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27 Commits

Author SHA1 Message Date
german77
c82806f9cb input_common: touch: Rewrite touch driver to support multiple touch points 2022-05-23 11:01:14 -05:00
liamwhite
4eb7f6c044 Merge pull request #8342 from lat9nq/clang-latest-stdc++
general: Use Common::U16StringFromBuffer in place of QString::toStdU16String
2022-05-20 23:35:10 -04:00
Mai M
b57df1dcb9 Merge pull request #8351 from abouvier/patch-2
video_core: Support new VkResult
2022-05-17 14:10:00 -04:00
Alexandre Bouvier
020982508d video_core: Support new VkResult 2022-05-17 17:37:10 +02:00
lat9nq
5035df27c3 qt_software_keyboard: Address review feedback
Use auto and a more descriptive variable name.

Secondly, fix some C++ misconceptions or constructing too many objects.

Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
Co-authored-by: Lioncash <mathew1800@gmail.com>
2022-05-16 14:44:01 -04:00
lat9nq
3ca3254b9f main: Use Common::U16StringFromBuffer
See ffd3afcf2
2022-05-15 18:09:19 -04:00
lat9nq
f7908eebb9 qt_software_keyboard: Use Common::U16StringFromBuffer
See ffd3afcf2
2022-05-15 18:08:08 -04:00
lat9nq
ffd3afcf2f string_util: Add U16StringFromBuffer
Qt's QString::toStdU16String doesn't work when compiling against the
latest libstdc++, at least when using Clang. This function effectively
does the same thing as the aforementioned one.
2022-05-15 18:06:33 -04:00
Mai M
5808e76fae Merge pull request #8336 from abouvier/unspirv
sirit: Allow using system spirv-headers
2022-05-15 09:24:05 -04:00
Mai M
5c20373db3 Merge pull request #8337 from lioncash/fmt
general: Avoid ambiguous format_to compilation errors
2022-05-14 18:51:23 -04:00
Lioncash
f981e90af3 general: Avoid ambiguous format_to compilation errors
Ensures that we're using the fmt version of format_to.

These are also the only three outliers. All of the other formatters we
have are properly qualified.
2022-05-14 16:48:34 -04:00
Alexandre Bouvier
55b0dda57c sirit: Allow using system spirv-headers 2022-05-14 22:03:23 +02:00
Morph
0b9ef3c0b8 Merge pull request #8308 from german77/disablesix
service: hid: Disable correctly motion input
2022-05-11 17:51:54 -04:00
Morph
2fb6df3fe9 Merge pull request #8314 from liamwhite/gl-flip-2
OpenGL: interpret face flips according to GL NDC
2022-05-11 17:51:18 -04:00
Morph
dca63391b6 Merge pull request #8313 from liamwhite/dma-bpp
maxwell_dma: fix bytes_per_pixel
2022-05-11 17:51:02 -04:00
Morph
c2b583c911 Merge pull request #8328 from liamwhite/macro-clear
video_core/macro: clear code on upload address assignment
2022-05-11 17:49:25 -04:00
Liam
e7ba9fd7e1 maxwell_dma: use fallback if remapping is enabled 2022-05-10 19:26:48 -04:00
Liam
e158951695 video_core/macro: clear code on upload address assignment 2022-05-10 17:07:21 -04:00
Mai M
f345ffdc0f Merge pull request #8325 from zhaobot/tx-update-20220509164742
Update translations (2022-05-09)
2022-05-09 18:10:34 -04:00
The yuzu Community
26e5bc6082 Update translations (2022-05-09) 2022-05-09 16:48:01 +00:00
Mai M
2123594ce2 Merge pull request #8320 from liamwhite/macro-dump
video_core/macro: Add option to dump macros
2022-05-08 22:56:01 -04:00
Fernando Sahmkow
5562ae9cc5 VideoCore: Add option to dump the macros.
Co-Authored-By: liamwhite <liamwhite@users.noreply.github.com>
2022-05-08 21:37:34 -04:00
Mai M
4087f1d10f Merge pull request #8319 from liamwhite/macro-warn
video_core/macro_jit_x64: warn on invalid parameter access
2022-05-08 04:58:33 -04:00
Liam
7fe5004f90 video_core/macro_jit_x64: warn on invalid parameter access 2022-05-08 02:48:03 -04:00
Liam
4f1a2c2562 maxwell_dma: fix bytes per pixel 2022-05-06 18:18:00 -04:00
Narr the Reg
babd580c64 service: hid: Fix motion refresh rate 2022-05-06 11:13:49 -05:00
german77
7eb0992d2c service: hid: Disable correctly motion input 2022-05-06 11:13:48 -05:00
51 changed files with 16335 additions and 13158 deletions

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@@ -606,6 +606,7 @@ struct Values {
BasicSetting<bool> dump_exefs{false, "dump_exefs"};
BasicSetting<bool> dump_nso{false, "dump_nso"};
BasicSetting<bool> dump_shaders{false, "dump_shaders"};
BasicSetting<bool> dump_macros{false, "dump_macros"};
BasicSetting<bool> enable_fs_access_log{false, "enable_fs_access_log"};
BasicSetting<bool> reporting_services{false, "reporting_services"};
BasicSetting<bool> quest_flag{false, "quest_flag"};

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@@ -178,6 +178,10 @@ std::wstring UTF8ToUTF16W(const std::string& input) {
#endif
std::u16string U16StringFromBuffer(const u16* input, std::size_t length) {
return std::u16string(reinterpret_cast<const char16_t*>(input), length);
}
std::string StringFromFixedZeroTerminatedBuffer(std::string_view buffer, std::size_t max_len) {
std::size_t len = 0;
while (len < buffer.length() && len < max_len && buffer[len] != '\0') {

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@@ -44,6 +44,8 @@ bool SplitPath(const std::string& full_path, std::string* _pPath, std::string* _
#endif
[[nodiscard]] std::u16string U16StringFromBuffer(const u16* input, std::size_t length);
/**
* Compares the string defined by the range [`begin`, `end`) to the null-terminated C-string
* `other` for equality.

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@@ -20,7 +20,7 @@ struct fmt::formatter<Dynarmic::A32::CoprocReg> {
}
template <typename FormatContext>
auto format(const Dynarmic::A32::CoprocReg& reg, FormatContext& ctx) {
return format_to(ctx.out(), "cp{}", static_cast<size_t>(reg));
return fmt::format_to(ctx.out(), "cp{}", static_cast<size_t>(reg));
}
};

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@@ -27,12 +27,19 @@ void EmulatedConsole::SetTouchParams() {
// We can't use mouse as touch if native mouse is enabled
touch_params[index++] = Common::ParamPackage{"engine:mouse,axis_x:10,axis_y:11,button:0"};
}
touch_params[index++] = Common::ParamPackage{"engine:touch,axis_x:0,axis_y:1,button:0"};
touch_params[index++] = Common::ParamPackage{"engine:touch,axis_x:2,axis_y:3,button:1"};
touch_params[index++] =
Common::ParamPackage{"engine:cemuhookudp,axis_x:17,axis_y:18,button:65536"};
Common::ParamPackage{"engine:touch,axis_x:0,axis_y:1,button:0,touch_id:0"};
touch_params[index++] =
Common::ParamPackage{"engine:cemuhookudp,axis_x:19,axis_y:20,button:131072"};
Common::ParamPackage{"engine:touch,axis_x:2,axis_y:3,button:1,touch_id:1"};
touch_params[index++] =
Common::ParamPackage{"engine:touch,axis_x:4,axis_y:5,button:2,touch_id:2"};
touch_params[index++] =
Common::ParamPackage{"engine:touch,axis_x:6,axis_y:7,button:3,touch_id:3"};
touch_params[index++] =
Common::ParamPackage{"engine:cemuhookudp,axis_x:17,axis_y:18,button:65536,touch_id:0"};
touch_params[index++] =
Common::ParamPackage{"engine:cemuhookudp,axis_x:19,axis_y:20,button:131072,touch_id:1"};
const auto button_index =
static_cast<u64>(Settings::values.touch_from_button_map_index.GetValue());

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@@ -1,6 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <random>
#include "common/input.h"
@@ -196,6 +197,9 @@ Common::Input::TouchStatus TransformToTouch(const Common::Input::CallbackStatus&
x = std::clamp(x, 0.0f, 1.0f);
y = std::clamp(y, 0.0f, 1.0f);
// Limit id to maximum number of fingers
status.id = std::clamp(status.id, 0, 16);
if (status.pressed.inverted) {
status.pressed.value = !status.pressed.value;
}

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@@ -3,7 +3,9 @@
#include <algorithm>
#include <array>
#include <chrono>
#include <cstring>
#include "common/assert.h"
#include "common/bit_field.h"
#include "common/common_types.h"
@@ -529,6 +531,14 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
auto& sixaxis_left_lifo_state = controller.sixaxis_left_lifo_state;
auto& sixaxis_right_lifo_state = controller.sixaxis_right_lifo_state;
// Clear previous state
sixaxis_fullkey_state = {};
sixaxis_handheld_state = {};
sixaxis_dual_left_state = {};
sixaxis_dual_right_state = {};
sixaxis_left_lifo_state = {};
sixaxis_right_lifo_state = {};
if (controller.sixaxis_sensor_enabled && Settings::values.motion_enabled.GetValue()) {
controller.sixaxis_at_rest = true;
for (std::size_t e = 0; e < motion_state.size(); ++e) {
@@ -537,69 +547,55 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
}
}
const auto set_motion_state = [&](SixAxisSensorState& state,
const Core::HID::ControllerMotion& hid_state) {
using namespace std::literals::chrono_literals;
static constexpr SixAxisSensorState default_motion_state = {
.delta_time = std::chrono::nanoseconds(5ms).count(),
.accel = {0, 0, -1.0f},
.orientation =
{
Common::Vec3f{1.0f, 0, 0},
Common::Vec3f{0, 1.0f, 0},
Common::Vec3f{0, 0, 1.0f},
},
.attribute = {1},
};
if (!controller.sixaxis_sensor_enabled) {
state = default_motion_state;
return;
}
if (!Settings::values.motion_enabled.GetValue()) {
state = default_motion_state;
return;
}
state.attribute.is_connected.Assign(1);
state.delta_time = std::chrono::nanoseconds(5ms).count();
state.accel = hid_state.accel;
state.gyro = hid_state.gyro;
state.rotation = hid_state.rotation;
state.orientation = hid_state.orientation;
};
switch (controller_type) {
case Core::HID::NpadStyleIndex::None:
UNREACHABLE();
break;
case Core::HID::NpadStyleIndex::ProController:
sixaxis_fullkey_state.attribute.raw = 0;
if (controller.sixaxis_sensor_enabled) {
sixaxis_fullkey_state.attribute.is_connected.Assign(1);
sixaxis_fullkey_state.accel = motion_state[0].accel;
sixaxis_fullkey_state.gyro = motion_state[0].gyro;
sixaxis_fullkey_state.rotation = motion_state[0].rotation;
sixaxis_fullkey_state.orientation = motion_state[0].orientation;
}
set_motion_state(sixaxis_fullkey_state, motion_state[0]);
break;
case Core::HID::NpadStyleIndex::Handheld:
sixaxis_handheld_state.attribute.raw = 0;
if (controller.sixaxis_sensor_enabled) {
sixaxis_handheld_state.attribute.is_connected.Assign(1);
sixaxis_handheld_state.accel = motion_state[0].accel;
sixaxis_handheld_state.gyro = motion_state[0].gyro;
sixaxis_handheld_state.rotation = motion_state[0].rotation;
sixaxis_handheld_state.orientation = motion_state[0].orientation;
}
set_motion_state(sixaxis_handheld_state, motion_state[0]);
break;
case Core::HID::NpadStyleIndex::JoyconDual:
sixaxis_dual_left_state.attribute.raw = 0;
sixaxis_dual_right_state.attribute.raw = 0;
if (controller.sixaxis_sensor_enabled) {
// Set motion for the left joycon
sixaxis_dual_left_state.attribute.is_connected.Assign(1);
sixaxis_dual_left_state.accel = motion_state[0].accel;
sixaxis_dual_left_state.gyro = motion_state[0].gyro;
sixaxis_dual_left_state.rotation = motion_state[0].rotation;
sixaxis_dual_left_state.orientation = motion_state[0].orientation;
}
if (controller.sixaxis_sensor_enabled) {
// Set motion for the right joycon
sixaxis_dual_right_state.attribute.is_connected.Assign(1);
sixaxis_dual_right_state.accel = motion_state[1].accel;
sixaxis_dual_right_state.gyro = motion_state[1].gyro;
sixaxis_dual_right_state.rotation = motion_state[1].rotation;
sixaxis_dual_right_state.orientation = motion_state[1].orientation;
}
set_motion_state(sixaxis_dual_left_state, motion_state[0]);
set_motion_state(sixaxis_dual_right_state, motion_state[1]);
break;
case Core::HID::NpadStyleIndex::JoyconLeft:
sixaxis_left_lifo_state.attribute.raw = 0;
if (controller.sixaxis_sensor_enabled) {
sixaxis_left_lifo_state.attribute.is_connected.Assign(1);
sixaxis_left_lifo_state.accel = motion_state[0].accel;
sixaxis_left_lifo_state.gyro = motion_state[0].gyro;
sixaxis_left_lifo_state.rotation = motion_state[0].rotation;
sixaxis_left_lifo_state.orientation = motion_state[0].orientation;
}
set_motion_state(sixaxis_left_lifo_state, motion_state[0]);
break;
case Core::HID::NpadStyleIndex::JoyconRight:
sixaxis_right_lifo_state.attribute.raw = 0;
if (controller.sixaxis_sensor_enabled) {
sixaxis_right_lifo_state.attribute.is_connected.Assign(1);
sixaxis_right_lifo_state.accel = motion_state[1].accel;
sixaxis_right_lifo_state.gyro = motion_state[1].gyro;
sixaxis_right_lifo_state.rotation = motion_state[1].rotation;
sixaxis_right_lifo_state.orientation = motion_state[1].orientation;
}
set_motion_state(sixaxis_right_lifo_state, motion_state[1]);
break;
default:
break;

View File

@@ -44,7 +44,6 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin
for (std::size_t id = 0; id < MAX_FINGERS; id++) {
const auto& current_touch = touch_status[id];
auto& finger = fingers[id];
finger.position = current_touch.position;
finger.id = current_touch.id;
if (finger.attribute.start_touch) {
@@ -61,13 +60,18 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin
if (!finger.pressed && current_touch.pressed) {
finger.attribute.start_touch.Assign(1);
finger.pressed = true;
finger.position = current_touch.position;
continue;
}
if (finger.pressed && !current_touch.pressed) {
finger.attribute.raw = 0;
finger.attribute.end_touch.Assign(1);
continue;
}
// Only update position if touch is not on a special frame
finger.position = current_touch.position;
}
std::array<Core::HID::TouchFinger, MAX_FINGERS> active_fingers;

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@@ -37,8 +37,7 @@ namespace Service::HID {
// Period time is obtained by measuring the number of samples in a second on HW using a homebrew
constexpr auto pad_update_ns = std::chrono::nanoseconds{4 * 1000 * 1000}; // (4ms, 250Hz)
constexpr auto mouse_keyboard_update_ns = std::chrono::nanoseconds{8 * 1000 * 1000}; // (8ms, 125Hz)
// TODO: Correct update rate for motion is 5ms. Check why some games don't behave at that speed
constexpr auto motion_update_ns = std::chrono::nanoseconds{10 * 1000 * 1000}; // (10ms, 100Hz)
constexpr auto motion_update_ns = std::chrono::nanoseconds{5 * 1000 * 1000}; // (5ms, 200Hz)
IAppletResource::IAppletResource(Core::System& system_,
KernelHelpers::ServiceContext& service_context_)

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@@ -14,38 +14,93 @@ constexpr PadIdentifier identifier = {
TouchScreen::TouchScreen(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
PreSetController(identifier);
ReleaseAllTouch();
}
void TouchScreen::TouchMoved(float x, float y, std::size_t finger) {
if (finger >= 16) {
void TouchScreen::TouchMoved(float x, float y, std::size_t finger_id) {
const auto index = GetIndexFromFingerId(finger_id);
if (!index) {
// Touch doesn't exist handle it as a new one
TouchPressed(x, y, finger_id);
return;
}
TouchPressed(x, y, finger);
const auto i = index.value();
fingers[i].is_active = true;
SetButton(identifier, static_cast<int>(i), true);
SetAxis(identifier, static_cast<int>(i * 2), x);
SetAxis(identifier, static_cast<int>(i * 2 + 1), y);
}
void TouchScreen::TouchPressed(float x, float y, std::size_t finger) {
if (finger >= 16) {
void TouchScreen::TouchPressed(float x, float y, std::size_t finger_id) {
if (GetIndexFromFingerId(finger_id)) {
// Touch already exist. Just update the data
TouchMoved(x, y, finger_id);
return;
}
SetButton(identifier, static_cast<int>(finger), true);
SetAxis(identifier, static_cast<int>(finger * 2), x);
SetAxis(identifier, static_cast<int>(finger * 2 + 1), y);
const auto index = GetNextFreeIndex();
if (!index) {
// No free entries. Ignore input
return;
}
const auto i = index.value();
fingers[i].is_enabled = true;
fingers[i].finger_id = finger_id;
TouchMoved(x, y, finger_id);
}
void TouchScreen::TouchReleased(std::size_t finger) {
if (finger >= 16) {
void TouchScreen::TouchReleased(std::size_t finger_id) {
const auto index = GetIndexFromFingerId(finger_id);
if (!index) {
return;
}
SetButton(identifier, static_cast<int>(finger), false);
SetAxis(identifier, static_cast<int>(finger * 2), 0.0f);
SetAxis(identifier, static_cast<int>(finger * 2 + 1), 0.0f);
const auto i = index.value();
fingers[i].is_enabled = false;
SetButton(identifier, static_cast<int>(i), false);
SetAxis(identifier, static_cast<int>(i * 2), 0.0f);
SetAxis(identifier, static_cast<int>(i * 2 + 1), 0.0f);
}
std::optional<std::size_t> TouchScreen::GetIndexFromFingerId(std::size_t finger_id) const {
for (std::size_t index = 0; index < MAX_FINGER_COUNT; ++index) {
const auto& finger = fingers[index];
if (!finger.is_enabled) {
continue;
}
if (finger.finger_id == finger_id) {
return index;
}
}
return std::nullopt;
}
std::optional<std::size_t> TouchScreen::GetNextFreeIndex() const {
for (std::size_t index = 0; index < MAX_FINGER_COUNT; ++index) {
if (!fingers[index].is_enabled) {
return index;
}
}
return std::nullopt;
}
void TouchScreen::ClearActiveFlag() {
for (auto& finger : fingers) {
finger.is_active = false;
}
}
void TouchScreen::ReleaseInactiveTouch() {
for (const auto& finger : fingers) {
if (!finger.is_active) {
TouchReleased(finger.finger_id);
}
}
}
void TouchScreen::ReleaseAllTouch() {
for (int index = 0; index < 16; ++index) {
SetButton(identifier, index, false);
SetAxis(identifier, index * 2, 0.0f);
SetAxis(identifier, index * 2 + 1, 0.0f);
for (const auto& finger : fingers) {
if (finger.is_enabled) {
TouchReleased(finger.finger_id);
}
}
}

View File

@@ -3,41 +3,65 @@
#pragma once
#include <optional>
#include "input_common/input_engine.h"
namespace InputCommon {
/**
* A button device factory representing a keyboard. It receives keyboard events and forward them
* to all button devices it created.
* A touch device factory representing a touch screen. It receives touch events and forward them
* to all touch devices it created.
*/
class TouchScreen final : public InputEngine {
public:
explicit TouchScreen(std::string input_engine_);
/**
* Signals that mouse has moved.
* @param x the x-coordinate of the cursor
* @param y the y-coordinate of the cursor
* @param center_x the x-coordinate of the middle of the screen
* @param center_y the y-coordinate of the middle of the screen
* Signals that touch has moved and marks this touch point as active
* @param x new horizontal position
* @param y new vertical position
* @param finger_id of the touch point to be updated
*/
void TouchMoved(float x, float y, std::size_t finger);
void TouchMoved(float x, float y, std::size_t finger_id);
/**
* Sets the status of all buttons bound with the key to pressed
* @param key_code the code of the key to press
* Signals and creates a new touch point with this finger id
* @param x starting horizontal position
* @param y starting vertical position
* @param finger_id to be assigned to the new touch point
*/
void TouchPressed(float x, float y, std::size_t finger);
void TouchPressed(float x, float y, std::size_t finger_id);
/**
* Sets the status of all buttons bound with the key to released
* @param key_code the code of the key to release
* Signals and resets the touch point related to the this finger id
* @param finger_id to be released
*/
void TouchReleased(std::size_t finger);
void TouchReleased(std::size_t finger_id);
/// Resets the active flag for each touch point
void ClearActiveFlag();
/// Releases all touch that haven't been marked as active
void ReleaseInactiveTouch();
/// Resets all inputs to their initial value
void ReleaseAllTouch();
private:
static constexpr std::size_t MAX_FINGER_COUNT = 16;
struct TouchStatus {
std::size_t finger_id{};
bool is_enabled{};
bool is_active{};
};
std::optional<std::size_t> GetIndexFromFingerId(std::size_t finger_id) const;
std::optional<std::size_t> GetNextFreeIndex() const;
std::array<TouchStatus, MAX_FINGER_COUNT> fingers{};
};
} // namespace InputCommon

View File

@@ -103,6 +103,6 @@ struct fmt::formatter<Shader::IR::Opcode> {
}
template <typename FormatContext>
auto format(const Shader::IR::Opcode& op, FormatContext& ctx) {
return format_to(ctx.out(), "{}", Shader::IR::NameOf(op));
return fmt::format_to(ctx.out(), "{}", Shader::IR::NameOf(op));
}
};

View File

@@ -24,6 +24,6 @@ struct fmt::formatter<Shader::Maxwell::Opcode> {
}
template <typename FormatContext>
auto format(const Shader::Maxwell::Opcode& opcode, FormatContext& ctx) {
return format_to(ctx.out(), "{}", NameOf(opcode));
return fmt::format_to(ctx.out(), "{}", NameOf(opcode));
}
};

View File

@@ -173,6 +173,8 @@ void Maxwell3D::ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argume
case MAXWELL3D_REG_INDEX(shadow_ram_control):
shadow_state.shadow_ram_control = static_cast<Regs::ShadowRamControl>(nonshadow_argument);
return;
case MAXWELL3D_REG_INDEX(macros.upload_address):
return macro_engine->ClearCode(regs.macros.upload_address);
case MAXWELL3D_REG_INDEX(macros.data):
return macro_engine->AddCode(regs.macros.upload_address, argument);
case MAXWELL3D_REG_INDEX(macros.bind):

View File

@@ -134,7 +134,8 @@ void MaxwellDMA::CopyBlockLinearToPitch() {
// Deswizzle the input and copy it over.
UNIMPLEMENTED_IF(regs.launch_dma.remap_enable != 0);
const u32 bytes_per_pixel = regs.pitch_out / regs.line_length_in;
const u32 bytes_per_pixel =
regs.launch_dma.remap_enable ? regs.pitch_out / regs.line_length_in : 1;
const Parameters& src_params = regs.src_params;
const u32 width = src_params.width;
const u32 height = src_params.height;
@@ -166,7 +167,8 @@ void MaxwellDMA::CopyPitchToBlockLinear() {
UNIMPLEMENTED_IF(regs.launch_dma.remap_enable != 0);
const auto& dst_params = regs.dst_params;
const u32 bytes_per_pixel = regs.pitch_in / regs.line_length_in;
const u32 bytes_per_pixel =
regs.launch_dma.remap_enable ? regs.pitch_in / regs.line_length_in : 1;
const u32 width = dst_params.width;
const u32 height = dst_params.height;
const u32 depth = dst_params.depth;
@@ -210,7 +212,8 @@ void MaxwellDMA::CopyPitchToBlockLinear() {
}
void MaxwellDMA::FastCopyBlockLinearToPitch() {
const u32 bytes_per_pixel = regs.pitch_out / regs.line_length_in;
const u32 bytes_per_pixel =
regs.launch_dma.remap_enable ? regs.pitch_out / regs.line_length_in : 1;
const size_t src_size = GOB_SIZE;
const size_t dst_size = static_cast<size_t>(regs.pitch_out) * regs.line_count;
u32 pos_x = regs.src_params.origin.x;

View File

@@ -2,11 +2,15 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cstring>
#include <fstream>
#include <optional>
#include <span>
#include <boost/container_hash/hash.hpp>
#include "common/assert.h"
#include "common/fs/fs.h"
#include "common/fs/path_util.h"
#include "common/settings.h"
#include "video_core/macro/macro.h"
#include "video_core/macro/macro_hle.h"
@@ -15,6 +19,23 @@
namespace Tegra {
static void Dump(u64 hash, std::span<const u32> code) {
const auto base_dir{Common::FS::GetYuzuPath(Common::FS::YuzuPath::DumpDir)};
const auto macro_dir{base_dir / "macros"};
if (!Common::FS::CreateDir(base_dir) || !Common::FS::CreateDir(macro_dir)) {
LOG_ERROR(Common_Filesystem, "Failed to create macro dump directories");
return;
}
const auto name{macro_dir / fmt::format("{:016x}.macro", hash)};
std::fstream macro_file(name, std::ios::out | std::ios::binary);
if (!macro_file) {
LOG_ERROR(Common_Filesystem, "Unable to open or create file at {}",
Common::FS::PathToUTF8String(name));
return;
}
macro_file.write(reinterpret_cast<const char*>(code.data()), code.size_bytes());
}
MacroEngine::MacroEngine(Engines::Maxwell3D& maxwell3d)
: hle_macros{std::make_unique<Tegra::HLEMacro>(maxwell3d)} {}
@@ -24,6 +45,11 @@ void MacroEngine::AddCode(u32 method, u32 data) {
uploaded_macro_code[method].push_back(data);
}
void MacroEngine::ClearCode(u32 method) {
macro_cache.erase(method);
uploaded_macro_code.erase(method);
}
void MacroEngine::Execute(u32 method, const std::vector<u32>& parameters) {
auto compiled_macro = macro_cache.find(method);
if (compiled_macro != macro_cache.end()) {
@@ -54,6 +80,9 @@ void MacroEngine::Execute(u32 method, const std::vector<u32>& parameters) {
if (!mid_method.has_value()) {
cache_info.lle_program = Compile(macro_code->second);
cache_info.hash = boost::hash_value(macro_code->second);
if (Settings::values.dump_macros) {
Dump(cache_info.hash, macro_code->second);
}
} else {
const auto& macro_cached = uploaded_macro_code[mid_method.value()];
const auto rebased_method = method - mid_method.value();
@@ -63,6 +92,9 @@ void MacroEngine::Execute(u32 method, const std::vector<u32>& parameters) {
code.size() * sizeof(u32));
cache_info.hash = boost::hash_value(code);
cache_info.lle_program = Compile(code);
if (Settings::values.dump_macros) {
Dump(cache_info.hash, code);
}
}
if (auto hle_program = hle_macros->GetHLEProgram(cache_info.hash)) {

View File

@@ -117,6 +117,9 @@ public:
// Store the uploaded macro code to compile them when they're called.
void AddCode(u32 method, u32 data);
// Clear the code associated with a method.
void ClearCode(u32 method);
// Compiles the macro if its not in the cache, and executes the compiled macro
void Execute(u32 method, const std::vector<u32>& parameters);

View File

@@ -23,7 +23,8 @@ MICROPROFILE_DEFINE(MacroJitExecute, "GPU", "Execute macro JIT", MP_RGB(255, 255
namespace Tegra {
namespace {
constexpr Xbyak::Reg64 STATE = Xbyak::util::rbx;
constexpr Xbyak::Reg32 RESULT = Xbyak::util::ebp;
constexpr Xbyak::Reg32 RESULT = Xbyak::util::r10d;
constexpr Xbyak::Reg64 MAX_PARAMETER = Xbyak::util::r11;
constexpr Xbyak::Reg64 PARAMETERS = Xbyak::util::r12;
constexpr Xbyak::Reg32 METHOD_ADDRESS = Xbyak::util::r14d;
constexpr Xbyak::Reg64 BRANCH_HOLDER = Xbyak::util::r15;
@@ -31,6 +32,7 @@ constexpr Xbyak::Reg64 BRANCH_HOLDER = Xbyak::util::r15;
constexpr std::bitset<32> PERSISTENT_REGISTERS = Common::X64::BuildRegSet({
STATE,
RESULT,
MAX_PARAMETER,
PARAMETERS,
METHOD_ADDRESS,
BRANCH_HOLDER,
@@ -80,7 +82,7 @@ private:
u32 carry_flag{};
};
static_assert(offsetof(JITState, maxwell3d) == 0, "Maxwell3D is not at 0x0");
using ProgramType = void (*)(JITState*, const u32*);
using ProgramType = void (*)(JITState*, const u32*, const u32*);
struct OptimizerState {
bool can_skip_carry{};
@@ -112,7 +114,7 @@ void MacroJITx64Impl::Execute(const std::vector<u32>& parameters, u32 method) {
JITState state{};
state.maxwell3d = &maxwell3d;
state.registers = {};
program(&state, parameters.data());
program(&state, parameters.data(), parameters.data() + parameters.size());
}
void MacroJITx64Impl::Compile_ALU(Macro::Opcode opcode) {
@@ -488,6 +490,7 @@ void MacroJITx64Impl::Compile() {
// JIT state
mov(STATE, Common::X64::ABI_PARAM1);
mov(PARAMETERS, Common::X64::ABI_PARAM2);
mov(MAX_PARAMETER, Common::X64::ABI_PARAM3);
xor_(RESULT, RESULT);
xor_(METHOD_ADDRESS, METHOD_ADDRESS);
xor_(BRANCH_HOLDER, BRANCH_HOLDER);
@@ -598,7 +601,22 @@ bool MacroJITx64Impl::Compile_NextInstruction() {
return true;
}
static void WarnInvalidParameter(uintptr_t parameter, uintptr_t max_parameter) {
LOG_CRITICAL(HW_GPU,
"Macro JIT: invalid parameter access 0x{:x} (0x{:x} is the last parameter)",
parameter, max_parameter - sizeof(u32));
}
Xbyak::Reg32 MacroJITx64Impl::Compile_FetchParameter() {
Xbyak::Label parameter_ok{};
cmp(PARAMETERS, MAX_PARAMETER);
jb(parameter_ok, T_NEAR);
Common::X64::ABI_PushRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
mov(Common::X64::ABI_PARAM1, PARAMETERS);
mov(Common::X64::ABI_PARAM2, MAX_PARAMETER);
Common::X64::CallFarFunction(*this, &WarnInvalidParameter);
Common::X64::ABI_PopRegistersAndAdjustStack(*this, PersistentCallerSavedRegs(), 0);
L(parameter_ok);
mov(eax, dword[PARAMETERS]);
add(PARAMETERS, sizeof(u32));
return eax;

View File

@@ -325,6 +325,8 @@ const char* ToString(VkResult result) noexcept {
return "VK_PIPELINE_COMPILE_REQUIRED_EXT";
case VkResult::VK_RESULT_MAX_ENUM:
return "VK_RESULT_MAX_ENUM";
case VkResult::VK_ERROR_COMPRESSION_EXHAUSTED_EXT:
return "VK_ERROR_COMPRESSION_EXHAUSTED_EXT";
}
return "Unknown";
}

View File

@@ -411,11 +411,11 @@ void QtSoftwareKeyboardDialog::ShowTextCheckDialog(
break;
}
auto text = ui->topOSK->currentIndex() == 1
? ui->text_edit_osk->toPlainText().toStdU16String()
: ui->line_edit_osk->text().toStdU16String();
const auto text = ui->topOSK->currentIndex() == 1 ? ui->text_edit_osk->toPlainText()
: ui->line_edit_osk->text();
auto text_str = Common::U16StringFromBuffer(text.utf16(), text.size());
emit SubmitNormalText(SwkbdResult::Ok, std::move(text), true);
emit SubmitNormalText(SwkbdResult::Ok, std::move(text_str), true);
break;
}
}
@@ -562,7 +562,7 @@ void QtSoftwareKeyboardDialog::keyPressEvent(QKeyEvent* event) {
return;
}
InlineTextInsertString(entered_text.toStdU16String());
InlineTextInsertString(Common::U16StringFromBuffer(entered_text.utf16(), entered_text.size()));
}
void QtSoftwareKeyboardDialog::MoveAndResizeWindow(QPoint pos, QSize size) {
@@ -1119,11 +1119,11 @@ void QtSoftwareKeyboardDialog::NormalKeyboardButtonClicked(QPushButton* button)
}
if (button == ui->button_ok || button == ui->button_ok_shift || button == ui->button_ok_num) {
auto text = ui->topOSK->currentIndex() == 1
? ui->text_edit_osk->toPlainText().toStdU16String()
: ui->line_edit_osk->text().toStdU16String();
const auto text = ui->topOSK->currentIndex() == 1 ? ui->text_edit_osk->toPlainText()
: ui->line_edit_osk->text();
auto text_str = Common::U16StringFromBuffer(text.utf16(), text.size());
emit SubmitNormalText(SwkbdResult::Ok, std::move(text));
emit SubmitNormalText(SwkbdResult::Ok, std::move(text_str));
return;
}
@@ -1189,7 +1189,8 @@ void QtSoftwareKeyboardDialog::InlineKeyboardButtonClicked(QPushButton* button)
return;
}
InlineTextInsertString(button->text().toStdU16String());
const auto button_text = button->text();
InlineTextInsertString(Common::U16StringFromBuffer(button_text.utf16(), button_text.size()));
// Revert the keyboard to lowercase if the shift key is active.
if (bottom_osk_index == BottomOSKIndex::UpperCase && !caps_lock_enabled) {
@@ -1282,11 +1283,11 @@ void QtSoftwareKeyboardDialog::TranslateButtonPress(Core::HID::NpadButton button
if (is_inline) {
emit SubmitInlineText(SwkbdReplyType::DecidedCancel, current_text, cursor_position);
} else {
auto text = ui->topOSK->currentIndex() == 1
? ui->text_edit_osk->toPlainText().toStdU16String()
: ui->line_edit_osk->text().toStdU16String();
const auto text = ui->topOSK->currentIndex() == 1 ? ui->text_edit_osk->toPlainText()
: ui->line_edit_osk->text();
auto text_str = Common::U16StringFromBuffer(text.utf16(), text.size());
emit SubmitNormalText(SwkbdResult::Cancel, std::move(text));
emit SubmitNormalText(SwkbdResult::Cancel, std::move(text_str));
}
break;
case Core::HID::NpadButton::Y:

View File

@@ -772,65 +772,25 @@ void GRenderWindow::wheelEvent(QWheelEvent* event) {
void GRenderWindow::TouchBeginEvent(const QTouchEvent* event) {
QList<QTouchEvent::TouchPoint> touch_points = event->touchPoints();
for (const auto& touch_point : touch_points) {
if (!TouchUpdate(touch_point)) {
TouchStart(touch_point);
}
const auto [x, y] = ScaleTouch(touch_point.pos());
const auto [touch_x, touch_y] = MapToTouchScreen(x, y);
input_subsystem->GetTouchScreen()->TouchPressed(touch_x, touch_y, touch_point.id());
}
}
void GRenderWindow::TouchUpdateEvent(const QTouchEvent* event) {
QList<QTouchEvent::TouchPoint> touch_points = event->touchPoints();
input_subsystem->GetTouchScreen()->ClearActiveFlag();
for (const auto& touch_point : touch_points) {
if (!TouchUpdate(touch_point)) {
TouchStart(touch_point);
}
}
// Release all inactive points
for (std::size_t id = 0; id < touch_ids.size(); ++id) {
if (!TouchExist(touch_ids[id], touch_points)) {
touch_ids[id] = 0;
input_subsystem->GetTouchScreen()->TouchReleased(id);
}
const auto [x, y] = ScaleTouch(touch_point.pos());
const auto [touch_x, touch_y] = MapToTouchScreen(x, y);
input_subsystem->GetTouchScreen()->TouchMoved(touch_x, touch_y, touch_point.id());
}
input_subsystem->GetTouchScreen()->ReleaseInactiveTouch();
}
void GRenderWindow::TouchEndEvent() {
for (std::size_t id = 0; id < touch_ids.size(); ++id) {
if (touch_ids[id] != 0) {
touch_ids[id] = 0;
input_subsystem->GetTouchScreen()->TouchReleased(id);
}
}
}
void GRenderWindow::TouchStart(const QTouchEvent::TouchPoint& touch_point) {
for (std::size_t id = 0; id < touch_ids.size(); ++id) {
if (touch_ids[id] == 0) {
touch_ids[id] = touch_point.id() + 1;
const auto [x, y] = ScaleTouch(touch_point.pos());
const auto [touch_x, touch_y] = MapToTouchScreen(x, y);
input_subsystem->GetTouchScreen()->TouchPressed(touch_x, touch_y, id);
}
}
}
bool GRenderWindow::TouchUpdate(const QTouchEvent::TouchPoint& touch_point) {
for (std::size_t id = 0; id < touch_ids.size(); ++id) {
if (touch_ids[id] == static_cast<std::size_t>(touch_point.id() + 1)) {
const auto [x, y] = ScaleTouch(touch_point.pos());
const auto [touch_x, touch_y] = MapToTouchScreen(x, y);
input_subsystem->GetTouchScreen()->TouchMoved(touch_x, touch_y, id);
return true;
}
}
return false;
}
bool GRenderWindow::TouchExist(std::size_t id,
const QList<QTouchEvent::TouchPoint>& touch_points) const {
return std::any_of(touch_points.begin(), touch_points.end(), [id](const auto& point) {
return id == static_cast<std::size_t>(point.id() + 1);
});
input_subsystem->GetTouchScreen()->ReleaseAllTouch();
}
bool GRenderWindow::event(QEvent* event) {

View File

@@ -217,10 +217,6 @@ private:
void TouchUpdateEvent(const QTouchEvent* event);
void TouchEndEvent();
void TouchStart(const QTouchEvent::TouchPoint& touch_point);
bool TouchUpdate(const QTouchEvent::TouchPoint& touch_point);
bool TouchExist(std::size_t id, const QList<QTouchEvent::TouchPoint>& touch_points) const;
void OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) override;
bool InitializeOpenGL();
@@ -246,8 +242,6 @@ private:
bool first_frame = false;
InputCommon::TasInput::TasState last_tas_state;
std::array<std::size_t, 16> touch_ids{};
Core::System& system;
protected:

View File

@@ -53,6 +53,8 @@ void ConfigureDebug::SetConfiguration() {
ui->enable_nsight_aftermath->setChecked(Settings::values.enable_nsight_aftermath.GetValue());
ui->dump_shaders->setEnabled(runtime_lock);
ui->dump_shaders->setChecked(Settings::values.dump_shaders.GetValue());
ui->dump_macros->setEnabled(runtime_lock);
ui->dump_macros->setChecked(Settings::values.dump_macros.GetValue());
ui->disable_macro_jit->setEnabled(runtime_lock);
ui->disable_macro_jit->setChecked(Settings::values.disable_macro_jit.GetValue());
ui->disable_loop_safety_checks->setEnabled(runtime_lock);
@@ -83,6 +85,7 @@ void ConfigureDebug::ApplyConfiguration() {
Settings::values.cpu_debug_mode = ui->enable_cpu_debugging->isChecked();
Settings::values.enable_nsight_aftermath = ui->enable_nsight_aftermath->isChecked();
Settings::values.dump_shaders = ui->dump_shaders->isChecked();
Settings::values.dump_macros = ui->dump_macros->isChecked();
Settings::values.disable_shader_loop_safety_checks =
ui->disable_loop_safety_checks->isChecked();
Settings::values.disable_macro_jit = ui->disable_macro_jit->isChecked();

View File

@@ -118,6 +118,19 @@
</property>
</widget>
</item>
<item row="0" column="2">
<widget class="QCheckBox" name="dump_macros">
<property name="enabled">
<bool>true</bool>
</property>
<property name="toolTip">
<string>When checked, it will dump all the macro programs of the GPU</string>
</property>
<property name="text">
<string>Dump Maxwell Macros</string>
</property>
</widget>
</item>
<item row="0" column="1">
<widget class="QCheckBox" name="disable_macro_jit">
<property name="enabled">

View File

@@ -1401,7 +1401,8 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
if (loader != nullptr && loader->ReadProgramId(title_id) == Loader::ResultStatus::Success &&
type == StartGameType::Normal) {
// Load per game settings
const auto file_path = std::filesystem::path{filename.toStdU16String()};
const auto file_path =
std::filesystem::path{Common::U16StringFromBuffer(filename.utf16(), filename.size())};
const auto config_file_name = title_id == 0
? Common::FS::PathToUTF8String(file_path.filename())
: fmt::format("{:016X}", title_id);
@@ -1482,7 +1483,8 @@ void GMainWindow::BootGame(const QString& filename, u64 program_id, std::size_t
}
if (res != Loader::ResultStatus::Success || title_name.empty()) {
title_name = Common::FS::PathToUTF8String(
std::filesystem::path{filename.toStdU16String()}.filename());
std::filesystem::path{Common::U16StringFromBuffer(filename.utf16(), filename.size())}
.filename());
}
const bool is_64bit = system->Kernel().CurrentProcess()->Is64BitProcess();
const auto instruction_set_suffix = is_64bit ? tr("(64-bit)") : tr("(32-bit)");

View File

@@ -93,7 +93,7 @@ void EmuWindow_SDL2::OnFingerMotion(float x, float y, std::size_t id) {
}
void EmuWindow_SDL2::OnFingerUp() {
input_subsystem->GetTouchScreen()->TouchReleased(0);
input_subsystem->GetTouchScreen()->ReleaseAllTouch();
}
void EmuWindow_SDL2::OnKeyEvent(int key, u8 state) {