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75 Commits

Author SHA1 Message Date
Jan Beich
d13e48e002 service: sfdnsres: add missing includes for some BSDs after 82d46a974a
src/core/hle/service/sockets/sfdnsres.cpp: In function 'Service::Sockets::NetDbError Service::Sockets::AddrInfoErrorToNetDbError(s32)':
src/core/hle/service/sockets/sfdnsres.cpp:66:10: error: 'EAI_NODATA' was not declared in this scope; did you mean 'EAI_NONAME'?
   66 |     case EAI_NODATA:
      |          ^~~~~~~~~~
      |          EAI_NONAME
src/core/hle/service/sockets/sfdnsres.cpp: In function 'std::vector<unsigned char> Service::Sockets::SerializeAddrInfo(const addrinfo*, s32, std::string_view)':
src/core/hle/service/sockets/sfdnsres.cpp:127:53: error: 'sockaddr_in' does not name a type; did you mean 'SockAddrIn'?
  127 |                 const auto addr = *reinterpret_cast<sockaddr_in*>(current->ai_addr);
      |                                                     ^~~~~~~~~~~
      |                                                     SockAddrIn
src/core/hle/service/sockets/sfdnsres.cpp:127:64: error: expected '>' before '*' token
  127 |                 const auto addr = *reinterpret_cast<sockaddr_in*>(current->ai_addr);
      |                                                                ^
src/core/hle/service/sockets/sfdnsres.cpp:127:64: error: expected '(' before '*' token
  127 |                 const auto addr = *reinterpret_cast<sockaddr_in*>(current->ai_addr);
      |                                                                ^
      |                                                                (
src/core/hle/service/sockets/sfdnsres.cpp:127:65: error: expected primary-expression before '>' token
  127 |                 const auto addr = *reinterpret_cast<sockaddr_in*>(current->ai_addr);
      |                                                                 ^
src/core/hle/service/sockets/sfdnsres.cpp:127:84: error: expected ')' before ';' token
  127 |                 const auto addr = *reinterpret_cast<sockaddr_in*>(current->ai_addr);
      |                                                                                    ^
      |                                                                                    )
src/core/hle/service/sockets/sfdnsres.cpp:148:53: error: 'sockaddr_in6' does not name a type; did you mean 'SockAddrIn6'?
  148 |                 const auto addr = *reinterpret_cast<sockaddr_in6*>(current->ai_addr);
      |                                                     ^~~~~~~~~~~~
      |                                                     SockAddrIn6
src/core/hle/service/sockets/sfdnsres.cpp:148:65: error: expected '>' before '*' token
  148 |                 const auto addr = *reinterpret_cast<sockaddr_in6*>(current->ai_addr);
      |                                                                 ^
src/core/hle/service/sockets/sfdnsres.cpp:148:65: error: expected '(' before '*' token
  148 |                 const auto addr = *reinterpret_cast<sockaddr_in6*>(current->ai_addr);
      |                                                                 ^
      |                                                                 (
src/core/hle/service/sockets/sfdnsres.cpp:148:66: error: expected primary-expression before '>' token
  148 |                 const auto addr = *reinterpret_cast<sockaddr_in6*>(current->ai_addr);
      |                                                                  ^
src/core/hle/service/sockets/sfdnsres.cpp:148:85: error: expected ')' before ';' token
  148 |                 const auto addr = *reinterpret_cast<sockaddr_in6*>(current->ai_addr);
      |                                                                                     ^
      |                                                                                     )
2022-04-11 22:26:37 +00:00
Fernando S
b86cfe159f Merge pull request #8180 from liamwhite/symbols
core: extract symbol reading
2022-04-11 18:40:34 +02:00
Fernando S
4ad6bca31c Merge pull request #8171 from tech-ticks/skyline-improvements
Improvements for game modding with Skyline, DNS resolution
2022-04-10 23:40:54 +02:00
bunnei
bf3c6f8812 Merge pull request #8149 from liamwhite/front-face
OpenGL: flip front faces if Z scale is inverted
2022-04-09 01:39:39 -07:00
Liam
b29242862b core: extract symbol reading 2022-04-09 02:16:34 -04:00
bunnei
32e2fb5d33 Merge pull request #8138 from german77/data-no-race
core: hid: Reduce the amount of data races
2022-04-08 14:14:53 -07:00
bunnei
04efd729d6 Merge pull request #8169 from merryhime/scoped_lock
Replace lock_guard with scoped_lock
2022-04-08 14:01:42 -07:00
tech-ticks
82d46a974a service: sfdnsres: Implement DNS address resolution 2022-04-08 21:28:03 +02:00
Mai M
21359936b8 Merge pull request #8173 from Morph1984/msvc-warn-unused-fn
CMakeLists: Enforce C4505 and C5245
2022-04-08 00:19:00 -04:00
Morph
be95b5a954 CMakeLists: Enforce C4505 and C5245
These are similar to Wunused-function on gcc/clang
2022-04-07 23:00:04 -04:00
Narr the Reg
bbaa08d7f0 core: hid: Fix double lock on softlock and forced updates 2022-04-07 17:08:01 -05:00
merry
50b10c4bac Merge pull request #8167 from Tachi107/patch-1
fix: remove #pragma once in .cpp file
2022-04-07 22:47:43 +01:00
tech-ticks
1c3983c12e service: bsd: Add keepalive socket option 2022-04-07 23:30:23 +02:00
tech-ticks
f05e87402a patch_manager: Apply layered exefs patches from 'atmosphere' SD directory 2022-04-07 23:02:44 +02:00
Narr the Reg
9c85cb354a core: hid: Replace lock_guard with scoped_lock 2022-04-07 13:52:51 -05:00
Merry
d79274a5d9 core/hle: Standardize scoped_lock initializers 2022-04-07 19:44:07 +01:00
Merry
4778656110 yuzu/util: Replace lock_guard with scoped_lock 2022-04-07 19:44:07 +01:00
Merry
3cf6593342 web_service: Replace lock_guard with scoped_lock 2022-04-07 19:44:07 +01:00
Merry
bbc585881a video_core: Replace lock_guard with scoped_lock 2022-04-07 19:44:07 +01:00
Merry
159ae5e47c input_common: Replace lock_guard with scoped_lock 2022-04-07 19:44:07 +01:00
Merry
6a071c42d2 core: Replace lock_guard with scoped_lock 2022-04-07 19:44:07 +01:00
Merry
1f275eb077 core/hle: Replace lock_guard with scoped_lock 2022-04-07 19:44:07 +01:00
Merry
c589db6add common: Replace lock_guard with scoped_lock 2022-04-07 19:30:55 +01:00
german77
fa5277ecdb core: hid: Reduce the amount of dataraces 2022-04-07 13:18:03 -05:00
Fernando S
4265372099 Merge pull request #8161 from liamwhite/gl-s8d24
OpenGL: fix S8D24 to ABGR8 conversions
2022-04-07 16:59:41 +02:00
Fernando S
03d5794183 Merge pull request #8152 from liamwhite/gl-crop
OpenGL: fix cropping
2022-04-07 16:58:59 +02:00
Fernando S
827a901153 Merge pull request #8150 from liamwhite/vk-crop
Vulkan: crop to screen dimensions if crop not explicitly requested
2022-04-07 16:58:29 +02:00
Fernando S
50192eb4ad Merge pull request #8148 from merryhime/interrupts
dynarmic: Better interrupts
2022-04-07 16:21:41 +02:00
Fernando S
a02fd4cddd Merge pull request #8143 from merryhime/rdtsc
native_clock: Use lfence with rdtsc
2022-04-07 16:17:45 +02:00
Fernando S
4d5900aaa1 Merge pull request #8133 from liamwhite/gl-spv-cbuf
shader_recompiler: support const buffer indirect addressing on OpenGL
2022-04-07 12:40:59 +02:00
Andrea Pappacoda
5ca67332ee fix: remove #pragma once in .cpp file 2022-04-07 12:03:47 +02:00
bunnei
172137f1a0 Merge pull request #8164 from liamwhite/jit-stub
service: jit: stub JIT service
2022-04-06 18:34:45 -07:00
Liam
0cfcee95c7 service: jit: stub JIT service 2022-04-06 20:07:01 -04:00
Liam
52ebdd42c6 OpenGL: fix S8D24 to ABGR8 conversions 2022-04-06 19:44:33 -04:00
bunnei
eb8c8db899 Merge pull request #8122 from bunnei/improve-thread-usage
Improve usage of service host threads
2022-04-06 12:25:25 -07:00
bunnei
37199c5f90 Merge pull request #8162 from german77/bombslinger
service: hid: Partially revert #8123
2022-04-05 21:15:38 -07:00
german77
8c089f4e2a service: hid: Partially revert #8123 2022-04-05 22:35:38 -05:00
bunnei
12dc4d0527 Merge pull request #8137 from bunnei/improve-nvflinger-2
Follow-up fixes for NVFlinger rewrite (Part 2)
2022-04-05 19:11:28 -07:00
bunnei
0c1b954e07 Merge pull request #8100 from Morph1984/registered-crash
registered_cache: Prevent nullptr dereference when accumulating files
2022-04-05 18:18:41 -07:00
Mai M
e4c3565ebe Merge pull request #8159 from merryhime/pst
dynarmic: Print stack trace on unrecognised instruction or other exception
2022-04-05 17:18:31 -04:00
Mai M
9af501b75d Merge pull request #8158 from Tachi107/patch-1
build: remove -fconcepts
2022-04-05 17:17:22 -04:00
merry
7f11710e0a dynarmic: Print stack trace on unrecognised instruction or other exception 2022-04-05 20:40:20 +01:00
Andrea Pappacoda
ce859cf526 build: remove -fconcepts
It was needed on GCC versions not supporting `-std=c++20`, but GCC 10 and newer (required to compile yuzu) don't need it anymore
2022-04-05 20:52:11 +02:00
bunnei
119d1692c9 Merge pull request #8156 from yuzu-emu/revert-8154-unneeded-read-block
Revert "texture_cache/util: Remove unneeded ReadBlockUnsafe"
2022-04-04 16:27:13 -07:00
bunnei
02473ea7d5 Revert "texture_cache/util: Remove unneeded ReadBlockUnsafe" 2022-04-04 16:26:53 -07:00
bunnei
c7f3c2cedf Merge pull request #8154 from ameerj/unneeded-read-block
texture_cache/util: Remove unneeded ReadBlockUnsafe
2022-04-04 13:46:44 -07:00
Liam
1ab771c3ad shader_recompiler: Decrease indirect cbuf limit to match hardware 2022-04-04 16:44:01 -04:00
ameerj
494c41dd5a texture_cache/util: Remove unneeded ReadBlockUnsafe
This call was reading GPU memory into the dst buffer, which is then overwritten by the SwizzleTexture call.
2022-04-04 15:57:54 -04:00
bunnei
f114436120 Merge pull request #8089 from merryhime/paranoia
configuration: Add Paranoid CPU accuracy level
2022-04-04 11:07:38 -07:00
Liam
b7be6a4316 OpenGL: fix cropping 2022-04-04 12:51:09 -04:00
Liam
a57531854e OpenGL: propagate face flip condition 2022-04-04 10:32:14 -04:00
Liam
cb913e5c02 OpenGL: flip front faces if Z scale is inverted 2022-04-04 10:19:40 -04:00
Merry
4052bfb4ad native_clock: Internal linkage for FencedRDTSC
__forceinline required on MSVC for function to be inlined
2022-04-03 22:38:12 +01:00
merry
fdd4d019ef native_clock: Use lfence with rdtsc 2022-04-03 22:38:10 +01:00
merry
a5d040df3d arm_dynarmic: Use HaltReason for svc calls and reschedules 2022-04-03 18:20:11 +01:00
merry
f8b8af47ad dynarmic: Better interrupts 2022-04-03 16:39:48 +01:00
merry
51a8dd4919 externals: Update dynarmic to 8bcd46b7
* Ensure 128-bit ordered load/stores are atomic
* Always order exclusive load/stores
2022-04-02 19:34:36 +01:00
merry
1f74b25fd1 externals: Update dynarmic to 9cadab8fa91a63564774ae7dbe74e7c18715f586
Enforce memory ordering for acquire/release instructions.
2022-04-02 18:52:57 +01:00
bunnei
fdf4909f97 hle: service: nvflinger: buffer_queue_producer: Cleanup & fixes. 2022-04-01 22:59:35 -07:00
bunnei
4036e37bbe hle: service: nvflinger: consumer_base: Cleanup & fixes. 2022-04-01 22:58:40 -07:00
bunnei
30b07878ba hle: service: nvflinger: buffer_queue_producer: Cleanup & add GetReleasedBuffers. 2022-04-01 22:58:02 -07:00
bunnei
7610554b1e hle: service: nvflinger: buffer_queue_core: Cleanup & fixes. 2022-04-01 22:56:32 -07:00
bunnei
f9371f36a4 hle: service: nvflinger: Use correct logger namespace. 2022-04-01 22:55:44 -07:00
Morph
93f010c988 hle: service: nvdrv: Create a service thread where appropriate. 2022-04-02 01:24:30 -04:00
bunnei
d02bf6dab1 hle: service: vi: Create a service thread where appropriate. 2022-04-02 01:24:30 -04:00
bunnei
99770653bb hle: service: bsd: Create a service thread where appropriate. 2022-04-02 01:24:30 -04:00
bunnei
2afef2b609 hle: service: filesystem: Create a service thread where appropriate. 2022-04-02 01:24:30 -04:00
bunnei
11120b5b1e hle: service: audio: Create a service thread where appropriate. 2022-04-02 01:24:30 -04:00
bunnei
bf1750664c hle: service: Add option for service interfaces to create or use the default thread. 2022-04-02 01:24:30 -04:00
bunnei
864523327f hle: kernel: Create a default thread for services that do not need their own host thread. 2022-04-02 01:24:30 -04:00
Liam
7d5a38ea6c shader_compiler: support const buffer indirect addressing in GLSL 2022-04-01 17:08:40 -04:00
Liam
a45baa0e78 shader_recompiler: support const buffer indirect addressing on OpenGL SPIR-V 2022-04-01 11:17:54 -04:00
Morph
ea7a0d4652 registered_cache: Prevent nullptr dereference when accumulating files
For whatever reason, nca_file/dir can be nullptr in the list of files/dirs. I have not determined the cause of this yet, so add a nullptr check for these prior to dereferencing them.
2022-03-27 17:06:27 -04:00
merry
94967e0f6d configure_cpu: More descriptive text for Paranoid option 2022-03-26 08:56:23 +00:00
merry
3c8547160d configuration: Add Paranoid CPU accuracy level
Disables most optimizations for the paranoid.
2022-03-26 08:46:25 +00:00
97 changed files with 1395 additions and 716 deletions

View File

@@ -65,12 +65,14 @@ if (MSVC)
/we4305 # 'context': truncation from 'type1' to 'type2'
/we4388 # 'expression': signed/unsigned mismatch
/we4389 # 'operator': signed/unsigned mismatch
/we4505 # 'function': unreferenced local function has been removed
/we4547 # 'operator': operator before comma has no effect; expected operator with side-effect
/we4549 # 'operator1': operator before comma has no effect; did you intend 'operator2'?
/we4555 # Expression has no effect; expected expression with side-effect
/we4715 # 'function': not all control paths return a value
/we4834 # Discarding return value of function with 'nodiscard' attribute
/we5038 # data member 'member1' will be initialized after data member 'member2'
/we5245 # 'function': unreferenced function with internal linkage has been removed
)
if (ARCHITECTURE_x86_64)
@@ -103,12 +105,6 @@ else()
-Wno-unused-parameter
)
# TODO: Remove when we update to a GCC compiler that enables this
# by default (i.e. GCC 10 or newer).
if (CMAKE_CXX_COMPILER_ID STREQUAL GNU)
add_compile_options(-fconcepts)
endif()
if (ARCHITECTURE_x86_64)
add_compile_options("-mcx16")
endif()

View File

@@ -149,7 +149,7 @@ public:
}
void Unmap(size_t virtual_offset, size_t length) {
std::lock_guard lock{placeholder_mutex};
std::scoped_lock lock{placeholder_mutex};
// Unmap until there are no more placeholders
while (UnmapOnePlaceholder(virtual_offset, length)) {
@@ -169,7 +169,7 @@ public:
}
const size_t virtual_end = virtual_offset + length;
std::lock_guard lock{placeholder_mutex};
std::scoped_lock lock{placeholder_mutex};
auto [it, end] = placeholders.equal_range({virtual_offset, virtual_end});
while (it != end) {
const size_t offset = std::max(it->lower(), virtual_offset);

View File

@@ -101,6 +101,7 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
SUB(Service, GRC) \
SUB(Service, HID) \
SUB(Service, IRS) \
SUB(Service, JIT) \
SUB(Service, LBL) \
SUB(Service, LDN) \
SUB(Service, LDR) \

View File

@@ -69,6 +69,7 @@ enum class Class : u8 {
Service_GRC, ///< The game recording service
Service_HID, ///< The HID (Human interface device) service
Service_IRS, ///< The IRS service
Service_JIT, ///< The JIT service
Service_LBL, ///< The LBL (LCD backlight) service
Service_LDN, ///< The LDN (Local domain network) service
Service_LDR, ///< The loader service

View File

@@ -38,6 +38,7 @@ enum class CPUAccuracy : u32 {
Auto = 0,
Accurate = 1,
Unsafe = 2,
Paranoid = 3,
};
enum class FullscreenMode : u32 {
@@ -470,7 +471,7 @@ struct Values {
// Cpu
RangedSetting<CPUAccuracy> cpu_accuracy{CPUAccuracy::Auto, CPUAccuracy::Auto,
CPUAccuracy::Unsafe, "cpu_accuracy"};
CPUAccuracy::Paranoid, "cpu_accuracy"};
// TODO: remove cpu_accuracy_first_time, migration setting added 8 July 2021
BasicSetting<bool> cpu_accuracy_first_time{true, "cpu_accuracy_first_time"};
BasicSetting<bool> cpu_debug_mode{false, "cpu_debug_mode"};

View File

@@ -17,7 +17,7 @@ namespace Common {
class Event {
public:
void Set() {
std::lock_guard lk{mutex};
std::scoped_lock lk{mutex};
if (!is_set) {
is_set = true;
condvar.notify_one();

View File

@@ -52,7 +52,7 @@ public:
// line before cv.wait
// TODO(bunnei): This can be replaced with C++20 waitable atomics when properly supported.
// See discussion on https://github.com/yuzu-emu/yuzu/pull/3173 for details.
std::lock_guard lock{cv_mutex};
std::scoped_lock lock{cv_mutex};
cv.notify_one();
}
@@ -159,7 +159,7 @@ public:
template <typename Arg>
void Push(Arg&& t) {
std::lock_guard lock{write_lock};
std::scoped_lock lock{write_lock};
spsc_queue.Push(t);
}

View File

@@ -10,25 +10,49 @@
#include "common/uint128.h"
#include "common/x64/native_clock.h"
#ifdef _MSC_VER
#include <intrin.h>
#endif
namespace Common {
#ifdef _MSC_VER
__forceinline static u64 FencedRDTSC() {
_mm_lfence();
_ReadWriteBarrier();
const u64 result = __rdtsc();
_mm_lfence();
_ReadWriteBarrier();
return result;
}
#else
static u64 FencedRDTSC() {
u64 result;
asm volatile("lfence\n\t"
"rdtsc\n\t"
"shl $32, %%rdx\n\t"
"or %%rdx, %0\n\t"
"lfence"
: "=a"(result)
:
: "rdx", "memory", "cc");
return result;
}
#endif
u64 EstimateRDTSCFrequency() {
// Discard the first result measuring the rdtsc.
_mm_mfence();
__rdtsc();
FencedRDTSC();
std::this_thread::sleep_for(std::chrono::milliseconds{1});
_mm_mfence();
__rdtsc();
FencedRDTSC();
// Get the current time.
const auto start_time = std::chrono::steady_clock::now();
_mm_mfence();
const u64 tsc_start = __rdtsc();
const u64 tsc_start = FencedRDTSC();
// Wait for 200 milliseconds.
std::this_thread::sleep_for(std::chrono::milliseconds{200});
const auto end_time = std::chrono::steady_clock::now();
_mm_mfence();
const u64 tsc_end = __rdtsc();
const u64 tsc_end = FencedRDTSC();
// Calculate differences.
const u64 timer_diff = static_cast<u64>(
std::chrono::duration_cast<std::chrono::nanoseconds>(end_time - start_time).count());
@@ -42,8 +66,7 @@ NativeClock::NativeClock(u64 emulated_cpu_frequency_, u64 emulated_clock_frequen
u64 rtsc_frequency_)
: WallClock(emulated_cpu_frequency_, emulated_clock_frequency_, true), rtsc_frequency{
rtsc_frequency_} {
_mm_mfence();
time_point.inner.last_measure = __rdtsc();
time_point.inner.last_measure = FencedRDTSC();
time_point.inner.accumulated_ticks = 0U;
ns_rtsc_factor = GetFixedPoint64Factor(NS_RATIO, rtsc_frequency);
us_rtsc_factor = GetFixedPoint64Factor(US_RATIO, rtsc_frequency);
@@ -58,8 +81,7 @@ u64 NativeClock::GetRTSC() {
current_time_point.pack = Common::AtomicLoad128(time_point.pack.data());
do {
_mm_mfence();
const u64 current_measure = __rdtsc();
const u64 current_measure = FencedRDTSC();
u64 diff = current_measure - current_time_point.inner.last_measure;
diff = diff & ~static_cast<u64>(static_cast<s64>(diff) >> 63); // max(diff, 0)
new_time_point.inner.last_measure = current_measure > current_time_point.inner.last_measure
@@ -80,8 +102,7 @@ void NativeClock::Pause(bool is_paused) {
current_time_point.pack = Common::AtomicLoad128(time_point.pack.data());
do {
new_time_point.pack = current_time_point.pack;
_mm_mfence();
new_time_point.inner.last_measure = __rdtsc();
new_time_point.inner.last_measure = FencedRDTSC();
} while (!Common::AtomicCompareAndSwap(time_point.pack.data(), new_time_point.pack,
current_time_point.pack, current_time_point.pack));
}

View File

@@ -13,6 +13,8 @@ add_library(core STATIC
arm/dynarmic/arm_exclusive_monitor.h
arm/exclusive_monitor.cpp
arm/exclusive_monitor.h
arm/symbols.cpp
arm/symbols.h
constants.cpp
constants.h
core.cpp
@@ -458,6 +460,8 @@ add_library(core STATIC
hle/service/hid/controllers/touchscreen.h
hle/service/hid/controllers/xpad.cpp
hle/service/hid/controllers/xpad.h
hle/service/jit/jit.cpp
hle/service/jit/jit.h
hle/service/lbl/lbl.cpp
hle/service/lbl/lbl.h
hle/service/ldn/errors.h

View File

@@ -8,134 +8,13 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/arm/arm_interface.h"
#include "core/arm/symbols.h"
#include "core/core.h"
#include "core/hle/kernel/k_process.h"
#include "core/loader/loader.h"
#include "core/memory.h"
namespace Core {
namespace {
constexpr u64 ELF_DYNAMIC_TAG_NULL = 0;
constexpr u64 ELF_DYNAMIC_TAG_STRTAB = 5;
constexpr u64 ELF_DYNAMIC_TAG_SYMTAB = 6;
constexpr u64 ELF_DYNAMIC_TAG_SYMENT = 11;
enum class ELFSymbolType : u8 {
None = 0,
Object = 1,
Function = 2,
Section = 3,
File = 4,
Common = 5,
TLS = 6,
};
enum class ELFSymbolBinding : u8 {
Local = 0,
Global = 1,
Weak = 2,
};
enum class ELFSymbolVisibility : u8 {
Default = 0,
Internal = 1,
Hidden = 2,
Protected = 3,
};
struct ELFSymbol {
u32 name_index;
union {
u8 info;
BitField<0, 4, ELFSymbolType> type;
BitField<4, 4, ELFSymbolBinding> binding;
};
ELFSymbolVisibility visibility;
u16 sh_index;
u64 value;
u64 size;
};
static_assert(sizeof(ELFSymbol) == 0x18, "ELFSymbol has incorrect size.");
using Symbols = std::vector<std::pair<ELFSymbol, std::string>>;
Symbols GetSymbols(VAddr text_offset, Core::Memory::Memory& memory) {
const auto mod_offset = text_offset + memory.Read32(text_offset + 4);
if (mod_offset < text_offset || (mod_offset & 0b11) != 0 ||
memory.Read32(mod_offset) != Common::MakeMagic('M', 'O', 'D', '0')) {
return {};
}
const auto dynamic_offset = memory.Read32(mod_offset + 0x4) + mod_offset;
VAddr string_table_offset{};
VAddr symbol_table_offset{};
u64 symbol_entry_size{};
VAddr dynamic_index = dynamic_offset;
while (true) {
const u64 tag = memory.Read64(dynamic_index);
const u64 value = memory.Read64(dynamic_index + 0x8);
dynamic_index += 0x10;
if (tag == ELF_DYNAMIC_TAG_NULL) {
break;
}
if (tag == ELF_DYNAMIC_TAG_STRTAB) {
string_table_offset = value;
} else if (tag == ELF_DYNAMIC_TAG_SYMTAB) {
symbol_table_offset = value;
} else if (tag == ELF_DYNAMIC_TAG_SYMENT) {
symbol_entry_size = value;
}
}
if (string_table_offset == 0 || symbol_table_offset == 0 || symbol_entry_size == 0) {
return {};
}
const auto string_table_address = text_offset + string_table_offset;
const auto symbol_table_address = text_offset + symbol_table_offset;
Symbols out;
VAddr symbol_index = symbol_table_address;
while (symbol_index < string_table_address) {
ELFSymbol symbol{};
memory.ReadBlock(symbol_index, &symbol, sizeof(ELFSymbol));
VAddr string_offset = string_table_address + symbol.name_index;
std::string name;
for (u8 c = memory.Read8(string_offset); c != 0; c = memory.Read8(++string_offset)) {
name += static_cast<char>(c);
}
symbol_index += symbol_entry_size;
out.push_back({symbol, name});
}
return out;
}
std::optional<std::string> GetSymbolName(const Symbols& symbols, VAddr func_address) {
const auto iter =
std::find_if(symbols.begin(), symbols.end(), [func_address](const auto& pair) {
const auto& symbol = pair.first;
const auto end_address = symbol.value + symbol.size;
return func_address >= symbol.value && func_address < end_address;
});
if (iter == symbols.end()) {
return std::nullopt;
}
return iter->second;
}
} // Anonymous namespace
constexpr u64 SEGMENT_BASE = 0x7100000000ull;
@@ -169,9 +48,11 @@ std::vector<ARM_Interface::BacktraceEntry> ARM_Interface::GetBacktraceFromContex
return {};
}
std::map<std::string, Symbols> symbols;
std::map<std::string, Symbols::Symbols> symbols;
for (const auto& module : modules) {
symbols.insert_or_assign(module.second, GetSymbols(module.first, memory));
symbols.insert_or_assign(module.second,
Symbols::GetSymbols(module.first, system.Memory(),
system.CurrentProcess()->Is64BitProcess()));
}
for (auto& entry : out) {
@@ -193,7 +74,7 @@ std::vector<ARM_Interface::BacktraceEntry> ARM_Interface::GetBacktraceFromContex
const auto symbol_set = symbols.find(entry.module);
if (symbol_set != symbols.end()) {
const auto symbol = GetSymbolName(symbol_set->second, entry.offset);
const auto symbol = Symbols::GetSymbolName(symbol_set->second, entry.offset);
if (symbol.has_value()) {
// TODO(DarkLordZach): Add demangling of symbol names.
entry.name = *symbol;
@@ -225,9 +106,11 @@ std::vector<ARM_Interface::BacktraceEntry> ARM_Interface::GetBacktrace() const {
return {};
}
std::map<std::string, Symbols> symbols;
std::map<std::string, Symbols::Symbols> symbols;
for (const auto& module : modules) {
symbols.insert_or_assign(module.second, GetSymbols(module.first, memory));
symbols.insert_or_assign(module.second,
Symbols::GetSymbols(module.first, system.Memory(),
system.CurrentProcess()->Is64BitProcess()));
}
for (auto& entry : out) {
@@ -249,7 +132,7 @@ std::vector<ARM_Interface::BacktraceEntry> ARM_Interface::GetBacktrace() const {
const auto symbol_set = symbols.find(entry.module);
if (symbol_set != symbols.end()) {
const auto symbol = GetSymbolName(symbol_set->second, entry.offset);
const auto symbol = Symbols::GetSymbolName(symbol_set->second, entry.offset);
if (symbol.has_value()) {
// TODO(DarkLordZach): Add demangling of symbol names.
entry.name = *symbol;

View File

@@ -171,6 +171,9 @@ public:
/// Prepare core for thread reschedule (if needed to correctly handle state)
virtual void PrepareReschedule() = 0;
/// Signal an interrupt and ask the core to halt as soon as possible.
virtual void SignalInterrupt() = 0;
struct BacktraceEntry {
std::string module;
u64 address;

View File

@@ -25,6 +25,9 @@ namespace Core {
using namespace Common::Literals;
constexpr Dynarmic::HaltReason break_loop = Dynarmic::HaltReason::UserDefined2;
constexpr Dynarmic::HaltReason svc_call = Dynarmic::HaltReason::UserDefined3;
class DynarmicCallbacks32 : public Dynarmic::A32::UserCallbacks {
public:
explicit DynarmicCallbacks32(ARM_Dynarmic_32& parent_)
@@ -70,11 +73,13 @@ public:
}
void InterpreterFallback(u32 pc, std::size_t num_instructions) override {
parent.LogBacktrace();
UNIMPLEMENTED_MSG("This should never happen, pc = {:08X}, code = {:08X}", pc,
MemoryReadCode(pc));
}
void ExceptionRaised(u32 pc, Dynarmic::A32::Exception exception) override {
parent.LogBacktrace();
LOG_CRITICAL(Core_ARM,
"ExceptionRaised(exception = {}, pc = {:08X}, code = {:08X}, thumb = {})",
exception, pc, MemoryReadCode(pc), parent.IsInThumbMode());
@@ -82,15 +87,13 @@ public:
}
void CallSVC(u32 swi) override {
parent.svc_called = true;
parent.svc_swi = swi;
parent.jit->HaltExecution();
parent.jit->HaltExecution(svc_call);
}
void AddTicks(u64 ticks) override {
if (parent.uses_wall_clock) {
return;
}
ASSERT_MSG(!parent.uses_wall_clock, "This should never happen - dynarmic ticking disabled");
// Divide the number of ticks by the amount of CPU cores. TODO(Subv): This yields only a
// rough approximation of the amount of executed ticks in the system, it may be thrown off
// if not all cores are doing a similar amount of work. Instead of doing this, we should
@@ -106,12 +109,8 @@ public:
}
u64 GetTicksRemaining() override {
if (parent.uses_wall_clock) {
if (!parent.interrupt_handlers[parent.core_index].IsInterrupted()) {
return minimum_run_cycles;
}
return 0U;
}
ASSERT_MSG(!parent.uses_wall_clock, "This should never happen - dynarmic ticking disabled");
return std::max<s64>(parent.system.CoreTiming().GetDowncount(), 0);
}
@@ -146,6 +145,7 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable*
// Timing
config.wall_clock_cntpct = uses_wall_clock;
config.enable_cycle_counting = !uses_wall_clock;
// Code cache size
config.code_cache_size = 512_MiB;
@@ -186,35 +186,41 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable*
if (!Settings::values.cpuopt_recompile_exclusives) {
config.recompile_on_exclusive_fastmem_failure = false;
}
}
} else {
// Unsafe optimizations
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Unsafe) {
config.unsafe_optimizations = true;
if (Settings::values.cpuopt_unsafe_unfuse_fma) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
}
if (Settings::values.cpuopt_unsafe_reduce_fp_error) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_ReducedErrorFP;
}
if (Settings::values.cpuopt_unsafe_ignore_standard_fpcr) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreStandardFPCRValue;
}
if (Settings::values.cpuopt_unsafe_inaccurate_nan) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
}
if (Settings::values.cpuopt_unsafe_ignore_global_monitor) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreGlobalMonitor;
}
}
// Unsafe optimizations
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Unsafe) {
config.unsafe_optimizations = true;
if (Settings::values.cpuopt_unsafe_unfuse_fma) {
// Curated optimizations
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Auto) {
config.unsafe_optimizations = true;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
}
if (Settings::values.cpuopt_unsafe_reduce_fp_error) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_ReducedErrorFP;
}
if (Settings::values.cpuopt_unsafe_ignore_standard_fpcr) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreStandardFPCRValue;
}
if (Settings::values.cpuopt_unsafe_inaccurate_nan) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
}
if (Settings::values.cpuopt_unsafe_ignore_global_monitor) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreGlobalMonitor;
}
}
// Curated optimizations
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Auto) {
config.unsafe_optimizations = true;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreStandardFPCRValue;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreGlobalMonitor;
// Paranoia mode for debugging optimizations
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Paranoid) {
config.unsafe_optimizations = false;
config.optimizations = Dynarmic::no_optimizations;
}
}
return std::make_unique<Dynarmic::A32::Jit>(config);
@@ -222,13 +228,11 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable*
void ARM_Dynarmic_32::Run() {
while (true) {
jit->Run();
if (!svc_called) {
break;
const auto hr = jit->Run();
if (Has(hr, svc_call)) {
Kernel::Svc::Call(system, svc_swi);
}
svc_called = false;
Kernel::Svc::Call(system, svc_swi);
if (shutdown) {
if (Has(hr, break_loop)) {
break;
}
}
@@ -314,8 +318,11 @@ void ARM_Dynarmic_32::LoadContext(const ThreadContext32& ctx) {
}
void ARM_Dynarmic_32::PrepareReschedule() {
jit->HaltExecution();
shutdown = true;
jit->HaltExecution(break_loop);
}
void ARM_Dynarmic_32::SignalInterrupt() {
jit->HaltExecution(break_loop);
}
void ARM_Dynarmic_32::ClearInstructionCache() {

View File

@@ -57,6 +57,7 @@ public:
void LoadContext(const ThreadContext64& ctx) override {}
void PrepareReschedule() override;
void SignalInterrupt() override;
void ClearExclusiveState() override;
void ClearInstructionCache() override;
@@ -83,9 +84,6 @@ private:
// SVC callback
u32 svc_swi{};
bool svc_called{};
bool shutdown{};
};
} // namespace Core

View File

@@ -26,6 +26,9 @@ namespace Core {
using Vector = Dynarmic::A64::Vector;
using namespace Common::Literals;
constexpr Dynarmic::HaltReason break_loop = Dynarmic::HaltReason::UserDefined2;
constexpr Dynarmic::HaltReason svc_call = Dynarmic::HaltReason::UserDefined3;
class DynarmicCallbacks64 : public Dynarmic::A64::UserCallbacks {
public:
explicit DynarmicCallbacks64(ARM_Dynarmic_64& parent_)
@@ -81,6 +84,7 @@ public:
}
void InterpreterFallback(u64 pc, std::size_t num_instructions) override {
parent.LogBacktrace();
LOG_ERROR(Core_ARM,
"Unimplemented instruction @ 0x{:X} for {} instructions (instr = {:08X})", pc,
num_instructions, MemoryReadCode(pc));
@@ -105,7 +109,7 @@ public:
break;
}
parent.jit->HaltExecution();
parent.jit->HaltExecution(Dynarmic::HaltReason::CacheInvalidation);
}
void ExceptionRaised(u64 pc, Dynarmic::A64::Exception exception) override {
@@ -118,21 +122,19 @@ public:
return;
case Dynarmic::A64::Exception::Breakpoint:
default:
parent.LogBacktrace();
ASSERT_MSG(false, "ExceptionRaised(exception = {}, pc = {:08X}, code = {:08X})",
static_cast<std::size_t>(exception), pc, MemoryReadCode(pc));
}
}
void CallSVC(u32 swi) override {
parent.svc_called = true;
parent.svc_swi = swi;
parent.jit->HaltExecution();
parent.jit->HaltExecution(svc_call);
}
void AddTicks(u64 ticks) override {
if (parent.uses_wall_clock) {
return;
}
ASSERT_MSG(!parent.uses_wall_clock, "This should never happen - dynarmic ticking disabled");
// Divide the number of ticks by the amount of CPU cores. TODO(Subv): This yields only a
// rough approximation of the amount of executed ticks in the system, it may be thrown off
@@ -147,12 +149,8 @@ public:
}
u64 GetTicksRemaining() override {
if (parent.uses_wall_clock) {
if (!parent.interrupt_handlers[parent.core_index].IsInterrupted()) {
return minimum_run_cycles;
}
return 0U;
}
ASSERT_MSG(!parent.uses_wall_clock, "This should never happen - dynarmic ticking disabled");
return std::max<s64>(parent.system.CoreTiming().GetDowncount(), 0);
}
@@ -208,6 +206,7 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable*
// Timing
config.wall_clock_cntpct = uses_wall_clock;
config.enable_cycle_counting = !uses_wall_clock;
// Code cache size
config.code_cache_size = 512_MiB;
@@ -248,35 +247,41 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable*
if (!Settings::values.cpuopt_recompile_exclusives) {
config.recompile_on_exclusive_fastmem_failure = false;
}
}
} else {
// Unsafe optimizations
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Unsafe) {
config.unsafe_optimizations = true;
if (Settings::values.cpuopt_unsafe_unfuse_fma) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
}
if (Settings::values.cpuopt_unsafe_reduce_fp_error) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_ReducedErrorFP;
}
if (Settings::values.cpuopt_unsafe_inaccurate_nan) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
}
if (Settings::values.cpuopt_unsafe_fastmem_check) {
config.fastmem_address_space_bits = 64;
}
if (Settings::values.cpuopt_unsafe_ignore_global_monitor) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreGlobalMonitor;
}
}
// Unsafe optimizations
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Unsafe) {
config.unsafe_optimizations = true;
if (Settings::values.cpuopt_unsafe_unfuse_fma) {
// Curated optimizations
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Auto) {
config.unsafe_optimizations = true;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
}
if (Settings::values.cpuopt_unsafe_reduce_fp_error) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_ReducedErrorFP;
}
if (Settings::values.cpuopt_unsafe_inaccurate_nan) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
}
if (Settings::values.cpuopt_unsafe_fastmem_check) {
config.fastmem_address_space_bits = 64;
}
if (Settings::values.cpuopt_unsafe_ignore_global_monitor) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreGlobalMonitor;
}
}
// Curated optimizations
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Auto) {
config.unsafe_optimizations = true;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
config.fastmem_address_space_bits = 64;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreGlobalMonitor;
// Paranoia mode for debugging optimizations
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Paranoid) {
config.unsafe_optimizations = false;
config.optimizations = Dynarmic::no_optimizations;
}
}
return std::make_shared<Dynarmic::A64::Jit>(config);
@@ -284,13 +289,11 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable*
void ARM_Dynarmic_64::Run() {
while (true) {
jit->Run();
if (!svc_called) {
break;
const auto hr = jit->Run();
if (Has(hr, svc_call)) {
Kernel::Svc::Call(system, svc_swi);
}
svc_called = false;
Kernel::Svc::Call(system, svc_swi);
if (shutdown) {
if (Has(hr, break_loop)) {
break;
}
}
@@ -381,8 +384,11 @@ void ARM_Dynarmic_64::LoadContext(const ThreadContext64& ctx) {
}
void ARM_Dynarmic_64::PrepareReschedule() {
jit->HaltExecution();
shutdown = true;
jit->HaltExecution(break_loop);
}
void ARM_Dynarmic_64::SignalInterrupt() {
jit->HaltExecution(break_loop);
}
void ARM_Dynarmic_64::ClearInstructionCache() {

View File

@@ -51,6 +51,7 @@ public:
void LoadContext(const ThreadContext64& ctx) override;
void PrepareReschedule() override;
void SignalInterrupt() override;
void ClearExclusiveState() override;
void ClearInstructionCache() override;
@@ -77,9 +78,6 @@ private:
// SVC callback
u32 svc_swi{};
bool svc_called{};
bool shutdown{};
};
} // namespace Core

190
src/core/arm/symbols.cpp Normal file
View File

@@ -0,0 +1,190 @@
// Copyright 2022 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "core/arm/symbols.h"
#include "core/core.h"
#include "core/memory.h"
namespace Core {
namespace {
constexpr u64 ELF_DYNAMIC_TAG_NULL = 0;
constexpr u64 ELF_DYNAMIC_TAG_STRTAB = 5;
constexpr u64 ELF_DYNAMIC_TAG_SYMTAB = 6;
constexpr u64 ELF_DYNAMIC_TAG_SYMENT = 11;
enum class ELFSymbolType : u8 {
None = 0,
Object = 1,
Function = 2,
Section = 3,
File = 4,
Common = 5,
TLS = 6,
};
enum class ELFSymbolBinding : u8 {
Local = 0,
Global = 1,
Weak = 2,
};
enum class ELFSymbolVisibility : u8 {
Default = 0,
Internal = 1,
Hidden = 2,
Protected = 3,
};
struct ELF64Symbol {
u32 name_index;
union {
u8 info;
BitField<0, 4, ELFSymbolType> type;
BitField<4, 4, ELFSymbolBinding> binding;
};
ELFSymbolVisibility visibility;
u16 sh_index;
u64 value;
u64 size;
};
static_assert(sizeof(ELF64Symbol) == 0x18, "ELF64Symbol has incorrect size.");
struct ELF32Symbol {
u32 name_index;
u32 value;
u32 size;
union {
u8 info;
BitField<0, 4, ELFSymbolType> type;
BitField<4, 4, ELFSymbolBinding> binding;
};
ELFSymbolVisibility visibility;
u16 sh_index;
};
static_assert(sizeof(ELF32Symbol) == 0x10, "ELF32Symbol has incorrect size.");
} // Anonymous namespace
namespace Symbols {
template <typename Word, typename ELFSymbol, typename ByteReader>
static Symbols GetSymbols(ByteReader ReadBytes) {
const auto Read8{[&](u64 index) {
u8 ret;
ReadBytes(&ret, index, sizeof(u8));
return ret;
}};
const auto Read32{[&](u64 index) {
u32 ret;
ReadBytes(&ret, index, sizeof(u32));
return ret;
}};
const auto ReadWord{[&](u64 index) {
Word ret;
ReadBytes(&ret, index, sizeof(Word));
return ret;
}};
const u32 mod_offset = Read32(4);
if (Read32(mod_offset) != Common::MakeMagic('M', 'O', 'D', '0')) {
return {};
}
VAddr string_table_offset{};
VAddr symbol_table_offset{};
u64 symbol_entry_size{};
const auto dynamic_offset = Read32(mod_offset + 0x4) + mod_offset;
VAddr dynamic_index = dynamic_offset;
while (true) {
const Word tag = ReadWord(dynamic_index);
const Word value = ReadWord(dynamic_index + sizeof(Word));
dynamic_index += 2 * sizeof(Word);
if (tag == ELF_DYNAMIC_TAG_NULL) {
break;
}
if (tag == ELF_DYNAMIC_TAG_STRTAB) {
string_table_offset = value;
} else if (tag == ELF_DYNAMIC_TAG_SYMTAB) {
symbol_table_offset = value;
} else if (tag == ELF_DYNAMIC_TAG_SYMENT) {
symbol_entry_size = value;
}
}
if (string_table_offset == 0 || symbol_table_offset == 0 || symbol_entry_size == 0) {
return {};
}
Symbols out;
VAddr symbol_index = symbol_table_offset;
while (symbol_index < string_table_offset) {
ELFSymbol symbol{};
ReadBytes(&symbol, symbol_index, sizeof(ELFSymbol));
VAddr string_offset = string_table_offset + symbol.name_index;
std::string name;
for (u8 c = Read8(string_offset); c != 0; c = Read8(++string_offset)) {
name += static_cast<char>(c);
}
symbol_index += symbol_entry_size;
out[name] = std::make_pair(symbol.value, symbol.size);
}
return out;
}
Symbols GetSymbols(VAddr base, Core::Memory::Memory& memory, bool is_64) {
const auto ReadBytes{
[&](void* ptr, size_t offset, size_t size) { memory.ReadBlock(base + offset, ptr, size); }};
if (is_64) {
return GetSymbols<u64, ELF64Symbol>(ReadBytes);
} else {
return GetSymbols<u32, ELF32Symbol>(ReadBytes);
}
}
Symbols GetSymbols(std::span<const u8> data, bool is_64) {
const auto ReadBytes{[&](void* ptr, size_t offset, size_t size) {
std::memcpy(ptr, data.data() + offset, size);
}};
if (is_64) {
return GetSymbols<u64, ELF64Symbol>(ReadBytes);
} else {
return GetSymbols<u32, ELF32Symbol>(ReadBytes);
}
}
std::optional<std::string> GetSymbolName(const Symbols& symbols, VAddr addr) {
const auto iter = std::find_if(symbols.cbegin(), symbols.cend(), [addr](const auto& pair) {
const auto& [name, sym_info] = pair;
const auto& [start_address, size] = sym_info;
const auto end_address = start_address + size;
return addr >= start_address && addr < end_address;
});
if (iter == symbols.cend()) {
return std::nullopt;
}
return iter->first;
}
} // namespace Symbols
} // namespace Core

27
src/core/arm/symbols.h Normal file
View File

@@ -0,0 +1,27 @@
// Copyright 2022 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <map>
#include <optional>
#include <span>
#include <string>
#include <utility>
#include "common/common_types.h"
namespace Core::Memory {
class Memory;
} // namespace Core::Memory
namespace Core::Symbols {
using Symbols = std::map<std::string, std::pair<VAddr, std::size_t>, std::less<>>;
Symbols GetSymbols(VAddr base, Core::Memory::Memory& memory, bool is_64 = true);
Symbols GetSymbols(std::span<const u8> data, bool is_64 = true);
std::optional<std::string> GetSymbolName(const Symbols& symbols, VAddr addr);
} // namespace Core::Symbols

View File

@@ -148,29 +148,33 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
// LayeredExeFS
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
const auto sdmc_load_dir = fs_controller.GetSDMCModificationLoadRoot(title_id);
std::vector<VirtualDir> patch_dirs = {sdmc_load_dir};
if (load_dir != nullptr && load_dir->GetSize() > 0) {
auto patch_dirs = load_dir->GetSubdirectories();
std::sort(
patch_dirs.begin(), patch_dirs.end(),
[](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
const auto load_patch_dirs = load_dir->GetSubdirectories();
patch_dirs.insert(patch_dirs.end(), load_patch_dirs.begin(), load_patch_dirs.end());
}
std::vector<VirtualDir> layers;
layers.reserve(patch_dirs.size() + 1);
for (const auto& subdir : patch_dirs) {
if (std::find(disabled.begin(), disabled.end(), subdir->GetName()) != disabled.end())
continue;
std::sort(patch_dirs.begin(), patch_dirs.end(),
[](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
auto exefs_dir = FindSubdirectoryCaseless(subdir, "exefs");
if (exefs_dir != nullptr)
layers.push_back(std::move(exefs_dir));
}
layers.push_back(exefs);
std::vector<VirtualDir> layers;
layers.reserve(patch_dirs.size() + 1);
for (const auto& subdir : patch_dirs) {
if (std::find(disabled.begin(), disabled.end(), subdir->GetName()) != disabled.end())
continue;
auto layered = LayeredVfsDirectory::MakeLayeredDirectory(std::move(layers));
if (layered != nullptr) {
LOG_INFO(Loader, " ExeFS: LayeredExeFS patches applied successfully");
exefs = std::move(layered);
}
auto exefs_dir = FindSubdirectoryCaseless(subdir, "exefs");
if (exefs_dir != nullptr)
layers.push_back(std::move(exefs_dir));
}
layers.push_back(exefs);
auto layered = LayeredVfsDirectory::MakeLayeredDirectory(std::move(layers));
if (layered != nullptr) {
LOG_INFO(Loader, " ExeFS: LayeredExeFS patches applied successfully");
exefs = std::move(layered);
}
if (Settings::values.dump_exefs) {
@@ -536,11 +540,20 @@ PatchManager::PatchVersionNames PatchManager::GetPatchVersionNames(VirtualFile u
// SDMC mod directory (RomFS LayeredFS)
const auto sdmc_mod_dir = fs_controller.GetSDMCModificationLoadRoot(title_id);
if (sdmc_mod_dir != nullptr && sdmc_mod_dir->GetSize() > 0 &&
IsDirValidAndNonEmpty(FindSubdirectoryCaseless(sdmc_mod_dir, "romfs"))) {
const auto mod_disabled =
std::find(disabled.begin(), disabled.end(), "SDMC") != disabled.end();
out.insert_or_assign(mod_disabled ? "[D] SDMC" : "SDMC", "LayeredFS");
if (sdmc_mod_dir != nullptr && sdmc_mod_dir->GetSize() > 0) {
std::string types;
if (IsDirValidAndNonEmpty(FindSubdirectoryCaseless(sdmc_mod_dir, "exefs"))) {
AppendCommaIfNotEmpty(types, "LayeredExeFS");
}
if (IsDirValidAndNonEmpty(FindSubdirectoryCaseless(sdmc_mod_dir, "romfs"))) {
AppendCommaIfNotEmpty(types, "LayeredFS");
}
if (!types.empty()) {
const auto mod_disabled =
std::find(disabled.begin(), disabled.end(), "SDMC") != disabled.end();
out.insert_or_assign(mod_disabled ? "[D] SDMC" : "SDMC", types);
}
}
// DLC

View File

@@ -387,15 +387,17 @@ std::vector<NcaID> RegisteredCache::AccumulateFiles() const {
continue;
for (const auto& nca_dir : d2_dir->GetSubdirectories()) {
if (!FollowsNcaIdFormat(nca_dir->GetName()))
if (nca_dir == nullptr || !FollowsNcaIdFormat(nca_dir->GetName())) {
continue;
}
ids.push_back(Common::HexStringToArray<0x10, true>(nca_dir->GetName().substr(0, 0x20)));
}
for (const auto& nca_file : d2_dir->GetFiles()) {
if (!FollowsNcaIdFormat(nca_file->GetName()))
if (nca_file == nullptr || !FollowsNcaIdFormat(nca_file->GetName())) {
continue;
}
ids.push_back(
Common::HexStringToArray<0x10, true>(nca_file->GetName().substr(0, 0x20)));

View File

@@ -132,7 +132,7 @@ void EmulatedConsole::SetMotionParam(Common::ParamPackage param) {
}
void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) {
std::lock_guard lock{mutex};
std::unique_lock lock{mutex};
auto& raw_status = console.motion_values.raw_status;
auto& emulated = console.motion_values.emulated;
@@ -151,6 +151,7 @@ void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) {
emulated.UpdateOrientation(raw_status.delta_timestamp);
if (is_configuring) {
lock.unlock();
TriggerOnChange(ConsoleTriggerType::Motion);
return;
}
@@ -166,6 +167,7 @@ void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) {
// Find what is this value
motion.verticalization_error = 0.0f;
lock.unlock();
TriggerOnChange(ConsoleTriggerType::Motion);
}
@@ -173,11 +175,12 @@ void EmulatedConsole::SetTouch(const Common::Input::CallbackStatus& callback, st
if (index >= console.touch_values.size()) {
return;
}
std::lock_guard lock{mutex};
std::unique_lock lock{mutex};
console.touch_values[index] = TransformToTouch(callback);
if (is_configuring) {
lock.unlock();
TriggerOnChange(ConsoleTriggerType::Touch);
return;
}
@@ -189,26 +192,32 @@ void EmulatedConsole::SetTouch(const Common::Input::CallbackStatus& callback, st
.pressed = console.touch_values[index].pressed.value,
};
lock.unlock();
TriggerOnChange(ConsoleTriggerType::Touch);
}
ConsoleMotionValues EmulatedConsole::GetMotionValues() const {
std::scoped_lock lock{mutex};
return console.motion_values;
}
TouchValues EmulatedConsole::GetTouchValues() const {
std::scoped_lock lock{mutex};
return console.touch_values;
}
ConsoleMotion EmulatedConsole::GetMotion() const {
std::scoped_lock lock{mutex};
return console.motion_state;
}
TouchFingerState EmulatedConsole::GetTouch() const {
std::scoped_lock lock{mutex};
return console.touch_state;
}
void EmulatedConsole::TriggerOnChange(ConsoleTriggerType type) {
std::scoped_lock lock{callback_mutex};
for (const auto& poller_pair : callback_list) {
const ConsoleUpdateCallback& poller = poller_pair.second;
if (poller.on_change) {
@@ -218,13 +227,13 @@ void EmulatedConsole::TriggerOnChange(ConsoleTriggerType type) {
}
int EmulatedConsole::SetCallback(ConsoleUpdateCallback update_callback) {
std::lock_guard lock{mutex};
std::scoped_lock lock{callback_mutex};
callback_list.insert_or_assign(last_callback_key, update_callback);
return last_callback_key++;
}
void EmulatedConsole::DeleteCallback(int key) {
std::lock_guard lock{mutex};
std::scoped_lock lock{callback_mutex};
const auto& iterator = callback_list.find(key);
if (iterator == callback_list.end()) {
LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);

View File

@@ -183,6 +183,7 @@ private:
TouchDevices touch_devices;
mutable std::mutex mutex;
mutable std::mutex callback_mutex;
std::unordered_map<int, ConsoleUpdateCallback> callback_list;
int last_callback_key = 0;

View File

@@ -353,14 +353,17 @@ void EmulatedController::DisableConfiguration() {
}
void EmulatedController::EnableSystemButtons() {
std::scoped_lock lock{mutex};
system_buttons_enabled = true;
}
void EmulatedController::DisableSystemButtons() {
std::scoped_lock lock{mutex};
system_buttons_enabled = false;
}
void EmulatedController::ResetSystemButtons() {
std::scoped_lock lock{mutex};
controller.home_button_state.home.Assign(false);
controller.capture_button_state.capture.Assign(false);
}
@@ -494,139 +497,141 @@ void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback
if (index >= controller.button_values.size()) {
return;
}
{
std::lock_guard lock{mutex};
bool value_changed = false;
const auto new_status = TransformToButton(callback);
auto& current_status = controller.button_values[index];
std::unique_lock lock{mutex};
bool value_changed = false;
const auto new_status = TransformToButton(callback);
auto& current_status = controller.button_values[index];
// Only read button values that have the same uuid or are pressed once
if (current_status.uuid != uuid) {
if (!new_status.value) {
return;
}
}
current_status.toggle = new_status.toggle;
current_status.uuid = uuid;
// Update button status with current
if (!current_status.toggle) {
current_status.locked = false;
if (current_status.value != new_status.value) {
current_status.value = new_status.value;
value_changed = true;
}
} else {
// Toggle button and lock status
if (new_status.value && !current_status.locked) {
current_status.locked = true;
current_status.value = !current_status.value;
value_changed = true;
}
// Unlock button ready for next press
if (!new_status.value && current_status.locked) {
current_status.locked = false;
}
}
if (!value_changed) {
// Only read button values that have the same uuid or are pressed once
if (current_status.uuid != uuid) {
if (!new_status.value) {
return;
}
if (is_configuring) {
controller.npad_button_state.raw = NpadButton::None;
controller.debug_pad_button_state.raw = 0;
TriggerOnChange(ControllerTriggerType::Button, false);
return;
}
switch (index) {
case Settings::NativeButton::A:
controller.npad_button_state.a.Assign(current_status.value);
controller.debug_pad_button_state.a.Assign(current_status.value);
break;
case Settings::NativeButton::B:
controller.npad_button_state.b.Assign(current_status.value);
controller.debug_pad_button_state.b.Assign(current_status.value);
break;
case Settings::NativeButton::X:
controller.npad_button_state.x.Assign(current_status.value);
controller.debug_pad_button_state.x.Assign(current_status.value);
break;
case Settings::NativeButton::Y:
controller.npad_button_state.y.Assign(current_status.value);
controller.debug_pad_button_state.y.Assign(current_status.value);
break;
case Settings::NativeButton::LStick:
controller.npad_button_state.stick_l.Assign(current_status.value);
break;
case Settings::NativeButton::RStick:
controller.npad_button_state.stick_r.Assign(current_status.value);
break;
case Settings::NativeButton::L:
controller.npad_button_state.l.Assign(current_status.value);
controller.debug_pad_button_state.l.Assign(current_status.value);
break;
case Settings::NativeButton::R:
controller.npad_button_state.r.Assign(current_status.value);
controller.debug_pad_button_state.r.Assign(current_status.value);
break;
case Settings::NativeButton::ZL:
controller.npad_button_state.zl.Assign(current_status.value);
controller.debug_pad_button_state.zl.Assign(current_status.value);
break;
case Settings::NativeButton::ZR:
controller.npad_button_state.zr.Assign(current_status.value);
controller.debug_pad_button_state.zr.Assign(current_status.value);
break;
case Settings::NativeButton::Plus:
controller.npad_button_state.plus.Assign(current_status.value);
controller.debug_pad_button_state.plus.Assign(current_status.value);
break;
case Settings::NativeButton::Minus:
controller.npad_button_state.minus.Assign(current_status.value);
controller.debug_pad_button_state.minus.Assign(current_status.value);
break;
case Settings::NativeButton::DLeft:
controller.npad_button_state.left.Assign(current_status.value);
controller.debug_pad_button_state.d_left.Assign(current_status.value);
break;
case Settings::NativeButton::DUp:
controller.npad_button_state.up.Assign(current_status.value);
controller.debug_pad_button_state.d_up.Assign(current_status.value);
break;
case Settings::NativeButton::DRight:
controller.npad_button_state.right.Assign(current_status.value);
controller.debug_pad_button_state.d_right.Assign(current_status.value);
break;
case Settings::NativeButton::DDown:
controller.npad_button_state.down.Assign(current_status.value);
controller.debug_pad_button_state.d_down.Assign(current_status.value);
break;
case Settings::NativeButton::SL:
controller.npad_button_state.left_sl.Assign(current_status.value);
controller.npad_button_state.right_sl.Assign(current_status.value);
break;
case Settings::NativeButton::SR:
controller.npad_button_state.left_sr.Assign(current_status.value);
controller.npad_button_state.right_sr.Assign(current_status.value);
break;
case Settings::NativeButton::Home:
if (!system_buttons_enabled) {
break;
}
controller.home_button_state.home.Assign(current_status.value);
break;
case Settings::NativeButton::Screenshot:
if (!system_buttons_enabled) {
break;
}
controller.capture_button_state.capture.Assign(current_status.value);
break;
}
}
current_status.toggle = new_status.toggle;
current_status.uuid = uuid;
// Update button status with current
if (!current_status.toggle) {
current_status.locked = false;
if (current_status.value != new_status.value) {
current_status.value = new_status.value;
value_changed = true;
}
} else {
// Toggle button and lock status
if (new_status.value && !current_status.locked) {
current_status.locked = true;
current_status.value = !current_status.value;
value_changed = true;
}
// Unlock button ready for next press
if (!new_status.value && current_status.locked) {
current_status.locked = false;
}
}
if (!value_changed) {
return;
}
if (is_configuring) {
controller.npad_button_state.raw = NpadButton::None;
controller.debug_pad_button_state.raw = 0;
lock.unlock();
TriggerOnChange(ControllerTriggerType::Button, false);
return;
}
switch (index) {
case Settings::NativeButton::A:
controller.npad_button_state.a.Assign(current_status.value);
controller.debug_pad_button_state.a.Assign(current_status.value);
break;
case Settings::NativeButton::B:
controller.npad_button_state.b.Assign(current_status.value);
controller.debug_pad_button_state.b.Assign(current_status.value);
break;
case Settings::NativeButton::X:
controller.npad_button_state.x.Assign(current_status.value);
controller.debug_pad_button_state.x.Assign(current_status.value);
break;
case Settings::NativeButton::Y:
controller.npad_button_state.y.Assign(current_status.value);
controller.debug_pad_button_state.y.Assign(current_status.value);
break;
case Settings::NativeButton::LStick:
controller.npad_button_state.stick_l.Assign(current_status.value);
break;
case Settings::NativeButton::RStick:
controller.npad_button_state.stick_r.Assign(current_status.value);
break;
case Settings::NativeButton::L:
controller.npad_button_state.l.Assign(current_status.value);
controller.debug_pad_button_state.l.Assign(current_status.value);
break;
case Settings::NativeButton::R:
controller.npad_button_state.r.Assign(current_status.value);
controller.debug_pad_button_state.r.Assign(current_status.value);
break;
case Settings::NativeButton::ZL:
controller.npad_button_state.zl.Assign(current_status.value);
controller.debug_pad_button_state.zl.Assign(current_status.value);
break;
case Settings::NativeButton::ZR:
controller.npad_button_state.zr.Assign(current_status.value);
controller.debug_pad_button_state.zr.Assign(current_status.value);
break;
case Settings::NativeButton::Plus:
controller.npad_button_state.plus.Assign(current_status.value);
controller.debug_pad_button_state.plus.Assign(current_status.value);
break;
case Settings::NativeButton::Minus:
controller.npad_button_state.minus.Assign(current_status.value);
controller.debug_pad_button_state.minus.Assign(current_status.value);
break;
case Settings::NativeButton::DLeft:
controller.npad_button_state.left.Assign(current_status.value);
controller.debug_pad_button_state.d_left.Assign(current_status.value);
break;
case Settings::NativeButton::DUp:
controller.npad_button_state.up.Assign(current_status.value);
controller.debug_pad_button_state.d_up.Assign(current_status.value);
break;
case Settings::NativeButton::DRight:
controller.npad_button_state.right.Assign(current_status.value);
controller.debug_pad_button_state.d_right.Assign(current_status.value);
break;
case Settings::NativeButton::DDown:
controller.npad_button_state.down.Assign(current_status.value);
controller.debug_pad_button_state.d_down.Assign(current_status.value);
break;
case Settings::NativeButton::SL:
controller.npad_button_state.left_sl.Assign(current_status.value);
controller.npad_button_state.right_sl.Assign(current_status.value);
break;
case Settings::NativeButton::SR:
controller.npad_button_state.left_sr.Assign(current_status.value);
controller.npad_button_state.right_sr.Assign(current_status.value);
break;
case Settings::NativeButton::Home:
if (!system_buttons_enabled) {
break;
}
controller.home_button_state.home.Assign(current_status.value);
break;
case Settings::NativeButton::Screenshot:
if (!system_buttons_enabled) {
break;
}
controller.capture_button_state.capture.Assign(current_status.value);
break;
}
lock.unlock();
if (!is_connected) {
if (npad_id_type == NpadIdType::Player1 && npad_type != NpadStyleIndex::Handheld) {
Connect();
@@ -643,7 +648,7 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback,
if (index >= controller.stick_values.size()) {
return;
}
std::lock_guard lock{mutex};
std::unique_lock lock{mutex};
const auto stick_value = TransformToStick(callback);
// Only read stick values that have the same uuid or are over the threshold to avoid flapping
@@ -659,6 +664,7 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback,
if (is_configuring) {
controller.analog_stick_state.left = {};
controller.analog_stick_state.right = {};
lock.unlock();
TriggerOnChange(ControllerTriggerType::Stick, false);
return;
}
@@ -685,6 +691,7 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback,
break;
}
lock.unlock();
TriggerOnChange(ControllerTriggerType::Stick, true);
}
@@ -693,7 +700,7 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac
if (index >= controller.trigger_values.size()) {
return;
}
std::lock_guard lock{mutex};
std::unique_lock lock{mutex};
const auto trigger_value = TransformToTrigger(callback);
// Only read trigger values that have the same uuid or are pressed once
@@ -709,6 +716,7 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac
if (is_configuring) {
controller.gc_trigger_state.left = 0;
controller.gc_trigger_state.right = 0;
lock.unlock();
TriggerOnChange(ControllerTriggerType::Trigger, false);
return;
}
@@ -727,6 +735,7 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac
break;
}
lock.unlock();
TriggerOnChange(ControllerTriggerType::Trigger, true);
}
@@ -735,7 +744,7 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
if (index >= controller.motion_values.size()) {
return;
}
std::lock_guard lock{mutex};
std::unique_lock lock{mutex};
auto& raw_status = controller.motion_values[index].raw_status;
auto& emulated = controller.motion_values[index].emulated;
@@ -756,6 +765,7 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
force_update_motion = raw_status.force_update;
if (is_configuring) {
lock.unlock();
TriggerOnChange(ControllerTriggerType::Motion, false);
return;
}
@@ -767,6 +777,7 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
motion.orientation = emulated.GetOrientation();
motion.is_at_rest = !emulated.IsMoving(motion_sensitivity);
lock.unlock();
TriggerOnChange(ControllerTriggerType::Motion, true);
}
@@ -775,10 +786,11 @@ void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callbac
if (index >= controller.battery_values.size()) {
return;
}
std::lock_guard lock{mutex};
std::unique_lock lock{mutex};
controller.battery_values[index] = TransformToBattery(callback);
if (is_configuring) {
lock.unlock();
TriggerOnChange(ControllerTriggerType::Battery, false);
return;
}
@@ -835,6 +847,8 @@ void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callbac
};
break;
}
lock.unlock();
TriggerOnChange(ControllerTriggerType::Battery, true);
}
@@ -932,6 +946,7 @@ void EmulatedController::SetSupportedNpadStyleTag(NpadStyleTag supported_styles)
}
bool EmulatedController::IsControllerFullkey(bool use_temporary_value) const {
std::scoped_lock lock{mutex};
const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type;
switch (type) {
case NpadStyleIndex::ProController:
@@ -947,6 +962,7 @@ bool EmulatedController::IsControllerFullkey(bool use_temporary_value) const {
}
bool EmulatedController::IsControllerSupported(bool use_temporary_value) const {
std::scoped_lock lock{mutex};
const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type;
switch (type) {
case NpadStyleIndex::ProController:
@@ -982,40 +998,44 @@ void EmulatedController::Connect(bool use_temporary_value) {
LOG_ERROR(Service_HID, "Controller type {} is not supported", type);
return;
}
{
std::lock_guard lock{mutex};
if (is_configuring) {
tmp_is_connected = true;
TriggerOnChange(ControllerTriggerType::Connected, false);
return;
}
if (is_connected) {
return;
}
is_connected = true;
std::unique_lock lock{mutex};
if (is_configuring) {
tmp_is_connected = true;
lock.unlock();
TriggerOnChange(ControllerTriggerType::Connected, false);
return;
}
if (is_connected) {
return;
}
is_connected = true;
lock.unlock();
TriggerOnChange(ControllerTriggerType::Connected, true);
}
void EmulatedController::Disconnect() {
{
std::lock_guard lock{mutex};
if (is_configuring) {
tmp_is_connected = false;
TriggerOnChange(ControllerTriggerType::Disconnected, false);
return;
}
if (!is_connected) {
return;
}
is_connected = false;
std::unique_lock lock{mutex};
if (is_configuring) {
tmp_is_connected = false;
lock.unlock();
TriggerOnChange(ControllerTriggerType::Disconnected, false);
return;
}
if (!is_connected) {
return;
}
is_connected = false;
lock.unlock();
TriggerOnChange(ControllerTriggerType::Disconnected, true);
}
bool EmulatedController::IsConnected(bool get_temporary_value) const {
std::scoped_lock lock{mutex};
if (get_temporary_value && is_configuring) {
return tmp_is_connected;
}
@@ -1029,10 +1049,12 @@ bool EmulatedController::IsVibrationEnabled() const {
}
NpadIdType EmulatedController::GetNpadIdType() const {
std::scoped_lock lock{mutex};
return npad_id_type;
}
NpadStyleIndex EmulatedController::GetNpadStyleIndex(bool get_temporary_value) const {
std::scoped_lock lock{mutex};
if (get_temporary_value && is_configuring) {
return tmp_npad_type;
}
@@ -1040,27 +1062,28 @@ NpadStyleIndex EmulatedController::GetNpadStyleIndex(bool get_temporary_value) c
}
void EmulatedController::SetNpadStyleIndex(NpadStyleIndex npad_type_) {
{
std::lock_guard lock{mutex};
std::unique_lock lock{mutex};
if (is_configuring) {
if (tmp_npad_type == npad_type_) {
return;
}
tmp_npad_type = npad_type_;
TriggerOnChange(ControllerTriggerType::Type, false);
if (is_configuring) {
if (tmp_npad_type == npad_type_) {
return;
}
if (npad_type == npad_type_) {
return;
}
if (is_connected) {
LOG_WARNING(Service_HID, "Controller {} type changed while it's connected",
NpadIdTypeToIndex(npad_id_type));
}
npad_type = npad_type_;
tmp_npad_type = npad_type_;
lock.unlock();
TriggerOnChange(ControllerTriggerType::Type, false);
return;
}
if (npad_type == npad_type_) {
return;
}
if (is_connected) {
LOG_WARNING(Service_HID, "Controller {} type changed while it's connected",
NpadIdTypeToIndex(npad_id_type));
}
npad_type = npad_type_;
lock.unlock();
TriggerOnChange(ControllerTriggerType::Type, true);
}
@@ -1088,30 +1111,37 @@ LedPattern EmulatedController::GetLedPattern() const {
}
ButtonValues EmulatedController::GetButtonsValues() const {
std::scoped_lock lock{mutex};
return controller.button_values;
}
SticksValues EmulatedController::GetSticksValues() const {
std::scoped_lock lock{mutex};
return controller.stick_values;
}
TriggerValues EmulatedController::GetTriggersValues() const {
std::scoped_lock lock{mutex};
return controller.trigger_values;
}
ControllerMotionValues EmulatedController::GetMotionValues() const {
std::scoped_lock lock{mutex};
return controller.motion_values;
}
ColorValues EmulatedController::GetColorsValues() const {
std::scoped_lock lock{mutex};
return controller.color_values;
}
BatteryValues EmulatedController::GetBatteryValues() const {
std::scoped_lock lock{mutex};
return controller.battery_values;
}
HomeButtonState EmulatedController::GetHomeButtons() const {
std::scoped_lock lock{mutex};
if (is_configuring) {
return {};
}
@@ -1119,6 +1149,7 @@ HomeButtonState EmulatedController::GetHomeButtons() const {
}
CaptureButtonState EmulatedController::GetCaptureButtons() const {
std::scoped_lock lock{mutex};
if (is_configuring) {
return {};
}
@@ -1126,6 +1157,7 @@ CaptureButtonState EmulatedController::GetCaptureButtons() const {
}
NpadButtonState EmulatedController::GetNpadButtons() const {
std::scoped_lock lock{mutex};
if (is_configuring) {
return {};
}
@@ -1133,6 +1165,7 @@ NpadButtonState EmulatedController::GetNpadButtons() const {
}
DebugPadButton EmulatedController::GetDebugPadButtons() const {
std::scoped_lock lock{mutex};
if (is_configuring) {
return {};
}
@@ -1140,20 +1173,27 @@ DebugPadButton EmulatedController::GetDebugPadButtons() const {
}
AnalogSticks EmulatedController::GetSticks() const {
std::unique_lock lock{mutex};
if (is_configuring) {
return {};
}
// Some drivers like stick from buttons need constant refreshing
for (auto& device : stick_devices) {
if (!device) {
continue;
}
lock.unlock();
device->SoftUpdate();
lock.lock();
}
return controller.analog_stick_state;
}
NpadGcTriggerState EmulatedController::GetTriggers() const {
std::scoped_lock lock{mutex};
if (is_configuring) {
return {};
}
@@ -1161,26 +1201,35 @@ NpadGcTriggerState EmulatedController::GetTriggers() const {
}
MotionState EmulatedController::GetMotions() const {
std::unique_lock lock{mutex};
// Some drivers like mouse motion need constant refreshing
if (force_update_motion) {
for (auto& device : motion_devices) {
if (!device) {
continue;
}
lock.unlock();
device->ForceUpdate();
lock.lock();
}
}
return controller.motion_state;
}
ControllerColors EmulatedController::GetColors() const {
std::scoped_lock lock{mutex};
return controller.colors_state;
}
BatteryLevelState EmulatedController::GetBattery() const {
std::scoped_lock lock{mutex};
return controller.battery_state;
}
void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npad_service_update) {
std::scoped_lock lock{callback_mutex};
for (const auto& poller_pair : callback_list) {
const ControllerUpdateCallback& poller = poller_pair.second;
if (!is_npad_service_update && poller.is_npad_service) {
@@ -1193,13 +1242,13 @@ void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npa
}
int EmulatedController::SetCallback(ControllerUpdateCallback update_callback) {
std::lock_guard lock{mutex};
std::scoped_lock lock{callback_mutex};
callback_list.insert_or_assign(last_callback_key, std::move(update_callback));
return last_callback_key++;
}
void EmulatedController::DeleteCallback(int key) {
std::lock_guard lock{mutex};
std::scoped_lock lock{callback_mutex};
const auto& iterator = callback_list.find(key);
if (iterator == callback_list.end()) {
LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);

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@@ -400,7 +400,7 @@ private:
*/
void TriggerOnChange(ControllerTriggerType type, bool is_service_update);
NpadIdType npad_id_type;
const NpadIdType npad_id_type;
NpadStyleIndex npad_type{NpadStyleIndex::None};
NpadStyleTag supported_style_tag{NpadStyleSet::All};
bool is_connected{false};
@@ -434,6 +434,7 @@ private:
StickDevices tas_stick_devices;
mutable std::mutex mutex;
mutable std::mutex callback_mutex;
std::unordered_map<int, ControllerUpdateCallback> callback_list;
int last_callback_key = 0;

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@@ -169,7 +169,7 @@ void EmulatedDevices::SetKeyboardButton(const Common::Input::CallbackStatus& cal
if (index >= device_status.keyboard_values.size()) {
return;
}
std::lock_guard lock{mutex};
std::unique_lock lock{mutex};
bool value_changed = false;
const auto new_status = TransformToButton(callback);
auto& current_status = device_status.keyboard_values[index];
@@ -201,6 +201,7 @@ void EmulatedDevices::SetKeyboardButton(const Common::Input::CallbackStatus& cal
}
if (is_configuring) {
lock.unlock();
TriggerOnChange(DeviceTriggerType::Keyboard);
return;
}
@@ -208,6 +209,7 @@ void EmulatedDevices::SetKeyboardButton(const Common::Input::CallbackStatus& cal
// Index should be converted from NativeKeyboard to KeyboardKeyIndex
UpdateKey(index, current_status.value);
lock.unlock();
TriggerOnChange(DeviceTriggerType::Keyboard);
}
@@ -227,7 +229,7 @@ void EmulatedDevices::SetKeyboardModifier(const Common::Input::CallbackStatus& c
if (index >= device_status.keyboard_moddifier_values.size()) {
return;
}
std::lock_guard lock{mutex};
std::unique_lock lock{mutex};
bool value_changed = false;
const auto new_status = TransformToButton(callback);
auto& current_status = device_status.keyboard_moddifier_values[index];
@@ -259,6 +261,7 @@ void EmulatedDevices::SetKeyboardModifier(const Common::Input::CallbackStatus& c
}
if (is_configuring) {
lock.unlock();
TriggerOnChange(DeviceTriggerType::KeyboardModdifier);
return;
}
@@ -289,6 +292,7 @@ void EmulatedDevices::SetKeyboardModifier(const Common::Input::CallbackStatus& c
break;
}
lock.unlock();
TriggerOnChange(DeviceTriggerType::KeyboardModdifier);
}
@@ -297,7 +301,7 @@ void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callba
if (index >= device_status.mouse_button_values.size()) {
return;
}
std::lock_guard lock{mutex};
std::unique_lock lock{mutex};
bool value_changed = false;
const auto new_status = TransformToButton(callback);
auto& current_status = device_status.mouse_button_values[index];
@@ -329,6 +333,7 @@ void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callba
}
if (is_configuring) {
lock.unlock();
TriggerOnChange(DeviceTriggerType::Mouse);
return;
}
@@ -351,6 +356,7 @@ void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callba
break;
}
lock.unlock();
TriggerOnChange(DeviceTriggerType::Mouse);
}
@@ -359,13 +365,14 @@ void EmulatedDevices::SetMouseAnalog(const Common::Input::CallbackStatus& callba
if (index >= device_status.mouse_analog_values.size()) {
return;
}
std::lock_guard lock{mutex};
std::unique_lock lock{mutex};
const auto analog_value = TransformToAnalog(callback);
device_status.mouse_analog_values[index] = analog_value;
if (is_configuring) {
device_status.mouse_position_state = {};
lock.unlock();
TriggerOnChange(DeviceTriggerType::Mouse);
return;
}
@@ -379,17 +386,19 @@ void EmulatedDevices::SetMouseAnalog(const Common::Input::CallbackStatus& callba
break;
}
lock.unlock();
TriggerOnChange(DeviceTriggerType::Mouse);
}
void EmulatedDevices::SetMouseStick(const Common::Input::CallbackStatus& callback) {
std::lock_guard lock{mutex};
std::unique_lock lock{mutex};
const auto touch_value = TransformToTouch(callback);
device_status.mouse_stick_value = touch_value;
if (is_configuring) {
device_status.mouse_position_state = {};
lock.unlock();
TriggerOnChange(DeviceTriggerType::Mouse);
return;
}
@@ -397,42 +406,52 @@ void EmulatedDevices::SetMouseStick(const Common::Input::CallbackStatus& callbac
device_status.mouse_position_state.x = touch_value.x.value;
device_status.mouse_position_state.y = touch_value.y.value;
lock.unlock();
TriggerOnChange(DeviceTriggerType::Mouse);
}
KeyboardValues EmulatedDevices::GetKeyboardValues() const {
std::scoped_lock lock{mutex};
return device_status.keyboard_values;
}
KeyboardModifierValues EmulatedDevices::GetKeyboardModdifierValues() const {
std::scoped_lock lock{mutex};
return device_status.keyboard_moddifier_values;
}
MouseButtonValues EmulatedDevices::GetMouseButtonsValues() const {
std::scoped_lock lock{mutex};
return device_status.mouse_button_values;
}
KeyboardKey EmulatedDevices::GetKeyboard() const {
std::scoped_lock lock{mutex};
return device_status.keyboard_state;
}
KeyboardModifier EmulatedDevices::GetKeyboardModifier() const {
std::scoped_lock lock{mutex};
return device_status.keyboard_moddifier_state;
}
MouseButton EmulatedDevices::GetMouseButtons() const {
std::scoped_lock lock{mutex};
return device_status.mouse_button_state;
}
MousePosition EmulatedDevices::GetMousePosition() const {
std::scoped_lock lock{mutex};
return device_status.mouse_position_state;
}
AnalogStickState EmulatedDevices::GetMouseWheel() const {
std::scoped_lock lock{mutex};
return device_status.mouse_wheel_state;
}
void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) {
std::scoped_lock lock{callback_mutex};
for (const auto& poller_pair : callback_list) {
const InterfaceUpdateCallback& poller = poller_pair.second;
if (poller.on_change) {
@@ -442,13 +461,13 @@ void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) {
}
int EmulatedDevices::SetCallback(InterfaceUpdateCallback update_callback) {
std::lock_guard lock{mutex};
std::scoped_lock lock{callback_mutex};
callback_list.insert_or_assign(last_callback_key, std::move(update_callback));
return last_callback_key++;
}
void EmulatedDevices::DeleteCallback(int key) {
std::lock_guard lock{mutex};
std::scoped_lock lock{callback_mutex};
const auto& iterator = callback_list.find(key);
if (iterator == callback_list.end()) {
LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);

View File

@@ -200,6 +200,7 @@ private:
MouseStickDevice mouse_stick_device;
mutable std::mutex mutex;
mutable std::mutex callback_mutex;
std::unordered_map<int, InterfaceUpdateCallback> callback_list;
int last_callback_key = 0;

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@@ -24,8 +24,15 @@
namespace Kernel {
SessionRequestHandler::SessionRequestHandler(KernelCore& kernel_, const char* service_name_)
: kernel{kernel_}, service_thread{kernel.CreateServiceThread(service_name_)} {}
SessionRequestHandler::SessionRequestHandler(KernelCore& kernel_, const char* service_name_,
ServiceThreadType thread_type)
: kernel{kernel_} {
if (thread_type == ServiceThreadType::CreateNew) {
service_thread = kernel.CreateServiceThread(service_name_);
} else {
service_thread = kernel.GetDefaultServiceThread();
}
}
SessionRequestHandler::~SessionRequestHandler() {
kernel.ReleaseServiceThread(service_thread);

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@@ -33,6 +33,11 @@ namespace Service {
class ServiceFrameworkBase;
}
enum class ServiceThreadType {
Default,
CreateNew,
};
namespace Kernel {
class Domain;
@@ -57,7 +62,8 @@ enum class ThreadWakeupReason;
*/
class SessionRequestHandler : public std::enable_shared_from_this<SessionRequestHandler> {
public:
SessionRequestHandler(KernelCore& kernel, const char* service_name_);
SessionRequestHandler(KernelCore& kernel_, const char* service_name_,
ServiceThreadType thread_type);
virtual ~SessionRequestHandler();
/**

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@@ -61,6 +61,7 @@ struct KernelCore::Impl {
global_scheduler_context = std::make_unique<Kernel::GlobalSchedulerContext>(kernel);
global_handle_table = std::make_unique<Kernel::KHandleTable>(kernel);
global_handle_table->Initialize(KHandleTable::MaxTableSize);
default_service_thread = CreateServiceThread(kernel, "DefaultServiceThread");
is_phantom_mode_for_singlecore = false;
@@ -98,7 +99,7 @@ struct KernelCore::Impl {
// Close all open server ports.
std::unordered_set<KServerPort*> server_ports_;
{
std::lock_guard lk(server_ports_lock);
std::scoped_lock lk{server_ports_lock};
server_ports_ = server_ports;
server_ports.clear();
}
@@ -156,7 +157,7 @@ struct KernelCore::Impl {
// Close kernel objects that were not freed on shutdown
{
std::lock_guard lk(registered_in_use_objects_lock);
std::scoped_lock lk{registered_in_use_objects_lock};
if (registered_in_use_objects.size()) {
for (auto& object : registered_in_use_objects) {
object->Close();
@@ -177,7 +178,7 @@ struct KernelCore::Impl {
// Track kernel objects that were not freed on shutdown
{
std::lock_guard lk(registered_objects_lock);
std::scoped_lock lk{registered_objects_lock};
if (registered_objects.size()) {
LOG_DEBUG(Kernel, "{} kernel objects were dangling on shutdown!",
registered_objects.size());
@@ -659,7 +660,7 @@ struct KernelCore::Impl {
KClientPort* port = &search->second(system.ServiceManager(), system);
{
std::lock_guard lk(server_ports_lock);
std::scoped_lock lk{server_ports_lock};
server_ports.insert(&port->GetParent()->GetServerPort());
}
return port;
@@ -677,6 +678,12 @@ struct KernelCore::Impl {
void ReleaseServiceThread(std::weak_ptr<Kernel::ServiceThread> service_thread) {
if (auto strong_ptr = service_thread.lock()) {
if (strong_ptr == default_service_thread.lock()) {
// Nothing to do here, the service is using default_service_thread, which will be
// released on shutdown.
return;
}
service_threads_manager.QueueWork(
[this, strong_ptr{std::move(strong_ptr)}]() { service_threads.erase(strong_ptr); });
}
@@ -739,7 +746,8 @@ struct KernelCore::Impl {
std::unique_ptr<KMemoryLayout> memory_layout;
// Threads used for services
std::unordered_set<std::shared_ptr<Kernel::ServiceThread>> service_threads;
std::unordered_set<std::shared_ptr<ServiceThread>> service_threads;
std::weak_ptr<ServiceThread> default_service_thread;
Common::ThreadWorker service_threads_manager;
std::array<KThread*, Core::Hardware::NUM_CPU_CORES> suspend_threads;
@@ -921,22 +929,22 @@ KClientPort* KernelCore::CreateNamedServicePort(std::string name) {
}
void KernelCore::RegisterKernelObject(KAutoObject* object) {
std::lock_guard lk(impl->registered_objects_lock);
std::scoped_lock lk{impl->registered_objects_lock};
impl->registered_objects.insert(object);
}
void KernelCore::UnregisterKernelObject(KAutoObject* object) {
std::lock_guard lk(impl->registered_objects_lock);
std::scoped_lock lk{impl->registered_objects_lock};
impl->registered_objects.erase(object);
}
void KernelCore::RegisterInUseObject(KAutoObject* object) {
std::lock_guard lk(impl->registered_in_use_objects_lock);
std::scoped_lock lk{impl->registered_in_use_objects_lock};
impl->registered_in_use_objects.insert(object);
}
void KernelCore::UnregisterInUseObject(KAutoObject* object) {
std::lock_guard lk(impl->registered_in_use_objects_lock);
std::scoped_lock lk{impl->registered_in_use_objects_lock};
impl->registered_in_use_objects.erase(object);
}
@@ -1065,6 +1073,10 @@ std::weak_ptr<Kernel::ServiceThread> KernelCore::CreateServiceThread(const std::
return impl->CreateServiceThread(*this, name);
}
std::weak_ptr<Kernel::ServiceThread> KernelCore::GetDefaultServiceThread() const {
return impl->default_service_thread;
}
void KernelCore::ReleaseServiceThread(std::weak_ptr<Kernel::ServiceThread> service_thread) {
impl->ReleaseServiceThread(service_thread);
}

View File

@@ -271,15 +271,25 @@ public:
void ExitSVCProfile();
/**
* Creates an HLE service thread, which are used to execute service routines asynchronously.
* While these are allocated per ServerSession, these need to be owned and managed outside
* of ServerSession to avoid a circular dependency.
* Creates a host thread to execute HLE service requests, which are used to execute service
* routines asynchronously. While these are allocated per ServerSession, these need to be owned
* and managed outside of ServerSession to avoid a circular dependency. In general, most
* services can just use the default service thread, and not need their own host service thread.
* See GetDefaultServiceThread.
* @param name String name for the ServerSession creating this thread, used for debug
* purposes.
* @returns The a weak pointer newly created service thread.
*/
std::weak_ptr<Kernel::ServiceThread> CreateServiceThread(const std::string& name);
/**
* Gets the default host service thread, which executes HLE service requests. Unless service
* requests need to block on the host, the default service thread should be used in favor of
* creating a new service thread.
* @returns The a weak pointer for the default service thread.
*/
std::weak_ptr<Kernel::ServiceThread> GetDefaultServiceThread() const;
/**
* Releases a HLE service thread, instructing KernelCore to free it. This should be called when
* the ServerSession associated with the thread is destroyed.

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@@ -58,6 +58,7 @@ bool PhysicalCore::IsInterrupted() const {
void PhysicalCore::Interrupt() {
guard->lock();
interrupts[core_index].SetInterrupt(true);
arm_interface->SignalInterrupt();
guard->unlock();
}

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@@ -24,7 +24,7 @@ TimeManager::TimeManager(Core::System& system_) : system{system_} {
}
void TimeManager::ScheduleTimeEvent(KThread* thread, s64 nanoseconds) {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
if (nanoseconds > 0) {
ASSERT(thread);
ASSERT(thread->GetState() != ThreadState::Runnable);
@@ -35,7 +35,7 @@ void TimeManager::ScheduleTimeEvent(KThread* thread, s64 nanoseconds) {
}
void TimeManager::UnscheduleTimeEvent(KThread* thread) {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
system.CoreTiming().UnscheduleEvent(time_manager_event_type,
reinterpret_cast<uintptr_t>(thread));
}

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@@ -1337,7 +1337,7 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
{200, nullptr, "GetLastApplicationExitReason"},
{500, nullptr, "StartContinuousRecordingFlushForDebug"},
{1000, nullptr, "CreateMovieMaker"},
{1001, nullptr, "PrepareForJit"},
{1001, &IApplicationFunctions::PrepareForJit, "PrepareForJit"},
};
// clang-format on
@@ -1787,6 +1787,13 @@ void IApplicationFunctions::GetHealthWarningDisappearedSystemEvent(Kernel::HLERe
rb.PushCopyObjects(health_warning_disappeared_system_event->GetReadableEvent());
}
void IApplicationFunctions::PrepareForJit(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger,
Core::System& system) {
auto message_queue = std::make_shared<AppletMessageQueue>(system);

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@@ -336,6 +336,7 @@ private:
void TryPopFromFriendInvitationStorageChannel(Kernel::HLERequestContext& ctx);
void GetNotificationStorageChannelEvent(Kernel::HLERequestContext& ctx);
void GetHealthWarningDisappearedSystemEvent(Kernel::HLERequestContext& ctx);
void PrepareForJit(Kernel::HLERequestContext& ctx);
KernelHelpers::ServiceContext service_context;

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@@ -41,9 +41,10 @@ public:
explicit IAudioOut(Core::System& system_, AudoutParams audio_params_,
AudioCore::AudioOut& audio_core_, std::string&& device_name_,
std::string&& unique_name)
: ServiceFramework{system_, "IAudioOut"}, audio_core{audio_core_},
device_name{std::move(device_name_)}, audio_params{audio_params_},
main_memory{system.Memory()}, service_context{system_, "IAudioOut"} {
: ServiceFramework{system_, "IAudioOut", ServiceThreadType::CreateNew},
audio_core{audio_core_}, device_name{std::move(device_name_)},
audio_params{audio_params_}, main_memory{system.Memory()}, service_context{system_,
"IAudioOut"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},

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@@ -24,7 +24,8 @@ public:
explicit IAudioRenderer(Core::System& system_,
const AudioCommon::AudioRendererParameter& audren_params,
const std::size_t instance_number)
: ServiceFramework{system_, "IAudioRenderer"}, service_context{system_, "IAudioRenderer"} {
: ServiceFramework{system_, "IAudioRenderer", ServiceThreadType::CreateNew},
service_context{system_, "IAudioRenderer"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &IAudioRenderer::GetSampleRate, "GetSampleRate"},

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@@ -58,7 +58,8 @@ enum class FileSystemType : u8 {
class IStorage final : public ServiceFramework<IStorage> {
public:
explicit IStorage(Core::System& system_, FileSys::VirtualFile backend_)
: ServiceFramework{system_, "IStorage"}, backend(std::move(backend_)) {
: ServiceFramework{system_, "IStorage", ServiceThreadType::CreateNew},
backend(std::move(backend_)) {
static const FunctionInfo functions[] = {
{0, &IStorage::Read, "Read"},
{1, nullptr, "Write"},
@@ -116,7 +117,8 @@ private:
class IFile final : public ServiceFramework<IFile> {
public:
explicit IFile(Core::System& system_, FileSys::VirtualFile backend_)
: ServiceFramework{system_, "IFile"}, backend(std::move(backend_)) {
: ServiceFramework{system_, "IFile", ServiceThreadType::CreateNew},
backend(std::move(backend_)) {
static const FunctionInfo functions[] = {
{0, &IFile::Read, "Read"},
{1, &IFile::Write, "Write"},
@@ -252,7 +254,8 @@ static void BuildEntryIndex(std::vector<FileSys::Entry>& entries, const std::vec
class IDirectory final : public ServiceFramework<IDirectory> {
public:
explicit IDirectory(Core::System& system_, FileSys::VirtualDir backend_)
: ServiceFramework{system_, "IDirectory"}, backend(std::move(backend_)) {
: ServiceFramework{system_, "IDirectory", ServiceThreadType::CreateNew},
backend(std::move(backend_)) {
static const FunctionInfo functions[] = {
{0, &IDirectory::Read, "Read"},
{1, &IDirectory::GetEntryCount, "GetEntryCount"},
@@ -308,8 +311,8 @@ private:
class IFileSystem final : public ServiceFramework<IFileSystem> {
public:
explicit IFileSystem(Core::System& system_, FileSys::VirtualDir backend_, SizeGetter size_)
: ServiceFramework{system_, "IFileSystem"}, backend{std::move(backend_)}, size{std::move(
size_)} {
: ServiceFramework{system_, "IFileSystem", ServiceThreadType::CreateNew},
backend{std::move(backend_)}, size{std::move(size_)} {
static const FunctionInfo functions[] = {
{0, &IFileSystem::CreateFile, "CreateFile"},
{1, &IFileSystem::DeleteFile, "DeleteFile"},

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@@ -318,7 +318,7 @@ void Controller_NPad::OnRelease() {
}
void Controller_NPad::RequestPadStateUpdate(Core::HID::NpadIdType npad_id) {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
auto& controller = GetControllerFromNpadIdType(npad_id);
const auto controller_type = controller.device->GetNpadStyleIndex();
if (!controller.device->IsConnected()) {

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@@ -63,6 +63,10 @@ IAppletResource::IAppletResource(Core::System& system_,
MakeController<Controller_Gesture>(HidController::Gesture);
MakeController<Controller_ConsoleSixAxis>(HidController::ConsoleSixAxisSensor);
// Homebrew doesn't try to activate some controllers, so we activate them by default
GetController<Controller_NPad>(HidController::NPad).ActivateController();
GetController<Controller_Touchscreen>(HidController::Touchscreen).ActivateController();
GetController<Controller_Stubbed>(HidController::HomeButton).SetCommonHeaderOffset(0x4C00);
GetController<Controller_Stubbed>(HidController::SleepButton).SetCommonHeaderOffset(0x4E00);
GetController<Controller_Stubbed>(HidController::CaptureButton).SetCommonHeaderOffset(0x5000);

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@@ -0,0 +1,53 @@
// Copyright 2022 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/ipc_helpers.h"
#include "core/hle/result.h"
#include "core/hle/service/jit/jit.h"
#include "core/hle/service/service.h"
namespace Service::JIT {
class IJitEnvironment final : public ServiceFramework<IJitEnvironment> {
public:
explicit IJitEnvironment(Core::System& system_) : ServiceFramework{system_, "IJitEnvironment"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GenerateCode"},
{1, nullptr, "Control"},
{1000, nullptr, "LoadPlugin"},
{1001, nullptr, "GetCodeAddress"},
};
// clang-format on
RegisterHandlers(functions);
}
};
class JITU final : public ServiceFramework<JITU> {
public:
explicit JITU(Core::System& system_) : ServiceFramework{system_, "jit:u"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &JITU::CreateJitEnvironment, "CreateJitEnvironment"},
};
// clang-format on
RegisterHandlers(functions);
}
void CreateJitEnvironment(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_JIT, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IJitEnvironment>(system);
}
};
void InstallInterfaces(SM::ServiceManager& sm, Core::System& system) {
std::make_shared<JITU>(system)->InstallAsService(sm);
}
} // namespace Service::JIT

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@@ -0,0 +1,20 @@
// Copyright 2022 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
namespace Core {
class System;
}
namespace Service::SM {
class ServiceManager;
}
namespace Service::JIT {
/// Registers all JIT services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& sm, Core::System& system);
} // namespace Service::JIT

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@@ -230,7 +230,7 @@ void NVDRV::DumpGraphicsMemoryInfo(Kernel::HLERequestContext& ctx) {
}
NVDRV::NVDRV(Core::System& system_, std::shared_ptr<Module> nvdrv_, const char* name)
: ServiceFramework{system_, name}, nvdrv{std::move(nvdrv_)} {
: ServiceFramework{system_, name, ServiceThreadType::CreateNew}, nvdrv{std::move(nvdrv_)} {
static const FunctionInfo functions[] = {
{0, &NVDRV::Open, "Open"},
{1, &NVDRV::Ioctl1, "Ioctl"},

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@@ -21,7 +21,7 @@ Status BufferItemConsumer::AcquireBuffer(BufferItem* item, std::chrono::nanoseco
return Status::BadValue;
}
std::scoped_lock lock(mutex);
std::scoped_lock lock{mutex};
if (const auto status = AcquireBufferLocked(item, present_when); status != Status::NoError) {
if (status != Status::NoBufferAvailable) {
@@ -40,7 +40,7 @@ Status BufferItemConsumer::AcquireBuffer(BufferItem* item, std::chrono::nanoseco
}
Status BufferItemConsumer::ReleaseBuffer(const BufferItem& item, Fence& release_fence) {
std::scoped_lock lock(mutex);
std::scoped_lock lock{mutex};
if (const auto status = AddReleaseFenceLocked(item.buf, item.graphic_buffer, release_fence);
status != Status::NoError) {

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@@ -18,9 +18,8 @@ BufferQueueConsumer::BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_)
BufferQueueConsumer::~BufferQueueConsumer() = default;
Status BufferQueueConsumer::AcquireBuffer(BufferItem* out_buffer,
std::chrono::nanoseconds expected_present,
u64 max_frame_number) {
std::scoped_lock lock(core->mutex);
std::chrono::nanoseconds expected_present) {
std::scoped_lock lock{core->mutex};
// Check that the consumer doesn't currently have the maximum number of buffers acquired.
const s32 num_acquired_buffers{
@@ -50,12 +49,6 @@ Status BufferQueueConsumer::AcquireBuffer(BufferItem* out_buffer,
while (core->queue.size() > 1 && !core->queue[0].is_auto_timestamp) {
const auto& buffer_item{core->queue[1]};
// If dropping entry[0] would leave us with a buffer that the consumer is not yet ready
// for, don't drop it.
if (max_frame_number && buffer_item.frame_number > max_frame_number) {
break;
}
// If entry[1] is timely, drop entry[0] (and repeat).
const auto desired_present = buffer_item.timestamp;
if (desired_present < expected_present.count() - MAX_REASONABLE_NSEC ||
@@ -127,7 +120,7 @@ Status BufferQueueConsumer::ReleaseBuffer(s32 slot, u64 frame_number, const Fenc
std::shared_ptr<IProducerListener> listener;
{
std::scoped_lock lock(core->mutex);
std::scoped_lock lock{core->mutex};
// If the frame number has changed because the buffer has been reallocated, we can ignore
// this ReleaseBuffer for the old buffer.
@@ -187,7 +180,7 @@ Status BufferQueueConsumer::Connect(std::shared_ptr<IConsumerListener> consumer_
LOG_DEBUG(Service_NVFlinger, "controlled_by_app={}", controlled_by_app);
std::scoped_lock lock(core->mutex);
std::scoped_lock lock{core->mutex};
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
@@ -200,4 +193,39 @@ Status BufferQueueConsumer::Connect(std::shared_ptr<IConsumerListener> consumer_
return Status::NoError;
}
Status BufferQueueConsumer::GetReleasedBuffers(u64* out_slot_mask) {
if (out_slot_mask == nullptr) {
LOG_ERROR(Service_NVFlinger, "out_slot_mask may not be nullptr");
return Status::BadValue;
}
std::scoped_lock lock{core->mutex};
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
return Status::NoInit;
}
u64 mask = 0;
for (int s = 0; s < BufferQueueDefs::NUM_BUFFER_SLOTS; ++s) {
if (!slots[s].acquire_called) {
mask |= (1ULL << s);
}
}
// Remove from the mask queued buffers for which acquire has been called, since the consumer
// will not receive their buffer addresses and so must retain their cached information
auto current(core->queue.begin());
while (current != core->queue.end()) {
if (current->acquire_called) {
mask &= ~(1ULL << current->slot);
}
++current;
}
LOG_DEBUG(Service_NVFlinger, "returning mask {}", mask);
*out_slot_mask = mask;
return Status::NoError;
}
} // namespace Service::android

View File

@@ -24,10 +24,10 @@ public:
explicit BufferQueueConsumer(std::shared_ptr<BufferQueueCore> core_);
~BufferQueueConsumer();
Status AcquireBuffer(BufferItem* out_buffer, std::chrono::nanoseconds expected_present,
u64 max_frame_number = 0);
Status AcquireBuffer(BufferItem* out_buffer, std::chrono::nanoseconds expected_present);
Status ReleaseBuffer(s32 slot, u64 frame_number, const Fence& release_fence);
Status Connect(std::shared_ptr<IConsumerListener> consumer_listener, bool controlled_by_app);
Status GetReleasedBuffers(u64* out_slot_mask);
private:
std::shared_ptr<BufferQueueCore> core;

View File

@@ -15,7 +15,7 @@ BufferQueueCore::BufferQueueCore() = default;
BufferQueueCore::~BufferQueueCore() = default;
void BufferQueueCore::NotifyShutdown() {
std::scoped_lock lock(mutex);
std::scoped_lock lock{mutex};
is_shutting_down = true;
@@ -95,7 +95,6 @@ void BufferQueueCore::FreeBufferLocked(s32 slot) {
}
void BufferQueueCore::FreeAllBuffersLocked() {
queue.clear();
buffer_has_been_queued = false;
for (s32 slot = 0; slot < BufferQueueDefs::NUM_BUFFER_SLOTS; ++slot) {

View File

@@ -73,8 +73,6 @@ private:
u32 transform_hint{};
bool is_allocating{};
mutable std::condition_variable_any is_allocating_condition;
bool allow_allocation{true};
u64 buffer_age{};
bool is_shutting_down{};
};

View File

@@ -38,7 +38,7 @@ BufferQueueProducer::~BufferQueueProducer() {
Status BufferQueueProducer::RequestBuffer(s32 slot, std::shared_ptr<GraphicBuffer>* buf) {
LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
std::scoped_lock lock(core->mutex);
std::scoped_lock lock{core->mutex};
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
@@ -62,11 +62,12 @@ Status BufferQueueProducer::RequestBuffer(s32 slot, std::shared_ptr<GraphicBuffe
Status BufferQueueProducer::SetBufferCount(s32 buffer_count) {
LOG_DEBUG(Service_NVFlinger, "count = {}", buffer_count);
std::shared_ptr<IConsumerListener> listener;
std::shared_ptr<IConsumerListener> listener;
{
std::scoped_lock lock(core->mutex);
std::scoped_lock lock{core->mutex};
core->WaitWhileAllocatingLocked();
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
return Status::NoInit;
@@ -120,7 +121,7 @@ Status BufferQueueProducer::SetBufferCount(s32 buffer_count) {
}
Status BufferQueueProducer::WaitForFreeSlotThenRelock(bool async, s32* found,
Status* returnFlags) const {
Status* return_flags) const {
bool try_again = true;
while (try_again) {
@@ -142,10 +143,12 @@ Status BufferQueueProducer::WaitForFreeSlotThenRelock(bool async, s32* found,
ASSERT(slots[s].buffer_state == BufferState::Free);
if (slots[s].graphic_buffer != nullptr) {
core->FreeBufferLocked(s);
*returnFlags |= Status::ReleaseAllBuffers;
*return_flags |= Status::ReleaseAllBuffers;
}
}
// Look for a free buffer to give to the client
*found = BufferQueueCore::INVALID_BUFFER_SLOT;
s32 dequeued_count{};
s32 acquired_count{};
for (s32 s{}; s < max_buffer_count; ++s) {
@@ -233,70 +236,52 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool
Status return_flags = Status::NoError;
bool attached_by_consumer = false;
{
std::scoped_lock lock(core->mutex);
std::scoped_lock lock{core->mutex};
core->WaitWhileAllocatingLocked();
if (format == PixelFormat::NoFormat) {
format = core->default_buffer_format;
}
// Enable the usage bits the consumer requested
usage |= core->consumer_usage_bit;
s32 found{};
Status status = WaitForFreeSlotThenRelock(async, &found, &return_flags);
if (status != Status::NoError) {
return status;
}
// This should not happen
if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
LOG_ERROR(Service_NVFlinger, "no available buffer slots");
return Status::Busy;
}
*out_slot = found;
attached_by_consumer = slots[found].attached_by_consumer;
const bool use_default_size = !width && !height;
if (use_default_size) {
width = core->default_width;
height = core->default_height;
}
s32 found = BufferItem::INVALID_BUFFER_SLOT;
while (found == BufferItem::INVALID_BUFFER_SLOT) {
Status status = WaitForFreeSlotThenRelock(async, &found, &return_flags);
if (status != Status::NoError) {
return status;
}
// This should not happen
if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
LOG_DEBUG(Service_NVFlinger, "no available buffer slots");
return Status::Busy;
}
const std::shared_ptr<GraphicBuffer>& buffer(slots[found].graphic_buffer);
// If we are not allowed to allocate new buffers, WaitForFreeSlotThenRelock must have
// returned a slot containing a buffer. If this buffer would require reallocation to
// meet the requested attributes, we free it and attempt to get another one.
if (!core->allow_allocation) {
if (buffer->NeedsReallocation(width, height, format, usage)) {
core->FreeBufferLocked(found);
found = BufferItem::INVALID_BUFFER_SLOT;
continue;
}
}
}
*out_slot = found;
attached_by_consumer = slots[found].attached_by_consumer;
slots[found].buffer_state = BufferState::Dequeued;
const std::shared_ptr<GraphicBuffer>& buffer(slots[found].graphic_buffer);
if ((buffer == nullptr) || buffer->NeedsReallocation(width, height, format, usage)) {
if ((buffer == nullptr) || (buffer->Width() != width) || (buffer->Height() != height) ||
(buffer->Format() != format) || ((buffer->Usage() & usage) != usage)) {
slots[found].acquire_called = false;
slots[found].graphic_buffer = nullptr;
slots[found].request_buffer_called = false;
slots[found].fence = Fence::NoFence();
core->buffer_age = 0;
return_flags |= Status::BufferNeedsReallocation;
} else {
// We add 1 because that will be the frame number when this buffer
// is queued
core->buffer_age = core->frame_counter + 1 - slots[found].frame_number;
}
LOG_DEBUG(Service_NVFlinger, "setting buffer age to {}", core->buffer_age);
*out_fence = slots[found].fence;
slots[found].fence = Fence::NoFence();
}
@@ -310,7 +295,8 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool
}
{
std::scoped_lock lock(core->mutex);
std::scoped_lock lock{core->mutex};
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
return Status::NoInit;
@@ -327,13 +313,15 @@ Status BufferQueueProducer::DequeueBuffer(s32* out_slot, Fence* out_fence, bool
LOG_DEBUG(Service_NVFlinger, "returning slot={} frame={}, flags={}", *out_slot,
slots[*out_slot].frame_number, return_flags);
return return_flags;
}
Status BufferQueueProducer::DetachBuffer(s32 slot) {
LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
std::scoped_lock lock(core->mutex);
std::scoped_lock lock{core->mutex};
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
return Status::NoInit;
@@ -368,8 +356,7 @@ Status BufferQueueProducer::DetachNextBuffer(std::shared_ptr<GraphicBuffer>* out
return Status::BadValue;
}
std::scoped_lock lock(core->mutex);
std::scoped_lock lock{core->mutex};
core->WaitWhileAllocatingLocked();
if (core->is_abandoned) {
@@ -412,7 +399,7 @@ Status BufferQueueProducer::AttachBuffer(s32* out_slot,
return Status::BadValue;
}
std::scoped_lock lock(core->mutex);
std::scoped_lock lock{core->mutex};
core->WaitWhileAllocatingLocked();
Status return_flags = Status::NoError;
@@ -423,6 +410,7 @@ Status BufferQueueProducer::AttachBuffer(s32* out_slot,
return status;
}
// This should not happen
if (found == BufferQueueCore::INVALID_BUFFER_SLOT) {
LOG_ERROR(Service_NVFlinger, "No available buffer slots");
return Status::Busy;
@@ -466,13 +454,13 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
return Status::BadValue;
}
std::shared_ptr<IConsumerListener> frameAvailableListener;
std::shared_ptr<IConsumerListener> frameReplacedListener;
std::shared_ptr<IConsumerListener> frame_available_listener;
std::shared_ptr<IConsumerListener> frame_replaced_listener;
s32 callback_ticket{};
BufferItem item;
{
std::scoped_lock lock(core->mutex);
std::scoped_lock lock{core->mutex};
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
@@ -541,12 +529,13 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
item.fence = fence;
item.is_droppable = core->dequeue_buffer_cannot_block || async;
item.swap_interval = swap_interval;
sticky_transform = sticky_transform_;
if (core->queue.empty()) {
// When the queue is empty, we can simply queue this buffer
core->queue.push_back(item);
frameAvailableListener = core->consumer_listener;
frame_available_listener = core->consumer_listener;
} else {
// When the queue is not empty, we need to look at the front buffer
// state to see if we need to replace it
@@ -563,10 +552,10 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
}
// Overwrite the droppable buffer with the incoming one
*front = item;
frameReplacedListener = core->consumer_listener;
frame_replaced_listener = core->consumer_listener;
} else {
core->queue.push_back(item);
frameAvailableListener = core->consumer_listener;
frame_available_listener = core->consumer_listener;
}
}
@@ -587,15 +576,15 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
// Call back without the main BufferQueue lock held, but with the callback lock held so we can
// ensure that callbacks occur in order
{
std::scoped_lock lock(callback_mutex);
std::scoped_lock lock{callback_mutex};
while (callback_ticket != current_callback_ticket) {
callback_condition.wait(callback_mutex);
}
if (frameAvailableListener != nullptr) {
frameAvailableListener->OnFrameAvailable(item);
} else if (frameReplacedListener != nullptr) {
frameReplacedListener->OnFrameReplaced(item);
if (frame_available_listener != nullptr) {
frame_available_listener->OnFrameAvailable(item);
} else if (frame_replaced_listener != nullptr) {
frame_replaced_listener->OnFrameReplaced(item);
}
++current_callback_ticket;
@@ -608,7 +597,7 @@ Status BufferQueueProducer::QueueBuffer(s32 slot, const QueueBufferInput& input,
void BufferQueueProducer::CancelBuffer(s32 slot, const Fence& fence) {
LOG_DEBUG(Service_NVFlinger, "slot {}", slot);
std::scoped_lock lock(core->mutex);
std::scoped_lock lock{core->mutex};
if (core->is_abandoned) {
LOG_ERROR(Service_NVFlinger, "BufferQueue has been abandoned");
@@ -634,7 +623,7 @@ void BufferQueueProducer::CancelBuffer(s32 slot, const Fence& fence) {
}
Status BufferQueueProducer::Query(NativeWindow what, s32* out_value) {
std::scoped_lock lock(core->mutex);
std::scoped_lock lock{core->mutex};
if (out_value == nullptr) {
LOG_ERROR(Service_NVFlinger, "outValue was nullptr");
@@ -669,13 +658,6 @@ Status BufferQueueProducer::Query(NativeWindow what, s32* out_value) {
case NativeWindow::ConsumerUsageBits:
value = core->consumer_usage_bit;
break;
case NativeWindow::BufferAge:
if (core->buffer_age > INT32_MAX) {
value = 0;
} else {
value = static_cast<u32>(core->buffer_age);
}
break;
default:
UNREACHABLE();
return Status::BadValue;
@@ -691,7 +673,7 @@ Status BufferQueueProducer::Query(NativeWindow what, s32* out_value) {
Status BufferQueueProducer::Connect(const std::shared_ptr<IProducerListener>& listener,
NativeWindowApi api, bool producer_controlled_by_app,
QueueBufferOutput* output) {
std::scoped_lock lock(core->mutex);
std::scoped_lock lock{core->mutex};
LOG_DEBUG(Service_NVFlinger, "api = {} producer_controlled_by_app = {}", api,
producer_controlled_by_app);
@@ -737,7 +719,6 @@ Status BufferQueueProducer::Connect(const std::shared_ptr<IProducerListener>& li
core->buffer_has_been_queued = false;
core->dequeue_buffer_cannot_block =
core->consumer_controlled_by_app && producer_controlled_by_app;
core->allow_allocation = true;
return status;
}
@@ -749,7 +730,7 @@ Status BufferQueueProducer::Disconnect(NativeWindowApi api) {
std::shared_ptr<IConsumerListener> listener;
{
std::scoped_lock lock(core->mutex);
std::scoped_lock lock{core->mutex};
core->WaitWhileAllocatingLocked();
@@ -770,7 +751,7 @@ Status BufferQueueProducer::Disconnect(NativeWindowApi api) {
core->SignalDequeueCondition();
buffer_wait_event->GetWritableEvent().Signal();
listener = core->consumer_listener;
} else if (core->connected_api != NativeWindowApi::NoConnectedApi) {
} else {
LOG_ERROR(Service_NVFlinger, "still connected to another api (cur = {} req = {})",
core->connected_api, api);
status = Status::BadValue;
@@ -799,7 +780,7 @@ Status BufferQueueProducer::SetPreallocatedBuffer(s32 slot,
return Status::BadValue;
}
std::scoped_lock lock(core->mutex);
std::scoped_lock lock{core->mutex};
slots[slot] = {};
slots[slot].graphic_buffer = buffer;

View File

@@ -66,7 +66,7 @@ public:
private:
BufferQueueProducer(const BufferQueueProducer&) = delete;
Status WaitForFreeSlotThenRelock(bool async, s32* found, Status* returnFlags) const;
Status WaitForFreeSlotThenRelock(bool async, s32* found, Status* return_flags) const;
Kernel::KEvent* buffer_wait_event{};
Service::KernelHelpers::ServiceContext& service_context;

View File

@@ -18,7 +18,7 @@ ConsumerBase::ConsumerBase(std::unique_ptr<BufferQueueConsumer> consumer_)
: consumer{std::move(consumer_)} {}
ConsumerBase::~ConsumerBase() {
std::scoped_lock lock(mutex);
std::scoped_lock lock{mutex};
ASSERT_MSG(is_abandoned, "consumer is not abandoned!");
}
@@ -36,38 +36,41 @@ void ConsumerBase::FreeBufferLocked(s32 slot_index) {
}
void ConsumerBase::OnFrameAvailable(const BufferItem& item) {
std::scoped_lock lock(mutex);
LOG_DEBUG(Service_NVFlinger, "called");
}
void ConsumerBase::OnFrameReplaced(const BufferItem& item) {
std::scoped_lock lock(mutex);
LOG_DEBUG(Service_NVFlinger, "called");
}
void ConsumerBase::OnBuffersReleased() {
std::scoped_lock lock(mutex);
std::scoped_lock lock{mutex};
LOG_DEBUG(Service_NVFlinger, "called");
if (is_abandoned) {
// Nothing to do if we're already abandoned.
return;
}
u64 mask = 0;
consumer->GetReleasedBuffers(&mask);
for (int i = 0; i < BufferQueueDefs::NUM_BUFFER_SLOTS; i++) {
if (mask & (1ULL << i)) {
FreeBufferLocked(i);
}
}
}
void ConsumerBase::OnSidebandStreamChanged() {}
Status ConsumerBase::AcquireBufferLocked(BufferItem* item, std::chrono::nanoseconds present_when,
u64 max_frame_number) {
if (is_abandoned) {
LOG_ERROR(Service_NVFlinger, "consumer is abandoned!");
return Status::NoInit;
}
Status err = consumer->AcquireBuffer(item, present_when, max_frame_number);
Status ConsumerBase::AcquireBufferLocked(BufferItem* item, std::chrono::nanoseconds present_when) {
Status err = consumer->AcquireBuffer(item, present_when);
if (err != Status::NoError) {
return err;
}
if (item->graphic_buffer != nullptr) {
if (slots[item->slot].graphic_buffer != nullptr) {
FreeBufferLocked(item->slot);
}
slots[item->slot].graphic_buffer = item->graphic_buffer;
}

View File

@@ -35,8 +35,7 @@ protected:
virtual void OnSidebandStreamChanged() override;
void FreeBufferLocked(s32 slot_index);
Status AcquireBufferLocked(BufferItem* item, std::chrono::nanoseconds present_when,
u64 max_frame_number = 0);
Status AcquireBufferLocked(BufferItem* item, std::chrono::nanoseconds present_when);
Status ReleaseBufferLocked(s32 slot, const std::shared_ptr<GraphicBuffer> graphic_buffer);
bool StillTracking(s32 slot, const std::shared_ptr<GraphicBuffer> graphic_buffer) const;
Status AddReleaseFenceLocked(s32 slot, const std::shared_ptr<GraphicBuffer> graphic_buffer,

View File

@@ -4,8 +4,6 @@
// Parts of this implementation were base on:
// https://cs.android.com/android/platform/superproject/+/android-5.1.1_r38:frameworks/native/libs/gui/IGraphicBufferProducer.cpp
#pragma once
#include "core/hle/service/nvflinger/graphic_buffer_producer.h"
#include "core/hle/service/nvflinger/parcel.h"

View File

@@ -14,7 +14,7 @@ HosBinderDriverServer::HosBinderDriverServer(Core::System& system_)
HosBinderDriverServer::~HosBinderDriverServer() {}
u64 HosBinderDriverServer::RegisterProducer(std::unique_ptr<android::IBinder>&& binder) {
std::lock_guard lk{lock};
std::scoped_lock lk{lock};
last_id++;
@@ -24,7 +24,7 @@ u64 HosBinderDriverServer::RegisterProducer(std::unique_ptr<android::IBinder>&&
}
android::IBinder* HosBinderDriverServer::TryGetProducer(u64 id) {
std::lock_guard lk{lock};
std::scoped_lock lk{lock};
if (auto search = producers.find(id); search != producers.end()) {
return search->second.get();

View File

@@ -104,7 +104,7 @@ void NVFlinger::SetNVDrvInstance(std::shared_ptr<Nvidia::Module> instance) {
std::optional<u64> NVFlinger::OpenDisplay(std::string_view name) {
const auto lock_guard = Lock();
LOG_DEBUG(Service, "Opening \"{}\" display", name);
LOG_DEBUG(Service_NVFlinger, "Opening \"{}\" display", name);
const auto itr =
std::find_if(displays.begin(), displays.end(),
@@ -219,7 +219,7 @@ VI::Layer* NVFlinger::FindOrCreateLayer(u64 display_id, u64 layer_id) {
auto* layer = display->FindLayer(layer_id);
if (layer == nullptr) {
LOG_DEBUG(Service, "Layer at id {} not found. Trying to create it.", layer_id);
LOG_DEBUG(Service_NVFlinger, "Layer at id {} not found. Trying to create it.", layer_id);
CreateLayerAtId(*display, layer_id);
return display->FindLayer(layer_id);
}

View File

@@ -32,6 +32,7 @@
#include "core/hle/service/glue/glue.h"
#include "core/hle/service/grc/grc.h"
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/jit/jit.h"
#include "core/hle/service/lbl/lbl.h"
#include "core/hle/service/ldn/ldn.h"
#include "core/hle/service/ldr/ldr.h"
@@ -91,8 +92,9 @@ namespace Service {
}
ServiceFrameworkBase::ServiceFrameworkBase(Core::System& system_, const char* service_name_,
u32 max_sessions_, InvokerFn* handler_invoker_)
: SessionRequestHandler(system_.Kernel(), service_name_), system{system_},
ServiceThreadType thread_type, u32 max_sessions_,
InvokerFn* handler_invoker_)
: SessionRequestHandler(system_.Kernel(), service_name_, thread_type), system{system_},
service_name{service_name_}, max_sessions{max_sessions_}, handler_invoker{handler_invoker_} {}
ServiceFrameworkBase::~ServiceFrameworkBase() {
@@ -261,6 +263,7 @@ Services::Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system
Glue::InstallInterfaces(system);
GRC::InstallInterfaces(*sm, system);
HID::InstallInterfaces(*sm, system);
JIT::InstallInterfaces(*sm, system);
LBL::InstallInterfaces(*sm, system);
LDN::InstallInterfaces(*sm, system);
LDR::InstallInterfaces(*sm, system);

View File

@@ -114,7 +114,8 @@ private:
Kernel::HLERequestContext& ctx);
explicit ServiceFrameworkBase(Core::System& system_, const char* service_name_,
u32 max_sessions_, InvokerFn* handler_invoker_);
ServiceThreadType thread_type, u32 max_sessions_,
InvokerFn* handler_invoker_);
~ServiceFrameworkBase() override;
void RegisterHandlersBase(const FunctionInfoBase* functions, std::size_t n);
@@ -176,14 +177,17 @@ protected:
/**
* Initializes the handler with no functions installed.
*
* @param system_ The system context to construct this service under.
* @param system_ The system context to construct this service under.
* @param service_name_ Name of the service.
* @param max_sessions_ Maximum number of sessions that can be
* connected to this service at the same time.
* @param thread_type Specifies the thread type for this service. If this is set to CreateNew,
* it creates a new thread for it, otherwise this uses the default thread.
* @param max_sessions_ Maximum number of sessions that can be connected to this service at the
* same time.
*/
explicit ServiceFramework(Core::System& system_, const char* service_name_,
ServiceThreadType thread_type = ServiceThreadType::Default,
u32 max_sessions_ = ServerSessionCountMax)
: ServiceFrameworkBase(system_, service_name_, max_sessions_, Invoker) {}
: ServiceFrameworkBase(system_, service_name_, thread_type, max_sessions_, Invoker) {}
/// Registers handlers in the service.
template <std::size_t N>

View File

@@ -206,7 +206,7 @@ void SM::UnregisterService(Kernel::HLERequestContext& ctx) {
}
SM::SM(ServiceManager& service_manager_, Core::System& system_)
: ServiceFramework{system_, "sm:", 4},
: ServiceFramework{system_, "sm:", ServiceThreadType::Default, 4},
service_manager{service_manager_}, kernel{system_.Kernel()} {
RegisterHandlers({
{0, &SM::Initialize, "Initialize"},

View File

@@ -689,6 +689,9 @@ Errno BSD::SetSockOptImpl(s32 fd, u32 level, OptName optname, size_t optlen, con
case OptName::REUSEADDR:
ASSERT(value == 0 || value == 1);
return Translate(socket->SetReuseAddr(value != 0));
case OptName::KEEPALIVE:
ASSERT(value == 0 || value == 1);
return Translate(socket->SetKeepAlive(value != 0));
case OptName::BROADCAST:
ASSERT(value == 0 || value == 1);
return Translate(socket->SetBroadcast(value != 0));
@@ -837,7 +840,8 @@ void BSD::BuildErrnoResponse(Kernel::HLERequestContext& ctx, Errno bsd_errno) co
rb.PushEnum(bsd_errno);
}
BSD::BSD(Core::System& system_, const char* name) : ServiceFramework{system_, name} {
BSD::BSD(Core::System& system_, const char* name)
: ServiceFramework{system_, name, ServiceThreadType::CreateNew} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &BSD::RegisterClient, "RegisterClient"},

View File

@@ -2,8 +2,28 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <string_view>
#include <utility>
#include <vector>
#include "common/string_util.h"
#include "common/swap.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/sockets/sfdnsres.h"
#include "core/memory.h"
#ifdef _WIN32
#include <ws2tcpip.h>
#elif YUZU_UNIX
#include <arpa/inet.h>
#include <netdb.h>
#include <netinet/in.h>
#include <sys/socket.h>
#ifndef EAI_NODATA
#define EAI_NODATA EAI_NONAME
#endif
#endif
namespace Service::Sockets {
@@ -21,7 +41,7 @@ SFDNSRES::SFDNSRES(Core::System& system_) : ServiceFramework{system_, "sfdnsres"
{9, nullptr, "CancelRequest"},
{10, nullptr, "GetHostByNameRequestWithOptions"},
{11, nullptr, "GetHostByAddrRequestWithOptions"},
{12, nullptr, "GetAddrInfoRequestWithOptions"},
{12, &SFDNSRES::GetAddrInfoRequestWithOptions, "GetAddrInfoRequestWithOptions"},
{13, nullptr, "GetNameInfoRequestWithOptions"},
{14, nullptr, "ResolverSetOptionRequest"},
{15, nullptr, "ResolverGetOptionRequest"},
@@ -31,7 +51,142 @@ SFDNSRES::SFDNSRES(Core::System& system_) : ServiceFramework{system_, "sfdnsres"
SFDNSRES::~SFDNSRES() = default;
void SFDNSRES::GetAddrInfoRequest(Kernel::HLERequestContext& ctx) {
enum class NetDbError : s32 {
Internal = -1,
Success = 0,
HostNotFound = 1,
TryAgain = 2,
NoRecovery = 3,
NoData = 4,
};
static NetDbError AddrInfoErrorToNetDbError(s32 result) {
// Best effort guess to map errors
switch (result) {
case 0:
return NetDbError::Success;
case EAI_AGAIN:
return NetDbError::TryAgain;
case EAI_NODATA:
return NetDbError::NoData;
default:
return NetDbError::HostNotFound;
}
}
static std::vector<u8> SerializeAddrInfo(const addrinfo* addrinfo, s32 result_code,
std::string_view host) {
// Adapted from
// https://github.com/switchbrew/libnx/blob/c5a9a909a91657a9818a3b7e18c9b91ff0cbb6e3/nx/source/runtime/resolver.c#L190
std::vector<u8> data;
auto* current = addrinfo;
while (current != nullptr) {
struct SerializedResponseHeader {
u32 magic;
s32 flags;
s32 family;
s32 socket_type;
s32 protocol;
u32 address_length;
};
static_assert(sizeof(SerializedResponseHeader) == 0x18,
"Response header size must be 0x18 bytes");
constexpr auto header_size = sizeof(SerializedResponseHeader);
const auto addr_size =
current->ai_addr && current->ai_addrlen > 0 ? current->ai_addrlen : 4;
const auto canonname_size = current->ai_canonname ? strlen(current->ai_canonname) + 1 : 1;
const auto last_size = data.size();
data.resize(last_size + header_size + addr_size + canonname_size);
// Header in network byte order
SerializedResponseHeader header{};
constexpr auto HEADER_MAGIC = 0xBEEFCAFE;
header.magic = htonl(HEADER_MAGIC);
header.family = htonl(current->ai_family);
header.flags = htonl(current->ai_flags);
header.socket_type = htonl(current->ai_socktype);
header.protocol = htonl(current->ai_protocol);
header.address_length = current->ai_addr ? htonl((u32)current->ai_addrlen) : 0;
auto* header_ptr = data.data() + last_size;
std::memcpy(header_ptr, &header, header_size);
if (header.address_length == 0) {
std::memset(header_ptr + header_size, 0, 4);
} else {
switch (current->ai_family) {
case AF_INET: {
struct SockAddrIn {
s16 sin_family;
u16 sin_port;
u32 sin_addr;
u8 sin_zero[8];
};
SockAddrIn serialized_addr{};
const auto addr = *reinterpret_cast<sockaddr_in*>(current->ai_addr);
serialized_addr.sin_port = htons(addr.sin_port);
serialized_addr.sin_family = htons(addr.sin_family);
serialized_addr.sin_addr = htonl(addr.sin_addr.s_addr);
std::memcpy(header_ptr + header_size, &serialized_addr, sizeof(SockAddrIn));
char addr_string_buf[64]{};
inet_ntop(AF_INET, &addr.sin_addr, addr_string_buf, std::size(addr_string_buf));
LOG_INFO(Service, "Resolved host '{}' to IPv4 address {}", host, addr_string_buf);
break;
}
case AF_INET6: {
struct SockAddrIn6 {
s16 sin6_family;
u16 sin6_port;
u32 sin6_flowinfo;
u8 sin6_addr[16];
u32 sin6_scope_id;
};
SockAddrIn6 serialized_addr{};
const auto addr = *reinterpret_cast<sockaddr_in6*>(current->ai_addr);
serialized_addr.sin6_family = htons(addr.sin6_family);
serialized_addr.sin6_port = htons(addr.sin6_port);
serialized_addr.sin6_flowinfo = htonl(addr.sin6_flowinfo);
serialized_addr.sin6_scope_id = htonl(addr.sin6_scope_id);
std::memcpy(serialized_addr.sin6_addr, &addr.sin6_addr,
sizeof(SockAddrIn6::sin6_addr));
std::memcpy(header_ptr + header_size, &serialized_addr, sizeof(SockAddrIn6));
char addr_string_buf[64]{};
inet_ntop(AF_INET6, &addr.sin6_addr, addr_string_buf, std::size(addr_string_buf));
LOG_INFO(Service, "Resolved host '{}' to IPv6 address {}", host, addr_string_buf);
break;
}
default:
std::memcpy(header_ptr + header_size, current->ai_addr, addr_size);
break;
}
}
if (current->ai_canonname) {
std::memcpy(header_ptr + addr_size, current->ai_canonname, canonname_size);
} else {
*(header_ptr + header_size + addr_size) = 0;
}
current = current->ai_next;
}
// 4-byte sentinel value
data.push_back(0);
data.push_back(0);
data.push_back(0);
data.push_back(0);
return data;
}
static std::pair<u32, s32> GetAddrInfoRequestImpl(Kernel::HLERequestContext& ctx) {
struct Parameters {
u8 use_nsd_resolve;
u32 unknown;
@@ -42,11 +197,51 @@ void SFDNSRES::GetAddrInfoRequest(Kernel::HLERequestContext& ctx) {
const auto parameters = rp.PopRaw<Parameters>();
LOG_WARNING(Service,
"(STUBBED) called. use_nsd_resolve={}, unknown=0x{:08X}, process_id=0x{:016X}",
"called with ignored parameters: use_nsd_resolve={}, unknown={}, process_id={}",
parameters.use_nsd_resolve, parameters.unknown, parameters.process_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
const auto host_buffer = ctx.ReadBuffer(0);
const std::string host = Common::StringFromBuffer(host_buffer);
const auto service_buffer = ctx.ReadBuffer(1);
const std::string service = Common::StringFromBuffer(service_buffer);
addrinfo* addrinfo;
// Pass null for hints. Serialized hints are also passed in a buffer, but are ignored for now
s32 result_code = getaddrinfo(host.c_str(), service.c_str(), nullptr, &addrinfo);
u32 data_size = 0;
if (result_code == 0 && addrinfo != nullptr) {
const std::vector<u8>& data = SerializeAddrInfo(addrinfo, result_code, host);
data_size = static_cast<u32>(data.size());
freeaddrinfo(addrinfo);
ctx.WriteBuffer(data, 0);
}
return std::make_pair(data_size, result_code);
}
} // namespace Service::Sockets
void SFDNSRES::GetAddrInfoRequest(Kernel::HLERequestContext& ctx) {
auto [data_size, result_code] = GetAddrInfoRequestImpl(ctx);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
rb.Push(static_cast<s32>(AddrInfoErrorToNetDbError(result_code))); // NetDBErrorCode
rb.Push(result_code); // errno
rb.Push(data_size); // serialized size
}
void SFDNSRES::GetAddrInfoRequestWithOptions(Kernel::HLERequestContext& ctx) {
// Additional options are ignored
auto [data_size, result_code] = GetAddrInfoRequestImpl(ctx);
IPC::ResponseBuilder rb{ctx, 5};
rb.Push(ResultSuccess);
rb.Push(data_size); // serialized size
rb.Push(result_code); // errno
rb.Push(static_cast<s32>(AddrInfoErrorToNetDbError(result_code))); // NetDBErrorCode
rb.Push(0);
}
} // namespace Service::Sockets

View File

@@ -19,6 +19,7 @@ public:
private:
void GetAddrInfoRequest(Kernel::HLERequestContext& ctx);
void GetAddrInfoRequestWithOptions(Kernel::HLERequestContext& ctx);
};
} // namespace Service::Sockets

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@@ -46,6 +46,7 @@ enum class Protocol : u32 {
enum class OptName : u32 {
REUSEADDR = 0x4,
KEEPALIVE = 0x8,
BROADCAST = 0x20,
LINGER = 0x80,
SNDBUF = 0x1001,

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@@ -77,7 +77,8 @@ static_assert(sizeof(NativeWindow) == 0x28, "NativeWindow has wrong size");
class IHOSBinderDriver final : public ServiceFramework<IHOSBinderDriver> {
public:
explicit IHOSBinderDriver(Core::System& system_, NVFlinger::HosBinderDriverServer& server_)
: ServiceFramework{system_, "IHOSBinderDriver"}, server(server_) {
: ServiceFramework{system_, "IHOSBinderDriver", ServiceThreadType::CreateNew},
server(server_) {
static const FunctionInfo functions[] = {
{0, &IHOSBinderDriver::TransactParcel, "TransactParcel"},
{1, &IHOSBinderDriver::AdjustRefcount, "AdjustRefcount"},

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@@ -600,6 +600,10 @@ Errno Socket::SetReuseAddr(bool enable) {
return SetSockOpt<u32>(fd, SO_REUSEADDR, enable ? 1 : 0);
}
Errno Socket::SetKeepAlive(bool enable) {
return SetSockOpt<u32>(fd, SO_KEEPALIVE, enable ? 1 : 0);
}
Errno Socket::SetBroadcast(bool enable) {
return SetSockOpt<u32>(fd, SO_BROADCAST, enable ? 1 : 0);
}

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@@ -67,6 +67,8 @@ public:
Errno SetReuseAddr(bool enable);
Errno SetKeepAlive(bool enable);
Errno SetBroadcast(bool enable);
Errno SetSndBuf(u32 value);

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@@ -53,13 +53,13 @@ PerfStats::~PerfStats() {
}
void PerfStats::BeginSystemFrame() {
std::lock_guard lock{object_mutex};
std::scoped_lock lock{object_mutex};
frame_begin = Clock::now();
}
void PerfStats::EndSystemFrame() {
std::lock_guard lock{object_mutex};
std::scoped_lock lock{object_mutex};
auto frame_end = Clock::now();
const auto frame_time = frame_end - frame_begin;
@@ -79,7 +79,7 @@ void PerfStats::EndGameFrame() {
}
double PerfStats::GetMeanFrametime() const {
std::lock_guard lock{object_mutex};
std::scoped_lock lock{object_mutex};
if (current_index <= IgnoreFrames) {
return 0;
@@ -91,7 +91,7 @@ double PerfStats::GetMeanFrametime() const {
}
PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us) {
std::lock_guard lock{object_mutex};
std::scoped_lock lock{object_mutex};
const auto now = Clock::now();
// Walltime elapsed since stats were reset
@@ -120,7 +120,7 @@ PerfStatsResults PerfStats::GetAndResetStats(microseconds current_system_time_us
}
double PerfStats::GetLastFrameTimeScale() const {
std::lock_guard lock{object_mutex};
std::scoped_lock lock{object_mutex};
constexpr double FRAME_LENGTH = 1.0 / 60;
return duration_cast<DoubleSecs>(previous_frame_length).count() / FRAME_LENGTH;

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@@ -80,7 +80,7 @@ bool Freezer::IsActive() const {
}
void Freezer::Clear() {
std::lock_guard lock{entries_mutex};
std::scoped_lock lock{entries_mutex};
LOG_DEBUG(Common_Memory, "Clearing all frozen memory values.");
@@ -88,7 +88,7 @@ void Freezer::Clear() {
}
u64 Freezer::Freeze(VAddr address, u32 width) {
std::lock_guard lock{entries_mutex};
std::scoped_lock lock{entries_mutex};
const auto current_value = MemoryReadWidth(memory, width, address);
entries.push_back({address, width, current_value});
@@ -101,7 +101,7 @@ u64 Freezer::Freeze(VAddr address, u32 width) {
}
void Freezer::Unfreeze(VAddr address) {
std::lock_guard lock{entries_mutex};
std::scoped_lock lock{entries_mutex};
LOG_DEBUG(Common_Memory, "Unfreezing memory for address={:016X}", address);
@@ -109,13 +109,13 @@ void Freezer::Unfreeze(VAddr address) {
}
bool Freezer::IsFrozen(VAddr address) const {
std::lock_guard lock{entries_mutex};
std::scoped_lock lock{entries_mutex};
return FindEntry(address) != entries.cend();
}
void Freezer::SetFrozenValue(VAddr address, u64 value) {
std::lock_guard lock{entries_mutex};
std::scoped_lock lock{entries_mutex};
const auto iter = FindEntry(address);
@@ -132,7 +132,7 @@ void Freezer::SetFrozenValue(VAddr address, u64 value) {
}
std::optional<Freezer::Entry> Freezer::GetEntry(VAddr address) const {
std::lock_guard lock{entries_mutex};
std::scoped_lock lock{entries_mutex};
const auto iter = FindEntry(address);
@@ -144,7 +144,7 @@ std::optional<Freezer::Entry> Freezer::GetEntry(VAddr address) const {
}
std::vector<Freezer::Entry> Freezer::GetEntries() const {
std::lock_guard lock{entries_mutex};
std::scoped_lock lock{entries_mutex};
return entries;
}
@@ -165,7 +165,7 @@ void Freezer::FrameCallback(std::uintptr_t, std::chrono::nanoseconds ns_late) {
return;
}
std::lock_guard lock{entries_mutex};
std::scoped_lock lock{entries_mutex};
for (const auto& entry : entries) {
LOG_DEBUG(Common_Memory,
@@ -178,7 +178,7 @@ void Freezer::FrameCallback(std::uintptr_t, std::chrono::nanoseconds ns_late) {
}
void Freezer::FillEntryReads() {
std::lock_guard lock{entries_mutex};
std::scoped_lock lock{entries_mutex};
LOG_DEBUG(Common_Memory, "Updating memory freeze entries to current values.");

View File

@@ -62,7 +62,7 @@ public:
bool UpdateMotion(SDL_ControllerSensorEvent event) {
constexpr float gravity_constant = 9.80665f;
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
const u64 time_difference = event.timestamp - last_motion_update;
last_motion_update = event.timestamp;
switch (event.sensor) {
@@ -241,7 +241,7 @@ private:
};
std::shared_ptr<SDLJoystick> SDLDriver::GetSDLJoystickByGUID(const std::string& guid, int port) {
std::lock_guard lock{joystick_map_mutex};
std::scoped_lock lock{joystick_map_mutex};
const auto it = joystick_map.find(guid);
if (it != joystick_map.end()) {
@@ -263,7 +263,7 @@ std::shared_ptr<SDLJoystick> SDLDriver::GetSDLJoystickBySDLID(SDL_JoystickID sdl
auto sdl_joystick = SDL_JoystickFromInstanceID(sdl_id);
const std::string guid = GetGUID(sdl_joystick);
std::lock_guard lock{joystick_map_mutex};
std::scoped_lock lock{joystick_map_mutex};
const auto map_it = joystick_map.find(guid);
if (map_it == joystick_map.end()) {
@@ -297,7 +297,7 @@ void SDLDriver::InitJoystick(int joystick_index) {
const std::string guid = GetGUID(sdl_joystick);
std::lock_guard lock{joystick_map_mutex};
std::scoped_lock lock{joystick_map_mutex};
if (joystick_map.find(guid) == joystick_map.end()) {
auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick, sdl_gamecontroller);
PreSetController(joystick->GetPadIdentifier());
@@ -326,7 +326,7 @@ void SDLDriver::InitJoystick(int joystick_index) {
void SDLDriver::CloseJoystick(SDL_Joystick* sdl_joystick) {
const std::string guid = GetGUID(sdl_joystick);
std::lock_guard lock{joystick_map_mutex};
std::scoped_lock lock{joystick_map_mutex};
// This call to guid is safe since the joystick is guaranteed to be in the map
const auto& joystick_guid_list = joystick_map[guid];
const auto joystick_it = std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(),
@@ -392,7 +392,7 @@ void SDLDriver::HandleGameControllerEvent(const SDL_Event& event) {
}
void SDLDriver::CloseJoysticks() {
std::lock_guard lock{joystick_map_mutex};
std::scoped_lock lock{joystick_map_mutex};
joystick_map.clear();
}

View File

@@ -8,37 +8,37 @@
namespace InputCommon {
void InputEngine::PreSetController(const PadIdentifier& identifier) {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
controller_list.try_emplace(identifier);
}
void InputEngine::PreSetButton(const PadIdentifier& identifier, int button) {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
ControllerData& controller = controller_list.at(identifier);
controller.buttons.try_emplace(button, false);
}
void InputEngine::PreSetHatButton(const PadIdentifier& identifier, int button) {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
ControllerData& controller = controller_list.at(identifier);
controller.hat_buttons.try_emplace(button, u8{0});
}
void InputEngine::PreSetAxis(const PadIdentifier& identifier, int axis) {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
ControllerData& controller = controller_list.at(identifier);
controller.axes.try_emplace(axis, 0.0f);
}
void InputEngine::PreSetMotion(const PadIdentifier& identifier, int motion) {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
ControllerData& controller = controller_list.at(identifier);
controller.motions.try_emplace(motion);
}
void InputEngine::SetButton(const PadIdentifier& identifier, int button, bool value) {
{
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
ControllerData& controller = controller_list.at(identifier);
if (!configuring) {
controller.buttons.insert_or_assign(button, value);
@@ -49,7 +49,7 @@ void InputEngine::SetButton(const PadIdentifier& identifier, int button, bool va
void InputEngine::SetHatButton(const PadIdentifier& identifier, int button, u8 value) {
{
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
ControllerData& controller = controller_list.at(identifier);
if (!configuring) {
controller.hat_buttons.insert_or_assign(button, value);
@@ -60,7 +60,7 @@ void InputEngine::SetHatButton(const PadIdentifier& identifier, int button, u8 v
void InputEngine::SetAxis(const PadIdentifier& identifier, int axis, f32 value) {
{
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
ControllerData& controller = controller_list.at(identifier);
if (!configuring) {
controller.axes.insert_or_assign(axis, value);
@@ -71,7 +71,7 @@ void InputEngine::SetAxis(const PadIdentifier& identifier, int axis, f32 value)
void InputEngine::SetBattery(const PadIdentifier& identifier, Common::Input::BatteryLevel value) {
{
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
ControllerData& controller = controller_list.at(identifier);
if (!configuring) {
controller.battery = value;
@@ -82,7 +82,7 @@ void InputEngine::SetBattery(const PadIdentifier& identifier, Common::Input::Bat
void InputEngine::SetMotion(const PadIdentifier& identifier, int motion, const BasicMotion& value) {
{
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
ControllerData& controller = controller_list.at(identifier);
if (!configuring) {
controller.motions.insert_or_assign(motion, value);
@@ -92,7 +92,7 @@ void InputEngine::SetMotion(const PadIdentifier& identifier, int motion, const B
}
bool InputEngine::GetButton(const PadIdentifier& identifier, int button) const {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
const auto controller_iter = controller_list.find(identifier);
if (controller_iter == controller_list.cend()) {
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(),
@@ -109,7 +109,7 @@ bool InputEngine::GetButton(const PadIdentifier& identifier, int button) const {
}
bool InputEngine::GetHatButton(const PadIdentifier& identifier, int button, u8 direction) const {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
const auto controller_iter = controller_list.find(identifier);
if (controller_iter == controller_list.cend()) {
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(),
@@ -126,7 +126,7 @@ bool InputEngine::GetHatButton(const PadIdentifier& identifier, int button, u8 d
}
f32 InputEngine::GetAxis(const PadIdentifier& identifier, int axis) const {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
const auto controller_iter = controller_list.find(identifier);
if (controller_iter == controller_list.cend()) {
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(),
@@ -143,7 +143,7 @@ f32 InputEngine::GetAxis(const PadIdentifier& identifier, int axis) const {
}
Common::Input::BatteryLevel InputEngine::GetBattery(const PadIdentifier& identifier) const {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
const auto controller_iter = controller_list.find(identifier);
if (controller_iter == controller_list.cend()) {
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(),
@@ -155,7 +155,7 @@ Common::Input::BatteryLevel InputEngine::GetBattery(const PadIdentifier& identif
}
BasicMotion InputEngine::GetMotion(const PadIdentifier& identifier, int motion) const {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
const auto controller_iter = controller_list.find(identifier);
if (controller_iter == controller_list.cend()) {
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(),
@@ -186,7 +186,7 @@ void InputEngine::ResetAnalogState() {
}
void InputEngine::TriggerOnButtonChange(const PadIdentifier& identifier, int button, bool value) {
std::lock_guard lock{mutex_callback};
std::scoped_lock lock{mutex_callback};
for (const auto& poller_pair : callback_list) {
const InputIdentifier& poller = poller_pair.second;
if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Button, button)) {
@@ -214,7 +214,7 @@ void InputEngine::TriggerOnButtonChange(const PadIdentifier& identifier, int but
}
void InputEngine::TriggerOnHatButtonChange(const PadIdentifier& identifier, int button, u8 value) {
std::lock_guard lock{mutex_callback};
std::scoped_lock lock{mutex_callback};
for (const auto& poller_pair : callback_list) {
const InputIdentifier& poller = poller_pair.second;
if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::HatButton, button)) {
@@ -243,7 +243,7 @@ void InputEngine::TriggerOnHatButtonChange(const PadIdentifier& identifier, int
}
void InputEngine::TriggerOnAxisChange(const PadIdentifier& identifier, int axis, f32 value) {
std::lock_guard lock{mutex_callback};
std::scoped_lock lock{mutex_callback};
for (const auto& poller_pair : callback_list) {
const InputIdentifier& poller = poller_pair.second;
if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Analog, axis)) {
@@ -270,7 +270,7 @@ void InputEngine::TriggerOnAxisChange(const PadIdentifier& identifier, int axis,
void InputEngine::TriggerOnBatteryChange(const PadIdentifier& identifier,
[[maybe_unused]] Common::Input::BatteryLevel value) {
std::lock_guard lock{mutex_callback};
std::scoped_lock lock{mutex_callback};
for (const auto& poller_pair : callback_list) {
const InputIdentifier& poller = poller_pair.second;
if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Battery, 0)) {
@@ -284,7 +284,7 @@ void InputEngine::TriggerOnBatteryChange(const PadIdentifier& identifier,
void InputEngine::TriggerOnMotionChange(const PadIdentifier& identifier, int motion,
const BasicMotion& value) {
std::lock_guard lock{mutex_callback};
std::scoped_lock lock{mutex_callback};
for (const auto& poller_pair : callback_list) {
const InputIdentifier& poller = poller_pair.second;
if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Motion, motion)) {
@@ -346,18 +346,18 @@ const std::string& InputEngine::GetEngineName() const {
}
int InputEngine::SetCallback(InputIdentifier input_identifier) {
std::lock_guard lock{mutex_callback};
std::scoped_lock lock{mutex_callback};
callback_list.insert_or_assign(last_callback_key, std::move(input_identifier));
return last_callback_key++;
}
void InputEngine::SetMappingCallback(MappingCallback callback) {
std::lock_guard lock{mutex_callback};
std::scoped_lock lock{mutex_callback};
mapping_callback = std::move(callback);
}
void InputEngine::DeleteCallback(int key) {
std::lock_guard lock{mutex_callback};
std::scoped_lock lock{mutex_callback};
const auto& iterator = callback_list.find(key);
if (iterator == callback_list.end()) {
LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);

View File

@@ -35,6 +35,15 @@ std::string_view OutputVertexIndex(EmitContext& ctx) {
return ctx.stage == Stage::TessellationControl ? "[gl_InvocationID]" : "";
}
std::string ChooseCbuf(EmitContext& ctx, const IR::Value& binding, std::string_view index) {
if (binding.IsImmediate()) {
return fmt::format("{}_cbuf{}[{}]", ctx.stage_name, binding.U32(), index);
} else {
const auto binding_var{ctx.var_alloc.Consume(binding)};
return fmt::format("GetCbufIndirect({},{})", binding_var, index);
}
}
void GetCbuf(EmitContext& ctx, std::string_view ret, const IR::Value& binding,
const IR::Value& offset, u32 num_bits, std::string_view cast = {},
std::string_view bit_offset = {}) {
@@ -55,8 +64,8 @@ void GetCbuf(EmitContext& ctx, std::string_view ret, const IR::Value& binding,
const auto swizzle{is_immediate ? fmt::format(".{}", OffsetSwizzle(offset.U32()))
: fmt::format("[({}>>2)%4]", offset_var)};
const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())};
const auto cbuf_cast{fmt::format("{}({}[{}]{{}})", cast, cbuf, index)};
const auto cbuf{ChooseCbuf(ctx, binding, index)};
const auto cbuf_cast{fmt::format("{}({}{{}})", cast, cbuf)};
const auto extraction{num_bits == 32 ? cbuf_cast
: fmt::format("bitfieldExtract({},int({}),{})", cbuf_cast,
bit_offset, num_bits)};
@@ -140,9 +149,9 @@ void EmitGetCbufF32(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
void EmitGetCbufU32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding,
const IR::Value& offset) {
const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())};
const auto cast{ctx.profile.has_gl_cbuf_ftou_bug ? "" : "ftou"};
if (offset.IsImmediate()) {
const auto cbuf{fmt::format("{}_cbuf{}", ctx.stage_name, binding.U32())};
static constexpr u32 cbuf_size{0x10000};
const u32 u32_offset{offset.U32()};
const s32 signed_offset{static_cast<s32>(offset.U32())};
@@ -162,17 +171,17 @@ void EmitGetCbufU32x2(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding
return;
}
const auto offset_var{ctx.var_alloc.Consume(offset)};
const auto cbuf{ChooseCbuf(ctx, binding, fmt::format("{}>>4", offset_var))};
if (!ctx.profile.has_gl_component_indexing_bug) {
ctx.AddU32x2("{}=uvec2({}({}[{}>>4][({}>>2)%4]),{}({}[({}+4)>>4][(({}+4)>>2)%4]));", inst,
cast, cbuf, offset_var, offset_var, cast, cbuf, offset_var, offset_var);
ctx.AddU32x2("{}=uvec2({}({}[({}>>2)%4]),{}({}[(({}+4)>>2)%4]));", inst, cast, cbuf,
offset_var, cast, cbuf, offset_var);
return;
}
const auto ret{ctx.var_alloc.Define(inst, GlslVarType::U32x2)};
const auto cbuf_offset{fmt::format("{}>>2", offset_var)};
for (u32 swizzle = 0; swizzle < 4; ++swizzle) {
ctx.Add("if(({}&3)=={}){}=uvec2({}({}[{}>>4].{}),{}({}[({}+4)>>4].{}));", cbuf_offset,
swizzle, ret, cast, cbuf, offset_var, "xyzw"[swizzle], cast, cbuf, offset_var,
"xyzw"[(swizzle + 1) % 4]);
ctx.Add("if(({}&3)=={}){}=uvec2({}({}.{}),{}({}.{}));", cbuf_offset, swizzle, ret, cast,
cbuf, "xyzw"[swizzle], cast, cbuf, "xyzw"[(swizzle + 1) % 4]);
}
}

View File

@@ -359,6 +359,7 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile
header += "layout(location=0) uniform vec4 scaling;";
}
DefineConstantBuffers(bindings);
DefineConstantBufferIndirect();
DefineStorageBuffers(bindings);
SetupImages(bindings);
SetupTextures(bindings);
@@ -436,6 +437,24 @@ void EmitContext::DefineConstantBuffers(Bindings& bindings) {
}
}
void EmitContext::DefineConstantBufferIndirect() {
if (!info.uses_cbuf_indirect) {
return;
}
header += profile.has_gl_cbuf_ftou_bug ? "uvec4 " : "vec4 ";
header += "GetCbufIndirect(uint binding, uint offset){"
"switch(binding){"
"default:";
for (const auto& desc : info.constant_buffer_descriptors) {
header +=
fmt::format("case {}:return {}_cbuf{}[offset];", desc.index, stage_name, desc.index);
}
header += "}}";
}
void EmitContext::DefineStorageBuffers(Bindings& bindings) {
if (info.storage_buffers_descriptors.empty()) {
return;

View File

@@ -162,6 +162,7 @@ public:
private:
void SetupExtensions();
void DefineConstantBuffers(Bindings& bindings);
void DefineConstantBufferIndirect();
void DefineStorageBuffers(Bindings& bindings);
void DefineGenericOutput(size_t index, u32 invocations);
void DefineHelperFunctions();

View File

@@ -1043,15 +1043,15 @@ void EmitContext::DefineConstantBufferIndirectFunctions(const Info& info) {
const Id merge_label{OpLabel()};
const Id uniform_type{uniform_types.*member_ptr};
std::array<Id, Info::MAX_CBUFS> buf_labels;
std::array<Sirit::Literal, Info::MAX_CBUFS> buf_literals;
for (u32 i = 0; i < Info::MAX_CBUFS; i++) {
std::array<Id, Info::MAX_INDIRECT_CBUFS> buf_labels;
std::array<Sirit::Literal, Info::MAX_INDIRECT_CBUFS> buf_literals;
for (u32 i = 0; i < Info::MAX_INDIRECT_CBUFS; i++) {
buf_labels[i] = OpLabel();
buf_literals[i] = Sirit::Literal{i};
}
OpSelectionMerge(merge_label, spv::SelectionControlMask::MaskNone);
OpSwitch(binding, buf_labels[0], buf_literals, buf_labels);
for (u32 i = 0; i < Info::MAX_CBUFS; i++) {
for (u32 i = 0; i < Info::MAX_INDIRECT_CBUFS; i++) {
AddLabel(buf_labels[i]);
const Id cbuf{cbufs[i].*member_ptr};
const Id access_chain{OpAccessChain(uniform_type, cbuf, u32_zero_value, offset)};
@@ -1064,22 +1064,23 @@ void EmitContext::DefineConstantBufferIndirectFunctions(const Info& info) {
return func;
}};
IR::Type types{info.used_indirect_cbuf_types};
if (True(types & IR::Type::U8)) {
bool supports_aliasing = profile.support_descriptor_aliasing;
if (supports_aliasing && True(types & IR::Type::U8)) {
load_const_func_u8 = make_accessor(U8, &UniformDefinitions::U8);
}
if (True(types & IR::Type::U16)) {
if (supports_aliasing && True(types & IR::Type::U16)) {
load_const_func_u16 = make_accessor(U16, &UniformDefinitions::U16);
}
if (True(types & IR::Type::F32)) {
if (supports_aliasing && True(types & IR::Type::F32)) {
load_const_func_f32 = make_accessor(F32[1], &UniformDefinitions::F32);
}
if (True(types & IR::Type::U32)) {
if (supports_aliasing && True(types & IR::Type::U32)) {
load_const_func_u32 = make_accessor(U32[1], &UniformDefinitions::U32);
}
if (True(types & IR::Type::U32x2)) {
if (supports_aliasing && True(types & IR::Type::U32x2)) {
load_const_func_u32x2 = make_accessor(U32[2], &UniformDefinitions::U32x2);
}
if (True(types & IR::Type::U32x4)) {
if (!supports_aliasing || True(types & IR::Type::U32x4)) {
load_const_func_u32x4 = make_accessor(U32[4], &UniformDefinitions::U32x4);
}
}

View File

@@ -32,13 +32,8 @@ void AddConstantBufferDescriptor(Info& info, u32 index, u32 count) {
void AddRegisterIndexedLdc(Info& info) {
info.uses_cbuf_indirect = true;
// The shader can use any possible constant buffer
info.constant_buffer_mask = (1 << Info::MAX_CBUFS) - 1;
auto& cbufs{info.constant_buffer_descriptors};
cbufs.clear();
for (u32 i = 0; i < Info::MAX_CBUFS; i++) {
cbufs.push_back(ConstantBufferDescriptor{.index = i, .count = 1});
for (u32 i = 0; i < Info::MAX_INDIRECT_CBUFS; i++) {
AddConstantBufferDescriptor(info, i, 1);
// The shader can use any possible access size
info.constant_buffer_used_sizes[i] = 0x10'000;

View File

@@ -105,6 +105,7 @@ struct ImageDescriptor {
using ImageDescriptors = boost::container::small_vector<ImageDescriptor, 4>;
struct Info {
static constexpr size_t MAX_INDIRECT_CBUFS{14};
static constexpr size_t MAX_CBUFS{18};
static constexpr size_t MAX_SSBOS{32};

View File

@@ -230,7 +230,7 @@ struct GPU::Impl {
void IncrementSyncPoint(u32 syncpoint_id) {
auto& syncpoint = syncpoints.at(syncpoint_id);
syncpoint++;
std::lock_guard lock{sync_mutex};
std::scoped_lock lock{sync_mutex};
sync_cv.notify_all();
auto& interrupt = syncpt_interrupts.at(syncpoint_id);
if (!interrupt.empty()) {
@@ -252,7 +252,7 @@ struct GPU::Impl {
}
void RegisterSyncptInterrupt(u32 syncpoint_id, u32 value) {
std::lock_guard lock{sync_mutex};
std::scoped_lock lock{sync_mutex};
auto& interrupt = syncpt_interrupts.at(syncpoint_id);
bool contains = std::any_of(interrupt.begin(), interrupt.end(),
[value](u32 in_value) { return in_value == value; });
@@ -263,7 +263,7 @@ struct GPU::Impl {
}
[[nodiscard]] bool CancelSyncptInterrupt(u32 syncpoint_id, u32 value) {
std::lock_guard lock{sync_mutex};
std::scoped_lock lock{sync_mutex};
auto& interrupt = syncpt_interrupts.at(syncpoint_id);
const auto iter =
std::find_if(interrupt.begin(), interrupt.end(),

View File

@@ -56,7 +56,7 @@ static void RunThread(std::stop_token stop_token, Core::System& system,
if (next.block) {
// We have to lock the write_lock to ensure that the condition_variable wait not get a
// race between the check and the lock itself.
std::lock_guard lk(state.write_lock);
std::scoped_lock lk{state.write_lock};
state.cv.notify_all();
}
}

View File

@@ -18,6 +18,7 @@ set(SHADER_FILES
full_screen_triangle.vert
fxaa.frag
fxaa.vert
opengl_convert_s8d24.comp
opengl_copy_bc4.comp
opengl_present.frag
opengl_present.vert

View File

@@ -0,0 +1,18 @@
// Copyright 2022 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#version 430 core
layout(local_size_x = 16, local_size_y = 8) in;
layout(binding = 0, rgba8ui) restrict uniform uimage2D destination;
layout(location = 0) uniform uvec3 size;
void main() {
if (any(greaterThanEqual(gl_GlobalInvocationID, size))) {
return;
}
uvec4 components = imageLoad(destination, ivec2(gl_GlobalInvocationID.xy));
imageStore(destination, ivec2(gl_GlobalInvocationID.xy), components.wxyz);
}

View File

@@ -253,7 +253,7 @@ GraphicsPipeline::GraphicsPipeline(
}
}
if (in_parallel) {
std::lock_guard lock{built_mutex};
std::scoped_lock lock{built_mutex};
built_fence.Create();
// Flush this context to ensure compilation commands and fence are in the GPU pipe.
glFlush();

View File

@@ -520,6 +520,8 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& config,
// ASSERT_MSG(image_view->size.width == config.width, "Framebuffer width is different");
// ASSERT_MSG(image_view->size.height == config.height, "Framebuffer height is different");
screen_info.texture.width = image_view->size.width;
screen_info.texture.height = image_view->size.height;
screen_info.display_texture = image_view->Handle(Shader::TextureType::Color2D);
screen_info.display_srgb = VideoCore::Surface::IsPixelFormatSRGB(image_view->format);
return true;
@@ -557,12 +559,19 @@ void RasterizerOpenGL::SyncViewport() {
const bool dirty_viewport = flags[Dirty::Viewports] || rescale_viewports;
const bool dirty_clip_control = flags[Dirty::ClipControl];
if (dirty_clip_control || flags[Dirty::FrontFace]) {
if (dirty_viewport || dirty_clip_control || flags[Dirty::FrontFace]) {
flags[Dirty::FrontFace] = false;
GLenum mode = MaxwellToGL::FrontFace(regs.front_face);
bool flip_faces = false;
if (regs.screen_y_control.triangle_rast_flip != 0 &&
regs.viewport_transform[0].scale_y < 0.0f) {
flip_faces = !flip_faces;
}
if (regs.viewport_transform[0].scale_z < 0.0f) {
flip_faces = !flip_faces;
}
if (flip_faces) {
switch (mode) {
case GL_CW:
mode = GL_CCW;

View File

@@ -258,7 +258,7 @@ void ShaderCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading,
[this, key, env = std::move(env), &state, &callback](Context* ctx) mutable {
ctx->pools.ReleaseContents();
auto pipeline{CreateComputePipeline(ctx->pools, key, env)};
std::lock_guard lock{state.mutex};
std::scoped_lock lock{state.mutex};
if (pipeline) {
compute_cache.emplace(key, std::move(pipeline));
}
@@ -280,7 +280,7 @@ void ShaderCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading,
}
ctx->pools.ReleaseContents();
auto pipeline{CreateGraphicsPipeline(ctx->pools, key, MakeSpan(env_ptrs), false)};
std::lock_guard lock{state.mutex};
std::scoped_lock lock{state.mutex};
if (pipeline) {
graphics_cache.emplace(key, std::move(pipeline));
}

View File

@@ -409,8 +409,8 @@ ImageBufferMap::~ImageBufferMap() {
TextureCacheRuntime::TextureCacheRuntime(const Device& device_, ProgramManager& program_manager,
StateTracker& state_tracker_)
: device{device_}, state_tracker{state_tracker_},
util_shaders(program_manager), resolution{Settings::values.resolution_info} {
: device{device_}, state_tracker{state_tracker_}, util_shaders(program_manager),
format_conversion_pass{util_shaders}, resolution{Settings::values.resolution_info} {
static constexpr std::array TARGETS{GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D};
for (size_t i = 0; i < TARGETS.size(); ++i) {
const GLenum target = TARGETS[i];
@@ -1325,6 +1325,9 @@ Framebuffer::Framebuffer(TextureCacheRuntime& runtime, std::span<ImageView*, NUM
Framebuffer::~Framebuffer() = default;
FormatConversionPass::FormatConversionPass(UtilShaders& util_shaders_)
: util_shaders{util_shaders_} {}
void FormatConversionPass::ConvertImage(Image& dst_image, Image& src_image,
std::span<const VideoCommon::ImageCopy> copies) {
const GLenum dst_target = ImageTarget(dst_image.info);
@@ -1357,6 +1360,12 @@ void FormatConversionPass::ConvertImage(Image& dst_image, Image& src_image,
dst_origin.z, region.width, region.height, region.depth,
dst_image.GlFormat(), dst_image.GlType(), nullptr);
}
// Swap component order of S8D24 to ABGR8 reinterprets
if (src_image.info.format == PixelFormat::D24_UNORM_S8_UINT &&
dst_image.info.format == PixelFormat::A8B8G8R8_UNORM) {
util_shaders.ConvertS8D24(dst_image, copies);
}
}
} // namespace OpenGL

View File

@@ -55,13 +55,14 @@ struct FormatProperties {
class FormatConversionPass {
public:
FormatConversionPass() = default;
explicit FormatConversionPass(UtilShaders& util_shaders);
~FormatConversionPass() = default;
void ConvertImage(Image& dst_image, Image& src_image,
std::span<const VideoCommon::ImageCopy> copies);
private:
UtilShaders& util_shaders;
OGLBuffer intermediate_pbo;
size_t pbo_size{};
};

View File

@@ -208,6 +208,8 @@ void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuf
// Framebuffer orientation handling
framebuffer_transform_flags = framebuffer.transform_flags;
framebuffer_crop_rect = framebuffer.crop_rect;
framebuffer_width = framebuffer.width;
framebuffer_height = framebuffer.height;
const VAddr framebuffer_addr{framebuffer.address + framebuffer.offset};
screen_info.was_accelerated =
@@ -480,9 +482,12 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
ASSERT_MSG(framebuffer_crop_rect.top == 0, "Unimplemented");
ASSERT_MSG(framebuffer_crop_rect.left == 0, "Unimplemented");
f32 scale_u = static_cast<f32>(framebuffer_width) / static_cast<f32>(screen_info.texture.width);
f32 scale_v =
static_cast<f32>(framebuffer_height) / static_cast<f32>(screen_info.texture.height);
// Scale the output by the crop width/height. This is commonly used with 1280x720 rendering
// (e.g. handheld mode) on a 1920x1080 framebuffer.
f32 scale_u = 1.f, scale_v = 1.f;
if (framebuffer_crop_rect.GetWidth() > 0) {
scale_u = static_cast<f32>(framebuffer_crop_rect.GetWidth()) /
static_cast<f32>(screen_info.texture.width);

View File

@@ -137,6 +137,8 @@ private:
/// Used for transforming the framebuffer orientation
Service::android::BufferTransformFlags framebuffer_transform_flags{};
Common::Rectangle<int> framebuffer_crop_rect;
u32 framebuffer_width;
u32 framebuffer_height;
};
} // namespace OpenGL

View File

@@ -13,6 +13,7 @@
#include "video_core/host_shaders/astc_decoder_comp.h"
#include "video_core/host_shaders/block_linear_unswizzle_2d_comp.h"
#include "video_core/host_shaders/block_linear_unswizzle_3d_comp.h"
#include "video_core/host_shaders/opengl_convert_s8d24_comp.h"
#include "video_core/host_shaders/opengl_copy_bc4_comp.h"
#include "video_core/host_shaders/pitch_unswizzle_comp.h"
#include "video_core/renderer_opengl/gl_shader_manager.h"
@@ -50,7 +51,8 @@ UtilShaders::UtilShaders(ProgramManager& program_manager_)
block_linear_unswizzle_2d_program(MakeProgram(BLOCK_LINEAR_UNSWIZZLE_2D_COMP)),
block_linear_unswizzle_3d_program(MakeProgram(BLOCK_LINEAR_UNSWIZZLE_3D_COMP)),
pitch_unswizzle_program(MakeProgram(PITCH_UNSWIZZLE_COMP)),
copy_bc4_program(MakeProgram(OPENGL_COPY_BC4_COMP)) {
copy_bc4_program(MakeProgram(OPENGL_COPY_BC4_COMP)),
convert_s8d24_program(MakeProgram(OPENGL_CONVERT_S8D24_COMP)) {
const auto swizzle_table = Tegra::Texture::MakeSwizzleTable();
swizzle_table_buffer.Create();
glNamedBufferStorage(swizzle_table_buffer.handle, sizeof(swizzle_table), &swizzle_table, 0);
@@ -248,6 +250,26 @@ void UtilShaders::CopyBC4(Image& dst_image, Image& src_image, std::span<const Im
program_manager.RestoreGuestCompute();
}
void UtilShaders::ConvertS8D24(Image& dst_image, std::span<const ImageCopy> copies) {
static constexpr GLuint BINDING_DESTINATION = 0;
static constexpr GLuint LOC_SIZE = 0;
program_manager.BindComputeProgram(convert_s8d24_program.handle);
for (const ImageCopy& copy : copies) {
ASSERT(copy.src_subresource.base_layer == 0);
ASSERT(copy.src_subresource.num_layers == 1);
ASSERT(copy.dst_subresource.base_layer == 0);
ASSERT(copy.dst_subresource.num_layers == 1);
glUniform3ui(LOC_SIZE, copy.extent.width, copy.extent.height, copy.extent.depth);
glBindImageTexture(BINDING_DESTINATION, dst_image.StorageHandle(),
copy.dst_subresource.base_level, GL_TRUE, 0, GL_READ_WRITE, GL_RGBA8UI);
glDispatchCompute(Common::DivCeil(copy.extent.width, 16u),
Common::DivCeil(copy.extent.height, 8u), copy.extent.depth);
}
program_manager.RestoreGuestCompute();
}
GLenum StoreFormat(u32 bytes_per_block) {
switch (bytes_per_block) {
case 1:

View File

@@ -39,6 +39,8 @@ public:
void CopyBC4(Image& dst_image, Image& src_image,
std::span<const VideoCommon::ImageCopy> copies);
void ConvertS8D24(Image& dst_image, std::span<const VideoCommon::ImageCopy> copies);
private:
ProgramManager& program_manager;
@@ -49,6 +51,7 @@ private:
OGLProgram block_linear_unswizzle_3d_program;
OGLProgram pitch_unswizzle_program;
OGLProgram copy_bc4_program;
OGLProgram convert_s8d24_program;
};
GLenum StoreFormat(u32 bytes_per_block);

View File

@@ -57,7 +57,7 @@ void PipelineStatistics::Collect(VkPipeline pipeline) {
stage_stats.basic_block_count = GetUint64(statistic);
}
}
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
collected_stats.push_back(stage_stats);
}
}
@@ -66,7 +66,7 @@ void PipelineStatistics::Report() const {
double num{};
Stats total;
{
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
for (const Stats& stats : collected_stats) {
total.code_size += stats.code_size;
total.register_count += stats.register_count;

View File

@@ -77,7 +77,7 @@ ComputePipeline::ComputePipeline(const Device& device_, DescriptorPool& descript
if (pipeline_statistics) {
pipeline_statistics->Collect(*pipeline);
}
std::lock_guard lock{build_mutex};
std::scoped_lock lock{build_mutex};
is_built = true;
build_condvar.notify_one();
if (shader_notify) {

View File

@@ -258,7 +258,7 @@ GraphicsPipeline::GraphicsPipeline(
pipeline_statistics->Collect(*pipeline);
}
std::lock_guard lock{build_mutex};
std::scoped_lock lock{build_mutex};
is_built = true;
build_condvar.notify_one();
if (shader_notify) {

View File

@@ -404,7 +404,7 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
workers.QueueWork([this, key, env = std::move(env), &state, &callback]() mutable {
ShaderPools pools;
auto pipeline{CreateComputePipeline(pools, key, env, state.statistics.get(), false)};
std::lock_guard lock{state.mutex};
std::scoped_lock lock{state.mutex};
if (pipeline) {
compute_cache.emplace(key, std::move(pipeline));
}
@@ -434,7 +434,7 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
auto pipeline{CreateGraphicsPipeline(pools, key, MakeSpan(env_ptrs),
state.statistics.get(), false)};
std::lock_guard lock{state.mutex};
std::scoped_lock lock{state.mutex};
graphics_cache.emplace(key, std::move(pipeline));
++state.built;
if (state.has_loaded) {

View File

@@ -36,7 +36,7 @@ VkAttachmentDescription AttachmentDescription(const Device& device, PixelFormat
RenderPassCache::RenderPassCache(const Device& device_) : device{&device_} {}
VkRenderPass RenderPassCache::Get(const RenderPassKey& key) {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
const auto [pair, is_new] = cache.try_emplace(key);
if (!is_new) {
return *pair->second;

View File

@@ -73,7 +73,7 @@ void VKScheduler::DispatchWork() {
return;
}
{
std::lock_guard lock{work_mutex};
std::scoped_lock lock{work_mutex};
work_queue.push(std::move(chunk));
}
work_cv.notify_one();
@@ -157,7 +157,7 @@ void VKScheduler::WorkerThread(std::stop_token stop_token) {
if (has_submit) {
AllocateWorkerCommandBuffer();
}
std::lock_guard reserve_lock{reserve_mutex};
std::scoped_lock reserve_lock{reserve_mutex};
chunk_reserve.push_back(std::move(work));
} while (!stop_token.stop_requested());
}
@@ -282,7 +282,7 @@ void VKScheduler::EndRenderPass() {
}
void VKScheduler::AcquireNewChunk() {
std::lock_guard lock{reserve_mutex};
std::scoped_lock lock{reserve_mutex};
if (chunk_reserve.empty()) {
chunk = std::make_unique<CommandChunk>();
return;

View File

@@ -25,7 +25,7 @@ void ShaderCache::InvalidateRegion(VAddr addr, size_t size) {
}
void ShaderCache::OnCPUWrite(VAddr addr, size_t size) {
std::lock_guard lock{invalidation_mutex};
std::scoped_lock lock{invalidation_mutex};
InvalidatePagesInRegion(addr, size);
}

View File

@@ -32,7 +32,7 @@ constexpr std::size_t TIMEOUT_SECONDS = 30;
struct Client::Impl {
Impl(std::string host, std::string username, std::string token)
: host{std::move(host)}, username{std::move(username)}, token{std::move(token)} {
std::lock_guard lock{jwt_cache.mutex};
std::scoped_lock lock{jwt_cache.mutex};
if (this->username == jwt_cache.username && this->token == jwt_cache.token) {
jwt = jwt_cache.jwt;
}
@@ -147,7 +147,7 @@ struct Client::Impl {
if (result.result_code != WebResult::Code::Success) {
LOG_ERROR(WebService, "UpdateJWT failed");
} else {
std::lock_guard lock{jwt_cache.mutex};
std::scoped_lock lock{jwt_cache.mutex};
jwt_cache.username = username;
jwt_cache.token = token;
jwt_cache.jwt = jwt = result.returned_data;

View File

@@ -52,6 +52,11 @@
<string>Unsafe</string>
</property>
</item>
<item>
<property name="text">
<string>Paranoid (disables most optimizations)</string>
</property>
</item>
</widget>
</item>
</layout>

View File

@@ -39,7 +39,7 @@ void ControllerNavigation::TriggerButton(Settings::NativeButton::Values native_b
}
void ControllerNavigation::ControllerUpdateEvent(Core::HID::ControllerTriggerType type) {
std::lock_guard lock{mutex};
std::scoped_lock lock{mutex};
if (!Settings::values.controller_navigation) {
return;
}