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__refs_pul
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__refs_pul
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
8ad712b044 |
@@ -101,7 +101,6 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
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SUB(Service, GRC) \
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SUB(Service, HID) \
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SUB(Service, IRS) \
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SUB(Service, JIT) \
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SUB(Service, LBL) \
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SUB(Service, LDN) \
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SUB(Service, LDR) \
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@@ -69,7 +69,6 @@ enum class Class : u8 {
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Service_GRC, ///< The game recording service
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Service_HID, ///< The HID (Human interface device) service
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Service_IRS, ///< The IRS service
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Service_JIT, ///< The JIT service
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Service_LBL, ///< The LBL (LCD backlight) service
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Service_LDN, ///< The LDN (Local domain network) service
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Service_LDR, ///< The loader service
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@@ -458,8 +458,6 @@ add_library(core STATIC
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hle/service/hid/controllers/touchscreen.h
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hle/service/hid/controllers/xpad.cpp
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hle/service/hid/controllers/xpad.h
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hle/service/jit/jit.cpp
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hle/service/jit/jit.h
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hle/service/lbl/lbl.cpp
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hle/service/lbl/lbl.h
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hle/service/ldn/errors.h
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@@ -132,7 +132,7 @@ void EmulatedConsole::SetMotionParam(Common::ParamPackage param) {
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}
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void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) {
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std::unique_lock lock{mutex};
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std::lock_guard lock{mutex};
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auto& raw_status = console.motion_values.raw_status;
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auto& emulated = console.motion_values.emulated;
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@@ -151,7 +151,6 @@ void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) {
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emulated.UpdateOrientation(raw_status.delta_timestamp);
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if (is_configuring) {
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lock.unlock();
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TriggerOnChange(ConsoleTriggerType::Motion);
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return;
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}
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@@ -167,7 +166,6 @@ void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) {
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// Find what is this value
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motion.verticalization_error = 0.0f;
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lock.unlock();
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TriggerOnChange(ConsoleTriggerType::Motion);
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}
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@@ -175,12 +173,11 @@ void EmulatedConsole::SetTouch(const Common::Input::CallbackStatus& callback, st
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if (index >= console.touch_values.size()) {
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return;
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}
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std::unique_lock lock{mutex};
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std::lock_guard lock{mutex};
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console.touch_values[index] = TransformToTouch(callback);
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if (is_configuring) {
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lock.unlock();
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TriggerOnChange(ConsoleTriggerType::Touch);
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return;
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}
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@@ -192,32 +189,26 @@ void EmulatedConsole::SetTouch(const Common::Input::CallbackStatus& callback, st
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.pressed = console.touch_values[index].pressed.value,
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};
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lock.unlock();
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TriggerOnChange(ConsoleTriggerType::Touch);
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}
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ConsoleMotionValues EmulatedConsole::GetMotionValues() const {
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std::scoped_lock lock{mutex};
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return console.motion_values;
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}
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TouchValues EmulatedConsole::GetTouchValues() const {
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std::scoped_lock lock{mutex};
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return console.touch_values;
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}
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ConsoleMotion EmulatedConsole::GetMotion() const {
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std::scoped_lock lock{mutex};
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return console.motion_state;
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}
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TouchFingerState EmulatedConsole::GetTouch() const {
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std::scoped_lock lock{mutex};
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return console.touch_state;
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}
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void EmulatedConsole::TriggerOnChange(ConsoleTriggerType type) {
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std::scoped_lock lock{callback_mutex};
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for (const auto& poller_pair : callback_list) {
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const ConsoleUpdateCallback& poller = poller_pair.second;
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if (poller.on_change) {
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@@ -227,13 +218,13 @@ void EmulatedConsole::TriggerOnChange(ConsoleTriggerType type) {
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}
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int EmulatedConsole::SetCallback(ConsoleUpdateCallback update_callback) {
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std::scoped_lock lock{callback_mutex};
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std::lock_guard lock{mutex};
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callback_list.insert_or_assign(last_callback_key, update_callback);
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return last_callback_key++;
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}
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void EmulatedConsole::DeleteCallback(int key) {
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std::scoped_lock lock{callback_mutex};
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std::lock_guard lock{mutex};
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const auto& iterator = callback_list.find(key);
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if (iterator == callback_list.end()) {
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LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);
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@@ -183,7 +183,6 @@ private:
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TouchDevices touch_devices;
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mutable std::mutex mutex;
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mutable std::mutex callback_mutex;
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std::unordered_map<int, ConsoleUpdateCallback> callback_list;
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int last_callback_key = 0;
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@@ -353,17 +353,14 @@ void EmulatedController::DisableConfiguration() {
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}
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void EmulatedController::EnableSystemButtons() {
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std::scoped_lock lock{mutex};
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system_buttons_enabled = true;
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}
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void EmulatedController::DisableSystemButtons() {
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std::scoped_lock lock{mutex};
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system_buttons_enabled = false;
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}
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void EmulatedController::ResetSystemButtons() {
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std::scoped_lock lock{mutex};
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controller.home_button_state.home.Assign(false);
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controller.capture_button_state.capture.Assign(false);
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}
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@@ -497,141 +494,139 @@ void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback
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if (index >= controller.button_values.size()) {
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return;
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}
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std::unique_lock lock{mutex};
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bool value_changed = false;
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const auto new_status = TransformToButton(callback);
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auto& current_status = controller.button_values[index];
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{
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std::lock_guard lock{mutex};
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bool value_changed = false;
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const auto new_status = TransformToButton(callback);
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auto& current_status = controller.button_values[index];
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// Only read button values that have the same uuid or are pressed once
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if (current_status.uuid != uuid) {
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if (!new_status.value) {
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// Only read button values that have the same uuid or are pressed once
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if (current_status.uuid != uuid) {
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if (!new_status.value) {
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return;
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}
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}
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current_status.toggle = new_status.toggle;
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current_status.uuid = uuid;
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// Update button status with current
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if (!current_status.toggle) {
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current_status.locked = false;
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if (current_status.value != new_status.value) {
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current_status.value = new_status.value;
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value_changed = true;
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}
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} else {
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// Toggle button and lock status
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if (new_status.value && !current_status.locked) {
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current_status.locked = true;
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current_status.value = !current_status.value;
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value_changed = true;
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}
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// Unlock button ready for next press
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if (!new_status.value && current_status.locked) {
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current_status.locked = false;
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}
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}
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if (!value_changed) {
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return;
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}
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}
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current_status.toggle = new_status.toggle;
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current_status.uuid = uuid;
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// Update button status with current
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if (!current_status.toggle) {
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current_status.locked = false;
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if (current_status.value != new_status.value) {
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current_status.value = new_status.value;
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value_changed = true;
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}
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} else {
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// Toggle button and lock status
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if (new_status.value && !current_status.locked) {
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current_status.locked = true;
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current_status.value = !current_status.value;
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value_changed = true;
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if (is_configuring) {
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controller.npad_button_state.raw = NpadButton::None;
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controller.debug_pad_button_state.raw = 0;
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TriggerOnChange(ControllerTriggerType::Button, false);
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return;
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}
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// Unlock button ready for next press
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if (!new_status.value && current_status.locked) {
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current_status.locked = false;
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}
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}
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if (!value_changed) {
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return;
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}
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if (is_configuring) {
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controller.npad_button_state.raw = NpadButton::None;
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controller.debug_pad_button_state.raw = 0;
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lock.unlock();
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TriggerOnChange(ControllerTriggerType::Button, false);
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return;
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}
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switch (index) {
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case Settings::NativeButton::A:
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controller.npad_button_state.a.Assign(current_status.value);
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controller.debug_pad_button_state.a.Assign(current_status.value);
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break;
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case Settings::NativeButton::B:
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controller.npad_button_state.b.Assign(current_status.value);
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controller.debug_pad_button_state.b.Assign(current_status.value);
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break;
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case Settings::NativeButton::X:
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controller.npad_button_state.x.Assign(current_status.value);
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controller.debug_pad_button_state.x.Assign(current_status.value);
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break;
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case Settings::NativeButton::Y:
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controller.npad_button_state.y.Assign(current_status.value);
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controller.debug_pad_button_state.y.Assign(current_status.value);
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break;
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case Settings::NativeButton::LStick:
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controller.npad_button_state.stick_l.Assign(current_status.value);
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break;
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case Settings::NativeButton::RStick:
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controller.npad_button_state.stick_r.Assign(current_status.value);
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break;
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case Settings::NativeButton::L:
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controller.npad_button_state.l.Assign(current_status.value);
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controller.debug_pad_button_state.l.Assign(current_status.value);
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break;
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case Settings::NativeButton::R:
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controller.npad_button_state.r.Assign(current_status.value);
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controller.debug_pad_button_state.r.Assign(current_status.value);
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break;
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case Settings::NativeButton::ZL:
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controller.npad_button_state.zl.Assign(current_status.value);
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controller.debug_pad_button_state.zl.Assign(current_status.value);
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break;
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case Settings::NativeButton::ZR:
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controller.npad_button_state.zr.Assign(current_status.value);
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controller.debug_pad_button_state.zr.Assign(current_status.value);
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break;
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case Settings::NativeButton::Plus:
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controller.npad_button_state.plus.Assign(current_status.value);
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controller.debug_pad_button_state.plus.Assign(current_status.value);
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break;
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case Settings::NativeButton::Minus:
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controller.npad_button_state.minus.Assign(current_status.value);
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controller.debug_pad_button_state.minus.Assign(current_status.value);
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break;
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case Settings::NativeButton::DLeft:
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controller.npad_button_state.left.Assign(current_status.value);
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controller.debug_pad_button_state.d_left.Assign(current_status.value);
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break;
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case Settings::NativeButton::DUp:
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controller.npad_button_state.up.Assign(current_status.value);
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controller.debug_pad_button_state.d_up.Assign(current_status.value);
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break;
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case Settings::NativeButton::DRight:
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controller.npad_button_state.right.Assign(current_status.value);
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controller.debug_pad_button_state.d_right.Assign(current_status.value);
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break;
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case Settings::NativeButton::DDown:
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controller.npad_button_state.down.Assign(current_status.value);
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controller.debug_pad_button_state.d_down.Assign(current_status.value);
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break;
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case Settings::NativeButton::SL:
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controller.npad_button_state.left_sl.Assign(current_status.value);
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controller.npad_button_state.right_sl.Assign(current_status.value);
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break;
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case Settings::NativeButton::SR:
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controller.npad_button_state.left_sr.Assign(current_status.value);
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controller.npad_button_state.right_sr.Assign(current_status.value);
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break;
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case Settings::NativeButton::Home:
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if (!system_buttons_enabled) {
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switch (index) {
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case Settings::NativeButton::A:
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controller.npad_button_state.a.Assign(current_status.value);
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controller.debug_pad_button_state.a.Assign(current_status.value);
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break;
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case Settings::NativeButton::B:
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controller.npad_button_state.b.Assign(current_status.value);
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controller.debug_pad_button_state.b.Assign(current_status.value);
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break;
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case Settings::NativeButton::X:
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controller.npad_button_state.x.Assign(current_status.value);
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controller.debug_pad_button_state.x.Assign(current_status.value);
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break;
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case Settings::NativeButton::Y:
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controller.npad_button_state.y.Assign(current_status.value);
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controller.debug_pad_button_state.y.Assign(current_status.value);
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break;
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case Settings::NativeButton::LStick:
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controller.npad_button_state.stick_l.Assign(current_status.value);
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break;
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case Settings::NativeButton::RStick:
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controller.npad_button_state.stick_r.Assign(current_status.value);
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break;
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case Settings::NativeButton::L:
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controller.npad_button_state.l.Assign(current_status.value);
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controller.debug_pad_button_state.l.Assign(current_status.value);
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break;
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case Settings::NativeButton::R:
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controller.npad_button_state.r.Assign(current_status.value);
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controller.debug_pad_button_state.r.Assign(current_status.value);
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break;
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case Settings::NativeButton::ZL:
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controller.npad_button_state.zl.Assign(current_status.value);
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controller.debug_pad_button_state.zl.Assign(current_status.value);
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break;
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case Settings::NativeButton::ZR:
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controller.npad_button_state.zr.Assign(current_status.value);
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controller.debug_pad_button_state.zr.Assign(current_status.value);
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break;
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case Settings::NativeButton::Plus:
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controller.npad_button_state.plus.Assign(current_status.value);
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controller.debug_pad_button_state.plus.Assign(current_status.value);
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break;
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case Settings::NativeButton::Minus:
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controller.npad_button_state.minus.Assign(current_status.value);
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controller.debug_pad_button_state.minus.Assign(current_status.value);
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break;
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case Settings::NativeButton::DLeft:
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controller.npad_button_state.left.Assign(current_status.value);
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controller.debug_pad_button_state.d_left.Assign(current_status.value);
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break;
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case Settings::NativeButton::DUp:
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controller.npad_button_state.up.Assign(current_status.value);
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controller.debug_pad_button_state.d_up.Assign(current_status.value);
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break;
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case Settings::NativeButton::DRight:
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controller.npad_button_state.right.Assign(current_status.value);
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controller.debug_pad_button_state.d_right.Assign(current_status.value);
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break;
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case Settings::NativeButton::DDown:
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controller.npad_button_state.down.Assign(current_status.value);
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controller.debug_pad_button_state.d_down.Assign(current_status.value);
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break;
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case Settings::NativeButton::SL:
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controller.npad_button_state.left_sl.Assign(current_status.value);
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controller.npad_button_state.right_sl.Assign(current_status.value);
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break;
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case Settings::NativeButton::SR:
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controller.npad_button_state.left_sr.Assign(current_status.value);
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controller.npad_button_state.right_sr.Assign(current_status.value);
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break;
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case Settings::NativeButton::Home:
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if (!system_buttons_enabled) {
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break;
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}
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controller.home_button_state.home.Assign(current_status.value);
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||||
break;
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||||
case Settings::NativeButton::Screenshot:
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if (!system_buttons_enabled) {
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break;
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}
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controller.capture_button_state.capture.Assign(current_status.value);
|
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break;
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||||
}
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controller.home_button_state.home.Assign(current_status.value);
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break;
|
||||
case Settings::NativeButton::Screenshot:
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if (!system_buttons_enabled) {
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break;
|
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}
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controller.capture_button_state.capture.Assign(current_status.value);
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break;
|
||||
}
|
||||
|
||||
lock.unlock();
|
||||
|
||||
if (!is_connected) {
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||||
if (npad_id_type == NpadIdType::Player1 && npad_type != NpadStyleIndex::Handheld) {
|
||||
Connect();
|
||||
@@ -648,7 +643,7 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback,
|
||||
if (index >= controller.stick_values.size()) {
|
||||
return;
|
||||
}
|
||||
std::unique_lock lock{mutex};
|
||||
std::lock_guard lock{mutex};
|
||||
const auto stick_value = TransformToStick(callback);
|
||||
|
||||
// Only read stick values that have the same uuid or are over the threshold to avoid flapping
|
||||
@@ -664,7 +659,6 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback,
|
||||
if (is_configuring) {
|
||||
controller.analog_stick_state.left = {};
|
||||
controller.analog_stick_state.right = {};
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Stick, false);
|
||||
return;
|
||||
}
|
||||
@@ -691,7 +685,6 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback,
|
||||
break;
|
||||
}
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Stick, true);
|
||||
}
|
||||
|
||||
@@ -700,7 +693,7 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac
|
||||
if (index >= controller.trigger_values.size()) {
|
||||
return;
|
||||
}
|
||||
std::unique_lock lock{mutex};
|
||||
std::lock_guard lock{mutex};
|
||||
const auto trigger_value = TransformToTrigger(callback);
|
||||
|
||||
// Only read trigger values that have the same uuid or are pressed once
|
||||
@@ -716,7 +709,6 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac
|
||||
if (is_configuring) {
|
||||
controller.gc_trigger_state.left = 0;
|
||||
controller.gc_trigger_state.right = 0;
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Trigger, false);
|
||||
return;
|
||||
}
|
||||
@@ -735,7 +727,6 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac
|
||||
break;
|
||||
}
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Trigger, true);
|
||||
}
|
||||
|
||||
@@ -744,7 +735,7 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
|
||||
if (index >= controller.motion_values.size()) {
|
||||
return;
|
||||
}
|
||||
std::unique_lock lock{mutex};
|
||||
std::lock_guard lock{mutex};
|
||||
auto& raw_status = controller.motion_values[index].raw_status;
|
||||
auto& emulated = controller.motion_values[index].emulated;
|
||||
|
||||
@@ -765,7 +756,6 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
|
||||
force_update_motion = raw_status.force_update;
|
||||
|
||||
if (is_configuring) {
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Motion, false);
|
||||
return;
|
||||
}
|
||||
@@ -777,7 +767,6 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
|
||||
motion.orientation = emulated.GetOrientation();
|
||||
motion.is_at_rest = !emulated.IsMoving(motion_sensitivity);
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Motion, true);
|
||||
}
|
||||
|
||||
@@ -786,11 +775,10 @@ void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callbac
|
||||
if (index >= controller.battery_values.size()) {
|
||||
return;
|
||||
}
|
||||
std::unique_lock lock{mutex};
|
||||
std::lock_guard lock{mutex};
|
||||
controller.battery_values[index] = TransformToBattery(callback);
|
||||
|
||||
if (is_configuring) {
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Battery, false);
|
||||
return;
|
||||
}
|
||||
@@ -847,8 +835,6 @@ void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callbac
|
||||
};
|
||||
break;
|
||||
}
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Battery, true);
|
||||
}
|
||||
|
||||
@@ -946,7 +932,6 @@ void EmulatedController::SetSupportedNpadStyleTag(NpadStyleTag supported_styles)
|
||||
}
|
||||
|
||||
bool EmulatedController::IsControllerFullkey(bool use_temporary_value) const {
|
||||
std::scoped_lock lock{mutex};
|
||||
const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type;
|
||||
switch (type) {
|
||||
case NpadStyleIndex::ProController:
|
||||
@@ -962,7 +947,6 @@ bool EmulatedController::IsControllerFullkey(bool use_temporary_value) const {
|
||||
}
|
||||
|
||||
bool EmulatedController::IsControllerSupported(bool use_temporary_value) const {
|
||||
std::scoped_lock lock{mutex};
|
||||
const auto type = is_configuring && use_temporary_value ? tmp_npad_type : npad_type;
|
||||
switch (type) {
|
||||
case NpadStyleIndex::ProController:
|
||||
@@ -998,44 +982,40 @@ void EmulatedController::Connect(bool use_temporary_value) {
|
||||
LOG_ERROR(Service_HID, "Controller type {} is not supported", type);
|
||||
return;
|
||||
}
|
||||
{
|
||||
std::lock_guard lock{mutex};
|
||||
if (is_configuring) {
|
||||
tmp_is_connected = true;
|
||||
TriggerOnChange(ControllerTriggerType::Connected, false);
|
||||
return;
|
||||
}
|
||||
|
||||
std::unique_lock lock{mutex};
|
||||
if (is_configuring) {
|
||||
tmp_is_connected = true;
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Connected, false);
|
||||
return;
|
||||
if (is_connected) {
|
||||
return;
|
||||
}
|
||||
is_connected = true;
|
||||
}
|
||||
|
||||
if (is_connected) {
|
||||
return;
|
||||
}
|
||||
is_connected = true;
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Connected, true);
|
||||
}
|
||||
|
||||
void EmulatedController::Disconnect() {
|
||||
std::unique_lock lock{mutex};
|
||||
if (is_configuring) {
|
||||
tmp_is_connected = false;
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Disconnected, false);
|
||||
return;
|
||||
}
|
||||
{
|
||||
std::lock_guard lock{mutex};
|
||||
if (is_configuring) {
|
||||
tmp_is_connected = false;
|
||||
TriggerOnChange(ControllerTriggerType::Disconnected, false);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!is_connected) {
|
||||
return;
|
||||
if (!is_connected) {
|
||||
return;
|
||||
}
|
||||
is_connected = false;
|
||||
}
|
||||
is_connected = false;
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Disconnected, true);
|
||||
}
|
||||
|
||||
bool EmulatedController::IsConnected(bool get_temporary_value) const {
|
||||
std::scoped_lock lock{mutex};
|
||||
if (get_temporary_value && is_configuring) {
|
||||
return tmp_is_connected;
|
||||
}
|
||||
@@ -1049,12 +1029,10 @@ bool EmulatedController::IsVibrationEnabled() const {
|
||||
}
|
||||
|
||||
NpadIdType EmulatedController::GetNpadIdType() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return npad_id_type;
|
||||
}
|
||||
|
||||
NpadStyleIndex EmulatedController::GetNpadStyleIndex(bool get_temporary_value) const {
|
||||
std::scoped_lock lock{mutex};
|
||||
if (get_temporary_value && is_configuring) {
|
||||
return tmp_npad_type;
|
||||
}
|
||||
@@ -1062,28 +1040,27 @@ NpadStyleIndex EmulatedController::GetNpadStyleIndex(bool get_temporary_value) c
|
||||
}
|
||||
|
||||
void EmulatedController::SetNpadStyleIndex(NpadStyleIndex npad_type_) {
|
||||
std::unique_lock lock{mutex};
|
||||
{
|
||||
std::lock_guard lock{mutex};
|
||||
|
||||
if (is_configuring) {
|
||||
if (tmp_npad_type == npad_type_) {
|
||||
if (is_configuring) {
|
||||
if (tmp_npad_type == npad_type_) {
|
||||
return;
|
||||
}
|
||||
tmp_npad_type = npad_type_;
|
||||
TriggerOnChange(ControllerTriggerType::Type, false);
|
||||
return;
|
||||
}
|
||||
tmp_npad_type = npad_type_;
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Type, false);
|
||||
return;
|
||||
}
|
||||
|
||||
if (npad_type == npad_type_) {
|
||||
return;
|
||||
if (npad_type == npad_type_) {
|
||||
return;
|
||||
}
|
||||
if (is_connected) {
|
||||
LOG_WARNING(Service_HID, "Controller {} type changed while it's connected",
|
||||
NpadIdTypeToIndex(npad_id_type));
|
||||
}
|
||||
npad_type = npad_type_;
|
||||
}
|
||||
if (is_connected) {
|
||||
LOG_WARNING(Service_HID, "Controller {} type changed while it's connected",
|
||||
NpadIdTypeToIndex(npad_id_type));
|
||||
}
|
||||
npad_type = npad_type_;
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Type, true);
|
||||
}
|
||||
|
||||
@@ -1111,37 +1088,30 @@ LedPattern EmulatedController::GetLedPattern() const {
|
||||
}
|
||||
|
||||
ButtonValues EmulatedController::GetButtonsValues() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return controller.button_values;
|
||||
}
|
||||
|
||||
SticksValues EmulatedController::GetSticksValues() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return controller.stick_values;
|
||||
}
|
||||
|
||||
TriggerValues EmulatedController::GetTriggersValues() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return controller.trigger_values;
|
||||
}
|
||||
|
||||
ControllerMotionValues EmulatedController::GetMotionValues() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return controller.motion_values;
|
||||
}
|
||||
|
||||
ColorValues EmulatedController::GetColorsValues() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return controller.color_values;
|
||||
}
|
||||
|
||||
BatteryValues EmulatedController::GetBatteryValues() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return controller.battery_values;
|
||||
}
|
||||
|
||||
HomeButtonState EmulatedController::GetHomeButtons() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
if (is_configuring) {
|
||||
return {};
|
||||
}
|
||||
@@ -1149,7 +1119,6 @@ HomeButtonState EmulatedController::GetHomeButtons() const {
|
||||
}
|
||||
|
||||
CaptureButtonState EmulatedController::GetCaptureButtons() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
if (is_configuring) {
|
||||
return {};
|
||||
}
|
||||
@@ -1157,7 +1126,6 @@ CaptureButtonState EmulatedController::GetCaptureButtons() const {
|
||||
}
|
||||
|
||||
NpadButtonState EmulatedController::GetNpadButtons() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
if (is_configuring) {
|
||||
return {};
|
||||
}
|
||||
@@ -1165,7 +1133,6 @@ NpadButtonState EmulatedController::GetNpadButtons() const {
|
||||
}
|
||||
|
||||
DebugPadButton EmulatedController::GetDebugPadButtons() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
if (is_configuring) {
|
||||
return {};
|
||||
}
|
||||
@@ -1173,27 +1140,20 @@ DebugPadButton EmulatedController::GetDebugPadButtons() const {
|
||||
}
|
||||
|
||||
AnalogSticks EmulatedController::GetSticks() const {
|
||||
std::unique_lock lock{mutex};
|
||||
|
||||
if (is_configuring) {
|
||||
return {};
|
||||
}
|
||||
|
||||
// Some drivers like stick from buttons need constant refreshing
|
||||
for (auto& device : stick_devices) {
|
||||
if (!device) {
|
||||
continue;
|
||||
}
|
||||
lock.unlock();
|
||||
device->SoftUpdate();
|
||||
lock.lock();
|
||||
}
|
||||
|
||||
return controller.analog_stick_state;
|
||||
}
|
||||
|
||||
NpadGcTriggerState EmulatedController::GetTriggers() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
if (is_configuring) {
|
||||
return {};
|
||||
}
|
||||
@@ -1201,35 +1161,26 @@ NpadGcTriggerState EmulatedController::GetTriggers() const {
|
||||
}
|
||||
|
||||
MotionState EmulatedController::GetMotions() const {
|
||||
std::unique_lock lock{mutex};
|
||||
|
||||
// Some drivers like mouse motion need constant refreshing
|
||||
if (force_update_motion) {
|
||||
for (auto& device : motion_devices) {
|
||||
if (!device) {
|
||||
continue;
|
||||
}
|
||||
lock.unlock();
|
||||
device->ForceUpdate();
|
||||
lock.lock();
|
||||
}
|
||||
}
|
||||
|
||||
return controller.motion_state;
|
||||
}
|
||||
|
||||
ControllerColors EmulatedController::GetColors() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return controller.colors_state;
|
||||
}
|
||||
|
||||
BatteryLevelState EmulatedController::GetBattery() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return controller.battery_state;
|
||||
}
|
||||
|
||||
void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npad_service_update) {
|
||||
std::scoped_lock lock{callback_mutex};
|
||||
for (const auto& poller_pair : callback_list) {
|
||||
const ControllerUpdateCallback& poller = poller_pair.second;
|
||||
if (!is_npad_service_update && poller.is_npad_service) {
|
||||
@@ -1242,13 +1193,13 @@ void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npa
|
||||
}
|
||||
|
||||
int EmulatedController::SetCallback(ControllerUpdateCallback update_callback) {
|
||||
std::scoped_lock lock{callback_mutex};
|
||||
std::lock_guard lock{mutex};
|
||||
callback_list.insert_or_assign(last_callback_key, std::move(update_callback));
|
||||
return last_callback_key++;
|
||||
}
|
||||
|
||||
void EmulatedController::DeleteCallback(int key) {
|
||||
std::scoped_lock lock{callback_mutex};
|
||||
std::lock_guard lock{mutex};
|
||||
const auto& iterator = callback_list.find(key);
|
||||
if (iterator == callback_list.end()) {
|
||||
LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);
|
||||
|
||||
@@ -400,7 +400,7 @@ private:
|
||||
*/
|
||||
void TriggerOnChange(ControllerTriggerType type, bool is_service_update);
|
||||
|
||||
const NpadIdType npad_id_type;
|
||||
NpadIdType npad_id_type;
|
||||
NpadStyleIndex npad_type{NpadStyleIndex::None};
|
||||
NpadStyleTag supported_style_tag{NpadStyleSet::All};
|
||||
bool is_connected{false};
|
||||
@@ -434,7 +434,6 @@ private:
|
||||
StickDevices tas_stick_devices;
|
||||
|
||||
mutable std::mutex mutex;
|
||||
mutable std::mutex callback_mutex;
|
||||
std::unordered_map<int, ControllerUpdateCallback> callback_list;
|
||||
int last_callback_key = 0;
|
||||
|
||||
|
||||
@@ -169,7 +169,7 @@ void EmulatedDevices::SetKeyboardButton(const Common::Input::CallbackStatus& cal
|
||||
if (index >= device_status.keyboard_values.size()) {
|
||||
return;
|
||||
}
|
||||
std::unique_lock lock{mutex};
|
||||
std::lock_guard lock{mutex};
|
||||
bool value_changed = false;
|
||||
const auto new_status = TransformToButton(callback);
|
||||
auto& current_status = device_status.keyboard_values[index];
|
||||
@@ -201,7 +201,6 @@ void EmulatedDevices::SetKeyboardButton(const Common::Input::CallbackStatus& cal
|
||||
}
|
||||
|
||||
if (is_configuring) {
|
||||
lock.unlock();
|
||||
TriggerOnChange(DeviceTriggerType::Keyboard);
|
||||
return;
|
||||
}
|
||||
@@ -209,7 +208,6 @@ void EmulatedDevices::SetKeyboardButton(const Common::Input::CallbackStatus& cal
|
||||
// Index should be converted from NativeKeyboard to KeyboardKeyIndex
|
||||
UpdateKey(index, current_status.value);
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(DeviceTriggerType::Keyboard);
|
||||
}
|
||||
|
||||
@@ -229,7 +227,7 @@ void EmulatedDevices::SetKeyboardModifier(const Common::Input::CallbackStatus& c
|
||||
if (index >= device_status.keyboard_moddifier_values.size()) {
|
||||
return;
|
||||
}
|
||||
std::unique_lock lock{mutex};
|
||||
std::lock_guard lock{mutex};
|
||||
bool value_changed = false;
|
||||
const auto new_status = TransformToButton(callback);
|
||||
auto& current_status = device_status.keyboard_moddifier_values[index];
|
||||
@@ -261,7 +259,6 @@ void EmulatedDevices::SetKeyboardModifier(const Common::Input::CallbackStatus& c
|
||||
}
|
||||
|
||||
if (is_configuring) {
|
||||
lock.unlock();
|
||||
TriggerOnChange(DeviceTriggerType::KeyboardModdifier);
|
||||
return;
|
||||
}
|
||||
@@ -292,7 +289,6 @@ void EmulatedDevices::SetKeyboardModifier(const Common::Input::CallbackStatus& c
|
||||
break;
|
||||
}
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(DeviceTriggerType::KeyboardModdifier);
|
||||
}
|
||||
|
||||
@@ -301,7 +297,7 @@ void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callba
|
||||
if (index >= device_status.mouse_button_values.size()) {
|
||||
return;
|
||||
}
|
||||
std::unique_lock lock{mutex};
|
||||
std::lock_guard lock{mutex};
|
||||
bool value_changed = false;
|
||||
const auto new_status = TransformToButton(callback);
|
||||
auto& current_status = device_status.mouse_button_values[index];
|
||||
@@ -333,7 +329,6 @@ void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callba
|
||||
}
|
||||
|
||||
if (is_configuring) {
|
||||
lock.unlock();
|
||||
TriggerOnChange(DeviceTriggerType::Mouse);
|
||||
return;
|
||||
}
|
||||
@@ -356,7 +351,6 @@ void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callba
|
||||
break;
|
||||
}
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(DeviceTriggerType::Mouse);
|
||||
}
|
||||
|
||||
@@ -365,14 +359,13 @@ void EmulatedDevices::SetMouseAnalog(const Common::Input::CallbackStatus& callba
|
||||
if (index >= device_status.mouse_analog_values.size()) {
|
||||
return;
|
||||
}
|
||||
std::unique_lock lock{mutex};
|
||||
std::lock_guard lock{mutex};
|
||||
const auto analog_value = TransformToAnalog(callback);
|
||||
|
||||
device_status.mouse_analog_values[index] = analog_value;
|
||||
|
||||
if (is_configuring) {
|
||||
device_status.mouse_position_state = {};
|
||||
lock.unlock();
|
||||
TriggerOnChange(DeviceTriggerType::Mouse);
|
||||
return;
|
||||
}
|
||||
@@ -386,19 +379,17 @@ void EmulatedDevices::SetMouseAnalog(const Common::Input::CallbackStatus& callba
|
||||
break;
|
||||
}
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(DeviceTriggerType::Mouse);
|
||||
}
|
||||
|
||||
void EmulatedDevices::SetMouseStick(const Common::Input::CallbackStatus& callback) {
|
||||
std::unique_lock lock{mutex};
|
||||
std::lock_guard lock{mutex};
|
||||
const auto touch_value = TransformToTouch(callback);
|
||||
|
||||
device_status.mouse_stick_value = touch_value;
|
||||
|
||||
if (is_configuring) {
|
||||
device_status.mouse_position_state = {};
|
||||
lock.unlock();
|
||||
TriggerOnChange(DeviceTriggerType::Mouse);
|
||||
return;
|
||||
}
|
||||
@@ -406,52 +397,42 @@ void EmulatedDevices::SetMouseStick(const Common::Input::CallbackStatus& callbac
|
||||
device_status.mouse_position_state.x = touch_value.x.value;
|
||||
device_status.mouse_position_state.y = touch_value.y.value;
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(DeviceTriggerType::Mouse);
|
||||
}
|
||||
|
||||
KeyboardValues EmulatedDevices::GetKeyboardValues() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return device_status.keyboard_values;
|
||||
}
|
||||
|
||||
KeyboardModifierValues EmulatedDevices::GetKeyboardModdifierValues() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return device_status.keyboard_moddifier_values;
|
||||
}
|
||||
|
||||
MouseButtonValues EmulatedDevices::GetMouseButtonsValues() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return device_status.mouse_button_values;
|
||||
}
|
||||
|
||||
KeyboardKey EmulatedDevices::GetKeyboard() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return device_status.keyboard_state;
|
||||
}
|
||||
|
||||
KeyboardModifier EmulatedDevices::GetKeyboardModifier() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return device_status.keyboard_moddifier_state;
|
||||
}
|
||||
|
||||
MouseButton EmulatedDevices::GetMouseButtons() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return device_status.mouse_button_state;
|
||||
}
|
||||
|
||||
MousePosition EmulatedDevices::GetMousePosition() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return device_status.mouse_position_state;
|
||||
}
|
||||
|
||||
AnalogStickState EmulatedDevices::GetMouseWheel() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return device_status.mouse_wheel_state;
|
||||
}
|
||||
|
||||
void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) {
|
||||
std::scoped_lock lock{callback_mutex};
|
||||
for (const auto& poller_pair : callback_list) {
|
||||
const InterfaceUpdateCallback& poller = poller_pair.second;
|
||||
if (poller.on_change) {
|
||||
@@ -461,13 +442,13 @@ void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) {
|
||||
}
|
||||
|
||||
int EmulatedDevices::SetCallback(InterfaceUpdateCallback update_callback) {
|
||||
std::scoped_lock lock{callback_mutex};
|
||||
std::lock_guard lock{mutex};
|
||||
callback_list.insert_or_assign(last_callback_key, std::move(update_callback));
|
||||
return last_callback_key++;
|
||||
}
|
||||
|
||||
void EmulatedDevices::DeleteCallback(int key) {
|
||||
std::scoped_lock lock{callback_mutex};
|
||||
std::lock_guard lock{mutex};
|
||||
const auto& iterator = callback_list.find(key);
|
||||
if (iterator == callback_list.end()) {
|
||||
LOG_ERROR(Input, "Tried to delete non-existent callback {}", key);
|
||||
|
||||
@@ -200,7 +200,6 @@ private:
|
||||
MouseStickDevice mouse_stick_device;
|
||||
|
||||
mutable std::mutex mutex;
|
||||
mutable std::mutex callback_mutex;
|
||||
std::unordered_map<int, InterfaceUpdateCallback> callback_list;
|
||||
int last_callback_key = 0;
|
||||
|
||||
|
||||
@@ -24,15 +24,8 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
SessionRequestHandler::SessionRequestHandler(KernelCore& kernel_, const char* service_name_,
|
||||
ServiceThreadType thread_type)
|
||||
: kernel{kernel_} {
|
||||
if (thread_type == ServiceThreadType::CreateNew) {
|
||||
service_thread = kernel.CreateServiceThread(service_name_);
|
||||
} else {
|
||||
service_thread = kernel.GetDefaultServiceThread();
|
||||
}
|
||||
}
|
||||
SessionRequestHandler::SessionRequestHandler(KernelCore& kernel_, const char* service_name_)
|
||||
: kernel{kernel_}, service_thread{kernel.CreateServiceThread(service_name_)} {}
|
||||
|
||||
SessionRequestHandler::~SessionRequestHandler() {
|
||||
kernel.ReleaseServiceThread(service_thread);
|
||||
|
||||
@@ -33,11 +33,6 @@ namespace Service {
|
||||
class ServiceFrameworkBase;
|
||||
}
|
||||
|
||||
enum class ServiceThreadType {
|
||||
Default,
|
||||
CreateNew,
|
||||
};
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class Domain;
|
||||
@@ -62,8 +57,7 @@ enum class ThreadWakeupReason;
|
||||
*/
|
||||
class SessionRequestHandler : public std::enable_shared_from_this<SessionRequestHandler> {
|
||||
public:
|
||||
SessionRequestHandler(KernelCore& kernel_, const char* service_name_,
|
||||
ServiceThreadType thread_type);
|
||||
SessionRequestHandler(KernelCore& kernel, const char* service_name_);
|
||||
virtual ~SessionRequestHandler();
|
||||
|
||||
/**
|
||||
|
||||
@@ -563,6 +563,8 @@ ResultCode KPageTable::UnmapProcessMemory(VAddr dst_addr, std::size_t size,
|
||||
block_manager->Update(dst_addr, num_pages, KMemoryState::Free, KMemoryPermission::None,
|
||||
KMemoryAttribute::None);
|
||||
|
||||
system.InvalidateCpuInstructionCaches();
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
|
||||
@@ -61,7 +61,6 @@ struct KernelCore::Impl {
|
||||
global_scheduler_context = std::make_unique<Kernel::GlobalSchedulerContext>(kernel);
|
||||
global_handle_table = std::make_unique<Kernel::KHandleTable>(kernel);
|
||||
global_handle_table->Initialize(KHandleTable::MaxTableSize);
|
||||
default_service_thread = CreateServiceThread(kernel, "DefaultServiceThread");
|
||||
|
||||
is_phantom_mode_for_singlecore = false;
|
||||
|
||||
@@ -678,12 +677,6 @@ struct KernelCore::Impl {
|
||||
|
||||
void ReleaseServiceThread(std::weak_ptr<Kernel::ServiceThread> service_thread) {
|
||||
if (auto strong_ptr = service_thread.lock()) {
|
||||
if (strong_ptr == default_service_thread.lock()) {
|
||||
// Nothing to do here, the service is using default_service_thread, which will be
|
||||
// released on shutdown.
|
||||
return;
|
||||
}
|
||||
|
||||
service_threads_manager.QueueWork(
|
||||
[this, strong_ptr{std::move(strong_ptr)}]() { service_threads.erase(strong_ptr); });
|
||||
}
|
||||
@@ -746,8 +739,7 @@ struct KernelCore::Impl {
|
||||
std::unique_ptr<KMemoryLayout> memory_layout;
|
||||
|
||||
// Threads used for services
|
||||
std::unordered_set<std::shared_ptr<ServiceThread>> service_threads;
|
||||
std::weak_ptr<ServiceThread> default_service_thread;
|
||||
std::unordered_set<std::shared_ptr<Kernel::ServiceThread>> service_threads;
|
||||
Common::ThreadWorker service_threads_manager;
|
||||
|
||||
std::array<KThread*, Core::Hardware::NUM_CPU_CORES> suspend_threads;
|
||||
@@ -1073,10 +1065,6 @@ std::weak_ptr<Kernel::ServiceThread> KernelCore::CreateServiceThread(const std::
|
||||
return impl->CreateServiceThread(*this, name);
|
||||
}
|
||||
|
||||
std::weak_ptr<Kernel::ServiceThread> KernelCore::GetDefaultServiceThread() const {
|
||||
return impl->default_service_thread;
|
||||
}
|
||||
|
||||
void KernelCore::ReleaseServiceThread(std::weak_ptr<Kernel::ServiceThread> service_thread) {
|
||||
impl->ReleaseServiceThread(service_thread);
|
||||
}
|
||||
|
||||
@@ -271,25 +271,15 @@ public:
|
||||
void ExitSVCProfile();
|
||||
|
||||
/**
|
||||
* Creates a host thread to execute HLE service requests, which are used to execute service
|
||||
* routines asynchronously. While these are allocated per ServerSession, these need to be owned
|
||||
* and managed outside of ServerSession to avoid a circular dependency. In general, most
|
||||
* services can just use the default service thread, and not need their own host service thread.
|
||||
* See GetDefaultServiceThread.
|
||||
* Creates an HLE service thread, which are used to execute service routines asynchronously.
|
||||
* While these are allocated per ServerSession, these need to be owned and managed outside
|
||||
* of ServerSession to avoid a circular dependency.
|
||||
* @param name String name for the ServerSession creating this thread, used for debug
|
||||
* purposes.
|
||||
* @returns The a weak pointer newly created service thread.
|
||||
*/
|
||||
std::weak_ptr<Kernel::ServiceThread> CreateServiceThread(const std::string& name);
|
||||
|
||||
/**
|
||||
* Gets the default host service thread, which executes HLE service requests. Unless service
|
||||
* requests need to block on the host, the default service thread should be used in favor of
|
||||
* creating a new service thread.
|
||||
* @returns The a weak pointer for the default service thread.
|
||||
*/
|
||||
std::weak_ptr<Kernel::ServiceThread> GetDefaultServiceThread() const;
|
||||
|
||||
/**
|
||||
* Releases a HLE service thread, instructing KernelCore to free it. This should be called when
|
||||
* the ServerSession associated with the thread is destroyed.
|
||||
|
||||
@@ -1337,7 +1337,7 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
|
||||
{200, nullptr, "GetLastApplicationExitReason"},
|
||||
{500, nullptr, "StartContinuousRecordingFlushForDebug"},
|
||||
{1000, nullptr, "CreateMovieMaker"},
|
||||
{1001, &IApplicationFunctions::PrepareForJit, "PrepareForJit"},
|
||||
{1001, nullptr, "PrepareForJit"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
@@ -1787,13 +1787,6 @@ void IApplicationFunctions::GetHealthWarningDisappearedSystemEvent(Kernel::HLERe
|
||||
rb.PushCopyObjects(health_warning_disappeared_system_event->GetReadableEvent());
|
||||
}
|
||||
|
||||
void IApplicationFunctions::PrepareForJit(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger& nvflinger,
|
||||
Core::System& system) {
|
||||
auto message_queue = std::make_shared<AppletMessageQueue>(system);
|
||||
|
||||
@@ -336,7 +336,6 @@ private:
|
||||
void TryPopFromFriendInvitationStorageChannel(Kernel::HLERequestContext& ctx);
|
||||
void GetNotificationStorageChannelEvent(Kernel::HLERequestContext& ctx);
|
||||
void GetHealthWarningDisappearedSystemEvent(Kernel::HLERequestContext& ctx);
|
||||
void PrepareForJit(Kernel::HLERequestContext& ctx);
|
||||
|
||||
KernelHelpers::ServiceContext service_context;
|
||||
|
||||
|
||||
@@ -41,10 +41,9 @@ public:
|
||||
explicit IAudioOut(Core::System& system_, AudoutParams audio_params_,
|
||||
AudioCore::AudioOut& audio_core_, std::string&& device_name_,
|
||||
std::string&& unique_name)
|
||||
: ServiceFramework{system_, "IAudioOut", ServiceThreadType::CreateNew},
|
||||
audio_core{audio_core_}, device_name{std::move(device_name_)},
|
||||
audio_params{audio_params_}, main_memory{system.Memory()}, service_context{system_,
|
||||
"IAudioOut"} {
|
||||
: ServiceFramework{system_, "IAudioOut"}, audio_core{audio_core_},
|
||||
device_name{std::move(device_name_)}, audio_params{audio_params_},
|
||||
main_memory{system.Memory()}, service_context{system_, "IAudioOut"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
|
||||
|
||||
@@ -24,8 +24,7 @@ public:
|
||||
explicit IAudioRenderer(Core::System& system_,
|
||||
const AudioCommon::AudioRendererParameter& audren_params,
|
||||
const std::size_t instance_number)
|
||||
: ServiceFramework{system_, "IAudioRenderer", ServiceThreadType::CreateNew},
|
||||
service_context{system_, "IAudioRenderer"} {
|
||||
: ServiceFramework{system_, "IAudioRenderer"}, service_context{system_, "IAudioRenderer"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IAudioRenderer::GetSampleRate, "GetSampleRate"},
|
||||
|
||||
@@ -58,8 +58,7 @@ enum class FileSystemType : u8 {
|
||||
class IStorage final : public ServiceFramework<IStorage> {
|
||||
public:
|
||||
explicit IStorage(Core::System& system_, FileSys::VirtualFile backend_)
|
||||
: ServiceFramework{system_, "IStorage", ServiceThreadType::CreateNew},
|
||||
backend(std::move(backend_)) {
|
||||
: ServiceFramework{system_, "IStorage"}, backend(std::move(backend_)) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IStorage::Read, "Read"},
|
||||
{1, nullptr, "Write"},
|
||||
@@ -117,8 +116,7 @@ private:
|
||||
class IFile final : public ServiceFramework<IFile> {
|
||||
public:
|
||||
explicit IFile(Core::System& system_, FileSys::VirtualFile backend_)
|
||||
: ServiceFramework{system_, "IFile", ServiceThreadType::CreateNew},
|
||||
backend(std::move(backend_)) {
|
||||
: ServiceFramework{system_, "IFile"}, backend(std::move(backend_)) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IFile::Read, "Read"},
|
||||
{1, &IFile::Write, "Write"},
|
||||
@@ -254,8 +252,7 @@ static void BuildEntryIndex(std::vector<FileSys::Entry>& entries, const std::vec
|
||||
class IDirectory final : public ServiceFramework<IDirectory> {
|
||||
public:
|
||||
explicit IDirectory(Core::System& system_, FileSys::VirtualDir backend_)
|
||||
: ServiceFramework{system_, "IDirectory", ServiceThreadType::CreateNew},
|
||||
backend(std::move(backend_)) {
|
||||
: ServiceFramework{system_, "IDirectory"}, backend(std::move(backend_)) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IDirectory::Read, "Read"},
|
||||
{1, &IDirectory::GetEntryCount, "GetEntryCount"},
|
||||
@@ -311,8 +308,8 @@ private:
|
||||
class IFileSystem final : public ServiceFramework<IFileSystem> {
|
||||
public:
|
||||
explicit IFileSystem(Core::System& system_, FileSys::VirtualDir backend_, SizeGetter size_)
|
||||
: ServiceFramework{system_, "IFileSystem", ServiceThreadType::CreateNew},
|
||||
backend{std::move(backend_)}, size{std::move(size_)} {
|
||||
: ServiceFramework{system_, "IFileSystem"}, backend{std::move(backend_)}, size{std::move(
|
||||
size_)} {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IFileSystem::CreateFile, "CreateFile"},
|
||||
{1, &IFileSystem::DeleteFile, "DeleteFile"},
|
||||
|
||||
@@ -1,53 +0,0 @@
|
||||
// Copyright 2022 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/hle/service/jit/jit.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service::JIT {
|
||||
|
||||
class IJitEnvironment final : public ServiceFramework<IJitEnvironment> {
|
||||
public:
|
||||
explicit IJitEnvironment(Core::System& system_) : ServiceFramework{system_, "IJitEnvironment"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "GenerateCode"},
|
||||
{1, nullptr, "Control"},
|
||||
{1000, nullptr, "LoadPlugin"},
|
||||
{1001, nullptr, "GetCodeAddress"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
class JITU final : public ServiceFramework<JITU> {
|
||||
public:
|
||||
explicit JITU(Core::System& system_) : ServiceFramework{system_, "jit:u"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &JITU::CreateJitEnvironment, "CreateJitEnvironment"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
void CreateJitEnvironment(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_JIT, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IJitEnvironment>(system);
|
||||
}
|
||||
};
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& sm, Core::System& system) {
|
||||
std::make_shared<JITU>(system)->InstallAsService(sm);
|
||||
}
|
||||
|
||||
} // namespace Service::JIT
|
||||
@@ -1,20 +0,0 @@
|
||||
// Copyright 2022 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::SM {
|
||||
class ServiceManager;
|
||||
}
|
||||
|
||||
namespace Service::JIT {
|
||||
|
||||
/// Registers all JIT services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& sm, Core::System& system);
|
||||
|
||||
} // namespace Service::JIT
|
||||
@@ -230,7 +230,7 @@ void NVDRV::DumpGraphicsMemoryInfo(Kernel::HLERequestContext& ctx) {
|
||||
}
|
||||
|
||||
NVDRV::NVDRV(Core::System& system_, std::shared_ptr<Module> nvdrv_, const char* name)
|
||||
: ServiceFramework{system_, name, ServiceThreadType::CreateNew}, nvdrv{std::move(nvdrv_)} {
|
||||
: ServiceFramework{system_, name}, nvdrv{std::move(nvdrv_)} {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &NVDRV::Open, "Open"},
|
||||
{1, &NVDRV::Ioctl1, "Ioctl"},
|
||||
|
||||
@@ -32,7 +32,6 @@
|
||||
#include "core/hle/service/glue/glue.h"
|
||||
#include "core/hle/service/grc/grc.h"
|
||||
#include "core/hle/service/hid/hid.h"
|
||||
#include "core/hle/service/jit/jit.h"
|
||||
#include "core/hle/service/lbl/lbl.h"
|
||||
#include "core/hle/service/ldn/ldn.h"
|
||||
#include "core/hle/service/ldr/ldr.h"
|
||||
@@ -92,9 +91,8 @@ namespace Service {
|
||||
}
|
||||
|
||||
ServiceFrameworkBase::ServiceFrameworkBase(Core::System& system_, const char* service_name_,
|
||||
ServiceThreadType thread_type, u32 max_sessions_,
|
||||
InvokerFn* handler_invoker_)
|
||||
: SessionRequestHandler(system_.Kernel(), service_name_, thread_type), system{system_},
|
||||
u32 max_sessions_, InvokerFn* handler_invoker_)
|
||||
: SessionRequestHandler(system_.Kernel(), service_name_), system{system_},
|
||||
service_name{service_name_}, max_sessions{max_sessions_}, handler_invoker{handler_invoker_} {}
|
||||
|
||||
ServiceFrameworkBase::~ServiceFrameworkBase() {
|
||||
@@ -263,7 +261,6 @@ Services::Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system
|
||||
Glue::InstallInterfaces(system);
|
||||
GRC::InstallInterfaces(*sm, system);
|
||||
HID::InstallInterfaces(*sm, system);
|
||||
JIT::InstallInterfaces(*sm, system);
|
||||
LBL::InstallInterfaces(*sm, system);
|
||||
LDN::InstallInterfaces(*sm, system);
|
||||
LDR::InstallInterfaces(*sm, system);
|
||||
|
||||
@@ -114,8 +114,7 @@ private:
|
||||
Kernel::HLERequestContext& ctx);
|
||||
|
||||
explicit ServiceFrameworkBase(Core::System& system_, const char* service_name_,
|
||||
ServiceThreadType thread_type, u32 max_sessions_,
|
||||
InvokerFn* handler_invoker_);
|
||||
u32 max_sessions_, InvokerFn* handler_invoker_);
|
||||
~ServiceFrameworkBase() override;
|
||||
|
||||
void RegisterHandlersBase(const FunctionInfoBase* functions, std::size_t n);
|
||||
@@ -177,17 +176,14 @@ protected:
|
||||
/**
|
||||
* Initializes the handler with no functions installed.
|
||||
*
|
||||
* @param system_ The system context to construct this service under.
|
||||
* @param system_ The system context to construct this service under.
|
||||
* @param service_name_ Name of the service.
|
||||
* @param thread_type Specifies the thread type for this service. If this is set to CreateNew,
|
||||
* it creates a new thread for it, otherwise this uses the default thread.
|
||||
* @param max_sessions_ Maximum number of sessions that can be connected to this service at the
|
||||
* same time.
|
||||
* @param max_sessions_ Maximum number of sessions that can be
|
||||
* connected to this service at the same time.
|
||||
*/
|
||||
explicit ServiceFramework(Core::System& system_, const char* service_name_,
|
||||
ServiceThreadType thread_type = ServiceThreadType::Default,
|
||||
u32 max_sessions_ = ServerSessionCountMax)
|
||||
: ServiceFrameworkBase(system_, service_name_, thread_type, max_sessions_, Invoker) {}
|
||||
: ServiceFrameworkBase(system_, service_name_, max_sessions_, Invoker) {}
|
||||
|
||||
/// Registers handlers in the service.
|
||||
template <std::size_t N>
|
||||
|
||||
@@ -206,7 +206,7 @@ void SM::UnregisterService(Kernel::HLERequestContext& ctx) {
|
||||
}
|
||||
|
||||
SM::SM(ServiceManager& service_manager_, Core::System& system_)
|
||||
: ServiceFramework{system_, "sm:", ServiceThreadType::Default, 4},
|
||||
: ServiceFramework{system_, "sm:", 4},
|
||||
service_manager{service_manager_}, kernel{system_.Kernel()} {
|
||||
RegisterHandlers({
|
||||
{0, &SM::Initialize, "Initialize"},
|
||||
|
||||
@@ -837,8 +837,7 @@ void BSD::BuildErrnoResponse(Kernel::HLERequestContext& ctx, Errno bsd_errno) co
|
||||
rb.PushEnum(bsd_errno);
|
||||
}
|
||||
|
||||
BSD::BSD(Core::System& system_, const char* name)
|
||||
: ServiceFramework{system_, name, ServiceThreadType::CreateNew} {
|
||||
BSD::BSD(Core::System& system_, const char* name) : ServiceFramework{system_, name} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &BSD::RegisterClient, "RegisterClient"},
|
||||
|
||||
@@ -77,8 +77,7 @@ static_assert(sizeof(NativeWindow) == 0x28, "NativeWindow has wrong size");
|
||||
class IHOSBinderDriver final : public ServiceFramework<IHOSBinderDriver> {
|
||||
public:
|
||||
explicit IHOSBinderDriver(Core::System& system_, NVFlinger::HosBinderDriverServer& server_)
|
||||
: ServiceFramework{system_, "IHOSBinderDriver", ServiceThreadType::CreateNew},
|
||||
server(server_) {
|
||||
: ServiceFramework{system_, "IHOSBinderDriver"}, server(server_) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IHOSBinderDriver::TransactParcel, "TransactParcel"},
|
||||
{1, &IHOSBinderDriver::AdjustRefcount, "AdjustRefcount"},
|
||||
|
||||
Reference in New Issue
Block a user