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71 Commits

Author SHA1 Message Date
Lioncash
85ed42a1d2 service/nifm: Deduplicate interface code
Rather than having the same code for each nifm service variant, we can
centralize it on one class and get rid of a bit of extra code.
2018-07-25 17:18:41 -04:00
Mat M
1e4935c3a0 Merge pull request #801 from lioncash/time
time: Add the time:a service
2018-07-25 15:08:33 -04:00
Mat M
d3fd0351a7 Merge pull request #804 from lioncash/log
svc: Log parameters in SetMemoryAttribute()
2018-07-25 14:43:24 -04:00
Lioncash
3c1cb3b11e time: Add the time:a service
Given we already have time:s and time:u, we should also have time:a
2018-07-25 14:42:04 -04:00
bunnei
657bd113e3 Merge pull request #803 from MerryMage/core_timing_util
core_timing: Split off utility functions into core_timing_util
2018-07-25 11:09:31 -07:00
bunnei
52cb5dcf0f Merge pull request #802 from lioncash/unreach
wait_tree: Silence warning about all code paths not returning a value
2018-07-25 11:08:44 -07:00
bunnei
5c42cadbc9 Merge pull request #800 from lioncash/set
set_sys: Implement SetColorSetId()
2018-07-25 10:25:29 -07:00
bunnei
f445464baf Merge pull request #813 from Subv/z24_s8_tex
GPU: Allow the use of Z24S8 as a texture format.
2018-07-25 10:25:01 -07:00
Subv
ee8123bf13 GPU: Allow the use of Z24S8 as a texture format. 2018-07-25 09:41:24 -05:00
bunnei
0686183c3e Merge pull request #816 from Subv/z32_s8
GPU: Implemented the Z32_S8_X24 depth buffer format.
2018-07-25 07:37:00 -07:00
bunnei
af787744ab Merge pull request #815 from Subv/z32f_tex
GPU: Allow using Z32 as a texture format.
2018-07-25 07:33:09 -07:00
bunnei
704824d50a Merge pull request #814 from Subv/rt_r8
GPU: Allow the usage of R8 as a render target format.
2018-07-25 07:32:18 -07:00
bunnei
184324c2f0 Merge pull request #818 from MerryMage/dynarmic
externals: Update dynarmic to 98e2380
2018-07-25 07:30:50 -07:00
MerryMage
abc5b3347d externals: Update dynarmic to 98e2380
98e2380 fuzz_with_unicorn: Disable testing of FDIV
041b7d5 block_of_code: Add ABI_PARAMS array
2a2371c A64: Implement MLA, MLS (by element), vector single/double variant
78c640a A64: Implement FMLS (vector), single/double variant
b6b6993 emit_x64_vector_floating_point: Specify NanHandler::function_type explicitly
4b9d12a emit_x64_vector_floating_point: ChooseOnFsize arguments maybe_unused
b1e3616 IR: Implement FPVectorNeg
4343612 A64: Implement FMLA (vector), single/double variant
93eeb25 IR: Implement FPVectorMulAdd
57e5c7e emit_x64_vector_floating_point: Standardize naming scheme
bcb9e41 emit_x64_floating_point: Simplify indexers
83aa585 emit_x64_vector_floating_point: Simplify EmitVectorOperation*
f4087c8 mp: rename mp.h to mp/function_info.h
1864090 emit_x64_vector: Slightly improve ArithmeticShiftRightByte
e048441 emit_x64_vector: Simplify VectorShuffleImpl
ff025e8 IR: Implement A64OrQC
6fac68d A64: Implement UQSHRN, UQRSHRN (vector)
5a8d9c3 emit_x64_vector: -0x80000000 isn't -0x80000000
759289e A64: Implement UQXTN (vector)
2a96281 emit_x64_vector: Fix non-SSE4.1 saturated narrowing reconstruction comparison
0682353 A64: Implement SQXTN (vector)
6c5229e emit_x64_vector: packusdw reqiures SSE4.1
158d9b1 A64: Implement SQSHRUN, SQRSHRUN (vector)
f886013 simd_shift_by_immediate: Simplify ShiftRight
d9b59c6 A64: Implement SQXTUN
50fe28b microinstruction: Reorganize FPSCR related instruction queries
d9d036a microinstruction: Add missing FP scalar opcodes to ReadsFromFPSCR() and WritesToFPSCR()
db96163 u128: Make Bit() a const-qualified member function
f7052ae A64: Implement FRSQRTS (vector), single/double variant
0925ef6 A64: Implement FRSQRTE (vector), single/double variant
f4cbbe3 A64: Implement FRSQRTS (scalar), single/double variant
4ef864e IR: Implement FPRSqrtStepFused
9dffeeb fp: Implement FPRSqrtStepFused
aa04556 fp: Implement FPNeg
cbde1c5 process_nan: Add two operand variant
1ec2663 A64: Implement FMAXP, FMINP, FMAXNMP and FMINNMP's scalar double/single-precision variant
027ddf9 emit_x64_floating_point: Fixup special NaN case in FMA FPMulAdd implementation
75a9f77 fp: Use a forward declaration in fused.h
1ee1630 u128: Implement comparison operators in terms of one another
3b77f48 tests: Print cpu info
bed3cc0 u128: StickyLogicalShiftRight requires special-casing for amount == 64
15d04f4 A64: Implement FMLA and FMLS (by element)'s double/single-precision scalar variant
7cfccdf A64: Implement FMUL (by element)'s scalar double/single-precision variant
7d2d62e (fpmuladd) emit_x64_floating_point: Implement accurate fallback for FPMulAdd{32,64}
a599eac fp: Implement FPMulAdd
d70b90e process_nan: Add FPProcessNaNs3
38ef0e0 block_of_code: Add SysV ABI fifth and sixth parameters
8e2ff56 u128: Add StickyLogicalShiftRight
3b337df u128: Add Multiply64To128
8219075 u128: Add u128::Bit
a574dcb u128: Add comparison operators
391d6d4 unpacked: Use ResidualErrorOnRightShift in FPRoundBase
5e0cf9c fp: Remove MantissaT
8c0a84c FPRSqrtEstimate: Improve documentation of RecipSqrtEstimate
c41d855 FPRSqrtEstimate: Deduplicate array bounds
4cf055b A64: Implement FMAXV, FMINV, FMAXNMV, and FMINNMV
bf24f0f FPRSqrtEstimate: Use forward declarations where applicable
206230e translate: Return by bool in helpers where applicable
346b725 Simplify fallback case for EmitVectorSetElement64()
2c34e1d emit_x64_floating_point: s/Esimate/Estimate/
5213fb6 simd_scalar_two_register_misc: Implement FRSQRTE, scalar variant
7ed089f IR: Implement FPRSqrtEstimate
cd2e286 simd_vector_x_indexed_element: Implement FMUL (by element), vector variant
2018-07-25 14:26:51 +01:00
bunnei
a6ea6febc9 Merge pull request #809 from lioncash/rasterizer
gl_rasterizer: Minor cleanup
2018-07-24 19:31:34 -07:00
bunnei
e0106a7d68 Merge pull request #811 from Subv/code_address_assert
GPU: Remove the assert that required the CODE_ADDRESS to be 0.
2018-07-24 19:31:09 -07:00
Subv
daf2504d31 GPU: Implemented the Z32_S8_X24 depth buffer format. 2018-07-24 20:41:40 -05:00
Subv
f747a7e35d GPU: Allow using Z32 as a texture format. 2018-07-24 19:54:23 -05:00
Subv
4f574201ea GPU: Allow the usage of R8 as a render target format. 2018-07-24 19:49:36 -05:00
bunnei
340771ccd7 Merge pull request #806 from lioncash/friend
friend: Deduplicate interfaces
2018-07-24 17:42:16 -07:00
bunnei
5d4ad999cf Merge pull request #810 from Subv/r16
GPU: Implemented the R16 and R16F texture formats.
2018-07-24 17:41:02 -07:00
bunnei
ea0bc8c002 Merge pull request #805 from lioncash/sign
svc: Resolve sign comparison warnings in WaitSynchronization()
2018-07-24 12:50:03 -07:00
bunnei
933c9ee853 Merge pull request #807 from lioncash/unused
deconstructed_rom_directory: Remove unused FindRomFS() function
2018-07-24 12:49:40 -07:00
Subv
8f2c4191ab GPU: Remove the assert that required the CODE_ADDRESS to be 0.
Games usually just leave it at 0 but nouveau sets it to something else. This already works fine, the assert is useless.
2018-07-24 13:54:12 -05:00
Subv
4cc1e180ec GPU: Implemented the R16 and R16F texture formats. 2018-07-24 13:39:16 -05:00
Lioncash
0162f8b3a7 gl_rasterizer: Replace magic number with GL_INVALID_INDEX in SetupConstBuffers()
This is just the named constant that OpenGL provides, so we can use that
instead of using a literal -1
2018-07-24 12:24:49 -04:00
Lioncash
16139ed53b gl_rasterizer: Use std::string_view instead of std::string when checking for extensions
We can avoid heap allocations here by just using a std::string_view
instead of performing unnecessary copying of the string data.
2018-07-24 12:10:37 -04:00
Lioncash
b5eb3905cd gl_rasterizer: Use in-class member initializers where applicable
We can just assign to the members directly in these cases.
2018-07-24 12:08:12 -04:00
Lioncash
4cf2185e81 deconstructed_rom_directory: Remove unused FindRomFS() function 2018-07-24 10:54:07 -04:00
Lioncash
07c2d057bd friend: Add friend:m, friend:s, and friend:v services
Given we already have friend:a and friend:u, we should add the remaining
services as well.
2018-07-24 10:26:01 -04:00
Lioncash
9539a1eadd friend/interface: Add missing CreateDaemonSuspendSessionService() to the function handler table 2018-07-24 10:24:16 -04:00
Lioncash
77daef44b0 friend: Deduplicate interfaces 2018-07-24 10:21:51 -04:00
Lioncash
c73410bf2c svc: Resolve sign comparison warnings in WaitSynchronization()
The loop's induction variable was signed, but we were comparing against
an unsigned variable.
2018-07-24 09:55:17 -04:00
Lioncash
8e8e906432 svc: Log parameters in SetMemoryAttribute()
Provides slightly more context than only logging out the address value.
2018-07-24 09:46:46 -04:00
bunnei
316c994f55 Merge pull request #798 from lioncash/const
arm_dynarmic: Make MakeJit() a const member function
2018-07-24 04:48:06 -07:00
bunnei
23e85b6b9f Merge pull request #797 from lioncash/explicit
core: Make converting constructors explicit where applicable
2018-07-24 04:47:26 -07:00
bunnei
1cbf7ac6ea Merge pull request #795 from lioncash/decl
apm/interface: Remove redundant declaration of InstallInterfaces()
2018-07-24 04:46:41 -07:00
bunnei
0f830d08f1 Merge pull request #799 from Subv/tex_r32f
GPU: Implement texture format R32F.
2018-07-24 04:46:07 -07:00
bunnei
d092ea0870 Merge pull request #794 from lioncash/ref
mutex: Pass SharedPtr to GetHighestPriorityMutexWaitingThread() by reference
2018-07-24 04:45:34 -07:00
bunnei
b70f757913 Merge pull request #796 from bunnei/gl-uint
maxwell_to_gl: Implement VertexAttribute::Type::UnsignedInt.
2018-07-24 04:44:56 -07:00
bunnei
54af9c206a Merge pull request #789 from bunnei/tex-wrap-border
maxwell_to_gl: Implement Texture::WrapMode::Border.
2018-07-24 04:44:37 -07:00
Lioncash
a61124a9e7 time: Simplify interface creation
We can use one instance of the interface instead of duplicating code.
2018-07-24 06:21:27 -04:00
MerryMage
44646e2ea0 core_timing: Split off utility functions into core_timing_util 2018-07-24 11:03:24 +01:00
MerryMage
b8459d2778 CMakeLists: Sort filenames 2018-07-24 11:02:53 +01:00
Lioncash
9d2cacdc9e wait_tree: Silence warning about all code paths not returning a value
If code execution hits this spot, something has gone very wrong, so mark
the path as unreachable. This silences a warning on MSVC.
2018-07-24 04:06:55 -04:00
Lioncash
63c605c04a set_sys: Implement SetColorSetId() 2018-07-24 00:48:16 -04:00
Lioncash
76f191ce36 ipc_helper: Add helper member function for popping enum values to RequestParser 2018-07-24 00:47:51 -04:00
bunnei
2f029577c7 Merge pull request #793 from lioncash/priv
ipc_helpers: Make member variables of ResponseBuilder private
2018-07-23 21:23:27 -07:00
bunnei
bc5b65a1b0 Merge pull request #785 from lioncash/fs
partition_filesystem: Use std::move where applicable
2018-07-23 20:36:59 -07:00
bunnei
69c45ce71c gl_rasterizer: Implement texture border color. 2018-07-23 23:34:42 -04:00
bunnei
6b3e54621f maxwell_to_gl: Implement Texture::WrapMode::Border. 2018-07-23 23:34:41 -04:00
Subv
ccc42702b5 GPU: Implement texture format R32F. 2018-07-23 22:21:31 -05:00
Lioncash
7d124ec82b arm_dynarmic: Make MakeJit() a const member function
This functions doesn't modify instance state, so it can be a made a
const member function.
2018-07-23 23:19:37 -04:00
Lioncash
1d755abce4 core: Make converting constructors explicit where applicable
Avoids unwanted implicit conversions. Thankfully, given the large amount
of cleanup in past PRs, only this tiny amount is left over to cover.
2018-07-23 23:13:22 -04:00
bunnei
1ff3bea6c7 Merge pull request #791 from bunnei/rg32f-rgba32f-bgra8
gl_rasterizer_cache: Implement formats BGRA8_UNORM/RGBA32_FLOAT/RG32_FLOAT
2018-07-23 20:13:19 -07:00
bunnei
2ff86f5765 maxwell_to_gl: Implement VertexAttribute::Type::UnsignedInt. 2018-07-23 23:12:14 -04:00
bunnei
92304181d5 Merge pull request #792 from lioncash/retval
gl_shader_decompiler: Correct return value of WriteTexsInstruction()
2018-07-23 20:06:48 -07:00
Lioncash
8b83adfed6 apm/interface: Remove redundant declaration of InstallInterfaces()
This is already declared in apm/apm.h
2018-07-23 23:01:04 -04:00
bunnei
47ac369180 Merge pull request #790 from bunnei/shader-print-instr
gl_shader_decompiler: Print instruction value in shader comments.
2018-07-23 19:48:47 -07:00
bunnei
c2b4ff5d48 Merge pull request #788 from bunnei/shader-check-zero
gl_shader_decompiler: Check if SetRegister result is ZeroIndex.
2018-07-23 19:44:05 -07:00
Zach Hilman
59cb258409 VFS Regression and Accuracy Fixes (#776)
* Regression and Mode Fixes

* Review Fixes

* string_view correction

* Add operator& for FileSys::Mode

* Return std::string from SanitizePath

* Farming Simulator Fix

* Use != With mode operator&
2018-07-23 19:40:35 -07:00
Lioncash
22fd3f0026 hle_ipc: Make constructors explicit where applicable 2018-07-23 22:40:24 -04:00
Lioncash
33e2033af5 gl_shader_decompiler: Correct return value of WriteTexsInstruction()
This should be returning void, not a std::string
2018-07-23 22:31:58 -04:00
Lioncash
2a1daf8f83 ipc_helpers: Make member variables of ResponseBuilder private
These aren't used externally at all, so they can be made private.
2018-07-23 22:29:07 -04:00
bunnei
a27c0099ed gl_rasterizer_cache: Implement RenderTargetFormat RG32_FLOAT. 2018-07-23 21:22:54 -04:00
bunnei
3a19c1098d gl_rasterizer_cache: Implement RenderTargetFormat RGBA32_FLOAT. 2018-07-23 21:22:53 -04:00
bunnei
bcc184acfa gl_rasterizer_cache: Implement RenderTargetFormat BGRA8_UNORM. 2018-07-23 21:22:44 -04:00
bunnei
89db8c2171 gl_rasterizer_cache: Add missing log statements. 2018-07-23 21:20:09 -04:00
bunnei
c4322ce87e gl_shader_decompiler: Print instruction value in shader comments. 2018-07-23 21:11:05 -04:00
bunnei
81aa02424b gl_shader_decompiler: Check if SetRegister result is ZeroIndex. 2018-07-23 21:08:40 -04:00
Lioncash
db48ebb9c9 partition_filesystem: Use std::move where applicable
Avoids copying a std::string instance and avoids unnecessary atomic
reference count incrementing and decrementing.
2018-07-23 20:27:11 -04:00
62 changed files with 532 additions and 522 deletions

View File

@@ -826,7 +826,7 @@ std::string_view GetPathWithoutTop(std::string_view path) {
}
while (path[0] == '\\' || path[0] == '/') {
path.remove_suffix(1);
path.remove_prefix(1);
if (path.empty()) {
return path;
}
@@ -870,6 +870,15 @@ std::string_view RemoveTrailingSlash(std::string_view path) {
return path;
}
std::string SanitizePath(std::string_view path_) {
std::string path(path_);
std::replace(path.begin(), path.end(), '\\', '/');
path.erase(std::unique(path.begin(), path.end(),
[](char c1, char c2) { return c1 == '/' && c2 == '/'; }),
path.end());
return std::string(RemoveTrailingSlash(path));
}
IOFile::IOFile() {}
IOFile::IOFile(const std::string& filename, const char openmode[], int flags) {

View File

@@ -178,6 +178,9 @@ std::vector<T> SliceVector(const std::vector<T>& vector, size_t first, size_t la
return std::vector<T>(vector.begin() + first, vector.begin() + first + last);
}
// Removes trailing slash, makes all '\\' into '/', and removes duplicate '/'.
std::string SanitizePath(std::string_view path);
// simple wrapper for cstdlib file functions to
// hopefully will make error checking easier
// and make forgetting an fclose() harder

View File

@@ -10,6 +10,8 @@ add_library(core STATIC
core_cpu.h
core_timing.cpp
core_timing.h
core_timing_util.cpp
core_timing_util.h
file_sys/content_archive.cpp
file_sys/content_archive.h
file_sys/control_metadata.cpp
@@ -114,26 +116,26 @@ add_library(core STATIC
hle/service/apm/apm.h
hle/service/apm/interface.cpp
hle/service/apm/interface.h
hle/service/audio/audio.cpp
hle/service/audio/audio.h
hle/service/audio/audin_u.cpp
hle/service/audio/audin_u.h
hle/service/audio/audio.cpp
hle/service/audio/audio.h
hle/service/audio/audout_u.cpp
hle/service/audio/audout_u.h
hle/service/audio/audrec_u.cpp
hle/service/audio/audrec_u.h
hle/service/audio/audren_u.cpp
hle/service/audio/audren_u.h
hle/service/audio/audren_u.cpp
hle/service/audio/audren_u.h
hle/service/audio/audren_u.h
hle/service/audio/codecctl.cpp
hle/service/audio/codecctl.h
hle/service/audio/hwopus.cpp
hle/service/audio/hwopus.h
hle/service/bcat/module.cpp
hle/service/bcat/module.h
hle/service/bcat/bcat.cpp
hle/service/bcat/bcat.h
hle/service/bcat/module.cpp
hle/service/bcat/module.h
hle/service/fatal/fatal.cpp
hle/service/fatal/fatal.h
hle/service/fatal/fatal_p.cpp
@@ -146,28 +148,20 @@ add_library(core STATIC
hle/service/filesystem/fsp_srv.h
hle/service/friend/friend.cpp
hle/service/friend/friend.h
hle/service/friend/friend_a.cpp
hle/service/friend/friend_a.h
hle/service/friend/friend_u.cpp
hle/service/friend/friend_u.h
hle/service/friend/interface.cpp
hle/service/friend/interface.h
hle/service/hid/hid.cpp
hle/service/hid/hid.h
hle/service/lm/lm.cpp
hle/service/lm/lm.h
hle/service/mm/mm_u.cpp
hle/service/mm/mm_u.h
hle/service/nifm/nifm.cpp
hle/service/nifm/nifm.h
hle/service/nifm/nifm_a.cpp
hle/service/nifm/nifm_a.h
hle/service/nifm/nifm_s.cpp
hle/service/nifm/nifm_s.h
hle/service/nifm/nifm_u.cpp
hle/service/nifm/nifm_u.h
hle/service/nfp/nfp.cpp
hle/service/nfp/nfp.h
hle/service/nfp/nfp_user.cpp
hle/service/nfp/nfp_user.h
hle/service/nifm/nifm.cpp
hle/service/nifm/nifm.h
hle/service/ns/ns.cpp
hle/service/ns/ns.h
hle/service/ns/pl_u.cpp
@@ -235,12 +229,10 @@ add_library(core STATIC
hle/service/spl/spl.h
hle/service/ssl/ssl.cpp
hle/service/ssl/ssl.h
hle/service/time/interface.cpp
hle/service/time/interface.h
hle/service/time/time.cpp
hle/service/time/time.h
hle/service/time/time_s.cpp
hle/service/time/time_s.h
hle/service/time/time_u.cpp
hle/service/time/time_u.h
hle/service/vi/vi.cpp
hle/service/vi/vi.h
hle/service/vi/vi_m.cpp

View File

@@ -102,8 +102,8 @@ public:
u64 tpidr_el0 = 0;
};
std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit() {
const auto page_table = Core::CurrentProcess()->vm_manager.page_table.pointers.data();
std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit() const {
auto** const page_table = Core::CurrentProcess()->vm_manager.page_table.pointers.data();
Dynarmic::A64::UserConfig config;

View File

@@ -50,7 +50,7 @@ public:
void PageTableChanged() override;
private:
std::unique_ptr<Dynarmic::A64::Jit> MakeJit();
std::unique_ptr<Dynarmic::A64::Jit> MakeJit() const;
friend class ARM_Dynarmic_Callbacks;
std::unique_ptr<ARM_Dynarmic_Callbacks> cb;

View File

@@ -5,17 +5,15 @@
#include "core/core_timing.h"
#include <algorithm>
#include <cinttypes>
#include <limits>
#include <mutex>
#include <string>
#include <tuple>
#include <unordered_map>
#include <vector>
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/thread.h"
#include "common/threadsafe_queue.h"
#include "core/core_timing_util.h"
namespace CoreTiming {
@@ -59,7 +57,6 @@ static u64 event_fifo_id;
static Common::MPSCQueue<Event, false> ts_queue;
constexpr int MAX_SLICE_LENGTH = 20000;
constexpr u64 MAX_VALUE_TO_MULTIPLY = std::numeric_limits<s64>::max() / BASE_CLOCK_RATE;
static s64 idled_cycles;
@@ -72,54 +69,6 @@ static EventType* ev_lost = nullptr;
static void EmptyTimedCallback(u64 userdata, s64 cyclesLate) {}
s64 usToCycles(s64 us) {
if (us / 1000000 > MAX_VALUE_TO_MULTIPLY) {
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (us > MAX_VALUE_TO_MULTIPLY) {
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE * (us / 1000000);
}
return (BASE_CLOCK_RATE * us) / 1000000;
}
s64 usToCycles(u64 us) {
if (us / 1000000 > MAX_VALUE_TO_MULTIPLY) {
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (us > MAX_VALUE_TO_MULTIPLY) {
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE * static_cast<s64>(us / 1000000);
}
return (BASE_CLOCK_RATE * static_cast<s64>(us)) / 1000000;
}
s64 nsToCycles(s64 ns) {
if (ns / 1000000000 > MAX_VALUE_TO_MULTIPLY) {
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (ns > MAX_VALUE_TO_MULTIPLY) {
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE * (ns / 1000000000);
}
return (BASE_CLOCK_RATE * ns) / 1000000000;
}
s64 nsToCycles(u64 ns) {
if (ns / 1000000000 > MAX_VALUE_TO_MULTIPLY) {
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (ns > MAX_VALUE_TO_MULTIPLY) {
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE * (static_cast<s64>(ns) / 1000000000);
}
return (BASE_CLOCK_RATE * static_cast<s64>(ns)) / 1000000000;
}
EventType* RegisterEvent(const std::string& name, TimedCallback callback) {
// check for existing type with same name.
// we want event type names to remain unique so that we can use them for serialization.

View File

@@ -23,59 +23,6 @@
namespace CoreTiming {
// The below clock rate is based on Switch's clockspeed being widely known as 1.020GHz
// The exact value used is of course unverified.
constexpr u64 BASE_CLOCK_RATE = 1019215872; // Switch clock speed is 1020MHz un/docked
inline s64 msToCycles(int ms) {
// since ms is int there is no way to overflow
return BASE_CLOCK_RATE * static_cast<s64>(ms) / 1000;
}
inline s64 msToCycles(float ms) {
return static_cast<s64>(BASE_CLOCK_RATE * (0.001f) * ms);
}
inline s64 msToCycles(double ms) {
return static_cast<s64>(BASE_CLOCK_RATE * (0.001) * ms);
}
inline s64 usToCycles(float us) {
return static_cast<s64>(BASE_CLOCK_RATE * (0.000001f) * us);
}
inline s64 usToCycles(int us) {
return (BASE_CLOCK_RATE * static_cast<s64>(us) / 1000000);
}
s64 usToCycles(s64 us);
s64 usToCycles(u64 us);
inline s64 nsToCycles(float ns) {
return static_cast<s64>(BASE_CLOCK_RATE * (0.000000001f) * ns);
}
inline s64 nsToCycles(int ns) {
return BASE_CLOCK_RATE * static_cast<s64>(ns) / 1000000000;
}
s64 nsToCycles(s64 ns);
s64 nsToCycles(u64 ns);
inline u64 cyclesToNs(s64 cycles) {
return cycles * 1000000000 / BASE_CLOCK_RATE;
}
inline s64 cyclesToUs(s64 cycles) {
return cycles * 1000000 / BASE_CLOCK_RATE;
}
inline u64 cyclesToMs(s64 cycles) {
return cycles * 1000 / BASE_CLOCK_RATE;
}
/**
* CoreTiming begins at the boundary of timing slice -1. An initial call to Advance() is
* required to end slice -1 and start slice 0 before the first cycle of code is executed.

View File

@@ -0,0 +1,63 @@
// Copyright 2008 Dolphin Emulator Project / 2017 Citra Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "core/core_timing_util.h"
#include <cinttypes>
#include <limits>
#include "common/logging/log.h"
namespace CoreTiming {
constexpr u64 MAX_VALUE_TO_MULTIPLY = std::numeric_limits<s64>::max() / BASE_CLOCK_RATE;
s64 usToCycles(s64 us) {
if (us / 1000000 > MAX_VALUE_TO_MULTIPLY) {
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (us > MAX_VALUE_TO_MULTIPLY) {
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE * (us / 1000000);
}
return (BASE_CLOCK_RATE * us) / 1000000;
}
s64 usToCycles(u64 us) {
if (us / 1000000 > MAX_VALUE_TO_MULTIPLY) {
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (us > MAX_VALUE_TO_MULTIPLY) {
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE * static_cast<s64>(us / 1000000);
}
return (BASE_CLOCK_RATE * static_cast<s64>(us)) / 1000000;
}
s64 nsToCycles(s64 ns) {
if (ns / 1000000000 > MAX_VALUE_TO_MULTIPLY) {
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (ns > MAX_VALUE_TO_MULTIPLY) {
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE * (ns / 1000000000);
}
return (BASE_CLOCK_RATE * ns) / 1000000000;
}
s64 nsToCycles(u64 ns) {
if (ns / 1000000000 > MAX_VALUE_TO_MULTIPLY) {
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (ns > MAX_VALUE_TO_MULTIPLY) {
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE * (static_cast<s64>(ns) / 1000000000);
}
return (BASE_CLOCK_RATE * static_cast<s64>(ns)) / 1000000000;
}
} // namespace CoreTiming

View File

@@ -0,0 +1,64 @@
// Copyright 2008 Dolphin Emulator Project / 2017 Citra Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
namespace CoreTiming {
// The below clock rate is based on Switch's clockspeed being widely known as 1.020GHz
// The exact value used is of course unverified.
constexpr u64 BASE_CLOCK_RATE = 1019215872; // Switch clock speed is 1020MHz un/docked
inline s64 msToCycles(int ms) {
// since ms is int there is no way to overflow
return BASE_CLOCK_RATE * static_cast<s64>(ms) / 1000;
}
inline s64 msToCycles(float ms) {
return static_cast<s64>(BASE_CLOCK_RATE * (0.001f) * ms);
}
inline s64 msToCycles(double ms) {
return static_cast<s64>(BASE_CLOCK_RATE * (0.001) * ms);
}
inline s64 usToCycles(float us) {
return static_cast<s64>(BASE_CLOCK_RATE * (0.000001f) * us);
}
inline s64 usToCycles(int us) {
return (BASE_CLOCK_RATE * static_cast<s64>(us) / 1000000);
}
s64 usToCycles(s64 us);
s64 usToCycles(u64 us);
inline s64 nsToCycles(float ns) {
return static_cast<s64>(BASE_CLOCK_RATE * (0.000000001f) * ns);
}
inline s64 nsToCycles(int ns) {
return BASE_CLOCK_RATE * static_cast<s64>(ns) / 1000000000;
}
s64 nsToCycles(s64 ns);
s64 nsToCycles(u64 ns);
inline u64 cyclesToNs(s64 cycles) {
return cycles * 1000000000 / BASE_CLOCK_RATE;
}
inline s64 cyclesToUs(s64 cycles) {
return cycles * 1000000 / BASE_CLOCK_RATE;
}
inline u64 cyclesToMs(s64 cycles) {
return cycles * 1000 / BASE_CLOCK_RATE;
}
} // namespace CoreTiming

View File

@@ -11,7 +11,13 @@ namespace FileSys {
enum class Mode : u32 {
Read = 1,
Write = 2,
ReadWrite = 3,
Append = 4,
WriteAppend = 6,
};
inline u32 operator&(Mode lhs, Mode rhs) {
return static_cast<u32>(lhs) & static_cast<u32>(rhs);
}
} // namespace FileSys

View File

@@ -65,8 +65,8 @@ PartitionFilesystem::PartitionFilesystem(std::shared_ptr<VfsFile> file) {
std::string name(
reinterpret_cast<const char*>(&file_data[strtab_offset + entry.strtab_offset]));
pfs_files.emplace_back(
std::make_shared<OffsetVfsFile>(file, entry.size, content_offset + entry.offset, name));
pfs_files.emplace_back(std::make_shared<OffsetVfsFile>(
file, entry.size, content_offset + entry.offset, std::move(name)));
}
status = Loader::ResultStatus::Success;
@@ -109,7 +109,7 @@ bool PartitionFilesystem::ReplaceFileWithSubdirectory(VirtualFile file, VirtualD
return false;
const std::ptrdiff_t offset = std::distance(pfs_files.begin(), iter);
pfs_files[offset] = pfs_files.back();
pfs_files[offset] = std::move(pfs_files.back());
pfs_files.pop_back();
pfs_dirs.emplace_back(std::move(dir));

View File

@@ -13,24 +13,31 @@
namespace FileSys {
static std::string PermissionsToCharArray(Mode perms) {
std::string out;
switch (perms) {
case Mode::Read:
out += "r";
break;
case Mode::Write:
out += "r+";
break;
case Mode::Append:
out += "a";
break;
static std::string ModeFlagsToString(Mode mode) {
std::string mode_str;
// Calculate the correct open mode for the file.
if (mode & Mode::Read && mode & Mode::Write) {
if (mode & Mode::Append)
mode_str = "a+";
else
mode_str = "r+";
} else {
if (mode & Mode::Read)
mode_str = "r";
else if (mode & Mode::Append)
mode_str = "a";
else if (mode & Mode::Write)
mode_str = "w";
}
return out + "b";
mode_str += "b";
return mode_str;
}
RealVfsFile::RealVfsFile(const std::string& path_, Mode perms_)
: backing(path_, PermissionsToCharArray(perms_).c_str()), path(path_),
: backing(path_, ModeFlagsToString(perms_).c_str()), path(path_),
parent_path(FileUtil::GetParentPath(path_)),
path_components(FileUtil::SplitPathComponents(path_)),
parent_components(FileUtil::SliceVector(path_components, 0, path_components.size() - 1)),
@@ -53,11 +60,11 @@ std::shared_ptr<VfsDirectory> RealVfsFile::GetContainingDirectory() const {
}
bool RealVfsFile::IsWritable() const {
return perms == Mode::Append || perms == Mode::Write;
return (perms & Mode::WriteAppend) != 0;
}
bool RealVfsFile::IsReadable() const {
return perms == Mode::Read || perms == Mode::Write;
return (perms & Mode::ReadWrite) != 0;
}
size_t RealVfsFile::Read(u8* data, size_t length, size_t offset) const {
@@ -79,7 +86,7 @@ bool RealVfsFile::Rename(std::string_view name) {
path = (parent_path + DIR_SEP).append(name);
path_components = parent_components;
path_components.push_back(std::move(name_str));
backing = FileUtil::IOFile(path, PermissionsToCharArray(perms).c_str());
backing = FileUtil::IOFile(path, ModeFlagsToString(perms).c_str());
return out;
}
@@ -93,7 +100,7 @@ RealVfsDirectory::RealVfsDirectory(const std::string& path_, Mode perms_)
path_components(FileUtil::SplitPathComponents(path)),
parent_components(FileUtil::SliceVector(path_components, 0, path_components.size() - 1)),
perms(perms_) {
if (!FileUtil::Exists(path) && (perms == Mode::Write || perms == Mode::Append))
if (!FileUtil::Exists(path) && perms & Mode::WriteAppend)
FileUtil::CreateDir(path);
if (perms == Mode::Append)
@@ -120,11 +127,11 @@ std::vector<std::shared_ptr<VfsDirectory>> RealVfsDirectory::GetSubdirectories()
}
bool RealVfsDirectory::IsWritable() const {
return perms == Mode::Write || perms == Mode::Append;
return (perms & Mode::WriteAppend) != 0;
}
bool RealVfsDirectory::IsReadable() const {
return perms == Mode::Read || perms == Mode::Write;
return (perms & Mode::ReadWrite) != 0;
}
std::string RealVfsDirectory::GetName() const {

View File

@@ -25,9 +25,9 @@ protected:
ptrdiff_t index = 0;
public:
RequestHelperBase(u32* command_buffer) : cmdbuf(command_buffer) {}
explicit RequestHelperBase(u32* command_buffer) : cmdbuf(command_buffer) {}
RequestHelperBase(Kernel::HLERequestContext& context)
explicit RequestHelperBase(Kernel::HLERequestContext& context)
: context(&context), cmdbuf(context.CommandBuffer()) {}
void Skip(unsigned size_in_words, bool set_to_null) {
@@ -56,13 +56,6 @@ public:
class ResponseBuilder : public RequestHelperBase {
public:
ResponseBuilder(u32* command_buffer) : RequestHelperBase(command_buffer) {}
u32 normal_params_size{};
u32 num_handles_to_copy{};
u32 num_objects_to_move{}; ///< Domain objects or move handles, context dependent
std::ptrdiff_t datapayload_index{};
/// Flags used for customizing the behavior of ResponseBuilder
enum class Flags : u32 {
None = 0,
@@ -71,9 +64,11 @@ public:
AlwaysMoveHandles = 1,
};
ResponseBuilder(Kernel::HLERequestContext& context, u32 normal_params_size,
u32 num_handles_to_copy = 0, u32 num_objects_to_move = 0,
Flags flags = Flags::None)
explicit ResponseBuilder(u32* command_buffer) : RequestHelperBase(command_buffer) {}
explicit ResponseBuilder(Kernel::HLERequestContext& context, u32 normal_params_size,
u32 num_handles_to_copy = 0, u32 num_objects_to_move = 0,
Flags flags = Flags::None)
: RequestHelperBase(context), normal_params_size(normal_params_size),
num_handles_to_copy(num_handles_to_copy), num_objects_to_move(num_objects_to_move) {
@@ -206,6 +201,12 @@ public:
template <typename... O>
void PushCopyObjects(Kernel::SharedPtr<O>... pointers);
private:
u32 normal_params_size{};
u32 num_handles_to_copy{};
u32 num_objects_to_move{}; ///< Domain objects or move handles, context dependent
std::ptrdiff_t datapayload_index{};
};
/// Push ///
@@ -273,9 +274,9 @@ inline void ResponseBuilder::PushMoveObjects(Kernel::SharedPtr<O>... pointers) {
class RequestParser : public RequestHelperBase {
public:
RequestParser(u32* command_buffer) : RequestHelperBase(command_buffer) {}
explicit RequestParser(u32* command_buffer) : RequestHelperBase(command_buffer) {}
RequestParser(Kernel::HLERequestContext& context) : RequestHelperBase(context) {
explicit RequestParser(Kernel::HLERequestContext& context) : RequestHelperBase(context) {
ASSERT_MSG(context.GetDataPayloadOffset(), "context is incomplete");
Skip(context.GetDataPayloadOffset(), false);
// Skip the u64 command id, it's already stored in the context
@@ -285,8 +286,9 @@ public:
ResponseBuilder MakeBuilder(u32 normal_params_size, u32 num_handles_to_copy,
u32 num_handles_to_move,
ResponseBuilder::Flags flags = ResponseBuilder::Flags::None) {
return {*context, normal_params_size, num_handles_to_copy, num_handles_to_move, flags};
ResponseBuilder::Flags flags = ResponseBuilder::Flags::None) const {
return ResponseBuilder{*context, normal_params_size, num_handles_to_copy,
num_handles_to_move, flags};
}
template <typename T>
@@ -298,6 +300,14 @@ public:
template <typename First, typename... Other>
void Pop(First& first_value, Other&... other_values);
template <typename T>
T PopEnum() {
static_assert(std::is_enum_v<T>, "T must be an enum type within a PopEnum call.");
static_assert(!std::is_convertible_v<T, int>,
"enum type in PopEnum must be a strongly typed enum.");
return static_cast<T>(Pop<std::underlying_type_t<T>>());
}
/**
* @brief Reads the next normal parameters as a struct, by copying it
* @note: The output class must be correctly packed/padded to fit hardware layout.

View File

@@ -91,7 +91,7 @@ protected:
*/
class HLERequestContext {
public:
HLERequestContext(SharedPtr<Kernel::ServerSession> session);
explicit HLERequestContext(SharedPtr<ServerSession> session);
~HLERequestContext();
/// Returns a pointer to the IPC command buffer for this request.

View File

@@ -40,7 +40,9 @@ static ResultCode SetHeapSize(VAddr* heap_addr, u64 heap_size) {
}
static ResultCode SetMemoryAttribute(VAddr addr, u64 size, u32 state0, u32 state1) {
LOG_WARNING(Kernel_SVC, "(STUBBED) called, addr=0x{:X}", addr);
LOG_WARNING(Kernel_SVC,
"(STUBBED) called, addr=0x{:X}, size=0x{:X}, state0=0x{:X}, state1=0x{:X}", addr,
size, state0, state1);
return RESULT_SUCCESS;
}
@@ -165,11 +167,14 @@ static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64
using ObjectPtr = SharedPtr<WaitObject>;
std::vector<ObjectPtr> objects(handle_count);
for (int i = 0; i < handle_count; ++i) {
Handle handle = Memory::Read32(handles_address + i * sizeof(Handle));
auto object = g_handle_table.Get<WaitObject>(handle);
if (object == nullptr)
for (u64 i = 0; i < handle_count; ++i) {
const Handle handle = Memory::Read32(handles_address + i * sizeof(Handle));
const auto object = g_handle_table.Get<WaitObject>(handle);
if (object == nullptr) {
return ERR_INVALID_HANDLE;
}
objects[i] = object;
}

View File

@@ -14,6 +14,7 @@
#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/kernel.h"

View File

@@ -6,6 +6,7 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/thread.h"

View File

@@ -35,7 +35,7 @@ static constexpr u128 DEFAULT_USER_ID{1ull, 0ull};
class IProfile final : public ServiceFramework<IProfile> {
public:
IProfile(u128 user_id) : ServiceFramework("IProfile"), user_id(user_id) {
explicit IProfile(u128 user_id) : ServiceFramework("IProfile"), user_id(user_id) {
static const FunctionInfo functions[] = {
{0, nullptr, "Get"},
{1, &IProfile::GetBase, "GetBase"},

View File

@@ -19,7 +19,4 @@ private:
std::shared_ptr<Module> apm;
};
/// Registers all AM services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager);
} // namespace Service::APM

View File

@@ -6,6 +6,7 @@
#include <vector>
#include "common/logging/log.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/hle_ipc.h"

View File

@@ -7,6 +7,7 @@
#include "common/alignment.h"
#include "common/logging/log.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/hle_ipc.h"

View File

@@ -24,7 +24,8 @@ namespace Service::FileSystem {
constexpr u64 EMULATED_SD_REPORTED_SIZE = 32000000000;
static FileSys::VirtualDir GetDirectoryRelativeWrapped(FileSys::VirtualDir base,
std::string_view dir_name) {
std::string_view dir_name_) {
std::string dir_name(FileUtil::SanitizePath(dir_name_));
if (dir_name.empty() || dir_name == "." || dir_name == "/" || dir_name == "\\")
return base;
@@ -38,7 +39,8 @@ std::string VfsDirectoryServiceWrapper::GetName() const {
return backing->GetName();
}
ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path, u64 size) const {
ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path_, u64 size) const {
std::string path(FileUtil::SanitizePath(path_));
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
auto file = dir->CreateFile(FileUtil::GetFilename(path));
if (file == nullptr) {
@@ -52,7 +54,8 @@ ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path, u64 s
return RESULT_SUCCESS;
}
ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path) const {
ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) const {
std::string path(FileUtil::SanitizePath(path_));
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
if (path == "/" || path == "\\") {
// TODO(DarkLordZach): Why do games call this and what should it do? Works as is but...
@@ -60,14 +63,15 @@ ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path) const
}
if (dir->GetFile(FileUtil::GetFilename(path)) == nullptr)
return FileSys::ERROR_PATH_NOT_FOUND;
if (!backing->DeleteFile(FileUtil::GetFilename(path))) {
if (!dir->DeleteFile(FileUtil::GetFilename(path))) {
// TODO(DarkLordZach): Find a better error code for this
return ResultCode(-1);
}
return RESULT_SUCCESS;
}
ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path) const {
ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path_) const {
std::string path(FileUtil::SanitizePath(path_));
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
if (dir == nullptr && FileUtil::GetFilename(FileUtil::GetParentPath(path)).empty())
dir = backing;
@@ -79,7 +83,8 @@ ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path)
return RESULT_SUCCESS;
}
ResultCode VfsDirectoryServiceWrapper::DeleteDirectory(const std::string& path) const {
ResultCode VfsDirectoryServiceWrapper::DeleteDirectory(const std::string& path_) const {
std::string path(FileUtil::SanitizePath(path_));
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
if (!dir->DeleteSubdirectory(FileUtil::GetFilename(path))) {
// TODO(DarkLordZach): Find a better error code for this
@@ -88,7 +93,8 @@ ResultCode VfsDirectoryServiceWrapper::DeleteDirectory(const std::string& path)
return RESULT_SUCCESS;
}
ResultCode VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::string& path) const {
ResultCode VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::string& path_) const {
std::string path(FileUtil::SanitizePath(path_));
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
if (!dir->DeleteSubdirectoryRecursive(FileUtil::GetFilename(path))) {
// TODO(DarkLordZach): Find a better error code for this
@@ -97,8 +103,10 @@ ResultCode VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::str
return RESULT_SUCCESS;
}
ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path,
const std::string& dest_path) const {
ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_,
const std::string& dest_path_) const {
std::string src_path(FileUtil::SanitizePath(src_path_));
std::string dest_path(FileUtil::SanitizePath(dest_path_));
auto src = backing->GetFileRelative(src_path);
if (FileUtil::GetParentPath(src_path) == FileUtil::GetParentPath(dest_path)) {
// Use more-optimized vfs implementation rename.
@@ -130,8 +138,10 @@ ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path,
return RESULT_SUCCESS;
}
ResultCode VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_path,
const std::string& dest_path) const {
ResultCode VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_path_,
const std::string& dest_path_) const {
std::string src_path(FileUtil::SanitizePath(src_path_));
std::string dest_path(FileUtil::SanitizePath(dest_path_));
auto src = GetDirectoryRelativeWrapped(backing, src_path);
if (FileUtil::GetParentPath(src_path) == FileUtil::GetParentPath(dest_path)) {
// Use more-optimized vfs implementation rename.
@@ -154,8 +164,9 @@ ResultCode VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_pa
return ResultCode(-1);
}
ResultVal<FileSys::VirtualFile> VfsDirectoryServiceWrapper::OpenFile(const std::string& path,
ResultVal<FileSys::VirtualFile> VfsDirectoryServiceWrapper::OpenFile(const std::string& path_,
FileSys::Mode mode) const {
std::string path(FileUtil::SanitizePath(path_));
auto npath = path;
while (npath.size() > 0 && (npath[0] == '/' || npath[0] == '\\'))
npath = npath.substr(1);
@@ -171,7 +182,8 @@ ResultVal<FileSys::VirtualFile> VfsDirectoryServiceWrapper::OpenFile(const std::
return MakeResult<FileSys::VirtualFile>(file);
}
ResultVal<FileSys::VirtualDir> VfsDirectoryServiceWrapper::OpenDirectory(const std::string& path) {
ResultVal<FileSys::VirtualDir> VfsDirectoryServiceWrapper::OpenDirectory(const std::string& path_) {
std::string path(FileUtil::SanitizePath(path_));
auto dir = GetDirectoryRelativeWrapped(backing, path);
if (dir == nullptr) {
// TODO(DarkLordZach): Find a better error code for this
@@ -188,7 +200,8 @@ u64 VfsDirectoryServiceWrapper::GetFreeSpaceSize() const {
}
ResultVal<FileSys::EntryType> VfsDirectoryServiceWrapper::GetEntryType(
const std::string& path) const {
const std::string& path_) const {
std::string path(FileUtil::SanitizePath(path_));
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
if (dir == nullptr)
return FileSys::ERROR_PATH_NOT_FOUND;
@@ -272,9 +285,9 @@ void RegisterFileSystems() {
sdmc_factory = nullptr;
auto nand_directory = std::make_shared<FileSys::RealVfsDirectory>(
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir), FileSys::Mode::Write);
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir), FileSys::Mode::ReadWrite);
auto sd_directory = std::make_shared<FileSys::RealVfsDirectory>(
FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir), FileSys::Mode::Write);
FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir), FileSys::Mode::ReadWrite);
auto savedata = std::make_unique<FileSys::SaveDataFactory>(std::move(nand_directory));
save_data_factory = std::move(savedata);

View File

@@ -5,8 +5,7 @@
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/friend/friend.h"
#include "core/hle/service/friend/friend_a.h"
#include "core/hle/service/friend/friend_u.h"
#include "core/hle/service/friend/interface.h"
namespace Service::Friend {
@@ -21,8 +20,11 @@ Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
void InstallInterfaces(SM::ServiceManager& service_manager) {
auto module = std::make_shared<Module>();
std::make_shared<Friend_A>(module)->InstallAsService(service_manager);
std::make_shared<Friend_U>(module)->InstallAsService(service_manager);
std::make_shared<Friend>(module, "friend:a")->InstallAsService(service_manager);
std::make_shared<Friend>(module, "friend:m")->InstallAsService(service_manager);
std::make_shared<Friend>(module, "friend:s")->InstallAsService(service_manager);
std::make_shared<Friend>(module, "friend:u")->InstallAsService(service_manager);
std::make_shared<Friend>(module, "friend:v")->InstallAsService(service_manager);
}
} // namespace Service::Friend

View File

@@ -1,18 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/friend/friend_u.h"
namespace Service::Friend {
Friend_U::Friend_U(std::shared_ptr<Module> module)
: Module::Interface(std::move(module), "friend:u") {
static const FunctionInfo functions[] = {
{0, &Friend_U::CreateFriendService, "CreateFriendService"},
{1, nullptr, "CreateNotificationService"},
};
RegisterHandlers(functions);
}
} // namespace Service::Friend

View File

@@ -1,16 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/friend/friend.h"
namespace Service::Friend {
class Friend_U final : public Module::Interface {
public:
explicit Friend_U(std::shared_ptr<Module> module);
};
} // namespace Service::Friend

View File

@@ -2,15 +2,16 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/friend/friend_a.h"
#include "core/hle/service/friend/interface.h"
namespace Service::Friend {
Friend_A::Friend_A(std::shared_ptr<Module> module)
: Module::Interface(std::move(module), "friend:a") {
Friend::Friend(std::shared_ptr<Module> module, const char* name)
: Interface(std::move(module), name) {
static const FunctionInfo functions[] = {
{0, &Friend_A::CreateFriendService, "CreateFriendService"},
{0, &Friend::CreateFriendService, "CreateFriendService"},
{1, nullptr, "CreateNotificationService"},
{2, nullptr, "CreateDaemonSuspendSessionService"},
};
RegisterHandlers(functions);
}

View File

@@ -8,9 +8,9 @@
namespace Service::Friend {
class Friend_A final : public Module::Interface {
class Friend final : public Module::Interface {
public:
explicit Friend_A(std::shared_ptr<Module> module);
explicit Friend(std::shared_ptr<Module> module, const char* name);
};
} // namespace Service::Friend

View File

@@ -5,6 +5,7 @@
#include <atomic>
#include "common/logging/log.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/frontend/emu_window.h"
#include "core/frontend/input.h"
#include "core/hle/ipc_helpers.h"

View File

@@ -5,9 +5,7 @@
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/service/nifm/nifm.h"
#include "core/hle/service/nifm/nifm_a.h"
#include "core/hle/service/nifm/nifm_s.h"
#include "core/hle/service/nifm/nifm_u.h"
#include "core/hle/service/service.h"
namespace Service::NIFM {
@@ -210,28 +208,35 @@ IGeneralService::IGeneralService() : ServiceFramework("IGeneralService") {
RegisterHandlers(functions);
}
void Module::Interface::CreateGeneralServiceOld(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IGeneralService>();
LOG_DEBUG(Service_NIFM, "called");
}
class NetworkInterface final : public ServiceFramework<NetworkInterface> {
public:
explicit NetworkInterface(const char* name) : ServiceFramework{name} {
static const FunctionInfo functions[] = {
{4, &NetworkInterface::CreateGeneralServiceOld, "CreateGeneralServiceOld"},
{5, &NetworkInterface::CreateGeneralService, "CreateGeneralService"},
};
RegisterHandlers(functions);
}
void Module::Interface::CreateGeneralService(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IGeneralService>();
LOG_DEBUG(Service_NIFM, "called");
}
void CreateGeneralServiceOld(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IGeneralService>();
LOG_DEBUG(Service_NIFM, "called");
}
Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
: ServiceFramework(name), module(std::move(module)) {}
void CreateGeneralService(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IGeneralService>();
LOG_DEBUG(Service_NIFM, "called");
}
};
void InstallInterfaces(SM::ServiceManager& service_manager) {
auto module = std::make_shared<Module>();
std::make_shared<NIFM_A>(module)->InstallAsService(service_manager);
std::make_shared<NIFM_S>(module)->InstallAsService(service_manager);
std::make_shared<NIFM_U>(module)->InstallAsService(service_manager);
std::make_shared<NetworkInterface>("nifm:a")->InstallAsService(service_manager);
std::make_shared<NetworkInterface>("nifm:s")->InstallAsService(service_manager);
std::make_shared<NetworkInterface>("nifm:u")->InstallAsService(service_manager);
}
} // namespace Service::NIFM

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@@ -4,24 +4,13 @@
#pragma once
#include "core/hle/service/service.h"
namespace Service::SM {
class ServiceManager;
}
namespace Service::NIFM {
class Module final {
public:
class Interface : public ServiceFramework<Interface> {
public:
explicit Interface(std::shared_ptr<Module> module, const char* name);
void CreateGeneralServiceOld(Kernel::HLERequestContext& ctx);
void CreateGeneralService(Kernel::HLERequestContext& ctx);
protected:
std::shared_ptr<Module> module;
};
};
/// Registers all NIFM services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager);
} // namespace Service::NIFM

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@@ -1,17 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/nifm/nifm_a.h"
namespace Service::NIFM {
NIFM_A::NIFM_A(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "nifm:a") {
static const FunctionInfo functions[] = {
{4, &NIFM_A::CreateGeneralServiceOld, "CreateGeneralServiceOld"},
{5, &NIFM_A::CreateGeneralService, "CreateGeneralService"},
};
RegisterHandlers(functions);
}
} // namespace Service::NIFM

View File

@@ -1,16 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/nifm/nifm.h"
namespace Service::NIFM {
class NIFM_A final : public Module::Interface {
public:
explicit NIFM_A(std::shared_ptr<Module> module);
};
} // namespace Service::NIFM

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@@ -1,17 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/nifm/nifm_s.h"
namespace Service::NIFM {
NIFM_S::NIFM_S(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "nifm:s") {
static const FunctionInfo functions[] = {
{4, &NIFM_S::CreateGeneralServiceOld, "CreateGeneralServiceOld"},
{5, &NIFM_S::CreateGeneralService, "CreateGeneralService"},
};
RegisterHandlers(functions);
}
} // namespace Service::NIFM

View File

@@ -1,16 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/nifm/nifm.h"
namespace Service::NIFM {
class NIFM_S final : public Module::Interface {
public:
explicit NIFM_S(std::shared_ptr<Module> module);
};
} // namespace Service::NIFM

View File

@@ -1,17 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/nifm/nifm_u.h"
namespace Service::NIFM {
NIFM_U::NIFM_U(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "nifm:u") {
static const FunctionInfo functions[] = {
{4, &NIFM_U::CreateGeneralServiceOld, "CreateGeneralServiceOld"},
{5, &NIFM_U::CreateGeneralService, "CreateGeneralService"},
};
RegisterHandlers(functions);
}
} // namespace Service::NIFM

View File

@@ -1,16 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/nifm/nifm.h"
namespace Service::NIFM {
class NIFM_U final : public Module::Interface {
public:
explicit NIFM_U(std::shared_ptr<Module> module);
};
} // namespace Service::NIFM

View File

@@ -9,6 +9,7 @@
#include "common/scope_exit.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvflinger/buffer_queue.h"

View File

@@ -146,7 +146,7 @@ protected:
* @param max_sessions Maximum number of sessions that can be
* connected to this service at the same time.
*/
ServiceFramework(const char* service_name, u32 max_sessions = DefaultMaxSessions)
explicit ServiceFramework(const char* service_name, u32 max_sessions = DefaultMaxSessions)
: ServiceFrameworkBase(service_name, max_sessions, Invoker) {}
/// Registers handlers in the service.

View File

@@ -10,13 +10,22 @@
namespace Service::Set {
void SET_SYS::GetColorSetId(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0);
rb.PushEnum(color_set);
LOG_WARNING(Service_SET, "(STUBBED) called");
LOG_DEBUG(Service_SET, "called");
}
void SET_SYS::SetColorSetId(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
color_set = rp.PopEnum<ColorSet>();
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_DEBUG(Service_SET, "called");
}
SET_SYS::SET_SYS() : ServiceFramework("set:sys") {
@@ -44,7 +53,7 @@ SET_SYS::SET_SYS() : ServiceFramework("set:sys") {
{21, nullptr, "GetEulaVersions"},
{22, nullptr, "SetEulaVersions"},
{23, &SET_SYS::GetColorSetId, "GetColorSetId"},
{24, nullptr, "SetColorSetId"},
{24, &SET_SYS::SetColorSetId, "SetColorSetId"},
{25, nullptr, "GetConsoleInformationUploadFlag"},
{26, nullptr, "SetConsoleInformationUploadFlag"},
{27, nullptr, "GetAutomaticApplicationDownloadFlag"},
@@ -172,4 +181,6 @@ SET_SYS::SET_SYS() : ServiceFramework("set:sys") {
RegisterHandlers(functions);
}
SET_SYS::~SET_SYS() = default;
} // namespace Service::Set

View File

@@ -11,10 +11,19 @@ namespace Service::Set {
class SET_SYS final : public ServiceFramework<SET_SYS> {
public:
explicit SET_SYS();
~SET_SYS() = default;
~SET_SYS() override;
private:
/// Indicates the current theme set by the system settings
enum class ColorSet : u32 {
BasicWhite = 0,
BasicBlack = 1,
};
void GetColorSetId(Kernel::HLERequestContext& ctx);
void SetColorSetId(Kernel::HLERequestContext& ctx);
ColorSet color_set = ColorSet::BasicWhite;
};
} // namespace Service::Set

View File

@@ -2,17 +2,18 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/time/time_s.h"
#include "core/hle/service/time/interface.h"
namespace Service::Time {
TIME_S::TIME_S(std::shared_ptr<Module> time) : Module::Interface(std::move(time), "time:s") {
Time::Time(std::shared_ptr<Module> time, const char* name)
: Module::Interface(std::move(time), name) {
static const FunctionInfo functions[] = {
{0, &TIME_S::GetStandardUserSystemClock, "GetStandardUserSystemClock"},
{1, &TIME_S::GetStandardNetworkSystemClock, "GetStandardNetworkSystemClock"},
{2, &TIME_S::GetStandardSteadyClock, "GetStandardSteadyClock"},
{3, &TIME_S::GetTimeZoneService, "GetTimeZoneService"},
{4, &TIME_S::GetStandardLocalSystemClock, "GetStandardLocalSystemClock"},
{0, &Time::GetStandardUserSystemClock, "GetStandardUserSystemClock"},
{1, &Time::GetStandardNetworkSystemClock, "GetStandardNetworkSystemClock"},
{2, &Time::GetStandardSteadyClock, "GetStandardSteadyClock"},
{3, &Time::GetTimeZoneService, "GetTimeZoneService"},
{4, &Time::GetStandardLocalSystemClock, "GetStandardLocalSystemClock"},
{5, nullptr, "GetEphemeralNetworkSystemClock"},
{50, nullptr, "SetStandardSteadyClockInternalOffset"},
{100, nullptr, "IsStandardUserSystemClockAutomaticCorrectionEnabled"},

View File

@@ -8,9 +8,9 @@
namespace Service::Time {
class TIME_S final : public Module::Interface {
class Time final : public Module::Interface {
public:
explicit TIME_S(std::shared_ptr<Module> time);
explicit Time(std::shared_ptr<Module> time, const char* name);
};
} // namespace Service::Time

View File

@@ -6,12 +6,12 @@
#include <ctime>
#include "common/logging/log.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/service/time/interface.h"
#include "core/hle/service/time/time.h"
#include "core/hle/service/time/time_s.h"
#include "core/hle/service/time/time_u.h"
namespace Service::Time {
@@ -212,8 +212,9 @@ Module::Interface::Interface(std::shared_ptr<Module> time, const char* name)
void InstallInterfaces(SM::ServiceManager& service_manager) {
auto time = std::make_shared<Module>();
std::make_shared<TIME_S>(time)->InstallAsService(service_manager);
std::make_shared<TIME_U>(time)->InstallAsService(service_manager);
std::make_shared<Time>(time, "time:a")->InstallAsService(service_manager);
std::make_shared<Time>(time, "time:s")->InstallAsService(service_manager);
std::make_shared<Time>(time, "time:u")->InstallAsService(service_manager);
}
} // namespace Service::Time

View File

@@ -1,31 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/time/time_u.h"
namespace Service::Time {
TIME_U::TIME_U(std::shared_ptr<Module> time) : Module::Interface(std::move(time), "time:u") {
static const FunctionInfo functions[] = {
{0, &TIME_U::GetStandardUserSystemClock, "GetStandardUserSystemClock"},
{1, &TIME_U::GetStandardNetworkSystemClock, "GetStandardNetworkSystemClock"},
{2, &TIME_U::GetStandardSteadyClock, "GetStandardSteadyClock"},
{3, &TIME_U::GetTimeZoneService, "GetTimeZoneService"},
{4, &TIME_U::GetStandardLocalSystemClock, "GetStandardLocalSystemClock"},
{5, nullptr, "GetEphemeralNetworkSystemClock"},
{50, nullptr, "SetStandardSteadyClockInternalOffset"},
{100, nullptr, "IsStandardUserSystemClockAutomaticCorrectionEnabled"},
{101, nullptr, "SetStandardUserSystemClockAutomaticCorrectionEnabled"},
{102, nullptr, "GetStandardUserSystemClockInitialYear"},
{200, nullptr, "IsStandardNetworkSystemClockAccuracySufficient"},
{300, nullptr, "CalculateMonotonicSystemClockBaseTimePoint"},
{400, nullptr, "GetClockSnapshot"},
{401, nullptr, "GetClockSnapshotFromSystemClockContext"},
{500, nullptr, "CalculateStandardUserSystemClockDifferenceByUser"},
{501, nullptr, "CalculateSpanBetween"},
};
RegisterHandlers(functions);
}
} // namespace Service::Time

View File

@@ -1,16 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/time/time.h"
namespace Service::Time {
class TIME_U final : public Module::Interface {
public:
explicit TIME_U(std::shared_ptr<Module> time);
};
} // namespace Service::Time

View File

@@ -6,7 +6,6 @@
#include "common/common_funcs.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/file_sys/content_archive.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/process.h"
@@ -18,34 +17,6 @@
namespace Loader {
static std::string FindRomFS(const std::string& directory) {
std::string filepath_romfs;
const auto callback = [&filepath_romfs](u64*, const std::string& directory,
const std::string& virtual_name) -> bool {
const std::string physical_name = directory + virtual_name;
if (FileUtil::IsDirectory(physical_name)) {
// Skip directories
return true;
}
// Verify extension
const std::string extension = physical_name.substr(physical_name.find_last_of(".") + 1);
if (Common::ToLower(extension) != "romfs") {
return true;
}
// Found it - we are done
filepath_romfs = std::move(physical_name);
return false;
};
// Search the specified directory recursively, looking for the first .romfs file, which will
// be used for the RomFS
FileUtil::ForeachDirectoryEntry(nullptr, directory, callback);
return filepath_romfs;
}
AppLoader_DeconstructedRomDirectory::AppLoader_DeconstructedRomDirectory(FileSys::VirtualFile file)
: AppLoader(std::move(file)) {}

View File

@@ -190,7 +190,7 @@ private:
u32 entryPoint;
public:
ElfReader(void* ptr);
explicit ElfReader(void* ptr);
u32 Read32(int off) const {
return base32[off >> 2];

View File

@@ -79,7 +79,7 @@ enum class ResultStatus {
/// Interface for loading an application
class AppLoader : NonCopyable {
public:
AppLoader(FileSys::VirtualFile file) : file(std::move(file)) {}
explicit AppLoader(FileSys::VirtualFile file) : file(std::move(file)) {}
virtual ~AppLoader() {}
/**

View File

@@ -32,7 +32,7 @@ public:
* Recorder constructor
* @param initial_state Initial recorder state
*/
Recorder(const InitialState& initial_state);
explicit Recorder(const InitialState& initial_state);
/// Finish recording of this Citrace and save it using the given filename.
void Finish(const std::string& filename);

View File

@@ -75,14 +75,6 @@ void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
ProcessMacroUpload(value);
break;
}
case MAXWELL3D_REG_INDEX(code_address.code_address_high):
case MAXWELL3D_REG_INDEX(code_address.code_address_low): {
// Note: For some reason games (like Puyo Puyo Tetris) seem to write 0 to the CODE_ADDRESS
// register, we do not currently know if that's intended or a bug, so we assert it lest
// stuff breaks in other places (like the shader address calculation).
ASSERT_MSG(regs.code_address.CodeAddress() == 0, "Unexpected CODE_ADDRESS register value.");
break;
}
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[0]):
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[1]):
case MAXWELL3D_REG_INDEX(const_buffer.cb_data[2]):

View File

@@ -35,9 +35,11 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
case RenderTargetFormat::RGBA32_FLOAT:
return 16;
case RenderTargetFormat::RGBA16_FLOAT:
case RenderTargetFormat::RG32_FLOAT:
return 8;
case RenderTargetFormat::RGBA8_UNORM:
case RenderTargetFormat::RGB10_A2_UNORM:
case RenderTargetFormat::BGRA8_UNORM:
return 4;
default:
UNIMPLEMENTED_MSG("Unimplemented render target format {}", static_cast<u32>(format));

View File

@@ -18,10 +18,13 @@ enum class RenderTargetFormat : u32 {
RGBA32_FLOAT = 0xC0,
RGBA32_UINT = 0xC2,
RGBA16_FLOAT = 0xCA,
RG32_FLOAT = 0xCB,
BGRA8_UNORM = 0xCF,
RGB10_A2_UNORM = 0xD1,
RGBA8_UNORM = 0xD5,
RGBA8_SRGB = 0xD6,
R11G11B10_FLOAT = 0xE0,
R8_UNORM = 0xF3,
};
enum class DepthFormat : u32 {
@@ -31,6 +34,7 @@ enum class DepthFormat : u32 {
Z24_X8_UNORM = 0x15,
Z24_S8_UNORM = 0x16,
Z24_C8_UNORM = 0x18,
Z32_S8_X24_FLOAT = 0x19,
};
/// Returns the number of bytes per pixel of each rendertarget format.

View File

@@ -5,6 +5,7 @@
#include <algorithm>
#include <memory>
#include <string>
#include <string_view>
#include <tuple>
#include <utility>
#include <glad/glad.h>
@@ -37,11 +38,6 @@ MICROPROFILE_DEFINE(OpenGL_Blits, "OpenGL", "Blits", MP_RGB(100, 100, 255));
MICROPROFILE_DEFINE(OpenGL_CacheManagement, "OpenGL", "Cache Mgmt", MP_RGB(100, 255, 100));
RasterizerOpenGL::RasterizerOpenGL() {
has_ARB_buffer_storage = false;
has_ARB_direct_state_access = false;
has_ARB_separate_shader_objects = false;
has_ARB_vertex_attrib_binding = false;
// Create sampler objects
for (size_t i = 0; i < texture_samplers.size(); ++i) {
texture_samplers[i].Create();
@@ -59,7 +55,8 @@ RasterizerOpenGL::RasterizerOpenGL() {
GLint ext_num;
glGetIntegerv(GL_NUM_EXTENSIONS, &ext_num);
for (GLint i = 0; i < ext_num; i++) {
std::string extension{reinterpret_cast<const char*>(glGetStringi(GL_EXTENSIONS, i))};
const std::string_view extension{
reinterpret_cast<const char*>(glGetStringi(GL_EXTENSIONS, i))};
if (extension == "GL_ARB_buffer_storage") {
has_ARB_buffer_storage = true;
@@ -110,8 +107,6 @@ RasterizerOpenGL::RasterizerOpenGL() {
glBindBufferBase(GL_UNIFORM_BUFFER, index, buffer.handle);
}
accelerate_draw = AccelDraw::Disabled;
glEnable(GL_BLEND);
LOG_CRITICAL(Render_OpenGL, "Sync fixed function OpenGL state here!");
@@ -601,7 +596,6 @@ void RasterizerOpenGL::SamplerInfo::Create() {
sampler.Create();
mag_filter = min_filter = Tegra::Texture::TextureFilter::Linear;
wrap_u = wrap_v = Tegra::Texture::WrapMode::Wrap;
border_color_r = border_color_g = border_color_b = border_color_a = 0;
// default is GL_LINEAR_MIPMAP_LINEAR
glSamplerParameteri(sampler.handle, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
@@ -630,8 +624,12 @@ void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::TSCEntr
}
if (wrap_u == Tegra::Texture::WrapMode::Border || wrap_v == Tegra::Texture::WrapMode::Border) {
// TODO(Subv): Implement border color
ASSERT(false);
const GLvec4 new_border_color = {{config.border_color_r, config.border_color_g,
config.border_color_b, config.border_color_a}};
if (border_color != new_border_color) {
border_color = new_border_color;
glSamplerParameterfv(s, GL_TEXTURE_BORDER_COLOR, border_color.data());
}
}
}
@@ -691,10 +689,12 @@ u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, GLuint progr
glBindBuffer(GL_UNIFORM_BUFFER, 0);
// Now configure the bindpoint of the buffer inside the shader
std::string buffer_name = used_buffer.GetName();
GLuint index = glGetProgramResourceIndex(program, GL_UNIFORM_BLOCK, buffer_name.c_str());
if (index != -1)
const std::string buffer_name = used_buffer.GetName();
const GLuint index =
glGetProgramResourceIndex(program, GL_UNIFORM_BLOCK, buffer_name.c_str());
if (index != GL_INVALID_INDEX) {
glUniformBlockBinding(program, index, buffer_draw_state.bindpoint);
}
}
state.Apply();

View File

@@ -77,10 +77,7 @@ private:
Tegra::Texture::TextureFilter min_filter;
Tegra::Texture::WrapMode wrap_u;
Tegra::Texture::WrapMode wrap_v;
u32 border_color_r;
u32 border_color_g;
u32 border_color_b;
u32 border_color_a;
GLvec4 border_color;
};
/// Configures the color and depth framebuffer states and returns the dirty <Color, Depth>
@@ -138,10 +135,10 @@ private:
/// Syncs the blend state to match the guest state
void SyncBlendState();
bool has_ARB_buffer_storage;
bool has_ARB_direct_state_access;
bool has_ARB_separate_shader_objects;
bool has_ARB_vertex_attrib_binding;
bool has_ARB_buffer_storage = false;
bool has_ARB_direct_state_access = false;
bool has_ARB_separate_shader_objects = false;
bool has_ARB_vertex_attrib_binding = false;
OpenGLState state;
@@ -170,5 +167,5 @@ private:
void SetupShaders(u8* buffer_ptr, GLintptr buffer_offset);
enum class AccelDraw { Disabled, Arrays, Indexed };
AccelDraw accelerate_draw;
AccelDraw accelerate_draw = AccelDraw::Disabled;
};

View File

@@ -38,7 +38,8 @@ struct FormatTuple {
params.addr = config.tic.Address();
params.is_tiled = config.tic.IsTiled();
params.block_height = params.is_tiled ? config.tic.BlockHeight() : 0,
params.pixel_format = PixelFormatFromTextureFormat(config.tic.format);
params.pixel_format =
PixelFormatFromTextureFormat(config.tic.format, config.tic.r_type.Value());
params.component_type = ComponentTypeFromTexture(config.tic.r_type.Value());
params.type = GetFormatType(params.pixel_format);
params.width = Common::AlignUp(config.tic.Width(), GetCompressionFactor(params.pixel_format));
@@ -106,6 +107,12 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
true}, // BC7U
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4
{GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // G8R8
{GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // BGRA8
{GL_RGBA32F, GL_RGBA, GL_FLOAT, ComponentType::Float, false}, // RGBA32F
{GL_RG32F, GL_RG, GL_FLOAT, ComponentType::Float, false}, // RG32F
{GL_R32F, GL_RED, GL_FLOAT, ComponentType::Float, false}, // R32F
{GL_R16F, GL_RED, GL_HALF_FLOAT, ComponentType::Float, false}, // R16F
{GL_R16, GL_RED, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // R16UNORM
// DepthStencil formats
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm,
@@ -115,6 +122,8 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
{GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, ComponentType::Float, false}, // Z32F
{GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, ComponentType::UNorm,
false}, // Z16
{GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV,
ComponentType::Float, false}, // Z32FS8
}};
static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType component_type) {
@@ -197,9 +206,12 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
MortonCopy<true, PixelFormat::DXT1>, MortonCopy<true, PixelFormat::DXT23>,
MortonCopy<true, PixelFormat::DXT45>, MortonCopy<true, PixelFormat::DXN1>,
MortonCopy<true, PixelFormat::BC7U>, MortonCopy<true, PixelFormat::ASTC_2D_4X4>,
MortonCopy<true, PixelFormat::G8R8>, MortonCopy<true, PixelFormat::Z24S8>,
MortonCopy<true, PixelFormat::G8R8>, MortonCopy<true, PixelFormat::BGRA8>,
MortonCopy<true, PixelFormat::RGBA32F>, MortonCopy<true, PixelFormat::RG32F>,
MortonCopy<true, PixelFormat::R32F>, MortonCopy<true, PixelFormat::R16F>,
MortonCopy<true, PixelFormat::R16UNORM>, MortonCopy<true, PixelFormat::Z24S8>,
MortonCopy<true, PixelFormat::S8Z24>, MortonCopy<true, PixelFormat::Z32F>,
MortonCopy<true, PixelFormat::Z16>,
MortonCopy<true, PixelFormat::Z16>, MortonCopy<true, PixelFormat::Z32FS8>,
};
static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
@@ -213,7 +225,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
MortonCopy<false, PixelFormat::RGBA16F>,
MortonCopy<false, PixelFormat::R11FG11FB10F>,
MortonCopy<false, PixelFormat::RGBA32UI>,
// TODO(Subv): Swizzling the DXT1/DXT23/DXT45/DXN1/BC7U formats is not yet supported
// TODO(Subv): Swizzling DXT1/DXT23/DXT45/DXN1/BC7U/ASTC_2D_4X4 formats is not supported
nullptr,
nullptr,
nullptr,
@@ -221,10 +233,17 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
nullptr,
nullptr,
MortonCopy<false, PixelFormat::G8R8>,
MortonCopy<false, PixelFormat::BGRA8>,
MortonCopy<false, PixelFormat::RGBA32F>,
MortonCopy<false, PixelFormat::RG32F>,
MortonCopy<false, PixelFormat::R32F>,
MortonCopy<false, PixelFormat::R16F>,
MortonCopy<false, PixelFormat::R16UNORM>,
MortonCopy<false, PixelFormat::Z24S8>,
MortonCopy<false, PixelFormat::S8Z24>,
MortonCopy<false, PixelFormat::Z32F>,
MortonCopy<false, PixelFormat::Z16>,
MortonCopy<false, PixelFormat::Z32FS8>,
};
// Allocate an uninitialized texture of appropriate size and format for the surface

View File

@@ -37,14 +37,21 @@ struct SurfaceParams {
BC7U = 12,
ASTC_2D_4X4 = 13,
G8R8 = 14,
BGRA8 = 15,
RGBA32F = 16,
RG32F = 17,
R32F = 18,
R16F = 19,
R16UNORM = 20,
MaxColorFormat,
// DepthStencil formats
Z24S8 = 15,
S8Z24 = 16,
Z32F = 17,
Z16 = 18,
Z24S8 = 21,
S8Z24 = 22,
Z32F = 23,
Z16 = 24,
Z32FS8 = 25,
MaxDepthStencilFormat,
@@ -97,10 +104,17 @@ struct SurfaceParams {
4, // BC7U
4, // ASTC_2D_4X4
1, // G8R8
1, // BGRA8
1, // RGBA32F
1, // RG32F
1, // R32F
1, // R16F
1, // R16UNORM
1, // Z24S8
1, // S8Z24
1, // Z32F
1, // Z16
1, // Z32FS8
}};
ASSERT(static_cast<size_t>(format) < compression_factor_table.size());
@@ -127,10 +141,17 @@ struct SurfaceParams {
128, // BC7U
32, // ASTC_2D_4X4
16, // G8R8
32, // BGRA8
128, // RGBA32F
64, // RG32F
32, // R32F
16, // R16F
16, // R16UNORM
32, // Z24S8
32, // S8Z24
32, // Z32F
16, // Z16
64, // Z32FS8
}};
ASSERT(static_cast<size_t>(format) < bpp_table.size());
@@ -151,6 +172,8 @@ struct SurfaceParams {
return PixelFormat::Z32F;
case Tegra::DepthFormat::Z16_UNORM:
return PixelFormat::Z16;
case Tegra::DepthFormat::Z32_S8_X24_FLOAT:
return PixelFormat::Z32FS8;
default:
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
@@ -162,21 +185,30 @@ struct SurfaceParams {
case Tegra::RenderTargetFormat::RGBA8_UNORM:
case Tegra::RenderTargetFormat::RGBA8_SRGB:
return PixelFormat::ABGR8;
case Tegra::RenderTargetFormat::BGRA8_UNORM:
return PixelFormat::BGRA8;
case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
return PixelFormat::A2B10G10R10;
case Tegra::RenderTargetFormat::RGBA16_FLOAT:
return PixelFormat::RGBA16F;
case Tegra::RenderTargetFormat::RGBA32_FLOAT:
return PixelFormat::RGBA32F;
case Tegra::RenderTargetFormat::RG32_FLOAT:
return PixelFormat::RG32F;
case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
return PixelFormat::R11FG11FB10F;
case Tegra::RenderTargetFormat::RGBA32_UINT:
return PixelFormat::RGBA32UI;
case Tegra::RenderTargetFormat::R8_UNORM:
return PixelFormat::R8;
default:
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
}
}
static PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format) {
static PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
Tegra::Texture::ComponentType component_type) {
// TODO(Subv): Properly implement this
switch (format) {
case Tegra::Texture::TextureFormat::A8R8G8B8:
@@ -196,7 +228,33 @@ struct SurfaceParams {
case Tegra::Texture::TextureFormat::BF10GF11RF11:
return PixelFormat::R11FG11FB10F;
case Tegra::Texture::TextureFormat::R32_G32_B32_A32:
return PixelFormat::RGBA32UI;
switch (component_type) {
case Tegra::Texture::ComponentType::FLOAT:
return PixelFormat::RGBA32F;
case Tegra::Texture::ComponentType::UINT:
return PixelFormat::RGBA32UI;
}
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
static_cast<u32>(component_type));
UNREACHABLE();
case Tegra::Texture::TextureFormat::R32_G32:
return PixelFormat::RG32F;
case Tegra::Texture::TextureFormat::R16:
switch (component_type) {
case Tegra::Texture::ComponentType::FLOAT:
return PixelFormat::R16F;
case Tegra::Texture::ComponentType::UNORM:
return PixelFormat::R16UNORM;
}
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
static_cast<u32>(component_type));
UNREACHABLE();
case Tegra::Texture::TextureFormat::R32:
return PixelFormat::R32F;
case Tegra::Texture::TextureFormat::ZF32:
return PixelFormat::Z32F;
case Tegra::Texture::TextureFormat::Z24S8:
return PixelFormat::Z24S8;
case Tegra::Texture::TextureFormat::DXT1:
return PixelFormat::DXT1;
case Tegra::Texture::TextureFormat::DXT23:
@@ -210,7 +268,8 @@ struct SurfaceParams {
case Tegra::Texture::TextureFormat::ASTC_2D_4X4:
return PixelFormat::ASTC_2D_4X4;
default:
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
LOG_CRITICAL(HW_GPU, "Unimplemented format={}, component_type={}",
static_cast<u32>(format), static_cast<u32>(component_type));
UNREACHABLE();
}
}
@@ -248,7 +307,25 @@ struct SurfaceParams {
return Tegra::Texture::TextureFormat::BC7U;
case PixelFormat::ASTC_2D_4X4:
return Tegra::Texture::TextureFormat::ASTC_2D_4X4;
case PixelFormat::BGRA8:
// TODO(bunnei): This is fine for unswizzling (since we just need the right component
// sizes), but could be a bug if we used this function in different ways.
return Tegra::Texture::TextureFormat::A8R8G8B8;
case PixelFormat::RGBA32F:
return Tegra::Texture::TextureFormat::R32_G32_B32_A32;
case PixelFormat::RG32F:
return Tegra::Texture::TextureFormat::R32_G32;
case PixelFormat::R32F:
return Tegra::Texture::TextureFormat::R32;
case PixelFormat::R16F:
case PixelFormat::R16UNORM:
return Tegra::Texture::TextureFormat::R16;
case PixelFormat::Z32F:
return Tegra::Texture::TextureFormat::ZF32;
case PixelFormat::Z24S8:
return Tegra::Texture::TextureFormat::Z24S8;
default:
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
}
}
@@ -263,7 +340,10 @@ struct SurfaceParams {
return Tegra::DepthFormat::Z32_FLOAT;
case PixelFormat::Z16:
return Tegra::DepthFormat::Z16_UNORM;
case PixelFormat::Z32FS8:
return Tegra::DepthFormat::Z32_S8_X24_FLOAT;
default:
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
}
}
@@ -273,6 +353,8 @@ struct SurfaceParams {
switch (type) {
case Tegra::Texture::ComponentType::UNORM:
return ComponentType::UNorm;
case Tegra::Texture::ComponentType::FLOAT:
return ComponentType::Float;
default:
LOG_CRITICAL(HW_GPU, "Unimplemented component type={}", static_cast<u32>(type));
UNREACHABLE();
@@ -284,10 +366,14 @@ struct SurfaceParams {
switch (format) {
case Tegra::RenderTargetFormat::RGBA8_UNORM:
case Tegra::RenderTargetFormat::RGBA8_SRGB:
case Tegra::RenderTargetFormat::BGRA8_UNORM:
case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
case Tegra::RenderTargetFormat::R8_UNORM:
return ComponentType::UNorm;
case Tegra::RenderTargetFormat::RGBA16_FLOAT:
case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
case Tegra::RenderTargetFormat::RGBA32_FLOAT:
case Tegra::RenderTargetFormat::RG32_FLOAT:
return ComponentType::Float;
case Tegra::RenderTargetFormat::RGBA32_UINT:
return ComponentType::UInt;
@@ -314,6 +400,7 @@ struct SurfaceParams {
case Tegra::DepthFormat::Z24_S8_UNORM:
return ComponentType::UNorm;
case Tegra::DepthFormat::Z32_FLOAT:
case Tegra::DepthFormat::Z32_S8_X24_FLOAT:
return ComponentType::Float;
default:
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));

View File

@@ -488,6 +488,12 @@ private:
*/
void SetRegister(const Register& reg, u64 elem, const std::string& value,
u64 dest_num_components, u64 value_num_components, u64 dest_elem) {
if (reg == Register::ZeroIndex) {
LOG_CRITICAL(HW_GPU, "Cannot set Register::ZeroIndex");
UNREACHABLE();
return;
}
std::string dest = GetRegister(reg, static_cast<u32>(dest_elem));
if (dest_num_components > 1) {
dest += GetSwizzle(elem);
@@ -750,8 +756,8 @@ private:
}
}
std::string WriteTexsInstruction(const Instruction& instr, const std::string& coord,
const std::string& texture) {
void WriteTexsInstruction(const Instruction& instr, const std::string& coord,
const std::string& texture) {
// Add an extra scope and declare the texture coords inside to prevent
// overwriting them in case they are used as outputs of the texs instruction.
shader.AddLine('{');
@@ -804,7 +810,8 @@ private:
return offset + 1;
}
shader.AddLine("// " + std::to_string(offset) + ": " + opcode->GetName());
shader.AddLine("// " + std::to_string(offset) + ": " + opcode->GetName() + " (" +
std::to_string(instr.value) + ')');
using Tegra::Shader::Pred;
ASSERT_MSG(instr.pred.full_pred != Pred::NeverExecute,

View File

@@ -56,6 +56,9 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
return {};
}
case Maxwell::VertexAttribute::Type::UnsignedInt:
return GL_UNSIGNED_INT;
case Maxwell::VertexAttribute::Type::Float:
return GL_FLOAT;
}
@@ -112,6 +115,8 @@ inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
return GL_MIRRORED_REPEAT;
case Tegra::Texture::WrapMode::ClampToEdge:
return GL_CLAMP_TO_EDGE;
case Tegra::Texture::WrapMode::Border:
return GL_CLAMP_TO_BORDER;
case Tegra::Texture::WrapMode::ClampOGL:
// TODO(Subv): GL_CLAMP was removed as of OpenGL 3.1, to implement GL_CLAMP, we can use
// GL_CLAMP_TO_BORDER to get the border color of the texture, and then sample the edge to

View File

@@ -61,10 +61,12 @@ u32 BytesPerPixel(TextureFormat format) {
case TextureFormat::A8R8G8B8:
case TextureFormat::A2B10G10R10:
case TextureFormat::BF10GF11RF11:
case TextureFormat::R32:
return 4;
case TextureFormat::A1B5G5R5:
case TextureFormat::B5G6R5:
case TextureFormat::G8R8:
case TextureFormat::R16:
return 2;
case TextureFormat::R8:
return 1;
@@ -72,6 +74,8 @@ u32 BytesPerPixel(TextureFormat format) {
return 8;
case TextureFormat::R32_G32_B32_A32:
return 16;
case TextureFormat::R32_G32:
return 8;
default:
UNIMPLEMENTED_MSG("Format not implemented");
break;
@@ -86,6 +90,8 @@ static u32 DepthBytesPerPixel(DepthFormat format) {
case DepthFormat::Z24_S8_UNORM:
case DepthFormat::Z32_FLOAT:
return 4;
case DepthFormat::Z32_S8_X24_FLOAT:
return 8;
default:
UNIMPLEMENTED_MSG("Format not implemented");
break;
@@ -118,6 +124,9 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width,
case TextureFormat::G8R8:
case TextureFormat::R16_G16_B16_A16:
case TextureFormat::R32_G32_B32_A32:
case TextureFormat::R32_G32:
case TextureFormat::R32:
case TextureFormat::R16:
case TextureFormat::BF10GF11RF11:
case TextureFormat::ASTC_2D_4X4:
CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data,
@@ -143,6 +152,7 @@ std::vector<u8> UnswizzleDepthTexture(VAddr address, DepthFormat format, u32 wid
case DepthFormat::S8_Z24_UNORM:
case DepthFormat::Z24_S8_UNORM:
case DepthFormat::Z32_FLOAT:
case DepthFormat::Z32_S8_X24_FLOAT:
CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data,
unswizzled_data.data(), true, block_height);
break;
@@ -174,6 +184,9 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat
case TextureFormat::G8R8:
case TextureFormat::BF10GF11RF11:
case TextureFormat::R32_G32_B32_A32:
case TextureFormat::R32_G32:
case TextureFormat::R32:
case TextureFormat::R16:
// TODO(Subv): For the time being just forward the same data without any decoding.
rgba_data = texture_data;
break;

View File

@@ -242,10 +242,10 @@ struct TSCEntry {
BitField<6, 2, TextureMipmapFilter> mip_filter;
};
INSERT_PADDING_BYTES(8);
u32 border_color_r;
u32 border_color_g;
u32 border_color_b;
u32 border_color_a;
float border_color_r;
float border_color_g;
float border_color_b;
float border_color_a;
};
static_assert(sizeof(TSCEntry) == 0x20, "TSCEntry has wrong size");

View File

@@ -5,6 +5,7 @@
#include "yuzu/debugger/wait_tree.h"
#include "yuzu/util/util.h"
#include "common/assert.h"
#include "core/core.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/handle_table.h"
@@ -169,6 +170,8 @@ QString WaitTreeWaitObject::GetResetTypeQString(Kernel::ResetType reset_type) {
case Kernel::ResetType::Pulse:
return tr("pulse");
}
UNREACHABLE();
return {};
}
WaitTreeObjectList::WaitTreeObjectList(