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58 Commits

Author SHA1 Message Date
Lody
312e6c8450 BufferCache: Supports access to out-of-bounds storage buffers.
BufferCache: Supports access to out-of-bounds SSBOs.
2022-02-25 17:26:57 +08:00
bunnei
1079215871 Merge pull request #7859 from german77/battery_again
input_common: Remove battery duplicated struct and update every button press
2022-02-24 11:42:51 -08:00
Mai M
2f45e999d8 Merge pull request #7933 from german77/am_update
service: am: Update enum names to match documentation
2022-02-21 20:42:01 -05:00
Narr the Reg
d44464829b service: am: Update enum names to match documentation 2022-02-21 18:00:50 -06:00
bunnei
efe50d88ec Merge pull request #7913 from voidanix/anv-fix
vulkan_device: fix missing format in ANV
2022-02-21 14:34:27 -07:00
bunnei
21f5912ec9 Merge pull request #7919 from bunnei/phys-mem-updates
core: hle: kernel: KPageTable: Improve Un/MapPhysicalMemory.
2022-02-21 13:39:05 -07:00
bunnei
8d46c3cc66 Merge pull request #7920 from bunnei/fix-unmap-pages
core: hle: kernel: KPageTable: Fix UnmapPages.
2022-02-21 13:38:52 -07:00
voidanix
7712e46d64 vulkan_device: fix missing format in ANV
Currently Mesa's ANV driver does not support
VK_FORMAT_B5G6R5_UNORM_PACK16, implement an alternative for it.
2022-02-21 09:21:41 +01:00
bunnei
92b2e92620 fixup! core: hle: kernel: KPageTable: Improve Un/MapPhysicalMemory. 2022-02-19 00:14:27 -08:00
bunnei
2984695265 Merge pull request #7867 from german77/amiibo
nfp: Improve amiibo support
2022-02-19 00:57:47 -07:00
bunnei
c9260a75f6 core: hle: kernel: KPageTable: Fix UnmapPages.
- Fixes a logic bug in KPageTable::UnmapPages.
2022-02-18 23:48:16 -08:00
bunnei
1a16d055df core: hle: kernel: KPageTable: Improve Un/MapPhysicalMemory.
- Improves the implementations of MapPhysicalMemory and UnmapPhysicalMemory to more closely reflect latest HOS.
2022-02-18 23:42:27 -08:00
bunnei
83a84f1c2d Merge pull request #7900 from german77/enter
yuzu: config: Fix mapping issues with the enter key
2022-02-18 15:47:34 -07:00
Mai M
90a4591563 Merge pull request #7909 from Wunkolo/null-visit-ctor
common: Add NullVisitor default constructor
2022-02-18 17:44:02 -05:00
Wunkolo
768fdb269e common: Add NullVisitor default constructor
Addresses https://github.com/yuzu-emu/yuzu/issues/7881 to fix linux
builds.

`YUZU_NON_COPYABLE` deletes the `T(const T&)` constructor which will
cause the implicitly defined default ctor/dtor to no-longer generate.
2022-02-17 06:28:19 -08:00
Mai M
c48b9668f0 Merge pull request #7866 from xerpi/svc-OutputDebugString32-CreateCodeMemory32-ControlCodeMemory32
kernel: svc: Add OutputDebugString32, CreateCodeMemory32, ControlCodeMemory32
2022-02-16 22:49:56 -05:00
bunnei
027ff7847c Merge pull request #7878 from german77/mnpp
service/mnpp: Stub mnpp_app
2022-02-16 18:42:49 -07:00
Morph
4514325b9c Merge pull request #7899 from Kelebek1/test
file_sys: Dump patched exefs rather than base
2022-02-16 16:37:09 -05:00
bunnei
b5fd9c58cd Merge pull request #7877 from lat9nq/upd_rev
audio_core: Update current process revision
2022-02-15 13:08:40 -07:00
bunnei
910a0fa58e Merge pull request #7891 from Morph1984/buffer_to_string_view
common: fs_util: Add buffer to string view utility functions
2022-02-15 12:02:23 -07:00
Narr the Reg
1e21f5f872 yuzu: config: Fix mapping issues with the enter key 2022-02-15 11:08:11 -06:00
Kelebek1
e1201abc1e Dump patched exefs rather than base 2022-02-15 04:52:28 +00:00
Sergi Granell
c3242abe95 kernel: svc: Add OutputDebugString32, CreateCodeMemory32, ControlCodeMemory32
Very straightforward, they are just wrappers to the 64-bit version of
the SVC.
2022-02-15 00:45:19 +01:00
bunnei
d81cdd9114 Merge pull request #7871 from german77/svc2
svc: Set unique names for function tables
2022-02-14 16:32:54 -07:00
Mai M
45bcd7f9b8 Merge pull request #7890 from Morph1984/utf8-console
debugger: console: Set console output codepage to UTF-8
2022-02-13 19:54:05 -05:00
Morph
4390370a19 common: fs_util: Add buffer to string view utility functions
These functions allow to construct a string view from an input buffer, avoiding the copy done by the non string view counterparts. However, callers must be cognizant of the viewed buffer's lifetime to avoid a use-after-free.
2022-02-13 18:53:21 -05:00
Morph
54c7af9902 debugger: console: Set console output codepage to UTF-8
This allows the console to display multi-byte encoded characters.
2022-02-13 18:18:05 -05:00
german77
b57d61010f nfp: Allow files without password data 2022-02-13 13:52:34 -06:00
Narr the Reg
eaca010ee9 Merge pull request #7887 from lat9nq/stub-is-usb-full-key
hid: Stub IsUsbFullKeyControllerEnabled
2022-02-12 22:22:38 -06:00
lat9nq
c5d22952bf hid: Stub IsUsbFullKeyControllerEnabled
Used by Splatoon 2, when opening the inventory from a LAN battle lobby.

Reference: https://switchbrew.org/wiki/HID_services
2022-02-12 15:42:50 -05:00
lat9nq
81806603eb audio_core: Update current process revision
Update CURRENT_PROCESS_REVISION from REV9 to REVA.

Used by Nintendo Entertainment System - Nintendo Switch Online 6.0.0 and
Super Nintendo Entertainment System - Nintendo Switch Online 3.0.0.
2022-02-11 00:56:13 -05:00
bunnei
ca9da569ce Merge pull request #7852 from Morph1984/new-uuid
common: Revise and fix the UUID implementation
2022-02-10 21:52:13 -07:00
Narr the Reg
6705439cf3 service/mnpp: Stub mnpp_app
Used in Super Nintendo Entertainment System™ - Nintendo Switch Online
2022-02-10 21:55:28 -06:00
Morph
3799c820ca common: uuid: Use sizeof(u64) instead of 8 in Hash() 2022-02-10 15:03:49 -05:00
bunnei
1105614b86 Merge pull request #7861 from german77/user_features
yuzu: New hotkeys and mute audio on background
2022-02-10 10:06:58 -07:00
Narr the Reg
6a1ad03153 nfp: Separate nfc tag from amiibo data 2022-02-10 10:58:37 -06:00
bunnei
fc01074f89 Merge pull request #7860 from german77/no-more-drift
yuzu: Add auto center on right click
2022-02-09 17:52:39 -07:00
bunnei
bcd666b86b Merge pull request #7870 from yuzu-emu/fix-codememory-size
hle: kernel: KCodeMemory: Correct m_page_group number of pages.
2022-02-09 11:29:32 -07:00
bunnei
862dddf8c9 hle: kernel: KCodeMemory: Remove unused QueryMemory. 2022-02-08 18:49:41 -08:00
bunnei
d134ca68c6 hle: kernel: KCodeMemory: Correct m_page_group number of pages.
Credits to @xerpi for finding this issue and pointing it out on #7519.
2022-02-08 18:47:11 -08:00
german77
e35c2fd5d0 nfp: Address compiler issues 2022-02-08 18:52:44 -06:00
Narr the Reg
29f9a454eb nfp: Validate amiibo files 2022-02-08 14:09:30 -06:00
german77
41b65d38fa yuzu: Allow to open and remove the amiibo 2022-02-08 10:08:04 -06:00
german77
fc9abd3c62 nfp: Improve implementation 2022-02-08 10:08:04 -06:00
german77
c001a2af25 nfp: Move IUser class to header and add missing enum and structs 2022-02-07 09:18:22 -06:00
german77
3d24eb54ec nfp: Sort functions by command number 2022-02-07 09:18:22 -06:00
german77
ab93b4c66d yuzu: Mute audio when in background 2022-02-06 20:46:58 -06:00
german77
49eb78497b yuzu: Add docked, GPU accuracy and adapting filter hotkeys 2022-02-06 20:46:58 -06:00
german77
6a4ab3e0d2 yuzu: Add auto center on right click 2022-02-06 19:56:03 -06:00
german77
21742f0096 input_common: Remove battery duplicated struct and update every button press 2022-02-06 18:33:55 -06:00
Morph
ec4d7f71fe common: uuid: Return an invalid UUID if conversion from string fails
The string constructor of UUID states:
Should the input string not meet the above requirements, an assert will be triggered and an invalid UUID is set instead.
2022-02-05 13:56:21 -05:00
Morph
25db62ce15 general: Rename NewUUID to UUID, and remove the previous UUID impl
This completes the removal of the old UUID implementation.
2022-02-05 13:56:21 -05:00
Morph
dfe11d72e3 profile: Migrate to the new UUID implementation 2022-02-05 13:56:21 -05:00
Morph
d94dcaefa0 common: uuid: Add AsU128()
This copies the internal bytes of the UUID into a u128 for backwards compatibility. This should not be used.
2022-02-05 13:56:21 -05:00
Morph
f0340b8d22 hle: ipc_helpers: Ignore -Wclass-memaccess
This warning is triggered by GCC when copying into non-trivially default constructible types, as it uses the more restrictive std::is_trivial (which includes std::is_trivially_default_constructible) to determine whether memcpy is safe instead of std::is_trivially_copyable.
2022-02-05 13:56:20 -05:00
Morph
ee0547e4c4 service: Migrate to the new UUID implementation 2022-02-05 13:18:46 -05:00
Morph
cb30fe50cd input/hid: Migrate to the new UUID implementation 2022-02-05 13:18:41 -05:00
Morph
3271099fea common: Implement NewUUID
This is a fixed and revised implementation of UUID that uses an array of bytes as its internal representation of a UUID instead of a u128 (which was an array of 2 u64s).
In addition to this, the generation of RFC 4122 Version 4 compliant UUIDs is also implemented.
2022-02-05 13:18:31 -05:00
71 changed files with 2306 additions and 798 deletions

View File

@@ -15,7 +15,9 @@ constexpr ResultCode ERR_INVALID_PARAMETERS{ErrorModule::Audio, 41};
constexpr ResultCode ERR_SPLITTER_SORT_FAILED{ErrorModule::Audio, 43};
} // namespace Audren
constexpr u32_le CURRENT_PROCESS_REVISION = Common::MakeMagic('R', 'E', 'V', '9');
constexpr u8 BASE_REVISION = '0';
constexpr u32_le CURRENT_PROCESS_REVISION =
Common::MakeMagic('R', 'E', 'V', static_cast<u8>(BASE_REVISION + 0xA));
constexpr std::size_t MAX_MIX_BUFFERS = 24;
constexpr std::size_t MAX_BIQUAD_FILTERS = 2;
constexpr std::size_t MAX_CHANNEL_COUNT = 6;

View File

@@ -16,6 +16,10 @@ std::u8string BufferToU8String(std::span<const u8> buffer) {
return std::u8string{buffer.begin(), std::ranges::find(buffer, u8{0})};
}
std::u8string_view BufferToU8StringView(std::span<const u8> buffer) {
return std::u8string_view{reinterpret_cast<const char8_t*>(buffer.data())};
}
std::string ToUTF8String(std::u8string_view u8_string) {
return std::string{u8_string.begin(), u8_string.end()};
}
@@ -24,6 +28,10 @@ std::string BufferToUTF8String(std::span<const u8> buffer) {
return std::string{buffer.begin(), std::ranges::find(buffer, u8{0})};
}
std::string_view BufferToUTF8StringView(std::span<const u8> buffer) {
return std::string_view{reinterpret_cast<const char*>(buffer.data())};
}
std::string PathToUTF8String(const std::filesystem::path& path) {
return ToUTF8String(path.u8string());
}

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@@ -37,6 +37,15 @@ concept IsChar = std::same_as<T, char>;
*/
[[nodiscard]] std::u8string BufferToU8String(std::span<const u8> buffer);
/**
* Same as BufferToU8String, but returns a string view of the buffer.
*
* @param buffer Buffer of bytes
*
* @returns UTF-8 encoded std::u8string_view.
*/
[[nodiscard]] std::u8string_view BufferToU8StringView(std::span<const u8> buffer);
/**
* Converts a std::u8string or std::u8string_view to a UTF-8 encoded std::string.
*
@@ -57,6 +66,15 @@ concept IsChar = std::same_as<T, char>;
*/
[[nodiscard]] std::string BufferToUTF8String(std::span<const u8> buffer);
/**
* Same as BufferToUTF8String, but returns a string view of the buffer.
*
* @param buffer Buffer of bytes
*
* @returns UTF-8 encoded std::string_view.
*/
[[nodiscard]] std::string_view BufferToUTF8StringView(std::span<const u8> buffer);
/**
* Converts a filesystem path to a UTF-8 encoded std::string.
*

View File

@@ -108,6 +108,7 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
SUB(Service, Migration) \
SUB(Service, Mii) \
SUB(Service, MM) \
SUB(Service, MNPP) \
SUB(Service, NCM) \
SUB(Service, NFC) \
SUB(Service, NFP) \

View File

@@ -76,6 +76,7 @@ enum class Class : u8 {
Service_Migration, ///< The migration service
Service_Mii, ///< The Mii service
Service_MM, ///< The MM (Multimedia) service
Service_MNPP, ///< The MNPP service
Service_NCM, ///< The NCM service
Service_NFC, ///< The NFC (Near-field communication) service
Service_NFP, ///< The NFP service

View File

@@ -10,11 +10,65 @@ PageTable::PageTable() = default;
PageTable::~PageTable() noexcept = default;
void PageTable::Resize(size_t address_space_width_in_bits, size_t page_size_in_bits) {
const size_t num_page_table_entries{1ULL << (address_space_width_in_bits - page_size_in_bits)};
bool PageTable::BeginTraversal(TraversalEntry& out_entry, TraversalContext& out_context,
u64 address) const {
// Setup invalid defaults.
out_entry.phys_addr = 0;
out_entry.block_size = page_size;
out_context.next_page = 0;
// Validate that we can read the actual entry.
const auto page = address / page_size;
if (page >= backing_addr.size()) {
return false;
}
// Validate that the entry is mapped.
const auto phys_addr = backing_addr[page];
if (phys_addr == 0) {
return false;
}
// Populate the results.
out_entry.phys_addr = phys_addr + address;
out_context.next_page = page + 1;
out_context.next_offset = address + page_size;
return true;
}
bool PageTable::ContinueTraversal(TraversalEntry& out_entry, TraversalContext& context) const {
// Setup invalid defaults.
out_entry.phys_addr = 0;
out_entry.block_size = page_size;
// Validate that we can read the actual entry.
const auto page = context.next_page;
if (page >= backing_addr.size()) {
return false;
}
// Validate that the entry is mapped.
const auto phys_addr = backing_addr[page];
if (phys_addr == 0) {
return false;
}
// Populate the results.
out_entry.phys_addr = phys_addr + context.next_offset;
context.next_page = page + 1;
context.next_offset += page_size;
return true;
}
void PageTable::Resize(std::size_t address_space_width_in_bits, std::size_t page_size_in_bits) {
const std::size_t num_page_table_entries{1ULL
<< (address_space_width_in_bits - page_size_in_bits)};
pointers.resize(num_page_table_entries);
backing_addr.resize(num_page_table_entries);
current_address_space_width_in_bits = address_space_width_in_bits;
page_size = 1ULL << page_size_in_bits;
}
} // namespace Common

View File

@@ -27,6 +27,16 @@ enum class PageType : u8 {
* mimics the way a real CPU page table works.
*/
struct PageTable {
struct TraversalEntry {
u64 phys_addr{};
std::size_t block_size{};
};
struct TraversalContext {
u64 next_page{};
u64 next_offset{};
};
/// Number of bits reserved for attribute tagging.
/// This can be at most the guaranteed alignment of the pointers in the page table.
static constexpr int ATTRIBUTE_BITS = 2;
@@ -89,6 +99,10 @@ struct PageTable {
PageTable(PageTable&&) noexcept = default;
PageTable& operator=(PageTable&&) noexcept = default;
bool BeginTraversal(TraversalEntry& out_entry, TraversalContext& out_context,
u64 address) const;
bool ContinueTraversal(TraversalEntry& out_entry, TraversalContext& context) const;
/**
* Resizes the page table to be able to accommodate enough pages within
* a given address space.
@@ -96,9 +110,9 @@ struct PageTable {
* @param address_space_width_in_bits The address size width in bits.
* @param page_size_in_bits The page size in bits.
*/
void Resize(size_t address_space_width_in_bits, size_t page_size_in_bits);
void Resize(std::size_t address_space_width_in_bits, std::size_t page_size_in_bits);
size_t GetAddressSpaceBits() const {
std::size_t GetAddressSpaceBits() const {
return current_address_space_width_in_bits;
}
@@ -110,9 +124,11 @@ struct PageTable {
VirtualBuffer<u64> backing_addr;
size_t current_address_space_width_in_bits;
std::size_t current_address_space_width_in_bits{};
u8* fastmem_arena;
u8* fastmem_arena{};
std::size_t page_size{};
};
} // namespace Common

View File

@@ -171,6 +171,9 @@ struct VisitorInterface {
struct NullVisitor final : public VisitorInterface {
YUZU_NON_COPYABLE(NullVisitor);
NullVisitor() = default;
~NullVisitor() override = default;
void Visit(const Field<bool>& /*field*/) override {}
void Visit(const Field<double>& /*field*/) override {}
void Visit(const Field<float>& /*field*/) override {}

View File

@@ -1,23 +1,25 @@
// Copyright 2018 yuzu Emulator Project
// Copyright 2022 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <bit>
#include <optional>
#include <random>
#include <fmt/format.h>
#include "common/assert.h"
#include "common/tiny_mt.h"
#include "common/uuid.h"
namespace Common {
namespace {
bool IsHexDigit(char c) {
return (c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F');
}
constexpr size_t RawStringSize = sizeof(UUID) * 2;
constexpr size_t FormattedStringSize = RawStringSize + 4;
u8 HexCharToByte(char c) {
std::optional<u8> HexCharToByte(char c) {
if (c >= '0' && c <= '9') {
return static_cast<u8>(c - '0');
}
@@ -28,60 +30,184 @@ u8 HexCharToByte(char c) {
return static_cast<u8>(c - 'A' + 10);
}
ASSERT_MSG(false, "{} is not a hexadecimal digit!", c);
return u8{0};
return std::nullopt;
}
std::array<u8, 0x10> ConstructFromRawString(std::string_view raw_string) {
std::array<u8, 0x10> uuid;
for (size_t i = 0; i < RawStringSize; i += 2) {
const auto upper = HexCharToByte(raw_string[i]);
const auto lower = HexCharToByte(raw_string[i + 1]);
if (!upper || !lower) {
return {};
}
uuid[i / 2] = static_cast<u8>((*upper << 4) | *lower);
}
return uuid;
}
std::array<u8, 0x10> ConstructFromFormattedString(std::string_view formatted_string) {
std::array<u8, 0x10> uuid;
size_t i = 0;
// Process the first 8 characters.
const auto* str = formatted_string.data();
for (; i < 4; ++i) {
const auto upper = HexCharToByte(*(str++));
const auto lower = HexCharToByte(*(str++));
if (!upper || !lower) {
return {};
}
uuid[i] = static_cast<u8>((*upper << 4) | *lower);
}
// Process the next 4 characters.
++str;
for (; i < 6; ++i) {
const auto upper = HexCharToByte(*(str++));
const auto lower = HexCharToByte(*(str++));
if (!upper || !lower) {
return {};
}
uuid[i] = static_cast<u8>((*upper << 4) | *lower);
}
// Process the next 4 characters.
++str;
for (; i < 8; ++i) {
const auto upper = HexCharToByte(*(str++));
const auto lower = HexCharToByte(*(str++));
if (!upper || !lower) {
return {};
}
uuid[i] = static_cast<u8>((*upper << 4) | *lower);
}
// Process the next 4 characters.
++str;
for (; i < 10; ++i) {
const auto upper = HexCharToByte(*(str++));
const auto lower = HexCharToByte(*(str++));
if (!upper || !lower) {
return {};
}
uuid[i] = static_cast<u8>((*upper << 4) | *lower);
}
// Process the last 12 characters.
++str;
for (; i < 16; ++i) {
const auto upper = HexCharToByte(*(str++));
const auto lower = HexCharToByte(*(str++));
if (!upper || !lower) {
return {};
}
uuid[i] = static_cast<u8>((*upper << 4) | *lower);
}
return uuid;
}
std::array<u8, 0x10> ConstructUUID(std::string_view uuid_string) {
const auto length = uuid_string.length();
if (length == 0) {
return {};
}
// Check if the input string contains 32 hexadecimal characters.
if (length == RawStringSize) {
return ConstructFromRawString(uuid_string);
}
// Check if the input string has the length of a RFC 4122 formatted UUID string.
if (length == FormattedStringSize) {
return ConstructFromFormattedString(uuid_string);
}
ASSERT_MSG(false, "UUID string has an invalid length of {} characters!", length);
return {};
}
} // Anonymous namespace
u128 HexStringToU128(std::string_view hex_string) {
const size_t length = hex_string.length();
UUID::UUID(std::string_view uuid_string) : uuid{ConstructUUID(uuid_string)} {}
// Detect "0x" prefix.
const bool has_0x_prefix = length > 2 && hex_string[0] == '0' && hex_string[1] == 'x';
const size_t offset = has_0x_prefix ? 2 : 0;
// Check length.
if (length > 32 + offset) {
ASSERT_MSG(false, "hex_string has more than 32 hexadecimal characters!");
return INVALID_UUID;
}
u64 lo = 0;
u64 hi = 0;
for (size_t i = 0; i < length - offset; ++i) {
const char c = hex_string[length - 1 - i];
if (!IsHexDigit(c)) {
ASSERT_MSG(false, "{} is not a hexadecimal digit!", c);
return INVALID_UUID;
}
if (i < 16) {
lo |= u64{HexCharToByte(c)} << (i * 4);
}
if (i >= 16) {
hi |= u64{HexCharToByte(c)} << ((i - 16) * 4);
}
}
return u128{lo, hi};
std::string UUID::RawString() const {
return fmt::format("{:02x}{:02x}{:02x}{:02x}{:02x}{:02x}{:02x}{:02x}"
"{:02x}{:02x}{:02x}{:02x}{:02x}{:02x}{:02x}{:02x}",
uuid[0], uuid[1], uuid[2], uuid[3], uuid[4], uuid[5], uuid[6], uuid[7],
uuid[8], uuid[9], uuid[10], uuid[11], uuid[12], uuid[13], uuid[14],
uuid[15]);
}
UUID UUID::Generate() {
std::string UUID::FormattedString() const {
return fmt::format("{:02x}{:02x}{:02x}{:02x}"
"-{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-"
"{:02x}{:02x}{:02x}{:02x}{:02x}{:02x}",
uuid[0], uuid[1], uuid[2], uuid[3], uuid[4], uuid[5], uuid[6], uuid[7],
uuid[8], uuid[9], uuid[10], uuid[11], uuid[12], uuid[13], uuid[14],
uuid[15]);
}
size_t UUID::Hash() const noexcept {
u64 upper_hash;
u64 lower_hash;
std::memcpy(&upper_hash, uuid.data(), sizeof(u64));
std::memcpy(&lower_hash, uuid.data() + sizeof(u64), sizeof(u64));
return upper_hash ^ std::rotl(lower_hash, 1);
}
u128 UUID::AsU128() const {
u128 uuid_old;
std::memcpy(&uuid_old, uuid.data(), sizeof(UUID));
return uuid_old;
}
UUID UUID::MakeRandom() {
std::random_device device;
std::mt19937 gen(device());
std::uniform_int_distribution<u64> distribution(1, std::numeric_limits<u64>::max());
return UUID{distribution(gen), distribution(gen)};
return MakeRandomWithSeed(device());
}
std::string UUID::Format() const {
return fmt::format("{:016x}{:016x}", uuid[1], uuid[0]);
UUID UUID::MakeRandomWithSeed(u32 seed) {
// Create and initialize our RNG.
TinyMT rng;
rng.Initialize(seed);
UUID uuid;
// Populate the UUID with random bytes.
rng.GenerateRandomBytes(uuid.uuid.data(), sizeof(UUID));
return uuid;
}
std::string UUID::FormatSwitch() const {
std::array<u8, 16> s{};
std::memcpy(s.data(), uuid.data(), sizeof(u128));
return fmt::format("{:02x}{:02x}{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{"
":02x}{:02x}{:02x}{:02x}{:02x}",
s[0], s[1], s[2], s[3], s[4], s[5], s[6], s[7], s[8], s[9], s[10], s[11],
s[12], s[13], s[14], s[15]);
UUID UUID::MakeRandomRFC4122V4() {
auto uuid = MakeRandom();
// According to Proposed Standard RFC 4122 Section 4.4, we must:
// 1. Set the two most significant bits (bits 6 and 7) of the
// clock_seq_hi_and_reserved to zero and one, respectively.
uuid.uuid[8] = 0x80 | (uuid.uuid[8] & 0x3F);
// 2. Set the four most significant bits (bits 12 through 15) of the
// time_hi_and_version field to the 4-bit version number from Section 4.1.3.
uuid.uuid[6] = 0x40 | (uuid.uuid[6] & 0xF);
return uuid;
}
} // namespace Common

View File

@@ -1,9 +1,11 @@
// Copyright 2018 yuzu Emulator Project
// Copyright 2022 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <functional>
#include <string>
#include <string_view>
@@ -11,69 +13,119 @@
namespace Common {
constexpr u128 INVALID_UUID{{0, 0}};
/**
* Converts a hex string to a 128-bit unsigned integer.
*
* The hex string can be formatted in lowercase or uppercase, with or without the "0x" prefix.
*
* This function will assert and return INVALID_UUID under the following conditions:
* - If the hex string is more than 32 characters long
* - If the hex string contains non-hexadecimal characters
*
* @param hex_string Hexadecimal string
*
* @returns A 128-bit unsigned integer if successfully converted, INVALID_UUID otherwise.
*/
[[nodiscard]] u128 HexStringToU128(std::string_view hex_string);
struct UUID {
// UUIDs which are 0 are considered invalid!
u128 uuid;
UUID() = default;
constexpr explicit UUID(const u128& id) : uuid{id} {}
constexpr explicit UUID(const u64 lo, const u64 hi) : uuid{{lo, hi}} {}
explicit UUID(std::string_view hex_string) {
uuid = HexStringToU128(hex_string);
std::array<u8, 0x10> uuid{};
/// Constructs an invalid UUID.
constexpr UUID() = default;
/// Constructs a UUID from a reference to a 128 bit array.
constexpr explicit UUID(const std::array<u8, 16>& uuid_) : uuid{uuid_} {}
/**
* Constructs a UUID from either:
* 1. A 32 hexadecimal character string representing the bytes of the UUID
* 2. A RFC 4122 formatted UUID string, in the format xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
*
* The input string may contain uppercase or lowercase characters, but they must:
* 1. Contain valid hexadecimal characters (0-9, a-f, A-F)
* 2. Not contain the "0x" hexadecimal prefix
*
* Should the input string not meet the above requirements,
* an assert will be triggered and an invalid UUID is set instead.
*/
explicit UUID(std::string_view uuid_string);
~UUID() = default;
constexpr UUID(const UUID&) noexcept = default;
constexpr UUID(UUID&&) noexcept = default;
constexpr UUID& operator=(const UUID&) noexcept = default;
constexpr UUID& operator=(UUID&&) noexcept = default;
/**
* Returns whether the stored UUID is valid or not.
*
* @returns True if the stored UUID is valid, false otherwise.
*/
constexpr bool IsValid() const {
return uuid != std::array<u8, 0x10>{};
}
[[nodiscard]] constexpr explicit operator bool() const {
return uuid != INVALID_UUID;
/**
* Returns whether the stored UUID is invalid or not.
*
* @returns True if the stored UUID is invalid, false otherwise.
*/
constexpr bool IsInvalid() const {
return !IsValid();
}
[[nodiscard]] constexpr bool operator==(const UUID& rhs) const {
return uuid == rhs.uuid;
/**
* Returns a 32 hexadecimal character string representing the bytes of the UUID.
*
* @returns A 32 hexadecimal character string of the UUID.
*/
std::string RawString() const;
/**
* Returns a RFC 4122 formatted UUID string in the format xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx.
*
* @returns A RFC 4122 formatted UUID string.
*/
std::string FormattedString() const;
/**
* Returns a 64-bit hash of the UUID for use in hash table data structures.
*
* @returns A 64-bit hash of the UUID.
*/
size_t Hash() const noexcept;
/// DO NOT USE. Copies the contents of the UUID into a u128.
u128 AsU128() const;
/**
* Creates a default UUID "yuzu Default UID".
*
* @returns A UUID with its bytes set to the ASCII values of "yuzu Default UID".
*/
static constexpr UUID MakeDefault() {
return UUID{
{'y', 'u', 'z', 'u', ' ', 'D', 'e', 'f', 'a', 'u', 'l', 't', ' ', 'U', 'I', 'D'},
};
}
[[nodiscard]] constexpr bool operator!=(const UUID& rhs) const {
return !operator==(rhs);
}
/**
* Creates a random UUID.
*
* @returns A random UUID.
*/
static UUID MakeRandom();
// TODO(ogniK): Properly generate uuids based on RFC-4122
[[nodiscard]] static UUID Generate();
/**
* Creates a random UUID with a seed.
*
* @param seed A seed to initialize the Mersenne-Twister RNG
*
* @returns A random UUID.
*/
static UUID MakeRandomWithSeed(u32 seed);
// Set the UUID to {0,0} to be considered an invalid user
constexpr void Invalidate() {
uuid = INVALID_UUID;
}
/**
* Creates a random UUID. The generated UUID is RFC 4122 Version 4 compliant.
*
* @returns A random UUID that is RFC 4122 Version 4 compliant.
*/
static UUID MakeRandomRFC4122V4();
[[nodiscard]] constexpr bool IsInvalid() const {
return uuid == INVALID_UUID;
}
[[nodiscard]] constexpr bool IsValid() const {
return !IsInvalid();
}
// TODO(ogniK): Properly generate a Nintendo ID
[[nodiscard]] constexpr u64 GetNintendoID() const {
return uuid[0];
}
[[nodiscard]] std::string Format() const;
[[nodiscard]] std::string FormatSwitch() const;
friend constexpr bool operator==(const UUID& lhs, const UUID& rhs) = default;
};
static_assert(sizeof(UUID) == 16, "UUID is an invalid size!");
static_assert(sizeof(UUID) == 0x10, "UUID has incorrect size.");
/// An invalid UUID. This UUID has all its bytes set to 0.
constexpr UUID InvalidUUID = {};
} // namespace Common
@@ -82,7 +134,7 @@ namespace std {
template <>
struct hash<Common::UUID> {
size_t operator()(const Common::UUID& uuid) const noexcept {
return uuid.uuid[1] ^ uuid.uuid[0];
return uuid.Hash();
}
};

View File

@@ -467,6 +467,8 @@ add_library(core STATIC
hle/service/mii/types.h
hle/service/mm/mm_u.cpp
hle/service/mm/mm_u.h
hle/service/mnpp/mnpp_app.cpp
hle/service/mnpp/mnpp_app.h
hle/service/ncm/ncm.cpp
hle/service/ncm/ncm.h
hle/service/nfc/nfc.cpp

View File

@@ -128,15 +128,6 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
if (exefs == nullptr)
return exefs;
if (Settings::values.dump_exefs) {
LOG_INFO(Loader, "Dumping ExeFS for title_id={:016X}", title_id);
const auto dump_dir = fs_controller.GetModificationDumpRoot(title_id);
if (dump_dir != nullptr) {
const auto exefs_dir = GetOrCreateDirectoryRelative(dump_dir, "/exefs");
VfsRawCopyD(exefs, exefs_dir);
}
}
const auto& disabled = Settings::values.disabled_addons[title_id];
const auto update_disabled =
std::find(disabled.cbegin(), disabled.cend(), "Update") != disabled.cend();
@@ -179,6 +170,15 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
}
}
if (Settings::values.dump_exefs) {
LOG_INFO(Loader, "Dumping ExeFS for title_id={:016X}", title_id);
const auto dump_dir = fs_controller.GetModificationDumpRoot(title_id);
if (dump_dir != nullptr) {
const auto exefs_dir = GetOrCreateDirectoryRelative(dump_dir, "/exefs");
VfsRawCopyD(exefs, exefs_dir);
}
}
return exefs;
}

View File

@@ -13,8 +13,7 @@ ProfileSelectApplet::~ProfileSelectApplet() = default;
void DefaultProfileSelectApplet::SelectProfile(
std::function<void(std::optional<Common::UUID>)> callback) const {
Service::Account::ProfileManager manager;
callback(manager.GetUser(Settings::values.current_user.GetValue())
.value_or(Common::UUID{Common::INVALID_UUID}));
callback(manager.GetUser(Settings::values.current_user.GetValue()).value_or(Common::UUID{}));
LOG_INFO(Service_ACC, "called, selecting current user instead of prompting...");
}

View File

@@ -269,7 +269,8 @@ void EmulatedController::ReloadInput() {
}
// Use a common UUID for TAS
const auto tas_uuid = Common::UUID{0x0, 0x7A5};
static constexpr Common::UUID TAS_UUID = Common::UUID{
{0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x7, 0xA5, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}};
// Register TAS devices. No need to force update
for (std::size_t index = 0; index < tas_button_devices.size(); ++index) {
@@ -278,8 +279,8 @@ void EmulatedController::ReloadInput() {
}
tas_button_devices[index]->SetCallback({
.on_change =
[this, index, tas_uuid](const Common::Input::CallbackStatus& callback) {
SetButton(callback, index, tas_uuid);
[this, index](const Common::Input::CallbackStatus& callback) {
SetButton(callback, index, TAS_UUID);
},
});
}
@@ -290,8 +291,8 @@ void EmulatedController::ReloadInput() {
}
tas_stick_devices[index]->SetCallback({
.on_change =
[this, index, tas_uuid](const Common::Input::CallbackStatus& callback) {
SetStick(callback, index, tas_uuid);
[this, index](const Common::Input::CallbackStatus& callback) {
SetStick(callback, index, TAS_UUID);
},
});
}
@@ -884,6 +885,12 @@ bool EmulatedController::TestVibration(std::size_t device_index) {
return SetVibration(device_index, DEFAULT_VIBRATION_VALUE);
}
bool EmulatedController::SetPollingMode(Common::Input::PollingMode polling_mode) {
LOG_INFO(Service_HID, "Set polling mode {}", polling_mode);
auto& output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
return output_device->SetPollingMode(polling_mode) == Common::Input::PollingError::None;
}
void EmulatedController::SetLedPattern() {
for (auto& device : output_devices) {
if (!device) {

View File

@@ -299,16 +299,23 @@ public:
/**
* Sends a specific vibration to the output device
* @return returns true if vibration had no errors
* @return true if vibration had no errors
*/
bool SetVibration(std::size_t device_index, VibrationValue vibration);
/**
* Sends a small vibration to the output device
* @return returns true if SetVibration was successfull
* @return true if SetVibration was successfull
*/
bool TestVibration(std::size_t device_index);
/**
* Sets the desired data to be polled from a controller
* @param polling_mode type of input desired buttons, gyro, nfc, ir, etc.
* @return true if SetPollingMode was successfull
*/
bool SetPollingMode(Common::Input::PollingMode polling_mode);
/// Returns the led pattern corresponding to this emulated controller
LedPattern GetLedPattern() const;

View File

@@ -404,6 +404,11 @@ inline s32 RequestParser::Pop() {
return static_cast<s32>(Pop<u32>());
}
// Ignore the -Wclass-memaccess warning on memcpy for non-trivially default constructible objects.
#if defined(__GNUC__)
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wclass-memaccess"
#endif
template <typename T>
void RequestParser::PopRaw(T& value) {
static_assert(std::is_trivially_copyable_v<T>,
@@ -411,6 +416,9 @@ void RequestParser::PopRaw(T& value) {
std::memcpy(&value, cmdbuf + index, sizeof(T));
index += (sizeof(T) + 3) / 4; // round up to word length
}
#if defined(__GNUC__)
#pragma GCC diagnostic pop
#endif
template <typename T>
T RequestParser::PopRaw() {

View File

@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/alignment.h"
#include "common/common_types.h"
#include "core/device_memory.h"
#include "core/hle/kernel/k_auto_object.h"
@@ -28,8 +29,7 @@ ResultCode KCodeMemory::Initialize(Core::DeviceMemory& device_memory, VAddr addr
auto& page_table = m_owner->PageTable();
// Construct the page group.
KMemoryInfo kBlockInfo = page_table.QueryInfo(addr);
m_page_group = KPageLinkedList(kBlockInfo.GetAddress(), kBlockInfo.GetNumPages());
m_page_group = KPageLinkedList(addr, Common::DivideUp(size, PageSize));
// Lock the memory.
R_TRY(page_table.LockForCodeMemory(addr, size))
@@ -143,4 +143,4 @@ ResultCode KCodeMemory::UnmapFromOwner(VAddr address, size_t size) {
return ResultSuccess;
}
} // namespace Kernel
} // namespace Kernel

View File

@@ -41,24 +41,6 @@ constexpr std::size_t GetAddressSpaceWidthFromType(FileSys::ProgramAddressSpaceT
}
}
constexpr u64 GetAddressInRange(const KMemoryInfo& info, VAddr addr) {
if (info.GetAddress() < addr) {
return addr;
}
return info.GetAddress();
}
constexpr std::size_t GetSizeInRange(const KMemoryInfo& info, VAddr start, VAddr end) {
std::size_t size{info.GetSize()};
if (info.GetAddress() < start) {
size -= start - info.GetAddress();
}
if (info.GetEndAddress() > end) {
size -= info.GetEndAddress() - end;
}
return size;
}
} // namespace
KPageTable::KPageTable(Core::System& system_)
@@ -400,148 +382,471 @@ ResultCode KPageTable::UnmapProcessMemory(VAddr dst_addr, std::size_t size,
return ResultSuccess;
}
ResultCode KPageTable::MapPhysicalMemory(VAddr addr, std::size_t size) {
ResultCode KPageTable::MapPhysicalMemory(VAddr address, std::size_t size) {
// Lock the physical memory lock.
KScopedLightLock map_phys_mem_lk(map_physical_memory_lock);
// Lock the table.
KScopedLightLock lk(general_lock);
// Calculate the last address for convenience.
const VAddr last_address = address + size - 1;
std::size_t mapped_size{};
const VAddr end_addr{addr + size};
// Define iteration variables.
VAddr cur_address;
std::size_t mapped_size;
block_manager->IterateForRange(addr, end_addr, [&](const KMemoryInfo& info) {
if (info.state != KMemoryState::Free) {
mapped_size += GetSizeInRange(info, addr, end_addr);
}
});
// The entire mapping process can be retried.
while (true) {
// Check if the memory is already mapped.
{
// Lock the table.
KScopedLightLock lk(general_lock);
if (mapped_size == size) {
return ResultSuccess;
}
// Iterate over the memory.
cur_address = address;
mapped_size = 0;
const std::size_t remaining_size{size - mapped_size};
const std::size_t remaining_pages{remaining_size / PageSize};
auto it = block_manager->FindIterator(cur_address);
while (true) {
// Check that the iterator is valid.
ASSERT(it != block_manager->end());
// Reserve the memory from the process resource limit.
KScopedResourceReservation memory_reservation(
system.Kernel().CurrentProcess()->GetResourceLimit(), LimitableResource::PhysicalMemory,
remaining_size);
if (!memory_reservation.Succeeded()) {
LOG_ERROR(Kernel, "Could not reserve remaining {:X} bytes", remaining_size);
return ResultLimitReached;
}
// Get the memory info.
const KMemoryInfo info = it->GetMemoryInfo();
KPageLinkedList page_linked_list;
// Check if we're done.
if (last_address <= info.GetLastAddress()) {
if (info.GetState() != KMemoryState::Free) {
mapped_size += (last_address + 1 - cur_address);
}
break;
}
CASCADE_CODE(system.Kernel().MemoryManager().Allocate(page_linked_list, remaining_pages,
memory_pool, allocation_option));
// Track the memory if it's mapped.
if (info.GetState() != KMemoryState::Free) {
mapped_size += VAddr(info.GetEndAddress()) - cur_address;
}
// We succeeded, so commit the memory reservation.
memory_reservation.Commit();
// Map the memory.
auto node{page_linked_list.Nodes().begin()};
PAddr map_addr{node->GetAddress()};
std::size_t src_num_pages{node->GetNumPages()};
block_manager->IterateForRange(addr, end_addr, [&](const KMemoryInfo& info) {
if (info.state != KMemoryState::Free) {
return;
}
std::size_t dst_num_pages{GetSizeInRange(info, addr, end_addr) / PageSize};
VAddr dst_addr{GetAddressInRange(info, addr)};
while (dst_num_pages) {
if (!src_num_pages) {
node = std::next(node);
map_addr = node->GetAddress();
src_num_pages = node->GetNumPages();
// Advance.
cur_address = info.GetEndAddress();
++it;
}
const std::size_t num_pages{std::min(src_num_pages, dst_num_pages)};
Operate(dst_addr, num_pages, KMemoryPermission::UserReadWrite, OperationType::Map,
map_addr);
dst_addr += num_pages * PageSize;
map_addr += num_pages * PageSize;
src_num_pages -= num_pages;
dst_num_pages -= num_pages;
// If the size mapped is the size requested, we've nothing to do.
R_SUCCEED_IF(size == mapped_size);
}
});
mapped_physical_memory_size += remaining_size;
// Allocate and map the memory.
{
// Reserve the memory from the process resource limit.
KScopedResourceReservation memory_reservation(
system.Kernel().CurrentProcess()->GetResourceLimit(),
LimitableResource::PhysicalMemory, size - mapped_size);
R_UNLESS(memory_reservation.Succeeded(), ResultLimitReached);
const std::size_t num_pages{size / PageSize};
block_manager->Update(addr, num_pages, KMemoryState::Free, KMemoryPermission::None,
KMemoryAttribute::None, KMemoryState::Normal,
KMemoryPermission::UserReadWrite, KMemoryAttribute::None);
// Allocate pages for the new memory.
KPageLinkedList page_linked_list;
R_TRY(system.Kernel().MemoryManager().Allocate(
page_linked_list, (size - mapped_size) / PageSize, memory_pool, allocation_option));
return ResultSuccess;
// Map the memory.
{
// Lock the table.
KScopedLightLock lk(general_lock);
size_t num_allocator_blocks = 0;
// Verify that nobody has mapped memory since we first checked.
{
// Iterate over the memory.
size_t checked_mapped_size = 0;
cur_address = address;
auto it = block_manager->FindIterator(cur_address);
while (true) {
// Check that the iterator is valid.
ASSERT(it != block_manager->end());
// Get the memory info.
const KMemoryInfo info = it->GetMemoryInfo();
const bool is_free = info.GetState() == KMemoryState::Free;
if (is_free) {
if (info.GetAddress() < address) {
++num_allocator_blocks;
}
if (last_address < info.GetLastAddress()) {
++num_allocator_blocks;
}
}
// Check if we're done.
if (last_address <= info.GetLastAddress()) {
if (!is_free) {
checked_mapped_size += (last_address + 1 - cur_address);
}
break;
}
// Track the memory if it's mapped.
if (!is_free) {
checked_mapped_size += VAddr(info.GetEndAddress()) - cur_address;
}
// Advance.
cur_address = info.GetEndAddress();
++it;
}
// If the size now isn't what it was before, somebody mapped or unmapped
// concurrently. If this happened, retry.
if (mapped_size != checked_mapped_size) {
continue;
}
}
// Reset the current tracking address, and make sure we clean up on failure.
cur_address = address;
auto unmap_guard = detail::ScopeExit([&] {
if (cur_address > address) {
const VAddr last_unmap_address = cur_address - 1;
// Iterate, unmapping the pages.
cur_address = address;
auto it = block_manager->FindIterator(cur_address);
while (true) {
// Check that the iterator is valid.
ASSERT(it != block_manager->end());
// Get the memory info.
const KMemoryInfo info = it->GetMemoryInfo();
// If the memory state is free, we mapped it and need to unmap it.
if (info.GetState() == KMemoryState::Free) {
// Determine the range to unmap.
const size_t cur_pages =
std::min(VAddr(info.GetEndAddress()) - cur_address,
last_unmap_address + 1 - cur_address) /
PageSize;
// Unmap.
ASSERT(Operate(cur_address, cur_pages, KMemoryPermission::None,
OperationType::Unmap)
.IsSuccess());
}
// Check if we're done.
if (last_unmap_address <= info.GetLastAddress()) {
break;
}
// Advance.
cur_address = info.GetEndAddress();
++it;
}
}
});
// Iterate over the memory.
auto pg_it = page_linked_list.Nodes().begin();
PAddr pg_phys_addr = pg_it->GetAddress();
size_t pg_pages = pg_it->GetNumPages();
auto it = block_manager->FindIterator(cur_address);
while (true) {
// Check that the iterator is valid.
ASSERT(it != block_manager->end());
// Get the memory info.
const KMemoryInfo info = it->GetMemoryInfo();
// If it's unmapped, we need to map it.
if (info.GetState() == KMemoryState::Free) {
// Determine the range to map.
size_t map_pages = std::min(VAddr(info.GetEndAddress()) - cur_address,
last_address + 1 - cur_address) /
PageSize;
// While we have pages to map, map them.
while (map_pages > 0) {
// Check if we're at the end of the physical block.
if (pg_pages == 0) {
// Ensure there are more pages to map.
ASSERT(pg_it != page_linked_list.Nodes().end());
// Advance our physical block.
++pg_it;
pg_phys_addr = pg_it->GetAddress();
pg_pages = pg_it->GetNumPages();
}
// Map whatever we can.
const size_t cur_pages = std::min(pg_pages, map_pages);
R_TRY(Operate(cur_address, cur_pages, KMemoryPermission::UserReadWrite,
OperationType::Map, pg_phys_addr));
// Advance.
cur_address += cur_pages * PageSize;
map_pages -= cur_pages;
pg_phys_addr += cur_pages * PageSize;
pg_pages -= cur_pages;
}
}
// Check if we're done.
if (last_address <= info.GetLastAddress()) {
break;
}
// Advance.
cur_address = info.GetEndAddress();
++it;
}
// We succeeded, so commit the memory reservation.
memory_reservation.Commit();
// Increase our tracked mapped size.
mapped_physical_memory_size += (size - mapped_size);
// Update the relevant memory blocks.
block_manager->Update(address, size / PageSize, KMemoryState::Free,
KMemoryPermission::None, KMemoryAttribute::None,
KMemoryState::Normal, KMemoryPermission::UserReadWrite,
KMemoryAttribute::None);
// Cancel our guard.
unmap_guard.Cancel();
return ResultSuccess;
}
}
}
}
ResultCode KPageTable::UnmapPhysicalMemory(VAddr addr, std::size_t size) {
ResultCode KPageTable::UnmapPhysicalMemory(VAddr address, std::size_t size) {
// Lock the physical memory lock.
KScopedLightLock map_phys_mem_lk(map_physical_memory_lock);
// Lock the table.
KScopedLightLock lk(general_lock);
const VAddr end_addr{addr + size};
ResultCode result{ResultSuccess};
std::size_t mapped_size{};
// Calculate the last address for convenience.
const VAddr last_address = address + size - 1;
// Verify that the region can be unmapped
block_manager->IterateForRange(addr, end_addr, [&](const KMemoryInfo& info) {
if (info.state == KMemoryState::Normal) {
if (info.attribute != KMemoryAttribute::None) {
result = ResultInvalidCurrentMemory;
return;
// Define iteration variables.
VAddr cur_address = 0;
std::size_t mapped_size = 0;
std::size_t num_allocator_blocks = 0;
// Check if the memory is mapped.
{
// Iterate over the memory.
cur_address = address;
mapped_size = 0;
auto it = block_manager->FindIterator(cur_address);
while (true) {
// Check that the iterator is valid.
ASSERT(it != block_manager->end());
// Get the memory info.
const KMemoryInfo info = it->GetMemoryInfo();
// Verify the memory's state.
const bool is_normal = info.GetState() == KMemoryState::Normal &&
info.GetAttribute() == KMemoryAttribute::None;
const bool is_free = info.GetState() == KMemoryState::Free;
R_UNLESS(is_normal || is_free, ResultInvalidCurrentMemory);
if (is_normal) {
R_UNLESS(info.GetAttribute() == KMemoryAttribute::None, ResultInvalidCurrentMemory);
if (info.GetAddress() < address) {
++num_allocator_blocks;
}
if (last_address < info.GetLastAddress()) {
++num_allocator_blocks;
}
}
mapped_size += GetSizeInRange(info, addr, end_addr);
} else if (info.state != KMemoryState::Free) {
result = ResultInvalidCurrentMemory;
// Check if we're done.
if (last_address <= info.GetLastAddress()) {
if (is_normal) {
mapped_size += (last_address + 1 - cur_address);
}
break;
}
// Track the memory if it's mapped.
if (is_normal) {
mapped_size += VAddr(info.GetEndAddress()) - cur_address;
}
// Advance.
cur_address = info.GetEndAddress();
++it;
}
});
if (result.IsError()) {
return result;
// If there's nothing mapped, we've nothing to do.
R_SUCCEED_IF(mapped_size == 0);
}
if (!mapped_size) {
return ResultSuccess;
// Make a page group for the unmap region.
KPageLinkedList pg;
{
auto& impl = this->PageTableImpl();
// Begin traversal.
Common::PageTable::TraversalContext context;
Common::PageTable::TraversalEntry cur_entry = {.phys_addr = 0, .block_size = 0};
bool cur_valid = false;
Common::PageTable::TraversalEntry next_entry;
bool next_valid = false;
size_t tot_size = 0;
cur_address = address;
next_valid = impl.BeginTraversal(next_entry, context, cur_address);
next_entry.block_size =
(next_entry.block_size - (next_entry.phys_addr & (next_entry.block_size - 1)));
// Iterate, building the group.
while (true) {
if ((!next_valid && !cur_valid) ||
(next_valid && cur_valid &&
next_entry.phys_addr == cur_entry.phys_addr + cur_entry.block_size)) {
cur_entry.block_size += next_entry.block_size;
} else {
if (cur_valid) {
// ASSERT(IsHeapPhysicalAddress(cur_entry.phys_addr));
R_TRY(pg.AddBlock(cur_entry.phys_addr, cur_entry.block_size / PageSize));
}
// Update tracking variables.
tot_size += cur_entry.block_size;
cur_entry = next_entry;
cur_valid = next_valid;
}
if (cur_entry.block_size + tot_size >= size) {
break;
}
next_valid = impl.ContinueTraversal(next_entry, context);
}
// Add the last block.
if (cur_valid) {
// ASSERT(IsHeapPhysicalAddress(cur_entry.phys_addr));
R_TRY(pg.AddBlock(cur_entry.phys_addr, (size - tot_size) / PageSize));
}
}
ASSERT(pg.GetNumPages() == mapped_size / PageSize);
// Unmap each region within the range
KPageLinkedList page_linked_list;
block_manager->IterateForRange(addr, end_addr, [&](const KMemoryInfo& info) {
if (info.state == KMemoryState::Normal) {
const std::size_t block_size{GetSizeInRange(info, addr, end_addr)};
const std::size_t block_num_pages{block_size / PageSize};
const VAddr block_addr{GetAddressInRange(info, addr)};
// Reset the current tracking address, and make sure we clean up on failure.
cur_address = address;
auto remap_guard = detail::ScopeExit([&] {
if (cur_address > address) {
const VAddr last_map_address = cur_address - 1;
cur_address = address;
AddRegionToPages(block_addr, block_size / PageSize, page_linked_list);
// Iterate over the memory we unmapped.
auto it = block_manager->FindIterator(cur_address);
auto pg_it = pg.Nodes().begin();
PAddr pg_phys_addr = pg_it->GetAddress();
size_t pg_pages = pg_it->GetNumPages();
if (result = Operate(block_addr, block_num_pages, KMemoryPermission::None,
OperationType::Unmap);
result.IsError()) {
return;
while (true) {
// Get the memory info for the pages we unmapped, convert to property.
const KMemoryInfo info = it->GetMemoryInfo();
// If the memory is normal, we unmapped it and need to re-map it.
if (info.GetState() == KMemoryState::Normal) {
// Determine the range to map.
size_t map_pages = std::min(VAddr(info.GetEndAddress()) - cur_address,
last_map_address + 1 - cur_address) /
PageSize;
// While we have pages to map, map them.
while (map_pages > 0) {
// Check if we're at the end of the physical block.
if (pg_pages == 0) {
// Ensure there are more pages to map.
ASSERT(pg_it != pg.Nodes().end());
// Advance our physical block.
++pg_it;
pg_phys_addr = pg_it->GetAddress();
pg_pages = pg_it->GetNumPages();
}
// Map whatever we can.
const size_t cur_pages = std::min(pg_pages, map_pages);
ASSERT(this->Operate(cur_address, cur_pages, info.GetPermission(),
OperationType::Map, pg_phys_addr) == ResultSuccess);
// Advance.
cur_address += cur_pages * PageSize;
map_pages -= cur_pages;
pg_phys_addr += cur_pages * PageSize;
pg_pages -= cur_pages;
}
}
// Check if we're done.
if (last_map_address <= info.GetLastAddress()) {
break;
}
// Advance.
++it;
}
}
});
if (result.IsError()) {
return result;
// Iterate over the memory, unmapping as we go.
auto it = block_manager->FindIterator(cur_address);
while (true) {
// Check that the iterator is valid.
ASSERT(it != block_manager->end());
// Get the memory info.
const KMemoryInfo info = it->GetMemoryInfo();
// If the memory state is normal, we need to unmap it.
if (info.GetState() == KMemoryState::Normal) {
// Determine the range to unmap.
const size_t cur_pages = std::min(VAddr(info.GetEndAddress()) - cur_address,
last_address + 1 - cur_address) /
PageSize;
// Unmap.
R_TRY(Operate(cur_address, cur_pages, KMemoryPermission::None, OperationType::Unmap));
}
// Check if we're done.
if (last_address <= info.GetLastAddress()) {
break;
}
// Advance.
cur_address = info.GetEndAddress();
++it;
}
const std::size_t num_pages{size / PageSize};
system.Kernel().MemoryManager().Free(page_linked_list, num_pages, memory_pool,
allocation_option);
block_manager->Update(addr, num_pages, KMemoryState::Free);
// Release the memory resource.
mapped_physical_memory_size -= mapped_size;
auto process{system.Kernel().CurrentProcess()};
process->GetResourceLimit()->Release(LimitableResource::PhysicalMemory, mapped_size);
mapped_physical_memory_size -= mapped_size;
// Update memory blocks.
system.Kernel().MemoryManager().Free(pg, size / PageSize, memory_pool, allocation_option);
block_manager->Update(address, size / PageSize, KMemoryState::Free, KMemoryPermission::None,
KMemoryAttribute::None);
// We succeeded.
remap_guard.Cancel();
return ResultSuccess;
}
@@ -681,9 +986,8 @@ ResultCode KPageTable::UnmapPages(VAddr addr, const KPageLinkedList& page_linked
VAddr cur_addr{addr};
for (const auto& node : page_linked_list.Nodes()) {
const std::size_t num_pages{(addr - cur_addr) / PageSize};
if (const auto result{
Operate(addr, num_pages, KMemoryPermission::None, OperationType::Unmap)};
if (const auto result{Operate(cur_addr, node.GetNumPages(), KMemoryPermission::None,
OperationType::Unmap)};
result.IsError()) {
return result;
}

View File

@@ -645,6 +645,10 @@ static void OutputDebugString(Core::System& system, VAddr address, u64 len) {
LOG_DEBUG(Debug_Emulated, "{}", str);
}
static void OutputDebugString32(Core::System& system, u32 address, u32 len) {
OutputDebugString(system, address, len);
}
/// Gets system/memory information for the current process
static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, Handle handle,
u64 info_sub_id) {
@@ -1404,7 +1408,7 @@ static ResultCode UnmapProcessMemory(Core::System& system, VAddr dst_address, Ha
}
static ResultCode CreateCodeMemory(Core::System& system, Handle* out, VAddr address, size_t size) {
LOG_TRACE(Kernel_SVC, "called, handle_out=0x{:X}, address=0x{:X}, size=0x{:X}",
LOG_TRACE(Kernel_SVC, "called, handle_out={}, address=0x{:X}, size=0x{:X}",
static_cast<void*>(out), address, size);
// Get kernel instance.
auto& kernel = system.Kernel();
@@ -1438,6 +1442,10 @@ static ResultCode CreateCodeMemory(Core::System& system, Handle* out, VAddr addr
return ResultSuccess;
}
static ResultCode CreateCodeMemory32(Core::System& system, Handle* out, u32 address, u32 size) {
return CreateCodeMemory(system, out, address, size);
}
static ResultCode ControlCodeMemory(Core::System& system, Handle code_memory_handle, u32 operation,
VAddr address, size_t size, Svc::MemoryPermission perm) {
@@ -1517,6 +1525,12 @@ static ResultCode ControlCodeMemory(Core::System& system, Handle code_memory_han
return ResultSuccess;
}
static ResultCode ControlCodeMemory32(Core::System& system, Handle code_memory_handle,
u32 operation, u64 address, u64 size,
Svc::MemoryPermission perm) {
return ControlCodeMemory(system, code_memory_handle, operation, address, size, perm);
}
static ResultCode QueryProcessMemory(Core::System& system, VAddr memory_info_address,
VAddr page_info_address, Handle process_handle,
VAddr address) {
@@ -2598,7 +2612,7 @@ static const FunctionDef SVC_Table_32[] = {
{0x24, SvcWrap32<GetProcessId32>, "GetProcessId32"},
{0x25, SvcWrap32<GetThreadId32>, "GetThreadId32"},
{0x26, SvcWrap32<Break32>, "Break32"},
{0x27, nullptr, "OutputDebugString32"},
{0x27, SvcWrap32<OutputDebugString32>, "OutputDebugString32"},
{0x28, nullptr, "ReturnFromException32"},
{0x29, SvcWrap32<GetInfo32>, "GetInfo32"},
{0x2a, nullptr, "FlushEntireDataCache32"},
@@ -2634,8 +2648,8 @@ static const FunctionDef SVC_Table_32[] = {
{0x48, nullptr, "MapPhysicalMemoryUnsafe32"},
{0x49, nullptr, "UnmapPhysicalMemoryUnsafe32"},
{0x4a, nullptr, "SetUnsafeLimit32"},
{0x4b, nullptr, "CreateCodeMemory32"},
{0x4c, nullptr, "ControlCodeMemory32"},
{0x4b, SvcWrap32<CreateCodeMemory32>, "CreateCodeMemory32"},
{0x4c, SvcWrap32<ControlCodeMemory32>, "ControlCodeMemory32"},
{0x4d, nullptr, "SleepSystem32"},
{0x4e, nullptr, "ReadWriteRegister32"},
{0x4f, nullptr, "SetProcessActivity32"},

View File

@@ -669,4 +669,26 @@ void SvcWrap32(Core::System& system) {
FuncReturn(system, retval);
}
// Used by CreateCodeMemory32
template <ResultCode func(Core::System&, Handle*, u32, u32)>
void SvcWrap32(Core::System& system) {
Handle handle = 0;
const u32 retval = func(system, &handle, Param32(system, 1), Param32(system, 2)).raw;
system.CurrentArmInterface().SetReg(1, handle);
FuncReturn(system, retval);
}
// Used by ControlCodeMemory32
template <ResultCode func(Core::System&, Handle, u32, u64, u64, Svc::MemoryPermission)>
void SvcWrap32(Core::System& system) {
const u32 retval =
func(system, Param32(system, 0), Param32(system, 1), Param(system, 2), Param(system, 4),
static_cast<Svc::MemoryPermission>(Param32(system, 6)))
.raw;
FuncReturn(system, retval);
}
} // namespace Kernel

View File

@@ -39,9 +39,9 @@ constexpr ResultCode ERR_FAILED_SAVE_DATA{ErrorModule::Account, 100};
// Thumbnails are hard coded to be at least this size
constexpr std::size_t THUMBNAIL_SIZE = 0x24000;
static std::filesystem::path GetImagePath(Common::UUID uuid) {
static std::filesystem::path GetImagePath(const Common::UUID& uuid) {
return Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir) /
fmt::format("system/save/8000000000000010/su/avators/{}.jpg", uuid.FormatSwitch());
fmt::format("system/save/8000000000000010/su/avators/{}.jpg", uuid.FormattedString());
}
static constexpr u32 SanitizeJPEGSize(std::size_t size) {
@@ -290,7 +290,7 @@ public:
protected:
void Get(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.Format());
LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.RawString());
ProfileBase profile_base{};
ProfileData data{};
if (profile_manager.GetProfileBaseAndData(user_id, profile_base, data)) {
@@ -300,21 +300,21 @@ protected:
rb.PushRaw(profile_base);
} else {
LOG_ERROR(Service_ACC, "Failed to get profile base and data for user=0x{}",
user_id.Format());
user_id.RawString());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultUnknown); // TODO(ogniK): Get actual error code
}
}
void GetBase(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.Format());
LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.RawString());
ProfileBase profile_base{};
if (profile_manager.GetProfileBase(user_id, profile_base)) {
IPC::ResponseBuilder rb{ctx, 16};
rb.Push(ResultSuccess);
rb.PushRaw(profile_base);
} else {
LOG_ERROR(Service_ACC, "Failed to get profile base for user=0x{}", user_id.Format());
LOG_ERROR(Service_ACC, "Failed to get profile base for user=0x{}", user_id.RawString());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultUnknown); // TODO(ogniK): Get actual error code
}
@@ -373,7 +373,7 @@ protected:
LOG_DEBUG(Service_ACC, "called, username='{}', timestamp={:016X}, uuid=0x{}",
Common::StringFromFixedZeroTerminatedBuffer(
reinterpret_cast<const char*>(base.username.data()), base.username.size()),
base.timestamp, base.user_uuid.Format());
base.timestamp, base.user_uuid.RawString());
if (user_data.size() < sizeof(ProfileData)) {
LOG_ERROR(Service_ACC, "ProfileData buffer too small!");
@@ -406,7 +406,7 @@ protected:
LOG_DEBUG(Service_ACC, "called, username='{}', timestamp={:016X}, uuid=0x{}",
Common::StringFromFixedZeroTerminatedBuffer(
reinterpret_cast<const char*>(base.username.data()), base.username.size()),
base.timestamp, base.user_uuid.Format());
base.timestamp, base.user_uuid.RawString());
if (user_data.size() < sizeof(ProfileData)) {
LOG_ERROR(Service_ACC, "ProfileData buffer too small!");
@@ -435,7 +435,7 @@ protected:
}
ProfileManager& profile_manager;
Common::UUID user_id{Common::INVALID_UUID}; ///< The user id this profile refers to.
Common::UUID user_id{}; ///< The user id this profile refers to.
};
class IProfile final : public IProfileCommon {
@@ -547,7 +547,7 @@ private:
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
rb.PushRaw<u64>(user_id.GetNintendoID());
rb.PushRaw<u64>(user_id.Hash());
}
void EnsureIdTokenCacheAsync(Kernel::HLERequestContext& ctx) {
@@ -577,7 +577,7 @@ private:
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
rb.PushRaw<u64>(user_id.GetNintendoID());
rb.PushRaw<u64>(user_id.Hash());
}
void StoreOpenContext(Kernel::HLERequestContext& ctx) {
@@ -587,7 +587,7 @@ private:
}
std::shared_ptr<EnsureTokenIdCacheAsyncInterface> ensure_token_id{};
Common::UUID user_id{Common::INVALID_UUID};
Common::UUID user_id{};
};
// 6.0.0+
@@ -687,7 +687,7 @@ void Module::Interface::GetUserCount(Kernel::HLERequestContext& ctx) {
void Module::Interface::GetUserExistence(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
Common::UUID user_id = rp.PopRaw<Common::UUID>();
LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.Format());
LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.RawString());
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
@@ -718,7 +718,7 @@ void Module::Interface::GetLastOpenedUser(Kernel::HLERequestContext& ctx) {
void Module::Interface::GetProfile(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
Common::UUID user_id = rp.PopRaw<Common::UUID>();
LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.Format());
LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.RawString());
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
@@ -833,7 +833,7 @@ void Module::Interface::GetProfileEditor(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
Common::UUID user_id = rp.PopRaw<Common::UUID>();
LOG_DEBUG(Service_ACC, "called, user_id=0x{}", user_id.Format());
LOG_DEBUG(Service_ACC, "called, user_id=0x{}", user_id.RawString());
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
@@ -875,7 +875,7 @@ void Module::Interface::StoreSaveDataThumbnailApplication(Kernel::HLERequestCont
IPC::RequestParser rp{ctx};
const auto uuid = rp.PopRaw<Common::UUID>();
LOG_WARNING(Service_ACC, "(STUBBED) called, uuid=0x{}", uuid.Format());
LOG_WARNING(Service_ACC, "(STUBBED) called, uuid=0x{}", uuid.RawString());
// TODO(ogniK): Check if application ID is zero on acc initialize. As we don't have a reliable
// way of confirming things like the TID, we're going to assume a non zero value for the time
@@ -889,7 +889,7 @@ void Module::Interface::StoreSaveDataThumbnailSystem(Kernel::HLERequestContext&
const auto uuid = rp.PopRaw<Common::UUID>();
const auto tid = rp.Pop<u64_le>();
LOG_WARNING(Service_ACC, "(STUBBED) called, uuid=0x{}, tid={:016X}", uuid.Format(), tid);
LOG_WARNING(Service_ACC, "(STUBBED) called, uuid=0x{}, tid={:016X}", uuid.RawString(), tid);
StoreSaveDataThumbnail(ctx, uuid, tid);
}
@@ -903,7 +903,7 @@ void Module::Interface::StoreSaveDataThumbnail(Kernel::HLERequestContext& ctx,
return;
}
if (!uuid) {
if (uuid.IsInvalid()) {
LOG_ERROR(Service_ACC, "User ID is not valid!");
rb.Push(ERR_INVALID_USER_ID);
return;
@@ -927,20 +927,20 @@ void Module::Interface::TrySelectUserWithoutInteraction(Kernel::HLERequestContex
IPC::ResponseBuilder rb{ctx, 6};
if (profile_manager->GetUserCount() != 1) {
rb.Push(ResultSuccess);
rb.PushRaw<u128>(Common::INVALID_UUID);
rb.PushRaw(Common::InvalidUUID);
return;
}
const auto user_list = profile_manager->GetAllUsers();
if (std::ranges::all_of(user_list, [](const auto& user) { return user.IsInvalid(); })) {
rb.Push(ResultUnknown); // TODO(ogniK): Find the correct error code
rb.PushRaw<u128>(Common::INVALID_UUID);
rb.PushRaw(Common::InvalidUUID);
return;
}
// Select the first user we have
rb.Push(ResultSuccess);
rb.PushRaw<u128>(profile_manager->GetUser(0)->uuid);
rb.PushRaw(profile_manager->GetUser(0)->uuid);
}
Module::Interface::Interface(std::shared_ptr<Module> module_,

View File

@@ -19,8 +19,8 @@ namespace FS = Common::FS;
using Common::UUID;
struct UserRaw {
UUID uuid{Common::INVALID_UUID};
UUID uuid2{Common::INVALID_UUID};
UUID uuid{};
UUID uuid2{};
u64 timestamp{};
ProfileUsername username{};
ProfileData extra_data{};
@@ -45,7 +45,7 @@ ProfileManager::ProfileManager() {
// Create an user if none are present
if (user_count == 0) {
CreateNewUser(UUID::Generate(), "yuzu");
CreateNewUser(UUID::MakeRandom(), "yuzu");
}
auto current =
@@ -101,7 +101,7 @@ ResultCode ProfileManager::CreateNewUser(UUID uuid, const ProfileUsername& usern
if (user_count == MAX_USERS) {
return ERROR_TOO_MANY_USERS;
}
if (!uuid) {
if (uuid.IsInvalid()) {
return ERROR_ARGUMENT_IS_NULL;
}
if (username[0] == 0x0) {
@@ -145,7 +145,7 @@ std::optional<UUID> ProfileManager::GetUser(std::size_t index) const {
/// Returns a users profile index based on their user id.
std::optional<std::size_t> ProfileManager::GetUserIndex(const UUID& uuid) const {
if (!uuid) {
if (uuid.IsInvalid()) {
return std::nullopt;
}
@@ -250,9 +250,10 @@ UserIDArray ProfileManager::GetOpenUsers() const {
std::ranges::transform(profiles, output.begin(), [](const ProfileInfo& p) {
if (p.is_open)
return p.user_uuid;
return UUID{Common::INVALID_UUID};
return Common::InvalidUUID;
});
std::stable_partition(output.begin(), output.end(), [](const UUID& uuid) { return uuid; });
std::stable_partition(output.begin(), output.end(),
[](const UUID& uuid) { return uuid.IsValid(); });
return output;
}
@@ -299,7 +300,7 @@ bool ProfileManager::RemoveUser(UUID uuid) {
profiles[*index] = ProfileInfo{};
std::stable_partition(profiles.begin(), profiles.end(),
[](const ProfileInfo& profile) { return profile.user_uuid; });
[](const ProfileInfo& profile) { return profile.user_uuid.IsValid(); });
return true;
}
@@ -361,7 +362,7 @@ void ProfileManager::ParseUserSaveFile() {
}
std::stable_partition(profiles.begin(), profiles.end(),
[](const ProfileInfo& profile) { return profile.user_uuid; });
[](const ProfileInfo& profile) { return profile.user_uuid.IsValid(); });
}
void ProfileManager::WriteUserSaveFile() {

View File

@@ -35,7 +35,7 @@ static_assert(sizeof(ProfileData) == 0x80, "ProfileData structure has incorrect
/// This holds general information about a users profile. This is where we store all the information
/// based on a specific user
struct ProfileInfo {
Common::UUID user_uuid{Common::INVALID_UUID};
Common::UUID user_uuid{};
ProfileUsername username{};
u64 creation_time{};
ProfileData data{}; // TODO(ognik): Work out what this is
@@ -49,7 +49,7 @@ struct ProfileBase {
// Zero out all the fields to make the profile slot considered "Empty"
void Invalidate() {
user_uuid.Invalidate();
user_uuid = {};
timestamp = 0;
username.fill(0);
}
@@ -103,7 +103,7 @@ private:
std::array<ProfileInfo, MAX_USERS> profiles{};
std::size_t user_count{};
Common::UUID last_opened_user{Common::INVALID_UUID};
Common::UUID last_opened_user{};
};
}; // namespace Service::Account

View File

@@ -55,7 +55,7 @@ constexpr u32 LAUNCH_PARAMETER_ACCOUNT_PRESELECTED_USER_MAGIC = 0xC79497CA;
struct LaunchParameterAccountPreselectedUser {
u32_le magic;
u32_le is_account_selected;
u128 current_user;
Common::UUID current_user;
INSERT_PADDING_BYTES(0x70);
};
static_assert(sizeof(LaunchParameterAccountPreselectedUser) == 0x88);
@@ -618,7 +618,7 @@ void AppletMessageQueue::PushMessage(AppletMessage msg) {
AppletMessageQueue::AppletMessage AppletMessageQueue::PopMessage() {
if (messages.empty()) {
on_new_message->GetWritableEvent().Clear();
return AppletMessage::NoMessage;
return AppletMessage::None;
}
auto msg = messages.front();
messages.pop();
@@ -633,7 +633,7 @@ std::size_t AppletMessageQueue::GetMessageCount() const {
}
void AppletMessageQueue::RequestExit() {
PushMessage(AppletMessage::ExitRequested);
PushMessage(AppletMessage::Exit);
}
void AppletMessageQueue::FocusStateChanged() {
@@ -732,7 +732,7 @@ void ICommonStateGetter::ReceiveMessage(Kernel::HLERequestContext& ctx) {
const auto message = msg_queue->PopMessage();
IPC::ResponseBuilder rb{ctx, 3};
if (message == AppletMessageQueue::AppletMessage::NoMessage) {
if (message == AppletMessageQueue::AppletMessage::None) {
LOG_ERROR(Service_AM, "Message queue is empty");
rb.Push(ERR_NO_MESSAGES);
rb.PushEnum<AppletMessageQueue::AppletMessage>(message);
@@ -1453,8 +1453,8 @@ void IApplicationFunctions::PopLaunchParameter(Kernel::HLERequestContext& ctx) {
Account::ProfileManager profile_manager{};
const auto uuid = profile_manager.GetUser(static_cast<s32>(Settings::values.current_user));
ASSERT(uuid);
params.current_user = uuid->uuid;
ASSERT(uuid.has_value() && uuid->IsValid());
params.current_user = *uuid;
IPC::ResponseBuilder rb{ctx, 2, 0, 1};

View File

@@ -22,6 +22,7 @@ class NVFlinger;
namespace Service::AM {
// This is nn::settings::Language
enum SystemLanguage {
Japanese = 0,
English = 1, // en-US
@@ -41,16 +42,44 @@ enum SystemLanguage {
// 4.0.0+
SimplifiedChinese = 15,
TraditionalChinese = 16,
// 10.1.0+
BrazilianPortuguese = 17,
};
class AppletMessageQueue {
public:
// This is nn::am::AppletMessage
enum class AppletMessage : u32 {
NoMessage = 0,
ExitRequested = 4,
None = 0,
ChangeIntoForeground = 1,
ChangeIntoBackground = 2,
Exit = 4,
ApplicationExited = 6,
FocusStateChanged = 15,
Resume = 16,
DetectShortPressingHomeButton = 20,
DetectLongPressingHomeButton = 21,
DetectShortPressingPowerButton = 22,
DetectMiddlePressingPowerButton = 23,
DetectLongPressingPowerButton = 24,
RequestToPrepareSleep = 25,
FinishedSleepSequence = 26,
SleepRequiredByHighTemperature = 27,
SleepRequiredByLowBattery = 28,
AutoPowerDown = 29,
OperationModeChanged = 30,
PerformanceModeChanged = 31,
DetectReceivingCecSystemStandby = 32,
SdCardRemoved = 33,
LaunchApplicationRequested = 50,
RequestToDisplay = 51,
ShowApplicationLogo = 55,
HideApplicationLogo = 56,
ForceHideApplicationLogo = 57,
FloatingApplicationDetected = 60,
DetectShortPressingCaptureButton = 90,
AlbumScreenShotTaken = 92,
AlbumRecordingSaved = 93,
};
explicit AppletMessageQueue(Core::System& system);
@@ -179,11 +208,14 @@ public:
~ICommonStateGetter() override;
private:
// This is nn::oe::FocusState
enum class FocusState : u8 {
InFocus = 1,
NotInFocus = 2,
Background = 3,
};
// This is nn::oe::OperationMode
enum class OperationMode : u8 {
Handheld = 0,
Docked = 1,

View File

@@ -62,11 +62,11 @@ void ProfileSelect::SelectionComplete(std::optional<Common::UUID> uuid) {
if (uuid.has_value() && uuid->IsValid()) {
output.result = 0;
output.uuid_selected = uuid->uuid;
output.uuid_selected = *uuid;
} else {
status = ERR_USER_CANCELLED_SELECTION;
output.result = ERR_USER_CANCELLED_SELECTION.raw;
output.uuid_selected = Common::INVALID_UUID;
output.uuid_selected = Common::InvalidUUID;
}
final_data = std::vector<u8>(sizeof(UserSelectionOutput));

View File

@@ -27,7 +27,7 @@ static_assert(sizeof(UserSelectionConfig) == 0xA0, "UserSelectionConfig has inco
struct UserSelectionOutput {
u64 result;
u128 uuid_selected;
Common::UUID uuid_selected;
};
static_assert(sizeof(UserSelectionOutput) == 0x18, "UserSelectionOutput has incorrect size.");

View File

@@ -17,8 +17,8 @@ constexpr auto DEFAULT_PERFORMANCE_CONFIGURATION = PerformanceConfiguration::Con
Controller::Controller(Core::Timing::CoreTiming& core_timing_)
: core_timing{core_timing_}, configs{
{PerformanceMode::Handheld, DEFAULT_PERFORMANCE_CONFIGURATION},
{PerformanceMode::Docked, DEFAULT_PERFORMANCE_CONFIGURATION},
{PerformanceMode::Normal, DEFAULT_PERFORMANCE_CONFIGURATION},
{PerformanceMode::Boost, DEFAULT_PERFORMANCE_CONFIGURATION},
} {}
Controller::~Controller() = default;
@@ -63,13 +63,13 @@ void Controller::SetFromCpuBoostMode(CpuBoostMode mode) {
PerformanceConfiguration::Config15,
}};
SetPerformanceConfiguration(PerformanceMode::Docked,
SetPerformanceConfiguration(PerformanceMode::Boost,
BOOST_MODE_TO_CONFIG_MAP.at(static_cast<u32>(mode)));
}
PerformanceMode Controller::GetCurrentPerformanceMode() const {
return Settings::values.use_docked_mode.GetValue() ? PerformanceMode::Docked
: PerformanceMode::Handheld;
return Settings::values.use_docked_mode.GetValue() ? PerformanceMode::Boost
: PerformanceMode::Normal;
}
PerformanceConfiguration Controller::GetCurrentPerformanceConfiguration(PerformanceMode mode) {

View File

@@ -32,15 +32,18 @@ enum class PerformanceConfiguration : u32 {
Config16 = 0x9222000C,
};
// This is nn::oe::CpuBoostMode
enum class CpuBoostMode : u32 {
Disabled = 0,
Full = 1, // CPU + GPU -> Config 13, 14, 15, or 16
Partial = 2, // GPU Only -> Config 15 or 16
Normal = 0, // Boost mode disabled
FastLoad = 1, // CPU + GPU -> Config 13, 14, 15, or 16
Partial = 2, // GPU Only -> Config 15 or 16
};
enum class PerformanceMode : u8 {
Handheld = 0,
Docked = 1,
// This is nn::oe::PerformanceMode
enum class PerformanceMode : s32 {
Invalid = -1,
Normal = 0,
Boost = 1,
};
// Class to manage the state and change of the emulated system performance.

View File

@@ -173,7 +173,7 @@ private:
const auto uuid = rp.PopRaw<Common::UUID>();
LOG_WARNING(Service_Friend, "(STUBBED) called, local_play={}, uuid=0x{}", local_play,
uuid.Format());
uuid.RawString());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
@@ -186,7 +186,7 @@ private:
[[maybe_unused]] const auto filter = rp.PopRaw<SizedFriendFilter>();
const auto pid = rp.Pop<u64>();
LOG_WARNING(Service_Friend, "(STUBBED) called, offset={}, uuid=0x{}, pid={}", friend_offset,
uuid.Format(), pid);
uuid.RawString(), pid);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
@@ -312,7 +312,7 @@ void Module::Interface::CreateNotificationService(Kernel::HLERequestContext& ctx
IPC::RequestParser rp{ctx};
auto uuid = rp.PopRaw<Common::UUID>();
LOG_DEBUG(Service_Friend, "called, uuid=0x{}", uuid.Format());
LOG_DEBUG(Service_Friend, "called, uuid=0x{}", uuid.RawString());
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);

View File

@@ -320,7 +320,7 @@ Hid::Hid(Core::System& system_)
{308, nullptr, "SetSevenSixAxisSensorFusionStrength"},
{309, nullptr, "GetSevenSixAxisSensorFusionStrength"},
{310, &Hid::ResetSevenSixAxisSensorTimestamp, "ResetSevenSixAxisSensorTimestamp"},
{400, nullptr, "IsUsbFullKeyControllerEnabled"},
{400, &Hid::IsUsbFullKeyControllerEnabled, "IsUsbFullKeyControllerEnabled"},
{401, nullptr, "EnableUsbFullKeyController"},
{402, nullptr, "IsUsbFullKeyControllerConnected"},
{403, nullptr, "HasBattery"},
@@ -1673,6 +1673,16 @@ void Hid::ResetSevenSixAxisSensorTimestamp(Kernel::HLERequestContext& ctx) {
rb.Push(ResultSuccess);
}
void Hid::IsUsbFullKeyControllerEnabled(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
LOG_WARNING(Service_HID, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(false);
}
void Hid::SetIsPalmaAllConnectable(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto applet_resource_user_id{rp.Pop<u64>()};

View File

@@ -159,6 +159,7 @@ private:
void InitializeSevenSixAxisSensor(Kernel::HLERequestContext& ctx);
void FinalizeSevenSixAxisSensor(Kernel::HLERequestContext& ctx);
void ResetSevenSixAxisSensorTimestamp(Kernel::HLERequestContext& ctx);
void IsUsbFullKeyControllerEnabled(Kernel::HLERequestContext& ctx);
void SetIsPalmaAllConnectable(Kernel::HLERequestContext& ctx);
void SetPalmaBoostMode(Kernel::HLERequestContext& ctx);
void SetNpadCommunicationMode(Kernel::HLERequestContext& ctx);

View File

@@ -118,16 +118,6 @@ u16 GenerateCrc16(const void* data, std::size_t size) {
return Common::swap16(static_cast<u16>(crc));
}
Common::UUID GenerateValidUUID() {
auto uuid{Common::UUID::Generate()};
// Bit 7 must be set, and bit 6 unset for the UUID to be valid
uuid.uuid[1] &= 0xFFFFFFFFFFFFFF3FULL;
uuid.uuid[1] |= 0x0000000000000080ULL;
return uuid;
}
template <typename T>
T GetRandomValue(T min, T max) {
std::random_device device;
@@ -383,7 +373,7 @@ MiiStoreData::MiiStoreData() = default;
MiiStoreData::MiiStoreData(const MiiStoreData::Name& name, const MiiStoreBitFields& bit_fields,
const Common::UUID& user_id) {
data.name = name;
data.uuid = GenerateValidUUID();
data.uuid = Common::UUID::MakeRandomRFC4122V4();
std::memcpy(data.data.data(), &bit_fields, sizeof(MiiStoreBitFields));
data_crc = GenerateCrc16(data.data.data(), sizeof(data));

View File

@@ -202,7 +202,7 @@ struct MiiStoreData {
static_assert(sizeof(MiiStoreBitFields) == sizeof(data), "data field has incorrect size.");
Name name{};
Common::UUID uuid{Common::INVALID_UUID};
Common::UUID uuid{};
} data;
u16 data_crc{};
@@ -326,7 +326,7 @@ public:
ResultCode GetIndex(const MiiInfo& info, u32& index);
private:
const Common::UUID user_id{Common::INVALID_UUID};
const Common::UUID user_id{};
u64 update_counter{};
};

View File

@@ -0,0 +1,45 @@
// Copyright 2022 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/mnpp/mnpp_app.h"
#include "core/hle/service/sm/sm.h"
namespace Service::MNPP {
class MNPP_APP final : public ServiceFramework<MNPP_APP> {
public:
explicit MNPP_APP(Core::System& system_) : ServiceFramework{system_, "mnpp:app"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &MNPP_APP::Unknown0, "unknown0"},
{1, &MNPP_APP::Unknown1, "unknown1"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
void Unknown0(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_MNPP, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void Unknown1(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_MNPP, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
};
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) {
std::make_shared<MNPP_APP>(system)->InstallAsService(service_manager);
}
} // namespace Service::MNPP

View File

@@ -0,0 +1,20 @@
// Copyright 2022 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
namespace Core {
class System;
}
namespace Service::SM {
class ServiceManager;
}
namespace Service::MNPP {
/// Registers all MNPP services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system);
} // namespace Service::MNPP

File diff suppressed because it is too large Load Diff

View File

@@ -7,15 +7,132 @@
#include <array>
#include <vector>
#include "common/common_funcs.h"
#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/mii/mii_manager.h"
#include "core/hle/service/service.h"
namespace Kernel {
class KEvent;
}
class KReadableEvent;
} // namespace Kernel
namespace Core::HID {
enum class NpadIdType : u32;
} // namespace Core::HID
namespace Service::NFP {
enum class ServiceType : u32 {
User,
Debug,
System,
};
enum class State : u32 {
NonInitialized,
Initialized,
};
enum class DeviceState : u32 {
Initialized,
SearchingForTag,
TagFound,
TagRemoved,
TagMounted,
Unaviable,
Finalized,
};
enum class ModelType : u32 {
Amiibo,
};
enum class MountTarget : u32 {
Rom,
Ram,
All,
};
enum class AmiiboType : u8 {
Figure,
Card,
Yarn,
};
enum class AmiiboSeries : u8 {
SuperSmashBros,
SuperMario,
ChibiRobo,
YoshiWoollyWorld,
Splatoon,
AnimalCrossing,
EightBitMario,
Skylanders,
Unknown8,
TheLegendOfZelda,
ShovelKnight,
Unknown11,
Kiby,
Pokemon,
MarioSportsSuperstars,
MonsterHunter,
BoxBoy,
Pikmin,
FireEmblem,
Metroid,
Others,
MegaMan,
Diablo
};
using TagUuid = std::array<u8, 10>;
struct TagInfo {
TagUuid uuid;
u8 uuid_length;
INSERT_PADDING_BYTES(0x15);
s32 protocol;
u32 tag_type;
INSERT_PADDING_BYTES(0x30);
};
static_assert(sizeof(TagInfo) == 0x58, "TagInfo is an invalid size");
struct CommonInfo {
u16 last_write_year;
u8 last_write_month;
u8 last_write_day;
u16 write_counter;
u16 version;
u32 application_area_size;
INSERT_PADDING_BYTES(0x34);
};
static_assert(sizeof(CommonInfo) == 0x40, "CommonInfo is an invalid size");
struct ModelInfo {
u16 character_id;
u8 character_variant;
AmiiboType amiibo_type;
u16 model_number;
AmiiboSeries series;
u8 fixed; // Must be 02
INSERT_PADDING_BYTES(0x4); // Unknown
INSERT_PADDING_BYTES(0x20); // Probably a SHA256-(HMAC?) hash
INSERT_PADDING_BYTES(0x14); // SHA256-HMAC
};
static_assert(sizeof(ModelInfo) == 0x40, "ModelInfo is an invalid size");
struct RegisterInfo {
Service::Mii::MiiInfo mii_char_info;
u16 first_write_year;
u8 first_write_month;
u8 first_write_day;
std::array<u8, 11> amiibo_name;
u8 unknown;
INSERT_PADDING_BYTES(0x98);
};
static_assert(sizeof(RegisterInfo) == 0x100, "RegisterInfo is an invalid size");
class Module final {
public:
class Interface : public ServiceFramework<Interface> {
@@ -24,34 +141,131 @@ public:
const char* name);
~Interface() override;
struct ModelInfo {
std::array<u8, 0x8> amiibo_identification_block;
INSERT_PADDING_BYTES(0x38);
struct EncryptedAmiiboFile {
u16 crypto_init; // Must be A5 XX
u16 write_count; // Number of times the amiibo has been written?
INSERT_PADDING_BYTES(0x20); // System crypts
INSERT_PADDING_BYTES(0x20); // SHA256-(HMAC?) hash
ModelInfo model_info; // This struct is bigger than documentation
INSERT_PADDING_BYTES(0xC); // SHA256-HMAC
INSERT_PADDING_BYTES(0x114); // section 1 encrypted buffer
INSERT_PADDING_BYTES(0x54); // section 2 encrypted buffer
};
static_assert(sizeof(ModelInfo) == 0x40, "ModelInfo is an invalid size");
static_assert(sizeof(EncryptedAmiiboFile) == 0x1F8, "AmiiboFile is an invalid size");
struct AmiiboFile {
std::array<u8, 10> uuid;
INSERT_PADDING_BYTES(0x4a);
ModelInfo model_info;
struct NTAG215Password {
u32 PWD; // Password to allow write access
u16 PACK; // Password acknowledge reply
u16 RFUI; // Reserved for future use
};
static_assert(sizeof(AmiiboFile) == 0x94, "AmiiboFile is an invalid size");
static_assert(sizeof(NTAG215Password) == 0x8, "NTAG215Password is an invalid size");
struct NTAG215File {
TagUuid uuid; // Unique serial number
u16 lock_bytes; // Set defined pages as read only
u32 compability_container; // Defines available memory
EncryptedAmiiboFile user_memory; // Writable data
u32 dynamic_lock; // Dynamic lock
u32 CFG0; // Defines memory protected by password
u32 CFG1; // Defines number of verification attempts
NTAG215Password password; // Password data
};
static_assert(sizeof(NTAG215File) == 0x21C, "NTAG215File is an invalid size");
void CreateUserInterface(Kernel::HLERequestContext& ctx);
bool LoadAmiibo(const std::vector<u8>& buffer);
Kernel::KReadableEvent& GetNFCEvent();
const AmiiboFile& GetAmiiboBuffer() const;
void CloseAmiibo();
void Initialize();
void Finalize();
ResultCode StartDetection(s32 protocol_);
ResultCode StopDetection();
ResultCode Mount();
ResultCode Unmount();
ResultCode GetTagInfo(TagInfo& tag_info) const;
ResultCode GetCommonInfo(CommonInfo& common_info) const;
ResultCode GetModelInfo(ModelInfo& model_info) const;
ResultCode GetRegisterInfo(RegisterInfo& register_info) const;
ResultCode OpenApplicationArea(u32 access_id);
ResultCode GetApplicationArea(std::vector<u8>& data) const;
ResultCode SetApplicationArea(const std::vector<u8>& data);
ResultCode CreateApplicationArea(u32 access_id, const std::vector<u8>& data);
u64 GetHandle() const;
DeviceState GetCurrentState() const;
Core::HID::NpadIdType GetNpadId() const;
Kernel::KReadableEvent& GetActivateEvent() const;
Kernel::KReadableEvent& GetDeactivateEvent() const;
protected:
std::shared_ptr<Module> module;
private:
/// Validates that the amiibo file is not corrupted
bool IsAmiiboValid() const;
bool AmiiboApplicationDataExist(u32 access_id) const;
std::vector<u8> LoadAmiiboApplicationData(u32 access_id) const;
void SaveAmiiboApplicationData(u32 access_id, const std::vector<u8>& data) const;
/// return password needed to allow write access to protected memory
u32 GetTagPassword(const TagUuid& uuid) const;
const Core::HID::NpadIdType npad_id;
DeviceState device_state{DeviceState::Unaviable};
KernelHelpers::ServiceContext service_context;
Kernel::KEvent* nfc_tag_load;
AmiiboFile amiibo{};
Kernel::KEvent* activate_event;
Kernel::KEvent* deactivate_event;
NTAG215File tag_data{};
s32 protocol;
bool is_application_area_initialized{};
u32 application_area_id;
std::vector<u8> application_area_data;
};
};
class IUser final : public ServiceFramework<IUser> {
public:
explicit IUser(Module::Interface& nfp_interface_, Core::System& system_);
private:
void Initialize(Kernel::HLERequestContext& ctx);
void Finalize(Kernel::HLERequestContext& ctx);
void ListDevices(Kernel::HLERequestContext& ctx);
void StartDetection(Kernel::HLERequestContext& ctx);
void StopDetection(Kernel::HLERequestContext& ctx);
void Mount(Kernel::HLERequestContext& ctx);
void Unmount(Kernel::HLERequestContext& ctx);
void OpenApplicationArea(Kernel::HLERequestContext& ctx);
void GetApplicationArea(Kernel::HLERequestContext& ctx);
void SetApplicationArea(Kernel::HLERequestContext& ctx);
void CreateApplicationArea(Kernel::HLERequestContext& ctx);
void GetTagInfo(Kernel::HLERequestContext& ctx);
void GetRegisterInfo(Kernel::HLERequestContext& ctx);
void GetCommonInfo(Kernel::HLERequestContext& ctx);
void GetModelInfo(Kernel::HLERequestContext& ctx);
void AttachActivateEvent(Kernel::HLERequestContext& ctx);
void AttachDeactivateEvent(Kernel::HLERequestContext& ctx);
void GetState(Kernel::HLERequestContext& ctx);
void GetDeviceState(Kernel::HLERequestContext& ctx);
void GetNpadId(Kernel::HLERequestContext& ctx);
void GetApplicationAreaSize(Kernel::HLERequestContext& ctx);
void AttachAvailabilityChangeEvent(Kernel::HLERequestContext& ctx);
KernelHelpers::ServiceContext service_context;
// TODO(german77): We should have a vector of interfaces
Module::Interface& nfp_interface;
State state{State::NonInitialized};
Kernel::KEvent* availability_change_event;
};
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system);
} // namespace Service::NFP

View File

@@ -59,7 +59,7 @@ void PDM_QRY::QueryPlayStatisticsByApplicationIdAndUserAccountId(Kernel::HLERequ
LOG_WARNING(Service_NS,
"(STUBBED) called. unknown={}. application_id=0x{:016X}, user_account_uid=0x{}",
unknown, application_id, user_account_uid.Format());
unknown, application_id, user_account_uid.RawString());
IPC::ResponseBuilder rb{ctx, 12};
rb.Push(ResultSuccess);

View File

@@ -39,6 +39,7 @@
#include "core/hle/service/mig/mig.h"
#include "core/hle/service/mii/mii.h"
#include "core/hle/service/mm/mm_u.h"
#include "core/hle/service/mnpp/mnpp_app.h"
#include "core/hle/service/ncm/ncm.h"
#include "core/hle/service/nfc/nfc.h"
#include "core/hle/service/nfp/nfp.h"
@@ -265,6 +266,7 @@ Services::Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system
Migration::InstallInterfaces(*sm, system);
Mii::InstallInterfaces(*sm, system);
MM::InstallInterfaces(*sm, system);
MNPP::InstallInterfaces(*sm, system);
NCM::InstallInterfaces(*sm, system);
NFC::InstallInterfaces(*sm, system);
NFP::InstallInterfaces(*sm, system);

View File

@@ -36,7 +36,7 @@ struct SteadyClockTimePoint {
}
static SteadyClockTimePoint GetRandom() {
return {0, Common::UUID::Generate()};
return {0, Common::UUID::MakeRandom()};
}
};
static_assert(sizeof(SteadyClockTimePoint) == 0x18, "SteadyClockTimePoint is incorrect size");

View File

@@ -49,7 +49,7 @@ public:
}
private:
Common::UUID clock_source_id{Common::UUID::Generate()};
Common::UUID clock_source_id{Common::UUID::MakeRandom()};
bool is_initialized{};
};

View File

@@ -45,7 +45,7 @@ struct TimeManager::Impl final {
time_zone_content_manager{system} {
const auto system_time{Clock::TimeSpanType::FromSeconds(GetExternalRtcValue())};
SetupStandardSteadyClock(system, Common::UUID::Generate(), system_time, {}, {});
SetupStandardSteadyClock(system, Common::UUID::MakeRandom(), system_time, {}, {});
SetupStandardLocalSystemClock(system, {}, system_time.ToSeconds());
Clock::SystemClockContext clock_context{};

View File

@@ -248,7 +248,7 @@ bool GCAdapter::Setup() {
std::size_t port = 0;
for (GCController& pad : pads) {
pad.identifier = {
.guid = Common::UUID{Common::INVALID_UUID},
.guid = Common::UUID{},
.port = port++,
.pad = 0,
};

View File

@@ -9,17 +9,17 @@
namespace InputCommon {
constexpr PadIdentifier key_identifier = {
.guid = Common::UUID{Common::INVALID_UUID},
.guid = Common::UUID{},
.port = 0,
.pad = 0,
};
constexpr PadIdentifier keyboard_key_identifier = {
.guid = Common::UUID{Common::INVALID_UUID},
.guid = Common::UUID{},
.port = 1,
.pad = 0,
};
constexpr PadIdentifier keyboard_modifier_identifier = {
.guid = Common::UUID{Common::INVALID_UUID},
.guid = Common::UUID{},
.port = 1,
.pad = 1,
};

View File

@@ -20,7 +20,7 @@ constexpr int motion_wheel_y = 4;
constexpr int touch_axis_x = 10;
constexpr int touch_axis_y = 11;
constexpr PadIdentifier identifier = {
.guid = Common::UUID{Common::INVALID_UUID},
.guid = Common::UUID{},
.port = 0,
.pad = 0,
};

View File

@@ -175,22 +175,23 @@ public:
return false;
}
BatteryLevel GetBatteryLevel() {
Common::Input::BatteryLevel GetBatteryLevel() {
const auto level = SDL_JoystickCurrentPowerLevel(sdl_joystick.get());
switch (level) {
case SDL_JOYSTICK_POWER_EMPTY:
return BatteryLevel::Empty;
return Common::Input::BatteryLevel::Empty;
case SDL_JOYSTICK_POWER_LOW:
return BatteryLevel::Low;
return Common::Input::BatteryLevel::Low;
case SDL_JOYSTICK_POWER_MEDIUM:
return BatteryLevel::Medium;
return Common::Input::BatteryLevel::Medium;
case SDL_JOYSTICK_POWER_FULL:
case SDL_JOYSTICK_POWER_MAX:
return BatteryLevel::Full;
case SDL_JOYSTICK_POWER_UNKNOWN:
return Common::Input::BatteryLevel::Full;
case SDL_JOYSTICK_POWER_WIRED:
return Common::Input::BatteryLevel::Charging;
case SDL_JOYSTICK_POWER_UNKNOWN:
default:
return BatteryLevel::Charging;
return Common::Input::BatteryLevel::None;
}
}
@@ -351,6 +352,8 @@ void SDLDriver::HandleGameControllerEvent(const SDL_Event& event) {
if (const auto joystick = GetSDLJoystickBySDLID(event.jbutton.which)) {
const PadIdentifier identifier = joystick->GetPadIdentifier();
SetButton(identifier, event.jbutton.button, true);
// Battery doesn't trigger an event so just update every button press
SetBattery(identifier, joystick->GetBatteryLevel());
}
break;
}
@@ -502,7 +505,7 @@ std::vector<Common::ParamPackage> SDLDriver::GetInputDevices() const {
Common::Input::VibrationError SDLDriver::SetRumble(
const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) {
const auto joystick =
GetSDLJoystickByGUID(identifier.guid.Format(), static_cast<int>(identifier.port));
GetSDLJoystickByGUID(identifier.guid.RawString(), static_cast<int>(identifier.port));
const auto process_amplitude_exp = [](f32 amplitude, f32 factor) {
return (amplitude + std::pow(amplitude, factor)) * 0.5f * 0xFFFF;
};
@@ -599,7 +602,7 @@ Common::ParamPackage SDLDriver::BuildParamPackageForAnalog(PadIdentifier identif
Common::ParamPackage params;
params.Set("engine", GetEngineName());
params.Set("port", static_cast<int>(identifier.port));
params.Set("guid", identifier.guid.Format());
params.Set("guid", identifier.guid.RawString());
params.Set("axis_x", axis_x);
params.Set("axis_y", axis_y);
params.Set("offset_x", offset_x);
@@ -811,7 +814,7 @@ AnalogMapping SDLDriver::GetAnalogMappingForDevice(const Common::ParamPackage& p
PreSetAxis(identifier, binding_left_x.value.axis);
PreSetAxis(identifier, binding_left_y.value.axis);
const auto left_offset_x = -GetAxis(identifier, binding_left_x.value.axis);
const auto left_offset_y = -GetAxis(identifier, binding_left_y.value.axis);
const auto left_offset_y = GetAxis(identifier, binding_left_y.value.axis);
mapping.insert_or_assign(Settings::NativeAnalog::LStick,
BuildParamPackageForAnalog(identifier, binding_left_x.value.axis,
binding_left_y.value.axis,
@@ -822,7 +825,7 @@ AnalogMapping SDLDriver::GetAnalogMappingForDevice(const Common::ParamPackage& p
PreSetAxis(identifier, binding_left_x.value.axis);
PreSetAxis(identifier, binding_left_y.value.axis);
const auto left_offset_x = -GetAxis(identifier, binding_left_x.value.axis);
const auto left_offset_y = -GetAxis(identifier, binding_left_y.value.axis);
const auto left_offset_y = GetAxis(identifier, binding_left_y.value.axis);
mapping.insert_or_assign(Settings::NativeAnalog::LStick,
BuildParamPackageForAnalog(identifier, binding_left_x.value.axis,
binding_left_y.value.axis,
@@ -837,7 +840,7 @@ AnalogMapping SDLDriver::GetAnalogMappingForDevice(const Common::ParamPackage& p
PreSetAxis(identifier, binding_right_x.value.axis);
PreSetAxis(identifier, binding_right_y.value.axis);
const auto right_offset_x = -GetAxis(identifier, binding_right_x.value.axis);
const auto right_offset_y = -GetAxis(identifier, binding_right_y.value.axis);
const auto right_offset_y = GetAxis(identifier, binding_right_y.value.axis);
mapping.insert_or_assign(Settings::NativeAnalog::RStick,
BuildParamPackageForAnalog(identifier, binding_right_x.value.axis,
binding_right_y.value.axis, right_offset_x,

View File

@@ -8,7 +8,7 @@
namespace InputCommon {
constexpr PadIdentifier identifier = {
.guid = Common::UUID{Common::INVALID_UUID},
.guid = Common::UUID{},
.port = 0,
.pad = 0,
};

View File

@@ -192,22 +192,22 @@ std::size_t UDPClient::GetClientNumber(std::string_view host, u16 port) const {
return MAX_UDP_CLIENTS;
}
BatteryLevel UDPClient::GetBatteryLevel(Response::Battery battery) const {
Common::Input::BatteryLevel UDPClient::GetBatteryLevel(Response::Battery battery) const {
switch (battery) {
case Response::Battery::Dying:
return BatteryLevel::Empty;
return Common::Input::BatteryLevel::Empty;
case Response::Battery::Low:
return BatteryLevel::Critical;
return Common::Input::BatteryLevel::Critical;
case Response::Battery::Medium:
return BatteryLevel::Low;
return Common::Input::BatteryLevel::Low;
case Response::Battery::High:
return BatteryLevel::Medium;
return Common::Input::BatteryLevel::Medium;
case Response::Battery::Full:
case Response::Battery::Charged:
return BatteryLevel::Full;
return Common::Input::BatteryLevel::Full;
case Response::Battery::Charging:
default:
return BatteryLevel::Charging;
return Common::Input::BatteryLevel::Charging;
}
}
@@ -353,7 +353,7 @@ PadIdentifier UDPClient::GetPadIdentifier(std::size_t pad_index) const {
Common::UUID UDPClient::GetHostUUID(const std::string& host) const {
const auto ip = boost::asio::ip::make_address_v4(host);
const auto hex_host = fmt::format("{:06x}", ip.to_uint());
const auto hex_host = fmt::format("00000000-0000-0000-0000-0000{:06x}", ip.to_uint());
return Common::UUID{hex_host};
}
@@ -385,7 +385,7 @@ std::vector<Common::ParamPackage> UDPClient::GetInputDevices() const {
Common::ParamPackage identifier{};
identifier.Set("engine", GetEngineName());
identifier.Set("display", fmt::format("UDP Controller {}", pad_identifier.pad));
identifier.Set("guid", pad_identifier.guid.Format());
identifier.Set("guid", pad_identifier.guid.RawString());
identifier.Set("port", static_cast<int>(pad_identifier.port));
identifier.Set("pad", static_cast<int>(pad_identifier.pad));
devices.emplace_back(identifier);

View File

@@ -126,7 +126,7 @@ private:
struct ClientConnection {
ClientConnection();
~ClientConnection();
Common::UUID uuid{"7F000001"};
Common::UUID uuid{"00000000-0000-0000-0000-00007F000001"};
std::string host{"127.0.0.1"};
u16 port{26760};
s8 active{-1};
@@ -141,7 +141,7 @@ private:
std::size_t GetClientNumber(std::string_view host, u16 port) const;
// Translates UDP battery level to input engine battery level
BatteryLevel GetBatteryLevel(Response::Battery battery) const;
Common::Input::BatteryLevel GetBatteryLevel(Response::Battery battery) const;
void OnVersion(Response::Version);
void OnPortInfo(Response::PortInfo);

View File

@@ -70,7 +70,7 @@ void InputEngine::SetAxis(const PadIdentifier& identifier, int axis, f32 value)
TriggerOnAxisChange(identifier, axis, value);
}
void InputEngine::SetBattery(const PadIdentifier& identifier, BatteryLevel value) {
void InputEngine::SetBattery(const PadIdentifier& identifier, Common::Input::BatteryLevel value) {
{
std::lock_guard lock{mutex};
ControllerData& controller = controller_list.at(identifier);
@@ -96,7 +96,7 @@ bool InputEngine::GetButton(const PadIdentifier& identifier, int button) const {
std::lock_guard lock{mutex};
const auto controller_iter = controller_list.find(identifier);
if (controller_iter == controller_list.cend()) {
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.Format(),
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(),
identifier.pad, identifier.port);
return false;
}
@@ -113,7 +113,7 @@ bool InputEngine::GetHatButton(const PadIdentifier& identifier, int button, u8 d
std::lock_guard lock{mutex};
const auto controller_iter = controller_list.find(identifier);
if (controller_iter == controller_list.cend()) {
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.Format(),
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(),
identifier.pad, identifier.port);
return false;
}
@@ -130,7 +130,7 @@ f32 InputEngine::GetAxis(const PadIdentifier& identifier, int axis) const {
std::lock_guard lock{mutex};
const auto controller_iter = controller_list.find(identifier);
if (controller_iter == controller_list.cend()) {
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.Format(),
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(),
identifier.pad, identifier.port);
return 0.0f;
}
@@ -143,13 +143,13 @@ f32 InputEngine::GetAxis(const PadIdentifier& identifier, int axis) const {
return axis_iter->second;
}
BatteryLevel InputEngine::GetBattery(const PadIdentifier& identifier) const {
Common::Input::BatteryLevel InputEngine::GetBattery(const PadIdentifier& identifier) const {
std::lock_guard lock{mutex};
const auto controller_iter = controller_list.find(identifier);
if (controller_iter == controller_list.cend()) {
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.Format(),
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(),
identifier.pad, identifier.port);
return BatteryLevel::Charging;
return Common::Input::BatteryLevel::Charging;
}
const ControllerData& controller = controller_iter->second;
return controller.battery;
@@ -159,7 +159,7 @@ BasicMotion InputEngine::GetMotion(const PadIdentifier& identifier, int motion)
std::lock_guard lock{mutex};
const auto controller_iter = controller_list.find(identifier);
if (controller_iter == controller_list.cend()) {
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.Format(),
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(),
identifier.pad, identifier.port);
return {};
}
@@ -270,7 +270,7 @@ void InputEngine::TriggerOnAxisChange(const PadIdentifier& identifier, int axis,
}
void InputEngine::TriggerOnBatteryChange(const PadIdentifier& identifier,
[[maybe_unused]] BatteryLevel value) {
[[maybe_unused]] Common::Input::BatteryLevel value) {
std::lock_guard lock{mutex_callback};
for (const auto& poller_pair : callback_list) {
const InputIdentifier& poller = poller_pair.second;

View File

@@ -16,7 +16,7 @@
// Pad Identifier of data source
struct PadIdentifier {
Common::UUID guid{Common::INVALID_UUID};
Common::UUID guid{};
std::size_t port{};
std::size_t pad{};
@@ -34,16 +34,6 @@ struct BasicMotion {
u64 delta_timestamp{};
};
// Stages of a battery charge
enum class BatteryLevel {
Empty,
Critical,
Low,
Medium,
Full,
Charging,
};
// Types of input that are stored in the engine
enum class EngineInputType {
None,
@@ -59,7 +49,7 @@ namespace std {
template <>
struct hash<PadIdentifier> {
size_t operator()(const PadIdentifier& pad_id) const noexcept {
u64 hash_value = pad_id.guid.uuid[1] ^ pad_id.guid.uuid[0];
u64 hash_value = pad_id.guid.Hash();
hash_value ^= (static_cast<u64>(pad_id.port) << 32);
hash_value ^= static_cast<u64>(pad_id.pad);
return static_cast<size_t>(hash_value);
@@ -178,7 +168,7 @@ public:
bool GetButton(const PadIdentifier& identifier, int button) const;
bool GetHatButton(const PadIdentifier& identifier, int button, u8 direction) const;
f32 GetAxis(const PadIdentifier& identifier, int axis) const;
BatteryLevel GetBattery(const PadIdentifier& identifier) const;
Common::Input::BatteryLevel GetBattery(const PadIdentifier& identifier) const;
BasicMotion GetMotion(const PadIdentifier& identifier, int motion) const;
int SetCallback(InputIdentifier input_identifier);
@@ -189,7 +179,7 @@ protected:
void SetButton(const PadIdentifier& identifier, int button, bool value);
void SetHatButton(const PadIdentifier& identifier, int button, u8 value);
void SetAxis(const PadIdentifier& identifier, int axis, f32 value);
void SetBattery(const PadIdentifier& identifier, BatteryLevel value);
void SetBattery(const PadIdentifier& identifier, Common::Input::BatteryLevel value);
void SetMotion(const PadIdentifier& identifier, int motion, const BasicMotion& value);
virtual std::string GetHatButtonName([[maybe_unused]] u8 direction_value) const {
@@ -202,13 +192,13 @@ private:
std::unordered_map<int, u8> hat_buttons;
std::unordered_map<int, float> axes;
std::unordered_map<int, BasicMotion> motions;
BatteryLevel battery{};
Common::Input::BatteryLevel battery{};
};
void TriggerOnButtonChange(const PadIdentifier& identifier, int button, bool value);
void TriggerOnHatButtonChange(const PadIdentifier& identifier, int button, u8 value);
void TriggerOnAxisChange(const PadIdentifier& identifier, int axis, f32 value);
void TriggerOnBatteryChange(const PadIdentifier& identifier, BatteryLevel value);
void TriggerOnBatteryChange(const PadIdentifier& identifier, Common::Input::BatteryLevel value);
void TriggerOnMotionChange(const PadIdentifier& identifier, int motion,
const BasicMotion& value);

View File

@@ -57,7 +57,7 @@ void MappingFactory::RegisterButton(const MappingData& data) {
Common::ParamPackage new_input;
new_input.Set("engine", data.engine);
if (data.pad.guid.IsValid()) {
new_input.Set("guid", data.pad.guid.Format());
new_input.Set("guid", data.pad.guid.RawString());
}
new_input.Set("port", static_cast<int>(data.pad.port));
new_input.Set("pad", static_cast<int>(data.pad.pad));
@@ -93,7 +93,7 @@ void MappingFactory::RegisterStick(const MappingData& data) {
Common::ParamPackage new_input;
new_input.Set("engine", data.engine);
if (data.pad.guid.IsValid()) {
new_input.Set("guid", data.pad.guid.Format());
new_input.Set("guid", data.pad.guid.RawString());
}
new_input.Set("port", static_cast<int>(data.pad.port));
new_input.Set("pad", static_cast<int>(data.pad.pad));
@@ -138,7 +138,7 @@ void MappingFactory::RegisterMotion(const MappingData& data) {
Common::ParamPackage new_input;
new_input.Set("engine", data.engine);
if (data.pad.guid.IsValid()) {
new_input.Set("guid", data.pad.guid.Format());
new_input.Set("guid", data.pad.guid.RawString());
}
new_input.Set("port", static_cast<int>(data.pad.port));
new_input.Set("pad", static_cast<int>(data.pad.pad));

View File

@@ -181,7 +181,7 @@ public:
.raw_value = input_engine->GetAxis(identifier, axis_y),
.properties = properties_y,
};
// This is a workaround too keep compatibility with old yuzu versions. Vertical axis is
// This is a workaround to keep compatibility with old yuzu versions. Vertical axis is
// inverted on SDL compared to Nintendo
if (invert_axis_y) {
status.y.raw_value = -status.y.raw_value;
@@ -470,7 +470,7 @@ public:
}
Common::Input::BatteryStatus GetStatus() const {
return static_cast<Common::Input::BatteryLevel>(input_engine->GetBattery(identifier));
return input_engine->GetBattery(identifier);
}
void ForceUpdate() override {

View File

@@ -1093,10 +1093,10 @@ void BufferCache<P>::BindHostGraphicsStorageBuffers(size_t stage) {
const Binding& binding = storage_buffers[stage][index];
Buffer& buffer = slot_buffers[binding.buffer_id];
TouchBuffer(buffer, binding.buffer_id);
const u32 size = binding.size;
const u32 offset = buffer.Offset(binding.cpu_addr);
const u32 size = static_cast<u32>(buffer.SizeBytes()) - offset;
SynchronizeBuffer(buffer, binding.cpu_addr, size);
const u32 offset = buffer.Offset(binding.cpu_addr);
const bool is_written = ((written_storage_buffers[stage] >> index) & 1) != 0;
if constexpr (NEEDS_BIND_STORAGE_INDEX) {
runtime.BindStorageBuffer(stage, binding_index, buffer, offset, size, is_written);
@@ -1178,10 +1178,10 @@ void BufferCache<P>::BindHostComputeStorageBuffers() {
const Binding& binding = compute_storage_buffers[index];
Buffer& buffer = slot_buffers[binding.buffer_id];
TouchBuffer(buffer, binding.buffer_id);
const u32 size = binding.size;
const u32 offset = buffer.Offset(binding.cpu_addr);
const u32 size = static_cast<u32>(buffer.SizeBytes()) - offset;
SynchronizeBuffer(buffer, binding.cpu_addr, size);
const u32 offset = buffer.Offset(binding.cpu_addr);
const bool is_written = ((written_compute_storage_buffers >> index) & 1) != 0;
if constexpr (NEEDS_BIND_STORAGE_INDEX) {
runtime.BindComputeStorageBuffer(binding_index, buffer, offset, size, is_written);

View File

@@ -554,10 +554,12 @@ void CopyBufferToImage(vk::CommandBuffer cmdbuf, VkBuffer src_buffer, VkImage im
};
}
[[nodiscard]] bool IsFormatFlipped(PixelFormat format) {
[[nodiscard]] bool IsFormatFlipped(PixelFormat format, bool emulate_bgr565) {
switch (format) {
case PixelFormat::A1B5G5R5_UNORM:
return true;
case PixelFormat::B5G6R5_UNORM:
return emulate_bgr565;
default:
return false;
}
@@ -1488,7 +1490,7 @@ ImageView::ImageView(TextureCacheRuntime& runtime, const VideoCommon::ImageViewI
};
if (!info.IsRenderTarget()) {
swizzle = info.Swizzle();
if (IsFormatFlipped(format)) {
if (IsFormatFlipped(format, device->MustEmulateBGR565())) {
std::ranges::transform(swizzle, swizzle.begin(), SwapBlueRed);
}
if ((aspect_mask & (VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT)) != 0) {

View File

@@ -39,6 +39,11 @@ constexpr std::array DEPTH16_UNORM_STENCIL8_UINT{
VK_FORMAT_D32_SFLOAT_S8_UINT,
VK_FORMAT_UNDEFINED,
};
constexpr std::array B5G6R5_UNORM_PACK16{
VK_FORMAT_R5G6B5_UNORM_PACK16,
VK_FORMAT_UNDEFINED,
};
} // namespace Alternatives
enum class NvidiaArchitecture {
@@ -87,6 +92,8 @@ constexpr const VkFormat* GetFormatAlternatives(VkFormat format) {
return Alternatives::DEPTH24_UNORM_STENCIL8_UINT.data();
case VK_FORMAT_D16_UNORM_S8_UINT:
return Alternatives::DEPTH16_UNORM_STENCIL8_UINT.data();
case VK_FORMAT_B5G6R5_UNORM_PACK16:
return Alternatives::B5G6R5_UNORM_PACK16.data();
default:
return nullptr;
}
@@ -639,6 +646,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
}
const bool is_intel_windows = driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS;
const bool is_intel_anv = driver_id == VK_DRIVER_ID_INTEL_OPEN_SOURCE_MESA;
if (ext_vertex_input_dynamic_state && is_intel_windows) {
LOG_WARNING(Render_Vulkan, "Blacklisting Intel for VK_EXT_vertex_input_dynamic_state");
ext_vertex_input_dynamic_state = false;
@@ -652,6 +660,10 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
LOG_WARNING(Render_Vulkan, "Intel proprietary drivers do not support MSAA image blits");
cant_blit_msaa = true;
}
if (is_intel_anv) {
LOG_WARNING(Render_Vulkan, "ANV driver does not support native BGR format");
must_emulate_bgr565 = true;
}
supports_d24_depth =
IsFormatSupported(VK_FORMAT_D24_UNORM_S8_UINT,

View File

@@ -354,6 +354,10 @@ public:
return cant_blit_msaa;
}
bool MustEmulateBGR565() const {
return must_emulate_bgr565;
}
private:
/// Checks if the physical device is suitable.
void CheckSuitability(bool requires_swapchain) const;
@@ -448,6 +452,7 @@ private:
bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
bool supports_d24_depth{}; ///< Supports D24 depth buffers.
bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting.
bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format.
// Telemetry parameters
std::string vendor_name; ///< Device's driver name.

View File

@@ -23,13 +23,13 @@ QString FormatUserEntryText(const QString& username, Common::UUID uuid) {
return QtProfileSelectionDialog::tr(
"%1\n%2", "%1 is the profile username, %2 is the formatted UUID (e.g. "
"00112233-4455-6677-8899-AABBCCDDEEFF))")
.arg(username, QString::fromStdString(uuid.FormatSwitch()));
.arg(username, QString::fromStdString(uuid.FormattedString()));
}
QString GetImagePath(Common::UUID uuid) {
const auto path =
Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir) /
fmt::format("system/save/8000000000000010/su/avators/{}.jpg", uuid.FormatSwitch());
fmt::format("system/save/8000000000000010/su/avators/{}.jpg", uuid.FormattedString());
return QString::fromStdString(Common::FS::PathToUTF8String(path));
}

View File

@@ -65,23 +65,25 @@ const std::array<int, 2> Config::default_stick_mod = {
// This must be in alphabetical order according to action name as it must have the same order as
// UISetting::values.shortcuts, which is alphabetically ordered.
// clang-format off
const std::array<UISettings::Shortcut, 20> Config::default_hotkeys{{
const std::array<UISettings::Shortcut, 22> Config::default_hotkeys{{
{QStringLiteral("Audio Mute/Unmute"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+M"), QStringLiteral("Home+Dpad_Right"), Qt::WindowShortcut}},
{QStringLiteral("Audio Volume Down"), QStringLiteral("Main Window"), {QStringLiteral("-"), QStringLiteral("Home+Dpad_Down"), Qt::ApplicationShortcut}},
{QStringLiteral("Audio Volume Up"), QStringLiteral("Main Window"), {QStringLiteral("+"), QStringLiteral("Home+Dpad_Up"), Qt::ApplicationShortcut}},
{QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), QStringLiteral("Screenshot"), Qt::WidgetWithChildrenShortcut}},
{QStringLiteral("Change Adapting Filter"), QStringLiteral("Main Window"), {QStringLiteral("F8"), QStringLiteral("Home+L"), Qt::ApplicationShortcut}},
{QStringLiteral("Change Docked Mode"), QStringLiteral("Main Window"), {QStringLiteral("F10"), QStringLiteral("Home+X"), Qt::ApplicationShortcut}},
{QStringLiteral("Change GPU Accuracy"), QStringLiteral("Main Window"), {QStringLiteral("F9"), QStringLiteral("Home+R"), Qt::ApplicationShortcut}},
{QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), QStringLiteral("Home+Plus"), Qt::WindowShortcut}},
{QStringLiteral("Exit Fullscreen"), QStringLiteral("Main Window"), {QStringLiteral("Esc"), QStringLiteral(""), Qt::WindowShortcut}},
{QStringLiteral("Exit yuzu"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Q"), QStringLiteral("Home+Minus"), Qt::WindowShortcut}},
{QStringLiteral("Fullscreen"), QStringLiteral("Main Window"), {QStringLiteral("F11"), QStringLiteral("Home+B"), Qt::WindowShortcut}},
{QStringLiteral("Load Amiibo"), QStringLiteral("Main Window"), {QStringLiteral("F2"), QStringLiteral("Home+A"), Qt::WidgetWithChildrenShortcut}},
{QStringLiteral("Load File"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+O"), QStringLiteral(""), Qt::WidgetWithChildrenShortcut}},
{QStringLiteral("Load/Remove Amiibo"), QStringLiteral("Main Window"), {QStringLiteral("F2"), QStringLiteral("Home+A"), Qt::WidgetWithChildrenShortcut}},
{QStringLiteral("Restart Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F6"), QStringLiteral(""), Qt::WindowShortcut}},
{QStringLiteral("Stop Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F5"), QStringLiteral(""), Qt::WindowShortcut}},
{QStringLiteral("TAS Start/Stop"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F5"), QStringLiteral(""), Qt::ApplicationShortcut}},
{QStringLiteral("TAS Reset"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F6"), QStringLiteral(""), Qt::ApplicationShortcut}},
{QStringLiteral("TAS Record"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F7"), QStringLiteral(""), Qt::ApplicationShortcut}},
{QStringLiteral("TAS Reset"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F6"), QStringLiteral(""), Qt::ApplicationShortcut}},
{QStringLiteral("TAS Start/Stop"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F5"), QStringLiteral(""), Qt::ApplicationShortcut}},
{QStringLiteral("Toggle Filter Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), QStringLiteral(""), Qt::WindowShortcut}},
{QStringLiteral("Toggle Framerate Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+U"), QStringLiteral("Home+Y"), Qt::ApplicationShortcut}},
{QStringLiteral("Toggle Mouse Panning"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F9"), QStringLiteral(""), Qt::ApplicationShortcut}},
@@ -767,6 +769,7 @@ void Config::ReadUIValues() {
ReadBasicSetting(UISettings::values.callout_flags);
ReadBasicSetting(UISettings::values.show_console);
ReadBasicSetting(UISettings::values.pause_when_in_background);
ReadBasicSetting(UISettings::values.mute_when_in_background);
ReadBasicSetting(UISettings::values.hide_mouse);
qt_config->endGroup();
@@ -1295,6 +1298,7 @@ void Config::SaveUIValues() {
WriteBasicSetting(UISettings::values.callout_flags);
WriteBasicSetting(UISettings::values.show_console);
WriteBasicSetting(UISettings::values.pause_when_in_background);
WriteBasicSetting(UISettings::values.mute_when_in_background);
WriteBasicSetting(UISettings::values.hide_mouse);
qt_config->endGroup();

View File

@@ -46,7 +46,7 @@ public:
default_mouse_buttons;
static const std::array<int, Settings::NativeKeyboard::NumKeyboardKeys> default_keyboard_keys;
static const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> default_keyboard_mods;
static const std::array<UISettings::Shortcut, 20> default_hotkeys;
static const std::array<UISettings::Shortcut, 22> default_hotkeys;
static constexpr UISettings::Theme default_theme{
#ifdef _WIN32

View File

@@ -46,6 +46,7 @@ void ConfigureGeneral::SetConfiguration() {
ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing.GetValue());
ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot.GetValue());
ui->toggle_background_pause->setChecked(UISettings::values.pause_when_in_background.GetValue());
ui->toggle_background_mute->setChecked(UISettings::values.mute_when_in_background.GetValue());
ui->toggle_hide_mouse->setChecked(UISettings::values.hide_mouse.GetValue());
ui->toggle_speed_limit->setChecked(Settings::values.use_speed_limit.GetValue());
@@ -95,6 +96,7 @@ void ConfigureGeneral::ApplyConfiguration() {
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked();
UISettings::values.pause_when_in_background = ui->toggle_background_pause->isChecked();
UISettings::values.mute_when_in_background = ui->toggle_background_mute->isChecked();
UISettings::values.hide_mouse = ui->toggle_hide_mouse->isChecked();
Settings::values.fps_cap.SetValue(ui->fps_cap->value());

View File

@@ -163,6 +163,13 @@
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="toggle_background_mute">
<property name="text">
<string>Mute audio when in background</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="toggle_hide_mouse">
<property name="text">

View File

@@ -488,6 +488,32 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
emulated_controller->SetStickParam(analog_id, {});
analog_map_buttons[analog_id][sub_button_id]->setText(tr("[not set]"));
});
context_menu.addAction(tr("Center axis"), [&] {
const auto stick_value =
emulated_controller->GetSticksValues()[analog_id];
const float offset_x = stick_value.x.properties.offset;
const float offset_y = stick_value.y.properties.offset;
float raw_value_x = stick_value.x.raw_value;
float raw_value_y = stick_value.y.raw_value;
// See Core::HID::SanitizeStick() to obtain the original raw axis value
if (std::abs(offset_x) < 0.5f) {
if (raw_value_x > 0) {
raw_value_x *= 1 + offset_x;
} else {
raw_value_x *= 1 - offset_x;
}
}
if (std::abs(offset_x) < 0.5f) {
if (raw_value_y > 0) {
raw_value_y *= 1 + offset_y;
} else {
raw_value_y *= 1 - offset_y;
}
}
param.Set("offset_x", -raw_value_x + offset_x);
param.Set("offset_y", -raw_value_y + offset_y);
emulated_controller->SetStickParam(analog_id, param);
});
context_menu.addAction(tr("Invert axis"), [&] {
if (sub_button_id == 2 || sub_button_id == 3) {
const bool invert_value = param.Get("invert_x", "+") == "-";
@@ -1306,6 +1332,9 @@ void ConfigureInputPlayer::HandleClick(
QPushButton* button, std::size_t button_id,
std::function<void(const Common::ParamPackage&)> new_input_setter,
InputCommon::Polling::InputType type) {
if (timeout_timer->isActive()) {
return;
}
if (button == ui->buttonMotionLeft || button == ui->buttonMotionRight) {
button->setText(tr("Shake!"));
} else {

View File

@@ -33,10 +33,10 @@ constexpr std::array<u8, 107> backup_jpeg{
0x01, 0x01, 0x00, 0x00, 0x3f, 0x00, 0xd2, 0xcf, 0x20, 0xff, 0xd9,
};
QString GetImagePath(Common::UUID uuid) {
QString GetImagePath(const Common::UUID& uuid) {
const auto path =
Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir) /
fmt::format("system/save/8000000000000010/su/avators/{}.jpg", uuid.FormatSwitch());
fmt::format("system/save/8000000000000010/su/avators/{}.jpg", uuid.FormattedString());
return QString::fromStdString(Common::FS::PathToUTF8String(path));
}
@@ -55,10 +55,10 @@ QString FormatUserEntryText(const QString& username, Common::UUID uuid) {
return ConfigureProfileManager::tr("%1\n%2",
"%1 is the profile username, %2 is the formatted UUID (e.g. "
"00112233-4455-6677-8899-AABBCCDDEEFF))")
.arg(username, QString::fromStdString(uuid.FormatSwitch()));
.arg(username, QString::fromStdString(uuid.FormattedString()));
}
QPixmap GetIcon(Common::UUID uuid) {
QPixmap GetIcon(const Common::UUID& uuid) {
QPixmap icon{GetImagePath(uuid)};
if (!icon) {
@@ -200,7 +200,7 @@ void ConfigureProfileManager::AddUser() {
return;
}
const auto uuid = Common::UUID::Generate();
const auto uuid = Common::UUID::MakeRandom();
profile_manager->CreateNewUser(uuid, username.toStdString());
item_model->appendRow(new QStandardItem{GetIcon(uuid), FormatUserEntryText(username, uuid)});

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@@ -227,6 +227,9 @@ void ConfigureTouchFromButton::RenameMapping() {
}
void ConfigureTouchFromButton::GetButtonInput(const int row_index, const bool is_new) {
if (timeout_timer->isActive()) {
return;
}
binding_list_model->item(row_index, 0)->setText(tr("[press key]"));
input_setter = [this, row_index, is_new](const Common::ParamPackage& params,

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@@ -30,6 +30,7 @@ void ToggleConsole() {
freopen_s(&temp, "CONIN$", "r", stdin);
freopen_s(&temp, "CONOUT$", "w", stdout);
freopen_s(&temp, "CONOUT$", "w", stderr);
SetConsoleOutputCP(65001);
SetColorConsoleBackendEnabled(true);
}
} else {

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@@ -806,21 +806,8 @@ void GMainWindow::InitializeWidgets() {
filter_status_button = new QPushButton();
filter_status_button->setObjectName(QStringLiteral("TogglableStatusBarButton"));
filter_status_button->setFocusPolicy(Qt::NoFocus);
connect(filter_status_button, &QPushButton::clicked, [&] {
auto filter = Settings::values.scaling_filter.GetValue();
if (filter == Settings::ScalingFilter::LastFilter) {
filter = Settings::ScalingFilter::NearestNeighbor;
} else {
filter = static_cast<Settings::ScalingFilter>(static_cast<u32>(filter) + 1);
}
if (Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::OpenGL &&
filter == Settings::ScalingFilter::Fsr) {
filter = Settings::ScalingFilter::NearestNeighbor;
}
Settings::values.scaling_filter.SetValue(filter);
filter_status_button->setChecked(true);
UpdateFilterText();
});
connect(filter_status_button, &QPushButton::clicked, this,
&GMainWindow::OnToggleAdaptingFilter);
auto filter = Settings::values.scaling_filter.GetValue();
if (Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::OpenGL &&
filter == Settings::ScalingFilter::Fsr) {
@@ -835,25 +822,7 @@ void GMainWindow::InitializeWidgets() {
dock_status_button = new QPushButton();
dock_status_button->setObjectName(QStringLiteral("TogglableStatusBarButton"));
dock_status_button->setFocusPolicy(Qt::NoFocus);
connect(dock_status_button, &QPushButton::clicked, [&] {
const bool is_docked = Settings::values.use_docked_mode.GetValue();
auto* player_1 = system->HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
auto* handheld = system->HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
if (!is_docked && handheld->IsConnected()) {
QMessageBox::warning(this, tr("Invalid config detected"),
tr("Handheld controller can't be used on docked mode. Pro "
"controller will be selected."));
handheld->Disconnect();
player_1->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
player_1->Connect();
controller_dialog->refreshConfiguration();
}
Settings::values.use_docked_mode.SetValue(!is_docked);
dock_status_button->setChecked(!is_docked);
OnDockedModeChanged(is_docked, !is_docked, *system);
});
connect(dock_status_button, &QPushButton::clicked, this, &GMainWindow::OnToggleDockedMode);
dock_status_button->setText(tr("DOCK"));
dock_status_button->setCheckable(true);
dock_status_button->setChecked(Settings::values.use_docked_mode.GetValue());
@@ -863,22 +832,7 @@ void GMainWindow::InitializeWidgets() {
gpu_accuracy_button->setObjectName(QStringLiteral("GPUStatusBarButton"));
gpu_accuracy_button->setCheckable(true);
gpu_accuracy_button->setFocusPolicy(Qt::NoFocus);
connect(gpu_accuracy_button, &QPushButton::clicked, [this] {
switch (Settings::values.gpu_accuracy.GetValue()) {
case Settings::GPUAccuracy::High: {
Settings::values.gpu_accuracy.SetValue(Settings::GPUAccuracy::Normal);
break;
}
case Settings::GPUAccuracy::Normal:
case Settings::GPUAccuracy::Extreme:
default: {
Settings::values.gpu_accuracy.SetValue(Settings::GPUAccuracy::High);
}
}
system->ApplySettings();
UpdateGPUAccuracyButton();
});
connect(gpu_accuracy_button, &QPushButton::clicked, this, &GMainWindow::OnToggleGpuAccuracy);
UpdateGPUAccuracyButton();
statusBar()->insertPermanentWidget(0, gpu_accuracy_button);
@@ -980,7 +934,7 @@ void GMainWindow::InitializeHotkeys() {
hotkey_registry.LoadHotkeys();
LinkActionShortcut(ui->action_Load_File, QStringLiteral("Load File"));
LinkActionShortcut(ui->action_Load_Amiibo, QStringLiteral("Load Amiibo"));
LinkActionShortcut(ui->action_Load_Amiibo, QStringLiteral("Load/Remove Amiibo"));
LinkActionShortcut(ui->action_Exit, QStringLiteral("Exit yuzu"));
LinkActionShortcut(ui->action_Restart, QStringLiteral("Restart Emulation"));
LinkActionShortcut(ui->action_Pause, QStringLiteral("Continue/Pause Emulation"));
@@ -1009,12 +963,10 @@ void GMainWindow::InitializeHotkeys() {
ToggleFullscreen();
}
});
connect_shortcut(QStringLiteral("Change Docked Mode"), [&] {
Settings::values.use_docked_mode.SetValue(!Settings::values.use_docked_mode.GetValue());
OnDockedModeChanged(!Settings::values.use_docked_mode.GetValue(),
Settings::values.use_docked_mode.GetValue(), *system);
dock_status_button->setChecked(Settings::values.use_docked_mode.GetValue());
});
connect_shortcut(QStringLiteral("Change Adapting Filter"),
&GMainWindow::OnToggleAdaptingFilter);
connect_shortcut(QStringLiteral("Change Docked Mode"), &GMainWindow::OnToggleDockedMode);
connect_shortcut(QStringLiteral("Change GPU Accuracy"), &GMainWindow::OnToggleGpuAccuracy);
connect_shortcut(QStringLiteral("Audio Mute/Unmute"),
[] { Settings::values.audio_muted = !Settings::values.audio_muted; });
connect_shortcut(QStringLiteral("Audio Volume Down"), [] {
@@ -1082,14 +1034,14 @@ void GMainWindow::RestoreUIState() {
}
void GMainWindow::OnAppFocusStateChanged(Qt::ApplicationState state) {
if (!UISettings::values.pause_when_in_background) {
return;
}
if (state != Qt::ApplicationHidden && state != Qt::ApplicationInactive &&
state != Qt::ApplicationActive) {
LOG_DEBUG(Frontend, "ApplicationState unusual flag: {} ", state);
}
if (emulation_running) {
if (!emulation_running) {
return;
}
if (UISettings::values.pause_when_in_background) {
if (emu_thread->IsRunning() &&
(state & (Qt::ApplicationHidden | Qt::ApplicationInactive))) {
auto_paused = true;
@@ -1099,6 +1051,16 @@ void GMainWindow::OnAppFocusStateChanged(Qt::ApplicationState state) {
OnStartGame();
}
}
if (UISettings::values.mute_when_in_background) {
if (!Settings::values.audio_muted &&
(state & (Qt::ApplicationHidden | Qt::ApplicationInactive))) {
Settings::values.audio_muted = true;
auto_muted = true;
} else if (auto_muted && state == Qt::ApplicationActive) {
Settings::values.audio_muted = false;
auto_muted = false;
}
}
}
void GMainWindow::ConnectWidgetEvents() {
@@ -1690,7 +1652,7 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
const auto user_save_data_path = FileSys::SaveDataFactory::GetFullPath(
*system, FileSys::SaveDataSpaceId::NandUser, FileSys::SaveDataType::SaveData,
program_id, user_id->uuid, 0);
program_id, user_id->AsU128(), 0);
path = Common::FS::ConcatPathSafe(nand_dir, user_save_data_path);
} else {
@@ -2868,6 +2830,59 @@ void GMainWindow::OnTasReset() {
input_subsystem->GetTas()->Reset();
}
void GMainWindow::OnToggleDockedMode() {
const bool is_docked = Settings::values.use_docked_mode.GetValue();
auto* player_1 = system->HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
auto* handheld = system->HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
if (!is_docked && handheld->IsConnected()) {
QMessageBox::warning(this, tr("Invalid config detected"),
tr("Handheld controller can't be used on docked mode. Pro "
"controller will be selected."));
handheld->Disconnect();
player_1->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
player_1->Connect();
controller_dialog->refreshConfiguration();
}
Settings::values.use_docked_mode.SetValue(!is_docked);
dock_status_button->setChecked(!is_docked);
OnDockedModeChanged(is_docked, !is_docked, *system);
}
void GMainWindow::OnToggleGpuAccuracy() {
switch (Settings::values.gpu_accuracy.GetValue()) {
case Settings::GPUAccuracy::High: {
Settings::values.gpu_accuracy.SetValue(Settings::GPUAccuracy::Normal);
break;
}
case Settings::GPUAccuracy::Normal:
case Settings::GPUAccuracy::Extreme:
default: {
Settings::values.gpu_accuracy.SetValue(Settings::GPUAccuracy::High);
}
}
system->ApplySettings();
UpdateGPUAccuracyButton();
}
void GMainWindow::OnToggleAdaptingFilter() {
auto filter = Settings::values.scaling_filter.GetValue();
if (filter == Settings::ScalingFilter::LastFilter) {
filter = Settings::ScalingFilter::NearestNeighbor;
} else {
filter = static_cast<Settings::ScalingFilter>(static_cast<u32>(filter) + 1);
}
if (Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::OpenGL &&
filter == Settings::ScalingFilter::Fsr) {
filter = Settings::ScalingFilter::NearestNeighbor;
}
Settings::values.scaling_filter.SetValue(filter);
filter_status_button->setChecked(true);
UpdateFilterText();
}
void GMainWindow::OnConfigurePerGame() {
const u64 title_id = system->GetCurrentProcessProgramID();
OpenPerGameConfiguration(title_id, game_path.toStdString());
@@ -2912,6 +2927,24 @@ void GMainWindow::OnLoadAmiibo() {
return;
}
Service::SM::ServiceManager& sm = system->ServiceManager();
auto nfc = sm.GetService<Service::NFP::Module::Interface>("nfp:user");
if (nfc == nullptr) {
QMessageBox::warning(this, tr("Error"), tr("The current game is not looking for amiibos"));
return;
}
const auto nfc_state = nfc->GetCurrentState();
if (nfc_state == Service::NFP::DeviceState::TagFound ||
nfc_state == Service::NFP::DeviceState::TagMounted) {
nfc->CloseAmiibo();
return;
}
if (nfc_state != Service::NFP::DeviceState::SearchingForTag) {
QMessageBox::warning(this, tr("Error"), tr("The current game is not looking for amiibos"));
return;
}
is_amiibo_file_select_active = true;
const QString extensions{QStringLiteral("*.bin")};
const QString file_filter = tr("Amiibo File (%1);; All Files (*.*)").arg(extensions);

View File

@@ -284,6 +284,9 @@ private slots:
void OnTasStartStop();
void OnTasRecord();
void OnTasReset();
void OnToggleDockedMode();
void OnToggleGpuAccuracy();
void OnToggleAdaptingFilter();
void OnConfigurePerGame();
void OnLoadAmiibo();
void OnOpenYuzuFolder();
@@ -369,6 +372,7 @@ private:
QString game_path;
bool auto_paused = false;
bool auto_muted = false;
QTimer mouse_hide_timer;
// FS

View File

@@ -266,7 +266,7 @@
<bool>false</bool>
</property>
<property name="text">
<string>Load &amp;Amiibo...</string>
<string>Load/Remove &amp;Amiibo...</string>
</property>
</action>
<action name="action_Report_Compatibility">

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@@ -73,6 +73,7 @@ struct Values {
Settings::BasicSetting<bool> confirm_before_closing{true, "confirmClose"};
Settings::BasicSetting<bool> first_start{true, "firstStart"};
Settings::BasicSetting<bool> pause_when_in_background{false, "pauseWhenInBackground"};
Settings::BasicSetting<bool> mute_when_in_background{false, "muteWhenInBackground"};
Settings::BasicSetting<bool> hide_mouse{true, "hideInactiveMouse"};
Settings::BasicSetting<bool> select_user_on_boot{false, "select_user_on_boot"};