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41 Commits

Author SHA1 Message Date
voidanix
fac4b7783c cmake: remove headers requirement from boost
While the boost headers are obviously still necessary, this avoids the following warning that made it fall back to the external
boost:

CMake Warning at /usr/share/cmake/Modules/FindBoost.cmake:2216 (message):
  No header defined for headers; skipping header check (note: header-only
  libraries have no designated component)
Call Stack (most recent call first):
  CMakeLists.txt:212 (find_package)
2022-02-16 12:52:43 +01:00
voidanix
0e9d5b9b5c cmake: remove QUIET from ffmpeg/boost detection
This allows for specific error messages from cmake itself about version requirements or
missing components/headers.

Update the boost detection message as well and turn it into a warning.
2022-02-16 12:48:06 +01:00
bunnei
b5fd9c58cd Merge pull request #7877 from lat9nq/upd_rev
audio_core: Update current process revision
2022-02-15 13:08:40 -07:00
bunnei
910a0fa58e Merge pull request #7891 from Morph1984/buffer_to_string_view
common: fs_util: Add buffer to string view utility functions
2022-02-15 12:02:23 -07:00
bunnei
d81cdd9114 Merge pull request #7871 from german77/svc2
svc: Set unique names for function tables
2022-02-14 16:32:54 -07:00
Mai M
45bcd7f9b8 Merge pull request #7890 from Morph1984/utf8-console
debugger: console: Set console output codepage to UTF-8
2022-02-13 19:54:05 -05:00
Morph
4390370a19 common: fs_util: Add buffer to string view utility functions
These functions allow to construct a string view from an input buffer, avoiding the copy done by the non string view counterparts. However, callers must be cognizant of the viewed buffer's lifetime to avoid a use-after-free.
2022-02-13 18:53:21 -05:00
Morph
54c7af9902 debugger: console: Set console output codepage to UTF-8
This allows the console to display multi-byte encoded characters.
2022-02-13 18:18:05 -05:00
Narr the Reg
eaca010ee9 Merge pull request #7887 from lat9nq/stub-is-usb-full-key
hid: Stub IsUsbFullKeyControllerEnabled
2022-02-12 22:22:38 -06:00
lat9nq
c5d22952bf hid: Stub IsUsbFullKeyControllerEnabled
Used by Splatoon 2, when opening the inventory from a LAN battle lobby.

Reference: https://switchbrew.org/wiki/HID_services
2022-02-12 15:42:50 -05:00
lat9nq
81806603eb audio_core: Update current process revision
Update CURRENT_PROCESS_REVISION from REV9 to REVA.

Used by Nintendo Entertainment System - Nintendo Switch Online 6.0.0 and
Super Nintendo Entertainment System - Nintendo Switch Online 3.0.0.
2022-02-11 00:56:13 -05:00
bunnei
ca9da569ce Merge pull request #7852 from Morph1984/new-uuid
common: Revise and fix the UUID implementation
2022-02-10 21:52:13 -07:00
Morph
3799c820ca common: uuid: Use sizeof(u64) instead of 8 in Hash() 2022-02-10 15:03:49 -05:00
bunnei
1105614b86 Merge pull request #7861 from german77/user_features
yuzu: New hotkeys and mute audio on background
2022-02-10 10:06:58 -07:00
bunnei
fc01074f89 Merge pull request #7860 from german77/no-more-drift
yuzu: Add auto center on right click
2022-02-09 17:52:39 -07:00
bunnei
bcd666b86b Merge pull request #7870 from yuzu-emu/fix-codememory-size
hle: kernel: KCodeMemory: Correct m_page_group number of pages.
2022-02-09 11:29:32 -07:00
Narr the Reg
d0c7c3f64f svc: Set unique names for function tables 2022-02-08 21:03:31 -06:00
bunnei
862dddf8c9 hle: kernel: KCodeMemory: Remove unused QueryMemory. 2022-02-08 18:49:41 -08:00
bunnei
d134ca68c6 hle: kernel: KCodeMemory: Correct m_page_group number of pages.
Credits to @xerpi for finding this issue and pointing it out on #7519.
2022-02-08 18:47:11 -08:00
german77
ab93b4c66d yuzu: Mute audio when in background 2022-02-06 20:46:58 -06:00
german77
49eb78497b yuzu: Add docked, GPU accuracy and adapting filter hotkeys 2022-02-06 20:46:58 -06:00
german77
6a4ab3e0d2 yuzu: Add auto center on right click 2022-02-06 19:56:03 -06:00
Morph
b720009dc0 Merge pull request #7847 from tech-ticks/master
service: pm: Implement AtmosphereGetProcessInfo
2022-02-05 19:22:45 -05:00
Morph
36910e9020 Merge pull request #7851 from lat9nq/cmd-add-motion
yuzu-cmd: config: Support motion inputs
2022-02-05 19:22:18 -05:00
bunnei
0456ed6b4e Merge pull request #7849 from Morph1984/qt-frameless-window
main: Always remove the frameless window flag when restoring UI state
2022-02-05 15:18:48 -07:00
Morph
ec4d7f71fe common: uuid: Return an invalid UUID if conversion from string fails
The string constructor of UUID states:
Should the input string not meet the above requirements, an assert will be triggered and an invalid UUID is set instead.
2022-02-05 13:56:21 -05:00
Morph
25db62ce15 general: Rename NewUUID to UUID, and remove the previous UUID impl
This completes the removal of the old UUID implementation.
2022-02-05 13:56:21 -05:00
Morph
dfe11d72e3 profile: Migrate to the new UUID implementation 2022-02-05 13:56:21 -05:00
Morph
d94dcaefa0 common: uuid: Add AsU128()
This copies the internal bytes of the UUID into a u128 for backwards compatibility. This should not be used.
2022-02-05 13:56:21 -05:00
Morph
f0340b8d22 hle: ipc_helpers: Ignore -Wclass-memaccess
This warning is triggered by GCC when copying into non-trivially default constructible types, as it uses the more restrictive std::is_trivial (which includes std::is_trivially_default_constructible) to determine whether memcpy is safe instead of std::is_trivially_copyable.
2022-02-05 13:56:20 -05:00
Morph
ee0547e4c4 service: Migrate to the new UUID implementation 2022-02-05 13:18:46 -05:00
Morph
cb30fe50cd input/hid: Migrate to the new UUID implementation 2022-02-05 13:18:41 -05:00
Morph
3271099fea common: Implement NewUUID
This is a fixed and revised implementation of UUID that uses an array of bytes as its internal representation of a UUID instead of a u128 (which was an array of 2 u64s).
In addition to this, the generation of RFC 4122 Version 4 compliant UUIDs is also implemented.
2022-02-05 13:18:31 -05:00
bunnei
5cb1c2ad84 Merge pull request #7842 from german77/vibration_test
yuzu: config: Vibrate the controller while configuring vibration strength
2022-02-05 02:57:26 -07:00
lat9nq
928380ebf9 config: Support motion inputs
Motion inputs were not being read in by the config when yuzu-cmd boots
up. This adds support for those.

While we're at it, make a reference to the current player controls to
improve readability. Also updates the if statements in the Analog and
Button loops with curly braces to keep the style consistent.
2022-02-05 02:31:55 -05:00
bunnei
0ec5b9bff2 Merge pull request #7839 from german77/battery
yuzu: ui: Improve battery symbols
2022-02-04 18:23:35 -07:00
Mai M
7ad17ae397 Merge pull request #7848 from Morph1984/unused-core-include
input_common: Remove unused core include
2022-02-03 23:21:32 -05:00
Morph
edbfbf2f2f main: Always remove the frameless window flag when restoring UI state
For unknown reasons, this flag may persist after the application has been closed.
Removing this flag when restoring the UI state ensures that a frameless window will not be shown on startup.
2022-02-03 23:12:49 -05:00
tech-ticks
16bf50e610 service: pm: Implement AtmosphereGetProcessInfo 2022-02-04 01:41:36 +01:00
Narr the Reg
694c078655 yuzu: config: Vibrate the controller while configuring vibration strength 2022-02-02 14:54:24 -06:00
Narr the Reg
064aa3de11 yuzu: ui: Improve battery symbols 2022-02-02 13:18:06 -06:00
58 changed files with 853 additions and 403 deletions

View File

@@ -209,7 +209,7 @@ macro(yuzu_find_packages)
endmacro()
if (NOT YUZU_USE_BUNDLED_BOOST)
find_package(Boost 1.73.0 CONFIG COMPONENTS context headers QUIET)
find_package(Boost 1.73.0 COMPONENTS context)
endif()
if (Boost_FOUND)
set(Boost_LIBRARIES Boost::boost)
@@ -222,7 +222,7 @@ if (Boost_FOUND)
list(APPEND Boost_LIBRARIES Boost::context)
endif()
elseif (${CMAKE_SYSTEM_NAME} STREQUAL "Linux" OR YUZU_USE_BUNDLED_BOOST)
message(STATUS "Boost 1.73.0 or newer not found, falling back to externals")
message(WARNING "Boost not found or too old, falling back to externals")
set(YUZU_USE_BUNDLED_BOOST ON CACHE BOOL "Download bundled Boost" FORCE)
# Use yuzu Boost binaries
@@ -522,7 +522,7 @@ if (UNIX AND NOT APPLE)
endif()
if (NOT YUZU_USE_BUNDLED_FFMPEG)
# Use system installed FFmpeg
find_package(FFmpeg 4.3 QUIET COMPONENTS ${FFmpeg_COMPONENTS})
find_package(FFmpeg 4.3 COMPONENTS ${FFmpeg_COMPONENTS})
if (FFmpeg_FOUND)
# Overwrite aggregate defines from FFmpeg module to avoid over-linking libraries.

View File

@@ -15,7 +15,9 @@ constexpr ResultCode ERR_INVALID_PARAMETERS{ErrorModule::Audio, 41};
constexpr ResultCode ERR_SPLITTER_SORT_FAILED{ErrorModule::Audio, 43};
} // namespace Audren
constexpr u32_le CURRENT_PROCESS_REVISION = Common::MakeMagic('R', 'E', 'V', '9');
constexpr u8 BASE_REVISION = '0';
constexpr u32_le CURRENT_PROCESS_REVISION =
Common::MakeMagic('R', 'E', 'V', static_cast<u8>(BASE_REVISION + 0xA));
constexpr std::size_t MAX_MIX_BUFFERS = 24;
constexpr std::size_t MAX_BIQUAD_FILTERS = 2;
constexpr std::size_t MAX_CHANNEL_COUNT = 6;

View File

@@ -16,6 +16,10 @@ std::u8string BufferToU8String(std::span<const u8> buffer) {
return std::u8string{buffer.begin(), std::ranges::find(buffer, u8{0})};
}
std::u8string_view BufferToU8StringView(std::span<const u8> buffer) {
return std::u8string_view{reinterpret_cast<const char8_t*>(buffer.data())};
}
std::string ToUTF8String(std::u8string_view u8_string) {
return std::string{u8_string.begin(), u8_string.end()};
}
@@ -24,6 +28,10 @@ std::string BufferToUTF8String(std::span<const u8> buffer) {
return std::string{buffer.begin(), std::ranges::find(buffer, u8{0})};
}
std::string_view BufferToUTF8StringView(std::span<const u8> buffer) {
return std::string_view{reinterpret_cast<const char*>(buffer.data())};
}
std::string PathToUTF8String(const std::filesystem::path& path) {
return ToUTF8String(path.u8string());
}

View File

@@ -37,6 +37,15 @@ concept IsChar = std::same_as<T, char>;
*/
[[nodiscard]] std::u8string BufferToU8String(std::span<const u8> buffer);
/**
* Same as BufferToU8String, but returns a string view of the buffer.
*
* @param buffer Buffer of bytes
*
* @returns UTF-8 encoded std::u8string_view.
*/
[[nodiscard]] std::u8string_view BufferToU8StringView(std::span<const u8> buffer);
/**
* Converts a std::u8string or std::u8string_view to a UTF-8 encoded std::string.
*
@@ -57,6 +66,15 @@ concept IsChar = std::same_as<T, char>;
*/
[[nodiscard]] std::string BufferToUTF8String(std::span<const u8> buffer);
/**
* Same as BufferToUTF8String, but returns a string view of the buffer.
*
* @param buffer Buffer of bytes
*
* @returns UTF-8 encoded std::string_view.
*/
[[nodiscard]] std::string_view BufferToUTF8StringView(std::span<const u8> buffer);
/**
* Converts a filesystem path to a UTF-8 encoded std::string.
*

View File

@@ -1,23 +1,25 @@
// Copyright 2018 yuzu Emulator Project
// Copyright 2022 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <bit>
#include <optional>
#include <random>
#include <fmt/format.h>
#include "common/assert.h"
#include "common/tiny_mt.h"
#include "common/uuid.h"
namespace Common {
namespace {
bool IsHexDigit(char c) {
return (c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F');
}
constexpr size_t RawStringSize = sizeof(UUID) * 2;
constexpr size_t FormattedStringSize = RawStringSize + 4;
u8 HexCharToByte(char c) {
std::optional<u8> HexCharToByte(char c) {
if (c >= '0' && c <= '9') {
return static_cast<u8>(c - '0');
}
@@ -28,60 +30,184 @@ u8 HexCharToByte(char c) {
return static_cast<u8>(c - 'A' + 10);
}
ASSERT_MSG(false, "{} is not a hexadecimal digit!", c);
return u8{0};
return std::nullopt;
}
std::array<u8, 0x10> ConstructFromRawString(std::string_view raw_string) {
std::array<u8, 0x10> uuid;
for (size_t i = 0; i < RawStringSize; i += 2) {
const auto upper = HexCharToByte(raw_string[i]);
const auto lower = HexCharToByte(raw_string[i + 1]);
if (!upper || !lower) {
return {};
}
uuid[i / 2] = static_cast<u8>((*upper << 4) | *lower);
}
return uuid;
}
std::array<u8, 0x10> ConstructFromFormattedString(std::string_view formatted_string) {
std::array<u8, 0x10> uuid;
size_t i = 0;
// Process the first 8 characters.
const auto* str = formatted_string.data();
for (; i < 4; ++i) {
const auto upper = HexCharToByte(*(str++));
const auto lower = HexCharToByte(*(str++));
if (!upper || !lower) {
return {};
}
uuid[i] = static_cast<u8>((*upper << 4) | *lower);
}
// Process the next 4 characters.
++str;
for (; i < 6; ++i) {
const auto upper = HexCharToByte(*(str++));
const auto lower = HexCharToByte(*(str++));
if (!upper || !lower) {
return {};
}
uuid[i] = static_cast<u8>((*upper << 4) | *lower);
}
// Process the next 4 characters.
++str;
for (; i < 8; ++i) {
const auto upper = HexCharToByte(*(str++));
const auto lower = HexCharToByte(*(str++));
if (!upper || !lower) {
return {};
}
uuid[i] = static_cast<u8>((*upper << 4) | *lower);
}
// Process the next 4 characters.
++str;
for (; i < 10; ++i) {
const auto upper = HexCharToByte(*(str++));
const auto lower = HexCharToByte(*(str++));
if (!upper || !lower) {
return {};
}
uuid[i] = static_cast<u8>((*upper << 4) | *lower);
}
// Process the last 12 characters.
++str;
for (; i < 16; ++i) {
const auto upper = HexCharToByte(*(str++));
const auto lower = HexCharToByte(*(str++));
if (!upper || !lower) {
return {};
}
uuid[i] = static_cast<u8>((*upper << 4) | *lower);
}
return uuid;
}
std::array<u8, 0x10> ConstructUUID(std::string_view uuid_string) {
const auto length = uuid_string.length();
if (length == 0) {
return {};
}
// Check if the input string contains 32 hexadecimal characters.
if (length == RawStringSize) {
return ConstructFromRawString(uuid_string);
}
// Check if the input string has the length of a RFC 4122 formatted UUID string.
if (length == FormattedStringSize) {
return ConstructFromFormattedString(uuid_string);
}
ASSERT_MSG(false, "UUID string has an invalid length of {} characters!", length);
return {};
}
} // Anonymous namespace
u128 HexStringToU128(std::string_view hex_string) {
const size_t length = hex_string.length();
UUID::UUID(std::string_view uuid_string) : uuid{ConstructUUID(uuid_string)} {}
// Detect "0x" prefix.
const bool has_0x_prefix = length > 2 && hex_string[0] == '0' && hex_string[1] == 'x';
const size_t offset = has_0x_prefix ? 2 : 0;
// Check length.
if (length > 32 + offset) {
ASSERT_MSG(false, "hex_string has more than 32 hexadecimal characters!");
return INVALID_UUID;
}
u64 lo = 0;
u64 hi = 0;
for (size_t i = 0; i < length - offset; ++i) {
const char c = hex_string[length - 1 - i];
if (!IsHexDigit(c)) {
ASSERT_MSG(false, "{} is not a hexadecimal digit!", c);
return INVALID_UUID;
}
if (i < 16) {
lo |= u64{HexCharToByte(c)} << (i * 4);
}
if (i >= 16) {
hi |= u64{HexCharToByte(c)} << ((i - 16) * 4);
}
}
return u128{lo, hi};
std::string UUID::RawString() const {
return fmt::format("{:02x}{:02x}{:02x}{:02x}{:02x}{:02x}{:02x}{:02x}"
"{:02x}{:02x}{:02x}{:02x}{:02x}{:02x}{:02x}{:02x}",
uuid[0], uuid[1], uuid[2], uuid[3], uuid[4], uuid[5], uuid[6], uuid[7],
uuid[8], uuid[9], uuid[10], uuid[11], uuid[12], uuid[13], uuid[14],
uuid[15]);
}
UUID UUID::Generate() {
std::string UUID::FormattedString() const {
return fmt::format("{:02x}{:02x}{:02x}{:02x}"
"-{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-"
"{:02x}{:02x}{:02x}{:02x}{:02x}{:02x}",
uuid[0], uuid[1], uuid[2], uuid[3], uuid[4], uuid[5], uuid[6], uuid[7],
uuid[8], uuid[9], uuid[10], uuid[11], uuid[12], uuid[13], uuid[14],
uuid[15]);
}
size_t UUID::Hash() const noexcept {
u64 upper_hash;
u64 lower_hash;
std::memcpy(&upper_hash, uuid.data(), sizeof(u64));
std::memcpy(&lower_hash, uuid.data() + sizeof(u64), sizeof(u64));
return upper_hash ^ std::rotl(lower_hash, 1);
}
u128 UUID::AsU128() const {
u128 uuid_old;
std::memcpy(&uuid_old, uuid.data(), sizeof(UUID));
return uuid_old;
}
UUID UUID::MakeRandom() {
std::random_device device;
std::mt19937 gen(device());
std::uniform_int_distribution<u64> distribution(1, std::numeric_limits<u64>::max());
return UUID{distribution(gen), distribution(gen)};
return MakeRandomWithSeed(device());
}
std::string UUID::Format() const {
return fmt::format("{:016x}{:016x}", uuid[1], uuid[0]);
UUID UUID::MakeRandomWithSeed(u32 seed) {
// Create and initialize our RNG.
TinyMT rng;
rng.Initialize(seed);
UUID uuid;
// Populate the UUID with random bytes.
rng.GenerateRandomBytes(uuid.uuid.data(), sizeof(UUID));
return uuid;
}
std::string UUID::FormatSwitch() const {
std::array<u8, 16> s{};
std::memcpy(s.data(), uuid.data(), sizeof(u128));
return fmt::format("{:02x}{:02x}{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{:02x}-{:02x}{"
":02x}{:02x}{:02x}{:02x}{:02x}",
s[0], s[1], s[2], s[3], s[4], s[5], s[6], s[7], s[8], s[9], s[10], s[11],
s[12], s[13], s[14], s[15]);
UUID UUID::MakeRandomRFC4122V4() {
auto uuid = MakeRandom();
// According to Proposed Standard RFC 4122 Section 4.4, we must:
// 1. Set the two most significant bits (bits 6 and 7) of the
// clock_seq_hi_and_reserved to zero and one, respectively.
uuid.uuid[8] = 0x80 | (uuid.uuid[8] & 0x3F);
// 2. Set the four most significant bits (bits 12 through 15) of the
// time_hi_and_version field to the 4-bit version number from Section 4.1.3.
uuid.uuid[6] = 0x40 | (uuid.uuid[6] & 0xF);
return uuid;
}
} // namespace Common

View File

@@ -1,9 +1,11 @@
// Copyright 2018 yuzu Emulator Project
// Copyright 2022 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <functional>
#include <string>
#include <string_view>
@@ -11,69 +13,119 @@
namespace Common {
constexpr u128 INVALID_UUID{{0, 0}};
/**
* Converts a hex string to a 128-bit unsigned integer.
*
* The hex string can be formatted in lowercase or uppercase, with or without the "0x" prefix.
*
* This function will assert and return INVALID_UUID under the following conditions:
* - If the hex string is more than 32 characters long
* - If the hex string contains non-hexadecimal characters
*
* @param hex_string Hexadecimal string
*
* @returns A 128-bit unsigned integer if successfully converted, INVALID_UUID otherwise.
*/
[[nodiscard]] u128 HexStringToU128(std::string_view hex_string);
struct UUID {
// UUIDs which are 0 are considered invalid!
u128 uuid;
UUID() = default;
constexpr explicit UUID(const u128& id) : uuid{id} {}
constexpr explicit UUID(const u64 lo, const u64 hi) : uuid{{lo, hi}} {}
explicit UUID(std::string_view hex_string) {
uuid = HexStringToU128(hex_string);
std::array<u8, 0x10> uuid{};
/// Constructs an invalid UUID.
constexpr UUID() = default;
/// Constructs a UUID from a reference to a 128 bit array.
constexpr explicit UUID(const std::array<u8, 16>& uuid_) : uuid{uuid_} {}
/**
* Constructs a UUID from either:
* 1. A 32 hexadecimal character string representing the bytes of the UUID
* 2. A RFC 4122 formatted UUID string, in the format xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx
*
* The input string may contain uppercase or lowercase characters, but they must:
* 1. Contain valid hexadecimal characters (0-9, a-f, A-F)
* 2. Not contain the "0x" hexadecimal prefix
*
* Should the input string not meet the above requirements,
* an assert will be triggered and an invalid UUID is set instead.
*/
explicit UUID(std::string_view uuid_string);
~UUID() = default;
constexpr UUID(const UUID&) noexcept = default;
constexpr UUID(UUID&&) noexcept = default;
constexpr UUID& operator=(const UUID&) noexcept = default;
constexpr UUID& operator=(UUID&&) noexcept = default;
/**
* Returns whether the stored UUID is valid or not.
*
* @returns True if the stored UUID is valid, false otherwise.
*/
constexpr bool IsValid() const {
return uuid != std::array<u8, 0x10>{};
}
[[nodiscard]] constexpr explicit operator bool() const {
return uuid != INVALID_UUID;
/**
* Returns whether the stored UUID is invalid or not.
*
* @returns True if the stored UUID is invalid, false otherwise.
*/
constexpr bool IsInvalid() const {
return !IsValid();
}
[[nodiscard]] constexpr bool operator==(const UUID& rhs) const {
return uuid == rhs.uuid;
/**
* Returns a 32 hexadecimal character string representing the bytes of the UUID.
*
* @returns A 32 hexadecimal character string of the UUID.
*/
std::string RawString() const;
/**
* Returns a RFC 4122 formatted UUID string in the format xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx.
*
* @returns A RFC 4122 formatted UUID string.
*/
std::string FormattedString() const;
/**
* Returns a 64-bit hash of the UUID for use in hash table data structures.
*
* @returns A 64-bit hash of the UUID.
*/
size_t Hash() const noexcept;
/// DO NOT USE. Copies the contents of the UUID into a u128.
u128 AsU128() const;
/**
* Creates a default UUID "yuzu Default UID".
*
* @returns A UUID with its bytes set to the ASCII values of "yuzu Default UID".
*/
static constexpr UUID MakeDefault() {
return UUID{
{'y', 'u', 'z', 'u', ' ', 'D', 'e', 'f', 'a', 'u', 'l', 't', ' ', 'U', 'I', 'D'},
};
}
[[nodiscard]] constexpr bool operator!=(const UUID& rhs) const {
return !operator==(rhs);
}
/**
* Creates a random UUID.
*
* @returns A random UUID.
*/
static UUID MakeRandom();
// TODO(ogniK): Properly generate uuids based on RFC-4122
[[nodiscard]] static UUID Generate();
/**
* Creates a random UUID with a seed.
*
* @param seed A seed to initialize the Mersenne-Twister RNG
*
* @returns A random UUID.
*/
static UUID MakeRandomWithSeed(u32 seed);
// Set the UUID to {0,0} to be considered an invalid user
constexpr void Invalidate() {
uuid = INVALID_UUID;
}
/**
* Creates a random UUID. The generated UUID is RFC 4122 Version 4 compliant.
*
* @returns A random UUID that is RFC 4122 Version 4 compliant.
*/
static UUID MakeRandomRFC4122V4();
[[nodiscard]] constexpr bool IsInvalid() const {
return uuid == INVALID_UUID;
}
[[nodiscard]] constexpr bool IsValid() const {
return !IsInvalid();
}
// TODO(ogniK): Properly generate a Nintendo ID
[[nodiscard]] constexpr u64 GetNintendoID() const {
return uuid[0];
}
[[nodiscard]] std::string Format() const;
[[nodiscard]] std::string FormatSwitch() const;
friend constexpr bool operator==(const UUID& lhs, const UUID& rhs) = default;
};
static_assert(sizeof(UUID) == 16, "UUID is an invalid size!");
static_assert(sizeof(UUID) == 0x10, "UUID has incorrect size.");
/// An invalid UUID. This UUID has all its bytes set to 0.
constexpr UUID InvalidUUID = {};
} // namespace Common
@@ -82,7 +134,7 @@ namespace std {
template <>
struct hash<Common::UUID> {
size_t operator()(const Common::UUID& uuid) const noexcept {
return uuid.uuid[1] ^ uuid.uuid[0];
return uuid.Hash();
}
};

View File

@@ -13,8 +13,7 @@ ProfileSelectApplet::~ProfileSelectApplet() = default;
void DefaultProfileSelectApplet::SelectProfile(
std::function<void(std::optional<Common::UUID>)> callback) const {
Service::Account::ProfileManager manager;
callback(manager.GetUser(Settings::values.current_user.GetValue())
.value_or(Common::UUID{Common::INVALID_UUID}));
callback(manager.GetUser(Settings::values.current_user.GetValue()).value_or(Common::UUID{}));
LOG_INFO(Service_ACC, "called, selecting current user instead of prompting...");
}

View File

@@ -269,7 +269,8 @@ void EmulatedController::ReloadInput() {
}
// Use a common UUID for TAS
const auto tas_uuid = Common::UUID{0x0, 0x7A5};
static constexpr Common::UUID TAS_UUID = Common::UUID{
{0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x7, 0xA5, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0}};
// Register TAS devices. No need to force update
for (std::size_t index = 0; index < tas_button_devices.size(); ++index) {
@@ -278,8 +279,8 @@ void EmulatedController::ReloadInput() {
}
tas_button_devices[index]->SetCallback({
.on_change =
[this, index, tas_uuid](const Common::Input::CallbackStatus& callback) {
SetButton(callback, index, tas_uuid);
[this, index](const Common::Input::CallbackStatus& callback) {
SetButton(callback, index, TAS_UUID);
},
});
}
@@ -290,8 +291,8 @@ void EmulatedController::ReloadInput() {
}
tas_stick_devices[index]->SetCallback({
.on_change =
[this, index, tas_uuid](const Common::Input::CallbackStatus& callback) {
SetStick(callback, index, tas_uuid);
[this, index](const Common::Input::CallbackStatus& callback) {
SetStick(callback, index, TAS_UUID);
},
});
}

View File

@@ -28,7 +28,7 @@ Common::Input::BatteryStatus TransformToBattery(const Common::Input::CallbackSta
if (value > 0.8f) {
battery = Common::Input::BatteryLevel::Full;
}
if (value >= 1.0f) {
if (value >= 0.95f) {
battery = Common::Input::BatteryLevel::Charging;
}
break;

View File

@@ -404,6 +404,11 @@ inline s32 RequestParser::Pop() {
return static_cast<s32>(Pop<u32>());
}
// Ignore the -Wclass-memaccess warning on memcpy for non-trivially default constructible objects.
#if defined(__GNUC__)
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wclass-memaccess"
#endif
template <typename T>
void RequestParser::PopRaw(T& value) {
static_assert(std::is_trivially_copyable_v<T>,
@@ -411,6 +416,9 @@ void RequestParser::PopRaw(T& value) {
std::memcpy(&value, cmdbuf + index, sizeof(T));
index += (sizeof(T) + 3) / 4; // round up to word length
}
#if defined(__GNUC__)
#pragma GCC diagnostic pop
#endif
template <typename T>
T RequestParser::PopRaw() {

View File

@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/alignment.h"
#include "common/common_types.h"
#include "core/device_memory.h"
#include "core/hle/kernel/k_auto_object.h"
@@ -28,8 +29,7 @@ ResultCode KCodeMemory::Initialize(Core::DeviceMemory& device_memory, VAddr addr
auto& page_table = m_owner->PageTable();
// Construct the page group.
KMemoryInfo kBlockInfo = page_table.QueryInfo(addr);
m_page_group = KPageLinkedList(kBlockInfo.GetAddress(), kBlockInfo.GetNumPages());
m_page_group = KPageLinkedList(addr, Common::DivideUp(size, PageSize));
// Lock the memory.
R_TRY(page_table.LockForCodeMemory(addr, size))
@@ -143,4 +143,4 @@ ResultCode KCodeMemory::UnmapFromOwner(VAddr address, size_t size) {
return ResultSuccess;
}
} // namespace Kernel
} // namespace Kernel

View File

@@ -396,7 +396,7 @@ static ResultCode GetProcessId(Core::System& system, u64* out_process_id, Handle
// Get the process id.
*out_process_id = process->GetId();
return ResultInvalidHandle;
return ResultSuccess;
}
static ResultCode GetProcessId32(Core::System& system, u32* out_process_id_low,
@@ -2559,9 +2559,9 @@ struct FunctionDef {
} // namespace
static const FunctionDef SVC_Table_32[] = {
{0x00, nullptr, "Unknown"},
{0x00, nullptr, "Unknown0"},
{0x01, SvcWrap32<SetHeapSize32>, "SetHeapSize32"},
{0x02, nullptr, "Unknown"},
{0x02, nullptr, "SetMemoryPermission32"},
{0x03, SvcWrap32<SetMemoryAttribute32>, "SetMemoryAttribute32"},
{0x04, SvcWrap32<MapMemory32>, "MapMemory32"},
{0x05, SvcWrap32<UnmapMemory32>, "UnmapMemory32"},
@@ -2591,97 +2591,97 @@ static const FunctionDef SVC_Table_32[] = {
{0x1d, SvcWrap32<SignalProcessWideKey32>, "SignalProcessWideKey32"},
{0x1e, SvcWrap32<GetSystemTick32>, "GetSystemTick32"},
{0x1f, SvcWrap32<ConnectToNamedPort32>, "ConnectToNamedPort32"},
{0x20, nullptr, "Unknown"},
{0x20, nullptr, "SendSyncRequestLight32"},
{0x21, SvcWrap32<SendSyncRequest32>, "SendSyncRequest32"},
{0x22, nullptr, "SendSyncRequestWithUserBuffer32"},
{0x23, nullptr, "Unknown"},
{0x23, nullptr, "SendAsyncRequestWithUserBuffer32"},
{0x24, SvcWrap32<GetProcessId32>, "GetProcessId32"},
{0x25, SvcWrap32<GetThreadId32>, "GetThreadId32"},
{0x26, SvcWrap32<Break32>, "Break32"},
{0x27, nullptr, "OutputDebugString32"},
{0x28, nullptr, "Unknown"},
{0x28, nullptr, "ReturnFromException32"},
{0x29, SvcWrap32<GetInfo32>, "GetInfo32"},
{0x2a, nullptr, "Unknown"},
{0x2b, nullptr, "Unknown"},
{0x2a, nullptr, "FlushEntireDataCache32"},
{0x2b, nullptr, "FlushDataCache32"},
{0x2c, SvcWrap32<MapPhysicalMemory32>, "MapPhysicalMemory32"},
{0x2d, SvcWrap32<UnmapPhysicalMemory32>, "UnmapPhysicalMemory32"},
{0x2e, nullptr, "Unknown"},
{0x2f, nullptr, "Unknown"},
{0x30, nullptr, "Unknown"},
{0x31, nullptr, "Unknown"},
{0x2e, nullptr, "GetDebugFutureThreadInfo32"},
{0x2f, nullptr, "GetLastThreadInfo32"},
{0x30, nullptr, "GetResourceLimitLimitValue32"},
{0x31, nullptr, "GetResourceLimitCurrentValue32"},
{0x32, SvcWrap32<SetThreadActivity32>, "SetThreadActivity32"},
{0x33, SvcWrap32<GetThreadContext32>, "GetThreadContext32"},
{0x34, SvcWrap32<WaitForAddress32>, "WaitForAddress32"},
{0x35, SvcWrap32<SignalToAddress32>, "SignalToAddress32"},
{0x36, SvcWrap32<SynchronizePreemptionState>, "SynchronizePreemptionState32"},
{0x37, nullptr, "Unknown"},
{0x38, nullptr, "Unknown"},
{0x39, nullptr, "Unknown"},
{0x3a, nullptr, "Unknown"},
{0x3b, nullptr, "Unknown"},
{0x3c, nullptr, "Unknown"},
{0x3d, nullptr, "Unknown"},
{0x3e, nullptr, "Unknown"},
{0x3f, nullptr, "Unknown"},
{0x37, nullptr, "GetResourceLimitPeakValue32"},
{0x38, nullptr, "Unknown38"},
{0x39, nullptr, "CreateIoPool32"},
{0x3a, nullptr, "CreateIoRegion32"},
{0x3b, nullptr, "Unknown3b"},
{0x3c, nullptr, "KernelDebug32"},
{0x3d, nullptr, "ChangeKernelTraceState32"},
{0x3e, nullptr, "Unknown3e"},
{0x3f, nullptr, "Unknown3f"},
{0x40, nullptr, "CreateSession32"},
{0x41, nullptr, "AcceptSession32"},
{0x42, nullptr, "Unknown"},
{0x42, nullptr, "ReplyAndReceiveLight32"},
{0x43, nullptr, "ReplyAndReceive32"},
{0x44, nullptr, "Unknown"},
{0x44, nullptr, "ReplyAndReceiveWithUserBuffer32"},
{0x45, SvcWrap32<CreateEvent32>, "CreateEvent32"},
{0x46, nullptr, "Unknown"},
{0x47, nullptr, "Unknown"},
{0x48, nullptr, "Unknown"},
{0x49, nullptr, "Unknown"},
{0x4a, nullptr, "Unknown"},
{0x4b, nullptr, "Unknown"},
{0x4c, nullptr, "Unknown"},
{0x4d, nullptr, "Unknown"},
{0x4e, nullptr, "Unknown"},
{0x4f, nullptr, "Unknown"},
{0x50, nullptr, "Unknown"},
{0x51, nullptr, "Unknown"},
{0x52, nullptr, "Unknown"},
{0x53, nullptr, "Unknown"},
{0x54, nullptr, "Unknown"},
{0x55, nullptr, "Unknown"},
{0x56, nullptr, "Unknown"},
{0x57, nullptr, "Unknown"},
{0x58, nullptr, "Unknown"},
{0x59, nullptr, "Unknown"},
{0x5a, nullptr, "Unknown"},
{0x5b, nullptr, "Unknown"},
{0x5c, nullptr, "Unknown"},
{0x5d, nullptr, "Unknown"},
{0x5e, nullptr, "Unknown"},
{0x46, nullptr, "MapIoRegion32"},
{0x47, nullptr, "UnmapIoRegion32"},
{0x48, nullptr, "MapPhysicalMemoryUnsafe32"},
{0x49, nullptr, "UnmapPhysicalMemoryUnsafe32"},
{0x4a, nullptr, "SetUnsafeLimit32"},
{0x4b, nullptr, "CreateCodeMemory32"},
{0x4c, nullptr, "ControlCodeMemory32"},
{0x4d, nullptr, "SleepSystem32"},
{0x4e, nullptr, "ReadWriteRegister32"},
{0x4f, nullptr, "SetProcessActivity32"},
{0x50, nullptr, "CreateSharedMemory32"},
{0x51, nullptr, "MapTransferMemory32"},
{0x52, nullptr, "UnmapTransferMemory32"},
{0x53, nullptr, "CreateInterruptEvent32"},
{0x54, nullptr, "QueryPhysicalAddress32"},
{0x55, nullptr, "QueryIoMapping32"},
{0x56, nullptr, "CreateDeviceAddressSpace32"},
{0x57, nullptr, "AttachDeviceAddressSpace32"},
{0x58, nullptr, "DetachDeviceAddressSpace32"},
{0x59, nullptr, "MapDeviceAddressSpaceByForce32"},
{0x5a, nullptr, "MapDeviceAddressSpaceAligned32"},
{0x5b, nullptr, "MapDeviceAddressSpace32"},
{0x5c, nullptr, "UnmapDeviceAddressSpace32"},
{0x5d, nullptr, "InvalidateProcessDataCache32"},
{0x5e, nullptr, "StoreProcessDataCache32"},
{0x5F, SvcWrap32<FlushProcessDataCache32>, "FlushProcessDataCache32"},
{0x60, nullptr, "Unknown"},
{0x61, nullptr, "Unknown"},
{0x62, nullptr, "Unknown"},
{0x63, nullptr, "Unknown"},
{0x64, nullptr, "Unknown"},
{0x60, nullptr, "StoreProcessDataCache32"},
{0x61, nullptr, "BreakDebugProcess32"},
{0x62, nullptr, "TerminateDebugProcess32"},
{0x63, nullptr, "GetDebugEvent32"},
{0x64, nullptr, "ContinueDebugEvent32"},
{0x65, nullptr, "GetProcessList32"},
{0x66, nullptr, "Unknown"},
{0x67, nullptr, "Unknown"},
{0x68, nullptr, "Unknown"},
{0x69, nullptr, "Unknown"},
{0x6A, nullptr, "Unknown"},
{0x6B, nullptr, "Unknown"},
{0x6C, nullptr, "Unknown"},
{0x6D, nullptr, "Unknown"},
{0x6E, nullptr, "Unknown"},
{0x66, nullptr, "GetThreadList"},
{0x67, nullptr, "GetDebugThreadContext32"},
{0x68, nullptr, "SetDebugThreadContext32"},
{0x69, nullptr, "QueryDebugProcessMemory32"},
{0x6A, nullptr, "ReadDebugProcessMemory32"},
{0x6B, nullptr, "WriteDebugProcessMemory32"},
{0x6C, nullptr, "SetHardwareBreakPoint32"},
{0x6D, nullptr, "GetDebugThreadParam32"},
{0x6E, nullptr, "Unknown6E"},
{0x6f, nullptr, "GetSystemInfo32"},
{0x70, nullptr, "CreatePort32"},
{0x71, nullptr, "ManageNamedPort32"},
{0x72, nullptr, "ConnectToPort32"},
{0x73, nullptr, "SetProcessMemoryPermission32"},
{0x74, nullptr, "Unknown"},
{0x75, nullptr, "Unknown"},
{0x76, nullptr, "Unknown"},
{0x74, nullptr, "MapProcessMemory32"},
{0x75, nullptr, "UnmapProcessMemory32"},
{0x76, nullptr, "QueryProcessMemory32"},
{0x77, nullptr, "MapProcessCodeMemory32"},
{0x78, nullptr, "UnmapProcessCodeMemory32"},
{0x79, nullptr, "Unknown"},
{0x7A, nullptr, "Unknown"},
{0x79, nullptr, "CreateProcess32"},
{0x7A, nullptr, "StartProcess32"},
{0x7B, nullptr, "TerminateProcess32"},
{0x7C, nullptr, "GetProcessInfo32"},
{0x7D, nullptr, "CreateResourceLimit32"},
@@ -2754,7 +2754,7 @@ static const FunctionDef SVC_Table_32[] = {
};
static const FunctionDef SVC_Table_64[] = {
{0x00, nullptr, "Unknown"},
{0x00, nullptr, "Unknown0"},
{0x01, SvcWrap64<SetHeapSize>, "SetHeapSize"},
{0x02, SvcWrap64<SetMemoryPermission>, "SetMemoryPermission"},
{0x03, SvcWrap64<SetMemoryAttribute>, "SetMemoryAttribute"},
@@ -2809,23 +2809,23 @@ static const FunctionDef SVC_Table_64[] = {
{0x34, SvcWrap64<WaitForAddress>, "WaitForAddress"},
{0x35, SvcWrap64<SignalToAddress>, "SignalToAddress"},
{0x36, SvcWrap64<SynchronizePreemptionState>, "SynchronizePreemptionState"},
{0x37, nullptr, "Unknown"},
{0x38, nullptr, "Unknown"},
{0x39, nullptr, "Unknown"},
{0x3A, nullptr, "Unknown"},
{0x3B, nullptr, "Unknown"},
{0x37, nullptr, "GetResourceLimitPeakValue"},
{0x38, nullptr, "Unknown38"},
{0x39, nullptr, "CreateIoPool"},
{0x3A, nullptr, "CreateIoRegion"},
{0x3B, nullptr, "Unknown3B"},
{0x3C, SvcWrap64<KernelDebug>, "KernelDebug"},
{0x3D, SvcWrap64<ChangeKernelTraceState>, "ChangeKernelTraceState"},
{0x3E, nullptr, "Unknown"},
{0x3F, nullptr, "Unknown"},
{0x3E, nullptr, "Unknown3e"},
{0x3F, nullptr, "Unknown3f"},
{0x40, nullptr, "CreateSession"},
{0x41, nullptr, "AcceptSession"},
{0x42, nullptr, "ReplyAndReceiveLight"},
{0x43, nullptr, "ReplyAndReceive"},
{0x44, nullptr, "ReplyAndReceiveWithUserBuffer"},
{0x45, SvcWrap64<CreateEvent>, "CreateEvent"},
{0x46, nullptr, "Unknown"},
{0x47, nullptr, "Unknown"},
{0x46, nullptr, "MapIoRegion"},
{0x47, nullptr, "UnmapIoRegion"},
{0x48, nullptr, "MapPhysicalMemoryUnsafe"},
{0x49, nullptr, "UnmapPhysicalMemoryUnsafe"},
{0x4A, nullptr, "SetUnsafeLimit"},
@@ -2864,7 +2864,7 @@ static const FunctionDef SVC_Table_64[] = {
{0x6B, nullptr, "WriteDebugProcessMemory"},
{0x6C, nullptr, "SetHardwareBreakPoint"},
{0x6D, nullptr, "GetDebugThreadParam"},
{0x6E, nullptr, "Unknown"},
{0x6E, nullptr, "Unknown6E"},
{0x6F, nullptr, "GetSystemInfo"},
{0x70, nullptr, "CreatePort"},
{0x71, nullptr, "ManageNamedPort"},

View File

@@ -39,9 +39,9 @@ constexpr ResultCode ERR_FAILED_SAVE_DATA{ErrorModule::Account, 100};
// Thumbnails are hard coded to be at least this size
constexpr std::size_t THUMBNAIL_SIZE = 0x24000;
static std::filesystem::path GetImagePath(Common::UUID uuid) {
static std::filesystem::path GetImagePath(const Common::UUID& uuid) {
return Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir) /
fmt::format("system/save/8000000000000010/su/avators/{}.jpg", uuid.FormatSwitch());
fmt::format("system/save/8000000000000010/su/avators/{}.jpg", uuid.FormattedString());
}
static constexpr u32 SanitizeJPEGSize(std::size_t size) {
@@ -290,7 +290,7 @@ public:
protected:
void Get(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.Format());
LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.RawString());
ProfileBase profile_base{};
ProfileData data{};
if (profile_manager.GetProfileBaseAndData(user_id, profile_base, data)) {
@@ -300,21 +300,21 @@ protected:
rb.PushRaw(profile_base);
} else {
LOG_ERROR(Service_ACC, "Failed to get profile base and data for user=0x{}",
user_id.Format());
user_id.RawString());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultUnknown); // TODO(ogniK): Get actual error code
}
}
void GetBase(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.Format());
LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.RawString());
ProfileBase profile_base{};
if (profile_manager.GetProfileBase(user_id, profile_base)) {
IPC::ResponseBuilder rb{ctx, 16};
rb.Push(ResultSuccess);
rb.PushRaw(profile_base);
} else {
LOG_ERROR(Service_ACC, "Failed to get profile base for user=0x{}", user_id.Format());
LOG_ERROR(Service_ACC, "Failed to get profile base for user=0x{}", user_id.RawString());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultUnknown); // TODO(ogniK): Get actual error code
}
@@ -373,7 +373,7 @@ protected:
LOG_DEBUG(Service_ACC, "called, username='{}', timestamp={:016X}, uuid=0x{}",
Common::StringFromFixedZeroTerminatedBuffer(
reinterpret_cast<const char*>(base.username.data()), base.username.size()),
base.timestamp, base.user_uuid.Format());
base.timestamp, base.user_uuid.RawString());
if (user_data.size() < sizeof(ProfileData)) {
LOG_ERROR(Service_ACC, "ProfileData buffer too small!");
@@ -406,7 +406,7 @@ protected:
LOG_DEBUG(Service_ACC, "called, username='{}', timestamp={:016X}, uuid=0x{}",
Common::StringFromFixedZeroTerminatedBuffer(
reinterpret_cast<const char*>(base.username.data()), base.username.size()),
base.timestamp, base.user_uuid.Format());
base.timestamp, base.user_uuid.RawString());
if (user_data.size() < sizeof(ProfileData)) {
LOG_ERROR(Service_ACC, "ProfileData buffer too small!");
@@ -435,7 +435,7 @@ protected:
}
ProfileManager& profile_manager;
Common::UUID user_id{Common::INVALID_UUID}; ///< The user id this profile refers to.
Common::UUID user_id{}; ///< The user id this profile refers to.
};
class IProfile final : public IProfileCommon {
@@ -547,7 +547,7 @@ private:
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
rb.PushRaw<u64>(user_id.GetNintendoID());
rb.PushRaw<u64>(user_id.Hash());
}
void EnsureIdTokenCacheAsync(Kernel::HLERequestContext& ctx) {
@@ -577,7 +577,7 @@ private:
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
rb.PushRaw<u64>(user_id.GetNintendoID());
rb.PushRaw<u64>(user_id.Hash());
}
void StoreOpenContext(Kernel::HLERequestContext& ctx) {
@@ -587,7 +587,7 @@ private:
}
std::shared_ptr<EnsureTokenIdCacheAsyncInterface> ensure_token_id{};
Common::UUID user_id{Common::INVALID_UUID};
Common::UUID user_id{};
};
// 6.0.0+
@@ -687,7 +687,7 @@ void Module::Interface::GetUserCount(Kernel::HLERequestContext& ctx) {
void Module::Interface::GetUserExistence(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
Common::UUID user_id = rp.PopRaw<Common::UUID>();
LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.Format());
LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.RawString());
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
@@ -718,7 +718,7 @@ void Module::Interface::GetLastOpenedUser(Kernel::HLERequestContext& ctx) {
void Module::Interface::GetProfile(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
Common::UUID user_id = rp.PopRaw<Common::UUID>();
LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.Format());
LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.RawString());
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
@@ -833,7 +833,7 @@ void Module::Interface::GetProfileEditor(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
Common::UUID user_id = rp.PopRaw<Common::UUID>();
LOG_DEBUG(Service_ACC, "called, user_id=0x{}", user_id.Format());
LOG_DEBUG(Service_ACC, "called, user_id=0x{}", user_id.RawString());
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
@@ -875,7 +875,7 @@ void Module::Interface::StoreSaveDataThumbnailApplication(Kernel::HLERequestCont
IPC::RequestParser rp{ctx};
const auto uuid = rp.PopRaw<Common::UUID>();
LOG_WARNING(Service_ACC, "(STUBBED) called, uuid=0x{}", uuid.Format());
LOG_WARNING(Service_ACC, "(STUBBED) called, uuid=0x{}", uuid.RawString());
// TODO(ogniK): Check if application ID is zero on acc initialize. As we don't have a reliable
// way of confirming things like the TID, we're going to assume a non zero value for the time
@@ -889,7 +889,7 @@ void Module::Interface::StoreSaveDataThumbnailSystem(Kernel::HLERequestContext&
const auto uuid = rp.PopRaw<Common::UUID>();
const auto tid = rp.Pop<u64_le>();
LOG_WARNING(Service_ACC, "(STUBBED) called, uuid=0x{}, tid={:016X}", uuid.Format(), tid);
LOG_WARNING(Service_ACC, "(STUBBED) called, uuid=0x{}, tid={:016X}", uuid.RawString(), tid);
StoreSaveDataThumbnail(ctx, uuid, tid);
}
@@ -903,7 +903,7 @@ void Module::Interface::StoreSaveDataThumbnail(Kernel::HLERequestContext& ctx,
return;
}
if (!uuid) {
if (uuid.IsInvalid()) {
LOG_ERROR(Service_ACC, "User ID is not valid!");
rb.Push(ERR_INVALID_USER_ID);
return;
@@ -927,20 +927,20 @@ void Module::Interface::TrySelectUserWithoutInteraction(Kernel::HLERequestContex
IPC::ResponseBuilder rb{ctx, 6};
if (profile_manager->GetUserCount() != 1) {
rb.Push(ResultSuccess);
rb.PushRaw<u128>(Common::INVALID_UUID);
rb.PushRaw(Common::InvalidUUID);
return;
}
const auto user_list = profile_manager->GetAllUsers();
if (std::ranges::all_of(user_list, [](const auto& user) { return user.IsInvalid(); })) {
rb.Push(ResultUnknown); // TODO(ogniK): Find the correct error code
rb.PushRaw<u128>(Common::INVALID_UUID);
rb.PushRaw(Common::InvalidUUID);
return;
}
// Select the first user we have
rb.Push(ResultSuccess);
rb.PushRaw<u128>(profile_manager->GetUser(0)->uuid);
rb.PushRaw(profile_manager->GetUser(0)->uuid);
}
Module::Interface::Interface(std::shared_ptr<Module> module_,

View File

@@ -19,8 +19,8 @@ namespace FS = Common::FS;
using Common::UUID;
struct UserRaw {
UUID uuid{Common::INVALID_UUID};
UUID uuid2{Common::INVALID_UUID};
UUID uuid{};
UUID uuid2{};
u64 timestamp{};
ProfileUsername username{};
ProfileData extra_data{};
@@ -45,7 +45,7 @@ ProfileManager::ProfileManager() {
// Create an user if none are present
if (user_count == 0) {
CreateNewUser(UUID::Generate(), "yuzu");
CreateNewUser(UUID::MakeRandom(), "yuzu");
}
auto current =
@@ -101,7 +101,7 @@ ResultCode ProfileManager::CreateNewUser(UUID uuid, const ProfileUsername& usern
if (user_count == MAX_USERS) {
return ERROR_TOO_MANY_USERS;
}
if (!uuid) {
if (uuid.IsInvalid()) {
return ERROR_ARGUMENT_IS_NULL;
}
if (username[0] == 0x0) {
@@ -145,7 +145,7 @@ std::optional<UUID> ProfileManager::GetUser(std::size_t index) const {
/// Returns a users profile index based on their user id.
std::optional<std::size_t> ProfileManager::GetUserIndex(const UUID& uuid) const {
if (!uuid) {
if (uuid.IsInvalid()) {
return std::nullopt;
}
@@ -250,9 +250,10 @@ UserIDArray ProfileManager::GetOpenUsers() const {
std::ranges::transform(profiles, output.begin(), [](const ProfileInfo& p) {
if (p.is_open)
return p.user_uuid;
return UUID{Common::INVALID_UUID};
return Common::InvalidUUID;
});
std::stable_partition(output.begin(), output.end(), [](const UUID& uuid) { return uuid; });
std::stable_partition(output.begin(), output.end(),
[](const UUID& uuid) { return uuid.IsValid(); });
return output;
}
@@ -299,7 +300,7 @@ bool ProfileManager::RemoveUser(UUID uuid) {
profiles[*index] = ProfileInfo{};
std::stable_partition(profiles.begin(), profiles.end(),
[](const ProfileInfo& profile) { return profile.user_uuid; });
[](const ProfileInfo& profile) { return profile.user_uuid.IsValid(); });
return true;
}
@@ -361,7 +362,7 @@ void ProfileManager::ParseUserSaveFile() {
}
std::stable_partition(profiles.begin(), profiles.end(),
[](const ProfileInfo& profile) { return profile.user_uuid; });
[](const ProfileInfo& profile) { return profile.user_uuid.IsValid(); });
}
void ProfileManager::WriteUserSaveFile() {

View File

@@ -35,7 +35,7 @@ static_assert(sizeof(ProfileData) == 0x80, "ProfileData structure has incorrect
/// This holds general information about a users profile. This is where we store all the information
/// based on a specific user
struct ProfileInfo {
Common::UUID user_uuid{Common::INVALID_UUID};
Common::UUID user_uuid{};
ProfileUsername username{};
u64 creation_time{};
ProfileData data{}; // TODO(ognik): Work out what this is
@@ -49,7 +49,7 @@ struct ProfileBase {
// Zero out all the fields to make the profile slot considered "Empty"
void Invalidate() {
user_uuid.Invalidate();
user_uuid = {};
timestamp = 0;
username.fill(0);
}
@@ -103,7 +103,7 @@ private:
std::array<ProfileInfo, MAX_USERS> profiles{};
std::size_t user_count{};
Common::UUID last_opened_user{Common::INVALID_UUID};
Common::UUID last_opened_user{};
};
}; // namespace Service::Account

View File

@@ -55,7 +55,7 @@ constexpr u32 LAUNCH_PARAMETER_ACCOUNT_PRESELECTED_USER_MAGIC = 0xC79497CA;
struct LaunchParameterAccountPreselectedUser {
u32_le magic;
u32_le is_account_selected;
u128 current_user;
Common::UUID current_user;
INSERT_PADDING_BYTES(0x70);
};
static_assert(sizeof(LaunchParameterAccountPreselectedUser) == 0x88);
@@ -1453,8 +1453,8 @@ void IApplicationFunctions::PopLaunchParameter(Kernel::HLERequestContext& ctx) {
Account::ProfileManager profile_manager{};
const auto uuid = profile_manager.GetUser(static_cast<s32>(Settings::values.current_user));
ASSERT(uuid);
params.current_user = uuid->uuid;
ASSERT(uuid.has_value() && uuid->IsValid());
params.current_user = *uuid;
IPC::ResponseBuilder rb{ctx, 2, 0, 1};

View File

@@ -62,11 +62,11 @@ void ProfileSelect::SelectionComplete(std::optional<Common::UUID> uuid) {
if (uuid.has_value() && uuid->IsValid()) {
output.result = 0;
output.uuid_selected = uuid->uuid;
output.uuid_selected = *uuid;
} else {
status = ERR_USER_CANCELLED_SELECTION;
output.result = ERR_USER_CANCELLED_SELECTION.raw;
output.uuid_selected = Common::INVALID_UUID;
output.uuid_selected = Common::InvalidUUID;
}
final_data = std::vector<u8>(sizeof(UserSelectionOutput));

View File

@@ -27,7 +27,7 @@ static_assert(sizeof(UserSelectionConfig) == 0xA0, "UserSelectionConfig has inco
struct UserSelectionOutput {
u64 result;
u128 uuid_selected;
Common::UUID uuid_selected;
};
static_assert(sizeof(UserSelectionOutput) == 0x18, "UserSelectionOutput has incorrect size.");

View File

@@ -173,7 +173,7 @@ private:
const auto uuid = rp.PopRaw<Common::UUID>();
LOG_WARNING(Service_Friend, "(STUBBED) called, local_play={}, uuid=0x{}", local_play,
uuid.Format());
uuid.RawString());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
@@ -186,7 +186,7 @@ private:
[[maybe_unused]] const auto filter = rp.PopRaw<SizedFriendFilter>();
const auto pid = rp.Pop<u64>();
LOG_WARNING(Service_Friend, "(STUBBED) called, offset={}, uuid=0x{}, pid={}", friend_offset,
uuid.Format(), pid);
uuid.RawString(), pid);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
@@ -312,7 +312,7 @@ void Module::Interface::CreateNotificationService(Kernel::HLERequestContext& ctx
IPC::RequestParser rp{ctx};
auto uuid = rp.PopRaw<Common::UUID>();
LOG_DEBUG(Service_Friend, "called, uuid=0x{}", uuid.Format());
LOG_DEBUG(Service_Friend, "called, uuid=0x{}", uuid.RawString());
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);

View File

@@ -320,7 +320,7 @@ Hid::Hid(Core::System& system_)
{308, nullptr, "SetSevenSixAxisSensorFusionStrength"},
{309, nullptr, "GetSevenSixAxisSensorFusionStrength"},
{310, &Hid::ResetSevenSixAxisSensorTimestamp, "ResetSevenSixAxisSensorTimestamp"},
{400, nullptr, "IsUsbFullKeyControllerEnabled"},
{400, &Hid::IsUsbFullKeyControllerEnabled, "IsUsbFullKeyControllerEnabled"},
{401, nullptr, "EnableUsbFullKeyController"},
{402, nullptr, "IsUsbFullKeyControllerConnected"},
{403, nullptr, "HasBattery"},
@@ -1673,6 +1673,16 @@ void Hid::ResetSevenSixAxisSensorTimestamp(Kernel::HLERequestContext& ctx) {
rb.Push(ResultSuccess);
}
void Hid::IsUsbFullKeyControllerEnabled(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
LOG_WARNING(Service_HID, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(false);
}
void Hid::SetIsPalmaAllConnectable(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto applet_resource_user_id{rp.Pop<u64>()};

View File

@@ -159,6 +159,7 @@ private:
void InitializeSevenSixAxisSensor(Kernel::HLERequestContext& ctx);
void FinalizeSevenSixAxisSensor(Kernel::HLERequestContext& ctx);
void ResetSevenSixAxisSensorTimestamp(Kernel::HLERequestContext& ctx);
void IsUsbFullKeyControllerEnabled(Kernel::HLERequestContext& ctx);
void SetIsPalmaAllConnectable(Kernel::HLERequestContext& ctx);
void SetPalmaBoostMode(Kernel::HLERequestContext& ctx);
void SetNpadCommunicationMode(Kernel::HLERequestContext& ctx);

View File

@@ -118,16 +118,6 @@ u16 GenerateCrc16(const void* data, std::size_t size) {
return Common::swap16(static_cast<u16>(crc));
}
Common::UUID GenerateValidUUID() {
auto uuid{Common::UUID::Generate()};
// Bit 7 must be set, and bit 6 unset for the UUID to be valid
uuid.uuid[1] &= 0xFFFFFFFFFFFFFF3FULL;
uuid.uuid[1] |= 0x0000000000000080ULL;
return uuid;
}
template <typename T>
T GetRandomValue(T min, T max) {
std::random_device device;
@@ -383,7 +373,7 @@ MiiStoreData::MiiStoreData() = default;
MiiStoreData::MiiStoreData(const MiiStoreData::Name& name, const MiiStoreBitFields& bit_fields,
const Common::UUID& user_id) {
data.name = name;
data.uuid = GenerateValidUUID();
data.uuid = Common::UUID::MakeRandomRFC4122V4();
std::memcpy(data.data.data(), &bit_fields, sizeof(MiiStoreBitFields));
data_crc = GenerateCrc16(data.data.data(), sizeof(data));

View File

@@ -202,7 +202,7 @@ struct MiiStoreData {
static_assert(sizeof(MiiStoreBitFields) == sizeof(data), "data field has incorrect size.");
Name name{};
Common::UUID uuid{Common::INVALID_UUID};
Common::UUID uuid{};
} data;
u16 data_crc{};
@@ -326,7 +326,7 @@ public:
ResultCode GetIndex(const MiiInfo& info, u32& index);
private:
const Common::UUID user_id{Common::INVALID_UUID};
const Common::UUID user_id{};
u64 update_counter{};
};

View File

@@ -59,7 +59,7 @@ void PDM_QRY::QueryPlayStatisticsByApplicationIdAndUserAccountId(Kernel::HLERequ
LOG_WARNING(Service_NS,
"(STUBBED) called. unknown={}. application_id=0x{:016X}, user_account_uid=0x{}",
unknown, application_id, user_account_uid.Format());
unknown, application_id, user_account_uid.RawString());
IPC::ResponseBuilder rb{ctx, 12};
rb.Push(ResultSuccess);

View File

@@ -91,6 +91,8 @@ public:
{4, &DebugMonitor::GetApplicationProcessId, "GetApplicationProcessId"},
{5, nullptr, "HookToCreateApplicationProgress"},
{6, nullptr, "ClearHook"},
{65000, &DebugMonitor::AtmosphereGetProcessInfo, "AtmosphereGetProcessInfo"},
{65001, nullptr, "AtmosphereGetCurrentLimitInfo"},
};
// clang-format on
@@ -125,6 +127,49 @@ private:
GetApplicationPidGeneric(ctx, kernel.GetProcessList());
}
void AtmosphereGetProcessInfo(Kernel::HLERequestContext& ctx) {
// https://github.com/Atmosphere-NX/Atmosphere/blob/master/stratosphere/pm/source/impl/pm_process_manager.cpp#L614
// This implementation is incomplete; only a handle to the process is returned.
IPC::RequestParser rp{ctx};
const auto pid = rp.PopRaw<u64>();
LOG_WARNING(Service_PM, "(Partial Implementation) called, pid={:016X}", pid);
const auto process = SearchProcessList(kernel.GetProcessList(), [pid](const auto& proc) {
return proc->GetProcessID() == pid;
});
if (!process.has_value()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultProcessNotFound);
return;
}
struct ProgramLocation {
u64 program_id;
u8 storage_id;
};
static_assert(sizeof(ProgramLocation) == 0x10, "ProgramLocation has an invalid size");
struct OverrideStatus {
u64 keys_held;
u64 flags;
};
static_assert(sizeof(OverrideStatus) == 0x10, "OverrideStatus has an invalid size");
OverrideStatus override_status{};
ProgramLocation program_location{
.program_id = (*process)->GetProgramID(),
.storage_id = 0,
};
IPC::ResponseBuilder rb{ctx, 10, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(*process);
rb.PushRaw(program_location);
rb.PushRaw(override_status);
}
const Kernel::KernelCore& kernel;
};

View File

@@ -36,7 +36,7 @@ struct SteadyClockTimePoint {
}
static SteadyClockTimePoint GetRandom() {
return {0, Common::UUID::Generate()};
return {0, Common::UUID::MakeRandom()};
}
};
static_assert(sizeof(SteadyClockTimePoint) == 0x18, "SteadyClockTimePoint is incorrect size");

View File

@@ -49,7 +49,7 @@ public:
}
private:
Common::UUID clock_source_id{Common::UUID::Generate()};
Common::UUID clock_source_id{Common::UUID::MakeRandom()};
bool is_initialized{};
};

View File

@@ -45,7 +45,7 @@ struct TimeManager::Impl final {
time_zone_content_manager{system} {
const auto system_time{Clock::TimeSpanType::FromSeconds(GetExternalRtcValue())};
SetupStandardSteadyClock(system, Common::UUID::Generate(), system_time, {}, {});
SetupStandardSteadyClock(system, Common::UUID::MakeRandom(), system_time, {}, {});
SetupStandardLocalSystemClock(system, {}, system_time.ToSeconds());
Clock::SystemClockContext clock_context{};

View File

@@ -248,7 +248,7 @@ bool GCAdapter::Setup() {
std::size_t port = 0;
for (GCController& pad : pads) {
pad.identifier = {
.guid = Common::UUID{Common::INVALID_UUID},
.guid = Common::UUID{},
.port = port++,
.pad = 0,
};

View File

@@ -9,17 +9,17 @@
namespace InputCommon {
constexpr PadIdentifier key_identifier = {
.guid = Common::UUID{Common::INVALID_UUID},
.guid = Common::UUID{},
.port = 0,
.pad = 0,
};
constexpr PadIdentifier keyboard_key_identifier = {
.guid = Common::UUID{Common::INVALID_UUID},
.guid = Common::UUID{},
.port = 1,
.pad = 0,
};
constexpr PadIdentifier keyboard_modifier_identifier = {
.guid = Common::UUID{Common::INVALID_UUID},
.guid = Common::UUID{},
.port = 1,
.pad = 1,
};

View File

@@ -20,7 +20,7 @@ constexpr int motion_wheel_y = 4;
constexpr int touch_axis_x = 10;
constexpr int touch_axis_y = 11;
constexpr PadIdentifier identifier = {
.guid = Common::UUID{Common::INVALID_UUID},
.guid = Common::UUID{},
.port = 0,
.pad = 0,
};

View File

@@ -181,11 +181,10 @@ public:
case SDL_JOYSTICK_POWER_EMPTY:
return BatteryLevel::Empty;
case SDL_JOYSTICK_POWER_LOW:
return BatteryLevel::Critical;
case SDL_JOYSTICK_POWER_MEDIUM:
return BatteryLevel::Low;
case SDL_JOYSTICK_POWER_FULL:
case SDL_JOYSTICK_POWER_MEDIUM:
return BatteryLevel::Medium;
case SDL_JOYSTICK_POWER_FULL:
case SDL_JOYSTICK_POWER_MAX:
return BatteryLevel::Full;
case SDL_JOYSTICK_POWER_UNKNOWN:
@@ -503,7 +502,7 @@ std::vector<Common::ParamPackage> SDLDriver::GetInputDevices() const {
Common::Input::VibrationError SDLDriver::SetRumble(
const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) {
const auto joystick =
GetSDLJoystickByGUID(identifier.guid.Format(), static_cast<int>(identifier.port));
GetSDLJoystickByGUID(identifier.guid.RawString(), static_cast<int>(identifier.port));
const auto process_amplitude_exp = [](f32 amplitude, f32 factor) {
return (amplitude + std::pow(amplitude, factor)) * 0.5f * 0xFFFF;
};
@@ -600,7 +599,7 @@ Common::ParamPackage SDLDriver::BuildParamPackageForAnalog(PadIdentifier identif
Common::ParamPackage params;
params.Set("engine", GetEngineName());
params.Set("port", static_cast<int>(identifier.port));
params.Set("guid", identifier.guid.Format());
params.Set("guid", identifier.guid.RawString());
params.Set("axis_x", axis_x);
params.Set("axis_y", axis_y);
params.Set("offset_x", offset_x);
@@ -812,7 +811,7 @@ AnalogMapping SDLDriver::GetAnalogMappingForDevice(const Common::ParamPackage& p
PreSetAxis(identifier, binding_left_x.value.axis);
PreSetAxis(identifier, binding_left_y.value.axis);
const auto left_offset_x = -GetAxis(identifier, binding_left_x.value.axis);
const auto left_offset_y = -GetAxis(identifier, binding_left_y.value.axis);
const auto left_offset_y = GetAxis(identifier, binding_left_y.value.axis);
mapping.insert_or_assign(Settings::NativeAnalog::LStick,
BuildParamPackageForAnalog(identifier, binding_left_x.value.axis,
binding_left_y.value.axis,
@@ -823,7 +822,7 @@ AnalogMapping SDLDriver::GetAnalogMappingForDevice(const Common::ParamPackage& p
PreSetAxis(identifier, binding_left_x.value.axis);
PreSetAxis(identifier, binding_left_y.value.axis);
const auto left_offset_x = -GetAxis(identifier, binding_left_x.value.axis);
const auto left_offset_y = -GetAxis(identifier, binding_left_y.value.axis);
const auto left_offset_y = GetAxis(identifier, binding_left_y.value.axis);
mapping.insert_or_assign(Settings::NativeAnalog::LStick,
BuildParamPackageForAnalog(identifier, binding_left_x.value.axis,
binding_left_y.value.axis,
@@ -838,7 +837,7 @@ AnalogMapping SDLDriver::GetAnalogMappingForDevice(const Common::ParamPackage& p
PreSetAxis(identifier, binding_right_x.value.axis);
PreSetAxis(identifier, binding_right_y.value.axis);
const auto right_offset_x = -GetAxis(identifier, binding_right_x.value.axis);
const auto right_offset_y = -GetAxis(identifier, binding_right_y.value.axis);
const auto right_offset_y = GetAxis(identifier, binding_right_y.value.axis);
mapping.insert_or_assign(Settings::NativeAnalog::RStick,
BuildParamPackageForAnalog(identifier, binding_right_x.value.axis,
binding_right_y.value.axis, right_offset_x,

View File

@@ -8,7 +8,7 @@
namespace InputCommon {
constexpr PadIdentifier identifier = {
.guid = Common::UUID{Common::INVALID_UUID},
.guid = Common::UUID{},
.port = 0,
.pad = 0,
};

View File

@@ -353,7 +353,7 @@ PadIdentifier UDPClient::GetPadIdentifier(std::size_t pad_index) const {
Common::UUID UDPClient::GetHostUUID(const std::string& host) const {
const auto ip = boost::asio::ip::make_address_v4(host);
const auto hex_host = fmt::format("{:06x}", ip.to_uint());
const auto hex_host = fmt::format("00000000-0000-0000-0000-0000{:06x}", ip.to_uint());
return Common::UUID{hex_host};
}
@@ -385,7 +385,7 @@ std::vector<Common::ParamPackage> UDPClient::GetInputDevices() const {
Common::ParamPackage identifier{};
identifier.Set("engine", GetEngineName());
identifier.Set("display", fmt::format("UDP Controller {}", pad_identifier.pad));
identifier.Set("guid", pad_identifier.guid.Format());
identifier.Set("guid", pad_identifier.guid.RawString());
identifier.Set("port", static_cast<int>(pad_identifier.port));
identifier.Set("pad", static_cast<int>(pad_identifier.pad));
devices.emplace_back(identifier);

View File

@@ -126,7 +126,7 @@ private:
struct ClientConnection {
ClientConnection();
~ClientConnection();
Common::UUID uuid{"7F000001"};
Common::UUID uuid{"00000000-0000-0000-0000-00007F000001"};
std::string host{"127.0.0.1"};
u16 port{26760};
s8 active{-1};

View File

@@ -96,7 +96,7 @@ bool InputEngine::GetButton(const PadIdentifier& identifier, int button) const {
std::lock_guard lock{mutex};
const auto controller_iter = controller_list.find(identifier);
if (controller_iter == controller_list.cend()) {
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.Format(),
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(),
identifier.pad, identifier.port);
return false;
}
@@ -113,7 +113,7 @@ bool InputEngine::GetHatButton(const PadIdentifier& identifier, int button, u8 d
std::lock_guard lock{mutex};
const auto controller_iter = controller_list.find(identifier);
if (controller_iter == controller_list.cend()) {
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.Format(),
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(),
identifier.pad, identifier.port);
return false;
}
@@ -130,7 +130,7 @@ f32 InputEngine::GetAxis(const PadIdentifier& identifier, int axis) const {
std::lock_guard lock{mutex};
const auto controller_iter = controller_list.find(identifier);
if (controller_iter == controller_list.cend()) {
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.Format(),
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(),
identifier.pad, identifier.port);
return 0.0f;
}
@@ -147,7 +147,7 @@ BatteryLevel InputEngine::GetBattery(const PadIdentifier& identifier) const {
std::lock_guard lock{mutex};
const auto controller_iter = controller_list.find(identifier);
if (controller_iter == controller_list.cend()) {
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.Format(),
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(),
identifier.pad, identifier.port);
return BatteryLevel::Charging;
}
@@ -159,7 +159,7 @@ BasicMotion InputEngine::GetMotion(const PadIdentifier& identifier, int motion)
std::lock_guard lock{mutex};
const auto controller_iter = controller_list.find(identifier);
if (controller_iter == controller_list.cend()) {
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.Format(),
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.RawString(),
identifier.pad, identifier.port);
return {};
}

View File

@@ -16,7 +16,7 @@
// Pad Identifier of data source
struct PadIdentifier {
Common::UUID guid{Common::INVALID_UUID};
Common::UUID guid{};
std::size_t port{};
std::size_t pad{};
@@ -59,7 +59,7 @@ namespace std {
template <>
struct hash<PadIdentifier> {
size_t operator()(const PadIdentifier& pad_id) const noexcept {
u64 hash_value = pad_id.guid.uuid[1] ^ pad_id.guid.uuid[0];
u64 hash_value = pad_id.guid.Hash();
hash_value ^= (static_cast<u64>(pad_id.port) << 32);
hash_value ^= static_cast<u64>(pad_id.pad);
return static_cast<size_t>(hash_value);

View File

@@ -57,7 +57,7 @@ void MappingFactory::RegisterButton(const MappingData& data) {
Common::ParamPackage new_input;
new_input.Set("engine", data.engine);
if (data.pad.guid.IsValid()) {
new_input.Set("guid", data.pad.guid.Format());
new_input.Set("guid", data.pad.guid.RawString());
}
new_input.Set("port", static_cast<int>(data.pad.port));
new_input.Set("pad", static_cast<int>(data.pad.pad));
@@ -93,7 +93,7 @@ void MappingFactory::RegisterStick(const MappingData& data) {
Common::ParamPackage new_input;
new_input.Set("engine", data.engine);
if (data.pad.guid.IsValid()) {
new_input.Set("guid", data.pad.guid.Format());
new_input.Set("guid", data.pad.guid.RawString());
}
new_input.Set("port", static_cast<int>(data.pad.port));
new_input.Set("pad", static_cast<int>(data.pad.pad));
@@ -138,7 +138,7 @@ void MappingFactory::RegisterMotion(const MappingData& data) {
Common::ParamPackage new_input;
new_input.Set("engine", data.engine);
if (data.pad.guid.IsValid()) {
new_input.Set("guid", data.pad.guid.Format());
new_input.Set("guid", data.pad.guid.RawString());
}
new_input.Set("port", static_cast<int>(data.pad.port));
new_input.Set("pad", static_cast<int>(data.pad.pad));

View File

@@ -181,7 +181,7 @@ public:
.raw_value = input_engine->GetAxis(identifier, axis_y),
.properties = properties_y,
};
// This is a workaround too keep compatibility with old yuzu versions. Vertical axis is
// This is a workaround to keep compatibility with old yuzu versions. Vertical axis is
// inverted on SDL compared to Nintendo
if (invert_axis_y) {
status.y.raw_value = -status.y.raw_value;

View File

@@ -257,7 +257,7 @@ void QtControllerSelectorDialog::LoadConfiguration() {
}
void QtControllerSelectorDialog::CallConfigureVibrationDialog() {
ConfigureVibration dialog(this);
ConfigureVibration dialog(this, system.HIDCore());
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
Qt::WindowSystemMenuHint);

View File

@@ -23,13 +23,13 @@ QString FormatUserEntryText(const QString& username, Common::UUID uuid) {
return QtProfileSelectionDialog::tr(
"%1\n%2", "%1 is the profile username, %2 is the formatted UUID (e.g. "
"00112233-4455-6677-8899-AABBCCDDEEFF))")
.arg(username, QString::fromStdString(uuid.FormatSwitch()));
.arg(username, QString::fromStdString(uuid.FormattedString()));
}
QString GetImagePath(Common::UUID uuid) {
const auto path =
Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir) /
fmt::format("system/save/8000000000000010/su/avators/{}.jpg", uuid.FormatSwitch());
fmt::format("system/save/8000000000000010/su/avators/{}.jpg", uuid.FormattedString());
return QString::fromStdString(Common::FS::PathToUTF8String(path));
}

View File

@@ -65,12 +65,14 @@ const std::array<int, 2> Config::default_stick_mod = {
// This must be in alphabetical order according to action name as it must have the same order as
// UISetting::values.shortcuts, which is alphabetically ordered.
// clang-format off
const std::array<UISettings::Shortcut, 20> Config::default_hotkeys{{
const std::array<UISettings::Shortcut, 22> Config::default_hotkeys{{
{QStringLiteral("Audio Mute/Unmute"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+M"), QStringLiteral("Home+Dpad_Right"), Qt::WindowShortcut}},
{QStringLiteral("Audio Volume Down"), QStringLiteral("Main Window"), {QStringLiteral("-"), QStringLiteral("Home+Dpad_Down"), Qt::ApplicationShortcut}},
{QStringLiteral("Audio Volume Up"), QStringLiteral("Main Window"), {QStringLiteral("+"), QStringLiteral("Home+Dpad_Up"), Qt::ApplicationShortcut}},
{QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), QStringLiteral("Screenshot"), Qt::WidgetWithChildrenShortcut}},
{QStringLiteral("Change Adapting Filter"), QStringLiteral("Main Window"), {QStringLiteral("F8"), QStringLiteral("Home+L"), Qt::ApplicationShortcut}},
{QStringLiteral("Change Docked Mode"), QStringLiteral("Main Window"), {QStringLiteral("F10"), QStringLiteral("Home+X"), Qt::ApplicationShortcut}},
{QStringLiteral("Change GPU Accuracy"), QStringLiteral("Main Window"), {QStringLiteral("F9"), QStringLiteral("Home+R"), Qt::ApplicationShortcut}},
{QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), QStringLiteral("Home+Plus"), Qt::WindowShortcut}},
{QStringLiteral("Exit Fullscreen"), QStringLiteral("Main Window"), {QStringLiteral("Esc"), QStringLiteral(""), Qt::WindowShortcut}},
{QStringLiteral("Exit yuzu"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+Q"), QStringLiteral("Home+Minus"), Qt::WindowShortcut}},
@@ -767,6 +769,7 @@ void Config::ReadUIValues() {
ReadBasicSetting(UISettings::values.callout_flags);
ReadBasicSetting(UISettings::values.show_console);
ReadBasicSetting(UISettings::values.pause_when_in_background);
ReadBasicSetting(UISettings::values.mute_when_in_background);
ReadBasicSetting(UISettings::values.hide_mouse);
qt_config->endGroup();
@@ -1295,6 +1298,7 @@ void Config::SaveUIValues() {
WriteBasicSetting(UISettings::values.callout_flags);
WriteBasicSetting(UISettings::values.show_console);
WriteBasicSetting(UISettings::values.pause_when_in_background);
WriteBasicSetting(UISettings::values.mute_when_in_background);
WriteBasicSetting(UISettings::values.hide_mouse);
qt_config->endGroup();

View File

@@ -46,7 +46,7 @@ public:
default_mouse_buttons;
static const std::array<int, Settings::NativeKeyboard::NumKeyboardKeys> default_keyboard_keys;
static const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> default_keyboard_mods;
static const std::array<UISettings::Shortcut, 20> default_hotkeys;
static const std::array<UISettings::Shortcut, 22> default_hotkeys;
static constexpr UISettings::Theme default_theme{
#ifdef _WIN32

View File

@@ -46,6 +46,7 @@ void ConfigureGeneral::SetConfiguration() {
ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing.GetValue());
ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot.GetValue());
ui->toggle_background_pause->setChecked(UISettings::values.pause_when_in_background.GetValue());
ui->toggle_background_mute->setChecked(UISettings::values.mute_when_in_background.GetValue());
ui->toggle_hide_mouse->setChecked(UISettings::values.hide_mouse.GetValue());
ui->toggle_speed_limit->setChecked(Settings::values.use_speed_limit.GetValue());
@@ -95,6 +96,7 @@ void ConfigureGeneral::ApplyConfiguration() {
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked();
UISettings::values.pause_when_in_background = ui->toggle_background_pause->isChecked();
UISettings::values.mute_when_in_background = ui->toggle_background_mute->isChecked();
UISettings::values.hide_mouse = ui->toggle_hide_mouse->isChecked();
Settings::values.fps_cap.SetValue(ui->fps_cap->value());

View File

@@ -163,6 +163,13 @@
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="toggle_background_mute">
<property name="text">
<string>Mute audio when in background</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="toggle_hide_mouse">
<property name="text">

View File

@@ -164,7 +164,7 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem,
});
connect(ui->vibrationButton, &QPushButton::clicked,
[this] { CallConfigureDialog<ConfigureVibration>(*this); });
[this, &hid_core] { CallConfigureDialog<ConfigureVibration>(*this, hid_core); });
connect(ui->motionButton, &QPushButton::clicked, [this, input_subsystem] {
CallConfigureDialog<ConfigureMotionTouch>(*this, input_subsystem);

View File

@@ -488,6 +488,32 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
emulated_controller->SetStickParam(analog_id, {});
analog_map_buttons[analog_id][sub_button_id]->setText(tr("[not set]"));
});
context_menu.addAction(tr("Center axis"), [&] {
const auto stick_value =
emulated_controller->GetSticksValues()[analog_id];
const float offset_x = stick_value.x.properties.offset;
const float offset_y = stick_value.y.properties.offset;
float raw_value_x = stick_value.x.raw_value;
float raw_value_y = stick_value.y.raw_value;
// See Core::HID::SanitizeStick() to obtain the original raw axis value
if (std::abs(offset_x) < 0.5f) {
if (raw_value_x > 0) {
raw_value_x *= 1 + offset_x;
} else {
raw_value_x *= 1 - offset_x;
}
}
if (std::abs(offset_x) < 0.5f) {
if (raw_value_y > 0) {
raw_value_y *= 1 + offset_y;
} else {
raw_value_y *= 1 - offset_y;
}
}
param.Set("offset_x", -raw_value_x + offset_x);
param.Set("offset_y", -raw_value_y + offset_y);
emulated_controller->SetStickParam(analog_id, param);
});
context_menu.addAction(tr("Invert axis"), [&] {
if (sub_button_id == 2 || sub_button_id == 3) {
const bool invert_value = param.Get("invert_x", "+") == "-";

View File

@@ -70,7 +70,6 @@ void PlayerControlPreview::UpdateColors() {
colors.slider_arrow = QColor(14, 15, 18);
colors.font2 = QColor(255, 255, 255);
colors.indicator = QColor(170, 238, 255);
colors.indicator2 = QColor(100, 255, 100);
colors.deadzone = QColor(204, 136, 136);
colors.slider_button = colors.button;
}
@@ -88,7 +87,6 @@ void PlayerControlPreview::UpdateColors() {
colors.slider_arrow = QColor(65, 68, 73);
colors.font2 = QColor(0, 0, 0);
colors.indicator = QColor(0, 0, 200);
colors.indicator2 = QColor(0, 150, 0);
colors.deadzone = QColor(170, 0, 0);
colors.slider_button = QColor(153, 149, 149);
}
@@ -101,6 +99,8 @@ void PlayerControlPreview::UpdateColors() {
colors.font = QColor(255, 255, 255);
colors.led_on = QColor(255, 255, 0);
colors.led_off = QColor(170, 238, 255);
colors.indicator2 = QColor(59, 165, 93);
colors.charging = QColor(250, 168, 26);
colors.left = colors.primary;
colors.right = colors.primary;
@@ -357,7 +357,7 @@ void PlayerControlPreview::DrawLeftController(QPainter& p, const QPointF center)
DrawCircle(p, center + QPoint(26, 71), 5);
// Draw battery
DrawBattery(p, center + QPoint(-170, -140),
DrawBattery(p, center + QPoint(-160, -140),
battery_values[Core::HID::EmulatedDeviceIndex::LeftIndex]);
}
@@ -484,7 +484,7 @@ void PlayerControlPreview::DrawRightController(QPainter& p, const QPointF center
DrawSymbol(p, center + QPoint(-26, 66), Symbol::House, 5);
// Draw battery
DrawBattery(p, center + QPoint(110, -140),
DrawBattery(p, center + QPoint(120, -140),
battery_values[Core::HID::EmulatedDeviceIndex::RightIndex]);
}
@@ -621,9 +621,9 @@ void PlayerControlPreview::DrawDualController(QPainter& p, const QPointF center)
DrawSymbol(p, center + QPoint(50, 60), Symbol::House, 4.2f);
// Draw battery
DrawBattery(p, center + QPoint(-100, -160),
DrawBattery(p, center + QPoint(-200, -10),
battery_values[Core::HID::EmulatedDeviceIndex::LeftIndex]);
DrawBattery(p, center + QPoint(40, -160),
DrawBattery(p, center + QPoint(160, -10),
battery_values[Core::HID::EmulatedDeviceIndex::RightIndex]);
}
@@ -694,12 +694,12 @@ void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF cen
// ZL and ZR buttons
p.setPen(colors.outline);
DrawTriggerButton(p, center + QPoint(-210, -130), Direction::Left, button_values[ZL]);
DrawTriggerButton(p, center + QPoint(210, -130), Direction::Right, button_values[ZR]);
DrawTriggerButton(p, center + QPoint(-210, -120), Direction::Left, button_values[ZL]);
DrawTriggerButton(p, center + QPoint(210, -120), Direction::Right, button_values[ZR]);
p.setPen(colors.transparent);
p.setBrush(colors.font);
DrawSymbol(p, center + QPoint(-210, -130), Symbol::ZL, 1.5f);
DrawSymbol(p, center + QPoint(210, -130), Symbol::ZR, 1.5f);
DrawSymbol(p, center + QPoint(-210, -120), Symbol::ZL, 1.5f);
DrawSymbol(p, center + QPoint(210, -120), Symbol::ZR, 1.5f);
// Minus and Plus button
p.setPen(colors.outline);
@@ -725,9 +725,9 @@ void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF cen
DrawSymbol(p, center + QPoint(161, 37), Symbol::House, 2.75f);
// Draw battery
DrawBattery(p, center + QPoint(-200, 110),
DrawBattery(p, center + QPoint(-188, 95),
battery_values[Core::HID::EmulatedDeviceIndex::LeftIndex]);
DrawBattery(p, center + QPoint(130, 110),
DrawBattery(p, center + QPoint(150, 95),
battery_values[Core::HID::EmulatedDeviceIndex::RightIndex]);
}
@@ -781,12 +781,12 @@ void PlayerControlPreview::DrawProController(QPainter& p, const QPointF center)
// ZL and ZR buttons
p.setPen(colors.outline);
DrawTriggerButton(p, center + QPoint(-210, -130), Direction::Left, button_values[ZL]);
DrawTriggerButton(p, center + QPoint(210, -130), Direction::Right, button_values[ZR]);
DrawTriggerButton(p, center + QPoint(-210, -120), Direction::Left, button_values[ZL]);
DrawTriggerButton(p, center + QPoint(210, -120), Direction::Right, button_values[ZR]);
p.setPen(colors.transparent);
p.setBrush(colors.font);
DrawSymbol(p, center + QPoint(-210, -130), Symbol::ZL, 1.5f);
DrawSymbol(p, center + QPoint(210, -130), Symbol::ZR, 1.5f);
DrawSymbol(p, center + QPoint(-210, -120), Symbol::ZL, 1.5f);
DrawSymbol(p, center + QPoint(210, -120), Symbol::ZR, 1.5f);
// Minus and Plus buttons
p.setPen(colors.outline);
@@ -818,7 +818,7 @@ void PlayerControlPreview::DrawProController(QPainter& p, const QPointF center)
DrawSymbol(p, center + QPoint(29, -56), Symbol::House, 3.9f);
// Draw battery
DrawBattery(p, center + QPoint(-30, -160),
DrawBattery(p, center + QPoint(-20, -160),
battery_values[Core::HID::EmulatedDeviceIndex::LeftIndex]);
}
@@ -875,7 +875,7 @@ void PlayerControlPreview::DrawGCController(QPainter& p, const QPointF center) {
DrawCircleButton(p, center + QPoint(0, -44), button_values[Plus], 8);
// Draw battery
DrawBattery(p, center + QPoint(-30, -165),
DrawBattery(p, center + QPoint(-20, 110),
battery_values[Core::HID::EmulatedDeviceIndex::LeftIndex]);
}
@@ -1030,6 +1030,10 @@ constexpr std::array<float, 30 * 2> symbol_c = {
-2.37f, 5.64f, -0.65f, 6.44f, 1.25f, 6.47f, 3.06f, 5.89f, 4.63f, 4.92f, 4.63f, 6.83f,
};
constexpr std::array<float, 6 * 2> symbol_charging = {
6.5f, -1.0f, 1.0f, -1.0f, 1.0f, -3.0f, -6.5f, 1.0f, -1.0f, 1.0f, -1.0f, 3.0f,
};
constexpr std::array<float, 12 * 2> house = {
-1.3f, 0.0f, -0.93f, 0.0f, -0.93f, 1.15f, 0.93f, 1.15f, 0.93f, 0.0f, 1.3f, 0.0f,
0.0f, -1.2f, -1.3f, 0.0f, -0.43f, 0.0f, -0.43f, .73f, 0.43f, .73f, 0.43f, 0.0f,
@@ -2674,36 +2678,43 @@ void PlayerControlPreview::DrawBattery(QPainter& p, QPointF center,
if (battery == Common::Input::BatteryLevel::None) {
return;
}
p.setPen(colors.outline);
// Draw outline
p.setPen(QPen(colors.button, 5));
p.setBrush(colors.transparent);
p.drawRect(center.x(), center.y(), 56, 20);
p.drawRect(center.x() + 56, center.y() + 6, 3, 8);
p.setBrush(colors.deadzone);
p.drawRoundedRect(center.x(), center.y(), 34, 16, 2, 2);
p.setPen(QPen(colors.button, 3));
p.drawRect(center.x() + 35, center.y() + 4.5f, 4, 7);
// Draw Battery shape
p.setPen(QPen(colors.indicator2, 3));
p.setBrush(colors.transparent);
p.drawRoundedRect(center.x(), center.y(), 34, 16, 2, 2);
p.setPen(QPen(colors.indicator2, 1));
p.setBrush(colors.indicator2);
p.drawRect(center.x() + 35, center.y() + 4.5f, 4, 7);
switch (battery) {
case Common::Input::BatteryLevel::Charging:
p.setBrush(colors.indicator2);
p.drawText(center + QPoint(2, 14), tr("Charging"));
p.drawRect(center.x(), center.y(), 34, 16);
p.setPen(colors.slider);
p.setBrush(colors.charging);
DrawSymbol(p, center + QPointF(17.0f, 8.0f), Symbol::Charging, 2.1f);
break;
case Common::Input::BatteryLevel::Full:
p.drawRect(center.x() + 42, center.y(), 14, 20);
p.drawRect(center.x() + 28, center.y(), 14, 20);
p.drawRect(center.x() + 14, center.y(), 14, 20);
p.drawRect(center.x(), center.y(), 14, 20);
p.drawRect(center.x(), center.y(), 34, 16);
break;
case Common::Input::BatteryLevel::Medium:
p.drawRect(center.x() + 28, center.y(), 14, 20);
p.drawRect(center.x() + 14, center.y(), 14, 20);
p.drawRect(center.x(), center.y(), 14, 20);
p.drawRect(center.x(), center.y(), 25, 16);
break;
case Common::Input::BatteryLevel::Low:
p.drawRect(center.x() + 14, center.y(), 14, 20);
p.drawRect(center.x(), center.y(), 14, 20);
p.drawRect(center.x(), center.y(), 17, 16);
break;
case Common::Input::BatteryLevel::Critical:
p.drawRect(center.x(), center.y(), 14, 20);
p.drawRect(center.x(), center.y(), 6, 16);
break;
case Common::Input::BatteryLevel::Empty:
p.drawRect(center.x(), center.y(), 5, 20);
p.drawRect(center.x(), center.y(), 3, 16);
break;
default:
break;
@@ -2724,6 +2735,7 @@ void PlayerControlPreview::DrawSymbol(QPainter& p, const QPointF center, Symbol
std::array<QPointF, symbol_sl.size() / 2> sl_icon;
std::array<QPointF, symbol_zr.size() / 2> zr_icon;
std::array<QPointF, symbol_sr.size() / 2> sr_icon;
std::array<QPointF, symbol_charging.size() / 2> charging_icon;
switch (symbol) {
case Symbol::House:
for (std::size_t point = 0; point < house.size() / 2; ++point) {
@@ -2809,6 +2821,13 @@ void PlayerControlPreview::DrawSymbol(QPainter& p, const QPointF center, Symbol
}
p.drawPolygon(sr_icon.data(), static_cast<int>(sr_icon.size()));
break;
case Symbol::Charging:
for (std::size_t point = 0; point < symbol_charging.size() / 2; ++point) {
charging_icon[point] = center + QPointF(symbol_charging[point * 2] * icon_size,
symbol_charging[point * 2 + 1] * icon_size);
}
p.drawPolygon(charging_icon.data(), static_cast<int>(charging_icon.size()));
break;
}
}

View File

@@ -72,6 +72,7 @@ private:
ZL,
ZR,
SR,
Charging,
};
struct ColorMapping {
@@ -94,6 +95,7 @@ private:
QColor slider_button{};
QColor slider_arrow{};
QColor deadzone{};
QColor charging{};
};
void UpdateColors();

View File

@@ -33,10 +33,10 @@ constexpr std::array<u8, 107> backup_jpeg{
0x01, 0x01, 0x00, 0x00, 0x3f, 0x00, 0xd2, 0xcf, 0x20, 0xff, 0xd9,
};
QString GetImagePath(Common::UUID uuid) {
QString GetImagePath(const Common::UUID& uuid) {
const auto path =
Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir) /
fmt::format("system/save/8000000000000010/su/avators/{}.jpg", uuid.FormatSwitch());
fmt::format("system/save/8000000000000010/su/avators/{}.jpg", uuid.FormattedString());
return QString::fromStdString(Common::FS::PathToUTF8String(path));
}
@@ -55,10 +55,10 @@ QString FormatUserEntryText(const QString& username, Common::UUID uuid) {
return ConfigureProfileManager::tr("%1\n%2",
"%1 is the profile username, %2 is the formatted UUID (e.g. "
"00112233-4455-6677-8899-AABBCCDDEEFF))")
.arg(username, QString::fromStdString(uuid.FormatSwitch()));
.arg(username, QString::fromStdString(uuid.FormattedString()));
}
QPixmap GetIcon(Common::UUID uuid) {
QPixmap GetIcon(const Common::UUID& uuid) {
QPixmap icon{GetImagePath(uuid)};
if (!icon) {
@@ -200,7 +200,7 @@ void ConfigureProfileManager::AddUser() {
return;
}
const auto uuid = Common::UUID::Generate();
const auto uuid = Common::UUID::MakeRandom();
profile_manager->CreateNewUser(uuid, username.toStdString());
item_model->appendRow(new QStandardItem{GetIcon(uuid), FormatUserEntryText(username, uuid)});

View File

@@ -9,11 +9,14 @@
#include "common/param_package.h"
#include "common/settings.h"
#include "core/hid/emulated_controller.h"
#include "core/hid/hid_core.h"
#include "core/hid/hid_types.h"
#include "ui_configure_vibration.h"
#include "yuzu/configuration/configure_vibration.h"
ConfigureVibration::ConfigureVibration(QWidget* parent)
: QDialog(parent), ui(std::make_unique<Ui::ConfigureVibration>()) {
ConfigureVibration::ConfigureVibration(QWidget* parent, Core::HID::HIDCore& hid_core_)
: QDialog(parent), ui(std::make_unique<Ui::ConfigureVibration>()), hid_core{hid_core_} {
ui->setupUi(this);
vibration_groupboxes = {
@@ -31,6 +34,13 @@ ConfigureVibration::ConfigureVibration(QWidget* parent)
const auto& players = Settings::values.players.GetValue();
for (std::size_t i = 0; i < NUM_PLAYERS; ++i) {
auto controller = hid_core.GetEmulatedControllerByIndex(i);
Core::HID::ControllerUpdateCallback engine_callback{
.on_change = [this,
i](Core::HID::ControllerTriggerType type) { VibrateController(type, i); },
.is_npad_service = false,
};
controller_callback_key[i] = controller->SetCallback(engine_callback);
vibration_groupboxes[i]->setChecked(players[i].vibration_enabled);
vibration_spinboxes[i]->setValue(players[i].vibration_strength);
}
@@ -45,7 +55,14 @@ ConfigureVibration::ConfigureVibration(QWidget* parent)
RetranslateUI();
}
ConfigureVibration::~ConfigureVibration() = default;
ConfigureVibration::~ConfigureVibration() {
StopVibrations();
for (std::size_t i = 0; i < NUM_PLAYERS; ++i) {
auto controller = hid_core.GetEmulatedControllerByIndex(i);
controller->DeleteCallback(controller_callback_key[i]);
}
};
void ConfigureVibration::ApplyConfiguration() {
auto& players = Settings::values.players.GetValue();
@@ -70,3 +87,54 @@ void ConfigureVibration::changeEvent(QEvent* event) {
void ConfigureVibration::RetranslateUI() {
ui->retranslateUi(this);
}
void ConfigureVibration::VibrateController(Core::HID::ControllerTriggerType type,
std::size_t player_index) {
if (type != Core::HID::ControllerTriggerType::Button) {
return;
}
auto& player = Settings::values.players.GetValue()[player_index];
auto controller = hid_core.GetEmulatedControllerByIndex(player_index);
const int vibration_strenght = vibration_spinboxes[player_index]->value();
const auto& buttons = controller->GetButtonsValues();
bool button_is_pressed = false;
for (std::size_t i = 0; i < buttons.size(); ++i) {
if (buttons[i].value) {
button_is_pressed = true;
break;
}
}
if (!button_is_pressed) {
StopVibrations();
return;
}
const int old_vibration_enabled = player.vibration_enabled;
const bool old_vibration_strenght = player.vibration_strength;
player.vibration_enabled = true;
player.vibration_strength = vibration_strenght;
const Core::HID::VibrationValue vibration{
.low_amplitude = 1.0f,
.low_frequency = 160.0f,
.high_amplitude = 1.0f,
.high_frequency = 320.0f,
};
controller->SetVibration(0, vibration);
controller->SetVibration(1, vibration);
// Restore previous values
player.vibration_enabled = old_vibration_enabled;
player.vibration_strength = old_vibration_strenght;
}
void ConfigureVibration::StopVibrations() {
for (std::size_t i = 0; i < NUM_PLAYERS; ++i) {
auto controller = hid_core.GetEmulatedControllerByIndex(i);
controller->SetVibration(0, Core::HID::DEFAULT_VIBRATION_VALUE);
controller->SetVibration(1, Core::HID::DEFAULT_VIBRATION_VALUE);
}
}

View File

@@ -15,11 +15,16 @@ namespace Ui {
class ConfigureVibration;
}
namespace Core::HID {
enum class ControllerTriggerType;
class HIDCore;
} // namespace Core::HID
class ConfigureVibration : public QDialog {
Q_OBJECT
public:
explicit ConfigureVibration(QWidget* parent);
explicit ConfigureVibration(QWidget* parent, Core::HID::HIDCore& hid_core_);
~ConfigureVibration() override;
void ApplyConfiguration();
@@ -27,14 +32,21 @@ public:
private:
void changeEvent(QEvent* event) override;
void RetranslateUI();
void VibrateController(Core::HID::ControllerTriggerType type, std::size_t player_index);
void StopVibrations();
std::unique_ptr<Ui::ConfigureVibration> ui;
static constexpr std::size_t NUM_PLAYERS = 8;
// Groupboxes encapsulating the vibration strength spinbox.
/// Groupboxes encapsulating the vibration strength spinbox.
std::array<QGroupBox*, NUM_PLAYERS> vibration_groupboxes;
// Spinboxes representing the vibration strength percentage.
/// Spinboxes representing the vibration strength percentage.
std::array<QSpinBox*, NUM_PLAYERS> vibration_spinboxes;
/// Callback index to stop the controllers events
std::array<int, NUM_PLAYERS> controller_callback_key;
Core::HID::HIDCore& hid_core;
};

View File

@@ -17,6 +17,13 @@
<string notr="true"/>
</property>
<layout class="QVBoxLayout">
<item row="0" column="0" colspan="4">
<widget class="QLabel" name="label_1">
<property name="text">
<string>Press any controller button to vibrate the controller.</string>
</property>
</widget>
</item>
<item>
<widget class="QGroupBox" name="vibrationStrengthGroup">
<property name="title">

View File

@@ -30,6 +30,7 @@ void ToggleConsole() {
freopen_s(&temp, "CONIN$", "r", stdin);
freopen_s(&temp, "CONOUT$", "w", stdout);
freopen_s(&temp, "CONOUT$", "w", stderr);
SetConsoleOutputCP(65001);
SetColorConsoleBackendEnabled(true);
}
} else {

View File

@@ -806,21 +806,8 @@ void GMainWindow::InitializeWidgets() {
filter_status_button = new QPushButton();
filter_status_button->setObjectName(QStringLiteral("TogglableStatusBarButton"));
filter_status_button->setFocusPolicy(Qt::NoFocus);
connect(filter_status_button, &QPushButton::clicked, [&] {
auto filter = Settings::values.scaling_filter.GetValue();
if (filter == Settings::ScalingFilter::LastFilter) {
filter = Settings::ScalingFilter::NearestNeighbor;
} else {
filter = static_cast<Settings::ScalingFilter>(static_cast<u32>(filter) + 1);
}
if (Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::OpenGL &&
filter == Settings::ScalingFilter::Fsr) {
filter = Settings::ScalingFilter::NearestNeighbor;
}
Settings::values.scaling_filter.SetValue(filter);
filter_status_button->setChecked(true);
UpdateFilterText();
});
connect(filter_status_button, &QPushButton::clicked, this,
&GMainWindow::OnToggleAdaptingFilter);
auto filter = Settings::values.scaling_filter.GetValue();
if (Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::OpenGL &&
filter == Settings::ScalingFilter::Fsr) {
@@ -835,25 +822,7 @@ void GMainWindow::InitializeWidgets() {
dock_status_button = new QPushButton();
dock_status_button->setObjectName(QStringLiteral("TogglableStatusBarButton"));
dock_status_button->setFocusPolicy(Qt::NoFocus);
connect(dock_status_button, &QPushButton::clicked, [&] {
const bool is_docked = Settings::values.use_docked_mode.GetValue();
auto* player_1 = system->HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
auto* handheld = system->HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
if (!is_docked && handheld->IsConnected()) {
QMessageBox::warning(this, tr("Invalid config detected"),
tr("Handheld controller can't be used on docked mode. Pro "
"controller will be selected."));
handheld->Disconnect();
player_1->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
player_1->Connect();
controller_dialog->refreshConfiguration();
}
Settings::values.use_docked_mode.SetValue(!is_docked);
dock_status_button->setChecked(!is_docked);
OnDockedModeChanged(is_docked, !is_docked, *system);
});
connect(dock_status_button, &QPushButton::clicked, this, &GMainWindow::OnToggleDockedMode);
dock_status_button->setText(tr("DOCK"));
dock_status_button->setCheckable(true);
dock_status_button->setChecked(Settings::values.use_docked_mode.GetValue());
@@ -863,22 +832,7 @@ void GMainWindow::InitializeWidgets() {
gpu_accuracy_button->setObjectName(QStringLiteral("GPUStatusBarButton"));
gpu_accuracy_button->setCheckable(true);
gpu_accuracy_button->setFocusPolicy(Qt::NoFocus);
connect(gpu_accuracy_button, &QPushButton::clicked, [this] {
switch (Settings::values.gpu_accuracy.GetValue()) {
case Settings::GPUAccuracy::High: {
Settings::values.gpu_accuracy.SetValue(Settings::GPUAccuracy::Normal);
break;
}
case Settings::GPUAccuracy::Normal:
case Settings::GPUAccuracy::Extreme:
default: {
Settings::values.gpu_accuracy.SetValue(Settings::GPUAccuracy::High);
}
}
system->ApplySettings();
UpdateGPUAccuracyButton();
});
connect(gpu_accuracy_button, &QPushButton::clicked, this, &GMainWindow::OnToggleGpuAccuracy);
UpdateGPUAccuracyButton();
statusBar()->insertPermanentWidget(0, gpu_accuracy_button);
@@ -1009,12 +963,10 @@ void GMainWindow::InitializeHotkeys() {
ToggleFullscreen();
}
});
connect_shortcut(QStringLiteral("Change Docked Mode"), [&] {
Settings::values.use_docked_mode.SetValue(!Settings::values.use_docked_mode.GetValue());
OnDockedModeChanged(!Settings::values.use_docked_mode.GetValue(),
Settings::values.use_docked_mode.GetValue(), *system);
dock_status_button->setChecked(Settings::values.use_docked_mode.GetValue());
});
connect_shortcut(QStringLiteral("Change Adapting Filter"),
&GMainWindow::OnToggleAdaptingFilter);
connect_shortcut(QStringLiteral("Change Docked Mode"), &GMainWindow::OnToggleDockedMode);
connect_shortcut(QStringLiteral("Change GPU Accuracy"), &GMainWindow::OnToggleGpuAccuracy);
connect_shortcut(QStringLiteral("Audio Mute/Unmute"),
[] { Settings::values.audio_muted = !Settings::values.audio_muted; });
connect_shortcut(QStringLiteral("Audio Volume Down"), [] {
@@ -1052,8 +1004,10 @@ void GMainWindow::SetDefaultUIGeometry() {
}
void GMainWindow::RestoreUIState() {
setWindowFlags(windowFlags() & ~Qt::FramelessWindowHint);
restoreGeometry(UISettings::values.geometry);
restoreState(UISettings::values.state);
render_window->setWindowFlags(render_window->windowFlags() & ~Qt::FramelessWindowHint);
render_window->restoreGeometry(UISettings::values.renderwindow_geometry);
#if MICROPROFILE_ENABLED
microProfileDialog->restoreGeometry(UISettings::values.microprofile_geometry);
@@ -1080,14 +1034,14 @@ void GMainWindow::RestoreUIState() {
}
void GMainWindow::OnAppFocusStateChanged(Qt::ApplicationState state) {
if (!UISettings::values.pause_when_in_background) {
return;
}
if (state != Qt::ApplicationHidden && state != Qt::ApplicationInactive &&
state != Qt::ApplicationActive) {
LOG_DEBUG(Frontend, "ApplicationState unusual flag: {} ", state);
}
if (emulation_running) {
if (!emulation_running) {
return;
}
if (UISettings::values.pause_when_in_background) {
if (emu_thread->IsRunning() &&
(state & (Qt::ApplicationHidden | Qt::ApplicationInactive))) {
auto_paused = true;
@@ -1097,6 +1051,16 @@ void GMainWindow::OnAppFocusStateChanged(Qt::ApplicationState state) {
OnStartGame();
}
}
if (UISettings::values.mute_when_in_background) {
if (!Settings::values.audio_muted &&
(state & (Qt::ApplicationHidden | Qt::ApplicationInactive))) {
Settings::values.audio_muted = true;
auto_muted = true;
} else if (auto_muted && state == Qt::ApplicationActive) {
Settings::values.audio_muted = false;
auto_muted = false;
}
}
}
void GMainWindow::ConnectWidgetEvents() {
@@ -1688,7 +1652,7 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
const auto user_save_data_path = FileSys::SaveDataFactory::GetFullPath(
*system, FileSys::SaveDataSpaceId::NandUser, FileSys::SaveDataType::SaveData,
program_id, user_id->uuid, 0);
program_id, user_id->AsU128(), 0);
path = Common::FS::ConcatPathSafe(nand_dir, user_save_data_path);
} else {
@@ -2866,6 +2830,59 @@ void GMainWindow::OnTasReset() {
input_subsystem->GetTas()->Reset();
}
void GMainWindow::OnToggleDockedMode() {
const bool is_docked = Settings::values.use_docked_mode.GetValue();
auto* player_1 = system->HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
auto* handheld = system->HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
if (!is_docked && handheld->IsConnected()) {
QMessageBox::warning(this, tr("Invalid config detected"),
tr("Handheld controller can't be used on docked mode. Pro "
"controller will be selected."));
handheld->Disconnect();
player_1->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
player_1->Connect();
controller_dialog->refreshConfiguration();
}
Settings::values.use_docked_mode.SetValue(!is_docked);
dock_status_button->setChecked(!is_docked);
OnDockedModeChanged(is_docked, !is_docked, *system);
}
void GMainWindow::OnToggleGpuAccuracy() {
switch (Settings::values.gpu_accuracy.GetValue()) {
case Settings::GPUAccuracy::High: {
Settings::values.gpu_accuracy.SetValue(Settings::GPUAccuracy::Normal);
break;
}
case Settings::GPUAccuracy::Normal:
case Settings::GPUAccuracy::Extreme:
default: {
Settings::values.gpu_accuracy.SetValue(Settings::GPUAccuracy::High);
}
}
system->ApplySettings();
UpdateGPUAccuracyButton();
}
void GMainWindow::OnToggleAdaptingFilter() {
auto filter = Settings::values.scaling_filter.GetValue();
if (filter == Settings::ScalingFilter::LastFilter) {
filter = Settings::ScalingFilter::NearestNeighbor;
} else {
filter = static_cast<Settings::ScalingFilter>(static_cast<u32>(filter) + 1);
}
if (Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::OpenGL &&
filter == Settings::ScalingFilter::Fsr) {
filter = Settings::ScalingFilter::NearestNeighbor;
}
Settings::values.scaling_filter.SetValue(filter);
filter_status_button->setChecked(true);
UpdateFilterText();
}
void GMainWindow::OnConfigurePerGame() {
const u64 title_id = system->GetCurrentProcessProgramID();
OpenPerGameConfiguration(title_id, game_path.toStdString());

View File

@@ -284,6 +284,9 @@ private slots:
void OnTasStartStop();
void OnTasRecord();
void OnTasReset();
void OnToggleDockedMode();
void OnToggleGpuAccuracy();
void OnToggleAdaptingFilter();
void OnConfigurePerGame();
void OnLoadAmiibo();
void OnOpenYuzuFolder();
@@ -369,6 +372,7 @@ private:
QString game_path;
bool auto_paused = false;
bool auto_muted = false;
QTimer mouse_hide_timer;
// FS

View File

@@ -73,6 +73,7 @@ struct Values {
Settings::BasicSetting<bool> confirm_before_closing{true, "confirmClose"};
Settings::BasicSetting<bool> first_start{true, "firstStart"};
Settings::BasicSetting<bool> pause_when_in_background{false, "pauseWhenInBackground"};
Settings::BasicSetting<bool> mute_when_in_background{false, "muteWhenInBackground"};
Settings::BasicSetting<bool> hide_mouse{true, "hideInactiveMouse"};
Settings::BasicSetting<bool> select_user_on_boot{false, "select_user_on_boot"};

View File

@@ -66,6 +66,11 @@ static const std::array<int, Settings::NativeButton::NumButtons> default_buttons
SDL_SCANCODE_M, SDL_SCANCODE_N, SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_B,
};
static const std::array<int, Settings::NativeMotion::NumMotions> default_motions = {
SDL_SCANCODE_7,
SDL_SCANCODE_8,
};
static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> default_analogs{{
{
SDL_SCANCODE_UP,
@@ -102,27 +107,42 @@ void Config::ReadSetting(const std::string& group, Settings::BasicSetting<Type>&
void Config::ReadValues() {
// Controls
for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
auto& player = Settings::values.players.GetValue()[p];
const auto group = fmt::format("ControlsP{}", p);
for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
Settings::values.players.GetValue()[p].buttons[i] =
player.buttons[i] =
sdl2_config->Get(group, Settings::NativeButton::mapping[i], default_param);
if (Settings::values.players.GetValue()[p].buttons[i].empty())
Settings::values.players.GetValue()[p].buttons[i] = default_param;
if (player.buttons[i].empty()) {
player.buttons[i] = default_param;
}
}
for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
default_analogs[i][3], default_analogs[i][4], 0.5f);
Settings::values.players.GetValue()[p].analogs[i] =
player.analogs[i] =
sdl2_config->Get(group, Settings::NativeAnalog::mapping[i], default_param);
if (Settings::values.players.GetValue()[p].analogs[i].empty())
Settings::values.players.GetValue()[p].analogs[i] = default_param;
if (player.analogs[i].empty()) {
player.analogs[i] = default_param;
}
}
Settings::values.players.GetValue()[p].connected =
sdl2_config->GetBoolean(group, "connected", false);
for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
const std::string default_param =
InputCommon::GenerateKeyboardParam(default_motions[i]);
auto& player_motions = player.motions[i];
player_motions =
sdl2_config->Get(group, Settings::NativeMotion::mapping[i], default_param);
if (player_motions.empty()) {
player_motions = default_param;
}
}
player.connected = sdl2_config->GetBoolean(group, "connected", false);
}
ReadSetting("ControlsGeneral", Settings::values.mouse_enabled);