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9 Commits

Author SHA1 Message Date
bunnei
c4322ce87e gl_shader_decompiler: Print instruction value in shader comments. 2018-07-23 21:11:05 -04:00
bunnei
7138b99f21 Merge pull request #775 from lioncash/str
string_util: Minor changes
2018-07-23 09:34:41 -07:00
bunnei
a85366a40c Merge pull request #777 from lioncash/lang
set: Amend return value of GetAvailableLanguageCodes()
2018-07-23 09:34:08 -07:00
Lioncash
22f448b632 set: Implement GetAvailableLanguageCodeCount()
This just returns the size of the language code buffer.
2018-07-23 00:29:40 -04:00
Lioncash
37aeecd29f set: Correct return code size of value in GetAvailableLanguageCodes()
The return code should be 32-bit in size.
2018-07-23 00:29:22 -04:00
bunnei
e85a528bb9 Merge pull request #769 from bunnei/shader-mask-fixes
shader_bytecode: Implement other TEXS masks.
2018-07-22 18:03:31 -07:00
bunnei
a4b2af7382 Merge pull request #774 from Subv/atomic_signal
Kernel/SVC: Perform atomic accesses in SignalProcessWideKey as per the real kernel.
2018-07-22 12:26:03 -07:00
Subv
7841447cf0 Kernel/SVC: Perform atomic accesses in SignalProcessWideKey as per the real kernel. 2018-07-22 12:27:24 -05:00
bunnei
148a5bef7e shader_bytecode: Implement other TEXS masks. 2018-07-22 03:23:15 -04:00
5 changed files with 73 additions and 36 deletions

View File

@@ -650,12 +650,27 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
ASSERT(thread->condvar_wait_address == condition_variable_addr);
// If the mutex is not yet acquired, acquire it.
u32 mutex_val = Memory::Read32(thread->mutex_wait_address);
size_t current_core = Core::System::GetInstance().CurrentCoreIndex();
auto& monitor = Core::System::GetInstance().Monitor();
// Atomically read the value of the mutex.
u32 mutex_val = 0;
do {
monitor.SetExclusive(current_core, thread->mutex_wait_address);
// If the mutex is not yet acquired, acquire it.
mutex_val = Memory::Read32(thread->mutex_wait_address);
if (mutex_val != 0) {
monitor.ClearExclusive();
break;
}
} while (!monitor.ExclusiveWrite32(current_core, thread->mutex_wait_address,
thread->wait_handle));
if (mutex_val == 0) {
// We were able to acquire the mutex, resume this thread.
Memory::Write32(thread->mutex_wait_address, thread->wait_handle);
ASSERT(thread->status == ThreadStatus::WaitMutex);
thread->ResumeFromWait();
@@ -668,7 +683,19 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
thread->condvar_wait_address = 0;
thread->wait_handle = 0;
} else {
// Couldn't acquire the mutex, block the thread.
// Atomically signal that the mutex now has a waiting thread.
do {
monitor.SetExclusive(current_core, thread->mutex_wait_address);
// Ensure that the mutex value is still what we expect.
u32 value = Memory::Read32(thread->mutex_wait_address);
// TODO(Subv): When this happens, the kernel just clears the exclusive state and
// retries the initial read for this thread.
ASSERT_MSG(mutex_val == value, "Unhandled synchronization primitive case");
} while (!monitor.ExclusiveWrite32(current_core, thread->mutex_wait_address,
mutex_val | Mutex::MutexHasWaitersFlag));
// The mutex is already owned by some other thread, make this thread wait on it.
Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask);
auto owner = g_handle_table.Get<Thread>(owner_handle);
ASSERT(owner);
@@ -676,9 +703,6 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
thread->status = ThreadStatus::WaitMutex;
thread->wakeup_callback = nullptr;
// Signal that the mutex now has a waiting thread.
Memory::Write32(thread->mutex_wait_address, mutex_val | Mutex::MutexHasWaitersFlag);
owner->AddMutexWaiter(thread);
Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule();

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@@ -11,44 +11,51 @@
namespace Service::Set {
constexpr std::array<LanguageCode, 17> available_language_codes = {{
LanguageCode::JA,
LanguageCode::EN_US,
LanguageCode::FR,
LanguageCode::DE,
LanguageCode::IT,
LanguageCode::ES,
LanguageCode::ZH_CN,
LanguageCode::KO,
LanguageCode::NL,
LanguageCode::PT,
LanguageCode::RU,
LanguageCode::ZH_TW,
LanguageCode::EN_GB,
LanguageCode::FR_CA,
LanguageCode::ES_419,
LanguageCode::ZH_HANS,
LanguageCode::ZH_HANT,
}};
void SET::GetAvailableLanguageCodes(Kernel::HLERequestContext& ctx) {
static constexpr std::array<LanguageCode, 17> available_language_codes = {{
LanguageCode::JA,
LanguageCode::EN_US,
LanguageCode::FR,
LanguageCode::DE,
LanguageCode::IT,
LanguageCode::ES,
LanguageCode::ZH_CN,
LanguageCode::KO,
LanguageCode::NL,
LanguageCode::PT,
LanguageCode::RU,
LanguageCode::ZH_TW,
LanguageCode::EN_GB,
LanguageCode::FR_CA,
LanguageCode::ES_419,
LanguageCode::ZH_HANS,
LanguageCode::ZH_HANT,
}};
ctx.WriteBuffer(available_language_codes);
IPC::ResponseBuilder rb{ctx, 4};
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u64>(available_language_codes.size()));
rb.Push(static_cast<u32>(available_language_codes.size()));
LOG_DEBUG(Service_SET, "called");
}
void SET::GetAvailableLanguageCodeCount(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u32>(available_language_codes.size()));
}
SET::SET() : ServiceFramework("set") {
static const FunctionInfo functions[] = {
{0, nullptr, "GetLanguageCode"},
{1, &SET::GetAvailableLanguageCodes, "GetAvailableLanguageCodes"},
{2, nullptr, "MakeLanguageCode"},
{3, nullptr, "GetAvailableLanguageCodeCount"},
{3, &SET::GetAvailableLanguageCodeCount, "GetAvailableLanguageCodeCount"},
{4, nullptr, "GetRegionCode"},
{5, &SET::GetAvailableLanguageCodes, "GetAvailableLanguageCodes2"},
{6, nullptr, "GetAvailableLanguageCodeCount2"},
{6, &SET::GetAvailableLanguageCodeCount, "GetAvailableLanguageCodeCount2"},
{7, nullptr, "GetKeyCodeMap"},
{8, nullptr, "GetQuestFlag"},
};

View File

@@ -36,6 +36,7 @@ public:
private:
void GetAvailableLanguageCodes(Kernel::HLERequestContext& ctx);
void GetAvailableLanguageCodeCount(Kernel::HLERequestContext& ctx);
};
} // namespace Service::Set

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@@ -425,6 +425,7 @@ union Instruction {
union {
BitField<50, 3, u64> component_mask_selector;
BitField<0, 8, Register> gpr0;
BitField<28, 8, Register> gpr28;
bool HasTwoDestinations() const {
@@ -432,13 +433,16 @@ union Instruction {
}
bool IsComponentEnabled(size_t component) const {
static constexpr std::array<size_t, 5> one_dest_mask{0x1, 0x2, 0x4, 0x8, 0x3};
static constexpr std::array<size_t, 5> two_dest_mask{0x7, 0xb, 0xd, 0xe, 0xf};
const auto& mask{HasTwoDestinations() ? two_dest_mask : one_dest_mask};
static constexpr std::array<std::array<u32, 8>, 4> mask_lut{
{{},
{0x1, 0x2, 0x4, 0x8, 0x3},
{0x1, 0x2, 0x4, 0x8, 0x3, 0x9, 0xa, 0xc},
{0x7, 0xb, 0xd, 0xe, 0xf}}};
ASSERT(component_mask_selector < mask.size());
size_t index{gpr0.Value() != Register::ZeroIndex ? 1U : 0U};
index |= gpr28.Value() != Register::ZeroIndex ? 2 : 0;
return ((1ull << component) & mask[component_mask_selector]) != 0;
return ((1ull << component) & mask_lut[index][component_mask_selector]) != 0;
}
} texs;

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@@ -769,7 +769,8 @@ private:
return offset + 1;
}
shader.AddLine("// " + std::to_string(offset) + ": " + opcode->GetName());
shader.AddLine("// " + std::to_string(offset) + ": " + opcode->GetName() + " (" +
std::to_string(instr.value) + ')');
using Tegra::Shader::Pred;
ASSERT_MSG(instr.pred.full_pred != Pred::NeverExecute,