Compare commits

..

32 Commits

Author SHA1 Message Date
Georg Lehmann
d15814d39f vulkan_device: Fix sType for VkPhysicalDeviceShaderAtomicInt64Features 2022-01-19 19:48:46 +01:00
bunnei
b5e83bcc7b Merge pull request #7701 from bunnei/clear-mem-pages
Kernel Memory Updates (Part 3): Clear KMemoryManager pages & other fixes
2022-01-18 21:20:42 -08:00
bunnei
fc3eb72359 Merge pull request #7715 from gidoly/patch-4
Xbox controller default name nit pick
2022-01-18 21:14:30 -08:00
bunnei
eceee8e5f4 Merge pull request #7725 from german77/mouse_in_motion
input_common: Reintroduce motion from mouse and use button names
2022-01-18 18:16:27 -08:00
bunnei
101d86897b Merge pull request #7712 from bunnei/fix-thread-exit
Accurately implement thread exit
2022-01-17 18:08:24 -08:00
bunnei
1dbb9e353e Merge pull request #7724 from ameerj/astc_new_nv
astc_decoder: Combine FastReplicate functions to work around new NV driver bug
2022-01-17 16:48:04 -08:00
bunnei
5eb0b65590 Merge pull request #7732 from v1993/patch-7
kernel: remove no-op code
2022-01-17 15:37:16 -08:00
Mai M
45ac3f414e Merge pull request #7730 from v1993/patch-6
input_common: nitpick about SetHatButton usage
2022-01-17 13:43:34 -05:00
Mai M
b92198b7f8 Merge pull request #7729 from v1993/patch-5
input_common: fix copy-paste error
2022-01-17 13:43:21 -05:00
Mai M
cf4893410b Merge pull request #7728 from v1993/patch-4
hid: fix std::transform call
2022-01-17 13:43:11 -05:00
Mai M
345bcd4cdf Merge pull request #7727 from v1993/patch-3
hid: Correct assignment source for rotations
2022-01-17 13:42:57 -05:00
Valeri
84786dde00 hle: remove no-op code
Found by static analysis with PVS-Studio. Nobody seems to really know what was it doing there.
2022-01-17 13:51:12 +03:00
bunnei
ca2d904770 Merge pull request #7719 from gidoly/patch-6
Change default theme to Dark colorful
2022-01-17 01:04:47 -08:00
Valeri
3431e0acf5 input_common: nitpick about SetHatButton usage 2022-01-17 12:04:38 +03:00
Valeri
a99f84f4b2 input_common: fix copy-paste error
Found by static analysis with PVS-Studio.
2022-01-17 11:31:38 +03:00
Valeri
8eddafd9d0 hid: fix std::transform call
Found by static analysis with PVS-Studio.
2022-01-17 10:47:38 +03:00
Morph
78e233c460 uisettings: Add enumeration type for themes
Eliminates the usage of a magic number to indicate the default index of the themes array,
2022-01-17 02:46:30 -05:00
gidoly
789af19c60 config: Change default theme to Dark Colorful 2022-01-17 02:41:53 -05:00
Valeri
c624edceba Correct assignment source for rotations
Found by static analysis with PVS-Studio
2022-01-17 10:40:41 +03:00
german77
9eab07f863 input_common: Reintroduce motion from mouse and use button names 2022-01-16 20:37:34 -06:00
ameerj
a5bff8e9b3 astc_decoder: Combine FastReplicate functions to work around new NV driver bug
The new Nvidia drivers have a bug where the FastReplicateTo6 function produces a lookup into the REPLICATE_TO_8 table rather than the REPLICATE_TO_6 table.

This seems to be an optimization gone wrong. Combining the logic of the FastReplicate functions seems to address the bug.
2022-01-16 16:13:20 -05:00
gidoly
92d676d788 Xbox controller default name nit pick
Discord User moon lacer pointed us that official name is 'Xbox' not 'XBox'
2022-01-16 05:59:31 +09:00
bunnei
480b03b645 Merge pull request #7713 from gidoly/patch-3
Change default name for playstation controllers
2022-01-15 02:39:58 -08:00
bunnei
5eda606952 Merge pull request #7711 from bunnei/fix-service-thread-race-v2
hle: kernel: Fix service_threads access to be thread safe V2.
2022-01-14 22:22:39 -08:00
bunnei
b54cbc985e hle: kernel: k_memory_manager: Clear pages on allocation & free.
- Heap pages should be zero'd.
- Also explicitly passed along heap allocation option.
2022-01-14 21:16:33 -08:00
bunnei
f499c8177e core: hle: kernel: KThread: Integrate with KWorkerTask and implement DoWorkerTaskImpl.
- This is used to terminate a thread asynchronously after it has been exited.
- This fixes a crash that can occur in Pokemon Sword/Shield because a thread is incorrectly closed on svcExitThread, then, the thread is destroyed on svcCloseHandle while it is still scheduled.
- Instead, we now wait for the thread to no longer be scheduled on all cores before destroying it from KWorkerTaskManager, which is accurate to HOS behavior.
2022-01-14 16:44:14 -08:00
bunnei
d8b3f665db core: hle: kernel: KProcess: Integrate with KWorkerTask and add unimplemented DoWorkerTaskImpl. 2022-01-14 16:44:14 -08:00
bunnei
03884b7ea6 core: hle: kernel: KThread: Replace Suspend with UpdateState & various updates.
- This makes our implementations of these more closely match HOS.
2022-01-14 16:44:14 -08:00
bunnei
c905044e1b core: hle: kernel: Instantiate a kernel instance of KWorkerTaskManager. 2022-01-14 16:44:14 -08:00
bunnei
bf32fcc817 core: hle: kernel: Add KWorkerTask and KWorkerTaskManager.
- These primitives are used to dispatch asynchronous kernel tasks from KThread and KProcess.
2022-01-14 16:43:59 -08:00
bunnei
f6de57c1a5 common: fiber: YieldTo: Avoid hard crash on nullptr previous_fiber.
- When the emulator crashes to desktop below, we don't even get this captured in a log, making such issues harder to debug.
2022-01-14 16:17:19 -08:00
bunnei
cc112f971e hle: kernel: Fix service_threads access to be thread safe V2.
- PR #7699 attempted to fix CreateServiceThread and ReleaseServiceThread to be thread safe, but inadvertently introduced a possible dead-lock.
- With this PR, we use a worker thread to manage the service thread list, allowing it only to be accessed by a single thread, and guaranteeing threads will not destroy themselves.
- Fixes a rare crash in Pokemon Sword/Shield, I've now run this game for ~12 hours non-stop and am quite confident this is a good solution for this issue.
2022-01-14 16:02:57 -08:00
29 changed files with 360 additions and 114 deletions

View File

@@ -124,7 +124,10 @@ void Fiber::YieldTo(std::weak_ptr<Fiber> weak_from, Fiber& to) {
// "from" might no longer be valid if the thread was killed
if (auto from = weak_from.lock()) {
ASSERT(from->impl->previous_fiber != nullptr);
if (from->impl->previous_fiber == nullptr) {
ASSERT_MSG(false, "previous_fiber is nullptr!");
return;
}
from->impl->previous_fiber->impl->context = transfer.fctx;
from->impl->previous_fiber->impl->guard.unlock();
from->impl->previous_fiber.reset();

View File

@@ -209,6 +209,13 @@ enum class ButtonNames {
Triangle,
Share,
Options,
// Mouse buttons
ButtonMouseWheel,
ButtonBackward,
ButtonForward,
ButtonTask,
ButtonExtra,
};
// Callback data consisting of an input type and the equivalent data status

View File

@@ -247,6 +247,9 @@ add_library(core STATIC
hle/kernel/k_trace.h
hle/kernel/k_transfer_memory.cpp
hle/kernel/k_transfer_memory.h
hle/kernel/k_worker_task.h
hle/kernel/k_worker_task_manager.cpp
hle/kernel/k_worker_task_manager.h
hle/kernel/k_writable_event.cpp
hle/kernel/k_writable_event.h
hle/kernel/kernel.cpp

View File

@@ -158,7 +158,7 @@ void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) {
auto& motion = console.motion_state;
motion.accel = emulated.GetAcceleration();
motion.gyro = emulated.GetGyroscope();
motion.rotation = emulated.GetGyroscope();
motion.rotation = emulated.GetRotations();
motion.orientation = emulated.GetOrientation();
motion.quaternion = emulated.GetQuaternion();
motion.gyro_bias = emulated.GetGyroBias();

View File

@@ -145,7 +145,7 @@ void EmulatedController::LoadDevices() {
motion_devices.begin(), Common::Input::CreateDevice<Common::Input::InputDevice>);
std::transform(trigger_params.begin(), trigger_params.end(), trigger_devices.begin(),
Common::Input::CreateDevice<Common::Input::InputDevice>);
std::transform(battery_params.begin(), battery_params.begin(), battery_devices.end(),
std::transform(battery_params.begin(), battery_params.end(), battery_devices.begin(),
Common::Input::CreateDevice<Common::Input::InputDevice>);
std::transform(output_params.begin(), output_params.end(), output_devices.begin(),
Common::Input::CreateDevice<Common::Input::OutputDevice>);

View File

@@ -8,12 +8,16 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "common/scope_exit.h"
#include "core/core.h"
#include "core/device_memory.h"
#include "core/hle/kernel/k_memory_manager.h"
#include "core/hle/kernel/k_page_linked_list.h"
#include "core/hle/kernel/svc_results.h"
namespace Kernel {
KMemoryManager::KMemoryManager(Core::System& system_) : system{system_} {}
std::size_t KMemoryManager::Impl::Initialize(Pool new_pool, u64 start_address, u64 end_address) {
const auto size{end_address - start_address};
@@ -81,7 +85,7 @@ VAddr KMemoryManager::AllocateAndOpenContinuous(std::size_t num_pages, std::size
}
ResultCode KMemoryManager::Allocate(KPageLinkedList& page_list, std::size_t num_pages, Pool pool,
Direction dir) {
Direction dir, u32 heap_fill_value) {
ASSERT(page_list.GetNumPages() == 0);
// Early return if we're allocating no pages
@@ -139,6 +143,12 @@ ResultCode KMemoryManager::Allocate(KPageLinkedList& page_list, std::size_t num_
}
}
// Clear allocated memory.
for (const auto& it : page_list.Nodes()) {
std::memset(system.DeviceMemory().GetPointer(it.GetAddress()), heap_fill_value,
it.GetSize());
}
// Only succeed if we allocated as many pages as we wanted
if (num_pages) {
return ResultOutOfMemory;
@@ -146,11 +156,12 @@ ResultCode KMemoryManager::Allocate(KPageLinkedList& page_list, std::size_t num_
// We succeeded!
group_guard.Cancel();
return ResultSuccess;
}
ResultCode KMemoryManager::Free(KPageLinkedList& page_list, std::size_t num_pages, Pool pool,
Direction dir) {
Direction dir, u32 heap_fill_value) {
// Early return if we're freeing no pages
if (!num_pages) {
return ResultSuccess;

View File

@@ -12,6 +12,10 @@
#include "core/hle/kernel/k_page_heap.h"
#include "core/hle/result.h"
namespace Core {
class System;
}
namespace Kernel {
class KPageLinkedList;
@@ -42,7 +46,7 @@ public:
Mask = (0xF << Shift),
};
KMemoryManager() = default;
explicit KMemoryManager(Core::System& system_);
constexpr std::size_t GetSize(Pool pool) const {
return managers[static_cast<std::size_t>(pool)].GetSize();
@@ -51,10 +55,10 @@ public:
void InitializeManager(Pool pool, u64 start_address, u64 end_address);
VAddr AllocateAndOpenContinuous(size_t num_pages, size_t align_pages, u32 option);
ResultCode Allocate(KPageLinkedList& page_list, std::size_t num_pages, Pool pool,
Direction dir = Direction::FromFront);
ResultCode Free(KPageLinkedList& page_list, std::size_t num_pages, Pool pool,
Direction dir = Direction::FromFront);
ResultCode Allocate(KPageLinkedList& page_list, std::size_t num_pages, Pool pool, Direction dir,
u32 heap_fill_value = 0);
ResultCode Free(KPageLinkedList& page_list, std::size_t num_pages, Pool pool, Direction dir,
u32 heap_fill_value = 0);
static constexpr std::size_t MaxManagerCount = 10;
@@ -129,6 +133,7 @@ private:
};
private:
Core::System& system;
std::array<std::mutex, static_cast<std::size_t>(Pool::Count)> pool_locks;
std::array<Impl, MaxManagerCount> managers;
};

View File

@@ -289,8 +289,8 @@ ResultCode KPageTable::MapProcessCode(VAddr addr, std::size_t num_pages, KMemory
}
KPageLinkedList page_linked_list;
CASCADE_CODE(
system.Kernel().MemoryManager().Allocate(page_linked_list, num_pages, memory_pool));
CASCADE_CODE(system.Kernel().MemoryManager().Allocate(page_linked_list, num_pages, memory_pool,
allocation_option));
CASCADE_CODE(Operate(addr, num_pages, page_linked_list, OperationType::MapGroup));
block_manager->Update(addr, num_pages, state, perm);
@@ -457,8 +457,8 @@ ResultCode KPageTable::MapPhysicalMemory(VAddr addr, std::size_t size) {
KPageLinkedList page_linked_list;
CASCADE_CODE(
system.Kernel().MemoryManager().Allocate(page_linked_list, remaining_pages, memory_pool));
CASCADE_CODE(system.Kernel().MemoryManager().Allocate(page_linked_list, remaining_pages,
memory_pool, allocation_option));
// We succeeded, so commit the memory reservation.
memory_reservation.Commit();
@@ -541,7 +541,8 @@ ResultCode KPageTable::UnmapMemory(VAddr addr, std::size_t size) {
}
const std::size_t num_pages{size / PageSize};
system.Kernel().MemoryManager().Free(page_linked_list, num_pages, memory_pool);
system.Kernel().MemoryManager().Free(page_linked_list, num_pages, memory_pool,
allocation_option);
block_manager->Update(addr, num_pages, KMemoryState::Free);
@@ -960,7 +961,7 @@ ResultCode KPageTable::SetHeapSize(VAddr* out, std::size_t size) {
// Allocate pages for the heap extension.
KPageLinkedList page_linked_list;
R_TRY(system.Kernel().MemoryManager().Allocate(page_linked_list, allocation_size / PageSize,
memory_pool));
memory_pool, allocation_option));
// Map the pages.
{
@@ -1027,8 +1028,8 @@ ResultVal<VAddr> KPageTable::AllocateAndMapMemory(std::size_t needed_num_pages,
CASCADE_CODE(Operate(addr, needed_num_pages, perm, OperationType::Map, map_addr));
} else {
KPageLinkedList page_group;
CASCADE_CODE(
system.Kernel().MemoryManager().Allocate(page_group, needed_num_pages, memory_pool));
CASCADE_CODE(system.Kernel().MemoryManager().Allocate(page_group, needed_num_pages,
memory_pool, allocation_option));
CASCADE_CODE(Operate(addr, needed_num_pages, page_group, OperationType::MapGroup));
}

View File

@@ -303,6 +303,7 @@ private:
bool is_aslr_enabled{};
KMemoryManager::Pool memory_pool{KMemoryManager::Pool::Application};
KMemoryManager::Direction allocation_option{KMemoryManager::Direction::FromFront};
Common::PageTable page_table_impl;

View File

@@ -149,6 +149,10 @@ ResultCode KProcess::Initialize(KProcess* process, Core::System& system, std::st
return ResultSuccess;
}
void KProcess::DoWorkerTaskImpl() {
UNIMPLEMENTED();
}
KResourceLimit* KProcess::GetResourceLimit() const {
return resource_limit;
}
@@ -477,7 +481,7 @@ void KProcess::Finalize() {
}
// Perform inherited finalization.
KAutoObjectWithSlabHeapAndContainer<KProcess, KSynchronizationObject>::Finalize();
KAutoObjectWithSlabHeapAndContainer<KProcess, KWorkerTask>::Finalize();
}
/**

View File

@@ -15,6 +15,7 @@
#include "core/hle/kernel/k_condition_variable.h"
#include "core/hle/kernel/k_handle_table.h"
#include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/kernel/k_worker_task.h"
#include "core/hle/kernel/process_capability.h"
#include "core/hle/kernel/slab_helpers.h"
#include "core/hle/result.h"
@@ -62,8 +63,7 @@ enum class ProcessStatus {
DebugBreak,
};
class KProcess final
: public KAutoObjectWithSlabHeapAndContainer<KProcess, KSynchronizationObject> {
class KProcess final : public KAutoObjectWithSlabHeapAndContainer<KProcess, KWorkerTask> {
KERNEL_AUTOOBJECT_TRAITS(KProcess, KSynchronizationObject);
public:
@@ -345,6 +345,8 @@ public:
bool IsSignaled() const override;
void DoWorkerTaskImpl();
void PinCurrentThread(s32 core_id);
void UnpinCurrentThread(s32 core_id);
void UnpinThread(KThread* thread);

View File

@@ -49,8 +49,6 @@ void KScheduler::RescheduleCores(KernelCore& kernel, u64 cores_pending_reschedul
if (!must_context_switch || core != current_core) {
auto& phys_core = kernel.PhysicalCore(core);
phys_core.Interrupt();
} else {
must_context_switch = true;
}
cores_pending_reschedule &= ~(1ULL << core);
}

View File

@@ -30,6 +30,7 @@
#include "core/hle/kernel/k_system_control.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/k_thread_queue.h"
#include "core/hle/kernel/k_worker_task_manager.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/svc_results.h"
#include "core/hle/kernel/time_manager.h"
@@ -332,7 +333,7 @@ void KThread::Finalize() {
}
// Perform inherited finalization.
KAutoObjectWithSlabHeapAndContainer<KThread, KSynchronizationObject>::Finalize();
KSynchronizationObject::Finalize();
}
bool KThread::IsSignaled() const {
@@ -376,11 +377,28 @@ void KThread::StartTermination() {
// Register terminated dpc flag.
RegisterDpc(DpcFlag::Terminated);
}
void KThread::FinishTermination() {
// Ensure that the thread is not executing on any core.
if (parent != nullptr) {
for (std::size_t i = 0; i < static_cast<std::size_t>(Core::Hardware::NUM_CPU_CORES); ++i) {
KThread* core_thread{};
do {
core_thread = kernel.Scheduler(i).GetCurrentThread();
} while (core_thread == this);
}
}
// Close the thread.
this->Close();
}
void KThread::DoWorkerTaskImpl() {
// Finish the termination that was begun by Exit().
this->FinishTermination();
}
void KThread::Pin(s32 current_core) {
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
@@ -417,12 +435,7 @@ void KThread::Pin(s32 current_core) {
static_cast<u32>(ThreadState::SuspendShift)));
// Update our state.
const ThreadState old_state = thread_state;
thread_state = static_cast<ThreadState>(GetSuspendFlags() |
static_cast<u32>(old_state & ThreadState::Mask));
if (thread_state != old_state) {
KScheduler::OnThreadStateChanged(kernel, this, old_state);
}
UpdateState();
}
// TODO(bunnei): Update our SVC access permissions.
@@ -463,20 +476,13 @@ void KThread::Unpin() {
}
// Allow performing thread suspension (if termination hasn't been requested).
{
if (!IsTerminationRequested()) {
// Update our allow flags.
if (!IsTerminationRequested()) {
suspend_allowed_flags |= (1 << (static_cast<u32>(SuspendType::Thread) +
static_cast<u32>(ThreadState::SuspendShift)));
}
suspend_allowed_flags |= (1 << (static_cast<u32>(SuspendType::Thread) +
static_cast<u32>(ThreadState::SuspendShift)));
// Update our state.
const ThreadState old_state = thread_state;
thread_state = static_cast<ThreadState>(GetSuspendFlags() |
static_cast<u32>(old_state & ThreadState::Mask));
if (thread_state != old_state) {
KScheduler::OnThreadStateChanged(kernel, this, old_state);
}
UpdateState();
}
// TODO(bunnei): Update our SVC access permissions.
@@ -689,12 +695,7 @@ void KThread::Resume(SuspendType type) {
~(1u << (static_cast<u32>(ThreadState::SuspendShift) + static_cast<u32>(type)));
// Update our state.
const ThreadState old_state = thread_state;
thread_state = static_cast<ThreadState>(GetSuspendFlags() |
static_cast<u32>(old_state & ThreadState::Mask));
if (thread_state != old_state) {
KScheduler::OnThreadStateChanged(kernel, this, old_state);
}
this->UpdateState();
}
void KThread::WaitCancel() {
@@ -721,19 +722,22 @@ void KThread::TrySuspend() {
ASSERT(GetNumKernelWaiters() == 0);
// Perform the suspend.
Suspend();
this->UpdateState();
}
void KThread::Suspend() {
void KThread::UpdateState() {
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
ASSERT(IsSuspendRequested());
// Set our suspend flags in state.
const auto old_state = thread_state;
thread_state = static_cast<ThreadState>(GetSuspendFlags()) | (old_state & ThreadState::Mask);
const auto new_state =
static_cast<ThreadState>(this->GetSuspendFlags()) | (old_state & ThreadState::Mask);
thread_state = new_state;
// Note the state change in scheduler.
KScheduler::OnThreadStateChanged(kernel, this, old_state);
if (new_state != old_state) {
KScheduler::OnThreadStateChanged(kernel, this, old_state);
}
}
void KThread::Continue() {
@@ -998,13 +1002,16 @@ ResultCode KThread::Run() {
// If the current thread has been asked to suspend, suspend it and retry.
if (GetCurrentThread(kernel).IsSuspended()) {
GetCurrentThread(kernel).Suspend();
GetCurrentThread(kernel).UpdateState();
continue;
}
// If we're not a kernel thread and we've been asked to suspend, suspend ourselves.
if (IsUserThread() && IsSuspended()) {
Suspend();
if (KProcess* owner = this->GetOwnerProcess(); owner != nullptr) {
if (IsUserThread() && IsSuspended()) {
this->UpdateState();
}
owner->IncrementThreadCount();
}
// Set our state and finish.
@@ -1029,11 +1036,18 @@ void KThread::Exit() {
{
KScopedSchedulerLock sl{kernel};
// Disallow all suspension.
suspend_allowed_flags = 0;
this->UpdateState();
// Disallow all suspension.
suspend_allowed_flags = 0;
// Start termination.
StartTermination();
// Register the thread as a work task.
KWorkerTaskManager::AddTask(kernel, KWorkerTaskManager::WorkerType::Exit, this);
}
}

View File

@@ -19,6 +19,7 @@
#include "core/hle/kernel/k_light_lock.h"
#include "core/hle/kernel/k_spin_lock.h"
#include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/kernel/k_worker_task.h"
#include "core/hle/kernel/slab_helpers.h"
#include "core/hle/kernel/svc_common.h"
#include "core/hle/kernel/svc_types.h"
@@ -100,7 +101,7 @@ enum class ThreadWaitReasonForDebugging : u32 {
[[nodiscard]] KThread& GetCurrentThread(KernelCore& kernel);
[[nodiscard]] s32 GetCurrentCoreId(KernelCore& kernel);
class KThread final : public KAutoObjectWithSlabHeapAndContainer<KThread, KSynchronizationObject>,
class KThread final : public KAutoObjectWithSlabHeapAndContainer<KThread, KWorkerTask>,
public boost::intrusive::list_base_hook<> {
KERNEL_AUTOOBJECT_TRAITS(KThread, KSynchronizationObject);
@@ -192,9 +193,9 @@ public:
void TrySuspend();
void Continue();
void UpdateState();
void Suspend();
void Continue();
constexpr void SetSyncedIndex(s32 index) {
synced_index = index;
@@ -385,6 +386,8 @@ public:
void OnTimer();
void DoWorkerTaskImpl();
static void PostDestroy(uintptr_t arg);
[[nodiscard]] static ResultCode InitializeDummyThread(KThread* thread);
@@ -679,6 +682,8 @@ private:
void StartTermination();
void FinishTermination();
[[nodiscard]] ResultCode Initialize(KThreadFunction func, uintptr_t arg, VAddr user_stack_top,
s32 prio, s32 virt_core, KProcess* owner, ThreadType type);

View File

@@ -0,0 +1,18 @@
// Copyright 2022 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/kernel/k_synchronization_object.h"
namespace Kernel {
class KWorkerTask : public KSynchronizationObject {
public:
explicit KWorkerTask(KernelCore& kernel_);
void DoWorkerTask();
};
} // namespace Kernel

View File

@@ -0,0 +1,42 @@
// Copyright 2022 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/k_worker_task.h"
#include "core/hle/kernel/k_worker_task_manager.h"
#include "core/hle/kernel/kernel.h"
namespace Kernel {
KWorkerTask::KWorkerTask(KernelCore& kernel_) : KSynchronizationObject{kernel_} {}
void KWorkerTask::DoWorkerTask() {
if (auto* const thread = this->DynamicCast<KThread*>(); thread != nullptr) {
return thread->DoWorkerTaskImpl();
} else {
auto* const process = this->DynamicCast<KProcess*>();
ASSERT(process != nullptr);
return process->DoWorkerTaskImpl();
}
}
KWorkerTaskManager::KWorkerTaskManager() : m_waiting_thread(1, "yuzu:KWorkerTaskManager") {}
void KWorkerTaskManager::AddTask(KernelCore& kernel, WorkerType type, KWorkerTask* task) {
ASSERT(type <= WorkerType::Count);
kernel.WorkerTaskManager().AddTask(kernel, task);
}
void KWorkerTaskManager::AddTask(KernelCore& kernel, KWorkerTask* task) {
KScopedSchedulerLock sl(kernel);
m_waiting_thread.QueueWork([task]() {
// Do the task.
task->DoWorkerTask();
});
}
} // namespace Kernel

View File

@@ -0,0 +1,33 @@
// Copyright 2022 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
#include "common/thread_worker.h"
namespace Kernel {
class KernelCore;
class KWorkerTask;
class KWorkerTaskManager final {
public:
enum class WorkerType : u32 {
Exit,
Count,
};
KWorkerTaskManager();
static void AddTask(KernelCore& kernel_, WorkerType type, KWorkerTask* task);
private:
void AddTask(KernelCore& kernel, KWorkerTask* task);
private:
Common::ThreadWorker m_waiting_thread;
};
} // namespace Kernel

View File

@@ -37,6 +37,7 @@
#include "core/hle/kernel/k_shared_memory.h"
#include "core/hle/kernel/k_slab_heap.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/k_worker_task_manager.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/physical_core.h"
#include "core/hle/kernel/service_thread.h"
@@ -51,7 +52,8 @@ namespace Kernel {
struct KernelCore::Impl {
explicit Impl(Core::System& system_, KernelCore& kernel_)
: time_manager{system_}, object_list_container{kernel_}, system{system_} {}
: time_manager{system_}, object_list_container{kernel_},
service_threads_manager{1, "yuzu:ServiceThreadsManager"}, system{system_} {}
void SetMulticore(bool is_multi) {
is_multicore = is_multi;
@@ -629,7 +631,7 @@ struct KernelCore::Impl {
const auto application_pool = memory_layout.GetKernelApplicationPoolRegionPhysicalExtents();
// Initialize memory managers
memory_manager = std::make_unique<KMemoryManager>();
memory_manager = std::make_unique<KMemoryManager>(system);
memory_manager->InitializeManager(KMemoryManager::Pool::Application,
application_pool.GetAddress(),
application_pool.GetEndAddress());
@@ -707,24 +709,22 @@ struct KernelCore::Impl {
std::weak_ptr<Kernel::ServiceThread> CreateServiceThread(KernelCore& kernel,
const std::string& name) {
auto service_thread = std::make_shared<Kernel::ServiceThread>(kernel, 1, name);
{
std::lock_guard lk(service_threads_lock);
service_threads.emplace(service_thread);
}
service_threads_manager.QueueWork(
[this, service_thread]() { service_threads.emplace(service_thread); });
return service_thread;
}
void ReleaseServiceThread(std::weak_ptr<Kernel::ServiceThread> service_thread) {
auto strong_ptr = service_thread.lock();
{
std::lock_guard lk(service_threads_lock);
service_threads.erase(strong_ptr);
if (auto strong_ptr = service_thread.lock()) {
service_threads_manager.QueueWork(
[this, strong_ptr{std::move(strong_ptr)}]() { service_threads.erase(strong_ptr); });
}
}
void ClearServiceThreads() {
std::lock_guard lk(service_threads_lock);
service_threads.clear();
service_threads_manager.QueueWork([this]() { service_threads.clear(); });
}
std::mutex server_ports_lock;
@@ -732,7 +732,6 @@ struct KernelCore::Impl {
std::mutex registered_objects_lock;
std::mutex registered_in_use_objects_lock;
std::mutex dummy_thread_lock;
std::mutex service_threads_lock;
std::atomic<u32> next_object_id{0};
std::atomic<u64> next_kernel_process_id{KProcess::InitialKIPIDMin};
@@ -783,6 +782,7 @@ struct KernelCore::Impl {
// Threads used for services
std::unordered_set<std::shared_ptr<Kernel::ServiceThread>> service_threads;
Common::ThreadWorker service_threads_manager;
std::array<KThread*, Core::Hardware::NUM_CPU_CORES> suspend_threads;
std::array<Core::CPUInterruptHandler, Core::Hardware::NUM_CPU_CORES> interrupts{};
@@ -798,6 +798,8 @@ struct KernelCore::Impl {
std::array<u64, Core::Hardware::NUM_CPU_CORES> svc_ticks{};
KWorkerTaskManager worker_task_manager;
// System context
Core::System& system;
};
@@ -1138,6 +1140,14 @@ const Init::KSlabResourceCounts& KernelCore::SlabResourceCounts() const {
return impl->slab_resource_counts;
}
KWorkerTaskManager& KernelCore::WorkerTaskManager() {
return impl->worker_task_manager;
}
const KWorkerTaskManager& KernelCore::WorkerTaskManager() const {
return impl->worker_task_manager;
}
bool KernelCore::IsPhantomModeForSingleCore() const {
return impl->IsPhantomModeForSingleCore();
}

View File

@@ -52,6 +52,7 @@ class KSharedMemory;
class KSharedMemoryInfo;
class KThread;
class KTransferMemory;
class KWorkerTaskManager;
class KWritableEvent;
class KCodeMemory;
class PhysicalCore;
@@ -343,6 +344,12 @@ public:
/// Gets the current slab resource counts.
const Init::KSlabResourceCounts& SlabResourceCounts() const;
/// Gets the current worker task manager, used for dispatching KThread/KProcess tasks.
KWorkerTaskManager& WorkerTaskManager();
/// Gets the current worker task manager, used for dispatching KThread/KProcess tasks.
const KWorkerTaskManager& WorkerTaskManager() const;
private:
friend class KProcess;
friend class KThread;

View File

@@ -16,6 +16,7 @@ constexpr int mouse_axis_x = 0;
constexpr int mouse_axis_y = 1;
constexpr int wheel_axis_x = 2;
constexpr int wheel_axis_y = 3;
constexpr int motion_wheel_y = 4;
constexpr int touch_axis_x = 10;
constexpr int touch_axis_y = 11;
constexpr PadIdentifier identifier = {
@@ -30,8 +31,9 @@ Mouse::Mouse(std::string input_engine_) : InputEngine(std::move(input_engine_))
PreSetAxis(identifier, mouse_axis_y);
PreSetAxis(identifier, wheel_axis_x);
PreSetAxis(identifier, wheel_axis_y);
PreSetAxis(identifier, motion_wheel_y);
PreSetAxis(identifier, touch_axis_x);
PreSetAxis(identifier, touch_axis_x);
PreSetAxis(identifier, touch_axis_y);
update_thread = std::jthread([this](std::stop_token stop_token) { UpdateThread(stop_token); });
}
@@ -48,6 +50,8 @@ void Mouse::UpdateThread(std::stop_token stop_token) {
SetAxis(identifier, mouse_axis_y, -last_mouse_change.y * sensitivity);
}
SetAxis(identifier, motion_wheel_y, 0.0f);
if (mouse_panning_timout++ > 20) {
StopPanning();
}
@@ -136,6 +140,7 @@ void Mouse::MouseWheelChange(int x, int y) {
wheel_position.y += y;
SetAxis(identifier, wheel_axis_x, static_cast<f32>(wheel_position.x));
SetAxis(identifier, wheel_axis_y, static_cast<f32>(wheel_position.y));
SetAxis(identifier, motion_wheel_y, static_cast<f32>(y) / 100.0f);
}
void Mouse::ReleaseAllButtons() {
@@ -171,13 +176,39 @@ AnalogMapping Mouse::GetAnalogMappingForDevice(
return mapping;
}
Common::Input::ButtonNames Mouse::GetUIButtonName(const Common::ParamPackage& params) const {
const auto button = static_cast<MouseButton>(params.Get("button", 0));
switch (button) {
case MouseButton::Left:
return Common::Input::ButtonNames::ButtonLeft;
case MouseButton::Right:
return Common::Input::ButtonNames::ButtonRight;
case MouseButton::Wheel:
return Common::Input::ButtonNames::ButtonMouseWheel;
case MouseButton::Backward:
return Common::Input::ButtonNames::ButtonBackward;
case MouseButton::Forward:
return Common::Input::ButtonNames::ButtonForward;
case MouseButton::Task:
return Common::Input::ButtonNames::ButtonTask;
case MouseButton::Extra:
return Common::Input::ButtonNames::ButtonExtra;
case MouseButton::Undefined:
default:
return Common::Input::ButtonNames::Undefined;
}
}
Common::Input::ButtonNames Mouse::GetUIName(const Common::ParamPackage& params) const {
if (params.Has("button")) {
return Common::Input::ButtonNames::Value;
return GetUIButtonName(params);
}
if (params.Has("axis")) {
return Common::Input::ButtonNames::Value;
}
if (params.Has("axis_x") && params.Has("axis_y") && params.Has("axis_z")) {
return Common::Input::ButtonNames::Engine;
}
return Common::Input::ButtonNames::Invalid;
}

View File

@@ -69,6 +69,8 @@ private:
void UpdateThread(std::stop_token stop_token);
void StopPanning();
Common::Input::ButtonNames GetUIButtonName(const Common::ParamPackage& params) const;
Common::Vec2<int> mouse_origin;
Common::Vec2<int> last_mouse_position;
Common::Vec2<float> last_mouse_change;

View File

@@ -198,9 +198,9 @@ public:
if (sdl_controller) {
switch (SDL_GameControllerGetType(sdl_controller.get())) {
case SDL_CONTROLLER_TYPE_XBOX360:
return "XBox 360 Controller";
return "Xbox 360 Controller";
case SDL_CONTROLLER_TYPE_XBOXONE:
return "XBox One Controller";
return "Xbox One Controller";
case SDL_CONTROLLER_TYPE_PS3:
return "DualShock 3 Controller";
case SDL_CONTROLLER_TYPE_PS4:

View File

@@ -173,7 +173,7 @@ void InputEngine::ResetButtonState() {
SetButton(controller.first, button.first, false);
}
for (const auto& button : controller.second.hat_buttons) {
SetHatButton(controller.first, button.first, false);
SetHatButton(controller.first, button.first, 0);
}
}
}

View File

@@ -143,6 +143,19 @@ void MappingFactory::RegisterMotion(const MappingData& data) {
}
new_input.Set("port", static_cast<int>(data.pad.port));
new_input.Set("pad", static_cast<int>(data.pad.pad));
// If engine is mouse map the mouse position as 3 axis motion
if (data.engine == "mouse") {
new_input.Set("axis_x", 1);
new_input.Set("invert_x", "-");
new_input.Set("axis_y", 0);
new_input.Set("axis_z", 4);
new_input.Set("range", 1.0f);
new_input.Set("deadzone", 0.0f);
input_queue.Push(new_input);
return;
}
switch (data.type) {
case EngineInputType::Button:
case EngineInputType::HatButton:

View File

@@ -155,9 +155,6 @@ uint SwizzleOffset(uvec2 pos) {
// Replicates low num_bits such that [(to_bit - 1):(to_bit - 1 - from_bit)]
// is the same as [(num_bits - 1):0] and repeats all the way down.
uint Replicate(uint val, uint num_bits, uint to_bit) {
if (num_bits == 0 || to_bit == 0) {
return 0;
}
const uint v = val & uint((1 << num_bits) - 1);
uint res = v;
uint reslen = num_bits;
@@ -187,42 +184,57 @@ uint ReplicateBitTo9(uint value) {
return REPLICATE_1_BIT_TO_9_TABLE[value];
}
uint FastReplicateTo8(uint value, uint num_bits) {
switch (num_bits) {
case 1:
return REPLICATE_1_BIT_TO_8_TABLE[value];
case 2:
return REPLICATE_2_BIT_TO_8_TABLE[value];
case 3:
return REPLICATE_3_BIT_TO_8_TABLE[value];
case 4:
return REPLICATE_4_BIT_TO_8_TABLE[value];
case 5:
return REPLICATE_5_BIT_TO_8_TABLE[value];
case 6:
return REPLICATE_6_BIT_TO_8_TABLE[value];
case 7:
return REPLICATE_7_BIT_TO_8_TABLE[value];
case 8:
uint FastReplicate(uint value, uint num_bits, uint to_bit) {
if (num_bits == 0) {
return 0;
}
if (num_bits == to_bit) {
return value;
}
return Replicate(value, num_bits, 8);
if (to_bit == 6) {
switch (num_bits) {
case 1:
return REPLICATE_1_BIT_TO_6_TABLE[value];
case 2:
return REPLICATE_2_BIT_TO_6_TABLE[value];
case 3:
return REPLICATE_3_BIT_TO_6_TABLE[value];
case 4:
return REPLICATE_4_BIT_TO_6_TABLE[value];
case 5:
return REPLICATE_5_BIT_TO_6_TABLE[value];
default:
break;
}
} else { /* if (to_bit == 8) */
switch (num_bits) {
case 1:
return REPLICATE_1_BIT_TO_8_TABLE[value];
case 2:
return REPLICATE_2_BIT_TO_8_TABLE[value];
case 3:
return REPLICATE_3_BIT_TO_8_TABLE[value];
case 4:
return REPLICATE_4_BIT_TO_8_TABLE[value];
case 5:
return REPLICATE_5_BIT_TO_8_TABLE[value];
case 6:
return REPLICATE_6_BIT_TO_8_TABLE[value];
case 7:
return REPLICATE_7_BIT_TO_8_TABLE[value];
default:
break;
}
}
return Replicate(value, num_bits, to_bit);
}
uint FastReplicateTo8(uint value, uint num_bits) {
return FastReplicate(value, num_bits, 8);
}
uint FastReplicateTo6(uint value, uint num_bits) {
switch (num_bits) {
case 1:
return REPLICATE_1_BIT_TO_6_TABLE[value];
case 2:
return REPLICATE_2_BIT_TO_6_TABLE[value];
case 3:
return REPLICATE_3_BIT_TO_6_TABLE[value];
case 4:
return REPLICATE_4_BIT_TO_6_TABLE[value];
case 5:
return REPLICATE_5_BIT_TO_6_TABLE[value];
}
return Replicate(value, num_bits, 6);
return FastReplicate(value, num_bits, 6);
}
uint Div3Floor(uint v) {

View File

@@ -1038,7 +1038,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
}
if (has_ext_shader_atomic_int64) {
VkPhysicalDeviceShaderAtomicInt64Features atomic_int64;
atomic_int64.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT;
atomic_int64.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES;
atomic_int64.pNext = nullptr;
features.pNext = &atomic_int64;
physical.GetFeatures2KHR(features);

View File

@@ -743,7 +743,10 @@ void Config::ReadUIValues() {
qt_config->beginGroup(QStringLiteral("UI"));
UISettings::values.theme =
ReadSetting(QStringLiteral("theme"), QString::fromUtf8(UISettings::themes[0].second))
ReadSetting(
QStringLiteral("theme"),
QString::fromUtf8(
UISettings::themes[static_cast<size_t>(UISettings::Theme::DarkColorful)].second))
.toString();
ReadBasicSetting(UISettings::values.enable_discord_presence);
ReadBasicSetting(UISettings::values.select_user_on_boot);
@@ -1270,8 +1273,10 @@ void Config::SaveSystemValues() {
void Config::SaveUIValues() {
qt_config->beginGroup(QStringLiteral("UI"));
WriteSetting(QStringLiteral("theme"), UISettings::values.theme,
QString::fromUtf8(UISettings::themes[0].second));
WriteSetting(
QStringLiteral("theme"), UISettings::values.theme,
QString::fromUtf8(
UISettings::themes[static_cast<size_t>(UISettings::Theme::DarkColorful)].second));
WriteBasicSetting(UISettings::values.enable_discord_presence);
WriteBasicSetting(UISettings::values.select_user_on_boot);

View File

@@ -102,6 +102,16 @@ QString GetButtonName(Common::Input::ButtonNames button_name) {
return QObject::tr("Share");
case Common::Input::ButtonNames::Options:
return QObject::tr("Options");
case Common::Input::ButtonNames::ButtonMouseWheel:
return QObject::tr("Wheel", "Indicates the mouse wheel");
case Common::Input::ButtonNames::ButtonBackward:
return QObject::tr("Backward");
case Common::Input::ButtonNames::ButtonForward:
return QObject::tr("Forward");
case Common::Input::ButtonNames::ButtonTask:
return QObject::tr("Task");
case Common::Input::ButtonNames::ButtonExtra:
return QObject::tr("Extra");
default:
return QObject::tr("[undefined]");
}

View File

@@ -29,6 +29,15 @@ struct Shortcut {
ContextualShortcut shortcut;
};
enum class Theme {
Default,
DefaultColorful,
Dark,
DarkColorful,
MidnightBlue,
MidnightBlueColorful,
};
using Themes = std::array<std::pair<const char*, const char*>, 6>;
extern const Themes themes;