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2
externals/dynarmic
vendored
2
externals/dynarmic
vendored
Submodule externals/dynarmic updated: 7ea1241953...fc6b73bd85
@@ -63,7 +63,6 @@ add_library(common STATIC
|
||||
string_util.cpp
|
||||
string_util.h
|
||||
swap.h
|
||||
synchronized_wrapper.h
|
||||
telemetry.cpp
|
||||
telemetry.h
|
||||
thread.cpp
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <sstream>
|
||||
#include <unordered_map>
|
||||
#include "common/assert.h"
|
||||
@@ -275,14 +277,10 @@ bool Copy(const std::string& srcFilename, const std::string& destFilename) {
|
||||
GetLastErrorMsg());
|
||||
return false;
|
||||
#else
|
||||
|
||||
// buffer size
|
||||
#define BSIZE 1024
|
||||
|
||||
char buffer[BSIZE];
|
||||
using CFilePointer = std::unique_ptr<FILE, decltype(&std::fclose)>;
|
||||
|
||||
// Open input file
|
||||
FILE* input = fopen(srcFilename.c_str(), "rb");
|
||||
CFilePointer input{fopen(srcFilename.c_str(), "rb"), std::fclose};
|
||||
if (!input) {
|
||||
LOG_ERROR(Common_Filesystem, "opening input failed {} --> {}: {}", srcFilename,
|
||||
destFilename, GetLastErrorMsg());
|
||||
@@ -290,44 +288,36 @@ bool Copy(const std::string& srcFilename, const std::string& destFilename) {
|
||||
}
|
||||
|
||||
// open output file
|
||||
FILE* output = fopen(destFilename.c_str(), "wb");
|
||||
CFilePointer output{fopen(destFilename.c_str(), "wb"), std::fclose};
|
||||
if (!output) {
|
||||
fclose(input);
|
||||
LOG_ERROR(Common_Filesystem, "opening output failed {} --> {}: {}", srcFilename,
|
||||
destFilename, GetLastErrorMsg());
|
||||
return false;
|
||||
}
|
||||
|
||||
// copy loop
|
||||
while (!feof(input)) {
|
||||
std::array<char, 1024> buffer;
|
||||
while (!feof(input.get())) {
|
||||
// read input
|
||||
size_t rnum = fread(buffer, sizeof(char), BSIZE, input);
|
||||
if (rnum != BSIZE) {
|
||||
if (ferror(input) != 0) {
|
||||
size_t rnum = fread(buffer.data(), sizeof(char), buffer.size(), input.get());
|
||||
if (rnum != buffer.size()) {
|
||||
if (ferror(input.get()) != 0) {
|
||||
LOG_ERROR(Common_Filesystem, "failed reading from source, {} --> {}: {}",
|
||||
srcFilename, destFilename, GetLastErrorMsg());
|
||||
goto bail;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// write output
|
||||
size_t wnum = fwrite(buffer, sizeof(char), rnum, output);
|
||||
size_t wnum = fwrite(buffer.data(), sizeof(char), rnum, output.get());
|
||||
if (wnum != rnum) {
|
||||
LOG_ERROR(Common_Filesystem, "failed writing to output, {} --> {}: {}", srcFilename,
|
||||
destFilename, GetLastErrorMsg());
|
||||
goto bail;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
// close files
|
||||
fclose(input);
|
||||
fclose(output);
|
||||
|
||||
return true;
|
||||
bail:
|
||||
if (input)
|
||||
fclose(input);
|
||||
if (output)
|
||||
fclose(output);
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -396,12 +386,12 @@ bool CreateEmptyFile(const std::string& filename) {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string& directory,
|
||||
bool ForeachDirectoryEntry(u64* num_entries_out, const std::string& directory,
|
||||
DirectoryEntryCallable callback) {
|
||||
LOG_TRACE(Common_Filesystem, "directory {}", directory);
|
||||
|
||||
// How many files + directories we found
|
||||
unsigned found_entries = 0;
|
||||
u64 found_entries = 0;
|
||||
|
||||
// Save the status of callback function
|
||||
bool callback_error = false;
|
||||
@@ -431,7 +421,7 @@ bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string& directo
|
||||
if (virtual_name == "." || virtual_name == "..")
|
||||
continue;
|
||||
|
||||
unsigned ret_entries = 0;
|
||||
u64 ret_entries = 0;
|
||||
if (!callback(&ret_entries, directory, virtual_name)) {
|
||||
callback_error = true;
|
||||
break;
|
||||
@@ -455,9 +445,9 @@ bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string& directo
|
||||
return true;
|
||||
}
|
||||
|
||||
unsigned ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry,
|
||||
unsigned int recursion) {
|
||||
const auto callback = [recursion, &parent_entry](unsigned* num_entries_out,
|
||||
u64 ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry,
|
||||
unsigned int recursion) {
|
||||
const auto callback = [recursion, &parent_entry](u64* num_entries_out,
|
||||
const std::string& directory,
|
||||
const std::string& virtual_name) -> bool {
|
||||
FSTEntry entry;
|
||||
@@ -469,7 +459,7 @@ unsigned ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry,
|
||||
// is a directory, lets go inside if we didn't recurse to often
|
||||
if (recursion > 0) {
|
||||
entry.size = ScanDirectoryTree(entry.physicalName, entry, recursion - 1);
|
||||
*num_entries_out += (int)entry.size;
|
||||
*num_entries_out += entry.size;
|
||||
} else {
|
||||
entry.size = 0;
|
||||
}
|
||||
@@ -480,16 +470,16 @@ unsigned ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry,
|
||||
(*num_entries_out)++;
|
||||
|
||||
// Push into the tree
|
||||
parent_entry.children.push_back(entry);
|
||||
parent_entry.children.push_back(std::move(entry));
|
||||
return true;
|
||||
};
|
||||
|
||||
unsigned num_entries;
|
||||
u64 num_entries;
|
||||
return ForeachDirectoryEntry(&num_entries, directory, callback) ? num_entries : 0;
|
||||
}
|
||||
|
||||
bool DeleteDirRecursively(const std::string& directory, unsigned int recursion) {
|
||||
const auto callback = [recursion](unsigned* num_entries_out, const std::string& directory,
|
||||
const auto callback = [recursion](u64* num_entries_out, const std::string& directory,
|
||||
const std::string& virtual_name) -> bool {
|
||||
std::string new_path = directory + DIR_SEP_CHR + virtual_name;
|
||||
|
||||
@@ -802,71 +792,93 @@ void SplitFilename83(const std::string& filename, std::array<char, 9>& short_nam
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<std::string> SplitPathComponents(const std::string& filename) {
|
||||
auto copy(filename);
|
||||
std::vector<std::string> SplitPathComponents(std::string_view filename) {
|
||||
std::string copy(filename);
|
||||
std::replace(copy.begin(), copy.end(), '\\', '/');
|
||||
std::vector<std::string> out;
|
||||
|
||||
std::stringstream stream(filename);
|
||||
std::stringstream stream(copy);
|
||||
std::string item;
|
||||
while (std::getline(stream, item, '/'))
|
||||
while (std::getline(stream, item, '/')) {
|
||||
out.push_back(std::move(item));
|
||||
}
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
std::string GetParentPath(const std::string& path) {
|
||||
auto out = path;
|
||||
const auto name_bck_index = out.find_last_of('\\');
|
||||
const auto name_fwd_index = out.find_last_of('/');
|
||||
std::string_view GetParentPath(std::string_view path) {
|
||||
const auto name_bck_index = path.rfind('\\');
|
||||
const auto name_fwd_index = path.rfind('/');
|
||||
size_t name_index;
|
||||
if (name_bck_index == std::string::npos || name_fwd_index == std::string::npos)
|
||||
name_index = std::min<size_t>(name_bck_index, name_fwd_index);
|
||||
else
|
||||
name_index = std::max<size_t>(name_bck_index, name_fwd_index);
|
||||
|
||||
return out.erase(name_index);
|
||||
}
|
||||
|
||||
std::string GetPathWithoutTop(std::string path) {
|
||||
if (path.empty())
|
||||
return "";
|
||||
while (path[0] == '\\' || path[0] == '/') {
|
||||
path = path.substr(1);
|
||||
if (path.empty())
|
||||
return "";
|
||||
if (name_bck_index == std::string_view::npos || name_fwd_index == std::string_view::npos) {
|
||||
name_index = std::min(name_bck_index, name_fwd_index);
|
||||
} else {
|
||||
name_index = std::max(name_bck_index, name_fwd_index);
|
||||
}
|
||||
const auto name_bck_index = path.find_first_of('\\');
|
||||
const auto name_fwd_index = path.find_first_of('/');
|
||||
return path.substr(std::min<size_t>(name_bck_index, name_fwd_index) + 1);
|
||||
return path.substr(std::min<size_t>(name_bck_index, name_fwd_index) + 1);
|
||||
|
||||
return path.substr(0, name_index);
|
||||
}
|
||||
|
||||
std::string GetFilename(std::string path) {
|
||||
std::replace(path.begin(), path.end(), '\\', '/');
|
||||
auto name_index = path.find_last_of('/');
|
||||
if (name_index == std::string::npos)
|
||||
return "";
|
||||
std::string_view GetPathWithoutTop(std::string_view path) {
|
||||
if (path.empty()) {
|
||||
return path;
|
||||
}
|
||||
|
||||
while (path[0] == '\\' || path[0] == '/') {
|
||||
path.remove_prefix(1);
|
||||
if (path.empty()) {
|
||||
return path;
|
||||
}
|
||||
}
|
||||
|
||||
const auto name_bck_index = path.find('\\');
|
||||
const auto name_fwd_index = path.find('/');
|
||||
return path.substr(std::min(name_bck_index, name_fwd_index) + 1);
|
||||
}
|
||||
|
||||
std::string_view GetFilename(std::string_view path) {
|
||||
const auto name_index = path.find_last_of("\\/");
|
||||
|
||||
if (name_index == std::string_view::npos) {
|
||||
return {};
|
||||
}
|
||||
|
||||
return path.substr(name_index + 1);
|
||||
}
|
||||
|
||||
std::string GetExtensionFromFilename(const std::string& name) {
|
||||
size_t index = name.find_last_of('.');
|
||||
if (index == std::string::npos)
|
||||
return "";
|
||||
std::string_view GetExtensionFromFilename(std::string_view name) {
|
||||
const size_t index = name.rfind('.');
|
||||
|
||||
if (index == std::string_view::npos) {
|
||||
return {};
|
||||
}
|
||||
|
||||
return name.substr(index + 1);
|
||||
}
|
||||
|
||||
std::string RemoveTrailingSlash(const std::string& path) {
|
||||
if (path.empty())
|
||||
std::string_view RemoveTrailingSlash(std::string_view path) {
|
||||
if (path.empty()) {
|
||||
return path;
|
||||
if (path.back() == '\\' || path.back() == '/')
|
||||
return path.substr(0, path.size() - 1);
|
||||
}
|
||||
|
||||
if (path.back() == '\\' || path.back() == '/') {
|
||||
path.remove_suffix(1);
|
||||
return path;
|
||||
}
|
||||
|
||||
return path;
|
||||
}
|
||||
|
||||
std::string SanitizePath(std::string_view path_) {
|
||||
std::string path(path_);
|
||||
std::replace(path.begin(), path.end(), '\\', '/');
|
||||
path.erase(std::unique(path.begin(), path.end(),
|
||||
[](char c1, char c2) { return c1 == '/' && c2 == '/'; }),
|
||||
path.end());
|
||||
return std::string(RemoveTrailingSlash(path));
|
||||
}
|
||||
|
||||
IOFile::IOFile() {}
|
||||
|
||||
IOFile::IOFile(const std::string& filename, const char openmode[], int flags) {
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include <fstream>
|
||||
#include <functional>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <type_traits>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
@@ -84,7 +85,7 @@ bool CreateEmptyFile(const std::string& filename);
|
||||
* @return whether handling the entry succeeded
|
||||
*/
|
||||
using DirectoryEntryCallable = std::function<bool(
|
||||
unsigned* num_entries_out, const std::string& directory, const std::string& virtual_name)>;
|
||||
u64* num_entries_out, const std::string& directory, const std::string& virtual_name)>;
|
||||
|
||||
/**
|
||||
* Scans a directory, calling the callback for each file/directory contained within.
|
||||
@@ -95,7 +96,7 @@ using DirectoryEntryCallable = std::function<bool(
|
||||
* @param callback The callback which will be called for each entry
|
||||
* @return whether scanning the directory succeeded
|
||||
*/
|
||||
bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string& directory,
|
||||
bool ForeachDirectoryEntry(u64* num_entries_out, const std::string& directory,
|
||||
DirectoryEntryCallable callback);
|
||||
|
||||
/**
|
||||
@@ -105,8 +106,8 @@ bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string& directo
|
||||
* @param recursion Number of children directories to read before giving up.
|
||||
* @return the total number of files/directories found
|
||||
*/
|
||||
unsigned ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry,
|
||||
unsigned int recursion = 0);
|
||||
u64 ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry,
|
||||
unsigned int recursion = 0);
|
||||
|
||||
// deletes the given directory and anything under it. Returns true on success.
|
||||
bool DeleteDirRecursively(const std::string& directory, unsigned int recursion = 256);
|
||||
@@ -151,22 +152,22 @@ void SplitFilename83(const std::string& filename, std::array<char, 9>& short_nam
|
||||
|
||||
// Splits the path on '/' or '\' and put the components into a vector
|
||||
// i.e. "C:\Users\Yuzu\Documents\save.bin" becomes {"C:", "Users", "Yuzu", "Documents", "save.bin" }
|
||||
std::vector<std::string> SplitPathComponents(const std::string& filename);
|
||||
std::vector<std::string> SplitPathComponents(std::string_view filename);
|
||||
|
||||
// Gets all of the text up to the last '/' or '\' in the path.
|
||||
std::string GetParentPath(const std::string& path);
|
||||
std::string_view GetParentPath(std::string_view path);
|
||||
|
||||
// Gets all of the text after the first '/' or '\' in the path.
|
||||
std::string GetPathWithoutTop(std::string path);
|
||||
std::string_view GetPathWithoutTop(std::string_view path);
|
||||
|
||||
// Gets the filename of the path
|
||||
std::string GetFilename(std::string path);
|
||||
std::string_view GetFilename(std::string_view path);
|
||||
|
||||
// Gets the extension of the filename
|
||||
std::string GetExtensionFromFilename(const std::string& name);
|
||||
std::string_view GetExtensionFromFilename(std::string_view name);
|
||||
|
||||
// Removes the final '/' or '\' if one exists
|
||||
std::string RemoveTrailingSlash(const std::string& path);
|
||||
std::string_view RemoveTrailingSlash(std::string_view path);
|
||||
|
||||
// Creates a new vector containing indices [first, last) from the original.
|
||||
template <typename T>
|
||||
@@ -177,6 +178,9 @@ std::vector<T> SliceVector(const std::vector<T>& vector, size_t first, size_t la
|
||||
return std::vector<T>(vector.begin() + first, vector.begin() + first + last);
|
||||
}
|
||||
|
||||
// Removes trailing slash, makes all '\\' into '/', and removes duplicate '/'.
|
||||
std::string SanitizePath(std::string_view path);
|
||||
|
||||
// simple wrapper for cstdlib file functions to
|
||||
// hopefully will make error checking easier
|
||||
// and make forgetting an fclose() harder
|
||||
|
||||
@@ -162,21 +162,21 @@ void SplitString(const std::string& str, const char delim, std::vector<std::stri
|
||||
std::istringstream iss(str);
|
||||
output.resize(1);
|
||||
|
||||
while (std::getline(iss, *output.rbegin(), delim))
|
||||
output.push_back("");
|
||||
while (std::getline(iss, *output.rbegin(), delim)) {
|
||||
output.emplace_back();
|
||||
}
|
||||
|
||||
output.pop_back();
|
||||
}
|
||||
|
||||
std::string TabsToSpaces(int tab_size, const std::string& in) {
|
||||
const std::string spaces(tab_size, ' ');
|
||||
std::string out(in);
|
||||
|
||||
std::string TabsToSpaces(int tab_size, std::string in) {
|
||||
size_t i = 0;
|
||||
while (out.npos != (i = out.find('\t')))
|
||||
out.replace(i, 1, spaces);
|
||||
|
||||
return out;
|
||||
while ((i = in.find('\t')) != std::string::npos) {
|
||||
in.replace(i, 1, tab_size, ' ');
|
||||
}
|
||||
|
||||
return in;
|
||||
}
|
||||
|
||||
std::string ReplaceAll(std::string result, const std::string& src, const std::string& dest) {
|
||||
@@ -220,31 +220,37 @@ std::u16string UTF8ToUTF16(const std::string& input) {
|
||||
}
|
||||
|
||||
static std::wstring CPToUTF16(u32 code_page, const std::string& input) {
|
||||
auto const size =
|
||||
const auto size =
|
||||
MultiByteToWideChar(code_page, 0, input.data(), static_cast<int>(input.size()), nullptr, 0);
|
||||
|
||||
std::wstring output;
|
||||
output.resize(size);
|
||||
if (size == 0) {
|
||||
return L"";
|
||||
}
|
||||
|
||||
if (size == 0 ||
|
||||
size != MultiByteToWideChar(code_page, 0, input.data(), static_cast<int>(input.size()),
|
||||
&output[0], static_cast<int>(output.size())))
|
||||
std::wstring output(size, L'\0');
|
||||
|
||||
if (size != MultiByteToWideChar(code_page, 0, input.data(), static_cast<int>(input.size()),
|
||||
&output[0], static_cast<int>(output.size()))) {
|
||||
output.clear();
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
|
||||
std::string UTF16ToUTF8(const std::wstring& input) {
|
||||
auto const size = WideCharToMultiByte(CP_UTF8, 0, input.data(), static_cast<int>(input.size()),
|
||||
const auto size = WideCharToMultiByte(CP_UTF8, 0, input.data(), static_cast<int>(input.size()),
|
||||
nullptr, 0, nullptr, nullptr);
|
||||
if (size == 0) {
|
||||
return "";
|
||||
}
|
||||
|
||||
std::string output;
|
||||
output.resize(size);
|
||||
std::string output(size, '\0');
|
||||
|
||||
if (size == 0 ||
|
||||
size != WideCharToMultiByte(CP_UTF8, 0, input.data(), static_cast<int>(input.size()),
|
||||
&output[0], static_cast<int>(output.size()), nullptr, nullptr))
|
||||
if (size != WideCharToMultiByte(CP_UTF8, 0, input.data(), static_cast<int>(input.size()),
|
||||
&output[0], static_cast<int>(output.size()), nullptr,
|
||||
nullptr)) {
|
||||
output.clear();
|
||||
}
|
||||
|
||||
return output;
|
||||
}
|
||||
@@ -265,8 +271,6 @@ std::string CP1252ToUTF8(const std::string& input) {
|
||||
|
||||
template <typename T>
|
||||
static std::string CodeToUTF8(const char* fromcode, const std::basic_string<T>& input) {
|
||||
std::string result;
|
||||
|
||||
iconv_t const conv_desc = iconv_open("UTF-8", fromcode);
|
||||
if ((iconv_t)(-1) == conv_desc) {
|
||||
LOG_ERROR(Common, "Iconv initialization failure [{}]: {}", fromcode, strerror(errno));
|
||||
@@ -278,8 +282,7 @@ static std::string CodeToUTF8(const char* fromcode, const std::basic_string<T>&
|
||||
// Multiply by 4, which is the max number of bytes to encode a codepoint
|
||||
const size_t out_buffer_size = 4 * in_bytes;
|
||||
|
||||
std::string out_buffer;
|
||||
out_buffer.resize(out_buffer_size);
|
||||
std::string out_buffer(out_buffer_size, '\0');
|
||||
|
||||
auto src_buffer = &input[0];
|
||||
size_t src_bytes = in_bytes;
|
||||
@@ -304,6 +307,7 @@ static std::string CodeToUTF8(const char* fromcode, const std::basic_string<T>&
|
||||
}
|
||||
}
|
||||
|
||||
std::string result;
|
||||
out_buffer.resize(out_buffer_size - dst_bytes);
|
||||
out_buffer.swap(result);
|
||||
|
||||
@@ -313,8 +317,6 @@ static std::string CodeToUTF8(const char* fromcode, const std::basic_string<T>&
|
||||
}
|
||||
|
||||
std::u16string UTF8ToUTF16(const std::string& input) {
|
||||
std::u16string result;
|
||||
|
||||
iconv_t const conv_desc = iconv_open("UTF-16LE", "UTF-8");
|
||||
if ((iconv_t)(-1) == conv_desc) {
|
||||
LOG_ERROR(Common, "Iconv initialization failure [UTF-8]: {}", strerror(errno));
|
||||
@@ -326,8 +328,7 @@ std::u16string UTF8ToUTF16(const std::string& input) {
|
||||
// Multiply by 4, which is the max number of bytes to encode a codepoint
|
||||
const size_t out_buffer_size = 4 * sizeof(char16_t) * in_bytes;
|
||||
|
||||
std::u16string out_buffer;
|
||||
out_buffer.resize(out_buffer_size);
|
||||
std::u16string out_buffer(out_buffer_size, char16_t{});
|
||||
|
||||
char* src_buffer = const_cast<char*>(&input[0]);
|
||||
size_t src_bytes = in_bytes;
|
||||
@@ -352,6 +353,7 @@ std::u16string UTF8ToUTF16(const std::string& input) {
|
||||
}
|
||||
}
|
||||
|
||||
std::u16string result;
|
||||
out_buffer.resize(out_buffer_size - dst_bytes);
|
||||
out_buffer.swap(result);
|
||||
|
||||
|
||||
@@ -57,7 +57,7 @@ static bool TryParse(const std::string& str, N* const output) {
|
||||
return false;
|
||||
}
|
||||
|
||||
std::string TabsToSpaces(int tab_size, const std::string& in);
|
||||
std::string TabsToSpaces(int tab_size, std::string in);
|
||||
|
||||
void SplitString(const std::string& str, char delim, std::vector<std::string>& output);
|
||||
|
||||
|
||||
@@ -1,85 +0,0 @@
|
||||
// Copyright 2015 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <mutex>
|
||||
|
||||
namespace Common {
|
||||
|
||||
template <typename T>
|
||||
class SynchronizedWrapper;
|
||||
|
||||
/**
|
||||
* Synchronized reference, that keeps a SynchronizedWrapper's mutex locked during its lifetime. This
|
||||
* greatly reduces the chance that someone will access the wrapped resource without locking the
|
||||
* mutex.
|
||||
*/
|
||||
template <typename T>
|
||||
class SynchronizedRef {
|
||||
public:
|
||||
SynchronizedRef(SynchronizedWrapper<T>& wrapper) : wrapper(&wrapper) {
|
||||
wrapper.mutex.lock();
|
||||
}
|
||||
|
||||
SynchronizedRef(SynchronizedRef&) = delete;
|
||||
SynchronizedRef(SynchronizedRef&& o) : wrapper(o.wrapper) {
|
||||
o.wrapper = nullptr;
|
||||
}
|
||||
|
||||
~SynchronizedRef() {
|
||||
if (wrapper)
|
||||
wrapper->mutex.unlock();
|
||||
}
|
||||
|
||||
SynchronizedRef& operator=(SynchronizedRef&) = delete;
|
||||
SynchronizedRef& operator=(SynchronizedRef&& o) {
|
||||
std::swap(wrapper, o.wrapper);
|
||||
return *this;
|
||||
}
|
||||
|
||||
T& operator*() {
|
||||
return wrapper->data;
|
||||
}
|
||||
const T& operator*() const {
|
||||
return wrapper->data;
|
||||
}
|
||||
|
||||
T* operator->() {
|
||||
return &wrapper->data;
|
||||
}
|
||||
const T* operator->() const {
|
||||
return &wrapper->data;
|
||||
}
|
||||
|
||||
private:
|
||||
SynchronizedWrapper<T>* wrapper;
|
||||
};
|
||||
|
||||
/**
|
||||
* Wraps an object, only allowing access to it via a locking reference wrapper. Good to ensure no
|
||||
* one forgets to lock a mutex before acessing an object. To access the wrapped object construct a
|
||||
* SyncronizedRef on this wrapper. Inspired by Rust's Mutex type
|
||||
* (http://doc.rust-lang.org/std/sync/struct.Mutex.html).
|
||||
*/
|
||||
template <typename T>
|
||||
class SynchronizedWrapper {
|
||||
public:
|
||||
template <typename... Args>
|
||||
SynchronizedWrapper(Args&&... args) : data(std::forward<Args>(args)...) {}
|
||||
|
||||
SynchronizedRef<T> Lock() {
|
||||
return {*this};
|
||||
}
|
||||
|
||||
private:
|
||||
template <typename U>
|
||||
friend class SynchronizedRef;
|
||||
|
||||
std::mutex mutex;
|
||||
T data;
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
@@ -1,5 +1,7 @@
|
||||
add_library(core STATIC
|
||||
arm/arm_interface.h
|
||||
arm/exclusive_monitor.cpp
|
||||
arm/exclusive_monitor.h
|
||||
arm/unicorn/arm_unicorn.cpp
|
||||
arm/unicorn/arm_unicorn.h
|
||||
core.cpp
|
||||
@@ -10,6 +12,8 @@ add_library(core STATIC
|
||||
core_timing.h
|
||||
file_sys/content_archive.cpp
|
||||
file_sys/content_archive.h
|
||||
file_sys/control_metadata.cpp
|
||||
file_sys/control_metadata.h
|
||||
file_sys/directory.h
|
||||
file_sys/errors.h
|
||||
file_sys/mode.h
|
||||
@@ -36,8 +40,6 @@ add_library(core STATIC
|
||||
frontend/input.h
|
||||
gdbstub/gdbstub.cpp
|
||||
gdbstub/gdbstub.h
|
||||
hle/config_mem.cpp
|
||||
hle/config_mem.h
|
||||
hle/ipc.h
|
||||
hle/ipc_helpers.h
|
||||
hle/kernel/address_arbiter.cpp
|
||||
@@ -144,10 +146,8 @@ add_library(core STATIC
|
||||
hle/service/filesystem/fsp_srv.h
|
||||
hle/service/friend/friend.cpp
|
||||
hle/service/friend/friend.h
|
||||
hle/service/friend/friend_a.cpp
|
||||
hle/service/friend/friend_a.h
|
||||
hle/service/friend/friend_u.cpp
|
||||
hle/service/friend/friend_u.h
|
||||
hle/service/friend/interface.cpp
|
||||
hle/service/friend/interface.h
|
||||
hle/service/hid/hid.cpp
|
||||
hle/service/hid/hid.h
|
||||
hle/service/lm/lm.cpp
|
||||
@@ -247,8 +247,6 @@ add_library(core STATIC
|
||||
hle/service/vi/vi_s.h
|
||||
hle/service/vi/vi_u.cpp
|
||||
hle/service/vi/vi_u.h
|
||||
hle/shared_page.cpp
|
||||
hle/shared_page.h
|
||||
hw/hw.cpp
|
||||
hw/hw.h
|
||||
hw/lcd.cpp
|
||||
|
||||
@@ -102,18 +102,28 @@ public:
|
||||
u64 tpidr_el0 = 0;
|
||||
};
|
||||
|
||||
std::unique_ptr<Dynarmic::A64::Jit> MakeJit(const std::unique_ptr<ARM_Dynarmic_Callbacks>& cb) {
|
||||
const auto page_table = Core::CurrentProcess()->vm_manager.page_table.pointers.data();
|
||||
std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit() const {
|
||||
auto** const page_table = Core::CurrentProcess()->vm_manager.page_table.pointers.data();
|
||||
|
||||
Dynarmic::A64::UserConfig config;
|
||||
|
||||
// Callbacks
|
||||
config.callbacks = cb.get();
|
||||
|
||||
// Memory
|
||||
config.page_table = reinterpret_cast<void**>(page_table);
|
||||
config.page_table_address_space_bits = Memory::ADDRESS_SPACE_BITS;
|
||||
config.silently_mirror_page_table = false;
|
||||
|
||||
// Multi-process state
|
||||
config.processor_id = core_index;
|
||||
config.global_monitor = &exclusive_monitor->monitor;
|
||||
|
||||
// System registers
|
||||
config.tpidrro_el0 = &cb->tpidrro_el0;
|
||||
config.tpidr_el0 = &cb->tpidr_el0;
|
||||
config.dczid_el0 = 4;
|
||||
config.ctr_el0 = 0x8444c004;
|
||||
config.page_table = reinterpret_cast<void**>(page_table);
|
||||
config.page_table_address_space_bits = Memory::ADDRESS_SPACE_BITS;
|
||||
config.silently_mirror_page_table = false;
|
||||
|
||||
return std::make_unique<Dynarmic::A64::Jit>(config);
|
||||
}
|
||||
@@ -128,8 +138,11 @@ void ARM_Dynarmic::Step() {
|
||||
cb->InterpreterFallback(jit->GetPC(), 1);
|
||||
}
|
||||
|
||||
ARM_Dynarmic::ARM_Dynarmic()
|
||||
: cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)), jit(MakeJit(cb)) {
|
||||
ARM_Dynarmic::ARM_Dynarmic(std::shared_ptr<ExclusiveMonitor> exclusive_monitor, size_t core_index)
|
||||
: cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)),
|
||||
jit(MakeJit()), exclusive_monitor{std::dynamic_pointer_cast<DynarmicExclusiveMonitor>(
|
||||
exclusive_monitor)},
|
||||
core_index{core_index} {
|
||||
ARM_Interface::ThreadContext ctx;
|
||||
inner_unicorn.SaveContext(ctx);
|
||||
LoadContext(ctx);
|
||||
@@ -237,6 +250,45 @@ void ARM_Dynarmic::ClearExclusiveState() {
|
||||
}
|
||||
|
||||
void ARM_Dynarmic::PageTableChanged() {
|
||||
jit = MakeJit(cb);
|
||||
jit = MakeJit();
|
||||
current_page_table = Memory::GetCurrentPageTable();
|
||||
}
|
||||
|
||||
DynarmicExclusiveMonitor::DynarmicExclusiveMonitor(size_t core_count) : monitor(core_count) {}
|
||||
DynarmicExclusiveMonitor::~DynarmicExclusiveMonitor() = default;
|
||||
|
||||
void DynarmicExclusiveMonitor::SetExclusive(size_t core_index, VAddr addr) {
|
||||
// Size doesn't actually matter.
|
||||
monitor.Mark(core_index, addr, 16);
|
||||
}
|
||||
|
||||
void DynarmicExclusiveMonitor::ClearExclusive() {
|
||||
monitor.Clear();
|
||||
}
|
||||
|
||||
bool DynarmicExclusiveMonitor::ExclusiveWrite8(size_t core_index, VAddr vaddr, u8 value) {
|
||||
return monitor.DoExclusiveOperation(core_index, vaddr, 1,
|
||||
[&] { Memory::Write8(vaddr, value); });
|
||||
}
|
||||
|
||||
bool DynarmicExclusiveMonitor::ExclusiveWrite16(size_t core_index, VAddr vaddr, u16 value) {
|
||||
return monitor.DoExclusiveOperation(core_index, vaddr, 2,
|
||||
[&] { Memory::Write16(vaddr, value); });
|
||||
}
|
||||
|
||||
bool DynarmicExclusiveMonitor::ExclusiveWrite32(size_t core_index, VAddr vaddr, u32 value) {
|
||||
return monitor.DoExclusiveOperation(core_index, vaddr, 4,
|
||||
[&] { Memory::Write32(vaddr, value); });
|
||||
}
|
||||
|
||||
bool DynarmicExclusiveMonitor::ExclusiveWrite64(size_t core_index, VAddr vaddr, u64 value) {
|
||||
return monitor.DoExclusiveOperation(core_index, vaddr, 8,
|
||||
[&] { Memory::Write64(vaddr, value); });
|
||||
}
|
||||
|
||||
bool DynarmicExclusiveMonitor::ExclusiveWrite128(size_t core_index, VAddr vaddr, u128 value) {
|
||||
return monitor.DoExclusiveOperation(core_index, vaddr, 16, [&] {
|
||||
Memory::Write64(vaddr, value[0]);
|
||||
Memory::Write64(vaddr, value[1]);
|
||||
});
|
||||
}
|
||||
|
||||
@@ -6,15 +6,18 @@
|
||||
|
||||
#include <memory>
|
||||
#include <dynarmic/A64/a64.h>
|
||||
#include <dynarmic/A64/exclusive_monitor.h>
|
||||
#include "common/common_types.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/arm/unicorn/arm_unicorn.h"
|
||||
|
||||
class ARM_Dynarmic_Callbacks;
|
||||
class DynarmicExclusiveMonitor;
|
||||
|
||||
class ARM_Dynarmic final : public ARM_Interface {
|
||||
public:
|
||||
ARM_Dynarmic();
|
||||
ARM_Dynarmic(std::shared_ptr<ExclusiveMonitor> exclusive_monitor, size_t core_index);
|
||||
~ARM_Dynarmic();
|
||||
|
||||
void MapBackingMemory(VAddr address, size_t size, u8* memory,
|
||||
@@ -47,10 +50,34 @@ public:
|
||||
void PageTableChanged() override;
|
||||
|
||||
private:
|
||||
std::unique_ptr<Dynarmic::A64::Jit> MakeJit() const;
|
||||
|
||||
friend class ARM_Dynarmic_Callbacks;
|
||||
std::unique_ptr<ARM_Dynarmic_Callbacks> cb;
|
||||
std::unique_ptr<Dynarmic::A64::Jit> jit;
|
||||
ARM_Unicorn inner_unicorn;
|
||||
|
||||
size_t core_index;
|
||||
std::shared_ptr<DynarmicExclusiveMonitor> exclusive_monitor;
|
||||
|
||||
Memory::PageTable* current_page_table = nullptr;
|
||||
};
|
||||
|
||||
class DynarmicExclusiveMonitor final : public ExclusiveMonitor {
|
||||
public:
|
||||
explicit DynarmicExclusiveMonitor(size_t core_count);
|
||||
~DynarmicExclusiveMonitor();
|
||||
|
||||
void SetExclusive(size_t core_index, VAddr addr) override;
|
||||
void ClearExclusive() override;
|
||||
|
||||
bool ExclusiveWrite8(size_t core_index, VAddr vaddr, u8 value) override;
|
||||
bool ExclusiveWrite16(size_t core_index, VAddr vaddr, u16 value) override;
|
||||
bool ExclusiveWrite32(size_t core_index, VAddr vaddr, u32 value) override;
|
||||
bool ExclusiveWrite64(size_t core_index, VAddr vaddr, u64 value) override;
|
||||
bool ExclusiveWrite128(size_t core_index, VAddr vaddr, u128 value) override;
|
||||
|
||||
private:
|
||||
friend class ARM_Dynarmic;
|
||||
Dynarmic::A64::ExclusiveMonitor monitor;
|
||||
};
|
||||
|
||||
7
src/core/arm/exclusive_monitor.cpp
Normal file
7
src/core/arm/exclusive_monitor.cpp
Normal file
@@ -0,0 +1,7 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
|
||||
ExclusiveMonitor::~ExclusiveMonitor() = default;
|
||||
21
src/core/arm/exclusive_monitor.h
Normal file
21
src/core/arm/exclusive_monitor.h
Normal file
@@ -0,0 +1,21 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
class ExclusiveMonitor {
|
||||
public:
|
||||
virtual ~ExclusiveMonitor();
|
||||
|
||||
virtual void SetExclusive(size_t core_index, VAddr addr) = 0;
|
||||
virtual void ClearExclusive() = 0;
|
||||
|
||||
virtual bool ExclusiveWrite8(size_t core_index, VAddr vaddr, u8 value) = 0;
|
||||
virtual bool ExclusiveWrite16(size_t core_index, VAddr vaddr, u16 value) = 0;
|
||||
virtual bool ExclusiveWrite32(size_t core_index, VAddr vaddr, u32 value) = 0;
|
||||
virtual bool ExclusiveWrite64(size_t core_index, VAddr vaddr, u64 value) = 0;
|
||||
virtual bool ExclusiveWrite128(size_t core_index, VAddr vaddr, u128 value) = 0;
|
||||
};
|
||||
@@ -171,8 +171,9 @@ System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
|
||||
current_process = Kernel::Process::Create("main");
|
||||
|
||||
cpu_barrier = std::make_shared<CpuBarrier>();
|
||||
cpu_exclusive_monitor = Cpu::MakeExclusiveMonitor(cpu_cores.size());
|
||||
for (size_t index = 0; index < cpu_cores.size(); ++index) {
|
||||
cpu_cores[index] = std::make_shared<Cpu>(cpu_barrier, index);
|
||||
cpu_cores[index] = std::make_shared<Cpu>(cpu_exclusive_monitor, cpu_barrier, index);
|
||||
}
|
||||
|
||||
gpu_core = std::make_unique<Tegra::GPU>();
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include <string>
|
||||
#include <thread>
|
||||
#include "common/common_types.h"
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
@@ -114,6 +115,11 @@ public:
|
||||
return CurrentCpuCore().ArmInterface();
|
||||
}
|
||||
|
||||
/// Gets the index of the currently running CPU core
|
||||
size_t CurrentCoreIndex() {
|
||||
return CurrentCpuCore().CoreIndex();
|
||||
}
|
||||
|
||||
/// Gets an ARM interface to the CPU core with the specified index
|
||||
ARM_Interface& ArmInterface(size_t core_index);
|
||||
|
||||
@@ -130,6 +136,11 @@ public:
|
||||
return *CurrentCpuCore().Scheduler();
|
||||
}
|
||||
|
||||
/// Gets the exclusive monitor
|
||||
ExclusiveMonitor& Monitor() {
|
||||
return *cpu_exclusive_monitor;
|
||||
}
|
||||
|
||||
/// Gets the scheduler for the CPU core with the specified index
|
||||
const std::shared_ptr<Kernel::Scheduler>& Scheduler(size_t core_index);
|
||||
|
||||
@@ -186,6 +197,7 @@ private:
|
||||
std::unique_ptr<Tegra::GPU> gpu_core;
|
||||
std::shared_ptr<Tegra::DebugContext> debug_context;
|
||||
Kernel::SharedPtr<Kernel::Process> current_process;
|
||||
std::shared_ptr<ExclusiveMonitor> cpu_exclusive_monitor;
|
||||
std::shared_ptr<CpuBarrier> cpu_barrier;
|
||||
std::array<std::shared_ptr<Cpu>, NUM_CPU_CORES> cpu_cores;
|
||||
std::array<std::unique_ptr<std::thread>, NUM_CPU_CORES - 1> cpu_core_threads;
|
||||
|
||||
@@ -48,14 +48,15 @@ bool CpuBarrier::Rendezvous() {
|
||||
return false;
|
||||
}
|
||||
|
||||
Cpu::Cpu(std::shared_ptr<CpuBarrier> cpu_barrier, size_t core_index)
|
||||
Cpu::Cpu(std::shared_ptr<ExclusiveMonitor> exclusive_monitor,
|
||||
std::shared_ptr<CpuBarrier> cpu_barrier, size_t core_index)
|
||||
: cpu_barrier{std::move(cpu_barrier)}, core_index{core_index} {
|
||||
|
||||
if (Settings::values.use_cpu_jit) {
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
arm_interface = std::make_shared<ARM_Dynarmic>();
|
||||
arm_interface = std::make_shared<ARM_Dynarmic>(exclusive_monitor, core_index);
|
||||
#else
|
||||
cpu_core = std::make_shared<ARM_Unicorn>();
|
||||
arm_interface = std::make_shared<ARM_Unicorn>();
|
||||
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
|
||||
#endif
|
||||
} else {
|
||||
@@ -65,6 +66,18 @@ Cpu::Cpu(std::shared_ptr<CpuBarrier> cpu_barrier, size_t core_index)
|
||||
scheduler = std::make_shared<Kernel::Scheduler>(arm_interface.get());
|
||||
}
|
||||
|
||||
std::shared_ptr<ExclusiveMonitor> Cpu::MakeExclusiveMonitor(size_t num_cores) {
|
||||
if (Settings::values.use_cpu_jit) {
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
return std::make_shared<DynarmicExclusiveMonitor>(num_cores);
|
||||
#else
|
||||
return nullptr; // TODO(merry): Passthrough exclusive monitor
|
||||
#endif
|
||||
} else {
|
||||
return nullptr; // TODO(merry): Passthrough exclusive monitor
|
||||
}
|
||||
}
|
||||
|
||||
void Cpu::RunLoop(bool tight_loop) {
|
||||
// Wait for all other CPU cores to complete the previous slice, such that they run in lock-step
|
||||
if (!cpu_barrier->Rendezvous()) {
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include "common/common_types.h"
|
||||
#include "core/arm/exclusive_monitor.h"
|
||||
|
||||
class ARM_Interface;
|
||||
|
||||
@@ -40,7 +41,8 @@ private:
|
||||
|
||||
class Cpu {
|
||||
public:
|
||||
Cpu(std::shared_ptr<CpuBarrier> cpu_barrier, size_t core_index);
|
||||
Cpu(std::shared_ptr<ExclusiveMonitor> exclusive_monitor,
|
||||
std::shared_ptr<CpuBarrier> cpu_barrier, size_t core_index);
|
||||
|
||||
void RunLoop(bool tight_loop = true);
|
||||
|
||||
@@ -64,6 +66,12 @@ public:
|
||||
return core_index == 0;
|
||||
}
|
||||
|
||||
size_t CoreIndex() const {
|
||||
return core_index;
|
||||
}
|
||||
|
||||
static std::shared_ptr<ExclusiveMonitor> MakeExclusiveMonitor(size_t num_cores);
|
||||
|
||||
private:
|
||||
void Reschedule();
|
||||
|
||||
|
||||
42
src/core/file_sys/control_metadata.cpp
Normal file
42
src/core/file_sys/control_metadata.cpp
Normal file
@@ -0,0 +1,42 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/string_util.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/file_sys/control_metadata.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
std::string LanguageEntry::GetApplicationName() const {
|
||||
return Common::StringFromFixedZeroTerminatedBuffer(application_name.data(), 0x200);
|
||||
}
|
||||
|
||||
std::string LanguageEntry::GetDeveloperName() const {
|
||||
return Common::StringFromFixedZeroTerminatedBuffer(developer_name.data(), 0x100);
|
||||
}
|
||||
|
||||
NACP::NACP(VirtualFile file_) : file(std::move(file_)), raw(std::make_unique<RawNACP>()) {
|
||||
file->ReadObject(raw.get());
|
||||
}
|
||||
|
||||
const LanguageEntry& NACP::GetLanguageEntry(Language language) const {
|
||||
return raw->language_entries.at(static_cast<u8>(language));
|
||||
}
|
||||
|
||||
std::string NACP::GetApplicationName(Language language) const {
|
||||
return GetLanguageEntry(language).GetApplicationName();
|
||||
}
|
||||
|
||||
std::string NACP::GetDeveloperName(Language language) const {
|
||||
return GetLanguageEntry(language).GetDeveloperName();
|
||||
}
|
||||
|
||||
u64 NACP::GetTitleId() const {
|
||||
return raw->title_id;
|
||||
}
|
||||
|
||||
std::string NACP::GetVersionString() const {
|
||||
return Common::StringFromFixedZeroTerminatedBuffer(raw->version_string.data(), 0x10);
|
||||
}
|
||||
} // namespace FileSys
|
||||
81
src/core/file_sys/control_metadata.h
Normal file
81
src/core/file_sys/control_metadata.h
Normal file
@@ -0,0 +1,81 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include "common/common_funcs.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
// A localized entry containing strings within the NACP.
|
||||
// One for each language of type Language.
|
||||
struct LanguageEntry {
|
||||
std::array<char, 0x200> application_name;
|
||||
std::array<char, 0x100> developer_name;
|
||||
|
||||
std::string GetApplicationName() const;
|
||||
std::string GetDeveloperName() const;
|
||||
};
|
||||
static_assert(sizeof(LanguageEntry) == 0x300, "LanguageEntry has incorrect size.");
|
||||
|
||||
// The raw file format of a NACP file.
|
||||
struct RawNACP {
|
||||
std::array<LanguageEntry, 16> language_entries;
|
||||
INSERT_PADDING_BYTES(0x38);
|
||||
u64_le title_id;
|
||||
INSERT_PADDING_BYTES(0x20);
|
||||
std::array<char, 0x10> version_string;
|
||||
u64_le dlc_base_title_id;
|
||||
u64_le title_id_2;
|
||||
INSERT_PADDING_BYTES(0x28);
|
||||
u64_le product_code;
|
||||
u64_le title_id_3;
|
||||
std::array<u64_le, 0x7> title_id_array;
|
||||
INSERT_PADDING_BYTES(0x8);
|
||||
u64_le title_id_update;
|
||||
std::array<u8, 0x40> bcat_passphrase;
|
||||
INSERT_PADDING_BYTES(0xEC0);
|
||||
};
|
||||
static_assert(sizeof(RawNACP) == 0x4000, "RawNACP has incorrect size.");
|
||||
|
||||
// A language on the NX. These are for names and icons.
|
||||
enum class Language : u8 {
|
||||
AmericanEnglish = 0,
|
||||
BritishEnglish = 1,
|
||||
Japanese = 2,
|
||||
French = 3,
|
||||
German = 4,
|
||||
LatinAmericanSpanish = 5,
|
||||
Spanish = 6,
|
||||
Italian = 7,
|
||||
Dutch = 8,
|
||||
CanadianFrench = 9,
|
||||
Portugese = 10,
|
||||
Russian = 11,
|
||||
Korean = 12,
|
||||
Taiwanese = 13,
|
||||
Chinese = 14,
|
||||
};
|
||||
|
||||
// A class representing the format used by NX metadata files, typically named Control.nacp.
|
||||
// These store application name, dev name, title id, and other miscellaneous data.
|
||||
class NACP {
|
||||
public:
|
||||
explicit NACP(VirtualFile file);
|
||||
const LanguageEntry& GetLanguageEntry(Language language = Language::AmericanEnglish) const;
|
||||
std::string GetApplicationName(Language language = Language::AmericanEnglish) const;
|
||||
std::string GetDeveloperName(Language language = Language::AmericanEnglish) const;
|
||||
u64 GetTitleId() const;
|
||||
std::string GetVersionString() const;
|
||||
|
||||
private:
|
||||
VirtualFile file;
|
||||
std::unique_ptr<RawNACP> raw;
|
||||
};
|
||||
|
||||
} // namespace FileSys
|
||||
@@ -11,7 +11,13 @@ namespace FileSys {
|
||||
enum class Mode : u32 {
|
||||
Read = 1,
|
||||
Write = 2,
|
||||
ReadWrite = 3,
|
||||
Append = 4,
|
||||
WriteAppend = 6,
|
||||
};
|
||||
|
||||
inline u32 operator&(Mode lhs, Mode rhs) {
|
||||
return static_cast<u32>(lhs) & static_cast<u32>(rhs);
|
||||
}
|
||||
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -65,8 +65,8 @@ PartitionFilesystem::PartitionFilesystem(std::shared_ptr<VfsFile> file) {
|
||||
std::string name(
|
||||
reinterpret_cast<const char*>(&file_data[strtab_offset + entry.strtab_offset]));
|
||||
|
||||
pfs_files.emplace_back(
|
||||
std::make_shared<OffsetVfsFile>(file, entry.size, content_offset + entry.offset, name));
|
||||
pfs_files.emplace_back(std::make_shared<OffsetVfsFile>(
|
||||
file, entry.size, content_offset + entry.offset, std::move(name)));
|
||||
}
|
||||
|
||||
status = Loader::ResultStatus::Success;
|
||||
@@ -109,7 +109,7 @@ bool PartitionFilesystem::ReplaceFileWithSubdirectory(VirtualFile file, VirtualD
|
||||
return false;
|
||||
|
||||
const std::ptrdiff_t offset = std::distance(pfs_files.begin(), iter);
|
||||
pfs_files[offset] = pfs_files.back();
|
||||
pfs_files[offset] = std::move(pfs_files.back());
|
||||
pfs_files.pop_back();
|
||||
|
||||
pfs_dirs.emplace_back(std::move(dir));
|
||||
|
||||
@@ -13,7 +13,7 @@ namespace FileSys {
|
||||
VfsFile::~VfsFile() = default;
|
||||
|
||||
std::string VfsFile::GetExtension() const {
|
||||
return FileUtil::GetExtensionFromFilename(GetName());
|
||||
return std::string(FileUtil::GetExtensionFromFilename(GetName()));
|
||||
}
|
||||
|
||||
VfsDirectory::~VfsDirectory() = default;
|
||||
@@ -46,64 +46,80 @@ size_t VfsFile::WriteBytes(const std::vector<u8>& data, size_t offset) {
|
||||
return Write(data.data(), data.size(), offset);
|
||||
}
|
||||
|
||||
std::shared_ptr<VfsFile> VfsDirectory::GetFileRelative(const std::string& path) const {
|
||||
std::shared_ptr<VfsFile> VfsDirectory::GetFileRelative(std::string_view path) const {
|
||||
auto vec = FileUtil::SplitPathComponents(path);
|
||||
vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }),
|
||||
vec.end());
|
||||
if (vec.empty())
|
||||
if (vec.empty()) {
|
||||
return nullptr;
|
||||
if (vec.size() == 1)
|
||||
}
|
||||
|
||||
if (vec.size() == 1) {
|
||||
return GetFile(vec[0]);
|
||||
}
|
||||
|
||||
auto dir = GetSubdirectory(vec[0]);
|
||||
for (size_t component = 1; component < vec.size() - 1; ++component) {
|
||||
if (dir == nullptr)
|
||||
if (dir == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
dir = dir->GetSubdirectory(vec[component]);
|
||||
}
|
||||
if (dir == nullptr)
|
||||
|
||||
if (dir == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return dir->GetFile(vec.back());
|
||||
}
|
||||
|
||||
std::shared_ptr<VfsFile> VfsDirectory::GetFileAbsolute(const std::string& path) const {
|
||||
if (IsRoot())
|
||||
std::shared_ptr<VfsFile> VfsDirectory::GetFileAbsolute(std::string_view path) const {
|
||||
if (IsRoot()) {
|
||||
return GetFileRelative(path);
|
||||
}
|
||||
|
||||
return GetParentDirectory()->GetFileAbsolute(path);
|
||||
}
|
||||
|
||||
std::shared_ptr<VfsDirectory> VfsDirectory::GetDirectoryRelative(const std::string& path) const {
|
||||
std::shared_ptr<VfsDirectory> VfsDirectory::GetDirectoryRelative(std::string_view path) const {
|
||||
auto vec = FileUtil::SplitPathComponents(path);
|
||||
vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }),
|
||||
vec.end());
|
||||
if (vec.empty())
|
||||
if (vec.empty()) {
|
||||
// TODO(DarkLordZach): Return this directory if path is '/' or similar. Can't currently
|
||||
// because of const-ness
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
auto dir = GetSubdirectory(vec[0]);
|
||||
for (size_t component = 1; component < vec.size(); ++component) {
|
||||
if (dir == nullptr)
|
||||
if (dir == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
dir = dir->GetSubdirectory(vec[component]);
|
||||
}
|
||||
|
||||
return dir;
|
||||
}
|
||||
|
||||
std::shared_ptr<VfsDirectory> VfsDirectory::GetDirectoryAbsolute(const std::string& path) const {
|
||||
if (IsRoot())
|
||||
std::shared_ptr<VfsDirectory> VfsDirectory::GetDirectoryAbsolute(std::string_view path) const {
|
||||
if (IsRoot()) {
|
||||
return GetDirectoryRelative(path);
|
||||
}
|
||||
|
||||
return GetParentDirectory()->GetDirectoryAbsolute(path);
|
||||
}
|
||||
|
||||
std::shared_ptr<VfsFile> VfsDirectory::GetFile(const std::string& name) const {
|
||||
std::shared_ptr<VfsFile> VfsDirectory::GetFile(std::string_view name) const {
|
||||
const auto& files = GetFiles();
|
||||
const auto iter = std::find_if(files.begin(), files.end(),
|
||||
[&name](const auto& file1) { return name == file1->GetName(); });
|
||||
return iter == files.end() ? nullptr : *iter;
|
||||
}
|
||||
|
||||
std::shared_ptr<VfsDirectory> VfsDirectory::GetSubdirectory(const std::string& name) const {
|
||||
std::shared_ptr<VfsDirectory> VfsDirectory::GetSubdirectory(std::string_view name) const {
|
||||
const auto& subs = GetSubdirectories();
|
||||
const auto iter = std::find_if(subs.begin(), subs.end(),
|
||||
[&name](const auto& file1) { return name == file1->GetName(); });
|
||||
@@ -128,77 +144,96 @@ size_t VfsDirectory::GetSize() const {
|
||||
return file_total + subdir_total;
|
||||
}
|
||||
|
||||
std::shared_ptr<VfsFile> VfsDirectory::CreateFileRelative(const std::string& path) {
|
||||
std::shared_ptr<VfsFile> VfsDirectory::CreateFileRelative(std::string_view path) {
|
||||
auto vec = FileUtil::SplitPathComponents(path);
|
||||
vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }),
|
||||
vec.end());
|
||||
if (vec.empty())
|
||||
if (vec.empty()) {
|
||||
return nullptr;
|
||||
if (vec.size() == 1)
|
||||
}
|
||||
|
||||
if (vec.size() == 1) {
|
||||
return CreateFile(vec[0]);
|
||||
}
|
||||
|
||||
auto dir = GetSubdirectory(vec[0]);
|
||||
if (dir == nullptr) {
|
||||
dir = CreateSubdirectory(vec[0]);
|
||||
if (dir == nullptr)
|
||||
if (dir == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
return dir->CreateFileRelative(FileUtil::GetPathWithoutTop(path));
|
||||
}
|
||||
|
||||
std::shared_ptr<VfsFile> VfsDirectory::CreateFileAbsolute(const std::string& path) {
|
||||
if (IsRoot())
|
||||
std::shared_ptr<VfsFile> VfsDirectory::CreateFileAbsolute(std::string_view path) {
|
||||
if (IsRoot()) {
|
||||
return CreateFileRelative(path);
|
||||
}
|
||||
|
||||
return GetParentDirectory()->CreateFileAbsolute(path);
|
||||
}
|
||||
|
||||
std::shared_ptr<VfsDirectory> VfsDirectory::CreateDirectoryRelative(const std::string& path) {
|
||||
std::shared_ptr<VfsDirectory> VfsDirectory::CreateDirectoryRelative(std::string_view path) {
|
||||
auto vec = FileUtil::SplitPathComponents(path);
|
||||
vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }),
|
||||
vec.end());
|
||||
if (vec.empty())
|
||||
if (vec.empty()) {
|
||||
return nullptr;
|
||||
if (vec.size() == 1)
|
||||
}
|
||||
|
||||
if (vec.size() == 1) {
|
||||
return CreateSubdirectory(vec[0]);
|
||||
}
|
||||
|
||||
auto dir = GetSubdirectory(vec[0]);
|
||||
if (dir == nullptr) {
|
||||
dir = CreateSubdirectory(vec[0]);
|
||||
if (dir == nullptr)
|
||||
if (dir == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
return dir->CreateDirectoryRelative(FileUtil::GetPathWithoutTop(path));
|
||||
}
|
||||
|
||||
std::shared_ptr<VfsDirectory> VfsDirectory::CreateDirectoryAbsolute(const std::string& path) {
|
||||
if (IsRoot())
|
||||
std::shared_ptr<VfsDirectory> VfsDirectory::CreateDirectoryAbsolute(std::string_view path) {
|
||||
if (IsRoot()) {
|
||||
return CreateDirectoryRelative(path);
|
||||
}
|
||||
|
||||
return GetParentDirectory()->CreateDirectoryAbsolute(path);
|
||||
}
|
||||
|
||||
bool VfsDirectory::DeleteSubdirectoryRecursive(const std::string& name) {
|
||||
bool VfsDirectory::DeleteSubdirectoryRecursive(std::string_view name) {
|
||||
auto dir = GetSubdirectory(name);
|
||||
if (dir == nullptr)
|
||||
if (dir == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool success = true;
|
||||
for (const auto& file : dir->GetFiles()) {
|
||||
if (!DeleteFile(file->GetName()))
|
||||
if (!DeleteFile(file->GetName())) {
|
||||
success = false;
|
||||
}
|
||||
}
|
||||
|
||||
for (const auto& sdir : dir->GetSubdirectories()) {
|
||||
if (!dir->DeleteSubdirectoryRecursive(sdir->GetName()))
|
||||
if (!dir->DeleteSubdirectoryRecursive(sdir->GetName())) {
|
||||
success = false;
|
||||
}
|
||||
}
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
bool VfsDirectory::Copy(const std::string& src, const std::string& dest) {
|
||||
bool VfsDirectory::Copy(std::string_view src, std::string_view dest) {
|
||||
const auto f1 = GetFile(src);
|
||||
auto f2 = CreateFile(dest);
|
||||
if (f1 == nullptr || f2 == nullptr)
|
||||
if (f1 == nullptr || f2 == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!f2->Resize(f1->GetSize())) {
|
||||
DeleteFile(dest);
|
||||
@@ -216,23 +251,23 @@ bool ReadOnlyVfsDirectory::IsReadable() const {
|
||||
return true;
|
||||
}
|
||||
|
||||
std::shared_ptr<VfsDirectory> ReadOnlyVfsDirectory::CreateSubdirectory(const std::string& name) {
|
||||
std::shared_ptr<VfsDirectory> ReadOnlyVfsDirectory::CreateSubdirectory(std::string_view name) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
std::shared_ptr<VfsFile> ReadOnlyVfsDirectory::CreateFile(const std::string& name) {
|
||||
std::shared_ptr<VfsFile> ReadOnlyVfsDirectory::CreateFile(std::string_view name) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
bool ReadOnlyVfsDirectory::DeleteSubdirectory(const std::string& name) {
|
||||
bool ReadOnlyVfsDirectory::DeleteSubdirectory(std::string_view name) {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ReadOnlyVfsDirectory::DeleteFile(const std::string& name) {
|
||||
bool ReadOnlyVfsDirectory::DeleteFile(std::string_view name) {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ReadOnlyVfsDirectory::Rename(const std::string& name) {
|
||||
bool ReadOnlyVfsDirectory::Rename(std::string_view name) {
|
||||
return false;
|
||||
}
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -6,11 +6,11 @@
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <type_traits>
|
||||
#include <vector>
|
||||
#include "boost/optional.hpp"
|
||||
#include "common/common_types.h"
|
||||
#include "common/file_util.h"
|
||||
|
||||
namespace FileSys {
|
||||
struct VfsFile;
|
||||
@@ -112,7 +112,7 @@ struct VfsFile : NonCopyable {
|
||||
}
|
||||
|
||||
// Renames the file to name. Returns whether or not the operation was successsful.
|
||||
virtual bool Rename(const std::string& name) = 0;
|
||||
virtual bool Rename(std::string_view name) = 0;
|
||||
};
|
||||
|
||||
// A class representing a directory in an abstract filesystem.
|
||||
@@ -121,27 +121,27 @@ struct VfsDirectory : NonCopyable {
|
||||
|
||||
// Retrives the file located at path as if the current directory was root. Returns nullptr if
|
||||
// not found.
|
||||
virtual std::shared_ptr<VfsFile> GetFileRelative(const std::string& path) const;
|
||||
virtual std::shared_ptr<VfsFile> GetFileRelative(std::string_view path) const;
|
||||
// Calls GetFileRelative(path) on the root of the current directory.
|
||||
virtual std::shared_ptr<VfsFile> GetFileAbsolute(const std::string& path) const;
|
||||
virtual std::shared_ptr<VfsFile> GetFileAbsolute(std::string_view path) const;
|
||||
|
||||
// Retrives the directory located at path as if the current directory was root. Returns nullptr
|
||||
// if not found.
|
||||
virtual std::shared_ptr<VfsDirectory> GetDirectoryRelative(const std::string& path) const;
|
||||
virtual std::shared_ptr<VfsDirectory> GetDirectoryRelative(std::string_view path) const;
|
||||
// Calls GetDirectoryRelative(path) on the root of the current directory.
|
||||
virtual std::shared_ptr<VfsDirectory> GetDirectoryAbsolute(const std::string& path) const;
|
||||
virtual std::shared_ptr<VfsDirectory> GetDirectoryAbsolute(std::string_view path) const;
|
||||
|
||||
// Returns a vector containing all of the files in this directory.
|
||||
virtual std::vector<std::shared_ptr<VfsFile>> GetFiles() const = 0;
|
||||
// Returns the file with filename matching name. Returns nullptr if directory dosen't have a
|
||||
// file with name.
|
||||
virtual std::shared_ptr<VfsFile> GetFile(const std::string& name) const;
|
||||
virtual std::shared_ptr<VfsFile> GetFile(std::string_view name) const;
|
||||
|
||||
// Returns a vector containing all of the subdirectories in this directory.
|
||||
virtual std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const = 0;
|
||||
// Returns the directory with name matching name. Returns nullptr if directory dosen't have a
|
||||
// directory with name.
|
||||
virtual std::shared_ptr<VfsDirectory> GetSubdirectory(const std::string& name) const;
|
||||
virtual std::shared_ptr<VfsDirectory> GetSubdirectory(std::string_view name) const;
|
||||
|
||||
// Returns whether or not the directory can be written to.
|
||||
virtual bool IsWritable() const = 0;
|
||||
@@ -161,53 +161,56 @@ struct VfsDirectory : NonCopyable {
|
||||
|
||||
// Creates a new subdirectory with name name. Returns a pointer to the new directory or nullptr
|
||||
// if the operation failed.
|
||||
virtual std::shared_ptr<VfsDirectory> CreateSubdirectory(const std::string& name) = 0;
|
||||
virtual std::shared_ptr<VfsDirectory> CreateSubdirectory(std::string_view name) = 0;
|
||||
// Creates a new file with name name. Returns a pointer to the new file or nullptr if the
|
||||
// operation failed.
|
||||
virtual std::shared_ptr<VfsFile> CreateFile(const std::string& name) = 0;
|
||||
virtual std::shared_ptr<VfsFile> CreateFile(std::string_view name) = 0;
|
||||
|
||||
// Creates a new file at the path relative to this directory. Also creates directories if
|
||||
// they do not exist and is supported by this implementation. Returns nullptr on any failure.
|
||||
virtual std::shared_ptr<VfsFile> CreateFileRelative(const std::string& path);
|
||||
virtual std::shared_ptr<VfsFile> CreateFileRelative(std::string_view path);
|
||||
|
||||
// Creates a new file at the path relative to root of this directory. Also creates directories
|
||||
// if they do not exist and is supported by this implementation. Returns nullptr on any failure.
|
||||
virtual std::shared_ptr<VfsFile> CreateFileAbsolute(const std::string& path);
|
||||
virtual std::shared_ptr<VfsFile> CreateFileAbsolute(std::string_view path);
|
||||
|
||||
// Creates a new directory at the path relative to this directory. Also creates directories if
|
||||
// they do not exist and is supported by this implementation. Returns nullptr on any failure.
|
||||
virtual std::shared_ptr<VfsDirectory> CreateDirectoryRelative(const std::string& path);
|
||||
virtual std::shared_ptr<VfsDirectory> CreateDirectoryRelative(std::string_view path);
|
||||
|
||||
// Creates a new directory at the path relative to root of this directory. Also creates
|
||||
// directories if they do not exist and is supported by this implementation. Returns nullptr on
|
||||
// any failure.
|
||||
virtual std::shared_ptr<VfsDirectory> CreateDirectoryAbsolute(const std::string& path);
|
||||
virtual std::shared_ptr<VfsDirectory> CreateDirectoryAbsolute(std::string_view path);
|
||||
|
||||
// Deletes the subdirectory with name and returns true on success.
|
||||
virtual bool DeleteSubdirectory(const std::string& name) = 0;
|
||||
virtual bool DeleteSubdirectory(std::string_view name) = 0;
|
||||
// Deletes all subdirectories and files of subdirectory with name recirsively and then deletes
|
||||
// the subdirectory. Returns true on success.
|
||||
virtual bool DeleteSubdirectoryRecursive(const std::string& name);
|
||||
virtual bool DeleteSubdirectoryRecursive(std::string_view name);
|
||||
// Returnes whether or not the file with name name was deleted successfully.
|
||||
virtual bool DeleteFile(const std::string& name) = 0;
|
||||
virtual bool DeleteFile(std::string_view name) = 0;
|
||||
|
||||
// Returns whether or not this directory was renamed to name.
|
||||
virtual bool Rename(const std::string& name) = 0;
|
||||
virtual bool Rename(std::string_view name) = 0;
|
||||
|
||||
// Returns whether or not the file with name src was successfully copied to a new file with name
|
||||
// dest.
|
||||
virtual bool Copy(const std::string& src, const std::string& dest);
|
||||
virtual bool Copy(std::string_view src, std::string_view dest);
|
||||
|
||||
// Interprets the file with name file instead as a directory of type directory.
|
||||
// The directory must have a constructor that takes a single argument of type
|
||||
// std::shared_ptr<VfsFile>. Allows to reinterpret container files (i.e NCA, zip, XCI, etc) as a
|
||||
// subdirectory in one call.
|
||||
template <typename Directory>
|
||||
bool InterpretAsDirectory(const std::string& file) {
|
||||
bool InterpretAsDirectory(std::string_view file) {
|
||||
auto file_p = GetFile(file);
|
||||
if (file_p == nullptr)
|
||||
|
||||
if (file_p == nullptr) {
|
||||
return false;
|
||||
return ReplaceFileWithSubdirectory(file, std::make_shared<Directory>(file_p));
|
||||
}
|
||||
|
||||
return ReplaceFileWithSubdirectory(file_p, std::make_shared<Directory>(file_p));
|
||||
}
|
||||
|
||||
protected:
|
||||
@@ -221,10 +224,10 @@ protected:
|
||||
struct ReadOnlyVfsDirectory : public VfsDirectory {
|
||||
bool IsWritable() const override;
|
||||
bool IsReadable() const override;
|
||||
std::shared_ptr<VfsDirectory> CreateSubdirectory(const std::string& name) override;
|
||||
std::shared_ptr<VfsFile> CreateFile(const std::string& name) override;
|
||||
bool DeleteSubdirectory(const std::string& name) override;
|
||||
bool DeleteFile(const std::string& name) override;
|
||||
bool Rename(const std::string& name) override;
|
||||
std::shared_ptr<VfsDirectory> CreateSubdirectory(std::string_view name) override;
|
||||
std::shared_ptr<VfsFile> CreateFile(std::string_view name) override;
|
||||
bool DeleteSubdirectory(std::string_view name) override;
|
||||
bool DeleteFile(std::string_view name) override;
|
||||
bool Rename(std::string_view name) override;
|
||||
};
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -80,7 +80,7 @@ size_t OffsetVfsFile::WriteBytes(const std::vector<u8>& data, size_t r_offset) {
|
||||
return file->Write(data.data(), TrimToFit(data.size(), r_offset), offset + r_offset);
|
||||
}
|
||||
|
||||
bool OffsetVfsFile::Rename(const std::string& name) {
|
||||
bool OffsetVfsFile::Rename(std::string_view name) {
|
||||
return file->Rename(name);
|
||||
}
|
||||
|
||||
|
||||
@@ -4,6 +4,9 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string_view>
|
||||
|
||||
#include "core/file_sys/vfs.h"
|
||||
|
||||
namespace FileSys {
|
||||
@@ -30,7 +33,7 @@ struct OffsetVfsFile : public VfsFile {
|
||||
bool WriteByte(u8 data, size_t offset) override;
|
||||
size_t WriteBytes(const std::vector<u8>& data, size_t offset) override;
|
||||
|
||||
bool Rename(const std::string& name) override;
|
||||
bool Rename(std::string_view name) override;
|
||||
|
||||
size_t GetOffset() const;
|
||||
|
||||
|
||||
@@ -13,24 +13,31 @@
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
static std::string PermissionsToCharArray(Mode perms) {
|
||||
std::string out;
|
||||
switch (perms) {
|
||||
case Mode::Read:
|
||||
out += "r";
|
||||
break;
|
||||
case Mode::Write:
|
||||
out += "r+";
|
||||
break;
|
||||
case Mode::Append:
|
||||
out += "a";
|
||||
break;
|
||||
static std::string ModeFlagsToString(Mode mode) {
|
||||
std::string mode_str;
|
||||
|
||||
// Calculate the correct open mode for the file.
|
||||
if (mode & Mode::Read && mode & Mode::Write) {
|
||||
if (mode & Mode::Append)
|
||||
mode_str = "a+";
|
||||
else
|
||||
mode_str = "r+";
|
||||
} else {
|
||||
if (mode & Mode::Read)
|
||||
mode_str = "r";
|
||||
else if (mode & Mode::Append)
|
||||
mode_str = "a";
|
||||
else if (mode & Mode::Write)
|
||||
mode_str = "w";
|
||||
}
|
||||
return out + "b";
|
||||
|
||||
mode_str += "b";
|
||||
|
||||
return mode_str;
|
||||
}
|
||||
|
||||
RealVfsFile::RealVfsFile(const std::string& path_, Mode perms_)
|
||||
: backing(path_, PermissionsToCharArray(perms_).c_str()), path(path_),
|
||||
: backing(path_, ModeFlagsToString(perms_).c_str()), path(path_),
|
||||
parent_path(FileUtil::GetParentPath(path_)),
|
||||
path_components(FileUtil::SplitPathComponents(path_)),
|
||||
parent_components(FileUtil::SliceVector(path_components, 0, path_components.size() - 1)),
|
||||
@@ -53,11 +60,11 @@ std::shared_ptr<VfsDirectory> RealVfsFile::GetContainingDirectory() const {
|
||||
}
|
||||
|
||||
bool RealVfsFile::IsWritable() const {
|
||||
return perms == Mode::Append || perms == Mode::Write;
|
||||
return (perms & Mode::WriteAppend) != 0;
|
||||
}
|
||||
|
||||
bool RealVfsFile::IsReadable() const {
|
||||
return perms == Mode::Read || perms == Mode::Write;
|
||||
return (perms & Mode::ReadWrite) != 0;
|
||||
}
|
||||
|
||||
size_t RealVfsFile::Read(u8* data, size_t length, size_t offset) const {
|
||||
@@ -72,12 +79,15 @@ size_t RealVfsFile::Write(const u8* data, size_t length, size_t offset) {
|
||||
return backing.WriteBytes(data, length);
|
||||
}
|
||||
|
||||
bool RealVfsFile::Rename(const std::string& name) {
|
||||
const auto out = FileUtil::Rename(GetName(), name);
|
||||
path = parent_path + DIR_SEP + name;
|
||||
bool RealVfsFile::Rename(std::string_view name) {
|
||||
std::string name_str(name.begin(), name.end());
|
||||
const auto out = FileUtil::Rename(GetName(), name_str);
|
||||
|
||||
path = (parent_path + DIR_SEP).append(name);
|
||||
path_components = parent_components;
|
||||
path_components.push_back(name);
|
||||
backing = FileUtil::IOFile(path, PermissionsToCharArray(perms).c_str());
|
||||
path_components.push_back(std::move(name_str));
|
||||
backing = FileUtil::IOFile(path, ModeFlagsToString(perms).c_str());
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
@@ -90,15 +100,15 @@ RealVfsDirectory::RealVfsDirectory(const std::string& path_, Mode perms_)
|
||||
path_components(FileUtil::SplitPathComponents(path)),
|
||||
parent_components(FileUtil::SliceVector(path_components, 0, path_components.size() - 1)),
|
||||
perms(perms_) {
|
||||
if (!FileUtil::Exists(path) && (perms == Mode::Write || perms == Mode::Append))
|
||||
if (!FileUtil::Exists(path) && perms & Mode::WriteAppend)
|
||||
FileUtil::CreateDir(path);
|
||||
unsigned size;
|
||||
|
||||
if (perms == Mode::Append)
|
||||
return;
|
||||
|
||||
FileUtil::ForeachDirectoryEntry(
|
||||
&size, path,
|
||||
[this](unsigned* entries_out, const std::string& directory, const std::string& filename) {
|
||||
nullptr, path,
|
||||
[this](u64* entries_out, const std::string& directory, const std::string& filename) {
|
||||
std::string full_path = directory + DIR_SEP + filename;
|
||||
if (FileUtil::IsDirectory(full_path))
|
||||
subdirectories.emplace_back(std::make_shared<RealVfsDirectory>(full_path, perms));
|
||||
@@ -117,11 +127,11 @@ std::vector<std::shared_ptr<VfsDirectory>> RealVfsDirectory::GetSubdirectories()
|
||||
}
|
||||
|
||||
bool RealVfsDirectory::IsWritable() const {
|
||||
return perms == Mode::Write || perms == Mode::Append;
|
||||
return (perms & Mode::WriteAppend) != 0;
|
||||
}
|
||||
|
||||
bool RealVfsDirectory::IsReadable() const {
|
||||
return perms == Mode::Read || perms == Mode::Write;
|
||||
return (perms & Mode::ReadWrite) != 0;
|
||||
}
|
||||
|
||||
std::string RealVfsDirectory::GetName() const {
|
||||
@@ -135,36 +145,54 @@ std::shared_ptr<VfsDirectory> RealVfsDirectory::GetParentDirectory() const {
|
||||
return std::make_shared<RealVfsDirectory>(parent_path, perms);
|
||||
}
|
||||
|
||||
std::shared_ptr<VfsDirectory> RealVfsDirectory::CreateSubdirectory(const std::string& name) {
|
||||
if (!FileUtil::CreateDir(path + DIR_SEP + name))
|
||||
std::shared_ptr<VfsDirectory> RealVfsDirectory::CreateSubdirectory(std::string_view name) {
|
||||
const std::string subdir_path = (path + DIR_SEP).append(name);
|
||||
|
||||
if (!FileUtil::CreateDir(subdir_path)) {
|
||||
return nullptr;
|
||||
subdirectories.emplace_back(std::make_shared<RealVfsDirectory>(path + DIR_SEP + name, perms));
|
||||
}
|
||||
|
||||
subdirectories.emplace_back(std::make_shared<RealVfsDirectory>(subdir_path, perms));
|
||||
return subdirectories.back();
|
||||
}
|
||||
|
||||
std::shared_ptr<VfsFile> RealVfsDirectory::CreateFile(const std::string& name) {
|
||||
if (!FileUtil::CreateEmptyFile(path + DIR_SEP + name))
|
||||
std::shared_ptr<VfsFile> RealVfsDirectory::CreateFile(std::string_view name) {
|
||||
const std::string file_path = (path + DIR_SEP).append(name);
|
||||
|
||||
if (!FileUtil::CreateEmptyFile(file_path)) {
|
||||
return nullptr;
|
||||
files.emplace_back(std::make_shared<RealVfsFile>(path + DIR_SEP + name, perms));
|
||||
}
|
||||
|
||||
files.emplace_back(std::make_shared<RealVfsFile>(file_path, perms));
|
||||
return files.back();
|
||||
}
|
||||
|
||||
bool RealVfsDirectory::DeleteSubdirectory(const std::string& name) {
|
||||
return FileUtil::DeleteDirRecursively(path + DIR_SEP + name);
|
||||
bool RealVfsDirectory::DeleteSubdirectory(std::string_view name) {
|
||||
const std::string subdir_path = (path + DIR_SEP).append(name);
|
||||
|
||||
return FileUtil::DeleteDirRecursively(subdir_path);
|
||||
}
|
||||
|
||||
bool RealVfsDirectory::DeleteFile(const std::string& name) {
|
||||
auto file = GetFile(name);
|
||||
if (file == nullptr)
|
||||
bool RealVfsDirectory::DeleteFile(std::string_view name) {
|
||||
const auto file = GetFile(name);
|
||||
|
||||
if (file == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
files.erase(std::find(files.begin(), files.end(), file));
|
||||
|
||||
auto real_file = std::static_pointer_cast<RealVfsFile>(file);
|
||||
real_file->Close();
|
||||
return FileUtil::Delete(path + DIR_SEP + name);
|
||||
|
||||
const std::string file_path = (path + DIR_SEP).append(name);
|
||||
return FileUtil::Delete(file_path);
|
||||
}
|
||||
|
||||
bool RealVfsDirectory::Rename(const std::string& name) {
|
||||
return FileUtil::Rename(path, parent_path + DIR_SEP + name);
|
||||
bool RealVfsDirectory::Rename(std::string_view name) {
|
||||
const std::string new_name = (parent_path + DIR_SEP).append(name);
|
||||
|
||||
return FileUtil::Rename(path, new_name);
|
||||
}
|
||||
|
||||
bool RealVfsDirectory::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
|
||||
|
||||
@@ -4,6 +4,8 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string_view>
|
||||
|
||||
#include "common/file_util.h"
|
||||
#include "core/file_sys/mode.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
@@ -24,7 +26,7 @@ struct RealVfsFile : public VfsFile {
|
||||
bool IsReadable() const override;
|
||||
size_t Read(u8* data, size_t length, size_t offset) const override;
|
||||
size_t Write(const u8* data, size_t length, size_t offset) override;
|
||||
bool Rename(const std::string& name) override;
|
||||
bool Rename(std::string_view name) override;
|
||||
|
||||
private:
|
||||
bool Close();
|
||||
@@ -47,11 +49,11 @@ struct RealVfsDirectory : public VfsDirectory {
|
||||
bool IsReadable() const override;
|
||||
std::string GetName() const override;
|
||||
std::shared_ptr<VfsDirectory> GetParentDirectory() const override;
|
||||
std::shared_ptr<VfsDirectory> CreateSubdirectory(const std::string& name) override;
|
||||
std::shared_ptr<VfsFile> CreateFile(const std::string& name) override;
|
||||
bool DeleteSubdirectory(const std::string& name) override;
|
||||
bool DeleteFile(const std::string& name) override;
|
||||
bool Rename(const std::string& name) override;
|
||||
std::shared_ptr<VfsDirectory> CreateSubdirectory(std::string_view name) override;
|
||||
std::shared_ptr<VfsFile> CreateFile(std::string_view name) override;
|
||||
bool DeleteSubdirectory(std::string_view name) override;
|
||||
bool DeleteFile(std::string_view name) override;
|
||||
bool Rename(std::string_view name) override;
|
||||
|
||||
protected:
|
||||
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
|
||||
|
||||
@@ -1,31 +0,0 @@
|
||||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstring>
|
||||
#include "core/hle/config_mem.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace ConfigMem {
|
||||
|
||||
ConfigMemDef config_mem;
|
||||
|
||||
void Init() {
|
||||
std::memset(&config_mem, 0, sizeof(config_mem));
|
||||
|
||||
// Values extracted from firmware 11.2.0-35E
|
||||
config_mem.kernel_version_min = 0x34;
|
||||
config_mem.kernel_version_maj = 0x2;
|
||||
config_mem.ns_tid = 0x0004013000008002;
|
||||
config_mem.sys_core_ver = 0x2;
|
||||
config_mem.unit_info = 0x1; // Bit 0 set for Retail
|
||||
config_mem.prev_firm = 0x1;
|
||||
config_mem.ctr_sdk_ver = 0x0000F297;
|
||||
config_mem.firm_version_min = 0x34;
|
||||
config_mem.firm_version_maj = 0x2;
|
||||
config_mem.firm_sys_core_ver = 0x2;
|
||||
config_mem.firm_ctr_sdk_ver = 0x0000F297;
|
||||
}
|
||||
|
||||
} // namespace ConfigMem
|
||||
@@ -1,56 +0,0 @@
|
||||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
// Configuration memory stores various hardware/kernel configuration settings. This memory page is
|
||||
// read-only for ARM11 processes. I'm guessing this would normally be written to by the firmware/
|
||||
// bootrom. Because we're not emulating this, and essentially just "stubbing" the functionality, I'm
|
||||
// putting this as a subset of HLE for now.
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace ConfigMem {
|
||||
|
||||
struct ConfigMemDef {
|
||||
u8 kernel_unk; // 0
|
||||
u8 kernel_version_rev; // 1
|
||||
u8 kernel_version_min; // 2
|
||||
u8 kernel_version_maj; // 3
|
||||
u32_le update_flag; // 4
|
||||
u64_le ns_tid; // 8
|
||||
u32_le sys_core_ver; // 10
|
||||
u8 unit_info; // 14
|
||||
u8 boot_firm; // 15
|
||||
u8 prev_firm; // 16
|
||||
INSERT_PADDING_BYTES(0x1); // 17
|
||||
u32_le ctr_sdk_ver; // 18
|
||||
INSERT_PADDING_BYTES(0x30 - 0x1C); // 1C
|
||||
u32_le app_mem_type; // 30
|
||||
INSERT_PADDING_BYTES(0x40 - 0x34); // 34
|
||||
u32_le app_mem_alloc; // 40
|
||||
u32_le sys_mem_alloc; // 44
|
||||
u32_le base_mem_alloc; // 48
|
||||
INSERT_PADDING_BYTES(0x60 - 0x4C); // 4C
|
||||
u8 firm_unk; // 60
|
||||
u8 firm_version_rev; // 61
|
||||
u8 firm_version_min; // 62
|
||||
u8 firm_version_maj; // 63
|
||||
u32_le firm_sys_core_ver; // 64
|
||||
u32_le firm_ctr_sdk_ver; // 68
|
||||
INSERT_PADDING_BYTES(0x1000 - 0x6C); // 6C
|
||||
};
|
||||
static_assert(sizeof(ConfigMemDef) == Memory::CONFIG_MEMORY_SIZE,
|
||||
"Config Memory structure size is wrong");
|
||||
|
||||
extern ConfigMemDef config_mem;
|
||||
|
||||
void Init();
|
||||
|
||||
} // namespace ConfigMem
|
||||
@@ -25,9 +25,9 @@ protected:
|
||||
ptrdiff_t index = 0;
|
||||
|
||||
public:
|
||||
RequestHelperBase(u32* command_buffer) : cmdbuf(command_buffer) {}
|
||||
explicit RequestHelperBase(u32* command_buffer) : cmdbuf(command_buffer) {}
|
||||
|
||||
RequestHelperBase(Kernel::HLERequestContext& context)
|
||||
explicit RequestHelperBase(Kernel::HLERequestContext& context)
|
||||
: context(&context), cmdbuf(context.CommandBuffer()) {}
|
||||
|
||||
void Skip(unsigned size_in_words, bool set_to_null) {
|
||||
@@ -56,13 +56,6 @@ public:
|
||||
|
||||
class ResponseBuilder : public RequestHelperBase {
|
||||
public:
|
||||
ResponseBuilder(u32* command_buffer) : RequestHelperBase(command_buffer) {}
|
||||
|
||||
u32 normal_params_size{};
|
||||
u32 num_handles_to_copy{};
|
||||
u32 num_objects_to_move{}; ///< Domain objects or move handles, context dependent
|
||||
std::ptrdiff_t datapayload_index{};
|
||||
|
||||
/// Flags used for customizing the behavior of ResponseBuilder
|
||||
enum class Flags : u32 {
|
||||
None = 0,
|
||||
@@ -71,9 +64,11 @@ public:
|
||||
AlwaysMoveHandles = 1,
|
||||
};
|
||||
|
||||
ResponseBuilder(Kernel::HLERequestContext& context, u32 normal_params_size,
|
||||
u32 num_handles_to_copy = 0, u32 num_objects_to_move = 0,
|
||||
Flags flags = Flags::None)
|
||||
explicit ResponseBuilder(u32* command_buffer) : RequestHelperBase(command_buffer) {}
|
||||
|
||||
explicit ResponseBuilder(Kernel::HLERequestContext& context, u32 normal_params_size,
|
||||
u32 num_handles_to_copy = 0, u32 num_objects_to_move = 0,
|
||||
Flags flags = Flags::None)
|
||||
|
||||
: RequestHelperBase(context), normal_params_size(normal_params_size),
|
||||
num_handles_to_copy(num_handles_to_copy), num_objects_to_move(num_objects_to_move) {
|
||||
@@ -206,6 +201,12 @@ public:
|
||||
|
||||
template <typename... O>
|
||||
void PushCopyObjects(Kernel::SharedPtr<O>... pointers);
|
||||
|
||||
private:
|
||||
u32 normal_params_size{};
|
||||
u32 num_handles_to_copy{};
|
||||
u32 num_objects_to_move{}; ///< Domain objects or move handles, context dependent
|
||||
std::ptrdiff_t datapayload_index{};
|
||||
};
|
||||
|
||||
/// Push ///
|
||||
@@ -273,9 +274,9 @@ inline void ResponseBuilder::PushMoveObjects(Kernel::SharedPtr<O>... pointers) {
|
||||
|
||||
class RequestParser : public RequestHelperBase {
|
||||
public:
|
||||
RequestParser(u32* command_buffer) : RequestHelperBase(command_buffer) {}
|
||||
explicit RequestParser(u32* command_buffer) : RequestHelperBase(command_buffer) {}
|
||||
|
||||
RequestParser(Kernel::HLERequestContext& context) : RequestHelperBase(context) {
|
||||
explicit RequestParser(Kernel::HLERequestContext& context) : RequestHelperBase(context) {
|
||||
ASSERT_MSG(context.GetDataPayloadOffset(), "context is incomplete");
|
||||
Skip(context.GetDataPayloadOffset(), false);
|
||||
// Skip the u64 command id, it's already stored in the context
|
||||
@@ -285,8 +286,9 @@ public:
|
||||
|
||||
ResponseBuilder MakeBuilder(u32 normal_params_size, u32 num_handles_to_copy,
|
||||
u32 num_handles_to_move,
|
||||
ResponseBuilder::Flags flags = ResponseBuilder::Flags::None) {
|
||||
return {*context, normal_params_size, num_handles_to_copy, num_handles_to_move, flags};
|
||||
ResponseBuilder::Flags flags = ResponseBuilder::Flags::None) const {
|
||||
return ResponseBuilder{*context, normal_params_size, num_handles_to_copy,
|
||||
num_handles_to_move, flags};
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
|
||||
@@ -91,7 +91,7 @@ protected:
|
||||
*/
|
||||
class HLERequestContext {
|
||||
public:
|
||||
HLERequestContext(SharedPtr<Kernel::ServerSession> session);
|
||||
explicit HLERequestContext(SharedPtr<ServerSession> session);
|
||||
~HLERequestContext();
|
||||
|
||||
/// Returns a pointer to the IPC command buffer for this request.
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/config_mem.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/memory.h"
|
||||
@@ -11,7 +10,6 @@
|
||||
#include "core/hle/kernel/resource_limit.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/kernel/timer.h"
|
||||
#include "core/hle/shared_page.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
@@ -19,9 +17,6 @@ unsigned int Object::next_object_id;
|
||||
|
||||
/// Initialize the kernel
|
||||
void Init(u32 system_mode) {
|
||||
ConfigMem::Init();
|
||||
SharedPage::Init();
|
||||
|
||||
Kernel::MemoryInit(system_mode);
|
||||
|
||||
Kernel::ResourceLimitsInit();
|
||||
|
||||
@@ -11,11 +11,9 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/config_mem.h"
|
||||
#include "core/hle/kernel/memory.h"
|
||||
#include "core/hle/kernel/vm_manager.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/hle/shared_page.h"
|
||||
#include "core/memory.h"
|
||||
#include "core/memory_setup.h"
|
||||
|
||||
@@ -63,14 +61,6 @@ void MemoryInit(u32 mem_type) {
|
||||
|
||||
// We must've allocated the entire FCRAM by the end
|
||||
ASSERT(base == Memory::FCRAM_SIZE);
|
||||
|
||||
using ConfigMem::config_mem;
|
||||
config_mem.app_mem_type = mem_type;
|
||||
// app_mem_malloc does not always match the configured size for memory_region[0]: in case the
|
||||
// n3DS type override is in effect it reports the size the game expects, not the real one.
|
||||
config_mem.app_mem_alloc = memory_region_sizes[mem_type][0];
|
||||
config_mem.sys_mem_alloc = static_cast<u32_le>(memory_regions[1].size);
|
||||
config_mem.base_mem_alloc = static_cast<u32_le>(memory_regions[2].size);
|
||||
}
|
||||
|
||||
void MemoryShutdown() {
|
||||
|
||||
@@ -19,7 +19,7 @@ namespace Kernel {
|
||||
/// Returns the number of threads that are waiting for a mutex, and the highest priority one among
|
||||
/// those.
|
||||
static std::pair<SharedPtr<Thread>, u32> GetHighestPriorityMutexWaitingThread(
|
||||
SharedPtr<Thread> current_thread, VAddr mutex_addr) {
|
||||
const SharedPtr<Thread>& current_thread, VAddr mutex_addr) {
|
||||
|
||||
SharedPtr<Thread> highest_priority_thread;
|
||||
u32 num_waiters = 0;
|
||||
|
||||
@@ -165,11 +165,14 @@ static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64
|
||||
using ObjectPtr = SharedPtr<WaitObject>;
|
||||
std::vector<ObjectPtr> objects(handle_count);
|
||||
|
||||
for (int i = 0; i < handle_count; ++i) {
|
||||
Handle handle = Memory::Read32(handles_address + i * sizeof(Handle));
|
||||
auto object = g_handle_table.Get<WaitObject>(handle);
|
||||
if (object == nullptr)
|
||||
for (u64 i = 0; i < handle_count; ++i) {
|
||||
const Handle handle = Memory::Read32(handles_address + i * sizeof(Handle));
|
||||
const auto object = g_handle_table.Get<WaitObject>(handle);
|
||||
|
||||
if (object == nullptr) {
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
objects[i] = object;
|
||||
}
|
||||
|
||||
@@ -650,12 +653,27 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
|
||||
|
||||
ASSERT(thread->condvar_wait_address == condition_variable_addr);
|
||||
|
||||
// If the mutex is not yet acquired, acquire it.
|
||||
u32 mutex_val = Memory::Read32(thread->mutex_wait_address);
|
||||
size_t current_core = Core::System::GetInstance().CurrentCoreIndex();
|
||||
|
||||
auto& monitor = Core::System::GetInstance().Monitor();
|
||||
|
||||
// Atomically read the value of the mutex.
|
||||
u32 mutex_val = 0;
|
||||
do {
|
||||
monitor.SetExclusive(current_core, thread->mutex_wait_address);
|
||||
|
||||
// If the mutex is not yet acquired, acquire it.
|
||||
mutex_val = Memory::Read32(thread->mutex_wait_address);
|
||||
|
||||
if (mutex_val != 0) {
|
||||
monitor.ClearExclusive();
|
||||
break;
|
||||
}
|
||||
} while (!monitor.ExclusiveWrite32(current_core, thread->mutex_wait_address,
|
||||
thread->wait_handle));
|
||||
|
||||
if (mutex_val == 0) {
|
||||
// We were able to acquire the mutex, resume this thread.
|
||||
Memory::Write32(thread->mutex_wait_address, thread->wait_handle);
|
||||
ASSERT(thread->status == ThreadStatus::WaitMutex);
|
||||
thread->ResumeFromWait();
|
||||
|
||||
@@ -668,7 +686,19 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
|
||||
thread->condvar_wait_address = 0;
|
||||
thread->wait_handle = 0;
|
||||
} else {
|
||||
// Couldn't acquire the mutex, block the thread.
|
||||
// Atomically signal that the mutex now has a waiting thread.
|
||||
do {
|
||||
monitor.SetExclusive(current_core, thread->mutex_wait_address);
|
||||
|
||||
// Ensure that the mutex value is still what we expect.
|
||||
u32 value = Memory::Read32(thread->mutex_wait_address);
|
||||
// TODO(Subv): When this happens, the kernel just clears the exclusive state and
|
||||
// retries the initial read for this thread.
|
||||
ASSERT_MSG(mutex_val == value, "Unhandled synchronization primitive case");
|
||||
} while (!monitor.ExclusiveWrite32(current_core, thread->mutex_wait_address,
|
||||
mutex_val | Mutex::MutexHasWaitersFlag));
|
||||
|
||||
// The mutex is already owned by some other thread, make this thread wait on it.
|
||||
Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask);
|
||||
auto owner = g_handle_table.Get<Thread>(owner_handle);
|
||||
ASSERT(owner);
|
||||
@@ -676,9 +706,6 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
|
||||
thread->status = ThreadStatus::WaitMutex;
|
||||
thread->wakeup_callback = nullptr;
|
||||
|
||||
// Signal that the mutex now has a waiting thread.
|
||||
Memory::Write32(thread->mutex_wait_address, mutex_val | Mutex::MutexHasWaitersFlag);
|
||||
|
||||
owner->AddMutexWaiter(thread);
|
||||
|
||||
Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule();
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#include <algorithm>
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/config_mem.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/memory.h"
|
||||
@@ -13,7 +12,6 @@
|
||||
#include "core/hle/kernel/resource_limit.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/kernel/timer.h"
|
||||
#include "core/hle/shared_page.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
|
||||
@@ -35,7 +35,7 @@ static constexpr u128 DEFAULT_USER_ID{1ull, 0ull};
|
||||
|
||||
class IProfile final : public ServiceFramework<IProfile> {
|
||||
public:
|
||||
IProfile(u128 user_id) : ServiceFramework("IProfile"), user_id(user_id) {
|
||||
explicit IProfile(u128 user_id) : ServiceFramework("IProfile"), user_id(user_id) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "Get"},
|
||||
{1, &IProfile::GetBase, "GetBase"},
|
||||
|
||||
@@ -19,7 +19,4 @@ private:
|
||||
std::shared_ptr<Module> apm;
|
||||
};
|
||||
|
||||
/// Registers all AM services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
} // namespace Service::APM
|
||||
|
||||
@@ -24,7 +24,8 @@ namespace Service::FileSystem {
|
||||
constexpr u64 EMULATED_SD_REPORTED_SIZE = 32000000000;
|
||||
|
||||
static FileSys::VirtualDir GetDirectoryRelativeWrapped(FileSys::VirtualDir base,
|
||||
const std::string& dir_name) {
|
||||
std::string_view dir_name_) {
|
||||
std::string dir_name(FileUtil::SanitizePath(dir_name_));
|
||||
if (dir_name.empty() || dir_name == "." || dir_name == "/" || dir_name == "\\")
|
||||
return base;
|
||||
|
||||
@@ -38,7 +39,8 @@ std::string VfsDirectoryServiceWrapper::GetName() const {
|
||||
return backing->GetName();
|
||||
}
|
||||
|
||||
ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path, u64 size) const {
|
||||
ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path_, u64 size) const {
|
||||
std::string path(FileUtil::SanitizePath(path_));
|
||||
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
|
||||
auto file = dir->CreateFile(FileUtil::GetFilename(path));
|
||||
if (file == nullptr) {
|
||||
@@ -52,7 +54,8 @@ ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path, u64 s
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path) const {
|
||||
ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) const {
|
||||
std::string path(FileUtil::SanitizePath(path_));
|
||||
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
|
||||
if (path == "/" || path == "\\") {
|
||||
// TODO(DarkLordZach): Why do games call this and what should it do? Works as is but...
|
||||
@@ -60,14 +63,15 @@ ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path) const
|
||||
}
|
||||
if (dir->GetFile(FileUtil::GetFilename(path)) == nullptr)
|
||||
return FileSys::ERROR_PATH_NOT_FOUND;
|
||||
if (!backing->DeleteFile(FileUtil::GetFilename(path))) {
|
||||
if (!dir->DeleteFile(FileUtil::GetFilename(path))) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
}
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path) const {
|
||||
ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path_) const {
|
||||
std::string path(FileUtil::SanitizePath(path_));
|
||||
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
|
||||
if (dir == nullptr && FileUtil::GetFilename(FileUtil::GetParentPath(path)).empty())
|
||||
dir = backing;
|
||||
@@ -79,7 +83,8 @@ ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path)
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode VfsDirectoryServiceWrapper::DeleteDirectory(const std::string& path) const {
|
||||
ResultCode VfsDirectoryServiceWrapper::DeleteDirectory(const std::string& path_) const {
|
||||
std::string path(FileUtil::SanitizePath(path_));
|
||||
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
|
||||
if (!dir->DeleteSubdirectory(FileUtil::GetFilename(path))) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
@@ -88,7 +93,8 @@ ResultCode VfsDirectoryServiceWrapper::DeleteDirectory(const std::string& path)
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::string& path) const {
|
||||
ResultCode VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::string& path_) const {
|
||||
std::string path(FileUtil::SanitizePath(path_));
|
||||
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
|
||||
if (!dir->DeleteSubdirectoryRecursive(FileUtil::GetFilename(path))) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
@@ -97,8 +103,10 @@ ResultCode VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::str
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path,
|
||||
const std::string& dest_path) const {
|
||||
ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path_,
|
||||
const std::string& dest_path_) const {
|
||||
std::string src_path(FileUtil::SanitizePath(src_path_));
|
||||
std::string dest_path(FileUtil::SanitizePath(dest_path_));
|
||||
auto src = backing->GetFileRelative(src_path);
|
||||
if (FileUtil::GetParentPath(src_path) == FileUtil::GetParentPath(dest_path)) {
|
||||
// Use more-optimized vfs implementation rename.
|
||||
@@ -130,8 +138,10 @@ ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path,
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_path,
|
||||
const std::string& dest_path) const {
|
||||
ResultCode VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_path_,
|
||||
const std::string& dest_path_) const {
|
||||
std::string src_path(FileUtil::SanitizePath(src_path_));
|
||||
std::string dest_path(FileUtil::SanitizePath(dest_path_));
|
||||
auto src = GetDirectoryRelativeWrapped(backing, src_path);
|
||||
if (FileUtil::GetParentPath(src_path) == FileUtil::GetParentPath(dest_path)) {
|
||||
// Use more-optimized vfs implementation rename.
|
||||
@@ -154,8 +164,9 @@ ResultCode VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_pa
|
||||
return ResultCode(-1);
|
||||
}
|
||||
|
||||
ResultVal<FileSys::VirtualFile> VfsDirectoryServiceWrapper::OpenFile(const std::string& path,
|
||||
ResultVal<FileSys::VirtualFile> VfsDirectoryServiceWrapper::OpenFile(const std::string& path_,
|
||||
FileSys::Mode mode) const {
|
||||
std::string path(FileUtil::SanitizePath(path_));
|
||||
auto npath = path;
|
||||
while (npath.size() > 0 && (npath[0] == '/' || npath[0] == '\\'))
|
||||
npath = npath.substr(1);
|
||||
@@ -171,7 +182,8 @@ ResultVal<FileSys::VirtualFile> VfsDirectoryServiceWrapper::OpenFile(const std::
|
||||
return MakeResult<FileSys::VirtualFile>(file);
|
||||
}
|
||||
|
||||
ResultVal<FileSys::VirtualDir> VfsDirectoryServiceWrapper::OpenDirectory(const std::string& path) {
|
||||
ResultVal<FileSys::VirtualDir> VfsDirectoryServiceWrapper::OpenDirectory(const std::string& path_) {
|
||||
std::string path(FileUtil::SanitizePath(path_));
|
||||
auto dir = GetDirectoryRelativeWrapped(backing, path);
|
||||
if (dir == nullptr) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
@@ -188,7 +200,8 @@ u64 VfsDirectoryServiceWrapper::GetFreeSpaceSize() const {
|
||||
}
|
||||
|
||||
ResultVal<FileSys::EntryType> VfsDirectoryServiceWrapper::GetEntryType(
|
||||
const std::string& path) const {
|
||||
const std::string& path_) const {
|
||||
std::string path(FileUtil::SanitizePath(path_));
|
||||
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
|
||||
if (dir == nullptr)
|
||||
return FileSys::ERROR_PATH_NOT_FOUND;
|
||||
@@ -272,9 +285,9 @@ void RegisterFileSystems() {
|
||||
sdmc_factory = nullptr;
|
||||
|
||||
auto nand_directory = std::make_shared<FileSys::RealVfsDirectory>(
|
||||
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir), FileSys::Mode::Write);
|
||||
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir), FileSys::Mode::ReadWrite);
|
||||
auto sd_directory = std::make_shared<FileSys::RealVfsDirectory>(
|
||||
FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir), FileSys::Mode::Write);
|
||||
FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir), FileSys::Mode::ReadWrite);
|
||||
|
||||
auto savedata = std::make_unique<FileSys::SaveDataFactory>(std::move(nand_directory));
|
||||
save_data_factory = std::move(savedata);
|
||||
|
||||
@@ -5,8 +5,7 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/friend/friend.h"
|
||||
#include "core/hle/service/friend/friend_a.h"
|
||||
#include "core/hle/service/friend/friend_u.h"
|
||||
#include "core/hle/service/friend/interface.h"
|
||||
|
||||
namespace Service::Friend {
|
||||
|
||||
@@ -21,8 +20,11 @@ Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
auto module = std::make_shared<Module>();
|
||||
std::make_shared<Friend_A>(module)->InstallAsService(service_manager);
|
||||
std::make_shared<Friend_U>(module)->InstallAsService(service_manager);
|
||||
std::make_shared<Friend>(module, "friend:a")->InstallAsService(service_manager);
|
||||
std::make_shared<Friend>(module, "friend:m")->InstallAsService(service_manager);
|
||||
std::make_shared<Friend>(module, "friend:s")->InstallAsService(service_manager);
|
||||
std::make_shared<Friend>(module, "friend:u")->InstallAsService(service_manager);
|
||||
std::make_shared<Friend>(module, "friend:v")->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
} // namespace Service::Friend
|
||||
|
||||
@@ -1,18 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/service/friend/friend_a.h"
|
||||
|
||||
namespace Service::Friend {
|
||||
|
||||
Friend_A::Friend_A(std::shared_ptr<Module> module)
|
||||
: Module::Interface(std::move(module), "friend:a") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &Friend_A::CreateFriendService, "CreateFriendService"},
|
||||
{1, nullptr, "CreateNotificationService"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace Service::Friend
|
||||
@@ -1,16 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/friend/friend.h"
|
||||
|
||||
namespace Service::Friend {
|
||||
|
||||
class Friend_U final : public Module::Interface {
|
||||
public:
|
||||
explicit Friend_U(std::shared_ptr<Module> module);
|
||||
};
|
||||
|
||||
} // namespace Service::Friend
|
||||
@@ -2,15 +2,16 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/service/friend/friend_u.h"
|
||||
#include "core/hle/service/friend/interface.h"
|
||||
|
||||
namespace Service::Friend {
|
||||
|
||||
Friend_U::Friend_U(std::shared_ptr<Module> module)
|
||||
: Module::Interface(std::move(module), "friend:u") {
|
||||
Friend::Friend(std::shared_ptr<Module> module, const char* name)
|
||||
: Interface(std::move(module), name) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &Friend_U::CreateFriendService, "CreateFriendService"},
|
||||
{0, &Friend::CreateFriendService, "CreateFriendService"},
|
||||
{1, nullptr, "CreateNotificationService"},
|
||||
{2, nullptr, "CreateDaemonSuspendSessionService"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
@@ -8,9 +8,9 @@
|
||||
|
||||
namespace Service::Friend {
|
||||
|
||||
class Friend_A final : public Module::Interface {
|
||||
class Friend final : public Module::Interface {
|
||||
public:
|
||||
explicit Friend_A(std::shared_ptr<Module> module);
|
||||
explicit Friend(std::shared_ptr<Module> module, const char* name);
|
||||
};
|
||||
|
||||
} // namespace Service::Friend
|
||||
@@ -42,6 +42,9 @@ u32 nvhost_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u
|
||||
if (command.cmd == NVGPU_IOCTL_CHANNEL_SUBMIT_GPFIFO) {
|
||||
return SubmitGPFIFO(input, output);
|
||||
}
|
||||
if (command.cmd == NVGPU_IOCTL_CHANNEL_KICKOFF_PB) {
|
||||
return KickoffPB(input, output);
|
||||
}
|
||||
}
|
||||
|
||||
UNIMPLEMENTED_MSG("Unimplemented ioctl");
|
||||
@@ -127,14 +130,37 @@ u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& outp
|
||||
IoctlSubmitGpfifo params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlSubmitGpfifo));
|
||||
LOG_WARNING(Service_NVDRV, "(STUBBED) called, gpfifo={:X}, num_entries={:X}, flags={:X}",
|
||||
params.gpfifo, params.num_entries, params.flags);
|
||||
params.address, params.num_entries, params.flags);
|
||||
|
||||
auto entries = std::vector<IoctlGpfifoEntry>();
|
||||
entries.resize(params.num_entries);
|
||||
std::memcpy(&entries[0], &input.data()[sizeof(IoctlSubmitGpfifo)],
|
||||
params.num_entries * sizeof(IoctlGpfifoEntry));
|
||||
for (auto entry : entries) {
|
||||
VAddr va_addr = entry.Address();
|
||||
Tegra::GPUVAddr va_addr = entry.Address();
|
||||
Core::System::GetInstance().GPU().ProcessCommandList(va_addr, entry.sz);
|
||||
}
|
||||
params.fence_out.id = 0;
|
||||
params.fence_out.value = 0;
|
||||
std::memcpy(output.data(), ¶ms, output.size());
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_gpu::KickoffPB(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
if (input.size() < sizeof(IoctlSubmitGpfifo)) {
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
IoctlSubmitGpfifo params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlSubmitGpfifo));
|
||||
LOG_WARNING(Service_NVDRV, "(STUBBED) called, gpfifo={:X}, num_entries={:X}, flags={:X}",
|
||||
params.address, params.num_entries, params.flags);
|
||||
|
||||
std::vector<IoctlGpfifoEntry> entries(params.num_entries);
|
||||
Memory::ReadBlock(params.address, entries.data(),
|
||||
params.num_entries * sizeof(IoctlGpfifoEntry));
|
||||
|
||||
for (auto entry : entries) {
|
||||
Tegra::GPUVAddr va_addr = entry.Address();
|
||||
Core::System::GetInstance().GPU().ProcessCommandList(va_addr, entry.sz);
|
||||
}
|
||||
params.fence_out.id = 0;
|
||||
|
||||
@@ -15,6 +15,7 @@ namespace Service::Nvidia::Devices {
|
||||
class nvmap;
|
||||
constexpr u32 NVGPU_IOCTL_MAGIC('H');
|
||||
constexpr u32 NVGPU_IOCTL_CHANNEL_SUBMIT_GPFIFO(0x8);
|
||||
constexpr u32 NVGPU_IOCTL_CHANNEL_KICKOFF_PB(0x1b);
|
||||
|
||||
class nvhost_gpu final : public nvdevice {
|
||||
public:
|
||||
@@ -158,14 +159,14 @@ private:
|
||||
BitField<31, 1, u32_le> unk2;
|
||||
};
|
||||
|
||||
VAddr Address() const {
|
||||
return (static_cast<VAddr>(gpu_va_hi) << 32) | entry0;
|
||||
Tegra::GPUVAddr Address() const {
|
||||
return (static_cast<Tegra::GPUVAddr>(gpu_va_hi) << 32) | entry0;
|
||||
}
|
||||
};
|
||||
static_assert(sizeof(IoctlGpfifoEntry) == 8, "IoctlGpfifoEntry is incorrect size");
|
||||
|
||||
struct IoctlSubmitGpfifo {
|
||||
u64_le gpfifo; // (ignored) pointer to gpfifo fence structs
|
||||
u64_le address; // pointer to gpfifo entry structs
|
||||
u32_le num_entries; // number of fence objects being submitted
|
||||
u32_le flags;
|
||||
IoctlFence fence_out; // returned new fence object for others to wait on
|
||||
@@ -193,6 +194,7 @@ private:
|
||||
u32 AllocGPFIFOEx2(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 AllocateObjectContext(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 KickoffPB(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 ChannelSetTimeout(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
|
||||
|
||||
@@ -101,7 +101,7 @@ NVDRV::NVDRV(std::shared_ptr<Module> nvdrv, const char* name)
|
||||
{8, &NVDRV::SetClientPID, "SetClientPID"},
|
||||
{9, nullptr, "DumpGraphicsMemoryInfo"},
|
||||
{10, nullptr, "InitializeDevtools"},
|
||||
{11, nullptr, "Ioctl2"},
|
||||
{11, &NVDRV::Ioctl, "Ioctl2"},
|
||||
{12, nullptr, "Ioctl3"},
|
||||
{13, &NVDRV::FinishInitialize, "FinishInitialize"},
|
||||
};
|
||||
|
||||
@@ -146,7 +146,7 @@ protected:
|
||||
* @param max_sessions Maximum number of sessions that can be
|
||||
* connected to this service at the same time.
|
||||
*/
|
||||
ServiceFramework(const char* service_name, u32 max_sessions = DefaultMaxSessions)
|
||||
explicit ServiceFramework(const char* service_name, u32 max_sessions = DefaultMaxSessions)
|
||||
: ServiceFrameworkBase(service_name, max_sessions, Invoker) {}
|
||||
|
||||
/// Registers handlers in the service.
|
||||
|
||||
@@ -11,31 +11,40 @@
|
||||
|
||||
namespace Service::Set {
|
||||
|
||||
constexpr std::array<LanguageCode, 17> available_language_codes = {{
|
||||
LanguageCode::JA,
|
||||
LanguageCode::EN_US,
|
||||
LanguageCode::FR,
|
||||
LanguageCode::DE,
|
||||
LanguageCode::IT,
|
||||
LanguageCode::ES,
|
||||
LanguageCode::ZH_CN,
|
||||
LanguageCode::KO,
|
||||
LanguageCode::NL,
|
||||
LanguageCode::PT,
|
||||
LanguageCode::RU,
|
||||
LanguageCode::ZH_TW,
|
||||
LanguageCode::EN_GB,
|
||||
LanguageCode::FR_CA,
|
||||
LanguageCode::ES_419,
|
||||
LanguageCode::ZH_HANS,
|
||||
LanguageCode::ZH_HANT,
|
||||
}};
|
||||
|
||||
void SET::GetAvailableLanguageCodes(Kernel::HLERequestContext& ctx) {
|
||||
static constexpr std::array<LanguageCode, 17> available_language_codes = {{
|
||||
LanguageCode::JA,
|
||||
LanguageCode::EN_US,
|
||||
LanguageCode::FR,
|
||||
LanguageCode::DE,
|
||||
LanguageCode::IT,
|
||||
LanguageCode::ES,
|
||||
LanguageCode::ZH_CN,
|
||||
LanguageCode::KO,
|
||||
LanguageCode::NL,
|
||||
LanguageCode::PT,
|
||||
LanguageCode::RU,
|
||||
LanguageCode::ZH_TW,
|
||||
LanguageCode::EN_GB,
|
||||
LanguageCode::FR_CA,
|
||||
LanguageCode::ES_419,
|
||||
LanguageCode::ZH_HANS,
|
||||
LanguageCode::ZH_HANT,
|
||||
}};
|
||||
ctx.WriteBuffer(available_language_codes);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(static_cast<u64>(available_language_codes.size()));
|
||||
rb.Push(static_cast<u32>(available_language_codes.size()));
|
||||
|
||||
LOG_DEBUG(Service_SET, "called");
|
||||
}
|
||||
|
||||
void SET::GetAvailableLanguageCodeCount(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(static_cast<u32>(available_language_codes.size()));
|
||||
|
||||
LOG_DEBUG(Service_SET, "called");
|
||||
}
|
||||
@@ -45,10 +54,10 @@ SET::SET() : ServiceFramework("set") {
|
||||
{0, nullptr, "GetLanguageCode"},
|
||||
{1, &SET::GetAvailableLanguageCodes, "GetAvailableLanguageCodes"},
|
||||
{2, nullptr, "MakeLanguageCode"},
|
||||
{3, nullptr, "GetAvailableLanguageCodeCount"},
|
||||
{3, &SET::GetAvailableLanguageCodeCount, "GetAvailableLanguageCodeCount"},
|
||||
{4, nullptr, "GetRegionCode"},
|
||||
{5, &SET::GetAvailableLanguageCodes, "GetAvailableLanguageCodes2"},
|
||||
{6, nullptr, "GetAvailableLanguageCodeCount2"},
|
||||
{6, &SET::GetAvailableLanguageCodeCount, "GetAvailableLanguageCodeCount2"},
|
||||
{7, nullptr, "GetKeyCodeMap"},
|
||||
{8, nullptr, "GetQuestFlag"},
|
||||
};
|
||||
|
||||
@@ -36,6 +36,7 @@ public:
|
||||
|
||||
private:
|
||||
void GetAvailableLanguageCodes(Kernel::HLERequestContext& ctx);
|
||||
void GetAvailableLanguageCodeCount(Kernel::HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
} // namespace Service::Set
|
||||
|
||||
@@ -5,6 +5,8 @@
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <type_traits>
|
||||
#include <utility>
|
||||
#include <boost/optional.hpp>
|
||||
#include "common/alignment.h"
|
||||
#include "common/math_util.h"
|
||||
@@ -43,7 +45,9 @@ public:
|
||||
|
||||
template <typename T>
|
||||
T Read() {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable.");
|
||||
ASSERT(read_index + sizeof(T) <= buffer.size());
|
||||
|
||||
T val;
|
||||
std::memcpy(&val, buffer.data() + read_index, sizeof(T));
|
||||
read_index += sizeof(T);
|
||||
@@ -53,7 +57,9 @@ public:
|
||||
|
||||
template <typename T>
|
||||
T ReadUnaligned() {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable.");
|
||||
ASSERT(read_index + sizeof(T) <= buffer.size());
|
||||
|
||||
T val;
|
||||
std::memcpy(&val, buffer.data() + read_index, sizeof(T));
|
||||
read_index += sizeof(T);
|
||||
@@ -87,8 +93,12 @@ public:
|
||||
|
||||
template <typename T>
|
||||
void Write(const T& val) {
|
||||
if (buffer.size() < write_index + sizeof(T))
|
||||
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable.");
|
||||
|
||||
if (buffer.size() < write_index + sizeof(T)) {
|
||||
buffer.resize(buffer.size() + sizeof(T) + DefaultBufferSize);
|
||||
}
|
||||
|
||||
std::memcpy(buffer.data() + write_index, &val, sizeof(T));
|
||||
write_index += sizeof(T);
|
||||
write_index = Common::AlignUp(write_index, 4);
|
||||
@@ -96,7 +106,9 @@ public:
|
||||
|
||||
template <typename T>
|
||||
void WriteObject(const T& val) {
|
||||
u32_le size = static_cast<u32>(sizeof(val));
|
||||
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable.");
|
||||
|
||||
const u32_le size = static_cast<u32>(sizeof(val));
|
||||
Write(size);
|
||||
// TODO(Subv): Support file descriptors.
|
||||
Write<u32_le>(0); // Fd count.
|
||||
@@ -176,7 +188,7 @@ private:
|
||||
|
||||
class IGBPConnectRequestParcel : public Parcel {
|
||||
public:
|
||||
explicit IGBPConnectRequestParcel(const std::vector<u8>& buffer) : Parcel(buffer) {
|
||||
explicit IGBPConnectRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) {
|
||||
Deserialize();
|
||||
}
|
||||
~IGBPConnectRequestParcel() override = default;
|
||||
@@ -223,8 +235,8 @@ private:
|
||||
|
||||
class IGBPSetPreallocatedBufferRequestParcel : public Parcel {
|
||||
public:
|
||||
explicit IGBPSetPreallocatedBufferRequestParcel(const std::vector<u8>& buffer)
|
||||
: Parcel(buffer) {
|
||||
explicit IGBPSetPreallocatedBufferRequestParcel(std::vector<u8> buffer)
|
||||
: Parcel(std::move(buffer)) {
|
||||
Deserialize();
|
||||
}
|
||||
~IGBPSetPreallocatedBufferRequestParcel() override = default;
|
||||
@@ -256,7 +268,7 @@ protected:
|
||||
|
||||
class IGBPDequeueBufferRequestParcel : public Parcel {
|
||||
public:
|
||||
explicit IGBPDequeueBufferRequestParcel(const std::vector<u8>& buffer) : Parcel(buffer) {
|
||||
explicit IGBPDequeueBufferRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) {
|
||||
Deserialize();
|
||||
}
|
||||
~IGBPDequeueBufferRequestParcel() override = default;
|
||||
@@ -307,7 +319,7 @@ protected:
|
||||
|
||||
class IGBPRequestBufferRequestParcel : public Parcel {
|
||||
public:
|
||||
explicit IGBPRequestBufferRequestParcel(const std::vector<u8>& buffer) : Parcel(buffer) {
|
||||
explicit IGBPRequestBufferRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) {
|
||||
Deserialize();
|
||||
}
|
||||
~IGBPRequestBufferRequestParcel() override = default;
|
||||
@@ -322,8 +334,7 @@ public:
|
||||
|
||||
class IGBPRequestBufferResponseParcel : public Parcel {
|
||||
public:
|
||||
explicit IGBPRequestBufferResponseParcel(NVFlinger::IGBPBuffer buffer)
|
||||
: Parcel(), buffer(buffer) {}
|
||||
explicit IGBPRequestBufferResponseParcel(NVFlinger::IGBPBuffer buffer) : buffer(buffer) {}
|
||||
~IGBPRequestBufferResponseParcel() override = default;
|
||||
|
||||
protected:
|
||||
@@ -340,7 +351,7 @@ protected:
|
||||
|
||||
class IGBPQueueBufferRequestParcel : public Parcel {
|
||||
public:
|
||||
explicit IGBPQueueBufferRequestParcel(const std::vector<u8>& buffer) : Parcel(buffer) {
|
||||
explicit IGBPQueueBufferRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) {
|
||||
Deserialize();
|
||||
}
|
||||
~IGBPQueueBufferRequestParcel() override = default;
|
||||
@@ -409,7 +420,7 @@ private:
|
||||
|
||||
class IGBPQueryRequestParcel : public Parcel {
|
||||
public:
|
||||
explicit IGBPQueryRequestParcel(const std::vector<u8>& buffer) : Parcel(buffer) {
|
||||
explicit IGBPQueryRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) {
|
||||
Deserialize();
|
||||
}
|
||||
~IGBPQueryRequestParcel() override = default;
|
||||
|
||||
@@ -1,86 +0,0 @@
|
||||
// Copyright 2015 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <chrono>
|
||||
#include <cstring>
|
||||
#include <ctime>
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/shared_page.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace SharedPage {
|
||||
|
||||
SharedPageDef shared_page;
|
||||
|
||||
static CoreTiming::EventType* update_time_event;
|
||||
|
||||
/// Gets system time in 3DS format. The epoch is Jan 1900, and the unit is millisecond.
|
||||
static u64 GetSystemTime() {
|
||||
auto now = std::chrono::system_clock::now();
|
||||
|
||||
// 3DS system does't allow user to set a time before Jan 1 2000,
|
||||
// so we use it as an auxiliary epoch to calculate the console time.
|
||||
std::tm epoch_tm;
|
||||
epoch_tm.tm_sec = 0;
|
||||
epoch_tm.tm_min = 0;
|
||||
epoch_tm.tm_hour = 0;
|
||||
epoch_tm.tm_mday = 1;
|
||||
epoch_tm.tm_mon = 0;
|
||||
epoch_tm.tm_year = 100;
|
||||
epoch_tm.tm_isdst = 0;
|
||||
auto epoch = std::chrono::system_clock::from_time_t(std::mktime(&epoch_tm));
|
||||
|
||||
// 3DS console time uses Jan 1 1900 as internal epoch,
|
||||
// so we use the milliseconds between 1900 and 2000 as base console time
|
||||
u64 console_time = 3155673600000ULL;
|
||||
|
||||
// Only when system time is after 2000, we set it as 3DS system time
|
||||
if (now > epoch) {
|
||||
console_time += std::chrono::duration_cast<std::chrono::milliseconds>(now - epoch).count();
|
||||
}
|
||||
|
||||
// If the system time is in daylight saving, we give an additional hour to console time
|
||||
std::time_t now_time_t = std::chrono::system_clock::to_time_t(now);
|
||||
std::tm* now_tm = std::localtime(&now_time_t);
|
||||
if (now_tm && now_tm->tm_isdst > 0)
|
||||
console_time += 60 * 60 * 1000;
|
||||
|
||||
return console_time;
|
||||
}
|
||||
|
||||
static void UpdateTimeCallback(u64 userdata, int cycles_late) {
|
||||
DateTime& date_time =
|
||||
shared_page.date_time_counter % 2 ? shared_page.date_time_0 : shared_page.date_time_1;
|
||||
|
||||
date_time.date_time = GetSystemTime();
|
||||
date_time.update_tick = CoreTiming::GetTicks();
|
||||
date_time.tick_to_second_coefficient = CoreTiming::BASE_CLOCK_RATE;
|
||||
date_time.tick_offset = 0;
|
||||
|
||||
++shared_page.date_time_counter;
|
||||
|
||||
// system time is updated hourly
|
||||
CoreTiming::ScheduleEvent(CoreTiming::msToCycles(60 * 60 * 1000) - cycles_late,
|
||||
update_time_event);
|
||||
}
|
||||
|
||||
void Init() {
|
||||
std::memset(&shared_page, 0, sizeof(shared_page));
|
||||
|
||||
shared_page.running_hw = 0x1; // product
|
||||
|
||||
// Some games wait until this value becomes 0x1, before asking running_hw
|
||||
shared_page.unknown_value = 0x1;
|
||||
|
||||
// Set to a completely full battery
|
||||
shared_page.battery_state.is_adapter_connected.Assign(1);
|
||||
shared_page.battery_state.is_charging.Assign(1);
|
||||
|
||||
update_time_event =
|
||||
CoreTiming::RegisterEvent("SharedPage::UpdateTimeCallback", UpdateTimeCallback);
|
||||
CoreTiming::ScheduleEvent(0, update_time_event);
|
||||
}
|
||||
|
||||
} // namespace SharedPage
|
||||
@@ -1,69 +0,0 @@
|
||||
// Copyright 2015 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
/**
|
||||
* The shared page stores various runtime configuration settings. This memory page is
|
||||
* read-only for user processes (there is a bit in the header that grants the process
|
||||
* write access, according to 3dbrew; this is not emulated)
|
||||
*/
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace SharedPage {
|
||||
|
||||
// See http://3dbrew.org/wiki/Configuration_Memory#Shared_Memory_Page_For_ARM11_Processes
|
||||
|
||||
struct DateTime {
|
||||
u64_le date_time; // 0
|
||||
u64_le update_tick; // 8
|
||||
u64_le tick_to_second_coefficient; // 10
|
||||
u64_le tick_offset; // 18
|
||||
};
|
||||
static_assert(sizeof(DateTime) == 0x20, "Datetime size is wrong");
|
||||
|
||||
union BatteryState {
|
||||
u8 raw;
|
||||
BitField<0, 1, u8> is_adapter_connected;
|
||||
BitField<1, 1, u8> is_charging;
|
||||
BitField<2, 3, u8> charge_level;
|
||||
};
|
||||
|
||||
struct SharedPageDef {
|
||||
// Most of these names are taken from the 3dbrew page linked above.
|
||||
u32_le date_time_counter; // 0
|
||||
u8 running_hw; // 4
|
||||
/// "Microcontroller hardware info"
|
||||
u8 mcu_hw_info; // 5
|
||||
INSERT_PADDING_BYTES(0x20 - 0x6); // 6
|
||||
DateTime date_time_0; // 20
|
||||
DateTime date_time_1; // 40
|
||||
u8 wifi_macaddr[6]; // 60
|
||||
u8 wifi_link_level; // 66
|
||||
u8 wifi_unknown2; // 67
|
||||
INSERT_PADDING_BYTES(0x80 - 0x68); // 68
|
||||
float_le sliderstate_3d; // 80
|
||||
u8 ledstate_3d; // 84
|
||||
BatteryState battery_state; // 85
|
||||
u8 unknown_value; // 86
|
||||
INSERT_PADDING_BYTES(0xA0 - 0x87); // 87
|
||||
u64_le menu_title_id; // A0
|
||||
u64_le active_menu_title_id; // A8
|
||||
INSERT_PADDING_BYTES(0x1000 - 0xB0); // B0
|
||||
};
|
||||
static_assert(sizeof(SharedPageDef) == Memory::SHARED_PAGE_SIZE,
|
||||
"Shared page structure size is wrong");
|
||||
|
||||
extern SharedPageDef shared_page;
|
||||
|
||||
void Init();
|
||||
|
||||
} // namespace SharedPage
|
||||
@@ -6,7 +6,6 @@
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
@@ -18,34 +17,6 @@
|
||||
|
||||
namespace Loader {
|
||||
|
||||
static std::string FindRomFS(const std::string& directory) {
|
||||
std::string filepath_romfs;
|
||||
const auto callback = [&filepath_romfs](unsigned*, const std::string& directory,
|
||||
const std::string& virtual_name) -> bool {
|
||||
const std::string physical_name = directory + virtual_name;
|
||||
if (FileUtil::IsDirectory(physical_name)) {
|
||||
// Skip directories
|
||||
return true;
|
||||
}
|
||||
|
||||
// Verify extension
|
||||
const std::string extension = physical_name.substr(physical_name.find_last_of(".") + 1);
|
||||
if (Common::ToLower(extension) != "romfs") {
|
||||
return true;
|
||||
}
|
||||
|
||||
// Found it - we are done
|
||||
filepath_romfs = std::move(physical_name);
|
||||
return false;
|
||||
};
|
||||
|
||||
// Search the specified directory recursively, looking for the first .romfs file, which will
|
||||
// be used for the RomFS
|
||||
FileUtil::ForeachDirectoryEntry(nullptr, directory, callback);
|
||||
|
||||
return filepath_romfs;
|
||||
}
|
||||
|
||||
AppLoader_DeconstructedRomDirectory::AppLoader_DeconstructedRomDirectory(FileSys::VirtualFile file)
|
||||
: AppLoader(std::move(file)) {}
|
||||
|
||||
|
||||
@@ -190,7 +190,7 @@ private:
|
||||
u32 entryPoint;
|
||||
|
||||
public:
|
||||
ElfReader(void* ptr);
|
||||
explicit ElfReader(void* ptr);
|
||||
|
||||
u32 Read32(int off) const {
|
||||
return base32[off >> 2];
|
||||
|
||||
@@ -49,8 +49,7 @@ struct Elf64_Sym {
|
||||
static_assert(sizeof(Elf64_Sym) == 0x18, "Elf64_Sym has incorrect size.");
|
||||
|
||||
void Linker::WriteRelocations(std::vector<u8>& program_image, const std::vector<Symbol>& symbols,
|
||||
u64 relocation_offset, u64 size, bool is_jump_relocation,
|
||||
VAddr load_base) {
|
||||
u64 relocation_offset, u64 size, VAddr load_base) {
|
||||
for (u64 i = 0; i < size; i += sizeof(Elf64_Rela)) {
|
||||
Elf64_Rela rela;
|
||||
std::memcpy(&rela, &program_image[relocation_offset + i], sizeof(Elf64_Rela));
|
||||
@@ -124,12 +123,11 @@ void Linker::Relocate(std::vector<u8>& program_image, u32 dynamic_section_offset
|
||||
}
|
||||
|
||||
if (dynamic.find(DT_RELA) != dynamic.end()) {
|
||||
WriteRelocations(program_image, symbols, dynamic[DT_RELA], dynamic[DT_RELASZ], false,
|
||||
load_base);
|
||||
WriteRelocations(program_image, symbols, dynamic[DT_RELA], dynamic[DT_RELASZ], load_base);
|
||||
}
|
||||
|
||||
if (dynamic.find(DT_JMPREL) != dynamic.end()) {
|
||||
WriteRelocations(program_image, symbols, dynamic[DT_JMPREL], dynamic[DT_PLTRELSZ], true,
|
||||
WriteRelocations(program_image, symbols, dynamic[DT_JMPREL], dynamic[DT_PLTRELSZ],
|
||||
load_base);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -24,8 +24,7 @@ protected:
|
||||
};
|
||||
|
||||
void WriteRelocations(std::vector<u8>& program_image, const std::vector<Symbol>& symbols,
|
||||
u64 relocation_offset, u64 size, bool is_jump_relocation,
|
||||
VAddr load_base);
|
||||
u64 relocation_offset, u64 size, VAddr load_base);
|
||||
void Relocate(std::vector<u8>& program_image, u32 dynamic_section_offset, VAddr load_base);
|
||||
|
||||
void ResolveImports();
|
||||
|
||||
@@ -42,14 +42,15 @@ FileType IdentifyFile(FileSys::VirtualFile file) {
|
||||
}
|
||||
|
||||
FileType IdentifyFile(const std::string& file_name) {
|
||||
return IdentifyFile(FileSys::VirtualFile(std::make_shared<FileSys::RealVfsFile>(file_name)));
|
||||
return IdentifyFile(std::make_shared<FileSys::RealVfsFile>(file_name));
|
||||
}
|
||||
|
||||
FileType GuessFromFilename(const std::string& name) {
|
||||
if (name == "main")
|
||||
return FileType::DeconstructedRomDirectory;
|
||||
|
||||
const std::string extension = Common::ToLower(FileUtil::GetExtensionFromFilename(name));
|
||||
const std::string extension =
|
||||
Common::ToLower(std::string(FileUtil::GetExtensionFromFilename(name)));
|
||||
|
||||
if (extension == "elf")
|
||||
return FileType::ELF;
|
||||
|
||||
@@ -79,7 +79,7 @@ enum class ResultStatus {
|
||||
/// Interface for loading an application
|
||||
class AppLoader : NonCopyable {
|
||||
public:
|
||||
AppLoader(FileSys::VirtualFile file) : file(std::move(file)) {}
|
||||
explicit AppLoader(FileSys::VirtualFile file) : file(std::move(file)) {}
|
||||
virtual ~AppLoader() {}
|
||||
|
||||
/**
|
||||
|
||||
@@ -6,10 +6,13 @@
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/control_metadata.h"
|
||||
#include "core/file_sys/vfs_offset.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/resource_limit.h"
|
||||
@@ -49,7 +52,62 @@ struct ModHeader {
|
||||
};
|
||||
static_assert(sizeof(ModHeader) == 0x1c, "ModHeader has incorrect size.");
|
||||
|
||||
AppLoader_NRO::AppLoader_NRO(FileSys::VirtualFile file) : AppLoader(std::move(file)) {}
|
||||
struct AssetSection {
|
||||
u64_le offset;
|
||||
u64_le size;
|
||||
};
|
||||
static_assert(sizeof(AssetSection) == 0x10, "AssetSection has incorrect size.");
|
||||
|
||||
struct AssetHeader {
|
||||
u32_le magic;
|
||||
u32_le format_version;
|
||||
AssetSection icon;
|
||||
AssetSection nacp;
|
||||
AssetSection romfs;
|
||||
};
|
||||
static_assert(sizeof(AssetHeader) == 0x38, "AssetHeader has incorrect size.");
|
||||
|
||||
AppLoader_NRO::AppLoader_NRO(FileSys::VirtualFile file) : AppLoader(file) {
|
||||
NroHeader nro_header{};
|
||||
if (file->ReadObject(&nro_header) != sizeof(NroHeader)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (file->GetSize() >= nro_header.file_size + sizeof(AssetHeader)) {
|
||||
const u64 offset = nro_header.file_size;
|
||||
AssetHeader asset_header{};
|
||||
if (file->ReadObject(&asset_header, offset) != sizeof(AssetHeader)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (asset_header.format_version != 0) {
|
||||
LOG_WARNING(Loader,
|
||||
"NRO Asset Header has format {}, currently supported format is 0. If "
|
||||
"strange glitches occur with metadata, check NRO assets.",
|
||||
asset_header.format_version);
|
||||
}
|
||||
|
||||
if (asset_header.magic != Common::MakeMagic('A', 'S', 'E', 'T')) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (asset_header.nacp.size > 0) {
|
||||
nacp = std::make_unique<FileSys::NACP>(std::make_shared<FileSys::OffsetVfsFile>(
|
||||
file, asset_header.nacp.size, offset + asset_header.nacp.offset, "Control.nacp"));
|
||||
}
|
||||
|
||||
if (asset_header.romfs.size > 0) {
|
||||
romfs = std::make_shared<FileSys::OffsetVfsFile>(
|
||||
file, asset_header.romfs.size, offset + asset_header.romfs.offset, "game.romfs");
|
||||
}
|
||||
|
||||
if (asset_header.icon.size > 0) {
|
||||
icon_data = file->ReadBytes(asset_header.icon.size, offset + asset_header.icon.offset);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
AppLoader_NRO::~AppLoader_NRO() = default;
|
||||
|
||||
FileType AppLoader_NRO::IdentifyType(const FileSys::VirtualFile& file) {
|
||||
// Read NSO header
|
||||
@@ -80,8 +138,9 @@ bool AppLoader_NRO::LoadNro(FileSys::VirtualFile file, VAddr load_base) {
|
||||
// Build program image
|
||||
Kernel::SharedPtr<Kernel::CodeSet> codeset = Kernel::CodeSet::Create("");
|
||||
std::vector<u8> program_image = file->ReadBytes(PageAlignSize(nro_header.file_size));
|
||||
if (program_image.size() != PageAlignSize(nro_header.file_size))
|
||||
if (program_image.size() != PageAlignSize(nro_header.file_size)) {
|
||||
return {};
|
||||
}
|
||||
|
||||
for (std::size_t i = 0; i < nro_header.segments.size(); ++i) {
|
||||
codeset->segments[i].addr = nro_header.segments[i].offset;
|
||||
@@ -136,4 +195,39 @@ ResultStatus AppLoader_NRO::Load(Kernel::SharedPtr<Kernel::Process>& process) {
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_NRO::ReadIcon(std::vector<u8>& buffer) {
|
||||
if (icon_data.empty()) {
|
||||
return ResultStatus::ErrorNotUsed;
|
||||
}
|
||||
|
||||
buffer = icon_data;
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_NRO::ReadProgramId(u64& out_program_id) {
|
||||
if (nacp == nullptr) {
|
||||
return ResultStatus::ErrorNotUsed;
|
||||
}
|
||||
|
||||
out_program_id = nacp->GetTitleId();
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_NRO::ReadRomFS(FileSys::VirtualFile& dir) {
|
||||
if (romfs == nullptr) {
|
||||
return ResultStatus::ErrorNotUsed;
|
||||
}
|
||||
|
||||
dir = romfs;
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_NRO::ReadTitle(std::string& title) {
|
||||
if (nacp == nullptr) {
|
||||
return ResultStatus::ErrorNotUsed;
|
||||
}
|
||||
|
||||
title = nacp->GetApplicationName();
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
} // namespace Loader
|
||||
|
||||
@@ -10,12 +10,17 @@
|
||||
#include "core/loader/linker.h"
|
||||
#include "core/loader/loader.h"
|
||||
|
||||
namespace FileSys {
|
||||
class NACP;
|
||||
}
|
||||
|
||||
namespace Loader {
|
||||
|
||||
/// Loads an NRO file
|
||||
class AppLoader_NRO final : public AppLoader, Linker {
|
||||
public:
|
||||
AppLoader_NRO(FileSys::VirtualFile file);
|
||||
explicit AppLoader_NRO(FileSys::VirtualFile file);
|
||||
~AppLoader_NRO() override;
|
||||
|
||||
/**
|
||||
* Returns the type of the file
|
||||
@@ -30,8 +35,17 @@ public:
|
||||
|
||||
ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
|
||||
|
||||
ResultStatus ReadIcon(std::vector<u8>& buffer) override;
|
||||
ResultStatus ReadProgramId(u64& out_program_id) override;
|
||||
ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override;
|
||||
ResultStatus ReadTitle(std::string& title) override;
|
||||
|
||||
private:
|
||||
bool LoadNro(FileSys::VirtualFile file, VAddr load_base);
|
||||
|
||||
std::vector<u8> icon_data;
|
||||
std::unique_ptr<FileSys::NACP> nacp;
|
||||
FileSys::VirtualFile romfs;
|
||||
};
|
||||
|
||||
} // namespace Loader
|
||||
|
||||
@@ -32,7 +32,7 @@ public:
|
||||
* Recorder constructor
|
||||
* @param initial_state Initial recorder state
|
||||
*/
|
||||
Recorder(const InitialState& initial_state);
|
||||
explicit Recorder(const InitialState& initial_state);
|
||||
|
||||
/// Finish recording of this Citrace and save it using the given filename.
|
||||
void Finish(const std::string& filename);
|
||||
|
||||
@@ -6,8 +6,7 @@
|
||||
#include "video_core/engines/fermi_2d.h"
|
||||
#include "video_core/textures/decoders.h"
|
||||
|
||||
namespace Tegra {
|
||||
namespace Engines {
|
||||
namespace Tegra::Engines {
|
||||
|
||||
Fermi2D::Fermi2D(MemoryManager& memory_manager) : memory_manager(memory_manager) {}
|
||||
|
||||
@@ -69,5 +68,4 @@ void Fermi2D::HandleSurfaceCopy() {
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Engines
|
||||
} // namespace Tegra
|
||||
} // namespace Tegra::Engines
|
||||
|
||||
@@ -12,8 +12,7 @@
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace Tegra {
|
||||
namespace Engines {
|
||||
namespace Tegra::Engines {
|
||||
|
||||
#define FERMI2D_REG_INDEX(field_name) \
|
||||
(offsetof(Tegra::Engines::Fermi2D::Regs, field_name) / sizeof(u32))
|
||||
@@ -110,5 +109,4 @@ ASSERT_REG_POSITION(operation, 0xAB);
|
||||
ASSERT_REG_POSITION(trigger, 0xB5);
|
||||
#undef ASSERT_REG_POSITION
|
||||
|
||||
} // namespace Engines
|
||||
} // namespace Tegra
|
||||
} // namespace Tegra::Engines
|
||||
|
||||
@@ -17,8 +17,7 @@
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/textures/texture.h"
|
||||
|
||||
namespace Tegra {
|
||||
namespace Engines {
|
||||
namespace Tegra::Engines {
|
||||
|
||||
#define MAXWELL3D_REG_INDEX(field_name) \
|
||||
(offsetof(Tegra::Engines::Maxwell3D::Regs, field_name) / sizeof(u32))
|
||||
@@ -488,7 +487,12 @@ public:
|
||||
};
|
||||
} rt_control;
|
||||
|
||||
INSERT_PADDING_WORDS(0x2B);
|
||||
INSERT_PADDING_WORDS(0x2);
|
||||
|
||||
u32 zeta_width;
|
||||
u32 zeta_height;
|
||||
|
||||
INSERT_PADDING_WORDS(0x27);
|
||||
|
||||
u32 depth_test_enable;
|
||||
|
||||
@@ -541,7 +545,11 @@ public:
|
||||
|
||||
u32 vb_element_base;
|
||||
|
||||
INSERT_PADDING_WORDS(0x49);
|
||||
INSERT_PADDING_WORDS(0x40);
|
||||
|
||||
u32 zeta_enable;
|
||||
|
||||
INSERT_PADDING_WORDS(0x8);
|
||||
|
||||
struct {
|
||||
u32 tsc_address_high;
|
||||
@@ -866,6 +874,8 @@ ASSERT_REG_POSITION(clear_depth, 0x364);
|
||||
ASSERT_REG_POSITION(zeta, 0x3F8);
|
||||
ASSERT_REG_POSITION(vertex_attrib_format[0], 0x458);
|
||||
ASSERT_REG_POSITION(rt_control, 0x487);
|
||||
ASSERT_REG_POSITION(zeta_width, 0x48a);
|
||||
ASSERT_REG_POSITION(zeta_height, 0x48b);
|
||||
ASSERT_REG_POSITION(depth_test_enable, 0x4B3);
|
||||
ASSERT_REG_POSITION(independent_blend_enable, 0x4B9);
|
||||
ASSERT_REG_POSITION(depth_write_enabled, 0x4BA);
|
||||
@@ -875,6 +885,7 @@ ASSERT_REG_POSITION(blend, 0x4CF);
|
||||
ASSERT_REG_POSITION(stencil, 0x4E0);
|
||||
ASSERT_REG_POSITION(screen_y_control, 0x4EB);
|
||||
ASSERT_REG_POSITION(vb_element_base, 0x50D);
|
||||
ASSERT_REG_POSITION(zeta_enable, 0x54E);
|
||||
ASSERT_REG_POSITION(tsc, 0x557);
|
||||
ASSERT_REG_POSITION(tic, 0x55D);
|
||||
ASSERT_REG_POSITION(stencil_two_side, 0x565);
|
||||
@@ -898,5 +909,4 @@ ASSERT_REG_POSITION(tex_info_buffers.size[0], 0xD2F);
|
||||
|
||||
#undef ASSERT_REG_POSITION
|
||||
|
||||
} // namespace Engines
|
||||
} // namespace Tegra
|
||||
} // namespace Tegra::Engines
|
||||
|
||||
@@ -6,8 +6,7 @@
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Tegra {
|
||||
namespace Engines {
|
||||
namespace Tegra::Engines {
|
||||
|
||||
class MaxwellCompute final {
|
||||
public:
|
||||
@@ -18,5 +17,4 @@ public:
|
||||
void WriteReg(u32 method, u32 value);
|
||||
};
|
||||
|
||||
} // namespace Engines
|
||||
} // namespace Tegra
|
||||
} // namespace Tegra::Engines
|
||||
|
||||
@@ -12,8 +12,7 @@
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace Tegra {
|
||||
namespace Engines {
|
||||
namespace Tegra::Engines {
|
||||
|
||||
class MaxwellDMA final {
|
||||
public:
|
||||
@@ -151,5 +150,4 @@ ASSERT_REG_POSITION(src_params, 0x1CA);
|
||||
|
||||
#undef ASSERT_REG_POSITION
|
||||
|
||||
} // namespace Engines
|
||||
} // namespace Tegra
|
||||
} // namespace Tegra::Engines
|
||||
|
||||
@@ -15,8 +15,7 @@
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Tegra {
|
||||
namespace Shader {
|
||||
namespace Tegra::Shader {
|
||||
|
||||
struct Register {
|
||||
/// Number of registers
|
||||
@@ -109,8 +108,7 @@ union Sampler {
|
||||
u64 value{};
|
||||
};
|
||||
|
||||
} // namespace Shader
|
||||
} // namespace Tegra
|
||||
} // namespace Tegra::Shader
|
||||
|
||||
namespace std {
|
||||
|
||||
@@ -127,8 +125,7 @@ struct make_unsigned<Tegra::Shader::Register> {
|
||||
|
||||
} // namespace std
|
||||
|
||||
namespace Tegra {
|
||||
namespace Shader {
|
||||
namespace Tegra::Shader {
|
||||
|
||||
enum class Pred : u64 {
|
||||
UnusedIndex = 0x7,
|
||||
@@ -291,6 +288,11 @@ union Instruction {
|
||||
BitField<49, 1, u64> negate_a;
|
||||
} alu_integer;
|
||||
|
||||
union {
|
||||
BitField<39, 3, u64> pred;
|
||||
BitField<42, 1, u64> neg_pred;
|
||||
} sel;
|
||||
|
||||
union {
|
||||
BitField<39, 3, u64> pred;
|
||||
BitField<42, 1, u64> negate_pred;
|
||||
@@ -423,6 +425,7 @@ union Instruction {
|
||||
|
||||
union {
|
||||
BitField<50, 3, u64> component_mask_selector;
|
||||
BitField<0, 8, Register> gpr0;
|
||||
BitField<28, 8, Register> gpr28;
|
||||
|
||||
bool HasTwoDestinations() const {
|
||||
@@ -430,13 +433,16 @@ union Instruction {
|
||||
}
|
||||
|
||||
bool IsComponentEnabled(size_t component) const {
|
||||
static constexpr std::array<size_t, 5> one_dest_mask{0x1, 0x2, 0x4, 0x8, 0x3};
|
||||
static constexpr std::array<size_t, 5> two_dest_mask{0x7, 0xb, 0xd, 0xe, 0xf};
|
||||
const auto& mask{HasTwoDestinations() ? two_dest_mask : one_dest_mask};
|
||||
static constexpr std::array<std::array<u32, 8>, 4> mask_lut{
|
||||
{{},
|
||||
{0x1, 0x2, 0x4, 0x8, 0x3},
|
||||
{0x1, 0x2, 0x4, 0x8, 0x3, 0x9, 0xa, 0xc},
|
||||
{0x7, 0xb, 0xd, 0xe, 0xf}}};
|
||||
|
||||
ASSERT(component_mask_selector < mask.size());
|
||||
size_t index{gpr0.Value() != Register::ZeroIndex ? 1U : 0U};
|
||||
index |= gpr28.Value() != Register::ZeroIndex ? 2 : 0;
|
||||
|
||||
return ((1ull << component) & mask[component_mask_selector]) != 0;
|
||||
return ((1ull << component) & mask_lut[index][component_mask_selector]) != 0;
|
||||
}
|
||||
} texs;
|
||||
|
||||
@@ -516,6 +522,9 @@ public:
|
||||
ISCADD_C, // Scale and Add
|
||||
ISCADD_R,
|
||||
ISCADD_IMM,
|
||||
SEL_C,
|
||||
SEL_R,
|
||||
SEL_IMM,
|
||||
MUFU, // Multi-Function Operator
|
||||
RRO_C, // Range Reduction Operator
|
||||
RRO_R,
|
||||
@@ -716,6 +725,9 @@ private:
|
||||
INST("0100110000011---", Id::ISCADD_C, Type::ArithmeticInteger, "ISCADD_C"),
|
||||
INST("0101110000011---", Id::ISCADD_R, Type::ArithmeticInteger, "ISCADD_R"),
|
||||
INST("0011100-00011---", Id::ISCADD_IMM, Type::ArithmeticInteger, "ISCADD_IMM"),
|
||||
INST("0100110010100---", Id::SEL_C, Type::ArithmeticInteger, "SEL_C"),
|
||||
INST("0101110010100---", Id::SEL_R, Type::ArithmeticInteger, "SEL_R"),
|
||||
INST("0011100010100---", Id::SEL_IMM, Type::ArithmeticInteger, "SEL_IMM"),
|
||||
INST("0101000010000---", Id::MUFU, Type::Arithmetic, "MUFU"),
|
||||
INST("0100110010010---", Id::RRO_C, Type::Arithmetic, "RRO_C"),
|
||||
INST("0101110010010---", Id::RRO_R, Type::Arithmetic, "RRO_R"),
|
||||
@@ -784,5 +796,4 @@ private:
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace Shader
|
||||
} // namespace Tegra
|
||||
} // namespace Tegra::Shader
|
||||
|
||||
@@ -35,9 +35,11 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
|
||||
case RenderTargetFormat::RGBA32_FLOAT:
|
||||
return 16;
|
||||
case RenderTargetFormat::RGBA16_FLOAT:
|
||||
case RenderTargetFormat::RG32_FLOAT:
|
||||
return 8;
|
||||
case RenderTargetFormat::RGBA8_UNORM:
|
||||
case RenderTargetFormat::RGB10_A2_UNORM:
|
||||
case RenderTargetFormat::BGRA8_UNORM:
|
||||
return 4;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented render target format {}", static_cast<u32>(format));
|
||||
|
||||
@@ -18,6 +18,8 @@ enum class RenderTargetFormat : u32 {
|
||||
RGBA32_FLOAT = 0xC0,
|
||||
RGBA32_UINT = 0xC2,
|
||||
RGBA16_FLOAT = 0xCA,
|
||||
RG32_FLOAT = 0xCB,
|
||||
BGRA8_UNORM = 0xCF,
|
||||
RGB10_A2_UNORM = 0xD1,
|
||||
RGBA8_UNORM = 0xD5,
|
||||
RGBA8_SRGB = 0xD6,
|
||||
|
||||
@@ -387,7 +387,7 @@ void RasterizerOpenGL::Clear() {
|
||||
}
|
||||
if (regs.clear_buffers.Z) {
|
||||
clear_mask |= GL_DEPTH_BUFFER_BIT;
|
||||
use_depth_fb = true;
|
||||
use_depth_fb = regs.zeta_enable != 0;
|
||||
|
||||
// Always enable the depth write when clearing the depth buffer. The depth write mask is
|
||||
// ignored when clearing the buffer in the Switch, but OpenGL obeys it so we set it to true.
|
||||
@@ -413,11 +413,13 @@ void RasterizerOpenGL::Clear() {
|
||||
glClear(clear_mask);
|
||||
|
||||
// Mark framebuffer surfaces as dirty
|
||||
if (dirty_color_surface != nullptr) {
|
||||
res_cache.MarkSurfaceAsDirty(dirty_color_surface);
|
||||
}
|
||||
if (dirty_depth_surface != nullptr) {
|
||||
res_cache.MarkSurfaceAsDirty(dirty_depth_surface);
|
||||
if (Settings::values.use_accurate_framebuffers) {
|
||||
if (dirty_color_surface != nullptr) {
|
||||
res_cache.FlushSurface(dirty_color_surface);
|
||||
}
|
||||
if (dirty_depth_surface != nullptr) {
|
||||
res_cache.FlushSurface(dirty_depth_surface);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -431,7 +433,7 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
ScopeAcquireGLContext acquire_context;
|
||||
|
||||
auto [dirty_color_surface, dirty_depth_surface] =
|
||||
ConfigureFramebuffers(true, regs.zeta.Address() != 0);
|
||||
ConfigureFramebuffers(true, regs.zeta.Address() != 0 && regs.zeta_enable != 0);
|
||||
|
||||
SyncDepthTestState();
|
||||
SyncBlendState();
|
||||
@@ -520,11 +522,13 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
state.Apply();
|
||||
|
||||
// Mark framebuffer surfaces as dirty
|
||||
if (dirty_color_surface != nullptr) {
|
||||
res_cache.MarkSurfaceAsDirty(dirty_color_surface);
|
||||
}
|
||||
if (dirty_depth_surface != nullptr) {
|
||||
res_cache.MarkSurfaceAsDirty(dirty_depth_surface);
|
||||
if (Settings::values.use_accurate_framebuffers) {
|
||||
if (dirty_color_surface != nullptr) {
|
||||
res_cache.FlushSurface(dirty_color_surface);
|
||||
}
|
||||
if (dirty_depth_surface != nullptr) {
|
||||
res_cache.FlushSurface(dirty_depth_surface);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -597,7 +601,6 @@ void RasterizerOpenGL::SamplerInfo::Create() {
|
||||
sampler.Create();
|
||||
mag_filter = min_filter = Tegra::Texture::TextureFilter::Linear;
|
||||
wrap_u = wrap_v = Tegra::Texture::WrapMode::Wrap;
|
||||
border_color_r = border_color_g = border_color_b = border_color_a = 0;
|
||||
|
||||
// default is GL_LINEAR_MIPMAP_LINEAR
|
||||
glSamplerParameteri(sampler.handle, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
@@ -626,8 +629,12 @@ void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::TSCEntr
|
||||
}
|
||||
|
||||
if (wrap_u == Tegra::Texture::WrapMode::Border || wrap_v == Tegra::Texture::WrapMode::Border) {
|
||||
// TODO(Subv): Implement border color
|
||||
ASSERT(false);
|
||||
const GLvec4 new_border_color = {{config.border_color_r, config.border_color_g,
|
||||
config.border_color_b, config.border_color_a}};
|
||||
if (border_color != new_border_color) {
|
||||
border_color = new_border_color;
|
||||
glSamplerParameterfv(s, GL_TEXTURE_BORDER_COLOR, border_color.data());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -77,10 +77,7 @@ private:
|
||||
Tegra::Texture::TextureFilter min_filter;
|
||||
Tegra::Texture::WrapMode wrap_u;
|
||||
Tegra::Texture::WrapMode wrap_v;
|
||||
u32 border_color_r;
|
||||
u32 border_color_g;
|
||||
u32 border_color_b;
|
||||
u32 border_color_a;
|
||||
GLvec4 border_color;
|
||||
};
|
||||
|
||||
/// Configures the color and depth framebuffer states and returns the dirty <Color, Depth>
|
||||
|
||||
@@ -38,7 +38,8 @@ struct FormatTuple {
|
||||
params.addr = config.tic.Address();
|
||||
params.is_tiled = config.tic.IsTiled();
|
||||
params.block_height = params.is_tiled ? config.tic.BlockHeight() : 0,
|
||||
params.pixel_format = PixelFormatFromTextureFormat(config.tic.format);
|
||||
params.pixel_format =
|
||||
PixelFormatFromTextureFormat(config.tic.format, config.tic.r_type.Value());
|
||||
params.component_type = ComponentTypeFromTexture(config.tic.r_type.Value());
|
||||
params.type = GetFormatType(params.pixel_format);
|
||||
params.width = Common::AlignUp(config.tic.Width(), GetCompressionFactor(params.pixel_format));
|
||||
@@ -65,9 +66,9 @@ struct FormatTuple {
|
||||
return params;
|
||||
}
|
||||
|
||||
/*static*/ SurfaceParams SurfaceParams::CreateForDepthBuffer(
|
||||
const Tegra::Engines::Maxwell3D::Regs::RenderTargetConfig& config, Tegra::GPUVAddr zeta_address,
|
||||
Tegra::DepthFormat format) {
|
||||
/*static*/ SurfaceParams SurfaceParams::CreateForDepthBuffer(u32 zeta_width, u32 zeta_height,
|
||||
Tegra::GPUVAddr zeta_address,
|
||||
Tegra::DepthFormat format) {
|
||||
|
||||
SurfaceParams params{};
|
||||
params.addr = zeta_address;
|
||||
@@ -77,9 +78,9 @@ struct FormatTuple {
|
||||
params.component_type = ComponentTypeFromDepthFormat(format);
|
||||
params.type = GetFormatType(params.pixel_format);
|
||||
params.size_in_bytes = params.SizeInBytes();
|
||||
params.width = config.width;
|
||||
params.height = config.height;
|
||||
params.unaligned_height = config.height;
|
||||
params.width = zeta_width;
|
||||
params.height = zeta_height;
|
||||
params.unaligned_height = zeta_height;
|
||||
params.size_in_bytes = params.SizeInBytes();
|
||||
return params;
|
||||
}
|
||||
@@ -106,6 +107,12 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
|
||||
true}, // BC7U
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4
|
||||
{GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // G8R8
|
||||
{GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // BGRA8
|
||||
{GL_RGBA32F, GL_RGBA, GL_FLOAT, ComponentType::Float, false}, // RGBA32F
|
||||
{GL_RG32F, GL_RG, GL_FLOAT, ComponentType::Float, false}, // RG32F
|
||||
{GL_R32F, GL_RED, GL_FLOAT, ComponentType::Float, false}, // R32F
|
||||
{GL_R16F, GL_RED, GL_HALF_FLOAT, ComponentType::Float, false}, // R16F
|
||||
{GL_R16, GL_RED, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // R16UNORM
|
||||
|
||||
// DepthStencil formats
|
||||
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm,
|
||||
@@ -197,7 +204,10 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
|
||||
MortonCopy<true, PixelFormat::DXT1>, MortonCopy<true, PixelFormat::DXT23>,
|
||||
MortonCopy<true, PixelFormat::DXT45>, MortonCopy<true, PixelFormat::DXN1>,
|
||||
MortonCopy<true, PixelFormat::BC7U>, MortonCopy<true, PixelFormat::ASTC_2D_4X4>,
|
||||
MortonCopy<true, PixelFormat::G8R8>, MortonCopy<true, PixelFormat::Z24S8>,
|
||||
MortonCopy<true, PixelFormat::G8R8>, MortonCopy<true, PixelFormat::BGRA8>,
|
||||
MortonCopy<true, PixelFormat::RGBA32F>, MortonCopy<true, PixelFormat::RG32F>,
|
||||
MortonCopy<true, PixelFormat::R32F>, MortonCopy<true, PixelFormat::R16F>,
|
||||
MortonCopy<true, PixelFormat::R16UNORM>, MortonCopy<true, PixelFormat::Z24S8>,
|
||||
MortonCopy<true, PixelFormat::S8Z24>, MortonCopy<true, PixelFormat::Z32F>,
|
||||
MortonCopy<true, PixelFormat::Z16>,
|
||||
};
|
||||
@@ -213,7 +223,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
|
||||
MortonCopy<false, PixelFormat::RGBA16F>,
|
||||
MortonCopy<false, PixelFormat::R11FG11FB10F>,
|
||||
MortonCopy<false, PixelFormat::RGBA32UI>,
|
||||
// TODO(Subv): Swizzling the DXT1/DXT23/DXT45/DXN1/BC7U formats is not yet supported
|
||||
// TODO(Subv): Swizzling DXT1/DXT23/DXT45/DXN1/BC7U/ASTC_2D_4X4 formats is not supported
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
@@ -221,6 +231,12 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
|
||||
nullptr,
|
||||
nullptr,
|
||||
MortonCopy<false, PixelFormat::G8R8>,
|
||||
MortonCopy<false, PixelFormat::BGRA8>,
|
||||
MortonCopy<false, PixelFormat::RGBA32F>,
|
||||
MortonCopy<false, PixelFormat::RG32F>,
|
||||
MortonCopy<false, PixelFormat::R32F>,
|
||||
MortonCopy<false, PixelFormat::R16F>,
|
||||
MortonCopy<false, PixelFormat::R16UNORM>,
|
||||
MortonCopy<false, PixelFormat::Z24S8>,
|
||||
MortonCopy<false, PixelFormat::S8Z24>,
|
||||
MortonCopy<false, PixelFormat::Z32F>,
|
||||
@@ -254,6 +270,60 @@ static void AllocateSurfaceTexture(GLuint texture, const FormatTuple& format_tup
|
||||
cur_state.Apply();
|
||||
}
|
||||
|
||||
static bool BlitTextures(GLuint src_tex, const MathUtil::Rectangle<u32>& src_rect, GLuint dst_tex,
|
||||
const MathUtil::Rectangle<u32>& dst_rect, SurfaceType type,
|
||||
GLuint read_fb_handle, GLuint draw_fb_handle) {
|
||||
OpenGLState prev_state{OpenGLState::GetCurState()};
|
||||
SCOPE_EXIT({ prev_state.Apply(); });
|
||||
|
||||
OpenGLState state;
|
||||
state.draw.read_framebuffer = read_fb_handle;
|
||||
state.draw.draw_framebuffer = draw_fb_handle;
|
||||
state.Apply();
|
||||
|
||||
u32 buffers{};
|
||||
|
||||
if (type == SurfaceType::ColorTexture) {
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, src_tex,
|
||||
0);
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0,
|
||||
0);
|
||||
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, dst_tex,
|
||||
0);
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0,
|
||||
0);
|
||||
|
||||
buffers = GL_COLOR_BUFFER_BIT;
|
||||
} else if (type == SurfaceType::Depth) {
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, src_tex, 0);
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
|
||||
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, dst_tex, 0);
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
|
||||
|
||||
buffers = GL_DEPTH_BUFFER_BIT;
|
||||
} else if (type == SurfaceType::DepthStencil) {
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
|
||||
src_tex, 0);
|
||||
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
|
||||
dst_tex, 0);
|
||||
|
||||
buffers = GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT;
|
||||
}
|
||||
|
||||
glBlitFramebuffer(src_rect.left, src_rect.bottom, src_rect.right, src_rect.top, dst_rect.left,
|
||||
dst_rect.bottom, dst_rect.right, dst_rect.top, buffers,
|
||||
buffers == GL_COLOR_BUFFER_BIT ? GL_LINEAR : GL_NEAREST);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
CachedSurface::CachedSurface(const SurfaceParams& params) : params(params) {
|
||||
texture.Create();
|
||||
const auto& rect{params.GetRect()};
|
||||
@@ -519,8 +589,8 @@ SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(
|
||||
}
|
||||
|
||||
if (using_depth_fb) {
|
||||
depth_params =
|
||||
SurfaceParams::CreateForDepthBuffer(regs.rt[0], regs.zeta.Address(), regs.zeta.format);
|
||||
depth_params = SurfaceParams::CreateForDepthBuffer(regs.zeta_width, regs.zeta_height,
|
||||
regs.zeta.Address(), regs.zeta.format);
|
||||
}
|
||||
|
||||
MathUtil::Rectangle<u32> color_rect{};
|
||||
@@ -565,17 +635,9 @@ void RasterizerCacheOpenGL::LoadSurface(const Surface& surface) {
|
||||
surface->UploadGLTexture(read_framebuffer.handle, draw_framebuffer.handle);
|
||||
}
|
||||
|
||||
void RasterizerCacheOpenGL::MarkSurfaceAsDirty(const Surface& surface) {
|
||||
if (Settings::values.use_accurate_framebuffers) {
|
||||
// If enabled, always flush dirty surfaces
|
||||
surface->DownloadGLTexture(read_framebuffer.handle, draw_framebuffer.handle);
|
||||
surface->FlushGLBuffer();
|
||||
} else {
|
||||
// Otherwise, don't mark surfaces that we write to as cached, because the resulting loads
|
||||
// and flushes are very slow and do not seem to improve accuracy
|
||||
const auto& params{surface->GetSurfaceParams()};
|
||||
Memory::RasterizerMarkRegionCached(params.addr, params.size_in_bytes, false);
|
||||
}
|
||||
void RasterizerCacheOpenGL::FlushSurface(const Surface& surface) {
|
||||
surface->DownloadGLTexture(read_framebuffer.handle, draw_framebuffer.handle);
|
||||
surface->FlushGLBuffer();
|
||||
}
|
||||
|
||||
Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params) {
|
||||
@@ -588,25 +650,53 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params) {
|
||||
if (gpu.memory_manager->GpuToCpuAddress(params.addr) == boost::none)
|
||||
return {};
|
||||
|
||||
// Check for an exact match in existing surfaces
|
||||
const auto& surface_key{SurfaceKey::Create(params)};
|
||||
const auto& search{surface_cache.find(surface_key)};
|
||||
// Look up surface in the cache based on address
|
||||
const auto& search{surface_cache.find(params.addr)};
|
||||
Surface surface;
|
||||
if (search != surface_cache.end()) {
|
||||
surface = search->second;
|
||||
if (Settings::values.use_accurate_framebuffers) {
|
||||
// Reload the surface from Switch memory
|
||||
LoadSurface(surface);
|
||||
// If use_accurate_framebuffers is enabled, always load from memory
|
||||
FlushSurface(surface);
|
||||
UnregisterSurface(surface);
|
||||
} else if (surface->GetSurfaceParams() != params) {
|
||||
// If surface parameters changed, recreate the surface from the old one
|
||||
return RecreateSurface(surface, params);
|
||||
} else {
|
||||
// Use the cached surface as-is
|
||||
return surface;
|
||||
}
|
||||
} else {
|
||||
surface = std::make_shared<CachedSurface>(params);
|
||||
RegisterSurface(surface);
|
||||
LoadSurface(surface);
|
||||
}
|
||||
|
||||
// No surface found - create a new one
|
||||
surface = std::make_shared<CachedSurface>(params);
|
||||
RegisterSurface(surface);
|
||||
LoadSurface(surface);
|
||||
|
||||
return surface;
|
||||
}
|
||||
|
||||
Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& surface,
|
||||
const SurfaceParams& new_params) {
|
||||
// Verify surface is compatible for blitting
|
||||
const auto& params{surface->GetSurfaceParams()};
|
||||
ASSERT(params.type == new_params.type);
|
||||
ASSERT(params.pixel_format == new_params.pixel_format);
|
||||
ASSERT(params.component_type == new_params.component_type);
|
||||
|
||||
// Create a new surface with the new parameters, and blit the previous surface to it
|
||||
Surface new_surface{std::make_shared<CachedSurface>(new_params)};
|
||||
BlitTextures(surface->Texture().handle, params.GetRect(), new_surface->Texture().handle,
|
||||
new_surface->GetSurfaceParams().GetRect(), params.type, read_framebuffer.handle,
|
||||
draw_framebuffer.handle);
|
||||
|
||||
// Update cache accordingly
|
||||
UnregisterSurface(surface);
|
||||
RegisterSurface(new_surface);
|
||||
|
||||
return new_surface;
|
||||
}
|
||||
|
||||
Surface RasterizerCacheOpenGL::TryFindFramebufferSurface(VAddr cpu_addr) const {
|
||||
// Tries to find the GPU address of a framebuffer based on the CPU address. This is because
|
||||
// final output framebuffers are specified by CPU address, but internally our GPU cache uses
|
||||
@@ -652,22 +742,20 @@ void RasterizerCacheOpenGL::InvalidateRegion(Tegra::GPUVAddr addr, size_t size)
|
||||
|
||||
void RasterizerCacheOpenGL::RegisterSurface(const Surface& surface) {
|
||||
const auto& params{surface->GetSurfaceParams()};
|
||||
const auto& surface_key{SurfaceKey::Create(params)};
|
||||
const auto& search{surface_cache.find(surface_key)};
|
||||
const auto& search{surface_cache.find(params.addr)};
|
||||
|
||||
if (search != surface_cache.end()) {
|
||||
// Registered already
|
||||
return;
|
||||
}
|
||||
|
||||
surface_cache[surface_key] = surface;
|
||||
surface_cache[params.addr] = surface;
|
||||
UpdatePagesCachedCount(params.addr, params.size_in_bytes, 1);
|
||||
}
|
||||
|
||||
void RasterizerCacheOpenGL::UnregisterSurface(const Surface& surface) {
|
||||
const auto& params{surface->GetSurfaceParams()};
|
||||
const auto& surface_key{SurfaceKey::Create(params)};
|
||||
const auto& search{surface_cache.find(surface_key)};
|
||||
const auto& search{surface_cache.find(params.addr)};
|
||||
|
||||
if (search == surface_cache.end()) {
|
||||
// Unregistered already
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
#include <vector>
|
||||
#include <boost/icl/interval_map.hpp>
|
||||
#include "common/common_types.h"
|
||||
#include "common/hash.h"
|
||||
#include "common/math_util.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||
@@ -38,14 +37,20 @@ struct SurfaceParams {
|
||||
BC7U = 12,
|
||||
ASTC_2D_4X4 = 13,
|
||||
G8R8 = 14,
|
||||
BGRA8 = 15,
|
||||
RGBA32F = 16,
|
||||
RG32F = 17,
|
||||
R32F = 18,
|
||||
R16F = 19,
|
||||
R16UNORM = 20,
|
||||
|
||||
MaxColorFormat,
|
||||
|
||||
// DepthStencil formats
|
||||
Z24S8 = 15,
|
||||
S8Z24 = 16,
|
||||
Z32F = 17,
|
||||
Z16 = 18,
|
||||
Z24S8 = 21,
|
||||
S8Z24 = 22,
|
||||
Z32F = 23,
|
||||
Z16 = 24,
|
||||
|
||||
MaxDepthStencilFormat,
|
||||
|
||||
@@ -98,6 +103,12 @@ struct SurfaceParams {
|
||||
4, // BC7U
|
||||
4, // ASTC_2D_4X4
|
||||
1, // G8R8
|
||||
1, // BGRA8
|
||||
1, // RGBA32F
|
||||
1, // RG32F
|
||||
1, // R32F
|
||||
1, // R16F
|
||||
1, // R16UNORM
|
||||
1, // Z24S8
|
||||
1, // S8Z24
|
||||
1, // Z32F
|
||||
@@ -128,6 +139,12 @@ struct SurfaceParams {
|
||||
128, // BC7U
|
||||
32, // ASTC_2D_4X4
|
||||
16, // G8R8
|
||||
32, // BGRA8
|
||||
128, // RGBA32F
|
||||
64, // RG32F
|
||||
32, // R32F
|
||||
16, // R16F
|
||||
16, // R16UNORM
|
||||
32, // Z24S8
|
||||
32, // S8Z24
|
||||
32, // Z32F
|
||||
@@ -137,6 +154,7 @@ struct SurfaceParams {
|
||||
ASSERT(static_cast<size_t>(format) < bpp_table.size());
|
||||
return bpp_table[static_cast<size_t>(format)];
|
||||
}
|
||||
|
||||
u32 GetFormatBpp() const {
|
||||
return GetFormatBpp(pixel_format);
|
||||
}
|
||||
@@ -162,10 +180,16 @@ struct SurfaceParams {
|
||||
case Tegra::RenderTargetFormat::RGBA8_UNORM:
|
||||
case Tegra::RenderTargetFormat::RGBA8_SRGB:
|
||||
return PixelFormat::ABGR8;
|
||||
case Tegra::RenderTargetFormat::BGRA8_UNORM:
|
||||
return PixelFormat::BGRA8;
|
||||
case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
|
||||
return PixelFormat::A2B10G10R10;
|
||||
case Tegra::RenderTargetFormat::RGBA16_FLOAT:
|
||||
return PixelFormat::RGBA16F;
|
||||
case Tegra::RenderTargetFormat::RGBA32_FLOAT:
|
||||
return PixelFormat::RGBA32F;
|
||||
case Tegra::RenderTargetFormat::RG32_FLOAT:
|
||||
return PixelFormat::RG32F;
|
||||
case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
|
||||
return PixelFormat::R11FG11FB10F;
|
||||
case Tegra::RenderTargetFormat::RGBA32_UINT:
|
||||
@@ -176,7 +200,8 @@ struct SurfaceParams {
|
||||
}
|
||||
}
|
||||
|
||||
static PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format) {
|
||||
static PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format,
|
||||
Tegra::Texture::ComponentType component_type) {
|
||||
// TODO(Subv): Properly implement this
|
||||
switch (format) {
|
||||
case Tegra::Texture::TextureFormat::A8R8G8B8:
|
||||
@@ -196,7 +221,31 @@ struct SurfaceParams {
|
||||
case Tegra::Texture::TextureFormat::BF10GF11RF11:
|
||||
return PixelFormat::R11FG11FB10F;
|
||||
case Tegra::Texture::TextureFormat::R32_G32_B32_A32:
|
||||
return PixelFormat::RGBA32UI;
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::RGBA32F;
|
||||
case Tegra::Texture::ComponentType::UINT:
|
||||
return PixelFormat::RGBA32UI;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
|
||||
static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
case Tegra::Texture::TextureFormat::R32_G32:
|
||||
return PixelFormat::RG32F;
|
||||
case Tegra::Texture::TextureFormat::R16:
|
||||
switch (component_type) {
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return PixelFormat::R16F;
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return PixelFormat::R16UNORM;
|
||||
}
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}",
|
||||
static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
case Tegra::Texture::TextureFormat::R32:
|
||||
return PixelFormat::R32F;
|
||||
case Tegra::Texture::TextureFormat::ZF32:
|
||||
return PixelFormat::Z32F;
|
||||
case Tegra::Texture::TextureFormat::DXT1:
|
||||
return PixelFormat::DXT1;
|
||||
case Tegra::Texture::TextureFormat::DXT23:
|
||||
@@ -210,7 +259,8 @@ struct SurfaceParams {
|
||||
case Tegra::Texture::TextureFormat::ASTC_2D_4X4:
|
||||
return PixelFormat::ASTC_2D_4X4;
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}, component_type={}",
|
||||
static_cast<u32>(format), static_cast<u32>(component_type));
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
@@ -248,7 +298,23 @@ struct SurfaceParams {
|
||||
return Tegra::Texture::TextureFormat::BC7U;
|
||||
case PixelFormat::ASTC_2D_4X4:
|
||||
return Tegra::Texture::TextureFormat::ASTC_2D_4X4;
|
||||
case PixelFormat::BGRA8:
|
||||
// TODO(bunnei): This is fine for unswizzling (since we just need the right component
|
||||
// sizes), but could be a bug if we used this function in different ways.
|
||||
return Tegra::Texture::TextureFormat::A8R8G8B8;
|
||||
case PixelFormat::RGBA32F:
|
||||
return Tegra::Texture::TextureFormat::R32_G32_B32_A32;
|
||||
case PixelFormat::RG32F:
|
||||
return Tegra::Texture::TextureFormat::R32_G32;
|
||||
case PixelFormat::R32F:
|
||||
return Tegra::Texture::TextureFormat::R32;
|
||||
case PixelFormat::R16F:
|
||||
case PixelFormat::R16UNORM:
|
||||
return Tegra::Texture::TextureFormat::R16;
|
||||
case PixelFormat::Z32F:
|
||||
return Tegra::Texture::TextureFormat::ZF32;
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
@@ -264,6 +330,7 @@ struct SurfaceParams {
|
||||
case PixelFormat::Z16:
|
||||
return Tegra::DepthFormat::Z16_UNORM;
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
@@ -273,6 +340,8 @@ struct SurfaceParams {
|
||||
switch (type) {
|
||||
case Tegra::Texture::ComponentType::UNORM:
|
||||
return ComponentType::UNorm;
|
||||
case Tegra::Texture::ComponentType::FLOAT:
|
||||
return ComponentType::Float;
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented component type={}", static_cast<u32>(type));
|
||||
UNREACHABLE();
|
||||
@@ -284,10 +353,13 @@ struct SurfaceParams {
|
||||
switch (format) {
|
||||
case Tegra::RenderTargetFormat::RGBA8_UNORM:
|
||||
case Tegra::RenderTargetFormat::RGBA8_SRGB:
|
||||
case Tegra::RenderTargetFormat::BGRA8_UNORM:
|
||||
case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
|
||||
return ComponentType::UNorm;
|
||||
case Tegra::RenderTargetFormat::RGBA16_FLOAT:
|
||||
case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
|
||||
case Tegra::RenderTargetFormat::RGBA32_FLOAT:
|
||||
case Tegra::RenderTargetFormat::RG32_FLOAT:
|
||||
return ComponentType::Float;
|
||||
case Tegra::RenderTargetFormat::RGBA32_UINT:
|
||||
return ComponentType::UInt;
|
||||
@@ -365,9 +437,21 @@ struct SurfaceParams {
|
||||
const Tegra::Engines::Maxwell3D::Regs::RenderTargetConfig& config);
|
||||
|
||||
/// Creates SurfaceParams for a depth buffer configuration
|
||||
static SurfaceParams CreateForDepthBuffer(
|
||||
const Tegra::Engines::Maxwell3D::Regs::RenderTargetConfig& config,
|
||||
Tegra::GPUVAddr zeta_address, Tegra::DepthFormat format);
|
||||
static SurfaceParams CreateForDepthBuffer(u32 zeta_width, u32 zeta_height,
|
||||
Tegra::GPUVAddr zeta_address,
|
||||
Tegra::DepthFormat format);
|
||||
|
||||
bool operator==(const SurfaceParams& other) const {
|
||||
return std::tie(addr, is_tiled, block_height, pixel_format, component_type, type, width,
|
||||
height, unaligned_height, size_in_bytes) ==
|
||||
std::tie(other.addr, other.is_tiled, other.block_height, other.pixel_format,
|
||||
other.component_type, other.type, other.width, other.height,
|
||||
other.unaligned_height, other.size_in_bytes);
|
||||
}
|
||||
|
||||
bool operator!=(const SurfaceParams& other) const {
|
||||
return !operator==(other);
|
||||
}
|
||||
|
||||
Tegra::GPUVAddr addr;
|
||||
bool is_tiled;
|
||||
@@ -381,24 +465,6 @@ struct SurfaceParams {
|
||||
size_t size_in_bytes;
|
||||
};
|
||||
|
||||
/// Hashable variation of SurfaceParams, used for a key in the surface cache
|
||||
struct SurfaceKey : Common::HashableStruct<SurfaceParams> {
|
||||
static SurfaceKey Create(const SurfaceParams& params) {
|
||||
SurfaceKey res;
|
||||
res.state = params;
|
||||
return res;
|
||||
}
|
||||
};
|
||||
|
||||
namespace std {
|
||||
template <>
|
||||
struct hash<SurfaceKey> {
|
||||
size_t operator()(const SurfaceKey& k) const {
|
||||
return k.Hash();
|
||||
}
|
||||
};
|
||||
} // namespace std
|
||||
|
||||
class CachedSurface final {
|
||||
public:
|
||||
CachedSurface(const SurfaceParams& params);
|
||||
@@ -444,8 +510,8 @@ public:
|
||||
SurfaceSurfaceRect_Tuple GetFramebufferSurfaces(bool using_color_fb, bool using_depth_fb,
|
||||
const MathUtil::Rectangle<s32>& viewport);
|
||||
|
||||
/// Marks the specified surface as "dirty", in that it is out of sync with Switch memory
|
||||
void MarkSurfaceAsDirty(const Surface& surface);
|
||||
/// Flushes the surface to Switch memory
|
||||
void FlushSurface(const Surface& surface);
|
||||
|
||||
/// Tries to find a framebuffer GPU address based on the provided CPU address
|
||||
Surface TryFindFramebufferSurface(VAddr cpu_addr) const;
|
||||
@@ -460,6 +526,9 @@ private:
|
||||
void LoadSurface(const Surface& surface);
|
||||
Surface GetSurface(const SurfaceParams& params);
|
||||
|
||||
/// Recreates a surface with new parameters
|
||||
Surface RecreateSurface(const Surface& surface, const SurfaceParams& new_params);
|
||||
|
||||
/// Register surface into the cache
|
||||
void RegisterSurface(const Surface& surface);
|
||||
|
||||
@@ -469,7 +538,7 @@ private:
|
||||
/// Increase/decrease the number of surface in pages touching the specified region
|
||||
void UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta);
|
||||
|
||||
std::unordered_map<SurfaceKey, Surface> surface_cache;
|
||||
std::unordered_map<Tegra::GPUVAddr, Surface> surface_cache;
|
||||
PageMap cached_pages;
|
||||
|
||||
OGLFramebuffer read_framebuffer;
|
||||
|
||||
@@ -6,14 +6,16 @@
|
||||
#include <set>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/engines/shader_bytecode.h"
|
||||
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
|
||||
|
||||
namespace GLShader {
|
||||
namespace Decompiler {
|
||||
namespace GLShader::Decompiler {
|
||||
|
||||
using Tegra::Shader::Attribute;
|
||||
using Tegra::Shader::Instruction;
|
||||
@@ -79,14 +81,18 @@ private:
|
||||
|
||||
/// Adds and analyzes a new subroutine if it is not added yet.
|
||||
const Subroutine& AddSubroutine(u32 begin, u32 end, const std::string& suffix) {
|
||||
auto iter = subroutines.find(Subroutine{begin, end, suffix});
|
||||
if (iter != subroutines.end())
|
||||
return *iter;
|
||||
Subroutine subroutine{begin, end, suffix, ExitMethod::Undetermined, {}};
|
||||
|
||||
const auto iter = subroutines.find(subroutine);
|
||||
if (iter != subroutines.end()) {
|
||||
return *iter;
|
||||
}
|
||||
|
||||
Subroutine subroutine{begin, end, suffix};
|
||||
subroutine.exit_method = Scan(begin, end, subroutine.labels);
|
||||
if (subroutine.exit_method == ExitMethod::Undetermined)
|
||||
if (subroutine.exit_method == ExitMethod::Undetermined) {
|
||||
throw DecompileFail("Recursive function detected");
|
||||
}
|
||||
|
||||
return *subroutines.insert(std::move(subroutine)).first;
|
||||
}
|
||||
|
||||
@@ -192,48 +198,21 @@ public:
|
||||
UnsignedInteger,
|
||||
};
|
||||
|
||||
GLSLRegister(size_t index, ShaderWriter& shader, const std::string& suffix)
|
||||
: index{index}, shader{shader}, suffix{suffix} {}
|
||||
GLSLRegister(size_t index, const std::string& suffix) : index{index}, suffix{suffix} {}
|
||||
|
||||
/// Gets the GLSL type string for a register
|
||||
static std::string GetTypeString(Type type) {
|
||||
switch (type) {
|
||||
case Type::Float:
|
||||
return "float";
|
||||
case Type::Integer:
|
||||
return "int";
|
||||
case Type::UnsignedInteger:
|
||||
return "uint";
|
||||
}
|
||||
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
static std::string GetTypeString() {
|
||||
return "float";
|
||||
}
|
||||
|
||||
/// Gets the GLSL register prefix string, used for declarations and referencing
|
||||
static std::string GetPrefixString(Type type) {
|
||||
return "reg_" + GetTypeString(type) + '_';
|
||||
static std::string GetPrefixString() {
|
||||
return "reg_";
|
||||
}
|
||||
|
||||
/// Returns a GLSL string representing the current state of the register
|
||||
std::string GetActiveString() {
|
||||
declr_type.insert(active_type);
|
||||
return GetPrefixString(active_type) + std::to_string(index) + '_' + suffix;
|
||||
}
|
||||
|
||||
/// Returns true if the active type is a float
|
||||
bool IsFloat() const {
|
||||
return active_type == Type::Float;
|
||||
}
|
||||
|
||||
/// Returns true if the active type is an integer
|
||||
bool IsInteger() const {
|
||||
return active_type == Type::Integer;
|
||||
}
|
||||
|
||||
/// Returns the current active type of the register
|
||||
Type GetActiveType() const {
|
||||
return active_type;
|
||||
std::string GetString() const {
|
||||
return GetPrefixString() + std::to_string(index) + '_' + suffix;
|
||||
}
|
||||
|
||||
/// Returns the index of the register
|
||||
@@ -241,18 +220,8 @@ public:
|
||||
return index;
|
||||
}
|
||||
|
||||
/// Returns a set of the declared types of the register
|
||||
const std::set<Type>& DeclaredTypes() const {
|
||||
return declr_type;
|
||||
}
|
||||
|
||||
private:
|
||||
const size_t index;
|
||||
const std::string float_str;
|
||||
const std::string integer_str;
|
||||
ShaderWriter& shader;
|
||||
Type active_type{Type::Float};
|
||||
std::set<Type> declr_type;
|
||||
const std::string& suffix;
|
||||
};
|
||||
|
||||
@@ -298,7 +267,6 @@ public:
|
||||
* @returns GLSL string corresponding to the register as a float.
|
||||
*/
|
||||
std::string GetRegisterAsFloat(const Register& reg, unsigned elem = 0) {
|
||||
ASSERT(regs[reg].IsFloat());
|
||||
return GetRegister(reg, elem);
|
||||
}
|
||||
|
||||
@@ -312,12 +280,8 @@ public:
|
||||
*/
|
||||
std::string GetRegisterAsInteger(const Register& reg, unsigned elem = 0, bool is_signed = true,
|
||||
Register::Size size = Register::Size::Word) {
|
||||
const std::string func = GetGLSLConversionFunc(
|
||||
GLSLRegister::Type::Float,
|
||||
is_signed ? GLSLRegister::Type::Integer : GLSLRegister::Type::UnsignedInteger);
|
||||
|
||||
std::string value = func + '(' + GetRegister(reg, elem) + ')';
|
||||
|
||||
const std::string func{is_signed ? "floatBitsToInt" : "floatBitsToUint"};
|
||||
const std::string value{func + '(' + GetRegister(reg, elem) + ')'};
|
||||
return ConvertIntegerSize(value, size);
|
||||
}
|
||||
|
||||
@@ -356,9 +320,7 @@ public:
|
||||
u64 dest_elem = 0, Register::Size size = Register::Size::Word) {
|
||||
ASSERT_MSG(!is_saturated, "Unimplemented");
|
||||
|
||||
const std::string func = GetGLSLConversionFunc(
|
||||
is_signed ? GLSLRegister::Type::Integer : GLSLRegister::Type::UnsignedInteger,
|
||||
GLSLRegister::Type::Float);
|
||||
const std::string func{is_signed ? "intBitsToFloat" : "uintBitsToFloat"};
|
||||
|
||||
SetRegister(reg, elem, func + '(' + ConvertIntegerSize(value, size) + ')',
|
||||
dest_num_components, value_num_components, dest_elem);
|
||||
@@ -374,14 +336,7 @@ public:
|
||||
void SetRegisterToInputAttibute(const Register& reg, u64 elem, Attribute::Index attribute) {
|
||||
std::string dest = GetRegisterAsFloat(reg);
|
||||
std::string src = GetInputAttribute(attribute) + GetSwizzle(elem);
|
||||
|
||||
if (regs[reg].IsFloat()) {
|
||||
shader.AddLine(dest + " = " + src + ';');
|
||||
} else if (regs[reg].IsInteger()) {
|
||||
shader.AddLine(dest + " = floatBitsToInt(" + src + ");");
|
||||
} else {
|
||||
UNREACHABLE();
|
||||
}
|
||||
shader.AddLine(dest + " = " + src + ';');
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -394,7 +349,6 @@ public:
|
||||
void SetOutputAttributeToRegister(Attribute::Index attribute, u64 elem, const Register& reg) {
|
||||
std::string dest = GetOutputAttribute(attribute) + GetSwizzle(elem);
|
||||
std::string src = GetRegisterAsFloat(reg);
|
||||
ASSERT_MSG(regs[reg].IsFloat(), "Output attributes must be set to a float");
|
||||
shader.AddLine(dest + " = " + src + ';');
|
||||
}
|
||||
|
||||
@@ -435,11 +389,8 @@ public:
|
||||
/// Add declarations for registers
|
||||
void GenerateDeclarations(const std::string& suffix) {
|
||||
for (const auto& reg : regs) {
|
||||
for (const auto& type : reg.DeclaredTypes()) {
|
||||
declarations.AddLine(GLSLRegister::GetTypeString(type) + ' ' +
|
||||
reg.GetPrefixString(type) + std::to_string(reg.GetIndex()) +
|
||||
'_' + suffix + " = 0;");
|
||||
}
|
||||
declarations.AddLine(GLSLRegister::GetTypeString() + ' ' + reg.GetPrefixString() +
|
||||
std::to_string(reg.GetIndex()) + '_' + suffix + " = 0;");
|
||||
}
|
||||
declarations.AddNewLine();
|
||||
|
||||
@@ -517,21 +468,13 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
/// Build GLSL conversion function, e.g. floatBitsToInt, intBitsToFloat, etc.
|
||||
std::string GetGLSLConversionFunc(GLSLRegister::Type src, GLSLRegister::Type dest) const {
|
||||
const std::string src_type = GLSLRegister::GetTypeString(src);
|
||||
std::string dest_type = GLSLRegister::GetTypeString(dest);
|
||||
dest_type[0] = toupper(dest_type[0]);
|
||||
return src_type + "BitsTo" + dest_type;
|
||||
}
|
||||
|
||||
/// Generates code representing a temporary (GPR) register.
|
||||
std::string GetRegister(const Register& reg, unsigned elem) {
|
||||
if (reg == Register::ZeroIndex) {
|
||||
return "0";
|
||||
}
|
||||
|
||||
return regs[reg.GetSwizzledIndex(elem)].GetActiveString();
|
||||
return regs[reg.GetSwizzledIndex(elem)].GetString();
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -545,6 +488,12 @@ private:
|
||||
*/
|
||||
void SetRegister(const Register& reg, u64 elem, const std::string& value,
|
||||
u64 dest_num_components, u64 value_num_components, u64 dest_elem) {
|
||||
if (reg == Register::ZeroIndex) {
|
||||
LOG_CRITICAL(HW_GPU, "Cannot set Register::ZeroIndex");
|
||||
UNREACHABLE();
|
||||
return;
|
||||
}
|
||||
|
||||
std::string dest = GetRegister(reg, static_cast<u32>(dest_elem));
|
||||
if (dest_num_components > 1) {
|
||||
dest += GetSwizzle(elem);
|
||||
@@ -561,7 +510,7 @@ private:
|
||||
/// Build the GLSL register list.
|
||||
void BuildRegisterList() {
|
||||
for (size_t index = 0; index < Register::NumRegisters; ++index) {
|
||||
regs.emplace_back(index, shader, suffix);
|
||||
regs.emplace_back(index, suffix);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -807,6 +756,38 @@ private:
|
||||
}
|
||||
}
|
||||
|
||||
void WriteTexsInstruction(const Instruction& instr, const std::string& coord,
|
||||
const std::string& texture) {
|
||||
// Add an extra scope and declare the texture coords inside to prevent
|
||||
// overwriting them in case they are used as outputs of the texs instruction.
|
||||
shader.AddLine('{');
|
||||
++shader.scope;
|
||||
shader.AddLine(coord);
|
||||
|
||||
// TEXS has two destination registers. RG goes into gpr0+0 and gpr0+1, and BA
|
||||
// goes into gpr28+0 and gpr28+1
|
||||
size_t texs_offset{};
|
||||
|
||||
for (const auto& dest : {instr.gpr0.Value(), instr.gpr28.Value()}) {
|
||||
for (unsigned elem = 0; elem < 2; ++elem) {
|
||||
if (!instr.texs.IsComponentEnabled(elem)) {
|
||||
// Skip disabled components
|
||||
continue;
|
||||
}
|
||||
regs.SetRegisterToFloat(dest, elem + texs_offset, texture, 1, 4, false, elem);
|
||||
}
|
||||
|
||||
if (!instr.texs.HasTwoDestinations()) {
|
||||
// Skip the second destination
|
||||
break;
|
||||
}
|
||||
|
||||
texs_offset += 2;
|
||||
}
|
||||
--shader.scope;
|
||||
shader.AddLine('}');
|
||||
}
|
||||
|
||||
/**
|
||||
* Compiles a single instruction from Tegra to GLSL.
|
||||
* @param offset the offset of the Tegra shader instruction.
|
||||
@@ -829,7 +810,8 @@ private:
|
||||
return offset + 1;
|
||||
}
|
||||
|
||||
shader.AddLine("// " + std::to_string(offset) + ": " + opcode->GetName());
|
||||
shader.AddLine("// " + std::to_string(offset) + ": " + opcode->GetName() + " (" +
|
||||
std::to_string(instr.value) + ')');
|
||||
|
||||
using Tegra::Shader::Pred;
|
||||
ASSERT_MSG(instr.pred.full_pred != Pred::NeverExecute,
|
||||
@@ -1140,6 +1122,15 @@ private:
|
||||
"((" + op_a + " << " + shift + ") + " + op_b + ')', 1, 1);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::SEL_C:
|
||||
case OpCode::Id::SEL_R:
|
||||
case OpCode::Id::SEL_IMM: {
|
||||
std::string condition =
|
||||
GetPredicateCondition(instr.sel.pred, instr.sel.neg_pred != 0);
|
||||
regs.SetRegisterToInteger(instr.gpr0, true, 0,
|
||||
'(' + condition + ") ? " + op_a + " : " + op_b, 1, 1);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::LOP_C:
|
||||
case OpCode::Id::LOP_R:
|
||||
case OpCode::Id::LOP_IMM: {
|
||||
@@ -1396,36 +1387,18 @@ private:
|
||||
const std::string op_b = regs.GetRegisterAsFloat(instr.gpr20);
|
||||
const std::string sampler = GetSampler(instr.sampler);
|
||||
const std::string coord = "vec2 coords = vec2(" + op_a + ", " + op_b + ");";
|
||||
// Add an extra scope and declare the texture coords inside to prevent
|
||||
// overwriting them in case they are used as outputs of the texs instruction.
|
||||
shader.AddLine("{");
|
||||
++shader.scope;
|
||||
shader.AddLine(coord);
|
||||
|
||||
const std::string texture = "texture(" + sampler + ", coords)";
|
||||
|
||||
// TEXS has two destination registers. RG goes into gpr0+0 and gpr0+1, and BA
|
||||
// goes into gpr28+0 and gpr28+1
|
||||
size_t texs_offset{};
|
||||
|
||||
for (const auto& dest : {instr.gpr0.Value(), instr.gpr28.Value()}) {
|
||||
for (unsigned elem = 0; elem < 2; ++elem) {
|
||||
if (!instr.texs.IsComponentEnabled(elem)) {
|
||||
// Skip disabled components
|
||||
continue;
|
||||
}
|
||||
regs.SetRegisterToFloat(dest, elem + texs_offset, texture, 1, 4, false,
|
||||
elem);
|
||||
}
|
||||
|
||||
if (!instr.texs.HasTwoDestinations()) {
|
||||
// Skip the second destination
|
||||
break;
|
||||
}
|
||||
|
||||
texs_offset += 2;
|
||||
}
|
||||
--shader.scope;
|
||||
shader.AddLine("}");
|
||||
WriteTexsInstruction(instr, coord, texture);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::TLDS: {
|
||||
const std::string op_a = regs.GetRegisterAsInteger(instr.gpr8);
|
||||
const std::string op_b = regs.GetRegisterAsInteger(instr.gpr20);
|
||||
const std::string sampler = GetSampler(instr.sampler);
|
||||
const std::string coord = "ivec2 coords = ivec2(" + op_a + ", " + op_b + ");";
|
||||
const std::string texture = "texelFetch(" + sampler + ", coords, 0)";
|
||||
WriteTexsInstruction(instr, coord, texture);
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
@@ -1825,11 +1798,8 @@ private:
|
||||
}; // namespace Decompiler
|
||||
|
||||
std::string GetCommonDeclarations() {
|
||||
std::string declarations;
|
||||
declarations += "#define MAX_CONSTBUFFER_ELEMENTS " +
|
||||
std::to_string(RasterizerOpenGL::MaxConstbufferSize / (sizeof(GLvec4)));
|
||||
declarations += '\n';
|
||||
return declarations;
|
||||
return fmt::format("#define MAX_CONSTBUFFER_ELEMENTS {}\n",
|
||||
RasterizerOpenGL::MaxConstbufferSize / sizeof(GLvec4));
|
||||
}
|
||||
|
||||
boost::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code, u32 main_offset,
|
||||
@@ -1845,5 +1815,4 @@ boost::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code,
|
||||
return boost::none;
|
||||
}
|
||||
|
||||
} // namespace Decompiler
|
||||
} // namespace GLShader
|
||||
} // namespace GLShader::Decompiler
|
||||
|
||||
@@ -12,8 +12,7 @@
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_gen.h"
|
||||
|
||||
namespace GLShader {
|
||||
namespace Decompiler {
|
||||
namespace GLShader::Decompiler {
|
||||
|
||||
using Tegra::Engines::Maxwell3D;
|
||||
|
||||
@@ -23,5 +22,4 @@ boost::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code,
|
||||
Maxwell3D::Regs::ShaderStage stage,
|
||||
const std::string& suffix);
|
||||
|
||||
} // namespace Decompiler
|
||||
} // namespace GLShader
|
||||
} // namespace GLShader::Decompiler
|
||||
|
||||
@@ -56,6 +56,9 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
|
||||
return {};
|
||||
}
|
||||
|
||||
case Maxwell::VertexAttribute::Type::UnsignedInt:
|
||||
return GL_UNSIGNED_INT;
|
||||
|
||||
case Maxwell::VertexAttribute::Type::Float:
|
||||
return GL_FLOAT;
|
||||
}
|
||||
@@ -112,6 +115,8 @@ inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
|
||||
return GL_MIRRORED_REPEAT;
|
||||
case Tegra::Texture::WrapMode::ClampToEdge:
|
||||
return GL_CLAMP_TO_EDGE;
|
||||
case Tegra::Texture::WrapMode::Border:
|
||||
return GL_CLAMP_TO_BORDER;
|
||||
case Tegra::Texture::WrapMode::ClampOGL:
|
||||
// TODO(Subv): GL_CLAMP was removed as of OpenGL 3.1, to implement GL_CLAMP, we can use
|
||||
// GL_CLAMP_TO_BORDER to get the border color of the texture, and then sample the edge to
|
||||
|
||||
@@ -10,8 +10,7 @@
|
||||
#include "video_core/textures/decoders.h"
|
||||
#include "video_core/textures/texture.h"
|
||||
|
||||
namespace Tegra {
|
||||
namespace Texture {
|
||||
namespace Tegra::Texture {
|
||||
|
||||
/**
|
||||
* Calculates the offset of an (x, y) position within a swizzled texture.
|
||||
@@ -62,10 +61,12 @@ u32 BytesPerPixel(TextureFormat format) {
|
||||
case TextureFormat::A8R8G8B8:
|
||||
case TextureFormat::A2B10G10R10:
|
||||
case TextureFormat::BF10GF11RF11:
|
||||
case TextureFormat::R32:
|
||||
return 4;
|
||||
case TextureFormat::A1B5G5R5:
|
||||
case TextureFormat::B5G6R5:
|
||||
case TextureFormat::G8R8:
|
||||
case TextureFormat::R16:
|
||||
return 2;
|
||||
case TextureFormat::R8:
|
||||
return 1;
|
||||
@@ -73,6 +74,8 @@ u32 BytesPerPixel(TextureFormat format) {
|
||||
return 8;
|
||||
case TextureFormat::R32_G32_B32_A32:
|
||||
return 16;
|
||||
case TextureFormat::R32_G32:
|
||||
return 8;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Format not implemented");
|
||||
break;
|
||||
@@ -119,6 +122,9 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width,
|
||||
case TextureFormat::G8R8:
|
||||
case TextureFormat::R16_G16_B16_A16:
|
||||
case TextureFormat::R32_G32_B32_A32:
|
||||
case TextureFormat::R32_G32:
|
||||
case TextureFormat::R32:
|
||||
case TextureFormat::R16:
|
||||
case TextureFormat::BF10GF11RF11:
|
||||
case TextureFormat::ASTC_2D_4X4:
|
||||
CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data,
|
||||
@@ -175,6 +181,9 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat
|
||||
case TextureFormat::G8R8:
|
||||
case TextureFormat::BF10GF11RF11:
|
||||
case TextureFormat::R32_G32_B32_A32:
|
||||
case TextureFormat::R32_G32:
|
||||
case TextureFormat::R32:
|
||||
case TextureFormat::R16:
|
||||
// TODO(Subv): For the time being just forward the same data without any decoding.
|
||||
rgba_data = texture_data;
|
||||
break;
|
||||
@@ -186,5 +195,4 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat
|
||||
return rgba_data;
|
||||
}
|
||||
|
||||
} // namespace Texture
|
||||
} // namespace Tegra
|
||||
} // namespace Tegra::Texture
|
||||
|
||||
@@ -8,8 +8,7 @@
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/textures/texture.h"
|
||||
|
||||
namespace Tegra {
|
||||
namespace Texture {
|
||||
namespace Tegra::Texture {
|
||||
|
||||
/**
|
||||
* Unswizzles a swizzled texture without changing its format.
|
||||
@@ -33,5 +32,4 @@ void CopySwizzledData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_
|
||||
std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat format, u32 width,
|
||||
u32 height);
|
||||
|
||||
} // namespace Texture
|
||||
} // namespace Tegra
|
||||
} // namespace Tegra::Texture
|
||||
|
||||
@@ -10,8 +10,7 @@
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace Tegra {
|
||||
namespace Texture {
|
||||
namespace Tegra::Texture {
|
||||
|
||||
enum class TextureFormat : u32 {
|
||||
R32_G32_B32_A32 = 0x01,
|
||||
@@ -243,10 +242,10 @@ struct TSCEntry {
|
||||
BitField<6, 2, TextureMipmapFilter> mip_filter;
|
||||
};
|
||||
INSERT_PADDING_BYTES(8);
|
||||
u32 border_color_r;
|
||||
u32 border_color_g;
|
||||
u32 border_color_b;
|
||||
u32 border_color_a;
|
||||
float border_color_r;
|
||||
float border_color_g;
|
||||
float border_color_b;
|
||||
float border_color_a;
|
||||
};
|
||||
static_assert(sizeof(TSCEntry) == 0x20, "TSCEntry has wrong size");
|
||||
|
||||
@@ -260,5 +259,4 @@ struct FullTextureInfo {
|
||||
/// Returns the number of bytes per pixel of the input texture format.
|
||||
u32 BytesPerPixel(TextureFormat format);
|
||||
|
||||
} // namespace Texture
|
||||
} // namespace Tegra
|
||||
} // namespace Tegra::Texture
|
||||
|
||||
@@ -394,7 +394,7 @@ void GameList::RefreshGameDirectory() {
|
||||
}
|
||||
|
||||
void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion) {
|
||||
const auto callback = [this, recursion](unsigned* num_entries_out, const std::string& directory,
|
||||
const auto callback = [this, recursion](u64* num_entries_out, const std::string& directory,
|
||||
const std::string& virtual_name) -> bool {
|
||||
std::string physical_name = directory + DIR_SEP + virtual_name;
|
||||
|
||||
|
||||
@@ -338,6 +338,18 @@ bool GMainWindow::SupportsRequiredGLExtensions() {
|
||||
unsupported_ext.append("ARB_separate_shader_objects");
|
||||
if (!GLAD_GL_ARB_vertex_attrib_binding)
|
||||
unsupported_ext.append("ARB_vertex_attrib_binding");
|
||||
if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
|
||||
unsupported_ext.append("ARB_vertex_type_10f_11f_11f_rev");
|
||||
|
||||
// Extensions required to support some texture formats.
|
||||
if (!GLAD_GL_EXT_texture_compression_s3tc)
|
||||
unsupported_ext.append("EXT_texture_compression_s3tc");
|
||||
if (!GLAD_GL_ARB_texture_compression_rgtc)
|
||||
unsupported_ext.append("ARB_texture_compression_rgtc");
|
||||
if (!GLAD_GL_ARB_texture_compression_bptc)
|
||||
unsupported_ext.append("ARB_texture_compression_bptc");
|
||||
if (!GLAD_GL_ARB_depth_buffer_float)
|
||||
unsupported_ext.append("ARB_depth_buffer_float");
|
||||
|
||||
for (const QString& ext : unsupported_ext)
|
||||
LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", ext.toStdString());
|
||||
|
||||
@@ -85,10 +85,20 @@ bool EmuWindow_SDL2::SupportsRequiredGLExtensions() {
|
||||
unsupported_ext.push_back("ARB_program_interface_query");
|
||||
if (!GLAD_GL_ARB_separate_shader_objects)
|
||||
unsupported_ext.push_back("ARB_separate_shader_objects");
|
||||
if (!GLAD_GL_ARB_shader_storage_buffer_object)
|
||||
unsupported_ext.push_back("ARB_shader_storage_buffer_object");
|
||||
if (!GLAD_GL_ARB_vertex_attrib_binding)
|
||||
unsupported_ext.push_back("ARB_vertex_attrib_binding");
|
||||
if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
|
||||
unsupported_ext.push_back("ARB_vertex_type_10f_11f_11f_rev");
|
||||
|
||||
// Extensions required to support some texture formats.
|
||||
if (!GLAD_GL_EXT_texture_compression_s3tc)
|
||||
unsupported_ext.push_back("EXT_texture_compression_s3tc");
|
||||
if (!GLAD_GL_ARB_texture_compression_rgtc)
|
||||
unsupported_ext.push_back("ARB_texture_compression_rgtc");
|
||||
if (!GLAD_GL_ARB_texture_compression_bptc)
|
||||
unsupported_ext.push_back("ARB_texture_compression_bptc");
|
||||
if (!GLAD_GL_ARB_depth_buffer_float)
|
||||
unsupported_ext.push_back("ARB_depth_buffer_float");
|
||||
|
||||
for (const std::string& ext : unsupported_ext)
|
||||
LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", ext);
|
||||
|
||||
Reference in New Issue
Block a user