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9 Commits

Author SHA1 Message Date
ameerj
228a381aed vk_texture_cache: Add ABGR src format check for D24S8 conversions 2021-12-05 15:54:58 -05:00
ameerj
c22c4f5d59 renderer_opengl: Minor refactoring of filter selection 2021-12-05 15:42:45 -05:00
ameerj
218d790bd6 texture_cache: Fix image convert dimensions assertion 2021-12-05 15:42:45 -05:00
ameerj
b8f3e5157b blit_image: Refactor upscale factors usage
The image view itself can be queried to see if it is being rescaled or not, removing the need to pass the upscale/down shift factors from the texture cache.
2021-12-05 15:42:44 -05:00
ameerj
35d94dcb2b vk_texture_cache: Add a function to ImageView to check if src image is rescaled 2021-12-05 15:39:00 -05:00
ameerj
4a13f9eecd blit_image: Refactor ConvertPipeline functions 2021-12-05 15:39:00 -05:00
ameerj
ad99bbf5fe blit_image: Refactor ConvertPipelineEx functions
reduces much of the duplication between the color/depth variants
2021-12-05 15:38:59 -05:00
ameerj
b387a26f30 vk_blit_screen: Minor refactor of filter pipeline selection 2021-12-05 15:35:35 -05:00
ameerj
75c4aec8ab Revert "Merge pull request #7395 from Morph1984/resolve-comments"
This reverts commit d20f91da11, reversing
changes made to 5082712b4e.
2021-12-05 15:35:35 -05:00
180 changed files with 1601 additions and 2843 deletions

View File

@@ -131,7 +131,7 @@ add_definitions(-DBOOST_ASIO_DISABLE_CONCEPTS)
if (MSVC)
add_compile_options($<$<COMPILE_LANGUAGE:CXX>:/std:c++latest>)
# boost still makes use of deprecated result_of.
# cubeb and boost still make use of deprecated result_of.
add_definitions(-D_HAS_DEPRECATED_RESULT_OF)
else()
set(CMAKE_CXX_STANDARD 20)
@@ -370,7 +370,7 @@ if (ENABLE_SDL2)
if (YUZU_USE_BUNDLED_SDL2)
# Detect toolchain and platform
if ((MSVC_VERSION GREATER_EQUAL 1920 AND MSVC_VERSION LESS 1940) AND ARCHITECTURE_x86_64)
set(SDL2_VER "SDL2-2.0.18")
set(SDL2_VER "SDL2-2.0.16")
else()
message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable YUZU_USE_BUNDLED_SDL2 and provide your own.")
endif()
@@ -390,7 +390,7 @@ if (ENABLE_SDL2)
elseif (YUZU_USE_EXTERNAL_SDL2)
message(STATUS "Using SDL2 from externals.")
else()
find_package(SDL2 2.0.18 REQUIRED)
find_package(SDL2 2.0.16 REQUIRED)
# Some installations don't set SDL2_LIBRARIES
if("${SDL2_LIBRARIES}" STREQUAL "")

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@@ -17,7 +17,7 @@ It is written in C++ with portability in mind, and we actively maintain builds f
alt="Azure Mainline CI Build Status">
</a>
<a href="https://discord.com/invite/u77vRWY">
<img src="https://img.shields.io/discord/398318088170242053?color=5865F2&label=yuzu&logo=discord&logoColor=white"
<img src="https://img.shields.io/discord/398318088170242053?color=%237289DA&label=yuzu&logo=discord&logoColor=white"
alt="Discord">
</a>
</p>

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@@ -44,6 +44,10 @@ target_include_directories(mbedtls PUBLIC ./mbedtls/include)
add_library(microprofile INTERFACE)
target_include_directories(microprofile INTERFACE ./microprofile)
# Unicorn
add_library(unicorn-headers INTERFACE)
target_include_directories(unicorn-headers INTERFACE ./unicorn/include)
# libusb
if (NOT LIBUSB_FOUND OR YUZU_USE_BUNDLED_LIBUSB)
add_subdirectory(libusb)

2
externals/SDL vendored

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@@ -0,0 +1,18 @@
# Exports:
# LIBUNICORN_FOUND
# LIBUNICORN_INCLUDE_DIR
# LIBUNICORN_LIBRARY
find_path(LIBUNICORN_INCLUDE_DIR
unicorn/unicorn.h
HINTS $ENV{UNICORNDIR}
PATH_SUFFIXES include)
find_library(LIBUNICORN_LIBRARY
NAMES unicorn
HINTS $ENV{UNICORNDIR})
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(unicorn DEFAULT_MSG
LIBUNICORN_LIBRARY LIBUNICORN_INCLUDE_DIR)
mark_as_advanced(LIBUNICORN_INCLUDE_DIR LIBUNICORN_LIBRARY)

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@@ -24,7 +24,6 @@ if (MSVC)
# /W3 - Level 3 warnings
# /MP - Multi-threaded compilation
# /Zi - Output debugging information
# /Zm - Specifies the precompiled header memory allocation limit
# /Zo - Enhanced debug info for optimized builds
# /permissive- - Enables stricter C++ standards conformance checks
# /EHsc - C++-only exception handling semantics
@@ -37,7 +36,6 @@ if (MSVC)
add_compile_options(
/MP
/Zi
/Zm200
/Zo
/permissive-
/EHsc

View File

@@ -1,7 +1,3 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include "audio_core/delay_line.h"

View File

@@ -1,7 +1,3 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"

View File

@@ -1,7 +1,3 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#ifdef _WIN32
#include <iterator>

View File

@@ -227,7 +227,7 @@ struct CallbackStatus {
// Triggered once every input change
struct InputCallback {
std::function<void(const CallbackStatus&)> on_change;
std::function<void(CallbackStatus)> on_change;
};
/// An abstract class template for an input device (a button, an analog input, etc.).
@@ -236,10 +236,14 @@ public:
virtual ~InputDevice() = default;
// Request input device to update if necessary
virtual void SoftUpdate() {}
virtual void SoftUpdate() {
return;
}
// Force input device to update data regardless of the current state
virtual void ForceUpdate() {}
virtual void ForceUpdate() {
return;
}
// Sets the function to be triggered when input changes
void SetCallback(InputCallback callback_) {
@@ -247,7 +251,7 @@ public:
}
// Triggers the function set in the callback
void TriggerOnChange(const CallbackStatus& status) {
void TriggerOnChange(CallbackStatus status) {
if (callback.on_change) {
callback.on_change(status);
}
@@ -262,9 +266,11 @@ class OutputDevice {
public:
virtual ~OutputDevice() = default;
virtual void SetLED([[maybe_unused]] const LedStatus& led_status) {}
virtual void SetLED([[maybe_unused]] LedStatus led_status) {
return;
}
virtual VibrationError SetVibration([[maybe_unused]] const VibrationStatus& vibration_status) {
virtual VibrationError SetVibration([[maybe_unused]] VibrationStatus vibration_status) {
return VibrationError::NotSupported;
}

View File

@@ -114,7 +114,6 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
SUB(Service, NGCT) \
SUB(Service, NIFM) \
SUB(Service, NIM) \
SUB(Service, NOTIF) \
SUB(Service, NPNS) \
SUB(Service, NS) \
SUB(Service, NVDRV) \

View File

@@ -82,7 +82,6 @@ enum class Class : u8 {
Service_NGCT, ///< The NGCT (No Good Content for Terra) service
Service_NIFM, ///< The NIFM (Network interface) service
Service_NIM, ///< The NIM service
Service_NOTIF, ///< The NOTIF (Notification) service
Service_NPNS, ///< The NPNS service
Service_NS, ///< The NS services
Service_NVDRV, ///< The NVDRV (Nvidia driver) service

View File

@@ -71,6 +71,9 @@ static CPUCaps Detect() {
else
caps.manufacturer = Manufacturer::Unknown;
u32 family = {};
u32 model = {};
__cpuid(cpu_id, 0x80000000);
u32 max_ex_fn = cpu_id[0];
@@ -81,6 +84,15 @@ static CPUCaps Detect() {
// Detect family and other miscellaneous features
if (max_std_fn >= 1) {
__cpuid(cpu_id, 0x00000001);
family = (cpu_id[0] >> 8) & 0xf;
model = (cpu_id[0] >> 4) & 0xf;
if (family == 0xf) {
family += (cpu_id[0] >> 20) & 0xff;
}
if (family >= 6) {
model += ((cpu_id[0] >> 16) & 0xf) << 4;
}
if ((cpu_id[3] >> 25) & 1)
caps.sse = true;
if ((cpu_id[3] >> 26) & 1)

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@@ -179,15 +179,12 @@ add_library(core STATIC
hle/kernel/k_client_port.h
hle/kernel/k_client_session.cpp
hle/kernel/k_client_session.h
hle/kernel/k_code_memory.cpp
hle/kernel/k_code_memory.h
hle/kernel/k_condition_variable.cpp
hle/kernel/k_condition_variable.h
hle/kernel/k_event.cpp
hle/kernel/k_event.h
hle/kernel/k_handle_table.cpp
hle/kernel/k_handle_table.h
hle/kernel/k_light_condition_variable.cpp
hle/kernel/k_light_condition_variable.h
hle/kernel/k_light_lock.cpp
hle/kernel/k_light_lock.h
@@ -240,7 +237,6 @@ add_library(core STATIC
hle/kernel/k_system_control.h
hle/kernel/k_thread.cpp
hle/kernel/k_thread.h
hle/kernel/k_thread_queue.cpp
hle/kernel/k_thread_queue.h
hle/kernel/k_trace.h
hle/kernel/k_transfer_memory.cpp
@@ -412,8 +408,6 @@ add_library(core STATIC
hle/service/glue/glue.h
hle/service/glue/glue_manager.cpp
hle/service/glue/glue_manager.h
hle/service/glue/notif.cpp
hle/service/glue/notif.h
hle/service/grc/grc.cpp
hle/service/grc/grc.h
hle/service/hid/hid.cpp

View File

@@ -521,6 +521,12 @@ const ARM_Interface& System::CurrentArmInterface() const {
return impl->kernel.CurrentPhysicalCore().ArmInterface();
}
std::size_t System::CurrentCoreIndex() const {
std::size_t core = impl->kernel.GetCurrentHostThreadID();
ASSERT(core < Core::Hardware::NUM_CPU_CORES);
return core;
}
Kernel::PhysicalCore& System::CurrentPhysicalCore() {
return impl->kernel.CurrentPhysicalCore();
}

View File

@@ -208,6 +208,9 @@ public:
/// Gets an ARM interface to the CPU core that is currently running
[[nodiscard]] const ARM_Interface& CurrentArmInterface() const;
/// Gets the index of the currently running CPU core
[[nodiscard]] std::size_t CurrentCoreIndex() const;
/// Gets the physical core for the CPU core that is currently running
[[nodiscard]] Kernel::PhysicalCore& CurrentPhysicalCore();

View File

@@ -117,18 +117,17 @@ void CpuManager::MultiCoreRunGuestLoop() {
physical_core = &kernel.CurrentPhysicalCore();
}
system.ExitDynarmicProfile();
{
Kernel::KScopedDisableDispatch dd(kernel);
physical_core->ArmInterface().ClearExclusiveState();
}
physical_core->ArmInterface().ClearExclusiveState();
kernel.CurrentScheduler()->RescheduleCurrentCore();
}
}
void CpuManager::MultiCoreRunIdleThread() {
auto& kernel = system.Kernel();
while (true) {
Kernel::KScopedDisableDispatch dd(kernel);
kernel.CurrentPhysicalCore().Idle();
auto& physical_core = kernel.CurrentPhysicalCore();
physical_core.Idle();
kernel.CurrentScheduler()->RescheduleCurrentCore();
}
}
@@ -136,12 +135,12 @@ void CpuManager::MultiCoreRunSuspendThread() {
auto& kernel = system.Kernel();
kernel.CurrentScheduler()->OnThreadStart();
while (true) {
auto core = kernel.CurrentPhysicalCoreIndex();
auto core = kernel.GetCurrentHostThreadID();
auto& scheduler = *kernel.CurrentScheduler();
Kernel::KThread* current_thread = scheduler.GetCurrentThread();
Common::Fiber::YieldTo(current_thread->GetHostContext(), *core_data[core].host_context);
ASSERT(scheduler.ContextSwitchPending());
ASSERT(core == kernel.CurrentPhysicalCoreIndex());
ASSERT(core == kernel.GetCurrentHostThreadID());
scheduler.RescheduleCurrentCore();
}
}
@@ -347,11 +346,15 @@ void CpuManager::RunThread(std::stop_token stop_token, std::size_t core) {
sc_sync_first_use = false;
}
// Emulation was stopped
if (stop_token.stop_requested()) {
// Abort if emulation was killed before the session really starts
if (!system.IsPoweredOn()) {
return;
}
if (stop_token.stop_requested()) {
break;
}
auto current_thread = system.Kernel().CurrentScheduler()->GetCurrentThread();
data.is_running = true;
Common::Fiber::YieldTo(data.host_context, *current_thread->GetHostContext());

View File

@@ -66,10 +66,9 @@ void EmulatedConsole::ReloadInput() {
motion_devices = Common::Input::CreateDevice<Common::Input::InputDevice>(motion_params);
if (motion_devices) {
motion_devices->SetCallback({
.on_change =
[this](const Common::Input::CallbackStatus& callback) { SetMotion(callback); },
});
Common::Input::InputCallback motion_callback{
[this](Common::Input::CallbackStatus callback) { SetMotion(callback); }};
motion_devices->SetCallback(motion_callback);
}
// Unique index for identifying touch device source
@@ -79,12 +78,9 @@ void EmulatedConsole::ReloadInput() {
if (!touch_device) {
continue;
}
touch_device->SetCallback({
.on_change =
[this, index](const Common::Input::CallbackStatus& callback) {
SetTouch(callback, index);
},
});
Common::Input::InputCallback touch_callback{
[this, index](Common::Input::CallbackStatus callback) { SetTouch(callback, index); }};
touch_device->SetCallback(touch_callback);
index++;
}
}
@@ -131,7 +127,7 @@ void EmulatedConsole::SetMotionParam(Common::ParamPackage param) {
ReloadInput();
}
void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) {
void EmulatedConsole::SetMotion(Common::Input::CallbackStatus callback) {
std::lock_guard lock{mutex};
auto& raw_status = console.motion_values.raw_status;
auto& emulated = console.motion_values.emulated;
@@ -166,7 +162,8 @@ void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) {
TriggerOnChange(ConsoleTriggerType::Motion);
}
void EmulatedConsole::SetTouch(const Common::Input::CallbackStatus& callback, std::size_t index) {
void EmulatedConsole::SetTouch(Common::Input::CallbackStatus callback,
[[maybe_unused]] std::size_t index) {
if (index >= console.touch_values.size()) {
return;
}

View File

@@ -155,14 +155,14 @@ private:
* Updates the motion status of the console
* @param callback A CallbackStatus containing gyro and accelerometer data
*/
void SetMotion(const Common::Input::CallbackStatus& callback);
void SetMotion(Common::Input::CallbackStatus callback);
/**
* Updates the touch status of the console
* @param callback A CallbackStatus containing the touch position
* @param index Finger ID to be updated
*/
void SetTouch(const Common::Input::CallbackStatus& callback, std::size_t index);
void SetTouch(Common::Input::CallbackStatus callback, std::size_t index);
/**
* Triggers a callback that something has changed on the console status

View File

@@ -205,12 +205,11 @@ void EmulatedController::ReloadInput() {
continue;
}
const auto uuid = Common::UUID{button_params[index].Get("guid", "")};
button_devices[index]->SetCallback({
.on_change =
[this, index, uuid](const Common::Input::CallbackStatus& callback) {
SetButton(callback, index, uuid);
},
});
Common::Input::InputCallback button_callback{
[this, index, uuid](Common::Input::CallbackStatus callback) {
SetButton(callback, index, uuid);
}};
button_devices[index]->SetCallback(button_callback);
button_devices[index]->ForceUpdate();
}
@@ -219,12 +218,11 @@ void EmulatedController::ReloadInput() {
continue;
}
const auto uuid = Common::UUID{stick_params[index].Get("guid", "")};
stick_devices[index]->SetCallback({
.on_change =
[this, index, uuid](const Common::Input::CallbackStatus& callback) {
SetStick(callback, index, uuid);
},
});
Common::Input::InputCallback stick_callback{
[this, index, uuid](Common::Input::CallbackStatus callback) {
SetStick(callback, index, uuid);
}};
stick_devices[index]->SetCallback(stick_callback);
stick_devices[index]->ForceUpdate();
}
@@ -233,12 +231,11 @@ void EmulatedController::ReloadInput() {
continue;
}
const auto uuid = Common::UUID{trigger_params[index].Get("guid", "")};
trigger_devices[index]->SetCallback({
.on_change =
[this, index, uuid](const Common::Input::CallbackStatus& callback) {
SetTrigger(callback, index, uuid);
},
});
Common::Input::InputCallback trigger_callback{
[this, index, uuid](Common::Input::CallbackStatus callback) {
SetTrigger(callback, index, uuid);
}};
trigger_devices[index]->SetCallback(trigger_callback);
trigger_devices[index]->ForceUpdate();
}
@@ -246,12 +243,9 @@ void EmulatedController::ReloadInput() {
if (!battery_devices[index]) {
continue;
}
battery_devices[index]->SetCallback({
.on_change =
[this, index](const Common::Input::CallbackStatus& callback) {
SetBattery(callback, index);
},
});
Common::Input::InputCallback battery_callback{
[this, index](Common::Input::CallbackStatus callback) { SetBattery(callback, index); }};
battery_devices[index]->SetCallback(battery_callback);
battery_devices[index]->ForceUpdate();
}
@@ -259,12 +253,9 @@ void EmulatedController::ReloadInput() {
if (!motion_devices[index]) {
continue;
}
motion_devices[index]->SetCallback({
.on_change =
[this, index](const Common::Input::CallbackStatus& callback) {
SetMotion(callback, index);
},
});
Common::Input::InputCallback motion_callback{
[this, index](Common::Input::CallbackStatus callback) { SetMotion(callback, index); }};
motion_devices[index]->SetCallback(motion_callback);
motion_devices[index]->ForceUpdate();
}
@@ -276,24 +267,22 @@ void EmulatedController::ReloadInput() {
if (!tas_button_devices[index]) {
continue;
}
tas_button_devices[index]->SetCallback({
.on_change =
[this, index, tas_uuid](const Common::Input::CallbackStatus& callback) {
SetButton(callback, index, tas_uuid);
},
});
Common::Input::InputCallback button_callback{
[this, index, tas_uuid](Common::Input::CallbackStatus callback) {
SetButton(callback, index, tas_uuid);
}};
tas_button_devices[index]->SetCallback(button_callback);
}
for (std::size_t index = 0; index < tas_stick_devices.size(); ++index) {
if (!tas_stick_devices[index]) {
continue;
}
tas_stick_devices[index]->SetCallback({
.on_change =
[this, index, tas_uuid](const Common::Input::CallbackStatus& callback) {
SetStick(callback, index, tas_uuid);
},
});
Common::Input::InputCallback stick_callback{
[this, index, tas_uuid](Common::Input::CallbackStatus callback) {
SetStick(callback, index, tas_uuid);
}};
tas_stick_devices[index]->SetCallback(stick_callback);
}
}
@@ -451,7 +440,7 @@ void EmulatedController::SetButtonParam(std::size_t index, Common::ParamPackage
if (index >= button_params.size()) {
return;
}
button_params[index] = std::move(param);
button_params[index] = param;
ReloadInput();
}
@@ -459,7 +448,7 @@ void EmulatedController::SetStickParam(std::size_t index, Common::ParamPackage p
if (index >= stick_params.size()) {
return;
}
stick_params[index] = std::move(param);
stick_params[index] = param;
ReloadInput();
}
@@ -467,11 +456,11 @@ void EmulatedController::SetMotionParam(std::size_t index, Common::ParamPackage
if (index >= motion_params.size()) {
return;
}
motion_params[index] = std::move(param);
motion_params[index] = param;
ReloadInput();
}
void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback, std::size_t index,
void EmulatedController::SetButton(Common::Input::CallbackStatus callback, std::size_t index,
Common::UUID uuid) {
if (index >= controller.button_values.size()) {
return;
@@ -611,7 +600,7 @@ void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback
TriggerOnChange(ControllerTriggerType::Button, true);
}
void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback, std::size_t index,
void EmulatedController::SetStick(Common::Input::CallbackStatus callback, std::size_t index,
Common::UUID uuid) {
if (index >= controller.stick_values.size()) {
return;
@@ -661,8 +650,8 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback,
TriggerOnChange(ControllerTriggerType::Stick, true);
}
void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callback,
std::size_t index, Common::UUID uuid) {
void EmulatedController::SetTrigger(Common::Input::CallbackStatus callback, std::size_t index,
Common::UUID uuid) {
if (index >= controller.trigger_values.size()) {
return;
}
@@ -670,7 +659,7 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac
const auto trigger_value = TransformToTrigger(callback);
// Only read trigger values that have the same uuid or are pressed once
if (controller.trigger_values[index].uuid != uuid) {
if (controller.stick_values[index].uuid != uuid) {
if (!trigger_value.pressed.value) {
return;
}
@@ -686,7 +675,7 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac
return;
}
const auto& trigger = controller.trigger_values[index];
const auto trigger = controller.trigger_values[index];
switch (index) {
case Settings::NativeTrigger::LTrigger:
@@ -703,8 +692,7 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac
TriggerOnChange(ControllerTriggerType::Trigger, true);
}
void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback,
std::size_t index) {
void EmulatedController::SetMotion(Common::Input::CallbackStatus callback, std::size_t index) {
if (index >= controller.motion_values.size()) {
return;
}
@@ -742,8 +730,7 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
TriggerOnChange(ControllerTriggerType::Motion, true);
}
void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callback,
std::size_t index) {
void EmulatedController::SetBattery(Common::Input::CallbackStatus callback, std::size_t index) {
if (index >= controller.battery_values.size()) {
return;
}
@@ -1123,7 +1110,7 @@ void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npa
int EmulatedController::SetCallback(ControllerUpdateCallback update_callback) {
std::lock_guard lock{mutex};
callback_list.insert_or_assign(last_callback_key, std::move(update_callback));
callback_list.insert_or_assign(last_callback_key, update_callback);
return last_callback_key++;
}

View File

@@ -328,38 +328,35 @@ private:
* @param callback A CallbackStatus containing the button status
* @param index Button ID of the to be updated
*/
void SetButton(const Common::Input::CallbackStatus& callback, std::size_t index,
Common::UUID uuid);
void SetButton(Common::Input::CallbackStatus callback, std::size_t index, Common::UUID uuid);
/**
* Updates the analog stick status of the controller
* @param callback A CallbackStatus containing the analog stick status
* @param index stick ID of the to be updated
*/
void SetStick(const Common::Input::CallbackStatus& callback, std::size_t index,
Common::UUID uuid);
void SetStick(Common::Input::CallbackStatus callback, std::size_t index, Common::UUID uuid);
/**
* Updates the trigger status of the controller
* @param callback A CallbackStatus containing the trigger status
* @param index trigger ID of the to be updated
*/
void SetTrigger(const Common::Input::CallbackStatus& callback, std::size_t index,
Common::UUID uuid);
void SetTrigger(Common::Input::CallbackStatus callback, std::size_t index, Common::UUID uuid);
/**
* Updates the motion status of the controller
* @param callback A CallbackStatus containing gyro and accelerometer data
* @param index motion ID of the to be updated
*/
void SetMotion(const Common::Input::CallbackStatus& callback, std::size_t index);
void SetMotion(Common::Input::CallbackStatus callback, std::size_t index);
/**
* Updates the battery status of the controller
* @param callback A CallbackStatus containing the battery status
* @param index Button ID of the to be updated
*/
void SetBattery(const Common::Input::CallbackStatus& callback, std::size_t index);
void SetBattery(Common::Input::CallbackStatus callback, std::size_t index);
/**
* Triggers a callback that something has changed on the controller status

View File

@@ -70,55 +70,50 @@ void EmulatedDevices::ReloadInput() {
if (!mouse_button_devices[index]) {
continue;
}
mouse_button_devices[index]->SetCallback({
.on_change =
[this, index](const Common::Input::CallbackStatus& callback) {
SetMouseButton(callback, index);
},
});
Common::Input::InputCallback button_callback{
[this, index](Common::Input::CallbackStatus callback) {
SetMouseButton(callback, index);
}};
mouse_button_devices[index]->SetCallback(button_callback);
}
for (std::size_t index = 0; index < mouse_analog_devices.size(); ++index) {
if (!mouse_analog_devices[index]) {
continue;
}
mouse_analog_devices[index]->SetCallback({
.on_change =
[this, index](const Common::Input::CallbackStatus& callback) {
SetMouseAnalog(callback, index);
},
});
Common::Input::InputCallback button_callback{
[this, index](Common::Input::CallbackStatus callback) {
SetMouseAnalog(callback, index);
}};
mouse_analog_devices[index]->SetCallback(button_callback);
}
if (mouse_stick_device) {
mouse_stick_device->SetCallback({
.on_change =
[this](const Common::Input::CallbackStatus& callback) { SetMouseStick(callback); },
});
Common::Input::InputCallback button_callback{
[this](Common::Input::CallbackStatus callback) { SetMouseStick(callback); }};
mouse_stick_device->SetCallback(button_callback);
}
for (std::size_t index = 0; index < keyboard_devices.size(); ++index) {
if (!keyboard_devices[index]) {
continue;
}
keyboard_devices[index]->SetCallback({
.on_change =
[this, index](const Common::Input::CallbackStatus& callback) {
SetKeyboardButton(callback, index);
},
});
Common::Input::InputCallback button_callback{
[this, index](Common::Input::CallbackStatus callback) {
SetKeyboardButton(callback, index);
}};
keyboard_devices[index]->SetCallback(button_callback);
}
for (std::size_t index = 0; index < keyboard_modifier_devices.size(); ++index) {
if (!keyboard_modifier_devices[index]) {
continue;
}
keyboard_modifier_devices[index]->SetCallback({
.on_change =
[this, index](const Common::Input::CallbackStatus& callback) {
SetKeyboardModifier(callback, index);
},
});
Common::Input::InputCallback button_callback{
[this, index](Common::Input::CallbackStatus callback) {
SetKeyboardModifier(callback, index);
}};
keyboard_modifier_devices[index]->SetCallback(button_callback);
}
}
@@ -164,8 +159,7 @@ void EmulatedDevices::RestoreConfig() {
ReloadFromSettings();
}
void EmulatedDevices::SetKeyboardButton(const Common::Input::CallbackStatus& callback,
std::size_t index) {
void EmulatedDevices::SetKeyboardButton(Common::Input::CallbackStatus callback, std::size_t index) {
if (index >= device_status.keyboard_values.size()) {
return;
}
@@ -222,7 +216,7 @@ void EmulatedDevices::UpdateKey(std::size_t key_index, bool status) {
}
}
void EmulatedDevices::SetKeyboardModifier(const Common::Input::CallbackStatus& callback,
void EmulatedDevices::SetKeyboardModifier(Common::Input::CallbackStatus callback,
std::size_t index) {
if (index >= device_status.keyboard_moddifier_values.size()) {
return;
@@ -292,8 +286,7 @@ void EmulatedDevices::SetKeyboardModifier(const Common::Input::CallbackStatus& c
TriggerOnChange(DeviceTriggerType::KeyboardModdifier);
}
void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callback,
std::size_t index) {
void EmulatedDevices::SetMouseButton(Common::Input::CallbackStatus callback, std::size_t index) {
if (index >= device_status.mouse_button_values.size()) {
return;
}
@@ -354,8 +347,7 @@ void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callba
TriggerOnChange(DeviceTriggerType::Mouse);
}
void EmulatedDevices::SetMouseAnalog(const Common::Input::CallbackStatus& callback,
std::size_t index) {
void EmulatedDevices::SetMouseAnalog(Common::Input::CallbackStatus callback, std::size_t index) {
if (index >= device_status.mouse_analog_values.size()) {
return;
}
@@ -382,7 +374,7 @@ void EmulatedDevices::SetMouseAnalog(const Common::Input::CallbackStatus& callba
TriggerOnChange(DeviceTriggerType::Mouse);
}
void EmulatedDevices::SetMouseStick(const Common::Input::CallbackStatus& callback) {
void EmulatedDevices::SetMouseStick(Common::Input::CallbackStatus callback) {
std::lock_guard lock{mutex};
const auto touch_value = TransformToTouch(callback);
@@ -443,7 +435,7 @@ void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) {
int EmulatedDevices::SetCallback(InterfaceUpdateCallback update_callback) {
std::lock_guard lock{mutex};
callback_list.insert_or_assign(last_callback_key, std::move(update_callback));
callback_list.insert_or_assign(last_callback_key, update_callback);
return last_callback_key++;
}

View File

@@ -156,34 +156,35 @@ private:
* @param callback A CallbackStatus containing the key status
* @param index key ID to be updated
*/
void SetKeyboardButton(const Common::Input::CallbackStatus& callback, std::size_t index);
void SetKeyboardButton(Common::Input::CallbackStatus callback, std::size_t index);
/**
* Updates the keyboard status of the keyboard device
* @param callback A CallbackStatus containing the modifier key status
* @param index modifier key ID to be updated
*/
void SetKeyboardModifier(const Common::Input::CallbackStatus& callback, std::size_t index);
void SetKeyboardModifier(Common::Input::CallbackStatus callback, std::size_t index);
/**
* Updates the mouse button status of the mouse device
* @param callback A CallbackStatus containing the button status
* @param index Button ID to be updated
*/
void SetMouseButton(const Common::Input::CallbackStatus& callback, std::size_t index);
void SetMouseButton(Common::Input::CallbackStatus callback, std::size_t index);
/**
* Updates the mouse wheel status of the mouse device
* @param callback A CallbackStatus containing the wheel status
* @param index wheel ID to be updated
*/
void SetMouseAnalog(const Common::Input::CallbackStatus& callback, std::size_t index);
void SetMouseAnalog(Common::Input::CallbackStatus callback, std::size_t index);
/**
* Updates the mouse position status of the mouse device
* @param callback A CallbackStatus containing the position status
* @param index stick ID to be updated
*/
void SetMouseStick(const Common::Input::CallbackStatus& callback);
void SetMouseStick(Common::Input::CallbackStatus callback);
/**
* Triggers a callback that something has changed on the device status

View File

@@ -145,16 +145,6 @@ NpadIdType HIDCore::GetFirstNpadId() const {
return NpadIdType::Player1;
}
NpadIdType HIDCore::GetFirstDisconnectedNpadId() const {
for (std::size_t player_index = 0; player_index < available_controllers; ++player_index) {
const auto* const controller = GetEmulatedControllerByIndex(player_index);
if (!controller->IsConnected()) {
return controller->GetNpadIdType();
}
}
return NpadIdType::Player1;
}
void HIDCore::EnableAllControllerConfiguration() {
player_1->EnableConfiguration();
player_2->EnableConfiguration();

View File

@@ -45,9 +45,6 @@ public:
/// Returns the first connected npad id
NpadIdType GetFirstNpadId() const;
/// Returns the first disconnected npad id
NpadIdType GetFirstDisconnectedNpadId() const;
/// Sets all emulated controllers into configuring mode.
void EnableAllControllerConfiguration();

View File

@@ -9,7 +9,6 @@
#include "core/core.h"
#include "core/hardware_properties.h"
#include "core/hle/kernel/init/init_slab_setup.h"
#include "core/hle/kernel/k_code_memory.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/kernel/k_memory_layout.h"
#include "core/hle/kernel/k_memory_manager.h"
@@ -33,7 +32,6 @@ namespace Kernel::Init {
HANDLER(KPort, (SLAB_COUNT(KPort)), ##__VA_ARGS__) \
HANDLER(KSharedMemory, (SLAB_COUNT(KSharedMemory)), ##__VA_ARGS__) \
HANDLER(KTransferMemory, (SLAB_COUNT(KTransferMemory)), ##__VA_ARGS__) \
HANDLER(KCodeMemory, (SLAB_COUNT(KCodeMemory)), ##__VA_ARGS__) \
HANDLER(KSession, (SLAB_COUNT(KSession)), ##__VA_ARGS__) \
HANDLER(KResourceLimit, (SLAB_COUNT(KResourceLimit)), ##__VA_ARGS__)

View File

@@ -8,7 +8,6 @@
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/k_thread_queue.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/svc_results.h"
#include "core/hle/kernel/time_manager.h"
@@ -29,7 +28,7 @@ bool ReadFromUser(Core::System& system, s32* out, VAddr address) {
bool DecrementIfLessThan(Core::System& system, s32* out, VAddr address, s32 value) {
auto& monitor = system.Monitor();
const auto current_core = system.Kernel().CurrentPhysicalCoreIndex();
const auto current_core = system.CurrentCoreIndex();
// TODO(bunnei): We should disable interrupts here via KScopedInterruptDisable.
// TODO(bunnei): We should call CanAccessAtomic(..) here.
@@ -59,7 +58,7 @@ bool DecrementIfLessThan(Core::System& system, s32* out, VAddr address, s32 valu
bool UpdateIfEqual(Core::System& system, s32* out, VAddr address, s32 value, s32 new_value) {
auto& monitor = system.Monitor();
const auto current_core = system.Kernel().CurrentPhysicalCoreIndex();
const auto current_core = system.CurrentCoreIndex();
// TODO(bunnei): We should disable interrupts here via KScopedInterruptDisable.
// TODO(bunnei): We should call CanAccessAtomic(..) here.
@@ -86,27 +85,6 @@ bool UpdateIfEqual(Core::System& system, s32* out, VAddr address, s32 value, s32
return true;
}
class ThreadQueueImplForKAddressArbiter final : public KThreadQueue {
public:
explicit ThreadQueueImplForKAddressArbiter(KernelCore& kernel_, KAddressArbiter::ThreadTree* t)
: KThreadQueue(kernel_), m_tree(t) {}
void CancelWait(KThread* waiting_thread, ResultCode wait_result,
bool cancel_timer_task) override {
// If the thread is waiting on an address arbiter, remove it from the tree.
if (waiting_thread->IsWaitingForAddressArbiter()) {
m_tree->erase(m_tree->iterator_to(*waiting_thread));
waiting_thread->ClearAddressArbiter();
}
// Invoke the base cancel wait handler.
KThreadQueue::CancelWait(waiting_thread, wait_result, cancel_timer_task);
}
private:
KAddressArbiter::ThreadTree* m_tree;
};
} // namespace
ResultCode KAddressArbiter::Signal(VAddr addr, s32 count) {
@@ -118,14 +96,14 @@ ResultCode KAddressArbiter::Signal(VAddr addr, s32 count) {
auto it = thread_tree.nfind_light({addr, -1});
while ((it != thread_tree.end()) && (count <= 0 || num_waiters < count) &&
(it->GetAddressArbiterKey() == addr)) {
// End the thread's wait.
KThread* target_thread = std::addressof(*it);
target_thread->EndWait(ResultSuccess);
target_thread->SetSyncedObject(nullptr, ResultSuccess);
ASSERT(target_thread->IsWaitingForAddressArbiter());
target_thread->ClearAddressArbiter();
target_thread->Wakeup();
it = thread_tree.erase(it);
target_thread->ClearAddressArbiter();
++num_waiters;
}
}
@@ -151,14 +129,14 @@ ResultCode KAddressArbiter::SignalAndIncrementIfEqual(VAddr addr, s32 value, s32
auto it = thread_tree.nfind_light({addr, -1});
while ((it != thread_tree.end()) && (count <= 0 || num_waiters < count) &&
(it->GetAddressArbiterKey() == addr)) {
// End the thread's wait.
KThread* target_thread = std::addressof(*it);
target_thread->EndWait(ResultSuccess);
target_thread->SetSyncedObject(nullptr, ResultSuccess);
ASSERT(target_thread->IsWaitingForAddressArbiter());
target_thread->ClearAddressArbiter();
target_thread->Wakeup();
it = thread_tree.erase(it);
target_thread->ClearAddressArbiter();
++num_waiters;
}
}
@@ -219,14 +197,14 @@ ResultCode KAddressArbiter::SignalAndModifyByWaitingCountIfEqual(VAddr addr, s32
while ((it != thread_tree.end()) && (count <= 0 || num_waiters < count) &&
(it->GetAddressArbiterKey() == addr)) {
// End the thread's wait.
KThread* target_thread = std::addressof(*it);
target_thread->EndWait(ResultSuccess);
target_thread->SetSyncedObject(nullptr, ResultSuccess);
ASSERT(target_thread->IsWaitingForAddressArbiter());
target_thread->ClearAddressArbiter();
target_thread->Wakeup();
it = thread_tree.erase(it);
target_thread->ClearAddressArbiter();
++num_waiters;
}
}
@@ -236,7 +214,6 @@ ResultCode KAddressArbiter::SignalAndModifyByWaitingCountIfEqual(VAddr addr, s32
ResultCode KAddressArbiter::WaitIfLessThan(VAddr addr, s32 value, bool decrement, s64 timeout) {
// Prepare to wait.
KThread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
ThreadQueueImplForKAddressArbiter wait_queue(kernel, std::addressof(thread_tree));
{
KScopedSchedulerLockAndSleep slp{kernel, cur_thread, timeout};
@@ -247,6 +224,9 @@ ResultCode KAddressArbiter::WaitIfLessThan(VAddr addr, s32 value, bool decrement
return ResultTerminationRequested;
}
// Set the synced object.
cur_thread->SetSyncedObject(nullptr, ResultTimedOut);
// Read the value from userspace.
s32 user_value{};
bool succeeded{};
@@ -276,20 +256,31 @@ ResultCode KAddressArbiter::WaitIfLessThan(VAddr addr, s32 value, bool decrement
// Set the arbiter.
cur_thread->SetAddressArbiter(&thread_tree, addr);
thread_tree.insert(*cur_thread);
// Wait for the thread to finish.
cur_thread->BeginWait(std::addressof(wait_queue));
cur_thread->SetState(ThreadState::Waiting);
cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Arbitration);
}
// Cancel the timer wait.
kernel.TimeManager().UnscheduleTimeEvent(cur_thread);
// Remove from the address arbiter.
{
KScopedSchedulerLock sl(kernel);
if (cur_thread->IsWaitingForAddressArbiter()) {
thread_tree.erase(thread_tree.iterator_to(*cur_thread));
cur_thread->ClearAddressArbiter();
}
}
// Get the result.
return cur_thread->GetWaitResult();
KSynchronizationObject* dummy{};
return cur_thread->GetWaitResult(&dummy);
}
ResultCode KAddressArbiter::WaitIfEqual(VAddr addr, s32 value, s64 timeout) {
// Prepare to wait.
KThread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
ThreadQueueImplForKAddressArbiter wait_queue(kernel, std::addressof(thread_tree));
{
KScopedSchedulerLockAndSleep slp{kernel, cur_thread, timeout};
@@ -300,6 +291,9 @@ ResultCode KAddressArbiter::WaitIfEqual(VAddr addr, s32 value, s64 timeout) {
return ResultTerminationRequested;
}
// Set the synced object.
cur_thread->SetSyncedObject(nullptr, ResultTimedOut);
// Read the value from userspace.
s32 user_value{};
if (!ReadFromUser(system, &user_value, addr)) {
@@ -322,14 +316,26 @@ ResultCode KAddressArbiter::WaitIfEqual(VAddr addr, s32 value, s64 timeout) {
// Set the arbiter.
cur_thread->SetAddressArbiter(&thread_tree, addr);
thread_tree.insert(*cur_thread);
// Wait for the thread to finish.
cur_thread->BeginWait(std::addressof(wait_queue));
cur_thread->SetState(ThreadState::Waiting);
cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Arbitration);
}
// Cancel the timer wait.
kernel.TimeManager().UnscheduleTimeEvent(cur_thread);
// Remove from the address arbiter.
{
KScopedSchedulerLock sl(kernel);
if (cur_thread->IsWaitingForAddressArbiter()) {
thread_tree.erase(thread_tree.iterator_to(*cur_thread));
cur_thread->ClearAddressArbiter();
}
}
// Get the result.
return cur_thread->GetWaitResult();
KSynchronizationObject* dummy{};
return cur_thread->GetWaitResult(&dummy);
}
} // namespace Kernel

View File

@@ -170,10 +170,6 @@ public:
}
}
const std::string& GetName() const {
return name;
}
private:
void RegisterWithKernel();
void UnregisterWithKernel();

View File

@@ -6,7 +6,6 @@
#include "core/hle/kernel/k_class_token.h"
#include "core/hle/kernel/k_client_port.h"
#include "core/hle/kernel/k_client_session.h"
#include "core/hle/kernel/k_code_memory.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/kernel/k_port.h"
#include "core/hle/kernel/k_process.h"
@@ -49,7 +48,7 @@ static_assert(ClassToken<KWritableEvent> == 0b10001001'00000000);
static_assert(ClassToken<KTransferMemory> == 0b10010001'00000000);
// static_assert(ClassToken<KDeviceAddressSpace> == 0b01100001'00000000);
// static_assert(ClassToken<KSessionRequest> == 0b10100001'00000000);
static_assert(ClassToken<KCodeMemory> == 0b11000001'00000000);
// static_assert(ClassToken<KCodeMemory> == 0b11000001'00000000);
// Ensure that the token hierarchy is correct.
@@ -80,7 +79,7 @@ static_assert(ClassToken<KWritableEvent> == ((0b10001001 << 8) | ClassToken<KAut
static_assert(ClassToken<KTransferMemory> == ((0b10010001 << 8) | ClassToken<KAutoObject>));
// static_assert(ClassToken<KDeviceAddressSpace> == ((0b01100001 << 8) | ClassToken<KAutoObject>));
// static_assert(ClassToken<KSessionRequest> == ((0b10100001 << 8) | ClassToken<KAutoObject>));
static_assert(ClassToken<KCodeMemory> == ((0b11000001 << 8) | ClassToken<KAutoObject>));
// static_assert(ClassToken<KCodeMemory> == ((0b11000001 << 8) | ClassToken<KAutoObject>));
// Ensure that the token hierarchy reflects the class hierarchy.

View File

@@ -1,146 +0,0 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/common_types.h"
#include "core/device_memory.h"
#include "core/hle/kernel/k_auto_object.h"
#include "core/hle/kernel/k_code_memory.h"
#include "core/hle/kernel/k_light_lock.h"
#include "core/hle/kernel/k_memory_block.h"
#include "core/hle/kernel/k_page_linked_list.h"
#include "core/hle/kernel/k_page_table.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/slab_helpers.h"
#include "core/hle/kernel/svc_types.h"
#include "core/hle/result.h"
namespace Kernel {
KCodeMemory::KCodeMemory(KernelCore& kernel_)
: KAutoObjectWithSlabHeapAndContainer{kernel_}, m_lock(kernel_) {}
ResultCode KCodeMemory::Initialize(Core::DeviceMemory& device_memory, VAddr addr, size_t size) {
// Set members.
m_owner = kernel.CurrentProcess();
// Get the owner page table.
auto& page_table = m_owner->PageTable();
// Construct the page group.
KMemoryInfo kBlockInfo = page_table.QueryInfo(addr);
m_page_group = KPageLinkedList(kBlockInfo.GetAddress(), kBlockInfo.GetNumPages());
// Lock the memory.
R_TRY(page_table.LockForCodeMemory(addr, size))
// Clear the memory.
for (const auto& block : m_page_group.Nodes()) {
std::memset(device_memory.GetPointer(block.GetAddress()), 0xFF, block.GetSize());
}
// Set remaining tracking members.
m_address = addr;
m_is_initialized = true;
m_is_owner_mapped = false;
m_is_mapped = false;
// We succeeded.
return ResultSuccess;
}
void KCodeMemory::Finalize() {
// Unlock.
if (!m_is_mapped && !m_is_owner_mapped) {
const size_t size = m_page_group.GetNumPages() * PageSize;
m_owner->PageTable().UnlockForCodeMemory(m_address, size);
}
}
ResultCode KCodeMemory::Map(VAddr address, size_t size) {
// Validate the size.
R_UNLESS(m_page_group.GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize);
// Lock ourselves.
KScopedLightLock lk(m_lock);
// Ensure we're not already mapped.
R_UNLESS(!m_is_mapped, ResultInvalidState);
// Map the memory.
R_TRY(kernel.CurrentProcess()->PageTable().MapPages(
address, m_page_group, KMemoryState::CodeOut, KMemoryPermission::UserReadWrite));
// Mark ourselves as mapped.
m_is_mapped = true;
return ResultSuccess;
}
ResultCode KCodeMemory::Unmap(VAddr address, size_t size) {
// Validate the size.
R_UNLESS(m_page_group.GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize);
// Lock ourselves.
KScopedLightLock lk(m_lock);
// Unmap the memory.
R_TRY(kernel.CurrentProcess()->PageTable().UnmapPages(address, m_page_group,
KMemoryState::CodeOut));
// Mark ourselves as unmapped.
m_is_mapped = false;
return ResultSuccess;
}
ResultCode KCodeMemory::MapToOwner(VAddr address, size_t size, Svc::MemoryPermission perm) {
// Validate the size.
R_UNLESS(m_page_group.GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize);
// Lock ourselves.
KScopedLightLock lk(m_lock);
// Ensure we're not already mapped.
R_UNLESS(!m_is_owner_mapped, ResultInvalidState);
// Convert the memory permission.
KMemoryPermission k_perm{};
switch (perm) {
case Svc::MemoryPermission::Read:
k_perm = KMemoryPermission::UserRead;
break;
case Svc::MemoryPermission::ReadExecute:
k_perm = KMemoryPermission::UserReadExecute;
break;
default:
break;
}
// Map the memory.
R_TRY(
m_owner->PageTable().MapPages(address, m_page_group, KMemoryState::GeneratedCode, k_perm));
// Mark ourselves as mapped.
m_is_owner_mapped = true;
return ResultSuccess;
}
ResultCode KCodeMemory::UnmapFromOwner(VAddr address, size_t size) {
// Validate the size.
R_UNLESS(m_page_group.GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize);
// Lock ourselves.
KScopedLightLock lk(m_lock);
// Unmap the memory.
R_TRY(m_owner->PageTable().UnmapPages(address, m_page_group, KMemoryState::GeneratedCode));
// Mark ourselves as unmapped.
m_is_owner_mapped = false;
return ResultSuccess;
}
} // namespace Kernel

View File

@@ -1,66 +0,0 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
#include "core/device_memory.h"
#include "core/hle/kernel/k_auto_object.h"
#include "core/hle/kernel/k_light_lock.h"
#include "core/hle/kernel/k_page_linked_list.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/slab_helpers.h"
#include "core/hle/kernel/svc_types.h"
#include "core/hle/result.h"
namespace Kernel {
enum class CodeMemoryOperation : u32 {
Map = 0,
MapToOwner = 1,
Unmap = 2,
UnmapFromOwner = 3,
};
class KCodeMemory final
: public KAutoObjectWithSlabHeapAndContainer<KCodeMemory, KAutoObjectWithList> {
KERNEL_AUTOOBJECT_TRAITS(KCodeMemory, KAutoObject);
public:
explicit KCodeMemory(KernelCore& kernel_);
ResultCode Initialize(Core::DeviceMemory& device_memory, VAddr address, size_t size);
void Finalize();
ResultCode Map(VAddr address, size_t size);
ResultCode Unmap(VAddr address, size_t size);
ResultCode MapToOwner(VAddr address, size_t size, Svc::MemoryPermission perm);
ResultCode UnmapFromOwner(VAddr address, size_t size);
bool IsInitialized() const {
return m_is_initialized;
}
static void PostDestroy([[maybe_unused]] uintptr_t arg) {}
KProcess* GetOwner() const {
return m_owner;
}
VAddr GetSourceAddress() const {
return m_address;
}
size_t GetSize() const {
return m_is_initialized ? m_page_group.GetNumPages() * PageSize : 0;
}
private:
KPageLinkedList m_page_group{};
KProcess* m_owner{};
VAddr m_address{};
KLightLock m_lock;
bool m_is_initialized{};
bool m_is_owner_mapped{};
bool m_is_mapped{};
};
} // namespace Kernel

View File

@@ -11,7 +11,6 @@
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
#include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/k_thread_queue.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/svc_common.h"
#include "core/hle/kernel/svc_results.h"
@@ -34,7 +33,7 @@ bool WriteToUser(Core::System& system, VAddr address, const u32* p) {
bool UpdateLockAtomic(Core::System& system, u32* out, VAddr address, u32 if_zero,
u32 new_orr_mask) {
auto& monitor = system.Monitor();
const auto current_core = system.Kernel().CurrentPhysicalCoreIndex();
const auto current_core = system.CurrentCoreIndex();
// Load the value from the address.
const auto expected = monitor.ExclusiveRead32(current_core, address);
@@ -58,48 +57,6 @@ bool UpdateLockAtomic(Core::System& system, u32* out, VAddr address, u32 if_zero
return true;
}
class ThreadQueueImplForKConditionVariableWaitForAddress final : public KThreadQueue {
public:
explicit ThreadQueueImplForKConditionVariableWaitForAddress(KernelCore& kernel_)
: KThreadQueue(kernel_) {}
void CancelWait(KThread* waiting_thread, ResultCode wait_result,
bool cancel_timer_task) override {
// Remove the thread as a waiter from its owner.
waiting_thread->GetLockOwner()->RemoveWaiter(waiting_thread);
// Invoke the base cancel wait handler.
KThreadQueue::CancelWait(waiting_thread, wait_result, cancel_timer_task);
}
};
class ThreadQueueImplForKConditionVariableWaitConditionVariable final : public KThreadQueue {
private:
KConditionVariable::ThreadTree* m_tree;
public:
explicit ThreadQueueImplForKConditionVariableWaitConditionVariable(
KernelCore& kernel_, KConditionVariable::ThreadTree* t)
: KThreadQueue(kernel_), m_tree(t) {}
void CancelWait(KThread* waiting_thread, ResultCode wait_result,
bool cancel_timer_task) override {
// Remove the thread as a waiter from its owner.
if (KThread* owner = waiting_thread->GetLockOwner(); owner != nullptr) {
owner->RemoveWaiter(waiting_thread);
}
// If the thread is waiting on a condvar, remove it from the tree.
if (waiting_thread->IsWaitingForConditionVariable()) {
m_tree->erase(m_tree->iterator_to(*waiting_thread));
waiting_thread->ClearConditionVariable();
}
// Invoke the base cancel wait handler.
KThreadQueue::CancelWait(waiting_thread, wait_result, cancel_timer_task);
}
};
} // namespace
KConditionVariable::KConditionVariable(Core::System& system_)
@@ -121,77 +78,84 @@ ResultCode KConditionVariable::SignalToAddress(VAddr addr) {
// Determine the next tag.
u32 next_value{};
if (next_owner_thread != nullptr) {
if (next_owner_thread) {
next_value = next_owner_thread->GetAddressKeyValue();
if (num_waiters > 1) {
next_value |= Svc::HandleWaitMask;
}
// Write the value to userspace.
ResultCode result{ResultSuccess};
if (WriteToUser(system, addr, std::addressof(next_value))) [[likely]] {
result = ResultSuccess;
} else {
result = ResultInvalidCurrentMemory;
next_owner_thread->SetSyncedObject(nullptr, ResultSuccess);
next_owner_thread->Wakeup();
}
// Write the value to userspace.
if (!WriteToUser(system, addr, std::addressof(next_value))) {
if (next_owner_thread) {
next_owner_thread->SetSyncedObject(nullptr, ResultInvalidCurrentMemory);
}
// Signal the next owner thread.
next_owner_thread->EndWait(result);
return result;
} else {
// Just write the value to userspace.
R_UNLESS(WriteToUser(system, addr, std::addressof(next_value)),
ResultInvalidCurrentMemory);
return ResultSuccess;
return ResultInvalidCurrentMemory;
}
}
return ResultSuccess;
}
ResultCode KConditionVariable::WaitForAddress(Handle handle, VAddr addr, u32 value) {
KThread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
ThreadQueueImplForKConditionVariableWaitForAddress wait_queue(kernel);
// Wait for the address.
KThread* owner_thread{};
{
KScopedSchedulerLock sl(kernel);
KScopedAutoObject<KThread> owner_thread;
ASSERT(owner_thread.IsNull());
{
KScopedSchedulerLock sl(kernel);
cur_thread->SetSyncedObject(nullptr, ResultSuccess);
// Check if the thread should terminate.
R_UNLESS(!cur_thread->IsTerminationRequested(), ResultTerminationRequested);
// Check if the thread should terminate.
R_UNLESS(!cur_thread->IsTerminationRequested(), ResultTerminationRequested);
// Read the tag from userspace.
u32 test_tag{};
R_UNLESS(ReadFromUser(system, std::addressof(test_tag), addr), ResultInvalidCurrentMemory);
{
// Read the tag from userspace.
u32 test_tag{};
R_UNLESS(ReadFromUser(system, std::addressof(test_tag), addr),
ResultInvalidCurrentMemory);
// If the tag isn't the handle (with wait mask), we're done.
R_SUCCEED_IF(test_tag != (handle | Svc::HandleWaitMask));
// If the tag isn't the handle (with wait mask), we're done.
R_UNLESS(test_tag == (handle | Svc::HandleWaitMask), ResultSuccess);
// Get the lock owner thread.
owner_thread = kernel.CurrentProcess()
->GetHandleTable()
.GetObjectWithoutPseudoHandle<KThread>(handle)
.ReleasePointerUnsafe();
R_UNLESS(owner_thread != nullptr, ResultInvalidHandle);
// Get the lock owner thread.
owner_thread =
kernel.CurrentProcess()->GetHandleTable().GetObjectWithoutPseudoHandle<KThread>(
handle);
R_UNLESS(owner_thread.IsNotNull(), ResultInvalidHandle);
// Update the lock.
cur_thread->SetAddressKey(addr, value);
owner_thread->AddWaiter(cur_thread);
// Begin waiting.
cur_thread->BeginWait(std::addressof(wait_queue));
cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::ConditionVar);
cur_thread->SetMutexWaitAddressForDebugging(addr);
// Update the lock.
cur_thread->SetAddressKey(addr, value);
owner_thread->AddWaiter(cur_thread);
cur_thread->SetState(ThreadState::Waiting);
cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::ConditionVar);
cur_thread->SetMutexWaitAddressForDebugging(addr);
}
}
ASSERT(owner_thread.IsNotNull());
}
// Close our reference to the owner thread, now that the wait is over.
owner_thread->Close();
// Remove the thread as a waiter from the lock owner.
{
KScopedSchedulerLock sl(kernel);
KThread* owner_thread = cur_thread->GetLockOwner();
if (owner_thread != nullptr) {
owner_thread->RemoveWaiter(cur_thread);
}
}
// Get the wait result.
return cur_thread->GetWaitResult();
KSynchronizationObject* dummy{};
return cur_thread->GetWaitResult(std::addressof(dummy));
}
void KConditionVariable::SignalImpl(KThread* thread) {
KThread* KConditionVariable::SignalImpl(KThread* thread) {
// Check pre-conditions.
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
@@ -205,16 +169,18 @@ void KConditionVariable::SignalImpl(KThread* thread) {
// TODO(bunnei): We should disable interrupts here via KScopedInterruptDisable.
// TODO(bunnei): We should call CanAccessAtomic(..) here.
can_access = true;
if (can_access) [[likely]] {
if (can_access) {
UpdateLockAtomic(system, std::addressof(prev_tag), address, own_tag,
Svc::HandleWaitMask);
}
}
if (can_access) [[likely]] {
KThread* thread_to_close = nullptr;
if (can_access) {
if (prev_tag == Svc::InvalidHandle) {
// If nobody held the lock previously, we're all good.
thread->EndWait(ResultSuccess);
thread->SetSyncedObject(nullptr, ResultSuccess);
thread->Wakeup();
} else {
// Get the previous owner.
KThread* owner_thread = kernel.CurrentProcess()
@@ -223,22 +189,33 @@ void KConditionVariable::SignalImpl(KThread* thread) {
static_cast<Handle>(prev_tag & ~Svc::HandleWaitMask))
.ReleasePointerUnsafe();
if (owner_thread) [[likely]] {
if (owner_thread) {
// Add the thread as a waiter on the owner.
owner_thread->AddWaiter(thread);
owner_thread->Close();
thread_to_close = owner_thread;
} else {
// The lock was tagged with a thread that doesn't exist.
thread->EndWait(ResultInvalidState);
thread->SetSyncedObject(nullptr, ResultInvalidState);
thread->Wakeup();
}
}
} else {
// If the address wasn't accessible, note so.
thread->EndWait(ResultInvalidCurrentMemory);
thread->SetSyncedObject(nullptr, ResultInvalidCurrentMemory);
thread->Wakeup();
}
return thread_to_close;
}
void KConditionVariable::Signal(u64 cv_key, s32 count) {
// Prepare for signaling.
constexpr int MaxThreads = 16;
KLinkedList<KThread> thread_list{kernel};
std::array<KThread*, MaxThreads> thread_array;
s32 num_to_close{};
// Perform signaling.
s32 num_waiters{};
{
@@ -249,7 +226,14 @@ void KConditionVariable::Signal(u64 cv_key, s32 count) {
(it->GetConditionVariableKey() == cv_key)) {
KThread* target_thread = std::addressof(*it);
this->SignalImpl(target_thread);
if (KThread* thread = SignalImpl(target_thread); thread != nullptr) {
if (num_to_close < MaxThreads) {
thread_array[num_to_close++] = thread;
} else {
thread_list.push_back(*thread);
}
}
it = thread_tree.erase(it);
target_thread->ClearConditionVariable();
++num_waiters;
@@ -261,16 +245,27 @@ void KConditionVariable::Signal(u64 cv_key, s32 count) {
WriteToUser(system, cv_key, std::addressof(has_waiter_flag));
}
}
// Close threads in the array.
for (auto i = 0; i < num_to_close; ++i) {
thread_array[i]->Close();
}
// Close threads in the list.
for (auto it = thread_list.begin(); it != thread_list.end(); it = thread_list.erase(it)) {
(*it).Close();
}
}
ResultCode KConditionVariable::Wait(VAddr addr, u64 key, u32 value, s64 timeout) {
// Prepare to wait.
KThread* cur_thread = GetCurrentThreadPointer(kernel);
ThreadQueueImplForKConditionVariableWaitConditionVariable wait_queue(
kernel, std::addressof(thread_tree));
KThread* cur_thread = kernel.CurrentScheduler()->GetCurrentThread();
{
KScopedSchedulerLockAndSleep slp(kernel, cur_thread, timeout);
KScopedSchedulerLockAndSleep slp{kernel, cur_thread, timeout};
// Set the synced object.
cur_thread->SetSyncedObject(nullptr, ResultTimedOut);
// Check that the thread isn't terminating.
if (cur_thread->IsTerminationRequested()) {
@@ -295,7 +290,8 @@ ResultCode KConditionVariable::Wait(VAddr addr, u64 key, u32 value, s64 timeout)
}
// Wake up the next owner.
next_owner_thread->EndWait(ResultSuccess);
next_owner_thread->SetSyncedObject(nullptr, ResultSuccess);
next_owner_thread->Wakeup();
}
// Write to the cv key.
@@ -312,21 +308,40 @@ ResultCode KConditionVariable::Wait(VAddr addr, u64 key, u32 value, s64 timeout)
}
}
// If timeout is zero, time out.
R_UNLESS(timeout != 0, ResultTimedOut);
// Update condition variable tracking.
cur_thread->SetConditionVariable(std::addressof(thread_tree), addr, key, value);
thread_tree.insert(*cur_thread);
{
cur_thread->SetConditionVariable(std::addressof(thread_tree), addr, key, value);
thread_tree.insert(*cur_thread);
}
// Begin waiting.
cur_thread->BeginWait(std::addressof(wait_queue));
cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::ConditionVar);
cur_thread->SetMutexWaitAddressForDebugging(addr);
// If the timeout is non-zero, set the thread as waiting.
if (timeout != 0) {
cur_thread->SetState(ThreadState::Waiting);
cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::ConditionVar);
cur_thread->SetMutexWaitAddressForDebugging(addr);
}
}
// Get the wait result.
return cur_thread->GetWaitResult();
// Cancel the timer wait.
kernel.TimeManager().UnscheduleTimeEvent(cur_thread);
// Remove from the condition variable.
{
KScopedSchedulerLock sl(kernel);
if (KThread* owner = cur_thread->GetLockOwner(); owner != nullptr) {
owner->RemoveWaiter(cur_thread);
}
if (cur_thread->IsWaitingForConditionVariable()) {
thread_tree.erase(thread_tree.iterator_to(*cur_thread));
cur_thread->ClearConditionVariable();
}
}
// Get the result.
KSynchronizationObject* dummy{};
return cur_thread->GetWaitResult(std::addressof(dummy));
}
} // namespace Kernel

View File

@@ -34,7 +34,7 @@ public:
[[nodiscard]] ResultCode Wait(VAddr addr, u64 key, u32 value, s64 timeout);
private:
void SignalImpl(KThread* thread);
[[nodiscard]] KThread* SignalImpl(KThread* thread);
ThreadTree thread_tree;

View File

@@ -13,7 +13,6 @@ ResultCode KHandleTable::Finalize() {
// Get the table and clear our record of it.
u16 saved_table_size = 0;
{
KScopedDisableDispatch dd(kernel);
KScopedSpinLock lk(m_lock);
std::swap(m_table_size, saved_table_size);
@@ -44,7 +43,6 @@ bool KHandleTable::Remove(Handle handle) {
// Find the object and free the entry.
KAutoObject* obj = nullptr;
{
KScopedDisableDispatch dd(kernel);
KScopedSpinLock lk(m_lock);
if (this->IsValidHandle(handle)) {
@@ -64,7 +62,6 @@ bool KHandleTable::Remove(Handle handle) {
}
ResultCode KHandleTable::Add(Handle* out_handle, KAutoObject* obj, u16 type) {
KScopedDisableDispatch dd(kernel);
KScopedSpinLock lk(m_lock);
// Never exceed our capacity.
@@ -87,7 +84,6 @@ ResultCode KHandleTable::Add(Handle* out_handle, KAutoObject* obj, u16 type) {
}
ResultCode KHandleTable::Reserve(Handle* out_handle) {
KScopedDisableDispatch dd(kernel);
KScopedSpinLock lk(m_lock);
// Never exceed our capacity.
@@ -98,7 +94,6 @@ ResultCode KHandleTable::Reserve(Handle* out_handle) {
}
void KHandleTable::Unreserve(Handle handle) {
KScopedDisableDispatch dd(kernel);
KScopedSpinLock lk(m_lock);
// Unpack the handle.
@@ -117,7 +112,6 @@ void KHandleTable::Unreserve(Handle handle) {
}
void KHandleTable::Register(Handle handle, KAutoObject* obj, u16 type) {
KScopedDisableDispatch dd(kernel);
KScopedSpinLock lk(m_lock);
// Unpack the handle.

View File

@@ -68,7 +68,6 @@ public:
template <typename T = KAutoObject>
KScopedAutoObject<T> GetObjectWithoutPseudoHandle(Handle handle) const {
// Lock and look up in table.
KScopedDisableDispatch dd(kernel);
KScopedSpinLock lk(m_lock);
if constexpr (std::is_same_v<T, KAutoObject>) {
@@ -123,7 +122,6 @@ public:
size_t num_opened;
{
// Lock the table.
KScopedDisableDispatch dd(kernel);
KScopedSpinLock lk(m_lock);
for (num_opened = 0; num_opened < num_handles; num_opened++) {
// Get the current handle.

View File

@@ -1,80 +0,0 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/kernel/k_light_condition_variable.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
#include "core/hle/kernel/k_thread_queue.h"
#include "core/hle/kernel/svc_results.h"
namespace Kernel {
namespace {
class ThreadQueueImplForKLightConditionVariable final : public KThreadQueue {
public:
ThreadQueueImplForKLightConditionVariable(KernelCore& kernel_, KThread::WaiterList* wl,
bool term)
: KThreadQueue(kernel_), m_wait_list(wl), m_allow_terminating_thread(term) {}
void CancelWait(KThread* waiting_thread, ResultCode wait_result,
bool cancel_timer_task) override {
// Only process waits if we're allowed to.
if (ResultTerminationRequested == wait_result && m_allow_terminating_thread) {
return;
}
// Remove the thread from the waiting thread from the light condition variable.
m_wait_list->erase(m_wait_list->iterator_to(*waiting_thread));
// Invoke the base cancel wait handler.
KThreadQueue::CancelWait(waiting_thread, wait_result, cancel_timer_task);
}
private:
KThread::WaiterList* m_wait_list;
bool m_allow_terminating_thread;
};
} // namespace
void KLightConditionVariable::Wait(KLightLock* lock, s64 timeout, bool allow_terminating_thread) {
// Create thread queue.
KThread* owner = GetCurrentThreadPointer(kernel);
ThreadQueueImplForKLightConditionVariable wait_queue(kernel, std::addressof(wait_list),
allow_terminating_thread);
// Sleep the thread.
{
KScopedSchedulerLockAndSleep lk(kernel, owner, timeout);
if (!allow_terminating_thread && owner->IsTerminationRequested()) {
lk.CancelSleep();
return;
}
lock->Unlock();
// Add the thread to the queue.
wait_list.push_back(*owner);
// Begin waiting.
owner->BeginWait(std::addressof(wait_queue));
}
// Re-acquire the lock.
lock->Lock();
}
void KLightConditionVariable::Broadcast() {
KScopedSchedulerLock lk(kernel);
// Signal all threads.
for (auto it = wait_list.begin(); it != wait_list.end(); it = wait_list.erase(it)) {
it->EndWait(ResultSuccess);
}
}
} // namespace Kernel

View File

@@ -2,24 +2,72 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
// This file references various implementation details from Atmosphere, an open-source firmware for
// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
#pragma once
#include "common/common_types.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
#include "core/hle/kernel/time_manager.h"
namespace Kernel {
class KernelCore;
class KLightLock;
class KLightConditionVariable {
public:
explicit KLightConditionVariable(KernelCore& kernel_) : kernel{kernel_} {}
void Wait(KLightLock* lock, s64 timeout = -1, bool allow_terminating_thread = true);
void Broadcast();
void Wait(KLightLock* lock, s64 timeout = -1, bool allow_terminating_thread = true) {
WaitImpl(lock, timeout, allow_terminating_thread);
}
void Broadcast() {
KScopedSchedulerLock lk{kernel};
// Signal all threads.
for (auto& thread : wait_list) {
thread.SetState(ThreadState::Runnable);
}
}
private:
void WaitImpl(KLightLock* lock, s64 timeout, bool allow_terminating_thread) {
KThread* owner = GetCurrentThreadPointer(kernel);
// Sleep the thread.
{
KScopedSchedulerLockAndSleep lk{kernel, owner, timeout};
if (!allow_terminating_thread && owner->IsTerminationRequested()) {
lk.CancelSleep();
return;
}
lock->Unlock();
// Set the thread as waiting.
GetCurrentThread(kernel).SetState(ThreadState::Waiting);
// Add the thread to the queue.
wait_list.push_back(GetCurrentThread(kernel));
}
// Remove the thread from the wait list.
{
KScopedSchedulerLock sl{kernel};
wait_list.erase(wait_list.iterator_to(GetCurrentThread(kernel)));
}
// Cancel the task that the sleep setup.
kernel.TimeManager().UnscheduleTimeEvent(owner);
// Re-acquire the lock.
lock->Lock();
}
KernelCore& kernel;
KThread::WaiterList wait_list{};
};

View File

@@ -5,59 +5,44 @@
#include "core/hle/kernel/k_light_lock.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/k_thread_queue.h"
#include "core/hle/kernel/kernel.h"
namespace Kernel {
namespace {
class ThreadQueueImplForKLightLock final : public KThreadQueue {
public:
explicit ThreadQueueImplForKLightLock(KernelCore& kernel_) : KThreadQueue(kernel_) {}
void CancelWait(KThread* waiting_thread, ResultCode wait_result,
bool cancel_timer_task) override {
// Remove the thread as a waiter from its owner.
if (KThread* owner = waiting_thread->GetLockOwner(); owner != nullptr) {
owner->RemoveWaiter(waiting_thread);
}
// Invoke the base cancel wait handler.
KThreadQueue::CancelWait(waiting_thread, wait_result, cancel_timer_task);
}
};
} // namespace
void KLightLock::Lock() {
const uintptr_t cur_thread = reinterpret_cast<uintptr_t>(GetCurrentThreadPointer(kernel));
const uintptr_t cur_thread_tag = (cur_thread | 1);
while (true) {
uintptr_t old_tag = tag.load(std::memory_order_relaxed);
while (!tag.compare_exchange_weak(old_tag, (old_tag == 0) ? cur_thread : (old_tag | 1),
while (!tag.compare_exchange_weak(old_tag, (old_tag == 0) ? cur_thread : old_tag | 1,
std::memory_order_acquire)) {
if ((old_tag | 1) == cur_thread_tag) {
return;
}
}
if (old_tag == 0 || this->LockSlowPath(old_tag | 1, cur_thread)) {
if ((old_tag == 0) || ((old_tag | 1) == cur_thread_tag)) {
break;
}
LockSlowPath(old_tag | 1, cur_thread);
}
}
void KLightLock::Unlock() {
const uintptr_t cur_thread = reinterpret_cast<uintptr_t>(GetCurrentThreadPointer(kernel));
uintptr_t expected = cur_thread;
if (!tag.compare_exchange_strong(expected, 0, std::memory_order_release)) {
this->UnlockSlowPath(cur_thread);
}
do {
if (expected != cur_thread) {
return UnlockSlowPath(cur_thread);
}
} while (!tag.compare_exchange_weak(expected, 0, std::memory_order_release));
}
bool KLightLock::LockSlowPath(uintptr_t _owner, uintptr_t _cur_thread) {
void KLightLock::LockSlowPath(uintptr_t _owner, uintptr_t _cur_thread) {
KThread* cur_thread = reinterpret_cast<KThread*>(_cur_thread);
ThreadQueueImplForKLightLock wait_queue(kernel);
// Pend the current thread waiting on the owner thread.
{
@@ -65,7 +50,7 @@ bool KLightLock::LockSlowPath(uintptr_t _owner, uintptr_t _cur_thread) {
// Ensure we actually have locking to do.
if (tag.load(std::memory_order_relaxed) != _owner) {
return false;
return;
}
// Add the current thread as a waiter on the owner.
@@ -73,15 +58,22 @@ bool KLightLock::LockSlowPath(uintptr_t _owner, uintptr_t _cur_thread) {
cur_thread->SetAddressKey(reinterpret_cast<uintptr_t>(std::addressof(tag)));
owner_thread->AddWaiter(cur_thread);
// Begin waiting to hold the lock.
cur_thread->BeginWait(std::addressof(wait_queue));
// Set thread states.
cur_thread->SetState(ThreadState::Waiting);
if (owner_thread->IsSuspended()) {
owner_thread->ContinueIfHasKernelWaiters();
}
}
return true;
// We're no longer waiting on the lock owner.
{
KScopedSchedulerLock sl{kernel};
if (KThread* owner_thread = cur_thread->GetLockOwner(); owner_thread != nullptr) {
owner_thread->RemoveWaiter(cur_thread);
}
}
}
void KLightLock::UnlockSlowPath(uintptr_t _cur_thread) {
@@ -89,20 +81,22 @@ void KLightLock::UnlockSlowPath(uintptr_t _cur_thread) {
// Unlock.
{
KScopedSchedulerLock sl(kernel);
KScopedSchedulerLock sl{kernel};
// Get the next owner.
s32 num_waiters;
s32 num_waiters = 0;
KThread* next_owner = owner_thread->RemoveWaiterByKey(
std::addressof(num_waiters), reinterpret_cast<uintptr_t>(std::addressof(tag)));
// Pass the lock to the next owner.
uintptr_t next_tag = 0;
if (next_owner != nullptr) {
next_tag =
reinterpret_cast<uintptr_t>(next_owner) | static_cast<uintptr_t>(num_waiters > 1);
next_tag = reinterpret_cast<uintptr_t>(next_owner);
if (num_waiters > 1) {
next_tag |= 0x1;
}
next_owner->EndWait(ResultSuccess);
next_owner->SetState(ThreadState::Runnable);
if (next_owner->IsSuspended()) {
next_owner->ContinueIfHasKernelWaiters();
@@ -116,7 +110,7 @@ void KLightLock::UnlockSlowPath(uintptr_t _cur_thread) {
}
// Write the new tag value.
tag.store(next_tag, std::memory_order_release);
tag.store(next_tag);
}
}

View File

@@ -20,7 +20,7 @@ public:
void Unlock();
bool LockSlowPath(uintptr_t owner, uintptr_t cur_thread);
void LockSlowPath(uintptr_t owner, uintptr_t cur_thread);
void UnlockSlowPath(uintptr_t cur_thread);

View File

@@ -131,26 +131,6 @@ enum class KMemoryPermission : u8 {
UserMask = static_cast<u8>(Svc::MemoryPermission::Read | Svc::MemoryPermission::Write |
Svc::MemoryPermission::Execute),
KernelShift = 3,
KernelRead = Read << KernelShift,
KernelWrite = Write << KernelShift,
KernelExecute = Execute << KernelShift,
NotMapped = (1 << (2 * KernelShift)),
KernelReadWrite = KernelRead | KernelWrite,
KernelReadExecute = KernelRead | KernelExecute,
UserRead = Read | KernelRead,
UserWrite = Write | KernelWrite,
UserExecute = Execute,
UserReadWrite = UserRead | UserWrite,
UserReadExecute = UserRead | UserExecute,
IpcLockChangeMask = NotMapped | UserReadWrite
};
DECLARE_ENUM_FLAG_OPERATORS(KMemoryPermission);

View File

@@ -27,10 +27,6 @@ public:
return num_pages;
}
constexpr std::size_t GetSize() const {
return GetNumPages() * PageSize;
}
private:
u64 addr{};
std::size_t num_pages{};

View File

@@ -368,33 +368,6 @@ ResultCode KPageTable::UnmapProcessCodeMemory(VAddr dst_addr, VAddr src_addr, st
return ResultSuccess;
}
ResultCode KPageTable::UnmapProcessMemory(VAddr dst_addr, std::size_t size,
KPageTable& src_page_table, VAddr src_addr) {
std::lock_guard lock{page_table_lock};
const std::size_t num_pages{size / PageSize};
// Check that the memory is mapped in the destination process.
size_t num_allocator_blocks;
R_TRY(CheckMemoryState(&num_allocator_blocks, dst_addr, size, KMemoryState::All,
KMemoryState::SharedCode, KMemoryPermission::UserReadWrite,
KMemoryPermission::UserReadWrite, KMemoryAttribute::All,
KMemoryAttribute::None));
// Check that the memory is mapped in the source process.
R_TRY(src_page_table.CheckMemoryState(src_addr, size, KMemoryState::FlagCanMapProcess,
KMemoryState::FlagCanMapProcess, KMemoryPermission::None,
KMemoryPermission::None, KMemoryAttribute::All,
KMemoryAttribute::None));
CASCADE_CODE(Operate(dst_addr, num_pages, KMemoryPermission::None, OperationType::Unmap));
// Apply the memory block update.
block_manager->Update(dst_addr, num_pages, KMemoryState::Free, KMemoryPermission::None,
KMemoryAttribute::None);
return ResultSuccess;
}
void KPageTable::MapPhysicalMemory(KPageLinkedList& page_linked_list, VAddr start, VAddr end) {
auto node{page_linked_list.Nodes().begin()};
PAddr map_addr{node->GetAddress()};
@@ -969,60 +942,6 @@ ResultCode KPageTable::UnlockForDeviceAddressSpace(VAddr addr, std::size_t size)
return ResultSuccess;
}
ResultCode KPageTable::LockForCodeMemory(VAddr addr, std::size_t size) {
std::lock_guard lock{page_table_lock};
KMemoryPermission new_perm = KMemoryPermission::NotMapped | KMemoryPermission::KernelReadWrite;
KMemoryPermission old_perm{};
if (const ResultCode result{CheckMemoryState(
nullptr, &old_perm, nullptr, addr, size, KMemoryState::FlagCanCodeMemory,
KMemoryState::FlagCanCodeMemory, KMemoryPermission::Mask,
KMemoryPermission::UserReadWrite, KMemoryAttribute::All, KMemoryAttribute::None)};
result.IsError()) {
return result;
}
new_perm = (new_perm != KMemoryPermission::None) ? new_perm : old_perm;
block_manager->UpdateLock(
addr, size / PageSize,
[](KMemoryBlockManager::iterator block, KMemoryPermission permission) {
block->ShareToDevice(permission);
},
new_perm);
return ResultSuccess;
}
ResultCode KPageTable::UnlockForCodeMemory(VAddr addr, std::size_t size) {
std::lock_guard lock{page_table_lock};
KMemoryPermission new_perm = KMemoryPermission::UserReadWrite;
KMemoryPermission old_perm{};
if (const ResultCode result{CheckMemoryState(
nullptr, &old_perm, nullptr, addr, size, KMemoryState::FlagCanCodeMemory,
KMemoryState::FlagCanCodeMemory, KMemoryPermission::None, KMemoryPermission::None,
KMemoryAttribute::All, KMemoryAttribute::Locked)};
result.IsError()) {
return result;
}
new_perm = (new_perm != KMemoryPermission::None) ? new_perm : old_perm;
block_manager->UpdateLock(
addr, size / PageSize,
[](KMemoryBlockManager::iterator block, KMemoryPermission permission) {
block->UnshareToDevice(permission);
},
new_perm);
return ResultSuccess;
}
ResultCode KPageTable::InitializeMemoryLayout(VAddr start, VAddr end) {
block_manager = std::make_unique<KMemoryBlockManager>(start, end);
@@ -1312,42 +1231,4 @@ ResultCode KPageTable::CheckMemoryState(KMemoryState* out_state, KMemoryPermissi
return ResultSuccess;
}
ResultCode KPageTable::CheckMemoryState(size_t* out_blocks_needed, VAddr addr, size_t size,
KMemoryState state_mask, KMemoryState state,
KMemoryPermission perm_mask, KMemoryPermission perm,
KMemoryAttribute attr_mask, KMemoryAttribute attr) const {
// Get information about the first block.
const VAddr last_addr = addr + size - 1;
KMemoryBlockManager::const_iterator it{block_manager->FindIterator(addr)};
KMemoryInfo info = it->GetMemoryInfo();
// If the start address isn't aligned, we need a block.
const size_t blocks_for_start_align =
(Common::AlignDown(addr, PageSize) != info.GetAddress()) ? 1 : 0;
while (true) {
// Validate against the provided masks.
R_TRY(CheckMemoryState(info, state_mask, state, perm_mask, perm, attr_mask, attr));
// Break once we're done.
if (last_addr <= info.GetLastAddress()) {
break;
}
// Advance our iterator.
it++;
info = it->GetMemoryInfo();
}
// If the end address isn't aligned, we need a block.
const size_t blocks_for_end_align =
(Common::AlignUp(addr + size, PageSize) != info.GetEndAddress()) ? 1 : 0;
if (out_blocks_needed != nullptr) {
*out_blocks_needed = blocks_for_start_align + blocks_for_end_align;
}
return ResultSuccess;
}
} // namespace Kernel

View File

@@ -33,8 +33,6 @@ public:
KMemoryPermission perm);
ResultCode MapProcessCodeMemory(VAddr dst_addr, VAddr src_addr, std::size_t size);
ResultCode UnmapProcessCodeMemory(VAddr dst_addr, VAddr src_addr, std::size_t size);
ResultCode UnmapProcessMemory(VAddr dst_addr, std::size_t size, KPageTable& src_page_table,
VAddr src_addr);
ResultCode MapPhysicalMemory(VAddr addr, std::size_t size);
ResultCode UnmapPhysicalMemory(VAddr addr, std::size_t size);
ResultCode UnmapMemory(VAddr addr, std::size_t size);
@@ -57,8 +55,6 @@ public:
KMemoryPermission perm, PAddr map_addr = 0);
ResultCode LockForDeviceAddressSpace(VAddr addr, std::size_t size);
ResultCode UnlockForDeviceAddressSpace(VAddr addr, std::size_t size);
ResultCode LockForCodeMemory(VAddr addr, std::size_t size);
ResultCode UnlockForCodeMemory(VAddr addr, std::size_t size);
Common::PageTable& PageTableImpl() {
return page_table_impl;
@@ -119,10 +115,6 @@ private:
return CheckMemoryState(nullptr, nullptr, nullptr, addr, size, state_mask, state, perm_mask,
perm, attr_mask, attr, ignore_attr);
}
ResultCode CheckMemoryState(size_t* out_blocks_needed, VAddr addr, size_t size,
KMemoryState state_mask, KMemoryState state,
KMemoryPermission perm_mask, KMemoryPermission perm,
KMemoryAttribute attr_mask, KMemoryAttribute attr) const;
std::recursive_mutex page_table_lock;
std::unique_ptr<KMemoryBlockManager> block_manager;

View File

@@ -60,7 +60,6 @@ void SetupMainThread(Core::System& system, KProcess& owner_process, u32 priority
thread->GetContext64().cpu_registers[0] = 0;
thread->GetContext32().cpu_registers[1] = thread_handle;
thread->GetContext64().cpu_registers[1] = thread_handle;
thread->DisableDispatch();
auto& kernel = system.Kernel();
// Threads by default are dormant, wake up the main thread so it runs when the scheduler fires
@@ -228,15 +227,12 @@ void KProcess::PinCurrentThread() {
const s32 core_id = GetCurrentCoreId(kernel);
KThread* cur_thread = GetCurrentThreadPointer(kernel);
// If the thread isn't terminated, pin it.
if (!cur_thread->IsTerminationRequested()) {
// Pin it.
PinThread(core_id, cur_thread);
cur_thread->Pin();
// Pin it.
PinThread(core_id, cur_thread);
cur_thread->Pin();
// An update is needed.
KScheduler::SetSchedulerUpdateNeeded(kernel);
}
// An update is needed.
KScheduler::SetSchedulerUpdateNeeded(kernel);
}
void KProcess::UnpinCurrentThread() {
@@ -254,20 +250,6 @@ void KProcess::UnpinCurrentThread() {
KScheduler::SetSchedulerUpdateNeeded(kernel);
}
void KProcess::UnpinThread(KThread* thread) {
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
// Get the thread's core id.
const auto core_id = thread->GetActiveCore();
// Unpin it.
UnpinThread(core_id, thread);
thread->Unpin();
// An update is needed.
KScheduler::SetSchedulerUpdateNeeded(kernel);
}
ResultCode KProcess::AddSharedMemory(KSharedMemory* shmem, [[maybe_unused]] VAddr address,
[[maybe_unused]] size_t size) {
// Lock ourselves, to prevent concurrent access.

View File

@@ -347,7 +347,6 @@ public:
void PinCurrentThread();
void UnpinCurrentThread();
void UnpinThread(KThread* thread);
KLightLock& GetStateLock() {
return state_lock;

View File

@@ -240,8 +240,8 @@ void KScheduler::OnThreadPriorityChanged(KernelCore& kernel, KThread* thread, s3
// If the thread is runnable, we want to change its priority in the queue.
if (thread->GetRawState() == ThreadState::Runnable) {
GetPriorityQueue(kernel).ChangePriority(old_priority,
thread == kernel.GetCurrentEmuThread(), thread);
GetPriorityQueue(kernel).ChangePriority(
old_priority, thread == kernel.CurrentScheduler()->GetCurrentThread(), thread);
IncrementScheduledCount(thread);
SetSchedulerUpdateNeeded(kernel);
}
@@ -360,7 +360,7 @@ void KScheduler::RotateScheduledQueue(s32 cpu_core_id, s32 priority) {
}
bool KScheduler::CanSchedule(KernelCore& kernel) {
return kernel.GetCurrentEmuThread()->GetDisableDispatchCount() <= 1;
return kernel.CurrentScheduler()->GetCurrentThread()->GetDisableDispatchCount() <= 1;
}
bool KScheduler::IsSchedulerUpdateNeeded(const KernelCore& kernel) {
@@ -376,30 +376,20 @@ void KScheduler::ClearSchedulerUpdateNeeded(KernelCore& kernel) {
}
void KScheduler::DisableScheduling(KernelCore& kernel) {
// If we are shutting down the kernel, none of this is relevant anymore.
if (kernel.IsShuttingDown()) {
return;
if (auto* scheduler = kernel.CurrentScheduler(); scheduler) {
ASSERT(scheduler->GetCurrentThread()->GetDisableDispatchCount() >= 0);
scheduler->GetCurrentThread()->DisableDispatch();
}
ASSERT(GetCurrentThreadPointer(kernel)->GetDisableDispatchCount() >= 0);
GetCurrentThreadPointer(kernel)->DisableDispatch();
}
void KScheduler::EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduling) {
// If we are shutting down the kernel, none of this is relevant anymore.
if (kernel.IsShuttingDown()) {
return;
}
auto* current_thread = GetCurrentThreadPointer(kernel);
ASSERT(current_thread->GetDisableDispatchCount() >= 1);
if (current_thread->GetDisableDispatchCount() > 1) {
current_thread->EnableDispatch();
} else {
RescheduleCores(kernel, cores_needing_scheduling);
if (auto* scheduler = kernel.CurrentScheduler(); scheduler) {
ASSERT(scheduler->GetCurrentThread()->GetDisableDispatchCount() >= 1);
if (scheduler->GetCurrentThread()->GetDisableDispatchCount() >= 1) {
scheduler->GetCurrentThread()->EnableDispatch();
}
}
RescheduleCores(kernel, cores_needing_scheduling);
}
u64 KScheduler::UpdateHighestPriorityThreads(KernelCore& kernel) {
@@ -627,17 +617,13 @@ KScheduler::KScheduler(Core::System& system_, s32 core_id_) : system{system_}, c
state.highest_priority_thread = nullptr;
}
void KScheduler::Finalize() {
KScheduler::~KScheduler() {
if (idle_thread) {
idle_thread->Close();
idle_thread = nullptr;
}
}
KScheduler::~KScheduler() {
ASSERT(!idle_thread);
}
KThread* KScheduler::GetCurrentThread() const {
if (auto result = current_thread.load(); result) {
return result;
@@ -656,12 +642,10 @@ void KScheduler::RescheduleCurrentCore() {
if (phys_core.IsInterrupted()) {
phys_core.ClearInterrupt();
}
guard.Lock();
if (state.needs_scheduling.load()) {
Schedule();
} else {
GetCurrentThread()->EnableDispatch();
guard.Unlock();
}
}
@@ -671,33 +655,26 @@ void KScheduler::OnThreadStart() {
}
void KScheduler::Unload(KThread* thread) {
ASSERT(thread);
LOG_TRACE(Kernel, "core {}, unload thread {}", core_id, thread ? thread->GetName() : "nullptr");
if (thread->IsCallingSvc()) {
thread->ClearIsCallingSvc();
if (thread) {
if (thread->IsCallingSvc()) {
thread->ClearIsCallingSvc();
}
if (!thread->IsTerminationRequested()) {
prev_thread = thread;
Core::ARM_Interface& cpu_core = system.ArmInterface(core_id);
cpu_core.SaveContext(thread->GetContext32());
cpu_core.SaveContext(thread->GetContext64());
// Save the TPIDR_EL0 system register in case it was modified.
thread->SetTPIDR_EL0(cpu_core.GetTPIDR_EL0());
cpu_core.ClearExclusiveState();
} else {
prev_thread = nullptr;
}
thread->context_guard.Unlock();
}
auto& physical_core = system.Kernel().PhysicalCore(core_id);
if (!physical_core.IsInitialized()) {
return;
}
Core::ARM_Interface& cpu_core = physical_core.ArmInterface();
cpu_core.SaveContext(thread->GetContext32());
cpu_core.SaveContext(thread->GetContext64());
// Save the TPIDR_EL0 system register in case it was modified.
thread->SetTPIDR_EL0(cpu_core.GetTPIDR_EL0());
cpu_core.ClearExclusiveState();
if (!thread->IsTerminationRequested() && thread->GetActiveCore() == core_id) {
prev_thread = thread;
} else {
prev_thread = nullptr;
}
thread->context_guard.Unlock();
}
void KScheduler::Reload(KThread* thread) {
@@ -706,6 +683,11 @@ void KScheduler::Reload(KThread* thread) {
if (thread) {
ASSERT_MSG(thread->GetState() == ThreadState::Runnable, "Thread must be runnable.");
auto* const thread_owner_process = thread->GetOwnerProcess();
if (thread_owner_process != nullptr) {
system.Kernel().MakeCurrentProcess(thread_owner_process);
}
Core::ARM_Interface& cpu_core = system.ArmInterface(core_id);
cpu_core.LoadContext(thread->GetContext32());
cpu_core.LoadContext(thread->GetContext64());
@@ -723,7 +705,7 @@ void KScheduler::SwitchContextStep2() {
}
void KScheduler::ScheduleImpl() {
KThread* previous_thread = GetCurrentThread();
KThread* previous_thread = current_thread.load();
KThread* next_thread = state.highest_priority_thread;
state.needs_scheduling = false;
@@ -735,15 +717,10 @@ void KScheduler::ScheduleImpl() {
// If we're not actually switching thread, there's nothing to do.
if (next_thread == current_thread.load()) {
previous_thread->EnableDispatch();
guard.Unlock();
return;
}
if (next_thread->GetCurrentCore() != core_id) {
next_thread->SetCurrentCore(core_id);
}
current_thread.store(next_thread);
KProcess* const previous_process = system.Kernel().CurrentProcess();
@@ -754,7 +731,11 @@ void KScheduler::ScheduleImpl() {
Unload(previous_thread);
std::shared_ptr<Common::Fiber>* old_context;
old_context = &previous_thread->GetHostContext();
if (previous_thread != nullptr) {
old_context = &previous_thread->GetHostContext();
} else {
old_context = &idle_thread->GetHostContext();
}
guard.Unlock();
Common::Fiber::YieldTo(*old_context, *switch_fiber);

View File

@@ -33,8 +33,6 @@ public:
explicit KScheduler(Core::System& system_, s32 core_id_);
~KScheduler();
void Finalize();
/// Reschedules to the next available thread (call after current thread is suspended)
void RescheduleCurrentCore();

View File

@@ -23,11 +23,6 @@ public:
}
void Lock() {
// If we are shutting down the kernel, none of this is relevant anymore.
if (kernel.IsShuttingDown()) {
return;
}
if (IsLockedByCurrentThread()) {
// If we already own the lock, we can just increment the count.
ASSERT(lock_count > 0);
@@ -48,11 +43,6 @@ public:
}
void Unlock() {
// If we are shutting down the kernel, none of this is relevant anymore.
if (kernel.IsShuttingDown()) {
return;
}
ASSERT(IsLockedByCurrentThread());
ASSERT(lock_count > 0);

View File

@@ -8,7 +8,6 @@
#pragma once
#include "common/common_types.h"
#include "core/hle/kernel/global_scheduler_context.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/time_manager.h"

View File

@@ -175,7 +175,8 @@ ResultCode KServerSession::CompleteSyncRequest(HLERequestContext& context) {
{
KScopedSchedulerLock lock(kernel);
if (!context.IsThreadWaiting()) {
context.GetThread().EndWait(result);
context.GetThread().Wakeup();
context.GetThread().SetSyncedObject(nullptr, result);
}
}

View File

@@ -8,66 +8,11 @@
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
#include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/k_thread_queue.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/svc_results.h"
namespace Kernel {
namespace {
class ThreadQueueImplForKSynchronizationObjectWait final : public KThreadQueueWithoutEndWait {
public:
ThreadQueueImplForKSynchronizationObjectWait(KernelCore& kernel_, KSynchronizationObject** o,
KSynchronizationObject::ThreadListNode* n, s32 c)
: KThreadQueueWithoutEndWait(kernel_), m_objects(o), m_nodes(n), m_count(c) {}
void NotifyAvailable(KThread* waiting_thread, KSynchronizationObject* signaled_object,
ResultCode wait_result) override {
// Determine the sync index, and unlink all nodes.
s32 sync_index = -1;
for (auto i = 0; i < m_count; ++i) {
// Check if this is the signaled object.
if (m_objects[i] == signaled_object && sync_index == -1) {
sync_index = i;
}
// Unlink the current node from the current object.
m_objects[i]->UnlinkNode(std::addressof(m_nodes[i]));
}
// Set the waiting thread's sync index.
waiting_thread->SetSyncedIndex(sync_index);
// Set the waiting thread as not cancellable.
waiting_thread->ClearCancellable();
// Invoke the base end wait handler.
KThreadQueue::EndWait(waiting_thread, wait_result);
}
void CancelWait(KThread* waiting_thread, ResultCode wait_result,
bool cancel_timer_task) override {
// Remove all nodes from our list.
for (auto i = 0; i < m_count; ++i) {
m_objects[i]->UnlinkNode(std::addressof(m_nodes[i]));
}
// Set the waiting thread as not cancellable.
waiting_thread->ClearCancellable();
// Invoke the base cancel wait handler.
KThreadQueue::CancelWait(waiting_thread, wait_result, cancel_timer_task);
}
private:
KSynchronizationObject** m_objects;
KSynchronizationObject::ThreadListNode* m_nodes;
s32 m_count;
};
} // namespace
void KSynchronizationObject::Finalize() {
this->OnFinalizeSynchronizationObject();
KAutoObject::Finalize();
@@ -80,19 +25,11 @@ ResultCode KSynchronizationObject::Wait(KernelCore& kernel_ctx, s32* out_index,
std::vector<ThreadListNode> thread_nodes(num_objects);
// Prepare for wait.
KThread* thread = GetCurrentThreadPointer(kernel_ctx);
ThreadQueueImplForKSynchronizationObjectWait wait_queue(kernel_ctx, objects,
thread_nodes.data(), num_objects);
KThread* thread = kernel_ctx.CurrentScheduler()->GetCurrentThread();
{
// Setup the scheduling lock and sleep.
KScopedSchedulerLockAndSleep slp(kernel_ctx, thread, timeout);
// Check if the thread should terminate.
if (thread->IsTerminationRequested()) {
slp.CancelSleep();
return ResultTerminationRequested;
}
KScopedSchedulerLockAndSleep slp{kernel_ctx, thread, timeout};
// Check if any of the objects are already signaled.
for (auto i = 0; i < num_objects; ++i) {
@@ -111,6 +48,12 @@ ResultCode KSynchronizationObject::Wait(KernelCore& kernel_ctx, s32* out_index,
return ResultTimedOut;
}
// Check if the thread should terminate.
if (thread->IsTerminationRequested()) {
slp.CancelSleep();
return ResultTerminationRequested;
}
// Check if waiting was canceled.
if (thread->IsWaitCancelled()) {
slp.CancelSleep();
@@ -123,25 +66,73 @@ ResultCode KSynchronizationObject::Wait(KernelCore& kernel_ctx, s32* out_index,
thread_nodes[i].thread = thread;
thread_nodes[i].next = nullptr;
objects[i]->LinkNode(std::addressof(thread_nodes[i]));
if (objects[i]->thread_list_tail == nullptr) {
objects[i]->thread_list_head = std::addressof(thread_nodes[i]);
} else {
objects[i]->thread_list_tail->next = std::addressof(thread_nodes[i]);
}
objects[i]->thread_list_tail = std::addressof(thread_nodes[i]);
}
// Mark the thread as cancellable.
// For debugging only
thread->SetWaitObjectsForDebugging({objects, static_cast<std::size_t>(num_objects)});
// Mark the thread as waiting.
thread->SetCancellable();
// Clear the thread's synced index.
thread->SetSyncedIndex(-1);
// Wait for an object to be signaled.
thread->BeginWait(std::addressof(wait_queue));
thread->SetSyncedObject(nullptr, ResultTimedOut);
thread->SetState(ThreadState::Waiting);
thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Synchronization);
}
// Set the output index.
*out_index = thread->GetSyncedIndex();
// The lock/sleep is done, so we should be able to get our result.
// Thread is no longer cancellable.
thread->ClearCancellable();
// For debugging only
thread->SetWaitObjectsForDebugging({});
// Cancel the timer as needed.
kernel_ctx.TimeManager().UnscheduleTimeEvent(thread);
// Get the wait result.
return thread->GetWaitResult();
ResultCode wait_result{ResultSuccess};
s32 sync_index = -1;
{
KScopedSchedulerLock lock(kernel_ctx);
KSynchronizationObject* synced_obj;
wait_result = thread->GetWaitResult(std::addressof(synced_obj));
for (auto i = 0; i < num_objects; ++i) {
// Unlink the object from the list.
ThreadListNode* prev_ptr =
reinterpret_cast<ThreadListNode*>(std::addressof(objects[i]->thread_list_head));
ThreadListNode* prev_val = nullptr;
ThreadListNode *prev, *tail_prev;
do {
prev = prev_ptr;
prev_ptr = prev_ptr->next;
tail_prev = prev_val;
prev_val = prev_ptr;
} while (prev_ptr != std::addressof(thread_nodes[i]));
if (objects[i]->thread_list_tail == std::addressof(thread_nodes[i])) {
objects[i]->thread_list_tail = tail_prev;
}
prev->next = thread_nodes[i].next;
if (objects[i] == synced_obj) {
sync_index = i;
}
}
}
// Set output.
*out_index = sync_index;
return wait_result;
}
KSynchronizationObject::KSynchronizationObject(KernelCore& kernel_)
@@ -150,7 +141,7 @@ KSynchronizationObject::KSynchronizationObject(KernelCore& kernel_)
KSynchronizationObject::~KSynchronizationObject() = default;
void KSynchronizationObject::NotifyAvailable(ResultCode result) {
KScopedSchedulerLock sl(kernel);
KScopedSchedulerLock lock(kernel);
// If we're not signaled, we've nothing to notify.
if (!this->IsSignaled()) {
@@ -159,7 +150,11 @@ void KSynchronizationObject::NotifyAvailable(ResultCode result) {
// Iterate over each thread.
for (auto* cur_node = thread_list_head; cur_node != nullptr; cur_node = cur_node->next) {
cur_node->thread->NotifyAvailable(this, result);
KThread* thread = cur_node->thread;
if (thread->GetState() == ThreadState::Waiting) {
thread->SetSyncedObject(this, result);
thread->SetState(ThreadState::Runnable);
}
}
}

View File

@@ -35,38 +35,6 @@ public:
[[nodiscard]] std::vector<KThread*> GetWaitingThreadsForDebugging() const;
void LinkNode(ThreadListNode* node_) {
// Link the node to the list.
if (thread_list_tail == nullptr) {
thread_list_head = node_;
} else {
thread_list_tail->next = node_;
}
thread_list_tail = node_;
}
void UnlinkNode(ThreadListNode* node_) {
// Unlink the node from the list.
ThreadListNode* prev_ptr =
reinterpret_cast<ThreadListNode*>(std::addressof(thread_list_head));
ThreadListNode* prev_val = nullptr;
ThreadListNode *prev, *tail_prev;
do {
prev = prev_ptr;
prev_ptr = prev_ptr->next;
tail_prev = prev_val;
prev_val = prev_ptr;
} while (prev_ptr != node_);
if (thread_list_tail == node_) {
thread_list_tail = tail_prev;
}
prev->next = node_->next;
}
protected:
explicit KSynchronizationObject(KernelCore& kernel);
~KSynchronizationObject() override;

View File

@@ -13,9 +13,6 @@
#include "common/common_types.h"
#include "common/fiber.h"
#include "common/logging/log.h"
#include "common/scope_exit.h"
#include "common/settings.h"
#include "common/thread_queue_list.h"
#include "core/core.h"
#include "core/cpu_manager.h"
#include "core/hardware_properties.h"
@@ -59,34 +56,6 @@ static void ResetThreadContext64(Core::ARM_Interface::ThreadContext64& context,
namespace Kernel {
namespace {
class ThreadQueueImplForKThreadSleep final : public KThreadQueueWithoutEndWait {
public:
explicit ThreadQueueImplForKThreadSleep(KernelCore& kernel_)
: KThreadQueueWithoutEndWait(kernel_) {}
};
class ThreadQueueImplForKThreadSetProperty final : public KThreadQueue {
public:
explicit ThreadQueueImplForKThreadSetProperty(KernelCore& kernel_, KThread::WaiterList* wl)
: KThreadQueue(kernel_), m_wait_list(wl) {}
void CancelWait(KThread* waiting_thread, ResultCode wait_result,
bool cancel_timer_task) override {
// Remove the thread from the wait list.
m_wait_list->erase(m_wait_list->iterator_to(*waiting_thread));
// Invoke the base cancel wait handler.
KThreadQueue::CancelWait(waiting_thread, wait_result, cancel_timer_task);
}
private:
KThread::WaiterList* m_wait_list;
};
} // namespace
KThread::KThread(KernelCore& kernel_)
: KAutoObjectWithSlabHeapAndContainer{kernel_}, activity_pause_lock{kernel_} {}
KThread::~KThread() = default;
@@ -113,8 +82,6 @@ ResultCode KThread::Initialize(KThreadFunction func, uintptr_t arg, VAddr user_s
[[fallthrough]];
case ThreadType::HighPriority:
[[fallthrough]];
case ThreadType::Dummy:
[[fallthrough]];
case ThreadType::User:
ASSERT(((owner == nullptr) ||
(owner->GetCoreMask() | (1ULL << virt_core)) == owner->GetCoreMask()));
@@ -160,8 +127,11 @@ ResultCode KThread::Initialize(KThreadFunction func, uintptr_t arg, VAddr user_s
priority = prio;
base_priority = prio;
// Set sync object and waiting lock to null.
synced_object = nullptr;
// Initialize sleeping queue.
wait_queue = nullptr;
sleeping_queue = nullptr;
// Set suspend flags.
suspend_request_flags = 0;
@@ -214,7 +184,7 @@ ResultCode KThread::Initialize(KThreadFunction func, uintptr_t arg, VAddr user_s
// Setup the stack parameters.
StackParameters& sp = GetStackParameters();
sp.cur_thread = this;
sp.disable_count = 0;
sp.disable_count = 1;
SetInExceptionHandler();
// Set thread ID.
@@ -241,16 +211,15 @@ ResultCode KThread::InitializeThread(KThread* thread, KThreadFunction func, uint
// Initialize the thread.
R_TRY(thread->Initialize(func, arg, user_stack_top, prio, core, owner, type));
// Initialize emulation parameters.
// Initialize host context.
thread->host_context =
std::make_shared<Common::Fiber>(std::move(init_func), init_func_parameter);
thread->is_single_core = !Settings::values.use_multi_core.GetValue();
return ResultSuccess;
}
ResultCode KThread::InitializeDummyThread(KThread* thread) {
return thread->Initialize({}, {}, {}, DefaultThreadPriority, 3, {}, ThreadType::Dummy);
return thread->Initialize({}, {}, {}, DefaultThreadPriority, 3, {}, ThreadType::Main);
}
ResultCode KThread::InitializeIdleThread(Core::System& system, KThread* thread, s32 virt_core) {
@@ -304,14 +273,11 @@ void KThread::Finalize() {
auto it = waiter_list.begin();
while (it != waiter_list.end()) {
// Clear the lock owner
// The thread shouldn't be a kernel waiter.
it->SetLockOwner(nullptr);
// Erase the waiter from our list.
it->SetSyncedObject(nullptr, ResultInvalidState);
it->Wakeup();
it = waiter_list.erase(it);
// Cancel the thread's wait.
it->CancelWait(ResultInvalidState, true);
}
}
@@ -328,12 +294,15 @@ bool KThread::IsSignaled() const {
return signaled;
}
void KThread::OnTimer() {
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
void KThread::Wakeup() {
KScopedSchedulerLock sl{kernel};
// If we're waiting, cancel the wait.
if (GetState() == ThreadState::Waiting) {
wait_queue->CancelWait(this, ResultTimedOut, false);
if (sleeping_queue != nullptr) {
sleeping_queue->WakeupThread(this);
} else {
SetState(ThreadState::Runnable);
}
}
}
@@ -358,7 +327,7 @@ void KThread::StartTermination() {
// Signal.
signaled = true;
KSynchronizationObject::NotifyAvailable();
NotifyAvailable();
// Clear previous thread in KScheduler.
KScheduler::ClearPreviousThread(kernel, this);
@@ -506,32 +475,30 @@ ResultCode KThread::GetPhysicalCoreMask(s32* out_ideal_core, u64* out_affinity_m
return ResultSuccess;
}
ResultCode KThread::SetCoreMask(s32 core_id_, u64 v_affinity_mask) {
ResultCode KThread::SetCoreMask(s32 cpu_core_id, u64 v_affinity_mask) {
ASSERT(parent != nullptr);
ASSERT(v_affinity_mask != 0);
KScopedLightLock lk(activity_pause_lock);
KScopedLightLock lk{activity_pause_lock};
// Set the core mask.
u64 p_affinity_mask = 0;
{
KScopedSchedulerLock sl(kernel);
KScopedSchedulerLock sl{kernel};
ASSERT(num_core_migration_disables >= 0);
// If we're updating, set our ideal virtual core.
if (core_id_ != Svc::IdealCoreNoUpdate) {
virtual_ideal_core_id = core_id_;
} else {
// Preserve our ideal core id.
core_id_ = virtual_ideal_core_id;
R_UNLESS(((1ULL << core_id_) & v_affinity_mask) != 0, ResultInvalidCombination);
// If the core id is no-update magic, preserve the ideal core id.
if (cpu_core_id == Svc::IdealCoreNoUpdate) {
cpu_core_id = virtual_ideal_core_id;
R_UNLESS(((1ULL << cpu_core_id) & v_affinity_mask) != 0, ResultInvalidCombination);
}
// Set our affinity mask.
// Set the virtual core/affinity mask.
virtual_ideal_core_id = cpu_core_id;
virtual_affinity_mask = v_affinity_mask;
// Translate the virtual core to a physical core.
if (core_id_ >= 0) {
core_id_ = Core::Hardware::VirtualToPhysicalCoreMap[core_id_];
if (cpu_core_id >= 0) {
cpu_core_id = Core::Hardware::VirtualToPhysicalCoreMap[cpu_core_id];
}
// Translate the virtual affinity mask to a physical one.
@@ -546,7 +513,7 @@ ResultCode KThread::SetCoreMask(s32 core_id_, u64 v_affinity_mask) {
const KAffinityMask old_mask = physical_affinity_mask;
// Set our new ideals.
physical_ideal_core_id = core_id_;
physical_ideal_core_id = cpu_core_id;
physical_affinity_mask.SetAffinityMask(p_affinity_mask);
if (physical_affinity_mask.GetAffinityMask() != old_mask.GetAffinityMask()) {
@@ -564,18 +531,18 @@ ResultCode KThread::SetCoreMask(s32 core_id_, u64 v_affinity_mask) {
}
} else {
// Otherwise, we edit the original affinity for restoration later.
original_physical_ideal_core_id = core_id_;
original_physical_ideal_core_id = cpu_core_id;
original_physical_affinity_mask.SetAffinityMask(p_affinity_mask);
}
}
// Update the pinned waiter list.
ThreadQueueImplForKThreadSetProperty wait_queue_(kernel, std::addressof(pinned_waiter_list));
{
bool retry_update{};
bool thread_is_pinned{};
do {
// Lock the scheduler.
KScopedSchedulerLock sl(kernel);
KScopedSchedulerLock sl{kernel};
// Don't do any further management if our termination has been requested.
R_SUCCEED_IF(IsTerminationRequested());
@@ -603,9 +570,12 @@ ResultCode KThread::SetCoreMask(s32 core_id_, u64 v_affinity_mask) {
R_UNLESS(!GetCurrentThread(kernel).IsTerminationRequested(),
ResultTerminationRequested);
// Note that the thread was pinned.
thread_is_pinned = true;
// Wait until the thread isn't pinned any more.
pinned_waiter_list.push_back(GetCurrentThread(kernel));
GetCurrentThread(kernel).BeginWait(std::addressof(wait_queue_));
GetCurrentThread(kernel).SetState(ThreadState::Waiting);
} else {
// If the thread isn't pinned, release the scheduler lock and retry until it's
// not current.
@@ -613,6 +583,16 @@ ResultCode KThread::SetCoreMask(s32 core_id_, u64 v_affinity_mask) {
}
}
} while (retry_update);
// If the thread was pinned, it no longer is, and we should remove the current thread from
// our waiter list.
if (thread_is_pinned) {
// Lock the scheduler.
KScopedSchedulerLock sl{kernel};
// Remove from the list.
pinned_waiter_list.erase(pinned_waiter_list.iterator_to(GetCurrentThread(kernel)));
}
}
return ResultSuccess;
@@ -661,9 +641,15 @@ void KThread::WaitCancel() {
KScopedSchedulerLock sl{kernel};
// Check if we're waiting and cancellable.
if (this->GetState() == ThreadState::Waiting && cancellable) {
wait_cancelled = false;
wait_queue->CancelWait(this, ResultCancelled, true);
if (GetState() == ThreadState::Waiting && cancellable) {
if (sleeping_queue != nullptr) {
sleeping_queue->WakeupThread(this);
wait_cancelled = true;
} else {
SetSyncedObject(nullptr, ResultCancelled);
SetState(ThreadState::Runnable);
wait_cancelled = false;
}
} else {
// Otherwise, note that we cancelled a wait.
wait_cancelled = true;
@@ -714,59 +700,60 @@ ResultCode KThread::SetActivity(Svc::ThreadActivity activity) {
// Set the activity.
{
// Lock the scheduler.
KScopedSchedulerLock sl(kernel);
KScopedSchedulerLock sl{kernel};
// Verify our state.
const auto cur_state = this->GetState();
const auto cur_state = GetState();
R_UNLESS((cur_state == ThreadState::Waiting || cur_state == ThreadState::Runnable),
ResultInvalidState);
// Either pause or resume.
if (activity == Svc::ThreadActivity::Paused) {
// Verify that we're not suspended.
R_UNLESS(!this->IsSuspendRequested(SuspendType::Thread), ResultInvalidState);
R_UNLESS(!IsSuspendRequested(SuspendType::Thread), ResultInvalidState);
// Suspend.
this->RequestSuspend(SuspendType::Thread);
RequestSuspend(SuspendType::Thread);
} else {
ASSERT(activity == Svc::ThreadActivity::Runnable);
// Verify that we're suspended.
R_UNLESS(this->IsSuspendRequested(SuspendType::Thread), ResultInvalidState);
R_UNLESS(IsSuspendRequested(SuspendType::Thread), ResultInvalidState);
// Resume.
this->Resume(SuspendType::Thread);
Resume(SuspendType::Thread);
}
}
// If the thread is now paused, update the pinned waiter list.
if (activity == Svc::ThreadActivity::Paused) {
ThreadQueueImplForKThreadSetProperty wait_queue_(kernel,
std::addressof(pinned_waiter_list));
bool thread_is_current;
bool thread_is_pinned{};
bool thread_is_current{};
do {
// Lock the scheduler.
KScopedSchedulerLock sl(kernel);
KScopedSchedulerLock sl{kernel};
// Don't do any further management if our termination has been requested.
R_SUCCEED_IF(this->IsTerminationRequested());
// By default, treat the thread as not current.
thread_is_current = false;
R_SUCCEED_IF(IsTerminationRequested());
// Check whether the thread is pinned.
if (this->GetStackParameters().is_pinned) {
if (GetStackParameters().is_pinned) {
// Verify that the current thread isn't terminating.
R_UNLESS(!GetCurrentThread(kernel).IsTerminationRequested(),
ResultTerminationRequested);
// Note that the thread was pinned and not current.
thread_is_pinned = true;
thread_is_current = false;
// Wait until the thread isn't pinned any more.
pinned_waiter_list.push_back(GetCurrentThread(kernel));
GetCurrentThread(kernel).BeginWait(std::addressof(wait_queue_));
GetCurrentThread(kernel).SetState(ThreadState::Waiting);
} else {
// Check if the thread is currently running.
// If it is, we'll need to retry.
thread_is_current = false;
for (auto i = 0; i < static_cast<s32>(Core::Hardware::NUM_CPU_CORES); ++i) {
if (kernel.Scheduler(i).GetCurrentThread() == this) {
thread_is_current = true;
@@ -775,6 +762,16 @@ ResultCode KThread::SetActivity(Svc::ThreadActivity activity) {
}
}
} while (thread_is_current);
// If the thread was pinned, it no longer is, and we should remove the current thread from
// our waiter list.
if (thread_is_pinned) {
// Lock the scheduler.
KScopedSchedulerLock sl{kernel};
// Remove from the list.
pinned_waiter_list.erase(pinned_waiter_list.iterator_to(GetCurrentThread(kernel)));
}
}
return ResultSuccess;
@@ -969,9 +966,6 @@ ResultCode KThread::Run() {
// Set our state and finish.
SetState(ThreadState::Runnable);
DisableDispatch();
return ResultSuccess;
}
}
@@ -1002,63 +996,29 @@ ResultCode KThread::Sleep(s64 timeout) {
ASSERT(this == GetCurrentThreadPointer(kernel));
ASSERT(timeout > 0);
ThreadQueueImplForKThreadSleep wait_queue_(kernel);
{
// Setup the scheduling lock and sleep.
KScopedSchedulerLockAndSleep slp(kernel, this, timeout);
KScopedSchedulerLockAndSleep slp{kernel, this, timeout};
// Check if the thread should terminate.
if (this->IsTerminationRequested()) {
if (IsTerminationRequested()) {
slp.CancelSleep();
return ResultTerminationRequested;
}
// Wait for the sleep to end.
this->BeginWait(std::addressof(wait_queue_));
// Mark the thread as waiting.
SetState(ThreadState::Waiting);
SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Sleep);
}
// The lock/sleep is done.
// Cancel the timer.
kernel.TimeManager().UnscheduleTimeEvent(this);
return ResultSuccess;
}
void KThread::BeginWait(KThreadQueue* queue) {
// Set our state as waiting.
SetState(ThreadState::Waiting);
// Set our wait queue.
wait_queue = queue;
}
void KThread::NotifyAvailable(KSynchronizationObject* signaled_object, ResultCode wait_result_) {
// Lock the scheduler.
KScopedSchedulerLock sl(kernel);
// If we're waiting, notify our queue that we're available.
if (GetState() == ThreadState::Waiting) {
wait_queue->NotifyAvailable(this, signaled_object, wait_result_);
}
}
void KThread::EndWait(ResultCode wait_result_) {
// Lock the scheduler.
KScopedSchedulerLock sl(kernel);
// If we're waiting, notify our queue that we're available.
if (GetState() == ThreadState::Waiting) {
wait_queue->EndWait(this, wait_result_);
}
}
void KThread::CancelWait(ResultCode wait_result_, bool cancel_timer_task) {
// Lock the scheduler.
KScopedSchedulerLock sl(kernel);
// If we're waiting, notify our queue that we're available.
if (GetState() == ThreadState::Waiting) {
wait_queue->CancelWait(this, wait_result_, cancel_timer_task);
}
}
void KThread::SetState(ThreadState state) {
KScopedSchedulerLock sl{kernel};
@@ -1090,26 +1050,4 @@ s32 GetCurrentCoreId(KernelCore& kernel) {
return GetCurrentThread(kernel).GetCurrentCore();
}
KScopedDisableDispatch::~KScopedDisableDispatch() {
// If we are shutting down the kernel, none of this is relevant anymore.
if (kernel.IsShuttingDown()) {
return;
}
// Skip the reschedule if single-core, as dispatch tracking is disabled here.
if (!Settings::values.use_multi_core.GetValue()) {
return;
}
if (GetCurrentThread(kernel).GetDisableDispatchCount() <= 1) {
auto scheduler = kernel.CurrentScheduler();
if (scheduler) {
scheduler->RescheduleCurrentCore();
}
} else {
GetCurrentThread(kernel).EnableDispatch();
}
}
} // namespace Kernel

View File

@@ -48,7 +48,6 @@ enum class ThreadType : u32 {
Kernel = 1,
HighPriority = 2,
User = 3,
Dummy = 100, // Special thread type for emulation purposes only
};
DECLARE_ENUM_FLAG_OPERATORS(ThreadType);
@@ -162,6 +161,8 @@ public:
}
}
void Wakeup();
void SetBasePriority(s32 value);
[[nodiscard]] ResultCode Run();
@@ -196,19 +197,13 @@ public:
void Suspend();
constexpr void SetSyncedIndex(s32 index) {
synced_index = index;
}
[[nodiscard]] constexpr s32 GetSyncedIndex() const {
return synced_index;
}
constexpr void SetWaitResult(ResultCode wait_res) {
void SetSyncedObject(KSynchronizationObject* obj, ResultCode wait_res) {
synced_object = obj;
wait_result = wait_res;
}
[[nodiscard]] constexpr ResultCode GetWaitResult() const {
[[nodiscard]] ResultCode GetWaitResult(KSynchronizationObject** out) const {
*out = synced_object;
return wait_result;
}
@@ -379,8 +374,6 @@ public:
[[nodiscard]] bool IsSignaled() const override;
void OnTimer();
static void PostDestroy(uintptr_t arg);
[[nodiscard]] static ResultCode InitializeDummyThread(KThread* thread);
@@ -453,39 +446,20 @@ public:
return per_core_priority_queue_entry[core];
}
[[nodiscard]] bool IsKernelThread() const {
return GetActiveCore() == 3;
}
[[nodiscard]] bool IsDispatchTrackingDisabled() const {
return is_single_core || IsKernelThread();
void SetSleepingQueue(KThreadQueue* q) {
sleeping_queue = q;
}
[[nodiscard]] s32 GetDisableDispatchCount() const {
if (IsDispatchTrackingDisabled()) {
// TODO(bunnei): Until kernel threads are emulated, we cannot enable/disable dispatch.
return 1;
}
return this->GetStackParameters().disable_count;
}
void DisableDispatch() {
if (IsDispatchTrackingDisabled()) {
// TODO(bunnei): Until kernel threads are emulated, we cannot enable/disable dispatch.
return;
}
ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() >= 0);
this->GetStackParameters().disable_count++;
}
void EnableDispatch() {
if (IsDispatchTrackingDisabled()) {
// TODO(bunnei): Until kernel threads are emulated, we cannot enable/disable dispatch.
return;
}
ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() > 0);
this->GetStackParameters().disable_count--;
}
@@ -599,15 +573,6 @@ public:
address_key_value = val;
}
void ClearWaitQueue() {
wait_queue = nullptr;
}
void BeginWait(KThreadQueue* queue);
void NotifyAvailable(KSynchronizationObject* signaled_object, ResultCode wait_result_);
void EndWait(ResultCode wait_result_);
void CancelWait(ResultCode wait_result_, bool cancel_timer_task);
[[nodiscard]] bool HasWaiters() const {
return !waiter_list.empty();
}
@@ -702,6 +667,7 @@ private:
KAffinityMask physical_affinity_mask{};
u64 thread_id{};
std::atomic<s64> cpu_time{};
KSynchronizationObject* synced_object{};
VAddr address_key{};
KProcess* parent{};
VAddr kernel_stack_top{};
@@ -711,14 +677,13 @@ private:
s64 schedule_count{};
s64 last_scheduled_tick{};
std::array<QueueEntry, Core::Hardware::NUM_CPU_CORES> per_core_priority_queue_entry{};
KThreadQueue* wait_queue{};
KThreadQueue* sleeping_queue{};
WaiterList waiter_list{};
WaiterList pinned_waiter_list{};
KThread* lock_owner{};
u32 address_key_value{};
u32 suspend_request_flags{};
u32 suspend_allowed_flags{};
s32 synced_index{};
ResultCode wait_result{ResultSuccess};
s32 base_priority{};
s32 physical_ideal_core_id{};
@@ -743,7 +708,6 @@ private:
// For emulation
std::shared_ptr<Common::Fiber> host_context{};
bool is_single_core{};
// For debugging
std::vector<KSynchronizationObject*> wait_objects_for_debugging;
@@ -788,20 +752,4 @@ public:
}
};
class KScopedDisableDispatch {
public:
[[nodiscard]] explicit KScopedDisableDispatch(KernelCore& kernel_) : kernel{kernel_} {
// If we are shutting down the kernel, none of this is relevant anymore.
if (kernel.IsShuttingDown()) {
return;
}
GetCurrentThread(kernel).DisableDispatch();
}
~KScopedDisableDispatch();
private:
KernelCore& kernel;
};
} // namespace Kernel

View File

@@ -1,49 +0,0 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/kernel/k_thread_queue.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/time_manager.h"
namespace Kernel {
void KThreadQueue::NotifyAvailable([[maybe_unused]] KThread* waiting_thread,
[[maybe_unused]] KSynchronizationObject* signaled_object,
[[maybe_unused]] ResultCode wait_result) {}
void KThreadQueue::EndWait(KThread* waiting_thread, ResultCode wait_result) {
// Set the thread's wait result.
waiting_thread->SetWaitResult(wait_result);
// Set the thread as runnable.
waiting_thread->SetState(ThreadState::Runnable);
// Clear the thread's wait queue.
waiting_thread->ClearWaitQueue();
// Cancel the thread task.
kernel.TimeManager().UnscheduleTimeEvent(waiting_thread);
}
void KThreadQueue::CancelWait(KThread* waiting_thread, ResultCode wait_result,
bool cancel_timer_task) {
// Set the thread's wait result.
waiting_thread->SetWaitResult(wait_result);
// Set the thread as runnable.
waiting_thread->SetState(ThreadState::Runnable);
// Clear the thread's wait queue.
waiting_thread->ClearWaitQueue();
// Cancel the thread task.
if (cancel_timer_task) {
kernel.TimeManager().UnscheduleTimeEvent(waiting_thread);
}
}
void KThreadQueueWithoutEndWait::EndWait([[maybe_unused]] KThread* waiting_thread,
[[maybe_unused]] ResultCode wait_result) {}
} // namespace Kernel

View File

@@ -4,7 +4,6 @@
#pragma once
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_thread.h"
namespace Kernel {
@@ -12,24 +11,71 @@ namespace Kernel {
class KThreadQueue {
public:
explicit KThreadQueue(KernelCore& kernel_) : kernel{kernel_} {}
virtual ~KThreadQueue() = default;
virtual void NotifyAvailable(KThread* waiting_thread, KSynchronizationObject* signaled_object,
ResultCode wait_result);
virtual void EndWait(KThread* waiting_thread, ResultCode wait_result);
virtual void CancelWait(KThread* waiting_thread, ResultCode wait_result,
bool cancel_timer_task);
bool IsEmpty() const {
return wait_list.empty();
}
KThread::WaiterList::iterator begin() {
return wait_list.begin();
}
KThread::WaiterList::iterator end() {
return wait_list.end();
}
bool SleepThread(KThread* t) {
KScopedSchedulerLock sl{kernel};
// If the thread needs terminating, don't enqueue it.
if (t->IsTerminationRequested()) {
return false;
}
// Set the thread's queue and mark it as waiting.
t->SetSleepingQueue(this);
t->SetState(ThreadState::Waiting);
// Add the thread to the queue.
wait_list.push_back(*t);
return true;
}
void WakeupThread(KThread* t) {
KScopedSchedulerLock sl{kernel};
// Remove the thread from the queue.
wait_list.erase(wait_list.iterator_to(*t));
// Mark the thread as no longer sleeping.
t->SetState(ThreadState::Runnable);
t->SetSleepingQueue(nullptr);
}
KThread* WakeupFrontThread() {
KScopedSchedulerLock sl{kernel};
if (wait_list.empty()) {
return nullptr;
} else {
// Remove the thread from the queue.
auto it = wait_list.begin();
KThread* thread = std::addressof(*it);
wait_list.erase(it);
ASSERT(thread->GetState() == ThreadState::Waiting);
// Mark the thread as no longer sleeping.
thread->SetState(ThreadState::Runnable);
thread->SetSleepingQueue(nullptr);
return thread;
}
}
private:
KernelCore& kernel;
KThread::WaiterList wait_list{};
};
class KThreadQueueWithoutEndWait : public KThreadQueue {
public:
explicit KThreadQueueWithoutEndWait(KernelCore& kernel_) : KThreadQueue(kernel_) {}
void EndWait(KThread* waiting_thread, ResultCode wait_result) override final;
};
} // namespace Kernel

View File

@@ -14,7 +14,6 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "common/scope_exit.h"
#include "common/thread.h"
#include "common/thread_worker.h"
#include "core/arm/arm_interface.h"
@@ -84,16 +83,12 @@ struct KernelCore::Impl {
}
void InitializeCores() {
for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
cores[core_id].Initialize(current_process->Is64BitProcess());
system.Memory().SetCurrentPageTable(*current_process, core_id);
for (auto& core : cores) {
core.Initialize(current_process->Is64BitProcess());
}
}
void Shutdown() {
is_shutting_down.store(true, std::memory_order_relaxed);
SCOPE_EXIT({ is_shutting_down.store(false, std::memory_order_relaxed); });
process_list.clear();
// Close all open server ports.
@@ -128,6 +123,15 @@ struct KernelCore::Impl {
next_user_process_id = KProcess::ProcessIDMin;
next_thread_id = 1;
for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
if (suspend_threads[core_id]) {
suspend_threads[core_id]->Close();
suspend_threads[core_id] = nullptr;
}
schedulers[core_id].reset();
}
cores.clear();
global_handle_table->Finalize();
@@ -155,16 +159,6 @@ struct KernelCore::Impl {
CleanupObject(time_shared_mem);
CleanupObject(system_resource_limit);
for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
if (suspend_threads[core_id]) {
suspend_threads[core_id]->Close();
suspend_threads[core_id] = nullptr;
}
schedulers[core_id]->Finalize();
schedulers[core_id].reset();
}
// Next host thead ID to use, 0-3 IDs represent core threads, >3 represent others
next_host_thread_id = Core::Hardware::NUM_CPU_CORES;
@@ -251,11 +245,13 @@ struct KernelCore::Impl {
KScopedSchedulerLock lock(kernel);
global_scheduler_context->PreemptThreads();
}
const auto time_interval = std::chrono::nanoseconds{std::chrono::milliseconds(10)};
const auto time_interval = std::chrono::nanoseconds{
Core::Timing::msToCycles(std::chrono::milliseconds(10))};
system.CoreTiming().ScheduleEvent(time_interval, preemption_event);
});
const auto time_interval = std::chrono::nanoseconds{std::chrono::milliseconds(10)};
const auto time_interval =
std::chrono::nanoseconds{Core::Timing::msToCycles(std::chrono::milliseconds(10))};
system.CoreTiming().ScheduleEvent(time_interval, preemption_event);
}
@@ -271,6 +267,14 @@ struct KernelCore::Impl {
void MakeCurrentProcess(KProcess* process) {
current_process = process;
if (process == nullptr) {
return;
}
const u32 core_id = GetCurrentHostThreadID();
if (core_id < Core::Hardware::NUM_CPU_CORES) {
system.Memory().SetCurrentPageTable(*process, core_id);
}
}
static inline thread_local u32 host_thread_id = UINT32_MAX;
@@ -340,16 +344,7 @@ struct KernelCore::Impl {
is_phantom_mode_for_singlecore = value;
}
bool IsShuttingDown() const {
return is_shutting_down.load(std::memory_order_relaxed);
}
KThread* GetCurrentEmuThread() {
// If we are shutting down the kernel, none of this is relevant anymore.
if (IsShuttingDown()) {
return {};
}
const auto thread_id = GetCurrentHostThreadID();
if (thread_id >= Core::Hardware::NUM_CPU_CORES) {
return GetHostDummyThread();
@@ -765,7 +760,6 @@ struct KernelCore::Impl {
std::vector<std::unique_ptr<KThread>> dummy_threads;
bool is_multicore{};
std::atomic_bool is_shutting_down{};
bool is_phantom_mode_for_singlecore{};
u32 single_core_thread_id{};
@@ -851,20 +845,16 @@ const Kernel::PhysicalCore& KernelCore::PhysicalCore(std::size_t id) const {
return impl->cores[id];
}
size_t KernelCore::CurrentPhysicalCoreIndex() const {
const u32 core_id = impl->GetCurrentHostThreadID();
if (core_id >= Core::Hardware::NUM_CPU_CORES) {
return Core::Hardware::NUM_CPU_CORES - 1;
}
return core_id;
}
Kernel::PhysicalCore& KernelCore::CurrentPhysicalCore() {
return impl->cores[CurrentPhysicalCoreIndex()];
u32 core_id = impl->GetCurrentHostThreadID();
ASSERT(core_id < Core::Hardware::NUM_CPU_CORES);
return impl->cores[core_id];
}
const Kernel::PhysicalCore& KernelCore::CurrentPhysicalCore() const {
return impl->cores[CurrentPhysicalCoreIndex()];
u32 core_id = impl->GetCurrentHostThreadID();
ASSERT(core_id < Core::Hardware::NUM_CPU_CORES);
return impl->cores[core_id];
}
Kernel::KScheduler* KernelCore::CurrentScheduler() {
@@ -1067,9 +1057,6 @@ void KernelCore::Suspend(bool in_suspention) {
impl->suspend_threads[core_id]->SetState(state);
impl->suspend_threads[core_id]->SetWaitReasonForDebugging(
ThreadWaitReasonForDebugging::Suspended);
if (!should_suspend) {
impl->suspend_threads[core_id]->DisableDispatch();
}
}
}
}
@@ -1078,21 +1065,19 @@ bool KernelCore::IsMulticore() const {
return impl->is_multicore;
}
bool KernelCore::IsShuttingDown() const {
return impl->IsShuttingDown();
}
void KernelCore::ExceptionalExit() {
exception_exited = true;
Suspend(true);
}
void KernelCore::EnterSVCProfile() {
impl->svc_ticks[CurrentPhysicalCoreIndex()] = MicroProfileEnter(MICROPROFILE_TOKEN(Kernel_SVC));
std::size_t core = impl->GetCurrentHostThreadID();
impl->svc_ticks[core] = MicroProfileEnter(MICROPROFILE_TOKEN(Kernel_SVC));
}
void KernelCore::ExitSVCProfile() {
MicroProfileLeave(MICROPROFILE_TOKEN(Kernel_SVC), impl->svc_ticks[CurrentPhysicalCoreIndex()]);
std::size_t core = impl->GetCurrentHostThreadID();
MicroProfileLeave(MICROPROFILE_TOKEN(Kernel_SVC), impl->svc_ticks[core]);
}
std::weak_ptr<Kernel::ServiceThread> KernelCore::CreateServiceThread(const std::string& name) {

View File

@@ -53,7 +53,6 @@ class KSharedMemoryInfo;
class KThread;
class KTransferMemory;
class KWritableEvent;
class KCodeMemory;
class PhysicalCore;
class ServiceThread;
class Synchronization;
@@ -149,9 +148,6 @@ public:
/// Gets the an instance of the respective physical CPU core.
const Kernel::PhysicalCore& PhysicalCore(std::size_t id) const;
/// Gets the current physical core index for the running host thread.
std::size_t CurrentPhysicalCoreIndex() const;
/// Gets the sole instance of the Scheduler at the current running core.
Kernel::KScheduler* CurrentScheduler();
@@ -275,8 +271,6 @@ public:
bool IsMulticore() const;
bool IsShuttingDown() const;
void EnterSVCProfile();
void ExitSVCProfile();
@@ -332,8 +326,6 @@ public:
return slab_heap_container->transfer_memory;
} else if constexpr (std::is_same_v<T, KWritableEvent>) {
return slab_heap_container->writeable_event;
} else if constexpr (std::is_same_v<T, KCodeMemory>) {
return slab_heap_container->code_memory;
}
}
@@ -385,7 +377,6 @@ private:
KSlabHeap<KThread> thread;
KSlabHeap<KTransferMemory> transfer_memory;
KSlabHeap<KWritableEvent> writeable_event;
KSlabHeap<KCodeMemory> code_memory;
};
std::unique_ptr<SlabHeapContainer> slab_heap_container;

View File

@@ -25,27 +25,24 @@ public:
void QueueSyncRequest(KSession& session, std::shared_ptr<HLERequestContext>&& context);
private:
std::vector<std::jthread> threads;
std::vector<std::thread> threads;
std::queue<std::function<void()>> requests;
std::mutex queue_mutex;
std::condition_variable_any condition;
std::condition_variable condition;
const std::string service_name;
bool stop{};
};
ServiceThread::Impl::Impl(KernelCore& kernel, std::size_t num_threads, const std::string& name)
: service_name{name} {
for (std::size_t i = 0; i < num_threads; ++i) {
threads.emplace_back([this, &kernel](std::stop_token stop_token) {
for (std::size_t i = 0; i < num_threads; ++i)
threads.emplace_back([this, &kernel] {
Common::SetCurrentThreadName(std::string{"yuzu:HleService:" + service_name}.c_str());
// Wait for first request before trying to acquire a render context
{
std::unique_lock lock{queue_mutex};
condition.wait(lock, stop_token, [this] { return !requests.empty(); });
}
if (stop_token.stop_requested()) {
return;
condition.wait(lock, [this] { return stop || !requests.empty(); });
}
kernel.RegisterHostThread();
@@ -55,16 +52,10 @@ ServiceThread::Impl::Impl(KernelCore& kernel, std::size_t num_threads, const std
{
std::unique_lock lock{queue_mutex};
condition.wait(lock, stop_token, [this] { return !requests.empty(); });
if (stop_token.stop_requested()) {
condition.wait(lock, [this] { return stop || !requests.empty(); });
if (stop || requests.empty()) {
return;
}
if (requests.empty()) {
continue;
}
task = std::move(requests.front());
requests.pop();
}
@@ -72,7 +63,6 @@ ServiceThread::Impl::Impl(KernelCore& kernel, std::size_t num_threads, const std
task();
}
});
}
}
void ServiceThread::Impl::QueueSyncRequest(KSession& session,
@@ -98,9 +88,12 @@ void ServiceThread::Impl::QueueSyncRequest(KSession& session,
}
ServiceThread::Impl::~Impl() {
{
std::unique_lock lock{queue_mutex};
stop = true;
}
condition.notify_all();
for (auto& thread : threads) {
thread.request_stop();
for (std::thread& thread : threads) {
thread.join();
}
}

View File

@@ -18,7 +18,6 @@
#include "core/core_timing.h"
#include "core/hle/kernel/k_client_port.h"
#include "core/hle/kernel/k_client_session.h"
#include "core/hle/kernel/k_code_memory.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/kernel/k_handle_table.h"
#include "core/hle/kernel/k_memory_block.h"
@@ -32,7 +31,6 @@
#include "core/hle/kernel/k_shared_memory.h"
#include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/k_thread_queue.h"
#include "core/hle/kernel/k_transfer_memory.h"
#include "core/hle/kernel/k_writable_event.h"
#include "core/hle/kernel/kernel.h"
@@ -309,29 +307,26 @@ static ResultCode ConnectToNamedPort32(Core::System& system, Handle* out_handle,
/// Makes a blocking IPC call to an OS service.
static ResultCode SendSyncRequest(Core::System& system, Handle handle) {
auto& kernel = system.Kernel();
// Create the wait queue.
KThreadQueue wait_queue(kernel);
// Get the client session from its handle.
KScopedAutoObject session =
kernel.CurrentProcess()->GetHandleTable().GetObject<KClientSession>(handle);
R_UNLESS(session.IsNotNull(), ResultInvalidHandle);
LOG_TRACE(Kernel_SVC, "called handle=0x{:08X}({})", handle, session->GetName());
auto thread = kernel.CurrentScheduler()->GetCurrentThread();
{
KScopedSchedulerLock lock(kernel);
thread->SetState(ThreadState::Waiting);
thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::IPC);
// This is a synchronous request, so we should wait for our request to complete.
GetCurrentThread(kernel).BeginWait(std::addressof(wait_queue));
GetCurrentThread(kernel).SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::IPC);
session->SendSyncRequest(&GetCurrentThread(kernel), system.Memory(), system.CoreTiming());
{
KScopedAutoObject session =
kernel.CurrentProcess()->GetHandleTable().GetObject<KClientSession>(handle);
R_UNLESS(session.IsNotNull(), ResultInvalidHandle);
LOG_TRACE(Kernel_SVC, "called handle=0x{:08X}({})", handle, session->GetName());
session->SendSyncRequest(thread, system.Memory(), system.CoreTiming());
}
}
return thread->GetWaitResult();
KSynchronizationObject* dummy{};
return thread->GetWaitResult(std::addressof(dummy));
}
static ResultCode SendSyncRequest32(Core::System& system, Handle handle) {
@@ -878,7 +873,7 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, Handle
const u64 thread_ticks = current_thread->GetCpuTime();
out_ticks = thread_ticks + (core_timing.GetCPUTicks() - prev_ctx_ticks);
} else if (same_thread && info_sub_id == system.Kernel().CurrentPhysicalCoreIndex()) {
} else if (same_thread && info_sub_id == system.CurrentCoreIndex()) {
out_ticks = core_timing.GetCPUTicks() - prev_ctx_ticks;
}
@@ -892,8 +887,7 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, Handle
return ResultInvalidHandle;
}
if (info_sub_id != 0xFFFFFFFFFFFFFFFF &&
info_sub_id != system.Kernel().CurrentPhysicalCoreIndex()) {
if (info_sub_id != 0xFFFFFFFFFFFFFFFF && info_sub_id != system.CurrentCoreIndex()) {
LOG_ERROR(Kernel_SVC, "Core is not the current core, got {}", info_sub_id);
return ResultInvalidCombination;
}
@@ -1203,22 +1197,6 @@ constexpr bool IsValidProcessMemoryPermission(Svc::MemoryPermission perm) {
}
}
constexpr bool IsValidMapCodeMemoryPermission(Svc::MemoryPermission perm) {
return perm == Svc::MemoryPermission::ReadWrite;
}
constexpr bool IsValidMapToOwnerCodeMemoryPermission(Svc::MemoryPermission perm) {
return perm == Svc::MemoryPermission::Read || perm == Svc::MemoryPermission::ReadExecute;
}
constexpr bool IsValidUnmapCodeMemoryPermission(Svc::MemoryPermission perm) {
return perm == Svc::MemoryPermission::None;
}
constexpr bool IsValidUnmapFromOwnerCodeMemoryPermission(Svc::MemoryPermission perm) {
return perm == Svc::MemoryPermission::None;
}
} // Anonymous namespace
static ResultCode MapSharedMemory(Core::System& system, Handle shmem_handle, VAddr address,
@@ -1328,195 +1306,6 @@ static ResultCode SetProcessMemoryPermission(Core::System& system, Handle proces
return page_table.SetProcessMemoryPermission(address, size, ConvertToKMemoryPermission(perm));
}
static ResultCode MapProcessMemory(Core::System& system, VAddr dst_address, Handle process_handle,
VAddr src_address, u64 size) {
LOG_TRACE(Kernel_SVC,
"called, dst_address=0x{:X}, process_handle=0x{:X}, src_address=0x{:X}, size=0x{:X}",
dst_address, process_handle, src_address, size);
// Validate the address/size.
R_UNLESS(Common::IsAligned(dst_address, PageSize), ResultInvalidAddress);
R_UNLESS(Common::IsAligned(src_address, PageSize), ResultInvalidAddress);
R_UNLESS(Common::IsAligned(size, PageSize), ResultInvalidSize);
R_UNLESS(size > 0, ResultInvalidSize);
R_UNLESS((dst_address < dst_address + size), ResultInvalidCurrentMemory);
R_UNLESS((src_address < src_address + size), ResultInvalidCurrentMemory);
// Get the processes.
KProcess* dst_process = system.CurrentProcess();
KScopedAutoObject src_process =
dst_process->GetHandleTable().GetObjectWithoutPseudoHandle<KProcess>(process_handle);
R_UNLESS(src_process.IsNotNull(), ResultInvalidHandle);
// Get the page tables.
auto& dst_pt = dst_process->PageTable();
auto& src_pt = src_process->PageTable();
// Validate that the mapping is in range.
R_UNLESS(src_pt.Contains(src_address, size), ResultInvalidCurrentMemory);
R_UNLESS(dst_pt.CanContain(dst_address, size, KMemoryState::SharedCode),
ResultInvalidMemoryRegion);
// Create a new page group.
KMemoryInfo kBlockInfo = dst_pt.QueryInfo(dst_address);
KPageLinkedList pg(kBlockInfo.GetAddress(), kBlockInfo.GetNumPages());
// Map the group.
R_TRY(dst_pt.MapPages(dst_address, pg, KMemoryState::SharedCode,
KMemoryPermission::UserReadWrite));
return ResultSuccess;
}
static ResultCode UnmapProcessMemory(Core::System& system, VAddr dst_address, Handle process_handle,
VAddr src_address, u64 size) {
LOG_TRACE(Kernel_SVC,
"called, dst_address=0x{:X}, process_handle=0x{:X}, src_address=0x{:X}, size=0x{:X}",
dst_address, process_handle, src_address, size);
// Validate the address/size.
R_UNLESS(Common::IsAligned(dst_address, PageSize), ResultInvalidAddress);
R_UNLESS(Common::IsAligned(src_address, PageSize), ResultInvalidAddress);
R_UNLESS(Common::IsAligned(size, PageSize), ResultInvalidSize);
R_UNLESS(size > 0, ResultInvalidSize);
R_UNLESS((dst_address < dst_address + size), ResultInvalidCurrentMemory);
R_UNLESS((src_address < src_address + size), ResultInvalidCurrentMemory);
// Get the processes.
KProcess* dst_process = system.CurrentProcess();
KScopedAutoObject src_process =
dst_process->GetHandleTable().GetObjectWithoutPseudoHandle<KProcess>(process_handle);
R_UNLESS(src_process.IsNotNull(), ResultInvalidHandle);
// Get the page tables.
auto& dst_pt = dst_process->PageTable();
auto& src_pt = src_process->PageTable();
// Validate that the mapping is in range.
R_UNLESS(src_pt.Contains(src_address, size), ResultInvalidCurrentMemory);
R_UNLESS(dst_pt.CanContain(dst_address, size, KMemoryState::SharedCode),
ResultInvalidMemoryRegion);
// Unmap the memory.
R_TRY(dst_pt.UnmapProcessMemory(dst_address, size, src_pt, src_address));
return ResultSuccess;
}
static ResultCode CreateCodeMemory(Core::System& system, Handle* out, VAddr address, size_t size) {
LOG_TRACE(Kernel_SVC, "called, handle_out=0x{:X}, address=0x{:X}, size=0x{:X}",
static_cast<void*>(out), address, size);
// Get kernel instance.
auto& kernel = system.Kernel();
// Validate address / size.
R_UNLESS(Common::IsAligned(address, PageSize), ResultInvalidAddress);
R_UNLESS(Common::IsAligned(size, PageSize), ResultInvalidSize);
R_UNLESS(size > 0, ResultInvalidSize);
R_UNLESS((address < address + size), ResultInvalidCurrentMemory);
// Create the code memory.
KCodeMemory* code_mem = KCodeMemory::Create(kernel);
R_UNLESS(code_mem != nullptr, ResultOutOfResource);
// Verify that the region is in range.
R_UNLESS(system.CurrentProcess()->PageTable().Contains(address, size),
ResultInvalidCurrentMemory);
// Initialize the code memory.
R_TRY(code_mem->Initialize(system.DeviceMemory(), address, size));
// Register the code memory.
KCodeMemory::Register(kernel, code_mem);
// Add the code memory to the handle table.
R_TRY(system.CurrentProcess()->GetHandleTable().Add(out, code_mem));
code_mem->Close();
return ResultSuccess;
}
static ResultCode ControlCodeMemory(Core::System& system, Handle code_memory_handle, u32 operation,
VAddr address, size_t size, Svc::MemoryPermission perm) {
LOG_TRACE(Kernel_SVC,
"called, code_memory_handle=0x{:X}, operation=0x{:X}, address=0x{:X}, size=0x{:X}, "
"permission=0x{:X}",
code_memory_handle, operation, address, size, perm);
// Validate the address / size.
R_UNLESS(Common::IsAligned(address, PageSize), ResultInvalidAddress);
R_UNLESS(Common::IsAligned(size, PageSize), ResultInvalidSize);
R_UNLESS(size > 0, ResultInvalidSize);
R_UNLESS((address < address + size), ResultInvalidCurrentMemory);
// Get the code memory from its handle.
KScopedAutoObject code_mem =
system.CurrentProcess()->GetHandleTable().GetObject<KCodeMemory>(code_memory_handle);
R_UNLESS(code_mem.IsNotNull(), ResultInvalidHandle);
// NOTE: Here, Atmosphere extends the SVC to allow code memory operations on one's own process.
// This enables homebrew usage of these SVCs for JIT.
// Perform the operation.
switch (static_cast<CodeMemoryOperation>(operation)) {
case CodeMemoryOperation::Map: {
// Check that the region is in range.
R_UNLESS(
system.CurrentProcess()->PageTable().CanContain(address, size, KMemoryState::CodeOut),
ResultInvalidMemoryRegion);
// Check the memory permission.
R_UNLESS(IsValidMapCodeMemoryPermission(perm), ResultInvalidNewMemoryPermission);
// Map the memory.
R_TRY(code_mem->Map(address, size));
} break;
case CodeMemoryOperation::Unmap: {
// Check that the region is in range.
R_UNLESS(
system.CurrentProcess()->PageTable().CanContain(address, size, KMemoryState::CodeOut),
ResultInvalidMemoryRegion);
// Check the memory permission.
R_UNLESS(IsValidUnmapCodeMemoryPermission(perm), ResultInvalidNewMemoryPermission);
// Unmap the memory.
R_TRY(code_mem->Unmap(address, size));
} break;
case CodeMemoryOperation::MapToOwner: {
// Check that the region is in range.
R_UNLESS(code_mem->GetOwner()->PageTable().CanContain(address, size,
KMemoryState::GeneratedCode),
ResultInvalidMemoryRegion);
// Check the memory permission.
R_UNLESS(IsValidMapToOwnerCodeMemoryPermission(perm), ResultInvalidNewMemoryPermission);
// Map the memory to its owner.
R_TRY(code_mem->MapToOwner(address, size, perm));
} break;
case CodeMemoryOperation::UnmapFromOwner: {
// Check that the region is in range.
R_UNLESS(code_mem->GetOwner()->PageTable().CanContain(address, size,
KMemoryState::GeneratedCode),
ResultInvalidMemoryRegion);
// Check the memory permission.
R_UNLESS(IsValidUnmapFromOwnerCodeMemoryPermission(perm), ResultInvalidNewMemoryPermission);
// Unmap the memory from its owner.
R_TRY(code_mem->UnmapFromOwner(address, size));
} break;
default:
return ResultInvalidEnumValue;
}
return ResultSuccess;
}
static ResultCode QueryProcessMemory(Core::System& system, VAddr memory_info_address,
VAddr page_info_address, Handle process_handle,
VAddr address) {
@@ -2811,8 +2600,8 @@ static const FunctionDef SVC_Table_64[] = {
{0x48, nullptr, "MapPhysicalMemoryUnsafe"},
{0x49, nullptr, "UnmapPhysicalMemoryUnsafe"},
{0x4A, nullptr, "SetUnsafeLimit"},
{0x4B, SvcWrap64<CreateCodeMemory>, "CreateCodeMemory"},
{0x4C, SvcWrap64<ControlCodeMemory>, "ControlCodeMemory"},
{0x4B, nullptr, "CreateCodeMemory"},
{0x4C, nullptr, "ControlCodeMemory"},
{0x4D, nullptr, "SleepSystem"},
{0x4E, nullptr, "ReadWriteRegister"},
{0x4F, nullptr, "SetProcessActivity"},
@@ -2852,8 +2641,8 @@ static const FunctionDef SVC_Table_64[] = {
{0x71, nullptr, "ManageNamedPort"},
{0x72, nullptr, "ConnectToPort"},
{0x73, SvcWrap64<SetProcessMemoryPermission>, "SetProcessMemoryPermission"},
{0x74, SvcWrap64<MapProcessMemory>, "MapProcessMemory"},
{0x75, SvcWrap64<UnmapProcessMemory>, "UnmapProcessMemory"},
{0x74, nullptr, "MapProcessMemory"},
{0x75, nullptr, "UnmapProcessMemory"},
{0x76, SvcWrap64<QueryProcessMemory>, "QueryProcessMemory"},
{0x77, SvcWrap64<MapProcessCodeMemory>, "MapProcessCodeMemory"},
{0x78, SvcWrap64<UnmapProcessCodeMemory>, "UnmapProcessCodeMemory"},

View File

@@ -73,23 +73,6 @@ void SvcWrap64(Core::System& system) {
.raw);
}
// Used by MapProcessMemory and UnmapProcessMemory
template <ResultCode func(Core::System&, u64, u32, u64, u64)>
void SvcWrap64(Core::System& system) {
FuncReturn(system, func(system, Param(system, 0), static_cast<u32>(Param(system, 1)),
Param(system, 2), Param(system, 3))
.raw);
}
// Used by ControlCodeMemory
template <ResultCode func(Core::System&, Handle, u32, u64, u64, Svc::MemoryPermission)>
void SvcWrap64(Core::System& system) {
FuncReturn(system, func(system, static_cast<Handle>(Param(system, 0)),
static_cast<u32>(Param(system, 1)), Param(system, 2), Param(system, 3),
static_cast<Svc::MemoryPermission>(Param(system, 4)))
.raw);
}
template <ResultCode func(Core::System&, u32*)>
void SvcWrap64(Core::System& system) {
u32 param = 0;
@@ -318,16 +301,6 @@ void SvcWrap64(Core::System& system) {
FuncReturn(system, retval);
}
// Used by CreateCodeMemory
template <ResultCode func(Core::System&, Handle*, u64, u64)>
void SvcWrap64(Core::System& system) {
u32 param_1 = 0;
const u32 retval = func(system, &param_1, Param(system, 1), Param(system, 2)).raw;
system.CurrentArmInterface().SetReg(1, param_1);
FuncReturn(system, retval);
}
template <ResultCode func(Core::System&, Handle*, u64, u32, u32)>
void SvcWrap64(Core::System& system) {
u32 param_1 = 0;

View File

@@ -5,7 +5,6 @@
#include "common/assert.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/time_manager.h"
@@ -16,10 +15,7 @@ TimeManager::TimeManager(Core::System& system_) : system{system_} {
Core::Timing::CreateEvent("Kernel::TimeManagerCallback",
[this](std::uintptr_t thread_handle, std::chrono::nanoseconds) {
KThread* thread = reinterpret_cast<KThread*>(thread_handle);
{
KScopedSchedulerLock sl(system.Kernel());
thread->OnTimer();
}
thread->Wakeup();
});
}

View File

@@ -8,7 +8,6 @@
#include "core/hle/service/glue/bgtc.h"
#include "core/hle/service/glue/ectx.h"
#include "core/hle/service/glue/glue.h"
#include "core/hle/service/glue/notif.h"
namespace Service::Glue {
@@ -25,9 +24,6 @@ void InstallInterfaces(Core::System& system) {
// Error Context
std::make_shared<ECTX_AW>(system)->InstallAsService(system.ServiceManager());
// Notification Services for application
std::make_shared<NOTIF_A>(system)->InstallAsService(system.ServiceManager());
}
} // namespace Service::Glue

View File

@@ -1,44 +0,0 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/glue/notif.h"
namespace Service::Glue {
NOTIF_A::NOTIF_A(Core::System& system_) : ServiceFramework{system_, "notif:a"} {
// clang-format off
static const FunctionInfo functions[] = {
{500, nullptr, "RegisterAlarmSetting"},
{510, nullptr, "UpdateAlarmSetting"},
{520, &NOTIF_A::ListAlarmSettings, "ListAlarmSettings"},
{530, nullptr, "LoadApplicationParameter"},
{540, nullptr, "DeleteAlarmSetting"},
{1000, &NOTIF_A::Initialize, "Initialize"},
};
// clang-format on
RegisterHandlers(functions);
}
NOTIF_A::~NOTIF_A() = default;
void NOTIF_A::ListAlarmSettings(Kernel::HLERequestContext& ctx) {
// Returns an array of AlarmSetting
constexpr s32 alarm_count = 0;
LOG_WARNING(Service_NOTIF, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(alarm_count);
}
void NOTIF_A::Initialize(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NOTIF, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
} // namespace Service::Glue

View File

@@ -1,25 +0,0 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Service::Glue {
class NOTIF_A final : public ServiceFramework<NOTIF_A> {
public:
explicit NOTIF_A(Core::System& system_);
~NOTIF_A() override;
private:
void ListAlarmSettings(Kernel::HLERequestContext& ctx);
void Initialize(Kernel::HLERequestContext& ctx);
};
} // namespace Service::Glue

View File

@@ -110,7 +110,7 @@ void Controller_NPad::ControllerUpdate(Core::HID::ControllerTriggerType type,
UpdateControllerAt(npad_type, npad_id, is_connected);
break;
case Core::HID::ControllerTriggerType::Battery: {
if (!controller.device->IsConnected()) {
if (!controller.is_connected) {
return;
}
auto& shared_memory = controller.shared_memory_entry;
@@ -150,6 +150,7 @@ void Controller_NPad::InitNewlyAddedController(Core::HID::NpadIdType npad_id) {
shared_memory.system_properties.is_vertical.Assign(1);
shared_memory.system_properties.use_plus.Assign(1);
shared_memory.system_properties.use_minus.Assign(1);
shared_memory.assignment_mode = NpadJoyAssignmentMode::Single;
shared_memory.applet_footer.type = AppletFooterUiType::SwitchProController;
break;
case Core::HID::NpadStyleIndex::Handheld:
@@ -165,30 +166,21 @@ void Controller_NPad::InitNewlyAddedController(Core::HID::NpadIdType npad_id) {
break;
case Core::HID::NpadStyleIndex::JoyconDual:
shared_memory.style_tag.joycon_dual.Assign(1);
if (controller.is_dual_left_connected) {
shared_memory.device_type.joycon_left.Assign(1);
shared_memory.system_properties.use_minus.Assign(1);
}
if (controller.is_dual_right_connected) {
shared_memory.device_type.joycon_right.Assign(1);
shared_memory.system_properties.use_plus.Assign(1);
}
shared_memory.system_properties.use_directional_buttons.Assign(1);
shared_memory.device_type.joycon_left.Assign(1);
shared_memory.device_type.joycon_right.Assign(1);
shared_memory.system_properties.is_vertical.Assign(1);
shared_memory.system_properties.use_plus.Assign(1);
shared_memory.system_properties.use_minus.Assign(1);
shared_memory.system_properties.use_directional_buttons.Assign(1);
shared_memory.assignment_mode = NpadJoyAssignmentMode::Dual;
if (controller.is_dual_left_connected && controller.is_dual_right_connected) {
shared_memory.applet_footer.type = AppletFooterUiType::JoyDual;
} else if (controller.is_dual_left_connected) {
shared_memory.applet_footer.type = AppletFooterUiType::JoyDualLeftOnly;
} else {
shared_memory.applet_footer.type = AppletFooterUiType::JoyDualRightOnly;
}
shared_memory.applet_footer.type = AppletFooterUiType::JoyDual;
break;
case Core::HID::NpadStyleIndex::JoyconLeft:
shared_memory.style_tag.joycon_left.Assign(1);
shared_memory.device_type.joycon_left.Assign(1);
shared_memory.system_properties.is_horizontal.Assign(1);
shared_memory.system_properties.use_minus.Assign(1);
shared_memory.assignment_mode = NpadJoyAssignmentMode::Single;
shared_memory.applet_footer.type = AppletFooterUiType::JoyLeftHorizontal;
break;
case Core::HID::NpadStyleIndex::JoyconRight:
@@ -196,6 +188,7 @@ void Controller_NPad::InitNewlyAddedController(Core::HID::NpadIdType npad_id) {
shared_memory.device_type.joycon_right.Assign(1);
shared_memory.system_properties.is_horizontal.Assign(1);
shared_memory.system_properties.use_plus.Assign(1);
shared_memory.assignment_mode = NpadJoyAssignmentMode::Single;
shared_memory.applet_footer.type = AppletFooterUiType::JoyRightHorizontal;
break;
case Core::HID::NpadStyleIndex::GameCube:
@@ -207,6 +200,7 @@ void Controller_NPad::InitNewlyAddedController(Core::HID::NpadIdType npad_id) {
case Core::HID::NpadStyleIndex::Pokeball:
shared_memory.style_tag.palma.Assign(1);
shared_memory.device_type.palma.Assign(1);
shared_memory.assignment_mode = NpadJoyAssignmentMode::Single;
break;
case Core::HID::NpadStyleIndex::NES:
shared_memory.style_tag.lark.Assign(1);
@@ -449,15 +443,11 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
case Core::HID::NpadStyleIndex::JoyconDual:
pad_state.connection_status.raw = 0;
pad_state.connection_status.is_connected.Assign(1);
if (controller.is_dual_left_connected) {
pad_state.connection_status.is_left_connected.Assign(1);
libnx_state.connection_status.is_left_connected.Assign(1);
}
if (controller.is_dual_right_connected) {
pad_state.connection_status.is_right_connected.Assign(1);
libnx_state.connection_status.is_right_connected.Assign(1);
}
pad_state.connection_status.is_left_connected.Assign(1);
pad_state.connection_status.is_right_connected.Assign(1);
libnx_state.connection_status.is_left_connected.Assign(1);
libnx_state.connection_status.is_right_connected.Assign(1);
pad_state.sampling_number =
npad.joy_dual_lifo.ReadCurrentEntry().state.sampling_number + 1;
npad.joy_dual_lifo.WriteNextEntry(pad_state);
@@ -697,7 +687,7 @@ Controller_NPad::NpadCommunicationMode Controller_NPad::GetNpadCommunicationMode
return communication_mode;
}
void Controller_NPad::SetNpadMode(Core::HID::NpadIdType npad_id, NpadJoyDeviceType npad_device_type,
void Controller_NPad::SetNpadMode(Core::HID::NpadIdType npad_id,
NpadJoyAssignmentMode assignment_mode) {
if (!IsNpadIdValid(npad_id)) {
LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id:{}", npad_id);
@@ -708,62 +698,6 @@ void Controller_NPad::SetNpadMode(Core::HID::NpadIdType npad_id, NpadJoyDeviceTy
if (controller.shared_memory_entry.assignment_mode != assignment_mode) {
controller.shared_memory_entry.assignment_mode = assignment_mode;
}
if (!controller.device->IsConnected()) {
return;
}
if (assignment_mode == NpadJoyAssignmentMode::Dual) {
if (controller.device->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconLeft) {
DisconnectNpad(npad_id);
controller.is_dual_left_connected = true;
controller.is_dual_right_connected = false;
UpdateControllerAt(Core::HID::NpadStyleIndex::JoyconDual, npad_id, true);
return;
}
if (controller.device->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconRight) {
DisconnectNpad(npad_id);
controller.is_dual_left_connected = false;
controller.is_dual_right_connected = true;
UpdateControllerAt(Core::HID::NpadStyleIndex::JoyconDual, npad_id, true);
return;
}
return;
}
// This is for NpadJoyAssignmentMode::Single
// Only JoyconDual get affected by this function
if (controller.device->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::JoyconDual) {
return;
}
if (controller.is_dual_left_connected && !controller.is_dual_right_connected) {
DisconnectNpad(npad_id);
UpdateControllerAt(Core::HID::NpadStyleIndex::JoyconLeft, npad_id, true);
return;
}
if (!controller.is_dual_left_connected && controller.is_dual_right_connected) {
DisconnectNpad(npad_id);
UpdateControllerAt(Core::HID::NpadStyleIndex::JoyconRight, npad_id, true);
return;
}
// We have two controllers connected to the same npad_id we need to split them
const auto npad_id_2 = hid_core.GetFirstDisconnectedNpadId();
auto& controller_2 = GetControllerFromNpadIdType(npad_id_2);
DisconnectNpad(npad_id);
if (npad_device_type == NpadJoyDeviceType::Left) {
UpdateControllerAt(Core::HID::NpadStyleIndex::JoyconLeft, npad_id, true);
controller_2.is_dual_left_connected = false;
controller_2.is_dual_right_connected = true;
UpdateControllerAt(Core::HID::NpadStyleIndex::JoyconDual, npad_id_2, true);
} else {
UpdateControllerAt(Core::HID::NpadStyleIndex::JoyconRight, npad_id, true);
controller_2.is_dual_left_connected = true;
controller_2.is_dual_right_connected = false;
UpdateControllerAt(Core::HID::NpadStyleIndex::JoyconDual, npad_id_2, true);
}
}
bool Controller_NPad::VibrateControllerAtIndex(Core::HID::NpadIdType npad_id,
@@ -973,7 +907,6 @@ void Controller_NPad::DisconnectNpad(Core::HID::NpadIdType npad_id) {
}
auto& shared_memory_entry = controller.shared_memory_entry;
// Don't reset shared_memory_entry.assignment_mode this value is persistent
shared_memory_entry.style_tag.raw = Core::HID::NpadStyleSet::None; // Zero out
shared_memory_entry.device_type.raw = 0;
shared_memory_entry.system_properties.raw = 0;
@@ -990,10 +923,9 @@ void Controller_NPad::DisconnectNpad(Core::HID::NpadIdType npad_id) {
.left = {},
.right = {},
};
shared_memory_entry.assignment_mode = NpadJoyAssignmentMode::Dual;
shared_memory_entry.applet_footer.type = AppletFooterUiType::None;
controller.is_dual_left_connected = true;
controller.is_dual_right_connected = true;
controller.is_connected = false;
controller.device->Disconnect();
SignalStyleSetChangedEvent(npad_id);
@@ -1090,70 +1022,19 @@ void Controller_NPad::MergeSingleJoyAsDualJoy(Core::HID::NpadIdType npad_id_1,
npad_id_2);
return;
}
auto& controller_1 = GetControllerFromNpadIdType(npad_id_1);
auto& controller_2 = GetControllerFromNpadIdType(npad_id_2);
const auto controller_style_1 = controller_1.device->GetNpadStyleIndex();
const auto controller_style_2 = controller_2.device->GetNpadStyleIndex();
bool merge_controllers = false;
auto& controller_1 = GetControllerFromNpadIdType(npad_id_1).device;
auto& controller_2 = GetControllerFromNpadIdType(npad_id_2).device;
// If the controllers at both npad indices form a pair of left and right joycons, merge them.
// Otherwise, do nothing.
if (controller_style_1 == Core::HID::NpadStyleIndex::JoyconLeft &&
controller_style_2 == Core::HID::NpadStyleIndex::JoyconRight) {
merge_controllers = true;
}
if (controller_style_2 == Core::HID::NpadStyleIndex::JoyconLeft &&
controller_style_1 == Core::HID::NpadStyleIndex::JoyconRight) {
merge_controllers = true;
}
if (controller_style_1 == Core::HID::NpadStyleIndex::JoyconDual &&
controller_style_2 == Core::HID::NpadStyleIndex::JoyconRight &&
controller_1.is_dual_left_connected && !controller_1.is_dual_right_connected) {
merge_controllers = true;
}
if (controller_style_1 == Core::HID::NpadStyleIndex::JoyconDual &&
controller_style_2 == Core::HID::NpadStyleIndex::JoyconLeft &&
!controller_1.is_dual_left_connected && controller_1.is_dual_right_connected) {
merge_controllers = true;
}
if (controller_style_2 == Core::HID::NpadStyleIndex::JoyconDual &&
controller_style_1 == Core::HID::NpadStyleIndex::JoyconRight &&
controller_2.is_dual_left_connected && !controller_2.is_dual_right_connected) {
merge_controllers = true;
}
if (controller_style_2 == Core::HID::NpadStyleIndex::JoyconDual &&
controller_style_1 == Core::HID::NpadStyleIndex::JoyconLeft &&
!controller_2.is_dual_left_connected && controller_2.is_dual_right_connected) {
merge_controllers = true;
}
if (controller_style_1 == Core::HID::NpadStyleIndex::JoyconDual &&
controller_style_2 == Core::HID::NpadStyleIndex::JoyconDual &&
controller_1.is_dual_left_connected && !controller_1.is_dual_right_connected &&
!controller_2.is_dual_left_connected && controller_2.is_dual_right_connected) {
merge_controllers = true;
}
if (controller_style_1 == Core::HID::NpadStyleIndex::JoyconDual &&
controller_style_2 == Core::HID::NpadStyleIndex::JoyconDual &&
!controller_1.is_dual_left_connected && controller_1.is_dual_right_connected &&
controller_2.is_dual_left_connected && !controller_2.is_dual_right_connected) {
merge_controllers = true;
}
if (merge_controllers) {
if ((controller_1->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconLeft &&
controller_2->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconRight) ||
(controller_2->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconLeft &&
controller_1->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconRight)) {
// Disconnect the joycon at the second id and connect the dual joycon at the first index.
DisconnectNpad(npad_id_2);
controller_1.is_dual_left_connected = true;
controller_1.is_dual_right_connected = true;
AddNewControllerAt(Core::HID::NpadStyleIndex::JoyconDual, npad_id_1);
return;
}
LOG_WARNING(Service_HID,
"Controllers can't be merged npad_id_1:{}, npad_id_2:{}, type_1:{}, type_2:{}, "
"dual_1(left/right):{}/{}, dual_2(left/right):{}/{}",
npad_id_1, npad_id_2, controller_1.device->GetNpadStyleIndex(),
controller_2.device->GetNpadStyleIndex(), controller_1.is_dual_left_connected,
controller_1.is_dual_right_connected, controller_2.is_dual_left_connected,
controller_2.is_dual_right_connected);
}
void Controller_NPad::StartLRAssignmentMode() {

View File

@@ -113,8 +113,7 @@ public:
void SetNpadCommunicationMode(NpadCommunicationMode communication_mode_);
NpadCommunicationMode GetNpadCommunicationMode() const;
void SetNpadMode(Core::HID::NpadIdType npad_id, NpadJoyDeviceType npad_device_type,
NpadJoyAssignmentMode assignment_mode);
void SetNpadMode(Core::HID::NpadIdType npad_id, NpadJoyAssignmentMode assignment_mode);
bool VibrateControllerAtIndex(Core::HID::NpadIdType npad_id, std::size_t device_index,
const Core::HID::VibrationValue& vibration_value);
@@ -465,10 +464,7 @@ private:
std::array<VibrationData, 2> vibration{};
bool unintended_home_button_input_protection{};
bool is_connected{};
// Dual joycons can have only one side connected
bool is_dual_left_connected{true};
bool is_dual_right_connected{true};
Core::HID::NpadStyleIndex npad_type{Core::HID::NpadStyleIndex::None};
// Motion parameters
bool sixaxis_at_rest{true};

View File

@@ -293,8 +293,8 @@ Hid::Hid(Core::System& system_)
{132, &Hid::EnableUnintendedHomeButtonInputProtection, "EnableUnintendedHomeButtonInputProtection"},
{133, nullptr, "SetNpadJoyAssignmentModeSingleWithDestination"},
{134, &Hid::SetNpadAnalogStickUseCenterClamp, "SetNpadAnalogStickUseCenterClamp"},
{135, &Hid::SetNpadCaptureButtonAssignment, "SetNpadCaptureButtonAssignment"},
{136, &Hid::ClearNpadCaptureButtonAssignment, "ClearNpadCaptureButtonAssignment"},
{135, nullptr, "SetNpadCaptureButtonAssignment"},
{136, nullptr, "ClearNpadCaptureButtonAssignment"},
{200, &Hid::GetVibrationDeviceInfo, "GetVibrationDeviceInfo"},
{201, &Hid::SendVibrationValue, "SendVibrationValue"},
{202, &Hid::GetActualVibrationValue, "GetActualVibrationValue"},
@@ -975,35 +975,35 @@ void Hid::SetNpadJoyAssignmentModeSingleByDefault(Kernel::HLERequestContext& ctx
const auto parameters{rp.PopRaw<Parameters>()};
applet_resource->GetController<Controller_NPad>(HidController::NPad)
.SetNpadMode(parameters.npad_id, Controller_NPad::NpadJoyDeviceType::Left,
Controller_NPad::NpadJoyAssignmentMode::Single);
.SetNpadMode(parameters.npad_id, Controller_NPad::NpadJoyAssignmentMode::Single);
LOG_INFO(Service_HID, "called, npad_id={}, applet_resource_user_id={}", parameters.npad_id,
parameters.applet_resource_user_id);
LOG_WARNING(Service_HID, "(STUBBED) called, npad_id={}, applet_resource_user_id={}",
parameters.npad_id, parameters.applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void Hid::SetNpadJoyAssignmentModeSingle(Kernel::HLERequestContext& ctx) {
// TODO: Check the differences between this and SetNpadJoyAssignmentModeSingleByDefault
IPC::RequestParser rp{ctx};
struct Parameters {
Core::HID::NpadIdType npad_id;
INSERT_PADDING_WORDS_NOINIT(1);
u64 applet_resource_user_id;
Controller_NPad::NpadJoyDeviceType npad_joy_device_type;
u64 npad_joy_device_type;
};
static_assert(sizeof(Parameters) == 0x18, "Parameters has incorrect size.");
const auto parameters{rp.PopRaw<Parameters>()};
applet_resource->GetController<Controller_NPad>(HidController::NPad)
.SetNpadMode(parameters.npad_id, parameters.npad_joy_device_type,
Controller_NPad::NpadJoyAssignmentMode::Single);
.SetNpadMode(parameters.npad_id, Controller_NPad::NpadJoyAssignmentMode::Single);
LOG_INFO(Service_HID, "called, npad_id={}, applet_resource_user_id={}, npad_joy_device_type={}",
parameters.npad_id, parameters.applet_resource_user_id,
parameters.npad_joy_device_type);
LOG_WARNING(Service_HID,
"(STUBBED) called, npad_id={}, applet_resource_user_id={}, npad_joy_device_type={}",
parameters.npad_id, parameters.applet_resource_user_id,
parameters.npad_joy_device_type);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
@@ -1021,10 +1021,10 @@ void Hid::SetNpadJoyAssignmentModeDual(Kernel::HLERequestContext& ctx) {
const auto parameters{rp.PopRaw<Parameters>()};
applet_resource->GetController<Controller_NPad>(HidController::NPad)
.SetNpadMode(parameters.npad_id, {}, Controller_NPad::NpadJoyAssignmentMode::Dual);
.SetNpadMode(parameters.npad_id, Controller_NPad::NpadJoyAssignmentMode::Dual);
LOG_INFO(Service_HID, "called, npad_id={}, applet_resource_user_id={}", parameters.npad_id,
parameters.applet_resource_user_id);
LOG_WARNING(Service_HID, "(STUBBED) called, npad_id={}, applet_resource_user_id={}",
parameters.npad_id, parameters.applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
@@ -1186,37 +1186,6 @@ void Hid::SetNpadAnalogStickUseCenterClamp(Kernel::HLERequestContext& ctx) {
rb.Push(ResultSuccess);
}
void Hid::SetNpadCaptureButtonAssignment(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
struct Parameters {
Core::HID::NpadStyleSet npad_styleset;
INSERT_PADDING_WORDS_NOINIT(1);
u64 applet_resource_user_id;
Core::HID::NpadButton button;
};
static_assert(sizeof(Parameters) == 0x18, "Parameters has incorrect size.");
const auto parameters{rp.PopRaw<Parameters>()};
LOG_WARNING(Service_HID,
"(STUBBED) called, npad_styleset={}, applet_resource_user_id={}, button={}",
parameters.npad_styleset, parameters.applet_resource_user_id, parameters.button);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void Hid::ClearNpadCaptureButtonAssignment(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto applet_resource_user_id{rp.Pop<u64>()};
LOG_WARNING(Service_HID, "(STUBBED) called, applet_resource_user_id={}",
applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void Hid::GetVibrationDeviceInfo(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto vibration_device_handle{rp.PopRaw<Core::HID::VibrationDeviceHandle>()};

View File

@@ -136,8 +136,6 @@ private:
void IsUnintendedHomeButtonInputProtectionEnabled(Kernel::HLERequestContext& ctx);
void EnableUnintendedHomeButtonInputProtection(Kernel::HLERequestContext& ctx);
void SetNpadAnalogStickUseCenterClamp(Kernel::HLERequestContext& ctx);
void SetNpadCaptureButtonAssignment(Kernel::HLERequestContext& ctx);
void ClearNpadCaptureButtonAssignment(Kernel::HLERequestContext& ctx);
void GetVibrationDeviceInfo(Kernel::HLERequestContext& ctx);
void SendVibrationValue(Kernel::HLERequestContext& ctx);
void GetActualVibrationValue(Kernel::HLERequestContext& ctx);

View File

@@ -20,12 +20,8 @@ NvResult nvhost_nvdec::Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>&
switch (command.group) {
case 0x0:
switch (command.cmd) {
case 0x1: {
if (!fd_to_id.contains(fd)) {
fd_to_id[fd] = next_id++;
}
return Submit(fd, input, output);
}
case 0x1:
return Submit(input, output);
case 0x2:
return GetSyncpoint(input, output);
case 0x3:
@@ -70,10 +66,7 @@ void nvhost_nvdec::OnOpen(DeviceFD fd) {}
void nvhost_nvdec::OnClose(DeviceFD fd) {
LOG_INFO(Service_NVDRV, "NVDEC video stream ended");
const auto iter = fd_to_id.find(fd);
if (iter != fd_to_id.end()) {
system.GPU().ClearCdmaInstance(iter->second);
}
system.GPU().ClearCdmaInstance();
}
} // namespace Service::Nvidia::Devices

View File

@@ -24,9 +24,6 @@ public:
void OnOpen(DeviceFD fd) override;
void OnClose(DeviceFD fd) override;
private:
u32 next_id{};
};
} // namespace Service::Nvidia::Devices

View File

@@ -59,8 +59,7 @@ NvResult nvhost_nvdec_common::SetNVMAPfd(const std::vector<u8>& input) {
return NvResult::Success;
}
NvResult nvhost_nvdec_common::Submit(DeviceFD fd, const std::vector<u8>& input,
std::vector<u8>& output) {
NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlSubmit params{};
std::memcpy(&params, input.data(), sizeof(IoctlSubmit));
LOG_DEBUG(Service_NVDRV, "called NVDEC Submit, cmd_buffer_count={}", params.cmd_buffer_count);
@@ -94,7 +93,7 @@ NvResult nvhost_nvdec_common::Submit(DeviceFD fd, const std::vector<u8>& input,
Tegra::ChCommandHeaderList cmdlist(cmd_buffer.word_count);
system.Memory().ReadBlock(object->addr + cmd_buffer.offset, cmdlist.data(),
cmdlist.size() * sizeof(u32));
gpu.PushCommandBuffer(fd_to_id[fd], cmdlist);
gpu.PushCommandBuffer(cmdlist);
}
std::memcpy(output.data(), &params, sizeof(IoctlSubmit));
// Some games expect command_buffers to be written back

View File

@@ -104,14 +104,13 @@ protected:
/// Ioctl command implementations
NvResult SetNVMAPfd(const std::vector<u8>& input);
NvResult Submit(DeviceFD fd, const std::vector<u8>& input, std::vector<u8>& output);
NvResult Submit(const std::vector<u8>& input, std::vector<u8>& output);
NvResult GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output);
NvResult GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output);
NvResult MapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
NvResult UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
NvResult SetSubmitTimeout(const std::vector<u8>& input, std::vector<u8>& output);
std::unordered_map<DeviceFD, u32> fd_to_id{};
s32_le nvmap_fd{};
u32_le submit_timeout{};
std::shared_ptr<nvmap> nvmap_dev;

View File

@@ -21,10 +21,7 @@ NvResult nvhost_vic::Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& i
case 0x0:
switch (command.cmd) {
case 0x1:
if (!fd_to_id.contains(fd)) {
fd_to_id[fd] = next_id++;
}
return Submit(fd, input, output);
return Submit(input, output);
case 0x2:
return GetSyncpoint(input, output);
case 0x3:
@@ -68,10 +65,7 @@ NvResult nvhost_vic::Ioctl3(DeviceFD fd, Ioctl command, const std::vector<u8>& i
void nvhost_vic::OnOpen(DeviceFD fd) {}
void nvhost_vic::OnClose(DeviceFD fd) {
const auto iter = fd_to_id.find(fd);
if (iter != fd_to_id.end()) {
system.GPU().ClearCdmaInstance(iter->second);
}
system.GPU().ClearCdmaInstance();
}
} // namespace Service::Nvidia::Devices

View File

@@ -23,8 +23,5 @@ public:
void OnOpen(DeviceFD fd) override;
void OnClose(DeviceFD fd) override;
private:
u32 next_id{};
};
} // namespace Service::Nvidia::Devices

View File

@@ -1,7 +1,3 @@
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>

View File

@@ -125,9 +125,8 @@ AppLoader_DeconstructedRomDirectory::LoadResult AppLoader_DeconstructedRomDirect
}
metadata.Print();
const auto static_modules = {"rtld", "main", "subsdk0", "subsdk1", "subsdk2",
"subsdk3", "subsdk4", "subsdk5", "subsdk6", "subsdk7",
"subsdk8", "subsdk9", "sdk"};
const auto static_modules = {"rtld", "main", "subsdk0", "subsdk1", "subsdk2", "subsdk3",
"subsdk4", "subsdk5", "subsdk6", "subsdk7", "sdk"};
// Use the NSO module loader to figure out the code layout
std::size_t code_size{};

View File

@@ -69,7 +69,7 @@ private:
libusb_device_handle* handle{};
};
GCAdapter::GCAdapter(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
GCAdapter::GCAdapter(const std::string& input_engine_) : InputEngine(input_engine_) {
if (usb_adapter_handle) {
return;
}
@@ -325,8 +325,8 @@ bool GCAdapter::GetGCEndpoint(libusb_device* device) {
return true;
}
Common::Input::VibrationError GCAdapter::SetRumble(
const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) {
Common::Input::VibrationError GCAdapter::SetRumble(const PadIdentifier& identifier,
const Common::Input::VibrationStatus vibration) {
const auto mean_amplitude = (vibration.low_amplitude + vibration.high_amplitude) * 0.5f;
const auto processed_amplitude =
static_cast<u8>((mean_amplitude + std::pow(mean_amplitude, 0.3f)) * 0.5f * 0x8);

View File

@@ -22,13 +22,13 @@ namespace InputCommon {
class LibUSBContext;
class LibUSBDeviceHandle;
class GCAdapter : public InputEngine {
class GCAdapter : public InputCommon::InputEngine {
public:
explicit GCAdapter(std::string input_engine_);
~GCAdapter() override;
explicit GCAdapter(const std::string& input_engine_);
~GCAdapter();
Common::Input::VibrationError SetRumble(
const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) override;
const PadIdentifier& identifier, const Common::Input::VibrationStatus vibration) override;
/// Used for automapping features
std::vector<Common::ParamPackage> GetInputDevices() const override;

View File

@@ -24,7 +24,7 @@ constexpr PadIdentifier keyboard_modifier_identifier = {
.pad = 1,
};
Keyboard::Keyboard(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
Keyboard::Keyboard(const std::string& input_engine_) : InputEngine(input_engine_) {
// Keyboard is broken into 3 diferent sets:
// key: Unfiltered intended for controllers.
// keyboard_key: Allows only Settings::NativeKeyboard::Keys intended for keyboard emulation.

View File

@@ -12,9 +12,9 @@ namespace InputCommon {
* A button device factory representing a keyboard. It receives keyboard events and forward them
* to all button devices it created.
*/
class Keyboard final : public InputEngine {
class Keyboard final : public InputCommon::InputEngine {
public:
explicit Keyboard(std::string input_engine_);
explicit Keyboard(const std::string& input_engine_);
/**
* Sets the status of all buttons bound with the key to pressed

View File

@@ -24,7 +24,7 @@ constexpr PadIdentifier identifier = {
.pad = 0,
};
Mouse::Mouse(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
Mouse::Mouse(const std::string& input_engine_) : InputEngine(input_engine_) {
PreSetController(identifier);
PreSetAxis(identifier, mouse_axis_x);
PreSetAxis(identifier, mouse_axis_y);

View File

@@ -27,9 +27,9 @@ enum class MouseButton {
* A button device factory representing a keyboard. It receives keyboard events and forward them
* to all button devices it created.
*/
class Mouse final : public InputEngine {
class Mouse final : public InputCommon::InputEngine {
public:
explicit Mouse(std::string input_engine_);
explicit Mouse(const std::string& input_engine_);
/**
* Signals that mouse has moved.

View File

@@ -88,7 +88,7 @@ public:
return true;
}
const BasicMotion& GetMotion() const {
BasicMotion GetMotion() {
return motion;
}
@@ -367,7 +367,7 @@ void SDLDriver::HandleGameControllerEvent(const SDL_Event& event) {
if (joystick->UpdateMotion(event.csensor)) {
const PadIdentifier identifier = joystick->GetPadIdentifier();
SetMotion(identifier, 0, joystick->GetMotion());
}
};
}
break;
}
@@ -387,7 +387,7 @@ void SDLDriver::CloseJoysticks() {
joystick_map.clear();
}
SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
SDLDriver::SDLDriver(const std::string& input_engine_) : InputEngine(input_engine_) {
if (!Settings::values.enable_raw_input) {
// Disable raw input. When enabled this setting causes SDL to die when a web applet opens
SDL_SetHint(SDL_HINT_JOYSTICK_RAWINPUT, "0");
@@ -403,11 +403,10 @@ SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_en
// Use hidapi driver for joycons. This will allow joycons to be detected as a GameController and
// not a generic one
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "1");
SDL_SetHint("SDL_JOYSTICK_HIDAPI_JOY_CONS", "1");
// Disable hidapi driver for xbox. Already default on Windows, this causes conflict with native
// driver on Linux.
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_XBOX, "0");
// Turn off Pro controller home led
SDL_SetHint("SDL_JOYSTICK_HIDAPI_SWITCH_HOME_LED", "0");
// If the frontend is going to manage the event loop, then we don't start one here
start_thread = SDL_WasInit(SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER) == 0;
@@ -492,9 +491,8 @@ std::vector<Common::ParamPackage> SDLDriver::GetInputDevices() const {
}
return devices;
}
Common::Input::VibrationError SDLDriver::SetRumble(
const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) {
Common::Input::VibrationError SDLDriver::SetRumble(const PadIdentifier& identifier,
const Common::Input::VibrationStatus vibration) {
const auto joystick =
GetSDLJoystickByGUID(identifier.guid.Format(), static_cast<int>(identifier.port));
const auto process_amplitude_exp = [](f32 amplitude, f32 factor) {
@@ -528,7 +526,6 @@ Common::Input::VibrationError SDLDriver::SetRumble(
return Common::Input::VibrationError::None;
}
Common::ParamPackage SDLDriver::BuildAnalogParamPackageForButton(int port, std::string guid,
s32 axis, float value) const {
Common::ParamPackage params{};

View File

@@ -19,19 +19,19 @@ using SDL_GameController = struct _SDL_GameController;
using SDL_Joystick = struct _SDL_Joystick;
using SDL_JoystickID = s32;
namespace InputCommon {
class SDLJoystick;
using ButtonBindings =
std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerButton>, 17>;
using ZButtonBindings =
std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerAxis>, 2>;
class SDLDriver : public InputEngine {
namespace InputCommon {
class SDLJoystick;
class SDLDriver : public InputCommon::InputEngine {
public:
/// Initializes and registers SDL device factories
explicit SDLDriver(std::string input_engine_);
SDLDriver(const std::string& input_engine_);
/// Unregisters SDL device factories and shut them down.
~SDLDriver() override;
@@ -59,7 +59,7 @@ public:
u8 GetHatButtonId(const std::string& direction_name) const override;
Common::Input::VibrationError SetRumble(
const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) override;
const PadIdentifier& identifier, const Common::Input::VibrationStatus vibration) override;
private:
void InitJoystick(int joystick_index);

View File

@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <cstring>
#include <regex>
#include <fmt/format.h>
#include "common/fs/file.h"
@@ -14,7 +15,7 @@
namespace InputCommon::TasInput {
enum class Tas::TasAxis : u8 {
enum TasAxes : u8 {
StickX,
StickY,
SubstickX,
@@ -46,7 +47,7 @@ constexpr std::array<std::pair<std::string_view, TasButton>, 20> text_to_tas_but
{"KEY_ZR", TasButton::TRIGGER_ZR},
};
Tas::Tas(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
Tas::Tas(const std::string& input_engine_) : InputCommon::InputEngine(input_engine_) {
for (size_t player_index = 0; player_index < PLAYER_NUMBER; player_index++) {
PadIdentifier identifier{
.guid = Common::UUID{},
@@ -65,7 +66,7 @@ Tas::Tas(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
Tas::~Tas() {
Stop();
}
};
void Tas::LoadTasFiles() {
script_length = 0;
@@ -78,43 +79,43 @@ void Tas::LoadTasFiles() {
}
void Tas::LoadTasFile(size_t player_index, size_t file_index) {
commands[player_index].clear();
if (!commands[player_index].empty()) {
commands[player_index].clear();
}
std::string file = Common::FS::ReadStringFromFile(
Common::FS::GetYuzuPath(Common::FS::YuzuPath::TASDir) /
fmt::format("script{}-{}.txt", file_index, player_index + 1),
Common::FS::FileType::BinaryFile);
std::istringstream command_line(file);
std::stringstream command_line(file);
std::string line;
int frame_no = 0;
while (std::getline(command_line, line, '\n')) {
if (line.empty()) {
continue;
}
std::smatch m;
std::vector<std::string> seg_list;
{
std::istringstream line_stream(line);
std::string segment;
while (std::getline(line_stream, segment, ' ')) {
seg_list.push_back(std::move(segment));
}
std::stringstream linestream(line);
std::string segment;
std::vector<std::string> seglist;
while (std::getline(linestream, segment, ' ')) {
seglist.push_back(segment);
}
if (seg_list.size() < 4) {
if (seglist.size() < 4) {
continue;
}
const auto num_frames = std::stoi(seg_list[0]);
while (frame_no < num_frames) {
commands[player_index].emplace_back();
while (frame_no < std::stoi(seglist.at(0))) {
commands[player_index].push_back({});
frame_no++;
}
TASCommand command = {
.buttons = ReadCommandButtons(seg_list[1]),
.l_axis = ReadCommandAxis(seg_list[2]),
.r_axis = ReadCommandAxis(seg_list[3]),
.buttons = ReadCommandButtons(seglist.at(1)),
.l_axis = ReadCommandAxis(seglist.at(2)),
.r_axis = ReadCommandAxis(seglist.at(3)),
};
commands[player_index].push_back(command);
frame_no++;
@@ -122,17 +123,16 @@ void Tas::LoadTasFile(size_t player_index, size_t file_index) {
LOG_INFO(Input, "TAS file loaded! {} frames", frame_no);
}
void Tas::WriteTasFile(std::u8string_view file_name) {
void Tas::WriteTasFile(std::u8string file_name) {
std::string output_text;
for (size_t frame = 0; frame < record_commands.size(); frame++) {
const TASCommand& line = record_commands[frame];
output_text += fmt::format("{} {} {} {}\n", frame, WriteCommandButtons(line.buttons),
WriteCommandAxis(line.l_axis), WriteCommandAxis(line.r_axis));
}
const auto tas_file_name = Common::FS::GetYuzuPath(Common::FS::YuzuPath::TASDir) / file_name;
const auto bytes_written =
Common::FS::WriteStringToFile(tas_file_name, Common::FS::FileType::TextFile, output_text);
const auto bytes_written = Common::FS::WriteStringToFile(
Common::FS::GetYuzuPath(Common::FS::YuzuPath::TASDir) / file_name,
Common::FS::FileType::TextFile, output_text);
if (bytes_written == output_text.size()) {
LOG_INFO(Input, "TAS file written to file!");
} else {
@@ -205,10 +205,10 @@ void Tas::UpdateThread() {
const int button = static_cast<int>(i);
SetButton(identifier, button, button_status);
}
SetTasAxis(identifier, TasAxis::StickX, command.l_axis.x);
SetTasAxis(identifier, TasAxis::StickY, command.l_axis.y);
SetTasAxis(identifier, TasAxis::SubstickX, command.r_axis.x);
SetTasAxis(identifier, TasAxis::SubstickY, command.r_axis.y);
SetAxis(identifier, TasAxes::StickX, command.l_axis.x);
SetAxis(identifier, TasAxes::StickY, command.l_axis.y);
SetAxis(identifier, TasAxes::SubstickX, command.r_axis.x);
SetAxis(identifier, TasAxes::SubstickY, command.r_axis.y);
}
} else {
is_running = Settings::values.tas_loop.GetValue();
@@ -224,28 +224,27 @@ void Tas::ClearInput() {
}
TasAnalog Tas::ReadCommandAxis(const std::string& line) const {
std::vector<std::string> seg_list;
{
std::istringstream line_stream(line);
std::string segment;
while (std::getline(line_stream, segment, ';')) {
seg_list.push_back(std::move(segment));
}
std::stringstream linestream(line);
std::string segment;
std::vector<std::string> seglist;
while (std::getline(linestream, segment, ';')) {
seglist.push_back(segment);
}
const float x = std::stof(seg_list.at(0)) / 32767.0f;
const float y = std::stof(seg_list.at(1)) / 32767.0f;
const float x = std::stof(seglist.at(0)) / 32767.0f;
const float y = std::stof(seglist.at(1)) / 32767.0f;
return {x, y};
}
u64 Tas::ReadCommandButtons(const std::string& line) const {
std::istringstream button_text(line);
std::string button_line;
u64 Tas::ReadCommandButtons(const std::string& data) const {
std::stringstream button_text(data);
std::string line;
u64 buttons = 0;
while (std::getline(button_text, button_line, ';')) {
for (const auto& [text, tas_button] : text_to_tas_button) {
if (text == button_line) {
while (std::getline(button_text, line, ';')) {
for (auto [text, tas_button] : text_to_tas_button) {
if (text == line) {
buttons |= static_cast<u64>(tas_button);
break;
}
@@ -255,8 +254,8 @@ u64 Tas::ReadCommandButtons(const std::string& line) const {
}
std::string Tas::WriteCommandButtons(u64 buttons) const {
std::string returns;
for (const auto& [text_button, tas_button] : text_to_tas_button) {
std::string returns = "";
for (auto [text_button, tas_button] : text_to_tas_button) {
if ((buttons & static_cast<u64>(tas_button)) != 0) {
returns += fmt::format("{};", text_button);
}
@@ -268,10 +267,6 @@ std::string Tas::WriteCommandAxis(TasAnalog analog) const {
return fmt::format("{};{}", analog.x * 32767, analog.y * 32767);
}
void Tas::SetTasAxis(const PadIdentifier& identifier, TasAxis axis, f32 value) {
SetAxis(identifier, static_cast<int>(axis), value);
}
void Tas::StartStop() {
if (!Settings::values.tas_enable) {
return;

View File

@@ -5,11 +5,11 @@
#pragma once
#include <array>
#include <string>
#include <vector>
#include "common/common_types.h"
#include "common/settings_input.h"
#include "input_common/input_engine.h"
#include "input_common/main.h"
/*
To play back TAS scripts on Yuzu, select the folder with scripts in the configuration menu below
@@ -81,46 +81,46 @@ enum class TasState {
Stopped,
};
class Tas final : public InputEngine {
class Tas final : public InputCommon::InputEngine {
public:
explicit Tas(std::string input_engine_);
~Tas() override;
explicit Tas(const std::string& input_engine_);
~Tas();
/**
* Changes the input status that will be stored in each frame
* @param buttons Bitfield with the status of the buttons
* @param left_axis Value of the left axis
* @param right_axis Value of the right axis
* @param buttons: bitfield with the status of the buttons
* @param left_axis: value of the left axis
* @param right_axis: value of the right axis
*/
void RecordInput(u64 buttons, TasAnalog left_axis, TasAnalog right_axis);
// Main loop that records or executes input
void UpdateThread();
// Sets the flag to start or stop the TAS command execution and swaps controllers profiles
// Sets the flag to start or stop the TAS command excecution and swaps controllers profiles
void StartStop();
// Stop the TAS and reverts any controller profile
// Stop the TAS and reverts any controller profile
void Stop();
// Sets the flag to reload the file and start from the beginning in the next update
// Sets the flag to reload the file and start from the begining in the next update
void Reset();
/**
* Sets the flag to enable or disable recording of inputs
* @returns true if the current recording status is enabled
* @return Returns true if the current recording status is enabled
*/
bool Record();
/**
* Saves contents of record_commands on a file
* @param overwrite_file Indicates if player 1 should be overwritten
* @param overwrite_file: Indicates if player 1 should be overwritten
*/
void SaveRecording(bool overwrite_file);
/**
* Returns the current status values of TAS playback/recording
* @returns A Tuple of
* @return Tuple of
* TasState indicating the current state out of Running ;
* Current playback progress ;
* Total length of script file currently loaded or being recorded
@@ -128,8 +128,6 @@ public:
std::tuple<TasState, size_t, size_t> GetStatus() const;
private:
enum class TasAxis : u8;
struct TASCommand {
u64 buttons{};
TasAnalog l_axis{};
@@ -139,31 +137,29 @@ private:
/// Loads TAS files from all players
void LoadTasFiles();
/**
* Loads TAS file from the specified player
* @param player_index Player number to save the script
* @param file_index Script number of the file
/** Loads TAS file from the specified player
* @param player_index: player number to save the script
* @param file_index: script number of the file
*/
void LoadTasFile(size_t player_index, size_t file_index);
/**
* Writes a TAS file from the recorded commands
* @param file_name Name of the file to be written
/** Writes a TAS file from the recorded commands
* @param file_name: name of the file to be written
*/
void WriteTasFile(std::u8string_view file_name);
void WriteTasFile(std::u8string file_name);
/**
* Parses a string containing the axis values. X and Y have a range from -32767 to 32767
* @param line String containing axis values with the following format "x;y"
* @returns A TAS analog object with axis values with range from -1.0 to 1.0
* @param line: string containing axis values with the following format "x;y"
* @return Returns a TAS analog object with axis values with range from -1.0 to 1.0
*/
TasAnalog ReadCommandAxis(const std::string& line) const;
/**
* Parses a string containing the button values. Each button is represented by it's text format
* specified in text_to_tas_button array
* @param line string containing button name with the following format "a;b;c;d..."
* @returns A u64 with each bit representing the status of a button
* @param line: string containing button name with the following format "a;b;c;d..."
* @return Returns a u64 with each bit representing the status of a button
*/
u64 ReadCommandButtons(const std::string& line) const;
@@ -174,20 +170,17 @@ private:
/**
* Converts an u64 containing the button status into the text equivalent
* @param buttons Bitfield with the status of the buttons
* @returns A string with the name of the buttons to be written to the file
* @param buttons: bitfield with the status of the buttons
* @return Returns a string with the name of the buttons to be written to the file
*/
std::string WriteCommandButtons(u64 buttons) const;
/**
* Converts an TAS analog object containing the axis status into the text equivalent
* @param analog Value of the axis
* @returns A string with the value of the axis to be written to the file
* @param data: value of the axis
* @return A string with the value of the axis to be written to the file
*/
std::string WriteCommandAxis(TasAnalog analog) const;
/// Sets an axis for a particular pad to the given value.
void SetTasAxis(const PadIdentifier& identifier, TasAxis axis, f32 value);
std::string WriteCommandAxis(TasAnalog data) const;
size_t script_length{0};
bool is_recording{false};

View File

@@ -13,7 +13,7 @@ constexpr PadIdentifier identifier = {
.pad = 0,
};
TouchScreen::TouchScreen(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
TouchScreen::TouchScreen(const std::string& input_engine_) : InputEngine(input_engine_) {
PreSetController(identifier);
}

View File

@@ -12,9 +12,9 @@ namespace InputCommon {
* A button device factory representing a keyboard. It receives keyboard events and forward them
* to all button devices it created.
*/
class TouchScreen final : public InputEngine {
class TouchScreen final : public InputCommon::InputEngine {
public:
explicit TouchScreen(std::string input_engine_);
explicit TouchScreen(const std::string& input_engine_);
/**
* Signals that mouse has moved.

View File

@@ -136,7 +136,7 @@ static void SocketLoop(Socket* socket) {
socket->Loop();
}
UDPClient::UDPClient(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
UDPClient::UDPClient(const std::string& input_engine_) : InputEngine(input_engine_) {
LOG_INFO(Input, "Udp Initialization started");
ReloadSockets();
}

View File

@@ -49,10 +49,10 @@ struct DeviceStatus {
* A button device factory representing a keyboard. It receives keyboard events and forward them
* to all button devices it created.
*/
class UDPClient final : public InputEngine {
class UDPClient final : public InputCommon::InputEngine {
public:
explicit UDPClient(std::string input_engine_);
~UDPClient() override;
explicit UDPClient(const std::string& input_engine_);
~UDPClient();
void ReloadSockets();

View File

@@ -19,36 +19,23 @@ public:
: up(std::move(up_)), down(std::move(down_)), left(std::move(left_)),
right(std::move(right_)), modifier(std::move(modifier_)), modifier_scale(modifier_scale_),
modifier_angle(modifier_angle_) {
up->SetCallback({
.on_change =
[this](const Common::Input::CallbackStatus& callback_) {
UpdateUpButtonStatus(callback_);
},
});
down->SetCallback({
.on_change =
[this](const Common::Input::CallbackStatus& callback_) {
UpdateDownButtonStatus(callback_);
},
});
left->SetCallback({
.on_change =
[this](const Common::Input::CallbackStatus& callback_) {
UpdateLeftButtonStatus(callback_);
},
});
right->SetCallback({
.on_change =
[this](const Common::Input::CallbackStatus& callback_) {
UpdateRightButtonStatus(callback_);
},
});
modifier->SetCallback({
.on_change =
[this](const Common::Input::CallbackStatus& callback_) {
UpdateModButtonStatus(callback_);
},
});
Common::Input::InputCallback button_up_callback{
[this](Common::Input::CallbackStatus callback_) { UpdateUpButtonStatus(callback_); }};
Common::Input::InputCallback button_down_callback{
[this](Common::Input::CallbackStatus callback_) { UpdateDownButtonStatus(callback_); }};
Common::Input::InputCallback button_left_callback{
[this](Common::Input::CallbackStatus callback_) { UpdateLeftButtonStatus(callback_); }};
Common::Input::InputCallback button_right_callback{
[this](Common::Input::CallbackStatus callback_) {
UpdateRightButtonStatus(callback_);
}};
Common::Input::InputCallback button_modifier_callback{
[this](Common::Input::CallbackStatus callback_) { UpdateModButtonStatus(callback_); }};
up->SetCallback(button_up_callback);
down->SetCallback(button_down_callback);
left->SetCallback(button_left_callback);
right->SetCallback(button_right_callback);
modifier->SetCallback(button_modifier_callback);
last_x_axis_value = 0.0f;
last_y_axis_value = 0.0f;
}
@@ -146,27 +133,27 @@ public:
}
}
void UpdateUpButtonStatus(const Common::Input::CallbackStatus& button_callback) {
void UpdateUpButtonStatus(Common::Input::CallbackStatus button_callback) {
up_status = button_callback.button_status.value;
UpdateStatus();
}
void UpdateDownButtonStatus(const Common::Input::CallbackStatus& button_callback) {
void UpdateDownButtonStatus(Common::Input::CallbackStatus button_callback) {
down_status = button_callback.button_status.value;
UpdateStatus();
}
void UpdateLeftButtonStatus(const Common::Input::CallbackStatus& button_callback) {
void UpdateLeftButtonStatus(Common::Input::CallbackStatus button_callback) {
left_status = button_callback.button_status.value;
UpdateStatus();
}
void UpdateRightButtonStatus(const Common::Input::CallbackStatus& button_callback) {
void UpdateRightButtonStatus(Common::Input::CallbackStatus button_callback) {
right_status = button_callback.button_status.value;
UpdateStatus();
}
void UpdateModButtonStatus(const Common::Input::CallbackStatus& button_callback) {
void UpdateModButtonStatus(Common::Input::CallbackStatus button_callback) {
modifier_status = button_callback.button_status.value;
UpdateStatus();
}
@@ -278,18 +265,18 @@ private:
Button left;
Button right;
Button modifier;
float modifier_scale{};
float modifier_angle{};
float modifier_scale;
float modifier_angle;
float angle{};
float goal_angle{};
float amplitude{};
bool up_status{};
bool down_status{};
bool left_status{};
bool right_status{};
bool modifier_status{};
float last_x_axis_value{};
float last_y_axis_value{};
bool up_status;
bool down_status;
bool left_status;
bool right_status;
bool modifier_status;
float last_x_axis_value;
float last_y_axis_value;
const Common::Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false};
std::chrono::time_point<std::chrono::steady_clock> last_update;
};

View File

@@ -14,13 +14,10 @@ public:
using Button = std::unique_ptr<Common::Input::InputDevice>;
TouchFromButtonDevice(Button button_, int touch_id_, float x_, float y_)
: button(std::move(button_)), touch_id(touch_id_), x(x_), y(y_) {
Common::Input::InputCallback button_up_callback{
[this](Common::Input::CallbackStatus callback_) { UpdateButtonStatus(callback_); }};
last_button_value = false;
button->SetCallback({
.on_change =
[this](const Common::Input::CallbackStatus& callback_) {
UpdateButtonStatus(callback_);
},
});
button->SetCallback(button_up_callback);
button->ForceUpdate();
}
@@ -50,7 +47,7 @@ public:
return status;
}
void UpdateButtonStatus(const Common::Input::CallbackStatus& button_callback) {
void UpdateButtonStatus(Common::Input::CallbackStatus button_callback) {
const Common::Input::CallbackStatus status{
.type = Common::Input::InputType::Touch,
.touch_status = GetStatus(button_callback.button_status.value),

View File

@@ -10,31 +10,41 @@ namespace InputCommon {
void InputEngine::PreSetController(const PadIdentifier& identifier) {
std::lock_guard lock{mutex};
controller_list.try_emplace(identifier);
if (!controller_list.contains(identifier)) {
controller_list.insert_or_assign(identifier, ControllerData{});
}
}
void InputEngine::PreSetButton(const PadIdentifier& identifier, int button) {
std::lock_guard lock{mutex};
ControllerData& controller = controller_list.at(identifier);
controller.buttons.try_emplace(button, false);
if (!controller.buttons.contains(button)) {
controller.buttons.insert_or_assign(button, false);
}
}
void InputEngine::PreSetHatButton(const PadIdentifier& identifier, int button) {
std::lock_guard lock{mutex};
ControllerData& controller = controller_list.at(identifier);
controller.hat_buttons.try_emplace(button, u8{0});
if (!controller.hat_buttons.contains(button)) {
controller.hat_buttons.insert_or_assign(button, u8{0});
}
}
void InputEngine::PreSetAxis(const PadIdentifier& identifier, int axis) {
std::lock_guard lock{mutex};
ControllerData& controller = controller_list.at(identifier);
controller.axes.try_emplace(axis, 0.0f);
if (!controller.axes.contains(axis)) {
controller.axes.insert_or_assign(axis, 0.0f);
}
}
void InputEngine::PreSetMotion(const PadIdentifier& identifier, int motion) {
std::lock_guard lock{mutex};
ControllerData& controller = controller_list.at(identifier);
controller.motions.try_emplace(motion);
if (!controller.motions.contains(motion)) {
controller.motions.insert_or_assign(motion, BasicMotion{});
}
}
void InputEngine::SetButton(const PadIdentifier& identifier, int button, bool value) {
@@ -81,7 +91,7 @@ void InputEngine::SetBattery(const PadIdentifier& identifier, BatteryLevel value
TriggerOnBatteryChange(identifier, value);
}
void InputEngine::SetMotion(const PadIdentifier& identifier, int motion, const BasicMotion& value) {
void InputEngine::SetMotion(const PadIdentifier& identifier, int motion, BasicMotion value) {
{
std::lock_guard lock{mutex};
ControllerData& controller = controller_list.at(identifier);
@@ -94,93 +104,85 @@ void InputEngine::SetMotion(const PadIdentifier& identifier, int motion, const B
bool InputEngine::GetButton(const PadIdentifier& identifier, int button) const {
std::lock_guard lock{mutex};
const auto controller_iter = controller_list.find(identifier);
if (controller_iter == controller_list.cend()) {
if (!controller_list.contains(identifier)) {
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.Format(),
identifier.pad, identifier.port);
return false;
}
const ControllerData& controller = controller_iter->second;
const auto button_iter = controller.buttons.find(button);
if (button_iter == controller.buttons.cend()) {
ControllerData controller = controller_list.at(identifier);
if (!controller.buttons.contains(button)) {
LOG_ERROR(Input, "Invalid button {}", button);
return false;
}
return button_iter->second;
return controller.buttons.at(button);
}
bool InputEngine::GetHatButton(const PadIdentifier& identifier, int button, u8 direction) const {
std::lock_guard lock{mutex};
const auto controller_iter = controller_list.find(identifier);
if (controller_iter == controller_list.cend()) {
if (!controller_list.contains(identifier)) {
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.Format(),
identifier.pad, identifier.port);
return false;
}
const ControllerData& controller = controller_iter->second;
const auto hat_iter = controller.hat_buttons.find(button);
if (hat_iter == controller.hat_buttons.cend()) {
ControllerData controller = controller_list.at(identifier);
if (!controller.hat_buttons.contains(button)) {
LOG_ERROR(Input, "Invalid hat button {}", button);
return false;
}
return (hat_iter->second & direction) != 0;
return (controller.hat_buttons.at(button) & direction) != 0;
}
f32 InputEngine::GetAxis(const PadIdentifier& identifier, int axis) const {
std::lock_guard lock{mutex};
const auto controller_iter = controller_list.find(identifier);
if (controller_iter == controller_list.cend()) {
if (!controller_list.contains(identifier)) {
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.Format(),
identifier.pad, identifier.port);
return 0.0f;
}
const ControllerData& controller = controller_iter->second;
const auto axis_iter = controller.axes.find(axis);
if (axis_iter == controller.axes.cend()) {
ControllerData controller = controller_list.at(identifier);
if (!controller.axes.contains(axis)) {
LOG_ERROR(Input, "Invalid axis {}", axis);
return 0.0f;
}
return axis_iter->second;
return controller.axes.at(axis);
}
BatteryLevel InputEngine::GetBattery(const PadIdentifier& identifier) const {
std::lock_guard lock{mutex};
const auto controller_iter = controller_list.find(identifier);
if (controller_iter == controller_list.cend()) {
if (!controller_list.contains(identifier)) {
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.Format(),
identifier.pad, identifier.port);
return BatteryLevel::Charging;
}
const ControllerData& controller = controller_iter->second;
ControllerData controller = controller_list.at(identifier);
return controller.battery;
}
BasicMotion InputEngine::GetMotion(const PadIdentifier& identifier, int motion) const {
std::lock_guard lock{mutex};
const auto controller_iter = controller_list.find(identifier);
if (controller_iter == controller_list.cend()) {
if (!controller_list.contains(identifier)) {
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.Format(),
identifier.pad, identifier.port);
return {};
}
const ControllerData& controller = controller_iter->second;
ControllerData controller = controller_list.at(identifier);
return controller.motions.at(motion);
}
void InputEngine::ResetButtonState() {
for (const auto& controller : controller_list) {
for (const auto& button : controller.second.buttons) {
for (std::pair<PadIdentifier, ControllerData> controller : controller_list) {
for (std::pair<int, bool> button : controller.second.buttons) {
SetButton(controller.first, button.first, false);
}
for (const auto& button : controller.second.hat_buttons) {
for (std::pair<int, bool> button : controller.second.hat_buttons) {
SetHatButton(controller.first, button.first, false);
}
}
}
void InputEngine::ResetAnalogState() {
for (const auto& controller : controller_list) {
for (const auto& axis : controller.second.axes) {
for (std::pair<PadIdentifier, ControllerData> controller : controller_list) {
for (std::pair<int, float> axis : controller.second.axes) {
SetAxis(controller.first, axis.first, 0.0);
}
}
@@ -188,7 +190,7 @@ void InputEngine::ResetAnalogState() {
void InputEngine::TriggerOnButtonChange(const PadIdentifier& identifier, int button, bool value) {
std::lock_guard lock{mutex_callback};
for (const auto& poller_pair : callback_list) {
for (const std::pair<int, InputIdentifier> poller_pair : callback_list) {
const InputIdentifier& poller = poller_pair.second;
if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Button, button)) {
continue;
@@ -216,7 +218,7 @@ void InputEngine::TriggerOnButtonChange(const PadIdentifier& identifier, int but
void InputEngine::TriggerOnHatButtonChange(const PadIdentifier& identifier, int button, u8 value) {
std::lock_guard lock{mutex_callback};
for (const auto& poller_pair : callback_list) {
for (const std::pair<int, InputIdentifier> poller_pair : callback_list) {
const InputIdentifier& poller = poller_pair.second;
if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::HatButton, button)) {
continue;
@@ -245,7 +247,7 @@ void InputEngine::TriggerOnHatButtonChange(const PadIdentifier& identifier, int
void InputEngine::TriggerOnAxisChange(const PadIdentifier& identifier, int axis, f32 value) {
std::lock_guard lock{mutex_callback};
for (const auto& poller_pair : callback_list) {
for (const std::pair<int, InputIdentifier> poller_pair : callback_list) {
const InputIdentifier& poller = poller_pair.second;
if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Analog, axis)) {
continue;
@@ -272,7 +274,7 @@ void InputEngine::TriggerOnAxisChange(const PadIdentifier& identifier, int axis,
void InputEngine::TriggerOnBatteryChange(const PadIdentifier& identifier,
[[maybe_unused]] BatteryLevel value) {
std::lock_guard lock{mutex_callback};
for (const auto& poller_pair : callback_list) {
for (const std::pair<int, InputIdentifier> poller_pair : callback_list) {
const InputIdentifier& poller = poller_pair.second;
if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Battery, 0)) {
continue;
@@ -284,9 +286,9 @@ void InputEngine::TriggerOnBatteryChange(const PadIdentifier& identifier,
}
void InputEngine::TriggerOnMotionChange(const PadIdentifier& identifier, int motion,
const BasicMotion& value) {
BasicMotion value) {
std::lock_guard lock{mutex_callback};
for (const auto& poller_pair : callback_list) {
for (const std::pair<int, InputIdentifier> poller_pair : callback_list) {
const InputIdentifier& poller = poller_pair.second;
if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Motion, motion)) {
continue;
@@ -340,7 +342,7 @@ const std::string& InputEngine::GetEngineName() const {
int InputEngine::SetCallback(InputIdentifier input_identifier) {
std::lock_guard lock{mutex_callback};
callback_list.insert_or_assign(last_callback_key, std::move(input_identifier));
callback_list.insert_or_assign(last_callback_key, input_identifier);
return last_callback_key++;
}

View File

@@ -23,15 +23,15 @@ struct PadIdentifier {
friend constexpr bool operator==(const PadIdentifier&, const PadIdentifier&) = default;
};
// Basic motion data containing data from the sensors and a timestamp in microseconds
// Basic motion data containing data from the sensors and a timestamp in microsecons
struct BasicMotion {
float gyro_x{};
float gyro_y{};
float gyro_z{};
float accel_x{};
float accel_y{};
float accel_z{};
u64 delta_timestamp{};
float gyro_x;
float gyro_y;
float gyro_z;
float accel_x;
float accel_y;
float accel_z;
u64 delta_timestamp;
};
// Stages of a battery charge
@@ -102,7 +102,9 @@ struct InputIdentifier {
class InputEngine {
public:
explicit InputEngine(std::string input_engine_) : input_engine{std::move(input_engine_)} {}
explicit InputEngine(const std::string& input_engine_) : input_engine(input_engine_) {
callback_list.clear();
}
virtual ~InputEngine() = default;
@@ -114,12 +116,14 @@ public:
// Sets a led pattern for a controller
virtual void SetLeds([[maybe_unused]] const PadIdentifier& identifier,
[[maybe_unused]] const Common::Input::LedStatus& led_status) {}
[[maybe_unused]] const Common::Input::LedStatus led_status) {
return;
}
// Sets rumble to a controller
virtual Common::Input::VibrationError SetRumble(
[[maybe_unused]] const PadIdentifier& identifier,
[[maybe_unused]] const Common::Input::VibrationStatus& vibration) {
[[maybe_unused]] const Common::Input::VibrationStatus vibration) {
return Common::Input::VibrationError::NotSupported;
}
@@ -136,36 +140,36 @@ public:
/// Used for automapping features
virtual std::vector<Common::ParamPackage> GetInputDevices() const {
return {};
}
};
/// Retrieves the button mappings for the given device
virtual ButtonMapping GetButtonMappingForDevice(
virtual InputCommon::ButtonMapping GetButtonMappingForDevice(
[[maybe_unused]] const Common::ParamPackage& params) {
return {};
}
};
/// Retrieves the analog mappings for the given device
virtual AnalogMapping GetAnalogMappingForDevice(
virtual InputCommon::AnalogMapping GetAnalogMappingForDevice(
[[maybe_unused]] const Common::ParamPackage& params) {
return {};
}
};
/// Retrieves the motion mappings for the given device
virtual MotionMapping GetMotionMappingForDevice(
virtual InputCommon::MotionMapping GetMotionMappingForDevice(
[[maybe_unused]] const Common::ParamPackage& params) {
return {};
}
};
/// Retrieves the name of the given input.
virtual Common::Input::ButtonNames GetUIName(
[[maybe_unused]] const Common::ParamPackage& params) const {
return Common::Input::ButtonNames::Engine;
}
};
/// Retrieves the index number of the given hat button direction
virtual u8 GetHatButtonId([[maybe_unused]] const std::string& direction_name) const {
return 0;
}
};
void PreSetController(const PadIdentifier& identifier);
void PreSetButton(const PadIdentifier& identifier, int button);
@@ -190,7 +194,7 @@ protected:
void SetHatButton(const PadIdentifier& identifier, int button, u8 value);
void SetAxis(const PadIdentifier& identifier, int axis, f32 value);
void SetBattery(const PadIdentifier& identifier, BatteryLevel value);
void SetMotion(const PadIdentifier& identifier, int motion, const BasicMotion& value);
void SetMotion(const PadIdentifier& identifier, int motion, BasicMotion value);
virtual std::string GetHatButtonName([[maybe_unused]] u8 direction_value) const {
return "Unknown";
@@ -202,15 +206,14 @@ private:
std::unordered_map<int, u8> hat_buttons;
std::unordered_map<int, float> axes;
std::unordered_map<int, BasicMotion> motions;
BatteryLevel battery{};
BatteryLevel battery;
};
void TriggerOnButtonChange(const PadIdentifier& identifier, int button, bool value);
void TriggerOnHatButtonChange(const PadIdentifier& identifier, int button, u8 value);
void TriggerOnAxisChange(const PadIdentifier& identifier, int axis, f32 value);
void TriggerOnAxisChange(const PadIdentifier& identifier, int button, f32 value);
void TriggerOnBatteryChange(const PadIdentifier& identifier, BatteryLevel value);
void TriggerOnMotionChange(const PadIdentifier& identifier, int motion,
const BasicMotion& value);
void TriggerOnMotionChange(const PadIdentifier& identifier, int motion, BasicMotion value);
bool IsInputIdentifierEqual(const InputIdentifier& input_identifier,
const PadIdentifier& identifier, EngineInputType type,

View File

@@ -14,8 +14,8 @@ public:
MappingFactory();
/**
* Resets all variables to begin the mapping process
* @param type type of input desired to be returned
* Resets all varables to beggin the mapping process
* @param "type": type of input desired to be returned
*/
void BeginMapping(Polling::InputType type);
@@ -24,8 +24,8 @@ public:
/**
* Registers mapping input data from the driver
* @param data A struct containing all the information needed to create a proper
* ParamPackage
* @param "data": An struct containing all the information needed to create a proper
* ParamPackage
*/
void RegisterInput(const MappingData& data);
@@ -34,42 +34,42 @@ public:
private:
/**
* If provided data satisfies the requirements it will push an element to the input_queue
* If provided data satisfies the requeriments it will push an element to the input_queue
* Supported input:
* - Button: Creates a basic button ParamPackage
* - HatButton: Creates a basic hat button ParamPackage
* - Analog: Creates a basic analog ParamPackage
* @param data A struct containing all the information needed to create a proper
* @param "data": An struct containing all the information needed to create a proper
* ParamPackage
*/
void RegisterButton(const MappingData& data);
/**
* If provided data satisfies the requirements it will push an element to the input_queue
* If provided data satisfies the requeriments it will push an element to the input_queue
* Supported input:
* - Button, HatButton: Pass the data to RegisterButton
* - Analog: Stores the first axis and on the second axis creates a basic stick ParamPackage
* @param data A struct containing all the information needed to create a proper
* ParamPackage
* @param "data": An struct containing all the information needed to create a proper
* ParamPackage
*/
void RegisterStick(const MappingData& data);
/**
* If provided data satisfies the requirements it will push an element to the input_queue
* If provided data satisfies the requeriments it will push an element to the input_queue
* Supported input:
* - Button, HatButton: Pass the data to RegisterButton
* - Analog: Stores the first two axis and on the third axis creates a basic Motion
* ParamPackage
* - Motion: Creates a basic Motion ParamPackage
* @param data A struct containing all the information needed to create a proper
* ParamPackage
* @param "data": An struct containing all the information needed to create a proper
* ParamPackage
*/
void RegisterMotion(const MappingData& data);
/**
* Returns true if driver can be mapped
* @param data A struct containing all the information needed to create a proper
* ParamPackage
* @param "data": An struct containing all the information needed to create a proper
* ParamPackage
*/
bool IsDriverValid(const MappingData& data) const;

View File

@@ -12,7 +12,8 @@ namespace InputCommon {
class DummyInput final : public Common::Input::InputDevice {
public:
explicit DummyInput() = default;
explicit DummyInput() {}
~DummyInput() {}
};
class InputFromButton final : public Common::Input::InputDevice {
@@ -32,7 +33,7 @@ public:
callback_key = input_engine->SetCallback(input_identifier);
}
~InputFromButton() override {
~InputFromButton() {
input_engine->DeleteCallback(callback_key);
}
@@ -44,7 +45,7 @@ public:
};
}
void ForceUpdate() override {
void ForceUpdate() {
const Common::Input::CallbackStatus status{
.type = Common::Input::InputType::Button,
.button_status = GetStatus(),
@@ -93,7 +94,7 @@ public:
callback_key = input_engine->SetCallback(input_identifier);
}
~InputFromHatButton() override {
~InputFromHatButton() {
input_engine->DeleteCallback(callback_key);
}
@@ -105,7 +106,7 @@ public:
};
}
void ForceUpdate() override {
void ForceUpdate() {
const Common::Input::CallbackStatus status{
.type = Common::Input::InputType::Button,
.button_status = GetStatus(),
@@ -166,7 +167,7 @@ public:
callback_key_y = input_engine->SetCallback(y_input_identifier);
}
~InputFromStick() override {
~InputFromStick() {
input_engine->DeleteCallback(callback_key_x);
input_engine->DeleteCallback(callback_key_y);
}
@@ -189,7 +190,7 @@ public:
return status;
}
void ForceUpdate() override {
void ForceUpdate() {
const Common::Input::CallbackStatus status{
.type = Common::Input::InputType::Stick,
.stick_status = GetStatus(),
@@ -265,7 +266,7 @@ public:
callback_key_y = input_engine->SetCallback(y_input_identifier);
}
~InputFromTouch() override {
~InputFromTouch() {
input_engine->DeleteCallback(callback_key_button);
input_engine->DeleteCallback(callback_key_x);
input_engine->DeleteCallback(callback_key_y);
@@ -351,7 +352,7 @@ public:
axis_callback_key = input_engine->SetCallback(axis_input_identifier);
}
~InputFromTrigger() override {
~InputFromTrigger() {
input_engine->DeleteCallback(callback_key_button);
input_engine->DeleteCallback(axis_callback_key);
}
@@ -418,7 +419,7 @@ public:
callback_key = input_engine->SetCallback(input_identifier);
}
~InputFromAnalog() override {
~InputFromAnalog() {
input_engine->DeleteCallback(callback_key);
}
@@ -465,7 +466,7 @@ public:
callback_key = input_engine->SetCallback(input_identifier);
}
~InputFromBattery() override {
~InputFromBattery() {
input_engine->DeleteCallback(callback_key);
}
@@ -473,7 +474,7 @@ public:
return static_cast<Common::Input::BatteryLevel>(input_engine->GetBattery(identifier));
}
void ForceUpdate() override {
void ForceUpdate() {
const Common::Input::CallbackStatus status{
.type = Common::Input::InputType::Battery,
.battery_status = GetStatus(),
@@ -517,7 +518,7 @@ public:
callback_key = input_engine->SetCallback(input_identifier);
}
~InputFromMotion() override {
~InputFromMotion() {
input_engine->DeleteCallback(callback_key);
}
@@ -592,7 +593,7 @@ public:
callback_key_z = input_engine->SetCallback(z_input_identifier);
}
~InputFromAxisMotion() override {
~InputFromAxisMotion() {
input_engine->DeleteCallback(callback_key_x);
input_engine->DeleteCallback(callback_key_y);
input_engine->DeleteCallback(callback_key_z);
@@ -617,7 +618,7 @@ public:
return status;
}
void ForceUpdate() override {
void ForceUpdate() {
const Common::Input::CallbackStatus status{
.type = Common::Input::InputType::Motion,
.motion_status = GetStatus(),
@@ -667,16 +668,16 @@ public:
explicit OutputFromIdentifier(PadIdentifier identifier_, InputEngine* input_engine_)
: identifier(identifier_), input_engine(input_engine_) {}
void SetLED(const Common::Input::LedStatus& led_status) override {
virtual void SetLED(Common::Input::LedStatus led_status) {
input_engine->SetLeds(identifier, led_status);
}
Common::Input::VibrationError SetVibration(
const Common::Input::VibrationStatus& vibration_status) override {
virtual Common::Input::VibrationError SetVibration(
Common::Input::VibrationStatus vibration_status) {
return input_engine->SetRumble(identifier, vibration_status);
}
Common::Input::PollingError SetPollingMode(Common::Input::PollingMode polling_mode) override {
virtual Common::Input::PollingError SetPollingMode(Common::Input::PollingMode polling_mode) {
return input_engine->SetPollingMode(identifier, polling_mode);
}

View File

@@ -13,6 +13,9 @@ class Factory;
namespace InputCommon {
class InputEngine;
/**
* An Input factory. It receives input events and forward them to all input devices it created.
*/
class OutputFactory final : public Common::Input::Factory<Common::Input::OutputDevice> {
public:
@@ -21,10 +24,10 @@ public:
/**
* Creates an output device from the parameters given.
* @param params contains parameters for creating the device:
* - "guid" text string for identifying controllers
* - "port": port of the connected device
* - "pad": slot of the connected controller
* @returns a unique output device with the parameters specified
* @param - "guid": text string for identifing controllers
* @param - "port": port of the connected device
* @param - "pad": slot of the connected controller
* @return an unique ouput device with the parameters specified
*/
std::unique_ptr<Common::Input::OutputDevice> Create(
const Common::ParamPackage& params) override;
@@ -33,9 +36,6 @@ private:
std::shared_ptr<InputEngine> input_engine;
};
/**
* An Input factory. It receives input events and forward them to all input devices it created.
*/
class InputFactory final : public Common::Input::Factory<Common::Input::InputDevice> {
public:
explicit InputFactory(std::shared_ptr<InputEngine> input_engine_);
@@ -54,16 +54,16 @@ public:
* - battery: Contains "battery"
* - output: Contains "output"
* @param params contains parameters for creating the device:
* - "code": the code of the keyboard key to bind with the input
* - "button": same as "code" but for controller buttons
* - "hat": similar as "button" but it's a group of hat buttons from SDL
* - "axis": the axis number of the axis to bind with the input
* - "motion": the motion number of the motion to bind with the input
* - "axis_x": same as axis but specifying horizontal direction
* - "axis_y": same as axis but specifying vertical direction
* - "axis_z": same as axis but specifying forward direction
* - "battery": Only used as a placeholder to set the input type
* @returns a unique input device with the parameters specified
* @param - "code": the code of the keyboard key to bind with the input
* @param - "button": same as "code" but for controller buttons
* @param - "hat": similar as "button" but it's a group of hat buttons from SDL
* @param - "axis": the axis number of the axis to bind with the input
* @param - "motion": the motion number of the motion to bind with the input
* @param - "axis_x": same as axis but specifing horizontal direction
* @param - "axis_y": same as axis but specifing vertical direction
* @param - "axis_z": same as axis but specifing forward direction
* @param - "battery": Only used as a placeholder to set the input type
* @return an unique input device with the parameters specified
*/
std::unique_ptr<Common::Input::InputDevice> Create(const Common::ParamPackage& params) override;
@@ -71,14 +71,14 @@ private:
/**
* Creates a button device from the parameters given.
* @param params contains parameters for creating the device:
* - "code": the code of the keyboard key to bind with the input
* - "button": same as "code" but for controller buttons
* - "toggle": press once to enable, press again to disable
* - "inverted": inverts the output of the button
* - "guid": text string for identifying controllers
* - "port": port of the connected device
* - "pad": slot of the connected controller
* @returns a unique input device with the parameters specified
* @param - "code": the code of the keyboard key to bind with the input
* @param - "button": same as "code" but for controller buttons
* @param - "toggle": press once to enable, press again to disable
* @param - "inverted": inverts the output of the button
* @param - "guid": text string for identifing controllers
* @param - "port": port of the connected device
* @param - "pad": slot of the connected controller
* @return an unique input device with the parameters specified
*/
std::unique_ptr<Common::Input::InputDevice> CreateButtonDevice(
const Common::ParamPackage& params);
@@ -86,14 +86,14 @@ private:
/**
* Creates a hat button device from the parameters given.
* @param params contains parameters for creating the device:
* - "button": the controller hat id to bind with the input
* - "direction": the direction id to be detected
* - "toggle": press once to enable, press again to disable
* - "inverted": inverts the output of the button
* - "guid": text string for identifying controllers
* - "port": port of the connected device
* - "pad": slot of the connected controller
* @returns a unique input device with the parameters specified
* @param - "button": the controller hat id to bind with the input
* @param - "direction": the direction id to be detected
* @param - "toggle": press once to enable, press again to disable
* @param - "inverted": inverts the output of the button
* @param - "guid": text string for identifing controllers
* @param - "port": port of the connected device
* @param - "pad": slot of the connected controller
* @return an unique input device with the parameters specified
*/
std::unique_ptr<Common::Input::InputDevice> CreateHatButtonDevice(
const Common::ParamPackage& params);
@@ -101,19 +101,19 @@ private:
/**
* Creates a stick device from the parameters given.
* @param params contains parameters for creating the device:
* - "axis_x": the controller horizontal axis id to bind with the input
* - "axis_y": the controller vertical axis id to bind with the input
* - "deadzone": the minimum required value to be detected
* - "range": the maximum value required to reach 100%
* - "threshold": the minimum required value to considered pressed
* - "offset_x": the amount of offset in the x axis
* - "offset_y": the amount of offset in the y axis
* - "invert_x": inverts the sign of the horizontal axis
* - "invert_y": inverts the sign of the vertical axis
* - "guid": text string for identifying controllers
* - "port": port of the connected device
* - "pad": slot of the connected controller
* @returns a unique input device with the parameters specified
* @param - "axis_x": the controller horizontal axis id to bind with the input
* @param - "axis_y": the controller vertical axis id to bind with the input
* @param - "deadzone": the mimimum required value to be detected
* @param - "range": the maximum value required to reach 100%
* @param - "threshold": the mimimum required value to considered pressed
* @param - "offset_x": the amount of offset in the x axis
* @param - "offset_y": the amount of offset in the y axis
* @param - "invert_x": inverts the sign of the horizontal axis
* @param - "invert_y": inverts the sign of the vertical axis
* @param - "guid": text string for identifing controllers
* @param - "port": port of the connected device
* @param - "pad": slot of the connected controller
* @return an unique input device with the parameters specified
*/
std::unique_ptr<Common::Input::InputDevice> CreateStickDevice(
const Common::ParamPackage& params);
@@ -121,16 +121,16 @@ private:
/**
* Creates an analog device from the parameters given.
* @param params contains parameters for creating the device:
* - "axis": the controller axis id to bind with the input
* - "deadzone": the minimum required value to be detected
* - "range": the maximum value required to reach 100%
* - "threshold": the minimum required value to considered pressed
* - "offset": the amount of offset in the axis
* - "invert": inverts the sign of the axis
* - "guid": text string for identifying controllers
* - "port": port of the connected device
* - "pad": slot of the connected controller
* @returns a unique input device with the parameters specified
* @param - "axis": the controller axis id to bind with the input
* @param - "deadzone": the mimimum required value to be detected
* @param - "range": the maximum value required to reach 100%
* @param - "threshold": the mimimum required value to considered pressed
* @param - "offset": the amount of offset in the axis
* @param - "invert": inverts the sign of the axis
* @param - "guid": text string for identifing controllers
* @param - "port": port of the connected device
* @param - "pad": slot of the connected controller
* @return an unique input device with the parameters specified
*/
std::unique_ptr<Common::Input::InputDevice> CreateAnalogDevice(
const Common::ParamPackage& params);
@@ -138,20 +138,20 @@ private:
/**
* Creates a trigger device from the parameters given.
* @param params contains parameters for creating the device:
* - "button": the controller hat id to bind with the input
* - "direction": the direction id to be detected
* - "toggle": press once to enable, press again to disable
* - "inverted": inverts the output of the button
* - "axis": the controller axis id to bind with the input
* - "deadzone": the minimum required value to be detected
* - "range": the maximum value required to reach 100%
* - "threshold": the minimum required value to considered pressed
* - "offset": the amount of offset in the axis
* - "invert": inverts the sign of the axis
* - "guid": text string for identifying controllers
* - "port": port of the connected device
* - "pad": slot of the connected controller
* @returns a unique input device with the parameters specified
* @param - "button": the controller hat id to bind with the input
* @param - "direction": the direction id to be detected
* @param - "toggle": press once to enable, press again to disable
* @param - "inverted": inverts the output of the button
* @param - "axis": the controller axis id to bind with the input
* @param - "deadzone": the mimimum required value to be detected
* @param - "range": the maximum value required to reach 100%
* @param - "threshold": the mimimum required value to considered pressed
* @param - "offset": the amount of offset in the axis
* @param - "invert": inverts the sign of the axis
* @param - "guid": text string for identifing controllers
* @param - "port": port of the connected device
* @param - "pad": slot of the connected controller
* @return an unique input device with the parameters specified
*/
std::unique_ptr<Common::Input::InputDevice> CreateTriggerDevice(
const Common::ParamPackage& params);
@@ -159,23 +159,23 @@ private:
/**
* Creates a touch device from the parameters given.
* @param params contains parameters for creating the device:
* - "button": the controller hat id to bind with the input
* - "direction": the direction id to be detected
* - "toggle": press once to enable, press again to disable
* - "inverted": inverts the output of the button
* - "axis_x": the controller horizontal axis id to bind with the input
* - "axis_y": the controller vertical axis id to bind with the input
* - "deadzone": the minimum required value to be detected
* - "range": the maximum value required to reach 100%
* - "threshold": the minimum required value to considered pressed
* - "offset_x": the amount of offset in the x axis
* - "offset_y": the amount of offset in the y axis
* - "invert_x": inverts the sign of the horizontal axis
* - "invert_y": inverts the sign of the vertical axis
* - "guid": text string for identifying controllers
* - "port": port of the connected device
* - "pad": slot of the connected controller
* @returns a unique input device with the parameters specified
* @param - "button": the controller hat id to bind with the input
* @param - "direction": the direction id to be detected
* @param - "toggle": press once to enable, press again to disable
* @param - "inverted": inverts the output of the button
* @param - "axis_x": the controller horizontal axis id to bind with the input
* @param - "axis_y": the controller vertical axis id to bind with the input
* @param - "deadzone": the mimimum required value to be detected
* @param - "range": the maximum value required to reach 100%
* @param - "threshold": the mimimum required value to considered pressed
* @param - "offset_x": the amount of offset in the x axis
* @param - "offset_y": the amount of offset in the y axis
* @param - "invert_x": inverts the sign of the horizontal axis
* @param - "invert_y": inverts the sign of the vertical axis
* @param - "guid": text string for identifing controllers
* @param - "port": port of the connected device
* @param - "pad": slot of the connected controller
* @return an unique input device with the parameters specified
*/
std::unique_ptr<Common::Input::InputDevice> CreateTouchDevice(
const Common::ParamPackage& params);
@@ -183,10 +183,10 @@ private:
/**
* Creates a battery device from the parameters given.
* @param params contains parameters for creating the device:
* - "guid": text string for identifying controllers
* - "port": port of the connected device
* - "pad": slot of the connected controller
* @returns a unique input device with the parameters specified
* @param - "guid": text string for identifing controllers
* @param - "port": port of the connected device
* @param - "pad": slot of the connected controller
* @return an unique input device with the parameters specified
*/
std::unique_ptr<Common::Input::InputDevice> CreateBatteryDevice(
const Common::ParamPackage& params);
@@ -194,21 +194,21 @@ private:
/**
* Creates a motion device from the parameters given.
* @param params contains parameters for creating the device:
* - "axis_x": the controller horizontal axis id to bind with the input
* - "axis_y": the controller vertical axis id to bind with the input
* - "axis_z": the controller forward axis id to bind with the input
* - "deadzone": the minimum required value to be detected
* - "range": the maximum value required to reach 100%
* - "offset_x": the amount of offset in the x axis
* - "offset_y": the amount of offset in the y axis
* - "offset_z": the amount of offset in the z axis
* - "invert_x": inverts the sign of the horizontal axis
* - "invert_y": inverts the sign of the vertical axis
* - "invert_z": inverts the sign of the forward axis
* - "guid": text string for identifying controllers
* - "port": port of the connected device
* - "pad": slot of the connected controller
* @returns a unique input device with the parameters specified
* @param - "axis_x": the controller horizontal axis id to bind with the input
* @param - "axis_y": the controller vertical axis id to bind with the input
* @param - "axis_z": the controller fordward axis id to bind with the input
* @param - "deadzone": the mimimum required value to be detected
* @param - "range": the maximum value required to reach 100%
* @param - "offset_x": the amount of offset in the x axis
* @param - "offset_y": the amount of offset in the y axis
* @param - "offset_z": the amount of offset in the z axis
* @param - "invert_x": inverts the sign of the horizontal axis
* @param - "invert_y": inverts the sign of the vertical axis
* @param - "invert_z": inverts the sign of the fordward axis
* @param - "guid": text string for identifing controllers
* @param - "port": port of the connected device
* @param - "pad": slot of the connected controller
* @return an unique input device with the parameters specified
*/
std::unique_ptr<Common::Input::InputDevice> CreateMotionDevice(Common::ParamPackage params);

View File

@@ -1,5 +1,7 @@
add_library(shader_recompiler STATIC
backend/bindings.h
backend/glasm/emit_context.cpp
backend/glasm/emit_context.h
backend/glasm/emit_glasm.cpp
backend/glasm/emit_glasm.h
backend/glasm/emit_glasm_barriers.cpp
@@ -20,10 +22,10 @@ add_library(shader_recompiler STATIC
backend/glasm/emit_glasm_special.cpp
backend/glasm/emit_glasm_undefined.cpp
backend/glasm/emit_glasm_warp.cpp
backend/glasm/glasm_emit_context.cpp
backend/glasm/glasm_emit_context.h
backend/glasm/reg_alloc.cpp
backend/glasm/reg_alloc.h
backend/glsl/emit_context.cpp
backend/glsl/emit_context.h
backend/glsl/emit_glsl.cpp
backend/glsl/emit_glsl.h
backend/glsl/emit_glsl_atomic.cpp
@@ -45,10 +47,10 @@ add_library(shader_recompiler STATIC
backend/glsl/emit_glsl_special.cpp
backend/glsl/emit_glsl_undefined.cpp
backend/glsl/emit_glsl_warp.cpp
backend/glsl/glsl_emit_context.cpp
backend/glsl/glsl_emit_context.h
backend/glsl/var_alloc.cpp
backend/glsl/var_alloc.h
backend/spirv/emit_context.cpp
backend/spirv/emit_context.h
backend/spirv/emit_spirv.cpp
backend/spirv/emit_spirv.h
backend/spirv/emit_spirv_atomic.cpp
@@ -70,8 +72,6 @@ add_library(shader_recompiler STATIC
backend/spirv/emit_spirv_special.cpp
backend/spirv/emit_spirv_undefined.cpp
backend/spirv/emit_spirv_warp.cpp
backend/spirv/spirv_emit_context.cpp
backend/spirv/spirv_emit_context.h
environment.h
exception.h
frontend/ir/abstract_syntax_list.h

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