Compare commits
79 Commits
__refs_pul
...
__refs_pul
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
63fbf9a7d3 | ||
|
|
4301f0b539 | ||
|
|
cd47391c2d | ||
|
|
d8c60029d6 | ||
|
|
5287991a36 | ||
|
|
53a219f163 | ||
|
|
3ac736c003 | ||
|
|
f5e87f4ce1 | ||
|
|
9533875eeb | ||
|
|
d95a1a3742 | ||
|
|
5c49e56d41 | ||
|
|
d66b43dadf | ||
|
|
34d6a1349c | ||
|
|
41660c8923 | ||
|
|
973fdce79b | ||
|
|
0f20fa5a1e | ||
|
|
de7cb91995 | ||
|
|
867ba1ceee | ||
|
|
1c7c1347d8 | ||
|
|
ff8754f921 | ||
|
|
89cc8c1617 | ||
|
|
552aac7e6c | ||
|
|
fe2498a650 | ||
|
|
3d938b8c60 | ||
|
|
1519ce7eab | ||
|
|
d85cfc94e2 | ||
|
|
459e158340 | ||
|
|
b46c0ed1fa | ||
|
|
ec71915ede | ||
|
|
d36e327ba6 | ||
|
|
2b91386e15 | ||
|
|
3e0727df1b | ||
|
|
894b0de0f2 | ||
|
|
dd09439fee | ||
|
|
05231d8b08 | ||
|
|
d84eb9dac6 | ||
|
|
8afc21f175 | ||
|
|
d4104c72aa | ||
|
|
ae09adfcb3 | ||
|
|
d5bc9aef4e | ||
|
|
863579736c | ||
|
|
bb960c8cb4 | ||
|
|
2b7d862366 | ||
|
|
3acd6fa086 | ||
|
|
48733744bb | ||
|
|
a8bb1eb39f | ||
|
|
a44475207c | ||
|
|
3268321f4b | ||
|
|
6279c2dcf4 | ||
|
|
474ec2ee5f | ||
|
|
f63ccbd936 | ||
|
|
7a1a860abe | ||
|
|
457d1b4490 | ||
|
|
dffd154d6d | ||
|
|
0a0b3c4b9f | ||
|
|
c1c9ab31e8 | ||
|
|
8346541901 | ||
|
|
29f49bd3c1 | ||
|
|
ffbd51e207 | ||
|
|
701c7cb85c | ||
|
|
fbc2bcd4a9 | ||
|
|
741cae1e1d | ||
|
|
a1805ceb0b | ||
|
|
86d1649b32 | ||
|
|
204d707ce7 | ||
|
|
9c7321fe6d | ||
|
|
6a9cd17227 | ||
|
|
0faa13baeb | ||
|
|
e6b3d3a9ea | ||
|
|
8874d0e657 | ||
|
|
0e9d58e82a | ||
|
|
40c9c5a55c | ||
|
|
c20cea118b | ||
|
|
8b08f82dc7 | ||
|
|
dbfe82773d | ||
|
|
bbd6429ecb | ||
|
|
364b950515 | ||
|
|
a25c5b982a | ||
|
|
f26866ff6a |
2
externals/dynarmic
vendored
2
externals/dynarmic
vendored
Submodule externals/dynarmic updated: 5a91c94dca...7ea1241953
16
externals/glad/include/KHR/khrplatform.h
vendored
16
externals/glad/include/KHR/khrplatform.h
vendored
@@ -2,7 +2,7 @@
|
||||
#define __khrplatform_h_
|
||||
|
||||
/*
|
||||
** Copyright (c) 2008-2009 The Khronos Group Inc.
|
||||
** Copyright (c) 2008-2018 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
@@ -26,18 +26,16 @@
|
||||
|
||||
/* Khronos platform-specific types and definitions.
|
||||
*
|
||||
* $Revision: 32517 $ on $Date: 2016-03-11 02:41:19 -0800 (Fri, 11 Mar 2016) $
|
||||
* The master copy of khrplatform.h is maintained in the Khronos EGL
|
||||
* Registry repository at https://github.com/KhronosGroup/EGL-Registry
|
||||
* The last semantic modification to khrplatform.h was at commit ID:
|
||||
* 67a3e0864c2d75ea5287b9f3d2eb74a745936692
|
||||
*
|
||||
* Adopters may modify this file to suit their platform. Adopters are
|
||||
* encouraged to submit platform specific modifications to the Khronos
|
||||
* group so that they can be included in future versions of this file.
|
||||
* Please submit changes by sending them to the public Khronos Bugzilla
|
||||
* (http://khronos.org/bugzilla) by filing a bug against product
|
||||
* "Khronos (general)" component "Registry".
|
||||
*
|
||||
* A predefined template which fills in some of the bug fields can be
|
||||
* reached using http://tinyurl.com/khrplatform-h-bugreport, but you
|
||||
* must create a Bugzilla login first.
|
||||
* Please submit changes by filing pull requests or issues on
|
||||
* the EGL Registry repository linked above.
|
||||
*
|
||||
*
|
||||
* See the Implementer's Guidelines for information about where this file
|
||||
|
||||
56
externals/glad/include/glad/glad.h
vendored
56
externals/glad/include/glad/glad.h
vendored
File diff suppressed because one or more lines are too long
1962
externals/glad/src/glad.c
vendored
1962
externals/glad/src/glad.c
vendored
File diff suppressed because one or more lines are too long
@@ -63,7 +63,6 @@ add_library(common STATIC
|
||||
string_util.cpp
|
||||
string_util.h
|
||||
swap.h
|
||||
synchronized_wrapper.h
|
||||
telemetry.cpp
|
||||
telemetry.h
|
||||
thread.cpp
|
||||
|
||||
@@ -26,7 +26,7 @@
|
||||
#define USA_DIR "USA"
|
||||
#define JAP_DIR "JAP"
|
||||
|
||||
// Subdirs in the User dir returned by GetUserPath(D_USER_IDX)
|
||||
// Subdirs in the User dir returned by GetUserPath(UserPath::UserDir)
|
||||
#define CONFIG_DIR "config"
|
||||
#define CACHE_DIR "cache"
|
||||
#define SDMC_DIR "sdmc"
|
||||
@@ -35,11 +35,11 @@
|
||||
#define LOG_DIR "log"
|
||||
|
||||
// Filenames
|
||||
// Files in the directory returned by GetUserPath(D_CONFIG_IDX)
|
||||
// Files in the directory returned by GetUserPath(UserPath::ConfigDir)
|
||||
#define EMU_CONFIG "emu.ini"
|
||||
#define DEBUGGER_CONFIG "debugger.ini"
|
||||
#define LOGGER_CONFIG "logger.ini"
|
||||
// Files in the directory returned by GetUserPath(D_LOGS_IDX)
|
||||
// Files in the directory returned by GetUserPath(UserPath::LogDir)
|
||||
#define LOG_FILE "yuzu_log.txt"
|
||||
|
||||
// Sys files
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <sstream>
|
||||
#include <unordered_map>
|
||||
#include "common/assert.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_paths.h"
|
||||
@@ -681,67 +682,68 @@ std::string GetSysDirectory() {
|
||||
|
||||
// Returns a string with a yuzu data dir or file in the user's home
|
||||
// directory. To be used in "multi-user" mode (that is, installed).
|
||||
const std::string& GetUserPath(const unsigned int DirIDX, const std::string& newPath) {
|
||||
static std::string paths[NUM_PATH_INDICES];
|
||||
const std::string& GetUserPath(UserPath path, const std::string& new_path) {
|
||||
static std::unordered_map<UserPath, std::string> paths;
|
||||
auto& user_path = paths[UserPath::UserDir];
|
||||
|
||||
// Set up all paths and files on the first run
|
||||
if (paths[D_USER_IDX].empty()) {
|
||||
if (user_path.empty()) {
|
||||
#ifdef _WIN32
|
||||
paths[D_USER_IDX] = GetExeDirectory() + DIR_SEP USERDATA_DIR DIR_SEP;
|
||||
if (!FileUtil::IsDirectory(paths[D_USER_IDX])) {
|
||||
paths[D_USER_IDX] = AppDataRoamingDirectory() + DIR_SEP EMU_DATA_DIR DIR_SEP;
|
||||
user_path = GetExeDirectory() + DIR_SEP USERDATA_DIR DIR_SEP;
|
||||
if (!FileUtil::IsDirectory(user_path)) {
|
||||
user_path = AppDataRoamingDirectory() + DIR_SEP EMU_DATA_DIR DIR_SEP;
|
||||
} else {
|
||||
LOG_INFO(Common_Filesystem, "Using the local user directory");
|
||||
}
|
||||
|
||||
paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
|
||||
paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
|
||||
paths.emplace(UserPath::ConfigDir, user_path + CONFIG_DIR DIR_SEP);
|
||||
paths.emplace(UserPath::CacheDir, user_path + CACHE_DIR DIR_SEP);
|
||||
#else
|
||||
if (FileUtil::Exists(ROOT_DIR DIR_SEP USERDATA_DIR)) {
|
||||
paths[D_USER_IDX] = ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP;
|
||||
paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
|
||||
paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
|
||||
user_path = ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP;
|
||||
paths.emplace(UserPath::ConfigDir, user_path + CONFIG_DIR DIR_SEP);
|
||||
paths.emplace(UserPath::CacheDir, user_path + CACHE_DIR DIR_SEP);
|
||||
} else {
|
||||
std::string data_dir = GetUserDirectory("XDG_DATA_HOME");
|
||||
std::string config_dir = GetUserDirectory("XDG_CONFIG_HOME");
|
||||
std::string cache_dir = GetUserDirectory("XDG_CACHE_HOME");
|
||||
|
||||
paths[D_USER_IDX] = data_dir + DIR_SEP EMU_DATA_DIR DIR_SEP;
|
||||
paths[D_CONFIG_IDX] = config_dir + DIR_SEP EMU_DATA_DIR DIR_SEP;
|
||||
paths[D_CACHE_IDX] = cache_dir + DIR_SEP EMU_DATA_DIR DIR_SEP;
|
||||
user_path = data_dir + DIR_SEP EMU_DATA_DIR DIR_SEP;
|
||||
paths.emplace(UserPath::ConfigDir, config_dir + DIR_SEP EMU_DATA_DIR DIR_SEP);
|
||||
paths.emplace(UserPath::CacheDir, cache_dir + DIR_SEP EMU_DATA_DIR DIR_SEP);
|
||||
}
|
||||
#endif
|
||||
paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP;
|
||||
paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP;
|
||||
paths[D_SYSDATA_IDX] = paths[D_USER_IDX] + SYSDATA_DIR DIR_SEP;
|
||||
paths.emplace(UserPath::SDMCDir, user_path + SDMC_DIR DIR_SEP);
|
||||
paths.emplace(UserPath::NANDDir, user_path + NAND_DIR DIR_SEP);
|
||||
paths.emplace(UserPath::SysDataDir, user_path + SYSDATA_DIR DIR_SEP);
|
||||
// TODO: Put the logs in a better location for each OS
|
||||
paths[D_LOGS_IDX] = paths[D_USER_IDX] + LOG_DIR DIR_SEP;
|
||||
paths.emplace(UserPath::LogDir, user_path + LOG_DIR DIR_SEP);
|
||||
}
|
||||
|
||||
if (!newPath.empty()) {
|
||||
if (!FileUtil::IsDirectory(newPath)) {
|
||||
LOG_ERROR(Common_Filesystem, "Invalid path specified {}", newPath);
|
||||
return paths[DirIDX];
|
||||
if (!new_path.empty()) {
|
||||
if (!FileUtil::IsDirectory(new_path)) {
|
||||
LOG_ERROR(Common_Filesystem, "Invalid path specified {}", new_path);
|
||||
return paths[path];
|
||||
} else {
|
||||
paths[DirIDX] = newPath;
|
||||
paths[path] = new_path;
|
||||
}
|
||||
|
||||
switch (DirIDX) {
|
||||
case D_ROOT_IDX:
|
||||
paths[D_USER_IDX] = paths[D_ROOT_IDX] + DIR_SEP;
|
||||
switch (path) {
|
||||
case UserPath::RootDir:
|
||||
user_path = paths[UserPath::RootDir] + DIR_SEP;
|
||||
break;
|
||||
|
||||
case D_USER_IDX:
|
||||
paths[D_USER_IDX] = paths[D_ROOT_IDX] + DIR_SEP;
|
||||
paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
|
||||
paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
|
||||
paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP;
|
||||
paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP;
|
||||
case UserPath::UserDir:
|
||||
user_path = paths[UserPath::RootDir] + DIR_SEP;
|
||||
paths[UserPath::ConfigDir] = user_path + CONFIG_DIR DIR_SEP;
|
||||
paths[UserPath::CacheDir] = user_path + CACHE_DIR DIR_SEP;
|
||||
paths[UserPath::SDMCDir] = user_path + SDMC_DIR DIR_SEP;
|
||||
paths[UserPath::NANDDir] = user_path + NAND_DIR DIR_SEP;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return paths[DirIDX];
|
||||
return paths[path];
|
||||
}
|
||||
|
||||
size_t WriteStringToFile(bool text_file, const std::string& str, const char* filename) {
|
||||
@@ -836,8 +838,7 @@ std::string GetPathWithoutTop(std::string path) {
|
||||
}
|
||||
const auto name_bck_index = path.find_first_of('\\');
|
||||
const auto name_fwd_index = path.find_first_of('/');
|
||||
return path.substr(std::min<size_t>(name_bck_index, name_fwd_index) + 1);
|
||||
return path.substr(std::min<size_t>(name_bck_index, name_fwd_index) + 1);
|
||||
return path.substr(std::min(name_bck_index, name_fwd_index) + 1);
|
||||
}
|
||||
|
||||
std::string GetFilename(std::string path) {
|
||||
|
||||
@@ -16,21 +16,20 @@
|
||||
#include "common/string_util.h"
|
||||
#endif
|
||||
|
||||
// User directory indices for GetUserPath
|
||||
enum {
|
||||
D_USER_IDX,
|
||||
D_ROOT_IDX,
|
||||
D_CONFIG_IDX,
|
||||
D_CACHE_IDX,
|
||||
D_SDMC_IDX,
|
||||
D_NAND_IDX,
|
||||
D_SYSDATA_IDX,
|
||||
D_LOGS_IDX,
|
||||
NUM_PATH_INDICES
|
||||
};
|
||||
|
||||
namespace FileUtil {
|
||||
|
||||
// User paths for GetUserPath
|
||||
enum class UserPath {
|
||||
CacheDir,
|
||||
ConfigDir,
|
||||
LogDir,
|
||||
NANDDir,
|
||||
RootDir,
|
||||
SDMCDir,
|
||||
SysDataDir,
|
||||
UserDir,
|
||||
};
|
||||
|
||||
// FileSystem tree node/
|
||||
struct FSTEntry {
|
||||
bool isDirectory;
|
||||
@@ -123,7 +122,7 @@ bool SetCurrentDir(const std::string& directory);
|
||||
|
||||
// Returns a pointer to a string with a yuzu data dir in the user's home
|
||||
// directory. To be used in "multi-user" mode (that is, installed).
|
||||
const std::string& GetUserPath(const unsigned int DirIDX, const std::string& newPath = "");
|
||||
const std::string& GetUserPath(UserPath path, const std::string& new_path = "");
|
||||
|
||||
// Returns the path to where the sys file are
|
||||
std::string GetSysDirectory();
|
||||
|
||||
@@ -3,19 +3,20 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <chrono>
|
||||
#include <climits>
|
||||
#include <condition_variable>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <thread>
|
||||
#include <vector>
|
||||
#ifdef _WIN32
|
||||
#include <share.h> // For _SH_DENYWR
|
||||
#else
|
||||
#define _SH_DENYWR 0
|
||||
#endif
|
||||
#include "common/assert.h"
|
||||
#include "common/common_funcs.h" // snprintf compatibility define
|
||||
#include "common/logging/backend.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/logging/text_formatter.h"
|
||||
@@ -48,11 +49,11 @@ public:
|
||||
backends.push_back(std::move(backend));
|
||||
}
|
||||
|
||||
void RemoveBackend(const std::string& backend_name) {
|
||||
void RemoveBackend(std::string_view backend_name) {
|
||||
std::lock_guard<std::mutex> lock(writing_mutex);
|
||||
auto it = std::remove_if(backends.begin(), backends.end(), [&backend_name](const auto& i) {
|
||||
return !strcmp(i->GetName(), backend_name.c_str());
|
||||
});
|
||||
const auto it =
|
||||
std::remove_if(backends.begin(), backends.end(),
|
||||
[&backend_name](const auto& i) { return backend_name == i->GetName(); });
|
||||
backends.erase(it, backends.end());
|
||||
}
|
||||
|
||||
@@ -64,10 +65,10 @@ public:
|
||||
filter = f;
|
||||
}
|
||||
|
||||
Backend* GetBackend(const std::string& backend_name) {
|
||||
auto it = std::find_if(backends.begin(), backends.end(), [&backend_name](const auto& i) {
|
||||
return !strcmp(i->GetName(), backend_name.c_str());
|
||||
});
|
||||
Backend* GetBackend(std::string_view backend_name) {
|
||||
const auto it =
|
||||
std::find_if(backends.begin(), backends.end(),
|
||||
[&backend_name](const auto& i) { return backend_name == i->GetName(); });
|
||||
if (it == backends.end())
|
||||
return nullptr;
|
||||
return it->get();
|
||||
@@ -265,11 +266,11 @@ void AddBackend(std::unique_ptr<Backend> backend) {
|
||||
Impl::Instance().AddBackend(std::move(backend));
|
||||
}
|
||||
|
||||
void RemoveBackend(const std::string& backend_name) {
|
||||
void RemoveBackend(std::string_view backend_name) {
|
||||
Impl::Instance().RemoveBackend(backend_name);
|
||||
}
|
||||
|
||||
Backend* GetBackend(const std::string& backend_name) {
|
||||
Backend* GetBackend(std::string_view backend_name) {
|
||||
return Impl::Instance().GetBackend(backend_name);
|
||||
}
|
||||
|
||||
|
||||
@@ -4,10 +4,9 @@
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
#include <cstdarg>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <utility>
|
||||
#include <string_view>
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/filter.h"
|
||||
#include "common/logging/log.h"
|
||||
@@ -106,9 +105,9 @@ private:
|
||||
|
||||
void AddBackend(std::unique_ptr<Backend> backend);
|
||||
|
||||
void RemoveBackend(const std::string& backend_name);
|
||||
void RemoveBackend(std::string_view backend_name);
|
||||
|
||||
Backend* GetBackend(const std::string& backend_name);
|
||||
Backend* GetBackend(std::string_view backend_name);
|
||||
|
||||
/**
|
||||
* Returns the name of the passed log class as a C-string. Subclasses are separated by periods
|
||||
|
||||
@@ -8,39 +8,9 @@
|
||||
#include "common/string_util.h"
|
||||
|
||||
namespace Log {
|
||||
|
||||
Filter::Filter(Level default_level) {
|
||||
ResetAll(default_level);
|
||||
}
|
||||
|
||||
void Filter::ResetAll(Level level) {
|
||||
class_levels.fill(level);
|
||||
}
|
||||
|
||||
void Filter::SetClassLevel(Class log_class, Level level) {
|
||||
class_levels[static_cast<size_t>(log_class)] = level;
|
||||
}
|
||||
|
||||
void Filter::ParseFilterString(const std::string& filter_str) {
|
||||
auto clause_begin = filter_str.cbegin();
|
||||
while (clause_begin != filter_str.cend()) {
|
||||
auto clause_end = std::find(clause_begin, filter_str.cend(), ' ');
|
||||
|
||||
// If clause isn't empty
|
||||
if (clause_end != clause_begin) {
|
||||
ParseFilterRule(clause_begin, clause_end);
|
||||
}
|
||||
|
||||
if (clause_end != filter_str.cend()) {
|
||||
// Skip over the whitespace
|
||||
++clause_end;
|
||||
}
|
||||
clause_begin = clause_end;
|
||||
}
|
||||
}
|
||||
|
||||
namespace {
|
||||
template <typename It>
|
||||
static Level GetLevelByName(const It begin, const It end) {
|
||||
Level GetLevelByName(const It begin, const It end) {
|
||||
for (u8 i = 0; i < static_cast<u8>(Level::Count); ++i) {
|
||||
const char* level_name = GetLevelName(static_cast<Level>(i));
|
||||
if (Common::ComparePartialString(begin, end, level_name)) {
|
||||
@@ -51,7 +21,7 @@ static Level GetLevelByName(const It begin, const It end) {
|
||||
}
|
||||
|
||||
template <typename It>
|
||||
static Class GetClassByName(const It begin, const It end) {
|
||||
Class GetClassByName(const It begin, const It end) {
|
||||
for (ClassType i = 0; i < static_cast<ClassType>(Class::Count); ++i) {
|
||||
const char* level_name = GetLogClassName(static_cast<Class>(i));
|
||||
if (Common::ComparePartialString(begin, end, level_name)) {
|
||||
@@ -61,8 +31,8 @@ static Class GetClassByName(const It begin, const It end) {
|
||||
return Class::Count;
|
||||
}
|
||||
|
||||
bool Filter::ParseFilterRule(const std::string::const_iterator begin,
|
||||
const std::string::const_iterator end) {
|
||||
template <typename Iterator>
|
||||
bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
|
||||
auto level_separator = std::find(begin, end, ':');
|
||||
if (level_separator == end) {
|
||||
LOG_ERROR(Log, "Invalid log filter. Must specify a log level after `:`: {}",
|
||||
@@ -77,7 +47,7 @@ bool Filter::ParseFilterRule(const std::string::const_iterator begin,
|
||||
}
|
||||
|
||||
if (Common::ComparePartialString(begin, level_separator, "*")) {
|
||||
ResetAll(level);
|
||||
instance.ResetAll(level);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -87,9 +57,40 @@ bool Filter::ParseFilterRule(const std::string::const_iterator begin,
|
||||
return false;
|
||||
}
|
||||
|
||||
SetClassLevel(log_class, level);
|
||||
instance.SetClassLevel(log_class, level);
|
||||
return true;
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
Filter::Filter(Level default_level) {
|
||||
ResetAll(default_level);
|
||||
}
|
||||
|
||||
void Filter::ResetAll(Level level) {
|
||||
class_levels.fill(level);
|
||||
}
|
||||
|
||||
void Filter::SetClassLevel(Class log_class, Level level) {
|
||||
class_levels[static_cast<size_t>(log_class)] = level;
|
||||
}
|
||||
|
||||
void Filter::ParseFilterString(std::string_view filter_view) {
|
||||
auto clause_begin = filter_view.cbegin();
|
||||
while (clause_begin != filter_view.cend()) {
|
||||
auto clause_end = std::find(clause_begin, filter_view.cend(), ' ');
|
||||
|
||||
// If clause isn't empty
|
||||
if (clause_end != clause_begin) {
|
||||
ParseFilterRule(*this, clause_begin, clause_end);
|
||||
}
|
||||
|
||||
if (clause_end != filter_view.cend()) {
|
||||
// Skip over the whitespace
|
||||
++clause_end;
|
||||
}
|
||||
clause_begin = clause_end;
|
||||
}
|
||||
}
|
||||
|
||||
bool Filter::CheckMessage(Class log_class, Level level) const {
|
||||
return static_cast<u8>(level) >= static_cast<u8>(class_levels[static_cast<size_t>(log_class)]);
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include "common/logging/log.h"
|
||||
|
||||
namespace Log {
|
||||
@@ -40,9 +40,7 @@ public:
|
||||
* - `Service:Info` -- Sets the level of Service to Info.
|
||||
* - `Service.FS:Trace` -- Sets the level of the Service.FS class to Trace.
|
||||
*/
|
||||
void ParseFilterString(const std::string& filter_str);
|
||||
bool ParseFilterRule(const std::string::const_iterator start,
|
||||
const std::string::const_iterator end);
|
||||
void ParseFilterString(std::string_view filter_view);
|
||||
|
||||
/// Matches class/level combination against the filter, returning true if it passed.
|
||||
bool CheckMessage(Class log_class, Level level) const;
|
||||
|
||||
@@ -3,7 +3,9 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <array>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "common/param_package.h"
|
||||
#include "common/string_util.h"
|
||||
@@ -12,10 +14,11 @@ namespace Common {
|
||||
|
||||
constexpr char KEY_VALUE_SEPARATOR = ':';
|
||||
constexpr char PARAM_SEPARATOR = ',';
|
||||
|
||||
constexpr char ESCAPE_CHARACTER = '$';
|
||||
const std::string KEY_VALUE_SEPARATOR_ESCAPE{ESCAPE_CHARACTER, '0'};
|
||||
const std::string PARAM_SEPARATOR_ESCAPE{ESCAPE_CHARACTER, '1'};
|
||||
const std::string ESCAPE_CHARACTER_ESCAPE{ESCAPE_CHARACTER, '2'};
|
||||
constexpr char KEY_VALUE_SEPARATOR_ESCAPE[] = "$0";
|
||||
constexpr char PARAM_SEPARATOR_ESCAPE[] = "$1";
|
||||
constexpr char ESCAPE_CHARACTER_ESCAPE[] = "$2";
|
||||
|
||||
ParamPackage::ParamPackage(const std::string& serialized) {
|
||||
std::vector<std::string> pairs;
|
||||
@@ -35,7 +38,7 @@ ParamPackage::ParamPackage(const std::string& serialized) {
|
||||
part = Common::ReplaceAll(part, ESCAPE_CHARACTER_ESCAPE, {ESCAPE_CHARACTER});
|
||||
}
|
||||
|
||||
Set(key_value[0], key_value[1]);
|
||||
Set(key_value[0], std::move(key_value[1]));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -101,16 +104,16 @@ float ParamPackage::Get(const std::string& key, float default_value) const {
|
||||
}
|
||||
}
|
||||
|
||||
void ParamPackage::Set(const std::string& key, const std::string& value) {
|
||||
data[key] = value;
|
||||
void ParamPackage::Set(const std::string& key, std::string value) {
|
||||
data.insert_or_assign(key, std::move(value));
|
||||
}
|
||||
|
||||
void ParamPackage::Set(const std::string& key, int value) {
|
||||
data[key] = std::to_string(value);
|
||||
data.insert_or_assign(key, std::to_string(value));
|
||||
}
|
||||
|
||||
void ParamPackage::Set(const std::string& key, float value) {
|
||||
data[key] = std::to_string(value);
|
||||
data.insert_or_assign(key, std::to_string(value));
|
||||
}
|
||||
|
||||
bool ParamPackage::Has(const std::string& key) const {
|
||||
|
||||
@@ -28,7 +28,7 @@ public:
|
||||
std::string Get(const std::string& key, const std::string& default_value) const;
|
||||
int Get(const std::string& key, int default_value) const;
|
||||
float Get(const std::string& key, float default_value) const;
|
||||
void Set(const std::string& key, const std::string& value);
|
||||
void Set(const std::string& key, std::string value);
|
||||
void Set(const std::string& key, int value);
|
||||
void Set(const std::string& key, float value);
|
||||
bool Has(const std::string& key) const;
|
||||
|
||||
@@ -1,85 +0,0 @@
|
||||
// Copyright 2015 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <mutex>
|
||||
|
||||
namespace Common {
|
||||
|
||||
template <typename T>
|
||||
class SynchronizedWrapper;
|
||||
|
||||
/**
|
||||
* Synchronized reference, that keeps a SynchronizedWrapper's mutex locked during its lifetime. This
|
||||
* greatly reduces the chance that someone will access the wrapped resource without locking the
|
||||
* mutex.
|
||||
*/
|
||||
template <typename T>
|
||||
class SynchronizedRef {
|
||||
public:
|
||||
SynchronizedRef(SynchronizedWrapper<T>& wrapper) : wrapper(&wrapper) {
|
||||
wrapper.mutex.lock();
|
||||
}
|
||||
|
||||
SynchronizedRef(SynchronizedRef&) = delete;
|
||||
SynchronizedRef(SynchronizedRef&& o) : wrapper(o.wrapper) {
|
||||
o.wrapper = nullptr;
|
||||
}
|
||||
|
||||
~SynchronizedRef() {
|
||||
if (wrapper)
|
||||
wrapper->mutex.unlock();
|
||||
}
|
||||
|
||||
SynchronizedRef& operator=(SynchronizedRef&) = delete;
|
||||
SynchronizedRef& operator=(SynchronizedRef&& o) {
|
||||
std::swap(wrapper, o.wrapper);
|
||||
return *this;
|
||||
}
|
||||
|
||||
T& operator*() {
|
||||
return wrapper->data;
|
||||
}
|
||||
const T& operator*() const {
|
||||
return wrapper->data;
|
||||
}
|
||||
|
||||
T* operator->() {
|
||||
return &wrapper->data;
|
||||
}
|
||||
const T* operator->() const {
|
||||
return &wrapper->data;
|
||||
}
|
||||
|
||||
private:
|
||||
SynchronizedWrapper<T>* wrapper;
|
||||
};
|
||||
|
||||
/**
|
||||
* Wraps an object, only allowing access to it via a locking reference wrapper. Good to ensure no
|
||||
* one forgets to lock a mutex before acessing an object. To access the wrapped object construct a
|
||||
* SyncronizedRef on this wrapper. Inspired by Rust's Mutex type
|
||||
* (http://doc.rust-lang.org/std/sync/struct.Mutex.html).
|
||||
*/
|
||||
template <typename T>
|
||||
class SynchronizedWrapper {
|
||||
public:
|
||||
template <typename... Args>
|
||||
SynchronizedWrapper(Args&&... args) : data(std::forward<Args>(args)...) {}
|
||||
|
||||
SynchronizedRef<T> Lock() {
|
||||
return {*this};
|
||||
}
|
||||
|
||||
private:
|
||||
template <typename U>
|
||||
friend class SynchronizedRef;
|
||||
|
||||
std::mutex mutex;
|
||||
T data;
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
@@ -20,9 +20,6 @@ public:
|
||||
u64 cpsr;
|
||||
std::array<u128, 32> fpu_registers;
|
||||
u64 fpscr;
|
||||
|
||||
// TODO(bunnei): Fix once we have proper support for tpidrro_el0, etc. in the JIT
|
||||
VAddr tls_address;
|
||||
};
|
||||
|
||||
/// Runs the CPU until an event happens
|
||||
@@ -104,6 +101,10 @@ public:
|
||||
|
||||
virtual void SetTlsAddress(VAddr address) = 0;
|
||||
|
||||
virtual u64 GetTPIDR_EL0() const = 0;
|
||||
|
||||
virtual void SetTPIDR_EL0(u64 value) = 0;
|
||||
|
||||
/**
|
||||
* Saves the current CPU context
|
||||
* @param ctx Thread context to save
|
||||
|
||||
@@ -196,6 +196,14 @@ void ARM_Dynarmic::SetTlsAddress(u64 address) {
|
||||
cb->tpidrro_el0 = address;
|
||||
}
|
||||
|
||||
u64 ARM_Dynarmic::GetTPIDR_EL0() const {
|
||||
return cb->tpidr_el0;
|
||||
}
|
||||
|
||||
void ARM_Dynarmic::SetTPIDR_EL0(u64 value) {
|
||||
cb->tpidr_el0 = value;
|
||||
}
|
||||
|
||||
void ARM_Dynarmic::SaveContext(ARM_Interface::ThreadContext& ctx) {
|
||||
ctx.cpu_registers = jit->GetRegisters();
|
||||
ctx.sp = jit->GetSP();
|
||||
@@ -203,7 +211,6 @@ void ARM_Dynarmic::SaveContext(ARM_Interface::ThreadContext& ctx) {
|
||||
ctx.cpsr = jit->GetPstate();
|
||||
ctx.fpu_registers = jit->GetVectors();
|
||||
ctx.fpscr = jit->GetFpcr();
|
||||
ctx.tls_address = cb->tpidrro_el0;
|
||||
}
|
||||
|
||||
void ARM_Dynarmic::LoadContext(const ARM_Interface::ThreadContext& ctx) {
|
||||
@@ -213,7 +220,6 @@ void ARM_Dynarmic::LoadContext(const ARM_Interface::ThreadContext& ctx) {
|
||||
jit->SetPstate(static_cast<u32>(ctx.cpsr));
|
||||
jit->SetVectors(ctx.fpu_registers);
|
||||
jit->SetFpcr(static_cast<u32>(ctx.fpscr));
|
||||
cb->tpidrro_el0 = ctx.tls_address;
|
||||
}
|
||||
|
||||
void ARM_Dynarmic::PrepareReschedule() {
|
||||
|
||||
@@ -34,6 +34,8 @@ public:
|
||||
void SetCPSR(u32 cpsr) override;
|
||||
VAddr GetTlsAddress() const override;
|
||||
void SetTlsAddress(VAddr address) override;
|
||||
void SetTPIDR_EL0(u64 value) override;
|
||||
u64 GetTPIDR_EL0() const override;
|
||||
|
||||
void SaveContext(ThreadContext& ctx) override;
|
||||
void LoadContext(const ThreadContext& ctx) override;
|
||||
|
||||
@@ -169,6 +169,16 @@ void ARM_Unicorn::SetTlsAddress(VAddr base) {
|
||||
CHECKED(uc_reg_write(uc, UC_ARM64_REG_TPIDRRO_EL0, &base));
|
||||
}
|
||||
|
||||
u64 ARM_Unicorn::GetTPIDR_EL0() const {
|
||||
u64 value{};
|
||||
CHECKED(uc_reg_read(uc, UC_ARM64_REG_TPIDR_EL0, &value));
|
||||
return value;
|
||||
}
|
||||
|
||||
void ARM_Unicorn::SetTPIDR_EL0(u64 value) {
|
||||
CHECKED(uc_reg_write(uc, UC_ARM64_REG_TPIDR_EL0, &value));
|
||||
}
|
||||
|
||||
void ARM_Unicorn::Run() {
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
ExecuteInstructions(std::max(4000000, 0));
|
||||
@@ -220,8 +230,6 @@ void ARM_Unicorn::SaveContext(ARM_Interface::ThreadContext& ctx) {
|
||||
|
||||
CHECKED(uc_reg_read_batch(uc, uregs, tregs, 31));
|
||||
|
||||
ctx.tls_address = GetTlsAddress();
|
||||
|
||||
for (int i = 0; i < 32; ++i) {
|
||||
uregs[i] = UC_ARM64_REG_Q0 + i;
|
||||
tregs[i] = &ctx.fpu_registers[i];
|
||||
@@ -249,8 +257,6 @@ void ARM_Unicorn::LoadContext(const ARM_Interface::ThreadContext& ctx) {
|
||||
|
||||
CHECKED(uc_reg_write_batch(uc, uregs, tregs, 31));
|
||||
|
||||
SetTlsAddress(ctx.tls_address);
|
||||
|
||||
for (auto i = 0; i < 32; ++i) {
|
||||
uregs[i] = UC_ARM64_REG_Q0 + i;
|
||||
tregs[i] = (void*)&ctx.fpu_registers[i];
|
||||
|
||||
@@ -28,6 +28,8 @@ public:
|
||||
void SetCPSR(u32 cpsr) override;
|
||||
VAddr GetTlsAddress() const override;
|
||||
void SetTlsAddress(VAddr address) override;
|
||||
void SetTPIDR_EL0(u64 value) override;
|
||||
u64 GetTPIDR_EL0() const override;
|
||||
void SaveContext(ThreadContext& ctx) override;
|
||||
void LoadContext(const ThreadContext& ctx) override;
|
||||
void PrepareReschedule() override;
|
||||
|
||||
@@ -20,13 +20,13 @@ enum {
|
||||
constexpr ResultCode ERROR_PATH_NOT_FOUND(ErrorModule::FS, ErrCodes::NotFound);
|
||||
|
||||
// TODO(bunnei): Replace these with correct errors for Switch OS
|
||||
constexpr ResultCode ERROR_INVALID_PATH(ResultCode(-1));
|
||||
constexpr ResultCode ERROR_UNSUPPORTED_OPEN_FLAGS(ResultCode(-1));
|
||||
constexpr ResultCode ERROR_INVALID_OPEN_FLAGS(ResultCode(-1));
|
||||
constexpr ResultCode ERROR_FILE_NOT_FOUND(ResultCode(-1));
|
||||
constexpr ResultCode ERROR_UNEXPECTED_FILE_OR_DIRECTORY(ResultCode(-1));
|
||||
constexpr ResultCode ERROR_DIRECTORY_ALREADY_EXISTS(ResultCode(-1));
|
||||
constexpr ResultCode ERROR_FILE_ALREADY_EXISTS(ResultCode(-1));
|
||||
constexpr ResultCode ERROR_DIRECTORY_NOT_EMPTY(ResultCode(-1));
|
||||
constexpr ResultCode ERROR_INVALID_PATH(-1);
|
||||
constexpr ResultCode ERROR_UNSUPPORTED_OPEN_FLAGS(-1);
|
||||
constexpr ResultCode ERROR_INVALID_OPEN_FLAGS(-1);
|
||||
constexpr ResultCode ERROR_FILE_NOT_FOUND(-1);
|
||||
constexpr ResultCode ERROR_UNEXPECTED_FILE_OR_DIRECTORY(-1);
|
||||
constexpr ResultCode ERROR_DIRECTORY_ALREADY_EXISTS(-1);
|
||||
constexpr ResultCode ERROR_FILE_ALREADY_EXISTS(-1);
|
||||
constexpr ResultCode ERROR_DIRECTORY_NOT_EMPTY(-1);
|
||||
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -2,7 +2,12 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstddef>
|
||||
#include <cstring>
|
||||
#include <iterator>
|
||||
#include <utility>
|
||||
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/file_sys/partition_filesystem.h"
|
||||
@@ -76,7 +81,7 @@ std::vector<std::shared_ptr<VfsFile>> PartitionFilesystem::GetFiles() const {
|
||||
}
|
||||
|
||||
std::vector<std::shared_ptr<VfsDirectory>> PartitionFilesystem::GetSubdirectories() const {
|
||||
return {};
|
||||
return pfs_dirs;
|
||||
}
|
||||
|
||||
std::string PartitionFilesystem::GetName() const {
|
||||
@@ -99,14 +104,15 @@ void PartitionFilesystem::PrintDebugInfo() const {
|
||||
}
|
||||
|
||||
bool PartitionFilesystem::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
|
||||
auto iter = std::find(pfs_files.begin(), pfs_files.end(), file);
|
||||
const auto iter = std::find(pfs_files.begin(), pfs_files.end(), file);
|
||||
if (iter == pfs_files.end())
|
||||
return false;
|
||||
|
||||
pfs_files[iter - pfs_files.begin()] = pfs_files.back();
|
||||
const std::ptrdiff_t offset = std::distance(pfs_files.begin(), iter);
|
||||
pfs_files[offset] = pfs_files.back();
|
||||
pfs_files.pop_back();
|
||||
|
||||
pfs_dirs.emplace_back(dir);
|
||||
pfs_dirs.emplace_back(std::move(dir));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -42,7 +42,7 @@ bool VfsFile::WriteByte(u8 data, size_t offset) {
|
||||
return Write(&data, 1, offset) == 1;
|
||||
}
|
||||
|
||||
size_t VfsFile::WriteBytes(std::vector<u8> data, size_t offset) {
|
||||
size_t VfsFile::WriteBytes(const std::vector<u8>& data, size_t offset) {
|
||||
return Write(data.data(), data.size(), offset);
|
||||
}
|
||||
|
||||
|
||||
@@ -59,8 +59,7 @@ struct VfsFile : NonCopyable {
|
||||
// Returns the number of bytes (sizeof(T)*number_elements) read successfully.
|
||||
template <typename T>
|
||||
size_t ReadArray(T* data, size_t number_elements, size_t offset = 0) const {
|
||||
static_assert(std::is_trivially_copyable<T>::value,
|
||||
"Data type must be trivially copyable.");
|
||||
static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
|
||||
|
||||
return Read(reinterpret_cast<u8*>(data), number_elements * sizeof(T), offset);
|
||||
}
|
||||
@@ -69,8 +68,7 @@ struct VfsFile : NonCopyable {
|
||||
// Returns the number of bytes read successfully.
|
||||
template <typename T>
|
||||
size_t ReadBytes(T* data, size_t size, size_t offset = 0) const {
|
||||
static_assert(std::is_trivially_copyable<T>::value,
|
||||
"Data type must be trivially copyable.");
|
||||
static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
|
||||
return Read(reinterpret_cast<u8*>(data), size, offset);
|
||||
}
|
||||
|
||||
@@ -78,8 +76,7 @@ struct VfsFile : NonCopyable {
|
||||
// Returns the number of bytes read successfully (sizeof(T)).
|
||||
template <typename T>
|
||||
size_t ReadObject(T* data, size_t offset = 0) const {
|
||||
static_assert(std::is_trivially_copyable<T>::value,
|
||||
"Data type must be trivially copyable.");
|
||||
static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
|
||||
return Read(reinterpret_cast<u8*>(data), sizeof(T), offset);
|
||||
}
|
||||
|
||||
@@ -88,33 +85,29 @@ struct VfsFile : NonCopyable {
|
||||
virtual bool WriteByte(u8 data, size_t offset = 0);
|
||||
// Writes a vector of bytes to offset in file and returns the number of bytes successfully
|
||||
// written.
|
||||
virtual size_t WriteBytes(std::vector<u8> data, size_t offset = 0);
|
||||
virtual size_t WriteBytes(const std::vector<u8>& data, size_t offset = 0);
|
||||
|
||||
// Writes an array of type T, size number_elements to offset in file.
|
||||
// Returns the number of bytes (sizeof(T)*number_elements) written successfully.
|
||||
template <typename T>
|
||||
size_t WriteArray(T* data, size_t number_elements, size_t offset = 0) {
|
||||
static_assert(std::is_trivially_copyable<T>::value,
|
||||
"Data type must be trivially copyable.");
|
||||
|
||||
size_t WriteArray(const T* data, size_t number_elements, size_t offset = 0) {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
|
||||
return Write(data, number_elements * sizeof(T), offset);
|
||||
}
|
||||
|
||||
// Writes size bytes starting at memory location data to offset in file.
|
||||
// Returns the number of bytes written successfully.
|
||||
template <typename T>
|
||||
size_t WriteBytes(T* data, size_t size, size_t offset = 0) {
|
||||
static_assert(std::is_trivially_copyable<T>::value,
|
||||
"Data type must be trivially copyable.");
|
||||
return Write(reinterpret_cast<u8*>(data), size, offset);
|
||||
size_t WriteBytes(const T* data, size_t size, size_t offset = 0) {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
|
||||
return Write(reinterpret_cast<const u8*>(data), size, offset);
|
||||
}
|
||||
|
||||
// Writes one object of type T to offset in file.
|
||||
// Returns the number of bytes written successfully (sizeof(T)).
|
||||
template <typename T>
|
||||
size_t WriteObject(const T& data, size_t offset = 0) {
|
||||
static_assert(std::is_trivially_copyable<T>::value,
|
||||
"Data type must be trivially copyable.");
|
||||
static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
|
||||
return Write(&data, sizeof(T), offset);
|
||||
}
|
||||
|
||||
|
||||
@@ -2,13 +2,16 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <utility>
|
||||
|
||||
#include "core/file_sys/vfs_offset.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
OffsetVfsFile::OffsetVfsFile(std::shared_ptr<VfsFile> file_, size_t size_, size_t offset_,
|
||||
const std::string& name_)
|
||||
: file(file_), offset(offset_), size(size_), name(name_) {}
|
||||
std::string name_)
|
||||
: file(std::move(file_)), offset(offset_), size(size_), name(std::move(name_)) {}
|
||||
|
||||
std::string OffsetVfsFile::GetName() const {
|
||||
return name.empty() ? file->GetName() : name;
|
||||
@@ -73,7 +76,7 @@ bool OffsetVfsFile::WriteByte(u8 data, size_t r_offset) {
|
||||
return false;
|
||||
}
|
||||
|
||||
size_t OffsetVfsFile::WriteBytes(std::vector<u8> data, size_t r_offset) {
|
||||
size_t OffsetVfsFile::WriteBytes(const std::vector<u8>& data, size_t r_offset) {
|
||||
return file->Write(data.data(), TrimToFit(data.size(), r_offset), offset + r_offset);
|
||||
}
|
||||
|
||||
@@ -86,7 +89,7 @@ size_t OffsetVfsFile::GetOffset() const {
|
||||
}
|
||||
|
||||
size_t OffsetVfsFile::TrimToFit(size_t r_size, size_t r_offset) const {
|
||||
return std::max<size_t>(std::min<size_t>(size - r_offset, r_size), 0);
|
||||
return std::clamp(r_size, size_t{0}, size - r_offset);
|
||||
}
|
||||
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -14,7 +14,7 @@ namespace FileSys {
|
||||
// the size of this wrapper.
|
||||
struct OffsetVfsFile : public VfsFile {
|
||||
OffsetVfsFile(std::shared_ptr<VfsFile> file, size_t size, size_t offset = 0,
|
||||
const std::string& new_name = "");
|
||||
std::string new_name = "");
|
||||
|
||||
std::string GetName() const override;
|
||||
size_t GetSize() const override;
|
||||
@@ -28,7 +28,7 @@ struct OffsetVfsFile : public VfsFile {
|
||||
std::vector<u8> ReadBytes(size_t size, size_t offset) const override;
|
||||
std::vector<u8> ReadAllBytes() const override;
|
||||
bool WriteByte(u8 data, size_t offset) override;
|
||||
size_t WriteBytes(std::vector<u8> data, size_t offset) override;
|
||||
size_t WriteBytes(const std::vector<u8>& data, size_t offset) override;
|
||||
|
||||
bool Rename(const std::string& name) override;
|
||||
|
||||
|
||||
@@ -2,6 +2,11 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstddef>
|
||||
#include <iterator>
|
||||
#include <utility>
|
||||
|
||||
#include "common/common_paths.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/file_sys/vfs_real.h"
|
||||
@@ -104,11 +109,11 @@ RealVfsDirectory::RealVfsDirectory(const std::string& path_, Mode perms_)
|
||||
}
|
||||
|
||||
std::vector<std::shared_ptr<VfsFile>> RealVfsDirectory::GetFiles() const {
|
||||
return std::vector<std::shared_ptr<VfsFile>>(files);
|
||||
return files;
|
||||
}
|
||||
|
||||
std::vector<std::shared_ptr<VfsDirectory>> RealVfsDirectory::GetSubdirectories() const {
|
||||
return std::vector<std::shared_ptr<VfsDirectory>>(subdirectories);
|
||||
return subdirectories;
|
||||
}
|
||||
|
||||
bool RealVfsDirectory::IsWritable() const {
|
||||
@@ -163,14 +168,15 @@ bool RealVfsDirectory::Rename(const std::string& name) {
|
||||
}
|
||||
|
||||
bool RealVfsDirectory::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
|
||||
auto iter = std::find(files.begin(), files.end(), file);
|
||||
const auto iter = std::find(files.begin(), files.end(), file);
|
||||
if (iter == files.end())
|
||||
return false;
|
||||
|
||||
files[iter - files.begin()] = files.back();
|
||||
const std::ptrdiff_t offset = std::distance(files.begin(), iter);
|
||||
files[offset] = files.back();
|
||||
files.pop_back();
|
||||
|
||||
subdirectories.emplace_back(dir);
|
||||
subdirectories.emplace_back(std::move(dir));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -174,6 +174,25 @@ public:
|
||||
template <typename First, typename... Other>
|
||||
void Push(const First& first_value, const Other&... other_values);
|
||||
|
||||
/**
|
||||
* Helper function for pushing strongly-typed enumeration values.
|
||||
*
|
||||
* @tparam Enum The enumeration type to be pushed
|
||||
*
|
||||
* @param value The value to push.
|
||||
*
|
||||
* @note The underlying size of the enumeration type is the size of the
|
||||
* data that gets pushed. e.g. "enum class SomeEnum : u16" will
|
||||
* push a u16-sized amount of data.
|
||||
*/
|
||||
template <typename Enum>
|
||||
void PushEnum(Enum value) {
|
||||
static_assert(std::is_enum_v<Enum>, "T must be an enum type within a PushEnum call.");
|
||||
static_assert(!std::is_convertible_v<Enum, int>,
|
||||
"enum type in PushEnum must be a strongly typed enum.");
|
||||
Push(static_cast<std::underlying_type_t<Enum>>(value));
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Copies the content of the given trivially copyable class to the buffer as a normal
|
||||
* param
|
||||
|
||||
@@ -20,7 +20,7 @@ namespace AddressArbiter {
|
||||
static ResultCode WaitForAddress(VAddr address, s64 timeout) {
|
||||
SharedPtr<Thread> current_thread = GetCurrentThread();
|
||||
current_thread->arb_wait_address = address;
|
||||
current_thread->status = THREADSTATUS_WAIT_ARB;
|
||||
current_thread->status = ThreadStatus::WaitArb;
|
||||
current_thread->wakeup_callback = nullptr;
|
||||
|
||||
current_thread->WakeAfterDelay(timeout);
|
||||
@@ -65,7 +65,7 @@ static void WakeThreads(std::vector<SharedPtr<Thread>>& waiting_threads, s32 num
|
||||
|
||||
// Signal the waiting threads.
|
||||
for (size_t i = 0; i < last; i++) {
|
||||
ASSERT(waiting_threads[i]->status == THREADSTATUS_WAIT_ARB);
|
||||
ASSERT(waiting_threads[i]->status == ThreadStatus::WaitArb);
|
||||
waiting_threads[i]->SetWaitSynchronizationResult(RESULT_SUCCESS);
|
||||
waiting_threads[i]->arb_wait_address = 0;
|
||||
waiting_threads[i]->ResumeFromWait();
|
||||
|
||||
@@ -38,7 +38,7 @@ SharedPtr<Event> HLERequestContext::SleepClientThread(SharedPtr<Thread> thread,
|
||||
thread->wakeup_callback =
|
||||
[context = *this, callback](ThreadWakeupReason reason, SharedPtr<Thread> thread,
|
||||
SharedPtr<WaitObject> object, size_t index) mutable -> bool {
|
||||
ASSERT(thread->status == THREADSTATUS_WAIT_HLE_EVENT);
|
||||
ASSERT(thread->status == ThreadStatus::WaitHLEEvent);
|
||||
callback(thread, context, reason);
|
||||
context.WriteToOutgoingCommandBuffer(*thread);
|
||||
return true;
|
||||
@@ -50,7 +50,7 @@ SharedPtr<Event> HLERequestContext::SleepClientThread(SharedPtr<Thread> thread,
|
||||
}
|
||||
|
||||
event->Clear();
|
||||
thread->status = THREADSTATUS_WAIT_HLE_EVENT;
|
||||
thread->status = ThreadStatus::WaitHLEEvent;
|
||||
thread->wait_objects = {event};
|
||||
event->AddWaitingThread(thread);
|
||||
|
||||
|
||||
@@ -28,7 +28,7 @@ static std::pair<SharedPtr<Thread>, u32> GetHighestPriorityMutexWaitingThread(
|
||||
if (thread->mutex_wait_address != mutex_addr)
|
||||
continue;
|
||||
|
||||
ASSERT(thread->status == THREADSTATUS_WAIT_MUTEX);
|
||||
ASSERT(thread->status == ThreadStatus::WaitMutex);
|
||||
|
||||
++num_waiters;
|
||||
if (highest_priority_thread == nullptr ||
|
||||
@@ -83,7 +83,7 @@ ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
|
||||
GetCurrentThread()->mutex_wait_address = address;
|
||||
GetCurrentThread()->wait_handle = requesting_thread_handle;
|
||||
|
||||
GetCurrentThread()->status = THREADSTATUS_WAIT_MUTEX;
|
||||
GetCurrentThread()->status = ThreadStatus::WaitMutex;
|
||||
GetCurrentThread()->wakeup_callback = nullptr;
|
||||
|
||||
// Update the lock holder thread's priority to prevent priority inversion.
|
||||
@@ -121,7 +121,7 @@ ResultCode Mutex::Release(VAddr address) {
|
||||
// Grant the mutex to the next waiting thread and resume it.
|
||||
Memory::Write32(address, mutex_value);
|
||||
|
||||
ASSERT(thread->status == THREADSTATUS_WAIT_MUTEX);
|
||||
ASSERT(thread->status == ThreadStatus::WaitMutex);
|
||||
thread->ResumeFromWait();
|
||||
|
||||
thread->lock_owner = nullptr;
|
||||
|
||||
@@ -34,7 +34,7 @@ Thread* Scheduler::PopNextReadyThread() {
|
||||
Thread* next = nullptr;
|
||||
Thread* thread = GetCurrentThread();
|
||||
|
||||
if (thread && thread->status == THREADSTATUS_RUNNING) {
|
||||
if (thread && thread->status == ThreadStatus::Running) {
|
||||
// We have to do better than the current thread.
|
||||
// This call returns null when that's not possible.
|
||||
next = ready_queue.pop_first_better(thread->current_priority);
|
||||
@@ -56,18 +56,20 @@ void Scheduler::SwitchContext(Thread* new_thread) {
|
||||
if (previous_thread) {
|
||||
previous_thread->last_running_ticks = CoreTiming::GetTicks();
|
||||
cpu_core->SaveContext(previous_thread->context);
|
||||
// Save the TPIDR_EL0 system register in case it was modified.
|
||||
previous_thread->tpidr_el0 = cpu_core->GetTPIDR_EL0();
|
||||
|
||||
if (previous_thread->status == THREADSTATUS_RUNNING) {
|
||||
if (previous_thread->status == ThreadStatus::Running) {
|
||||
// This is only the case when a reschedule is triggered without the current thread
|
||||
// yielding execution (i.e. an event triggered, system core time-sliced, etc)
|
||||
ready_queue.push_front(previous_thread->current_priority, previous_thread);
|
||||
previous_thread->status = THREADSTATUS_READY;
|
||||
previous_thread->status = ThreadStatus::Ready;
|
||||
}
|
||||
}
|
||||
|
||||
// Load context of new thread
|
||||
if (new_thread) {
|
||||
ASSERT_MSG(new_thread->status == THREADSTATUS_READY,
|
||||
ASSERT_MSG(new_thread->status == ThreadStatus::Ready,
|
||||
"Thread must be ready to become running.");
|
||||
|
||||
// Cancel any outstanding wakeup events for this thread
|
||||
@@ -78,7 +80,7 @@ void Scheduler::SwitchContext(Thread* new_thread) {
|
||||
current_thread = new_thread;
|
||||
|
||||
ready_queue.remove(new_thread->current_priority, new_thread);
|
||||
new_thread->status = THREADSTATUS_RUNNING;
|
||||
new_thread->status = ThreadStatus::Running;
|
||||
|
||||
if (previous_process != current_thread->owner_process) {
|
||||
Core::CurrentProcess() = current_thread->owner_process;
|
||||
@@ -87,6 +89,7 @@ void Scheduler::SwitchContext(Thread* new_thread) {
|
||||
|
||||
cpu_core->LoadContext(new_thread->context);
|
||||
cpu_core->SetTlsAddress(new_thread->GetTLSAddress());
|
||||
cpu_core->SetTPIDR_EL0(new_thread->GetTPIDR_EL0());
|
||||
cpu_core->ClearExclusiveState();
|
||||
} else {
|
||||
current_thread = nullptr;
|
||||
@@ -129,14 +132,14 @@ void Scheduler::RemoveThread(Thread* thread) {
|
||||
void Scheduler::ScheduleThread(Thread* thread, u32 priority) {
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
|
||||
ASSERT(thread->status == THREADSTATUS_READY);
|
||||
ASSERT(thread->status == ThreadStatus::Ready);
|
||||
ready_queue.push_back(priority, thread);
|
||||
}
|
||||
|
||||
void Scheduler::UnscheduleThread(Thread* thread, u32 priority) {
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
|
||||
ASSERT(thread->status == THREADSTATUS_READY);
|
||||
ASSERT(thread->status == ThreadStatus::Ready);
|
||||
ready_queue.remove(priority, thread);
|
||||
}
|
||||
|
||||
@@ -144,7 +147,7 @@ void Scheduler::SetThreadPriority(Thread* thread, u32 priority) {
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
|
||||
// If thread was ready, adjust queues
|
||||
if (thread->status == THREADSTATUS_READY)
|
||||
if (thread->status == ThreadStatus::Ready)
|
||||
ready_queue.move(thread, thread->current_priority, priority);
|
||||
else
|
||||
ready_queue.prepare(priority);
|
||||
|
||||
@@ -110,10 +110,10 @@ ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) {
|
||||
result = hle_handler->HandleSyncRequest(context);
|
||||
}
|
||||
|
||||
if (thread->status == THREADSTATUS_RUNNING) {
|
||||
if (thread->status == ThreadStatus::Running) {
|
||||
// Put the thread to sleep until the server replies, it will be awoken in
|
||||
// svcReplyAndReceive for LLE servers.
|
||||
thread->status = THREADSTATUS_WAIT_IPC;
|
||||
thread->status = ThreadStatus::WaitIPC;
|
||||
|
||||
if (hle_handler != nullptr) {
|
||||
// For HLE services, we put the request threads to sleep for a short duration to
|
||||
|
||||
@@ -133,7 +133,7 @@ static ResultCode GetProcessId(u32* process_id, Handle process_handle) {
|
||||
/// Default thread wakeup callback for WaitSynchronization
|
||||
static bool DefaultThreadWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thread> thread,
|
||||
SharedPtr<WaitObject> object, size_t index) {
|
||||
ASSERT(thread->status == THREADSTATUS_WAIT_SYNCH_ANY);
|
||||
ASSERT(thread->status == ThreadStatus::WaitSynchAny);
|
||||
|
||||
if (reason == ThreadWakeupReason::Timeout) {
|
||||
thread->SetWaitSynchronizationResult(RESULT_TIMEOUT);
|
||||
@@ -197,7 +197,7 @@ static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64
|
||||
object->AddWaitingThread(thread);
|
||||
|
||||
thread->wait_objects = std::move(objects);
|
||||
thread->status = THREADSTATUS_WAIT_SYNCH_ANY;
|
||||
thread->status = ThreadStatus::WaitSynchAny;
|
||||
|
||||
// Create an event to wake the thread up after the specified nanosecond delay has passed
|
||||
thread->WakeAfterDelay(nano_seconds);
|
||||
@@ -217,7 +217,7 @@ static ResultCode CancelSynchronization(Handle thread_handle) {
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
ASSERT(thread->status == THREADSTATUS_WAIT_SYNCH_ANY);
|
||||
ASSERT(thread->status == ThreadStatus::WaitSynchAny);
|
||||
thread->SetWaitSynchronizationResult(
|
||||
ResultCode(ErrorModule::Kernel, ErrCodes::SynchronizationCanceled));
|
||||
thread->ResumeFromWait();
|
||||
@@ -468,8 +468,8 @@ static void ExitProcess() {
|
||||
continue;
|
||||
|
||||
// TODO(Subv): When are the other running/ready threads terminated?
|
||||
ASSERT_MSG(thread->status == THREADSTATUS_WAIT_SYNCH_ANY ||
|
||||
thread->status == THREADSTATUS_WAIT_SYNCH_ALL,
|
||||
ASSERT_MSG(thread->status == ThreadStatus::WaitSynchAny ||
|
||||
thread->status == ThreadStatus::WaitSynchAll,
|
||||
"Exiting processes with non-waiting threads is currently unimplemented");
|
||||
|
||||
thread->Stop();
|
||||
@@ -545,7 +545,7 @@ static ResultCode StartThread(Handle thread_handle) {
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
ASSERT(thread->status == THREADSTATUS_DORMANT);
|
||||
ASSERT(thread->status == ThreadStatus::Dormant);
|
||||
|
||||
thread->ResumeFromWait();
|
||||
Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule();
|
||||
@@ -596,7 +596,7 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_var
|
||||
current_thread->condvar_wait_address = condition_variable_addr;
|
||||
current_thread->mutex_wait_address = mutex_addr;
|
||||
current_thread->wait_handle = thread_handle;
|
||||
current_thread->status = THREADSTATUS_WAIT_MUTEX;
|
||||
current_thread->status = ThreadStatus::WaitMutex;
|
||||
current_thread->wakeup_callback = nullptr;
|
||||
|
||||
current_thread->WakeAfterDelay(nano_seconds);
|
||||
@@ -656,7 +656,7 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
|
||||
if (mutex_val == 0) {
|
||||
// We were able to acquire the mutex, resume this thread.
|
||||
Memory::Write32(thread->mutex_wait_address, thread->wait_handle);
|
||||
ASSERT(thread->status == THREADSTATUS_WAIT_MUTEX);
|
||||
ASSERT(thread->status == ThreadStatus::WaitMutex);
|
||||
thread->ResumeFromWait();
|
||||
|
||||
auto lock_owner = thread->lock_owner;
|
||||
@@ -672,8 +672,8 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
|
||||
Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask);
|
||||
auto owner = g_handle_table.Get<Thread>(owner_handle);
|
||||
ASSERT(owner);
|
||||
ASSERT(thread->status != THREADSTATUS_RUNNING);
|
||||
thread->status = THREADSTATUS_WAIT_MUTEX;
|
||||
ASSERT(thread->status != ThreadStatus::Running);
|
||||
thread->status = ThreadStatus::WaitMutex;
|
||||
thread->wakeup_callback = nullptr;
|
||||
|
||||
// Signal that the mutex now has a waiting thread.
|
||||
|
||||
@@ -30,7 +30,7 @@ namespace Kernel {
|
||||
static CoreTiming::EventType* ThreadWakeupEventType = nullptr;
|
||||
|
||||
bool Thread::ShouldWait(Thread* thread) const {
|
||||
return status != THREADSTATUS_DEAD;
|
||||
return status != ThreadStatus::Dead;
|
||||
}
|
||||
|
||||
void Thread::Acquire(Thread* thread) {
|
||||
@@ -63,11 +63,11 @@ void Thread::Stop() {
|
||||
|
||||
// Clean up thread from ready queue
|
||||
// This is only needed when the thread is termintated forcefully (SVC TerminateProcess)
|
||||
if (status == THREADSTATUS_READY) {
|
||||
if (status == ThreadStatus::Ready) {
|
||||
scheduler->UnscheduleThread(this, current_priority);
|
||||
}
|
||||
|
||||
status = THREADSTATUS_DEAD;
|
||||
status = ThreadStatus::Dead;
|
||||
|
||||
WakeupAllWaitingThreads();
|
||||
|
||||
@@ -86,7 +86,7 @@ void Thread::Stop() {
|
||||
|
||||
void WaitCurrentThread_Sleep() {
|
||||
Thread* thread = GetCurrentThread();
|
||||
thread->status = THREADSTATUS_WAIT_SLEEP;
|
||||
thread->status = ThreadStatus::WaitSleep;
|
||||
}
|
||||
|
||||
void ExitCurrentThread() {
|
||||
@@ -110,10 +110,9 @@ static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) {
|
||||
|
||||
bool resume = true;
|
||||
|
||||
if (thread->status == THREADSTATUS_WAIT_SYNCH_ANY ||
|
||||
thread->status == THREADSTATUS_WAIT_SYNCH_ALL ||
|
||||
thread->status == THREADSTATUS_WAIT_HLE_EVENT) {
|
||||
|
||||
if (thread->status == ThreadStatus::WaitSynchAny ||
|
||||
thread->status == ThreadStatus::WaitSynchAll ||
|
||||
thread->status == ThreadStatus::WaitHLEEvent) {
|
||||
// Remove the thread from each of its waiting objects' waitlists
|
||||
for (auto& object : thread->wait_objects)
|
||||
object->RemoveWaitingThread(thread.get());
|
||||
@@ -126,7 +125,7 @@ static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) {
|
||||
|
||||
if (thread->mutex_wait_address != 0 || thread->condvar_wait_address != 0 ||
|
||||
thread->wait_handle) {
|
||||
ASSERT(thread->status == THREADSTATUS_WAIT_MUTEX);
|
||||
ASSERT(thread->status == ThreadStatus::WaitMutex);
|
||||
thread->mutex_wait_address = 0;
|
||||
thread->condvar_wait_address = 0;
|
||||
thread->wait_handle = 0;
|
||||
@@ -141,7 +140,7 @@ static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) {
|
||||
}
|
||||
|
||||
if (thread->arb_wait_address != 0) {
|
||||
ASSERT(thread->status == THREADSTATUS_WAIT_ARB);
|
||||
ASSERT(thread->status == ThreadStatus::WaitArb);
|
||||
thread->arb_wait_address = 0;
|
||||
}
|
||||
|
||||
@@ -178,28 +177,28 @@ void Thread::ResumeFromWait() {
|
||||
ASSERT_MSG(wait_objects.empty(), "Thread is waking up while waiting for objects");
|
||||
|
||||
switch (status) {
|
||||
case THREADSTATUS_WAIT_SYNCH_ALL:
|
||||
case THREADSTATUS_WAIT_SYNCH_ANY:
|
||||
case THREADSTATUS_WAIT_HLE_EVENT:
|
||||
case THREADSTATUS_WAIT_SLEEP:
|
||||
case THREADSTATUS_WAIT_IPC:
|
||||
case THREADSTATUS_WAIT_MUTEX:
|
||||
case THREADSTATUS_WAIT_ARB:
|
||||
case ThreadStatus::WaitSynchAll:
|
||||
case ThreadStatus::WaitSynchAny:
|
||||
case ThreadStatus::WaitHLEEvent:
|
||||
case ThreadStatus::WaitSleep:
|
||||
case ThreadStatus::WaitIPC:
|
||||
case ThreadStatus::WaitMutex:
|
||||
case ThreadStatus::WaitArb:
|
||||
break;
|
||||
|
||||
case THREADSTATUS_READY:
|
||||
case ThreadStatus::Ready:
|
||||
// The thread's wakeup callback must have already been cleared when the thread was first
|
||||
// awoken.
|
||||
ASSERT(wakeup_callback == nullptr);
|
||||
// If the thread is waiting on multiple wait objects, it might be awoken more than once
|
||||
// before actually resuming. We can ignore subsequent wakeups if the thread status has
|
||||
// already been set to THREADSTATUS_READY.
|
||||
// already been set to ThreadStatus::Ready.
|
||||
return;
|
||||
|
||||
case THREADSTATUS_RUNNING:
|
||||
case ThreadStatus::Running:
|
||||
DEBUG_ASSERT_MSG(false, "Thread with object id {} has already resumed.", GetObjectId());
|
||||
return;
|
||||
case THREADSTATUS_DEAD:
|
||||
case ThreadStatus::Dead:
|
||||
// This should never happen, as threads must complete before being stopped.
|
||||
DEBUG_ASSERT_MSG(false, "Thread with object id {} cannot be resumed because it's DEAD.",
|
||||
GetObjectId());
|
||||
@@ -208,7 +207,7 @@ void Thread::ResumeFromWait() {
|
||||
|
||||
wakeup_callback = nullptr;
|
||||
|
||||
status = THREADSTATUS_READY;
|
||||
status = ThreadStatus::Ready;
|
||||
|
||||
boost::optional<s32> new_processor_id = GetNextProcessorId(affinity_mask);
|
||||
if (!new_processor_id) {
|
||||
@@ -310,9 +309,10 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
|
||||
SharedPtr<Thread> thread(new Thread);
|
||||
|
||||
thread->thread_id = NewThreadId();
|
||||
thread->status = THREADSTATUS_DORMANT;
|
||||
thread->status = ThreadStatus::Dormant;
|
||||
thread->entry_point = entry_point;
|
||||
thread->stack_top = stack_top;
|
||||
thread->tpidr_el0 = 0;
|
||||
thread->nominal_priority = thread->current_priority = priority;
|
||||
thread->last_running_ticks = CoreTiming::GetTicks();
|
||||
thread->processor_id = processor_id;
|
||||
@@ -471,7 +471,7 @@ void Thread::ChangeCore(u32 core, u64 mask) {
|
||||
ideal_core = core;
|
||||
affinity_mask = mask;
|
||||
|
||||
if (status != THREADSTATUS_READY) {
|
||||
if (status != ThreadStatus::Ready) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -36,18 +36,18 @@ enum ThreadProcessorId : s32 {
|
||||
(1 << THREADPROCESSORID_2) | (1 << THREADPROCESSORID_3)
|
||||
};
|
||||
|
||||
enum ThreadStatus {
|
||||
THREADSTATUS_RUNNING, ///< Currently running
|
||||
THREADSTATUS_READY, ///< Ready to run
|
||||
THREADSTATUS_WAIT_HLE_EVENT, ///< Waiting for hle event to finish
|
||||
THREADSTATUS_WAIT_SLEEP, ///< Waiting due to a SleepThread SVC
|
||||
THREADSTATUS_WAIT_IPC, ///< Waiting for the reply from an IPC request
|
||||
THREADSTATUS_WAIT_SYNCH_ANY, ///< Waiting due to WaitSynch1 or WaitSynchN with wait_all = false
|
||||
THREADSTATUS_WAIT_SYNCH_ALL, ///< Waiting due to WaitSynchronizationN with wait_all = true
|
||||
THREADSTATUS_WAIT_MUTEX, ///< Waiting due to an ArbitrateLock/WaitProcessWideKey svc
|
||||
THREADSTATUS_WAIT_ARB, ///< Waiting due to a SignalToAddress/WaitForAddress svc
|
||||
THREADSTATUS_DORMANT, ///< Created but not yet made ready
|
||||
THREADSTATUS_DEAD ///< Run to completion, or forcefully terminated
|
||||
enum class ThreadStatus {
|
||||
Running, ///< Currently running
|
||||
Ready, ///< Ready to run
|
||||
WaitHLEEvent, ///< Waiting for hle event to finish
|
||||
WaitSleep, ///< Waiting due to a SleepThread SVC
|
||||
WaitIPC, ///< Waiting for the reply from an IPC request
|
||||
WaitSynchAny, ///< Waiting due to WaitSynch1 or WaitSynchN with wait_all = false
|
||||
WaitSynchAll, ///< Waiting due to WaitSynchronizationN with wait_all = true
|
||||
WaitMutex, ///< Waiting due to an ArbitrateLock/WaitProcessWideKey svc
|
||||
WaitArb, ///< Waiting due to a SignalToAddress/WaitForAddress svc
|
||||
Dormant, ///< Created but not yet made ready
|
||||
Dead ///< Run to completion, or forcefully terminated
|
||||
};
|
||||
|
||||
enum class ThreadWakeupReason {
|
||||
@@ -182,6 +182,14 @@ public:
|
||||
return tls_address;
|
||||
}
|
||||
|
||||
/*
|
||||
* Returns the value of the TPIDR_EL0 Read/Write system register for this thread.
|
||||
* @returns The value of the TPIDR_EL0 register.
|
||||
*/
|
||||
u64 GetTPIDR_EL0() const {
|
||||
return tpidr_el0;
|
||||
}
|
||||
|
||||
/*
|
||||
* Returns the address of the current thread's command buffer, located in the TLS.
|
||||
* @returns VAddr of the thread's command buffer.
|
||||
@@ -194,14 +202,14 @@ public:
|
||||
* with wait_all = true.
|
||||
*/
|
||||
bool IsSleepingOnWaitAll() const {
|
||||
return status == THREADSTATUS_WAIT_SYNCH_ALL;
|
||||
return status == ThreadStatus::WaitSynchAll;
|
||||
}
|
||||
|
||||
ARM_Interface::ThreadContext context;
|
||||
|
||||
u32 thread_id;
|
||||
|
||||
u32 status;
|
||||
ThreadStatus status;
|
||||
VAddr entry_point;
|
||||
VAddr stack_top;
|
||||
|
||||
@@ -213,6 +221,7 @@ public:
|
||||
s32 processor_id;
|
||||
|
||||
VAddr tls_address; ///< Virtual address of the Thread Local Storage of the thread
|
||||
u64 tpidr_el0; ///< TPIDR_EL0 read/write system register.
|
||||
|
||||
SharedPtr<Process> owner_process; ///< Process that owns this thread
|
||||
|
||||
|
||||
@@ -38,9 +38,9 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
|
||||
|
||||
for (const auto& thread : waiting_threads) {
|
||||
// The list of waiting threads must not contain threads that are not waiting to be awakened.
|
||||
ASSERT_MSG(thread->status == THREADSTATUS_WAIT_SYNCH_ANY ||
|
||||
thread->status == THREADSTATUS_WAIT_SYNCH_ALL ||
|
||||
thread->status == THREADSTATUS_WAIT_HLE_EVENT,
|
||||
ASSERT_MSG(thread->status == ThreadStatus::WaitSynchAny ||
|
||||
thread->status == ThreadStatus::WaitSynchAll ||
|
||||
thread->status == ThreadStatus::WaitHLEEvent,
|
||||
"Inconsistent thread statuses in waiting_threads");
|
||||
|
||||
if (thread->current_priority >= candidate_priority)
|
||||
@@ -49,10 +49,10 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
|
||||
if (ShouldWait(thread.get()))
|
||||
continue;
|
||||
|
||||
// A thread is ready to run if it's either in THREADSTATUS_WAIT_SYNCH_ANY or
|
||||
// in THREADSTATUS_WAIT_SYNCH_ALL and the rest of the objects it is waiting on are ready.
|
||||
// A thread is ready to run if it's either in ThreadStatus::WaitSynchAny or
|
||||
// in ThreadStatus::WaitSynchAll and the rest of the objects it is waiting on are ready.
|
||||
bool ready_to_run = true;
|
||||
if (thread->status == THREADSTATUS_WAIT_SYNCH_ALL) {
|
||||
if (thread->status == ThreadStatus::WaitSynchAll) {
|
||||
ready_to_run = std::none_of(thread->wait_objects.begin(), thread->wait_objects.end(),
|
||||
[&thread](const SharedPtr<WaitObject>& object) {
|
||||
return object->ShouldWait(thread.get());
|
||||
|
||||
@@ -82,14 +82,16 @@ private:
|
||||
LOG_WARNING(Service_ACC, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(true); // TODO: Check when this is supposed to return true and when not
|
||||
rb.Push(false); // TODO: Check when this is supposed to return true and when not
|
||||
}
|
||||
|
||||
void GetAccountId(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_ACC, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u64>(0x12345678ABCDEF);
|
||||
// TODO(Subv): Find out what this actually does and implement it. Stub it as an error for
|
||||
// now since we do not implement NNID. Returning a bogus id here will cause games to send
|
||||
// invalid IPC requests after ListOpenUsers is called.
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultCode(-1));
|
||||
}
|
||||
};
|
||||
|
||||
@@ -104,7 +106,7 @@ void Module::Interface::ListAllUsers(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_ACC, "(STUBBED) called");
|
||||
// TODO(Subv): There is only one user for now.
|
||||
const std::vector<u128> user_ids = {DEFAULT_USER_ID};
|
||||
ctx.WriteBuffer(user_ids.data(), user_ids.size() * sizeof(u128));
|
||||
ctx.WriteBuffer(user_ids);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
@@ -113,7 +115,7 @@ void Module::Interface::ListOpenUsers(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_ACC, "(STUBBED) called");
|
||||
// TODO(Subv): There is only one user for now.
|
||||
const std::vector<u128> user_ids = {DEFAULT_USER_ID};
|
||||
ctx.WriteBuffer(user_ids.data(), user_ids.size() * sizeof(u128));
|
||||
ctx.WriteBuffer(user_ids);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
@@ -20,6 +20,21 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
enum class PerformanceConfiguration : u32 {
|
||||
Config1 = 0x00010000,
|
||||
Config2 = 0x00010001,
|
||||
Config3 = 0x00010002,
|
||||
Config4 = 0x00020000,
|
||||
Config5 = 0x00020001,
|
||||
Config6 = 0x00020002,
|
||||
Config7 = 0x00020003,
|
||||
Config8 = 0x00020004,
|
||||
Config9 = 0x00020005,
|
||||
Config10 = 0x00020006,
|
||||
Config11 = 0x92220007,
|
||||
Config12 = 0x92220008,
|
||||
};
|
||||
|
||||
void SetPerformanceConfiguration(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
@@ -40,7 +55,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(0); // Performance configuration
|
||||
rb.Push<u32>(static_cast<u32>(PerformanceConfiguration::Config1));
|
||||
|
||||
LOG_WARNING(Service_APM, "(STUBBED) called mode={}", static_cast<u32>(mode));
|
||||
}
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core_timing.h"
|
||||
@@ -167,7 +168,7 @@ void AudOutU::ListAudioOutsImpl(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
const std::string audio_interface = "AudioInterface";
|
||||
constexpr std::array<char, 15> audio_interface{{"AudioInterface"}};
|
||||
ctx.WriteBuffer(audio_interface);
|
||||
|
||||
IPC::ResponseBuilder rb = rp.MakeBuilder(3, 0, 0);
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <array>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core_timing.h"
|
||||
@@ -298,7 +300,7 @@ private:
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
const std::string audio_interface = "AudioInterface";
|
||||
constexpr std::array<char, 15> audio_interface{{"AudioInterface"}};
|
||||
ctx.WriteBuffer(audio_interface);
|
||||
|
||||
IPC::ResponseBuilder rb = rp.MakeBuilder(3, 0, 0);
|
||||
@@ -323,7 +325,7 @@ private:
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
const std::string audio_interface = "AudioDevice";
|
||||
constexpr std::array<char, 12> audio_interface{{"AudioDevice"}};
|
||||
ctx.WriteBuffer(audio_interface);
|
||||
|
||||
IPC::ResponseBuilder rb = rp.MakeBuilder(3, 0, 0);
|
||||
|
||||
@@ -272,9 +272,9 @@ void RegisterFileSystems() {
|
||||
sdmc_factory = nullptr;
|
||||
|
||||
auto nand_directory = std::make_shared<FileSys::RealVfsDirectory>(
|
||||
FileUtil::GetUserPath(D_NAND_IDX), FileSys::Mode::Write);
|
||||
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir), FileSys::Mode::Write);
|
||||
auto sd_directory = std::make_shared<FileSys::RealVfsDirectory>(
|
||||
FileUtil::GetUserPath(D_SDMC_IDX), FileSys::Mode::Write);
|
||||
FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir), FileSys::Mode::Write);
|
||||
|
||||
auto savedata = std::make_unique<FileSys::SaveDataFactory>(std::move(nand_directory));
|
||||
save_data_factory = std::move(savedata);
|
||||
|
||||
@@ -42,7 +42,7 @@ PL_U::PL_U() : ServiceFramework("pl:u") {
|
||||
RegisterHandlers(functions);
|
||||
|
||||
// Attempt to load shared font data from disk
|
||||
const std::string filepath{FileUtil::GetUserPath(D_SYSDATA_IDX) + SHARED_FONT};
|
||||
const std::string filepath{FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir) + SHARED_FONT};
|
||||
FileUtil::CreateFullPath(filepath); // Create path if not already created
|
||||
FileUtil::IOFile file(filepath, "rb");
|
||||
|
||||
|
||||
@@ -42,6 +42,9 @@ u32 nvhost_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u
|
||||
if (command.cmd == NVGPU_IOCTL_CHANNEL_SUBMIT_GPFIFO) {
|
||||
return SubmitGPFIFO(input, output);
|
||||
}
|
||||
if (command.cmd == NVGPU_IOCTL_CHANNEL_KICKOFF_PB) {
|
||||
return KickoffPB(input, output);
|
||||
}
|
||||
}
|
||||
|
||||
UNIMPLEMENTED_MSG("Unimplemented ioctl");
|
||||
@@ -127,14 +130,37 @@ u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& outp
|
||||
IoctlSubmitGpfifo params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlSubmitGpfifo));
|
||||
LOG_WARNING(Service_NVDRV, "(STUBBED) called, gpfifo={:X}, num_entries={:X}, flags={:X}",
|
||||
params.gpfifo, params.num_entries, params.flags);
|
||||
params.address, params.num_entries, params.flags);
|
||||
|
||||
auto entries = std::vector<IoctlGpfifoEntry>();
|
||||
entries.resize(params.num_entries);
|
||||
std::memcpy(&entries[0], &input.data()[sizeof(IoctlSubmitGpfifo)],
|
||||
params.num_entries * sizeof(IoctlGpfifoEntry));
|
||||
for (auto entry : entries) {
|
||||
VAddr va_addr = entry.Address();
|
||||
Tegra::GPUVAddr va_addr = entry.Address();
|
||||
Core::System::GetInstance().GPU().ProcessCommandList(va_addr, entry.sz);
|
||||
}
|
||||
params.fence_out.id = 0;
|
||||
params.fence_out.value = 0;
|
||||
std::memcpy(output.data(), ¶ms, output.size());
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_gpu::KickoffPB(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
if (input.size() < sizeof(IoctlSubmitGpfifo)) {
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
IoctlSubmitGpfifo params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlSubmitGpfifo));
|
||||
LOG_WARNING(Service_NVDRV, "(STUBBED) called, gpfifo={:X}, num_entries={:X}, flags={:X}",
|
||||
params.address, params.num_entries, params.flags);
|
||||
|
||||
std::vector<IoctlGpfifoEntry> entries(params.num_entries);
|
||||
Memory::ReadBlock(params.address, entries.data(),
|
||||
params.num_entries * sizeof(IoctlGpfifoEntry));
|
||||
|
||||
for (auto entry : entries) {
|
||||
Tegra::GPUVAddr va_addr = entry.Address();
|
||||
Core::System::GetInstance().GPU().ProcessCommandList(va_addr, entry.sz);
|
||||
}
|
||||
params.fence_out.id = 0;
|
||||
|
||||
@@ -15,6 +15,7 @@ namespace Service::Nvidia::Devices {
|
||||
class nvmap;
|
||||
constexpr u32 NVGPU_IOCTL_MAGIC('H');
|
||||
constexpr u32 NVGPU_IOCTL_CHANNEL_SUBMIT_GPFIFO(0x8);
|
||||
constexpr u32 NVGPU_IOCTL_CHANNEL_KICKOFF_PB(0x1b);
|
||||
|
||||
class nvhost_gpu final : public nvdevice {
|
||||
public:
|
||||
@@ -158,14 +159,14 @@ private:
|
||||
BitField<31, 1, u32_le> unk2;
|
||||
};
|
||||
|
||||
VAddr Address() const {
|
||||
return (static_cast<VAddr>(gpu_va_hi) << 32) | entry0;
|
||||
Tegra::GPUVAddr Address() const {
|
||||
return (static_cast<Tegra::GPUVAddr>(gpu_va_hi) << 32) | entry0;
|
||||
}
|
||||
};
|
||||
static_assert(sizeof(IoctlGpfifoEntry) == 8, "IoctlGpfifoEntry is incorrect size");
|
||||
|
||||
struct IoctlSubmitGpfifo {
|
||||
u64_le gpfifo; // (ignored) pointer to gpfifo fence structs
|
||||
u64_le address; // pointer to gpfifo entry structs
|
||||
u32_le num_entries; // number of fence objects being submitted
|
||||
u32_le flags;
|
||||
IoctlFence fence_out; // returned new fence object for others to wait on
|
||||
@@ -193,6 +194,7 @@ private:
|
||||
u32 AllocGPFIFOEx2(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 AllocateObjectContext(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 KickoffPB(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 ChannelSetTimeout(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
|
||||
|
||||
@@ -101,7 +101,7 @@ NVDRV::NVDRV(std::shared_ptr<Module> nvdrv, const char* name)
|
||||
{8, &NVDRV::SetClientPID, "SetClientPID"},
|
||||
{9, nullptr, "DumpGraphicsMemoryInfo"},
|
||||
{10, nullptr, "InitializeDevtools"},
|
||||
{11, nullptr, "Ioctl2"},
|
||||
{11, &NVDRV::Ioctl, "Ioctl2"},
|
||||
{12, nullptr, "Ioctl3"},
|
||||
{13, &NVDRV::FinishInitialize, "FinishInitialize"},
|
||||
};
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include "common/file_util.h"
|
||||
@@ -21,7 +22,7 @@
|
||||
|
||||
namespace Loader {
|
||||
|
||||
AppLoader_NCA::AppLoader_NCA(FileSys::VirtualFile file) : AppLoader(file) {}
|
||||
AppLoader_NCA::AppLoader_NCA(FileSys::VirtualFile file) : AppLoader(std::move(file)) {}
|
||||
|
||||
FileType AppLoader_NCA::IdentifyType(const FileSys::VirtualFile& file) {
|
||||
// TODO(DarkLordZach): Assuming everything is decrypted. Add crypto support.
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
@@ -48,7 +49,7 @@ struct ModHeader {
|
||||
};
|
||||
static_assert(sizeof(ModHeader) == 0x1c, "ModHeader has incorrect size.");
|
||||
|
||||
AppLoader_NRO::AppLoader_NRO(FileSys::VirtualFile file) : AppLoader(file) {}
|
||||
AppLoader_NRO::AppLoader_NRO(FileSys::VirtualFile file) : AppLoader(std::move(file)) {}
|
||||
|
||||
FileType AppLoader_NRO::IdentifyType(const FileSys::VirtualFile& file) {
|
||||
// Read NSO header
|
||||
|
||||
@@ -69,29 +69,18 @@ FileType AppLoader_NSO::IdentifyType(const FileSys::VirtualFile& file) {
|
||||
static std::vector<u8> DecompressSegment(const std::vector<u8>& compressed_data,
|
||||
const NsoSegmentHeader& header) {
|
||||
std::vector<u8> uncompressed_data(header.size);
|
||||
const int bytes_uncompressed = LZ4_decompress_safe(
|
||||
reinterpret_cast<const char*>(compressed_data.data()),
|
||||
reinterpret_cast<char*>(uncompressed_data.data()), compressed_data.size(), header.size);
|
||||
const int bytes_uncompressed =
|
||||
LZ4_decompress_safe(reinterpret_cast<const char*>(compressed_data.data()),
|
||||
reinterpret_cast<char*>(uncompressed_data.data()),
|
||||
static_cast<int>(compressed_data.size()), header.size);
|
||||
|
||||
ASSERT_MSG(bytes_uncompressed == header.size && bytes_uncompressed == uncompressed_data.size(),
|
||||
ASSERT_MSG(bytes_uncompressed == static_cast<int>(header.size) &&
|
||||
bytes_uncompressed == static_cast<int>(uncompressed_data.size()),
|
||||
"{} != {} != {}", bytes_uncompressed, header.size, uncompressed_data.size());
|
||||
|
||||
return uncompressed_data;
|
||||
}
|
||||
|
||||
static std::vector<u8> ReadSegment(FileUtil::IOFile& file, const NsoSegmentHeader& header,
|
||||
size_t compressed_size) {
|
||||
std::vector<u8> compressed_data(compressed_size);
|
||||
|
||||
file.Seek(header.offset, SEEK_SET);
|
||||
if (compressed_size != file.ReadBytes(compressed_data.data(), compressed_size)) {
|
||||
LOG_CRITICAL(Loader, "Failed to read {} NSO LZ4 compressed bytes", compressed_size);
|
||||
return {};
|
||||
}
|
||||
|
||||
return DecompressSegment(compressed_data, header);
|
||||
}
|
||||
|
||||
static constexpr u32 PageAlignSize(u32 size) {
|
||||
return (size + Memory::PAGE_MASK) & ~Memory::PAGE_MASK;
|
||||
}
|
||||
|
||||
@@ -37,7 +37,8 @@ static u64 GenerateTelemetryId() {
|
||||
|
||||
u64 GetTelemetryId() {
|
||||
u64 telemetry_id{};
|
||||
static const std::string& filename{FileUtil::GetUserPath(D_CONFIG_IDX) + "telemetry_id"};
|
||||
static const std::string& filename{FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) +
|
||||
"telemetry_id"};
|
||||
|
||||
if (FileUtil::Exists(filename)) {
|
||||
FileUtil::IOFile file(filename, "rb");
|
||||
@@ -61,7 +62,8 @@ u64 GetTelemetryId() {
|
||||
|
||||
u64 RegenerateTelemetryId() {
|
||||
const u64 new_telemetry_id{GenerateTelemetryId()};
|
||||
static const std::string& filename{FileUtil::GetUserPath(D_CONFIG_IDX) + "telemetry_id"};
|
||||
static const std::string& filename{FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) +
|
||||
"telemetry_id"};
|
||||
|
||||
FileUtil::IOFile file(filename, "wb");
|
||||
if (!file.IsOpen()) {
|
||||
|
||||
@@ -10,8 +10,6 @@
|
||||
|
||||
namespace ArmTests {
|
||||
|
||||
static Memory::PageTable* page_table = nullptr;
|
||||
|
||||
TestEnvironment::TestEnvironment(bool mutable_memory_)
|
||||
: mutable_memory(mutable_memory_), test_memory(std::make_shared<TestMemory>(this)) {
|
||||
|
||||
@@ -67,10 +65,13 @@ boost::optional<bool> TestEnvironment::TestMemory::IsValidAddress(VAddr addr) {
|
||||
}
|
||||
|
||||
boost::optional<u8> TestEnvironment::TestMemory::Read8(VAddr addr) {
|
||||
auto iter = data.find(addr);
|
||||
const auto iter = data.find(addr);
|
||||
|
||||
if (iter == data.end()) {
|
||||
return addr; // Some arbitrary data
|
||||
// Some arbitrary data
|
||||
return static_cast<u8>(addr);
|
||||
}
|
||||
|
||||
return iter->second;
|
||||
}
|
||||
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <tuple>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
@@ -9,6 +11,10 @@
|
||||
#include "common/common_types.h"
|
||||
#include "core/memory_hook.h"
|
||||
|
||||
namespace Memory {
|
||||
struct PageTable;
|
||||
}
|
||||
|
||||
namespace ArmTests {
|
||||
|
||||
struct WriteRecord {
|
||||
@@ -79,6 +85,7 @@ private:
|
||||
bool mutable_memory;
|
||||
std::shared_ptr<TestMemory> test_memory;
|
||||
std::vector<WriteRecord> write_records;
|
||||
Memory::PageTable* page_table = nullptr;
|
||||
};
|
||||
|
||||
} // namespace ArmTests
|
||||
|
||||
@@ -6,8 +6,7 @@
|
||||
#include "video_core/engines/fermi_2d.h"
|
||||
#include "video_core/textures/decoders.h"
|
||||
|
||||
namespace Tegra {
|
||||
namespace Engines {
|
||||
namespace Tegra::Engines {
|
||||
|
||||
Fermi2D::Fermi2D(MemoryManager& memory_manager) : memory_manager(memory_manager) {}
|
||||
|
||||
@@ -69,5 +68,4 @@ void Fermi2D::HandleSurfaceCopy() {
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Engines
|
||||
} // namespace Tegra
|
||||
} // namespace Tegra::Engines
|
||||
|
||||
@@ -12,8 +12,7 @@
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace Tegra {
|
||||
namespace Engines {
|
||||
namespace Tegra::Engines {
|
||||
|
||||
#define FERMI2D_REG_INDEX(field_name) \
|
||||
(offsetof(Tegra::Engines::Fermi2D::Regs, field_name) / sizeof(u32))
|
||||
@@ -110,5 +109,4 @@ ASSERT_REG_POSITION(operation, 0xAB);
|
||||
ASSERT_REG_POSITION(trigger, 0xB5);
|
||||
#undef ASSERT_REG_POSITION
|
||||
|
||||
} // namespace Engines
|
||||
} // namespace Tegra
|
||||
} // namespace Tegra::Engines
|
||||
|
||||
@@ -317,8 +317,6 @@ std::vector<Texture::FullTextureInfo> Maxwell3D::GetStageTextures(Regs::ShaderSt
|
||||
auto& tex_info_buffer = fragment_shader.const_buffers[regs.tex_cb_index];
|
||||
ASSERT(tex_info_buffer.enabled && tex_info_buffer.address != 0);
|
||||
|
||||
GPUVAddr tic_base_address = regs.tic.TICAddress();
|
||||
|
||||
GPUVAddr tex_info_buffer_end = tex_info_buffer.address + tex_info_buffer.size;
|
||||
|
||||
// Offset into the texture constbuffer where the texture info begins.
|
||||
|
||||
@@ -17,8 +17,7 @@
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/textures/texture.h"
|
||||
|
||||
namespace Tegra {
|
||||
namespace Engines {
|
||||
namespace Tegra::Engines {
|
||||
|
||||
#define MAXWELL3D_REG_INDEX(field_name) \
|
||||
(offsetof(Tegra::Engines::Maxwell3D::Regs, field_name) / sizeof(u32))
|
||||
@@ -488,7 +487,12 @@ public:
|
||||
};
|
||||
} rt_control;
|
||||
|
||||
INSERT_PADDING_WORDS(0x2B);
|
||||
INSERT_PADDING_WORDS(0x2);
|
||||
|
||||
u32 zeta_width;
|
||||
u32 zeta_height;
|
||||
|
||||
INSERT_PADDING_WORDS(0x27);
|
||||
|
||||
u32 depth_test_enable;
|
||||
|
||||
@@ -541,7 +545,11 @@ public:
|
||||
|
||||
u32 vb_element_base;
|
||||
|
||||
INSERT_PADDING_WORDS(0x49);
|
||||
INSERT_PADDING_WORDS(0x40);
|
||||
|
||||
u32 zeta_enable;
|
||||
|
||||
INSERT_PADDING_WORDS(0x8);
|
||||
|
||||
struct {
|
||||
u32 tsc_address_high;
|
||||
@@ -866,6 +874,8 @@ ASSERT_REG_POSITION(clear_depth, 0x364);
|
||||
ASSERT_REG_POSITION(zeta, 0x3F8);
|
||||
ASSERT_REG_POSITION(vertex_attrib_format[0], 0x458);
|
||||
ASSERT_REG_POSITION(rt_control, 0x487);
|
||||
ASSERT_REG_POSITION(zeta_width, 0x48a);
|
||||
ASSERT_REG_POSITION(zeta_height, 0x48b);
|
||||
ASSERT_REG_POSITION(depth_test_enable, 0x4B3);
|
||||
ASSERT_REG_POSITION(independent_blend_enable, 0x4B9);
|
||||
ASSERT_REG_POSITION(depth_write_enabled, 0x4BA);
|
||||
@@ -875,6 +885,7 @@ ASSERT_REG_POSITION(blend, 0x4CF);
|
||||
ASSERT_REG_POSITION(stencil, 0x4E0);
|
||||
ASSERT_REG_POSITION(screen_y_control, 0x4EB);
|
||||
ASSERT_REG_POSITION(vb_element_base, 0x50D);
|
||||
ASSERT_REG_POSITION(zeta_enable, 0x54E);
|
||||
ASSERT_REG_POSITION(tsc, 0x557);
|
||||
ASSERT_REG_POSITION(tic, 0x55D);
|
||||
ASSERT_REG_POSITION(stencil_two_side, 0x565);
|
||||
@@ -898,5 +909,4 @@ ASSERT_REG_POSITION(tex_info_buffers.size[0], 0xD2F);
|
||||
|
||||
#undef ASSERT_REG_POSITION
|
||||
|
||||
} // namespace Engines
|
||||
} // namespace Tegra
|
||||
} // namespace Tegra::Engines
|
||||
|
||||
@@ -6,8 +6,7 @@
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Tegra {
|
||||
namespace Engines {
|
||||
namespace Tegra::Engines {
|
||||
|
||||
class MaxwellCompute final {
|
||||
public:
|
||||
@@ -18,5 +17,4 @@ public:
|
||||
void WriteReg(u32 method, u32 value);
|
||||
};
|
||||
|
||||
} // namespace Engines
|
||||
} // namespace Tegra
|
||||
} // namespace Tegra::Engines
|
||||
|
||||
@@ -12,8 +12,7 @@
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace Tegra {
|
||||
namespace Engines {
|
||||
namespace Tegra::Engines {
|
||||
|
||||
class MaxwellDMA final {
|
||||
public:
|
||||
@@ -151,5 +150,4 @@ ASSERT_REG_POSITION(src_params, 0x1CA);
|
||||
|
||||
#undef ASSERT_REG_POSITION
|
||||
|
||||
} // namespace Engines
|
||||
} // namespace Tegra
|
||||
} // namespace Tegra::Engines
|
||||
|
||||
@@ -15,8 +15,7 @@
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Tegra {
|
||||
namespace Shader {
|
||||
namespace Tegra::Shader {
|
||||
|
||||
struct Register {
|
||||
/// Number of registers
|
||||
@@ -109,8 +108,7 @@ union Sampler {
|
||||
u64 value{};
|
||||
};
|
||||
|
||||
} // namespace Shader
|
||||
} // namespace Tegra
|
||||
} // namespace Tegra::Shader
|
||||
|
||||
namespace std {
|
||||
|
||||
@@ -127,8 +125,7 @@ struct make_unsigned<Tegra::Shader::Register> {
|
||||
|
||||
} // namespace std
|
||||
|
||||
namespace Tegra {
|
||||
namespace Shader {
|
||||
namespace Tegra::Shader {
|
||||
|
||||
enum class Pred : u64 {
|
||||
UnusedIndex = 0x7,
|
||||
@@ -784,5 +781,4 @@ private:
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace Shader
|
||||
} // namespace Tegra
|
||||
} // namespace Tegra::Shader
|
||||
|
||||
@@ -20,7 +20,11 @@ GPU::GPU() {
|
||||
|
||||
GPU::~GPU() = default;
|
||||
|
||||
const Tegra::Engines::Maxwell3D& GPU::Get3DEngine() const {
|
||||
const Engines::Maxwell3D& GPU::Maxwell3D() const {
|
||||
return *maxwell_3d;
|
||||
}
|
||||
|
||||
Engines::Maxwell3D& GPU::Maxwell3D() {
|
||||
return *maxwell_3d;
|
||||
}
|
||||
|
||||
|
||||
@@ -93,15 +93,14 @@ public:
|
||||
/// Processes a command list stored at the specified address in GPU memory.
|
||||
void ProcessCommandList(GPUVAddr address, u32 size);
|
||||
|
||||
/// Returns a const reference to the Maxwell3D GPU engine.
|
||||
const Engines::Maxwell3D& Maxwell3D() const;
|
||||
|
||||
/// Returns a reference to the Maxwell3D GPU engine.
|
||||
const Engines::Maxwell3D& Get3DEngine() const;
|
||||
Engines::Maxwell3D& Maxwell3D();
|
||||
|
||||
std::unique_ptr<MemoryManager> memory_manager;
|
||||
|
||||
Engines::Maxwell3D& Maxwell3D() {
|
||||
return *maxwell_3d;
|
||||
}
|
||||
|
||||
private:
|
||||
/// Writes a single register in the engine bound to the specified subchannel
|
||||
void WriteReg(u32 method, u32 subchannel, u32 value, u32 remaining_params);
|
||||
|
||||
@@ -387,7 +387,7 @@ void RasterizerOpenGL::Clear() {
|
||||
}
|
||||
if (regs.clear_buffers.Z) {
|
||||
clear_mask |= GL_DEPTH_BUFFER_BIT;
|
||||
use_depth_fb = true;
|
||||
use_depth_fb = regs.zeta_enable != 0;
|
||||
|
||||
// Always enable the depth write when clearing the depth buffer. The depth write mask is
|
||||
// ignored when clearing the buffer in the Switch, but OpenGL obeys it so we set it to true.
|
||||
@@ -413,11 +413,13 @@ void RasterizerOpenGL::Clear() {
|
||||
glClear(clear_mask);
|
||||
|
||||
// Mark framebuffer surfaces as dirty
|
||||
if (dirty_color_surface != nullptr) {
|
||||
res_cache.MarkSurfaceAsDirty(dirty_color_surface);
|
||||
}
|
||||
if (dirty_depth_surface != nullptr) {
|
||||
res_cache.MarkSurfaceAsDirty(dirty_depth_surface);
|
||||
if (Settings::values.use_accurate_framebuffers) {
|
||||
if (dirty_color_surface != nullptr) {
|
||||
res_cache.FlushSurface(dirty_color_surface);
|
||||
}
|
||||
if (dirty_depth_surface != nullptr) {
|
||||
res_cache.FlushSurface(dirty_depth_surface);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -431,7 +433,7 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
ScopeAcquireGLContext acquire_context;
|
||||
|
||||
auto [dirty_color_surface, dirty_depth_surface] =
|
||||
ConfigureFramebuffers(true, regs.zeta.Address() != 0);
|
||||
ConfigureFramebuffers(true, regs.zeta.Address() != 0 && regs.zeta_enable != 0);
|
||||
|
||||
SyncDepthTestState();
|
||||
SyncBlendState();
|
||||
@@ -520,11 +522,13 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
state.Apply();
|
||||
|
||||
// Mark framebuffer surfaces as dirty
|
||||
if (dirty_color_surface != nullptr) {
|
||||
res_cache.MarkSurfaceAsDirty(dirty_color_surface);
|
||||
}
|
||||
if (dirty_depth_surface != nullptr) {
|
||||
res_cache.MarkSurfaceAsDirty(dirty_depth_surface);
|
||||
if (Settings::values.use_accurate_framebuffers) {
|
||||
if (dirty_color_surface != nullptr) {
|
||||
res_cache.FlushSurface(dirty_color_surface);
|
||||
}
|
||||
if (dirty_depth_surface != nullptr) {
|
||||
res_cache.FlushSurface(dirty_depth_surface);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -634,8 +638,8 @@ void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::TSCEntr
|
||||
u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, GLuint program,
|
||||
u32 current_bindpoint,
|
||||
const std::vector<GLShader::ConstBufferEntry>& entries) {
|
||||
auto& gpu = Core::System::GetInstance().GPU();
|
||||
auto& maxwell3d = gpu.Get3DEngine();
|
||||
const auto& gpu = Core::System::GetInstance().GPU();
|
||||
const auto& maxwell3d = gpu.Maxwell3D();
|
||||
|
||||
// Reset all buffer draw state for this stage.
|
||||
for (auto& buffer : state.draw.const_buffers[static_cast<size_t>(stage)]) {
|
||||
@@ -644,7 +648,7 @@ u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, GLuint progr
|
||||
}
|
||||
|
||||
// Upload only the enabled buffers from the 16 constbuffers of each shader stage
|
||||
auto& shader_stage = maxwell3d.state.shader_stages[static_cast<size_t>(stage)];
|
||||
const auto& shader_stage = maxwell3d.state.shader_stages[static_cast<size_t>(stage)];
|
||||
|
||||
for (u32 bindpoint = 0; bindpoint < entries.size(); ++bindpoint) {
|
||||
const auto& used_buffer = entries[bindpoint];
|
||||
@@ -700,8 +704,8 @@ u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, GLuint progr
|
||||
|
||||
u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, GLuint program, u32 current_unit,
|
||||
const std::vector<GLShader::SamplerEntry>& entries) {
|
||||
auto& gpu = Core::System::GetInstance().GPU();
|
||||
auto& maxwell3d = gpu.Get3DEngine();
|
||||
const auto& gpu = Core::System::GetInstance().GPU();
|
||||
const auto& maxwell3d = gpu.Maxwell3D();
|
||||
|
||||
ASSERT_MSG(current_unit + entries.size() <= std::size(state.texture_units),
|
||||
"Exceeded the number of active textures.");
|
||||
|
||||
@@ -65,9 +65,9 @@ struct FormatTuple {
|
||||
return params;
|
||||
}
|
||||
|
||||
/*static*/ SurfaceParams SurfaceParams::CreateForDepthBuffer(
|
||||
const Tegra::Engines::Maxwell3D::Regs::RenderTargetConfig& config, Tegra::GPUVAddr zeta_address,
|
||||
Tegra::DepthFormat format) {
|
||||
/*static*/ SurfaceParams SurfaceParams::CreateForDepthBuffer(u32 zeta_width, u32 zeta_height,
|
||||
Tegra::GPUVAddr zeta_address,
|
||||
Tegra::DepthFormat format) {
|
||||
|
||||
SurfaceParams params{};
|
||||
params.addr = zeta_address;
|
||||
@@ -77,9 +77,9 @@ struct FormatTuple {
|
||||
params.component_type = ComponentTypeFromDepthFormat(format);
|
||||
params.type = GetFormatType(params.pixel_format);
|
||||
params.size_in_bytes = params.SizeInBytes();
|
||||
params.width = config.width;
|
||||
params.height = config.height;
|
||||
params.unaligned_height = config.height;
|
||||
params.width = zeta_width;
|
||||
params.height = zeta_height;
|
||||
params.unaligned_height = zeta_height;
|
||||
params.size_in_bytes = params.SizeInBytes();
|
||||
return params;
|
||||
}
|
||||
@@ -254,6 +254,60 @@ static void AllocateSurfaceTexture(GLuint texture, const FormatTuple& format_tup
|
||||
cur_state.Apply();
|
||||
}
|
||||
|
||||
static bool BlitTextures(GLuint src_tex, const MathUtil::Rectangle<u32>& src_rect, GLuint dst_tex,
|
||||
const MathUtil::Rectangle<u32>& dst_rect, SurfaceType type,
|
||||
GLuint read_fb_handle, GLuint draw_fb_handle) {
|
||||
OpenGLState prev_state{OpenGLState::GetCurState()};
|
||||
SCOPE_EXIT({ prev_state.Apply(); });
|
||||
|
||||
OpenGLState state;
|
||||
state.draw.read_framebuffer = read_fb_handle;
|
||||
state.draw.draw_framebuffer = draw_fb_handle;
|
||||
state.Apply();
|
||||
|
||||
u32 buffers{};
|
||||
|
||||
if (type == SurfaceType::ColorTexture) {
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, src_tex,
|
||||
0);
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0,
|
||||
0);
|
||||
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, dst_tex,
|
||||
0);
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0,
|
||||
0);
|
||||
|
||||
buffers = GL_COLOR_BUFFER_BIT;
|
||||
} else if (type == SurfaceType::Depth) {
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, src_tex, 0);
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
|
||||
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, dst_tex, 0);
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
|
||||
|
||||
buffers = GL_DEPTH_BUFFER_BIT;
|
||||
} else if (type == SurfaceType::DepthStencil) {
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
|
||||
src_tex, 0);
|
||||
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
|
||||
dst_tex, 0);
|
||||
|
||||
buffers = GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT;
|
||||
}
|
||||
|
||||
glBlitFramebuffer(src_rect.left, src_rect.bottom, src_rect.right, src_rect.top, dst_rect.left,
|
||||
dst_rect.bottom, dst_rect.right, dst_rect.top, buffers,
|
||||
buffers == GL_COLOR_BUFFER_BIT ? GL_LINEAR : GL_NEAREST);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
CachedSurface::CachedSurface(const SurfaceParams& params) : params(params) {
|
||||
texture.Create();
|
||||
const auto& rect{params.GetRect()};
|
||||
@@ -519,8 +573,8 @@ SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(
|
||||
}
|
||||
|
||||
if (using_depth_fb) {
|
||||
depth_params =
|
||||
SurfaceParams::CreateForDepthBuffer(regs.rt[0], regs.zeta.Address(), regs.zeta.format);
|
||||
depth_params = SurfaceParams::CreateForDepthBuffer(regs.zeta_width, regs.zeta_height,
|
||||
regs.zeta.Address(), regs.zeta.format);
|
||||
}
|
||||
|
||||
MathUtil::Rectangle<u32> color_rect{};
|
||||
@@ -565,17 +619,9 @@ void RasterizerCacheOpenGL::LoadSurface(const Surface& surface) {
|
||||
surface->UploadGLTexture(read_framebuffer.handle, draw_framebuffer.handle);
|
||||
}
|
||||
|
||||
void RasterizerCacheOpenGL::MarkSurfaceAsDirty(const Surface& surface) {
|
||||
if (Settings::values.use_accurate_framebuffers) {
|
||||
// If enabled, always flush dirty surfaces
|
||||
surface->DownloadGLTexture(read_framebuffer.handle, draw_framebuffer.handle);
|
||||
surface->FlushGLBuffer();
|
||||
} else {
|
||||
// Otherwise, don't mark surfaces that we write to as cached, because the resulting loads
|
||||
// and flushes are very slow and do not seem to improve accuracy
|
||||
const auto& params{surface->GetSurfaceParams()};
|
||||
Memory::RasterizerMarkRegionCached(params.addr, params.size_in_bytes, false);
|
||||
}
|
||||
void RasterizerCacheOpenGL::FlushSurface(const Surface& surface) {
|
||||
surface->DownloadGLTexture(read_framebuffer.handle, draw_framebuffer.handle);
|
||||
surface->FlushGLBuffer();
|
||||
}
|
||||
|
||||
Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params) {
|
||||
@@ -588,25 +634,53 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params) {
|
||||
if (gpu.memory_manager->GpuToCpuAddress(params.addr) == boost::none)
|
||||
return {};
|
||||
|
||||
// Check for an exact match in existing surfaces
|
||||
const auto& surface_key{SurfaceKey::Create(params)};
|
||||
const auto& search{surface_cache.find(surface_key)};
|
||||
// Look up surface in the cache based on address
|
||||
const auto& search{surface_cache.find(params.addr)};
|
||||
Surface surface;
|
||||
if (search != surface_cache.end()) {
|
||||
surface = search->second;
|
||||
if (Settings::values.use_accurate_framebuffers) {
|
||||
// Reload the surface from Switch memory
|
||||
LoadSurface(surface);
|
||||
// If use_accurate_framebuffers is enabled, always load from memory
|
||||
FlushSurface(surface);
|
||||
UnregisterSurface(surface);
|
||||
} else if (surface->GetSurfaceParams() != params) {
|
||||
// If surface parameters changed, recreate the surface from the old one
|
||||
return RecreateSurface(surface, params);
|
||||
} else {
|
||||
// Use the cached surface as-is
|
||||
return surface;
|
||||
}
|
||||
} else {
|
||||
surface = std::make_shared<CachedSurface>(params);
|
||||
RegisterSurface(surface);
|
||||
LoadSurface(surface);
|
||||
}
|
||||
|
||||
// No surface found - create a new one
|
||||
surface = std::make_shared<CachedSurface>(params);
|
||||
RegisterSurface(surface);
|
||||
LoadSurface(surface);
|
||||
|
||||
return surface;
|
||||
}
|
||||
|
||||
Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& surface,
|
||||
const SurfaceParams& new_params) {
|
||||
// Verify surface is compatible for blitting
|
||||
const auto& params{surface->GetSurfaceParams()};
|
||||
ASSERT(params.type == new_params.type);
|
||||
ASSERT(params.pixel_format == new_params.pixel_format);
|
||||
ASSERT(params.component_type == new_params.component_type);
|
||||
|
||||
// Create a new surface with the new parameters, and blit the previous surface to it
|
||||
Surface new_surface{std::make_shared<CachedSurface>(new_params)};
|
||||
BlitTextures(surface->Texture().handle, params.GetRect(), new_surface->Texture().handle,
|
||||
new_surface->GetSurfaceParams().GetRect(), params.type, read_framebuffer.handle,
|
||||
draw_framebuffer.handle);
|
||||
|
||||
// Update cache accordingly
|
||||
UnregisterSurface(surface);
|
||||
RegisterSurface(new_surface);
|
||||
|
||||
return new_surface;
|
||||
}
|
||||
|
||||
Surface RasterizerCacheOpenGL::TryFindFramebufferSurface(VAddr cpu_addr) const {
|
||||
// Tries to find the GPU address of a framebuffer based on the CPU address. This is because
|
||||
// final output framebuffers are specified by CPU address, but internally our GPU cache uses
|
||||
@@ -652,22 +726,20 @@ void RasterizerCacheOpenGL::InvalidateRegion(Tegra::GPUVAddr addr, size_t size)
|
||||
|
||||
void RasterizerCacheOpenGL::RegisterSurface(const Surface& surface) {
|
||||
const auto& params{surface->GetSurfaceParams()};
|
||||
const auto& surface_key{SurfaceKey::Create(params)};
|
||||
const auto& search{surface_cache.find(surface_key)};
|
||||
const auto& search{surface_cache.find(params.addr)};
|
||||
|
||||
if (search != surface_cache.end()) {
|
||||
// Registered already
|
||||
return;
|
||||
}
|
||||
|
||||
surface_cache[surface_key] = surface;
|
||||
surface_cache[params.addr] = surface;
|
||||
UpdatePagesCachedCount(params.addr, params.size_in_bytes, 1);
|
||||
}
|
||||
|
||||
void RasterizerCacheOpenGL::UnregisterSurface(const Surface& surface) {
|
||||
const auto& params{surface->GetSurfaceParams()};
|
||||
const auto& surface_key{SurfaceKey::Create(params)};
|
||||
const auto& search{surface_cache.find(surface_key)};
|
||||
const auto& search{surface_cache.find(params.addr)};
|
||||
|
||||
if (search == surface_cache.end()) {
|
||||
// Unregistered already
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
#include <vector>
|
||||
#include <boost/icl/interval_map.hpp>
|
||||
#include "common/common_types.h"
|
||||
#include "common/hash.h"
|
||||
#include "common/math_util.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||
@@ -137,6 +136,7 @@ struct SurfaceParams {
|
||||
ASSERT(static_cast<size_t>(format) < bpp_table.size());
|
||||
return bpp_table[static_cast<size_t>(format)];
|
||||
}
|
||||
|
||||
u32 GetFormatBpp() const {
|
||||
return GetFormatBpp(pixel_format);
|
||||
}
|
||||
@@ -365,9 +365,21 @@ struct SurfaceParams {
|
||||
const Tegra::Engines::Maxwell3D::Regs::RenderTargetConfig& config);
|
||||
|
||||
/// Creates SurfaceParams for a depth buffer configuration
|
||||
static SurfaceParams CreateForDepthBuffer(
|
||||
const Tegra::Engines::Maxwell3D::Regs::RenderTargetConfig& config,
|
||||
Tegra::GPUVAddr zeta_address, Tegra::DepthFormat format);
|
||||
static SurfaceParams CreateForDepthBuffer(u32 zeta_width, u32 zeta_height,
|
||||
Tegra::GPUVAddr zeta_address,
|
||||
Tegra::DepthFormat format);
|
||||
|
||||
bool operator==(const SurfaceParams& other) const {
|
||||
return std::tie(addr, is_tiled, block_height, pixel_format, component_type, type, width,
|
||||
height, unaligned_height, size_in_bytes) ==
|
||||
std::tie(other.addr, other.is_tiled, other.block_height, other.pixel_format,
|
||||
other.component_type, other.type, other.width, other.height,
|
||||
other.unaligned_height, other.size_in_bytes);
|
||||
}
|
||||
|
||||
bool operator!=(const SurfaceParams& other) const {
|
||||
return !operator==(other);
|
||||
}
|
||||
|
||||
Tegra::GPUVAddr addr;
|
||||
bool is_tiled;
|
||||
@@ -381,24 +393,6 @@ struct SurfaceParams {
|
||||
size_t size_in_bytes;
|
||||
};
|
||||
|
||||
/// Hashable variation of SurfaceParams, used for a key in the surface cache
|
||||
struct SurfaceKey : Common::HashableStruct<SurfaceParams> {
|
||||
static SurfaceKey Create(const SurfaceParams& params) {
|
||||
SurfaceKey res;
|
||||
res.state = params;
|
||||
return res;
|
||||
}
|
||||
};
|
||||
|
||||
namespace std {
|
||||
template <>
|
||||
struct hash<SurfaceKey> {
|
||||
size_t operator()(const SurfaceKey& k) const {
|
||||
return k.Hash();
|
||||
}
|
||||
};
|
||||
} // namespace std
|
||||
|
||||
class CachedSurface final {
|
||||
public:
|
||||
CachedSurface(const SurfaceParams& params);
|
||||
@@ -444,8 +438,8 @@ public:
|
||||
SurfaceSurfaceRect_Tuple GetFramebufferSurfaces(bool using_color_fb, bool using_depth_fb,
|
||||
const MathUtil::Rectangle<s32>& viewport);
|
||||
|
||||
/// Marks the specified surface as "dirty", in that it is out of sync with Switch memory
|
||||
void MarkSurfaceAsDirty(const Surface& surface);
|
||||
/// Flushes the surface to Switch memory
|
||||
void FlushSurface(const Surface& surface);
|
||||
|
||||
/// Tries to find a framebuffer GPU address based on the provided CPU address
|
||||
Surface TryFindFramebufferSurface(VAddr cpu_addr) const;
|
||||
@@ -460,6 +454,9 @@ private:
|
||||
void LoadSurface(const Surface& surface);
|
||||
Surface GetSurface(const SurfaceParams& params);
|
||||
|
||||
/// Recreates a surface with new parameters
|
||||
Surface RecreateSurface(const Surface& surface, const SurfaceParams& new_params);
|
||||
|
||||
/// Register surface into the cache
|
||||
void RegisterSurface(const Surface& surface);
|
||||
|
||||
@@ -469,7 +466,7 @@ private:
|
||||
/// Increase/decrease the number of surface in pages touching the specified region
|
||||
void UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta);
|
||||
|
||||
std::unordered_map<SurfaceKey, Surface> surface_cache;
|
||||
std::unordered_map<Tegra::GPUVAddr, Surface> surface_cache;
|
||||
PageMap cached_pages;
|
||||
|
||||
OGLFramebuffer read_framebuffer;
|
||||
|
||||
@@ -12,8 +12,7 @@
|
||||
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
|
||||
|
||||
namespace GLShader {
|
||||
namespace Decompiler {
|
||||
namespace GLShader::Decompiler {
|
||||
|
||||
using Tegra::Shader::Attribute;
|
||||
using Tegra::Shader::Instruction;
|
||||
@@ -1405,7 +1404,7 @@ private:
|
||||
|
||||
// TEXS has two destination registers. RG goes into gpr0+0 and gpr0+1, and BA
|
||||
// goes into gpr28+0 and gpr28+1
|
||||
size_t offset{};
|
||||
size_t texs_offset{};
|
||||
|
||||
for (const auto& dest : {instr.gpr0.Value(), instr.gpr28.Value()}) {
|
||||
for (unsigned elem = 0; elem < 2; ++elem) {
|
||||
@@ -1413,7 +1412,8 @@ private:
|
||||
// Skip disabled components
|
||||
continue;
|
||||
}
|
||||
regs.SetRegisterToFloat(dest, elem + offset, texture, 1, 4, false, elem);
|
||||
regs.SetRegisterToFloat(dest, elem + texs_offset, texture, 1, 4, false,
|
||||
elem);
|
||||
}
|
||||
|
||||
if (!instr.texs.HasTwoDestinations()) {
|
||||
@@ -1421,7 +1421,7 @@ private:
|
||||
break;
|
||||
}
|
||||
|
||||
offset += 2;
|
||||
texs_offset += 2;
|
||||
}
|
||||
--shader.scope;
|
||||
shader.AddLine("}");
|
||||
@@ -1463,7 +1463,6 @@ private:
|
||||
op_b = "abs(" + op_b + ')';
|
||||
}
|
||||
|
||||
using Tegra::Shader::Pred;
|
||||
// We can't use the constant predicate as destination.
|
||||
ASSERT(instr.fsetp.pred3 != static_cast<u64>(Pred::UnusedIndex));
|
||||
|
||||
@@ -1500,7 +1499,6 @@ private:
|
||||
}
|
||||
}
|
||||
|
||||
using Tegra::Shader::Pred;
|
||||
// We can't use the constant predicate as destination.
|
||||
ASSERT(instr.isetp.pred3 != static_cast<u64>(Pred::UnusedIndex));
|
||||
|
||||
@@ -1528,7 +1526,6 @@ private:
|
||||
std::string op_b =
|
||||
GetPredicateCondition(instr.psetp.pred29, instr.psetp.neg_pred29 != 0);
|
||||
|
||||
using Tegra::Shader::Pred;
|
||||
// We can't use the constant predicate as destination.
|
||||
ASSERT(instr.psetp.pred3 != static_cast<u64>(Pred::UnusedIndex));
|
||||
|
||||
@@ -1847,5 +1844,4 @@ boost::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code,
|
||||
return boost::none;
|
||||
}
|
||||
|
||||
} // namespace Decompiler
|
||||
} // namespace GLShader
|
||||
} // namespace GLShader::Decompiler
|
||||
|
||||
@@ -12,8 +12,7 @@
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_gen.h"
|
||||
|
||||
namespace GLShader {
|
||||
namespace Decompiler {
|
||||
namespace GLShader::Decompiler {
|
||||
|
||||
using Tegra::Engines::Maxwell3D;
|
||||
|
||||
@@ -23,5 +22,4 @@ boost::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code,
|
||||
Maxwell3D::Regs::ShaderStage stage,
|
||||
const std::string& suffix);
|
||||
|
||||
} // namespace Decompiler
|
||||
} // namespace GLShader
|
||||
} // namespace GLShader::Decompiler
|
||||
|
||||
@@ -10,8 +10,9 @@
|
||||
namespace GLShader {
|
||||
|
||||
namespace Impl {
|
||||
void SetShaderUniformBlockBinding(GLuint shader, const char* name,
|
||||
Maxwell3D::Regs::ShaderStage binding, size_t expected_size) {
|
||||
static void SetShaderUniformBlockBinding(GLuint shader, const char* name,
|
||||
Maxwell3D::Regs::ShaderStage binding,
|
||||
size_t expected_size) {
|
||||
GLuint ub_index = glGetUniformBlockIndex(shader, name);
|
||||
if (ub_index != GL_INVALID_INDEX) {
|
||||
GLint ub_size = 0;
|
||||
|
||||
@@ -21,7 +21,6 @@ using Tegra::Engines::Maxwell3D;
|
||||
|
||||
namespace Impl {
|
||||
void SetShaderUniformBlockBindings(GLuint shader);
|
||||
void SetShaderSamplerBindings(GLuint shader);
|
||||
} // namespace Impl
|
||||
|
||||
/// Uniform structure for the Uniform Buffer Object, all vectors must be 16-byte aligned
|
||||
|
||||
@@ -181,30 +181,34 @@ void OpenGLState::Apply() const {
|
||||
}
|
||||
|
||||
// Textures
|
||||
for (int i = 0; i < std::size(texture_units); ++i) {
|
||||
if (texture_units[i].texture_2d != cur_state.texture_units[i].texture_2d) {
|
||||
glActiveTexture(TextureUnits::MaxwellTexture(i).Enum());
|
||||
glBindTexture(GL_TEXTURE_2D, texture_units[i].texture_2d);
|
||||
for (std::size_t i = 0; i < std::size(texture_units); ++i) {
|
||||
const auto& texture_unit = texture_units[i];
|
||||
const auto& cur_state_texture_unit = cur_state.texture_units[i];
|
||||
|
||||
if (texture_unit.texture_2d != cur_state_texture_unit.texture_2d) {
|
||||
glActiveTexture(TextureUnits::MaxwellTexture(static_cast<int>(i)).Enum());
|
||||
glBindTexture(GL_TEXTURE_2D, texture_unit.texture_2d);
|
||||
}
|
||||
if (texture_units[i].sampler != cur_state.texture_units[i].sampler) {
|
||||
glBindSampler(static_cast<GLuint>(i), texture_units[i].sampler);
|
||||
if (texture_unit.sampler != cur_state_texture_unit.sampler) {
|
||||
glBindSampler(static_cast<GLuint>(i), texture_unit.sampler);
|
||||
}
|
||||
// Update the texture swizzle
|
||||
if (texture_units[i].swizzle.r != cur_state.texture_units[i].swizzle.r ||
|
||||
texture_units[i].swizzle.g != cur_state.texture_units[i].swizzle.g ||
|
||||
texture_units[i].swizzle.b != cur_state.texture_units[i].swizzle.b ||
|
||||
texture_units[i].swizzle.a != cur_state.texture_units[i].swizzle.a) {
|
||||
std::array<GLint, 4> mask = {texture_units[i].swizzle.r, texture_units[i].swizzle.g,
|
||||
texture_units[i].swizzle.b, texture_units[i].swizzle.a};
|
||||
if (texture_unit.swizzle.r != cur_state_texture_unit.swizzle.r ||
|
||||
texture_unit.swizzle.g != cur_state_texture_unit.swizzle.g ||
|
||||
texture_unit.swizzle.b != cur_state_texture_unit.swizzle.b ||
|
||||
texture_unit.swizzle.a != cur_state_texture_unit.swizzle.a) {
|
||||
std::array<GLint, 4> mask = {texture_unit.swizzle.r, texture_unit.swizzle.g,
|
||||
texture_unit.swizzle.b, texture_unit.swizzle.a};
|
||||
glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_RGBA, mask.data());
|
||||
}
|
||||
}
|
||||
|
||||
// Constbuffers
|
||||
for (u32 stage = 0; stage < draw.const_buffers.size(); ++stage) {
|
||||
for (u32 buffer_id = 0; buffer_id < draw.const_buffers[stage].size(); ++buffer_id) {
|
||||
auto& current = cur_state.draw.const_buffers[stage][buffer_id];
|
||||
auto& new_state = draw.const_buffers[stage][buffer_id];
|
||||
for (std::size_t stage = 0; stage < draw.const_buffers.size(); ++stage) {
|
||||
for (std::size_t buffer_id = 0; buffer_id < draw.const_buffers[stage].size(); ++buffer_id) {
|
||||
const auto& current = cur_state.draw.const_buffers[stage][buffer_id];
|
||||
const auto& new_state = draw.const_buffers[stage][buffer_id];
|
||||
|
||||
if (current.enabled != new_state.enabled || current.bindpoint != new_state.bindpoint ||
|
||||
current.ssbo != new_state.ssbo) {
|
||||
if (new_state.enabled) {
|
||||
|
||||
@@ -10,8 +10,7 @@
|
||||
#include "video_core/textures/decoders.h"
|
||||
#include "video_core/textures/texture.h"
|
||||
|
||||
namespace Tegra {
|
||||
namespace Texture {
|
||||
namespace Tegra::Texture {
|
||||
|
||||
/**
|
||||
* Calculates the offset of an (x, y) position within a swizzled texture.
|
||||
@@ -186,5 +185,4 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat
|
||||
return rgba_data;
|
||||
}
|
||||
|
||||
} // namespace Texture
|
||||
} // namespace Tegra
|
||||
} // namespace Tegra::Texture
|
||||
|
||||
@@ -8,8 +8,7 @@
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/textures/texture.h"
|
||||
|
||||
namespace Tegra {
|
||||
namespace Texture {
|
||||
namespace Tegra::Texture {
|
||||
|
||||
/**
|
||||
* Unswizzles a swizzled texture without changing its format.
|
||||
@@ -33,5 +32,4 @@ void CopySwizzledData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_
|
||||
std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat format, u32 width,
|
||||
u32 height);
|
||||
|
||||
} // namespace Texture
|
||||
} // namespace Tegra
|
||||
} // namespace Tegra::Texture
|
||||
|
||||
@@ -10,8 +10,7 @@
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace Tegra {
|
||||
namespace Texture {
|
||||
namespace Tegra::Texture {
|
||||
|
||||
enum class TextureFormat : u32 {
|
||||
R32_G32_B32_A32 = 0x01,
|
||||
@@ -260,5 +259,4 @@ struct FullTextureInfo {
|
||||
/// Returns the number of bytes per pixel of the input texture format.
|
||||
u32 BytesPerPixel(TextureFormat format);
|
||||
|
||||
} // namespace Texture
|
||||
} // namespace Tegra
|
||||
} // namespace Tegra::Texture
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
|
||||
Config::Config() {
|
||||
// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
|
||||
qt_config_loc = FileUtil::GetUserPath(D_CONFIG_IDX) + "qt-config.ini";
|
||||
qt_config_loc = FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + "qt-config.ini";
|
||||
FileUtil::CreateFullPath(qt_config_loc);
|
||||
qt_config = new QSettings(QString::fromStdString(qt_config_loc), QSettings::IniFormat);
|
||||
|
||||
|
||||
@@ -19,7 +19,7 @@ ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::Co
|
||||
ui->setupUi(this);
|
||||
this->setConfiguration();
|
||||
connect(ui->open_log_button, &QPushButton::pressed, []() {
|
||||
QString path = QString::fromStdString(FileUtil::GetUserPath(D_LOGS_IDX));
|
||||
QString path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LogDir));
|
||||
QDesktopServices::openUrl(QUrl::fromLocalFile(path));
|
||||
});
|
||||
}
|
||||
|
||||
@@ -336,9 +336,9 @@ void GraphicsSurfaceWidget::OnUpdate() {
|
||||
// TODO: Store a reference to the registers in the debug context instead of accessing them
|
||||
// directly...
|
||||
|
||||
auto& registers = gpu.Get3DEngine().regs;
|
||||
auto& rt = registers.rt[static_cast<size_t>(surface_source) -
|
||||
static_cast<size_t>(Source::RenderTarget0)];
|
||||
const auto& registers = gpu.Maxwell3D().regs;
|
||||
const auto& rt = registers.rt[static_cast<size_t>(surface_source) -
|
||||
static_cast<size_t>(Source::RenderTarget0)];
|
||||
|
||||
surface_address = rt.Address();
|
||||
surface_width = rt.width;
|
||||
|
||||
@@ -194,32 +194,32 @@ QString WaitTreeThread::GetText() const {
|
||||
const auto& thread = static_cast<const Kernel::Thread&>(object);
|
||||
QString status;
|
||||
switch (thread.status) {
|
||||
case THREADSTATUS_RUNNING:
|
||||
case ThreadStatus::Running:
|
||||
status = tr("running");
|
||||
break;
|
||||
case THREADSTATUS_READY:
|
||||
case ThreadStatus::Ready:
|
||||
status = tr("ready");
|
||||
break;
|
||||
case THREADSTATUS_WAIT_HLE_EVENT:
|
||||
case ThreadStatus::WaitHLEEvent:
|
||||
status = tr("waiting for HLE return");
|
||||
break;
|
||||
case THREADSTATUS_WAIT_SLEEP:
|
||||
case ThreadStatus::WaitSleep:
|
||||
status = tr("sleeping");
|
||||
break;
|
||||
case THREADSTATUS_WAIT_SYNCH_ALL:
|
||||
case THREADSTATUS_WAIT_SYNCH_ANY:
|
||||
case ThreadStatus::WaitSynchAll:
|
||||
case ThreadStatus::WaitSynchAny:
|
||||
status = tr("waiting for objects");
|
||||
break;
|
||||
case THREADSTATUS_WAIT_MUTEX:
|
||||
case ThreadStatus::WaitMutex:
|
||||
status = tr("waiting for mutex");
|
||||
break;
|
||||
case THREADSTATUS_WAIT_ARB:
|
||||
case ThreadStatus::WaitArb:
|
||||
status = tr("waiting for address arbiter");
|
||||
break;
|
||||
case THREADSTATUS_DORMANT:
|
||||
case ThreadStatus::Dormant:
|
||||
status = tr("dormant");
|
||||
break;
|
||||
case THREADSTATUS_DEAD:
|
||||
case ThreadStatus::Dead:
|
||||
status = tr("dead");
|
||||
break;
|
||||
}
|
||||
@@ -232,22 +232,22 @@ QString WaitTreeThread::GetText() const {
|
||||
QColor WaitTreeThread::GetColor() const {
|
||||
const auto& thread = static_cast<const Kernel::Thread&>(object);
|
||||
switch (thread.status) {
|
||||
case THREADSTATUS_RUNNING:
|
||||
case ThreadStatus::Running:
|
||||
return QColor(Qt::GlobalColor::darkGreen);
|
||||
case THREADSTATUS_READY:
|
||||
case ThreadStatus::Ready:
|
||||
return QColor(Qt::GlobalColor::darkBlue);
|
||||
case THREADSTATUS_WAIT_HLE_EVENT:
|
||||
case ThreadStatus::WaitHLEEvent:
|
||||
return QColor(Qt::GlobalColor::darkRed);
|
||||
case THREADSTATUS_WAIT_SLEEP:
|
||||
case ThreadStatus::WaitSleep:
|
||||
return QColor(Qt::GlobalColor::darkYellow);
|
||||
case THREADSTATUS_WAIT_SYNCH_ALL:
|
||||
case THREADSTATUS_WAIT_SYNCH_ANY:
|
||||
case THREADSTATUS_WAIT_MUTEX:
|
||||
case THREADSTATUS_WAIT_ARB:
|
||||
case ThreadStatus::WaitSynchAll:
|
||||
case ThreadStatus::WaitSynchAny:
|
||||
case ThreadStatus::WaitMutex:
|
||||
case ThreadStatus::WaitArb:
|
||||
return QColor(Qt::GlobalColor::red);
|
||||
case THREADSTATUS_DORMANT:
|
||||
case ThreadStatus::Dormant:
|
||||
return QColor(Qt::GlobalColor::darkCyan);
|
||||
case THREADSTATUS_DEAD:
|
||||
case ThreadStatus::Dead:
|
||||
return QColor(Qt::GlobalColor::gray);
|
||||
default:
|
||||
return WaitTreeItem::GetColor();
|
||||
@@ -291,8 +291,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
|
||||
else
|
||||
list.push_back(std::make_unique<WaitTreeText>(tr("not waiting for mutex")));
|
||||
|
||||
if (thread.status == THREADSTATUS_WAIT_SYNCH_ANY ||
|
||||
thread.status == THREADSTATUS_WAIT_SYNCH_ALL) {
|
||||
if (thread.status == ThreadStatus::WaitSynchAny ||
|
||||
thread.status == ThreadStatus::WaitSynchAll) {
|
||||
list.push_back(std::make_unique<WaitTreeObjectList>(thread.wait_objects,
|
||||
thread.IsSleepingOnWaitAll()));
|
||||
}
|
||||
|
||||
@@ -909,6 +909,16 @@ void GMainWindow::UpdateUITheme() {
|
||||
#undef main
|
||||
#endif
|
||||
|
||||
static void InitializeLogging() {
|
||||
Log::Filter log_filter;
|
||||
log_filter.ParseFilterString(Settings::values.log_filter);
|
||||
Log::SetGlobalFilter(log_filter);
|
||||
|
||||
const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir);
|
||||
FileUtil::CreateFullPath(log_dir);
|
||||
Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE));
|
||||
}
|
||||
|
||||
int main(int argc, char* argv[]) {
|
||||
MicroProfileOnThreadCreate("Frontend");
|
||||
SCOPE_EXIT({ MicroProfileShutdown(); });
|
||||
@@ -927,13 +937,7 @@ int main(int argc, char* argv[]) {
|
||||
|
||||
GMainWindow main_window;
|
||||
// After settings have been loaded by GMainWindow, apply the filter
|
||||
Log::Filter log_filter;
|
||||
log_filter.ParseFilterString(Settings::values.log_filter);
|
||||
Log::SetGlobalFilter(log_filter);
|
||||
FileUtil::CreateFullPath(FileUtil::GetUserPath(D_LOGS_IDX));
|
||||
Log::AddBackend(
|
||||
std::make_unique<Log::FileBackend>(FileUtil::GetUserPath(D_LOGS_IDX) + LOG_FILE));
|
||||
|
||||
InitializeLogging();
|
||||
main_window.show();
|
||||
return app.exec();
|
||||
}
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
|
||||
Config::Config() {
|
||||
// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
|
||||
sdl2_config_loc = FileUtil::GetUserPath(D_CONFIG_IDX) + "sdl2-config.ini";
|
||||
sdl2_config_loc = FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + "sdl2-config.ini";
|
||||
sdl2_config = std::make_unique<INIReader>(sdl2_config_loc);
|
||||
|
||||
Reload();
|
||||
|
||||
@@ -56,6 +56,18 @@ static void PrintVersion() {
|
||||
std::cout << "yuzu " << Common::g_scm_branch << " " << Common::g_scm_desc << std::endl;
|
||||
}
|
||||
|
||||
static void InitializeLogging() {
|
||||
Log::Filter log_filter(Log::Level::Debug);
|
||||
log_filter.ParseFilterString(Settings::values.log_filter);
|
||||
Log::SetGlobalFilter(log_filter);
|
||||
|
||||
Log::AddBackend(std::make_unique<Log::ColorConsoleBackend>());
|
||||
|
||||
const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir);
|
||||
FileUtil::CreateFullPath(log_dir);
|
||||
Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE));
|
||||
}
|
||||
|
||||
/// Application entry point
|
||||
int main(int argc, char** argv) {
|
||||
Config config;
|
||||
@@ -124,14 +136,7 @@ int main(int argc, char** argv) {
|
||||
LocalFree(argv_w);
|
||||
#endif
|
||||
|
||||
Log::Filter log_filter(Log::Level::Debug);
|
||||
log_filter.ParseFilterString(Settings::values.log_filter);
|
||||
Log::SetGlobalFilter(log_filter);
|
||||
|
||||
Log::AddBackend(std::make_unique<Log::ColorConsoleBackend>());
|
||||
FileUtil::CreateFullPath(FileUtil::GetUserPath(D_LOGS_IDX));
|
||||
Log::AddBackend(
|
||||
std::make_unique<Log::FileBackend>(FileUtil::GetUserPath(D_LOGS_IDX) + LOG_FILE));
|
||||
InitializeLogging();
|
||||
|
||||
MicroProfileOnThreadCreate("EmuThread");
|
||||
SCOPE_EXIT({ MicroProfileShutdown(); });
|
||||
|
||||
Reference in New Issue
Block a user