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77 Commits

Author SHA1 Message Date
Zach Hilman
e8f641a52d NRO Assets and NACP file format
Cleanup

Review fixes
2018-07-23 12:34:26 -04:00
bunnei
e85a528bb9 Merge pull request #769 from bunnei/shader-mask-fixes
shader_bytecode: Implement other TEXS masks.
2018-07-22 18:03:31 -07:00
bunnei
a4b2af7382 Merge pull request #774 from Subv/atomic_signal
Kernel/SVC: Perform atomic accesses in SignalProcessWideKey as per the real kernel.
2018-07-22 12:26:03 -07:00
bunnei
c994cdc532 Merge pull request #773 from Subv/gl_ext_check
Frontend: Check for more required OpenGL extensions during startup.
2018-07-22 11:47:07 -07:00
bunnei
5ee4c49c30 Merge pull request #768 from lioncash/string-view
file_util, vfs: Use std::string_view where applicable
2018-07-22 11:32:28 -07:00
Subv
7841447cf0 Kernel/SVC: Perform atomic accesses in SignalProcessWideKey as per the real kernel. 2018-07-22 12:27:24 -05:00
bunnei
3618a68f93 Merge pull request #770 from lioncash/construct
gl_shader_decompiler: Remove redundant Subroutine construction in AddSubroutine()
2018-07-22 10:24:20 -07:00
Subv
ba2fb83d60 Frontend: Check for more required OpenGL extensions during startup. 2018-07-22 12:05:38 -05:00
Mat M
5fc99553d2 Merge pull request #638 from MerryMage/mp
Implement exclusive monitor
2018-07-22 12:48:44 -04:00
Sebastian Valle
3e2b32a3ee Merge pull request #772 from MerryMage/dynarmic
externals: Update dynarmic to fc6b73bd
2018-07-22 11:45:47 -05:00
MerryMage
7dde4b7a77 externals: Update dynarmic to fc6b73bd
Resolves issues:
* 128-bit exclusive writes on Windows
* Non-updating CNTPCT_EL0

fc6b73 a64_emit_x64: Ensure host has updated ticks in EmitA64GetCNTPCT
888c67 a64_emit_x64: Fix stack misalignment on Windows for 128-bit exclusive writes
352d53 emit_x64_aes: Eliminate extraneous usage of a scratch register in EmitAESInverseMixColumns()
ab7fe7 A64: Implement SADDLV
09bd2b A64: Implement UADDLV
62e86d fp: Use forward declarations where applicable
b3edb7 emit_x64_vector: Append 'v' prefix onto movq in AVX path
2018-07-22 16:26:47 +01:00
MerryMage
0b1c2e5505 Implement exclusive monitor 2018-07-22 15:55:17 +01:00
Lioncash
0797657bc0 gl_shader_decompiler: Remove redundant Subroutine construction in AddSubroutine()
We don't need to toss away the Subroutine instance after the find() call
and reconstruct another instance with the same data right after it.
Particularly give Subroutine contains a std::set.
2018-07-22 03:30:35 -04:00
bunnei
148a5bef7e shader_bytecode: Implement other TEXS masks. 2018-07-22 03:23:15 -04:00
Lioncash
0081252d31 vfs: Correct file_p variable usage within InterpretAsDirectory()
ReplaceFileWithSubdirectory() takes a VirtualFile and a VirtualDir, but
it was being passed a string as one of its arguments. The only reason
this never caused issues is because this template isn't instantiated
anywhere yet.

This corrects an issue before it occurs.
2018-07-22 03:22:28 -04:00
Lioncash
398444e676 file_util, vfs: Use std::string_view where applicable
Avoids unnecessary construction of std::string instances where
applicable.
2018-07-22 03:22:21 -04:00
bunnei
258a5cee84 Merge pull request #765 from lioncash/file
file_util: Remove goto usages from Copy()
2018-07-22 00:03:35 -07:00
bunnei
af4bde8cd1 Merge pull request #767 from bunnei/shader-cleanup
gl_shader_decompiler: Remove unused state tracking and minor cleanup.
2018-07-22 00:03:17 -07:00
bunnei
2d563ec8d5 Merge pull request #766 from bunnei/shader-sel
gl_shader_decompiler: Implement SEL instruction.
2018-07-21 23:13:27 -07:00
bunnei
ef163c1a15 Merge pull request #764 from lioncash/move
file_util: Minor changes to ScanDirectoryTree() and ForeachDirectoryEntry()
2018-07-21 22:05:30 -07:00
bunnei
f5a2944ab6 gl_shader_decompiler: Remove unused state tracking and minor cleanup. 2018-07-22 01:00:44 -04:00
bunnei
c43eaa94f3 gl_shader_decompiler: Implement SEL instruction. 2018-07-22 00:37:12 -04:00
bunnei
4cd5df95d6 Merge pull request #761 from bunnei/improve-raster-cache
Improvements to rasterizer cache
2018-07-21 20:28:53 -07:00
Lioncash
c5de0a67a8 file_util: Remove goto usages from Copy()
We can just leverage std::unique_ptr to automatically close these for us
in error cases instead of jumping to the end of the function to call
fclose on them.
2018-07-21 23:08:55 -04:00
Lioncash
0ba7fe4ab1 file_util: Use a u64 to represent number of entries
This avoids a truncating cast on size. I doubt we'd ever traverse a
directory this large, however we also shouldn't truncate sizes away.
2018-07-21 22:42:08 -04:00
Lioncash
964154ce44 file_util: std::move FST entries in ScanDirectoryTree()
Avoids unnecessary copies when building up the FST entries.
2018-07-21 22:31:44 -04:00
bunnei
63fbf9a7d3 gl_rasterizer_cache: Blit surfaces on recreation instead of flush and load. 2018-07-21 21:51:06 -04:00
bunnei
4301f0b539 gl_rasterizer_cache: Use GPUVAddr as cache key, not parameter set. 2018-07-21 21:51:06 -04:00
bunnei
cd47391c2d gl_rasterizer_cache: Use zeta_width and zeta_height registers for depth buffer. 2018-07-21 21:51:06 -04:00
bunnei
d8c60029d6 gl_rasterizer: Use zeta_enable register to enable depth buffer. 2018-07-21 21:51:06 -04:00
bunnei
5287991a36 maxwell_3d: Add depth buffer enable, width, and height registers. 2018-07-21 21:51:05 -04:00
bunnei
53a219f163 Merge pull request #759 from lioncash/redundant
file_util: Remove redundant duplicate return in GetPathWithoutTop()
2018-07-21 18:50:38 -07:00
bunnei
3ac736c003 Merge pull request #748 from lioncash/namespace
video_core: Use nested namespaces where applicable
2018-07-21 18:50:14 -07:00
bunnei
f5e87f4ce1 Merge pull request #758 from lioncash/sync
common: Remove synchronized_wrapper.h
2018-07-21 18:30:31 -07:00
bunnei
9533875eeb Merge pull request #760 from lioncash/path
file_util: Use an enum class for GetUserPath()
2018-07-21 18:30:04 -07:00
bunnei
d95a1a3742 Merge pull request #762 from Subv/ioctl2
GPU: Implement the NVGPU_IOCTL_CHANNEL_KICKOFF_PB ioctl2 command.
2018-07-21 18:28:55 -07:00
Subv
5c49e56d41 GPU: Implement the NVGPU_IOCTL_CHANNEL_KICKOFF_PB ioctl2 command.
This behaves quite similarly to the SubmitGPFIFO command. Referenced from Ryujinx.
Many thanks to @gdkchan for investigating this!
2018-07-21 15:50:02 -05:00
Lioncash
d66b43dadf file_util: Use an enum class for GetUserPath()
Instead of using an unsigned int as a parameter and expecting a user to
always pass in the correct values, we can just convert the enum into an
enum class and use that type as the parameter type instead, which makes
the interface more type safe.

We also get rid of the bookkeeping "NUM_" element in the enum by just
using an unordered map. This function is generally low-frequency in
terms of calls (and I'd hope so, considering otherwise would mean we're
slamming the disk with IO all the time) so I'd consider this acceptable
in this case.
2018-07-21 16:21:19 -04:00
Lioncash
34d6a1349c file_util: Remove explicit type from std::min() in GetPathWithoutTop()
Given both operands are the same type, there won't be an issue with
overload selection that requires making this explicit.
2018-07-21 15:19:32 -04:00
Lioncash
41660c8923 file_util: Remove redundant duplicate return in GetPathWithoutTop() 2018-07-21 15:18:23 -04:00
Lioncash
973fdce79b common: Remove synchronized_wrapper.h
This is entirely unused in the codebase.
2018-07-21 14:51:44 -04:00
bunnei
0f20fa5a1e Merge pull request #754 from lioncash/part
partition_filesystem, vfs_real: Minor changes
2018-07-21 11:38:52 -07:00
bunnei
de7cb91995 Merge pull request #750 from lioncash/ctx
arm_interface: Remove unused tls_address member of ThreadContext
2018-07-21 11:38:16 -07:00
bunnei
867ba1ceee Merge pull request #756 from lioncash/dynarmic
externals: Update dynarmic to 7ea1241
2018-07-21 11:37:38 -07:00
bunnei
1c7c1347d8 Merge pull request #746 from lioncash/tests
tests/arm_test_common: Minor changes
2018-07-21 10:55:29 -07:00
bunnei
ff8754f921 Merge pull request #747 from lioncash/unimplemented
gl_shader_manager: Remove unimplemented function prototype
2018-07-21 10:54:58 -07:00
bunnei
89cc8c1617 Merge pull request #755 from lioncash/ctor
file_sys/errors: Remove redundant object constructor calls
2018-07-21 10:53:53 -07:00
bunnei
552aac7e6c Merge pull request #749 from lioncash/consistency
gpu: Rename Get3DEngine() to Maxwell3D()
2018-07-21 10:51:00 -07:00
bunnei
fe2498a650 Merge pull request #751 from Subv/tpidr_el0
CPU: Save and restore the TPIDR_EL0 system register on every context switch
2018-07-21 10:48:30 -07:00
bunnei
3d938b8c60 Merge pull request #753 from lioncash/const
vfs: Minor changes
2018-07-21 10:44:08 -07:00
Lioncash
1519ce7eab externals: Update dynarmic to 7ea1241
Resolves an issue with TPIDR setting being erroneously removed in the
dead code pass.
2018-07-21 13:25:14 -04:00
bunnei
d85cfc94e2 Merge pull request #752 from Subv/vfs_load
Loader: Only print the module names and addresses if they actually exist.
2018-07-20 22:57:18 -07:00
Lioncash
459e158340 file_sys/errors: Remove redundant object constructor calls
Given we're already constructing the error code, we don't need to call
the constructor inside of it.
2018-07-20 22:37:54 -04:00
Lioncash
b46c0ed1fa vfs_real: Remove redundant copying of std::vector instances in GetFiles() and GetSubdirectories()
We already return by value, so we don't explicitly need to make the
copy.
2018-07-20 22:30:22 -04:00
Lioncash
ec71915ede partition_filesystem, vfs_real: Add missing standard includes 2018-07-20 22:28:35 -04:00
Lioncash
d36e327ba6 partition_filesystem, vfs_real: Use std::move in ReplaceFileWithSubdirectory() where applicable
Avoids unnecessary atomic increment and decrement operations.
2018-07-20 22:23:58 -04:00
Lioncash
2b91386e15 partition_filesystem, vfs_real: Use std::distance() instead of subtraction
This is a little bit more self-documenting on what is being done here.
2018-07-20 22:19:17 -04:00
Lioncash
3e0727df1b vfs_offset: Simplify TrimToFit()
We can simply use std::clamp() here, instead of using an equivalent
with std::max() and std::min().
2018-07-20 22:04:37 -04:00
Lioncash
894b0de0f2 vfs: Make WriteBytes() overload taking a std::vector pass the std::vector by const reference
Given the data is intended to be directly written, there's no need to
take the std::vector by value and copy the data.
2018-07-20 21:51:30 -04:00
Lioncash
dd09439fee vfs: Use variable template variants of std::is_trivially_copyable
Provides the same behavior, but with less writing
2018-07-20 21:47:19 -04:00
Lioncash
05231d8b08 vfs: Amend constness on pointers in WriteBytes() and WriteArrays() member functions to be const qualified
These functions don't modify the data being pointed to, so these can be
pointers to const data
2018-07-20 21:40:15 -04:00
Subv
966874e357 Loader: Only print the module names and addresses if they actually exist. 2018-07-20 19:59:15 -05:00
Subv
d84eb9dac6 CPU: Save and restore the TPIDR_EL0 system register on every context switch.
Note that there's currently a dynarmic bug preventing this register from being written.
2018-07-20 19:57:45 -05:00
bunnei
8afc21f175 Merge pull request #743 from lioncash/view
logging: Use std::string_view where applicable
2018-07-20 17:17:04 -07:00
bunnei
d4104c72aa Merge pull request #745 from lioncash/package
param_package: Minor changes
2018-07-20 17:16:54 -07:00
Lioncash
ae09adfcb3 arm_interface: Remove unused tls_address member of ThreadContext
Currently, the TLS address is set within the scheduler, making this
member unused.
2018-07-20 18:57:40 -04:00
Lioncash
d5bc9aef4e gl_shader_manager: Replace unimplemented function prototype
This was just a linker error waiting to happen.
2018-07-20 18:39:54 -04:00
Lioncash
bb960c8cb4 video_core: Use nested namespaces where applicable
Compresses a few namespace specifiers to be more compact.
2018-07-20 18:23:54 -04:00
Lioncash
48733744bb arm_test_common: Get rid of truncation warnings
Explicitly cast the value to a u8 to show that this is intentional.
2018-07-20 17:53:53 -04:00
Lioncash
a8bb1eb39f arm_test_common: Make file static variable a member variable of the testing environment
Gets rid of file-static behavior.
2018-07-20 17:52:37 -04:00
Lioncash
a44475207c arm_test_common: Add missing header guard 2018-07-20 17:48:43 -04:00
Lioncash
3268321f4b param_package: Take std::string by value in string-based Set() function
Allows avoiding string copies by letting the strings be moved into the
function calls.
2018-07-20 17:24:06 -04:00
Lioncash
6279c2dcf4 param_package: Use std::unordered_map's insert_or_assign instead of map indexing
This avoids a redundant std::string construction if a key doesn't exist
in the map already.

e.g.

data[key] requires constructing a new default instance of the value in
the map (but this is wasteful, since we're already setting something
into the map over top of it).
2018-07-20 17:24:06 -04:00
Lioncash
474ec2ee5f param_package: Get rid of file-static std::string construction
Avoids potential dynamic allocation occuring during program launch
2018-07-20 17:24:02 -04:00
Lioncash
f63ccbd936 logging/filter: Use std::string_view in ParseFilterString()
Allows avoiding constructing std::string instances, since this only
reads an arbitrary sequence of characters.

We can also make ParseFilterRule() internal, since it doesn't depend on
any private instance state of Filter
2018-07-20 15:58:46 -04:00
Lioncash
7a1a860abe logging/backend: Add missing standard includes
A few inclusions were being satisfied indirectly. To prevent breakages
in the future, include these directly.
2018-07-20 15:31:27 -04:00
Lioncash
457d1b4490 logging/backend: Use std::string_view in RemoveBackend() and GetBackend()
These can just use a view to a string since its only comparing against
two names in both cases for matches. This avoids constructing
std::string instances where they aren't necessary.
2018-07-20 15:27:20 -04:00
73 changed files with 1201 additions and 702 deletions

View File

@@ -63,7 +63,6 @@ add_library(common STATIC
string_util.cpp
string_util.h
swap.h
synchronized_wrapper.h
telemetry.cpp
telemetry.h
thread.cpp

View File

@@ -26,7 +26,7 @@
#define USA_DIR "USA"
#define JAP_DIR "JAP"
// Subdirs in the User dir returned by GetUserPath(D_USER_IDX)
// Subdirs in the User dir returned by GetUserPath(UserPath::UserDir)
#define CONFIG_DIR "config"
#define CACHE_DIR "cache"
#define SDMC_DIR "sdmc"
@@ -35,11 +35,11 @@
#define LOG_DIR "log"
// Filenames
// Files in the directory returned by GetUserPath(D_CONFIG_IDX)
// Files in the directory returned by GetUserPath(UserPath::ConfigDir)
#define EMU_CONFIG "emu.ini"
#define DEBUGGER_CONFIG "debugger.ini"
#define LOGGER_CONFIG "logger.ini"
// Files in the directory returned by GetUserPath(D_LOGS_IDX)
// Files in the directory returned by GetUserPath(UserPath::LogDir)
#define LOG_FILE "yuzu_log.txt"
// Sys files

View File

@@ -2,7 +2,10 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <array>
#include <memory>
#include <sstream>
#include <unordered_map>
#include "common/assert.h"
#include "common/common_funcs.h"
#include "common/common_paths.h"
@@ -274,14 +277,10 @@ bool Copy(const std::string& srcFilename, const std::string& destFilename) {
GetLastErrorMsg());
return false;
#else
// buffer size
#define BSIZE 1024
char buffer[BSIZE];
using CFilePointer = std::unique_ptr<FILE, decltype(&std::fclose)>;
// Open input file
FILE* input = fopen(srcFilename.c_str(), "rb");
CFilePointer input{fopen(srcFilename.c_str(), "rb"), std::fclose};
if (!input) {
LOG_ERROR(Common_Filesystem, "opening input failed {} --> {}: {}", srcFilename,
destFilename, GetLastErrorMsg());
@@ -289,44 +288,36 @@ bool Copy(const std::string& srcFilename, const std::string& destFilename) {
}
// open output file
FILE* output = fopen(destFilename.c_str(), "wb");
CFilePointer output{fopen(destFilename.c_str(), "wb"), std::fclose};
if (!output) {
fclose(input);
LOG_ERROR(Common_Filesystem, "opening output failed {} --> {}: {}", srcFilename,
destFilename, GetLastErrorMsg());
return false;
}
// copy loop
while (!feof(input)) {
std::array<char, 1024> buffer;
while (!feof(input.get())) {
// read input
size_t rnum = fread(buffer, sizeof(char), BSIZE, input);
if (rnum != BSIZE) {
if (ferror(input) != 0) {
size_t rnum = fread(buffer.data(), sizeof(char), buffer.size(), input.get());
if (rnum != buffer.size()) {
if (ferror(input.get()) != 0) {
LOG_ERROR(Common_Filesystem, "failed reading from source, {} --> {}: {}",
srcFilename, destFilename, GetLastErrorMsg());
goto bail;
return false;
}
}
// write output
size_t wnum = fwrite(buffer, sizeof(char), rnum, output);
size_t wnum = fwrite(buffer.data(), sizeof(char), rnum, output.get());
if (wnum != rnum) {
LOG_ERROR(Common_Filesystem, "failed writing to output, {} --> {}: {}", srcFilename,
destFilename, GetLastErrorMsg());
goto bail;
return false;
}
}
// close files
fclose(input);
fclose(output);
return true;
bail:
if (input)
fclose(input);
if (output)
fclose(output);
return false;
#endif
}
@@ -395,12 +386,12 @@ bool CreateEmptyFile(const std::string& filename) {
return true;
}
bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string& directory,
bool ForeachDirectoryEntry(u64* num_entries_out, const std::string& directory,
DirectoryEntryCallable callback) {
LOG_TRACE(Common_Filesystem, "directory {}", directory);
// How many files + directories we found
unsigned found_entries = 0;
u64 found_entries = 0;
// Save the status of callback function
bool callback_error = false;
@@ -430,7 +421,7 @@ bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string& directo
if (virtual_name == "." || virtual_name == "..")
continue;
unsigned ret_entries = 0;
u64 ret_entries = 0;
if (!callback(&ret_entries, directory, virtual_name)) {
callback_error = true;
break;
@@ -454,9 +445,9 @@ bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string& directo
return true;
}
unsigned ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry,
unsigned int recursion) {
const auto callback = [recursion, &parent_entry](unsigned* num_entries_out,
u64 ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry,
unsigned int recursion) {
const auto callback = [recursion, &parent_entry](u64* num_entries_out,
const std::string& directory,
const std::string& virtual_name) -> bool {
FSTEntry entry;
@@ -468,7 +459,7 @@ unsigned ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry,
// is a directory, lets go inside if we didn't recurse to often
if (recursion > 0) {
entry.size = ScanDirectoryTree(entry.physicalName, entry, recursion - 1);
*num_entries_out += (int)entry.size;
*num_entries_out += entry.size;
} else {
entry.size = 0;
}
@@ -479,16 +470,16 @@ unsigned ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry,
(*num_entries_out)++;
// Push into the tree
parent_entry.children.push_back(entry);
parent_entry.children.push_back(std::move(entry));
return true;
};
unsigned num_entries;
u64 num_entries;
return ForeachDirectoryEntry(&num_entries, directory, callback) ? num_entries : 0;
}
bool DeleteDirRecursively(const std::string& directory, unsigned int recursion) {
const auto callback = [recursion](unsigned* num_entries_out, const std::string& directory,
const auto callback = [recursion](u64* num_entries_out, const std::string& directory,
const std::string& virtual_name) -> bool {
std::string new_path = directory + DIR_SEP_CHR + virtual_name;
@@ -681,67 +672,68 @@ std::string GetSysDirectory() {
// Returns a string with a yuzu data dir or file in the user's home
// directory. To be used in "multi-user" mode (that is, installed).
const std::string& GetUserPath(const unsigned int DirIDX, const std::string& newPath) {
static std::string paths[NUM_PATH_INDICES];
const std::string& GetUserPath(UserPath path, const std::string& new_path) {
static std::unordered_map<UserPath, std::string> paths;
auto& user_path = paths[UserPath::UserDir];
// Set up all paths and files on the first run
if (paths[D_USER_IDX].empty()) {
if (user_path.empty()) {
#ifdef _WIN32
paths[D_USER_IDX] = GetExeDirectory() + DIR_SEP USERDATA_DIR DIR_SEP;
if (!FileUtil::IsDirectory(paths[D_USER_IDX])) {
paths[D_USER_IDX] = AppDataRoamingDirectory() + DIR_SEP EMU_DATA_DIR DIR_SEP;
user_path = GetExeDirectory() + DIR_SEP USERDATA_DIR DIR_SEP;
if (!FileUtil::IsDirectory(user_path)) {
user_path = AppDataRoamingDirectory() + DIR_SEP EMU_DATA_DIR DIR_SEP;
} else {
LOG_INFO(Common_Filesystem, "Using the local user directory");
}
paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
paths.emplace(UserPath::ConfigDir, user_path + CONFIG_DIR DIR_SEP);
paths.emplace(UserPath::CacheDir, user_path + CACHE_DIR DIR_SEP);
#else
if (FileUtil::Exists(ROOT_DIR DIR_SEP USERDATA_DIR)) {
paths[D_USER_IDX] = ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP;
paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
user_path = ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP;
paths.emplace(UserPath::ConfigDir, user_path + CONFIG_DIR DIR_SEP);
paths.emplace(UserPath::CacheDir, user_path + CACHE_DIR DIR_SEP);
} else {
std::string data_dir = GetUserDirectory("XDG_DATA_HOME");
std::string config_dir = GetUserDirectory("XDG_CONFIG_HOME");
std::string cache_dir = GetUserDirectory("XDG_CACHE_HOME");
paths[D_USER_IDX] = data_dir + DIR_SEP EMU_DATA_DIR DIR_SEP;
paths[D_CONFIG_IDX] = config_dir + DIR_SEP EMU_DATA_DIR DIR_SEP;
paths[D_CACHE_IDX] = cache_dir + DIR_SEP EMU_DATA_DIR DIR_SEP;
user_path = data_dir + DIR_SEP EMU_DATA_DIR DIR_SEP;
paths.emplace(UserPath::ConfigDir, config_dir + DIR_SEP EMU_DATA_DIR DIR_SEP);
paths.emplace(UserPath::CacheDir, cache_dir + DIR_SEP EMU_DATA_DIR DIR_SEP);
}
#endif
paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP;
paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP;
paths[D_SYSDATA_IDX] = paths[D_USER_IDX] + SYSDATA_DIR DIR_SEP;
paths.emplace(UserPath::SDMCDir, user_path + SDMC_DIR DIR_SEP);
paths.emplace(UserPath::NANDDir, user_path + NAND_DIR DIR_SEP);
paths.emplace(UserPath::SysDataDir, user_path + SYSDATA_DIR DIR_SEP);
// TODO: Put the logs in a better location for each OS
paths[D_LOGS_IDX] = paths[D_USER_IDX] + LOG_DIR DIR_SEP;
paths.emplace(UserPath::LogDir, user_path + LOG_DIR DIR_SEP);
}
if (!newPath.empty()) {
if (!FileUtil::IsDirectory(newPath)) {
LOG_ERROR(Common_Filesystem, "Invalid path specified {}", newPath);
return paths[DirIDX];
if (!new_path.empty()) {
if (!FileUtil::IsDirectory(new_path)) {
LOG_ERROR(Common_Filesystem, "Invalid path specified {}", new_path);
return paths[path];
} else {
paths[DirIDX] = newPath;
paths[path] = new_path;
}
switch (DirIDX) {
case D_ROOT_IDX:
paths[D_USER_IDX] = paths[D_ROOT_IDX] + DIR_SEP;
switch (path) {
case UserPath::RootDir:
user_path = paths[UserPath::RootDir] + DIR_SEP;
break;
case D_USER_IDX:
paths[D_USER_IDX] = paths[D_ROOT_IDX] + DIR_SEP;
paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP;
paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP;
case UserPath::UserDir:
user_path = paths[UserPath::RootDir] + DIR_SEP;
paths[UserPath::ConfigDir] = user_path + CONFIG_DIR DIR_SEP;
paths[UserPath::CacheDir] = user_path + CACHE_DIR DIR_SEP;
paths[UserPath::SDMCDir] = user_path + SDMC_DIR DIR_SEP;
paths[UserPath::NANDDir] = user_path + NAND_DIR DIR_SEP;
break;
}
}
return paths[DirIDX];
return paths[path];
}
size_t WriteStringToFile(bool text_file, const std::string& str, const char* filename) {
@@ -800,67 +792,80 @@ void SplitFilename83(const std::string& filename, std::array<char, 9>& short_nam
}
}
std::vector<std::string> SplitPathComponents(const std::string& filename) {
auto copy(filename);
std::vector<std::string> SplitPathComponents(std::string_view filename) {
std::string copy(filename);
std::replace(copy.begin(), copy.end(), '\\', '/');
std::vector<std::string> out;
std::stringstream stream(filename);
std::stringstream stream(copy);
std::string item;
while (std::getline(stream, item, '/'))
while (std::getline(stream, item, '/')) {
out.push_back(std::move(item));
}
return out;
}
std::string GetParentPath(const std::string& path) {
auto out = path;
const auto name_bck_index = out.find_last_of('\\');
const auto name_fwd_index = out.find_last_of('/');
std::string_view GetParentPath(std::string_view path) {
const auto name_bck_index = path.rfind('\\');
const auto name_fwd_index = path.rfind('/');
size_t name_index;
if (name_bck_index == std::string::npos || name_fwd_index == std::string::npos)
name_index = std::min<size_t>(name_bck_index, name_fwd_index);
else
name_index = std::max<size_t>(name_bck_index, name_fwd_index);
return out.erase(name_index);
}
std::string GetPathWithoutTop(std::string path) {
if (path.empty())
return "";
while (path[0] == '\\' || path[0] == '/') {
path = path.substr(1);
if (path.empty())
return "";
if (name_bck_index == std::string_view::npos || name_fwd_index == std::string_view::npos) {
name_index = std::min(name_bck_index, name_fwd_index);
} else {
name_index = std::max(name_bck_index, name_fwd_index);
}
const auto name_bck_index = path.find_first_of('\\');
const auto name_fwd_index = path.find_first_of('/');
return path.substr(std::min<size_t>(name_bck_index, name_fwd_index) + 1);
return path.substr(std::min<size_t>(name_bck_index, name_fwd_index) + 1);
return path.substr(0, name_index);
}
std::string GetFilename(std::string path) {
std::replace(path.begin(), path.end(), '\\', '/');
auto name_index = path.find_last_of('/');
if (name_index == std::string::npos)
return "";
std::string_view GetPathWithoutTop(std::string_view path) {
if (path.empty()) {
return path;
}
while (path[0] == '\\' || path[0] == '/') {
path.remove_suffix(1);
if (path.empty()) {
return path;
}
}
const auto name_bck_index = path.find('\\');
const auto name_fwd_index = path.find('/');
return path.substr(std::min(name_bck_index, name_fwd_index) + 1);
}
std::string_view GetFilename(std::string_view path) {
const auto name_index = path.find_last_of("\\/");
if (name_index == std::string_view::npos) {
return {};
}
return path.substr(name_index + 1);
}
std::string GetExtensionFromFilename(const std::string& name) {
size_t index = name.find_last_of('.');
if (index == std::string::npos)
return "";
std::string_view GetExtensionFromFilename(std::string_view name) {
const size_t index = name.rfind('.');
if (index == std::string_view::npos) {
return {};
}
return name.substr(index + 1);
}
std::string RemoveTrailingSlash(const std::string& path) {
if (path.empty())
std::string_view RemoveTrailingSlash(std::string_view path) {
if (path.empty()) {
return path;
if (path.back() == '\\' || path.back() == '/')
return path.substr(0, path.size() - 1);
}
if (path.back() == '\\' || path.back() == '/') {
path.remove_suffix(1);
return path;
}
return path;
}

View File

@@ -9,6 +9,7 @@
#include <fstream>
#include <functional>
#include <string>
#include <string_view>
#include <type_traits>
#include <vector>
#include "common/common_types.h"
@@ -16,21 +17,20 @@
#include "common/string_util.h"
#endif
// User directory indices for GetUserPath
enum {
D_USER_IDX,
D_ROOT_IDX,
D_CONFIG_IDX,
D_CACHE_IDX,
D_SDMC_IDX,
D_NAND_IDX,
D_SYSDATA_IDX,
D_LOGS_IDX,
NUM_PATH_INDICES
};
namespace FileUtil {
// User paths for GetUserPath
enum class UserPath {
CacheDir,
ConfigDir,
LogDir,
NANDDir,
RootDir,
SDMCDir,
SysDataDir,
UserDir,
};
// FileSystem tree node/
struct FSTEntry {
bool isDirectory;
@@ -85,7 +85,7 @@ bool CreateEmptyFile(const std::string& filename);
* @return whether handling the entry succeeded
*/
using DirectoryEntryCallable = std::function<bool(
unsigned* num_entries_out, const std::string& directory, const std::string& virtual_name)>;
u64* num_entries_out, const std::string& directory, const std::string& virtual_name)>;
/**
* Scans a directory, calling the callback for each file/directory contained within.
@@ -96,7 +96,7 @@ using DirectoryEntryCallable = std::function<bool(
* @param callback The callback which will be called for each entry
* @return whether scanning the directory succeeded
*/
bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string& directory,
bool ForeachDirectoryEntry(u64* num_entries_out, const std::string& directory,
DirectoryEntryCallable callback);
/**
@@ -106,8 +106,8 @@ bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string& directo
* @param recursion Number of children directories to read before giving up.
* @return the total number of files/directories found
*/
unsigned ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry,
unsigned int recursion = 0);
u64 ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry,
unsigned int recursion = 0);
// deletes the given directory and anything under it. Returns true on success.
bool DeleteDirRecursively(const std::string& directory, unsigned int recursion = 256);
@@ -123,7 +123,7 @@ bool SetCurrentDir(const std::string& directory);
// Returns a pointer to a string with a yuzu data dir in the user's home
// directory. To be used in "multi-user" mode (that is, installed).
const std::string& GetUserPath(const unsigned int DirIDX, const std::string& newPath = "");
const std::string& GetUserPath(UserPath path, const std::string& new_path = "");
// Returns the path to where the sys file are
std::string GetSysDirectory();
@@ -152,22 +152,22 @@ void SplitFilename83(const std::string& filename, std::array<char, 9>& short_nam
// Splits the path on '/' or '\' and put the components into a vector
// i.e. "C:\Users\Yuzu\Documents\save.bin" becomes {"C:", "Users", "Yuzu", "Documents", "save.bin" }
std::vector<std::string> SplitPathComponents(const std::string& filename);
std::vector<std::string> SplitPathComponents(std::string_view filename);
// Gets all of the text up to the last '/' or '\' in the path.
std::string GetParentPath(const std::string& path);
std::string_view GetParentPath(std::string_view path);
// Gets all of the text after the first '/' or '\' in the path.
std::string GetPathWithoutTop(std::string path);
std::string_view GetPathWithoutTop(std::string_view path);
// Gets the filename of the path
std::string GetFilename(std::string path);
std::string_view GetFilename(std::string_view path);
// Gets the extension of the filename
std::string GetExtensionFromFilename(const std::string& name);
std::string_view GetExtensionFromFilename(std::string_view name);
// Removes the final '/' or '\' if one exists
std::string RemoveTrailingSlash(const std::string& path);
std::string_view RemoveTrailingSlash(std::string_view path);
// Creates a new vector containing indices [first, last) from the original.
template <typename T>

View File

@@ -3,19 +3,20 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <array>
#include <atomic>
#include <chrono>
#include <climits>
#include <condition_variable>
#include <memory>
#include <mutex>
#include <thread>
#include <vector>
#ifdef _WIN32
#include <share.h> // For _SH_DENYWR
#else
#define _SH_DENYWR 0
#endif
#include "common/assert.h"
#include "common/common_funcs.h" // snprintf compatibility define
#include "common/logging/backend.h"
#include "common/logging/log.h"
#include "common/logging/text_formatter.h"
@@ -48,11 +49,11 @@ public:
backends.push_back(std::move(backend));
}
void RemoveBackend(const std::string& backend_name) {
void RemoveBackend(std::string_view backend_name) {
std::lock_guard<std::mutex> lock(writing_mutex);
auto it = std::remove_if(backends.begin(), backends.end(), [&backend_name](const auto& i) {
return !strcmp(i->GetName(), backend_name.c_str());
});
const auto it =
std::remove_if(backends.begin(), backends.end(),
[&backend_name](const auto& i) { return backend_name == i->GetName(); });
backends.erase(it, backends.end());
}
@@ -64,10 +65,10 @@ public:
filter = f;
}
Backend* GetBackend(const std::string& backend_name) {
auto it = std::find_if(backends.begin(), backends.end(), [&backend_name](const auto& i) {
return !strcmp(i->GetName(), backend_name.c_str());
});
Backend* GetBackend(std::string_view backend_name) {
const auto it =
std::find_if(backends.begin(), backends.end(),
[&backend_name](const auto& i) { return backend_name == i->GetName(); });
if (it == backends.end())
return nullptr;
return it->get();
@@ -265,11 +266,11 @@ void AddBackend(std::unique_ptr<Backend> backend) {
Impl::Instance().AddBackend(std::move(backend));
}
void RemoveBackend(const std::string& backend_name) {
void RemoveBackend(std::string_view backend_name) {
Impl::Instance().RemoveBackend(backend_name);
}
Backend* GetBackend(const std::string& backend_name) {
Backend* GetBackend(std::string_view backend_name) {
return Impl::Instance().GetBackend(backend_name);
}

View File

@@ -4,10 +4,9 @@
#pragma once
#include <chrono>
#include <cstdarg>
#include <memory>
#include <string>
#include <utility>
#include <string_view>
#include "common/file_util.h"
#include "common/logging/filter.h"
#include "common/logging/log.h"
@@ -106,9 +105,9 @@ private:
void AddBackend(std::unique_ptr<Backend> backend);
void RemoveBackend(const std::string& backend_name);
void RemoveBackend(std::string_view backend_name);
Backend* GetBackend(const std::string& backend_name);
Backend* GetBackend(std::string_view backend_name);
/**
* Returns the name of the passed log class as a C-string. Subclasses are separated by periods

View File

@@ -8,39 +8,9 @@
#include "common/string_util.h"
namespace Log {
Filter::Filter(Level default_level) {
ResetAll(default_level);
}
void Filter::ResetAll(Level level) {
class_levels.fill(level);
}
void Filter::SetClassLevel(Class log_class, Level level) {
class_levels[static_cast<size_t>(log_class)] = level;
}
void Filter::ParseFilterString(const std::string& filter_str) {
auto clause_begin = filter_str.cbegin();
while (clause_begin != filter_str.cend()) {
auto clause_end = std::find(clause_begin, filter_str.cend(), ' ');
// If clause isn't empty
if (clause_end != clause_begin) {
ParseFilterRule(clause_begin, clause_end);
}
if (clause_end != filter_str.cend()) {
// Skip over the whitespace
++clause_end;
}
clause_begin = clause_end;
}
}
namespace {
template <typename It>
static Level GetLevelByName(const It begin, const It end) {
Level GetLevelByName(const It begin, const It end) {
for (u8 i = 0; i < static_cast<u8>(Level::Count); ++i) {
const char* level_name = GetLevelName(static_cast<Level>(i));
if (Common::ComparePartialString(begin, end, level_name)) {
@@ -51,7 +21,7 @@ static Level GetLevelByName(const It begin, const It end) {
}
template <typename It>
static Class GetClassByName(const It begin, const It end) {
Class GetClassByName(const It begin, const It end) {
for (ClassType i = 0; i < static_cast<ClassType>(Class::Count); ++i) {
const char* level_name = GetLogClassName(static_cast<Class>(i));
if (Common::ComparePartialString(begin, end, level_name)) {
@@ -61,8 +31,8 @@ static Class GetClassByName(const It begin, const It end) {
return Class::Count;
}
bool Filter::ParseFilterRule(const std::string::const_iterator begin,
const std::string::const_iterator end) {
template <typename Iterator>
bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
auto level_separator = std::find(begin, end, ':');
if (level_separator == end) {
LOG_ERROR(Log, "Invalid log filter. Must specify a log level after `:`: {}",
@@ -77,7 +47,7 @@ bool Filter::ParseFilterRule(const std::string::const_iterator begin,
}
if (Common::ComparePartialString(begin, level_separator, "*")) {
ResetAll(level);
instance.ResetAll(level);
return true;
}
@@ -87,9 +57,40 @@ bool Filter::ParseFilterRule(const std::string::const_iterator begin,
return false;
}
SetClassLevel(log_class, level);
instance.SetClassLevel(log_class, level);
return true;
}
} // Anonymous namespace
Filter::Filter(Level default_level) {
ResetAll(default_level);
}
void Filter::ResetAll(Level level) {
class_levels.fill(level);
}
void Filter::SetClassLevel(Class log_class, Level level) {
class_levels[static_cast<size_t>(log_class)] = level;
}
void Filter::ParseFilterString(std::string_view filter_view) {
auto clause_begin = filter_view.cbegin();
while (clause_begin != filter_view.cend()) {
auto clause_end = std::find(clause_begin, filter_view.cend(), ' ');
// If clause isn't empty
if (clause_end != clause_begin) {
ParseFilterRule(*this, clause_begin, clause_end);
}
if (clause_end != filter_view.cend()) {
// Skip over the whitespace
++clause_end;
}
clause_begin = clause_end;
}
}
bool Filter::CheckMessage(Class log_class, Level level) const {
return static_cast<u8>(level) >= static_cast<u8>(class_levels[static_cast<size_t>(log_class)]);

View File

@@ -6,7 +6,7 @@
#include <array>
#include <cstddef>
#include <string>
#include <string_view>
#include "common/logging/log.h"
namespace Log {
@@ -40,9 +40,7 @@ public:
* - `Service:Info` -- Sets the level of Service to Info.
* - `Service.FS:Trace` -- Sets the level of the Service.FS class to Trace.
*/
void ParseFilterString(const std::string& filter_str);
bool ParseFilterRule(const std::string::const_iterator start,
const std::string::const_iterator end);
void ParseFilterString(std::string_view filter_view);
/// Matches class/level combination against the filter, returning true if it passed.
bool CheckMessage(Class log_class, Level level) const;

View File

@@ -3,7 +3,9 @@
// Refer to the license.txt file included.
#include <array>
#include <utility>
#include <vector>
#include "common/logging/log.h"
#include "common/param_package.h"
#include "common/string_util.h"
@@ -12,10 +14,11 @@ namespace Common {
constexpr char KEY_VALUE_SEPARATOR = ':';
constexpr char PARAM_SEPARATOR = ',';
constexpr char ESCAPE_CHARACTER = '$';
const std::string KEY_VALUE_SEPARATOR_ESCAPE{ESCAPE_CHARACTER, '0'};
const std::string PARAM_SEPARATOR_ESCAPE{ESCAPE_CHARACTER, '1'};
const std::string ESCAPE_CHARACTER_ESCAPE{ESCAPE_CHARACTER, '2'};
constexpr char KEY_VALUE_SEPARATOR_ESCAPE[] = "$0";
constexpr char PARAM_SEPARATOR_ESCAPE[] = "$1";
constexpr char ESCAPE_CHARACTER_ESCAPE[] = "$2";
ParamPackage::ParamPackage(const std::string& serialized) {
std::vector<std::string> pairs;
@@ -35,7 +38,7 @@ ParamPackage::ParamPackage(const std::string& serialized) {
part = Common::ReplaceAll(part, ESCAPE_CHARACTER_ESCAPE, {ESCAPE_CHARACTER});
}
Set(key_value[0], key_value[1]);
Set(key_value[0], std::move(key_value[1]));
}
}
@@ -101,16 +104,16 @@ float ParamPackage::Get(const std::string& key, float default_value) const {
}
}
void ParamPackage::Set(const std::string& key, const std::string& value) {
data[key] = value;
void ParamPackage::Set(const std::string& key, std::string value) {
data.insert_or_assign(key, std::move(value));
}
void ParamPackage::Set(const std::string& key, int value) {
data[key] = std::to_string(value);
data.insert_or_assign(key, std::to_string(value));
}
void ParamPackage::Set(const std::string& key, float value) {
data[key] = std::to_string(value);
data.insert_or_assign(key, std::to_string(value));
}
bool ParamPackage::Has(const std::string& key) const {

View File

@@ -28,7 +28,7 @@ public:
std::string Get(const std::string& key, const std::string& default_value) const;
int Get(const std::string& key, int default_value) const;
float Get(const std::string& key, float default_value) const;
void Set(const std::string& key, const std::string& value);
void Set(const std::string& key, std::string value);
void Set(const std::string& key, int value);
void Set(const std::string& key, float value);
bool Has(const std::string& key) const;

View File

@@ -1,85 +0,0 @@
// Copyright 2015 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <algorithm>
#include <mutex>
namespace Common {
template <typename T>
class SynchronizedWrapper;
/**
* Synchronized reference, that keeps a SynchronizedWrapper's mutex locked during its lifetime. This
* greatly reduces the chance that someone will access the wrapped resource without locking the
* mutex.
*/
template <typename T>
class SynchronizedRef {
public:
SynchronizedRef(SynchronizedWrapper<T>& wrapper) : wrapper(&wrapper) {
wrapper.mutex.lock();
}
SynchronizedRef(SynchronizedRef&) = delete;
SynchronizedRef(SynchronizedRef&& o) : wrapper(o.wrapper) {
o.wrapper = nullptr;
}
~SynchronizedRef() {
if (wrapper)
wrapper->mutex.unlock();
}
SynchronizedRef& operator=(SynchronizedRef&) = delete;
SynchronizedRef& operator=(SynchronizedRef&& o) {
std::swap(wrapper, o.wrapper);
return *this;
}
T& operator*() {
return wrapper->data;
}
const T& operator*() const {
return wrapper->data;
}
T* operator->() {
return &wrapper->data;
}
const T* operator->() const {
return &wrapper->data;
}
private:
SynchronizedWrapper<T>* wrapper;
};
/**
* Wraps an object, only allowing access to it via a locking reference wrapper. Good to ensure no
* one forgets to lock a mutex before acessing an object. To access the wrapped object construct a
* SyncronizedRef on this wrapper. Inspired by Rust's Mutex type
* (http://doc.rust-lang.org/std/sync/struct.Mutex.html).
*/
template <typename T>
class SynchronizedWrapper {
public:
template <typename... Args>
SynchronizedWrapper(Args&&... args) : data(std::forward<Args>(args)...) {}
SynchronizedRef<T> Lock() {
return {*this};
}
private:
template <typename U>
friend class SynchronizedRef;
std::mutex mutex;
T data;
};
} // namespace Common

View File

@@ -1,5 +1,7 @@
add_library(core STATIC
arm/arm_interface.h
arm/exclusive_monitor.cpp
arm/exclusive_monitor.h
arm/unicorn/arm_unicorn.cpp
arm/unicorn/arm_unicorn.h
core.cpp
@@ -10,6 +12,8 @@ add_library(core STATIC
core_timing.h
file_sys/content_archive.cpp
file_sys/content_archive.h
file_sys/control_metadata.cpp
file_sys/control_metadata.h
file_sys/directory.h
file_sys/errors.h
file_sys/mode.h

View File

@@ -20,9 +20,6 @@ public:
u64 cpsr;
std::array<u128, 32> fpu_registers;
u64 fpscr;
// TODO(bunnei): Fix once we have proper support for tpidrro_el0, etc. in the JIT
VAddr tls_address;
};
/// Runs the CPU until an event happens
@@ -104,6 +101,10 @@ public:
virtual void SetTlsAddress(VAddr address) = 0;
virtual u64 GetTPIDR_EL0() const = 0;
virtual void SetTPIDR_EL0(u64 value) = 0;
/**
* Saves the current CPU context
* @param ctx Thread context to save

View File

@@ -102,18 +102,28 @@ public:
u64 tpidr_el0 = 0;
};
std::unique_ptr<Dynarmic::A64::Jit> MakeJit(const std::unique_ptr<ARM_Dynarmic_Callbacks>& cb) {
std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit() {
const auto page_table = Core::CurrentProcess()->vm_manager.page_table.pointers.data();
Dynarmic::A64::UserConfig config;
// Callbacks
config.callbacks = cb.get();
// Memory
config.page_table = reinterpret_cast<void**>(page_table);
config.page_table_address_space_bits = Memory::ADDRESS_SPACE_BITS;
config.silently_mirror_page_table = false;
// Multi-process state
config.processor_id = core_index;
config.global_monitor = &exclusive_monitor->monitor;
// System registers
config.tpidrro_el0 = &cb->tpidrro_el0;
config.tpidr_el0 = &cb->tpidr_el0;
config.dczid_el0 = 4;
config.ctr_el0 = 0x8444c004;
config.page_table = reinterpret_cast<void**>(page_table);
config.page_table_address_space_bits = Memory::ADDRESS_SPACE_BITS;
config.silently_mirror_page_table = false;
return std::make_unique<Dynarmic::A64::Jit>(config);
}
@@ -128,8 +138,11 @@ void ARM_Dynarmic::Step() {
cb->InterpreterFallback(jit->GetPC(), 1);
}
ARM_Dynarmic::ARM_Dynarmic()
: cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)), jit(MakeJit(cb)) {
ARM_Dynarmic::ARM_Dynarmic(std::shared_ptr<ExclusiveMonitor> exclusive_monitor, size_t core_index)
: cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)),
jit(MakeJit()), exclusive_monitor{std::dynamic_pointer_cast<DynarmicExclusiveMonitor>(
exclusive_monitor)},
core_index{core_index} {
ARM_Interface::ThreadContext ctx;
inner_unicorn.SaveContext(ctx);
LoadContext(ctx);
@@ -196,6 +209,14 @@ void ARM_Dynarmic::SetTlsAddress(u64 address) {
cb->tpidrro_el0 = address;
}
u64 ARM_Dynarmic::GetTPIDR_EL0() const {
return cb->tpidr_el0;
}
void ARM_Dynarmic::SetTPIDR_EL0(u64 value) {
cb->tpidr_el0 = value;
}
void ARM_Dynarmic::SaveContext(ARM_Interface::ThreadContext& ctx) {
ctx.cpu_registers = jit->GetRegisters();
ctx.sp = jit->GetSP();
@@ -203,7 +224,6 @@ void ARM_Dynarmic::SaveContext(ARM_Interface::ThreadContext& ctx) {
ctx.cpsr = jit->GetPstate();
ctx.fpu_registers = jit->GetVectors();
ctx.fpscr = jit->GetFpcr();
ctx.tls_address = cb->tpidrro_el0;
}
void ARM_Dynarmic::LoadContext(const ARM_Interface::ThreadContext& ctx) {
@@ -213,7 +233,6 @@ void ARM_Dynarmic::LoadContext(const ARM_Interface::ThreadContext& ctx) {
jit->SetPstate(static_cast<u32>(ctx.cpsr));
jit->SetVectors(ctx.fpu_registers);
jit->SetFpcr(static_cast<u32>(ctx.fpscr));
cb->tpidrro_el0 = ctx.tls_address;
}
void ARM_Dynarmic::PrepareReschedule() {
@@ -231,6 +250,46 @@ void ARM_Dynarmic::ClearExclusiveState() {
}
void ARM_Dynarmic::PageTableChanged() {
jit = MakeJit(cb);
jit = MakeJit();
current_page_table = Memory::GetCurrentPageTable();
}
DynarmicExclusiveMonitor::DynarmicExclusiveMonitor(size_t core_count) : monitor(core_count) {}
DynarmicExclusiveMonitor::~DynarmicExclusiveMonitor() = default;
void DynarmicExclusiveMonitor::SetExclusive(size_t core_index, u64 addr) {
// Size doesn't actually matter.
monitor.Mark(core_index, addr, 16);
}
void DynarmicExclusiveMonitor::ClearExclusive() {
monitor.Clear();
}
bool DynarmicExclusiveMonitor::ExclusiveWrite8(size_t core_index, u64 vaddr, u8 value) {
return monitor.DoExclusiveOperation(core_index, vaddr, 1,
[&] { Memory::Write8(vaddr, value); });
}
bool DynarmicExclusiveMonitor::ExclusiveWrite16(size_t core_index, u64 vaddr, u16 value) {
return monitor.DoExclusiveOperation(core_index, vaddr, 2,
[&] { Memory::Write16(vaddr, value); });
}
bool DynarmicExclusiveMonitor::ExclusiveWrite32(size_t core_index, u64 vaddr, u32 value) {
return monitor.DoExclusiveOperation(core_index, vaddr, 4,
[&] { Memory::Write32(vaddr, value); });
}
bool DynarmicExclusiveMonitor::ExclusiveWrite64(size_t core_index, u64 vaddr, u64 value) {
return monitor.DoExclusiveOperation(core_index, vaddr, 8,
[&] { Memory::Write64(vaddr, value); });
}
bool DynarmicExclusiveMonitor::ExclusiveWrite128(size_t core_index, u64 vaddr,
std::array<std::uint64_t, 2> value) {
return monitor.DoExclusiveOperation(core_index, vaddr, 16, [&] {
Memory::Write64(vaddr, value[0]);
Memory::Write64(vaddr, value[1]);
});
}

View File

@@ -6,15 +6,18 @@
#include <memory>
#include <dynarmic/A64/a64.h>
#include <dynarmic/A64/exclusive_monitor.h>
#include "common/common_types.h"
#include "core/arm/arm_interface.h"
#include "core/arm/exclusive_monitor.h"
#include "core/arm/unicorn/arm_unicorn.h"
class ARM_Dynarmic_Callbacks;
class DynarmicExclusiveMonitor;
class ARM_Dynarmic final : public ARM_Interface {
public:
ARM_Dynarmic();
ARM_Dynarmic(std::shared_ptr<ExclusiveMonitor> exclusive_monitor, size_t core_index);
~ARM_Dynarmic();
void MapBackingMemory(VAddr address, size_t size, u8* memory,
@@ -34,6 +37,8 @@ public:
void SetCPSR(u32 cpsr) override;
VAddr GetTlsAddress() const override;
void SetTlsAddress(VAddr address) override;
void SetTPIDR_EL0(u64 value) override;
u64 GetTPIDR_EL0() const override;
void SaveContext(ThreadContext& ctx) override;
void LoadContext(const ThreadContext& ctx) override;
@@ -45,10 +50,35 @@ public:
void PageTableChanged() override;
private:
std::unique_ptr<Dynarmic::A64::Jit> MakeJit();
friend class ARM_Dynarmic_Callbacks;
std::unique_ptr<ARM_Dynarmic_Callbacks> cb;
std::unique_ptr<Dynarmic::A64::Jit> jit;
ARM_Unicorn inner_unicorn;
size_t core_index;
std::shared_ptr<DynarmicExclusiveMonitor> exclusive_monitor;
Memory::PageTable* current_page_table = nullptr;
};
class DynarmicExclusiveMonitor final : public ExclusiveMonitor {
public:
explicit DynarmicExclusiveMonitor(size_t core_count);
~DynarmicExclusiveMonitor();
void SetExclusive(size_t core_index, u64 addr) override;
void ClearExclusive() override;
bool ExclusiveWrite8(size_t core_index, u64 vaddr, u8 value) override;
bool ExclusiveWrite16(size_t core_index, u64 vaddr, u16 value) override;
bool ExclusiveWrite32(size_t core_index, u64 vaddr, u32 value) override;
bool ExclusiveWrite64(size_t core_index, u64 vaddr, u64 value) override;
bool ExclusiveWrite128(size_t core_index, u64 vaddr,
std::array<std::uint64_t, 2> value) override;
private:
friend class ARM_Dynarmic;
Dynarmic::A64::ExclusiveMonitor monitor;
};

View File

@@ -0,0 +1,7 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/arm/exclusive_monitor.h"
ExclusiveMonitor::~ExclusiveMonitor() = default;

View File

@@ -0,0 +1,23 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include "common/common_types.h"
class ExclusiveMonitor {
public:
virtual ~ExclusiveMonitor();
virtual void SetExclusive(size_t core_index, u64 addr) = 0;
virtual void ClearExclusive() = 0;
virtual bool ExclusiveWrite8(size_t core_index, u64 vaddr, u8 value) = 0;
virtual bool ExclusiveWrite16(size_t core_index, u64 vaddr, u16 value) = 0;
virtual bool ExclusiveWrite32(size_t core_index, u64 vaddr, u32 value) = 0;
virtual bool ExclusiveWrite64(size_t core_index, u64 vaddr, u64 value) = 0;
virtual bool ExclusiveWrite128(size_t core_index, u64 vaddr,
std::array<std::uint64_t, 2> value) = 0;
};

View File

@@ -169,6 +169,16 @@ void ARM_Unicorn::SetTlsAddress(VAddr base) {
CHECKED(uc_reg_write(uc, UC_ARM64_REG_TPIDRRO_EL0, &base));
}
u64 ARM_Unicorn::GetTPIDR_EL0() const {
u64 value{};
CHECKED(uc_reg_read(uc, UC_ARM64_REG_TPIDR_EL0, &value));
return value;
}
void ARM_Unicorn::SetTPIDR_EL0(u64 value) {
CHECKED(uc_reg_write(uc, UC_ARM64_REG_TPIDR_EL0, &value));
}
void ARM_Unicorn::Run() {
if (GDBStub::IsServerEnabled()) {
ExecuteInstructions(std::max(4000000, 0));
@@ -220,8 +230,6 @@ void ARM_Unicorn::SaveContext(ARM_Interface::ThreadContext& ctx) {
CHECKED(uc_reg_read_batch(uc, uregs, tregs, 31));
ctx.tls_address = GetTlsAddress();
for (int i = 0; i < 32; ++i) {
uregs[i] = UC_ARM64_REG_Q0 + i;
tregs[i] = &ctx.fpu_registers[i];
@@ -249,8 +257,6 @@ void ARM_Unicorn::LoadContext(const ARM_Interface::ThreadContext& ctx) {
CHECKED(uc_reg_write_batch(uc, uregs, tregs, 31));
SetTlsAddress(ctx.tls_address);
for (auto i = 0; i < 32; ++i) {
uregs[i] = UC_ARM64_REG_Q0 + i;
tregs[i] = (void*)&ctx.fpu_registers[i];

View File

@@ -28,6 +28,8 @@ public:
void SetCPSR(u32 cpsr) override;
VAddr GetTlsAddress() const override;
void SetTlsAddress(VAddr address) override;
void SetTPIDR_EL0(u64 value) override;
u64 GetTPIDR_EL0() const override;
void SaveContext(ThreadContext& ctx) override;
void LoadContext(const ThreadContext& ctx) override;
void PrepareReschedule() override;

View File

@@ -171,8 +171,9 @@ System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
current_process = Kernel::Process::Create("main");
cpu_barrier = std::make_shared<CpuBarrier>();
cpu_exclusive_monitor = Cpu::MakeExclusiveMonitor(cpu_cores.size());
for (size_t index = 0; index < cpu_cores.size(); ++index) {
cpu_cores[index] = std::make_shared<Cpu>(cpu_barrier, index);
cpu_cores[index] = std::make_shared<Cpu>(cpu_exclusive_monitor, cpu_barrier, index);
}
gpu_core = std::make_unique<Tegra::GPU>();

View File

@@ -9,6 +9,7 @@
#include <string>
#include <thread>
#include "common/common_types.h"
#include "core/arm/exclusive_monitor.h"
#include "core/core_cpu.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/scheduler.h"
@@ -114,6 +115,11 @@ public:
return CurrentCpuCore().ArmInterface();
}
/// Gets the index of the currently running CPU core
size_t CurrentCoreIndex() {
return CurrentCpuCore().CoreIndex();
}
/// Gets an ARM interface to the CPU core with the specified index
ARM_Interface& ArmInterface(size_t core_index);
@@ -130,6 +136,11 @@ public:
return *CurrentCpuCore().Scheduler();
}
/// Gets the exclusive monitor
ExclusiveMonitor& Monitor() {
return *cpu_exclusive_monitor;
}
/// Gets the scheduler for the CPU core with the specified index
const std::shared_ptr<Kernel::Scheduler>& Scheduler(size_t core_index);
@@ -186,6 +197,7 @@ private:
std::unique_ptr<Tegra::GPU> gpu_core;
std::shared_ptr<Tegra::DebugContext> debug_context;
Kernel::SharedPtr<Kernel::Process> current_process;
std::shared_ptr<ExclusiveMonitor> cpu_exclusive_monitor;
std::shared_ptr<CpuBarrier> cpu_barrier;
std::array<std::shared_ptr<Cpu>, NUM_CPU_CORES> cpu_cores;
std::array<std::unique_ptr<std::thread>, NUM_CPU_CORES - 1> cpu_core_threads;

View File

@@ -48,14 +48,15 @@ bool CpuBarrier::Rendezvous() {
return false;
}
Cpu::Cpu(std::shared_ptr<CpuBarrier> cpu_barrier, size_t core_index)
Cpu::Cpu(std::shared_ptr<ExclusiveMonitor> exclusive_monitor,
std::shared_ptr<CpuBarrier> cpu_barrier, size_t core_index)
: cpu_barrier{std::move(cpu_barrier)}, core_index{core_index} {
if (Settings::values.use_cpu_jit) {
#ifdef ARCHITECTURE_x86_64
arm_interface = std::make_shared<ARM_Dynarmic>();
arm_interface = std::make_shared<ARM_Dynarmic>(exclusive_monitor, core_index);
#else
cpu_core = std::make_shared<ARM_Unicorn>();
arm_interface = std::make_shared<ARM_Unicorn>();
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
#endif
} else {
@@ -65,6 +66,18 @@ Cpu::Cpu(std::shared_ptr<CpuBarrier> cpu_barrier, size_t core_index)
scheduler = std::make_shared<Kernel::Scheduler>(arm_interface.get());
}
std::shared_ptr<ExclusiveMonitor> Cpu::MakeExclusiveMonitor(size_t num_cores) {
if (Settings::values.use_cpu_jit) {
#ifdef ARCHITECTURE_x86_64
return std::make_shared<DynarmicExclusiveMonitor>(num_cores);
#else
return nullptr; // TODO(merry): Passthrough exclusive monitor
#endif
} else {
return nullptr; // TODO(merry): Passthrough exclusive monitor
}
}
void Cpu::RunLoop(bool tight_loop) {
// Wait for all other CPU cores to complete the previous slice, such that they run in lock-step
if (!cpu_barrier->Rendezvous()) {

View File

@@ -10,6 +10,7 @@
#include <mutex>
#include <string>
#include "common/common_types.h"
#include "core/arm/exclusive_monitor.h"
class ARM_Interface;
@@ -40,7 +41,8 @@ private:
class Cpu {
public:
Cpu(std::shared_ptr<CpuBarrier> cpu_barrier, size_t core_index);
Cpu(std::shared_ptr<ExclusiveMonitor> exclusive_monitor,
std::shared_ptr<CpuBarrier> cpu_barrier, size_t core_index);
void RunLoop(bool tight_loop = true);
@@ -64,6 +66,12 @@ public:
return core_index == 0;
}
size_t CoreIndex() const {
return core_index;
}
static std::shared_ptr<ExclusiveMonitor> MakeExclusiveMonitor(size_t num_cores);
private:
void Reschedule();

View File

@@ -0,0 +1,42 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/string_util.h"
#include "common/swap.h"
#include "core/file_sys/control_metadata.h"
namespace FileSys {
std::string LanguageEntry::GetApplicationName() const {
return Common::StringFromFixedZeroTerminatedBuffer(application_name.data(), 0x200);
}
std::string LanguageEntry::GetDeveloperName() const {
return Common::StringFromFixedZeroTerminatedBuffer(developer_name.data(), 0x100);
}
NACP::NACP(VirtualFile file_) : file(std::move(file_)), raw(std::make_unique<RawNACP>()) {
file->ReadObject(raw.get());
}
const LanguageEntry& NACP::GetLanguageEntry(Language language) const {
return raw->language_entries.at(static_cast<u8>(language));
}
std::string NACP::GetApplicationName(Language language) const {
return GetLanguageEntry(language).GetApplicationName();
}
std::string NACP::GetDeveloperName(Language language) const {
return GetLanguageEntry(language).GetDeveloperName();
}
u64 NACP::GetTitleId() const {
return raw->title_id;
}
std::string NACP::GetVersionString() const {
return Common::StringFromFixedZeroTerminatedBuffer(raw->version_string.data(), 0x10);
}
} // namespace FileSys

View File

@@ -0,0 +1,81 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <memory>
#include <string>
#include "common/common_funcs.h"
#include "core/file_sys/vfs.h"
namespace FileSys {
// A localized entry containing strings within the NACP.
// One for each language of type Language.
struct LanguageEntry {
std::array<char, 0x200> application_name;
std::array<char, 0x100> developer_name;
std::string GetApplicationName() const;
std::string GetDeveloperName() const;
};
static_assert(sizeof(LanguageEntry) == 0x300, "LanguageEntry has incorrect size.");
// The raw file format of a NACP file.
struct RawNACP {
std::array<LanguageEntry, 16> language_entries;
INSERT_PADDING_BYTES(0x38);
u64_le title_id;
INSERT_PADDING_BYTES(0x20);
std::array<char, 0x10> version_string;
u64_le dlc_base_title_id;
u64_le title_id_2;
INSERT_PADDING_BYTES(0x28);
u64_le product_code;
u64_le title_id_3;
std::array<u64_le, 0x7> title_id_array;
INSERT_PADDING_BYTES(0x8);
u64_le title_id_update;
std::array<u8, 0x40> bcat_passphrase;
INSERT_PADDING_BYTES(0xEC0);
};
static_assert(sizeof(RawNACP) == 0x4000, "RawNACP has incorrect size.");
// A language on the NX. These are for names and icons.
enum class Language : u8 {
AmericanEnglish = 0,
BritishEnglish = 1,
Japanese = 2,
French = 3,
German = 4,
LatinAmericanSpanish = 5,
Spanish = 6,
Italian = 7,
Dutch = 8,
CanadianFrench = 9,
Portugese = 10,
Russian = 11,
Korean = 12,
Taiwanese = 13,
Chinese = 14,
};
// A class representing the format used by NX metadata files, typically named Control.nacp.
// These store application name, dev name, title id, and other miscellaneous data.
class NACP {
public:
explicit NACP(VirtualFile file);
const LanguageEntry& GetLanguageEntry(Language language = Language::AmericanEnglish) const;
std::string GetApplicationName(Language language = Language::AmericanEnglish) const;
std::string GetDeveloperName(Language language = Language::AmericanEnglish) const;
u64 GetTitleId() const;
std::string GetVersionString() const;
private:
VirtualFile file;
std::unique_ptr<RawNACP> raw;
};
} // namespace FileSys

View File

@@ -20,13 +20,13 @@ enum {
constexpr ResultCode ERROR_PATH_NOT_FOUND(ErrorModule::FS, ErrCodes::NotFound);
// TODO(bunnei): Replace these with correct errors for Switch OS
constexpr ResultCode ERROR_INVALID_PATH(ResultCode(-1));
constexpr ResultCode ERROR_UNSUPPORTED_OPEN_FLAGS(ResultCode(-1));
constexpr ResultCode ERROR_INVALID_OPEN_FLAGS(ResultCode(-1));
constexpr ResultCode ERROR_FILE_NOT_FOUND(ResultCode(-1));
constexpr ResultCode ERROR_UNEXPECTED_FILE_OR_DIRECTORY(ResultCode(-1));
constexpr ResultCode ERROR_DIRECTORY_ALREADY_EXISTS(ResultCode(-1));
constexpr ResultCode ERROR_FILE_ALREADY_EXISTS(ResultCode(-1));
constexpr ResultCode ERROR_DIRECTORY_NOT_EMPTY(ResultCode(-1));
constexpr ResultCode ERROR_INVALID_PATH(-1);
constexpr ResultCode ERROR_UNSUPPORTED_OPEN_FLAGS(-1);
constexpr ResultCode ERROR_INVALID_OPEN_FLAGS(-1);
constexpr ResultCode ERROR_FILE_NOT_FOUND(-1);
constexpr ResultCode ERROR_UNEXPECTED_FILE_OR_DIRECTORY(-1);
constexpr ResultCode ERROR_DIRECTORY_ALREADY_EXISTS(-1);
constexpr ResultCode ERROR_FILE_ALREADY_EXISTS(-1);
constexpr ResultCode ERROR_DIRECTORY_NOT_EMPTY(-1);
} // namespace FileSys

View File

@@ -2,7 +2,12 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <cstddef>
#include <cstring>
#include <iterator>
#include <utility>
#include "common/file_util.h"
#include "common/logging/log.h"
#include "core/file_sys/partition_filesystem.h"
@@ -99,14 +104,15 @@ void PartitionFilesystem::PrintDebugInfo() const {
}
bool PartitionFilesystem::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
auto iter = std::find(pfs_files.begin(), pfs_files.end(), file);
const auto iter = std::find(pfs_files.begin(), pfs_files.end(), file);
if (iter == pfs_files.end())
return false;
pfs_files[iter - pfs_files.begin()] = pfs_files.back();
const std::ptrdiff_t offset = std::distance(pfs_files.begin(), iter);
pfs_files[offset] = pfs_files.back();
pfs_files.pop_back();
pfs_dirs.emplace_back(dir);
pfs_dirs.emplace_back(std::move(dir));
return true;
}

View File

@@ -13,7 +13,7 @@ namespace FileSys {
VfsFile::~VfsFile() = default;
std::string VfsFile::GetExtension() const {
return FileUtil::GetExtensionFromFilename(GetName());
return std::string(FileUtil::GetExtensionFromFilename(GetName()));
}
VfsDirectory::~VfsDirectory() = default;
@@ -42,68 +42,84 @@ bool VfsFile::WriteByte(u8 data, size_t offset) {
return Write(&data, 1, offset) == 1;
}
size_t VfsFile::WriteBytes(std::vector<u8> data, size_t offset) {
size_t VfsFile::WriteBytes(const std::vector<u8>& data, size_t offset) {
return Write(data.data(), data.size(), offset);
}
std::shared_ptr<VfsFile> VfsDirectory::GetFileRelative(const std::string& path) const {
std::shared_ptr<VfsFile> VfsDirectory::GetFileRelative(std::string_view path) const {
auto vec = FileUtil::SplitPathComponents(path);
vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }),
vec.end());
if (vec.empty())
if (vec.empty()) {
return nullptr;
if (vec.size() == 1)
}
if (vec.size() == 1) {
return GetFile(vec[0]);
}
auto dir = GetSubdirectory(vec[0]);
for (size_t component = 1; component < vec.size() - 1; ++component) {
if (dir == nullptr)
if (dir == nullptr) {
return nullptr;
}
dir = dir->GetSubdirectory(vec[component]);
}
if (dir == nullptr)
if (dir == nullptr) {
return nullptr;
}
return dir->GetFile(vec.back());
}
std::shared_ptr<VfsFile> VfsDirectory::GetFileAbsolute(const std::string& path) const {
if (IsRoot())
std::shared_ptr<VfsFile> VfsDirectory::GetFileAbsolute(std::string_view path) const {
if (IsRoot()) {
return GetFileRelative(path);
}
return GetParentDirectory()->GetFileAbsolute(path);
}
std::shared_ptr<VfsDirectory> VfsDirectory::GetDirectoryRelative(const std::string& path) const {
std::shared_ptr<VfsDirectory> VfsDirectory::GetDirectoryRelative(std::string_view path) const {
auto vec = FileUtil::SplitPathComponents(path);
vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }),
vec.end());
if (vec.empty())
if (vec.empty()) {
// TODO(DarkLordZach): Return this directory if path is '/' or similar. Can't currently
// because of const-ness
return nullptr;
}
auto dir = GetSubdirectory(vec[0]);
for (size_t component = 1; component < vec.size(); ++component) {
if (dir == nullptr)
if (dir == nullptr) {
return nullptr;
}
dir = dir->GetSubdirectory(vec[component]);
}
return dir;
}
std::shared_ptr<VfsDirectory> VfsDirectory::GetDirectoryAbsolute(const std::string& path) const {
if (IsRoot())
std::shared_ptr<VfsDirectory> VfsDirectory::GetDirectoryAbsolute(std::string_view path) const {
if (IsRoot()) {
return GetDirectoryRelative(path);
}
return GetParentDirectory()->GetDirectoryAbsolute(path);
}
std::shared_ptr<VfsFile> VfsDirectory::GetFile(const std::string& name) const {
std::shared_ptr<VfsFile> VfsDirectory::GetFile(std::string_view name) const {
const auto& files = GetFiles();
const auto iter = std::find_if(files.begin(), files.end(),
[&name](const auto& file1) { return name == file1->GetName(); });
return iter == files.end() ? nullptr : *iter;
}
std::shared_ptr<VfsDirectory> VfsDirectory::GetSubdirectory(const std::string& name) const {
std::shared_ptr<VfsDirectory> VfsDirectory::GetSubdirectory(std::string_view name) const {
const auto& subs = GetSubdirectories();
const auto iter = std::find_if(subs.begin(), subs.end(),
[&name](const auto& file1) { return name == file1->GetName(); });
@@ -128,77 +144,96 @@ size_t VfsDirectory::GetSize() const {
return file_total + subdir_total;
}
std::shared_ptr<VfsFile> VfsDirectory::CreateFileRelative(const std::string& path) {
std::shared_ptr<VfsFile> VfsDirectory::CreateFileRelative(std::string_view path) {
auto vec = FileUtil::SplitPathComponents(path);
vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }),
vec.end());
if (vec.empty())
if (vec.empty()) {
return nullptr;
if (vec.size() == 1)
}
if (vec.size() == 1) {
return CreateFile(vec[0]);
}
auto dir = GetSubdirectory(vec[0]);
if (dir == nullptr) {
dir = CreateSubdirectory(vec[0]);
if (dir == nullptr)
if (dir == nullptr) {
return nullptr;
}
}
return dir->CreateFileRelative(FileUtil::GetPathWithoutTop(path));
}
std::shared_ptr<VfsFile> VfsDirectory::CreateFileAbsolute(const std::string& path) {
if (IsRoot())
std::shared_ptr<VfsFile> VfsDirectory::CreateFileAbsolute(std::string_view path) {
if (IsRoot()) {
return CreateFileRelative(path);
}
return GetParentDirectory()->CreateFileAbsolute(path);
}
std::shared_ptr<VfsDirectory> VfsDirectory::CreateDirectoryRelative(const std::string& path) {
std::shared_ptr<VfsDirectory> VfsDirectory::CreateDirectoryRelative(std::string_view path) {
auto vec = FileUtil::SplitPathComponents(path);
vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }),
vec.end());
if (vec.empty())
if (vec.empty()) {
return nullptr;
if (vec.size() == 1)
}
if (vec.size() == 1) {
return CreateSubdirectory(vec[0]);
}
auto dir = GetSubdirectory(vec[0]);
if (dir == nullptr) {
dir = CreateSubdirectory(vec[0]);
if (dir == nullptr)
if (dir == nullptr) {
return nullptr;
}
}
return dir->CreateDirectoryRelative(FileUtil::GetPathWithoutTop(path));
}
std::shared_ptr<VfsDirectory> VfsDirectory::CreateDirectoryAbsolute(const std::string& path) {
if (IsRoot())
std::shared_ptr<VfsDirectory> VfsDirectory::CreateDirectoryAbsolute(std::string_view path) {
if (IsRoot()) {
return CreateDirectoryRelative(path);
}
return GetParentDirectory()->CreateDirectoryAbsolute(path);
}
bool VfsDirectory::DeleteSubdirectoryRecursive(const std::string& name) {
bool VfsDirectory::DeleteSubdirectoryRecursive(std::string_view name) {
auto dir = GetSubdirectory(name);
if (dir == nullptr)
if (dir == nullptr) {
return false;
}
bool success = true;
for (const auto& file : dir->GetFiles()) {
if (!DeleteFile(file->GetName()))
if (!DeleteFile(file->GetName())) {
success = false;
}
}
for (const auto& sdir : dir->GetSubdirectories()) {
if (!dir->DeleteSubdirectoryRecursive(sdir->GetName()))
if (!dir->DeleteSubdirectoryRecursive(sdir->GetName())) {
success = false;
}
}
return success;
}
bool VfsDirectory::Copy(const std::string& src, const std::string& dest) {
bool VfsDirectory::Copy(std::string_view src, std::string_view dest) {
const auto f1 = GetFile(src);
auto f2 = CreateFile(dest);
if (f1 == nullptr || f2 == nullptr)
if (f1 == nullptr || f2 == nullptr) {
return false;
}
if (!f2->Resize(f1->GetSize())) {
DeleteFile(dest);
@@ -216,23 +251,23 @@ bool ReadOnlyVfsDirectory::IsReadable() const {
return true;
}
std::shared_ptr<VfsDirectory> ReadOnlyVfsDirectory::CreateSubdirectory(const std::string& name) {
std::shared_ptr<VfsDirectory> ReadOnlyVfsDirectory::CreateSubdirectory(std::string_view name) {
return nullptr;
}
std::shared_ptr<VfsFile> ReadOnlyVfsDirectory::CreateFile(const std::string& name) {
std::shared_ptr<VfsFile> ReadOnlyVfsDirectory::CreateFile(std::string_view name) {
return nullptr;
}
bool ReadOnlyVfsDirectory::DeleteSubdirectory(const std::string& name) {
bool ReadOnlyVfsDirectory::DeleteSubdirectory(std::string_view name) {
return false;
}
bool ReadOnlyVfsDirectory::DeleteFile(const std::string& name) {
bool ReadOnlyVfsDirectory::DeleteFile(std::string_view name) {
return false;
}
bool ReadOnlyVfsDirectory::Rename(const std::string& name) {
bool ReadOnlyVfsDirectory::Rename(std::string_view name) {
return false;
}
} // namespace FileSys

View File

@@ -6,11 +6,11 @@
#include <memory>
#include <string>
#include <string_view>
#include <type_traits>
#include <vector>
#include "boost/optional.hpp"
#include "common/common_types.h"
#include "common/file_util.h"
namespace FileSys {
struct VfsFile;
@@ -59,8 +59,7 @@ struct VfsFile : NonCopyable {
// Returns the number of bytes (sizeof(T)*number_elements) read successfully.
template <typename T>
size_t ReadArray(T* data, size_t number_elements, size_t offset = 0) const {
static_assert(std::is_trivially_copyable<T>::value,
"Data type must be trivially copyable.");
static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
return Read(reinterpret_cast<u8*>(data), number_elements * sizeof(T), offset);
}
@@ -69,8 +68,7 @@ struct VfsFile : NonCopyable {
// Returns the number of bytes read successfully.
template <typename T>
size_t ReadBytes(T* data, size_t size, size_t offset = 0) const {
static_assert(std::is_trivially_copyable<T>::value,
"Data type must be trivially copyable.");
static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
return Read(reinterpret_cast<u8*>(data), size, offset);
}
@@ -78,8 +76,7 @@ struct VfsFile : NonCopyable {
// Returns the number of bytes read successfully (sizeof(T)).
template <typename T>
size_t ReadObject(T* data, size_t offset = 0) const {
static_assert(std::is_trivially_copyable<T>::value,
"Data type must be trivially copyable.");
static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
return Read(reinterpret_cast<u8*>(data), sizeof(T), offset);
}
@@ -88,38 +85,34 @@ struct VfsFile : NonCopyable {
virtual bool WriteByte(u8 data, size_t offset = 0);
// Writes a vector of bytes to offset in file and returns the number of bytes successfully
// written.
virtual size_t WriteBytes(std::vector<u8> data, size_t offset = 0);
virtual size_t WriteBytes(const std::vector<u8>& data, size_t offset = 0);
// Writes an array of type T, size number_elements to offset in file.
// Returns the number of bytes (sizeof(T)*number_elements) written successfully.
template <typename T>
size_t WriteArray(T* data, size_t number_elements, size_t offset = 0) {
static_assert(std::is_trivially_copyable<T>::value,
"Data type must be trivially copyable.");
size_t WriteArray(const T* data, size_t number_elements, size_t offset = 0) {
static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
return Write(data, number_elements * sizeof(T), offset);
}
// Writes size bytes starting at memory location data to offset in file.
// Returns the number of bytes written successfully.
template <typename T>
size_t WriteBytes(T* data, size_t size, size_t offset = 0) {
static_assert(std::is_trivially_copyable<T>::value,
"Data type must be trivially copyable.");
return Write(reinterpret_cast<u8*>(data), size, offset);
size_t WriteBytes(const T* data, size_t size, size_t offset = 0) {
static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
return Write(reinterpret_cast<const u8*>(data), size, offset);
}
// Writes one object of type T to offset in file.
// Returns the number of bytes written successfully (sizeof(T)).
template <typename T>
size_t WriteObject(const T& data, size_t offset = 0) {
static_assert(std::is_trivially_copyable<T>::value,
"Data type must be trivially copyable.");
static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
return Write(&data, sizeof(T), offset);
}
// Renames the file to name. Returns whether or not the operation was successsful.
virtual bool Rename(const std::string& name) = 0;
virtual bool Rename(std::string_view name) = 0;
};
// A class representing a directory in an abstract filesystem.
@@ -128,27 +121,27 @@ struct VfsDirectory : NonCopyable {
// Retrives the file located at path as if the current directory was root. Returns nullptr if
// not found.
virtual std::shared_ptr<VfsFile> GetFileRelative(const std::string& path) const;
virtual std::shared_ptr<VfsFile> GetFileRelative(std::string_view path) const;
// Calls GetFileRelative(path) on the root of the current directory.
virtual std::shared_ptr<VfsFile> GetFileAbsolute(const std::string& path) const;
virtual std::shared_ptr<VfsFile> GetFileAbsolute(std::string_view path) const;
// Retrives the directory located at path as if the current directory was root. Returns nullptr
// if not found.
virtual std::shared_ptr<VfsDirectory> GetDirectoryRelative(const std::string& path) const;
virtual std::shared_ptr<VfsDirectory> GetDirectoryRelative(std::string_view path) const;
// Calls GetDirectoryRelative(path) on the root of the current directory.
virtual std::shared_ptr<VfsDirectory> GetDirectoryAbsolute(const std::string& path) const;
virtual std::shared_ptr<VfsDirectory> GetDirectoryAbsolute(std::string_view path) const;
// Returns a vector containing all of the files in this directory.
virtual std::vector<std::shared_ptr<VfsFile>> GetFiles() const = 0;
// Returns the file with filename matching name. Returns nullptr if directory dosen't have a
// file with name.
virtual std::shared_ptr<VfsFile> GetFile(const std::string& name) const;
virtual std::shared_ptr<VfsFile> GetFile(std::string_view name) const;
// Returns a vector containing all of the subdirectories in this directory.
virtual std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const = 0;
// Returns the directory with name matching name. Returns nullptr if directory dosen't have a
// directory with name.
virtual std::shared_ptr<VfsDirectory> GetSubdirectory(const std::string& name) const;
virtual std::shared_ptr<VfsDirectory> GetSubdirectory(std::string_view name) const;
// Returns whether or not the directory can be written to.
virtual bool IsWritable() const = 0;
@@ -168,53 +161,56 @@ struct VfsDirectory : NonCopyable {
// Creates a new subdirectory with name name. Returns a pointer to the new directory or nullptr
// if the operation failed.
virtual std::shared_ptr<VfsDirectory> CreateSubdirectory(const std::string& name) = 0;
virtual std::shared_ptr<VfsDirectory> CreateSubdirectory(std::string_view name) = 0;
// Creates a new file with name name. Returns a pointer to the new file or nullptr if the
// operation failed.
virtual std::shared_ptr<VfsFile> CreateFile(const std::string& name) = 0;
virtual std::shared_ptr<VfsFile> CreateFile(std::string_view name) = 0;
// Creates a new file at the path relative to this directory. Also creates directories if
// they do not exist and is supported by this implementation. Returns nullptr on any failure.
virtual std::shared_ptr<VfsFile> CreateFileRelative(const std::string& path);
virtual std::shared_ptr<VfsFile> CreateFileRelative(std::string_view path);
// Creates a new file at the path relative to root of this directory. Also creates directories
// if they do not exist and is supported by this implementation. Returns nullptr on any failure.
virtual std::shared_ptr<VfsFile> CreateFileAbsolute(const std::string& path);
virtual std::shared_ptr<VfsFile> CreateFileAbsolute(std::string_view path);
// Creates a new directory at the path relative to this directory. Also creates directories if
// they do not exist and is supported by this implementation. Returns nullptr on any failure.
virtual std::shared_ptr<VfsDirectory> CreateDirectoryRelative(const std::string& path);
virtual std::shared_ptr<VfsDirectory> CreateDirectoryRelative(std::string_view path);
// Creates a new directory at the path relative to root of this directory. Also creates
// directories if they do not exist and is supported by this implementation. Returns nullptr on
// any failure.
virtual std::shared_ptr<VfsDirectory> CreateDirectoryAbsolute(const std::string& path);
virtual std::shared_ptr<VfsDirectory> CreateDirectoryAbsolute(std::string_view path);
// Deletes the subdirectory with name and returns true on success.
virtual bool DeleteSubdirectory(const std::string& name) = 0;
virtual bool DeleteSubdirectory(std::string_view name) = 0;
// Deletes all subdirectories and files of subdirectory with name recirsively and then deletes
// the subdirectory. Returns true on success.
virtual bool DeleteSubdirectoryRecursive(const std::string& name);
virtual bool DeleteSubdirectoryRecursive(std::string_view name);
// Returnes whether or not the file with name name was deleted successfully.
virtual bool DeleteFile(const std::string& name) = 0;
virtual bool DeleteFile(std::string_view name) = 0;
// Returns whether or not this directory was renamed to name.
virtual bool Rename(const std::string& name) = 0;
virtual bool Rename(std::string_view name) = 0;
// Returns whether or not the file with name src was successfully copied to a new file with name
// dest.
virtual bool Copy(const std::string& src, const std::string& dest);
virtual bool Copy(std::string_view src, std::string_view dest);
// Interprets the file with name file instead as a directory of type directory.
// The directory must have a constructor that takes a single argument of type
// std::shared_ptr<VfsFile>. Allows to reinterpret container files (i.e NCA, zip, XCI, etc) as a
// subdirectory in one call.
template <typename Directory>
bool InterpretAsDirectory(const std::string& file) {
bool InterpretAsDirectory(std::string_view file) {
auto file_p = GetFile(file);
if (file_p == nullptr)
if (file_p == nullptr) {
return false;
return ReplaceFileWithSubdirectory(file, std::make_shared<Directory>(file_p));
}
return ReplaceFileWithSubdirectory(file_p, std::make_shared<Directory>(file_p));
}
protected:
@@ -228,10 +224,10 @@ protected:
struct ReadOnlyVfsDirectory : public VfsDirectory {
bool IsWritable() const override;
bool IsReadable() const override;
std::shared_ptr<VfsDirectory> CreateSubdirectory(const std::string& name) override;
std::shared_ptr<VfsFile> CreateFile(const std::string& name) override;
bool DeleteSubdirectory(const std::string& name) override;
bool DeleteFile(const std::string& name) override;
bool Rename(const std::string& name) override;
std::shared_ptr<VfsDirectory> CreateSubdirectory(std::string_view name) override;
std::shared_ptr<VfsFile> CreateFile(std::string_view name) override;
bool DeleteSubdirectory(std::string_view name) override;
bool DeleteFile(std::string_view name) override;
bool Rename(std::string_view name) override;
};
} // namespace FileSys

View File

@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <utility>
#include "core/file_sys/vfs_offset.h"
@@ -75,11 +76,11 @@ bool OffsetVfsFile::WriteByte(u8 data, size_t r_offset) {
return false;
}
size_t OffsetVfsFile::WriteBytes(std::vector<u8> data, size_t r_offset) {
size_t OffsetVfsFile::WriteBytes(const std::vector<u8>& data, size_t r_offset) {
return file->Write(data.data(), TrimToFit(data.size(), r_offset), offset + r_offset);
}
bool OffsetVfsFile::Rename(const std::string& name) {
bool OffsetVfsFile::Rename(std::string_view name) {
return file->Rename(name);
}
@@ -88,7 +89,7 @@ size_t OffsetVfsFile::GetOffset() const {
}
size_t OffsetVfsFile::TrimToFit(size_t r_size, size_t r_offset) const {
return std::max<size_t>(std::min<size_t>(size - r_offset, r_size), 0);
return std::clamp(r_size, size_t{0}, size - r_offset);
}
} // namespace FileSys

View File

@@ -4,6 +4,9 @@
#pragma once
#include <memory>
#include <string_view>
#include "core/file_sys/vfs.h"
namespace FileSys {
@@ -28,9 +31,9 @@ struct OffsetVfsFile : public VfsFile {
std::vector<u8> ReadBytes(size_t size, size_t offset) const override;
std::vector<u8> ReadAllBytes() const override;
bool WriteByte(u8 data, size_t offset) override;
size_t WriteBytes(std::vector<u8> data, size_t offset) override;
size_t WriteBytes(const std::vector<u8>& data, size_t offset) override;
bool Rename(const std::string& name) override;
bool Rename(std::string_view name) override;
size_t GetOffset() const;

View File

@@ -2,6 +2,11 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <cstddef>
#include <iterator>
#include <utility>
#include "common/common_paths.h"
#include "common/logging/log.h"
#include "core/file_sys/vfs_real.h"
@@ -67,12 +72,15 @@ size_t RealVfsFile::Write(const u8* data, size_t length, size_t offset) {
return backing.WriteBytes(data, length);
}
bool RealVfsFile::Rename(const std::string& name) {
const auto out = FileUtil::Rename(GetName(), name);
path = parent_path + DIR_SEP + name;
bool RealVfsFile::Rename(std::string_view name) {
std::string name_str(name.begin(), name.end());
const auto out = FileUtil::Rename(GetName(), name_str);
path = (parent_path + DIR_SEP).append(name);
path_components = parent_components;
path_components.push_back(name);
path_components.push_back(std::move(name_str));
backing = FileUtil::IOFile(path, PermissionsToCharArray(perms).c_str());
return out;
}
@@ -87,13 +95,13 @@ RealVfsDirectory::RealVfsDirectory(const std::string& path_, Mode perms_)
perms(perms_) {
if (!FileUtil::Exists(path) && (perms == Mode::Write || perms == Mode::Append))
FileUtil::CreateDir(path);
unsigned size;
if (perms == Mode::Append)
return;
FileUtil::ForeachDirectoryEntry(
&size, path,
[this](unsigned* entries_out, const std::string& directory, const std::string& filename) {
nullptr, path,
[this](u64* entries_out, const std::string& directory, const std::string& filename) {
std::string full_path = directory + DIR_SEP + filename;
if (FileUtil::IsDirectory(full_path))
subdirectories.emplace_back(std::make_shared<RealVfsDirectory>(full_path, perms));
@@ -104,11 +112,11 @@ RealVfsDirectory::RealVfsDirectory(const std::string& path_, Mode perms_)
}
std::vector<std::shared_ptr<VfsFile>> RealVfsDirectory::GetFiles() const {
return std::vector<std::shared_ptr<VfsFile>>(files);
return files;
}
std::vector<std::shared_ptr<VfsDirectory>> RealVfsDirectory::GetSubdirectories() const {
return std::vector<std::shared_ptr<VfsDirectory>>(subdirectories);
return subdirectories;
}
bool RealVfsDirectory::IsWritable() const {
@@ -130,47 +138,66 @@ std::shared_ptr<VfsDirectory> RealVfsDirectory::GetParentDirectory() const {
return std::make_shared<RealVfsDirectory>(parent_path, perms);
}
std::shared_ptr<VfsDirectory> RealVfsDirectory::CreateSubdirectory(const std::string& name) {
if (!FileUtil::CreateDir(path + DIR_SEP + name))
std::shared_ptr<VfsDirectory> RealVfsDirectory::CreateSubdirectory(std::string_view name) {
const std::string subdir_path = (path + DIR_SEP).append(name);
if (!FileUtil::CreateDir(subdir_path)) {
return nullptr;
subdirectories.emplace_back(std::make_shared<RealVfsDirectory>(path + DIR_SEP + name, perms));
}
subdirectories.emplace_back(std::make_shared<RealVfsDirectory>(subdir_path, perms));
return subdirectories.back();
}
std::shared_ptr<VfsFile> RealVfsDirectory::CreateFile(const std::string& name) {
if (!FileUtil::CreateEmptyFile(path + DIR_SEP + name))
std::shared_ptr<VfsFile> RealVfsDirectory::CreateFile(std::string_view name) {
const std::string file_path = (path + DIR_SEP).append(name);
if (!FileUtil::CreateEmptyFile(file_path)) {
return nullptr;
files.emplace_back(std::make_shared<RealVfsFile>(path + DIR_SEP + name, perms));
}
files.emplace_back(std::make_shared<RealVfsFile>(file_path, perms));
return files.back();
}
bool RealVfsDirectory::DeleteSubdirectory(const std::string& name) {
return FileUtil::DeleteDirRecursively(path + DIR_SEP + name);
bool RealVfsDirectory::DeleteSubdirectory(std::string_view name) {
const std::string subdir_path = (path + DIR_SEP).append(name);
return FileUtil::DeleteDirRecursively(subdir_path);
}
bool RealVfsDirectory::DeleteFile(const std::string& name) {
auto file = GetFile(name);
if (file == nullptr)
bool RealVfsDirectory::DeleteFile(std::string_view name) {
const auto file = GetFile(name);
if (file == nullptr) {
return false;
}
files.erase(std::find(files.begin(), files.end(), file));
auto real_file = std::static_pointer_cast<RealVfsFile>(file);
real_file->Close();
return FileUtil::Delete(path + DIR_SEP + name);
const std::string file_path = (path + DIR_SEP).append(name);
return FileUtil::Delete(file_path);
}
bool RealVfsDirectory::Rename(const std::string& name) {
return FileUtil::Rename(path, parent_path + DIR_SEP + name);
bool RealVfsDirectory::Rename(std::string_view name) {
const std::string new_name = (parent_path + DIR_SEP).append(name);
return FileUtil::Rename(path, new_name);
}
bool RealVfsDirectory::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
auto iter = std::find(files.begin(), files.end(), file);
const auto iter = std::find(files.begin(), files.end(), file);
if (iter == files.end())
return false;
files[iter - files.begin()] = files.back();
const std::ptrdiff_t offset = std::distance(files.begin(), iter);
files[offset] = files.back();
files.pop_back();
subdirectories.emplace_back(dir);
subdirectories.emplace_back(std::move(dir));
return true;
}

View File

@@ -4,6 +4,8 @@
#pragma once
#include <string_view>
#include "common/file_util.h"
#include "core/file_sys/mode.h"
#include "core/file_sys/vfs.h"
@@ -24,7 +26,7 @@ struct RealVfsFile : public VfsFile {
bool IsReadable() const override;
size_t Read(u8* data, size_t length, size_t offset) const override;
size_t Write(const u8* data, size_t length, size_t offset) override;
bool Rename(const std::string& name) override;
bool Rename(std::string_view name) override;
private:
bool Close();
@@ -47,11 +49,11 @@ struct RealVfsDirectory : public VfsDirectory {
bool IsReadable() const override;
std::string GetName() const override;
std::shared_ptr<VfsDirectory> GetParentDirectory() const override;
std::shared_ptr<VfsDirectory> CreateSubdirectory(const std::string& name) override;
std::shared_ptr<VfsFile> CreateFile(const std::string& name) override;
bool DeleteSubdirectory(const std::string& name) override;
bool DeleteFile(const std::string& name) override;
bool Rename(const std::string& name) override;
std::shared_ptr<VfsDirectory> CreateSubdirectory(std::string_view name) override;
std::shared_ptr<VfsFile> CreateFile(std::string_view name) override;
bool DeleteSubdirectory(std::string_view name) override;
bool DeleteFile(std::string_view name) override;
bool Rename(std::string_view name) override;
protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;

View File

@@ -56,6 +56,8 @@ void Scheduler::SwitchContext(Thread* new_thread) {
if (previous_thread) {
previous_thread->last_running_ticks = CoreTiming::GetTicks();
cpu_core->SaveContext(previous_thread->context);
// Save the TPIDR_EL0 system register in case it was modified.
previous_thread->tpidr_el0 = cpu_core->GetTPIDR_EL0();
if (previous_thread->status == ThreadStatus::Running) {
// This is only the case when a reschedule is triggered without the current thread
@@ -87,6 +89,7 @@ void Scheduler::SwitchContext(Thread* new_thread) {
cpu_core->LoadContext(new_thread->context);
cpu_core->SetTlsAddress(new_thread->GetTLSAddress());
cpu_core->SetTPIDR_EL0(new_thread->GetTPIDR_EL0());
cpu_core->ClearExclusiveState();
} else {
current_thread = nullptr;

View File

@@ -650,12 +650,27 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
ASSERT(thread->condvar_wait_address == condition_variable_addr);
// If the mutex is not yet acquired, acquire it.
u32 mutex_val = Memory::Read32(thread->mutex_wait_address);
size_t current_core = Core::System::GetInstance().CurrentCoreIndex();
auto& monitor = Core::System::GetInstance().Monitor();
// Atomically read the value of the mutex.
u32 mutex_val = 0;
do {
monitor.SetExclusive(current_core, thread->mutex_wait_address);
// If the mutex is not yet acquired, acquire it.
mutex_val = Memory::Read32(thread->mutex_wait_address);
if (mutex_val != 0) {
monitor.ClearExclusive();
break;
}
} while (!monitor.ExclusiveWrite32(current_core, thread->mutex_wait_address,
thread->wait_handle));
if (mutex_val == 0) {
// We were able to acquire the mutex, resume this thread.
Memory::Write32(thread->mutex_wait_address, thread->wait_handle);
ASSERT(thread->status == ThreadStatus::WaitMutex);
thread->ResumeFromWait();
@@ -668,7 +683,19 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
thread->condvar_wait_address = 0;
thread->wait_handle = 0;
} else {
// Couldn't acquire the mutex, block the thread.
// Atomically signal that the mutex now has a waiting thread.
do {
monitor.SetExclusive(current_core, thread->mutex_wait_address);
// Ensure that the mutex value is still what we expect.
u32 value = Memory::Read32(thread->mutex_wait_address);
// TODO(Subv): When this happens, the kernel just clears the exclusive state and
// retries the initial read for this thread.
ASSERT_MSG(mutex_val == value, "Unhandled synchronization primitive case");
} while (!monitor.ExclusiveWrite32(current_core, thread->mutex_wait_address,
mutex_val | Mutex::MutexHasWaitersFlag));
// The mutex is already owned by some other thread, make this thread wait on it.
Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask);
auto owner = g_handle_table.Get<Thread>(owner_handle);
ASSERT(owner);
@@ -676,9 +703,6 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
thread->status = ThreadStatus::WaitMutex;
thread->wakeup_callback = nullptr;
// Signal that the mutex now has a waiting thread.
Memory::Write32(thread->mutex_wait_address, mutex_val | Mutex::MutexHasWaitersFlag);
owner->AddMutexWaiter(thread);
Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule();

View File

@@ -312,6 +312,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
thread->status = ThreadStatus::Dormant;
thread->entry_point = entry_point;
thread->stack_top = stack_top;
thread->tpidr_el0 = 0;
thread->nominal_priority = thread->current_priority = priority;
thread->last_running_ticks = CoreTiming::GetTicks();
thread->processor_id = processor_id;

View File

@@ -182,6 +182,14 @@ public:
return tls_address;
}
/*
* Returns the value of the TPIDR_EL0 Read/Write system register for this thread.
* @returns The value of the TPIDR_EL0 register.
*/
u64 GetTPIDR_EL0() const {
return tpidr_el0;
}
/*
* Returns the address of the current thread's command buffer, located in the TLS.
* @returns VAddr of the thread's command buffer.
@@ -213,6 +221,7 @@ public:
s32 processor_id;
VAddr tls_address; ///< Virtual address of the Thread Local Storage of the thread
u64 tpidr_el0; ///< TPIDR_EL0 read/write system register.
SharedPtr<Process> owner_process; ///< Process that owns this thread

View File

@@ -24,7 +24,7 @@ namespace Service::FileSystem {
constexpr u64 EMULATED_SD_REPORTED_SIZE = 32000000000;
static FileSys::VirtualDir GetDirectoryRelativeWrapped(FileSys::VirtualDir base,
const std::string& dir_name) {
std::string_view dir_name) {
if (dir_name.empty() || dir_name == "." || dir_name == "/" || dir_name == "\\")
return base;
@@ -272,9 +272,9 @@ void RegisterFileSystems() {
sdmc_factory = nullptr;
auto nand_directory = std::make_shared<FileSys::RealVfsDirectory>(
FileUtil::GetUserPath(D_NAND_IDX), FileSys::Mode::Write);
FileUtil::GetUserPath(FileUtil::UserPath::NANDDir), FileSys::Mode::Write);
auto sd_directory = std::make_shared<FileSys::RealVfsDirectory>(
FileUtil::GetUserPath(D_SDMC_IDX), FileSys::Mode::Write);
FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir), FileSys::Mode::Write);
auto savedata = std::make_unique<FileSys::SaveDataFactory>(std::move(nand_directory));
save_data_factory = std::move(savedata);

View File

@@ -42,7 +42,7 @@ PL_U::PL_U() : ServiceFramework("pl:u") {
RegisterHandlers(functions);
// Attempt to load shared font data from disk
const std::string filepath{FileUtil::GetUserPath(D_SYSDATA_IDX) + SHARED_FONT};
const std::string filepath{FileUtil::GetUserPath(FileUtil::UserPath::SysDataDir) + SHARED_FONT};
FileUtil::CreateFullPath(filepath); // Create path if not already created
FileUtil::IOFile file(filepath, "rb");

View File

@@ -42,6 +42,9 @@ u32 nvhost_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u
if (command.cmd == NVGPU_IOCTL_CHANNEL_SUBMIT_GPFIFO) {
return SubmitGPFIFO(input, output);
}
if (command.cmd == NVGPU_IOCTL_CHANNEL_KICKOFF_PB) {
return KickoffPB(input, output);
}
}
UNIMPLEMENTED_MSG("Unimplemented ioctl");
@@ -127,14 +130,37 @@ u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& outp
IoctlSubmitGpfifo params{};
std::memcpy(&params, input.data(), sizeof(IoctlSubmitGpfifo));
LOG_WARNING(Service_NVDRV, "(STUBBED) called, gpfifo={:X}, num_entries={:X}, flags={:X}",
params.gpfifo, params.num_entries, params.flags);
params.address, params.num_entries, params.flags);
auto entries = std::vector<IoctlGpfifoEntry>();
entries.resize(params.num_entries);
std::memcpy(&entries[0], &input.data()[sizeof(IoctlSubmitGpfifo)],
params.num_entries * sizeof(IoctlGpfifoEntry));
for (auto entry : entries) {
VAddr va_addr = entry.Address();
Tegra::GPUVAddr va_addr = entry.Address();
Core::System::GetInstance().GPU().ProcessCommandList(va_addr, entry.sz);
}
params.fence_out.id = 0;
params.fence_out.value = 0;
std::memcpy(output.data(), &params, output.size());
return 0;
}
u32 nvhost_gpu::KickoffPB(const std::vector<u8>& input, std::vector<u8>& output) {
if (input.size() < sizeof(IoctlSubmitGpfifo)) {
UNIMPLEMENTED();
}
IoctlSubmitGpfifo params{};
std::memcpy(&params, input.data(), sizeof(IoctlSubmitGpfifo));
LOG_WARNING(Service_NVDRV, "(STUBBED) called, gpfifo={:X}, num_entries={:X}, flags={:X}",
params.address, params.num_entries, params.flags);
std::vector<IoctlGpfifoEntry> entries(params.num_entries);
Memory::ReadBlock(params.address, entries.data(),
params.num_entries * sizeof(IoctlGpfifoEntry));
for (auto entry : entries) {
Tegra::GPUVAddr va_addr = entry.Address();
Core::System::GetInstance().GPU().ProcessCommandList(va_addr, entry.sz);
}
params.fence_out.id = 0;

View File

@@ -15,6 +15,7 @@ namespace Service::Nvidia::Devices {
class nvmap;
constexpr u32 NVGPU_IOCTL_MAGIC('H');
constexpr u32 NVGPU_IOCTL_CHANNEL_SUBMIT_GPFIFO(0x8);
constexpr u32 NVGPU_IOCTL_CHANNEL_KICKOFF_PB(0x1b);
class nvhost_gpu final : public nvdevice {
public:
@@ -158,14 +159,14 @@ private:
BitField<31, 1, u32_le> unk2;
};
VAddr Address() const {
return (static_cast<VAddr>(gpu_va_hi) << 32) | entry0;
Tegra::GPUVAddr Address() const {
return (static_cast<Tegra::GPUVAddr>(gpu_va_hi) << 32) | entry0;
}
};
static_assert(sizeof(IoctlGpfifoEntry) == 8, "IoctlGpfifoEntry is incorrect size");
struct IoctlSubmitGpfifo {
u64_le gpfifo; // (ignored) pointer to gpfifo fence structs
u64_le address; // pointer to gpfifo entry structs
u32_le num_entries; // number of fence objects being submitted
u32_le flags;
IoctlFence fence_out; // returned new fence object for others to wait on
@@ -193,6 +194,7 @@ private:
u32 AllocGPFIFOEx2(const std::vector<u8>& input, std::vector<u8>& output);
u32 AllocateObjectContext(const std::vector<u8>& input, std::vector<u8>& output);
u32 SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& output);
u32 KickoffPB(const std::vector<u8>& input, std::vector<u8>& output);
u32 GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output);
u32 ChannelSetTimeout(const std::vector<u8>& input, std::vector<u8>& output);

View File

@@ -101,7 +101,7 @@ NVDRV::NVDRV(std::shared_ptr<Module> nvdrv, const char* name)
{8, &NVDRV::SetClientPID, "SetClientPID"},
{9, nullptr, "DumpGraphicsMemoryInfo"},
{10, nullptr, "InitializeDevtools"},
{11, nullptr, "Ioctl2"},
{11, &NVDRV::Ioctl, "Ioctl2"},
{12, nullptr, "Ioctl3"},
{13, &NVDRV::FinishInitialize, "FinishInitialize"},
};

View File

@@ -20,7 +20,7 @@ namespace Loader {
static std::string FindRomFS(const std::string& directory) {
std::string filepath_romfs;
const auto callback = [&filepath_romfs](unsigned*, const std::string& directory,
const auto callback = [&filepath_romfs](u64*, const std::string& directory,
const std::string& virtual_name) -> bool {
const std::string physical_name = directory + virtual_name;
if (FileUtil::IsDirectory(physical_name)) {
@@ -83,16 +83,13 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(
VAddr next_load_addr{Memory::PROCESS_IMAGE_VADDR};
for (const auto& module : {"rtld", "main", "subsdk0", "subsdk1", "subsdk2", "subsdk3",
"subsdk4", "subsdk5", "subsdk6", "subsdk7", "sdk"}) {
const VAddr load_addr = next_load_addr;
const FileSys::VirtualFile module_file = dir->GetFile(module);
if (module_file != nullptr)
if (module_file != nullptr) {
const VAddr load_addr = next_load_addr;
next_load_addr = AppLoader_NSO::LoadModule(module_file, load_addr);
if (next_load_addr) {
LOG_DEBUG(Loader, "loaded module {} @ 0x{:X}", module, load_addr);
// Register module with GDBStub
GDBStub::RegisterModule(module, load_addr, next_load_addr - 1, false);
} else {
next_load_addr = load_addr;
}
}

View File

@@ -49,7 +49,8 @@ FileType GuessFromFilename(const std::string& name) {
if (name == "main")
return FileType::DeconstructedRomDirectory;
const std::string extension = Common::ToLower(FileUtil::GetExtensionFromFilename(name));
const std::string extension =
Common::ToLower(std::string(FileUtil::GetExtensionFromFilename(name)));
if (extension == "elf")
return FileType::ELF;

View File

@@ -10,6 +10,8 @@
#include "common/logging/log.h"
#include "common/swap.h"
#include "core/core.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/vfs_offset.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
@@ -49,7 +51,55 @@ struct ModHeader {
};
static_assert(sizeof(ModHeader) == 0x1c, "ModHeader has incorrect size.");
AppLoader_NRO::AppLoader_NRO(FileSys::VirtualFile file) : AppLoader(std::move(file)) {}
struct AssetSection {
u64_le offset;
u64_le size;
};
static_assert(sizeof(AssetSection) == 0x10, "AssetSection has incorrect size.");
struct AssetHeader {
u32_le magic;
u32_le format_version;
AssetSection icon;
AssetSection nacp;
AssetSection romfs;
};
static_assert(sizeof(AssetHeader) == 0x38, "AssetHeader has incorrect size.");
AppLoader_NRO::AppLoader_NRO(FileSys::VirtualFile file) : AppLoader(file) {
NroHeader nro_header{};
if (file->ReadObject(&nro_header) != sizeof(NroHeader))
return;
if (file->GetSize() >= nro_header.file_size + sizeof(AssetHeader)) {
u64 offset = nro_header.file_size;
AssetHeader asset_header{};
if (file->ReadObject(&asset_header, offset) != sizeof(AssetHeader))
return;
if (asset_header.format_version != 0)
LOG_WARNING(Loader,
"NRO Asset Header has format {}, currently supported format is 0. If "
"strange glitches occur with metadata, check NRO assets.",
asset_header.format_version);
if (asset_header.magic != Common::MakeMagic('A', 'S', 'E', 'T'))
return;
if (asset_header.nacp.size > 0) {
nacp = std::make_unique<FileSys::NACP>(std::make_shared<FileSys::OffsetVfsFile>(
file, asset_header.nacp.size, offset + asset_header.nacp.offset, "Control.nacp"));
}
if (asset_header.romfs.size > 0) {
romfs = std::make_shared<FileSys::OffsetVfsFile>(
file, asset_header.romfs.size, offset + asset_header.romfs.offset, "game.romfs");
}
if (asset_header.icon.size > 0) {
icon_data = file->ReadBytes(asset_header.icon.size, offset + asset_header.icon.offset);
}
}
}
FileType AppLoader_NRO::IdentifyType(const FileSys::VirtualFile& file) {
// Read NSO header
@@ -136,4 +186,31 @@ ResultStatus AppLoader_NRO::Load(Kernel::SharedPtr<Kernel::Process>& process) {
return ResultStatus::Success;
}
ResultStatus AppLoader_NRO::ReadIcon(std::vector<u8>& buffer) {
if (icon_data.empty())
return ResultStatus::ErrorNotUsed;
buffer = icon_data;
return ResultStatus::Success;
}
ResultStatus AppLoader_NRO::ReadProgramId(u64& out_program_id) {
if (nacp == nullptr)
return ResultStatus::ErrorNotUsed;
out_program_id = nacp->GetTitleId();
return ResultStatus::Success;
}
ResultStatus AppLoader_NRO::ReadRomFS(FileSys::VirtualFile& dir) {
if (romfs == nullptr)
return ResultStatus::ErrorNotUsed;
dir = romfs;
return ResultStatus::Success;
}
ResultStatus AppLoader_NRO::ReadTitle(std::string& title) {
if (nacp == nullptr)
return ResultStatus::ErrorNotUsed;
title = nacp->GetApplicationName();
return ResultStatus::Success;
}
} // namespace Loader

View File

@@ -6,12 +6,15 @@
#include <string>
#include "common/common_types.h"
#include "core/file_sys/control_metadata.h"
#include "core/hle/kernel/kernel.h"
#include "core/loader/linker.h"
#include "core/loader/loader.h"
namespace Loader {
struct AssetHeader;
/// Loads an NRO file
class AppLoader_NRO final : public AppLoader, Linker {
public:
@@ -30,8 +33,17 @@ public:
ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
ResultStatus ReadIcon(std::vector<u8>& buffer) override;
ResultStatus ReadProgramId(u64& out_program_id) override;
ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override;
ResultStatus ReadTitle(std::string& title) override;
private:
bool LoadNro(FileSys::VirtualFile file, VAddr load_base);
std::vector<u8> icon_data;
std::unique_ptr<FileSys::NACP> nacp;
FileSys::VirtualFile romfs;
};
} // namespace Loader

View File

@@ -37,7 +37,8 @@ static u64 GenerateTelemetryId() {
u64 GetTelemetryId() {
u64 telemetry_id{};
static const std::string& filename{FileUtil::GetUserPath(D_CONFIG_IDX) + "telemetry_id"};
static const std::string& filename{FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) +
"telemetry_id"};
if (FileUtil::Exists(filename)) {
FileUtil::IOFile file(filename, "rb");
@@ -61,7 +62,8 @@ u64 GetTelemetryId() {
u64 RegenerateTelemetryId() {
const u64 new_telemetry_id{GenerateTelemetryId()};
static const std::string& filename{FileUtil::GetUserPath(D_CONFIG_IDX) + "telemetry_id"};
static const std::string& filename{FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) +
"telemetry_id"};
FileUtil::IOFile file(filename, "wb");
if (!file.IsOpen()) {

View File

@@ -10,8 +10,6 @@
namespace ArmTests {
static Memory::PageTable* page_table = nullptr;
TestEnvironment::TestEnvironment(bool mutable_memory_)
: mutable_memory(mutable_memory_), test_memory(std::make_shared<TestMemory>(this)) {
@@ -67,10 +65,13 @@ boost::optional<bool> TestEnvironment::TestMemory::IsValidAddress(VAddr addr) {
}
boost::optional<u8> TestEnvironment::TestMemory::Read8(VAddr addr) {
auto iter = data.find(addr);
const auto iter = data.find(addr);
if (iter == data.end()) {
return addr; // Some arbitrary data
// Some arbitrary data
return static_cast<u8>(addr);
}
return iter->second;
}

View File

@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <tuple>
#include <unordered_map>
#include <vector>
@@ -9,6 +11,10 @@
#include "common/common_types.h"
#include "core/memory_hook.h"
namespace Memory {
struct PageTable;
}
namespace ArmTests {
struct WriteRecord {
@@ -79,6 +85,7 @@ private:
bool mutable_memory;
std::shared_ptr<TestMemory> test_memory;
std::vector<WriteRecord> write_records;
Memory::PageTable* page_table = nullptr;
};
} // namespace ArmTests

View File

@@ -6,8 +6,7 @@
#include "video_core/engines/fermi_2d.h"
#include "video_core/textures/decoders.h"
namespace Tegra {
namespace Engines {
namespace Tegra::Engines {
Fermi2D::Fermi2D(MemoryManager& memory_manager) : memory_manager(memory_manager) {}
@@ -69,5 +68,4 @@ void Fermi2D::HandleSurfaceCopy() {
}
}
} // namespace Engines
} // namespace Tegra
} // namespace Tegra::Engines

View File

@@ -12,8 +12,7 @@
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
namespace Tegra {
namespace Engines {
namespace Tegra::Engines {
#define FERMI2D_REG_INDEX(field_name) \
(offsetof(Tegra::Engines::Fermi2D::Regs, field_name) / sizeof(u32))
@@ -110,5 +109,4 @@ ASSERT_REG_POSITION(operation, 0xAB);
ASSERT_REG_POSITION(trigger, 0xB5);
#undef ASSERT_REG_POSITION
} // namespace Engines
} // namespace Tegra
} // namespace Tegra::Engines

View File

@@ -17,8 +17,7 @@
#include "video_core/memory_manager.h"
#include "video_core/textures/texture.h"
namespace Tegra {
namespace Engines {
namespace Tegra::Engines {
#define MAXWELL3D_REG_INDEX(field_name) \
(offsetof(Tegra::Engines::Maxwell3D::Regs, field_name) / sizeof(u32))
@@ -488,7 +487,12 @@ public:
};
} rt_control;
INSERT_PADDING_WORDS(0x2B);
INSERT_PADDING_WORDS(0x2);
u32 zeta_width;
u32 zeta_height;
INSERT_PADDING_WORDS(0x27);
u32 depth_test_enable;
@@ -541,7 +545,11 @@ public:
u32 vb_element_base;
INSERT_PADDING_WORDS(0x49);
INSERT_PADDING_WORDS(0x40);
u32 zeta_enable;
INSERT_PADDING_WORDS(0x8);
struct {
u32 tsc_address_high;
@@ -866,6 +874,8 @@ ASSERT_REG_POSITION(clear_depth, 0x364);
ASSERT_REG_POSITION(zeta, 0x3F8);
ASSERT_REG_POSITION(vertex_attrib_format[0], 0x458);
ASSERT_REG_POSITION(rt_control, 0x487);
ASSERT_REG_POSITION(zeta_width, 0x48a);
ASSERT_REG_POSITION(zeta_height, 0x48b);
ASSERT_REG_POSITION(depth_test_enable, 0x4B3);
ASSERT_REG_POSITION(independent_blend_enable, 0x4B9);
ASSERT_REG_POSITION(depth_write_enabled, 0x4BA);
@@ -875,6 +885,7 @@ ASSERT_REG_POSITION(blend, 0x4CF);
ASSERT_REG_POSITION(stencil, 0x4E0);
ASSERT_REG_POSITION(screen_y_control, 0x4EB);
ASSERT_REG_POSITION(vb_element_base, 0x50D);
ASSERT_REG_POSITION(zeta_enable, 0x54E);
ASSERT_REG_POSITION(tsc, 0x557);
ASSERT_REG_POSITION(tic, 0x55D);
ASSERT_REG_POSITION(stencil_two_side, 0x565);
@@ -898,5 +909,4 @@ ASSERT_REG_POSITION(tex_info_buffers.size[0], 0xD2F);
#undef ASSERT_REG_POSITION
} // namespace Engines
} // namespace Tegra
} // namespace Tegra::Engines

View File

@@ -6,8 +6,7 @@
#include "common/common_types.h"
namespace Tegra {
namespace Engines {
namespace Tegra::Engines {
class MaxwellCompute final {
public:
@@ -18,5 +17,4 @@ public:
void WriteReg(u32 method, u32 value);
};
} // namespace Engines
} // namespace Tegra
} // namespace Tegra::Engines

View File

@@ -12,8 +12,7 @@
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
namespace Tegra {
namespace Engines {
namespace Tegra::Engines {
class MaxwellDMA final {
public:
@@ -151,5 +150,4 @@ ASSERT_REG_POSITION(src_params, 0x1CA);
#undef ASSERT_REG_POSITION
} // namespace Engines
} // namespace Tegra
} // namespace Tegra::Engines

View File

@@ -15,8 +15,7 @@
#include "common/bit_field.h"
#include "common/common_types.h"
namespace Tegra {
namespace Shader {
namespace Tegra::Shader {
struct Register {
/// Number of registers
@@ -109,8 +108,7 @@ union Sampler {
u64 value{};
};
} // namespace Shader
} // namespace Tegra
} // namespace Tegra::Shader
namespace std {
@@ -127,8 +125,7 @@ struct make_unsigned<Tegra::Shader::Register> {
} // namespace std
namespace Tegra {
namespace Shader {
namespace Tegra::Shader {
enum class Pred : u64 {
UnusedIndex = 0x7,
@@ -291,6 +288,11 @@ union Instruction {
BitField<49, 1, u64> negate_a;
} alu_integer;
union {
BitField<39, 3, u64> pred;
BitField<42, 1, u64> neg_pred;
} sel;
union {
BitField<39, 3, u64> pred;
BitField<42, 1, u64> negate_pred;
@@ -423,6 +425,7 @@ union Instruction {
union {
BitField<50, 3, u64> component_mask_selector;
BitField<0, 8, Register> gpr0;
BitField<28, 8, Register> gpr28;
bool HasTwoDestinations() const {
@@ -430,13 +433,16 @@ union Instruction {
}
bool IsComponentEnabled(size_t component) const {
static constexpr std::array<size_t, 5> one_dest_mask{0x1, 0x2, 0x4, 0x8, 0x3};
static constexpr std::array<size_t, 5> two_dest_mask{0x7, 0xb, 0xd, 0xe, 0xf};
const auto& mask{HasTwoDestinations() ? two_dest_mask : one_dest_mask};
static constexpr std::array<std::array<u32, 8>, 4> mask_lut{
{{},
{0x1, 0x2, 0x4, 0x8, 0x3},
{0x1, 0x2, 0x4, 0x8, 0x3, 0x9, 0xa, 0xc},
{0x7, 0xb, 0xd, 0xe, 0xf}}};
ASSERT(component_mask_selector < mask.size());
size_t index{gpr0.Value() != Register::ZeroIndex ? 1U : 0U};
index |= gpr28.Value() != Register::ZeroIndex ? 2 : 0;
return ((1ull << component) & mask[component_mask_selector]) != 0;
return ((1ull << component) & mask_lut[index][component_mask_selector]) != 0;
}
} texs;
@@ -516,6 +522,9 @@ public:
ISCADD_C, // Scale and Add
ISCADD_R,
ISCADD_IMM,
SEL_C,
SEL_R,
SEL_IMM,
MUFU, // Multi-Function Operator
RRO_C, // Range Reduction Operator
RRO_R,
@@ -716,6 +725,9 @@ private:
INST("0100110000011---", Id::ISCADD_C, Type::ArithmeticInteger, "ISCADD_C"),
INST("0101110000011---", Id::ISCADD_R, Type::ArithmeticInteger, "ISCADD_R"),
INST("0011100-00011---", Id::ISCADD_IMM, Type::ArithmeticInteger, "ISCADD_IMM"),
INST("0100110010100---", Id::SEL_C, Type::ArithmeticInteger, "SEL_C"),
INST("0101110010100---", Id::SEL_R, Type::ArithmeticInteger, "SEL_R"),
INST("0011100010100---", Id::SEL_IMM, Type::ArithmeticInteger, "SEL_IMM"),
INST("0101000010000---", Id::MUFU, Type::Arithmetic, "MUFU"),
INST("0100110010010---", Id::RRO_C, Type::Arithmetic, "RRO_C"),
INST("0101110010010---", Id::RRO_R, Type::Arithmetic, "RRO_R"),
@@ -784,5 +796,4 @@ private:
}
};
} // namespace Shader
} // namespace Tegra
} // namespace Tegra::Shader

View File

@@ -387,7 +387,7 @@ void RasterizerOpenGL::Clear() {
}
if (regs.clear_buffers.Z) {
clear_mask |= GL_DEPTH_BUFFER_BIT;
use_depth_fb = true;
use_depth_fb = regs.zeta_enable != 0;
// Always enable the depth write when clearing the depth buffer. The depth write mask is
// ignored when clearing the buffer in the Switch, but OpenGL obeys it so we set it to true.
@@ -413,11 +413,13 @@ void RasterizerOpenGL::Clear() {
glClear(clear_mask);
// Mark framebuffer surfaces as dirty
if (dirty_color_surface != nullptr) {
res_cache.MarkSurfaceAsDirty(dirty_color_surface);
}
if (dirty_depth_surface != nullptr) {
res_cache.MarkSurfaceAsDirty(dirty_depth_surface);
if (Settings::values.use_accurate_framebuffers) {
if (dirty_color_surface != nullptr) {
res_cache.FlushSurface(dirty_color_surface);
}
if (dirty_depth_surface != nullptr) {
res_cache.FlushSurface(dirty_depth_surface);
}
}
}
@@ -431,7 +433,7 @@ void RasterizerOpenGL::DrawArrays() {
ScopeAcquireGLContext acquire_context;
auto [dirty_color_surface, dirty_depth_surface] =
ConfigureFramebuffers(true, regs.zeta.Address() != 0);
ConfigureFramebuffers(true, regs.zeta.Address() != 0 && regs.zeta_enable != 0);
SyncDepthTestState();
SyncBlendState();
@@ -520,11 +522,13 @@ void RasterizerOpenGL::DrawArrays() {
state.Apply();
// Mark framebuffer surfaces as dirty
if (dirty_color_surface != nullptr) {
res_cache.MarkSurfaceAsDirty(dirty_color_surface);
}
if (dirty_depth_surface != nullptr) {
res_cache.MarkSurfaceAsDirty(dirty_depth_surface);
if (Settings::values.use_accurate_framebuffers) {
if (dirty_color_surface != nullptr) {
res_cache.FlushSurface(dirty_color_surface);
}
if (dirty_depth_surface != nullptr) {
res_cache.FlushSurface(dirty_depth_surface);
}
}
}

View File

@@ -65,9 +65,9 @@ struct FormatTuple {
return params;
}
/*static*/ SurfaceParams SurfaceParams::CreateForDepthBuffer(
const Tegra::Engines::Maxwell3D::Regs::RenderTargetConfig& config, Tegra::GPUVAddr zeta_address,
Tegra::DepthFormat format) {
/*static*/ SurfaceParams SurfaceParams::CreateForDepthBuffer(u32 zeta_width, u32 zeta_height,
Tegra::GPUVAddr zeta_address,
Tegra::DepthFormat format) {
SurfaceParams params{};
params.addr = zeta_address;
@@ -77,9 +77,9 @@ struct FormatTuple {
params.component_type = ComponentTypeFromDepthFormat(format);
params.type = GetFormatType(params.pixel_format);
params.size_in_bytes = params.SizeInBytes();
params.width = config.width;
params.height = config.height;
params.unaligned_height = config.height;
params.width = zeta_width;
params.height = zeta_height;
params.unaligned_height = zeta_height;
params.size_in_bytes = params.SizeInBytes();
return params;
}
@@ -254,6 +254,60 @@ static void AllocateSurfaceTexture(GLuint texture, const FormatTuple& format_tup
cur_state.Apply();
}
static bool BlitTextures(GLuint src_tex, const MathUtil::Rectangle<u32>& src_rect, GLuint dst_tex,
const MathUtil::Rectangle<u32>& dst_rect, SurfaceType type,
GLuint read_fb_handle, GLuint draw_fb_handle) {
OpenGLState prev_state{OpenGLState::GetCurState()};
SCOPE_EXIT({ prev_state.Apply(); });
OpenGLState state;
state.draw.read_framebuffer = read_fb_handle;
state.draw.draw_framebuffer = draw_fb_handle;
state.Apply();
u32 buffers{};
if (type == SurfaceType::ColorTexture) {
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, src_tex,
0);
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0,
0);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, dst_tex,
0);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0,
0);
buffers = GL_COLOR_BUFFER_BIT;
} else if (type == SurfaceType::Depth) {
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, src_tex, 0);
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, dst_tex, 0);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
buffers = GL_DEPTH_BUFFER_BIT;
} else if (type == SurfaceType::DepthStencil) {
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
src_tex, 0);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
dst_tex, 0);
buffers = GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT;
}
glBlitFramebuffer(src_rect.left, src_rect.bottom, src_rect.right, src_rect.top, dst_rect.left,
dst_rect.bottom, dst_rect.right, dst_rect.top, buffers,
buffers == GL_COLOR_BUFFER_BIT ? GL_LINEAR : GL_NEAREST);
return true;
}
CachedSurface::CachedSurface(const SurfaceParams& params) : params(params) {
texture.Create();
const auto& rect{params.GetRect()};
@@ -519,8 +573,8 @@ SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(
}
if (using_depth_fb) {
depth_params =
SurfaceParams::CreateForDepthBuffer(regs.rt[0], regs.zeta.Address(), regs.zeta.format);
depth_params = SurfaceParams::CreateForDepthBuffer(regs.zeta_width, regs.zeta_height,
regs.zeta.Address(), regs.zeta.format);
}
MathUtil::Rectangle<u32> color_rect{};
@@ -565,17 +619,9 @@ void RasterizerCacheOpenGL::LoadSurface(const Surface& surface) {
surface->UploadGLTexture(read_framebuffer.handle, draw_framebuffer.handle);
}
void RasterizerCacheOpenGL::MarkSurfaceAsDirty(const Surface& surface) {
if (Settings::values.use_accurate_framebuffers) {
// If enabled, always flush dirty surfaces
surface->DownloadGLTexture(read_framebuffer.handle, draw_framebuffer.handle);
surface->FlushGLBuffer();
} else {
// Otherwise, don't mark surfaces that we write to as cached, because the resulting loads
// and flushes are very slow and do not seem to improve accuracy
const auto& params{surface->GetSurfaceParams()};
Memory::RasterizerMarkRegionCached(params.addr, params.size_in_bytes, false);
}
void RasterizerCacheOpenGL::FlushSurface(const Surface& surface) {
surface->DownloadGLTexture(read_framebuffer.handle, draw_framebuffer.handle);
surface->FlushGLBuffer();
}
Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params) {
@@ -588,25 +634,53 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params) {
if (gpu.memory_manager->GpuToCpuAddress(params.addr) == boost::none)
return {};
// Check for an exact match in existing surfaces
const auto& surface_key{SurfaceKey::Create(params)};
const auto& search{surface_cache.find(surface_key)};
// Look up surface in the cache based on address
const auto& search{surface_cache.find(params.addr)};
Surface surface;
if (search != surface_cache.end()) {
surface = search->second;
if (Settings::values.use_accurate_framebuffers) {
// Reload the surface from Switch memory
LoadSurface(surface);
// If use_accurate_framebuffers is enabled, always load from memory
FlushSurface(surface);
UnregisterSurface(surface);
} else if (surface->GetSurfaceParams() != params) {
// If surface parameters changed, recreate the surface from the old one
return RecreateSurface(surface, params);
} else {
// Use the cached surface as-is
return surface;
}
} else {
surface = std::make_shared<CachedSurface>(params);
RegisterSurface(surface);
LoadSurface(surface);
}
// No surface found - create a new one
surface = std::make_shared<CachedSurface>(params);
RegisterSurface(surface);
LoadSurface(surface);
return surface;
}
Surface RasterizerCacheOpenGL::RecreateSurface(const Surface& surface,
const SurfaceParams& new_params) {
// Verify surface is compatible for blitting
const auto& params{surface->GetSurfaceParams()};
ASSERT(params.type == new_params.type);
ASSERT(params.pixel_format == new_params.pixel_format);
ASSERT(params.component_type == new_params.component_type);
// Create a new surface with the new parameters, and blit the previous surface to it
Surface new_surface{std::make_shared<CachedSurface>(new_params)};
BlitTextures(surface->Texture().handle, params.GetRect(), new_surface->Texture().handle,
new_surface->GetSurfaceParams().GetRect(), params.type, read_framebuffer.handle,
draw_framebuffer.handle);
// Update cache accordingly
UnregisterSurface(surface);
RegisterSurface(new_surface);
return new_surface;
}
Surface RasterizerCacheOpenGL::TryFindFramebufferSurface(VAddr cpu_addr) const {
// Tries to find the GPU address of a framebuffer based on the CPU address. This is because
// final output framebuffers are specified by CPU address, but internally our GPU cache uses
@@ -652,22 +726,20 @@ void RasterizerCacheOpenGL::InvalidateRegion(Tegra::GPUVAddr addr, size_t size)
void RasterizerCacheOpenGL::RegisterSurface(const Surface& surface) {
const auto& params{surface->GetSurfaceParams()};
const auto& surface_key{SurfaceKey::Create(params)};
const auto& search{surface_cache.find(surface_key)};
const auto& search{surface_cache.find(params.addr)};
if (search != surface_cache.end()) {
// Registered already
return;
}
surface_cache[surface_key] = surface;
surface_cache[params.addr] = surface;
UpdatePagesCachedCount(params.addr, params.size_in_bytes, 1);
}
void RasterizerCacheOpenGL::UnregisterSurface(const Surface& surface) {
const auto& params{surface->GetSurfaceParams()};
const auto& surface_key{SurfaceKey::Create(params)};
const auto& search{surface_cache.find(surface_key)};
const auto& search{surface_cache.find(params.addr)};
if (search == surface_cache.end()) {
// Unregistered already

View File

@@ -10,7 +10,6 @@
#include <vector>
#include <boost/icl/interval_map.hpp>
#include "common/common_types.h"
#include "common/hash.h"
#include "common/math_util.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
@@ -137,6 +136,7 @@ struct SurfaceParams {
ASSERT(static_cast<size_t>(format) < bpp_table.size());
return bpp_table[static_cast<size_t>(format)];
}
u32 GetFormatBpp() const {
return GetFormatBpp(pixel_format);
}
@@ -365,9 +365,21 @@ struct SurfaceParams {
const Tegra::Engines::Maxwell3D::Regs::RenderTargetConfig& config);
/// Creates SurfaceParams for a depth buffer configuration
static SurfaceParams CreateForDepthBuffer(
const Tegra::Engines::Maxwell3D::Regs::RenderTargetConfig& config,
Tegra::GPUVAddr zeta_address, Tegra::DepthFormat format);
static SurfaceParams CreateForDepthBuffer(u32 zeta_width, u32 zeta_height,
Tegra::GPUVAddr zeta_address,
Tegra::DepthFormat format);
bool operator==(const SurfaceParams& other) const {
return std::tie(addr, is_tiled, block_height, pixel_format, component_type, type, width,
height, unaligned_height, size_in_bytes) ==
std::tie(other.addr, other.is_tiled, other.block_height, other.pixel_format,
other.component_type, other.type, other.width, other.height,
other.unaligned_height, other.size_in_bytes);
}
bool operator!=(const SurfaceParams& other) const {
return !operator==(other);
}
Tegra::GPUVAddr addr;
bool is_tiled;
@@ -381,24 +393,6 @@ struct SurfaceParams {
size_t size_in_bytes;
};
/// Hashable variation of SurfaceParams, used for a key in the surface cache
struct SurfaceKey : Common::HashableStruct<SurfaceParams> {
static SurfaceKey Create(const SurfaceParams& params) {
SurfaceKey res;
res.state = params;
return res;
}
};
namespace std {
template <>
struct hash<SurfaceKey> {
size_t operator()(const SurfaceKey& k) const {
return k.Hash();
}
};
} // namespace std
class CachedSurface final {
public:
CachedSurface(const SurfaceParams& params);
@@ -444,8 +438,8 @@ public:
SurfaceSurfaceRect_Tuple GetFramebufferSurfaces(bool using_color_fb, bool using_depth_fb,
const MathUtil::Rectangle<s32>& viewport);
/// Marks the specified surface as "dirty", in that it is out of sync with Switch memory
void MarkSurfaceAsDirty(const Surface& surface);
/// Flushes the surface to Switch memory
void FlushSurface(const Surface& surface);
/// Tries to find a framebuffer GPU address based on the provided CPU address
Surface TryFindFramebufferSurface(VAddr cpu_addr) const;
@@ -460,6 +454,9 @@ private:
void LoadSurface(const Surface& surface);
Surface GetSurface(const SurfaceParams& params);
/// Recreates a surface with new parameters
Surface RecreateSurface(const Surface& surface, const SurfaceParams& new_params);
/// Register surface into the cache
void RegisterSurface(const Surface& surface);
@@ -469,7 +466,7 @@ private:
/// Increase/decrease the number of surface in pages touching the specified region
void UpdatePagesCachedCount(Tegra::GPUVAddr addr, u64 size, int delta);
std::unordered_map<SurfaceKey, Surface> surface_cache;
std::unordered_map<Tegra::GPUVAddr, Surface> surface_cache;
PageMap cached_pages;
OGLFramebuffer read_framebuffer;

View File

@@ -12,8 +12,7 @@
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
namespace GLShader {
namespace Decompiler {
namespace GLShader::Decompiler {
using Tegra::Shader::Attribute;
using Tegra::Shader::Instruction;
@@ -79,14 +78,18 @@ private:
/// Adds and analyzes a new subroutine if it is not added yet.
const Subroutine& AddSubroutine(u32 begin, u32 end, const std::string& suffix) {
auto iter = subroutines.find(Subroutine{begin, end, suffix});
if (iter != subroutines.end())
return *iter;
Subroutine subroutine{begin, end, suffix, ExitMethod::Undetermined, {}};
const auto iter = subroutines.find(subroutine);
if (iter != subroutines.end()) {
return *iter;
}
Subroutine subroutine{begin, end, suffix};
subroutine.exit_method = Scan(begin, end, subroutine.labels);
if (subroutine.exit_method == ExitMethod::Undetermined)
if (subroutine.exit_method == ExitMethod::Undetermined) {
throw DecompileFail("Recursive function detected");
}
return *subroutines.insert(std::move(subroutine)).first;
}
@@ -192,48 +195,21 @@ public:
UnsignedInteger,
};
GLSLRegister(size_t index, ShaderWriter& shader, const std::string& suffix)
: index{index}, shader{shader}, suffix{suffix} {}
GLSLRegister(size_t index, const std::string& suffix) : index{index}, suffix{suffix} {}
/// Gets the GLSL type string for a register
static std::string GetTypeString(Type type) {
switch (type) {
case Type::Float:
return "float";
case Type::Integer:
return "int";
case Type::UnsignedInteger:
return "uint";
}
UNREACHABLE();
return {};
static std::string GetTypeString() {
return "float";
}
/// Gets the GLSL register prefix string, used for declarations and referencing
static std::string GetPrefixString(Type type) {
return "reg_" + GetTypeString(type) + '_';
static std::string GetPrefixString() {
return "reg_";
}
/// Returns a GLSL string representing the current state of the register
std::string GetActiveString() {
declr_type.insert(active_type);
return GetPrefixString(active_type) + std::to_string(index) + '_' + suffix;
}
/// Returns true if the active type is a float
bool IsFloat() const {
return active_type == Type::Float;
}
/// Returns true if the active type is an integer
bool IsInteger() const {
return active_type == Type::Integer;
}
/// Returns the current active type of the register
Type GetActiveType() const {
return active_type;
std::string GetString() const {
return GetPrefixString() + std::to_string(index) + '_' + suffix;
}
/// Returns the index of the register
@@ -241,18 +217,8 @@ public:
return index;
}
/// Returns a set of the declared types of the register
const std::set<Type>& DeclaredTypes() const {
return declr_type;
}
private:
const size_t index;
const std::string float_str;
const std::string integer_str;
ShaderWriter& shader;
Type active_type{Type::Float};
std::set<Type> declr_type;
const std::string& suffix;
};
@@ -298,7 +264,6 @@ public:
* @returns GLSL string corresponding to the register as a float.
*/
std::string GetRegisterAsFloat(const Register& reg, unsigned elem = 0) {
ASSERT(regs[reg].IsFloat());
return GetRegister(reg, elem);
}
@@ -312,12 +277,8 @@ public:
*/
std::string GetRegisterAsInteger(const Register& reg, unsigned elem = 0, bool is_signed = true,
Register::Size size = Register::Size::Word) {
const std::string func = GetGLSLConversionFunc(
GLSLRegister::Type::Float,
is_signed ? GLSLRegister::Type::Integer : GLSLRegister::Type::UnsignedInteger);
std::string value = func + '(' + GetRegister(reg, elem) + ')';
const std::string func{is_signed ? "floatBitsToInt" : "floatBitsToUint"};
const std::string value{func + '(' + GetRegister(reg, elem) + ')'};
return ConvertIntegerSize(value, size);
}
@@ -356,9 +317,7 @@ public:
u64 dest_elem = 0, Register::Size size = Register::Size::Word) {
ASSERT_MSG(!is_saturated, "Unimplemented");
const std::string func = GetGLSLConversionFunc(
is_signed ? GLSLRegister::Type::Integer : GLSLRegister::Type::UnsignedInteger,
GLSLRegister::Type::Float);
const std::string func{is_signed ? "intBitsToFloat" : "uintBitsToFloat"};
SetRegister(reg, elem, func + '(' + ConvertIntegerSize(value, size) + ')',
dest_num_components, value_num_components, dest_elem);
@@ -374,14 +333,7 @@ public:
void SetRegisterToInputAttibute(const Register& reg, u64 elem, Attribute::Index attribute) {
std::string dest = GetRegisterAsFloat(reg);
std::string src = GetInputAttribute(attribute) + GetSwizzle(elem);
if (regs[reg].IsFloat()) {
shader.AddLine(dest + " = " + src + ';');
} else if (regs[reg].IsInteger()) {
shader.AddLine(dest + " = floatBitsToInt(" + src + ");");
} else {
UNREACHABLE();
}
shader.AddLine(dest + " = " + src + ';');
}
/**
@@ -394,7 +346,6 @@ public:
void SetOutputAttributeToRegister(Attribute::Index attribute, u64 elem, const Register& reg) {
std::string dest = GetOutputAttribute(attribute) + GetSwizzle(elem);
std::string src = GetRegisterAsFloat(reg);
ASSERT_MSG(regs[reg].IsFloat(), "Output attributes must be set to a float");
shader.AddLine(dest + " = " + src + ';');
}
@@ -435,11 +386,8 @@ public:
/// Add declarations for registers
void GenerateDeclarations(const std::string& suffix) {
for (const auto& reg : regs) {
for (const auto& type : reg.DeclaredTypes()) {
declarations.AddLine(GLSLRegister::GetTypeString(type) + ' ' +
reg.GetPrefixString(type) + std::to_string(reg.GetIndex()) +
'_' + suffix + " = 0;");
}
declarations.AddLine(GLSLRegister::GetTypeString() + ' ' + reg.GetPrefixString() +
std::to_string(reg.GetIndex()) + '_' + suffix + " = 0;");
}
declarations.AddNewLine();
@@ -517,21 +465,13 @@ public:
}
private:
/// Build GLSL conversion function, e.g. floatBitsToInt, intBitsToFloat, etc.
std::string GetGLSLConversionFunc(GLSLRegister::Type src, GLSLRegister::Type dest) const {
const std::string src_type = GLSLRegister::GetTypeString(src);
std::string dest_type = GLSLRegister::GetTypeString(dest);
dest_type[0] = toupper(dest_type[0]);
return src_type + "BitsTo" + dest_type;
}
/// Generates code representing a temporary (GPR) register.
std::string GetRegister(const Register& reg, unsigned elem) {
if (reg == Register::ZeroIndex) {
return "0";
}
return regs[reg.GetSwizzledIndex(elem)].GetActiveString();
return regs[reg.GetSwizzledIndex(elem)].GetString();
}
/**
@@ -561,7 +501,7 @@ private:
/// Build the GLSL register list.
void BuildRegisterList() {
for (size_t index = 0; index < Register::NumRegisters; ++index) {
regs.emplace_back(index, shader, suffix);
regs.emplace_back(index, suffix);
}
}
@@ -1140,6 +1080,15 @@ private:
"((" + op_a + " << " + shift + ") + " + op_b + ')', 1, 1);
break;
}
case OpCode::Id::SEL_C:
case OpCode::Id::SEL_R:
case OpCode::Id::SEL_IMM: {
std::string condition =
GetPredicateCondition(instr.sel.pred, instr.sel.neg_pred != 0);
regs.SetRegisterToInteger(instr.gpr0, true, 0,
'(' + condition + ") ? " + op_a + " : " + op_b, 1, 1);
break;
}
case OpCode::Id::LOP_C:
case OpCode::Id::LOP_R:
case OpCode::Id::LOP_IMM: {
@@ -1845,5 +1794,4 @@ boost::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code,
return boost::none;
}
} // namespace Decompiler
} // namespace GLShader
} // namespace GLShader::Decompiler

View File

@@ -12,8 +12,7 @@
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_opengl/gl_shader_gen.h"
namespace GLShader {
namespace Decompiler {
namespace GLShader::Decompiler {
using Tegra::Engines::Maxwell3D;
@@ -23,5 +22,4 @@ boost::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code,
Maxwell3D::Regs::ShaderStage stage,
const std::string& suffix);
} // namespace Decompiler
} // namespace GLShader
} // namespace GLShader::Decompiler

View File

@@ -10,8 +10,9 @@
namespace GLShader {
namespace Impl {
void SetShaderUniformBlockBinding(GLuint shader, const char* name,
Maxwell3D::Regs::ShaderStage binding, size_t expected_size) {
static void SetShaderUniformBlockBinding(GLuint shader, const char* name,
Maxwell3D::Regs::ShaderStage binding,
size_t expected_size) {
GLuint ub_index = glGetUniformBlockIndex(shader, name);
if (ub_index != GL_INVALID_INDEX) {
GLint ub_size = 0;

View File

@@ -21,7 +21,6 @@ using Tegra::Engines::Maxwell3D;
namespace Impl {
void SetShaderUniformBlockBindings(GLuint shader);
void SetShaderSamplerBindings(GLuint shader);
} // namespace Impl
/// Uniform structure for the Uniform Buffer Object, all vectors must be 16-byte aligned

View File

@@ -10,8 +10,7 @@
#include "video_core/textures/decoders.h"
#include "video_core/textures/texture.h"
namespace Tegra {
namespace Texture {
namespace Tegra::Texture {
/**
* Calculates the offset of an (x, y) position within a swizzled texture.
@@ -186,5 +185,4 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat
return rgba_data;
}
} // namespace Texture
} // namespace Tegra
} // namespace Tegra::Texture

View File

@@ -8,8 +8,7 @@
#include "common/common_types.h"
#include "video_core/textures/texture.h"
namespace Tegra {
namespace Texture {
namespace Tegra::Texture {
/**
* Unswizzles a swizzled texture without changing its format.
@@ -33,5 +32,4 @@ void CopySwizzledData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_
std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat format, u32 width,
u32 height);
} // namespace Texture
} // namespace Tegra
} // namespace Tegra::Texture

View File

@@ -10,8 +10,7 @@
#include "common/common_types.h"
#include "video_core/memory_manager.h"
namespace Tegra {
namespace Texture {
namespace Tegra::Texture {
enum class TextureFormat : u32 {
R32_G32_B32_A32 = 0x01,
@@ -260,5 +259,4 @@ struct FullTextureInfo {
/// Returns the number of bytes per pixel of the input texture format.
u32 BytesPerPixel(TextureFormat format);
} // namespace Texture
} // namespace Tegra
} // namespace Tegra::Texture

View File

@@ -10,7 +10,7 @@
Config::Config() {
// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
qt_config_loc = FileUtil::GetUserPath(D_CONFIG_IDX) + "qt-config.ini";
qt_config_loc = FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + "qt-config.ini";
FileUtil::CreateFullPath(qt_config_loc);
qt_config = new QSettings(QString::fromStdString(qt_config_loc), QSettings::IniFormat);

View File

@@ -19,7 +19,7 @@ ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::Co
ui->setupUi(this);
this->setConfiguration();
connect(ui->open_log_button, &QPushButton::pressed, []() {
QString path = QString::fromStdString(FileUtil::GetUserPath(D_LOGS_IDX));
QString path = QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LogDir));
QDesktopServices::openUrl(QUrl::fromLocalFile(path));
});
}

View File

@@ -394,7 +394,7 @@ void GameList::RefreshGameDirectory() {
}
void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsigned int recursion) {
const auto callback = [this, recursion](unsigned* num_entries_out, const std::string& directory,
const auto callback = [this, recursion](u64* num_entries_out, const std::string& directory,
const std::string& virtual_name) -> bool {
std::string physical_name = directory + DIR_SEP + virtual_name;

View File

@@ -338,6 +338,18 @@ bool GMainWindow::SupportsRequiredGLExtensions() {
unsupported_ext.append("ARB_separate_shader_objects");
if (!GLAD_GL_ARB_vertex_attrib_binding)
unsupported_ext.append("ARB_vertex_attrib_binding");
if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
unsupported_ext.append("ARB_vertex_type_10f_11f_11f_rev");
// Extensions required to support some texture formats.
if (!GLAD_GL_EXT_texture_compression_s3tc)
unsupported_ext.append("EXT_texture_compression_s3tc");
if (!GLAD_GL_ARB_texture_compression_rgtc)
unsupported_ext.append("ARB_texture_compression_rgtc");
if (!GLAD_GL_ARB_texture_compression_bptc)
unsupported_ext.append("ARB_texture_compression_bptc");
if (!GLAD_GL_ARB_depth_buffer_float)
unsupported_ext.append("ARB_depth_buffer_float");
for (const QString& ext : unsupported_ext)
LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", ext.toStdString());
@@ -909,6 +921,16 @@ void GMainWindow::UpdateUITheme() {
#undef main
#endif
static void InitializeLogging() {
Log::Filter log_filter;
log_filter.ParseFilterString(Settings::values.log_filter);
Log::SetGlobalFilter(log_filter);
const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir);
FileUtil::CreateFullPath(log_dir);
Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE));
}
int main(int argc, char* argv[]) {
MicroProfileOnThreadCreate("Frontend");
SCOPE_EXIT({ MicroProfileShutdown(); });
@@ -927,13 +949,7 @@ int main(int argc, char* argv[]) {
GMainWindow main_window;
// After settings have been loaded by GMainWindow, apply the filter
Log::Filter log_filter;
log_filter.ParseFilterString(Settings::values.log_filter);
Log::SetGlobalFilter(log_filter);
FileUtil::CreateFullPath(FileUtil::GetUserPath(D_LOGS_IDX));
Log::AddBackend(
std::make_unique<Log::FileBackend>(FileUtil::GetUserPath(D_LOGS_IDX) + LOG_FILE));
InitializeLogging();
main_window.show();
return app.exec();
}

View File

@@ -15,7 +15,7 @@
Config::Config() {
// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
sdl2_config_loc = FileUtil::GetUserPath(D_CONFIG_IDX) + "sdl2-config.ini";
sdl2_config_loc = FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + "sdl2-config.ini";
sdl2_config = std::make_unique<INIReader>(sdl2_config_loc);
Reload();

View File

@@ -85,10 +85,20 @@ bool EmuWindow_SDL2::SupportsRequiredGLExtensions() {
unsupported_ext.push_back("ARB_program_interface_query");
if (!GLAD_GL_ARB_separate_shader_objects)
unsupported_ext.push_back("ARB_separate_shader_objects");
if (!GLAD_GL_ARB_shader_storage_buffer_object)
unsupported_ext.push_back("ARB_shader_storage_buffer_object");
if (!GLAD_GL_ARB_vertex_attrib_binding)
unsupported_ext.push_back("ARB_vertex_attrib_binding");
if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
unsupported_ext.push_back("ARB_vertex_type_10f_11f_11f_rev");
// Extensions required to support some texture formats.
if (!GLAD_GL_EXT_texture_compression_s3tc)
unsupported_ext.push_back("EXT_texture_compression_s3tc");
if (!GLAD_GL_ARB_texture_compression_rgtc)
unsupported_ext.push_back("ARB_texture_compression_rgtc");
if (!GLAD_GL_ARB_texture_compression_bptc)
unsupported_ext.push_back("ARB_texture_compression_bptc");
if (!GLAD_GL_ARB_depth_buffer_float)
unsupported_ext.push_back("ARB_depth_buffer_float");
for (const std::string& ext : unsupported_ext)
LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", ext);

View File

@@ -56,6 +56,18 @@ static void PrintVersion() {
std::cout << "yuzu " << Common::g_scm_branch << " " << Common::g_scm_desc << std::endl;
}
static void InitializeLogging() {
Log::Filter log_filter(Log::Level::Debug);
log_filter.ParseFilterString(Settings::values.log_filter);
Log::SetGlobalFilter(log_filter);
Log::AddBackend(std::make_unique<Log::ColorConsoleBackend>());
const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir);
FileUtil::CreateFullPath(log_dir);
Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE));
}
/// Application entry point
int main(int argc, char** argv) {
Config config;
@@ -124,14 +136,7 @@ int main(int argc, char** argv) {
LocalFree(argv_w);
#endif
Log::Filter log_filter(Log::Level::Debug);
log_filter.ParseFilterString(Settings::values.log_filter);
Log::SetGlobalFilter(log_filter);
Log::AddBackend(std::make_unique<Log::ColorConsoleBackend>());
FileUtil::CreateFullPath(FileUtil::GetUserPath(D_LOGS_IDX));
Log::AddBackend(
std::make_unique<Log::FileBackend>(FileUtil::GetUserPath(D_LOGS_IDX) + LOG_FILE));
InitializeLogging();
MicroProfileOnThreadCreate("EmuThread");
SCOPE_EXIT({ MicroProfileShutdown(); });