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2c47f8aa18 |
@@ -131,7 +131,7 @@ add_definitions(-DBOOST_ASIO_DISABLE_CONCEPTS)
|
||||
if (MSVC)
|
||||
add_compile_options($<$<COMPILE_LANGUAGE:CXX>:/std:c++latest>)
|
||||
|
||||
# cubeb and boost still make use of deprecated result_of.
|
||||
# boost still makes use of deprecated result_of.
|
||||
add_definitions(-D_HAS_DEPRECATED_RESULT_OF)
|
||||
else()
|
||||
set(CMAKE_CXX_STANDARD 20)
|
||||
|
||||
@@ -17,7 +17,7 @@ It is written in C++ with portability in mind, and we actively maintain builds f
|
||||
alt="Azure Mainline CI Build Status">
|
||||
</a>
|
||||
<a href="https://discord.com/invite/u77vRWY">
|
||||
<img src="https://img.shields.io/discord/398318088170242053?color=%237289DA&label=yuzu&logo=discord&logoColor=white"
|
||||
<img src="https://img.shields.io/discord/398318088170242053?color=5865F2&label=yuzu&logo=discord&logoColor=white"
|
||||
alt="Discord">
|
||||
</a>
|
||||
</p>
|
||||
|
||||
4
externals/CMakeLists.txt
vendored
4
externals/CMakeLists.txt
vendored
@@ -44,10 +44,6 @@ target_include_directories(mbedtls PUBLIC ./mbedtls/include)
|
||||
add_library(microprofile INTERFACE)
|
||||
target_include_directories(microprofile INTERFACE ./microprofile)
|
||||
|
||||
# Unicorn
|
||||
add_library(unicorn-headers INTERFACE)
|
||||
target_include_directories(unicorn-headers INTERFACE ./unicorn/include)
|
||||
|
||||
# libusb
|
||||
if (NOT LIBUSB_FOUND OR YUZU_USE_BUNDLED_LIBUSB)
|
||||
add_subdirectory(libusb)
|
||||
|
||||
2
externals/cubeb
vendored
2
externals/cubeb
vendored
Submodule externals/cubeb updated: 1d66483ad2...75d9d125ee
18
externals/find-modules/FindUnicorn.cmake
vendored
18
externals/find-modules/FindUnicorn.cmake
vendored
@@ -1,18 +0,0 @@
|
||||
# Exports:
|
||||
# LIBUNICORN_FOUND
|
||||
# LIBUNICORN_INCLUDE_DIR
|
||||
# LIBUNICORN_LIBRARY
|
||||
|
||||
find_path(LIBUNICORN_INCLUDE_DIR
|
||||
unicorn/unicorn.h
|
||||
HINTS $ENV{UNICORNDIR}
|
||||
PATH_SUFFIXES include)
|
||||
|
||||
find_library(LIBUNICORN_LIBRARY
|
||||
NAMES unicorn
|
||||
HINTS $ENV{UNICORNDIR})
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(unicorn DEFAULT_MSG
|
||||
LIBUNICORN_LIBRARY LIBUNICORN_INCLUDE_DIR)
|
||||
mark_as_advanced(LIBUNICORN_INCLUDE_DIR LIBUNICORN_LIBRARY)
|
||||
@@ -24,6 +24,7 @@ if (MSVC)
|
||||
# /W3 - Level 3 warnings
|
||||
# /MP - Multi-threaded compilation
|
||||
# /Zi - Output debugging information
|
||||
# /Zm - Specifies the precompiled header memory allocation limit
|
||||
# /Zo - Enhanced debug info for optimized builds
|
||||
# /permissive- - Enables stricter C++ standards conformance checks
|
||||
# /EHsc - C++-only exception handling semantics
|
||||
@@ -36,6 +37,7 @@ if (MSVC)
|
||||
add_compile_options(
|
||||
/MP
|
||||
/Zi
|
||||
/Zm200
|
||||
/Zo
|
||||
/permissive-
|
||||
/EHsc
|
||||
|
||||
@@ -227,7 +227,7 @@ struct CallbackStatus {
|
||||
|
||||
// Triggered once every input change
|
||||
struct InputCallback {
|
||||
std::function<void(CallbackStatus)> on_change;
|
||||
std::function<void(const CallbackStatus&)> on_change;
|
||||
};
|
||||
|
||||
/// An abstract class template for an input device (a button, an analog input, etc.).
|
||||
@@ -236,14 +236,10 @@ public:
|
||||
virtual ~InputDevice() = default;
|
||||
|
||||
// Request input device to update if necessary
|
||||
virtual void SoftUpdate() {
|
||||
return;
|
||||
}
|
||||
virtual void SoftUpdate() {}
|
||||
|
||||
// Force input device to update data regardless of the current state
|
||||
virtual void ForceUpdate() {
|
||||
return;
|
||||
}
|
||||
virtual void ForceUpdate() {}
|
||||
|
||||
// Sets the function to be triggered when input changes
|
||||
void SetCallback(InputCallback callback_) {
|
||||
@@ -251,7 +247,7 @@ public:
|
||||
}
|
||||
|
||||
// Triggers the function set in the callback
|
||||
void TriggerOnChange(CallbackStatus status) {
|
||||
void TriggerOnChange(const CallbackStatus& status) {
|
||||
if (callback.on_change) {
|
||||
callback.on_change(status);
|
||||
}
|
||||
@@ -266,11 +262,9 @@ class OutputDevice {
|
||||
public:
|
||||
virtual ~OutputDevice() = default;
|
||||
|
||||
virtual void SetLED([[maybe_unused]] LedStatus led_status) {
|
||||
return;
|
||||
}
|
||||
virtual void SetLED([[maybe_unused]] const LedStatus& led_status) {}
|
||||
|
||||
virtual VibrationError SetVibration([[maybe_unused]] VibrationStatus vibration_status) {
|
||||
virtual VibrationError SetVibration([[maybe_unused]] const VibrationStatus& vibration_status) {
|
||||
return VibrationError::NotSupported;
|
||||
}
|
||||
|
||||
|
||||
@@ -114,6 +114,7 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
|
||||
SUB(Service, NGCT) \
|
||||
SUB(Service, NIFM) \
|
||||
SUB(Service, NIM) \
|
||||
SUB(Service, NOTIF) \
|
||||
SUB(Service, NPNS) \
|
||||
SUB(Service, NS) \
|
||||
SUB(Service, NVDRV) \
|
||||
|
||||
@@ -82,6 +82,7 @@ enum class Class : u8 {
|
||||
Service_NGCT, ///< The NGCT (No Good Content for Terra) service
|
||||
Service_NIFM, ///< The NIFM (Network interface) service
|
||||
Service_NIM, ///< The NIM service
|
||||
Service_NOTIF, ///< The NOTIF (Notification) service
|
||||
Service_NPNS, ///< The NPNS service
|
||||
Service_NS, ///< The NS services
|
||||
Service_NVDRV, ///< The NVDRV (Nvidia driver) service
|
||||
|
||||
@@ -71,9 +71,6 @@ static CPUCaps Detect() {
|
||||
else
|
||||
caps.manufacturer = Manufacturer::Unknown;
|
||||
|
||||
u32 family = {};
|
||||
u32 model = {};
|
||||
|
||||
__cpuid(cpu_id, 0x80000000);
|
||||
|
||||
u32 max_ex_fn = cpu_id[0];
|
||||
@@ -84,15 +81,6 @@ static CPUCaps Detect() {
|
||||
// Detect family and other miscellaneous features
|
||||
if (max_std_fn >= 1) {
|
||||
__cpuid(cpu_id, 0x00000001);
|
||||
family = (cpu_id[0] >> 8) & 0xf;
|
||||
model = (cpu_id[0] >> 4) & 0xf;
|
||||
if (family == 0xf) {
|
||||
family += (cpu_id[0] >> 20) & 0xff;
|
||||
}
|
||||
if (family >= 6) {
|
||||
model += ((cpu_id[0] >> 16) & 0xf) << 4;
|
||||
}
|
||||
|
||||
if ((cpu_id[3] >> 25) & 1)
|
||||
caps.sse = true;
|
||||
if ((cpu_id[3] >> 26) & 1)
|
||||
|
||||
@@ -179,6 +179,8 @@ add_library(core STATIC
|
||||
hle/kernel/k_client_port.h
|
||||
hle/kernel/k_client_session.cpp
|
||||
hle/kernel/k_client_session.h
|
||||
hle/kernel/k_code_memory.cpp
|
||||
hle/kernel/k_code_memory.h
|
||||
hle/kernel/k_condition_variable.cpp
|
||||
hle/kernel/k_condition_variable.h
|
||||
hle/kernel/k_event.cpp
|
||||
@@ -410,6 +412,8 @@ add_library(core STATIC
|
||||
hle/service/glue/glue.h
|
||||
hle/service/glue/glue_manager.cpp
|
||||
hle/service/glue/glue_manager.h
|
||||
hle/service/glue/notif.cpp
|
||||
hle/service/glue/notif.h
|
||||
hle/service/grc/grc.cpp
|
||||
hle/service/grc/grc.h
|
||||
hle/service/hid/hid.cpp
|
||||
|
||||
@@ -66,9 +66,10 @@ void EmulatedConsole::ReloadInput() {
|
||||
|
||||
motion_devices = Common::Input::CreateDevice<Common::Input::InputDevice>(motion_params);
|
||||
if (motion_devices) {
|
||||
Common::Input::InputCallback motion_callback{
|
||||
[this](Common::Input::CallbackStatus callback) { SetMotion(callback); }};
|
||||
motion_devices->SetCallback(motion_callback);
|
||||
motion_devices->SetCallback({
|
||||
.on_change =
|
||||
[this](const Common::Input::CallbackStatus& callback) { SetMotion(callback); },
|
||||
});
|
||||
}
|
||||
|
||||
// Unique index for identifying touch device source
|
||||
@@ -78,9 +79,12 @@ void EmulatedConsole::ReloadInput() {
|
||||
if (!touch_device) {
|
||||
continue;
|
||||
}
|
||||
Common::Input::InputCallback touch_callback{
|
||||
[this, index](Common::Input::CallbackStatus callback) { SetTouch(callback, index); }};
|
||||
touch_device->SetCallback(touch_callback);
|
||||
touch_device->SetCallback({
|
||||
.on_change =
|
||||
[this, index](const Common::Input::CallbackStatus& callback) {
|
||||
SetTouch(callback, index);
|
||||
},
|
||||
});
|
||||
index++;
|
||||
}
|
||||
}
|
||||
@@ -127,7 +131,7 @@ void EmulatedConsole::SetMotionParam(Common::ParamPackage param) {
|
||||
ReloadInput();
|
||||
}
|
||||
|
||||
void EmulatedConsole::SetMotion(Common::Input::CallbackStatus callback) {
|
||||
void EmulatedConsole::SetMotion(const Common::Input::CallbackStatus& callback) {
|
||||
std::lock_guard lock{mutex};
|
||||
auto& raw_status = console.motion_values.raw_status;
|
||||
auto& emulated = console.motion_values.emulated;
|
||||
@@ -162,8 +166,7 @@ void EmulatedConsole::SetMotion(Common::Input::CallbackStatus callback) {
|
||||
TriggerOnChange(ConsoleTriggerType::Motion);
|
||||
}
|
||||
|
||||
void EmulatedConsole::SetTouch(Common::Input::CallbackStatus callback,
|
||||
[[maybe_unused]] std::size_t index) {
|
||||
void EmulatedConsole::SetTouch(const Common::Input::CallbackStatus& callback, std::size_t index) {
|
||||
if (index >= console.touch_values.size()) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -155,14 +155,14 @@ private:
|
||||
* Updates the motion status of the console
|
||||
* @param callback A CallbackStatus containing gyro and accelerometer data
|
||||
*/
|
||||
void SetMotion(Common::Input::CallbackStatus callback);
|
||||
void SetMotion(const Common::Input::CallbackStatus& callback);
|
||||
|
||||
/**
|
||||
* Updates the touch status of the console
|
||||
* @param callback A CallbackStatus containing the touch position
|
||||
* @param index Finger ID to be updated
|
||||
*/
|
||||
void SetTouch(Common::Input::CallbackStatus callback, std::size_t index);
|
||||
void SetTouch(const Common::Input::CallbackStatus& callback, std::size_t index);
|
||||
|
||||
/**
|
||||
* Triggers a callback that something has changed on the console status
|
||||
|
||||
@@ -205,11 +205,12 @@ void EmulatedController::ReloadInput() {
|
||||
continue;
|
||||
}
|
||||
const auto uuid = Common::UUID{button_params[index].Get("guid", "")};
|
||||
Common::Input::InputCallback button_callback{
|
||||
[this, index, uuid](Common::Input::CallbackStatus callback) {
|
||||
SetButton(callback, index, uuid);
|
||||
}};
|
||||
button_devices[index]->SetCallback(button_callback);
|
||||
button_devices[index]->SetCallback({
|
||||
.on_change =
|
||||
[this, index, uuid](const Common::Input::CallbackStatus& callback) {
|
||||
SetButton(callback, index, uuid);
|
||||
},
|
||||
});
|
||||
button_devices[index]->ForceUpdate();
|
||||
}
|
||||
|
||||
@@ -218,11 +219,12 @@ void EmulatedController::ReloadInput() {
|
||||
continue;
|
||||
}
|
||||
const auto uuid = Common::UUID{stick_params[index].Get("guid", "")};
|
||||
Common::Input::InputCallback stick_callback{
|
||||
[this, index, uuid](Common::Input::CallbackStatus callback) {
|
||||
SetStick(callback, index, uuid);
|
||||
}};
|
||||
stick_devices[index]->SetCallback(stick_callback);
|
||||
stick_devices[index]->SetCallback({
|
||||
.on_change =
|
||||
[this, index, uuid](const Common::Input::CallbackStatus& callback) {
|
||||
SetStick(callback, index, uuid);
|
||||
},
|
||||
});
|
||||
stick_devices[index]->ForceUpdate();
|
||||
}
|
||||
|
||||
@@ -231,11 +233,12 @@ void EmulatedController::ReloadInput() {
|
||||
continue;
|
||||
}
|
||||
const auto uuid = Common::UUID{trigger_params[index].Get("guid", "")};
|
||||
Common::Input::InputCallback trigger_callback{
|
||||
[this, index, uuid](Common::Input::CallbackStatus callback) {
|
||||
SetTrigger(callback, index, uuid);
|
||||
}};
|
||||
trigger_devices[index]->SetCallback(trigger_callback);
|
||||
trigger_devices[index]->SetCallback({
|
||||
.on_change =
|
||||
[this, index, uuid](const Common::Input::CallbackStatus& callback) {
|
||||
SetTrigger(callback, index, uuid);
|
||||
},
|
||||
});
|
||||
trigger_devices[index]->ForceUpdate();
|
||||
}
|
||||
|
||||
@@ -243,9 +246,12 @@ void EmulatedController::ReloadInput() {
|
||||
if (!battery_devices[index]) {
|
||||
continue;
|
||||
}
|
||||
Common::Input::InputCallback battery_callback{
|
||||
[this, index](Common::Input::CallbackStatus callback) { SetBattery(callback, index); }};
|
||||
battery_devices[index]->SetCallback(battery_callback);
|
||||
battery_devices[index]->SetCallback({
|
||||
.on_change =
|
||||
[this, index](const Common::Input::CallbackStatus& callback) {
|
||||
SetBattery(callback, index);
|
||||
},
|
||||
});
|
||||
battery_devices[index]->ForceUpdate();
|
||||
}
|
||||
|
||||
@@ -253,9 +259,12 @@ void EmulatedController::ReloadInput() {
|
||||
if (!motion_devices[index]) {
|
||||
continue;
|
||||
}
|
||||
Common::Input::InputCallback motion_callback{
|
||||
[this, index](Common::Input::CallbackStatus callback) { SetMotion(callback, index); }};
|
||||
motion_devices[index]->SetCallback(motion_callback);
|
||||
motion_devices[index]->SetCallback({
|
||||
.on_change =
|
||||
[this, index](const Common::Input::CallbackStatus& callback) {
|
||||
SetMotion(callback, index);
|
||||
},
|
||||
});
|
||||
motion_devices[index]->ForceUpdate();
|
||||
}
|
||||
|
||||
@@ -267,22 +276,24 @@ void EmulatedController::ReloadInput() {
|
||||
if (!tas_button_devices[index]) {
|
||||
continue;
|
||||
}
|
||||
Common::Input::InputCallback button_callback{
|
||||
[this, index, tas_uuid](Common::Input::CallbackStatus callback) {
|
||||
SetButton(callback, index, tas_uuid);
|
||||
}};
|
||||
tas_button_devices[index]->SetCallback(button_callback);
|
||||
tas_button_devices[index]->SetCallback({
|
||||
.on_change =
|
||||
[this, index, tas_uuid](const Common::Input::CallbackStatus& callback) {
|
||||
SetButton(callback, index, tas_uuid);
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
for (std::size_t index = 0; index < tas_stick_devices.size(); ++index) {
|
||||
if (!tas_stick_devices[index]) {
|
||||
continue;
|
||||
}
|
||||
Common::Input::InputCallback stick_callback{
|
||||
[this, index, tas_uuid](Common::Input::CallbackStatus callback) {
|
||||
SetStick(callback, index, tas_uuid);
|
||||
}};
|
||||
tas_stick_devices[index]->SetCallback(stick_callback);
|
||||
tas_stick_devices[index]->SetCallback({
|
||||
.on_change =
|
||||
[this, index, tas_uuid](const Common::Input::CallbackStatus& callback) {
|
||||
SetStick(callback, index, tas_uuid);
|
||||
},
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -440,7 +451,7 @@ void EmulatedController::SetButtonParam(std::size_t index, Common::ParamPackage
|
||||
if (index >= button_params.size()) {
|
||||
return;
|
||||
}
|
||||
button_params[index] = param;
|
||||
button_params[index] = std::move(param);
|
||||
ReloadInput();
|
||||
}
|
||||
|
||||
@@ -448,7 +459,7 @@ void EmulatedController::SetStickParam(std::size_t index, Common::ParamPackage p
|
||||
if (index >= stick_params.size()) {
|
||||
return;
|
||||
}
|
||||
stick_params[index] = param;
|
||||
stick_params[index] = std::move(param);
|
||||
ReloadInput();
|
||||
}
|
||||
|
||||
@@ -456,11 +467,11 @@ void EmulatedController::SetMotionParam(std::size_t index, Common::ParamPackage
|
||||
if (index >= motion_params.size()) {
|
||||
return;
|
||||
}
|
||||
motion_params[index] = param;
|
||||
motion_params[index] = std::move(param);
|
||||
ReloadInput();
|
||||
}
|
||||
|
||||
void EmulatedController::SetButton(Common::Input::CallbackStatus callback, std::size_t index,
|
||||
void EmulatedController::SetButton(const Common::Input::CallbackStatus& callback, std::size_t index,
|
||||
Common::UUID uuid) {
|
||||
if (index >= controller.button_values.size()) {
|
||||
return;
|
||||
@@ -600,7 +611,7 @@ void EmulatedController::SetButton(Common::Input::CallbackStatus callback, std::
|
||||
TriggerOnChange(ControllerTriggerType::Button, true);
|
||||
}
|
||||
|
||||
void EmulatedController::SetStick(Common::Input::CallbackStatus callback, std::size_t index,
|
||||
void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback, std::size_t index,
|
||||
Common::UUID uuid) {
|
||||
if (index >= controller.stick_values.size()) {
|
||||
return;
|
||||
@@ -650,8 +661,8 @@ void EmulatedController::SetStick(Common::Input::CallbackStatus callback, std::s
|
||||
TriggerOnChange(ControllerTriggerType::Stick, true);
|
||||
}
|
||||
|
||||
void EmulatedController::SetTrigger(Common::Input::CallbackStatus callback, std::size_t index,
|
||||
Common::UUID uuid) {
|
||||
void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callback,
|
||||
std::size_t index, Common::UUID uuid) {
|
||||
if (index >= controller.trigger_values.size()) {
|
||||
return;
|
||||
}
|
||||
@@ -659,7 +670,7 @@ void EmulatedController::SetTrigger(Common::Input::CallbackStatus callback, std:
|
||||
const auto trigger_value = TransformToTrigger(callback);
|
||||
|
||||
// Only read trigger values that have the same uuid or are pressed once
|
||||
if (controller.stick_values[index].uuid != uuid) {
|
||||
if (controller.trigger_values[index].uuid != uuid) {
|
||||
if (!trigger_value.pressed.value) {
|
||||
return;
|
||||
}
|
||||
@@ -675,7 +686,7 @@ void EmulatedController::SetTrigger(Common::Input::CallbackStatus callback, std:
|
||||
return;
|
||||
}
|
||||
|
||||
const auto trigger = controller.trigger_values[index];
|
||||
const auto& trigger = controller.trigger_values[index];
|
||||
|
||||
switch (index) {
|
||||
case Settings::NativeTrigger::LTrigger:
|
||||
@@ -692,7 +703,8 @@ void EmulatedController::SetTrigger(Common::Input::CallbackStatus callback, std:
|
||||
TriggerOnChange(ControllerTriggerType::Trigger, true);
|
||||
}
|
||||
|
||||
void EmulatedController::SetMotion(Common::Input::CallbackStatus callback, std::size_t index) {
|
||||
void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback,
|
||||
std::size_t index) {
|
||||
if (index >= controller.motion_values.size()) {
|
||||
return;
|
||||
}
|
||||
@@ -730,7 +742,8 @@ void EmulatedController::SetMotion(Common::Input::CallbackStatus callback, std::
|
||||
TriggerOnChange(ControllerTriggerType::Motion, true);
|
||||
}
|
||||
|
||||
void EmulatedController::SetBattery(Common::Input::CallbackStatus callback, std::size_t index) {
|
||||
void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callback,
|
||||
std::size_t index) {
|
||||
if (index >= controller.battery_values.size()) {
|
||||
return;
|
||||
}
|
||||
@@ -1110,7 +1123,7 @@ void EmulatedController::TriggerOnChange(ControllerTriggerType type, bool is_npa
|
||||
|
||||
int EmulatedController::SetCallback(ControllerUpdateCallback update_callback) {
|
||||
std::lock_guard lock{mutex};
|
||||
callback_list.insert_or_assign(last_callback_key, update_callback);
|
||||
callback_list.insert_or_assign(last_callback_key, std::move(update_callback));
|
||||
return last_callback_key++;
|
||||
}
|
||||
|
||||
|
||||
@@ -328,35 +328,38 @@ private:
|
||||
* @param callback A CallbackStatus containing the button status
|
||||
* @param index Button ID of the to be updated
|
||||
*/
|
||||
void SetButton(Common::Input::CallbackStatus callback, std::size_t index, Common::UUID uuid);
|
||||
void SetButton(const Common::Input::CallbackStatus& callback, std::size_t index,
|
||||
Common::UUID uuid);
|
||||
|
||||
/**
|
||||
* Updates the analog stick status of the controller
|
||||
* @param callback A CallbackStatus containing the analog stick status
|
||||
* @param index stick ID of the to be updated
|
||||
*/
|
||||
void SetStick(Common::Input::CallbackStatus callback, std::size_t index, Common::UUID uuid);
|
||||
void SetStick(const Common::Input::CallbackStatus& callback, std::size_t index,
|
||||
Common::UUID uuid);
|
||||
|
||||
/**
|
||||
* Updates the trigger status of the controller
|
||||
* @param callback A CallbackStatus containing the trigger status
|
||||
* @param index trigger ID of the to be updated
|
||||
*/
|
||||
void SetTrigger(Common::Input::CallbackStatus callback, std::size_t index, Common::UUID uuid);
|
||||
void SetTrigger(const Common::Input::CallbackStatus& callback, std::size_t index,
|
||||
Common::UUID uuid);
|
||||
|
||||
/**
|
||||
* Updates the motion status of the controller
|
||||
* @param callback A CallbackStatus containing gyro and accelerometer data
|
||||
* @param index motion ID of the to be updated
|
||||
*/
|
||||
void SetMotion(Common::Input::CallbackStatus callback, std::size_t index);
|
||||
void SetMotion(const Common::Input::CallbackStatus& callback, std::size_t index);
|
||||
|
||||
/**
|
||||
* Updates the battery status of the controller
|
||||
* @param callback A CallbackStatus containing the battery status
|
||||
* @param index Button ID of the to be updated
|
||||
*/
|
||||
void SetBattery(Common::Input::CallbackStatus callback, std::size_t index);
|
||||
void SetBattery(const Common::Input::CallbackStatus& callback, std::size_t index);
|
||||
|
||||
/**
|
||||
* Triggers a callback that something has changed on the controller status
|
||||
|
||||
@@ -70,50 +70,55 @@ void EmulatedDevices::ReloadInput() {
|
||||
if (!mouse_button_devices[index]) {
|
||||
continue;
|
||||
}
|
||||
Common::Input::InputCallback button_callback{
|
||||
[this, index](Common::Input::CallbackStatus callback) {
|
||||
SetMouseButton(callback, index);
|
||||
}};
|
||||
mouse_button_devices[index]->SetCallback(button_callback);
|
||||
mouse_button_devices[index]->SetCallback({
|
||||
.on_change =
|
||||
[this, index](const Common::Input::CallbackStatus& callback) {
|
||||
SetMouseButton(callback, index);
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
for (std::size_t index = 0; index < mouse_analog_devices.size(); ++index) {
|
||||
if (!mouse_analog_devices[index]) {
|
||||
continue;
|
||||
}
|
||||
Common::Input::InputCallback button_callback{
|
||||
[this, index](Common::Input::CallbackStatus callback) {
|
||||
SetMouseAnalog(callback, index);
|
||||
}};
|
||||
mouse_analog_devices[index]->SetCallback(button_callback);
|
||||
mouse_analog_devices[index]->SetCallback({
|
||||
.on_change =
|
||||
[this, index](const Common::Input::CallbackStatus& callback) {
|
||||
SetMouseAnalog(callback, index);
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
if (mouse_stick_device) {
|
||||
Common::Input::InputCallback button_callback{
|
||||
[this](Common::Input::CallbackStatus callback) { SetMouseStick(callback); }};
|
||||
mouse_stick_device->SetCallback(button_callback);
|
||||
mouse_stick_device->SetCallback({
|
||||
.on_change =
|
||||
[this](const Common::Input::CallbackStatus& callback) { SetMouseStick(callback); },
|
||||
});
|
||||
}
|
||||
|
||||
for (std::size_t index = 0; index < keyboard_devices.size(); ++index) {
|
||||
if (!keyboard_devices[index]) {
|
||||
continue;
|
||||
}
|
||||
Common::Input::InputCallback button_callback{
|
||||
[this, index](Common::Input::CallbackStatus callback) {
|
||||
SetKeyboardButton(callback, index);
|
||||
}};
|
||||
keyboard_devices[index]->SetCallback(button_callback);
|
||||
keyboard_devices[index]->SetCallback({
|
||||
.on_change =
|
||||
[this, index](const Common::Input::CallbackStatus& callback) {
|
||||
SetKeyboardButton(callback, index);
|
||||
},
|
||||
});
|
||||
}
|
||||
|
||||
for (std::size_t index = 0; index < keyboard_modifier_devices.size(); ++index) {
|
||||
if (!keyboard_modifier_devices[index]) {
|
||||
continue;
|
||||
}
|
||||
Common::Input::InputCallback button_callback{
|
||||
[this, index](Common::Input::CallbackStatus callback) {
|
||||
SetKeyboardModifier(callback, index);
|
||||
}};
|
||||
keyboard_modifier_devices[index]->SetCallback(button_callback);
|
||||
keyboard_modifier_devices[index]->SetCallback({
|
||||
.on_change =
|
||||
[this, index](const Common::Input::CallbackStatus& callback) {
|
||||
SetKeyboardModifier(callback, index);
|
||||
},
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -159,7 +164,8 @@ void EmulatedDevices::RestoreConfig() {
|
||||
ReloadFromSettings();
|
||||
}
|
||||
|
||||
void EmulatedDevices::SetKeyboardButton(Common::Input::CallbackStatus callback, std::size_t index) {
|
||||
void EmulatedDevices::SetKeyboardButton(const Common::Input::CallbackStatus& callback,
|
||||
std::size_t index) {
|
||||
if (index >= device_status.keyboard_values.size()) {
|
||||
return;
|
||||
}
|
||||
@@ -216,7 +222,7 @@ void EmulatedDevices::UpdateKey(std::size_t key_index, bool status) {
|
||||
}
|
||||
}
|
||||
|
||||
void EmulatedDevices::SetKeyboardModifier(Common::Input::CallbackStatus callback,
|
||||
void EmulatedDevices::SetKeyboardModifier(const Common::Input::CallbackStatus& callback,
|
||||
std::size_t index) {
|
||||
if (index >= device_status.keyboard_moddifier_values.size()) {
|
||||
return;
|
||||
@@ -286,7 +292,8 @@ void EmulatedDevices::SetKeyboardModifier(Common::Input::CallbackStatus callback
|
||||
TriggerOnChange(DeviceTriggerType::KeyboardModdifier);
|
||||
}
|
||||
|
||||
void EmulatedDevices::SetMouseButton(Common::Input::CallbackStatus callback, std::size_t index) {
|
||||
void EmulatedDevices::SetMouseButton(const Common::Input::CallbackStatus& callback,
|
||||
std::size_t index) {
|
||||
if (index >= device_status.mouse_button_values.size()) {
|
||||
return;
|
||||
}
|
||||
@@ -347,7 +354,8 @@ void EmulatedDevices::SetMouseButton(Common::Input::CallbackStatus callback, std
|
||||
TriggerOnChange(DeviceTriggerType::Mouse);
|
||||
}
|
||||
|
||||
void EmulatedDevices::SetMouseAnalog(Common::Input::CallbackStatus callback, std::size_t index) {
|
||||
void EmulatedDevices::SetMouseAnalog(const Common::Input::CallbackStatus& callback,
|
||||
std::size_t index) {
|
||||
if (index >= device_status.mouse_analog_values.size()) {
|
||||
return;
|
||||
}
|
||||
@@ -374,7 +382,7 @@ void EmulatedDevices::SetMouseAnalog(Common::Input::CallbackStatus callback, std
|
||||
TriggerOnChange(DeviceTriggerType::Mouse);
|
||||
}
|
||||
|
||||
void EmulatedDevices::SetMouseStick(Common::Input::CallbackStatus callback) {
|
||||
void EmulatedDevices::SetMouseStick(const Common::Input::CallbackStatus& callback) {
|
||||
std::lock_guard lock{mutex};
|
||||
const auto touch_value = TransformToTouch(callback);
|
||||
|
||||
@@ -435,7 +443,7 @@ void EmulatedDevices::TriggerOnChange(DeviceTriggerType type) {
|
||||
|
||||
int EmulatedDevices::SetCallback(InterfaceUpdateCallback update_callback) {
|
||||
std::lock_guard lock{mutex};
|
||||
callback_list.insert_or_assign(last_callback_key, update_callback);
|
||||
callback_list.insert_or_assign(last_callback_key, std::move(update_callback));
|
||||
return last_callback_key++;
|
||||
}
|
||||
|
||||
|
||||
@@ -156,35 +156,34 @@ private:
|
||||
* @param callback A CallbackStatus containing the key status
|
||||
* @param index key ID to be updated
|
||||
*/
|
||||
void SetKeyboardButton(Common::Input::CallbackStatus callback, std::size_t index);
|
||||
void SetKeyboardButton(const Common::Input::CallbackStatus& callback, std::size_t index);
|
||||
|
||||
/**
|
||||
* Updates the keyboard status of the keyboard device
|
||||
* @param callback A CallbackStatus containing the modifier key status
|
||||
* @param index modifier key ID to be updated
|
||||
*/
|
||||
void SetKeyboardModifier(Common::Input::CallbackStatus callback, std::size_t index);
|
||||
void SetKeyboardModifier(const Common::Input::CallbackStatus& callback, std::size_t index);
|
||||
|
||||
/**
|
||||
* Updates the mouse button status of the mouse device
|
||||
* @param callback A CallbackStatus containing the button status
|
||||
* @param index Button ID to be updated
|
||||
*/
|
||||
void SetMouseButton(Common::Input::CallbackStatus callback, std::size_t index);
|
||||
void SetMouseButton(const Common::Input::CallbackStatus& callback, std::size_t index);
|
||||
|
||||
/**
|
||||
* Updates the mouse wheel status of the mouse device
|
||||
* @param callback A CallbackStatus containing the wheel status
|
||||
* @param index wheel ID to be updated
|
||||
*/
|
||||
void SetMouseAnalog(Common::Input::CallbackStatus callback, std::size_t index);
|
||||
void SetMouseAnalog(const Common::Input::CallbackStatus& callback, std::size_t index);
|
||||
|
||||
/**
|
||||
* Updates the mouse position status of the mouse device
|
||||
* @param callback A CallbackStatus containing the position status
|
||||
* @param index stick ID to be updated
|
||||
*/
|
||||
void SetMouseStick(Common::Input::CallbackStatus callback);
|
||||
void SetMouseStick(const Common::Input::CallbackStatus& callback);
|
||||
|
||||
/**
|
||||
* Triggers a callback that something has changed on the device status
|
||||
|
||||
@@ -145,6 +145,16 @@ NpadIdType HIDCore::GetFirstNpadId() const {
|
||||
return NpadIdType::Player1;
|
||||
}
|
||||
|
||||
NpadIdType HIDCore::GetFirstDisconnectedNpadId() const {
|
||||
for (std::size_t player_index = 0; player_index < available_controllers; ++player_index) {
|
||||
const auto* const controller = GetEmulatedControllerByIndex(player_index);
|
||||
if (!controller->IsConnected()) {
|
||||
return controller->GetNpadIdType();
|
||||
}
|
||||
}
|
||||
return NpadIdType::Player1;
|
||||
}
|
||||
|
||||
void HIDCore::EnableAllControllerConfiguration() {
|
||||
player_1->EnableConfiguration();
|
||||
player_2->EnableConfiguration();
|
||||
|
||||
@@ -45,6 +45,9 @@ public:
|
||||
/// Returns the first connected npad id
|
||||
NpadIdType GetFirstNpadId() const;
|
||||
|
||||
/// Returns the first disconnected npad id
|
||||
NpadIdType GetFirstDisconnectedNpadId() const;
|
||||
|
||||
/// Sets all emulated controllers into configuring mode.
|
||||
void EnableAllControllerConfiguration();
|
||||
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include "core/core.h"
|
||||
#include "core/hardware_properties.h"
|
||||
#include "core/hle/kernel/init/init_slab_setup.h"
|
||||
#include "core/hle/kernel/k_code_memory.h"
|
||||
#include "core/hle/kernel/k_event.h"
|
||||
#include "core/hle/kernel/k_memory_layout.h"
|
||||
#include "core/hle/kernel/k_memory_manager.h"
|
||||
@@ -32,6 +33,7 @@ namespace Kernel::Init {
|
||||
HANDLER(KPort, (SLAB_COUNT(KPort)), ##__VA_ARGS__) \
|
||||
HANDLER(KSharedMemory, (SLAB_COUNT(KSharedMemory)), ##__VA_ARGS__) \
|
||||
HANDLER(KTransferMemory, (SLAB_COUNT(KTransferMemory)), ##__VA_ARGS__) \
|
||||
HANDLER(KCodeMemory, (SLAB_COUNT(KCodeMemory)), ##__VA_ARGS__) \
|
||||
HANDLER(KSession, (SLAB_COUNT(KSession)), ##__VA_ARGS__) \
|
||||
HANDLER(KResourceLimit, (SLAB_COUNT(KResourceLimit)), ##__VA_ARGS__)
|
||||
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include "core/hle/kernel/k_class_token.h"
|
||||
#include "core/hle/kernel/k_client_port.h"
|
||||
#include "core/hle/kernel/k_client_session.h"
|
||||
#include "core/hle/kernel/k_code_memory.h"
|
||||
#include "core/hle/kernel/k_event.h"
|
||||
#include "core/hle/kernel/k_port.h"
|
||||
#include "core/hle/kernel/k_process.h"
|
||||
@@ -48,7 +49,7 @@ static_assert(ClassToken<KWritableEvent> == 0b10001001'00000000);
|
||||
static_assert(ClassToken<KTransferMemory> == 0b10010001'00000000);
|
||||
// static_assert(ClassToken<KDeviceAddressSpace> == 0b01100001'00000000);
|
||||
// static_assert(ClassToken<KSessionRequest> == 0b10100001'00000000);
|
||||
// static_assert(ClassToken<KCodeMemory> == 0b11000001'00000000);
|
||||
static_assert(ClassToken<KCodeMemory> == 0b11000001'00000000);
|
||||
|
||||
// Ensure that the token hierarchy is correct.
|
||||
|
||||
@@ -79,7 +80,7 @@ static_assert(ClassToken<KWritableEvent> == ((0b10001001 << 8) | ClassToken<KAut
|
||||
static_assert(ClassToken<KTransferMemory> == ((0b10010001 << 8) | ClassToken<KAutoObject>));
|
||||
// static_assert(ClassToken<KDeviceAddressSpace> == ((0b01100001 << 8) | ClassToken<KAutoObject>));
|
||||
// static_assert(ClassToken<KSessionRequest> == ((0b10100001 << 8) | ClassToken<KAutoObject>));
|
||||
// static_assert(ClassToken<KCodeMemory> == ((0b11000001 << 8) | ClassToken<KAutoObject>));
|
||||
static_assert(ClassToken<KCodeMemory> == ((0b11000001 << 8) | ClassToken<KAutoObject>));
|
||||
|
||||
// Ensure that the token hierarchy reflects the class hierarchy.
|
||||
|
||||
|
||||
146
src/core/hle/kernel/k_code_memory.cpp
Normal file
146
src/core/hle/kernel/k_code_memory.cpp
Normal file
@@ -0,0 +1,146 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/device_memory.h"
|
||||
#include "core/hle/kernel/k_auto_object.h"
|
||||
#include "core/hle/kernel/k_code_memory.h"
|
||||
#include "core/hle/kernel/k_light_lock.h"
|
||||
#include "core/hle/kernel/k_memory_block.h"
|
||||
#include "core/hle/kernel/k_page_linked_list.h"
|
||||
#include "core/hle/kernel/k_page_table.h"
|
||||
#include "core/hle/kernel/k_process.h"
|
||||
#include "core/hle/kernel/slab_helpers.h"
|
||||
#include "core/hle/kernel/svc_types.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
KCodeMemory::KCodeMemory(KernelCore& kernel_)
|
||||
: KAutoObjectWithSlabHeapAndContainer{kernel_}, m_lock(kernel_) {}
|
||||
|
||||
ResultCode KCodeMemory::Initialize(Core::DeviceMemory& device_memory, VAddr addr, size_t size) {
|
||||
// Set members.
|
||||
m_owner = kernel.CurrentProcess();
|
||||
|
||||
// Get the owner page table.
|
||||
auto& page_table = m_owner->PageTable();
|
||||
|
||||
// Construct the page group.
|
||||
KMemoryInfo kBlockInfo = page_table.QueryInfo(addr);
|
||||
m_page_group = KPageLinkedList(kBlockInfo.GetAddress(), kBlockInfo.GetNumPages());
|
||||
|
||||
// Lock the memory.
|
||||
R_TRY(page_table.LockForCodeMemory(addr, size))
|
||||
|
||||
// Clear the memory.
|
||||
for (const auto& block : m_page_group.Nodes()) {
|
||||
std::memset(device_memory.GetPointer(block.GetAddress()), 0xFF, block.GetSize());
|
||||
}
|
||||
|
||||
// Set remaining tracking members.
|
||||
m_address = addr;
|
||||
m_is_initialized = true;
|
||||
m_is_owner_mapped = false;
|
||||
m_is_mapped = false;
|
||||
|
||||
// We succeeded.
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
void KCodeMemory::Finalize() {
|
||||
// Unlock.
|
||||
if (!m_is_mapped && !m_is_owner_mapped) {
|
||||
const size_t size = m_page_group.GetNumPages() * PageSize;
|
||||
m_owner->PageTable().UnlockForCodeMemory(m_address, size);
|
||||
}
|
||||
}
|
||||
|
||||
ResultCode KCodeMemory::Map(VAddr address, size_t size) {
|
||||
// Validate the size.
|
||||
R_UNLESS(m_page_group.GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize);
|
||||
|
||||
// Lock ourselves.
|
||||
KScopedLightLock lk(m_lock);
|
||||
|
||||
// Ensure we're not already mapped.
|
||||
R_UNLESS(!m_is_mapped, ResultInvalidState);
|
||||
|
||||
// Map the memory.
|
||||
R_TRY(kernel.CurrentProcess()->PageTable().MapPages(
|
||||
address, m_page_group, KMemoryState::CodeOut, KMemoryPermission::UserReadWrite));
|
||||
|
||||
// Mark ourselves as mapped.
|
||||
m_is_mapped = true;
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
ResultCode KCodeMemory::Unmap(VAddr address, size_t size) {
|
||||
// Validate the size.
|
||||
R_UNLESS(m_page_group.GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize);
|
||||
|
||||
// Lock ourselves.
|
||||
KScopedLightLock lk(m_lock);
|
||||
|
||||
// Unmap the memory.
|
||||
R_TRY(kernel.CurrentProcess()->PageTable().UnmapPages(address, m_page_group,
|
||||
KMemoryState::CodeOut));
|
||||
|
||||
// Mark ourselves as unmapped.
|
||||
m_is_mapped = false;
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
ResultCode KCodeMemory::MapToOwner(VAddr address, size_t size, Svc::MemoryPermission perm) {
|
||||
// Validate the size.
|
||||
R_UNLESS(m_page_group.GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize);
|
||||
|
||||
// Lock ourselves.
|
||||
KScopedLightLock lk(m_lock);
|
||||
|
||||
// Ensure we're not already mapped.
|
||||
R_UNLESS(!m_is_owner_mapped, ResultInvalidState);
|
||||
|
||||
// Convert the memory permission.
|
||||
KMemoryPermission k_perm{};
|
||||
switch (perm) {
|
||||
case Svc::MemoryPermission::Read:
|
||||
k_perm = KMemoryPermission::UserRead;
|
||||
break;
|
||||
case Svc::MemoryPermission::ReadExecute:
|
||||
k_perm = KMemoryPermission::UserReadExecute;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
// Map the memory.
|
||||
R_TRY(
|
||||
m_owner->PageTable().MapPages(address, m_page_group, KMemoryState::GeneratedCode, k_perm));
|
||||
|
||||
// Mark ourselves as mapped.
|
||||
m_is_owner_mapped = true;
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
ResultCode KCodeMemory::UnmapFromOwner(VAddr address, size_t size) {
|
||||
// Validate the size.
|
||||
R_UNLESS(m_page_group.GetNumPages() == Common::DivideUp(size, PageSize), ResultInvalidSize);
|
||||
|
||||
// Lock ourselves.
|
||||
KScopedLightLock lk(m_lock);
|
||||
|
||||
// Unmap the memory.
|
||||
R_TRY(m_owner->PageTable().UnmapPages(address, m_page_group, KMemoryState::GeneratedCode));
|
||||
|
||||
// Mark ourselves as unmapped.
|
||||
m_is_owner_mapped = false;
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
66
src/core/hle/kernel/k_code_memory.h
Normal file
66
src/core/hle/kernel/k_code_memory.h
Normal file
@@ -0,0 +1,66 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/device_memory.h"
|
||||
#include "core/hle/kernel/k_auto_object.h"
|
||||
#include "core/hle/kernel/k_light_lock.h"
|
||||
#include "core/hle/kernel/k_page_linked_list.h"
|
||||
#include "core/hle/kernel/k_process.h"
|
||||
#include "core/hle/kernel/slab_helpers.h"
|
||||
#include "core/hle/kernel/svc_types.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
enum class CodeMemoryOperation : u32 {
|
||||
Map = 0,
|
||||
MapToOwner = 1,
|
||||
Unmap = 2,
|
||||
UnmapFromOwner = 3,
|
||||
};
|
||||
|
||||
class KCodeMemory final
|
||||
: public KAutoObjectWithSlabHeapAndContainer<KCodeMemory, KAutoObjectWithList> {
|
||||
KERNEL_AUTOOBJECT_TRAITS(KCodeMemory, KAutoObject);
|
||||
|
||||
public:
|
||||
explicit KCodeMemory(KernelCore& kernel_);
|
||||
|
||||
ResultCode Initialize(Core::DeviceMemory& device_memory, VAddr address, size_t size);
|
||||
void Finalize();
|
||||
|
||||
ResultCode Map(VAddr address, size_t size);
|
||||
ResultCode Unmap(VAddr address, size_t size);
|
||||
ResultCode MapToOwner(VAddr address, size_t size, Svc::MemoryPermission perm);
|
||||
ResultCode UnmapFromOwner(VAddr address, size_t size);
|
||||
|
||||
bool IsInitialized() const {
|
||||
return m_is_initialized;
|
||||
}
|
||||
static void PostDestroy([[maybe_unused]] uintptr_t arg) {}
|
||||
|
||||
KProcess* GetOwner() const {
|
||||
return m_owner;
|
||||
}
|
||||
VAddr GetSourceAddress() const {
|
||||
return m_address;
|
||||
}
|
||||
size_t GetSize() const {
|
||||
return m_is_initialized ? m_page_group.GetNumPages() * PageSize : 0;
|
||||
}
|
||||
|
||||
private:
|
||||
KPageLinkedList m_page_group{};
|
||||
KProcess* m_owner{};
|
||||
VAddr m_address{};
|
||||
KLightLock m_lock;
|
||||
bool m_is_initialized{};
|
||||
bool m_is_owner_mapped{};
|
||||
bool m_is_mapped{};
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
@@ -131,6 +131,26 @@ enum class KMemoryPermission : u8 {
|
||||
|
||||
UserMask = static_cast<u8>(Svc::MemoryPermission::Read | Svc::MemoryPermission::Write |
|
||||
Svc::MemoryPermission::Execute),
|
||||
|
||||
KernelShift = 3,
|
||||
|
||||
KernelRead = Read << KernelShift,
|
||||
KernelWrite = Write << KernelShift,
|
||||
KernelExecute = Execute << KernelShift,
|
||||
|
||||
NotMapped = (1 << (2 * KernelShift)),
|
||||
|
||||
KernelReadWrite = KernelRead | KernelWrite,
|
||||
KernelReadExecute = KernelRead | KernelExecute,
|
||||
|
||||
UserRead = Read | KernelRead,
|
||||
UserWrite = Write | KernelWrite,
|
||||
UserExecute = Execute,
|
||||
|
||||
UserReadWrite = UserRead | UserWrite,
|
||||
UserReadExecute = UserRead | UserExecute,
|
||||
|
||||
IpcLockChangeMask = NotMapped | UserReadWrite
|
||||
};
|
||||
DECLARE_ENUM_FLAG_OPERATORS(KMemoryPermission);
|
||||
|
||||
|
||||
@@ -27,6 +27,10 @@ public:
|
||||
return num_pages;
|
||||
}
|
||||
|
||||
constexpr std::size_t GetSize() const {
|
||||
return GetNumPages() * PageSize;
|
||||
}
|
||||
|
||||
private:
|
||||
u64 addr{};
|
||||
std::size_t num_pages{};
|
||||
|
||||
@@ -368,6 +368,33 @@ ResultCode KPageTable::UnmapProcessCodeMemory(VAddr dst_addr, VAddr src_addr, st
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
ResultCode KPageTable::UnmapProcessMemory(VAddr dst_addr, std::size_t size,
|
||||
KPageTable& src_page_table, VAddr src_addr) {
|
||||
std::lock_guard lock{page_table_lock};
|
||||
|
||||
const std::size_t num_pages{size / PageSize};
|
||||
|
||||
// Check that the memory is mapped in the destination process.
|
||||
size_t num_allocator_blocks;
|
||||
R_TRY(CheckMemoryState(&num_allocator_blocks, dst_addr, size, KMemoryState::All,
|
||||
KMemoryState::SharedCode, KMemoryPermission::UserReadWrite,
|
||||
KMemoryPermission::UserReadWrite, KMemoryAttribute::All,
|
||||
KMemoryAttribute::None));
|
||||
|
||||
// Check that the memory is mapped in the source process.
|
||||
R_TRY(src_page_table.CheckMemoryState(src_addr, size, KMemoryState::FlagCanMapProcess,
|
||||
KMemoryState::FlagCanMapProcess, KMemoryPermission::None,
|
||||
KMemoryPermission::None, KMemoryAttribute::All,
|
||||
KMemoryAttribute::None));
|
||||
|
||||
CASCADE_CODE(Operate(dst_addr, num_pages, KMemoryPermission::None, OperationType::Unmap));
|
||||
|
||||
// Apply the memory block update.
|
||||
block_manager->Update(dst_addr, num_pages, KMemoryState::Free, KMemoryPermission::None,
|
||||
KMemoryAttribute::None);
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
void KPageTable::MapPhysicalMemory(KPageLinkedList& page_linked_list, VAddr start, VAddr end) {
|
||||
auto node{page_linked_list.Nodes().begin()};
|
||||
PAddr map_addr{node->GetAddress()};
|
||||
@@ -942,6 +969,60 @@ ResultCode KPageTable::UnlockForDeviceAddressSpace(VAddr addr, std::size_t size)
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
ResultCode KPageTable::LockForCodeMemory(VAddr addr, std::size_t size) {
|
||||
std::lock_guard lock{page_table_lock};
|
||||
|
||||
KMemoryPermission new_perm = KMemoryPermission::NotMapped | KMemoryPermission::KernelReadWrite;
|
||||
|
||||
KMemoryPermission old_perm{};
|
||||
|
||||
if (const ResultCode result{CheckMemoryState(
|
||||
nullptr, &old_perm, nullptr, addr, size, KMemoryState::FlagCanCodeMemory,
|
||||
KMemoryState::FlagCanCodeMemory, KMemoryPermission::Mask,
|
||||
KMemoryPermission::UserReadWrite, KMemoryAttribute::All, KMemoryAttribute::None)};
|
||||
result.IsError()) {
|
||||
return result;
|
||||
}
|
||||
|
||||
new_perm = (new_perm != KMemoryPermission::None) ? new_perm : old_perm;
|
||||
|
||||
block_manager->UpdateLock(
|
||||
addr, size / PageSize,
|
||||
[](KMemoryBlockManager::iterator block, KMemoryPermission permission) {
|
||||
block->ShareToDevice(permission);
|
||||
},
|
||||
new_perm);
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
ResultCode KPageTable::UnlockForCodeMemory(VAddr addr, std::size_t size) {
|
||||
std::lock_guard lock{page_table_lock};
|
||||
|
||||
KMemoryPermission new_perm = KMemoryPermission::UserReadWrite;
|
||||
|
||||
KMemoryPermission old_perm{};
|
||||
|
||||
if (const ResultCode result{CheckMemoryState(
|
||||
nullptr, &old_perm, nullptr, addr, size, KMemoryState::FlagCanCodeMemory,
|
||||
KMemoryState::FlagCanCodeMemory, KMemoryPermission::None, KMemoryPermission::None,
|
||||
KMemoryAttribute::All, KMemoryAttribute::Locked)};
|
||||
result.IsError()) {
|
||||
return result;
|
||||
}
|
||||
|
||||
new_perm = (new_perm != KMemoryPermission::None) ? new_perm : old_perm;
|
||||
|
||||
block_manager->UpdateLock(
|
||||
addr, size / PageSize,
|
||||
[](KMemoryBlockManager::iterator block, KMemoryPermission permission) {
|
||||
block->UnshareToDevice(permission);
|
||||
},
|
||||
new_perm);
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
ResultCode KPageTable::InitializeMemoryLayout(VAddr start, VAddr end) {
|
||||
block_manager = std::make_unique<KMemoryBlockManager>(start, end);
|
||||
|
||||
@@ -1231,4 +1312,42 @@ ResultCode KPageTable::CheckMemoryState(KMemoryState* out_state, KMemoryPermissi
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
ResultCode KPageTable::CheckMemoryState(size_t* out_blocks_needed, VAddr addr, size_t size,
|
||||
KMemoryState state_mask, KMemoryState state,
|
||||
KMemoryPermission perm_mask, KMemoryPermission perm,
|
||||
KMemoryAttribute attr_mask, KMemoryAttribute attr) const {
|
||||
// Get information about the first block.
|
||||
const VAddr last_addr = addr + size - 1;
|
||||
KMemoryBlockManager::const_iterator it{block_manager->FindIterator(addr)};
|
||||
KMemoryInfo info = it->GetMemoryInfo();
|
||||
|
||||
// If the start address isn't aligned, we need a block.
|
||||
const size_t blocks_for_start_align =
|
||||
(Common::AlignDown(addr, PageSize) != info.GetAddress()) ? 1 : 0;
|
||||
|
||||
while (true) {
|
||||
// Validate against the provided masks.
|
||||
R_TRY(CheckMemoryState(info, state_mask, state, perm_mask, perm, attr_mask, attr));
|
||||
|
||||
// Break once we're done.
|
||||
if (last_addr <= info.GetLastAddress()) {
|
||||
break;
|
||||
}
|
||||
|
||||
// Advance our iterator.
|
||||
it++;
|
||||
info = it->GetMemoryInfo();
|
||||
}
|
||||
|
||||
// If the end address isn't aligned, we need a block.
|
||||
const size_t blocks_for_end_align =
|
||||
(Common::AlignUp(addr + size, PageSize) != info.GetEndAddress()) ? 1 : 0;
|
||||
|
||||
if (out_blocks_needed != nullptr) {
|
||||
*out_blocks_needed = blocks_for_start_align + blocks_for_end_align;
|
||||
}
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -33,6 +33,8 @@ public:
|
||||
KMemoryPermission perm);
|
||||
ResultCode MapProcessCodeMemory(VAddr dst_addr, VAddr src_addr, std::size_t size);
|
||||
ResultCode UnmapProcessCodeMemory(VAddr dst_addr, VAddr src_addr, std::size_t size);
|
||||
ResultCode UnmapProcessMemory(VAddr dst_addr, std::size_t size, KPageTable& src_page_table,
|
||||
VAddr src_addr);
|
||||
ResultCode MapPhysicalMemory(VAddr addr, std::size_t size);
|
||||
ResultCode UnmapPhysicalMemory(VAddr addr, std::size_t size);
|
||||
ResultCode UnmapMemory(VAddr addr, std::size_t size);
|
||||
@@ -55,6 +57,8 @@ public:
|
||||
KMemoryPermission perm, PAddr map_addr = 0);
|
||||
ResultCode LockForDeviceAddressSpace(VAddr addr, std::size_t size);
|
||||
ResultCode UnlockForDeviceAddressSpace(VAddr addr, std::size_t size);
|
||||
ResultCode LockForCodeMemory(VAddr addr, std::size_t size);
|
||||
ResultCode UnlockForCodeMemory(VAddr addr, std::size_t size);
|
||||
|
||||
Common::PageTable& PageTableImpl() {
|
||||
return page_table_impl;
|
||||
@@ -115,6 +119,10 @@ private:
|
||||
return CheckMemoryState(nullptr, nullptr, nullptr, addr, size, state_mask, state, perm_mask,
|
||||
perm, attr_mask, attr, ignore_attr);
|
||||
}
|
||||
ResultCode CheckMemoryState(size_t* out_blocks_needed, VAddr addr, size_t size,
|
||||
KMemoryState state_mask, KMemoryState state,
|
||||
KMemoryPermission perm_mask, KMemoryPermission perm,
|
||||
KMemoryAttribute attr_mask, KMemoryAttribute attr) const;
|
||||
|
||||
std::recursive_mutex page_table_lock;
|
||||
std::unique_ptr<KMemoryBlockManager> block_manager;
|
||||
|
||||
@@ -2,8 +2,6 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/kernel/k_thread_queue.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/time_manager.h"
|
||||
|
||||
@@ -53,6 +53,7 @@ class KSharedMemoryInfo;
|
||||
class KThread;
|
||||
class KTransferMemory;
|
||||
class KWritableEvent;
|
||||
class KCodeMemory;
|
||||
class PhysicalCore;
|
||||
class ServiceThread;
|
||||
class Synchronization;
|
||||
@@ -331,6 +332,8 @@ public:
|
||||
return slab_heap_container->transfer_memory;
|
||||
} else if constexpr (std::is_same_v<T, KWritableEvent>) {
|
||||
return slab_heap_container->writeable_event;
|
||||
} else if constexpr (std::is_same_v<T, KCodeMemory>) {
|
||||
return slab_heap_container->code_memory;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -382,6 +385,7 @@ private:
|
||||
KSlabHeap<KThread> thread;
|
||||
KSlabHeap<KTransferMemory> transfer_memory;
|
||||
KSlabHeap<KWritableEvent> writeable_event;
|
||||
KSlabHeap<KCodeMemory> code_memory;
|
||||
};
|
||||
|
||||
std::unique_ptr<SlabHeapContainer> slab_heap_container;
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/k_client_port.h"
|
||||
#include "core/hle/kernel/k_client_session.h"
|
||||
#include "core/hle/kernel/k_code_memory.h"
|
||||
#include "core/hle/kernel/k_event.h"
|
||||
#include "core/hle/kernel/k_handle_table.h"
|
||||
#include "core/hle/kernel/k_memory_block.h"
|
||||
@@ -1202,6 +1203,22 @@ constexpr bool IsValidProcessMemoryPermission(Svc::MemoryPermission perm) {
|
||||
}
|
||||
}
|
||||
|
||||
constexpr bool IsValidMapCodeMemoryPermission(Svc::MemoryPermission perm) {
|
||||
return perm == Svc::MemoryPermission::ReadWrite;
|
||||
}
|
||||
|
||||
constexpr bool IsValidMapToOwnerCodeMemoryPermission(Svc::MemoryPermission perm) {
|
||||
return perm == Svc::MemoryPermission::Read || perm == Svc::MemoryPermission::ReadExecute;
|
||||
}
|
||||
|
||||
constexpr bool IsValidUnmapCodeMemoryPermission(Svc::MemoryPermission perm) {
|
||||
return perm == Svc::MemoryPermission::None;
|
||||
}
|
||||
|
||||
constexpr bool IsValidUnmapFromOwnerCodeMemoryPermission(Svc::MemoryPermission perm) {
|
||||
return perm == Svc::MemoryPermission::None;
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
static ResultCode MapSharedMemory(Core::System& system, Handle shmem_handle, VAddr address,
|
||||
@@ -1311,6 +1328,195 @@ static ResultCode SetProcessMemoryPermission(Core::System& system, Handle proces
|
||||
return page_table.SetProcessMemoryPermission(address, size, ConvertToKMemoryPermission(perm));
|
||||
}
|
||||
|
||||
static ResultCode MapProcessMemory(Core::System& system, VAddr dst_address, Handle process_handle,
|
||||
VAddr src_address, u64 size) {
|
||||
LOG_TRACE(Kernel_SVC,
|
||||
"called, dst_address=0x{:X}, process_handle=0x{:X}, src_address=0x{:X}, size=0x{:X}",
|
||||
dst_address, process_handle, src_address, size);
|
||||
|
||||
// Validate the address/size.
|
||||
R_UNLESS(Common::IsAligned(dst_address, PageSize), ResultInvalidAddress);
|
||||
R_UNLESS(Common::IsAligned(src_address, PageSize), ResultInvalidAddress);
|
||||
R_UNLESS(Common::IsAligned(size, PageSize), ResultInvalidSize);
|
||||
R_UNLESS(size > 0, ResultInvalidSize);
|
||||
R_UNLESS((dst_address < dst_address + size), ResultInvalidCurrentMemory);
|
||||
R_UNLESS((src_address < src_address + size), ResultInvalidCurrentMemory);
|
||||
|
||||
// Get the processes.
|
||||
KProcess* dst_process = system.CurrentProcess();
|
||||
KScopedAutoObject src_process =
|
||||
dst_process->GetHandleTable().GetObjectWithoutPseudoHandle<KProcess>(process_handle);
|
||||
R_UNLESS(src_process.IsNotNull(), ResultInvalidHandle);
|
||||
|
||||
// Get the page tables.
|
||||
auto& dst_pt = dst_process->PageTable();
|
||||
auto& src_pt = src_process->PageTable();
|
||||
|
||||
// Validate that the mapping is in range.
|
||||
R_UNLESS(src_pt.Contains(src_address, size), ResultInvalidCurrentMemory);
|
||||
R_UNLESS(dst_pt.CanContain(dst_address, size, KMemoryState::SharedCode),
|
||||
ResultInvalidMemoryRegion);
|
||||
|
||||
// Create a new page group.
|
||||
KMemoryInfo kBlockInfo = dst_pt.QueryInfo(dst_address);
|
||||
KPageLinkedList pg(kBlockInfo.GetAddress(), kBlockInfo.GetNumPages());
|
||||
|
||||
// Map the group.
|
||||
R_TRY(dst_pt.MapPages(dst_address, pg, KMemoryState::SharedCode,
|
||||
KMemoryPermission::UserReadWrite));
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
static ResultCode UnmapProcessMemory(Core::System& system, VAddr dst_address, Handle process_handle,
|
||||
VAddr src_address, u64 size) {
|
||||
LOG_TRACE(Kernel_SVC,
|
||||
"called, dst_address=0x{:X}, process_handle=0x{:X}, src_address=0x{:X}, size=0x{:X}",
|
||||
dst_address, process_handle, src_address, size);
|
||||
|
||||
// Validate the address/size.
|
||||
R_UNLESS(Common::IsAligned(dst_address, PageSize), ResultInvalidAddress);
|
||||
R_UNLESS(Common::IsAligned(src_address, PageSize), ResultInvalidAddress);
|
||||
R_UNLESS(Common::IsAligned(size, PageSize), ResultInvalidSize);
|
||||
R_UNLESS(size > 0, ResultInvalidSize);
|
||||
R_UNLESS((dst_address < dst_address + size), ResultInvalidCurrentMemory);
|
||||
R_UNLESS((src_address < src_address + size), ResultInvalidCurrentMemory);
|
||||
|
||||
// Get the processes.
|
||||
KProcess* dst_process = system.CurrentProcess();
|
||||
KScopedAutoObject src_process =
|
||||
dst_process->GetHandleTable().GetObjectWithoutPseudoHandle<KProcess>(process_handle);
|
||||
R_UNLESS(src_process.IsNotNull(), ResultInvalidHandle);
|
||||
|
||||
// Get the page tables.
|
||||
auto& dst_pt = dst_process->PageTable();
|
||||
auto& src_pt = src_process->PageTable();
|
||||
|
||||
// Validate that the mapping is in range.
|
||||
R_UNLESS(src_pt.Contains(src_address, size), ResultInvalidCurrentMemory);
|
||||
R_UNLESS(dst_pt.CanContain(dst_address, size, KMemoryState::SharedCode),
|
||||
ResultInvalidMemoryRegion);
|
||||
|
||||
// Unmap the memory.
|
||||
R_TRY(dst_pt.UnmapProcessMemory(dst_address, size, src_pt, src_address));
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
static ResultCode CreateCodeMemory(Core::System& system, Handle* out, VAddr address, size_t size) {
|
||||
LOG_TRACE(Kernel_SVC, "called, handle_out=0x{:X}, address=0x{:X}, size=0x{:X}",
|
||||
static_cast<void*>(out), address, size);
|
||||
// Get kernel instance.
|
||||
auto& kernel = system.Kernel();
|
||||
|
||||
// Validate address / size.
|
||||
R_UNLESS(Common::IsAligned(address, PageSize), ResultInvalidAddress);
|
||||
R_UNLESS(Common::IsAligned(size, PageSize), ResultInvalidSize);
|
||||
R_UNLESS(size > 0, ResultInvalidSize);
|
||||
R_UNLESS((address < address + size), ResultInvalidCurrentMemory);
|
||||
|
||||
// Create the code memory.
|
||||
|
||||
KCodeMemory* code_mem = KCodeMemory::Create(kernel);
|
||||
R_UNLESS(code_mem != nullptr, ResultOutOfResource);
|
||||
|
||||
// Verify that the region is in range.
|
||||
R_UNLESS(system.CurrentProcess()->PageTable().Contains(address, size),
|
||||
ResultInvalidCurrentMemory);
|
||||
|
||||
// Initialize the code memory.
|
||||
R_TRY(code_mem->Initialize(system.DeviceMemory(), address, size));
|
||||
|
||||
// Register the code memory.
|
||||
KCodeMemory::Register(kernel, code_mem);
|
||||
|
||||
// Add the code memory to the handle table.
|
||||
R_TRY(system.CurrentProcess()->GetHandleTable().Add(out, code_mem));
|
||||
|
||||
code_mem->Close();
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
static ResultCode ControlCodeMemory(Core::System& system, Handle code_memory_handle, u32 operation,
|
||||
VAddr address, size_t size, Svc::MemoryPermission perm) {
|
||||
|
||||
LOG_TRACE(Kernel_SVC,
|
||||
"called, code_memory_handle=0x{:X}, operation=0x{:X}, address=0x{:X}, size=0x{:X}, "
|
||||
"permission=0x{:X}",
|
||||
code_memory_handle, operation, address, size, perm);
|
||||
|
||||
// Validate the address / size.
|
||||
R_UNLESS(Common::IsAligned(address, PageSize), ResultInvalidAddress);
|
||||
R_UNLESS(Common::IsAligned(size, PageSize), ResultInvalidSize);
|
||||
R_UNLESS(size > 0, ResultInvalidSize);
|
||||
R_UNLESS((address < address + size), ResultInvalidCurrentMemory);
|
||||
|
||||
// Get the code memory from its handle.
|
||||
KScopedAutoObject code_mem =
|
||||
system.CurrentProcess()->GetHandleTable().GetObject<KCodeMemory>(code_memory_handle);
|
||||
R_UNLESS(code_mem.IsNotNull(), ResultInvalidHandle);
|
||||
|
||||
// NOTE: Here, Atmosphere extends the SVC to allow code memory operations on one's own process.
|
||||
// This enables homebrew usage of these SVCs for JIT.
|
||||
|
||||
// Perform the operation.
|
||||
switch (static_cast<CodeMemoryOperation>(operation)) {
|
||||
case CodeMemoryOperation::Map: {
|
||||
// Check that the region is in range.
|
||||
R_UNLESS(
|
||||
system.CurrentProcess()->PageTable().CanContain(address, size, KMemoryState::CodeOut),
|
||||
ResultInvalidMemoryRegion);
|
||||
|
||||
// Check the memory permission.
|
||||
R_UNLESS(IsValidMapCodeMemoryPermission(perm), ResultInvalidNewMemoryPermission);
|
||||
|
||||
// Map the memory.
|
||||
R_TRY(code_mem->Map(address, size));
|
||||
} break;
|
||||
case CodeMemoryOperation::Unmap: {
|
||||
// Check that the region is in range.
|
||||
R_UNLESS(
|
||||
system.CurrentProcess()->PageTable().CanContain(address, size, KMemoryState::CodeOut),
|
||||
ResultInvalidMemoryRegion);
|
||||
|
||||
// Check the memory permission.
|
||||
R_UNLESS(IsValidUnmapCodeMemoryPermission(perm), ResultInvalidNewMemoryPermission);
|
||||
|
||||
// Unmap the memory.
|
||||
R_TRY(code_mem->Unmap(address, size));
|
||||
} break;
|
||||
case CodeMemoryOperation::MapToOwner: {
|
||||
// Check that the region is in range.
|
||||
R_UNLESS(code_mem->GetOwner()->PageTable().CanContain(address, size,
|
||||
KMemoryState::GeneratedCode),
|
||||
ResultInvalidMemoryRegion);
|
||||
|
||||
// Check the memory permission.
|
||||
R_UNLESS(IsValidMapToOwnerCodeMemoryPermission(perm), ResultInvalidNewMemoryPermission);
|
||||
|
||||
// Map the memory to its owner.
|
||||
R_TRY(code_mem->MapToOwner(address, size, perm));
|
||||
} break;
|
||||
case CodeMemoryOperation::UnmapFromOwner: {
|
||||
// Check that the region is in range.
|
||||
R_UNLESS(code_mem->GetOwner()->PageTable().CanContain(address, size,
|
||||
KMemoryState::GeneratedCode),
|
||||
ResultInvalidMemoryRegion);
|
||||
|
||||
// Check the memory permission.
|
||||
R_UNLESS(IsValidUnmapFromOwnerCodeMemoryPermission(perm), ResultInvalidNewMemoryPermission);
|
||||
|
||||
// Unmap the memory from its owner.
|
||||
R_TRY(code_mem->UnmapFromOwner(address, size));
|
||||
} break;
|
||||
default:
|
||||
return ResultInvalidEnumValue;
|
||||
}
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
static ResultCode QueryProcessMemory(Core::System& system, VAddr memory_info_address,
|
||||
VAddr page_info_address, Handle process_handle,
|
||||
VAddr address) {
|
||||
@@ -2605,8 +2811,8 @@ static const FunctionDef SVC_Table_64[] = {
|
||||
{0x48, nullptr, "MapPhysicalMemoryUnsafe"},
|
||||
{0x49, nullptr, "UnmapPhysicalMemoryUnsafe"},
|
||||
{0x4A, nullptr, "SetUnsafeLimit"},
|
||||
{0x4B, nullptr, "CreateCodeMemory"},
|
||||
{0x4C, nullptr, "ControlCodeMemory"},
|
||||
{0x4B, SvcWrap64<CreateCodeMemory>, "CreateCodeMemory"},
|
||||
{0x4C, SvcWrap64<ControlCodeMemory>, "ControlCodeMemory"},
|
||||
{0x4D, nullptr, "SleepSystem"},
|
||||
{0x4E, nullptr, "ReadWriteRegister"},
|
||||
{0x4F, nullptr, "SetProcessActivity"},
|
||||
@@ -2646,8 +2852,8 @@ static const FunctionDef SVC_Table_64[] = {
|
||||
{0x71, nullptr, "ManageNamedPort"},
|
||||
{0x72, nullptr, "ConnectToPort"},
|
||||
{0x73, SvcWrap64<SetProcessMemoryPermission>, "SetProcessMemoryPermission"},
|
||||
{0x74, nullptr, "MapProcessMemory"},
|
||||
{0x75, nullptr, "UnmapProcessMemory"},
|
||||
{0x74, SvcWrap64<MapProcessMemory>, "MapProcessMemory"},
|
||||
{0x75, SvcWrap64<UnmapProcessMemory>, "UnmapProcessMemory"},
|
||||
{0x76, SvcWrap64<QueryProcessMemory>, "QueryProcessMemory"},
|
||||
{0x77, SvcWrap64<MapProcessCodeMemory>, "MapProcessCodeMemory"},
|
||||
{0x78, SvcWrap64<UnmapProcessCodeMemory>, "UnmapProcessCodeMemory"},
|
||||
|
||||
@@ -73,6 +73,23 @@ void SvcWrap64(Core::System& system) {
|
||||
.raw);
|
||||
}
|
||||
|
||||
// Used by MapProcessMemory and UnmapProcessMemory
|
||||
template <ResultCode func(Core::System&, u64, u32, u64, u64)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
FuncReturn(system, func(system, Param(system, 0), static_cast<u32>(Param(system, 1)),
|
||||
Param(system, 2), Param(system, 3))
|
||||
.raw);
|
||||
}
|
||||
|
||||
// Used by ControlCodeMemory
|
||||
template <ResultCode func(Core::System&, Handle, u32, u64, u64, Svc::MemoryPermission)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
FuncReturn(system, func(system, static_cast<Handle>(Param(system, 0)),
|
||||
static_cast<u32>(Param(system, 1)), Param(system, 2), Param(system, 3),
|
||||
static_cast<Svc::MemoryPermission>(Param(system, 4)))
|
||||
.raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(Core::System&, u32*)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
u32 param = 0;
|
||||
@@ -301,6 +318,16 @@ void SvcWrap64(Core::System& system) {
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
// Used by CreateCodeMemory
|
||||
template <ResultCode func(Core::System&, Handle*, u64, u64)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
u32 param_1 = 0;
|
||||
const u32 retval = func(system, ¶m_1, Param(system, 1), Param(system, 2)).raw;
|
||||
|
||||
system.CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(system, retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(Core::System&, Handle*, u64, u32, u32)>
|
||||
void SvcWrap64(Core::System& system) {
|
||||
u32 param_1 = 0;
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include "core/hle/service/glue/bgtc.h"
|
||||
#include "core/hle/service/glue/ectx.h"
|
||||
#include "core/hle/service/glue/glue.h"
|
||||
#include "core/hle/service/glue/notif.h"
|
||||
|
||||
namespace Service::Glue {
|
||||
|
||||
@@ -24,6 +25,9 @@ void InstallInterfaces(Core::System& system) {
|
||||
|
||||
// Error Context
|
||||
std::make_shared<ECTX_AW>(system)->InstallAsService(system.ServiceManager());
|
||||
|
||||
// Notification Services for application
|
||||
std::make_shared<NOTIF_A>(system)->InstallAsService(system.ServiceManager());
|
||||
}
|
||||
|
||||
} // namespace Service::Glue
|
||||
|
||||
44
src/core/hle/service/glue/notif.cpp
Normal file
44
src/core/hle/service/glue/notif.cpp
Normal file
@@ -0,0 +1,44 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/glue/notif.h"
|
||||
|
||||
namespace Service::Glue {
|
||||
|
||||
NOTIF_A::NOTIF_A(Core::System& system_) : ServiceFramework{system_, "notif:a"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{500, nullptr, "RegisterAlarmSetting"},
|
||||
{510, nullptr, "UpdateAlarmSetting"},
|
||||
{520, &NOTIF_A::ListAlarmSettings, "ListAlarmSettings"},
|
||||
{530, nullptr, "LoadApplicationParameter"},
|
||||
{540, nullptr, "DeleteAlarmSetting"},
|
||||
{1000, &NOTIF_A::Initialize, "Initialize"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
NOTIF_A::~NOTIF_A() = default;
|
||||
|
||||
void NOTIF_A::ListAlarmSettings(Kernel::HLERequestContext& ctx) {
|
||||
// Returns an array of AlarmSetting
|
||||
constexpr s32 alarm_count = 0;
|
||||
|
||||
LOG_WARNING(Service_NOTIF, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(alarm_count);
|
||||
}
|
||||
|
||||
void NOTIF_A::Initialize(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_NOTIF, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
} // namespace Service::Glue
|
||||
25
src/core/hle/service/glue/notif.h
Normal file
25
src/core/hle/service/glue/notif.h
Normal file
@@ -0,0 +1,25 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::Glue {
|
||||
|
||||
class NOTIF_A final : public ServiceFramework<NOTIF_A> {
|
||||
public:
|
||||
explicit NOTIF_A(Core::System& system_);
|
||||
~NOTIF_A() override;
|
||||
|
||||
private:
|
||||
void ListAlarmSettings(Kernel::HLERequestContext& ctx);
|
||||
void Initialize(Kernel::HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
} // namespace Service::Glue
|
||||
@@ -110,7 +110,7 @@ void Controller_NPad::ControllerUpdate(Core::HID::ControllerTriggerType type,
|
||||
UpdateControllerAt(npad_type, npad_id, is_connected);
|
||||
break;
|
||||
case Core::HID::ControllerTriggerType::Battery: {
|
||||
if (!controller.is_connected) {
|
||||
if (!controller.device->IsConnected()) {
|
||||
return;
|
||||
}
|
||||
auto& shared_memory = controller.shared_memory_entry;
|
||||
@@ -150,7 +150,6 @@ void Controller_NPad::InitNewlyAddedController(Core::HID::NpadIdType npad_id) {
|
||||
shared_memory.system_properties.is_vertical.Assign(1);
|
||||
shared_memory.system_properties.use_plus.Assign(1);
|
||||
shared_memory.system_properties.use_minus.Assign(1);
|
||||
shared_memory.assignment_mode = NpadJoyAssignmentMode::Single;
|
||||
shared_memory.applet_footer.type = AppletFooterUiType::SwitchProController;
|
||||
break;
|
||||
case Core::HID::NpadStyleIndex::Handheld:
|
||||
@@ -166,21 +165,30 @@ void Controller_NPad::InitNewlyAddedController(Core::HID::NpadIdType npad_id) {
|
||||
break;
|
||||
case Core::HID::NpadStyleIndex::JoyconDual:
|
||||
shared_memory.style_tag.joycon_dual.Assign(1);
|
||||
shared_memory.device_type.joycon_left.Assign(1);
|
||||
shared_memory.device_type.joycon_right.Assign(1);
|
||||
shared_memory.system_properties.is_vertical.Assign(1);
|
||||
shared_memory.system_properties.use_plus.Assign(1);
|
||||
shared_memory.system_properties.use_minus.Assign(1);
|
||||
if (controller.is_dual_left_connected) {
|
||||
shared_memory.device_type.joycon_left.Assign(1);
|
||||
shared_memory.system_properties.use_minus.Assign(1);
|
||||
}
|
||||
if (controller.is_dual_right_connected) {
|
||||
shared_memory.device_type.joycon_right.Assign(1);
|
||||
shared_memory.system_properties.use_plus.Assign(1);
|
||||
}
|
||||
shared_memory.system_properties.use_directional_buttons.Assign(1);
|
||||
shared_memory.system_properties.is_vertical.Assign(1);
|
||||
shared_memory.assignment_mode = NpadJoyAssignmentMode::Dual;
|
||||
shared_memory.applet_footer.type = AppletFooterUiType::JoyDual;
|
||||
if (controller.is_dual_left_connected && controller.is_dual_right_connected) {
|
||||
shared_memory.applet_footer.type = AppletFooterUiType::JoyDual;
|
||||
} else if (controller.is_dual_left_connected) {
|
||||
shared_memory.applet_footer.type = AppletFooterUiType::JoyDualLeftOnly;
|
||||
} else {
|
||||
shared_memory.applet_footer.type = AppletFooterUiType::JoyDualRightOnly;
|
||||
}
|
||||
break;
|
||||
case Core::HID::NpadStyleIndex::JoyconLeft:
|
||||
shared_memory.style_tag.joycon_left.Assign(1);
|
||||
shared_memory.device_type.joycon_left.Assign(1);
|
||||
shared_memory.system_properties.is_horizontal.Assign(1);
|
||||
shared_memory.system_properties.use_minus.Assign(1);
|
||||
shared_memory.assignment_mode = NpadJoyAssignmentMode::Single;
|
||||
shared_memory.applet_footer.type = AppletFooterUiType::JoyLeftHorizontal;
|
||||
break;
|
||||
case Core::HID::NpadStyleIndex::JoyconRight:
|
||||
@@ -188,7 +196,6 @@ void Controller_NPad::InitNewlyAddedController(Core::HID::NpadIdType npad_id) {
|
||||
shared_memory.device_type.joycon_right.Assign(1);
|
||||
shared_memory.system_properties.is_horizontal.Assign(1);
|
||||
shared_memory.system_properties.use_plus.Assign(1);
|
||||
shared_memory.assignment_mode = NpadJoyAssignmentMode::Single;
|
||||
shared_memory.applet_footer.type = AppletFooterUiType::JoyRightHorizontal;
|
||||
break;
|
||||
case Core::HID::NpadStyleIndex::GameCube:
|
||||
@@ -200,7 +207,6 @@ void Controller_NPad::InitNewlyAddedController(Core::HID::NpadIdType npad_id) {
|
||||
case Core::HID::NpadStyleIndex::Pokeball:
|
||||
shared_memory.style_tag.palma.Assign(1);
|
||||
shared_memory.device_type.palma.Assign(1);
|
||||
shared_memory.assignment_mode = NpadJoyAssignmentMode::Single;
|
||||
break;
|
||||
case Core::HID::NpadStyleIndex::NES:
|
||||
shared_memory.style_tag.lark.Assign(1);
|
||||
@@ -443,11 +449,15 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
|
||||
case Core::HID::NpadStyleIndex::JoyconDual:
|
||||
pad_state.connection_status.raw = 0;
|
||||
pad_state.connection_status.is_connected.Assign(1);
|
||||
pad_state.connection_status.is_left_connected.Assign(1);
|
||||
pad_state.connection_status.is_right_connected.Assign(1);
|
||||
if (controller.is_dual_left_connected) {
|
||||
pad_state.connection_status.is_left_connected.Assign(1);
|
||||
libnx_state.connection_status.is_left_connected.Assign(1);
|
||||
}
|
||||
if (controller.is_dual_right_connected) {
|
||||
pad_state.connection_status.is_right_connected.Assign(1);
|
||||
libnx_state.connection_status.is_right_connected.Assign(1);
|
||||
}
|
||||
|
||||
libnx_state.connection_status.is_left_connected.Assign(1);
|
||||
libnx_state.connection_status.is_right_connected.Assign(1);
|
||||
pad_state.sampling_number =
|
||||
npad.joy_dual_lifo.ReadCurrentEntry().state.sampling_number + 1;
|
||||
npad.joy_dual_lifo.WriteNextEntry(pad_state);
|
||||
@@ -687,7 +697,7 @@ Controller_NPad::NpadCommunicationMode Controller_NPad::GetNpadCommunicationMode
|
||||
return communication_mode;
|
||||
}
|
||||
|
||||
void Controller_NPad::SetNpadMode(Core::HID::NpadIdType npad_id,
|
||||
void Controller_NPad::SetNpadMode(Core::HID::NpadIdType npad_id, NpadJoyDeviceType npad_device_type,
|
||||
NpadJoyAssignmentMode assignment_mode) {
|
||||
if (!IsNpadIdValid(npad_id)) {
|
||||
LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id:{}", npad_id);
|
||||
@@ -698,6 +708,62 @@ void Controller_NPad::SetNpadMode(Core::HID::NpadIdType npad_id,
|
||||
if (controller.shared_memory_entry.assignment_mode != assignment_mode) {
|
||||
controller.shared_memory_entry.assignment_mode = assignment_mode;
|
||||
}
|
||||
|
||||
if (!controller.device->IsConnected()) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (assignment_mode == NpadJoyAssignmentMode::Dual) {
|
||||
if (controller.device->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconLeft) {
|
||||
DisconnectNpad(npad_id);
|
||||
controller.is_dual_left_connected = true;
|
||||
controller.is_dual_right_connected = false;
|
||||
UpdateControllerAt(Core::HID::NpadStyleIndex::JoyconDual, npad_id, true);
|
||||
return;
|
||||
}
|
||||
if (controller.device->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconRight) {
|
||||
DisconnectNpad(npad_id);
|
||||
controller.is_dual_left_connected = false;
|
||||
controller.is_dual_right_connected = true;
|
||||
UpdateControllerAt(Core::HID::NpadStyleIndex::JoyconDual, npad_id, true);
|
||||
return;
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// This is for NpadJoyAssignmentMode::Single
|
||||
|
||||
// Only JoyconDual get affected by this function
|
||||
if (controller.device->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::JoyconDual) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (controller.is_dual_left_connected && !controller.is_dual_right_connected) {
|
||||
DisconnectNpad(npad_id);
|
||||
UpdateControllerAt(Core::HID::NpadStyleIndex::JoyconLeft, npad_id, true);
|
||||
return;
|
||||
}
|
||||
if (!controller.is_dual_left_connected && controller.is_dual_right_connected) {
|
||||
DisconnectNpad(npad_id);
|
||||
UpdateControllerAt(Core::HID::NpadStyleIndex::JoyconRight, npad_id, true);
|
||||
return;
|
||||
}
|
||||
|
||||
// We have two controllers connected to the same npad_id we need to split them
|
||||
const auto npad_id_2 = hid_core.GetFirstDisconnectedNpadId();
|
||||
auto& controller_2 = GetControllerFromNpadIdType(npad_id_2);
|
||||
DisconnectNpad(npad_id);
|
||||
if (npad_device_type == NpadJoyDeviceType::Left) {
|
||||
UpdateControllerAt(Core::HID::NpadStyleIndex::JoyconLeft, npad_id, true);
|
||||
controller_2.is_dual_left_connected = false;
|
||||
controller_2.is_dual_right_connected = true;
|
||||
UpdateControllerAt(Core::HID::NpadStyleIndex::JoyconDual, npad_id_2, true);
|
||||
} else {
|
||||
UpdateControllerAt(Core::HID::NpadStyleIndex::JoyconRight, npad_id, true);
|
||||
controller_2.is_dual_left_connected = true;
|
||||
controller_2.is_dual_right_connected = false;
|
||||
UpdateControllerAt(Core::HID::NpadStyleIndex::JoyconDual, npad_id_2, true);
|
||||
}
|
||||
}
|
||||
|
||||
bool Controller_NPad::VibrateControllerAtIndex(Core::HID::NpadIdType npad_id,
|
||||
@@ -907,6 +973,7 @@ void Controller_NPad::DisconnectNpad(Core::HID::NpadIdType npad_id) {
|
||||
}
|
||||
|
||||
auto& shared_memory_entry = controller.shared_memory_entry;
|
||||
// Don't reset shared_memory_entry.assignment_mode this value is persistent
|
||||
shared_memory_entry.style_tag.raw = Core::HID::NpadStyleSet::None; // Zero out
|
||||
shared_memory_entry.device_type.raw = 0;
|
||||
shared_memory_entry.system_properties.raw = 0;
|
||||
@@ -923,9 +990,10 @@ void Controller_NPad::DisconnectNpad(Core::HID::NpadIdType npad_id) {
|
||||
.left = {},
|
||||
.right = {},
|
||||
};
|
||||
shared_memory_entry.assignment_mode = NpadJoyAssignmentMode::Dual;
|
||||
shared_memory_entry.applet_footer.type = AppletFooterUiType::None;
|
||||
|
||||
controller.is_dual_left_connected = true;
|
||||
controller.is_dual_right_connected = true;
|
||||
controller.is_connected = false;
|
||||
controller.device->Disconnect();
|
||||
SignalStyleSetChangedEvent(npad_id);
|
||||
@@ -1022,19 +1090,70 @@ void Controller_NPad::MergeSingleJoyAsDualJoy(Core::HID::NpadIdType npad_id_1,
|
||||
npad_id_2);
|
||||
return;
|
||||
}
|
||||
auto& controller_1 = GetControllerFromNpadIdType(npad_id_1).device;
|
||||
auto& controller_2 = GetControllerFromNpadIdType(npad_id_2).device;
|
||||
auto& controller_1 = GetControllerFromNpadIdType(npad_id_1);
|
||||
auto& controller_2 = GetControllerFromNpadIdType(npad_id_2);
|
||||
const auto controller_style_1 = controller_1.device->GetNpadStyleIndex();
|
||||
const auto controller_style_2 = controller_2.device->GetNpadStyleIndex();
|
||||
bool merge_controllers = false;
|
||||
|
||||
// If the controllers at both npad indices form a pair of left and right joycons, merge them.
|
||||
// Otherwise, do nothing.
|
||||
if ((controller_1->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconLeft &&
|
||||
controller_2->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconRight) ||
|
||||
(controller_2->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconLeft &&
|
||||
controller_1->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconRight)) {
|
||||
if (controller_style_1 == Core::HID::NpadStyleIndex::JoyconLeft &&
|
||||
controller_style_2 == Core::HID::NpadStyleIndex::JoyconRight) {
|
||||
merge_controllers = true;
|
||||
}
|
||||
if (controller_style_2 == Core::HID::NpadStyleIndex::JoyconLeft &&
|
||||
controller_style_1 == Core::HID::NpadStyleIndex::JoyconRight) {
|
||||
merge_controllers = true;
|
||||
}
|
||||
if (controller_style_1 == Core::HID::NpadStyleIndex::JoyconDual &&
|
||||
controller_style_2 == Core::HID::NpadStyleIndex::JoyconRight &&
|
||||
controller_1.is_dual_left_connected && !controller_1.is_dual_right_connected) {
|
||||
merge_controllers = true;
|
||||
}
|
||||
if (controller_style_1 == Core::HID::NpadStyleIndex::JoyconDual &&
|
||||
controller_style_2 == Core::HID::NpadStyleIndex::JoyconLeft &&
|
||||
!controller_1.is_dual_left_connected && controller_1.is_dual_right_connected) {
|
||||
merge_controllers = true;
|
||||
}
|
||||
if (controller_style_2 == Core::HID::NpadStyleIndex::JoyconDual &&
|
||||
controller_style_1 == Core::HID::NpadStyleIndex::JoyconRight &&
|
||||
controller_2.is_dual_left_connected && !controller_2.is_dual_right_connected) {
|
||||
merge_controllers = true;
|
||||
}
|
||||
if (controller_style_2 == Core::HID::NpadStyleIndex::JoyconDual &&
|
||||
controller_style_1 == Core::HID::NpadStyleIndex::JoyconLeft &&
|
||||
!controller_2.is_dual_left_connected && controller_2.is_dual_right_connected) {
|
||||
merge_controllers = true;
|
||||
}
|
||||
if (controller_style_1 == Core::HID::NpadStyleIndex::JoyconDual &&
|
||||
controller_style_2 == Core::HID::NpadStyleIndex::JoyconDual &&
|
||||
controller_1.is_dual_left_connected && !controller_1.is_dual_right_connected &&
|
||||
!controller_2.is_dual_left_connected && controller_2.is_dual_right_connected) {
|
||||
merge_controllers = true;
|
||||
}
|
||||
if (controller_style_1 == Core::HID::NpadStyleIndex::JoyconDual &&
|
||||
controller_style_2 == Core::HID::NpadStyleIndex::JoyconDual &&
|
||||
!controller_1.is_dual_left_connected && controller_1.is_dual_right_connected &&
|
||||
controller_2.is_dual_left_connected && !controller_2.is_dual_right_connected) {
|
||||
merge_controllers = true;
|
||||
}
|
||||
|
||||
if (merge_controllers) {
|
||||
// Disconnect the joycon at the second id and connect the dual joycon at the first index.
|
||||
DisconnectNpad(npad_id_2);
|
||||
controller_1.is_dual_left_connected = true;
|
||||
controller_1.is_dual_right_connected = true;
|
||||
AddNewControllerAt(Core::HID::NpadStyleIndex::JoyconDual, npad_id_1);
|
||||
return;
|
||||
}
|
||||
LOG_WARNING(Service_HID,
|
||||
"Controllers can't be merged npad_id_1:{}, npad_id_2:{}, type_1:{}, type_2:{}, "
|
||||
"dual_1(left/right):{}/{}, dual_2(left/right):{}/{}",
|
||||
npad_id_1, npad_id_2, controller_1.device->GetNpadStyleIndex(),
|
||||
controller_2.device->GetNpadStyleIndex(), controller_1.is_dual_left_connected,
|
||||
controller_1.is_dual_right_connected, controller_2.is_dual_left_connected,
|
||||
controller_2.is_dual_right_connected);
|
||||
}
|
||||
|
||||
void Controller_NPad::StartLRAssignmentMode() {
|
||||
|
||||
@@ -113,7 +113,8 @@ public:
|
||||
void SetNpadCommunicationMode(NpadCommunicationMode communication_mode_);
|
||||
NpadCommunicationMode GetNpadCommunicationMode() const;
|
||||
|
||||
void SetNpadMode(Core::HID::NpadIdType npad_id, NpadJoyAssignmentMode assignment_mode);
|
||||
void SetNpadMode(Core::HID::NpadIdType npad_id, NpadJoyDeviceType npad_device_type,
|
||||
NpadJoyAssignmentMode assignment_mode);
|
||||
|
||||
bool VibrateControllerAtIndex(Core::HID::NpadIdType npad_id, std::size_t device_index,
|
||||
const Core::HID::VibrationValue& vibration_value);
|
||||
@@ -464,7 +465,10 @@ private:
|
||||
std::array<VibrationData, 2> vibration{};
|
||||
bool unintended_home_button_input_protection{};
|
||||
bool is_connected{};
|
||||
Core::HID::NpadStyleIndex npad_type{Core::HID::NpadStyleIndex::None};
|
||||
|
||||
// Dual joycons can have only one side connected
|
||||
bool is_dual_left_connected{true};
|
||||
bool is_dual_right_connected{true};
|
||||
|
||||
// Motion parameters
|
||||
bool sixaxis_at_rest{true};
|
||||
|
||||
@@ -975,35 +975,35 @@ void Hid::SetNpadJoyAssignmentModeSingleByDefault(Kernel::HLERequestContext& ctx
|
||||
const auto parameters{rp.PopRaw<Parameters>()};
|
||||
|
||||
applet_resource->GetController<Controller_NPad>(HidController::NPad)
|
||||
.SetNpadMode(parameters.npad_id, Controller_NPad::NpadJoyAssignmentMode::Single);
|
||||
.SetNpadMode(parameters.npad_id, Controller_NPad::NpadJoyDeviceType::Left,
|
||||
Controller_NPad::NpadJoyAssignmentMode::Single);
|
||||
|
||||
LOG_WARNING(Service_HID, "(STUBBED) called, npad_id={}, applet_resource_user_id={}",
|
||||
parameters.npad_id, parameters.applet_resource_user_id);
|
||||
LOG_INFO(Service_HID, "called, npad_id={}, applet_resource_user_id={}", parameters.npad_id,
|
||||
parameters.applet_resource_user_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void Hid::SetNpadJoyAssignmentModeSingle(Kernel::HLERequestContext& ctx) {
|
||||
// TODO: Check the differences between this and SetNpadJoyAssignmentModeSingleByDefault
|
||||
IPC::RequestParser rp{ctx};
|
||||
struct Parameters {
|
||||
Core::HID::NpadIdType npad_id;
|
||||
INSERT_PADDING_WORDS_NOINIT(1);
|
||||
u64 applet_resource_user_id;
|
||||
u64 npad_joy_device_type;
|
||||
Controller_NPad::NpadJoyDeviceType npad_joy_device_type;
|
||||
};
|
||||
static_assert(sizeof(Parameters) == 0x18, "Parameters has incorrect size.");
|
||||
|
||||
const auto parameters{rp.PopRaw<Parameters>()};
|
||||
|
||||
applet_resource->GetController<Controller_NPad>(HidController::NPad)
|
||||
.SetNpadMode(parameters.npad_id, Controller_NPad::NpadJoyAssignmentMode::Single);
|
||||
.SetNpadMode(parameters.npad_id, parameters.npad_joy_device_type,
|
||||
Controller_NPad::NpadJoyAssignmentMode::Single);
|
||||
|
||||
LOG_WARNING(Service_HID,
|
||||
"(STUBBED) called, npad_id={}, applet_resource_user_id={}, npad_joy_device_type={}",
|
||||
parameters.npad_id, parameters.applet_resource_user_id,
|
||||
parameters.npad_joy_device_type);
|
||||
LOG_INFO(Service_HID, "called, npad_id={}, applet_resource_user_id={}, npad_joy_device_type={}",
|
||||
parameters.npad_id, parameters.applet_resource_user_id,
|
||||
parameters.npad_joy_device_type);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
@@ -1021,10 +1021,10 @@ void Hid::SetNpadJoyAssignmentModeDual(Kernel::HLERequestContext& ctx) {
|
||||
const auto parameters{rp.PopRaw<Parameters>()};
|
||||
|
||||
applet_resource->GetController<Controller_NPad>(HidController::NPad)
|
||||
.SetNpadMode(parameters.npad_id, Controller_NPad::NpadJoyAssignmentMode::Dual);
|
||||
.SetNpadMode(parameters.npad_id, {}, Controller_NPad::NpadJoyAssignmentMode::Dual);
|
||||
|
||||
LOG_WARNING(Service_HID, "(STUBBED) called, npad_id={}, applet_resource_user_id={}",
|
||||
parameters.npad_id, parameters.applet_resource_user_id);
|
||||
LOG_INFO(Service_HID, "called, npad_id={}, applet_resource_user_id={}", parameters.npad_id,
|
||||
parameters.applet_resource_user_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
|
||||
@@ -20,8 +20,12 @@ NvResult nvhost_nvdec::Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>&
|
||||
switch (command.group) {
|
||||
case 0x0:
|
||||
switch (command.cmd) {
|
||||
case 0x1:
|
||||
return Submit(input, output);
|
||||
case 0x1: {
|
||||
if (!fd_to_id.contains(fd)) {
|
||||
fd_to_id[fd] = next_id++;
|
||||
}
|
||||
return Submit(fd, input, output);
|
||||
}
|
||||
case 0x2:
|
||||
return GetSyncpoint(input, output);
|
||||
case 0x3:
|
||||
@@ -66,7 +70,10 @@ void nvhost_nvdec::OnOpen(DeviceFD fd) {}
|
||||
|
||||
void nvhost_nvdec::OnClose(DeviceFD fd) {
|
||||
LOG_INFO(Service_NVDRV, "NVDEC video stream ended");
|
||||
system.GPU().ClearCdmaInstance();
|
||||
const auto iter = fd_to_id.find(fd);
|
||||
if (iter != fd_to_id.end()) {
|
||||
system.GPU().ClearCdmaInstance(iter->second);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -24,6 +24,9 @@ public:
|
||||
|
||||
void OnOpen(DeviceFD fd) override;
|
||||
void OnClose(DeviceFD fd) override;
|
||||
|
||||
private:
|
||||
u32 next_id{};
|
||||
};
|
||||
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -59,7 +59,8 @@ NvResult nvhost_nvdec_common::SetNVMAPfd(const std::vector<u8>& input) {
|
||||
return NvResult::Success;
|
||||
}
|
||||
|
||||
NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
NvResult nvhost_nvdec_common::Submit(DeviceFD fd, const std::vector<u8>& input,
|
||||
std::vector<u8>& output) {
|
||||
IoctlSubmit params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlSubmit));
|
||||
LOG_DEBUG(Service_NVDRV, "called NVDEC Submit, cmd_buffer_count={}", params.cmd_buffer_count);
|
||||
@@ -93,7 +94,7 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
|
||||
Tegra::ChCommandHeaderList cmdlist(cmd_buffer.word_count);
|
||||
system.Memory().ReadBlock(object->addr + cmd_buffer.offset, cmdlist.data(),
|
||||
cmdlist.size() * sizeof(u32));
|
||||
gpu.PushCommandBuffer(cmdlist);
|
||||
gpu.PushCommandBuffer(fd_to_id[fd], cmdlist);
|
||||
}
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlSubmit));
|
||||
// Some games expect command_buffers to be written back
|
||||
|
||||
@@ -104,13 +104,14 @@ protected:
|
||||
|
||||
/// Ioctl command implementations
|
||||
NvResult SetNVMAPfd(const std::vector<u8>& input);
|
||||
NvResult Submit(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
NvResult Submit(DeviceFD fd, const std::vector<u8>& input, std::vector<u8>& output);
|
||||
NvResult GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
NvResult GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
NvResult MapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
NvResult UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
NvResult SetSubmitTimeout(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
|
||||
std::unordered_map<DeviceFD, u32> fd_to_id{};
|
||||
s32_le nvmap_fd{};
|
||||
u32_le submit_timeout{};
|
||||
std::shared_ptr<nvmap> nvmap_dev;
|
||||
|
||||
@@ -21,7 +21,10 @@ NvResult nvhost_vic::Ioctl1(DeviceFD fd, Ioctl command, const std::vector<u8>& i
|
||||
case 0x0:
|
||||
switch (command.cmd) {
|
||||
case 0x1:
|
||||
return Submit(input, output);
|
||||
if (!fd_to_id.contains(fd)) {
|
||||
fd_to_id[fd] = next_id++;
|
||||
}
|
||||
return Submit(fd, input, output);
|
||||
case 0x2:
|
||||
return GetSyncpoint(input, output);
|
||||
case 0x3:
|
||||
@@ -65,7 +68,10 @@ NvResult nvhost_vic::Ioctl3(DeviceFD fd, Ioctl command, const std::vector<u8>& i
|
||||
void nvhost_vic::OnOpen(DeviceFD fd) {}
|
||||
|
||||
void nvhost_vic::OnClose(DeviceFD fd) {
|
||||
system.GPU().ClearCdmaInstance();
|
||||
const auto iter = fd_to_id.find(fd);
|
||||
if (iter != fd_to_id.end()) {
|
||||
system.GPU().ClearCdmaInstance(iter->second);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -23,5 +23,8 @@ public:
|
||||
|
||||
void OnOpen(DeviceFD fd) override;
|
||||
void OnClose(DeviceFD fd) override;
|
||||
|
||||
private:
|
||||
u32 next_id{};
|
||||
};
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -69,7 +69,7 @@ private:
|
||||
libusb_device_handle* handle{};
|
||||
};
|
||||
|
||||
GCAdapter::GCAdapter(const std::string& input_engine_) : InputEngine(input_engine_) {
|
||||
GCAdapter::GCAdapter(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
|
||||
if (usb_adapter_handle) {
|
||||
return;
|
||||
}
|
||||
@@ -325,8 +325,8 @@ bool GCAdapter::GetGCEndpoint(libusb_device* device) {
|
||||
return true;
|
||||
}
|
||||
|
||||
Common::Input::VibrationError GCAdapter::SetRumble(const PadIdentifier& identifier,
|
||||
const Common::Input::VibrationStatus vibration) {
|
||||
Common::Input::VibrationError GCAdapter::SetRumble(
|
||||
const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) {
|
||||
const auto mean_amplitude = (vibration.low_amplitude + vibration.high_amplitude) * 0.5f;
|
||||
const auto processed_amplitude =
|
||||
static_cast<u8>((mean_amplitude + std::pow(mean_amplitude, 0.3f)) * 0.5f * 0x8);
|
||||
|
||||
@@ -22,13 +22,13 @@ namespace InputCommon {
|
||||
class LibUSBContext;
|
||||
class LibUSBDeviceHandle;
|
||||
|
||||
class GCAdapter : public InputCommon::InputEngine {
|
||||
class GCAdapter : public InputEngine {
|
||||
public:
|
||||
explicit GCAdapter(const std::string& input_engine_);
|
||||
~GCAdapter();
|
||||
explicit GCAdapter(std::string input_engine_);
|
||||
~GCAdapter() override;
|
||||
|
||||
Common::Input::VibrationError SetRumble(
|
||||
const PadIdentifier& identifier, const Common::Input::VibrationStatus vibration) override;
|
||||
const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) override;
|
||||
|
||||
/// Used for automapping features
|
||||
std::vector<Common::ParamPackage> GetInputDevices() const override;
|
||||
|
||||
@@ -24,7 +24,7 @@ constexpr PadIdentifier keyboard_modifier_identifier = {
|
||||
.pad = 1,
|
||||
};
|
||||
|
||||
Keyboard::Keyboard(const std::string& input_engine_) : InputEngine(input_engine_) {
|
||||
Keyboard::Keyboard(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
|
||||
// Keyboard is broken into 3 diferent sets:
|
||||
// key: Unfiltered intended for controllers.
|
||||
// keyboard_key: Allows only Settings::NativeKeyboard::Keys intended for keyboard emulation.
|
||||
|
||||
@@ -12,9 +12,9 @@ namespace InputCommon {
|
||||
* A button device factory representing a keyboard. It receives keyboard events and forward them
|
||||
* to all button devices it created.
|
||||
*/
|
||||
class Keyboard final : public InputCommon::InputEngine {
|
||||
class Keyboard final : public InputEngine {
|
||||
public:
|
||||
explicit Keyboard(const std::string& input_engine_);
|
||||
explicit Keyboard(std::string input_engine_);
|
||||
|
||||
/**
|
||||
* Sets the status of all buttons bound with the key to pressed
|
||||
|
||||
@@ -24,7 +24,7 @@ constexpr PadIdentifier identifier = {
|
||||
.pad = 0,
|
||||
};
|
||||
|
||||
Mouse::Mouse(const std::string& input_engine_) : InputEngine(input_engine_) {
|
||||
Mouse::Mouse(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
|
||||
PreSetController(identifier);
|
||||
PreSetAxis(identifier, mouse_axis_x);
|
||||
PreSetAxis(identifier, mouse_axis_y);
|
||||
|
||||
@@ -27,9 +27,9 @@ enum class MouseButton {
|
||||
* A button device factory representing a keyboard. It receives keyboard events and forward them
|
||||
* to all button devices it created.
|
||||
*/
|
||||
class Mouse final : public InputCommon::InputEngine {
|
||||
class Mouse final : public InputEngine {
|
||||
public:
|
||||
explicit Mouse(const std::string& input_engine_);
|
||||
explicit Mouse(std::string input_engine_);
|
||||
|
||||
/**
|
||||
* Signals that mouse has moved.
|
||||
|
||||
@@ -88,7 +88,7 @@ public:
|
||||
return true;
|
||||
}
|
||||
|
||||
BasicMotion GetMotion() {
|
||||
const BasicMotion& GetMotion() const {
|
||||
return motion;
|
||||
}
|
||||
|
||||
@@ -367,7 +367,7 @@ void SDLDriver::HandleGameControllerEvent(const SDL_Event& event) {
|
||||
if (joystick->UpdateMotion(event.csensor)) {
|
||||
const PadIdentifier identifier = joystick->GetPadIdentifier();
|
||||
SetMotion(identifier, 0, joystick->GetMotion());
|
||||
};
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -387,7 +387,7 @@ void SDLDriver::CloseJoysticks() {
|
||||
joystick_map.clear();
|
||||
}
|
||||
|
||||
SDLDriver::SDLDriver(const std::string& input_engine_) : InputEngine(input_engine_) {
|
||||
SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
|
||||
if (!Settings::values.enable_raw_input) {
|
||||
// Disable raw input. When enabled this setting causes SDL to die when a web applet opens
|
||||
SDL_SetHint(SDL_HINT_JOYSTICK_RAWINPUT, "0");
|
||||
@@ -403,10 +403,11 @@ SDLDriver::SDLDriver(const std::string& input_engine_) : InputEngine(input_engin
|
||||
|
||||
// Use hidapi driver for joycons. This will allow joycons to be detected as a GameController and
|
||||
// not a generic one
|
||||
SDL_SetHint("SDL_JOYSTICK_HIDAPI_JOY_CONS", "1");
|
||||
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "1");
|
||||
|
||||
// Turn off Pro controller home led
|
||||
SDL_SetHint("SDL_JOYSTICK_HIDAPI_SWITCH_HOME_LED", "0");
|
||||
// Disable hidapi driver for xbox. Already default on Windows, this causes conflict with native
|
||||
// driver on Linux.
|
||||
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_XBOX, "0");
|
||||
|
||||
// If the frontend is going to manage the event loop, then we don't start one here
|
||||
start_thread = SDL_WasInit(SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER) == 0;
|
||||
@@ -491,8 +492,9 @@ std::vector<Common::ParamPackage> SDLDriver::GetInputDevices() const {
|
||||
}
|
||||
return devices;
|
||||
}
|
||||
Common::Input::VibrationError SDLDriver::SetRumble(const PadIdentifier& identifier,
|
||||
const Common::Input::VibrationStatus vibration) {
|
||||
|
||||
Common::Input::VibrationError SDLDriver::SetRumble(
|
||||
const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) {
|
||||
const auto joystick =
|
||||
GetSDLJoystickByGUID(identifier.guid.Format(), static_cast<int>(identifier.port));
|
||||
const auto process_amplitude_exp = [](f32 amplitude, f32 factor) {
|
||||
@@ -526,6 +528,7 @@ Common::Input::VibrationError SDLDriver::SetRumble(const PadIdentifier& identifi
|
||||
|
||||
return Common::Input::VibrationError::None;
|
||||
}
|
||||
|
||||
Common::ParamPackage SDLDriver::BuildAnalogParamPackageForButton(int port, std::string guid,
|
||||
s32 axis, float value) const {
|
||||
Common::ParamPackage params{};
|
||||
|
||||
@@ -19,19 +19,19 @@ using SDL_GameController = struct _SDL_GameController;
|
||||
using SDL_Joystick = struct _SDL_Joystick;
|
||||
using SDL_JoystickID = s32;
|
||||
|
||||
namespace InputCommon {
|
||||
|
||||
class SDLJoystick;
|
||||
|
||||
using ButtonBindings =
|
||||
std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerButton>, 17>;
|
||||
using ZButtonBindings =
|
||||
std::array<std::pair<Settings::NativeButton::Values, SDL_GameControllerAxis>, 2>;
|
||||
|
||||
namespace InputCommon {
|
||||
|
||||
class SDLJoystick;
|
||||
|
||||
class SDLDriver : public InputCommon::InputEngine {
|
||||
class SDLDriver : public InputEngine {
|
||||
public:
|
||||
/// Initializes and registers SDL device factories
|
||||
SDLDriver(const std::string& input_engine_);
|
||||
explicit SDLDriver(std::string input_engine_);
|
||||
|
||||
/// Unregisters SDL device factories and shut them down.
|
||||
~SDLDriver() override;
|
||||
@@ -59,7 +59,7 @@ public:
|
||||
u8 GetHatButtonId(const std::string& direction_name) const override;
|
||||
|
||||
Common::Input::VibrationError SetRumble(
|
||||
const PadIdentifier& identifier, const Common::Input::VibrationStatus vibration) override;
|
||||
const PadIdentifier& identifier, const Common::Input::VibrationStatus& vibration) override;
|
||||
|
||||
private:
|
||||
void InitJoystick(int joystick_index);
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstring>
|
||||
#include <regex>
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "common/fs/file.h"
|
||||
@@ -15,7 +14,7 @@
|
||||
|
||||
namespace InputCommon::TasInput {
|
||||
|
||||
enum TasAxes : u8 {
|
||||
enum class Tas::TasAxis : u8 {
|
||||
StickX,
|
||||
StickY,
|
||||
SubstickX,
|
||||
@@ -47,7 +46,7 @@ constexpr std::array<std::pair<std::string_view, TasButton>, 20> text_to_tas_but
|
||||
{"KEY_ZR", TasButton::TRIGGER_ZR},
|
||||
};
|
||||
|
||||
Tas::Tas(const std::string& input_engine_) : InputCommon::InputEngine(input_engine_) {
|
||||
Tas::Tas(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
|
||||
for (size_t player_index = 0; player_index < PLAYER_NUMBER; player_index++) {
|
||||
PadIdentifier identifier{
|
||||
.guid = Common::UUID{},
|
||||
@@ -66,7 +65,7 @@ Tas::Tas(const std::string& input_engine_) : InputCommon::InputEngine(input_engi
|
||||
|
||||
Tas::~Tas() {
|
||||
Stop();
|
||||
};
|
||||
}
|
||||
|
||||
void Tas::LoadTasFiles() {
|
||||
script_length = 0;
|
||||
@@ -79,43 +78,43 @@ void Tas::LoadTasFiles() {
|
||||
}
|
||||
|
||||
void Tas::LoadTasFile(size_t player_index, size_t file_index) {
|
||||
if (!commands[player_index].empty()) {
|
||||
commands[player_index].clear();
|
||||
}
|
||||
commands[player_index].clear();
|
||||
|
||||
std::string file = Common::FS::ReadStringFromFile(
|
||||
Common::FS::GetYuzuPath(Common::FS::YuzuPath::TASDir) /
|
||||
fmt::format("script{}-{}.txt", file_index, player_index + 1),
|
||||
Common::FS::FileType::BinaryFile);
|
||||
std::stringstream command_line(file);
|
||||
std::istringstream command_line(file);
|
||||
std::string line;
|
||||
int frame_no = 0;
|
||||
while (std::getline(command_line, line, '\n')) {
|
||||
if (line.empty()) {
|
||||
continue;
|
||||
}
|
||||
std::smatch m;
|
||||
|
||||
std::stringstream linestream(line);
|
||||
std::string segment;
|
||||
std::vector<std::string> seglist;
|
||||
|
||||
while (std::getline(linestream, segment, ' ')) {
|
||||
seglist.push_back(segment);
|
||||
std::vector<std::string> seg_list;
|
||||
{
|
||||
std::istringstream line_stream(line);
|
||||
std::string segment;
|
||||
while (std::getline(line_stream, segment, ' ')) {
|
||||
seg_list.push_back(std::move(segment));
|
||||
}
|
||||
}
|
||||
|
||||
if (seglist.size() < 4) {
|
||||
if (seg_list.size() < 4) {
|
||||
continue;
|
||||
}
|
||||
|
||||
while (frame_no < std::stoi(seglist.at(0))) {
|
||||
commands[player_index].push_back({});
|
||||
const auto num_frames = std::stoi(seg_list[0]);
|
||||
while (frame_no < num_frames) {
|
||||
commands[player_index].emplace_back();
|
||||
frame_no++;
|
||||
}
|
||||
|
||||
TASCommand command = {
|
||||
.buttons = ReadCommandButtons(seglist.at(1)),
|
||||
.l_axis = ReadCommandAxis(seglist.at(2)),
|
||||
.r_axis = ReadCommandAxis(seglist.at(3)),
|
||||
.buttons = ReadCommandButtons(seg_list[1]),
|
||||
.l_axis = ReadCommandAxis(seg_list[2]),
|
||||
.r_axis = ReadCommandAxis(seg_list[3]),
|
||||
};
|
||||
commands[player_index].push_back(command);
|
||||
frame_no++;
|
||||
@@ -123,16 +122,17 @@ void Tas::LoadTasFile(size_t player_index, size_t file_index) {
|
||||
LOG_INFO(Input, "TAS file loaded! {} frames", frame_no);
|
||||
}
|
||||
|
||||
void Tas::WriteTasFile(std::u8string file_name) {
|
||||
void Tas::WriteTasFile(std::u8string_view file_name) {
|
||||
std::string output_text;
|
||||
for (size_t frame = 0; frame < record_commands.size(); frame++) {
|
||||
const TASCommand& line = record_commands[frame];
|
||||
output_text += fmt::format("{} {} {} {}\n", frame, WriteCommandButtons(line.buttons),
|
||||
WriteCommandAxis(line.l_axis), WriteCommandAxis(line.r_axis));
|
||||
}
|
||||
const auto bytes_written = Common::FS::WriteStringToFile(
|
||||
Common::FS::GetYuzuPath(Common::FS::YuzuPath::TASDir) / file_name,
|
||||
Common::FS::FileType::TextFile, output_text);
|
||||
|
||||
const auto tas_file_name = Common::FS::GetYuzuPath(Common::FS::YuzuPath::TASDir) / file_name;
|
||||
const auto bytes_written =
|
||||
Common::FS::WriteStringToFile(tas_file_name, Common::FS::FileType::TextFile, output_text);
|
||||
if (bytes_written == output_text.size()) {
|
||||
LOG_INFO(Input, "TAS file written to file!");
|
||||
} else {
|
||||
@@ -205,10 +205,10 @@ void Tas::UpdateThread() {
|
||||
const int button = static_cast<int>(i);
|
||||
SetButton(identifier, button, button_status);
|
||||
}
|
||||
SetAxis(identifier, TasAxes::StickX, command.l_axis.x);
|
||||
SetAxis(identifier, TasAxes::StickY, command.l_axis.y);
|
||||
SetAxis(identifier, TasAxes::SubstickX, command.r_axis.x);
|
||||
SetAxis(identifier, TasAxes::SubstickY, command.r_axis.y);
|
||||
SetTasAxis(identifier, TasAxis::StickX, command.l_axis.x);
|
||||
SetTasAxis(identifier, TasAxis::StickY, command.l_axis.y);
|
||||
SetTasAxis(identifier, TasAxis::SubstickX, command.r_axis.x);
|
||||
SetTasAxis(identifier, TasAxis::SubstickY, command.r_axis.y);
|
||||
}
|
||||
} else {
|
||||
is_running = Settings::values.tas_loop.GetValue();
|
||||
@@ -224,27 +224,28 @@ void Tas::ClearInput() {
|
||||
}
|
||||
|
||||
TasAnalog Tas::ReadCommandAxis(const std::string& line) const {
|
||||
std::stringstream linestream(line);
|
||||
std::string segment;
|
||||
std::vector<std::string> seglist;
|
||||
|
||||
while (std::getline(linestream, segment, ';')) {
|
||||
seglist.push_back(segment);
|
||||
std::vector<std::string> seg_list;
|
||||
{
|
||||
std::istringstream line_stream(line);
|
||||
std::string segment;
|
||||
while (std::getline(line_stream, segment, ';')) {
|
||||
seg_list.push_back(std::move(segment));
|
||||
}
|
||||
}
|
||||
|
||||
const float x = std::stof(seglist.at(0)) / 32767.0f;
|
||||
const float y = std::stof(seglist.at(1)) / 32767.0f;
|
||||
const float x = std::stof(seg_list.at(0)) / 32767.0f;
|
||||
const float y = std::stof(seg_list.at(1)) / 32767.0f;
|
||||
|
||||
return {x, y};
|
||||
}
|
||||
|
||||
u64 Tas::ReadCommandButtons(const std::string& data) const {
|
||||
std::stringstream button_text(data);
|
||||
std::string line;
|
||||
u64 Tas::ReadCommandButtons(const std::string& line) const {
|
||||
std::istringstream button_text(line);
|
||||
std::string button_line;
|
||||
u64 buttons = 0;
|
||||
while (std::getline(button_text, line, ';')) {
|
||||
for (auto [text, tas_button] : text_to_tas_button) {
|
||||
if (text == line) {
|
||||
while (std::getline(button_text, button_line, ';')) {
|
||||
for (const auto& [text, tas_button] : text_to_tas_button) {
|
||||
if (text == button_line) {
|
||||
buttons |= static_cast<u64>(tas_button);
|
||||
break;
|
||||
}
|
||||
@@ -254,8 +255,8 @@ u64 Tas::ReadCommandButtons(const std::string& data) const {
|
||||
}
|
||||
|
||||
std::string Tas::WriteCommandButtons(u64 buttons) const {
|
||||
std::string returns = "";
|
||||
for (auto [text_button, tas_button] : text_to_tas_button) {
|
||||
std::string returns;
|
||||
for (const auto& [text_button, tas_button] : text_to_tas_button) {
|
||||
if ((buttons & static_cast<u64>(tas_button)) != 0) {
|
||||
returns += fmt::format("{};", text_button);
|
||||
}
|
||||
@@ -267,6 +268,10 @@ std::string Tas::WriteCommandAxis(TasAnalog analog) const {
|
||||
return fmt::format("{};{}", analog.x * 32767, analog.y * 32767);
|
||||
}
|
||||
|
||||
void Tas::SetTasAxis(const PadIdentifier& identifier, TasAxis axis, f32 value) {
|
||||
SetAxis(identifier, static_cast<int>(axis), value);
|
||||
}
|
||||
|
||||
void Tas::StartStop() {
|
||||
if (!Settings::values.tas_enable) {
|
||||
return;
|
||||
|
||||
@@ -5,11 +5,11 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "common/settings_input.h"
|
||||
#include "input_common/input_engine.h"
|
||||
#include "input_common/main.h"
|
||||
|
||||
/*
|
||||
To play back TAS scripts on Yuzu, select the folder with scripts in the configuration menu below
|
||||
@@ -81,46 +81,46 @@ enum class TasState {
|
||||
Stopped,
|
||||
};
|
||||
|
||||
class Tas final : public InputCommon::InputEngine {
|
||||
class Tas final : public InputEngine {
|
||||
public:
|
||||
explicit Tas(const std::string& input_engine_);
|
||||
~Tas();
|
||||
explicit Tas(std::string input_engine_);
|
||||
~Tas() override;
|
||||
|
||||
/**
|
||||
* Changes the input status that will be stored in each frame
|
||||
* @param buttons: bitfield with the status of the buttons
|
||||
* @param left_axis: value of the left axis
|
||||
* @param right_axis: value of the right axis
|
||||
* @param buttons Bitfield with the status of the buttons
|
||||
* @param left_axis Value of the left axis
|
||||
* @param right_axis Value of the right axis
|
||||
*/
|
||||
void RecordInput(u64 buttons, TasAnalog left_axis, TasAnalog right_axis);
|
||||
|
||||
// Main loop that records or executes input
|
||||
void UpdateThread();
|
||||
|
||||
// Sets the flag to start or stop the TAS command excecution and swaps controllers profiles
|
||||
// Sets the flag to start or stop the TAS command execution and swaps controllers profiles
|
||||
void StartStop();
|
||||
|
||||
// Stop the TAS and reverts any controller profile
|
||||
// Stop the TAS and reverts any controller profile
|
||||
void Stop();
|
||||
|
||||
// Sets the flag to reload the file and start from the begining in the next update
|
||||
// Sets the flag to reload the file and start from the beginning in the next update
|
||||
void Reset();
|
||||
|
||||
/**
|
||||
* Sets the flag to enable or disable recording of inputs
|
||||
* @return Returns true if the current recording status is enabled
|
||||
* @returns true if the current recording status is enabled
|
||||
*/
|
||||
bool Record();
|
||||
|
||||
/**
|
||||
* Saves contents of record_commands on a file
|
||||
* @param overwrite_file: Indicates if player 1 should be overwritten
|
||||
* @param overwrite_file Indicates if player 1 should be overwritten
|
||||
*/
|
||||
void SaveRecording(bool overwrite_file);
|
||||
|
||||
/**
|
||||
* Returns the current status values of TAS playback/recording
|
||||
* @return Tuple of
|
||||
* @returns A Tuple of
|
||||
* TasState indicating the current state out of Running ;
|
||||
* Current playback progress ;
|
||||
* Total length of script file currently loaded or being recorded
|
||||
@@ -128,6 +128,8 @@ public:
|
||||
std::tuple<TasState, size_t, size_t> GetStatus() const;
|
||||
|
||||
private:
|
||||
enum class TasAxis : u8;
|
||||
|
||||
struct TASCommand {
|
||||
u64 buttons{};
|
||||
TasAnalog l_axis{};
|
||||
@@ -137,29 +139,31 @@ private:
|
||||
/// Loads TAS files from all players
|
||||
void LoadTasFiles();
|
||||
|
||||
/** Loads TAS file from the specified player
|
||||
* @param player_index: player number to save the script
|
||||
* @param file_index: script number of the file
|
||||
/**
|
||||
* Loads TAS file from the specified player
|
||||
* @param player_index Player number to save the script
|
||||
* @param file_index Script number of the file
|
||||
*/
|
||||
void LoadTasFile(size_t player_index, size_t file_index);
|
||||
|
||||
/** Writes a TAS file from the recorded commands
|
||||
* @param file_name: name of the file to be written
|
||||
/**
|
||||
* Writes a TAS file from the recorded commands
|
||||
* @param file_name Name of the file to be written
|
||||
*/
|
||||
void WriteTasFile(std::u8string file_name);
|
||||
void WriteTasFile(std::u8string_view file_name);
|
||||
|
||||
/**
|
||||
* Parses a string containing the axis values. X and Y have a range from -32767 to 32767
|
||||
* @param line: string containing axis values with the following format "x;y"
|
||||
* @return Returns a TAS analog object with axis values with range from -1.0 to 1.0
|
||||
* @param line String containing axis values with the following format "x;y"
|
||||
* @returns A TAS analog object with axis values with range from -1.0 to 1.0
|
||||
*/
|
||||
TasAnalog ReadCommandAxis(const std::string& line) const;
|
||||
|
||||
/**
|
||||
* Parses a string containing the button values. Each button is represented by it's text format
|
||||
* specified in text_to_tas_button array
|
||||
* @param line: string containing button name with the following format "a;b;c;d..."
|
||||
* @return Returns a u64 with each bit representing the status of a button
|
||||
* @param line string containing button name with the following format "a;b;c;d..."
|
||||
* @returns A u64 with each bit representing the status of a button
|
||||
*/
|
||||
u64 ReadCommandButtons(const std::string& line) const;
|
||||
|
||||
@@ -170,17 +174,20 @@ private:
|
||||
|
||||
/**
|
||||
* Converts an u64 containing the button status into the text equivalent
|
||||
* @param buttons: bitfield with the status of the buttons
|
||||
* @return Returns a string with the name of the buttons to be written to the file
|
||||
* @param buttons Bitfield with the status of the buttons
|
||||
* @returns A string with the name of the buttons to be written to the file
|
||||
*/
|
||||
std::string WriteCommandButtons(u64 buttons) const;
|
||||
|
||||
/**
|
||||
* Converts an TAS analog object containing the axis status into the text equivalent
|
||||
* @param data: value of the axis
|
||||
* @return A string with the value of the axis to be written to the file
|
||||
* @param analog Value of the axis
|
||||
* @returns A string with the value of the axis to be written to the file
|
||||
*/
|
||||
std::string WriteCommandAxis(TasAnalog data) const;
|
||||
std::string WriteCommandAxis(TasAnalog analog) const;
|
||||
|
||||
/// Sets an axis for a particular pad to the given value.
|
||||
void SetTasAxis(const PadIdentifier& identifier, TasAxis axis, f32 value);
|
||||
|
||||
size_t script_length{0};
|
||||
bool is_recording{false};
|
||||
|
||||
@@ -13,7 +13,7 @@ constexpr PadIdentifier identifier = {
|
||||
.pad = 0,
|
||||
};
|
||||
|
||||
TouchScreen::TouchScreen(const std::string& input_engine_) : InputEngine(input_engine_) {
|
||||
TouchScreen::TouchScreen(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
|
||||
PreSetController(identifier);
|
||||
}
|
||||
|
||||
|
||||
@@ -12,9 +12,9 @@ namespace InputCommon {
|
||||
* A button device factory representing a keyboard. It receives keyboard events and forward them
|
||||
* to all button devices it created.
|
||||
*/
|
||||
class TouchScreen final : public InputCommon::InputEngine {
|
||||
class TouchScreen final : public InputEngine {
|
||||
public:
|
||||
explicit TouchScreen(const std::string& input_engine_);
|
||||
explicit TouchScreen(std::string input_engine_);
|
||||
|
||||
/**
|
||||
* Signals that mouse has moved.
|
||||
|
||||
@@ -136,7 +136,7 @@ static void SocketLoop(Socket* socket) {
|
||||
socket->Loop();
|
||||
}
|
||||
|
||||
UDPClient::UDPClient(const std::string& input_engine_) : InputEngine(input_engine_) {
|
||||
UDPClient::UDPClient(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
|
||||
LOG_INFO(Input, "Udp Initialization started");
|
||||
ReloadSockets();
|
||||
}
|
||||
|
||||
@@ -49,10 +49,10 @@ struct DeviceStatus {
|
||||
* A button device factory representing a keyboard. It receives keyboard events and forward them
|
||||
* to all button devices it created.
|
||||
*/
|
||||
class UDPClient final : public InputCommon::InputEngine {
|
||||
class UDPClient final : public InputEngine {
|
||||
public:
|
||||
explicit UDPClient(const std::string& input_engine_);
|
||||
~UDPClient();
|
||||
explicit UDPClient(std::string input_engine_);
|
||||
~UDPClient() override;
|
||||
|
||||
void ReloadSockets();
|
||||
|
||||
|
||||
@@ -19,23 +19,36 @@ public:
|
||||
: up(std::move(up_)), down(std::move(down_)), left(std::move(left_)),
|
||||
right(std::move(right_)), modifier(std::move(modifier_)), modifier_scale(modifier_scale_),
|
||||
modifier_angle(modifier_angle_) {
|
||||
Common::Input::InputCallback button_up_callback{
|
||||
[this](Common::Input::CallbackStatus callback_) { UpdateUpButtonStatus(callback_); }};
|
||||
Common::Input::InputCallback button_down_callback{
|
||||
[this](Common::Input::CallbackStatus callback_) { UpdateDownButtonStatus(callback_); }};
|
||||
Common::Input::InputCallback button_left_callback{
|
||||
[this](Common::Input::CallbackStatus callback_) { UpdateLeftButtonStatus(callback_); }};
|
||||
Common::Input::InputCallback button_right_callback{
|
||||
[this](Common::Input::CallbackStatus callback_) {
|
||||
UpdateRightButtonStatus(callback_);
|
||||
}};
|
||||
Common::Input::InputCallback button_modifier_callback{
|
||||
[this](Common::Input::CallbackStatus callback_) { UpdateModButtonStatus(callback_); }};
|
||||
up->SetCallback(button_up_callback);
|
||||
down->SetCallback(button_down_callback);
|
||||
left->SetCallback(button_left_callback);
|
||||
right->SetCallback(button_right_callback);
|
||||
modifier->SetCallback(button_modifier_callback);
|
||||
up->SetCallback({
|
||||
.on_change =
|
||||
[this](const Common::Input::CallbackStatus& callback_) {
|
||||
UpdateUpButtonStatus(callback_);
|
||||
},
|
||||
});
|
||||
down->SetCallback({
|
||||
.on_change =
|
||||
[this](const Common::Input::CallbackStatus& callback_) {
|
||||
UpdateDownButtonStatus(callback_);
|
||||
},
|
||||
});
|
||||
left->SetCallback({
|
||||
.on_change =
|
||||
[this](const Common::Input::CallbackStatus& callback_) {
|
||||
UpdateLeftButtonStatus(callback_);
|
||||
},
|
||||
});
|
||||
right->SetCallback({
|
||||
.on_change =
|
||||
[this](const Common::Input::CallbackStatus& callback_) {
|
||||
UpdateRightButtonStatus(callback_);
|
||||
},
|
||||
});
|
||||
modifier->SetCallback({
|
||||
.on_change =
|
||||
[this](const Common::Input::CallbackStatus& callback_) {
|
||||
UpdateModButtonStatus(callback_);
|
||||
},
|
||||
});
|
||||
last_x_axis_value = 0.0f;
|
||||
last_y_axis_value = 0.0f;
|
||||
}
|
||||
@@ -133,27 +146,27 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
void UpdateUpButtonStatus(Common::Input::CallbackStatus button_callback) {
|
||||
void UpdateUpButtonStatus(const Common::Input::CallbackStatus& button_callback) {
|
||||
up_status = button_callback.button_status.value;
|
||||
UpdateStatus();
|
||||
}
|
||||
|
||||
void UpdateDownButtonStatus(Common::Input::CallbackStatus button_callback) {
|
||||
void UpdateDownButtonStatus(const Common::Input::CallbackStatus& button_callback) {
|
||||
down_status = button_callback.button_status.value;
|
||||
UpdateStatus();
|
||||
}
|
||||
|
||||
void UpdateLeftButtonStatus(Common::Input::CallbackStatus button_callback) {
|
||||
void UpdateLeftButtonStatus(const Common::Input::CallbackStatus& button_callback) {
|
||||
left_status = button_callback.button_status.value;
|
||||
UpdateStatus();
|
||||
}
|
||||
|
||||
void UpdateRightButtonStatus(Common::Input::CallbackStatus button_callback) {
|
||||
void UpdateRightButtonStatus(const Common::Input::CallbackStatus& button_callback) {
|
||||
right_status = button_callback.button_status.value;
|
||||
UpdateStatus();
|
||||
}
|
||||
|
||||
void UpdateModButtonStatus(Common::Input::CallbackStatus button_callback) {
|
||||
void UpdateModButtonStatus(const Common::Input::CallbackStatus& button_callback) {
|
||||
modifier_status = button_callback.button_status.value;
|
||||
UpdateStatus();
|
||||
}
|
||||
@@ -265,18 +278,18 @@ private:
|
||||
Button left;
|
||||
Button right;
|
||||
Button modifier;
|
||||
float modifier_scale;
|
||||
float modifier_angle;
|
||||
float modifier_scale{};
|
||||
float modifier_angle{};
|
||||
float angle{};
|
||||
float goal_angle{};
|
||||
float amplitude{};
|
||||
bool up_status;
|
||||
bool down_status;
|
||||
bool left_status;
|
||||
bool right_status;
|
||||
bool modifier_status;
|
||||
float last_x_axis_value;
|
||||
float last_y_axis_value;
|
||||
bool up_status{};
|
||||
bool down_status{};
|
||||
bool left_status{};
|
||||
bool right_status{};
|
||||
bool modifier_status{};
|
||||
float last_x_axis_value{};
|
||||
float last_y_axis_value{};
|
||||
const Common::Input::AnalogProperties properties{0.0f, 1.0f, 0.5f, 0.0f, false};
|
||||
std::chrono::time_point<std::chrono::steady_clock> last_update;
|
||||
};
|
||||
|
||||
@@ -14,10 +14,13 @@ public:
|
||||
using Button = std::unique_ptr<Common::Input::InputDevice>;
|
||||
TouchFromButtonDevice(Button button_, int touch_id_, float x_, float y_)
|
||||
: button(std::move(button_)), touch_id(touch_id_), x(x_), y(y_) {
|
||||
Common::Input::InputCallback button_up_callback{
|
||||
[this](Common::Input::CallbackStatus callback_) { UpdateButtonStatus(callback_); }};
|
||||
last_button_value = false;
|
||||
button->SetCallback(button_up_callback);
|
||||
button->SetCallback({
|
||||
.on_change =
|
||||
[this](const Common::Input::CallbackStatus& callback_) {
|
||||
UpdateButtonStatus(callback_);
|
||||
},
|
||||
});
|
||||
button->ForceUpdate();
|
||||
}
|
||||
|
||||
@@ -47,7 +50,7 @@ public:
|
||||
return status;
|
||||
}
|
||||
|
||||
void UpdateButtonStatus(Common::Input::CallbackStatus button_callback) {
|
||||
void UpdateButtonStatus(const Common::Input::CallbackStatus& button_callback) {
|
||||
const Common::Input::CallbackStatus status{
|
||||
.type = Common::Input::InputType::Touch,
|
||||
.touch_status = GetStatus(button_callback.button_status.value),
|
||||
|
||||
@@ -10,41 +10,31 @@ namespace InputCommon {
|
||||
|
||||
void InputEngine::PreSetController(const PadIdentifier& identifier) {
|
||||
std::lock_guard lock{mutex};
|
||||
if (!controller_list.contains(identifier)) {
|
||||
controller_list.insert_or_assign(identifier, ControllerData{});
|
||||
}
|
||||
controller_list.try_emplace(identifier);
|
||||
}
|
||||
|
||||
void InputEngine::PreSetButton(const PadIdentifier& identifier, int button) {
|
||||
std::lock_guard lock{mutex};
|
||||
ControllerData& controller = controller_list.at(identifier);
|
||||
if (!controller.buttons.contains(button)) {
|
||||
controller.buttons.insert_or_assign(button, false);
|
||||
}
|
||||
controller.buttons.try_emplace(button, false);
|
||||
}
|
||||
|
||||
void InputEngine::PreSetHatButton(const PadIdentifier& identifier, int button) {
|
||||
std::lock_guard lock{mutex};
|
||||
ControllerData& controller = controller_list.at(identifier);
|
||||
if (!controller.hat_buttons.contains(button)) {
|
||||
controller.hat_buttons.insert_or_assign(button, u8{0});
|
||||
}
|
||||
controller.hat_buttons.try_emplace(button, u8{0});
|
||||
}
|
||||
|
||||
void InputEngine::PreSetAxis(const PadIdentifier& identifier, int axis) {
|
||||
std::lock_guard lock{mutex};
|
||||
ControllerData& controller = controller_list.at(identifier);
|
||||
if (!controller.axes.contains(axis)) {
|
||||
controller.axes.insert_or_assign(axis, 0.0f);
|
||||
}
|
||||
controller.axes.try_emplace(axis, 0.0f);
|
||||
}
|
||||
|
||||
void InputEngine::PreSetMotion(const PadIdentifier& identifier, int motion) {
|
||||
std::lock_guard lock{mutex};
|
||||
ControllerData& controller = controller_list.at(identifier);
|
||||
if (!controller.motions.contains(motion)) {
|
||||
controller.motions.insert_or_assign(motion, BasicMotion{});
|
||||
}
|
||||
controller.motions.try_emplace(motion);
|
||||
}
|
||||
|
||||
void InputEngine::SetButton(const PadIdentifier& identifier, int button, bool value) {
|
||||
@@ -91,7 +81,7 @@ void InputEngine::SetBattery(const PadIdentifier& identifier, BatteryLevel value
|
||||
TriggerOnBatteryChange(identifier, value);
|
||||
}
|
||||
|
||||
void InputEngine::SetMotion(const PadIdentifier& identifier, int motion, BasicMotion value) {
|
||||
void InputEngine::SetMotion(const PadIdentifier& identifier, int motion, const BasicMotion& value) {
|
||||
{
|
||||
std::lock_guard lock{mutex};
|
||||
ControllerData& controller = controller_list.at(identifier);
|
||||
@@ -104,85 +94,93 @@ void InputEngine::SetMotion(const PadIdentifier& identifier, int motion, BasicMo
|
||||
|
||||
bool InputEngine::GetButton(const PadIdentifier& identifier, int button) const {
|
||||
std::lock_guard lock{mutex};
|
||||
if (!controller_list.contains(identifier)) {
|
||||
const auto controller_iter = controller_list.find(identifier);
|
||||
if (controller_iter == controller_list.cend()) {
|
||||
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.Format(),
|
||||
identifier.pad, identifier.port);
|
||||
return false;
|
||||
}
|
||||
ControllerData controller = controller_list.at(identifier);
|
||||
if (!controller.buttons.contains(button)) {
|
||||
const ControllerData& controller = controller_iter->second;
|
||||
const auto button_iter = controller.buttons.find(button);
|
||||
if (button_iter == controller.buttons.cend()) {
|
||||
LOG_ERROR(Input, "Invalid button {}", button);
|
||||
return false;
|
||||
}
|
||||
return controller.buttons.at(button);
|
||||
return button_iter->second;
|
||||
}
|
||||
|
||||
bool InputEngine::GetHatButton(const PadIdentifier& identifier, int button, u8 direction) const {
|
||||
std::lock_guard lock{mutex};
|
||||
if (!controller_list.contains(identifier)) {
|
||||
const auto controller_iter = controller_list.find(identifier);
|
||||
if (controller_iter == controller_list.cend()) {
|
||||
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.Format(),
|
||||
identifier.pad, identifier.port);
|
||||
return false;
|
||||
}
|
||||
ControllerData controller = controller_list.at(identifier);
|
||||
if (!controller.hat_buttons.contains(button)) {
|
||||
const ControllerData& controller = controller_iter->second;
|
||||
const auto hat_iter = controller.hat_buttons.find(button);
|
||||
if (hat_iter == controller.hat_buttons.cend()) {
|
||||
LOG_ERROR(Input, "Invalid hat button {}", button);
|
||||
return false;
|
||||
}
|
||||
return (controller.hat_buttons.at(button) & direction) != 0;
|
||||
return (hat_iter->second & direction) != 0;
|
||||
}
|
||||
|
||||
f32 InputEngine::GetAxis(const PadIdentifier& identifier, int axis) const {
|
||||
std::lock_guard lock{mutex};
|
||||
if (!controller_list.contains(identifier)) {
|
||||
const auto controller_iter = controller_list.find(identifier);
|
||||
if (controller_iter == controller_list.cend()) {
|
||||
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.Format(),
|
||||
identifier.pad, identifier.port);
|
||||
return 0.0f;
|
||||
}
|
||||
ControllerData controller = controller_list.at(identifier);
|
||||
if (!controller.axes.contains(axis)) {
|
||||
const ControllerData& controller = controller_iter->second;
|
||||
const auto axis_iter = controller.axes.find(axis);
|
||||
if (axis_iter == controller.axes.cend()) {
|
||||
LOG_ERROR(Input, "Invalid axis {}", axis);
|
||||
return 0.0f;
|
||||
}
|
||||
return controller.axes.at(axis);
|
||||
return axis_iter->second;
|
||||
}
|
||||
|
||||
BatteryLevel InputEngine::GetBattery(const PadIdentifier& identifier) const {
|
||||
std::lock_guard lock{mutex};
|
||||
if (!controller_list.contains(identifier)) {
|
||||
const auto controller_iter = controller_list.find(identifier);
|
||||
if (controller_iter == controller_list.cend()) {
|
||||
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.Format(),
|
||||
identifier.pad, identifier.port);
|
||||
return BatteryLevel::Charging;
|
||||
}
|
||||
ControllerData controller = controller_list.at(identifier);
|
||||
const ControllerData& controller = controller_iter->second;
|
||||
return controller.battery;
|
||||
}
|
||||
|
||||
BasicMotion InputEngine::GetMotion(const PadIdentifier& identifier, int motion) const {
|
||||
std::lock_guard lock{mutex};
|
||||
if (!controller_list.contains(identifier)) {
|
||||
const auto controller_iter = controller_list.find(identifier);
|
||||
if (controller_iter == controller_list.cend()) {
|
||||
LOG_ERROR(Input, "Invalid identifier guid={}, pad={}, port={}", identifier.guid.Format(),
|
||||
identifier.pad, identifier.port);
|
||||
return {};
|
||||
}
|
||||
ControllerData controller = controller_list.at(identifier);
|
||||
const ControllerData& controller = controller_iter->second;
|
||||
return controller.motions.at(motion);
|
||||
}
|
||||
|
||||
void InputEngine::ResetButtonState() {
|
||||
for (std::pair<PadIdentifier, ControllerData> controller : controller_list) {
|
||||
for (std::pair<int, bool> button : controller.second.buttons) {
|
||||
for (const auto& controller : controller_list) {
|
||||
for (const auto& button : controller.second.buttons) {
|
||||
SetButton(controller.first, button.first, false);
|
||||
}
|
||||
for (std::pair<int, bool> button : controller.second.hat_buttons) {
|
||||
for (const auto& button : controller.second.hat_buttons) {
|
||||
SetHatButton(controller.first, button.first, false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void InputEngine::ResetAnalogState() {
|
||||
for (std::pair<PadIdentifier, ControllerData> controller : controller_list) {
|
||||
for (std::pair<int, float> axis : controller.second.axes) {
|
||||
for (const auto& controller : controller_list) {
|
||||
for (const auto& axis : controller.second.axes) {
|
||||
SetAxis(controller.first, axis.first, 0.0);
|
||||
}
|
||||
}
|
||||
@@ -190,7 +188,7 @@ void InputEngine::ResetAnalogState() {
|
||||
|
||||
void InputEngine::TriggerOnButtonChange(const PadIdentifier& identifier, int button, bool value) {
|
||||
std::lock_guard lock{mutex_callback};
|
||||
for (const std::pair<int, InputIdentifier> poller_pair : callback_list) {
|
||||
for (const auto& poller_pair : callback_list) {
|
||||
const InputIdentifier& poller = poller_pair.second;
|
||||
if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Button, button)) {
|
||||
continue;
|
||||
@@ -218,7 +216,7 @@ void InputEngine::TriggerOnButtonChange(const PadIdentifier& identifier, int but
|
||||
|
||||
void InputEngine::TriggerOnHatButtonChange(const PadIdentifier& identifier, int button, u8 value) {
|
||||
std::lock_guard lock{mutex_callback};
|
||||
for (const std::pair<int, InputIdentifier> poller_pair : callback_list) {
|
||||
for (const auto& poller_pair : callback_list) {
|
||||
const InputIdentifier& poller = poller_pair.second;
|
||||
if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::HatButton, button)) {
|
||||
continue;
|
||||
@@ -247,7 +245,7 @@ void InputEngine::TriggerOnHatButtonChange(const PadIdentifier& identifier, int
|
||||
|
||||
void InputEngine::TriggerOnAxisChange(const PadIdentifier& identifier, int axis, f32 value) {
|
||||
std::lock_guard lock{mutex_callback};
|
||||
for (const std::pair<int, InputIdentifier> poller_pair : callback_list) {
|
||||
for (const auto& poller_pair : callback_list) {
|
||||
const InputIdentifier& poller = poller_pair.second;
|
||||
if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Analog, axis)) {
|
||||
continue;
|
||||
@@ -274,7 +272,7 @@ void InputEngine::TriggerOnAxisChange(const PadIdentifier& identifier, int axis,
|
||||
void InputEngine::TriggerOnBatteryChange(const PadIdentifier& identifier,
|
||||
[[maybe_unused]] BatteryLevel value) {
|
||||
std::lock_guard lock{mutex_callback};
|
||||
for (const std::pair<int, InputIdentifier> poller_pair : callback_list) {
|
||||
for (const auto& poller_pair : callback_list) {
|
||||
const InputIdentifier& poller = poller_pair.second;
|
||||
if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Battery, 0)) {
|
||||
continue;
|
||||
@@ -286,9 +284,9 @@ void InputEngine::TriggerOnBatteryChange(const PadIdentifier& identifier,
|
||||
}
|
||||
|
||||
void InputEngine::TriggerOnMotionChange(const PadIdentifier& identifier, int motion,
|
||||
BasicMotion value) {
|
||||
const BasicMotion& value) {
|
||||
std::lock_guard lock{mutex_callback};
|
||||
for (const std::pair<int, InputIdentifier> poller_pair : callback_list) {
|
||||
for (const auto& poller_pair : callback_list) {
|
||||
const InputIdentifier& poller = poller_pair.second;
|
||||
if (!IsInputIdentifierEqual(poller, identifier, EngineInputType::Motion, motion)) {
|
||||
continue;
|
||||
@@ -342,7 +340,7 @@ const std::string& InputEngine::GetEngineName() const {
|
||||
|
||||
int InputEngine::SetCallback(InputIdentifier input_identifier) {
|
||||
std::lock_guard lock{mutex_callback};
|
||||
callback_list.insert_or_assign(last_callback_key, input_identifier);
|
||||
callback_list.insert_or_assign(last_callback_key, std::move(input_identifier));
|
||||
return last_callback_key++;
|
||||
}
|
||||
|
||||
|
||||
@@ -23,15 +23,15 @@ struct PadIdentifier {
|
||||
friend constexpr bool operator==(const PadIdentifier&, const PadIdentifier&) = default;
|
||||
};
|
||||
|
||||
// Basic motion data containing data from the sensors and a timestamp in microsecons
|
||||
// Basic motion data containing data from the sensors and a timestamp in microseconds
|
||||
struct BasicMotion {
|
||||
float gyro_x;
|
||||
float gyro_y;
|
||||
float gyro_z;
|
||||
float accel_x;
|
||||
float accel_y;
|
||||
float accel_z;
|
||||
u64 delta_timestamp;
|
||||
float gyro_x{};
|
||||
float gyro_y{};
|
||||
float gyro_z{};
|
||||
float accel_x{};
|
||||
float accel_y{};
|
||||
float accel_z{};
|
||||
u64 delta_timestamp{};
|
||||
};
|
||||
|
||||
// Stages of a battery charge
|
||||
@@ -102,9 +102,7 @@ struct InputIdentifier {
|
||||
|
||||
class InputEngine {
|
||||
public:
|
||||
explicit InputEngine(const std::string& input_engine_) : input_engine(input_engine_) {
|
||||
callback_list.clear();
|
||||
}
|
||||
explicit InputEngine(std::string input_engine_) : input_engine{std::move(input_engine_)} {}
|
||||
|
||||
virtual ~InputEngine() = default;
|
||||
|
||||
@@ -116,14 +114,12 @@ public:
|
||||
|
||||
// Sets a led pattern for a controller
|
||||
virtual void SetLeds([[maybe_unused]] const PadIdentifier& identifier,
|
||||
[[maybe_unused]] const Common::Input::LedStatus led_status) {
|
||||
return;
|
||||
}
|
||||
[[maybe_unused]] const Common::Input::LedStatus& led_status) {}
|
||||
|
||||
// Sets rumble to a controller
|
||||
virtual Common::Input::VibrationError SetRumble(
|
||||
[[maybe_unused]] const PadIdentifier& identifier,
|
||||
[[maybe_unused]] const Common::Input::VibrationStatus vibration) {
|
||||
[[maybe_unused]] const Common::Input::VibrationStatus& vibration) {
|
||||
return Common::Input::VibrationError::NotSupported;
|
||||
}
|
||||
|
||||
@@ -140,36 +136,36 @@ public:
|
||||
/// Used for automapping features
|
||||
virtual std::vector<Common::ParamPackage> GetInputDevices() const {
|
||||
return {};
|
||||
};
|
||||
}
|
||||
|
||||
/// Retrieves the button mappings for the given device
|
||||
virtual InputCommon::ButtonMapping GetButtonMappingForDevice(
|
||||
virtual ButtonMapping GetButtonMappingForDevice(
|
||||
[[maybe_unused]] const Common::ParamPackage& params) {
|
||||
return {};
|
||||
};
|
||||
}
|
||||
|
||||
/// Retrieves the analog mappings for the given device
|
||||
virtual InputCommon::AnalogMapping GetAnalogMappingForDevice(
|
||||
virtual AnalogMapping GetAnalogMappingForDevice(
|
||||
[[maybe_unused]] const Common::ParamPackage& params) {
|
||||
return {};
|
||||
};
|
||||
}
|
||||
|
||||
/// Retrieves the motion mappings for the given device
|
||||
virtual InputCommon::MotionMapping GetMotionMappingForDevice(
|
||||
virtual MotionMapping GetMotionMappingForDevice(
|
||||
[[maybe_unused]] const Common::ParamPackage& params) {
|
||||
return {};
|
||||
};
|
||||
}
|
||||
|
||||
/// Retrieves the name of the given input.
|
||||
virtual Common::Input::ButtonNames GetUIName(
|
||||
[[maybe_unused]] const Common::ParamPackage& params) const {
|
||||
return Common::Input::ButtonNames::Engine;
|
||||
};
|
||||
}
|
||||
|
||||
/// Retrieves the index number of the given hat button direction
|
||||
virtual u8 GetHatButtonId([[maybe_unused]] const std::string& direction_name) const {
|
||||
return 0;
|
||||
};
|
||||
}
|
||||
|
||||
void PreSetController(const PadIdentifier& identifier);
|
||||
void PreSetButton(const PadIdentifier& identifier, int button);
|
||||
@@ -194,7 +190,7 @@ protected:
|
||||
void SetHatButton(const PadIdentifier& identifier, int button, u8 value);
|
||||
void SetAxis(const PadIdentifier& identifier, int axis, f32 value);
|
||||
void SetBattery(const PadIdentifier& identifier, BatteryLevel value);
|
||||
void SetMotion(const PadIdentifier& identifier, int motion, BasicMotion value);
|
||||
void SetMotion(const PadIdentifier& identifier, int motion, const BasicMotion& value);
|
||||
|
||||
virtual std::string GetHatButtonName([[maybe_unused]] u8 direction_value) const {
|
||||
return "Unknown";
|
||||
@@ -206,14 +202,15 @@ private:
|
||||
std::unordered_map<int, u8> hat_buttons;
|
||||
std::unordered_map<int, float> axes;
|
||||
std::unordered_map<int, BasicMotion> motions;
|
||||
BatteryLevel battery;
|
||||
BatteryLevel battery{};
|
||||
};
|
||||
|
||||
void TriggerOnButtonChange(const PadIdentifier& identifier, int button, bool value);
|
||||
void TriggerOnHatButtonChange(const PadIdentifier& identifier, int button, u8 value);
|
||||
void TriggerOnAxisChange(const PadIdentifier& identifier, int button, f32 value);
|
||||
void TriggerOnAxisChange(const PadIdentifier& identifier, int axis, f32 value);
|
||||
void TriggerOnBatteryChange(const PadIdentifier& identifier, BatteryLevel value);
|
||||
void TriggerOnMotionChange(const PadIdentifier& identifier, int motion, BasicMotion value);
|
||||
void TriggerOnMotionChange(const PadIdentifier& identifier, int motion,
|
||||
const BasicMotion& value);
|
||||
|
||||
bool IsInputIdentifierEqual(const InputIdentifier& input_identifier,
|
||||
const PadIdentifier& identifier, EngineInputType type,
|
||||
|
||||
@@ -14,8 +14,8 @@ public:
|
||||
MappingFactory();
|
||||
|
||||
/**
|
||||
* Resets all varables to beggin the mapping process
|
||||
* @param "type": type of input desired to be returned
|
||||
* Resets all variables to begin the mapping process
|
||||
* @param type type of input desired to be returned
|
||||
*/
|
||||
void BeginMapping(Polling::InputType type);
|
||||
|
||||
@@ -24,8 +24,8 @@ public:
|
||||
|
||||
/**
|
||||
* Registers mapping input data from the driver
|
||||
* @param "data": An struct containing all the information needed to create a proper
|
||||
* ParamPackage
|
||||
* @param data A struct containing all the information needed to create a proper
|
||||
* ParamPackage
|
||||
*/
|
||||
void RegisterInput(const MappingData& data);
|
||||
|
||||
@@ -34,42 +34,42 @@ public:
|
||||
|
||||
private:
|
||||
/**
|
||||
* If provided data satisfies the requeriments it will push an element to the input_queue
|
||||
* If provided data satisfies the requirements it will push an element to the input_queue
|
||||
* Supported input:
|
||||
* - Button: Creates a basic button ParamPackage
|
||||
* - HatButton: Creates a basic hat button ParamPackage
|
||||
* - Analog: Creates a basic analog ParamPackage
|
||||
* @param "data": An struct containing all the information needed to create a proper
|
||||
* @param data A struct containing all the information needed to create a proper
|
||||
* ParamPackage
|
||||
*/
|
||||
void RegisterButton(const MappingData& data);
|
||||
|
||||
/**
|
||||
* If provided data satisfies the requeriments it will push an element to the input_queue
|
||||
* If provided data satisfies the requirements it will push an element to the input_queue
|
||||
* Supported input:
|
||||
* - Button, HatButton: Pass the data to RegisterButton
|
||||
* - Analog: Stores the first axis and on the second axis creates a basic stick ParamPackage
|
||||
* @param "data": An struct containing all the information needed to create a proper
|
||||
* ParamPackage
|
||||
* @param data A struct containing all the information needed to create a proper
|
||||
* ParamPackage
|
||||
*/
|
||||
void RegisterStick(const MappingData& data);
|
||||
|
||||
/**
|
||||
* If provided data satisfies the requeriments it will push an element to the input_queue
|
||||
* If provided data satisfies the requirements it will push an element to the input_queue
|
||||
* Supported input:
|
||||
* - Button, HatButton: Pass the data to RegisterButton
|
||||
* - Analog: Stores the first two axis and on the third axis creates a basic Motion
|
||||
* ParamPackage
|
||||
* - Motion: Creates a basic Motion ParamPackage
|
||||
* @param "data": An struct containing all the information needed to create a proper
|
||||
* ParamPackage
|
||||
* @param data A struct containing all the information needed to create a proper
|
||||
* ParamPackage
|
||||
*/
|
||||
void RegisterMotion(const MappingData& data);
|
||||
|
||||
/**
|
||||
* Returns true if driver can be mapped
|
||||
* @param "data": An struct containing all the information needed to create a proper
|
||||
* ParamPackage
|
||||
* @param data A struct containing all the information needed to create a proper
|
||||
* ParamPackage
|
||||
*/
|
||||
bool IsDriverValid(const MappingData& data) const;
|
||||
|
||||
|
||||
@@ -12,8 +12,7 @@ namespace InputCommon {
|
||||
|
||||
class DummyInput final : public Common::Input::InputDevice {
|
||||
public:
|
||||
explicit DummyInput() {}
|
||||
~DummyInput() {}
|
||||
explicit DummyInput() = default;
|
||||
};
|
||||
|
||||
class InputFromButton final : public Common::Input::InputDevice {
|
||||
@@ -33,7 +32,7 @@ public:
|
||||
callback_key = input_engine->SetCallback(input_identifier);
|
||||
}
|
||||
|
||||
~InputFromButton() {
|
||||
~InputFromButton() override {
|
||||
input_engine->DeleteCallback(callback_key);
|
||||
}
|
||||
|
||||
@@ -45,7 +44,7 @@ public:
|
||||
};
|
||||
}
|
||||
|
||||
void ForceUpdate() {
|
||||
void ForceUpdate() override {
|
||||
const Common::Input::CallbackStatus status{
|
||||
.type = Common::Input::InputType::Button,
|
||||
.button_status = GetStatus(),
|
||||
@@ -94,7 +93,7 @@ public:
|
||||
callback_key = input_engine->SetCallback(input_identifier);
|
||||
}
|
||||
|
||||
~InputFromHatButton() {
|
||||
~InputFromHatButton() override {
|
||||
input_engine->DeleteCallback(callback_key);
|
||||
}
|
||||
|
||||
@@ -106,7 +105,7 @@ public:
|
||||
};
|
||||
}
|
||||
|
||||
void ForceUpdate() {
|
||||
void ForceUpdate() override {
|
||||
const Common::Input::CallbackStatus status{
|
||||
.type = Common::Input::InputType::Button,
|
||||
.button_status = GetStatus(),
|
||||
@@ -167,7 +166,7 @@ public:
|
||||
callback_key_y = input_engine->SetCallback(y_input_identifier);
|
||||
}
|
||||
|
||||
~InputFromStick() {
|
||||
~InputFromStick() override {
|
||||
input_engine->DeleteCallback(callback_key_x);
|
||||
input_engine->DeleteCallback(callback_key_y);
|
||||
}
|
||||
@@ -190,7 +189,7 @@ public:
|
||||
return status;
|
||||
}
|
||||
|
||||
void ForceUpdate() {
|
||||
void ForceUpdate() override {
|
||||
const Common::Input::CallbackStatus status{
|
||||
.type = Common::Input::InputType::Stick,
|
||||
.stick_status = GetStatus(),
|
||||
@@ -266,7 +265,7 @@ public:
|
||||
callback_key_y = input_engine->SetCallback(y_input_identifier);
|
||||
}
|
||||
|
||||
~InputFromTouch() {
|
||||
~InputFromTouch() override {
|
||||
input_engine->DeleteCallback(callback_key_button);
|
||||
input_engine->DeleteCallback(callback_key_x);
|
||||
input_engine->DeleteCallback(callback_key_y);
|
||||
@@ -352,7 +351,7 @@ public:
|
||||
axis_callback_key = input_engine->SetCallback(axis_input_identifier);
|
||||
}
|
||||
|
||||
~InputFromTrigger() {
|
||||
~InputFromTrigger() override {
|
||||
input_engine->DeleteCallback(callback_key_button);
|
||||
input_engine->DeleteCallback(axis_callback_key);
|
||||
}
|
||||
@@ -419,7 +418,7 @@ public:
|
||||
callback_key = input_engine->SetCallback(input_identifier);
|
||||
}
|
||||
|
||||
~InputFromAnalog() {
|
||||
~InputFromAnalog() override {
|
||||
input_engine->DeleteCallback(callback_key);
|
||||
}
|
||||
|
||||
@@ -466,7 +465,7 @@ public:
|
||||
callback_key = input_engine->SetCallback(input_identifier);
|
||||
}
|
||||
|
||||
~InputFromBattery() {
|
||||
~InputFromBattery() override {
|
||||
input_engine->DeleteCallback(callback_key);
|
||||
}
|
||||
|
||||
@@ -474,7 +473,7 @@ public:
|
||||
return static_cast<Common::Input::BatteryLevel>(input_engine->GetBattery(identifier));
|
||||
}
|
||||
|
||||
void ForceUpdate() {
|
||||
void ForceUpdate() override {
|
||||
const Common::Input::CallbackStatus status{
|
||||
.type = Common::Input::InputType::Battery,
|
||||
.battery_status = GetStatus(),
|
||||
@@ -518,7 +517,7 @@ public:
|
||||
callback_key = input_engine->SetCallback(input_identifier);
|
||||
}
|
||||
|
||||
~InputFromMotion() {
|
||||
~InputFromMotion() override {
|
||||
input_engine->DeleteCallback(callback_key);
|
||||
}
|
||||
|
||||
@@ -593,7 +592,7 @@ public:
|
||||
callback_key_z = input_engine->SetCallback(z_input_identifier);
|
||||
}
|
||||
|
||||
~InputFromAxisMotion() {
|
||||
~InputFromAxisMotion() override {
|
||||
input_engine->DeleteCallback(callback_key_x);
|
||||
input_engine->DeleteCallback(callback_key_y);
|
||||
input_engine->DeleteCallback(callback_key_z);
|
||||
@@ -618,7 +617,7 @@ public:
|
||||
return status;
|
||||
}
|
||||
|
||||
void ForceUpdate() {
|
||||
void ForceUpdate() override {
|
||||
const Common::Input::CallbackStatus status{
|
||||
.type = Common::Input::InputType::Motion,
|
||||
.motion_status = GetStatus(),
|
||||
@@ -668,16 +667,16 @@ public:
|
||||
explicit OutputFromIdentifier(PadIdentifier identifier_, InputEngine* input_engine_)
|
||||
: identifier(identifier_), input_engine(input_engine_) {}
|
||||
|
||||
virtual void SetLED(Common::Input::LedStatus led_status) {
|
||||
void SetLED(const Common::Input::LedStatus& led_status) override {
|
||||
input_engine->SetLeds(identifier, led_status);
|
||||
}
|
||||
|
||||
virtual Common::Input::VibrationError SetVibration(
|
||||
Common::Input::VibrationStatus vibration_status) {
|
||||
Common::Input::VibrationError SetVibration(
|
||||
const Common::Input::VibrationStatus& vibration_status) override {
|
||||
return input_engine->SetRumble(identifier, vibration_status);
|
||||
}
|
||||
|
||||
virtual Common::Input::PollingError SetPollingMode(Common::Input::PollingMode polling_mode) {
|
||||
Common::Input::PollingError SetPollingMode(Common::Input::PollingMode polling_mode) override {
|
||||
return input_engine->SetPollingMode(identifier, polling_mode);
|
||||
}
|
||||
|
||||
|
||||
@@ -13,9 +13,6 @@ class Factory;
|
||||
|
||||
namespace InputCommon {
|
||||
class InputEngine;
|
||||
/**
|
||||
* An Input factory. It receives input events and forward them to all input devices it created.
|
||||
*/
|
||||
|
||||
class OutputFactory final : public Common::Input::Factory<Common::Input::OutputDevice> {
|
||||
public:
|
||||
@@ -24,10 +21,10 @@ public:
|
||||
/**
|
||||
* Creates an output device from the parameters given.
|
||||
* @param params contains parameters for creating the device:
|
||||
* @param - "guid": text string for identifing controllers
|
||||
* @param - "port": port of the connected device
|
||||
* @param - "pad": slot of the connected controller
|
||||
* @return an unique ouput device with the parameters specified
|
||||
* - "guid" text string for identifying controllers
|
||||
* - "port": port of the connected device
|
||||
* - "pad": slot of the connected controller
|
||||
* @returns a unique output device with the parameters specified
|
||||
*/
|
||||
std::unique_ptr<Common::Input::OutputDevice> Create(
|
||||
const Common::ParamPackage& params) override;
|
||||
@@ -36,6 +33,9 @@ private:
|
||||
std::shared_ptr<InputEngine> input_engine;
|
||||
};
|
||||
|
||||
/**
|
||||
* An Input factory. It receives input events and forward them to all input devices it created.
|
||||
*/
|
||||
class InputFactory final : public Common::Input::Factory<Common::Input::InputDevice> {
|
||||
public:
|
||||
explicit InputFactory(std::shared_ptr<InputEngine> input_engine_);
|
||||
@@ -54,16 +54,16 @@ public:
|
||||
* - battery: Contains "battery"
|
||||
* - output: Contains "output"
|
||||
* @param params contains parameters for creating the device:
|
||||
* @param - "code": the code of the keyboard key to bind with the input
|
||||
* @param - "button": same as "code" but for controller buttons
|
||||
* @param - "hat": similar as "button" but it's a group of hat buttons from SDL
|
||||
* @param - "axis": the axis number of the axis to bind with the input
|
||||
* @param - "motion": the motion number of the motion to bind with the input
|
||||
* @param - "axis_x": same as axis but specifing horizontal direction
|
||||
* @param - "axis_y": same as axis but specifing vertical direction
|
||||
* @param - "axis_z": same as axis but specifing forward direction
|
||||
* @param - "battery": Only used as a placeholder to set the input type
|
||||
* @return an unique input device with the parameters specified
|
||||
* - "code": the code of the keyboard key to bind with the input
|
||||
* - "button": same as "code" but for controller buttons
|
||||
* - "hat": similar as "button" but it's a group of hat buttons from SDL
|
||||
* - "axis": the axis number of the axis to bind with the input
|
||||
* - "motion": the motion number of the motion to bind with the input
|
||||
* - "axis_x": same as axis but specifying horizontal direction
|
||||
* - "axis_y": same as axis but specifying vertical direction
|
||||
* - "axis_z": same as axis but specifying forward direction
|
||||
* - "battery": Only used as a placeholder to set the input type
|
||||
* @returns a unique input device with the parameters specified
|
||||
*/
|
||||
std::unique_ptr<Common::Input::InputDevice> Create(const Common::ParamPackage& params) override;
|
||||
|
||||
@@ -71,14 +71,14 @@ private:
|
||||
/**
|
||||
* Creates a button device from the parameters given.
|
||||
* @param params contains parameters for creating the device:
|
||||
* @param - "code": the code of the keyboard key to bind with the input
|
||||
* @param - "button": same as "code" but for controller buttons
|
||||
* @param - "toggle": press once to enable, press again to disable
|
||||
* @param - "inverted": inverts the output of the button
|
||||
* @param - "guid": text string for identifing controllers
|
||||
* @param - "port": port of the connected device
|
||||
* @param - "pad": slot of the connected controller
|
||||
* @return an unique input device with the parameters specified
|
||||
* - "code": the code of the keyboard key to bind with the input
|
||||
* - "button": same as "code" but for controller buttons
|
||||
* - "toggle": press once to enable, press again to disable
|
||||
* - "inverted": inverts the output of the button
|
||||
* - "guid": text string for identifying controllers
|
||||
* - "port": port of the connected device
|
||||
* - "pad": slot of the connected controller
|
||||
* @returns a unique input device with the parameters specified
|
||||
*/
|
||||
std::unique_ptr<Common::Input::InputDevice> CreateButtonDevice(
|
||||
const Common::ParamPackage& params);
|
||||
@@ -86,14 +86,14 @@ private:
|
||||
/**
|
||||
* Creates a hat button device from the parameters given.
|
||||
* @param params contains parameters for creating the device:
|
||||
* @param - "button": the controller hat id to bind with the input
|
||||
* @param - "direction": the direction id to be detected
|
||||
* @param - "toggle": press once to enable, press again to disable
|
||||
* @param - "inverted": inverts the output of the button
|
||||
* @param - "guid": text string for identifing controllers
|
||||
* @param - "port": port of the connected device
|
||||
* @param - "pad": slot of the connected controller
|
||||
* @return an unique input device with the parameters specified
|
||||
* - "button": the controller hat id to bind with the input
|
||||
* - "direction": the direction id to be detected
|
||||
* - "toggle": press once to enable, press again to disable
|
||||
* - "inverted": inverts the output of the button
|
||||
* - "guid": text string for identifying controllers
|
||||
* - "port": port of the connected device
|
||||
* - "pad": slot of the connected controller
|
||||
* @returns a unique input device with the parameters specified
|
||||
*/
|
||||
std::unique_ptr<Common::Input::InputDevice> CreateHatButtonDevice(
|
||||
const Common::ParamPackage& params);
|
||||
@@ -101,19 +101,19 @@ private:
|
||||
/**
|
||||
* Creates a stick device from the parameters given.
|
||||
* @param params contains parameters for creating the device:
|
||||
* @param - "axis_x": the controller horizontal axis id to bind with the input
|
||||
* @param - "axis_y": the controller vertical axis id to bind with the input
|
||||
* @param - "deadzone": the mimimum required value to be detected
|
||||
* @param - "range": the maximum value required to reach 100%
|
||||
* @param - "threshold": the mimimum required value to considered pressed
|
||||
* @param - "offset_x": the amount of offset in the x axis
|
||||
* @param - "offset_y": the amount of offset in the y axis
|
||||
* @param - "invert_x": inverts the sign of the horizontal axis
|
||||
* @param - "invert_y": inverts the sign of the vertical axis
|
||||
* @param - "guid": text string for identifing controllers
|
||||
* @param - "port": port of the connected device
|
||||
* @param - "pad": slot of the connected controller
|
||||
* @return an unique input device with the parameters specified
|
||||
* - "axis_x": the controller horizontal axis id to bind with the input
|
||||
* - "axis_y": the controller vertical axis id to bind with the input
|
||||
* - "deadzone": the minimum required value to be detected
|
||||
* - "range": the maximum value required to reach 100%
|
||||
* - "threshold": the minimum required value to considered pressed
|
||||
* - "offset_x": the amount of offset in the x axis
|
||||
* - "offset_y": the amount of offset in the y axis
|
||||
* - "invert_x": inverts the sign of the horizontal axis
|
||||
* - "invert_y": inverts the sign of the vertical axis
|
||||
* - "guid": text string for identifying controllers
|
||||
* - "port": port of the connected device
|
||||
* - "pad": slot of the connected controller
|
||||
* @returns a unique input device with the parameters specified
|
||||
*/
|
||||
std::unique_ptr<Common::Input::InputDevice> CreateStickDevice(
|
||||
const Common::ParamPackage& params);
|
||||
@@ -121,16 +121,16 @@ private:
|
||||
/**
|
||||
* Creates an analog device from the parameters given.
|
||||
* @param params contains parameters for creating the device:
|
||||
* @param - "axis": the controller axis id to bind with the input
|
||||
* @param - "deadzone": the mimimum required value to be detected
|
||||
* @param - "range": the maximum value required to reach 100%
|
||||
* @param - "threshold": the mimimum required value to considered pressed
|
||||
* @param - "offset": the amount of offset in the axis
|
||||
* @param - "invert": inverts the sign of the axis
|
||||
* @param - "guid": text string for identifing controllers
|
||||
* @param - "port": port of the connected device
|
||||
* @param - "pad": slot of the connected controller
|
||||
* @return an unique input device with the parameters specified
|
||||
* - "axis": the controller axis id to bind with the input
|
||||
* - "deadzone": the minimum required value to be detected
|
||||
* - "range": the maximum value required to reach 100%
|
||||
* - "threshold": the minimum required value to considered pressed
|
||||
* - "offset": the amount of offset in the axis
|
||||
* - "invert": inverts the sign of the axis
|
||||
* - "guid": text string for identifying controllers
|
||||
* - "port": port of the connected device
|
||||
* - "pad": slot of the connected controller
|
||||
* @returns a unique input device with the parameters specified
|
||||
*/
|
||||
std::unique_ptr<Common::Input::InputDevice> CreateAnalogDevice(
|
||||
const Common::ParamPackage& params);
|
||||
@@ -138,20 +138,20 @@ private:
|
||||
/**
|
||||
* Creates a trigger device from the parameters given.
|
||||
* @param params contains parameters for creating the device:
|
||||
* @param - "button": the controller hat id to bind with the input
|
||||
* @param - "direction": the direction id to be detected
|
||||
* @param - "toggle": press once to enable, press again to disable
|
||||
* @param - "inverted": inverts the output of the button
|
||||
* @param - "axis": the controller axis id to bind with the input
|
||||
* @param - "deadzone": the mimimum required value to be detected
|
||||
* @param - "range": the maximum value required to reach 100%
|
||||
* @param - "threshold": the mimimum required value to considered pressed
|
||||
* @param - "offset": the amount of offset in the axis
|
||||
* @param - "invert": inverts the sign of the axis
|
||||
* @param - "guid": text string for identifing controllers
|
||||
* @param - "port": port of the connected device
|
||||
* @param - "pad": slot of the connected controller
|
||||
* @return an unique input device with the parameters specified
|
||||
* - "button": the controller hat id to bind with the input
|
||||
* - "direction": the direction id to be detected
|
||||
* - "toggle": press once to enable, press again to disable
|
||||
* - "inverted": inverts the output of the button
|
||||
* - "axis": the controller axis id to bind with the input
|
||||
* - "deadzone": the minimum required value to be detected
|
||||
* - "range": the maximum value required to reach 100%
|
||||
* - "threshold": the minimum required value to considered pressed
|
||||
* - "offset": the amount of offset in the axis
|
||||
* - "invert": inverts the sign of the axis
|
||||
* - "guid": text string for identifying controllers
|
||||
* - "port": port of the connected device
|
||||
* - "pad": slot of the connected controller
|
||||
* @returns a unique input device with the parameters specified
|
||||
*/
|
||||
std::unique_ptr<Common::Input::InputDevice> CreateTriggerDevice(
|
||||
const Common::ParamPackage& params);
|
||||
@@ -159,23 +159,23 @@ private:
|
||||
/**
|
||||
* Creates a touch device from the parameters given.
|
||||
* @param params contains parameters for creating the device:
|
||||
* @param - "button": the controller hat id to bind with the input
|
||||
* @param - "direction": the direction id to be detected
|
||||
* @param - "toggle": press once to enable, press again to disable
|
||||
* @param - "inverted": inverts the output of the button
|
||||
* @param - "axis_x": the controller horizontal axis id to bind with the input
|
||||
* @param - "axis_y": the controller vertical axis id to bind with the input
|
||||
* @param - "deadzone": the mimimum required value to be detected
|
||||
* @param - "range": the maximum value required to reach 100%
|
||||
* @param - "threshold": the mimimum required value to considered pressed
|
||||
* @param - "offset_x": the amount of offset in the x axis
|
||||
* @param - "offset_y": the amount of offset in the y axis
|
||||
* @param - "invert_x": inverts the sign of the horizontal axis
|
||||
* @param - "invert_y": inverts the sign of the vertical axis
|
||||
* @param - "guid": text string for identifing controllers
|
||||
* @param - "port": port of the connected device
|
||||
* @param - "pad": slot of the connected controller
|
||||
* @return an unique input device with the parameters specified
|
||||
* - "button": the controller hat id to bind with the input
|
||||
* - "direction": the direction id to be detected
|
||||
* - "toggle": press once to enable, press again to disable
|
||||
* - "inverted": inverts the output of the button
|
||||
* - "axis_x": the controller horizontal axis id to bind with the input
|
||||
* - "axis_y": the controller vertical axis id to bind with the input
|
||||
* - "deadzone": the minimum required value to be detected
|
||||
* - "range": the maximum value required to reach 100%
|
||||
* - "threshold": the minimum required value to considered pressed
|
||||
* - "offset_x": the amount of offset in the x axis
|
||||
* - "offset_y": the amount of offset in the y axis
|
||||
* - "invert_x": inverts the sign of the horizontal axis
|
||||
* - "invert_y": inverts the sign of the vertical axis
|
||||
* - "guid": text string for identifying controllers
|
||||
* - "port": port of the connected device
|
||||
* - "pad": slot of the connected controller
|
||||
* @returns a unique input device with the parameters specified
|
||||
*/
|
||||
std::unique_ptr<Common::Input::InputDevice> CreateTouchDevice(
|
||||
const Common::ParamPackage& params);
|
||||
@@ -183,10 +183,10 @@ private:
|
||||
/**
|
||||
* Creates a battery device from the parameters given.
|
||||
* @param params contains parameters for creating the device:
|
||||
* @param - "guid": text string for identifing controllers
|
||||
* @param - "port": port of the connected device
|
||||
* @param - "pad": slot of the connected controller
|
||||
* @return an unique input device with the parameters specified
|
||||
* - "guid": text string for identifying controllers
|
||||
* - "port": port of the connected device
|
||||
* - "pad": slot of the connected controller
|
||||
* @returns a unique input device with the parameters specified
|
||||
*/
|
||||
std::unique_ptr<Common::Input::InputDevice> CreateBatteryDevice(
|
||||
const Common::ParamPackage& params);
|
||||
@@ -194,21 +194,21 @@ private:
|
||||
/**
|
||||
* Creates a motion device from the parameters given.
|
||||
* @param params contains parameters for creating the device:
|
||||
* @param - "axis_x": the controller horizontal axis id to bind with the input
|
||||
* @param - "axis_y": the controller vertical axis id to bind with the input
|
||||
* @param - "axis_z": the controller fordward axis id to bind with the input
|
||||
* @param - "deadzone": the mimimum required value to be detected
|
||||
* @param - "range": the maximum value required to reach 100%
|
||||
* @param - "offset_x": the amount of offset in the x axis
|
||||
* @param - "offset_y": the amount of offset in the y axis
|
||||
* @param - "offset_z": the amount of offset in the z axis
|
||||
* @param - "invert_x": inverts the sign of the horizontal axis
|
||||
* @param - "invert_y": inverts the sign of the vertical axis
|
||||
* @param - "invert_z": inverts the sign of the fordward axis
|
||||
* @param - "guid": text string for identifing controllers
|
||||
* @param - "port": port of the connected device
|
||||
* @param - "pad": slot of the connected controller
|
||||
* @return an unique input device with the parameters specified
|
||||
* - "axis_x": the controller horizontal axis id to bind with the input
|
||||
* - "axis_y": the controller vertical axis id to bind with the input
|
||||
* - "axis_z": the controller forward axis id to bind with the input
|
||||
* - "deadzone": the minimum required value to be detected
|
||||
* - "range": the maximum value required to reach 100%
|
||||
* - "offset_x": the amount of offset in the x axis
|
||||
* - "offset_y": the amount of offset in the y axis
|
||||
* - "offset_z": the amount of offset in the z axis
|
||||
* - "invert_x": inverts the sign of the horizontal axis
|
||||
* - "invert_y": inverts the sign of the vertical axis
|
||||
* - "invert_z": inverts the sign of the forward axis
|
||||
* - "guid": text string for identifying controllers
|
||||
* - "port": port of the connected device
|
||||
* - "pad": slot of the connected controller
|
||||
* @returns a unique input device with the parameters specified
|
||||
*/
|
||||
std::unique_ptr<Common::Input::InputDevice> CreateMotionDevice(Common::ParamPackage params);
|
||||
|
||||
|
||||
@@ -1,7 +1,5 @@
|
||||
add_library(shader_recompiler STATIC
|
||||
backend/bindings.h
|
||||
backend/glasm/emit_context.cpp
|
||||
backend/glasm/emit_context.h
|
||||
backend/glasm/emit_glasm.cpp
|
||||
backend/glasm/emit_glasm.h
|
||||
backend/glasm/emit_glasm_barriers.cpp
|
||||
@@ -22,10 +20,10 @@ add_library(shader_recompiler STATIC
|
||||
backend/glasm/emit_glasm_special.cpp
|
||||
backend/glasm/emit_glasm_undefined.cpp
|
||||
backend/glasm/emit_glasm_warp.cpp
|
||||
backend/glasm/glasm_emit_context.cpp
|
||||
backend/glasm/glasm_emit_context.h
|
||||
backend/glasm/reg_alloc.cpp
|
||||
backend/glasm/reg_alloc.h
|
||||
backend/glsl/emit_context.cpp
|
||||
backend/glsl/emit_context.h
|
||||
backend/glsl/emit_glsl.cpp
|
||||
backend/glsl/emit_glsl.h
|
||||
backend/glsl/emit_glsl_atomic.cpp
|
||||
@@ -47,10 +45,10 @@ add_library(shader_recompiler STATIC
|
||||
backend/glsl/emit_glsl_special.cpp
|
||||
backend/glsl/emit_glsl_undefined.cpp
|
||||
backend/glsl/emit_glsl_warp.cpp
|
||||
backend/glsl/glsl_emit_context.cpp
|
||||
backend/glsl/glsl_emit_context.h
|
||||
backend/glsl/var_alloc.cpp
|
||||
backend/glsl/var_alloc.h
|
||||
backend/spirv/emit_context.cpp
|
||||
backend/spirv/emit_context.h
|
||||
backend/spirv/emit_spirv.cpp
|
||||
backend/spirv/emit_spirv.h
|
||||
backend/spirv/emit_spirv_atomic.cpp
|
||||
@@ -72,6 +70,8 @@ add_library(shader_recompiler STATIC
|
||||
backend/spirv/emit_spirv_special.cpp
|
||||
backend/spirv/emit_spirv_undefined.cpp
|
||||
backend/spirv/emit_spirv_warp.cpp
|
||||
backend/spirv/spirv_emit_context.cpp
|
||||
backend/spirv/spirv_emit_context.h
|
||||
environment.h
|
||||
exception.h
|
||||
frontend/ir/abstract_syntax_list.h
|
||||
|
||||
@@ -9,9 +9,9 @@
|
||||
#include "common/div_ceil.h"
|
||||
#include "common/settings.h"
|
||||
#include "shader_recompiler/backend/bindings.h"
|
||||
#include "shader_recompiler/backend/glasm/emit_context.h"
|
||||
#include "shader_recompiler/backend/glasm/emit_glasm.h"
|
||||
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
|
||||
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
|
||||
#include "shader_recompiler/frontend/ir/ir_emitter.h"
|
||||
#include "shader_recompiler/frontend/ir/program.h"
|
||||
#include "shader_recompiler/profile.h"
|
||||
|
||||
@@ -0,0 +1,22 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
|
||||
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
|
||||
|
||||
namespace Shader::Backend::GLASM {
|
||||
|
||||
void EmitBarrier(EmitContext& ctx) {
|
||||
ctx.Add("BAR;");
|
||||
}
|
||||
|
||||
void EmitWorkgroupMemoryBarrier(EmitContext& ctx) {
|
||||
ctx.Add("MEMBAR.CTA;");
|
||||
}
|
||||
|
||||
void EmitDeviceMemoryBarrier(EmitContext& ctx) {
|
||||
ctx.Add("MEMBAR;");
|
||||
}
|
||||
|
||||
} // namespace Shader::Backend::GLASM
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "shader_recompiler/backend/glasm/emit_context.h"
|
||||
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
|
||||
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
|
||||
#include "shader_recompiler/frontend/ir/value.h"
|
||||
|
||||
namespace Shader::Backend::GLASM {
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "shader_recompiler/backend/glasm/emit_context.h"
|
||||
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
|
||||
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
|
||||
#include "shader_recompiler/frontend/ir/value.h"
|
||||
|
||||
namespace Shader::Backend::GLASM {
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
|
||||
#include <string_view>
|
||||
|
||||
#include "shader_recompiler/backend/glasm/emit_context.h"
|
||||
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
|
||||
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
|
||||
#include "shader_recompiler/frontend/ir/value.h"
|
||||
#include "shader_recompiler/profile.h"
|
||||
#include "shader_recompiler/shader_info.h"
|
||||
@@ -335,6 +335,35 @@ void EmitSetFragDepth(EmitContext& ctx, ScalarF32 value) {
|
||||
ctx.Add("MOV.F result.depth.z,{};", value);
|
||||
}
|
||||
|
||||
void EmitWorkgroupId(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.Add("MOV.S {},invocation.groupid;", inst);
|
||||
}
|
||||
|
||||
void EmitLocalInvocationId(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.Add("MOV.S {},invocation.localid;", inst);
|
||||
}
|
||||
|
||||
void EmitInvocationId(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.Add("MOV.S {}.x,primitive_invocation.x;", inst);
|
||||
}
|
||||
|
||||
void EmitSampleId(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.Add("MOV.S {}.x,fragment.sampleid.x;", inst);
|
||||
}
|
||||
|
||||
void EmitIsHelperInvocation(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.Add("MOV.S {}.x,fragment.helperthread.x;", inst);
|
||||
}
|
||||
|
||||
void EmitYDirection(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.uses_y_direction = true;
|
||||
ctx.Add("MOV.F {}.x,y_direction[0].w;", inst);
|
||||
}
|
||||
|
||||
void EmitResolutionDownFactor(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.Add("MOV.F {}.x,scaling[0].z;", inst);
|
||||
}
|
||||
|
||||
void EmitLoadLocal(EmitContext& ctx, IR::Inst& inst, ScalarU32 word_offset) {
|
||||
ctx.Add("MOV.U {},lmem[{}].x;", inst, word_offset);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,18 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
|
||||
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
|
||||
|
||||
namespace Shader::Backend::GLASM {
|
||||
|
||||
void EmitJoin(EmitContext&) {
|
||||
throw NotImplementedException("Join shouldn't be emitted");
|
||||
}
|
||||
|
||||
void EmitDemoteToHelperInvocation(EmitContext& ctx) {
|
||||
ctx.Add("KIL TR.x;");
|
||||
}
|
||||
|
||||
} // namespace Shader::Backend::GLASM
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
|
||||
#include <string_view>
|
||||
|
||||
#include "shader_recompiler/backend/glasm/emit_context.h"
|
||||
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
|
||||
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
|
||||
#include "shader_recompiler/frontend/ir/modifiers.h"
|
||||
#include "shader_recompiler/frontend/ir/value.h"
|
||||
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
|
||||
#include <string_view>
|
||||
|
||||
#include "shader_recompiler/backend/glasm/emit_context.h"
|
||||
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
|
||||
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
|
||||
#include "shader_recompiler/frontend/ir/modifiers.h"
|
||||
#include "shader_recompiler/frontend/ir/value.h"
|
||||
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
|
||||
#include <utility>
|
||||
|
||||
#include "shader_recompiler/backend/glasm/emit_context.h"
|
||||
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
|
||||
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
|
||||
#include "shader_recompiler/frontend/ir/modifiers.h"
|
||||
#include "shader_recompiler/frontend/ir/value.h"
|
||||
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "shader_recompiler/backend/glasm/emit_context.h"
|
||||
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
|
||||
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
|
||||
#include "shader_recompiler/frontend/ir/value.h"
|
||||
|
||||
namespace Shader::Backend::GLASM {
|
||||
|
||||
@@ -0,0 +1,26 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
|
||||
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
|
||||
|
||||
namespace Shader::Backend::GLASM {
|
||||
|
||||
void EmitLogicalOr(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b) {
|
||||
ctx.Add("OR.S {},{},{};", inst, a, b);
|
||||
}
|
||||
|
||||
void EmitLogicalAnd(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b) {
|
||||
ctx.Add("AND.S {},{},{};", inst, a, b);
|
||||
}
|
||||
|
||||
void EmitLogicalXor(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b) {
|
||||
ctx.Add("XOR.S {},{},{};", inst, a, b);
|
||||
}
|
||||
|
||||
void EmitLogicalNot(EmitContext& ctx, IR::Inst& inst, ScalarS32 value) {
|
||||
ctx.Add("SEQ.S {},{},0;", inst, value);
|
||||
}
|
||||
|
||||
} // namespace Shader::Backend::GLASM
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
|
||||
#include <string_view>
|
||||
|
||||
#include "shader_recompiler/backend/glasm/emit_context.h"
|
||||
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
|
||||
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
|
||||
#include "shader_recompiler/frontend/ir/program.h"
|
||||
#include "shader_recompiler/frontend/ir/value.h"
|
||||
#include "shader_recompiler/runtime_info.h"
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
|
||||
#include <string_view>
|
||||
|
||||
#include "shader_recompiler/backend/glasm/emit_context.h"
|
||||
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
|
||||
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
|
||||
#include "shader_recompiler/frontend/ir/program.h"
|
||||
#include "shader_recompiler/frontend/ir/value.h"
|
||||
|
||||
@@ -17,110 +17,6 @@ namespace Shader::Backend::GLASM {
|
||||
|
||||
#define NotImplemented() throw NotImplementedException("GLASM instruction {}", __LINE__)
|
||||
|
||||
static void DefinePhi(EmitContext& ctx, IR::Inst& phi) {
|
||||
switch (phi.Type()) {
|
||||
case IR::Type::U1:
|
||||
case IR::Type::U32:
|
||||
case IR::Type::F32:
|
||||
ctx.reg_alloc.Define(phi);
|
||||
break;
|
||||
case IR::Type::U64:
|
||||
case IR::Type::F64:
|
||||
ctx.reg_alloc.LongDefine(phi);
|
||||
break;
|
||||
default:
|
||||
throw NotImplementedException("Phi node type {}", phi.Type());
|
||||
}
|
||||
}
|
||||
|
||||
void EmitPhi(EmitContext& ctx, IR::Inst& phi) {
|
||||
const size_t num_args{phi.NumArgs()};
|
||||
for (size_t i = 0; i < num_args; ++i) {
|
||||
ctx.reg_alloc.Consume(phi.Arg(i));
|
||||
}
|
||||
if (!phi.Definition<Id>().is_valid) {
|
||||
// The phi node wasn't forward defined
|
||||
DefinePhi(ctx, phi);
|
||||
}
|
||||
}
|
||||
|
||||
void EmitVoid(EmitContext&) {}
|
||||
|
||||
void EmitReference(EmitContext& ctx, const IR::Value& value) {
|
||||
ctx.reg_alloc.Consume(value);
|
||||
}
|
||||
|
||||
void EmitPhiMove(EmitContext& ctx, const IR::Value& phi_value, const IR::Value& value) {
|
||||
IR::Inst& phi{RegAlloc::AliasInst(*phi_value.Inst())};
|
||||
if (!phi.Definition<Id>().is_valid) {
|
||||
// The phi node wasn't forward defined
|
||||
DefinePhi(ctx, phi);
|
||||
}
|
||||
const Register phi_reg{ctx.reg_alloc.Consume(IR::Value{&phi})};
|
||||
const Value eval_value{ctx.reg_alloc.Consume(value)};
|
||||
|
||||
if (phi_reg == eval_value) {
|
||||
return;
|
||||
}
|
||||
switch (phi.Flags<IR::Type>()) {
|
||||
case IR::Type::U1:
|
||||
case IR::Type::U32:
|
||||
case IR::Type::F32:
|
||||
ctx.Add("MOV.S {}.x,{};", phi_reg, ScalarS32{eval_value});
|
||||
break;
|
||||
case IR::Type::U64:
|
||||
case IR::Type::F64:
|
||||
ctx.Add("MOV.U64 {}.x,{};", phi_reg, ScalarRegister{eval_value});
|
||||
break;
|
||||
default:
|
||||
throw NotImplementedException("Phi node type {}", phi.Type());
|
||||
}
|
||||
}
|
||||
|
||||
void EmitJoin(EmitContext& ctx) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitDemoteToHelperInvocation(EmitContext& ctx) {
|
||||
ctx.Add("KIL TR.x;");
|
||||
}
|
||||
|
||||
void EmitBarrier(EmitContext& ctx) {
|
||||
ctx.Add("BAR;");
|
||||
}
|
||||
|
||||
void EmitWorkgroupMemoryBarrier(EmitContext& ctx) {
|
||||
ctx.Add("MEMBAR.CTA;");
|
||||
}
|
||||
|
||||
void EmitDeviceMemoryBarrier(EmitContext& ctx) {
|
||||
ctx.Add("MEMBAR;");
|
||||
}
|
||||
|
||||
void EmitPrologue(EmitContext& ctx) {
|
||||
// TODO
|
||||
}
|
||||
|
||||
void EmitEpilogue(EmitContext& ctx) {
|
||||
// TODO
|
||||
}
|
||||
|
||||
void EmitEmitVertex(EmitContext& ctx, ScalarS32 stream) {
|
||||
if (stream.type == Type::U32 && stream.imm_u32 == 0) {
|
||||
ctx.Add("EMIT;");
|
||||
} else {
|
||||
ctx.Add("EMITS {};", stream);
|
||||
}
|
||||
}
|
||||
|
||||
void EmitEndPrimitive(EmitContext& ctx, const IR::Value& stream) {
|
||||
if (!stream.IsImmediate()) {
|
||||
LOG_WARNING(Shader_GLASM, "Stream is not immediate");
|
||||
}
|
||||
ctx.reg_alloc.Consume(stream);
|
||||
ctx.Add("ENDPRIM;");
|
||||
}
|
||||
|
||||
void EmitGetRegister(EmitContext& ctx) {
|
||||
NotImplemented();
|
||||
}
|
||||
@@ -185,55 +81,6 @@ void EmitSetOFlag(EmitContext& ctx) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitWorkgroupId(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.Add("MOV.S {},invocation.groupid;", inst);
|
||||
}
|
||||
|
||||
void EmitLocalInvocationId(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.Add("MOV.S {},invocation.localid;", inst);
|
||||
}
|
||||
|
||||
void EmitInvocationId(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.Add("MOV.S {}.x,primitive_invocation.x;", inst);
|
||||
}
|
||||
|
||||
void EmitSampleId(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.Add("MOV.S {}.x,fragment.sampleid.x;", inst);
|
||||
}
|
||||
|
||||
void EmitIsHelperInvocation(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.Add("MOV.S {}.x,fragment.helperthread.x;", inst);
|
||||
}
|
||||
|
||||
void EmitYDirection(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.uses_y_direction = true;
|
||||
ctx.Add("MOV.F {}.x,y_direction[0].w;", inst);
|
||||
}
|
||||
|
||||
void EmitResolutionDownFactor(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.Add("MOV.F {}.x,scaling[0].z;", inst);
|
||||
}
|
||||
|
||||
void EmitUndefU1(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.Add("MOV.S {}.x,0;", inst);
|
||||
}
|
||||
|
||||
void EmitUndefU8(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.Add("MOV.S {}.x,0;", inst);
|
||||
}
|
||||
|
||||
void EmitUndefU16(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.Add("MOV.S {}.x,0;", inst);
|
||||
}
|
||||
|
||||
void EmitUndefU32(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.Add("MOV.S {}.x,0;", inst);
|
||||
}
|
||||
|
||||
void EmitUndefU64(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.LongAdd("MOV.S64 {}.x,0;", inst);
|
||||
}
|
||||
|
||||
void EmitGetZeroFromOp(EmitContext& ctx) {
|
||||
NotImplemented();
|
||||
}
|
||||
@@ -258,20 +105,4 @@ void EmitGetInBoundsFromOp(EmitContext& ctx) {
|
||||
NotImplemented();
|
||||
}
|
||||
|
||||
void EmitLogicalOr(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b) {
|
||||
ctx.Add("OR.S {},{},{};", inst, a, b);
|
||||
}
|
||||
|
||||
void EmitLogicalAnd(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b) {
|
||||
ctx.Add("AND.S {},{},{};", inst, a, b);
|
||||
}
|
||||
|
||||
void EmitLogicalXor(EmitContext& ctx, IR::Inst& inst, ScalarS32 a, ScalarS32 b) {
|
||||
ctx.Add("XOR.S {},{},{};", inst, a, b);
|
||||
}
|
||||
|
||||
void EmitLogicalNot(EmitContext& ctx, IR::Inst& inst, ScalarS32 value) {
|
||||
ctx.Add("SEQ.S {},{},0;", inst, value);
|
||||
}
|
||||
|
||||
} // namespace Shader::Backend::GLASM
|
||||
|
||||
@@ -3,8 +3,8 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "shader_recompiler/backend/glasm/emit_context.h"
|
||||
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
|
||||
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
|
||||
#include "shader_recompiler/frontend/ir/value.h"
|
||||
|
||||
namespace Shader::Backend::GLASM {
|
||||
|
||||
@@ -3,8 +3,8 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "shader_recompiler/backend/glasm/emit_context.h"
|
||||
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
|
||||
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
|
||||
#include "shader_recompiler/frontend/ir/value.h"
|
||||
|
||||
namespace Shader::Backend::GLASM {
|
||||
|
||||
@@ -0,0 +1,95 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
|
||||
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
|
||||
#include "shader_recompiler/frontend/ir/value.h"
|
||||
|
||||
namespace Shader::Backend::GLASM {
|
||||
|
||||
static void DefinePhi(EmitContext& ctx, IR::Inst& phi) {
|
||||
switch (phi.Type()) {
|
||||
case IR::Type::U1:
|
||||
case IR::Type::U32:
|
||||
case IR::Type::F32:
|
||||
ctx.reg_alloc.Define(phi);
|
||||
break;
|
||||
case IR::Type::U64:
|
||||
case IR::Type::F64:
|
||||
ctx.reg_alloc.LongDefine(phi);
|
||||
break;
|
||||
default:
|
||||
throw NotImplementedException("Phi node type {}", phi.Type());
|
||||
}
|
||||
}
|
||||
|
||||
void EmitPhi(EmitContext& ctx, IR::Inst& phi) {
|
||||
const size_t num_args{phi.NumArgs()};
|
||||
for (size_t i = 0; i < num_args; ++i) {
|
||||
ctx.reg_alloc.Consume(phi.Arg(i));
|
||||
}
|
||||
if (!phi.Definition<Id>().is_valid) {
|
||||
// The phi node wasn't forward defined
|
||||
DefinePhi(ctx, phi);
|
||||
}
|
||||
}
|
||||
|
||||
void EmitVoid(EmitContext&) {}
|
||||
|
||||
void EmitReference(EmitContext& ctx, const IR::Value& value) {
|
||||
ctx.reg_alloc.Consume(value);
|
||||
}
|
||||
|
||||
void EmitPhiMove(EmitContext& ctx, const IR::Value& phi_value, const IR::Value& value) {
|
||||
IR::Inst& phi{RegAlloc::AliasInst(*phi_value.Inst())};
|
||||
if (!phi.Definition<Id>().is_valid) {
|
||||
// The phi node wasn't forward defined
|
||||
DefinePhi(ctx, phi);
|
||||
}
|
||||
const Register phi_reg{ctx.reg_alloc.Consume(IR::Value{&phi})};
|
||||
const Value eval_value{ctx.reg_alloc.Consume(value)};
|
||||
|
||||
if (phi_reg == eval_value) {
|
||||
return;
|
||||
}
|
||||
switch (phi.Flags<IR::Type>()) {
|
||||
case IR::Type::U1:
|
||||
case IR::Type::U32:
|
||||
case IR::Type::F32:
|
||||
ctx.Add("MOV.S {}.x,{};", phi_reg, ScalarS32{eval_value});
|
||||
break;
|
||||
case IR::Type::U64:
|
||||
case IR::Type::F64:
|
||||
ctx.Add("MOV.U64 {}.x,{};", phi_reg, ScalarRegister{eval_value});
|
||||
break;
|
||||
default:
|
||||
throw NotImplementedException("Phi node type {}", phi.Type());
|
||||
}
|
||||
}
|
||||
|
||||
void EmitPrologue(EmitContext&) {
|
||||
// TODO
|
||||
}
|
||||
|
||||
void EmitEpilogue(EmitContext&) {
|
||||
// TODO
|
||||
}
|
||||
|
||||
void EmitEmitVertex(EmitContext& ctx, ScalarS32 stream) {
|
||||
if (stream.type == Type::U32 && stream.imm_u32 == 0) {
|
||||
ctx.Add("EMIT;");
|
||||
} else {
|
||||
ctx.Add("EMITS {};", stream);
|
||||
}
|
||||
}
|
||||
|
||||
void EmitEndPrimitive(EmitContext& ctx, const IR::Value& stream) {
|
||||
if (!stream.IsImmediate()) {
|
||||
LOG_WARNING(Shader_GLASM, "Stream is not immediate");
|
||||
}
|
||||
ctx.reg_alloc.Consume(stream);
|
||||
ctx.Add("ENDPRIM;");
|
||||
}
|
||||
|
||||
} // namespace Shader::Backend::GLASM
|
||||
|
||||
@@ -0,0 +1,30 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
|
||||
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
|
||||
|
||||
namespace Shader::Backend::GLASM {
|
||||
|
||||
void EmitUndefU1(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.Add("MOV.S {}.x,0;", inst);
|
||||
}
|
||||
|
||||
void EmitUndefU8(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.Add("MOV.S {}.x,0;", inst);
|
||||
}
|
||||
|
||||
void EmitUndefU16(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.Add("MOV.S {}.x,0;", inst);
|
||||
}
|
||||
|
||||
void EmitUndefU32(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.Add("MOV.S {}.x,0;", inst);
|
||||
}
|
||||
|
||||
void EmitUndefU64(EmitContext& ctx, IR::Inst& inst) {
|
||||
ctx.LongAdd("MOV.S64 {}.x,0;", inst);
|
||||
}
|
||||
|
||||
} // namespace Shader::Backend::GLASM
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "shader_recompiler/backend/glasm/emit_context.h"
|
||||
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
|
||||
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
|
||||
#include "shader_recompiler/frontend/ir/value.h"
|
||||
#include "shader_recompiler/profile.h"
|
||||
|
||||
|
||||
@@ -5,8 +5,8 @@
|
||||
#include <string_view>
|
||||
|
||||
#include "shader_recompiler/backend/bindings.h"
|
||||
#include "shader_recompiler/backend/glasm/emit_context.h"
|
||||
#include "shader_recompiler/backend/glasm/emit_glasm.h"
|
||||
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
|
||||
#include "shader_recompiler/frontend/ir/program.h"
|
||||
#include "shader_recompiler/profile.h"
|
||||
#include "shader_recompiler/runtime_info.h"
|
||||
@@ -6,7 +6,7 @@
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "shader_recompiler/backend/glasm/emit_context.h"
|
||||
#include "shader_recompiler/backend/glasm/glasm_emit_context.h"
|
||||
#include "shader_recompiler/backend/glasm/reg_alloc.h"
|
||||
#include "shader_recompiler/exception.h"
|
||||
#include "shader_recompiler/frontend/ir/value.h"
|
||||
|
||||
@@ -9,9 +9,9 @@
|
||||
|
||||
#include "common/div_ceil.h"
|
||||
#include "common/settings.h"
|
||||
#include "shader_recompiler/backend/glsl/emit_context.h"
|
||||
#include "shader_recompiler/backend/glsl/emit_glsl.h"
|
||||
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
|
||||
#include "shader_recompiler/backend/glsl/glsl_emit_context.h"
|
||||
#include "shader_recompiler/frontend/ir/ir_emitter.h"
|
||||
|
||||
namespace Shader::Backend::GLSL {
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
|
||||
#include <string_view>
|
||||
|
||||
#include "shader_recompiler/backend/glsl/emit_context.h"
|
||||
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
|
||||
#include "shader_recompiler/backend/glsl/glsl_emit_context.h"
|
||||
#include "shader_recompiler/frontend/ir/value.h"
|
||||
|
||||
namespace Shader::Backend::GLSL {
|
||||
|
||||
@@ -2,8 +2,8 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "shader_recompiler/backend/glsl/emit_context.h"
|
||||
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
|
||||
#include "shader_recompiler/backend/glsl/glsl_emit_context.h"
|
||||
#include "shader_recompiler/frontend/ir/value.h"
|
||||
|
||||
namespace Shader::Backend::GLSL {
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
|
||||
#include <string_view>
|
||||
|
||||
#include "shader_recompiler/backend/glsl/emit_context.h"
|
||||
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
|
||||
#include "shader_recompiler/backend/glsl/glsl_emit_context.h"
|
||||
#include "shader_recompiler/frontend/ir/value.h"
|
||||
|
||||
namespace Shader::Backend::GLSL {
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
|
||||
#include <string_view>
|
||||
|
||||
#include "shader_recompiler/backend/glsl/emit_context.h"
|
||||
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
|
||||
#include "shader_recompiler/backend/glsl/glsl_emit_context.h"
|
||||
#include "shader_recompiler/frontend/ir/value.h"
|
||||
|
||||
namespace Shader::Backend::GLSL {
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
|
||||
#include <string_view>
|
||||
|
||||
#include "shader_recompiler/backend/glsl/emit_context.h"
|
||||
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
|
||||
#include "shader_recompiler/backend/glsl/glsl_emit_context.h"
|
||||
#include "shader_recompiler/frontend/ir/value.h"
|
||||
#include "shader_recompiler/profile.h"
|
||||
#include "shader_recompiler/runtime_info.h"
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
|
||||
#include <string_view>
|
||||
|
||||
#include "shader_recompiler/backend/glsl/emit_context.h"
|
||||
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
|
||||
#include "shader_recompiler/backend/glsl/glsl_emit_context.h"
|
||||
#include "shader_recompiler/exception.h"
|
||||
|
||||
namespace Shader::Backend::GLSL {
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
|
||||
#include <string_view>
|
||||
|
||||
#include "shader_recompiler/backend/glsl/emit_context.h"
|
||||
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
|
||||
#include "shader_recompiler/backend/glsl/glsl_emit_context.h"
|
||||
#include "shader_recompiler/frontend/ir/value.h"
|
||||
|
||||
namespace Shader::Backend::GLSL {
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
|
||||
#include <string_view>
|
||||
|
||||
#include "shader_recompiler/backend/glsl/emit_context.h"
|
||||
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
|
||||
#include "shader_recompiler/backend/glsl/glsl_emit_context.h"
|
||||
#include "shader_recompiler/frontend/ir/modifiers.h"
|
||||
#include "shader_recompiler/frontend/ir/value.h"
|
||||
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
|
||||
#include <string_view>
|
||||
|
||||
#include "shader_recompiler/backend/glsl/emit_context.h"
|
||||
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
|
||||
#include "shader_recompiler/backend/glsl/glsl_emit_context.h"
|
||||
#include "shader_recompiler/frontend/ir/modifiers.h"
|
||||
#include "shader_recompiler/frontend/ir/value.h"
|
||||
#include "shader_recompiler/profile.h"
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
|
||||
#include <string_view>
|
||||
|
||||
#include "shader_recompiler/backend/glsl/emit_context.h"
|
||||
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
|
||||
#include "shader_recompiler/backend/glsl/glsl_emit_context.h"
|
||||
#include "shader_recompiler/frontend/ir/value.h"
|
||||
|
||||
namespace Shader::Backend::GLSL {
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
|
||||
#include <string_view>
|
||||
|
||||
#include "shader_recompiler/backend/glsl/emit_context.h"
|
||||
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
|
||||
#include "shader_recompiler/backend/glsl/glsl_emit_context.h"
|
||||
#include "shader_recompiler/frontend/ir/value.h"
|
||||
|
||||
namespace Shader::Backend::GLSL {
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
|
||||
#include <string_view>
|
||||
|
||||
#include "shader_recompiler/backend/glsl/emit_context.h"
|
||||
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
|
||||
#include "shader_recompiler/backend/glsl/glsl_emit_context.h"
|
||||
#include "shader_recompiler/frontend/ir/value.h"
|
||||
#include "shader_recompiler/profile.h"
|
||||
|
||||
|
||||
@@ -4,8 +4,8 @@
|
||||
|
||||
#include <string_view>
|
||||
|
||||
#include "shader_recompiler/backend/glsl/emit_context.h"
|
||||
#include "shader_recompiler/backend/glsl/emit_glsl_instructions.h"
|
||||
#include "shader_recompiler/backend/glsl/glsl_emit_context.h"
|
||||
#include "shader_recompiler/frontend/ir/value.h"
|
||||
|
||||
#ifdef _MSC_VER
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user