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68 Commits

Author SHA1 Message Date
Lioncash
34d6a1349c file_util: Remove explicit type from std::min() in GetPathWithoutTop()
Given both operands are the same type, there won't be an issue with
overload selection that requires making this explicit.
2018-07-21 15:19:32 -04:00
Lioncash
41660c8923 file_util: Remove redundant duplicate return in GetPathWithoutTop() 2018-07-21 15:18:23 -04:00
bunnei
0f20fa5a1e Merge pull request #754 from lioncash/part
partition_filesystem, vfs_real: Minor changes
2018-07-21 11:38:52 -07:00
bunnei
de7cb91995 Merge pull request #750 from lioncash/ctx
arm_interface: Remove unused tls_address member of ThreadContext
2018-07-21 11:38:16 -07:00
bunnei
867ba1ceee Merge pull request #756 from lioncash/dynarmic
externals: Update dynarmic to 7ea1241
2018-07-21 11:37:38 -07:00
bunnei
1c7c1347d8 Merge pull request #746 from lioncash/tests
tests/arm_test_common: Minor changes
2018-07-21 10:55:29 -07:00
bunnei
ff8754f921 Merge pull request #747 from lioncash/unimplemented
gl_shader_manager: Remove unimplemented function prototype
2018-07-21 10:54:58 -07:00
bunnei
89cc8c1617 Merge pull request #755 from lioncash/ctor
file_sys/errors: Remove redundant object constructor calls
2018-07-21 10:53:53 -07:00
bunnei
552aac7e6c Merge pull request #749 from lioncash/consistency
gpu: Rename Get3DEngine() to Maxwell3D()
2018-07-21 10:51:00 -07:00
bunnei
fe2498a650 Merge pull request #751 from Subv/tpidr_el0
CPU: Save and restore the TPIDR_EL0 system register on every context switch
2018-07-21 10:48:30 -07:00
bunnei
3d938b8c60 Merge pull request #753 from lioncash/const
vfs: Minor changes
2018-07-21 10:44:08 -07:00
Lioncash
1519ce7eab externals: Update dynarmic to 7ea1241
Resolves an issue with TPIDR setting being erroneously removed in the
dead code pass.
2018-07-21 13:25:14 -04:00
bunnei
d85cfc94e2 Merge pull request #752 from Subv/vfs_load
Loader: Only print the module names and addresses if they actually exist.
2018-07-20 22:57:18 -07:00
Lioncash
459e158340 file_sys/errors: Remove redundant object constructor calls
Given we're already constructing the error code, we don't need to call
the constructor inside of it.
2018-07-20 22:37:54 -04:00
Lioncash
b46c0ed1fa vfs_real: Remove redundant copying of std::vector instances in GetFiles() and GetSubdirectories()
We already return by value, so we don't explicitly need to make the
copy.
2018-07-20 22:30:22 -04:00
Lioncash
ec71915ede partition_filesystem, vfs_real: Add missing standard includes 2018-07-20 22:28:35 -04:00
Lioncash
d36e327ba6 partition_filesystem, vfs_real: Use std::move in ReplaceFileWithSubdirectory() where applicable
Avoids unnecessary atomic increment and decrement operations.
2018-07-20 22:23:58 -04:00
Lioncash
2b91386e15 partition_filesystem, vfs_real: Use std::distance() instead of subtraction
This is a little bit more self-documenting on what is being done here.
2018-07-20 22:19:17 -04:00
Lioncash
3e0727df1b vfs_offset: Simplify TrimToFit()
We can simply use std::clamp() here, instead of using an equivalent
with std::max() and std::min().
2018-07-20 22:04:37 -04:00
Lioncash
894b0de0f2 vfs: Make WriteBytes() overload taking a std::vector pass the std::vector by const reference
Given the data is intended to be directly written, there's no need to
take the std::vector by value and copy the data.
2018-07-20 21:51:30 -04:00
Lioncash
dd09439fee vfs: Use variable template variants of std::is_trivially_copyable
Provides the same behavior, but with less writing
2018-07-20 21:47:19 -04:00
Lioncash
05231d8b08 vfs: Amend constness on pointers in WriteBytes() and WriteArrays() member functions to be const qualified
These functions don't modify the data being pointed to, so these can be
pointers to const data
2018-07-20 21:40:15 -04:00
Subv
966874e357 Loader: Only print the module names and addresses if they actually exist. 2018-07-20 19:59:15 -05:00
Subv
d84eb9dac6 CPU: Save and restore the TPIDR_EL0 system register on every context switch.
Note that there's currently a dynarmic bug preventing this register from being written.
2018-07-20 19:57:45 -05:00
bunnei
8afc21f175 Merge pull request #743 from lioncash/view
logging: Use std::string_view where applicable
2018-07-20 17:17:04 -07:00
bunnei
d4104c72aa Merge pull request #745 from lioncash/package
param_package: Minor changes
2018-07-20 17:16:54 -07:00
Lioncash
ae09adfcb3 arm_interface: Remove unused tls_address member of ThreadContext
Currently, the TLS address is set within the scheduler, making this
member unused.
2018-07-20 18:57:40 -04:00
Lioncash
d5bc9aef4e gl_shader_manager: Replace unimplemented function prototype
This was just a linker error waiting to happen.
2018-07-20 18:39:54 -04:00
Lioncash
863579736c gpu: Rename Get3DEngine() to Maxwell3D()
This makes it match its const qualified equivalent.
2018-07-20 18:34:49 -04:00
bunnei
2b7d862366 Merge pull request #742 from bunnei/misc-apm
apm: Improve stub for GetPerformanceConfiguration.
2018-07-20 15:01:19 -07:00
bunnei
3acd6fa086 Merge pull request #741 from lioncash/enum
ipc_helpers: Add PushEnum() member function to ResponseBuilder
2018-07-20 15:00:44 -07:00
Lioncash
48733744bb arm_test_common: Get rid of truncation warnings
Explicitly cast the value to a u8 to show that this is intentional.
2018-07-20 17:53:53 -04:00
Lioncash
a8bb1eb39f arm_test_common: Make file static variable a member variable of the testing environment
Gets rid of file-static behavior.
2018-07-20 17:52:37 -04:00
Lioncash
a44475207c arm_test_common: Add missing header guard 2018-07-20 17:48:43 -04:00
Lioncash
3268321f4b param_package: Take std::string by value in string-based Set() function
Allows avoiding string copies by letting the strings be moved into the
function calls.
2018-07-20 17:24:06 -04:00
Lioncash
6279c2dcf4 param_package: Use std::unordered_map's insert_or_assign instead of map indexing
This avoids a redundant std::string construction if a key doesn't exist
in the map already.

e.g.

data[key] requires constructing a new default instance of the value in
the map (but this is wasteful, since we're already setting something
into the map over top of it).
2018-07-20 17:24:06 -04:00
Lioncash
474ec2ee5f param_package: Get rid of file-static std::string construction
Avoids potential dynamic allocation occuring during program launch
2018-07-20 17:24:02 -04:00
Lioncash
f63ccbd936 logging/filter: Use std::string_view in ParseFilterString()
Allows avoiding constructing std::string instances, since this only
reads an arbitrary sequence of characters.

We can also make ParseFilterRule() internal, since it doesn't depend on
any private instance state of Filter
2018-07-20 15:58:46 -04:00
Lioncash
7a1a860abe logging/backend: Add missing standard includes
A few inclusions were being satisfied indirectly. To prevent breakages
in the future, include these directly.
2018-07-20 15:31:27 -04:00
Lioncash
457d1b4490 logging/backend: Use std::string_view in RemoveBackend() and GetBackend()
These can just use a view to a string since its only comparing against
two names in both cases for matches. This avoids constructing
std::string instances where they aren't necessary.
2018-07-20 15:27:20 -04:00
bunnei
dffd154d6d apm: Improve stub for GetPerformanceConfiguration. 2018-07-20 15:20:01 -04:00
Lioncash
0a0b3c4b9f ipc_helpers: Add PushEnum() member function to ResponseBuilder
Allows pushing strongly-typed enum members without the need to always
cast them at the call sites.

Note that we *only* allow strongly-typed enums in this case. The reason
for this is that strongly typed enums have a guaranteed defined size, so
the size of the data being pushed is always deterministic. With regular
enums this can be a little more error-prone, so we disallow them.

This function simply uses the underlying type of the enum to determine
the size of the data. For example, if an enum is defined as:

enum class SomeEnum : u16 {
  SomeEntry
};

if PushEnum(SomeEnum::SomeEntry); is called, then it will push a
u16-size amount of data.
2018-07-20 15:00:58 -04:00
bunnei
c1c9ab31e8 Merge pull request #740 from Subv/acc_crash
HLE/ACC: Stub IManagerForApplication::GetAccountId to return an error.
2018-07-20 09:47:47 -07:00
bunnei
8346541901 Merge pull request #739 from lioncash/glad
externals: Update glad to version 0.1.25
2018-07-20 09:22:26 -07:00
bunnei
29f49bd3c1 Merge pull request #738 from lioncash/sign
gl_state: Get rid of mismatched sign conversions in Apply()
2018-07-20 09:21:57 -07:00
bunnei
ffbd51e207 Merge pull request #737 from lioncash/move
filesys/loader: std::move VirtualFile instances in constructors where applicable
2018-07-20 09:21:15 -07:00
bunnei
701c7cb85c Merge pull request #736 from lioncash/null
audout_u/audren_u: Ensure null terminators are written out in ListAudioOutsImpl(), ListAudioDeviceName(), and GetActiveAudioDeviceName()
2018-07-20 09:17:07 -07:00
bunnei
fbc2bcd4a9 Merge pull request #735 from lioncash/video-unused
maxwell_3d: Remove unused variable within GetStageTextures()
2018-07-20 09:16:15 -07:00
bunnei
741cae1e1d Merge pull request #734 from lioncash/thread
thread: Convert ThreadStatus into an enum class
2018-07-20 09:15:52 -07:00
bunnei
a1805ceb0b Merge pull request #733 from lioncash/dirs
partition_filesystem: Return pfs_dirs member variable within GetSubdirectories()
2018-07-20 09:15:16 -07:00
bunnei
86d1649b32 Merge pull request #732 from lioncash/unused
nso: Minor changes
2018-07-20 09:14:10 -07:00
bunnei
204d707ce7 Merge pull request #731 from lioncash/shadow
gl_shader_decompiler: Eliminate variable and declaration shadowing
2018-07-20 09:13:36 -07:00
Subv
9c7321fe6d HLE/ACC: Stub IManagerForApplication::GetAccountId to return an error.
And make IManagerForApplication::CheckAvailability always return false.
Returning a bogus id from GetAccountId causes games to crash on boot.
We should investigate this with a hwtest and either stub it properly or implement it.
2018-07-20 11:02:25 -05:00
Lioncash
6a9cd17227 externals: Update glad to version 0.1.25
Keeps the OpenGL loader library up to date. Previously we were at
version 0.1.16
2018-07-20 02:00:05 -04:00
Lioncash
0faa13baeb gl_state: Make references const where applicable in Apply() 2018-07-20 01:12:29 -04:00
Lioncash
e6b3d3a9ea gl_state: Get rid of mismatched sign conversions
While we're at it, amend the loop variable type to be the same width as
that returned by the .size() call.
2018-07-20 01:11:20 -04:00
Lioncash
8874d0e657 loader/{nca, nro}: std::move VirtualFile in the constructors where applicable
This avoids unnecessary atomic reference count increments and decrements
2018-07-20 00:10:24 -04:00
Lioncash
0e9d58e82a vfs_offset: std::move file and name parameters of OffsetVfsFile
Avoids potentially unnecessary atomic reference count incrementing and
decrementing, as well as string copying.
2018-07-20 00:04:54 -04:00
bunnei
f36affdbe3 Merge pull request #730 from lioncash/string
gl_shader_decompiler: Remove unnecessary const from return values
2018-07-19 20:46:43 -07:00
bunnei
ce66a188d0 Merge pull request #729 from lioncash/simplify
pl_u: Simplify WriteBuffer() calls in GetSharedFontInOrderOfPriority()
2018-07-19 20:46:11 -07:00
Lioncash
40c9c5a55c audren_u: Use a std::array instead of std::string for holding the audio interface/device name
std::string doesn't include the null-terminator in its data() + size()
range. This ensures that the null-terminator will also be written to the buffer
2018-07-19 23:15:27 -04:00
Lioncash
c20cea118b audout_u: Use a std::array instead of std::string for holding the audio interface name
Uses a type that doesn't potentially dynamically allocate, and ensures
that the name of the interface is properly null-terminated when writing
it to the buffer.
2018-07-19 23:15:00 -04:00
Lioncash
8b08f82dc7 maxwell_3d: Remove unused variable within GetStageTextures() 2018-07-19 22:38:28 -04:00
Lioncash
dbfe82773d thread: Convert ThreadStatus into an enum class
Makes the thread status strongly typed, so implicit conversions can't
happen. It also makes it easier to catch mistakes at compile time.
2018-07-19 22:08:56 -04:00
Lioncash
bbd6429ecb partition_filesystem: Return pfs_dirs member variable within GetSubdirectories()
This should be returned here, otherwise pfs_dirs is effectively only
ever added to, but never read.
2018-07-19 21:08:50 -04:00
Lioncash
f26866ff6a gl_shader_decompiler: Eliminate variable and declaration shadowing
Ensures that no identifiers are being hidden, which also reduces
compiler warnings.
2018-07-19 20:32:49 -04:00
Lioncash
c2121cb059 gl_shader_decompiler: Remove unnecessary const from return values
This adds nothing from a behavioral point of view, and can inhibit the
move constructor/RVO
2018-07-19 20:11:04 -04:00
Lioncash
1bdb67440b pl_u: Simplify WriteBuffer() calls in GetSharedFontInOrderOfPriority()
With the new overload, we can simply pass the container directly.
2018-07-19 19:50:30 -04:00
53 changed files with 1417 additions and 1262 deletions

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@@ -2,7 +2,7 @@
#define __khrplatform_h_
/*
** Copyright (c) 2008-2009 The Khronos Group Inc.
** Copyright (c) 2008-2018 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
@@ -26,18 +26,16 @@
/* Khronos platform-specific types and definitions.
*
* $Revision: 32517 $ on $Date: 2016-03-11 02:41:19 -0800 (Fri, 11 Mar 2016) $
* The master copy of khrplatform.h is maintained in the Khronos EGL
* Registry repository at https://github.com/KhronosGroup/EGL-Registry
* The last semantic modification to khrplatform.h was at commit ID:
* 67a3e0864c2d75ea5287b9f3d2eb74a745936692
*
* Adopters may modify this file to suit their platform. Adopters are
* encouraged to submit platform specific modifications to the Khronos
* group so that they can be included in future versions of this file.
* Please submit changes by sending them to the public Khronos Bugzilla
* (http://khronos.org/bugzilla) by filing a bug against product
* "Khronos (general)" component "Registry".
*
* A predefined template which fills in some of the bug fields can be
* reached using http://tinyurl.com/khrplatform-h-bugreport, but you
* must create a Bugzilla login first.
* Please submit changes by filing pull requests or issues on
* the EGL Registry repository linked above.
*
*
* See the Implementer's Guidelines for information about where this file

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File diff suppressed because one or more lines are too long

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@@ -836,8 +836,7 @@ std::string GetPathWithoutTop(std::string path) {
}
const auto name_bck_index = path.find_first_of('\\');
const auto name_fwd_index = path.find_first_of('/');
return path.substr(std::min<size_t>(name_bck_index, name_fwd_index) + 1);
return path.substr(std::min<size_t>(name_bck_index, name_fwd_index) + 1);
return path.substr(std::min(name_bck_index, name_fwd_index) + 1);
}
std::string GetFilename(std::string path) {

View File

@@ -3,19 +3,20 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <array>
#include <atomic>
#include <chrono>
#include <climits>
#include <condition_variable>
#include <memory>
#include <mutex>
#include <thread>
#include <vector>
#ifdef _WIN32
#include <share.h> // For _SH_DENYWR
#else
#define _SH_DENYWR 0
#endif
#include "common/assert.h"
#include "common/common_funcs.h" // snprintf compatibility define
#include "common/logging/backend.h"
#include "common/logging/log.h"
#include "common/logging/text_formatter.h"
@@ -48,11 +49,11 @@ public:
backends.push_back(std::move(backend));
}
void RemoveBackend(const std::string& backend_name) {
void RemoveBackend(std::string_view backend_name) {
std::lock_guard<std::mutex> lock(writing_mutex);
auto it = std::remove_if(backends.begin(), backends.end(), [&backend_name](const auto& i) {
return !strcmp(i->GetName(), backend_name.c_str());
});
const auto it =
std::remove_if(backends.begin(), backends.end(),
[&backend_name](const auto& i) { return backend_name == i->GetName(); });
backends.erase(it, backends.end());
}
@@ -64,10 +65,10 @@ public:
filter = f;
}
Backend* GetBackend(const std::string& backend_name) {
auto it = std::find_if(backends.begin(), backends.end(), [&backend_name](const auto& i) {
return !strcmp(i->GetName(), backend_name.c_str());
});
Backend* GetBackend(std::string_view backend_name) {
const auto it =
std::find_if(backends.begin(), backends.end(),
[&backend_name](const auto& i) { return backend_name == i->GetName(); });
if (it == backends.end())
return nullptr;
return it->get();
@@ -265,11 +266,11 @@ void AddBackend(std::unique_ptr<Backend> backend) {
Impl::Instance().AddBackend(std::move(backend));
}
void RemoveBackend(const std::string& backend_name) {
void RemoveBackend(std::string_view backend_name) {
Impl::Instance().RemoveBackend(backend_name);
}
Backend* GetBackend(const std::string& backend_name) {
Backend* GetBackend(std::string_view backend_name) {
return Impl::Instance().GetBackend(backend_name);
}

View File

@@ -4,10 +4,9 @@
#pragma once
#include <chrono>
#include <cstdarg>
#include <memory>
#include <string>
#include <utility>
#include <string_view>
#include "common/file_util.h"
#include "common/logging/filter.h"
#include "common/logging/log.h"
@@ -106,9 +105,9 @@ private:
void AddBackend(std::unique_ptr<Backend> backend);
void RemoveBackend(const std::string& backend_name);
void RemoveBackend(std::string_view backend_name);
Backend* GetBackend(const std::string& backend_name);
Backend* GetBackend(std::string_view backend_name);
/**
* Returns the name of the passed log class as a C-string. Subclasses are separated by periods

View File

@@ -8,39 +8,9 @@
#include "common/string_util.h"
namespace Log {
Filter::Filter(Level default_level) {
ResetAll(default_level);
}
void Filter::ResetAll(Level level) {
class_levels.fill(level);
}
void Filter::SetClassLevel(Class log_class, Level level) {
class_levels[static_cast<size_t>(log_class)] = level;
}
void Filter::ParseFilterString(const std::string& filter_str) {
auto clause_begin = filter_str.cbegin();
while (clause_begin != filter_str.cend()) {
auto clause_end = std::find(clause_begin, filter_str.cend(), ' ');
// If clause isn't empty
if (clause_end != clause_begin) {
ParseFilterRule(clause_begin, clause_end);
}
if (clause_end != filter_str.cend()) {
// Skip over the whitespace
++clause_end;
}
clause_begin = clause_end;
}
}
namespace {
template <typename It>
static Level GetLevelByName(const It begin, const It end) {
Level GetLevelByName(const It begin, const It end) {
for (u8 i = 0; i < static_cast<u8>(Level::Count); ++i) {
const char* level_name = GetLevelName(static_cast<Level>(i));
if (Common::ComparePartialString(begin, end, level_name)) {
@@ -51,7 +21,7 @@ static Level GetLevelByName(const It begin, const It end) {
}
template <typename It>
static Class GetClassByName(const It begin, const It end) {
Class GetClassByName(const It begin, const It end) {
for (ClassType i = 0; i < static_cast<ClassType>(Class::Count); ++i) {
const char* level_name = GetLogClassName(static_cast<Class>(i));
if (Common::ComparePartialString(begin, end, level_name)) {
@@ -61,8 +31,8 @@ static Class GetClassByName(const It begin, const It end) {
return Class::Count;
}
bool Filter::ParseFilterRule(const std::string::const_iterator begin,
const std::string::const_iterator end) {
template <typename Iterator>
bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
auto level_separator = std::find(begin, end, ':');
if (level_separator == end) {
LOG_ERROR(Log, "Invalid log filter. Must specify a log level after `:`: {}",
@@ -77,7 +47,7 @@ bool Filter::ParseFilterRule(const std::string::const_iterator begin,
}
if (Common::ComparePartialString(begin, level_separator, "*")) {
ResetAll(level);
instance.ResetAll(level);
return true;
}
@@ -87,9 +57,40 @@ bool Filter::ParseFilterRule(const std::string::const_iterator begin,
return false;
}
SetClassLevel(log_class, level);
instance.SetClassLevel(log_class, level);
return true;
}
} // Anonymous namespace
Filter::Filter(Level default_level) {
ResetAll(default_level);
}
void Filter::ResetAll(Level level) {
class_levels.fill(level);
}
void Filter::SetClassLevel(Class log_class, Level level) {
class_levels[static_cast<size_t>(log_class)] = level;
}
void Filter::ParseFilterString(std::string_view filter_view) {
auto clause_begin = filter_view.cbegin();
while (clause_begin != filter_view.cend()) {
auto clause_end = std::find(clause_begin, filter_view.cend(), ' ');
// If clause isn't empty
if (clause_end != clause_begin) {
ParseFilterRule(*this, clause_begin, clause_end);
}
if (clause_end != filter_view.cend()) {
// Skip over the whitespace
++clause_end;
}
clause_begin = clause_end;
}
}
bool Filter::CheckMessage(Class log_class, Level level) const {
return static_cast<u8>(level) >= static_cast<u8>(class_levels[static_cast<size_t>(log_class)]);

View File

@@ -6,7 +6,7 @@
#include <array>
#include <cstddef>
#include <string>
#include <string_view>
#include "common/logging/log.h"
namespace Log {
@@ -40,9 +40,7 @@ public:
* - `Service:Info` -- Sets the level of Service to Info.
* - `Service.FS:Trace` -- Sets the level of the Service.FS class to Trace.
*/
void ParseFilterString(const std::string& filter_str);
bool ParseFilterRule(const std::string::const_iterator start,
const std::string::const_iterator end);
void ParseFilterString(std::string_view filter_view);
/// Matches class/level combination against the filter, returning true if it passed.
bool CheckMessage(Class log_class, Level level) const;

View File

@@ -3,7 +3,9 @@
// Refer to the license.txt file included.
#include <array>
#include <utility>
#include <vector>
#include "common/logging/log.h"
#include "common/param_package.h"
#include "common/string_util.h"
@@ -12,10 +14,11 @@ namespace Common {
constexpr char KEY_VALUE_SEPARATOR = ':';
constexpr char PARAM_SEPARATOR = ',';
constexpr char ESCAPE_CHARACTER = '$';
const std::string KEY_VALUE_SEPARATOR_ESCAPE{ESCAPE_CHARACTER, '0'};
const std::string PARAM_SEPARATOR_ESCAPE{ESCAPE_CHARACTER, '1'};
const std::string ESCAPE_CHARACTER_ESCAPE{ESCAPE_CHARACTER, '2'};
constexpr char KEY_VALUE_SEPARATOR_ESCAPE[] = "$0";
constexpr char PARAM_SEPARATOR_ESCAPE[] = "$1";
constexpr char ESCAPE_CHARACTER_ESCAPE[] = "$2";
ParamPackage::ParamPackage(const std::string& serialized) {
std::vector<std::string> pairs;
@@ -35,7 +38,7 @@ ParamPackage::ParamPackage(const std::string& serialized) {
part = Common::ReplaceAll(part, ESCAPE_CHARACTER_ESCAPE, {ESCAPE_CHARACTER});
}
Set(key_value[0], key_value[1]);
Set(key_value[0], std::move(key_value[1]));
}
}
@@ -101,16 +104,16 @@ float ParamPackage::Get(const std::string& key, float default_value) const {
}
}
void ParamPackage::Set(const std::string& key, const std::string& value) {
data[key] = value;
void ParamPackage::Set(const std::string& key, std::string value) {
data.insert_or_assign(key, std::move(value));
}
void ParamPackage::Set(const std::string& key, int value) {
data[key] = std::to_string(value);
data.insert_or_assign(key, std::to_string(value));
}
void ParamPackage::Set(const std::string& key, float value) {
data[key] = std::to_string(value);
data.insert_or_assign(key, std::to_string(value));
}
bool ParamPackage::Has(const std::string& key) const {

View File

@@ -28,7 +28,7 @@ public:
std::string Get(const std::string& key, const std::string& default_value) const;
int Get(const std::string& key, int default_value) const;
float Get(const std::string& key, float default_value) const;
void Set(const std::string& key, const std::string& value);
void Set(const std::string& key, std::string value);
void Set(const std::string& key, int value);
void Set(const std::string& key, float value);
bool Has(const std::string& key) const;

View File

@@ -20,9 +20,6 @@ public:
u64 cpsr;
std::array<u128, 32> fpu_registers;
u64 fpscr;
// TODO(bunnei): Fix once we have proper support for tpidrro_el0, etc. in the JIT
VAddr tls_address;
};
/// Runs the CPU until an event happens
@@ -104,6 +101,10 @@ public:
virtual void SetTlsAddress(VAddr address) = 0;
virtual u64 GetTPIDR_EL0() const = 0;
virtual void SetTPIDR_EL0(u64 value) = 0;
/**
* Saves the current CPU context
* @param ctx Thread context to save

View File

@@ -196,6 +196,14 @@ void ARM_Dynarmic::SetTlsAddress(u64 address) {
cb->tpidrro_el0 = address;
}
u64 ARM_Dynarmic::GetTPIDR_EL0() const {
return cb->tpidr_el0;
}
void ARM_Dynarmic::SetTPIDR_EL0(u64 value) {
cb->tpidr_el0 = value;
}
void ARM_Dynarmic::SaveContext(ARM_Interface::ThreadContext& ctx) {
ctx.cpu_registers = jit->GetRegisters();
ctx.sp = jit->GetSP();
@@ -203,7 +211,6 @@ void ARM_Dynarmic::SaveContext(ARM_Interface::ThreadContext& ctx) {
ctx.cpsr = jit->GetPstate();
ctx.fpu_registers = jit->GetVectors();
ctx.fpscr = jit->GetFpcr();
ctx.tls_address = cb->tpidrro_el0;
}
void ARM_Dynarmic::LoadContext(const ARM_Interface::ThreadContext& ctx) {
@@ -213,7 +220,6 @@ void ARM_Dynarmic::LoadContext(const ARM_Interface::ThreadContext& ctx) {
jit->SetPstate(static_cast<u32>(ctx.cpsr));
jit->SetVectors(ctx.fpu_registers);
jit->SetFpcr(static_cast<u32>(ctx.fpscr));
cb->tpidrro_el0 = ctx.tls_address;
}
void ARM_Dynarmic::PrepareReschedule() {

View File

@@ -34,6 +34,8 @@ public:
void SetCPSR(u32 cpsr) override;
VAddr GetTlsAddress() const override;
void SetTlsAddress(VAddr address) override;
void SetTPIDR_EL0(u64 value) override;
u64 GetTPIDR_EL0() const override;
void SaveContext(ThreadContext& ctx) override;
void LoadContext(const ThreadContext& ctx) override;

View File

@@ -169,6 +169,16 @@ void ARM_Unicorn::SetTlsAddress(VAddr base) {
CHECKED(uc_reg_write(uc, UC_ARM64_REG_TPIDRRO_EL0, &base));
}
u64 ARM_Unicorn::GetTPIDR_EL0() const {
u64 value{};
CHECKED(uc_reg_read(uc, UC_ARM64_REG_TPIDR_EL0, &value));
return value;
}
void ARM_Unicorn::SetTPIDR_EL0(u64 value) {
CHECKED(uc_reg_write(uc, UC_ARM64_REG_TPIDR_EL0, &value));
}
void ARM_Unicorn::Run() {
if (GDBStub::IsServerEnabled()) {
ExecuteInstructions(std::max(4000000, 0));
@@ -220,8 +230,6 @@ void ARM_Unicorn::SaveContext(ARM_Interface::ThreadContext& ctx) {
CHECKED(uc_reg_read_batch(uc, uregs, tregs, 31));
ctx.tls_address = GetTlsAddress();
for (int i = 0; i < 32; ++i) {
uregs[i] = UC_ARM64_REG_Q0 + i;
tregs[i] = &ctx.fpu_registers[i];
@@ -249,8 +257,6 @@ void ARM_Unicorn::LoadContext(const ARM_Interface::ThreadContext& ctx) {
CHECKED(uc_reg_write_batch(uc, uregs, tregs, 31));
SetTlsAddress(ctx.tls_address);
for (auto i = 0; i < 32; ++i) {
uregs[i] = UC_ARM64_REG_Q0 + i;
tregs[i] = (void*)&ctx.fpu_registers[i];

View File

@@ -28,6 +28,8 @@ public:
void SetCPSR(u32 cpsr) override;
VAddr GetTlsAddress() const override;
void SetTlsAddress(VAddr address) override;
void SetTPIDR_EL0(u64 value) override;
u64 GetTPIDR_EL0() const override;
void SaveContext(ThreadContext& ctx) override;
void LoadContext(const ThreadContext& ctx) override;
void PrepareReschedule() override;

View File

@@ -20,13 +20,13 @@ enum {
constexpr ResultCode ERROR_PATH_NOT_FOUND(ErrorModule::FS, ErrCodes::NotFound);
// TODO(bunnei): Replace these with correct errors for Switch OS
constexpr ResultCode ERROR_INVALID_PATH(ResultCode(-1));
constexpr ResultCode ERROR_UNSUPPORTED_OPEN_FLAGS(ResultCode(-1));
constexpr ResultCode ERROR_INVALID_OPEN_FLAGS(ResultCode(-1));
constexpr ResultCode ERROR_FILE_NOT_FOUND(ResultCode(-1));
constexpr ResultCode ERROR_UNEXPECTED_FILE_OR_DIRECTORY(ResultCode(-1));
constexpr ResultCode ERROR_DIRECTORY_ALREADY_EXISTS(ResultCode(-1));
constexpr ResultCode ERROR_FILE_ALREADY_EXISTS(ResultCode(-1));
constexpr ResultCode ERROR_DIRECTORY_NOT_EMPTY(ResultCode(-1));
constexpr ResultCode ERROR_INVALID_PATH(-1);
constexpr ResultCode ERROR_UNSUPPORTED_OPEN_FLAGS(-1);
constexpr ResultCode ERROR_INVALID_OPEN_FLAGS(-1);
constexpr ResultCode ERROR_FILE_NOT_FOUND(-1);
constexpr ResultCode ERROR_UNEXPECTED_FILE_OR_DIRECTORY(-1);
constexpr ResultCode ERROR_DIRECTORY_ALREADY_EXISTS(-1);
constexpr ResultCode ERROR_FILE_ALREADY_EXISTS(-1);
constexpr ResultCode ERROR_DIRECTORY_NOT_EMPTY(-1);
} // namespace FileSys

View File

@@ -2,7 +2,12 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <cstddef>
#include <cstring>
#include <iterator>
#include <utility>
#include "common/file_util.h"
#include "common/logging/log.h"
#include "core/file_sys/partition_filesystem.h"
@@ -76,7 +81,7 @@ std::vector<std::shared_ptr<VfsFile>> PartitionFilesystem::GetFiles() const {
}
std::vector<std::shared_ptr<VfsDirectory>> PartitionFilesystem::GetSubdirectories() const {
return {};
return pfs_dirs;
}
std::string PartitionFilesystem::GetName() const {
@@ -99,14 +104,15 @@ void PartitionFilesystem::PrintDebugInfo() const {
}
bool PartitionFilesystem::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
auto iter = std::find(pfs_files.begin(), pfs_files.end(), file);
const auto iter = std::find(pfs_files.begin(), pfs_files.end(), file);
if (iter == pfs_files.end())
return false;
pfs_files[iter - pfs_files.begin()] = pfs_files.back();
const std::ptrdiff_t offset = std::distance(pfs_files.begin(), iter);
pfs_files[offset] = pfs_files.back();
pfs_files.pop_back();
pfs_dirs.emplace_back(dir);
pfs_dirs.emplace_back(std::move(dir));
return true;
}

View File

@@ -42,7 +42,7 @@ bool VfsFile::WriteByte(u8 data, size_t offset) {
return Write(&data, 1, offset) == 1;
}
size_t VfsFile::WriteBytes(std::vector<u8> data, size_t offset) {
size_t VfsFile::WriteBytes(const std::vector<u8>& data, size_t offset) {
return Write(data.data(), data.size(), offset);
}

View File

@@ -59,8 +59,7 @@ struct VfsFile : NonCopyable {
// Returns the number of bytes (sizeof(T)*number_elements) read successfully.
template <typename T>
size_t ReadArray(T* data, size_t number_elements, size_t offset = 0) const {
static_assert(std::is_trivially_copyable<T>::value,
"Data type must be trivially copyable.");
static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
return Read(reinterpret_cast<u8*>(data), number_elements * sizeof(T), offset);
}
@@ -69,8 +68,7 @@ struct VfsFile : NonCopyable {
// Returns the number of bytes read successfully.
template <typename T>
size_t ReadBytes(T* data, size_t size, size_t offset = 0) const {
static_assert(std::is_trivially_copyable<T>::value,
"Data type must be trivially copyable.");
static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
return Read(reinterpret_cast<u8*>(data), size, offset);
}
@@ -78,8 +76,7 @@ struct VfsFile : NonCopyable {
// Returns the number of bytes read successfully (sizeof(T)).
template <typename T>
size_t ReadObject(T* data, size_t offset = 0) const {
static_assert(std::is_trivially_copyable<T>::value,
"Data type must be trivially copyable.");
static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
return Read(reinterpret_cast<u8*>(data), sizeof(T), offset);
}
@@ -88,33 +85,29 @@ struct VfsFile : NonCopyable {
virtual bool WriteByte(u8 data, size_t offset = 0);
// Writes a vector of bytes to offset in file and returns the number of bytes successfully
// written.
virtual size_t WriteBytes(std::vector<u8> data, size_t offset = 0);
virtual size_t WriteBytes(const std::vector<u8>& data, size_t offset = 0);
// Writes an array of type T, size number_elements to offset in file.
// Returns the number of bytes (sizeof(T)*number_elements) written successfully.
template <typename T>
size_t WriteArray(T* data, size_t number_elements, size_t offset = 0) {
static_assert(std::is_trivially_copyable<T>::value,
"Data type must be trivially copyable.");
size_t WriteArray(const T* data, size_t number_elements, size_t offset = 0) {
static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
return Write(data, number_elements * sizeof(T), offset);
}
// Writes size bytes starting at memory location data to offset in file.
// Returns the number of bytes written successfully.
template <typename T>
size_t WriteBytes(T* data, size_t size, size_t offset = 0) {
static_assert(std::is_trivially_copyable<T>::value,
"Data type must be trivially copyable.");
return Write(reinterpret_cast<u8*>(data), size, offset);
size_t WriteBytes(const T* data, size_t size, size_t offset = 0) {
static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
return Write(reinterpret_cast<const u8*>(data), size, offset);
}
// Writes one object of type T to offset in file.
// Returns the number of bytes written successfully (sizeof(T)).
template <typename T>
size_t WriteObject(const T& data, size_t offset = 0) {
static_assert(std::is_trivially_copyable<T>::value,
"Data type must be trivially copyable.");
static_assert(std::is_trivially_copyable_v<T>, "Data type must be trivially copyable.");
return Write(&data, sizeof(T), offset);
}

View File

@@ -2,13 +2,16 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <utility>
#include "core/file_sys/vfs_offset.h"
namespace FileSys {
OffsetVfsFile::OffsetVfsFile(std::shared_ptr<VfsFile> file_, size_t size_, size_t offset_,
const std::string& name_)
: file(file_), offset(offset_), size(size_), name(name_) {}
std::string name_)
: file(std::move(file_)), offset(offset_), size(size_), name(std::move(name_)) {}
std::string OffsetVfsFile::GetName() const {
return name.empty() ? file->GetName() : name;
@@ -73,7 +76,7 @@ bool OffsetVfsFile::WriteByte(u8 data, size_t r_offset) {
return false;
}
size_t OffsetVfsFile::WriteBytes(std::vector<u8> data, size_t r_offset) {
size_t OffsetVfsFile::WriteBytes(const std::vector<u8>& data, size_t r_offset) {
return file->Write(data.data(), TrimToFit(data.size(), r_offset), offset + r_offset);
}
@@ -86,7 +89,7 @@ size_t OffsetVfsFile::GetOffset() const {
}
size_t OffsetVfsFile::TrimToFit(size_t r_size, size_t r_offset) const {
return std::max<size_t>(std::min<size_t>(size - r_offset, r_size), 0);
return std::clamp(r_size, size_t{0}, size - r_offset);
}
} // namespace FileSys

View File

@@ -14,7 +14,7 @@ namespace FileSys {
// the size of this wrapper.
struct OffsetVfsFile : public VfsFile {
OffsetVfsFile(std::shared_ptr<VfsFile> file, size_t size, size_t offset = 0,
const std::string& new_name = "");
std::string new_name = "");
std::string GetName() const override;
size_t GetSize() const override;
@@ -28,7 +28,7 @@ struct OffsetVfsFile : public VfsFile {
std::vector<u8> ReadBytes(size_t size, size_t offset) const override;
std::vector<u8> ReadAllBytes() const override;
bool WriteByte(u8 data, size_t offset) override;
size_t WriteBytes(std::vector<u8> data, size_t offset) override;
size_t WriteBytes(const std::vector<u8>& data, size_t offset) override;
bool Rename(const std::string& name) override;

View File

@@ -2,6 +2,11 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <cstddef>
#include <iterator>
#include <utility>
#include "common/common_paths.h"
#include "common/logging/log.h"
#include "core/file_sys/vfs_real.h"
@@ -104,11 +109,11 @@ RealVfsDirectory::RealVfsDirectory(const std::string& path_, Mode perms_)
}
std::vector<std::shared_ptr<VfsFile>> RealVfsDirectory::GetFiles() const {
return std::vector<std::shared_ptr<VfsFile>>(files);
return files;
}
std::vector<std::shared_ptr<VfsDirectory>> RealVfsDirectory::GetSubdirectories() const {
return std::vector<std::shared_ptr<VfsDirectory>>(subdirectories);
return subdirectories;
}
bool RealVfsDirectory::IsWritable() const {
@@ -163,14 +168,15 @@ bool RealVfsDirectory::Rename(const std::string& name) {
}
bool RealVfsDirectory::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
auto iter = std::find(files.begin(), files.end(), file);
const auto iter = std::find(files.begin(), files.end(), file);
if (iter == files.end())
return false;
files[iter - files.begin()] = files.back();
const std::ptrdiff_t offset = std::distance(files.begin(), iter);
files[offset] = files.back();
files.pop_back();
subdirectories.emplace_back(dir);
subdirectories.emplace_back(std::move(dir));
return true;
}

View File

@@ -174,6 +174,25 @@ public:
template <typename First, typename... Other>
void Push(const First& first_value, const Other&... other_values);
/**
* Helper function for pushing strongly-typed enumeration values.
*
* @tparam Enum The enumeration type to be pushed
*
* @param value The value to push.
*
* @note The underlying size of the enumeration type is the size of the
* data that gets pushed. e.g. "enum class SomeEnum : u16" will
* push a u16-sized amount of data.
*/
template <typename Enum>
void PushEnum(Enum value) {
static_assert(std::is_enum_v<Enum>, "T must be an enum type within a PushEnum call.");
static_assert(!std::is_convertible_v<Enum, int>,
"enum type in PushEnum must be a strongly typed enum.");
Push(static_cast<std::underlying_type_t<Enum>>(value));
}
/**
* @brief Copies the content of the given trivially copyable class to the buffer as a normal
* param

View File

@@ -20,7 +20,7 @@ namespace AddressArbiter {
static ResultCode WaitForAddress(VAddr address, s64 timeout) {
SharedPtr<Thread> current_thread = GetCurrentThread();
current_thread->arb_wait_address = address;
current_thread->status = THREADSTATUS_WAIT_ARB;
current_thread->status = ThreadStatus::WaitArb;
current_thread->wakeup_callback = nullptr;
current_thread->WakeAfterDelay(timeout);
@@ -65,7 +65,7 @@ static void WakeThreads(std::vector<SharedPtr<Thread>>& waiting_threads, s32 num
// Signal the waiting threads.
for (size_t i = 0; i < last; i++) {
ASSERT(waiting_threads[i]->status == THREADSTATUS_WAIT_ARB);
ASSERT(waiting_threads[i]->status == ThreadStatus::WaitArb);
waiting_threads[i]->SetWaitSynchronizationResult(RESULT_SUCCESS);
waiting_threads[i]->arb_wait_address = 0;
waiting_threads[i]->ResumeFromWait();

View File

@@ -38,7 +38,7 @@ SharedPtr<Event> HLERequestContext::SleepClientThread(SharedPtr<Thread> thread,
thread->wakeup_callback =
[context = *this, callback](ThreadWakeupReason reason, SharedPtr<Thread> thread,
SharedPtr<WaitObject> object, size_t index) mutable -> bool {
ASSERT(thread->status == THREADSTATUS_WAIT_HLE_EVENT);
ASSERT(thread->status == ThreadStatus::WaitHLEEvent);
callback(thread, context, reason);
context.WriteToOutgoingCommandBuffer(*thread);
return true;
@@ -50,7 +50,7 @@ SharedPtr<Event> HLERequestContext::SleepClientThread(SharedPtr<Thread> thread,
}
event->Clear();
thread->status = THREADSTATUS_WAIT_HLE_EVENT;
thread->status = ThreadStatus::WaitHLEEvent;
thread->wait_objects = {event};
event->AddWaitingThread(thread);

View File

@@ -28,7 +28,7 @@ static std::pair<SharedPtr<Thread>, u32> GetHighestPriorityMutexWaitingThread(
if (thread->mutex_wait_address != mutex_addr)
continue;
ASSERT(thread->status == THREADSTATUS_WAIT_MUTEX);
ASSERT(thread->status == ThreadStatus::WaitMutex);
++num_waiters;
if (highest_priority_thread == nullptr ||
@@ -83,7 +83,7 @@ ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
GetCurrentThread()->mutex_wait_address = address;
GetCurrentThread()->wait_handle = requesting_thread_handle;
GetCurrentThread()->status = THREADSTATUS_WAIT_MUTEX;
GetCurrentThread()->status = ThreadStatus::WaitMutex;
GetCurrentThread()->wakeup_callback = nullptr;
// Update the lock holder thread's priority to prevent priority inversion.
@@ -121,7 +121,7 @@ ResultCode Mutex::Release(VAddr address) {
// Grant the mutex to the next waiting thread and resume it.
Memory::Write32(address, mutex_value);
ASSERT(thread->status == THREADSTATUS_WAIT_MUTEX);
ASSERT(thread->status == ThreadStatus::WaitMutex);
thread->ResumeFromWait();
thread->lock_owner = nullptr;

View File

@@ -34,7 +34,7 @@ Thread* Scheduler::PopNextReadyThread() {
Thread* next = nullptr;
Thread* thread = GetCurrentThread();
if (thread && thread->status == THREADSTATUS_RUNNING) {
if (thread && thread->status == ThreadStatus::Running) {
// We have to do better than the current thread.
// This call returns null when that's not possible.
next = ready_queue.pop_first_better(thread->current_priority);
@@ -56,18 +56,20 @@ void Scheduler::SwitchContext(Thread* new_thread) {
if (previous_thread) {
previous_thread->last_running_ticks = CoreTiming::GetTicks();
cpu_core->SaveContext(previous_thread->context);
// Save the TPIDR_EL0 system register in case it was modified.
previous_thread->tpidr_el0 = cpu_core->GetTPIDR_EL0();
if (previous_thread->status == THREADSTATUS_RUNNING) {
if (previous_thread->status == ThreadStatus::Running) {
// This is only the case when a reschedule is triggered without the current thread
// yielding execution (i.e. an event triggered, system core time-sliced, etc)
ready_queue.push_front(previous_thread->current_priority, previous_thread);
previous_thread->status = THREADSTATUS_READY;
previous_thread->status = ThreadStatus::Ready;
}
}
// Load context of new thread
if (new_thread) {
ASSERT_MSG(new_thread->status == THREADSTATUS_READY,
ASSERT_MSG(new_thread->status == ThreadStatus::Ready,
"Thread must be ready to become running.");
// Cancel any outstanding wakeup events for this thread
@@ -78,7 +80,7 @@ void Scheduler::SwitchContext(Thread* new_thread) {
current_thread = new_thread;
ready_queue.remove(new_thread->current_priority, new_thread);
new_thread->status = THREADSTATUS_RUNNING;
new_thread->status = ThreadStatus::Running;
if (previous_process != current_thread->owner_process) {
Core::CurrentProcess() = current_thread->owner_process;
@@ -87,6 +89,7 @@ void Scheduler::SwitchContext(Thread* new_thread) {
cpu_core->LoadContext(new_thread->context);
cpu_core->SetTlsAddress(new_thread->GetTLSAddress());
cpu_core->SetTPIDR_EL0(new_thread->GetTPIDR_EL0());
cpu_core->ClearExclusiveState();
} else {
current_thread = nullptr;
@@ -129,14 +132,14 @@ void Scheduler::RemoveThread(Thread* thread) {
void Scheduler::ScheduleThread(Thread* thread, u32 priority) {
std::lock_guard<std::mutex> lock(scheduler_mutex);
ASSERT(thread->status == THREADSTATUS_READY);
ASSERT(thread->status == ThreadStatus::Ready);
ready_queue.push_back(priority, thread);
}
void Scheduler::UnscheduleThread(Thread* thread, u32 priority) {
std::lock_guard<std::mutex> lock(scheduler_mutex);
ASSERT(thread->status == THREADSTATUS_READY);
ASSERT(thread->status == ThreadStatus::Ready);
ready_queue.remove(priority, thread);
}
@@ -144,7 +147,7 @@ void Scheduler::SetThreadPriority(Thread* thread, u32 priority) {
std::lock_guard<std::mutex> lock(scheduler_mutex);
// If thread was ready, adjust queues
if (thread->status == THREADSTATUS_READY)
if (thread->status == ThreadStatus::Ready)
ready_queue.move(thread, thread->current_priority, priority);
else
ready_queue.prepare(priority);

View File

@@ -110,10 +110,10 @@ ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) {
result = hle_handler->HandleSyncRequest(context);
}
if (thread->status == THREADSTATUS_RUNNING) {
if (thread->status == ThreadStatus::Running) {
// Put the thread to sleep until the server replies, it will be awoken in
// svcReplyAndReceive for LLE servers.
thread->status = THREADSTATUS_WAIT_IPC;
thread->status = ThreadStatus::WaitIPC;
if (hle_handler != nullptr) {
// For HLE services, we put the request threads to sleep for a short duration to

View File

@@ -133,7 +133,7 @@ static ResultCode GetProcessId(u32* process_id, Handle process_handle) {
/// Default thread wakeup callback for WaitSynchronization
static bool DefaultThreadWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thread> thread,
SharedPtr<WaitObject> object, size_t index) {
ASSERT(thread->status == THREADSTATUS_WAIT_SYNCH_ANY);
ASSERT(thread->status == ThreadStatus::WaitSynchAny);
if (reason == ThreadWakeupReason::Timeout) {
thread->SetWaitSynchronizationResult(RESULT_TIMEOUT);
@@ -197,7 +197,7 @@ static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64
object->AddWaitingThread(thread);
thread->wait_objects = std::move(objects);
thread->status = THREADSTATUS_WAIT_SYNCH_ANY;
thread->status = ThreadStatus::WaitSynchAny;
// Create an event to wake the thread up after the specified nanosecond delay has passed
thread->WakeAfterDelay(nano_seconds);
@@ -217,7 +217,7 @@ static ResultCode CancelSynchronization(Handle thread_handle) {
return ERR_INVALID_HANDLE;
}
ASSERT(thread->status == THREADSTATUS_WAIT_SYNCH_ANY);
ASSERT(thread->status == ThreadStatus::WaitSynchAny);
thread->SetWaitSynchronizationResult(
ResultCode(ErrorModule::Kernel, ErrCodes::SynchronizationCanceled));
thread->ResumeFromWait();
@@ -468,8 +468,8 @@ static void ExitProcess() {
continue;
// TODO(Subv): When are the other running/ready threads terminated?
ASSERT_MSG(thread->status == THREADSTATUS_WAIT_SYNCH_ANY ||
thread->status == THREADSTATUS_WAIT_SYNCH_ALL,
ASSERT_MSG(thread->status == ThreadStatus::WaitSynchAny ||
thread->status == ThreadStatus::WaitSynchAll,
"Exiting processes with non-waiting threads is currently unimplemented");
thread->Stop();
@@ -545,7 +545,7 @@ static ResultCode StartThread(Handle thread_handle) {
return ERR_INVALID_HANDLE;
}
ASSERT(thread->status == THREADSTATUS_DORMANT);
ASSERT(thread->status == ThreadStatus::Dormant);
thread->ResumeFromWait();
Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule();
@@ -596,7 +596,7 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_var
current_thread->condvar_wait_address = condition_variable_addr;
current_thread->mutex_wait_address = mutex_addr;
current_thread->wait_handle = thread_handle;
current_thread->status = THREADSTATUS_WAIT_MUTEX;
current_thread->status = ThreadStatus::WaitMutex;
current_thread->wakeup_callback = nullptr;
current_thread->WakeAfterDelay(nano_seconds);
@@ -656,7 +656,7 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
if (mutex_val == 0) {
// We were able to acquire the mutex, resume this thread.
Memory::Write32(thread->mutex_wait_address, thread->wait_handle);
ASSERT(thread->status == THREADSTATUS_WAIT_MUTEX);
ASSERT(thread->status == ThreadStatus::WaitMutex);
thread->ResumeFromWait();
auto lock_owner = thread->lock_owner;
@@ -672,8 +672,8 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask);
auto owner = g_handle_table.Get<Thread>(owner_handle);
ASSERT(owner);
ASSERT(thread->status != THREADSTATUS_RUNNING);
thread->status = THREADSTATUS_WAIT_MUTEX;
ASSERT(thread->status != ThreadStatus::Running);
thread->status = ThreadStatus::WaitMutex;
thread->wakeup_callback = nullptr;
// Signal that the mutex now has a waiting thread.

View File

@@ -30,7 +30,7 @@ namespace Kernel {
static CoreTiming::EventType* ThreadWakeupEventType = nullptr;
bool Thread::ShouldWait(Thread* thread) const {
return status != THREADSTATUS_DEAD;
return status != ThreadStatus::Dead;
}
void Thread::Acquire(Thread* thread) {
@@ -63,11 +63,11 @@ void Thread::Stop() {
// Clean up thread from ready queue
// This is only needed when the thread is termintated forcefully (SVC TerminateProcess)
if (status == THREADSTATUS_READY) {
if (status == ThreadStatus::Ready) {
scheduler->UnscheduleThread(this, current_priority);
}
status = THREADSTATUS_DEAD;
status = ThreadStatus::Dead;
WakeupAllWaitingThreads();
@@ -86,7 +86,7 @@ void Thread::Stop() {
void WaitCurrentThread_Sleep() {
Thread* thread = GetCurrentThread();
thread->status = THREADSTATUS_WAIT_SLEEP;
thread->status = ThreadStatus::WaitSleep;
}
void ExitCurrentThread() {
@@ -110,10 +110,9 @@ static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) {
bool resume = true;
if (thread->status == THREADSTATUS_WAIT_SYNCH_ANY ||
thread->status == THREADSTATUS_WAIT_SYNCH_ALL ||
thread->status == THREADSTATUS_WAIT_HLE_EVENT) {
if (thread->status == ThreadStatus::WaitSynchAny ||
thread->status == ThreadStatus::WaitSynchAll ||
thread->status == ThreadStatus::WaitHLEEvent) {
// Remove the thread from each of its waiting objects' waitlists
for (auto& object : thread->wait_objects)
object->RemoveWaitingThread(thread.get());
@@ -126,7 +125,7 @@ static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) {
if (thread->mutex_wait_address != 0 || thread->condvar_wait_address != 0 ||
thread->wait_handle) {
ASSERT(thread->status == THREADSTATUS_WAIT_MUTEX);
ASSERT(thread->status == ThreadStatus::WaitMutex);
thread->mutex_wait_address = 0;
thread->condvar_wait_address = 0;
thread->wait_handle = 0;
@@ -141,7 +140,7 @@ static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) {
}
if (thread->arb_wait_address != 0) {
ASSERT(thread->status == THREADSTATUS_WAIT_ARB);
ASSERT(thread->status == ThreadStatus::WaitArb);
thread->arb_wait_address = 0;
}
@@ -178,28 +177,28 @@ void Thread::ResumeFromWait() {
ASSERT_MSG(wait_objects.empty(), "Thread is waking up while waiting for objects");
switch (status) {
case THREADSTATUS_WAIT_SYNCH_ALL:
case THREADSTATUS_WAIT_SYNCH_ANY:
case THREADSTATUS_WAIT_HLE_EVENT:
case THREADSTATUS_WAIT_SLEEP:
case THREADSTATUS_WAIT_IPC:
case THREADSTATUS_WAIT_MUTEX:
case THREADSTATUS_WAIT_ARB:
case ThreadStatus::WaitSynchAll:
case ThreadStatus::WaitSynchAny:
case ThreadStatus::WaitHLEEvent:
case ThreadStatus::WaitSleep:
case ThreadStatus::WaitIPC:
case ThreadStatus::WaitMutex:
case ThreadStatus::WaitArb:
break;
case THREADSTATUS_READY:
case ThreadStatus::Ready:
// The thread's wakeup callback must have already been cleared when the thread was first
// awoken.
ASSERT(wakeup_callback == nullptr);
// If the thread is waiting on multiple wait objects, it might be awoken more than once
// before actually resuming. We can ignore subsequent wakeups if the thread status has
// already been set to THREADSTATUS_READY.
// already been set to ThreadStatus::Ready.
return;
case THREADSTATUS_RUNNING:
case ThreadStatus::Running:
DEBUG_ASSERT_MSG(false, "Thread with object id {} has already resumed.", GetObjectId());
return;
case THREADSTATUS_DEAD:
case ThreadStatus::Dead:
// This should never happen, as threads must complete before being stopped.
DEBUG_ASSERT_MSG(false, "Thread with object id {} cannot be resumed because it's DEAD.",
GetObjectId());
@@ -208,7 +207,7 @@ void Thread::ResumeFromWait() {
wakeup_callback = nullptr;
status = THREADSTATUS_READY;
status = ThreadStatus::Ready;
boost::optional<s32> new_processor_id = GetNextProcessorId(affinity_mask);
if (!new_processor_id) {
@@ -310,9 +309,10 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
SharedPtr<Thread> thread(new Thread);
thread->thread_id = NewThreadId();
thread->status = THREADSTATUS_DORMANT;
thread->status = ThreadStatus::Dormant;
thread->entry_point = entry_point;
thread->stack_top = stack_top;
thread->tpidr_el0 = 0;
thread->nominal_priority = thread->current_priority = priority;
thread->last_running_ticks = CoreTiming::GetTicks();
thread->processor_id = processor_id;
@@ -471,7 +471,7 @@ void Thread::ChangeCore(u32 core, u64 mask) {
ideal_core = core;
affinity_mask = mask;
if (status != THREADSTATUS_READY) {
if (status != ThreadStatus::Ready) {
return;
}

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@@ -36,18 +36,18 @@ enum ThreadProcessorId : s32 {
(1 << THREADPROCESSORID_2) | (1 << THREADPROCESSORID_3)
};
enum ThreadStatus {
THREADSTATUS_RUNNING, ///< Currently running
THREADSTATUS_READY, ///< Ready to run
THREADSTATUS_WAIT_HLE_EVENT, ///< Waiting for hle event to finish
THREADSTATUS_WAIT_SLEEP, ///< Waiting due to a SleepThread SVC
THREADSTATUS_WAIT_IPC, ///< Waiting for the reply from an IPC request
THREADSTATUS_WAIT_SYNCH_ANY, ///< Waiting due to WaitSynch1 or WaitSynchN with wait_all = false
THREADSTATUS_WAIT_SYNCH_ALL, ///< Waiting due to WaitSynchronizationN with wait_all = true
THREADSTATUS_WAIT_MUTEX, ///< Waiting due to an ArbitrateLock/WaitProcessWideKey svc
THREADSTATUS_WAIT_ARB, ///< Waiting due to a SignalToAddress/WaitForAddress svc
THREADSTATUS_DORMANT, ///< Created but not yet made ready
THREADSTATUS_DEAD ///< Run to completion, or forcefully terminated
enum class ThreadStatus {
Running, ///< Currently running
Ready, ///< Ready to run
WaitHLEEvent, ///< Waiting for hle event to finish
WaitSleep, ///< Waiting due to a SleepThread SVC
WaitIPC, ///< Waiting for the reply from an IPC request
WaitSynchAny, ///< Waiting due to WaitSynch1 or WaitSynchN with wait_all = false
WaitSynchAll, ///< Waiting due to WaitSynchronizationN with wait_all = true
WaitMutex, ///< Waiting due to an ArbitrateLock/WaitProcessWideKey svc
WaitArb, ///< Waiting due to a SignalToAddress/WaitForAddress svc
Dormant, ///< Created but not yet made ready
Dead ///< Run to completion, or forcefully terminated
};
enum class ThreadWakeupReason {
@@ -182,6 +182,14 @@ public:
return tls_address;
}
/*
* Returns the value of the TPIDR_EL0 Read/Write system register for this thread.
* @returns The value of the TPIDR_EL0 register.
*/
u64 GetTPIDR_EL0() const {
return tpidr_el0;
}
/*
* Returns the address of the current thread's command buffer, located in the TLS.
* @returns VAddr of the thread's command buffer.
@@ -194,14 +202,14 @@ public:
* with wait_all = true.
*/
bool IsSleepingOnWaitAll() const {
return status == THREADSTATUS_WAIT_SYNCH_ALL;
return status == ThreadStatus::WaitSynchAll;
}
ARM_Interface::ThreadContext context;
u32 thread_id;
u32 status;
ThreadStatus status;
VAddr entry_point;
VAddr stack_top;
@@ -213,6 +221,7 @@ public:
s32 processor_id;
VAddr tls_address; ///< Virtual address of the Thread Local Storage of the thread
u64 tpidr_el0; ///< TPIDR_EL0 read/write system register.
SharedPtr<Process> owner_process; ///< Process that owns this thread

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@@ -38,9 +38,9 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
for (const auto& thread : waiting_threads) {
// The list of waiting threads must not contain threads that are not waiting to be awakened.
ASSERT_MSG(thread->status == THREADSTATUS_WAIT_SYNCH_ANY ||
thread->status == THREADSTATUS_WAIT_SYNCH_ALL ||
thread->status == THREADSTATUS_WAIT_HLE_EVENT,
ASSERT_MSG(thread->status == ThreadStatus::WaitSynchAny ||
thread->status == ThreadStatus::WaitSynchAll ||
thread->status == ThreadStatus::WaitHLEEvent,
"Inconsistent thread statuses in waiting_threads");
if (thread->current_priority >= candidate_priority)
@@ -49,10 +49,10 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
if (ShouldWait(thread.get()))
continue;
// A thread is ready to run if it's either in THREADSTATUS_WAIT_SYNCH_ANY or
// in THREADSTATUS_WAIT_SYNCH_ALL and the rest of the objects it is waiting on are ready.
// A thread is ready to run if it's either in ThreadStatus::WaitSynchAny or
// in ThreadStatus::WaitSynchAll and the rest of the objects it is waiting on are ready.
bool ready_to_run = true;
if (thread->status == THREADSTATUS_WAIT_SYNCH_ALL) {
if (thread->status == ThreadStatus::WaitSynchAll) {
ready_to_run = std::none_of(thread->wait_objects.begin(), thread->wait_objects.end(),
[&thread](const SharedPtr<WaitObject>& object) {
return object->ShouldWait(thread.get());

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@@ -82,14 +82,16 @@ private:
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(true); // TODO: Check when this is supposed to return true and when not
rb.Push(false); // TODO: Check when this is supposed to return true and when not
}
void GetAccountId(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(0x12345678ABCDEF);
// TODO(Subv): Find out what this actually does and implement it. Stub it as an error for
// now since we do not implement NNID. Returning a bogus id here will cause games to send
// invalid IPC requests after ListOpenUsers is called.
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultCode(-1));
}
};
@@ -104,7 +106,7 @@ void Module::Interface::ListAllUsers(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
// TODO(Subv): There is only one user for now.
const std::vector<u128> user_ids = {DEFAULT_USER_ID};
ctx.WriteBuffer(user_ids.data(), user_ids.size() * sizeof(u128));
ctx.WriteBuffer(user_ids);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
@@ -113,7 +115,7 @@ void Module::Interface::ListOpenUsers(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
// TODO(Subv): There is only one user for now.
const std::vector<u128> user_ids = {DEFAULT_USER_ID};
ctx.WriteBuffer(user_ids.data(), user_ids.size() * sizeof(u128));
ctx.WriteBuffer(user_ids);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}

View File

@@ -20,6 +20,21 @@ public:
}
private:
enum class PerformanceConfiguration : u32 {
Config1 = 0x00010000,
Config2 = 0x00010001,
Config3 = 0x00010002,
Config4 = 0x00020000,
Config5 = 0x00020001,
Config6 = 0x00020002,
Config7 = 0x00020003,
Config8 = 0x00020004,
Config9 = 0x00020005,
Config10 = 0x00020006,
Config11 = 0x92220007,
Config12 = 0x92220008,
};
void SetPerformanceConfiguration(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
@@ -40,7 +55,7 @@ private:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0); // Performance configuration
rb.Push<u32>(static_cast<u32>(PerformanceConfiguration::Config1));
LOG_WARNING(Service_APM, "(STUBBED) called mode={}", static_cast<u32>(mode));
}

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@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <array>
#include <vector>
#include "common/logging/log.h"
#include "core/core_timing.h"
@@ -167,7 +168,7 @@ void AudOutU::ListAudioOutsImpl(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::RequestParser rp{ctx};
const std::string audio_interface = "AudioInterface";
constexpr std::array<char, 15> audio_interface{{"AudioInterface"}};
ctx.WriteBuffer(audio_interface);
IPC::ResponseBuilder rb = rp.MakeBuilder(3, 0, 0);

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@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <array>
#include "common/alignment.h"
#include "common/logging/log.h"
#include "core/core_timing.h"
@@ -298,7 +300,7 @@ private:
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::RequestParser rp{ctx};
const std::string audio_interface = "AudioInterface";
constexpr std::array<char, 15> audio_interface{{"AudioInterface"}};
ctx.WriteBuffer(audio_interface);
IPC::ResponseBuilder rb = rp.MakeBuilder(3, 0, 0);
@@ -323,7 +325,7 @@ private:
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::RequestParser rp{ctx};
const std::string audio_interface = "AudioDevice";
constexpr std::array<char, 12> audio_interface{{"AudioDevice"}};
ctx.WriteBuffer(audio_interface);
IPC::ResponseBuilder rb = rp.MakeBuilder(3, 0, 0);

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@@ -132,9 +132,9 @@ void PL_U::GetSharedFontInOrderOfPriority(Kernel::HLERequestContext& ctx) {
font_sizes.push_back(SHARED_FONT_REGIONS[i].size);
}
ctx.WriteBuffer(font_codes.data(), font_codes.size() * sizeof(u32), 0);
ctx.WriteBuffer(font_offsets.data(), font_offsets.size() * sizeof(u32), 1);
ctx.WriteBuffer(font_sizes.data(), font_sizes.size() * sizeof(u32), 2);
ctx.WriteBuffer(font_codes, 0);
ctx.WriteBuffer(font_offsets, 1);
ctx.WriteBuffer(font_sizes, 2);
rb.Push(RESULT_SUCCESS);
rb.Push<u8>(static_cast<u8>(LoadState::Done)); // Fonts Loaded

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@@ -83,16 +83,13 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(
VAddr next_load_addr{Memory::PROCESS_IMAGE_VADDR};
for (const auto& module : {"rtld", "main", "subsdk0", "subsdk1", "subsdk2", "subsdk3",
"subsdk4", "subsdk5", "subsdk6", "subsdk7", "sdk"}) {
const VAddr load_addr = next_load_addr;
const FileSys::VirtualFile module_file = dir->GetFile(module);
if (module_file != nullptr)
if (module_file != nullptr) {
const VAddr load_addr = next_load_addr;
next_load_addr = AppLoader_NSO::LoadModule(module_file, load_addr);
if (next_load_addr) {
LOG_DEBUG(Loader, "loaded module {} @ 0x{:X}", module, load_addr);
// Register module with GDBStub
GDBStub::RegisterModule(module, load_addr, next_load_addr - 1, false);
} else {
next_load_addr = load_addr;
}
}

View File

@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <utility>
#include <vector>
#include "common/file_util.h"
@@ -21,7 +22,7 @@
namespace Loader {
AppLoader_NCA::AppLoader_NCA(FileSys::VirtualFile file) : AppLoader(file) {}
AppLoader_NCA::AppLoader_NCA(FileSys::VirtualFile file) : AppLoader(std::move(file)) {}
FileType AppLoader_NCA::IdentifyType(const FileSys::VirtualFile& file) {
// TODO(DarkLordZach): Assuming everything is decrypted. Add crypto support.

View File

@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <utility>
#include <vector>
#include "common/common_funcs.h"
@@ -48,7 +49,7 @@ struct ModHeader {
};
static_assert(sizeof(ModHeader) == 0x1c, "ModHeader has incorrect size.");
AppLoader_NRO::AppLoader_NRO(FileSys::VirtualFile file) : AppLoader(file) {}
AppLoader_NRO::AppLoader_NRO(FileSys::VirtualFile file) : AppLoader(std::move(file)) {}
FileType AppLoader_NRO::IdentifyType(const FileSys::VirtualFile& file) {
// Read NSO header

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@@ -10,8 +10,6 @@
namespace ArmTests {
static Memory::PageTable* page_table = nullptr;
TestEnvironment::TestEnvironment(bool mutable_memory_)
: mutable_memory(mutable_memory_), test_memory(std::make_shared<TestMemory>(this)) {
@@ -67,10 +65,13 @@ boost::optional<bool> TestEnvironment::TestMemory::IsValidAddress(VAddr addr) {
}
boost::optional<u8> TestEnvironment::TestMemory::Read8(VAddr addr) {
auto iter = data.find(addr);
const auto iter = data.find(addr);
if (iter == data.end()) {
return addr; // Some arbitrary data
// Some arbitrary data
return static_cast<u8>(addr);
}
return iter->second;
}

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@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <tuple>
#include <unordered_map>
#include <vector>
@@ -9,6 +11,10 @@
#include "common/common_types.h"
#include "core/memory_hook.h"
namespace Memory {
struct PageTable;
}
namespace ArmTests {
struct WriteRecord {
@@ -79,6 +85,7 @@ private:
bool mutable_memory;
std::shared_ptr<TestMemory> test_memory;
std::vector<WriteRecord> write_records;
Memory::PageTable* page_table = nullptr;
};
} // namespace ArmTests

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@@ -317,8 +317,6 @@ std::vector<Texture::FullTextureInfo> Maxwell3D::GetStageTextures(Regs::ShaderSt
auto& tex_info_buffer = fragment_shader.const_buffers[regs.tex_cb_index];
ASSERT(tex_info_buffer.enabled && tex_info_buffer.address != 0);
GPUVAddr tic_base_address = regs.tic.TICAddress();
GPUVAddr tex_info_buffer_end = tex_info_buffer.address + tex_info_buffer.size;
// Offset into the texture constbuffer where the texture info begins.

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@@ -20,7 +20,11 @@ GPU::GPU() {
GPU::~GPU() = default;
const Tegra::Engines::Maxwell3D& GPU::Get3DEngine() const {
const Engines::Maxwell3D& GPU::Maxwell3D() const {
return *maxwell_3d;
}
Engines::Maxwell3D& GPU::Maxwell3D() {
return *maxwell_3d;
}

View File

@@ -93,15 +93,14 @@ public:
/// Processes a command list stored at the specified address in GPU memory.
void ProcessCommandList(GPUVAddr address, u32 size);
/// Returns a const reference to the Maxwell3D GPU engine.
const Engines::Maxwell3D& Maxwell3D() const;
/// Returns a reference to the Maxwell3D GPU engine.
const Engines::Maxwell3D& Get3DEngine() const;
Engines::Maxwell3D& Maxwell3D();
std::unique_ptr<MemoryManager> memory_manager;
Engines::Maxwell3D& Maxwell3D() {
return *maxwell_3d;
}
private:
/// Writes a single register in the engine bound to the specified subchannel
void WriteReg(u32 method, u32 subchannel, u32 value, u32 remaining_params);

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@@ -634,8 +634,8 @@ void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::TSCEntr
u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, GLuint program,
u32 current_bindpoint,
const std::vector<GLShader::ConstBufferEntry>& entries) {
auto& gpu = Core::System::GetInstance().GPU();
auto& maxwell3d = gpu.Get3DEngine();
const auto& gpu = Core::System::GetInstance().GPU();
const auto& maxwell3d = gpu.Maxwell3D();
// Reset all buffer draw state for this stage.
for (auto& buffer : state.draw.const_buffers[static_cast<size_t>(stage)]) {
@@ -644,7 +644,7 @@ u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, GLuint progr
}
// Upload only the enabled buffers from the 16 constbuffers of each shader stage
auto& shader_stage = maxwell3d.state.shader_stages[static_cast<size_t>(stage)];
const auto& shader_stage = maxwell3d.state.shader_stages[static_cast<size_t>(stage)];
for (u32 bindpoint = 0; bindpoint < entries.size(); ++bindpoint) {
const auto& used_buffer = entries[bindpoint];
@@ -700,8 +700,8 @@ u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, GLuint progr
u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, GLuint program, u32 current_unit,
const std::vector<GLShader::SamplerEntry>& entries) {
auto& gpu = Core::System::GetInstance().GPU();
auto& maxwell3d = gpu.Get3DEngine();
const auto& gpu = Core::System::GetInstance().GPU();
const auto& maxwell3d = gpu.Maxwell3D();
ASSERT_MSG(current_unit + entries.size() <= std::size(state.texture_units),
"Exceeded the number of active textures.");

View File

@@ -216,7 +216,7 @@ public:
}
/// Returns a GLSL string representing the current state of the register
const std::string GetActiveString() {
std::string GetActiveString() {
declr_type.insert(active_type);
return GetPrefixString(active_type) + std::to_string(index) + '_' + suffix;
}
@@ -518,7 +518,7 @@ public:
private:
/// Build GLSL conversion function, e.g. floatBitsToInt, intBitsToFloat, etc.
const std::string GetGLSLConversionFunc(GLSLRegister::Type src, GLSLRegister::Type dest) const {
std::string GetGLSLConversionFunc(GLSLRegister::Type src, GLSLRegister::Type dest) const {
const std::string src_type = GLSLRegister::GetTypeString(src);
std::string dest_type = GLSLRegister::GetTypeString(dest);
dest_type[0] = toupper(dest_type[0]);
@@ -1405,7 +1405,7 @@ private:
// TEXS has two destination registers. RG goes into gpr0+0 and gpr0+1, and BA
// goes into gpr28+0 and gpr28+1
size_t offset{};
size_t texs_offset{};
for (const auto& dest : {instr.gpr0.Value(), instr.gpr28.Value()}) {
for (unsigned elem = 0; elem < 2; ++elem) {
@@ -1413,7 +1413,8 @@ private:
// Skip disabled components
continue;
}
regs.SetRegisterToFloat(dest, elem + offset, texture, 1, 4, false, elem);
regs.SetRegisterToFloat(dest, elem + texs_offset, texture, 1, 4, false,
elem);
}
if (!instr.texs.HasTwoDestinations()) {
@@ -1421,7 +1422,7 @@ private:
break;
}
offset += 2;
texs_offset += 2;
}
--shader.scope;
shader.AddLine("}");
@@ -1463,7 +1464,6 @@ private:
op_b = "abs(" + op_b + ')';
}
using Tegra::Shader::Pred;
// We can't use the constant predicate as destination.
ASSERT(instr.fsetp.pred3 != static_cast<u64>(Pred::UnusedIndex));
@@ -1500,7 +1500,6 @@ private:
}
}
using Tegra::Shader::Pred;
// We can't use the constant predicate as destination.
ASSERT(instr.isetp.pred3 != static_cast<u64>(Pred::UnusedIndex));
@@ -1528,7 +1527,6 @@ private:
std::string op_b =
GetPredicateCondition(instr.psetp.pred29, instr.psetp.neg_pred29 != 0);
using Tegra::Shader::Pred;
// We can't use the constant predicate as destination.
ASSERT(instr.psetp.pred3 != static_cast<u64>(Pred::UnusedIndex));

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@@ -10,8 +10,9 @@
namespace GLShader {
namespace Impl {
void SetShaderUniformBlockBinding(GLuint shader, const char* name,
Maxwell3D::Regs::ShaderStage binding, size_t expected_size) {
static void SetShaderUniformBlockBinding(GLuint shader, const char* name,
Maxwell3D::Regs::ShaderStage binding,
size_t expected_size) {
GLuint ub_index = glGetUniformBlockIndex(shader, name);
if (ub_index != GL_INVALID_INDEX) {
GLint ub_size = 0;

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@@ -21,7 +21,6 @@ using Tegra::Engines::Maxwell3D;
namespace Impl {
void SetShaderUniformBlockBindings(GLuint shader);
void SetShaderSamplerBindings(GLuint shader);
} // namespace Impl
/// Uniform structure for the Uniform Buffer Object, all vectors must be 16-byte aligned

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@@ -181,30 +181,34 @@ void OpenGLState::Apply() const {
}
// Textures
for (int i = 0; i < std::size(texture_units); ++i) {
if (texture_units[i].texture_2d != cur_state.texture_units[i].texture_2d) {
glActiveTexture(TextureUnits::MaxwellTexture(i).Enum());
glBindTexture(GL_TEXTURE_2D, texture_units[i].texture_2d);
for (std::size_t i = 0; i < std::size(texture_units); ++i) {
const auto& texture_unit = texture_units[i];
const auto& cur_state_texture_unit = cur_state.texture_units[i];
if (texture_unit.texture_2d != cur_state_texture_unit.texture_2d) {
glActiveTexture(TextureUnits::MaxwellTexture(static_cast<int>(i)).Enum());
glBindTexture(GL_TEXTURE_2D, texture_unit.texture_2d);
}
if (texture_units[i].sampler != cur_state.texture_units[i].sampler) {
glBindSampler(static_cast<GLuint>(i), texture_units[i].sampler);
if (texture_unit.sampler != cur_state_texture_unit.sampler) {
glBindSampler(static_cast<GLuint>(i), texture_unit.sampler);
}
// Update the texture swizzle
if (texture_units[i].swizzle.r != cur_state.texture_units[i].swizzle.r ||
texture_units[i].swizzle.g != cur_state.texture_units[i].swizzle.g ||
texture_units[i].swizzle.b != cur_state.texture_units[i].swizzle.b ||
texture_units[i].swizzle.a != cur_state.texture_units[i].swizzle.a) {
std::array<GLint, 4> mask = {texture_units[i].swizzle.r, texture_units[i].swizzle.g,
texture_units[i].swizzle.b, texture_units[i].swizzle.a};
if (texture_unit.swizzle.r != cur_state_texture_unit.swizzle.r ||
texture_unit.swizzle.g != cur_state_texture_unit.swizzle.g ||
texture_unit.swizzle.b != cur_state_texture_unit.swizzle.b ||
texture_unit.swizzle.a != cur_state_texture_unit.swizzle.a) {
std::array<GLint, 4> mask = {texture_unit.swizzle.r, texture_unit.swizzle.g,
texture_unit.swizzle.b, texture_unit.swizzle.a};
glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_RGBA, mask.data());
}
}
// Constbuffers
for (u32 stage = 0; stage < draw.const_buffers.size(); ++stage) {
for (u32 buffer_id = 0; buffer_id < draw.const_buffers[stage].size(); ++buffer_id) {
auto& current = cur_state.draw.const_buffers[stage][buffer_id];
auto& new_state = draw.const_buffers[stage][buffer_id];
for (std::size_t stage = 0; stage < draw.const_buffers.size(); ++stage) {
for (std::size_t buffer_id = 0; buffer_id < draw.const_buffers[stage].size(); ++buffer_id) {
const auto& current = cur_state.draw.const_buffers[stage][buffer_id];
const auto& new_state = draw.const_buffers[stage][buffer_id];
if (current.enabled != new_state.enabled || current.bindpoint != new_state.bindpoint ||
current.ssbo != new_state.ssbo) {
if (new_state.enabled) {

View File

@@ -336,9 +336,9 @@ void GraphicsSurfaceWidget::OnUpdate() {
// TODO: Store a reference to the registers in the debug context instead of accessing them
// directly...
auto& registers = gpu.Get3DEngine().regs;
auto& rt = registers.rt[static_cast<size_t>(surface_source) -
static_cast<size_t>(Source::RenderTarget0)];
const auto& registers = gpu.Maxwell3D().regs;
const auto& rt = registers.rt[static_cast<size_t>(surface_source) -
static_cast<size_t>(Source::RenderTarget0)];
surface_address = rt.Address();
surface_width = rt.width;

View File

@@ -194,32 +194,32 @@ QString WaitTreeThread::GetText() const {
const auto& thread = static_cast<const Kernel::Thread&>(object);
QString status;
switch (thread.status) {
case THREADSTATUS_RUNNING:
case ThreadStatus::Running:
status = tr("running");
break;
case THREADSTATUS_READY:
case ThreadStatus::Ready:
status = tr("ready");
break;
case THREADSTATUS_WAIT_HLE_EVENT:
case ThreadStatus::WaitHLEEvent:
status = tr("waiting for HLE return");
break;
case THREADSTATUS_WAIT_SLEEP:
case ThreadStatus::WaitSleep:
status = tr("sleeping");
break;
case THREADSTATUS_WAIT_SYNCH_ALL:
case THREADSTATUS_WAIT_SYNCH_ANY:
case ThreadStatus::WaitSynchAll:
case ThreadStatus::WaitSynchAny:
status = tr("waiting for objects");
break;
case THREADSTATUS_WAIT_MUTEX:
case ThreadStatus::WaitMutex:
status = tr("waiting for mutex");
break;
case THREADSTATUS_WAIT_ARB:
case ThreadStatus::WaitArb:
status = tr("waiting for address arbiter");
break;
case THREADSTATUS_DORMANT:
case ThreadStatus::Dormant:
status = tr("dormant");
break;
case THREADSTATUS_DEAD:
case ThreadStatus::Dead:
status = tr("dead");
break;
}
@@ -232,22 +232,22 @@ QString WaitTreeThread::GetText() const {
QColor WaitTreeThread::GetColor() const {
const auto& thread = static_cast<const Kernel::Thread&>(object);
switch (thread.status) {
case THREADSTATUS_RUNNING:
case ThreadStatus::Running:
return QColor(Qt::GlobalColor::darkGreen);
case THREADSTATUS_READY:
case ThreadStatus::Ready:
return QColor(Qt::GlobalColor::darkBlue);
case THREADSTATUS_WAIT_HLE_EVENT:
case ThreadStatus::WaitHLEEvent:
return QColor(Qt::GlobalColor::darkRed);
case THREADSTATUS_WAIT_SLEEP:
case ThreadStatus::WaitSleep:
return QColor(Qt::GlobalColor::darkYellow);
case THREADSTATUS_WAIT_SYNCH_ALL:
case THREADSTATUS_WAIT_SYNCH_ANY:
case THREADSTATUS_WAIT_MUTEX:
case THREADSTATUS_WAIT_ARB:
case ThreadStatus::WaitSynchAll:
case ThreadStatus::WaitSynchAny:
case ThreadStatus::WaitMutex:
case ThreadStatus::WaitArb:
return QColor(Qt::GlobalColor::red);
case THREADSTATUS_DORMANT:
case ThreadStatus::Dormant:
return QColor(Qt::GlobalColor::darkCyan);
case THREADSTATUS_DEAD:
case ThreadStatus::Dead:
return QColor(Qt::GlobalColor::gray);
default:
return WaitTreeItem::GetColor();
@@ -291,8 +291,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
else
list.push_back(std::make_unique<WaitTreeText>(tr("not waiting for mutex")));
if (thread.status == THREADSTATUS_WAIT_SYNCH_ANY ||
thread.status == THREADSTATUS_WAIT_SYNCH_ALL) {
if (thread.status == ThreadStatus::WaitSynchAny ||
thread.status == ThreadStatus::WaitSynchAll) {
list.push_back(std::make_unique<WaitTreeObjectList>(thread.wait_objects,
thread.IsSleepingOnWaitAll()));
}