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24 Commits
__refs_pul
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__refs_pul
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d4cab35533 |
@@ -411,12 +411,13 @@ if (CONAN_REQUIRED_LIBS)
|
||||
# Download conan.cmake automatically, you can also just copy the conan.cmake file
|
||||
if(NOT EXISTS "${CMAKE_BINARY_DIR}/conan.cmake")
|
||||
message(STATUS "Downloading conan.cmake from https://github.com/conan-io/cmake-conan")
|
||||
file(DOWNLOAD "https://github.com/conan-io/cmake-conan/raw/v0.15/conan.cmake"
|
||||
# TODO: Use a tagged release. The latest tagged release does not support VS2022 as of this writing.
|
||||
file(DOWNLOAD "https://raw.githubusercontent.com/conan-io/cmake-conan/43e385830ee35377dbd2dcbe8d5a9e750301ea00/conan.cmake"
|
||||
"${CMAKE_BINARY_DIR}/conan.cmake")
|
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endif()
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include(${CMAKE_BINARY_DIR}/conan.cmake)
|
||||
|
||||
conan_check(VERSION 1.24.0 REQUIRED)
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||||
conan_check(VERSION 1.41.0 REQUIRED)
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||||
|
||||
# Manually add iconv to fix a dep conflict between qt and sdl2
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||||
# We don't need to add it through find_package or anything since the other two can find it just fine
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||||
|
||||
@@ -64,7 +64,7 @@ public:
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using propagate_on_container_copy_assignment = std::true_type;
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using propagate_on_container_move_assignment = std::true_type;
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using propagate_on_container_swap = std::true_type;
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using is_always_equal = std::true_type;
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using is_always_equal = std::false_type;
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||||
|
||||
constexpr AlignmentAllocator() noexcept = default;
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||||
|
||||
@@ -83,6 +83,11 @@ public:
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struct rebind {
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using other = AlignmentAllocator<T2, Align>;
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};
|
||||
|
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template <typename T2, size_t Align2>
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constexpr bool operator==(const AlignmentAllocator<T2, Align2>&) const noexcept {
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return std::is_same_v<T, T2> && Align == Align2;
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}
|
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};
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|
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} // namespace Common
|
||||
|
||||
@@ -186,10 +186,6 @@ public:
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initialization_in_progress_suppress_logging = false;
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}
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||||
|
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static void Start() {
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instance->StartBackendThread();
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}
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Impl(const Impl&) = delete;
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Impl& operator=(const Impl&) = delete;
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||||
|
||||
@@ -205,59 +201,54 @@ public:
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}
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||||
|
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void PushEntry(Class log_class, Level log_level, const char* filename, unsigned int line_num,
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const char* function, const char* message) {
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const char* function, std::string message) {
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if (!filter.CheckMessage(log_class, log_level))
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return;
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const Entry& entry =
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CreateEntry(log_class, log_level, filename, line_num, function, message);
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message_queue.push(entry);
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CreateEntry(log_class, log_level, filename, line_num, function, std::move(message));
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message_queue.Push(entry);
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}
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private:
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Impl(const std::filesystem::path& file_backend_filename, const Filter& filter_)
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: filter{filter_}, file_backend{file_backend_filename} {}
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: filter{filter_}, file_backend{file_backend_filename}, backend_thread{std::thread([this] {
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Common::SetCurrentThreadName("yuzu:Log");
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Entry entry;
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const auto write_logs = [this, &entry]() {
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ForEachBackend([&entry](Backend& backend) { backend.Write(entry); });
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};
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while (true) {
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entry = message_queue.PopWait();
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if (entry.final_entry) {
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break;
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}
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write_logs();
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||||
}
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||||
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a
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// case where a system is repeatedly spamming logs even on close.
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int max_logs_to_write = filter.IsDebug() ? INT_MAX : 100;
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while (max_logs_to_write-- && message_queue.Pop(entry)) {
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write_logs();
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}
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})} {}
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||||
|
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~Impl() {
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StopBackendThread();
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}
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||||
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void StartBackendThread() {
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backend_thread = std::thread([this] {
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Common::SetCurrentThreadName("yuzu:Log");
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Entry entry;
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const auto write_logs = [this, &entry]() {
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ForEachBackend([&entry](Backend& backend) { backend.Write(entry); });
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||||
};
|
||||
while (true) {
|
||||
if (!message_queue.try_pop(entry)) {
|
||||
continue;
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||||
}
|
||||
if (entry.final_entry) {
|
||||
break;
|
||||
}
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write_logs();
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||||
}
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||||
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a
|
||||
// case where a system is repeatedly spamming logs even on close.
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int max_logs_to_write = filter.IsDebug() ? INT_MAX : 100;
|
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while (max_logs_to_write-- && message_queue.try_pop(entry)) {
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write_logs();
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||||
}
|
||||
});
|
||||
}
|
||||
|
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void StopBackendThread() {
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Entry stop_entry{};
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stop_entry.final_entry = true;
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message_queue.push(stop_entry);
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message_queue.Push(stop_entry);
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backend_thread.join();
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}
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|
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Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
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const char* function, const char* message) const {
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const char* function, std::string message) const {
|
||||
using std::chrono::duration_cast;
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||||
using std::chrono::microseconds;
|
||||
using std::chrono::steady_clock;
|
||||
|
||||
return {
|
||||
.timestamp = duration_cast<microseconds>(steady_clock::now() - time_origin),
|
||||
.log_class = log_class,
|
||||
@@ -265,7 +256,7 @@ private:
|
||||
.filename = filename,
|
||||
.line_num = line_nr,
|
||||
.function = function,
|
||||
.message = message,
|
||||
.message = std::move(message),
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||||
.final_entry = false,
|
||||
};
|
||||
}
|
||||
@@ -288,7 +279,7 @@ private:
|
||||
FileBackend file_backend;
|
||||
|
||||
std::thread backend_thread;
|
||||
MPMCQueue<Entry> message_queue{100000};
|
||||
MPSCQueue<Entry> message_queue{};
|
||||
std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()};
|
||||
};
|
||||
} // namespace
|
||||
@@ -297,10 +288,6 @@ void Initialize() {
|
||||
Impl::Initialize();
|
||||
}
|
||||
|
||||
void Start() {
|
||||
Impl::Start();
|
||||
}
|
||||
|
||||
void DisableLoggingInTests() {
|
||||
initialization_in_progress_suppress_logging = true;
|
||||
}
|
||||
@@ -314,14 +301,11 @@ void SetColorConsoleBackendEnabled(bool enabled) {
|
||||
}
|
||||
|
||||
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
|
||||
unsigned int line_num, const char* function, fmt::string_view format,
|
||||
unsigned int line_num, const char* function, const char* format,
|
||||
const fmt::format_args& args) {
|
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if (!initialization_in_progress_suppress_logging) {
|
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std::string message = fmt::vformat(format, args);
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auto len = message.size() + 1;
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char* msg = new char[len];
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memcpy(msg, message.data(), len);
|
||||
Impl::Instance().PushEntry(log_class, log_level, filename, line_num, function, msg);
|
||||
Impl::Instance().PushEntry(log_class, log_level, filename, line_num, function,
|
||||
fmt::vformat(format, args));
|
||||
}
|
||||
}
|
||||
} // namespace Common::Log
|
||||
|
||||
@@ -14,8 +14,6 @@ class Filter;
|
||||
/// Initializes the logging system. This should be the first thing called in main.
|
||||
void Initialize();
|
||||
|
||||
void Start();
|
||||
|
||||
void DisableLoggingInTests();
|
||||
|
||||
/**
|
||||
|
||||
@@ -24,12 +24,12 @@ constexpr const char* TrimSourcePath(std::string_view source) {
|
||||
|
||||
/// Logs a message to the global logger, using fmt
|
||||
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
|
||||
unsigned int line_num, const char* function, fmt::string_view format,
|
||||
unsigned int line_num, const char* function, const char* format,
|
||||
const fmt::format_args& args);
|
||||
|
||||
template <typename... Args>
|
||||
void FmtLogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_num,
|
||||
const char* function, fmt::string_view format, const Args&... args) {
|
||||
const char* function, const char* format, const Args&... args) {
|
||||
FmtLogMessageImpl(log_class, log_level, filename, line_num, function, format,
|
||||
fmt::make_format_args(args...));
|
||||
}
|
||||
|
||||
@@ -14,14 +14,14 @@ namespace Common::Log {
|
||||
* A log entry. Log entries are store in a structured format to permit more varied output
|
||||
* formatting on different frontends, as well as facilitating filtering and aggregation.
|
||||
*/
|
||||
struct Entry final {
|
||||
struct Entry {
|
||||
std::chrono::microseconds timestamp;
|
||||
Class log_class{};
|
||||
Level log_level{};
|
||||
const char* filename = nullptr;
|
||||
unsigned int line_num = 0;
|
||||
const char* function;
|
||||
const char* message;
|
||||
std::string function;
|
||||
std::string message;
|
||||
bool final_entry = false;
|
||||
};
|
||||
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <chrono>
|
||||
#include <map>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
@@ -487,9 +486,9 @@ struct Values {
|
||||
// System
|
||||
Setting<std::optional<u32>> rng_seed{std::optional<u32>(), "rng_seed"};
|
||||
// Measured in seconds since epoch
|
||||
std::optional<std::chrono::seconds> custom_rtc;
|
||||
std::optional<s64> custom_rtc;
|
||||
// Set on game boot, reset on stop. Seconds difference between current time and `custom_rtc`
|
||||
std::chrono::seconds custom_rtc_differential;
|
||||
s64 custom_rtc_differential;
|
||||
|
||||
BasicSetting<s32> current_user{0, "current_user"};
|
||||
RangedSetting<s32> language_index{1, 0, 17, "language_index"};
|
||||
|
||||
@@ -1,287 +1,195 @@
|
||||
/*
|
||||
Copyright (c) 2020 Erik Rigtorp <erik@rigtorp.se>
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
// Copyright 2010 Dolphin Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <cassert>
|
||||
#include <cstddef> // offsetof
|
||||
#include <limits>
|
||||
#include <memory>
|
||||
#include <new> // std::hardware_destructive_interference_size
|
||||
#include <stdexcept>
|
||||
// a simple lockless thread-safe,
|
||||
// single reader, single writer queue
|
||||
|
||||
#ifndef __cpp_aligned_new
|
||||
#ifdef _WIN32
|
||||
#include <malloc.h> // _aligned_malloc
|
||||
#else
|
||||
#include <stdlib.h> // posix_memalign
|
||||
#endif
|
||||
#endif
|
||||
#include <atomic>
|
||||
#include <condition_variable>
|
||||
#include <cstddef>
|
||||
#include <mutex>
|
||||
#include <utility>
|
||||
|
||||
namespace Common {
|
||||
namespace mpmc {
|
||||
#ifdef __cpp_lib_hardware_interference_size
|
||||
static constexpr size_t hardwareInterferenceSize = std::hardware_destructive_interference_size;
|
||||
#else
|
||||
static constexpr size_t hardwareInterferenceSize = 64;
|
||||
#endif
|
||||
|
||||
#if defined(_MSC_VER)
|
||||
// Disables "structure was padded due to alignment specifier" warnings.
|
||||
#pragma warning(suppress : 4324)
|
||||
#endif
|
||||
|
||||
#if defined(__cpp_aligned_new)
|
||||
template <typename T>
|
||||
using AlignedAllocator = std::allocator<T>;
|
||||
#else
|
||||
template <typename T>
|
||||
struct AlignedAllocator {
|
||||
using value_type = T;
|
||||
|
||||
T* allocate(std::size_t n) {
|
||||
if (n > std::numeric_limits<std::size_t>::max() / sizeof(T)) {
|
||||
throw std::bad_array_new_length();
|
||||
}
|
||||
#ifdef _WIN32
|
||||
auto* p = static_cast<T*>(_aligned_malloc(sizeof(T) * n, alignof(T)));
|
||||
if (p == nullptr) {
|
||||
throw std::bad_alloc();
|
||||
}
|
||||
#else
|
||||
T* p;
|
||||
if (posix_memalign(reinterpret_cast<void**>(&p), alignof(T), sizeof(T) * n) != 0) {
|
||||
throw std::bad_alloc();
|
||||
}
|
||||
#endif
|
||||
return p;
|
||||
}
|
||||
|
||||
void deallocate(T* p, std::size_t) {
|
||||
#ifdef _WIN32
|
||||
_aligned_free(p);
|
||||
#else
|
||||
free(p);
|
||||
#endif
|
||||
}
|
||||
};
|
||||
#endif
|
||||
|
||||
template <typename T>
|
||||
struct Slot {
|
||||
~Slot() noexcept {
|
||||
if (turn & 1) {
|
||||
destroy();
|
||||
}
|
||||
}
|
||||
|
||||
template <typename... Args>
|
||||
void construct(Args&&... args) noexcept {
|
||||
static_assert(std::is_nothrow_constructible<T, Args&&...>::value,
|
||||
"T must be nothrow constructible with Args&&...");
|
||||
new (&storage) T(std::forward<Args>(args)...);
|
||||
}
|
||||
|
||||
void destroy() noexcept {
|
||||
static_assert(std::is_nothrow_destructible<T>::value, "T must be nothrow destructible");
|
||||
reinterpret_cast<T*>(&storage)->~T();
|
||||
}
|
||||
|
||||
T&& move() noexcept {
|
||||
return reinterpret_cast<T&&>(storage);
|
||||
}
|
||||
|
||||
// Align to avoid false sharing between adjacent slots
|
||||
alignas(hardwareInterferenceSize) std::atomic<size_t> turn = {0};
|
||||
typename std::aligned_storage<sizeof(T), alignof(T)>::type storage;
|
||||
};
|
||||
|
||||
template <typename T, typename Allocator = AlignedAllocator<Slot<T>>>
|
||||
class Queue {
|
||||
private:
|
||||
static_assert(std::is_nothrow_copy_assignable<T>::value ||
|
||||
std::is_nothrow_move_assignable<T>::value,
|
||||
"T must be nothrow copy or move assignable");
|
||||
|
||||
static_assert(std::is_nothrow_destructible<T>::value, "T must be nothrow destructible");
|
||||
|
||||
template <typename T, bool with_stop_token = false>
|
||||
class SPSCQueue {
|
||||
public:
|
||||
explicit Queue(const size_t capacity, const Allocator& allocator = Allocator())
|
||||
: capacity_(capacity), allocator_(allocator), head_(0), tail_(0) {
|
||||
if (capacity_ < 1) {
|
||||
throw std::invalid_argument("capacity < 1");
|
||||
}
|
||||
// Allocate one extra slot to prevent false sharing on the last slot
|
||||
slots_ = allocator_.allocate(capacity_ + 1);
|
||||
// Allocators are not required to honor alignment for over-aligned types
|
||||
// (see http://eel.is/c++draft/allocator.requirements#10) so we verify
|
||||
// alignment here
|
||||
if (reinterpret_cast<size_t>(slots_) % alignof(Slot<T>) != 0) {
|
||||
allocator_.deallocate(slots_, capacity_ + 1);
|
||||
throw std::bad_alloc();
|
||||
}
|
||||
for (size_t i = 0; i < capacity_; ++i) {
|
||||
new (&slots_[i]) Slot<T>();
|
||||
}
|
||||
static_assert(alignof(Slot<T>) == hardwareInterferenceSize,
|
||||
"Slot must be aligned to cache line boundary to prevent false sharing");
|
||||
static_assert(sizeof(Slot<T>) % hardwareInterferenceSize == 0,
|
||||
"Slot size must be a multiple of cache line size to prevent "
|
||||
"false sharing between adjacent slots");
|
||||
static_assert(sizeof(Queue) % hardwareInterferenceSize == 0,
|
||||
"Queue size must be a multiple of cache line size to "
|
||||
"prevent false sharing between adjacent queues");
|
||||
static_assert(offsetof(Queue, tail_) - offsetof(Queue, head_) ==
|
||||
static_cast<std::ptrdiff_t>(hardwareInterferenceSize),
|
||||
"head and tail must be a cache line apart to prevent false sharing");
|
||||
SPSCQueue() {
|
||||
write_ptr = read_ptr = new ElementPtr();
|
||||
}
|
||||
~SPSCQueue() {
|
||||
// this will empty out the whole queue
|
||||
delete read_ptr;
|
||||
}
|
||||
|
||||
~Queue() noexcept {
|
||||
for (size_t i = 0; i < capacity_; ++i) {
|
||||
slots_[i].~Slot();
|
||||
}
|
||||
allocator_.deallocate(slots_, capacity_ + 1);
|
||||
[[nodiscard]] std::size_t Size() const {
|
||||
return size.load();
|
||||
}
|
||||
|
||||
// non-copyable and non-movable
|
||||
Queue(const Queue&) = delete;
|
||||
Queue& operator=(const Queue&) = delete;
|
||||
|
||||
template <typename... Args>
|
||||
void emplace(Args&&... args) noexcept {
|
||||
static_assert(std::is_nothrow_constructible<T, Args&&...>::value,
|
||||
"T must be nothrow constructible with Args&&...");
|
||||
auto const head = head_.fetch_add(1);
|
||||
auto& slot = slots_[idx(head)];
|
||||
while (turn(head) * 2 != slot.turn.load(std::memory_order_acquire))
|
||||
;
|
||||
slot.construct(std::forward<Args>(args)...);
|
||||
slot.turn.store(turn(head) * 2 + 1, std::memory_order_release);
|
||||
[[nodiscard]] bool Empty() const {
|
||||
return Size() == 0;
|
||||
}
|
||||
|
||||
template <typename... Args>
|
||||
bool try_emplace(Args&&... args) noexcept {
|
||||
static_assert(std::is_nothrow_constructible<T, Args&&...>::value,
|
||||
"T must be nothrow constructible with Args&&...");
|
||||
auto head = head_.load(std::memory_order_acquire);
|
||||
for (;;) {
|
||||
auto& slot = slots_[idx(head)];
|
||||
if (turn(head) * 2 == slot.turn.load(std::memory_order_acquire)) {
|
||||
if (head_.compare_exchange_strong(head, head + 1)) {
|
||||
slot.construct(std::forward<Args>(args)...);
|
||||
slot.turn.store(turn(head) * 2 + 1, std::memory_order_release);
|
||||
return true;
|
||||
}
|
||||
} else {
|
||||
auto const prevHead = head;
|
||||
head = head_.load(std::memory_order_acquire);
|
||||
if (head == prevHead) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
[[nodiscard]] T& Front() const {
|
||||
return read_ptr->current;
|
||||
}
|
||||
|
||||
template <typename Arg>
|
||||
void Push(Arg&& t) {
|
||||
// create the element, add it to the queue
|
||||
write_ptr->current = std::forward<Arg>(t);
|
||||
// set the next pointer to a new element ptr
|
||||
// then advance the write pointer
|
||||
ElementPtr* new_ptr = new ElementPtr();
|
||||
write_ptr->next.store(new_ptr, std::memory_order_release);
|
||||
write_ptr = new_ptr;
|
||||
++size;
|
||||
|
||||
// cv_mutex must be held or else there will be a missed wakeup if the other thread is in the
|
||||
// line before cv.wait
|
||||
// TODO(bunnei): This can be replaced with C++20 waitable atomics when properly supported.
|
||||
// See discussion on https://github.com/yuzu-emu/yuzu/pull/3173 for details.
|
||||
std::lock_guard lock{cv_mutex};
|
||||
cv.notify_one();
|
||||
}
|
||||
|
||||
void Pop() {
|
||||
--size;
|
||||
|
||||
ElementPtr* tmpptr = read_ptr;
|
||||
// advance the read pointer
|
||||
read_ptr = tmpptr->next.load();
|
||||
// set the next element to nullptr to stop the recursive deletion
|
||||
tmpptr->next.store(nullptr);
|
||||
delete tmpptr; // this also deletes the element
|
||||
}
|
||||
|
||||
bool Pop(T& t) {
|
||||
if (Empty())
|
||||
return false;
|
||||
|
||||
--size;
|
||||
|
||||
ElementPtr* tmpptr = read_ptr;
|
||||
read_ptr = tmpptr->next.load(std::memory_order_acquire);
|
||||
t = std::move(tmpptr->current);
|
||||
tmpptr->next.store(nullptr);
|
||||
delete tmpptr;
|
||||
return true;
|
||||
}
|
||||
|
||||
void Wait() {
|
||||
if (Empty()) {
|
||||
std::unique_lock lock{cv_mutex};
|
||||
cv.wait(lock, [this] { return !Empty(); });
|
||||
}
|
||||
}
|
||||
|
||||
void push(const T& v) noexcept {
|
||||
static_assert(std::is_nothrow_copy_constructible<T>::value,
|
||||
"T must be nothrow copy constructible");
|
||||
emplace(v);
|
||||
T PopWait() {
|
||||
Wait();
|
||||
T t;
|
||||
Pop(t);
|
||||
return t;
|
||||
}
|
||||
|
||||
template <typename P, typename = typename std::enable_if<
|
||||
std::is_nothrow_constructible<T, P&&>::value>::type>
|
||||
void push(P&& v) noexcept {
|
||||
emplace(std::forward<P>(v));
|
||||
}
|
||||
|
||||
bool try_push(const T& v) noexcept {
|
||||
static_assert(std::is_nothrow_copy_constructible<T>::value,
|
||||
"T must be nothrow copy constructible");
|
||||
return try_emplace(v);
|
||||
}
|
||||
|
||||
template <typename P, typename = typename std::enable_if<
|
||||
std::is_nothrow_constructible<T, P&&>::value>::type>
|
||||
bool try_push(P&& v) noexcept {
|
||||
return try_emplace(std::forward<P>(v));
|
||||
}
|
||||
|
||||
void pop(T& v) noexcept {
|
||||
auto const tail = tail_.fetch_add(1);
|
||||
auto& slot = slots_[idx(tail)];
|
||||
while (turn(tail) * 2 + 1 != slot.turn.load(std::memory_order_acquire))
|
||||
;
|
||||
v = slot.move();
|
||||
slot.destroy();
|
||||
slot.turn.store(turn(tail) * 2 + 2, std::memory_order_release);
|
||||
}
|
||||
|
||||
bool try_pop(T& v) noexcept {
|
||||
auto tail = tail_.load(std::memory_order_acquire);
|
||||
for (;;) {
|
||||
auto& slot = slots_[idx(tail)];
|
||||
if (turn(tail) * 2 + 1 == slot.turn.load(std::memory_order_acquire)) {
|
||||
if (tail_.compare_exchange_strong(tail, tail + 1)) {
|
||||
v = slot.move();
|
||||
slot.destroy();
|
||||
slot.turn.store(turn(tail) * 2 + 2, std::memory_order_release);
|
||||
return true;
|
||||
}
|
||||
} else {
|
||||
auto const prevTail = tail;
|
||||
tail = tail_.load(std::memory_order_acquire);
|
||||
if (tail == prevTail) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
T PopWait(std::stop_token stop_token) {
|
||||
if (Empty()) {
|
||||
std::unique_lock lock{cv_mutex};
|
||||
cv.wait(lock, stop_token, [this] { return !Empty(); });
|
||||
}
|
||||
if (stop_token.stop_requested()) {
|
||||
return T{};
|
||||
}
|
||||
T t;
|
||||
Pop(t);
|
||||
return t;
|
||||
}
|
||||
|
||||
// not thread-safe
|
||||
void Clear() {
|
||||
size.store(0);
|
||||
delete read_ptr;
|
||||
write_ptr = read_ptr = new ElementPtr();
|
||||
}
|
||||
|
||||
private:
|
||||
constexpr size_t idx(size_t i) const noexcept {
|
||||
return i % capacity_;
|
||||
}
|
||||
// stores a pointer to element
|
||||
// and a pointer to the next ElementPtr
|
||||
class ElementPtr {
|
||||
public:
|
||||
ElementPtr() {}
|
||||
~ElementPtr() {
|
||||
ElementPtr* next_ptr = next.load();
|
||||
|
||||
constexpr size_t turn(size_t i) const noexcept {
|
||||
return i / capacity_;
|
||||
}
|
||||
if (next_ptr)
|
||||
delete next_ptr;
|
||||
}
|
||||
|
||||
private:
|
||||
const size_t capacity_;
|
||||
Slot<T>* slots_;
|
||||
#if defined(__has_cpp_attribute) && __has_cpp_attribute(no_unique_address)
|
||||
Allocator allocator_ [[no_unique_address]];
|
||||
#else
|
||||
Allocator allocator_;
|
||||
#endif
|
||||
T current;
|
||||
std::atomic<ElementPtr*> next{nullptr};
|
||||
};
|
||||
|
||||
// Align to avoid false sharing between head_ and tail_
|
||||
alignas(hardwareInterferenceSize) std::atomic<size_t> head_;
|
||||
alignas(hardwareInterferenceSize) std::atomic<size_t> tail_;
|
||||
ElementPtr* write_ptr;
|
||||
ElementPtr* read_ptr;
|
||||
std::atomic_size_t size{0};
|
||||
std::mutex cv_mutex;
|
||||
std::conditional_t<with_stop_token, std::condition_variable_any, std::condition_variable> cv;
|
||||
};
|
||||
} // namespace mpmc
|
||||
|
||||
template <typename T, typename Allocator = mpmc::AlignedAllocator<mpmc::Slot<T>>>
|
||||
using MPMCQueue = mpmc::Queue<T, Allocator>;
|
||||
// a simple thread-safe,
|
||||
// single reader, multiple writer queue
|
||||
|
||||
} // namespace Common
|
||||
template <typename T, bool with_stop_token = false>
|
||||
class MPSCQueue {
|
||||
public:
|
||||
[[nodiscard]] std::size_t Size() const {
|
||||
return spsc_queue.Size();
|
||||
}
|
||||
|
||||
[[nodiscard]] bool Empty() const {
|
||||
return spsc_queue.Empty();
|
||||
}
|
||||
|
||||
[[nodiscard]] T& Front() const {
|
||||
return spsc_queue.Front();
|
||||
}
|
||||
|
||||
template <typename Arg>
|
||||
void Push(Arg&& t) {
|
||||
std::lock_guard lock{write_lock};
|
||||
spsc_queue.Push(t);
|
||||
}
|
||||
|
||||
void Pop() {
|
||||
return spsc_queue.Pop();
|
||||
}
|
||||
|
||||
bool Pop(T& t) {
|
||||
return spsc_queue.Pop(t);
|
||||
}
|
||||
|
||||
void Wait() {
|
||||
spsc_queue.Wait();
|
||||
}
|
||||
|
||||
T PopWait() {
|
||||
return spsc_queue.PopWait();
|
||||
}
|
||||
|
||||
T PopWait(std::stop_token stop_token) {
|
||||
return spsc_queue.PopWait(stop_token);
|
||||
}
|
||||
|
||||
// not thread-safe
|
||||
void Clear() {
|
||||
spsc_queue.Clear();
|
||||
}
|
||||
|
||||
private:
|
||||
SPSCQueue<T, with_stop_token> spsc_queue;
|
||||
std::mutex write_lock;
|
||||
};
|
||||
} // namespace Common
|
||||
|
||||
@@ -263,7 +263,7 @@ void ARM_Dynarmic_64::Run() {
|
||||
}
|
||||
|
||||
void ARM_Dynarmic_64::Step() {
|
||||
cb->InterpreterFallback(jit->GetPC(), 1);
|
||||
jit->Step();
|
||||
}
|
||||
|
||||
ARM_Dynarmic_64::ARM_Dynarmic_64(System& system_, CPUInterrupts& interrupt_handlers_,
|
||||
|
||||
@@ -196,8 +196,9 @@ struct System::Impl {
|
||||
cpu_manager.Initialize();
|
||||
core_timing.Initialize([&system]() { system.RegisterHostThread(); });
|
||||
|
||||
const auto current_time = std::chrono::duration_cast<std::chrono::seconds>(
|
||||
std::chrono::system_clock::now().time_since_epoch());
|
||||
const auto posix_time = std::chrono::system_clock::now().time_since_epoch();
|
||||
const auto current_time =
|
||||
std::chrono::duration_cast<std::chrono::seconds>(posix_time).count();
|
||||
Settings::values.custom_rtc_differential =
|
||||
Settings::values.custom_rtc.value_or(current_time) - current_time;
|
||||
|
||||
|
||||
@@ -69,8 +69,7 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
|
||||
std::vector<Reloc> relocs(params.relocation_count);
|
||||
std::vector<u32> reloc_shifts(params.relocation_count);
|
||||
std::vector<SyncptIncr> syncpt_increments(params.syncpoint_count);
|
||||
std::vector<SyncptIncr> wait_checks(params.syncpoint_count);
|
||||
std::vector<Fence> fences(params.fence_count);
|
||||
std::vector<u32> fence_thresholds(params.fence_count);
|
||||
|
||||
// Slice input into their respective buffers
|
||||
std::size_t offset = sizeof(IoctlSubmit);
|
||||
@@ -78,15 +77,13 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
|
||||
offset += SliceVectors(input, relocs, params.relocation_count, offset);
|
||||
offset += SliceVectors(input, reloc_shifts, params.relocation_count, offset);
|
||||
offset += SliceVectors(input, syncpt_increments, params.syncpoint_count, offset);
|
||||
offset += SliceVectors(input, wait_checks, params.syncpoint_count, offset);
|
||||
offset += SliceVectors(input, fences, params.fence_count, offset);
|
||||
offset += SliceVectors(input, fence_thresholds, params.fence_count, offset);
|
||||
|
||||
auto& gpu = system.GPU();
|
||||
if (gpu.UseNvdec()) {
|
||||
for (std::size_t i = 0; i < syncpt_increments.size(); i++) {
|
||||
const SyncptIncr& syncpt_incr = syncpt_increments[i];
|
||||
fences[i].id = syncpt_incr.id;
|
||||
fences[i].value =
|
||||
fence_thresholds[i] =
|
||||
syncpoint_manager.IncreaseSyncpoint(syncpt_incr.id, syncpt_incr.increments);
|
||||
}
|
||||
}
|
||||
@@ -98,11 +95,6 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
|
||||
cmdlist.size() * sizeof(u32));
|
||||
gpu.PushCommandBuffer(cmdlist);
|
||||
}
|
||||
if (gpu.UseNvdec()) {
|
||||
fences[0].value = syncpoint_manager.IncreaseSyncpoint(fences[0].id, 1);
|
||||
Tegra::ChCommandHeaderList cmdlist{{(4 << 28) | fences[0].id}};
|
||||
gpu.PushCommandBuffer(cmdlist);
|
||||
}
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlSubmit));
|
||||
// Some games expect command_buffers to be written back
|
||||
offset = sizeof(IoctlSubmit);
|
||||
@@ -110,8 +102,7 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
|
||||
offset += WriteVectors(output, relocs, offset);
|
||||
offset += WriteVectors(output, reloc_shifts, offset);
|
||||
offset += WriteVectors(output, syncpt_increments, offset);
|
||||
offset += WriteVectors(output, wait_checks, offset);
|
||||
offset += WriteVectors(output, fences, offset);
|
||||
offset += WriteVectors(output, fence_thresholds, offset);
|
||||
|
||||
return NvResult::Success;
|
||||
}
|
||||
|
||||
@@ -56,19 +56,16 @@ protected:
|
||||
s32 target{};
|
||||
s32 target_offset{};
|
||||
};
|
||||
static_assert(sizeof(Reloc) == 0x10, "CommandBuffer has incorrect size");
|
||||
static_assert(sizeof(Reloc) == 0x10, "Reloc has incorrect size");
|
||||
|
||||
struct SyncptIncr {
|
||||
u32 id{};
|
||||
u32 increments{};
|
||||
u32 unk0{};
|
||||
u32 unk1{};
|
||||
u32 unk2{};
|
||||
};
|
||||
static_assert(sizeof(SyncptIncr) == 0x8, "CommandBuffer has incorrect size");
|
||||
|
||||
struct Fence {
|
||||
u32 id{};
|
||||
u32 value{};
|
||||
};
|
||||
static_assert(sizeof(Fence) == 0x8, "CommandBuffer has incorrect size");
|
||||
static_assert(sizeof(SyncptIncr) == 0x14, "SyncptIncr has incorrect size");
|
||||
|
||||
struct IoctlGetSyncpoint {
|
||||
// Input
|
||||
|
||||
@@ -13,18 +13,19 @@
|
||||
#include "core/hle/service/time/time_manager.h"
|
||||
|
||||
namespace Service::Time {
|
||||
|
||||
namespace {
|
||||
constexpr Clock::TimeSpanType standard_network_clock_accuracy{0x0009356907420000ULL};
|
||||
|
||||
static std::chrono::seconds GetSecondsSinceEpoch() {
|
||||
return std::chrono::duration_cast<std::chrono::seconds>(
|
||||
std::chrono::system_clock::now().time_since_epoch()) +
|
||||
s64 GetSecondsSinceEpoch() {
|
||||
const auto time_since_epoch = std::chrono::system_clock::now().time_since_epoch();
|
||||
return std::chrono::duration_cast<std::chrono::seconds>(time_since_epoch).count() +
|
||||
Settings::values.custom_rtc_differential;
|
||||
}
|
||||
|
||||
static s64 GetExternalRtcValue() {
|
||||
return GetSecondsSinceEpoch().count() + TimeManager::GetExternalTimeZoneOffset();
|
||||
s64 GetExternalRtcValue() {
|
||||
return GetSecondsSinceEpoch() + TimeManager::GetExternalTimeZoneOffset();
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
struct TimeManager::Impl final {
|
||||
explicit Impl(Core::System& system)
|
||||
|
||||
@@ -170,7 +170,7 @@ void Adapter::UpdateYuzuSettings(std::size_t port) {
|
||||
|
||||
if (pads[port].buttons != 0) {
|
||||
pad_status.button = pads[port].last_button;
|
||||
pad_queue.push(pad_status);
|
||||
pad_queue.Push(pad_status);
|
||||
}
|
||||
|
||||
// Accounting for a threshold here to ensure an intentional press
|
||||
@@ -181,7 +181,7 @@ void Adapter::UpdateYuzuSettings(std::size_t port) {
|
||||
pad_status.axis = static_cast<PadAxes>(i);
|
||||
pad_status.axis_value = value;
|
||||
pad_status.axis_threshold = axis_threshold;
|
||||
pad_queue.push(pad_status);
|
||||
pad_queue.Push(pad_status);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -478,18 +478,20 @@ bool Adapter::DeviceConnected(std::size_t port) const {
|
||||
}
|
||||
|
||||
void Adapter::BeginConfiguration() {
|
||||
pad_queue.Clear();
|
||||
configuring = true;
|
||||
}
|
||||
|
||||
void Adapter::EndConfiguration() {
|
||||
pad_queue.Clear();
|
||||
configuring = false;
|
||||
}
|
||||
|
||||
Common::MPMCQueue<GCPadStatus>& Adapter::GetPadQueue() {
|
||||
Common::SPSCQueue<GCPadStatus>& Adapter::GetPadQueue() {
|
||||
return pad_queue;
|
||||
}
|
||||
|
||||
const Common::MPMCQueue<GCPadStatus>& Adapter::GetPadQueue() const {
|
||||
const Common::SPSCQueue<GCPadStatus>& Adapter::GetPadQueue() const {
|
||||
return pad_queue;
|
||||
}
|
||||
|
||||
|
||||
@@ -85,8 +85,8 @@ public:
|
||||
void BeginConfiguration();
|
||||
void EndConfiguration();
|
||||
|
||||
Common::MPMCQueue<GCPadStatus>& GetPadQueue();
|
||||
const Common::MPMCQueue<GCPadStatus>& GetPadQueue() const;
|
||||
Common::SPSCQueue<GCPadStatus>& GetPadQueue();
|
||||
const Common::SPSCQueue<GCPadStatus>& GetPadQueue() const;
|
||||
|
||||
GCController& GetPadState(std::size_t port);
|
||||
const GCController& GetPadState(std::size_t port) const;
|
||||
@@ -145,7 +145,7 @@ private:
|
||||
|
||||
libusb_device_handle* usb_adapter_handle = nullptr;
|
||||
std::array<GCController, 4> pads;
|
||||
Common::MPMCQueue<GCPadStatus> pad_queue{1024};
|
||||
Common::SPSCQueue<GCPadStatus> pad_queue;
|
||||
|
||||
std::thread adapter_input_thread;
|
||||
std::thread adapter_scan_thread;
|
||||
|
||||
@@ -103,7 +103,7 @@ Common::ParamPackage GCButtonFactory::GetNextInput() const {
|
||||
Common::ParamPackage params;
|
||||
GCAdapter::GCPadStatus pad;
|
||||
auto& queue = adapter->GetPadQueue();
|
||||
while (queue.try_pop(pad)) {
|
||||
while (queue.Pop(pad)) {
|
||||
// This while loop will break on the earliest detected button
|
||||
params.Set("engine", "gcpad");
|
||||
params.Set("port", static_cast<s32>(pad.port));
|
||||
@@ -263,7 +263,7 @@ Common::ParamPackage GCAnalogFactory::GetNextInput() {
|
||||
GCAdapter::GCPadStatus pad;
|
||||
Common::ParamPackage params;
|
||||
auto& queue = adapter->GetPadQueue();
|
||||
while (queue.try_pop(pad)) {
|
||||
while (queue.Pop(pad)) {
|
||||
if (pad.button != GCAdapter::PadButton::Undefined) {
|
||||
params.Set("engine", "gcpad");
|
||||
params.Set("port", static_cast<s32>(pad.port));
|
||||
|
||||
@@ -52,7 +52,7 @@ void Mouse::UpdateYuzuSettings() {
|
||||
return;
|
||||
}
|
||||
|
||||
mouse_queue.push(MouseStatus{
|
||||
mouse_queue.Push(MouseStatus{
|
||||
.button = last_button,
|
||||
});
|
||||
}
|
||||
@@ -153,6 +153,7 @@ void Mouse::ReleaseAllButtons() {
|
||||
void Mouse::BeginConfiguration() {
|
||||
buttons = 0;
|
||||
last_button = MouseButton::Undefined;
|
||||
mouse_queue.Clear();
|
||||
configuring = true;
|
||||
}
|
||||
|
||||
@@ -164,6 +165,7 @@ void Mouse::EndConfiguration() {
|
||||
info.data.axis = {0, 0};
|
||||
}
|
||||
last_button = MouseButton::Undefined;
|
||||
mouse_queue.Clear();
|
||||
configuring = false;
|
||||
}
|
||||
|
||||
@@ -203,11 +205,11 @@ bool Mouse::UnlockButton(std::size_t button_) {
|
||||
return button_state;
|
||||
}
|
||||
|
||||
Common::MPMCQueue<MouseStatus>& Mouse::GetMouseQueue() {
|
||||
Common::SPSCQueue<MouseStatus>& Mouse::GetMouseQueue() {
|
||||
return mouse_queue;
|
||||
}
|
||||
|
||||
const Common::MPMCQueue<MouseStatus>& Mouse::GetMouseQueue() const {
|
||||
const Common::SPSCQueue<MouseStatus>& Mouse::GetMouseQueue() const {
|
||||
return mouse_queue;
|
||||
}
|
||||
|
||||
|
||||
@@ -79,8 +79,8 @@ public:
|
||||
[[nodiscard]] bool ToggleButton(std::size_t button_);
|
||||
[[nodiscard]] bool UnlockButton(std::size_t button_);
|
||||
|
||||
[[nodiscard]] Common::MPMCQueue<MouseStatus>& GetMouseQueue();
|
||||
[[nodiscard]] const Common::MPMCQueue<MouseStatus>& GetMouseQueue() const;
|
||||
[[nodiscard]] Common::SPSCQueue<MouseStatus>& GetMouseQueue();
|
||||
[[nodiscard]] const Common::SPSCQueue<MouseStatus>& GetMouseQueue() const;
|
||||
|
||||
[[nodiscard]] MouseData& GetMouseState(std::size_t button);
|
||||
[[nodiscard]] const MouseData& GetMouseState(std::size_t button) const;
|
||||
@@ -109,7 +109,7 @@ private:
|
||||
std::jthread update_thread;
|
||||
MouseButton last_button{MouseButton::Undefined};
|
||||
std::array<MouseInfo, 7> mouse_info;
|
||||
Common::MPMCQueue<MouseStatus> mouse_queue{1024};
|
||||
Common::SPSCQueue<MouseStatus> mouse_queue;
|
||||
bool configuring{false};
|
||||
int mouse_panning_timout{};
|
||||
};
|
||||
|
||||
@@ -52,7 +52,7 @@ Common::ParamPackage MouseButtonFactory::GetNextInput() const {
|
||||
MouseInput::MouseStatus pad;
|
||||
Common::ParamPackage params;
|
||||
auto& queue = mouse_input->GetMouseQueue();
|
||||
while (queue.try_pop(pad)) {
|
||||
while (queue.Pop(pad)) {
|
||||
// This while loop will break on the earliest detected button
|
||||
if (pad.button != MouseInput::MouseButton::Undefined) {
|
||||
params.Set("engine", "mouse");
|
||||
@@ -184,7 +184,7 @@ Common::ParamPackage MouseAnalogFactory::GetNextInput() const {
|
||||
MouseInput::MouseStatus pad;
|
||||
Common::ParamPackage params;
|
||||
auto& queue = mouse_input->GetMouseQueue();
|
||||
while (queue.try_pop(pad)) {
|
||||
while (queue.Pop(pad)) {
|
||||
// This while loop will break on the earliest detected button
|
||||
if (pad.button != MouseInput::MouseButton::Undefined) {
|
||||
params.Set("engine", "mouse");
|
||||
@@ -227,7 +227,7 @@ Common::ParamPackage MouseMotionFactory::GetNextInput() const {
|
||||
MouseInput::MouseStatus pad;
|
||||
Common::ParamPackage params;
|
||||
auto& queue = mouse_input->GetMouseQueue();
|
||||
while (queue.try_pop(pad)) {
|
||||
while (queue.Pop(pad)) {
|
||||
// This while loop will break on the earliest detected button
|
||||
if (pad.button != MouseInput::MouseButton::Undefined) {
|
||||
params.Set("engine", "mouse");
|
||||
@@ -275,7 +275,7 @@ Common::ParamPackage MouseTouchFactory::GetNextInput() const {
|
||||
MouseInput::MouseStatus pad;
|
||||
Common::ParamPackage params;
|
||||
auto& queue = mouse_input->GetMouseQueue();
|
||||
while (queue.try_pop(pad)) {
|
||||
while (queue.Pop(pad)) {
|
||||
// This while loop will break on the earliest detected button
|
||||
if (pad.button != MouseInput::MouseButton::Undefined) {
|
||||
params.Set("engine", "mouse");
|
||||
|
||||
@@ -46,7 +46,7 @@ static int SDLEventWatcher(void* user_data, SDL_Event* event) {
|
||||
|
||||
// Don't handle the event if we are configuring
|
||||
if (sdl_state->polling) {
|
||||
sdl_state->event_queue.push(*event);
|
||||
sdl_state->event_queue.Push(*event);
|
||||
} else {
|
||||
sdl_state->HandleGameControllerEvent(*event);
|
||||
}
|
||||
@@ -1460,6 +1460,7 @@ public:
|
||||
explicit SDLPoller(SDLState& state_) : state(state_) {}
|
||||
|
||||
void Start([[maybe_unused]] const std::string& device_id) override {
|
||||
state.event_queue.Clear();
|
||||
state.polling = true;
|
||||
}
|
||||
|
||||
@@ -1477,7 +1478,7 @@ public:
|
||||
|
||||
Common::ParamPackage GetNextInput() override {
|
||||
SDL_Event event;
|
||||
while (state.event_queue.try_pop(event)) {
|
||||
while (state.event_queue.Pop(event)) {
|
||||
const auto package = FromEvent(event);
|
||||
if (package) {
|
||||
return *package;
|
||||
@@ -1549,7 +1550,7 @@ public:
|
||||
|
||||
Common::ParamPackage GetNextInput() override {
|
||||
SDL_Event event;
|
||||
while (state.event_queue.try_pop(event)) {
|
||||
while (state.event_queue.Pop(event)) {
|
||||
const auto package = FromEvent(event);
|
||||
if (package) {
|
||||
return *package;
|
||||
@@ -1591,7 +1592,7 @@ public:
|
||||
|
||||
Common::ParamPackage GetNextInput() override {
|
||||
SDL_Event event;
|
||||
while (state.event_queue.try_pop(event)) {
|
||||
while (state.event_queue.Pop(event)) {
|
||||
if (event.type != SDL_JOYAXISMOTION) {
|
||||
// Check for a button press
|
||||
auto button_press = button_poller.FromEvent(event);
|
||||
|
||||
@@ -59,7 +59,7 @@ public:
|
||||
|
||||
/// Used by the Pollers during config
|
||||
std::atomic<bool> polling = false;
|
||||
Common::MPMCQueue<SDL_Event> event_queue{1024};
|
||||
Common::SPSCQueue<SDL_Event> event_queue;
|
||||
|
||||
std::vector<Common::ParamPackage> GetInputDevices() override;
|
||||
|
||||
|
||||
@@ -338,7 +338,7 @@ void Client::UpdateYuzuSettings(std::size_t client, std::size_t pad_index,
|
||||
gyro[0], gyro[1], gyro[2], acc[0], acc[1], acc[2]);
|
||||
}
|
||||
UDPPadStatus pad{
|
||||
.host = clients[client].host.c_str(),
|
||||
.host = clients[client].host,
|
||||
.port = clients[client].port,
|
||||
.pad_index = pad_index,
|
||||
};
|
||||
@@ -346,12 +346,12 @@ void Client::UpdateYuzuSettings(std::size_t client, std::size_t pad_index,
|
||||
if (gyro[i] > 5.0f || gyro[i] < -5.0f) {
|
||||
pad.motion = static_cast<PadMotion>(i);
|
||||
pad.motion_value = gyro[i];
|
||||
pad_queue.push(pad);
|
||||
pad_queue.Push(pad);
|
||||
}
|
||||
if (acc[i] > 1.75f || acc[i] < -1.75f) {
|
||||
pad.motion = static_cast<PadMotion>(i + 3);
|
||||
pad.motion_value = acc[i];
|
||||
pad_queue.push(pad);
|
||||
pad_queue.Push(pad);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -401,10 +401,12 @@ void Client::UpdateTouchInput(Response::TouchPad& touch_pad, std::size_t client,
|
||||
}
|
||||
|
||||
void Client::BeginConfiguration() {
|
||||
pad_queue.Clear();
|
||||
configuring = true;
|
||||
}
|
||||
|
||||
void Client::EndConfiguration() {
|
||||
pad_queue.Clear();
|
||||
configuring = false;
|
||||
}
|
||||
|
||||
@@ -432,11 +434,11 @@ const Input::TouchStatus& Client::GetTouchState() const {
|
||||
return touch_status;
|
||||
}
|
||||
|
||||
Common::MPMCQueue<UDPPadStatus>& Client::GetPadQueue() {
|
||||
Common::SPSCQueue<UDPPadStatus>& Client::GetPadQueue() {
|
||||
return pad_queue;
|
||||
}
|
||||
|
||||
const Common::MPMCQueue<UDPPadStatus>& Client::GetPadQueue() const {
|
||||
const Common::SPSCQueue<UDPPadStatus>& Client::GetPadQueue() const {
|
||||
return pad_queue;
|
||||
}
|
||||
|
||||
@@ -469,46 +471,42 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
|
||||
std::function<void(u16, u16, u16, u16)> data_callback) {
|
||||
|
||||
std::thread([=, this] {
|
||||
constexpr u16 CALIBRATION_THRESHOLD = 100;
|
||||
|
||||
u16 min_x{UINT16_MAX};
|
||||
u16 min_y{UINT16_MAX};
|
||||
u16 max_x{};
|
||||
u16 max_y{};
|
||||
|
||||
Status current_status{Status::Initialized};
|
||||
SocketCallback callback{[](Response::Version) {}, [](Response::PortInfo) {},
|
||||
[&](Response::PadData data) {
|
||||
if (current_status == Status::Initialized) {
|
||||
// Receiving data means the communication is ready now
|
||||
current_status = Status::Ready;
|
||||
status_callback(current_status);
|
||||
}
|
||||
if (data.touch[0].is_active == 0) {
|
||||
return;
|
||||
}
|
||||
LOG_DEBUG(Input, "Current touch: {} {}", data.touch[0].x,
|
||||
data.touch[0].y);
|
||||
min_x = std::min(min_x, static_cast<u16>(data.touch[0].x));
|
||||
min_y = std::min(min_y, static_cast<u16>(data.touch[0].y));
|
||||
if (current_status == Status::Ready) {
|
||||
// First touch - min data (min_x/min_y)
|
||||
current_status = Status::Stage1Completed;
|
||||
status_callback(current_status);
|
||||
}
|
||||
if (data.touch[0].x - min_x > CALIBRATION_THRESHOLD &&
|
||||
data.touch[0].y - min_y > CALIBRATION_THRESHOLD) {
|
||||
// Set the current position as max value and finishes
|
||||
// configuration
|
||||
max_x = data.touch[0].x;
|
||||
max_y = data.touch[0].y;
|
||||
current_status = Status::Completed;
|
||||
data_callback(min_x, min_y, max_x, max_y);
|
||||
status_callback(current_status);
|
||||
SocketCallback callback{
|
||||
[](Response::Version) {}, [](Response::PortInfo) {},
|
||||
[&](Response::PadData data) {
|
||||
static constexpr u16 CALIBRATION_THRESHOLD = 100;
|
||||
static constexpr u16 MAX_VALUE = UINT16_MAX;
|
||||
|
||||
complete_event.Set();
|
||||
}
|
||||
}};
|
||||
if (current_status == Status::Initialized) {
|
||||
// Receiving data means the communication is ready now
|
||||
current_status = Status::Ready;
|
||||
status_callback(current_status);
|
||||
}
|
||||
const auto& touchpad_0 = data.touch[0];
|
||||
if (touchpad_0.is_active == 0) {
|
||||
return;
|
||||
}
|
||||
LOG_DEBUG(Input, "Current touch: {} {}", touchpad_0.x, touchpad_0.y);
|
||||
const u16 min_x = std::min(MAX_VALUE, static_cast<u16>(touchpad_0.x));
|
||||
const u16 min_y = std::min(MAX_VALUE, static_cast<u16>(touchpad_0.y));
|
||||
if (current_status == Status::Ready) {
|
||||
// First touch - min data (min_x/min_y)
|
||||
current_status = Status::Stage1Completed;
|
||||
status_callback(current_status);
|
||||
}
|
||||
if (touchpad_0.x - min_x > CALIBRATION_THRESHOLD &&
|
||||
touchpad_0.y - min_y > CALIBRATION_THRESHOLD) {
|
||||
// Set the current position as max value and finishes configuration
|
||||
const u16 max_x = touchpad_0.x;
|
||||
const u16 max_y = touchpad_0.y;
|
||||
current_status = Status::Completed;
|
||||
data_callback(min_x, min_y, max_x, max_y);
|
||||
status_callback(current_status);
|
||||
|
||||
complete_event.Set();
|
||||
}
|
||||
}};
|
||||
Socket socket{host, port, std::move(callback)};
|
||||
std::thread worker_thread{SocketLoop, &socket};
|
||||
complete_event.Wait();
|
||||
|
||||
@@ -46,7 +46,7 @@ enum class PadTouch {
|
||||
};
|
||||
|
||||
struct UDPPadStatus {
|
||||
const char* host{"127.0.0.1"};
|
||||
std::string host{"127.0.0.1"};
|
||||
u16 port{26760};
|
||||
std::size_t pad_index{};
|
||||
PadMotion motion{PadMotion::Undefined};
|
||||
@@ -85,8 +85,8 @@ public:
|
||||
bool DeviceConnected(std::size_t pad) const;
|
||||
void ReloadSockets();
|
||||
|
||||
Common::MPMCQueue<UDPPadStatus>& GetPadQueue();
|
||||
const Common::MPMCQueue<UDPPadStatus>& GetPadQueue() const;
|
||||
Common::SPSCQueue<UDPPadStatus>& GetPadQueue();
|
||||
const Common::SPSCQueue<UDPPadStatus>& GetPadQueue() const;
|
||||
|
||||
DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad);
|
||||
const DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad) const;
|
||||
@@ -146,7 +146,7 @@ private:
|
||||
static constexpr std::size_t MAX_TOUCH_FINGERS = MAX_UDP_CLIENTS * 2;
|
||||
std::array<PadData, MAX_UDP_CLIENTS * PADS_PER_CLIENT> pads{};
|
||||
std::array<ClientConnection, MAX_UDP_CLIENTS> clients{};
|
||||
Common::MPMCQueue<UDPPadStatus> pad_queue{1024};
|
||||
Common::SPSCQueue<UDPPadStatus> pad_queue{};
|
||||
Input::TouchStatus touch_status{};
|
||||
std::array<std::size_t, MAX_TOUCH_FINGERS> finger_id{};
|
||||
};
|
||||
|
||||
@@ -59,7 +59,7 @@ Common::ParamPackage UDPMotionFactory::GetNextInput() {
|
||||
Common::ParamPackage params;
|
||||
CemuhookUDP::UDPPadStatus pad;
|
||||
auto& queue = client->GetPadQueue();
|
||||
while (queue.try_pop(pad)) {
|
||||
while (queue.Pop(pad)) {
|
||||
if (pad.motion == CemuhookUDP::PadMotion::Undefined || std::abs(pad.motion_value) < 1) {
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -492,7 +492,7 @@ void TexturePass(Environment& env, IR::Program& program) {
|
||||
const auto insert_point{IR::Block::InstructionList::s_iterator_to(*inst)};
|
||||
IR::IREmitter ir{*texture_inst.block, insert_point};
|
||||
const IR::U32 shift{ir.Imm32(std::countr_zero(DESCRIPTOR_SIZE))};
|
||||
inst->SetArg(0, ir.SMin(ir.ShiftRightArithmetic(cbuf.dynamic_offset, shift),
|
||||
inst->SetArg(0, ir.UMin(ir.ShiftRightArithmetic(cbuf.dynamic_offset, shift),
|
||||
ir.Imm32(DESCRIPTOR_SIZE - 1)));
|
||||
} else {
|
||||
inst->SetArg(0, IR::Value{});
|
||||
|
||||
@@ -38,6 +38,9 @@ enum : u8 {
|
||||
|
||||
Shaders,
|
||||
|
||||
// Special entries
|
||||
DepthBiasGlobal,
|
||||
|
||||
LastCommonEntry,
|
||||
};
|
||||
|
||||
|
||||
@@ -32,8 +32,7 @@ static void RunThread(std::stop_token stop_token, Core::System& system,
|
||||
VideoCore::RasterizerInterface* const rasterizer = renderer.ReadRasterizer();
|
||||
|
||||
while (!stop_token.stop_requested()) {
|
||||
CommandDataContainer next;
|
||||
state.queue.pop(next);
|
||||
CommandDataContainer next = state.queue.PopWait(stop_token);
|
||||
if (stop_token.stop_requested()) {
|
||||
break;
|
||||
}
|
||||
@@ -120,7 +119,7 @@ u64 ThreadManager::PushCommand(CommandData&& command_data, bool block) {
|
||||
|
||||
std::unique_lock lk(state.write_lock);
|
||||
const u64 fence{++state.last_fence};
|
||||
state.queue.push(CommandDataContainer(std::move(command_data), fence, block));
|
||||
state.queue.Push(CommandDataContainer(std::move(command_data), fence, block));
|
||||
|
||||
if (block) {
|
||||
state.cv.wait(lk, thread.get_stop_token(), [this, fence] {
|
||||
|
||||
@@ -97,9 +97,9 @@ struct CommandDataContainer {
|
||||
|
||||
/// Struct used to synchronize the GPU thread
|
||||
struct SynchState final {
|
||||
using CommandQueue = Common::MPMCQueue<CommandDataContainer>;
|
||||
using CommandQueue = Common::SPSCQueue<CommandDataContainer, true>;
|
||||
std::mutex write_lock;
|
||||
CommandQueue queue{100000};
|
||||
CommandQueue queue;
|
||||
u64 last_fence{};
|
||||
std::atomic<u64> signaled_fence{};
|
||||
std::condition_variable_any cv;
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include <limits>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <stdexcept>
|
||||
#include <vector>
|
||||
|
||||
#include <glad/glad.h>
|
||||
|
||||
@@ -627,9 +627,21 @@ void RasterizerVulkan::UpdateDepthBias(Tegra::Engines::Maxwell3D::Regs& regs) {
|
||||
if (!state_tracker.TouchDepthBias()) {
|
||||
return;
|
||||
}
|
||||
scheduler.Record([constant = regs.polygon_offset_units, clamp = regs.polygon_offset_clamp,
|
||||
float units = regs.polygon_offset_units / 2.0f;
|
||||
const bool is_d24 = regs.zeta.format == Tegra::DepthFormat::S8_UINT_Z24_UNORM ||
|
||||
regs.zeta.format == Tegra::DepthFormat::D24X8_UNORM ||
|
||||
regs.zeta.format == Tegra::DepthFormat::D24S8_UNORM ||
|
||||
regs.zeta.format == Tegra::DepthFormat::D24C8_UNORM;
|
||||
if (is_d24 && !device.SupportsD24DepthBuffer()) {
|
||||
// the base formulas can be obtained from here:
|
||||
// https://docs.microsoft.com/en-us/windows/win32/direct3d11/d3d10-graphics-programming-guide-output-merger-stage-depth-bias
|
||||
const double rescale_factor =
|
||||
static_cast<double>(1ULL << (32 - 24)) / (static_cast<double>(0x1.ep+127));
|
||||
units = static_cast<float>(static_cast<double>(units) * rescale_factor);
|
||||
}
|
||||
scheduler.Record([constant = units, clamp = regs.polygon_offset_clamp,
|
||||
factor = regs.polygon_offset_factor](vk::CommandBuffer cmdbuf) {
|
||||
cmdbuf.SetDepthBias(constant, clamp, factor / 2.0f);
|
||||
cmdbuf.SetDepthBias(constant, clamp, factor);
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -54,6 +54,7 @@ void SetupDirtyViewports(Tables& tables) {
|
||||
FillBlock(tables[0], OFF(viewport_transform), NUM(viewport_transform), Viewports);
|
||||
FillBlock(tables[0], OFF(viewports), NUM(viewports), Viewports);
|
||||
tables[0][OFF(viewport_transform_enabled)] = Viewports;
|
||||
tables[1][OFF(screen_y_control)] = Viewports;
|
||||
}
|
||||
|
||||
void SetupDirtyScissors(Tables& tables) {
|
||||
|
||||
@@ -79,7 +79,8 @@ public:
|
||||
}
|
||||
|
||||
bool TouchDepthBias() {
|
||||
return Exchange(Dirty::DepthBias, false);
|
||||
return Exchange(Dirty::DepthBias, false) ||
|
||||
Exchange(VideoCommon::Dirty::DepthBiasGlobal, false);
|
||||
}
|
||||
|
||||
bool TouchBlendConstants() {
|
||||
|
||||
@@ -221,6 +221,7 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
|
||||
BindRenderTarget(&render_targets.depth_buffer_id, FindDepthBuffer(is_clear));
|
||||
}
|
||||
const ImageViewId depth_buffer_id = render_targets.depth_buffer_id;
|
||||
|
||||
PrepareImageView(depth_buffer_id, true, is_clear && IsFullClear(depth_buffer_id));
|
||||
|
||||
for (size_t index = 0; index < NUM_RT; ++index) {
|
||||
@@ -230,6 +231,8 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
|
||||
maxwell3d.regs.render_area.width,
|
||||
maxwell3d.regs.render_area.height,
|
||||
};
|
||||
|
||||
flags[Dirty::DepthBiasGlobal] = true;
|
||||
}
|
||||
|
||||
template <class P>
|
||||
|
||||
@@ -623,6 +623,10 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
|
||||
is_float16_supported = false;
|
||||
}
|
||||
|
||||
supports_d24_depth =
|
||||
IsFormatSupported(VK_FORMAT_D24_UNORM_S8_UINT,
|
||||
VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT, FormatType::Optimal);
|
||||
|
||||
graphics_queue = logical.GetQueue(graphics_family);
|
||||
present_queue = logical.GetQueue(present_family);
|
||||
}
|
||||
|
||||
@@ -332,6 +332,10 @@ public:
|
||||
return sets_per_pool;
|
||||
}
|
||||
|
||||
bool SupportsD24DepthBuffer() const {
|
||||
return supports_d24_depth;
|
||||
}
|
||||
|
||||
private:
|
||||
/// Checks if the physical device is suitable.
|
||||
void CheckSuitability(bool requires_swapchain) const;
|
||||
@@ -425,6 +429,7 @@ private:
|
||||
bool has_broken_cube_compatibility{}; ///< Has broken cube compatiblity bit
|
||||
bool has_renderdoc{}; ///< Has RenderDoc attached
|
||||
bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
|
||||
bool supports_d24_depth{}; ///< Supports D24 depth buffers.
|
||||
|
||||
// Telemetry parameters
|
||||
std::string vendor_name; ///< Device's driver name.
|
||||
|
||||
@@ -918,8 +918,7 @@ void Config::ReadSystemValues() {
|
||||
const auto custom_rtc_enabled =
|
||||
ReadSetting(QStringLiteral("custom_rtc_enabled"), false).toBool();
|
||||
if (custom_rtc_enabled) {
|
||||
Settings::values.custom_rtc =
|
||||
std::chrono::seconds(ReadSetting(QStringLiteral("custom_rtc"), 0).toULongLong());
|
||||
Settings::values.custom_rtc = ReadSetting(QStringLiteral("custom_rtc"), 0).toLongLong();
|
||||
} else {
|
||||
Settings::values.custom_rtc = std::nullopt;
|
||||
}
|
||||
@@ -1450,9 +1449,7 @@ void Config::SaveSystemValues() {
|
||||
WriteSetting(QStringLiteral("custom_rtc_enabled"), Settings::values.custom_rtc.has_value(),
|
||||
false);
|
||||
WriteSetting(QStringLiteral("custom_rtc"),
|
||||
QVariant::fromValue<long long>(
|
||||
Settings::values.custom_rtc.value_or(std::chrono::seconds{}).count()),
|
||||
0);
|
||||
QVariant::fromValue<long long>(Settings::values.custom_rtc.value_or(0)), 0);
|
||||
}
|
||||
|
||||
WriteGlobalSetting(Settings::values.sound_index);
|
||||
|
||||
@@ -306,6 +306,17 @@ void ConfigureProfileManager::SetUserImage() {
|
||||
return;
|
||||
}
|
||||
|
||||
// Some games crash when the profile image is too big. Resize any image bigger than 256x256
|
||||
QImage image(image_path);
|
||||
if (image.width() > 256 || image.height() > 256) {
|
||||
image = image.scaled(256, 256, Qt::KeepAspectRatio);
|
||||
if (!image.save(image_path)) {
|
||||
QMessageBox::warning(this, tr("Error resizing user image"),
|
||||
tr("Unable to resize image"));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
const auto username = GetAccountUsername(*profile_manager, *uuid);
|
||||
item_model->setItem(index, 0,
|
||||
new QStandardItem{GetIcon(*uuid), FormatUserEntryText(username, *uuid)});
|
||||
|
||||
@@ -65,8 +65,7 @@ void ConfigureSystem::SetConfiguration() {
|
||||
QStringLiteral("%1")
|
||||
.arg(Settings::values.rng_seed.GetValue().value_or(0), 8, 16, QLatin1Char{'0'})
|
||||
.toUpper();
|
||||
const auto rtc_time = Settings::values.custom_rtc.value_or(
|
||||
std::chrono::seconds(QDateTime::currentSecsSinceEpoch()));
|
||||
const auto rtc_time = Settings::values.custom_rtc.value_or(QDateTime::currentSecsSinceEpoch());
|
||||
|
||||
ui->rng_seed_checkbox->setChecked(Settings::values.rng_seed.GetValue().has_value());
|
||||
ui->rng_seed_edit->setEnabled(Settings::values.rng_seed.GetValue().has_value() &&
|
||||
@@ -75,7 +74,7 @@ void ConfigureSystem::SetConfiguration() {
|
||||
|
||||
ui->custom_rtc_checkbox->setChecked(Settings::values.custom_rtc.has_value());
|
||||
ui->custom_rtc_edit->setEnabled(Settings::values.custom_rtc.has_value());
|
||||
ui->custom_rtc_edit->setDateTime(QDateTime::fromSecsSinceEpoch(rtc_time.count()));
|
||||
ui->custom_rtc_edit->setDateTime(QDateTime::fromSecsSinceEpoch(rtc_time));
|
||||
|
||||
if (Settings::IsConfiguringGlobal()) {
|
||||
ui->combo_language->setCurrentIndex(Settings::values.language_index.GetValue());
|
||||
@@ -108,10 +107,9 @@ void ConfigureSystem::ApplyConfiguration() {
|
||||
// to allow in-game time to be fast forwarded
|
||||
if (Settings::IsConfiguringGlobal()) {
|
||||
if (ui->custom_rtc_checkbox->isChecked()) {
|
||||
Settings::values.custom_rtc =
|
||||
std::chrono::seconds(ui->custom_rtc_edit->dateTime().toSecsSinceEpoch());
|
||||
Settings::values.custom_rtc = ui->custom_rtc_edit->dateTime().toSecsSinceEpoch();
|
||||
if (system.IsPoweredOn()) {
|
||||
const s64 posix_time{Settings::values.custom_rtc->count() +
|
||||
const s64 posix_time{*Settings::values.custom_rtc +
|
||||
Service::Time::TimeManager::GetExternalTimeZoneOffset()};
|
||||
system.GetTimeManager().UpdateLocalSystemClockTime(posix_time);
|
||||
}
|
||||
|
||||
@@ -14,14 +14,14 @@
|
||||
<item row="0" column="0" colspan="4">
|
||||
<widget class="QLabel" name="label_1">
|
||||
<property name="text">
|
||||
<string>Reads controller input from scripts in the same format as TAS-nx scripts.<br/>For a more detailed explanation please consult the FAQ on the yuzu website.</string>
|
||||
<string><html><head/><body><p>Reads controller input from scripts in the same format as TAS-nx scripts.<br/>For a more detailed explanation, please consult the <a href="https://yuzu-emu.org/help/feature/tas/"><span style=" text-decoration: underline; color:#039be5;">help page</span></a> on the yuzu website.</p></body></html></string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="0" colspan="4">
|
||||
<widget class="QLabel" name="label_2">
|
||||
<property name="text">
|
||||
<string>To check which hotkeys control the playback/recording, please refer to the Hotkey settings (General -> Hotkeys).</string>
|
||||
<string>To check which hotkeys control the playback/recording, please refer to the Hotkey settings (Configure -> General -> Hotkeys).</string>
|
||||
</property>
|
||||
<property name="wordWrap">
|
||||
<bool>true</bool>
|
||||
|
||||
@@ -287,8 +287,6 @@ GMainWindow::GMainWindow()
|
||||
|
||||
ui->action_Fullscreen->setChecked(false);
|
||||
|
||||
Common::Log::Start();
|
||||
|
||||
QStringList args = QApplication::arguments();
|
||||
|
||||
if (args.size() < 2) {
|
||||
|
||||
@@ -412,8 +412,7 @@ void Config::ReadValues() {
|
||||
|
||||
const auto custom_rtc_enabled = sdl2_config->GetBoolean("System", "custom_rtc_enabled", false);
|
||||
if (custom_rtc_enabled) {
|
||||
Settings::values.custom_rtc =
|
||||
std::chrono::seconds(sdl2_config->GetInteger("System", "custom_rtc", 0));
|
||||
Settings::values.custom_rtc = sdl2_config->GetInteger("System", "custom_rtc", 0);
|
||||
} else {
|
||||
Settings::values.custom_rtc = std::nullopt;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user