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24 Commits

Author SHA1 Message Date
german77
f503dbf071 profile_manager: Resize any image bigger than 256p 2021-10-29 17:56:51 -05:00
Ameer J
3c8c17be4d Merge pull request #7218 from bylaws/aswdqdsam
Fixup channel submit IOCTL syncpoint parameters
2021-10-24 19:35:00 -04:00
Ameer J
aed5878dd3 Merge pull request #7222 from FernandoS27/fix-indixed-textures-again
TexturePass: Fix clamping  of images as this allowed negative indices.
2021-10-24 15:16:31 -04:00
Fernando Sahmkow
e5291e2031 TexturePass: Fix clamping of images as this allowed negative indices. 2021-10-24 20:46:36 +02:00
Mai M
3be87bed8d Merge pull request #7221 from astrelsky/stepfix
Fixed ARM_Dynamic_64 Step
2021-10-24 14:43:40 -04:00
Andrew Strelsky
31b9797296 Fixed ARM_Dynamic_64 Step 2021-10-24 11:16:32 -04:00
Fernando S
5299554bb0 Merge pull request #7206 from vonchenplus/fix_vulkan_viewport_issue
Vulkan Rasterizer: Fix viewport issue
2021-10-24 01:53:04 +02:00
Billy Laws
2dbef58eeb Fixup channel submit IOCTL syncpoint parameters
The current arguments worked by happenstance as games only ever submit
one syncpoint and request one fence back, if a game were to do something
other than this then the arguments would've been parsed entirely wrong.
2021-10-24 00:01:35 +01:00
Ameer J
494e34af6a Merge pull request #7070 from FernandoS27/want-you-bad
Vulkan Rasterizer: Correct DepthBias/PolygonOffset on Vulkan.
2021-10-23 18:02:23 -04:00
Fernando Sahmkow
ad8afaf1ef Vulran Rasterizer: address feedback. 2021-10-23 23:46:29 +02:00
Narr the Reg
2686bf6734 Merge pull request #7217 from yuzu-emu/revert-6515-gc_thread_safe
Revert "input_common: Fix data race on GC implementation"
2021-10-23 16:41:09 -05:00
Fernando S
33e92c15eb Revert "input_common: Fix data race on GC implementation" 2021-10-23 23:32:16 +02:00
Fernando S
7461196839 Merge pull request #6515 from german77/gc_thread_safe
input_common: Fix data race on GC implementation
2021-10-23 23:28:22 +02:00
Feng Chen
b769bea61b Fix vulkan viewport issue 2021-10-22 22:56:31 +08:00
bunnei
b65314dc21 Merge pull request #7207 from ameerj/vs-2022
cmake: Update conan to support Visual Studio 2022
2021-10-20 15:17:50 -07:00
ameerj
1841f63a40 common/alignment: Fix VS2022 compilation
VS2022 seems to introduce an optimization when moving vectors to check for equality of the element values. AlignmentAllocator needed to overload the equality operator to fix compilation of its usage in vector moving.
2021-10-20 01:22:00 -04:00
ameerj
b01aa721ff input_common: Fix VS2022 compilation errors 2021-10-20 01:21:59 -04:00
ameerj
f190547bbb cmake: Update conan for VS2022 support 2021-10-19 20:30:27 -04:00
bunnei
c82318c9cb Merge pull request #7197 from Moonlacer/tas_help_link
tas_ui: Add a Help Link to the TAS Page on the yuzu Website, Along with Minor Grammar Changes
2021-10-19 15:49:30 -07:00
bunnei
c871320760 Merge pull request #7198 from ameerj/settings-chrono
settings: Remove std::chrono usage
2021-10-19 09:55:50 -07:00
ameerj
ef811c6425 settings: Remove std::chrono usage
Alleviates the dependency on chrono for all files that include settings.h
2021-10-17 00:37:49 -04:00
Moonlacer
abe6d39b1a add_link
remove_accident

fix_whoopsie
2021-10-16 21:48:49 -05:00
Fernando Sahmkow
60a3980561 Vulkan Rasterizer: Correct DepthBias/PolygonOffset on Vulkan. 2021-09-23 03:49:10 +02:00
Rodrigo Locatti
d4cab35533 input_common: Fix data race on GC implementation 2021-08-07 16:46:26 -05:00
41 changed files with 367 additions and 447 deletions

View File

@@ -411,12 +411,13 @@ if (CONAN_REQUIRED_LIBS)
# Download conan.cmake automatically, you can also just copy the conan.cmake file
if(NOT EXISTS "${CMAKE_BINARY_DIR}/conan.cmake")
message(STATUS "Downloading conan.cmake from https://github.com/conan-io/cmake-conan")
file(DOWNLOAD "https://github.com/conan-io/cmake-conan/raw/v0.15/conan.cmake"
# TODO: Use a tagged release. The latest tagged release does not support VS2022 as of this writing.
file(DOWNLOAD "https://raw.githubusercontent.com/conan-io/cmake-conan/43e385830ee35377dbd2dcbe8d5a9e750301ea00/conan.cmake"
"${CMAKE_BINARY_DIR}/conan.cmake")
endif()
include(${CMAKE_BINARY_DIR}/conan.cmake)
conan_check(VERSION 1.24.0 REQUIRED)
conan_check(VERSION 1.41.0 REQUIRED)
# Manually add iconv to fix a dep conflict between qt and sdl2
# We don't need to add it through find_package or anything since the other two can find it just fine

View File

@@ -64,7 +64,7 @@ public:
using propagate_on_container_copy_assignment = std::true_type;
using propagate_on_container_move_assignment = std::true_type;
using propagate_on_container_swap = std::true_type;
using is_always_equal = std::true_type;
using is_always_equal = std::false_type;
constexpr AlignmentAllocator() noexcept = default;
@@ -83,6 +83,11 @@ public:
struct rebind {
using other = AlignmentAllocator<T2, Align>;
};
template <typename T2, size_t Align2>
constexpr bool operator==(const AlignmentAllocator<T2, Align2>&) const noexcept {
return std::is_same_v<T, T2> && Align == Align2;
}
};
} // namespace Common

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@@ -186,10 +186,6 @@ public:
initialization_in_progress_suppress_logging = false;
}
static void Start() {
instance->StartBackendThread();
}
Impl(const Impl&) = delete;
Impl& operator=(const Impl&) = delete;
@@ -205,59 +201,54 @@ public:
}
void PushEntry(Class log_class, Level log_level, const char* filename, unsigned int line_num,
const char* function, const char* message) {
const char* function, std::string message) {
if (!filter.CheckMessage(log_class, log_level))
return;
const Entry& entry =
CreateEntry(log_class, log_level, filename, line_num, function, message);
message_queue.push(entry);
CreateEntry(log_class, log_level, filename, line_num, function, std::move(message));
message_queue.Push(entry);
}
private:
Impl(const std::filesystem::path& file_backend_filename, const Filter& filter_)
: filter{filter_}, file_backend{file_backend_filename} {}
: filter{filter_}, file_backend{file_backend_filename}, backend_thread{std::thread([this] {
Common::SetCurrentThreadName("yuzu:Log");
Entry entry;
const auto write_logs = [this, &entry]() {
ForEachBackend([&entry](Backend& backend) { backend.Write(entry); });
};
while (true) {
entry = message_queue.PopWait();
if (entry.final_entry) {
break;
}
write_logs();
}
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a
// case where a system is repeatedly spamming logs even on close.
int max_logs_to_write = filter.IsDebug() ? INT_MAX : 100;
while (max_logs_to_write-- && message_queue.Pop(entry)) {
write_logs();
}
})} {}
~Impl() {
StopBackendThread();
}
void StartBackendThread() {
backend_thread = std::thread([this] {
Common::SetCurrentThreadName("yuzu:Log");
Entry entry;
const auto write_logs = [this, &entry]() {
ForEachBackend([&entry](Backend& backend) { backend.Write(entry); });
};
while (true) {
if (!message_queue.try_pop(entry)) {
continue;
}
if (entry.final_entry) {
break;
}
write_logs();
}
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a
// case where a system is repeatedly spamming logs even on close.
int max_logs_to_write = filter.IsDebug() ? INT_MAX : 100;
while (max_logs_to_write-- && message_queue.try_pop(entry)) {
write_logs();
}
});
}
void StopBackendThread() {
Entry stop_entry{};
stop_entry.final_entry = true;
message_queue.push(stop_entry);
message_queue.Push(stop_entry);
backend_thread.join();
}
Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
const char* function, const char* message) const {
const char* function, std::string message) const {
using std::chrono::duration_cast;
using std::chrono::microseconds;
using std::chrono::steady_clock;
return {
.timestamp = duration_cast<microseconds>(steady_clock::now() - time_origin),
.log_class = log_class,
@@ -265,7 +256,7 @@ private:
.filename = filename,
.line_num = line_nr,
.function = function,
.message = message,
.message = std::move(message),
.final_entry = false,
};
}
@@ -288,7 +279,7 @@ private:
FileBackend file_backend;
std::thread backend_thread;
MPMCQueue<Entry> message_queue{100000};
MPSCQueue<Entry> message_queue{};
std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()};
};
} // namespace
@@ -297,10 +288,6 @@ void Initialize() {
Impl::Initialize();
}
void Start() {
Impl::Start();
}
void DisableLoggingInTests() {
initialization_in_progress_suppress_logging = true;
}
@@ -314,14 +301,11 @@ void SetColorConsoleBackendEnabled(bool enabled) {
}
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
unsigned int line_num, const char* function, fmt::string_view format,
unsigned int line_num, const char* function, const char* format,
const fmt::format_args& args) {
if (!initialization_in_progress_suppress_logging) {
std::string message = fmt::vformat(format, args);
auto len = message.size() + 1;
char* msg = new char[len];
memcpy(msg, message.data(), len);
Impl::Instance().PushEntry(log_class, log_level, filename, line_num, function, msg);
Impl::Instance().PushEntry(log_class, log_level, filename, line_num, function,
fmt::vformat(format, args));
}
}
} // namespace Common::Log

View File

@@ -14,8 +14,6 @@ class Filter;
/// Initializes the logging system. This should be the first thing called in main.
void Initialize();
void Start();
void DisableLoggingInTests();
/**

View File

@@ -24,12 +24,12 @@ constexpr const char* TrimSourcePath(std::string_view source) {
/// Logs a message to the global logger, using fmt
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
unsigned int line_num, const char* function, fmt::string_view format,
unsigned int line_num, const char* function, const char* format,
const fmt::format_args& args);
template <typename... Args>
void FmtLogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_num,
const char* function, fmt::string_view format, const Args&... args) {
const char* function, const char* format, const Args&... args) {
FmtLogMessageImpl(log_class, log_level, filename, line_num, function, format,
fmt::make_format_args(args...));
}

View File

@@ -14,14 +14,14 @@ namespace Common::Log {
* A log entry. Log entries are store in a structured format to permit more varied output
* formatting on different frontends, as well as facilitating filtering and aggregation.
*/
struct Entry final {
struct Entry {
std::chrono::microseconds timestamp;
Class log_class{};
Level log_level{};
const char* filename = nullptr;
unsigned int line_num = 0;
const char* function;
const char* message;
std::string function;
std::string message;
bool final_entry = false;
};

View File

@@ -7,7 +7,6 @@
#include <algorithm>
#include <array>
#include <atomic>
#include <chrono>
#include <map>
#include <optional>
#include <string>
@@ -487,9 +486,9 @@ struct Values {
// System
Setting<std::optional<u32>> rng_seed{std::optional<u32>(), "rng_seed"};
// Measured in seconds since epoch
std::optional<std::chrono::seconds> custom_rtc;
std::optional<s64> custom_rtc;
// Set on game boot, reset on stop. Seconds difference between current time and `custom_rtc`
std::chrono::seconds custom_rtc_differential;
s64 custom_rtc_differential;
BasicSetting<s32> current_user{0, "current_user"};
RangedSetting<s32> language_index{1, 0, 17, "language_index"};

View File

@@ -1,287 +1,195 @@
/*
Copyright (c) 2020 Erik Rigtorp <erik@rigtorp.se>
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
// Copyright 2010 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <atomic>
#include <cassert>
#include <cstddef> // offsetof
#include <limits>
#include <memory>
#include <new> // std::hardware_destructive_interference_size
#include <stdexcept>
// a simple lockless thread-safe,
// single reader, single writer queue
#ifndef __cpp_aligned_new
#ifdef _WIN32
#include <malloc.h> // _aligned_malloc
#else
#include <stdlib.h> // posix_memalign
#endif
#endif
#include <atomic>
#include <condition_variable>
#include <cstddef>
#include <mutex>
#include <utility>
namespace Common {
namespace mpmc {
#ifdef __cpp_lib_hardware_interference_size
static constexpr size_t hardwareInterferenceSize = std::hardware_destructive_interference_size;
#else
static constexpr size_t hardwareInterferenceSize = 64;
#endif
#if defined(_MSC_VER)
// Disables "structure was padded due to alignment specifier" warnings.
#pragma warning(suppress : 4324)
#endif
#if defined(__cpp_aligned_new)
template <typename T>
using AlignedAllocator = std::allocator<T>;
#else
template <typename T>
struct AlignedAllocator {
using value_type = T;
T* allocate(std::size_t n) {
if (n > std::numeric_limits<std::size_t>::max() / sizeof(T)) {
throw std::bad_array_new_length();
}
#ifdef _WIN32
auto* p = static_cast<T*>(_aligned_malloc(sizeof(T) * n, alignof(T)));
if (p == nullptr) {
throw std::bad_alloc();
}
#else
T* p;
if (posix_memalign(reinterpret_cast<void**>(&p), alignof(T), sizeof(T) * n) != 0) {
throw std::bad_alloc();
}
#endif
return p;
}
void deallocate(T* p, std::size_t) {
#ifdef _WIN32
_aligned_free(p);
#else
free(p);
#endif
}
};
#endif
template <typename T>
struct Slot {
~Slot() noexcept {
if (turn & 1) {
destroy();
}
}
template <typename... Args>
void construct(Args&&... args) noexcept {
static_assert(std::is_nothrow_constructible<T, Args&&...>::value,
"T must be nothrow constructible with Args&&...");
new (&storage) T(std::forward<Args>(args)...);
}
void destroy() noexcept {
static_assert(std::is_nothrow_destructible<T>::value, "T must be nothrow destructible");
reinterpret_cast<T*>(&storage)->~T();
}
T&& move() noexcept {
return reinterpret_cast<T&&>(storage);
}
// Align to avoid false sharing between adjacent slots
alignas(hardwareInterferenceSize) std::atomic<size_t> turn = {0};
typename std::aligned_storage<sizeof(T), alignof(T)>::type storage;
};
template <typename T, typename Allocator = AlignedAllocator<Slot<T>>>
class Queue {
private:
static_assert(std::is_nothrow_copy_assignable<T>::value ||
std::is_nothrow_move_assignable<T>::value,
"T must be nothrow copy or move assignable");
static_assert(std::is_nothrow_destructible<T>::value, "T must be nothrow destructible");
template <typename T, bool with_stop_token = false>
class SPSCQueue {
public:
explicit Queue(const size_t capacity, const Allocator& allocator = Allocator())
: capacity_(capacity), allocator_(allocator), head_(0), tail_(0) {
if (capacity_ < 1) {
throw std::invalid_argument("capacity < 1");
}
// Allocate one extra slot to prevent false sharing on the last slot
slots_ = allocator_.allocate(capacity_ + 1);
// Allocators are not required to honor alignment for over-aligned types
// (see http://eel.is/c++draft/allocator.requirements#10) so we verify
// alignment here
if (reinterpret_cast<size_t>(slots_) % alignof(Slot<T>) != 0) {
allocator_.deallocate(slots_, capacity_ + 1);
throw std::bad_alloc();
}
for (size_t i = 0; i < capacity_; ++i) {
new (&slots_[i]) Slot<T>();
}
static_assert(alignof(Slot<T>) == hardwareInterferenceSize,
"Slot must be aligned to cache line boundary to prevent false sharing");
static_assert(sizeof(Slot<T>) % hardwareInterferenceSize == 0,
"Slot size must be a multiple of cache line size to prevent "
"false sharing between adjacent slots");
static_assert(sizeof(Queue) % hardwareInterferenceSize == 0,
"Queue size must be a multiple of cache line size to "
"prevent false sharing between adjacent queues");
static_assert(offsetof(Queue, tail_) - offsetof(Queue, head_) ==
static_cast<std::ptrdiff_t>(hardwareInterferenceSize),
"head and tail must be a cache line apart to prevent false sharing");
SPSCQueue() {
write_ptr = read_ptr = new ElementPtr();
}
~SPSCQueue() {
// this will empty out the whole queue
delete read_ptr;
}
~Queue() noexcept {
for (size_t i = 0; i < capacity_; ++i) {
slots_[i].~Slot();
}
allocator_.deallocate(slots_, capacity_ + 1);
[[nodiscard]] std::size_t Size() const {
return size.load();
}
// non-copyable and non-movable
Queue(const Queue&) = delete;
Queue& operator=(const Queue&) = delete;
template <typename... Args>
void emplace(Args&&... args) noexcept {
static_assert(std::is_nothrow_constructible<T, Args&&...>::value,
"T must be nothrow constructible with Args&&...");
auto const head = head_.fetch_add(1);
auto& slot = slots_[idx(head)];
while (turn(head) * 2 != slot.turn.load(std::memory_order_acquire))
;
slot.construct(std::forward<Args>(args)...);
slot.turn.store(turn(head) * 2 + 1, std::memory_order_release);
[[nodiscard]] bool Empty() const {
return Size() == 0;
}
template <typename... Args>
bool try_emplace(Args&&... args) noexcept {
static_assert(std::is_nothrow_constructible<T, Args&&...>::value,
"T must be nothrow constructible with Args&&...");
auto head = head_.load(std::memory_order_acquire);
for (;;) {
auto& slot = slots_[idx(head)];
if (turn(head) * 2 == slot.turn.load(std::memory_order_acquire)) {
if (head_.compare_exchange_strong(head, head + 1)) {
slot.construct(std::forward<Args>(args)...);
slot.turn.store(turn(head) * 2 + 1, std::memory_order_release);
return true;
}
} else {
auto const prevHead = head;
head = head_.load(std::memory_order_acquire);
if (head == prevHead) {
return false;
}
}
[[nodiscard]] T& Front() const {
return read_ptr->current;
}
template <typename Arg>
void Push(Arg&& t) {
// create the element, add it to the queue
write_ptr->current = std::forward<Arg>(t);
// set the next pointer to a new element ptr
// then advance the write pointer
ElementPtr* new_ptr = new ElementPtr();
write_ptr->next.store(new_ptr, std::memory_order_release);
write_ptr = new_ptr;
++size;
// cv_mutex must be held or else there will be a missed wakeup if the other thread is in the
// line before cv.wait
// TODO(bunnei): This can be replaced with C++20 waitable atomics when properly supported.
// See discussion on https://github.com/yuzu-emu/yuzu/pull/3173 for details.
std::lock_guard lock{cv_mutex};
cv.notify_one();
}
void Pop() {
--size;
ElementPtr* tmpptr = read_ptr;
// advance the read pointer
read_ptr = tmpptr->next.load();
// set the next element to nullptr to stop the recursive deletion
tmpptr->next.store(nullptr);
delete tmpptr; // this also deletes the element
}
bool Pop(T& t) {
if (Empty())
return false;
--size;
ElementPtr* tmpptr = read_ptr;
read_ptr = tmpptr->next.load(std::memory_order_acquire);
t = std::move(tmpptr->current);
tmpptr->next.store(nullptr);
delete tmpptr;
return true;
}
void Wait() {
if (Empty()) {
std::unique_lock lock{cv_mutex};
cv.wait(lock, [this] { return !Empty(); });
}
}
void push(const T& v) noexcept {
static_assert(std::is_nothrow_copy_constructible<T>::value,
"T must be nothrow copy constructible");
emplace(v);
T PopWait() {
Wait();
T t;
Pop(t);
return t;
}
template <typename P, typename = typename std::enable_if<
std::is_nothrow_constructible<T, P&&>::value>::type>
void push(P&& v) noexcept {
emplace(std::forward<P>(v));
}
bool try_push(const T& v) noexcept {
static_assert(std::is_nothrow_copy_constructible<T>::value,
"T must be nothrow copy constructible");
return try_emplace(v);
}
template <typename P, typename = typename std::enable_if<
std::is_nothrow_constructible<T, P&&>::value>::type>
bool try_push(P&& v) noexcept {
return try_emplace(std::forward<P>(v));
}
void pop(T& v) noexcept {
auto const tail = tail_.fetch_add(1);
auto& slot = slots_[idx(tail)];
while (turn(tail) * 2 + 1 != slot.turn.load(std::memory_order_acquire))
;
v = slot.move();
slot.destroy();
slot.turn.store(turn(tail) * 2 + 2, std::memory_order_release);
}
bool try_pop(T& v) noexcept {
auto tail = tail_.load(std::memory_order_acquire);
for (;;) {
auto& slot = slots_[idx(tail)];
if (turn(tail) * 2 + 1 == slot.turn.load(std::memory_order_acquire)) {
if (tail_.compare_exchange_strong(tail, tail + 1)) {
v = slot.move();
slot.destroy();
slot.turn.store(turn(tail) * 2 + 2, std::memory_order_release);
return true;
}
} else {
auto const prevTail = tail;
tail = tail_.load(std::memory_order_acquire);
if (tail == prevTail) {
return false;
}
}
T PopWait(std::stop_token stop_token) {
if (Empty()) {
std::unique_lock lock{cv_mutex};
cv.wait(lock, stop_token, [this] { return !Empty(); });
}
if (stop_token.stop_requested()) {
return T{};
}
T t;
Pop(t);
return t;
}
// not thread-safe
void Clear() {
size.store(0);
delete read_ptr;
write_ptr = read_ptr = new ElementPtr();
}
private:
constexpr size_t idx(size_t i) const noexcept {
return i % capacity_;
}
// stores a pointer to element
// and a pointer to the next ElementPtr
class ElementPtr {
public:
ElementPtr() {}
~ElementPtr() {
ElementPtr* next_ptr = next.load();
constexpr size_t turn(size_t i) const noexcept {
return i / capacity_;
}
if (next_ptr)
delete next_ptr;
}
private:
const size_t capacity_;
Slot<T>* slots_;
#if defined(__has_cpp_attribute) && __has_cpp_attribute(no_unique_address)
Allocator allocator_ [[no_unique_address]];
#else
Allocator allocator_;
#endif
T current;
std::atomic<ElementPtr*> next{nullptr};
};
// Align to avoid false sharing between head_ and tail_
alignas(hardwareInterferenceSize) std::atomic<size_t> head_;
alignas(hardwareInterferenceSize) std::atomic<size_t> tail_;
ElementPtr* write_ptr;
ElementPtr* read_ptr;
std::atomic_size_t size{0};
std::mutex cv_mutex;
std::conditional_t<with_stop_token, std::condition_variable_any, std::condition_variable> cv;
};
} // namespace mpmc
template <typename T, typename Allocator = mpmc::AlignedAllocator<mpmc::Slot<T>>>
using MPMCQueue = mpmc::Queue<T, Allocator>;
// a simple thread-safe,
// single reader, multiple writer queue
} // namespace Common
template <typename T, bool with_stop_token = false>
class MPSCQueue {
public:
[[nodiscard]] std::size_t Size() const {
return spsc_queue.Size();
}
[[nodiscard]] bool Empty() const {
return spsc_queue.Empty();
}
[[nodiscard]] T& Front() const {
return spsc_queue.Front();
}
template <typename Arg>
void Push(Arg&& t) {
std::lock_guard lock{write_lock};
spsc_queue.Push(t);
}
void Pop() {
return spsc_queue.Pop();
}
bool Pop(T& t) {
return spsc_queue.Pop(t);
}
void Wait() {
spsc_queue.Wait();
}
T PopWait() {
return spsc_queue.PopWait();
}
T PopWait(std::stop_token stop_token) {
return spsc_queue.PopWait(stop_token);
}
// not thread-safe
void Clear() {
spsc_queue.Clear();
}
private:
SPSCQueue<T, with_stop_token> spsc_queue;
std::mutex write_lock;
};
} // namespace Common

View File

@@ -263,7 +263,7 @@ void ARM_Dynarmic_64::Run() {
}
void ARM_Dynarmic_64::Step() {
cb->InterpreterFallback(jit->GetPC(), 1);
jit->Step();
}
ARM_Dynarmic_64::ARM_Dynarmic_64(System& system_, CPUInterrupts& interrupt_handlers_,

View File

@@ -196,8 +196,9 @@ struct System::Impl {
cpu_manager.Initialize();
core_timing.Initialize([&system]() { system.RegisterHostThread(); });
const auto current_time = std::chrono::duration_cast<std::chrono::seconds>(
std::chrono::system_clock::now().time_since_epoch());
const auto posix_time = std::chrono::system_clock::now().time_since_epoch();
const auto current_time =
std::chrono::duration_cast<std::chrono::seconds>(posix_time).count();
Settings::values.custom_rtc_differential =
Settings::values.custom_rtc.value_or(current_time) - current_time;

View File

@@ -69,8 +69,7 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
std::vector<Reloc> relocs(params.relocation_count);
std::vector<u32> reloc_shifts(params.relocation_count);
std::vector<SyncptIncr> syncpt_increments(params.syncpoint_count);
std::vector<SyncptIncr> wait_checks(params.syncpoint_count);
std::vector<Fence> fences(params.fence_count);
std::vector<u32> fence_thresholds(params.fence_count);
// Slice input into their respective buffers
std::size_t offset = sizeof(IoctlSubmit);
@@ -78,15 +77,13 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
offset += SliceVectors(input, relocs, params.relocation_count, offset);
offset += SliceVectors(input, reloc_shifts, params.relocation_count, offset);
offset += SliceVectors(input, syncpt_increments, params.syncpoint_count, offset);
offset += SliceVectors(input, wait_checks, params.syncpoint_count, offset);
offset += SliceVectors(input, fences, params.fence_count, offset);
offset += SliceVectors(input, fence_thresholds, params.fence_count, offset);
auto& gpu = system.GPU();
if (gpu.UseNvdec()) {
for (std::size_t i = 0; i < syncpt_increments.size(); i++) {
const SyncptIncr& syncpt_incr = syncpt_increments[i];
fences[i].id = syncpt_incr.id;
fences[i].value =
fence_thresholds[i] =
syncpoint_manager.IncreaseSyncpoint(syncpt_incr.id, syncpt_incr.increments);
}
}
@@ -98,11 +95,6 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
cmdlist.size() * sizeof(u32));
gpu.PushCommandBuffer(cmdlist);
}
if (gpu.UseNvdec()) {
fences[0].value = syncpoint_manager.IncreaseSyncpoint(fences[0].id, 1);
Tegra::ChCommandHeaderList cmdlist{{(4 << 28) | fences[0].id}};
gpu.PushCommandBuffer(cmdlist);
}
std::memcpy(output.data(), &params, sizeof(IoctlSubmit));
// Some games expect command_buffers to be written back
offset = sizeof(IoctlSubmit);
@@ -110,8 +102,7 @@ NvResult nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u
offset += WriteVectors(output, relocs, offset);
offset += WriteVectors(output, reloc_shifts, offset);
offset += WriteVectors(output, syncpt_increments, offset);
offset += WriteVectors(output, wait_checks, offset);
offset += WriteVectors(output, fences, offset);
offset += WriteVectors(output, fence_thresholds, offset);
return NvResult::Success;
}

View File

@@ -56,19 +56,16 @@ protected:
s32 target{};
s32 target_offset{};
};
static_assert(sizeof(Reloc) == 0x10, "CommandBuffer has incorrect size");
static_assert(sizeof(Reloc) == 0x10, "Reloc has incorrect size");
struct SyncptIncr {
u32 id{};
u32 increments{};
u32 unk0{};
u32 unk1{};
u32 unk2{};
};
static_assert(sizeof(SyncptIncr) == 0x8, "CommandBuffer has incorrect size");
struct Fence {
u32 id{};
u32 value{};
};
static_assert(sizeof(Fence) == 0x8, "CommandBuffer has incorrect size");
static_assert(sizeof(SyncptIncr) == 0x14, "SyncptIncr has incorrect size");
struct IoctlGetSyncpoint {
// Input

View File

@@ -13,18 +13,19 @@
#include "core/hle/service/time/time_manager.h"
namespace Service::Time {
namespace {
constexpr Clock::TimeSpanType standard_network_clock_accuracy{0x0009356907420000ULL};
static std::chrono::seconds GetSecondsSinceEpoch() {
return std::chrono::duration_cast<std::chrono::seconds>(
std::chrono::system_clock::now().time_since_epoch()) +
s64 GetSecondsSinceEpoch() {
const auto time_since_epoch = std::chrono::system_clock::now().time_since_epoch();
return std::chrono::duration_cast<std::chrono::seconds>(time_since_epoch).count() +
Settings::values.custom_rtc_differential;
}
static s64 GetExternalRtcValue() {
return GetSecondsSinceEpoch().count() + TimeManager::GetExternalTimeZoneOffset();
s64 GetExternalRtcValue() {
return GetSecondsSinceEpoch() + TimeManager::GetExternalTimeZoneOffset();
}
} // Anonymous namespace
struct TimeManager::Impl final {
explicit Impl(Core::System& system)

View File

@@ -170,7 +170,7 @@ void Adapter::UpdateYuzuSettings(std::size_t port) {
if (pads[port].buttons != 0) {
pad_status.button = pads[port].last_button;
pad_queue.push(pad_status);
pad_queue.Push(pad_status);
}
// Accounting for a threshold here to ensure an intentional press
@@ -181,7 +181,7 @@ void Adapter::UpdateYuzuSettings(std::size_t port) {
pad_status.axis = static_cast<PadAxes>(i);
pad_status.axis_value = value;
pad_status.axis_threshold = axis_threshold;
pad_queue.push(pad_status);
pad_queue.Push(pad_status);
}
}
}
@@ -478,18 +478,20 @@ bool Adapter::DeviceConnected(std::size_t port) const {
}
void Adapter::BeginConfiguration() {
pad_queue.Clear();
configuring = true;
}
void Adapter::EndConfiguration() {
pad_queue.Clear();
configuring = false;
}
Common::MPMCQueue<GCPadStatus>& Adapter::GetPadQueue() {
Common::SPSCQueue<GCPadStatus>& Adapter::GetPadQueue() {
return pad_queue;
}
const Common::MPMCQueue<GCPadStatus>& Adapter::GetPadQueue() const {
const Common::SPSCQueue<GCPadStatus>& Adapter::GetPadQueue() const {
return pad_queue;
}

View File

@@ -85,8 +85,8 @@ public:
void BeginConfiguration();
void EndConfiguration();
Common::MPMCQueue<GCPadStatus>& GetPadQueue();
const Common::MPMCQueue<GCPadStatus>& GetPadQueue() const;
Common::SPSCQueue<GCPadStatus>& GetPadQueue();
const Common::SPSCQueue<GCPadStatus>& GetPadQueue() const;
GCController& GetPadState(std::size_t port);
const GCController& GetPadState(std::size_t port) const;
@@ -145,7 +145,7 @@ private:
libusb_device_handle* usb_adapter_handle = nullptr;
std::array<GCController, 4> pads;
Common::MPMCQueue<GCPadStatus> pad_queue{1024};
Common::SPSCQueue<GCPadStatus> pad_queue;
std::thread adapter_input_thread;
std::thread adapter_scan_thread;

View File

@@ -103,7 +103,7 @@ Common::ParamPackage GCButtonFactory::GetNextInput() const {
Common::ParamPackage params;
GCAdapter::GCPadStatus pad;
auto& queue = adapter->GetPadQueue();
while (queue.try_pop(pad)) {
while (queue.Pop(pad)) {
// This while loop will break on the earliest detected button
params.Set("engine", "gcpad");
params.Set("port", static_cast<s32>(pad.port));
@@ -263,7 +263,7 @@ Common::ParamPackage GCAnalogFactory::GetNextInput() {
GCAdapter::GCPadStatus pad;
Common::ParamPackage params;
auto& queue = adapter->GetPadQueue();
while (queue.try_pop(pad)) {
while (queue.Pop(pad)) {
if (pad.button != GCAdapter::PadButton::Undefined) {
params.Set("engine", "gcpad");
params.Set("port", static_cast<s32>(pad.port));

View File

@@ -52,7 +52,7 @@ void Mouse::UpdateYuzuSettings() {
return;
}
mouse_queue.push(MouseStatus{
mouse_queue.Push(MouseStatus{
.button = last_button,
});
}
@@ -153,6 +153,7 @@ void Mouse::ReleaseAllButtons() {
void Mouse::BeginConfiguration() {
buttons = 0;
last_button = MouseButton::Undefined;
mouse_queue.Clear();
configuring = true;
}
@@ -164,6 +165,7 @@ void Mouse::EndConfiguration() {
info.data.axis = {0, 0};
}
last_button = MouseButton::Undefined;
mouse_queue.Clear();
configuring = false;
}
@@ -203,11 +205,11 @@ bool Mouse::UnlockButton(std::size_t button_) {
return button_state;
}
Common::MPMCQueue<MouseStatus>& Mouse::GetMouseQueue() {
Common::SPSCQueue<MouseStatus>& Mouse::GetMouseQueue() {
return mouse_queue;
}
const Common::MPMCQueue<MouseStatus>& Mouse::GetMouseQueue() const {
const Common::SPSCQueue<MouseStatus>& Mouse::GetMouseQueue() const {
return mouse_queue;
}

View File

@@ -79,8 +79,8 @@ public:
[[nodiscard]] bool ToggleButton(std::size_t button_);
[[nodiscard]] bool UnlockButton(std::size_t button_);
[[nodiscard]] Common::MPMCQueue<MouseStatus>& GetMouseQueue();
[[nodiscard]] const Common::MPMCQueue<MouseStatus>& GetMouseQueue() const;
[[nodiscard]] Common::SPSCQueue<MouseStatus>& GetMouseQueue();
[[nodiscard]] const Common::SPSCQueue<MouseStatus>& GetMouseQueue() const;
[[nodiscard]] MouseData& GetMouseState(std::size_t button);
[[nodiscard]] const MouseData& GetMouseState(std::size_t button) const;
@@ -109,7 +109,7 @@ private:
std::jthread update_thread;
MouseButton last_button{MouseButton::Undefined};
std::array<MouseInfo, 7> mouse_info;
Common::MPMCQueue<MouseStatus> mouse_queue{1024};
Common::SPSCQueue<MouseStatus> mouse_queue;
bool configuring{false};
int mouse_panning_timout{};
};

View File

@@ -52,7 +52,7 @@ Common::ParamPackage MouseButtonFactory::GetNextInput() const {
MouseInput::MouseStatus pad;
Common::ParamPackage params;
auto& queue = mouse_input->GetMouseQueue();
while (queue.try_pop(pad)) {
while (queue.Pop(pad)) {
// This while loop will break on the earliest detected button
if (pad.button != MouseInput::MouseButton::Undefined) {
params.Set("engine", "mouse");
@@ -184,7 +184,7 @@ Common::ParamPackage MouseAnalogFactory::GetNextInput() const {
MouseInput::MouseStatus pad;
Common::ParamPackage params;
auto& queue = mouse_input->GetMouseQueue();
while (queue.try_pop(pad)) {
while (queue.Pop(pad)) {
// This while loop will break on the earliest detected button
if (pad.button != MouseInput::MouseButton::Undefined) {
params.Set("engine", "mouse");
@@ -227,7 +227,7 @@ Common::ParamPackage MouseMotionFactory::GetNextInput() const {
MouseInput::MouseStatus pad;
Common::ParamPackage params;
auto& queue = mouse_input->GetMouseQueue();
while (queue.try_pop(pad)) {
while (queue.Pop(pad)) {
// This while loop will break on the earliest detected button
if (pad.button != MouseInput::MouseButton::Undefined) {
params.Set("engine", "mouse");
@@ -275,7 +275,7 @@ Common::ParamPackage MouseTouchFactory::GetNextInput() const {
MouseInput::MouseStatus pad;
Common::ParamPackage params;
auto& queue = mouse_input->GetMouseQueue();
while (queue.try_pop(pad)) {
while (queue.Pop(pad)) {
// This while loop will break on the earliest detected button
if (pad.button != MouseInput::MouseButton::Undefined) {
params.Set("engine", "mouse");

View File

@@ -46,7 +46,7 @@ static int SDLEventWatcher(void* user_data, SDL_Event* event) {
// Don't handle the event if we are configuring
if (sdl_state->polling) {
sdl_state->event_queue.push(*event);
sdl_state->event_queue.Push(*event);
} else {
sdl_state->HandleGameControllerEvent(*event);
}
@@ -1460,6 +1460,7 @@ public:
explicit SDLPoller(SDLState& state_) : state(state_) {}
void Start([[maybe_unused]] const std::string& device_id) override {
state.event_queue.Clear();
state.polling = true;
}
@@ -1477,7 +1478,7 @@ public:
Common::ParamPackage GetNextInput() override {
SDL_Event event;
while (state.event_queue.try_pop(event)) {
while (state.event_queue.Pop(event)) {
const auto package = FromEvent(event);
if (package) {
return *package;
@@ -1549,7 +1550,7 @@ public:
Common::ParamPackage GetNextInput() override {
SDL_Event event;
while (state.event_queue.try_pop(event)) {
while (state.event_queue.Pop(event)) {
const auto package = FromEvent(event);
if (package) {
return *package;
@@ -1591,7 +1592,7 @@ public:
Common::ParamPackage GetNextInput() override {
SDL_Event event;
while (state.event_queue.try_pop(event)) {
while (state.event_queue.Pop(event)) {
if (event.type != SDL_JOYAXISMOTION) {
// Check for a button press
auto button_press = button_poller.FromEvent(event);

View File

@@ -59,7 +59,7 @@ public:
/// Used by the Pollers during config
std::atomic<bool> polling = false;
Common::MPMCQueue<SDL_Event> event_queue{1024};
Common::SPSCQueue<SDL_Event> event_queue;
std::vector<Common::ParamPackage> GetInputDevices() override;

View File

@@ -338,7 +338,7 @@ void Client::UpdateYuzuSettings(std::size_t client, std::size_t pad_index,
gyro[0], gyro[1], gyro[2], acc[0], acc[1], acc[2]);
}
UDPPadStatus pad{
.host = clients[client].host.c_str(),
.host = clients[client].host,
.port = clients[client].port,
.pad_index = pad_index,
};
@@ -346,12 +346,12 @@ void Client::UpdateYuzuSettings(std::size_t client, std::size_t pad_index,
if (gyro[i] > 5.0f || gyro[i] < -5.0f) {
pad.motion = static_cast<PadMotion>(i);
pad.motion_value = gyro[i];
pad_queue.push(pad);
pad_queue.Push(pad);
}
if (acc[i] > 1.75f || acc[i] < -1.75f) {
pad.motion = static_cast<PadMotion>(i + 3);
pad.motion_value = acc[i];
pad_queue.push(pad);
pad_queue.Push(pad);
}
}
}
@@ -401,10 +401,12 @@ void Client::UpdateTouchInput(Response::TouchPad& touch_pad, std::size_t client,
}
void Client::BeginConfiguration() {
pad_queue.Clear();
configuring = true;
}
void Client::EndConfiguration() {
pad_queue.Clear();
configuring = false;
}
@@ -432,11 +434,11 @@ const Input::TouchStatus& Client::GetTouchState() const {
return touch_status;
}
Common::MPMCQueue<UDPPadStatus>& Client::GetPadQueue() {
Common::SPSCQueue<UDPPadStatus>& Client::GetPadQueue() {
return pad_queue;
}
const Common::MPMCQueue<UDPPadStatus>& Client::GetPadQueue() const {
const Common::SPSCQueue<UDPPadStatus>& Client::GetPadQueue() const {
return pad_queue;
}
@@ -469,46 +471,42 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
std::function<void(u16, u16, u16, u16)> data_callback) {
std::thread([=, this] {
constexpr u16 CALIBRATION_THRESHOLD = 100;
u16 min_x{UINT16_MAX};
u16 min_y{UINT16_MAX};
u16 max_x{};
u16 max_y{};
Status current_status{Status::Initialized};
SocketCallback callback{[](Response::Version) {}, [](Response::PortInfo) {},
[&](Response::PadData data) {
if (current_status == Status::Initialized) {
// Receiving data means the communication is ready now
current_status = Status::Ready;
status_callback(current_status);
}
if (data.touch[0].is_active == 0) {
return;
}
LOG_DEBUG(Input, "Current touch: {} {}", data.touch[0].x,
data.touch[0].y);
min_x = std::min(min_x, static_cast<u16>(data.touch[0].x));
min_y = std::min(min_y, static_cast<u16>(data.touch[0].y));
if (current_status == Status::Ready) {
// First touch - min data (min_x/min_y)
current_status = Status::Stage1Completed;
status_callback(current_status);
}
if (data.touch[0].x - min_x > CALIBRATION_THRESHOLD &&
data.touch[0].y - min_y > CALIBRATION_THRESHOLD) {
// Set the current position as max value and finishes
// configuration
max_x = data.touch[0].x;
max_y = data.touch[0].y;
current_status = Status::Completed;
data_callback(min_x, min_y, max_x, max_y);
status_callback(current_status);
SocketCallback callback{
[](Response::Version) {}, [](Response::PortInfo) {},
[&](Response::PadData data) {
static constexpr u16 CALIBRATION_THRESHOLD = 100;
static constexpr u16 MAX_VALUE = UINT16_MAX;
complete_event.Set();
}
}};
if (current_status == Status::Initialized) {
// Receiving data means the communication is ready now
current_status = Status::Ready;
status_callback(current_status);
}
const auto& touchpad_0 = data.touch[0];
if (touchpad_0.is_active == 0) {
return;
}
LOG_DEBUG(Input, "Current touch: {} {}", touchpad_0.x, touchpad_0.y);
const u16 min_x = std::min(MAX_VALUE, static_cast<u16>(touchpad_0.x));
const u16 min_y = std::min(MAX_VALUE, static_cast<u16>(touchpad_0.y));
if (current_status == Status::Ready) {
// First touch - min data (min_x/min_y)
current_status = Status::Stage1Completed;
status_callback(current_status);
}
if (touchpad_0.x - min_x > CALIBRATION_THRESHOLD &&
touchpad_0.y - min_y > CALIBRATION_THRESHOLD) {
// Set the current position as max value and finishes configuration
const u16 max_x = touchpad_0.x;
const u16 max_y = touchpad_0.y;
current_status = Status::Completed;
data_callback(min_x, min_y, max_x, max_y);
status_callback(current_status);
complete_event.Set();
}
}};
Socket socket{host, port, std::move(callback)};
std::thread worker_thread{SocketLoop, &socket};
complete_event.Wait();

View File

@@ -46,7 +46,7 @@ enum class PadTouch {
};
struct UDPPadStatus {
const char* host{"127.0.0.1"};
std::string host{"127.0.0.1"};
u16 port{26760};
std::size_t pad_index{};
PadMotion motion{PadMotion::Undefined};
@@ -85,8 +85,8 @@ public:
bool DeviceConnected(std::size_t pad) const;
void ReloadSockets();
Common::MPMCQueue<UDPPadStatus>& GetPadQueue();
const Common::MPMCQueue<UDPPadStatus>& GetPadQueue() const;
Common::SPSCQueue<UDPPadStatus>& GetPadQueue();
const Common::SPSCQueue<UDPPadStatus>& GetPadQueue() const;
DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad);
const DeviceStatus& GetPadState(const std::string& host, u16 port, std::size_t pad) const;
@@ -146,7 +146,7 @@ private:
static constexpr std::size_t MAX_TOUCH_FINGERS = MAX_UDP_CLIENTS * 2;
std::array<PadData, MAX_UDP_CLIENTS * PADS_PER_CLIENT> pads{};
std::array<ClientConnection, MAX_UDP_CLIENTS> clients{};
Common::MPMCQueue<UDPPadStatus> pad_queue{1024};
Common::SPSCQueue<UDPPadStatus> pad_queue{};
Input::TouchStatus touch_status{};
std::array<std::size_t, MAX_TOUCH_FINGERS> finger_id{};
};

View File

@@ -59,7 +59,7 @@ Common::ParamPackage UDPMotionFactory::GetNextInput() {
Common::ParamPackage params;
CemuhookUDP::UDPPadStatus pad;
auto& queue = client->GetPadQueue();
while (queue.try_pop(pad)) {
while (queue.Pop(pad)) {
if (pad.motion == CemuhookUDP::PadMotion::Undefined || std::abs(pad.motion_value) < 1) {
continue;
}

View File

@@ -492,7 +492,7 @@ void TexturePass(Environment& env, IR::Program& program) {
const auto insert_point{IR::Block::InstructionList::s_iterator_to(*inst)};
IR::IREmitter ir{*texture_inst.block, insert_point};
const IR::U32 shift{ir.Imm32(std::countr_zero(DESCRIPTOR_SIZE))};
inst->SetArg(0, ir.SMin(ir.ShiftRightArithmetic(cbuf.dynamic_offset, shift),
inst->SetArg(0, ir.UMin(ir.ShiftRightArithmetic(cbuf.dynamic_offset, shift),
ir.Imm32(DESCRIPTOR_SIZE - 1)));
} else {
inst->SetArg(0, IR::Value{});

View File

@@ -38,6 +38,9 @@ enum : u8 {
Shaders,
// Special entries
DepthBiasGlobal,
LastCommonEntry,
};

View File

@@ -32,8 +32,7 @@ static void RunThread(std::stop_token stop_token, Core::System& system,
VideoCore::RasterizerInterface* const rasterizer = renderer.ReadRasterizer();
while (!stop_token.stop_requested()) {
CommandDataContainer next;
state.queue.pop(next);
CommandDataContainer next = state.queue.PopWait(stop_token);
if (stop_token.stop_requested()) {
break;
}
@@ -120,7 +119,7 @@ u64 ThreadManager::PushCommand(CommandData&& command_data, bool block) {
std::unique_lock lk(state.write_lock);
const u64 fence{++state.last_fence};
state.queue.push(CommandDataContainer(std::move(command_data), fence, block));
state.queue.Push(CommandDataContainer(std::move(command_data), fence, block));
if (block) {
state.cv.wait(lk, thread.get_stop_token(), [this, fence] {

View File

@@ -97,9 +97,9 @@ struct CommandDataContainer {
/// Struct used to synchronize the GPU thread
struct SynchState final {
using CommandQueue = Common::MPMCQueue<CommandDataContainer>;
using CommandQueue = Common::SPSCQueue<CommandDataContainer, true>;
std::mutex write_lock;
CommandQueue queue{100000};
CommandQueue queue;
u64 last_fence{};
std::atomic<u64> signaled_fence{};
std::condition_variable_any cv;

View File

@@ -10,6 +10,7 @@
#include <limits>
#include <optional>
#include <span>
#include <stdexcept>
#include <vector>
#include <glad/glad.h>

View File

@@ -627,9 +627,21 @@ void RasterizerVulkan::UpdateDepthBias(Tegra::Engines::Maxwell3D::Regs& regs) {
if (!state_tracker.TouchDepthBias()) {
return;
}
scheduler.Record([constant = regs.polygon_offset_units, clamp = regs.polygon_offset_clamp,
float units = regs.polygon_offset_units / 2.0f;
const bool is_d24 = regs.zeta.format == Tegra::DepthFormat::S8_UINT_Z24_UNORM ||
regs.zeta.format == Tegra::DepthFormat::D24X8_UNORM ||
regs.zeta.format == Tegra::DepthFormat::D24S8_UNORM ||
regs.zeta.format == Tegra::DepthFormat::D24C8_UNORM;
if (is_d24 && !device.SupportsD24DepthBuffer()) {
// the base formulas can be obtained from here:
// https://docs.microsoft.com/en-us/windows/win32/direct3d11/d3d10-graphics-programming-guide-output-merger-stage-depth-bias
const double rescale_factor =
static_cast<double>(1ULL << (32 - 24)) / (static_cast<double>(0x1.ep+127));
units = static_cast<float>(static_cast<double>(units) * rescale_factor);
}
scheduler.Record([constant = units, clamp = regs.polygon_offset_clamp,
factor = regs.polygon_offset_factor](vk::CommandBuffer cmdbuf) {
cmdbuf.SetDepthBias(constant, clamp, factor / 2.0f);
cmdbuf.SetDepthBias(constant, clamp, factor);
});
}

View File

@@ -54,6 +54,7 @@ void SetupDirtyViewports(Tables& tables) {
FillBlock(tables[0], OFF(viewport_transform), NUM(viewport_transform), Viewports);
FillBlock(tables[0], OFF(viewports), NUM(viewports), Viewports);
tables[0][OFF(viewport_transform_enabled)] = Viewports;
tables[1][OFF(screen_y_control)] = Viewports;
}
void SetupDirtyScissors(Tables& tables) {

View File

@@ -79,7 +79,8 @@ public:
}
bool TouchDepthBias() {
return Exchange(Dirty::DepthBias, false);
return Exchange(Dirty::DepthBias, false) ||
Exchange(VideoCommon::Dirty::DepthBiasGlobal, false);
}
bool TouchBlendConstants() {

View File

@@ -221,6 +221,7 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
BindRenderTarget(&render_targets.depth_buffer_id, FindDepthBuffer(is_clear));
}
const ImageViewId depth_buffer_id = render_targets.depth_buffer_id;
PrepareImageView(depth_buffer_id, true, is_clear && IsFullClear(depth_buffer_id));
for (size_t index = 0; index < NUM_RT; ++index) {
@@ -230,6 +231,8 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
maxwell3d.regs.render_area.width,
maxwell3d.regs.render_area.height,
};
flags[Dirty::DepthBiasGlobal] = true;
}
template <class P>

View File

@@ -623,6 +623,10 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
is_float16_supported = false;
}
supports_d24_depth =
IsFormatSupported(VK_FORMAT_D24_UNORM_S8_UINT,
VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT, FormatType::Optimal);
graphics_queue = logical.GetQueue(graphics_family);
present_queue = logical.GetQueue(present_family);
}

View File

@@ -332,6 +332,10 @@ public:
return sets_per_pool;
}
bool SupportsD24DepthBuffer() const {
return supports_d24_depth;
}
private:
/// Checks if the physical device is suitable.
void CheckSuitability(bool requires_swapchain) const;
@@ -425,6 +429,7 @@ private:
bool has_broken_cube_compatibility{}; ///< Has broken cube compatiblity bit
bool has_renderdoc{}; ///< Has RenderDoc attached
bool has_nsight_graphics{}; ///< Has Nsight Graphics attached
bool supports_d24_depth{}; ///< Supports D24 depth buffers.
// Telemetry parameters
std::string vendor_name; ///< Device's driver name.

View File

@@ -918,8 +918,7 @@ void Config::ReadSystemValues() {
const auto custom_rtc_enabled =
ReadSetting(QStringLiteral("custom_rtc_enabled"), false).toBool();
if (custom_rtc_enabled) {
Settings::values.custom_rtc =
std::chrono::seconds(ReadSetting(QStringLiteral("custom_rtc"), 0).toULongLong());
Settings::values.custom_rtc = ReadSetting(QStringLiteral("custom_rtc"), 0).toLongLong();
} else {
Settings::values.custom_rtc = std::nullopt;
}
@@ -1450,9 +1449,7 @@ void Config::SaveSystemValues() {
WriteSetting(QStringLiteral("custom_rtc_enabled"), Settings::values.custom_rtc.has_value(),
false);
WriteSetting(QStringLiteral("custom_rtc"),
QVariant::fromValue<long long>(
Settings::values.custom_rtc.value_or(std::chrono::seconds{}).count()),
0);
QVariant::fromValue<long long>(Settings::values.custom_rtc.value_or(0)), 0);
}
WriteGlobalSetting(Settings::values.sound_index);

View File

@@ -306,6 +306,17 @@ void ConfigureProfileManager::SetUserImage() {
return;
}
// Some games crash when the profile image is too big. Resize any image bigger than 256x256
QImage image(image_path);
if (image.width() > 256 || image.height() > 256) {
image = image.scaled(256, 256, Qt::KeepAspectRatio);
if (!image.save(image_path)) {
QMessageBox::warning(this, tr("Error resizing user image"),
tr("Unable to resize image"));
return;
}
}
const auto username = GetAccountUsername(*profile_manager, *uuid);
item_model->setItem(index, 0,
new QStandardItem{GetIcon(*uuid), FormatUserEntryText(username, *uuid)});

View File

@@ -65,8 +65,7 @@ void ConfigureSystem::SetConfiguration() {
QStringLiteral("%1")
.arg(Settings::values.rng_seed.GetValue().value_or(0), 8, 16, QLatin1Char{'0'})
.toUpper();
const auto rtc_time = Settings::values.custom_rtc.value_or(
std::chrono::seconds(QDateTime::currentSecsSinceEpoch()));
const auto rtc_time = Settings::values.custom_rtc.value_or(QDateTime::currentSecsSinceEpoch());
ui->rng_seed_checkbox->setChecked(Settings::values.rng_seed.GetValue().has_value());
ui->rng_seed_edit->setEnabled(Settings::values.rng_seed.GetValue().has_value() &&
@@ -75,7 +74,7 @@ void ConfigureSystem::SetConfiguration() {
ui->custom_rtc_checkbox->setChecked(Settings::values.custom_rtc.has_value());
ui->custom_rtc_edit->setEnabled(Settings::values.custom_rtc.has_value());
ui->custom_rtc_edit->setDateTime(QDateTime::fromSecsSinceEpoch(rtc_time.count()));
ui->custom_rtc_edit->setDateTime(QDateTime::fromSecsSinceEpoch(rtc_time));
if (Settings::IsConfiguringGlobal()) {
ui->combo_language->setCurrentIndex(Settings::values.language_index.GetValue());
@@ -108,10 +107,9 @@ void ConfigureSystem::ApplyConfiguration() {
// to allow in-game time to be fast forwarded
if (Settings::IsConfiguringGlobal()) {
if (ui->custom_rtc_checkbox->isChecked()) {
Settings::values.custom_rtc =
std::chrono::seconds(ui->custom_rtc_edit->dateTime().toSecsSinceEpoch());
Settings::values.custom_rtc = ui->custom_rtc_edit->dateTime().toSecsSinceEpoch();
if (system.IsPoweredOn()) {
const s64 posix_time{Settings::values.custom_rtc->count() +
const s64 posix_time{*Settings::values.custom_rtc +
Service::Time::TimeManager::GetExternalTimeZoneOffset()};
system.GetTimeManager().UpdateLocalSystemClockTime(posix_time);
}

View File

@@ -14,14 +14,14 @@
<item row="0" column="0" colspan="4">
<widget class="QLabel" name="label_1">
<property name="text">
<string>Reads controller input from scripts in the same format as TAS-nx scripts.&lt;br/&gt;For a more detailed explanation please consult the FAQ on the yuzu website.</string>
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Reads controller input from scripts in the same format as TAS-nx scripts.&lt;br/&gt;For a more detailed explanation, please consult the &lt;a href=&quot;https://yuzu-emu.org/help/feature/tas/&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;help page&lt;/span&gt;&lt;/a&gt; on the yuzu website.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
</widget>
</item>
<item row="1" column="0" colspan="4">
<widget class="QLabel" name="label_2">
<property name="text">
<string>To check which hotkeys control the playback/recording, please refer to the Hotkey settings (General -&gt; Hotkeys).</string>
<string>To check which hotkeys control the playback/recording, please refer to the Hotkey settings (Configure -&gt; General -&gt; Hotkeys).</string>
</property>
<property name="wordWrap">
<bool>true</bool>

View File

@@ -287,8 +287,6 @@ GMainWindow::GMainWindow()
ui->action_Fullscreen->setChecked(false);
Common::Log::Start();
QStringList args = QApplication::arguments();
if (args.size() < 2) {

View File

@@ -412,8 +412,7 @@ void Config::ReadValues() {
const auto custom_rtc_enabled = sdl2_config->GetBoolean("System", "custom_rtc_enabled", false);
if (custom_rtc_enabled) {
Settings::values.custom_rtc =
std::chrono::seconds(sdl2_config->GetInteger("System", "custom_rtc", 0));
Settings::values.custom_rtc = sdl2_config->GetInteger("System", "custom_rtc", 0);
} else {
Settings::values.custom_rtc = std::nullopt;
}