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37 Commits
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__refs_pul
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25
.ci/scripts/transifex/docker.sh
Executable file
25
.ci/scripts/transifex/docker.sh
Executable file
@@ -0,0 +1,25 @@
|
||||
#!/bin/bash -e
|
||||
|
||||
# Setup RC file for tx
|
||||
cat << EOF > ~/.transifexrc
|
||||
[https://www.transifex.com]
|
||||
hostname = https://www.transifex.com
|
||||
username = api
|
||||
password = $TRANSIFEX_API_TOKEN
|
||||
EOF
|
||||
|
||||
|
||||
set -x
|
||||
|
||||
echo -e "\e[1m\e[33mBuild tools information:\e[0m"
|
||||
cmake --version
|
||||
gcc -v
|
||||
tx --version
|
||||
|
||||
mkdir build && cd build
|
||||
cmake .. -DENABLE_QT_TRANSLATION=ON -DGENERATE_QT_TRANSLATION=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_SDL2=OFF
|
||||
make translation
|
||||
cd ..
|
||||
|
||||
cd dist/languages
|
||||
tx push -s
|
||||
23
.github/workflows/ci.yml
vendored
Normal file
23
.github/workflows/ci.yml
vendored
Normal file
@@ -0,0 +1,23 @@
|
||||
name: yuzu-ci
|
||||
|
||||
on:
|
||||
push:
|
||||
branches: [ master ]
|
||||
tags: [ "*" ]
|
||||
pull_request:
|
||||
branches: [ master ]
|
||||
|
||||
jobs:
|
||||
transifex:
|
||||
runs-on: ubuntu-latest
|
||||
container: yuzuemu/build-environments:linux-transifex
|
||||
if: ${{ github.repository == 'yuzu-emu/yuzu' && !github.head_ref }}
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: recursive
|
||||
fetch-depth: 0
|
||||
- name: Update Translation
|
||||
run: ./.ci/scripts/transifex/docker.sh
|
||||
env:
|
||||
TRANSIFEX_API_TOKEN: ${{ secrets.TRANSIFEX_API_TOKEN }}
|
||||
@@ -180,20 +180,20 @@ std::wstring UTF8ToUTF16W(const std::string& input) {
|
||||
|
||||
#endif
|
||||
|
||||
std::string StringFromFixedZeroTerminatedBuffer(const char* buffer, std::size_t max_len) {
|
||||
std::string StringFromFixedZeroTerminatedBuffer(std::string_view buffer, std::size_t max_len) {
|
||||
std::size_t len = 0;
|
||||
while (len < max_len && buffer[len] != '\0')
|
||||
while (len < buffer.length() && len < max_len && buffer[len] != '\0') {
|
||||
++len;
|
||||
|
||||
return std::string(buffer, len);
|
||||
}
|
||||
return std::string(buffer.begin(), buffer.begin() + len);
|
||||
}
|
||||
|
||||
std::u16string UTF16StringFromFixedZeroTerminatedBuffer(std::u16string_view buffer,
|
||||
std::size_t max_len) {
|
||||
std::size_t len = 0;
|
||||
while (len < max_len && buffer[len] != '\0')
|
||||
while (len < buffer.length() && len < max_len && buffer[len] != '\0') {
|
||||
++len;
|
||||
|
||||
}
|
||||
return std::u16string(buffer.begin(), buffer.begin() + len);
|
||||
}
|
||||
|
||||
|
||||
@@ -63,7 +63,7 @@ template <typename InIt>
|
||||
* Creates a std::string from a fixed-size NUL-terminated char buffer. If the buffer isn't
|
||||
* NUL-terminated then the string ends at max_len characters.
|
||||
*/
|
||||
[[nodiscard]] std::string StringFromFixedZeroTerminatedBuffer(const char* buffer,
|
||||
[[nodiscard]] std::string StringFromFixedZeroTerminatedBuffer(std::string_view buffer,
|
||||
std::size_t max_len);
|
||||
|
||||
/**
|
||||
|
||||
@@ -139,8 +139,8 @@ struct System::Impl {
|
||||
: kernel{system}, fs_controller{system}, memory{system},
|
||||
cpu_manager{system}, reporter{system}, applet_manager{system}, time_manager{system} {}
|
||||
|
||||
ResultStatus Run() {
|
||||
status = ResultStatus::Success;
|
||||
SystemResultStatus Run() {
|
||||
status = SystemResultStatus::Success;
|
||||
|
||||
kernel.Suspend(false);
|
||||
core_timing.SyncPause(false);
|
||||
@@ -149,8 +149,8 @@ struct System::Impl {
|
||||
return status;
|
||||
}
|
||||
|
||||
ResultStatus Pause() {
|
||||
status = ResultStatus::Success;
|
||||
SystemResultStatus Pause() {
|
||||
status = SystemResultStatus::Success;
|
||||
|
||||
core_timing.SyncPause(true);
|
||||
kernel.Suspend(true);
|
||||
@@ -159,7 +159,7 @@ struct System::Impl {
|
||||
return status;
|
||||
}
|
||||
|
||||
ResultStatus Init(System& system, Frontend::EmuWindow& emu_window) {
|
||||
SystemResultStatus Init(System& system, Frontend::EmuWindow& emu_window) {
|
||||
LOG_DEBUG(Core, "initialized OK");
|
||||
|
||||
device_memory = std::make_unique<Core::DeviceMemory>();
|
||||
@@ -197,7 +197,7 @@ struct System::Impl {
|
||||
|
||||
gpu_core = VideoCore::CreateGPU(emu_window, system);
|
||||
if (!gpu_core) {
|
||||
return ResultStatus::ErrorVideoCore;
|
||||
return SystemResultStatus::ErrorVideoCore;
|
||||
}
|
||||
|
||||
service_manager = std::make_shared<Service::SM::ServiceManager>(kernel);
|
||||
@@ -217,21 +217,22 @@ struct System::Impl {
|
||||
|
||||
LOG_DEBUG(Core, "Initialized OK");
|
||||
|
||||
return ResultStatus::Success;
|
||||
return SystemResultStatus::Success;
|
||||
}
|
||||
|
||||
ResultStatus Load(System& system, Frontend::EmuWindow& emu_window, const std::string& filepath,
|
||||
u64 program_id, std::size_t program_index) {
|
||||
SystemResultStatus Load(System& system, Frontend::EmuWindow& emu_window,
|
||||
const std::string& filepath, u64 program_id,
|
||||
std::size_t program_index) {
|
||||
app_loader = Loader::GetLoader(system, GetGameFileFromPath(virtual_filesystem, filepath),
|
||||
program_id, program_index);
|
||||
|
||||
if (!app_loader) {
|
||||
LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
|
||||
return ResultStatus::ErrorGetLoader;
|
||||
return SystemResultStatus::ErrorGetLoader;
|
||||
}
|
||||
|
||||
ResultStatus init_result{Init(system, emu_window)};
|
||||
if (init_result != ResultStatus::Success) {
|
||||
SystemResultStatus init_result{Init(system, emu_window)};
|
||||
if (init_result != SystemResultStatus::Success) {
|
||||
LOG_CRITICAL(Core, "Failed to initialize system (Error {})!",
|
||||
static_cast<int>(init_result));
|
||||
Shutdown();
|
||||
@@ -249,8 +250,8 @@ struct System::Impl {
|
||||
LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", load_result);
|
||||
Shutdown();
|
||||
|
||||
return static_cast<ResultStatus>(static_cast<u32>(ResultStatus::ErrorLoader) +
|
||||
static_cast<u32>(load_result));
|
||||
return static_cast<SystemResultStatus>(
|
||||
static_cast<u32>(SystemResultStatus::ErrorLoader) + static_cast<u32>(load_result));
|
||||
}
|
||||
AddGlueRegistrationForProcess(*app_loader, *main_process);
|
||||
kernel.MakeCurrentProcess(main_process.get());
|
||||
@@ -282,7 +283,7 @@ struct System::Impl {
|
||||
GetAndResetPerfStats();
|
||||
perf_stats->BeginSystemFrame();
|
||||
|
||||
status = ResultStatus::Success;
|
||||
status = SystemResultStatus::Success;
|
||||
return status;
|
||||
}
|
||||
|
||||
@@ -355,7 +356,7 @@ struct System::Impl {
|
||||
arp_manager.Register(launch.title_id, launch, std::move(nacp_data));
|
||||
}
|
||||
|
||||
void SetStatus(ResultStatus new_status, const char* details = nullptr) {
|
||||
void SetStatus(SystemResultStatus new_status, const char* details = nullptr) {
|
||||
status = new_status;
|
||||
if (details) {
|
||||
status_details = details;
|
||||
@@ -411,7 +412,7 @@ struct System::Impl {
|
||||
/// Network instance
|
||||
Network::NetworkInstance network_instance;
|
||||
|
||||
ResultStatus status = ResultStatus::Success;
|
||||
SystemResultStatus status = SystemResultStatus::Success;
|
||||
std::string status_details = "";
|
||||
|
||||
std::unique_ptr<Core::PerfStats> perf_stats;
|
||||
@@ -428,22 +429,9 @@ struct System::Impl {
|
||||
};
|
||||
|
||||
System::System() : impl{std::make_unique<Impl>(*this)} {}
|
||||
|
||||
System::~System() = default;
|
||||
|
||||
System& System::GetInstance() {
|
||||
if (!s_instance) {
|
||||
throw std::runtime_error("Using System instance before its initialization");
|
||||
}
|
||||
return *s_instance;
|
||||
}
|
||||
|
||||
void System::InitializeGlobalInstance() {
|
||||
if (s_instance) {
|
||||
throw std::runtime_error("Reinitializing Global System instance.");
|
||||
}
|
||||
s_instance = std::unique_ptr<System>(new System);
|
||||
}
|
||||
|
||||
CpuManager& System::GetCpuManager() {
|
||||
return impl->cpu_manager;
|
||||
}
|
||||
@@ -452,16 +440,16 @@ const CpuManager& System::GetCpuManager() const {
|
||||
return impl->cpu_manager;
|
||||
}
|
||||
|
||||
System::ResultStatus System::Run() {
|
||||
SystemResultStatus System::Run() {
|
||||
return impl->Run();
|
||||
}
|
||||
|
||||
System::ResultStatus System::Pause() {
|
||||
SystemResultStatus System::Pause() {
|
||||
return impl->Pause();
|
||||
}
|
||||
|
||||
System::ResultStatus System::SingleStep() {
|
||||
return ResultStatus::Success;
|
||||
SystemResultStatus System::SingleStep() {
|
||||
return SystemResultStatus::Success;
|
||||
}
|
||||
|
||||
void System::InvalidateCpuInstructionCaches() {
|
||||
@@ -476,8 +464,8 @@ void System::Shutdown() {
|
||||
impl->Shutdown();
|
||||
}
|
||||
|
||||
System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath,
|
||||
u64 program_id, std::size_t program_index) {
|
||||
SystemResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath,
|
||||
u64 program_id, std::size_t program_index) {
|
||||
return impl->Load(*this, emu_window, filepath, program_id, program_index);
|
||||
}
|
||||
|
||||
@@ -637,7 +625,7 @@ Loader::ResultStatus System::GetGameName(std::string& out) const {
|
||||
return impl->GetGameName(out);
|
||||
}
|
||||
|
||||
void System::SetStatus(ResultStatus new_status, const char* details) {
|
||||
void System::SetStatus(SystemResultStatus new_status, const char* details) {
|
||||
impl->SetStatus(new_status, details);
|
||||
}
|
||||
|
||||
|
||||
@@ -104,55 +104,49 @@ struct PerfStatsResults;
|
||||
FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
|
||||
const std::string& path);
|
||||
|
||||
/// Enumeration representing the return values of the System Initialize and Load process.
|
||||
enum class SystemResultStatus : u32 {
|
||||
Success, ///< Succeeded
|
||||
ErrorNotInitialized, ///< Error trying to use core prior to initialization
|
||||
ErrorGetLoader, ///< Error finding the correct application loader
|
||||
ErrorSystemFiles, ///< Error in finding system files
|
||||
ErrorSharedFont, ///< Error in finding shared font
|
||||
ErrorVideoCore, ///< Error in the video core
|
||||
ErrorUnknown, ///< Any other error
|
||||
ErrorLoader, ///< The base for loader errors (too many to repeat)
|
||||
};
|
||||
|
||||
class System {
|
||||
public:
|
||||
using CurrentBuildProcessID = std::array<u8, 0x20>;
|
||||
|
||||
explicit System();
|
||||
|
||||
~System();
|
||||
|
||||
System(const System&) = delete;
|
||||
System& operator=(const System&) = delete;
|
||||
|
||||
System(System&&) = delete;
|
||||
System& operator=(System&&) = delete;
|
||||
|
||||
~System();
|
||||
|
||||
/**
|
||||
* Gets the instance of the System singleton class.
|
||||
* @returns Reference to the instance of the System singleton class.
|
||||
*/
|
||||
[[deprecated("Use of the global system instance is deprecated")]] static System& GetInstance();
|
||||
|
||||
static void InitializeGlobalInstance();
|
||||
|
||||
/// Enumeration representing the return values of the System Initialize and Load process.
|
||||
enum class ResultStatus : u32 {
|
||||
Success, ///< Succeeded
|
||||
ErrorNotInitialized, ///< Error trying to use core prior to initialization
|
||||
ErrorGetLoader, ///< Error finding the correct application loader
|
||||
ErrorSystemFiles, ///< Error in finding system files
|
||||
ErrorSharedFont, ///< Error in finding shared font
|
||||
ErrorVideoCore, ///< Error in the video core
|
||||
ErrorUnknown, ///< Any other error
|
||||
ErrorLoader, ///< The base for loader errors (too many to repeat)
|
||||
};
|
||||
|
||||
/**
|
||||
* Run the OS and Application
|
||||
* This function will start emulation and run the relevant devices
|
||||
*/
|
||||
[[nodiscard]] ResultStatus Run();
|
||||
[[nodiscard]] SystemResultStatus Run();
|
||||
|
||||
/**
|
||||
* Pause the OS and Application
|
||||
* This function will pause emulation and stop the relevant devices
|
||||
*/
|
||||
[[nodiscard]] ResultStatus Pause();
|
||||
[[nodiscard]] SystemResultStatus Pause();
|
||||
|
||||
/**
|
||||
* Step the CPU one instruction
|
||||
* @return Result status, indicating whether or not the operation succeeded.
|
||||
*/
|
||||
[[nodiscard]] ResultStatus SingleStep();
|
||||
[[nodiscard]] SystemResultStatus SingleStep();
|
||||
|
||||
/**
|
||||
* Invalidate the CPU instruction caches
|
||||
@@ -172,10 +166,11 @@ public:
|
||||
* input.
|
||||
* @param filepath String path to the executable application to load on the host file system.
|
||||
* @param program_index Specifies the index within the container of the program to launch.
|
||||
* @returns ResultStatus code, indicating if the operation succeeded.
|
||||
* @returns SystemResultStatus code, indicating if the operation succeeded.
|
||||
*/
|
||||
[[nodiscard]] ResultStatus Load(Frontend::EmuWindow& emu_window, const std::string& filepath,
|
||||
u64 program_id = 0, std::size_t program_index = 0);
|
||||
[[nodiscard]] SystemResultStatus Load(Frontend::EmuWindow& emu_window,
|
||||
const std::string& filepath, u64 program_id = 0,
|
||||
std::size_t program_index = 0);
|
||||
|
||||
/**
|
||||
* Indicates if the emulated system is powered on (all subsystems initialized and able to run an
|
||||
@@ -301,7 +296,7 @@ public:
|
||||
/// Gets the name of the current game
|
||||
[[nodiscard]] Loader::ResultStatus GetGameName(std::string& out) const;
|
||||
|
||||
void SetStatus(ResultStatus new_status, const char* details);
|
||||
void SetStatus(SystemResultStatus new_status, const char* details);
|
||||
|
||||
[[nodiscard]] const std::string& GetStatusDetails() const;
|
||||
|
||||
@@ -403,12 +398,8 @@ public:
|
||||
void ApplySettings();
|
||||
|
||||
private:
|
||||
System();
|
||||
|
||||
struct Impl;
|
||||
std::unique_ptr<Impl> impl;
|
||||
|
||||
inline static std::unique_ptr<System> s_instance{};
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
|
||||
@@ -524,7 +524,9 @@ private:
|
||||
Disconnect = 11,
|
||||
|
||||
AllocateBuffers = 13,
|
||||
SetPreallocatedBuffer = 14
|
||||
SetPreallocatedBuffer = 14,
|
||||
|
||||
GetBufferHistory = 17
|
||||
};
|
||||
|
||||
void TransactParcel(Kernel::HLERequestContext& ctx) {
|
||||
@@ -641,6 +643,14 @@ private:
|
||||
ctx.WriteBuffer(response.Serialize());
|
||||
break;
|
||||
}
|
||||
case TransactionId::GetBufferHistory: {
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called, transaction=GetBufferHistory");
|
||||
[[maybe_unused]] const auto buffer = ctx.ReadBuffer();
|
||||
|
||||
IGBPEmptyResponseParcel response{};
|
||||
ctx.WriteBuffer(response.Serialize());
|
||||
break;
|
||||
}
|
||||
default:
|
||||
ASSERT_MSG(false, "Unimplemented");
|
||||
}
|
||||
|
||||
@@ -170,7 +170,8 @@ public:
|
||||
float GetAxis(int axis, float range, float offset) const {
|
||||
std::lock_guard lock{mutex};
|
||||
const float value = static_cast<float>(state.axes.at(axis)) / 32767.0f;
|
||||
return (value + offset) / range;
|
||||
const float offset_scale = (value + offset) > 0.0f ? 1.0f + offset : 1.0f - offset;
|
||||
return (value + offset) / range / offset_scale;
|
||||
}
|
||||
|
||||
bool RumblePlay(u16 amp_low, u16 amp_high) {
|
||||
@@ -789,8 +790,8 @@ public:
|
||||
const std::string invert_y_value = params.Get("invert_y", "+");
|
||||
const bool invert_x = invert_x_value == "-";
|
||||
const bool invert_y = invert_y_value == "-";
|
||||
const float offset_x = params.Get("offset_x", 0.0f);
|
||||
const float offset_y = params.Get("offset_y", 0.0f);
|
||||
const float offset_x = std::clamp(params.Get("offset_x", 0.0f), -0.99f, 0.99f);
|
||||
const float offset_y = std::clamp(params.Get("offset_y", 0.0f), -0.99f, 0.99f);
|
||||
auto joystick = state.GetSDLJoystickByGUID(guid, port);
|
||||
|
||||
// This is necessary so accessing GetAxis with axis_x and axis_y won't crash
|
||||
|
||||
@@ -32,7 +32,7 @@ enum class VideoPixelFormat : u64_le {
|
||||
RGBA8 = 0x1f,
|
||||
BGRA8 = 0x20,
|
||||
RGBX8 = 0x23,
|
||||
Yuv420 = 0x44,
|
||||
YUV420 = 0x44,
|
||||
};
|
||||
} // Anonymous namespace
|
||||
|
||||
@@ -88,12 +88,10 @@ void Vic::Execute() {
|
||||
const u64 surface_width = config.surface_width_minus1 + 1;
|
||||
const u64 surface_height = config.surface_height_minus1 + 1;
|
||||
if (static_cast<u64>(frame->width) != surface_width ||
|
||||
static_cast<u64>(frame->height) > surface_height) {
|
||||
static_cast<u64>(frame->height) != surface_height) {
|
||||
// TODO: Properly support multiple video streams with differing frame dimensions
|
||||
LOG_WARNING(Debug,
|
||||
"Frame dimensions {}x{} can't be safely decoded into surface dimensions {}x{}",
|
||||
LOG_WARNING(Service_NVDRV, "Frame dimensions {}x{} don't match surface dimensions {}x{}",
|
||||
frame->width, frame->height, surface_width, surface_height);
|
||||
return;
|
||||
}
|
||||
switch (config.pixel_format) {
|
||||
case VideoPixelFormat::RGBA8:
|
||||
@@ -101,7 +99,7 @@ void Vic::Execute() {
|
||||
case VideoPixelFormat::RGBX8:
|
||||
WriteRGBFrame(frame, config);
|
||||
break;
|
||||
case VideoPixelFormat::Yuv420:
|
||||
case VideoPixelFormat::YUV420:
|
||||
WriteYUVFrame(frame, config);
|
||||
break;
|
||||
default:
|
||||
@@ -136,21 +134,20 @@ void Vic::WriteRGBFrame(const AVFrame* frame, const VicConfig& config) {
|
||||
scaler_height = frame->height;
|
||||
converted_frame_buffer.reset();
|
||||
}
|
||||
// Get Converted frame
|
||||
const u32 width = static_cast<u32>(frame->width);
|
||||
const u32 height = static_cast<u32>(frame->height);
|
||||
const std::size_t linear_size = width * height * 4;
|
||||
|
||||
// Only allocate frame_buffer once per stream, as the size is not expected to change
|
||||
if (!converted_frame_buffer) {
|
||||
converted_frame_buffer = AVMallocPtr{static_cast<u8*>(av_malloc(linear_size)), av_free};
|
||||
const size_t frame_size = frame->width * frame->height * 4;
|
||||
converted_frame_buffer = AVMallocPtr{static_cast<u8*>(av_malloc(frame_size)), av_free};
|
||||
}
|
||||
const std::array<int, 4> converted_stride{frame->width * 4, frame->height * 4, 0, 0};
|
||||
u8* const converted_frame_buf_addr{converted_frame_buffer.get()};
|
||||
|
||||
sws_scale(scaler_ctx, frame->data, frame->linesize, 0, frame->height, &converted_frame_buf_addr,
|
||||
converted_stride.data());
|
||||
|
||||
// Use the minimum of surface/frame dimensions to avoid buffer overflow.
|
||||
const u32 surface_width = static_cast<u32>(config.surface_width_minus1) + 1;
|
||||
const u32 surface_height = static_cast<u32>(config.surface_height_minus1) + 1;
|
||||
const u32 width = std::min(surface_width, static_cast<u32>(frame->width));
|
||||
const u32 height = std::min(surface_height, static_cast<u32>(frame->height));
|
||||
const u32 blk_kind = static_cast<u32>(config.block_linear_kind);
|
||||
if (blk_kind != 0) {
|
||||
// swizzle pitch linear to block linear
|
||||
@@ -158,11 +155,12 @@ void Vic::WriteRGBFrame(const AVFrame* frame, const VicConfig& config) {
|
||||
const auto size = Texture::CalculateSize(true, 4, width, height, 1, block_height, 0);
|
||||
luma_buffer.resize(size);
|
||||
Texture::SwizzleSubrect(width, height, width * 4, width, 4, luma_buffer.data(),
|
||||
converted_frame_buffer.get(), block_height, 0, 0);
|
||||
converted_frame_buf_addr, block_height, 0, 0);
|
||||
|
||||
gpu.MemoryManager().WriteBlock(output_surface_luma_address, luma_buffer.data(), size);
|
||||
} else {
|
||||
// send pitch linear frame
|
||||
const size_t linear_size = width * height * 4;
|
||||
gpu.MemoryManager().WriteBlock(output_surface_luma_address, converted_frame_buf_addr,
|
||||
linear_size);
|
||||
}
|
||||
@@ -173,9 +171,10 @@ void Vic::WriteYUVFrame(const AVFrame* frame, const VicConfig& config) {
|
||||
|
||||
const std::size_t surface_width = config.surface_width_minus1 + 1;
|
||||
const std::size_t surface_height = config.surface_height_minus1 + 1;
|
||||
const std::size_t aligned_width = (surface_width + 0xff) & ~0xffUL;
|
||||
// Use the minimum of surface/frame dimensions to avoid buffer overflow.
|
||||
const auto frame_width = std::min(surface_width, static_cast<size_t>(frame->width));
|
||||
const auto frame_height = std::min(surface_height, static_cast<size_t>(frame->height));
|
||||
const std::size_t aligned_width = (surface_width + 0xff) & ~0xffUL;
|
||||
|
||||
const auto stride = static_cast<size_t>(frame->linesize[0]);
|
||||
|
||||
|
||||
@@ -8,7 +8,8 @@
|
||||
#include "ui_aboutdialog.h"
|
||||
#include "yuzu/about_dialog.h"
|
||||
|
||||
AboutDialog::AboutDialog(QWidget* parent) : QDialog(parent), ui(new Ui::AboutDialog) {
|
||||
AboutDialog::AboutDialog(QWidget* parent)
|
||||
: QDialog(parent), ui{std::make_unique<Ui::AboutDialog>()} {
|
||||
const auto branch_name = std::string(Common::g_scm_branch);
|
||||
const auto description = std::string(Common::g_scm_desc);
|
||||
const auto build_id = std::string(Common::g_build_id);
|
||||
|
||||
@@ -37,17 +37,14 @@ constexpr std::array<std::array<bool, 4>, 8> led_patterns{{
|
||||
}};
|
||||
|
||||
void UpdateController(Settings::ControllerType controller_type, std::size_t npad_index,
|
||||
bool connected) {
|
||||
Core::System& system{Core::System::GetInstance()};
|
||||
|
||||
bool connected, Core::System& system) {
|
||||
if (!system.IsPoweredOn()) {
|
||||
return;
|
||||
}
|
||||
|
||||
Service::SM::ServiceManager& sm = system.ServiceManager();
|
||||
|
||||
auto& npad =
|
||||
sm.GetService<Service::HID::Hid>("hid")
|
||||
system.ServiceManager()
|
||||
.GetService<Service::HID::Hid>("hid")
|
||||
->GetAppletResource()
|
||||
->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad);
|
||||
|
||||
@@ -79,10 +76,10 @@ bool IsControllerCompatible(Settings::ControllerType controller_type,
|
||||
|
||||
QtControllerSelectorDialog::QtControllerSelectorDialog(
|
||||
QWidget* parent, Core::Frontend::ControllerParameters parameters_,
|
||||
InputCommon::InputSubsystem* input_subsystem_)
|
||||
InputCommon::InputSubsystem* input_subsystem_, Core::System& system_)
|
||||
: QDialog(parent), ui(std::make_unique<Ui::QtControllerSelectorDialog>()),
|
||||
parameters(std::move(parameters_)), input_subsystem{input_subsystem_},
|
||||
input_profiles(std::make_unique<InputProfiles>()) {
|
||||
input_profiles(std::make_unique<InputProfiles>(system_)), system{system_} {
|
||||
ui->setupUi(this);
|
||||
|
||||
player_widgets = {
|
||||
@@ -245,7 +242,7 @@ int QtControllerSelectorDialog::exec() {
|
||||
void QtControllerSelectorDialog::ApplyConfiguration() {
|
||||
const bool pre_docked_mode = Settings::values.use_docked_mode.GetValue();
|
||||
Settings::values.use_docked_mode.SetValue(ui->radioDocked->isChecked());
|
||||
OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue());
|
||||
OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue(), system);
|
||||
|
||||
Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked());
|
||||
Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked());
|
||||
@@ -293,7 +290,7 @@ void QtControllerSelectorDialog::CallConfigureMotionTouchDialog() {
|
||||
}
|
||||
|
||||
void QtControllerSelectorDialog::CallConfigureInputProfileDialog() {
|
||||
ConfigureInputProfileDialog dialog(this, input_subsystem, input_profiles.get());
|
||||
ConfigureInputProfileDialog dialog(this, input_subsystem, input_profiles.get(), system);
|
||||
|
||||
dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
|
||||
Qt::WindowSystemMenuHint);
|
||||
@@ -533,7 +530,7 @@ void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index)
|
||||
}
|
||||
|
||||
// Disconnect the controller first.
|
||||
UpdateController(controller_type, player_index, false);
|
||||
UpdateController(controller_type, player_index, false, system);
|
||||
|
||||
player.controller_type = controller_type;
|
||||
player.connected = player_connected;
|
||||
@@ -548,7 +545,7 @@ void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index)
|
||||
}
|
||||
handheld.connected = player_groupboxes[player_index]->isChecked() &&
|
||||
controller_type == Settings::ControllerType::Handheld;
|
||||
UpdateController(Settings::ControllerType::Handheld, 8, handheld.connected);
|
||||
UpdateController(Settings::ControllerType::Handheld, 8, handheld.connected, system);
|
||||
}
|
||||
|
||||
if (!player.connected) {
|
||||
@@ -560,7 +557,7 @@ void QtControllerSelectorDialog::UpdateControllerState(std::size_t player_index)
|
||||
using namespace std::chrono_literals;
|
||||
std::this_thread::sleep_for(60ms);
|
||||
|
||||
UpdateController(controller_type, player_index, player_connected);
|
||||
UpdateController(controller_type, player_index, player_connected, system);
|
||||
}
|
||||
|
||||
void QtControllerSelectorDialog::UpdateLEDPattern(std::size_t player_index) {
|
||||
@@ -659,7 +656,8 @@ void QtControllerSelectorDialog::DisableUnsupportedPlayers() {
|
||||
for (std::size_t index = max_supported_players; index < NUM_PLAYERS; ++index) {
|
||||
// Disconnect any unsupported players here and disable or hide them if applicable.
|
||||
Settings::values.players.GetValue()[index].connected = false;
|
||||
UpdateController(Settings::values.players.GetValue()[index].controller_type, index, false);
|
||||
UpdateController(Settings::values.players.GetValue()[index].controller_type, index, false,
|
||||
system);
|
||||
// Hide the player widgets when max_supported_controllers is less than or equal to 4.
|
||||
if (max_supported_players <= 4) {
|
||||
player_widgets[index]->hide();
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <QDialog>
|
||||
#include "core/core.h"
|
||||
#include "core/frontend/applets/controller.h"
|
||||
|
||||
class GMainWindow;
|
||||
@@ -36,7 +37,8 @@ class QtControllerSelectorDialog final : public QDialog {
|
||||
public:
|
||||
explicit QtControllerSelectorDialog(QWidget* parent,
|
||||
Core::Frontend::ControllerParameters parameters_,
|
||||
InputCommon::InputSubsystem* input_subsystem_);
|
||||
InputCommon::InputSubsystem* input_subsystem_,
|
||||
Core::System& system_);
|
||||
~QtControllerSelectorDialog() override;
|
||||
|
||||
int exec() override;
|
||||
@@ -103,6 +105,8 @@ private:
|
||||
|
||||
std::unique_ptr<InputProfiles> input_profiles;
|
||||
|
||||
Core::System& system;
|
||||
|
||||
// This is true if and only if all parameters are met. Otherwise, this is false.
|
||||
// This determines whether the "OK" button can be clicked to exit the applet.
|
||||
bool parameters_met{false};
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#ifdef YUZU_USE_QT_WEB_ENGINE
|
||||
#include <QApplication>
|
||||
#include <QKeyEvent>
|
||||
|
||||
#include <QWebEngineProfile>
|
||||
|
||||
@@ -42,7 +42,7 @@
|
||||
#include "yuzu/bootmanager.h"
|
||||
#include "yuzu/main.h"
|
||||
|
||||
EmuThread::EmuThread() = default;
|
||||
EmuThread::EmuThread(Core::System& system_) : system{system_} {}
|
||||
|
||||
EmuThread::~EmuThread() = default;
|
||||
|
||||
@@ -51,7 +51,6 @@ void EmuThread::run() {
|
||||
MicroProfileOnThreadCreate(name.c_str());
|
||||
Common::SetCurrentThreadName(name.c_str());
|
||||
|
||||
auto& system = Core::System::GetInstance();
|
||||
auto& gpu = system.GPU();
|
||||
auto stop_token = stop_source.get_token();
|
||||
|
||||
@@ -87,15 +86,15 @@ void EmuThread::run() {
|
||||
}
|
||||
|
||||
running_guard = true;
|
||||
Core::System::ResultStatus result = system.Run();
|
||||
if (result != Core::System::ResultStatus::Success) {
|
||||
Core::SystemResultStatus result = system.Run();
|
||||
if (result != Core::SystemResultStatus::Success) {
|
||||
running_guard = false;
|
||||
this->SetRunning(false);
|
||||
emit ErrorThrown(result, system.GetStatusDetails());
|
||||
}
|
||||
running_wait.Wait();
|
||||
result = system.Pause();
|
||||
if (result != Core::System::ResultStatus::Success) {
|
||||
if (result != Core::SystemResultStatus::Success) {
|
||||
running_guard = false;
|
||||
this->SetRunning(false);
|
||||
emit ErrorThrown(result, system.GetStatusDetails());
|
||||
@@ -285,8 +284,10 @@ static Core::Frontend::EmuWindow::WindowSystemInfo GetWindowSystemInfo(QWindow*
|
||||
}
|
||||
|
||||
GRenderWindow::GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
|
||||
std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_)
|
||||
: QWidget(parent), emu_thread(emu_thread_), input_subsystem{std::move(input_subsystem_)} {
|
||||
std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_,
|
||||
Core::System& system_)
|
||||
: QWidget(parent),
|
||||
emu_thread(emu_thread_), input_subsystem{std::move(input_subsystem_)}, system{system_} {
|
||||
setWindowTitle(QStringLiteral("yuzu %1 | %2-%3")
|
||||
.arg(QString::fromUtf8(Common::g_build_name),
|
||||
QString::fromUtf8(Common::g_scm_branch),
|
||||
@@ -629,8 +630,7 @@ void GRenderWindow::ReleaseRenderTarget() {
|
||||
}
|
||||
|
||||
void GRenderWindow::CaptureScreenshot(u32 res_scale, const QString& screenshot_path) {
|
||||
auto& renderer = Core::System::GetInstance().Renderer();
|
||||
|
||||
VideoCore::RendererBase& renderer = system.Renderer();
|
||||
if (res_scale == 0) {
|
||||
res_scale = VideoCore::GetResolutionScaleFactor(renderer);
|
||||
}
|
||||
|
||||
@@ -16,7 +16,6 @@
|
||||
#include <QWindow>
|
||||
|
||||
#include "common/thread.h"
|
||||
#include "core/core.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
|
||||
class GRenderWindow;
|
||||
@@ -24,6 +23,11 @@ class GMainWindow;
|
||||
class QKeyEvent;
|
||||
class QStringList;
|
||||
|
||||
namespace Core {
|
||||
enum class SystemResultStatus : u32;
|
||||
class System;
|
||||
} // namespace Core
|
||||
|
||||
namespace InputCommon {
|
||||
class InputSubsystem;
|
||||
}
|
||||
@@ -34,13 +38,14 @@ enum class MouseButton;
|
||||
|
||||
namespace VideoCore {
|
||||
enum class LoadCallbackStage;
|
||||
}
|
||||
class RendererBase;
|
||||
} // namespace VideoCore
|
||||
|
||||
class EmuThread final : public QThread {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit EmuThread();
|
||||
explicit EmuThread(Core::System& system_);
|
||||
~EmuThread() override;
|
||||
|
||||
/**
|
||||
@@ -101,6 +106,7 @@ private:
|
||||
std::condition_variable_any running_cv;
|
||||
Common::Event running_wait{};
|
||||
std::atomic_bool running_guard{false};
|
||||
Core::System& system;
|
||||
|
||||
signals:
|
||||
/**
|
||||
@@ -121,7 +127,7 @@ signals:
|
||||
*/
|
||||
void DebugModeLeft();
|
||||
|
||||
void ErrorThrown(Core::System::ResultStatus, std::string);
|
||||
void ErrorThrown(Core::SystemResultStatus, std::string);
|
||||
|
||||
void LoadProgress(VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total);
|
||||
};
|
||||
@@ -131,7 +137,8 @@ class GRenderWindow : public QWidget, public Core::Frontend::EmuWindow {
|
||||
|
||||
public:
|
||||
explicit GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
|
||||
std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_);
|
||||
std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_,
|
||||
Core::System& system_);
|
||||
~GRenderWindow() override;
|
||||
|
||||
// EmuWindow implementation.
|
||||
@@ -232,6 +239,8 @@ private:
|
||||
|
||||
std::array<std::size_t, 16> touch_ids{};
|
||||
|
||||
Core::System& system;
|
||||
|
||||
protected:
|
||||
void showEvent(QShowEvent* event) override;
|
||||
bool eventFilter(QObject* object, QEvent* event) override;
|
||||
|
||||
@@ -8,14 +8,13 @@
|
||||
#include <QtConcurrent/qtconcurrentrun.h>
|
||||
#include "common/logging/log.h"
|
||||
#include "common/telemetry.h"
|
||||
#include "core/core.h"
|
||||
#include "core/telemetry_session.h"
|
||||
#include "ui_compatdb.h"
|
||||
#include "yuzu/compatdb.h"
|
||||
|
||||
CompatDB::CompatDB(QWidget* parent)
|
||||
CompatDB::CompatDB(Core::TelemetrySession& telemetry_session_, QWidget* parent)
|
||||
: QWizard(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
|
||||
ui{std::make_unique<Ui::CompatDB>()} {
|
||||
ui{std::make_unique<Ui::CompatDB>()}, telemetry_session{telemetry_session_} {
|
||||
ui->setupUi(this);
|
||||
connect(ui->radioButton_Perfect, &QRadioButton::clicked, this, &CompatDB::EnableNext);
|
||||
connect(ui->radioButton_Great, &QRadioButton::clicked, this, &CompatDB::EnableNext);
|
||||
@@ -53,16 +52,15 @@ void CompatDB::Submit() {
|
||||
case CompatDBPage::Final:
|
||||
back();
|
||||
LOG_DEBUG(Frontend, "Compatibility Rating: {}", compatibility->checkedId());
|
||||
Core::System::GetInstance().TelemetrySession().AddField(
|
||||
Common::Telemetry::FieldType::UserFeedback, "Compatibility",
|
||||
compatibility->checkedId());
|
||||
telemetry_session.AddField(Common::Telemetry::FieldType::UserFeedback, "Compatibility",
|
||||
compatibility->checkedId());
|
||||
|
||||
button(NextButton)->setEnabled(false);
|
||||
button(NextButton)->setText(tr("Submitting"));
|
||||
button(CancelButton)->setVisible(false);
|
||||
|
||||
testcase_watcher.setFuture(QtConcurrent::run(
|
||||
[] { return Core::System::GetInstance().TelemetrySession().SubmitTestcase(); }));
|
||||
testcase_watcher.setFuture(
|
||||
QtConcurrent::run([this] { return telemetry_session.SubmitTestcase(); }));
|
||||
break;
|
||||
default:
|
||||
LOG_ERROR(Frontend, "Unexpected page: {}", currentId());
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include <memory>
|
||||
#include <QFutureWatcher>
|
||||
#include <QWizard>
|
||||
#include "core/telemetry_session.h"
|
||||
|
||||
namespace Ui {
|
||||
class CompatDB;
|
||||
@@ -16,7 +17,7 @@ class CompatDB : public QWizard {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit CompatDB(QWidget* parent = nullptr);
|
||||
explicit CompatDB(Core::TelemetrySession& telemetry_session_, QWidget* parent = nullptr);
|
||||
~CompatDB();
|
||||
|
||||
private:
|
||||
@@ -27,4 +28,6 @@ private:
|
||||
void Submit();
|
||||
void OnTestcaseSubmitted();
|
||||
void EnableNext();
|
||||
|
||||
Core::TelemetrySession& telemetry_session;
|
||||
};
|
||||
|
||||
@@ -16,7 +16,8 @@
|
||||
|
||||
namespace FS = Common::FS;
|
||||
|
||||
Config::Config(const std::string& config_name, ConfigType config_type) : type(config_type) {
|
||||
Config::Config(Core::System& system_, const std::string& config_name, ConfigType config_type)
|
||||
: type(config_type), system{system_} {
|
||||
global = config_type == ConfigType::GlobalConfig;
|
||||
|
||||
Initialize(config_name);
|
||||
@@ -1593,7 +1594,7 @@ void Config::Reload() {
|
||||
ReadValues();
|
||||
// To apply default value changes
|
||||
SaveValues();
|
||||
Core::System::GetInstance().ApplySettings();
|
||||
system.ApplySettings();
|
||||
}
|
||||
|
||||
void Config::Save() {
|
||||
|
||||
@@ -14,6 +14,10 @@
|
||||
|
||||
class QSettings;
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
class Config {
|
||||
public:
|
||||
enum class ConfigType {
|
||||
@@ -22,7 +26,7 @@ public:
|
||||
InputProfile,
|
||||
};
|
||||
|
||||
explicit Config(const std::string& config_name = "qt-config",
|
||||
explicit Config(Core::System& system_, const std::string& config_name = "qt-config",
|
||||
ConfigType config_type = ConfigType::GlobalConfig);
|
||||
~Config();
|
||||
|
||||
@@ -176,6 +180,8 @@ private:
|
||||
std::unique_ptr<QSettings> qt_config;
|
||||
std::string qt_config_loc;
|
||||
bool global;
|
||||
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
// These metatype declarations cannot be in common/settings.h because core is devoid of QT
|
||||
|
||||
@@ -41,120 +41,8 @@
|
||||
<item>
|
||||
<widget class="QTabWidget" name="tabWidget">
|
||||
<property name="currentIndex">
|
||||
<number>11</number>
|
||||
<number>-1</number>
|
||||
</property>
|
||||
<widget class="ConfigureGeneral" name="generalTab">
|
||||
<property name="accessibleName">
|
||||
<string>General</string>
|
||||
</property>
|
||||
<attribute name="title">
|
||||
<string>General</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureUi" name="uiTab">
|
||||
<property name="accessibleName">
|
||||
<string>UI</string>
|
||||
</property>
|
||||
<attribute name="title">
|
||||
<string>Game List</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureSystem" name="systemTab">
|
||||
<property name="accessibleName">
|
||||
<string>System</string>
|
||||
</property>
|
||||
<attribute name="title">
|
||||
<string>System</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureProfileManager" name="profileManagerTab">
|
||||
<property name="accessibleName">
|
||||
<string>Profiles</string>
|
||||
</property>
|
||||
<attribute name="title">
|
||||
<string>Profiles</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureFilesystem" name="filesystemTab">
|
||||
<property name="accessibleName">
|
||||
<string>Filesystem</string>
|
||||
</property>
|
||||
<attribute name="title">
|
||||
<string>Filesystem</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureInput" name="inputTab">
|
||||
<property name="accessibleName">
|
||||
<string>Controls</string>
|
||||
</property>
|
||||
<attribute name="title">
|
||||
<string>Controls</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureHotkeys" name="hotkeysTab">
|
||||
<property name="accessibleName">
|
||||
<string>Hotkeys</string>
|
||||
</property>
|
||||
<attribute name="title">
|
||||
<string>Hotkeys</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureCpu" name="cpuTab">
|
||||
<property name="accessibleName">
|
||||
<string>CPU</string>
|
||||
</property>
|
||||
<attribute name="title">
|
||||
<string>CPU</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureGraphics" name="graphicsTab">
|
||||
<property name="accessibleName">
|
||||
<string>Graphics</string>
|
||||
</property>
|
||||
<attribute name="title">
|
||||
<string>Graphics</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureGraphicsAdvanced" name="graphicsAdvancedTab">
|
||||
<property name="accessibleName">
|
||||
<string>Advanced</string>
|
||||
</property>
|
||||
<attribute name="title">
|
||||
<string>GraphicsAdvanced</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureAudio" name="audioTab">
|
||||
<property name="accessibleName">
|
||||
<string>Audio</string>
|
||||
</property>
|
||||
<attribute name="title">
|
||||
<string>Audio</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureDebugTab" name="debugTab">
|
||||
<property name="accessibleName">
|
||||
<string>Debug</string>
|
||||
</property>
|
||||
<attribute name="title">
|
||||
<string>Debug</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureWeb" name="webTab">
|
||||
<property name="accessibleName">
|
||||
<string>Web</string>
|
||||
</property>
|
||||
<attribute name="title">
|
||||
<string>Web</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureNetwork" name="networkTab">
|
||||
<property name="accessibleName">
|
||||
<string>Network</string>
|
||||
</property>
|
||||
<attribute name="title">
|
||||
<string>Network</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
@@ -168,92 +56,6 @@
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<customwidgets>
|
||||
<customwidget>
|
||||
<class>ConfigureGeneral</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_general.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureSystem</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_system.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureProfileManager</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_profile_manager.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureFilesystem</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_filesystem.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureAudio</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_audio.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureCpu</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_cpu.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureGraphics</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_graphics.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureGraphicsAdvanced</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_graphics_advanced.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureWeb</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_web.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureUi</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_ui.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureInput</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_input.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureHotkeys</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_hotkeys.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureNetwork</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_network.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureDebugTab</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_debug_tab.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
</customwidgets>
|
||||
<resources/>
|
||||
<connections>
|
||||
<connection>
|
||||
|
||||
@@ -14,8 +14,8 @@
|
||||
#include "yuzu/configuration/configuration_shared.h"
|
||||
#include "yuzu/configuration/configure_audio.h"
|
||||
|
||||
ConfigureAudio::ConfigureAudio(QWidget* parent)
|
||||
: QWidget(parent), ui(std::make_unique<Ui::ConfigureAudio>()) {
|
||||
ConfigureAudio::ConfigureAudio(const Core::System& system_, QWidget* parent)
|
||||
: QWidget(parent), ui(std::make_unique<Ui::ConfigureAudio>()), system{system_} {
|
||||
ui->setupUi(this);
|
||||
|
||||
InitializeAudioOutputSinkComboBox();
|
||||
@@ -32,7 +32,7 @@ ConfigureAudio::ConfigureAudio(QWidget* parent)
|
||||
|
||||
SetConfiguration();
|
||||
|
||||
const bool is_powered_on = Core::System::GetInstance().IsPoweredOn();
|
||||
const bool is_powered_on = system_.IsPoweredOn();
|
||||
ui->output_sink_combo_box->setEnabled(!is_powered_on);
|
||||
ui->audio_device_combo_box->setEnabled(!is_powered_on);
|
||||
}
|
||||
|
||||
@@ -7,6 +7,10 @@
|
||||
#include <memory>
|
||||
#include <QWidget>
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace ConfigurationShared {
|
||||
enum class CheckState;
|
||||
}
|
||||
@@ -19,10 +23,11 @@ class ConfigureAudio : public QWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigureAudio(QWidget* parent = nullptr);
|
||||
explicit ConfigureAudio(const Core::System& system_, QWidget* parent = nullptr);
|
||||
~ConfigureAudio() override;
|
||||
|
||||
void ApplyConfiguration();
|
||||
void SetConfiguration();
|
||||
|
||||
private:
|
||||
void changeEvent(QEvent* event) override;
|
||||
@@ -33,7 +38,6 @@ private:
|
||||
|
||||
void UpdateAudioDevices(int sink_index);
|
||||
|
||||
void SetConfiguration();
|
||||
void SetOutputSinkFromSinkID();
|
||||
void SetAudioDeviceFromDeviceID();
|
||||
void SetVolumeIndicatorText(int percentage);
|
||||
@@ -41,4 +45,6 @@ private:
|
||||
void SetupPerGameUI();
|
||||
|
||||
std::unique_ptr<Ui::ConfigureAudio> ui;
|
||||
|
||||
const Core::System& system;
|
||||
};
|
||||
|
||||
@@ -10,6 +10,9 @@
|
||||
<height>368</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="accessibleName">
|
||||
<string>Audio</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout">
|
||||
<item>
|
||||
<widget class="QGroupBox" name="groupBox">
|
||||
|
||||
@@ -13,7 +13,8 @@
|
||||
#include "yuzu/configuration/configuration_shared.h"
|
||||
#include "yuzu/configuration/configure_cpu.h"
|
||||
|
||||
ConfigureCpu::ConfigureCpu(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureCpu) {
|
||||
ConfigureCpu::ConfigureCpu(const Core::System& system_, QWidget* parent)
|
||||
: QWidget(parent), ui{std::make_unique<Ui::ConfigureCpu>()}, system{system_} {
|
||||
ui->setupUi(this);
|
||||
|
||||
SetupPerGameUI();
|
||||
@@ -27,7 +28,7 @@ ConfigureCpu::ConfigureCpu(QWidget* parent) : QWidget(parent), ui(new Ui::Config
|
||||
ConfigureCpu::~ConfigureCpu() = default;
|
||||
|
||||
void ConfigureCpu::SetConfiguration() {
|
||||
const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
|
||||
const bool runtime_lock = !system.IsPoweredOn();
|
||||
|
||||
ui->accuracy->setEnabled(runtime_lock);
|
||||
ui->cpuopt_unsafe_unfuse_fma->setEnabled(runtime_lock);
|
||||
|
||||
@@ -8,6 +8,10 @@
|
||||
#include <QWidget>
|
||||
#include "common/settings.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace ConfigurationShared {
|
||||
enum class CheckState;
|
||||
}
|
||||
@@ -20,10 +24,11 @@ class ConfigureCpu : public QWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigureCpu(QWidget* parent = nullptr);
|
||||
explicit ConfigureCpu(const Core::System& system_, QWidget* parent = nullptr);
|
||||
~ConfigureCpu() override;
|
||||
|
||||
void ApplyConfiguration();
|
||||
void SetConfiguration();
|
||||
|
||||
private:
|
||||
void changeEvent(QEvent* event) override;
|
||||
@@ -31,8 +36,6 @@ private:
|
||||
|
||||
void UpdateGroup(int index);
|
||||
|
||||
void SetConfiguration();
|
||||
|
||||
void SetupPerGameUI();
|
||||
|
||||
std::unique_ptr<Ui::ConfigureCpu> ui;
|
||||
@@ -42,4 +45,6 @@ private:
|
||||
ConfigurationShared::CheckState cpuopt_unsafe_ignore_standard_fpcr;
|
||||
ConfigurationShared::CheckState cpuopt_unsafe_inaccurate_nan;
|
||||
ConfigurationShared::CheckState cpuopt_unsafe_fastmem_check;
|
||||
|
||||
const Core::System& system;
|
||||
};
|
||||
|
||||
@@ -7,12 +7,15 @@
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>448</width>
|
||||
<height>433</height>
|
||||
<height>439</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Form</string>
|
||||
</property>
|
||||
<property name="accessibleName">
|
||||
<string>CPU</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout">
|
||||
<item>
|
||||
<layout class="QVBoxLayout">
|
||||
|
||||
@@ -11,8 +11,8 @@
|
||||
#include "ui_configure_cpu_debug.h"
|
||||
#include "yuzu/configuration/configure_cpu_debug.h"
|
||||
|
||||
ConfigureCpuDebug::ConfigureCpuDebug(QWidget* parent)
|
||||
: QWidget(parent), ui(new Ui::ConfigureCpuDebug) {
|
||||
ConfigureCpuDebug::ConfigureCpuDebug(const Core::System& system_, QWidget* parent)
|
||||
: QWidget(parent), ui{std::make_unique<Ui::ConfigureCpuDebug>()}, system{system_} {
|
||||
ui->setupUi(this);
|
||||
|
||||
SetConfiguration();
|
||||
@@ -21,7 +21,7 @@ ConfigureCpuDebug::ConfigureCpuDebug(QWidget* parent)
|
||||
ConfigureCpuDebug::~ConfigureCpuDebug() = default;
|
||||
|
||||
void ConfigureCpuDebug::SetConfiguration() {
|
||||
const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
|
||||
const bool runtime_lock = !system.IsPoweredOn();
|
||||
|
||||
ui->cpuopt_page_tables->setEnabled(runtime_lock);
|
||||
ui->cpuopt_page_tables->setChecked(Settings::values.cpuopt_page_tables.GetValue());
|
||||
|
||||
@@ -7,6 +7,10 @@
|
||||
#include <memory>
|
||||
#include <QWidget>
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Ui {
|
||||
class ConfigureCpuDebug;
|
||||
}
|
||||
@@ -15,7 +19,7 @@ class ConfigureCpuDebug : public QWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigureCpuDebug(QWidget* parent = nullptr);
|
||||
explicit ConfigureCpuDebug(const Core::System& system_, QWidget* parent = nullptr);
|
||||
~ConfigureCpuDebug() override;
|
||||
|
||||
void ApplyConfiguration();
|
||||
@@ -27,4 +31,6 @@ private:
|
||||
void SetConfiguration();
|
||||
|
||||
std::unique_ptr<Ui::ConfigureCpuDebug> ui;
|
||||
|
||||
const Core::System& system;
|
||||
};
|
||||
|
||||
@@ -13,6 +13,9 @@
|
||||
<property name="windowTitle">
|
||||
<string>Form</string>
|
||||
</property>
|
||||
<property name="accessibleName">
|
||||
<string>CPU</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout">
|
||||
<item>
|
||||
<layout class="QVBoxLayout">
|
||||
|
||||
@@ -14,7 +14,8 @@
|
||||
#include "yuzu/debugger/console.h"
|
||||
#include "yuzu/uisettings.h"
|
||||
|
||||
ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureDebug) {
|
||||
ConfigureDebug::ConfigureDebug(const Core::System& system_, QWidget* parent)
|
||||
: QWidget(parent), ui{std::make_unique<Ui::ConfigureDebug>()}, system{system_} {
|
||||
ui->setupUi(this);
|
||||
SetConfiguration();
|
||||
|
||||
@@ -28,7 +29,7 @@ ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::Co
|
||||
ConfigureDebug::~ConfigureDebug() = default;
|
||||
|
||||
void ConfigureDebug::SetConfiguration() {
|
||||
const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
|
||||
const bool runtime_lock = !system.IsPoweredOn();
|
||||
|
||||
ui->toggle_console->setEnabled(runtime_lock);
|
||||
ui->toggle_console->setChecked(UISettings::values.show_console.GetValue());
|
||||
|
||||
@@ -7,6 +7,10 @@
|
||||
#include <memory>
|
||||
#include <QWidget>
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Ui {
|
||||
class ConfigureDebug;
|
||||
}
|
||||
@@ -15,7 +19,7 @@ class ConfigureDebug : public QWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigureDebug(QWidget* parent = nullptr);
|
||||
explicit ConfigureDebug(const Core::System& system_, QWidget* parent = nullptr);
|
||||
~ConfigureDebug() override;
|
||||
|
||||
void ApplyConfiguration();
|
||||
@@ -27,4 +31,6 @@ private:
|
||||
void SetConfiguration();
|
||||
|
||||
std::unique_ptr<Ui::ConfigureDebug> ui;
|
||||
|
||||
const Core::System& system;
|
||||
};
|
||||
|
||||
@@ -2,16 +2,17 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/core.h"
|
||||
#include "ui_configure_debug_controller.h"
|
||||
#include "yuzu/configuration/configure_debug_controller.h"
|
||||
#include "yuzu/configuration/configure_input_player.h"
|
||||
|
||||
ConfigureDebugController::ConfigureDebugController(QWidget* parent,
|
||||
InputCommon::InputSubsystem* input_subsystem,
|
||||
InputProfiles* profiles)
|
||||
InputProfiles* profiles, Core::System& system)
|
||||
: QDialog(parent), ui(std::make_unique<Ui::ConfigureDebugController>()),
|
||||
debug_controller(
|
||||
new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, profiles, true)) {
|
||||
new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, profiles, system, true)) {
|
||||
ui->setupUi(this);
|
||||
|
||||
ui->controllerLayout->addWidget(debug_controller);
|
||||
|
||||
@@ -13,6 +13,10 @@ class ConfigureInputPlayer;
|
||||
|
||||
class InputProfiles;
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace InputCommon {
|
||||
class InputSubsystem;
|
||||
}
|
||||
@@ -26,7 +30,7 @@ class ConfigureDebugController : public QDialog {
|
||||
|
||||
public:
|
||||
explicit ConfigureDebugController(QWidget* parent, InputCommon::InputSubsystem* input_subsystem,
|
||||
InputProfiles* profiles);
|
||||
InputProfiles* profiles, Core::System& system);
|
||||
~ConfigureDebugController() override;
|
||||
|
||||
void ApplyConfiguration();
|
||||
|
||||
@@ -2,21 +2,29 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
#include "ui_configure_debug_tab.h"
|
||||
#include "yuzu/configuration/configure_cpu_debug.h"
|
||||
#include "yuzu/configuration/configure_debug.h"
|
||||
#include "yuzu/configuration/configure_debug_tab.h"
|
||||
|
||||
ConfigureDebugTab::ConfigureDebugTab(QWidget* parent)
|
||||
: QWidget(parent), ui(new Ui::ConfigureDebugTab) {
|
||||
ConfigureDebugTab::ConfigureDebugTab(const Core::System& system_, QWidget* parent)
|
||||
: QWidget(parent), ui{std::make_unique<Ui::ConfigureDebugTab>()},
|
||||
debug_tab{std::make_unique<ConfigureDebug>(system_, this)},
|
||||
cpu_debug_tab{std::make_unique<ConfigureCpuDebug>(system_, this)} {
|
||||
ui->setupUi(this);
|
||||
|
||||
ui->tabWidget->addTab(debug_tab.get(), tr("Debug"));
|
||||
ui->tabWidget->addTab(cpu_debug_tab.get(), tr("CPU"));
|
||||
|
||||
SetConfiguration();
|
||||
}
|
||||
|
||||
ConfigureDebugTab::~ConfigureDebugTab() = default;
|
||||
|
||||
void ConfigureDebugTab::ApplyConfiguration() {
|
||||
ui->debugTab->ApplyConfiguration();
|
||||
ui->cpuDebugTab->ApplyConfiguration();
|
||||
debug_tab->ApplyConfiguration();
|
||||
cpu_debug_tab->ApplyConfiguration();
|
||||
}
|
||||
|
||||
void ConfigureDebugTab::SetCurrentIndex(int index) {
|
||||
|
||||
@@ -7,6 +7,13 @@
|
||||
#include <memory>
|
||||
#include <QWidget>
|
||||
|
||||
class ConfigureDebug;
|
||||
class ConfigureCpuDebug;
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Ui {
|
||||
class ConfigureDebugTab;
|
||||
}
|
||||
@@ -15,7 +22,7 @@ class ConfigureDebugTab : public QWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigureDebugTab(QWidget* parent = nullptr);
|
||||
explicit ConfigureDebugTab(const Core::System& system_, QWidget* parent = nullptr);
|
||||
~ConfigureDebugTab() override;
|
||||
|
||||
void ApplyConfiguration();
|
||||
@@ -29,4 +36,7 @@ private:
|
||||
void SetConfiguration();
|
||||
|
||||
std::unique_ptr<Ui::ConfigureDebugTab> ui;
|
||||
|
||||
std::unique_ptr<ConfigureDebug> debug_tab;
|
||||
std::unique_ptr<ConfigureCpuDebug> cpu_debug_tab;
|
||||
};
|
||||
|
||||
@@ -13,40 +13,19 @@
|
||||
<property name="windowTitle">
|
||||
<string>Form</string>
|
||||
</property>
|
||||
<property name="accessibleName">
|
||||
<string>Debug</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<widget class="QTabWidget" name="tabWidget">
|
||||
<property name="currentIndex">
|
||||
<number>1</number>
|
||||
<number>-1</number>
|
||||
</property>
|
||||
<widget class="ConfigureDebug" name="debugTab">
|
||||
<attribute name="title">
|
||||
<string>General</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureCpuDebug" name="cpuDebugTab">
|
||||
<attribute name="title">
|
||||
<string>CPU</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<customwidgets>
|
||||
<customwidget>
|
||||
<class>ConfigureDebug</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_debug.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureCpuDebug</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_cpu_debug.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
</customwidgets>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
#include <QAbstractButton>
|
||||
#include <QDialogButtonBox>
|
||||
#include <QHash>
|
||||
@@ -9,37 +10,84 @@
|
||||
#include <QPushButton>
|
||||
#include <QSignalBlocker>
|
||||
#include <QTabWidget>
|
||||
#include "common/logging/log.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/core.h"
|
||||
#include "ui_configure.h"
|
||||
#include "yuzu/configuration/config.h"
|
||||
#include "yuzu/configuration/configure_audio.h"
|
||||
#include "yuzu/configuration/configure_cpu.h"
|
||||
#include "yuzu/configuration/configure_debug_tab.h"
|
||||
#include "yuzu/configuration/configure_dialog.h"
|
||||
#include "yuzu/configuration/configure_filesystem.h"
|
||||
#include "yuzu/configuration/configure_general.h"
|
||||
#include "yuzu/configuration/configure_graphics.h"
|
||||
#include "yuzu/configuration/configure_graphics_advanced.h"
|
||||
#include "yuzu/configuration/configure_hotkeys.h"
|
||||
#include "yuzu/configuration/configure_input.h"
|
||||
#include "yuzu/configuration/configure_input_player.h"
|
||||
#include "yuzu/configuration/configure_network.h"
|
||||
#include "yuzu/configuration/configure_profile_manager.h"
|
||||
#include "yuzu/configuration/configure_system.h"
|
||||
#include "yuzu/configuration/configure_ui.h"
|
||||
#include "yuzu/configuration/configure_web.h"
|
||||
#include "yuzu/hotkeys.h"
|
||||
|
||||
ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry,
|
||||
InputCommon::InputSubsystem* input_subsystem)
|
||||
: QDialog(parent), ui(new Ui::ConfigureDialog), registry(registry) {
|
||||
InputCommon::InputSubsystem* input_subsystem,
|
||||
Core::System& system_)
|
||||
: QDialog(parent), ui{std::make_unique<Ui::ConfigureDialog>()},
|
||||
registry(registry), system{system_}, audio_tab{std::make_unique<ConfigureAudio>(system_,
|
||||
this)},
|
||||
cpu_tab{std::make_unique<ConfigureCpu>(system_, this)},
|
||||
debug_tab_tab{std::make_unique<ConfigureDebugTab>(system_, this)},
|
||||
filesystem_tab{std::make_unique<ConfigureFilesystem>(this)},
|
||||
general_tab{std::make_unique<ConfigureGeneral>(system_, this)},
|
||||
graphics_tab{std::make_unique<ConfigureGraphics>(system_, this)},
|
||||
graphics_advanced_tab{std::make_unique<ConfigureGraphicsAdvanced>(system_, this)},
|
||||
hotkeys_tab{std::make_unique<ConfigureHotkeys>(this)},
|
||||
input_tab{std::make_unique<ConfigureInput>(system_, this)},
|
||||
network_tab{std::make_unique<ConfigureNetwork>(system_, this)},
|
||||
profile_tab{std::make_unique<ConfigureProfileManager>(system_, this)},
|
||||
system_tab{std::make_unique<ConfigureSystem>(system_, this)},
|
||||
ui_tab{std::make_unique<ConfigureUi>(system_, this)}, web_tab{std::make_unique<ConfigureWeb>(
|
||||
this)} {
|
||||
Settings::SetConfiguringGlobal(true);
|
||||
|
||||
ui->setupUi(this);
|
||||
ui->hotkeysTab->Populate(registry);
|
||||
|
||||
ui->tabWidget->addTab(audio_tab.get(), tr("Audio"));
|
||||
ui->tabWidget->addTab(cpu_tab.get(), tr("CPU"));
|
||||
ui->tabWidget->addTab(debug_tab_tab.get(), tr("Debug"));
|
||||
ui->tabWidget->addTab(filesystem_tab.get(), tr("Filesystem"));
|
||||
ui->tabWidget->addTab(general_tab.get(), tr("General"));
|
||||
ui->tabWidget->addTab(graphics_tab.get(), tr("Graphics"));
|
||||
ui->tabWidget->addTab(graphics_advanced_tab.get(), tr("GraphicsAdvanced"));
|
||||
ui->tabWidget->addTab(hotkeys_tab.get(), tr("Hotkeys"));
|
||||
ui->tabWidget->addTab(input_tab.get(), tr("Controls"));
|
||||
ui->tabWidget->addTab(profile_tab.get(), tr("Profiles"));
|
||||
ui->tabWidget->addTab(network_tab.get(), tr("Network"));
|
||||
ui->tabWidget->addTab(system_tab.get(), tr("System"));
|
||||
ui->tabWidget->addTab(ui_tab.get(), tr("Game List"));
|
||||
ui->tabWidget->addTab(web_tab.get(), tr("Web"));
|
||||
|
||||
hotkeys_tab->Populate(registry);
|
||||
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
|
||||
|
||||
ui->inputTab->Initialize(input_subsystem);
|
||||
input_tab->Initialize(input_subsystem);
|
||||
|
||||
ui->generalTab->SetResetCallback([&] { this->close(); });
|
||||
general_tab->SetResetCallback([&] { this->close(); });
|
||||
|
||||
SetConfiguration();
|
||||
PopulateSelectionList();
|
||||
|
||||
connect(ui->tabWidget, &QTabWidget::currentChanged, this,
|
||||
[this]() { ui->debugTab->SetCurrentIndex(0); });
|
||||
connect(ui->uiTab, &ConfigureUi::LanguageChanged, this, &ConfigureDialog::OnLanguageChanged);
|
||||
[this]() { debug_tab_tab->SetCurrentIndex(0); });
|
||||
connect(ui_tab.get(), &ConfigureUi::LanguageChanged, this, &ConfigureDialog::OnLanguageChanged);
|
||||
connect(ui->selectorList, &QListWidget::itemSelectionChanged, this,
|
||||
&ConfigureDialog::UpdateVisibleTabs);
|
||||
|
||||
if (Core::System::GetInstance().IsPoweredOn()) {
|
||||
if (system.IsPoweredOn()) {
|
||||
QPushButton* apply_button = ui->buttonBox->addButton(QDialogButtonBox::Apply);
|
||||
connect(apply_button, &QAbstractButton::clicked, this,
|
||||
&ConfigureDialog::HandleApplyButtonClicked);
|
||||
@@ -54,21 +102,21 @@ ConfigureDialog::~ConfigureDialog() = default;
|
||||
void ConfigureDialog::SetConfiguration() {}
|
||||
|
||||
void ConfigureDialog::ApplyConfiguration() {
|
||||
ui->generalTab->ApplyConfiguration();
|
||||
ui->uiTab->ApplyConfiguration();
|
||||
ui->systemTab->ApplyConfiguration();
|
||||
ui->profileManagerTab->ApplyConfiguration();
|
||||
ui->filesystemTab->applyConfiguration();
|
||||
ui->inputTab->ApplyConfiguration();
|
||||
ui->hotkeysTab->ApplyConfiguration(registry);
|
||||
ui->cpuTab->ApplyConfiguration();
|
||||
ui->graphicsTab->ApplyConfiguration();
|
||||
ui->graphicsAdvancedTab->ApplyConfiguration();
|
||||
ui->audioTab->ApplyConfiguration();
|
||||
ui->debugTab->ApplyConfiguration();
|
||||
ui->webTab->ApplyConfiguration();
|
||||
ui->networkTab->ApplyConfiguration();
|
||||
Core::System::GetInstance().ApplySettings();
|
||||
general_tab->ApplyConfiguration();
|
||||
ui_tab->ApplyConfiguration();
|
||||
system_tab->ApplyConfiguration();
|
||||
profile_tab->ApplyConfiguration();
|
||||
filesystem_tab->applyConfiguration();
|
||||
input_tab->ApplyConfiguration();
|
||||
hotkeys_tab->ApplyConfiguration(registry);
|
||||
cpu_tab->ApplyConfiguration();
|
||||
graphics_tab->ApplyConfiguration();
|
||||
graphics_advanced_tab->ApplyConfiguration();
|
||||
audio_tab->ApplyConfiguration();
|
||||
debug_tab_tab->ApplyConfiguration();
|
||||
web_tab->ApplyConfiguration();
|
||||
network_tab->ApplyConfiguration();
|
||||
system.ApplySettings();
|
||||
Settings::LogSettings();
|
||||
}
|
||||
|
||||
@@ -102,12 +150,14 @@ Q_DECLARE_METATYPE(QList<QWidget*>);
|
||||
|
||||
void ConfigureDialog::PopulateSelectionList() {
|
||||
const std::array<std::pair<QString, QList<QWidget*>>, 6> items{
|
||||
{{tr("General"), {ui->generalTab, ui->hotkeysTab, ui->uiTab, ui->webTab, ui->debugTab}},
|
||||
{tr("System"), {ui->systemTab, ui->profileManagerTab, ui->networkTab, ui->filesystemTab}},
|
||||
{tr("CPU"), {ui->cpuTab}},
|
||||
{tr("Graphics"), {ui->graphicsTab, ui->graphicsAdvancedTab}},
|
||||
{tr("Audio"), {ui->audioTab}},
|
||||
{tr("Controls"), ui->inputTab->GetSubTabs()}},
|
||||
{{tr("General"),
|
||||
{general_tab.get(), hotkeys_tab.get(), ui_tab.get(), web_tab.get(), debug_tab_tab.get()}},
|
||||
{tr("System"),
|
||||
{system_tab.get(), profile_tab.get(), network_tab.get(), filesystem_tab.get()}},
|
||||
{tr("CPU"), {cpu_tab.get()}},
|
||||
{tr("Graphics"), {graphics_tab.get(), graphics_advanced_tab.get()}},
|
||||
{tr("Audio"), {audio_tab.get()}},
|
||||
{tr("Controls"), input_tab->GetSubTabs()}},
|
||||
};
|
||||
|
||||
[[maybe_unused]] const QSignalBlocker blocker(ui->selectorList);
|
||||
@@ -142,6 +192,7 @@ void ConfigureDialog::UpdateVisibleTabs() {
|
||||
const auto tabs = qvariant_cast<QList<QWidget*>>(items[0]->data(Qt::UserRole));
|
||||
|
||||
for (auto* const tab : tabs) {
|
||||
LOG_DEBUG(Frontend, "{}", tab->accessibleName().toStdString());
|
||||
ui->tabWidget->addTab(tab, tab->accessibleName());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,6 +7,25 @@
|
||||
#include <memory>
|
||||
#include <QDialog>
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
class ConfigureAudio;
|
||||
class ConfigureCpu;
|
||||
class ConfigureDebugTab;
|
||||
class ConfigureFilesystem;
|
||||
class ConfigureGeneral;
|
||||
class ConfigureGraphics;
|
||||
class ConfigureGraphicsAdvanced;
|
||||
class ConfigureHotkeys;
|
||||
class ConfigureInput;
|
||||
class ConfigureProfileManager;
|
||||
class ConfigureSystem;
|
||||
class ConfigureNetwork;
|
||||
class ConfigureUi;
|
||||
class ConfigureWeb;
|
||||
|
||||
class HotkeyRegistry;
|
||||
|
||||
namespace InputCommon {
|
||||
@@ -22,7 +41,7 @@ class ConfigureDialog : public QDialog {
|
||||
|
||||
public:
|
||||
explicit ConfigureDialog(QWidget* parent, HotkeyRegistry& registry,
|
||||
InputCommon::InputSubsystem* input_subsystem);
|
||||
InputCommon::InputSubsystem* input_subsystem, Core::System& system_);
|
||||
~ConfigureDialog() override;
|
||||
|
||||
void ApplyConfiguration();
|
||||
@@ -45,4 +64,21 @@ private:
|
||||
|
||||
std::unique_ptr<Ui::ConfigureDialog> ui;
|
||||
HotkeyRegistry& registry;
|
||||
|
||||
Core::System& system;
|
||||
|
||||
std::unique_ptr<ConfigureAudio> audio_tab;
|
||||
std::unique_ptr<ConfigureCpu> cpu_tab;
|
||||
std::unique_ptr<ConfigureDebugTab> debug_tab_tab;
|
||||
std::unique_ptr<ConfigureFilesystem> filesystem_tab;
|
||||
std::unique_ptr<ConfigureGeneral> general_tab;
|
||||
std::unique_ptr<ConfigureGraphics> graphics_tab;
|
||||
std::unique_ptr<ConfigureGraphicsAdvanced> graphics_advanced_tab;
|
||||
std::unique_ptr<ConfigureHotkeys> hotkeys_tab;
|
||||
std::unique_ptr<ConfigureInput> input_tab;
|
||||
std::unique_ptr<ConfigureNetwork> network_tab;
|
||||
std::unique_ptr<ConfigureProfileManager> profile_tab;
|
||||
std::unique_ptr<ConfigureSystem> system_tab;
|
||||
std::unique_ptr<ConfigureUi> ui_tab;
|
||||
std::unique_ptr<ConfigureWeb> web_tab;
|
||||
};
|
||||
|
||||
@@ -13,6 +13,9 @@
|
||||
<property name="windowTitle">
|
||||
<string>Form</string>
|
||||
</property>
|
||||
<property name="accessibleName">
|
||||
<string>Filesystem</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_3">
|
||||
|
||||
@@ -15,8 +15,8 @@
|
||||
#include "yuzu/configuration/configure_general.h"
|
||||
#include "yuzu/uisettings.h"
|
||||
|
||||
ConfigureGeneral::ConfigureGeneral(QWidget* parent)
|
||||
: QWidget(parent), ui(new Ui::ConfigureGeneral) {
|
||||
ConfigureGeneral::ConfigureGeneral(const Core::System& system_, QWidget* parent)
|
||||
: QWidget(parent), ui{std::make_unique<Ui::ConfigureGeneral>()}, system{system_} {
|
||||
ui->setupUi(this);
|
||||
|
||||
SetupPerGameUI();
|
||||
@@ -35,7 +35,7 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
|
||||
ConfigureGeneral::~ConfigureGeneral() = default;
|
||||
|
||||
void ConfigureGeneral::SetConfiguration() {
|
||||
const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
|
||||
const bool runtime_lock = !system.IsPoweredOn();
|
||||
|
||||
ui->use_multi_core->setEnabled(runtime_lock);
|
||||
ui->use_multi_core->setChecked(Settings::values.use_multi_core.GetValue());
|
||||
|
||||
@@ -8,6 +8,10 @@
|
||||
#include <memory>
|
||||
#include <QWidget>
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
class ConfigureDialog;
|
||||
|
||||
namespace ConfigurationShared {
|
||||
@@ -24,19 +28,18 @@ class ConfigureGeneral : public QWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigureGeneral(QWidget* parent = nullptr);
|
||||
explicit ConfigureGeneral(const Core::System& system_, QWidget* parent = nullptr);
|
||||
~ConfigureGeneral() override;
|
||||
|
||||
void SetResetCallback(std::function<void()> callback);
|
||||
void ResetDefaults();
|
||||
void ApplyConfiguration();
|
||||
void SetConfiguration();
|
||||
|
||||
private:
|
||||
void changeEvent(QEvent* event) override;
|
||||
void RetranslateUI();
|
||||
|
||||
void SetConfiguration();
|
||||
|
||||
void SetupPerGameUI();
|
||||
|
||||
std::function<void()> reset_callback;
|
||||
@@ -45,4 +48,6 @@ private:
|
||||
|
||||
ConfigurationShared::CheckState use_speed_limit;
|
||||
ConfigurationShared::CheckState use_multi_core;
|
||||
|
||||
const Core::System& system;
|
||||
};
|
||||
|
||||
@@ -13,6 +13,9 @@
|
||||
<property name="windowTitle">
|
||||
<string>Form</string>
|
||||
</property>
|
||||
<property name="accessibleName">
|
||||
<string>General</string>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="HorizontalLayout">
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="VerticalLayout">
|
||||
|
||||
@@ -19,8 +19,8 @@
|
||||
#include "yuzu/configuration/configuration_shared.h"
|
||||
#include "yuzu/configuration/configure_graphics.h"
|
||||
|
||||
ConfigureGraphics::ConfigureGraphics(QWidget* parent)
|
||||
: QWidget(parent), ui(new Ui::ConfigureGraphics) {
|
||||
ConfigureGraphics::ConfigureGraphics(const Core::System& system_, QWidget* parent)
|
||||
: QWidget(parent), ui{std::make_unique<Ui::ConfigureGraphics>()}, system{system_} {
|
||||
vulkan_device = Settings::values.vulkan_device.GetValue();
|
||||
RetrieveVulkanDevices();
|
||||
|
||||
@@ -83,7 +83,7 @@ void ConfigureGraphics::UpdateShaderBackendSelection(int backend) {
|
||||
ConfigureGraphics::~ConfigureGraphics() = default;
|
||||
|
||||
void ConfigureGraphics::SetConfiguration() {
|
||||
const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
|
||||
const bool runtime_lock = !system.IsPoweredOn();
|
||||
|
||||
ui->api_widget->setEnabled(runtime_lock);
|
||||
ui->use_asynchronous_gpu_emulation->setEnabled(runtime_lock);
|
||||
|
||||
@@ -10,6 +10,10 @@
|
||||
#include <QWidget>
|
||||
#include "common/settings.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace ConfigurationShared {
|
||||
enum class CheckState;
|
||||
}
|
||||
@@ -22,17 +26,16 @@ class ConfigureGraphics : public QWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigureGraphics(QWidget* parent = nullptr);
|
||||
explicit ConfigureGraphics(const Core::System& system_, QWidget* parent = nullptr);
|
||||
~ConfigureGraphics() override;
|
||||
|
||||
void ApplyConfiguration();
|
||||
void SetConfiguration();
|
||||
|
||||
private:
|
||||
void changeEvent(QEvent* event) override;
|
||||
void RetranslateUI();
|
||||
|
||||
void SetConfiguration();
|
||||
|
||||
void UpdateBackgroundColorButton(QColor color);
|
||||
void UpdateAPILayout();
|
||||
void UpdateDeviceSelection(int device);
|
||||
@@ -56,4 +59,6 @@ private:
|
||||
std::vector<QString> vulkan_devices;
|
||||
u32 vulkan_device{};
|
||||
Settings::ShaderBackend shader_backend{};
|
||||
|
||||
const Core::System& system;
|
||||
};
|
||||
|
||||
@@ -7,12 +7,15 @@
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>437</width>
|
||||
<height>321</height>
|
||||
<height>482</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Form</string>
|
||||
</property>
|
||||
<property name="accessibleName">
|
||||
<string>Graphics</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_1">
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_2">
|
||||
@@ -200,17 +203,17 @@
|
||||
<widget class="QComboBox" name="nvdec_emulation">
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Disabled</string>
|
||||
<string>No Video Output</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>CPU Decoding</string>
|
||||
<string>CPU Video Decoding</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>GPU Decoding</string>
|
||||
<string>GPU Video Decoding (Default)</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
|
||||
@@ -8,8 +8,8 @@
|
||||
#include "yuzu/configuration/configuration_shared.h"
|
||||
#include "yuzu/configuration/configure_graphics_advanced.h"
|
||||
|
||||
ConfigureGraphicsAdvanced::ConfigureGraphicsAdvanced(QWidget* parent)
|
||||
: QWidget(parent), ui(new Ui::ConfigureGraphicsAdvanced) {
|
||||
ConfigureGraphicsAdvanced::ConfigureGraphicsAdvanced(const Core::System& system_, QWidget* parent)
|
||||
: QWidget(parent), ui{std::make_unique<Ui::ConfigureGraphicsAdvanced>()}, system{system_} {
|
||||
|
||||
ui->setupUi(this);
|
||||
|
||||
@@ -21,7 +21,7 @@ ConfigureGraphicsAdvanced::ConfigureGraphicsAdvanced(QWidget* parent)
|
||||
ConfigureGraphicsAdvanced::~ConfigureGraphicsAdvanced() = default;
|
||||
|
||||
void ConfigureGraphicsAdvanced::SetConfiguration() {
|
||||
const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
|
||||
const bool runtime_lock = !system.IsPoweredOn();
|
||||
ui->use_vsync->setEnabled(runtime_lock);
|
||||
ui->use_asynchronous_shaders->setEnabled(runtime_lock);
|
||||
ui->anisotropic_filtering_combobox->setEnabled(runtime_lock);
|
||||
|
||||
@@ -7,6 +7,10 @@
|
||||
#include <memory>
|
||||
#include <QWidget>
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace ConfigurationShared {
|
||||
enum class CheckState;
|
||||
}
|
||||
@@ -19,17 +23,16 @@ class ConfigureGraphicsAdvanced : public QWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigureGraphicsAdvanced(QWidget* parent = nullptr);
|
||||
explicit ConfigureGraphicsAdvanced(const Core::System& system_, QWidget* parent = nullptr);
|
||||
~ConfigureGraphicsAdvanced() override;
|
||||
|
||||
void ApplyConfiguration();
|
||||
void SetConfiguration();
|
||||
|
||||
private:
|
||||
void changeEvent(QEvent* event) override;
|
||||
void RetranslateUI();
|
||||
|
||||
void SetConfiguration();
|
||||
|
||||
void SetupPerGameUI();
|
||||
|
||||
std::unique_ptr<Ui::ConfigureGraphicsAdvanced> ui;
|
||||
@@ -37,4 +40,6 @@ private:
|
||||
ConfigurationShared::CheckState use_vsync;
|
||||
ConfigurationShared::CheckState use_asynchronous_shaders;
|
||||
ConfigurationShared::CheckState use_fast_gpu_time;
|
||||
|
||||
const Core::System& system;
|
||||
};
|
||||
|
||||
@@ -13,6 +13,9 @@
|
||||
<property name="windowTitle">
|
||||
<string>Form</string>
|
||||
</property>
|
||||
<property name="accessibleName">
|
||||
<string>Advanced</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_1">
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_2">
|
||||
|
||||
@@ -13,6 +13,9 @@
|
||||
<property name="windowTitle">
|
||||
<string>Hotkey Settings</string>
|
||||
</property>
|
||||
<property name="accessibleName">
|
||||
<string>Hotkeys</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout">
|
||||
|
||||
@@ -39,12 +39,11 @@ void CallConfigureDialog(ConfigureInput& parent, Args&&... args) {
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
void OnDockedModeChanged(bool last_state, bool new_state) {
|
||||
void OnDockedModeChanged(bool last_state, bool new_state, Core::System& system) {
|
||||
if (last_state == new_state) {
|
||||
return;
|
||||
}
|
||||
|
||||
Core::System& system{Core::System::GetInstance()};
|
||||
if (!system.IsPoweredOn()) {
|
||||
return;
|
||||
}
|
||||
@@ -66,9 +65,9 @@ void OnDockedModeChanged(bool last_state, bool new_state) {
|
||||
}
|
||||
}
|
||||
|
||||
ConfigureInput::ConfigureInput(QWidget* parent)
|
||||
ConfigureInput::ConfigureInput(Core::System& system_, QWidget* parent)
|
||||
: QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()),
|
||||
profiles(std::make_unique<InputProfiles>()) {
|
||||
profiles(std::make_unique<InputProfiles>(system_)), system{system_} {
|
||||
ui->setupUi(this);
|
||||
}
|
||||
|
||||
@@ -77,22 +76,22 @@ ConfigureInput::~ConfigureInput() = default;
|
||||
void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem,
|
||||
std::size_t max_players) {
|
||||
player_controllers = {
|
||||
new ConfigureInputPlayer(this, 0, ui->consoleInputSettings, input_subsystem,
|
||||
profiles.get()),
|
||||
new ConfigureInputPlayer(this, 1, ui->consoleInputSettings, input_subsystem,
|
||||
profiles.get()),
|
||||
new ConfigureInputPlayer(this, 2, ui->consoleInputSettings, input_subsystem,
|
||||
profiles.get()),
|
||||
new ConfigureInputPlayer(this, 3, ui->consoleInputSettings, input_subsystem,
|
||||
profiles.get()),
|
||||
new ConfigureInputPlayer(this, 4, ui->consoleInputSettings, input_subsystem,
|
||||
profiles.get()),
|
||||
new ConfigureInputPlayer(this, 5, ui->consoleInputSettings, input_subsystem,
|
||||
profiles.get()),
|
||||
new ConfigureInputPlayer(this, 6, ui->consoleInputSettings, input_subsystem,
|
||||
profiles.get()),
|
||||
new ConfigureInputPlayer(this, 7, ui->consoleInputSettings, input_subsystem,
|
||||
profiles.get()),
|
||||
new ConfigureInputPlayer(this, 0, ui->consoleInputSettings, input_subsystem, profiles.get(),
|
||||
system),
|
||||
new ConfigureInputPlayer(this, 1, ui->consoleInputSettings, input_subsystem, profiles.get(),
|
||||
system),
|
||||
new ConfigureInputPlayer(this, 2, ui->consoleInputSettings, input_subsystem, profiles.get(),
|
||||
system),
|
||||
new ConfigureInputPlayer(this, 3, ui->consoleInputSettings, input_subsystem, profiles.get(),
|
||||
system),
|
||||
new ConfigureInputPlayer(this, 4, ui->consoleInputSettings, input_subsystem, profiles.get(),
|
||||
system),
|
||||
new ConfigureInputPlayer(this, 5, ui->consoleInputSettings, input_subsystem, profiles.get(),
|
||||
system),
|
||||
new ConfigureInputPlayer(this, 6, ui->consoleInputSettings, input_subsystem, profiles.get(),
|
||||
system),
|
||||
new ConfigureInputPlayer(this, 7, ui->consoleInputSettings, input_subsystem, profiles.get(),
|
||||
system),
|
||||
};
|
||||
|
||||
player_tabs = {
|
||||
@@ -148,7 +147,8 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem,
|
||||
ui->tabAdvanced->setLayout(new QHBoxLayout(ui->tabAdvanced));
|
||||
ui->tabAdvanced->layout()->addWidget(advanced);
|
||||
connect(advanced, &ConfigureInputAdvanced::CallDebugControllerDialog, [this, input_subsystem] {
|
||||
CallConfigureDialog<ConfigureDebugController>(*this, input_subsystem, profiles.get());
|
||||
CallConfigureDialog<ConfigureDebugController>(*this, input_subsystem, profiles.get(),
|
||||
system);
|
||||
});
|
||||
connect(advanced, &ConfigureInputAdvanced::CallMouseConfigDialog, [this, input_subsystem] {
|
||||
CallConfigureDialog<ConfigureMouseAdvanced>(*this, input_subsystem);
|
||||
@@ -204,7 +204,7 @@ void ConfigureInput::ApplyConfiguration() {
|
||||
|
||||
const bool pre_docked_mode = Settings::values.use_docked_mode.GetValue();
|
||||
Settings::values.use_docked_mode.SetValue(ui->radioDocked->isChecked());
|
||||
OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue());
|
||||
OnDockedModeChanged(pre_docked_mode, Settings::values.use_docked_mode.GetValue(), system);
|
||||
|
||||
Settings::values.vibration_enabled.SetValue(ui->vibrationGroup->isChecked());
|
||||
Settings::values.motion_enabled.SetValue(ui->motionGroup->isChecked());
|
||||
|
||||
@@ -11,6 +11,10 @@
|
||||
#include <QList>
|
||||
#include <QWidget>
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
class QCheckBox;
|
||||
class QString;
|
||||
class QTimer;
|
||||
@@ -28,13 +32,13 @@ namespace Ui {
|
||||
class ConfigureInput;
|
||||
}
|
||||
|
||||
void OnDockedModeChanged(bool last_state, bool new_state);
|
||||
void OnDockedModeChanged(bool last_state, bool new_state, Core::System& system);
|
||||
|
||||
class ConfigureInput : public QWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigureInput(QWidget* parent = nullptr);
|
||||
explicit ConfigureInput(Core::System& system_, QWidget* parent = nullptr);
|
||||
~ConfigureInput() override;
|
||||
|
||||
/// Initializes the input dialog with the given input subsystem.
|
||||
@@ -69,4 +73,6 @@ private:
|
||||
std::array<QWidget*, 8> player_tabs;
|
||||
std::array<QCheckBox*, 8> player_connected;
|
||||
ConfigureInputAdvanced* advanced;
|
||||
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
@@ -44,8 +44,7 @@ namespace {
|
||||
constexpr std::size_t HANDHELD_INDEX = 8;
|
||||
|
||||
void UpdateController(Settings::ControllerType controller_type, std::size_t npad_index,
|
||||
bool connected) {
|
||||
Core::System& system{Core::System::GetInstance()};
|
||||
bool connected, Core::System& system) {
|
||||
if (!system.IsPoweredOn()) {
|
||||
return;
|
||||
}
|
||||
@@ -232,11 +231,12 @@ QString AnalogToText(const Common::ParamPackage& param, const std::string& dir)
|
||||
ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index,
|
||||
QWidget* bottom_row,
|
||||
InputCommon::InputSubsystem* input_subsystem_,
|
||||
InputProfiles* profiles_, bool debug)
|
||||
InputProfiles* profiles_, Core::System& system_,
|
||||
bool debug)
|
||||
: QWidget(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index(player_index),
|
||||
debug(debug), input_subsystem{input_subsystem_}, profiles(profiles_),
|
||||
timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()),
|
||||
bottom_row(bottom_row) {
|
||||
bottom_row(bottom_row), system{system_} {
|
||||
ui->setupUi(this);
|
||||
|
||||
setFocusPolicy(Qt::ClickFocus);
|
||||
@@ -683,7 +683,7 @@ void ConfigureInputPlayer::TryConnectSelectedController() {
|
||||
controller_type == Settings::ControllerType::Handheld;
|
||||
// Connect only if handheld is going from disconnected to connected
|
||||
if (!handheld.connected && handheld_connected) {
|
||||
UpdateController(controller_type, HANDHELD_INDEX, true);
|
||||
UpdateController(controller_type, HANDHELD_INDEX, true, system);
|
||||
}
|
||||
handheld.connected = handheld_connected;
|
||||
}
|
||||
@@ -703,7 +703,7 @@ void ConfigureInputPlayer::TryConnectSelectedController() {
|
||||
return;
|
||||
}
|
||||
|
||||
UpdateController(controller_type, player_index, true);
|
||||
UpdateController(controller_type, player_index, true, system);
|
||||
}
|
||||
|
||||
void ConfigureInputPlayer::TryDisconnectSelectedController() {
|
||||
@@ -721,7 +721,7 @@ void ConfigureInputPlayer::TryDisconnectSelectedController() {
|
||||
controller_type == Settings::ControllerType::Handheld;
|
||||
// Disconnect only if handheld is going from connected to disconnected
|
||||
if (handheld.connected && !handheld_connected) {
|
||||
UpdateController(controller_type, HANDHELD_INDEX, false);
|
||||
UpdateController(controller_type, HANDHELD_INDEX, false, system);
|
||||
}
|
||||
return;
|
||||
}
|
||||
@@ -737,7 +737,7 @@ void ConfigureInputPlayer::TryDisconnectSelectedController() {
|
||||
}
|
||||
|
||||
// Disconnect the controller first.
|
||||
UpdateController(controller_type, player_index, false);
|
||||
UpdateController(controller_type, player_index, false, system);
|
||||
}
|
||||
|
||||
void ConfigureInputPlayer::showEvent(QShowEvent* event) {
|
||||
@@ -1017,8 +1017,6 @@ void ConfigureInputPlayer::SetConnectableControllers() {
|
||||
}
|
||||
};
|
||||
|
||||
Core::System& system{Core::System::GetInstance()};
|
||||
|
||||
if (!system.IsPoweredOn()) {
|
||||
add_controllers(true);
|
||||
return;
|
||||
|
||||
@@ -29,6 +29,10 @@ class QWidget;
|
||||
|
||||
class InputProfiles;
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace InputCommon {
|
||||
class InputSubsystem;
|
||||
}
|
||||
@@ -48,7 +52,8 @@ class ConfigureInputPlayer : public QWidget {
|
||||
public:
|
||||
explicit ConfigureInputPlayer(QWidget* parent, std::size_t player_index, QWidget* bottom_row,
|
||||
InputCommon::InputSubsystem* input_subsystem_,
|
||||
InputProfiles* profiles_, bool debug = false);
|
||||
InputProfiles* profiles_, Core::System& system_,
|
||||
bool debug = false);
|
||||
~ConfigureInputPlayer() override;
|
||||
|
||||
/// Save all button configurations to settings file.
|
||||
@@ -233,4 +238,6 @@ private:
|
||||
/// ConfigureInput widget. On show, add this widget to the main layout. This will change the
|
||||
/// parent of the widget to this widget (but thats fine).
|
||||
QWidget* bottom_row;
|
||||
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
@@ -2,14 +2,17 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/core.h"
|
||||
#include "ui_configure_input_profile_dialog.h"
|
||||
#include "yuzu/configuration/configure_input_player.h"
|
||||
#include "yuzu/configuration/configure_input_profile_dialog.h"
|
||||
|
||||
ConfigureInputProfileDialog::ConfigureInputProfileDialog(
|
||||
QWidget* parent, InputCommon::InputSubsystem* input_subsystem, InputProfiles* profiles)
|
||||
QWidget* parent, InputCommon::InputSubsystem* input_subsystem, InputProfiles* profiles,
|
||||
Core::System& system)
|
||||
: QDialog(parent), ui(std::make_unique<Ui::ConfigureInputProfileDialog>()),
|
||||
profile_widget(new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, profiles, false)) {
|
||||
profile_widget(
|
||||
new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, profiles, system, false)) {
|
||||
ui->setupUi(this);
|
||||
|
||||
ui->controllerLayout->addWidget(profile_widget);
|
||||
|
||||
@@ -13,6 +13,10 @@ class ConfigureInputPlayer;
|
||||
|
||||
class InputProfiles;
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace InputCommon {
|
||||
class InputSubsystem;
|
||||
}
|
||||
@@ -27,7 +31,7 @@ class ConfigureInputProfileDialog : public QDialog {
|
||||
public:
|
||||
explicit ConfigureInputProfileDialog(QWidget* parent,
|
||||
InputCommon::InputSubsystem* input_subsystem,
|
||||
InputProfiles* profiles);
|
||||
InputProfiles* profiles, Core::System& system);
|
||||
~ConfigureInputProfileDialog() override;
|
||||
|
||||
private:
|
||||
|
||||
@@ -10,8 +10,8 @@
|
||||
#include "ui_configure_network.h"
|
||||
#include "yuzu/configuration/configure_network.h"
|
||||
|
||||
ConfigureNetwork::ConfigureNetwork(QWidget* parent)
|
||||
: QWidget(parent), ui(std::make_unique<Ui::ConfigureNetwork>()) {
|
||||
ConfigureNetwork::ConfigureNetwork(const Core::System& system_, QWidget* parent)
|
||||
: QWidget(parent), ui(std::make_unique<Ui::ConfigureNetwork>()), system{system_} {
|
||||
ui->setupUi(this);
|
||||
|
||||
ui->network_interface->addItem(tr("None"));
|
||||
@@ -33,7 +33,7 @@ void ConfigureNetwork::RetranslateUi() {
|
||||
}
|
||||
|
||||
void ConfigureNetwork::SetConfiguration() {
|
||||
const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
|
||||
const bool runtime_lock = !system.IsPoweredOn();
|
||||
|
||||
const std::string& network_interface = Settings::values.network_interface.GetValue();
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@ class ConfigureNetwork : public QWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigureNetwork(QWidget* parent = nullptr);
|
||||
explicit ConfigureNetwork(const Core::System& system_, QWidget* parent = nullptr);
|
||||
~ConfigureNetwork() override;
|
||||
|
||||
void ApplyConfiguration();
|
||||
@@ -26,4 +26,6 @@ private:
|
||||
void SetConfiguration();
|
||||
|
||||
std::unique_ptr<Ui::ConfigureNetwork> ui;
|
||||
|
||||
const Core::System& system;
|
||||
};
|
||||
|
||||
@@ -13,6 +13,9 @@
|
||||
<property name="windowTitle">
|
||||
<string>Form</string>
|
||||
</property>
|
||||
<property name="accessibleName">
|
||||
<string>Network</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_3">
|
||||
|
||||
@@ -30,32 +30,56 @@
|
||||
#include "core/loader/loader.h"
|
||||
#include "ui_configure_per_game.h"
|
||||
#include "yuzu/configuration/config.h"
|
||||
#include "yuzu/configuration/configure_audio.h"
|
||||
#include "yuzu/configuration/configure_cpu.h"
|
||||
#include "yuzu/configuration/configure_general.h"
|
||||
#include "yuzu/configuration/configure_graphics.h"
|
||||
#include "yuzu/configuration/configure_graphics_advanced.h"
|
||||
#include "yuzu/configuration/configure_input.h"
|
||||
#include "yuzu/configuration/configure_per_game.h"
|
||||
#include "yuzu/configuration/configure_per_game_addons.h"
|
||||
#include "yuzu/configuration/configure_system.h"
|
||||
#include "yuzu/uisettings.h"
|
||||
#include "yuzu/util/util.h"
|
||||
|
||||
ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id, const std::string& file_name)
|
||||
: QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGame>()), title_id(title_id) {
|
||||
ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id, const std::string& file_name,
|
||||
Core::System& system_)
|
||||
: QDialog(parent), ui(std::make_unique<Ui::ConfigurePerGame>()),
|
||||
title_id(title_id), system{system_}, addons_tab{std::make_unique<ConfigurePerGameAddons>(
|
||||
system_, this)},
|
||||
audio_tab{std::make_unique<ConfigureAudio>(system_, this)},
|
||||
cpu_tab{std::make_unique<ConfigureCpu>(system_, this)},
|
||||
general_tab{std::make_unique<ConfigureGeneral>(system_, this)},
|
||||
graphics_tab{std::make_unique<ConfigureGraphics>(system_, this)},
|
||||
graphics_advanced_tab{std::make_unique<ConfigureGraphicsAdvanced>(system_, this)},
|
||||
system_tab{std::make_unique<ConfigureSystem>(system_, this)} {
|
||||
const auto file_path = std::filesystem::path(Common::FS::ToU8String(file_name));
|
||||
const auto config_file_name = title_id == 0 ? Common::FS::PathToUTF8String(file_path.filename())
|
||||
: fmt::format("{:016X}", title_id);
|
||||
game_config = std::make_unique<Config>(config_file_name, Config::ConfigType::PerGameConfig);
|
||||
|
||||
Settings::SetConfiguringGlobal(false);
|
||||
game_config =
|
||||
std::make_unique<Config>(system, config_file_name, Config::ConfigType::PerGameConfig);
|
||||
|
||||
ui->setupUi(this);
|
||||
|
||||
ui->tabWidget->addTab(addons_tab.get(), tr("Add-Ons"));
|
||||
ui->tabWidget->addTab(general_tab.get(), tr("General"));
|
||||
ui->tabWidget->addTab(system_tab.get(), tr("System"));
|
||||
ui->tabWidget->addTab(cpu_tab.get(), tr("CPU"));
|
||||
ui->tabWidget->addTab(graphics_tab.get(), tr("Graphics"));
|
||||
ui->tabWidget->addTab(graphics_advanced_tab.get(), tr("GraphicsAdvanced"));
|
||||
ui->tabWidget->addTab(audio_tab.get(), tr("Audio"));
|
||||
|
||||
setFocusPolicy(Qt::ClickFocus);
|
||||
setWindowTitle(tr("Properties"));
|
||||
// remove Help question mark button from the title bar
|
||||
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
|
||||
|
||||
ui->addonsTab->SetTitleId(title_id);
|
||||
addons_tab->SetTitleId(title_id);
|
||||
|
||||
scene = new QGraphicsScene;
|
||||
ui->icon_view->setScene(scene);
|
||||
|
||||
if (Core::System::GetInstance().IsPoweredOn()) {
|
||||
if (system.IsPoweredOn()) {
|
||||
QPushButton* apply_button = ui->buttonBox->addButton(QDialogButtonBox::Apply);
|
||||
connect(apply_button, &QAbstractButton::clicked, this,
|
||||
&ConfigurePerGame::HandleApplyButtonClicked);
|
||||
@@ -67,15 +91,15 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id, const std::str
|
||||
ConfigurePerGame::~ConfigurePerGame() = default;
|
||||
|
||||
void ConfigurePerGame::ApplyConfiguration() {
|
||||
ui->addonsTab->ApplyConfiguration();
|
||||
ui->generalTab->ApplyConfiguration();
|
||||
ui->cpuTab->ApplyConfiguration();
|
||||
ui->systemTab->ApplyConfiguration();
|
||||
ui->graphicsTab->ApplyConfiguration();
|
||||
ui->graphicsAdvancedTab->ApplyConfiguration();
|
||||
ui->audioTab->ApplyConfiguration();
|
||||
addons_tab->ApplyConfiguration();
|
||||
general_tab->ApplyConfiguration();
|
||||
cpu_tab->ApplyConfiguration();
|
||||
system_tab->ApplyConfiguration();
|
||||
graphics_tab->ApplyConfiguration();
|
||||
graphics_advanced_tab->ApplyConfiguration();
|
||||
audio_tab->ApplyConfiguration();
|
||||
|
||||
Core::System::GetInstance().ApplySettings();
|
||||
system.ApplySettings();
|
||||
Settings::LogSettings();
|
||||
|
||||
game_config->Save();
|
||||
@@ -108,12 +132,11 @@ void ConfigurePerGame::LoadConfiguration() {
|
||||
return;
|
||||
}
|
||||
|
||||
ui->addonsTab->LoadFromFile(file);
|
||||
addons_tab->LoadFromFile(file);
|
||||
|
||||
ui->display_title_id->setText(
|
||||
QStringLiteral("%1").arg(title_id, 16, 16, QLatin1Char{'0'}).toUpper());
|
||||
|
||||
auto& system = Core::System::GetInstance();
|
||||
const FileSys::PatchManager pm{title_id, system.GetFileSystemController(),
|
||||
system.GetContentProvider()};
|
||||
const auto control = pm.GetControlMetadata();
|
||||
@@ -164,4 +187,11 @@ void ConfigurePerGame::LoadConfiguration() {
|
||||
|
||||
const auto valueText = ReadableByteSize(file->GetSize());
|
||||
ui->display_size->setText(valueText);
|
||||
|
||||
general_tab->SetConfiguration();
|
||||
cpu_tab->SetConfiguration();
|
||||
system_tab->SetConfiguration();
|
||||
graphics_tab->SetConfiguration();
|
||||
graphics_advanced_tab->SetConfiguration();
|
||||
audio_tab->SetConfiguration();
|
||||
}
|
||||
|
||||
@@ -14,6 +14,18 @@
|
||||
#include "core/file_sys/vfs_types.h"
|
||||
#include "yuzu/configuration/config.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
class ConfigurePerGameAddons;
|
||||
class ConfigureAudio;
|
||||
class ConfigureCpu;
|
||||
class ConfigureGeneral;
|
||||
class ConfigureGraphics;
|
||||
class ConfigureGraphicsAdvanced;
|
||||
class ConfigureSystem;
|
||||
|
||||
class QGraphicsScene;
|
||||
class QStandardItem;
|
||||
class QStandardItemModel;
|
||||
@@ -29,7 +41,8 @@ class ConfigurePerGame : public QDialog {
|
||||
|
||||
public:
|
||||
// Cannot use std::filesystem::path due to https://bugreports.qt.io/browse/QTBUG-73263
|
||||
explicit ConfigurePerGame(QWidget* parent, u64 title_id, const std::string& file_name);
|
||||
explicit ConfigurePerGame(QWidget* parent, u64 title_id, const std::string& file_name,
|
||||
Core::System& system_);
|
||||
~ConfigurePerGame() override;
|
||||
|
||||
/// Save all button configurations to settings file
|
||||
@@ -52,4 +65,14 @@ private:
|
||||
QGraphicsScene* scene;
|
||||
|
||||
std::unique_ptr<Config> game_config;
|
||||
|
||||
Core::System& system;
|
||||
|
||||
std::unique_ptr<ConfigurePerGameAddons> addons_tab;
|
||||
std::unique_ptr<ConfigureAudio> audio_tab;
|
||||
std::unique_ptr<ConfigureCpu> cpu_tab;
|
||||
std::unique_ptr<ConfigureGeneral> general_tab;
|
||||
std::unique_ptr<ConfigureGraphics> graphics_tab;
|
||||
std::unique_ptr<ConfigureGraphicsAdvanced> graphics_advanced_tab;
|
||||
std::unique_ptr<ConfigureSystem> system_tab;
|
||||
};
|
||||
|
||||
@@ -7,12 +7,13 @@
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>900</width>
|
||||
<height>600</height>
|
||||
<height>630</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="minimumSize">
|
||||
<size>
|
||||
<width>900</width>
|
||||
<height>0</height>
|
||||
</size>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
@@ -214,7 +215,7 @@
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<property name="currentIndex">
|
||||
<number>0</number>
|
||||
<number>-1</number>
|
||||
</property>
|
||||
<property name="usesScrollButtons">
|
||||
<bool>true</bool>
|
||||
@@ -225,41 +226,6 @@
|
||||
<property name="tabsClosable">
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<widget class="ConfigurePerGameAddons" name="addonsTab">
|
||||
<attribute name="title">
|
||||
<string>Add-Ons</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureGeneral" name="generalTab">
|
||||
<attribute name="title">
|
||||
<string>General</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureSystem" name="systemTab">
|
||||
<attribute name="title">
|
||||
<string>System</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureCpu" name="cpuTab">
|
||||
<attribute name="title">
|
||||
<string>CPU</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureGraphics" name="graphicsTab">
|
||||
<attribute name="title">
|
||||
<string>Graphics</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureGraphicsAdvanced" name="graphicsAdvancedTab">
|
||||
<attribute name="title">
|
||||
<string>Adv. Graphics</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
<widget class="ConfigureAudio" name="audioTab">
|
||||
<attribute name="title">
|
||||
<string>Audio</string>
|
||||
</attribute>
|
||||
</widget>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
@@ -284,50 +250,6 @@
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<customwidgets>
|
||||
<customwidget>
|
||||
<class>ConfigureGeneral</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_general.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureSystem</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_system.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureAudio</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_audio.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureGraphics</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_graphics.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureGraphicsAdvanced</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_graphics_advanced.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigurePerGameAddons</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_per_game_addons.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
<customwidget>
|
||||
<class>ConfigureCpu</class>
|
||||
<extends>QWidget</extends>
|
||||
<header>configuration/configure_cpu.h</header>
|
||||
<container>1</container>
|
||||
</customwidget>
|
||||
</customwidgets>
|
||||
<resources/>
|
||||
<connections>
|
||||
<connection>
|
||||
@@ -335,12 +257,32 @@
|
||||
<signal>accepted()</signal>
|
||||
<receiver>ConfigurePerGame</receiver>
|
||||
<slot>accept()</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>20</x>
|
||||
<y>20</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>20</x>
|
||||
<y>20</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
<connection>
|
||||
<sender>buttonBox</sender>
|
||||
<signal>rejected()</signal>
|
||||
<receiver>ConfigurePerGame</receiver>
|
||||
<slot>reject()</slot>
|
||||
<hints>
|
||||
<hint type="sourcelabel">
|
||||
<x>20</x>
|
||||
<y>20</y>
|
||||
</hint>
|
||||
<hint type="destinationlabel">
|
||||
<x>20</x>
|
||||
<y>20</y>
|
||||
</hint>
|
||||
</hints>
|
||||
</connection>
|
||||
</connections>
|
||||
</ui>
|
||||
|
||||
@@ -26,8 +26,8 @@
|
||||
#include "yuzu/uisettings.h"
|
||||
#include "yuzu/util/util.h"
|
||||
|
||||
ConfigurePerGameAddons::ConfigurePerGameAddons(QWidget* parent)
|
||||
: QWidget(parent), ui(new Ui::ConfigurePerGameAddons) {
|
||||
ConfigurePerGameAddons::ConfigurePerGameAddons(Core::System& system_, QWidget* parent)
|
||||
: QWidget(parent), ui{std::make_unique<Ui::ConfigurePerGameAddons>()}, system{system_} {
|
||||
ui->setupUi(this);
|
||||
|
||||
layout = new QVBoxLayout;
|
||||
@@ -58,7 +58,7 @@ ConfigurePerGameAddons::ConfigurePerGameAddons(QWidget* parent)
|
||||
|
||||
ui->scrollArea->setLayout(layout);
|
||||
|
||||
ui->scrollArea->setEnabled(!Core::System::GetInstance().IsPoweredOn());
|
||||
ui->scrollArea->setEnabled(!system.IsPoweredOn());
|
||||
|
||||
connect(item_model, &QStandardItemModel::itemChanged,
|
||||
[] { UISettings::values.is_game_list_reload_pending.exchange(true); });
|
||||
@@ -112,7 +112,6 @@ void ConfigurePerGameAddons::LoadConfiguration() {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& system = Core::System::GetInstance();
|
||||
const FileSys::PatchManager pm{title_id, system.GetFileSystemController(),
|
||||
system.GetContentProvider()};
|
||||
const auto loader = Loader::GetLoader(system, file);
|
||||
|
||||
@@ -11,6 +11,10 @@
|
||||
|
||||
#include "core/file_sys/vfs_types.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
class QGraphicsScene;
|
||||
class QStandardItem;
|
||||
class QStandardItemModel;
|
||||
@@ -25,7 +29,7 @@ class ConfigurePerGameAddons : public QWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigurePerGameAddons(QWidget* parent = nullptr);
|
||||
explicit ConfigurePerGameAddons(Core::System& system_, QWidget* parent = nullptr);
|
||||
~ConfigurePerGameAddons() override;
|
||||
|
||||
/// Save all button configurations to settings file
|
||||
@@ -50,4 +54,6 @@ private:
|
||||
QStandardItemModel* item_model;
|
||||
|
||||
std::vector<QList<QStandardItem*>> list_items;
|
||||
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
@@ -13,6 +13,9 @@
|
||||
<property name="windowTitle">
|
||||
<string>Form</string>
|
||||
</property>
|
||||
<property name="accessibleDescription">
|
||||
<string>Add-Ons</string>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout">
|
||||
<item row="0" column="0">
|
||||
<widget class="QScrollArea" name="scrollArea">
|
||||
|
||||
@@ -76,9 +76,9 @@ QString GetProfileUsernameFromUser(QWidget* parent, const QString& description_t
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
ConfigureProfileManager::ConfigureProfileManager(QWidget* parent)
|
||||
: QWidget(parent), ui(new Ui::ConfigureProfileManager),
|
||||
profile_manager(std::make_unique<Service::Account::ProfileManager>()) {
|
||||
ConfigureProfileManager::ConfigureProfileManager(const Core::System& system_, QWidget* parent)
|
||||
: QWidget(parent), ui{std::make_unique<Ui::ConfigureProfileManager>()},
|
||||
profile_manager(std::make_unique<Service::Account::ProfileManager>()), system{system_} {
|
||||
ui->setupUi(this);
|
||||
|
||||
tree_view = new QTreeView;
|
||||
@@ -137,7 +137,7 @@ void ConfigureProfileManager::RetranslateUI() {
|
||||
}
|
||||
|
||||
void ConfigureProfileManager::SetConfiguration() {
|
||||
enabled = !Core::System::GetInstance().IsPoweredOn();
|
||||
enabled = !system.IsPoweredOn();
|
||||
item_model->removeRows(0, item_model->rowCount());
|
||||
list_items.clear();
|
||||
|
||||
@@ -180,8 +180,6 @@ void ConfigureProfileManager::ApplyConfiguration() {
|
||||
if (!enabled) {
|
||||
return;
|
||||
}
|
||||
|
||||
Core::System::GetInstance().ApplySettings();
|
||||
}
|
||||
|
||||
void ConfigureProfileManager::SelectUser(const QModelIndex& index) {
|
||||
|
||||
@@ -9,6 +9,10 @@
|
||||
#include <QList>
|
||||
#include <QWidget>
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
class QGraphicsScene;
|
||||
class QStandardItem;
|
||||
class QStandardItemModel;
|
||||
@@ -27,7 +31,7 @@ class ConfigureProfileManager : public QWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigureProfileManager(QWidget* parent = nullptr);
|
||||
explicit ConfigureProfileManager(const Core::System& system_, QWidget* parent = nullptr);
|
||||
~ConfigureProfileManager() override;
|
||||
|
||||
void ApplyConfiguration();
|
||||
@@ -58,4 +62,6 @@ private:
|
||||
bool enabled = false;
|
||||
|
||||
std::unique_ptr<Service::Account::ProfileManager> profile_manager;
|
||||
|
||||
const Core::System& system;
|
||||
};
|
||||
|
||||
@@ -6,13 +6,16 @@
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>366</width>
|
||||
<width>390</width>
|
||||
<height>483</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Form</string>
|
||||
</property>
|
||||
<property name="accessibleName">
|
||||
<string>Profiles</string>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout">
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
|
||||
@@ -17,7 +17,8 @@
|
||||
#include "yuzu/configuration/configuration_shared.h"
|
||||
#include "yuzu/configuration/configure_system.h"
|
||||
|
||||
ConfigureSystem::ConfigureSystem(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureSystem) {
|
||||
ConfigureSystem::ConfigureSystem(Core::System& system_, QWidget* parent)
|
||||
: QWidget(parent), ui{std::make_unique<Ui::ConfigureSystem>()}, system{system_} {
|
||||
ui->setupUi(this);
|
||||
connect(ui->button_regenerate_console_id, &QPushButton::clicked, this,
|
||||
&ConfigureSystem::RefreshConsoleID);
|
||||
@@ -59,7 +60,7 @@ void ConfigureSystem::RetranslateUI() {
|
||||
}
|
||||
|
||||
void ConfigureSystem::SetConfiguration() {
|
||||
enabled = !Core::System::GetInstance().IsPoweredOn();
|
||||
enabled = !system.IsPoweredOn();
|
||||
const auto rng_seed =
|
||||
QStringLiteral("%1")
|
||||
.arg(Settings::values.rng_seed.GetValue().value_or(0), 8, 16, QLatin1Char{'0'})
|
||||
@@ -103,8 +104,6 @@ void ConfigureSystem::SetConfiguration() {
|
||||
void ConfigureSystem::ReadSystemSettings() {}
|
||||
|
||||
void ConfigureSystem::ApplyConfiguration() {
|
||||
auto& system = Core::System::GetInstance();
|
||||
|
||||
// Allow setting custom RTC even if system is powered on,
|
||||
// to allow in-game time to be fast forwarded
|
||||
if (Settings::IsConfiguringGlobal()) {
|
||||
@@ -162,8 +161,6 @@ void ConfigureSystem::ApplyConfiguration() {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
system.ApplySettings();
|
||||
}
|
||||
|
||||
void ConfigureSystem::RefreshConsoleID() {
|
||||
|
||||
@@ -9,6 +9,10 @@
|
||||
#include <QList>
|
||||
#include <QWidget>
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace ConfigurationShared {
|
||||
enum class CheckState;
|
||||
}
|
||||
@@ -21,17 +25,16 @@ class ConfigureSystem : public QWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigureSystem(QWidget* parent = nullptr);
|
||||
explicit ConfigureSystem(Core::System& system_, QWidget* parent = nullptr);
|
||||
~ConfigureSystem() override;
|
||||
|
||||
void ApplyConfiguration();
|
||||
void SetConfiguration();
|
||||
|
||||
private:
|
||||
void changeEvent(QEvent* event) override;
|
||||
void RetranslateUI();
|
||||
|
||||
void SetConfiguration();
|
||||
|
||||
void ReadSystemSettings();
|
||||
|
||||
void RefreshConsoleID();
|
||||
@@ -48,4 +51,6 @@ private:
|
||||
|
||||
ConfigurationShared::CheckState use_rng_seed;
|
||||
ConfigurationShared::CheckState use_custom_rtc;
|
||||
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
@@ -13,6 +13,9 @@
|
||||
<property name="windowTitle">
|
||||
<string>Form</string>
|
||||
</property>
|
||||
<property name="accessibleName">
|
||||
<string>System</string>
|
||||
</property>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout">
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
|
||||
@@ -2,14 +2,6 @@
|
||||
<ui version="4.0">
|
||||
<class>ConfigureTas</class>
|
||||
<widget class="QDialog" name="ConfigureTas">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>337</width>
|
||||
<height>316</height>
|
||||
</rect>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_1">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_1">
|
||||
|
||||
@@ -54,7 +54,8 @@ QString GetTranslatedRowTextName(size_t index) {
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
ConfigureUi::ConfigureUi(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureUi) {
|
||||
ConfigureUi::ConfigureUi(Core::System& system_, QWidget* parent)
|
||||
: QWidget(parent), ui{std::make_unique<Ui::ConfigureUi>()}, system{system_} {
|
||||
ui->setupUi(this);
|
||||
|
||||
InitializeLanguageComboBox();
|
||||
@@ -116,7 +117,7 @@ void ConfigureUi::ApplyConfiguration() {
|
||||
UISettings::values.enable_screenshot_save_as = ui->enable_screenshot_save_as->isChecked();
|
||||
Common::FS::SetYuzuPath(Common::FS::YuzuPath::ScreenshotsDir,
|
||||
ui->screenshot_path_edit->text().toStdString());
|
||||
Core::System::GetInstance().ApplySettings();
|
||||
system.ApplySettings();
|
||||
}
|
||||
|
||||
void ConfigureUi::RequestGameListUpdate() {
|
||||
|
||||
@@ -7,6 +7,10 @@
|
||||
#include <memory>
|
||||
#include <QWidget>
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Ui {
|
||||
class ConfigureUi;
|
||||
}
|
||||
@@ -15,7 +19,7 @@ class ConfigureUi : public QWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit ConfigureUi(QWidget* parent = nullptr);
|
||||
explicit ConfigureUi(Core::System& system_, QWidget* parent = nullptr);
|
||||
~ConfigureUi() override;
|
||||
|
||||
void ApplyConfiguration();
|
||||
@@ -42,4 +46,6 @@ private:
|
||||
void UpdateSecondRowComboBox(bool init = false);
|
||||
|
||||
std::unique_ptr<Ui::ConfigureUi> ui;
|
||||
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
@@ -7,12 +7,15 @@
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>363</width>
|
||||
<height>391</height>
|
||||
<height>507</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>Form</string>
|
||||
</property>
|
||||
<property name="accessibleName">
|
||||
<string>UI</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<widget class="QGroupBox" name="general_groupBox">
|
||||
|
||||
@@ -13,6 +13,9 @@
|
||||
<property name="windowTitle">
|
||||
<string>Form</string>
|
||||
</property>
|
||||
<property name="accessibleName">
|
||||
<string>Web</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_3">
|
||||
@@ -55,7 +58,7 @@
|
||||
</widget>
|
||||
</item>
|
||||
<item row="0" column="1" colspan="3">
|
||||
<widget class="QLabel" name="username" />
|
||||
<widget class="QLabel" name="username"/>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<widget class="QLabel" name="label_token">
|
||||
@@ -65,8 +68,7 @@
|
||||
</widget>
|
||||
</item>
|
||||
<item row="1" column="4">
|
||||
<widget class="QLabel" name="label_token_verified">
|
||||
</widget>
|
||||
<widget class="QLabel" name="label_token_verified"/>
|
||||
</item>
|
||||
<item row="0" column="0">
|
||||
<widget class="QLabel" name="label_username">
|
||||
@@ -163,20 +165,20 @@
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="discord_group">
|
||||
<property name="title">
|
||||
<string>Discord Presence</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_21">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="toggle_discordrpc">
|
||||
<property name="text">
|
||||
<string>Show Current Game in your Discord Status</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
<widget class="QGroupBox" name="discord_group">
|
||||
<property name="title">
|
||||
<string>Discord Presence</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_21">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="toggle_discordrpc">
|
||||
<property name="text">
|
||||
<string>Show Current Game in your Discord Status</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="verticalSpacer">
|
||||
|
||||
@@ -28,7 +28,7 @@ std::filesystem::path GetNameWithoutExtension(std::filesystem::path filename) {
|
||||
|
||||
} // namespace
|
||||
|
||||
InputProfiles::InputProfiles() {
|
||||
InputProfiles::InputProfiles(Core::System& system_) : system{system_} {
|
||||
const auto input_profile_loc = FS::GetYuzuPath(FS::YuzuPath::ConfigDir) / "input";
|
||||
|
||||
if (!FS::IsDir(input_profile_loc)) {
|
||||
@@ -44,8 +44,8 @@ InputProfiles::InputProfiles() {
|
||||
|
||||
if (IsINI(filename) && IsProfileNameValid(name_without_ext)) {
|
||||
map_profiles.insert_or_assign(
|
||||
name_without_ext,
|
||||
std::make_unique<Config>(name_without_ext, Config::ConfigType::InputProfile));
|
||||
name_without_ext, std::make_unique<Config>(system, name_without_ext,
|
||||
Config::ConfigType::InputProfile));
|
||||
}
|
||||
|
||||
return true;
|
||||
@@ -81,7 +81,8 @@ bool InputProfiles::CreateProfile(const std::string& profile_name, std::size_t p
|
||||
}
|
||||
|
||||
map_profiles.insert_or_assign(
|
||||
profile_name, std::make_unique<Config>(profile_name, Config::ConfigType::InputProfile));
|
||||
profile_name,
|
||||
std::make_unique<Config>(system, profile_name, Config::ConfigType::InputProfile));
|
||||
|
||||
return SaveProfile(profile_name, player_index);
|
||||
}
|
||||
|
||||
@@ -8,12 +8,16 @@
|
||||
#include <string_view>
|
||||
#include <unordered_map>
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
class Config;
|
||||
|
||||
class InputProfiles {
|
||||
|
||||
public:
|
||||
explicit InputProfiles();
|
||||
explicit InputProfiles(Core::System& system_);
|
||||
virtual ~InputProfiles();
|
||||
|
||||
std::vector<std::string> GetInputProfileNames();
|
||||
@@ -29,4 +33,6 @@ private:
|
||||
bool ProfileExistsInMap(const std::string& profile_name) const;
|
||||
|
||||
std::unordered_map<std::string, std::unique_ptr<Config>> map_profiles;
|
||||
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
@@ -89,20 +89,20 @@ std::size_t WaitTreeItem::Row() const {
|
||||
return row;
|
||||
}
|
||||
|
||||
std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList() {
|
||||
std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList(
|
||||
Core::System& system) {
|
||||
std::vector<std::unique_ptr<WaitTreeThread>> item_list;
|
||||
std::size_t row = 0;
|
||||
auto add_threads = [&](const std::vector<Kernel::KThread*>& threads) {
|
||||
for (std::size_t i = 0; i < threads.size(); ++i) {
|
||||
if (threads[i]->GetThreadTypeForDebugging() == Kernel::ThreadType::User) {
|
||||
item_list.push_back(std::make_unique<WaitTreeThread>(*threads[i]));
|
||||
item_list.push_back(std::make_unique<WaitTreeThread>(*threads[i], system));
|
||||
item_list.back()->row = row;
|
||||
}
|
||||
++row;
|
||||
}
|
||||
};
|
||||
|
||||
const auto& system = Core::System::GetInstance();
|
||||
add_threads(system.GlobalSchedulerContext().GetThreadList());
|
||||
|
||||
return item_list;
|
||||
@@ -115,9 +115,10 @@ QString WaitTreeText::GetText() const {
|
||||
return text;
|
||||
}
|
||||
|
||||
WaitTreeMutexInfo::WaitTreeMutexInfo(VAddr mutex_address, const Kernel::KHandleTable& handle_table)
|
||||
: mutex_address(mutex_address) {
|
||||
mutex_value = Core::System::GetInstance().Memory().Read32(mutex_address);
|
||||
WaitTreeMutexInfo::WaitTreeMutexInfo(VAddr mutex_address, const Kernel::KHandleTable& handle_table,
|
||||
Core::System& system_)
|
||||
: mutex_address(mutex_address), system{system_} {
|
||||
mutex_value = system.Memory().Read32(mutex_address);
|
||||
owner_handle = static_cast<Kernel::Handle>(mutex_value & Kernel::Svc::HandleWaitMask);
|
||||
owner = handle_table.GetObject<Kernel::KThread>(owner_handle).GetPointerUnsafe();
|
||||
}
|
||||
@@ -136,12 +137,13 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeMutexInfo::GetChildren() cons
|
||||
list.push_back(std::make_unique<WaitTreeText>(
|
||||
tr("owner handle: 0x%1").arg(owner_handle, 8, 16, QLatin1Char{'0'})));
|
||||
if (owner != nullptr) {
|
||||
list.push_back(std::make_unique<WaitTreeThread>(*owner));
|
||||
list.push_back(std::make_unique<WaitTreeThread>(*owner, system));
|
||||
}
|
||||
return list;
|
||||
}
|
||||
|
||||
WaitTreeCallstack::WaitTreeCallstack(const Kernel::KThread& thread) : thread(thread) {}
|
||||
WaitTreeCallstack::WaitTreeCallstack(const Kernel::KThread& thread, Core::System& system_)
|
||||
: thread(thread), system{system_} {}
|
||||
WaitTreeCallstack::~WaitTreeCallstack() = default;
|
||||
|
||||
QString WaitTreeCallstack::GetText() const {
|
||||
@@ -159,8 +161,7 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeCallstack::GetChildren() cons
|
||||
return list;
|
||||
}
|
||||
|
||||
auto backtrace = Core::ARM_Interface::GetBacktraceFromContext(Core::System::GetInstance(),
|
||||
thread.GetContext64());
|
||||
auto backtrace = Core::ARM_Interface::GetBacktraceFromContext(system, thread.GetContext64());
|
||||
|
||||
for (auto& entry : backtrace) {
|
||||
std::string s = fmt::format("{:20}{:016X} {:016X} {:016X} {}", entry.module, entry.address,
|
||||
@@ -172,8 +173,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeCallstack::GetChildren() cons
|
||||
}
|
||||
|
||||
WaitTreeSynchronizationObject::WaitTreeSynchronizationObject(
|
||||
const Kernel::KSynchronizationObject& o)
|
||||
: object(o) {}
|
||||
const Kernel::KSynchronizationObject& o, Core::System& system_)
|
||||
: object(o), system{system_} {}
|
||||
WaitTreeSynchronizationObject::~WaitTreeSynchronizationObject() = default;
|
||||
|
||||
WaitTreeExpandableItem::WaitTreeExpandableItem() = default;
|
||||
@@ -191,16 +192,18 @@ QString WaitTreeSynchronizationObject::GetText() const {
|
||||
}
|
||||
|
||||
std::unique_ptr<WaitTreeSynchronizationObject> WaitTreeSynchronizationObject::make(
|
||||
const Kernel::KSynchronizationObject& object) {
|
||||
const Kernel::KSynchronizationObject& object, Core::System& system) {
|
||||
const auto type =
|
||||
static_cast<Kernel::KClassTokenGenerator::ObjectType>(object.GetTypeObj().GetClassToken());
|
||||
switch (type) {
|
||||
case Kernel::KClassTokenGenerator::ObjectType::KReadableEvent:
|
||||
return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::KReadableEvent&>(object));
|
||||
return std::make_unique<WaitTreeEvent>(static_cast<const Kernel::KReadableEvent&>(object),
|
||||
system);
|
||||
case Kernel::KClassTokenGenerator::ObjectType::KThread:
|
||||
return std::make_unique<WaitTreeThread>(static_cast<const Kernel::KThread&>(object));
|
||||
return std::make_unique<WaitTreeThread>(static_cast<const Kernel::KThread&>(object),
|
||||
system);
|
||||
default:
|
||||
return std::make_unique<WaitTreeSynchronizationObject>(object);
|
||||
return std::make_unique<WaitTreeSynchronizationObject>(object, system);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -211,15 +214,15 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeSynchronizationObject::GetChi
|
||||
if (threads.empty()) {
|
||||
list.push_back(std::make_unique<WaitTreeText>(tr("waited by no thread")));
|
||||
} else {
|
||||
list.push_back(std::make_unique<WaitTreeThreadList>(std::move(threads)));
|
||||
list.push_back(std::make_unique<WaitTreeThreadList>(std::move(threads), system));
|
||||
}
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
WaitTreeObjectList::WaitTreeObjectList(const std::vector<Kernel::KSynchronizationObject*>& list,
|
||||
bool w_all)
|
||||
: object_list(list), wait_all(w_all) {}
|
||||
bool w_all, Core::System& system_)
|
||||
: object_list(list), wait_all(w_all), system{system_} {}
|
||||
|
||||
WaitTreeObjectList::~WaitTreeObjectList() = default;
|
||||
|
||||
@@ -231,13 +234,14 @@ QString WaitTreeObjectList::GetText() const {
|
||||
|
||||
std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeObjectList::GetChildren() const {
|
||||
std::vector<std::unique_ptr<WaitTreeItem>> list(object_list.size());
|
||||
std::transform(object_list.begin(), object_list.end(), list.begin(),
|
||||
[](const auto& t) { return WaitTreeSynchronizationObject::make(*t); });
|
||||
std::transform(object_list.begin(), object_list.end(), list.begin(), [this](const auto& t) {
|
||||
return WaitTreeSynchronizationObject::make(*t, system);
|
||||
});
|
||||
return list;
|
||||
}
|
||||
|
||||
WaitTreeThread::WaitTreeThread(const Kernel::KThread& thread)
|
||||
: WaitTreeSynchronizationObject(thread) {}
|
||||
WaitTreeThread::WaitTreeThread(const Kernel::KThread& thread, Core::System& system_)
|
||||
: WaitTreeSynchronizationObject(thread, system_), system{system_} {}
|
||||
WaitTreeThread::~WaitTreeThread() = default;
|
||||
|
||||
QString WaitTreeThread::GetText() const {
|
||||
@@ -360,7 +364,8 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
|
||||
const VAddr mutex_wait_address = thread.GetMutexWaitAddressForDebugging();
|
||||
if (mutex_wait_address != 0) {
|
||||
const auto& handle_table = thread.GetOwnerProcess()->GetHandleTable();
|
||||
list.push_back(std::make_unique<WaitTreeMutexInfo>(mutex_wait_address, handle_table));
|
||||
list.push_back(
|
||||
std::make_unique<WaitTreeMutexInfo>(mutex_wait_address, handle_table, system));
|
||||
} else {
|
||||
list.push_back(std::make_unique<WaitTreeText>(tr("not waiting for mutex")));
|
||||
}
|
||||
@@ -369,20 +374,20 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
|
||||
thread.GetWaitReasonForDebugging() ==
|
||||
Kernel::ThreadWaitReasonForDebugging::Synchronization) {
|
||||
list.push_back(std::make_unique<WaitTreeObjectList>(thread.GetWaitObjectsForDebugging(),
|
||||
thread.IsCancellable()));
|
||||
thread.IsCancellable(), system));
|
||||
}
|
||||
|
||||
list.push_back(std::make_unique<WaitTreeCallstack>(thread));
|
||||
list.push_back(std::make_unique<WaitTreeCallstack>(thread, system));
|
||||
|
||||
return list;
|
||||
}
|
||||
|
||||
WaitTreeEvent::WaitTreeEvent(const Kernel::KReadableEvent& object)
|
||||
: WaitTreeSynchronizationObject(object) {}
|
||||
WaitTreeEvent::WaitTreeEvent(const Kernel::KReadableEvent& object, Core::System& system_)
|
||||
: WaitTreeSynchronizationObject(object, system_) {}
|
||||
WaitTreeEvent::~WaitTreeEvent() = default;
|
||||
|
||||
WaitTreeThreadList::WaitTreeThreadList(std::vector<Kernel::KThread*>&& list)
|
||||
: thread_list(std::move(list)) {}
|
||||
WaitTreeThreadList::WaitTreeThreadList(std::vector<Kernel::KThread*>&& list, Core::System& system_)
|
||||
: thread_list(std::move(list)), system{system_} {}
|
||||
WaitTreeThreadList::~WaitTreeThreadList() = default;
|
||||
|
||||
QString WaitTreeThreadList::GetText() const {
|
||||
@@ -392,11 +397,12 @@ QString WaitTreeThreadList::GetText() const {
|
||||
std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThreadList::GetChildren() const {
|
||||
std::vector<std::unique_ptr<WaitTreeItem>> list(thread_list.size());
|
||||
std::transform(thread_list.begin(), thread_list.end(), list.begin(),
|
||||
[](const auto& t) { return std::make_unique<WaitTreeThread>(*t); });
|
||||
[this](const auto& t) { return std::make_unique<WaitTreeThread>(*t, system); });
|
||||
return list;
|
||||
}
|
||||
|
||||
WaitTreeModel::WaitTreeModel(QObject* parent) : QAbstractItemModel(parent) {}
|
||||
WaitTreeModel::WaitTreeModel(Core::System& system_, QObject* parent)
|
||||
: QAbstractItemModel(parent), system{system_} {}
|
||||
WaitTreeModel::~WaitTreeModel() = default;
|
||||
|
||||
QModelIndex WaitTreeModel::index(int row, int column, const QModelIndex& parent) const {
|
||||
@@ -455,10 +461,11 @@ void WaitTreeModel::ClearItems() {
|
||||
}
|
||||
|
||||
void WaitTreeModel::InitItems() {
|
||||
thread_items = WaitTreeItem::MakeThreadItemList();
|
||||
thread_items = WaitTreeItem::MakeThreadItemList(system);
|
||||
}
|
||||
|
||||
WaitTreeWidget::WaitTreeWidget(QWidget* parent) : QDockWidget(tr("&Wait Tree"), parent) {
|
||||
WaitTreeWidget::WaitTreeWidget(Core::System& system_, QWidget* parent)
|
||||
: QDockWidget(tr("&Wait Tree"), parent), system{system_} {
|
||||
setObjectName(QStringLiteral("WaitTreeWidget"));
|
||||
view = new QTreeView(this);
|
||||
view->setHeaderHidden(true);
|
||||
@@ -469,7 +476,7 @@ WaitTreeWidget::WaitTreeWidget(QWidget* parent) : QDockWidget(tr("&Wait Tree"),
|
||||
WaitTreeWidget::~WaitTreeWidget() = default;
|
||||
|
||||
void WaitTreeWidget::OnDebugModeEntered() {
|
||||
if (!Core::System::GetInstance().IsPoweredOn())
|
||||
if (!system.IsPoweredOn())
|
||||
return;
|
||||
model->InitItems();
|
||||
view->setModel(model);
|
||||
@@ -483,7 +490,7 @@ void WaitTreeWidget::OnDebugModeLeft() {
|
||||
}
|
||||
|
||||
void WaitTreeWidget::OnEmulationStarting(EmuThread* emu_thread) {
|
||||
model = new WaitTreeModel(this);
|
||||
model = new WaitTreeModel(system, this);
|
||||
view->setModel(model);
|
||||
setEnabled(false);
|
||||
}
|
||||
|
||||
@@ -18,6 +18,10 @@
|
||||
|
||||
class EmuThread;
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Kernel {
|
||||
class KHandleTable;
|
||||
class KReadableEvent;
|
||||
@@ -42,7 +46,7 @@ public:
|
||||
WaitTreeItem* Parent() const;
|
||||
const std::vector<std::unique_ptr<WaitTreeItem>>& Children() const;
|
||||
std::size_t Row() const;
|
||||
static std::vector<std::unique_ptr<WaitTreeThread>> MakeThreadItemList();
|
||||
static std::vector<std::unique_ptr<WaitTreeThread>> MakeThreadItemList(Core::System& system);
|
||||
|
||||
private:
|
||||
std::size_t row;
|
||||
@@ -75,7 +79,8 @@ public:
|
||||
class WaitTreeMutexInfo : public WaitTreeExpandableItem {
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit WaitTreeMutexInfo(VAddr mutex_address, const Kernel::KHandleTable& handle_table);
|
||||
explicit WaitTreeMutexInfo(VAddr mutex_address, const Kernel::KHandleTable& handle_table,
|
||||
Core::System& system_);
|
||||
~WaitTreeMutexInfo() override;
|
||||
|
||||
QString GetText() const override;
|
||||
@@ -86,12 +91,14 @@ private:
|
||||
u32 mutex_value{};
|
||||
Kernel::Handle owner_handle{};
|
||||
Kernel::KThread* owner{};
|
||||
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
class WaitTreeCallstack : public WaitTreeExpandableItem {
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit WaitTreeCallstack(const Kernel::KThread& thread);
|
||||
explicit WaitTreeCallstack(const Kernel::KThread& thread, Core::System& system_);
|
||||
~WaitTreeCallstack() override;
|
||||
|
||||
QString GetText() const override;
|
||||
@@ -99,27 +106,34 @@ public:
|
||||
|
||||
private:
|
||||
const Kernel::KThread& thread;
|
||||
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
class WaitTreeSynchronizationObject : public WaitTreeExpandableItem {
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit WaitTreeSynchronizationObject(const Kernel::KSynchronizationObject& object);
|
||||
explicit WaitTreeSynchronizationObject(const Kernel::KSynchronizationObject& object,
|
||||
Core::System& system_);
|
||||
~WaitTreeSynchronizationObject() override;
|
||||
|
||||
static std::unique_ptr<WaitTreeSynchronizationObject> make(
|
||||
const Kernel::KSynchronizationObject& object);
|
||||
const Kernel::KSynchronizationObject& object, Core::System& system);
|
||||
QString GetText() const override;
|
||||
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
|
||||
|
||||
protected:
|
||||
const Kernel::KSynchronizationObject& object;
|
||||
|
||||
private:
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
class WaitTreeObjectList : public WaitTreeExpandableItem {
|
||||
Q_OBJECT
|
||||
public:
|
||||
WaitTreeObjectList(const std::vector<Kernel::KSynchronizationObject*>& list, bool wait_all);
|
||||
WaitTreeObjectList(const std::vector<Kernel::KSynchronizationObject*>& list, bool wait_all,
|
||||
Core::System& system_);
|
||||
~WaitTreeObjectList() override;
|
||||
|
||||
QString GetText() const override;
|
||||
@@ -128,30 +142,35 @@ public:
|
||||
private:
|
||||
const std::vector<Kernel::KSynchronizationObject*>& object_list;
|
||||
bool wait_all;
|
||||
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
class WaitTreeThread : public WaitTreeSynchronizationObject {
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit WaitTreeThread(const Kernel::KThread& thread);
|
||||
explicit WaitTreeThread(const Kernel::KThread& thread, Core::System& system_);
|
||||
~WaitTreeThread() override;
|
||||
|
||||
QString GetText() const override;
|
||||
QColor GetColor() const override;
|
||||
std::vector<std::unique_ptr<WaitTreeItem>> GetChildren() const override;
|
||||
|
||||
private:
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
class WaitTreeEvent : public WaitTreeSynchronizationObject {
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit WaitTreeEvent(const Kernel::KReadableEvent& object);
|
||||
explicit WaitTreeEvent(const Kernel::KReadableEvent& object, Core::System& system_);
|
||||
~WaitTreeEvent() override;
|
||||
};
|
||||
|
||||
class WaitTreeThreadList : public WaitTreeExpandableItem {
|
||||
Q_OBJECT
|
||||
public:
|
||||
explicit WaitTreeThreadList(std::vector<Kernel::KThread*>&& list);
|
||||
explicit WaitTreeThreadList(std::vector<Kernel::KThread*>&& list, Core::System& system_);
|
||||
~WaitTreeThreadList() override;
|
||||
|
||||
QString GetText() const override;
|
||||
@@ -159,13 +178,15 @@ public:
|
||||
|
||||
private:
|
||||
std::vector<Kernel::KThread*> thread_list;
|
||||
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
class WaitTreeModel : public QAbstractItemModel {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit WaitTreeModel(QObject* parent = nullptr);
|
||||
explicit WaitTreeModel(Core::System& system_, QObject* parent = nullptr);
|
||||
~WaitTreeModel() override;
|
||||
|
||||
QVariant data(const QModelIndex& index, int role) const override;
|
||||
@@ -179,13 +200,15 @@ public:
|
||||
|
||||
private:
|
||||
std::vector<std::unique_ptr<WaitTreeThread>> thread_items;
|
||||
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
class WaitTreeWidget : public QDockWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit WaitTreeWidget(QWidget* parent = nullptr);
|
||||
explicit WaitTreeWidget(Core::System& system_, QWidget* parent = nullptr);
|
||||
~WaitTreeWidget() override;
|
||||
|
||||
public slots:
|
||||
@@ -198,4 +221,6 @@ public slots:
|
||||
private:
|
||||
QTreeView* view;
|
||||
WaitTreeModel* model;
|
||||
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
|
||||
namespace DiscordRPC {
|
||||
|
||||
DiscordImpl::DiscordImpl() {
|
||||
DiscordImpl::DiscordImpl(Core::System& system_) : system{system_} {
|
||||
DiscordEventHandlers handlers{};
|
||||
|
||||
// The number is the client ID for yuzu, it's used for images and the
|
||||
@@ -35,12 +35,13 @@ void DiscordImpl::Update() {
|
||||
std::chrono::system_clock::now().time_since_epoch())
|
||||
.count();
|
||||
std::string title;
|
||||
if (Core::System::GetInstance().IsPoweredOn())
|
||||
Core::System::GetInstance().GetAppLoader().ReadTitle(title);
|
||||
if (system.IsPoweredOn()) {
|
||||
system.GetAppLoader().ReadTitle(title);
|
||||
}
|
||||
DiscordRichPresence presence{};
|
||||
presence.largeImageKey = "yuzu_logo";
|
||||
presence.largeImageText = "yuzu is an emulator for the Nintendo Switch";
|
||||
if (Core::System::GetInstance().IsPoweredOn()) {
|
||||
if (system.IsPoweredOn()) {
|
||||
presence.state = title.c_str();
|
||||
presence.details = "Currently in game";
|
||||
} else {
|
||||
|
||||
@@ -6,15 +6,21 @@
|
||||
|
||||
#include "yuzu/discord.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace DiscordRPC {
|
||||
|
||||
class DiscordImpl : public DiscordInterface {
|
||||
public:
|
||||
DiscordImpl();
|
||||
DiscordImpl(Core::System& system_);
|
||||
~DiscordImpl() override;
|
||||
|
||||
void Pause() override;
|
||||
void Update() override;
|
||||
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
} // namespace DiscordRPC
|
||||
|
||||
@@ -304,8 +304,8 @@ void GameList::OnFilterCloseClicked() {
|
||||
}
|
||||
|
||||
GameList::GameList(FileSys::VirtualFilesystem vfs, FileSys::ManualContentProvider* provider,
|
||||
GMainWindow* parent)
|
||||
: QWidget{parent}, vfs(std::move(vfs)), provider(provider) {
|
||||
Core::System& system_, GMainWindow* parent)
|
||||
: QWidget{parent}, vfs(std::move(vfs)), provider(provider), system{system_} {
|
||||
watcher = new QFileSystemWatcher(this);
|
||||
connect(watcher, &QFileSystemWatcher::directoryChanged, this, &GameList::RefreshGameDirectory);
|
||||
|
||||
@@ -737,7 +737,8 @@ void GameList::PopulateAsync(QVector<UISettings::GameDir>& game_dirs) {
|
||||
|
||||
emit ShouldCancelWorker();
|
||||
|
||||
GameListWorker* worker = new GameListWorker(vfs, provider, game_dirs, compatibility_list);
|
||||
GameListWorker* worker =
|
||||
new GameListWorker(vfs, provider, game_dirs, compatibility_list, system);
|
||||
|
||||
connect(worker, &GameListWorker::EntryReady, this, &GameList::AddEntry, Qt::QueuedConnection);
|
||||
connect(worker, &GameListWorker::DirEntryReady, this, &GameList::AddDirEntry,
|
||||
|
||||
@@ -72,7 +72,8 @@ public:
|
||||
};
|
||||
|
||||
explicit GameList(std::shared_ptr<FileSys::VfsFilesystem> vfs,
|
||||
FileSys::ManualContentProvider* provider, GMainWindow* parent = nullptr);
|
||||
FileSys::ManualContentProvider* provider, Core::System& system_,
|
||||
GMainWindow* parent = nullptr);
|
||||
~GameList() override;
|
||||
|
||||
QString GetLastFilterResultItem() const;
|
||||
@@ -145,6 +146,8 @@ private:
|
||||
CompatibilityList compatibility_list;
|
||||
|
||||
friend class GameListSearchField;
|
||||
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
class GameListPlaceholder : public QWidget {
|
||||
|
||||
@@ -228,16 +228,15 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri
|
||||
GameListWorker::GameListWorker(FileSys::VirtualFilesystem vfs,
|
||||
FileSys::ManualContentProvider* provider,
|
||||
QVector<UISettings::GameDir>& game_dirs,
|
||||
const CompatibilityList& compatibility_list)
|
||||
const CompatibilityList& compatibility_list, Core::System& system_)
|
||||
: vfs(std::move(vfs)), provider(provider), game_dirs(game_dirs),
|
||||
compatibility_list(compatibility_list) {}
|
||||
compatibility_list(compatibility_list), system{system_} {}
|
||||
|
||||
GameListWorker::~GameListWorker() = default;
|
||||
|
||||
void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) {
|
||||
using namespace FileSys;
|
||||
|
||||
auto& system = Core::System::GetInstance();
|
||||
const auto& cache = dynamic_cast<ContentProviderUnion&>(system.GetContentProvider());
|
||||
|
||||
auto installed_games = cache.ListEntriesFilterOrigin(std::nullopt, TitleType::Application,
|
||||
@@ -285,10 +284,7 @@ void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) {
|
||||
|
||||
void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_path, bool deep_scan,
|
||||
GameListDir* parent_dir) {
|
||||
auto& system = Core::System::GetInstance();
|
||||
|
||||
const auto callback = [this, target, parent_dir,
|
||||
&system](const std::filesystem::path& path) -> bool {
|
||||
const auto callback = [this, target, parent_dir](const std::filesystem::path& path) -> bool {
|
||||
if (stop_processing) {
|
||||
// Breaks the callback loop.
|
||||
return false;
|
||||
|
||||
@@ -19,6 +19,10 @@
|
||||
#include "common/common_types.h"
|
||||
#include "yuzu/compatibility_list.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
class QStandardItem;
|
||||
|
||||
namespace FileSys {
|
||||
@@ -37,7 +41,7 @@ public:
|
||||
explicit GameListWorker(std::shared_ptr<FileSys::VfsFilesystem> vfs,
|
||||
FileSys::ManualContentProvider* provider,
|
||||
QVector<UISettings::GameDir>& game_dirs,
|
||||
const CompatibilityList& compatibility_list);
|
||||
const CompatibilityList& compatibility_list, Core::System& system_);
|
||||
~GameListWorker() override;
|
||||
|
||||
/// Starts the processing of directory tree information.
|
||||
@@ -80,4 +84,6 @@ private:
|
||||
|
||||
QStringList watch_list;
|
||||
std::atomic_bool stop_processing;
|
||||
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -13,9 +13,7 @@
|
||||
#include <QTranslator>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/service/acc/profile_manager.h"
|
||||
#include "ui_main.h"
|
||||
#include "yuzu/compatibility_list.h"
|
||||
#include "yuzu/hotkeys.h"
|
||||
|
||||
@@ -45,6 +43,11 @@ enum class StartGameType {
|
||||
Global, // Only uses global configuration
|
||||
};
|
||||
|
||||
namespace Core {
|
||||
enum class SystemResultStatus : u32;
|
||||
class System;
|
||||
} // namespace Core
|
||||
|
||||
namespace Core::Frontend {
|
||||
struct ControllerParameters;
|
||||
struct InlineAppearParameters;
|
||||
@@ -73,6 +76,10 @@ enum class SwkbdReplyType : u32;
|
||||
enum class WebExitReason : u32;
|
||||
} // namespace Service::AM::Applets
|
||||
|
||||
namespace Ui {
|
||||
class MainWindow;
|
||||
}
|
||||
|
||||
enum class EmulatedDirectoryTarget {
|
||||
NAND,
|
||||
SDMC,
|
||||
@@ -107,7 +114,7 @@ class GMainWindow : public QMainWindow {
|
||||
public:
|
||||
void filterBarSetChecked(bool state);
|
||||
void UpdateUITheme();
|
||||
GMainWindow();
|
||||
explicit GMainWindow();
|
||||
~GMainWindow() override;
|
||||
|
||||
bool DropAction(QDropEvent* event);
|
||||
@@ -272,10 +279,12 @@ private slots:
|
||||
void ShowFullscreen();
|
||||
void HideFullscreen();
|
||||
void ToggleWindowMode();
|
||||
void ResetWindowSize(u32 width, u32 height);
|
||||
void ResetWindowSize720();
|
||||
void ResetWindowSize900();
|
||||
void ResetWindowSize1080();
|
||||
void OnCaptureScreenshot();
|
||||
void OnCoreError(Core::System::ResultStatus, std::string);
|
||||
void OnCoreError(Core::SystemResultStatus, std::string);
|
||||
void OnReinitializeKeys(ReinitializeKeyBehavior behavior);
|
||||
void OnLanguageChanged(const QString& locale);
|
||||
void OnMouseActivity();
|
||||
@@ -304,8 +313,9 @@ private:
|
||||
void OpenPerGameConfiguration(u64 title_id, const std::string& file_name);
|
||||
QString GetTasStateDescription() const;
|
||||
|
||||
Ui::MainWindow ui;
|
||||
std::unique_ptr<Ui::MainWindow> ui;
|
||||
|
||||
std::unique_ptr<Core::System> system;
|
||||
std::unique_ptr<DiscordRPC::DiscordInterface> discord_rpc;
|
||||
std::shared_ptr<InputCommon::InputSubsystem> input_subsystem;
|
||||
|
||||
|
||||
@@ -78,6 +78,35 @@
|
||||
<property name="title">
|
||||
<string>&View</string>
|
||||
</property>
|
||||
<widget class="QMenu" name="menu_Reset_Window_Size">
|
||||
<property name="title">
|
||||
<string>&Reset Window Size</string>
|
||||
</property>
|
||||
</widget>
|
||||
<action name="action_Reset_Window_Size_720">
|
||||
<property name="text">
|
||||
<string>Reset Window Size to &720p</string>
|
||||
</property>
|
||||
<property name="iconText">
|
||||
<string>Reset Window Size to 720p</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Reset_Window_Size_900">
|
||||
<property name="text">
|
||||
<string>Reset Window Size to &900p</string>
|
||||
</property>
|
||||
<property name="iconText">
|
||||
<string>Reset Window Size to 900p</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Reset_Window_Size_1080">
|
||||
<property name="text">
|
||||
<string>Reset Window Size to &1080p</string>
|
||||
</property>
|
||||
<property name="iconText">
|
||||
<string>Reset Window Size to 1080p</string>
|
||||
</property>
|
||||
</action>
|
||||
<widget class="QMenu" name="menu_View_Debugging">
|
||||
<property name="title">
|
||||
<string>&Debugging</string>
|
||||
@@ -88,9 +117,8 @@
|
||||
<addaction name="action_Display_Dock_Widget_Headers"/>
|
||||
<addaction name="action_Show_Filter_Bar"/>
|
||||
<addaction name="action_Show_Status_Bar"/>
|
||||
<addaction name="action_Reset_Window_Size_720"/>
|
||||
<addaction name="action_Reset_Window_Size_1080"/>
|
||||
<addaction name="separator"/>
|
||||
<addaction name="menu_Reset_Window_Size"/>
|
||||
<addaction name="menu_View_Debugging"/>
|
||||
</widget>
|
||||
<widget class="QMenu" name="menu_Tools">
|
||||
@@ -216,22 +244,6 @@
|
||||
<string>Show Status Bar</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Reset_Window_Size_720">
|
||||
<property name="text">
|
||||
<string>Reset Window Size to &720p</string>
|
||||
</property>
|
||||
<property name="iconText">
|
||||
<string>Reset Window Size to 720p</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Reset_Window_Size_1080">
|
||||
<property name="text">
|
||||
<string>Reset Window Size to &1080p</string>
|
||||
</property>
|
||||
<property name="iconText">
|
||||
<string>Reset Window Size to 1080p</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Fullscreen">
|
||||
<property name="checkable">
|
||||
<bool>true</bool>
|
||||
|
||||
@@ -60,7 +60,7 @@ struct Values {
|
||||
Settings::BasicSetting<bool> confirm_before_closing{true, "confirmClose"};
|
||||
Settings::BasicSetting<bool> first_start{true, "firstStart"};
|
||||
Settings::BasicSetting<bool> pause_when_in_background{false, "pauseWhenInBackground"};
|
||||
Settings::BasicSetting<bool> hide_mouse{false, "hideInactiveMouse"};
|
||||
Settings::BasicSetting<bool> hide_mouse{true, "hideInactiveMouse"};
|
||||
|
||||
Settings::BasicSetting<bool> select_user_on_boot{false, "select_user_on_boot"};
|
||||
|
||||
|
||||
@@ -518,6 +518,9 @@ void Config::ReadValues() {
|
||||
ReadSetting("WebService", Settings::values.web_api_url);
|
||||
ReadSetting("WebService", Settings::values.yuzu_username);
|
||||
ReadSetting("WebService", Settings::values.yuzu_token);
|
||||
|
||||
// Network
|
||||
ReadSetting("Network", Settings::values.network_interface);
|
||||
}
|
||||
|
||||
void Config::Reload() {
|
||||
|
||||
@@ -428,6 +428,12 @@ web_api_url = https://api.yuzu-emu.org
|
||||
yuzu_username =
|
||||
yuzu_token =
|
||||
|
||||
[Network]
|
||||
# Name of the network interface device to use with yuzu LAN play.
|
||||
# e.g. On *nix: 'enp7s0', 'wlp6s0u1u3u3', 'lo'
|
||||
# e.g. On Windows: 'Ethernet', 'Wi-Fi'
|
||||
network_interface =
|
||||
|
||||
[AddOns]
|
||||
# Used to disable add-ons
|
||||
# List of title IDs of games that will have add-ons disabled (separated by '|'):
|
||||
|
||||
@@ -146,9 +146,8 @@ int main(int argc, char** argv) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
Core::System::InitializeGlobalInstance();
|
||||
auto& system{Core::System::GetInstance()};
|
||||
InputCommon::InputSubsystem input_subsystem;
|
||||
Core::System system{};
|
||||
InputCommon::InputSubsystem input_subsystem{};
|
||||
|
||||
// Apply the command line arguments
|
||||
system.ApplySettings();
|
||||
@@ -167,27 +166,27 @@ int main(int argc, char** argv) {
|
||||
system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());
|
||||
system.GetFileSystemController().CreateFactories(*system.GetFilesystem());
|
||||
|
||||
const Core::System::ResultStatus load_result{system.Load(*emu_window, filepath)};
|
||||
const Core::SystemResultStatus load_result{system.Load(*emu_window, filepath)};
|
||||
|
||||
switch (load_result) {
|
||||
case Core::System::ResultStatus::ErrorGetLoader:
|
||||
case Core::SystemResultStatus::ErrorGetLoader:
|
||||
LOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", filepath);
|
||||
return -1;
|
||||
case Core::System::ResultStatus::ErrorLoader:
|
||||
case Core::SystemResultStatus::ErrorLoader:
|
||||
LOG_CRITICAL(Frontend, "Failed to load ROM!");
|
||||
return -1;
|
||||
case Core::System::ResultStatus::ErrorNotInitialized:
|
||||
case Core::SystemResultStatus::ErrorNotInitialized:
|
||||
LOG_CRITICAL(Frontend, "CPUCore not initialized");
|
||||
return -1;
|
||||
case Core::System::ResultStatus::ErrorVideoCore:
|
||||
case Core::SystemResultStatus::ErrorVideoCore:
|
||||
LOG_CRITICAL(Frontend, "Failed to initialize VideoCore!");
|
||||
return -1;
|
||||
case Core::System::ResultStatus::Success:
|
||||
case Core::SystemResultStatus::Success:
|
||||
break; // Expected case
|
||||
default:
|
||||
if (static_cast<u32>(load_result) >
|
||||
static_cast<u32>(Core::System::ResultStatus::ErrorLoader)) {
|
||||
const u16 loader_id = static_cast<u16>(Core::System::ResultStatus::ErrorLoader);
|
||||
static_cast<u32>(Core::SystemResultStatus::ErrorLoader)) {
|
||||
const u16 loader_id = static_cast<u16>(Core::SystemResultStatus::ErrorLoader);
|
||||
const u16 error_id = static_cast<u16>(load_result) - loader_id;
|
||||
LOG_CRITICAL(Frontend,
|
||||
"While attempting to load the ROM requested, an error occurred. Please "
|
||||
|
||||
Reference in New Issue
Block a user