Compare commits
1 Commits
__refs_pul
...
__refs_pul
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
ba19e6df04 |
@@ -18,8 +18,7 @@ cmake .. \
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-DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON \
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-DENABLE_QT_TRANSLATION=ON \
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-DUSE_DISCORD_PRESENCE=ON \
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-DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} \
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-DYUZU_USE_BUNDLED_FFMPEG=ON
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-DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"}
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make -j$(nproc)
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@@ -19,7 +19,6 @@ stages:
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displayName: 'build'
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jobs:
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- job: build
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timeoutInMinutes: 120
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displayName: 'standard'
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pool:
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vmImage: ubuntu-latest
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@@ -44,7 +43,6 @@ stages:
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displayName: 'build-windows'
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jobs:
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- job: build
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timeoutInMinutes: 120
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displayName: 'msvc'
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pool:
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vmImage: windows-2019
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@@ -67,4 +65,4 @@ stages:
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- job: github
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displayName: 'github'
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steps:
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- template: ./templates/release-github.yml
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- template: ./templates/release-github.yml
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@@ -25,7 +25,7 @@ option(YUZU_USE_BUNDLED_BOOST "Download bundled Boost" OFF)
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option(YUZU_USE_BUNDLED_LIBUSB "Compile bundled libusb" OFF)
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option(YUZU_USE_BUNDLED_FFMPEG "Download/Build bundled FFmpeg" "${WIN32}")
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CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_FFMPEG "Download/Build bundled FFmpeg" ON "WIN32" OFF)
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option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OFF)
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@@ -376,7 +376,7 @@ if (ENABLE_SDL2)
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if (YUZU_USE_BUNDLED_SDL2)
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# Detect toolchain and platform
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if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1930) AND ARCHITECTURE_x86_64)
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set(SDL2_VER "SDL2-2.0.16")
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set(SDL2_VER "SDL2-2.0.15-prerelease")
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else()
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message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable YUZU_USE_BUNDLED_SDL2 and provide your own.")
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endif()
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@@ -396,7 +396,7 @@ if (ENABLE_SDL2)
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elseif (YUZU_USE_EXTERNAL_SDL2)
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message(STATUS "Using SDL2 from externals.")
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else()
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find_package(SDL2 2.0.16 REQUIRED)
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find_package(SDL2 2.0.15 REQUIRED)
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# Some installations don't set SDL2_LIBRARIES
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if("${SDL2_LIBRARIES}" STREQUAL "")
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@@ -496,7 +496,7 @@ endif()
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# Ensure libusb is properly configured (based on dolphin libusb include)
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if(NOT APPLE AND NOT YUZU_USE_BUNDLED_LIBUSB)
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include(FindPkgConfig)
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if (PKG_CONFIG_FOUND AND NOT CMAKE_SYSTEM_NAME MATCHES "DragonFly|FreeBSD")
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if (PKG_CONFIG_FOUND)
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pkg_check_modules(LIBUSB QUIET libusb-1.0>=1.0.24)
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else()
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find_package(LibUSB)
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@@ -583,32 +583,8 @@ if (YUZU_USE_BUNDLED_FFMPEG)
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"${FFmpeg_PREFIX};${FFmpeg_BUILD_DIR}"
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CACHE PATH "Path to FFmpeg headers" FORCE)
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if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
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Include(FindPkgConfig REQUIRED)
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pkg_check_modules(LIBVA libva)
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endif()
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if(LIBVA_FOUND)
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pkg_check_modules(LIBDRM libdrm REQUIRED)
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find_package(X11 REQUIRED)
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pkg_check_modules(LIBVA-DRM libva-drm REQUIRED)
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pkg_check_modules(LIBVA-X11 libva-x11 REQUIRED)
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set(FFmpeg_LIBVA_LIBRARIES
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${LIBDRM_LIBRARIES}
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${X11_LIBRARIES}
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${LIBVA-DRM_LIBRARIES}
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${LIBVA-X11_LIBRARIES}
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${LIBVA_LIBRARIES})
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set(FFmpeg_HWACCEL_FLAGS
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--enable-hwaccel=h264_vaapi
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--enable-hwaccel=vp9_vaapi
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--enable-libdrm)
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message(STATUS "VA-API found")
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else()
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set(FFmpeg_HWACCEL_FLAGS --disable-vaapi)
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endif()
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# `configure` parameters builds only exactly what yuzu needs from FFmpeg
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# `--disable-vdpau` is needed to avoid linking issues
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# `--disable-{vaapi,vdpau}` is needed to avoid linking issues
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add_custom_command(
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OUTPUT
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${FFmpeg_MAKEFILE}
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@@ -624,16 +600,13 @@ if (YUZU_USE_BUNDLED_FFMPEG)
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--disable-network
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--disable-postproc
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--disable-swresample
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--disable-vaapi
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--disable-vdpau
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--enable-decoder=h264
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--enable-decoder=vp9
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--cc="${CMAKE_C_COMPILER}"
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--cxx="${CMAKE_CXX_COMPILER}"
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${FFmpeg_HWACCEL_FLAGS}
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WORKING_DIRECTORY
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${FFmpeg_BUILD_DIR}
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)
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unset(FFmpeg_HWACCEL_FLAGS)
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# Workaround for Ubuntu 18.04's older version of make not being able to call make as a child
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# with context of the jobserver. Also helps ninja users.
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@@ -643,10 +616,9 @@ if (YUZU_USE_BUNDLED_FFMPEG)
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OUTPUT_VARIABLE
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SYSTEM_THREADS)
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set(FFmpeg_BUILD_LIBRARIES ${FFmpeg_LIBRARIES})
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add_custom_command(
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OUTPUT
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${FFmpeg_BUILD_LIBRARIES}
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${FFmpeg_LIBRARIES}
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COMMAND
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make -j${SYSTEM_THREADS}
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WORKING_DIRECTORY
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@@ -656,12 +628,7 @@ if (YUZU_USE_BUNDLED_FFMPEG)
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# ALL makes this custom target build every time
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# but it won't actually build if the DEPENDS parameter is up to date
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add_custom_target(ffmpeg-configure ALL DEPENDS ${FFmpeg_MAKEFILE})
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add_custom_target(ffmpeg-build ALL DEPENDS ${FFmpeg_BUILD_LIBRARIES} ffmpeg-configure)
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link_libraries(${FFmpeg_LIBVA_LIBRARIES})
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set(FFmpeg_LIBRARIES ${FFmpeg_LIBVA_LIBRARIES} ${FFmpeg_BUILD_LIBRARIES}
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CACHE PATH "Paths to FFmpeg libraries" FORCE)
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unset(FFmpeg_BUILD_LIBRARIES)
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unset(FFmpeg_LIBVA_LIBRARIES)
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add_custom_target(ffmpeg-build ALL DEPENDS ${FFmpeg_LIBRARIES} ffmpeg-configure)
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if (FFmpeg_FOUND)
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message(STATUS "Found FFmpeg version ${FFmpeg_VERSION}")
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@@ -701,7 +668,7 @@ if (APPLE)
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elseif (WIN32)
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# WSAPoll and SHGetKnownFolderPath (AppData/Roaming) didn't exist before WinNT 6.x (Vista)
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add_definitions(-D_WIN32_WINNT=0x0600 -DWINVER=0x0600)
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set(PLATFORM_LIBRARIES winmm ws2_32 iphlpapi)
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set(PLATFORM_LIBRARIES winmm ws2_32)
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if (MINGW)
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# PSAPI is the Process Status API
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set(PLATFORM_LIBRARIES ${PLATFORM_LIBRARIES} psapi imm32 version)
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@@ -48,6 +48,69 @@ if (BUILD_REPOSITORY)
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endif()
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endif()
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# The variable SRC_DIR must be passed into the script
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# (since it uses the current build directory for all values of CMAKE_*_DIR)
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# The variable SRC_DIR must be passed into the script (since it uses the current build directory for all values of CMAKE_*_DIR)
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set(VIDEO_CORE "${SRC_DIR}/src/video_core")
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set(HASH_FILES
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"${VIDEO_CORE}/renderer_opengl/gl_arb_decompiler.cpp"
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"${VIDEO_CORE}/renderer_opengl/gl_arb_decompiler.h"
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"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.cpp"
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||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.h"
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||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.cpp"
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||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.h"
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"${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.cpp"
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||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.h"
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"${VIDEO_CORE}/shader/decode/arithmetic.cpp"
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||||
"${VIDEO_CORE}/shader/decode/arithmetic_half.cpp"
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||||
"${VIDEO_CORE}/shader/decode/arithmetic_half_immediate.cpp"
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||||
"${VIDEO_CORE}/shader/decode/arithmetic_immediate.cpp"
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||||
"${VIDEO_CORE}/shader/decode/arithmetic_integer.cpp"
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"${VIDEO_CORE}/shader/decode/arithmetic_integer_immediate.cpp"
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||||
"${VIDEO_CORE}/shader/decode/bfe.cpp"
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||||
"${VIDEO_CORE}/shader/decode/bfi.cpp"
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||||
"${VIDEO_CORE}/shader/decode/conversion.cpp"
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||||
"${VIDEO_CORE}/shader/decode/ffma.cpp"
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||||
"${VIDEO_CORE}/shader/decode/float_set.cpp"
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||||
"${VIDEO_CORE}/shader/decode/float_set_predicate.cpp"
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||||
"${VIDEO_CORE}/shader/decode/half_set.cpp"
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||||
"${VIDEO_CORE}/shader/decode/half_set_predicate.cpp"
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||||
"${VIDEO_CORE}/shader/decode/hfma2.cpp"
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||||
"${VIDEO_CORE}/shader/decode/image.cpp"
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||||
"${VIDEO_CORE}/shader/decode/integer_set.cpp"
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||||
"${VIDEO_CORE}/shader/decode/integer_set_predicate.cpp"
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||||
"${VIDEO_CORE}/shader/decode/memory.cpp"
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||||
"${VIDEO_CORE}/shader/decode/texture.cpp"
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||||
"${VIDEO_CORE}/shader/decode/other.cpp"
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||||
"${VIDEO_CORE}/shader/decode/predicate_set_predicate.cpp"
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||||
"${VIDEO_CORE}/shader/decode/predicate_set_register.cpp"
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||||
"${VIDEO_CORE}/shader/decode/register_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/shift.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/video.cpp"
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||||
"${VIDEO_CORE}/shader/decode/warp.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/xmad.cpp"
|
||||
"${VIDEO_CORE}/shader/ast.cpp"
|
||||
"${VIDEO_CORE}/shader/ast.h"
|
||||
"${VIDEO_CORE}/shader/compiler_settings.cpp"
|
||||
"${VIDEO_CORE}/shader/compiler_settings.h"
|
||||
"${VIDEO_CORE}/shader/control_flow.cpp"
|
||||
"${VIDEO_CORE}/shader/control_flow.h"
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||||
"${VIDEO_CORE}/shader/decode.cpp"
|
||||
"${VIDEO_CORE}/shader/expr.cpp"
|
||||
"${VIDEO_CORE}/shader/expr.h"
|
||||
"${VIDEO_CORE}/shader/node.h"
|
||||
"${VIDEO_CORE}/shader/node_helper.cpp"
|
||||
"${VIDEO_CORE}/shader/node_helper.h"
|
||||
"${VIDEO_CORE}/shader/registry.cpp"
|
||||
"${VIDEO_CORE}/shader/registry.h"
|
||||
"${VIDEO_CORE}/shader/shader_ir.cpp"
|
||||
"${VIDEO_CORE}/shader/shader_ir.h"
|
||||
"${VIDEO_CORE}/shader/track.cpp"
|
||||
"${VIDEO_CORE}/shader/transform_feedback.cpp"
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||||
"${VIDEO_CORE}/shader/transform_feedback.h"
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||||
)
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set(COMBINED "")
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foreach (F IN LISTS HASH_FILES)
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file(READ ${F} TMP)
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set(COMBINED "${COMBINED}${TMP}")
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endforeach()
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string(MD5 SHADER_CACHE_VERSION "${COMBINED}")
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configure_file("${SRC_DIR}/src/common/scm_rev.cpp.in" "scm_rev.cpp" @ONLY)
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||||
|
||||
@@ -35,7 +35,7 @@ It is written in C++ with portability in mind, and we actively maintain builds f
|
||||
|
||||
The emulator is capable of running most commercial games at full speed, provided you meet the [necessary hardware requirements](https://yuzu-emu.org/help/quickstart/#hardware-requirements).
|
||||
|
||||
For a full list of games yuzu support, please visit our [Compatibility page](https://yuzu-emu.org/game/)
|
||||
For a full list of games yuzu support, please visit our [Compatibility page](https://yuzu-emu.org/game/)
|
||||
|
||||
Check out our [website](https://yuzu-emu.org/) for the latest news on exciting features, monthly progress reports, and more!
|
||||
|
||||
@@ -43,7 +43,7 @@ Check out our [website](https://yuzu-emu.org/) for the latest news on exciting f
|
||||
|
||||
Most of the development happens on GitHub. It's also where [our central repository](https://github.com/yuzu-emu/yuzu) is hosted. For development discussion, please join us on [Discord](https://discord.com/invite/u77vRWY).
|
||||
|
||||
If you want to contribute, please take a look at the [Contributor's Guide](https://github.com/yuzu-emu/yuzu/wiki/Contributing) and [Developer Information](https://github.com/yuzu-emu/yuzu/wiki/Developer-Information).
|
||||
If you want to contribute, please take a look at the [Contributor's Guide](https://github.com/yuzu-emu/yuzu/wiki/Contributing) and [Developer Information](https://github.com/yuzu-emu/yuzu/wiki/Developer-Information).
|
||||
You can also contact any of the developers on Discord in order to know about the current state of the emulator.
|
||||
|
||||
If you want to contribute to the user interface translation project, please check out the [yuzu project on transifex](https://www.transifex.com/yuzu-emulator/yuzu). We centralize translation work there, and periodically upstream translations.
|
||||
@@ -78,5 +78,3 @@ If you wish to support us a different way, please join our [Discord](https://dis
|
||||
## License
|
||||
|
||||
yuzu is licensed under the GPLv2 (or any later version). Refer to the [license.txt](https://github.com/yuzu-emu/yuzu/blob/master/license.txt) file.
|
||||
|
||||
The [Skyline-Emulator Team](https://github.com/skyline-emu/skyline) is exempt from GPLv2 for the contributions from all these contributors [FernandoS27](https://github.com/FernandoS27), [lioncash](https://github.com/lioncash), [bunnei](https://github.com/bunnei), [ReinUsesLisp](https://github.com/ReinUsesLisp), [Morph1984](https://github.com/Morph1984), [ogniK5377](https://github.com/ogniK5377), [german77](https://github.com/german77), [ameerj](https://github.com/ameerj), [Kelebek1](https://github.com/Kelebek1) and [lat9nq](https://github.com/lat9nq). They may only use the code from these contributors under Mozilla Public License, version 2.0.
|
||||
|
||||
20
dist/qt_themes/default/style.qss
vendored
20
dist/qt_themes/default/style.qss
vendored
@@ -38,26 +38,6 @@ QPushButton#RendererStatusBarButton:!checked {
|
||||
color: #0066ff;
|
||||
}
|
||||
|
||||
QPushButton#GPUStatusBarButton {
|
||||
color: #656565;
|
||||
border: 1px solid transparent;
|
||||
background-color: transparent;
|
||||
padding: 0px 3px 0px 3px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
QPushButton#GPUStatusBarButton:hover {
|
||||
border: 1px solid #76797C;
|
||||
}
|
||||
|
||||
QPushButton#GPUStatusBarButton:checked {
|
||||
color: #b06020;
|
||||
}
|
||||
|
||||
QPushButton#GPUStatusBarButton:!checked {
|
||||
color: #109010;
|
||||
}
|
||||
|
||||
QPushButton#buttonRefreshDevices {
|
||||
min-width: 21px;
|
||||
min-height: 21px;
|
||||
|
||||
21
dist/qt_themes/qdarkstyle/style.qss
vendored
21
dist/qt_themes/qdarkstyle/style.qss
vendored
@@ -1283,27 +1283,6 @@ QPushButton#RendererStatusBarButton:!checked {
|
||||
color: #00ccdd;
|
||||
}
|
||||
|
||||
QPushButton#GPUStatusBarButton {
|
||||
min-width: 0px;
|
||||
color: #656565;
|
||||
border: 1px solid transparent;
|
||||
background-color: transparent;
|
||||
padding: 0px 3px 0px 3px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
QPushButton#GPUStatusBarButton:hover {
|
||||
border: 1px solid #76797C;
|
||||
}
|
||||
|
||||
QPushButton#GPUStatusBarButton:checked {
|
||||
color: #ff8040;
|
||||
}
|
||||
|
||||
QPushButton#GPUStatusBarButton:!checked {
|
||||
color: #40dd40;
|
||||
}
|
||||
|
||||
QPushButton#buttonRefreshDevices {
|
||||
min-width: 23px;
|
||||
min-height: 23px;
|
||||
|
||||
@@ -2186,27 +2186,6 @@ QPushButton#RendererStatusBarButton:!checked {
|
||||
color: #00ccdd;
|
||||
}
|
||||
|
||||
QPushButton#GPUStatusBarButton {
|
||||
min-width: 0px;
|
||||
color: #656565;
|
||||
border: 1px solid transparent;
|
||||
background-color: transparent;
|
||||
padding: 0px 3px 0px 3px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
QPushButton#GPUStatusBarButton:hover {
|
||||
border: 1px solid #76797C;
|
||||
}
|
||||
|
||||
QPushButton#GPUStatusBarButton:checked {
|
||||
color: #ff8040;
|
||||
}
|
||||
|
||||
QPushButton#GPUStatusBarButton:!checked {
|
||||
color: #40dd40;
|
||||
}
|
||||
|
||||
QPushButton#buttonRefreshDevices {
|
||||
min-width: 19px;
|
||||
min-height: 19px;
|
||||
|
||||
5
externals/CMakeLists.txt
vendored
5
externals/CMakeLists.txt
vendored
@@ -7,9 +7,7 @@ include(DownloadExternals)
|
||||
# xbyak
|
||||
if (ARCHITECTURE_x86 OR ARCHITECTURE_x86_64)
|
||||
add_library(xbyak INTERFACE)
|
||||
file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/xbyak/include)
|
||||
file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/xbyak/xbyak DESTINATION ${CMAKE_CURRENT_BINARY_DIR}/xbyak/include)
|
||||
target_include_directories(xbyak SYSTEM INTERFACE ${CMAKE_CURRENT_BINARY_DIR}/xbyak/include)
|
||||
target_include_directories(xbyak SYSTEM INTERFACE ./xbyak/xbyak)
|
||||
target_compile_definitions(xbyak INTERFACE XBYAK_NO_OP_NAMES)
|
||||
endif()
|
||||
|
||||
@@ -21,7 +19,6 @@ target_include_directories(catch-single-include INTERFACE catch/single_include)
|
||||
if (ARCHITECTURE_x86_64)
|
||||
set(DYNARMIC_TESTS OFF)
|
||||
set(DYNARMIC_NO_BUNDLED_FMT ON)
|
||||
set(DYNARMIC_IGNORE_ASSERTS ON CACHE BOOL "" FORCE)
|
||||
add_subdirectory(dynarmic)
|
||||
endif()
|
||||
|
||||
|
||||
2
externals/SDL
vendored
2
externals/SDL
vendored
Submodule externals/SDL updated: 25f9ed87ff...2f248a2a31
2
externals/Vulkan-Headers
vendored
2
externals/Vulkan-Headers
vendored
Submodule externals/Vulkan-Headers updated: 07c4a37bcf...8188e3fbbc
2
externals/dynarmic
vendored
2
externals/dynarmic
vendored
Submodule externals/dynarmic updated: 517e35f845...7946868af4
2
externals/libusb/CMakeLists.txt
vendored
2
externals/libusb/CMakeLists.txt
vendored
@@ -67,8 +67,6 @@ if (MINGW OR (${CMAKE_SYSTEM_NAME} MATCHES "Linux") OR APPLE)
|
||||
"${LIBUSB_MAKEFILE}"
|
||||
COMMAND
|
||||
env
|
||||
CC="${CMAKE_C_COMPILER}"
|
||||
CXX="${CMAKE_CXX_COMPILER}"
|
||||
CFLAGS="${LIBUSB_CFLAGS}"
|
||||
sh "${LIBUSB_CONFIGURE}"
|
||||
${LIBUSB_CONFIGURE_ARGS}
|
||||
|
||||
2
externals/sirit
vendored
2
externals/sirit
vendored
Submodule externals/sirit updated: a39596358a...eefca56afd
@@ -142,7 +142,6 @@ add_subdirectory(core)
|
||||
add_subdirectory(audio_core)
|
||||
add_subdirectory(video_core)
|
||||
add_subdirectory(input_common)
|
||||
add_subdirectory(shader_recompiler)
|
||||
add_subdirectory(tests)
|
||||
|
||||
if (ENABLE_SDL2)
|
||||
|
||||
@@ -1,3 +1,8 @@
|
||||
# Add a custom command to generate a new shader_cache_version hash when any of the following files change
|
||||
# NOTE: This is an approximation of what files affect shader generation, its possible something else
|
||||
# could affect the result, but much more unlikely than the following files. Keeping a list of files
|
||||
# like this allows for much better caching since it doesn't force the user to recompile binary shaders every update
|
||||
set(VIDEO_CORE "${CMAKE_SOURCE_DIR}/src/video_core")
|
||||
if (DEFINED ENV{AZURECIREPO})
|
||||
set(BUILD_REPOSITORY $ENV{AZURECIREPO})
|
||||
endif()
|
||||
@@ -25,7 +30,64 @@ add_custom_command(OUTPUT scm_rev.cpp
|
||||
-DGIT_EXECUTABLE=${GIT_EXECUTABLE}
|
||||
-P ${CMAKE_SOURCE_DIR}/CMakeModules/GenerateSCMRev.cmake
|
||||
DEPENDS
|
||||
# Check that the scm_rev files haven't changed
|
||||
# WARNING! It was too much work to try and make a common location for this list,
|
||||
# so if you need to change it, please update CMakeModules/GenerateSCMRev.cmake as well
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_arb_decompiler.cpp"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_arb_decompiler.h"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.cpp"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.h"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.cpp"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.h"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.cpp"
|
||||
"${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.h"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_half.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_half_immediate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_immediate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_integer.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/arithmetic_integer_immediate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/bfe.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/bfi.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/conversion.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/ffma.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/float_set.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/float_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/half_set.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/half_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/hfma2.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/image.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/integer_set.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/integer_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/memory.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/texture.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/other.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/predicate_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/predicate_set_register.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/register_set_predicate.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/shift.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/video.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/warp.cpp"
|
||||
"${VIDEO_CORE}/shader/decode/xmad.cpp"
|
||||
"${VIDEO_CORE}/shader/ast.cpp"
|
||||
"${VIDEO_CORE}/shader/ast.h"
|
||||
"${VIDEO_CORE}/shader/compiler_settings.cpp"
|
||||
"${VIDEO_CORE}/shader/compiler_settings.h"
|
||||
"${VIDEO_CORE}/shader/control_flow.cpp"
|
||||
"${VIDEO_CORE}/shader/control_flow.h"
|
||||
"${VIDEO_CORE}/shader/decode.cpp"
|
||||
"${VIDEO_CORE}/shader/expr.cpp"
|
||||
"${VIDEO_CORE}/shader/expr.h"
|
||||
"${VIDEO_CORE}/shader/node.h"
|
||||
"${VIDEO_CORE}/shader/node_helper.cpp"
|
||||
"${VIDEO_CORE}/shader/node_helper.h"
|
||||
"${VIDEO_CORE}/shader/registry.cpp"
|
||||
"${VIDEO_CORE}/shader/registry.h"
|
||||
"${VIDEO_CORE}/shader/shader_ir.cpp"
|
||||
"${VIDEO_CORE}/shader/shader_ir.h"
|
||||
"${VIDEO_CORE}/shader/track.cpp"
|
||||
"${VIDEO_CORE}/shader/transform_feedback.cpp"
|
||||
"${VIDEO_CORE}/shader/transform_feedback.h"
|
||||
# and also check that the scm_rev files haven't changed
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in"
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.h"
|
||||
# technically we should regenerate if the git version changed, but its not worth the effort imo
|
||||
@@ -169,7 +231,7 @@ endif()
|
||||
|
||||
create_target_directory_groups(common)
|
||||
|
||||
target_link_libraries(common PUBLIC ${Boost_LIBRARIES} fmt::fmt microprofile Threads::Threads)
|
||||
target_link_libraries(common PUBLIC ${Boost_LIBRARIES} fmt::fmt microprofile)
|
||||
target_link_libraries(common PRIVATE lz4::lz4 xbyak)
|
||||
if (MSVC)
|
||||
target_link_libraries(common PRIVATE zstd::zstd)
|
||||
|
||||
@@ -52,12 +52,8 @@ assert_noinline_call(const Fn& fn) {
|
||||
#define DEBUG_ASSERT(_a_) ASSERT(_a_)
|
||||
#define DEBUG_ASSERT_MSG(_a_, ...) ASSERT_MSG(_a_, __VA_ARGS__)
|
||||
#else // not debug
|
||||
#define DEBUG_ASSERT(_a_) \
|
||||
do { \
|
||||
} while (0)
|
||||
#define DEBUG_ASSERT_MSG(_a_, _desc_, ...) \
|
||||
do { \
|
||||
} while (0)
|
||||
#define DEBUG_ASSERT(_a_)
|
||||
#define DEBUG_ASSERT_MSG(_a_, _desc_, ...)
|
||||
#endif
|
||||
|
||||
#define UNIMPLEMENTED() ASSERT_MSG(false, "Unimplemented code!")
|
||||
|
||||
@@ -20,10 +20,6 @@ std::string ToUTF8String(std::u8string_view u8_string) {
|
||||
return std::string{u8_string.begin(), u8_string.end()};
|
||||
}
|
||||
|
||||
std::string BufferToUTF8String(std::span<const u8> buffer) {
|
||||
return std::string{buffer.begin(), std::ranges::find(buffer, u8{0})};
|
||||
}
|
||||
|
||||
std::string PathToUTF8String(const std::filesystem::path& path) {
|
||||
return ToUTF8String(path.u8string());
|
||||
}
|
||||
|
||||
@@ -46,17 +46,6 @@ concept IsChar = std::same_as<T, char>;
|
||||
*/
|
||||
[[nodiscard]] std::string ToUTF8String(std::u8string_view u8_string);
|
||||
|
||||
/**
|
||||
* Converts a buffer of bytes to a UTF8-encoded std::string.
|
||||
* This converts from the start of the buffer until the first encountered null-terminator.
|
||||
* If no null-terminator is found, this converts the entire buffer instead.
|
||||
*
|
||||
* @param buffer Buffer of bytes
|
||||
*
|
||||
* @returns UTF-8 encoded std::string.
|
||||
*/
|
||||
[[nodiscard]] std::string BufferToUTF8String(std::span<const u8> buffer);
|
||||
|
||||
/**
|
||||
* Converts a filesystem path to a UTF-8 encoded std::string.
|
||||
*
|
||||
|
||||
@@ -61,7 +61,7 @@ template <typename ContiguousContainer>
|
||||
return out;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr std::array<u8, 16> AsArray(const char (&data)[33]) {
|
||||
[[nodiscard]] constexpr std::array<u8, 16> AsArray(const char (&data)[17]) {
|
||||
return HexStringToArray<16>(data);
|
||||
}
|
||||
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
#include <windows.h>
|
||||
#include "common/dynamic_library.h"
|
||||
|
||||
#elif defined(__linux__) || defined(__FreeBSD__) // ^^^ Windows ^^^ vvv Linux vvv
|
||||
#elif defined(__linux__) // ^^^ Windows ^^^ vvv Linux vvv
|
||||
|
||||
#ifndef _GNU_SOURCE
|
||||
#define _GNU_SOURCE
|
||||
@@ -343,7 +343,7 @@ private:
|
||||
std::unordered_map<size_t, size_t> placeholder_host_pointers; ///< Placeholder backing offset
|
||||
};
|
||||
|
||||
#elif defined(__linux__) || defined(__FreeBSD__) // ^^^ Windows ^^^ vvv Linux vvv
|
||||
#elif defined(__linux__) // ^^^ Windows ^^^ vvv Linux vvv
|
||||
|
||||
class HostMemory::Impl {
|
||||
public:
|
||||
@@ -357,12 +357,7 @@ public:
|
||||
});
|
||||
|
||||
// Backing memory initialization
|
||||
#if defined(__FreeBSD__) && __FreeBSD__ < 13
|
||||
// XXX Drop after FreeBSD 12.* reaches EOL on 2024-06-30
|
||||
fd = shm_open(SHM_ANON, O_RDWR, 0600);
|
||||
#else
|
||||
fd = memfd_create("HostMemory", 0);
|
||||
#endif
|
||||
if (fd == -1) {
|
||||
LOG_CRITICAL(HW_Memory, "memfd_create failed: {}", strerror(errno));
|
||||
throw std::bad_alloc{};
|
||||
|
||||
@@ -2,10 +2,13 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <atomic>
|
||||
#include <chrono>
|
||||
#include <climits>
|
||||
#include <exception>
|
||||
#include <condition_variable>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <thread>
|
||||
#include <vector>
|
||||
|
||||
@@ -13,174 +16,28 @@
|
||||
#include <windows.h> // For OutputDebugStringW
|
||||
#endif
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/fs/file.h"
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/fs_paths.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/literals.h"
|
||||
#include "common/thread.h"
|
||||
|
||||
#include "common/logging/backend.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/logging/text_formatter.h"
|
||||
#include "common/settings.h"
|
||||
#ifdef _WIN32
|
||||
#include "common/string_util.h"
|
||||
#endif
|
||||
#include "common/threadsafe_queue.h"
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
namespace {
|
||||
|
||||
/**
|
||||
* Interface for logging backends.
|
||||
*/
|
||||
class Backend {
|
||||
public:
|
||||
virtual ~Backend() = default;
|
||||
|
||||
virtual void Write(const Entry& entry) = 0;
|
||||
|
||||
virtual void EnableForStacktrace() = 0;
|
||||
|
||||
virtual void Flush() = 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* Backend that writes to stderr and with color
|
||||
*/
|
||||
class ColorConsoleBackend final : public Backend {
|
||||
public:
|
||||
explicit ColorConsoleBackend() = default;
|
||||
|
||||
~ColorConsoleBackend() override = default;
|
||||
|
||||
void Write(const Entry& entry) override {
|
||||
if (enabled.load(std::memory_order_relaxed)) {
|
||||
PrintColoredMessage(entry);
|
||||
}
|
||||
}
|
||||
|
||||
void Flush() override {
|
||||
// stderr shouldn't be buffered
|
||||
}
|
||||
|
||||
void EnableForStacktrace() override {
|
||||
enabled = true;
|
||||
}
|
||||
|
||||
void SetEnabled(bool enabled_) {
|
||||
enabled = enabled_;
|
||||
}
|
||||
|
||||
private:
|
||||
std::atomic_bool enabled{false};
|
||||
};
|
||||
|
||||
/**
|
||||
* Backend that writes to a file passed into the constructor
|
||||
*/
|
||||
class FileBackend final : public Backend {
|
||||
public:
|
||||
explicit FileBackend(const std::filesystem::path& filename) {
|
||||
auto old_filename = filename;
|
||||
old_filename += ".old.txt";
|
||||
|
||||
// Existence checks are done within the functions themselves.
|
||||
// We don't particularly care if these succeed or not.
|
||||
static_cast<void>(FS::RemoveFile(old_filename));
|
||||
static_cast<void>(FS::RenameFile(filename, old_filename));
|
||||
|
||||
file = std::make_unique<FS::IOFile>(filename, FS::FileAccessMode::Write,
|
||||
FS::FileType::TextFile);
|
||||
}
|
||||
|
||||
~FileBackend() override = default;
|
||||
|
||||
void Write(const Entry& entry) override {
|
||||
if (!enabled) {
|
||||
return;
|
||||
}
|
||||
|
||||
bytes_written += file->WriteString(FormatLogMessage(entry).append(1, '\n'));
|
||||
|
||||
using namespace Common::Literals;
|
||||
// Prevent logs from exceeding a set maximum size in the event that log entries are spammed.
|
||||
const auto write_limit = Settings::values.extended_logging ? 1_GiB : 100_MiB;
|
||||
const bool write_limit_exceeded = bytes_written > write_limit;
|
||||
if (entry.log_level >= Level::Error || write_limit_exceeded) {
|
||||
if (write_limit_exceeded) {
|
||||
// Stop writing after the write limit is exceeded.
|
||||
// Don't close the file so we can print a stacktrace if necessary
|
||||
enabled = false;
|
||||
}
|
||||
file->Flush();
|
||||
}
|
||||
}
|
||||
|
||||
void Flush() override {
|
||||
file->Flush();
|
||||
}
|
||||
|
||||
void EnableForStacktrace() override {
|
||||
enabled = true;
|
||||
bytes_written = 0;
|
||||
}
|
||||
|
||||
private:
|
||||
std::unique_ptr<FS::IOFile> file;
|
||||
bool enabled = true;
|
||||
std::size_t bytes_written = 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* Backend that writes to Visual Studio's output window
|
||||
*/
|
||||
class DebuggerBackend final : public Backend {
|
||||
public:
|
||||
explicit DebuggerBackend() = default;
|
||||
|
||||
~DebuggerBackend() override = default;
|
||||
|
||||
void Write(const Entry& entry) override {
|
||||
#ifdef _WIN32
|
||||
::OutputDebugStringW(UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str());
|
||||
#endif
|
||||
}
|
||||
|
||||
void Flush() override {}
|
||||
|
||||
void EnableForStacktrace() override {}
|
||||
};
|
||||
|
||||
bool initialization_in_progress_suppress_logging = true;
|
||||
|
||||
/**
|
||||
* Static state as a singleton.
|
||||
*/
|
||||
class Impl {
|
||||
public:
|
||||
static Impl& Instance() {
|
||||
if (!instance) {
|
||||
throw std::runtime_error("Using Logging instance before its initialization");
|
||||
}
|
||||
return *instance;
|
||||
}
|
||||
|
||||
static void Initialize() {
|
||||
if (instance) {
|
||||
LOG_WARNING(Log, "Reinitializing logging backend");
|
||||
return;
|
||||
}
|
||||
using namespace Common::FS;
|
||||
const auto& log_dir = GetYuzuPath(YuzuPath::LogDir);
|
||||
void(CreateDir(log_dir));
|
||||
Filter filter;
|
||||
filter.ParseFilterString(Settings::values.log_filter.GetValue());
|
||||
instance = std::unique_ptr<Impl, decltype(&Deleter)>(new Impl(log_dir / LOG_FILE, filter),
|
||||
Deleter);
|
||||
initialization_in_progress_suppress_logging = false;
|
||||
static Impl backend;
|
||||
return backend;
|
||||
}
|
||||
|
||||
Impl(const Impl&) = delete;
|
||||
@@ -189,54 +46,74 @@ public:
|
||||
Impl(Impl&&) = delete;
|
||||
Impl& operator=(Impl&&) = delete;
|
||||
|
||||
void PushEntry(Class log_class, Level log_level, const char* filename, unsigned int line_num,
|
||||
const char* function, std::string message) {
|
||||
message_queue.Push(
|
||||
CreateEntry(log_class, log_level, filename, line_num, function, std::move(message)));
|
||||
}
|
||||
|
||||
void AddBackend(std::unique_ptr<Backend> backend) {
|
||||
std::lock_guard lock{writing_mutex};
|
||||
backends.push_back(std::move(backend));
|
||||
}
|
||||
|
||||
void RemoveBackend(std::string_view backend_name) {
|
||||
std::lock_guard lock{writing_mutex};
|
||||
|
||||
std::erase_if(backends, [&backend_name](const auto& backend) {
|
||||
return backend_name == backend->GetName();
|
||||
});
|
||||
}
|
||||
|
||||
const Filter& GetGlobalFilter() const {
|
||||
return filter;
|
||||
}
|
||||
|
||||
void SetGlobalFilter(const Filter& f) {
|
||||
filter = f;
|
||||
}
|
||||
|
||||
void SetColorConsoleBackendEnabled(bool enabled) {
|
||||
color_console_backend.SetEnabled(enabled);
|
||||
}
|
||||
|
||||
void PushEntry(Class log_class, Level log_level, const char* filename, unsigned int line_num,
|
||||
const char* function, std::string message) {
|
||||
if (!filter.CheckMessage(log_class, log_level))
|
||||
return;
|
||||
const Entry& entry =
|
||||
CreateEntry(log_class, log_level, filename, line_num, function, std::move(message));
|
||||
message_queue.Push(entry);
|
||||
Backend* GetBackend(std::string_view backend_name) {
|
||||
const auto it =
|
||||
std::find_if(backends.begin(), backends.end(),
|
||||
[&backend_name](const auto& i) { return backend_name == i->GetName(); });
|
||||
if (it == backends.end())
|
||||
return nullptr;
|
||||
return it->get();
|
||||
}
|
||||
|
||||
private:
|
||||
Impl(const std::filesystem::path& file_backend_filename, const Filter& filter_)
|
||||
: filter{filter_}, file_backend{file_backend_filename}, backend_thread{std::thread([this] {
|
||||
Common::SetCurrentThreadName("yuzu:Log");
|
||||
Entry entry;
|
||||
const auto write_logs = [this, &entry]() {
|
||||
ForEachBackend([&entry](Backend& backend) { backend.Write(entry); });
|
||||
};
|
||||
while (true) {
|
||||
entry = message_queue.PopWait();
|
||||
if (entry.final_entry) {
|
||||
break;
|
||||
}
|
||||
write_logs();
|
||||
}
|
||||
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a
|
||||
// case where a system is repeatedly spamming logs even on close.
|
||||
int max_logs_to_write = filter.IsDebug() ? INT_MAX : 100;
|
||||
while (max_logs_to_write-- && message_queue.Pop(entry)) {
|
||||
write_logs();
|
||||
}
|
||||
})} {}
|
||||
Impl() {
|
||||
backend_thread = std::thread([&] {
|
||||
Entry entry;
|
||||
auto write_logs = [&](Entry& e) {
|
||||
std::lock_guard lock{writing_mutex};
|
||||
for (const auto& backend : backends) {
|
||||
backend->Write(e);
|
||||
}
|
||||
};
|
||||
while (true) {
|
||||
entry = message_queue.PopWait();
|
||||
if (entry.final_entry) {
|
||||
break;
|
||||
}
|
||||
write_logs(entry);
|
||||
}
|
||||
|
||||
~Impl() {
|
||||
StopBackendThread();
|
||||
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a
|
||||
// case where a system is repeatedly spamming logs even on close.
|
||||
const int MAX_LOGS_TO_WRITE = filter.IsDebug() ? INT_MAX : 100;
|
||||
int logs_written = 0;
|
||||
while (logs_written++ < MAX_LOGS_TO_WRITE && message_queue.Pop(entry)) {
|
||||
write_logs(entry);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void StopBackendThread() {
|
||||
Entry stop_entry{};
|
||||
stop_entry.final_entry = true;
|
||||
message_queue.Push(stop_entry);
|
||||
~Impl() {
|
||||
Entry entry;
|
||||
entry.final_entry = true;
|
||||
message_queue.Push(entry);
|
||||
backend_thread.join();
|
||||
}
|
||||
|
||||
@@ -258,51 +135,100 @@ private:
|
||||
};
|
||||
}
|
||||
|
||||
void ForEachBackend(auto lambda) {
|
||||
lambda(static_cast<Backend&>(debugger_backend));
|
||||
lambda(static_cast<Backend&>(color_console_backend));
|
||||
lambda(static_cast<Backend&>(file_backend));
|
||||
}
|
||||
|
||||
static void Deleter(Impl* ptr) {
|
||||
delete ptr;
|
||||
}
|
||||
|
||||
static inline std::unique_ptr<Impl, decltype(&Deleter)> instance{nullptr, Deleter};
|
||||
|
||||
Filter filter;
|
||||
DebuggerBackend debugger_backend{};
|
||||
ColorConsoleBackend color_console_backend{};
|
||||
FileBackend file_backend;
|
||||
|
||||
std::mutex writing_mutex;
|
||||
std::thread backend_thread;
|
||||
MPSCQueue<Entry> message_queue{};
|
||||
std::vector<std::unique_ptr<Backend>> backends;
|
||||
MPSCQueue<Entry> message_queue;
|
||||
Filter filter;
|
||||
std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()};
|
||||
};
|
||||
} // namespace
|
||||
|
||||
void Initialize() {
|
||||
Impl::Initialize();
|
||||
ConsoleBackend::~ConsoleBackend() = default;
|
||||
|
||||
void ConsoleBackend::Write(const Entry& entry) {
|
||||
PrintMessage(entry);
|
||||
}
|
||||
|
||||
void DisableLoggingInTests() {
|
||||
initialization_in_progress_suppress_logging = true;
|
||||
ColorConsoleBackend::~ColorConsoleBackend() = default;
|
||||
|
||||
void ColorConsoleBackend::Write(const Entry& entry) {
|
||||
PrintColoredMessage(entry);
|
||||
}
|
||||
|
||||
FileBackend::FileBackend(const std::filesystem::path& filename) {
|
||||
auto old_filename = filename;
|
||||
old_filename += ".old.txt";
|
||||
|
||||
// Existence checks are done within the functions themselves.
|
||||
// We don't particularly care if these succeed or not.
|
||||
FS::RemoveFile(old_filename);
|
||||
void(FS::RenameFile(filename, old_filename));
|
||||
|
||||
file =
|
||||
std::make_unique<FS::IOFile>(filename, FS::FileAccessMode::Write, FS::FileType::TextFile);
|
||||
}
|
||||
|
||||
FileBackend::~FileBackend() = default;
|
||||
|
||||
void FileBackend::Write(const Entry& entry) {
|
||||
if (!file->IsOpen()) {
|
||||
return;
|
||||
}
|
||||
|
||||
using namespace Common::Literals;
|
||||
// Prevent logs from exceeding a set maximum size in the event that log entries are spammed.
|
||||
constexpr std::size_t MAX_BYTES_WRITTEN = 100_MiB;
|
||||
constexpr std::size_t MAX_BYTES_WRITTEN_EXTENDED = 1_GiB;
|
||||
|
||||
const bool write_limit_exceeded =
|
||||
bytes_written > MAX_BYTES_WRITTEN_EXTENDED ||
|
||||
(bytes_written > MAX_BYTES_WRITTEN && !Settings::values.extended_logging);
|
||||
|
||||
// Close the file after the write limit is exceeded.
|
||||
if (write_limit_exceeded) {
|
||||
file->Close();
|
||||
return;
|
||||
}
|
||||
|
||||
bytes_written += file->WriteString(FormatLogMessage(entry).append(1, '\n'));
|
||||
if (entry.log_level >= Level::Error) {
|
||||
file->Flush();
|
||||
}
|
||||
}
|
||||
|
||||
DebuggerBackend::~DebuggerBackend() = default;
|
||||
|
||||
void DebuggerBackend::Write(const Entry& entry) {
|
||||
#ifdef _WIN32
|
||||
::OutputDebugStringW(UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str());
|
||||
#endif
|
||||
}
|
||||
|
||||
void SetGlobalFilter(const Filter& filter) {
|
||||
Impl::Instance().SetGlobalFilter(filter);
|
||||
}
|
||||
|
||||
void SetColorConsoleBackendEnabled(bool enabled) {
|
||||
Impl::Instance().SetColorConsoleBackendEnabled(enabled);
|
||||
void AddBackend(std::unique_ptr<Backend> backend) {
|
||||
Impl::Instance().AddBackend(std::move(backend));
|
||||
}
|
||||
|
||||
void RemoveBackend(std::string_view backend_name) {
|
||||
Impl::Instance().RemoveBackend(backend_name);
|
||||
}
|
||||
|
||||
Backend* GetBackend(std::string_view backend_name) {
|
||||
return Impl::Instance().GetBackend(backend_name);
|
||||
}
|
||||
|
||||
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
|
||||
unsigned int line_num, const char* function, const char* format,
|
||||
const fmt::format_args& args) {
|
||||
if (!initialization_in_progress_suppress_logging) {
|
||||
Impl::Instance().PushEntry(log_class, log_level, filename, line_num, function,
|
||||
fmt::vformat(format, args));
|
||||
}
|
||||
auto& instance = Impl::Instance();
|
||||
const auto& filter = instance.GetGlobalFilter();
|
||||
if (!filter.CheckMessage(log_class, log_level))
|
||||
return;
|
||||
|
||||
instance.PushEntry(log_class, log_level, filename, line_num, function,
|
||||
fmt::vformat(format, args));
|
||||
}
|
||||
} // namespace Common::Log
|
||||
|
||||
@@ -5,21 +5,120 @@
|
||||
#pragma once
|
||||
|
||||
#include <filesystem>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include "common/logging/filter.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
namespace Common::FS {
|
||||
class IOFile;
|
||||
}
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
class Filter;
|
||||
|
||||
/// Initializes the logging system. This should be the first thing called in main.
|
||||
void Initialize();
|
||||
/**
|
||||
* Interface for logging backends. As loggers can be created and removed at runtime, this can be
|
||||
* used by a frontend for adding a custom logging backend as needed
|
||||
*/
|
||||
class Backend {
|
||||
public:
|
||||
virtual ~Backend() = default;
|
||||
|
||||
void DisableLoggingInTests();
|
||||
virtual void SetFilter(const Filter& new_filter) {
|
||||
filter = new_filter;
|
||||
}
|
||||
virtual const char* GetName() const = 0;
|
||||
virtual void Write(const Entry& entry) = 0;
|
||||
|
||||
private:
|
||||
Filter filter;
|
||||
};
|
||||
|
||||
/**
|
||||
* The global filter will prevent any messages from even being processed if they are filtered.
|
||||
* Backend that writes to stderr without any color commands
|
||||
*/
|
||||
class ConsoleBackend : public Backend {
|
||||
public:
|
||||
~ConsoleBackend() override;
|
||||
|
||||
static const char* Name() {
|
||||
return "console";
|
||||
}
|
||||
const char* GetName() const override {
|
||||
return Name();
|
||||
}
|
||||
void Write(const Entry& entry) override;
|
||||
};
|
||||
|
||||
/**
|
||||
* Backend that writes to stderr and with color
|
||||
*/
|
||||
class ColorConsoleBackend : public Backend {
|
||||
public:
|
||||
~ColorConsoleBackend() override;
|
||||
|
||||
static const char* Name() {
|
||||
return "color_console";
|
||||
}
|
||||
|
||||
const char* GetName() const override {
|
||||
return Name();
|
||||
}
|
||||
void Write(const Entry& entry) override;
|
||||
};
|
||||
|
||||
/**
|
||||
* Backend that writes to a file passed into the constructor
|
||||
*/
|
||||
class FileBackend : public Backend {
|
||||
public:
|
||||
explicit FileBackend(const std::filesystem::path& filename);
|
||||
~FileBackend() override;
|
||||
|
||||
static const char* Name() {
|
||||
return "file";
|
||||
}
|
||||
|
||||
const char* GetName() const override {
|
||||
return Name();
|
||||
}
|
||||
|
||||
void Write(const Entry& entry) override;
|
||||
|
||||
private:
|
||||
std::unique_ptr<FS::IOFile> file;
|
||||
std::size_t bytes_written = 0;
|
||||
};
|
||||
|
||||
/**
|
||||
* Backend that writes to Visual Studio's output window
|
||||
*/
|
||||
class DebuggerBackend : public Backend {
|
||||
public:
|
||||
~DebuggerBackend() override;
|
||||
|
||||
static const char* Name() {
|
||||
return "debugger";
|
||||
}
|
||||
const char* GetName() const override {
|
||||
return Name();
|
||||
}
|
||||
void Write(const Entry& entry) override;
|
||||
};
|
||||
|
||||
void AddBackend(std::unique_ptr<Backend> backend);
|
||||
|
||||
void RemoveBackend(std::string_view backend_name);
|
||||
|
||||
Backend* GetBackend(std::string_view backend_name);
|
||||
|
||||
/**
|
||||
* The global filter will prevent any messages from even being processed if they are filtered. Each
|
||||
* backend can have a filter, but if the level is lower than the global filter, the backend will
|
||||
* never get the message
|
||||
*/
|
||||
void SetGlobalFilter(const Filter& filter);
|
||||
|
||||
void SetColorConsoleBackendEnabled(bool enabled);
|
||||
} // namespace Common::Log
|
||||
} // namespace Common::Log
|
||||
@@ -111,7 +111,6 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
|
||||
SUB(Service, NCM) \
|
||||
SUB(Service, NFC) \
|
||||
SUB(Service, NFP) \
|
||||
SUB(Service, NGCT) \
|
||||
SUB(Service, NIFM) \
|
||||
SUB(Service, NIM) \
|
||||
SUB(Service, NPNS) \
|
||||
@@ -145,10 +144,6 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
|
||||
SUB(Render, Software) \
|
||||
SUB(Render, OpenGL) \
|
||||
SUB(Render, Vulkan) \
|
||||
CLS(Shader) \
|
||||
SUB(Shader, SPIRV) \
|
||||
SUB(Shader, GLASM) \
|
||||
SUB(Shader, GLSL) \
|
||||
CLS(Audio) \
|
||||
SUB(Audio, DSP) \
|
||||
SUB(Audio, Sink) \
|
||||
|
||||
@@ -81,7 +81,6 @@ enum class Class : u8 {
|
||||
Service_NCM, ///< The NCM service
|
||||
Service_NFC, ///< The NFC (Near-field communication) service
|
||||
Service_NFP, ///< The NFP service
|
||||
Service_NGCT, ///< The NGCT (No Good Content for Terra) service
|
||||
Service_NIFM, ///< The NIFM (Network interface) service
|
||||
Service_NIM, ///< The NIM service
|
||||
Service_NPNS, ///< The NPNS service
|
||||
@@ -115,10 +114,6 @@ enum class Class : u8 {
|
||||
Render_Software, ///< Software renderer backend
|
||||
Render_OpenGL, ///< OpenGL backend
|
||||
Render_Vulkan, ///< Vulkan backend
|
||||
Shader, ///< Shader recompiler
|
||||
Shader_SPIRV, ///< Shader SPIR-V code generation
|
||||
Shader_GLASM, ///< Shader GLASM code generation
|
||||
Shader_GLSL, ///< Shader GLSL code generation
|
||||
Audio, ///< Audio emulation
|
||||
Audio_DSP, ///< The HLE implementation of the DSP
|
||||
Audio_Sink, ///< Emulator audio output backend
|
||||
|
||||
@@ -1,140 +0,0 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2+ or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <deque>
|
||||
#include <memory>
|
||||
#include <type_traits>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
template <class Traits>
|
||||
class LeastRecentlyUsedCache {
|
||||
using ObjectType = typename Traits::ObjectType;
|
||||
using TickType = typename Traits::TickType;
|
||||
|
||||
struct Item {
|
||||
ObjectType obj;
|
||||
TickType tick;
|
||||
Item* next{};
|
||||
Item* prev{};
|
||||
};
|
||||
|
||||
public:
|
||||
LeastRecentlyUsedCache() : first_item{}, last_item{} {}
|
||||
~LeastRecentlyUsedCache() = default;
|
||||
|
||||
size_t Insert(ObjectType obj, TickType tick) {
|
||||
const auto new_id = Build();
|
||||
auto& item = item_pool[new_id];
|
||||
item.obj = obj;
|
||||
item.tick = tick;
|
||||
Attach(item);
|
||||
return new_id;
|
||||
}
|
||||
|
||||
void Touch(size_t id, TickType tick) {
|
||||
auto& item = item_pool[id];
|
||||
if (item.tick >= tick) {
|
||||
return;
|
||||
}
|
||||
item.tick = tick;
|
||||
if (&item == last_item) {
|
||||
return;
|
||||
}
|
||||
Detach(item);
|
||||
Attach(item);
|
||||
}
|
||||
|
||||
void Free(size_t id) {
|
||||
auto& item = item_pool[id];
|
||||
Detach(item);
|
||||
item.prev = nullptr;
|
||||
item.next = nullptr;
|
||||
free_items.push_back(id);
|
||||
}
|
||||
|
||||
template <typename Func>
|
||||
void ForEachItemBelow(TickType tick, Func&& func) {
|
||||
static constexpr bool RETURNS_BOOL =
|
||||
std::is_same_v<std::invoke_result<Func, ObjectType>, bool>;
|
||||
Item* iterator = first_item;
|
||||
while (iterator) {
|
||||
if (static_cast<s64>(tick) - static_cast<s64>(iterator->tick) < 0) {
|
||||
return;
|
||||
}
|
||||
Item* next = iterator->next;
|
||||
if constexpr (RETURNS_BOOL) {
|
||||
if (func(iterator->obj)) {
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
func(iterator->obj);
|
||||
}
|
||||
iterator = next;
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
size_t Build() {
|
||||
if (free_items.empty()) {
|
||||
const size_t item_id = item_pool.size();
|
||||
auto& item = item_pool.emplace_back();
|
||||
item.next = nullptr;
|
||||
item.prev = nullptr;
|
||||
return item_id;
|
||||
}
|
||||
const size_t item_id = free_items.front();
|
||||
free_items.pop_front();
|
||||
auto& item = item_pool[item_id];
|
||||
item.next = nullptr;
|
||||
item.prev = nullptr;
|
||||
return item_id;
|
||||
}
|
||||
|
||||
void Attach(Item& item) {
|
||||
if (!first_item) {
|
||||
first_item = &item;
|
||||
}
|
||||
if (!last_item) {
|
||||
last_item = &item;
|
||||
} else {
|
||||
item.prev = last_item;
|
||||
last_item->next = &item;
|
||||
item.next = nullptr;
|
||||
last_item = &item;
|
||||
}
|
||||
}
|
||||
|
||||
void Detach(Item& item) {
|
||||
if (item.prev) {
|
||||
item.prev->next = item.next;
|
||||
}
|
||||
if (item.next) {
|
||||
item.next->prev = item.prev;
|
||||
}
|
||||
if (&item == first_item) {
|
||||
first_item = item.next;
|
||||
if (first_item) {
|
||||
first_item->prev = nullptr;
|
||||
}
|
||||
}
|
||||
if (&item == last_item) {
|
||||
last_item = item.prev;
|
||||
if (last_item) {
|
||||
last_item->next = nullptr;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::deque<Item> item_pool;
|
||||
std::deque<size_t> free_items;
|
||||
Item* first_item{};
|
||||
Item* last_item{};
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
@@ -14,6 +14,7 @@
|
||||
#define BUILD_ID "@BUILD_ID@"
|
||||
#define TITLE_BAR_FORMAT_IDLE "@TITLE_BAR_FORMAT_IDLE@"
|
||||
#define TITLE_BAR_FORMAT_RUNNING "@TITLE_BAR_FORMAT_RUNNING@"
|
||||
#define SHADER_CACHE_VERSION "@SHADER_CACHE_VERSION@"
|
||||
|
||||
namespace Common {
|
||||
|
||||
@@ -27,6 +28,7 @@ const char g_build_version[] = BUILD_VERSION;
|
||||
const char g_build_id[] = BUILD_ID;
|
||||
const char g_title_bar_format_idle[] = TITLE_BAR_FORMAT_IDLE;
|
||||
const char g_title_bar_format_running[] = TITLE_BAR_FORMAT_RUNNING;
|
||||
const char g_shader_cache_version[] = SHADER_CACHE_VERSION;
|
||||
|
||||
} // namespace
|
||||
|
||||
|
||||
@@ -48,8 +48,8 @@ void LogSettings() {
|
||||
log_setting("Core_UseMultiCore", values.use_multi_core.GetValue());
|
||||
log_setting("CPU_Accuracy", values.cpu_accuracy.GetValue());
|
||||
log_setting("Renderer_UseResolutionFactor", values.resolution_factor.GetValue());
|
||||
log_setting("Renderer_UseSpeedLimit", values.use_speed_limit.GetValue());
|
||||
log_setting("Renderer_SpeedLimit", values.speed_limit.GetValue());
|
||||
log_setting("Renderer_UseFrameLimit", values.use_frame_limit.GetValue());
|
||||
log_setting("Renderer_FrameLimit", values.frame_limit.GetValue());
|
||||
log_setting("Renderer_UseDiskShaderCache", values.use_disk_shader_cache.GetValue());
|
||||
log_setting("Renderer_GPUAccuracyLevel", values.gpu_accuracy.GetValue());
|
||||
log_setting("Renderer_UseAsynchronousGpuEmulation",
|
||||
@@ -57,8 +57,9 @@ void LogSettings() {
|
||||
log_setting("Renderer_UseNvdecEmulation", values.use_nvdec_emulation.GetValue());
|
||||
log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue());
|
||||
log_setting("Renderer_UseVsync", values.use_vsync.GetValue());
|
||||
log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue());
|
||||
log_setting("Renderer_UseAssemblyShaders", values.use_assembly_shaders.GetValue());
|
||||
log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
|
||||
log_setting("Renderer_UseGarbageCollection", values.use_caches_gc.GetValue());
|
||||
log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue());
|
||||
log_setting("Audio_OutputEngine", values.sink_id.GetValue());
|
||||
log_setting("Audio_EnableAudioStretching", values.enable_audio_stretching.GetValue());
|
||||
@@ -131,17 +132,18 @@ void RestoreGlobalState(bool is_powered_on) {
|
||||
values.vulkan_device.SetGlobal(true);
|
||||
values.aspect_ratio.SetGlobal(true);
|
||||
values.max_anisotropy.SetGlobal(true);
|
||||
values.use_speed_limit.SetGlobal(true);
|
||||
values.speed_limit.SetGlobal(true);
|
||||
values.use_frame_limit.SetGlobal(true);
|
||||
values.frame_limit.SetGlobal(true);
|
||||
values.use_disk_shader_cache.SetGlobal(true);
|
||||
values.gpu_accuracy.SetGlobal(true);
|
||||
values.use_asynchronous_gpu_emulation.SetGlobal(true);
|
||||
values.use_nvdec_emulation.SetGlobal(true);
|
||||
values.accelerate_astc.SetGlobal(true);
|
||||
values.use_vsync.SetGlobal(true);
|
||||
values.shader_backend.SetGlobal(true);
|
||||
values.use_assembly_shaders.SetGlobal(true);
|
||||
values.use_asynchronous_shaders.SetGlobal(true);
|
||||
values.use_fast_gpu_time.SetGlobal(true);
|
||||
values.use_caches_gc.SetGlobal(true);
|
||||
values.bg_red.SetGlobal(true);
|
||||
values.bg_green.SetGlobal(true);
|
||||
values.bg_blue.SetGlobal(true);
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <chrono>
|
||||
@@ -25,12 +24,6 @@ enum class RendererBackend : u32 {
|
||||
Vulkan = 1,
|
||||
};
|
||||
|
||||
enum class ShaderBackend : u32 {
|
||||
GLSL = 0,
|
||||
GLASM = 1,
|
||||
SPIRV = 2,
|
||||
};
|
||||
|
||||
enum class GPUAccuracy : u32 {
|
||||
Normal = 0,
|
||||
High = 1,
|
||||
@@ -43,11 +36,6 @@ enum class CPUAccuracy : u32 {
|
||||
Unsafe = 2,
|
||||
};
|
||||
|
||||
enum class FullscreenMode : u32 {
|
||||
Borderless = 0,
|
||||
Exclusive = 1,
|
||||
};
|
||||
|
||||
/** The BasicSetting class is a simple resource manager. It defines a label and default value
|
||||
* alongside the actual value of the setting for simpler and less-error prone use with frontend
|
||||
* configurations. Setting a default value and label is required, though subclasses may deviate from
|
||||
@@ -75,14 +63,14 @@ public:
|
||||
*/
|
||||
explicit BasicSetting(const Type& default_val, const std::string& name)
|
||||
: default_value{default_val}, global{default_val}, label{name} {}
|
||||
virtual ~BasicSetting() = default;
|
||||
~BasicSetting() = default;
|
||||
|
||||
/**
|
||||
* Returns a reference to the setting's value.
|
||||
*
|
||||
* @returns A reference to the setting
|
||||
*/
|
||||
[[nodiscard]] virtual const Type& GetValue() const {
|
||||
[[nodiscard]] const Type& GetValue() const {
|
||||
return global;
|
||||
}
|
||||
|
||||
@@ -91,7 +79,7 @@ public:
|
||||
*
|
||||
* @param value The desired value
|
||||
*/
|
||||
virtual void SetValue(const Type& value) {
|
||||
void SetValue(const Type& value) {
|
||||
Type temp{value};
|
||||
std::swap(global, temp);
|
||||
}
|
||||
@@ -121,7 +109,7 @@ public:
|
||||
*
|
||||
* @returns A reference to the setting
|
||||
*/
|
||||
virtual const Type& operator=(const Type& value) {
|
||||
const Type& operator=(const Type& value) {
|
||||
Type temp{value};
|
||||
std::swap(global, temp);
|
||||
return global;
|
||||
@@ -132,7 +120,7 @@ public:
|
||||
*
|
||||
* @returns A reference to the setting
|
||||
*/
|
||||
explicit virtual operator const Type&() const {
|
||||
explicit operator const Type&() const {
|
||||
return global;
|
||||
}
|
||||
|
||||
@@ -142,51 +130,6 @@ protected:
|
||||
const std::string label{}; ///< The setting's label
|
||||
};
|
||||
|
||||
/**
|
||||
* BasicRangedSetting class is intended for use with quantifiable settings that need a more
|
||||
* restrictive range than implicitly defined by its type. Implements a minimum and maximum that is
|
||||
* simply used to sanitize SetValue and the assignment overload.
|
||||
*/
|
||||
template <typename Type>
|
||||
class BasicRangedSetting : virtual public BasicSetting<Type> {
|
||||
public:
|
||||
/**
|
||||
* Sets a default value, minimum value, maximum value, and label.
|
||||
*
|
||||
* @param default_val Intial value of the setting, and default value of the setting
|
||||
* @param min_val Sets the minimum allowed value of the setting
|
||||
* @param max_val Sets the maximum allowed value of the setting
|
||||
* @param name Label for the setting
|
||||
*/
|
||||
explicit BasicRangedSetting(const Type& default_val, const Type& min_val, const Type& max_val,
|
||||
const std::string& name)
|
||||
: BasicSetting<Type>{default_val, name}, minimum{min_val}, maximum{max_val} {}
|
||||
virtual ~BasicRangedSetting() = default;
|
||||
|
||||
/**
|
||||
* Like BasicSetting's SetValue, except value is clamped to the range of the setting.
|
||||
*
|
||||
* @param value The desired value
|
||||
*/
|
||||
void SetValue(const Type& value) override {
|
||||
this->global = std::clamp(value, minimum, maximum);
|
||||
}
|
||||
|
||||
/**
|
||||
* Like BasicSetting's assignment overload, except value is clamped to the range of the setting.
|
||||
*
|
||||
* @param value The desired value
|
||||
* @returns A reference to the setting's value
|
||||
*/
|
||||
const Type& operator=(const Type& value) override {
|
||||
this->global = std::clamp(value, minimum, maximum);
|
||||
return this->global;
|
||||
}
|
||||
|
||||
const Type minimum; ///< Minimum allowed value of the setting
|
||||
const Type maximum; ///< Maximum allowed value of the setting
|
||||
};
|
||||
|
||||
/**
|
||||
* The Setting class is a slightly more complex version of the BasicSetting class. This adds a
|
||||
* custom setting to switch to when a guest application specifically requires it. The effect is that
|
||||
@@ -198,7 +141,7 @@ public:
|
||||
* Like the BasicSetting, this requires setting a default value and label to use.
|
||||
*/
|
||||
template <typename Type>
|
||||
class Setting : virtual public BasicSetting<Type> {
|
||||
class Setting final : public BasicSetting<Type> {
|
||||
public:
|
||||
/**
|
||||
* Sets a default value, label, and setting value.
|
||||
@@ -208,7 +151,7 @@ public:
|
||||
*/
|
||||
explicit Setting(const Type& default_val, const std::string& name)
|
||||
: BasicSetting<Type>(default_val, name) {}
|
||||
virtual ~Setting() = default;
|
||||
~Setting() = default;
|
||||
|
||||
/**
|
||||
* Tells this setting to represent either the global or custom setting when other member
|
||||
@@ -237,13 +180,7 @@ public:
|
||||
*
|
||||
* @returns The required value of the setting
|
||||
*/
|
||||
[[nodiscard]] virtual const Type& GetValue() const override {
|
||||
if (use_global) {
|
||||
return this->global;
|
||||
}
|
||||
return custom;
|
||||
}
|
||||
[[nodiscard]] virtual const Type& GetValue(bool need_global) const {
|
||||
[[nodiscard]] const Type& GetValue(bool need_global = false) const {
|
||||
if (use_global || need_global) {
|
||||
return this->global;
|
||||
}
|
||||
@@ -255,7 +192,7 @@ public:
|
||||
*
|
||||
* @param value The new value
|
||||
*/
|
||||
void SetValue(const Type& value) override {
|
||||
void SetValue(const Type& value) {
|
||||
Type temp{value};
|
||||
if (use_global) {
|
||||
std::swap(this->global, temp);
|
||||
@@ -271,7 +208,7 @@ public:
|
||||
*
|
||||
* @returns A reference to the current setting value
|
||||
*/
|
||||
const Type& operator=(const Type& value) override {
|
||||
const Type& operator=(const Type& value) {
|
||||
Type temp{value};
|
||||
if (use_global) {
|
||||
std::swap(this->global, temp);
|
||||
@@ -286,87 +223,18 @@ public:
|
||||
*
|
||||
* @returns A reference to the current setting value
|
||||
*/
|
||||
virtual explicit operator const Type&() const override {
|
||||
explicit operator const Type&() const {
|
||||
if (use_global) {
|
||||
return this->global;
|
||||
}
|
||||
return custom;
|
||||
}
|
||||
|
||||
protected:
|
||||
private:
|
||||
bool use_global{true}; ///< The setting's global state
|
||||
Type custom{}; ///< The custom value of the setting
|
||||
};
|
||||
|
||||
/**
|
||||
* RangedSetting is a Setting that implements a maximum and minimum value for its setting. Intended
|
||||
* for use with quantifiable settings.
|
||||
*/
|
||||
template <typename Type>
|
||||
class RangedSetting final : public BasicRangedSetting<Type>, public Setting<Type> {
|
||||
public:
|
||||
/**
|
||||
* Sets a default value, minimum value, maximum value, and label.
|
||||
*
|
||||
* @param default_val Intial value of the setting, and default value of the setting
|
||||
* @param min_val Sets the minimum allowed value of the setting
|
||||
* @param max_val Sets the maximum allowed value of the setting
|
||||
* @param name Label for the setting
|
||||
*/
|
||||
explicit RangedSetting(const Type& default_val, const Type& min_val, const Type& max_val,
|
||||
const std::string& name)
|
||||
: BasicSetting<Type>{default_val, name},
|
||||
BasicRangedSetting<Type>{default_val, min_val, max_val, name}, Setting<Type>{default_val,
|
||||
name} {}
|
||||
virtual ~RangedSetting() = default;
|
||||
|
||||
// The following are needed to avoid a MSVC bug
|
||||
// (source: https://stackoverflow.com/questions/469508)
|
||||
[[nodiscard]] const Type& GetValue() const override {
|
||||
return Setting<Type>::GetValue();
|
||||
}
|
||||
[[nodiscard]] const Type& GetValue(bool need_global) const override {
|
||||
return Setting<Type>::GetValue(need_global);
|
||||
}
|
||||
explicit operator const Type&() const override {
|
||||
if (this->use_global) {
|
||||
return this->global;
|
||||
}
|
||||
return this->custom;
|
||||
}
|
||||
|
||||
/**
|
||||
* Like BasicSetting's SetValue, except value is clamped to the range of the setting. Sets the
|
||||
* appropriate value depending on the global state.
|
||||
*
|
||||
* @param value The desired value
|
||||
*/
|
||||
void SetValue(const Type& value) override {
|
||||
const Type temp = std::clamp(value, this->minimum, this->maximum);
|
||||
if (this->use_global) {
|
||||
this->global = temp;
|
||||
}
|
||||
this->custom = temp;
|
||||
}
|
||||
|
||||
/**
|
||||
* Like BasicSetting's assignment overload, except value is clamped to the range of the setting.
|
||||
* Uses the appropriate value depending on the global state.
|
||||
*
|
||||
* @param value The desired value
|
||||
* @returns A reference to the setting's value
|
||||
*/
|
||||
const Type& operator=(const Type& value) override {
|
||||
const Type temp = std::clamp(value, this->minimum, this->maximum);
|
||||
if (this->use_global) {
|
||||
this->global = temp;
|
||||
return this->global;
|
||||
}
|
||||
this->custom = temp;
|
||||
return this->custom;
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* The InputSetting class allows for getting a reference to either the global or custom members.
|
||||
* This is required as we cannot easily modify the values of user-defined types within containers
|
||||
@@ -410,14 +278,13 @@ struct Values {
|
||||
BasicSetting<std::string> sink_id{"auto", "output_engine"};
|
||||
BasicSetting<bool> audio_muted{false, "audio_muted"};
|
||||
Setting<bool> enable_audio_stretching{true, "enable_audio_stretching"};
|
||||
RangedSetting<u8> volume{100, 0, 100, "volume"};
|
||||
Setting<u8> volume{100, "volume"};
|
||||
|
||||
// Core
|
||||
Setting<bool> use_multi_core{true, "use_multi_core"};
|
||||
|
||||
// Cpu
|
||||
RangedSetting<CPUAccuracy> cpu_accuracy{CPUAccuracy::Auto, CPUAccuracy::Auto,
|
||||
CPUAccuracy::Unsafe, "cpu_accuracy"};
|
||||
Setting<CPUAccuracy> cpu_accuracy{CPUAccuracy::Auto, "cpu_accuracy"};
|
||||
// TODO: remove cpu_accuracy_first_time, migration setting added 8 July 2021
|
||||
BasicSetting<bool> cpu_accuracy_first_time{true, "cpu_accuracy_first_time"};
|
||||
BasicSetting<bool> cpu_debug_mode{false, "cpu_debug_mode"};
|
||||
@@ -439,42 +306,35 @@ struct Values {
|
||||
Setting<bool> cpuopt_unsafe_fastmem_check{true, "cpuopt_unsafe_fastmem_check"};
|
||||
|
||||
// Renderer
|
||||
RangedSetting<RendererBackend> renderer_backend{
|
||||
RendererBackend::OpenGL, RendererBackend::OpenGL, RendererBackend::Vulkan, "backend"};
|
||||
Setting<RendererBackend> renderer_backend{RendererBackend::OpenGL, "backend"};
|
||||
BasicSetting<bool> renderer_debug{false, "debug"};
|
||||
BasicSetting<bool> renderer_shader_feedback{false, "shader_feedback"};
|
||||
BasicSetting<bool> enable_nsight_aftermath{false, "nsight_aftermath"};
|
||||
BasicSetting<bool> disable_shader_loop_safety_checks{false,
|
||||
"disable_shader_loop_safety_checks"};
|
||||
Setting<int> vulkan_device{0, "vulkan_device"};
|
||||
|
||||
Setting<u16> resolution_factor{1, "resolution_factor"};
|
||||
// *nix platforms may have issues with the borderless windowed fullscreen mode.
|
||||
// Default to exclusive fullscreen on these platforms for now.
|
||||
RangedSetting<FullscreenMode> fullscreen_mode{
|
||||
Setting<int> fullscreen_mode{
|
||||
#ifdef _WIN32
|
||||
FullscreenMode::Borderless,
|
||||
0,
|
||||
#else
|
||||
FullscreenMode::Exclusive,
|
||||
1,
|
||||
#endif
|
||||
FullscreenMode::Borderless, FullscreenMode::Exclusive, "fullscreen_mode"};
|
||||
RangedSetting<int> aspect_ratio{0, 0, 3, "aspect_ratio"};
|
||||
RangedSetting<int> max_anisotropy{0, 0, 4, "max_anisotropy"};
|
||||
Setting<bool> use_speed_limit{true, "use_speed_limit"};
|
||||
RangedSetting<u16> speed_limit{100, 0, 9999, "speed_limit"};
|
||||
"fullscreen_mode"};
|
||||
Setting<int> aspect_ratio{0, "aspect_ratio"};
|
||||
Setting<int> max_anisotropy{0, "max_anisotropy"};
|
||||
Setting<bool> use_frame_limit{true, "use_frame_limit"};
|
||||
Setting<u16> frame_limit{100, "frame_limit"};
|
||||
Setting<bool> use_disk_shader_cache{true, "use_disk_shader_cache"};
|
||||
RangedSetting<GPUAccuracy> gpu_accuracy{GPUAccuracy::High, GPUAccuracy::Normal,
|
||||
GPUAccuracy::Extreme, "gpu_accuracy"};
|
||||
Setting<GPUAccuracy> gpu_accuracy{GPUAccuracy::High, "gpu_accuracy"};
|
||||
Setting<bool> use_asynchronous_gpu_emulation{true, "use_asynchronous_gpu_emulation"};
|
||||
Setting<bool> use_nvdec_emulation{true, "use_nvdec_emulation"};
|
||||
Setting<bool> accelerate_astc{true, "accelerate_astc"};
|
||||
Setting<bool> use_vsync{true, "use_vsync"};
|
||||
BasicRangedSetting<u16> fps_cap{1000, 1, 1000, "fps_cap"};
|
||||
BasicSetting<bool> disable_fps_limit{false, "disable_fps_limit"};
|
||||
RangedSetting<ShaderBackend> shader_backend{ShaderBackend::GLASM, ShaderBackend::GLSL,
|
||||
ShaderBackend::SPIRV, "shader_backend"};
|
||||
Setting<bool> use_assembly_shaders{false, "use_assembly_shaders"};
|
||||
Setting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"};
|
||||
Setting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"};
|
||||
Setting<bool> use_caches_gc{false, "use_caches_gc"};
|
||||
|
||||
Setting<u8> bg_red{0, "bg_red"};
|
||||
Setting<u8> bg_green{0, "bg_green"};
|
||||
@@ -488,10 +348,10 @@ struct Values {
|
||||
std::chrono::seconds custom_rtc_differential;
|
||||
|
||||
BasicSetting<s32> current_user{0, "current_user"};
|
||||
RangedSetting<s32> language_index{1, 0, 17, "language_index"};
|
||||
RangedSetting<s32> region_index{1, 0, 6, "region_index"};
|
||||
RangedSetting<s32> time_zone_index{0, 0, 45, "time_zone_index"};
|
||||
RangedSetting<s32> sound_index{1, 0, 2, "sound_index"};
|
||||
Setting<s32> language_index{1, "language_index"};
|
||||
Setting<s32> region_index{1, "region_index"};
|
||||
Setting<s32> time_zone_index{0, "time_zone_index"};
|
||||
Setting<s32> sound_index{1, "sound_index"};
|
||||
|
||||
// Controls
|
||||
InputSetting<std::array<PlayerInput, 10>> players;
|
||||
@@ -508,7 +368,7 @@ struct Values {
|
||||
"udp_input_servers"};
|
||||
|
||||
BasicSetting<bool> mouse_panning{false, "mouse_panning"};
|
||||
BasicRangedSetting<u8> mouse_panning_sensitivity{10, 1, 100, "mouse_panning_sensitivity"};
|
||||
BasicSetting<u8> mouse_panning_sensitivity{10, "mouse_panning_sensitivity"};
|
||||
BasicSetting<bool> mouse_enabled{false, "mouse_enabled"};
|
||||
std::string mouse_device;
|
||||
MouseButtonsRaw mouse_buttons;
|
||||
@@ -557,10 +417,9 @@ struct Values {
|
||||
BasicSetting<std::string> log_filter{"*:Info", "log_filter"};
|
||||
BasicSetting<bool> use_dev_keys{false, "use_dev_keys"};
|
||||
|
||||
// Network
|
||||
// Services
|
||||
BasicSetting<std::string> bcat_backend{"none", "bcat_backend"};
|
||||
BasicSetting<bool> bcat_boxcat_local{false, "bcat_boxcat_local"};
|
||||
BasicSetting<std::string> network_interface{std::string(), "network_interface"};
|
||||
|
||||
// WebService
|
||||
BasicSetting<bool> enable_telemetry{true, "enable_telemetry"};
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <condition_variable>
|
||||
#include <functional>
|
||||
#include <mutex>
|
||||
#include <stop_token>
|
||||
@@ -40,7 +39,7 @@ public:
|
||||
const auto lambda = [this, func](std::stop_token stop_token) {
|
||||
Common::SetCurrentThreadName(thread_name.c_str());
|
||||
{
|
||||
[[maybe_unused]] std::conditional_t<with_state, StateType, int> state{func()};
|
||||
std::conditional_t<with_state, StateType, int> state{func()};
|
||||
while (!stop_token.stop_requested()) {
|
||||
Task task;
|
||||
{
|
||||
|
||||
@@ -46,13 +46,15 @@ public:
|
||||
ElementPtr* new_ptr = new ElementPtr();
|
||||
write_ptr->next.store(new_ptr, std::memory_order_release);
|
||||
write_ptr = new_ptr;
|
||||
++size;
|
||||
|
||||
// cv_mutex must be held or else there will be a missed wakeup if the other thread is in the
|
||||
// line before cv.wait
|
||||
const size_t previous_size{size++};
|
||||
|
||||
// Acquire the mutex and then immediately release it as a fence.
|
||||
// TODO(bunnei): This can be replaced with C++20 waitable atomics when properly supported.
|
||||
// See discussion on https://github.com/yuzu-emu/yuzu/pull/3173 for details.
|
||||
std::lock_guard lock{cv_mutex};
|
||||
if (previous_size == 0) {
|
||||
std::lock_guard lock{cv_mutex};
|
||||
}
|
||||
cv.notify_one();
|
||||
}
|
||||
|
||||
|
||||
@@ -6,64 +6,10 @@
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/uuid.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
namespace {
|
||||
|
||||
bool IsHexDigit(char c) {
|
||||
return (c >= '0' && c <= '9') || (c >= 'a' && c <= 'f') || (c >= 'A' && c <= 'F');
|
||||
}
|
||||
|
||||
u8 HexCharToByte(char c) {
|
||||
if (c >= '0' && c <= '9') {
|
||||
return static_cast<u8>(c - '0');
|
||||
}
|
||||
if (c >= 'a' && c <= 'f') {
|
||||
return static_cast<u8>(c - 'a' + 10);
|
||||
}
|
||||
if (c >= 'A' && c <= 'F') {
|
||||
return static_cast<u8>(c - 'A' + 10);
|
||||
}
|
||||
ASSERT_MSG(false, "{} is not a hexadecimal digit!", c);
|
||||
return u8{0};
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
u128 HexStringToU128(std::string_view hex_string) {
|
||||
const size_t length = hex_string.length();
|
||||
|
||||
// Detect "0x" prefix.
|
||||
const bool has_0x_prefix = length > 2 && hex_string[0] == '0' && hex_string[1] == 'x';
|
||||
const size_t offset = has_0x_prefix ? 2 : 0;
|
||||
|
||||
// Check length.
|
||||
if (length > 32 + offset) {
|
||||
ASSERT_MSG(false, "hex_string has more than 32 hexadecimal characters!");
|
||||
return INVALID_UUID;
|
||||
}
|
||||
|
||||
u64 lo = 0;
|
||||
u64 hi = 0;
|
||||
for (size_t i = 0; i < length - offset; ++i) {
|
||||
const char c = hex_string[length - 1 - i];
|
||||
if (!IsHexDigit(c)) {
|
||||
ASSERT_MSG(false, "{} is not a hexadecimal digit!", c);
|
||||
return INVALID_UUID;
|
||||
}
|
||||
if (i < 16) {
|
||||
lo |= u64{HexCharToByte(c)} << (i * 4);
|
||||
}
|
||||
if (i >= 16) {
|
||||
hi |= u64{HexCharToByte(c)} << ((i - 16) * 4);
|
||||
}
|
||||
}
|
||||
return u128{lo, hi};
|
||||
}
|
||||
|
||||
UUID UUID::Generate() {
|
||||
std::random_device device;
|
||||
std::mt19937 gen(device());
|
||||
@@ -72,7 +18,7 @@ UUID UUID::Generate() {
|
||||
}
|
||||
|
||||
std::string UUID::Format() const {
|
||||
return fmt::format("{:016x}{:016x}", uuid[1], uuid[0]);
|
||||
return fmt::format("0x{:016X}{:016X}", uuid[1], uuid[0]);
|
||||
}
|
||||
|
||||
std::string UUID::FormatSwitch() const {
|
||||
|
||||
@@ -5,7 +5,6 @@
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
@@ -13,37 +12,20 @@ namespace Common {
|
||||
|
||||
constexpr u128 INVALID_UUID{{0, 0}};
|
||||
|
||||
/**
|
||||
* Converts a hex string to a 128-bit unsigned integer.
|
||||
*
|
||||
* The hex string can be formatted in lowercase or uppercase, with or without the "0x" prefix.
|
||||
*
|
||||
* This function will assert and return INVALID_UUID under the following conditions:
|
||||
* - If the hex string is more than 32 characters long
|
||||
* - If the hex string contains non-hexadecimal characters
|
||||
*
|
||||
* @param hex_string Hexadecimal string
|
||||
*
|
||||
* @returns A 128-bit unsigned integer if successfully converted, INVALID_UUID otherwise.
|
||||
*/
|
||||
[[nodiscard]] u128 HexStringToU128(std::string_view hex_string);
|
||||
|
||||
struct UUID {
|
||||
// UUIDs which are 0 are considered invalid!
|
||||
u128 uuid;
|
||||
UUID() = default;
|
||||
constexpr explicit UUID(const u128& id) : uuid{id} {}
|
||||
constexpr explicit UUID(const u64 lo, const u64 hi) : uuid{{lo, hi}} {}
|
||||
explicit UUID(std::string_view hex_string) {
|
||||
uuid = HexStringToU128(hex_string);
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr explicit operator bool() const {
|
||||
return uuid != INVALID_UUID;
|
||||
return uuid[0] != INVALID_UUID[0] && uuid[1] != INVALID_UUID[1];
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr bool operator==(const UUID& rhs) const {
|
||||
return uuid == rhs.uuid;
|
||||
// TODO(DarkLordZach): Replace with uuid == rhs.uuid with C++20
|
||||
return uuid[0] == rhs.uuid[0] && uuid[1] == rhs.uuid[1];
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr bool operator!=(const UUID& rhs) const {
|
||||
@@ -69,14 +51,3 @@ struct UUID {
|
||||
static_assert(sizeof(UUID) == 16, "UUID is an invalid size!");
|
||||
|
||||
} // namespace Common
|
||||
|
||||
namespace std {
|
||||
|
||||
template <>
|
||||
struct hash<Common::UUID> {
|
||||
size_t operator()(const Common::UUID& uuid) const noexcept {
|
||||
return uuid.uuid[1] ^ uuid.uuid[0];
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace std
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
|
||||
#include <bitset>
|
||||
#include <initializer_list>
|
||||
#include <xbyak/xbyak.h>
|
||||
#include <xbyak.h>
|
||||
#include "common/assert.h"
|
||||
|
||||
namespace Common::X64 {
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <type_traits>
|
||||
#include <xbyak/xbyak.h>
|
||||
#include <xbyak.h>
|
||||
#include "common/x64/xbyak_abi.h"
|
||||
|
||||
namespace Common::X64 {
|
||||
|
||||
@@ -452,8 +452,6 @@ add_library(core STATIC
|
||||
hle/service/nfp/nfp.h
|
||||
hle/service/nfp/nfp_user.cpp
|
||||
hle/service/nfp/nfp_user.h
|
||||
hle/service/ngct/ngct.cpp
|
||||
hle/service/ngct/ngct.h
|
||||
hle/service/nifm/nifm.cpp
|
||||
hle/service/nifm/nifm.h
|
||||
hle/service/nim/nim.cpp
|
||||
@@ -519,8 +517,6 @@ add_library(core STATIC
|
||||
hle/service/psc/psc.h
|
||||
hle/service/ptm/psm.cpp
|
||||
hle/service/ptm/psm.h
|
||||
hle/service/kernel_helpers.cpp
|
||||
hle/service/kernel_helpers.h
|
||||
hle/service/service.cpp
|
||||
hle/service/service.h
|
||||
hle/service/set/set.cpp
|
||||
@@ -638,8 +634,6 @@ add_library(core STATIC
|
||||
memory.h
|
||||
network/network.cpp
|
||||
network/network.h
|
||||
network/network_interface.cpp
|
||||
network/network_interface.h
|
||||
network/sockets.h
|
||||
perf_stats.cpp
|
||||
perf_stats.h
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <exception>
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
|
||||
@@ -85,6 +84,8 @@ FileSys::StorageId GetStorageIdForFrontendSlot(
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
/*static*/ System System::s_instance;
|
||||
|
||||
FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
|
||||
const std::string& path) {
|
||||
// To account for split 00+01+etc files.
|
||||
@@ -215,9 +216,9 @@ struct System::Impl {
|
||||
}
|
||||
|
||||
ResultStatus Load(System& system, Frontend::EmuWindow& emu_window, const std::string& filepath,
|
||||
u64 program_id, std::size_t program_index) {
|
||||
std::size_t program_index) {
|
||||
app_loader = Loader::GetLoader(system, GetGameFileFromPath(virtual_filesystem, filepath),
|
||||
program_id, program_index);
|
||||
program_index);
|
||||
|
||||
if (!app_loader) {
|
||||
LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
|
||||
@@ -268,10 +269,11 @@ struct System::Impl {
|
||||
}
|
||||
}
|
||||
|
||||
if (app_loader->ReadProgramId(program_id) != Loader::ResultStatus::Success) {
|
||||
u64 title_id{0};
|
||||
if (app_loader->ReadProgramId(title_id) != Loader::ResultStatus::Success) {
|
||||
LOG_ERROR(Core, "Failed to find title id for ROM (Error {})", load_result);
|
||||
}
|
||||
perf_stats = std::make_unique<PerfStats>(program_id);
|
||||
perf_stats = std::make_unique<PerfStats>(title_id);
|
||||
// Reset counters and set time origin to current frame
|
||||
GetAndResetPerfStats();
|
||||
perf_stats->BeginSystemFrame();
|
||||
@@ -410,7 +412,7 @@ struct System::Impl {
|
||||
std::string status_details = "";
|
||||
|
||||
std::unique_ptr<Core::PerfStats> perf_stats;
|
||||
Core::SpeedLimiter speed_limiter;
|
||||
Core::FrameLimiter frame_limiter;
|
||||
|
||||
bool is_multicore{};
|
||||
bool is_async_gpu{};
|
||||
@@ -424,20 +426,6 @@ struct System::Impl {
|
||||
System::System() : impl{std::make_unique<Impl>(*this)} {}
|
||||
System::~System() = default;
|
||||
|
||||
System& System::GetInstance() {
|
||||
if (!s_instance) {
|
||||
throw std::runtime_error("Using System instance before its initialization");
|
||||
}
|
||||
return *s_instance;
|
||||
}
|
||||
|
||||
void System::InitializeGlobalInstance() {
|
||||
if (s_instance) {
|
||||
throw std::runtime_error("Reinitializing Global System instance.");
|
||||
}
|
||||
s_instance = std::unique_ptr<System>(new System);
|
||||
}
|
||||
|
||||
CpuManager& System::GetCpuManager() {
|
||||
return impl->cpu_manager;
|
||||
}
|
||||
@@ -471,8 +459,8 @@ void System::Shutdown() {
|
||||
}
|
||||
|
||||
System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath,
|
||||
u64 program_id, std::size_t program_index) {
|
||||
return impl->Load(*this, emu_window, filepath, program_id, program_index);
|
||||
std::size_t program_index) {
|
||||
return impl->Load(*this, emu_window, filepath, program_index);
|
||||
}
|
||||
|
||||
bool System::IsPoweredOn() const {
|
||||
@@ -619,12 +607,12 @@ const Core::PerfStats& System::GetPerfStats() const {
|
||||
return *impl->perf_stats;
|
||||
}
|
||||
|
||||
Core::SpeedLimiter& System::SpeedLimiter() {
|
||||
return impl->speed_limiter;
|
||||
Core::FrameLimiter& System::FrameLimiter() {
|
||||
return impl->frame_limiter;
|
||||
}
|
||||
|
||||
const Core::SpeedLimiter& System::SpeedLimiter() const {
|
||||
return impl->speed_limiter;
|
||||
const Core::FrameLimiter& System::FrameLimiter() const {
|
||||
return impl->frame_limiter;
|
||||
}
|
||||
|
||||
Loader::ResultStatus System::GetGameName(std::string& out) const {
|
||||
|
||||
@@ -94,7 +94,7 @@ class ARM_Interface;
|
||||
class CpuManager;
|
||||
class DeviceMemory;
|
||||
class ExclusiveMonitor;
|
||||
class SpeedLimiter;
|
||||
class FrameLimiter;
|
||||
class PerfStats;
|
||||
class Reporter;
|
||||
class TelemetrySession;
|
||||
@@ -120,9 +120,9 @@ public:
|
||||
* Gets the instance of the System singleton class.
|
||||
* @returns Reference to the instance of the System singleton class.
|
||||
*/
|
||||
[[deprecated("Use of the global system instance is deprecated")]] static System& GetInstance();
|
||||
|
||||
static void InitializeGlobalInstance();
|
||||
[[deprecated("Use of the global system instance is deprecated")]] static System& GetInstance() {
|
||||
return s_instance;
|
||||
}
|
||||
|
||||
/// Enumeration representing the return values of the System Initialize and Load process.
|
||||
enum class ResultStatus : u32 {
|
||||
@@ -175,7 +175,7 @@ public:
|
||||
* @returns ResultStatus code, indicating if the operation succeeded.
|
||||
*/
|
||||
[[nodiscard]] ResultStatus Load(Frontend::EmuWindow& emu_window, const std::string& filepath,
|
||||
u64 program_id = 0, std::size_t program_index = 0);
|
||||
std::size_t program_index = 0);
|
||||
|
||||
/**
|
||||
* Indicates if the emulated system is powered on (all subsystems initialized and able to run an
|
||||
@@ -292,11 +292,11 @@ public:
|
||||
/// Provides a constant reference to the internal PerfStats instance.
|
||||
[[nodiscard]] const Core::PerfStats& GetPerfStats() const;
|
||||
|
||||
/// Provides a reference to the speed limiter;
|
||||
[[nodiscard]] Core::SpeedLimiter& SpeedLimiter();
|
||||
/// Provides a reference to the frame limiter;
|
||||
[[nodiscard]] Core::FrameLimiter& FrameLimiter();
|
||||
|
||||
/// Provides a constant reference to the speed limiter
|
||||
[[nodiscard]] const Core::SpeedLimiter& SpeedLimiter() const;
|
||||
/// Provides a constant referent to the frame limiter
|
||||
[[nodiscard]] const Core::FrameLimiter& FrameLimiter() const;
|
||||
|
||||
/// Gets the name of the current game
|
||||
[[nodiscard]] Loader::ResultStatus GetGameName(std::string& out) const;
|
||||
@@ -396,7 +396,7 @@ private:
|
||||
struct Impl;
|
||||
std::unique_ptr<Impl> impl;
|
||||
|
||||
inline static std::unique_ptr<System> s_instance{};
|
||||
static System s_instance;
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
|
||||
@@ -29,7 +29,7 @@ constexpr std::array partition_names{
|
||||
"logo",
|
||||
};
|
||||
|
||||
XCI::XCI(VirtualFile file_, u64 program_id, size_t program_index)
|
||||
XCI::XCI(VirtualFile file_, std::size_t program_index)
|
||||
: file(std::move(file_)), program_nca_status{Loader::ResultStatus::ErrorXCIMissingProgramNCA},
|
||||
partitions(partition_names.size()),
|
||||
partitions_raw(partition_names.size()), keys{Core::Crypto::KeyManager::Instance()} {
|
||||
@@ -63,12 +63,12 @@ XCI::XCI(VirtualFile file_, u64 program_id, size_t program_index)
|
||||
|
||||
secure_partition = std::make_shared<NSP>(
|
||||
main_hfs.GetFile(partition_names[static_cast<std::size_t>(XCIPartition::Secure)]),
|
||||
program_id, program_index);
|
||||
program_index);
|
||||
|
||||
ncas = secure_partition->GetNCAsCollapsed();
|
||||
program =
|
||||
secure_partition->GetNCA(secure_partition->GetProgramTitleID(), ContentRecordType::Program);
|
||||
program_nca_status = secure_partition->GetProgramStatus();
|
||||
program_nca_status = secure_partition->GetProgramStatus(secure_partition->GetProgramTitleID());
|
||||
if (program_nca_status == Loader::ResultStatus::ErrorNSPMissingProgramNCA) {
|
||||
program_nca_status = Loader::ResultStatus::ErrorXCIMissingProgramNCA;
|
||||
}
|
||||
@@ -174,10 +174,6 @@ u64 XCI::GetProgramTitleID() const {
|
||||
return secure_partition->GetProgramTitleID();
|
||||
}
|
||||
|
||||
std::vector<u64> XCI::GetProgramTitleIDs() const {
|
||||
return secure_partition->GetProgramTitleIDs();
|
||||
}
|
||||
|
||||
u32 XCI::GetSystemUpdateVersion() {
|
||||
const auto update = GetPartition(XCIPartition::Update);
|
||||
if (update == nullptr) {
|
||||
@@ -233,11 +229,9 @@ const std::vector<std::shared_ptr<NCA>>& XCI::GetNCAs() const {
|
||||
}
|
||||
|
||||
std::shared_ptr<NCA> XCI::GetNCAByType(NCAContentType type) const {
|
||||
const auto program_id = secure_partition->GetProgramTitleID();
|
||||
const auto iter = std::find_if(
|
||||
ncas.begin(), ncas.end(), [this, type, program_id](const std::shared_ptr<NCA>& nca) {
|
||||
return nca->GetType() == type && nca->GetTitleId() == program_id;
|
||||
});
|
||||
const auto iter =
|
||||
std::find_if(ncas.begin(), ncas.end(),
|
||||
[type](const std::shared_ptr<NCA>& nca) { return nca->GetType() == type; });
|
||||
return iter == ncas.end() ? nullptr : *iter;
|
||||
}
|
||||
|
||||
|
||||
@@ -78,7 +78,7 @@ enum class XCIPartition : u8 { Update, Normal, Secure, Logo };
|
||||
|
||||
class XCI : public ReadOnlyVfsDirectory {
|
||||
public:
|
||||
explicit XCI(VirtualFile file, u64 program_id = 0, size_t program_index = 0);
|
||||
explicit XCI(VirtualFile file, std::size_t program_index = 0);
|
||||
~XCI() override;
|
||||
|
||||
Loader::ResultStatus GetStatus() const;
|
||||
@@ -104,7 +104,6 @@ public:
|
||||
VirtualFile GetLogoPartitionRaw() const;
|
||||
|
||||
u64 GetProgramTitleID() const;
|
||||
std::vector<u64> GetProgramTitleIDs() const;
|
||||
u32 GetSystemUpdateVersion();
|
||||
u64 GetSystemUpdateTitleID() const;
|
||||
|
||||
|
||||
@@ -20,9 +20,8 @@
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
NSP::NSP(VirtualFile file_, u64 title_id_, std::size_t program_index_)
|
||||
: file(std::move(file_)), expected_program_id(title_id_),
|
||||
program_index(program_index_), status{Loader::ResultStatus::Success},
|
||||
NSP::NSP(VirtualFile file_, std::size_t program_index_)
|
||||
: file(std::move(file_)), program_index(program_index_), status{Loader::ResultStatus::Success},
|
||||
pfs(std::make_shared<PartitionFilesystem>(file)), keys{Core::Crypto::KeyManager::Instance()} {
|
||||
if (pfs->GetStatus() != Loader::ResultStatus::Success) {
|
||||
status = pfs->GetStatus();
|
||||
@@ -47,59 +46,60 @@ Loader::ResultStatus NSP::GetStatus() const {
|
||||
return status;
|
||||
}
|
||||
|
||||
Loader::ResultStatus NSP::GetProgramStatus() const {
|
||||
Loader::ResultStatus NSP::GetProgramStatus(u64 title_id) const {
|
||||
if (IsExtractedType() && GetExeFS() != nullptr && FileSys::IsDirectoryExeFS(GetExeFS())) {
|
||||
return Loader::ResultStatus::Success;
|
||||
}
|
||||
|
||||
const auto iter = program_status.find(GetProgramTitleID());
|
||||
const auto iter = program_status.find(title_id);
|
||||
if (iter == program_status.end())
|
||||
return Loader::ResultStatus::ErrorNSPMissingProgramNCA;
|
||||
return iter->second;
|
||||
}
|
||||
|
||||
u64 NSP::GetProgramTitleID() const {
|
||||
u64 NSP::GetFirstTitleID() const {
|
||||
if (IsExtractedType()) {
|
||||
return GetExtractedTitleID() + program_index;
|
||||
return GetProgramTitleID();
|
||||
}
|
||||
|
||||
auto program_id = expected_program_id;
|
||||
if (program_id == 0) {
|
||||
if (!program_status.empty()) {
|
||||
program_id = program_status.begin()->first;
|
||||
if (program_status.empty())
|
||||
return 0;
|
||||
return program_status.begin()->first;
|
||||
}
|
||||
|
||||
u64 NSP::GetProgramTitleID() const {
|
||||
if (IsExtractedType()) {
|
||||
if (GetExeFS() == nullptr || !IsDirectoryExeFS(GetExeFS())) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
ProgramMetadata meta;
|
||||
if (meta.Load(GetExeFS()->GetFile("main.npdm")) == Loader::ResultStatus::Success) {
|
||||
return meta.GetTitleID();
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
program_id = program_id + program_index;
|
||||
if (program_status.find(program_id) != program_status.end()) {
|
||||
return program_id;
|
||||
}
|
||||
const auto out = GetFirstTitleID();
|
||||
if ((out & 0x800) == 0)
|
||||
return out;
|
||||
|
||||
const auto ids = GetProgramTitleIDs();
|
||||
const auto ids = GetTitleIDs();
|
||||
const auto iter =
|
||||
std::find_if(ids.begin(), ids.end(), [](u64 tid) { return (tid & 0x800) == 0; });
|
||||
return iter == ids.end() ? 0 : *iter;
|
||||
return iter == ids.end() ? out : *iter;
|
||||
}
|
||||
|
||||
u64 NSP::GetExtractedTitleID() const {
|
||||
if (GetExeFS() == nullptr || !IsDirectoryExeFS(GetExeFS())) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
ProgramMetadata meta;
|
||||
if (meta.Load(GetExeFS()->GetFile("main.npdm")) == Loader::ResultStatus::Success) {
|
||||
return meta.GetTitleID();
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<u64> NSP::GetProgramTitleIDs() const {
|
||||
std::vector<u64> NSP::GetTitleIDs() const {
|
||||
if (IsExtractedType()) {
|
||||
return {GetExtractedTitleID()};
|
||||
return {GetProgramTitleID()};
|
||||
}
|
||||
|
||||
std::vector<u64> out{program_ids.cbegin(), program_ids.cend()};
|
||||
std::vector<u64> out;
|
||||
out.reserve(ncas.size());
|
||||
for (const auto& kv : ncas)
|
||||
out.push_back(kv.first);
|
||||
return out;
|
||||
}
|
||||
|
||||
@@ -146,7 +146,7 @@ std::shared_ptr<NCA> NSP::GetNCA(u64 title_id, ContentRecordType type, TitleType
|
||||
if (extracted)
|
||||
LOG_WARNING(Service_FS, "called on an NSP that is of type extracted.");
|
||||
|
||||
const auto title_id_iter = ncas.find(title_id);
|
||||
const auto title_id_iter = ncas.find(title_id + program_index);
|
||||
if (title_id_iter == ncas.end())
|
||||
return nullptr;
|
||||
|
||||
@@ -160,7 +160,7 @@ std::shared_ptr<NCA> NSP::GetNCA(u64 title_id, ContentRecordType type, TitleType
|
||||
VirtualFile NSP::GetNCAFile(u64 title_id, ContentRecordType type, TitleType title_type) const {
|
||||
if (extracted)
|
||||
LOG_WARNING(Service_FS, "called on an NSP that is of type extracted.");
|
||||
const auto nca = GetNCA(title_id, type, title_type);
|
||||
const auto nca = GetNCA(title_id, type);
|
||||
if (nca != nullptr)
|
||||
return nca->GetBaseFile();
|
||||
return nullptr;
|
||||
@@ -286,7 +286,6 @@ void NSP::ReadNCAs(const std::vector<VirtualFile>& files) {
|
||||
|
||||
if (next_nca->GetType() == NCAContentType::Program) {
|
||||
program_status[next_nca->GetTitleId()] = next_nca->GetStatus();
|
||||
program_ids.insert(next_nca->GetTitleId() & 0xFFFFFFFFFFFFF000);
|
||||
}
|
||||
|
||||
if (next_nca->GetStatus() != Loader::ResultStatus::Success &&
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
|
||||
#include <map>
|
||||
#include <memory>
|
||||
#include <set>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
@@ -28,15 +27,15 @@ enum class ContentRecordType : u8;
|
||||
|
||||
class NSP : public ReadOnlyVfsDirectory {
|
||||
public:
|
||||
explicit NSP(VirtualFile file_, u64 title_id = 0, std::size_t program_index_ = 0);
|
||||
explicit NSP(VirtualFile file_, std::size_t program_index_ = 0);
|
||||
~NSP() override;
|
||||
|
||||
Loader::ResultStatus GetStatus() const;
|
||||
Loader::ResultStatus GetProgramStatus() const;
|
||||
Loader::ResultStatus GetProgramStatus(u64 title_id) const;
|
||||
// Should only be used when one title id can be assured.
|
||||
u64 GetFirstTitleID() const;
|
||||
u64 GetProgramTitleID() const;
|
||||
u64 GetExtractedTitleID() const;
|
||||
std::vector<u64> GetProgramTitleIDs() const;
|
||||
std::vector<u64> GetTitleIDs() const;
|
||||
|
||||
bool IsExtractedType() const;
|
||||
|
||||
@@ -70,7 +69,6 @@ private:
|
||||
|
||||
VirtualFile file;
|
||||
|
||||
const u64 expected_program_id;
|
||||
const std::size_t program_index;
|
||||
|
||||
bool extracted = false;
|
||||
@@ -80,7 +78,6 @@ private:
|
||||
std::shared_ptr<PartitionFilesystem> pfs;
|
||||
// Map title id -> {map type -> NCA}
|
||||
std::map<u64, std::map<std::pair<TitleType, ContentRecordType>, std::shared_ptr<NCA>>> ncas;
|
||||
std::set<u64> program_ids;
|
||||
std::vector<VirtualFile> ticket_files;
|
||||
|
||||
Core::Crypto::KeyManager& keys;
|
||||
|
||||
@@ -12,9 +12,9 @@ namespace HLE::ApiVersion {
|
||||
|
||||
// Horizon OS version constants.
|
||||
|
||||
constexpr u8 HOS_VERSION_MAJOR = 12;
|
||||
constexpr u8 HOS_VERSION_MINOR = 1;
|
||||
constexpr u8 HOS_VERSION_MICRO = 0;
|
||||
constexpr u8 HOS_VERSION_MAJOR = 11;
|
||||
constexpr u8 HOS_VERSION_MINOR = 0;
|
||||
constexpr u8 HOS_VERSION_MICRO = 1;
|
||||
|
||||
// NintendoSDK version constants.
|
||||
|
||||
@@ -22,15 +22,15 @@ constexpr u8 SDK_REVISION_MAJOR = 1;
|
||||
constexpr u8 SDK_REVISION_MINOR = 0;
|
||||
|
||||
constexpr char PLATFORM_STRING[] = "NX";
|
||||
constexpr char VERSION_HASH[] = "76b10c2dab7d3aa73fc162f8dff1655e6a21caf4";
|
||||
constexpr char DISPLAY_VERSION[] = "12.1.0";
|
||||
constexpr char DISPLAY_TITLE[] = "NintendoSDK Firmware for NX 12.1.0-1.0";
|
||||
constexpr char VERSION_HASH[] = "69103fcb2004dace877094c2f8c29e6113be5dbf";
|
||||
constexpr char DISPLAY_VERSION[] = "11.0.1";
|
||||
constexpr char DISPLAY_TITLE[] = "NintendoSDK Firmware for NX 11.0.1-1.0";
|
||||
|
||||
// Atmosphere version constants.
|
||||
|
||||
constexpr u8 ATMOSPHERE_RELEASE_VERSION_MAJOR = 0;
|
||||
constexpr u8 ATMOSPHERE_RELEASE_VERSION_MINOR = 19;
|
||||
constexpr u8 ATMOSPHERE_RELEASE_VERSION_MICRO = 5;
|
||||
constexpr u8 ATMOSPHERE_RELEASE_VERSION_MICRO = 4;
|
||||
|
||||
constexpr u32 GetTargetFirmware() {
|
||||
return u32{HOS_VERSION_MAJOR} << 24 | u32{HOS_VERSION_MINOR} << 16 |
|
||||
|
||||
@@ -58,9 +58,6 @@ bool SessionRequestManager::HasSessionRequestHandler(const HLERequestContext& co
|
||||
|
||||
void SessionRequestHandler::ClientConnected(KServerSession* session) {
|
||||
session->ClientConnected(shared_from_this());
|
||||
|
||||
// Ensure our server session is tracked globally.
|
||||
kernel.RegisterServerSession(session);
|
||||
}
|
||||
|
||||
void SessionRequestHandler::ClientDisconnected(KServerSession* session) {
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/kernel/k_auto_object.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
@@ -12,12 +11,4 @@ KAutoObject* KAutoObject::Create(KAutoObject* obj) {
|
||||
return obj;
|
||||
}
|
||||
|
||||
void KAutoObject::RegisterWithKernel() {
|
||||
kernel.RegisterKernelObject(this);
|
||||
}
|
||||
|
||||
void KAutoObject::UnregisterWithKernel() {
|
||||
kernel.UnregisterKernelObject(this);
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -85,12 +85,8 @@ private:
|
||||
KERNEL_AUTOOBJECT_TRAITS(KAutoObject, KAutoObject);
|
||||
|
||||
public:
|
||||
explicit KAutoObject(KernelCore& kernel_) : kernel(kernel_) {
|
||||
RegisterWithKernel();
|
||||
}
|
||||
virtual ~KAutoObject() {
|
||||
UnregisterWithKernel();
|
||||
}
|
||||
explicit KAutoObject(KernelCore& kernel_) : kernel(kernel_) {}
|
||||
virtual ~KAutoObject() = default;
|
||||
|
||||
static KAutoObject* Create(KAutoObject* ptr);
|
||||
|
||||
@@ -170,10 +166,6 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
void RegisterWithKernel();
|
||||
void UnregisterWithKernel();
|
||||
|
||||
protected:
|
||||
KernelCore& kernel;
|
||||
std::string name;
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/core.h"
|
||||
#include "core/device_memory.h"
|
||||
@@ -44,8 +43,6 @@ void SetupMainThread(Core::System& system, KProcess& owner_process, u32 priority
|
||||
ASSERT(owner_process.GetResourceLimit()->Reserve(LimitableResource::Threads, 1));
|
||||
|
||||
KThread* thread = KThread::Create(system.Kernel());
|
||||
SCOPE_EXIT({ thread->Close(); });
|
||||
|
||||
ASSERT(KThread::InitializeUserThread(system, thread, entry_point, 0, stack_top, priority,
|
||||
owner_process.GetIdealCoreId(), &owner_process)
|
||||
.IsSuccess());
|
||||
@@ -165,7 +162,7 @@ void KProcess::DecrementThreadCount() {
|
||||
ASSERT(num_threads > 0);
|
||||
|
||||
if (const auto count = --num_threads; count == 0) {
|
||||
LOG_WARNING(Kernel, "Process termination is not fully implemented.");
|
||||
UNIMPLEMENTED_MSG("Process termination is not implemented!");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -409,9 +406,6 @@ void KProcess::Finalize() {
|
||||
resource_limit->Close();
|
||||
}
|
||||
|
||||
// Finalize the handle table and close any open handles.
|
||||
handle_table.Finalize();
|
||||
|
||||
// Perform inherited finalization.
|
||||
KAutoObjectWithSlabHeapAndContainer<KProcess, KSynchronizationObject>::Finalize();
|
||||
}
|
||||
|
||||
@@ -28,10 +28,7 @@ namespace Kernel {
|
||||
|
||||
KServerSession::KServerSession(KernelCore& kernel_) : KSynchronizationObject{kernel_} {}
|
||||
|
||||
KServerSession::~KServerSession() {
|
||||
// Ensure that the global list tracking server sessions does not hold on to a reference.
|
||||
kernel.UnregisterServerSession(this);
|
||||
}
|
||||
KServerSession::~KServerSession() {}
|
||||
|
||||
void KServerSession::Initialize(KSession* parent_session_, std::string&& name_,
|
||||
std::shared_ptr<SessionRequestManager> manager_) {
|
||||
|
||||
@@ -61,7 +61,6 @@ struct KernelCore::Impl {
|
||||
void Initialize(KernelCore& kernel) {
|
||||
global_scheduler_context = std::make_unique<Kernel::GlobalSchedulerContext>(kernel);
|
||||
global_handle_table = std::make_unique<Kernel::KHandleTable>(kernel);
|
||||
global_handle_table->Initialize(KHandleTable::MaxTableSize);
|
||||
|
||||
is_phantom_mode_for_singlecore = false;
|
||||
|
||||
@@ -91,39 +90,9 @@ struct KernelCore::Impl {
|
||||
}
|
||||
|
||||
void Shutdown() {
|
||||
// Shutdown all processes.
|
||||
if (current_process) {
|
||||
current_process->Finalize();
|
||||
current_process->Close();
|
||||
current_process = nullptr;
|
||||
}
|
||||
process_list.clear();
|
||||
|
||||
// Close all open server ports.
|
||||
std::unordered_set<KServerPort*> server_ports_;
|
||||
{
|
||||
std::lock_guard lk(server_ports_lock);
|
||||
server_ports_ = server_ports;
|
||||
server_ports.clear();
|
||||
}
|
||||
for (auto* server_port : server_ports_) {
|
||||
server_port->Close();
|
||||
}
|
||||
// Close all open server sessions.
|
||||
std::unordered_set<KServerSession*> server_sessions_;
|
||||
{
|
||||
std::lock_guard lk(server_sessions_lock);
|
||||
server_sessions_ = server_sessions;
|
||||
server_sessions.clear();
|
||||
}
|
||||
for (auto* server_session : server_sessions_) {
|
||||
server_session->Close();
|
||||
}
|
||||
|
||||
// Ensure that the object list container is finalized and properly shutdown.
|
||||
object_list_container.Finalize();
|
||||
|
||||
// Ensures all service threads gracefully shutdown.
|
||||
// Ensures all service threads gracefully shutdown
|
||||
service_threads.clear();
|
||||
|
||||
next_object_id = 0;
|
||||
@@ -142,7 +111,11 @@ struct KernelCore::Impl {
|
||||
|
||||
cores.clear();
|
||||
|
||||
global_handle_table->Finalize();
|
||||
if (current_process) {
|
||||
current_process->Close();
|
||||
current_process = nullptr;
|
||||
}
|
||||
|
||||
global_handle_table.reset();
|
||||
|
||||
preemption_event = nullptr;
|
||||
@@ -169,16 +142,6 @@ struct KernelCore::Impl {
|
||||
|
||||
// Next host thead ID to use, 0-3 IDs represent core threads, >3 represent others
|
||||
next_host_thread_id = Core::Hardware::NUM_CPU_CORES;
|
||||
|
||||
// Track kernel objects that were not freed on shutdown
|
||||
{
|
||||
std::lock_guard lk(registered_objects_lock);
|
||||
if (registered_objects.size()) {
|
||||
LOG_WARNING(Kernel, "{} kernel objects were dangling on shutdown!",
|
||||
registered_objects.size());
|
||||
registered_objects.clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void InitializePhysicalCores() {
|
||||
@@ -267,23 +230,20 @@ struct KernelCore::Impl {
|
||||
}
|
||||
}
|
||||
|
||||
static inline thread_local u32 host_thread_id = UINT32_MAX;
|
||||
|
||||
/// Gets the host thread ID for the caller, allocating a new one if this is the first time
|
||||
u32 GetHostThreadId(std::size_t core_id) {
|
||||
if (host_thread_id == UINT32_MAX) {
|
||||
// The first four slots are reserved for CPU core threads
|
||||
ASSERT(core_id < Core::Hardware::NUM_CPU_CORES);
|
||||
host_thread_id = static_cast<u32>(core_id);
|
||||
/// Creates a new host thread ID, should only be called by GetHostThreadId
|
||||
u32 AllocateHostThreadId(std::optional<std::size_t> core_id) {
|
||||
if (core_id) {
|
||||
// The first for slots are reserved for CPU core threads
|
||||
ASSERT(*core_id < Core::Hardware::NUM_CPU_CORES);
|
||||
return static_cast<u32>(*core_id);
|
||||
} else {
|
||||
return next_host_thread_id++;
|
||||
}
|
||||
return host_thread_id;
|
||||
}
|
||||
|
||||
/// Gets the host thread ID for the caller, allocating a new one if this is the first time
|
||||
u32 GetHostThreadId() {
|
||||
if (host_thread_id == UINT32_MAX) {
|
||||
host_thread_id = next_host_thread_id++;
|
||||
}
|
||||
u32 GetHostThreadId(std::optional<std::size_t> core_id = std::nullopt) {
|
||||
const thread_local auto host_thread_id{AllocateHostThreadId(core_id)};
|
||||
return host_thread_id;
|
||||
}
|
||||
|
||||
@@ -670,21 +630,6 @@ struct KernelCore::Impl {
|
||||
user_slab_heap_size);
|
||||
}
|
||||
|
||||
KClientPort* CreateNamedServicePort(std::string name) {
|
||||
auto search = service_interface_factory.find(name);
|
||||
if (search == service_interface_factory.end()) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
KClientPort* port = &search->second(system.ServiceManager(), system);
|
||||
{
|
||||
std::lock_guard lk(server_ports_lock);
|
||||
server_ports.insert(&port->GetParent()->GetServerPort());
|
||||
}
|
||||
return port;
|
||||
}
|
||||
|
||||
std::atomic<u32> next_object_id{0};
|
||||
std::atomic<u64> next_kernel_process_id{KProcess::InitialKIPIDMin};
|
||||
std::atomic<u64> next_user_process_id{KProcess::ProcessIDMin};
|
||||
@@ -711,12 +656,6 @@ struct KernelCore::Impl {
|
||||
/// the ConnectToPort SVC.
|
||||
std::unordered_map<std::string, ServiceInterfaceFactory> service_interface_factory;
|
||||
NamedPortTable named_ports;
|
||||
std::unordered_set<KServerPort*> server_ports;
|
||||
std::unordered_set<KServerSession*> server_sessions;
|
||||
std::unordered_set<KAutoObject*> registered_objects;
|
||||
std::mutex server_ports_lock;
|
||||
std::mutex server_sessions_lock;
|
||||
std::mutex registered_objects_lock;
|
||||
|
||||
std::unique_ptr<Core::ExclusiveMonitor> exclusive_monitor;
|
||||
std::vector<Kernel::PhysicalCore> cores;
|
||||
@@ -905,27 +844,12 @@ void KernelCore::RegisterNamedService(std::string name, ServiceInterfaceFactory&
|
||||
}
|
||||
|
||||
KClientPort* KernelCore::CreateNamedServicePort(std::string name) {
|
||||
return impl->CreateNamedServicePort(std::move(name));
|
||||
}
|
||||
|
||||
void KernelCore::RegisterServerSession(KServerSession* server_session) {
|
||||
std::lock_guard lk(impl->server_sessions_lock);
|
||||
impl->server_sessions.insert(server_session);
|
||||
}
|
||||
|
||||
void KernelCore::UnregisterServerSession(KServerSession* server_session) {
|
||||
std::lock_guard lk(impl->server_sessions_lock);
|
||||
impl->server_sessions.erase(server_session);
|
||||
}
|
||||
|
||||
void KernelCore::RegisterKernelObject(KAutoObject* object) {
|
||||
std::lock_guard lk(impl->registered_objects_lock);
|
||||
impl->registered_objects.insert(object);
|
||||
}
|
||||
|
||||
void KernelCore::UnregisterKernelObject(KAutoObject* object) {
|
||||
std::lock_guard lk(impl->registered_objects_lock);
|
||||
impl->registered_objects.erase(object);
|
||||
auto search = impl->service_interface_factory.find(name);
|
||||
if (search == impl->service_interface_factory.end()) {
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
return &search->second(impl->system.ServiceManager(), impl->system);
|
||||
}
|
||||
|
||||
bool KernelCore::IsValidNamedPort(NamedPortTable::const_iterator port) const {
|
||||
|
||||
@@ -45,7 +45,6 @@ class KPort;
|
||||
class KProcess;
|
||||
class KResourceLimit;
|
||||
class KScheduler;
|
||||
class KServerSession;
|
||||
class KSession;
|
||||
class KSharedMemory;
|
||||
class KThread;
|
||||
@@ -186,22 +185,6 @@ public:
|
||||
/// Opens a port to a service previously registered with RegisterNamedService.
|
||||
KClientPort* CreateNamedServicePort(std::string name);
|
||||
|
||||
/// Registers a server session with the gobal emulation state, to be freed on shutdown. This is
|
||||
/// necessary because we do not emulate processes for HLE sessions.
|
||||
void RegisterServerSession(KServerSession* server_session);
|
||||
|
||||
/// Unregisters a server session previously registered with RegisterServerSession when it was
|
||||
/// destroyed during the current emulation session.
|
||||
void UnregisterServerSession(KServerSession* server_session);
|
||||
|
||||
/// Registers all kernel objects with the global emulation state, this is purely for tracking
|
||||
/// leaks after emulation has been shutdown.
|
||||
void RegisterKernelObject(KAutoObject* object);
|
||||
|
||||
/// Unregisters a kernel object previously registered with RegisterKernelObject when it was
|
||||
/// destroyed during the current emulation session.
|
||||
void UnregisterKernelObject(KAutoObject* object);
|
||||
|
||||
/// Determines whether or not the given port is a valid named port.
|
||||
bool IsValidNamedPort(NamedPortTable::const_iterator port) const;
|
||||
|
||||
|
||||
@@ -298,7 +298,6 @@ static ResultCode ConnectToNamedPort(Core::System& system, Handle* out, VAddr po
|
||||
// Create a session.
|
||||
KClientSession* session{};
|
||||
R_TRY(port->CreateSession(std::addressof(session)));
|
||||
port->Close();
|
||||
|
||||
// Register the session in the table, close the extra reference.
|
||||
handle_table.Register(*out, session);
|
||||
@@ -1078,8 +1077,8 @@ static ResultCode GetThreadContext(Core::System& system, VAddr out_context, Hand
|
||||
for (auto i = 0; i < static_cast<s32>(Core::Hardware::NUM_CPU_CORES); ++i) {
|
||||
if (thread.GetPointerUnsafe() == kernel.Scheduler(i).GetCurrentThread()) {
|
||||
current = true;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
// If the thread is current, retry until it isn't.
|
||||
@@ -1440,6 +1439,11 @@ static void ExitProcess(Core::System& system) {
|
||||
LOG_INFO(Kernel_SVC, "Process {} exiting", current_process->GetProcessID());
|
||||
ASSERT_MSG(current_process->GetStatus() == ProcessStatus::Running,
|
||||
"Process has already exited");
|
||||
|
||||
current_process->PrepareForTermination();
|
||||
|
||||
// Kill the current thread
|
||||
system.Kernel().CurrentScheduler()->GetCurrentThread()->Exit();
|
||||
}
|
||||
|
||||
static void ExitProcess32(Core::System& system) {
|
||||
|
||||
@@ -292,7 +292,7 @@ public:
|
||||
|
||||
protected:
|
||||
void Get(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.Format());
|
||||
LOG_DEBUG(Service_ACC, "called user_id={}", user_id.Format());
|
||||
ProfileBase profile_base{};
|
||||
ProfileData data{};
|
||||
if (profile_manager.GetProfileBaseAndData(user_id, profile_base, data)) {
|
||||
@@ -301,7 +301,7 @@ protected:
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushRaw(profile_base);
|
||||
} else {
|
||||
LOG_ERROR(Service_ACC, "Failed to get profile base and data for user=0x{}",
|
||||
LOG_ERROR(Service_ACC, "Failed to get profile base and data for user={}",
|
||||
user_id.Format());
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultUnknown); // TODO(ogniK): Get actual error code
|
||||
@@ -309,14 +309,14 @@ protected:
|
||||
}
|
||||
|
||||
void GetBase(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.Format());
|
||||
LOG_DEBUG(Service_ACC, "called user_id={}", user_id.Format());
|
||||
ProfileBase profile_base{};
|
||||
if (profile_manager.GetProfileBase(user_id, profile_base)) {
|
||||
IPC::ResponseBuilder rb{ctx, 16};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushRaw(profile_base);
|
||||
} else {
|
||||
LOG_ERROR(Service_ACC, "Failed to get profile base for user=0x{}", user_id.Format());
|
||||
LOG_ERROR(Service_ACC, "Failed to get profile base for user={}", user_id.Format());
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultUnknown); // TODO(ogniK): Get actual error code
|
||||
}
|
||||
@@ -372,7 +372,7 @@ protected:
|
||||
|
||||
const auto user_data = ctx.ReadBuffer();
|
||||
|
||||
LOG_DEBUG(Service_ACC, "called, username='{}', timestamp={:016X}, uuid=0x{}",
|
||||
LOG_DEBUG(Service_ACC, "called, username='{}', timestamp={:016X}, uuid={}",
|
||||
Common::StringFromFixedZeroTerminatedBuffer(
|
||||
reinterpret_cast<const char*>(base.username.data()), base.username.size()),
|
||||
base.timestamp, base.user_uuid.Format());
|
||||
@@ -405,7 +405,7 @@ protected:
|
||||
const auto user_data = ctx.ReadBuffer();
|
||||
const auto image_data = ctx.ReadBuffer(1);
|
||||
|
||||
LOG_DEBUG(Service_ACC, "called, username='{}', timestamp={:016X}, uuid=0x{}",
|
||||
LOG_DEBUG(Service_ACC, "called, username='{}', timestamp={:016X}, uuid={}",
|
||||
Common::StringFromFixedZeroTerminatedBuffer(
|
||||
reinterpret_cast<const char*>(base.username.data()), base.username.size()),
|
||||
base.timestamp, base.user_uuid.Format());
|
||||
@@ -662,7 +662,7 @@ void Module::Interface::GetUserCount(Kernel::HLERequestContext& ctx) {
|
||||
void Module::Interface::GetUserExistence(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
Common::UUID user_id = rp.PopRaw<Common::UUID>();
|
||||
LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.Format());
|
||||
LOG_DEBUG(Service_ACC, "called user_id={}", user_id.Format());
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
@@ -693,7 +693,7 @@ void Module::Interface::GetLastOpenedUser(Kernel::HLERequestContext& ctx) {
|
||||
void Module::Interface::GetProfile(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
Common::UUID user_id = rp.PopRaw<Common::UUID>();
|
||||
LOG_DEBUG(Service_ACC, "called user_id=0x{}", user_id.Format());
|
||||
LOG_DEBUG(Service_ACC, "called user_id={}", user_id.Format());
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
@@ -802,7 +802,7 @@ void Module::Interface::GetProfileEditor(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
Common::UUID user_id = rp.PopRaw<Common::UUID>();
|
||||
|
||||
LOG_DEBUG(Service_ACC, "called, user_id=0x{}", user_id.Format());
|
||||
LOG_DEBUG(Service_ACC, "called, user_id={}", user_id.Format());
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
@@ -844,7 +844,7 @@ void Module::Interface::StoreSaveDataThumbnailApplication(Kernel::HLERequestCont
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto uuid = rp.PopRaw<Common::UUID>();
|
||||
|
||||
LOG_WARNING(Service_ACC, "(STUBBED) called, uuid=0x{}", uuid.Format());
|
||||
LOG_WARNING(Service_ACC, "(STUBBED) called, uuid={}", uuid.Format());
|
||||
|
||||
// TODO(ogniK): Check if application ID is zero on acc initialize. As we don't have a reliable
|
||||
// way of confirming things like the TID, we're going to assume a non zero value for the time
|
||||
@@ -858,7 +858,7 @@ void Module::Interface::StoreSaveDataThumbnailSystem(Kernel::HLERequestContext&
|
||||
const auto uuid = rp.PopRaw<Common::UUID>();
|
||||
const auto tid = rp.Pop<u64_le>();
|
||||
|
||||
LOG_WARNING(Service_ACC, "(STUBBED) called, uuid=0x{}, tid={:016X}", uuid.Format(), tid);
|
||||
LOG_WARNING(Service_ACC, "(STUBBED) called, uuid={}, tid={:016X}", uuid.Format(), tid);
|
||||
StoreSaveDataThumbnail(ctx, uuid, tid);
|
||||
}
|
||||
|
||||
|
||||
@@ -87,10 +87,6 @@ void Controller::Initialize() {
|
||||
case sizeof(ControllerUpdateFirmwareArg):
|
||||
controller_private_arg.mode = ControllerSupportMode::ShowControllerFirmwareUpdate;
|
||||
break;
|
||||
case sizeof(ControllerKeyRemappingArg):
|
||||
controller_private_arg.mode =
|
||||
ControllerSupportMode::ShowControllerKeyRemappingForSystem;
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unknown ControllerPrivateArg mode={} with arg_size={}",
|
||||
controller_private_arg.mode, controller_private_arg.arg_size);
|
||||
@@ -103,9 +99,7 @@ void Controller::Initialize() {
|
||||
// This is always 0 (Application) except with ShowControllerFirmwareUpdateForSystem.
|
||||
if (controller_private_arg.caller >= ControllerSupportCaller::MaxControllerSupportCaller) {
|
||||
if (controller_private_arg.flag_1 &&
|
||||
(controller_private_arg.mode == ControllerSupportMode::ShowControllerFirmwareUpdate ||
|
||||
controller_private_arg.mode ==
|
||||
ControllerSupportMode::ShowControllerKeyRemappingForSystem)) {
|
||||
controller_private_arg.mode == ControllerSupportMode::ShowControllerFirmwareUpdate) {
|
||||
controller_private_arg.caller = ControllerSupportCaller::System;
|
||||
} else {
|
||||
controller_private_arg.caller = ControllerSupportCaller::Application;
|
||||
@@ -127,7 +121,6 @@ void Controller::Initialize() {
|
||||
std::memcpy(&controller_user_arg_old, user_arg.data(), user_arg.size());
|
||||
break;
|
||||
case ControllerAppletVersion::Version7:
|
||||
case ControllerAppletVersion::Version8:
|
||||
ASSERT(user_arg.size() == sizeof(ControllerSupportArgNew));
|
||||
std::memcpy(&controller_user_arg_new, user_arg.data(), user_arg.size());
|
||||
break;
|
||||
@@ -150,16 +143,6 @@ void Controller::Initialize() {
|
||||
std::memcpy(&controller_update_arg, update_arg.data(), update_arg.size());
|
||||
break;
|
||||
}
|
||||
case ControllerSupportMode::ShowControllerKeyRemappingForSystem: {
|
||||
const auto remapping_arg_storage = broker.PopNormalDataToApplet();
|
||||
ASSERT(remapping_arg_storage != nullptr);
|
||||
|
||||
const auto& remapping_arg = remapping_arg_storage->GetData();
|
||||
ASSERT(remapping_arg.size() == sizeof(ControllerKeyRemappingArg));
|
||||
|
||||
std::memcpy(&controller_key_remapping_arg, remapping_arg.data(), remapping_arg.size());
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
UNIMPLEMENTED_MSG("Unimplemented ControllerSupportMode={}", controller_private_arg.mode);
|
||||
break;
|
||||
@@ -196,7 +179,6 @@ void Controller::Execute() {
|
||||
std::vector<ExplainText>(controller_user_arg_old.explain_text.begin(),
|
||||
controller_user_arg_old.explain_text.end()));
|
||||
case ControllerAppletVersion::Version7:
|
||||
case ControllerAppletVersion::Version8:
|
||||
default:
|
||||
return ConvertToFrontendParameters(
|
||||
controller_private_arg, controller_user_arg_new.header,
|
||||
@@ -228,7 +210,6 @@ void Controller::Execute() {
|
||||
}
|
||||
case ControllerSupportMode::ShowControllerStrapGuide:
|
||||
case ControllerSupportMode::ShowControllerFirmwareUpdate:
|
||||
case ControllerSupportMode::ShowControllerKeyRemappingForSystem:
|
||||
UNIMPLEMENTED_MSG("ControllerSupportMode={} is not implemented",
|
||||
controller_private_arg.mode);
|
||||
ConfigurationComplete();
|
||||
|
||||
@@ -25,15 +25,13 @@ enum class ControllerAppletVersion : u32_le {
|
||||
Version3 = 0x3, // 1.0.0 - 2.3.0
|
||||
Version4 = 0x4, // 3.0.0 - 5.1.0
|
||||
Version5 = 0x5, // 6.0.0 - 7.0.1
|
||||
Version7 = 0x7, // 8.0.0 - 10.2.0
|
||||
Version8 = 0x8, // 11.0.0+
|
||||
Version7 = 0x7, // 8.0.0+
|
||||
};
|
||||
|
||||
enum class ControllerSupportMode : u8 {
|
||||
ShowControllerSupport,
|
||||
ShowControllerStrapGuide,
|
||||
ShowControllerFirmwareUpdate,
|
||||
ShowControllerKeyRemappingForSystem,
|
||||
|
||||
MaxControllerSupportMode,
|
||||
};
|
||||
@@ -80,7 +78,7 @@ struct ControllerSupportArgOld {
|
||||
static_assert(sizeof(ControllerSupportArgOld) == 0x21C,
|
||||
"ControllerSupportArgOld has incorrect size.");
|
||||
|
||||
// LibraryAppletVersion 0x7, 0x8
|
||||
// LibraryAppletVersion 0x7
|
||||
struct ControllerSupportArgNew {
|
||||
ControllerSupportArgHeader header{};
|
||||
std::array<IdentificationColor, 8> identification_colors{};
|
||||
@@ -97,14 +95,6 @@ struct ControllerUpdateFirmwareArg {
|
||||
static_assert(sizeof(ControllerUpdateFirmwareArg) == 0x4,
|
||||
"ControllerUpdateFirmwareArg has incorrect size.");
|
||||
|
||||
struct ControllerKeyRemappingArg {
|
||||
u64 unknown{};
|
||||
u32 unknown_2{};
|
||||
INSERT_PADDING_WORDS(1);
|
||||
};
|
||||
static_assert(sizeof(ControllerKeyRemappingArg) == 0x10,
|
||||
"ControllerKeyRemappingArg has incorrect size.");
|
||||
|
||||
struct ControllerSupportResultInfo {
|
||||
s8 player_count{};
|
||||
INSERT_PADDING_BYTES(3);
|
||||
@@ -138,7 +128,6 @@ private:
|
||||
ControllerSupportArgOld controller_user_arg_old;
|
||||
ControllerSupportArgNew controller_user_arg_new;
|
||||
ControllerUpdateFirmwareArg controller_update_arg;
|
||||
ControllerKeyRemappingArg controller_key_remapping_arg;
|
||||
bool complete{false};
|
||||
ResultCode status{ResultSuccess};
|
||||
bool is_single_mode{false};
|
||||
|
||||
@@ -16,30 +16,6 @@
|
||||
|
||||
namespace Service::AM::Applets {
|
||||
|
||||
struct ErrorCode {
|
||||
u32 error_category{};
|
||||
u32 error_number{};
|
||||
|
||||
static constexpr ErrorCode FromU64(u64 error_code) {
|
||||
return {
|
||||
.error_category{static_cast<u32>(error_code >> 32)},
|
||||
.error_number{static_cast<u32>(error_code & 0xFFFFFFFF)},
|
||||
};
|
||||
}
|
||||
|
||||
static constexpr ErrorCode FromResultCode(ResultCode result) {
|
||||
return {
|
||||
.error_category{2000 + static_cast<u32>(result.module.Value())},
|
||||
.error_number{result.description.Value()},
|
||||
};
|
||||
}
|
||||
|
||||
constexpr ResultCode ToResultCode() const {
|
||||
return ResultCode{static_cast<ErrorModule>(error_category - 2000), error_number};
|
||||
}
|
||||
};
|
||||
static_assert(sizeof(ErrorCode) == 0x8, "ErrorCode has incorrect size.");
|
||||
|
||||
#pragma pack(push, 4)
|
||||
struct ShowError {
|
||||
u8 mode;
|
||||
@@ -100,7 +76,12 @@ void CopyArgumentData(const std::vector<u8>& data, T& variable) {
|
||||
}
|
||||
|
||||
ResultCode Decode64BitError(u64 error) {
|
||||
return ErrorCode::FromU64(error).ToResultCode();
|
||||
const auto description = (error >> 32) & 0x1FFF;
|
||||
auto module = error & 0x3FF;
|
||||
if (module >= 2000)
|
||||
module -= 2000;
|
||||
module &= 0x1FF;
|
||||
return {static_cast<ErrorModule>(module), static_cast<u32>(description)};
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
@@ -377,8 +377,7 @@ void SoftwareKeyboard::SubmitForTextCheck(std::u16string submitted_text) {
|
||||
|
||||
if (swkbd_config_common.use_utf8) {
|
||||
std::string utf8_submitted_text = Common::UTF16ToUTF8(current_text);
|
||||
// Include the null terminator in the buffer size.
|
||||
const u64 buffer_size = utf8_submitted_text.size() + 1;
|
||||
const u64 buffer_size = sizeof(u64) + utf8_submitted_text.size();
|
||||
|
||||
LOG_DEBUG(Service_AM, "\nBuffer Size: {}\nUTF-8 Submitted Text: {}", buffer_size,
|
||||
utf8_submitted_text);
|
||||
@@ -387,8 +386,7 @@ void SoftwareKeyboard::SubmitForTextCheck(std::u16string submitted_text) {
|
||||
std::memcpy(out_data.data() + sizeof(u64), utf8_submitted_text.data(),
|
||||
utf8_submitted_text.size());
|
||||
} else {
|
||||
// Include the null terminator in the buffer size.
|
||||
const u64 buffer_size = (current_text.size() + 1) * sizeof(char16_t);
|
||||
const u64 buffer_size = sizeof(u64) + current_text.size() * sizeof(char16_t);
|
||||
|
||||
LOG_DEBUG(Service_AM, "\nBuffer Size: {}\nUTF-16 Submitted Text: {}", buffer_size,
|
||||
Common::UTF16ToUTF8(current_text));
|
||||
|
||||
@@ -158,7 +158,7 @@ private:
|
||||
const auto local_play = rp.Pop<bool>();
|
||||
const auto uuid = rp.PopRaw<Common::UUID>();
|
||||
|
||||
LOG_WARNING(Service_Friend, "(STUBBED) called, local_play={}, uuid=0x{}", local_play,
|
||||
LOG_WARNING(Service_Friend, "(STUBBED) called local_play={} uuid={}", local_play,
|
||||
uuid.Format());
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
@@ -171,7 +171,7 @@ private:
|
||||
const auto uuid = rp.PopRaw<Common::UUID>();
|
||||
[[maybe_unused]] const auto filter = rp.PopRaw<SizedFriendFilter>();
|
||||
const auto pid = rp.Pop<u64>();
|
||||
LOG_WARNING(Service_Friend, "(STUBBED) called, offset={}, uuid=0x{}, pid={}", friend_offset,
|
||||
LOG_WARNING(Service_Friend, "(STUBBED) called, offset={}, uuid={}, pid={}", friend_offset,
|
||||
uuid.Format(), pid);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
@@ -289,7 +289,7 @@ void Module::Interface::CreateNotificationService(Kernel::HLERequestContext& ctx
|
||||
IPC::RequestParser rp{ctx};
|
||||
auto uuid = rp.PopRaw<Common::UUID>();
|
||||
|
||||
LOG_DEBUG(Service_Friend, "called, uuid=0x{}", uuid.Format());
|
||||
LOG_DEBUG(Service_Friend, "called, uuid={}", uuid.Format());
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
|
||||
@@ -18,7 +18,6 @@
|
||||
#include "core/hle/kernel/k_writable_event.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/service/hid/controllers/npad.h"
|
||||
#include "core/hle/service/kernel_helpers.h"
|
||||
|
||||
namespace Service::HID {
|
||||
constexpr s32 HID_JOYSTICK_MAX = 0x7fff;
|
||||
@@ -148,9 +147,7 @@ bool Controller_NPad::IsDeviceHandleValid(const DeviceHandle& device_handle) {
|
||||
device_handle.device_index < DeviceIndex::MaxDeviceIndex;
|
||||
}
|
||||
|
||||
Controller_NPad::Controller_NPad(Core::System& system_,
|
||||
KernelHelpers::ServiceContext& service_context_)
|
||||
: ControllerBase{system_}, service_context{service_context_} {
|
||||
Controller_NPad::Controller_NPad(Core::System& system_) : ControllerBase{system_} {
|
||||
latest_vibration_values.fill({DEFAULT_VIBRATION_VALUE, DEFAULT_VIBRATION_VALUE});
|
||||
}
|
||||
|
||||
@@ -254,9 +251,10 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
|
||||
}
|
||||
|
||||
void Controller_NPad::OnInit() {
|
||||
auto& kernel = system.Kernel();
|
||||
for (std::size_t i = 0; i < styleset_changed_events.size(); ++i) {
|
||||
styleset_changed_events[i] =
|
||||
service_context.CreateEvent(fmt::format("npad:NpadStyleSetChanged_{}", i));
|
||||
styleset_changed_events[i] = Kernel::KEvent::Create(kernel);
|
||||
styleset_changed_events[i]->Initialize(fmt::format("npad:NpadStyleSetChanged_{}", i));
|
||||
}
|
||||
|
||||
if (!IsControllerActivated()) {
|
||||
@@ -346,7 +344,8 @@ void Controller_NPad::OnRelease() {
|
||||
}
|
||||
|
||||
for (std::size_t i = 0; i < styleset_changed_events.size(); ++i) {
|
||||
service_context.CloseEvent(styleset_changed_events[i]);
|
||||
styleset_changed_events[i]->Close();
|
||||
styleset_changed_events[i] = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -20,10 +20,6 @@ class KEvent;
|
||||
class KReadableEvent;
|
||||
} // namespace Kernel
|
||||
|
||||
namespace Service::KernelHelpers {
|
||||
class ServiceContext;
|
||||
}
|
||||
|
||||
namespace Service::HID {
|
||||
|
||||
constexpr u32 NPAD_HANDHELD = 32;
|
||||
@@ -31,8 +27,7 @@ constexpr u32 NPAD_UNKNOWN = 16; // TODO(ogniK): What is this?
|
||||
|
||||
class Controller_NPad final : public ControllerBase {
|
||||
public:
|
||||
explicit Controller_NPad(Core::System& system_,
|
||||
KernelHelpers::ServiceContext& service_context_);
|
||||
explicit Controller_NPad(Core::System& system_);
|
||||
~Controller_NPad() override;
|
||||
|
||||
// Called when the controller is initialized
|
||||
@@ -571,7 +566,6 @@ private:
|
||||
std::array<std::unique_ptr<Input::MotionDevice>, Settings::NativeMotion::NUM_MOTIONS_HID>,
|
||||
10>;
|
||||
|
||||
KernelHelpers::ServiceContext& service_context;
|
||||
std::mutex mutex;
|
||||
ButtonArray buttons;
|
||||
StickArray sticks;
|
||||
|
||||
@@ -46,9 +46,8 @@ constexpr auto pad_update_ns = std::chrono::nanoseconds{1000 * 1000}; //
|
||||
constexpr auto motion_update_ns = std::chrono::nanoseconds{15 * 1000 * 1000}; // (15ms, 66.666Hz)
|
||||
constexpr std::size_t SHARED_MEMORY_SIZE = 0x40000;
|
||||
|
||||
IAppletResource::IAppletResource(Core::System& system_,
|
||||
KernelHelpers::ServiceContext& service_context_)
|
||||
: ServiceFramework{system_, "IAppletResource"}, service_context{service_context_} {
|
||||
IAppletResource::IAppletResource(Core::System& system_)
|
||||
: ServiceFramework{system_, "IAppletResource"} {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IAppletResource::GetSharedMemoryHandle, "GetSharedMemoryHandle"},
|
||||
};
|
||||
@@ -64,7 +63,7 @@ IAppletResource::IAppletResource(Core::System& system_,
|
||||
MakeController<Controller_Stubbed>(HidController::CaptureButton);
|
||||
MakeController<Controller_Stubbed>(HidController::InputDetector);
|
||||
MakeController<Controller_Stubbed>(HidController::UniquePad);
|
||||
MakeControllerWithServiceContext<Controller_NPad>(HidController::NPad);
|
||||
MakeController<Controller_NPad>(HidController::NPad);
|
||||
MakeController<Controller_Gesture>(HidController::Gesture);
|
||||
MakeController<Controller_ConsoleSixAxis>(HidController::ConsoleSixAxisSensor);
|
||||
|
||||
@@ -192,14 +191,13 @@ private:
|
||||
|
||||
std::shared_ptr<IAppletResource> Hid::GetAppletResource() {
|
||||
if (applet_resource == nullptr) {
|
||||
applet_resource = std::make_shared<IAppletResource>(system, service_context);
|
||||
applet_resource = std::make_shared<IAppletResource>(system);
|
||||
}
|
||||
|
||||
return applet_resource;
|
||||
}
|
||||
|
||||
Hid::Hid(Core::System& system_)
|
||||
: ServiceFramework{system_, "hid"}, service_context{system_, service_name} {
|
||||
Hid::Hid(Core::System& system_) : ServiceFramework{system_, "hid"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &Hid::CreateAppletResource, "CreateAppletResource"},
|
||||
@@ -349,7 +347,7 @@ void Hid::CreateAppletResource(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_HID, "called, applet_resource_user_id={}", applet_resource_user_id);
|
||||
|
||||
if (applet_resource == nullptr) {
|
||||
applet_resource = std::make_shared<IAppletResource>(system, service_context);
|
||||
applet_resource = std::make_shared<IAppletResource>(system);
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
#include <chrono>
|
||||
|
||||
#include "core/hle/service/hid/controllers/controller_base.h"
|
||||
#include "core/hle/service/kernel_helpers.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Core::Timing {
|
||||
@@ -40,8 +39,7 @@ enum class HidController : std::size_t {
|
||||
|
||||
class IAppletResource final : public ServiceFramework<IAppletResource> {
|
||||
public:
|
||||
explicit IAppletResource(Core::System& system_,
|
||||
KernelHelpers::ServiceContext& service_context_);
|
||||
explicit IAppletResource(Core::System& system_);
|
||||
~IAppletResource() override;
|
||||
|
||||
void ActivateController(HidController controller);
|
||||
@@ -62,18 +60,11 @@ private:
|
||||
void MakeController(HidController controller) {
|
||||
controllers[static_cast<std::size_t>(controller)] = std::make_unique<T>(system);
|
||||
}
|
||||
template <typename T>
|
||||
void MakeControllerWithServiceContext(HidController controller) {
|
||||
controllers[static_cast<std::size_t>(controller)] =
|
||||
std::make_unique<T>(system, service_context);
|
||||
}
|
||||
|
||||
void GetSharedMemoryHandle(Kernel::HLERequestContext& ctx);
|
||||
void UpdateControllers(std::uintptr_t user_data, std::chrono::nanoseconds ns_late);
|
||||
void UpdateMotion(std::uintptr_t user_data, std::chrono::nanoseconds ns_late);
|
||||
|
||||
KernelHelpers::ServiceContext& service_context;
|
||||
|
||||
std::shared_ptr<Core::Timing::EventType> pad_update_event;
|
||||
std::shared_ptr<Core::Timing::EventType> motion_update_event;
|
||||
|
||||
@@ -185,8 +176,6 @@ private:
|
||||
static_assert(sizeof(VibrationDeviceInfo) == 0x8, "VibrationDeviceInfo has incorrect size.");
|
||||
|
||||
std::shared_ptr<IAppletResource> applet_resource;
|
||||
|
||||
KernelHelpers::ServiceContext service_context;
|
||||
};
|
||||
|
||||
/// Reload input devices. Used when input configuration changed
|
||||
|
||||
@@ -1,62 +0,0 @@
|
||||
// Copyright 2021 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/k_event.h"
|
||||
#include "core/hle/kernel/k_process.h"
|
||||
#include "core/hle/kernel/k_readable_event.h"
|
||||
#include "core/hle/kernel/k_resource_limit.h"
|
||||
#include "core/hle/kernel/k_scoped_resource_reservation.h"
|
||||
#include "core/hle/kernel/k_writable_event.h"
|
||||
#include "core/hle/service/kernel_helpers.h"
|
||||
|
||||
namespace Service::KernelHelpers {
|
||||
|
||||
ServiceContext::ServiceContext(Core::System& system_, std::string name_)
|
||||
: kernel(system_.Kernel()) {
|
||||
process = Kernel::KProcess::Create(kernel);
|
||||
ASSERT(Kernel::KProcess::Initialize(process, system_, std::move(name_),
|
||||
Kernel::KProcess::ProcessType::Userland)
|
||||
.IsSuccess());
|
||||
}
|
||||
|
||||
ServiceContext::~ServiceContext() {
|
||||
process->Close();
|
||||
process = nullptr;
|
||||
}
|
||||
|
||||
Kernel::KEvent* ServiceContext::CreateEvent(std::string&& name) {
|
||||
// Reserve a new event from the process resource limit
|
||||
Kernel::KScopedResourceReservation event_reservation(process,
|
||||
Kernel::LimitableResource::Events);
|
||||
if (!event_reservation.Succeeded()) {
|
||||
LOG_CRITICAL(Service, "Resource limit reached!");
|
||||
return {};
|
||||
}
|
||||
|
||||
// Create a new event.
|
||||
auto* event = Kernel::KEvent::Create(kernel);
|
||||
if (!event) {
|
||||
LOG_CRITICAL(Service, "Unable to create event!");
|
||||
return {};
|
||||
}
|
||||
|
||||
// Initialize the event.
|
||||
event->Initialize(std::move(name));
|
||||
|
||||
// Commit the thread reservation.
|
||||
event_reservation.Commit();
|
||||
|
||||
// Register the event.
|
||||
Kernel::KEvent::Register(kernel, event);
|
||||
|
||||
return event;
|
||||
}
|
||||
|
||||
void ServiceContext::CloseEvent(Kernel::KEvent* event) {
|
||||
event->GetReadableEvent().Close();
|
||||
event->GetWritableEvent().Close();
|
||||
}
|
||||
|
||||
} // namespace Service::KernelHelpers
|
||||
@@ -1,35 +0,0 @@
|
||||
// Copyright 2021 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Kernel {
|
||||
class KernelCore;
|
||||
class KEvent;
|
||||
class KProcess;
|
||||
} // namespace Kernel
|
||||
|
||||
namespace Service::KernelHelpers {
|
||||
|
||||
class ServiceContext {
|
||||
public:
|
||||
ServiceContext(Core::System& system_, std::string name_);
|
||||
~ServiceContext();
|
||||
|
||||
Kernel::KEvent* CreateEvent(std::string&& name);
|
||||
|
||||
void CloseEvent(Kernel::KEvent* event);
|
||||
|
||||
private:
|
||||
Kernel::KernelCore& kernel;
|
||||
Kernel::KProcess* process{};
|
||||
};
|
||||
|
||||
} // namespace Service::KernelHelpers
|
||||
@@ -1,46 +0,0 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included
|
||||
|
||||
#include "common/string_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/ngct/ngct.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service::NGCT {
|
||||
|
||||
class IService final : public ServiceFramework<IService> {
|
||||
public:
|
||||
explicit IService(Core::System& system_) : ServiceFramework{system_, "ngct:u"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "Match"},
|
||||
{1, &IService::Filter, "Filter"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
private:
|
||||
void Filter(Kernel::HLERequestContext& ctx) {
|
||||
const auto buffer = ctx.ReadBuffer();
|
||||
const auto text = Common::StringFromFixedZeroTerminatedBuffer(
|
||||
reinterpret_cast<const char*>(buffer.data()), buffer.size());
|
||||
|
||||
LOG_WARNING(Service_NGCT, "(STUBBED) called, text={}", text);
|
||||
|
||||
// Return the same string since we don't censor anything
|
||||
ctx.WriteBuffer(buffer);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
};
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) {
|
||||
std::make_shared<IService>(system)->InstallAsService(system.ServiceManager());
|
||||
}
|
||||
|
||||
} // namespace Service::NGCT
|
||||
@@ -1,20 +0,0 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::SM {
|
||||
class ServiceManager;
|
||||
}
|
||||
|
||||
namespace Service::NGCT {
|
||||
|
||||
/// Registers all NGCT services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system);
|
||||
|
||||
} // namespace Service::NGCT
|
||||
@@ -11,7 +11,6 @@
|
||||
#include "core/hle/service/nifm/nifm.h"
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/network/network.h"
|
||||
#include "core/network/network_interface.h"
|
||||
|
||||
namespace Service::NIFM {
|
||||
|
||||
@@ -180,10 +179,10 @@ private:
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
|
||||
if (Network::GetHostIPv4Address().has_value()) {
|
||||
rb.PushEnum(RequestState::Connected);
|
||||
} else {
|
||||
if (Settings::values.bcat_backend.GetValue() == "none") {
|
||||
rb.PushEnum(RequestState::NotSubmitted);
|
||||
} else {
|
||||
rb.PushEnum(RequestState::Connected);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -277,45 +276,37 @@ private:
|
||||
void GetCurrentNetworkProfile(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_NIFM, "(STUBBED) called");
|
||||
|
||||
const auto net_iface = Network::GetSelectedNetworkInterface();
|
||||
|
||||
const SfNetworkProfileData network_profile_data = [&net_iface] {
|
||||
if (!net_iface) {
|
||||
return SfNetworkProfileData{};
|
||||
}
|
||||
|
||||
return SfNetworkProfileData{
|
||||
.ip_setting_data{
|
||||
.ip_address_setting{
|
||||
.is_automatic{true},
|
||||
.current_address{Network::TranslateIPv4(net_iface->ip_address)},
|
||||
.subnet_mask{Network::TranslateIPv4(net_iface->subnet_mask)},
|
||||
.gateway{Network::TranslateIPv4(net_iface->gateway)},
|
||||
},
|
||||
.dns_setting{
|
||||
.is_automatic{true},
|
||||
.primary_dns{1, 1, 1, 1},
|
||||
.secondary_dns{1, 0, 0, 1},
|
||||
},
|
||||
.proxy_setting{
|
||||
.enabled{false},
|
||||
.port{},
|
||||
.proxy_server{},
|
||||
.automatic_auth_enabled{},
|
||||
.user{},
|
||||
.password{},
|
||||
},
|
||||
.mtu{1500},
|
||||
const SfNetworkProfileData network_profile_data{
|
||||
.ip_setting_data{
|
||||
.ip_address_setting{
|
||||
.is_automatic{true},
|
||||
.current_address{192, 168, 1, 100},
|
||||
.subnet_mask{255, 255, 255, 0},
|
||||
.gateway{192, 168, 1, 1},
|
||||
},
|
||||
.uuid{0xdeadbeef, 0xdeadbeef},
|
||||
.network_name{"yuzu Network"},
|
||||
.wireless_setting_data{
|
||||
.ssid_length{12},
|
||||
.ssid{"yuzu Network"},
|
||||
.passphrase{"yuzupassword"},
|
||||
.dns_setting{
|
||||
.is_automatic{true},
|
||||
.primary_dns{1, 1, 1, 1},
|
||||
.secondary_dns{1, 0, 0, 1},
|
||||
},
|
||||
};
|
||||
}();
|
||||
.proxy_setting{
|
||||
.enabled{false},
|
||||
.port{},
|
||||
.proxy_server{},
|
||||
.automatic_auth_enabled{},
|
||||
.user{},
|
||||
.password{},
|
||||
},
|
||||
.mtu{1500},
|
||||
},
|
||||
.uuid{0xdeadbeef, 0xdeadbeef},
|
||||
.network_name{"yuzu Network"},
|
||||
.wireless_setting_data{
|
||||
.ssid_length{12},
|
||||
.ssid{"yuzu Network"},
|
||||
.passphrase{"yuzupassword"},
|
||||
},
|
||||
};
|
||||
|
||||
ctx.WriteBuffer(network_profile_data);
|
||||
|
||||
@@ -331,15 +322,12 @@ private:
|
||||
void GetCurrentIpAddress(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_NIFM, "(STUBBED) called");
|
||||
|
||||
auto ipv4 = Network::GetHostIPv4Address();
|
||||
if (!ipv4) {
|
||||
LOG_ERROR(Service_NIFM, "Couldn't get host IPv4 address, defaulting to 0.0.0.0");
|
||||
ipv4.emplace(Network::IPv4Address{0, 0, 0, 0});
|
||||
}
|
||||
const auto [ipv4, error] = Network::GetHostIPv4Address();
|
||||
UNIMPLEMENTED_IF(error != Network::Errno::SUCCESS);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushRaw(*ipv4);
|
||||
rb.PushRaw(ipv4);
|
||||
}
|
||||
void CreateTemporaryNetworkProfile(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_NIFM, "called");
|
||||
@@ -360,33 +348,25 @@ private:
|
||||
LOG_WARNING(Service_NIFM, "(STUBBED) called");
|
||||
|
||||
struct IpConfigInfo {
|
||||
IpAddressSetting ip_address_setting{};
|
||||
DnsSetting dns_setting{};
|
||||
IpAddressSetting ip_address_setting;
|
||||
DnsSetting dns_setting;
|
||||
};
|
||||
static_assert(sizeof(IpConfigInfo) == sizeof(IpAddressSetting) + sizeof(DnsSetting),
|
||||
"IpConfigInfo has incorrect size.");
|
||||
|
||||
const auto net_iface = Network::GetSelectedNetworkInterface();
|
||||
|
||||
const IpConfigInfo ip_config_info = [&net_iface] {
|
||||
if (!net_iface) {
|
||||
return IpConfigInfo{};
|
||||
}
|
||||
|
||||
return IpConfigInfo{
|
||||
.ip_address_setting{
|
||||
.is_automatic{true},
|
||||
.current_address{Network::TranslateIPv4(net_iface->ip_address)},
|
||||
.subnet_mask{Network::TranslateIPv4(net_iface->subnet_mask)},
|
||||
.gateway{Network::TranslateIPv4(net_iface->gateway)},
|
||||
},
|
||||
.dns_setting{
|
||||
.is_automatic{true},
|
||||
.primary_dns{1, 1, 1, 1},
|
||||
.secondary_dns{1, 0, 0, 1},
|
||||
},
|
||||
};
|
||||
}();
|
||||
const IpConfigInfo ip_config_info{
|
||||
.ip_address_setting{
|
||||
.is_automatic{true},
|
||||
.current_address{192, 168, 1, 100},
|
||||
.subnet_mask{255, 255, 255, 0},
|
||||
.gateway{192, 168, 1, 1},
|
||||
},
|
||||
.dns_setting{
|
||||
.is_automatic{true},
|
||||
.primary_dns{1, 1, 1, 1},
|
||||
.secondary_dns{1, 0, 0, 1},
|
||||
},
|
||||
};
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2 + (sizeof(IpConfigInfo) + 3) / sizeof(u32)};
|
||||
rb.Push(ResultSuccess);
|
||||
@@ -404,10 +384,10 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
if (Network::GetHostIPv4Address().has_value()) {
|
||||
rb.Push<u8>(1);
|
||||
} else {
|
||||
if (Settings::values.bcat_backend.GetValue() == "none") {
|
||||
rb.Push<u8>(0);
|
||||
} else {
|
||||
rb.Push<u8>(1);
|
||||
}
|
||||
}
|
||||
void IsAnyInternetRequestAccepted(Kernel::HLERequestContext& ctx) {
|
||||
@@ -415,10 +395,10 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
if (Network::GetHostIPv4Address().has_value()) {
|
||||
rb.Push<u8>(1);
|
||||
} else {
|
||||
if (Settings::values.bcat_backend.GetValue() == "none") {
|
||||
rb.Push<u8>(0);
|
||||
} else {
|
||||
rb.Push<u8>(1);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
@@ -339,16 +339,13 @@ std::optional<ApplicationLanguage> ConvertToApplicationLanguage(
|
||||
case Set::LanguageCode::FR_CA:
|
||||
return ApplicationLanguage::CanadianFrench;
|
||||
case Set::LanguageCode::PT:
|
||||
case Set::LanguageCode::PT_BR:
|
||||
return ApplicationLanguage::Portuguese;
|
||||
case Set::LanguageCode::RU:
|
||||
return ApplicationLanguage::Russian;
|
||||
case Set::LanguageCode::KO:
|
||||
return ApplicationLanguage::Korean;
|
||||
case Set::LanguageCode::ZH_TW:
|
||||
case Set::LanguageCode::ZH_HANT:
|
||||
return ApplicationLanguage::TraditionalChinese;
|
||||
case Set::LanguageCode::ZH_CN:
|
||||
case Set::LanguageCode::ZH_HANS:
|
||||
return ApplicationLanguage::SimplifiedChinese;
|
||||
default:
|
||||
|
||||
42
src/core/hle/service/ns/ns_language.h
Normal file
42
src/core/hle/service/ns/ns_language.h
Normal file
@@ -0,0 +1,42 @@
|
||||
// Copyright 2019 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/set/set.h"
|
||||
|
||||
namespace Service::NS {
|
||||
/// This is nn::ns::detail::ApplicationLanguage
|
||||
enum class ApplicationLanguage : u8 {
|
||||
AmericanEnglish = 0,
|
||||
BritishEnglish,
|
||||
Japanese,
|
||||
French,
|
||||
German,
|
||||
LatinAmericanSpanish,
|
||||
Spanish,
|
||||
Italian,
|
||||
Dutch,
|
||||
CanadianFrench,
|
||||
Portuguese,
|
||||
Russian,
|
||||
Korean,
|
||||
TraditionalChinese,
|
||||
SimplifiedChinese,
|
||||
Count
|
||||
};
|
||||
using ApplicationLanguagePriorityList =
|
||||
const std::array<ApplicationLanguage, static_cast<std::size_t>(ApplicationLanguage::Count)>;
|
||||
|
||||
constexpr u32 GetSupportedLanguageFlag(const ApplicationLanguage lang) {
|
||||
return 1U << static_cast<u32>(lang);
|
||||
}
|
||||
|
||||
const ApplicationLanguagePriorityList* GetApplicationLanguagePriorityList(ApplicationLanguage lang);
|
||||
std::optional<ApplicationLanguage> ConvertToApplicationLanguage(
|
||||
Service::Set::LanguageCode language_code);
|
||||
std::optional<Service::Set::LanguageCode> ConvertToLanguageCode(ApplicationLanguage lang);
|
||||
} // namespace Service::NS
|
||||
@@ -54,7 +54,7 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3
|
||||
|
||||
system.GetPerfStats().EndSystemFrame();
|
||||
system.GPU().SwapBuffers(&framebuffer);
|
||||
system.SpeedLimiter().DoSpeedLimiting(system.CoreTiming().GetGlobalTimeUs());
|
||||
system.FrameLimiter().DoFrameLimiting(system.CoreTiming().GetGlobalTimeUs());
|
||||
system.GetPerfStats().BeginSystemFrame();
|
||||
}
|
||||
|
||||
|
||||
@@ -166,6 +166,8 @@ NvResult nvhost_nvdec_common::MapBuffer(const std::vector<u8>& input, std::vecto
|
||||
LOG_ERROR(Service_NVDRV, "failed to map size={}", object->size);
|
||||
} else {
|
||||
cmd_buffer.map_address = object->dma_map_addr;
|
||||
AddBufferMap(object->dma_map_addr, object->size, object->addr,
|
||||
object->status == nvmap::Object::Status::Allocated);
|
||||
}
|
||||
}
|
||||
std::memcpy(output.data(), ¶ms, sizeof(IoctlMapBuffer));
|
||||
@@ -176,11 +178,30 @@ NvResult nvhost_nvdec_common::MapBuffer(const std::vector<u8>& input, std::vecto
|
||||
}
|
||||
|
||||
NvResult nvhost_nvdec_common::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
// This is intntionally stubbed.
|
||||
// Skip unmapping buffers here, as to not break the continuity of the VP9 reference frame
|
||||
// addresses, and risk invalidating data before the async GPU thread is done with it
|
||||
IoctlMapBuffer params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlMapBuffer));
|
||||
std::vector<MapBufferEntry> cmd_buffer_handles(params.num_entries);
|
||||
SliceVectors(input, cmd_buffer_handles, params.num_entries, sizeof(IoctlMapBuffer));
|
||||
|
||||
auto& gpu = system.GPU();
|
||||
|
||||
for (auto& cmd_buffer : cmd_buffer_handles) {
|
||||
const auto object{nvmap_dev->GetObject(cmd_buffer.map_handle)};
|
||||
if (!object) {
|
||||
LOG_ERROR(Service_NVDRV, "invalid cmd_buffer nvmap_handle={:X}", cmd_buffer.map_handle);
|
||||
std::memcpy(output.data(), ¶ms, output.size());
|
||||
return NvResult::InvalidState;
|
||||
}
|
||||
if (const auto size{RemoveBufferMap(object->dma_map_addr)}; size) {
|
||||
gpu.MemoryManager().Unmap(object->dma_map_addr, *size);
|
||||
} else {
|
||||
// This occurs quite frequently, however does not seem to impact functionality
|
||||
LOG_DEBUG(Service_NVDRV, "invalid offset=0x{:X} dma=0x{:X}", object->addr,
|
||||
object->dma_map_addr);
|
||||
}
|
||||
object->dma_map_addr = 0;
|
||||
}
|
||||
std::memset(output.data(), 0, output.size());
|
||||
LOG_DEBUG(Service_NVDRV, "(STUBBED) called");
|
||||
return NvResult::Success;
|
||||
}
|
||||
|
||||
@@ -191,4 +212,33 @@ NvResult nvhost_nvdec_common::SetSubmitTimeout(const std::vector<u8>& input,
|
||||
return NvResult::Success;
|
||||
}
|
||||
|
||||
std::optional<nvhost_nvdec_common::BufferMap> nvhost_nvdec_common::FindBufferMap(
|
||||
GPUVAddr gpu_addr) const {
|
||||
const auto it = std::find_if(
|
||||
buffer_mappings.begin(), buffer_mappings.upper_bound(gpu_addr), [&](const auto& entry) {
|
||||
return (gpu_addr >= entry.second.StartAddr() && gpu_addr < entry.second.EndAddr());
|
||||
});
|
||||
|
||||
ASSERT(it != buffer_mappings.end());
|
||||
return it->second;
|
||||
}
|
||||
|
||||
void nvhost_nvdec_common::AddBufferMap(GPUVAddr gpu_addr, std::size_t size, VAddr cpu_addr,
|
||||
bool is_allocated) {
|
||||
buffer_mappings.insert_or_assign(gpu_addr, BufferMap{gpu_addr, size, cpu_addr, is_allocated});
|
||||
}
|
||||
|
||||
std::optional<std::size_t> nvhost_nvdec_common::RemoveBufferMap(GPUVAddr gpu_addr) {
|
||||
const auto iter{buffer_mappings.find(gpu_addr)};
|
||||
if (iter == buffer_mappings.end()) {
|
||||
return std::nullopt;
|
||||
}
|
||||
std::size_t size = 0;
|
||||
if (iter->second.IsAllocated()) {
|
||||
size = iter->second.Size();
|
||||
}
|
||||
buffer_mappings.erase(iter);
|
||||
return size;
|
||||
}
|
||||
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -23,6 +23,45 @@ public:
|
||||
~nvhost_nvdec_common() override;
|
||||
|
||||
protected:
|
||||
class BufferMap final {
|
||||
public:
|
||||
constexpr BufferMap() = default;
|
||||
|
||||
constexpr BufferMap(GPUVAddr start_addr_, std::size_t size_)
|
||||
: start_addr{start_addr_}, end_addr{start_addr_ + size_} {}
|
||||
|
||||
constexpr BufferMap(GPUVAddr start_addr_, std::size_t size_, VAddr cpu_addr_,
|
||||
bool is_allocated_)
|
||||
: start_addr{start_addr_}, end_addr{start_addr_ + size_}, cpu_addr{cpu_addr_},
|
||||
is_allocated{is_allocated_} {}
|
||||
|
||||
constexpr VAddr StartAddr() const {
|
||||
return start_addr;
|
||||
}
|
||||
|
||||
constexpr VAddr EndAddr() const {
|
||||
return end_addr;
|
||||
}
|
||||
|
||||
constexpr std::size_t Size() const {
|
||||
return end_addr - start_addr;
|
||||
}
|
||||
|
||||
constexpr VAddr CpuAddr() const {
|
||||
return cpu_addr;
|
||||
}
|
||||
|
||||
constexpr bool IsAllocated() const {
|
||||
return is_allocated;
|
||||
}
|
||||
|
||||
private:
|
||||
GPUVAddr start_addr{};
|
||||
GPUVAddr end_addr{};
|
||||
VAddr cpu_addr{};
|
||||
bool is_allocated{};
|
||||
};
|
||||
|
||||
struct IoctlSetNvmapFD {
|
||||
s32_le nvmap_fd{};
|
||||
};
|
||||
@@ -115,11 +154,17 @@ protected:
|
||||
NvResult UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
NvResult SetSubmitTimeout(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
|
||||
std::optional<BufferMap> FindBufferMap(GPUVAddr gpu_addr) const;
|
||||
void AddBufferMap(GPUVAddr gpu_addr, std::size_t size, VAddr cpu_addr, bool is_allocated);
|
||||
std::optional<std::size_t> RemoveBufferMap(GPUVAddr gpu_addr);
|
||||
|
||||
s32_le nvmap_fd{};
|
||||
u32_le submit_timeout{};
|
||||
std::shared_ptr<nvmap> nvmap_dev;
|
||||
SyncpointManager& syncpoint_manager;
|
||||
std::array<u32, MaxSyncPoints> device_syncpoints{};
|
||||
// This is expected to be ordered, therefore we must use a map, not unordered_map
|
||||
std::map<GPUVAddr, BufferMap> buffer_mappings;
|
||||
};
|
||||
}; // namespace Devices
|
||||
} // namespace Service::Nvidia
|
||||
|
||||
@@ -39,11 +39,11 @@ void InstallInterfaces(SM::ServiceManager& service_manager, NVFlinger::NVFlinger
|
||||
nvflinger.SetNVDrvInstance(module_);
|
||||
}
|
||||
|
||||
Module::Module(Core::System& system)
|
||||
: syncpoint_manager{system.GPU()}, service_context{system, "nvdrv"} {
|
||||
Module::Module(Core::System& system) : syncpoint_manager{system.GPU()} {
|
||||
auto& kernel = system.Kernel();
|
||||
for (u32 i = 0; i < MaxNvEvents; i++) {
|
||||
events_interface.events[i].event =
|
||||
service_context.CreateEvent(fmt::format("NVDRV::NvEvent_{}", i));
|
||||
events_interface.events[i].event = Kernel::KEvent::Create(kernel);
|
||||
events_interface.events[i].event->Initialize(fmt::format("NVDRV::NvEvent_{}", i));
|
||||
events_interface.status[i] = EventState::Free;
|
||||
events_interface.registered[i] = false;
|
||||
}
|
||||
@@ -65,7 +65,8 @@ Module::Module(Core::System& system)
|
||||
|
||||
Module::~Module() {
|
||||
for (u32 i = 0; i < MaxNvEvents; i++) {
|
||||
service_context.CloseEvent(events_interface.events[i].event);
|
||||
events_interface.events[i].event->Close();
|
||||
events_interface.events[i].event = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/kernel_helpers.h"
|
||||
#include "core/hle/service/nvdrv/nvdata.h"
|
||||
#include "core/hle/service/nvdrv/syncpoint_manager.h"
|
||||
#include "core/hle/service/service.h"
|
||||
@@ -155,8 +154,6 @@ private:
|
||||
std::unordered_map<std::string, std::shared_ptr<Devices::nvdevice>> devices;
|
||||
|
||||
EventInterface events_interface;
|
||||
|
||||
KernelHelpers::ServiceContext service_context;
|
||||
};
|
||||
|
||||
/// Registers all NVDRV services with the specified service manager.
|
||||
|
||||
@@ -307,12 +307,11 @@ void NVFlinger::Compose() {
|
||||
}
|
||||
|
||||
s64 NVFlinger::GetNextTicks() const {
|
||||
static constexpr s64 max_hertz = 120LL;
|
||||
|
||||
const auto& settings = Settings::values;
|
||||
const bool unlocked_fps = settings.disable_fps_limit.GetValue();
|
||||
const s64 fps_cap = unlocked_fps ? static_cast<s64>(settings.fps_cap.GetValue()) : 1;
|
||||
return (1000000000 * (1LL << swap_interval)) / (max_hertz * fps_cap);
|
||||
if (Settings::values.disable_fps_limit.GetValue()) {
|
||||
return 0;
|
||||
}
|
||||
constexpr s64 max_hertz = 120LL;
|
||||
return (1000000000 * (1LL << swap_interval)) / max_hertz;
|
||||
}
|
||||
|
||||
} // namespace Service::NVFlinger
|
||||
|
||||
@@ -46,7 +46,6 @@
|
||||
#include "core/hle/service/ncm/ncm.h"
|
||||
#include "core/hle/service/nfc/nfc.h"
|
||||
#include "core/hle/service/nfp/nfp.h"
|
||||
#include "core/hle/service/ngct/ngct.h"
|
||||
#include "core/hle/service/nifm/nifm.h"
|
||||
#include "core/hle/service/nim/nim.h"
|
||||
#include "core/hle/service/npns/npns.h"
|
||||
@@ -105,22 +104,23 @@ ServiceFrameworkBase::~ServiceFrameworkBase() {
|
||||
void ServiceFrameworkBase::InstallAsService(SM::ServiceManager& service_manager) {
|
||||
const auto guard = LockService();
|
||||
|
||||
ASSERT(!service_registered);
|
||||
ASSERT(!port_installed);
|
||||
|
||||
service_manager.RegisterService(service_name, max_sessions, shared_from_this());
|
||||
service_registered = true;
|
||||
auto port = service_manager.RegisterService(service_name, max_sessions).Unwrap();
|
||||
port->SetSessionHandler(shared_from_this());
|
||||
port_installed = true;
|
||||
}
|
||||
|
||||
Kernel::KClientPort& ServiceFrameworkBase::CreatePort() {
|
||||
const auto guard = LockService();
|
||||
|
||||
ASSERT(!service_registered);
|
||||
ASSERT(!port_installed);
|
||||
|
||||
auto* port = Kernel::KPort::Create(kernel);
|
||||
port->Initialize(max_sessions, false, service_name);
|
||||
port->GetServerPort().SetSessionHandler(shared_from_this());
|
||||
|
||||
service_registered = true;
|
||||
port_installed = true;
|
||||
|
||||
return port->GetClientPort();
|
||||
}
|
||||
@@ -272,7 +272,6 @@ Services::Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system
|
||||
NCM::InstallInterfaces(*sm, system);
|
||||
NFC::InstallInterfaces(*sm, system);
|
||||
NFP::InstallInterfaces(*sm, system);
|
||||
NGCT::InstallInterfaces(*sm, system);
|
||||
NIFM::InstallInterfaces(*sm, system);
|
||||
NIM::InstallInterfaces(*sm, system);
|
||||
NPNS::InstallInterfaces(*sm, system);
|
||||
|
||||
@@ -96,9 +96,6 @@ protected:
|
||||
/// System context that the service operates under.
|
||||
Core::System& system;
|
||||
|
||||
/// Identifier string used to connect to the service.
|
||||
std::string service_name;
|
||||
|
||||
private:
|
||||
template <typename T>
|
||||
friend class ServiceFramework;
|
||||
@@ -120,12 +117,14 @@ private:
|
||||
void RegisterHandlersBaseTipc(const FunctionInfoBase* functions, std::size_t n);
|
||||
void ReportUnimplementedFunction(Kernel::HLERequestContext& ctx, const FunctionInfoBase* info);
|
||||
|
||||
/// Identifier string used to connect to the service.
|
||||
std::string service_name;
|
||||
/// Maximum number of concurrent sessions that this service can handle.
|
||||
u32 max_sessions;
|
||||
|
||||
/// Flag to store if a port was already create/installed to detect multiple install attempts,
|
||||
/// which is not supported.
|
||||
bool service_registered = false;
|
||||
bool port_installed = false;
|
||||
|
||||
/// Function used to safely up-cast pointers to the derived class before invoking a handler.
|
||||
InvokerFn* handler_invoker;
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
|
||||
namespace Service::Set {
|
||||
namespace {
|
||||
constexpr std::array<LanguageCode, 18> available_language_codes = {{
|
||||
constexpr std::array<LanguageCode, 17> available_language_codes = {{
|
||||
LanguageCode::JA,
|
||||
LanguageCode::EN_US,
|
||||
LanguageCode::FR,
|
||||
@@ -30,7 +30,6 @@ constexpr std::array<LanguageCode, 18> available_language_codes = {{
|
||||
LanguageCode::ES_419,
|
||||
LanguageCode::ZH_HANS,
|
||||
LanguageCode::ZH_HANT,
|
||||
LanguageCode::PT_BR,
|
||||
}};
|
||||
|
||||
enum class KeyboardLayout : u64 {
|
||||
@@ -51,7 +50,7 @@ enum class KeyboardLayout : u64 {
|
||||
ChineseTraditional = 14,
|
||||
};
|
||||
|
||||
constexpr std::array<std::pair<LanguageCode, KeyboardLayout>, 18> language_to_layout{{
|
||||
constexpr std::array<std::pair<LanguageCode, KeyboardLayout>, 17> language_to_layout{{
|
||||
{LanguageCode::JA, KeyboardLayout::Japanese},
|
||||
{LanguageCode::EN_US, KeyboardLayout::EnglishUs},
|
||||
{LanguageCode::FR, KeyboardLayout::French},
|
||||
@@ -69,11 +68,10 @@ constexpr std::array<std::pair<LanguageCode, KeyboardLayout>, 18> language_to_la
|
||||
{LanguageCode::ES_419, KeyboardLayout::SpanishLatin},
|
||||
{LanguageCode::ZH_HANS, KeyboardLayout::ChineseSimplified},
|
||||
{LanguageCode::ZH_HANT, KeyboardLayout::ChineseTraditional},
|
||||
{LanguageCode::PT_BR, KeyboardLayout::Portuguese},
|
||||
}};
|
||||
|
||||
constexpr std::size_t PRE_4_0_0_MAX_ENTRIES = 0xF;
|
||||
constexpr std::size_t POST_4_0_0_MAX_ENTRIES = 0x40;
|
||||
constexpr std::size_t pre4_0_0_max_entries = 15;
|
||||
constexpr std::size_t post4_0_0_max_entries = 17;
|
||||
|
||||
constexpr ResultCode ERR_INVALID_LANGUAGE{ErrorModule::Settings, 625};
|
||||
|
||||
@@ -83,10 +81,9 @@ void PushResponseLanguageCode(Kernel::HLERequestContext& ctx, std::size_t num_la
|
||||
rb.Push(static_cast<u32>(num_language_codes));
|
||||
}
|
||||
|
||||
void GetAvailableLanguageCodesImpl(Kernel::HLERequestContext& ctx, std::size_t max_entries) {
|
||||
void GetAvailableLanguageCodesImpl(Kernel::HLERequestContext& ctx, std::size_t max_size) {
|
||||
const std::size_t requested_amount = ctx.GetWriteBufferSize() / sizeof(LanguageCode);
|
||||
const std::size_t max_amount = std::min(requested_amount, max_entries);
|
||||
const std::size_t copy_amount = std::min(available_language_codes.size(), max_amount);
|
||||
const std::size_t copy_amount = std::min(requested_amount, max_size);
|
||||
const std::size_t copy_size = copy_amount * sizeof(LanguageCode);
|
||||
|
||||
ctx.WriteBuffer(available_language_codes.data(), copy_size);
|
||||
@@ -121,7 +118,7 @@ LanguageCode GetLanguageCodeFromIndex(std::size_t index) {
|
||||
void SET::GetAvailableLanguageCodes(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_SET, "called");
|
||||
|
||||
GetAvailableLanguageCodesImpl(ctx, PRE_4_0_0_MAX_ENTRIES);
|
||||
GetAvailableLanguageCodesImpl(ctx, pre4_0_0_max_entries);
|
||||
}
|
||||
|
||||
void SET::MakeLanguageCode(Kernel::HLERequestContext& ctx) {
|
||||
@@ -143,19 +140,19 @@ void SET::MakeLanguageCode(Kernel::HLERequestContext& ctx) {
|
||||
void SET::GetAvailableLanguageCodes2(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_SET, "called");
|
||||
|
||||
GetAvailableLanguageCodesImpl(ctx, POST_4_0_0_MAX_ENTRIES);
|
||||
GetAvailableLanguageCodesImpl(ctx, post4_0_0_max_entries);
|
||||
}
|
||||
|
||||
void SET::GetAvailableLanguageCodeCount(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_SET, "called");
|
||||
|
||||
PushResponseLanguageCode(ctx, PRE_4_0_0_MAX_ENTRIES);
|
||||
PushResponseLanguageCode(ctx, pre4_0_0_max_entries);
|
||||
}
|
||||
|
||||
void SET::GetAvailableLanguageCodeCount2(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_SET, "called");
|
||||
|
||||
PushResponseLanguageCode(ctx, POST_4_0_0_MAX_ENTRIES);
|
||||
PushResponseLanguageCode(ctx, post4_0_0_max_entries);
|
||||
}
|
||||
|
||||
void SET::GetQuestFlag(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
@@ -31,7 +31,6 @@ enum class LanguageCode : u64 {
|
||||
ES_419 = 0x00003931342D7365,
|
||||
ZH_HANS = 0x00736E61482D687A,
|
||||
ZH_HANT = 0x00746E61482D687A,
|
||||
PT_BR = 0x00000052422D7470,
|
||||
};
|
||||
LanguageCode GetLanguageCodeFromIndex(std::size_t idx);
|
||||
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
|
||||
#include <tuple>
|
||||
#include "common/assert.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/k_client_port.h"
|
||||
@@ -41,13 +40,17 @@ static ResultCode ValidateServiceName(const std::string& name) {
|
||||
}
|
||||
|
||||
Kernel::KClientPort& ServiceManager::InterfaceFactory(ServiceManager& self, Core::System& system) {
|
||||
self.sm_interface = std::make_shared<SM>(self, system);
|
||||
ASSERT(self.sm_interface.expired());
|
||||
|
||||
auto sm = std::make_shared<SM>(self, system);
|
||||
self.sm_interface = sm;
|
||||
self.controller_interface = std::make_unique<Controller>(system);
|
||||
return self.sm_interface->CreatePort();
|
||||
|
||||
return sm->CreatePort();
|
||||
}
|
||||
|
||||
ResultCode ServiceManager::RegisterService(std::string name, u32 max_sessions,
|
||||
Kernel::SessionRequestHandlerPtr handler) {
|
||||
ResultVal<Kernel::KServerPort*> ServiceManager::RegisterService(std::string name,
|
||||
u32 max_sessions) {
|
||||
|
||||
CASCADE_CODE(ValidateServiceName(name));
|
||||
|
||||
@@ -56,9 +59,12 @@ ResultCode ServiceManager::RegisterService(std::string name, u32 max_sessions,
|
||||
return ERR_ALREADY_REGISTERED;
|
||||
}
|
||||
|
||||
registered_services.emplace(std::move(name), handler);
|
||||
auto* port = Kernel::KPort::Create(kernel);
|
||||
port->Initialize(max_sessions, false, name);
|
||||
|
||||
return ResultSuccess;
|
||||
registered_services.emplace(std::move(name), port);
|
||||
|
||||
return MakeResult(&port->GetServerPort());
|
||||
}
|
||||
|
||||
ResultCode ServiceManager::UnregisterService(const std::string& name) {
|
||||
@@ -70,11 +76,14 @@ ResultCode ServiceManager::UnregisterService(const std::string& name) {
|
||||
return ERR_SERVICE_NOT_REGISTERED;
|
||||
}
|
||||
|
||||
iter->second->Close();
|
||||
|
||||
registered_services.erase(iter);
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
ResultVal<Kernel::KPort*> ServiceManager::GetServicePort(const std::string& name) {
|
||||
|
||||
CASCADE_CODE(ValidateServiceName(name));
|
||||
auto it = registered_services.find(name);
|
||||
if (it == registered_services.end()) {
|
||||
@@ -82,14 +91,11 @@ ResultVal<Kernel::KPort*> ServiceManager::GetServicePort(const std::string& name
|
||||
return ERR_SERVICE_NOT_REGISTERED;
|
||||
}
|
||||
|
||||
auto* port = Kernel::KPort::Create(kernel);
|
||||
port->Initialize(ServerSessionCountMax, false, name);
|
||||
auto handler = it->second;
|
||||
port->GetServerPort().SetSessionHandler(std::move(handler));
|
||||
|
||||
return MakeResult(port);
|
||||
return MakeResult(it->second);
|
||||
}
|
||||
|
||||
SM::~SM() = default;
|
||||
|
||||
/**
|
||||
* SM::Initialize service function
|
||||
* Inputs:
|
||||
@@ -150,15 +156,11 @@ ResultVal<Kernel::KClientSession*> SM::GetServiceImpl(Kernel::HLERequestContext&
|
||||
LOG_ERROR(Service_SM, "called service={} -> error 0x{:08X}", name, port_result.Code().raw);
|
||||
return port_result.Code();
|
||||
}
|
||||
auto& port = port_result.Unwrap();
|
||||
SCOPE_EXIT({ port->GetClientPort().Close(); });
|
||||
|
||||
server_ports.emplace_back(&port->GetServerPort());
|
||||
auto& port = port_result.Unwrap()->GetClientPort();
|
||||
|
||||
// Create a new session.
|
||||
Kernel::KClientSession* session{};
|
||||
if (const auto result = port->GetClientPort().CreateSession(std::addressof(session));
|
||||
result.IsError()) {
|
||||
if (const auto result = port.CreateSession(std::addressof(session)); result.IsError()) {
|
||||
LOG_ERROR(Service_SM, "called service={} -> error 0x{:08X}", name, result.raw);
|
||||
return result;
|
||||
}
|
||||
@@ -178,21 +180,20 @@ void SM::RegisterService(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_SM, "called with name={}, max_session_count={}, is_light={}", name,
|
||||
max_session_count, is_light);
|
||||
|
||||
if (const auto result = service_manager.RegisterService(name, max_session_count, nullptr);
|
||||
result.IsError()) {
|
||||
LOG_ERROR(Service_SM, "failed to register service with error_code={:08X}", result.raw);
|
||||
auto handle = service_manager.RegisterService(name, max_session_count);
|
||||
if (handle.Failed()) {
|
||||
LOG_ERROR(Service_SM, "failed to register service with error_code={:08X}",
|
||||
handle.Code().raw);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result);
|
||||
rb.Push(handle.Code());
|
||||
return;
|
||||
}
|
||||
|
||||
auto* port = Kernel::KPort::Create(kernel);
|
||||
port->Initialize(ServerSessionCountMax, is_light, name);
|
||||
SCOPE_EXIT({ port->GetClientPort().Close(); });
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1, IPC::ResponseBuilder::Flags::AlwaysMoveHandles};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushMoveObjects(port->GetServerPort());
|
||||
rb.Push(handle.Code());
|
||||
|
||||
auto server_port = handle.Unwrap();
|
||||
rb.PushMoveObjects(server_port);
|
||||
}
|
||||
|
||||
void SM::UnregisterService(Kernel::HLERequestContext& ctx) {
|
||||
@@ -224,10 +225,4 @@ SM::SM(ServiceManager& service_manager_, Core::System& system_)
|
||||
});
|
||||
}
|
||||
|
||||
SM::~SM() {
|
||||
for (auto& server_port : server_ports) {
|
||||
server_port->Close();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Service::SM
|
||||
|
||||
@@ -49,7 +49,6 @@ private:
|
||||
ServiceManager& service_manager;
|
||||
bool is_initialized{};
|
||||
Kernel::KernelCore& kernel;
|
||||
std::vector<Kernel::KServerPort*> server_ports;
|
||||
};
|
||||
|
||||
class ServiceManager {
|
||||
@@ -59,8 +58,7 @@ public:
|
||||
explicit ServiceManager(Kernel::KernelCore& kernel_);
|
||||
~ServiceManager();
|
||||
|
||||
ResultCode RegisterService(std::string name, u32 max_sessions,
|
||||
Kernel::SessionRequestHandlerPtr handler);
|
||||
ResultVal<Kernel::KServerPort*> RegisterService(std::string name, u32 max_sessions);
|
||||
ResultCode UnregisterService(const std::string& name);
|
||||
ResultVal<Kernel::KPort*> GetServicePort(const std::string& name);
|
||||
|
||||
@@ -71,17 +69,21 @@ public:
|
||||
LOG_DEBUG(Service, "Can't find service: {}", service_name);
|
||||
return nullptr;
|
||||
}
|
||||
return std::static_pointer_cast<T>(service->second);
|
||||
auto* port = service->second;
|
||||
if (port == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
return std::static_pointer_cast<T>(port->GetServerPort().GetSessionRequestHandler());
|
||||
}
|
||||
|
||||
void InvokeControlRequest(Kernel::HLERequestContext& context);
|
||||
|
||||
private:
|
||||
std::shared_ptr<SM> sm_interface;
|
||||
std::weak_ptr<SM> sm_interface;
|
||||
std::unique_ptr<Controller> controller_interface;
|
||||
|
||||
/// Map of registered services, retrieved using GetServicePort.
|
||||
std::unordered_map<std::string, Kernel::SessionRequestHandlerPtr> registered_services;
|
||||
std::unordered_map<std::string, Kernel::KPort*> registered_services;
|
||||
|
||||
/// Kernel context
|
||||
Kernel::KernelCore& kernel;
|
||||
|
||||
@@ -1158,7 +1158,7 @@ private:
|
||||
|
||||
const auto layer_id = nv_flinger.CreateLayer(display_id);
|
||||
if (!layer_id) {
|
||||
LOG_ERROR(Service_VI, "Layer not found! display_id={}", display_id);
|
||||
LOG_ERROR(Service_VI, "Layer not found! layer_id={}", *layer_id);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ERR_NOT_FOUND);
|
||||
return;
|
||||
|
||||
@@ -206,8 +206,7 @@ AppLoader::~AppLoader() = default;
|
||||
* @return std::unique_ptr<AppLoader> a pointer to a loader object; nullptr for unsupported type
|
||||
*/
|
||||
static std::unique_ptr<AppLoader> GetFileLoader(Core::System& system, FileSys::VirtualFile file,
|
||||
FileType type, u64 program_id,
|
||||
std::size_t program_index) {
|
||||
FileType type, std::size_t program_index) {
|
||||
switch (type) {
|
||||
// Standard ELF file format.
|
||||
case FileType::ELF:
|
||||
@@ -228,8 +227,7 @@ static std::unique_ptr<AppLoader> GetFileLoader(Core::System& system, FileSys::V
|
||||
// NX XCI (nX Card Image) file format.
|
||||
case FileType::XCI:
|
||||
return std::make_unique<AppLoader_XCI>(std::move(file), system.GetFileSystemController(),
|
||||
system.GetContentProvider(), program_id,
|
||||
program_index);
|
||||
system.GetContentProvider(), program_index);
|
||||
|
||||
// NX NAX (NintendoAesXts) file format.
|
||||
case FileType::NAX:
|
||||
@@ -238,8 +236,7 @@ static std::unique_ptr<AppLoader> GetFileLoader(Core::System& system, FileSys::V
|
||||
// NX NSP (Nintendo Submission Package) file format
|
||||
case FileType::NSP:
|
||||
return std::make_unique<AppLoader_NSP>(std::move(file), system.GetFileSystemController(),
|
||||
system.GetContentProvider(), program_id,
|
||||
program_index);
|
||||
system.GetContentProvider(), program_index);
|
||||
|
||||
// NX KIP (Kernel Internal Process) file format
|
||||
case FileType::KIP:
|
||||
@@ -255,7 +252,7 @@ static std::unique_ptr<AppLoader> GetFileLoader(Core::System& system, FileSys::V
|
||||
}
|
||||
|
||||
std::unique_ptr<AppLoader> GetLoader(Core::System& system, FileSys::VirtualFile file,
|
||||
u64 program_id, std::size_t program_index) {
|
||||
std::size_t program_index) {
|
||||
FileType type = IdentifyFile(file);
|
||||
const FileType filename_type = GuessFromFilename(file->GetName());
|
||||
|
||||
@@ -269,7 +266,7 @@ std::unique_ptr<AppLoader> GetLoader(Core::System& system, FileSys::VirtualFile
|
||||
|
||||
LOG_DEBUG(Loader, "Loading file {} as {}...", file->GetName(), GetFileTypeString(type));
|
||||
|
||||
return GetFileLoader(system, std::move(file), type, program_id, program_index);
|
||||
return GetFileLoader(system, std::move(file), type, program_index);
|
||||
}
|
||||
|
||||
} // namespace Loader
|
||||
|
||||
@@ -226,17 +226,6 @@ public:
|
||||
return ResultStatus::ErrorNotImplemented;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the program ids of the application
|
||||
*
|
||||
* @param[out] out_program_ids Reference to store program ids into
|
||||
*
|
||||
* @return ResultStatus result of function
|
||||
*/
|
||||
virtual ResultStatus ReadProgramIds(std::vector<u64>& out_program_ids) {
|
||||
return ResultStatus::ErrorNotImplemented;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the RomFS of the application
|
||||
* Since the RomFS can be huge, we return a file reference instead of copying to a buffer
|
||||
@@ -335,6 +324,6 @@ protected:
|
||||
* @return the best loader for this file.
|
||||
*/
|
||||
std::unique_ptr<AppLoader> GetLoader(Core::System& system, FileSys::VirtualFile file,
|
||||
u64 program_id = 0, std::size_t program_index = 0);
|
||||
std::size_t program_index = 0);
|
||||
|
||||
} // namespace Loader
|
||||
|
||||
@@ -23,9 +23,10 @@ namespace Loader {
|
||||
|
||||
AppLoader_NSP::AppLoader_NSP(FileSys::VirtualFile file_,
|
||||
const Service::FileSystem::FileSystemController& fsc,
|
||||
const FileSys::ContentProvider& content_provider, u64 program_id,
|
||||
const FileSys::ContentProvider& content_provider,
|
||||
std::size_t program_index)
|
||||
: AppLoader(file_), nsp(std::make_unique<FileSys::NSP>(file_, program_id, program_index)) {
|
||||
: AppLoader(file_), nsp(std::make_unique<FileSys::NSP>(file_, program_index)),
|
||||
title_id(nsp->GetProgramTitleID()) {
|
||||
|
||||
if (nsp->GetStatus() != ResultStatus::Success) {
|
||||
return;
|
||||
@@ -45,8 +46,12 @@ AppLoader_NSP::AppLoader_NSP(FileSys::VirtualFile file_,
|
||||
return pm.ParseControlNCA(*control_nca);
|
||||
}();
|
||||
|
||||
if (title_id == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
secondary_loader = std::make_unique<AppLoader_NCA>(
|
||||
nsp->GetNCAFile(nsp->GetProgramTitleID(), FileSys::ContentRecordType::Program));
|
||||
nsp->GetNCAFile(title_id, FileSys::ContentRecordType::Program));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -63,11 +68,10 @@ FileType AppLoader_NSP::IdentifyType(const FileSys::VirtualFile& nsp_file) {
|
||||
}
|
||||
|
||||
// Non-Extracted Type case
|
||||
const auto program_id = nsp.GetProgramTitleID();
|
||||
if (!nsp.IsExtractedType() &&
|
||||
nsp.GetNCA(program_id, FileSys::ContentRecordType::Program) != nullptr &&
|
||||
AppLoader_NCA::IdentifyType(
|
||||
nsp.GetNCAFile(program_id, FileSys::ContentRecordType::Program)) == FileType::NCA) {
|
||||
nsp.GetNCA(nsp.GetFirstTitleID(), FileSys::ContentRecordType::Program) != nullptr &&
|
||||
AppLoader_NCA::IdentifyType(nsp.GetNCAFile(
|
||||
nsp.GetFirstTitleID(), FileSys::ContentRecordType::Program)) == FileType::NCA) {
|
||||
return FileType::NSP;
|
||||
}
|
||||
}
|
||||
@@ -80,8 +84,6 @@ AppLoader_NSP::LoadResult AppLoader_NSP::Load(Kernel::KProcess& process, Core::S
|
||||
return {ResultStatus::ErrorAlreadyLoaded, {}};
|
||||
}
|
||||
|
||||
const auto title_id = nsp->GetProgramTitleID();
|
||||
|
||||
if (!nsp->IsExtractedType() && title_id == 0) {
|
||||
return {ResultStatus::ErrorNSPMissingProgramNCA, {}};
|
||||
}
|
||||
@@ -91,7 +93,7 @@ AppLoader_NSP::LoadResult AppLoader_NSP::Load(Kernel::KProcess& process, Core::S
|
||||
return {nsp_status, {}};
|
||||
}
|
||||
|
||||
const auto nsp_program_status = nsp->GetProgramStatus();
|
||||
const auto nsp_program_status = nsp->GetProgramStatus(title_id);
|
||||
if (nsp_program_status != ResultStatus::Success) {
|
||||
return {nsp_program_status, {}};
|
||||
}
|
||||
@@ -132,8 +134,8 @@ ResultStatus AppLoader_NSP::ReadUpdateRaw(FileSys::VirtualFile& out_file) {
|
||||
return ResultStatus::ErrorNoPackedUpdate;
|
||||
}
|
||||
|
||||
const auto read = nsp->GetNCAFile(FileSys::GetUpdateTitleID(nsp->GetProgramTitleID()),
|
||||
FileSys::ContentRecordType::Program);
|
||||
const auto read =
|
||||
nsp->GetNCAFile(FileSys::GetUpdateTitleID(title_id), FileSys::ContentRecordType::Program);
|
||||
|
||||
if (read == nullptr) {
|
||||
return ResultStatus::ErrorNoPackedUpdate;
|
||||
@@ -149,15 +151,11 @@ ResultStatus AppLoader_NSP::ReadUpdateRaw(FileSys::VirtualFile& out_file) {
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_NSP::ReadProgramId(u64& out_program_id) {
|
||||
out_program_id = nsp->GetProgramTitleID();
|
||||
if (out_program_id == 0) {
|
||||
if (title_id == 0) {
|
||||
return ResultStatus::ErrorNotInitialized;
|
||||
}
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_NSP::ReadProgramIds(std::vector<u64>& out_program_ids) {
|
||||
out_program_ids = nsp->GetProgramTitleIDs();
|
||||
out_program_id = title_id;
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
|
||||
@@ -28,7 +28,7 @@ class AppLoader_NSP final : public AppLoader {
|
||||
public:
|
||||
explicit AppLoader_NSP(FileSys::VirtualFile file_,
|
||||
const Service::FileSystem::FileSystemController& fsc,
|
||||
const FileSys::ContentProvider& content_provider, u64 program_id,
|
||||
const FileSys::ContentProvider& content_provider,
|
||||
std::size_t program_index);
|
||||
~AppLoader_NSP() override;
|
||||
|
||||
@@ -51,7 +51,6 @@ public:
|
||||
u64 ReadRomFSIVFCOffset() const override;
|
||||
ResultStatus ReadUpdateRaw(FileSys::VirtualFile& out_file) override;
|
||||
ResultStatus ReadProgramId(u64& out_program_id) override;
|
||||
ResultStatus ReadProgramIds(std::vector<u64>& out_program_ids) override;
|
||||
ResultStatus ReadIcon(std::vector<u8>& buffer) override;
|
||||
ResultStatus ReadTitle(std::string& title) override;
|
||||
ResultStatus ReadControlData(FileSys::NACP& nacp) override;
|
||||
@@ -68,6 +67,7 @@ private:
|
||||
|
||||
FileSys::VirtualFile icon_file;
|
||||
std::unique_ptr<FileSys::NACP> nacp_file;
|
||||
u64 title_id;
|
||||
};
|
||||
|
||||
} // namespace Loader
|
||||
|
||||
@@ -22,9 +22,9 @@ namespace Loader {
|
||||
|
||||
AppLoader_XCI::AppLoader_XCI(FileSys::VirtualFile file_,
|
||||
const Service::FileSystem::FileSystemController& fsc,
|
||||
const FileSys::ContentProvider& content_provider, u64 program_id,
|
||||
const FileSys::ContentProvider& content_provider,
|
||||
std::size_t program_index)
|
||||
: AppLoader(file_), xci(std::make_unique<FileSys::XCI>(file_, program_id, program_index)),
|
||||
: AppLoader(file_), xci(std::make_unique<FileSys::XCI>(file_, program_index)),
|
||||
nca_loader(std::make_unique<AppLoader_NCA>(xci->GetProgramNCAFile())) {
|
||||
if (xci->GetStatus() != ResultStatus::Success) {
|
||||
return;
|
||||
@@ -121,11 +121,6 @@ ResultStatus AppLoader_XCI::ReadProgramId(u64& out_program_id) {
|
||||
return nca_loader->ReadProgramId(out_program_id);
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_XCI::ReadProgramIds(std::vector<u64>& out_program_ids) {
|
||||
out_program_ids = xci->GetProgramTitleIDs();
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_XCI::ReadIcon(std::vector<u8>& buffer) {
|
||||
if (icon_file == nullptr) {
|
||||
return ResultStatus::ErrorNoControl;
|
||||
@@ -154,9 +149,8 @@ ResultStatus AppLoader_XCI::ReadControlData(FileSys::NACP& control) {
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_XCI::ReadManualRomFS(FileSys::VirtualFile& out_file) {
|
||||
const auto nca =
|
||||
xci->GetSecurePartitionNSP()->GetNCA(xci->GetSecurePartitionNSP()->GetProgramTitleID(),
|
||||
FileSys::ContentRecordType::HtmlDocument);
|
||||
const auto nca = xci->GetSecurePartitionNSP()->GetNCA(xci->GetProgramTitleID(),
|
||||
FileSys::ContentRecordType::HtmlDocument);
|
||||
if (xci->GetStatus() != ResultStatus::Success || nca == nullptr) {
|
||||
return ResultStatus::ErrorXCIMissingPartition;
|
||||
}
|
||||
|
||||
@@ -28,7 +28,7 @@ class AppLoader_XCI final : public AppLoader {
|
||||
public:
|
||||
explicit AppLoader_XCI(FileSys::VirtualFile file_,
|
||||
const Service::FileSystem::FileSystemController& fsc,
|
||||
const FileSys::ContentProvider& content_provider, u64 program_id,
|
||||
const FileSys::ContentProvider& content_provider,
|
||||
std::size_t program_index);
|
||||
~AppLoader_XCI() override;
|
||||
|
||||
@@ -51,7 +51,6 @@ public:
|
||||
u64 ReadRomFSIVFCOffset() const override;
|
||||
ResultStatus ReadUpdateRaw(FileSys::VirtualFile& out_file) override;
|
||||
ResultStatus ReadProgramId(u64& out_program_id) override;
|
||||
ResultStatus ReadProgramIds(std::vector<u64>& out_program_ids) override;
|
||||
ResultStatus ReadIcon(std::vector<u8>& buffer) override;
|
||||
ResultStatus ReadTitle(std::string& title) override;
|
||||
ResultStatus ReadControlData(FileSys::NACP& control) override;
|
||||
|
||||
@@ -4,6 +4,8 @@
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include <optional>
|
||||
#include <utility>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/atomic_ops.h"
|
||||
@@ -12,10 +14,12 @@
|
||||
#include "common/page_table.h"
|
||||
#include "common/settings.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/core.h"
|
||||
#include "core/device_memory.h"
|
||||
#include "core/hle/kernel/k_page_table.h"
|
||||
#include "core/hle/kernel/k_process.h"
|
||||
#include "core/hle/kernel/physical_memory.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/gpu.h"
|
||||
|
||||
@@ -58,7 +62,17 @@ struct Memory::Impl {
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] u8* GetPointerFromRasterizerCachedMemory(VAddr vaddr) const {
|
||||
bool IsValidVirtualAddress(const Kernel::KProcess& process, const VAddr vaddr) const {
|
||||
const auto& page_table = process.PageTable().PageTableImpl();
|
||||
const auto [pointer, type] = page_table.pointers[vaddr >> PAGE_BITS].PointerType();
|
||||
return pointer != nullptr || type == Common::PageType::RasterizerCachedMemory;
|
||||
}
|
||||
|
||||
bool IsValidVirtualAddress(VAddr vaddr) const {
|
||||
return IsValidVirtualAddress(*system.CurrentProcess(), vaddr);
|
||||
}
|
||||
|
||||
u8* GetPointerFromRasterizerCachedMemory(VAddr vaddr) const {
|
||||
const PAddr paddr{current_page_table->backing_addr[vaddr >> PAGE_BITS]};
|
||||
|
||||
if (!paddr) {
|
||||
@@ -68,6 +82,18 @@ struct Memory::Impl {
|
||||
return system.DeviceMemory().GetPointer(paddr) + vaddr;
|
||||
}
|
||||
|
||||
u8* GetPointer(const VAddr vaddr) const {
|
||||
const uintptr_t raw_pointer = current_page_table->pointers[vaddr >> PAGE_BITS].Raw();
|
||||
if (u8* const pointer = Common::PageTable::PageInfo::ExtractPointer(raw_pointer)) {
|
||||
return pointer + vaddr;
|
||||
}
|
||||
const auto type = Common::PageTable::PageInfo::ExtractType(raw_pointer);
|
||||
if (type == Common::PageType::RasterizerCachedMemory) {
|
||||
return GetPointerFromRasterizerCachedMemory(vaddr);
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
u8 Read8(const VAddr addr) {
|
||||
return Read<u8>(addr);
|
||||
}
|
||||
@@ -153,7 +179,7 @@ struct Memory::Impl {
|
||||
std::string string;
|
||||
string.reserve(max_length);
|
||||
for (std::size_t i = 0; i < max_length; ++i) {
|
||||
const char c = Read<s8>(vaddr);
|
||||
const char c = Read8(vaddr);
|
||||
if (c == '\0') {
|
||||
break;
|
||||
}
|
||||
@@ -164,14 +190,15 @@ struct Memory::Impl {
|
||||
return string;
|
||||
}
|
||||
|
||||
void WalkBlock(const Kernel::KProcess& process, const VAddr addr, const std::size_t size,
|
||||
auto on_unmapped, auto on_memory, auto on_rasterizer, auto increment) {
|
||||
void ReadBlock(const Kernel::KProcess& process, const VAddr src_addr, void* dest_buffer,
|
||||
const std::size_t size) {
|
||||
const auto& page_table = process.PageTable().PageTableImpl();
|
||||
std::size_t remaining_size = size;
|
||||
std::size_t page_index = addr >> PAGE_BITS;
|
||||
std::size_t page_offset = addr & PAGE_MASK;
|
||||
|
||||
while (remaining_size) {
|
||||
std::size_t remaining_size = size;
|
||||
std::size_t page_index = src_addr >> PAGE_BITS;
|
||||
std::size_t page_offset = src_addr & PAGE_MASK;
|
||||
|
||||
while (remaining_size > 0) {
|
||||
const std::size_t copy_amount =
|
||||
std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
|
||||
const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
|
||||
@@ -179,18 +206,22 @@ struct Memory::Impl {
|
||||
const auto [pointer, type] = page_table.pointers[page_index].PointerType();
|
||||
switch (type) {
|
||||
case Common::PageType::Unmapped: {
|
||||
on_unmapped(copy_amount, current_vaddr);
|
||||
LOG_ERROR(HW_Memory,
|
||||
"Unmapped ReadBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
|
||||
current_vaddr, src_addr, size);
|
||||
std::memset(dest_buffer, 0, copy_amount);
|
||||
break;
|
||||
}
|
||||
case Common::PageType::Memory: {
|
||||
DEBUG_ASSERT(pointer);
|
||||
u8* mem_ptr = pointer + page_offset + (page_index << PAGE_BITS);
|
||||
on_memory(copy_amount, mem_ptr);
|
||||
const u8* const src_ptr = pointer + page_offset + (page_index << PAGE_BITS);
|
||||
std::memcpy(dest_buffer, src_ptr, copy_amount);
|
||||
break;
|
||||
}
|
||||
case Common::PageType::RasterizerCachedMemory: {
|
||||
u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
|
||||
on_rasterizer(current_vaddr, copy_amount, host_ptr);
|
||||
const u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
|
||||
system.GPU().FlushRegion(current_vaddr, copy_amount);
|
||||
std::memcpy(dest_buffer, host_ptr, copy_amount);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
@@ -199,122 +230,248 @@ struct Memory::Impl {
|
||||
|
||||
page_index++;
|
||||
page_offset = 0;
|
||||
increment(copy_amount);
|
||||
dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
|
||||
remaining_size -= copy_amount;
|
||||
}
|
||||
}
|
||||
|
||||
template <bool UNSAFE>
|
||||
void ReadBlockImpl(const Kernel::KProcess& process, const VAddr src_addr, void* dest_buffer,
|
||||
const std::size_t size) {
|
||||
WalkBlock(
|
||||
process, src_addr, size,
|
||||
[src_addr, size, &dest_buffer](const std::size_t copy_amount,
|
||||
const VAddr current_vaddr) {
|
||||
void ReadBlockUnsafe(const Kernel::KProcess& process, const VAddr src_addr, void* dest_buffer,
|
||||
const std::size_t size) {
|
||||
const auto& page_table = process.PageTable().PageTableImpl();
|
||||
|
||||
std::size_t remaining_size = size;
|
||||
std::size_t page_index = src_addr >> PAGE_BITS;
|
||||
std::size_t page_offset = src_addr & PAGE_MASK;
|
||||
|
||||
while (remaining_size > 0) {
|
||||
const std::size_t copy_amount =
|
||||
std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
|
||||
const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
|
||||
|
||||
const auto [pointer, type] = page_table.pointers[page_index].PointerType();
|
||||
switch (type) {
|
||||
case Common::PageType::Unmapped: {
|
||||
LOG_ERROR(HW_Memory,
|
||||
"Unmapped ReadBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
|
||||
current_vaddr, src_addr, size);
|
||||
std::memset(dest_buffer, 0, copy_amount);
|
||||
},
|
||||
[&dest_buffer](const std::size_t copy_amount, const u8* const src_ptr) {
|
||||
break;
|
||||
}
|
||||
case Common::PageType::Memory: {
|
||||
DEBUG_ASSERT(pointer);
|
||||
const u8* const src_ptr = pointer + page_offset + (page_index << PAGE_BITS);
|
||||
std::memcpy(dest_buffer, src_ptr, copy_amount);
|
||||
},
|
||||
[&system = system, &dest_buffer](const VAddr current_vaddr,
|
||||
const std::size_t copy_amount,
|
||||
const u8* const host_ptr) {
|
||||
if constexpr (!UNSAFE) {
|
||||
system.GPU().FlushRegion(current_vaddr, copy_amount);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case Common::PageType::RasterizerCachedMemory: {
|
||||
const u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
|
||||
std::memcpy(dest_buffer, host_ptr, copy_amount);
|
||||
},
|
||||
[&dest_buffer](const std::size_t copy_amount) {
|
||||
dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
|
||||
});
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
page_index++;
|
||||
page_offset = 0;
|
||||
dest_buffer = static_cast<u8*>(dest_buffer) + copy_amount;
|
||||
remaining_size -= copy_amount;
|
||||
}
|
||||
}
|
||||
|
||||
void ReadBlock(const VAddr src_addr, void* dest_buffer, const std::size_t size) {
|
||||
ReadBlockImpl<false>(*system.CurrentProcess(), src_addr, dest_buffer, size);
|
||||
ReadBlock(*system.CurrentProcess(), src_addr, dest_buffer, size);
|
||||
}
|
||||
|
||||
void ReadBlockUnsafe(const VAddr src_addr, void* dest_buffer, const std::size_t size) {
|
||||
ReadBlockImpl<true>(*system.CurrentProcess(), src_addr, dest_buffer, size);
|
||||
ReadBlockUnsafe(*system.CurrentProcess(), src_addr, dest_buffer, size);
|
||||
}
|
||||
|
||||
template <bool UNSAFE>
|
||||
void WriteBlockImpl(const Kernel::KProcess& process, const VAddr dest_addr,
|
||||
const void* src_buffer, const std::size_t size) {
|
||||
WalkBlock(
|
||||
process, dest_addr, size,
|
||||
[dest_addr, size](const std::size_t copy_amount, const VAddr current_vaddr) {
|
||||
void WriteBlock(const Kernel::KProcess& process, const VAddr dest_addr, const void* src_buffer,
|
||||
const std::size_t size) {
|
||||
const auto& page_table = process.PageTable().PageTableImpl();
|
||||
std::size_t remaining_size = size;
|
||||
std::size_t page_index = dest_addr >> PAGE_BITS;
|
||||
std::size_t page_offset = dest_addr & PAGE_MASK;
|
||||
|
||||
while (remaining_size > 0) {
|
||||
const std::size_t copy_amount =
|
||||
std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
|
||||
const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
|
||||
|
||||
const auto [pointer, type] = page_table.pointers[page_index].PointerType();
|
||||
switch (type) {
|
||||
case Common::PageType::Unmapped: {
|
||||
LOG_ERROR(HW_Memory,
|
||||
"Unmapped WriteBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
|
||||
current_vaddr, dest_addr, size);
|
||||
},
|
||||
[&src_buffer](const std::size_t copy_amount, u8* const dest_ptr) {
|
||||
break;
|
||||
}
|
||||
case Common::PageType::Memory: {
|
||||
DEBUG_ASSERT(pointer);
|
||||
u8* const dest_ptr = pointer + page_offset + (page_index << PAGE_BITS);
|
||||
std::memcpy(dest_ptr, src_buffer, copy_amount);
|
||||
},
|
||||
[&system = system, &src_buffer](const VAddr current_vaddr,
|
||||
const std::size_t copy_amount, u8* const host_ptr) {
|
||||
if constexpr (!UNSAFE) {
|
||||
system.GPU().InvalidateRegion(current_vaddr, copy_amount);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case Common::PageType::RasterizerCachedMemory: {
|
||||
u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
|
||||
system.GPU().InvalidateRegion(current_vaddr, copy_amount);
|
||||
std::memcpy(host_ptr, src_buffer, copy_amount);
|
||||
},
|
||||
[&src_buffer](const std::size_t copy_amount) {
|
||||
src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
|
||||
});
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
page_index++;
|
||||
page_offset = 0;
|
||||
src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
|
||||
remaining_size -= copy_amount;
|
||||
}
|
||||
}
|
||||
|
||||
void WriteBlockUnsafe(const Kernel::KProcess& process, const VAddr dest_addr,
|
||||
const void* src_buffer, const std::size_t size) {
|
||||
const auto& page_table = process.PageTable().PageTableImpl();
|
||||
std::size_t remaining_size = size;
|
||||
std::size_t page_index = dest_addr >> PAGE_BITS;
|
||||
std::size_t page_offset = dest_addr & PAGE_MASK;
|
||||
|
||||
while (remaining_size > 0) {
|
||||
const std::size_t copy_amount =
|
||||
std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
|
||||
const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
|
||||
|
||||
const auto [pointer, type] = page_table.pointers[page_index].PointerType();
|
||||
switch (type) {
|
||||
case Common::PageType::Unmapped: {
|
||||
LOG_ERROR(HW_Memory,
|
||||
"Unmapped WriteBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
|
||||
current_vaddr, dest_addr, size);
|
||||
break;
|
||||
}
|
||||
case Common::PageType::Memory: {
|
||||
DEBUG_ASSERT(pointer);
|
||||
u8* const dest_ptr = pointer + page_offset + (page_index << PAGE_BITS);
|
||||
std::memcpy(dest_ptr, src_buffer, copy_amount);
|
||||
break;
|
||||
}
|
||||
case Common::PageType::RasterizerCachedMemory: {
|
||||
u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
|
||||
std::memcpy(host_ptr, src_buffer, copy_amount);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
page_index++;
|
||||
page_offset = 0;
|
||||
src_buffer = static_cast<const u8*>(src_buffer) + copy_amount;
|
||||
remaining_size -= copy_amount;
|
||||
}
|
||||
}
|
||||
|
||||
void WriteBlock(const VAddr dest_addr, const void* src_buffer, const std::size_t size) {
|
||||
WriteBlockImpl<false>(*system.CurrentProcess(), dest_addr, src_buffer, size);
|
||||
WriteBlock(*system.CurrentProcess(), dest_addr, src_buffer, size);
|
||||
}
|
||||
|
||||
void WriteBlockUnsafe(const VAddr dest_addr, const void* src_buffer, const std::size_t size) {
|
||||
WriteBlockImpl<true>(*system.CurrentProcess(), dest_addr, src_buffer, size);
|
||||
WriteBlockUnsafe(*system.CurrentProcess(), dest_addr, src_buffer, size);
|
||||
}
|
||||
|
||||
void ZeroBlock(const Kernel::KProcess& process, const VAddr dest_addr, const std::size_t size) {
|
||||
WalkBlock(
|
||||
process, dest_addr, size,
|
||||
[dest_addr, size](const std::size_t copy_amount, const VAddr current_vaddr) {
|
||||
const auto& page_table = process.PageTable().PageTableImpl();
|
||||
std::size_t remaining_size = size;
|
||||
std::size_t page_index = dest_addr >> PAGE_BITS;
|
||||
std::size_t page_offset = dest_addr & PAGE_MASK;
|
||||
|
||||
while (remaining_size > 0) {
|
||||
const std::size_t copy_amount =
|
||||
std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
|
||||
const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
|
||||
|
||||
const auto [pointer, type] = page_table.pointers[page_index].PointerType();
|
||||
switch (type) {
|
||||
case Common::PageType::Unmapped: {
|
||||
LOG_ERROR(HW_Memory,
|
||||
"Unmapped ZeroBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
|
||||
current_vaddr, dest_addr, size);
|
||||
},
|
||||
[](const std::size_t copy_amount, u8* const dest_ptr) {
|
||||
break;
|
||||
}
|
||||
case Common::PageType::Memory: {
|
||||
DEBUG_ASSERT(pointer);
|
||||
u8* const dest_ptr = pointer + page_offset + (page_index << PAGE_BITS);
|
||||
std::memset(dest_ptr, 0, copy_amount);
|
||||
},
|
||||
[&system = system](const VAddr current_vaddr, const std::size_t copy_amount,
|
||||
u8* const host_ptr) {
|
||||
break;
|
||||
}
|
||||
case Common::PageType::RasterizerCachedMemory: {
|
||||
u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
|
||||
system.GPU().InvalidateRegion(current_vaddr, copy_amount);
|
||||
std::memset(host_ptr, 0, copy_amount);
|
||||
},
|
||||
[](const std::size_t copy_amount) {});
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
page_index++;
|
||||
page_offset = 0;
|
||||
remaining_size -= copy_amount;
|
||||
}
|
||||
}
|
||||
|
||||
void ZeroBlock(const VAddr dest_addr, const std::size_t size) {
|
||||
ZeroBlock(*system.CurrentProcess(), dest_addr, size);
|
||||
}
|
||||
|
||||
void CopyBlock(const Kernel::KProcess& process, VAddr dest_addr, VAddr src_addr,
|
||||
const std::size_t size) {
|
||||
WalkBlock(
|
||||
process, dest_addr, size,
|
||||
[this, &process, &dest_addr, &src_addr, size](const std::size_t copy_amount,
|
||||
const VAddr current_vaddr) {
|
||||
const auto& page_table = process.PageTable().PageTableImpl();
|
||||
std::size_t remaining_size = size;
|
||||
std::size_t page_index = src_addr >> PAGE_BITS;
|
||||
std::size_t page_offset = src_addr & PAGE_MASK;
|
||||
|
||||
while (remaining_size > 0) {
|
||||
const std::size_t copy_amount =
|
||||
std::min(static_cast<std::size_t>(PAGE_SIZE) - page_offset, remaining_size);
|
||||
const auto current_vaddr = static_cast<VAddr>((page_index << PAGE_BITS) + page_offset);
|
||||
|
||||
const auto [pointer, type] = page_table.pointers[page_index].PointerType();
|
||||
switch (type) {
|
||||
case Common::PageType::Unmapped: {
|
||||
LOG_ERROR(HW_Memory,
|
||||
"Unmapped CopyBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
|
||||
current_vaddr, src_addr, size);
|
||||
ZeroBlock(process, dest_addr, copy_amount);
|
||||
},
|
||||
[this, &process, &dest_addr](const std::size_t copy_amount, const u8* const src_ptr) {
|
||||
WriteBlockImpl<false>(process, dest_addr, src_ptr, copy_amount);
|
||||
},
|
||||
[this, &system = system, &process, &dest_addr](
|
||||
const VAddr current_vaddr, const std::size_t copy_amount, u8* const host_ptr) {
|
||||
break;
|
||||
}
|
||||
case Common::PageType::Memory: {
|
||||
DEBUG_ASSERT(pointer);
|
||||
const u8* src_ptr = pointer + page_offset + (page_index << PAGE_BITS);
|
||||
WriteBlock(process, dest_addr, src_ptr, copy_amount);
|
||||
break;
|
||||
}
|
||||
case Common::PageType::RasterizerCachedMemory: {
|
||||
const u8* const host_ptr{GetPointerFromRasterizerCachedMemory(current_vaddr)};
|
||||
system.GPU().FlushRegion(current_vaddr, copy_amount);
|
||||
WriteBlockImpl<false>(process, dest_addr, host_ptr, copy_amount);
|
||||
},
|
||||
[&dest_addr, &src_addr](const std::size_t copy_amount) {
|
||||
dest_addr += static_cast<VAddr>(copy_amount);
|
||||
src_addr += static_cast<VAddr>(copy_amount);
|
||||
});
|
||||
WriteBlock(process, dest_addr, host_ptr, copy_amount);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
page_index++;
|
||||
page_offset = 0;
|
||||
dest_addr += static_cast<VAddr>(copy_amount);
|
||||
src_addr += static_cast<VAddr>(copy_amount);
|
||||
remaining_size -= copy_amount;
|
||||
}
|
||||
}
|
||||
|
||||
void CopyBlock(VAddr dest_addr, VAddr src_addr, std::size_t size) {
|
||||
return CopyBlock(*system.CurrentProcess(), dest_addr, src_addr, size);
|
||||
}
|
||||
|
||||
void RasterizerMarkRegionCached(VAddr vaddr, u64 size, bool cached) {
|
||||
@@ -357,7 +514,7 @@ struct Memory::Impl {
|
||||
} else {
|
||||
// Switch page type to uncached if now uncached
|
||||
switch (page_type) {
|
||||
case Common::PageType::Unmapped: // NOLINT(bugprone-branch-clone)
|
||||
case Common::PageType::Unmapped:
|
||||
// It is not necessary for a process to have this region mapped into its address
|
||||
// space, for example, a system module need not have a VRAM mapping.
|
||||
break;
|
||||
@@ -440,44 +597,6 @@ struct Memory::Impl {
|
||||
}
|
||||
}
|
||||
|
||||
[[nodiscard]] u8* GetPointerImpl(VAddr vaddr, auto on_unmapped, auto on_rasterizer) const {
|
||||
// AARCH64 masks the upper 16 bit of all memory accesses
|
||||
vaddr &= 0xffffffffffffLL;
|
||||
|
||||
if (vaddr >= 1uLL << current_page_table->GetAddressSpaceBits()) {
|
||||
on_unmapped();
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// Avoid adding any extra logic to this fast-path block
|
||||
const uintptr_t raw_pointer = current_page_table->pointers[vaddr >> PAGE_BITS].Raw();
|
||||
if (u8* const pointer = Common::PageTable::PageInfo::ExtractPointer(raw_pointer)) {
|
||||
return &pointer[vaddr];
|
||||
}
|
||||
switch (Common::PageTable::PageInfo::ExtractType(raw_pointer)) {
|
||||
case Common::PageType::Unmapped:
|
||||
on_unmapped();
|
||||
return nullptr;
|
||||
case Common::PageType::Memory:
|
||||
ASSERT_MSG(false, "Mapped memory page without a pointer @ 0x{:016X}", vaddr);
|
||||
return nullptr;
|
||||
case Common::PageType::RasterizerCachedMemory: {
|
||||
u8* const host_ptr{GetPointerFromRasterizerCachedMemory(vaddr)};
|
||||
on_rasterizer();
|
||||
return host_ptr;
|
||||
}
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
[[nodiscard]] u8* GetPointer(const VAddr vaddr) const {
|
||||
return GetPointerImpl(
|
||||
vaddr, [vaddr]() { LOG_ERROR(HW_Memory, "Unmapped GetPointer @ 0x{:016X}", vaddr); },
|
||||
[]() {});
|
||||
}
|
||||
|
||||
/**
|
||||
* Reads a particular data type out of memory at the given virtual address.
|
||||
*
|
||||
@@ -491,17 +610,39 @@ struct Memory::Impl {
|
||||
*/
|
||||
template <typename T>
|
||||
T Read(VAddr vaddr) {
|
||||
T result = 0;
|
||||
const u8* const ptr = GetPointerImpl(
|
||||
vaddr,
|
||||
[vaddr]() {
|
||||
LOG_ERROR(HW_Memory, "Unmapped Read{} @ 0x{:016X}", sizeof(T) * 8, vaddr);
|
||||
},
|
||||
[&system = system, vaddr]() { system.GPU().FlushRegion(vaddr, sizeof(T)); });
|
||||
if (ptr) {
|
||||
std::memcpy(&result, ptr, sizeof(T));
|
||||
// AARCH64 masks the upper 16 bit of all memory accesses
|
||||
vaddr &= 0xffffffffffffLL;
|
||||
|
||||
if (vaddr >= 1uLL << current_page_table->GetAddressSpaceBits()) {
|
||||
LOG_ERROR(HW_Memory, "Unmapped Read{} @ 0x{:08X}", sizeof(T) * 8, vaddr);
|
||||
return 0;
|
||||
}
|
||||
return result;
|
||||
|
||||
// Avoid adding any extra logic to this fast-path block
|
||||
const uintptr_t raw_pointer = current_page_table->pointers[vaddr >> PAGE_BITS].Raw();
|
||||
if (const u8* const pointer = Common::PageTable::PageInfo::ExtractPointer(raw_pointer)) {
|
||||
T value;
|
||||
std::memcpy(&value, &pointer[vaddr], sizeof(T));
|
||||
return value;
|
||||
}
|
||||
switch (Common::PageTable::PageInfo::ExtractType(raw_pointer)) {
|
||||
case Common::PageType::Unmapped:
|
||||
LOG_ERROR(HW_Memory, "Unmapped Read{} @ 0x{:08X}", sizeof(T) * 8, vaddr);
|
||||
return 0;
|
||||
case Common::PageType::Memory:
|
||||
ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", vaddr);
|
||||
break;
|
||||
case Common::PageType::RasterizerCachedMemory: {
|
||||
const u8* const host_ptr{GetPointerFromRasterizerCachedMemory(vaddr)};
|
||||
system.GPU().FlushRegion(vaddr, sizeof(T));
|
||||
T value;
|
||||
std::memcpy(&value, host_ptr, sizeof(T));
|
||||
return value;
|
||||
}
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -515,46 +656,110 @@ struct Memory::Impl {
|
||||
*/
|
||||
template <typename T>
|
||||
void Write(VAddr vaddr, const T data) {
|
||||
u8* const ptr = GetPointerImpl(
|
||||
vaddr,
|
||||
[vaddr, data]() {
|
||||
LOG_ERROR(HW_Memory, "Unmapped Write{} @ 0x{:016X} = 0x{:016X}", sizeof(T) * 8,
|
||||
vaddr, static_cast<u64>(data));
|
||||
},
|
||||
[&system = system, vaddr]() { system.GPU().InvalidateRegion(vaddr, sizeof(T)); });
|
||||
if (ptr) {
|
||||
std::memcpy(ptr, &data, sizeof(T));
|
||||
// AARCH64 masks the upper 16 bit of all memory accesses
|
||||
vaddr &= 0xffffffffffffLL;
|
||||
|
||||
if (vaddr >= 1uLL << current_page_table->GetAddressSpaceBits()) {
|
||||
LOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
|
||||
static_cast<u32>(data), vaddr);
|
||||
return;
|
||||
}
|
||||
|
||||
// Avoid adding any extra logic to this fast-path block
|
||||
const uintptr_t raw_pointer = current_page_table->pointers[vaddr >> PAGE_BITS].Raw();
|
||||
if (u8* const pointer = Common::PageTable::PageInfo::ExtractPointer(raw_pointer)) {
|
||||
std::memcpy(&pointer[vaddr], &data, sizeof(T));
|
||||
return;
|
||||
}
|
||||
switch (Common::PageTable::PageInfo::ExtractType(raw_pointer)) {
|
||||
case Common::PageType::Unmapped:
|
||||
LOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
|
||||
static_cast<u32>(data), vaddr);
|
||||
return;
|
||||
case Common::PageType::Memory:
|
||||
ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", vaddr);
|
||||
break;
|
||||
case Common::PageType::RasterizerCachedMemory: {
|
||||
u8* const host_ptr{GetPointerFromRasterizerCachedMemory(vaddr)};
|
||||
system.GPU().InvalidateRegion(vaddr, sizeof(T));
|
||||
std::memcpy(host_ptr, &data, sizeof(T));
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
bool WriteExclusive(VAddr vaddr, const T data, const T expected) {
|
||||
u8* const ptr = GetPointerImpl(
|
||||
vaddr,
|
||||
[vaddr, data]() {
|
||||
LOG_ERROR(HW_Memory, "Unmapped WriteExclusive{} @ 0x{:016X} = 0x{:016X}",
|
||||
sizeof(T) * 8, vaddr, static_cast<u64>(data));
|
||||
},
|
||||
[&system = system, vaddr]() { system.GPU().InvalidateRegion(vaddr, sizeof(T)); });
|
||||
if (ptr) {
|
||||
const auto volatile_pointer = reinterpret_cast<volatile T*>(ptr);
|
||||
// AARCH64 masks the upper 16 bit of all memory accesses
|
||||
vaddr &= 0xffffffffffffLL;
|
||||
|
||||
if (vaddr >= 1uLL << current_page_table->GetAddressSpaceBits()) {
|
||||
LOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
|
||||
static_cast<u32>(data), vaddr);
|
||||
return true;
|
||||
}
|
||||
|
||||
const uintptr_t raw_pointer = current_page_table->pointers[vaddr >> PAGE_BITS].Raw();
|
||||
if (u8* const pointer = Common::PageTable::PageInfo::ExtractPointer(raw_pointer)) {
|
||||
// NOTE: Avoid adding any extra logic to this fast-path block
|
||||
const auto volatile_pointer = reinterpret_cast<volatile T*>(&pointer[vaddr]);
|
||||
return Common::AtomicCompareAndSwap(volatile_pointer, data, expected);
|
||||
}
|
||||
switch (Common::PageTable::PageInfo::ExtractType(raw_pointer)) {
|
||||
case Common::PageType::Unmapped:
|
||||
LOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
|
||||
static_cast<u32>(data), vaddr);
|
||||
return true;
|
||||
case Common::PageType::Memory:
|
||||
ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", vaddr);
|
||||
break;
|
||||
case Common::PageType::RasterizerCachedMemory: {
|
||||
u8* host_ptr{GetPointerFromRasterizerCachedMemory(vaddr)};
|
||||
system.GPU().InvalidateRegion(vaddr, sizeof(T));
|
||||
auto* pointer = reinterpret_cast<volatile T*>(&host_ptr);
|
||||
return Common::AtomicCompareAndSwap(pointer, data, expected);
|
||||
}
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool WriteExclusive128(VAddr vaddr, const u128 data, const u128 expected) {
|
||||
u8* const ptr = GetPointerImpl(
|
||||
vaddr,
|
||||
[vaddr, data]() {
|
||||
LOG_ERROR(HW_Memory, "Unmapped WriteExclusive128 @ 0x{:016X} = 0x{:016X}{:016X}",
|
||||
vaddr, static_cast<u64>(data[1]), static_cast<u64>(data[0]));
|
||||
},
|
||||
[&system = system, vaddr]() { system.GPU().InvalidateRegion(vaddr, sizeof(u128)); });
|
||||
if (ptr) {
|
||||
const auto volatile_pointer = reinterpret_cast<volatile u64*>(ptr);
|
||||
// AARCH64 masks the upper 16 bit of all memory accesses
|
||||
vaddr &= 0xffffffffffffLL;
|
||||
|
||||
if (vaddr >= 1uLL << current_page_table->GetAddressSpaceBits()) {
|
||||
LOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
|
||||
static_cast<u32>(data[0]), vaddr);
|
||||
return true;
|
||||
}
|
||||
|
||||
const uintptr_t raw_pointer = current_page_table->pointers[vaddr >> PAGE_BITS].Raw();
|
||||
if (u8* const pointer = Common::PageTable::PageInfo::ExtractPointer(raw_pointer)) {
|
||||
// NOTE: Avoid adding any extra logic to this fast-path block
|
||||
const auto volatile_pointer = reinterpret_cast<volatile u64*>(&pointer[vaddr]);
|
||||
return Common::AtomicCompareAndSwap(volatile_pointer, data, expected);
|
||||
}
|
||||
switch (Common::PageTable::PageInfo::ExtractType(raw_pointer)) {
|
||||
case Common::PageType::Unmapped:
|
||||
LOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}{:016X}", sizeof(data) * 8,
|
||||
static_cast<u64>(data[1]), static_cast<u64>(data[0]), vaddr);
|
||||
return true;
|
||||
case Common::PageType::Memory:
|
||||
ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", vaddr);
|
||||
break;
|
||||
case Common::PageType::RasterizerCachedMemory: {
|
||||
u8* host_ptr{GetPointerFromRasterizerCachedMemory(vaddr)};
|
||||
system.GPU().InvalidateRegion(vaddr, sizeof(u128));
|
||||
auto* pointer = reinterpret_cast<volatile u64*>(&host_ptr);
|
||||
return Common::AtomicCompareAndSwap(pointer, data, expected);
|
||||
}
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -584,11 +789,12 @@ void Memory::UnmapRegion(Common::PageTable& page_table, VAddr base, u64 size) {
|
||||
impl->UnmapRegion(page_table, base, size);
|
||||
}
|
||||
|
||||
bool Memory::IsValidVirtualAddress(const Kernel::KProcess& process, const VAddr vaddr) const {
|
||||
return impl->IsValidVirtualAddress(process, vaddr);
|
||||
}
|
||||
|
||||
bool Memory::IsValidVirtualAddress(const VAddr vaddr) const {
|
||||
const Kernel::KProcess& process = *system.CurrentProcess();
|
||||
const auto& page_table = process.PageTable().PageTableImpl();
|
||||
const auto [pointer, type] = page_table.pointers[vaddr >> PAGE_BITS].PointerType();
|
||||
return pointer != nullptr || type == Common::PageType::RasterizerCachedMemory;
|
||||
return impl->IsValidVirtualAddress(vaddr);
|
||||
}
|
||||
|
||||
u8* Memory::GetPointer(VAddr vaddr) {
|
||||
@@ -657,38 +863,64 @@ std::string Memory::ReadCString(VAddr vaddr, std::size_t max_length) {
|
||||
|
||||
void Memory::ReadBlock(const Kernel::KProcess& process, const VAddr src_addr, void* dest_buffer,
|
||||
const std::size_t size) {
|
||||
impl->ReadBlockImpl<false>(process, src_addr, dest_buffer, size);
|
||||
impl->ReadBlock(process, src_addr, dest_buffer, size);
|
||||
}
|
||||
|
||||
void Memory::ReadBlock(const VAddr src_addr, void* dest_buffer, const std::size_t size) {
|
||||
impl->ReadBlock(src_addr, dest_buffer, size);
|
||||
}
|
||||
|
||||
void Memory::ReadBlockUnsafe(const Kernel::KProcess& process, const VAddr src_addr,
|
||||
void* dest_buffer, const std::size_t size) {
|
||||
impl->ReadBlockUnsafe(process, src_addr, dest_buffer, size);
|
||||
}
|
||||
|
||||
void Memory::ReadBlockUnsafe(const VAddr src_addr, void* dest_buffer, const std::size_t size) {
|
||||
impl->ReadBlockUnsafe(src_addr, dest_buffer, size);
|
||||
}
|
||||
|
||||
void Memory::WriteBlock(const Kernel::KProcess& process, VAddr dest_addr, const void* src_buffer,
|
||||
std::size_t size) {
|
||||
impl->WriteBlockImpl<false>(process, dest_addr, src_buffer, size);
|
||||
impl->WriteBlock(process, dest_addr, src_buffer, size);
|
||||
}
|
||||
|
||||
void Memory::WriteBlock(const VAddr dest_addr, const void* src_buffer, const std::size_t size) {
|
||||
impl->WriteBlock(dest_addr, src_buffer, size);
|
||||
}
|
||||
|
||||
void Memory::WriteBlockUnsafe(const Kernel::KProcess& process, VAddr dest_addr,
|
||||
const void* src_buffer, std::size_t size) {
|
||||
impl->WriteBlockUnsafe(process, dest_addr, src_buffer, size);
|
||||
}
|
||||
|
||||
void Memory::WriteBlockUnsafe(const VAddr dest_addr, const void* src_buffer,
|
||||
const std::size_t size) {
|
||||
impl->WriteBlockUnsafe(dest_addr, src_buffer, size);
|
||||
}
|
||||
|
||||
void Memory::ZeroBlock(const Kernel::KProcess& process, VAddr dest_addr, std::size_t size) {
|
||||
impl->ZeroBlock(process, dest_addr, size);
|
||||
}
|
||||
|
||||
void Memory::ZeroBlock(VAddr dest_addr, std::size_t size) {
|
||||
impl->ZeroBlock(dest_addr, size);
|
||||
}
|
||||
|
||||
void Memory::CopyBlock(const Kernel::KProcess& process, VAddr dest_addr, VAddr src_addr,
|
||||
const std::size_t size) {
|
||||
impl->CopyBlock(process, dest_addr, src_addr, size);
|
||||
}
|
||||
|
||||
void Memory::CopyBlock(VAddr dest_addr, VAddr src_addr, std::size_t size) {
|
||||
impl->CopyBlock(dest_addr, src_addr, size);
|
||||
}
|
||||
|
||||
void Memory::RasterizerMarkRegionCached(VAddr vaddr, u64 size, bool cached) {
|
||||
impl->RasterizerMarkRegionCached(vaddr, size, cached);
|
||||
}
|
||||
|
||||
bool IsKernelVirtualAddress(const VAddr vaddr) {
|
||||
return KERNEL_REGION_VADDR <= vaddr && vaddr < KERNEL_REGION_END;
|
||||
}
|
||||
|
||||
} // namespace Core::Memory
|
||||
|
||||
@@ -39,6 +39,11 @@ enum : VAddr {
|
||||
|
||||
/// Application stack
|
||||
DEFAULT_STACK_SIZE = 0x100000,
|
||||
|
||||
/// Kernel Virtual Address Range
|
||||
KERNEL_REGION_VADDR = 0xFFFFFF8000000000,
|
||||
KERNEL_REGION_SIZE = 0x7FFFE00000,
|
||||
KERNEL_REGION_END = KERNEL_REGION_VADDR + KERNEL_REGION_SIZE,
|
||||
};
|
||||
|
||||
/// Central class that handles all memory operations and state.
|
||||
@@ -51,7 +56,7 @@ public:
|
||||
Memory& operator=(const Memory&) = delete;
|
||||
|
||||
Memory(Memory&&) = default;
|
||||
Memory& operator=(Memory&&) = delete;
|
||||
Memory& operator=(Memory&&) = default;
|
||||
|
||||
/**
|
||||
* Resets the state of the Memory system.
|
||||
@@ -85,6 +90,17 @@ public:
|
||||
*/
|
||||
void UnmapRegion(Common::PageTable& page_table, VAddr base, u64 size);
|
||||
|
||||
/**
|
||||
* Checks whether or not the supplied address is a valid virtual
|
||||
* address for the given process.
|
||||
*
|
||||
* @param process The emulated process to check the address against.
|
||||
* @param vaddr The virtual address to check the validity of.
|
||||
*
|
||||
* @returns True if the given virtual address is valid, false otherwise.
|
||||
*/
|
||||
bool IsValidVirtualAddress(const Kernel::KProcess& process, VAddr vaddr) const;
|
||||
|
||||
/**
|
||||
* Checks whether or not the supplied address is a valid virtual
|
||||
* address for the current process.
|
||||
@@ -93,7 +109,7 @@ public:
|
||||
*
|
||||
* @returns True if the given virtual address is valid, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool IsValidVirtualAddress(VAddr vaddr) const;
|
||||
bool IsValidVirtualAddress(VAddr vaddr) const;
|
||||
|
||||
/**
|
||||
* Gets a pointer to the given address.
|
||||
@@ -118,7 +134,7 @@ public:
|
||||
* @returns The pointer to the given address, if the address is valid.
|
||||
* If the address is not valid, nullptr will be returned.
|
||||
*/
|
||||
[[nodiscard]] const u8* GetPointer(VAddr vaddr) const;
|
||||
const u8* GetPointer(VAddr vaddr) const;
|
||||
|
||||
template <typename T>
|
||||
const T* GetPointer(VAddr vaddr) const {
|
||||
@@ -311,6 +327,27 @@ public:
|
||||
void ReadBlock(const Kernel::KProcess& process, VAddr src_addr, void* dest_buffer,
|
||||
std::size_t size);
|
||||
|
||||
/**
|
||||
* Reads a contiguous block of bytes from a specified process' address space.
|
||||
* This unsafe version does not trigger GPU flushing.
|
||||
*
|
||||
* @param process The process to read the data from.
|
||||
* @param src_addr The virtual address to begin reading from.
|
||||
* @param dest_buffer The buffer to place the read bytes into.
|
||||
* @param size The amount of data to read, in bytes.
|
||||
*
|
||||
* @note If a size of 0 is specified, then this function reads nothing and
|
||||
* no attempts to access memory are made at all.
|
||||
*
|
||||
* @pre dest_buffer must be at least size bytes in length, otherwise a
|
||||
* buffer overrun will occur.
|
||||
*
|
||||
* @post The range [dest_buffer, size) contains the read bytes from the
|
||||
* process' address space.
|
||||
*/
|
||||
void ReadBlockUnsafe(const Kernel::KProcess& process, VAddr src_addr, void* dest_buffer,
|
||||
std::size_t size);
|
||||
|
||||
/**
|
||||
* Reads a contiguous block of bytes from the current process' address space.
|
||||
*
|
||||
@@ -371,6 +408,26 @@ public:
|
||||
void WriteBlock(const Kernel::KProcess& process, VAddr dest_addr, const void* src_buffer,
|
||||
std::size_t size);
|
||||
|
||||
/**
|
||||
* Writes a range of bytes into a given process' address space at the specified
|
||||
* virtual address.
|
||||
* This unsafe version does not invalidate GPU Memory.
|
||||
*
|
||||
* @param process The process to write data into the address space of.
|
||||
* @param dest_addr The destination virtual address to begin writing the data at.
|
||||
* @param src_buffer The data to write into the process' address space.
|
||||
* @param size The size of the data to write, in bytes.
|
||||
*
|
||||
* @post The address range [dest_addr, size) in the process' address space
|
||||
* contains the data that was within src_buffer.
|
||||
*
|
||||
* @post If an attempt is made to write into an unmapped region of memory, the writes
|
||||
* will be ignored and an error will be logged.
|
||||
*
|
||||
*/
|
||||
void WriteBlockUnsafe(const Kernel::KProcess& process, VAddr dest_addr, const void* src_buffer,
|
||||
std::size_t size);
|
||||
|
||||
/**
|
||||
* Writes a range of bytes into the current process' address space at the specified
|
||||
* virtual address.
|
||||
@@ -410,6 +467,29 @@ public:
|
||||
*/
|
||||
void WriteBlockUnsafe(VAddr dest_addr, const void* src_buffer, std::size_t size);
|
||||
|
||||
/**
|
||||
* Fills the specified address range within a process' address space with zeroes.
|
||||
*
|
||||
* @param process The process that will have a portion of its memory zeroed out.
|
||||
* @param dest_addr The starting virtual address of the range to zero out.
|
||||
* @param size The size of the address range to zero out, in bytes.
|
||||
*
|
||||
* @post The range [dest_addr, size) within the process' address space is
|
||||
* filled with zeroes.
|
||||
*/
|
||||
void ZeroBlock(const Kernel::KProcess& process, VAddr dest_addr, std::size_t size);
|
||||
|
||||
/**
|
||||
* Fills the specified address range within the current process' address space with zeroes.
|
||||
*
|
||||
* @param dest_addr The starting virtual address of the range to zero out.
|
||||
* @param size The size of the address range to zero out, in bytes.
|
||||
*
|
||||
* @post The range [dest_addr, size) within the current process' address space is
|
||||
* filled with zeroes.
|
||||
*/
|
||||
void ZeroBlock(VAddr dest_addr, std::size_t size);
|
||||
|
||||
/**
|
||||
* Copies data within a process' address space to another location within the
|
||||
* same address space.
|
||||
@@ -425,6 +505,19 @@ public:
|
||||
void CopyBlock(const Kernel::KProcess& process, VAddr dest_addr, VAddr src_addr,
|
||||
std::size_t size);
|
||||
|
||||
/**
|
||||
* Copies data within the current process' address space to another location within the
|
||||
* same address space.
|
||||
*
|
||||
* @param dest_addr The destination virtual address to begin copying the data into.
|
||||
* @param src_addr The source virtual address to begin copying the data from.
|
||||
* @param size The size of the data to copy, in bytes.
|
||||
*
|
||||
* @post The range [dest_addr, size) within the current process' address space
|
||||
* contains the same data within the range [src_addr, size).
|
||||
*/
|
||||
void CopyBlock(VAddr dest_addr, VAddr src_addr, std::size_t size);
|
||||
|
||||
/**
|
||||
* Marks each page within the specified address range as cached or uncached.
|
||||
*
|
||||
@@ -442,4 +535,7 @@ private:
|
||||
std::unique_ptr<Impl> impl;
|
||||
};
|
||||
|
||||
/// Determines if the given VAddr is a kernel address
|
||||
bool IsKernelVirtualAddress(VAddr vaddr);
|
||||
|
||||
} // namespace Core::Memory
|
||||
|
||||
@@ -10,10 +10,9 @@
|
||||
#include "common/common_funcs.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#define _WINSOCK_DEPRECATED_NO_WARNINGS // gethostname
|
||||
#include <winsock2.h>
|
||||
#include <ws2tcpip.h>
|
||||
#elif YUZU_UNIX
|
||||
#include <arpa/inet.h>
|
||||
#include <errno.h>
|
||||
#include <fcntl.h>
|
||||
#include <netdb.h>
|
||||
@@ -28,9 +27,7 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/network/network.h"
|
||||
#include "core/network/network_interface.h"
|
||||
#include "core/network/sockets.h"
|
||||
|
||||
namespace Network {
|
||||
@@ -50,6 +47,11 @@ void Finalize() {
|
||||
WSACleanup();
|
||||
}
|
||||
|
||||
constexpr IPv4Address TranslateIPv4(in_addr addr) {
|
||||
auto& bytes = addr.S_un.S_un_b;
|
||||
return IPv4Address{bytes.s_b1, bytes.s_b2, bytes.s_b3, bytes.s_b4};
|
||||
}
|
||||
|
||||
sockaddr TranslateFromSockAddrIn(SockAddrIn input) {
|
||||
sockaddr_in result;
|
||||
|
||||
@@ -136,6 +138,12 @@ void Initialize() {}
|
||||
|
||||
void Finalize() {}
|
||||
|
||||
constexpr IPv4Address TranslateIPv4(in_addr addr) {
|
||||
const u32 bytes = addr.s_addr;
|
||||
return IPv4Address{static_cast<u8>(bytes), static_cast<u8>(bytes >> 8),
|
||||
static_cast<u8>(bytes >> 16), static_cast<u8>(bytes >> 24)};
|
||||
}
|
||||
|
||||
sockaddr TranslateFromSockAddrIn(SockAddrIn input) {
|
||||
sockaddr_in result;
|
||||
|
||||
@@ -174,7 +182,7 @@ linger MakeLinger(bool enable, u32 linger_value) {
|
||||
}
|
||||
|
||||
bool EnableNonBlock(int fd, bool enable) {
|
||||
int flags = fcntl(fd, F_GETFL);
|
||||
int flags = fcntl(fd, F_GETFD);
|
||||
if (flags == -1) {
|
||||
return false;
|
||||
}
|
||||
@@ -183,7 +191,7 @@ bool EnableNonBlock(int fd, bool enable) {
|
||||
} else {
|
||||
flags &= ~O_NONBLOCK;
|
||||
}
|
||||
return fcntl(fd, F_SETFL, flags) == 0;
|
||||
return fcntl(fd, F_SETFD, flags) == 0;
|
||||
}
|
||||
|
||||
Errno TranslateNativeError(int e) {
|
||||
@@ -219,12 +227,8 @@ Errno GetAndLogLastError() {
|
||||
#else
|
||||
int e = errno;
|
||||
#endif
|
||||
const Errno err = TranslateNativeError(e);
|
||||
if (err == Errno::AGAIN) {
|
||||
return err;
|
||||
}
|
||||
LOG_ERROR(Network, "Socket operation error: {}", NativeErrorToString(e));
|
||||
return err;
|
||||
return TranslateNativeError(e);
|
||||
}
|
||||
|
||||
int TranslateDomain(Domain domain) {
|
||||
@@ -349,29 +353,27 @@ NetworkInstance::~NetworkInstance() {
|
||||
Finalize();
|
||||
}
|
||||
|
||||
std::optional<IPv4Address> GetHostIPv4Address() {
|
||||
const std::string& selected_network_interface = Settings::values.network_interface.GetValue();
|
||||
const auto network_interfaces = Network::GetAvailableNetworkInterfaces();
|
||||
if (network_interfaces.size() == 0) {
|
||||
LOG_ERROR(Network, "GetAvailableNetworkInterfaces returned no interfaces");
|
||||
return {};
|
||||
std::pair<IPv4Address, Errno> GetHostIPv4Address() {
|
||||
std::array<char, 256> name{};
|
||||
if (gethostname(name.data(), static_cast<int>(name.size()) - 1) == SOCKET_ERROR) {
|
||||
return {IPv4Address{}, GetAndLogLastError()};
|
||||
}
|
||||
|
||||
const auto res =
|
||||
std::ranges::find_if(network_interfaces, [&selected_network_interface](const auto& iface) {
|
||||
return iface.name == selected_network_interface;
|
||||
});
|
||||
|
||||
if (res != network_interfaces.end()) {
|
||||
char ip_addr[16] = {};
|
||||
ASSERT(inet_ntop(AF_INET, &res->ip_address, ip_addr, sizeof(ip_addr)) != nullptr);
|
||||
LOG_INFO(Network, "IP address: {}", ip_addr);
|
||||
|
||||
return TranslateIPv4(res->ip_address);
|
||||
} else {
|
||||
LOG_ERROR(Network, "Couldn't find selected interface \"{}\"", selected_network_interface);
|
||||
return {};
|
||||
hostent* const ent = gethostbyname(name.data());
|
||||
if (!ent) {
|
||||
return {IPv4Address{}, GetAndLogLastError()};
|
||||
}
|
||||
if (ent->h_addr_list == nullptr) {
|
||||
UNIMPLEMENTED_MSG("No addr provided in hostent->h_addr_list");
|
||||
return {IPv4Address{}, Errno::SUCCESS};
|
||||
}
|
||||
if (ent->h_length != sizeof(in_addr)) {
|
||||
UNIMPLEMENTED_MSG("Unexpected size={} in hostent->h_length", ent->h_length);
|
||||
}
|
||||
|
||||
in_addr addr;
|
||||
std::memcpy(&addr, ent->h_addr_list[0], sizeof(addr));
|
||||
return {TranslateIPv4(addr), Errno::SUCCESS};
|
||||
}
|
||||
|
||||
std::pair<s32, Errno> Poll(std::vector<PollFD>& pollfds, s32 timeout) {
|
||||
@@ -568,7 +570,7 @@ std::pair<s32, Errno> Socket::SendTo(u32 flags, const std::vector<u8>& message,
|
||||
ASSERT(flags == 0);
|
||||
|
||||
const sockaddr* to = nullptr;
|
||||
const int tolen = addr ? sizeof(sockaddr) : 0;
|
||||
const int tolen = addr ? 0 : sizeof(sockaddr);
|
||||
sockaddr host_addr_in;
|
||||
|
||||
if (addr) {
|
||||
|
||||
@@ -5,18 +5,11 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <optional>
|
||||
#include <utility>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <winsock2.h>
|
||||
#elif YUZU_UNIX
|
||||
#include <netinet/in.h>
|
||||
#endif
|
||||
|
||||
namespace Network {
|
||||
|
||||
class Socket;
|
||||
@@ -99,21 +92,8 @@ public:
|
||||
~NetworkInstance();
|
||||
};
|
||||
|
||||
#ifdef _WIN32
|
||||
constexpr IPv4Address TranslateIPv4(in_addr addr) {
|
||||
auto& bytes = addr.S_un.S_un_b;
|
||||
return IPv4Address{bytes.s_b1, bytes.s_b2, bytes.s_b3, bytes.s_b4};
|
||||
}
|
||||
#elif YUZU_UNIX
|
||||
constexpr IPv4Address TranslateIPv4(in_addr addr) {
|
||||
const u32 bytes = addr.s_addr;
|
||||
return IPv4Address{static_cast<u8>(bytes), static_cast<u8>(bytes >> 8),
|
||||
static_cast<u8>(bytes >> 16), static_cast<u8>(bytes >> 24)};
|
||||
}
|
||||
#endif
|
||||
|
||||
/// @brief Returns host's IPv4 address
|
||||
/// @return human ordered IPv4 address (e.g. 192.168.0.1) as an array
|
||||
std::optional<IPv4Address> GetHostIPv4Address();
|
||||
/// @return Pair of an array of human ordered IPv4 address (e.g. 192.168.0.1) and an error code
|
||||
std::pair<IPv4Address, Errno> GetHostIPv4Address();
|
||||
|
||||
} // namespace Network
|
||||
|
||||
@@ -1,210 +0,0 @@
|
||||
// Copyright 2021 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <fstream>
|
||||
#include <sstream>
|
||||
#include <vector>
|
||||
|
||||
#include "common/bit_cast.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/settings.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/network/network_interface.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <iphlpapi.h>
|
||||
#else
|
||||
#include <cerrno>
|
||||
#include <ifaddrs.h>
|
||||
#include <net/if.h>
|
||||
#endif
|
||||
|
||||
namespace Network {
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
|
||||
std::vector<IP_ADAPTER_ADDRESSES> adapter_addresses;
|
||||
DWORD ret = ERROR_BUFFER_OVERFLOW;
|
||||
DWORD buf_size = 0;
|
||||
|
||||
// retry up to 5 times
|
||||
for (int i = 0; i < 5 && ret == ERROR_BUFFER_OVERFLOW; i++) {
|
||||
ret = GetAdaptersAddresses(
|
||||
AF_INET, GAA_FLAG_SKIP_MULTICAST | GAA_FLAG_SKIP_DNS_SERVER | GAA_FLAG_INCLUDE_GATEWAYS,
|
||||
nullptr, adapter_addresses.data(), &buf_size);
|
||||
|
||||
if (ret != ERROR_BUFFER_OVERFLOW) {
|
||||
break;
|
||||
}
|
||||
|
||||
adapter_addresses.resize((buf_size / sizeof(IP_ADAPTER_ADDRESSES)) + 1);
|
||||
}
|
||||
|
||||
if (ret != NO_ERROR) {
|
||||
LOG_ERROR(Network, "Failed to get network interfaces with GetAdaptersAddresses");
|
||||
return {};
|
||||
}
|
||||
|
||||
std::vector<NetworkInterface> result;
|
||||
|
||||
for (auto current_address = adapter_addresses.data(); current_address != nullptr;
|
||||
current_address = current_address->Next) {
|
||||
if (current_address->FirstUnicastAddress == nullptr ||
|
||||
current_address->FirstUnicastAddress->Address.lpSockaddr == nullptr) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (current_address->OperStatus != IfOperStatusUp) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto ip_addr = Common::BitCast<struct sockaddr_in>(
|
||||
*current_address->FirstUnicastAddress->Address.lpSockaddr)
|
||||
.sin_addr;
|
||||
|
||||
ULONG mask = 0;
|
||||
if (ConvertLengthToIpv4Mask(current_address->FirstUnicastAddress->OnLinkPrefixLength,
|
||||
&mask) != NO_ERROR) {
|
||||
LOG_ERROR(Network, "Failed to convert IPv4 prefix length to subnet mask");
|
||||
continue;
|
||||
}
|
||||
|
||||
struct in_addr gateway = {.S_un{.S_addr{0}}};
|
||||
if (current_address->FirstGatewayAddress != nullptr &&
|
||||
current_address->FirstGatewayAddress->Address.lpSockaddr != nullptr) {
|
||||
gateway = Common::BitCast<struct sockaddr_in>(
|
||||
*current_address->FirstGatewayAddress->Address.lpSockaddr)
|
||||
.sin_addr;
|
||||
}
|
||||
|
||||
result.emplace_back(NetworkInterface{
|
||||
.name{Common::UTF16ToUTF8(std::wstring{current_address->FriendlyName})},
|
||||
.ip_address{ip_addr},
|
||||
.subnet_mask = in_addr{.S_un{.S_addr{mask}}},
|
||||
.gateway = gateway});
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
|
||||
struct ifaddrs* ifaddr = nullptr;
|
||||
|
||||
if (getifaddrs(&ifaddr) != 0) {
|
||||
LOG_ERROR(Network, "Failed to get network interfaces with getifaddrs: {}",
|
||||
std::strerror(errno));
|
||||
return {};
|
||||
}
|
||||
|
||||
std::vector<NetworkInterface> result;
|
||||
|
||||
for (auto ifa = ifaddr; ifa != nullptr; ifa = ifa->ifa_next) {
|
||||
if (ifa->ifa_addr == nullptr || ifa->ifa_netmask == nullptr) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (ifa->ifa_addr->sa_family != AF_INET) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if ((ifa->ifa_flags & IFF_UP) == 0 || (ifa->ifa_flags & IFF_LOOPBACK) != 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
u32 gateway{};
|
||||
|
||||
std::ifstream file{"/proc/net/route"};
|
||||
if (!file.is_open()) {
|
||||
LOG_ERROR(Network, "Failed to open \"/proc/net/route\"");
|
||||
|
||||
result.emplace_back(NetworkInterface{
|
||||
.name{ifa->ifa_name},
|
||||
.ip_address{Common::BitCast<struct sockaddr_in>(*ifa->ifa_addr).sin_addr},
|
||||
.subnet_mask{Common::BitCast<struct sockaddr_in>(*ifa->ifa_netmask).sin_addr},
|
||||
.gateway{in_addr{.s_addr = gateway}}});
|
||||
continue;
|
||||
}
|
||||
|
||||
// ignore header
|
||||
file.ignore(std::numeric_limits<std::streamsize>::max(), '\n');
|
||||
|
||||
bool gateway_found = false;
|
||||
|
||||
for (std::string line; std::getline(file, line);) {
|
||||
std::istringstream iss{line};
|
||||
|
||||
std::string iface_name;
|
||||
iss >> iface_name;
|
||||
if (iface_name != ifa->ifa_name) {
|
||||
continue;
|
||||
}
|
||||
|
||||
iss >> std::hex;
|
||||
|
||||
u32 dest{};
|
||||
iss >> dest;
|
||||
if (dest != 0) {
|
||||
// not the default route
|
||||
continue;
|
||||
}
|
||||
|
||||
iss >> gateway;
|
||||
|
||||
u16 flags{};
|
||||
iss >> flags;
|
||||
|
||||
// flag RTF_GATEWAY (defined in <linux/route.h>)
|
||||
if ((flags & 0x2) == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
gateway_found = true;
|
||||
break;
|
||||
}
|
||||
|
||||
if (!gateway_found) {
|
||||
gateway = 0;
|
||||
}
|
||||
|
||||
result.emplace_back(NetworkInterface{
|
||||
.name{ifa->ifa_name},
|
||||
.ip_address{Common::BitCast<struct sockaddr_in>(*ifa->ifa_addr).sin_addr},
|
||||
.subnet_mask{Common::BitCast<struct sockaddr_in>(*ifa->ifa_netmask).sin_addr},
|
||||
.gateway{in_addr{.s_addr = gateway}}});
|
||||
}
|
||||
|
||||
freeifaddrs(ifaddr);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
std::optional<NetworkInterface> GetSelectedNetworkInterface() {
|
||||
const auto& selected_network_interface = Settings::values.network_interface.GetValue();
|
||||
const auto network_interfaces = Network::GetAvailableNetworkInterfaces();
|
||||
if (network_interfaces.size() == 0) {
|
||||
LOG_ERROR(Network, "GetAvailableNetworkInterfaces returned no interfaces");
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
const auto res =
|
||||
std::ranges::find_if(network_interfaces, [&selected_network_interface](const auto& iface) {
|
||||
return iface.name == selected_network_interface;
|
||||
});
|
||||
|
||||
if (res == network_interfaces.end()) {
|
||||
LOG_ERROR(Network, "Couldn't find selected interface \"{}\"", selected_network_interface);
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
return *res;
|
||||
}
|
||||
|
||||
} // namespace Network
|
||||
@@ -1,29 +0,0 @@
|
||||
// Copyright 2021 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <winsock2.h>
|
||||
#else
|
||||
#include <netinet/in.h>
|
||||
#endif
|
||||
|
||||
namespace Network {
|
||||
|
||||
struct NetworkInterface {
|
||||
std::string name;
|
||||
struct in_addr ip_address;
|
||||
struct in_addr subnet_mask;
|
||||
struct in_addr gateway;
|
||||
};
|
||||
|
||||
std::vector<NetworkInterface> GetAvailableNetworkInterfaces();
|
||||
std::optional<NetworkInterface> GetSelectedNetworkInterface();
|
||||
|
||||
} // namespace Network
|
||||
@@ -127,15 +127,15 @@ double PerfStats::GetLastFrameTimeScale() const {
|
||||
return duration_cast<DoubleSecs>(previous_frame_length).count() / FRAME_LENGTH;
|
||||
}
|
||||
|
||||
void SpeedLimiter::DoSpeedLimiting(microseconds current_system_time_us) {
|
||||
if (!Settings::values.use_speed_limit.GetValue() ||
|
||||
void FrameLimiter::DoFrameLimiting(microseconds current_system_time_us) {
|
||||
if (!Settings::values.use_frame_limit.GetValue() ||
|
||||
Settings::values.use_multi_core.GetValue()) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto now = Clock::now();
|
||||
|
||||
const double sleep_scale = Settings::values.speed_limit.GetValue() / 100.0;
|
||||
const double sleep_scale = Settings::values.frame_limit.GetValue() / 100.0;
|
||||
|
||||
// Max lag caused by slow frames. Shouldn't be more than the length of a frame at the current
|
||||
// speed percent or it will clamp too much and prevent this from properly limiting to that
|
||||
@@ -143,17 +143,17 @@ void SpeedLimiter::DoSpeedLimiting(microseconds current_system_time_us) {
|
||||
// limiting
|
||||
const microseconds max_lag_time_us = duration_cast<microseconds>(
|
||||
std::chrono::duration<double, std::chrono::microseconds::period>(25ms / sleep_scale));
|
||||
speed_limiting_delta_err += duration_cast<microseconds>(
|
||||
frame_limiting_delta_err += duration_cast<microseconds>(
|
||||
std::chrono::duration<double, std::chrono::microseconds::period>(
|
||||
(current_system_time_us - previous_system_time_us) / sleep_scale));
|
||||
speed_limiting_delta_err -= duration_cast<microseconds>(now - previous_walltime);
|
||||
speed_limiting_delta_err =
|
||||
std::clamp(speed_limiting_delta_err, -max_lag_time_us, max_lag_time_us);
|
||||
frame_limiting_delta_err -= duration_cast<microseconds>(now - previous_walltime);
|
||||
frame_limiting_delta_err =
|
||||
std::clamp(frame_limiting_delta_err, -max_lag_time_us, max_lag_time_us);
|
||||
|
||||
if (speed_limiting_delta_err > microseconds::zero()) {
|
||||
std::this_thread::sleep_for(speed_limiting_delta_err);
|
||||
if (frame_limiting_delta_err > microseconds::zero()) {
|
||||
std::this_thread::sleep_for(frame_limiting_delta_err);
|
||||
auto now_after_sleep = Clock::now();
|
||||
speed_limiting_delta_err -= duration_cast<microseconds>(now_after_sleep - now);
|
||||
frame_limiting_delta_err -= duration_cast<microseconds>(now_after_sleep - now);
|
||||
now = now_after_sleep;
|
||||
}
|
||||
|
||||
|
||||
@@ -85,11 +85,11 @@ private:
|
||||
double previous_fps = 0;
|
||||
};
|
||||
|
||||
class SpeedLimiter {
|
||||
class FrameLimiter {
|
||||
public:
|
||||
using Clock = std::chrono::high_resolution_clock;
|
||||
|
||||
void DoSpeedLimiting(std::chrono::microseconds current_system_time_us);
|
||||
void DoFrameLimiting(std::chrono::microseconds current_system_time_us);
|
||||
|
||||
private:
|
||||
/// Emulated system time (in microseconds) at the last limiter invocation
|
||||
@@ -98,7 +98,7 @@ private:
|
||||
Clock::time_point previous_walltime = Clock::now();
|
||||
|
||||
/// Accumulated difference between walltime and emulated time
|
||||
std::chrono::microseconds speed_limiting_delta_err{0};
|
||||
std::chrono::microseconds frame_limiting_delta_err{0};
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
|
||||
@@ -62,6 +62,7 @@ json GetYuzuVersionData() {
|
||||
{"build_date", std::string(Common::g_build_date)},
|
||||
{"build_fullname", std::string(Common::g_build_fullname)},
|
||||
{"build_version", std::string(Common::g_build_version)},
|
||||
{"shader_cache_version", std::string(Common::g_shader_cache_version)},
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -221,8 +221,8 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader,
|
||||
TranslateRenderer(Settings::values.renderer_backend.GetValue()));
|
||||
AddField(field_type, "Renderer_ResolutionFactor",
|
||||
Settings::values.resolution_factor.GetValue());
|
||||
AddField(field_type, "Renderer_UseSpeedLimit", Settings::values.use_speed_limit.GetValue());
|
||||
AddField(field_type, "Renderer_SpeedLimit", Settings::values.speed_limit.GetValue());
|
||||
AddField(field_type, "Renderer_UseFrameLimit", Settings::values.use_frame_limit.GetValue());
|
||||
AddField(field_type, "Renderer_FrameLimit", Settings::values.frame_limit.GetValue());
|
||||
AddField(field_type, "Renderer_UseDiskShaderCache",
|
||||
Settings::values.use_disk_shader_cache.GetValue());
|
||||
AddField(field_type, "Renderer_GPUAccuracyLevel",
|
||||
@@ -233,8 +233,8 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader,
|
||||
Settings::values.use_nvdec_emulation.GetValue());
|
||||
AddField(field_type, "Renderer_AccelerateASTC", Settings::values.accelerate_astc.GetValue());
|
||||
AddField(field_type, "Renderer_UseVsync", Settings::values.use_vsync.GetValue());
|
||||
AddField(field_type, "Renderer_ShaderBackend",
|
||||
static_cast<u32>(Settings::values.shader_backend.GetValue()));
|
||||
AddField(field_type, "Renderer_UseAssemblyShaders",
|
||||
Settings::values.use_assembly_shaders.GetValue());
|
||||
AddField(field_type, "Renderer_UseAsynchronousShaders",
|
||||
Settings::values.use_asynchronous_shaders.GetValue());
|
||||
AddField(field_type, "System_UseDockedMode", Settings::values.use_docked_mode.GetValue());
|
||||
|
||||
@@ -304,10 +304,10 @@ std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers([
|
||||
}
|
||||
|
||||
std::string GenerateKeyboardParam(int key_code) {
|
||||
Common::ParamPackage param;
|
||||
param.Set("engine", "keyboard");
|
||||
param.Set("code", key_code);
|
||||
param.Set("toggle", false);
|
||||
Common::ParamPackage param{
|
||||
{"engine", "keyboard"},
|
||||
{"code", std::to_string(key_code)},
|
||||
};
|
||||
return param.Serialize();
|
||||
}
|
||||
|
||||
|
||||
@@ -57,7 +57,6 @@ Common::ParamPackage MouseButtonFactory::GetNextInput() const {
|
||||
if (pad.button != MouseInput::MouseButton::Undefined) {
|
||||
params.Set("engine", "mouse");
|
||||
params.Set("button", static_cast<u16>(pad.button));
|
||||
params.Set("toggle", false);
|
||||
return params;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -82,12 +82,6 @@ public:
|
||||
state.buttons.insert_or_assign(button, value);
|
||||
}
|
||||
|
||||
void PreSetButton(int button) {
|
||||
if (!state.buttons.contains(button)) {
|
||||
SetButton(button, false);
|
||||
}
|
||||
}
|
||||
|
||||
void SetMotion(SDL_ControllerSensorEvent event) {
|
||||
constexpr float gravity_constant = 9.80665f;
|
||||
std::lock_guard lock{mutex};
|
||||
@@ -121,56 +115,14 @@ public:
|
||||
return state.buttons.at(button);
|
||||
}
|
||||
|
||||
bool ToggleButton(int button) {
|
||||
std::lock_guard lock{mutex};
|
||||
|
||||
if (!state.toggle_buttons.contains(button) || !state.lock_buttons.contains(button)) {
|
||||
state.toggle_buttons.insert_or_assign(button, false);
|
||||
state.lock_buttons.insert_or_assign(button, false);
|
||||
}
|
||||
|
||||
const bool button_state = state.toggle_buttons.at(button);
|
||||
const bool button_lock = state.lock_buttons.at(button);
|
||||
|
||||
if (button_lock) {
|
||||
return button_state;
|
||||
}
|
||||
|
||||
state.lock_buttons.insert_or_assign(button, true);
|
||||
|
||||
if (button_state) {
|
||||
state.toggle_buttons.insert_or_assign(button, false);
|
||||
} else {
|
||||
state.toggle_buttons.insert_or_assign(button, true);
|
||||
}
|
||||
|
||||
return !button_state;
|
||||
}
|
||||
|
||||
bool UnlockButton(int button) {
|
||||
std::lock_guard lock{mutex};
|
||||
if (!state.toggle_buttons.contains(button)) {
|
||||
return false;
|
||||
}
|
||||
state.lock_buttons.insert_or_assign(button, false);
|
||||
return state.toggle_buttons.at(button);
|
||||
}
|
||||
|
||||
void SetAxis(int axis, Sint16 value) {
|
||||
std::lock_guard lock{mutex};
|
||||
state.axes.insert_or_assign(axis, value);
|
||||
}
|
||||
|
||||
void PreSetAxis(int axis) {
|
||||
if (!state.axes.contains(axis)) {
|
||||
SetAxis(axis, 0);
|
||||
}
|
||||
}
|
||||
|
||||
float GetAxis(int axis, float range, float offset) const {
|
||||
float GetAxis(int axis, float range) const {
|
||||
std::lock_guard lock{mutex};
|
||||
const float value = static_cast<float>(state.axes.at(axis)) / 32767.0f;
|
||||
return (value + offset) / range;
|
||||
return static_cast<float>(state.axes.at(axis)) / (32767.0f * range);
|
||||
}
|
||||
|
||||
bool RumblePlay(u16 amp_low, u16 amp_high) {
|
||||
@@ -178,19 +130,18 @@ public:
|
||||
|
||||
if (sdl_controller) {
|
||||
return SDL_GameControllerRumble(sdl_controller.get(), amp_low, amp_high,
|
||||
rumble_max_duration_ms) != -1;
|
||||
rumble_max_duration_ms) == 0;
|
||||
} else if (sdl_joystick) {
|
||||
return SDL_JoystickRumble(sdl_joystick.get(), amp_low, amp_high,
|
||||
rumble_max_duration_ms) != -1;
|
||||
rumble_max_duration_ms) == 0;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
std::tuple<float, float> GetAnalog(int axis_x, int axis_y, float range, float offset_x,
|
||||
float offset_y) const {
|
||||
float x = GetAxis(axis_x, range, offset_x);
|
||||
float y = GetAxis(axis_y, range, offset_y);
|
||||
std::tuple<float, float> GetAnalog(int axis_x, int axis_y, float range) const {
|
||||
float x = GetAxis(axis_x, range);
|
||||
float y = GetAxis(axis_y, range);
|
||||
y = -y; // 3DS uses an y-axis inverse from SDL
|
||||
|
||||
// Make sure the coordinates are in the unit circle,
|
||||
@@ -290,8 +241,6 @@ public:
|
||||
private:
|
||||
struct State {
|
||||
std::unordered_map<int, bool> buttons;
|
||||
std::unordered_map<int, bool> toggle_buttons{};
|
||||
std::unordered_map<int, bool> lock_buttons{};
|
||||
std::unordered_map<int, Sint16> axes;
|
||||
std::unordered_map<int, Uint8> hats;
|
||||
} state;
|
||||
@@ -453,25 +402,16 @@ void SDLState::CloseJoysticks() {
|
||||
|
||||
class SDLButton final : public Input::ButtonDevice {
|
||||
public:
|
||||
explicit SDLButton(std::shared_ptr<SDLJoystick> joystick_, int button_, bool toggle_)
|
||||
: joystick(std::move(joystick_)), button(button_), toggle(toggle_) {}
|
||||
explicit SDLButton(std::shared_ptr<SDLJoystick> joystick_, int button_)
|
||||
: joystick(std::move(joystick_)), button(button_) {}
|
||||
|
||||
bool GetStatus() const override {
|
||||
const bool button_state = joystick->GetButton(button);
|
||||
if (!toggle) {
|
||||
return button_state;
|
||||
}
|
||||
|
||||
if (button_state) {
|
||||
return joystick->ToggleButton(button);
|
||||
}
|
||||
return joystick->UnlockButton(button);
|
||||
return joystick->GetButton(button);
|
||||
}
|
||||
|
||||
private:
|
||||
std::shared_ptr<SDLJoystick> joystick;
|
||||
int button;
|
||||
bool toggle;
|
||||
};
|
||||
|
||||
class SDLDirectionButton final : public Input::ButtonDevice {
|
||||
@@ -497,7 +437,7 @@ public:
|
||||
trigger_if_greater(trigger_if_greater_) {}
|
||||
|
||||
bool GetStatus() const override {
|
||||
const float axis_value = joystick->GetAxis(axis, 1.0f, 0.0f);
|
||||
const float axis_value = joystick->GetAxis(axis, 1.0f);
|
||||
if (trigger_if_greater) {
|
||||
return axis_value > threshold;
|
||||
}
|
||||
@@ -514,14 +454,12 @@ private:
|
||||
class SDLAnalog final : public Input::AnalogDevice {
|
||||
public:
|
||||
explicit SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_,
|
||||
bool invert_x_, bool invert_y_, float deadzone_, float range_,
|
||||
float offset_x_, float offset_y_)
|
||||
bool invert_x_, bool invert_y_, float deadzone_, float range_)
|
||||
: joystick(std::move(joystick_)), axis_x(axis_x_), axis_y(axis_y_), invert_x(invert_x_),
|
||||
invert_y(invert_y_), deadzone(deadzone_), range(range_), offset_x(offset_x_),
|
||||
offset_y(offset_y_) {}
|
||||
invert_y(invert_y_), deadzone(deadzone_), range(range_) {}
|
||||
|
||||
std::tuple<float, float> GetStatus() const override {
|
||||
auto [x, y] = joystick->GetAnalog(axis_x, axis_y, range, offset_x, offset_y);
|
||||
auto [x, y] = joystick->GetAnalog(axis_x, axis_y, range);
|
||||
const float r = std::sqrt((x * x) + (y * y));
|
||||
if (invert_x) {
|
||||
x = -x;
|
||||
@@ -538,8 +476,8 @@ public:
|
||||
}
|
||||
|
||||
std::tuple<float, float> GetRawStatus() const override {
|
||||
const float x = joystick->GetAxis(axis_x, range, offset_x);
|
||||
const float y = joystick->GetAxis(axis_y, range, offset_y);
|
||||
const float x = joystick->GetAxis(axis_x, range);
|
||||
const float y = joystick->GetAxis(axis_y, range);
|
||||
return {x, -y};
|
||||
}
|
||||
|
||||
@@ -571,8 +509,6 @@ private:
|
||||
const bool invert_y;
|
||||
const float deadzone;
|
||||
const float range;
|
||||
const float offset_x;
|
||||
const float offset_y;
|
||||
};
|
||||
|
||||
class SDLVibration final : public Input::VibrationDevice {
|
||||
@@ -639,7 +575,7 @@ public:
|
||||
trigger_if_greater(trigger_if_greater_) {}
|
||||
|
||||
Input::MotionStatus GetStatus() const override {
|
||||
const float axis_value = joystick->GetAxis(axis, 1.0f, 0.0f);
|
||||
const float axis_value = joystick->GetAxis(axis, 1.0f);
|
||||
bool trigger = axis_value < threshold;
|
||||
if (trigger_if_greater) {
|
||||
trigger = axis_value > threshold;
|
||||
@@ -699,7 +635,6 @@ public:
|
||||
std::unique_ptr<Input::ButtonDevice> Create(const Common::ParamPackage& params) override {
|
||||
const std::string guid = params.Get("guid", "0");
|
||||
const int port = params.Get("port", 0);
|
||||
const auto toggle = params.Get("toggle", false);
|
||||
|
||||
auto joystick = state.GetSDLJoystickByGUID(guid, port);
|
||||
|
||||
@@ -725,8 +660,7 @@ public:
|
||||
|
||||
if (params.Has("axis")) {
|
||||
const int axis = params.Get("axis", 0);
|
||||
// Convert range from (0.0, 1.0) to (-1.0, 1.0)
|
||||
const float threshold = (params.Get("threshold", 0.5f) - 0.5f) * 2.0f;
|
||||
const float threshold = params.Get("threshold", 0.5f);
|
||||
const std::string direction_name = params.Get("direction", "");
|
||||
bool trigger_if_greater;
|
||||
if (direction_name == "+") {
|
||||
@@ -738,14 +672,14 @@ public:
|
||||
LOG_ERROR(Input, "Unknown direction {}", direction_name);
|
||||
}
|
||||
// This is necessary so accessing GetAxis with axis won't crash
|
||||
joystick->PreSetAxis(axis);
|
||||
joystick->SetAxis(axis, 0);
|
||||
return std::make_unique<SDLAxisButton>(joystick, axis, threshold, trigger_if_greater);
|
||||
}
|
||||
|
||||
const int button = params.Get("button", 0);
|
||||
// This is necessary so accessing GetButton with button won't crash
|
||||
joystick->PreSetButton(button);
|
||||
return std::make_unique<SDLButton>(joystick, button, toggle);
|
||||
joystick->SetButton(button, false);
|
||||
return std::make_unique<SDLButton>(joystick, button);
|
||||
}
|
||||
|
||||
private:
|
||||
@@ -775,15 +709,13 @@ public:
|
||||
const std::string invert_y_value = params.Get("invert_y", "+");
|
||||
const bool invert_x = invert_x_value == "-";
|
||||
const bool invert_y = invert_y_value == "-";
|
||||
const float offset_x = params.Get("offset_x", 0.0f);
|
||||
const float offset_y = params.Get("offset_y", 0.0f);
|
||||
auto joystick = state.GetSDLJoystickByGUID(guid, port);
|
||||
|
||||
// This is necessary so accessing GetAxis with axis_x and axis_y won't crash
|
||||
joystick->PreSetAxis(axis_x);
|
||||
joystick->PreSetAxis(axis_y);
|
||||
joystick->SetAxis(axis_x, 0);
|
||||
joystick->SetAxis(axis_y, 0);
|
||||
return std::make_unique<SDLAnalog>(joystick, axis_x, axis_y, invert_x, invert_y, deadzone,
|
||||
range, offset_x, offset_y);
|
||||
range);
|
||||
}
|
||||
|
||||
private:
|
||||
@@ -864,13 +796,13 @@ public:
|
||||
LOG_ERROR(Input, "Unknown direction {}", direction_name);
|
||||
}
|
||||
// This is necessary so accessing GetAxis with axis won't crash
|
||||
joystick->PreSetAxis(axis);
|
||||
joystick->SetAxis(axis, 0);
|
||||
return std::make_unique<SDLAxisMotion>(joystick, axis, threshold, trigger_if_greater);
|
||||
}
|
||||
|
||||
const int button = params.Get("button", 0);
|
||||
// This is necessary so accessing GetButton with button won't crash
|
||||
joystick->PreSetButton(button);
|
||||
joystick->SetButton(button, false);
|
||||
return std::make_unique<SDLButtonMotion>(joystick, button);
|
||||
}
|
||||
|
||||
@@ -889,9 +821,6 @@ SDLState::SDLState() {
|
||||
RegisterFactory<VibrationDevice>("sdl", vibration_factory);
|
||||
RegisterFactory<MotionDevice>("sdl", motion_factory);
|
||||
|
||||
// Disable raw input. When enabled this setting causes SDL to die when a web applet opens
|
||||
SDL_SetHint(SDL_HINT_JOYSTICK_RAWINPUT, "0");
|
||||
|
||||
// Enable HIDAPI rumble. This prevents SDL from disabling motion on PS4 and PS5 controllers
|
||||
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE, "1");
|
||||
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, "1");
|
||||
@@ -1004,11 +933,12 @@ Common::ParamPackage BuildAnalogParamPackageForButton(int port, std::string guid
|
||||
params.Set("port", port);
|
||||
params.Set("guid", std::move(guid));
|
||||
params.Set("axis", axis);
|
||||
params.Set("threshold", "0.5");
|
||||
if (value > 0) {
|
||||
params.Set("direction", "+");
|
||||
params.Set("threshold", "0.5");
|
||||
} else {
|
||||
params.Set("direction", "-");
|
||||
params.Set("threshold", "-0.5");
|
||||
}
|
||||
return params;
|
||||
}
|
||||
@@ -1018,7 +948,6 @@ Common::ParamPackage BuildButtonParamPackageForButton(int port, std::string guid
|
||||
params.Set("port", port);
|
||||
params.Set("guid", std::move(guid));
|
||||
params.Set("button", button);
|
||||
params.Set("toggle", false);
|
||||
return params;
|
||||
}
|
||||
|
||||
@@ -1158,15 +1087,13 @@ Common::ParamPackage BuildParamPackageForBinding(int port, const std::string& gu
|
||||
}
|
||||
|
||||
Common::ParamPackage BuildParamPackageForAnalog(int port, const std::string& guid, int axis_x,
|
||||
int axis_y, float offset_x, float offset_y) {
|
||||
int axis_y) {
|
||||
Common::ParamPackage params;
|
||||
params.Set("engine", "sdl");
|
||||
params.Set("port", port);
|
||||
params.Set("guid", guid);
|
||||
params.Set("axis_x", axis_x);
|
||||
params.Set("axis_y", axis_y);
|
||||
params.Set("offset_x", offset_x);
|
||||
params.Set("offset_y", offset_y);
|
||||
params.Set("invert_x", "+");
|
||||
params.Set("invert_y", "+");
|
||||
return params;
|
||||
@@ -1368,39 +1295,24 @@ AnalogMapping SDLState::GetAnalogMappingForDevice(const Common::ParamPackage& pa
|
||||
const auto& binding_left_y =
|
||||
SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTY);
|
||||
if (params.Has("guid2")) {
|
||||
joystick2->PreSetAxis(binding_left_x.value.axis);
|
||||
joystick2->PreSetAxis(binding_left_y.value.axis);
|
||||
const auto left_offset_x = -joystick2->GetAxis(binding_left_x.value.axis, 1.0f, 0);
|
||||
const auto left_offset_y = -joystick2->GetAxis(binding_left_y.value.axis, 1.0f, 0);
|
||||
mapping.insert_or_assign(
|
||||
Settings::NativeAnalog::LStick,
|
||||
BuildParamPackageForAnalog(joystick2->GetPort(), joystick2->GetGUID(),
|
||||
binding_left_x.value.axis, binding_left_y.value.axis,
|
||||
left_offset_x, left_offset_y));
|
||||
binding_left_x.value.axis, binding_left_y.value.axis));
|
||||
} else {
|
||||
joystick->PreSetAxis(binding_left_x.value.axis);
|
||||
joystick->PreSetAxis(binding_left_y.value.axis);
|
||||
const auto left_offset_x = -joystick->GetAxis(binding_left_x.value.axis, 1.0f, 0);
|
||||
const auto left_offset_y = -joystick->GetAxis(binding_left_y.value.axis, 1.0f, 0);
|
||||
mapping.insert_or_assign(
|
||||
Settings::NativeAnalog::LStick,
|
||||
BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
|
||||
binding_left_x.value.axis, binding_left_y.value.axis,
|
||||
left_offset_x, left_offset_y));
|
||||
binding_left_x.value.axis, binding_left_y.value.axis));
|
||||
}
|
||||
const auto& binding_right_x =
|
||||
SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTX);
|
||||
const auto& binding_right_y =
|
||||
SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_RIGHTY);
|
||||
joystick->PreSetAxis(binding_right_x.value.axis);
|
||||
joystick->PreSetAxis(binding_right_y.value.axis);
|
||||
const auto right_offset_x = -joystick->GetAxis(binding_right_x.value.axis, 1.0f, 0);
|
||||
const auto right_offset_y = -joystick->GetAxis(binding_right_y.value.axis, 1.0f, 0);
|
||||
mapping.insert_or_assign(Settings::NativeAnalog::RStick,
|
||||
BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
|
||||
binding_right_x.value.axis,
|
||||
binding_right_y.value.axis, right_offset_x,
|
||||
right_offset_y));
|
||||
binding_right_y.value.axis));
|
||||
return mapping;
|
||||
}
|
||||
|
||||
@@ -1604,9 +1516,8 @@ public:
|
||||
}
|
||||
|
||||
if (const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which)) {
|
||||
// Set offset to zero since the joystick is not on center
|
||||
auto params = BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
|
||||
first_axis, axis, 0, 0);
|
||||
first_axis, axis);
|
||||
first_axis = -1;
|
||||
return params;
|
||||
}
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user