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82 Commits

Author SHA1 Message Date
german77
9bddcdac69 am: Implement GetNotificationStorageChannelEvent 2021-09-10 12:24:50 -05:00
german77
a7bbd37f81 hid: Stub SetTouchScreenConfiguration 2021-09-10 12:24:28 -05:00
bunnei
7e9163779d Merge pull request #6962 from vonchenplus/spirv_support_legacy_attribute
renderer_vulkan: Spirv support glsl  legacy attribute
2021-09-08 14:04:44 -07:00
Fernando S
6b16f7807e Merge pull request #6980 from vonchenplus/fix_blend_equation_error
Fix blend equation enum error
2021-09-08 11:50:26 +02:00
Ameer J
eb1ba45c39 Merge pull request #6971 from bunnei/buffer-queue-kevent
core: hle: service: buffer_queue: Improve management of KEvent.
2021-09-08 00:34:36 -04:00
Feng Chen
b1e655f898 Detail adjustment 2021-09-08 10:30:00 +08:00
Feng Chen
bbc1800c1b Detail adjustment 2021-09-08 09:53:10 +08:00
Feng Chen
e5ca733722 Re-implement get unused location 2021-09-07 13:22:52 +08:00
Feng Chen
9cdf2383e9 Move attribute related definitions to spirv anonymous namespace 2021-09-07 12:34:35 +08:00
Ameer J
ab73787d8f Merge pull request #6977 from Moonlacer/master
Second part of Golden's PR #6976
2021-09-06 22:58:23 -04:00
Ameer J
743428e025 Merge pull request #6976 from goldenx86/patch-2
Rename all shader cache strings to pipeline cache
2021-09-06 22:58:03 -04:00
Feng Chen
0292374807 Fix blend equation enum error 2021-09-07 10:12:09 +08:00
Moonlacer
bdd153bc0d Second part of Golden's PR 2021-09-06 15:25:40 -05:00
Matías Locatti
296fa4e06e Rename all shader cache references to pipeline cache
After Hades, both OpenGL and Vulkan use a pipeline cache instead of single stages of the graphics pipeline. Renamed the Remove menu entries to match.
2021-09-06 15:53:04 -03:00
bunnei
51ccc29cdd Merge pull request #6965 from bunnei/cpu_manager_jthread
core: cpu_manager: Use jthread.
2021-09-06 03:49:14 -07:00
Feng Chen
1de9e4e121 Dynamic get unused location 2021-09-06 10:46:03 +08:00
Feng Chen
d994466a08 Implement intput and output fixed fnc textures 2021-09-06 10:36:45 +08:00
bunnei
e05bfd2f54 core: hle: service: buffer_queue: Improve management of KEvent. 2021-09-04 22:25:46 -07:00
bunnei
d9ce179ec2 Merge pull request #6968 from bunnei/nvflinger-event
core: hle: service: nvflinger/vi: Improve management of KEvent.
2021-09-04 22:25:20 -07:00
bunnei
fb3e9314b9 core: hle: service: nvflinger/vi: Improve management of KEvent. 2021-09-03 21:53:00 -07:00
bunnei
25a97e0139 core: cpu_manager: Use jthread. 2021-09-03 19:05:41 -07:00
Feng Chen
a7bbaa4897 Rename parameters 2021-09-03 23:52:20 +08:00
Feng Chen
cf26f375ff Fix create GraphicsPipelines crash 2021-09-03 22:55:53 +08:00
Feng Chen
1e2a89d306 Add input/output location 2021-09-02 23:34:51 +08:00
bunnei
b2572a56d3 Merge pull request #6900 from ameerj/attr-reorder
structured_control_flow: Add DemoteCombinationPass
2021-09-01 17:36:26 -07:00
Mai M
25444041d0 Merge pull request #6951 from german77/log
common/logging: Add missing include
2021-09-01 20:21:15 -04:00
german77
c57e0b3b24 common/logging: Add missing include 2021-09-01 19:13:33 -05:00
bunnei
956171f024 Merge pull request #6897 from FernandoS27/pineapple-does-not-belong-in-pizza
Project <tentative title>: Rework Garbage Collection.
2021-08-31 09:11:21 -07:00
Feng Chen
73b11f390e Add colorfront and txtcoord support 2021-09-01 00:07:25 +08:00
bunnei
122eb3cbd0 Merge pull request #6928 from ameerj/spirv-get-frontface
emit_spirv_context_get_set: Fix Get FrontFace return value
2021-08-30 18:16:31 -07:00
bunnei
ec19d9594f Merge pull request #6879 from ameerj/decoder-assert
vk_blit_screen: Fix non-accelerated texture size calculation
2021-08-30 15:24:04 -07:00
ameerj
907dfbea71 structured_control_flow: Skip reordering nested demote branches.
Nested demote branches add complexity with combining the condition if it has not been initialized yet. Skip them for the time being.
2021-08-30 11:46:25 -04:00
ameerj
4fda7f1c82 structured_control_flow: Conditionally invoke demote reorder pass
This is only needed on select drivers when a fragment shader discards/demotes.
2021-08-30 11:46:24 -04:00
Fernando Sahmkow
fe0acec539 Garbage Collection: Make it more agressive on high priority mode. 2021-08-29 18:57:17 +02:00
Fernando Sahmkow
ff48f06fb9 Garbage Collection: Adress Feedback. 2021-08-29 18:19:53 +02:00
bunnei
5f19b66189 Merge pull request #6905 from Morph1984/nifm-misc
nifm/network_interface: Cleanup and populate fields in GetCurrentNetworkProfile
2021-08-29 00:04:58 -07:00
bunnei
4e88989435 Merge pull request #6921 from ameerj/vp9-unused
vp9_types: Remove unusued VP9 info struct members
2021-08-28 22:20:09 -07:00
Morph
7d2265b6a8 Merge pull request #6927 from german77/ngct
ngct: Stub NGCT:U service
2021-08-28 23:03:29 -04:00
Fernando Sahmkow
ba82bb359b Garbage Collection: enable as default, eliminate option. 2021-08-28 17:55:37 +02:00
Fernando Sahmkow
d540d284b5 VideoCore: Rework Garbage Collection. 2021-08-28 17:54:12 +02:00
ameerj
862dc2b2b3 structured_control_flow: Add DemoteCombinationPass
Some drivers misread data when demotes are interleaved in the program. This moves demote branches to be checked at the end of the program.
Fixes "wireframe" issue in Pokemon SwSh on some drivers
2021-08-28 11:35:25 -04:00
german77
f134a5e56c ngct: Stub NGCT:U service 2021-08-27 14:15:34 -05:00
bunnei
c20ea89390 Merge pull request #6929 from yuzu-emu/revert-6870-trace-back-stack-back-stack-back
Revert "logging: Display backtrace on crash"
2021-08-27 02:23:01 -07:00
Morph
790a09bc93 Revert "logging: Display backtrace on crash" 2021-08-27 04:01:22 -04:00
Morph
c1e2063c0d service: nifm: Populate fields in GetCurrentNetworkProfile
Populates the current_address, subnet_mask, and gateway fields from the selected network interface.
2021-08-27 02:10:59 -04:00
Morph
878d0225c5 service: nifm: Cleanup GetCurrentIpConfigInfo 2021-08-27 02:10:58 -04:00
Morph
871e1c6315 network_interface: Cleanup code 2021-08-27 02:10:58 -04:00
Morph
a32a7dacf4 network_interface: Replace default return value with std::nullopt 2021-08-27 02:10:58 -04:00
ameerj
6e407c02d8 emit_spirv_context_get_set: Fix Get FrontFace return value
The IR expects GetAttribute to return an F32 value. This case was returning a U32 instead.
2021-08-26 21:37:34 -04:00
bunnei
d10d480642 Merge pull request #6870 from yzct12345/trace-back-stack-back-stack-back
logging: Display backtrace on crash
2021-08-26 17:41:14 -07:00
bunnei
98c2f0e576 Merge pull request #6922 from yuzu-emu/revert-6832-scheduler-improvements
Revert "kernel: Various improvements to scheduler"
2021-08-25 21:00:18 -07:00
bunnei
0c8594b225 Revert "kernel: Various improvements to scheduler" 2021-08-25 20:59:28 -07:00
ameerj
eb2624ed65 vp9_types: Minor refactor of VP9 info structs. 2021-08-25 21:42:43 -04:00
ameerj
3de38c9a70 vp9_types: Remove unused Vp9PictureInfo members 2021-08-25 21:29:22 -04:00
Fernando S
3843995ceb Merge pull request #6919 from ameerj/vk-int8-capability
vulkan_device: Add a check for int8 support
2021-08-25 23:46:08 +02:00
Ameer J
de71a4d70d Merge pull request #6894 from FernandoS27/bunneis-left-ear
GPU_MemoryManger: Fix GetSubmappedRange.
2021-08-25 16:50:03 -04:00
bunnei
4654fb96b0 Merge pull request #6917 from ameerj/log-init-fix
logging: Fix log filter during initialization
2021-08-24 18:31:27 -07:00
ameerj
4d535799eb vulkan_device: Add a check for int8 support
Silences validation errors when shaders use int8 without specifying its support to the API
2021-08-24 21:22:41 -04:00
ameerj
84b4ac5729 logging: Fix log filter during initialization
The log filter was being ignored on initialization due to the logging instance being initialized before the config instance, so the log filter was set to its default value.

This fixes that oversight, along with using descriptive exceptions instead of abort() calls.
2021-08-24 01:32:38 -04:00
Ameer J
bed0c3c92a Merge pull request #6878 from BreadFish64/optimize-GetHostThreadID
kernel: Optimize GetHostThreadID
2021-08-24 00:01:13 -04:00
bunnei
7eb4542c1d Merge pull request #6912 from lioncash/plural
CMakeLists: Ensure proper numerusform tags are generated for pluralized translations
2021-08-23 16:40:31 -07:00
bunnei
f65f8b9097 Merge pull request #6869 from yzct12345/shiny-logs-in-the-fireplace
logging: Simplify and make thread-safe
2021-08-22 20:40:18 -07:00
Lioncash
6fef91ce4c CMakeLists: Ensure proper numerusform tags are generated for pluralized translations
If we don't set an explicit source and target language for the base
english translation, then we'll generate an incorrect number of
<numerusform> tags (which Transifex doesn't like).
2021-08-22 11:52:37 -04:00
Ameer J
a428a843cb Merge pull request #6904 from Morph1984/lang-settings-range
settings: Amend language_index maximum setting range
2021-08-21 15:39:55 -04:00
Morph
c4a1d3cbf4 settings: Amend language_index maximum setting range
The maximum is now 17 with the addition of Brazilian Portuguese
2021-08-21 09:43:15 -04:00
Ameer J
bde6b899a1 Merge pull request #6888 from v1993/patch-3
video_core: eliminate constant ternary
2021-08-21 00:16:18 -04:00
bunnei
455e28790a Merge pull request #6877 from MerryMage/dyn-ignore-asserts
dynarmic: Update and enable DYNARMIC_IGNORE_ASSERTS
2021-08-19 15:53:14 -07:00
Mai M
519978ce70 Merge pull request #6887 from v1993/patch-2
SPIR-V: Merge two ifs in EmitGetAttribute
2021-08-19 17:16:37 -04:00
Mai M
0821d95399 Merge pull request #6886 from Morph1984/error-code-64
applet_error: Fix 64-bit error code conversion
2021-08-19 17:15:49 -04:00
Mai M
155b99ee55 Merge pull request #6890 from v1993/patch-5
Replace QPoint with QPointF where applicable
2021-08-19 17:14:48 -04:00
Fernando Sahmkow
ef2066b272 GPU_MemoryManger: Fix GetSubmappedRange. 2021-08-19 22:57:22 +02:00
Valeri
d82fc52cea Replace QPoint with QPointF where applicable
Previously, floats were implicitly cast to integers
2021-08-19 23:16:58 +03:00
Morph
151ab86204 Merge pull request #6889 from v1993/patch-4
qt_software_keyboard: fix copy-paste error
2021-08-19 15:32:07 -04:00
Valeri
4fd655cb46 video_core: eliminate constant ternary
`via_header_index` is already checked above, so it would never be true in this branch
2021-08-19 21:22:05 +03:00
Morph
9cb376f8c2 applet_error: Fix 64-bit error code conversion 2021-08-19 13:16:48 -04:00
Valeri
beb7305b73 SPIR-V: Merge two ifs in EmitGetAttribute 2021-08-19 20:13:46 +03:00
ameerj
537c6ac8fe vk_blit_screen: Fix non-accelerated texture size calculation
Addresses the potential OOB access in UnswizzleTexture.
2021-08-16 14:28:10 -04:00
BreadFish64
14e93f133a kernel: Optimize GetHostThreadID 2021-08-16 07:30:23 -05:00
Merry
af6290ed12 dynarmic: Update and enable DYNARMIC_IGNORE_ASSERTS 2021-08-15 19:33:02 +01:00
Merry
1770503185 xbyak: Update include path 2021-08-15 19:26:38 +01:00
yzct12345
81ed54d13e logging: Display backtrace on crash
This implements backtraces so we don't have to tell users how to use gdb anymore.

This prints a backtrace after abort or segfault is detected. It also fixes the log getting cut off with the last line containing only a bracket. This change lets us know what caused a crash not just what happened the few seconds before it.

I only know how to add support for Linux with GCC. Also this doesn't work outside of C/C++ such as in dynarmic or certain parts of graphics drivers. The good thing is that it'll try and just crash again but the stack frames are still there so the core dump will work just like before.
2021-08-13 18:58:35 +00:00
yzct12345
001675dced logging: Simplify and make thread-safe
This simplifies the logging system.

This also fixes some lost messages on startup.

The simplification is simple. I removed unused functions and moved most things in the .h to the .cpp. I replaced the unnecessary linked list with its contents laid out as three member variables. Anything that went through the linked list now directly accesses the backends. Generic functions are replaced with those for each specific use case and there aren't many. This change increases coupling but we gain back more KISS and encapsulation.

With those changes it was easy to make it thread-safe. I just removed the mutex and turned a boolean atomic. I was planning to use this thread-safety in my next PR about stacktraces. It was actually async-signal-safety at first but I ended up using a different approach. Anyway getting rid of the linked list is important for that because have the list of backends constantly changing complicates things.
2021-08-13 18:39:45 +00:00
77 changed files with 1242 additions and 887 deletions

View File

@@ -7,7 +7,9 @@ include(DownloadExternals)
# xbyak
if (ARCHITECTURE_x86 OR ARCHITECTURE_x86_64)
add_library(xbyak INTERFACE)
target_include_directories(xbyak SYSTEM INTERFACE ./xbyak/xbyak)
file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/xbyak/include)
file(COPY ${CMAKE_CURRENT_SOURCE_DIR}/xbyak/xbyak DESTINATION ${CMAKE_CURRENT_BINARY_DIR}/xbyak/include)
target_include_directories(xbyak SYSTEM INTERFACE ${CMAKE_CURRENT_BINARY_DIR}/xbyak/include)
target_compile_definitions(xbyak INTERFACE XBYAK_NO_OP_NAMES)
endif()
@@ -19,6 +21,7 @@ target_include_directories(catch-single-include INTERFACE catch/single_include)
if (ARCHITECTURE_x86_64)
set(DYNARMIC_TESTS OFF)
set(DYNARMIC_NO_BUNDLED_FMT ON)
set(DYNARMIC_IGNORE_ASSERTS ON CACHE BOOL "" FORCE)
add_subdirectory(dynarmic)
endif()

View File

@@ -2,13 +2,10 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <atomic>
#include <chrono>
#include <climits>
#include <condition_variable>
#include <memory>
#include <mutex>
#include <exception>
#include <thread>
#include <vector>
@@ -16,28 +13,174 @@
#include <windows.h> // For OutputDebugStringW
#endif
#include "common/assert.h"
#include "common/fs/file.h"
#include "common/fs/fs.h"
#include "common/fs/fs_paths.h"
#include "common/fs/path_util.h"
#include "common/literals.h"
#include "common/thread.h"
#include "common/logging/backend.h"
#include "common/logging/log.h"
#include "common/logging/text_formatter.h"
#include "common/settings.h"
#ifdef _WIN32
#include "common/string_util.h"
#endif
#include "common/threadsafe_queue.h"
namespace Common::Log {
namespace {
/**
* Interface for logging backends.
*/
class Backend {
public:
virtual ~Backend() = default;
virtual void Write(const Entry& entry) = 0;
virtual void EnableForStacktrace() = 0;
virtual void Flush() = 0;
};
/**
* Backend that writes to stderr and with color
*/
class ColorConsoleBackend final : public Backend {
public:
explicit ColorConsoleBackend() = default;
~ColorConsoleBackend() override = default;
void Write(const Entry& entry) override {
if (enabled.load(std::memory_order_relaxed)) {
PrintColoredMessage(entry);
}
}
void Flush() override {
// stderr shouldn't be buffered
}
void EnableForStacktrace() override {
enabled = true;
}
void SetEnabled(bool enabled_) {
enabled = enabled_;
}
private:
std::atomic_bool enabled{false};
};
/**
* Backend that writes to a file passed into the constructor
*/
class FileBackend final : public Backend {
public:
explicit FileBackend(const std::filesystem::path& filename) {
auto old_filename = filename;
old_filename += ".old.txt";
// Existence checks are done within the functions themselves.
// We don't particularly care if these succeed or not.
static_cast<void>(FS::RemoveFile(old_filename));
static_cast<void>(FS::RenameFile(filename, old_filename));
file = std::make_unique<FS::IOFile>(filename, FS::FileAccessMode::Write,
FS::FileType::TextFile);
}
~FileBackend() override = default;
void Write(const Entry& entry) override {
if (!enabled) {
return;
}
bytes_written += file->WriteString(FormatLogMessage(entry).append(1, '\n'));
using namespace Common::Literals;
// Prevent logs from exceeding a set maximum size in the event that log entries are spammed.
const auto write_limit = Settings::values.extended_logging ? 1_GiB : 100_MiB;
const bool write_limit_exceeded = bytes_written > write_limit;
if (entry.log_level >= Level::Error || write_limit_exceeded) {
if (write_limit_exceeded) {
// Stop writing after the write limit is exceeded.
// Don't close the file so we can print a stacktrace if necessary
enabled = false;
}
file->Flush();
}
}
void Flush() override {
file->Flush();
}
void EnableForStacktrace() override {
enabled = true;
bytes_written = 0;
}
private:
std::unique_ptr<FS::IOFile> file;
bool enabled = true;
std::size_t bytes_written = 0;
};
/**
* Backend that writes to Visual Studio's output window
*/
class DebuggerBackend final : public Backend {
public:
explicit DebuggerBackend() = default;
~DebuggerBackend() override = default;
void Write(const Entry& entry) override {
#ifdef _WIN32
::OutputDebugStringW(UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str());
#endif
}
void Flush() override {}
void EnableForStacktrace() override {}
};
bool initialization_in_progress_suppress_logging = true;
/**
* Static state as a singleton.
*/
class Impl {
public:
static Impl& Instance() {
static Impl backend;
return backend;
if (!instance) {
throw std::runtime_error("Using Logging instance before its initialization");
}
return *instance;
}
static void Initialize() {
if (instance) {
LOG_WARNING(Log, "Reinitializing logging backend");
return;
}
using namespace Common::FS;
const auto& log_dir = GetYuzuPath(YuzuPath::LogDir);
void(CreateDir(log_dir));
Filter filter;
filter.ParseFilterString(Settings::values.log_filter.GetValue());
instance = std::unique_ptr<Impl, decltype(&Deleter)>(new Impl(log_dir / LOG_FILE, filter),
Deleter);
initialization_in_progress_suppress_logging = false;
}
Impl(const Impl&) = delete;
@@ -46,74 +189,54 @@ public:
Impl(Impl&&) = delete;
Impl& operator=(Impl&&) = delete;
void PushEntry(Class log_class, Level log_level, const char* filename, unsigned int line_num,
const char* function, std::string message) {
message_queue.Push(
CreateEntry(log_class, log_level, filename, line_num, function, std::move(message)));
}
void AddBackend(std::unique_ptr<Backend> backend) {
std::lock_guard lock{writing_mutex};
backends.push_back(std::move(backend));
}
void RemoveBackend(std::string_view backend_name) {
std::lock_guard lock{writing_mutex};
std::erase_if(backends, [&backend_name](const auto& backend) {
return backend_name == backend->GetName();
});
}
const Filter& GetGlobalFilter() const {
return filter;
}
void SetGlobalFilter(const Filter& f) {
filter = f;
}
Backend* GetBackend(std::string_view backend_name) {
const auto it =
std::find_if(backends.begin(), backends.end(),
[&backend_name](const auto& i) { return backend_name == i->GetName(); });
if (it == backends.end())
return nullptr;
return it->get();
void SetColorConsoleBackendEnabled(bool enabled) {
color_console_backend.SetEnabled(enabled);
}
void PushEntry(Class log_class, Level log_level, const char* filename, unsigned int line_num,
const char* function, std::string message) {
if (!filter.CheckMessage(log_class, log_level))
return;
const Entry& entry =
CreateEntry(log_class, log_level, filename, line_num, function, std::move(message));
message_queue.Push(entry);
}
private:
Impl() {
backend_thread = std::thread([&] {
Entry entry;
auto write_logs = [&](Entry& e) {
std::lock_guard lock{writing_mutex};
for (const auto& backend : backends) {
backend->Write(e);
}
};
while (true) {
entry = message_queue.PopWait();
if (entry.final_entry) {
break;
}
write_logs(entry);
}
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a
// case where a system is repeatedly spamming logs even on close.
const int MAX_LOGS_TO_WRITE = filter.IsDebug() ? INT_MAX : 100;
int logs_written = 0;
while (logs_written++ < MAX_LOGS_TO_WRITE && message_queue.Pop(entry)) {
write_logs(entry);
}
});
}
Impl(const std::filesystem::path& file_backend_filename, const Filter& filter_)
: filter{filter_}, file_backend{file_backend_filename}, backend_thread{std::thread([this] {
Common::SetCurrentThreadName("yuzu:Log");
Entry entry;
const auto write_logs = [this, &entry]() {
ForEachBackend([&entry](Backend& backend) { backend.Write(entry); });
};
while (true) {
entry = message_queue.PopWait();
if (entry.final_entry) {
break;
}
write_logs();
}
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a
// case where a system is repeatedly spamming logs even on close.
int max_logs_to_write = filter.IsDebug() ? INT_MAX : 100;
while (max_logs_to_write-- && message_queue.Pop(entry)) {
write_logs();
}
})} {}
~Impl() {
Entry entry;
entry.final_entry = true;
message_queue.Push(entry);
StopBackendThread();
}
void StopBackendThread() {
Entry stop_entry{};
stop_entry.final_entry = true;
message_queue.Push(stop_entry);
backend_thread.join();
}
@@ -135,100 +258,51 @@ private:
};
}
std::mutex writing_mutex;
std::thread backend_thread;
std::vector<std::unique_ptr<Backend>> backends;
MPSCQueue<Entry> message_queue;
void ForEachBackend(auto lambda) {
lambda(static_cast<Backend&>(debugger_backend));
lambda(static_cast<Backend&>(color_console_backend));
lambda(static_cast<Backend&>(file_backend));
}
static void Deleter(Impl* ptr) {
delete ptr;
}
static inline std::unique_ptr<Impl, decltype(&Deleter)> instance{nullptr, Deleter};
Filter filter;
DebuggerBackend debugger_backend{};
ColorConsoleBackend color_console_backend{};
FileBackend file_backend;
std::thread backend_thread;
MPSCQueue<Entry> message_queue{};
std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()};
};
} // namespace
ConsoleBackend::~ConsoleBackend() = default;
void ConsoleBackend::Write(const Entry& entry) {
PrintMessage(entry);
void Initialize() {
Impl::Initialize();
}
ColorConsoleBackend::~ColorConsoleBackend() = default;
void ColorConsoleBackend::Write(const Entry& entry) {
PrintColoredMessage(entry);
}
FileBackend::FileBackend(const std::filesystem::path& filename) {
auto old_filename = filename;
old_filename += ".old.txt";
// Existence checks are done within the functions themselves.
// We don't particularly care if these succeed or not.
FS::RemoveFile(old_filename);
void(FS::RenameFile(filename, old_filename));
file =
std::make_unique<FS::IOFile>(filename, FS::FileAccessMode::Write, FS::FileType::TextFile);
}
FileBackend::~FileBackend() = default;
void FileBackend::Write(const Entry& entry) {
if (!file->IsOpen()) {
return;
}
using namespace Common::Literals;
// Prevent logs from exceeding a set maximum size in the event that log entries are spammed.
constexpr std::size_t MAX_BYTES_WRITTEN = 100_MiB;
constexpr std::size_t MAX_BYTES_WRITTEN_EXTENDED = 1_GiB;
const bool write_limit_exceeded =
bytes_written > MAX_BYTES_WRITTEN_EXTENDED ||
(bytes_written > MAX_BYTES_WRITTEN && !Settings::values.extended_logging);
// Close the file after the write limit is exceeded.
if (write_limit_exceeded) {
file->Close();
return;
}
bytes_written += file->WriteString(FormatLogMessage(entry).append(1, '\n'));
if (entry.log_level >= Level::Error) {
file->Flush();
}
}
DebuggerBackend::~DebuggerBackend() = default;
void DebuggerBackend::Write(const Entry& entry) {
#ifdef _WIN32
::OutputDebugStringW(UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str());
#endif
void DisableLoggingInTests() {
initialization_in_progress_suppress_logging = true;
}
void SetGlobalFilter(const Filter& filter) {
Impl::Instance().SetGlobalFilter(filter);
}
void AddBackend(std::unique_ptr<Backend> backend) {
Impl::Instance().AddBackend(std::move(backend));
}
void RemoveBackend(std::string_view backend_name) {
Impl::Instance().RemoveBackend(backend_name);
}
Backend* GetBackend(std::string_view backend_name) {
return Impl::Instance().GetBackend(backend_name);
void SetColorConsoleBackendEnabled(bool enabled) {
Impl::Instance().SetColorConsoleBackendEnabled(enabled);
}
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
unsigned int line_num, const char* function, const char* format,
const fmt::format_args& args) {
auto& instance = Impl::Instance();
const auto& filter = instance.GetGlobalFilter();
if (!filter.CheckMessage(log_class, log_level))
return;
instance.PushEntry(log_class, log_level, filename, line_num, function,
fmt::vformat(format, args));
if (!initialization_in_progress_suppress_logging) {
Impl::Instance().PushEntry(log_class, log_level, filename, line_num, function,
fmt::vformat(format, args));
}
}
} // namespace Common::Log

View File

@@ -5,120 +5,21 @@
#pragma once
#include <filesystem>
#include <memory>
#include <string>
#include <string_view>
#include "common/logging/filter.h"
#include "common/logging/log.h"
namespace Common::FS {
class IOFile;
}
namespace Common::Log {
class Filter;
/**
* Interface for logging backends. As loggers can be created and removed at runtime, this can be
* used by a frontend for adding a custom logging backend as needed
*/
class Backend {
public:
virtual ~Backend() = default;
/// Initializes the logging system. This should be the first thing called in main.
void Initialize();
virtual void SetFilter(const Filter& new_filter) {
filter = new_filter;
}
virtual const char* GetName() const = 0;
virtual void Write(const Entry& entry) = 0;
private:
Filter filter;
};
void DisableLoggingInTests();
/**
* Backend that writes to stderr without any color commands
*/
class ConsoleBackend : public Backend {
public:
~ConsoleBackend() override;
static const char* Name() {
return "console";
}
const char* GetName() const override {
return Name();
}
void Write(const Entry& entry) override;
};
/**
* Backend that writes to stderr and with color
*/
class ColorConsoleBackend : public Backend {
public:
~ColorConsoleBackend() override;
static const char* Name() {
return "color_console";
}
const char* GetName() const override {
return Name();
}
void Write(const Entry& entry) override;
};
/**
* Backend that writes to a file passed into the constructor
*/
class FileBackend : public Backend {
public:
explicit FileBackend(const std::filesystem::path& filename);
~FileBackend() override;
static const char* Name() {
return "file";
}
const char* GetName() const override {
return Name();
}
void Write(const Entry& entry) override;
private:
std::unique_ptr<FS::IOFile> file;
std::size_t bytes_written = 0;
};
/**
* Backend that writes to Visual Studio's output window
*/
class DebuggerBackend : public Backend {
public:
~DebuggerBackend() override;
static const char* Name() {
return "debugger";
}
const char* GetName() const override {
return Name();
}
void Write(const Entry& entry) override;
};
void AddBackend(std::unique_ptr<Backend> backend);
void RemoveBackend(std::string_view backend_name);
Backend* GetBackend(std::string_view backend_name);
/**
* The global filter will prevent any messages from even being processed if they are filtered. Each
* backend can have a filter, but if the level is lower than the global filter, the backend will
* never get the message
* The global filter will prevent any messages from even being processed if they are filtered.
*/
void SetGlobalFilter(const Filter& filter);
} // namespace Common::Log
void SetColorConsoleBackendEnabled(bool enabled);
} // namespace Common::Log

View File

@@ -111,6 +111,7 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
SUB(Service, NCM) \
SUB(Service, NFC) \
SUB(Service, NFP) \
SUB(Service, NGCT) \
SUB(Service, NIFM) \
SUB(Service, NIM) \
SUB(Service, NPNS) \

View File

@@ -81,6 +81,7 @@ enum class Class : u8 {
Service_NCM, ///< The NCM service
Service_NFC, ///< The NFC (Near-field communication) service
Service_NFP, ///< The NFP service
Service_NGCT, ///< The NGCT (No Good Content for Terra) service
Service_NIFM, ///< The NIFM (Network interface) service
Service_NIM, ///< The NIM service
Service_NPNS, ///< The NPNS service

140
src/common/lru_cache.h Normal file
View File

@@ -0,0 +1,140 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2+ or any later version
// Refer to the license.txt file included.
#pragma once
#include <deque>
#include <memory>
#include <type_traits>
#include "common/common_types.h"
namespace Common {
template <class Traits>
class LeastRecentlyUsedCache {
using ObjectType = typename Traits::ObjectType;
using TickType = typename Traits::TickType;
struct Item {
ObjectType obj;
TickType tick;
Item* next{};
Item* prev{};
};
public:
LeastRecentlyUsedCache() : first_item{}, last_item{} {}
~LeastRecentlyUsedCache() = default;
size_t Insert(ObjectType obj, TickType tick) {
const auto new_id = Build();
auto& item = item_pool[new_id];
item.obj = obj;
item.tick = tick;
Attach(item);
return new_id;
}
void Touch(size_t id, TickType tick) {
auto& item = item_pool[id];
if (item.tick >= tick) {
return;
}
item.tick = tick;
if (&item == last_item) {
return;
}
Detach(item);
Attach(item);
}
void Free(size_t id) {
auto& item = item_pool[id];
Detach(item);
item.prev = nullptr;
item.next = nullptr;
free_items.push_back(id);
}
template <typename Func>
void ForEachItemBelow(TickType tick, Func&& func) {
static constexpr bool RETURNS_BOOL =
std::is_same_v<std::invoke_result<Func, ObjectType>, bool>;
Item* iterator = first_item;
while (iterator) {
if (static_cast<s64>(tick) - static_cast<s64>(iterator->tick) < 0) {
return;
}
Item* next = iterator->next;
if constexpr (RETURNS_BOOL) {
if (func(iterator->obj)) {
return;
}
} else {
func(iterator->obj);
}
iterator = next;
}
}
private:
size_t Build() {
if (free_items.empty()) {
const size_t item_id = item_pool.size();
auto& item = item_pool.emplace_back();
item.next = nullptr;
item.prev = nullptr;
return item_id;
}
const size_t item_id = free_items.front();
free_items.pop_front();
auto& item = item_pool[item_id];
item.next = nullptr;
item.prev = nullptr;
return item_id;
}
void Attach(Item& item) {
if (!first_item) {
first_item = &item;
}
if (!last_item) {
last_item = &item;
} else {
item.prev = last_item;
last_item->next = &item;
item.next = nullptr;
last_item = &item;
}
}
void Detach(Item& item) {
if (item.prev) {
item.prev->next = item.next;
}
if (item.next) {
item.next->prev = item.prev;
}
if (&item == first_item) {
first_item = item.next;
if (first_item) {
first_item->prev = nullptr;
}
}
if (&item == last_item) {
last_item = item.prev;
if (last_item) {
last_item->next = nullptr;
}
}
}
std::deque<Item> item_pool;
std::deque<size_t> free_items;
Item* first_item{};
Item* last_item{};
};
} // namespace Common

View File

@@ -59,7 +59,6 @@ void LogSettings() {
log_setting("Renderer_UseVsync", values.use_vsync.GetValue());
log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue());
log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
log_setting("Renderer_UseGarbageCollection", values.use_caches_gc.GetValue());
log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue());
log_setting("Audio_OutputEngine", values.sink_id.GetValue());
log_setting("Audio_EnableAudioStretching", values.enable_audio_stretching.GetValue());
@@ -143,7 +142,6 @@ void RestoreGlobalState(bool is_powered_on) {
values.shader_backend.SetGlobal(true);
values.use_asynchronous_shaders.SetGlobal(true);
values.use_fast_gpu_time.SetGlobal(true);
values.use_caches_gc.SetGlobal(true);
values.bg_red.SetGlobal(true);
values.bg_green.SetGlobal(true);
values.bg_blue.SetGlobal(true);

View File

@@ -475,7 +475,6 @@ struct Values {
ShaderBackend::SPIRV, "shader_backend"};
Setting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"};
Setting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"};
Setting<bool> use_caches_gc{false, "use_caches_gc"};
Setting<u8> bg_red{0, "bg_red"};
Setting<u8> bg_green{0, "bg_green"};
@@ -489,7 +488,7 @@ struct Values {
std::chrono::seconds custom_rtc_differential;
BasicSetting<s32> current_user{0, "current_user"};
RangedSetting<s32> language_index{1, 0, 16, "language_index"};
RangedSetting<s32> language_index{1, 0, 17, "language_index"};
RangedSetting<s32> region_index{1, 0, 6, "region_index"};
RangedSetting<s32> time_zone_index{0, 0, 45, "time_zone_index"};
RangedSetting<s32> sound_index{1, 0, 2, "sound_index"};

View File

@@ -6,7 +6,7 @@
#include <bitset>
#include <initializer_list>
#include <xbyak.h>
#include <xbyak/xbyak.h>
#include "common/assert.h"
namespace Common::X64 {

View File

@@ -5,7 +5,7 @@
#pragma once
#include <type_traits>
#include <xbyak.h>
#include <xbyak/xbyak.h>
#include "common/x64/xbyak_abi.h"
namespace Common::X64 {

View File

@@ -452,6 +452,8 @@ add_library(core STATIC
hle/service/nfp/nfp.h
hle/service/nfp/nfp_user.cpp
hle/service/nfp/nfp_user.h
hle/service/ngct/ngct.cpp
hle/service/ngct/ngct.h
hle/service/nifm/nifm.cpp
hle/service/nifm/nifm.h
hle/service/nim/nim.cpp

View File

@@ -4,6 +4,7 @@
#include <array>
#include <atomic>
#include <exception>
#include <memory>
#include <utility>
@@ -84,8 +85,6 @@ FileSys::StorageId GetStorageIdForFrontendSlot(
} // Anonymous namespace
/*static*/ System System::s_instance;
FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
const std::string& path) {
// To account for split 00+01+etc files.
@@ -425,6 +424,20 @@ struct System::Impl {
System::System() : impl{std::make_unique<Impl>(*this)} {}
System::~System() = default;
System& System::GetInstance() {
if (!s_instance) {
throw std::runtime_error("Using System instance before its initialization");
}
return *s_instance;
}
void System::InitializeGlobalInstance() {
if (s_instance) {
throw std::runtime_error("Reinitializing Global System instance.");
}
s_instance = std::unique_ptr<System>(new System);
}
CpuManager& System::GetCpuManager() {
return impl->cpu_manager;
}
@@ -494,6 +507,12 @@ const ARM_Interface& System::CurrentArmInterface() const {
return impl->kernel.CurrentPhysicalCore().ArmInterface();
}
std::size_t System::CurrentCoreIndex() const {
std::size_t core = impl->kernel.GetCurrentHostThreadID();
ASSERT(core < Core::Hardware::NUM_CPU_CORES);
return core;
}
Kernel::PhysicalCore& System::CurrentPhysicalCore() {
return impl->kernel.CurrentPhysicalCore();
}

View File

@@ -120,9 +120,9 @@ public:
* Gets the instance of the System singleton class.
* @returns Reference to the instance of the System singleton class.
*/
[[deprecated("Use of the global system instance is deprecated")]] static System& GetInstance() {
return s_instance;
}
[[deprecated("Use of the global system instance is deprecated")]] static System& GetInstance();
static void InitializeGlobalInstance();
/// Enumeration representing the return values of the System Initialize and Load process.
enum class ResultStatus : u32 {
@@ -205,6 +205,9 @@ public:
/// Gets an ARM interface to the CPU core that is currently running
[[nodiscard]] const ARM_Interface& CurrentArmInterface() const;
/// Gets the index of the currently running CPU core
[[nodiscard]] std::size_t CurrentCoreIndex() const;
/// Gets the physical core for the CPU core that is currently running
[[nodiscard]] Kernel::PhysicalCore& CurrentPhysicalCore();
@@ -393,7 +396,7 @@ private:
struct Impl;
std::unique_ptr<Impl> impl;
static System s_instance;
inline static std::unique_ptr<System> s_instance{};
};
} // namespace Core

View File

@@ -118,18 +118,17 @@ void CpuManager::MultiCoreRunGuestLoop() {
physical_core = &kernel.CurrentPhysicalCore();
}
system.ExitDynarmicProfile();
{
Kernel::KScopedDisableDispatch dd(kernel);
physical_core->ArmInterface().ClearExclusiveState();
}
physical_core->ArmInterface().ClearExclusiveState();
kernel.CurrentScheduler()->RescheduleCurrentCore();
}
}
void CpuManager::MultiCoreRunIdleThread() {
auto& kernel = system.Kernel();
while (true) {
Kernel::KScopedDisableDispatch dd(kernel);
kernel.CurrentPhysicalCore().Idle();
auto& physical_core = kernel.CurrentPhysicalCore();
physical_core.Idle();
kernel.CurrentScheduler()->RescheduleCurrentCore();
}
}
@@ -137,12 +136,12 @@ void CpuManager::MultiCoreRunSuspendThread() {
auto& kernel = system.Kernel();
kernel.CurrentScheduler()->OnThreadStart();
while (true) {
auto core = kernel.CurrentPhysicalCoreIndex();
auto core = kernel.GetCurrentHostThreadID();
auto& scheduler = *kernel.CurrentScheduler();
Kernel::KThread* current_thread = scheduler.GetCurrentThread();
Common::Fiber::YieldTo(current_thread->GetHostContext(), *core_data[core].host_context);
ASSERT(scheduler.ContextSwitchPending());
ASSERT(core == kernel.CurrentPhysicalCoreIndex());
ASSERT(core == kernel.GetCurrentHostThreadID());
scheduler.RescheduleCurrentCore();
}
}
@@ -348,11 +347,15 @@ void CpuManager::RunThread(std::stop_token stop_token, std::size_t core) {
sc_sync_first_use = false;
}
// Emulation was stopped
if (stop_token.stop_requested()) {
// Abort if emulation was killed before the session really starts
if (!system.IsPoweredOn()) {
return;
}
if (stop_token.stop_requested()) {
break;
}
auto current_thread = system.Kernel().CurrentScheduler()->GetCurrentThread();
data.is_running = true;
Common::Fiber::YieldTo(data.host_context, *current_thread->GetHostContext());

View File

@@ -28,7 +28,7 @@ bool ReadFromUser(Core::System& system, s32* out, VAddr address) {
bool DecrementIfLessThan(Core::System& system, s32* out, VAddr address, s32 value) {
auto& monitor = system.Monitor();
const auto current_core = system.Kernel().CurrentPhysicalCoreIndex();
const auto current_core = system.CurrentCoreIndex();
// TODO(bunnei): We should disable interrupts here via KScopedInterruptDisable.
// TODO(bunnei): We should call CanAccessAtomic(..) here.
@@ -58,7 +58,7 @@ bool DecrementIfLessThan(Core::System& system, s32* out, VAddr address, s32 valu
bool UpdateIfEqual(Core::System& system, s32* out, VAddr address, s32 value, s32 new_value) {
auto& monitor = system.Monitor();
const auto current_core = system.Kernel().CurrentPhysicalCoreIndex();
const auto current_core = system.CurrentCoreIndex();
// TODO(bunnei): We should disable interrupts here via KScopedInterruptDisable.
// TODO(bunnei): We should call CanAccessAtomic(..) here.

View File

@@ -170,10 +170,6 @@ public:
}
}
const std::string& GetName() const {
return name;
}
private:
void RegisterWithKernel();
void UnregisterWithKernel();

View File

@@ -35,7 +35,7 @@ bool WriteToUser(Core::System& system, VAddr address, const u32* p) {
bool UpdateLockAtomic(Core::System& system, u32* out, VAddr address, u32 if_zero,
u32 new_orr_mask) {
auto& monitor = system.Monitor();
const auto current_core = system.Kernel().CurrentPhysicalCoreIndex();
const auto current_core = system.CurrentCoreIndex();
// Load the value from the address.
const auto expected = monitor.ExclusiveRead32(current_core, address);

View File

@@ -13,7 +13,6 @@ ResultCode KHandleTable::Finalize() {
// Get the table and clear our record of it.
u16 saved_table_size = 0;
{
KScopedDisableDispatch dd(kernel);
KScopedSpinLock lk(m_lock);
std::swap(m_table_size, saved_table_size);
@@ -44,7 +43,6 @@ bool KHandleTable::Remove(Handle handle) {
// Find the object and free the entry.
KAutoObject* obj = nullptr;
{
KScopedDisableDispatch dd(kernel);
KScopedSpinLock lk(m_lock);
if (this->IsValidHandle(handle)) {
@@ -63,7 +61,6 @@ bool KHandleTable::Remove(Handle handle) {
}
ResultCode KHandleTable::Add(Handle* out_handle, KAutoObject* obj, u16 type) {
KScopedDisableDispatch dd(kernel);
KScopedSpinLock lk(m_lock);
// Never exceed our capacity.
@@ -86,7 +83,6 @@ ResultCode KHandleTable::Add(Handle* out_handle, KAutoObject* obj, u16 type) {
}
ResultCode KHandleTable::Reserve(Handle* out_handle) {
KScopedDisableDispatch dd(kernel);
KScopedSpinLock lk(m_lock);
// Never exceed our capacity.
@@ -97,7 +93,6 @@ ResultCode KHandleTable::Reserve(Handle* out_handle) {
}
void KHandleTable::Unreserve(Handle handle) {
KScopedDisableDispatch dd(kernel);
KScopedSpinLock lk(m_lock);
// Unpack the handle.
@@ -116,7 +111,6 @@ void KHandleTable::Unreserve(Handle handle) {
}
void KHandleTable::Register(Handle handle, KAutoObject* obj, u16 type) {
KScopedDisableDispatch dd(kernel);
KScopedSpinLock lk(m_lock);
// Unpack the handle.

View File

@@ -69,7 +69,6 @@ public:
template <typename T = KAutoObject>
KScopedAutoObject<T> GetObjectWithoutPseudoHandle(Handle handle) const {
// Lock and look up in table.
KScopedDisableDispatch dd(kernel);
KScopedSpinLock lk(m_lock);
if constexpr (std::is_same_v<T, KAutoObject>) {
@@ -124,7 +123,6 @@ public:
size_t num_opened;
{
// Lock the table.
KScopedDisableDispatch dd(kernel);
KScopedSpinLock lk(m_lock);
for (num_opened = 0; num_opened < num_handles; num_opened++) {
// Get the current handle.

View File

@@ -59,7 +59,6 @@ void SetupMainThread(Core::System& system, KProcess& owner_process, u32 priority
thread->GetContext64().cpu_registers[0] = 0;
thread->GetContext32().cpu_registers[1] = thread_handle;
thread->GetContext64().cpu_registers[1] = thread_handle;
thread->DisableDispatch();
auto& kernel = system.Kernel();
// Threads by default are dormant, wake up the main thread so it runs when the scheduler fires

View File

@@ -376,18 +376,20 @@ void KScheduler::ClearSchedulerUpdateNeeded(KernelCore& kernel) {
}
void KScheduler::DisableScheduling(KernelCore& kernel) {
ASSERT(GetCurrentThreadPointer(kernel)->GetDisableDispatchCount() >= 0);
GetCurrentThreadPointer(kernel)->DisableDispatch();
if (auto* scheduler = kernel.CurrentScheduler(); scheduler) {
ASSERT(scheduler->GetCurrentThread()->GetDisableDispatchCount() >= 0);
scheduler->GetCurrentThread()->DisableDispatch();
}
}
void KScheduler::EnableScheduling(KernelCore& kernel, u64 cores_needing_scheduling) {
ASSERT(GetCurrentThreadPointer(kernel)->GetDisableDispatchCount() >= 1);
if (GetCurrentThreadPointer(kernel)->GetDisableDispatchCount() > 1) {
GetCurrentThreadPointer(kernel)->EnableDispatch();
} else {
RescheduleCores(kernel, cores_needing_scheduling);
if (auto* scheduler = kernel.CurrentScheduler(); scheduler) {
ASSERT(scheduler->GetCurrentThread()->GetDisableDispatchCount() >= 1);
if (scheduler->GetCurrentThread()->GetDisableDispatchCount() >= 1) {
scheduler->GetCurrentThread()->EnableDispatch();
}
}
RescheduleCores(kernel, cores_needing_scheduling);
}
u64 KScheduler::UpdateHighestPriorityThreads(KernelCore& kernel) {
@@ -615,17 +617,13 @@ KScheduler::KScheduler(Core::System& system_, s32 core_id_) : system{system_}, c
state.highest_priority_thread = nullptr;
}
void KScheduler::Finalize() {
KScheduler::~KScheduler() {
if (idle_thread) {
idle_thread->Close();
idle_thread = nullptr;
}
}
KScheduler::~KScheduler() {
ASSERT(!idle_thread);
}
KThread* KScheduler::GetCurrentThread() const {
if (auto result = current_thread.load(); result) {
return result;
@@ -644,12 +642,10 @@ void KScheduler::RescheduleCurrentCore() {
if (phys_core.IsInterrupted()) {
phys_core.ClearInterrupt();
}
guard.Lock();
if (state.needs_scheduling.load()) {
Schedule();
} else {
GetCurrentThread()->EnableDispatch();
guard.Unlock();
}
}
@@ -659,33 +655,26 @@ void KScheduler::OnThreadStart() {
}
void KScheduler::Unload(KThread* thread) {
ASSERT(thread);
LOG_TRACE(Kernel, "core {}, unload thread {}", core_id, thread ? thread->GetName() : "nullptr");
if (thread->IsCallingSvc()) {
thread->ClearIsCallingSvc();
if (thread) {
if (thread->IsCallingSvc()) {
thread->ClearIsCallingSvc();
}
if (!thread->IsTerminationRequested()) {
prev_thread = thread;
Core::ARM_Interface& cpu_core = system.ArmInterface(core_id);
cpu_core.SaveContext(thread->GetContext32());
cpu_core.SaveContext(thread->GetContext64());
// Save the TPIDR_EL0 system register in case it was modified.
thread->SetTPIDR_EL0(cpu_core.GetTPIDR_EL0());
cpu_core.ClearExclusiveState();
} else {
prev_thread = nullptr;
}
thread->context_guard.Unlock();
}
auto& physical_core = system.Kernel().PhysicalCore(core_id);
if (!physical_core.IsInitialized()) {
return;
}
Core::ARM_Interface& cpu_core = physical_core.ArmInterface();
cpu_core.SaveContext(thread->GetContext32());
cpu_core.SaveContext(thread->GetContext64());
// Save the TPIDR_EL0 system register in case it was modified.
thread->SetTPIDR_EL0(cpu_core.GetTPIDR_EL0());
cpu_core.ClearExclusiveState();
if (!thread->IsTerminationRequested() && thread->GetActiveCore() == core_id) {
prev_thread = thread;
} else {
prev_thread = nullptr;
}
thread->context_guard.Unlock();
}
void KScheduler::Reload(KThread* thread) {
@@ -694,6 +683,11 @@ void KScheduler::Reload(KThread* thread) {
if (thread) {
ASSERT_MSG(thread->GetState() == ThreadState::Runnable, "Thread must be runnable.");
auto* const thread_owner_process = thread->GetOwnerProcess();
if (thread_owner_process != nullptr) {
system.Kernel().MakeCurrentProcess(thread_owner_process);
}
Core::ARM_Interface& cpu_core = system.ArmInterface(core_id);
cpu_core.LoadContext(thread->GetContext32());
cpu_core.LoadContext(thread->GetContext64());
@@ -711,7 +705,7 @@ void KScheduler::SwitchContextStep2() {
}
void KScheduler::ScheduleImpl() {
KThread* previous_thread = GetCurrentThread();
KThread* previous_thread = current_thread.load();
KThread* next_thread = state.highest_priority_thread;
state.needs_scheduling = false;
@@ -723,15 +717,10 @@ void KScheduler::ScheduleImpl() {
// If we're not actually switching thread, there's nothing to do.
if (next_thread == current_thread.load()) {
previous_thread->EnableDispatch();
guard.Unlock();
return;
}
if (next_thread->GetCurrentCore() != core_id) {
next_thread->SetCurrentCore(core_id);
}
current_thread.store(next_thread);
KProcess* const previous_process = system.Kernel().CurrentProcess();
@@ -742,7 +731,11 @@ void KScheduler::ScheduleImpl() {
Unload(previous_thread);
std::shared_ptr<Common::Fiber>* old_context;
old_context = &previous_thread->GetHostContext();
if (previous_thread != nullptr) {
old_context = &previous_thread->GetHostContext();
} else {
old_context = &idle_thread->GetHostContext();
}
guard.Unlock();
Common::Fiber::YieldTo(*old_context, *switch_fiber);

View File

@@ -33,8 +33,6 @@ public:
explicit KScheduler(Core::System& system_, s32 core_id_);
~KScheduler();
void Finalize();
/// Reschedules to the next available thread (call after current thread is suspended)
void RescheduleCurrentCore();

View File

@@ -14,7 +14,6 @@
#include "common/fiber.h"
#include "common/logging/log.h"
#include "common/scope_exit.h"
#include "common/settings.h"
#include "common/thread_queue_list.h"
#include "core/core.h"
#include "core/cpu_manager.h"
@@ -189,7 +188,7 @@ ResultCode KThread::Initialize(KThreadFunction func, uintptr_t arg, VAddr user_s
// Setup the stack parameters.
StackParameters& sp = GetStackParameters();
sp.cur_thread = this;
sp.disable_count = 0;
sp.disable_count = 1;
SetInExceptionHandler();
// Set thread ID.
@@ -216,10 +215,9 @@ ResultCode KThread::InitializeThread(KThread* thread, KThreadFunction func, uint
// Initialize the thread.
R_TRY(thread->Initialize(func, arg, user_stack_top, prio, core, owner, type));
// Initialize emulation parameters.
// Initialize host context.
thread->host_context =
std::make_shared<Common::Fiber>(std::move(init_func), init_func_parameter);
thread->is_single_core = !Settings::values.use_multi_core.GetValue();
return ResultSuccess;
}
@@ -972,9 +970,6 @@ ResultCode KThread::Run() {
// Set our state and finish.
SetState(ThreadState::Runnable);
DisableDispatch();
return ResultSuccess;
}
}
@@ -1059,16 +1054,4 @@ s32 GetCurrentCoreId(KernelCore& kernel) {
return GetCurrentThread(kernel).GetCurrentCore();
}
KScopedDisableDispatch::~KScopedDisableDispatch() {
if (GetCurrentThread(kernel).GetDisableDispatchCount() <= 1) {
auto scheduler = kernel.CurrentScheduler();
if (scheduler) {
scheduler->RescheduleCurrentCore();
}
} else {
GetCurrentThread(kernel).EnableDispatch();
}
}
} // namespace Kernel

View File

@@ -450,39 +450,16 @@ public:
sleeping_queue = q;
}
[[nodiscard]] bool IsKernelThread() const {
return GetActiveCore() == 3;
}
[[nodiscard]] bool IsDispatchTrackingDisabled() const {
return is_single_core || IsKernelThread();
}
[[nodiscard]] s32 GetDisableDispatchCount() const {
if (IsDispatchTrackingDisabled()) {
// TODO(bunnei): Until kernel threads are emulated, we cannot enable/disable dispatch.
return 1;
}
return this->GetStackParameters().disable_count;
}
void DisableDispatch() {
if (IsDispatchTrackingDisabled()) {
// TODO(bunnei): Until kernel threads are emulated, we cannot enable/disable dispatch.
return;
}
ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() >= 0);
this->GetStackParameters().disable_count++;
}
void EnableDispatch() {
if (IsDispatchTrackingDisabled()) {
// TODO(bunnei): Until kernel threads are emulated, we cannot enable/disable dispatch.
return;
}
ASSERT(GetCurrentThread(kernel).GetDisableDispatchCount() > 0);
this->GetStackParameters().disable_count--;
}
@@ -731,7 +708,6 @@ private:
// For emulation
std::shared_ptr<Common::Fiber> host_context{};
bool is_single_core{};
// For debugging
std::vector<KSynchronizationObject*> wait_objects_for_debugging;
@@ -776,16 +752,4 @@ public:
}
};
class KScopedDisableDispatch {
public:
[[nodiscard]] explicit KScopedDisableDispatch(KernelCore& kernel_) : kernel{kernel_} {
GetCurrentThread(kernel).DisableDispatch();
}
~KScopedDisableDispatch();
private:
KernelCore& kernel;
};
} // namespace Kernel

View File

@@ -85,9 +85,8 @@ struct KernelCore::Impl {
}
void InitializeCores() {
for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
cores[core_id].Initialize(current_process->Is64BitProcess());
system.Memory().SetCurrentPageTable(*current_process, core_id);
for (auto& core : cores) {
core.Initialize(current_process->Is64BitProcess());
}
}
@@ -132,6 +131,15 @@ struct KernelCore::Impl {
next_user_process_id = KProcess::ProcessIDMin;
next_thread_id = 1;
for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
if (suspend_threads[core_id]) {
suspend_threads[core_id]->Close();
suspend_threads[core_id] = nullptr;
}
schedulers[core_id].reset();
}
cores.clear();
global_handle_table->Finalize();
@@ -159,16 +167,6 @@ struct KernelCore::Impl {
CleanupObject(time_shared_mem);
CleanupObject(system_resource_limit);
for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
if (suspend_threads[core_id]) {
suspend_threads[core_id]->Close();
suspend_threads[core_id] = nullptr;
}
schedulers[core_id]->Finalize();
schedulers[core_id].reset();
}
// Next host thead ID to use, 0-3 IDs represent core threads, >3 represent others
next_host_thread_id = Core::Hardware::NUM_CPU_CORES;
@@ -259,22 +257,33 @@ struct KernelCore::Impl {
void MakeCurrentProcess(KProcess* process) {
current_process = process;
}
if (process == nullptr) {
return;
}
/// Creates a new host thread ID, should only be called by GetHostThreadId
u32 AllocateHostThreadId(std::optional<std::size_t> core_id) {
if (core_id) {
// The first for slots are reserved for CPU core threads
ASSERT(*core_id < Core::Hardware::NUM_CPU_CORES);
return static_cast<u32>(*core_id);
} else {
return next_host_thread_id++;
const u32 core_id = GetCurrentHostThreadID();
if (core_id < Core::Hardware::NUM_CPU_CORES) {
system.Memory().SetCurrentPageTable(*process, core_id);
}
}
static inline thread_local u32 host_thread_id = UINT32_MAX;
/// Gets the host thread ID for the caller, allocating a new one if this is the first time
u32 GetHostThreadId(std::optional<std::size_t> core_id = std::nullopt) {
const thread_local auto host_thread_id{AllocateHostThreadId(core_id)};
u32 GetHostThreadId(std::size_t core_id) {
if (host_thread_id == UINT32_MAX) {
// The first four slots are reserved for CPU core threads
ASSERT(core_id < Core::Hardware::NUM_CPU_CORES);
host_thread_id = static_cast<u32>(core_id);
}
return host_thread_id;
}
/// Gets the host thread ID for the caller, allocating a new one if this is the first time
u32 GetHostThreadId() {
if (host_thread_id == UINT32_MAX) {
host_thread_id = next_host_thread_id++;
}
return host_thread_id;
}
@@ -818,20 +827,16 @@ const Kernel::PhysicalCore& KernelCore::PhysicalCore(std::size_t id) const {
return impl->cores[id];
}
size_t KernelCore::CurrentPhysicalCoreIndex() const {
const u32 core_id = impl->GetCurrentHostThreadID();
if (core_id >= Core::Hardware::NUM_CPU_CORES) {
return Core::Hardware::NUM_CPU_CORES - 1;
}
return core_id;
}
Kernel::PhysicalCore& KernelCore::CurrentPhysicalCore() {
return impl->cores[CurrentPhysicalCoreIndex()];
u32 core_id = impl->GetCurrentHostThreadID();
ASSERT(core_id < Core::Hardware::NUM_CPU_CORES);
return impl->cores[core_id];
}
const Kernel::PhysicalCore& KernelCore::CurrentPhysicalCore() const {
return impl->cores[CurrentPhysicalCoreIndex()];
u32 core_id = impl->GetCurrentHostThreadID();
ASSERT(core_id < Core::Hardware::NUM_CPU_CORES);
return impl->cores[core_id];
}
Kernel::KScheduler* KernelCore::CurrentScheduler() {
@@ -1024,9 +1029,6 @@ void KernelCore::Suspend(bool in_suspention) {
impl->suspend_threads[core_id]->SetState(state);
impl->suspend_threads[core_id]->SetWaitReasonForDebugging(
ThreadWaitReasonForDebugging::Suspended);
if (!should_suspend) {
impl->suspend_threads[core_id]->DisableDispatch();
}
}
}
}
@@ -1041,11 +1043,13 @@ void KernelCore::ExceptionalExit() {
}
void KernelCore::EnterSVCProfile() {
impl->svc_ticks[CurrentPhysicalCoreIndex()] = MicroProfileEnter(MICROPROFILE_TOKEN(Kernel_SVC));
std::size_t core = impl->GetCurrentHostThreadID();
impl->svc_ticks[core] = MicroProfileEnter(MICROPROFILE_TOKEN(Kernel_SVC));
}
void KernelCore::ExitSVCProfile() {
MicroProfileLeave(MICROPROFILE_TOKEN(Kernel_SVC), impl->svc_ticks[CurrentPhysicalCoreIndex()]);
std::size_t core = impl->GetCurrentHostThreadID();
MicroProfileLeave(MICROPROFILE_TOKEN(Kernel_SVC), impl->svc_ticks[core]);
}
std::weak_ptr<Kernel::ServiceThread> KernelCore::CreateServiceThread(const std::string& name) {

View File

@@ -146,9 +146,6 @@ public:
/// Gets the an instance of the respective physical CPU core.
const Kernel::PhysicalCore& PhysicalCore(std::size_t id) const;
/// Gets the current physical core index for the running host thread.
std::size_t CurrentPhysicalCoreIndex() const;
/// Gets the sole instance of the Scheduler at the current running core.
Kernel::KScheduler* CurrentScheduler();

View File

@@ -877,7 +877,7 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, Handle
const u64 thread_ticks = current_thread->GetCpuTime();
out_ticks = thread_ticks + (core_timing.GetCPUTicks() - prev_ctx_ticks);
} else if (same_thread && info_sub_id == system.Kernel().CurrentPhysicalCoreIndex()) {
} else if (same_thread && info_sub_id == system.CurrentCoreIndex()) {
out_ticks = core_timing.GetCPUTicks() - prev_ctx_ticks;
}

View File

@@ -1270,7 +1270,8 @@ void ILibraryAppletCreator::CreateHandleStorage(Kernel::HLERequestContext& ctx)
IApplicationFunctions::IApplicationFunctions(Core::System& system_)
: ServiceFramework{system_, "IApplicationFunctions"}, gpu_error_detected_event{system.Kernel()},
friend_invitation_storage_channel_event{system.Kernel()},
health_warning_disappeared_system_event{system.Kernel()} {
notification_storage_channel_event{system.Kernel()}, health_warning_disappeared_system_event{
system.Kernel()} {
// clang-format off
static const FunctionInfo functions[] = {
{1, &IApplicationFunctions::PopLaunchParameter, "PopLaunchParameter"},
@@ -1322,7 +1323,7 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
{131, nullptr, "SetDelayTimeToAbortOnGpuError"},
{140, &IApplicationFunctions::GetFriendInvitationStorageChannelEvent, "GetFriendInvitationStorageChannelEvent"},
{141, &IApplicationFunctions::TryPopFromFriendInvitationStorageChannel, "TryPopFromFriendInvitationStorageChannel"},
{150, nullptr, "GetNotificationStorageChannelEvent"},
{150, &IApplicationFunctions::GetNotificationStorageChannelEvent, "GetNotificationStorageChannelEvent"},
{151, nullptr, "TryPopFromNotificationStorageChannel"},
{160, &IApplicationFunctions::GetHealthWarningDisappearedSystemEvent, "GetHealthWarningDisappearedSystemEvent"},
{170, nullptr, "SetHdcpAuthenticationActivated"},
@@ -1340,11 +1341,14 @@ IApplicationFunctions::IApplicationFunctions(Core::System& system_)
Kernel::KAutoObject::Create(std::addressof(gpu_error_detected_event));
Kernel::KAutoObject::Create(std::addressof(friend_invitation_storage_channel_event));
Kernel::KAutoObject::Create(std::addressof(notification_storage_channel_event));
Kernel::KAutoObject::Create(std::addressof(health_warning_disappeared_system_event));
gpu_error_detected_event.Initialize("IApplicationFunctions:GpuErrorDetectedSystemEvent");
friend_invitation_storage_channel_event.Initialize(
"IApplicationFunctions:FriendInvitationStorageChannelEvent");
notification_storage_channel_event.Initialize(
"IApplicationFunctions:NotificationStorageChannelEvent");
health_warning_disappeared_system_event.Initialize(
"IApplicationFunctions:HealthWarningDisappearedSystemEvent");
}
@@ -1762,6 +1766,14 @@ void IApplicationFunctions::TryPopFromFriendInvitationStorageChannel(
rb.Push(ERR_NO_DATA_IN_CHANNEL);
}
void IApplicationFunctions::GetNotificationStorageChannelEvent(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(notification_storage_channel_event.GetReadableEvent());
}
void IApplicationFunctions::GetHealthWarningDisappearedSystemEvent(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_AM, "called");

View File

@@ -295,6 +295,7 @@ private:
void GetGpuErrorDetectedSystemEvent(Kernel::HLERequestContext& ctx);
void GetFriendInvitationStorageChannelEvent(Kernel::HLERequestContext& ctx);
void TryPopFromFriendInvitationStorageChannel(Kernel::HLERequestContext& ctx);
void GetNotificationStorageChannelEvent(Kernel::HLERequestContext& ctx);
void GetHealthWarningDisappearedSystemEvent(Kernel::HLERequestContext& ctx);
bool launch_popped_application_specific = false;
@@ -302,6 +303,7 @@ private:
s32 previous_program_index{-1};
Kernel::KEvent gpu_error_detected_event;
Kernel::KEvent friend_invitation_storage_channel_event;
Kernel::KEvent notification_storage_channel_event;
Kernel::KEvent health_warning_disappeared_system_event;
};

View File

@@ -16,6 +16,30 @@
namespace Service::AM::Applets {
struct ErrorCode {
u32 error_category{};
u32 error_number{};
static constexpr ErrorCode FromU64(u64 error_code) {
return {
.error_category{static_cast<u32>(error_code >> 32)},
.error_number{static_cast<u32>(error_code & 0xFFFFFFFF)},
};
}
static constexpr ErrorCode FromResultCode(ResultCode result) {
return {
.error_category{2000 + static_cast<u32>(result.module.Value())},
.error_number{result.description.Value()},
};
}
constexpr ResultCode ToResultCode() const {
return ResultCode{static_cast<ErrorModule>(error_category - 2000), error_number};
}
};
static_assert(sizeof(ErrorCode) == 0x8, "ErrorCode has incorrect size.");
#pragma pack(push, 4)
struct ShowError {
u8 mode;
@@ -76,12 +100,7 @@ void CopyArgumentData(const std::vector<u8>& data, T& variable) {
}
ResultCode Decode64BitError(u64 error) {
const auto description = (error >> 32) & 0x1FFF;
auto module = error & 0x3FF;
if (module >= 2000)
module -= 2000;
module &= 0x1FF;
return {static_cast<ErrorModule>(module), static_cast<u32>(description)};
return ErrorCode::FromU64(error).ToResultCode();
}
} // Anonymous namespace

View File

@@ -15,6 +15,20 @@
namespace Service::HID {
class Controller_Touchscreen final : public ControllerBase {
public:
enum class TouchScreenModeForNx : u8 {
UseSystemSetting,
Finger,
Heat2,
};
struct TouchScreenConfigurationForNx {
TouchScreenModeForNx mode;
INSERT_PADDING_BYTES_NOINIT(0x7);
INSERT_PADDING_BYTES_NOINIT(0xF); // Reserved
};
static_assert(sizeof(TouchScreenConfigurationForNx) == 0x17,
"TouchScreenConfigurationForNx is an invalid size");
explicit Controller_Touchscreen(Core::System& system_);
~Controller_Touchscreen() override;

View File

@@ -331,7 +331,7 @@ Hid::Hid(Core::System& system_)
{529, nullptr, "SetDisallowedPalmaConnection"},
{1000, &Hid::SetNpadCommunicationMode, "SetNpadCommunicationMode"},
{1001, &Hid::GetNpadCommunicationMode, "GetNpadCommunicationMode"},
{1002, nullptr, "SetTouchScreenConfiguration"},
{1002, &Hid::SetTouchScreenConfiguration, "SetTouchScreenConfiguration"},
{1003, nullptr, "IsFirmwareUpdateNeededForNotification"},
{2000, nullptr, "ActivateDigitizer"},
};
@@ -1631,6 +1631,18 @@ void Hid::GetNpadCommunicationMode(Kernel::HLERequestContext& ctx) {
.GetNpadCommunicationMode());
}
void Hid::SetTouchScreenConfiguration(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto touchscreen_mode{rp.PopRaw<Controller_Touchscreen::TouchScreenConfigurationForNx>()};
const auto applet_resource_user_id{rp.Pop<u64>()};
LOG_WARNING(Service_HID, "(STUBBED) called, touchscreen_mode={}, applet_resource_user_id={}",
touchscreen_mode.mode, applet_resource_user_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
class HidDbg final : public ServiceFramework<HidDbg> {
public:
explicit HidDbg(Core::System& system_) : ServiceFramework{system_, "hid:dbg"} {

View File

@@ -159,6 +159,7 @@ private:
void SetPalmaBoostMode(Kernel::HLERequestContext& ctx);
void SetNpadCommunicationMode(Kernel::HLERequestContext& ctx);
void GetNpadCommunicationMode(Kernel::HLERequestContext& ctx);
void SetTouchScreenConfiguration(Kernel::HLERequestContext& ctx);
enum class VibrationDeviceType : u32 {
Unknown = 0,

View File

@@ -0,0 +1,46 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included
#include "common/string_util.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/ngct/ngct.h"
#include "core/hle/service/service.h"
namespace Service::NGCT {
class IService final : public ServiceFramework<IService> {
public:
explicit IService(Core::System& system_) : ServiceFramework{system_, "ngct:u"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "Match"},
{1, &IService::Filter, "Filter"},
};
// clang-format on
RegisterHandlers(functions);
}
private:
void Filter(Kernel::HLERequestContext& ctx) {
const auto buffer = ctx.ReadBuffer();
const auto text = Common::StringFromFixedZeroTerminatedBuffer(
reinterpret_cast<const char*>(buffer.data()), buffer.size());
LOG_WARNING(Service_NGCT, "(STUBBED) called, text={}", text);
// Return the same string since we don't censor anything
ctx.WriteBuffer(buffer);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
};
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) {
std::make_shared<IService>(system)->InstallAsService(system.ServiceManager());
}
} // namespace Service::NGCT

View File

@@ -0,0 +1,20 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included
#pragma once
namespace Core {
class System;
}
namespace Service::SM {
class ServiceManager;
}
namespace Service::NGCT {
/// Registers all NGCT services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system);
} // namespace Service::NGCT

View File

@@ -277,37 +277,45 @@ private:
void GetCurrentNetworkProfile(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NIFM, "(STUBBED) called");
const SfNetworkProfileData network_profile_data{
.ip_setting_data{
.ip_address_setting{
.is_automatic{true},
.current_address{192, 168, 1, 100},
.subnet_mask{255, 255, 255, 0},
.gateway{192, 168, 1, 1},
const auto net_iface = Network::GetSelectedNetworkInterface();
const SfNetworkProfileData network_profile_data = [&net_iface] {
if (!net_iface) {
return SfNetworkProfileData{};
}
return SfNetworkProfileData{
.ip_setting_data{
.ip_address_setting{
.is_automatic{true},
.current_address{Network::TranslateIPv4(net_iface->ip_address)},
.subnet_mask{Network::TranslateIPv4(net_iface->subnet_mask)},
.gateway{Network::TranslateIPv4(net_iface->gateway)},
},
.dns_setting{
.is_automatic{true},
.primary_dns{1, 1, 1, 1},
.secondary_dns{1, 0, 0, 1},
},
.proxy_setting{
.enabled{false},
.port{},
.proxy_server{},
.automatic_auth_enabled{},
.user{},
.password{},
},
.mtu{1500},
},
.dns_setting{
.is_automatic{true},
.primary_dns{1, 1, 1, 1},
.secondary_dns{1, 0, 0, 1},
.uuid{0xdeadbeef, 0xdeadbeef},
.network_name{"yuzu Network"},
.wireless_setting_data{
.ssid_length{12},
.ssid{"yuzu Network"},
.passphrase{"yuzupassword"},
},
.proxy_setting{
.enabled{false},
.port{},
.proxy_server{},
.automatic_auth_enabled{},
.user{},
.password{},
},
.mtu{1500},
},
.uuid{0xdeadbeef, 0xdeadbeef},
.network_name{"yuzu Network"},
.wireless_setting_data{
.ssid_length{12},
.ssid{"yuzu Network"},
.passphrase{"yuzupassword"},
},
};
};
}();
ctx.WriteBuffer(network_profile_data);
@@ -352,38 +360,33 @@ private:
LOG_WARNING(Service_NIFM, "(STUBBED) called");
struct IpConfigInfo {
IpAddressSetting ip_address_setting;
DnsSetting dns_setting;
IpAddressSetting ip_address_setting{};
DnsSetting dns_setting{};
};
static_assert(sizeof(IpConfigInfo) == sizeof(IpAddressSetting) + sizeof(DnsSetting),
"IpConfigInfo has incorrect size.");
IpConfigInfo ip_config_info{
.ip_address_setting{
.is_automatic{true},
.current_address{0, 0, 0, 0},
.subnet_mask{255, 255, 255, 0},
.gateway{192, 168, 1, 1},
},
.dns_setting{
.is_automatic{true},
.primary_dns{1, 1, 1, 1},
.secondary_dns{1, 0, 0, 1},
},
};
const auto net_iface = Network::GetSelectedNetworkInterface();
const auto iface = Network::GetSelectedNetworkInterface();
if (iface) {
ip_config_info.ip_address_setting =
IpAddressSetting{.is_automatic{true},
.current_address{Network::TranslateIPv4(iface->ip_address)},
.subnet_mask{Network::TranslateIPv4(iface->subnet_mask)},
.gateway{Network::TranslateIPv4(iface->gateway)}};
const IpConfigInfo ip_config_info = [&net_iface] {
if (!net_iface) {
return IpConfigInfo{};
}
} else {
LOG_ERROR(Service_NIFM,
"Couldn't get host network configuration info, using default values");
}
return IpConfigInfo{
.ip_address_setting{
.is_automatic{true},
.current_address{Network::TranslateIPv4(net_iface->ip_address)},
.subnet_mask{Network::TranslateIPv4(net_iface->subnet_mask)},
.gateway{Network::TranslateIPv4(net_iface->gateway)},
},
.dns_setting{
.is_automatic{true},
.primary_dns{1, 1, 1, 1},
.secondary_dns{1, 0, 0, 1},
},
};
}();
IPC::ResponseBuilder rb{ctx, 2 + (sizeof(IpConfigInfo) + 3) / sizeof(u32)};
rb.Push(ResultSuccess);

View File

@@ -46,6 +46,7 @@
#include "core/hle/service/ncm/ncm.h"
#include "core/hle/service/nfc/nfc.h"
#include "core/hle/service/nfp/nfp.h"
#include "core/hle/service/ngct/ngct.h"
#include "core/hle/service/nifm/nifm.h"
#include "core/hle/service/nim/nim.h"
#include "core/hle/service/npns/npns.h"
@@ -271,6 +272,7 @@ Services::Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system
NCM::InstallInterfaces(*sm, system);
NFC::InstallInterfaces(*sm, system);
NFP::InstallInterfaces(*sm, system);
NGCT::InstallInterfaces(*sm, system);
NIFM::InstallInterfaces(*sm, system);
NIM::InstallInterfaces(*sm, system);
NPNS::InstallInterfaces(*sm, system);

View File

@@ -37,73 +37,73 @@ std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
AF_INET, GAA_FLAG_SKIP_MULTICAST | GAA_FLAG_SKIP_DNS_SERVER | GAA_FLAG_INCLUDE_GATEWAYS,
nullptr, adapter_addresses.data(), &buf_size);
if (ret == ERROR_BUFFER_OVERFLOW) {
adapter_addresses.resize((buf_size / sizeof(IP_ADAPTER_ADDRESSES)) + 1);
} else {
if (ret != ERROR_BUFFER_OVERFLOW) {
break;
}
adapter_addresses.resize((buf_size / sizeof(IP_ADAPTER_ADDRESSES)) + 1);
}
if (ret == NO_ERROR) {
std::vector<NetworkInterface> result;
for (auto current_address = adapter_addresses.data(); current_address != nullptr;
current_address = current_address->Next) {
if (current_address->FirstUnicastAddress == nullptr ||
current_address->FirstUnicastAddress->Address.lpSockaddr == nullptr) {
continue;
}
if (current_address->OperStatus != IfOperStatusUp) {
continue;
}
const auto ip_addr = Common::BitCast<struct sockaddr_in>(
*current_address->FirstUnicastAddress->Address.lpSockaddr)
.sin_addr;
ULONG mask = 0;
if (ConvertLengthToIpv4Mask(current_address->FirstUnicastAddress->OnLinkPrefixLength,
&mask) != NO_ERROR) {
LOG_ERROR(Network, "Failed to convert IPv4 prefix length to subnet mask");
continue;
}
struct in_addr gateway = {.S_un{.S_addr{0}}};
if (current_address->FirstGatewayAddress != nullptr &&
current_address->FirstGatewayAddress->Address.lpSockaddr != nullptr) {
gateway = Common::BitCast<struct sockaddr_in>(
*current_address->FirstGatewayAddress->Address.lpSockaddr)
.sin_addr;
}
result.push_back(NetworkInterface{
.name{Common::UTF16ToUTF8(std::wstring{current_address->FriendlyName})},
.ip_address{ip_addr},
.subnet_mask = in_addr{.S_un{.S_addr{mask}}},
.gateway = gateway});
}
return result;
} else {
if (ret != NO_ERROR) {
LOG_ERROR(Network, "Failed to get network interfaces with GetAdaptersAddresses");
return {};
}
std::vector<NetworkInterface> result;
for (auto current_address = adapter_addresses.data(); current_address != nullptr;
current_address = current_address->Next) {
if (current_address->FirstUnicastAddress == nullptr ||
current_address->FirstUnicastAddress->Address.lpSockaddr == nullptr) {
continue;
}
if (current_address->OperStatus != IfOperStatusUp) {
continue;
}
const auto ip_addr = Common::BitCast<struct sockaddr_in>(
*current_address->FirstUnicastAddress->Address.lpSockaddr)
.sin_addr;
ULONG mask = 0;
if (ConvertLengthToIpv4Mask(current_address->FirstUnicastAddress->OnLinkPrefixLength,
&mask) != NO_ERROR) {
LOG_ERROR(Network, "Failed to convert IPv4 prefix length to subnet mask");
continue;
}
struct in_addr gateway = {.S_un{.S_addr{0}}};
if (current_address->FirstGatewayAddress != nullptr &&
current_address->FirstGatewayAddress->Address.lpSockaddr != nullptr) {
gateway = Common::BitCast<struct sockaddr_in>(
*current_address->FirstGatewayAddress->Address.lpSockaddr)
.sin_addr;
}
result.emplace_back(NetworkInterface{
.name{Common::UTF16ToUTF8(std::wstring{current_address->FriendlyName})},
.ip_address{ip_addr},
.subnet_mask = in_addr{.S_un{.S_addr{mask}}},
.gateway = gateway});
}
return result;
}
#else
std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
std::vector<NetworkInterface> result;
struct ifaddrs* ifaddr = nullptr;
if (getifaddrs(&ifaddr) != 0) {
LOG_ERROR(Network, "Failed to get network interfaces with getifaddrs: {}",
std::strerror(errno));
return result;
return {};
}
std::vector<NetworkInterface> result;
for (auto ifa = ifaddr; ifa != nullptr; ifa = ifa->ifa_next) {
if (ifa->ifa_addr == nullptr || ifa->ifa_netmask == nullptr) {
continue;
@@ -117,55 +117,62 @@ std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
continue;
}
std::uint32_t gateway{0};
u32 gateway{};
std::ifstream file{"/proc/net/route"};
if (file.is_open()) {
// ignore header
file.ignore(std::numeric_limits<std::streamsize>::max(), '\n');
bool gateway_found = false;
for (std::string line; std::getline(file, line);) {
std::istringstream iss{line};
std::string iface_name{};
iss >> iface_name;
if (iface_name != ifa->ifa_name) {
continue;
}
iss >> std::hex;
std::uint32_t dest{0};
iss >> dest;
if (dest != 0) {
// not the default route
continue;
}
iss >> gateway;
std::uint16_t flags{0};
iss >> flags;
// flag RTF_GATEWAY (defined in <linux/route.h>)
if ((flags & 0x2) == 0) {
continue;
}
gateway_found = true;
break;
}
if (!gateway_found) {
gateway = 0;
}
} else {
if (!file.is_open()) {
LOG_ERROR(Network, "Failed to open \"/proc/net/route\"");
result.emplace_back(NetworkInterface{
.name{ifa->ifa_name},
.ip_address{Common::BitCast<struct sockaddr_in>(*ifa->ifa_addr).sin_addr},
.subnet_mask{Common::BitCast<struct sockaddr_in>(*ifa->ifa_netmask).sin_addr},
.gateway{in_addr{.s_addr = gateway}}});
continue;
}
result.push_back(NetworkInterface{
// ignore header
file.ignore(std::numeric_limits<std::streamsize>::max(), '\n');
bool gateway_found = false;
for (std::string line; std::getline(file, line);) {
std::istringstream iss{line};
std::string iface_name;
iss >> iface_name;
if (iface_name != ifa->ifa_name) {
continue;
}
iss >> std::hex;
u32 dest{};
iss >> dest;
if (dest != 0) {
// not the default route
continue;
}
iss >> gateway;
u16 flags{};
iss >> flags;
// flag RTF_GATEWAY (defined in <linux/route.h>)
if ((flags & 0x2) == 0) {
continue;
}
gateway_found = true;
break;
}
if (!gateway_found) {
gateway = 0;
}
result.emplace_back(NetworkInterface{
.name{ifa->ifa_name},
.ip_address{Common::BitCast<struct sockaddr_in>(*ifa->ifa_addr).sin_addr},
.subnet_mask{Common::BitCast<struct sockaddr_in>(*ifa->ifa_netmask).sin_addr},
@@ -180,11 +187,11 @@ std::vector<NetworkInterface> GetAvailableNetworkInterfaces() {
#endif
std::optional<NetworkInterface> GetSelectedNetworkInterface() {
const std::string& selected_network_interface = Settings::values.network_interface.GetValue();
const auto& selected_network_interface = Settings::values.network_interface.GetValue();
const auto network_interfaces = Network::GetAvailableNetworkInterfaces();
if (network_interfaces.size() == 0) {
LOG_ERROR(Network, "GetAvailableNetworkInterfaces returned no interfaces");
return {};
return std::nullopt;
}
const auto res =
@@ -192,12 +199,12 @@ std::optional<NetworkInterface> GetSelectedNetworkInterface() {
return iface.name == selected_network_interface;
});
if (res != network_interfaces.end()) {
return *res;
} else {
if (res == network_interfaces.end()) {
LOG_ERROR(Network, "Couldn't find selected interface \"{}\"", selected_network_interface);
return {};
return std::nullopt;
}
return *res;
}
} // namespace Network

View File

@@ -15,6 +15,8 @@
namespace Shader::Backend::SPIRV {
namespace {
constexpr size_t NUM_FIXEDFNCTEXTURE = 10;
enum class Operation {
Increment,
Decrement,
@@ -427,6 +429,16 @@ Id DescType(EmitContext& ctx, Id sampled_type, Id pointer_type, u32 count) {
return pointer_type;
}
}
size_t FindNextUnusedLocation(const std::bitset<IR::NUM_GENERICS>& used_locations,
size_t start_offset) {
for (size_t location = start_offset; location < used_locations.size(); ++location) {
if (!used_locations.test(location)) {
return location;
}
}
throw RuntimeError("Unable to get an unused location for legacy attribute");
}
} // Anonymous namespace
void VectorTypes::Define(Sirit::Module& sirit_ctx, Id base_type, std::string_view name) {
@@ -1227,6 +1239,7 @@ void EmitContext::DefineInputs(const IR::Program& program) {
loads[IR::Attribute::TessellationEvaluationPointV]) {
tess_coord = DefineInput(*this, F32[3], false, spv::BuiltIn::TessCoord);
}
std::bitset<IR::NUM_GENERICS> used_locations{};
for (size_t index = 0; index < IR::NUM_GENERICS; ++index) {
const AttributeType input_type{runtime_info.generic_input_types[index]};
if (!runtime_info.previous_stage_stores.Generic(index)) {
@@ -1238,6 +1251,7 @@ void EmitContext::DefineInputs(const IR::Program& program) {
if (input_type == AttributeType::Disabled) {
continue;
}
used_locations.set(index);
const Id type{GetAttributeType(*this, input_type)};
const Id id{DefineInput(*this, type, true)};
Decorate(id, spv::Decoration::Location, static_cast<u32>(index));
@@ -1263,6 +1277,26 @@ void EmitContext::DefineInputs(const IR::Program& program) {
break;
}
}
size_t previous_unused_location = 0;
if (loads.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) {
const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location);
previous_unused_location = location;
used_locations.set(location);
const Id id{DefineInput(*this, F32[4], true)};
Decorate(id, spv::Decoration::Location, location);
input_front_color = id;
}
for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) {
if (loads.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) {
const size_t location =
FindNextUnusedLocation(used_locations, previous_unused_location);
previous_unused_location = location;
used_locations.set(location);
const Id id{DefineInput(*this, F32[4], true)};
Decorate(id, spv::Decoration::Location, location);
input_fixed_fnc_textures[index] = id;
}
}
if (stage == Stage::TessellationEval) {
for (size_t index = 0; index < info.uses_patches.size(); ++index) {
if (!info.uses_patches[index]) {
@@ -1313,9 +1347,31 @@ void EmitContext::DefineOutputs(const IR::Program& program) {
viewport_mask = DefineOutput(*this, TypeArray(U32[1], Const(1u)), std::nullopt,
spv::BuiltIn::ViewportMaskNV);
}
std::bitset<IR::NUM_GENERICS> used_locations{};
for (size_t index = 0; index < IR::NUM_GENERICS; ++index) {
if (info.stores.Generic(index)) {
DefineGenericOutput(*this, index, invocations);
used_locations.set(index);
}
}
size_t previous_unused_location = 0;
if (info.stores.AnyComponent(IR::Attribute::ColorFrontDiffuseR)) {
const size_t location = FindNextUnusedLocation(used_locations, previous_unused_location);
previous_unused_location = location;
used_locations.set(location);
const Id id{DefineOutput(*this, F32[4], invocations)};
Decorate(id, spv::Decoration::Location, static_cast<u32>(location));
output_front_color = id;
}
for (size_t index = 0; index < NUM_FIXEDFNCTEXTURE; ++index) {
if (info.stores.AnyComponent(IR::Attribute::FixedFncTexture0S + index * 4)) {
const size_t location =
FindNextUnusedLocation(used_locations, previous_unused_location);
previous_unused_location = location;
used_locations.set(location);
const Id id{DefineOutput(*this, F32[4], invocations)};
Decorate(id, spv::Decoration::Location, location);
output_fixed_fnc_textures[index] = id;
}
}
switch (stage) {

View File

@@ -268,10 +268,14 @@ public:
Id write_global_func_u32x4{};
Id input_position{};
Id input_front_color{};
std::array<Id, 10> input_fixed_fnc_textures{};
std::array<Id, 32> input_generics{};
Id output_point_size{};
Id output_position{};
Id output_front_color{};
std::array<Id, 10> output_fixed_fnc_textures{};
std::array<std::array<GenericElementInfo, 4>, 32> output_generics{};
Id output_tess_level_outer{};

View File

@@ -43,6 +43,25 @@ Id AttrPointer(EmitContext& ctx, Id pointer_type, Id vertex, Id base, Args&&...
}
}
bool IsFixedFncTexture(IR::Attribute attribute) {
return attribute >= IR::Attribute::FixedFncTexture0S &&
attribute <= IR::Attribute::FixedFncTexture9Q;
}
u32 FixedFncTextureAttributeIndex(IR::Attribute attribute) {
if (!IsFixedFncTexture(attribute)) {
throw InvalidArgument("Attribute {} is not a FixedFncTexture", attribute);
}
return (static_cast<u32>(attribute) - static_cast<u32>(IR::Attribute::FixedFncTexture0S)) / 4u;
}
u32 FixedFncTextureAttributeElement(IR::Attribute attribute) {
if (!IsFixedFncTexture(attribute)) {
throw InvalidArgument("Attribute {} is not a FixedFncTexture", attribute);
}
return static_cast<u32>(attribute) % 4u;
}
template <typename... Args>
Id OutputAccessChain(EmitContext& ctx, Id result_type, Id base, Args&&... args) {
if (ctx.stage == Stage::TessellationControl) {
@@ -74,6 +93,13 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
return OutputAccessChain(ctx, ctx.output_f32, info.id, index_id);
}
}
if (IsFixedFncTexture(attr)) {
const u32 index{FixedFncTextureAttributeIndex(attr)};
const u32 element{FixedFncTextureAttributeElement(attr)};
const Id element_id{ctx.Const(element)};
return OutputAccessChain(ctx, ctx.output_f32, ctx.output_fixed_fnc_textures[index],
element_id);
}
switch (attr) {
case IR::Attribute::PointSize:
return ctx.output_point_size;
@@ -85,6 +111,14 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
const Id element_id{ctx.Const(element)};
return OutputAccessChain(ctx, ctx.output_f32, ctx.output_position, element_id);
}
case IR::Attribute::ColorFrontDiffuseR:
case IR::Attribute::ColorFrontDiffuseG:
case IR::Attribute::ColorFrontDiffuseB:
case IR::Attribute::ColorFrontDiffuseA: {
const u32 element{static_cast<u32>(attr) % 4};
const Id element_id{ctx.Const(element)};
return OutputAccessChain(ctx, ctx.output_f32, ctx.output_front_color, element_id);
}
case IR::Attribute::ClipDistance0:
case IR::Attribute::ClipDistance1:
case IR::Attribute::ClipDistance2:
@@ -298,19 +332,21 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
if (IR::IsGeneric(attr)) {
const u32 index{IR::GenericAttributeIndex(attr)};
const std::optional<AttrInfo> type{AttrTypes(ctx, index)};
if (!type) {
// Attribute is disabled
if (!type || !ctx.runtime_info.previous_stage_stores.Generic(index, element)) {
// Attribute is disabled or varying component is not written
return ctx.Const(element == 3 ? 1.0f : 0.0f);
}
if (!ctx.runtime_info.previous_stage_stores.Generic(index, element)) {
// Varying component is not written
return ctx.Const(type && element == 3 ? 1.0f : 0.0f);
}
const Id generic_id{ctx.input_generics.at(index)};
const Id pointer{AttrPointer(ctx, type->pointer, vertex, generic_id, ctx.Const(element))};
const Id value{ctx.OpLoad(type->id, pointer)};
return type->needs_cast ? ctx.OpBitcast(ctx.F32[1], value) : value;
}
if (IsFixedFncTexture(attr)) {
const u32 index{FixedFncTextureAttributeIndex(attr)};
const Id attr_id{ctx.input_fixed_fnc_textures[index]};
const Id attr_ptr{AttrPointer(ctx, ctx.input_f32, vertex, attr_id, ctx.Const(element))};
return ctx.OpLoad(ctx.F32[1], attr_ptr);
}
switch (attr) {
case IR::Attribute::PrimitiveId:
return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.primitive_id));
@@ -320,6 +356,13 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
case IR::Attribute::PositionW:
return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_position,
ctx.Const(element)));
case IR::Attribute::ColorFrontDiffuseR:
case IR::Attribute::ColorFrontDiffuseG:
case IR::Attribute::ColorFrontDiffuseB:
case IR::Attribute::ColorFrontDiffuseA: {
return ctx.OpLoad(ctx.F32[1], AttrPointer(ctx, ctx.input_f32, vertex, ctx.input_front_color,
ctx.Const(element)));
}
case IR::Attribute::InstanceId:
if (ctx.profile.support_vertex_instance_id) {
return ctx.OpBitcast(ctx.F32[1], ctx.OpLoad(ctx.U32[1], ctx.instance_id));
@@ -337,8 +380,9 @@ Id EmitGetAttribute(EmitContext& ctx, IR::Attribute attr, Id vertex) {
return ctx.OpBitcast(ctx.F32[1], ctx.OpISub(ctx.U32[1], index, base));
}
case IR::Attribute::FrontFace:
return ctx.OpSelect(ctx.U32[1], ctx.OpLoad(ctx.U1, ctx.front_face),
ctx.Const(std::numeric_limits<u32>::max()), ctx.u32_zero_value);
return ctx.OpSelect(ctx.F32[1], ctx.OpLoad(ctx.U1, ctx.front_face),
ctx.OpBitcast(ctx.F32[1], ctx.Const(std::numeric_limits<u32>::max())),
ctx.f32_zero_value);
case IR::Attribute::PointSpriteS:
return ctx.OpLoad(ctx.F32[1],
ctx.OpAccessChain(ctx.input_f32, ctx.point_coord, ctx.u32_zero_value));

View File

@@ -20,6 +20,7 @@
#include "shader_recompiler/frontend/maxwell/decode.h"
#include "shader_recompiler/frontend/maxwell/structured_control_flow.h"
#include "shader_recompiler/frontend/maxwell/translate/translate.h"
#include "shader_recompiler/host_translate_info.h"
#include "shader_recompiler/object_pool.h"
namespace Shader::Maxwell {
@@ -652,7 +653,7 @@ class TranslatePass {
public:
TranslatePass(ObjectPool<IR::Inst>& inst_pool_, ObjectPool<IR::Block>& block_pool_,
ObjectPool<Statement>& stmt_pool_, Environment& env_, Statement& root_stmt,
IR::AbstractSyntaxList& syntax_list_)
IR::AbstractSyntaxList& syntax_list_, const HostTranslateInfo& host_info)
: stmt_pool{stmt_pool_}, inst_pool{inst_pool_}, block_pool{block_pool_}, env{env_},
syntax_list{syntax_list_} {
Visit(root_stmt, nullptr, nullptr);
@@ -660,6 +661,9 @@ public:
IR::Block& first_block{*syntax_list.front().data.block};
IR::IREmitter ir(first_block, first_block.begin());
ir.Prologue();
if (uses_demote_to_helper && host_info.needs_demote_reorder) {
DemoteCombinationPass();
}
}
private:
@@ -809,7 +813,14 @@ private:
}
case StatementType::Return: {
ensure_block();
IR::IREmitter{*current_block}.Epilogue();
IR::Block* return_block{block_pool.Create(inst_pool)};
IR::IREmitter{*return_block}.Epilogue();
current_block->AddBranch(return_block);
auto& merge{syntax_list.emplace_back()};
merge.type = IR::AbstractSyntaxNode::Type::Block;
merge.data.block = return_block;
current_block = nullptr;
syntax_list.emplace_back().type = IR::AbstractSyntaxNode::Type::Return;
break;
@@ -824,6 +835,7 @@ private:
auto& merge{syntax_list.emplace_back()};
merge.type = IR::AbstractSyntaxNode::Type::Block;
merge.data.block = demote_block;
uses_demote_to_helper = true;
break;
}
case StatementType::Unreachable: {
@@ -855,11 +867,117 @@ private:
return block_pool.Create(inst_pool);
}
void DemoteCombinationPass() {
using Type = IR::AbstractSyntaxNode::Type;
std::vector<IR::Block*> demote_blocks;
std::vector<IR::U1> demote_conds;
u32 num_epilogues{};
u32 branch_depth{};
for (const IR::AbstractSyntaxNode& node : syntax_list) {
if (node.type == Type::If) {
++branch_depth;
}
if (node.type == Type::EndIf) {
--branch_depth;
}
if (node.type != Type::Block) {
continue;
}
if (branch_depth > 1) {
// Skip reordering nested demote branches.
continue;
}
for (const IR::Inst& inst : node.data.block->Instructions()) {
const IR::Opcode op{inst.GetOpcode()};
if (op == IR::Opcode::DemoteToHelperInvocation) {
demote_blocks.push_back(node.data.block);
break;
}
if (op == IR::Opcode::Epilogue) {
++num_epilogues;
}
}
}
if (demote_blocks.size() == 0) {
return;
}
if (num_epilogues > 1) {
LOG_DEBUG(Shader, "Combining demotes with more than one return is not implemented.");
return;
}
s64 last_iterator_offset{};
auto& asl{syntax_list};
for (const IR::Block* demote_block : demote_blocks) {
const auto start_it{asl.begin() + last_iterator_offset};
auto asl_it{std::find_if(start_it, asl.end(), [&](const IR::AbstractSyntaxNode& asn) {
return asn.type == Type::If && asn.data.if_node.body == demote_block;
})};
if (asl_it == asl.end()) {
// Demote without a conditional branch.
// No need to proceed since all fragment instances will be demoted regardless.
return;
}
const IR::Block* const end_if = asl_it->data.if_node.merge;
demote_conds.push_back(asl_it->data.if_node.cond);
last_iterator_offset = std::distance(asl.begin(), asl_it);
asl_it = asl.erase(asl_it);
asl_it = std::find_if(asl_it, asl.end(), [&](const IR::AbstractSyntaxNode& asn) {
return asn.type == Type::Block && asn.data.block == demote_block;
});
asl_it = asl.erase(asl_it);
asl_it = std::find_if(asl_it, asl.end(), [&](const IR::AbstractSyntaxNode& asn) {
return asn.type == Type::EndIf && asn.data.end_if.merge == end_if;
});
asl_it = asl.erase(asl_it);
}
const auto epilogue_func{[](const IR::AbstractSyntaxNode& asn) {
if (asn.type != Type::Block) {
return false;
}
for (const auto& inst : asn.data.block->Instructions()) {
if (inst.GetOpcode() == IR::Opcode::Epilogue) {
return true;
}
}
return false;
}};
const auto reverse_it{std::find_if(asl.rbegin(), asl.rend(), epilogue_func)};
const auto return_block_it{(reverse_it + 1).base()};
IR::IREmitter ir{*(return_block_it - 1)->data.block};
IR::U1 cond(IR::Value(false));
for (const auto& demote_cond : demote_conds) {
cond = ir.LogicalOr(cond, demote_cond);
}
cond.Inst()->DestructiveAddUsage(1);
IR::AbstractSyntaxNode demote_if_node{};
demote_if_node.type = Type::If;
demote_if_node.data.if_node.cond = cond;
demote_if_node.data.if_node.body = demote_blocks[0];
demote_if_node.data.if_node.merge = return_block_it->data.block;
IR::AbstractSyntaxNode demote_node{};
demote_node.type = Type::Block;
demote_node.data.block = demote_blocks[0];
IR::AbstractSyntaxNode demote_endif_node{};
demote_endif_node.type = Type::EndIf;
demote_endif_node.data.end_if.merge = return_block_it->data.block;
asl.insert(return_block_it, demote_endif_node);
asl.insert(return_block_it, demote_node);
asl.insert(return_block_it, demote_if_node);
}
ObjectPool<Statement>& stmt_pool;
ObjectPool<IR::Inst>& inst_pool;
ObjectPool<IR::Block>& block_pool;
Environment& env;
IR::AbstractSyntaxList& syntax_list;
bool uses_demote_to_helper{};
// TODO: C++20 Remove this when all compilers support constexpr std::vector
#if __cpp_lib_constexpr_vector >= 201907
@@ -871,12 +989,13 @@ private:
} // Anonymous namespace
IR::AbstractSyntaxList BuildASL(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
Environment& env, Flow::CFG& cfg) {
Environment& env, Flow::CFG& cfg,
const HostTranslateInfo& host_info) {
ObjectPool<Statement> stmt_pool{64};
GotoPass goto_pass{cfg, stmt_pool};
Statement& root{goto_pass.RootStatement()};
IR::AbstractSyntaxList syntax_list;
TranslatePass{inst_pool, block_pool, stmt_pool, env, root, syntax_list};
TranslatePass{inst_pool, block_pool, stmt_pool, env, root, syntax_list, host_info};
return syntax_list;
}

View File

@@ -11,10 +11,13 @@
#include "shader_recompiler/frontend/maxwell/control_flow.h"
#include "shader_recompiler/object_pool.h"
namespace Shader::Maxwell {
namespace Shader {
struct HostTranslateInfo;
namespace Maxwell {
[[nodiscard]] IR::AbstractSyntaxList BuildASL(ObjectPool<IR::Inst>& inst_pool,
ObjectPool<IR::Block>& block_pool, Environment& env,
Flow::CFG& cfg);
Flow::CFG& cfg, const HostTranslateInfo& host_info);
} // namespace Shader::Maxwell
} // namespace Maxwell
} // namespace Shader

View File

@@ -130,7 +130,7 @@ void AddNVNStorageBuffers(IR::Program& program) {
IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Block>& block_pool,
Environment& env, Flow::CFG& cfg, const HostTranslateInfo& host_info) {
IR::Program program;
program.syntax_list = BuildASL(inst_pool, block_pool, env, cfg);
program.syntax_list = BuildASL(inst_pool, block_pool, env, cfg, host_info);
program.blocks = GenerateBlocks(program.syntax_list);
program.post_order_blocks = PostOrder(program.syntax_list.front());
program.stage = env.ShaderStage();

View File

@@ -11,8 +11,9 @@ namespace Shader {
/// Misc information about the host
struct HostTranslateInfo {
bool support_float16{}; ///< True when the device supports 16-bit floats
bool support_int64{}; ///< True when the device supports 64-bit integers
bool support_float16{}; ///< True when the device supports 16-bit floats
bool support_int64{}; ///< True when the device supports 64-bit integers
bool needs_demote_reorder{}; ///< True when the device needs DemoteToHelperInvocation reordered
};
} // namespace Shader

View File

@@ -4,11 +4,13 @@
#include <catch2/catch.hpp>
#include <math.h>
#include "common/logging/backend.h"
#include "common/param_package.h"
namespace Common {
TEST_CASE("ParamPackage", "[common]") {
Common::Log::DisableLoggingInTests();
ParamPackage original{
{"abc", "xyz"},
{"def", "42"},

View File

@@ -261,16 +261,6 @@ public:
stream_score += score;
}
/// Sets the new frame tick
void SetFrameTick(u64 new_frame_tick) noexcept {
frame_tick = new_frame_tick;
}
/// Returns the new frame tick
[[nodiscard]] u64 FrameTick() const noexcept {
return frame_tick;
}
/// Returns the likeliness of this being a stream buffer
[[nodiscard]] int StreamScore() const noexcept {
return stream_score;
@@ -307,6 +297,14 @@ public:
return words.size_bytes;
}
size_t getLRUID() const noexcept {
return lru_id;
}
void setLRUID(size_t lru_id_) {
lru_id = lru_id_;
}
private:
template <Type type>
u64* Array() noexcept {
@@ -603,9 +601,9 @@ private:
RasterizerInterface* rasterizer = nullptr;
VAddr cpu_addr = 0;
Words words;
u64 frame_tick = 0;
BufferFlagBits flags{};
int stream_score = 0;
size_t lru_id = SIZE_MAX;
};
} // namespace VideoCommon

View File

@@ -20,6 +20,7 @@
#include "common/common_types.h"
#include "common/div_ceil.h"
#include "common/literals.h"
#include "common/lru_cache.h"
#include "common/microprofile.h"
#include "common/scope_exit.h"
#include "common/settings.h"
@@ -330,7 +331,7 @@ private:
template <bool insert>
void ChangeRegister(BufferId buffer_id);
void TouchBuffer(Buffer& buffer) const noexcept;
void TouchBuffer(Buffer& buffer, BufferId buffer_id) noexcept;
bool SynchronizeBuffer(Buffer& buffer, VAddr cpu_addr, u32 size);
@@ -428,7 +429,11 @@ private:
size_t immediate_buffer_capacity = 0;
std::unique_ptr<u8[]> immediate_buffer_alloc;
typename SlotVector<Buffer>::Iterator deletion_iterator;
struct LRUItemParams {
using ObjectType = BufferId;
using TickType = u64;
};
Common::LeastRecentlyUsedCache<LRUItemParams> lru_cache;
u64 frame_tick = 0;
u64 total_used_memory = 0;
@@ -445,7 +450,6 @@ BufferCache<P>::BufferCache(VideoCore::RasterizerInterface& rasterizer_,
kepler_compute{kepler_compute_}, gpu_memory{gpu_memory_}, cpu_memory{cpu_memory_} {
// Ensure the first slot is used for the null buffer
void(slot_buffers.insert(runtime, NullBufferParams{}));
deletion_iterator = slot_buffers.end();
common_ranges.clear();
}
@@ -454,20 +458,17 @@ void BufferCache<P>::RunGarbageCollector() {
const bool aggressive_gc = total_used_memory >= CRITICAL_MEMORY;
const u64 ticks_to_destroy = aggressive_gc ? 60 : 120;
int num_iterations = aggressive_gc ? 64 : 32;
for (; num_iterations > 0; --num_iterations) {
if (deletion_iterator == slot_buffers.end()) {
deletion_iterator = slot_buffers.begin();
const auto clean_up = [this, &num_iterations](BufferId buffer_id) {
if (num_iterations == 0) {
return true;
}
++deletion_iterator;
if (deletion_iterator == slot_buffers.end()) {
break;
}
const auto [buffer_id, buffer] = *deletion_iterator;
if (buffer->FrameTick() + ticks_to_destroy < frame_tick) {
DownloadBufferMemory(*buffer);
DeleteBuffer(buffer_id);
}
}
--num_iterations;
auto& buffer = slot_buffers[buffer_id];
DownloadBufferMemory(buffer);
DeleteBuffer(buffer_id);
return false;
};
lru_cache.ForEachItemBelow(frame_tick - ticks_to_destroy, clean_up);
}
template <class P>
@@ -485,7 +486,7 @@ void BufferCache<P>::TickFrame() {
const bool skip_preferred = hits * 256 < shots * 251;
uniform_buffer_skip_cache_size = skip_preferred ? DEFAULT_SKIP_CACHE_SIZE : 0;
if (Settings::values.use_caches_gc.GetValue() && total_used_memory >= EXPECTED_MEMORY) {
if (total_used_memory >= EXPECTED_MEMORY) {
RunGarbageCollector();
}
++frame_tick;
@@ -954,7 +955,7 @@ bool BufferCache<P>::IsRegionCpuModified(VAddr addr, size_t size) {
template <class P>
void BufferCache<P>::BindHostIndexBuffer() {
Buffer& buffer = slot_buffers[index_buffer.buffer_id];
TouchBuffer(buffer);
TouchBuffer(buffer, index_buffer.buffer_id);
const u32 offset = buffer.Offset(index_buffer.cpu_addr);
const u32 size = index_buffer.size;
SynchronizeBuffer(buffer, index_buffer.cpu_addr, size);
@@ -975,7 +976,7 @@ void BufferCache<P>::BindHostVertexBuffers() {
for (u32 index = 0; index < NUM_VERTEX_BUFFERS; ++index) {
const Binding& binding = vertex_buffers[index];
Buffer& buffer = slot_buffers[binding.buffer_id];
TouchBuffer(buffer);
TouchBuffer(buffer, binding.buffer_id);
SynchronizeBuffer(buffer, binding.cpu_addr, binding.size);
if (!flags[Dirty::VertexBuffer0 + index]) {
continue;
@@ -1011,7 +1012,7 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
const VAddr cpu_addr = binding.cpu_addr;
const u32 size = std::min(binding.size, (*uniform_buffer_sizes)[stage][index]);
Buffer& buffer = slot_buffers[binding.buffer_id];
TouchBuffer(buffer);
TouchBuffer(buffer, binding.buffer_id);
const bool use_fast_buffer = binding.buffer_id != NULL_BUFFER_ID &&
size <= uniform_buffer_skip_cache_size &&
!buffer.IsRegionGpuModified(cpu_addr, size);
@@ -1083,7 +1084,7 @@ void BufferCache<P>::BindHostGraphicsStorageBuffers(size_t stage) {
ForEachEnabledBit(enabled_storage_buffers[stage], [&](u32 index) {
const Binding& binding = storage_buffers[stage][index];
Buffer& buffer = slot_buffers[binding.buffer_id];
TouchBuffer(buffer);
TouchBuffer(buffer, binding.buffer_id);
const u32 size = binding.size;
SynchronizeBuffer(buffer, binding.cpu_addr, size);
@@ -1128,7 +1129,7 @@ void BufferCache<P>::BindHostTransformFeedbackBuffers() {
for (u32 index = 0; index < NUM_TRANSFORM_FEEDBACK_BUFFERS; ++index) {
const Binding& binding = transform_feedback_buffers[index];
Buffer& buffer = slot_buffers[binding.buffer_id];
TouchBuffer(buffer);
TouchBuffer(buffer, binding.buffer_id);
const u32 size = binding.size;
SynchronizeBuffer(buffer, binding.cpu_addr, size);
@@ -1148,7 +1149,7 @@ void BufferCache<P>::BindHostComputeUniformBuffers() {
ForEachEnabledBit(enabled_compute_uniform_buffer_mask, [&](u32 index) {
const Binding& binding = compute_uniform_buffers[index];
Buffer& buffer = slot_buffers[binding.buffer_id];
TouchBuffer(buffer);
TouchBuffer(buffer, binding.buffer_id);
const u32 size = std::min(binding.size, (*compute_uniform_buffer_sizes)[index]);
SynchronizeBuffer(buffer, binding.cpu_addr, size);
@@ -1168,7 +1169,7 @@ void BufferCache<P>::BindHostComputeStorageBuffers() {
ForEachEnabledBit(enabled_compute_storage_buffers, [&](u32 index) {
const Binding& binding = compute_storage_buffers[index];
Buffer& buffer = slot_buffers[binding.buffer_id];
TouchBuffer(buffer);
TouchBuffer(buffer, binding.buffer_id);
const u32 size = binding.size;
SynchronizeBuffer(buffer, binding.cpu_addr, size);
@@ -1513,11 +1514,11 @@ BufferId BufferCache<P>::CreateBuffer(VAddr cpu_addr, u32 wanted_size) {
const OverlapResult overlap = ResolveOverlaps(cpu_addr, wanted_size);
const u32 size = static_cast<u32>(overlap.end - overlap.begin);
const BufferId new_buffer_id = slot_buffers.insert(runtime, rasterizer, overlap.begin, size);
TouchBuffer(slot_buffers[new_buffer_id]);
for (const BufferId overlap_id : overlap.ids) {
JoinOverlap(new_buffer_id, overlap_id, !overlap.has_stream_leap);
}
Register(new_buffer_id);
TouchBuffer(slot_buffers[new_buffer_id], new_buffer_id);
return new_buffer_id;
}
@@ -1534,12 +1535,14 @@ void BufferCache<P>::Unregister(BufferId buffer_id) {
template <class P>
template <bool insert>
void BufferCache<P>::ChangeRegister(BufferId buffer_id) {
const Buffer& buffer = slot_buffers[buffer_id];
Buffer& buffer = slot_buffers[buffer_id];
const auto size = buffer.SizeBytes();
if (insert) {
total_used_memory += Common::AlignUp(size, 1024);
buffer.setLRUID(lru_cache.Insert(buffer_id, frame_tick));
} else {
total_used_memory -= Common::AlignUp(size, 1024);
lru_cache.Free(buffer.getLRUID());
}
const VAddr cpu_addr_begin = buffer.CpuAddr();
const VAddr cpu_addr_end = cpu_addr_begin + size;
@@ -1555,8 +1558,10 @@ void BufferCache<P>::ChangeRegister(BufferId buffer_id) {
}
template <class P>
void BufferCache<P>::TouchBuffer(Buffer& buffer) const noexcept {
buffer.SetFrameTick(frame_tick);
void BufferCache<P>::TouchBuffer(Buffer& buffer, BufferId buffer_id) noexcept {
if (buffer_id != NULL_BUFFER_ID) {
lru_cache.Touch(buffer.getLRUID(), frame_tick);
}
}
template <class P>

View File

@@ -742,6 +742,7 @@ VpxBitStreamWriter VP9::ComposeUncompressedHeader() {
uncomp_writer.WriteDeltaQ(current_frame_info.uv_dc_delta_q);
uncomp_writer.WriteDeltaQ(current_frame_info.uv_ac_delta_q);
ASSERT(!current_frame_info.segment_enabled);
uncomp_writer.WriteBit(false); // Segmentation enabled (TODO).
const s32 min_tile_cols_log2 = CalcMinLog2TileCols(current_frame_info.frame_size.width);

View File

@@ -22,7 +22,7 @@ struct Vp9FrameDimensions {
};
static_assert(sizeof(Vp9FrameDimensions) == 0x8, "Vp9 Vp9FrameDimensions is an invalid size");
enum FrameFlags : u32 {
enum class FrameFlags : u32 {
IsKeyFrame = 1 << 0,
LastFrameIsKeyFrame = 1 << 1,
FrameSizeChanged = 1 << 2,
@@ -30,6 +30,7 @@ enum FrameFlags : u32 {
LastShowFrame = 1 << 4,
IntraOnly = 1 << 5,
};
DECLARE_ENUM_FLAG_OPERATORS(FrameFlags)
enum class TxSize {
Tx4x4 = 0, // 4x4 transform
@@ -92,44 +93,34 @@ struct Vp9EntropyProbs {
static_assert(sizeof(Vp9EntropyProbs) == 0x7B4, "Vp9EntropyProbs is an invalid size");
struct Vp9PictureInfo {
bool is_key_frame;
bool intra_only;
bool last_frame_was_key;
bool frame_size_changed;
bool error_resilient_mode;
bool last_frame_shown;
bool show_frame;
u32 bitstream_size;
std::array<u64, 4> frame_offsets;
std::array<s8, 4> ref_frame_sign_bias;
s32 base_q_index;
s32 y_dc_delta_q;
s32 uv_dc_delta_q;
s32 uv_ac_delta_q;
bool lossless;
s32 transform_mode;
bool allow_high_precision_mv;
s32 interp_filter;
s32 reference_mode;
s8 comp_fixed_ref;
std::array<s8, 2> comp_var_ref;
s32 log2_tile_cols;
s32 log2_tile_rows;
bool segment_enabled;
bool segment_map_update;
bool segment_map_temporal_update;
s32 segment_abs_delta;
std::array<u32, 8> segment_feature_enable;
std::array<std::array<s16, 4>, 8> segment_feature_data;
bool mode_ref_delta_enabled;
bool use_prev_in_find_mv_refs;
std::array<s8, 4> ref_deltas;
std::array<s8, 2> mode_deltas;
Vp9EntropyProbs entropy;
Vp9FrameDimensions frame_size;
u8 first_level;
u8 sharpness_level;
u32 bitstream_size;
std::array<u64, 4> frame_offsets;
std::array<bool, 4> refresh_frame;
bool is_key_frame;
bool intra_only;
bool last_frame_was_key;
bool error_resilient_mode;
bool last_frame_shown;
bool show_frame;
bool lossless;
bool allow_high_precision_mv;
bool segment_enabled;
bool mode_ref_delta_enabled;
};
struct Vp9FrameContainer {
@@ -145,7 +136,7 @@ struct PictureInfo {
Vp9FrameDimensions golden_frame_size; ///< 0x50
Vp9FrameDimensions alt_frame_size; ///< 0x58
Vp9FrameDimensions current_frame_size; ///< 0x60
u32 vp9_flags; ///< 0x68
FrameFlags vp9_flags; ///< 0x68
std::array<s8, 4> ref_frame_sign_bias; ///< 0x6C
u8 first_level; ///< 0x70
u8 sharpness_level; ///< 0x71
@@ -158,60 +149,43 @@ struct PictureInfo {
u8 allow_high_precision_mv; ///< 0x78
u8 interp_filter; ///< 0x79
u8 reference_mode; ///< 0x7A
s8 comp_fixed_ref; ///< 0x7B
std::array<s8, 2> comp_var_ref; ///< 0x7C
INSERT_PADDING_BYTES_NOINIT(3); ///< 0x7B
u8 log2_tile_cols; ///< 0x7E
u8 log2_tile_rows; ///< 0x7F
Segmentation segmentation; ///< 0x80
LoopFilter loop_filter; ///< 0xE4
INSERT_PADDING_BYTES_NOINIT(5); ///< 0xEB
u32 surface_params; ///< 0xF0
INSERT_PADDING_WORDS_NOINIT(3); ///< 0xF4
INSERT_PADDING_BYTES_NOINIT(21); ///< 0xEB
[[nodiscard]] Vp9PictureInfo Convert() const {
return {
.is_key_frame = (vp9_flags & FrameFlags::IsKeyFrame) != 0,
.intra_only = (vp9_flags & FrameFlags::IntraOnly) != 0,
.last_frame_was_key = (vp9_flags & FrameFlags::LastFrameIsKeyFrame) != 0,
.frame_size_changed = (vp9_flags & FrameFlags::FrameSizeChanged) != 0,
.error_resilient_mode = (vp9_flags & FrameFlags::ErrorResilientMode) != 0,
.last_frame_shown = (vp9_flags & FrameFlags::LastShowFrame) != 0,
.show_frame = true,
.bitstream_size = bitstream_size,
.frame_offsets{},
.ref_frame_sign_bias = ref_frame_sign_bias,
.base_q_index = base_q_index,
.y_dc_delta_q = y_dc_delta_q,
.uv_dc_delta_q = uv_dc_delta_q,
.uv_ac_delta_q = uv_ac_delta_q,
.lossless = lossless != 0,
.transform_mode = tx_mode,
.allow_high_precision_mv = allow_high_precision_mv != 0,
.interp_filter = interp_filter,
.reference_mode = reference_mode,
.comp_fixed_ref = comp_fixed_ref,
.comp_var_ref = comp_var_ref,
.log2_tile_cols = log2_tile_cols,
.log2_tile_rows = log2_tile_rows,
.segment_enabled = segmentation.enabled != 0,
.segment_map_update = segmentation.update_map != 0,
.segment_map_temporal_update = segmentation.temporal_update != 0,
.segment_abs_delta = segmentation.abs_delta,
.segment_feature_enable = segmentation.feature_mask,
.segment_feature_data = segmentation.feature_data,
.mode_ref_delta_enabled = loop_filter.mode_ref_delta_enabled != 0,
.use_prev_in_find_mv_refs = !(vp9_flags == (FrameFlags::ErrorResilientMode)) &&
!(vp9_flags == (FrameFlags::FrameSizeChanged)) &&
!(vp9_flags == (FrameFlags::IntraOnly)) &&
(vp9_flags == (FrameFlags::LastShowFrame)) &&
!(vp9_flags == (FrameFlags::LastFrameIsKeyFrame)),
.ref_deltas = loop_filter.ref_deltas,
.mode_deltas = loop_filter.mode_deltas,
.entropy{},
.frame_size = current_frame_size,
.first_level = first_level,
.sharpness_level = sharpness_level,
.bitstream_size = bitstream_size,
.frame_offsets{},
.refresh_frame{},
.is_key_frame = True(vp9_flags & FrameFlags::IsKeyFrame),
.intra_only = True(vp9_flags & FrameFlags::IntraOnly),
.last_frame_was_key = True(vp9_flags & FrameFlags::LastFrameIsKeyFrame),
.error_resilient_mode = True(vp9_flags & FrameFlags::ErrorResilientMode),
.last_frame_shown = True(vp9_flags & FrameFlags::LastShowFrame),
.show_frame = true,
.lossless = lossless != 0,
.allow_high_precision_mv = allow_high_precision_mv != 0,
.segment_enabled = segmentation.enabled != 0,
.mode_ref_delta_enabled = loop_filter.mode_ref_delta_enabled != 0,
};
}
};
@@ -316,7 +290,6 @@ ASSERT_POSITION(last_frame_size, 0x48);
ASSERT_POSITION(first_level, 0x70);
ASSERT_POSITION(segmentation, 0x80);
ASSERT_POSITION(loop_filter, 0xE4);
ASSERT_POSITION(surface_params, 0xF0);
#undef ASSERT_POSITION
#define ASSERT_POSITION(field_name, position) \

View File

@@ -475,10 +475,10 @@ public:
// These values are used by Nouveau and some games.
AddGL = 0x8006,
SubtractGL = 0x8007,
ReverseSubtractGL = 0x8008,
MinGL = 0x800a,
MaxGL = 0x800b
MinGL = 0x8007,
MaxGL = 0x8008,
SubtractGL = 0x800a,
ReverseSubtractGL = 0x800b
};
enum class Factor : u32 {

View File

@@ -6,7 +6,7 @@
#include <array>
#include <bitset>
#include <xbyak.h>
#include <xbyak/xbyak.h>
#include "common/bit_field.h"
#include "common/common_types.h"
#include "common/x64/xbyak_abi.h"

View File

@@ -463,6 +463,7 @@ std::vector<std::pair<GPUVAddr, std::size_t>> MemoryManager::GetSubmappedRange(
++page_index;
page_offset = 0;
remaining_size -= num_bytes;
old_page_addr = page_addr;
}
split();
return result;

View File

@@ -156,6 +156,10 @@ public:
return shader_backend;
}
bool IsAmd() const {
return vendor_name == "ATI Technologies Inc.";
}
private:
static bool TestVariableAoffi();
static bool TestPreciseBug();

View File

@@ -219,6 +219,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
host_info{
.support_float16 = false,
.support_int64 = device.HasShaderInt64(),
.needs_demote_reorder = device.IsAmd(),
} {
if (use_asynchronous_shaders) {
workers = CreateWorkers();

View File

@@ -159,11 +159,13 @@ VkSemaphore VKBlitScreen::Draw(const Tegra::FramebufferConfig& framebuffer,
const VAddr framebuffer_addr = framebuffer.address + framebuffer.offset;
const u8* const host_ptr = cpu_memory.GetPointer(framebuffer_addr);
const size_t size_bytes = GetSizeInBytes(framebuffer);
// TODO(Rodrigo): Read this from HLE
constexpr u32 block_height_log2 = 4;
const u32 bytes_per_pixel = GetBytesPerPixel(framebuffer);
const u64 size_bytes{Tegra::Texture::CalculateSize(true, bytes_per_pixel,
framebuffer.stride, framebuffer.height,
1, block_height_log2, 0)};
Tegra::Texture::UnswizzleTexture(
mapped_span.subspan(image_offset, size_bytes), std::span(host_ptr, size_bytes),
bytes_per_pixel, framebuffer.width, framebuffer.height, 1, block_height_log2, 0);

View File

@@ -281,7 +281,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, Tegra::Engines::Maxw
.supported_spirv = device.IsKhrSpirv1_4Supported() ? 0x00010400U : 0x00010000U,
.unified_descriptor_binding = true,
.support_descriptor_aliasing = true,
.support_int8 = true,
.support_int8 = device.IsInt8Supported(),
.support_int16 = device.IsShaderInt16Supported(),
.support_int64 = device.IsShaderInt64Supported(),
.support_vertex_instance_id = false,
@@ -325,6 +325,8 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, Tegra::Engines::Maxw
host_info = Shader::HostTranslateInfo{
.support_float16 = device.IsFloat16Supported(),
.support_int64 = device.IsShaderInt64Supported(),
.needs_demote_reorder = driver_id == VK_DRIVER_ID_AMD_PROPRIETARY_KHR ||
driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE_KHR,
};
}

View File

@@ -80,7 +80,7 @@ struct ImageBase {
VAddr cpu_addr_end = 0;
u64 modification_tick = 0;
u64 frame_tick = 0;
size_t lru_index = SIZE_MAX;
std::array<u32, MAX_MIP_LEVELS> mip_level_offsets{};

View File

@@ -5,7 +5,6 @@
#pragma once
#include "common/alignment.h"
#include "common/settings.h"
#include "video_core/dirty_flags.h"
#include "video_core/texture_cache/samples_helper.h"
#include "video_core/texture_cache/texture_cache_base.h"
@@ -43,8 +42,6 @@ TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface&
void(slot_image_views.insert(runtime, NullImageParams{}));
void(slot_samplers.insert(runtime, sampler_descriptor));
deletion_iterator = slot_images.begin();
if constexpr (HAS_DEVICE_MEMORY_INFO) {
const auto device_memory = runtime.GetDeviceLocalMemory();
const u64 possible_expected_memory = (device_memory * 3) / 10;
@@ -64,70 +61,38 @@ template <class P>
void TextureCache<P>::RunGarbageCollector() {
const bool high_priority_mode = total_used_memory >= expected_memory;
const bool aggressive_mode = total_used_memory >= critical_memory;
const u64 ticks_to_destroy = high_priority_mode ? 60 : 100;
int num_iterations = aggressive_mode ? 256 : (high_priority_mode ? 128 : 64);
for (; num_iterations > 0; --num_iterations) {
if (deletion_iterator == slot_images.end()) {
deletion_iterator = slot_images.begin();
if (deletion_iterator == slot_images.end()) {
break;
}
const u64 ticks_to_destroy = aggressive_mode ? 10ULL : high_priority_mode ? 25ULL : 100ULL;
size_t num_iterations = aggressive_mode ? 10000 : (high_priority_mode ? 100 : 5);
const auto clean_up = [this, &num_iterations, high_priority_mode](ImageId image_id) {
if (num_iterations == 0) {
return true;
}
auto [image_id, image_tmp] = *deletion_iterator;
Image* image = image_tmp; // fix clang error.
const bool is_alias = True(image->flags & ImageFlagBits::Alias);
const bool is_bad_overlap = True(image->flags & ImageFlagBits::BadOverlap);
const bool must_download = image->IsSafeDownload();
bool should_care = is_bad_overlap || is_alias || (high_priority_mode && !must_download);
const u64 ticks_needed =
is_bad_overlap
? ticks_to_destroy >> 4
: ((should_care && aggressive_mode) ? ticks_to_destroy >> 1 : ticks_to_destroy);
should_care |= aggressive_mode;
if (should_care && image->frame_tick + ticks_needed < frame_tick) {
if (is_bad_overlap) {
const bool overlap_check = std::ranges::all_of(
image->overlapping_images, [&, image](const ImageId& overlap_id) {
auto& overlap = slot_images[overlap_id];
return overlap.frame_tick >= image->frame_tick;
});
if (!overlap_check) {
++deletion_iterator;
continue;
}
}
if (!is_bad_overlap && must_download) {
const bool alias_check = std::ranges::none_of(
image->aliased_images, [&, image](const AliasedImage& alias) {
auto& alias_image = slot_images[alias.id];
return (alias_image.frame_tick < image->frame_tick) ||
(alias_image.modification_tick < image->modification_tick);
});
if (alias_check) {
auto map = runtime.DownloadStagingBuffer(image->unswizzled_size_bytes);
const auto copies = FullDownloadCopies(image->info);
image->DownloadMemory(map, copies);
runtime.Finish();
SwizzleImage(gpu_memory, image->gpu_addr, image->info, copies, map.mapped_span);
}
}
if (True(image->flags & ImageFlagBits::Tracked)) {
UntrackImage(*image, image_id);
}
UnregisterImage(image_id);
DeleteImage(image_id);
if (is_bad_overlap) {
++num_iterations;
}
--num_iterations;
auto& image = slot_images[image_id];
const bool must_download = image.IsSafeDownload();
if (!high_priority_mode && must_download) {
return false;
}
++deletion_iterator;
}
if (must_download) {
auto map = runtime.DownloadStagingBuffer(image.unswizzled_size_bytes);
const auto copies = FullDownloadCopies(image.info);
image.DownloadMemory(map, copies);
runtime.Finish();
SwizzleImage(gpu_memory, image.gpu_addr, image.info, copies, map.mapped_span);
}
if (True(image.flags & ImageFlagBits::Tracked)) {
UntrackImage(image, image_id);
}
UnregisterImage(image_id);
DeleteImage(image_id);
return false;
};
lru_cache.ForEachItemBelow(frame_tick - ticks_to_destroy, clean_up);
}
template <class P>
void TextureCache<P>::TickFrame() {
if (Settings::values.use_caches_gc.GetValue() && total_used_memory > minimum_memory) {
if (total_used_memory > minimum_memory) {
RunGarbageCollector();
}
sentenced_images.Tick();
@@ -1078,6 +1043,8 @@ void TextureCache<P>::RegisterImage(ImageId image_id) {
tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
}
total_used_memory += Common::AlignUp(tentative_size, 1024);
image.lru_index = lru_cache.Insert(image_id, frame_tick);
ForEachGPUPage(image.gpu_addr, image.guest_size_bytes,
[this, image_id](u64 page) { gpu_page_table[page].push_back(image_id); });
if (False(image.flags & ImageFlagBits::Sparse)) {
@@ -1115,6 +1082,7 @@ void TextureCache<P>::UnregisterImage(ImageId image_id) {
tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
}
total_used_memory -= Common::AlignUp(tentative_size, 1024);
lru_cache.Free(image.lru_index);
const auto& clear_page_table =
[this, image_id](
u64 page,
@@ -1384,7 +1352,7 @@ void TextureCache<P>::PrepareImage(ImageId image_id, bool is_modification, bool
if (is_modification) {
MarkModification(image);
}
image.frame_tick = frame_tick;
lru_cache.Touch(image.lru_index, frame_tick);
}
template <class P>

View File

@@ -14,6 +14,7 @@
#include "common/common_types.h"
#include "common/literals.h"
#include "common/lru_cache.h"
#include "video_core/compatible_formats.h"
#include "video_core/delayed_destruction_ring.h"
#include "video_core/engines/fermi_2d.h"
@@ -370,6 +371,12 @@ private:
std::vector<ImageId> uncommitted_downloads;
std::queue<std::vector<ImageId>> committed_downloads;
struct LRUItemParams {
using ObjectType = ImageId;
using TickType = u64;
};
Common::LeastRecentlyUsedCache<LRUItemParams> lru_cache;
static constexpr size_t TICKS_TO_DESTROY = 6;
DelayedDestructionRing<Image, TICKS_TO_DESTROY> sentenced_images;
DelayedDestructionRing<ImageView, TICKS_TO_DESTROY> sentenced_image_view;
@@ -379,7 +386,6 @@ private:
u64 modification_tick = 0;
u64 frame_tick = 0;
typename SlotVector<Image>::Iterator deletion_iterator;
};
} // namespace VideoCommon

View File

@@ -63,14 +63,6 @@ void SwizzleImpl(std::span<u8> output, std::span<const u8> input, u32 width, u32
const u32 unswizzled_offset =
slice * pitch * height + line * pitch + column * BYTES_PER_PIXEL;
if (const auto offset = (TO_LINEAR ? unswizzled_offset : swizzled_offset);
offset >= input.size()) {
// TODO(Rodrigo): This is an out of bounds access that should never happen. To
// avoid crashing the emulator, break.
ASSERT_MSG(false, "offset {} exceeds input size {}!", offset, input.size());
break;
}
u8* const dst = &output[TO_LINEAR ? swizzled_offset : unswizzled_offset];
const u8* const src = &input[TO_LINEAR ? unswizzled_offset : swizzled_offset];

View File

@@ -159,7 +159,7 @@ static_assert(sizeof(TextureHandle) == 4, "TextureHandle has wrong size");
return {raw, raw};
} else {
const Tegra::Texture::TextureHandle handle{raw};
return {handle.tic_id, via_header_index ? handle.tic_id : handle.tsc_id};
return {handle.tic_id, handle.tsc_id};
}
}

View File

@@ -368,18 +368,21 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
};
SetNext(next, demote);
VkPhysicalDeviceFloat16Int8FeaturesKHR float16_int8;
if (is_float16_supported) {
float16_int8 = {
if (is_int8_supported || is_float16_supported) {
VkPhysicalDeviceFloat16Int8FeaturesKHR float16_int8{
.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR,
.pNext = nullptr,
.shaderFloat16 = true,
.shaderInt8 = false,
.shaderFloat16 = is_float16_supported,
.shaderInt8 = is_int8_supported,
};
SetNext(next, float16_int8);
} else {
}
if (!is_float16_supported) {
LOG_INFO(Render_Vulkan, "Device doesn't support float16 natively");
}
if (!is_int8_supported) {
LOG_INFO(Render_Vulkan, "Device doesn't support int8 natively");
}
if (!nv_viewport_swizzle) {
LOG_INFO(Render_Vulkan, "Device doesn't support viewport swizzles");
@@ -909,6 +912,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
physical.GetFeatures2KHR(features);
is_float16_supported = float16_int8_features.shaderFloat16;
is_int8_supported = float16_int8_features.shaderInt8;
extensions.push_back(VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME);
}
if (has_ext_subgroup_size_control) {

View File

@@ -139,11 +139,16 @@ public:
return is_optimal_astc_supported;
}
/// Returns true if the device supports float16 natively
/// Returns true if the device supports float16 natively.
bool IsFloat16Supported() const {
return is_float16_supported;
}
/// Returns true if the device supports int8 natively.
bool IsInt8Supported() const {
return is_int8_supported;
}
/// Returns true if the device warp size can potentially be bigger than guest's warp size.
bool IsWarpSizePotentiallyBiggerThanGuest() const {
return is_warp_potentially_bigger;
@@ -367,7 +372,8 @@ private:
u64 device_access_memory{}; ///< Total size of device local memory in bytes.
u32 max_push_descriptors{}; ///< Maximum number of push descriptors
bool is_optimal_astc_supported{}; ///< Support for native ASTC.
bool is_float16_supported{}; ///< Support for float16 arithmetics.
bool is_float16_supported{}; ///< Support for float16 arithmetic.
bool is_int8_supported{}; ///< Support for int8 arithmetic.
bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest.
bool is_formatless_image_load_supported{}; ///< Support for shader image read without format.
bool is_depth_bounds_supported{}; ///< Support for depth bounds.

View File

@@ -182,7 +182,14 @@ if (ENABLE_QT_TRANSLATION)
# Update source TS file if enabled
if (GENERATE_QT_TRANSLATION)
get_target_property(SRCS yuzu SOURCES)
qt5_create_translation(QM_FILES ${SRCS} ${UIS} ${YUZU_QT_LANGUAGES}/en.ts)
qt5_create_translation(QM_FILES
${SRCS}
${UIS}
${YUZU_QT_LANGUAGES}/en.ts
OPTIONS
-source-language en_US
-target-language en_US
)
add_custom_target(translation ALL DEPENDS ${YUZU_QT_LANGUAGES}/en.ts)
endif()

View File

@@ -818,7 +818,6 @@ void Config::ReadRendererValues() {
ReadGlobalSetting(Settings::values.shader_backend);
ReadGlobalSetting(Settings::values.use_asynchronous_shaders);
ReadGlobalSetting(Settings::values.use_fast_gpu_time);
ReadGlobalSetting(Settings::values.use_caches_gc);
ReadGlobalSetting(Settings::values.bg_red);
ReadGlobalSetting(Settings::values.bg_green);
ReadGlobalSetting(Settings::values.bg_blue);
@@ -1359,7 +1358,6 @@ void Config::SaveRendererValues() {
Settings::values.shader_backend.UsingGlobal());
WriteGlobalSetting(Settings::values.use_asynchronous_shaders);
WriteGlobalSetting(Settings::values.use_fast_gpu_time);
WriteGlobalSetting(Settings::values.use_caches_gc);
WriteGlobalSetting(Settings::values.bg_red);
WriteGlobalSetting(Settings::values.bg_green);
WriteGlobalSetting(Settings::values.bg_blue);

View File

@@ -156,7 +156,7 @@
<item>
<widget class="QCheckBox" name="use_disk_shader_cache">
<property name="text">
<string>Use disk shader cache</string>
<string>Use disk pipeline cache</string>
</property>
</widget>
</item>

View File

@@ -28,7 +28,6 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
ui->use_vsync->setChecked(Settings::values.use_vsync.GetValue());
ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue());
ui->use_caches_gc->setChecked(Settings::values.use_caches_gc.GetValue());
ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue());
if (Settings::IsConfiguringGlobal()) {
@@ -55,8 +54,6 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() {
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_shaders,
ui->use_asynchronous_shaders,
use_asynchronous_shaders);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_caches_gc, ui->use_caches_gc,
use_caches_gc);
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_fast_gpu_time,
ui->use_fast_gpu_time, use_fast_gpu_time);
}
@@ -81,7 +78,6 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
ui->use_asynchronous_shaders->setEnabled(
Settings::values.use_asynchronous_shaders.UsingGlobal());
ui->use_fast_gpu_time->setEnabled(Settings::values.use_fast_gpu_time.UsingGlobal());
ui->use_caches_gc->setEnabled(Settings::values.use_caches_gc.UsingGlobal());
ui->anisotropic_filtering_combobox->setEnabled(
Settings::values.max_anisotropy.UsingGlobal());
@@ -94,8 +90,6 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
use_asynchronous_shaders);
ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time,
Settings::values.use_fast_gpu_time, use_fast_gpu_time);
ConfigurationShared::SetColoredTristate(ui->use_caches_gc, Settings::values.use_caches_gc,
use_caches_gc);
ConfigurationShared::SetColoredComboBox(
ui->gpu_accuracy, ui->label_gpu_accuracy,
static_cast<int>(Settings::values.gpu_accuracy.GetValue(true)));

View File

@@ -37,5 +37,4 @@ private:
ConfigurationShared::CheckState use_vsync;
ConfigurationShared::CheckState use_asynchronous_shaders;
ConfigurationShared::CheckState use_fast_gpu_time;
ConfigurationShared::CheckState use_caches_gc;
};

View File

@@ -82,7 +82,7 @@
<string>Enables asynchronous shader compilation, which may reduce shader stutter. This feature is experimental.</string>
</property>
<property name="text">
<string>Use asynchronous shader building (hack)</string>
<string>Use asynchronous shader building (Hack)</string>
</property>
</widget>
</item>
@@ -92,17 +92,7 @@
<string>Enables Fast GPU Time. This option will force most games to run at their highest native resolution.</string>
</property>
<property name="text">
<string>Use Fast GPU Time (hack)</string>
</property>
</widget>
</item>
<item>
<widget class="QCheckBox" name="use_caches_gc">
<property name="toolTip">
<string>Enables garbage collection for the GPU caches, this will try to keep VRAM within 3-4 GB by flushing the least used textures/buffers. May cause issues in a few games.</string>
</property>
<property name="text">
<string>Enable GPU cache garbage collection (experimental)</string>
<string>Use Fast GPU Time (Hack)</string>
</property>
</widget>
</item>

View File

@@ -647,18 +647,18 @@ void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF cen
// Face buttons
p.setPen(colors.outline);
button_color = colors.button;
DrawCircleButton(p, face_center + QPoint(face_distance, 0), button_values[A], face_radius);
DrawCircleButton(p, face_center + QPoint(0, face_distance), button_values[B], face_radius);
DrawCircleButton(p, face_center + QPoint(0, -face_distance), button_values[X], face_radius);
DrawCircleButton(p, face_center + QPoint(-face_distance, 0), button_values[Y], face_radius);
DrawCircleButton(p, face_center + QPointF(face_distance, 0), button_values[A], face_radius);
DrawCircleButton(p, face_center + QPointF(0, face_distance), button_values[B], face_radius);
DrawCircleButton(p, face_center + QPointF(0, -face_distance), button_values[X], face_radius);
DrawCircleButton(p, face_center + QPointF(-face_distance, 0), button_values[Y], face_radius);
// Face buttons text
p.setPen(colors.transparent);
p.setBrush(colors.font);
DrawSymbol(p, face_center + QPoint(face_distance, 0), Symbol::A, text_size);
DrawSymbol(p, face_center + QPoint(0, face_distance), Symbol::B, text_size);
DrawSymbol(p, face_center + QPoint(0, -face_distance), Symbol::X, text_size);
DrawSymbol(p, face_center + QPoint(-face_distance, 1), Symbol::Y, text_size);
DrawSymbol(p, face_center + QPointF(face_distance, 0), Symbol::A, text_size);
DrawSymbol(p, face_center + QPointF(0, face_distance), Symbol::B, text_size);
DrawSymbol(p, face_center + QPointF(0, -face_distance), Symbol::X, text_size);
DrawSymbol(p, face_center + QPointF(-face_distance, 1), Symbol::Y, text_size);
// D-pad constants
const QPointF dpad_center = center + QPoint(-171, 8);
@@ -669,18 +669,20 @@ void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF cen
// D-pad buttons
p.setPen(colors.outline);
button_color = colors.button;
DrawCircleButton(p, dpad_center + QPoint(dpad_distance, 0), button_values[DRight], dpad_radius);
DrawCircleButton(p, dpad_center + QPoint(0, dpad_distance), button_values[DDown], dpad_radius);
DrawCircleButton(p, dpad_center + QPoint(0, -dpad_distance), button_values[DUp], dpad_radius);
DrawCircleButton(p, dpad_center + QPoint(-dpad_distance, 0), button_values[DLeft], dpad_radius);
DrawCircleButton(p, dpad_center + QPointF(dpad_distance, 0), button_values[DRight],
dpad_radius);
DrawCircleButton(p, dpad_center + QPointF(0, dpad_distance), button_values[DDown], dpad_radius);
DrawCircleButton(p, dpad_center + QPointF(0, -dpad_distance), button_values[DUp], dpad_radius);
DrawCircleButton(p, dpad_center + QPointF(-dpad_distance, 0), button_values[DLeft],
dpad_radius);
// D-pad arrows
p.setPen(colors.font2);
p.setBrush(colors.font2);
DrawArrow(p, dpad_center + QPoint(dpad_distance, 0), Direction::Right, dpad_arrow_size);
DrawArrow(p, dpad_center + QPoint(0, dpad_distance), Direction::Down, dpad_arrow_size);
DrawArrow(p, dpad_center + QPoint(0, -dpad_distance), Direction::Up, dpad_arrow_size);
DrawArrow(p, dpad_center + QPoint(-dpad_distance, 0), Direction::Left, dpad_arrow_size);
DrawArrow(p, dpad_center + QPointF(dpad_distance, 0), Direction::Right, dpad_arrow_size);
DrawArrow(p, dpad_center + QPointF(0, dpad_distance), Direction::Down, dpad_arrow_size);
DrawArrow(p, dpad_center + QPointF(0, -dpad_distance), Direction::Up, dpad_arrow_size);
DrawArrow(p, dpad_center + QPointF(-dpad_distance, 0), Direction::Left, dpad_arrow_size);
// ZL and ZR buttons
p.setPen(colors.outline);

View File

@@ -21,6 +21,7 @@ void ToggleConsole() {
console_shown = UISettings::values.show_console.GetValue();
}
using namespace Common::Log;
#if defined(_WIN32) && !defined(_DEBUG)
FILE* temp;
if (UISettings::values.show_console) {
@@ -29,24 +30,20 @@ void ToggleConsole() {
freopen_s(&temp, "CONIN$", "r", stdin);
freopen_s(&temp, "CONOUT$", "w", stdout);
freopen_s(&temp, "CONOUT$", "w", stderr);
Common::Log::AddBackend(std::make_unique<Common::Log::ColorConsoleBackend>());
SetColorConsoleBackendEnabled(true);
}
} else {
if (FreeConsole()) {
// In order to close the console, we have to also detach the streams on it.
// Just redirect them to NUL if there is no console window
Common::Log::RemoveBackend(Common::Log::ColorConsoleBackend::Name());
SetColorConsoleBackendEnabled(false);
freopen_s(&temp, "NUL", "r", stdin);
freopen_s(&temp, "NUL", "w", stdout);
freopen_s(&temp, "NUL", "w", stderr);
}
}
#else
if (UISettings::values.show_console) {
Common::Log::AddBackend(std::make_unique<Common::Log::ColorConsoleBackend>());
} else {
Common::Log::RemoveBackend(Common::Log::ColorConsoleBackend::Name());
}
SetColorConsoleBackendEnabled(UISettings::values.show_console.GetValue());
#endif
}
} // namespace Debugger

View File

@@ -515,16 +515,16 @@ void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, const std::stri
QAction* open_save_location = context_menu.addAction(tr("Open Save Data Location"));
QAction* open_mod_location = context_menu.addAction(tr("Open Mod Data Location"));
QAction* open_transferable_shader_cache =
context_menu.addAction(tr("Open Transferable Shader Cache"));
context_menu.addAction(tr("Open Transferable Pipeline Cache"));
context_menu.addSeparator();
QMenu* remove_menu = context_menu.addMenu(tr("Remove"));
QAction* remove_update = remove_menu->addAction(tr("Remove Installed Update"));
QAction* remove_dlc = remove_menu->addAction(tr("Remove All Installed DLC"));
QAction* remove_custom_config = remove_menu->addAction(tr("Remove Custom Configuration"));
QAction* remove_gl_shader_cache = remove_menu->addAction(tr("Remove OpenGL Shader Cache"));
QAction* remove_vk_shader_cache = remove_menu->addAction(tr("Remove Vulkan Shader Cache"));
QAction* remove_gl_shader_cache = remove_menu->addAction(tr("Remove OpenGL Pipeline Cache"));
QAction* remove_vk_shader_cache = remove_menu->addAction(tr("Remove Vulkan Pipeline Cache"));
remove_menu->addSeparator();
QAction* remove_shader_cache = remove_menu->addAction(tr("Remove All Shader Caches"));
QAction* remove_shader_cache = remove_menu->addAction(tr("Remove All Pipeline Caches"));
QAction* remove_all_content = remove_menu->addAction(tr("Remove All Installed Contents"));
QMenu* dump_romfs_menu = context_menu.addMenu(tr("Dump RomFS"));
QAction* dump_romfs = dump_romfs_menu->addAction(tr("Dump RomFS"));

View File

@@ -175,21 +175,6 @@ void GMainWindow::ShowTelemetryCallout() {
const int GMainWindow::max_recent_files_item;
static void InitializeLogging() {
using namespace Common;
Log::Filter log_filter;
log_filter.ParseFilterString(Settings::values.log_filter.GetValue());
Log::SetGlobalFilter(log_filter);
const auto log_dir = FS::GetYuzuPath(FS::YuzuPath::LogDir);
void(FS::CreateDir(log_dir));
Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir / LOG_FILE));
#ifdef _WIN32
Log::AddBackend(std::make_unique<Log::DebuggerBackend>());
#endif
}
static void RemoveCachedContents() {
const auto cache_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir);
const auto offline_fonts = cache_dir / "fonts";
@@ -207,8 +192,7 @@ GMainWindow::GMainWindow()
: input_subsystem{std::make_shared<InputCommon::InputSubsystem>()},
config{std::make_unique<Config>()}, vfs{std::make_shared<FileSys::RealVfsFilesystem>()},
provider{std::make_unique<FileSys::ManualContentProvider>()} {
InitializeLogging();
Common::Log::Initialize();
LoadTranslation();
setAcceptDrops(true);
@@ -3437,6 +3421,7 @@ int main(int argc, char* argv[]) {
// generating shaders
setlocale(LC_ALL, "C");
Core::System::InitializeGlobalInstance();
GMainWindow main_window;
// After settings have been loaded by GMainWindow, apply the filter
main_window.show();

View File

@@ -468,7 +468,6 @@ void Config::ReadValues() {
ReadSetting("Renderer", Settings::values.use_nvdec_emulation);
ReadSetting("Renderer", Settings::values.accelerate_astc);
ReadSetting("Renderer", Settings::values.use_fast_gpu_time);
ReadSetting("Renderer", Settings::values.use_caches_gc);
ReadSetting("Renderer", Settings::values.bg_red);
ReadSetting("Renderer", Settings::values.bg_green);

View File

@@ -74,31 +74,14 @@ static void PrintVersion() {
std::cout << "yuzu " << Common::g_scm_branch << " " << Common::g_scm_desc << std::endl;
}
static void InitializeLogging() {
using namespace Common;
Log::Filter log_filter(Log::Level::Debug);
log_filter.ParseFilterString(static_cast<std::string>(Settings::values.log_filter));
Log::SetGlobalFilter(log_filter);
Log::AddBackend(std::make_unique<Log::ColorConsoleBackend>());
const auto& log_dir = FS::GetYuzuPath(FS::YuzuPath::LogDir);
void(FS::CreateDir(log_dir));
Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir / LOG_FILE));
#ifdef _WIN32
Log::AddBackend(std::make_unique<Log::DebuggerBackend>());
#endif
}
/// Application entry point
int main(int argc, char** argv) {
Common::Log::Initialize();
Common::Log::SetColorConsoleBackendEnabled(true);
Common::DetachedTasks detached_tasks;
Config config;
int option_index = 0;
InitializeLogging();
#ifdef _WIN32
int argc_w;
auto argv_w = CommandLineToArgvW(GetCommandLineW(), &argc_w);
@@ -163,6 +146,7 @@ int main(int argc, char** argv) {
return -1;
}
Core::System::InitializeGlobalInstance();
auto& system{Core::System::GetInstance()};
InputCommon::InputSubsystem input_subsystem;