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1
.gitignore
vendored
1
.gitignore
vendored
@@ -11,6 +11,7 @@ src/common/scm_rev.cpp
|
||||
.idea/
|
||||
.vs/
|
||||
.vscode/
|
||||
CMakeLists.txt.user
|
||||
|
||||
# *nix related
|
||||
# Common convention for backup or temporary files
|
||||
|
||||
2
externals/catch
vendored
2
externals/catch
vendored
Submodule externals/catch updated: cd76f5730c...d2a130f243
@@ -1,4 +1,4 @@
|
||||
# Copyright 2016 Citra Emulator Project
|
||||
# Copyright 2018 Yuzu Emulator Project
|
||||
# Licensed under GPLv2 or any later version
|
||||
# Refer to the license.txt file included.
|
||||
|
||||
@@ -22,7 +22,7 @@ function(windows_copy_files TARGET SOURCE_DIR DEST_DIR)
|
||||
# cmake adds an extra check for command success which doesn't work too well with robocopy
|
||||
# so trick it into thinking the command was successful with the || cmd /c "exit /b 0"
|
||||
add_custom_command(TARGET ${TARGET} POST_BUILD
|
||||
COMMAND if not exist ${DEST_DIR} mkdir ${DEST_DIR} 2> nul
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory ${DEST_DIR}
|
||||
COMMAND robocopy ${SOURCE_DIR} ${DEST_DIR} ${ARGN} /NJH /NJS /NDL /NFL /NC /NS /NP || cmd /c "exit /b 0"
|
||||
)
|
||||
endfunction()
|
||||
endfunction()
|
||||
|
||||
2
externals/dynarmic
vendored
2
externals/dynarmic
vendored
Submodule externals/dynarmic updated: f7d11baa1c...5a91c94dca
2
externals/fmt
vendored
2
externals/fmt
vendored
Submodule externals/fmt updated: 5859e58ba1...c2ce7e4f07
16
externals/glad/include/KHR/khrplatform.h
vendored
16
externals/glad/include/KHR/khrplatform.h
vendored
@@ -2,7 +2,7 @@
|
||||
#define __khrplatform_h_
|
||||
|
||||
/*
|
||||
** Copyright (c) 2008-2009 The Khronos Group Inc.
|
||||
** Copyright (c) 2008-2018 The Khronos Group Inc.
|
||||
**
|
||||
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||
** copy of this software and/or associated documentation files (the
|
||||
@@ -26,18 +26,16 @@
|
||||
|
||||
/* Khronos platform-specific types and definitions.
|
||||
*
|
||||
* $Revision: 32517 $ on $Date: 2016-03-11 02:41:19 -0800 (Fri, 11 Mar 2016) $
|
||||
* The master copy of khrplatform.h is maintained in the Khronos EGL
|
||||
* Registry repository at https://github.com/KhronosGroup/EGL-Registry
|
||||
* The last semantic modification to khrplatform.h was at commit ID:
|
||||
* 67a3e0864c2d75ea5287b9f3d2eb74a745936692
|
||||
*
|
||||
* Adopters may modify this file to suit their platform. Adopters are
|
||||
* encouraged to submit platform specific modifications to the Khronos
|
||||
* group so that they can be included in future versions of this file.
|
||||
* Please submit changes by sending them to the public Khronos Bugzilla
|
||||
* (http://khronos.org/bugzilla) by filing a bug against product
|
||||
* "Khronos (general)" component "Registry".
|
||||
*
|
||||
* A predefined template which fills in some of the bug fields can be
|
||||
* reached using http://tinyurl.com/khrplatform-h-bugreport, but you
|
||||
* must create a Bugzilla login first.
|
||||
* Please submit changes by filing pull requests or issues on
|
||||
* the EGL Registry repository linked above.
|
||||
*
|
||||
*
|
||||
* See the Implementer's Guidelines for information about where this file
|
||||
|
||||
56
externals/glad/include/glad/glad.h
vendored
56
externals/glad/include/glad/glad.h
vendored
File diff suppressed because one or more lines are too long
1962
externals/glad/src/glad.c
vendored
1962
externals/glad/src/glad.c
vendored
File diff suppressed because one or more lines are too long
2
externals/xbyak
vendored
2
externals/xbyak
vendored
Submodule externals/xbyak updated: 2794cde79e...71b75f653f
@@ -52,5 +52,5 @@ __declspec(noinline, noreturn)
|
||||
#define DEBUG_ASSERT_MSG(_a_, _desc_, ...)
|
||||
#endif
|
||||
|
||||
#define UNIMPLEMENTED() DEBUG_ASSERT_MSG(false, "Unimplemented code!")
|
||||
#define UNIMPLEMENTED() LOG_CRITICAL(Debug, "Unimplemented code!")
|
||||
#define UNIMPLEMENTED_MSG(...) ASSERT_MSG(false, __VA_ARGS__)
|
||||
|
||||
@@ -4,7 +4,9 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#if !defined(ARCHITECTURE_x86_64) && !defined(_M_ARM)
|
||||
#include <string>
|
||||
|
||||
#if !defined(ARCHITECTURE_x86_64) && !defined(ARCHITECTURE_ARM)
|
||||
#include <cstdlib> // for exit
|
||||
#endif
|
||||
#include "common/common_types.h"
|
||||
@@ -30,46 +32,12 @@
|
||||
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
#define Crash() __asm__ __volatile__("int $3")
|
||||
#elif defined(_M_ARM)
|
||||
#elif defined(ARCHITECTURE_ARM)
|
||||
#define Crash() __asm__ __volatile__("trap")
|
||||
#else
|
||||
#define Crash() exit(1)
|
||||
#endif
|
||||
|
||||
// GCC 4.8 defines all the rotate functions now
|
||||
// Small issue with GCC's lrotl/lrotr intrinsics is they are still 32bit while we require 64bit
|
||||
#ifdef _rotl
|
||||
#define rotl _rotl
|
||||
#else
|
||||
inline u32 rotl(u32 x, int shift) {
|
||||
shift &= 31;
|
||||
if (!shift)
|
||||
return x;
|
||||
return (x << shift) | (x >> (32 - shift));
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef _rotr
|
||||
#define rotr _rotr
|
||||
#else
|
||||
inline u32 rotr(u32 x, int shift) {
|
||||
shift &= 31;
|
||||
if (!shift)
|
||||
return x;
|
||||
return (x >> shift) | (x << (32 - shift));
|
||||
}
|
||||
#endif
|
||||
|
||||
inline u64 _rotl64(u64 x, unsigned int shift) {
|
||||
unsigned int n = shift % 64;
|
||||
return (x << n) | (x >> (64 - n));
|
||||
}
|
||||
|
||||
inline u64 _rotr64(u64 x, unsigned int shift) {
|
||||
unsigned int n = shift % 64;
|
||||
return (x >> n) | (x << (64 - n));
|
||||
}
|
||||
|
||||
#else // _MSC_VER
|
||||
|
||||
// Locale Cross-Compatibility
|
||||
@@ -80,17 +48,13 @@ __declspec(dllimport) void __stdcall DebugBreak(void);
|
||||
}
|
||||
#define Crash() DebugBreak()
|
||||
|
||||
// cstdlib provides these on MSVC
|
||||
#define rotr _rotr
|
||||
#define rotl _rotl
|
||||
|
||||
#endif // _MSC_VER ndef
|
||||
|
||||
// Generic function to get last error message.
|
||||
// Call directly after the command or use the error num.
|
||||
// This function might change the error code.
|
||||
// Defined in Misc.cpp.
|
||||
const char* GetLastErrorMsg();
|
||||
std::string GetLastErrorMsg();
|
||||
|
||||
namespace Common {
|
||||
|
||||
|
||||
@@ -592,7 +592,7 @@ std::string GetBundleDirectory() {
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
std::string& GetExeDirectory() {
|
||||
const std::string& GetExeDirectory() {
|
||||
static std::string exe_path;
|
||||
if (exe_path.empty()) {
|
||||
wchar_t wchar_exe_path[2048];
|
||||
@@ -826,6 +826,20 @@ std::string GetParentPath(const std::string& path) {
|
||||
return out.erase(name_index);
|
||||
}
|
||||
|
||||
std::string GetPathWithoutTop(std::string path) {
|
||||
if (path.empty())
|
||||
return "";
|
||||
while (path[0] == '\\' || path[0] == '/') {
|
||||
path = path.substr(1);
|
||||
if (path.empty())
|
||||
return "";
|
||||
}
|
||||
const auto name_bck_index = path.find_first_of('\\');
|
||||
const auto name_fwd_index = path.find_first_of('/');
|
||||
return path.substr(std::min<size_t>(name_bck_index, name_fwd_index) + 1);
|
||||
return path.substr(std::min<size_t>(name_bck_index, name_fwd_index) + 1);
|
||||
}
|
||||
|
||||
std::string GetFilename(std::string path) {
|
||||
std::replace(path.begin(), path.end(), '\\', '/');
|
||||
auto name_index = path.find_last_of('/');
|
||||
|
||||
@@ -133,7 +133,7 @@ std::string GetBundleDirectory();
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
std::string& GetExeDirectory();
|
||||
const std::string& GetExeDirectory();
|
||||
std::string AppDataRoamingDirectory();
|
||||
#endif
|
||||
|
||||
@@ -154,9 +154,12 @@ void SplitFilename83(const std::string& filename, std::array<char, 9>& short_nam
|
||||
// i.e. "C:\Users\Yuzu\Documents\save.bin" becomes {"C:", "Users", "Yuzu", "Documents", "save.bin" }
|
||||
std::vector<std::string> SplitPathComponents(const std::string& filename);
|
||||
|
||||
// Gets all of the text prior to the last '/' or '\' in the path.
|
||||
// Gets all of the text up to the last '/' or '\' in the path.
|
||||
std::string GetParentPath(const std::string& path);
|
||||
|
||||
// Gets all of the text after the first '/' or '\' in the path.
|
||||
std::string GetPathWithoutTop(std::string path);
|
||||
|
||||
// Gets the filename of the path
|
||||
std::string GetFilename(std::string path);
|
||||
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <chrono>
|
||||
#include <climits>
|
||||
#include <condition_variable>
|
||||
#include <memory>
|
||||
#include <thread>
|
||||
@@ -83,8 +84,10 @@ private:
|
||||
}
|
||||
};
|
||||
while (true) {
|
||||
std::unique_lock<std::mutex> lock(message_mutex);
|
||||
message_cv.wait(lock, [&] { return !running || message_queue.Pop(entry); });
|
||||
{
|
||||
std::unique_lock<std::mutex> lock(message_mutex);
|
||||
message_cv.wait(lock, [&] { return !running || message_queue.Pop(entry); });
|
||||
}
|
||||
if (!running) {
|
||||
break;
|
||||
}
|
||||
@@ -92,7 +95,7 @@ private:
|
||||
}
|
||||
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a case
|
||||
// where a system is repeatedly spamming logs even on close.
|
||||
constexpr int MAX_LOGS_TO_WRITE = 100;
|
||||
const int MAX_LOGS_TO_WRITE = filter.IsDebug() ? INT_MAX : 100;
|
||||
int logs_written = 0;
|
||||
while (logs_written++ < MAX_LOGS_TO_WRITE && message_queue.Pop(entry)) {
|
||||
write_logs(entry);
|
||||
@@ -282,4 +285,4 @@ void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
|
||||
|
||||
Impl::Instance().PushEntry(std::move(entry));
|
||||
}
|
||||
} // namespace Log
|
||||
} // namespace Log
|
||||
|
||||
@@ -94,4 +94,11 @@ bool Filter::ParseFilterRule(const std::string::const_iterator begin,
|
||||
bool Filter::CheckMessage(Class log_class, Level level) const {
|
||||
return static_cast<u8>(level) >= static_cast<u8>(class_levels[static_cast<size_t>(log_class)]);
|
||||
}
|
||||
|
||||
bool Filter::IsDebug() const {
|
||||
return std::any_of(class_levels.begin(), class_levels.end(), [](const Level& l) {
|
||||
return static_cast<u8>(l) <= static_cast<u8>(Level::Debug);
|
||||
});
|
||||
}
|
||||
|
||||
} // namespace Log
|
||||
|
||||
@@ -47,6 +47,9 @@ public:
|
||||
/// Matches class/level combination against the filter, returning true if it passed.
|
||||
bool CheckMessage(Class log_class, Level level) const;
|
||||
|
||||
/// Returns true if any logging classes are set to debug
|
||||
bool IsDebug() const;
|
||||
|
||||
private:
|
||||
std::array<Level, (size_t)Class::Count> class_levels;
|
||||
};
|
||||
|
||||
@@ -103,7 +103,7 @@ template <typename... Args>
|
||||
void FmtLogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_num,
|
||||
const char* function, const char* format, const Args&... args) {
|
||||
FmtLogMessageImpl(log_class, log_level, filename, line_num, function, format,
|
||||
fmt::make_args(args...));
|
||||
fmt::make_format_args(args...));
|
||||
}
|
||||
|
||||
} // namespace Log
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
#include <sys/mman.h>
|
||||
#endif
|
||||
|
||||
#if !defined(_WIN32) && defined(ARCHITECTURE_X64) && !defined(MAP_32BIT)
|
||||
#if !defined(_WIN32) && defined(ARCHITECTURE_x86_64) && !defined(MAP_32BIT)
|
||||
#include <unistd.h>
|
||||
#define PAGE_MASK (getpagesize() - 1)
|
||||
#define round_page(x) ((((unsigned long)(x)) + PAGE_MASK) & ~(PAGE_MASK))
|
||||
@@ -30,7 +30,7 @@ void* AllocateExecutableMemory(size_t size, bool low) {
|
||||
void* ptr = VirtualAlloc(nullptr, size, MEM_COMMIT, PAGE_EXECUTE_READWRITE);
|
||||
#else
|
||||
static char* map_hint = nullptr;
|
||||
#if defined(ARCHITECTURE_X64) && !defined(MAP_32BIT)
|
||||
#if defined(ARCHITECTURE_x86_64) && !defined(MAP_32BIT)
|
||||
// This OS has no flag to enforce allocation below the 4 GB boundary,
|
||||
// but if we hint that we want a low address it is very likely we will
|
||||
// get one.
|
||||
@@ -42,7 +42,7 @@ void* AllocateExecutableMemory(size_t size, bool low) {
|
||||
#endif
|
||||
void* ptr = mmap(map_hint, size, PROT_READ | PROT_WRITE | PROT_EXEC,
|
||||
MAP_ANON | MAP_PRIVATE
|
||||
#if defined(ARCHITECTURE_X64) && defined(MAP_32BIT)
|
||||
#if defined(ARCHITECTURE_x86_64) && defined(MAP_32BIT)
|
||||
| (low ? MAP_32BIT : 0)
|
||||
#endif
|
||||
,
|
||||
@@ -57,7 +57,7 @@ void* AllocateExecutableMemory(size_t size, bool low) {
|
||||
#endif
|
||||
LOG_ERROR(Common_Memory, "Failed to allocate executable memory");
|
||||
}
|
||||
#if !defined(_WIN32) && defined(ARCHITECTURE_X64) && !defined(MAP_32BIT)
|
||||
#if !defined(_WIN32) && defined(ARCHITECTURE_x86_64) && !defined(MAP_32BIT)
|
||||
else {
|
||||
if (low) {
|
||||
map_hint += size;
|
||||
|
||||
@@ -4,34 +4,28 @@
|
||||
|
||||
#include <cstddef>
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#include <Windows.h>
|
||||
#else
|
||||
#include <cerrno>
|
||||
#include <cstring>
|
||||
#endif
|
||||
|
||||
// Neither Android nor OS X support TLS
|
||||
#if defined(__APPLE__) || (ANDROID && __clang__)
|
||||
#define __thread
|
||||
#endif
|
||||
#include "common/common_funcs.h"
|
||||
|
||||
// Generic function to get last error message.
|
||||
// Call directly after the command or use the error num.
|
||||
// This function might change the error code.
|
||||
const char* GetLastErrorMsg() {
|
||||
std::string GetLastErrorMsg() {
|
||||
static const size_t buff_size = 255;
|
||||
char err_str[buff_size];
|
||||
|
||||
#ifdef _WIN32
|
||||
static __declspec(thread) char err_str[buff_size] = {};
|
||||
|
||||
FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM, nullptr, GetLastError(),
|
||||
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), err_str, buff_size, nullptr);
|
||||
#else
|
||||
static __thread char err_str[buff_size] = {};
|
||||
|
||||
// Thread safe (XSI-compliant)
|
||||
strerror_r(errno, err_str, buff_size);
|
||||
#endif
|
||||
|
||||
return err_str;
|
||||
return std::string(err_str, buff_size);
|
||||
}
|
||||
|
||||
@@ -34,18 +34,6 @@ std::string ToUpper(std::string str) {
|
||||
return str;
|
||||
}
|
||||
|
||||
// faster than sscanf
|
||||
bool AsciiToHex(const char* _szValue, u32& result) {
|
||||
char* endptr = nullptr;
|
||||
const u32 value = strtoul(_szValue, &endptr, 16);
|
||||
|
||||
if (!endptr || *endptr)
|
||||
return false;
|
||||
|
||||
result = value;
|
||||
return true;
|
||||
}
|
||||
|
||||
// For Debugging. Read out an u8 array.
|
||||
std::string ArrayToString(const u8* data, size_t size, int line_len, bool spaces) {
|
||||
std::ostringstream oss;
|
||||
@@ -134,7 +122,7 @@ bool SplitPath(const std::string& full_path, std::string* _pPath, std::string* _
|
||||
size_t dir_end = full_path.find_last_of("/"
|
||||
// windows needs the : included for something like just "C:" to be considered a directory
|
||||
#ifdef _WIN32
|
||||
":"
|
||||
"\\:"
|
||||
#endif
|
||||
);
|
||||
if (std::string::npos == dir_end)
|
||||
|
||||
@@ -57,9 +57,6 @@ static bool TryParse(const std::string& str, N* const output) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// TODO: kill this
|
||||
bool AsciiToHex(const char* _szValue, u32& result);
|
||||
|
||||
std::string TabsToSpaces(int tab_size, const std::string& in);
|
||||
|
||||
void SplitString(const std::string& str, char delim, std::vector<std::string>& output);
|
||||
|
||||
@@ -69,7 +69,7 @@ inline u32 swap32(u32 _data) {
|
||||
inline u64 swap64(u64 _data) {
|
||||
return _byteswap_uint64(_data);
|
||||
}
|
||||
#elif _M_ARM
|
||||
#elif ARCHITECTURE_ARM
|
||||
inline u16 swap16(u16 _data) {
|
||||
u32 data = _data;
|
||||
__asm__("rev16 %0, %1\n" : "=l"(data) : "l"(data));
|
||||
@@ -167,7 +167,7 @@ inline double swapd(double f) {
|
||||
|
||||
template <typename T, typename F>
|
||||
struct swap_struct_t {
|
||||
typedef swap_struct_t<T, F> swapped_t;
|
||||
using swapped_t = swap_struct_t;
|
||||
|
||||
protected:
|
||||
T value = T();
|
||||
@@ -177,7 +177,7 @@ protected:
|
||||
}
|
||||
|
||||
public:
|
||||
T const swap() const {
|
||||
T swap() const {
|
||||
return swap(value);
|
||||
}
|
||||
swap_struct_t() = default;
|
||||
@@ -185,39 +185,39 @@ public:
|
||||
|
||||
template <typename S>
|
||||
swapped_t& operator=(const S& source) {
|
||||
value = swap((T)source);
|
||||
value = swap(static_cast<T>(source));
|
||||
return *this;
|
||||
}
|
||||
|
||||
operator s8() const {
|
||||
return (s8)swap();
|
||||
return static_cast<s8>(swap());
|
||||
}
|
||||
operator u8() const {
|
||||
return (u8)swap();
|
||||
return static_cast<u8>(swap());
|
||||
}
|
||||
operator s16() const {
|
||||
return (s16)swap();
|
||||
return static_cast<s16>(swap());
|
||||
}
|
||||
operator u16() const {
|
||||
return (u16)swap();
|
||||
return static_cast<u16>(swap());
|
||||
}
|
||||
operator s32() const {
|
||||
return (s32)swap();
|
||||
return static_cast<s32>(swap());
|
||||
}
|
||||
operator u32() const {
|
||||
return (u32)swap();
|
||||
return static_cast<u32>(swap());
|
||||
}
|
||||
operator s64() const {
|
||||
return (s64)swap();
|
||||
return static_cast<s64>(swap());
|
||||
}
|
||||
operator u64() const {
|
||||
return (u64)swap();
|
||||
return static_cast<u64>(swap());
|
||||
}
|
||||
operator float() const {
|
||||
return (float)swap();
|
||||
return static_cast<float>(swap());
|
||||
}
|
||||
operator double() const {
|
||||
return (double)swap();
|
||||
return static_cast<double>(swap());
|
||||
}
|
||||
|
||||
// +v
|
||||
@@ -253,7 +253,7 @@ public:
|
||||
}
|
||||
template <typename S>
|
||||
swapped_t operator+(const S& i) const {
|
||||
return swap() + (T)i;
|
||||
return swap() + static_cast<T>(i);
|
||||
}
|
||||
// v - 5
|
||||
swapped_t operator-(const swapped_t& i) const {
|
||||
@@ -261,7 +261,7 @@ public:
|
||||
}
|
||||
template <typename S>
|
||||
swapped_t operator-(const S& i) const {
|
||||
return swap() - (T)i;
|
||||
return swap() - static_cast<T>(i);
|
||||
}
|
||||
|
||||
// v += 5
|
||||
@@ -271,7 +271,7 @@ public:
|
||||
}
|
||||
template <typename S>
|
||||
swapped_t& operator+=(const S& i) {
|
||||
value = swap(swap() + (T)i);
|
||||
value = swap(swap() + static_cast<T>(i));
|
||||
return *this;
|
||||
}
|
||||
// v -= 5
|
||||
@@ -281,7 +281,7 @@ public:
|
||||
}
|
||||
template <typename S>
|
||||
swapped_t& operator-=(const S& i) {
|
||||
value = swap(swap() - (T)i);
|
||||
value = swap(swap() - static_cast<T>(i));
|
||||
return *this;
|
||||
}
|
||||
|
||||
@@ -541,7 +541,7 @@ S operator&(const S& i, const swap_struct_t<T, F> v) {
|
||||
|
||||
template <typename S, typename T, typename F>
|
||||
S operator&(const swap_struct_t<T, F> v, const S& i) {
|
||||
return (S)(v.swap() & i);
|
||||
return static_cast<S>(v.swap() & i);
|
||||
}
|
||||
|
||||
// Comparaison
|
||||
@@ -606,51 +606,51 @@ struct swap_double_t {
|
||||
};
|
||||
|
||||
#if COMMON_LITTLE_ENDIAN
|
||||
typedef u32 u32_le;
|
||||
typedef u16 u16_le;
|
||||
typedef u64 u64_le;
|
||||
using u16_le = u16;
|
||||
using u32_le = u32;
|
||||
using u64_le = u64;
|
||||
|
||||
typedef s32 s32_le;
|
||||
typedef s16 s16_le;
|
||||
typedef s64 s64_le;
|
||||
using s16_le = s16;
|
||||
using s32_le = s32;
|
||||
using s64_le = s64;
|
||||
|
||||
typedef float float_le;
|
||||
typedef double double_le;
|
||||
using float_le = float;
|
||||
using double_le = double;
|
||||
|
||||
typedef swap_struct_t<u64, swap_64_t<u64>> u64_be;
|
||||
typedef swap_struct_t<s64, swap_64_t<s64>> s64_be;
|
||||
using u64_be = swap_struct_t<u64, swap_64_t<u64>>;
|
||||
using s64_be = swap_struct_t<s64, swap_64_t<s64>>;
|
||||
|
||||
typedef swap_struct_t<u32, swap_32_t<u32>> u32_be;
|
||||
typedef swap_struct_t<s32, swap_32_t<s32>> s32_be;
|
||||
using u32_be = swap_struct_t<u32, swap_32_t<u32>>;
|
||||
using s32_be = swap_struct_t<s32, swap_32_t<s32>>;
|
||||
|
||||
typedef swap_struct_t<u16, swap_16_t<u16>> u16_be;
|
||||
typedef swap_struct_t<s16, swap_16_t<s16>> s16_be;
|
||||
using u16_be = swap_struct_t<u16, swap_16_t<u16>>;
|
||||
using s16_be = swap_struct_t<s16, swap_16_t<s16>>;
|
||||
|
||||
typedef swap_struct_t<float, swap_float_t<float>> float_be;
|
||||
typedef swap_struct_t<double, swap_double_t<double>> double_be;
|
||||
using float_be = swap_struct_t<float, swap_float_t<float>>;
|
||||
using double_be = swap_struct_t<double, swap_double_t<double>>;
|
||||
#else
|
||||
|
||||
typedef swap_struct_t<u64, swap_64_t<u64>> u64_le;
|
||||
typedef swap_struct_t<s64, swap_64_t<s64>> s64_le;
|
||||
using u64_le = swap_struct_t<u64, swap_64_t<u64>>;
|
||||
using s64_le = swap_struct_t<s64, swap_64_t<s64>>;
|
||||
|
||||
typedef swap_struct_t<u32, swap_32_t<u32>> u32_le;
|
||||
typedef swap_struct_t<s32, swap_32_t<s32>> s32_le;
|
||||
using u32_le = swap_struct_t<u32, swap_32_t<u32>>;
|
||||
using s32_le = swap_struct_t<s32, swap_32_t<s32>>;
|
||||
|
||||
typedef swap_struct_t<u16, swap_16_t<u16>> u16_le;
|
||||
typedef swap_struct_t<s16, swap_16_t<s16>> s16_le;
|
||||
using u16_le = swap_struct_t<u16, swap_16_t<u16>>;
|
||||
using s16_le = swap_struct_t<s16, swap_16_t<s16>>;
|
||||
|
||||
typedef swap_struct_t<float, swap_float_t<float>> float_le;
|
||||
typedef swap_struct_t<double, swap_double_t<double>> double_le;
|
||||
using float_le = swap_struct_t<float, swap_float_t<float>>;
|
||||
using double_le = swap_struct_t<double, swap_double_t<double>>;
|
||||
|
||||
typedef u32 u32_be;
|
||||
typedef u16 u16_be;
|
||||
typedef u64 u64_be;
|
||||
using u16_be = u16;
|
||||
using u32_be = u32;
|
||||
using u64_be = u64;
|
||||
|
||||
typedef s32 s32_be;
|
||||
typedef s16 s16_be;
|
||||
typedef s64 s64_be;
|
||||
using s16_be = s16;
|
||||
using s32_be = s32;
|
||||
using s64_be = s64;
|
||||
|
||||
typedef float float_be;
|
||||
typedef double double_be;
|
||||
using float_be = float;
|
||||
using double_be = double;
|
||||
|
||||
#endif
|
||||
|
||||
@@ -52,27 +52,14 @@ public:
|
||||
template <typename T>
|
||||
class Field : public FieldInterface {
|
||||
public:
|
||||
Field(FieldType type, std::string name, const T& value)
|
||||
: name(std::move(name)), type(type), value(value) {}
|
||||
|
||||
Field(FieldType type, std::string name, T&& value)
|
||||
Field(FieldType type, std::string name, T value)
|
||||
: name(std::move(name)), type(type), value(std::move(value)) {}
|
||||
|
||||
Field(const Field& other) : Field(other.type, other.name, other.value) {}
|
||||
Field(const Field&) = default;
|
||||
Field& operator=(const Field&) = default;
|
||||
|
||||
Field& operator=(const Field& other) {
|
||||
type = other.type;
|
||||
name = other.name;
|
||||
value = other.value;
|
||||
return *this;
|
||||
}
|
||||
|
||||
Field& operator=(Field&& other) {
|
||||
type = other.type;
|
||||
name = std::move(other.name);
|
||||
value = std::move(other.value);
|
||||
return *this;
|
||||
}
|
||||
Field(Field&&) = default;
|
||||
Field& operator=(Field&& other) = default;
|
||||
|
||||
void Accept(VisitorInterface& visitor) const override;
|
||||
|
||||
@@ -94,11 +81,11 @@ public:
|
||||
return value;
|
||||
}
|
||||
|
||||
inline bool operator==(const Field<T>& other) {
|
||||
bool operator==(const Field& other) const {
|
||||
return (type == other.type) && (name == other.name) && (value == other.value);
|
||||
}
|
||||
|
||||
inline bool operator!=(const Field<T>& other) {
|
||||
bool operator!=(const Field& other) const {
|
||||
return !(*this == other);
|
||||
}
|
||||
|
||||
|
||||
@@ -12,15 +12,17 @@ add_library(core STATIC
|
||||
file_sys/content_archive.h
|
||||
file_sys/directory.h
|
||||
file_sys/errors.h
|
||||
file_sys/filesystem.cpp
|
||||
file_sys/filesystem.h
|
||||
file_sys/mode.h
|
||||
file_sys/partition_filesystem.cpp
|
||||
file_sys/partition_filesystem.h
|
||||
file_sys/path_parser.cpp
|
||||
file_sys/path_parser.h
|
||||
file_sys/program_metadata.cpp
|
||||
file_sys/program_metadata.h
|
||||
file_sys/storage.h
|
||||
file_sys/romfs_factory.cpp
|
||||
file_sys/romfs_factory.h
|
||||
file_sys/savedata_factory.cpp
|
||||
file_sys/savedata_factory.h
|
||||
file_sys/sdmc_factory.cpp
|
||||
file_sys/sdmc_factory.h
|
||||
file_sys/vfs.cpp
|
||||
file_sys/vfs.h
|
||||
file_sys/vfs_offset.cpp
|
||||
|
||||
@@ -116,6 +116,8 @@ public:
|
||||
*/
|
||||
virtual void LoadContext(const ThreadContext& ctx) = 0;
|
||||
|
||||
virtual void ClearExclusiveState() = 0;
|
||||
|
||||
/// Prepare core for thread reschedule (if needed to correctly handle state)
|
||||
virtual void PrepareReschedule() = 0;
|
||||
};
|
||||
|
||||
@@ -226,6 +226,10 @@ void ARM_Dynarmic::ClearInstructionCache() {
|
||||
jit->ClearCache();
|
||||
}
|
||||
|
||||
void ARM_Dynarmic::ClearExclusiveState() {
|
||||
jit->ClearExclusiveState();
|
||||
}
|
||||
|
||||
void ARM_Dynarmic::PageTableChanged() {
|
||||
jit = MakeJit(cb);
|
||||
current_page_table = Memory::GetCurrentPageTable();
|
||||
|
||||
@@ -39,6 +39,7 @@ public:
|
||||
void LoadContext(const ThreadContext& ctx) override;
|
||||
|
||||
void PrepareReschedule() override;
|
||||
void ClearExclusiveState() override;
|
||||
|
||||
void ClearInstructionCache() override;
|
||||
void PageTableChanged() override;
|
||||
|
||||
@@ -193,11 +193,11 @@ void ARM_Unicorn::ExecuteInstructions(int num_instructions) {
|
||||
}
|
||||
Kernel::Thread* thread = Kernel::GetCurrentThread();
|
||||
SaveContext(thread->context);
|
||||
if (last_bkpt_hit) {
|
||||
if (last_bkpt_hit || (num_instructions == 1)) {
|
||||
last_bkpt_hit = false;
|
||||
GDBStub::Break();
|
||||
GDBStub::SendTrap(thread, 5);
|
||||
}
|
||||
GDBStub::SendTrap(thread, 5);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -263,6 +263,8 @@ void ARM_Unicorn::PrepareReschedule() {
|
||||
CHECKED(uc_emu_stop(uc));
|
||||
}
|
||||
|
||||
void ARM_Unicorn::ClearExclusiveState() {}
|
||||
|
||||
void ARM_Unicorn::ClearInstructionCache() {}
|
||||
|
||||
void ARM_Unicorn::RecordBreak(GDBStub::BreakpointAddress bkpt) {
|
||||
|
||||
@@ -31,6 +31,7 @@ public:
|
||||
void SaveContext(ThreadContext& ctx) override;
|
||||
void LoadContext(const ThreadContext& ctx) override;
|
||||
void PrepareReschedule() override;
|
||||
void ClearExclusiveState() override;
|
||||
void ExecuteInstructions(int num_instructions);
|
||||
void Run() override;
|
||||
void Step() override;
|
||||
|
||||
@@ -26,11 +26,13 @@ namespace Core {
|
||||
|
||||
/*static*/ System System::s_instance;
|
||||
|
||||
System::System() = default;
|
||||
|
||||
System::~System() = default;
|
||||
|
||||
/// Runs a CPU core while the system is powered on
|
||||
static void RunCpuCore(std::shared_ptr<Cpu> cpu_state) {
|
||||
while (Core::System().GetInstance().IsPoweredOn()) {
|
||||
while (Core::System::GetInstance().IsPoweredOn()) {
|
||||
cpu_state->RunLoop(true);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -168,6 +168,8 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
System();
|
||||
|
||||
/// Returns the currently running CPU core
|
||||
Cpu& CurrentCpuCore();
|
||||
|
||||
|
||||
@@ -2,6 +2,9 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <utility>
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/vfs_offset.h"
|
||||
@@ -17,7 +20,10 @@ constexpr u64 SECTION_HEADER_OFFSET = 0x400;
|
||||
|
||||
constexpr u32 IVFC_MAX_LEVEL = 6;
|
||||
|
||||
enum class NCASectionFilesystemType : u8 { PFS0 = 0x2, ROMFS = 0x3 };
|
||||
enum class NCASectionFilesystemType : u8 {
|
||||
PFS0 = 0x2,
|
||||
ROMFS = 0x3,
|
||||
};
|
||||
|
||||
struct NCASectionHeaderBlock {
|
||||
INSERT_PADDING_BYTES(3);
|
||||
@@ -58,7 +64,7 @@ struct RomFSSuperblock {
|
||||
};
|
||||
static_assert(sizeof(RomFSSuperblock) == 0xE8, "RomFSSuperblock has incorrect size.");
|
||||
|
||||
NCA::NCA(VirtualFile file_) : file(file_) {
|
||||
NCA::NCA(VirtualFile file_) : file(std::move(file_)) {
|
||||
if (sizeof(NCAHeader) != file->ReadObject(&header))
|
||||
LOG_CRITICAL(Loader, "File reader errored out during header read.");
|
||||
|
||||
|
||||
@@ -4,6 +4,11 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
@@ -11,7 +16,13 @@
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
enum class NCAContentType : u8 { Program = 0, Meta = 1, Control = 2, Manual = 3, Data = 4 };
|
||||
enum class NCAContentType : u8 {
|
||||
Program = 0,
|
||||
Meta = 1,
|
||||
Control = 2,
|
||||
Manual = 3,
|
||||
Data = 4,
|
||||
};
|
||||
|
||||
struct NCASectionTableEntry {
|
||||
u32_le media_offset;
|
||||
@@ -42,12 +53,12 @@ struct NCAHeader {
|
||||
};
|
||||
static_assert(sizeof(NCAHeader) == 0x400, "NCAHeader has incorrect size.");
|
||||
|
||||
static bool IsDirectoryExeFS(std::shared_ptr<FileSys::VfsDirectory> pfs) {
|
||||
inline bool IsDirectoryExeFS(const std::shared_ptr<VfsDirectory>& pfs) {
|
||||
// According to switchbrew, an exefs must only contain these two files:
|
||||
return pfs->GetFile("main") != nullptr && pfs->GetFile("main.npdm") != nullptr;
|
||||
}
|
||||
|
||||
static bool IsValidNCA(const NCAHeader& header) {
|
||||
inline bool IsValidNCA(const NCAHeader& header) {
|
||||
return header.magic == Common::MakeMagic('N', 'C', 'A', '2') ||
|
||||
header.magic == Common::MakeMagic('N', 'C', 'A', '3');
|
||||
}
|
||||
|
||||
@@ -8,13 +8,17 @@
|
||||
#include <cstddef>
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/filesystem.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// FileSys namespace
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
enum EntryType : u8 {
|
||||
Directory = 0,
|
||||
File = 1,
|
||||
};
|
||||
|
||||
// Structure of a directory entry, from
|
||||
// http://switchbrew.org/index.php?title=Filesystem_services#DirectoryEntry
|
||||
const size_t FILENAME_LENGTH = 0x300;
|
||||
|
||||
@@ -11,6 +11,9 @@ namespace FileSys {
|
||||
namespace ErrCodes {
|
||||
enum {
|
||||
NotFound = 1,
|
||||
TitleNotFound = 1002,
|
||||
SdCardNotFound = 2001,
|
||||
RomFSNotFound = 2520,
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -1,122 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstddef>
|
||||
#include <iomanip>
|
||||
#include <sstream>
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/file_sys/filesystem.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
Path::Path(LowPathType type, u32 size, u32 pointer) : type(type) {
|
||||
switch (type) {
|
||||
case Binary: {
|
||||
binary.resize(size);
|
||||
Memory::ReadBlock(pointer, binary.data(), binary.size());
|
||||
break;
|
||||
}
|
||||
|
||||
case Char: {
|
||||
string.resize(size - 1); // Data is always null-terminated.
|
||||
Memory::ReadBlock(pointer, &string[0], string.size());
|
||||
break;
|
||||
}
|
||||
|
||||
case Wchar: {
|
||||
u16str.resize(size / 2 - 1); // Data is always null-terminated.
|
||||
Memory::ReadBlock(pointer, &u16str[0], u16str.size() * sizeof(char16_t));
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
std::string Path::DebugStr() const {
|
||||
switch (GetType()) {
|
||||
case Invalid:
|
||||
default:
|
||||
return "[Invalid]";
|
||||
case Empty:
|
||||
return "[Empty]";
|
||||
case Binary: {
|
||||
std::stringstream res;
|
||||
res << "[Binary: ";
|
||||
for (unsigned byte : binary)
|
||||
res << std::hex << std::setw(2) << std::setfill('0') << byte;
|
||||
res << ']';
|
||||
return res.str();
|
||||
}
|
||||
case Char:
|
||||
return "[Char: " + AsString() + ']';
|
||||
case Wchar:
|
||||
return "[Wchar: " + AsString() + ']';
|
||||
}
|
||||
}
|
||||
|
||||
std::string Path::AsString() const {
|
||||
switch (GetType()) {
|
||||
case Char:
|
||||
return string;
|
||||
case Wchar:
|
||||
return Common::UTF16ToUTF8(u16str);
|
||||
case Empty:
|
||||
return {};
|
||||
case Invalid:
|
||||
case Binary:
|
||||
default:
|
||||
// TODO(yuriks): Add assert
|
||||
LOG_ERROR(Service_FS, "LowPathType cannot be converted to string!");
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
std::u16string Path::AsU16Str() const {
|
||||
switch (GetType()) {
|
||||
case Char:
|
||||
return Common::UTF8ToUTF16(string);
|
||||
case Wchar:
|
||||
return u16str;
|
||||
case Empty:
|
||||
return {};
|
||||
case Invalid:
|
||||
case Binary:
|
||||
// TODO(yuriks): Add assert
|
||||
LOG_ERROR(Service_FS, "LowPathType cannot be converted to u16string!");
|
||||
return {};
|
||||
}
|
||||
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
std::vector<u8> Path::AsBinary() const {
|
||||
switch (GetType()) {
|
||||
case Binary:
|
||||
return binary;
|
||||
case Char:
|
||||
return std::vector<u8>(string.begin(), string.end());
|
||||
case Wchar: {
|
||||
// use two u8 for each character of u16str
|
||||
std::vector<u8> to_return(u16str.size() * 2);
|
||||
for (size_t i = 0; i < u16str.size(); ++i) {
|
||||
u16 tmp_char = u16str.at(i);
|
||||
to_return[i * 2] = (tmp_char & 0xFF00) >> 8;
|
||||
to_return[i * 2 + 1] = (tmp_char & 0x00FF);
|
||||
}
|
||||
return to_return;
|
||||
}
|
||||
case Empty:
|
||||
return {};
|
||||
case Invalid:
|
||||
default:
|
||||
// TODO(yuriks): Add assert
|
||||
LOG_ERROR(Service_FS, "LowPathType cannot be converted to binary!");
|
||||
return {};
|
||||
}
|
||||
}
|
||||
} // namespace FileSys
|
||||
@@ -1,69 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
class StorageBackend;
|
||||
class DirectoryBackend;
|
||||
|
||||
// Path string type
|
||||
enum LowPathType : u32 {
|
||||
Invalid = 0,
|
||||
Empty = 1,
|
||||
Binary = 2,
|
||||
Char = 3,
|
||||
Wchar = 4,
|
||||
};
|
||||
|
||||
enum EntryType : u8 {
|
||||
Directory = 0,
|
||||
File = 1,
|
||||
};
|
||||
|
||||
enum class Mode : u32 {
|
||||
Read = 1,
|
||||
Write = 2,
|
||||
Append = 4,
|
||||
};
|
||||
|
||||
class Path {
|
||||
public:
|
||||
Path() : type(Invalid) {}
|
||||
Path(const char* path) : type(Char), string(path) {}
|
||||
Path(std::vector<u8> binary_data) : type(Binary), binary(std::move(binary_data)) {}
|
||||
Path(LowPathType type, u32 size, u32 pointer);
|
||||
|
||||
LowPathType GetType() const {
|
||||
return type;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the string representation of the path for debugging
|
||||
* @return String representation of the path for debugging
|
||||
*/
|
||||
std::string DebugStr() const;
|
||||
|
||||
std::string AsString() const;
|
||||
std::u16string AsU16Str() const;
|
||||
std::vector<u8> AsBinary() const;
|
||||
|
||||
private:
|
||||
LowPathType type;
|
||||
std::vector<u8> binary;
|
||||
std::string string;
|
||||
std::u16string u16str;
|
||||
};
|
||||
|
||||
} // namespace FileSys
|
||||
17
src/core/file_sys/mode.h
Normal file
17
src/core/file_sys/mode.h
Normal file
@@ -0,0 +1,17 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
enum class Mode : u32 {
|
||||
Read = 1,
|
||||
Write = 2,
|
||||
Append = 4,
|
||||
};
|
||||
|
||||
} // namespace FileSys
|
||||
@@ -11,6 +11,11 @@
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
bool PartitionFilesystem::Header::HasValidMagicValue() const {
|
||||
return magic == Common::MakeMagic('H', 'F', 'S', '0') ||
|
||||
magic == Common::MakeMagic('P', 'F', 'S', '0');
|
||||
}
|
||||
|
||||
PartitionFilesystem::PartitionFilesystem(std::shared_ptr<VfsFile> file) {
|
||||
// At least be as large as the header
|
||||
if (file->GetSize() < sizeof(Header)) {
|
||||
@@ -20,19 +25,17 @@ PartitionFilesystem::PartitionFilesystem(std::shared_ptr<VfsFile> file) {
|
||||
|
||||
// For cartridges, HFSs can get very large, so we need to calculate the size up to
|
||||
// the actual content itself instead of just blindly reading in the entire file.
|
||||
Header pfs_header;
|
||||
if (sizeof(Header) != file->ReadObject(&pfs_header)) {
|
||||
status = Loader::ResultStatus::Error;
|
||||
return;
|
||||
}
|
||||
|
||||
if (pfs_header.magic != Common::MakeMagic('H', 'F', 'S', '0') &&
|
||||
pfs_header.magic != Common::MakeMagic('P', 'F', 'S', '0')) {
|
||||
if (!pfs_header.HasValidMagicValue()) {
|
||||
status = Loader::ResultStatus::ErrorInvalidFormat;
|
||||
return;
|
||||
}
|
||||
|
||||
bool is_hfs = pfs_header.magic == Common::MakeMagic('H', 'F', 'S', '0');
|
||||
is_hfs = pfs_header.magic == Common::MakeMagic('H', 'F', 'S', '0');
|
||||
|
||||
size_t entry_size = is_hfs ? sizeof(HFSEntry) : sizeof(PFSEntry);
|
||||
size_t metadata_size =
|
||||
@@ -40,27 +43,13 @@ PartitionFilesystem::PartitionFilesystem(std::shared_ptr<VfsFile> file) {
|
||||
|
||||
// Actually read in now...
|
||||
std::vector<u8> file_data = file->ReadBytes(metadata_size);
|
||||
const size_t total_size = file_data.size();
|
||||
|
||||
if (file_data.size() != metadata_size) {
|
||||
if (total_size != metadata_size) {
|
||||
status = Loader::ResultStatus::Error;
|
||||
return;
|
||||
}
|
||||
|
||||
size_t total_size = file_data.size();
|
||||
if (total_size < sizeof(Header)) {
|
||||
status = Loader::ResultStatus::Error;
|
||||
return;
|
||||
}
|
||||
|
||||
memcpy(&pfs_header, file_data.data(), sizeof(Header));
|
||||
if (pfs_header.magic != Common::MakeMagic('H', 'F', 'S', '0') &&
|
||||
pfs_header.magic != Common::MakeMagic('P', 'F', 'S', '0')) {
|
||||
status = Loader::ResultStatus::ErrorInvalidFormat;
|
||||
return;
|
||||
}
|
||||
|
||||
is_hfs = pfs_header.magic == Common::MakeMagic('H', 'F', 'S', '0');
|
||||
|
||||
size_t entries_offset = sizeof(Header);
|
||||
size_t strtab_offset = entries_offset + (pfs_header.num_entries * entry_size);
|
||||
content_offset = strtab_offset + pfs_header.strtab_size;
|
||||
@@ -87,7 +76,7 @@ std::vector<std::shared_ptr<VfsFile>> PartitionFilesystem::GetFiles() const {
|
||||
}
|
||||
|
||||
std::vector<std::shared_ptr<VfsDirectory>> PartitionFilesystem::GetSubdirectories() const {
|
||||
return {};
|
||||
return pfs_dirs;
|
||||
}
|
||||
|
||||
std::string PartitionFilesystem::GetName() const {
|
||||
|
||||
@@ -42,6 +42,8 @@ private:
|
||||
u32_le num_entries;
|
||||
u32_le strtab_size;
|
||||
INSERT_PADDING_BYTES(0x4);
|
||||
|
||||
bool HasValidMagicValue() const;
|
||||
};
|
||||
|
||||
static_assert(sizeof(Header) == 0x10, "PFS/HFS header structure size is wrong");
|
||||
@@ -73,11 +75,11 @@ private:
|
||||
|
||||
#pragma pack(pop)
|
||||
|
||||
Loader::ResultStatus status;
|
||||
Loader::ResultStatus status{};
|
||||
|
||||
Header pfs_header;
|
||||
bool is_hfs;
|
||||
size_t content_offset;
|
||||
Header pfs_header{};
|
||||
bool is_hfs = false;
|
||||
size_t content_offset = 0;
|
||||
|
||||
std::vector<VirtualFile> pfs_files;
|
||||
std::vector<VirtualDir> pfs_dirs;
|
||||
|
||||
@@ -1,98 +0,0 @@
|
||||
// Copyright 2016 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <set>
|
||||
#include "common/file_util.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/file_sys/path_parser.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
PathParser::PathParser(const Path& path) {
|
||||
if (path.GetType() != LowPathType::Char && path.GetType() != LowPathType::Wchar) {
|
||||
is_valid = false;
|
||||
return;
|
||||
}
|
||||
|
||||
auto path_string = path.AsString();
|
||||
if (path_string.size() == 0 || path_string[0] != '/') {
|
||||
is_valid = false;
|
||||
return;
|
||||
}
|
||||
|
||||
// Filter out invalid characters for the host system.
|
||||
// Although some of these characters are valid on 3DS, they are unlikely to be used by games.
|
||||
if (std::find_if(path_string.begin(), path_string.end(), [](char c) {
|
||||
static const std::set<char> invalid_chars{'<', '>', '\\', '|', ':', '\"', '*', '?'};
|
||||
return invalid_chars.find(c) != invalid_chars.end();
|
||||
}) != path_string.end()) {
|
||||
is_valid = false;
|
||||
return;
|
||||
}
|
||||
|
||||
Common::SplitString(path_string, '/', path_sequence);
|
||||
|
||||
auto begin = path_sequence.begin();
|
||||
auto end = path_sequence.end();
|
||||
end = std::remove_if(begin, end, [](std::string& str) { return str == "" || str == "."; });
|
||||
path_sequence = std::vector<std::string>(begin, end);
|
||||
|
||||
// checks if the path is out of bounds.
|
||||
int level = 0;
|
||||
for (auto& node : path_sequence) {
|
||||
if (node == "..") {
|
||||
--level;
|
||||
if (level < 0) {
|
||||
is_valid = false;
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
++level;
|
||||
}
|
||||
}
|
||||
|
||||
is_valid = true;
|
||||
is_root = level == 0;
|
||||
}
|
||||
|
||||
PathParser::HostStatus PathParser::GetHostStatus(const std::string& mount_point) const {
|
||||
auto path = mount_point;
|
||||
if (!FileUtil::IsDirectory(path))
|
||||
return InvalidMountPoint;
|
||||
if (path_sequence.empty()) {
|
||||
return DirectoryFound;
|
||||
}
|
||||
|
||||
for (auto iter = path_sequence.begin(); iter != path_sequence.end() - 1; iter++) {
|
||||
if (path.back() != '/')
|
||||
path += '/';
|
||||
path += *iter;
|
||||
|
||||
if (!FileUtil::Exists(path))
|
||||
return PathNotFound;
|
||||
if (FileUtil::IsDirectory(path))
|
||||
continue;
|
||||
return FileInPath;
|
||||
}
|
||||
|
||||
path += "/" + path_sequence.back();
|
||||
if (!FileUtil::Exists(path))
|
||||
return NotFound;
|
||||
if (FileUtil::IsDirectory(path))
|
||||
return DirectoryFound;
|
||||
return FileFound;
|
||||
}
|
||||
|
||||
std::string PathParser::BuildHostPath(const std::string& mount_point) const {
|
||||
std::string path = mount_point;
|
||||
for (auto& node : path_sequence) {
|
||||
if (path.back() != '/')
|
||||
path += '/';
|
||||
path += node;
|
||||
}
|
||||
return path;
|
||||
}
|
||||
|
||||
} // namespace FileSys
|
||||
@@ -1,61 +0,0 @@
|
||||
// Copyright 2016 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include "core/file_sys/filesystem.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
/**
|
||||
* A helper class parsing and verifying a string-type Path.
|
||||
* Every archives with a sub file system should use this class to parse the path argument and check
|
||||
* the status of the file / directory in question on the host file system.
|
||||
*/
|
||||
class PathParser {
|
||||
public:
|
||||
explicit PathParser(const Path& path);
|
||||
|
||||
/**
|
||||
* Checks if the Path is valid.
|
||||
* This function should be called once a PathParser is constructed.
|
||||
* A Path is valid if:
|
||||
* - it is a string path (with type LowPathType::Char or LowPathType::Wchar),
|
||||
* - it starts with "/" (this seems a hard requirement in real 3DS),
|
||||
* - it doesn't contain invalid characters, and
|
||||
* - it doesn't go out of the root directory using "..".
|
||||
*/
|
||||
bool IsValid() const {
|
||||
return is_valid;
|
||||
}
|
||||
|
||||
/// Checks if the Path represents the root directory.
|
||||
bool IsRootDirectory() const {
|
||||
return is_root;
|
||||
}
|
||||
|
||||
enum HostStatus {
|
||||
InvalidMountPoint,
|
||||
PathNotFound, // "/a/b/c" when "a" doesn't exist
|
||||
FileInPath, // "/a/b/c" when "a" is a file
|
||||
FileFound, // "/a/b/c" when "c" is a file
|
||||
DirectoryFound, // "/a/b/c" when "c" is a directory
|
||||
NotFound // "/a/b/c" when "a/b/" exists but "c" doesn't exist
|
||||
};
|
||||
|
||||
/// Checks the status of the specified file / directory by the Path on the host file system.
|
||||
HostStatus GetHostStatus(const std::string& mount_point) const;
|
||||
|
||||
/// Builds a full path on the host file system.
|
||||
std::string BuildHostPath(const std::string& mount_point) const;
|
||||
|
||||
private:
|
||||
std::vector<std::string> path_sequence;
|
||||
bool is_valid{};
|
||||
bool is_root{};
|
||||
};
|
||||
|
||||
} // namespace FileSys
|
||||
25
src/core/file_sys/romfs_factory.cpp
Normal file
25
src/core/file_sys/romfs_factory.cpp
Normal file
@@ -0,0 +1,25 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <memory>
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/file_sys/romfs_factory.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
RomFSFactory::RomFSFactory(Loader::AppLoader& app_loader) {
|
||||
// Load the RomFS from the app
|
||||
if (Loader::ResultStatus::Success != app_loader.ReadRomFS(file)) {
|
||||
LOG_ERROR(Service_FS, "Unable to read RomFS!");
|
||||
}
|
||||
}
|
||||
|
||||
ResultVal<VirtualFile> RomFSFactory::Open(u64 title_id) {
|
||||
// TODO(DarkLordZach): Use title id.
|
||||
return MakeResult<VirtualFile>(file);
|
||||
}
|
||||
|
||||
} // namespace FileSys
|
||||
25
src/core/file_sys/romfs_factory.h
Normal file
25
src/core/file_sys/romfs_factory.h
Normal file
@@ -0,0 +1,25 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/loader/loader.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
/// File system interface to the RomFS archive
|
||||
class RomFSFactory {
|
||||
public:
|
||||
explicit RomFSFactory(Loader::AppLoader& app_loader);
|
||||
|
||||
ResultVal<VirtualFile> Open(u64 title_id);
|
||||
|
||||
private:
|
||||
VirtualFile file;
|
||||
};
|
||||
|
||||
} // namespace FileSys
|
||||
106
src/core/file_sys/savedata_factory.cpp
Normal file
106
src/core/file_sys/savedata_factory.cpp
Normal file
@@ -0,0 +1,106 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/savedata_factory.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
std::string SaveDataDescriptor::DebugInfo() const {
|
||||
return fmt::format("[type={:02X}, title_id={:016X}, user_id={:016X}{:016X}, save_id={:016X}]",
|
||||
static_cast<u8>(type), title_id, user_id[1], user_id[0], save_id);
|
||||
}
|
||||
|
||||
SaveDataFactory::SaveDataFactory(VirtualDir save_directory) : dir(std::move(save_directory)) {}
|
||||
|
||||
ResultVal<VirtualDir> SaveDataFactory::Open(SaveDataSpaceId space, SaveDataDescriptor meta) {
|
||||
if (meta.type == SaveDataType::SystemSaveData || meta.type == SaveDataType::SaveData) {
|
||||
if (meta.zero_1 != 0) {
|
||||
LOG_WARNING(Service_FS,
|
||||
"Possibly incorrect SaveDataDescriptor, type is "
|
||||
"SystemSaveData||SaveData but offset 0x28 is non-zero ({:016X}).",
|
||||
meta.zero_1);
|
||||
}
|
||||
if (meta.zero_2 != 0) {
|
||||
LOG_WARNING(Service_FS,
|
||||
"Possibly incorrect SaveDataDescriptor, type is "
|
||||
"SystemSaveData||SaveData but offset 0x30 is non-zero ({:016X}).",
|
||||
meta.zero_2);
|
||||
}
|
||||
if (meta.zero_3 != 0) {
|
||||
LOG_WARNING(Service_FS,
|
||||
"Possibly incorrect SaveDataDescriptor, type is "
|
||||
"SystemSaveData||SaveData but offset 0x38 is non-zero ({:016X}).",
|
||||
meta.zero_3);
|
||||
}
|
||||
}
|
||||
|
||||
if (meta.type == SaveDataType::SystemSaveData && meta.title_id != 0) {
|
||||
LOG_WARNING(Service_FS,
|
||||
"Possibly incorrect SaveDataDescriptor, type is SystemSaveData but title_id is "
|
||||
"non-zero ({:016X}).",
|
||||
meta.title_id);
|
||||
}
|
||||
|
||||
std::string save_directory =
|
||||
GetFullPath(space, meta.type, meta.title_id, meta.user_id, meta.save_id);
|
||||
|
||||
// TODO(DarkLordZach): Try to not create when opening, there are dedicated create save methods.
|
||||
// But, user_ids don't match so this works for now.
|
||||
|
||||
auto out = dir->GetDirectoryRelative(save_directory);
|
||||
|
||||
if (out == nullptr) {
|
||||
// TODO(bunnei): This is a work-around to always create a save data directory if it does not
|
||||
// already exist. This is a hack, as we do not understand yet how this works on hardware.
|
||||
// Without a save data directory, many games will assert on boot. This should not have any
|
||||
// bad side-effects.
|
||||
out = dir->CreateDirectoryRelative(save_directory);
|
||||
}
|
||||
|
||||
// Return an error if the save data doesn't actually exist.
|
||||
if (out == nullptr) {
|
||||
// TODO(Subv): Find out correct error code.
|
||||
return ResultCode(-1);
|
||||
}
|
||||
|
||||
return MakeResult<VirtualDir>(std::move(out));
|
||||
}
|
||||
|
||||
std::string SaveDataFactory::GetFullPath(SaveDataSpaceId space, SaveDataType type, u64 title_id,
|
||||
u128 user_id, u64 save_id) const {
|
||||
// According to switchbrew, if a save is of type SaveData and the title id field is 0, it should
|
||||
// be interpreted as the title id of the current process.
|
||||
if (type == SaveDataType::SaveData && title_id == 0)
|
||||
title_id = Core::CurrentProcess()->program_id;
|
||||
|
||||
std::string out;
|
||||
|
||||
switch (space) {
|
||||
case SaveDataSpaceId::NandSystem:
|
||||
out = "/system/save/";
|
||||
break;
|
||||
case SaveDataSpaceId::NandUser:
|
||||
out = "/user/save/";
|
||||
break;
|
||||
default:
|
||||
ASSERT_MSG(false, "Unrecognized SaveDataSpaceId: {:02X}", static_cast<u8>(space));
|
||||
}
|
||||
|
||||
switch (type) {
|
||||
case SaveDataType::SystemSaveData:
|
||||
return fmt::format("{}{:016X}/{:016X}{:016X}", out, save_id, user_id[1], user_id[0]);
|
||||
case SaveDataType::SaveData:
|
||||
return fmt::format("{}{:016X}/{:016X}{:016X}/{:016X}", out, 0, user_id[1], user_id[0],
|
||||
title_id);
|
||||
default:
|
||||
ASSERT_MSG(false, "Unrecognized SaveDataType: {:02X}", static_cast<u8>(type));
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace FileSys
|
||||
58
src/core/file_sys/savedata_factory.h
Normal file
58
src/core/file_sys/savedata_factory.h
Normal file
@@ -0,0 +1,58 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
enum class SaveDataSpaceId : u8 {
|
||||
NandSystem = 0,
|
||||
NandUser = 1,
|
||||
SdCard = 2,
|
||||
TemporaryStorage = 3,
|
||||
};
|
||||
|
||||
enum class SaveDataType : u8 {
|
||||
SystemSaveData = 0,
|
||||
SaveData = 1,
|
||||
BcatDeliveryCacheStorage = 2,
|
||||
DeviceSaveData = 3,
|
||||
TemporaryStorage = 4,
|
||||
CacheStorage = 5,
|
||||
};
|
||||
|
||||
struct SaveDataDescriptor {
|
||||
u64_le title_id;
|
||||
u128 user_id;
|
||||
u64_le save_id;
|
||||
SaveDataType type;
|
||||
INSERT_PADDING_BYTES(7);
|
||||
u64_le zero_1;
|
||||
u64_le zero_2;
|
||||
u64_le zero_3;
|
||||
|
||||
std::string DebugInfo() const;
|
||||
};
|
||||
static_assert(sizeof(SaveDataDescriptor) == 0x40, "SaveDataDescriptor has incorrect size.");
|
||||
|
||||
/// File system interface to the SaveData archive
|
||||
class SaveDataFactory {
|
||||
public:
|
||||
explicit SaveDataFactory(VirtualDir dir);
|
||||
|
||||
ResultVal<VirtualDir> Open(SaveDataSpaceId space, SaveDataDescriptor meta);
|
||||
|
||||
private:
|
||||
VirtualDir dir;
|
||||
|
||||
std::string GetFullPath(SaveDataSpaceId space, SaveDataType type, u64 title_id, u128 user_id,
|
||||
u64 save_id) const;
|
||||
};
|
||||
|
||||
} // namespace FileSys
|
||||
17
src/core/file_sys/sdmc_factory.cpp
Normal file
17
src/core/file_sys/sdmc_factory.cpp
Normal file
@@ -0,0 +1,17 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/sdmc_factory.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
SDMCFactory::SDMCFactory(VirtualDir dir) : dir(std::move(dir)) {}
|
||||
|
||||
ResultVal<VirtualDir> SDMCFactory::Open() {
|
||||
return MakeResult<VirtualDir>(dir);
|
||||
}
|
||||
|
||||
} // namespace FileSys
|
||||
22
src/core/file_sys/sdmc_factory.h
Normal file
22
src/core/file_sys/sdmc_factory.h
Normal file
@@ -0,0 +1,22 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
/// File system interface to the SDCard archive
|
||||
class SDMCFactory {
|
||||
public:
|
||||
explicit SDMCFactory(VirtualDir dir);
|
||||
|
||||
ResultVal<VirtualDir> Open();
|
||||
|
||||
private:
|
||||
VirtualDir dir;
|
||||
};
|
||||
|
||||
} // namespace FileSys
|
||||
@@ -1,63 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
class StorageBackend : NonCopyable {
|
||||
public:
|
||||
StorageBackend() {}
|
||||
virtual ~StorageBackend() {}
|
||||
|
||||
/**
|
||||
* Read data from the file
|
||||
* @param offset Offset in bytes to start reading data from
|
||||
* @param length Length in bytes of data to read from file
|
||||
* @param buffer Buffer to read data into
|
||||
* @return Number of bytes read, or error code
|
||||
*/
|
||||
virtual ResultVal<size_t> Read(u64 offset, size_t length, u8* buffer) const = 0;
|
||||
|
||||
/**
|
||||
* Write data to the file
|
||||
* @param offset Offset in bytes to start writing data to
|
||||
* @param length Length in bytes of data to write to file
|
||||
* @param flush The flush parameters (0 == do not flush)
|
||||
* @param buffer Buffer to read data from
|
||||
* @return Number of bytes written, or error code
|
||||
*/
|
||||
virtual ResultVal<size_t> Write(u64 offset, size_t length, bool flush,
|
||||
const u8* buffer) const = 0;
|
||||
|
||||
/**
|
||||
* Flushes the file
|
||||
*/
|
||||
virtual void Flush() const = 0;
|
||||
|
||||
/**
|
||||
* Set the size of the file in bytes
|
||||
* @param size New size of the file
|
||||
* @return true if successful
|
||||
*/
|
||||
virtual bool SetSize(u64 size) const = 0;
|
||||
|
||||
/**
|
||||
* Get the size of the file in bytes
|
||||
* @return Size of the file in bytes
|
||||
*/
|
||||
virtual u64 GetSize() const = 0;
|
||||
|
||||
/**
|
||||
* Close the file
|
||||
* @return true if the file closed correctly
|
||||
*/
|
||||
virtual bool Close() const = 0;
|
||||
};
|
||||
|
||||
} // namespace FileSys
|
||||
@@ -5,6 +5,7 @@
|
||||
#include <algorithm>
|
||||
#include <numeric>
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/backend.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
|
||||
namespace FileSys {
|
||||
@@ -54,10 +55,10 @@ std::shared_ptr<VfsFile> VfsDirectory::GetFileRelative(const std::string& path)
|
||||
if (vec.size() == 1)
|
||||
return GetFile(vec[0]);
|
||||
auto dir = GetSubdirectory(vec[0]);
|
||||
for (size_t i = 1; i < vec.size() - 1; ++i) {
|
||||
for (size_t component = 1; component < vec.size() - 1; ++component) {
|
||||
if (dir == nullptr)
|
||||
return nullptr;
|
||||
dir = dir->GetSubdirectory(vec[i]);
|
||||
dir = dir->GetSubdirectory(vec[component]);
|
||||
}
|
||||
if (dir == nullptr)
|
||||
return nullptr;
|
||||
@@ -76,11 +77,14 @@ std::shared_ptr<VfsDirectory> VfsDirectory::GetDirectoryRelative(const std::stri
|
||||
vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }),
|
||||
vec.end());
|
||||
if (vec.empty())
|
||||
// return std::shared_ptr<VfsDirectory>(this);
|
||||
// TODO(DarkLordZach): Return this directory if path is '/' or similar. Can't currently
|
||||
// because of const-ness
|
||||
return nullptr;
|
||||
auto dir = GetSubdirectory(vec[0]);
|
||||
for (size_t i = 1; i < vec.size(); ++i) {
|
||||
dir = dir->GetSubdirectory(vec[i]);
|
||||
for (size_t component = 1; component < vec.size(); ++component) {
|
||||
if (dir == nullptr)
|
||||
return nullptr;
|
||||
dir = dir->GetSubdirectory(vec[component]);
|
||||
}
|
||||
return dir;
|
||||
}
|
||||
@@ -112,18 +116,65 @@ bool VfsDirectory::IsRoot() const {
|
||||
|
||||
size_t VfsDirectory::GetSize() const {
|
||||
const auto& files = GetFiles();
|
||||
const auto file_total =
|
||||
std::accumulate(files.begin(), files.end(), 0ull,
|
||||
[](const auto& f1, const auto& f2) { return f1 + f2->GetSize(); });
|
||||
const auto sum_sizes = [](const auto& range) {
|
||||
return std::accumulate(range.begin(), range.end(), 0ULL,
|
||||
[](const auto& f1, const auto& f2) { return f1 + f2->GetSize(); });
|
||||
};
|
||||
|
||||
const auto file_total = sum_sizes(files);
|
||||
const auto& sub_dir = GetSubdirectories();
|
||||
const auto subdir_total =
|
||||
std::accumulate(sub_dir.begin(), sub_dir.end(), 0ull,
|
||||
[](const auto& f1, const auto& f2) { return f1 + f2->GetSize(); });
|
||||
const auto subdir_total = sum_sizes(sub_dir);
|
||||
|
||||
return file_total + subdir_total;
|
||||
}
|
||||
|
||||
std::shared_ptr<VfsFile> VfsDirectory::CreateFileRelative(const std::string& path) {
|
||||
auto vec = FileUtil::SplitPathComponents(path);
|
||||
vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }),
|
||||
vec.end());
|
||||
if (vec.empty())
|
||||
return nullptr;
|
||||
if (vec.size() == 1)
|
||||
return CreateFile(vec[0]);
|
||||
auto dir = GetSubdirectory(vec[0]);
|
||||
if (dir == nullptr) {
|
||||
dir = CreateSubdirectory(vec[0]);
|
||||
if (dir == nullptr)
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return dir->CreateFileRelative(FileUtil::GetPathWithoutTop(path));
|
||||
}
|
||||
|
||||
std::shared_ptr<VfsFile> VfsDirectory::CreateFileAbsolute(const std::string& path) {
|
||||
if (IsRoot())
|
||||
return CreateFileRelative(path);
|
||||
return GetParentDirectory()->CreateFileAbsolute(path);
|
||||
}
|
||||
|
||||
std::shared_ptr<VfsDirectory> VfsDirectory::CreateDirectoryRelative(const std::string& path) {
|
||||
auto vec = FileUtil::SplitPathComponents(path);
|
||||
vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }),
|
||||
vec.end());
|
||||
if (vec.empty())
|
||||
return nullptr;
|
||||
if (vec.size() == 1)
|
||||
return CreateSubdirectory(vec[0]);
|
||||
auto dir = GetSubdirectory(vec[0]);
|
||||
if (dir == nullptr) {
|
||||
dir = CreateSubdirectory(vec[0]);
|
||||
if (dir == nullptr)
|
||||
return nullptr;
|
||||
}
|
||||
return dir->CreateDirectoryRelative(FileUtil::GetPathWithoutTop(path));
|
||||
}
|
||||
|
||||
std::shared_ptr<VfsDirectory> VfsDirectory::CreateDirectoryAbsolute(const std::string& path) {
|
||||
if (IsRoot())
|
||||
return CreateDirectoryRelative(path);
|
||||
return GetParentDirectory()->CreateDirectoryAbsolute(path);
|
||||
}
|
||||
|
||||
bool VfsDirectory::DeleteSubdirectoryRecursive(const std::string& name) {
|
||||
auto dir = GetSubdirectory(name);
|
||||
if (dir == nullptr)
|
||||
|
||||
@@ -173,6 +173,23 @@ struct VfsDirectory : NonCopyable {
|
||||
// operation failed.
|
||||
virtual std::shared_ptr<VfsFile> CreateFile(const std::string& name) = 0;
|
||||
|
||||
// Creates a new file at the path relative to this directory. Also creates directories if
|
||||
// they do not exist and is supported by this implementation. Returns nullptr on any failure.
|
||||
virtual std::shared_ptr<VfsFile> CreateFileRelative(const std::string& path);
|
||||
|
||||
// Creates a new file at the path relative to root of this directory. Also creates directories
|
||||
// if they do not exist and is supported by this implementation. Returns nullptr on any failure.
|
||||
virtual std::shared_ptr<VfsFile> CreateFileAbsolute(const std::string& path);
|
||||
|
||||
// Creates a new directory at the path relative to this directory. Also creates directories if
|
||||
// they do not exist and is supported by this implementation. Returns nullptr on any failure.
|
||||
virtual std::shared_ptr<VfsDirectory> CreateDirectoryRelative(const std::string& path);
|
||||
|
||||
// Creates a new directory at the path relative to root of this directory. Also creates
|
||||
// directories if they do not exist and is supported by this implementation. Returns nullptr on
|
||||
// any failure.
|
||||
virtual std::shared_ptr<VfsDirectory> CreateDirectoryAbsolute(const std::string& path);
|
||||
|
||||
// Deletes the subdirectory with name and returns true on success.
|
||||
virtual bool DeleteSubdirectory(const std::string& name) = 0;
|
||||
// Deletes all subdirectories and files of subdirectory with name recirsively and then deletes
|
||||
|
||||
@@ -2,13 +2,15 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <utility>
|
||||
|
||||
#include "core/file_sys/vfs_offset.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
OffsetVfsFile::OffsetVfsFile(std::shared_ptr<VfsFile> file_, size_t size_, size_t offset_,
|
||||
const std::string& name_)
|
||||
: file(file_), offset(offset_), size(size_), name(name_) {}
|
||||
std::string name_)
|
||||
: file(std::move(file_)), offset(offset_), size(size_), name(std::move(name_)) {}
|
||||
|
||||
std::string OffsetVfsFile::GetName() const {
|
||||
return name.empty() ? file->GetName() : name;
|
||||
|
||||
@@ -14,7 +14,7 @@ namespace FileSys {
|
||||
// the size of this wrapper.
|
||||
struct OffsetVfsFile : public VfsFile {
|
||||
OffsetVfsFile(std::shared_ptr<VfsFile> file, size_t size, size_t offset = 0,
|
||||
const std::string& new_name = "");
|
||||
std::string new_name = "");
|
||||
|
||||
std::string GetName() const override;
|
||||
size_t GetSize() const override;
|
||||
|
||||
@@ -76,6 +76,10 @@ bool RealVfsFile::Rename(const std::string& name) {
|
||||
return out;
|
||||
}
|
||||
|
||||
bool RealVfsFile::Close() {
|
||||
return backing.Close();
|
||||
}
|
||||
|
||||
RealVfsDirectory::RealVfsDirectory(const std::string& path_, Mode perms_)
|
||||
: path(FileUtil::RemoveTrailingSlash(path_)), parent_path(FileUtil::GetParentPath(path)),
|
||||
path_components(FileUtil::SplitPathComponents(path)),
|
||||
@@ -84,20 +88,19 @@ RealVfsDirectory::RealVfsDirectory(const std::string& path_, Mode perms_)
|
||||
if (!FileUtil::Exists(path) && (perms == Mode::Write || perms == Mode::Append))
|
||||
FileUtil::CreateDir(path);
|
||||
unsigned size;
|
||||
if (perms != Mode::Append) {
|
||||
FileUtil::ForeachDirectoryEntry(
|
||||
&size, path,
|
||||
[this](unsigned* entries_out, const std::string& directory,
|
||||
const std::string& filename) {
|
||||
std::string full_path = directory + DIR_SEP + filename;
|
||||
if (FileUtil::IsDirectory(full_path))
|
||||
subdirectories.emplace_back(
|
||||
std::make_shared<RealVfsDirectory>(full_path, perms));
|
||||
else
|
||||
files.emplace_back(std::make_shared<RealVfsFile>(full_path, perms));
|
||||
return true;
|
||||
});
|
||||
}
|
||||
if (perms == Mode::Append)
|
||||
return;
|
||||
|
||||
FileUtil::ForeachDirectoryEntry(
|
||||
&size, path,
|
||||
[this](unsigned* entries_out, const std::string& directory, const std::string& filename) {
|
||||
std::string full_path = directory + DIR_SEP + filename;
|
||||
if (FileUtil::IsDirectory(full_path))
|
||||
subdirectories.emplace_back(std::make_shared<RealVfsDirectory>(full_path, perms));
|
||||
else
|
||||
files.emplace_back(std::make_shared<RealVfsFile>(full_path, perms));
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
std::vector<std::shared_ptr<VfsFile>> RealVfsDirectory::GetFiles() const {
|
||||
@@ -146,6 +149,12 @@ bool RealVfsDirectory::DeleteSubdirectory(const std::string& name) {
|
||||
}
|
||||
|
||||
bool RealVfsDirectory::DeleteFile(const std::string& name) {
|
||||
auto file = GetFile(name);
|
||||
if (file == nullptr)
|
||||
return false;
|
||||
files.erase(std::find(files.begin(), files.end(), file));
|
||||
auto real_file = std::static_pointer_cast<RealVfsFile>(file);
|
||||
real_file->Close();
|
||||
return FileUtil::Delete(path + DIR_SEP + name);
|
||||
}
|
||||
|
||||
|
||||
@@ -5,13 +5,15 @@
|
||||
#pragma once
|
||||
|
||||
#include "common/file_util.h"
|
||||
#include "core/file_sys/filesystem.h"
|
||||
#include "core/file_sys/mode.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
// An implmentation of VfsFile that represents a file on the user's computer.
|
||||
struct RealVfsFile : public VfsFile {
|
||||
friend struct RealVfsDirectory;
|
||||
|
||||
RealVfsFile(const std::string& name, Mode perms = Mode::Read);
|
||||
|
||||
std::string GetName() const override;
|
||||
@@ -25,6 +27,8 @@ struct RealVfsFile : public VfsFile {
|
||||
bool Rename(const std::string& name) override;
|
||||
|
||||
private:
|
||||
bool Close();
|
||||
|
||||
FileUtil::IOFile backing;
|
||||
std::string path;
|
||||
std::string parent_path;
|
||||
|
||||
@@ -61,10 +61,16 @@ const u32 SIGTERM = 15;
|
||||
const u32 MSG_WAITALL = 8;
|
||||
#endif
|
||||
|
||||
const u32 X30_REGISTER = 30;
|
||||
const u32 LR_REGISTER = 30;
|
||||
const u32 SP_REGISTER = 31;
|
||||
const u32 PC_REGISTER = 32;
|
||||
const u32 CPSR_REGISTER = 33;
|
||||
const u32 UC_ARM64_REG_Q0 = 34;
|
||||
const u32 FPSCR_REGISTER = 66;
|
||||
|
||||
// TODO/WiP - Used while working on support for FPU
|
||||
const u32 TODO_DUMMY_REG_997 = 997;
|
||||
const u32 TODO_DUMMY_REG_998 = 998;
|
||||
|
||||
// For sample XML files see the GDB source /gdb/features
|
||||
// GDB also wants the l character at the start
|
||||
@@ -130,6 +136,8 @@ static const char* target_xml =
|
||||
</flags>
|
||||
<reg name="cpsr" bitsize="32" type="cpsr_flags"/>
|
||||
</feature>
|
||||
<feature name="org.gnu.gdb.aarch64.fpu">
|
||||
</feature>
|
||||
</target>
|
||||
)";
|
||||
|
||||
@@ -144,6 +152,7 @@ static u32 latest_signal = 0;
|
||||
static bool memory_break = false;
|
||||
|
||||
static Kernel::Thread* current_thread = nullptr;
|
||||
static u32 current_core = 0;
|
||||
|
||||
// Binding to a port within the reserved ports range (0-1023) requires root permissions,
|
||||
// so default to a port outside of that range.
|
||||
@@ -171,20 +180,41 @@ static std::map<u64, Breakpoint> breakpoints_execute;
|
||||
static std::map<u64, Breakpoint> breakpoints_read;
|
||||
static std::map<u64, Breakpoint> breakpoints_write;
|
||||
|
||||
struct Module {
|
||||
std::string name;
|
||||
PAddr beg;
|
||||
PAddr end;
|
||||
};
|
||||
|
||||
static std::vector<Module> modules;
|
||||
|
||||
void RegisterModule(std::string name, PAddr beg, PAddr end, bool add_elf_ext) {
|
||||
Module module;
|
||||
if (add_elf_ext) {
|
||||
Common::SplitPath(name, nullptr, &module.name, nullptr);
|
||||
module.name += ".elf";
|
||||
} else {
|
||||
module.name = std::move(name);
|
||||
}
|
||||
module.beg = beg;
|
||||
module.end = end;
|
||||
modules.push_back(std::move(module));
|
||||
}
|
||||
|
||||
static Kernel::Thread* FindThreadById(int id) {
|
||||
for (int core = 0; core < Core::NUM_CPU_CORES; core++) {
|
||||
auto threads = Core::System::GetInstance().Scheduler(core)->GetThreadList();
|
||||
for (auto thread : threads) {
|
||||
if (thread->GetThreadId() == id) {
|
||||
current_thread = thread.get();
|
||||
return current_thread;
|
||||
for (u32 core = 0; core < Core::NUM_CPU_CORES; core++) {
|
||||
const auto& threads = Core::System::GetInstance().Scheduler(core)->GetThreadList();
|
||||
for (auto& thread : threads) {
|
||||
if (thread->GetThreadId() == static_cast<u32>(id)) {
|
||||
current_core = core;
|
||||
return thread.get();
|
||||
}
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
static u64 RegRead(int id, Kernel::Thread* thread = nullptr) {
|
||||
static u64 RegRead(std::size_t id, Kernel::Thread* thread = nullptr) {
|
||||
if (!thread) {
|
||||
return 0;
|
||||
}
|
||||
@@ -197,12 +227,14 @@ static u64 RegRead(int id, Kernel::Thread* thread = nullptr) {
|
||||
return thread->context.pc;
|
||||
} else if (id == CPSR_REGISTER) {
|
||||
return thread->context.cpsr;
|
||||
} else if (id > CPSR_REGISTER && id < FPSCR_REGISTER) {
|
||||
return thread->context.fpu_registers[id - UC_ARM64_REG_Q0][0];
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
static void RegWrite(int id, u64 val, Kernel::Thread* thread = nullptr) {
|
||||
static void RegWrite(std::size_t id, u64 val, Kernel::Thread* thread = nullptr) {
|
||||
if (!thread) {
|
||||
return;
|
||||
}
|
||||
@@ -215,6 +247,8 @@ static void RegWrite(int id, u64 val, Kernel::Thread* thread = nullptr) {
|
||||
thread->context.pc = val;
|
||||
} else if (id == CPSR_REGISTER) {
|
||||
thread->context.cpsr = val;
|
||||
} else if (id > CPSR_REGISTER && id < FPSCR_REGISTER) {
|
||||
thread->context.fpu_registers[id - (CPSR_REGISTER + 1)][0] = val;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -534,7 +568,11 @@ static void HandleQuery() {
|
||||
SendReply("T0");
|
||||
} else if (strncmp(query, "Supported", strlen("Supported")) == 0) {
|
||||
// PacketSize needs to be large enough for target xml
|
||||
SendReply("PacketSize=2000;qXfer:features:read+");
|
||||
std::string buffer = "PacketSize=2000;qXfer:features:read+;qXfer:threads:read+";
|
||||
if (!modules.empty()) {
|
||||
buffer += ";qXfer:libraries:read+";
|
||||
}
|
||||
SendReply(buffer.c_str());
|
||||
} else if (strncmp(query, "Xfer:features:read:target.xml:",
|
||||
strlen("Xfer:features:read:target.xml:")) == 0) {
|
||||
SendReply(target_xml);
|
||||
@@ -543,9 +581,9 @@ static void HandleQuery() {
|
||||
SendReply(buffer.c_str());
|
||||
} else if (strncmp(query, "fThreadInfo", strlen("fThreadInfo")) == 0) {
|
||||
std::string val = "m";
|
||||
for (int core = 0; core < Core::NUM_CPU_CORES; core++) {
|
||||
auto threads = Core::System::GetInstance().Scheduler(core)->GetThreadList();
|
||||
for (auto thread : threads) {
|
||||
for (u32 core = 0; core < Core::NUM_CPU_CORES; core++) {
|
||||
const auto& threads = Core::System::GetInstance().Scheduler(core)->GetThreadList();
|
||||
for (const auto& thread : threads) {
|
||||
val += fmt::format("{:x}", thread->GetThreadId());
|
||||
val += ",";
|
||||
}
|
||||
@@ -554,6 +592,31 @@ static void HandleQuery() {
|
||||
SendReply(val.c_str());
|
||||
} else if (strncmp(query, "sThreadInfo", strlen("sThreadInfo")) == 0) {
|
||||
SendReply("l");
|
||||
} else if (strncmp(query, "Xfer:threads:read", strlen("Xfer:threads:read")) == 0) {
|
||||
std::string buffer;
|
||||
buffer += "l<?xml version=\"1.0\"?>";
|
||||
buffer += "<threads>";
|
||||
for (u32 core = 0; core < Core::NUM_CPU_CORES; core++) {
|
||||
const auto& threads = Core::System::GetInstance().Scheduler(core)->GetThreadList();
|
||||
for (const auto& thread : threads) {
|
||||
buffer +=
|
||||
fmt::format(R"*(<thread id="{:x}" core="{:d}" name="Thread {:x}"></thread>)*",
|
||||
thread->GetThreadId(), core, thread->GetThreadId());
|
||||
}
|
||||
}
|
||||
buffer += "</threads>";
|
||||
SendReply(buffer.c_str());
|
||||
} else if (strncmp(query, "Xfer:libraries:read", strlen("Xfer:libraries:read")) == 0) {
|
||||
std::string buffer;
|
||||
buffer += "l<?xml version=\"1.0\"?>";
|
||||
buffer += "<library-list>";
|
||||
for (const auto& module : modules) {
|
||||
buffer +=
|
||||
fmt::format(R"*("<library name = "{}"><segment address = "0x{:x}"/></library>)*",
|
||||
module.name, module.beg);
|
||||
}
|
||||
buffer += "</library-list>";
|
||||
SendReply(buffer.c_str());
|
||||
} else {
|
||||
SendReply("");
|
||||
}
|
||||
@@ -561,33 +624,27 @@ static void HandleQuery() {
|
||||
|
||||
/// Handle set thread command from gdb client.
|
||||
static void HandleSetThread() {
|
||||
if (memcmp(command_buffer, "Hc", 2) == 0 || memcmp(command_buffer, "Hg", 2) == 0) {
|
||||
int thread_id = -1;
|
||||
if (command_buffer[2] != '-') {
|
||||
thread_id = static_cast<int>(HexToInt(
|
||||
command_buffer + 2,
|
||||
command_length - 2 /*strlen(reinterpret_cast<char*>(command_buffer) + 2)*/));
|
||||
}
|
||||
if (thread_id >= 1) {
|
||||
current_thread = FindThreadById(thread_id);
|
||||
}
|
||||
if (!current_thread) {
|
||||
thread_id = 1;
|
||||
current_thread = FindThreadById(thread_id);
|
||||
}
|
||||
if (current_thread) {
|
||||
SendReply("OK");
|
||||
return;
|
||||
}
|
||||
int thread_id = -1;
|
||||
if (command_buffer[2] != '-') {
|
||||
thread_id = static_cast<int>(HexToInt(command_buffer + 2, command_length - 2));
|
||||
}
|
||||
if (thread_id >= 1) {
|
||||
current_thread = FindThreadById(thread_id);
|
||||
}
|
||||
if (!current_thread) {
|
||||
thread_id = 1;
|
||||
current_thread = FindThreadById(thread_id);
|
||||
}
|
||||
if (current_thread) {
|
||||
SendReply("OK");
|
||||
return;
|
||||
}
|
||||
SendReply("E01");
|
||||
}
|
||||
|
||||
/// Handle thread alive command from gdb client.
|
||||
static void HandleThreadAlive() {
|
||||
int thread_id = static_cast<int>(
|
||||
HexToInt(command_buffer + 1,
|
||||
command_length - 1 /*strlen(reinterpret_cast<char*>(command_buffer) + 1)*/));
|
||||
int thread_id = static_cast<int>(HexToInt(command_buffer + 1, command_length - 1));
|
||||
if (thread_id == 0) {
|
||||
thread_id = 1;
|
||||
}
|
||||
@@ -610,16 +667,23 @@ static void SendSignal(Kernel::Thread* thread, u32 signal, bool full = true) {
|
||||
|
||||
latest_signal = signal;
|
||||
|
||||
std::string buffer;
|
||||
if (full) {
|
||||
buffer = fmt::format("T{:02x}{:02x}:{:016x};{:02x}:{:016x};", latest_signal, PC_REGISTER,
|
||||
Common::swap64(RegRead(PC_REGISTER, thread)), SP_REGISTER,
|
||||
Common::swap64(RegRead(SP_REGISTER, thread)));
|
||||
} else {
|
||||
buffer = fmt::format("T{:02x};", latest_signal);
|
||||
if (!thread) {
|
||||
full = false;
|
||||
}
|
||||
|
||||
buffer += fmt::format("thread:{:x};", thread->GetThreadId());
|
||||
std::string buffer;
|
||||
if (full) {
|
||||
buffer = fmt::format("T{:02x}{:02x}:{:016x};{:02x}:{:016x};{:02x}:{:016x}", latest_signal,
|
||||
PC_REGISTER, Common::swap64(RegRead(PC_REGISTER, thread)), SP_REGISTER,
|
||||
Common::swap64(RegRead(SP_REGISTER, thread)), LR_REGISTER,
|
||||
Common::swap64(RegRead(LR_REGISTER, thread)));
|
||||
} else {
|
||||
buffer = fmt::format("T{:02x}", latest_signal);
|
||||
}
|
||||
|
||||
if (thread) {
|
||||
buffer += fmt::format(";thread:{:x};", thread->GetThreadId());
|
||||
}
|
||||
|
||||
SendReply(buffer.c_str());
|
||||
}
|
||||
@@ -680,7 +744,7 @@ static bool IsDataAvailable() {
|
||||
fd_set fd_socket;
|
||||
|
||||
FD_ZERO(&fd_socket);
|
||||
FD_SET(gdbserver_socket, &fd_socket);
|
||||
FD_SET(static_cast<u32>(gdbserver_socket), &fd_socket);
|
||||
|
||||
struct timeval t;
|
||||
t.tv_sec = 0;
|
||||
@@ -711,8 +775,12 @@ static void ReadRegister() {
|
||||
LongToGdbHex(reply, RegRead(id, current_thread));
|
||||
} else if (id == CPSR_REGISTER) {
|
||||
IntToGdbHex(reply, (u32)RegRead(id, current_thread));
|
||||
} else if (id >= UC_ARM64_REG_Q0 && id < FPSCR_REGISTER) {
|
||||
LongToGdbHex(reply, RegRead(id, current_thread));
|
||||
} else if (id == FPSCR_REGISTER) {
|
||||
LongToGdbHex(reply, RegRead(TODO_DUMMY_REG_998, current_thread));
|
||||
} else {
|
||||
return SendReply("E01");
|
||||
LongToGdbHex(reply, RegRead(TODO_DUMMY_REG_997, current_thread));
|
||||
}
|
||||
|
||||
SendReply(reinterpret_cast<char*>(reply));
|
||||
@@ -725,11 +793,11 @@ static void ReadRegisters() {
|
||||
|
||||
u8* bufptr = buffer;
|
||||
|
||||
for (int reg = 0; reg <= SP_REGISTER; reg++) {
|
||||
for (u32 reg = 0; reg <= SP_REGISTER; reg++) {
|
||||
LongToGdbHex(bufptr + reg * 16, RegRead(reg, current_thread));
|
||||
}
|
||||
|
||||
bufptr += (32 * 16);
|
||||
bufptr += 32 * 16;
|
||||
|
||||
LongToGdbHex(bufptr, RegRead(PC_REGISTER, current_thread));
|
||||
|
||||
@@ -739,6 +807,16 @@ static void ReadRegisters() {
|
||||
|
||||
bufptr += 8;
|
||||
|
||||
for (u32 reg = UC_ARM64_REG_Q0; reg <= UC_ARM64_REG_Q0 + 31; reg++) {
|
||||
LongToGdbHex(bufptr + reg * 16, RegRead(reg, current_thread));
|
||||
}
|
||||
|
||||
bufptr += 32 * 32;
|
||||
|
||||
LongToGdbHex(bufptr, RegRead(TODO_DUMMY_REG_998, current_thread));
|
||||
|
||||
bufptr += 8;
|
||||
|
||||
SendReply(reinterpret_cast<char*>(buffer));
|
||||
}
|
||||
|
||||
@@ -759,10 +837,17 @@ static void WriteRegister() {
|
||||
RegWrite(id, GdbHexToLong(buffer_ptr), current_thread);
|
||||
} else if (id == CPSR_REGISTER) {
|
||||
RegWrite(id, GdbHexToInt(buffer_ptr), current_thread);
|
||||
} else if (id >= UC_ARM64_REG_Q0 && id < FPSCR_REGISTER) {
|
||||
RegWrite(id, GdbHexToLong(buffer_ptr), current_thread);
|
||||
} else if (id == FPSCR_REGISTER) {
|
||||
RegWrite(TODO_DUMMY_REG_998, GdbHexToLong(buffer_ptr), current_thread);
|
||||
} else {
|
||||
return SendReply("E01");
|
||||
RegWrite(TODO_DUMMY_REG_997, GdbHexToLong(buffer_ptr), current_thread);
|
||||
}
|
||||
|
||||
// Update Unicorn context skipping scheduler, no running threads at this point
|
||||
Core::System::GetInstance().ArmInterface(current_core).LoadContext(current_thread->context);
|
||||
|
||||
SendReply("OK");
|
||||
}
|
||||
|
||||
@@ -773,18 +858,25 @@ static void WriteRegisters() {
|
||||
if (command_buffer[0] != 'G')
|
||||
return SendReply("E01");
|
||||
|
||||
for (int i = 0, reg = 0; reg <= CPSR_REGISTER; i++, reg++) {
|
||||
for (u32 i = 0, reg = 0; reg <= FPSCR_REGISTER; i++, reg++) {
|
||||
if (reg <= SP_REGISTER) {
|
||||
RegWrite(reg, GdbHexToLong(buffer_ptr + i * 16), current_thread);
|
||||
} else if (reg == PC_REGISTER) {
|
||||
RegWrite(PC_REGISTER, GdbHexToLong(buffer_ptr + i * 16), current_thread);
|
||||
} else if (reg == CPSR_REGISTER) {
|
||||
RegWrite(CPSR_REGISTER, GdbHexToInt(buffer_ptr + i * 16), current_thread);
|
||||
} else if (reg >= UC_ARM64_REG_Q0 && reg < FPSCR_REGISTER) {
|
||||
RegWrite(reg, GdbHexToLong(buffer_ptr + i * 16), current_thread);
|
||||
} else if (reg == FPSCR_REGISTER) {
|
||||
RegWrite(TODO_DUMMY_REG_998, GdbHexToLong(buffer_ptr + i * 16), current_thread);
|
||||
} else {
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
}
|
||||
|
||||
// Update Unicorn context skipping scheduler, no running threads at this point
|
||||
Core::System::GetInstance().ArmInterface(current_core).LoadContext(current_thread->context);
|
||||
|
||||
SendReply("OK");
|
||||
}
|
||||
|
||||
@@ -806,6 +898,10 @@ static void ReadMemory() {
|
||||
SendReply("E01");
|
||||
}
|
||||
|
||||
if (addr < Memory::PROCESS_IMAGE_VADDR || addr >= Memory::MAP_REGION_VADDR_END) {
|
||||
return SendReply("E00");
|
||||
}
|
||||
|
||||
if (!Memory::IsValidVirtualAddress(addr)) {
|
||||
return SendReply("E00");
|
||||
}
|
||||
@@ -840,16 +936,18 @@ static void WriteMemory() {
|
||||
}
|
||||
|
||||
void Break(bool is_memory_break) {
|
||||
if (!halt_loop) {
|
||||
halt_loop = true;
|
||||
send_trap = true;
|
||||
}
|
||||
send_trap = true;
|
||||
|
||||
memory_break = is_memory_break;
|
||||
}
|
||||
|
||||
/// Tell the CPU that it should perform a single step.
|
||||
static void Step() {
|
||||
if (command_length > 1) {
|
||||
RegWrite(PC_REGISTER, GdbHexToLong(command_buffer + 1), current_thread);
|
||||
// Update Unicorn context skipping scheduler, no running threads at this point
|
||||
Core::System::GetInstance().ArmInterface(current_core).LoadContext(current_thread->context);
|
||||
}
|
||||
step_loop = true;
|
||||
halt_loop = true;
|
||||
send_trap = true;
|
||||
@@ -1090,6 +1188,8 @@ static void Init(u16 port) {
|
||||
breakpoints_read.clear();
|
||||
breakpoints_write.clear();
|
||||
|
||||
modules.clear();
|
||||
|
||||
// Start gdb server
|
||||
LOG_INFO(Debug_GDBStub, "Starting GDB server on port {}...", port);
|
||||
|
||||
@@ -1192,8 +1292,12 @@ void SetCpuStepFlag(bool is_step) {
|
||||
|
||||
void SendTrap(Kernel::Thread* thread, int trap) {
|
||||
if (send_trap) {
|
||||
if (!halt_loop || current_thread == thread) {
|
||||
current_thread = thread;
|
||||
SendSignal(thread, trap);
|
||||
}
|
||||
halt_loop = true;
|
||||
send_trap = false;
|
||||
SendSignal(thread, trap);
|
||||
}
|
||||
}
|
||||
}; // namespace GDBStub
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
|
||||
@@ -51,6 +52,9 @@ bool IsServerEnabled();
|
||||
/// Returns true if there is an active socket connection.
|
||||
bool IsConnected();
|
||||
|
||||
/// Register module.
|
||||
void RegisterModule(std::string name, PAddr beg, PAddr end, bool add_elf_ext = true);
|
||||
|
||||
/**
|
||||
* Signal to the gdbstub server that it should halt CPU execution.
|
||||
*
|
||||
@@ -80,10 +84,10 @@ BreakpointAddress GetNextBreakpointFromAddress(PAddr addr, GDBStub::BreakpointTy
|
||||
*/
|
||||
bool CheckBreakpoint(PAddr addr, GDBStub::BreakpointType type);
|
||||
|
||||
// If set to true, the CPU will halt at the beginning of the next CPU loop.
|
||||
/// If set to true, the CPU will halt at the beginning of the next CPU loop.
|
||||
bool GetCpuHaltFlag();
|
||||
|
||||
// If set to true and the CPU is halted, the CPU will step one instruction.
|
||||
/// If set to true and the CPU is halted, the CPU will step one instruction.
|
||||
bool GetCpuStepFlag();
|
||||
|
||||
/**
|
||||
|
||||
@@ -20,7 +20,7 @@ namespace AddressArbiter {
|
||||
static ResultCode WaitForAddress(VAddr address, s64 timeout) {
|
||||
SharedPtr<Thread> current_thread = GetCurrentThread();
|
||||
current_thread->arb_wait_address = address;
|
||||
current_thread->status = THREADSTATUS_WAIT_ARB;
|
||||
current_thread->status = ThreadStatus::WaitArb;
|
||||
current_thread->wakeup_callback = nullptr;
|
||||
|
||||
current_thread->WakeAfterDelay(timeout);
|
||||
@@ -65,7 +65,7 @@ static void WakeThreads(std::vector<SharedPtr<Thread>>& waiting_threads, s32 num
|
||||
|
||||
// Signal the waiting threads.
|
||||
for (size_t i = 0; i < last; i++) {
|
||||
ASSERT(waiting_threads[i]->status = THREADSTATUS_WAIT_ARB);
|
||||
ASSERT(waiting_threads[i]->status == ThreadStatus::WaitArb);
|
||||
waiting_threads[i]->SetWaitSynchronizationResult(RESULT_SUCCESS);
|
||||
waiting_threads[i]->arb_wait_address = 0;
|
||||
waiting_threads[i]->ResumeFromWait();
|
||||
@@ -115,7 +115,7 @@ ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 valu
|
||||
s32 updated_value;
|
||||
if (waiting_threads.size() == 0) {
|
||||
updated_value = value - 1;
|
||||
} else if (num_to_wake <= 0 || waiting_threads.size() <= num_to_wake) {
|
||||
} else if (num_to_wake <= 0 || waiting_threads.size() <= static_cast<u32>(num_to_wake)) {
|
||||
updated_value = value + 1;
|
||||
} else {
|
||||
updated_value = value;
|
||||
@@ -140,7 +140,9 @@ ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout, bool
|
||||
|
||||
s32 cur_value = static_cast<s32>(Memory::Read32(address));
|
||||
if (cur_value < value) {
|
||||
Memory::Write32(address, static_cast<u32>(cur_value - 1));
|
||||
if (should_decrement) {
|
||||
Memory::Write32(address, static_cast<u32>(cur_value - 1));
|
||||
}
|
||||
} else {
|
||||
return ERR_INVALID_STATE;
|
||||
}
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <utility>
|
||||
|
||||
#include <boost/range/algorithm_ext/erase.hpp>
|
||||
#include "common/assert.h"
|
||||
#include "common/common_funcs.h"
|
||||
@@ -19,30 +21,36 @@ namespace Kernel {
|
||||
|
||||
void SessionRequestHandler::ClientConnected(SharedPtr<ServerSession> server_session) {
|
||||
server_session->SetHleHandler(shared_from_this());
|
||||
connected_sessions.push_back(server_session);
|
||||
connected_sessions.push_back(std::move(server_session));
|
||||
}
|
||||
|
||||
void SessionRequestHandler::ClientDisconnected(SharedPtr<ServerSession> server_session) {
|
||||
void SessionRequestHandler::ClientDisconnected(const SharedPtr<ServerSession>& server_session) {
|
||||
server_session->SetHleHandler(nullptr);
|
||||
boost::range::remove_erase(connected_sessions, server_session);
|
||||
}
|
||||
|
||||
SharedPtr<Event> HLERequestContext::SleepClientThread(SharedPtr<Thread> thread,
|
||||
const std::string& reason, u64 timeout,
|
||||
WakeupCallback&& callback) {
|
||||
WakeupCallback&& callback,
|
||||
Kernel::SharedPtr<Kernel::Event> event) {
|
||||
|
||||
// Put the client thread to sleep until the wait event is signaled or the timeout expires.
|
||||
thread->wakeup_callback =
|
||||
[context = *this, callback](ThreadWakeupReason reason, SharedPtr<Thread> thread,
|
||||
SharedPtr<WaitObject> object, size_t index) mutable -> bool {
|
||||
ASSERT(thread->status == THREADSTATUS_WAIT_HLE_EVENT);
|
||||
ASSERT(thread->status == ThreadStatus::WaitHLEEvent);
|
||||
callback(thread, context, reason);
|
||||
context.WriteToOutgoingCommandBuffer(*thread);
|
||||
return true;
|
||||
};
|
||||
|
||||
auto event = Kernel::Event::Create(Kernel::ResetType::OneShot, "HLE Pause Event: " + reason);
|
||||
thread->status = THREADSTATUS_WAIT_HLE_EVENT;
|
||||
if (!event) {
|
||||
// Create event if not provided
|
||||
event = Kernel::Event::Create(Kernel::ResetType::OneShot, "HLE Pause Event: " + reason);
|
||||
}
|
||||
|
||||
event->Clear();
|
||||
thread->status = ThreadStatus::WaitHLEEvent;
|
||||
thread->wait_objects = {event};
|
||||
event->AddWaitingThread(thread);
|
||||
|
||||
@@ -214,8 +222,8 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) {
|
||||
(sizeof(IPC::CommandHeader) + sizeof(IPC::HandleDescriptorHeader)) / sizeof(u32);
|
||||
ASSERT_MSG(!handle_descriptor_header->send_current_pid, "Sending PID is not implemented");
|
||||
|
||||
ASSERT_MSG(copy_objects.size() == handle_descriptor_header->num_handles_to_copy);
|
||||
ASSERT_MSG(move_objects.size() == handle_descriptor_header->num_handles_to_move);
|
||||
ASSERT(copy_objects.size() == handle_descriptor_header->num_handles_to_copy);
|
||||
ASSERT(move_objects.size() == handle_descriptor_header->num_handles_to_move);
|
||||
|
||||
// We don't make a distinction between copy and move handles when translating since HLE
|
||||
// services don't deal with handles directly. However, the guest applications might check
|
||||
@@ -293,10 +301,6 @@ size_t HLERequestContext::WriteBuffer(const void* buffer, size_t size, int buffe
|
||||
return size;
|
||||
}
|
||||
|
||||
size_t HLERequestContext::WriteBuffer(const std::vector<u8>& buffer, int buffer_index) const {
|
||||
return WriteBuffer(buffer.data(), buffer.size());
|
||||
}
|
||||
|
||||
size_t HLERequestContext::GetReadBufferSize(int buffer_index) const {
|
||||
const bool is_buffer_a{BufferDescriptorA().size() && BufferDescriptorA()[buffer_index].Size()};
|
||||
return is_buffer_a ? BufferDescriptorA()[buffer_index].Size()
|
||||
|
||||
@@ -5,8 +5,10 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <iterator>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <type_traits>
|
||||
#include <vector>
|
||||
#include <boost/container/small_vector.hpp>
|
||||
#include "common/common_types.h"
|
||||
@@ -59,12 +61,12 @@ public:
|
||||
* associated ServerSession.
|
||||
* @param server_session ServerSession associated with the connection.
|
||||
*/
|
||||
void ClientDisconnected(SharedPtr<ServerSession> server_session);
|
||||
void ClientDisconnected(const SharedPtr<ServerSession>& server_session);
|
||||
|
||||
protected:
|
||||
/// List of sessions that are connected to this handler.
|
||||
/// A ServerSession whose server endpoint is an HLE implementation is kept alive by this list
|
||||
// for the duration of the connection.
|
||||
/// for the duration of the connection.
|
||||
std::vector<SharedPtr<ServerSession>> connected_sessions;
|
||||
};
|
||||
|
||||
@@ -118,10 +120,12 @@ public:
|
||||
* @param callback Callback to be invoked when the thread is resumed. This callback must write
|
||||
* the entire command response once again, regardless of the state of it before this function
|
||||
* was called.
|
||||
* @param event Event to use to wake up the thread. If unspecified, an event will be created.
|
||||
* @returns Event that when signaled will resume the thread and call the callback function.
|
||||
*/
|
||||
SharedPtr<Event> SleepClientThread(SharedPtr<Thread> thread, const std::string& reason,
|
||||
u64 timeout, WakeupCallback&& callback);
|
||||
u64 timeout, WakeupCallback&& callback,
|
||||
Kernel::SharedPtr<Kernel::Event> event = nullptr);
|
||||
|
||||
void ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming);
|
||||
|
||||
@@ -169,8 +173,25 @@ public:
|
||||
/// Helper function to write a buffer using the appropriate buffer descriptor
|
||||
size_t WriteBuffer(const void* buffer, size_t size, int buffer_index = 0) const;
|
||||
|
||||
/// Helper function to write a buffer using the appropriate buffer descriptor
|
||||
size_t WriteBuffer(const std::vector<u8>& buffer, int buffer_index = 0) const;
|
||||
/* Helper function to write a buffer using the appropriate buffer descriptor
|
||||
*
|
||||
* @tparam ContiguousContainer an arbitrary container that satisfies the
|
||||
* ContiguousContainer concept in the C++ standard library.
|
||||
*
|
||||
* @param container The container to write the data of into a buffer.
|
||||
* @param buffer_index The buffer in particular to write to.
|
||||
*/
|
||||
template <typename ContiguousContainer,
|
||||
typename = std::enable_if_t<!std::is_pointer_v<ContiguousContainer>>>
|
||||
size_t WriteBuffer(const ContiguousContainer& container, int buffer_index = 0) const {
|
||||
using ContiguousType = typename ContiguousContainer::value_type;
|
||||
|
||||
static_assert(std::is_trivially_copyable_v<ContiguousType>,
|
||||
"Container to WriteBuffer must contain trivially copyable objects");
|
||||
|
||||
return WriteBuffer(std::data(container), std::size(container) * sizeof(ContiguousType),
|
||||
buffer_index);
|
||||
}
|
||||
|
||||
/// Helper function to get the size of the input buffer
|
||||
size_t GetReadBufferSize(int buffer_index = 0) const;
|
||||
|
||||
@@ -28,7 +28,7 @@ static std::pair<SharedPtr<Thread>, u32> GetHighestPriorityMutexWaitingThread(
|
||||
if (thread->mutex_wait_address != mutex_addr)
|
||||
continue;
|
||||
|
||||
ASSERT(thread->status == THREADSTATUS_WAIT_MUTEX);
|
||||
ASSERT(thread->status == ThreadStatus::WaitMutex);
|
||||
|
||||
++num_waiters;
|
||||
if (highest_priority_thread == nullptr ||
|
||||
@@ -83,7 +83,7 @@ ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
|
||||
GetCurrentThread()->mutex_wait_address = address;
|
||||
GetCurrentThread()->wait_handle = requesting_thread_handle;
|
||||
|
||||
GetCurrentThread()->status = THREADSTATUS_WAIT_MUTEX;
|
||||
GetCurrentThread()->status = ThreadStatus::WaitMutex;
|
||||
GetCurrentThread()->wakeup_callback = nullptr;
|
||||
|
||||
// Update the lock holder thread's priority to prevent priority inversion.
|
||||
@@ -121,7 +121,7 @@ ResultCode Mutex::Release(VAddr address) {
|
||||
// Grant the mutex to the next waiting thread and resume it.
|
||||
Memory::Write32(address, mutex_value);
|
||||
|
||||
ASSERT(thread->status == THREADSTATUS_WAIT_MUTEX);
|
||||
ASSERT(thread->status == ThreadStatus::WaitMutex);
|
||||
thread->ResumeFromWait();
|
||||
|
||||
thread->lock_owner = nullptr;
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <utility>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "core/hle/kernel/object_address_table.h"
|
||||
|
||||
@@ -11,7 +13,7 @@ ObjectAddressTable g_object_address_table;
|
||||
|
||||
void ObjectAddressTable::Insert(VAddr addr, SharedPtr<Object> obj) {
|
||||
ASSERT_MSG(objects.find(addr) == objects.end(), "Object already exists with addr=0x{:X}", addr);
|
||||
objects[addr] = obj;
|
||||
objects[addr] = std::move(obj);
|
||||
}
|
||||
|
||||
void ObjectAddressTable::Close(VAddr addr) {
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <utility>
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
@@ -32,7 +34,7 @@ Thread* Scheduler::PopNextReadyThread() {
|
||||
Thread* next = nullptr;
|
||||
Thread* thread = GetCurrentThread();
|
||||
|
||||
if (thread && thread->status == THREADSTATUS_RUNNING) {
|
||||
if (thread && thread->status == ThreadStatus::Running) {
|
||||
// We have to do better than the current thread.
|
||||
// This call returns null when that's not possible.
|
||||
next = ready_queue.pop_first_better(thread->current_priority);
|
||||
@@ -55,17 +57,17 @@ void Scheduler::SwitchContext(Thread* new_thread) {
|
||||
previous_thread->last_running_ticks = CoreTiming::GetTicks();
|
||||
cpu_core->SaveContext(previous_thread->context);
|
||||
|
||||
if (previous_thread->status == THREADSTATUS_RUNNING) {
|
||||
if (previous_thread->status == ThreadStatus::Running) {
|
||||
// This is only the case when a reschedule is triggered without the current thread
|
||||
// yielding execution (i.e. an event triggered, system core time-sliced, etc)
|
||||
ready_queue.push_front(previous_thread->current_priority, previous_thread);
|
||||
previous_thread->status = THREADSTATUS_READY;
|
||||
previous_thread->status = ThreadStatus::Ready;
|
||||
}
|
||||
}
|
||||
|
||||
// Load context of new thread
|
||||
if (new_thread) {
|
||||
ASSERT_MSG(new_thread->status == THREADSTATUS_READY,
|
||||
ASSERT_MSG(new_thread->status == ThreadStatus::Ready,
|
||||
"Thread must be ready to become running.");
|
||||
|
||||
// Cancel any outstanding wakeup events for this thread
|
||||
@@ -76,7 +78,7 @@ void Scheduler::SwitchContext(Thread* new_thread) {
|
||||
current_thread = new_thread;
|
||||
|
||||
ready_queue.remove(new_thread->current_priority, new_thread);
|
||||
new_thread->status = THREADSTATUS_RUNNING;
|
||||
new_thread->status = ThreadStatus::Running;
|
||||
|
||||
if (previous_process != current_thread->owner_process) {
|
||||
Core::CurrentProcess() = current_thread->owner_process;
|
||||
@@ -85,6 +87,7 @@ void Scheduler::SwitchContext(Thread* new_thread) {
|
||||
|
||||
cpu_core->LoadContext(new_thread->context);
|
||||
cpu_core->SetTlsAddress(new_thread->GetTLSAddress());
|
||||
cpu_core->ClearExclusiveState();
|
||||
} else {
|
||||
current_thread = nullptr;
|
||||
// Note: We do not reset the current process and current page table when idling because
|
||||
@@ -112,7 +115,7 @@ void Scheduler::Reschedule() {
|
||||
void Scheduler::AddThread(SharedPtr<Thread> thread, u32 priority) {
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
|
||||
thread_list.push_back(thread);
|
||||
thread_list.push_back(std::move(thread));
|
||||
ready_queue.prepare(priority);
|
||||
}
|
||||
|
||||
@@ -126,14 +129,14 @@ void Scheduler::RemoveThread(Thread* thread) {
|
||||
void Scheduler::ScheduleThread(Thread* thread, u32 priority) {
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
|
||||
ASSERT(thread->status == THREADSTATUS_READY);
|
||||
ASSERT(thread->status == ThreadStatus::Ready);
|
||||
ready_queue.push_back(priority, thread);
|
||||
}
|
||||
|
||||
void Scheduler::UnscheduleThread(Thread* thread, u32 priority) {
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
|
||||
ASSERT(thread->status == THREADSTATUS_READY);
|
||||
ASSERT(thread->status == ThreadStatus::Ready);
|
||||
ready_queue.remove(priority, thread);
|
||||
}
|
||||
|
||||
@@ -141,7 +144,7 @@ void Scheduler::SetThreadPriority(Thread* thread, u32 priority) {
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
|
||||
// If thread was ready, adjust queues
|
||||
if (thread->status == THREADSTATUS_READY)
|
||||
if (thread->status == ThreadStatus::Ready)
|
||||
ready_queue.move(thread, thread->current_priority, priority);
|
||||
else
|
||||
ready_queue.prepare(priority);
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <tuple>
|
||||
#include <utility>
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
@@ -109,10 +110,10 @@ ResultCode ServerSession::HandleSyncRequest(SharedPtr<Thread> thread) {
|
||||
result = hle_handler->HandleSyncRequest(context);
|
||||
}
|
||||
|
||||
if (thread->status == THREADSTATUS_RUNNING) {
|
||||
if (thread->status == ThreadStatus::Running) {
|
||||
// Put the thread to sleep until the server replies, it will be awoken in
|
||||
// svcReplyAndReceive for LLE servers.
|
||||
thread->status = THREADSTATUS_WAIT_IPC;
|
||||
thread->status = ThreadStatus::WaitIPC;
|
||||
|
||||
if (hle_handler != nullptr) {
|
||||
// For HLE services, we put the request threads to sleep for a short duration to
|
||||
@@ -158,7 +159,7 @@ ServerSession::SessionPair ServerSession::CreateSessionPair(const std::string& n
|
||||
std::shared_ptr<Session> parent(new Session);
|
||||
parent->client = client_session.get();
|
||||
parent->server = server_session.get();
|
||||
parent->port = port;
|
||||
parent->port = std::move(port);
|
||||
|
||||
client_session->parent = parent;
|
||||
server_session->parent = parent;
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstring>
|
||||
#include <utility>
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
@@ -21,7 +21,7 @@ SharedPtr<SharedMemory> SharedMemory::Create(SharedPtr<Process> owner_process, u
|
||||
MemoryRegion region, std::string name) {
|
||||
SharedPtr<SharedMemory> shared_memory(new SharedMemory);
|
||||
|
||||
shared_memory->owner_process = owner_process;
|
||||
shared_memory->owner_process = std::move(owner_process);
|
||||
shared_memory->name = std::move(name);
|
||||
shared_memory->size = size;
|
||||
shared_memory->permissions = permissions;
|
||||
@@ -87,7 +87,7 @@ SharedPtr<SharedMemory> SharedMemory::CreateForApplet(std::shared_ptr<std::vecto
|
||||
shared_memory->size = size;
|
||||
shared_memory->permissions = permissions;
|
||||
shared_memory->other_permissions = other_permissions;
|
||||
shared_memory->backing_block = heap_block;
|
||||
shared_memory->backing_block = std::move(heap_block);
|
||||
shared_memory->backing_block_offset = offset;
|
||||
shared_memory->base_address = Memory::HEAP_VADDR + offset;
|
||||
|
||||
|
||||
@@ -133,7 +133,7 @@ static ResultCode GetProcessId(u32* process_id, Handle process_handle) {
|
||||
/// Default thread wakeup callback for WaitSynchronization
|
||||
static bool DefaultThreadWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thread> thread,
|
||||
SharedPtr<WaitObject> object, size_t index) {
|
||||
ASSERT(thread->status == THREADSTATUS_WAIT_SYNCH_ANY);
|
||||
ASSERT(thread->status == ThreadStatus::WaitSynchAny);
|
||||
|
||||
if (reason == ThreadWakeupReason::Timeout) {
|
||||
thread->SetWaitSynchronizationResult(RESULT_TIMEOUT);
|
||||
@@ -197,7 +197,7 @@ static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64
|
||||
object->AddWaitingThread(thread);
|
||||
|
||||
thread->wait_objects = std::move(objects);
|
||||
thread->status = THREADSTATUS_WAIT_SYNCH_ANY;
|
||||
thread->status = ThreadStatus::WaitSynchAny;
|
||||
|
||||
// Create an event to wake the thread up after the specified nanosecond delay has passed
|
||||
thread->WakeAfterDelay(nano_seconds);
|
||||
@@ -217,7 +217,7 @@ static ResultCode CancelSynchronization(Handle thread_handle) {
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
ASSERT(thread->status == THREADSTATUS_WAIT_SYNCH_ANY);
|
||||
ASSERT(thread->status == ThreadStatus::WaitSynchAny);
|
||||
thread->SetWaitSynchronizationResult(
|
||||
ResultCode(ErrorModule::Kernel, ErrCodes::SynchronizationCanceled));
|
||||
thread->ResumeFromWait();
|
||||
@@ -468,8 +468,8 @@ static void ExitProcess() {
|
||||
continue;
|
||||
|
||||
// TODO(Subv): When are the other running/ready threads terminated?
|
||||
ASSERT_MSG(thread->status == THREADSTATUS_WAIT_SYNCH_ANY ||
|
||||
thread->status == THREADSTATUS_WAIT_SYNCH_ALL,
|
||||
ASSERT_MSG(thread->status == ThreadStatus::WaitSynchAny ||
|
||||
thread->status == ThreadStatus::WaitSynchAll,
|
||||
"Exiting processes with non-waiting threads is currently unimplemented");
|
||||
|
||||
thread->Stop();
|
||||
@@ -545,7 +545,7 @@ static ResultCode StartThread(Handle thread_handle) {
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
ASSERT(thread->status == THREADSTATUS_DORMANT);
|
||||
ASSERT(thread->status == ThreadStatus::Dormant);
|
||||
|
||||
thread->ResumeFromWait();
|
||||
Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule();
|
||||
@@ -596,7 +596,7 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_var
|
||||
current_thread->condvar_wait_address = condition_variable_addr;
|
||||
current_thread->mutex_wait_address = mutex_addr;
|
||||
current_thread->wait_handle = thread_handle;
|
||||
current_thread->status = THREADSTATUS_WAIT_MUTEX;
|
||||
current_thread->status = ThreadStatus::WaitMutex;
|
||||
current_thread->wakeup_callback = nullptr;
|
||||
|
||||
current_thread->WakeAfterDelay(nano_seconds);
|
||||
@@ -656,7 +656,7 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
|
||||
if (mutex_val == 0) {
|
||||
// We were able to acquire the mutex, resume this thread.
|
||||
Memory::Write32(thread->mutex_wait_address, thread->wait_handle);
|
||||
ASSERT(thread->status == THREADSTATUS_WAIT_MUTEX);
|
||||
ASSERT(thread->status == ThreadStatus::WaitMutex);
|
||||
thread->ResumeFromWait();
|
||||
|
||||
auto lock_owner = thread->lock_owner;
|
||||
@@ -672,8 +672,8 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
|
||||
Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask);
|
||||
auto owner = g_handle_table.Get<Thread>(owner_handle);
|
||||
ASSERT(owner);
|
||||
ASSERT(thread->status != THREADSTATUS_RUNNING);
|
||||
thread->status = THREADSTATUS_WAIT_MUTEX;
|
||||
ASSERT(thread->status != ThreadStatus::Running);
|
||||
thread->status = ThreadStatus::WaitMutex;
|
||||
thread->wakeup_callback = nullptr;
|
||||
|
||||
// Signal that the mutex now has a waiting thread.
|
||||
@@ -795,8 +795,9 @@ static ResultCode SetThreadCoreMask(Handle thread_handle, u32 core, u64 mask) {
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
if (core == THREADPROCESSORID_DEFAULT) {
|
||||
ASSERT(thread->owner_process->ideal_processor != THREADPROCESSORID_DEFAULT);
|
||||
if (core == static_cast<u32>(THREADPROCESSORID_DEFAULT)) {
|
||||
ASSERT(thread->owner_process->ideal_processor !=
|
||||
static_cast<u8>(THREADPROCESSORID_DEFAULT));
|
||||
// Set the target CPU to the one specified in the process' exheader.
|
||||
core = thread->owner_process->ideal_processor;
|
||||
mask = 1ull << core;
|
||||
@@ -811,7 +812,7 @@ static ResultCode SetThreadCoreMask(Handle thread_handle, u32 core, u64 mask) {
|
||||
|
||||
if (core == OnlyChangeMask) {
|
||||
core = thread->ideal_core;
|
||||
} else if (core >= Core::NUM_CPU_CORES && core != -1) {
|
||||
} else if (core >= Core::NUM_CPU_CORES && core != static_cast<u32>(-1)) {
|
||||
return ResultCode(ErrorModule::Kernel, ErrCodes::InvalidProcessorId);
|
||||
}
|
||||
|
||||
|
||||
@@ -30,7 +30,7 @@ namespace Kernel {
|
||||
static CoreTiming::EventType* ThreadWakeupEventType = nullptr;
|
||||
|
||||
bool Thread::ShouldWait(Thread* thread) const {
|
||||
return status != THREADSTATUS_DEAD;
|
||||
return status != ThreadStatus::Dead;
|
||||
}
|
||||
|
||||
void Thread::Acquire(Thread* thread) {
|
||||
@@ -63,11 +63,11 @@ void Thread::Stop() {
|
||||
|
||||
// Clean up thread from ready queue
|
||||
// This is only needed when the thread is termintated forcefully (SVC TerminateProcess)
|
||||
if (status == THREADSTATUS_READY) {
|
||||
if (status == ThreadStatus::Ready) {
|
||||
scheduler->UnscheduleThread(this, current_priority);
|
||||
}
|
||||
|
||||
status = THREADSTATUS_DEAD;
|
||||
status = ThreadStatus::Dead;
|
||||
|
||||
WakeupAllWaitingThreads();
|
||||
|
||||
@@ -86,7 +86,7 @@ void Thread::Stop() {
|
||||
|
||||
void WaitCurrentThread_Sleep() {
|
||||
Thread* thread = GetCurrentThread();
|
||||
thread->status = THREADSTATUS_WAIT_SLEEP;
|
||||
thread->status = ThreadStatus::WaitSleep;
|
||||
}
|
||||
|
||||
void ExitCurrentThread() {
|
||||
@@ -110,10 +110,9 @@ static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) {
|
||||
|
||||
bool resume = true;
|
||||
|
||||
if (thread->status == THREADSTATUS_WAIT_SYNCH_ANY ||
|
||||
thread->status == THREADSTATUS_WAIT_SYNCH_ALL ||
|
||||
thread->status == THREADSTATUS_WAIT_HLE_EVENT) {
|
||||
|
||||
if (thread->status == ThreadStatus::WaitSynchAny ||
|
||||
thread->status == ThreadStatus::WaitSynchAll ||
|
||||
thread->status == ThreadStatus::WaitHLEEvent) {
|
||||
// Remove the thread from each of its waiting objects' waitlists
|
||||
for (auto& object : thread->wait_objects)
|
||||
object->RemoveWaitingThread(thread.get());
|
||||
@@ -126,7 +125,7 @@ static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) {
|
||||
|
||||
if (thread->mutex_wait_address != 0 || thread->condvar_wait_address != 0 ||
|
||||
thread->wait_handle) {
|
||||
ASSERT(thread->status == THREADSTATUS_WAIT_MUTEX);
|
||||
ASSERT(thread->status == ThreadStatus::WaitMutex);
|
||||
thread->mutex_wait_address = 0;
|
||||
thread->condvar_wait_address = 0;
|
||||
thread->wait_handle = 0;
|
||||
@@ -141,7 +140,7 @@ static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) {
|
||||
}
|
||||
|
||||
if (thread->arb_wait_address != 0) {
|
||||
ASSERT(thread->status == THREADSTATUS_WAIT_ARB);
|
||||
ASSERT(thread->status == ThreadStatus::WaitArb);
|
||||
thread->arb_wait_address = 0;
|
||||
}
|
||||
|
||||
@@ -165,7 +164,7 @@ void Thread::CancelWakeupTimer() {
|
||||
static boost::optional<s32> GetNextProcessorId(u64 mask) {
|
||||
for (s32 index = 0; index < Core::NUM_CPU_CORES; ++index) {
|
||||
if (mask & (1ULL << index)) {
|
||||
if (!Core::System().GetInstance().Scheduler(index)->GetCurrentThread()) {
|
||||
if (!Core::System::GetInstance().Scheduler(index)->GetCurrentThread()) {
|
||||
// Core is enabled and not running any threads, use this one
|
||||
return index;
|
||||
}
|
||||
@@ -178,28 +177,28 @@ void Thread::ResumeFromWait() {
|
||||
ASSERT_MSG(wait_objects.empty(), "Thread is waking up while waiting for objects");
|
||||
|
||||
switch (status) {
|
||||
case THREADSTATUS_WAIT_SYNCH_ALL:
|
||||
case THREADSTATUS_WAIT_SYNCH_ANY:
|
||||
case THREADSTATUS_WAIT_HLE_EVENT:
|
||||
case THREADSTATUS_WAIT_SLEEP:
|
||||
case THREADSTATUS_WAIT_IPC:
|
||||
case THREADSTATUS_WAIT_MUTEX:
|
||||
case THREADSTATUS_WAIT_ARB:
|
||||
case ThreadStatus::WaitSynchAll:
|
||||
case ThreadStatus::WaitSynchAny:
|
||||
case ThreadStatus::WaitHLEEvent:
|
||||
case ThreadStatus::WaitSleep:
|
||||
case ThreadStatus::WaitIPC:
|
||||
case ThreadStatus::WaitMutex:
|
||||
case ThreadStatus::WaitArb:
|
||||
break;
|
||||
|
||||
case THREADSTATUS_READY:
|
||||
case ThreadStatus::Ready:
|
||||
// The thread's wakeup callback must have already been cleared when the thread was first
|
||||
// awoken.
|
||||
ASSERT(wakeup_callback == nullptr);
|
||||
// If the thread is waiting on multiple wait objects, it might be awoken more than once
|
||||
// before actually resuming. We can ignore subsequent wakeups if the thread status has
|
||||
// already been set to THREADSTATUS_READY.
|
||||
// already been set to ThreadStatus::Ready.
|
||||
return;
|
||||
|
||||
case THREADSTATUS_RUNNING:
|
||||
case ThreadStatus::Running:
|
||||
DEBUG_ASSERT_MSG(false, "Thread with object id {} has already resumed.", GetObjectId());
|
||||
return;
|
||||
case THREADSTATUS_DEAD:
|
||||
case ThreadStatus::Dead:
|
||||
// This should never happen, as threads must complete before being stopped.
|
||||
DEBUG_ASSERT_MSG(false, "Thread with object id {} cannot be resumed because it's DEAD.",
|
||||
GetObjectId());
|
||||
@@ -208,21 +207,21 @@ void Thread::ResumeFromWait() {
|
||||
|
||||
wakeup_callback = nullptr;
|
||||
|
||||
status = THREADSTATUS_READY;
|
||||
status = ThreadStatus::Ready;
|
||||
|
||||
boost::optional<s32> new_processor_id = GetNextProcessorId(affinity_mask);
|
||||
if (!new_processor_id) {
|
||||
new_processor_id = processor_id;
|
||||
}
|
||||
if (ideal_core != -1 &&
|
||||
Core::System().GetInstance().Scheduler(ideal_core)->GetCurrentThread() == nullptr) {
|
||||
Core::System::GetInstance().Scheduler(ideal_core)->GetCurrentThread() == nullptr) {
|
||||
new_processor_id = ideal_core;
|
||||
}
|
||||
|
||||
ASSERT(*new_processor_id < 4);
|
||||
|
||||
// Add thread to new core's scheduler
|
||||
auto& next_scheduler = Core::System().GetInstance().Scheduler(*new_processor_id);
|
||||
auto& next_scheduler = Core::System::GetInstance().Scheduler(*new_processor_id);
|
||||
|
||||
if (*new_processor_id != processor_id) {
|
||||
// Remove thread from previous core's scheduler
|
||||
@@ -310,7 +309,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
|
||||
SharedPtr<Thread> thread(new Thread);
|
||||
|
||||
thread->thread_id = NewThreadId();
|
||||
thread->status = THREADSTATUS_DORMANT;
|
||||
thread->status = ThreadStatus::Dormant;
|
||||
thread->entry_point = entry_point;
|
||||
thread->stack_top = stack_top;
|
||||
thread->nominal_priority = thread->current_priority = priority;
|
||||
@@ -325,7 +324,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
|
||||
thread->name = std::move(name);
|
||||
thread->callback_handle = wakeup_callback_handle_table.Create(thread).Unwrap();
|
||||
thread->owner_process = owner_process;
|
||||
thread->scheduler = Core::System().GetInstance().Scheduler(processor_id);
|
||||
thread->scheduler = Core::System::GetInstance().Scheduler(processor_id);
|
||||
thread->scheduler->AddThread(thread, priority);
|
||||
|
||||
// Find the next available TLS index, and mark it as used
|
||||
@@ -400,7 +399,7 @@ SharedPtr<Thread> SetupMainThread(VAddr entry_point, u32 priority,
|
||||
|
||||
// Initialize new "main" thread
|
||||
auto thread_res = Thread::Create("main", entry_point, priority, 0, THREADPROCESSORID_0,
|
||||
Memory::STACK_AREA_VADDR_END, owner_process);
|
||||
Memory::STACK_AREA_VADDR_END, std::move(owner_process));
|
||||
|
||||
SharedPtr<Thread> thread = std::move(thread_res).Unwrap();
|
||||
|
||||
@@ -471,7 +470,7 @@ void Thread::ChangeCore(u32 core, u64 mask) {
|
||||
ideal_core = core;
|
||||
affinity_mask = mask;
|
||||
|
||||
if (status != THREADSTATUS_READY) {
|
||||
if (status != ThreadStatus::Ready) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -481,14 +480,14 @@ void Thread::ChangeCore(u32 core, u64 mask) {
|
||||
new_processor_id = processor_id;
|
||||
}
|
||||
if (ideal_core != -1 &&
|
||||
Core::System().GetInstance().Scheduler(ideal_core)->GetCurrentThread() == nullptr) {
|
||||
Core::System::GetInstance().Scheduler(ideal_core)->GetCurrentThread() == nullptr) {
|
||||
new_processor_id = ideal_core;
|
||||
}
|
||||
|
||||
ASSERT(*new_processor_id < 4);
|
||||
|
||||
// Add thread to new core's scheduler
|
||||
auto& next_scheduler = Core::System().GetInstance().Scheduler(*new_processor_id);
|
||||
auto& next_scheduler = Core::System::GetInstance().Scheduler(*new_processor_id);
|
||||
|
||||
if (*new_processor_id != processor_id) {
|
||||
// Remove thread from previous core's scheduler
|
||||
|
||||
@@ -36,18 +36,18 @@ enum ThreadProcessorId : s32 {
|
||||
(1 << THREADPROCESSORID_2) | (1 << THREADPROCESSORID_3)
|
||||
};
|
||||
|
||||
enum ThreadStatus {
|
||||
THREADSTATUS_RUNNING, ///< Currently running
|
||||
THREADSTATUS_READY, ///< Ready to run
|
||||
THREADSTATUS_WAIT_HLE_EVENT, ///< Waiting for hle event to finish
|
||||
THREADSTATUS_WAIT_SLEEP, ///< Waiting due to a SleepThread SVC
|
||||
THREADSTATUS_WAIT_IPC, ///< Waiting for the reply from an IPC request
|
||||
THREADSTATUS_WAIT_SYNCH_ANY, ///< Waiting due to WaitSynch1 or WaitSynchN with wait_all = false
|
||||
THREADSTATUS_WAIT_SYNCH_ALL, ///< Waiting due to WaitSynchronizationN with wait_all = true
|
||||
THREADSTATUS_WAIT_MUTEX, ///< Waiting due to an ArbitrateLock/WaitProcessWideKey svc
|
||||
THREADSTATUS_WAIT_ARB, ///< Waiting due to a SignalToAddress/WaitForAddress svc
|
||||
THREADSTATUS_DORMANT, ///< Created but not yet made ready
|
||||
THREADSTATUS_DEAD ///< Run to completion, or forcefully terminated
|
||||
enum class ThreadStatus {
|
||||
Running, ///< Currently running
|
||||
Ready, ///< Ready to run
|
||||
WaitHLEEvent, ///< Waiting for hle event to finish
|
||||
WaitSleep, ///< Waiting due to a SleepThread SVC
|
||||
WaitIPC, ///< Waiting for the reply from an IPC request
|
||||
WaitSynchAny, ///< Waiting due to WaitSynch1 or WaitSynchN with wait_all = false
|
||||
WaitSynchAll, ///< Waiting due to WaitSynchronizationN with wait_all = true
|
||||
WaitMutex, ///< Waiting due to an ArbitrateLock/WaitProcessWideKey svc
|
||||
WaitArb, ///< Waiting due to a SignalToAddress/WaitForAddress svc
|
||||
Dormant, ///< Created but not yet made ready
|
||||
Dead ///< Run to completion, or forcefully terminated
|
||||
};
|
||||
|
||||
enum class ThreadWakeupReason {
|
||||
@@ -194,14 +194,14 @@ public:
|
||||
* with wait_all = true.
|
||||
*/
|
||||
bool IsSleepingOnWaitAll() const {
|
||||
return status == THREADSTATUS_WAIT_SYNCH_ALL;
|
||||
return status == ThreadStatus::WaitSynchAll;
|
||||
}
|
||||
|
||||
ARM_Interface::ThreadContext context;
|
||||
|
||||
u32 thread_id;
|
||||
|
||||
u32 status;
|
||||
ThreadStatus status;
|
||||
VAddr entry_point;
|
||||
VAddr stack_top;
|
||||
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <iterator>
|
||||
#include <utility>
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
@@ -16,30 +17,20 @@
|
||||
namespace Kernel {
|
||||
|
||||
static const char* GetMemoryStateName(MemoryState state) {
|
||||
static const char* names[] = {
|
||||
"Unmapped",
|
||||
"Io",
|
||||
"Normal",
|
||||
"CodeStatic",
|
||||
"CodeMutable",
|
||||
"Heap",
|
||||
"Shared",
|
||||
"Unknown1"
|
||||
"ModuleCodeStatic",
|
||||
"ModuleCodeMutable",
|
||||
"IpcBuffer0",
|
||||
"Mapped",
|
||||
"ThreadLocal",
|
||||
"TransferMemoryIsolated",
|
||||
"TransferMemory",
|
||||
"ProcessMemory",
|
||||
"Unknown2"
|
||||
"IpcBuffer1",
|
||||
"IpcBuffer3",
|
||||
"KernelStack",
|
||||
static constexpr const char* names[] = {
|
||||
"Unmapped", "Io",
|
||||
"Normal", "CodeStatic",
|
||||
"CodeMutable", "Heap",
|
||||
"Shared", "Unknown1",
|
||||
"ModuleCodeStatic", "ModuleCodeMutable",
|
||||
"IpcBuffer0", "Mapped",
|
||||
"ThreadLocal", "TransferMemoryIsolated",
|
||||
"TransferMemory", "ProcessMemory",
|
||||
"Unknown2", "IpcBuffer1",
|
||||
"IpcBuffer3", "KernelStack",
|
||||
};
|
||||
|
||||
return names[(int)state];
|
||||
return names[static_cast<int>(state)];
|
||||
}
|
||||
|
||||
bool VirtualMemoryArea::CanBeMergedWith(const VirtualMemoryArea& next) const {
|
||||
@@ -117,7 +108,7 @@ ResultVal<VMManager::VMAHandle> VMManager::MapMemoryBlock(VAddr target,
|
||||
final_vma.type = VMAType::AllocatedMemoryBlock;
|
||||
final_vma.permissions = VMAPermission::ReadWrite;
|
||||
final_vma.meminfo_state = state;
|
||||
final_vma.backing_block = block;
|
||||
final_vma.backing_block = std::move(block);
|
||||
final_vma.offset = offset;
|
||||
UpdatePageTableForVMA(final_vma);
|
||||
|
||||
@@ -160,7 +151,7 @@ ResultVal<VMManager::VMAHandle> VMManager::MapMMIO(VAddr target, PAddr paddr, u6
|
||||
final_vma.permissions = VMAPermission::ReadWrite;
|
||||
final_vma.meminfo_state = state;
|
||||
final_vma.paddr = paddr;
|
||||
final_vma.mmio_handler = mmio_handler;
|
||||
final_vma.mmio_handler = std::move(mmio_handler);
|
||||
UpdatePageTableForVMA(final_vma);
|
||||
|
||||
return MakeResult<VMAHandle>(MergeAdjacent(vma_handle));
|
||||
|
||||
@@ -38,9 +38,9 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
|
||||
|
||||
for (const auto& thread : waiting_threads) {
|
||||
// The list of waiting threads must not contain threads that are not waiting to be awakened.
|
||||
ASSERT_MSG(thread->status == THREADSTATUS_WAIT_SYNCH_ANY ||
|
||||
thread->status == THREADSTATUS_WAIT_SYNCH_ALL ||
|
||||
thread->status == THREADSTATUS_WAIT_HLE_EVENT,
|
||||
ASSERT_MSG(thread->status == ThreadStatus::WaitSynchAny ||
|
||||
thread->status == ThreadStatus::WaitSynchAll ||
|
||||
thread->status == ThreadStatus::WaitHLEEvent,
|
||||
"Inconsistent thread statuses in waiting_threads");
|
||||
|
||||
if (thread->current_priority >= candidate_priority)
|
||||
@@ -49,10 +49,10 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
|
||||
if (ShouldWait(thread.get()))
|
||||
continue;
|
||||
|
||||
// A thread is ready to run if it's either in THREADSTATUS_WAIT_SYNCH_ANY or
|
||||
// in THREADSTATUS_WAIT_SYNCH_ALL and the rest of the objects it is waiting on are ready.
|
||||
// A thread is ready to run if it's either in ThreadStatus::WaitSynchAny or
|
||||
// in ThreadStatus::WaitSynchAll and the rest of the objects it is waiting on are ready.
|
||||
bool ready_to_run = true;
|
||||
if (thread->status == THREADSTATUS_WAIT_SYNCH_ALL) {
|
||||
if (thread->status == ThreadStatus::WaitSynchAll) {
|
||||
ready_to_run = std::none_of(thread->wait_objects.begin(), thread->wait_objects.end(),
|
||||
[&thread](const SharedPtr<WaitObject>& object) {
|
||||
return object->ShouldWait(thread.get());
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <array>
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/acc/acc.h"
|
||||
@@ -24,18 +25,17 @@ struct UserData {
|
||||
static_assert(sizeof(UserData) == 0x80, "UserData structure has incorrect size");
|
||||
|
||||
struct ProfileBase {
|
||||
u8 user_id[0x10];
|
||||
u128 user_id;
|
||||
u64 timestamp;
|
||||
u8 username[0x20];
|
||||
std::array<u8, 0x20> username;
|
||||
};
|
||||
static_assert(sizeof(ProfileBase) == 0x38, "ProfileBase structure has incorrect size");
|
||||
|
||||
using Uid = std::array<u64, 2>;
|
||||
static constexpr Uid DEFAULT_USER_ID{0x10ull, 0x20ull};
|
||||
static constexpr u128 DEFAULT_USER_ID{1ull, 0ull};
|
||||
|
||||
class IProfile final : public ServiceFramework<IProfile> {
|
||||
public:
|
||||
IProfile() : ServiceFramework("IProfile") {
|
||||
IProfile(u128 user_id) : ServiceFramework("IProfile"), user_id(user_id) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "Get"},
|
||||
{1, &IProfile::GetBase, "GetBase"},
|
||||
@@ -48,11 +48,18 @@ public:
|
||||
private:
|
||||
void GetBase(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_ACC, "(STUBBED) called");
|
||||
|
||||
// TODO(Subv): Retrieve this information from somewhere.
|
||||
ProfileBase profile_base{};
|
||||
profile_base.user_id = user_id;
|
||||
profile_base.username = {'y', 'u', 'z', 'u'};
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 16};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw(profile_base);
|
||||
}
|
||||
|
||||
u128 user_id; ///< The user id this profile refers to.
|
||||
};
|
||||
|
||||
class IManagerForApplication final : public ServiceFramework<IManagerForApplication> {
|
||||
@@ -75,14 +82,16 @@ private:
|
||||
LOG_WARNING(Service_ACC, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(true); // TODO: Check when this is supposed to return true and when not
|
||||
rb.Push(false); // TODO: Check when this is supposed to return true and when not
|
||||
}
|
||||
|
||||
void GetAccountId(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_ACC, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u64>(0x12345678ABCDEF);
|
||||
// TODO(Subv): Find out what this actually does and implement it. Stub it as an error for
|
||||
// now since we do not implement NNID. Returning a bogus id here will cause games to send
|
||||
// invalid IPC requests after ListOpenUsers is called.
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultCode(-1));
|
||||
}
|
||||
};
|
||||
|
||||
@@ -95,25 +104,29 @@ void Module::Interface::GetUserExistence(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
void Module::Interface::ListAllUsers(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_ACC, "(STUBBED) called");
|
||||
constexpr std::array<u128, 10> user_ids{DEFAULT_USER_ID};
|
||||
ctx.WriteBuffer(user_ids.data(), user_ids.size());
|
||||
// TODO(Subv): There is only one user for now.
|
||||
const std::vector<u128> user_ids = {DEFAULT_USER_ID};
|
||||
ctx.WriteBuffer(user_ids);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void Module::Interface::ListOpenUsers(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_ACC, "(STUBBED) called");
|
||||
constexpr std::array<u128, 10> user_ids{DEFAULT_USER_ID};
|
||||
ctx.WriteBuffer(user_ids.data(), user_ids.size());
|
||||
// TODO(Subv): There is only one user for now.
|
||||
const std::vector<u128> user_ids = {DEFAULT_USER_ID};
|
||||
ctx.WriteBuffer(user_ids);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void Module::Interface::GetProfile(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
u128 user_id = rp.PopRaw<u128>();
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IProfile>();
|
||||
LOG_DEBUG(Service_ACC, "called");
|
||||
rb.PushIpcInterface<IProfile>(user_id);
|
||||
LOG_DEBUG(Service_ACC, "called user_id=0x{:016X}{:016X}", user_id[1], user_id[0]);
|
||||
}
|
||||
|
||||
void Module::Interface::InitializeApplicationInfo(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
@@ -12,7 +12,7 @@ class Module final {
|
||||
public:
|
||||
class Interface : public ServiceFramework<Interface> {
|
||||
public:
|
||||
Interface(std::shared_ptr<Module> module, const char* name);
|
||||
explicit Interface(std::shared_ptr<Module> module, const char* name);
|
||||
|
||||
void GetUserExistence(Kernel::HLERequestContext& ctx);
|
||||
void ListAllUsers(Kernel::HLERequestContext& ctx);
|
||||
|
||||
@@ -4,9 +4,10 @@
|
||||
|
||||
#include <cinttypes>
|
||||
#include <stack>
|
||||
#include "core/file_sys/filesystem.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/service/am/am.h"
|
||||
#include "core/hle/service/am/applet_ae.h"
|
||||
#include "core/hle/service/am/applet_oe.h"
|
||||
@@ -614,25 +615,14 @@ void IApplicationFunctions::CreateApplicationAndRequestToStartForQuest(
|
||||
|
||||
void IApplicationFunctions::EnsureSaveData(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
u128 uid = rp.PopRaw<u128>();
|
||||
u128 uid = rp.PopRaw<u128>(); // What does this do?
|
||||
|
||||
LOG_WARNING(Service, "(STUBBED) called uid = {:016X}{:016X}", uid[1], uid[0]);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
|
||||
FileSys::Path unused;
|
||||
auto savedata = FileSystem::OpenFileSystem(FileSystem::Type::SaveData);
|
||||
if (savedata.Failed()) {
|
||||
// Create the save data and return an error indicating that the operation was performed.
|
||||
FileSystem::FormatFileSystem(FileSystem::Type::SaveData);
|
||||
// TODO(Subv): Find out the correct error code for this.
|
||||
rb.Push(ResultCode(ErrorModule::FS, 40));
|
||||
} else {
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u64>(0);
|
||||
}
|
||||
} // namespace Service::AM
|
||||
|
||||
void IApplicationFunctions::SetTerminateResult(Kernel::HLERequestContext& ctx) {
|
||||
// Takes an input u32 Result, no output.
|
||||
|
||||
@@ -72,7 +72,7 @@ public:
|
||||
|
||||
class ISelfController final : public ServiceFramework<ISelfController> {
|
||||
public:
|
||||
ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger);
|
||||
explicit ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger);
|
||||
|
||||
private:
|
||||
void SetFocusHandlingMode(Kernel::HLERequestContext& ctx);
|
||||
|
||||
@@ -12,7 +12,7 @@ namespace Service::AM {
|
||||
|
||||
class ILibraryAppletProxy final : public ServiceFramework<ILibraryAppletProxy> {
|
||||
public:
|
||||
ILibraryAppletProxy(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
|
||||
explicit ILibraryAppletProxy(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
|
||||
: ServiceFramework("ILibraryAppletProxy"), nvflinger(std::move(nvflinger)) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &ILibraryAppletProxy::GetCommonStateGetter, "GetCommonStateGetter"},
|
||||
|
||||
@@ -17,7 +17,7 @@ namespace AM {
|
||||
|
||||
class AppletAE final : public ServiceFramework<AppletAE> {
|
||||
public:
|
||||
AppletAE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger);
|
||||
explicit AppletAE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger);
|
||||
~AppletAE() = default;
|
||||
|
||||
private:
|
||||
|
||||
@@ -12,7 +12,7 @@ namespace Service::AM {
|
||||
|
||||
class IApplicationProxy final : public ServiceFramework<IApplicationProxy> {
|
||||
public:
|
||||
IApplicationProxy(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
|
||||
explicit IApplicationProxy(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
|
||||
: ServiceFramework("IApplicationProxy"), nvflinger(std::move(nvflinger)) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IApplicationProxy::GetCommonStateGetter, "GetCommonStateGetter"},
|
||||
|
||||
@@ -17,7 +17,7 @@ namespace AM {
|
||||
|
||||
class AppletOE final : public ServiceFramework<AppletOE> {
|
||||
public:
|
||||
AppletOE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger);
|
||||
explicit AppletOE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger);
|
||||
~AppletOE() = default;
|
||||
|
||||
private:
|
||||
|
||||
@@ -10,7 +10,7 @@ namespace Service::APM {
|
||||
|
||||
class APM final : public ServiceFramework<APM> {
|
||||
public:
|
||||
APM(std::shared_ptr<Module> apm, const char* name);
|
||||
explicit APM(std::shared_ptr<Module> apm, const char* name);
|
||||
~APM() = default;
|
||||
|
||||
private:
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core_timing.h"
|
||||
@@ -27,12 +28,12 @@ public:
|
||||
{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
|
||||
{1, &IAudioOut::StartAudioOut, "StartAudioOut"},
|
||||
{2, &IAudioOut::StopAudioOut, "StopAudioOut"},
|
||||
{3, &IAudioOut::AppendAudioOutBuffer, "AppendAudioOutBuffer"},
|
||||
{3, &IAudioOut::AppendAudioOutBufferImpl, "AppendAudioOutBuffer"},
|
||||
{4, &IAudioOut::RegisterBufferEvent, "RegisterBufferEvent"},
|
||||
{5, &IAudioOut::GetReleasedAudioOutBuffer, "GetReleasedAudioOutBuffer"},
|
||||
{5, &IAudioOut::GetReleasedAudioOutBufferImpl, "GetReleasedAudioOutBuffer"},
|
||||
{6, nullptr, "ContainsAudioOutBuffer"},
|
||||
{7, nullptr, "AppendAudioOutBufferAuto"},
|
||||
{8, nullptr, "GetReleasedAudioOutBufferAuto"},
|
||||
{7, &IAudioOut::AppendAudioOutBufferImpl, "AppendAudioOutBufferAuto"},
|
||||
{8, &IAudioOut::GetReleasedAudioOutBufferImpl, "GetReleasedAudioOutBufferAuto"},
|
||||
{9, nullptr, "GetAudioOutBufferCount"},
|
||||
{10, nullptr, "GetAudioOutPlayedSampleCount"},
|
||||
{11, nullptr, "FlushAudioOutBuffers"},
|
||||
@@ -96,7 +97,7 @@ private:
|
||||
rb.PushCopyObjects(buffer_event);
|
||||
}
|
||||
|
||||
void AppendAudioOutBuffer(Kernel::HLERequestContext& ctx) {
|
||||
void AppendAudioOutBufferImpl(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
@@ -107,7 +108,7 @@ private:
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void GetReleasedAudioOutBuffer(Kernel::HLERequestContext& ctx) {
|
||||
void GetReleasedAudioOutBufferImpl(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
|
||||
// TODO(st4rk): This is how libtransistor currently implements the
|
||||
@@ -163,12 +164,12 @@ private:
|
||||
AudioState audio_out_state;
|
||||
};
|
||||
|
||||
void AudOutU::ListAudioOuts(Kernel::HLERequestContext& ctx) {
|
||||
void AudOutU::ListAudioOutsImpl(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
const std::string audio_interface = "AudioInterface";
|
||||
ctx.WriteBuffer(audio_interface.c_str(), audio_interface.size());
|
||||
constexpr std::array<char, 15> audio_interface{{"AudioInterface"}};
|
||||
ctx.WriteBuffer(audio_interface);
|
||||
|
||||
IPC::ResponseBuilder rb = rp.MakeBuilder(3, 0, 0);
|
||||
|
||||
@@ -179,7 +180,7 @@ void AudOutU::ListAudioOuts(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push<u32>(1);
|
||||
}
|
||||
|
||||
void AudOutU::OpenAudioOut(Kernel::HLERequestContext& ctx) {
|
||||
void AudOutU::OpenAudioOutImpl(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
|
||||
if (!audio_out_interface) {
|
||||
@@ -196,10 +197,10 @@ void AudOutU::OpenAudioOut(Kernel::HLERequestContext& ctx) {
|
||||
}
|
||||
|
||||
AudOutU::AudOutU() : ServiceFramework("audout:u") {
|
||||
static const FunctionInfo functions[] = {{0, &AudOutU::ListAudioOuts, "ListAudioOuts"},
|
||||
{1, &AudOutU::OpenAudioOut, "OpenAudioOut"},
|
||||
{2, nullptr, "ListAudioOutsAuto"},
|
||||
{3, nullptr, "OpenAudioOutAuto"}};
|
||||
static const FunctionInfo functions[] = {{0, &AudOutU::ListAudioOutsImpl, "ListAudioOuts"},
|
||||
{1, &AudOutU::OpenAudioOutImpl, "OpenAudioOut"},
|
||||
{2, &AudOutU::ListAudioOutsImpl, "ListAudioOutsAuto"},
|
||||
{3, &AudOutU::OpenAudioOutImpl, "OpenAudioOutAuto"}};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
|
||||
@@ -22,8 +22,8 @@ public:
|
||||
private:
|
||||
std::shared_ptr<IAudioOut> audio_out_interface;
|
||||
|
||||
void ListAudioOuts(Kernel::HLERequestContext& ctx);
|
||||
void OpenAudioOut(Kernel::HLERequestContext& ctx);
|
||||
void ListAudioOutsImpl(Kernel::HLERequestContext& ctx);
|
||||
void OpenAudioOutImpl(Kernel::HLERequestContext& ctx);
|
||||
|
||||
enum class PcmFormat : u32 {
|
||||
Invalid = 0,
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <array>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core_timing.h"
|
||||
@@ -17,7 +19,7 @@ constexpr u64 audio_ticks{static_cast<u64>(CoreTiming::BASE_CLOCK_RATE / 200)};
|
||||
|
||||
class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
|
||||
public:
|
||||
IAudioRenderer(AudioRendererParameter audren_params)
|
||||
explicit IAudioRenderer(AudioRendererParameter audren_params)
|
||||
: ServiceFramework("IAudioRenderer"), worker_params(audren_params) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "GetAudioRendererSampleRate"},
|
||||
@@ -47,7 +49,7 @@ public:
|
||||
|
||||
// Start the audio event
|
||||
CoreTiming::ScheduleEvent(audio_ticks, audio_event);
|
||||
voice_status_list.reserve(worker_params.voice_count);
|
||||
voice_status_list.resize(worker_params.voice_count);
|
||||
}
|
||||
~IAudioRenderer() {
|
||||
CoreTiming::UnscheduleEvent(audio_event, 0);
|
||||
@@ -87,8 +89,6 @@ private:
|
||||
memory_pool[i].state = MemoryPoolStates::Attached;
|
||||
else if (mem_pool_info[i].pool_state == MemoryPoolStates::RequestDetach)
|
||||
memory_pool[i].state = MemoryPoolStates::Detached;
|
||||
else
|
||||
memory_pool[i].state = mem_pool_info[i].pool_state;
|
||||
}
|
||||
std::memcpy(output.data() + sizeof(UpdateDataHeader), memory_pool.data(),
|
||||
response_data.memory_pools_size);
|
||||
@@ -178,12 +178,14 @@ private:
|
||||
struct UpdateDataHeader {
|
||||
UpdateDataHeader() {}
|
||||
|
||||
UpdateDataHeader(const AudioRendererParameter& config) {
|
||||
explicit UpdateDataHeader(const AudioRendererParameter& config) {
|
||||
revision = Common::MakeMagic('R', 'E', 'V', '4'); // 5.1.0 Revision
|
||||
behavior_size = 0xb0;
|
||||
memory_pools_size = (config.effect_count + (config.voice_count * 4)) * 0x10;
|
||||
voices_size = config.voice_count * 0x10;
|
||||
voice_resource_size = 0x0;
|
||||
effects_size = config.effect_count * 0x10;
|
||||
mixes_size = 0x0;
|
||||
sinks_size = config.sink_count * 0x20;
|
||||
performance_manager_size = 0x10;
|
||||
total_size = sizeof(UpdateDataHeader) + behavior_size + memory_pools_size +
|
||||
@@ -298,8 +300,8 @@ private:
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
const std::string audio_interface = "AudioInterface";
|
||||
ctx.WriteBuffer(audio_interface.c_str(), audio_interface.size());
|
||||
constexpr std::array<char, 15> audio_interface{{"AudioInterface"}};
|
||||
ctx.WriteBuffer(audio_interface);
|
||||
|
||||
IPC::ResponseBuilder rb = rp.MakeBuilder(3, 0, 0);
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -323,8 +325,8 @@ private:
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
const std::string audio_interface = "AudioDevice";
|
||||
ctx.WriteBuffer(audio_interface.c_str(), audio_interface.size());
|
||||
constexpr std::array<char, 12> audio_interface{{"AudioDevice"}};
|
||||
ctx.WriteBuffer(audio_interface);
|
||||
|
||||
IPC::ResponseBuilder rb = rp.MakeBuilder(3, 0, 0);
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
@@ -12,7 +12,7 @@ class Module final {
|
||||
public:
|
||||
class Interface : public ServiceFramework<Interface> {
|
||||
public:
|
||||
Interface(std::shared_ptr<Module> module, const char* name);
|
||||
explicit Interface(std::shared_ptr<Module> module, const char* name);
|
||||
|
||||
void CreateBcatService(Kernel::HLERequestContext& ctx);
|
||||
|
||||
|
||||
@@ -12,7 +12,7 @@ class Module final {
|
||||
public:
|
||||
class Interface : public ServiceFramework<Interface> {
|
||||
public:
|
||||
Interface(std::shared_ptr<Module> module, const char* name);
|
||||
explicit Interface(std::shared_ptr<Module> module, const char* name);
|
||||
|
||||
void ThrowFatalWithPolicy(Kernel::HLERequestContext& ctx);
|
||||
void ThrowFatalWithCpuContext(Kernel::HLERequestContext& ctx);
|
||||
|
||||
@@ -2,17 +2,17 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "boost/container/flat_map.hpp"
|
||||
#include <utility>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_paths.h"
|
||||
#include "common/file_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/errors.h"
|
||||
#include "core/file_sys/filesystem.h"
|
||||
#include "core/file_sys/savedata_factory.h"
|
||||
#include "core/file_sys/sdmc_factory.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "core/file_sys/vfs_offset.h"
|
||||
#include "core/file_sys/vfs_real.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/hle/service/filesystem/fsp_srv.h"
|
||||
|
||||
@@ -25,14 +25,14 @@ constexpr u64 EMULATED_SD_REPORTED_SIZE = 32000000000;
|
||||
|
||||
static FileSys::VirtualDir GetDirectoryRelativeWrapped(FileSys::VirtualDir base,
|
||||
const std::string& dir_name) {
|
||||
if (dir_name == "." || dir_name == "" || dir_name == "/" || dir_name == "\\")
|
||||
if (dir_name.empty() || dir_name == "." || dir_name == "/" || dir_name == "\\")
|
||||
return base;
|
||||
|
||||
return base->GetDirectoryRelative(dir_name);
|
||||
}
|
||||
|
||||
VfsDirectoryServiceWrapper::VfsDirectoryServiceWrapper(FileSys::VirtualDir backing_)
|
||||
: backing(backing_) {}
|
||||
: backing(std::move(backing_)) {}
|
||||
|
||||
std::string VfsDirectoryServiceWrapper::GetName() const {
|
||||
return backing->GetName();
|
||||
@@ -41,17 +41,29 @@ std::string VfsDirectoryServiceWrapper::GetName() const {
|
||||
ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path, u64 size) const {
|
||||
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
|
||||
auto file = dir->CreateFile(FileUtil::GetFilename(path));
|
||||
if (file == nullptr)
|
||||
if (file == nullptr) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
if (!file->Resize(size))
|
||||
}
|
||||
if (!file->Resize(size)) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
}
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path) const {
|
||||
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
|
||||
if (!backing->DeleteFile(FileUtil::GetFilename(path)))
|
||||
if (path == "/" || path == "\\") {
|
||||
// TODO(DarkLordZach): Why do games call this and what should it do? Works as is but...
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
if (dir->GetFile(FileUtil::GetFilename(path)) == nullptr)
|
||||
return FileSys::ERROR_PATH_NOT_FOUND;
|
||||
if (!backing->DeleteFile(FileUtil::GetFilename(path))) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
}
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
@@ -60,22 +72,28 @@ ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path)
|
||||
if (dir == nullptr && FileUtil::GetFilename(FileUtil::GetParentPath(path)).empty())
|
||||
dir = backing;
|
||||
auto new_dir = dir->CreateSubdirectory(FileUtil::GetFilename(path));
|
||||
if (new_dir == nullptr)
|
||||
if (new_dir == nullptr) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
}
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode VfsDirectoryServiceWrapper::DeleteDirectory(const std::string& path) const {
|
||||
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
|
||||
if (!dir->DeleteSubdirectory(FileUtil::GetFilename(path)))
|
||||
if (!dir->DeleteSubdirectory(FileUtil::GetFilename(path))) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
}
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::string& path) const {
|
||||
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
|
||||
if (!dir->DeleteSubdirectoryRecursive(FileUtil::GetFilename(path)))
|
||||
if (!dir->DeleteSubdirectoryRecursive(FileUtil::GetFilename(path))) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
}
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
@@ -86,8 +104,10 @@ ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path,
|
||||
// Use more-optimized vfs implementation rename.
|
||||
if (src == nullptr)
|
||||
return FileSys::ERROR_PATH_NOT_FOUND;
|
||||
if (!src->Rename(FileUtil::GetFilename(dest_path)))
|
||||
if (!src->Rename(FileUtil::GetFilename(dest_path))) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
}
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
@@ -102,8 +122,10 @@ ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path,
|
||||
ASSERT_MSG(dest->WriteBytes(src->ReadAllBytes()) == src->GetSize(),
|
||||
"Could not write all of the bytes but everything else has succeded.");
|
||||
|
||||
if (!src->GetContainingDirectory()->DeleteFile(FileUtil::GetFilename(src_path)))
|
||||
if (!src->GetContainingDirectory()->DeleteFile(FileUtil::GetFilename(src_path))) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
}
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
@@ -115,8 +137,10 @@ ResultCode VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_pa
|
||||
// Use more-optimized vfs implementation rename.
|
||||
if (src == nullptr)
|
||||
return FileSys::ERROR_PATH_NOT_FOUND;
|
||||
if (!src->Rename(FileUtil::GetFilename(dest_path)))
|
||||
if (!src->Rename(FileUtil::GetFilename(dest_path))) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
}
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
@@ -126,16 +150,20 @@ ResultCode VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_pa
|
||||
"don't match -- UNIMPLEMENTED",
|
||||
src_path, dest_path);
|
||||
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
}
|
||||
|
||||
ResultVal<FileSys::VirtualFile> VfsDirectoryServiceWrapper::OpenFile(const std::string& path,
|
||||
FileSys::Mode mode) const {
|
||||
auto file = backing->GetFileRelative(path);
|
||||
auto npath = path;
|
||||
while (npath.size() > 0 && (npath[0] == '/' || npath[0] == '\\'))
|
||||
npath = npath.substr(1);
|
||||
auto file = backing->GetFileRelative(npath);
|
||||
if (file == nullptr)
|
||||
return FileSys::ERROR_PATH_NOT_FOUND;
|
||||
|
||||
if ((static_cast<u32>(mode) & static_cast<u32>(FileSys::Mode::Append)) != 0) {
|
||||
if (mode == FileSys::Mode::Append) {
|
||||
return MakeResult<FileSys::VirtualFile>(
|
||||
std::make_shared<FileSys::OffsetVfsFile>(file, 0, file->GetSize()));
|
||||
}
|
||||
@@ -145,8 +173,10 @@ ResultVal<FileSys::VirtualFile> VfsDirectoryServiceWrapper::OpenFile(const std::
|
||||
|
||||
ResultVal<FileSys::VirtualDir> VfsDirectoryServiceWrapper::OpenDirectory(const std::string& path) {
|
||||
auto dir = GetDirectoryRelativeWrapped(backing, path);
|
||||
if (dir == nullptr)
|
||||
if (dir == nullptr) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
}
|
||||
return MakeResult(dir);
|
||||
}
|
||||
|
||||
@@ -161,103 +191,96 @@ ResultVal<FileSys::EntryType> VfsDirectoryServiceWrapper::GetEntryType(
|
||||
const std::string& path) const {
|
||||
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
|
||||
if (dir == nullptr)
|
||||
return ResultCode(-1);
|
||||
return FileSys::ERROR_PATH_NOT_FOUND;
|
||||
auto filename = FileUtil::GetFilename(path);
|
||||
// TODO(Subv): Some games use the '/' path, find out what this means.
|
||||
if (filename.empty())
|
||||
return MakeResult(FileSys::EntryType::Directory);
|
||||
|
||||
if (dir->GetFile(filename) != nullptr)
|
||||
return MakeResult(FileSys::EntryType::File);
|
||||
if (dir->GetSubdirectory(filename) != nullptr)
|
||||
return MakeResult(FileSys::EntryType::Directory);
|
||||
return ResultCode(-1);
|
||||
return FileSys::ERROR_PATH_NOT_FOUND;
|
||||
}
|
||||
|
||||
// A deferred filesystem for nand save data.
|
||||
// This must be deferred because the directory is dependent on title id, which is not set at
|
||||
// registration time.
|
||||
struct SaveDataDeferredFilesystem : DeferredFilesystem {
|
||||
protected:
|
||||
FileSys::VirtualDir CreateFilesystem() override {
|
||||
u64 title_id = Core::CurrentProcess()->program_id;
|
||||
// TODO(DarkLordZach): Users
|
||||
u32 user_id = 0;
|
||||
std::string nand_directory = fmt::format(
|
||||
"{}save/{:016X}/{:08X}/", FileUtil::GetUserPath(D_NAND_IDX), title_id, user_id);
|
||||
|
||||
auto savedata =
|
||||
std::make_shared<FileSys::RealVfsDirectory>(nand_directory, FileSys::Mode::Write);
|
||||
return savedata;
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Map of registered file systems, identified by type. Once an file system is registered here, it
|
||||
* is never removed until UnregisterFileSystems is called.
|
||||
*/
|
||||
static boost::container::flat_map<Type, std::unique_ptr<DeferredFilesystem>> filesystem_map;
|
||||
static FileSys::VirtualFile filesystem_romfs = nullptr;
|
||||
static std::unique_ptr<FileSys::RomFSFactory> romfs_factory;
|
||||
static std::unique_ptr<FileSys::SaveDataFactory> save_data_factory;
|
||||
static std::unique_ptr<FileSys::SDMCFactory> sdmc_factory;
|
||||
|
||||
ResultCode RegisterFileSystem(std::unique_ptr<DeferredFilesystem>&& factory, Type type) {
|
||||
auto result = filesystem_map.emplace(type, std::move(factory));
|
||||
|
||||
bool inserted = result.second;
|
||||
ASSERT_MSG(inserted, "Tried to register more than one system with same id code");
|
||||
|
||||
auto& filesystem = result.first->second;
|
||||
LOG_DEBUG(Service_FS, "Registered file system with id code 0x{:08X}", static_cast<u32>(type));
|
||||
ResultCode RegisterRomFS(std::unique_ptr<FileSys::RomFSFactory>&& factory) {
|
||||
ASSERT_MSG(romfs_factory == nullptr, "Tried to register a second RomFS");
|
||||
romfs_factory = std::move(factory);
|
||||
LOG_DEBUG(Service_FS, "Registered RomFS");
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode RegisterRomFS(FileSys::VirtualFile filesystem) {
|
||||
ASSERT_MSG(filesystem_romfs == nullptr,
|
||||
"Tried to register more than one system with same id code");
|
||||
|
||||
filesystem_romfs = filesystem;
|
||||
LOG_DEBUG(Service_FS, "Registered file system {} with id code 0x{:08X}", filesystem->GetName(),
|
||||
static_cast<u32>(Type::RomFS));
|
||||
ResultCode RegisterSaveData(std::unique_ptr<FileSys::SaveDataFactory>&& factory) {
|
||||
ASSERT_MSG(romfs_factory == nullptr, "Tried to register a second save data");
|
||||
save_data_factory = std::move(factory);
|
||||
LOG_DEBUG(Service_FS, "Registered save data");
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultVal<FileSys::VirtualDir> OpenFileSystem(Type type) {
|
||||
LOG_TRACE(Service_FS, "Opening FileSystem with type={}", static_cast<u32>(type));
|
||||
ResultCode RegisterSDMC(std::unique_ptr<FileSys::SDMCFactory>&& factory) {
|
||||
ASSERT_MSG(sdmc_factory == nullptr, "Tried to register a second SDMC");
|
||||
sdmc_factory = std::move(factory);
|
||||
LOG_DEBUG(Service_FS, "Registered SDMC");
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
auto itr = filesystem_map.find(type);
|
||||
if (itr == filesystem_map.end()) {
|
||||
ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id) {
|
||||
LOG_TRACE(Service_FS, "Opening RomFS for title_id={:016X}", title_id);
|
||||
|
||||
if (romfs_factory == nullptr) {
|
||||
// TODO(bunnei): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
}
|
||||
|
||||
return MakeResult(itr->second->Get());
|
||||
return romfs_factory->Open(title_id);
|
||||
}
|
||||
|
||||
ResultVal<FileSys::VirtualFile> OpenRomFS() {
|
||||
if (filesystem_romfs == nullptr)
|
||||
return ResultCode(-1);
|
||||
return MakeResult(filesystem_romfs);
|
||||
}
|
||||
ResultVal<FileSys::VirtualDir> OpenSaveData(FileSys::SaveDataSpaceId space,
|
||||
FileSys::SaveDataDescriptor save_struct) {
|
||||
LOG_TRACE(Service_FS, "Opening Save Data for space_id={:01X}, save_struct={}",
|
||||
static_cast<u8>(space), save_struct.DebugInfo());
|
||||
|
||||
ResultCode FormatFileSystem(Type type) {
|
||||
LOG_TRACE(Service_FS, "Formatting FileSystem with type={}", static_cast<u32>(type));
|
||||
|
||||
auto itr = filesystem_map.find(type);
|
||||
if (itr == filesystem_map.end()) {
|
||||
// TODO(bunnei): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
if (save_data_factory == nullptr) {
|
||||
return ResultCode(ErrorModule::FS, FileSys::ErrCodes::TitleNotFound);
|
||||
}
|
||||
|
||||
return itr->second->Get()->GetParentDirectory()->DeleteSubdirectory(
|
||||
itr->second->Get()->GetName())
|
||||
? RESULT_SUCCESS
|
||||
: ResultCode(-1);
|
||||
return save_data_factory->Open(space, save_struct);
|
||||
}
|
||||
|
||||
ResultVal<FileSys::VirtualDir> OpenSDMC() {
|
||||
LOG_TRACE(Service_FS, "Opening SDMC");
|
||||
|
||||
if (sdmc_factory == nullptr) {
|
||||
return ResultCode(ErrorModule::FS, FileSys::ErrCodes::SdCardNotFound);
|
||||
}
|
||||
|
||||
return sdmc_factory->Open();
|
||||
}
|
||||
|
||||
void RegisterFileSystems() {
|
||||
filesystem_map.clear();
|
||||
filesystem_romfs = nullptr;
|
||||
romfs_factory = nullptr;
|
||||
save_data_factory = nullptr;
|
||||
sdmc_factory = nullptr;
|
||||
|
||||
std::string sd_directory = FileUtil::GetUserPath(D_SDMC_IDX);
|
||||
auto sdcard = std::make_shared<FileSys::RealVfsDirectory>(sd_directory, FileSys::Mode::Write);
|
||||
RegisterFileSystem(std::make_unique<DeferredFilesystem>(sdcard), Type::SDMC);
|
||||
auto nand_directory = std::make_shared<FileSys::RealVfsDirectory>(
|
||||
FileUtil::GetUserPath(D_NAND_IDX), FileSys::Mode::Write);
|
||||
auto sd_directory = std::make_shared<FileSys::RealVfsDirectory>(
|
||||
FileUtil::GetUserPath(D_SDMC_IDX), FileSys::Mode::Write);
|
||||
|
||||
RegisterFileSystem(std::make_unique<SaveDataDeferredFilesystem>(), Type::SaveData);
|
||||
auto savedata = std::make_unique<FileSys::SaveDataFactory>(std::move(nand_directory));
|
||||
save_data_factory = std::move(savedata);
|
||||
|
||||
auto sdcard = std::make_unique<FileSys::SDMCFactory>(std::move(sd_directory));
|
||||
sdmc_factory = std::move(sdcard);
|
||||
}
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
|
||||
@@ -6,16 +6,13 @@
|
||||
|
||||
#include <memory>
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/filesystem.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "core/file_sys/directory.h"
|
||||
#include "core/file_sys/mode.h"
|
||||
#include "core/file_sys/romfs_factory.h"
|
||||
#include "core/file_sys/savedata_factory.h"
|
||||
#include "core/file_sys/sdmc_factory.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace FileSys {
|
||||
class FileSystemBackend;
|
||||
class FileSystemFactory;
|
||||
class Path;
|
||||
} // namespace FileSys
|
||||
|
||||
namespace Service {
|
||||
|
||||
namespace SM {
|
||||
@@ -24,12 +21,22 @@ class ServiceManager;
|
||||
|
||||
namespace FileSystem {
|
||||
|
||||
/// Supported FileSystem types
|
||||
enum class Type {
|
||||
RomFS = 1,
|
||||
SaveData = 2,
|
||||
SDMC = 3,
|
||||
};
|
||||
ResultCode RegisterRomFS(std::unique_ptr<FileSys::RomFSFactory>&& factory);
|
||||
ResultCode RegisterSaveData(std::unique_ptr<FileSys::SaveDataFactory>&& factory);
|
||||
ResultCode RegisterSDMC(std::unique_ptr<FileSys::SDMCFactory>&& factory);
|
||||
|
||||
// TODO(DarkLordZach): BIS Filesystem
|
||||
// ResultCode RegisterBIS(std::unique_ptr<FileSys::BISFactory>&& factory);
|
||||
ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id);
|
||||
ResultVal<FileSys::VirtualDir> OpenSaveData(FileSys::SaveDataSpaceId space,
|
||||
FileSys::SaveDataDescriptor save_struct);
|
||||
ResultVal<FileSys::VirtualDir> OpenSDMC();
|
||||
|
||||
// TODO(DarkLordZach): BIS Filesystem
|
||||
// ResultVal<std::unique_ptr<FileSys::FileSystemBackend>> OpenBIS();
|
||||
|
||||
/// Registers all Filesystem services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
// A class that wraps a VfsDirectory with methods that return ResultVal and ResultCode instead of
|
||||
// pointers and booleans. This makes using a VfsDirectory with switch services much easier and
|
||||
@@ -126,61 +133,5 @@ private:
|
||||
FileSys::VirtualDir backing;
|
||||
};
|
||||
|
||||
// A class that deferres the creation of a filesystem until a later time.
|
||||
// This is useful if construction depends on a variable not known when the filesystem is registered.
|
||||
// Construct this with a filesystem (VirtualDir) to avoid the deferrence feature or override the
|
||||
// CreateFilesystem method which will be called on first use.
|
||||
struct DeferredFilesystem {
|
||||
DeferredFilesystem() = default;
|
||||
|
||||
explicit DeferredFilesystem(FileSys::VirtualDir vfs_directory) : fs(std::move(vfs_directory)) {}
|
||||
|
||||
FileSys::VirtualDir Get() {
|
||||
if (fs == nullptr)
|
||||
fs = CreateFilesystem();
|
||||
|
||||
return fs;
|
||||
}
|
||||
|
||||
virtual ~DeferredFilesystem() = default;
|
||||
|
||||
protected:
|
||||
virtual FileSys::VirtualDir CreateFilesystem() {
|
||||
return fs;
|
||||
}
|
||||
|
||||
private:
|
||||
FileSys::VirtualDir fs;
|
||||
};
|
||||
|
||||
/**
|
||||
* Registers a FileSystem, instances of which can later be opened using its IdCode.
|
||||
* @param factory FileSystem backend interface to use
|
||||
* @param type Type used to access this type of FileSystem
|
||||
*/
|
||||
ResultCode RegisterFileSystem(std::unique_ptr<DeferredFilesystem>&& fs, Type type);
|
||||
|
||||
ResultCode RegisterRomFS(FileSys::VirtualFile fs);
|
||||
|
||||
/**
|
||||
* Opens a file system
|
||||
* @param type Type of the file system to open
|
||||
* @param path Path to the file system, used with Binary paths
|
||||
* @return FileSys::FileSystemBackend interface to the file system
|
||||
*/
|
||||
ResultVal<FileSys::VirtualDir> OpenFileSystem(Type type);
|
||||
|
||||
ResultVal<FileSys::VirtualFile> OpenRomFS();
|
||||
|
||||
/**
|
||||
* Formats a file system
|
||||
* @param type Type of the file system to format
|
||||
* @return ResultCode of the operation
|
||||
*/
|
||||
ResultCode FormatFileSystem(Type type);
|
||||
|
||||
/// Registers all Filesystem services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
} // namespace FileSystem
|
||||
} // namespace Service
|
||||
|
||||
@@ -3,23 +3,38 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cinttypes>
|
||||
#include <cstring>
|
||||
#include <iterator>
|
||||
#include <string>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/directory.h"
|
||||
#include "core/file_sys/filesystem.h"
|
||||
#include "core/file_sys/storage.h"
|
||||
#include "core/file_sys/errors.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
#include "core/hle/kernel/client_session.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/hle/service/filesystem/fsp_srv.h"
|
||||
|
||||
namespace Service::FileSystem {
|
||||
|
||||
enum class StorageId : u8 {
|
||||
None = 0,
|
||||
Host = 1,
|
||||
GameCard = 2,
|
||||
NandSystem = 3,
|
||||
NandUser = 4,
|
||||
SdCard = 5,
|
||||
};
|
||||
|
||||
class IStorage final : public ServiceFramework<IStorage> {
|
||||
public:
|
||||
IStorage(FileSys::VirtualFile backend_)
|
||||
explicit IStorage(FileSys::VirtualFile backend_)
|
||||
: ServiceFramework("IStorage"), backend(std::move(backend_)) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IStorage::Read, "Read"}, {1, nullptr, "Write"}, {2, nullptr, "Flush"},
|
||||
@@ -52,13 +67,6 @@ private:
|
||||
|
||||
// Read the data from the Storage backend
|
||||
std::vector<u8> output = backend->ReadBytes(length, offset);
|
||||
auto res = MakeResult<size_t>(output.size());
|
||||
if (res.Failed()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(res.Code());
|
||||
return;
|
||||
}
|
||||
|
||||
// Write the data to memory
|
||||
ctx.WriteBuffer(output);
|
||||
|
||||
@@ -104,19 +112,13 @@ private:
|
||||
|
||||
// Read the data from the Storage backend
|
||||
std::vector<u8> output = backend->ReadBytes(length, offset);
|
||||
auto res = MakeResult<size_t>(output.size());
|
||||
if (res.Failed()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(res.Code());
|
||||
return;
|
||||
}
|
||||
|
||||
// Write the data to memory
|
||||
ctx.WriteBuffer(output);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(static_cast<u64>(*res));
|
||||
rb.Push(static_cast<u64>(output.size()));
|
||||
}
|
||||
|
||||
void Write(Kernel::HLERequestContext& ctx) {
|
||||
@@ -139,15 +141,21 @@ private:
|
||||
return;
|
||||
}
|
||||
|
||||
std::vector<u8> data = ctx.ReadBuffer();
|
||||
data.resize(length);
|
||||
const std::vector<u8> data = ctx.ReadBuffer();
|
||||
|
||||
ASSERT_MSG(
|
||||
static_cast<s64>(data.size()) <= length,
|
||||
"Attempting to write more data than requested (requested={:016X}, actual={:016X}).",
|
||||
length, data.size());
|
||||
|
||||
// Write the data to the Storage backend
|
||||
auto res = MakeResult<size_t>(backend->WriteBytes(data, offset));
|
||||
if (res.Failed()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(res.Code());
|
||||
return;
|
||||
}
|
||||
const auto write_size =
|
||||
static_cast<std::size_t>(std::distance(data.begin(), data.begin() + length));
|
||||
const std::size_t written = backend->Write(data.data(), write_size, offset);
|
||||
|
||||
ASSERT_MSG(static_cast<s64>(written) == length,
|
||||
"Could not write all bytes to file (requested={:016X}, actual={:016X}).", length,
|
||||
written);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -205,6 +213,7 @@ public:
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
|
||||
// TODO(DarkLordZach): Verify that this is the correct behavior.
|
||||
// Build entry index now to save time later.
|
||||
BuildEntryIndex(entries, backend->GetFiles(), FileSys::File);
|
||||
BuildEntryIndex(entries, backend->GetSubdirectories(), FileSys::Directory);
|
||||
@@ -222,23 +231,20 @@ private:
|
||||
LOG_DEBUG(Service_FS, "called, unk=0x{:X}", unk);
|
||||
|
||||
// Calculate how many entries we can fit in the output buffer
|
||||
u64 count_entries = ctx.GetWriteBufferSize() / sizeof(FileSys::Entry);
|
||||
const u64 count_entries = ctx.GetWriteBufferSize() / sizeof(FileSys::Entry);
|
||||
|
||||
// Cap at total number of entries.
|
||||
u64 actual_entries = std::min(count_entries, entries.size() - next_entry_index);
|
||||
const u64 actual_entries = std::min(count_entries, entries.size() - next_entry_index);
|
||||
|
||||
// Read the data from the Directory backend
|
||||
std::vector<FileSys::Entry> entry_data(entries.begin() + next_entry_index,
|
||||
entries.begin() + next_entry_index + actual_entries);
|
||||
// Determine data start and end
|
||||
const auto* begin = reinterpret_cast<u8*>(entries.data() + next_entry_index);
|
||||
const auto* end = reinterpret_cast<u8*>(entries.data() + next_entry_index + actual_entries);
|
||||
const auto range_size = static_cast<std::size_t>(std::distance(begin, end));
|
||||
|
||||
next_entry_index += actual_entries;
|
||||
|
||||
// Convert the data into a byte array
|
||||
std::vector<u8> output(entry_data.size() * sizeof(FileSys::Entry));
|
||||
std::memcpy(output.data(), entry_data.data(), output.size());
|
||||
|
||||
// Write the data to memory
|
||||
ctx.WriteBuffer(output);
|
||||
ctx.WriteBuffer(begin, range_size);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -512,16 +518,6 @@ FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") {
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
void FSP_SRV::TryLoadRomFS() {
|
||||
if (romfs) {
|
||||
return;
|
||||
}
|
||||
auto res = OpenRomFS();
|
||||
if (res.Succeeded()) {
|
||||
romfs = std::move(res.Unwrap());
|
||||
}
|
||||
}
|
||||
|
||||
void FSP_SRV::Initialize(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_FS, "(STUBBED) called");
|
||||
|
||||
@@ -532,7 +528,7 @@ void FSP_SRV::Initialize(Kernel::HLERequestContext& ctx) {
|
||||
void FSP_SRV::MountSdCard(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_FS, "called");
|
||||
|
||||
IFileSystem filesystem(OpenFileSystem(Type::SDMC).Unwrap());
|
||||
IFileSystem filesystem(OpenSDMC().Unwrap());
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -542,20 +538,34 @@ void FSP_SRV::MountSdCard(Kernel::HLERequestContext& ctx) {
|
||||
void FSP_SRV::CreateSaveData(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
auto save_struct = rp.PopRaw<std::array<u8, 0x40>>();
|
||||
auto save_struct = rp.PopRaw<FileSys::SaveDataDescriptor>();
|
||||
auto save_create_struct = rp.PopRaw<std::array<u8, 0x40>>();
|
||||
u128 uid = rp.PopRaw<u128>();
|
||||
|
||||
LOG_WARNING(Service_FS, "(STUBBED) called uid = {:016X}{:016X}", uid[1], uid[0]);
|
||||
LOG_WARNING(Service_FS, "(STUBBED) called save_struct = {}, uid = {:016X}{:016X}",
|
||||
save_struct.DebugInfo(), uid[1], uid[0]);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void FSP_SRV::MountSaveData(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_FS, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
IFileSystem filesystem(OpenFileSystem(Type::SaveData).Unwrap());
|
||||
auto space_id = rp.PopRaw<FileSys::SaveDataSpaceId>();
|
||||
auto unk = rp.Pop<u32>();
|
||||
LOG_INFO(Service_FS, "called with unknown={:08X}", unk);
|
||||
auto save_struct = rp.PopRaw<FileSys::SaveDataDescriptor>();
|
||||
|
||||
auto dir = OpenSaveData(space_id, save_struct);
|
||||
|
||||
if (dir.Failed()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 0};
|
||||
rb.Push(ResultCode(ErrorModule::FS, FileSys::ErrCodes::TitleNotFound));
|
||||
return;
|
||||
}
|
||||
|
||||
IFileSystem filesystem(std::move(dir.Unwrap()));
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -573,8 +583,8 @@ void FSP_SRV::GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
|
||||
void FSP_SRV::OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_FS, "called");
|
||||
|
||||
TryLoadRomFS();
|
||||
if (!romfs) {
|
||||
auto romfs = OpenRomFS(Core::System::GetInstance().CurrentProcess()->program_id);
|
||||
if (romfs.Failed()) {
|
||||
// TODO (bunnei): Find the right error code to use here
|
||||
LOG_CRITICAL(Service_FS, "no file system interface available!");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
@@ -582,7 +592,7 @@ void FSP_SRV::OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx) {
|
||||
return;
|
||||
}
|
||||
|
||||
IStorage storage(romfs);
|
||||
IStorage storage(std::move(romfs.Unwrap()));
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -590,8 +600,16 @@ void FSP_SRV::OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx) {
|
||||
}
|
||||
|
||||
void FSP_SRV::OpenRomStorage(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_FS, "(STUBBED) called, using OpenDataStorageByCurrentProcess");
|
||||
OpenDataStorageByCurrentProcess(ctx);
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
auto storage_id = rp.PopRaw<StorageId>();
|
||||
auto title_id = rp.PopRaw<u64>();
|
||||
|
||||
LOG_DEBUG(Service_FS, "called with storage_id={:02X}, title_id={:016X}",
|
||||
static_cast<u8>(storage_id), title_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultCode(ErrorModule::FS, FileSys::ErrCodes::TitleNotFound));
|
||||
}
|
||||
|
||||
} // namespace Service::FileSystem
|
||||
|
||||
@@ -19,8 +19,6 @@ public:
|
||||
~FSP_SRV() = default;
|
||||
|
||||
private:
|
||||
void TryLoadRomFS();
|
||||
|
||||
void Initialize(Kernel::HLERequestContext& ctx);
|
||||
void MountSdCard(Kernel::HLERequestContext& ctx);
|
||||
void CreateSaveData(Kernel::HLERequestContext& ctx);
|
||||
|
||||
@@ -12,7 +12,7 @@ class Module final {
|
||||
public:
|
||||
class Interface : public ServiceFramework<Interface> {
|
||||
public:
|
||||
Interface(std::shared_ptr<Module> module, const char* name);
|
||||
explicit Interface(std::shared_ptr<Module> module, const char* name);
|
||||
|
||||
void CreateFriendService(Kernel::HLERequestContext& ctx);
|
||||
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#include <atomic>
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "core/frontend/input.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
@@ -18,9 +19,9 @@ namespace Service::HID {
|
||||
|
||||
// Updating period for each HID device.
|
||||
// TODO(shinyquagsire23): These need better values.
|
||||
constexpr u64 pad_update_ticks = CoreTiming::BASE_CLOCK_RATE / 10000;
|
||||
constexpr u64 accelerometer_update_ticks = CoreTiming::BASE_CLOCK_RATE / 10000;
|
||||
constexpr u64 gyroscope_update_ticks = CoreTiming::BASE_CLOCK_RATE / 10000;
|
||||
constexpr u64 pad_update_ticks = CoreTiming::BASE_CLOCK_RATE / 100;
|
||||
constexpr u64 accelerometer_update_ticks = CoreTiming::BASE_CLOCK_RATE / 100;
|
||||
constexpr u64 gyroscope_update_ticks = CoreTiming::BASE_CLOCK_RATE / 100;
|
||||
|
||||
class IAppletResource final : public ServiceFramework<IAppletResource> {
|
||||
public:
|
||||
@@ -63,7 +64,8 @@ private:
|
||||
std::transform(Settings::values.analogs.begin() + Settings::NativeAnalog::STICK_HID_BEGIN,
|
||||
Settings::values.analogs.begin() + Settings::NativeAnalog::STICK_HID_END,
|
||||
sticks.begin(), Input::CreateDevice<Input::AnalogDevice>);
|
||||
// TODO(shinyquagsire23): gyro, touch, mouse, keyboard
|
||||
touch_device = Input::CreateDevice<Input::TouchDevice>(Settings::values.touch_device);
|
||||
// TODO(shinyquagsire23): gyro, mouse, keyboard
|
||||
}
|
||||
|
||||
void UpdatePadCallback(u64 userdata, int cycles_late) {
|
||||
@@ -75,7 +77,7 @@ private:
|
||||
|
||||
// Set up controllers as neon red+blue Joy-Con attached to console
|
||||
ControllerHeader& controller_header = mem.controllers[Controller_Handheld].header;
|
||||
controller_header.type = ControllerType_Handheld | ControllerType_JoyconPair;
|
||||
controller_header.type = ControllerType_Handheld;
|
||||
controller_header.single_colors_descriptor = ColorDesc_ColorsNonexistent;
|
||||
controller_header.right_color_body = JOYCON_BODY_NEON_RED;
|
||||
controller_header.right_color_buttons = JOYCON_BUTTONS_NEON_RED;
|
||||
@@ -83,24 +85,21 @@ private:
|
||||
controller_header.left_color_buttons = JOYCON_BUTTONS_NEON_BLUE;
|
||||
|
||||
for (size_t controller = 0; controller < mem.controllers.size(); controller++) {
|
||||
for (int index = 0; index < HID_NUM_LAYOUTS; index++) {
|
||||
// TODO(DarkLordZach): Is this layout/controller config actually invalid?
|
||||
if (controller == Controller_Handheld && index == Layout_Single)
|
||||
continue;
|
||||
|
||||
ControllerLayout& layout = mem.controllers[controller].layouts[index];
|
||||
for (auto& layout : mem.controllers[controller].layouts) {
|
||||
layout.header.num_entries = HID_NUM_ENTRIES;
|
||||
layout.header.max_entry_index = HID_NUM_ENTRIES - 1;
|
||||
|
||||
// HID shared memory stores the state of the past 17 samples in a circlular buffer,
|
||||
// each with a timestamp in number of samples since boot.
|
||||
const ControllerInputEntry& last_entry = layout.entries[layout.header.latest_entry];
|
||||
|
||||
layout.header.timestamp_ticks = CoreTiming::GetTicks();
|
||||
layout.header.latest_entry = (layout.header.latest_entry + 1) % HID_NUM_ENTRIES;
|
||||
|
||||
ControllerInputEntry& entry = layout.entries[layout.header.latest_entry];
|
||||
entry.timestamp++;
|
||||
entry.timestamp = last_entry.timestamp + 1;
|
||||
// TODO(shinyquagsire23): Is this always identical to timestamp?
|
||||
entry.timestamp_2++;
|
||||
entry.timestamp_2 = entry.timestamp;
|
||||
|
||||
// TODO(shinyquagsire23): More than just handheld input
|
||||
if (controller != Controller_Handheld)
|
||||
@@ -153,8 +152,6 @@ private:
|
||||
}
|
||||
}
|
||||
|
||||
// TODO(bunnei): Properly implement the touch screen, the below will just write empty data
|
||||
|
||||
TouchScreen& touchscreen = mem.touchscreen;
|
||||
const u64 last_entry = touchscreen.header.latest_entry;
|
||||
const u64 curr_entry = (last_entry + 1) % touchscreen.entries.size();
|
||||
@@ -166,7 +163,26 @@ private:
|
||||
touchscreen.header.max_entry_index = touchscreen.entries.size();
|
||||
touchscreen.header.timestamp = timestamp;
|
||||
touchscreen.entries[curr_entry].header.timestamp = sample_counter;
|
||||
touchscreen.entries[curr_entry].header.num_touches = 0;
|
||||
|
||||
TouchScreenEntryTouch touch_entry{};
|
||||
auto [x, y, pressed] = touch_device->GetStatus();
|
||||
touch_entry.timestamp = timestamp;
|
||||
touch_entry.x = static_cast<u16>(x * Layout::ScreenUndocked::Width);
|
||||
touch_entry.y = static_cast<u16>(y * Layout::ScreenUndocked::Height);
|
||||
touch_entry.touch_index = 0;
|
||||
|
||||
// TODO(DarkLordZach): Maybe try to derive these from EmuWindow?
|
||||
touch_entry.diameter_x = 15;
|
||||
touch_entry.diameter_y = 15;
|
||||
touch_entry.angle = 0;
|
||||
|
||||
// TODO(DarkLordZach): Implement multi-touch support
|
||||
if (pressed) {
|
||||
touchscreen.entries[curr_entry].header.num_touches = 1;
|
||||
touchscreen.entries[curr_entry].touches[0] = touch_entry;
|
||||
} else {
|
||||
touchscreen.entries[curr_entry].header.num_touches = 0;
|
||||
}
|
||||
|
||||
// TODO(shinyquagsire23): Properly implement mouse
|
||||
Mouse& mouse = mem.mouse;
|
||||
@@ -196,8 +212,7 @@ private:
|
||||
keyboard.entries[curr_keyboard_entry].timestamp_2 = keyboard_sample_counter;
|
||||
|
||||
// TODO(shinyquagsire23): Figure out what any of these are
|
||||
for (size_t i = 0; i < mem.unk_input_1.size(); i++) {
|
||||
UnkInput1& input = mem.unk_input_1[i];
|
||||
for (auto& input : mem.unk_input_1) {
|
||||
const u64 last_input_entry = input.header.latest_entry;
|
||||
const u64 curr_input_entry = (input.header.latest_entry + 1) % input.entries.size();
|
||||
const u64 input_sample_counter = input.entries[last_input_entry].timestamp + 1;
|
||||
@@ -211,9 +226,7 @@ private:
|
||||
input.entries[curr_input_entry].timestamp_2 = input_sample_counter;
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < mem.unk_input_2.size(); i++) {
|
||||
UnkInput2& input = mem.unk_input_2[i];
|
||||
|
||||
for (auto& input : mem.unk_input_2) {
|
||||
input.header.timestamp_ticks = timestamp;
|
||||
input.header.num_entries = 17;
|
||||
input.header.latest_entry = 0;
|
||||
@@ -252,6 +265,7 @@ private:
|
||||
std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>
|
||||
buttons;
|
||||
std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID> sticks;
|
||||
std::unique_ptr<Input::TouchDevice> touch_device;
|
||||
};
|
||||
|
||||
class IActiveVibrationDeviceList final : public ServiceFramework<IActiveVibrationDeviceList> {
|
||||
|
||||
@@ -380,7 +380,7 @@ static_assert(sizeof(ControllerLayout) == 0x350,
|
||||
|
||||
struct Controller {
|
||||
ControllerHeader header;
|
||||
std::array<ControllerLayout, 7> layouts;
|
||||
std::array<ControllerLayout, HID_NUM_LAYOUTS> layouts;
|
||||
std::array<u8, 0x2a70> unk_1;
|
||||
ControllerMAC mac_left;
|
||||
ControllerMAC mac_right;
|
||||
|
||||
@@ -12,7 +12,7 @@ class Module final {
|
||||
public:
|
||||
class Interface : public ServiceFramework<Interface> {
|
||||
public:
|
||||
Interface(std::shared_ptr<Module> module, const char* name);
|
||||
explicit Interface(std::shared_ptr<Module> module, const char* name);
|
||||
|
||||
void CreateUserInterface(Kernel::HLERequestContext& ctx);
|
||||
|
||||
|
||||
@@ -148,6 +148,24 @@ private:
|
||||
|
||||
LOG_DEBUG(Service_NIFM, "called");
|
||||
}
|
||||
void IsWirelessCommunicationEnabled(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_NIFM, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u8>(0);
|
||||
}
|
||||
void IsEthernetCommunicationEnabled(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_NIFM, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u8>(0);
|
||||
}
|
||||
void IsAnyInternetRequestAccepted(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_NIFM, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u8>(0);
|
||||
}
|
||||
};
|
||||
|
||||
IGeneralService::IGeneralService() : ServiceFramework("IGeneralService") {
|
||||
@@ -167,11 +185,11 @@ IGeneralService::IGeneralService() : ServiceFramework("IGeneralService") {
|
||||
{14, &IGeneralService::CreateTemporaryNetworkProfile, "CreateTemporaryNetworkProfile"},
|
||||
{15, nullptr, "GetCurrentIpConfigInfo"},
|
||||
{16, nullptr, "SetWirelessCommunicationEnabled"},
|
||||
{17, nullptr, "IsWirelessCommunicationEnabled"},
|
||||
{17, &IGeneralService::IsWirelessCommunicationEnabled, "IsWirelessCommunicationEnabled"},
|
||||
{18, nullptr, "GetInternetConnectionStatus"},
|
||||
{19, nullptr, "SetEthernetCommunicationEnabled"},
|
||||
{20, nullptr, "IsEthernetCommunicationEnabled"},
|
||||
{21, nullptr, "IsAnyInternetRequestAccepted"},
|
||||
{20, &IGeneralService::IsEthernetCommunicationEnabled, "IsEthernetCommunicationEnabled"},
|
||||
{21, &IGeneralService::IsAnyInternetRequestAccepted, "IsAnyInternetRequestAccepted"},
|
||||
{22, nullptr, "IsAnyForegroundRequestAccepted"},
|
||||
{23, nullptr, "PutToSleep"},
|
||||
{24, nullptr, "WakeUp"},
|
||||
|
||||
@@ -12,7 +12,7 @@ class Module final {
|
||||
public:
|
||||
class Interface : public ServiceFramework<Interface> {
|
||||
public:
|
||||
Interface(std::shared_ptr<Module> module, const char* name);
|
||||
explicit Interface(std::shared_ptr<Module> module, const char* name);
|
||||
|
||||
void CreateGeneralServiceOld(Kernel::HLERequestContext& ctx);
|
||||
void CreateGeneralService(Kernel::HLERequestContext& ctx);
|
||||
|
||||
@@ -119,7 +119,7 @@ void PL_U::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx) {
|
||||
void PL_U::GetSharedFontInOrderOfPriority(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const u64 language_code{rp.Pop<u64>()}; // TODO(ogniK): Find out what this is used for
|
||||
LOG_DEBUG(Service_NS, "called, language_code=%lx", language_code);
|
||||
LOG_DEBUG(Service_NS, "called, language_code={:X}", language_code);
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
std::vector<u32> font_codes;
|
||||
std::vector<u32> font_offsets;
|
||||
@@ -132,9 +132,9 @@ void PL_U::GetSharedFontInOrderOfPriority(Kernel::HLERequestContext& ctx) {
|
||||
font_sizes.push_back(SHARED_FONT_REGIONS[i].size);
|
||||
}
|
||||
|
||||
ctx.WriteBuffer(font_codes.data(), font_codes.size(), 0);
|
||||
ctx.WriteBuffer(font_offsets.data(), font_offsets.size(), 1);
|
||||
ctx.WriteBuffer(font_sizes.data(), font_sizes.size(), 2);
|
||||
ctx.WriteBuffer(font_codes, 0);
|
||||
ctx.WriteBuffer(font_offsets, 1);
|
||||
ctx.WriteBuffer(font_sizes, 2);
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u8>(static_cast<u8>(LoadState::Done)); // Fonts Loaded
|
||||
|
||||
@@ -18,7 +18,8 @@ u32 nvdisp_disp0::ioctl(Ioctl command, const std::vector<u8>& input, std::vector
|
||||
}
|
||||
|
||||
void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height,
|
||||
u32 stride, NVFlinger::BufferQueue::BufferTransformFlags transform) {
|
||||
u32 stride, NVFlinger::BufferQueue::BufferTransformFlags transform,
|
||||
const MathUtil::Rectangle<int>& crop_rect) {
|
||||
VAddr addr = nvmap_dev->GetObjectAddress(buffer_handle);
|
||||
LOG_WARNING(Service,
|
||||
"Drawing from address {:X} offset {:08X} Width {} Height {} Stride {} Format {}",
|
||||
@@ -26,7 +27,8 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3
|
||||
|
||||
using PixelFormat = Tegra::FramebufferConfig::PixelFormat;
|
||||
const Tegra::FramebufferConfig framebuffer{
|
||||
addr, offset, width, height, stride, static_cast<PixelFormat>(format), transform};
|
||||
addr, offset, width, height, stride, static_cast<PixelFormat>(format),
|
||||
transform, crop_rect};
|
||||
|
||||
Core::System::GetInstance().perf_stats.EndGameFrame();
|
||||
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "common/math_util.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdevice.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue.h"
|
||||
|
||||
@@ -16,14 +17,15 @@ class nvmap;
|
||||
|
||||
class nvdisp_disp0 final : public nvdevice {
|
||||
public:
|
||||
nvdisp_disp0(std::shared_ptr<nvmap> nvmap_dev) : nvdevice(), nvmap_dev(std::move(nvmap_dev)) {}
|
||||
explicit nvdisp_disp0(std::shared_ptr<nvmap> nvmap_dev) : nvmap_dev(std::move(nvmap_dev)) {}
|
||||
~nvdisp_disp0() = default;
|
||||
|
||||
u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
|
||||
|
||||
/// Performs a screen flip, drawing the buffer pointed to by the handle.
|
||||
void flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height, u32 stride,
|
||||
NVFlinger::BufferQueue::BufferTransformFlags transform);
|
||||
NVFlinger::BufferQueue::BufferTransformFlags transform,
|
||||
const MathUtil::Rectangle<int>& crop_rect);
|
||||
|
||||
private:
|
||||
std::shared_ptr<nvmap> nvmap_dev;
|
||||
|
||||
@@ -18,7 +18,7 @@ class nvmap;
|
||||
|
||||
class nvhost_as_gpu final : public nvdevice {
|
||||
public:
|
||||
nvhost_as_gpu(std::shared_ptr<nvmap> nvmap_dev) : nvmap_dev(std::move(nvmap_dev)) {}
|
||||
explicit nvhost_as_gpu(std::shared_ptr<nvmap> nvmap_dev) : nvmap_dev(std::move(nvmap_dev)) {}
|
||||
~nvhost_as_gpu() override = default;
|
||||
|
||||
u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
|
||||
|
||||
@@ -29,24 +29,9 @@ u32 nvhost_ctrl::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<
|
||||
u32 nvhost_ctrl::NvOsGetConfigU32(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IocGetConfigParams params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(params));
|
||||
LOG_DEBUG(Service_NVDRV, "called, setting={}!{}", params.domain_str.data(),
|
||||
LOG_TRACE(Service_NVDRV, "called, setting={}!{}", params.domain_str.data(),
|
||||
params.param_str.data());
|
||||
|
||||
if (!strcmp(params.domain_str.data(), "nv")) {
|
||||
if (!strcmp(params.param_str.data(), "NV_MEMORY_PROFILER")) {
|
||||
params.config_str[0] = '0';
|
||||
} else if (!strcmp(params.param_str.data(), "NVN_THROUGH_OPENGL")) {
|
||||
params.config_str[0] = '0';
|
||||
} else if (!strcmp(params.param_str.data(), "NVRM_GPU_PREVENT_USE")) {
|
||||
params.config_str[0] = '0';
|
||||
} else {
|
||||
params.config_str[0] = '\0';
|
||||
}
|
||||
} else {
|
||||
UNIMPLEMENTED(); // unknown domain? Only nv has been seen so far on hardware
|
||||
}
|
||||
std::memcpy(output.data(), ¶ms, sizeof(params));
|
||||
return 0;
|
||||
return 0x30006; // Returns error on production mode
|
||||
}
|
||||
|
||||
u32 nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>& output,
|
||||
|
||||
@@ -18,7 +18,7 @@ constexpr u32 NVGPU_IOCTL_CHANNEL_SUBMIT_GPFIFO(0x8);
|
||||
|
||||
class nvhost_gpu final : public nvdevice {
|
||||
public:
|
||||
nvhost_gpu(std::shared_ptr<nvmap> nvmap_dev) : nvmap_dev(std::move(nvmap_dev)) {}
|
||||
explicit nvhost_gpu(std::shared_ptr<nvmap> nvmap_dev) : nvmap_dev(std::move(nvmap_dev)) {}
|
||||
~nvhost_gpu() override = default;
|
||||
|
||||
u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) override;
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user