Compare commits

...

201 Commits

Author SHA1 Message Date
Fernando Sahmkow
1ae4b684ff Buffer cache: Fixes, Clang and Feedback. 2021-07-15 02:02:08 +02:00
Fernando Sahmkow
1a95a7cdd9 GPUMemoryManager: Force inmediate invalidation when writting block. 2021-07-14 18:39:31 +02:00
Fernando Sahmkow
a0eb3f8a3e Buffer Cache: Fixes to DMA Copy. 2021-07-14 18:25:33 +02:00
Fernando Sahmkow
495b8e31b5 DMAEngine: Revert flushing from Pitch to BlpockLinear. 2021-07-14 16:44:53 +02:00
Fernando Sahmkow
8039be8b19 BufferCache: fix clearing on forced download. 2021-07-14 16:44:15 +02:00
Fernando Sahmkow
b780d5b5c5 DMAEngine: Accelerate BufferClear 2021-07-13 03:49:47 +02:00
Ameer J
776f391ff6 Merge pull request #6597 from FernandoS27/accelerate-dma
DMAEngine: Introduce Accelerate DMA.
2021-07-12 12:49:11 -04:00
Fernando Sahmkow
bc19d28963 accelerateDMA: Fixes and feedback. 2021-07-12 10:33:35 +02:00
Ameer J
7059bb2bf8 Merge pull request #6577 from ReinUsesLisp/precommit
cmake: Only copy pre-commit hook if .git directory exists
2021-07-11 15:48:07 -04:00
Morph
1bfe950acb Merge pull request #6576 from ameerj/unlock-fps-setting
settings: Disable FPS unlimit setting between title launches
2021-07-11 13:59:06 -04:00
Fernando Sahmkow
be1a3f7a0f accelerateDMA: Accelerate Buffer Copies. 2021-07-11 01:33:17 +02:00
Ameer J
907b2324d3 Merge pull request #6557 from FernandoS27/staceys-mom-has-got-it-goin-on
Buffer Cache: Fix High downloads / Fence manager: Improve fence checking.
2021-07-10 16:06:19 -04:00
Fernando Sahmkow
977904dd84 Buffer Cache: Address Feedback. 2021-07-10 21:34:55 +02:00
ameerj
58219d1f36 settings: Disable FPS unlimit setting between title launches
Some titles crash if the FPS limit is disabled when launching. This change ensures that titles launch with the limit in-place to avoid issues.
In order to simplify the change, the UI toggle was removed as it will always be overridden at launch to be disabled.
The setting can still be toggled during gameplay with the hotkey, and indicated by the fps label in the status bar.
2021-07-10 15:11:17 -04:00
Fernando Sahmkow
5e78ad4378 Buffer Cache: Fix GCC copmpile error 2021-07-09 22:20:36 +02:00
Fernando Sahmkow
4a09517336 Fence Manager: remove reference fencing. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow
2c8f4ed27f BufferCache: Additional download fixes. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow
f75544a943 Buffer Cache: Revert unnecessary range reduction. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow
cf38faee9b Fence Manager: Force ordering on WFI. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow
73638ca593 Buffer Cache: Eliminate the AC Hack as the base game is fixed in Hades. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow
63915bf2de Fence Manager: Add fences on Reference Count. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow
35327dbde3 Videocore: Address Feedback & CLANG Format. 2021-07-09 22:20:36 +02:00
Fernando Sahmkow
0e4d4b4beb Buffer Cache: Fix High Downloads and don't predownload on Extreme. 2021-07-09 22:20:36 +02:00
Fernando S
7dca756f30 Merge pull request #6573 from lat9nq/cpu-settings-cleanup-2
core,common,yuzu qt: Add CPU accuracy option 'Auto'
2021-07-09 21:45:45 +02:00
Morph
2794242331 Merge pull request #6581 from lat9nq/isolate-debug-settings
yuzu qt: config: Only save renderer_debug as a global setting
2021-07-09 10:52:56 -04:00
lat9nq
420987c5bf yuzu qt: config: Only save renderer_debug as a global setting
This is a bug fix. Enabling graphics debug mode, then saving a custom
configuration causes graphics debugging to be saved and read from the
custom configuration.

Isolate it the same way we isolate the CPU settings.
2021-07-09 10:49:56 -04:00
ReinUsesLisp
849c6db335 cmake: Only copy pre-commit hook if .git directory exists
Allow the usage of git worktrees on yuzu.
2021-07-08 22:27:14 -03:00
Ameer J
975a7b3a78 Merge pull request #6563 from ReinUsesLisp/thread-worker
common: Add stateful thread worker and unique function utilities
2021-07-08 19:20:57 -04:00
ReinUsesLisp
0ddbbb64e5 common/thread_worker: Stop workers on stop_token when waiting 2021-07-08 19:03:26 -03:00
ReinUsesLisp
da34d37044 common/thread_worker: Add support for stateful threads 2021-07-08 19:03:26 -03:00
FernandoS27
c147e9a90e common/thread_worker: Simplify logic 2021-07-08 19:03:26 -03:00
FernandoS27
a10e112e64 common/thread_worker: Fix data race 2021-07-08 19:03:26 -03:00
ReinUsesLisp
bf5b5c1bf4 common/thread_worker: Use unique function 2021-07-08 19:03:26 -03:00
ReinUsesLisp
2c8d337418 common: Add unique function 2021-07-08 19:03:19 -03:00
ReinUsesLisp
f28dd32275 common/thread_worker: Add wait for requests method 2021-07-08 19:00:39 -03:00
lat9nq
dc06e11a7b settings, arm_dynarmic, yuzu qt: Move CPU debugging option
Decouples the CPU debugging mode from the enumeration to its own
boolean. After this, it moves the CPU Debugging tab over to a sub tab
underneath the Debug tab in the configuration UI.
2021-07-08 16:56:44 -04:00
lat9nq
eebf39b3c0 arm_dynarmic_64: Re-add fastmem_address_space_bits to Auto setting 2021-07-08 15:14:45 -04:00
lat9nq
c8b8674ffc settings, yuzu qt: Add migration code for CPU accuracy
Old CPU Accuracy setting won't translate well into since we're adding
one at the beginning of the list. On first boot with the new setting,
just use the default setting.
2021-07-08 14:56:09 -04:00
lat9nq
87b6e14d7c arm_dynarmic{32,64}: Fixes from test build
Now sets optimizations regardless of the Settings. Drops unsafe fastmem
optimization.
2021-07-08 14:56:09 -04:00
lat9nq
7ab5767157 core,common,yuzu qt: Add CPU accuracy option 'Auto'
The current CPU accuracy settings in yuzu are fairly polarized and
require more than common knowledge to know what the optimal settings for
yuzu would be. This adds a curated option called 'Auto' that applies a
few at the moment known-good unsafe optimizations to Dynarmic.
2021-07-08 14:56:09 -04:00
Ameer J
5edc96f4a4 Merge pull request #6539 from lat9nq/default-setting
general: Move most settings' defaults and labels into their definition
2021-07-08 14:46:31 -04:00
lat9nq
a949ee0410 general: Code formatting improvements
Slight improvements to readability.

Dropped suggestions for string_view (settings.h:101), pass by value
(settings.h:82), reverting double to a float (config.cpp:316), and other
smaller ones, some out of scope.

Addresses review feedback.

Co-authored-by: Ameer J <52414509+ameerj@users.noreply.github.com>
2021-07-08 14:07:10 -04:00
Feng Chen
c7ad195fd3 Out of bound blit (#6531)
* Fix out of bound blit error

* Fix code read

* Fix ci error

Co-authored-by: Feng Chen <chen.feng@gloritysolutions.com>
2021-07-08 11:06:09 -07:00
Morph
92a3daf029 Merge pull request #6564 from Kelebek1/Audio
Support more PCM formats
2021-07-08 12:14:58 -04:00
Morph
91a4a924b1 Merge pull request #6569 from Kelebek1/Vol
audio_core: Preserve front channel volume after 6 to 2 downmix
2021-07-08 12:09:21 -04:00
Kelebek1
7636fefb71 audio_core: Preserve front channel volume after 6 to 2 downmix
Many games report 6 channel output while only providing data for 2. We only output 2-channel audio regardless, and in the downmixing, front left/right only provide 36% of their volume. This is done assuming all of the other channels also contain valid data, but in many games they don't. This PR alters the downmixing to preserve front left/right, so volume is not lost.

This improves volume in Link's Awakening, New Super Mario Bros U, Disgaea 6, Super Kirby Clash.
2021-07-08 17:07:23 +01:00
bunnei
8542f2f3fc Merge pull request #6567 from Kelebek1/Audio2
[audren] Report 2 channels active rather than 1
2021-07-07 14:52:08 -07:00
Rodrigo Locatti
4d0bdef17d Merge pull request #6570 from lat9nq/bind-image-true
util_shaders: Fix BindImageTexture
2021-07-07 16:18:05 -03:00
lat9nq
2f0e1f5d02 util_shaders: Fix BindImageTexture
According to
https://gitlab.freedesktop.org/mesa/mesa/-/issues/3820#note_753371 we
need to set these to true for use with 3D textures.

Fixes BOTW teleporting on RadeonSI and iris.
2021-07-07 14:09:55 -04:00
bunnei
2eb018c80f Merge pull request #6562 from Morph1984/flush-behavior
common: fs: More misc. changes
2021-07-07 00:40:31 -07:00
bunnei
eb3cb3af35 Merge pull request #6497 from FernandoS27/scotty-doesnt-know
GPU Memory Manager - Correct handling of non continuous backing memory.
2021-07-06 17:26:21 -07:00
bunnei
b07423f6e2 Merge pull request #6566 from Morph1984/sign-compare-as-error
CMakeLists: Treat -Wsign-compare as an error on GCC/Clang
2021-07-06 11:23:33 -07:00
Kelebek1
b9f915e07a Report 2 channels active. Fixes Tales of Vesperia's mono channel audio. 2021-07-06 18:52:49 +01:00
Kelebek1
dbcc093d88 Support more PCM formats. Fixes Ys IX audio. 2021-07-06 18:43:23 +01:00
Morph
ebb82b0b83 CMakeLists: Treat -Wsign-compare as an error on GCC/Clang
Treats (un)signed comparison mismatches as errors to be consistent with MSVC
2021-07-06 12:50:09 -04:00
Morph
a59ae5e702 common: logging: backend: Close the file after exceeding the write limit
There's no point in keeping the file open after the write limit is exceeded. This allows the file to be committed to the disk shortly after it is closed and avoids redundantly checking whether or not the write limit is exceeded.
2021-07-06 05:59:47 -04:00
Morph
14ab50defb common: fs: file: Revert Flush to its previous behavior and add Commit
It became apparent that logging can continuously spam errors that trigger file flushing.
Since committing the files to disk is an expensive operation, this causes unnecessarily high disk usage.
As such, we will revert Flush() to the previous behavior and add a Commit() member function in the event that this behavior is needed.
2021-07-06 05:59:47 -04:00
Morph
d299d5531f common: fs: file: Flush the file in GetSize
This ensures that GetSize always retrieves the correct file size after a write operation.
2021-07-06 05:59:47 -04:00
bunnei
bf50345d4c Merge pull request #6537 from Morph1984/warnings
general: Enforce multiple warnings in MSVC
2021-07-05 17:09:23 -07:00
bunnei
3d03a6ae02 Merge pull request #6556 from Morph1984/default-mii
service: mii: Retrieve the correct default miis.
2021-07-05 13:51:00 -07:00
Ameer J
c770fa9823 Merge pull request #6540 from Kelebek1/nvdec
Slightly refactor NVDEC and codecs for readability and safety
2021-07-05 16:06:09 -04:00
Morph
942c0d6cdd Merge pull request #6561 from german77/analog_fix
input_common: Add missing modifier callback to analog from button
2021-07-05 12:47:42 -04:00
german77
c19ec2edd9 input_common: Add missing modifier callback to analog from button 2021-07-05 11:39:42 -05:00
Morph
dd44089f87 Merge pull request #6559 from german77/compilation_warnings
Replace usages of deprecated member functions in QMouseEvent and QWheelEvent
2021-07-05 11:23:11 -04:00
german77
b188d7792a profiler: Fix deprecated functions 2021-07-05 10:15:35 -05:00
Mai M
669cef2da3 Merge pull request #6552 from Morph1984/c4189-msvc
CMakeLists: Enforce C4189 on MSVC
2021-07-04 22:16:28 -04:00
Fernando Sahmkow
c6a9e91784 Texture Cache: Fix collision with multiple overlaps of the same sparse texture. 2021-07-04 22:32:36 +02:00
Fernando Sahmkow
a8a0927d42 Texture Cache: Fix GCC & Clang. 2021-07-04 22:32:35 +02:00
Fernando Sahmkow
8f9f142956 Texture Cache: Address feedback. 2021-07-04 22:32:35 +02:00
Fernando Sahmkow
fd98fcf7f0 Texture Cache: Improve accuracy of sparse texture detection. 2021-07-04 22:32:35 +02:00
Fernando Sahmkow
38165fb7e3 Texture Cache: Initial Implementation of Sparse Textures. 2021-07-04 22:32:03 +02:00
Ameer J
eb0e10cff2 Merge pull request #6553 from FernandoS27/bite-a-bat-change-the-world
TextureCache: Fix 1D to 2D overlapps.
2021-07-04 13:20:40 -04:00
Morph
5dfa313d2c service: mii: Retrieve the correct default miis.
We were including the first 2 default miis which are not meant to be shown in games. With this change, we properly retrieve the 6 default miis shown in games, with 3 of each gender.
2021-07-04 05:38:34 -04:00
Fernando Sahmkow
0aab55d26a TextureCacheOGL: Implement Image Copies for 1D and 1D Array. 2021-07-03 14:40:29 +02:00
Fernando Sahmkow
ebaa7e391c TextureCache: Fix 1D to 2D overlapps. 2021-07-03 14:01:54 +02:00
Morph
3a3f4983b6 CMakeLists: Enforce C4189
This supplements C4101 by detecting initialized but unreferenced local variables
2021-07-03 05:51:31 -04:00
bunnei
2fc0a760f0 Merge pull request #6498 from Kelebek1/Audio
[audio_core] Decouple audio update and processing, and process at variable rate
2021-07-03 00:24:33 -07:00
lat9nq
38f658d21e config: Read UISettings as basic settings
I must have been asleep or something. These need to be read with the new
ReadBasicSetting function.
2021-07-02 01:06:30 -04:00
lat9nq
cf1cd3321d settings: Set resolution_factor default to 1
Fixes Disgaea 6 Demo issues.
2021-07-01 12:06:12 -04:00
Kelebek1
208a04dcff Slightly refactor NVDEC and codecs for readability and safety 2021-07-01 06:22:05 +01:00
Kelebek1
b455043e45 Fix XC2/VOEZ crashing, add audio looping and a few misc fixes 2021-07-01 06:01:01 +01:00
Ameer J
bab400daaf Merge pull request #6459 from lat9nq/ubuntu-fixes
cmake: Improve Linux dependency checking for externals
2021-06-30 21:47:57 -04:00
lat9nq
299c5594e6 yuzu_cmd: config: Pass a reference in
Also adds documentation for the ReadSetting function.

Address review comments.

Co-authored-by: Mai M. <mathew1800@gmail.com>
2021-06-30 20:16:01 -04:00
Morph
39be4c3026 Merge pull request #6471 from lat9nq/dump-as-mod
yuzu qt, core: Support LayeredFS mods from SDMC directory
2021-06-29 00:10:31 -04:00
lat9nq
0e5c74bc9e core, input_common: Miscellaneous fixes
bcat: Fix settings access

telemetry_session: Fix settings accesses

So this is what I get for testing with the web service disabled.

touch_from_button: Fix settings access for clang
2021-06-28 20:56:17 -04:00
lat9nq
7a8de138df yuzu qt: Make most UISettings a BasicSetting
For simple primitive settings, moves their defaults and labels to
definition time.

Also fixes typo and clang-format

yuzu qt: config: Fix rng_seed
2021-06-28 19:13:53 -04:00
lat9nq
b91b76df4f general: Make most settings a BasicSetting
Creates a new BasicSettings class in common/settings, and forces setting
a default and label for each setting that uses it in common/settings.
Moves defaults and labels from both frontends into common settings.
Creates a helper function in each frontend to facillitate reading the
settings now with the new default and label properties.

Settings::Setting is also now a subclass of Settings::BasicSetting. Also
adds documentation for both Setting and BasicSetting.
2021-06-28 17:32:17 -04:00
Morph
ec68cba440 Merge pull request #6502 from ameerj/vendor-title
main: Add GPU Vendor name to running title bar
2021-06-28 14:51:49 -04:00
Morph
248a146ab7 CMakeLists: Disable all warnings for external headers
This lets us avoid needing to wrap external headers with #pragma warning directives for warnings we treat as errors and avoids generating warnings for external code.

Thanks to MerryMage for pointing this out.
2021-06-28 14:24:28 -04:00
Morph
22d7b89c15 video_core: Remove #pragma warning directives for external headers 2021-06-28 14:21:40 -04:00
Morph
954259312e input_common: Remove #pragma warning directives for external headers 2021-06-28 14:20:25 -04:00
Morph
0eae00e263 CMakeLists: Enforce C4018, C4267, C4305, C4389 2021-06-28 14:20:25 -04:00
Morph
e828c5a559 core: Enforce C4242 2021-06-28 14:20:25 -04:00
Morph
58550cfcdc input_common: Enforce C4242 2021-06-28 14:20:25 -04:00
Morph
a47704f4dd video_core: Enforce C4242 2021-06-28 14:20:25 -04:00
Morph
511ee03a21 patch_manager: Do not apply LayeredFS mods when dumping
We should not apply any mods when dumping a game's RomFS.
2021-06-28 10:14:36 -04:00
Morph
6ac978426c filesystem: Open a read-only directory for SDMC mods
This prevents mod files from being locked due to the read-only share flag in Windows.
2021-06-28 10:08:08 -04:00
lat9nq
844e0114b0 core: Simplify SDMC mod loading
If someone else wants to support other mod formats in the SDMC
directory, that can be added later. For now, just allow RomFS modding
here and force people to do other types of mods the old way.

Addresses review comments.

Co-authored-by: LC <mathew1800@gmail.com>
2021-06-28 10:08:08 -04:00
lat9nq
1664c74a6c core: Support LayeredFS mod from SDMC directory
Enables loading a mod directly from `[yuzu data
directory]/sdmc/atmosphere/contents/[title_id]`. For use with some
homebrew mod managers.
2021-06-28 10:08:07 -04:00
lat9nq
bfecd395d4 yuzu qt: Add option to dump to SDMC directory
Enables dumping the RomFS to SDMC directory, specifically '[yuzu data
directory]/sdmc/atmosphere/contents/[title_id]/romfs'.
2021-06-28 10:08:07 -04:00
Morph
d3d6613d33 video_core: Silence signed/unsigned mismatch warnings 2021-06-28 09:21:42 -04:00
Morph
c5e25cffb9 Merge pull request #6535 from ameerj/insert-fancy-name
main: Display the instruction set of the running title in the window name
2021-06-28 04:25:03 -04:00
ameerj
4cee25281f main: Display the instruction set of the running title in the window name
Displays whether the currently running title uses 64-bit instructions or only 32-bit instructions.
2021-06-28 00:37:24 -04:00
Kelebek1
0857d6a3db Decouple audio processing and run at variable rate
Currently, processing of audio samples is called from AudioRenderer's Update method, using a fixed 4 buffers to process the given samples. Games call Update at variable rates, depending on framerate and/or sample count, which causes inconsistency in audio processing. From what I've seen, 60 FPS games update every ~0.004s, but 30 FPS/160 sample games update somewhere between 0.02 and 0.04, 5-10x slower. Not enough samples get fed to the backend, leading to a lot of audio skipping.

This PR seeks to address this by de-coupling the audio consumption and the audio update. Update remains the same without calling for buffer queuing, and the consume now schedules itself to run based on the sample rate and count.
2021-06-27 15:58:07 +01:00
Morph
4df04ad48a Merge pull request #6529 from ReinUsesLisp/reaper-fixups
buffer_cache,texture_cache: Misc fixups from the memory reaper
2021-06-27 09:33:58 -04:00
Morph
3bc7b0a587 Merge pull request #6532 from MerryMage/libusb-apple
libusb: Apple is a POSIX system
2021-06-27 00:30:47 -04:00
MerryMage
f54f29198f libusb: Apple is a POSIX system 2021-06-26 20:24:18 +01:00
bunnei
432fab7c4f Merge pull request #6526 from bunnei/doom-update
services: Misc. minor changes for latest SDK update.
2021-06-26 01:21:55 -07:00
bunnei
36d581ec73 hle: service: hwopus: OpenHardwareOpusDecoderEx: Remove unused buffer size. 2021-06-26 00:38:08 -07:00
lat9nq
35b17fa5e0 configuration: Defer to common/settings for per-game settings defaults
Avoids double-setting defaults, and avoids potential accidents when
inconsistently setting the default on new settings.
2021-06-26 02:45:14 -04:00
lat9nq
20e51402b0 common: Force defaults for Settings::Setting's
Requires a default value when creating each per-game setting.
2021-06-26 02:43:38 -04:00
ReinUsesLisp
9476309d53 buffer_cache: Only flush downloaded size
Fixes a regression unintentionally introduced by the garbage collector.
This makes regular memory downloads only flush the requested sizes.

This negatively affected Koei Tecmo games.
2021-06-26 03:29:34 -03:00
ReinUsesLisp
03abe8bf85 video_core: Enforce C4244
Enforce implicit integer casts to a smaller type as errors.
2021-06-26 03:29:34 -03:00
ReinUsesLisp
05bd50a1cf codec,vic: Disable warnings in ffmpeg headers 2021-06-26 03:29:31 -03:00
ReinUsesLisp
3ab5bf6454 vk_buffer_cache: Silence implicit cast warnings 2021-06-26 02:17:36 -03:00
ReinUsesLisp
b4894faeae buffer_cache/texture_cache: Make GC functions private 2021-06-26 02:17:36 -03:00
ReinUsesLisp
e79d02bf38 buffer_cache: Silence implicit cast warning 2021-06-26 02:17:36 -03:00
Ameer J
d9fb6dbd37 Merge pull request #6528 from ReinUsesLisp/device-memory
vulkan_device: Make device memory match the rest of the file
2021-06-25 17:07:24 -04:00
ReinUsesLisp
99b859db55 vulkan_device: Make device memory match the rest of the file
Match the style in the file.
2021-06-25 02:38:58 -03:00
bunnei
c805c0b395 Merge pull request #6496 from ameerj/astc-fixes
astc: Various robustness enhancements for the gpu decoder
2021-06-24 21:47:05 -07:00
bunnei
b9c2732121 Merge pull request #6519 from Wunkolo/mem-size-literal
common: Replace common_sizes into user-literals
2021-06-24 19:09:12 -07:00
bunnei
982be246ab hle: hle_helpers: Skip data payload offset checks on TIPC requests.
- TIPC does not use this.
2021-06-24 18:39:43 -07:00
bunnei
3565e32f4d hle: service: hwopus: Implement GetWorkBufferSizeEx and OpenHardwareOpusDecoderEx.
- This is used by the latest update of Doom Eternal.
2021-06-24 18:25:37 -07:00
bunnei
d1ba4a2db2 hle: service: aoc: Stub GetAddOnContentListChangedEventWithProcessId.
- This is used by the latest update of Doom Eternal.
2021-06-24 18:22:53 -07:00
bunnei
50d0cc2716 audio_core: common: Bump audio revision to 9.
- This is used in fw 12.x.x games.
2021-06-24 18:22:10 -07:00
Wunkolo
4569f39c7c common: Replace common_sizes into user-literals
Removes common_sizes.h in favor of having `_KiB`, `_MiB`, `_GiB`, etc
user-literals within literals.h.

To keep the global namespace clean, users will have to use:

```
using namespace Common::Literals;
```

to access these literals.
2021-06-24 09:27:40 -07:00
bunnei
4dc2f5a341 Merge pull request #6522 from Morph1984/pragma
general: Add missing #pragma once directives
2021-06-24 08:53:27 -07:00
Morph
eed0d1f33b general: Add missing #pragma once directives 2021-06-24 07:20:57 -04:00
Chloe
f216a9432b Add missing includes (#6521)
* Add missing includes

* Add array
2021-06-24 03:24:17 -04:00
Schplee
5ed87152c3 Fix bold tag 2021-06-23 23:37:03 -07:00
Schplee
373bc6512d Fix typo in Readme 2021-06-23 23:35:46 -07:00
Schplee
496327490f Update Readme 2021-06-23 23:32:41 -07:00
bunnei
1b09d6628b Merge pull request #6517 from lioncash/fmtlib
externals: Update fmt to 8.0.0
2021-06-23 15:31:04 -07:00
bunnei
809e5fd523 Merge pull request #6504 from Kelebek1/samples-played
[audout] Implement GetAudioOutPlayedSampleCount
2021-06-23 11:31:12 -07:00
Lioncash
d0b1f2bd05 General: Resolve fmt specifiers to adhere to 8.0.0 API where applicable
Also removes some deprecated API usages.
2021-06-23 13:48:21 -04:00
bunnei
d8d9bb0dfb Merge pull request #6518 from lioncash/func
maxwell3d: Add missing return in default SizeInBytes() case
2021-06-23 09:43:00 -07:00
Lioncash
be6844c1ed maxwell3d: Add missing return in default SizeInBytes() case
We were returning '1' in ComponentCount()'s default case but were
neglecting to do the same with SizeInBytes().
2021-06-23 11:50:40 -04:00
Lioncash
c3fe071723 externals: Update dynarmic to allow fmt compilation to succeed 2021-06-23 09:31:59 -04:00
Mai M
17fff10e06 Merge pull request #6465 from FernandoS27/sex-on-the-beach
GPU: Implement a garbage collector for GPU Caches (project Reaper+)
2021-06-23 08:03:01 -04:00
Lioncash
8593e6f1e6 externals: Update fmt to 8.0.0
Keeps us up to date with the latest major release.

Also allows compilers that support it to perform compile-time format
string checking.
2021-06-23 02:43:36 -04:00
Mai M
20f474b09a Merge pull request #6508 from ReinUsesLisp/bootmanager-stop-token
bootmanager: Use std::stop_source for stopping emulation
2021-06-23 02:35:42 -04:00
Morph
c1a9fa9db7 Merge pull request #6514 from OZtistic/master
Simple resizing of Per-Game configuration window and removal of useless Help question mark button in the title bar
2021-06-22 23:19:13 -04:00
Mai M
d6b51e5e21 Merge pull request #6512 from ReinUsesLisp/wait-detached-stasks
common/detached_tasks: Wait for tasks before shutting down
2021-06-22 22:20:14 -04:00
Mai M
95b4c78b07 Merge pull request #6509 from ReinUsesLisp/mouse-datarace
input_common/mouse_input: Fix data race
2021-06-22 22:19:34 -04:00
Mai M
4ec7d79174 Merge pull request #6510 from ReinUsesLisp/npad-data-race
npad: Fix data race when updating devices
2021-06-22 22:17:57 -04:00
OZtistic
36aacf62ad Simple resizing of the Per-Game configuration window and removal of useless Help question mark button in the title bar 2021-06-23 12:02:10 +10:00
bunnei
0308a2679e Merge pull request #6493 from Morph1984/fs-nodiscard
common: fs: Miscellaneous changes
2021-06-22 17:21:59 -07:00
bunnei
255f8d22d7 Merge pull request #6472 from Morph1984/spl
service: spl: Implement general SPL service
2021-06-22 15:43:10 -07:00
bunnei
791d3d1bea Merge pull request #6483 from Morph1984/get-tz-file
service: time: Use GetFileRelative to get files within subdirectories
2021-06-22 14:25:41 -07:00
Fernando Sahmkow
f9b940a442 Reaper: Set minimum cleaning limit on OGL. 2021-06-22 22:07:17 +02:00
Morph
2fa207058b common: fs: Add a description of a regular file in IsFile
This provides a more concrete example of what a regular file is and isn't.
2021-06-22 15:07:51 -04:00
Morph
0394893354 vfs_real: Fix Mode to FileAccessMode conversion
These enforce requiring the file to exist prior to opening.
2021-06-22 15:07:51 -04:00
Morph
76b2313b25 common: fs: Amend IsFile check in FileOpen / (Write/Append)StringToFile
This check was preventing files with the Write or Append file access modes from being created, as per the documented behavior in FileAccessMode.
This amends the check to test for the existence of a filesystem object prior to checking whether it is a regular file.
Thanks to liushuyu for pointing out that removing the check altogether would not guard against attempting to open non-regular files such as directories, symlinks, FIFO (pipes), sockets, block devices, or character devices.
The documentation has also been updated for these functions to clarify that a file refers to a regular file.
2021-06-22 15:06:58 -04:00
Morph
cf0b9d1de2 common: fs: file: Remove [[nodiscard]] attribute from Flush
Similarly, Flush() is typically called to attempt to flush a file into the disk. In the one case where this is used, we do not care whether the flush has succeeded or not, making [[nodiscard]] unnecessary.
2021-06-22 13:36:24 -04:00
Morph
81b1b71993 common: fs: Remove [[nodiscard]] attribute on Remove* functions
There are a lot of scenarios where we don't particularly care whether or not the removal operation and just simply attempt a removal.

As such, removing the [[nodiscard]] attribute is best for these functions.
2021-06-22 13:36:24 -04:00
bunnei
faf57c183f Merge pull request #6506 from ReinUsesLisp/master-semaphore-jthread
vk_master_semaphore: Use jthread for debug thread
2021-06-22 08:44:25 -07:00
bunnei
0e2c1a5739 Merge pull request #6495 from lat9nq/mingw-vista-style
ci: windows: Copy the Qt styles directory when packaging
2021-06-22 08:39:28 -07:00
Mai M
698add8541 Merge pull request #6511 from ReinUsesLisp/core-is-powered-data-race
core: Make is_powered_on atomic
2021-06-22 04:28:38 -04:00
Rodrigo Locatti
c9c8537643 core: Make is_powered_on atomic
Fixes potential data races when shutting down.
2021-06-22 04:33:07 -03:00
Rodrigo Locatti
1ca9a13e50 common/detached_tasks: Wait for tasks before shutting down
If this is not waited on, the synchronization primitives are destroyed
whe main exits and the detached task ends up signalling garbage and not
properly finishing.
2021-06-22 04:27:44 -03:00
Rodrigo Locatti
15cc561d12 npad: Fix data race when updating devices
Add a lock to avoid data races.
This reduces the number of -fsanitize=thread errors significantly.
2021-06-22 03:16:21 -03:00
Rodrigo Locatti
0a39163a90 input_common/mouse_input: Fix data race
Fix data race using std::jthread and std::stop_token.
2021-06-22 02:31:39 -03:00
bunnei
2a7a65c944 Merge pull request #6481 from Morph1984/missing-peak-set
kernel: Fix missing peak set in KResourceLimit::SetLimitValue
2021-06-21 22:16:48 -07:00
Kelebek1
ba3af04da1 Implement audout GetAudioOutPlayedSampleCount
Used in Ninja Gaiden games.
2021-06-22 04:39:17 +01:00
ReinUsesLisp
4009ae1da2 bootmanager: Use std::stop_source for stopping emulation
Use its std::stop_token to abort shader cache loading.

Using std::stop_token instead of std::atomic_bool allows the usage of
other utilities like std::stop_callback.
2021-06-22 00:04:57 -03:00
ReinUsesLisp
cf116a28a6 vk_master_semaphore: Use jthread for debug thread 2021-06-21 19:56:07 -03:00
bunnei
0485b8e84b Merge pull request #6499 from FernandoS27/we-were-on-a-break
Update dynarmic and add new unsafe CPU option.
2021-06-21 14:56:08 -07:00
bunnei
2a3d3d3895 Merge pull request #6475 from ameerj/unlimit-fps
nvflinger: Add experimental toggle to disable buffer swap interval limits
2021-06-21 11:58:12 -07:00
Mai M
83ac715e76 Merge pull request #6486 from CaptV0rt3x/httplib
externals: httplib: replace custom httplib header with upstream as submodule
2021-06-21 11:56:33 -04:00
lat9nq
a01459df3d gl_device: Expand on Mesa driver names
Makes this list a bit more capable at identifying Mesa drivers. Tries to
deal with two of the overloaded vendor strings in a more generic
fashion.
2021-06-20 23:04:07 -04:00
ameerj
fb16cbb17e video_core: Add GPU vendor name to window title bar 2021-06-20 23:04:07 -04:00
Fernando Sahmkow
2298508465 Update dynarmic and add new unsafe CPU option. 2021-06-20 20:40:02 +02:00
Fernando Sahmkow
569a1962c0 Reaper: Guarantee correct deletion. 2021-06-20 19:11:41 +02:00
Fernando Sahmkow
865dd615ca Reaper: Upgrade label from unsafe to experimental as no regressions are known now. 2021-06-20 12:35:19 +02:00
ameerj
851c76233d util_shaders: Specify ASTC decoder memory barrier bits 2021-06-19 11:16:25 -04:00
ameerj
ace20ba4a4 astc_decoder.comp: Remove unnecessary LUT SSBOs
We can move them to instead be compile time constants within the shader.
2021-06-19 10:56:13 -04:00
ameerj
31b125ef57 astc: Various robustness enhancements for the gpu decoder
These changes should help in reducing crashes/drivers panics that may
occur due to synchronization issues between the shader completion and
later access of the decoded texture.
2021-06-19 09:00:33 -04:00
lat9nq
ad8aab915b ci: windows: Copy the styles directory when packaging
Qt can make use of qwindowsvistastyle.dll if present, and our MinGW
container has the library, but it was not being copied during the
packaging process. Thus, yuzu looked like a Windows 98 application when
using the PR-verify artifacts.

This copies over the DLL during packaging, for that sweet-sweet Windows
Vista style.

In addition, set the Qt plugins path instead of the plugins/platforms
path. This way we can use the directory directly, rather than appending
a `..` everytime we need something just outside of it.
2021-06-19 05:24:56 -04:00
Morph
03da34b330 Merge pull request #6494 from lat9nq/mingw-fix-fastmem
host_memory: Correct MEM_RESERVE_PLACEHOLDER
2021-06-19 04:40:58 -04:00
lat9nq
9a06b85b24 host_memory: Correct MEM_RESERVE_PLACEHOLDER
Microsoft defines `MEM_RESERVE_PLACEHOLDER` as `0x00040000`, but our
manually imported version of it drops the last zero.
2021-06-19 04:38:33 -04:00
Vortex
e704da9192 externals: httplib: replace custom httplib header with upstream as submodule.
This also includes a minor change to web_service.cpp - to fix compatibility with upstream changes.
2021-06-19 02:18:58 +05:30
Mai M
3870ba670f Merge pull request #6484 from CaptV0rt3x/discord-rpc
update submodule discord-rpc to latest [now deprecated]
2021-06-18 15:18:15 -04:00
Vortex
8a83e3412a update submodule discord-rpc to latest [now deprecated] 2021-06-18 23:13:17 +05:30
Morph
1a5eceeb9c kernel: Fix missing peak set in KResourceLimit::SetLimitValue 2021-06-18 07:27:48 -04:00
Fernando Sahmkow
719a6dd5a1 Reaper: Correct size calculation on Vulkan. 2021-06-17 08:48:41 +02:00
ameerj
36250a4730 config: Add frame limiter toggle hotkey 2021-06-17 01:41:57 -04:00
ameerj
3522fc019c nvflinger: Add toggle to disable buffer swap interval limits
Enabling this setting will allow some titles to present more frames to
the screen as they become available in the nvflinger buffer queue.
2021-06-17 01:41:56 -04:00
Fernando Sahmkow
ca6f47c686 Reaper: Change memory restrictions on TC depending on host memory on VK. 2021-06-17 00:29:48 +02:00
Fernando Sahmkow
0dd98842bf Reaper: Address Feedback. 2021-06-16 21:35:03 +02:00
Fernando Sahmkow
954ad2a61e Reaper: Setup settings and final tuning. 2021-06-16 21:35:03 +02:00
Fernando Sahmkow
d8ad6aa187 Reaper: Tune it up to be an smart GC. 2021-06-16 21:35:02 +02:00
ReinUsesLisp
a11bc4a382 Initial Reaper Setup
WIP
2021-06-16 21:35:02 +02:00
ReinUsesLisp
5b1efe522e vulkan_memory_allocator: Release allocations with no commits 2021-06-16 21:35:01 +02:00
Morph
4a4e304319 spl: Mark the other functions as unimplemented 2021-06-16 01:46:45 -04:00
Morph
8ba83c4c2a spl: Implement spl::GetConfig 2021-06-16 01:46:45 -04:00
Morph
e4318a1914 hle: api_version: Add HLE API version constants 2021-06-16 01:46:45 -04:00
Morph
ded36b8688 spl: Add the general SPL interface 2021-06-16 01:46:45 -04:00
Morph
faf11fe46d spl: Add SPL types 2021-06-16 01:46:45 -04:00
Morph
95f203b7c7 spl: Add SPL result codes 2021-06-16 01:07:58 -04:00
lat9nq
2bb0cc8624 cmake: Check dependencies for Linux Qt package
Currently Qt will download whether or not the target system supports the
package. Normally this isn't an issue since the package manager would
work out the dependencies for us, but in this case we must make sure
everything is in place before downloading the package.

This checks for the package's requirements, as well as tries to provides
hints as to what is required on some of the more cryptic dependencies.
2021-06-13 03:13:10 -04:00
lat9nq
932c0184a7 cmake: Fix find_program usage for 3.15
yuzu requires CMake 3.15 yet find_program was using REQUIRED, which is
only available on 3.18 and later. Instead, we check for
"<VAR>-NOTFOUND".

In addition, check for additional requirements before building libusb or
FFmpeg with autotools. Otherwise, CMake configuration will pass yet
compilation will fail.
2021-06-13 01:15:54 -04:00
228 changed files with 5419 additions and 9181 deletions

View File

@@ -18,19 +18,20 @@ cd ..
mkdir package
if [ -d "/usr/x86_64-w64-mingw32/lib/qt5/plugins/platforms/" ]; then
QT_PLATFORM_DLL_PATH='/usr/x86_64-w64-mingw32/lib/qt5/plugins/platforms/'
QT_PLUGINS_PATH='/usr/x86_64-w64-mingw32/lib/qt5/plugins'
else
#fallback to qt
QT_PLATFORM_DLL_PATH='/usr/x86_64-w64-mingw32/lib/qt/plugins/platforms/'
QT_PLUGINS_PATH='/usr/x86_64-w64-mingw32/lib/qt/plugins'
fi
find build/ -name "yuzu*.exe" -exec cp {} 'package' \;
# copy Qt plugins
mkdir package/platforms
cp "${QT_PLATFORM_DLL_PATH}/qwindows.dll" package/platforms/
cp -rv "${QT_PLATFORM_DLL_PATH}/../mediaservice/" package/
cp -rv "${QT_PLATFORM_DLL_PATH}/../imageformats/" package/
cp -v "${QT_PLUGINS_PATH}/platforms/qwindows.dll" package/platforms/
cp -rv "${QT_PLUGINS_PATH}/mediaservice/" package/
cp -rv "${QT_PLUGINS_PATH}/imageformats/" package/
cp -rv "${QT_PLUGINS_PATH}/styles/" package/
rm -f package/mediaservice/*d.dll
for i in package/*.exe; do

5
.gitmodules vendored
View File

@@ -18,7 +18,7 @@
url = https://github.com/libusb/libusb.git
[submodule "discord-rpc"]
path = externals/discord-rpc
url = https://github.com/discordapp/discord-rpc.git
url = https://github.com/discord/discord-rpc.git
[submodule "Vulkan-Headers"]
path = externals/Vulkan-Headers
url = https://github.com/KhronosGroup/Vulkan-Headers.git
@@ -43,3 +43,6 @@
[submodule "SDL"]
path = externals/SDL
url = https://github.com/libsdl-org/SDL.git
[submodule "externals/cpp-httplib"]
path = externals/cpp-httplib
url = https://github.com/yhirose/cpp-httplib.git

View File

@@ -47,9 +47,10 @@ if (NOT IS_MULTI_CONFIG AND NOT CMAKE_BUILD_TYPE)
endif()
if(EXISTS ${PROJECT_SOURCE_DIR}/hooks/pre-commit AND NOT EXISTS ${PROJECT_SOURCE_DIR}/.git/hooks/pre-commit)
message(STATUS "Copying pre-commit hook")
file(COPY hooks/pre-commit
DESTINATION ${PROJECT_SOURCE_DIR}/.git/hooks)
if (EXISTS ${PROJECT_SOURCE_DIR}/.git/)
message(STATUS "Copying pre-commit hook")
file(COPY hooks/pre-commit DESTINATION ${PROJECT_SOURCE_DIR}/.git/hooks)
endif()
endif()
# Sanity check : Check that all submodules are present
@@ -172,7 +173,7 @@ macro(yuzu_find_packages)
set(REQUIRED_LIBS
# Cmake Pkg Prefix Version Conan Pkg
"Catch2 2.13 catch2/2.13.0"
"fmt 7.1 fmt/7.1.2"
"fmt 8.0 fmt/8.0.0"
"lz4 1.8 lz4/1.9.2"
"nlohmann_json 3.8 nlohmann_json/3.8.0"
"ZLIB 1.2 zlib/1.2.11"
@@ -253,11 +254,82 @@ if(ENABLE_QT)
# Check for system Qt on Linux, fallback to bundled Qt
if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
if (NOT YUZU_USE_BUNDLED_QT)
find_package(Qt5 ${QT_VERSION} COMPONENTS Widgets QUIET)
if (NOT Qt5_FOUND)
set(YUZU_USE_BUNDLED_QT ON CACHE BOOL "Download bundled Qt" FORCE)
find_package(Qt5 ${QT_VERSION} COMPONENTS Widgets)
if (NOT Qt5_FOUND OR YUZU_USE_BUNDLED_QT)
# Check for dependencies, then enable bundled Qt download
# Check that the system GLIBCXX version is compatible
find_program(OBJDUMP objdump)
if ("${OBJDUMP}" STREQUAL "OBJDUMP-NOTFOUND")
message(FATAL_ERROR "Required program `objdump` not found.")
endif()
find_library(LIBSTDCXX libstdc++.so.6)
execute_process(
COMMAND
${OBJDUMP} -T ${LIBSTDCXX}
COMMAND
grep GLIBCXX_3.4.28
COMMAND
sed "s/[0-9a-f]*.* //"
COMMAND
sed "s/ .*//"
COMMAND
sort -u
OUTPUT_VARIABLE
GLIBCXX_MET
)
if (NOT GLIBCXX_MET)
message(FATAL_ERROR "Qt too old or not found, and bundled Qt package is not \
compatible with this system. Either install Qt ${QT_VERSION}, or provide the path \
to Qt by setting the variable Qt5_ROOT.")
endif()
# Check for headers
Include(FindPkgConfig REQUIRED)
pkg_check_modules(QT_DEP_GLU QUIET glu>=9.0.0)
if (NOT QT_DEP_GLU_FOUND)
message(FATAL_ERROR "Qt bundled pacakge dependency `glu` not found. \
Perhaps `libglu1-mesa-dev` needs to be installed?")
endif()
pkg_check_modules(QT_DEP_MESA QUIET dri>=20.0.8)
if (NOT QT_DEP_MESA_FOUND)
message(FATAL_ERROR "Qt bundled pacakge dependency `dri` not found. \
Perhaps `mesa-common-dev` needs to be installed?")
endif()
# Check for X libraries
set(BUNDLED_QT_REQUIREMENTS
libxcb-icccm.so.4
libxcb-image.so.0
libxcb-keysyms.so.1
libxcb-randr.so.0
libxcb-render-util.so.0
libxcb-render.so.0
libxcb-shape.so.0
libxcb-shm.so.0
libxcb-sync.so.1
libxcb-xfixes.so.0
libxcb-xinerama.so.0
libxcb-xkb.so.1
libxcb.so.1
libxkbcommon-x11.so.0
libxkbcommon.so.0
)
set(UNRESOLVED_QT_DEPS "")
foreach (REQUIREMENT ${BUNDLED_QT_REQUIREMENTS})
find_library(BUNDLED_QT_${REQUIREMENT} ${REQUIREMENT})
if ("${BUNDLED_QT_${REQUIREMENT}}" STREQUAL "BUNDLED_QT_${REQUIREMENT}-NOTFOUND")
set(UNRESOLVED_QT_DEPS ${UNRESOLVED_QT_DEPS} ${REQUIREMENT})
endif()
unset(BUNDLED_QT_${REQUIREMENT})
endforeach()
unset(BUNDLED_QT_REQUIREMENTS)
if (NOT "${UNRESOLVED_QT_DEPS}" STREQUAL "")
message(FATAL_ERROR "Bundled Qt package missing required dependencies: ${UNRESOLVED_QT_DEPS}")
endif()
set(YUZU_USE_BUNDLED_QT ON CACHE BOOL "Download bundled Qt" FORCE)
endif()
if (YUZU_USE_BUNDLED_QT)
# Binary package currently does not support Qt webengine, so make sure it's disabled
@@ -473,7 +545,15 @@ if (YUZU_USE_BUNDLED_FFMPEG)
# FFmpeg has source that requires one of nasm or yasm to assemble it.
# REQUIRED throws an error if not found here during configuration rather than during compilation.
find_program(ASSEMBLER NAMES nasm yasm REQUIRED)
find_program(ASSEMBLER NAMES nasm yasm)
if ("${ASSEMBLER}" STREQUAL "ASSEMBLER-NOTFOUND")
message(FATAL_ERROR "One of either `nasm` or `yasm` not found but is required.")
endif()
find_program(AUTOCONF autoconf)
if ("${AUTOCONF}" STREQUAL "AUTOCONF-NOTFOUND")
message(FATAL_ERROR "Required program `autoconf` not found.")
endif()
set(FFmpeg_PREFIX ${PROJECT_SOURCE_DIR}/externals/ffmpeg)
set(FFmpeg_BUILD_DIR ${PROJECT_BINARY_DIR}/externals/ffmpeg)

View File

@@ -1,43 +1,80 @@
yuzu emulator
=============
[![Travis CI Build Status](https://travis-ci.com/yuzu-emu/yuzu.svg?branch=master)](https://travis-ci.com/yuzu-emu/yuzu)
[![Azure Mainline CI Build Status](https://dev.azure.com/yuzu-emu/yuzu/_apis/build/status/yuzu%20mainline?branchName=master)](https://dev.azure.com/yuzu-emu/yuzu/)
[![Discord](https://img.shields.io/discord/398318088170242053?color=%237289DA&label=yuzu&logo=discord&logoColor=white)](https://discord.com/invite/u77vRWY)
<h1 align="center">
<br>
<a href="https://yuzu-emu.org/"><img src="https://raw.githubusercontent.com/yuzu-emu/yuzu-assets/master/icons/icon.png" alt="yuzu" width="200"></a>
<br>
<b>yuzu</b>
<br>
</h1>
yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of [Citra](https://citra-emu.org/).
<h4 align="center"><b>yuzu</b> is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of <a href="https://citra-emu.org" target="_blank">Citra</a>.
<br>
It is written in C++ with portability in mind, and we actively maintain builds for Windows and Linux.
</h4>
It is written in C++ with portability in mind, with builds actively maintained for Windows and Linux. The emulator is capable of running several commercial games.
<p align="center">
<a href="https://dev.azure.com/yuzu-emu/yuzu/">
<img src="https://dev.azure.com/yuzu-emu/yuzu/_apis/build/status/yuzu%20mainline?branchName=master"
alt="Azure Mainline CI Build Status">
</a>
<a href="https://discord.com/invite/u77vRWY">
<img src="https://img.shields.io/discord/398318088170242053?color=%237289DA&label=yuzu&logo=discord&logoColor=white"
alt="Discord">
</a>
</p>
yuzu only emulates a subset of Switch hardware and therefore most commercial games **do not** run at full speed or are not fully functional.
<p align="center">
<a href="#compatibility">Compatibility</a> |
<a href="#development">Development</a> |
<a href="#building">Building</a> |
<a href="#download">Download</a> |
<a href="#support">Support</a> |
<a href="#license">License</a>
</p>
Do you want to check which games are compatible and which ones are not? Please visit our [Compatibility page](https://yuzu-emu.org/game/)!
## Compatibility
yuzu is licensed under the GPLv2 (or any later version). Refer to the license.txt file included.
The emulator is capable of running most commercial games at full speed, provided you meet the [necessary hardware requirements](https://yuzu-emu.org/help/quickstart/#hardware-requirements).
Check out our [website](https://yuzu-emu.org/)!
For a full list of games yuzu support, please visit our [Compatibility page](https://yuzu-emu.org/game/)
For development discussion, please join us on [Discord](https://discord.com/invite/u77vRWY).
Check out our [website](https://yuzu-emu.org/) for the latest news on exciting features, monthly progress reports, and more!
### Development
## Development
Most of the development happens on GitHub. It's also where [our central repository](https://github.com/yuzu-emu/yuzu) is hosted.
Most of the development happens on GitHub. It's also where [our central repository](https://github.com/yuzu-emu/yuzu) is hosted. For development discussion, please join us on [Discord](https://discord.com/invite/u77vRWY).
If you want to contribute please take a look at the [Contributor's Guide](https://github.com/yuzu-emu/yuzu/wiki/Contributing) and [Developer Information](https://github.com/yuzu-emu/yuzu/wiki/Developer-Information). You should also contact any of the developers on Discord in order to know about the current state of the emulator.
If you want to contribute, please take a look at the [Contributor's Guide](https://github.com/yuzu-emu/yuzu/wiki/Contributing) and [Developer Information](https://github.com/yuzu-emu/yuzu/wiki/Developer-Information).
You can also contact any of the developers on Discord in order to know about the current state of the emulator.
If you want to contribute to the user interface translation, please check out the [yuzu project on transifex](https://www.transifex.com/yuzu-emulator/yuzu). We centralize translation work there, and periodically upstream translations.
If you want to contribute to the user interface translation project, please check out the [yuzu project on transifex](https://www.transifex.com/yuzu-emulator/yuzu). We centralize translation work there, and periodically upstream translations.
### Building
## Building
* __Windows__: [Windows Build](https://github.com/yuzu-emu/yuzu/wiki/Building-For-Windows)
* __Linux__: [Linux Build](https://github.com/yuzu-emu/yuzu/wiki/Building-For-Linux)
## Download
### Support
We happily accept monetary donations, or donated games and hardware. Please see our [donations page](https://yuzu-emu.org/donate/) for more information on how you can contribute to yuzu. Any donations received will go towards things like:
You can download the latest releases automatically via the installer on our [downloads](https://yuzu-emu.org/downloads/) page.
## Support
If you enjoy the project and want to support us financially, check out our Patreon!
<a href="https://www.patreon.com/yuzuteam">
<img src="https://c5.patreon.com/external/logo/become_a_patron_button@2x.png" width="160">
</a>
Any donations received will go towards things like:
* Switch consoles to explore and reverse-engineer the hardware
* Switch games for testing, reverse-engineering, and implementing new features
* Web hosting and infrastructure setup
* Software licenses (e.g. Visual Studio, IDA Pro, etc.)
* Additional hardware (e.g. GPUs as-needed to improve rendering support, other peripherals to add support for, etc.)
We also more than gladly accept used Switch consoles, preferably ones with firmware 3.0.0 or lower! If you would like to give yours away, don't hesitate to join our [Discord](https://discord.gg/VXqngT3) and talk to bunnei. You may also contact: donations@yuzu-emu.org.
If you wish to support us a different way, please join our [Discord](https://discord.gg/u77vRWY) and talk to bunnei. You may also contact: donations@yuzu-emu.org.
## License
yuzu is licensed under the GPLv2 (or any later version). Refer to the [license.txt](https://github.com/yuzu-emu/yuzu/blob/master/license.txt) file.

View File

@@ -115,7 +115,7 @@ if (ENABLE_WEB_SERVICE)
# httplib
add_library(httplib INTERFACE)
target_include_directories(httplib INTERFACE ./httplib)
target_include_directories(httplib INTERFACE ./cpp-httplib)
target_compile_definitions(httplib INTERFACE -DCPPHTTPLIB_OPENSSL_SUPPORT)
target_link_libraries(httplib INTERFACE ${OPENSSL_LIBRARIES})
if (WIN32)

1
externals/cpp-httplib vendored Submodule

Submodule externals/cpp-httplib added at 9648f950f5

View File

@@ -1,15 +0,0 @@
From https://github.com/yhirose/cpp-httplib/tree/ff5677ad197947177c158fe857caff4f0e242045 with https://github.com/yhirose/cpp-httplib/pull/701
MIT License
===
cpp-httplib
A C++11 header-only HTTP library.
It's extremely easy to setup. Just include httplib.h file in your code!
Inspired by Sinatra and express.
© 2017 Yuji Hirose

File diff suppressed because it is too large Load Diff

View File

@@ -1,10 +1,21 @@
if (MINGW OR (${CMAKE_SYSTEM_NAME} MATCHES "Linux"))
if (MINGW OR (${CMAKE_SYSTEM_NAME} MATCHES "Linux") OR APPLE)
set(LIBUSB_FOUND ON CACHE BOOL "libusb is present" FORCE)
set(LIBUSB_VERSION "1.0.24" CACHE STRING "libusb version string" FORCE)
# GNU toolchains for some reason doesn't work with the later half of this CMakeLists after
# updating to 1.0.24, so we do it the old-fashioned way for now.
# Require autoconf and libtoolize here, rather than crash during compilation
find_program(AUTOCONF autoconf)
if ("${AUTOCONF}" STREQUAL "AUTOCONF-NOTFOUND")
message(FATAL_ERROR "Required program `autoconf` not found.")
endif()
find_program(LIBTOOLIZE libtoolize)
if ("${LIBTOOLIZE}" STREQUAL "LIBTOOLIZE-NOTFOUND")
message(FATAL_ERROR "Required program `libtoolize` not found.")
endif()
set(LIBUSB_PREFIX "${CMAKE_CURRENT_BINARY_DIR}/libusb")
set(LIBUSB_SRC_DIR "${CMAKE_CURRENT_SOURCE_DIR}/libusb")

View File

@@ -45,13 +45,23 @@ if (MSVC)
/Zc:inline
/Zc:throwingNew
# External headers diagnostics
/experimental:external # Enables the external headers options. This option isn't required in Visual Studio 2019 version 16.10 and later
/external:anglebrackets # Treats all headers included by #include <header>, where the header file is enclosed in angle brackets (< >), as external headers
/external:W0 # Sets the default warning level to 0 for external headers, effectively turning off warnings for external headers
# Warnings
/W3
/we4062 # enumerator 'identifier' in a switch of enum 'enumeration' is not handled
/we4018 # 'expression': signed/unsigned mismatch
/we4062 # Enumerator 'identifier' in a switch of enum 'enumeration' is not handled
/we4101 # 'identifier': unreferenced local variable
/we4189 # 'identifier': local variable is initialized but not referenced
/we4265 # 'class': class has virtual functions, but destructor is not virtual
/we4388 # signed/unsigned mismatch
/we4547 # 'operator' : operator before comma has no effect; expected operator with side-effect
/we4267 # 'var': conversion from 'size_t' to 'type', possible loss of data
/we4305 # 'context': truncation from 'type1' to 'type2'
/we4388 # 'expression': signed/unsigned mismatch
/we4389 # 'operator': signed/unsigned mismatch
/we4547 # 'operator': operator before comma has no effect; expected operator with side-effect
/we4549 # 'operator1': operator before comma has no effect; did you intend 'operator2'?
/we4555 # Expression has no effect; expected expression with side-effect
/we4715 # 'function': not all control paths return a value
@@ -72,6 +82,7 @@ else()
-Werror=missing-declarations
-Werror=missing-field-initializers
-Werror=reorder
-Werror=sign-compare
-Werror=switch
-Werror=uninitialized
-Werror=unused-function

View File

@@ -51,9 +51,6 @@ if (NOT MSVC)
target_compile_options(audio_core PRIVATE
-Werror=conversion
-Werror=ignored-qualifiers
-Werror=implicit-fallthrough
-Werror=reorder
-Werror=sign-compare
-Werror=shadow
-Werror=unused-parameter
-Werror=unused-variable

View File

@@ -30,7 +30,8 @@ StreamPtr AudioOut::OpenStream(Core::Timing::CoreTiming& core_timing, u32 sample
u32 num_channels, std::string&& name,
Stream::ReleaseCallback&& release_callback) {
if (!sink) {
sink = CreateSinkFromID(Settings::values.sink_id, Settings::values.audio_device_id);
sink = CreateSinkFromID(Settings::values.sink_id.GetValue(),
Settings::values.audio_device_id.GetValue());
}
return std::make_shared<Stream>(

View File

@@ -12,6 +12,7 @@
#include "audio_core/voice_context.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/core_timing.h"
#include "core/memory.h"
namespace {
@@ -28,10 +29,9 @@ namespace {
(static_cast<float>(r_channel) * r_mix_amount)));
}
[[nodiscard]] static constexpr std::tuple<s16, s16> Mix6To2(s16 fl_channel, s16 fr_channel,
s16 fc_channel,
[[maybe_unused]] s16 lf_channel,
s16 bl_channel, s16 br_channel) {
[[maybe_unused, nodiscard]] static constexpr std::tuple<s16, s16> Mix6To2(
s16 fl_channel, s16 fr_channel, s16 fc_channel, [[maybe_unused]] s16 lf_channel, s16 bl_channel,
s16 br_channel) {
// Front channels are mixed 36.94%, Center channels are mixed to be 26.12% & the back channels
// are mixed to be 36.94%
@@ -56,11 +56,11 @@ namespace {
const std::array<float_le, 4>& coeff) {
const auto left =
static_cast<float>(fl_channel) * coeff[0] + static_cast<float>(fc_channel) * coeff[1] +
static_cast<float>(lf_channel) * coeff[2] + static_cast<float>(bl_channel) * coeff[0];
static_cast<float>(lf_channel) * coeff[2] + static_cast<float>(bl_channel) * coeff[3];
const auto right =
static_cast<float>(fr_channel) * coeff[0] + static_cast<float>(fc_channel) * coeff[1] +
static_cast<float>(lf_channel) * coeff[2] + static_cast<float>(br_channel) * coeff[0];
static_cast<float>(lf_channel) * coeff[2] + static_cast<float>(br_channel) * coeff[3];
return {ClampToS16(static_cast<s32>(left)), ClampToS16(static_cast<s32>(right))};
}
@@ -68,7 +68,9 @@ namespace {
} // namespace
namespace AudioCore {
AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory::Memory& memory_,
constexpr s32 NUM_BUFFERS = 2;
AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing_, Core::Memory::Memory& memory_,
AudioCommon::AudioRendererParameter params,
Stream::ReleaseCallback&& release_callback,
std::size_t instance_number)
@@ -77,7 +79,8 @@ AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory
sink_context(params.sink_count), splitter_context(),
voices(params.voice_count), memory{memory_},
command_generator(worker_params, voice_context, mix_context, splitter_context, effect_context,
memory) {
memory),
core_timing{core_timing_} {
behavior_info.SetUserRevision(params.revision);
splitter_context.Initialize(behavior_info, params.splitter_count,
params.num_splitter_send_channels);
@@ -86,16 +89,27 @@ AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory
stream = audio_out->OpenStream(
core_timing, params.sample_rate, AudioCommon::STREAM_NUM_CHANNELS,
fmt::format("AudioRenderer-Instance{}", instance_number), std::move(release_callback));
audio_out->StartStream(stream);
QueueMixedBuffer(0);
QueueMixedBuffer(1);
QueueMixedBuffer(2);
QueueMixedBuffer(3);
process_event = Core::Timing::CreateEvent(
fmt::format("AudioRenderer-Instance{}-Process", instance_number),
[this](std::uintptr_t, std::chrono::nanoseconds) { ReleaseAndQueueBuffers(); });
for (s32 i = 0; i < NUM_BUFFERS; ++i) {
QueueMixedBuffer(i);
}
}
AudioRenderer::~AudioRenderer() = default;
ResultCode AudioRenderer::Start() {
audio_out->StartStream(stream);
ReleaseAndQueueBuffers();
return ResultSuccess;
}
ResultCode AudioRenderer::Stop() {
audio_out->StopStream(stream);
return ResultSuccess;
}
u32 AudioRenderer::GetSampleRate() const {
return worker_params.sample_rate;
}
@@ -114,7 +128,7 @@ Stream::State AudioRenderer::GetStreamState() const {
ResultCode AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params,
std::vector<u8>& output_params) {
std::scoped_lock lock{mutex};
InfoUpdater info_updater{input_params, output_params, behavior_info};
if (!info_updater.UpdateBehaviorInfo(behavior_info)) {
@@ -194,9 +208,6 @@ ResultCode AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_param
LOG_ERROR(Audio, "Audio buffers were not consumed!");
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
ReleaseAndQueueBuffers();
return ResultSuccess;
}
@@ -220,10 +231,8 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
command_generator.PostCommand();
// Base sample size
std::size_t BUFFER_SIZE{worker_params.sample_count};
// Samples
std::vector<s16> buffer(BUFFER_SIZE * stream->GetNumChannels());
// Make sure to clear our samples
std::memset(buffer.data(), 0, buffer.size() * sizeof(s16));
// Samples, making sure to clear
std::vector<s16> buffer(BUFFER_SIZE * stream->GetNumChannels(), 0);
if (sink_context.InUse()) {
const auto stream_channel_count = stream->GetNumChannels();
@@ -231,7 +240,7 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
const auto channel_count = buffer_offsets.size();
const auto& final_mix = mix_context.GetFinalMixInfo();
const auto& in_params = final_mix.GetInParams();
std::vector<s32*> mix_buffers(channel_count);
std::vector<std::span<s32>> mix_buffers(channel_count);
for (std::size_t i = 0; i < channel_count; i++) {
mix_buffers[i] =
command_generator.GetMixBuffer(in_params.buffer_offset + buffer_offsets[i]);
@@ -284,18 +293,11 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
buffer[i * stream_channel_count + 0] = Mix2To1(fl_sample, fr_sample);
} else if (stream_channel_count == 2) {
// Mix all channels into 2 channels
if (sink_context.HasDownMixingCoefficients()) {
const auto [left, right] = Mix6To2WithCoefficients(
fl_sample, fr_sample, fc_sample, lf_sample, bl_sample, br_sample,
sink_context.GetDownmixCoefficients());
buffer[i * stream_channel_count + 0] = left;
buffer[i * stream_channel_count + 1] = right;
} else {
const auto [left, right] = Mix6To2(fl_sample, fr_sample, fc_sample,
lf_sample, bl_sample, br_sample);
buffer[i * stream_channel_count + 0] = left;
buffer[i * stream_channel_count + 1] = right;
}
const auto [left, right] = Mix6To2WithCoefficients(
fl_sample, fr_sample, fc_sample, lf_sample, bl_sample, br_sample,
sink_context.GetDownmixCoefficients());
buffer[i * stream_channel_count + 0] = left;
buffer[i * stream_channel_count + 1] = right;
} else if (stream_channel_count == 6) {
// Pass through
buffer[i * stream_channel_count + 0] = fl_sample;
@@ -315,10 +317,24 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
}
void AudioRenderer::ReleaseAndQueueBuffers() {
const auto released_buffers{audio_out->GetTagsAndReleaseBuffers(stream)};
for (const auto& tag : released_buffers) {
QueueMixedBuffer(tag);
if (!stream->IsPlaying()) {
return;
}
{
std::scoped_lock lock{mutex};
const auto released_buffers{audio_out->GetTagsAndReleaseBuffers(stream)};
for (const auto& tag : released_buffers) {
QueueMixedBuffer(tag);
}
}
const f32 sample_rate = static_cast<f32>(GetSampleRate());
const f32 sample_count = static_cast<f32>(GetSampleCount());
const f32 consume_rate = sample_rate / (sample_count * (sample_count / 240));
const s32 ms = (1000 / static_cast<s32>(consume_rate)) - 1;
const std::chrono::milliseconds next_event_time(std::max(ms / NUM_BUFFERS, 1));
core_timing.ScheduleEvent(next_event_time, process_event, {});
}
} // namespace AudioCore

View File

@@ -6,6 +6,7 @@
#include <array>
#include <memory>
#include <mutex>
#include <vector>
#include "audio_core/behavior_info.h"
@@ -45,6 +46,8 @@ public:
[[nodiscard]] ResultCode UpdateAudioRenderer(const std::vector<u8>& input_params,
std::vector<u8>& output_params);
[[nodiscard]] ResultCode Start();
[[nodiscard]] ResultCode Stop();
void QueueMixedBuffer(Buffer::Tag tag);
void ReleaseAndQueueBuffers();
[[nodiscard]] u32 GetSampleRate() const;
@@ -68,6 +71,9 @@ private:
Core::Memory::Memory& memory;
CommandGenerator command_generator;
std::size_t elapsed_frame_count{};
Core::Timing::CoreTiming& core_timing;
std::shared_ptr<Core::Timing::EventType> process_event;
std::mutex mutex;
};
} // namespace AudioCore

View File

@@ -31,7 +31,7 @@ constexpr std::array<f32, AudioCommon::I3DL2REVERB_TAPS> EARLY_GAIN{
0.72867f, 0.69794f, 0.5464f, 0.24563f, 0.45214f, 0.44042f};
template <std::size_t N>
void ApplyMix(s32* output, const s32* input, s32 gain, s32 sample_count) {
void ApplyMix(std::span<s32> output, std::span<const s32> input, s32 gain, s32 sample_count) {
for (std::size_t i = 0; i < static_cast<std::size_t>(sample_count); i += N) {
for (std::size_t j = 0; j < N; j++) {
output[i + j] +=
@@ -40,7 +40,8 @@ void ApplyMix(s32* output, const s32* input, s32 gain, s32 sample_count) {
}
}
s32 ApplyMixRamp(s32* output, const s32* input, float gain, float delta, s32 sample_count) {
s32 ApplyMixRamp(std::span<s32> output, std::span<const s32> input, float gain, float delta,
s32 sample_count) {
s32 x = 0;
for (s32 i = 0; i < sample_count; i++) {
x = static_cast<s32>(static_cast<float>(input[i]) * gain);
@@ -50,20 +51,22 @@ s32 ApplyMixRamp(s32* output, const s32* input, float gain, float delta, s32 sam
return x;
}
void ApplyGain(s32* output, const s32* input, s32 gain, s32 delta, s32 sample_count) {
void ApplyGain(std::span<s32> output, std::span<const s32> input, s32 gain, s32 delta,
s32 sample_count) {
for (s32 i = 0; i < sample_count; i++) {
output[i] = static_cast<s32>((static_cast<s64>(input[i]) * gain + 0x4000) >> 15);
gain += delta;
}
}
void ApplyGainWithoutDelta(s32* output, const s32* input, s32 gain, s32 sample_count) {
void ApplyGainWithoutDelta(std::span<s32> output, std::span<const s32> input, s32 gain,
s32 sample_count) {
for (s32 i = 0; i < sample_count; i++) {
output[i] = static_cast<s32>((static_cast<s64>(input[i]) * gain + 0x4000) >> 15);
}
}
s32 ApplyMixDepop(s32* output, s32 first_sample, s32 delta, s32 sample_count) {
s32 ApplyMixDepop(std::span<s32> output, s32 first_sample, s32 delta, s32 sample_count) {
const bool positive = first_sample > 0;
auto final_sample = std::abs(first_sample);
for (s32 i = 0; i < sample_count; i++) {
@@ -128,10 +131,10 @@ constexpr std::array<std::size_t, 20> REVERB_TAP_INDEX_6CH{4, 0, 0, 1, 1, 1, 1,
1, 1, 1, 0, 0, 0, 0, 3, 3, 3};
template <std::size_t CHANNEL_COUNT>
void ApplyReverbGeneric(I3dl2ReverbState& state,
const std::array<const s32*, AudioCommon::MAX_CHANNEL_COUNT>& input,
const std::array<s32*, AudioCommon::MAX_CHANNEL_COUNT>& output,
s32 sample_count) {
void ApplyReverbGeneric(
I3dl2ReverbState& state,
const std::array<std::span<const s32>, AudioCommon::MAX_CHANNEL_COUNT>& input,
const std::array<std::span<s32>, AudioCommon::MAX_CHANNEL_COUNT>& output, s32 sample_count) {
auto GetTapLookup = []() {
if constexpr (CHANNEL_COUNT == 1) {
@@ -400,7 +403,10 @@ void CommandGenerator::GenerateDataSourceCommand(ServerVoiceInfo& voice_info, Vo
}
} else {
switch (in_params.sample_format) {
case SampleFormat::Pcm8:
case SampleFormat::Pcm16:
case SampleFormat::Pcm32:
case SampleFormat::PcmFloat:
DecodeFromWaveBuffers(voice_info, GetChannelMixBuffer(channel), dsp_state, channel,
worker_params.sample_rate, worker_params.sample_count,
in_params.node_id);
@@ -454,8 +460,8 @@ void CommandGenerator::GenerateBiquadFilterCommand([[maybe_unused]] s32 mix_buff
"input_mix_buffer={}, output_mix_buffer={}",
node_id, input_offset, output_offset);
}
const auto* input = GetMixBuffer(input_offset);
auto* output = GetMixBuffer(output_offset);
std::span<const s32> input = GetMixBuffer(input_offset);
std::span<s32> output = GetMixBuffer(output_offset);
// Biquad filter parameters
const auto [n0, n1, n2] = params.numerator;
@@ -548,8 +554,8 @@ void CommandGenerator::GenerateI3dl2ReverbEffectCommand(s32 mix_buffer_offset, E
return;
}
std::array<const s32*, AudioCommon::MAX_CHANNEL_COUNT> input{};
std::array<s32*, AudioCommon::MAX_CHANNEL_COUNT> output{};
std::array<std::span<const s32>, AudioCommon::MAX_CHANNEL_COUNT> input{};
std::array<std::span<s32>, AudioCommon::MAX_CHANNEL_COUNT> output{};
const auto status = params.status;
for (s32 i = 0; i < channel_count; i++) {
@@ -584,7 +590,8 @@ void CommandGenerator::GenerateI3dl2ReverbEffectCommand(s32 mix_buffer_offset, E
for (s32 i = 0; i < channel_count; i++) {
// Only copy if the buffer input and output do not match!
if ((mix_buffer_offset + params.input[i]) != (mix_buffer_offset + params.output[i])) {
std::memcpy(output[i], input[i], worker_params.sample_count * sizeof(s32));
std::memcpy(output[i].data(), input[i].data(),
worker_params.sample_count * sizeof(s32));
}
}
}
@@ -600,8 +607,8 @@ void CommandGenerator::GenerateBiquadFilterEffectCommand(s32 mix_buffer_offset,
for (s32 i = 0; i < channel_count; i++) {
// TODO(ogniK): Actually implement biquad filter
if (params.input[i] != params.output[i]) {
const auto* input = GetMixBuffer(mix_buffer_offset + params.input[i]);
auto* output = GetMixBuffer(mix_buffer_offset + params.output[i]);
std::span<const s32> input = GetMixBuffer(mix_buffer_offset + params.input[i]);
std::span<s32> output = GetMixBuffer(mix_buffer_offset + params.output[i]);
ApplyMix<1>(output, input, 32768, worker_params.sample_count);
}
}
@@ -640,14 +647,15 @@ void CommandGenerator::GenerateAuxCommand(s32 mix_buffer_offset, EffectBase* inf
if (samples_read != static_cast<int>(worker_params.sample_count) &&
samples_read <= params.sample_count) {
std::memset(GetMixBuffer(output_index), 0, params.sample_count - samples_read);
std::memset(GetMixBuffer(output_index).data(), 0,
params.sample_count - samples_read);
}
} else {
AuxInfoDSP empty{};
memory.WriteBlock(aux->GetSendInfo(), &empty, sizeof(AuxInfoDSP));
memory.WriteBlock(aux->GetRecvInfo(), &empty, sizeof(AuxInfoDSP));
if (output_index != input_index) {
std::memcpy(GetMixBuffer(output_index), GetMixBuffer(input_index),
std::memcpy(GetMixBuffer(output_index).data(), GetMixBuffer(input_index).data(),
worker_params.sample_count * sizeof(s32));
}
}
@@ -665,7 +673,7 @@ ServerSplitterDestinationData* CommandGenerator::GetDestinationData(s32 splitter
}
s32 CommandGenerator::WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u32 max_samples,
const s32* data, u32 sample_count, u32 write_offset,
std::span<const s32> data, u32 sample_count, u32 write_offset,
u32 write_count) {
if (max_samples == 0) {
return 0;
@@ -675,14 +683,14 @@ s32 CommandGenerator::WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u3
return 0;
}
std::size_t data_offset{};
s32 data_offset{};
u32 remaining = sample_count;
while (remaining > 0) {
// Get position in buffer
const auto base = send_buffer + (offset * sizeof(u32));
const auto samples_to_grab = std::min(max_samples - offset, remaining);
// Write to output
memory.WriteBlock(base, (data + data_offset), samples_to_grab * sizeof(u32));
memory.WriteBlock(base, (data.data() + data_offset), samples_to_grab * sizeof(u32));
offset = (offset + samples_to_grab) % max_samples;
remaining -= samples_to_grab;
data_offset += samples_to_grab;
@@ -695,7 +703,7 @@ s32 CommandGenerator::WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u3
}
s32 CommandGenerator::ReadAuxBuffer(AuxInfoDSP& recv_info, VAddr recv_buffer, u32 max_samples,
s32* out_data, u32 sample_count, u32 read_offset,
std::span<s32> out_data, u32 sample_count, u32 read_offset,
u32 read_count) {
if (max_samples == 0) {
return 0;
@@ -707,15 +715,16 @@ s32 CommandGenerator::ReadAuxBuffer(AuxInfoDSP& recv_info, VAddr recv_buffer, u3
}
u32 remaining = sample_count;
s32 data_offset{};
while (remaining > 0) {
const auto base = recv_buffer + (offset * sizeof(u32));
const auto samples_to_grab = std::min(max_samples - offset, remaining);
std::vector<s32> buffer(samples_to_grab);
memory.ReadBlock(base, buffer.data(), buffer.size() * sizeof(u32));
std::memcpy(out_data, buffer.data(), buffer.size() * sizeof(u32));
out_data += samples_to_grab;
std::memcpy(out_data.data() + data_offset, buffer.data(), buffer.size() * sizeof(u32));
offset = (offset + samples_to_grab) % max_samples;
remaining -= samples_to_grab;
data_offset += samples_to_grab;
}
if (read_count != 0) {
@@ -795,7 +804,7 @@ void CommandGenerator::UpdateI3dl2Reverb(I3dl2ReverbParams& info, I3dl2ReverbSta
state.lowpass_1 = 0.0f;
} else {
const auto a = 1.0f - hf_gain;
const auto b = 2.0f * (1.0f - hf_gain * CosD(256.0f * info.hf_reference /
const auto b = 2.0f * (2.0f - hf_gain * CosD(256.0f * info.hf_reference /
static_cast<f32>(info.sample_rate)));
const auto c = std::sqrt(b * b - 4.0f * a * a);
@@ -843,7 +852,7 @@ void CommandGenerator::UpdateI3dl2Reverb(I3dl2ReverbParams& info, I3dl2ReverbSta
}
const auto max_early_delay = state.early_delay_line.GetMaxDelay();
const auto reflection_time = 1000.0f * (0.0098f * info.reverb_delay + 0.02f);
const auto reflection_time = 1000.0f * (0.9998f * info.reverb_delay + 0.02f);
for (std::size_t tap = 0; tap < AudioCommon::I3DL2REVERB_TAPS; tap++) {
const auto length = AudioCommon::CalculateDelaySamples(
sample_rate, 1000.0f * info.reflection_delay + reflection_time * EARLY_TAP_TIMES[tap]);
@@ -962,8 +971,8 @@ void CommandGenerator::GenerateMixCommand(std::size_t output_offset, std::size_t
node_id, input_offset, output_offset, volume);
}
auto* output = GetMixBuffer(output_offset);
const auto* input = GetMixBuffer(input_offset);
std::span<s32> output = GetMixBuffer(output_offset);
std::span<const s32> input = GetMixBuffer(input_offset);
const s32 gain = static_cast<s32>(volume * 32768.0f);
// Mix with loop unrolling
@@ -1003,8 +1012,10 @@ void CommandGenerator::GenerateFinalMixCommand() {
}
}
s32 CommandGenerator::DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
s32 sample_count, s32 channel, std::size_t mix_offset) {
template <typename T>
s32 CommandGenerator::DecodePcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
s32 sample_start_offset, s32 sample_end_offset, s32 sample_count,
s32 channel, std::size_t mix_offset) {
const auto& in_params = voice_info.GetInParams();
const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index];
if (wave_buffer.buffer_address == 0) {
@@ -1013,39 +1024,50 @@ s32 CommandGenerator::DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_s
if (wave_buffer.buffer_size == 0) {
return 0;
}
if (wave_buffer.end_sample_offset < wave_buffer.start_sample_offset) {
if (sample_end_offset < sample_start_offset) {
return 0;
}
const auto samples_remaining =
(wave_buffer.end_sample_offset - wave_buffer.start_sample_offset) - dsp_state.offset;
const auto samples_remaining = (sample_end_offset - sample_start_offset) - dsp_state.offset;
const auto start_offset =
((wave_buffer.start_sample_offset + dsp_state.offset) * in_params.channel_count) *
sizeof(s16);
((dsp_state.offset + sample_start_offset) * in_params.channel_count) * sizeof(T);
const auto buffer_pos = wave_buffer.buffer_address + start_offset;
const auto samples_processed = std::min(sample_count, samples_remaining);
if (in_params.channel_count == 1) {
std::vector<s16> buffer(samples_processed);
memory.ReadBlock(buffer_pos, buffer.data(), buffer.size() * sizeof(s16));
for (std::size_t i = 0; i < buffer.size(); i++) {
sample_buffer[mix_offset + i] = buffer[i];
}
} else {
const auto channel_count = in_params.channel_count;
std::vector<s16> buffer(samples_processed * channel_count);
memory.ReadBlock(buffer_pos, buffer.data(), buffer.size() * sizeof(s16));
const auto channel_count = in_params.channel_count;
std::vector<T> buffer(samples_processed * channel_count);
memory.ReadBlock(buffer_pos, buffer.data(), buffer.size() * sizeof(T));
if constexpr (std::is_floating_point_v<T>) {
for (std::size_t i = 0; i < static_cast<std::size_t>(samples_processed); i++) {
sample_buffer[mix_offset + i] = static_cast<s32>(buffer[i * channel_count + channel] *
std::numeric_limits<s16>::max());
}
} else if constexpr (sizeof(T) == 1) {
for (std::size_t i = 0; i < static_cast<std::size_t>(samples_processed); i++) {
sample_buffer[mix_offset + i] =
static_cast<s32>(static_cast<f32>(buffer[i * channel_count + channel] /
std::numeric_limits<s8>::max()) *
std::numeric_limits<s16>::max());
}
} else if constexpr (sizeof(T) == 2) {
for (std::size_t i = 0; i < static_cast<std::size_t>(samples_processed); i++) {
sample_buffer[mix_offset + i] = buffer[i * channel_count + channel];
}
} else {
for (std::size_t i = 0; i < static_cast<std::size_t>(samples_processed); i++) {
sample_buffer[mix_offset + i] =
static_cast<s32>(static_cast<f32>(buffer[i * channel_count + channel] /
std::numeric_limits<s32>::max()) *
std::numeric_limits<s16>::max());
}
}
return samples_processed;
}
s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
s32 sample_count, [[maybe_unused]] s32 channel,
std::size_t mix_offset) {
s32 sample_start_offset, s32 sample_end_offset, s32 sample_count,
[[maybe_unused]] s32 channel, std::size_t mix_offset) {
const auto& in_params = voice_info.GetInParams();
const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index];
if (wave_buffer.buffer_address == 0) {
@@ -1054,7 +1076,7 @@ s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_s
if (wave_buffer.buffer_size == 0) {
return 0;
}
if (wave_buffer.end_sample_offset < wave_buffer.start_sample_offset) {
if (sample_end_offset < sample_start_offset) {
return 0;
}
@@ -1079,10 +1101,9 @@ s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_s
s32 coef1 = coeffs[idx * 2];
s32 coef2 = coeffs[idx * 2 + 1];
const auto samples_remaining =
(wave_buffer.end_sample_offset - wave_buffer.start_sample_offset) - dsp_state.offset;
const auto samples_remaining = (sample_end_offset - sample_start_offset) - dsp_state.offset;
const auto samples_processed = std::min(sample_count, samples_remaining);
const auto sample_pos = wave_buffer.start_sample_offset + dsp_state.offset;
const auto sample_pos = dsp_state.offset + sample_start_offset;
const auto samples_remaining_in_frame = sample_pos % SAMPLES_PER_FRAME;
auto position_in_frame = ((sample_pos / SAMPLES_PER_FRAME) * NIBBLES_PER_SAMPLE) +
@@ -1157,12 +1178,14 @@ s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_s
return samples_processed;
}
s32* CommandGenerator::GetMixBuffer(std::size_t index) {
return mix_buffer.data() + (index * worker_params.sample_count);
std::span<s32> CommandGenerator::GetMixBuffer(std::size_t index) {
return std::span<s32>(mix_buffer.data() + (index * worker_params.sample_count),
worker_params.sample_count);
}
const s32* CommandGenerator::GetMixBuffer(std::size_t index) const {
return mix_buffer.data() + (index * worker_params.sample_count);
std::span<const s32> CommandGenerator::GetMixBuffer(std::size_t index) const {
return std::span<const s32>(mix_buffer.data() + (index * worker_params.sample_count),
worker_params.sample_count);
}
std::size_t CommandGenerator::GetMixChannelBufferOffset(s32 channel) const {
@@ -1173,15 +1196,15 @@ std::size_t CommandGenerator::GetTotalMixBufferCount() const {
return worker_params.mix_buffer_count + AudioCommon::MAX_CHANNEL_COUNT;
}
s32* CommandGenerator::GetChannelMixBuffer(s32 channel) {
std::span<s32> CommandGenerator::GetChannelMixBuffer(s32 channel) {
return GetMixBuffer(worker_params.mix_buffer_count + channel);
}
const s32* CommandGenerator::GetChannelMixBuffer(s32 channel) const {
std::span<const s32> CommandGenerator::GetChannelMixBuffer(s32 channel) const {
return GetMixBuffer(worker_params.mix_buffer_count + channel);
}
void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* output,
void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, std::span<s32> output,
VoiceState& dsp_state, s32 channel,
s32 target_sample_rate, s32 sample_count,
s32 node_id) {
@@ -1193,7 +1216,7 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* o
node_id, channel, in_params.sample_format, sample_count, in_params.sample_rate,
in_params.mix_id, in_params.splitter_info_id);
}
ASSERT_OR_EXECUTE(output != nullptr, { return; });
ASSERT_OR_EXECUTE(output.data() != nullptr, { return; });
const auto resample_rate = static_cast<s32>(
static_cast<float>(in_params.sample_rate) / static_cast<float>(target_sample_rate) *
@@ -1210,9 +1233,9 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* o
}
std::size_t temp_mix_offset{};
bool is_buffer_completed{false};
s32 samples_output{};
auto samples_remaining = sample_count;
while (samples_remaining > 0 && !is_buffer_completed) {
while (samples_remaining > 0) {
const auto samples_to_output = std::min(samples_remaining, min_required_samples);
const auto samples_to_read = (samples_to_output * resample_rate + dsp_state.fraction) >> 15;
@@ -1229,24 +1252,53 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* o
const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index];
// No more data can be read
if (!dsp_state.is_wave_buffer_valid[dsp_state.wave_buffer_index]) {
is_buffer_completed = true;
break;
}
if (in_params.sample_format == SampleFormat::Adpcm && dsp_state.offset == 0 &&
wave_buffer.context_address != 0 && wave_buffer.context_size != 0) {
// TODO(ogniK): ADPCM loop context
memory.ReadBlock(wave_buffer.context_address, &dsp_state.context,
sizeof(ADPCMContext));
}
s32 samples_offset_start;
s32 samples_offset_end;
if (dsp_state.loop_count > 0 && wave_buffer.loop_start_sample != 0 &&
wave_buffer.loop_end_sample != 0 &&
wave_buffer.loop_start_sample <= wave_buffer.loop_end_sample) {
samples_offset_start = wave_buffer.loop_start_sample;
samples_offset_end = wave_buffer.loop_end_sample;
} else {
samples_offset_start = wave_buffer.start_sample_offset;
samples_offset_end = wave_buffer.end_sample_offset;
}
s32 samples_decoded{0};
switch (in_params.sample_format) {
case SampleFormat::Pcm8:
samples_decoded =
DecodePcm<s8>(voice_info, dsp_state, samples_offset_start, samples_offset_end,
samples_to_read - samples_read, channel, temp_mix_offset);
break;
case SampleFormat::Pcm16:
samples_decoded = DecodePcm16(voice_info, dsp_state, samples_to_read - samples_read,
channel, temp_mix_offset);
samples_decoded =
DecodePcm<s16>(voice_info, dsp_state, samples_offset_start, samples_offset_end,
samples_to_read - samples_read, channel, temp_mix_offset);
break;
case SampleFormat::Pcm32:
samples_decoded =
DecodePcm<s32>(voice_info, dsp_state, samples_offset_start, samples_offset_end,
samples_to_read - samples_read, channel, temp_mix_offset);
break;
case SampleFormat::PcmFloat:
samples_decoded =
DecodePcm<f32>(voice_info, dsp_state, samples_offset_start, samples_offset_end,
samples_to_read - samples_read, channel, temp_mix_offset);
break;
case SampleFormat::Adpcm:
samples_decoded = DecodeAdpcm(voice_info, dsp_state, samples_to_read - samples_read,
channel, temp_mix_offset);
samples_decoded =
DecodeAdpcm(voice_info, dsp_state, samples_offset_start, samples_offset_end,
samples_to_read - samples_read, channel, temp_mix_offset);
break;
default:
UNREACHABLE_MSG("Unimplemented sample format={}", in_params.sample_format);
@@ -1257,15 +1309,19 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* o
dsp_state.offset += samples_decoded;
dsp_state.played_sample_count += samples_decoded;
if (dsp_state.offset >=
(wave_buffer.end_sample_offset - wave_buffer.start_sample_offset) ||
if (dsp_state.offset >= (samples_offset_end - samples_offset_start) ||
samples_decoded == 0) {
// Reset our sample offset
dsp_state.offset = 0;
if (wave_buffer.is_looping) {
if (samples_decoded == 0) {
dsp_state.loop_count++;
if (wave_buffer.loop_count > 0 &&
(dsp_state.loop_count > wave_buffer.loop_count || samples_decoded == 0)) {
// End of our buffer
is_buffer_completed = true;
voice_info.SetWaveBufferCompleted(dsp_state, wave_buffer);
}
if (samples_decoded == 0) {
break;
}
@@ -1273,35 +1329,29 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* o
dsp_state.played_sample_count = 0;
}
} else {
// Update our wave buffer states
dsp_state.is_wave_buffer_valid[dsp_state.wave_buffer_index] = false;
dsp_state.wave_buffer_consumed++;
dsp_state.wave_buffer_index =
(dsp_state.wave_buffer_index + 1) % AudioCommon::MAX_WAVE_BUFFERS;
if (wave_buffer.end_of_stream) {
dsp_state.played_sample_count = 0;
}
voice_info.SetWaveBufferCompleted(dsp_state, wave_buffer);
}
}
}
if (in_params.behavior_flags.is_pitch_and_src_skipped.Value()) {
// No need to resample
std::memcpy(output, sample_buffer.data(), samples_read * sizeof(s32));
std::memcpy(output.data() + samples_output, sample_buffer.data(),
samples_read * sizeof(s32));
} else {
std::fill(sample_buffer.begin() + temp_mix_offset,
sample_buffer.begin() + temp_mix_offset + (samples_to_read - samples_read),
0);
AudioCore::Resample(output, sample_buffer.data(), resample_rate, dsp_state.fraction,
samples_to_output);
AudioCore::Resample(output.data() + samples_output, sample_buffer.data(), resample_rate,
dsp_state.fraction, samples_to_output);
// Resample
for (std::size_t i = 0; i < AudioCommon::MAX_SAMPLE_HISTORY; i++) {
dsp_state.sample_history[i] = sample_buffer[samples_to_read + i];
}
}
output += samples_to_output;
samples_remaining -= samples_to_output;
samples_output += samples_to_output;
}
}

View File

@@ -5,6 +5,7 @@
#pragma once
#include <array>
#include <span>
#include "audio_core/common.h"
#include "audio_core/voice_context.h"
#include "common/common_types.h"
@@ -41,10 +42,10 @@ public:
void PreCommand();
void PostCommand();
[[nodiscard]] s32* GetChannelMixBuffer(s32 channel);
[[nodiscard]] const s32* GetChannelMixBuffer(s32 channel) const;
[[nodiscard]] s32* GetMixBuffer(std::size_t index);
[[nodiscard]] const s32* GetMixBuffer(std::size_t index) const;
[[nodiscard]] std::span<s32> GetChannelMixBuffer(s32 channel);
[[nodiscard]] std::span<const s32> GetChannelMixBuffer(s32 channel) const;
[[nodiscard]] std::span<s32> GetMixBuffer(std::size_t index);
[[nodiscard]] std::span<const s32> GetMixBuffer(std::size_t index) const;
[[nodiscard]] std::size_t GetMixChannelBufferOffset(s32 channel) const;
[[nodiscard]] std::size_t GetTotalMixBufferCount() const;
@@ -77,21 +78,24 @@ private:
void GenerateAuxCommand(s32 mix_buffer_offset, EffectBase* info, bool enabled);
[[nodiscard]] ServerSplitterDestinationData* GetDestinationData(s32 splitter_id, s32 index);
s32 WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u32 max_samples, const s32* data,
u32 sample_count, u32 write_offset, u32 write_count);
s32 ReadAuxBuffer(AuxInfoDSP& recv_info, VAddr recv_buffer, u32 max_samples, s32* out_data,
u32 sample_count, u32 read_offset, u32 read_count);
s32 WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u32 max_samples,
std::span<const s32> data, u32 sample_count, u32 write_offset,
u32 write_count);
s32 ReadAuxBuffer(AuxInfoDSP& recv_info, VAddr recv_buffer, u32 max_samples,
std::span<s32> out_data, u32 sample_count, u32 read_offset, u32 read_count);
void InitializeI3dl2Reverb(I3dl2ReverbParams& info, I3dl2ReverbState& state,
std::vector<u8>& work_buffer);
void UpdateI3dl2Reverb(I3dl2ReverbParams& info, I3dl2ReverbState& state, bool should_clear);
// DSP Code
s32 DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_count,
s32 channel, std::size_t mix_offset);
s32 DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_count,
s32 channel, std::size_t mix_offset);
void DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* output, VoiceState& dsp_state,
s32 channel, s32 target_sample_rate, s32 sample_count, s32 node_id);
template <typename T>
s32 DecodePcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_start_offset,
s32 sample_end_offset, s32 sample_count, s32 channel, std::size_t mix_offset);
s32 DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_start_offset,
s32 sample_end_offset, s32 sample_count, s32 channel, std::size_t mix_offset);
void DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, std::span<s32> output,
VoiceState& dsp_state, s32 channel, s32 target_sample_rate,
s32 sample_count, s32 node_id);
AudioCommon::AudioRendererParameter& worker_params;
VoiceContext& voice_context;

View File

@@ -15,7 +15,7 @@ constexpr ResultCode ERR_INVALID_PARAMETERS{ErrorModule::Audio, 41};
constexpr ResultCode ERR_SPLITTER_SORT_FAILED{ErrorModule::Audio, 43};
} // namespace Audren
constexpr u32_le CURRENT_PROCESS_REVISION = Common::MakeMagic('R', 'E', 'V', '8');
constexpr u32_le CURRENT_PROCESS_REVISION = Common::MakeMagic('R', 'E', 'V', '9');
constexpr std::size_t MAX_MIX_BUFFERS = 24;
constexpr std::size_t MAX_BIQUAD_FILTERS = 2;
constexpr std::size_t MAX_CHANNEL_COUNT = 6;

View File

@@ -189,9 +189,6 @@ bool InfoUpdater::UpdateVoices(VoiceContext& voice_context,
if (voice_in_params.is_new) {
// Default our values for our voice
voice_info.Initialize();
if (channel_count == 0 || channel_count > AudioCommon::MAX_CHANNEL_COUNT) {
continue;
}
// Zero out our voice states
for (std::size_t channel = 0; channel < channel_count; channel++) {

View File

@@ -15,10 +15,17 @@ std::size_t SinkContext::GetCount() const {
void SinkContext::UpdateMainSink(const SinkInfo::InParams& in) {
ASSERT(in.type == SinkTypes::Device);
has_downmix_coefs = in.device.down_matrix_enabled;
if (has_downmix_coefs) {
if (in.device.down_matrix_enabled) {
downmix_coefficients = in.device.down_matrix_coef;
} else {
downmix_coefficients = {
1.0f, // front
0.707f, // center
0.0f, // lfe
0.707f, // back
};
}
in_use = in.in_use;
use_count = in.device.input_count;
buffers = in.device.input;
@@ -34,10 +41,6 @@ std::vector<u8> SinkContext::OutputBuffers() const {
return buffer_ret;
}
bool SinkContext::HasDownMixingCoefficients() const {
return has_downmix_coefs;
}
const DownmixCoefficients& SinkContext::GetDownmixCoefficients() const {
return downmix_coefficients;
}

View File

@@ -4,6 +4,8 @@
#pragma once
#include <array>
#include <vector>
#include "audio_core/common.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
@@ -82,7 +84,6 @@ public:
[[nodiscard]] bool InUse() const;
[[nodiscard]] std::vector<u8> OutputBuffers() const;
[[nodiscard]] bool HasDownMixingCoefficients() const;
[[nodiscard]] const DownmixCoefficients& GetDownmixCoefficients() const;
private:
@@ -90,7 +91,6 @@ private:
s32 use_count{};
std::array<u8, AudioCommon::MAX_CHANNEL_COUNT> buffers{};
std::size_t sink_count{};
bool has_downmix_coefs{false};
DownmixCoefficients downmix_coefficients{};
};
} // namespace AudioCore

View File

@@ -107,9 +107,12 @@ void Stream::PlayNextBuffer(std::chrono::nanoseconds ns_late) {
active_buffer = queued_buffers.front();
queued_buffers.pop();
VolumeAdjustSamples(active_buffer->GetSamples(), game_volume);
auto& samples = active_buffer->GetSamples();
sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples());
VolumeAdjustSamples(samples, game_volume);
sink_stream.EnqueueSamples(GetNumChannels(), samples);
played_samples += samples.size();
const auto buffer_release_ns = GetBufferReleaseNS(*active_buffer);

View File

@@ -89,6 +89,11 @@ public:
return sample_rate;
}
/// Gets the number of samples played so far
[[nodiscard]] u64 GetPlayedSampleCount() const {
return played_samples;
}
/// Gets the number of channels
[[nodiscard]] u32 GetNumChannels() const;
@@ -106,6 +111,7 @@ private:
[[nodiscard]] std::chrono::nanoseconds GetBufferReleaseNS(const Buffer& buffer) const;
u32 sample_rate; ///< Sample rate of the stream
u64 played_samples{}; ///< The current played sample count
Format format; ///< Format of the stream
float game_volume = 1.0f; ///< The volume the game currently has set
ReleaseCallback release_callback; ///< Buffer release callback for the stream

View File

@@ -66,7 +66,7 @@ void ServerVoiceInfo::Initialize() {
in_params.last_volume = 0.0f;
in_params.biquad_filter.fill({});
in_params.wave_buffer_count = 0;
in_params.wave_bufffer_head = 0;
in_params.wave_buffer_head = 0;
in_params.mix_id = AudioCommon::NO_MIX;
in_params.splitter_info_id = AudioCommon::NO_SPLITTER;
in_params.additional_params_address = 0;
@@ -75,7 +75,7 @@ void ServerVoiceInfo::Initialize() {
out_params.played_sample_count = 0;
out_params.wave_buffer_consumed = 0;
in_params.voice_drop_flag = false;
in_params.buffer_mapped = false;
in_params.buffer_mapped = true;
in_params.wave_buffer_flush_request_count = 0;
in_params.was_biquad_filter_enabled.fill(false);
@@ -126,7 +126,7 @@ void ServerVoiceInfo::UpdateParameters(const VoiceInfo::InParams& voice_in,
in_params.volume = voice_in.volume;
in_params.biquad_filter = voice_in.biquad_filter;
in_params.wave_buffer_count = voice_in.wave_buffer_count;
in_params.wave_bufffer_head = voice_in.wave_buffer_head;
in_params.wave_buffer_head = voice_in.wave_buffer_head;
if (behavior_info.IsFlushVoiceWaveBuffersSupported()) {
const auto in_request_count = in_params.wave_buffer_flush_request_count;
const auto voice_request_count = voice_in.wave_buffer_flush_request_count;
@@ -185,14 +185,16 @@ void ServerVoiceInfo::UpdateWaveBuffers(
wave_buffer.buffer_size = 0;
wave_buffer.context_address = 0;
wave_buffer.context_size = 0;
wave_buffer.loop_start_sample = 0;
wave_buffer.loop_end_sample = 0;
wave_buffer.sent_to_dsp = true;
}
// Mark all our wave buffers as invalid
for (std::size_t channel = 0; channel < static_cast<std::size_t>(in_params.channel_count);
channel++) {
for (auto& is_valid : voice_states[channel]->is_wave_buffer_valid) {
is_valid = false;
for (std::size_t i = 0; i < AudioCommon::MAX_WAVE_BUFFERS; ++i) {
voice_states[channel]->is_wave_buffer_valid[i] = false;
}
}
}
@@ -211,7 +213,7 @@ void ServerVoiceInfo::UpdateWaveBuffer(ServerWaveBuffer& out_wavebuffer,
const WaveBuffer& in_wave_buffer, SampleFormat sample_format,
bool is_buffer_valid,
[[maybe_unused]] BehaviorInfo& behavior_info) {
if (!is_buffer_valid && out_wavebuffer.sent_to_dsp) {
if (!is_buffer_valid && out_wavebuffer.sent_to_dsp && out_wavebuffer.buffer_address != 0) {
out_wavebuffer.buffer_address = 0;
out_wavebuffer.buffer_size = 0;
}
@@ -219,11 +221,40 @@ void ServerVoiceInfo::UpdateWaveBuffer(ServerWaveBuffer& out_wavebuffer,
if (!in_wave_buffer.sent_to_server || !in_params.buffer_mapped) {
// Validate sample offset sizings
if (sample_format == SampleFormat::Pcm16) {
const auto buffer_size = in_wave_buffer.buffer_size;
if (in_wave_buffer.start_sample_offset < 0 || in_wave_buffer.end_sample_offset < 0 ||
(buffer_size < (sizeof(s16) * in_wave_buffer.start_sample_offset)) ||
(buffer_size < (sizeof(s16) * in_wave_buffer.end_sample_offset))) {
const s64 buffer_size = static_cast<s64>(in_wave_buffer.buffer_size);
const s64 start = sizeof(s16) * in_wave_buffer.start_sample_offset;
const s64 end = sizeof(s16) * in_wave_buffer.end_sample_offset;
if (0 > start || start > buffer_size || 0 > end || end > buffer_size) {
// TODO(ogniK): Write error info
LOG_ERROR(Audio,
"PCM16 wavebuffer has an invalid size. Buffer has size 0x{:08X}, but "
"offsets were "
"{:08X} - 0x{:08X}",
buffer_size, sizeof(s16) * in_wave_buffer.start_sample_offset,
sizeof(s16) * in_wave_buffer.end_sample_offset);
return;
}
} else if (sample_format == SampleFormat::Adpcm) {
const s64 buffer_size = static_cast<s64>(in_wave_buffer.buffer_size);
const s64 start_frames = in_wave_buffer.start_sample_offset / 14;
const s64 start_extra = in_wave_buffer.start_sample_offset % 14 == 0
? 0
: (in_wave_buffer.start_sample_offset % 14) / 2 + 1 +
(in_wave_buffer.start_sample_offset % 2);
const s64 start = start_frames * 8 + start_extra;
const s64 end_frames = in_wave_buffer.end_sample_offset / 14;
const s64 end_extra = in_wave_buffer.end_sample_offset % 14 == 0
? 0
: (in_wave_buffer.end_sample_offset % 14) / 2 + 1 +
(in_wave_buffer.end_sample_offset % 2);
const s64 end = end_frames * 8 + end_extra;
if (in_wave_buffer.start_sample_offset < 0 || start > buffer_size ||
in_wave_buffer.end_sample_offset < 0 || end > buffer_size) {
LOG_ERROR(Audio,
"ADPMC wavebuffer has an invalid size. Buffer has size 0x{:08X}, but "
"offsets were "
"{:08X} - 0x{:08X}",
in_wave_buffer.buffer_size, start, end);
return;
}
}
@@ -239,29 +270,34 @@ void ServerVoiceInfo::UpdateWaveBuffer(ServerWaveBuffer& out_wavebuffer,
out_wavebuffer.buffer_size = in_wave_buffer.buffer_size;
out_wavebuffer.context_address = in_wave_buffer.context_address;
out_wavebuffer.context_size = in_wave_buffer.context_size;
out_wavebuffer.loop_start_sample = in_wave_buffer.loop_start_sample;
out_wavebuffer.loop_end_sample = in_wave_buffer.loop_end_sample;
in_params.buffer_mapped =
in_wave_buffer.buffer_address != 0 && in_wave_buffer.buffer_size != 0;
// TODO(ogniK): Pool mapper attachment
// TODO(ogniK): IsAdpcmLoopContextBugFixed
if (sample_format == SampleFormat::Adpcm && in_wave_buffer.context_address != 0 &&
in_wave_buffer.context_size != 0 && behavior_info.IsAdpcmLoopContextBugFixed()) {
} else {
out_wavebuffer.context_address = 0;
out_wavebuffer.context_size = 0;
}
}
}
void ServerVoiceInfo::WriteOutStatus(
VoiceInfo::OutParams& voice_out, VoiceInfo::InParams& voice_in,
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& voice_states) {
if (voice_in.is_new) {
if (voice_in.is_new || in_params.is_new) {
in_params.is_new = true;
voice_out.wave_buffer_consumed = 0;
voice_out.played_sample_count = 0;
voice_out.voice_dropped = false;
} else if (!in_params.is_new) {
voice_out.wave_buffer_consumed = voice_states[0]->wave_buffer_consumed;
voice_out.played_sample_count = voice_states[0]->played_sample_count;
voice_out.voice_dropped = in_params.voice_drop_flag;
} else {
voice_out.wave_buffer_consumed = 0;
voice_out.played_sample_count = 0;
voice_out.voice_dropped = false;
const auto& state = voice_states[0];
voice_out.wave_buffer_consumed = state->wave_buffer_consumed;
voice_out.played_sample_count = state->played_sample_count;
voice_out.voice_dropped = state->voice_dropped;
}
}
@@ -283,7 +319,8 @@ ServerVoiceInfo::OutParams& ServerVoiceInfo::GetOutParams() {
bool ServerVoiceInfo::ShouldSkip() const {
// TODO(ogniK): Handle unmapped wave buffers or parameters
return !in_params.in_use || (in_params.wave_buffer_count == 0) || in_params.voice_drop_flag;
return !in_params.in_use || in_params.wave_buffer_count == 0 || !in_params.buffer_mapped ||
in_params.voice_drop_flag;
}
bool ServerVoiceInfo::UpdateForCommandGeneration(VoiceContext& voice_context) {
@@ -381,7 +418,7 @@ bool ServerVoiceInfo::UpdateParametersForCommandGeneration(
void ServerVoiceInfo::FlushWaveBuffers(
u8 flush_count, std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states,
s32 channel_count) {
auto wave_head = in_params.wave_bufffer_head;
auto wave_head = in_params.wave_buffer_head;
for (u8 i = 0; i < flush_count; i++) {
in_params.wave_buffer[wave_head].sent_to_dsp = true;
@@ -401,6 +438,17 @@ bool ServerVoiceInfo::HasValidWaveBuffer(const VoiceState* state) const {
return std::find(valid_wb.begin(), valid_wb.end(), true) != valid_wb.end();
}
void ServerVoiceInfo::SetWaveBufferCompleted(VoiceState& dsp_state,
const ServerWaveBuffer& wave_buffer) {
dsp_state.is_wave_buffer_valid[dsp_state.wave_buffer_index] = false;
dsp_state.wave_buffer_consumed++;
dsp_state.wave_buffer_index = (dsp_state.wave_buffer_index + 1) % AudioCommon::MAX_WAVE_BUFFERS;
dsp_state.loop_count = 0;
if (wave_buffer.end_of_stream) {
dsp_state.played_sample_count = 0;
}
}
VoiceContext::VoiceContext(std::size_t voice_count_) : voice_count{voice_count_} {
for (std::size_t i = 0; i < voice_count; i++) {
voice_channel_resources.emplace_back(static_cast<s32>(i));

View File

@@ -60,10 +60,12 @@ struct WaveBuffer {
u8 is_looping{};
u8 end_of_stream{};
u8 sent_to_server{};
INSERT_PADDING_BYTES(5);
INSERT_PADDING_BYTES(1);
s32 loop_count{};
u64 context_address{};
u64 context_size{};
INSERT_PADDING_BYTES(8);
u32 loop_start_sample{};
u32 loop_end_sample{};
};
static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer is an invalid size");
@@ -76,6 +78,9 @@ struct ServerWaveBuffer {
bool end_of_stream{};
VAddr context_address{};
std::size_t context_size{};
s32 loop_count{};
u32 loop_start_sample{};
u32 loop_end_sample{};
bool sent_to_dsp{true};
};
@@ -108,6 +113,7 @@ struct VoiceState {
u32 external_context_size;
bool is_external_context_used;
bool voice_dropped;
s32 loop_count;
};
class VoiceChannelResource {
@@ -206,7 +212,7 @@ public:
float last_volume{};
std::array<BiquadFilterParameter, AudioCommon::MAX_BIQUAD_FILTERS> biquad_filter{};
s32 wave_buffer_count{};
s16 wave_bufffer_head{};
s16 wave_buffer_head{};
INSERT_PADDING_BYTES(2);
BehaviorFlags behavior_flags{};
VAddr additional_params_address{};
@@ -252,6 +258,7 @@ public:
void FlushWaveBuffers(u8 flush_count,
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states,
s32 channel_count);
void SetWaveBufferCompleted(VoiceState& dsp_state, const ServerWaveBuffer& wave_buffer);
private:
std::vector<s16> stored_samples;

View File

@@ -110,7 +110,6 @@ add_library(common STATIC
cityhash.cpp
cityhash.h
common_funcs.h
common_sizes.h
common_types.h
concepts.h
div_ceil.h
@@ -134,6 +133,7 @@ add_library(common STATIC
host_memory.cpp
host_memory.h
intrusive_red_black_tree.h
literals.h
logging/backend.cpp
logging/backend.h
logging/filter.cpp
@@ -180,7 +180,6 @@ add_library(common STATIC
thread.cpp
thread.h
thread_queue_list.h
thread_worker.cpp
thread_worker.h
threadsafe_queue.h
time_zone.cpp
@@ -188,6 +187,7 @@ add_library(common STATIC
tiny_mt.h
tree.h
uint128.h
unique_function.h
uuid.cpp
uuid.h
vector_math.h

View File

@@ -1,43 +0,0 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <limits>
#include "common/common_types.h"
namespace Common {
enum : u64 {
Size_1_KB = 0x400ULL,
Size_64_KB = 64ULL * Size_1_KB,
Size_128_KB = 128ULL * Size_1_KB,
Size_1_MB = 0x100000ULL,
Size_2_MB = 2ULL * Size_1_MB,
Size_4_MB = 4ULL * Size_1_MB,
Size_5_MB = 5ULL * Size_1_MB,
Size_14_MB = 14ULL * Size_1_MB,
Size_32_MB = 32ULL * Size_1_MB,
Size_33_MB = 33ULL * Size_1_MB,
Size_128_MB = 128ULL * Size_1_MB,
Size_448_MB = 448ULL * Size_1_MB,
Size_507_MB = 507ULL * Size_1_MB,
Size_562_MB = 562ULL * Size_1_MB,
Size_1554_MB = 1554ULL * Size_1_MB,
Size_2048_MB = 2048ULL * Size_1_MB,
Size_2193_MB = 2193ULL * Size_1_MB,
Size_3285_MB = 3285ULL * Size_1_MB,
Size_4916_MB = 4916ULL * Size_1_MB,
Size_1_GB = 0x40000000ULL,
Size_2_GB = 2ULL * Size_1_GB,
Size_4_GB = 4ULL * Size_1_GB,
Size_6_GB = 6ULL * Size_1_GB,
Size_8_GB = 8ULL * Size_1_GB,
Size_64_GB = 64ULL * Size_1_GB,
Size_512_GB = 512ULL * Size_1_GB,
Size_Invalid = std::numeric_limits<u64>::max(),
};
} // namespace Common

View File

@@ -21,6 +21,8 @@ void DetachedTasks::WaitForAllTasks() {
}
DetachedTasks::~DetachedTasks() {
WaitForAllTasks();
std::unique_lock lock{mutex};
ASSERT(count == 0);
instance = nullptr;

View File

@@ -172,7 +172,7 @@ std::string ReadStringFromFile(const std::filesystem::path& path, FileType type)
size_t WriteStringToFile(const std::filesystem::path& path, FileType type,
std::string_view string) {
if (!IsFile(path)) {
if (Exists(path) && !IsFile(path)) {
return 0;
}
@@ -183,7 +183,7 @@ size_t WriteStringToFile(const std::filesystem::path& path, FileType type,
size_t AppendStringToFile(const std::filesystem::path& path, FileType type,
std::string_view string) {
if (!IsFile(path)) {
if (Exists(path) && !IsFile(path)) {
return 0;
}
@@ -306,9 +306,9 @@ bool IOFile::Flush() const {
errno = 0;
#ifdef _WIN32
const auto flush_result = std::fflush(file) == 0 && _commit(fileno(file)) == 0;
const auto flush_result = std::fflush(file) == 0;
#else
const auto flush_result = std::fflush(file) == 0 && fsync(fileno(file)) == 0;
const auto flush_result = std::fflush(file) == 0;
#endif
if (!flush_result) {
@@ -320,6 +320,28 @@ bool IOFile::Flush() const {
return flush_result;
}
bool IOFile::Commit() const {
if (!IsOpen()) {
return false;
}
errno = 0;
#ifdef _WIN32
const auto commit_result = std::fflush(file) == 0 && _commit(fileno(file)) == 0;
#else
const auto commit_result = std::fflush(file) == 0 && fsync(fileno(file)) == 0;
#endif
if (!commit_result) {
const auto ec = std::error_code{errno, std::generic_category()};
LOG_ERROR(Common_Filesystem, "Failed to commit the file at path={}, ec_message={}",
PathToUTF8String(file_path), ec.message());
}
return commit_result;
}
bool IOFile::SetSize(u64 size) const {
if (!IsOpen()) {
return false;
@@ -347,6 +369,9 @@ u64 IOFile::GetSize() const {
return 0;
}
// Flush any unwritten buffered data into the file prior to retrieving the file size.
std::fflush(file);
std::error_code ec;
const auto file_size = fs::file_size(file_path, ec);

View File

@@ -49,7 +49,7 @@ void OpenFileStream(FileStream& file_stream, const Path& path, std::ios_base::op
/**
* Reads an entire file at path and returns a string of the contents read from the file.
* If the filesystem object at path is not a file, this function returns an empty string.
* If the filesystem object at path is not a regular file, this function returns an empty string.
*
* @param path Filesystem path
* @param type File type
@@ -72,7 +72,8 @@ template <typename Path>
/**
* Writes a string to a file at path and returns the number of characters successfully written.
* If a file already exists at path, its contents will be erased.
* If the filesystem object at path is not a file, this function returns 0.
* If a file does not exist at path, it creates and opens a new empty file for writing.
* If the filesystem object at path exists and is not a regular file, this function returns 0.
*
* @param path Filesystem path
* @param type File type
@@ -95,7 +96,8 @@ template <typename Path>
/**
* Appends a string to a file at path and returns the number of characters successfully written.
* If the filesystem object at path is not a file, this function returns 0.
* If a file does not exist at path, it creates and opens a new empty file for appending.
* If the filesystem object at path exists and is not a regular file, this function returns 0.
*
* @param path Filesystem path
* @param type File type
@@ -394,11 +396,20 @@ public:
[[nodiscard]] size_t WriteString(std::span<const char> string) const;
/**
* Flushes any unwritten buffered data into the file.
* Attempts to flush any unwritten buffered data into the file.
*
* @returns True if the flush was successful, false otherwise.
*/
[[nodiscard]] bool Flush() const;
bool Flush() const;
/**
* Attempts to commit the file into the disk.
* Note that this is an expensive operation as this forces the operating system to write
* the contents of the file associated with the file descriptor into the disk.
*
* @returns True if the commit was successful, false otherwise.
*/
bool Commit() const;
/**
* Resizes the file to a given size.

View File

@@ -135,8 +135,9 @@ std::shared_ptr<IOFile> FileOpen(const fs::path& path, FileAccessMode mode, File
return nullptr;
}
if (!IsFile(path)) {
LOG_ERROR(Common_Filesystem, "Filesystem object at path={} is not a file",
if (Exists(path) && !IsFile(path)) {
LOG_ERROR(Common_Filesystem,
"Filesystem object at path={} exists and is not a regular file",
PathToUTF8String(path));
return nullptr;
}

View File

@@ -48,18 +48,18 @@ template <typename Path>
*
* Failures occur when:
* - Input path is not valid
* - Filesystem object at path is not a file
* - Filesystem object at path is not a regular file
* - Filesystem at path is read only
*
* @param path Filesystem path
*
* @returns True if file removal succeeds or file does not exist, false otherwise.
*/
[[nodiscard]] bool RemoveFile(const std::filesystem::path& path);
bool RemoveFile(const std::filesystem::path& path);
#ifdef _WIN32
template <typename Path>
[[nodiscard]] bool RemoveFile(const Path& path) {
bool RemoveFile(const Path& path) {
if constexpr (IsChar<typename Path::value_type>) {
return RemoveFile(ToU8String(path));
} else {
@@ -74,7 +74,7 @@ template <typename Path>
* Failures occur when:
* - One or both input path(s) is not valid
* - Filesystem object at old_path does not exist
* - Filesystem object at old_path is not a file
* - Filesystem object at old_path is not a regular file
* - Filesystem object at new_path exists
* - Filesystem at either path is read only
*
@@ -110,8 +110,8 @@ template <typename Path1, typename Path2>
*
* Failures occur when:
* - Input path is not valid
* - Filesystem object at path is not a file
* - The file is not opened
* - Filesystem object at path exists and is not a regular file
* - The file is not open
*
* @param path Filesystem path
* @param mode File access mode
@@ -251,11 +251,11 @@ template <typename Path>
*
* @returns True if directory removal succeeds or directory does not exist, false otherwise.
*/
[[nodiscard]] bool RemoveDir(const std::filesystem::path& path);
bool RemoveDir(const std::filesystem::path& path);
#ifdef _WIN32
template <typename Path>
[[nodiscard]] bool RemoveDir(const Path& path) {
bool RemoveDir(const Path& path) {
if constexpr (IsChar<typename Path::value_type>) {
return RemoveDir(ToU8String(path));
} else {
@@ -276,11 +276,11 @@ template <typename Path>
*
* @returns True if the directory and all of its contents are removed successfully, false otherwise.
*/
[[nodiscard]] bool RemoveDirRecursively(const std::filesystem::path& path);
bool RemoveDirRecursively(const std::filesystem::path& path);
#ifdef _WIN32
template <typename Path>
[[nodiscard]] bool RemoveDirRecursively(const Path& path) {
bool RemoveDirRecursively(const Path& path) {
if constexpr (IsChar<typename Path::value_type>) {
return RemoveDirRecursively(ToU8String(path));
} else {
@@ -301,11 +301,11 @@ template <typename Path>
*
* @returns True if all of the directory's contents are removed successfully, false otherwise.
*/
[[nodiscard]] bool RemoveDirContentsRecursively(const std::filesystem::path& path);
bool RemoveDirContentsRecursively(const std::filesystem::path& path);
#ifdef _WIN32
template <typename Path>
[[nodiscard]] bool RemoveDirContentsRecursively(const Path& path) {
bool RemoveDirContentsRecursively(const Path& path) {
if constexpr (IsChar<typename Path::value_type>) {
return RemoveDirContentsRecursively(ToU8String(path));
} else {
@@ -435,11 +435,13 @@ template <typename Path>
#endif
/**
* Returns whether a filesystem object at path is a file.
* Returns whether a filesystem object at path is a regular file.
* A regular file is a file that stores text or binary data.
* It is not a directory, symlink, FIFO, socket, block device, or character device.
*
* @param path Filesystem path
*
* @returns True if a filesystem object at path is a file, false otherwise.
* @returns True if a filesystem object at path is a regular file, false otherwise.
*/
[[nodiscard]] bool IsFile(const std::filesystem::path& path);

View File

@@ -53,8 +53,9 @@ template <typename ContiguousContainer>
std::string out;
out.reserve(std::size(data) * pad_width);
const auto format_str = fmt::runtime(upper ? "{:02X}" : "{:02x}");
for (const u8 c : data) {
out += fmt::format(upper ? "{:02X}" : "{:02x}", c);
out += fmt::format(format_str, c);
}
return out;

View File

@@ -34,7 +34,7 @@ constexpr size_t HugePageSize = 0x200000;
// Manually imported for MinGW compatibility
#ifndef MEM_RESERVE_PLACEHOLDER
#define MEM_RESERVE_PLACEHOLDER 0x0004000
#define MEM_RESERVE_PLACEHOLDER 0x00040000
#endif
#ifndef MEM_REPLACE_PLACEHOLDER
#define MEM_REPLACE_PLACEHOLDER 0x00004000

31
src/common/literals.h Normal file
View File

@@ -0,0 +1,31 @@
// Copyright 2021 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
namespace Common::Literals {
constexpr u64 operator""_KiB(unsigned long long int x) {
return 1024ULL * x;
}
constexpr u64 operator""_MiB(unsigned long long int x) {
return 1024_KiB * x;
}
constexpr u64 operator""_GiB(unsigned long long int x) {
return 1024_MiB * x;
}
constexpr u64 operator""_TiB(unsigned long long int x) {
return 1024_GiB * x;
}
constexpr u64 operator""_PiB(unsigned long long int x) {
return 1024_TiB * x;
}
} // namespace Common::Literals

View File

@@ -19,6 +19,8 @@
#include "common/assert.h"
#include "common/fs/file.h"
#include "common/fs/fs.h"
#include "common/literals.h"
#include "common/logging/backend.h"
#include "common/logging/log.h"
#include "common/logging/text_formatter.h"
@@ -98,8 +100,8 @@ private:
write_logs(entry);
}
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a case
// where a system is repeatedly spamming logs even on close.
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a
// case where a system is repeatedly spamming logs even on close.
const int MAX_LOGS_TO_WRITE = filter.IsDebug() ? INT_MAX : 100;
int logs_written = 0;
while (logs_written++ < MAX_LOGS_TO_WRITE && message_queue.Pop(entry)) {
@@ -159,7 +161,7 @@ FileBackend::FileBackend(const std::filesystem::path& filename) {
// Existence checks are done within the functions themselves.
// We don't particularly care if these succeed or not.
void(FS::RemoveFile(old_filename));
FS::RemoveFile(old_filename);
void(FS::RenameFile(filename, old_filename));
file =
@@ -169,24 +171,28 @@ FileBackend::FileBackend(const std::filesystem::path& filename) {
FileBackend::~FileBackend() = default;
void FileBackend::Write(const Entry& entry) {
// prevent logs from going over the maximum size (in case its spamming and the user doesn't
// know)
constexpr std::size_t MAX_BYTES_WRITTEN = 100 * 1024 * 1024;
constexpr std::size_t MAX_BYTES_WRITTEN_EXTENDED = 1024 * 1024 * 1024;
if (!file->IsOpen()) {
return;
}
if (Settings::values.extended_logging && bytes_written > MAX_BYTES_WRITTEN_EXTENDED) {
return;
} else if (!Settings::values.extended_logging && bytes_written > MAX_BYTES_WRITTEN) {
using namespace Common::Literals;
// Prevent logs from exceeding a set maximum size in the event that log entries are spammed.
constexpr std::size_t MAX_BYTES_WRITTEN = 100_MiB;
constexpr std::size_t MAX_BYTES_WRITTEN_EXTENDED = 1_GiB;
const bool write_limit_exceeded =
bytes_written > MAX_BYTES_WRITTEN_EXTENDED ||
(bytes_written > MAX_BYTES_WRITTEN && !Settings::values.extended_logging);
// Close the file after the write limit is exceeded.
if (write_limit_exceeded) {
file->Close();
return;
}
bytes_written += file->WriteString(FormatLogMessage(entry).append(1, '\n'));
if (entry.log_level >= Level::Error) {
void(file->Flush());
file->Flush();
}
}

View File

@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <chrono>
#include "common/common_types.h"

View File

@@ -41,7 +41,7 @@ void LogSettings() {
LOG_INFO(Config, "yuzu Configuration:");
log_setting("Controls_UseDockedMode", values.use_docked_mode.GetValue());
log_setting("System_RngSeed", values.rng_seed.GetValue().value_or(0));
log_setting("System_CurrentUser", values.current_user);
log_setting("System_CurrentUser", values.current_user.GetValue());
log_setting("System_LanguageIndex", values.language_index.GetValue());
log_setting("System_RegionIndex", values.region_index.GetValue());
log_setting("System_TimeZoneIndex", values.time_zone_index.GetValue());
@@ -59,19 +59,20 @@ void LogSettings() {
log_setting("Renderer_UseVsync", values.use_vsync.GetValue());
log_setting("Renderer_UseAssemblyShaders", values.use_assembly_shaders.GetValue());
log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
log_setting("Renderer_UseGarbageCollection", values.use_caches_gc.GetValue());
log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue());
log_setting("Audio_OutputEngine", values.sink_id);
log_setting("Audio_OutputEngine", values.sink_id.GetValue());
log_setting("Audio_EnableAudioStretching", values.enable_audio_stretching.GetValue());
log_setting("Audio_OutputDevice", values.audio_device_id);
log_setting("DataStorage_UseVirtualSd", values.use_virtual_sd);
log_setting("Audio_OutputDevice", values.audio_device_id.GetValue());
log_setting("DataStorage_UseVirtualSd", values.use_virtual_sd.GetValue());
log_path("DataStorage_CacheDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::CacheDir));
log_path("DataStorage_ConfigDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir));
log_path("DataStorage_LoadDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::LoadDir));
log_path("DataStorage_NANDDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir));
log_path("DataStorage_SDMCDir", Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir));
log_setting("Debugging_ProgramArgs", values.program_args);
log_setting("Services_BCATBackend", values.bcat_backend);
log_setting("Services_BCATBoxcatLocal", values.bcat_boxcat_local);
log_setting("Debugging_ProgramArgs", values.program_args.GetValue());
log_setting("Services_BCATBackend", values.bcat_backend.GetValue());
log_setting("Services_BCATBoxcatLocal", values.bcat_boxcat_local.GetValue());
}
bool IsConfiguringGlobal() {
@@ -92,8 +93,8 @@ bool IsGPULevelHigh() {
}
bool IsFastmemEnabled() {
if (values.cpu_accuracy.GetValue() == CPUAccuracy::DebugMode) {
return values.cpuopt_fastmem;
if (values.cpu_debug_mode) {
return static_cast<bool>(values.cpuopt_fastmem);
}
return true;
}
@@ -122,6 +123,7 @@ void RestoreGlobalState(bool is_powered_on) {
values.cpu_accuracy.SetGlobal(true);
values.cpuopt_unsafe_unfuse_fma.SetGlobal(true);
values.cpuopt_unsafe_reduce_fp_error.SetGlobal(true);
values.cpuopt_unsafe_ignore_standard_fpcr.SetGlobal(true);
values.cpuopt_unsafe_inaccurate_nan.SetGlobal(true);
values.cpuopt_unsafe_fastmem_check.SetGlobal(true);
@@ -141,6 +143,7 @@ void RestoreGlobalState(bool is_powered_on) {
values.use_assembly_shaders.SetGlobal(true);
values.use_asynchronous_shaders.SetGlobal(true);
values.use_fast_gpu_time.SetGlobal(true);
values.use_caches_gc.SetGlobal(true);
values.bg_red.SetGlobal(true);
values.bg_green.SetGlobal(true);
values.bg_blue.SetGlobal(true);

View File

@@ -10,10 +10,12 @@
#include <map>
#include <optional>
#include <string>
#include <utility>
#include <vector>
#include "common/common_types.h"
#include "common/settings_input.h"
#include "input_common/udp/client.h"
namespace Settings {
@@ -29,73 +31,240 @@ enum class GPUAccuracy : u32 {
};
enum class CPUAccuracy : u32 {
Accurate = 0,
Unsafe = 1,
DebugMode = 2,
Auto = 0,
Accurate = 1,
Unsafe = 2,
};
/** The BasicSetting class is a simple resource manager. It defines a label and default value
* alongside the actual value of the setting for simpler and less-error prone use with frontend
* configurations. Setting a default value and label is required, though subclasses may deviate from
* this requirement.
*/
template <typename Type>
class Setting final {
class BasicSetting {
protected:
BasicSetting() = default;
/**
* Only sets the setting to the given initializer, leaving the other members to their default
* initializers.
*
* @param global_val Initial value of the setting
*/
explicit BasicSetting(const Type& global_val) : global{global_val} {}
public:
Setting() = default;
explicit Setting(Type val) : global{val} {}
~Setting() = default;
void SetGlobal(bool to_global) {
use_global = to_global;
}
bool UsingGlobal() const {
return use_global;
}
Type GetValue(bool need_global = false) const {
if (use_global || need_global) {
return global;
}
return local;
}
void SetValue(const Type& value) {
if (use_global) {
global = value;
} else {
local = value;
}
/**
* Sets a default value, label, and setting value.
*
* @param default_val Intial value of the setting, and default value of the setting
* @param name Label for the setting
*/
explicit BasicSetting(const Type& default_val, const std::string& name)
: default_value{default_val}, global{default_val}, label{name} {}
~BasicSetting() = default;
/**
* Returns a reference to the setting's value.
*
* @returns A reference to the setting
*/
[[nodiscard]] const Type& GetValue() const {
return global;
}
private:
bool use_global = true;
Type global{};
Type local{};
/**
* Sets the setting to the given value.
*
* @param value The desired value
*/
void SetValue(const Type& value) {
Type temp{value};
std::swap(global, temp);
}
/**
* Returns the value that this setting was created with.
*
* @returns A reference to the default value
*/
[[nodiscard]] const Type& GetDefault() const {
return default_value;
}
/**
* Returns the label this setting was created with.
*
* @returns A reference to the label
*/
[[nodiscard]] const std::string& GetLabel() const {
return label;
}
/**
* Assigns a value to the setting.
*
* @param value The desired setting value
*
* @returns A reference to the setting
*/
const Type& operator=(const Type& value) {
Type temp{value};
std::swap(global, temp);
return global;
}
/**
* Returns a reference to the setting.
*
* @returns A reference to the setting
*/
explicit operator const Type&() const {
return global;
}
protected:
const Type default_value{}; ///< The default value
Type global{}; ///< The setting
const std::string label{}; ///< The setting's label
};
/**
* The InputSetting class allows for getting a reference to either the global or local members.
* The Setting class is a slightly more complex version of the BasicSetting class. This adds a
* custom setting to switch to when a guest application specifically requires it. The effect is that
* other components of the emulator can access the setting's intended value without any need for the
* component to ask whether the custom or global setting is needed at the moment.
*
* By default, the global setting is used.
*
* Like the BasicSetting, this requires setting a default value and label to use.
*/
template <typename Type>
class Setting final : public BasicSetting<Type> {
public:
/**
* Sets a default value, label, and setting value.
*
* @param default_val Intial value of the setting, and default value of the setting
* @param name Label for the setting
*/
explicit Setting(const Type& default_val, const std::string& name)
: BasicSetting<Type>(default_val, name) {}
~Setting() = default;
/**
* Tells this setting to represent either the global or custom setting when other member
* functions are used.
*
* @param to_global Whether to use the global or custom setting.
*/
void SetGlobal(bool to_global) {
use_global = to_global;
}
/**
* Returns whether this setting is using the global setting or not.
*
* @returns The global state
*/
[[nodiscard]] bool UsingGlobal() const {
return use_global;
}
/**
* Returns either the global or custom setting depending on the values of this setting's global
* state or if the global value was specifically requested.
*
* @param need_global Request global value regardless of setting's state; defaults to false
*
* @returns The required value of the setting
*/
[[nodiscard]] const Type& GetValue(bool need_global = false) const {
if (use_global || need_global) {
return this->global;
}
return custom;
}
/**
* Sets the current setting value depending on the global state.
*
* @param value The new value
*/
void SetValue(const Type& value) {
Type temp{value};
if (use_global) {
std::swap(this->global, temp);
} else {
std::swap(custom, temp);
}
}
/**
* Assigns the current setting value depending on the global state.
*
* @param value The new value
*
* @returns A reference to the current setting value
*/
const Type& operator=(const Type& value) {
Type temp{value};
if (use_global) {
std::swap(this->global, temp);
return this->global;
}
std::swap(custom, temp);
return custom;
}
/**
* Returns the current setting value depending on the global state.
*
* @returns A reference to the current setting value
*/
explicit operator const Type&() const {
if (use_global) {
return this->global;
}
return custom;
}
private:
bool use_global{true}; ///< The setting's global state
Type custom{}; ///< The custom value of the setting
};
/**
* The InputSetting class allows for getting a reference to either the global or custom members.
* This is required as we cannot easily modify the values of user-defined types within containers
* using the SetValue() member function found in the Setting class. The primary purpose of this
* class is to store an array of 10 PlayerInput structs for both the global and local (per-game)
* setting and allows for easily accessing and modifying both settings.
* class is to store an array of 10 PlayerInput structs for both the global and custom setting and
* allows for easily accessing and modifying both settings.
*/
template <typename Type>
class InputSetting final {
public:
InputSetting() = default;
explicit InputSetting(Type val) : global{val} {}
explicit InputSetting(Type val) : BasicSetting<Type>(val) {}
~InputSetting() = default;
void SetGlobal(bool to_global) {
use_global = to_global;
}
bool UsingGlobal() const {
[[nodiscard]] bool UsingGlobal() const {
return use_global;
}
Type& GetValue(bool need_global = false) {
[[nodiscard]] Type& GetValue(bool need_global = false) {
if (use_global || need_global) {
return global;
}
return local;
return custom;
}
private:
bool use_global = true;
Type global{};
Type local{};
bool use_global{true}; ///< The setting's global state
Type global{}; ///< The setting
Type custom{}; ///< The custom setting value
};
struct TouchFromButtonMap {
@@ -105,141 +274,158 @@ struct TouchFromButtonMap {
struct Values {
// Audio
std::string audio_device_id;
std::string sink_id;
bool audio_muted;
Setting<bool> enable_audio_stretching;
Setting<float> volume;
BasicSetting<std::string> audio_device_id{"auto", "output_device"};
BasicSetting<std::string> sink_id{"auto", "output_engine"};
BasicSetting<bool> audio_muted{false, "audio_muted"};
Setting<bool> enable_audio_stretching{true, "enable_audio_stretching"};
Setting<float> volume{1.0f, "volume"};
// Core
Setting<bool> use_multi_core;
Setting<bool> use_multi_core{true, "use_multi_core"};
// Cpu
Setting<CPUAccuracy> cpu_accuracy;
Setting<CPUAccuracy> cpu_accuracy{CPUAccuracy::Auto, "cpu_accuracy"};
// TODO: remove cpu_accuracy_first_time, migration setting added 8 July 2021
BasicSetting<bool> cpu_accuracy_first_time{true, "cpu_accuracy_first_time"};
BasicSetting<bool> cpu_debug_mode{false, "cpu_debug_mode"};
bool cpuopt_page_tables;
bool cpuopt_block_linking;
bool cpuopt_return_stack_buffer;
bool cpuopt_fast_dispatcher;
bool cpuopt_context_elimination;
bool cpuopt_const_prop;
bool cpuopt_misc_ir;
bool cpuopt_reduce_misalign_checks;
bool cpuopt_fastmem;
BasicSetting<bool> cpuopt_page_tables{true, "cpuopt_page_tables"};
BasicSetting<bool> cpuopt_block_linking{true, "cpuopt_block_linking"};
BasicSetting<bool> cpuopt_return_stack_buffer{true, "cpuopt_return_stack_buffer"};
BasicSetting<bool> cpuopt_fast_dispatcher{true, "cpuopt_fast_dispatcher"};
BasicSetting<bool> cpuopt_context_elimination{true, "cpuopt_context_elimination"};
BasicSetting<bool> cpuopt_const_prop{true, "cpuopt_const_prop"};
BasicSetting<bool> cpuopt_misc_ir{true, "cpuopt_misc_ir"};
BasicSetting<bool> cpuopt_reduce_misalign_checks{true, "cpuopt_reduce_misalign_checks"};
BasicSetting<bool> cpuopt_fastmem{true, "cpuopt_fastmem"};
Setting<bool> cpuopt_unsafe_unfuse_fma;
Setting<bool> cpuopt_unsafe_reduce_fp_error;
Setting<bool> cpuopt_unsafe_inaccurate_nan;
Setting<bool> cpuopt_unsafe_fastmem_check;
Setting<bool> cpuopt_unsafe_unfuse_fma{true, "cpuopt_unsafe_unfuse_fma"};
Setting<bool> cpuopt_unsafe_reduce_fp_error{true, "cpuopt_unsafe_reduce_fp_error"};
Setting<bool> cpuopt_unsafe_ignore_standard_fpcr{true, "cpuopt_unsafe_ignore_standard_fpcr"};
Setting<bool> cpuopt_unsafe_inaccurate_nan{true, "cpuopt_unsafe_inaccurate_nan"};
Setting<bool> cpuopt_unsafe_fastmem_check{true, "cpuopt_unsafe_fastmem_check"};
// Renderer
Setting<RendererBackend> renderer_backend;
bool renderer_debug;
Setting<int> vulkan_device;
Setting<RendererBackend> renderer_backend{RendererBackend::OpenGL, "backend"};
BasicSetting<bool> renderer_debug{false, "debug"};
Setting<int> vulkan_device{0, "vulkan_device"};
Setting<u16> resolution_factor{1};
Setting<int> fullscreen_mode;
Setting<int> aspect_ratio;
Setting<int> max_anisotropy;
Setting<bool> use_frame_limit;
Setting<u16> frame_limit;
Setting<bool> use_disk_shader_cache;
Setting<GPUAccuracy> gpu_accuracy;
Setting<bool> use_asynchronous_gpu_emulation;
Setting<bool> use_nvdec_emulation;
Setting<bool> accelerate_astc;
Setting<bool> use_vsync;
Setting<bool> use_assembly_shaders;
Setting<bool> use_asynchronous_shaders;
Setting<bool> use_fast_gpu_time;
Setting<u16> resolution_factor{1, "resolution_factor"};
// *nix platforms may have issues with the borderless windowed fullscreen mode.
// Default to exclusive fullscreen on these platforms for now.
Setting<int> fullscreen_mode{
#ifdef _WIN32
0,
#else
1,
#endif
"fullscreen_mode"};
Setting<int> aspect_ratio{0, "aspect_ratio"};
Setting<int> max_anisotropy{0, "max_anisotropy"};
Setting<bool> use_frame_limit{true, "use_frame_limit"};
Setting<u16> frame_limit{100, "frame_limit"};
Setting<bool> use_disk_shader_cache{true, "use_disk_shader_cache"};
Setting<GPUAccuracy> gpu_accuracy{GPUAccuracy::High, "gpu_accuracy"};
Setting<bool> use_asynchronous_gpu_emulation{true, "use_asynchronous_gpu_emulation"};
Setting<bool> use_nvdec_emulation{true, "use_nvdec_emulation"};
Setting<bool> accelerate_astc{true, "accelerate_astc"};
Setting<bool> use_vsync{true, "use_vsync"};
BasicSetting<bool> disable_fps_limit{false, "disable_fps_limit"};
Setting<bool> use_assembly_shaders{false, "use_assembly_shaders"};
Setting<bool> use_asynchronous_shaders{false, "use_asynchronous_shaders"};
Setting<bool> use_fast_gpu_time{true, "use_fast_gpu_time"};
Setting<bool> use_caches_gc{false, "use_caches_gc"};
Setting<float> bg_red;
Setting<float> bg_green;
Setting<float> bg_blue;
Setting<float> bg_red{0.0f, "bg_red"};
Setting<float> bg_green{0.0f, "bg_green"};
Setting<float> bg_blue{0.0f, "bg_blue"};
// System
Setting<std::optional<u32>> rng_seed;
Setting<std::optional<u32>> rng_seed{std::optional<u32>(), "rng_seed"};
// Measured in seconds since epoch
std::optional<std::chrono::seconds> custom_rtc;
// Set on game boot, reset on stop. Seconds difference between current time and `custom_rtc`
std::chrono::seconds custom_rtc_differential;
s32 current_user;
Setting<s32> language_index;
Setting<s32> region_index;
Setting<s32> time_zone_index;
Setting<s32> sound_index;
BasicSetting<s32> current_user{0, "current_user"};
Setting<s32> language_index{1, "language_index"};
Setting<s32> region_index{1, "region_index"};
Setting<s32> time_zone_index{0, "time_zone_index"};
Setting<s32> sound_index{1, "sound_index"};
// Controls
InputSetting<std::array<PlayerInput, 10>> players;
Setting<bool> use_docked_mode;
Setting<bool> use_docked_mode{true, "use_docked_mode"};
Setting<bool> vibration_enabled;
Setting<bool> enable_accurate_vibrations;
Setting<bool> vibration_enabled{true, "vibration_enabled"};
Setting<bool> enable_accurate_vibrations{false, "enable_accurate_vibrations"};
Setting<bool> motion_enabled;
std::string motion_device;
std::string udp_input_servers;
Setting<bool> motion_enabled{true, "motion_enabled"};
BasicSetting<std::string> motion_device{"engine:motion_emu,update_period:100,sensitivity:0.01",
"motion_device"};
BasicSetting<std::string> udp_input_servers{InputCommon::CemuhookUDP::DEFAULT_SRV,
"udp_input_servers"};
bool mouse_panning;
float mouse_panning_sensitivity;
bool mouse_enabled;
BasicSetting<bool> mouse_panning{false, "mouse_panning"};
BasicSetting<float> mouse_panning_sensitivity{1.0f, "mouse_panning_sensitivity"};
BasicSetting<bool> mouse_enabled{false, "mouse_enabled"};
std::string mouse_device;
MouseButtonsRaw mouse_buttons;
bool emulate_analog_keyboard;
bool keyboard_enabled;
BasicSetting<bool> emulate_analog_keyboard{false, "emulate_analog_keyboard"};
BasicSetting<bool> keyboard_enabled{false, "keyboard_enabled"};
KeyboardKeysRaw keyboard_keys;
KeyboardModsRaw keyboard_mods;
bool debug_pad_enabled;
BasicSetting<bool> debug_pad_enabled{false, "debug_pad_enabled"};
ButtonsRaw debug_pad_buttons;
AnalogsRaw debug_pad_analogs;
TouchscreenInput touchscreen;
bool use_touch_from_button;
std::string touch_device;
int touch_from_button_map_index;
BasicSetting<bool> use_touch_from_button{false, "use_touch_from_button"};
BasicSetting<std::string> touch_device{"min_x:100,min_y:50,max_x:1800,max_y:850",
"touch_device"};
BasicSetting<int> touch_from_button_map_index{0, "touch_from_button_map"};
std::vector<TouchFromButtonMap> touch_from_button_maps;
std::atomic_bool is_device_reload_pending{true};
// Data Storage
bool use_virtual_sd;
bool gamecard_inserted;
bool gamecard_current_game;
std::string gamecard_path;
BasicSetting<bool> use_virtual_sd{true, "use_virtual_sd"};
BasicSetting<bool> gamecard_inserted{false, "gamecard_inserted"};
BasicSetting<bool> gamecard_current_game{false, "gamecard_current_game"};
BasicSetting<std::string> gamecard_path{std::string(), "gamecard_path"};
// Debugging
bool record_frame_times;
bool use_gdbstub;
u16 gdbstub_port;
std::string program_args;
bool dump_exefs;
bool dump_nso;
bool enable_fs_access_log;
bool reporting_services;
bool quest_flag;
bool disable_macro_jit;
bool extended_logging;
bool use_debug_asserts;
bool use_auto_stub;
BasicSetting<bool> use_gdbstub{false, "use_gdbstub"};
BasicSetting<u16> gdbstub_port{0, "gdbstub_port"};
BasicSetting<std::string> program_args{std::string(), "program_args"};
BasicSetting<bool> dump_exefs{false, "dump_exefs"};
BasicSetting<bool> dump_nso{false, "dump_nso"};
BasicSetting<bool> enable_fs_access_log{false, "enable_fs_access_log"};
BasicSetting<bool> reporting_services{false, "reporting_services"};
BasicSetting<bool> quest_flag{false, "quest_flag"};
BasicSetting<bool> disable_macro_jit{false, "disable_macro_jit"};
BasicSetting<bool> extended_logging{false, "extended_logging"};
BasicSetting<bool> use_debug_asserts{false, "use_debug_asserts"};
BasicSetting<bool> use_auto_stub{false, "use_auto_stub"};
// Miscellaneous
std::string log_filter;
bool use_dev_keys;
BasicSetting<std::string> log_filter{"*:Info", "log_filter"};
BasicSetting<bool> use_dev_keys{false, "use_dev_keys"};
// Services
std::string bcat_backend;
bool bcat_boxcat_local;
BasicSetting<std::string> bcat_backend{"none", "bcat_backend"};
BasicSetting<bool> bcat_boxcat_local{false, "bcat_boxcat_local"};
// WebService
bool enable_telemetry;
std::string web_api_url;
std::string yuzu_username;
std::string yuzu_token;
BasicSetting<bool> enable_telemetry{true, "enable_telemetry"};
BasicSetting<std::string> web_api_url{"https://api.yuzu-emu.org", "web_api_url"};
BasicSetting<std::string> yuzu_username{std::string(), "yuzu_username"};
BasicSetting<std::string> yuzu_token{std::string(), "yuzu_token"};
// Add-Ons
std::map<u64, std::vector<std::string>> disabled_addons;

View File

@@ -1,58 +0,0 @@
// Copyright 2020 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/thread.h"
#include "common/thread_worker.h"
namespace Common {
ThreadWorker::ThreadWorker(std::size_t num_workers, const std::string& name) {
for (std::size_t i = 0; i < num_workers; ++i)
threads.emplace_back([this, thread_name{std::string{name}}] {
Common::SetCurrentThreadName(thread_name.c_str());
// Wait for first request
{
std::unique_lock lock{queue_mutex};
condition.wait(lock, [this] { return stop || !requests.empty(); });
}
while (true) {
std::function<void()> task;
{
std::unique_lock lock{queue_mutex};
condition.wait(lock, [this] { return stop || !requests.empty(); });
if (stop || requests.empty()) {
return;
}
task = std::move(requests.front());
requests.pop();
}
task();
}
});
}
ThreadWorker::~ThreadWorker() {
{
std::unique_lock lock{queue_mutex};
stop = true;
}
condition.notify_all();
for (std::thread& thread : threads) {
thread.join();
}
}
void ThreadWorker::QueueWork(std::function<void()>&& work) {
{
std::unique_lock lock{queue_mutex};
requests.emplace(work);
}
condition.notify_one();
}
} // namespace Common

View File

@@ -7,24 +7,110 @@
#include <atomic>
#include <functional>
#include <mutex>
#include <stop_token>
#include <string>
#include <thread>
#include <type_traits>
#include <vector>
#include <queue>
#include "common/thread.h"
#include "common/unique_function.h"
namespace Common {
class ThreadWorker final {
template <class StateType = void>
class StatefulThreadWorker {
static constexpr bool with_state = !std::is_same_v<StateType, void>;
struct DummyCallable {
int operator()() const noexcept {
return 0;
}
};
using Task =
std::conditional_t<with_state, UniqueFunction<void, StateType*>, UniqueFunction<void>>;
using StateMaker = std::conditional_t<with_state, std::function<StateType()>, DummyCallable>;
public:
explicit ThreadWorker(std::size_t num_workers, const std::string& name);
~ThreadWorker();
void QueueWork(std::function<void()>&& work);
explicit StatefulThreadWorker(size_t num_workers, std::string name, StateMaker func = {})
: workers_queued{num_workers}, thread_name{std::move(name)} {
const auto lambda = [this, func](std::stop_token stop_token) {
Common::SetCurrentThreadName(thread_name.c_str());
{
std::conditional_t<with_state, StateType, int> state{func()};
while (!stop_token.stop_requested()) {
Task task;
{
std::unique_lock lock{queue_mutex};
if (requests.empty()) {
wait_condition.notify_all();
}
condition.wait(lock, stop_token, [this] { return !requests.empty(); });
if (stop_token.stop_requested()) {
break;
}
task = std::move(requests.front());
requests.pop();
}
if constexpr (with_state) {
task(&state);
} else {
task();
}
++work_done;
}
}
++workers_stopped;
wait_condition.notify_all();
};
threads.reserve(num_workers);
for (size_t i = 0; i < num_workers; ++i) {
threads.emplace_back(lambda);
}
}
StatefulThreadWorker& operator=(const StatefulThreadWorker&) = delete;
StatefulThreadWorker(const StatefulThreadWorker&) = delete;
StatefulThreadWorker& operator=(StatefulThreadWorker&&) = delete;
StatefulThreadWorker(StatefulThreadWorker&&) = delete;
void QueueWork(Task work) {
{
std::unique_lock lock{queue_mutex};
requests.emplace(std::move(work));
++work_scheduled;
}
condition.notify_one();
}
void WaitForRequests(std::stop_token stop_token = {}) {
std::stop_callback callback(stop_token, [this] {
for (auto& thread : threads) {
thread.request_stop();
}
});
std::unique_lock lock{queue_mutex};
wait_condition.wait(lock, [this] {
return workers_stopped >= workers_queued || work_done >= work_scheduled;
});
}
private:
std::vector<std::thread> threads;
std::queue<std::function<void()>> requests;
std::queue<Task> requests;
std::mutex queue_mutex;
std::condition_variable condition;
std::atomic_bool stop{};
std::condition_variable_any condition;
std::condition_variable wait_condition;
std::atomic<size_t> work_scheduled{};
std::atomic<size_t> work_done{};
std::atomic<size_t> workers_stopped{};
std::atomic<size_t> workers_queued{};
std::string thread_name;
std::vector<std::jthread> threads;
};
using ThreadWorker = StatefulThreadWorker<>;
} // namespace Common

View File

@@ -0,0 +1,62 @@
// Copyright 2021 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <utility>
namespace Common {
/// General purpose function wrapper similar to std::function.
/// Unlike std::function, the captured values don't have to be copyable.
/// This class can be moved but not copied.
template <typename ResultType, typename... Args>
class UniqueFunction {
class CallableBase {
public:
virtual ~CallableBase() = default;
virtual ResultType operator()(Args&&...) = 0;
};
template <typename Functor>
class Callable final : public CallableBase {
public:
Callable(Functor&& functor_) : functor{std::move(functor_)} {}
~Callable() override = default;
ResultType operator()(Args&&... args) override {
return functor(std::forward<Args>(args)...);
}
private:
Functor functor;
};
public:
UniqueFunction() = default;
template <typename Functor>
UniqueFunction(Functor&& functor)
: callable{std::make_unique<Callable<Functor>>(std::move(functor))} {}
UniqueFunction& operator=(UniqueFunction&& rhs) noexcept = default;
UniqueFunction(UniqueFunction&& rhs) noexcept = default;
UniqueFunction& operator=(const UniqueFunction&) = delete;
UniqueFunction(const UniqueFunction&) = delete;
ResultType operator()(Args&&... args) const {
return (*callable)(std::forward<Args>(args)...);
}
explicit operator bool() const noexcept {
return static_cast<bool>(callable);
}
private:
std::unique_ptr<CallableBase> callable;
};
} // namespace Common

View File

@@ -139,6 +139,7 @@ add_library(core STATIC
frontend/input.h
hardware_interrupt_manager.cpp
hardware_interrupt_manager.h
hle/api_version.h
hle/ipc.h
hle/ipc_helpers.h
hle/kernel/board/nintendo/nx/k_system_control.cpp
@@ -550,6 +551,8 @@ add_library(core STATIC
hle/service/spl/module.h
hle/service/spl/spl.cpp
hle/service/spl/spl.h
hle/service/spl/spl_results.h
hle/service/spl/spl_types.h
hle/service/ssl/ssl.cpp
hle/service/ssl/ssl.h
hle/service/time/clock_types.h
@@ -651,24 +654,19 @@ endif()
if (MSVC)
target_compile_options(core PRIVATE
/we4018 # 'expression' : signed/unsigned mismatch
/we4244 # 'argument' : conversion from 'type1' to 'type2', possible loss of data (floating-point)
/we4245 # 'conversion' : conversion from 'type1' to 'type2', signed/unsigned mismatch
/we4242 # 'identifier': conversion from 'type1' to 'type2', possible loss of data
/we4244 # 'conversion': conversion from 'type1' to 'type2', possible loss of data
/we4245 # 'conversion': conversion from 'type1' to 'type2', signed/unsigned mismatch
/we4254 # 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data
/we4267 # 'var' : conversion from 'size_t' to 'type', possible loss of data
/we4305 # 'context' : truncation from 'type1' to 'type2'
/we4456 # Declaration of 'identifier' hides previous local declaration
/we4457 # Declaration of 'identifier' hides function parameter
/we4458 # Declaration of 'identifier' hides class member
/we4459 # Declaration of 'identifier' hides global declaration
/we4715 # 'function' : not all control paths return a value
)
else()
target_compile_options(core PRIVATE
-Werror=conversion
-Werror=ignored-qualifiers
-Werror=implicit-fallthrough
-Werror=sign-compare
-Werror=shadow
$<$<CXX_COMPILER_ID:GNU>:-Werror=class-memaccess>

View File

@@ -8,6 +8,7 @@
#include <dynarmic/interface/A32/config.h>
#include <dynarmic/interface/A32/context.h>
#include "common/assert.h"
#include "common/literals.h"
#include "common/logging/log.h"
#include "common/page_table.h"
#include "common/settings.h"
@@ -22,6 +23,8 @@
namespace Core {
using namespace Common::Literals;
class DynarmicCallbacks32 : public Dynarmic::A32::UserCallbacks {
public:
explicit DynarmicCallbacks32(ARM_Dynarmic_32& parent_)
@@ -143,11 +146,11 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable*
config.wall_clock_cntpct = uses_wall_clock;
// Code cache size
config.code_cache_size = 512 * 1024 * 1024;
config.far_code_offset = 400 * 1024 * 1024;
config.code_cache_size = 512_MiB;
config.far_code_offset = 400_MiB;
// Safe optimizations
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::DebugMode) {
if (Settings::values.cpu_debug_mode) {
if (!Settings::values.cpuopt_page_tables) {
config.page_table = nullptr;
}
@@ -180,17 +183,28 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable*
// Unsafe optimizations
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Unsafe) {
config.unsafe_optimizations = true;
if (Settings::values.cpuopt_unsafe_unfuse_fma.GetValue()) {
if (Settings::values.cpuopt_unsafe_unfuse_fma) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
}
if (Settings::values.cpuopt_unsafe_reduce_fp_error.GetValue()) {
if (Settings::values.cpuopt_unsafe_reduce_fp_error) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_ReducedErrorFP;
}
if (Settings::values.cpuopt_unsafe_inaccurate_nan.GetValue()) {
if (Settings::values.cpuopt_unsafe_ignore_standard_fpcr) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreStandardFPCRValue;
}
if (Settings::values.cpuopt_unsafe_inaccurate_nan) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
}
}
// Curated optimizations
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Auto) {
config.unsafe_optimizations = true;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreStandardFPCRValue;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
}
return std::make_unique<Dynarmic::A32::Jit>(config);
}

View File

@@ -7,6 +7,7 @@
#include <dynarmic/interface/A64/a64.h>
#include <dynarmic/interface/A64/config.h>
#include "common/assert.h"
#include "common/literals.h"
#include "common/logging/log.h"
#include "common/page_table.h"
#include "common/settings.h"
@@ -24,6 +25,7 @@
namespace Core {
using Vector = Dynarmic::A64::Vector;
using namespace Common::Literals;
class DynarmicCallbacks64 : public Dynarmic::A64::UserCallbacks {
public:
@@ -184,11 +186,11 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable*
config.wall_clock_cntpct = uses_wall_clock;
// Code cache size
config.code_cache_size = 512 * 1024 * 1024;
config.far_code_offset = 400 * 1024 * 1024;
config.code_cache_size = 512_MiB;
config.far_code_offset = 400_MiB;
// Safe optimizations
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::DebugMode) {
if (Settings::values.cpu_debug_mode) {
if (!Settings::values.cpuopt_page_tables) {
config.page_table = nullptr;
}
@@ -221,20 +223,28 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable*
// Unsafe optimizations
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Unsafe) {
config.unsafe_optimizations = true;
if (Settings::values.cpuopt_unsafe_unfuse_fma.GetValue()) {
if (Settings::values.cpuopt_unsafe_unfuse_fma) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
}
if (Settings::values.cpuopt_unsafe_reduce_fp_error.GetValue()) {
if (Settings::values.cpuopt_unsafe_reduce_fp_error) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_ReducedErrorFP;
}
if (Settings::values.cpuopt_unsafe_inaccurate_nan.GetValue()) {
if (Settings::values.cpuopt_unsafe_inaccurate_nan) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
}
if (Settings::values.cpuopt_unsafe_fastmem_check.GetValue()) {
if (Settings::values.cpuopt_unsafe_fastmem_check) {
config.fastmem_address_space_bits = 64;
}
}
// Curated optimizations
if (Settings::values.cpu_accuracy.GetValue() == Settings::CPUAccuracy::Auto) {
config.unsafe_optimizations = true;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_UnfuseFMA;
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
config.fastmem_address_space_bits = 64;
}
return std::make_shared<Dynarmic::A64::Jit>(config);
}

View File

@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <array>
#include <atomic>
#include <memory>
#include <utility>
@@ -262,9 +263,9 @@ struct System::Impl {
if (Settings::values.gamecard_inserted) {
if (Settings::values.gamecard_current_game) {
fs_controller.SetGameCard(GetGameFileFromPath(virtual_filesystem, filepath));
} else if (!Settings::values.gamecard_path.empty()) {
fs_controller.SetGameCard(
GetGameFileFromPath(virtual_filesystem, Settings::values.gamecard_path));
} else if (!Settings::values.gamecard_path.GetValue().empty()) {
const auto gamecard_path = Settings::values.gamecard_path.GetValue();
fs_controller.SetGameCard(GetGameFileFromPath(virtual_filesystem, gamecard_path));
}
}
@@ -377,7 +378,7 @@ struct System::Impl {
std::unique_ptr<Core::DeviceMemory> device_memory;
Core::Memory::Memory memory;
CpuManager cpu_manager;
bool is_powered_on = false;
std::atomic_bool is_powered_on{};
bool exit_lock = false;
Reporter reporter;
@@ -463,7 +464,7 @@ System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::st
}
bool System::IsPoweredOn() const {
return impl->is_powered_on;
return impl->is_powered_on.load(std::memory_order::relaxed);
}
void System::PrepareReschedule() {

View File

@@ -835,7 +835,7 @@ void KeyManager::SetKey(S128KeyType id, Key128 key, u64 field1, u64 field2) {
"key_area_key_ocean_{:02X}",
"key_area_key_system_{:02X}",
};
WriteKeyToFile(category, fmt::format(kak_names.at(field2), field1), key);
WriteKeyToFile(category, fmt::format(fmt::runtime(kak_names.at(field2)), field1), key);
} else if (id == S128KeyType::Master) {
WriteKeyToFile(category, fmt::format("master_key_{:02X}", field1), key);
} else if (id == S128KeyType::Package1) {

View File

@@ -345,8 +345,10 @@ std::vector<Core::Memory::CheatEntry> PatchManager::CreateCheatList(
static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType type,
const Service::FileSystem::FileSystemController& fs_controller) {
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
const auto sdmc_load_dir = fs_controller.GetSDMCModificationLoadRoot(title_id);
if ((type != ContentRecordType::Program && type != ContentRecordType::Data) ||
load_dir == nullptr || load_dir->GetSize() <= 0) {
((load_dir == nullptr || load_dir->GetSize() <= 0) &&
(sdmc_load_dir == nullptr || sdmc_load_dir->GetSize() <= 0))) {
return;
}
@@ -356,7 +358,10 @@ static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType t
}
const auto& disabled = Settings::values.disabled_addons[title_id];
auto patch_dirs = load_dir->GetSubdirectories();
std::vector<VirtualDir> patch_dirs = load_dir->GetSubdirectories();
if (std::find(disabled.cbegin(), disabled.cend(), "SDMC") == disabled.cend()) {
patch_dirs.push_back(sdmc_load_dir);
}
std::sort(patch_dirs.begin(), patch_dirs.end(),
[](const VirtualDir& l, const VirtualDir& r) { return l->GetName() < r->GetName(); });
@@ -402,7 +407,7 @@ static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType t
}
VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, ContentRecordType type,
VirtualFile update_raw) const {
VirtualFile update_raw, bool apply_layeredfs) const {
const auto log_string = fmt::format("Patching RomFS for title_id={:016X}, type={:02X}",
title_id, static_cast<u8>(type));
@@ -442,7 +447,9 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content
}
// LayeredFS
ApplyLayeredFS(romfs, title_id, type, fs_controller);
if (apply_layeredfs) {
ApplyLayeredFS(romfs, title_id, type, fs_controller);
}
return romfs;
}
@@ -524,6 +531,15 @@ PatchManager::PatchVersionNames PatchManager::GetPatchVersionNames(VirtualFile u
}
}
// SDMC mod directory (RomFS LayeredFS)
const auto sdmc_mod_dir = fs_controller.GetSDMCModificationLoadRoot(title_id);
if (sdmc_mod_dir != nullptr && sdmc_mod_dir->GetSize() > 0 &&
IsDirValidAndNonEmpty(FindSubdirectoryCaseless(sdmc_mod_dir, "romfs"))) {
const auto mod_disabled =
std::find(disabled.begin(), disabled.end(), "SDMC") != disabled.end();
out.insert_or_assign(mod_disabled ? "[D] SDMC" : "SDMC", "LayeredFS");
}
// DLC
const auto dlc_entries =
content_provider.ListEntriesFilter(TitleType::AOC, ContentRecordType::Data);

View File

@@ -64,7 +64,8 @@ public:
// - LayeredFS
[[nodiscard]] VirtualFile PatchRomFS(VirtualFile base, u64 ivfc_offset,
ContentRecordType type = ContentRecordType::Program,
VirtualFile update_raw = nullptr) const;
VirtualFile update_raw = nullptr,
bool apply_layeredfs = true) const;
// Returns a vector of pairs between patch names and patch versions.
// i.e. Update 3.2.2 will return {"Update", "3.2.2"}

View File

@@ -58,14 +58,17 @@ static bool FollowsNcaIdFormat(std::string_view name) {
static std::string GetRelativePathFromNcaID(const std::array<u8, 16>& nca_id, bool second_hex_upper,
bool within_two_digit, bool cnmt_suffix) {
if (!within_two_digit)
return fmt::format(cnmt_suffix ? "{}.cnmt.nca" : "/{}.nca",
Common::HexToString(nca_id, second_hex_upper));
if (!within_two_digit) {
const auto format_str = fmt::runtime(cnmt_suffix ? "{}.cnmt.nca" : "/{}.nca");
return fmt::format(format_str, Common::HexToString(nca_id, second_hex_upper));
}
Core::Crypto::SHA256Hash hash{};
mbedtls_sha256_ret(nca_id.data(), nca_id.size(), hash.data(), 0);
return fmt::format(cnmt_suffix ? "/000000{:02X}/{}.cnmt.nca" : "/000000{:02X}/{}.nca", hash[0],
Common::HexToString(nca_id, second_hex_upper));
const auto format_str =
fmt::runtime(cnmt_suffix ? "/000000{:02X}/{}.cnmt.nca" : "/000000{:02X}/{}.nca");
return fmt::format(format_str, hash[0], Common::HexToString(nca_id, second_hex_upper));
}
static std::string GetCNMTName(TitleType type, u64 title_id) {

View File

@@ -12,23 +12,32 @@ namespace FileSys {
constexpr u64 SDMC_TOTAL_SIZE = 0x10000000000; // 1 TiB
SDMCFactory::SDMCFactory(VirtualDir dir_)
: dir(std::move(dir_)), contents(std::make_unique<RegisteredCache>(
GetOrCreateDirectoryRelative(dir, "/Nintendo/Contents/registered"),
[](const VirtualFile& file, const NcaID& id) {
return NAX{file, id}.GetDecrypted();
})),
SDMCFactory::SDMCFactory(VirtualDir sd_dir_, VirtualDir sd_mod_dir_)
: sd_dir(std::move(sd_dir_)), sd_mod_dir(std::move(sd_mod_dir_)),
contents(std::make_unique<RegisteredCache>(
GetOrCreateDirectoryRelative(sd_dir, "/Nintendo/Contents/registered"),
[](const VirtualFile& file, const NcaID& id) {
return NAX{file, id}.GetDecrypted();
})),
placeholder(std::make_unique<PlaceholderCache>(
GetOrCreateDirectoryRelative(dir, "/Nintendo/Contents/placehld"))) {}
GetOrCreateDirectoryRelative(sd_dir, "/Nintendo/Contents/placehld"))) {}
SDMCFactory::~SDMCFactory() = default;
ResultVal<VirtualDir> SDMCFactory::Open() const {
return MakeResult<VirtualDir>(dir);
return MakeResult<VirtualDir>(sd_dir);
}
VirtualDir SDMCFactory::GetSDMCModificationLoadRoot(u64 title_id) const {
// LayeredFS doesn't work on updates and title id-less homebrew
if (title_id == 0 || (title_id & 0xFFF) == 0x800) {
return nullptr;
}
return GetOrCreateDirectoryRelative(sd_mod_dir, fmt::format("/{:016X}", title_id));
}
VirtualDir SDMCFactory::GetSDMCContentDirectory() const {
return GetOrCreateDirectoryRelative(dir, "/Nintendo/Contents");
return GetOrCreateDirectoryRelative(sd_dir, "/Nintendo/Contents");
}
RegisteredCache* SDMCFactory::GetSDMCContents() const {
@@ -40,11 +49,11 @@ PlaceholderCache* SDMCFactory::GetSDMCPlaceholder() const {
}
VirtualDir SDMCFactory::GetImageDirectory() const {
return GetOrCreateDirectoryRelative(dir, "/Nintendo/Album");
return GetOrCreateDirectoryRelative(sd_dir, "/Nintendo/Album");
}
u64 SDMCFactory::GetSDMCFreeSpace() const {
return GetSDMCTotalSpace() - dir->GetSize();
return GetSDMCTotalSpace() - sd_dir->GetSize();
}
u64 SDMCFactory::GetSDMCTotalSpace() const {

View File

@@ -16,11 +16,12 @@ class PlaceholderCache;
/// File system interface to the SDCard archive
class SDMCFactory {
public:
explicit SDMCFactory(VirtualDir dir);
explicit SDMCFactory(VirtualDir sd_dir_, VirtualDir sd_mod_dir_);
~SDMCFactory();
ResultVal<VirtualDir> Open() const;
VirtualDir GetSDMCModificationLoadRoot(u64 title_id) const;
VirtualDir GetSDMCContentDirectory() const;
RegisteredCache* GetSDMCContents() const;
@@ -32,7 +33,8 @@ public:
u64 GetSDMCTotalSpace() const;
private:
VirtualDir dir;
VirtualDir sd_dir;
VirtualDir sd_mod_dir;
std::unique_ptr<RegisteredCache> contents;
std::unique_ptr<PlaceholderCache> placeholder;

View File

@@ -4,47 +4,29 @@
#include "core/file_sys/system_archive/system_version.h"
#include "core/file_sys/vfs_vector.h"
#include "core/hle/api_version.h"
namespace FileSys::SystemArchive {
namespace SystemVersionData {
// This section should reflect the best system version to describe yuzu's HLE api.
// TODO(DarkLordZach): Update when HLE gets better.
constexpr u8 VERSION_MAJOR = 11;
constexpr u8 VERSION_MINOR = 0;
constexpr u8 VERSION_MICRO = 1;
constexpr u8 REVISION_MAJOR = 1;
constexpr u8 REVISION_MINOR = 0;
constexpr char PLATFORM_STRING[] = "NX";
constexpr char VERSION_HASH[] = "69103fcb2004dace877094c2f8c29e6113be5dbf";
constexpr char DISPLAY_VERSION[] = "11.0.1";
constexpr char DISPLAY_TITLE[] = "NintendoSDK Firmware for NX 11.0.1-1.0";
} // namespace SystemVersionData
std::string GetLongDisplayVersion() {
return SystemVersionData::DISPLAY_TITLE;
return HLE::ApiVersion::DISPLAY_TITLE;
}
VirtualDir SystemVersion() {
VirtualFile file = std::make_shared<VectorVfsFile>(std::vector<u8>(0x100), "file");
file->WriteObject(SystemVersionData::VERSION_MAJOR, 0);
file->WriteObject(SystemVersionData::VERSION_MINOR, 1);
file->WriteObject(SystemVersionData::VERSION_MICRO, 2);
file->WriteObject(SystemVersionData::REVISION_MAJOR, 4);
file->WriteObject(SystemVersionData::REVISION_MINOR, 5);
file->WriteArray(SystemVersionData::PLATFORM_STRING,
std::min<u64>(sizeof(SystemVersionData::PLATFORM_STRING), 0x20ULL), 0x8);
file->WriteArray(SystemVersionData::VERSION_HASH,
std::min<u64>(sizeof(SystemVersionData::VERSION_HASH), 0x40ULL), 0x28);
file->WriteArray(SystemVersionData::DISPLAY_VERSION,
std::min<u64>(sizeof(SystemVersionData::DISPLAY_VERSION), 0x18ULL), 0x68);
file->WriteArray(SystemVersionData::DISPLAY_TITLE,
std::min<u64>(sizeof(SystemVersionData::DISPLAY_TITLE), 0x80ULL), 0x80);
file->WriteObject(HLE::ApiVersion::HOS_VERSION_MAJOR, 0);
file->WriteObject(HLE::ApiVersion::HOS_VERSION_MINOR, 1);
file->WriteObject(HLE::ApiVersion::HOS_VERSION_MICRO, 2);
file->WriteObject(HLE::ApiVersion::SDK_REVISION_MAJOR, 4);
file->WriteObject(HLE::ApiVersion::SDK_REVISION_MINOR, 5);
file->WriteArray(HLE::ApiVersion::PLATFORM_STRING,
std::min<u64>(sizeof(HLE::ApiVersion::PLATFORM_STRING), 0x20ULL), 0x8);
file->WriteArray(HLE::ApiVersion::VERSION_HASH,
std::min<u64>(sizeof(HLE::ApiVersion::VERSION_HASH), 0x40ULL), 0x28);
file->WriteArray(HLE::ApiVersion::DISPLAY_VERSION,
std::min<u64>(sizeof(HLE::ApiVersion::DISPLAY_VERSION), 0x18ULL), 0x68);
file->WriteArray(HLE::ApiVersion::DISPLAY_TITLE,
std::min<u64>(sizeof(HLE::ApiVersion::DISPLAY_TITLE), 0x80ULL), 0x80);
return std::make_shared<VectorVfsDirectory>(std::vector<VirtualFile>{file},
std::vector<VirtualDir>{}, "data");
}

View File

@@ -24,17 +24,12 @@ constexpr FS::FileAccessMode ModeFlagsToFileAccessMode(Mode mode) {
case Mode::Read:
return FS::FileAccessMode::Read;
case Mode::Write:
return FS::FileAccessMode::Write;
case Mode::ReadWrite:
return FS::FileAccessMode::ReadWrite;
case Mode::Append:
return FS::FileAccessMode::Append;
case Mode::ReadAppend:
return FS::FileAccessMode::ReadAppend;
case Mode::WriteAppend:
return FS::FileAccessMode::Append;
case Mode::All:
return FS::FileAccessMode::ReadAppend;
return FS::FileAccessMode::ReadWrite;
default:
return {};
}

View File

@@ -13,7 +13,7 @@ ProfileSelectApplet::~ProfileSelectApplet() = default;
void DefaultProfileSelectApplet::SelectProfile(
std::function<void(std::optional<Common::UUID>)> callback) const {
Service::Account::ProfileManager manager;
callback(manager.GetUser(Settings::values.current_user).value_or(Common::UUID{}));
callback(manager.GetUser(Settings::values.current_user.GetValue()).value_or(Common::UUID{}));
LOG_INFO(Service_ACC, "called, selecting current user instead of prompting...");
}

View File

@@ -4,6 +4,7 @@
#pragma once
#include <functional>
#include <memory>
#include <string>
#include <tuple>

View File

@@ -0,0 +1,40 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
// This file contains yuzu's HLE API version constants.
namespace HLE::ApiVersion {
// Horizon OS version constants.
constexpr u8 HOS_VERSION_MAJOR = 11;
constexpr u8 HOS_VERSION_MINOR = 0;
constexpr u8 HOS_VERSION_MICRO = 1;
// NintendoSDK version constants.
constexpr u8 SDK_REVISION_MAJOR = 1;
constexpr u8 SDK_REVISION_MINOR = 0;
constexpr char PLATFORM_STRING[] = "NX";
constexpr char VERSION_HASH[] = "69103fcb2004dace877094c2f8c29e6113be5dbf";
constexpr char DISPLAY_VERSION[] = "11.0.1";
constexpr char DISPLAY_TITLE[] = "NintendoSDK Firmware for NX 11.0.1-1.0";
// Atmosphere version constants.
constexpr u8 ATMOSPHERE_RELEASE_VERSION_MAJOR = 0;
constexpr u8 ATMOSPHERE_RELEASE_VERSION_MINOR = 19;
constexpr u8 ATMOSPHERE_RELEASE_VERSION_MICRO = 4;
constexpr u32 GetTargetFirmware() {
return u32{HOS_VERSION_MAJOR} << 24 | u32{HOS_VERSION_MINOR} << 16 |
u32{HOS_VERSION_MICRO} << 8 | 0U;
}
} // namespace HLE::ApiVersion

View File

@@ -345,8 +345,12 @@ public:
explicit RequestParser(u32* command_buffer) : RequestHelperBase(command_buffer) {}
explicit RequestParser(Kernel::HLERequestContext& ctx) : RequestHelperBase(ctx) {
ASSERT_MSG(ctx.GetDataPayloadOffset(), "context is incomplete");
Skip(ctx.GetDataPayloadOffset(), false);
// TIPC does not have data payload offset
if (!ctx.IsTipc()) {
ASSERT_MSG(ctx.GetDataPayloadOffset(), "context is incomplete");
Skip(ctx.GetDataPayloadOffset(), false);
}
// Skip the u64 command id, it's already stored in the context
static constexpr u32 CommandIdSize = 2;
Skip(CommandIdSize, false);

View File

@@ -4,7 +4,8 @@
#include <random>
#include "common/common_sizes.h"
#include "common/literals.h"
#include "core/hle/kernel/board/nintendo/nx/k_system_control.h"
#include "core/hle/kernel/board/nintendo/nx/secure_monitor.h"
#include "core/hle/kernel/k_trace.h"
@@ -25,6 +26,8 @@ constexpr const std::size_t RequiredNonSecureSystemMemorySize =
namespace {
using namespace Common::Literals;
u32 GetMemoryModeForInit() {
return 0x01;
}
@@ -57,11 +60,11 @@ size_t KSystemControl::Init::GetIntendedMemorySize() {
switch (GetMemorySizeForInit()) {
case Smc::MemorySize_4GB:
default: // All invalid modes should go to 4GB.
return Common::Size_4_GB;
return 4_GiB;
case Smc::MemorySize_6GB:
return Common::Size_6_GB;
return 6_GiB;
case Smc::MemorySize_8GB:
return Common::Size_8_GB;
return 8_GiB;
}
}
@@ -79,17 +82,17 @@ std::size_t KSystemControl::Init::GetApplicationPoolSize() {
switch (GetMemoryArrangeForInit()) {
case Smc::MemoryArrangement_4GB:
default:
return Common::Size_3285_MB;
return 3285_MiB;
case Smc::MemoryArrangement_4GBForAppletDev:
return Common::Size_2048_MB;
return 2048_MiB;
case Smc::MemoryArrangement_4GBForSystemDev:
return Common::Size_3285_MB;
return 3285_MiB;
case Smc::MemoryArrangement_6GB:
return Common::Size_4916_MB;
return 4916_MiB;
case Smc::MemoryArrangement_6GBForAppletDev:
return Common::Size_3285_MB;
return 3285_MiB;
case Smc::MemoryArrangement_8GB:
return Common::Size_4916_MB;
return 4916_MiB;
}
}();
@@ -103,22 +106,22 @@ size_t KSystemControl::Init::GetAppletPoolSize() {
switch (GetMemoryArrangeForInit()) {
case Smc::MemoryArrangement_4GB:
default:
return Common::Size_507_MB;
return 507_MiB;
case Smc::MemoryArrangement_4GBForAppletDev:
return Common::Size_1554_MB;
return 1554_MiB;
case Smc::MemoryArrangement_4GBForSystemDev:
return Common::Size_448_MB;
return 448_MiB;
case Smc::MemoryArrangement_6GB:
return Common::Size_562_MB;
return 562_MiB;
case Smc::MemoryArrangement_6GBForAppletDev:
return Common::Size_2193_MB;
return 2193_MiB;
case Smc::MemoryArrangement_8GB:
return Common::Size_2193_MB;
return 2193_MiB;
}
}();
// Return (possibly) adjusted size.
constexpr size_t ExtraSystemMemoryForAtmosphere = Common::Size_33_MB;
constexpr size_t ExtraSystemMemoryForAtmosphere = 33_MiB;
return base_pool_size - ExtraSystemMemoryForAtmosphere - KTraceBufferSize;
}

View File

@@ -5,34 +5,37 @@
#include <array>
#include "common/assert.h"
#include "common/common_sizes.h"
#include "common/literals.h"
#include "core/hle/kernel/k_address_space_info.h"
namespace Kernel {
namespace {
using namespace Common::Literals;
constexpr u64 Size_Invalid = UINT64_MAX;
// clang-format off
constexpr std::array<KAddressSpaceInfo, 13> AddressSpaceInfos{{
{ .bit_width = 32, .address = Common::Size_2_MB , .size = Common::Size_1_GB - Common::Size_2_MB , .type = KAddressSpaceInfo::Type::MapSmall, },
{ .bit_width = 32, .address = Common::Size_1_GB , .size = Common::Size_4_GB - Common::Size_1_GB , .type = KAddressSpaceInfo::Type::MapLarge, },
{ .bit_width = 32, .address = Common::Size_Invalid, .size = Common::Size_1_GB , .type = KAddressSpaceInfo::Type::Alias, },
{ .bit_width = 32, .address = Common::Size_Invalid, .size = Common::Size_1_GB , .type = KAddressSpaceInfo::Type::Heap, },
{ .bit_width = 36, .address = Common::Size_128_MB , .size = Common::Size_2_GB - Common::Size_128_MB, .type = KAddressSpaceInfo::Type::MapSmall, },
{ .bit_width = 36, .address = Common::Size_2_GB , .size = Common::Size_64_GB - Common::Size_2_GB , .type = KAddressSpaceInfo::Type::MapLarge, },
{ .bit_width = 36, .address = Common::Size_Invalid, .size = Common::Size_6_GB , .type = KAddressSpaceInfo::Type::Heap, },
{ .bit_width = 36, .address = Common::Size_Invalid, .size = Common::Size_6_GB , .type = KAddressSpaceInfo::Type::Alias, },
{ .bit_width = 39, .address = Common::Size_128_MB , .size = Common::Size_512_GB - Common::Size_128_MB, .type = KAddressSpaceInfo::Type::Map39Bit, },
{ .bit_width = 39, .address = Common::Size_Invalid, .size = Common::Size_64_GB , .type = KAddressSpaceInfo::Type::MapSmall },
{ .bit_width = 39, .address = Common::Size_Invalid, .size = Common::Size_6_GB , .type = KAddressSpaceInfo::Type::Heap, },
{ .bit_width = 39, .address = Common::Size_Invalid, .size = Common::Size_64_GB , .type = KAddressSpaceInfo::Type::Alias, },
{ .bit_width = 39, .address = Common::Size_Invalid, .size = Common::Size_2_GB , .type = KAddressSpaceInfo::Type::Stack, },
{ .bit_width = 32, .address = 2_MiB , .size = 1_GiB - 2_MiB , .type = KAddressSpaceInfo::Type::MapSmall, },
{ .bit_width = 32, .address = 1_GiB , .size = 4_GiB - 1_GiB , .type = KAddressSpaceInfo::Type::MapLarge, },
{ .bit_width = 32, .address = Size_Invalid, .size = 1_GiB , .type = KAddressSpaceInfo::Type::Alias, },
{ .bit_width = 32, .address = Size_Invalid, .size = 1_GiB , .type = KAddressSpaceInfo::Type::Heap, },
{ .bit_width = 36, .address = 128_MiB , .size = 2_GiB - 128_MiB, .type = KAddressSpaceInfo::Type::MapSmall, },
{ .bit_width = 36, .address = 2_GiB , .size = 64_GiB - 2_GiB , .type = KAddressSpaceInfo::Type::MapLarge, },
{ .bit_width = 36, .address = Size_Invalid, .size = 6_GiB , .type = KAddressSpaceInfo::Type::Heap, },
{ .bit_width = 36, .address = Size_Invalid, .size = 6_GiB , .type = KAddressSpaceInfo::Type::Alias, },
{ .bit_width = 39, .address = 128_MiB , .size = 512_GiB - 128_MiB, .type = KAddressSpaceInfo::Type::Map39Bit, },
{ .bit_width = 39, .address = Size_Invalid, .size = 64_GiB , .type = KAddressSpaceInfo::Type::MapSmall },
{ .bit_width = 39, .address = Size_Invalid, .size = 6_GiB , .type = KAddressSpaceInfo::Type::Heap, },
{ .bit_width = 39, .address = Size_Invalid, .size = 64_GiB , .type = KAddressSpaceInfo::Type::Alias, },
{ .bit_width = 39, .address = Size_Invalid, .size = 2_GiB , .type = KAddressSpaceInfo::Type::Stack, },
}};
// clang-format on
constexpr bool IsAllowedIndexForAddress(std::size_t index) {
return index < AddressSpaceInfos.size() &&
AddressSpaceInfos[index].address != Common::Size_Invalid;
return index < AddressSpaceInfos.size() && AddressSpaceInfos[index].address != Size_Invalid;
}
using IndexArray =

View File

@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include "common/alignment.h"
#include "common/literals.h"
#include "core/hle/kernel/k_memory_layout.h"
#include "core/hle/kernel/k_memory_manager.h"
#include "core/hle/kernel/k_system_control.h"
@@ -12,8 +13,10 @@ namespace Kernel {
namespace {
using namespace Common::Literals;
constexpr size_t CarveoutAlignment = 0x20000;
constexpr size_t CarveoutSizeMax = (512ULL * 1024 * 1024) - CarveoutAlignment;
constexpr size_t CarveoutSizeMax = (512_MiB) - CarveoutAlignment;
bool SetupPowerManagementControllerMemoryRegion(KMemoryLayout& memory_layout) {
// Above firmware 2.0.0, the PMC is not mappable.

View File

@@ -7,8 +7,7 @@
#include <utility>
#include "common/alignment.h"
#include "common/common_sizes.h"
#include "common/common_types.h"
#include "common/literals.h"
#include "core/device_memory.h"
#include "core/hle/kernel/k_memory_region.h"
#include "core/hle/kernel/k_memory_region_type.h"
@@ -16,20 +15,22 @@
namespace Kernel {
constexpr std::size_t L1BlockSize = Common::Size_1_GB;
constexpr std::size_t L2BlockSize = Common::Size_2_MB;
using namespace Common::Literals;
constexpr std::size_t L1BlockSize = 1_GiB;
constexpr std::size_t L2BlockSize = 2_MiB;
constexpr std::size_t GetMaximumOverheadSize(std::size_t size) {
return (Common::DivideUp(size, L1BlockSize) + Common::DivideUp(size, L2BlockSize)) * PageSize;
}
constexpr std::size_t MainMemorySize = Common::Size_4_GB;
constexpr std::size_t MainMemorySizeMax = Common::Size_8_GB;
constexpr std::size_t MainMemorySize = 4_GiB;
constexpr std::size_t MainMemorySizeMax = 8_GiB;
constexpr std::size_t ReservedEarlyDramSize = 0x60000;
constexpr std::size_t ReservedEarlyDramSize = 384_KiB;
constexpr std::size_t DramPhysicalAddress = 0x80000000;
constexpr std::size_t KernelAslrAlignment = Common::Size_2_MB;
constexpr std::size_t KernelAslrAlignment = 2_MiB;
constexpr std::size_t KernelVirtualAddressSpaceWidth = 1ULL << 39;
constexpr std::size_t KernelPhysicalAddressSpaceWidth = 1ULL << 48;
@@ -40,7 +41,7 @@ constexpr std::size_t KernelVirtualAddressSpaceLast = KernelVirtualAddressSpaceE
constexpr std::size_t KernelVirtualAddressSpaceSize =
KernelVirtualAddressSpaceEnd - KernelVirtualAddressSpaceBase;
constexpr std::size_t KernelVirtualAddressCodeBase = KernelVirtualAddressSpaceBase;
constexpr std::size_t KernelVirtualAddressCodeSize = 0x62000;
constexpr std::size_t KernelVirtualAddressCodeSize = 392_KiB;
constexpr std::size_t KernelVirtualAddressCodeEnd =
KernelVirtualAddressCodeBase + KernelVirtualAddressCodeSize;
@@ -53,14 +54,14 @@ constexpr std::size_t KernelPhysicalAddressSpaceSize =
constexpr std::size_t KernelPhysicalAddressCodeBase = DramPhysicalAddress + ReservedEarlyDramSize;
constexpr std::size_t KernelPageTableHeapSize = GetMaximumOverheadSize(MainMemorySizeMax);
constexpr std::size_t KernelInitialPageHeapSize = Common::Size_128_KB;
constexpr std::size_t KernelInitialPageHeapSize = 128_KiB;
constexpr std::size_t KernelSlabHeapDataSize = Common::Size_5_MB;
constexpr std::size_t KernelSlabHeapGapsSize = Common::Size_2_MB - Common::Size_64_KB;
constexpr std::size_t KernelSlabHeapDataSize = 5_MiB;
constexpr std::size_t KernelSlabHeapGapsSize = 2_MiB - 64_KiB;
constexpr std::size_t KernelSlabHeapSize = KernelSlabHeapDataSize + KernelSlabHeapGapsSize;
// NOTE: This is calculated from KThread slab counts, assuming KThread size <= 0x860.
constexpr std::size_t KernelSlabHeapAdditionalSize = 0x68000ULL;
constexpr std::size_t KernelSlabHeapAdditionalSize = 416_KiB;
constexpr std::size_t KernelResourceSize =
KernelPageTableHeapSize + KernelInitialPageHeapSize + KernelSlabHeapSize;

View File

@@ -4,6 +4,7 @@
#include "common/alignment.h"
#include "common/assert.h"
#include "common/literals.h"
#include "common/scope_exit.h"
#include "core/core.h"
#include "core/hle/kernel/k_address_space_info.h"
@@ -23,6 +24,8 @@ namespace Kernel {
namespace {
using namespace Common::Literals;
constexpr std::size_t GetAddressSpaceWidthFromType(FileSys::ProgramAddressSpaceType as_type) {
switch (as_type) {
case FileSys::ProgramAddressSpaceType::Is32Bit:
@@ -89,7 +92,7 @@ ResultCode KPageTable::InitializeForProcess(FileSys::ProgramAddressSpaceType as_
}
// Set code regions and determine remaining
constexpr std::size_t RegionAlignment{2 * 1024 * 1024};
constexpr std::size_t RegionAlignment{2_MiB};
VAddr process_code_start{};
VAddr process_code_end{};
std::size_t stack_region_size{};

View File

@@ -79,6 +79,7 @@ ResultCode KResourceLimit::SetLimitValue(LimitableResource which, s64 value) {
R_UNLESS(current_values[index] <= value, ResultInvalidState);
limit_values[index] = value;
peak_values[index] = current_values[index];
return ResultSuccess;
}

View File

@@ -4,9 +4,13 @@
#pragma once
#include "common/common_funcs.h"
namespace Kernel {
using namespace Common::Literals;
constexpr bool IsKTraceEnabled = false;
constexpr std::size_t KTraceBufferSize = IsKTraceEnabled ? 16 * 1024 * 1024 : 0;
constexpr std::size_t KTraceBufferSize = IsKTraceEnabled ? 16_MiB : 0;
} // namespace Kernel

View File

@@ -12,7 +12,6 @@
#include <utility>
#include "common/assert.h"
#include "common/common_sizes.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "common/thread.h"
@@ -180,7 +179,7 @@ struct KernelCore::Impl {
system_resource_limit->Reserve(LimitableResource::PhysicalMemory, kernel_size);
// Reserve secure applet memory, introduced in firmware 5.0.0
constexpr u64 secure_applet_memory_size{Common::Size_4_MB};
constexpr u64 secure_applet_memory_size{4_MiB};
ASSERT(system_resource_limit->Reserve(LimitableResource::PhysicalMemory,
secure_applet_memory_size));
@@ -320,8 +319,8 @@ struct KernelCore::Impl {
const VAddr code_end_virt_addr = KernelVirtualAddressCodeEnd;
// Setup the containing kernel region.
constexpr size_t KernelRegionSize = Common::Size_1_GB;
constexpr size_t KernelRegionAlign = Common::Size_1_GB;
constexpr size_t KernelRegionSize = 1_GiB;
constexpr size_t KernelRegionAlign = 1_GiB;
constexpr VAddr kernel_region_start =
Common::AlignDown(code_start_virt_addr, KernelRegionAlign);
size_t kernel_region_size = KernelRegionSize;
@@ -368,7 +367,7 @@ struct KernelCore::Impl {
// Decide on the actual size for the misc region.
constexpr size_t MiscRegionAlign = KernelAslrAlignment;
constexpr size_t MiscRegionMinimumSize = Common::Size_32_MB;
constexpr size_t MiscRegionMinimumSize = 32_MiB;
const size_t misc_region_size = Common::AlignUp(
std::max(misc_region_needed_size, MiscRegionMinimumSize), MiscRegionAlign);
ASSERT(misc_region_size > 0);
@@ -381,7 +380,7 @@ struct KernelCore::Impl {
misc_region_start, misc_region_size, KMemoryRegionType_KernelMisc));
// Setup the stack region.
constexpr size_t StackRegionSize = Common::Size_14_MB;
constexpr size_t StackRegionSize = 14_MiB;
constexpr size_t StackRegionAlign = KernelAslrAlignment;
const VAddr stack_region_start =
memory_layout.GetVirtualMemoryRegionTree().GetRandomAlignedRegion(
@@ -414,7 +413,7 @@ struct KernelCore::Impl {
slab_region_start, slab_region_size, KMemoryRegionType_KernelSlab));
// Setup the temp region.
constexpr size_t TempRegionSize = Common::Size_128_MB;
constexpr size_t TempRegionSize = 128_MiB;
constexpr size_t TempRegionAlign = KernelAslrAlignment;
const VAddr temp_region_start =
memory_layout.GetVirtualMemoryRegionTree().GetRandomAlignedRegion(
@@ -470,7 +469,7 @@ struct KernelCore::Impl {
// Determine size available for kernel page table heaps, requiring > 8 MB.
const PAddr resource_end_phys_addr = slab_start_phys_addr + resource_region_size;
const size_t page_table_heap_size = resource_end_phys_addr - slab_end_phys_addr;
ASSERT(page_table_heap_size / Common::Size_4_MB > 2);
ASSERT(page_table_heap_size / 4_MiB > 2);
// Insert a physical region for the kernel page table heap region
ASSERT(memory_layout.GetPhysicalMemoryRegionTree().Insert(
@@ -495,7 +494,7 @@ struct KernelCore::Impl {
ASSERT(linear_extents.GetEndAddress() != 0);
// Setup the linear mapping region.
constexpr size_t LinearRegionAlign = Common::Size_1_GB;
constexpr size_t LinearRegionAlign = 1_GiB;
const PAddr aligned_linear_phys_start =
Common::AlignDown(linear_extents.GetAddress(), LinearRegionAlign);
const size_t linear_region_size =

View File

@@ -48,7 +48,8 @@ ProfileManager::ProfileManager() {
CreateNewUser(UUID::Generate(), "yuzu");
}
auto current = std::clamp<int>(Settings::values.current_user, 0, MAX_USERS - 1);
auto current =
std::clamp<int>(static_cast<s32>(Settings::values.current_user), 0, MAX_USERS - 1);
// If user index don't exist. Load the first user and change the active user
if (!UserExistsIndex(current)) {

View File

@@ -1443,7 +1443,7 @@ void IApplicationFunctions::PopLaunchParameter(Kernel::HLERequestContext& ctx) {
params.is_account_selected = 1;
Account::ProfileManager profile_manager{};
const auto uuid = profile_manager.GetUser(Settings::values.current_user);
const auto uuid = profile_manager.GetUser(static_cast<s32>(Settings::values.current_user));
ASSERT(uuid);
params.current_user = uuid->uuid;

View File

@@ -117,7 +117,7 @@ AOC_U::AOC_U(Core::System& system_)
{7, &AOC_U::PrepareAddOnContent, "PrepareAddOnContent"},
{8, &AOC_U::GetAddOnContentListChangedEvent, "GetAddOnContentListChangedEvent"},
{9, nullptr, "GetAddOnContentLostErrorCode"},
{10, nullptr, "GetAddOnContentListChangedEventWithProcessId"},
{10, &AOC_U::GetAddOnContentListChangedEventWithProcessId, "GetAddOnContentListChangedEventWithProcessId"},
{100, &AOC_U::CreateEcPurchasedEventManager, "CreateEcPurchasedEventManager"},
{101, &AOC_U::CreatePermanentEcPurchasedEventManager, "CreatePermanentEcPurchasedEventManager"},
{110, nullptr, "CreateContentsServiceManager"},
@@ -257,6 +257,14 @@ void AOC_U::GetAddOnContentListChangedEvent(Kernel::HLERequestContext& ctx) {
rb.PushCopyObjects(aoc_change_event.GetReadableEvent());
}
void AOC_U::GetAddOnContentListChangedEventWithProcessId(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AOC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(ResultSuccess);
rb.PushCopyObjects(aoc_change_event.GetReadableEvent());
}
void AOC_U::CreateEcPurchasedEventManager(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_AOC, "(STUBBED) called");

View File

@@ -28,6 +28,7 @@ private:
void GetAddOnContentBaseId(Kernel::HLERequestContext& ctx);
void PrepareAddOnContent(Kernel::HLERequestContext& ctx);
void GetAddOnContentListChangedEvent(Kernel::HLERequestContext& ctx);
void GetAddOnContentListChangedEventWithProcessId(Kernel::HLERequestContext& ctx);
void CreateEcPurchasedEventManager(Kernel::HLERequestContext& ctx);
void CreatePermanentEcPurchasedEventManager(Kernel::HLERequestContext& ctx);

View File

@@ -58,7 +58,7 @@ public:
{7, &IAudioOut::AppendAudioOutBufferImpl, "AppendAudioOutBufferAuto"},
{8, &IAudioOut::GetReleasedAudioOutBufferImpl, "GetReleasedAudioOutBufferAuto"},
{9, &IAudioOut::GetAudioOutBufferCount, "GetAudioOutBufferCount"},
{10, nullptr, "GetAudioOutPlayedSampleCount"},
{10, &IAudioOut::GetAudioOutPlayedSampleCount, "GetAudioOutPlayedSampleCount"},
{11, &IAudioOut::FlushAudioOutBuffers, "FlushAudioOutBuffers"},
{12, &IAudioOut::SetAudioOutVolume, "SetAudioOutVolume"},
{13, &IAudioOut::GetAudioOutVolume, "GetAudioOutVolume"},
@@ -186,6 +186,14 @@ private:
rb.Push(static_cast<u32>(stream->GetQueueSize()));
}
void GetAudioOutPlayedSampleCount(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
rb.Push(stream->GetPlayedSampleCount());
}
void FlushAudioOutBuffers(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");

View File

@@ -96,7 +96,7 @@ private:
void RequestUpdateImpl(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "(STUBBED) called");
std::vector<u8> output_params(ctx.GetWriteBufferSize());
std::vector<u8> output_params(ctx.GetWriteBufferSize(), 0);
auto result = renderer->UpdateAudioRenderer(ctx.ReadBuffer(), output_params);
if (result.IsSuccess()) {
@@ -110,17 +110,19 @@ private:
void Start(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
const auto result = renderer->Start();
rb.Push(ResultSuccess);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
}
void Stop(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
const auto result = renderer->Stop();
rb.Push(ResultSuccess);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result);
}
void QuerySystemEvent(Kernel::HLERequestContext& ctx) {
@@ -288,7 +290,7 @@ private:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push<u32>(1);
rb.Push<u32>(2);
}
// Should be similar to QueryAudioDeviceOutputEvent

View File

@@ -253,7 +253,11 @@ void HwOpus::GetWorkBufferSize(Kernel::HLERequestContext& ctx) {
rb.Push<u32>(worker_buffer_sz);
}
void HwOpus::OpenOpusDecoder(Kernel::HLERequestContext& ctx) {
void HwOpus::GetWorkBufferSizeEx(Kernel::HLERequestContext& ctx) {
GetWorkBufferSize(ctx);
}
void HwOpus::OpenHardwareOpusDecoder(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto sample_rate = rp.Pop<u32>();
const auto channel_count = rp.Pop<u32>();
@@ -291,14 +295,47 @@ void HwOpus::OpenOpusDecoder(Kernel::HLERequestContext& ctx) {
system, OpusDecoderState{std::move(decoder), sample_rate, channel_count});
}
void HwOpus::OpenHardwareOpusDecoderEx(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto sample_rate = rp.Pop<u32>();
const auto channel_count = rp.Pop<u32>();
LOG_CRITICAL(Audio, "called sample_rate={}, channel_count={}", sample_rate, channel_count);
ASSERT_MSG(sample_rate == 48000 || sample_rate == 24000 || sample_rate == 16000 ||
sample_rate == 12000 || sample_rate == 8000,
"Invalid sample rate");
ASSERT_MSG(channel_count == 1 || channel_count == 2, "Invalid channel count");
const int num_stereo_streams = channel_count == 2 ? 1 : 0;
const auto mapping_table = CreateMappingTable(channel_count);
int error = 0;
OpusDecoderPtr decoder{
opus_multistream_decoder_create(sample_rate, static_cast<int>(channel_count), 1,
num_stereo_streams, mapping_table.data(), &error)};
if (error != OPUS_OK || decoder == nullptr) {
LOG_ERROR(Audio, "Failed to create Opus decoder (error={}).", error);
IPC::ResponseBuilder rb{ctx, 2};
// TODO(ogniK): Use correct error code
rb.Push(ResultUnknown);
return;
}
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IHardwareOpusDecoderManager>(
system, OpusDecoderState{std::move(decoder), sample_rate, channel_count});
}
HwOpus::HwOpus(Core::System& system_) : ServiceFramework{system_, "hwopus"} {
static const FunctionInfo functions[] = {
{0, &HwOpus::OpenOpusDecoder, "OpenOpusDecoder"},
{0, &HwOpus::OpenHardwareOpusDecoder, "OpenHardwareOpusDecoder"},
{1, &HwOpus::GetWorkBufferSize, "GetWorkBufferSize"},
{2, nullptr, "OpenOpusDecoderForMultiStream"},
{3, nullptr, "GetWorkBufferSizeForMultiStream"},
{4, nullptr, "OpenHardwareOpusDecoderEx"},
{5, nullptr, "GetWorkBufferSizeEx"},
{4, &HwOpus::OpenHardwareOpusDecoderEx, "OpenHardwareOpusDecoderEx"},
{5, &HwOpus::GetWorkBufferSizeEx, "GetWorkBufferSizeEx"},
{6, nullptr, "OpenHardwareOpusDecoderForMultiStreamEx"},
{7, nullptr, "GetWorkBufferSizeForMultiStreamEx"},
};

View File

@@ -18,8 +18,10 @@ public:
~HwOpus() override;
private:
void OpenOpusDecoder(Kernel::HLERequestContext& ctx);
void OpenHardwareOpusDecoder(Kernel::HLERequestContext& ctx);
void OpenHardwareOpusDecoderEx(Kernel::HLERequestContext& ctx);
void GetWorkBufferSize(Kernel::HLERequestContext& ctx);
void GetWorkBufferSizeEx(Kernel::HLERequestContext& ctx);
};
} // namespace Service::Audio

View File

@@ -313,7 +313,7 @@ void SynchronizeInternal(AM::Applets::AppletManager& applet_manager, DirectoryGe
LOG_ERROR(Service_BCAT, "Boxcat synchronization failed with error '{}'!", res);
if (res == DownloadResult::NoMatchBuildId || res == DownloadResult::NoMatchTitleId) {
void(Common::FS::RemoveFile(zip_path));
Common::FS::RemoveFile(zip_path);
}
HandleDownloadDisplayResult(applet_manager, res);
@@ -445,7 +445,7 @@ std::optional<std::vector<u8>> Boxcat::GetLaunchParameter(TitleIDVersion title)
LOG_ERROR(Service_BCAT, "Boxcat synchronization failed with error '{}'!", res);
if (res == DownloadResult::NoMatchBuildId || res == DownloadResult::NoMatchTitleId) {
void(Common::FS::RemoveFile(bin_file_path));
Common::FS::RemoveFile(bin_file_path);
}
HandleDownloadDisplayResult(applet_manager, res);

View File

@@ -579,7 +579,7 @@ void Module::Interface::CreateDeliveryCacheStorageServiceWithApplicationId(
std::unique_ptr<Backend> CreateBackendFromSettings([[maybe_unused]] Core::System& system,
DirectoryGetter getter) {
#ifdef YUZU_ENABLE_BOXCAT
if (Settings::values.bcat_backend == "boxcat") {
if (Settings::values.bcat_backend.GetValue() == "boxcat") {
return std::make_unique<Boxcat>(system.GetAppletManager(), std::move(getter));
}
#endif

View File

@@ -703,6 +703,16 @@ FileSys::VirtualDir FileSystemController::GetModificationLoadRoot(u64 title_id)
return bis_factory->GetModificationLoadRoot(title_id);
}
FileSys::VirtualDir FileSystemController::GetSDMCModificationLoadRoot(u64 title_id) const {
LOG_TRACE(Service_FS, "Opening SDMC mod load root for tid={:016X}", title_id);
if (sdmc_factory == nullptr) {
return nullptr;
}
return sdmc_factory->GetSDMCModificationLoadRoot(title_id);
}
FileSys::VirtualDir FileSystemController::GetModificationDumpRoot(u64 title_id) const {
LOG_TRACE(Service_FS, "Opening mod dump root for tid={:016X}", title_id);
@@ -733,20 +743,23 @@ void FileSystemController::CreateFactories(FileSys::VfsFilesystem& vfs, bool ove
}
using YuzuPath = Common::FS::YuzuPath;
const auto sdmc_dir_path = Common::FS::GetYuzuPath(YuzuPath::SDMCDir);
const auto sdmc_load_dir_path = sdmc_dir_path / "atmosphere/contents";
const auto rw_mode = FileSys::Mode::ReadWrite;
auto nand_directory =
vfs.OpenDirectory(Common::FS::GetYuzuPathString(YuzuPath::NANDDir), rw_mode);
auto sd_directory =
vfs.OpenDirectory(Common::FS::GetYuzuPathString(YuzuPath::SDMCDir), rw_mode);
auto sd_directory = vfs.OpenDirectory(Common::FS::PathToUTF8String(sdmc_dir_path), rw_mode);
auto load_directory =
vfs.OpenDirectory(Common::FS::GetYuzuPathString(YuzuPath::LoadDir), FileSys::Mode::Read);
auto sd_load_directory =
vfs.OpenDirectory(Common::FS::PathToUTF8String(sdmc_load_dir_path), FileSys::Mode::Read);
auto dump_directory =
vfs.OpenDirectory(Common::FS::GetYuzuPathString(YuzuPath::DumpDir), rw_mode);
if (bis_factory == nullptr) {
bis_factory =
std::make_unique<FileSys::BISFactory>(nand_directory, load_directory, dump_directory);
bis_factory = std::make_unique<FileSys::BISFactory>(
nand_directory, std::move(load_directory), std::move(dump_directory));
system.RegisterContentProvider(FileSys::ContentProviderUnionSlot::SysNAND,
bis_factory->GetSystemNANDContents());
system.RegisterContentProvider(FileSys::ContentProviderUnionSlot::UserNAND,
@@ -759,7 +772,8 @@ void FileSystemController::CreateFactories(FileSys::VfsFilesystem& vfs, bool ove
}
if (sdmc_factory == nullptr) {
sdmc_factory = std::make_unique<FileSys::SDMCFactory>(std::move(sd_directory));
sdmc_factory = std::make_unique<FileSys::SDMCFactory>(std::move(sd_directory),
std::move(sd_load_directory));
system.RegisterContentProvider(FileSys::ContentProviderUnionSlot::SDMC,
sdmc_factory->GetSDMCContents());
}

View File

@@ -115,6 +115,7 @@ public:
FileSys::VirtualDir GetContentDirectory(ContentStorageId id) const;
FileSys::VirtualDir GetImageDirectory(ImageDirectoryId id) const;
FileSys::VirtualDir GetSDMCModificationLoadRoot(u64 title_id) const;
FileSys::VirtualDir GetModificationLoadRoot(u64 title_id) const;
FileSys::VirtualDir GetModificationDumpRoot(u64 title_id) const;

View File

@@ -314,6 +314,8 @@ void Controller_NPad::OnInit() {
void Controller_NPad::OnLoadInputDevices() {
const auto& players = Settings::values.players.GetValue();
std::lock_guard lock{mutex};
for (std::size_t i = 0; i < players.size(); ++i) {
std::transform(players[i].buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
players[i].buttons.begin() + Settings::NativeButton::BUTTON_HID_END,
@@ -348,6 +350,8 @@ void Controller_NPad::OnRelease() {
}
void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
std::lock_guard lock{mutex};
const auto controller_idx = NPadIdToIndex(npad_id);
const auto controller_type = connected_controllers[controller_idx].type;
if (!connected_controllers[controller_idx].is_connected) {

View File

@@ -6,6 +6,8 @@
#include <array>
#include <atomic>
#include <mutex>
#include "common/bit_field.h"
#include "common/common_types.h"
#include "common/quaternion.h"
@@ -563,6 +565,8 @@ private:
using MotionArray = std::array<
std::array<std::unique_ptr<Input::MotionDevice>, Settings::NativeMotion::NUM_MOTIONS_HID>,
10>;
std::mutex mutex;
ButtonArray buttons;
StickArray sticks;
VibrationArray vibrations;

View File

@@ -20,6 +20,7 @@ namespace {
constexpr ResultCode ERROR_CANNOT_FIND_ENTRY{ErrorModule::Mii, 4};
constexpr std::size_t BaseMiiCount{2};
constexpr std::size_t DefaultMiiCount{RawData::DefaultMii.size()};
constexpr MiiStoreData::Name DefaultMiiName{u'y', u'u', u'z', u'u'};
@@ -415,7 +416,7 @@ u32 MiiManager::GetCount(SourceFlag source_flag) const {
count += 0;
}
if ((source_flag & SourceFlag::Default) != SourceFlag::None) {
count += DefaultMiiCount;
count += (DefaultMiiCount - BaseMiiCount);
}
return static_cast<u32>(count);
}
@@ -445,7 +446,7 @@ ResultVal<std::vector<MiiInfoElement>> MiiManager::GetDefault(SourceFlag source_
return MakeResult(std::move(result));
}
for (std::size_t index = 0; index < DefaultMiiCount; index++) {
for (std::size_t index = BaseMiiCount; index < DefaultMiiCount; index++) {
result.emplace_back(BuildDefault(index), Source::Default);
}

View File

@@ -4,6 +4,8 @@
#pragma once
#include <array>
#include <vector>
#include "common/bit_field.h"
#include "common/common_funcs.h"
#include "common/uuid.h"

View File

@@ -179,7 +179,7 @@ private:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
if (Settings::values.bcat_backend == "none") {
if (Settings::values.bcat_backend.GetValue() == "none") {
rb.PushEnum(RequestState::NotSubmitted);
} else {
rb.PushEnum(RequestState::Connected);
@@ -384,7 +384,7 @@ private:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
if (Settings::values.bcat_backend == "none") {
if (Settings::values.bcat_backend.GetValue() == "none") {
rb.Push<u8>(0);
} else {
rb.Push<u8>(1);
@@ -395,7 +395,7 @@ private:
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
if (Settings::values.bcat_backend == "none") {
if (Settings::values.bcat_backend.GetValue() == "none") {
rb.Push<u8>(0);
} else {
rb.Push<u8>(1);

View File

@@ -307,6 +307,9 @@ void NVFlinger::Compose() {
}
s64 NVFlinger::GetNextTicks() const {
if (Settings::values.disable_fps_limit.GetValue()) {
return 0;
}
constexpr s64 max_hertz = 120LL;
return (1000000000 * (1LL << swap_interval)) / max_hertz;
}

View File

@@ -149,10 +149,10 @@ void ServiceFrameworkBase::ReportUnimplementedFunction(Kernel::HLERequestContext
std::string function_name = info == nullptr ? fmt::format("{}", ctx.GetCommand()) : info->name;
fmt::memory_buffer buf;
fmt::format_to(buf, "function '{}': port='{}' cmd_buf={{[0]=0x{:X}", function_name,
service_name, cmd_buf[0]);
fmt::format_to(std::back_inserter(buf), "function '{}': port='{}' cmd_buf={{[0]=0x{:X}",
function_name, service_name, cmd_buf[0]);
for (int i = 1; i <= 8; ++i) {
fmt::format_to(buf, ", [{}]=0x{:X}", i, cmd_buf[i]);
fmt::format_to(std::back_inserter(buf), ", [{}]=0x{:X}", i, cmd_buf[i]);
}
buf.push_back('}');

View File

@@ -160,7 +160,7 @@ void SET::GetQuestFlag(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(static_cast<u32>(Settings::values.quest_flag));
rb.Push(static_cast<u32>(Settings::values.quest_flag.GetValue()));
}
void SET::GetLanguageCode(Kernel::HLERequestContext& ctx) {

View File

@@ -9,7 +9,7 @@ namespace Service::SPL {
CSRNG::CSRNG(Core::System& system_, std::shared_ptr<Module> module_)
: Interface(system_, std::move(module_), "csrng") {
static const FunctionInfo functions[] = {
{0, &CSRNG::GetRandomBytes, "GetRandomBytes"},
{0, &CSRNG::GenerateRandomBytes, "GenerateRandomBytes"},
};
RegisterHandlers(functions);
}

View File

@@ -10,6 +10,7 @@
#include <vector>
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/hle/api_version.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/spl/csrng.h"
#include "core/hle/service/spl/module.h"
@@ -24,7 +25,46 @@ Module::Interface::Interface(Core::System& system_, std::shared_ptr<Module> modu
Module::Interface::~Interface() = default;
void Module::Interface::GetRandomBytes(Kernel::HLERequestContext& ctx) {
void Module::Interface::GetConfig(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto config_item = rp.PopEnum<ConfigItem>();
// This should call svcCallSecureMonitor with the appropriate args.
// Since we do not have it implemented yet, we will use this for now.
const auto smc_result = GetConfigImpl(config_item);
const auto result_code = smc_result.Code();
if (smc_result.Failed()) {
LOG_ERROR(Service_SPL, "called, config_item={}, result_code={}", config_item,
result_code.raw);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result_code);
}
LOG_DEBUG(Service_SPL, "called, config_item={}, result_code={}, smc_result={}", config_item,
result_code.raw, *smc_result);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(result_code);
rb.Push(*smc_result);
}
void Module::Interface::ModularExponentiate(Kernel::HLERequestContext& ctx) {
UNIMPLEMENTED_MSG("ModularExponentiate is not implemented!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSecureMonitorNotImplemented);
}
void Module::Interface::SetConfig(Kernel::HLERequestContext& ctx) {
UNIMPLEMENTED_MSG("SetConfig is not implemented!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSecureMonitorNotImplemented);
}
void Module::Interface::GenerateRandomBytes(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_SPL, "called");
const std::size_t size = ctx.GetWriteBufferSize();
@@ -39,6 +79,88 @@ void Module::Interface::GetRandomBytes(Kernel::HLERequestContext& ctx) {
rb.Push(ResultSuccess);
}
void Module::Interface::IsDevelopment(Kernel::HLERequestContext& ctx) {
UNIMPLEMENTED_MSG("IsDevelopment is not implemented!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSecureMonitorNotImplemented);
}
void Module::Interface::SetBootReason(Kernel::HLERequestContext& ctx) {
UNIMPLEMENTED_MSG("SetBootReason is not implemented!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSecureMonitorNotImplemented);
}
void Module::Interface::GetBootReason(Kernel::HLERequestContext& ctx) {
UNIMPLEMENTED_MSG("GetBootReason is not implemented!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSecureMonitorNotImplemented);
}
ResultVal<u64> Module::Interface::GetConfigImpl(ConfigItem config_item) const {
switch (config_item) {
case ConfigItem::DisableProgramVerification:
case ConfigItem::DramId:
case ConfigItem::SecurityEngineInterruptNumber:
case ConfigItem::FuseVersion:
case ConfigItem::HardwareType:
case ConfigItem::HardwareState:
case ConfigItem::IsRecoveryBoot:
case ConfigItem::DeviceId:
case ConfigItem::BootReason:
case ConfigItem::MemoryMode:
case ConfigItem::IsDevelopmentFunctionEnabled:
case ConfigItem::KernelConfiguration:
case ConfigItem::IsChargerHiZModeEnabled:
case ConfigItem::QuestState:
case ConfigItem::RegulatorType:
case ConfigItem::DeviceUniqueKeyGeneration:
case ConfigItem::Package2Hash:
return ResultSecureMonitorNotImplemented;
case ConfigItem::ExosphereApiVersion:
// Get information about the current exosphere version.
return MakeResult((u64{HLE::ApiVersion::ATMOSPHERE_RELEASE_VERSION_MAJOR} << 56) |
(u64{HLE::ApiVersion::ATMOSPHERE_RELEASE_VERSION_MINOR} << 48) |
(u64{HLE::ApiVersion::ATMOSPHERE_RELEASE_VERSION_MICRO} << 40) |
(static_cast<u64>(HLE::ApiVersion::GetTargetFirmware())));
case ConfigItem::ExosphereNeedsReboot:
// We are executing, so we aren't in the process of rebooting.
return MakeResult(u64{0});
case ConfigItem::ExosphereNeedsShutdown:
// We are executing, so we aren't in the process of shutting down.
return MakeResult(u64{0});
case ConfigItem::ExosphereGitCommitHash:
// Get information about the current exosphere git commit hash.
return MakeResult(u64{0});
case ConfigItem::ExosphereHasRcmBugPatch:
// Get information about whether this unit has the RCM bug patched.
return MakeResult(u64{0});
case ConfigItem::ExosphereBlankProdInfo:
// Get whether this unit should simulate a "blanked" PRODINFO.
return MakeResult(u64{0});
case ConfigItem::ExosphereAllowCalWrites:
// Get whether this unit should allow writing to the calibration partition.
return MakeResult(u64{0});
case ConfigItem::ExosphereEmummcType:
// Get what kind of emummc this unit has active.
return MakeResult(u64{0});
case ConfigItem::ExospherePayloadAddress:
// Gets the physical address of the reboot payload buffer, if one exists.
return ResultSecureMonitorNotInitialized;
case ConfigItem::ExosphereLogConfiguration:
// Get the log configuration.
return MakeResult(u64{0});
case ConfigItem::ExosphereForceEnableUsb30:
// Get whether usb 3.0 should be force-enabled.
return MakeResult(u64{0});
default:
return ResultSecureMonitorInvalidArgument;
}
}
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) {
auto module = std::make_shared<Module>();
std::make_shared<CSRNG>(system, module)->InstallAsService(service_manager);

View File

@@ -6,6 +6,8 @@
#include <random>
#include "core/hle/service/service.h"
#include "core/hle/service/spl/spl_results.h"
#include "core/hle/service/spl/spl_types.h"
namespace Core {
class System;
@@ -21,12 +23,21 @@ public:
const char* name);
~Interface() override;
void GetRandomBytes(Kernel::HLERequestContext& ctx);
// General
void GetConfig(Kernel::HLERequestContext& ctx);
void ModularExponentiate(Kernel::HLERequestContext& ctx);
void SetConfig(Kernel::HLERequestContext& ctx);
void GenerateRandomBytes(Kernel::HLERequestContext& ctx);
void IsDevelopment(Kernel::HLERequestContext& ctx);
void SetBootReason(Kernel::HLERequestContext& ctx);
void GetBootReason(Kernel::HLERequestContext& ctx);
protected:
std::shared_ptr<Module> module;
private:
ResultVal<u64> GetConfigImpl(ConfigItem config_item) const;
std::mt19937 rng;
};
};

View File

@@ -10,13 +10,13 @@ SPL::SPL(Core::System& system_, std::shared_ptr<Module> module_)
: Interface(system_, std::move(module_), "spl:") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetConfig"},
{1, nullptr, "ModularExponentiate"},
{5, nullptr, "SetConfig"},
{7, &SPL::GetRandomBytes, "GetRandomBytes"},
{11, nullptr, "IsDevelopment"},
{24, nullptr, "SetBootReason"},
{25, nullptr, "GetBootReason"},
{0, &SPL::GetConfig, "GetConfig"},
{1, &SPL::ModularExponentiate, "ModularExponentiate"},
{5, &SPL::SetConfig, "SetConfig"},
{7, &SPL::GenerateRandomBytes, "GenerateRandomBytes"},
{11, &SPL::IsDevelopment, "IsDevelopment"},
{24, &SPL::SetBootReason, "SetBootReason"},
{25, &SPL::GetBootReason, "GetBootReason"},
};
// clang-format on
@@ -27,22 +27,22 @@ SPL_MIG::SPL_MIG(Core::System& system_, std::shared_ptr<Module> module_)
: Interface(system_, std::move(module_), "spl:mig") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetConfig"},
{1, nullptr, "ModularExponentiate"},
{0, &SPL::GetConfig, "GetConfig"},
{1, &SPL::ModularExponentiate, "ModularExponentiate"},
{2, nullptr, "GenerateAesKek"},
{3, nullptr, "LoadAesKey"},
{4, nullptr, "GenerateAesKey"},
{5, nullptr, "SetConfig"},
{7, &SPL::GetRandomBytes, "GenerateRandomBytes"},
{11, nullptr, "IsDevelopment"},
{5, &SPL::SetConfig, "SetConfig"},
{7, &SPL::GenerateRandomBytes, "GenerateRandomBytes"},
{11, &SPL::IsDevelopment, "IsDevelopment"},
{14, nullptr, "DecryptAesKey"},
{15, nullptr, "CryptAesCtr"},
{16, nullptr, "ComputeCmac"},
{21, nullptr, "AllocateAesKeyslot"},
{22, nullptr, "DeallocateAesKeySlot"},
{23, nullptr, "GetAesKeyslotAvailableEvent"},
{24, nullptr, "SetBootReason"},
{25, nullptr, "GetBootReason"},
{24, &SPL::SetBootReason, "SetBootReason"},
{25, &SPL::GetBootReason, "GetBootReason"},
};
// clang-format on
@@ -53,16 +53,16 @@ SPL_FS::SPL_FS(Core::System& system_, std::shared_ptr<Module> module_)
: Interface(system_, std::move(module_), "spl:fs") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetConfig"},
{1, nullptr, "ModularExponentiate"},
{0, &SPL::GetConfig, "GetConfig"},
{1, &SPL::ModularExponentiate, "ModularExponentiate"},
{2, nullptr, "GenerateAesKek"},
{3, nullptr, "LoadAesKey"},
{4, nullptr, "GenerateAesKey"},
{5, nullptr, "SetConfig"},
{7, &SPL::GetRandomBytes, "GenerateRandomBytes"},
{5, &SPL::SetConfig, "SetConfig"},
{7, &SPL::GenerateRandomBytes, "GenerateRandomBytes"},
{9, nullptr, "ImportLotusKey"},
{10, nullptr, "DecryptLotusMessage"},
{11, nullptr, "IsDevelopment"},
{11, &SPL::IsDevelopment, "IsDevelopment"},
{12, nullptr, "GenerateSpecificAesKey"},
{14, nullptr, "DecryptAesKey"},
{15, nullptr, "CryptAesCtr"},
@@ -71,8 +71,8 @@ SPL_FS::SPL_FS(Core::System& system_, std::shared_ptr<Module> module_)
{21, nullptr, "AllocateAesKeyslot"},
{22, nullptr, "DeallocateAesKeySlot"},
{23, nullptr, "GetAesKeyslotAvailableEvent"},
{24, nullptr, "SetBootReason"},
{25, nullptr, "GetBootReason"},
{24, &SPL::SetBootReason, "SetBootReason"},
{25, &SPL::GetBootReason, "GetBootReason"},
{31, nullptr, "GetPackage2Hash"},
};
// clang-format on
@@ -84,14 +84,14 @@ SPL_SSL::SPL_SSL(Core::System& system_, std::shared_ptr<Module> module_)
: Interface(system_, std::move(module_), "spl:ssl") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetConfig"},
{1, nullptr, "ModularExponentiate"},
{0, &SPL::GetConfig, "GetConfig"},
{1, &SPL::ModularExponentiate, "ModularExponentiate"},
{2, nullptr, "GenerateAesKek"},
{3, nullptr, "LoadAesKey"},
{4, nullptr, "GenerateAesKey"},
{5, nullptr, "SetConfig"},
{7, &SPL::GetRandomBytes, "GetRandomBytes"},
{11, nullptr, "IsDevelopment"},
{5, &SPL::SetConfig, "SetConfig"},
{7, &SPL::GenerateRandomBytes, "GenerateRandomBytes"},
{11, &SPL::IsDevelopment, "IsDevelopment"},
{13, nullptr, "DecryptDeviceUniqueData"},
{14, nullptr, "DecryptAesKey"},
{15, nullptr, "CryptAesCtr"},
@@ -99,8 +99,8 @@ SPL_SSL::SPL_SSL(Core::System& system_, std::shared_ptr<Module> module_)
{21, nullptr, "AllocateAesKeyslot"},
{22, nullptr, "DeallocateAesKeySlot"},
{23, nullptr, "GetAesKeyslotAvailableEvent"},
{24, nullptr, "SetBootReason"},
{25, nullptr, "GetBootReason"},
{24, &SPL::SetBootReason, "SetBootReason"},
{25, &SPL::GetBootReason, "GetBootReason"},
{26, nullptr, "DecryptAndStoreSslClientCertKey"},
{27, nullptr, "ModularExponentiateWithSslClientCertKey"},
};
@@ -113,14 +113,14 @@ SPL_ES::SPL_ES(Core::System& system_, std::shared_ptr<Module> module_)
: Interface(system_, std::move(module_), "spl:es") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetConfig"},
{1, nullptr, "ModularExponentiate"},
{0, &SPL::GetConfig, "GetConfig"},
{1, &SPL::ModularExponentiate, "ModularExponentiate"},
{2, nullptr, "GenerateAesKek"},
{3, nullptr, "LoadAesKey"},
{4, nullptr, "GenerateAesKey"},
{5, nullptr, "SetConfig"},
{7, &SPL::GetRandomBytes, "GenerateRandomBytes"},
{11, nullptr, "IsDevelopment"},
{5, &SPL::SetConfig, "SetConfig"},
{7, &SPL::GenerateRandomBytes, "GenerateRandomBytes"},
{11, &SPL::IsDevelopment, "IsDevelopment"},
{13, nullptr, "DecryptDeviceUniqueData"},
{14, nullptr, "DecryptAesKey"},
{15, nullptr, "CryptAesCtr"},
@@ -131,8 +131,8 @@ SPL_ES::SPL_ES(Core::System& system_, std::shared_ptr<Module> module_)
{21, nullptr, "AllocateAesKeyslot"},
{22, nullptr, "DeallocateAesKeySlot"},
{23, nullptr, "GetAesKeyslotAvailableEvent"},
{24, nullptr, "SetBootReason"},
{25, nullptr, "GetBootReason"},
{24, &SPL::SetBootReason, "SetBootReason"},
{25, &SPL::GetBootReason, "GetBootReason"},
{28, nullptr, "DecryptAndStoreDrmDeviceCertKey"},
{29, nullptr, "ModularExponentiateWithDrmDeviceCertKey"},
{31, nullptr, "PrepareEsArchiveKey"},
@@ -147,14 +147,14 @@ SPL_MANU::SPL_MANU(Core::System& system_, std::shared_ptr<Module> module_)
: Interface(system_, std::move(module_), "spl:manu") {
// clang-format off
static const FunctionInfo functions[] = {
{0, nullptr, "GetConfig"},
{1, nullptr, "ModularExponentiate"},
{0, &SPL::GetConfig, "GetConfig"},
{1, &SPL::ModularExponentiate, "ModularExponentiate"},
{2, nullptr, "GenerateAesKek"},
{3, nullptr, "LoadAesKey"},
{4, nullptr, "GenerateAesKey"},
{5, nullptr, "SetConfig"},
{7, &SPL::GetRandomBytes, "GetRandomBytes"},
{11, nullptr, "IsDevelopment"},
{5, &SPL::SetConfig, "SetConfig"},
{7, &SPL::GenerateRandomBytes, "GenerateRandomBytes"},
{11, &SPL::IsDevelopment, "IsDevelopment"},
{13, nullptr, "DecryptDeviceUniqueData"},
{14, nullptr, "DecryptAesKey"},
{15, nullptr, "CryptAesCtr"},
@@ -162,8 +162,8 @@ SPL_MANU::SPL_MANU(Core::System& system_, std::shared_ptr<Module> module_)
{21, nullptr, "AllocateAesKeyslot"},
{22, nullptr, "DeallocateAesKeySlot"},
{23, nullptr, "GetAesKeyslotAvailableEvent"},
{24, nullptr, "SetBootReason"},
{25, nullptr, "GetBootReason"},
{24, &SPL::SetBootReason, "SetBootReason"},
{25, &SPL::GetBootReason, "GetBootReason"},
{30, nullptr, "ReencryptDeviceUniqueData"},
};
// clang-format on

View File

@@ -0,0 +1,31 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/result.h"
namespace Service::SPL {
// Description 0 - 99
constexpr ResultCode ResultSecureMonitorError{ErrorModule::SPL, 0};
constexpr ResultCode ResultSecureMonitorNotImplemented{ErrorModule::SPL, 1};
constexpr ResultCode ResultSecureMonitorInvalidArgument{ErrorModule::SPL, 2};
constexpr ResultCode ResultSecureMonitorBusy{ErrorModule::SPL, 3};
constexpr ResultCode ResultSecureMonitorNoAsyncOperation{ErrorModule::SPL, 4};
constexpr ResultCode ResultSecureMonitorInvalidAsyncOperation{ErrorModule::SPL, 5};
constexpr ResultCode ResultSecureMonitorNotPermitted{ErrorModule::SPL, 6};
constexpr ResultCode ResultSecureMonitorNotInitialized{ErrorModule::SPL, 7};
constexpr ResultCode ResultInvalidSize{ErrorModule::SPL, 100};
constexpr ResultCode ResultUnknownSecureMonitorError{ErrorModule::SPL, 101};
constexpr ResultCode ResultDecryptionFailed{ErrorModule::SPL, 102};
constexpr ResultCode ResultOutOfKeySlots{ErrorModule::SPL, 104};
constexpr ResultCode ResultInvalidKeySlot{ErrorModule::SPL, 105};
constexpr ResultCode ResultBootReasonAlreadySet{ErrorModule::SPL, 106};
constexpr ResultCode ResultBootReasonNotSet{ErrorModule::SPL, 107};
constexpr ResultCode ResultInvalidArgument{ErrorModule::SPL, 108};
} // namespace Service::SPL

View File

@@ -0,0 +1,232 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <span>
#include "common/bit_field.h"
#include "common/common_types.h"
namespace Service::SPL {
constexpr size_t AES_128_KEY_SIZE = 0x10;
namespace Smc {
enum class FunctionId : u32 {
SetConfig = 0xC3000401,
GetConfig = 0xC3000002,
GetResult = 0xC3000003,
GetResultData = 0xC3000404,
ModularExponentiate = 0xC3000E05,
GenerateRandomBytes = 0xC3000006,
GenerateAesKek = 0xC3000007,
LoadAesKey = 0xC3000008,
ComputeAes = 0xC3000009,
GenerateSpecificAesKey = 0xC300000A,
ComputeCmac = 0xC300040B,
ReencryptDeviceUniqueData = 0xC300D60C,
DecryptDeviceUniqueData = 0xC300100D,
ModularExponentiateWithStorageKey = 0xC300060F,
PrepareEsDeviceUniqueKey = 0xC3000610,
LoadPreparedAesKey = 0xC3000011,
PrepareCommonEsTitleKey = 0xC3000012,
// Deprecated functions.
LoadEsDeviceKey = 0xC300100C,
DecryptAndStoreGcKey = 0xC300100E,
// Atmosphere functions.
AtmosphereIramCopy = 0xF0000201,
AtmosphereReadWriteRegister = 0xF0000002,
AtmosphereGetEmummcConfig = 0xF0000404,
};
enum class CipherMode {
CbcEncrypt = 0,
CbcDecrypt = 1,
Ctr = 2,
};
enum class DeviceUniqueDataMode {
DecryptDeviceUniqueData = 0,
DecryptAndStoreGcKey = 1,
DecryptAndStoreEsDeviceKey = 2,
DecryptAndStoreSslKey = 3,
DecryptAndStoreDrmDeviceCertKey = 4,
};
enum class ModularExponentiateWithStorageKeyMode {
Gc = 0,
Ssl = 1,
DrmDeviceCert = 2,
};
enum class EsCommonKeyType {
TitleKey = 0,
ArchiveKey = 1,
};
struct AsyncOperationKey {
u64 value;
};
} // namespace Smc
enum class HardwareType {
Icosa = 0,
Copper = 1,
Hoag = 2,
Iowa = 3,
Calcio = 4,
Aula = 5,
};
enum class SocType {
Erista = 0,
Mariko = 1,
};
enum class HardwareState {
Development = 0,
Production = 1,
};
enum class MemoryArrangement {
Standard = 0,
StandardForAppletDev = 1,
StandardForSystemDev = 2,
Expanded = 3,
ExpandedForAppletDev = 4,
// Note: Dynamic is not official.
// Atmosphere uses it to maintain compatibility with firmwares prior to 6.0.0,
// which removed the explicit retrieval of memory arrangement from PM.
Dynamic = 5,
Count,
};
enum class BootReason {
Unknown = 0,
AcOk = 1,
OnKey = 2,
RtcAlarm1 = 3,
RtcAlarm2 = 4,
};
struct BootReasonValue {
union {
u32 value{};
BitField<0, 8, u32> power_intr;
BitField<8, 8, u32> rtc_intr;
BitField<16, 8, u32> nv_erc;
BitField<24, 8, u32> boot_reason;
};
};
static_assert(sizeof(BootReasonValue) == sizeof(u32), "BootReasonValue definition!");
struct AesKey {
std::array<u64, AES_128_KEY_SIZE / sizeof(u64)> data64{};
std::span<u8> AsBytes() {
return std::span{reinterpret_cast<u8*>(data64.data()), AES_128_KEY_SIZE};
}
std::span<const u8> AsBytes() const {
return std::span{reinterpret_cast<const u8*>(data64.data()), AES_128_KEY_SIZE};
}
};
static_assert(sizeof(AesKey) == AES_128_KEY_SIZE, "AesKey definition!");
struct IvCtr {
std::array<u64, AES_128_KEY_SIZE / sizeof(u64)> data64{};
std::span<u8> AsBytes() {
return std::span{reinterpret_cast<u8*>(data64.data()), AES_128_KEY_SIZE};
}
std::span<const u8> AsBytes() const {
return std::span{reinterpret_cast<const u8*>(data64.data()), AES_128_KEY_SIZE};
}
};
static_assert(sizeof(AesKey) == AES_128_KEY_SIZE, "IvCtr definition!");
struct Cmac {
std::array<u64, AES_128_KEY_SIZE / sizeof(u64)> data64{};
std::span<u8> AsBytes() {
return std::span{reinterpret_cast<u8*>(data64.data()), AES_128_KEY_SIZE};
}
std::span<const u8> AsBytes() const {
return std::span{reinterpret_cast<const u8*>(data64.data()), AES_128_KEY_SIZE};
}
};
static_assert(sizeof(AesKey) == AES_128_KEY_SIZE, "Cmac definition!");
struct AccessKey {
std::array<u64, AES_128_KEY_SIZE / sizeof(u64)> data64{};
std::span<u8> AsBytes() {
return std::span{reinterpret_cast<u8*>(data64.data()), AES_128_KEY_SIZE};
}
std::span<const u8> AsBytes() const {
return std::span{reinterpret_cast<const u8*>(data64.data()), AES_128_KEY_SIZE};
}
};
static_assert(sizeof(AesKey) == AES_128_KEY_SIZE, "AccessKey definition!");
struct KeySource {
std::array<u64, AES_128_KEY_SIZE / sizeof(u64)> data64{};
std::span<u8> AsBytes() {
return std::span{reinterpret_cast<u8*>(data64.data()), AES_128_KEY_SIZE};
}
std::span<const u8> AsBytes() const {
return std::span{reinterpret_cast<const u8*>(data64.data()), AES_128_KEY_SIZE};
}
};
static_assert(sizeof(AesKey) == AES_128_KEY_SIZE, "KeySource definition!");
enum class ConfigItem : u32 {
// Standard config items.
DisableProgramVerification = 1,
DramId = 2,
SecurityEngineInterruptNumber = 3,
FuseVersion = 4,
HardwareType = 5,
HardwareState = 6,
IsRecoveryBoot = 7,
DeviceId = 8,
BootReason = 9,
MemoryMode = 10,
IsDevelopmentFunctionEnabled = 11,
KernelConfiguration = 12,
IsChargerHiZModeEnabled = 13,
QuestState = 14,
RegulatorType = 15,
DeviceUniqueKeyGeneration = 16,
Package2Hash = 17,
// Extension config items for exosphere.
ExosphereApiVersion = 65000,
ExosphereNeedsReboot = 65001,
ExosphereNeedsShutdown = 65002,
ExosphereGitCommitHash = 65003,
ExosphereHasRcmBugPatch = 65004,
ExosphereBlankProdInfo = 65005,
ExosphereAllowCalWrites = 65006,
ExosphereEmummcType = 65007,
ExospherePayloadAddress = 65008,
ExosphereLogConfiguration = 65009,
ExosphereForceEnableUsb30 = 65010,
};
} // namespace Service::SPL

View File

@@ -155,8 +155,8 @@ static bool LoadNroImpl(Kernel::KProcess& process, const std::vector<u8>& data)
codeset.segments[i].size = PageAlignSize(nro_header.segments[i].size);
}
if (!Settings::values.program_args.empty()) {
const auto arg_data = Settings::values.program_args;
if (!Settings::values.program_args.GetValue().empty()) {
const auto arg_data = Settings::values.program_args.GetValue();
codeset.DataSegment().size += NSO_ARGUMENT_DATA_ALLOCATION_SIZE;
NSOArgumentHeader args_header{
NSO_ARGUMENT_DATA_ALLOCATION_SIZE, static_cast<u32_le>(arg_data.size()), {}};

View File

@@ -104,8 +104,8 @@ std::optional<VAddr> AppLoader_NSO::LoadModule(Kernel::KProcess& process, Core::
codeset.segments[i].size = nso_header.segments[i].size;
}
if (should_pass_arguments && !Settings::values.program_args.empty()) {
const auto arg_data{Settings::values.program_args};
if (should_pass_arguments && !Settings::values.program_args.GetValue().empty()) {
const auto arg_data{Settings::values.program_args.GetValue()};
codeset.DataSegment().size += NSO_ARGUMENT_DATA_ALLOCATION_SIZE;
NSOArgumentHeader args_header{

View File

@@ -397,7 +397,7 @@ void Reporter::ClearFSAccessLog() const {
}
bool Reporter::IsReportingEnabled() const {
return Settings::values.reporting_services;
return Settings::values.reporting_services.GetValue();
}
} // namespace Core

View File

@@ -135,7 +135,7 @@ u64 RegenerateTelemetryId() {
bool VerifyLogin(const std::string& username, const std::string& token) {
#ifdef ENABLE_WEB_SERVICE
return WebService::VerifyLogin(Settings::values.web_api_url, username, token);
return WebService::VerifyLogin(Settings::values.web_api_url.GetValue(), username, token);
#else
return false;
#endif
@@ -152,7 +152,8 @@ TelemetrySession::~TelemetrySession() {
#ifdef ENABLE_WEB_SERVICE
auto backend = std::make_unique<WebService::TelemetryJson>(
Settings::values.web_api_url, Settings::values.yuzu_username, Settings::values.yuzu_token);
Settings::values.web_api_url.GetValue(), Settings::values.yuzu_username.GetValue(),
Settings::values.yuzu_token.GetValue());
#else
auto backend = std::make_unique<Telemetry::NullVisitor>();
#endif
@@ -212,7 +213,7 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader,
// Log user configuration information
constexpr auto field_type = Telemetry::FieldType::UserConfig;
AddField(field_type, "Audio_SinkId", Settings::values.sink_id);
AddField(field_type, "Audio_SinkId", Settings::values.sink_id.GetValue());
AddField(field_type, "Audio_EnableAudioStretching",
Settings::values.enable_audio_stretching.GetValue());
AddField(field_type, "Core_UseMultiCore", Settings::values.use_multi_core.GetValue());
@@ -242,7 +243,8 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader,
bool TelemetrySession::SubmitTestcase() {
#ifdef ENABLE_WEB_SERVICE
auto backend = std::make_unique<WebService::TelemetryJson>(
Settings::values.web_api_url, Settings::values.yuzu_username, Settings::values.yuzu_token);
Settings::values.web_api_url.GetValue(), Settings::values.yuzu_username.GetValue(),
Settings::values.yuzu_token.GetValue());
field_collection.Accept(*backend);
return backend->SubmitTestcase();
#else

View File

@@ -34,28 +34,17 @@ if (MSVC)
/W4
/WX
# 'expression' : signed/unsigned mismatch
/we4018
# 'argument' : conversion from 'type1' to 'type2', possible loss of data (floating-point)
/we4244
# 'conversion' : conversion from 'type1' to 'type2', signed/unsigned mismatch
/we4245
# 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data
/we4254
# 'var' : conversion from 'size_t' to 'type', possible loss of data
/we4267
# 'context' : truncation from 'type1' to 'type2'
/we4305
/we4242 # 'identifier': conversion from 'type1' to 'type2', possible loss of data
/we4244 # 'conversion': conversion from 'type1' to 'type2', possible loss of data
/we4245 # 'conversion': conversion from 'type1' to 'type2', signed/unsigned mismatch
/we4254 # 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data
)
else()
target_compile_options(input_common PRIVATE
-Werror
-Werror=conversion
-Werror=ignored-qualifiers
-Werror=implicit-fallthrough
-Werror=reorder
-Werror=shadow
-Werror=sign-compare
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable>
-Werror=unused-variable

View File

@@ -27,6 +27,7 @@ public:
down->SetCallback(callbacks);
left->SetCallback(callbacks);
right->SetCallback(callbacks);
modifier->SetCallback(callbacks);
}
bool IsAngleGreater(float old_angle, float new_angle) const {

View File

@@ -5,14 +5,7 @@
#include <chrono>
#include <thread>
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable : 4200) // nonstandard extension used : zero-sized array in struct/union
#endif
#include <libusb.h>
#ifdef _MSC_VER
#pragma warning(pop)
#endif
#include "common/logging/log.h"
#include "common/param_package.h"

Some files were not shown because too many files have changed in this diff Show More