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c7c99905f4 |
@@ -18,19 +18,20 @@ cd ..
|
||||
mkdir package
|
||||
|
||||
if [ -d "/usr/x86_64-w64-mingw32/lib/qt5/plugins/platforms/" ]; then
|
||||
QT_PLATFORM_DLL_PATH='/usr/x86_64-w64-mingw32/lib/qt5/plugins/platforms/'
|
||||
QT_PLUGINS_PATH='/usr/x86_64-w64-mingw32/lib/qt5/plugins'
|
||||
else
|
||||
#fallback to qt
|
||||
QT_PLATFORM_DLL_PATH='/usr/x86_64-w64-mingw32/lib/qt/plugins/platforms/'
|
||||
QT_PLUGINS_PATH='/usr/x86_64-w64-mingw32/lib/qt/plugins'
|
||||
fi
|
||||
|
||||
find build/ -name "yuzu*.exe" -exec cp {} 'package' \;
|
||||
|
||||
# copy Qt plugins
|
||||
mkdir package/platforms
|
||||
cp "${QT_PLATFORM_DLL_PATH}/qwindows.dll" package/platforms/
|
||||
cp -rv "${QT_PLATFORM_DLL_PATH}/../mediaservice/" package/
|
||||
cp -rv "${QT_PLATFORM_DLL_PATH}/../imageformats/" package/
|
||||
cp -v "${QT_PLUGINS_PATH}/platforms/qwindows.dll" package/platforms/
|
||||
cp -rv "${QT_PLUGINS_PATH}/mediaservice/" package/
|
||||
cp -rv "${QT_PLUGINS_PATH}/imageformats/" package/
|
||||
cp -rv "${QT_PLUGINS_PATH}/styles/" package/
|
||||
rm -f package/mediaservice/*d.dll
|
||||
|
||||
for i in package/*.exe; do
|
||||
|
||||
5
.gitmodules
vendored
5
.gitmodules
vendored
@@ -18,7 +18,7 @@
|
||||
url = https://github.com/libusb/libusb.git
|
||||
[submodule "discord-rpc"]
|
||||
path = externals/discord-rpc
|
||||
url = https://github.com/discordapp/discord-rpc.git
|
||||
url = https://github.com/discord/discord-rpc.git
|
||||
[submodule "Vulkan-Headers"]
|
||||
path = externals/Vulkan-Headers
|
||||
url = https://github.com/KhronosGroup/Vulkan-Headers.git
|
||||
@@ -43,3 +43,6 @@
|
||||
[submodule "SDL"]
|
||||
path = externals/SDL
|
||||
url = https://github.com/libsdl-org/SDL.git
|
||||
[submodule "externals/cpp-httplib"]
|
||||
path = externals/cpp-httplib
|
||||
url = https://github.com/yhirose/cpp-httplib.git
|
||||
|
||||
@@ -172,7 +172,7 @@ macro(yuzu_find_packages)
|
||||
set(REQUIRED_LIBS
|
||||
# Cmake Pkg Prefix Version Conan Pkg
|
||||
"Catch2 2.13 catch2/2.13.0"
|
||||
"fmt 7.1 fmt/7.1.2"
|
||||
"fmt 8.0 fmt/8.0.0"
|
||||
"lz4 1.8 lz4/1.9.2"
|
||||
"nlohmann_json 3.8 nlohmann_json/3.8.0"
|
||||
"ZLIB 1.2 zlib/1.2.11"
|
||||
|
||||
77
README.md
77
README.md
@@ -1,43 +1,80 @@
|
||||
yuzu emulator
|
||||
=============
|
||||
[](https://travis-ci.com/yuzu-emu/yuzu)
|
||||
[](https://dev.azure.com/yuzu-emu/yuzu/)
|
||||
[](https://discord.com/invite/u77vRWY)
|
||||
<h1 align="center">
|
||||
<br>
|
||||
<a href="https://yuzu-emu.org/"><img src="https://raw.githubusercontent.com/yuzu-emu/yuzu-assets/master/icons/icon.png" alt="yuzu" width="200"></a>
|
||||
<br>
|
||||
<b>yuzu</b>
|
||||
<br>
|
||||
</h1>
|
||||
|
||||
yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of [Citra](https://citra-emu.org/).
|
||||
<h4 align="center"><b>yuzu</b> is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of <a href="https://citra-emu.org" target="_blank">Citra</a>.
|
||||
<br>
|
||||
It is written in C++ with portability in mind, and we actively maintain builds for Windows and Linux.
|
||||
</h4>
|
||||
|
||||
It is written in C++ with portability in mind, with builds actively maintained for Windows and Linux. The emulator is capable of running several commercial games.
|
||||
<p align="center">
|
||||
<a href="https://dev.azure.com/yuzu-emu/yuzu/">
|
||||
<img src="https://dev.azure.com/yuzu-emu/yuzu/_apis/build/status/yuzu%20mainline?branchName=master"
|
||||
alt="Azure Mainline CI Build Status">
|
||||
</a>
|
||||
<a href="https://discord.com/invite/u77vRWY">
|
||||
<img src="https://img.shields.io/discord/398318088170242053?color=%237289DA&label=yuzu&logo=discord&logoColor=white"
|
||||
alt="Discord">
|
||||
</a>
|
||||
</p>
|
||||
|
||||
yuzu only emulates a subset of Switch hardware and therefore most commercial games **do not** run at full speed or are not fully functional.
|
||||
<p align="center">
|
||||
<a href="#compatibility">Compatibility</a> |
|
||||
<a href="#development">Development</a> |
|
||||
<a href="#building">Building</a> |
|
||||
<a href="#download">Download</a> |
|
||||
<a href="#support">Support</a> |
|
||||
<a href="#license">License</a>
|
||||
</p>
|
||||
|
||||
Do you want to check which games are compatible and which ones are not? Please visit our [Compatibility page](https://yuzu-emu.org/game/)!
|
||||
## Compatibility
|
||||
|
||||
yuzu is licensed under the GPLv2 (or any later version). Refer to the license.txt file included.
|
||||
The emulator is capable of running most commercial games at full speed, provided you meet the [necessary hardware requirements](https://yuzu-emu.org/help/quickstart/#hardware-requirements).
|
||||
|
||||
Check out our [website](https://yuzu-emu.org/)!
|
||||
For a full list of games yuzu support, please visit our [Compatibility page](https://yuzu-emu.org/game/)
|
||||
|
||||
For development discussion, please join us on [Discord](https://discord.com/invite/u77vRWY).
|
||||
Check out our [website](https://yuzu-emu.org/) for the latest news on exciting features, monthly progress reports, and more!
|
||||
|
||||
### Development
|
||||
## Development
|
||||
|
||||
Most of the development happens on GitHub. It's also where [our central repository](https://github.com/yuzu-emu/yuzu) is hosted.
|
||||
Most of the development happens on GitHub. It's also where [our central repository](https://github.com/yuzu-emu/yuzu) is hosted. For development discussion, please join us on [Discord](https://discord.com/invite/u77vRWY).
|
||||
|
||||
If you want to contribute please take a look at the [Contributor's Guide](https://github.com/yuzu-emu/yuzu/wiki/Contributing) and [Developer Information](https://github.com/yuzu-emu/yuzu/wiki/Developer-Information). You should also contact any of the developers on Discord in order to know about the current state of the emulator.
|
||||
If you want to contribute, please take a look at the [Contributor's Guide](https://github.com/yuzu-emu/yuzu/wiki/Contributing) and [Developer Information](https://github.com/yuzu-emu/yuzu/wiki/Developer-Information).
|
||||
You can also contact any of the developers on Discord in order to know about the current state of the emulator.
|
||||
|
||||
If you want to contribute to the user interface translation, please check out the [yuzu project on transifex](https://www.transifex.com/yuzu-emulator/yuzu). We centralize translation work there, and periodically upstream translations.
|
||||
If you want to contribute to the user interface translation project, please check out the [yuzu project on transifex](https://www.transifex.com/yuzu-emulator/yuzu). We centralize translation work there, and periodically upstream translations.
|
||||
|
||||
### Building
|
||||
## Building
|
||||
|
||||
* __Windows__: [Windows Build](https://github.com/yuzu-emu/yuzu/wiki/Building-For-Windows)
|
||||
* __Linux__: [Linux Build](https://github.com/yuzu-emu/yuzu/wiki/Building-For-Linux)
|
||||
|
||||
## Download
|
||||
|
||||
### Support
|
||||
We happily accept monetary donations, or donated games and hardware. Please see our [donations page](https://yuzu-emu.org/donate/) for more information on how you can contribute to yuzu. Any donations received will go towards things like:
|
||||
You can download the latest releases automatically via the installer on our [downloads](https://yuzu-emu.org/downloads/) page.
|
||||
|
||||
|
||||
## Support
|
||||
|
||||
If you enjoy the project and want to support us financially, check out our Patreon!
|
||||
|
||||
<a href="https://www.patreon.com/yuzuteam">
|
||||
<img src="https://c5.patreon.com/external/logo/become_a_patron_button@2x.png" width="160">
|
||||
</a>
|
||||
|
||||
Any donations received will go towards things like:
|
||||
* Switch consoles to explore and reverse-engineer the hardware
|
||||
* Switch games for testing, reverse-engineering, and implementing new features
|
||||
* Web hosting and infrastructure setup
|
||||
* Software licenses (e.g. Visual Studio, IDA Pro, etc.)
|
||||
* Additional hardware (e.g. GPUs as-needed to improve rendering support, other peripherals to add support for, etc.)
|
||||
|
||||
We also more than gladly accept used Switch consoles, preferably ones with firmware 3.0.0 or lower! If you would like to give yours away, don't hesitate to join our [Discord](https://discord.gg/VXqngT3) and talk to bunnei. You may also contact: donations@yuzu-emu.org.
|
||||
If you wish to support us a different way, please join our [Discord](https://discord.gg/u77vRWY) and talk to bunnei. You may also contact: donations@yuzu-emu.org.
|
||||
|
||||
## License
|
||||
|
||||
yuzu is licensed under the GPLv2 (or any later version). Refer to the [license.txt](https://github.com/yuzu-emu/yuzu/blob/master/license.txt) file.
|
||||
|
||||
6
externals/CMakeLists.txt
vendored
6
externals/CMakeLists.txt
vendored
@@ -53,10 +53,10 @@ endif()
|
||||
# SDL2
|
||||
if (NOT SDL2_FOUND AND ENABLE_SDL2)
|
||||
if (NOT WIN32)
|
||||
# Yuzu itself needs: Events Joystick Haptic Sensor Timers
|
||||
# Yuzu itself needs: Events Joystick Haptic Sensor Timers Audio
|
||||
# Yuzu-cmd also needs: Video (depends on Loadso/Dlopen)
|
||||
set(SDL_UNUSED_SUBSYSTEMS
|
||||
Atomic Audio Render Power Threads
|
||||
Atomic Render Power Threads
|
||||
File CPUinfo Filesystem Locale)
|
||||
foreach(_SUB ${SDL_UNUSED_SUBSYSTEMS})
|
||||
string(TOUPPER ${_SUB} _OPT)
|
||||
@@ -115,7 +115,7 @@ if (ENABLE_WEB_SERVICE)
|
||||
|
||||
# httplib
|
||||
add_library(httplib INTERFACE)
|
||||
target_include_directories(httplib INTERFACE ./httplib)
|
||||
target_include_directories(httplib INTERFACE ./cpp-httplib)
|
||||
target_compile_definitions(httplib INTERFACE -DCPPHTTPLIB_OPENSSL_SUPPORT)
|
||||
target_link_libraries(httplib INTERFACE ${OPENSSL_LIBRARIES})
|
||||
if (WIN32)
|
||||
|
||||
1
externals/cpp-httplib
vendored
Submodule
1
externals/cpp-httplib
vendored
Submodule
Submodule externals/cpp-httplib added at 9648f950f5
2
externals/discord-rpc
vendored
2
externals/discord-rpc
vendored
Submodule externals/discord-rpc updated: e32d001809...963aa9f3e5
2
externals/dynarmic
vendored
2
externals/dynarmic
vendored
Submodule externals/dynarmic updated: 0c12614d1a...7946868af4
15
externals/httplib/README.md
vendored
15
externals/httplib/README.md
vendored
@@ -1,15 +0,0 @@
|
||||
From https://github.com/yhirose/cpp-httplib/tree/ff5677ad197947177c158fe857caff4f0e242045 with https://github.com/yhirose/cpp-httplib/pull/701
|
||||
|
||||
MIT License
|
||||
|
||||
===
|
||||
|
||||
cpp-httplib
|
||||
|
||||
A C++11 header-only HTTP library.
|
||||
|
||||
It's extremely easy to setup. Just include httplib.h file in your code!
|
||||
|
||||
Inspired by Sinatra and express.
|
||||
|
||||
© 2017 Yuji Hirose
|
||||
6714
externals/httplib/httplib.h
vendored
6714
externals/httplib/httplib.h
vendored
File diff suppressed because it is too large
Load Diff
@@ -42,6 +42,7 @@ add_library(audio_core STATIC
|
||||
voice_context.h
|
||||
|
||||
$<$<BOOL:${ENABLE_CUBEB}>:cubeb_sink.cpp cubeb_sink.h>
|
||||
$<$<BOOL:${ENABLE_SDL2}>:sdl2_sink.cpp sdl2_sink.h>
|
||||
)
|
||||
|
||||
create_target_directory_groups(audio_core)
|
||||
@@ -71,3 +72,7 @@ if(ENABLE_CUBEB)
|
||||
target_link_libraries(audio_core PRIVATE cubeb)
|
||||
target_compile_definitions(audio_core PRIVATE -DHAVE_CUBEB=1)
|
||||
endif()
|
||||
if(ENABLE_SDL2)
|
||||
target_link_libraries(audio_core PRIVATE SDL2)
|
||||
target_compile_definitions(audio_core PRIVATE HAVE_SDL2)
|
||||
endif()
|
||||
|
||||
@@ -15,7 +15,7 @@ constexpr ResultCode ERR_INVALID_PARAMETERS{ErrorModule::Audio, 41};
|
||||
constexpr ResultCode ERR_SPLITTER_SORT_FAILED{ErrorModule::Audio, 43};
|
||||
} // namespace Audren
|
||||
|
||||
constexpr u32_le CURRENT_PROCESS_REVISION = Common::MakeMagic('R', 'E', 'V', '8');
|
||||
constexpr u32_le CURRENT_PROCESS_REVISION = Common::MakeMagic('R', 'E', 'V', '9');
|
||||
constexpr std::size_t MAX_MIX_BUFFERS = 24;
|
||||
constexpr std::size_t MAX_BIQUAD_FILTERS = 2;
|
||||
constexpr std::size_t MAX_CHANNEL_COUNT = 6;
|
||||
|
||||
163
src/audio_core/sdl2_sink.cpp
Normal file
163
src/audio_core/sdl2_sink.cpp
Normal file
@@ -0,0 +1,163 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <atomic>
|
||||
#include <cstring>
|
||||
#include "audio_core/sdl2_sink.h"
|
||||
#include "audio_core/stream.h"
|
||||
#include "audio_core/time_stretch.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
//#include "common/settings.h"
|
||||
|
||||
// Ignore -Wimplicit-fallthrough due to https://github.com/libsdl-org/SDL/issues/4307
|
||||
#ifdef __clang__
|
||||
#pragma clang diagnostic push
|
||||
#pragma clang diagnostic ignored "-Wimplicit-fallthrough"
|
||||
#endif
|
||||
#include <SDL.h>
|
||||
#ifdef __clang__
|
||||
#pragma clang diagnostic pop
|
||||
#endif
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
class SDLSinkStream final : public SinkStream {
|
||||
public:
|
||||
SDLSinkStream(u32 sample_rate, u32 num_channels_, const std::string& output_device)
|
||||
: num_channels{std::min(num_channels_, 6u)}, time_stretch{sample_rate, num_channels} {
|
||||
|
||||
SDL_AudioSpec spec;
|
||||
spec.freq = sample_rate;
|
||||
spec.channels = static_cast<u8>(num_channels);
|
||||
spec.format = AUDIO_S16SYS;
|
||||
spec.samples = 4096;
|
||||
spec.callback = nullptr;
|
||||
|
||||
SDL_AudioSpec obtained;
|
||||
if (output_device.empty()) {
|
||||
dev = SDL_OpenAudioDevice(nullptr, 0, &spec, &obtained, 0);
|
||||
} else {
|
||||
dev = SDL_OpenAudioDevice(output_device.c_str(), 0, &spec, &obtained, 0);
|
||||
}
|
||||
|
||||
if (dev == 0) {
|
||||
LOG_CRITICAL(Audio_Sink, "Error opening sdl audio device: {}", SDL_GetError());
|
||||
return;
|
||||
}
|
||||
|
||||
SDL_PauseAudioDevice(dev, 0);
|
||||
}
|
||||
|
||||
~SDLSinkStream() override {
|
||||
if (dev == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
SDL_CloseAudioDevice(dev);
|
||||
}
|
||||
|
||||
void EnqueueSamples(u32 source_num_channels, const std::vector<s16>& samples) override {
|
||||
if (source_num_channels > num_channels) {
|
||||
// Downsample 6 channels to 2
|
||||
ASSERT_MSG(source_num_channels == 6, "Channel count must be 6");
|
||||
|
||||
std::vector<s16> buf;
|
||||
buf.reserve(samples.size() * num_channels / source_num_channels);
|
||||
for (std::size_t i = 0; i < samples.size(); i += source_num_channels) {
|
||||
// Downmixing implementation taken from the ATSC standard
|
||||
const s16 left{samples[i + 0]};
|
||||
const s16 right{samples[i + 1]};
|
||||
const s16 center{samples[i + 2]};
|
||||
const s16 surround_left{samples[i + 4]};
|
||||
const s16 surround_right{samples[i + 5]};
|
||||
// Not used in the ATSC reference implementation
|
||||
[[maybe_unused]] const s16 low_frequency_effects{samples[i + 3]};
|
||||
|
||||
constexpr s32 clev{707}; // center mixing level coefficient
|
||||
constexpr s32 slev{707}; // surround mixing level coefficient
|
||||
|
||||
buf.push_back(static_cast<s16>(left + (clev * center / 1000) +
|
||||
(slev * surround_left / 1000)));
|
||||
buf.push_back(static_cast<s16>(right + (clev * center / 1000) +
|
||||
(slev * surround_right / 1000)));
|
||||
}
|
||||
int ret = SDL_QueueAudio(dev, static_cast<const void*>(buf.data()),
|
||||
static_cast<u32>(buf.size() * sizeof(s16)));
|
||||
if (ret < 0)
|
||||
LOG_WARNING(Audio_Sink, "Could not queue audio buffer: {}", SDL_GetError());
|
||||
return;
|
||||
}
|
||||
|
||||
int ret = SDL_QueueAudio(dev, static_cast<const void*>(samples.data()),
|
||||
static_cast<u32>(samples.size() * sizeof(s16)));
|
||||
if (ret < 0)
|
||||
LOG_WARNING(Audio_Sink, "Could not queue audio buffer: {}", SDL_GetError());
|
||||
}
|
||||
|
||||
std::size_t SamplesInQueue(u32 channel_count) const override {
|
||||
if (dev == 0)
|
||||
return 0;
|
||||
|
||||
return SDL_GetQueuedAudioSize(dev) / (channel_count * sizeof(s16));
|
||||
}
|
||||
|
||||
void Flush() override {
|
||||
should_flush = true;
|
||||
}
|
||||
|
||||
u32 GetNumChannels() const {
|
||||
return num_channels;
|
||||
}
|
||||
|
||||
private:
|
||||
SDL_AudioDeviceID dev = 0;
|
||||
u32 num_channels{};
|
||||
std::atomic<bool> should_flush{};
|
||||
TimeStretcher time_stretch;
|
||||
};
|
||||
|
||||
SDLSink::SDLSink(std::string_view target_device_name) {
|
||||
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
|
||||
if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) {
|
||||
LOG_CRITICAL(Audio_Sink, "SDL_InitSubSystem audio failed: {}", SDL_GetError());
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (target_device_name != auto_device_name && !target_device_name.empty()) {
|
||||
output_device = target_device_name;
|
||||
} else {
|
||||
output_device.clear();
|
||||
}
|
||||
}
|
||||
|
||||
SDLSink::~SDLSink() = default;
|
||||
|
||||
SinkStream& SDLSink::AcquireSinkStream(u32 sample_rate, u32 num_channels, const std::string&) {
|
||||
sink_streams.push_back(
|
||||
std::make_unique<SDLSinkStream>(sample_rate, num_channels, output_device));
|
||||
return *sink_streams.back();
|
||||
}
|
||||
|
||||
std::vector<std::string> ListSDLSinkDevices() {
|
||||
std::vector<std::string> device_list;
|
||||
|
||||
if (!SDL_WasInit(SDL_INIT_AUDIO)) {
|
||||
if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0) {
|
||||
LOG_CRITICAL(Audio_Sink, "SDL_InitSubSystem audio failed: {}", SDL_GetError());
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
const int device_count = SDL_GetNumAudioDevices(0);
|
||||
for (int i = 0; i < device_count; ++i) {
|
||||
device_list.emplace_back(SDL_GetAudioDeviceName(i, 0));
|
||||
}
|
||||
|
||||
return device_list;
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
||||
29
src/audio_core/sdl2_sink.h
Normal file
29
src/audio_core/sdl2_sink.h
Normal file
@@ -0,0 +1,29 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
#include "audio_core/sink.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
class SDLSink final : public Sink {
|
||||
public:
|
||||
explicit SDLSink(std::string_view device_id);
|
||||
~SDLSink() override;
|
||||
|
||||
SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels,
|
||||
const std::string& name) override;
|
||||
|
||||
private:
|
||||
std::string output_device;
|
||||
std::vector<SinkStreamPtr> sink_streams;
|
||||
};
|
||||
|
||||
std::vector<std::string> ListSDLSinkDevices();
|
||||
|
||||
} // namespace AudioCore
|
||||
@@ -4,6 +4,8 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
#include "audio_core/common.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
@@ -11,6 +11,9 @@
|
||||
#ifdef HAVE_CUBEB
|
||||
#include "audio_core/cubeb_sink.h"
|
||||
#endif
|
||||
#ifdef HAVE_SDL2
|
||||
#include "audio_core/sdl2_sink.h"
|
||||
#endif
|
||||
#include "common/logging/log.h"
|
||||
|
||||
namespace AudioCore {
|
||||
@@ -35,6 +38,13 @@ constexpr SinkDetails sink_details[] = {
|
||||
return std::make_unique<CubebSink>(device_id);
|
||||
},
|
||||
&ListCubebSinkDevices},
|
||||
#endif
|
||||
#ifdef HAVE_SDL2
|
||||
SinkDetails{"sdl2",
|
||||
[](std::string_view device_id) -> std::unique_ptr<Sink> {
|
||||
return std::make_unique<SDLSink>(device_id);
|
||||
},
|
||||
&ListSDLSinkDevices},
|
||||
#endif
|
||||
SinkDetails{"null",
|
||||
[](std::string_view device_id) -> std::unique_ptr<Sink> {
|
||||
|
||||
@@ -107,9 +107,12 @@ void Stream::PlayNextBuffer(std::chrono::nanoseconds ns_late) {
|
||||
active_buffer = queued_buffers.front();
|
||||
queued_buffers.pop();
|
||||
|
||||
VolumeAdjustSamples(active_buffer->GetSamples(), game_volume);
|
||||
auto& samples = active_buffer->GetSamples();
|
||||
|
||||
sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples());
|
||||
VolumeAdjustSamples(samples, game_volume);
|
||||
|
||||
sink_stream.EnqueueSamples(GetNumChannels(), samples);
|
||||
played_samples += samples.size();
|
||||
|
||||
const auto buffer_release_ns = GetBufferReleaseNS(*active_buffer);
|
||||
|
||||
|
||||
@@ -89,6 +89,11 @@ public:
|
||||
return sample_rate;
|
||||
}
|
||||
|
||||
/// Gets the number of samples played so far
|
||||
[[nodiscard]] u64 GetPlayedSampleCount() const {
|
||||
return played_samples;
|
||||
}
|
||||
|
||||
/// Gets the number of channels
|
||||
[[nodiscard]] u32 GetNumChannels() const;
|
||||
|
||||
@@ -106,6 +111,7 @@ private:
|
||||
[[nodiscard]] std::chrono::nanoseconds GetBufferReleaseNS(const Buffer& buffer) const;
|
||||
|
||||
u32 sample_rate; ///< Sample rate of the stream
|
||||
u64 played_samples{}; ///< The current played sample count
|
||||
Format format; ///< Format of the stream
|
||||
float game_volume = 1.0f; ///< The volume the game currently has set
|
||||
ReleaseCallback release_callback; ///< Buffer release callback for the stream
|
||||
|
||||
@@ -141,6 +141,7 @@ add_library(common STATIC
|
||||
logging/log.h
|
||||
logging/text_formatter.cpp
|
||||
logging/text_formatter.h
|
||||
logging/types.h
|
||||
lz4_compression.cpp
|
||||
lz4_compression.h
|
||||
math_util.h
|
||||
|
||||
@@ -24,6 +24,7 @@ enum : u64 {
|
||||
Size_128_MB = 128ULL * Size_1_MB,
|
||||
Size_448_MB = 448ULL * Size_1_MB,
|
||||
Size_507_MB = 507ULL * Size_1_MB,
|
||||
Size_512_MB = 512ULL * Size_1_MB,
|
||||
Size_562_MB = 562ULL * Size_1_MB,
|
||||
Size_1554_MB = 1554ULL * Size_1_MB,
|
||||
Size_2048_MB = 2048ULL * Size_1_MB,
|
||||
|
||||
@@ -21,6 +21,8 @@ void DetachedTasks::WaitForAllTasks() {
|
||||
}
|
||||
|
||||
DetachedTasks::~DetachedTasks() {
|
||||
WaitForAllTasks();
|
||||
|
||||
std::unique_lock lock{mutex};
|
||||
ASSERT(count == 0);
|
||||
instance = nullptr;
|
||||
|
||||
@@ -172,7 +172,7 @@ std::string ReadStringFromFile(const std::filesystem::path& path, FileType type)
|
||||
|
||||
size_t WriteStringToFile(const std::filesystem::path& path, FileType type,
|
||||
std::string_view string) {
|
||||
if (!IsFile(path)) {
|
||||
if (Exists(path) && !IsFile(path)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -183,11 +183,7 @@ size_t WriteStringToFile(const std::filesystem::path& path, FileType type,
|
||||
|
||||
size_t AppendStringToFile(const std::filesystem::path& path, FileType type,
|
||||
std::string_view string) {
|
||||
if (!Exists(path)) {
|
||||
return WriteStringToFile(path, type, string);
|
||||
}
|
||||
|
||||
if (!IsFile(path)) {
|
||||
if (Exists(path) && !IsFile(path)) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -309,7 +305,11 @@ bool IOFile::Flush() const {
|
||||
|
||||
errno = 0;
|
||||
|
||||
const auto flush_result = std::fflush(file) == 0;
|
||||
#ifdef _WIN32
|
||||
const auto flush_result = std::fflush(file) == 0 && _commit(fileno(file)) == 0;
|
||||
#else
|
||||
const auto flush_result = std::fflush(file) == 0 && fsync(fileno(file)) == 0;
|
||||
#endif
|
||||
|
||||
if (!flush_result) {
|
||||
const auto ec = std::error_code{errno, std::generic_category()};
|
||||
|
||||
@@ -49,7 +49,7 @@ void OpenFileStream(FileStream& file_stream, const Path& path, std::ios_base::op
|
||||
|
||||
/**
|
||||
* Reads an entire file at path and returns a string of the contents read from the file.
|
||||
* If the filesystem object at path is not a file, this function returns an empty string.
|
||||
* If the filesystem object at path is not a regular file, this function returns an empty string.
|
||||
*
|
||||
* @param path Filesystem path
|
||||
* @param type File type
|
||||
@@ -71,8 +71,9 @@ template <typename Path>
|
||||
|
||||
/**
|
||||
* Writes a string to a file at path and returns the number of characters successfully written.
|
||||
* If an file already exists at path, its contents will be erased.
|
||||
* If the filesystem object at path is not a file, this function returns 0.
|
||||
* If a file already exists at path, its contents will be erased.
|
||||
* If a file does not exist at path, it creates and opens a new empty file for writing.
|
||||
* If the filesystem object at path exists and is not a regular file, this function returns 0.
|
||||
*
|
||||
* @param path Filesystem path
|
||||
* @param type File type
|
||||
@@ -95,8 +96,8 @@ template <typename Path>
|
||||
|
||||
/**
|
||||
* Appends a string to a file at path and returns the number of characters successfully written.
|
||||
* If a file does not exist at path, WriteStringToFile is called instead.
|
||||
* If the filesystem object at path is not a file, this function returns 0.
|
||||
* If a file does not exist at path, it creates and opens a new empty file for appending.
|
||||
* If the filesystem object at path exists and is not a regular file, this function returns 0.
|
||||
*
|
||||
* @param path Filesystem path
|
||||
* @param type File type
|
||||
@@ -395,11 +396,11 @@ public:
|
||||
[[nodiscard]] size_t WriteString(std::span<const char> string) const;
|
||||
|
||||
/**
|
||||
* Flushes any unwritten buffered data into the file.
|
||||
* Attempts to flush any unwritten buffered data into the file and flush the file into the disk.
|
||||
*
|
||||
* @returns True if the flush was successful, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool Flush() const;
|
||||
bool Flush() const;
|
||||
|
||||
/**
|
||||
* Resizes the file to a given size.
|
||||
|
||||
@@ -135,8 +135,9 @@ std::shared_ptr<IOFile> FileOpen(const fs::path& path, FileAccessMode mode, File
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
if (!IsFile(path)) {
|
||||
LOG_ERROR(Common_Filesystem, "Filesystem object at path={} is not a file",
|
||||
if (Exists(path) && !IsFile(path)) {
|
||||
LOG_ERROR(Common_Filesystem,
|
||||
"Filesystem object at path={} exists and is not a regular file",
|
||||
PathToUTF8String(path));
|
||||
return nullptr;
|
||||
}
|
||||
@@ -321,7 +322,8 @@ bool RemoveDirContentsRecursively(const fs::path& path) {
|
||||
|
||||
std::error_code ec;
|
||||
|
||||
for (const auto& entry : fs::recursive_directory_iterator(path, ec)) {
|
||||
// TODO (Morph): Replace this with recursive_directory_iterator once it's fixed in MSVC.
|
||||
for (const auto& entry : fs::directory_iterator(path, ec)) {
|
||||
if (ec) {
|
||||
LOG_ERROR(Common_Filesystem,
|
||||
"Failed to completely enumerate the directory at path={}, ec_message={}",
|
||||
@@ -337,6 +339,12 @@ bool RemoveDirContentsRecursively(const fs::path& path) {
|
||||
PathToUTF8String(entry.path()), ec.message());
|
||||
break;
|
||||
}
|
||||
|
||||
// TODO (Morph): Remove this when MSVC fixes recursive_directory_iterator.
|
||||
// recursive_directory_iterator throws an exception despite passing in a std::error_code.
|
||||
if (entry.status().type() == fs::file_type::directory) {
|
||||
return RemoveDirContentsRecursively(entry.path());
|
||||
}
|
||||
}
|
||||
|
||||
if (ec) {
|
||||
@@ -475,7 +483,8 @@ void IterateDirEntriesRecursively(const std::filesystem::path& path,
|
||||
|
||||
std::error_code ec;
|
||||
|
||||
for (const auto& entry : fs::recursive_directory_iterator(path, ec)) {
|
||||
// TODO (Morph): Replace this with recursive_directory_iterator once it's fixed in MSVC.
|
||||
for (const auto& entry : fs::directory_iterator(path, ec)) {
|
||||
if (ec) {
|
||||
break;
|
||||
}
|
||||
@@ -495,6 +504,12 @@ void IterateDirEntriesRecursively(const std::filesystem::path& path,
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// TODO (Morph): Remove this when MSVC fixes recursive_directory_iterator.
|
||||
// recursive_directory_iterator throws an exception despite passing in a std::error_code.
|
||||
if (entry.status().type() == fs::file_type::directory) {
|
||||
IterateDirEntriesRecursively(entry.path(), callback, filter);
|
||||
}
|
||||
}
|
||||
|
||||
if (callback_error || ec) {
|
||||
|
||||
@@ -48,18 +48,18 @@ template <typename Path>
|
||||
*
|
||||
* Failures occur when:
|
||||
* - Input path is not valid
|
||||
* - Filesystem object at path is not a file
|
||||
* - Filesystem object at path is not a regular file
|
||||
* - Filesystem at path is read only
|
||||
*
|
||||
* @param path Filesystem path
|
||||
*
|
||||
* @returns True if file removal succeeds or file does not exist, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool RemoveFile(const std::filesystem::path& path);
|
||||
bool RemoveFile(const std::filesystem::path& path);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
[[nodiscard]] bool RemoveFile(const Path& path) {
|
||||
bool RemoveFile(const Path& path) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
return RemoveFile(ToU8String(path));
|
||||
} else {
|
||||
@@ -74,7 +74,7 @@ template <typename Path>
|
||||
* Failures occur when:
|
||||
* - One or both input path(s) is not valid
|
||||
* - Filesystem object at old_path does not exist
|
||||
* - Filesystem object at old_path is not a file
|
||||
* - Filesystem object at old_path is not a regular file
|
||||
* - Filesystem object at new_path exists
|
||||
* - Filesystem at either path is read only
|
||||
*
|
||||
@@ -110,8 +110,8 @@ template <typename Path1, typename Path2>
|
||||
*
|
||||
* Failures occur when:
|
||||
* - Input path is not valid
|
||||
* - Filesystem object at path is not a file
|
||||
* - The file is not opened
|
||||
* - Filesystem object at path exists and is not a regular file
|
||||
* - The file is not open
|
||||
*
|
||||
* @param path Filesystem path
|
||||
* @param mode File access mode
|
||||
@@ -251,11 +251,11 @@ template <typename Path>
|
||||
*
|
||||
* @returns True if directory removal succeeds or directory does not exist, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool RemoveDir(const std::filesystem::path& path);
|
||||
bool RemoveDir(const std::filesystem::path& path);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
[[nodiscard]] bool RemoveDir(const Path& path) {
|
||||
bool RemoveDir(const Path& path) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
return RemoveDir(ToU8String(path));
|
||||
} else {
|
||||
@@ -276,11 +276,11 @@ template <typename Path>
|
||||
*
|
||||
* @returns True if the directory and all of its contents are removed successfully, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool RemoveDirRecursively(const std::filesystem::path& path);
|
||||
bool RemoveDirRecursively(const std::filesystem::path& path);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
[[nodiscard]] bool RemoveDirRecursively(const Path& path) {
|
||||
bool RemoveDirRecursively(const Path& path) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
return RemoveDirRecursively(ToU8String(path));
|
||||
} else {
|
||||
@@ -301,11 +301,11 @@ template <typename Path>
|
||||
*
|
||||
* @returns True if all of the directory's contents are removed successfully, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool RemoveDirContentsRecursively(const std::filesystem::path& path);
|
||||
bool RemoveDirContentsRecursively(const std::filesystem::path& path);
|
||||
|
||||
#ifdef _WIN32
|
||||
template <typename Path>
|
||||
[[nodiscard]] bool RemoveDirContentsRecursively(const Path& path) {
|
||||
bool RemoveDirContentsRecursively(const Path& path) {
|
||||
if constexpr (IsChar<typename Path::value_type>) {
|
||||
return RemoveDirContentsRecursively(ToU8String(path));
|
||||
} else {
|
||||
@@ -435,11 +435,13 @@ template <typename Path>
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Returns whether a filesystem object at path is a file.
|
||||
* Returns whether a filesystem object at path is a regular file.
|
||||
* A regular file is a file that stores text or binary data.
|
||||
* It is not a directory, symlink, FIFO, socket, block device, or character device.
|
||||
*
|
||||
* @param path Filesystem path
|
||||
*
|
||||
* @returns True if a filesystem object at path is a file, false otherwise.
|
||||
* @returns True if a filesystem object at path is a regular file, false otherwise.
|
||||
*/
|
||||
[[nodiscard]] bool IsFile(const std::filesystem::path& path);
|
||||
|
||||
|
||||
@@ -53,8 +53,9 @@ template <typename ContiguousContainer>
|
||||
std::string out;
|
||||
out.reserve(std::size(data) * pad_width);
|
||||
|
||||
const auto format_str = fmt::runtime(upper ? "{:02X}" : "{:02x}");
|
||||
for (const u8 c : data) {
|
||||
out += fmt::format(upper ? "{:02X}" : "{:02x}", c);
|
||||
out += fmt::format(format_str, c);
|
||||
}
|
||||
|
||||
return out;
|
||||
|
||||
@@ -34,7 +34,7 @@ constexpr size_t HugePageSize = 0x200000;
|
||||
|
||||
// Manually imported for MinGW compatibility
|
||||
#ifndef MEM_RESERVE_PLACEHOLDER
|
||||
#define MEM_RESERVE_PLACEHOLDER 0x0004000
|
||||
#define MEM_RESERVE_PLACEHOLDER 0x00040000
|
||||
#endif
|
||||
#ifndef MEM_REPLACE_PLACEHOLDER
|
||||
#define MEM_REPLACE_PLACEHOLDER 0x00004000
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
#endif
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/fs/file.h"
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/logging/backend.h"
|
||||
#include "common/logging/log.h"
|
||||
@@ -140,10 +141,14 @@ private:
|
||||
std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()};
|
||||
};
|
||||
|
||||
ConsoleBackend::~ConsoleBackend() = default;
|
||||
|
||||
void ConsoleBackend::Write(const Entry& entry) {
|
||||
PrintMessage(entry);
|
||||
}
|
||||
|
||||
ColorConsoleBackend::~ColorConsoleBackend() = default;
|
||||
|
||||
void ColorConsoleBackend::Write(const Entry& entry) {
|
||||
PrintColoredMessage(entry);
|
||||
}
|
||||
@@ -154,19 +159,22 @@ FileBackend::FileBackend(const std::filesystem::path& filename) {
|
||||
|
||||
// Existence checks are done within the functions themselves.
|
||||
// We don't particularly care if these succeed or not.
|
||||
void(FS::RemoveFile(old_filename));
|
||||
FS::RemoveFile(old_filename);
|
||||
void(FS::RenameFile(filename, old_filename));
|
||||
|
||||
file = FS::IOFile(filename, FS::FileAccessMode::Write, FS::FileType::TextFile);
|
||||
file =
|
||||
std::make_unique<FS::IOFile>(filename, FS::FileAccessMode::Write, FS::FileType::TextFile);
|
||||
}
|
||||
|
||||
FileBackend::~FileBackend() = default;
|
||||
|
||||
void FileBackend::Write(const Entry& entry) {
|
||||
// prevent logs from going over the maximum size (in case its spamming and the user doesn't
|
||||
// know)
|
||||
constexpr std::size_t MAX_BYTES_WRITTEN = 100 * 1024 * 1024;
|
||||
constexpr std::size_t MAX_BYTES_WRITTEN_EXTENDED = 1024 * 1024 * 1024;
|
||||
|
||||
if (!file.IsOpen()) {
|
||||
if (!file->IsOpen()) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -176,147 +184,20 @@ void FileBackend::Write(const Entry& entry) {
|
||||
return;
|
||||
}
|
||||
|
||||
bytes_written += file.WriteString(FormatLogMessage(entry).append(1, '\n'));
|
||||
bytes_written += file->WriteString(FormatLogMessage(entry).append(1, '\n'));
|
||||
if (entry.log_level >= Level::Error) {
|
||||
void(file.Flush());
|
||||
file->Flush();
|
||||
}
|
||||
}
|
||||
|
||||
DebuggerBackend::~DebuggerBackend() = default;
|
||||
|
||||
void DebuggerBackend::Write(const Entry& entry) {
|
||||
#ifdef _WIN32
|
||||
::OutputDebugStringW(UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str());
|
||||
#endif
|
||||
}
|
||||
|
||||
/// Macro listing all log classes. Code should define CLS and SUB as desired before invoking this.
|
||||
#define ALL_LOG_CLASSES() \
|
||||
CLS(Log) \
|
||||
CLS(Common) \
|
||||
SUB(Common, Filesystem) \
|
||||
SUB(Common, Memory) \
|
||||
CLS(Core) \
|
||||
SUB(Core, ARM) \
|
||||
SUB(Core, Timing) \
|
||||
CLS(Config) \
|
||||
CLS(Debug) \
|
||||
SUB(Debug, Emulated) \
|
||||
SUB(Debug, GPU) \
|
||||
SUB(Debug, Breakpoint) \
|
||||
SUB(Debug, GDBStub) \
|
||||
CLS(Kernel) \
|
||||
SUB(Kernel, SVC) \
|
||||
CLS(Service) \
|
||||
SUB(Service, ACC) \
|
||||
SUB(Service, Audio) \
|
||||
SUB(Service, AM) \
|
||||
SUB(Service, AOC) \
|
||||
SUB(Service, APM) \
|
||||
SUB(Service, ARP) \
|
||||
SUB(Service, BCAT) \
|
||||
SUB(Service, BPC) \
|
||||
SUB(Service, BGTC) \
|
||||
SUB(Service, BTDRV) \
|
||||
SUB(Service, BTM) \
|
||||
SUB(Service, Capture) \
|
||||
SUB(Service, ERPT) \
|
||||
SUB(Service, ETicket) \
|
||||
SUB(Service, EUPLD) \
|
||||
SUB(Service, Fatal) \
|
||||
SUB(Service, FGM) \
|
||||
SUB(Service, Friend) \
|
||||
SUB(Service, FS) \
|
||||
SUB(Service, GRC) \
|
||||
SUB(Service, HID) \
|
||||
SUB(Service, IRS) \
|
||||
SUB(Service, LBL) \
|
||||
SUB(Service, LDN) \
|
||||
SUB(Service, LDR) \
|
||||
SUB(Service, LM) \
|
||||
SUB(Service, Migration) \
|
||||
SUB(Service, Mii) \
|
||||
SUB(Service, MM) \
|
||||
SUB(Service, NCM) \
|
||||
SUB(Service, NFC) \
|
||||
SUB(Service, NFP) \
|
||||
SUB(Service, NIFM) \
|
||||
SUB(Service, NIM) \
|
||||
SUB(Service, NPNS) \
|
||||
SUB(Service, NS) \
|
||||
SUB(Service, NVDRV) \
|
||||
SUB(Service, OLSC) \
|
||||
SUB(Service, PCIE) \
|
||||
SUB(Service, PCTL) \
|
||||
SUB(Service, PCV) \
|
||||
SUB(Service, PM) \
|
||||
SUB(Service, PREPO) \
|
||||
SUB(Service, PSC) \
|
||||
SUB(Service, PSM) \
|
||||
SUB(Service, SET) \
|
||||
SUB(Service, SM) \
|
||||
SUB(Service, SPL) \
|
||||
SUB(Service, SSL) \
|
||||
SUB(Service, TCAP) \
|
||||
SUB(Service, Time) \
|
||||
SUB(Service, USB) \
|
||||
SUB(Service, VI) \
|
||||
SUB(Service, WLAN) \
|
||||
CLS(HW) \
|
||||
SUB(HW, Memory) \
|
||||
SUB(HW, LCD) \
|
||||
SUB(HW, GPU) \
|
||||
SUB(HW, AES) \
|
||||
CLS(IPC) \
|
||||
CLS(Frontend) \
|
||||
CLS(Render) \
|
||||
SUB(Render, Software) \
|
||||
SUB(Render, OpenGL) \
|
||||
SUB(Render, Vulkan) \
|
||||
CLS(Audio) \
|
||||
SUB(Audio, DSP) \
|
||||
SUB(Audio, Sink) \
|
||||
CLS(Input) \
|
||||
CLS(Network) \
|
||||
CLS(Loader) \
|
||||
CLS(CheatEngine) \
|
||||
CLS(Crypto) \
|
||||
CLS(WebService)
|
||||
|
||||
// GetClassName is a macro defined by Windows.h, grrr...
|
||||
const char* GetLogClassName(Class log_class) {
|
||||
switch (log_class) {
|
||||
#define CLS(x) \
|
||||
case Class::x: \
|
||||
return #x;
|
||||
#define SUB(x, y) \
|
||||
case Class::x##_##y: \
|
||||
return #x "." #y;
|
||||
ALL_LOG_CLASSES()
|
||||
#undef CLS
|
||||
#undef SUB
|
||||
case Class::Count:
|
||||
break;
|
||||
}
|
||||
return "Invalid";
|
||||
}
|
||||
|
||||
const char* GetLevelName(Level log_level) {
|
||||
#define LVL(x) \
|
||||
case Level::x: \
|
||||
return #x
|
||||
switch (log_level) {
|
||||
LVL(Trace);
|
||||
LVL(Debug);
|
||||
LVL(Info);
|
||||
LVL(Warning);
|
||||
LVL(Error);
|
||||
LVL(Critical);
|
||||
case Level::Count:
|
||||
break;
|
||||
}
|
||||
#undef LVL
|
||||
return "Invalid";
|
||||
}
|
||||
|
||||
void SetGlobalFilter(const Filter& filter) {
|
||||
Impl::Instance().SetGlobalFilter(filter);
|
||||
}
|
||||
|
||||
@@ -1,36 +1,24 @@
|
||||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
#include <filesystem>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include "common/fs/file.h"
|
||||
#include "common/logging/filter.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
namespace Common::FS {
|
||||
class IOFile;
|
||||
}
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
class Filter;
|
||||
|
||||
/**
|
||||
* A log entry. Log entries are store in a structured format to permit more varied output
|
||||
* formatting on different frontends, as well as facilitating filtering and aggregation.
|
||||
*/
|
||||
struct Entry {
|
||||
std::chrono::microseconds timestamp;
|
||||
Class log_class{};
|
||||
Level log_level{};
|
||||
const char* filename = nullptr;
|
||||
unsigned int line_num = 0;
|
||||
std::string function;
|
||||
std::string message;
|
||||
bool final_entry = false;
|
||||
};
|
||||
|
||||
/**
|
||||
* Interface for logging backends. As loggers can be created and removed at runtime, this can be
|
||||
* used by a frontend for adding a custom logging backend as needed
|
||||
@@ -38,6 +26,7 @@ struct Entry {
|
||||
class Backend {
|
||||
public:
|
||||
virtual ~Backend() = default;
|
||||
|
||||
virtual void SetFilter(const Filter& new_filter) {
|
||||
filter = new_filter;
|
||||
}
|
||||
@@ -53,6 +42,8 @@ private:
|
||||
*/
|
||||
class ConsoleBackend : public Backend {
|
||||
public:
|
||||
~ConsoleBackend() override;
|
||||
|
||||
static const char* Name() {
|
||||
return "console";
|
||||
}
|
||||
@@ -67,6 +58,8 @@ public:
|
||||
*/
|
||||
class ColorConsoleBackend : public Backend {
|
||||
public:
|
||||
~ColorConsoleBackend() override;
|
||||
|
||||
static const char* Name() {
|
||||
return "color_console";
|
||||
}
|
||||
@@ -83,6 +76,7 @@ public:
|
||||
class FileBackend : public Backend {
|
||||
public:
|
||||
explicit FileBackend(const std::filesystem::path& filename);
|
||||
~FileBackend() override;
|
||||
|
||||
static const char* Name() {
|
||||
return "file";
|
||||
@@ -95,7 +89,7 @@ public:
|
||||
void Write(const Entry& entry) override;
|
||||
|
||||
private:
|
||||
FS::IOFile file;
|
||||
std::unique_ptr<FS::IOFile> file;
|
||||
std::size_t bytes_written = 0;
|
||||
};
|
||||
|
||||
@@ -104,6 +98,8 @@ private:
|
||||
*/
|
||||
class DebuggerBackend : public Backend {
|
||||
public:
|
||||
~DebuggerBackend() override;
|
||||
|
||||
static const char* Name() {
|
||||
return "debugger";
|
||||
}
|
||||
@@ -119,17 +115,6 @@ void RemoveBackend(std::string_view backend_name);
|
||||
|
||||
Backend* GetBackend(std::string_view backend_name);
|
||||
|
||||
/**
|
||||
* Returns the name of the passed log class as a C-string. Subclasses are separated by periods
|
||||
* instead of underscores as in the enumeration.
|
||||
*/
|
||||
const char* GetLogClassName(Class log_class);
|
||||
|
||||
/**
|
||||
* Returns the name of the passed log level as a C-string.
|
||||
*/
|
||||
const char* GetLevelName(Level log_level);
|
||||
|
||||
/**
|
||||
* The global filter will prevent any messages from even being processed if they are filtered. Each
|
||||
* backend can have a filter, but if the level is lower than the global filter, the backend will
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include "common/logging/backend.h"
|
||||
#include "common/logging/filter.h"
|
||||
#include "common/string_util.h"
|
||||
|
||||
@@ -22,7 +21,7 @@ Level GetLevelByName(const It begin, const It end) {
|
||||
|
||||
template <typename It>
|
||||
Class GetClassByName(const It begin, const It end) {
|
||||
for (ClassType i = 0; i < static_cast<ClassType>(Class::Count); ++i) {
|
||||
for (u8 i = 0; i < static_cast<u8>(Class::Count); ++i) {
|
||||
const char* level_name = GetLogClassName(static_cast<Class>(i));
|
||||
if (Common::ComparePartialString(begin, end, level_name)) {
|
||||
return static_cast<Class>(i);
|
||||
@@ -62,6 +61,135 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
/// Macro listing all log classes. Code should define CLS and SUB as desired before invoking this.
|
||||
#define ALL_LOG_CLASSES() \
|
||||
CLS(Log) \
|
||||
CLS(Common) \
|
||||
SUB(Common, Filesystem) \
|
||||
SUB(Common, Memory) \
|
||||
CLS(Core) \
|
||||
SUB(Core, ARM) \
|
||||
SUB(Core, Timing) \
|
||||
CLS(Config) \
|
||||
CLS(Debug) \
|
||||
SUB(Debug, Emulated) \
|
||||
SUB(Debug, GPU) \
|
||||
SUB(Debug, Breakpoint) \
|
||||
SUB(Debug, GDBStub) \
|
||||
CLS(Kernel) \
|
||||
SUB(Kernel, SVC) \
|
||||
CLS(Service) \
|
||||
SUB(Service, ACC) \
|
||||
SUB(Service, Audio) \
|
||||
SUB(Service, AM) \
|
||||
SUB(Service, AOC) \
|
||||
SUB(Service, APM) \
|
||||
SUB(Service, ARP) \
|
||||
SUB(Service, BCAT) \
|
||||
SUB(Service, BPC) \
|
||||
SUB(Service, BGTC) \
|
||||
SUB(Service, BTDRV) \
|
||||
SUB(Service, BTM) \
|
||||
SUB(Service, Capture) \
|
||||
SUB(Service, ERPT) \
|
||||
SUB(Service, ETicket) \
|
||||
SUB(Service, EUPLD) \
|
||||
SUB(Service, Fatal) \
|
||||
SUB(Service, FGM) \
|
||||
SUB(Service, Friend) \
|
||||
SUB(Service, FS) \
|
||||
SUB(Service, GRC) \
|
||||
SUB(Service, HID) \
|
||||
SUB(Service, IRS) \
|
||||
SUB(Service, LBL) \
|
||||
SUB(Service, LDN) \
|
||||
SUB(Service, LDR) \
|
||||
SUB(Service, LM) \
|
||||
SUB(Service, Migration) \
|
||||
SUB(Service, Mii) \
|
||||
SUB(Service, MM) \
|
||||
SUB(Service, NCM) \
|
||||
SUB(Service, NFC) \
|
||||
SUB(Service, NFP) \
|
||||
SUB(Service, NIFM) \
|
||||
SUB(Service, NIM) \
|
||||
SUB(Service, NPNS) \
|
||||
SUB(Service, NS) \
|
||||
SUB(Service, NVDRV) \
|
||||
SUB(Service, OLSC) \
|
||||
SUB(Service, PCIE) \
|
||||
SUB(Service, PCTL) \
|
||||
SUB(Service, PCV) \
|
||||
SUB(Service, PM) \
|
||||
SUB(Service, PREPO) \
|
||||
SUB(Service, PSC) \
|
||||
SUB(Service, PSM) \
|
||||
SUB(Service, SET) \
|
||||
SUB(Service, SM) \
|
||||
SUB(Service, SPL) \
|
||||
SUB(Service, SSL) \
|
||||
SUB(Service, TCAP) \
|
||||
SUB(Service, Time) \
|
||||
SUB(Service, USB) \
|
||||
SUB(Service, VI) \
|
||||
SUB(Service, WLAN) \
|
||||
CLS(HW) \
|
||||
SUB(HW, Memory) \
|
||||
SUB(HW, LCD) \
|
||||
SUB(HW, GPU) \
|
||||
SUB(HW, AES) \
|
||||
CLS(IPC) \
|
||||
CLS(Frontend) \
|
||||
CLS(Render) \
|
||||
SUB(Render, Software) \
|
||||
SUB(Render, OpenGL) \
|
||||
SUB(Render, Vulkan) \
|
||||
CLS(Audio) \
|
||||
SUB(Audio, DSP) \
|
||||
SUB(Audio, Sink) \
|
||||
CLS(Input) \
|
||||
CLS(Network) \
|
||||
CLS(Loader) \
|
||||
CLS(CheatEngine) \
|
||||
CLS(Crypto) \
|
||||
CLS(WebService)
|
||||
|
||||
// GetClassName is a macro defined by Windows.h, grrr...
|
||||
const char* GetLogClassName(Class log_class) {
|
||||
switch (log_class) {
|
||||
#define CLS(x) \
|
||||
case Class::x: \
|
||||
return #x;
|
||||
#define SUB(x, y) \
|
||||
case Class::x##_##y: \
|
||||
return #x "." #y;
|
||||
ALL_LOG_CLASSES()
|
||||
#undef CLS
|
||||
#undef SUB
|
||||
case Class::Count:
|
||||
break;
|
||||
}
|
||||
return "Invalid";
|
||||
}
|
||||
|
||||
const char* GetLevelName(Level log_level) {
|
||||
#define LVL(x) \
|
||||
case Level::x: \
|
||||
return #x
|
||||
switch (log_level) {
|
||||
LVL(Trace);
|
||||
LVL(Debug);
|
||||
LVL(Info);
|
||||
LVL(Warning);
|
||||
LVL(Error);
|
||||
LVL(Critical);
|
||||
case Level::Count:
|
||||
break;
|
||||
}
|
||||
#undef LVL
|
||||
return "Invalid";
|
||||
}
|
||||
|
||||
Filter::Filter(Level default_level) {
|
||||
ResetAll(default_level);
|
||||
}
|
||||
|
||||
@@ -5,12 +5,24 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <chrono>
|
||||
#include <cstddef>
|
||||
#include <string_view>
|
||||
#include "common/logging/log.h"
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
/**
|
||||
* Returns the name of the passed log class as a C-string. Subclasses are separated by periods
|
||||
* instead of underscores as in the enumeration.
|
||||
*/
|
||||
const char* GetLogClassName(Class log_class);
|
||||
|
||||
/**
|
||||
* Returns the name of the passed log level as a C-string.
|
||||
*/
|
||||
const char* GetLevelName(Level log_level);
|
||||
|
||||
/**
|
||||
* Implements a log message filter which allows different log classes to have different minimum
|
||||
* severity levels. The filter can be changed at runtime and can be parsed from a string to allow
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <fmt/format.h>
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/types.h"
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
@@ -18,124 +18,6 @@ constexpr const char* TrimSourcePath(std::string_view source) {
|
||||
return source.data() + idx;
|
||||
}
|
||||
|
||||
/// Specifies the severity or level of detail of the log message.
|
||||
enum class Level : u8 {
|
||||
Trace, ///< Extremely detailed and repetitive debugging information that is likely to
|
||||
///< pollute logs.
|
||||
Debug, ///< Less detailed debugging information.
|
||||
Info, ///< Status information from important points during execution.
|
||||
Warning, ///< Minor or potential problems found during execution of a task.
|
||||
Error, ///< Major problems found during execution of a task that prevent it from being
|
||||
///< completed.
|
||||
Critical, ///< Major problems during execution that threaten the stability of the entire
|
||||
///< application.
|
||||
|
||||
Count ///< Total number of logging levels
|
||||
};
|
||||
|
||||
typedef u8 ClassType;
|
||||
|
||||
/**
|
||||
* Specifies the sub-system that generated the log message.
|
||||
*
|
||||
* @note If you add a new entry here, also add a corresponding one to `ALL_LOG_CLASSES` in
|
||||
* backend.cpp.
|
||||
*/
|
||||
enum class Class : ClassType {
|
||||
Log, ///< Messages about the log system itself
|
||||
Common, ///< Library routines
|
||||
Common_Filesystem, ///< Filesystem interface library
|
||||
Common_Memory, ///< Memory mapping and management functions
|
||||
Core, ///< LLE emulation core
|
||||
Core_ARM, ///< ARM CPU core
|
||||
Core_Timing, ///< CoreTiming functions
|
||||
Config, ///< Emulator configuration (including commandline)
|
||||
Debug, ///< Debugging tools
|
||||
Debug_Emulated, ///< Debug messages from the emulated programs
|
||||
Debug_GPU, ///< GPU debugging tools
|
||||
Debug_Breakpoint, ///< Logging breakpoints and watchpoints
|
||||
Debug_GDBStub, ///< GDB Stub
|
||||
Kernel, ///< The HLE implementation of the CTR kernel
|
||||
Kernel_SVC, ///< Kernel system calls
|
||||
Service, ///< HLE implementation of system services. Each major service
|
||||
///< should have its own subclass.
|
||||
Service_ACC, ///< The ACC (Accounts) service
|
||||
Service_AM, ///< The AM (Applet manager) service
|
||||
Service_AOC, ///< The AOC (AddOn Content) service
|
||||
Service_APM, ///< The APM (Performance) service
|
||||
Service_ARP, ///< The ARP service
|
||||
Service_Audio, ///< The Audio (Audio control) service
|
||||
Service_BCAT, ///< The BCAT service
|
||||
Service_BGTC, ///< The BGTC (Background Task Controller) service
|
||||
Service_BPC, ///< The BPC service
|
||||
Service_BTDRV, ///< The Bluetooth driver service
|
||||
Service_BTM, ///< The BTM service
|
||||
Service_Capture, ///< The capture service
|
||||
Service_ERPT, ///< The error reporting service
|
||||
Service_ETicket, ///< The ETicket service
|
||||
Service_EUPLD, ///< The error upload service
|
||||
Service_Fatal, ///< The Fatal service
|
||||
Service_FGM, ///< The FGM service
|
||||
Service_Friend, ///< The friend service
|
||||
Service_FS, ///< The FS (Filesystem) service
|
||||
Service_GRC, ///< The game recording service
|
||||
Service_HID, ///< The HID (Human interface device) service
|
||||
Service_IRS, ///< The IRS service
|
||||
Service_LBL, ///< The LBL (LCD backlight) service
|
||||
Service_LDN, ///< The LDN (Local domain network) service
|
||||
Service_LDR, ///< The loader service
|
||||
Service_LM, ///< The LM (Logger) service
|
||||
Service_Migration, ///< The migration service
|
||||
Service_Mii, ///< The Mii service
|
||||
Service_MM, ///< The MM (Multimedia) service
|
||||
Service_NCM, ///< The NCM service
|
||||
Service_NFC, ///< The NFC (Near-field communication) service
|
||||
Service_NFP, ///< The NFP service
|
||||
Service_NIFM, ///< The NIFM (Network interface) service
|
||||
Service_NIM, ///< The NIM service
|
||||
Service_NPNS, ///< The NPNS service
|
||||
Service_NS, ///< The NS services
|
||||
Service_NVDRV, ///< The NVDRV (Nvidia driver) service
|
||||
Service_OLSC, ///< The OLSC service
|
||||
Service_PCIE, ///< The PCIe service
|
||||
Service_PCTL, ///< The PCTL (Parental control) service
|
||||
Service_PCV, ///< The PCV service
|
||||
Service_PM, ///< The PM service
|
||||
Service_PREPO, ///< The PREPO (Play report) service
|
||||
Service_PSC, ///< The PSC service
|
||||
Service_PSM, ///< The PSM service
|
||||
Service_SET, ///< The SET (Settings) service
|
||||
Service_SM, ///< The SM (Service manager) service
|
||||
Service_SPL, ///< The SPL service
|
||||
Service_SSL, ///< The SSL service
|
||||
Service_TCAP, ///< The TCAP service.
|
||||
Service_Time, ///< The time service
|
||||
Service_USB, ///< The USB (Universal Serial Bus) service
|
||||
Service_VI, ///< The VI (Video interface) service
|
||||
Service_WLAN, ///< The WLAN (Wireless local area network) service
|
||||
HW, ///< Low-level hardware emulation
|
||||
HW_Memory, ///< Memory-map and address translation
|
||||
HW_LCD, ///< LCD register emulation
|
||||
HW_GPU, ///< GPU control emulation
|
||||
HW_AES, ///< AES engine emulation
|
||||
IPC, ///< IPC interface
|
||||
Frontend, ///< Emulator UI
|
||||
Render, ///< Emulator video output and hardware acceleration
|
||||
Render_Software, ///< Software renderer backend
|
||||
Render_OpenGL, ///< OpenGL backend
|
||||
Render_Vulkan, ///< Vulkan backend
|
||||
Audio, ///< Audio emulation
|
||||
Audio_DSP, ///< The HLE implementation of the DSP
|
||||
Audio_Sink, ///< Emulator audio output backend
|
||||
Loader, ///< ROM loader
|
||||
CheatEngine, ///< Memory manipulation and engine VM functions
|
||||
Crypto, ///< Cryptographic engine/functions
|
||||
Input, ///< Input emulation
|
||||
Network, ///< Network emulation
|
||||
WebService, ///< Interface to yuzu Web Services
|
||||
Count ///< Total number of logging classes
|
||||
};
|
||||
|
||||
/// Logs a message to the global logger, using fmt
|
||||
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
|
||||
unsigned int line_num, const char* function, const char* format,
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/logging/backend.h"
|
||||
#include "common/logging/filter.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/logging/text_formatter.h"
|
||||
#include "common/string_util.h"
|
||||
|
||||
144
src/common/logging/types.h
Normal file
144
src/common/logging/types.h
Normal file
@@ -0,0 +1,144 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
/// Specifies the severity or level of detail of the log message.
|
||||
enum class Level : u8 {
|
||||
Trace, ///< Extremely detailed and repetitive debugging information that is likely to
|
||||
///< pollute logs.
|
||||
Debug, ///< Less detailed debugging information.
|
||||
Info, ///< Status information from important points during execution.
|
||||
Warning, ///< Minor or potential problems found during execution of a task.
|
||||
Error, ///< Major problems found during execution of a task that prevent it from being
|
||||
///< completed.
|
||||
Critical, ///< Major problems during execution that threaten the stability of the entire
|
||||
///< application.
|
||||
|
||||
Count ///< Total number of logging levels
|
||||
};
|
||||
|
||||
/**
|
||||
* Specifies the sub-system that generated the log message.
|
||||
*
|
||||
* @note If you add a new entry here, also add a corresponding one to `ALL_LOG_CLASSES` in
|
||||
* filter.cpp.
|
||||
*/
|
||||
enum class Class : u8 {
|
||||
Log, ///< Messages about the log system itself
|
||||
Common, ///< Library routines
|
||||
Common_Filesystem, ///< Filesystem interface library
|
||||
Common_Memory, ///< Memory mapping and management functions
|
||||
Core, ///< LLE emulation core
|
||||
Core_ARM, ///< ARM CPU core
|
||||
Core_Timing, ///< CoreTiming functions
|
||||
Config, ///< Emulator configuration (including commandline)
|
||||
Debug, ///< Debugging tools
|
||||
Debug_Emulated, ///< Debug messages from the emulated programs
|
||||
Debug_GPU, ///< GPU debugging tools
|
||||
Debug_Breakpoint, ///< Logging breakpoints and watchpoints
|
||||
Debug_GDBStub, ///< GDB Stub
|
||||
Kernel, ///< The HLE implementation of the CTR kernel
|
||||
Kernel_SVC, ///< Kernel system calls
|
||||
Service, ///< HLE implementation of system services. Each major service
|
||||
///< should have its own subclass.
|
||||
Service_ACC, ///< The ACC (Accounts) service
|
||||
Service_AM, ///< The AM (Applet manager) service
|
||||
Service_AOC, ///< The AOC (AddOn Content) service
|
||||
Service_APM, ///< The APM (Performance) service
|
||||
Service_ARP, ///< The ARP service
|
||||
Service_Audio, ///< The Audio (Audio control) service
|
||||
Service_BCAT, ///< The BCAT service
|
||||
Service_BGTC, ///< The BGTC (Background Task Controller) service
|
||||
Service_BPC, ///< The BPC service
|
||||
Service_BTDRV, ///< The Bluetooth driver service
|
||||
Service_BTM, ///< The BTM service
|
||||
Service_Capture, ///< The capture service
|
||||
Service_ERPT, ///< The error reporting service
|
||||
Service_ETicket, ///< The ETicket service
|
||||
Service_EUPLD, ///< The error upload service
|
||||
Service_Fatal, ///< The Fatal service
|
||||
Service_FGM, ///< The FGM service
|
||||
Service_Friend, ///< The friend service
|
||||
Service_FS, ///< The FS (Filesystem) service
|
||||
Service_GRC, ///< The game recording service
|
||||
Service_HID, ///< The HID (Human interface device) service
|
||||
Service_IRS, ///< The IRS service
|
||||
Service_LBL, ///< The LBL (LCD backlight) service
|
||||
Service_LDN, ///< The LDN (Local domain network) service
|
||||
Service_LDR, ///< The loader service
|
||||
Service_LM, ///< The LM (Logger) service
|
||||
Service_Migration, ///< The migration service
|
||||
Service_Mii, ///< The Mii service
|
||||
Service_MM, ///< The MM (Multimedia) service
|
||||
Service_NCM, ///< The NCM service
|
||||
Service_NFC, ///< The NFC (Near-field communication) service
|
||||
Service_NFP, ///< The NFP service
|
||||
Service_NIFM, ///< The NIFM (Network interface) service
|
||||
Service_NIM, ///< The NIM service
|
||||
Service_NPNS, ///< The NPNS service
|
||||
Service_NS, ///< The NS services
|
||||
Service_NVDRV, ///< The NVDRV (Nvidia driver) service
|
||||
Service_OLSC, ///< The OLSC service
|
||||
Service_PCIE, ///< The PCIe service
|
||||
Service_PCTL, ///< The PCTL (Parental control) service
|
||||
Service_PCV, ///< The PCV service
|
||||
Service_PM, ///< The PM service
|
||||
Service_PREPO, ///< The PREPO (Play report) service
|
||||
Service_PSC, ///< The PSC service
|
||||
Service_PSM, ///< The PSM service
|
||||
Service_SET, ///< The SET (Settings) service
|
||||
Service_SM, ///< The SM (Service manager) service
|
||||
Service_SPL, ///< The SPL service
|
||||
Service_SSL, ///< The SSL service
|
||||
Service_TCAP, ///< The TCAP service.
|
||||
Service_Time, ///< The time service
|
||||
Service_USB, ///< The USB (Universal Serial Bus) service
|
||||
Service_VI, ///< The VI (Video interface) service
|
||||
Service_WLAN, ///< The WLAN (Wireless local area network) service
|
||||
HW, ///< Low-level hardware emulation
|
||||
HW_Memory, ///< Memory-map and address translation
|
||||
HW_LCD, ///< LCD register emulation
|
||||
HW_GPU, ///< GPU control emulation
|
||||
HW_AES, ///< AES engine emulation
|
||||
IPC, ///< IPC interface
|
||||
Frontend, ///< Emulator UI
|
||||
Render, ///< Emulator video output and hardware acceleration
|
||||
Render_Software, ///< Software renderer backend
|
||||
Render_OpenGL, ///< OpenGL backend
|
||||
Render_Vulkan, ///< Vulkan backend
|
||||
Audio, ///< Audio emulation
|
||||
Audio_DSP, ///< The HLE implementation of the DSP
|
||||
Audio_Sink, ///< Emulator audio output backend
|
||||
Loader, ///< ROM loader
|
||||
CheatEngine, ///< Memory manipulation and engine VM functions
|
||||
Crypto, ///< Cryptographic engine/functions
|
||||
Input, ///< Input emulation
|
||||
Network, ///< Network emulation
|
||||
WebService, ///< Interface to yuzu Web Services
|
||||
Count ///< Total number of logging classes
|
||||
};
|
||||
|
||||
/**
|
||||
* A log entry. Log entries are store in a structured format to permit more varied output
|
||||
* formatting on different frontends, as well as facilitating filtering and aggregation.
|
||||
*/
|
||||
struct Entry {
|
||||
std::chrono::microseconds timestamp;
|
||||
Class log_class{};
|
||||
Level log_level{};
|
||||
const char* filename = nullptr;
|
||||
unsigned int line_num = 0;
|
||||
std::string function;
|
||||
std::string message;
|
||||
bool final_entry = false;
|
||||
};
|
||||
|
||||
} // namespace Common::Log
|
||||
@@ -55,9 +55,11 @@ void LogSettings() {
|
||||
log_setting("Renderer_UseAsynchronousGpuEmulation",
|
||||
values.use_asynchronous_gpu_emulation.GetValue());
|
||||
log_setting("Renderer_UseNvdecEmulation", values.use_nvdec_emulation.GetValue());
|
||||
log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue());
|
||||
log_setting("Renderer_UseVsync", values.use_vsync.GetValue());
|
||||
log_setting("Renderer_UseAssemblyShaders", values.use_assembly_shaders.GetValue());
|
||||
log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
|
||||
log_setting("Renderer_UseGarbageCollection", values.use_caches_gc.GetValue());
|
||||
log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue());
|
||||
log_setting("Audio_OutputEngine", values.sink_id);
|
||||
log_setting("Audio_EnableAudioStretching", values.enable_audio_stretching.GetValue());
|
||||
@@ -121,6 +123,7 @@ void RestoreGlobalState(bool is_powered_on) {
|
||||
values.cpu_accuracy.SetGlobal(true);
|
||||
values.cpuopt_unsafe_unfuse_fma.SetGlobal(true);
|
||||
values.cpuopt_unsafe_reduce_fp_error.SetGlobal(true);
|
||||
values.cpuopt_unsafe_ignore_standard_fpcr.SetGlobal(true);
|
||||
values.cpuopt_unsafe_inaccurate_nan.SetGlobal(true);
|
||||
values.cpuopt_unsafe_fastmem_check.SetGlobal(true);
|
||||
|
||||
@@ -135,10 +138,12 @@ void RestoreGlobalState(bool is_powered_on) {
|
||||
values.gpu_accuracy.SetGlobal(true);
|
||||
values.use_asynchronous_gpu_emulation.SetGlobal(true);
|
||||
values.use_nvdec_emulation.SetGlobal(true);
|
||||
values.accelerate_astc.SetGlobal(true);
|
||||
values.use_vsync.SetGlobal(true);
|
||||
values.use_assembly_shaders.SetGlobal(true);
|
||||
values.use_asynchronous_shaders.SetGlobal(true);
|
||||
values.use_fast_gpu_time.SetGlobal(true);
|
||||
values.use_caches_gc.SetGlobal(true);
|
||||
values.bg_red.SetGlobal(true);
|
||||
values.bg_green.SetGlobal(true);
|
||||
values.bg_blue.SetGlobal(true);
|
||||
|
||||
@@ -129,6 +129,7 @@ struct Values {
|
||||
|
||||
Setting<bool> cpuopt_unsafe_unfuse_fma;
|
||||
Setting<bool> cpuopt_unsafe_reduce_fp_error;
|
||||
Setting<bool> cpuopt_unsafe_ignore_standard_fpcr;
|
||||
Setting<bool> cpuopt_unsafe_inaccurate_nan;
|
||||
Setting<bool> cpuopt_unsafe_fastmem_check;
|
||||
|
||||
@@ -147,10 +148,13 @@ struct Values {
|
||||
Setting<GPUAccuracy> gpu_accuracy;
|
||||
Setting<bool> use_asynchronous_gpu_emulation;
|
||||
Setting<bool> use_nvdec_emulation;
|
||||
Setting<bool> accelerate_astc;
|
||||
Setting<bool> use_vsync;
|
||||
Setting<bool> disable_fps_limit;
|
||||
Setting<bool> use_assembly_shaders;
|
||||
Setting<bool> use_asynchronous_shaders;
|
||||
Setting<bool> use_fast_gpu_time;
|
||||
Setting<bool> use_caches_gc;
|
||||
|
||||
Setting<float> bg_red;
|
||||
Setting<float> bg_green;
|
||||
@@ -218,6 +222,7 @@ struct Values {
|
||||
std::string program_args;
|
||||
bool dump_exefs;
|
||||
bool dump_nso;
|
||||
bool enable_fs_access_log;
|
||||
bool reporting_services;
|
||||
bool quest_flag;
|
||||
bool disable_macro_jit;
|
||||
|
||||
@@ -139,6 +139,7 @@ add_library(core STATIC
|
||||
frontend/input.h
|
||||
hardware_interrupt_manager.cpp
|
||||
hardware_interrupt_manager.h
|
||||
hle/api_version.h
|
||||
hle/ipc.h
|
||||
hle/ipc_helpers.h
|
||||
hle/kernel/board/nintendo/nx/k_system_control.cpp
|
||||
@@ -550,6 +551,8 @@ add_library(core STATIC
|
||||
hle/service/spl/module.h
|
||||
hle/service/spl/spl.cpp
|
||||
hle/service/spl/spl.h
|
||||
hle/service/spl/spl_results.h
|
||||
hle/service/spl/spl_types.h
|
||||
hle/service/ssl/ssl.cpp
|
||||
hle/service/ssl/ssl.h
|
||||
hle/service/time/clock_types.h
|
||||
|
||||
@@ -186,6 +186,9 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable*
|
||||
if (Settings::values.cpuopt_unsafe_reduce_fp_error.GetValue()) {
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_ReducedErrorFP;
|
||||
}
|
||||
if (Settings::values.cpuopt_unsafe_ignore_standard_fpcr.GetValue()) {
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_IgnoreStandardFPCRValue;
|
||||
}
|
||||
if (Settings::values.cpuopt_unsafe_inaccurate_nan.GetValue()) {
|
||||
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
|
||||
}
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
|
||||
@@ -377,7 +378,7 @@ struct System::Impl {
|
||||
std::unique_ptr<Core::DeviceMemory> device_memory;
|
||||
Core::Memory::Memory memory;
|
||||
CpuManager cpu_manager;
|
||||
bool is_powered_on = false;
|
||||
std::atomic_bool is_powered_on{};
|
||||
bool exit_lock = false;
|
||||
|
||||
Reporter reporter;
|
||||
@@ -463,7 +464,7 @@ System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::st
|
||||
}
|
||||
|
||||
bool System::IsPoweredOn() const {
|
||||
return impl->is_powered_on;
|
||||
return impl->is_powered_on.load(std::memory_order::relaxed);
|
||||
}
|
||||
|
||||
void System::PrepareReschedule() {
|
||||
|
||||
@@ -835,7 +835,7 @@ void KeyManager::SetKey(S128KeyType id, Key128 key, u64 field1, u64 field2) {
|
||||
"key_area_key_ocean_{:02X}",
|
||||
"key_area_key_system_{:02X}",
|
||||
};
|
||||
WriteKeyToFile(category, fmt::format(kak_names.at(field2), field1), key);
|
||||
WriteKeyToFile(category, fmt::format(fmt::runtime(kak_names.at(field2)), field1), key);
|
||||
} else if (id == S128KeyType::Master) {
|
||||
WriteKeyToFile(category, fmt::format("master_key_{:02X}", field1), key);
|
||||
} else if (id == S128KeyType::Package1) {
|
||||
|
||||
@@ -58,14 +58,17 @@ static bool FollowsNcaIdFormat(std::string_view name) {
|
||||
|
||||
static std::string GetRelativePathFromNcaID(const std::array<u8, 16>& nca_id, bool second_hex_upper,
|
||||
bool within_two_digit, bool cnmt_suffix) {
|
||||
if (!within_two_digit)
|
||||
return fmt::format(cnmt_suffix ? "{}.cnmt.nca" : "/{}.nca",
|
||||
Common::HexToString(nca_id, second_hex_upper));
|
||||
if (!within_two_digit) {
|
||||
const auto format_str = fmt::runtime(cnmt_suffix ? "{}.cnmt.nca" : "/{}.nca");
|
||||
return fmt::format(format_str, Common::HexToString(nca_id, second_hex_upper));
|
||||
}
|
||||
|
||||
Core::Crypto::SHA256Hash hash{};
|
||||
mbedtls_sha256_ret(nca_id.data(), nca_id.size(), hash.data(), 0);
|
||||
return fmt::format(cnmt_suffix ? "/000000{:02X}/{}.cnmt.nca" : "/000000{:02X}/{}.nca", hash[0],
|
||||
Common::HexToString(nca_id, second_hex_upper));
|
||||
|
||||
const auto format_str =
|
||||
fmt::runtime(cnmt_suffix ? "/000000{:02X}/{}.cnmt.nca" : "/000000{:02X}/{}.nca");
|
||||
return fmt::format(format_str, hash[0], Common::HexToString(nca_id, second_hex_upper));
|
||||
}
|
||||
|
||||
static std::string GetCNMTName(TitleType type, u64 title_id) {
|
||||
|
||||
@@ -4,47 +4,29 @@
|
||||
|
||||
#include "core/file_sys/system_archive/system_version.h"
|
||||
#include "core/file_sys/vfs_vector.h"
|
||||
#include "core/hle/api_version.h"
|
||||
|
||||
namespace FileSys::SystemArchive {
|
||||
|
||||
namespace SystemVersionData {
|
||||
|
||||
// This section should reflect the best system version to describe yuzu's HLE api.
|
||||
// TODO(DarkLordZach): Update when HLE gets better.
|
||||
|
||||
constexpr u8 VERSION_MAJOR = 11;
|
||||
constexpr u8 VERSION_MINOR = 0;
|
||||
constexpr u8 VERSION_MICRO = 1;
|
||||
|
||||
constexpr u8 REVISION_MAJOR = 1;
|
||||
constexpr u8 REVISION_MINOR = 0;
|
||||
|
||||
constexpr char PLATFORM_STRING[] = "NX";
|
||||
constexpr char VERSION_HASH[] = "69103fcb2004dace877094c2f8c29e6113be5dbf";
|
||||
constexpr char DISPLAY_VERSION[] = "11.0.1";
|
||||
constexpr char DISPLAY_TITLE[] = "NintendoSDK Firmware for NX 11.0.1-1.0";
|
||||
|
||||
} // namespace SystemVersionData
|
||||
|
||||
std::string GetLongDisplayVersion() {
|
||||
return SystemVersionData::DISPLAY_TITLE;
|
||||
return HLE::ApiVersion::DISPLAY_TITLE;
|
||||
}
|
||||
|
||||
VirtualDir SystemVersion() {
|
||||
VirtualFile file = std::make_shared<VectorVfsFile>(std::vector<u8>(0x100), "file");
|
||||
file->WriteObject(SystemVersionData::VERSION_MAJOR, 0);
|
||||
file->WriteObject(SystemVersionData::VERSION_MINOR, 1);
|
||||
file->WriteObject(SystemVersionData::VERSION_MICRO, 2);
|
||||
file->WriteObject(SystemVersionData::REVISION_MAJOR, 4);
|
||||
file->WriteObject(SystemVersionData::REVISION_MINOR, 5);
|
||||
file->WriteArray(SystemVersionData::PLATFORM_STRING,
|
||||
std::min<u64>(sizeof(SystemVersionData::PLATFORM_STRING), 0x20ULL), 0x8);
|
||||
file->WriteArray(SystemVersionData::VERSION_HASH,
|
||||
std::min<u64>(sizeof(SystemVersionData::VERSION_HASH), 0x40ULL), 0x28);
|
||||
file->WriteArray(SystemVersionData::DISPLAY_VERSION,
|
||||
std::min<u64>(sizeof(SystemVersionData::DISPLAY_VERSION), 0x18ULL), 0x68);
|
||||
file->WriteArray(SystemVersionData::DISPLAY_TITLE,
|
||||
std::min<u64>(sizeof(SystemVersionData::DISPLAY_TITLE), 0x80ULL), 0x80);
|
||||
file->WriteObject(HLE::ApiVersion::HOS_VERSION_MAJOR, 0);
|
||||
file->WriteObject(HLE::ApiVersion::HOS_VERSION_MINOR, 1);
|
||||
file->WriteObject(HLE::ApiVersion::HOS_VERSION_MICRO, 2);
|
||||
file->WriteObject(HLE::ApiVersion::SDK_REVISION_MAJOR, 4);
|
||||
file->WriteObject(HLE::ApiVersion::SDK_REVISION_MINOR, 5);
|
||||
file->WriteArray(HLE::ApiVersion::PLATFORM_STRING,
|
||||
std::min<u64>(sizeof(HLE::ApiVersion::PLATFORM_STRING), 0x20ULL), 0x8);
|
||||
file->WriteArray(HLE::ApiVersion::VERSION_HASH,
|
||||
std::min<u64>(sizeof(HLE::ApiVersion::VERSION_HASH), 0x40ULL), 0x28);
|
||||
file->WriteArray(HLE::ApiVersion::DISPLAY_VERSION,
|
||||
std::min<u64>(sizeof(HLE::ApiVersion::DISPLAY_VERSION), 0x18ULL), 0x68);
|
||||
file->WriteArray(HLE::ApiVersion::DISPLAY_TITLE,
|
||||
std::min<u64>(sizeof(HLE::ApiVersion::DISPLAY_TITLE), 0x80ULL), 0x80);
|
||||
return std::make_shared<VectorVfsDirectory>(std::vector<VirtualFile>{file},
|
||||
std::vector<VirtualDir>{}, "data");
|
||||
}
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
#include <numeric>
|
||||
#include <string>
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/logging/backend.h"
|
||||
#include "core/file_sys/mode.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
|
||||
|
||||
@@ -14,7 +14,6 @@
|
||||
#endif
|
||||
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/logging/backend.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "core/file_sys/vfs_libzip.h"
|
||||
#include "core/file_sys/vfs_vector.h"
|
||||
|
||||
@@ -24,17 +24,12 @@ constexpr FS::FileAccessMode ModeFlagsToFileAccessMode(Mode mode) {
|
||||
case Mode::Read:
|
||||
return FS::FileAccessMode::Read;
|
||||
case Mode::Write:
|
||||
return FS::FileAccessMode::Write;
|
||||
case Mode::ReadWrite:
|
||||
return FS::FileAccessMode::ReadWrite;
|
||||
case Mode::Append:
|
||||
return FS::FileAccessMode::Append;
|
||||
case Mode::ReadAppend:
|
||||
return FS::FileAccessMode::ReadAppend;
|
||||
case Mode::WriteAppend:
|
||||
return FS::FileAccessMode::Append;
|
||||
case Mode::All:
|
||||
return FS::FileAccessMode::ReadAppend;
|
||||
return FS::FileAccessMode::ReadWrite;
|
||||
default:
|
||||
return {};
|
||||
}
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <tuple>
|
||||
|
||||
40
src/core/hle/api_version.h
Normal file
40
src/core/hle/api_version.h
Normal file
@@ -0,0 +1,40 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
// This file contains yuzu's HLE API version constants.
|
||||
|
||||
namespace HLE::ApiVersion {
|
||||
|
||||
// Horizon OS version constants.
|
||||
|
||||
constexpr u8 HOS_VERSION_MAJOR = 11;
|
||||
constexpr u8 HOS_VERSION_MINOR = 0;
|
||||
constexpr u8 HOS_VERSION_MICRO = 1;
|
||||
|
||||
// NintendoSDK version constants.
|
||||
|
||||
constexpr u8 SDK_REVISION_MAJOR = 1;
|
||||
constexpr u8 SDK_REVISION_MINOR = 0;
|
||||
|
||||
constexpr char PLATFORM_STRING[] = "NX";
|
||||
constexpr char VERSION_HASH[] = "69103fcb2004dace877094c2f8c29e6113be5dbf";
|
||||
constexpr char DISPLAY_VERSION[] = "11.0.1";
|
||||
constexpr char DISPLAY_TITLE[] = "NintendoSDK Firmware for NX 11.0.1-1.0";
|
||||
|
||||
// Atmosphere version constants.
|
||||
|
||||
constexpr u8 ATMOSPHERE_RELEASE_VERSION_MAJOR = 0;
|
||||
constexpr u8 ATMOSPHERE_RELEASE_VERSION_MINOR = 19;
|
||||
constexpr u8 ATMOSPHERE_RELEASE_VERSION_MICRO = 4;
|
||||
|
||||
constexpr u32 GetTargetFirmware() {
|
||||
return u32{HOS_VERSION_MAJOR} << 24 | u32{HOS_VERSION_MINOR} << 16 |
|
||||
u32{HOS_VERSION_MICRO} << 8 | 0U;
|
||||
}
|
||||
|
||||
} // namespace HLE::ApiVersion
|
||||
@@ -345,8 +345,12 @@ public:
|
||||
explicit RequestParser(u32* command_buffer) : RequestHelperBase(command_buffer) {}
|
||||
|
||||
explicit RequestParser(Kernel::HLERequestContext& ctx) : RequestHelperBase(ctx) {
|
||||
ASSERT_MSG(ctx.GetDataPayloadOffset(), "context is incomplete");
|
||||
Skip(ctx.GetDataPayloadOffset(), false);
|
||||
// TIPC does not have data payload offset
|
||||
if (!ctx.IsTipc()) {
|
||||
ASSERT_MSG(ctx.GetDataPayloadOffset(), "context is incomplete");
|
||||
Skip(ctx.GetDataPayloadOffset(), false);
|
||||
}
|
||||
|
||||
// Skip the u64 command id, it's already stored in the context
|
||||
static constexpr u32 CommandIdSize = 2;
|
||||
Skip(CommandIdSize, false);
|
||||
|
||||
@@ -79,6 +79,7 @@ ResultCode KResourceLimit::SetLimitValue(LimitableResource which, s64 value) {
|
||||
R_UNLESS(current_values[index] <= value, ResultInvalidState);
|
||||
|
||||
limit_values[index] = value;
|
||||
peak_values[index] = current_values[index];
|
||||
|
||||
return ResultSuccess;
|
||||
}
|
||||
|
||||
@@ -117,7 +117,7 @@ AOC_U::AOC_U(Core::System& system_)
|
||||
{7, &AOC_U::PrepareAddOnContent, "PrepareAddOnContent"},
|
||||
{8, &AOC_U::GetAddOnContentListChangedEvent, "GetAddOnContentListChangedEvent"},
|
||||
{9, nullptr, "GetAddOnContentLostErrorCode"},
|
||||
{10, nullptr, "GetAddOnContentListChangedEventWithProcessId"},
|
||||
{10, &AOC_U::GetAddOnContentListChangedEventWithProcessId, "GetAddOnContentListChangedEventWithProcessId"},
|
||||
{100, &AOC_U::CreateEcPurchasedEventManager, "CreateEcPurchasedEventManager"},
|
||||
{101, &AOC_U::CreatePermanentEcPurchasedEventManager, "CreatePermanentEcPurchasedEventManager"},
|
||||
{110, nullptr, "CreateContentsServiceManager"},
|
||||
@@ -257,6 +257,14 @@ void AOC_U::GetAddOnContentListChangedEvent(Kernel::HLERequestContext& ctx) {
|
||||
rb.PushCopyObjects(aoc_change_event.GetReadableEvent());
|
||||
}
|
||||
|
||||
void AOC_U::GetAddOnContentListChangedEventWithProcessId(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_AOC, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushCopyObjects(aoc_change_event.GetReadableEvent());
|
||||
}
|
||||
|
||||
void AOC_U::CreateEcPurchasedEventManager(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_AOC, "(STUBBED) called");
|
||||
|
||||
|
||||
@@ -28,6 +28,7 @@ private:
|
||||
void GetAddOnContentBaseId(Kernel::HLERequestContext& ctx);
|
||||
void PrepareAddOnContent(Kernel::HLERequestContext& ctx);
|
||||
void GetAddOnContentListChangedEvent(Kernel::HLERequestContext& ctx);
|
||||
void GetAddOnContentListChangedEventWithProcessId(Kernel::HLERequestContext& ctx);
|
||||
void CreateEcPurchasedEventManager(Kernel::HLERequestContext& ctx);
|
||||
void CreatePermanentEcPurchasedEventManager(Kernel::HLERequestContext& ctx);
|
||||
|
||||
|
||||
@@ -58,7 +58,7 @@ public:
|
||||
{7, &IAudioOut::AppendAudioOutBufferImpl, "AppendAudioOutBufferAuto"},
|
||||
{8, &IAudioOut::GetReleasedAudioOutBufferImpl, "GetReleasedAudioOutBufferAuto"},
|
||||
{9, &IAudioOut::GetAudioOutBufferCount, "GetAudioOutBufferCount"},
|
||||
{10, nullptr, "GetAudioOutPlayedSampleCount"},
|
||||
{10, &IAudioOut::GetAudioOutPlayedSampleCount, "GetAudioOutPlayedSampleCount"},
|
||||
{11, &IAudioOut::FlushAudioOutBuffers, "FlushAudioOutBuffers"},
|
||||
{12, &IAudioOut::SetAudioOutVolume, "SetAudioOutVolume"},
|
||||
{13, &IAudioOut::GetAudioOutVolume, "GetAudioOutVolume"},
|
||||
@@ -186,6 +186,14 @@ private:
|
||||
rb.Push(static_cast<u32>(stream->GetQueueSize()));
|
||||
}
|
||||
|
||||
void GetAudioOutPlayedSampleCount(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(stream->GetPlayedSampleCount());
|
||||
}
|
||||
|
||||
void FlushAudioOutBuffers(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
|
||||
|
||||
@@ -253,7 +253,11 @@ void HwOpus::GetWorkBufferSize(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push<u32>(worker_buffer_sz);
|
||||
}
|
||||
|
||||
void HwOpus::OpenOpusDecoder(Kernel::HLERequestContext& ctx) {
|
||||
void HwOpus::GetWorkBufferSizeEx(Kernel::HLERequestContext& ctx) {
|
||||
GetWorkBufferSize(ctx);
|
||||
}
|
||||
|
||||
void HwOpus::OpenHardwareOpusDecoder(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto sample_rate = rp.Pop<u32>();
|
||||
const auto channel_count = rp.Pop<u32>();
|
||||
@@ -291,14 +295,47 @@ void HwOpus::OpenOpusDecoder(Kernel::HLERequestContext& ctx) {
|
||||
system, OpusDecoderState{std::move(decoder), sample_rate, channel_count});
|
||||
}
|
||||
|
||||
void HwOpus::OpenHardwareOpusDecoderEx(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto sample_rate = rp.Pop<u32>();
|
||||
const auto channel_count = rp.Pop<u32>();
|
||||
|
||||
LOG_CRITICAL(Audio, "called sample_rate={}, channel_count={}", sample_rate, channel_count);
|
||||
|
||||
ASSERT_MSG(sample_rate == 48000 || sample_rate == 24000 || sample_rate == 16000 ||
|
||||
sample_rate == 12000 || sample_rate == 8000,
|
||||
"Invalid sample rate");
|
||||
ASSERT_MSG(channel_count == 1 || channel_count == 2, "Invalid channel count");
|
||||
|
||||
const int num_stereo_streams = channel_count == 2 ? 1 : 0;
|
||||
const auto mapping_table = CreateMappingTable(channel_count);
|
||||
|
||||
int error = 0;
|
||||
OpusDecoderPtr decoder{
|
||||
opus_multistream_decoder_create(sample_rate, static_cast<int>(channel_count), 1,
|
||||
num_stereo_streams, mapping_table.data(), &error)};
|
||||
if (error != OPUS_OK || decoder == nullptr) {
|
||||
LOG_ERROR(Audio, "Failed to create Opus decoder (error={}).", error);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
// TODO(ogniK): Use correct error code
|
||||
rb.Push(ResultUnknown);
|
||||
return;
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushIpcInterface<IHardwareOpusDecoderManager>(
|
||||
system, OpusDecoderState{std::move(decoder), sample_rate, channel_count});
|
||||
}
|
||||
|
||||
HwOpus::HwOpus(Core::System& system_) : ServiceFramework{system_, "hwopus"} {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &HwOpus::OpenOpusDecoder, "OpenOpusDecoder"},
|
||||
{0, &HwOpus::OpenHardwareOpusDecoder, "OpenHardwareOpusDecoder"},
|
||||
{1, &HwOpus::GetWorkBufferSize, "GetWorkBufferSize"},
|
||||
{2, nullptr, "OpenOpusDecoderForMultiStream"},
|
||||
{3, nullptr, "GetWorkBufferSizeForMultiStream"},
|
||||
{4, nullptr, "OpenHardwareOpusDecoderEx"},
|
||||
{5, nullptr, "GetWorkBufferSizeEx"},
|
||||
{4, &HwOpus::OpenHardwareOpusDecoderEx, "OpenHardwareOpusDecoderEx"},
|
||||
{5, &HwOpus::GetWorkBufferSizeEx, "GetWorkBufferSizeEx"},
|
||||
{6, nullptr, "OpenHardwareOpusDecoderForMultiStreamEx"},
|
||||
{7, nullptr, "GetWorkBufferSizeForMultiStreamEx"},
|
||||
};
|
||||
|
||||
@@ -18,8 +18,10 @@ public:
|
||||
~HwOpus() override;
|
||||
|
||||
private:
|
||||
void OpenOpusDecoder(Kernel::HLERequestContext& ctx);
|
||||
void OpenHardwareOpusDecoder(Kernel::HLERequestContext& ctx);
|
||||
void OpenHardwareOpusDecoderEx(Kernel::HLERequestContext& ctx);
|
||||
void GetWorkBufferSize(Kernel::HLERequestContext& ctx);
|
||||
void GetWorkBufferSizeEx(Kernel::HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
} // namespace Service::Audio
|
||||
|
||||
@@ -19,7 +19,6 @@
|
||||
#include "common/fs/fs.h"
|
||||
#include "common/fs/path_util.h"
|
||||
#include "common/hex_util.h"
|
||||
#include "common/logging/backend.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/core.h"
|
||||
@@ -314,7 +313,7 @@ void SynchronizeInternal(AM::Applets::AppletManager& applet_manager, DirectoryGe
|
||||
LOG_ERROR(Service_BCAT, "Boxcat synchronization failed with error '{}'!", res);
|
||||
|
||||
if (res == DownloadResult::NoMatchBuildId || res == DownloadResult::NoMatchTitleId) {
|
||||
void(Common::FS::RemoveFile(zip_path));
|
||||
Common::FS::RemoveFile(zip_path);
|
||||
}
|
||||
|
||||
HandleDownloadDisplayResult(applet_manager, res);
|
||||
@@ -446,7 +445,7 @@ std::optional<std::vector<u8>> Boxcat::GetLaunchParameter(TitleIDVersion title)
|
||||
LOG_ERROR(Service_BCAT, "Boxcat synchronization failed with error '{}'!", res);
|
||||
|
||||
if (res == DownloadResult::NoMatchBuildId || res == DownloadResult::NoMatchTitleId) {
|
||||
void(Common::FS::RemoveFile(bin_file_path));
|
||||
Common::FS::RemoveFile(bin_file_path);
|
||||
}
|
||||
|
||||
HandleDownloadDisplayResult(applet_manager, res);
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
#include <cstring>
|
||||
#include <iterator>
|
||||
#include <string>
|
||||
#include <thread>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
@@ -14,6 +13,7 @@
|
||||
#include "common/common_types.h"
|
||||
#include "common/hex_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/settings.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/directory.h"
|
||||
@@ -786,6 +786,10 @@ FSP_SRV::FSP_SRV(Core::System& system_)
|
||||
};
|
||||
// clang-format on
|
||||
RegisterHandlers(functions);
|
||||
|
||||
if (Settings::values.enable_fs_access_log) {
|
||||
access_log_mode = AccessLogMode::SdCard;
|
||||
}
|
||||
}
|
||||
|
||||
FSP_SRV::~FSP_SRV() = default;
|
||||
@@ -1042,9 +1046,9 @@ void FSP_SRV::DisableAutoSaveDataCreation(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
void FSP_SRV::SetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
log_mode = rp.PopEnum<LogMode>();
|
||||
access_log_mode = rp.PopEnum<AccessLogMode>();
|
||||
|
||||
LOG_DEBUG(Service_FS, "called, log_mode={:08X}", log_mode);
|
||||
LOG_DEBUG(Service_FS, "called, access_log_mode={}", access_log_mode);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
@@ -1055,7 +1059,7 @@ void FSP_SRV::GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.PushEnum(log_mode);
|
||||
rb.PushEnum(access_log_mode);
|
||||
}
|
||||
|
||||
void FSP_SRV::OutputAccessLogToSdCard(Kernel::HLERequestContext& ctx) {
|
||||
@@ -1063,11 +1067,9 @@ void FSP_SRV::OutputAccessLogToSdCard(Kernel::HLERequestContext& ctx) {
|
||||
auto log = Common::StringFromFixedZeroTerminatedBuffer(
|
||||
reinterpret_cast<const char*>(raw.data()), raw.size());
|
||||
|
||||
std::this_thread::sleep_for(std::chrono::microseconds(50));
|
||||
LOG_DEBUG(Service_FS, "called");
|
||||
|
||||
LOG_DEBUG(Service_FS, "called, log='{}'", log);
|
||||
|
||||
reporter.SaveFilesystemAccessReport(log_mode, std::move(log));
|
||||
reporter.SaveFSAccessLog(log);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSuccess);
|
||||
|
||||
@@ -24,11 +24,10 @@ enum class AccessLogVersion : u32 {
|
||||
Latest = V7_0_0,
|
||||
};
|
||||
|
||||
enum class LogMode : u32 {
|
||||
Off,
|
||||
enum class AccessLogMode : u32 {
|
||||
None,
|
||||
Log,
|
||||
RedirectToSdCard,
|
||||
LogToSdCard = Log | RedirectToSdCard,
|
||||
SdCard,
|
||||
};
|
||||
|
||||
class FSP_SRV final : public ServiceFramework<FSP_SRV> {
|
||||
@@ -59,13 +58,12 @@ private:
|
||||
|
||||
FileSystemController& fsc;
|
||||
const FileSys::ContentProvider& content_provider;
|
||||
const Core::Reporter& reporter;
|
||||
|
||||
FileSys::VirtualFile romfs;
|
||||
u64 current_process_id = 0;
|
||||
u32 access_log_program_index = 0;
|
||||
LogMode log_mode = LogMode::LogToSdCard;
|
||||
|
||||
const Core::Reporter& reporter;
|
||||
AccessLogMode access_log_mode = AccessLogMode::None;
|
||||
};
|
||||
|
||||
} // namespace Service::FileSystem
|
||||
|
||||
@@ -314,6 +314,8 @@ void Controller_NPad::OnInit() {
|
||||
|
||||
void Controller_NPad::OnLoadInputDevices() {
|
||||
const auto& players = Settings::values.players.GetValue();
|
||||
|
||||
std::lock_guard lock{mutex};
|
||||
for (std::size_t i = 0; i < players.size(); ++i) {
|
||||
std::transform(players[i].buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
|
||||
players[i].buttons.begin() + Settings::NativeButton::BUTTON_HID_END,
|
||||
@@ -348,6 +350,8 @@ void Controller_NPad::OnRelease() {
|
||||
}
|
||||
|
||||
void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
|
||||
std::lock_guard lock{mutex};
|
||||
|
||||
const auto controller_idx = NPadIdToIndex(npad_id);
|
||||
const auto controller_type = connected_controllers[controller_idx].type;
|
||||
if (!connected_controllers[controller_idx].is_connected) {
|
||||
|
||||
@@ -6,6 +6,8 @@
|
||||
|
||||
#include <array>
|
||||
#include <atomic>
|
||||
#include <mutex>
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/quaternion.h"
|
||||
@@ -563,6 +565,8 @@ private:
|
||||
using MotionArray = std::array<
|
||||
std::array<std::unique_ptr<Input::MotionDevice>, Settings::NativeMotion::NUM_MOTIONS_HID>,
|
||||
10>;
|
||||
|
||||
std::mutex mutex;
|
||||
ButtonArray buttons;
|
||||
StickArray sticks;
|
||||
VibrationArray vibrations;
|
||||
|
||||
@@ -236,7 +236,7 @@ Hid::Hid(Core::System& system_) : ServiceFramework{system_, "hid"} {
|
||||
{80, &Hid::GetGyroscopeZeroDriftMode, "GetGyroscopeZeroDriftMode"},
|
||||
{81, &Hid::ResetGyroscopeZeroDriftMode, "ResetGyroscopeZeroDriftMode"},
|
||||
{82, &Hid::IsSixAxisSensorAtRest, "IsSixAxisSensorAtRest"},
|
||||
{83, nullptr, "IsFirmwareUpdateAvailableForSixAxisSensor"},
|
||||
{83, &Hid::IsFirmwareUpdateAvailableForSixAxisSensor, "IsFirmwareUpdateAvailableForSixAxisSensor"},
|
||||
{91, &Hid::ActivateGesture, "ActivateGesture"},
|
||||
{100, &Hid::SetSupportedNpadStyleSet, "SetSupportedNpadStyleSet"},
|
||||
{101, &Hid::GetSupportedNpadStyleSet, "GetSupportedNpadStyleSet"},
|
||||
@@ -710,6 +710,27 @@ void Hid::IsSixAxisSensorAtRest(Kernel::HLERequestContext& ctx) {
|
||||
.IsSixAxisSensorAtRest());
|
||||
}
|
||||
|
||||
void Hid::IsFirmwareUpdateAvailableForSixAxisSensor(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
struct Parameters {
|
||||
Controller_NPad::DeviceHandle sixaxis_handle;
|
||||
INSERT_PADDING_WORDS_NOINIT(1);
|
||||
u64 applet_resource_user_id;
|
||||
};
|
||||
|
||||
const auto parameters{rp.PopRaw<Parameters>()};
|
||||
|
||||
LOG_WARNING(
|
||||
Service_HID,
|
||||
"(STUBBED) called, npad_type={}, npad_id={}, device_index={}, applet_resource_user_id={}",
|
||||
parameters.sixaxis_handle.npad_type, parameters.sixaxis_handle.npad_id,
|
||||
parameters.sixaxis_handle.device_index, parameters.applet_resource_user_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(ResultSuccess);
|
||||
rb.Push(false);
|
||||
}
|
||||
|
||||
void Hid::ActivateGesture(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
struct Parameters {
|
||||
|
||||
@@ -100,6 +100,7 @@ private:
|
||||
void GetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx);
|
||||
void ResetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx);
|
||||
void IsSixAxisSensorAtRest(Kernel::HLERequestContext& ctx);
|
||||
void IsFirmwareUpdateAvailableForSixAxisSensor(Kernel::HLERequestContext& ctx);
|
||||
void ActivateGesture(Kernel::HLERequestContext& ctx);
|
||||
void SetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx);
|
||||
void GetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx);
|
||||
|
||||
@@ -51,6 +51,24 @@ struct hash<Service::LM::LogPacketHeaderEntry> {
|
||||
} // namespace std
|
||||
|
||||
namespace Service::LM {
|
||||
namespace {
|
||||
std::string_view NameOf(LogSeverity severity) {
|
||||
switch (severity) {
|
||||
case LogSeverity::Trace:
|
||||
return "TRACE";
|
||||
case LogSeverity::Info:
|
||||
return "INFO";
|
||||
case LogSeverity::Warning:
|
||||
return "WARNING";
|
||||
case LogSeverity::Error:
|
||||
return "ERROR";
|
||||
case LogSeverity::Fatal:
|
||||
return "FATAL";
|
||||
default:
|
||||
return "UNKNOWN";
|
||||
}
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
enum class LogDestination : u32 {
|
||||
TargetManager = 1 << 0,
|
||||
@@ -262,33 +280,8 @@ private:
|
||||
if (text_log) {
|
||||
output_log += fmt::format("Log Text: {}\n", *text_log);
|
||||
}
|
||||
|
||||
switch (entry.severity) {
|
||||
case LogSeverity::Trace:
|
||||
LOG_DEBUG(Service_LM, "LogManager TRACE ({}):\n{}", DestinationToString(destination),
|
||||
output_log);
|
||||
break;
|
||||
case LogSeverity::Info:
|
||||
LOG_INFO(Service_LM, "LogManager INFO ({}):\n{}", DestinationToString(destination),
|
||||
output_log);
|
||||
break;
|
||||
case LogSeverity::Warning:
|
||||
LOG_WARNING(Service_LM, "LogManager WARNING ({}):\n{}",
|
||||
DestinationToString(destination), output_log);
|
||||
break;
|
||||
case LogSeverity::Error:
|
||||
LOG_ERROR(Service_LM, "LogManager ERROR ({}):\n{}", DestinationToString(destination),
|
||||
output_log);
|
||||
break;
|
||||
case LogSeverity::Fatal:
|
||||
LOG_CRITICAL(Service_LM, "LogManager FATAL ({}):\n{}", DestinationToString(destination),
|
||||
output_log);
|
||||
break;
|
||||
default:
|
||||
LOG_CRITICAL(Service_LM, "LogManager UNKNOWN ({}):\n{}",
|
||||
DestinationToString(destination), output_log);
|
||||
break;
|
||||
}
|
||||
LOG_DEBUG(Service_LM, "LogManager {} ({}):\n{}", NameOf(entry.severity),
|
||||
DestinationToString(destination), output_log);
|
||||
}
|
||||
|
||||
static std::string DestinationToString(LogDestination destination) {
|
||||
|
||||
@@ -4,6 +4,8 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/uuid.h"
|
||||
|
||||
@@ -307,6 +307,9 @@ void NVFlinger::Compose() {
|
||||
}
|
||||
|
||||
s64 NVFlinger::GetNextTicks() const {
|
||||
if (Settings::values.disable_fps_limit.GetValue()) {
|
||||
return 0;
|
||||
}
|
||||
constexpr s64 max_hertz = 120LL;
|
||||
return (1000000000 * (1LL << swap_interval)) / max_hertz;
|
||||
}
|
||||
|
||||
@@ -149,10 +149,10 @@ void ServiceFrameworkBase::ReportUnimplementedFunction(Kernel::HLERequestContext
|
||||
std::string function_name = info == nullptr ? fmt::format("{}", ctx.GetCommand()) : info->name;
|
||||
|
||||
fmt::memory_buffer buf;
|
||||
fmt::format_to(buf, "function '{}': port='{}' cmd_buf={{[0]=0x{:X}", function_name,
|
||||
service_name, cmd_buf[0]);
|
||||
fmt::format_to(std::back_inserter(buf), "function '{}': port='{}' cmd_buf={{[0]=0x{:X}",
|
||||
function_name, service_name, cmd_buf[0]);
|
||||
for (int i = 1; i <= 8; ++i) {
|
||||
fmt::format_to(buf, ", [{}]=0x{:X}", i, cmd_buf[i]);
|
||||
fmt::format_to(std::back_inserter(buf), ", [{}]=0x{:X}", i, cmd_buf[i]);
|
||||
}
|
||||
buf.push_back('}');
|
||||
|
||||
|
||||
@@ -9,7 +9,7 @@ namespace Service::SPL {
|
||||
CSRNG::CSRNG(Core::System& system_, std::shared_ptr<Module> module_)
|
||||
: Interface(system_, std::move(module_), "csrng") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &CSRNG::GetRandomBytes, "GetRandomBytes"},
|
||||
{0, &CSRNG::GenerateRandomBytes, "GenerateRandomBytes"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include <vector>
|
||||
#include "common/logging/log.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/hle/api_version.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/spl/csrng.h"
|
||||
#include "core/hle/service/spl/module.h"
|
||||
@@ -24,7 +25,46 @@ Module::Interface::Interface(Core::System& system_, std::shared_ptr<Module> modu
|
||||
|
||||
Module::Interface::~Interface() = default;
|
||||
|
||||
void Module::Interface::GetRandomBytes(Kernel::HLERequestContext& ctx) {
|
||||
void Module::Interface::GetConfig(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto config_item = rp.PopEnum<ConfigItem>();
|
||||
|
||||
// This should call svcCallSecureMonitor with the appropriate args.
|
||||
// Since we do not have it implemented yet, we will use this for now.
|
||||
const auto smc_result = GetConfigImpl(config_item);
|
||||
const auto result_code = smc_result.Code();
|
||||
|
||||
if (smc_result.Failed()) {
|
||||
LOG_ERROR(Service_SPL, "called, config_item={}, result_code={}", config_item,
|
||||
result_code.raw);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result_code);
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service_SPL, "called, config_item={}, result_code={}, smc_result={}", config_item,
|
||||
result_code.raw, *smc_result);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(result_code);
|
||||
rb.Push(*smc_result);
|
||||
}
|
||||
|
||||
void Module::Interface::ModularExponentiate(Kernel::HLERequestContext& ctx) {
|
||||
UNIMPLEMENTED_MSG("ModularExponentiate is not implemented!");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSecureMonitorNotImplemented);
|
||||
}
|
||||
|
||||
void Module::Interface::SetConfig(Kernel::HLERequestContext& ctx) {
|
||||
UNIMPLEMENTED_MSG("SetConfig is not implemented!");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSecureMonitorNotImplemented);
|
||||
}
|
||||
|
||||
void Module::Interface::GenerateRandomBytes(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_SPL, "called");
|
||||
|
||||
const std::size_t size = ctx.GetWriteBufferSize();
|
||||
@@ -39,6 +79,88 @@ void Module::Interface::GetRandomBytes(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push(ResultSuccess);
|
||||
}
|
||||
|
||||
void Module::Interface::IsDevelopment(Kernel::HLERequestContext& ctx) {
|
||||
UNIMPLEMENTED_MSG("IsDevelopment is not implemented!");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSecureMonitorNotImplemented);
|
||||
}
|
||||
|
||||
void Module::Interface::SetBootReason(Kernel::HLERequestContext& ctx) {
|
||||
UNIMPLEMENTED_MSG("SetBootReason is not implemented!");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSecureMonitorNotImplemented);
|
||||
}
|
||||
|
||||
void Module::Interface::GetBootReason(Kernel::HLERequestContext& ctx) {
|
||||
UNIMPLEMENTED_MSG("GetBootReason is not implemented!");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultSecureMonitorNotImplemented);
|
||||
}
|
||||
|
||||
ResultVal<u64> Module::Interface::GetConfigImpl(ConfigItem config_item) const {
|
||||
switch (config_item) {
|
||||
case ConfigItem::DisableProgramVerification:
|
||||
case ConfigItem::DramId:
|
||||
case ConfigItem::SecurityEngineInterruptNumber:
|
||||
case ConfigItem::FuseVersion:
|
||||
case ConfigItem::HardwareType:
|
||||
case ConfigItem::HardwareState:
|
||||
case ConfigItem::IsRecoveryBoot:
|
||||
case ConfigItem::DeviceId:
|
||||
case ConfigItem::BootReason:
|
||||
case ConfigItem::MemoryMode:
|
||||
case ConfigItem::IsDevelopmentFunctionEnabled:
|
||||
case ConfigItem::KernelConfiguration:
|
||||
case ConfigItem::IsChargerHiZModeEnabled:
|
||||
case ConfigItem::QuestState:
|
||||
case ConfigItem::RegulatorType:
|
||||
case ConfigItem::DeviceUniqueKeyGeneration:
|
||||
case ConfigItem::Package2Hash:
|
||||
return ResultSecureMonitorNotImplemented;
|
||||
case ConfigItem::ExosphereApiVersion:
|
||||
// Get information about the current exosphere version.
|
||||
return MakeResult((u64{HLE::ApiVersion::ATMOSPHERE_RELEASE_VERSION_MAJOR} << 56) |
|
||||
(u64{HLE::ApiVersion::ATMOSPHERE_RELEASE_VERSION_MINOR} << 48) |
|
||||
(u64{HLE::ApiVersion::ATMOSPHERE_RELEASE_VERSION_MICRO} << 40) |
|
||||
(static_cast<u64>(HLE::ApiVersion::GetTargetFirmware())));
|
||||
case ConfigItem::ExosphereNeedsReboot:
|
||||
// We are executing, so we aren't in the process of rebooting.
|
||||
return MakeResult(u64{0});
|
||||
case ConfigItem::ExosphereNeedsShutdown:
|
||||
// We are executing, so we aren't in the process of shutting down.
|
||||
return MakeResult(u64{0});
|
||||
case ConfigItem::ExosphereGitCommitHash:
|
||||
// Get information about the current exosphere git commit hash.
|
||||
return MakeResult(u64{0});
|
||||
case ConfigItem::ExosphereHasRcmBugPatch:
|
||||
// Get information about whether this unit has the RCM bug patched.
|
||||
return MakeResult(u64{0});
|
||||
case ConfigItem::ExosphereBlankProdInfo:
|
||||
// Get whether this unit should simulate a "blanked" PRODINFO.
|
||||
return MakeResult(u64{0});
|
||||
case ConfigItem::ExosphereAllowCalWrites:
|
||||
// Get whether this unit should allow writing to the calibration partition.
|
||||
return MakeResult(u64{0});
|
||||
case ConfigItem::ExosphereEmummcType:
|
||||
// Get what kind of emummc this unit has active.
|
||||
return MakeResult(u64{0});
|
||||
case ConfigItem::ExospherePayloadAddress:
|
||||
// Gets the physical address of the reboot payload buffer, if one exists.
|
||||
return ResultSecureMonitorNotInitialized;
|
||||
case ConfigItem::ExosphereLogConfiguration:
|
||||
// Get the log configuration.
|
||||
return MakeResult(u64{0});
|
||||
case ConfigItem::ExosphereForceEnableUsb30:
|
||||
// Get whether usb 3.0 should be force-enabled.
|
||||
return MakeResult(u64{0});
|
||||
default:
|
||||
return ResultSecureMonitorInvalidArgument;
|
||||
}
|
||||
}
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) {
|
||||
auto module = std::make_shared<Module>();
|
||||
std::make_shared<CSRNG>(system, module)->InstallAsService(service_manager);
|
||||
|
||||
@@ -6,6 +6,8 @@
|
||||
|
||||
#include <random>
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/hle/service/spl/spl_results.h"
|
||||
#include "core/hle/service/spl/spl_types.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
@@ -21,12 +23,21 @@ public:
|
||||
const char* name);
|
||||
~Interface() override;
|
||||
|
||||
void GetRandomBytes(Kernel::HLERequestContext& ctx);
|
||||
// General
|
||||
void GetConfig(Kernel::HLERequestContext& ctx);
|
||||
void ModularExponentiate(Kernel::HLERequestContext& ctx);
|
||||
void SetConfig(Kernel::HLERequestContext& ctx);
|
||||
void GenerateRandomBytes(Kernel::HLERequestContext& ctx);
|
||||
void IsDevelopment(Kernel::HLERequestContext& ctx);
|
||||
void SetBootReason(Kernel::HLERequestContext& ctx);
|
||||
void GetBootReason(Kernel::HLERequestContext& ctx);
|
||||
|
||||
protected:
|
||||
std::shared_ptr<Module> module;
|
||||
|
||||
private:
|
||||
ResultVal<u64> GetConfigImpl(ConfigItem config_item) const;
|
||||
|
||||
std::mt19937 rng;
|
||||
};
|
||||
};
|
||||
|
||||
@@ -10,13 +10,13 @@ SPL::SPL(Core::System& system_, std::shared_ptr<Module> module_)
|
||||
: Interface(system_, std::move(module_), "spl:") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "GetConfig"},
|
||||
{1, nullptr, "ModularExponentiate"},
|
||||
{5, nullptr, "SetConfig"},
|
||||
{7, &SPL::GetRandomBytes, "GetRandomBytes"},
|
||||
{11, nullptr, "IsDevelopment"},
|
||||
{24, nullptr, "SetBootReason"},
|
||||
{25, nullptr, "GetBootReason"},
|
||||
{0, &SPL::GetConfig, "GetConfig"},
|
||||
{1, &SPL::ModularExponentiate, "ModularExponentiate"},
|
||||
{5, &SPL::SetConfig, "SetConfig"},
|
||||
{7, &SPL::GenerateRandomBytes, "GenerateRandomBytes"},
|
||||
{11, &SPL::IsDevelopment, "IsDevelopment"},
|
||||
{24, &SPL::SetBootReason, "SetBootReason"},
|
||||
{25, &SPL::GetBootReason, "GetBootReason"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
@@ -27,22 +27,22 @@ SPL_MIG::SPL_MIG(Core::System& system_, std::shared_ptr<Module> module_)
|
||||
: Interface(system_, std::move(module_), "spl:mig") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "GetConfig"},
|
||||
{1, nullptr, "ModularExponentiate"},
|
||||
{0, &SPL::GetConfig, "GetConfig"},
|
||||
{1, &SPL::ModularExponentiate, "ModularExponentiate"},
|
||||
{2, nullptr, "GenerateAesKek"},
|
||||
{3, nullptr, "LoadAesKey"},
|
||||
{4, nullptr, "GenerateAesKey"},
|
||||
{5, nullptr, "SetConfig"},
|
||||
{7, &SPL::GetRandomBytes, "GenerateRandomBytes"},
|
||||
{11, nullptr, "IsDevelopment"},
|
||||
{5, &SPL::SetConfig, "SetConfig"},
|
||||
{7, &SPL::GenerateRandomBytes, "GenerateRandomBytes"},
|
||||
{11, &SPL::IsDevelopment, "IsDevelopment"},
|
||||
{14, nullptr, "DecryptAesKey"},
|
||||
{15, nullptr, "CryptAesCtr"},
|
||||
{16, nullptr, "ComputeCmac"},
|
||||
{21, nullptr, "AllocateAesKeyslot"},
|
||||
{22, nullptr, "DeallocateAesKeySlot"},
|
||||
{23, nullptr, "GetAesKeyslotAvailableEvent"},
|
||||
{24, nullptr, "SetBootReason"},
|
||||
{25, nullptr, "GetBootReason"},
|
||||
{24, &SPL::SetBootReason, "SetBootReason"},
|
||||
{25, &SPL::GetBootReason, "GetBootReason"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
@@ -53,16 +53,16 @@ SPL_FS::SPL_FS(Core::System& system_, std::shared_ptr<Module> module_)
|
||||
: Interface(system_, std::move(module_), "spl:fs") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "GetConfig"},
|
||||
{1, nullptr, "ModularExponentiate"},
|
||||
{0, &SPL::GetConfig, "GetConfig"},
|
||||
{1, &SPL::ModularExponentiate, "ModularExponentiate"},
|
||||
{2, nullptr, "GenerateAesKek"},
|
||||
{3, nullptr, "LoadAesKey"},
|
||||
{4, nullptr, "GenerateAesKey"},
|
||||
{5, nullptr, "SetConfig"},
|
||||
{7, &SPL::GetRandomBytes, "GenerateRandomBytes"},
|
||||
{5, &SPL::SetConfig, "SetConfig"},
|
||||
{7, &SPL::GenerateRandomBytes, "GenerateRandomBytes"},
|
||||
{9, nullptr, "ImportLotusKey"},
|
||||
{10, nullptr, "DecryptLotusMessage"},
|
||||
{11, nullptr, "IsDevelopment"},
|
||||
{11, &SPL::IsDevelopment, "IsDevelopment"},
|
||||
{12, nullptr, "GenerateSpecificAesKey"},
|
||||
{14, nullptr, "DecryptAesKey"},
|
||||
{15, nullptr, "CryptAesCtr"},
|
||||
@@ -71,8 +71,8 @@ SPL_FS::SPL_FS(Core::System& system_, std::shared_ptr<Module> module_)
|
||||
{21, nullptr, "AllocateAesKeyslot"},
|
||||
{22, nullptr, "DeallocateAesKeySlot"},
|
||||
{23, nullptr, "GetAesKeyslotAvailableEvent"},
|
||||
{24, nullptr, "SetBootReason"},
|
||||
{25, nullptr, "GetBootReason"},
|
||||
{24, &SPL::SetBootReason, "SetBootReason"},
|
||||
{25, &SPL::GetBootReason, "GetBootReason"},
|
||||
{31, nullptr, "GetPackage2Hash"},
|
||||
};
|
||||
// clang-format on
|
||||
@@ -84,14 +84,14 @@ SPL_SSL::SPL_SSL(Core::System& system_, std::shared_ptr<Module> module_)
|
||||
: Interface(system_, std::move(module_), "spl:ssl") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "GetConfig"},
|
||||
{1, nullptr, "ModularExponentiate"},
|
||||
{0, &SPL::GetConfig, "GetConfig"},
|
||||
{1, &SPL::ModularExponentiate, "ModularExponentiate"},
|
||||
{2, nullptr, "GenerateAesKek"},
|
||||
{3, nullptr, "LoadAesKey"},
|
||||
{4, nullptr, "GenerateAesKey"},
|
||||
{5, nullptr, "SetConfig"},
|
||||
{7, &SPL::GetRandomBytes, "GetRandomBytes"},
|
||||
{11, nullptr, "IsDevelopment"},
|
||||
{5, &SPL::SetConfig, "SetConfig"},
|
||||
{7, &SPL::GenerateRandomBytes, "GenerateRandomBytes"},
|
||||
{11, &SPL::IsDevelopment, "IsDevelopment"},
|
||||
{13, nullptr, "DecryptDeviceUniqueData"},
|
||||
{14, nullptr, "DecryptAesKey"},
|
||||
{15, nullptr, "CryptAesCtr"},
|
||||
@@ -99,8 +99,8 @@ SPL_SSL::SPL_SSL(Core::System& system_, std::shared_ptr<Module> module_)
|
||||
{21, nullptr, "AllocateAesKeyslot"},
|
||||
{22, nullptr, "DeallocateAesKeySlot"},
|
||||
{23, nullptr, "GetAesKeyslotAvailableEvent"},
|
||||
{24, nullptr, "SetBootReason"},
|
||||
{25, nullptr, "GetBootReason"},
|
||||
{24, &SPL::SetBootReason, "SetBootReason"},
|
||||
{25, &SPL::GetBootReason, "GetBootReason"},
|
||||
{26, nullptr, "DecryptAndStoreSslClientCertKey"},
|
||||
{27, nullptr, "ModularExponentiateWithSslClientCertKey"},
|
||||
};
|
||||
@@ -113,14 +113,14 @@ SPL_ES::SPL_ES(Core::System& system_, std::shared_ptr<Module> module_)
|
||||
: Interface(system_, std::move(module_), "spl:es") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "GetConfig"},
|
||||
{1, nullptr, "ModularExponentiate"},
|
||||
{0, &SPL::GetConfig, "GetConfig"},
|
||||
{1, &SPL::ModularExponentiate, "ModularExponentiate"},
|
||||
{2, nullptr, "GenerateAesKek"},
|
||||
{3, nullptr, "LoadAesKey"},
|
||||
{4, nullptr, "GenerateAesKey"},
|
||||
{5, nullptr, "SetConfig"},
|
||||
{7, &SPL::GetRandomBytes, "GenerateRandomBytes"},
|
||||
{11, nullptr, "IsDevelopment"},
|
||||
{5, &SPL::SetConfig, "SetConfig"},
|
||||
{7, &SPL::GenerateRandomBytes, "GenerateRandomBytes"},
|
||||
{11, &SPL::IsDevelopment, "IsDevelopment"},
|
||||
{13, nullptr, "DecryptDeviceUniqueData"},
|
||||
{14, nullptr, "DecryptAesKey"},
|
||||
{15, nullptr, "CryptAesCtr"},
|
||||
@@ -131,8 +131,8 @@ SPL_ES::SPL_ES(Core::System& system_, std::shared_ptr<Module> module_)
|
||||
{21, nullptr, "AllocateAesKeyslot"},
|
||||
{22, nullptr, "DeallocateAesKeySlot"},
|
||||
{23, nullptr, "GetAesKeyslotAvailableEvent"},
|
||||
{24, nullptr, "SetBootReason"},
|
||||
{25, nullptr, "GetBootReason"},
|
||||
{24, &SPL::SetBootReason, "SetBootReason"},
|
||||
{25, &SPL::GetBootReason, "GetBootReason"},
|
||||
{28, nullptr, "DecryptAndStoreDrmDeviceCertKey"},
|
||||
{29, nullptr, "ModularExponentiateWithDrmDeviceCertKey"},
|
||||
{31, nullptr, "PrepareEsArchiveKey"},
|
||||
@@ -147,14 +147,14 @@ SPL_MANU::SPL_MANU(Core::System& system_, std::shared_ptr<Module> module_)
|
||||
: Interface(system_, std::move(module_), "spl:manu") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "GetConfig"},
|
||||
{1, nullptr, "ModularExponentiate"},
|
||||
{0, &SPL::GetConfig, "GetConfig"},
|
||||
{1, &SPL::ModularExponentiate, "ModularExponentiate"},
|
||||
{2, nullptr, "GenerateAesKek"},
|
||||
{3, nullptr, "LoadAesKey"},
|
||||
{4, nullptr, "GenerateAesKey"},
|
||||
{5, nullptr, "SetConfig"},
|
||||
{7, &SPL::GetRandomBytes, "GetRandomBytes"},
|
||||
{11, nullptr, "IsDevelopment"},
|
||||
{5, &SPL::SetConfig, "SetConfig"},
|
||||
{7, &SPL::GenerateRandomBytes, "GenerateRandomBytes"},
|
||||
{11, &SPL::IsDevelopment, "IsDevelopment"},
|
||||
{13, nullptr, "DecryptDeviceUniqueData"},
|
||||
{14, nullptr, "DecryptAesKey"},
|
||||
{15, nullptr, "CryptAesCtr"},
|
||||
@@ -162,8 +162,8 @@ SPL_MANU::SPL_MANU(Core::System& system_, std::shared_ptr<Module> module_)
|
||||
{21, nullptr, "AllocateAesKeyslot"},
|
||||
{22, nullptr, "DeallocateAesKeySlot"},
|
||||
{23, nullptr, "GetAesKeyslotAvailableEvent"},
|
||||
{24, nullptr, "SetBootReason"},
|
||||
{25, nullptr, "GetBootReason"},
|
||||
{24, &SPL::SetBootReason, "SetBootReason"},
|
||||
{25, &SPL::GetBootReason, "GetBootReason"},
|
||||
{30, nullptr, "ReencryptDeviceUniqueData"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
31
src/core/hle/service/spl/spl_results.h
Normal file
31
src/core/hle/service/spl/spl_results.h
Normal file
@@ -0,0 +1,31 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Service::SPL {
|
||||
|
||||
// Description 0 - 99
|
||||
constexpr ResultCode ResultSecureMonitorError{ErrorModule::SPL, 0};
|
||||
constexpr ResultCode ResultSecureMonitorNotImplemented{ErrorModule::SPL, 1};
|
||||
constexpr ResultCode ResultSecureMonitorInvalidArgument{ErrorModule::SPL, 2};
|
||||
constexpr ResultCode ResultSecureMonitorBusy{ErrorModule::SPL, 3};
|
||||
constexpr ResultCode ResultSecureMonitorNoAsyncOperation{ErrorModule::SPL, 4};
|
||||
constexpr ResultCode ResultSecureMonitorInvalidAsyncOperation{ErrorModule::SPL, 5};
|
||||
constexpr ResultCode ResultSecureMonitorNotPermitted{ErrorModule::SPL, 6};
|
||||
constexpr ResultCode ResultSecureMonitorNotInitialized{ErrorModule::SPL, 7};
|
||||
|
||||
constexpr ResultCode ResultInvalidSize{ErrorModule::SPL, 100};
|
||||
constexpr ResultCode ResultUnknownSecureMonitorError{ErrorModule::SPL, 101};
|
||||
constexpr ResultCode ResultDecryptionFailed{ErrorModule::SPL, 102};
|
||||
|
||||
constexpr ResultCode ResultOutOfKeySlots{ErrorModule::SPL, 104};
|
||||
constexpr ResultCode ResultInvalidKeySlot{ErrorModule::SPL, 105};
|
||||
constexpr ResultCode ResultBootReasonAlreadySet{ErrorModule::SPL, 106};
|
||||
constexpr ResultCode ResultBootReasonNotSet{ErrorModule::SPL, 107};
|
||||
constexpr ResultCode ResultInvalidArgument{ErrorModule::SPL, 108};
|
||||
|
||||
} // namespace Service::SPL
|
||||
232
src/core/hle/service/spl/spl_types.h
Normal file
232
src/core/hle/service/spl/spl_types.h
Normal file
@@ -0,0 +1,232 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <span>
|
||||
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Service::SPL {
|
||||
|
||||
constexpr size_t AES_128_KEY_SIZE = 0x10;
|
||||
|
||||
namespace Smc {
|
||||
|
||||
enum class FunctionId : u32 {
|
||||
SetConfig = 0xC3000401,
|
||||
GetConfig = 0xC3000002,
|
||||
GetResult = 0xC3000003,
|
||||
GetResultData = 0xC3000404,
|
||||
ModularExponentiate = 0xC3000E05,
|
||||
GenerateRandomBytes = 0xC3000006,
|
||||
GenerateAesKek = 0xC3000007,
|
||||
LoadAesKey = 0xC3000008,
|
||||
ComputeAes = 0xC3000009,
|
||||
GenerateSpecificAesKey = 0xC300000A,
|
||||
ComputeCmac = 0xC300040B,
|
||||
ReencryptDeviceUniqueData = 0xC300D60C,
|
||||
DecryptDeviceUniqueData = 0xC300100D,
|
||||
|
||||
ModularExponentiateWithStorageKey = 0xC300060F,
|
||||
PrepareEsDeviceUniqueKey = 0xC3000610,
|
||||
LoadPreparedAesKey = 0xC3000011,
|
||||
PrepareCommonEsTitleKey = 0xC3000012,
|
||||
|
||||
// Deprecated functions.
|
||||
LoadEsDeviceKey = 0xC300100C,
|
||||
DecryptAndStoreGcKey = 0xC300100E,
|
||||
|
||||
// Atmosphere functions.
|
||||
AtmosphereIramCopy = 0xF0000201,
|
||||
AtmosphereReadWriteRegister = 0xF0000002,
|
||||
|
||||
AtmosphereGetEmummcConfig = 0xF0000404,
|
||||
};
|
||||
|
||||
enum class CipherMode {
|
||||
CbcEncrypt = 0,
|
||||
CbcDecrypt = 1,
|
||||
Ctr = 2,
|
||||
};
|
||||
|
||||
enum class DeviceUniqueDataMode {
|
||||
DecryptDeviceUniqueData = 0,
|
||||
DecryptAndStoreGcKey = 1,
|
||||
DecryptAndStoreEsDeviceKey = 2,
|
||||
DecryptAndStoreSslKey = 3,
|
||||
DecryptAndStoreDrmDeviceCertKey = 4,
|
||||
};
|
||||
|
||||
enum class ModularExponentiateWithStorageKeyMode {
|
||||
Gc = 0,
|
||||
Ssl = 1,
|
||||
DrmDeviceCert = 2,
|
||||
};
|
||||
|
||||
enum class EsCommonKeyType {
|
||||
TitleKey = 0,
|
||||
ArchiveKey = 1,
|
||||
};
|
||||
|
||||
struct AsyncOperationKey {
|
||||
u64 value;
|
||||
};
|
||||
|
||||
} // namespace Smc
|
||||
|
||||
enum class HardwareType {
|
||||
Icosa = 0,
|
||||
Copper = 1,
|
||||
Hoag = 2,
|
||||
Iowa = 3,
|
||||
Calcio = 4,
|
||||
Aula = 5,
|
||||
};
|
||||
|
||||
enum class SocType {
|
||||
Erista = 0,
|
||||
Mariko = 1,
|
||||
};
|
||||
|
||||
enum class HardwareState {
|
||||
Development = 0,
|
||||
Production = 1,
|
||||
};
|
||||
|
||||
enum class MemoryArrangement {
|
||||
Standard = 0,
|
||||
StandardForAppletDev = 1,
|
||||
StandardForSystemDev = 2,
|
||||
Expanded = 3,
|
||||
ExpandedForAppletDev = 4,
|
||||
|
||||
// Note: Dynamic is not official.
|
||||
// Atmosphere uses it to maintain compatibility with firmwares prior to 6.0.0,
|
||||
// which removed the explicit retrieval of memory arrangement from PM.
|
||||
Dynamic = 5,
|
||||
Count,
|
||||
};
|
||||
|
||||
enum class BootReason {
|
||||
Unknown = 0,
|
||||
AcOk = 1,
|
||||
OnKey = 2,
|
||||
RtcAlarm1 = 3,
|
||||
RtcAlarm2 = 4,
|
||||
};
|
||||
|
||||
struct BootReasonValue {
|
||||
union {
|
||||
u32 value{};
|
||||
|
||||
BitField<0, 8, u32> power_intr;
|
||||
BitField<8, 8, u32> rtc_intr;
|
||||
BitField<16, 8, u32> nv_erc;
|
||||
BitField<24, 8, u32> boot_reason;
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(BootReasonValue) == sizeof(u32), "BootReasonValue definition!");
|
||||
|
||||
struct AesKey {
|
||||
std::array<u64, AES_128_KEY_SIZE / sizeof(u64)> data64{};
|
||||
|
||||
std::span<u8> AsBytes() {
|
||||
return std::span{reinterpret_cast<u8*>(data64.data()), AES_128_KEY_SIZE};
|
||||
}
|
||||
|
||||
std::span<const u8> AsBytes() const {
|
||||
return std::span{reinterpret_cast<const u8*>(data64.data()), AES_128_KEY_SIZE};
|
||||
}
|
||||
};
|
||||
static_assert(sizeof(AesKey) == AES_128_KEY_SIZE, "AesKey definition!");
|
||||
|
||||
struct IvCtr {
|
||||
std::array<u64, AES_128_KEY_SIZE / sizeof(u64)> data64{};
|
||||
|
||||
std::span<u8> AsBytes() {
|
||||
return std::span{reinterpret_cast<u8*>(data64.data()), AES_128_KEY_SIZE};
|
||||
}
|
||||
|
||||
std::span<const u8> AsBytes() const {
|
||||
return std::span{reinterpret_cast<const u8*>(data64.data()), AES_128_KEY_SIZE};
|
||||
}
|
||||
};
|
||||
static_assert(sizeof(AesKey) == AES_128_KEY_SIZE, "IvCtr definition!");
|
||||
|
||||
struct Cmac {
|
||||
std::array<u64, AES_128_KEY_SIZE / sizeof(u64)> data64{};
|
||||
|
||||
std::span<u8> AsBytes() {
|
||||
return std::span{reinterpret_cast<u8*>(data64.data()), AES_128_KEY_SIZE};
|
||||
}
|
||||
|
||||
std::span<const u8> AsBytes() const {
|
||||
return std::span{reinterpret_cast<const u8*>(data64.data()), AES_128_KEY_SIZE};
|
||||
}
|
||||
};
|
||||
static_assert(sizeof(AesKey) == AES_128_KEY_SIZE, "Cmac definition!");
|
||||
|
||||
struct AccessKey {
|
||||
std::array<u64, AES_128_KEY_SIZE / sizeof(u64)> data64{};
|
||||
|
||||
std::span<u8> AsBytes() {
|
||||
return std::span{reinterpret_cast<u8*>(data64.data()), AES_128_KEY_SIZE};
|
||||
}
|
||||
|
||||
std::span<const u8> AsBytes() const {
|
||||
return std::span{reinterpret_cast<const u8*>(data64.data()), AES_128_KEY_SIZE};
|
||||
}
|
||||
};
|
||||
static_assert(sizeof(AesKey) == AES_128_KEY_SIZE, "AccessKey definition!");
|
||||
|
||||
struct KeySource {
|
||||
std::array<u64, AES_128_KEY_SIZE / sizeof(u64)> data64{};
|
||||
|
||||
std::span<u8> AsBytes() {
|
||||
return std::span{reinterpret_cast<u8*>(data64.data()), AES_128_KEY_SIZE};
|
||||
}
|
||||
|
||||
std::span<const u8> AsBytes() const {
|
||||
return std::span{reinterpret_cast<const u8*>(data64.data()), AES_128_KEY_SIZE};
|
||||
}
|
||||
};
|
||||
static_assert(sizeof(AesKey) == AES_128_KEY_SIZE, "KeySource definition!");
|
||||
|
||||
enum class ConfigItem : u32 {
|
||||
// Standard config items.
|
||||
DisableProgramVerification = 1,
|
||||
DramId = 2,
|
||||
SecurityEngineInterruptNumber = 3,
|
||||
FuseVersion = 4,
|
||||
HardwareType = 5,
|
||||
HardwareState = 6,
|
||||
IsRecoveryBoot = 7,
|
||||
DeviceId = 8,
|
||||
BootReason = 9,
|
||||
MemoryMode = 10,
|
||||
IsDevelopmentFunctionEnabled = 11,
|
||||
KernelConfiguration = 12,
|
||||
IsChargerHiZModeEnabled = 13,
|
||||
QuestState = 14,
|
||||
RegulatorType = 15,
|
||||
DeviceUniqueKeyGeneration = 16,
|
||||
Package2Hash = 17,
|
||||
|
||||
// Extension config items for exosphere.
|
||||
ExosphereApiVersion = 65000,
|
||||
ExosphereNeedsReboot = 65001,
|
||||
ExosphereNeedsShutdown = 65002,
|
||||
ExosphereGitCommitHash = 65003,
|
||||
ExosphereHasRcmBugPatch = 65004,
|
||||
ExosphereBlankProdInfo = 65005,
|
||||
ExosphereAllowCalWrites = 65006,
|
||||
ExosphereEmummcType = 65007,
|
||||
ExospherePayloadAddress = 65008,
|
||||
ExosphereLogConfiguration = 65009,
|
||||
ExosphereForceEnableUsb30 = 65010,
|
||||
};
|
||||
|
||||
} // namespace Service::SPL
|
||||
@@ -125,7 +125,7 @@ ResultCode TimeZoneContentManager::GetTimeZoneInfoFile(const std::string& locati
|
||||
return ERROR_TIME_NOT_FOUND;
|
||||
}
|
||||
|
||||
vfs_file = zoneinfo_dir->GetFile(location_name);
|
||||
vfs_file = zoneinfo_dir->GetFileRelative(location_name);
|
||||
if (!vfs_file) {
|
||||
LOG_ERROR(Service_Time, "{:016X} has no file \"{}\"! Using default timezone.",
|
||||
time_zone_binary_titleid, location_name);
|
||||
|
||||
@@ -195,7 +195,9 @@ json GetHLERequestContextData(Kernel::HLERequestContext& ctx, Core::Memory::Memo
|
||||
|
||||
namespace Core {
|
||||
|
||||
Reporter::Reporter(System& system_) : system(system_) {}
|
||||
Reporter::Reporter(System& system_) : system(system_) {
|
||||
ClearFSAccessLog();
|
||||
}
|
||||
|
||||
Reporter::~Reporter() = default;
|
||||
|
||||
@@ -362,22 +364,12 @@ void Reporter::SaveErrorReport(u64 title_id, ResultCode result,
|
||||
SaveToFile(std::move(out), GetPath("error_report", title_id, timestamp));
|
||||
}
|
||||
|
||||
void Reporter::SaveFilesystemAccessReport(Service::FileSystem::LogMode log_mode,
|
||||
std::string log_message) const {
|
||||
if (!IsReportingEnabled())
|
||||
return;
|
||||
void Reporter::SaveFSAccessLog(std::string_view log_message) const {
|
||||
const auto access_log_path =
|
||||
Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir) / "FsAccessLog.txt";
|
||||
|
||||
const auto timestamp = GetTimestamp();
|
||||
const auto title_id = system.CurrentProcess()->GetTitleID();
|
||||
json out;
|
||||
|
||||
out["yuzu_version"] = GetYuzuVersionData();
|
||||
out["report_common"] = GetReportCommonData(title_id, ResultSuccess, timestamp);
|
||||
|
||||
out["log_mode"] = fmt::format("{:08X}", static_cast<u32>(log_mode));
|
||||
out["log_message"] = std::move(log_message);
|
||||
|
||||
SaveToFile(std::move(out), GetPath("filesystem_access_report", title_id, timestamp));
|
||||
void(Common::FS::AppendStringToFile(access_log_path, Common::FS::FileType::TextFile,
|
||||
log_message));
|
||||
}
|
||||
|
||||
void Reporter::SaveUserReport() const {
|
||||
@@ -392,6 +384,18 @@ void Reporter::SaveUserReport() const {
|
||||
GetPath("user_report", title_id, timestamp));
|
||||
}
|
||||
|
||||
void Reporter::ClearFSAccessLog() const {
|
||||
const auto access_log_path =
|
||||
Common::FS::GetYuzuPath(Common::FS::YuzuPath::SDMCDir) / "FsAccessLog.txt";
|
||||
|
||||
Common::FS::IOFile access_log_file{access_log_path, Common::FS::FileAccessMode::Write,
|
||||
Common::FS::FileType::TextFile};
|
||||
|
||||
if (!access_log_file.IsOpen()) {
|
||||
LOG_ERROR(Common_Filesystem, "Failed to clear the filesystem access log.");
|
||||
}
|
||||
}
|
||||
|
||||
bool Reporter::IsReportingEnabled() const {
|
||||
return Settings::values.reporting_services;
|
||||
}
|
||||
|
||||
@@ -16,10 +16,6 @@ namespace Kernel {
|
||||
class HLERequestContext;
|
||||
} // namespace Kernel
|
||||
|
||||
namespace Service::FileSystem {
|
||||
enum class LogMode : u32;
|
||||
}
|
||||
|
||||
namespace Service::LM {
|
||||
struct LogMessage;
|
||||
} // namespace Service::LM
|
||||
@@ -69,14 +65,15 @@ public:
|
||||
std::optional<std::string> custom_text_main = {},
|
||||
std::optional<std::string> custom_text_detail = {}) const;
|
||||
|
||||
void SaveFilesystemAccessReport(Service::FileSystem::LogMode log_mode,
|
||||
std::string log_message) const;
|
||||
void SaveFSAccessLog(std::string_view log_message) const;
|
||||
|
||||
// Can be used anywhere to generate a backtrace and general info report at any point during
|
||||
// execution. Not intended to be used for anything other than debugging or testing.
|
||||
void SaveUserReport() const;
|
||||
|
||||
private:
|
||||
void ClearFSAccessLog() const;
|
||||
|
||||
bool IsReportingEnabled() const;
|
||||
|
||||
System& system;
|
||||
|
||||
@@ -230,6 +230,7 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader,
|
||||
Settings::values.use_asynchronous_gpu_emulation.GetValue());
|
||||
AddField(field_type, "Renderer_UseNvdecEmulation",
|
||||
Settings::values.use_nvdec_emulation.GetValue());
|
||||
AddField(field_type, "Renderer_AccelerateASTC", Settings::values.accelerate_astc.GetValue());
|
||||
AddField(field_type, "Renderer_UseVsync", Settings::values.use_vsync.GetValue());
|
||||
AddField(field_type, "Renderer_UseAssemblyShaders",
|
||||
Settings::values.use_assembly_shaders.GetValue());
|
||||
|
||||
@@ -2,25 +2,23 @@
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <stop_token>
|
||||
#include <thread>
|
||||
|
||||
#include "common/settings.h"
|
||||
#include "input_common/mouse/mouse_input.h"
|
||||
|
||||
namespace MouseInput {
|
||||
|
||||
Mouse::Mouse() {
|
||||
update_thread = std::thread(&Mouse::UpdateThread, this);
|
||||
update_thread = std::jthread([this](std::stop_token stop_token) { UpdateThread(stop_token); });
|
||||
}
|
||||
|
||||
Mouse::~Mouse() {
|
||||
update_thread_running = false;
|
||||
if (update_thread.joinable()) {
|
||||
update_thread.join();
|
||||
}
|
||||
}
|
||||
Mouse::~Mouse() = default;
|
||||
|
||||
void Mouse::UpdateThread() {
|
||||
void Mouse::UpdateThread(std::stop_token stop_token) {
|
||||
constexpr int update_time = 10;
|
||||
while (update_thread_running) {
|
||||
while (!stop_token.stop_requested()) {
|
||||
for (MouseInfo& info : mouse_info) {
|
||||
const Common::Vec3f angular_direction{
|
||||
-info.tilt_direction.y,
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
|
||||
#include <array>
|
||||
#include <mutex>
|
||||
#include <stop_token>
|
||||
#include <thread>
|
||||
|
||||
#include "common/common_types.h"
|
||||
@@ -85,7 +86,7 @@ public:
|
||||
[[nodiscard]] const MouseData& GetMouseState(std::size_t button) const;
|
||||
|
||||
private:
|
||||
void UpdateThread();
|
||||
void UpdateThread(std::stop_token stop_token);
|
||||
void UpdateYuzuSettings();
|
||||
void StopPanning();
|
||||
|
||||
@@ -105,12 +106,11 @@ private:
|
||||
u16 buttons{};
|
||||
u16 toggle_buttons{};
|
||||
u16 lock_buttons{};
|
||||
std::thread update_thread;
|
||||
std::jthread update_thread;
|
||||
MouseButton last_button{MouseButton::Undefined};
|
||||
std::array<MouseInfo, 7> mouse_info;
|
||||
Common::SPSCQueue<MouseStatus> mouse_queue;
|
||||
bool configuring{false};
|
||||
bool update_thread_running{true};
|
||||
int mouse_panning_timout{};
|
||||
};
|
||||
} // namespace MouseInput
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <utility>
|
||||
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include "common/settings.h"
|
||||
#include "core/frontend/framebuffer_layout.h"
|
||||
#include "input_common/touch_from_button.h"
|
||||
|
||||
@@ -237,6 +237,7 @@ add_library(video_core STATIC
|
||||
texture_cache/util.cpp
|
||||
texture_cache/util.h
|
||||
textures/astc.h
|
||||
textures/astc.cpp
|
||||
textures/decoders.cpp
|
||||
textures/decoders.h
|
||||
textures/texture.cpp
|
||||
|
||||
@@ -256,6 +256,16 @@ public:
|
||||
stream_score += score;
|
||||
}
|
||||
|
||||
/// Sets the new frame tick
|
||||
void SetFrameTick(u64 new_frame_tick) noexcept {
|
||||
frame_tick = new_frame_tick;
|
||||
}
|
||||
|
||||
/// Returns the new frame tick
|
||||
[[nodiscard]] u64 FrameTick() const noexcept {
|
||||
return frame_tick;
|
||||
}
|
||||
|
||||
/// Returns the likeliness of this being a stream buffer
|
||||
[[nodiscard]] int StreamScore() const noexcept {
|
||||
return stream_score;
|
||||
@@ -586,6 +596,7 @@ private:
|
||||
RasterizerInterface* rasterizer = nullptr;
|
||||
VAddr cpu_addr = 0;
|
||||
Words words;
|
||||
u64 frame_tick = 0;
|
||||
BufferFlagBits flags{};
|
||||
int stream_score = 0;
|
||||
};
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
|
||||
#include <boost/container/small_vector.hpp>
|
||||
|
||||
#include "common/common_sizes.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/div_ceil.h"
|
||||
#include "common/microprofile.h"
|
||||
@@ -65,6 +66,9 @@ class BufferCache {
|
||||
|
||||
static constexpr BufferId NULL_BUFFER_ID{0};
|
||||
|
||||
static constexpr u64 EXPECTED_MEMORY = Common::Size_512_MB;
|
||||
static constexpr u64 CRITICAL_MEMORY = Common::Size_1_GB;
|
||||
|
||||
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
|
||||
|
||||
using Runtime = typename P::Runtime;
|
||||
@@ -102,6 +106,8 @@ public:
|
||||
|
||||
void TickFrame();
|
||||
|
||||
void RunGarbageCollector();
|
||||
|
||||
void WriteMemory(VAddr cpu_addr, u64 size);
|
||||
|
||||
void CachedWriteMemory(VAddr cpu_addr, u64 size);
|
||||
@@ -243,6 +249,8 @@ private:
|
||||
template <bool insert>
|
||||
void ChangeRegister(BufferId buffer_id);
|
||||
|
||||
void TouchBuffer(Buffer& buffer) const noexcept;
|
||||
|
||||
bool SynchronizeBuffer(Buffer& buffer, VAddr cpu_addr, u32 size);
|
||||
|
||||
bool SynchronizeBufferImpl(Buffer& buffer, VAddr cpu_addr, u32 size);
|
||||
@@ -255,6 +263,10 @@ private:
|
||||
|
||||
void MappedUploadMemory(Buffer& buffer, u64 total_size_bytes, std::span<BufferCopy> copies);
|
||||
|
||||
void DownloadBufferMemory(Buffer& buffer_id);
|
||||
|
||||
void DownloadBufferMemory(Buffer& buffer_id, VAddr cpu_addr, u64 size);
|
||||
|
||||
void DeleteBuffer(BufferId buffer_id);
|
||||
|
||||
void ReplaceBufferDownloads(BufferId old_buffer_id, BufferId new_buffer_id);
|
||||
@@ -319,6 +331,10 @@ private:
|
||||
size_t immediate_buffer_capacity = 0;
|
||||
std::unique_ptr<u8[]> immediate_buffer_alloc;
|
||||
|
||||
typename SlotVector<Buffer>::Iterator deletion_iterator;
|
||||
u64 frame_tick = 0;
|
||||
u64 total_used_memory = 0;
|
||||
|
||||
std::array<BufferId, ((1ULL << 39) >> PAGE_BITS)> page_table;
|
||||
};
|
||||
|
||||
@@ -332,6 +348,28 @@ BufferCache<P>::BufferCache(VideoCore::RasterizerInterface& rasterizer_,
|
||||
gpu_memory{gpu_memory_}, cpu_memory{cpu_memory_}, runtime{runtime_} {
|
||||
// Ensure the first slot is used for the null buffer
|
||||
void(slot_buffers.insert(runtime, NullBufferParams{}));
|
||||
deletion_iterator = slot_buffers.end();
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::RunGarbageCollector() {
|
||||
const bool aggressive_gc = total_used_memory >= CRITICAL_MEMORY;
|
||||
const u64 ticks_to_destroy = aggressive_gc ? 60 : 120;
|
||||
int num_iterations = aggressive_gc ? 64 : 32;
|
||||
for (; num_iterations > 0; --num_iterations) {
|
||||
if (deletion_iterator == slot_buffers.end()) {
|
||||
deletion_iterator = slot_buffers.begin();
|
||||
}
|
||||
++deletion_iterator;
|
||||
if (deletion_iterator == slot_buffers.end()) {
|
||||
break;
|
||||
}
|
||||
const auto [buffer_id, buffer] = *deletion_iterator;
|
||||
if (buffer->FrameTick() + ticks_to_destroy < frame_tick) {
|
||||
DownloadBufferMemory(*buffer);
|
||||
DeleteBuffer(buffer_id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
@@ -349,6 +387,10 @@ void BufferCache<P>::TickFrame() {
|
||||
const bool skip_preferred = hits * 256 < shots * 251;
|
||||
uniform_buffer_skip_cache_size = skip_preferred ? DEFAULT_SKIP_CACHE_SIZE : 0;
|
||||
|
||||
if (Settings::values.use_caches_gc.GetValue() && total_used_memory >= EXPECTED_MEMORY) {
|
||||
RunGarbageCollector();
|
||||
}
|
||||
++frame_tick;
|
||||
delayed_destruction_ring.Tick();
|
||||
}
|
||||
|
||||
@@ -371,50 +413,8 @@ void BufferCache<P>::CachedWriteMemory(VAddr cpu_addr, u64 size) {
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::DownloadMemory(VAddr cpu_addr, u64 size) {
|
||||
ForEachBufferInRange(cpu_addr, size, [&](BufferId, Buffer& buffer) {
|
||||
boost::container::small_vector<BufferCopy, 1> copies;
|
||||
u64 total_size_bytes = 0;
|
||||
u64 largest_copy = 0;
|
||||
buffer.ForEachDownloadRange(cpu_addr, size, [&](u64 range_offset, u64 range_size) {
|
||||
copies.push_back(BufferCopy{
|
||||
.src_offset = range_offset,
|
||||
.dst_offset = total_size_bytes,
|
||||
.size = range_size,
|
||||
});
|
||||
total_size_bytes += range_size;
|
||||
largest_copy = std::max(largest_copy, range_size);
|
||||
});
|
||||
if (total_size_bytes == 0) {
|
||||
return;
|
||||
}
|
||||
MICROPROFILE_SCOPE(GPU_DownloadMemory);
|
||||
|
||||
if constexpr (USE_MEMORY_MAPS) {
|
||||
auto download_staging = runtime.DownloadStagingBuffer(total_size_bytes);
|
||||
const u8* const mapped_memory = download_staging.mapped_span.data();
|
||||
const std::span<BufferCopy> copies_span(copies.data(), copies.data() + copies.size());
|
||||
for (BufferCopy& copy : copies) {
|
||||
// Modify copies to have the staging offset in mind
|
||||
copy.dst_offset += download_staging.offset;
|
||||
}
|
||||
runtime.CopyBuffer(download_staging.buffer, buffer, copies_span);
|
||||
runtime.Finish();
|
||||
for (const BufferCopy& copy : copies) {
|
||||
const VAddr copy_cpu_addr = buffer.CpuAddr() + copy.src_offset;
|
||||
// Undo the modified offset
|
||||
const u64 dst_offset = copy.dst_offset - download_staging.offset;
|
||||
const u8* copy_mapped_memory = mapped_memory + dst_offset;
|
||||
cpu_memory.WriteBlockUnsafe(copy_cpu_addr, copy_mapped_memory, copy.size);
|
||||
}
|
||||
} else {
|
||||
const std::span<u8> immediate_buffer = ImmediateBuffer(largest_copy);
|
||||
for (const BufferCopy& copy : copies) {
|
||||
buffer.ImmediateDownload(copy.src_offset, immediate_buffer.subspan(0, copy.size));
|
||||
const VAddr copy_cpu_addr = buffer.CpuAddr() + copy.src_offset;
|
||||
cpu_memory.WriteBlockUnsafe(copy_cpu_addr, immediate_buffer.data(), copy.size);
|
||||
}
|
||||
}
|
||||
});
|
||||
ForEachBufferInRange(cpu_addr, size,
|
||||
[&](BufferId, Buffer& buffer) { DownloadBufferMemory(buffer); });
|
||||
}
|
||||
|
||||
template <class P>
|
||||
@@ -640,6 +640,7 @@ bool BufferCache<P>::IsRegionGpuModified(VAddr addr, size_t size) {
|
||||
template <class P>
|
||||
void BufferCache<P>::BindHostIndexBuffer() {
|
||||
Buffer& buffer = slot_buffers[index_buffer.buffer_id];
|
||||
TouchBuffer(buffer);
|
||||
const u32 offset = buffer.Offset(index_buffer.cpu_addr);
|
||||
const u32 size = index_buffer.size;
|
||||
SynchronizeBuffer(buffer, index_buffer.cpu_addr, size);
|
||||
@@ -658,6 +659,7 @@ void BufferCache<P>::BindHostVertexBuffers() {
|
||||
for (u32 index = 0; index < NUM_VERTEX_BUFFERS; ++index) {
|
||||
const Binding& binding = vertex_buffers[index];
|
||||
Buffer& buffer = slot_buffers[binding.buffer_id];
|
||||
TouchBuffer(buffer);
|
||||
SynchronizeBuffer(buffer, binding.cpu_addr, binding.size);
|
||||
if (!flags[Dirty::VertexBuffer0 + index]) {
|
||||
continue;
|
||||
@@ -693,6 +695,7 @@ void BufferCache<P>::BindHostGraphicsUniformBuffer(size_t stage, u32 index, u32
|
||||
const VAddr cpu_addr = binding.cpu_addr;
|
||||
const u32 size = binding.size;
|
||||
Buffer& buffer = slot_buffers[binding.buffer_id];
|
||||
TouchBuffer(buffer);
|
||||
const bool use_fast_buffer = binding.buffer_id != NULL_BUFFER_ID &&
|
||||
size <= uniform_buffer_skip_cache_size &&
|
||||
!buffer.IsRegionGpuModified(cpu_addr, size);
|
||||
@@ -744,6 +747,7 @@ void BufferCache<P>::BindHostGraphicsStorageBuffers(size_t stage) {
|
||||
ForEachEnabledBit(enabled_storage_buffers[stage], [&](u32 index) {
|
||||
const Binding& binding = storage_buffers[stage][index];
|
||||
Buffer& buffer = slot_buffers[binding.buffer_id];
|
||||
TouchBuffer(buffer);
|
||||
const u32 size = binding.size;
|
||||
SynchronizeBuffer(buffer, binding.cpu_addr, size);
|
||||
|
||||
@@ -766,6 +770,7 @@ void BufferCache<P>::BindHostTransformFeedbackBuffers() {
|
||||
for (u32 index = 0; index < NUM_TRANSFORM_FEEDBACK_BUFFERS; ++index) {
|
||||
const Binding& binding = transform_feedback_buffers[index];
|
||||
Buffer& buffer = slot_buffers[binding.buffer_id];
|
||||
TouchBuffer(buffer);
|
||||
const u32 size = binding.size;
|
||||
SynchronizeBuffer(buffer, binding.cpu_addr, size);
|
||||
|
||||
@@ -784,6 +789,7 @@ void BufferCache<P>::BindHostComputeUniformBuffers() {
|
||||
ForEachEnabledBit(enabled_compute_uniform_buffers, [&](u32 index) {
|
||||
const Binding& binding = compute_uniform_buffers[index];
|
||||
Buffer& buffer = slot_buffers[binding.buffer_id];
|
||||
TouchBuffer(buffer);
|
||||
const u32 size = binding.size;
|
||||
SynchronizeBuffer(buffer, binding.cpu_addr, size);
|
||||
|
||||
@@ -803,6 +809,7 @@ void BufferCache<P>::BindHostComputeStorageBuffers() {
|
||||
ForEachEnabledBit(enabled_compute_storage_buffers, [&](u32 index) {
|
||||
const Binding& binding = compute_storage_buffers[index];
|
||||
Buffer& buffer = slot_buffers[binding.buffer_id];
|
||||
TouchBuffer(buffer);
|
||||
const u32 size = binding.size;
|
||||
SynchronizeBuffer(buffer, binding.cpu_addr, size);
|
||||
|
||||
@@ -1101,6 +1108,7 @@ BufferId BufferCache<P>::CreateBuffer(VAddr cpu_addr, u32 wanted_size) {
|
||||
const OverlapResult overlap = ResolveOverlaps(cpu_addr, wanted_size);
|
||||
const u32 size = static_cast<u32>(overlap.end - overlap.begin);
|
||||
const BufferId new_buffer_id = slot_buffers.insert(runtime, rasterizer, overlap.begin, size);
|
||||
TouchBuffer(slot_buffers[new_buffer_id]);
|
||||
for (const BufferId overlap_id : overlap.ids) {
|
||||
JoinOverlap(new_buffer_id, overlap_id, !overlap.has_stream_leap);
|
||||
}
|
||||
@@ -1122,8 +1130,14 @@ template <class P>
|
||||
template <bool insert>
|
||||
void BufferCache<P>::ChangeRegister(BufferId buffer_id) {
|
||||
const Buffer& buffer = slot_buffers[buffer_id];
|
||||
const auto size = buffer.SizeBytes();
|
||||
if (insert) {
|
||||
total_used_memory += Common::AlignUp(size, 1024);
|
||||
} else {
|
||||
total_used_memory -= Common::AlignUp(size, 1024);
|
||||
}
|
||||
const VAddr cpu_addr_begin = buffer.CpuAddr();
|
||||
const VAddr cpu_addr_end = cpu_addr_begin + buffer.SizeBytes();
|
||||
const VAddr cpu_addr_end = cpu_addr_begin + size;
|
||||
const u64 page_begin = cpu_addr_begin / PAGE_SIZE;
|
||||
const u64 page_end = Common::DivCeil(cpu_addr_end, PAGE_SIZE);
|
||||
for (u64 page = page_begin; page != page_end; ++page) {
|
||||
@@ -1135,6 +1149,11 @@ void BufferCache<P>::ChangeRegister(BufferId buffer_id) {
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::TouchBuffer(Buffer& buffer) const noexcept {
|
||||
buffer.SetFrameTick(frame_tick);
|
||||
}
|
||||
|
||||
template <class P>
|
||||
bool BufferCache<P>::SynchronizeBuffer(Buffer& buffer, VAddr cpu_addr, u32 size) {
|
||||
if (buffer.CpuAddr() == 0) {
|
||||
@@ -1211,6 +1230,57 @@ void BufferCache<P>::MappedUploadMemory(Buffer& buffer, u64 total_size_bytes,
|
||||
runtime.CopyBuffer(buffer, upload_staging.buffer, copies);
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::DownloadBufferMemory(Buffer& buffer) {
|
||||
DownloadBufferMemory(buffer, buffer.CpuAddr(), buffer.SizeBytes());
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::DownloadBufferMemory(Buffer& buffer, VAddr cpu_addr, u64 size) {
|
||||
boost::container::small_vector<BufferCopy, 1> copies;
|
||||
u64 total_size_bytes = 0;
|
||||
u64 largest_copy = 0;
|
||||
buffer.ForEachDownloadRange(cpu_addr, size, [&](u64 range_offset, u64 range_size) {
|
||||
copies.push_back(BufferCopy{
|
||||
.src_offset = range_offset,
|
||||
.dst_offset = total_size_bytes,
|
||||
.size = range_size,
|
||||
});
|
||||
total_size_bytes += range_size;
|
||||
largest_copy = std::max(largest_copy, range_size);
|
||||
});
|
||||
if (total_size_bytes == 0) {
|
||||
return;
|
||||
}
|
||||
MICROPROFILE_SCOPE(GPU_DownloadMemory);
|
||||
|
||||
if constexpr (USE_MEMORY_MAPS) {
|
||||
auto download_staging = runtime.DownloadStagingBuffer(total_size_bytes);
|
||||
const u8* const mapped_memory = download_staging.mapped_span.data();
|
||||
const std::span<BufferCopy> copies_span(copies.data(), copies.data() + copies.size());
|
||||
for (BufferCopy& copy : copies) {
|
||||
// Modify copies to have the staging offset in mind
|
||||
copy.dst_offset += download_staging.offset;
|
||||
}
|
||||
runtime.CopyBuffer(download_staging.buffer, buffer, copies_span);
|
||||
runtime.Finish();
|
||||
for (const BufferCopy& copy : copies) {
|
||||
const VAddr copy_cpu_addr = buffer.CpuAddr() + copy.src_offset;
|
||||
// Undo the modified offset
|
||||
const u64 dst_offset = copy.dst_offset - download_staging.offset;
|
||||
const u8* copy_mapped_memory = mapped_memory + dst_offset;
|
||||
cpu_memory.WriteBlockUnsafe(copy_cpu_addr, copy_mapped_memory, copy.size);
|
||||
}
|
||||
} else {
|
||||
const std::span<u8> immediate_buffer = ImmediateBuffer(largest_copy);
|
||||
for (const BufferCopy& copy : copies) {
|
||||
buffer.ImmediateDownload(copy.src_offset, immediate_buffer.subspan(0, copy.size));
|
||||
const VAddr copy_cpu_addr = buffer.CpuAddr() + copy.src_offset;
|
||||
cpu_memory.WriteBlockUnsafe(copy_cpu_addr, immediate_buffer.data(), copy.size);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void BufferCache<P>::DeleteBuffer(BufferId buffer_id) {
|
||||
const auto scalar_replace = [buffer_id](Binding& binding) {
|
||||
@@ -1236,6 +1306,7 @@ void BufferCache<P>::DeleteBuffer(BufferId buffer_id) {
|
||||
|
||||
Unregister(buffer_id);
|
||||
delayed_destruction_ring.Push(std::move(slot_buffers[buffer_id]));
|
||||
slot_buffers.erase(buffer_id);
|
||||
|
||||
NotifyBufferDeletion();
|
||||
}
|
||||
|
||||
@@ -242,6 +242,7 @@ public:
|
||||
return 4;
|
||||
default:
|
||||
UNREACHABLE();
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -763,7 +763,7 @@ void ComputeEndpoints(out uvec4 ep1, out uvec4 ep2, uint color_endpoint_mode) {
|
||||
case 1: {
|
||||
READ_UINT_VALUES(2)
|
||||
uint L0 = (v[0] >> 2) | (v[1] & 0xC0);
|
||||
uint L1 = max(L0 + (v[1] & 0x3F), 0xFFU);
|
||||
uint L1 = min(L0 + (v[1] & 0x3F), 0xFFU);
|
||||
ep1 = uvec4(0xFF, L0, L0, L0);
|
||||
ep2 = uvec4(0xFF, L1, L1, L1);
|
||||
break;
|
||||
|
||||
@@ -4,10 +4,10 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <functional>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <stop_token>
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/engines/fermi_2d.h"
|
||||
#include "video_core/gpu.h"
|
||||
@@ -123,7 +123,7 @@ public:
|
||||
virtual void UpdatePagesCachedCount(VAddr addr, u64 size, int delta) {}
|
||||
|
||||
/// Initialize disk cached resources for the game being emulated
|
||||
virtual void LoadDiskResources(u64 title_id, const std::atomic_bool& stop_loading,
|
||||
virtual void LoadDiskResources(u64 title_id, std::stop_token stop_loading,
|
||||
const DiskResourceLoadCallback& callback) {}
|
||||
|
||||
/// Grant access to the Guest Driver Profile for recording/obtaining info on the guest driver.
|
||||
|
||||
@@ -454,7 +454,7 @@ private:
|
||||
|
||||
template <typename... Args>
|
||||
void AddExpression(std::string_view text, Args&&... args) {
|
||||
shader_source += fmt::format(text, std::forward<Args>(args)...);
|
||||
shader_source += fmt::format(fmt::runtime(text), std::forward<Args>(args)...);
|
||||
}
|
||||
|
||||
template <typename... Args>
|
||||
|
||||
@@ -351,7 +351,7 @@ void RasterizerOpenGL::SetupShaders(bool is_indexed) {
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::LoadDiskResources(u64 title_id, const std::atomic_bool& stop_loading,
|
||||
void RasterizerOpenGL::LoadDiskResources(u64 title_id, std::stop_token stop_loading,
|
||||
const VideoCore::DiskResourceLoadCallback& callback) {
|
||||
shader_cache.LoadDiskCache(title_id, stop_loading, callback);
|
||||
}
|
||||
|
||||
@@ -94,7 +94,7 @@ public:
|
||||
const Tegra::Engines::Fermi2D::Config& copy_config) override;
|
||||
bool AccelerateDisplay(const Tegra::FramebufferConfig& config, VAddr framebuffer_addr,
|
||||
u32 pixel_stride) override;
|
||||
void LoadDiskResources(u64 title_id, const std::atomic_bool& stop_loading,
|
||||
void LoadDiskResources(u64 title_id, std::stop_token stop_loading,
|
||||
const VideoCore::DiskResourceLoadCallback& callback) override;
|
||||
|
||||
/// Returns true when there are commands queued to the OpenGL server.
|
||||
|
||||
@@ -331,7 +331,7 @@ ShaderCacheOpenGL::ShaderCacheOpenGL(RasterizerOpenGL& rasterizer_,
|
||||
|
||||
ShaderCacheOpenGL::~ShaderCacheOpenGL() = default;
|
||||
|
||||
void ShaderCacheOpenGL::LoadDiskCache(u64 title_id, const std::atomic_bool& stop_loading,
|
||||
void ShaderCacheOpenGL::LoadDiskCache(u64 title_id, std::stop_token stop_loading,
|
||||
const VideoCore::DiskResourceLoadCallback& callback) {
|
||||
disk_cache.BindTitleID(title_id);
|
||||
const std::optional transferable = disk_cache.LoadTransferable();
|
||||
@@ -372,7 +372,7 @@ void ShaderCacheOpenGL::LoadDiskCache(u64 title_id, const std::atomic_bool& stop
|
||||
const auto scope = context->Acquire();
|
||||
|
||||
for (std::size_t i = begin; i < end; ++i) {
|
||||
if (stop_loading) {
|
||||
if (stop_loading.stop_requested()) {
|
||||
return;
|
||||
}
|
||||
const auto& entry = (*transferable)[i];
|
||||
@@ -435,7 +435,7 @@ void ShaderCacheOpenGL::LoadDiskCache(u64 title_id, const std::atomic_bool& stop
|
||||
precompiled_cache_altered = true;
|
||||
return;
|
||||
}
|
||||
if (stop_loading) {
|
||||
if (stop_loading.stop_requested()) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -127,7 +127,7 @@ public:
|
||||
~ShaderCacheOpenGL() override;
|
||||
|
||||
/// Loads disk cache for the current game
|
||||
void LoadDiskCache(u64 title_id, const std::atomic_bool& stop_loading,
|
||||
void LoadDiskCache(u64 title_id, std::stop_token stop_loading,
|
||||
const VideoCore::DiskResourceLoadCallback& callback);
|
||||
|
||||
/// Gets the current specified shader stage program
|
||||
|
||||
@@ -96,7 +96,7 @@ public:
|
||||
// etc).
|
||||
template <typename... Args>
|
||||
void AddLine(std::string_view text, Args&&... args) {
|
||||
AddExpression(fmt::format(text, std::forward<Args>(args)...));
|
||||
AddExpression(fmt::format(fmt::runtime(text), std::forward<Args>(args)...));
|
||||
AddNewLine();
|
||||
}
|
||||
|
||||
|
||||
@@ -9,6 +9,8 @@
|
||||
|
||||
#include <glad/glad.h>
|
||||
|
||||
#include "common/settings.h"
|
||||
|
||||
#include "video_core/renderer_opengl/gl_device.h"
|
||||
#include "video_core/renderer_opengl/gl_shader_manager.h"
|
||||
#include "video_core/renderer_opengl/gl_state_tracker.h"
|
||||
@@ -307,7 +309,9 @@ void ApplySwizzle(GLuint handle, PixelFormat format, std::array<SwizzleSource, 4
|
||||
|
||||
[[nodiscard]] bool CanBeAccelerated(const TextureCacheRuntime& runtime,
|
||||
const VideoCommon::ImageInfo& info) {
|
||||
return !runtime.HasNativeASTC() && IsPixelFormatASTC(info.format);
|
||||
if (IsPixelFormatASTC(info.format)) {
|
||||
return !runtime.HasNativeASTC() && Settings::values.accelerate_astc.GetValue();
|
||||
}
|
||||
// Disable other accelerated uploads for now as they don't implement swizzled uploads
|
||||
return false;
|
||||
switch (info.type) {
|
||||
@@ -733,6 +737,8 @@ Image::Image(TextureCacheRuntime& runtime, const VideoCommon::ImageInfo& info_,
|
||||
}
|
||||
}
|
||||
|
||||
Image::~Image() = default;
|
||||
|
||||
void Image::UploadMemory(const ImageBufferMap& map,
|
||||
std::span<const VideoCommon::BufferImageCopy> copies) {
|
||||
glBindBuffer(GL_PIXEL_UNPACK_BUFFER, map.buffer);
|
||||
|
||||
@@ -143,6 +143,14 @@ public:
|
||||
explicit Image(TextureCacheRuntime&, const VideoCommon::ImageInfo& info, GPUVAddr gpu_addr,
|
||||
VAddr cpu_addr);
|
||||
|
||||
~Image();
|
||||
|
||||
Image(const Image&) = delete;
|
||||
Image& operator=(const Image&) = delete;
|
||||
|
||||
Image(Image&&) = default;
|
||||
Image& operator=(Image&&) = default;
|
||||
|
||||
void UploadMemory(const ImageBufferMap& map,
|
||||
std::span<const VideoCommon::BufferImageCopy> copies);
|
||||
|
||||
@@ -235,6 +243,7 @@ struct TextureCacheParams {
|
||||
static constexpr bool ENABLE_VALIDATION = true;
|
||||
static constexpr bool FRAMEBUFFER_BLITS = true;
|
||||
static constexpr bool HAS_EMULATED_COPIES = true;
|
||||
static constexpr bool HAS_DEVICE_MEMORY_INFO = false;
|
||||
|
||||
using Runtime = OpenGL::TextureCacheRuntime;
|
||||
using Image = OpenGL::Image;
|
||||
|
||||
@@ -2,8 +2,7 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <atomic>
|
||||
#include <chrono>
|
||||
#include <thread>
|
||||
|
||||
#include "common/settings.h"
|
||||
#include "video_core/renderer_vulkan/vk_master_semaphore.h"
|
||||
@@ -12,8 +11,6 @@
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
using namespace std::chrono_literals;
|
||||
|
||||
MasterSemaphore::MasterSemaphore(const Device& device) {
|
||||
static constexpr VkSemaphoreTypeCreateInfoKHR semaphore_type_ci{
|
||||
.sType = VK_STRUCTURE_TYPE_SEMAPHORE_TYPE_CREATE_INFO_KHR,
|
||||
@@ -34,9 +31,9 @@ MasterSemaphore::MasterSemaphore(const Device& device) {
|
||||
// Validation layers have a bug where they fail to track resource usage when using timeline
|
||||
// semaphores and synchronizing with GetSemaphoreCounterValueKHR. To workaround this issue, have
|
||||
// a separate thread waiting for each timeline semaphore value.
|
||||
debug_thread = std::thread([this] {
|
||||
debug_thread = std::jthread([this](std::stop_token stop_token) {
|
||||
u64 counter = 0;
|
||||
while (!shutdown) {
|
||||
while (!stop_token.stop_requested()) {
|
||||
if (semaphore.Wait(counter, 10'000'000)) {
|
||||
++counter;
|
||||
}
|
||||
@@ -44,13 +41,6 @@ MasterSemaphore::MasterSemaphore(const Device& device) {
|
||||
});
|
||||
}
|
||||
|
||||
MasterSemaphore::~MasterSemaphore() {
|
||||
shutdown = true;
|
||||
|
||||
// This thread might not be started
|
||||
if (debug_thread.joinable()) {
|
||||
debug_thread.join();
|
||||
}
|
||||
}
|
||||
MasterSemaphore::~MasterSemaphore() = default;
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -65,11 +65,10 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
vk::Semaphore semaphore; ///< Timeline semaphore.
|
||||
std::atomic<u64> gpu_tick{0}; ///< Current known GPU tick.
|
||||
std::atomic<u64> current_tick{1}; ///< Current logical tick.
|
||||
std::atomic<bool> shutdown{false}; ///< True when the object is being destroyed.
|
||||
std::thread debug_thread; ///< Debug thread to workaround validation layer bugs.
|
||||
vk::Semaphore semaphore; ///< Timeline semaphore.
|
||||
std::atomic<u64> gpu_tick{0}; ///< Current known GPU tick.
|
||||
std::atomic<u64> current_tick{1}; ///< Current logical tick.
|
||||
std::jthread debug_thread; ///< Debug thread to workaround validation layer bugs.
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include <vector>
|
||||
|
||||
#include "common/bit_cast.h"
|
||||
#include "common/settings.h"
|
||||
|
||||
#include "video_core/engines/fermi_2d.h"
|
||||
#include "video_core/renderer_vulkan/blit_image.h"
|
||||
@@ -817,6 +818,10 @@ void TextureCacheRuntime::CopyImage(Image& dst, Image& src,
|
||||
});
|
||||
}
|
||||
|
||||
u64 TextureCacheRuntime::GetDeviceLocalMemory() const {
|
||||
return device.GetDeviceLocalMemory();
|
||||
}
|
||||
|
||||
Image::Image(TextureCacheRuntime& runtime, const ImageInfo& info_, GPUVAddr gpu_addr_,
|
||||
VAddr cpu_addr_)
|
||||
: VideoCommon::ImageBase(info_, gpu_addr_, cpu_addr_), scheduler{&runtime.scheduler},
|
||||
@@ -828,7 +833,11 @@ Image::Image(TextureCacheRuntime& runtime, const ImageInfo& info_, GPUVAddr gpu_
|
||||
commit = runtime.memory_allocator.Commit(buffer, MemoryUsage::DeviceLocal);
|
||||
}
|
||||
if (IsPixelFormatASTC(info.format) && !runtime.device.IsOptimalAstcSupported()) {
|
||||
flags |= VideoCommon::ImageFlagBits::AcceleratedUpload;
|
||||
if (Settings::values.accelerate_astc.GetValue()) {
|
||||
flags |= VideoCommon::ImageFlagBits::AcceleratedUpload;
|
||||
} else {
|
||||
flags |= VideoCommon::ImageFlagBits::Converted;
|
||||
}
|
||||
}
|
||||
if (runtime.device.HasDebuggingToolAttached()) {
|
||||
if (image) {
|
||||
@@ -871,6 +880,8 @@ Image::Image(TextureCacheRuntime& runtime, const ImageInfo& info_, GPUVAddr gpu_
|
||||
}
|
||||
}
|
||||
|
||||
Image::~Image() = default;
|
||||
|
||||
void Image::UploadMemory(const StagingBufferRef& map, std::span<const BufferImageCopy> copies) {
|
||||
// TODO: Move this to another API
|
||||
scheduler->RequestOutsideRenderPassOperationContext();
|
||||
|
||||
@@ -97,6 +97,8 @@ struct TextureCacheRuntime {
|
||||
// All known Vulkan drivers can natively handle BGR textures
|
||||
return true;
|
||||
}
|
||||
|
||||
u64 GetDeviceLocalMemory() const;
|
||||
};
|
||||
|
||||
class Image : public VideoCommon::ImageBase {
|
||||
@@ -104,6 +106,14 @@ public:
|
||||
explicit Image(TextureCacheRuntime&, const VideoCommon::ImageInfo& info, GPUVAddr gpu_addr,
|
||||
VAddr cpu_addr);
|
||||
|
||||
~Image();
|
||||
|
||||
Image(const Image&) = delete;
|
||||
Image& operator=(const Image&) = delete;
|
||||
|
||||
Image(Image&&) = default;
|
||||
Image& operator=(Image&&) = default;
|
||||
|
||||
void UploadMemory(const StagingBufferRef& map,
|
||||
std::span<const VideoCommon::BufferImageCopy> copies);
|
||||
|
||||
@@ -257,6 +267,7 @@ struct TextureCacheParams {
|
||||
static constexpr bool ENABLE_VALIDATION = true;
|
||||
static constexpr bool FRAMEBUFFER_BLITS = false;
|
||||
static constexpr bool HAS_EMULATED_COPIES = false;
|
||||
static constexpr bool HAS_DEVICE_MEMORY_INFO = true;
|
||||
|
||||
using Runtime = Vulkan::TextureCacheRuntime;
|
||||
using Image = Vulkan::Image;
|
||||
|
||||
@@ -283,4 +283,11 @@ std::pair<u32, u32> GetASTCBlockSize(PixelFormat format) {
|
||||
return {DefaultBlockWidth(format), DefaultBlockHeight(format)};
|
||||
}
|
||||
|
||||
u64 EstimatedDecompressedSize(u64 base_size, PixelFormat format) {
|
||||
constexpr u64 RGBA8_PIXEL_SIZE = 4;
|
||||
const u64 base_block_size = static_cast<u64>(DefaultBlockWidth(format)) *
|
||||
static_cast<u64>(DefaultBlockHeight(format)) * RGBA8_PIXEL_SIZE;
|
||||
return (base_size * base_block_size) / BytesPerBlock(format);
|
||||
}
|
||||
|
||||
} // namespace VideoCore::Surface
|
||||
|
||||
@@ -462,4 +462,6 @@ bool IsPixelFormatSRGB(PixelFormat format);
|
||||
|
||||
std::pair<u32, u32> GetASTCBlockSize(PixelFormat format);
|
||||
|
||||
u64 EstimatedDecompressedSize(u64 base_size, PixelFormat format);
|
||||
|
||||
} // namespace VideoCore::Surface
|
||||
|
||||
@@ -113,6 +113,43 @@ void ImageBase::InsertView(const ImageViewInfo& view_info, ImageViewId image_vie
|
||||
image_view_ids.push_back(image_view_id);
|
||||
}
|
||||
|
||||
bool ImageBase::IsSafeDownload() const noexcept {
|
||||
// Skip images that were not modified from the GPU
|
||||
if (False(flags & ImageFlagBits::GpuModified)) {
|
||||
return false;
|
||||
}
|
||||
// Skip images that .are. modified from the CPU
|
||||
// We don't want to write sensitive data from the guest
|
||||
if (True(flags & ImageFlagBits::CpuModified)) {
|
||||
return false;
|
||||
}
|
||||
if (info.num_samples > 1) {
|
||||
LOG_WARNING(HW_GPU, "MSAA image downloads are not implemented");
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void ImageBase::CheckBadOverlapState() {
|
||||
if (False(flags & ImageFlagBits::BadOverlap)) {
|
||||
return;
|
||||
}
|
||||
if (!overlapping_images.empty()) {
|
||||
return;
|
||||
}
|
||||
flags &= ~ImageFlagBits::BadOverlap;
|
||||
}
|
||||
|
||||
void ImageBase::CheckAliasState() {
|
||||
if (False(flags & ImageFlagBits::Alias)) {
|
||||
return;
|
||||
}
|
||||
if (!aliased_images.empty()) {
|
||||
return;
|
||||
}
|
||||
flags &= ~ImageFlagBits::Alias;
|
||||
}
|
||||
|
||||
void AddImageAlias(ImageBase& lhs, ImageBase& rhs, ImageId lhs_id, ImageId rhs_id) {
|
||||
static constexpr auto OPTIONS = RelaxedOptions::Size | RelaxedOptions::Format;
|
||||
ASSERT(lhs.info.type == rhs.info.type);
|
||||
|
||||
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Reference in New Issue
Block a user