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678 Commits

Author SHA1 Message Date
bunnei
cf944df166 Merge 309384da88 into 2b06301dbf 2018-08-04 18:37:23 +00:00
bunnei
2b06301dbf Merge pull request #849 from DarkLordZach/xci
XCI and Encrypted NCA Support
2018-08-04 14:33:11 -04:00
bunnei
13d6593753 Merge pull request #919 from lioncash/sign
gl_shader_manager: Amend sign differences in an assertion comparison in SetShaderUniformBlockBinding()
2018-08-04 14:29:59 -04:00
Lioncash
3b678b9e8e gl_shader_manager: Invert conditional in SetShaderUniformBlockBinding()
This lets us indent the majority of the code and places the error case
first.
2018-08-04 02:57:11 -04:00
Lioncash
dde5dce736 gl_shader_manager: Amend sign differences in an assertion comparison in SetShaderUniformBlockBinding()
Ensures both operands have the same sign in the comparison.

While we're at it, we can get rid of the redundant casting of ub_size to
an int. This type will always be trivial and alias a built-in type (not
doing so would break backwards compatibility at a standard level).
2018-08-04 02:55:03 -04:00
bunnei
762fcaf5de Merge pull request #911 from lioncash/prototype
video_core: Remove unimplemented Start() function prototype
2018-08-04 02:18:38 -04:00
bunnei
b0129489ea Merge pull request #913 from lioncash/unused-func
memory: Remove unused GetSpecialHandlers() function
2018-08-04 02:17:44 -04:00
bunnei
206f2e3436 Merge pull request #914 from lioncash/codeset
kernel/process: Use accessors instead of class members for referencing segment array
2018-08-04 02:17:25 -04:00
bunnei
d43dad001e Merge pull request #917 from lioncash/crash
kernel/thread: Fix potential crashes introduced in 26de4bb5
2018-08-04 01:19:01 -04:00
Lioncash
e93fa7f2cc kernel/thread: Fix potential crashes introduced in 26de4bb521
This amends cases where crashes can occur that were missed due to the
odd way the previous code was set up (using 3DS memory regions that
don't exist).
2018-08-03 23:49:10 -04:00
bunnei
29f31356d8 Merge pull request #910 from lioncash/unused
gl_shader_decompiler: Remove unused variable in GenerateDeclarations()
2018-08-03 15:54:11 -04:00
Lioncash
e649db8c6b kernel/process: Use std::array where applicable 2018-08-03 14:46:30 -04:00
Lioncash
2beda7c2b3 kernel/process: Use accessors instead of class members for referencing segment array
Using member variables for referencing the segments array increases the
size of the class in memory for little benefit. The same behavior can be
achieved through the use of accessors that just return the relevant
segment.
2018-08-03 14:45:45 -04:00
Lioncash
59b04c0df6 memory: Remove unused GetSpecialHandlers() function
This is just unused code, so we may as well get rid of it.
2018-08-03 14:20:50 -04:00
bunnei
40e63ede6d Merge pull request #908 from lioncash/memory
core/memory: Get rid of 3DS leftovers
2018-08-03 14:07:49 -04:00
bunnei
64806a8397 Merge pull request #909 from lioncash/const
gl_shader_manager: Make ProgramManager's GetCurrentProgramStage() a const member function
2018-08-03 14:07:30 -04:00
Lioncash
b4e050e6c4 video_core: Remove unimplemented Start() function prototype
Given this has no definition, we can just remove it entirely.
2018-08-03 12:48:14 -04:00
Lioncash
b45e5c2399 gl_shader_decompiler: Remove unused variable in GenerateDeclarations()
This variable was being incremented, but we were never actually using
it.
2018-08-03 12:18:31 -04:00
Lioncash
555d76d065 gl_shader_manager: Make ProgramManager's GetCurrentProgramStage() a const member function
This function doesn't modify class state, so it can be made const.
2018-08-03 12:08:17 -04:00
Lioncash
26de4bb521 core/memory: Get rid of 3DS leftovers
Removes leftover code from citra that isn't needed.
2018-08-03 11:22:47 -04:00
David
c1d54f4aea Added ability to change username & language code in the settings ui. Added IProfile::Get and SET::GetLanguageCode for libnx tests (#851) 2018-08-03 11:02:55 -04:00
bunnei
b6d61abd78 Merge pull request #895 from lioncash/sink
sink_details: std::move std::function instances
2018-08-03 11:00:56 -04:00
bunnei
40e78b9a89 Merge pull request #898 from lioncash/mig
service: Add migration services
2018-08-03 11:00:27 -04:00
bunnei
ef9433411d Merge pull request #900 from lioncash/init
math_util: Always initialize members of Rectangle
2018-08-03 11:00:10 -04:00
bunnei
00ba704a7f Merge pull request #892 from lioncash/global
video_core: Make global EmuWindow instance part of the base renderer …
2018-08-03 00:31:32 -04:00
bunnei
4c3c608d59 Merge pull request #894 from lioncash/object
kernel: Move object class to its own source files
2018-08-03 00:28:43 -04:00
bunnei
4b84d5bcec Merge pull request #904 from lioncash/static
kernel/thread: Minor changes
2018-08-03 00:19:29 -04:00
bunnei
9e48ca23b2 Merge pull request #906 from lioncash/override
input_common: minor changes
2018-08-03 00:18:52 -04:00
bunnei
49d817134a Merge pull request #907 from lioncash/slot
yuzu: Use Qt 5 signal/slots where applicable
2018-08-03 00:17:55 -04:00
bunnei
61ed68f3d0 Merge pull request #905 from lioncash/vma
kernel/vm_manager: Minor changes
2018-08-02 23:18:03 -04:00
bunnei
291ccf7257 Merge pull request #903 from lioncash/copy
vfs_vector: Minor changes
2018-08-02 23:01:19 -04:00
bunnei
52da0ce399 Merge pull request #901 from lioncash/ref
gl_shader_manager: Take ShaderSetup instances by const reference in UseProgrammableVertexShader() and UseProgrammableFragmentShader()
2018-08-02 23:00:56 -04:00
Lioncash
db340f6402 yuzu: Use Qt 5 signal/slots where applicable
Makes the signal/slot connections type-safe instead of string-based.
2018-08-02 22:18:33 -04:00
Lioncash
684fc2c320 input_common: Use std::move where applicable
Avoids unnecessary atomic reference count increments and decrements
2018-08-02 21:51:11 -04:00
Lioncash
29b6afb82f input_common: Add missing override specifiers 2018-08-02 21:44:25 -04:00
bunnei
4de18e054b Merge pull request #899 from lioncash/unused
hw: Remove unused files
2018-08-02 14:58:01 -04:00
bunnei
bae1822aed Merge pull request #902 from lioncash/array
gl_state: Make texture_units a std::array
2018-08-02 14:57:42 -04:00
bunnei
e79e967151 Merge pull request #891 from lioncash/ns
service/ns: Add missing ns services
2018-08-02 14:57:24 -04:00
greggameplayer
fe64e1d38e Implement RGB32F PixelFormat (#886) (used by Go Vacation) 2018-08-02 14:56:38 -04:00
bunnei
d0bd01146e Merge pull request #893 from lioncash/psc
service: Add the psc services
2018-08-02 14:53:55 -04:00
Lioncash
d94a173877 kernel/vm_manager: Convert loop into std::any_of() 2018-08-02 12:46:15 -04:00
Lioncash
c4e0c3d76c kernel/vm_manager: Use const where applicable
Makes our immutable state explicit.
2018-08-02 12:21:46 -04:00
Lioncash
ce5ad45278 kernel/vm_manager: Use the VAddr type alias in CarveVMA()
These two variables correspond to address ranges.
2018-08-02 12:15:50 -04:00
Lioncash
6058c84b79 kernel/thread: Make GetFreeThreadLocalSlot()'s loop indices size_t
Avoids using a u32 to compare against a range of size_t, which can be a
source of warnings. While we're at it, compress a std::tie into a
structured binding.
2018-08-02 12:01:25 -04:00
Lioncash
fac0e42b2f kernel/thread: Make GetFreeThreadLocalSlot() reference parameter a const reference
This function only reads the data being referenced, it doesn't modify
it, so we can turn the reference into a const reference.
2018-08-02 11:56:11 -04:00
Lioncash
9a50a4f2cc kernel/thread: Make GetFreeThreadLocalSlot() internally linked
This function isn't used outside of this translation unit, so we can
make it internally linked.
2018-08-02 11:54:23 -04:00
Lioncash
42a4c6b79e vfs_vector: Remove unused variable in FindAndRemoveVectorElement()
This wasn't being used for anything, so it can be removed.
2018-08-02 11:40:24 -04:00
Lioncash
cec9e9b811 vfs_vector: Avoid unnecessary copies where applicable
The lambda elements should be taken by const reference here, and we can
move the virtual directory passed to ReplaceFileWithSubdirectory()
2018-08-02 11:37:39 -04:00
Lioncash
6b32e24161 gl_state: Make texture_units a std::array
Gets rid of the use of a raw C array.
2018-08-02 11:19:58 -04:00
Lioncash
d92e8ab062 gl_shader_manager: Take ShaderSetup instances by const reference in UseProgrammableVertexShader() and UseProgrammableFragmentShader()
Avoids performing unnecessary copies of 65560 byte sized ShaderSetup
instances, considering it's only used as part of lookup and not
modified.

Given the parameters were already const, it's likely taking these
parameters by reference was intended but the ampersand was forgotten.
2018-08-02 11:09:46 -04:00
Lioncash
f2a03468b1 math_util: Always initialize members of Rectangle
Prevents potentially using the members uninitialized.
2018-08-02 10:47:34 -04:00
Lioncash
c6db1c390b hw: Remove unused files
None of these files are used in any meaningful way. They're just
leftovers from citra. Also has the benefit of getting rid of an unused
global variable.
2018-08-02 10:23:10 -04:00
Lioncash
7469e26e5e service: Add migration services
Adds the basic skeleton for the mig:usr service based off information
provided by Switch Brew.
2018-08-02 10:09:45 -04:00
bunnei
a03c644aed Merge pull request #896 from lioncash/audio-out
audio_out: Use Buffer::Tag alias in GetTagsAndReleaseBuffers()'s prototype
2018-08-02 09:51:47 -04:00
Lioncash
c1c397d37c audio_out: Use Buffer::Tag alias in GetTagsAndReleaseBuffers()'s prototype
This makes the Buffer::Tag usage consistent with the Stream class's
prototype of GetTagsAndReleaseBuffers().
2018-08-02 05:18:32 -04:00
Lioncash
2bc4ab3958 sink_details: Deduplicate long std::function repetition
We can just use type aliases to avoid needing to write the same long
type twice
2018-08-01 23:56:02 -04:00
Lioncash
89ebef6571 sink_details: std::move std::function instances
Given std::function is allowed to potentially allocate, these should be
std::move'd to prevent potential reallocation (should that ever happen).
2018-08-01 23:50:48 -04:00
Lioncash
bf45092c61 kernel: Move object class to its own source files
General moving to keep kernel object types separate from the direct
kernel code. Also essentially a preliminary cleanup before eliminating
global kernel state in the kernel code.
2018-08-01 23:34:42 -04:00
Lioncash
42c5171322 logging/log: Remove incorrect description in PCV doc comment
PCV isn't the parental control service.
2018-08-01 23:31:31 -04:00
Lioncash
5233040ab4 service: Add psc services
Adds the basic skeleton for the psc services based off the information
provided by Switch Brew.
2018-08-01 23:31:27 -04:00
Lioncash
0f2ac928f2 video_core: Make global EmuWindow instance part of the base renderer class
Makes the global a member of the RendererBase class. We also change this
to be a reference. Passing any form of null pointer to these functions
is incorrect entirely, especially given the code itself assumes that the
pointer would always be in a valid state.

This also makes it easier to follow the lifecycle of instances being
used, as we explicitly interact the renderer with the rasterizer, rather
than it just operating on a global pointer.
2018-08-01 21:40:30 -04:00
bunnei
746d7d4d28 Merge pull request #888 from lioncash/caps
service: Add capture services
2018-08-01 21:34:28 -04:00
bunnei
9bb8720289 Merge pull request #890 from lioncash/logger
lm: Amend name of ILogger
2018-08-01 21:33:11 -04:00
bunnei
16b2fd9fc8 Merge pull request #889 from lioncash/fsp
service/filesystem: Add fsp:ldr and fsp:pr services
2018-08-01 21:32:54 -04:00
bunnei
200c95db8a Merge pull request #887 from lioncash/pcv
service: Add bpc and pcv services
2018-08-01 21:32:36 -04:00
Lioncash
48acb764a4 service/ns: Add missing ns services
Implements the basic skeleton of ns:am2, ns:ec, ns:rid, ns:rt, ns:su,
ns:vm, and ns:web based off the information provided by Switch Brew and
SwIPC.
2018-08-01 18:02:18 -04:00
Lioncash
f77cfab516 lm: Amend name of ILogger
Previously this was being registered with the name "Logger". While we're
at it, also change the name of the class to match it.
2018-08-01 17:08:44 -04:00
Lioncash
208a457909 service/filesystem: Add fsp:ldr and fsp:pr services
Adds the basic skeleton for the remaining fsp services based off
information provided by Switch Brew.
2018-08-01 17:01:29 -04:00
Lioncash
e39294c267 service: Add capture services
Adds the basic skeleton for the capture services based off information
provided by Switch Brew.
2018-08-01 16:45:51 -04:00
Lioncash
d109279543 service: Add bpc and pcv services
Adds the basic skeleton for the remaining pcv-related services based off
information on Switch Brew.
2018-08-01 16:13:04 -04:00
bunnei
99a1d7440d Merge pull request #885 from greggameplayer/R32-Float
Implement R32_FLOAT RenderTargetFormat
2018-08-01 11:51:59 -04:00
Unknown
0d8fcab136 Implement R32_FLOAT RenderTargetFormat 2018-08-01 15:31:42 +02:00
bunnei
703663d761 Merge pull request #882 from lioncash/unused
kernel/thread: Remove unimplemented function prototype
2018-07-31 22:25:49 -07:00
Zach Hilman
13cdf1f159 Add missing parameter to files.push_back() 2018-08-01 00:16:54 -04:00
Zach Hilman
0497bb5528 Fix merge conflicts with opus and update docs 2018-08-01 00:16:54 -04:00
Zach Hilman
187d8e215f Use more descriptive error codes and messages 2018-08-01 00:16:54 -04:00
Zach Hilman
9d59b96ef9 Use static const instead of const static 2018-08-01 00:16:54 -04:00
Zach Hilman
a9c921a41d Use ErrorEncrypted where applicable and fix no keys crash 2018-08-01 00:16:54 -04:00
Zach Hilman
03149d3e4a Add missing includes and use const where applicable 2018-08-01 00:16:54 -04:00
Zach Hilman
150527ec19 Allow key loading from %YUZU_DIR%/keys in addition to ~/.switch 2018-08-01 00:16:54 -04:00
Zach Hilman
cc8234fa89 Use SHGetKnownFolderPath instead of SHGetFolderPathA 2018-08-01 00:16:54 -04:00
Zach Hilman
239a3113e4 Make XCI comply to review and style guidelines 2018-08-01 00:16:54 -04:00
Zach Hilman
22342487e8 Extract mbedtls to cpp file 2018-08-01 00:16:54 -04:00
Zach Hilman
83c3ae8be8 Add missing string.h include 2018-08-01 00:16:54 -04:00
Zach Hilman
c54a10cb4f Update mbedtls and fix compile error 2018-08-01 00:16:54 -04:00
Zach Hilman
df5b75694f Remove files that are not used 2018-08-01 00:16:54 -04:00
bunnei
d2ad279a32 Merge pull request #871 from bunnei/audio-config
audio_core: Add configuration settings.
2018-07-31 21:04:26 -07:00
Lioncash
49e198b20d kernel/thread: Remove unimplemented function prototype
Given there's no implementation, we may as well remove the code
entirely.
2018-07-31 23:21:38 -04:00
bunnei
309384da88 audren_u: Remove incorrect wave_buffer updates.
- Also some minor cleanups.
2018-07-31 23:16:25 -04:00
bunnei
ff2c1b0a94 Merge pull request #877 from lioncash/remove
kernel: Remove unused object_address_table.cpp/.h
2018-07-31 20:11:39 -07:00
bunnei
98af269415 Merge pull request #880 from lioncash/audio
service/audio: Add missing services
2018-07-31 20:11:04 -07:00
bunnei
ca84b530a3 audio_core: Add configuration settings. 2018-07-31 22:38:42 -04:00
bunnei
f5efac3442 Merge pull request #876 from lioncash/include
kernel: Remove unnecessary includes
2018-07-31 19:16:05 -07:00
Lioncash
bba63b33a1 service/audio: Add missing services
Adds the missing audctl service, as well as the :a and :d services for
audin, audout, audrec, and audren.
2018-07-31 21:58:30 -04:00
bunnei
da07faebfe Merge pull request #879 from lioncash/audio
audout_u: Remove std::move in OpenAudioOutImpl()
2018-07-31 16:49:56 -07:00
bunnei
0a2b219a31 Merge pull request #864 from FearlessTobi/port-3973
Port #3973 from Citra: "Remove polymorphism issue"
2018-07-31 09:34:23 -07:00
bunnei
3575c076cb Merge pull request #869 from Subv/ubsan
Corrected a few error cases detected by asan/ubsan
2018-07-31 09:24:13 -07:00
bunnei
fd020ad52a Merge pull request #875 from lioncash/fgm
service: Add fgm services
2018-07-31 09:23:17 -07:00
bunnei
3a2581cc7d Merge pull request #874 from lioncash/am
service/am: Add missing am services
2018-07-31 09:22:56 -07:00
Lioncash
369f6e58aa kernel: Remove unused object_address_table.cpp/.h
These source files were entirely unused throughout the rest of the
codebase. This also has the benefit of getting rid of a global variable
as well.
2018-07-31 11:03:08 -04:00
Lioncash
1ced7bbea5 audout_u: Remove std::move in OpenAudioOutImpl()
Previously the code was using the values from params further below after
it was std::moved. Thankfully, given AudoutParams is a trivially
copyable struct, the values would have simply been copied in this
instance and not invalidated to garbage values.
2018-07-31 10:24:38 -04:00
Lioncash
a2304fad16 kernel: Remove unnecessary includes
Removes unnecessary direct dependencies in some headers and also gets
rid of indirect dependencies that were being relied on to be included.
2018-07-31 10:15:17 -04:00
bunnei
b79362b9da Merge pull request #870 from lioncash/init
arm_dynarmic: Correct initializer list order
2018-07-31 07:12:54 -07:00
bunnei
86491da0d6 Merge pull request #872 from lioncash/pcie
service: Add the pcie service
2018-07-31 07:12:08 -07:00
Lioncash
7da8f15461 service/am: Add missing am services
Adds the basic skeleton for missing am services idle:sys, omm, and spsm
based off the information provided by Switch Brew.
2018-07-31 08:02:20 -04:00
Lioncash
268eeeb406 service: Add fgm services
Adds the basic skeleton for the fgm services based off the information
provided by Switch Brew.
2018-07-31 08:01:19 -04:00
Lioncash
f08c0520a4 arm_dynarmic: Make SetTlsAddress() prototype and definition consistent
Makes the definition use the same type aliases as in its prototype.
2018-07-31 07:58:26 -04:00
Lioncash
9d6aa7bff7 arm_dynarmic: Remove unnecessary qualifying of ThreadContext
Given the ARM_Dynarmic class inherits from ARM_Interface, we don't need
to qualify here.
2018-07-31 07:56:59 -04:00
Lioncash
444a01afa6 arm_dynarmic: Correct initializer list order
Amends the initializer list to be in the same order that each variable
would be initialized in. We also do this to ensure we don't use a bogus
uninitialized instance of the exclusive monitor within MakeJit()

We can also remove the jit member from the initializer list as this is
initialized by PageTableChanged()
2018-07-31 07:54:58 -04:00
Lioncash
e373027a73 service: Add the pcie service
Adds the basic skeleton of the pcie service based off information on
Switch Brew.
2018-07-31 06:40:21 -04:00
bunnei
bf9c62bc76 Merge pull request #855 from bunnei/cubeb
Audio output backend based on cubeb
2018-07-30 20:29:17 -07:00
bunnei
f437c11caf audio_core: Implement Sink and SinkStream interfaces with cubeb. 2018-07-30 21:45:24 -04:00
bunnei
9ef227e09d audio_core: Add interfaces for Sink and SinkStream. 2018-07-30 21:45:24 -04:00
Subv
8191273a3d MacroInterpreter: Avoid left shifting negative values.
The branch target is signed, so multiply by 4 instead of left shifting by 2
2018-07-30 20:38:24 -05:00
Subv
e119e17d18 nvhost_gpu: Added checks to ensure we don't read past the end of the entries when handling a GPU command list. 2018-07-30 20:09:13 -05:00
Subv
2482aca7c3 nvhost_ctrl_gpu: Only read the input parameters if they are actually there.
Passing nullptr to memcpy is undefined behavior.
2018-07-30 20:08:36 -05:00
Tobias
420f8fb29e Port #3758 from Citra (#852): Add missing std::string import in text_formatter 2018-07-30 16:03:47 -07:00
bunnei
0e8a2c7222 audio_core: Misc. improvements to stream/buffer/audio_out. 2018-07-30 18:58:40 -04:00
bunnei
eaf66b4c9f audio_core: Move to audout_u impl.
- This is necessary so streams are created on the same thread.
2018-07-30 18:44:16 -04:00
bunnei
5f59815f39 externals: Add cubeb for audio output. 2018-07-30 18:44:16 -04:00
David
a483e5e28d Implemented various hwopus functions (#853) 2018-07-30 15:42:20 -07:00
bunnei
05ee92a357 Merge pull request #861 from FearlessTobi/port-3972
Port #3972 from Citra: "common/timer: use std::chrono, avoid platform-dependent code"
2018-07-30 14:13:56 -07:00
bunnei
e6b08b2209 Merge pull request #862 from FearlessTobi/port-3997
Port #3997 from Citra: "common/string_utils: replace boost::transform with std counterpart"
2018-07-30 14:13:34 -07:00
Mat M
043db620c6 Merge pull request #867 from MerryMage/dynarmic
externals: Update dynarmic to 73d3efc
2018-07-30 16:32:50 -04:00
MerryMage
99b5aa273c externals: Update dynarmic to 73d3efc
73d3efc emit_x64_floating_point: Deduplicate code
c9508c3 fuzz_with_unicorn: Randomize FPCR.DN
2970833 emit_x64_vector_floating_point: Fix FPVector{Max,Min} when FPCR.DN = 1
150764f emit_x64_floating_point: Fix FP{Max,Min} when FPCR.DN = 1
b7d209c IR: SSE4.1 implementation of FPVectorRoundInt
8cf8270 A64: Implement FRINT{N,M,P,Z,A,X,I} (vector), single/double variant
8f46c26 IR: Initial implementation of FPVectorRoundInt
97017bb A64: Implement SQADD and SQSUB, scalar variant
ce58863 IR: Generalise SignedSaturated{Add,Sub} to support more bitwidths
e80f8ff a64_emit_x64: Bugfix EmitA64OrQC - Incorrect argument
1e4ec7e simd_three_same: Extract non-paired SMAX, SMIN, UMAX, UMIN code to a common function
6f9dc9b A64: Implement SMAXP, SMINP, UMAXP, UMINP
1dfb29f ir: Add opcodes for vector paired maximum and minimums
017b510 A64: Implement SMAXV, SMINV, UMAXV, and UMINV
aae22ee ir: Add opcodes for performing scalar integral min/max
6ef3af3 A64: Implement PMULL{2}
2a4ce19 translate: Deduplicate GetDataSize() functions
0e01500 floating_point_{conditional}_compare: Deduplicate code
259237c common: Move all cryptographic function to common/crypto
c5f1080 a32_emit_x64: BMI2 implementation of A32SetCpsr
a23304a a32_emit_x64: Shorten EmitA32GetCpsr
57604d2 a32_emit_x64: Assert that memory layout assumption in EmitA32GetCpsr is valid
945fa48 A64: Implement PMUL
656a404 ir: Add opcode for performing polynomial multiplication
05143df A64: Implement FCVT{N,M,A,P}{U,S} (vector), FCVTZU (vector, integer), single/double variant
34ce767 A64: Implement FCVTZS (vector, integer), single/double variant
0f9bc2d IR: Implement FPVectorTo{Signed,Unsigned}Fixed
0189e44 fp/info: Replace constant value generators with FPValue
db16568 emit_x64_vector_floating_point: AVX implementation of FPVector{Max,Min}
31148bd emit_x64_vector_floating_point: Remove unnecessary double jump in HandleNaNs
4c3ca51 A64: Implement FMAX's vector single and double precision variants
bf0f21c A64: Implement FMIN's vector single and double precision variants
76f0ca0 IR: Implement FPVector{Max,Min}
6c37c31 FPRecipEstimate: Move offset out of function
59546f3 microinstruction: Update ReadsFromAndWritesToFPSRCumulativeExceptionBits
3f6b03a A64: Implement FRECPS, vector/scalar single/double variants
2d2ca5e IR: Implement FPRecipStepFused, FPVectorRecipStepFused
5cb9f1d A64: Implement FRECPE, vector single/double variant
c5a14ab IR: Implement FPVectorRecipEstimate
56f8a0b A64: Implement FRECPE, scalar single/double variant
fde69b4 IR: Implement FPRecipEstimate
186e52c IR: Implement FPRecipEstimate
cf2e1ae fp: Change FPUnpacked to a normalized representation
2018-07-30 18:23:54 +01:00
bunnei
884a4e1e19 Merge pull request #859 from FearlessTobi/port-3837
Port #3837 from Citra: "citra-qt: Add build date in about dialog"
2018-07-30 10:11:43 -07:00
Tobias
1e873eea36 Port #3769 from Citra: "Update Dark theme to latest version" 2018-07-30 10:11:17 -07:00
bunnei
45d1438530 Merge pull request #858 from lioncash/cast
partition_filesystem: Remove dynamic_cast in PrintDebugInfo()
2018-07-30 10:09:36 -07:00
bunnei
8b8637978d Merge pull request #860 from FearlessTobi/port-3911
Port #3911 from Citra: "citra-qt: optimize settings application"
2018-07-30 10:08:55 -07:00
bunnei
a6f886418a Merge pull request #863 from FearlessTobi/port-3913
Port #3913 from Citra: "citra_qt: Remove obsolete application attribute"
2018-07-30 10:08:05 -07:00
bunnei
f8094c2617 Merge pull request #865 from FearlessTobi/port-3732
Port #3732 from Citra: "common: Fix compilation on ARM"
2018-07-30 10:07:45 -07:00
bunnei
c5fa3560a6 Merge pull request #857 from lioncash/wlan
service: Add wlan services
2018-07-30 10:06:52 -07:00
bunnei
2c4bb11015 Merge pull request #856 from lioncash/btm
service: Add btm services
2018-07-30 10:06:34 -07:00
Hexagon12
fd797e2424 Add some HID commands (#843)
* Added some HID commands

* Addressed comments
2018-07-30 10:06:21 -07:00
Cameron Cawley
1670c4421f Port #3732 from Citra: "common: Fix compilation on ARM" 2018-07-29 15:51:31 +02:00
B3n30
6e5f83ee24 remove polymorphism issue 2018-07-29 15:24:41 +02:00
fearlessTobi
c87f198201 Port #3913 from Citra: "citra_qt: Remove obsolete application attribute" 2018-07-29 15:13:08 +02:00
zhupengfei
ff510157d8 common/string_utils: replace boost::transform with std counterpart
Note: according to cppreference it is necessary to convert char to unsigned char when using std::tolower and std::toupper, otherwise the behaviour would be undefined.
2018-07-29 15:05:43 +02:00
zhupengfei
38a1113674 Port #3972 from Citra: "common/timer: use std::chrono, avoid platform-dependent code" 2018-07-29 14:58:30 +02:00
fearlessTobi
b97739029b Port #3911 from Citra: "Optimize settings application" 2018-07-29 14:37:18 +02:00
fearlessTobi
e8674f1f09 Port #3837 from Citra: "Add build date in about dialog" 2018-07-29 14:27:19 +02:00
Lioncash
57c4d7aa00 partition_filesystem: Remove dynamic_cast in PrintDebugInfo()
We shouldn't be upcasting our file instances. Given a
PartitionFilesystem is currently designed to accept any arbitrary
VfsFile instances, casting to a more specific type than that is just bad
design, and shows an interface design issue.
2018-07-29 06:16:59 -04:00
Lioncash
6ea416091e service: Add wlan services
Adds the basic skeleton for the wlan services based off the information
on Switch Brew.
2018-07-28 21:54:55 -04:00
Lioncash
7ce6858086 service/btm: Add basic implementation of GetCoreImpl()
Based off information on SwIPC and Switch Brew.
2018-07-28 21:09:07 -04:00
Lioncash
ca7655be3a service: Add btm services
Adds the skeleton for the btm services based off the information on
Switch Brew.
2018-07-28 21:09:07 -04:00
bunnei
458fdda700 Merge pull request #847 from lioncash/ncm
service: Add ncm services
2018-07-28 10:46:09 -07:00
bunnei
d00dcdb1be Merge pull request #846 from lioncash/mii
service: Add mii services
2018-07-28 10:45:31 -07:00
bunnei
e1d66ea794 Merge pull request #842 from bunnei/audio-core
Initial implementation of Audio Core
2018-07-27 20:25:32 -07:00
bunnei
f1c519f2cb audout: Implement IAudioOut interface with AudioCore. 2018-07-27 22:55:39 -04:00
bunnei
2a742229ee core: Add AudioCore to global state. 2018-07-27 22:33:37 -04:00
bunnei
ab756fd068 audio_core: Add initial code for keeping track of audout state. 2018-07-27 22:33:31 -04:00
bunnei
abb4894188 Merge pull request #696 from DarkLordZach/romfs
RomFS Extraction
2018-07-27 19:10:05 -07:00
Zach Hilman
906d785c73 RomFS Extraction 2018-07-27 18:14:03 -04:00
Lioncash
7931cc0ceb service: Add ncm services
Adds the basic skeleton for the ncm services based off information on
Switch Brew.
2018-07-27 17:38:30 -04:00
bunnei
0191a1e526 Merge pull request #845 from lioncash/nfc
service: Add nfc services
2018-07-27 14:29:27 -07:00
bunnei
2128ab2d21 Merge pull request #839 from FearlessTobi/actually-port-3594
Port #3594 from Citra: "citra_qt: Add Continue/Pause & Toggle Speed Limit hotkeys"
2018-07-27 13:06:56 -07:00
bunnei
833ebbb626 Merge pull request #844 from lioncash/lbl
service: Add the lbl service
2018-07-27 13:06:11 -07:00
bunnei
d2749ef0ed Merge pull request #841 from lioncash/btdrv
service: Add the btdrv service
2018-07-27 13:05:36 -07:00
Lioncash
f46bfdd77d service: Add mii services
Adds the skeleton for the mii services based off information provided by
Switch Brew
2018-07-27 16:01:29 -04:00
Lioncash
50dadc33e3 service/nfc: Implement Create[x]Interface functions
These simply return the respective interface.
2018-07-27 15:12:08 -04:00
Lioncash
04d144aa40 service: Add nfc services
Adds the skeleton of the nfc service based off the information provided
on Switch Brew.
2018-07-27 14:50:24 -04:00
Lioncash
ea8dd8b650 service/lbl: Implement EnableVrMode, DisableVrMode and GetVrMode
Implements these functions according to the information available on
Switch Brew.
2018-07-27 14:20:42 -04:00
Lioncash
c2c543e8f7 service: Add the lbl service
Adds the skeleton of the lbl service based off the information provided
by Switch Brew.
2018-07-27 14:20:07 -04:00
bunnei
dc4e5f9159 Merge pull request #837 from lioncash/priv
kernel/timer: Make data members private where applicable
2018-07-27 07:18:50 -07:00
bunnei
e247bd577c Merge pull request #833 from lioncash/irs
service/hid: Add missing services
2018-07-27 07:18:29 -07:00
Lioncash
f49248437e service: Add the btdrv service
Adds the skeleton for the btdrv service based off the information provided by Switch Brew
2018-07-26 18:06:17 -04:00
Lioncash
1121622dc1 service/hid: Add the hidbus, hid:dbg, hid:sys, and hid:tmp services 2018-07-26 15:05:42 -04:00
Lioncash
7550c2c866 service/hid: Add the xcd:sys service 2018-07-26 15:05:42 -04:00
Lioncash
82cb5f030d service/hid: Add irs services 2018-07-26 15:05:24 -04:00
bunnei
ec2b7cdb1d Merge pull request #836 from FearlessTobi/port-3594
Port #3665 from Citra: "frontend: Log Citra version"
2018-07-26 12:04:30 -07:00
bunnei
f1fbb476df Merge pull request #835 from FearlessTobi/port-minor-prs
Port #3641 and #3702 from Citra (Small changes to default_ini and gitignore)
2018-07-26 12:03:56 -07:00
bunnei
8440b814bc Merge pull request #834 from lioncash/grc
service: Add the grc:c service
2018-07-26 12:03:30 -07:00
bunnei
41d7b020a8 Merge pull request #832 from lioncash/nim
service: Add the nim services
2018-07-26 12:02:29 -07:00
bunnei
e4191b624c Merge pull request #831 from lioncash/ldn
service: Add ldn services
2018-07-26 11:52:42 -07:00
bunnei
40eb243f86 Merge pull request #830 from lioncash/socket
service/sockets: Add missing socket services
2018-07-26 11:51:11 -07:00
bunnei
e013fdc2b2 Merge pull request #808 from lioncash/mem-dedup
video_core/memory_manager: Avoid repeated unnecessary page slot lookups
2018-07-26 11:50:27 -07:00
bunnei
5a27f4e4cc Merge pull request #829 from Subv/r16f_rt
GPU: Allow using R16F as a render target format.
2018-07-26 11:44:37 -07:00
fearlessTobi
18c2c96927 Port #3594 from Citra 2018-07-26 16:09:52 +02:00
Lioncash
b28af1f6c9 service: Add the grc:c service
Adds the basic skeleton for the grc:c service based off the information
provided by Switch Brew.
2018-07-26 09:53:58 -04:00
Subv
f85cff0f48 GPU: Allow using R16F as a render target format. 2018-07-26 08:52:21 -05:00
Lioncash
0cd843151f kernel/timer: Make data members private where applicable
Instead, we can just expose functions that return the queryable state
instead of letting anything modify it.
2018-07-26 09:51:44 -04:00
fearlessTobi
6f05a57712 Port #3665 from Citra 2018-07-26 15:51:14 +02:00
fearlessTobi
9d2a1c6f12 Port #3702 from Citra 2018-07-26 15:35:24 +02:00
fearlessTobi
7a2acc86e6 Port #3641 from Citra 2018-07-26 15:35:10 +02:00
Lioncash
f916611e32 service: Add the nim services
Adds the skeleton for the nim services based off information from Switch
Brew.
2018-07-26 02:47:06 -04:00
Lioncash
8781beaf0d service: Add ldn services
Adds ldn services based off information provided by Switch Brew.
2018-07-26 01:48:06 -04:00
bunnei
57cd80c410 Merge pull request #827 from lioncash/log
service/lm: Minor changes
2018-07-25 22:30:43 -07:00
bunnei
31642ae2ee Merge pull request #825 from greggameplayer/R16_G16
Implement R16_G16
2018-07-25 22:30:25 -07:00
Lioncash
3f5dfc4d96 service/sockets: Add ethc:c and ethc:i services 2018-07-26 01:07:21 -04:00
Lioncash
165e7645e1 service/sockets: Add missing bsdcfg socket service 2018-07-26 01:00:15 -04:00
Sebastian Valle
1958d07d7d Merge pull request #828 from lioncash/ldr
service: Add ldr services
2018-07-25 23:44:13 -05:00
Sebastian Valle
8ac52c6b56 Merge pull request #826 from lioncash/erpt
service: Add erpt and eupld services
2018-07-25 23:43:47 -05:00
Sebastian Valle
0e05f98be2 Merge pull request #823 from lioncash/nifm
service/nifm: Deduplicate interface code
2018-07-25 23:43:03 -05:00
Lioncash
3fb124961e service: Add ldr services
Adds the skeleton for the ldr-related services based off the information
provided on Switch Brew.
2018-07-25 23:11:03 -04:00
Lioncash
91d86df920 lm: Move LM's class declaration into the cpp file
This isn't used directly outside of this translation unit, so we can
hide it from external use.
2018-07-25 22:40:16 -04:00
Lioncash
6f4d3d8163 lm: Amend names of Initialize() in Logger and Initialize() in LM
Amends these to match the information on Switch Brew.
2018-07-25 22:39:39 -04:00
Lioncash
8650be1020 lm: Add missing function entry to Logger's function table 2018-07-25 22:26:32 -04:00
Lioncash
7458e71f24 service: Add eupld services
Adds the skeleton for the eupld services based off information on Switch
Brew.
2018-07-25 22:13:43 -04:00
Lioncash
821f2c03cb service: Add the erpt services
Adds the basic skeleton of the erpt service based off information on
Switch Brew.
2018-07-25 22:13:39 -04:00
bunnei
b0adb9a3d9 Merge pull request #824 from lioncash/nvdrv
service/nvdrv: Minor changes
2018-07-25 19:02:08 -07:00
bunnei
851089b482 Merge pull request #822 from lioncash/pm
service: Add pm services
2018-07-25 19:01:28 -07:00
Unknown
4672a01cbf Implement R16_G16
correct trailing white spaces


Delete tabs


correct placement
Add RG16F & RG16UI & RG16I & RG16S PixelFormats
Return correct data according to changes done previously
correct PixelFormat declaration
correct coding style error
correct coding style error part 2
correct RG16S Declaration error
correct alignment
2018-07-26 02:01:29 +02:00
Mat M
d245610939 Merge pull request #820 from lioncash/es
service: Add the es service
2018-07-25 18:51:59 -04:00
Mat M
19b5ae5a25 Merge pull request #821 from lioncash/wait
wait_tree: Add missing switch case for WaitTreeThread::GetText()
2018-07-25 18:45:01 -04:00
bunnei
c88382517c Merge pull request #819 from Subv/srgb
GPU: Use the right texture format for sRGBA framebuffers.
2018-07-25 14:47:26 -07:00
Lioncash
f9951352f6 service/nvdrv: Take std::string in Open() by const reference
Avoids copies from being made, since the string is only ever used for
lookup, the data is never transfered anywhere.

Ideally, we'd use a std::string_view here, but devices is a
std::unordered_map, not a std::map, so we can't use heterogenous lookup
here.
2018-07-25 17:37:43 -04:00
Lioncash
a2cd07d094 service/nvdrv: Use std::move where applicable
Avoids unnecessary reference count increments and decrements.

In one case, we don't need to make a shared_ptr copy at all,
just to call a member function.
2018-07-25 17:31:08 -04:00
Lioncash
85ed42a1d2 service/nifm: Deduplicate interface code
Rather than having the same code for each nifm service variant, we can
centralize it on one class and get rid of a bit of extra code.
2018-07-25 17:18:41 -04:00
Lioncash
c664f8a257 service: Add pm services
Adds the skeleton for the process management services based off
information on Switch Brew.
2018-07-25 16:57:16 -04:00
Lioncash
2474340684 wait_tree: Add missing switch case for WaitTreeThread::GetText()
We were missing the enum entry for WaitIPC
2018-07-25 15:50:41 -04:00
Lioncash
4175712976 service: Add the es service
Adds the skeleton for the ETicket service based off the information on
Switch Brew
2018-07-25 15:36:55 -04:00
Mat M
1e4935c3a0 Merge pull request #801 from lioncash/time
time: Add the time:a service
2018-07-25 15:08:33 -04:00
Mat M
d3fd0351a7 Merge pull request #804 from lioncash/log
svc: Log parameters in SetMemoryAttribute()
2018-07-25 14:43:24 -04:00
Lioncash
3c1cb3b11e time: Add the time:a service
Given we already have time:s and time:u, we should also have time:a
2018-07-25 14:42:04 -04:00
bunnei
657bd113e3 Merge pull request #803 from MerryMage/core_timing_util
core_timing: Split off utility functions into core_timing_util
2018-07-25 11:09:31 -07:00
bunnei
52cb5dcf0f Merge pull request #802 from lioncash/unreach
wait_tree: Silence warning about all code paths not returning a value
2018-07-25 11:08:44 -07:00
bunnei
5c42cadbc9 Merge pull request #800 from lioncash/set
set_sys: Implement SetColorSetId()
2018-07-25 10:25:29 -07:00
bunnei
f445464baf Merge pull request #813 from Subv/z24_s8_tex
GPU: Allow the use of Z24S8 as a texture format.
2018-07-25 10:25:01 -07:00
Subv
c5b838aeef GPU: Use the right texture format for sRGBA framebuffers. 2018-07-25 09:52:39 -05:00
Subv
ee8123bf13 GPU: Allow the use of Z24S8 as a texture format. 2018-07-25 09:41:24 -05:00
bunnei
0686183c3e Merge pull request #816 from Subv/z32_s8
GPU: Implemented the Z32_S8_X24 depth buffer format.
2018-07-25 07:37:00 -07:00
bunnei
af787744ab Merge pull request #815 from Subv/z32f_tex
GPU: Allow using Z32 as a texture format.
2018-07-25 07:33:09 -07:00
bunnei
704824d50a Merge pull request #814 from Subv/rt_r8
GPU: Allow the usage of R8 as a render target format.
2018-07-25 07:32:18 -07:00
bunnei
184324c2f0 Merge pull request #818 from MerryMage/dynarmic
externals: Update dynarmic to 98e2380
2018-07-25 07:30:50 -07:00
MerryMage
abc5b3347d externals: Update dynarmic to 98e2380
98e2380 fuzz_with_unicorn: Disable testing of FDIV
041b7d5 block_of_code: Add ABI_PARAMS array
2a2371c A64: Implement MLA, MLS (by element), vector single/double variant
78c640a A64: Implement FMLS (vector), single/double variant
b6b6993 emit_x64_vector_floating_point: Specify NanHandler::function_type explicitly
4b9d12a emit_x64_vector_floating_point: ChooseOnFsize arguments maybe_unused
b1e3616 IR: Implement FPVectorNeg
4343612 A64: Implement FMLA (vector), single/double variant
93eeb25 IR: Implement FPVectorMulAdd
57e5c7e emit_x64_vector_floating_point: Standardize naming scheme
bcb9e41 emit_x64_floating_point: Simplify indexers
83aa585 emit_x64_vector_floating_point: Simplify EmitVectorOperation*
f4087c8 mp: rename mp.h to mp/function_info.h
1864090 emit_x64_vector: Slightly improve ArithmeticShiftRightByte
e048441 emit_x64_vector: Simplify VectorShuffleImpl
ff025e8 IR: Implement A64OrQC
6fac68d A64: Implement UQSHRN, UQRSHRN (vector)
5a8d9c3 emit_x64_vector: -0x80000000 isn't -0x80000000
759289e A64: Implement UQXTN (vector)
2a96281 emit_x64_vector: Fix non-SSE4.1 saturated narrowing reconstruction comparison
0682353 A64: Implement SQXTN (vector)
6c5229e emit_x64_vector: packusdw reqiures SSE4.1
158d9b1 A64: Implement SQSHRUN, SQRSHRUN (vector)
f886013 simd_shift_by_immediate: Simplify ShiftRight
d9b59c6 A64: Implement SQXTUN
50fe28b microinstruction: Reorganize FPSCR related instruction queries
d9d036a microinstruction: Add missing FP scalar opcodes to ReadsFromFPSCR() and WritesToFPSCR()
db96163 u128: Make Bit() a const-qualified member function
f7052ae A64: Implement FRSQRTS (vector), single/double variant
0925ef6 A64: Implement FRSQRTE (vector), single/double variant
f4cbbe3 A64: Implement FRSQRTS (scalar), single/double variant
4ef864e IR: Implement FPRSqrtStepFused
9dffeeb fp: Implement FPRSqrtStepFused
aa04556 fp: Implement FPNeg
cbde1c5 process_nan: Add two operand variant
1ec2663 A64: Implement FMAXP, FMINP, FMAXNMP and FMINNMP's scalar double/single-precision variant
027ddf9 emit_x64_floating_point: Fixup special NaN case in FMA FPMulAdd implementation
75a9f77 fp: Use a forward declaration in fused.h
1ee1630 u128: Implement comparison operators in terms of one another
3b77f48 tests: Print cpu info
bed3cc0 u128: StickyLogicalShiftRight requires special-casing for amount == 64
15d04f4 A64: Implement FMLA and FMLS (by element)'s double/single-precision scalar variant
7cfccdf A64: Implement FMUL (by element)'s scalar double/single-precision variant
7d2d62e (fpmuladd) emit_x64_floating_point: Implement accurate fallback for FPMulAdd{32,64}
a599eac fp: Implement FPMulAdd
d70b90e process_nan: Add FPProcessNaNs3
38ef0e0 block_of_code: Add SysV ABI fifth and sixth parameters
8e2ff56 u128: Add StickyLogicalShiftRight
3b337df u128: Add Multiply64To128
8219075 u128: Add u128::Bit
a574dcb u128: Add comparison operators
391d6d4 unpacked: Use ResidualErrorOnRightShift in FPRoundBase
5e0cf9c fp: Remove MantissaT
8c0a84c FPRSqrtEstimate: Improve documentation of RecipSqrtEstimate
c41d855 FPRSqrtEstimate: Deduplicate array bounds
4cf055b A64: Implement FMAXV, FMINV, FMAXNMV, and FMINNMV
bf24f0f FPRSqrtEstimate: Use forward declarations where applicable
206230e translate: Return by bool in helpers where applicable
346b725 Simplify fallback case for EmitVectorSetElement64()
2c34e1d emit_x64_floating_point: s/Esimate/Estimate/
5213fb6 simd_scalar_two_register_misc: Implement FRSQRTE, scalar variant
7ed089f IR: Implement FPRSqrtEstimate
cd2e286 simd_vector_x_indexed_element: Implement FMUL (by element), vector variant
2018-07-25 14:26:51 +01:00
bunnei
a6ea6febc9 Merge pull request #809 from lioncash/rasterizer
gl_rasterizer: Minor cleanup
2018-07-24 19:31:34 -07:00
bunnei
e0106a7d68 Merge pull request #811 from Subv/code_address_assert
GPU: Remove the assert that required the CODE_ADDRESS to be 0.
2018-07-24 19:31:09 -07:00
Subv
daf2504d31 GPU: Implemented the Z32_S8_X24 depth buffer format. 2018-07-24 20:41:40 -05:00
Subv
f747a7e35d GPU: Allow using Z32 as a texture format. 2018-07-24 19:54:23 -05:00
Subv
4f574201ea GPU: Allow the usage of R8 as a render target format. 2018-07-24 19:49:36 -05:00
bunnei
340771ccd7 Merge pull request #806 from lioncash/friend
friend: Deduplicate interfaces
2018-07-24 17:42:16 -07:00
bunnei
5d4ad999cf Merge pull request #810 from Subv/r16
GPU: Implemented the R16 and R16F texture formats.
2018-07-24 17:41:02 -07:00
bunnei
ea0bc8c002 Merge pull request #805 from lioncash/sign
svc: Resolve sign comparison warnings in WaitSynchronization()
2018-07-24 12:50:03 -07:00
bunnei
933c9ee853 Merge pull request #807 from lioncash/unused
deconstructed_rom_directory: Remove unused FindRomFS() function
2018-07-24 12:49:40 -07:00
Subv
8f2c4191ab GPU: Remove the assert that required the CODE_ADDRESS to be 0.
Games usually just leave it at 0 but nouveau sets it to something else. This already works fine, the assert is useless.
2018-07-24 13:54:12 -05:00
Subv
4cc1e180ec GPU: Implemented the R16 and R16F texture formats. 2018-07-24 13:39:16 -05:00
Lioncash
0162f8b3a7 gl_rasterizer: Replace magic number with GL_INVALID_INDEX in SetupConstBuffers()
This is just the named constant that OpenGL provides, so we can use that
instead of using a literal -1
2018-07-24 12:24:49 -04:00
Lioncash
16139ed53b gl_rasterizer: Use std::string_view instead of std::string when checking for extensions
We can avoid heap allocations here by just using a std::string_view
instead of performing unnecessary copying of the string data.
2018-07-24 12:10:37 -04:00
Lioncash
b5eb3905cd gl_rasterizer: Use in-class member initializers where applicable
We can just assign to the members directly in these cases.
2018-07-24 12:08:12 -04:00
Lioncash
bf608f125e video_core/memory_manager: Replace a loop with std::array's fill() function in PageSlot()
We already have a function that does what this code was doing, so let's
use that instead.
2018-07-24 11:56:30 -04:00
Lioncash
d71e19fd75 video_core/memory_manager: Avoid repeated unnecessary page slot lookups
We don't need to keep calling the same function over and over again in a
loop, especially when the behavior is slightly non-trivial. We can just
keep a reference to the looked up location and do all the checking and
assignments based off it instead.
2018-07-24 11:19:54 -04:00
Lioncash
4cf2185e81 deconstructed_rom_directory: Remove unused FindRomFS() function 2018-07-24 10:54:07 -04:00
Lioncash
07c2d057bd friend: Add friend:m, friend:s, and friend:v services
Given we already have friend:a and friend:u, we should add the remaining
services as well.
2018-07-24 10:26:01 -04:00
Lioncash
9539a1eadd friend/interface: Add missing CreateDaemonSuspendSessionService() to the function handler table 2018-07-24 10:24:16 -04:00
Lioncash
77daef44b0 friend: Deduplicate interfaces 2018-07-24 10:21:51 -04:00
Lioncash
c73410bf2c svc: Resolve sign comparison warnings in WaitSynchronization()
The loop's induction variable was signed, but we were comparing against
an unsigned variable.
2018-07-24 09:55:17 -04:00
Lioncash
8e8e906432 svc: Log parameters in SetMemoryAttribute()
Provides slightly more context than only logging out the address value.
2018-07-24 09:46:46 -04:00
bunnei
316c994f55 Merge pull request #798 from lioncash/const
arm_dynarmic: Make MakeJit() a const member function
2018-07-24 04:48:06 -07:00
bunnei
23e85b6b9f Merge pull request #797 from lioncash/explicit
core: Make converting constructors explicit where applicable
2018-07-24 04:47:26 -07:00
bunnei
1cbf7ac6ea Merge pull request #795 from lioncash/decl
apm/interface: Remove redundant declaration of InstallInterfaces()
2018-07-24 04:46:41 -07:00
bunnei
0f830d08f1 Merge pull request #799 from Subv/tex_r32f
GPU: Implement texture format R32F.
2018-07-24 04:46:07 -07:00
bunnei
d092ea0870 Merge pull request #794 from lioncash/ref
mutex: Pass SharedPtr to GetHighestPriorityMutexWaitingThread() by reference
2018-07-24 04:45:34 -07:00
bunnei
b70f757913 Merge pull request #796 from bunnei/gl-uint
maxwell_to_gl: Implement VertexAttribute::Type::UnsignedInt.
2018-07-24 04:44:56 -07:00
bunnei
54af9c206a Merge pull request #789 from bunnei/tex-wrap-border
maxwell_to_gl: Implement Texture::WrapMode::Border.
2018-07-24 04:44:37 -07:00
Lioncash
a61124a9e7 time: Simplify interface creation
We can use one instance of the interface instead of duplicating code.
2018-07-24 06:21:27 -04:00
MerryMage
44646e2ea0 core_timing: Split off utility functions into core_timing_util 2018-07-24 11:03:24 +01:00
MerryMage
b8459d2778 CMakeLists: Sort filenames 2018-07-24 11:02:53 +01:00
Lioncash
9d2cacdc9e wait_tree: Silence warning about all code paths not returning a value
If code execution hits this spot, something has gone very wrong, so mark
the path as unreachable. This silences a warning on MSVC.
2018-07-24 04:06:55 -04:00
Lioncash
63c605c04a set_sys: Implement SetColorSetId() 2018-07-24 00:48:16 -04:00
Lioncash
76f191ce36 ipc_helper: Add helper member function for popping enum values to RequestParser 2018-07-24 00:47:51 -04:00
bunnei
2f029577c7 Merge pull request #793 from lioncash/priv
ipc_helpers: Make member variables of ResponseBuilder private
2018-07-23 21:23:27 -07:00
bunnei
bc5b65a1b0 Merge pull request #785 from lioncash/fs
partition_filesystem: Use std::move where applicable
2018-07-23 20:36:59 -07:00
bunnei
69c45ce71c gl_rasterizer: Implement texture border color. 2018-07-23 23:34:42 -04:00
bunnei
6b3e54621f maxwell_to_gl: Implement Texture::WrapMode::Border. 2018-07-23 23:34:41 -04:00
Subv
ccc42702b5 GPU: Implement texture format R32F. 2018-07-23 22:21:31 -05:00
Lioncash
7d124ec82b arm_dynarmic: Make MakeJit() a const member function
This functions doesn't modify instance state, so it can be a made a
const member function.
2018-07-23 23:19:37 -04:00
Lioncash
1d755abce4 core: Make converting constructors explicit where applicable
Avoids unwanted implicit conversions. Thankfully, given the large amount
of cleanup in past PRs, only this tiny amount is left over to cover.
2018-07-23 23:13:22 -04:00
bunnei
1ff3bea6c7 Merge pull request #791 from bunnei/rg32f-rgba32f-bgra8
gl_rasterizer_cache: Implement formats BGRA8_UNORM/RGBA32_FLOAT/RG32_FLOAT
2018-07-23 20:13:19 -07:00
bunnei
2ff86f5765 maxwell_to_gl: Implement VertexAttribute::Type::UnsignedInt. 2018-07-23 23:12:14 -04:00
bunnei
92304181d5 Merge pull request #792 from lioncash/retval
gl_shader_decompiler: Correct return value of WriteTexsInstruction()
2018-07-23 20:06:48 -07:00
Lioncash
8b83adfed6 apm/interface: Remove redundant declaration of InstallInterfaces()
This is already declared in apm/apm.h
2018-07-23 23:01:04 -04:00
Lioncash
42b5158c96 mutex: Pass SharedPtr to GetHighestPriorityMutexWaitingThread() by reference
The pointed to thread's members are simply observed in this case, so we
don't need to copy it here.
2018-07-23 22:54:35 -04:00
bunnei
47ac369180 Merge pull request #790 from bunnei/shader-print-instr
gl_shader_decompiler: Print instruction value in shader comments.
2018-07-23 19:48:47 -07:00
bunnei
c2b4ff5d48 Merge pull request #788 from bunnei/shader-check-zero
gl_shader_decompiler: Check if SetRegister result is ZeroIndex.
2018-07-23 19:44:05 -07:00
Zach Hilman
59cb258409 VFS Regression and Accuracy Fixes (#776)
* Regression and Mode Fixes

* Review Fixes

* string_view correction

* Add operator& for FileSys::Mode

* Return std::string from SanitizePath

* Farming Simulator Fix

* Use != With mode operator&
2018-07-23 19:40:35 -07:00
Lioncash
22fd3f0026 hle_ipc: Make constructors explicit where applicable 2018-07-23 22:40:24 -04:00
Lioncash
33e2033af5 gl_shader_decompiler: Correct return value of WriteTexsInstruction()
This should be returning void, not a std::string
2018-07-23 22:31:58 -04:00
Lioncash
2a1daf8f83 ipc_helpers: Make member variables of ResponseBuilder private
These aren't used externally at all, so they can be made private.
2018-07-23 22:29:07 -04:00
bunnei
f6657bc8d7 Merge pull request #787 from bunnei/tlds
gl_shader_decompiler: Implement shader instruction TLDS.
2018-07-23 19:14:01 -07:00
bunnei
25635907a2 Merge pull request #786 from lioncash/exclusive
exclusive_monitor: Use consistent type alias for u64
2018-07-23 19:11:05 -07:00
bunnei
84cc5dd35d Merge pull request #784 from lioncash/loader
loader: Minor cleanup
2018-07-23 19:08:12 -07:00
bunnei
1ce5e04be8 Merge pull request #783 from lioncash/linker
linker: Remove unused parameter from WriteRelocations()
2018-07-23 19:07:22 -07:00
bunnei
10dd03dec5 Merge pull request #782 from lioncash/file
loader/nro: Minor changes
2018-07-23 19:06:30 -07:00
bunnei
9505283989 gl_shader_decompiler: Implement shader instruction TLDS. 2018-07-23 22:02:51 -04:00
bunnei
f6f6f3811e Merge pull request #781 from lioncash/decl
gl_shader_decompiler: Simplify GetCommonDeclarations()
2018-07-23 18:30:23 -07:00
bunnei
52ec1840f5 Merge pull request #780 from lioncash/move
vi: Minor changes
2018-07-23 18:29:11 -07:00
bunnei
e0b6771e25 Merge pull request #779 from lioncash/shared
hle: Remove unused config_mem and shared_page source files
2018-07-23 18:28:45 -07:00
bunnei
a27c0099ed gl_rasterizer_cache: Implement RenderTargetFormat RG32_FLOAT. 2018-07-23 21:22:54 -04:00
bunnei
3a19c1098d gl_rasterizer_cache: Implement RenderTargetFormat RGBA32_FLOAT. 2018-07-23 21:22:53 -04:00
bunnei
bcc184acfa gl_rasterizer_cache: Implement RenderTargetFormat BGRA8_UNORM. 2018-07-23 21:22:44 -04:00
bunnei
89db8c2171 gl_rasterizer_cache: Add missing log statements. 2018-07-23 21:20:09 -04:00
bunnei
c4322ce87e gl_shader_decompiler: Print instruction value in shader comments. 2018-07-23 21:11:05 -04:00
bunnei
81aa02424b gl_shader_decompiler: Check if SetRegister result is ZeroIndex. 2018-07-23 21:08:40 -04:00
Lioncash
e12c84d5c5 exclusive_monitor: Use consistent type alias for u64
Uses the same type aliases we use for virtual addresses, and converts
one lingering usage of std::array<uint64_t, 2> to u128 for consistency.
2018-07-23 20:54:57 -04:00
Lioncash
db48ebb9c9 partition_filesystem: Use std::move where applicable
Avoids copying a std::string instance and avoids unnecessary atomic
reference count incrementing and decrementing.
2018-07-23 20:27:11 -04:00
Lioncash
a147fa5825 loader: Remove unnecessary constructor call in IdentifyFile()
RealVfsFile inherits from VfsFile, the instance from std::make_shared is
already compatible with the function argument type, making the copy
constructor call unnecessary.
2018-07-23 17:44:58 -04:00
Lioncash
184c516182 linker: Remove unused parameter from WriteRelocations()
is_jump_relocation is never used within the function, so we can just
remove it.
2018-07-23 17:40:12 -04:00
Lioncash
1b4d0ac20e nro: Replace inclusion with a forward declaration
It's sufficient to use a forward declaration instead of a direct
inclusion here.
2018-07-23 17:29:02 -04:00
Lioncash
2b497e5830 nro: Make bracing consistent
Makes the code more uniform, and also braces cases where the body of an
unbraced conditional travels more than one line.
2018-07-23 17:24:29 -04:00
Lioncash
ac8133b9ee nro: Make constructor explicit
Makes it consistent with the other Apploader constructors, and prevents
implicit conversions.
2018-07-23 17:20:33 -04:00
Lioncash
1c16700372 nro: Remove unused forward declaration
This isn't used anywhere in the header.
2018-07-23 17:19:42 -04:00
bunnei
07e5319d55 Merge pull request #695 from DarkLordZach/nro-asset
NRO Assets and NACP File Format
2018-07-23 14:14:11 -07:00
bunnei
d787873b3b Merge pull request #778 from lioncash/log
set: Add missing log call in GetAvailableLanguageCodeCount()
2018-07-23 14:13:09 -07:00
Lioncash
3b88ce3dcb gl_shader_decompiler: Simplify GetCommonDeclarations() 2018-07-23 17:11:18 -04:00
Lioncash
1432912ae8 vi: Add std::is_trivially_copyable checks to Read and Write functions
It's undefined behavior to memcpy an object that isn't considered
trivially copyable, so put a compile-time check in to make sure this
doesn't occur.
2018-07-23 14:53:54 -04:00
Lioncash
344a0c91f2 vi: std::move std::vector in constructors where applicable
Allows avoiding unnecessary copies of the vector depending on the
calling code.

While we're at it, remove a redundant no-parameter base constructor call
2018-07-23 14:49:54 -04:00
Lioncash
cbe841c9c9 hle: Remove config_mem.h/.cpp
This is just an unused hold-over from citra, so we can get rid of this
to trim off an exposed global, among other things.
2018-07-23 12:57:34 -04:00
Lioncash
1f3889a290 hle: Remove shared_page.h/.cpp
This is a holdover from citra that's essentially unused.
2018-07-23 12:53:07 -04:00
Lioncash
e85308cd90 set: Add missing log call in GetAvailableLanguageCodeCount()
Forgot to include this in 22f448b632
2018-07-23 12:37:42 -04:00
bunnei
7138b99f21 Merge pull request #775 from lioncash/str
string_util: Minor changes
2018-07-23 09:34:41 -07:00
Zach Hilman
e8f641a52d NRO Assets and NACP file format
Cleanup

Review fixes
2018-07-23 12:34:26 -04:00
bunnei
a85366a40c Merge pull request #777 from lioncash/lang
set: Amend return value of GetAvailableLanguageCodes()
2018-07-23 09:34:08 -07:00
Lioncash
22f448b632 set: Implement GetAvailableLanguageCodeCount()
This just returns the size of the language code buffer.
2018-07-23 00:29:40 -04:00
Lioncash
37aeecd29f set: Correct return code size of value in GetAvailableLanguageCodes()
The return code should be 32-bit in size.
2018-07-23 00:29:22 -04:00
bunnei
e85a528bb9 Merge pull request #769 from bunnei/shader-mask-fixes
shader_bytecode: Implement other TEXS masks.
2018-07-22 18:03:31 -07:00
Lioncash
9d33122197 string_util: Get rid of separate resize() in CPToUTF16(), UTF16ToUTF8(), CodeToUTF8() and UTF8ToUTF16()
There's no need to perform the resize separately here, since the
constructor allows presizing the buffer.

Also move the empty string check before the construction of the string
to make the early out more straightforward.
2018-07-22 16:39:21 -04:00
Lioncash
26a157cd31 string_util: Use emplace_back() in SplitString() instead of push_back()
This is equivalent to doing:

push_back(std::string(""));

which is likely not to cause issues, assuming a decent std::string
implementation with small-string optimizations implemented in its
design, however it's still a little unnecessary to copy that buffer
regardless. Instead, we can use emplace_back() to directly construct the
empty string within the std::vector instance, eliminating any possible
overhead from the copy.
2018-07-22 15:36:32 -04:00
Lioncash
cd46b267f5 string_util: Remove unnecessary std::string instance in TabsToSpaces()
We can just use the variant of std::string's replace() function that can
replace an occurrence with N copies of the same character, eliminating
the need to allocate a std::string containing a buffer of spaces.
2018-07-22 15:35:48 -04:00
bunnei
a4b2af7382 Merge pull request #774 from Subv/atomic_signal
Kernel/SVC: Perform atomic accesses in SignalProcessWideKey as per the real kernel.
2018-07-22 12:26:03 -07:00
bunnei
c994cdc532 Merge pull request #773 from Subv/gl_ext_check
Frontend: Check for more required OpenGL extensions during startup.
2018-07-22 11:47:07 -07:00
bunnei
5ee4c49c30 Merge pull request #768 from lioncash/string-view
file_util, vfs: Use std::string_view where applicable
2018-07-22 11:32:28 -07:00
Subv
7841447cf0 Kernel/SVC: Perform atomic accesses in SignalProcessWideKey as per the real kernel. 2018-07-22 12:27:24 -05:00
bunnei
3618a68f93 Merge pull request #770 from lioncash/construct
gl_shader_decompiler: Remove redundant Subroutine construction in AddSubroutine()
2018-07-22 10:24:20 -07:00
Subv
ba2fb83d60 Frontend: Check for more required OpenGL extensions during startup. 2018-07-22 12:05:38 -05:00
Mat M
5fc99553d2 Merge pull request #638 from MerryMage/mp
Implement exclusive monitor
2018-07-22 12:48:44 -04:00
Sebastian Valle
3e2b32a3ee Merge pull request #772 from MerryMage/dynarmic
externals: Update dynarmic to fc6b73bd
2018-07-22 11:45:47 -05:00
MerryMage
7dde4b7a77 externals: Update dynarmic to fc6b73bd
Resolves issues:
* 128-bit exclusive writes on Windows
* Non-updating CNTPCT_EL0

fc6b73 a64_emit_x64: Ensure host has updated ticks in EmitA64GetCNTPCT
888c67 a64_emit_x64: Fix stack misalignment on Windows for 128-bit exclusive writes
352d53 emit_x64_aes: Eliminate extraneous usage of a scratch register in EmitAESInverseMixColumns()
ab7fe7 A64: Implement SADDLV
09bd2b A64: Implement UADDLV
62e86d fp: Use forward declarations where applicable
b3edb7 emit_x64_vector: Append 'v' prefix onto movq in AVX path
2018-07-22 16:26:47 +01:00
MerryMage
0b1c2e5505 Implement exclusive monitor 2018-07-22 15:55:17 +01:00
Lioncash
0797657bc0 gl_shader_decompiler: Remove redundant Subroutine construction in AddSubroutine()
We don't need to toss away the Subroutine instance after the find() call
and reconstruct another instance with the same data right after it.
Particularly give Subroutine contains a std::set.
2018-07-22 03:30:35 -04:00
bunnei
148a5bef7e shader_bytecode: Implement other TEXS masks. 2018-07-22 03:23:15 -04:00
Lioncash
0081252d31 vfs: Correct file_p variable usage within InterpretAsDirectory()
ReplaceFileWithSubdirectory() takes a VirtualFile and a VirtualDir, but
it was being passed a string as one of its arguments. The only reason
this never caused issues is because this template isn't instantiated
anywhere yet.

This corrects an issue before it occurs.
2018-07-22 03:22:28 -04:00
Lioncash
398444e676 file_util, vfs: Use std::string_view where applicable
Avoids unnecessary construction of std::string instances where
applicable.
2018-07-22 03:22:21 -04:00
bunnei
258a5cee84 Merge pull request #765 from lioncash/file
file_util: Remove goto usages from Copy()
2018-07-22 00:03:35 -07:00
bunnei
af4bde8cd1 Merge pull request #767 from bunnei/shader-cleanup
gl_shader_decompiler: Remove unused state tracking and minor cleanup.
2018-07-22 00:03:17 -07:00
bunnei
2d563ec8d5 Merge pull request #766 from bunnei/shader-sel
gl_shader_decompiler: Implement SEL instruction.
2018-07-21 23:13:27 -07:00
bunnei
ef163c1a15 Merge pull request #764 from lioncash/move
file_util: Minor changes to ScanDirectoryTree() and ForeachDirectoryEntry()
2018-07-21 22:05:30 -07:00
bunnei
f5a2944ab6 gl_shader_decompiler: Remove unused state tracking and minor cleanup. 2018-07-22 01:00:44 -04:00
bunnei
c43eaa94f3 gl_shader_decompiler: Implement SEL instruction. 2018-07-22 00:37:12 -04:00
bunnei
4cd5df95d6 Merge pull request #761 from bunnei/improve-raster-cache
Improvements to rasterizer cache
2018-07-21 20:28:53 -07:00
Lioncash
c5de0a67a8 file_util: Remove goto usages from Copy()
We can just leverage std::unique_ptr to automatically close these for us
in error cases instead of jumping to the end of the function to call
fclose on them.
2018-07-21 23:08:55 -04:00
Lioncash
0ba7fe4ab1 file_util: Use a u64 to represent number of entries
This avoids a truncating cast on size. I doubt we'd ever traverse a
directory this large, however we also shouldn't truncate sizes away.
2018-07-21 22:42:08 -04:00
Lioncash
964154ce44 file_util: std::move FST entries in ScanDirectoryTree()
Avoids unnecessary copies when building up the FST entries.
2018-07-21 22:31:44 -04:00
bunnei
63fbf9a7d3 gl_rasterizer_cache: Blit surfaces on recreation instead of flush and load. 2018-07-21 21:51:06 -04:00
bunnei
4301f0b539 gl_rasterizer_cache: Use GPUVAddr as cache key, not parameter set. 2018-07-21 21:51:06 -04:00
bunnei
cd47391c2d gl_rasterizer_cache: Use zeta_width and zeta_height registers for depth buffer. 2018-07-21 21:51:06 -04:00
bunnei
d8c60029d6 gl_rasterizer: Use zeta_enable register to enable depth buffer. 2018-07-21 21:51:06 -04:00
bunnei
5287991a36 maxwell_3d: Add depth buffer enable, width, and height registers. 2018-07-21 21:51:05 -04:00
bunnei
53a219f163 Merge pull request #759 from lioncash/redundant
file_util: Remove redundant duplicate return in GetPathWithoutTop()
2018-07-21 18:50:38 -07:00
bunnei
3ac736c003 Merge pull request #748 from lioncash/namespace
video_core: Use nested namespaces where applicable
2018-07-21 18:50:14 -07:00
bunnei
f5e87f4ce1 Merge pull request #758 from lioncash/sync
common: Remove synchronized_wrapper.h
2018-07-21 18:30:31 -07:00
bunnei
9533875eeb Merge pull request #760 from lioncash/path
file_util: Use an enum class for GetUserPath()
2018-07-21 18:30:04 -07:00
bunnei
d95a1a3742 Merge pull request #762 from Subv/ioctl2
GPU: Implement the NVGPU_IOCTL_CHANNEL_KICKOFF_PB ioctl2 command.
2018-07-21 18:28:55 -07:00
Subv
5c49e56d41 GPU: Implement the NVGPU_IOCTL_CHANNEL_KICKOFF_PB ioctl2 command.
This behaves quite similarly to the SubmitGPFIFO command. Referenced from Ryujinx.
Many thanks to @gdkchan for investigating this!
2018-07-21 15:50:02 -05:00
Lioncash
d66b43dadf file_util: Use an enum class for GetUserPath()
Instead of using an unsigned int as a parameter and expecting a user to
always pass in the correct values, we can just convert the enum into an
enum class and use that type as the parameter type instead, which makes
the interface more type safe.

We also get rid of the bookkeeping "NUM_" element in the enum by just
using an unordered map. This function is generally low-frequency in
terms of calls (and I'd hope so, considering otherwise would mean we're
slamming the disk with IO all the time) so I'd consider this acceptable
in this case.
2018-07-21 16:21:19 -04:00
Lioncash
34d6a1349c file_util: Remove explicit type from std::min() in GetPathWithoutTop()
Given both operands are the same type, there won't be an issue with
overload selection that requires making this explicit.
2018-07-21 15:19:32 -04:00
Lioncash
41660c8923 file_util: Remove redundant duplicate return in GetPathWithoutTop() 2018-07-21 15:18:23 -04:00
Lioncash
973fdce79b common: Remove synchronized_wrapper.h
This is entirely unused in the codebase.
2018-07-21 14:51:44 -04:00
bunnei
0f20fa5a1e Merge pull request #754 from lioncash/part
partition_filesystem, vfs_real: Minor changes
2018-07-21 11:38:52 -07:00
bunnei
de7cb91995 Merge pull request #750 from lioncash/ctx
arm_interface: Remove unused tls_address member of ThreadContext
2018-07-21 11:38:16 -07:00
bunnei
867ba1ceee Merge pull request #756 from lioncash/dynarmic
externals: Update dynarmic to 7ea1241
2018-07-21 11:37:38 -07:00
bunnei
1c7c1347d8 Merge pull request #746 from lioncash/tests
tests/arm_test_common: Minor changes
2018-07-21 10:55:29 -07:00
bunnei
ff8754f921 Merge pull request #747 from lioncash/unimplemented
gl_shader_manager: Remove unimplemented function prototype
2018-07-21 10:54:58 -07:00
bunnei
89cc8c1617 Merge pull request #755 from lioncash/ctor
file_sys/errors: Remove redundant object constructor calls
2018-07-21 10:53:53 -07:00
bunnei
552aac7e6c Merge pull request #749 from lioncash/consistency
gpu: Rename Get3DEngine() to Maxwell3D()
2018-07-21 10:51:00 -07:00
bunnei
fe2498a650 Merge pull request #751 from Subv/tpidr_el0
CPU: Save and restore the TPIDR_EL0 system register on every context switch
2018-07-21 10:48:30 -07:00
bunnei
3d938b8c60 Merge pull request #753 from lioncash/const
vfs: Minor changes
2018-07-21 10:44:08 -07:00
Lioncash
1519ce7eab externals: Update dynarmic to 7ea1241
Resolves an issue with TPIDR setting being erroneously removed in the
dead code pass.
2018-07-21 13:25:14 -04:00
bunnei
d85cfc94e2 Merge pull request #752 from Subv/vfs_load
Loader: Only print the module names and addresses if they actually exist.
2018-07-20 22:57:18 -07:00
Lioncash
459e158340 file_sys/errors: Remove redundant object constructor calls
Given we're already constructing the error code, we don't need to call
the constructor inside of it.
2018-07-20 22:37:54 -04:00
Lioncash
b46c0ed1fa vfs_real: Remove redundant copying of std::vector instances in GetFiles() and GetSubdirectories()
We already return by value, so we don't explicitly need to make the
copy.
2018-07-20 22:30:22 -04:00
Lioncash
ec71915ede partition_filesystem, vfs_real: Add missing standard includes 2018-07-20 22:28:35 -04:00
Lioncash
d36e327ba6 partition_filesystem, vfs_real: Use std::move in ReplaceFileWithSubdirectory() where applicable
Avoids unnecessary atomic increment and decrement operations.
2018-07-20 22:23:58 -04:00
Lioncash
2b91386e15 partition_filesystem, vfs_real: Use std::distance() instead of subtraction
This is a little bit more self-documenting on what is being done here.
2018-07-20 22:19:17 -04:00
Lioncash
3e0727df1b vfs_offset: Simplify TrimToFit()
We can simply use std::clamp() here, instead of using an equivalent
with std::max() and std::min().
2018-07-20 22:04:37 -04:00
Lioncash
894b0de0f2 vfs: Make WriteBytes() overload taking a std::vector pass the std::vector by const reference
Given the data is intended to be directly written, there's no need to
take the std::vector by value and copy the data.
2018-07-20 21:51:30 -04:00
Lioncash
dd09439fee vfs: Use variable template variants of std::is_trivially_copyable
Provides the same behavior, but with less writing
2018-07-20 21:47:19 -04:00
Lioncash
05231d8b08 vfs: Amend constness on pointers in WriteBytes() and WriteArrays() member functions to be const qualified
These functions don't modify the data being pointed to, so these can be
pointers to const data
2018-07-20 21:40:15 -04:00
Subv
966874e357 Loader: Only print the module names and addresses if they actually exist. 2018-07-20 19:59:15 -05:00
Subv
d84eb9dac6 CPU: Save and restore the TPIDR_EL0 system register on every context switch.
Note that there's currently a dynarmic bug preventing this register from being written.
2018-07-20 19:57:45 -05:00
bunnei
8afc21f175 Merge pull request #743 from lioncash/view
logging: Use std::string_view where applicable
2018-07-20 17:17:04 -07:00
bunnei
d4104c72aa Merge pull request #745 from lioncash/package
param_package: Minor changes
2018-07-20 17:16:54 -07:00
Lioncash
ae09adfcb3 arm_interface: Remove unused tls_address member of ThreadContext
Currently, the TLS address is set within the scheduler, making this
member unused.
2018-07-20 18:57:40 -04:00
Lioncash
d5bc9aef4e gl_shader_manager: Replace unimplemented function prototype
This was just a linker error waiting to happen.
2018-07-20 18:39:54 -04:00
Lioncash
863579736c gpu: Rename Get3DEngine() to Maxwell3D()
This makes it match its const qualified equivalent.
2018-07-20 18:34:49 -04:00
Lioncash
bb960c8cb4 video_core: Use nested namespaces where applicable
Compresses a few namespace specifiers to be more compact.
2018-07-20 18:23:54 -04:00
bunnei
2b7d862366 Merge pull request #742 from bunnei/misc-apm
apm: Improve stub for GetPerformanceConfiguration.
2018-07-20 15:01:19 -07:00
bunnei
3acd6fa086 Merge pull request #741 from lioncash/enum
ipc_helpers: Add PushEnum() member function to ResponseBuilder
2018-07-20 15:00:44 -07:00
Lioncash
48733744bb arm_test_common: Get rid of truncation warnings
Explicitly cast the value to a u8 to show that this is intentional.
2018-07-20 17:53:53 -04:00
Lioncash
a8bb1eb39f arm_test_common: Make file static variable a member variable of the testing environment
Gets rid of file-static behavior.
2018-07-20 17:52:37 -04:00
Lioncash
a44475207c arm_test_common: Add missing header guard 2018-07-20 17:48:43 -04:00
Lioncash
3268321f4b param_package: Take std::string by value in string-based Set() function
Allows avoiding string copies by letting the strings be moved into the
function calls.
2018-07-20 17:24:06 -04:00
Lioncash
6279c2dcf4 param_package: Use std::unordered_map's insert_or_assign instead of map indexing
This avoids a redundant std::string construction if a key doesn't exist
in the map already.

e.g.

data[key] requires constructing a new default instance of the value in
the map (but this is wasteful, since we're already setting something
into the map over top of it).
2018-07-20 17:24:06 -04:00
Lioncash
474ec2ee5f param_package: Get rid of file-static std::string construction
Avoids potential dynamic allocation occuring during program launch
2018-07-20 17:24:02 -04:00
Lioncash
f63ccbd936 logging/filter: Use std::string_view in ParseFilterString()
Allows avoiding constructing std::string instances, since this only
reads an arbitrary sequence of characters.

We can also make ParseFilterRule() internal, since it doesn't depend on
any private instance state of Filter
2018-07-20 15:58:46 -04:00
Lioncash
7a1a860abe logging/backend: Add missing standard includes
A few inclusions were being satisfied indirectly. To prevent breakages
in the future, include these directly.
2018-07-20 15:31:27 -04:00
Lioncash
457d1b4490 logging/backend: Use std::string_view in RemoveBackend() and GetBackend()
These can just use a view to a string since its only comparing against
two names in both cases for matches. This avoids constructing
std::string instances where they aren't necessary.
2018-07-20 15:27:20 -04:00
bunnei
dffd154d6d apm: Improve stub for GetPerformanceConfiguration. 2018-07-20 15:20:01 -04:00
Lioncash
0a0b3c4b9f ipc_helpers: Add PushEnum() member function to ResponseBuilder
Allows pushing strongly-typed enum members without the need to always
cast them at the call sites.

Note that we *only* allow strongly-typed enums in this case. The reason
for this is that strongly typed enums have a guaranteed defined size, so
the size of the data being pushed is always deterministic. With regular
enums this can be a little more error-prone, so we disallow them.

This function simply uses the underlying type of the enum to determine
the size of the data. For example, if an enum is defined as:

enum class SomeEnum : u16 {
  SomeEntry
};

if PushEnum(SomeEnum::SomeEntry); is called, then it will push a
u16-size amount of data.
2018-07-20 15:00:58 -04:00
bunnei
c1c9ab31e8 Merge pull request #740 from Subv/acc_crash
HLE/ACC: Stub IManagerForApplication::GetAccountId to return an error.
2018-07-20 09:47:47 -07:00
bunnei
8346541901 Merge pull request #739 from lioncash/glad
externals: Update glad to version 0.1.25
2018-07-20 09:22:26 -07:00
bunnei
29f49bd3c1 Merge pull request #738 from lioncash/sign
gl_state: Get rid of mismatched sign conversions in Apply()
2018-07-20 09:21:57 -07:00
bunnei
ffbd51e207 Merge pull request #737 from lioncash/move
filesys/loader: std::move VirtualFile instances in constructors where applicable
2018-07-20 09:21:15 -07:00
bunnei
701c7cb85c Merge pull request #736 from lioncash/null
audout_u/audren_u: Ensure null terminators are written out in ListAudioOutsImpl(), ListAudioDeviceName(), and GetActiveAudioDeviceName()
2018-07-20 09:17:07 -07:00
bunnei
fbc2bcd4a9 Merge pull request #735 from lioncash/video-unused
maxwell_3d: Remove unused variable within GetStageTextures()
2018-07-20 09:16:15 -07:00
bunnei
741cae1e1d Merge pull request #734 from lioncash/thread
thread: Convert ThreadStatus into an enum class
2018-07-20 09:15:52 -07:00
bunnei
a1805ceb0b Merge pull request #733 from lioncash/dirs
partition_filesystem: Return pfs_dirs member variable within GetSubdirectories()
2018-07-20 09:15:16 -07:00
bunnei
86d1649b32 Merge pull request #732 from lioncash/unused
nso: Minor changes
2018-07-20 09:14:10 -07:00
bunnei
204d707ce7 Merge pull request #731 from lioncash/shadow
gl_shader_decompiler: Eliminate variable and declaration shadowing
2018-07-20 09:13:36 -07:00
Subv
9c7321fe6d HLE/ACC: Stub IManagerForApplication::GetAccountId to return an error.
And make IManagerForApplication::CheckAvailability always return false.
Returning a bogus id from GetAccountId causes games to crash on boot.
We should investigate this with a hwtest and either stub it properly or implement it.
2018-07-20 11:02:25 -05:00
Lioncash
6a9cd17227 externals: Update glad to version 0.1.25
Keeps the OpenGL loader library up to date. Previously we were at
version 0.1.16
2018-07-20 02:00:05 -04:00
Lioncash
0faa13baeb gl_state: Make references const where applicable in Apply() 2018-07-20 01:12:29 -04:00
Lioncash
e6b3d3a9ea gl_state: Get rid of mismatched sign conversions
While we're at it, amend the loop variable type to be the same width as
that returned by the .size() call.
2018-07-20 01:11:20 -04:00
Lioncash
8874d0e657 loader/{nca, nro}: std::move VirtualFile in the constructors where applicable
This avoids unnecessary atomic reference count increments and decrements
2018-07-20 00:10:24 -04:00
Lioncash
0e9d58e82a vfs_offset: std::move file and name parameters of OffsetVfsFile
Avoids potentially unnecessary atomic reference count incrementing and
decrementing, as well as string copying.
2018-07-20 00:04:54 -04:00
bunnei
f36affdbe3 Merge pull request #730 from lioncash/string
gl_shader_decompiler: Remove unnecessary const from return values
2018-07-19 20:46:43 -07:00
bunnei
ce66a188d0 Merge pull request #729 from lioncash/simplify
pl_u: Simplify WriteBuffer() calls in GetSharedFontInOrderOfPriority()
2018-07-19 20:46:11 -07:00
Lioncash
40c9c5a55c audren_u: Use a std::array instead of std::string for holding the audio interface/device name
std::string doesn't include the null-terminator in its data() + size()
range. This ensures that the null-terminator will also be written to the buffer
2018-07-19 23:15:27 -04:00
Lioncash
c20cea118b audout_u: Use a std::array instead of std::string for holding the audio interface name
Uses a type that doesn't potentially dynamically allocate, and ensures
that the name of the interface is properly null-terminated when writing
it to the buffer.
2018-07-19 23:15:00 -04:00
Lioncash
8b08f82dc7 maxwell_3d: Remove unused variable within GetStageTextures() 2018-07-19 22:38:28 -04:00
Lioncash
dbfe82773d thread: Convert ThreadStatus into an enum class
Makes the thread status strongly typed, so implicit conversions can't
happen. It also makes it easier to catch mistakes at compile time.
2018-07-19 22:08:56 -04:00
Lioncash
bbd6429ecb partition_filesystem: Return pfs_dirs member variable within GetSubdirectories()
This should be returned here, otherwise pfs_dirs is effectively only
ever added to, but never read.
2018-07-19 21:08:50 -04:00
Lioncash
364b950515 nso: Silence implicit sign conversion warnings 2018-07-19 20:51:15 -04:00
Lioncash
a25c5b982a nso: Remove unused function ReadSegment() 2018-07-19 20:49:27 -04:00
Lioncash
f26866ff6a gl_shader_decompiler: Eliminate variable and declaration shadowing
Ensures that no identifiers are being hidden, which also reduces
compiler warnings.
2018-07-19 20:32:49 -04:00
Lioncash
c2121cb059 gl_shader_decompiler: Remove unnecessary const from return values
This adds nothing from a behavioral point of view, and can inhibit the
move constructor/RVO
2018-07-19 20:11:04 -04:00
Lioncash
1bdb67440b pl_u: Simplify WriteBuffer() calls in GetSharedFontInOrderOfPriority()
With the new overload, we can simply pass the container directly.
2018-07-19 19:50:30 -04:00
bunnei
d3cfaf95c8 Merge pull request #726 from lioncash/overload
hle_ipc: Introduce generic WriteBuffer overload for multiple container types
2018-07-19 16:18:38 -07:00
bunnei
0b13ce1435 Merge pull request #725 from lioncash/bytes
pl_u: Specify correct size for buffers in GetSharedFontInOrderOfPriority()
2018-07-19 16:16:30 -07:00
bunnei
af08034c71 Merge pull request #728 from Subv/acc_profile
HLE/ACC: Change the default user id and small improvements to the way we handle profiles
2018-07-19 16:15:01 -07:00
bunnei
2aeb3355e4 Merge pull request #727 from Subv/acc_users
HLE/ACC: Write a single whole user id in ListAllUsers and ListOpenUsers.
2018-07-19 16:13:45 -07:00
bunnei
c6352ffc58 Merge pull request #724 from lioncash/printf
pl_u: Remove printf specifier in log call in a log call in GetSharedFontInOrderOfPriority()
2018-07-19 16:13:07 -07:00
bunnei
ec468c990d Merge pull request #723 from lioncash/gdb
gdbstub: Get rid of a few signed/unsigned comparisons
2018-07-19 16:12:40 -07:00
bunnei
f43d8ea523 Merge pull request #722 from lioncash/signed
hid: Resolve a signed/unsigned comparison warning
2018-07-19 16:12:15 -07:00
bunnei
2194308245 Merge pull request #721 from lioncash/svc
svc: Correct always true assertion case in SetThreadCoreMask
2018-07-19 16:11:40 -07:00
bunnei
b5c77313de Merge pull request #719 from lioncash/docs
loader: Amend Doxygen comments
2018-07-19 16:11:09 -07:00
bunnei
dd0446ff43 Merge pull request #718 from lioncash/read
loader/nso: Check if read succeeded in IdentifyFile() before checking magic value
2018-07-19 16:10:29 -07:00
bunnei
31413f0d2f Merge pull request #717 from lioncash/explicit
hle/service: Make constructors explicit where applicable
2018-07-19 16:08:07 -07:00
Subv
05549e45c5 HLE/ACC: Return an IProfile that is consistent with what was requested.
The default username for now is "yuzu".
We should eventually allow the creation of users in the emulator and have the ability to modify their parameters.
2018-07-19 16:53:42 -05:00
Subv
50e2777724 HLE/ACC: Change the default user id to be consistent with what we tell games on startup.
In IApplicationFunctions::PopLaunchParameter we tell the games that they were launched as user id 1.
2018-07-19 16:51:55 -05:00
Subv
b102815f1f HLE/ACC: Write a single whole user id in ListAllUsers and ListOpenUsers.
We only emulate a single user id for now.
2018-07-19 16:19:46 -05:00
bunnei
7244671137 Merge pull request #716 from lioncash/construct
nvflinger: Emplace Display instances directly
2018-07-19 14:18:29 -07:00
Lioncash
ff500a7b68 hle_ipc: Introduce generic WriteBuffer overload for multiple container types
This introduces a slightly more generic variant of WriteBuffer().
Notably, this variant doesn't constrain the arguments to only accepting
std::vector instances. It accepts whatever adheres to the
ContiguousContainer concept in the C++ standard library.

This essentially means, std::array, std::string, and std::vector can be
used directly with this interface. The interface no longer forces you to
solely use containers that dynamically allocate.

To ensure our overloads play nice with one another, we only enable the
container-based WriteBuffer if the argument is not a pointer, otherwise
we fall back to the pointer-based one.
2018-07-19 17:05:12 -04:00
bunnei
eb9b55eafe Merge pull request #715 from lioncash/const-ref
nvdrv: Take std::string by const reference in GetDevice()
2018-07-19 13:27:48 -07:00
Sebastian Valle
78dd1cd441 Merge pull request #720 from Subv/getentrytype_root
Filesystem: Return EntryType::Directory for the root directory.
2018-07-19 15:23:32 -05:00
Lioncash
df001e83b1 pl_u: Specify correct size for buffers in GetSharedFontInOrderOfPriority()
This WriteBuffer overload expects its size argument to be in bytes, not
elements.
2018-07-19 15:57:58 -04:00
Lioncash
b879fb84a2 svc: Correct always true assertion case in SetThreadCoreMask
The reason this would never be true is that ideal_processor is a u8 and
THREADPROCESSORID_DEFAULT is an s32. In this case, it boils down to how
arithmetic conversions are performed before performing the comparison.

If an unsigned value has a lesser conversion rank (aka smaller size)
than the signed type being compared, then the unsigned value is promoted
to the signed value (i.e. u8 -> s32 happens before the comparison). No
sign-extension occurs here either.

An alternative phrasing:

Say we have a variable named core and it's given a value of -2.

u8 core = -2;

This becomes 254 due to the lack of sign. During integral promotion to
the signed type, this still remains as 254, and therefore the condition
will always be true, because no matter what value the u8 is given it
will never be -2 in terms of 32 bits.

Now, if one type was a s32 and one was a u32, this would be entirely
different, since they have the same bit width (and the signed type would
be converted to unsigned instead of the other way around) but would
still have its representation preserved in terms of bits, allowing the
comparison to be false in some cases, as opposed to being true all the
time.

---

We also get rid of two signed/unsigned comparison warnings while we're
at it.
2018-07-19 15:46:17 -04:00
Lioncash
68c1ffdd1c pl_u: Remove printf specifier in log call in a log call in GetSharedFontInOrderOfPriority()
This can just use the fmt specifiers and be type-agnostic.
2018-07-19 15:44:04 -04:00
Sebastian Valle
7eace8f512 Merge pull request #714 from lioncash/index
hle_ipc: Amend usage of buffer_index within one of HLERequestContext's WriteBuffer() overloads
2018-07-19 14:36:34 -05:00
bunnei
38b35e752b Merge pull request #712 from lioncash/fsp
fsp_srv: Misc individual changes
2018-07-19 12:31:33 -07:00
Lioncash
c945226973 gdbstub: Get rid of a few signed/unsigned comparisons
Ensures both operands in comparisons are the same signedness.
2018-07-19 15:27:01 -04:00
Lioncash
a37a47448d hid: Use a ranged-for loops in UpdatePadCallback
Modernizes the loops themselves while also getting rid of a signed/unsigned
comparison in a loop condition.
2018-07-19 15:11:08 -04:00
Lioncash
95103a1b7b hid: Use HID_NUM_LAYOUTS constant for indicating size of the layouts array
Gets rid of the use of a magic constant
2018-07-19 15:07:36 -04:00
bunnei
427fc4ac6b Merge pull request #713 from lioncash/filesys
filesystem: Minor changes
2018-07-19 11:49:06 -07:00
bunnei
e91ba6c057 Merge pull request #711 from lioncash/swap
common/swap: Minor changes
2018-07-19 11:48:16 -07:00
bunnei
d6c7a05239 Merge pull request #710 from lioncash/unused
common/common_funcs: Remove unused rotation functions
2018-07-19 11:43:41 -07:00
bunnei
1034bcc742 Merge pull request #694 from lioncash/warn
loader/{nro, nso}: Resolve compilation warnings
2018-07-19 11:43:14 -07:00
Subv
e5c916a27c Filesystem: Return EntryType::Directory for the root directory.
It is unknown if this is correct behavior, but it makes sense and fixes a regression with Stardew Valley.
2018-07-19 13:11:09 -05:00
Lioncash
50d08beed2 loader: Amend Doxygen comments
These weren't adjusted when VFS was introduced
2018-07-19 14:04:33 -04:00
bunnei
bbc31ba6af Merge pull request #709 from lioncash/thread-local
common/misc: Deduplicate code in GetLastErrorMsg()
2018-07-19 10:00:48 -07:00
bunnei
130a02f330 Merge pull request #708 from lioncash/xbyak
externals: Update Xbyak to 5.65
2018-07-19 10:00:06 -07:00
bunnei
8176ab3a07 Merge pull request #707 from lioncash/catch
externals: Update catch to v2.2.3
2018-07-19 09:59:44 -07:00
Lioncash
9b22f856c2 loader/nso: Check if read succeeded in IdentifyFile() before checking magic value
We should always assume the filesystem is volatile and check each IO
operation. While we're at it reorganize checks so that early-out errors
are near one another.
2018-07-19 12:43:21 -04:00
Lioncash
c061c2bf3c hle/service: Make constructors explicit where applicable
Prevents implicit construction and makes these lingering non-explicit
constructors consistent with the rest of the other classes in services.
2018-07-19 12:25:02 -04:00
Lioncash
f3daecafeb nvflinger: Emplace Display instances directly
We can use emplace_back to construct the Display instances directly,
instead of constructing them separately and copying them, avoiding the
need to copy std::string and std::vector instances that are part of the
Display struct.
2018-07-19 11:50:12 -04:00
bunnei
04f7a7036a Merge pull request #705 from lioncash/string-ref
file_util: return string by const reference for GetExeDirectory()
2018-07-19 08:47:06 -07:00
bunnei
cbf43225a9 Merge pull request #704 from lioncash/string
string_util: Remove AsciiToHex()
2018-07-19 08:46:40 -07:00
bunnei
f1d7486eac Merge pull request #703 from lioncash/const
savedata_factory: Make SaveDataDescriptor's DebugInfo() function a const member function
2018-07-19 08:46:15 -07:00
bunnei
b0334af05b Merge pull request #702 from lioncash/initialize
partition_filesystem: Ensure all class members of PartitionFilesystem are initialized
2018-07-19 08:45:54 -07:00
bunnei
1bf7ae79c8 Merge pull request #701 from lioncash/moving
content_archive: Minor changes
2018-07-19 08:41:42 -07:00
Lioncash
dc35c3f9d7 nvdrv: Take std::string by const reference in GetDevice()
This is only ever used as a lookup into the device map, so we don't need to
take the std::string instance by value here.
2018-07-19 11:40:36 -04:00
Lioncash
af2698dcea hle_ipc: Amend usage of buffer_index within one of HLERequestContext's WriteBuffer() overloads
Previously, the buffer_index parameter was unused, causing all writes to
use the buffer index of zero, which is not necessarily what is wanted
all the time.

Thankfully, all current usages don't use a buffer index other than zero,
so this just prevents a bug before it has a chance to spring.
2018-07-19 11:10:16 -04:00
Lioncash
6c1ba02e0c fsp_srv: Remove unnecessary vector construction in IFile's Write() function
We can avoid constructing a std::vector here by simply passing a pointer
to the original data and the size of the copy we wish to perform to the
backend's Write() function instead, avoiding copying the data where it's
otherwise not needed.
2018-07-19 11:01:07 -04:00
Lioncash
3e9b79e088 fsp_srv: Remove unnecessary std::vector construction in IDirectory's Read() function
We were using a second std::vector as a buffer to convert another
std::vector's data into a byte sequence, however we can just use
pointers to the original data and use them directly with WriteBuffer,
which avoids copying the data at all into a separate std::vector.

We simply cast the pointers to u8* (which is allowed by the standard,
given std::uint8_t is an alias for unsigned char on platforms that we
support).
2018-07-19 10:46:54 -04:00
bunnei
758c357868 Merge pull request #699 from lioncash/vfs
vfs: Deduplicate accumulation code in VfsDirectory's GetSize()
2018-07-19 07:38:45 -07:00
bunnei
87053fb3b8 Merge pull request #697 from bunnei/disable-depth-cull
gl_state: Temporarily disable culling and depth test.
2018-07-19 07:38:00 -07:00
Lioncash
5da4c78c6a filesystem: std::move VirtualDir instance in VfsDirectoryServiceWrapper's constructor
Avoids unnecessary atomic reference count incrementing and decrementing
2018-07-19 10:34:11 -04:00
Lioncash
abbf038191 filesystem: Use std::string's empty() function instead of comparing against a literal
This is simply a basic value check as opposed to potentially doing
string based operations (unlikely, but still, avoiding it is free).
2018-07-19 10:32:23 -04:00
Lioncash
2cc0ef83cf filesystem: Remove pragma disabling global optimizations
This was just an artifact missed during PR review.
2018-07-19 10:30:53 -04:00
Lioncash
f317080f40 fsp_srv: Make IStorage constructor explicit
Prevents implicit conversions.
2018-07-19 10:04:16 -04:00
Lioncash
910ad2e110 fsp_srv: Add missing includes
Gets rid of relying on indirect inclusions.
2018-07-19 10:03:17 -04:00
Lioncash
6be342118a fsp_srv: Resolve sign-mismatch warnings in assertion comparisons 2018-07-19 09:58:32 -04:00
Lioncash
d6e9b96e2f fsp_srv: Respect write length in Write()
Previously we were just copying the data whole-sale, even if the length
was less than the total data size. This effectively makes the
actual_data vector useless, which is likely not intended.

Instead, amend this to only copy the given length amount of data.

At the same time, we can avoid zeroing out the data before using it by
passing iterators to the constructor instead of a size.
2018-07-19 09:57:48 -04:00
Lioncash
5c47ea1a4e common/swap: Remove unnecessary const on return value of swap() 2018-07-19 09:35:54 -04:00
Lioncash
0a868641fa common/swap: Use static_cast where applicable 2018-07-19 09:35:13 -04:00
Lioncash
1edf4dd7ef common/swap: Use using aliases where applicable 2018-07-19 09:32:13 -04:00
Lioncash
9128271292 common/common_funcs: Remove unused rotation functions
These are unused and essentially don't provide much benefit either. If
we ever need rotation functions, these can be introduced in a way that
they don't sit in a common_* header and require a bunch of ifdefing to
simply be available
2018-07-19 09:21:23 -04:00
Lioncash
e0b8a35937 common/misc: Deduplicate code in GetLastErrorMsg()
Android and macOS have supported thread_local for quite a while, but
most importantly is that we don't even really need it. Instead of using
a thread-local buffer, we can just return a non-static buffer as a
std::string, avoiding the need for that quality entirely.
2018-07-19 09:15:38 -04:00
Lioncash
ef03d0178a externals: Update Xbyak to 5.65
Keeps the JIT assembler library up to date and ensures we don't run into
any issues that may have been resolved.
2018-07-19 08:38:07 -04:00
Lioncash
25f997097d externals: Update catch to v2.2.3
Keeps the unit-testing library up to date.
2018-07-19 08:33:06 -04:00
Lioncash
63e64f0131 file_util: return string by const reference for GetExeDirectory()
This disallows modifying the internal string buffer (which shouldn't be
modified anyhow).
2018-07-19 01:27:29 -04:00
bunnei
cd4fca8447 Merge pull request #700 from bunnei/update-dynarmic
externals: Update dynarmic to 5a91c94.
2018-07-18 22:01:39 -07:00
Lioncash
33fbcb45a7 string_util: Remove AsciiToHex()
Easy TODO
2018-07-18 23:57:15 -04:00
bunnei
368e1d25be Merge pull request #692 from lioncash/assign
address_arbiter: Correct assignment within an assertion statement in WakeThreads()
2018-07-18 20:56:28 -07:00
bunnei
85421f3406 Merge pull request #690 from lioncash/move
core/memory, core/hle/kernel: Use std::move where applicable
2018-07-18 20:55:55 -07:00
Lioncash
88ba94e8a2 savedata_factory: Make SaveDataDescriptor's DebugInfo() function a const member function
This function doesn't alter class state.
2018-07-18 23:50:07 -04:00
Lioncash
9abc5763b6 partition_filesystem: Ensure all class members of PartitionFilesystem are initialized
Previously is_hfs and pfs_header members wouldn't be initialized in the
constructor, as they were stored in locals instead. This would result in
things like GetName() and PrintDebugInfo() behaving incorrectly.

While we're at it, initialize the members to deterministic values as
well, in case loading ever fails.
2018-07-18 23:45:22 -04:00
bunnei
cf30c4be22 gl_state: Temporarily disable culling and depth test. 2018-07-18 23:21:43 -04:00
Lioncash
4790bb907d content_archive: Make IsDirectoryExeFS() take a shared_ptr as a const reference
There's no need to take this by value when it's possible to avoid
unnecessary copies entirely like this.
2018-07-18 23:19:28 -04:00
Lioncash
87a9bb392b content_archive: Add missing standard includes 2018-07-18 23:18:59 -04:00
bunnei
522bd5b736 externals: Update dynarmic to 5a91c94. 2018-07-18 23:14:44 -04:00
Lioncash
0b566f43a1 content_archive: std::move VirtualFile in NCA's constructor
Gets rid of unnecessary atomic reference count incrementing and
decrementing.
2018-07-18 23:13:25 -04:00
Lioncash
5e626c774f vfs: Deduplicate accumulation code in VfsDirectory's GetSize()
We can just use a generic lambda to avoid writing the same thing twice.
2018-07-18 23:03:27 -04:00
bunnei
1371e2fb6a Merge pull request #691 from lioncash/guard
service/prepo: Add missing header guard
2018-07-18 19:46:14 -07:00
bunnei
b10905c8ae Merge pull request #686 from lioncash/fmt
externals: update fmt to version 5.1.0
2018-07-18 19:44:44 -07:00
Lioncash
55ab369043 loader/nro: Resolve sign mismatch warnings 2018-07-18 22:27:22 -04:00
Lioncash
1831b5ef62 loader/nso: Remove unnecessary vector resizes
We can just initialize these vectors directly via their constructor.
2018-07-18 22:26:41 -04:00
Lioncash
e3a30ccc7c loader/nso: Resolve sign mismatch warnings 2018-07-18 22:26:37 -04:00
bunnei
90ce935f3d Merge pull request #688 from lioncash/comma
vm_manager: Add missing commas to string literal array elements in GetMemoryStateName()
2018-07-18 18:59:09 -07:00
bunnei
3f93279047 Merge pull request #693 from lioncash/unused
core/memory: Remove unused function GetSpecialHandlers() and an unused variable in ZeroBlock()
2018-07-18 18:57:13 -07:00
bunnei
49b0966003 Merge pull request #687 from lioncash/instance
core: Don't construct instance of Core::System, just to access its live instance
2018-07-18 18:55:58 -07:00
bunnei
89f0acfd36 Merge pull request #680 from bunnei/fix-swizz
decoders: Fix calc of swizzle image_width_in_gobs.
2018-07-18 18:55:37 -07:00
bunnei
d883d3b64f Merge pull request #685 from lioncash/build
hle/filesystem: Amend trace log in OpenSaveData() to compile in debug mode
2018-07-18 18:55:15 -07:00
bunnei
2975f7820e Merge pull request #684 from lioncash/nonmember
game_list: Make ContainsAllWords an internally linked non-member function
2018-07-18 18:55:00 -07:00
bunnei
b496a9eefe decoders: Fix calc of swizzle image_width_in_gobs. 2018-07-18 21:42:52 -04:00
Zach Hilman
29aff8d5ab Virtual Filesystem 2: Electric Boogaloo (#676)
* Virtual Filesystem

* Fix delete bug and documentate

* Review fixes + other stuff

* Fix puyo regression
2018-07-18 18:07:11 -07:00
Lioncash
72207577b2 core/memory: Remove unused function GetSpecialHandlers() and an unused variable in ZeroBlock() 2018-07-18 19:55:46 -04:00
Lioncash
2cd3141c30 address_arbiter: Correct assignment within an assertion statement in WakeThreads()
This was introduced within 4f81bc4e1b, and
considering there's no comment indicating that this is intentional, this
is very likely a bug.
2018-07-18 19:46:46 -04:00
Lioncash
296e68fd43 service/prepo: Add missing header guard 2018-07-18 19:43:28 -04:00
Lioncash
93cba6f699 vm_manager: Add missing commas to string literal array elements in GetMemoryStateName()
Without these, this would perform concatenation, which is definitely not
what we want here.
2018-07-18 19:37:19 -04:00
Lioncash
46458e7284 core/memory, core/hle/kernel: Use std::move where applicable
Avoids pointless copies
2018-07-18 19:34:31 -04:00
Lioncash
10d2ab8098 core: Make System's default constructor private
This makes it a compilation error to construct additional instances of
the System class directly, preventing accidental wasteful constructions
over and over.
2018-07-18 18:18:27 -04:00
Lioncash
3a4841e403 core: Don't construct instance of Core::System, just to access its live instance
This would result in a lot of allocations and related object
construction, just to toss it all away immediately after the call.

These are definitely not intentional, and it was intended that all of
these should have been accessing the static function GetInstance()
through the name itself, not constructed instances.
2018-07-18 18:18:27 -04:00
Lioncash
f5d7706ca1 externals: update fmt to version 5.1.0
Previously, we were on 4.1.0, which was a major version behind.
2018-07-18 17:46:17 -04:00
Lioncash
079be8032d hle/filesystem: Amend trace log in OpenSaveData() to compile in debug mode
Previously this wouldn't compile, since no such function named
SaveStructDebugInfo() exists.
2018-07-18 17:42:44 -04:00
bunnei
924c473bb3 Merge pull request #683 from DarkLordZach/touch
Touchscreen Support
2018-07-18 14:29:16 -07:00
Lioncash
d17e172d92 game_list: Make ContainsAllWords an internally linked non-member function
This function actually depends on no internal class state, so it doesn't
even need to be a part of the class interface.
2018-07-18 16:52:14 -04:00
Zach Hilman
c337272ca9 Fill in more fields in TouchScreenEntryTouch 2018-07-18 16:33:11 -04:00
Zach Hilman
f2f368014e Single touch support 2018-07-18 14:06:33 -04:00
bunnei
3d1e8f750c Merge pull request #681 from lioncash/const
game_list: Make containsAllWords a const member function
2018-07-18 10:02:58 -07:00
bunnei
e3da9fc367 Merge pull request #682 from lioncash/telemetry
Telemetry: Minor changes
2018-07-18 10:02:46 -07:00
bunnei
24a55bba42 Merge pull request #679 from lioncash/ctor
game_list: Remove unnecessary QString initialization in KeyReleaseEater
2018-07-17 22:18:39 -07:00
bunnei
b87a71b3fe Merge pull request #678 from lioncash/astc
astc: Minor changes
2018-07-17 22:06:20 -07:00
Lioncash
c65a8fafa0 telemetry: Remove unnecessary Field constructor
We can just take the value parameter by value which allows both moving
into it, and copies at the same time, depending on the calling code.
2018-07-18 00:32:35 -04:00
Lioncash
0aebe6b3d5 telemetry: Make operator== and operator!= const member functions of Field
These operators don't modify internal class state, so they can be made
const member functions. While we're at it, drop the unnecessary inline
keywords. Member functions that are defined in the class declaration are
already inline by default.
2018-07-18 00:28:47 -04:00
bunnei
7c3cc08957 Merge pull request #677 from bunnei/crop-fb
Implement buffer cropping and default to handheld mode
2018-07-17 21:26:35 -07:00
Lioncash
3575d367a4 telemetry: Default copy/move constructors and assignment operators
This provides the equivalent behavior, but without as much boilerplate.
While we're at it, explicitly default the move constructor, since we
have a move-assignment operator defined.
2018-07-18 00:25:12 -04:00
Lioncash
f4b98a857b game_list: Upper-case containsAllWords to ContainsAllWords()
This makes it consistent with most of the other private utility
functions.
2018-07-18 00:15:48 -04:00
Lioncash
c8f3fc9a4b game_list: Make containsAllWords a const member function
This doesn't actually modify the internal class state, so it can be a
const member function. While we're at it, amend the function to take
its arguments by const reference.
2018-07-18 00:13:04 -04:00
Lioncash
f4c69149f9 game_list: Remove unnecessary QString initialization in KeyReleaseEater
QString initializes to an empty string by default, so this does nothing
meaningful. While we're at it, use a constructor initializer list for
initializing the gamelist member variable.
2018-07-18 00:07:47 -04:00
Lioncash
6a03badcbc astc: Initialize vector size directly in Decompress
There's no need to perform a separate resize.
2018-07-17 23:58:14 -04:00
Lioncash
0f148548f3 astc: Mark functions as internally linked where applicable 2018-07-17 23:58:14 -04:00
Lioncash
c5803e30d3 astc: const-correctness changes where applicable
A few member functions didn't actually modify class state, so these can
be amended as necessary.
2018-07-17 23:58:14 -04:00
Lioncash
e3fadb9616 astc: Delete Bits' copy contstructor and assignment operator
This also potentially avoids warnings, considering the copy assignment
operator is supposed to have a return value.
2018-07-17 23:58:14 -04:00
Lioncash
4cd52a34b9 astc: In-class initialize member variables where appropriate 2018-07-17 23:58:10 -04:00
bunnei
03c2d049d4 settings: Turn docked mode off by default. 2018-07-17 22:52:25 -04:00
bunnei
49e5de9f03 vi: Change TransactionId::CancelBuffer to LOG_CRITICAL. 2018-07-17 22:47:35 -04:00
bunnei
0d1a99edf6 vi: Fix size for ListDisplays default display. 2018-07-17 22:18:14 -04:00
bunnei
c3dd456d51 vi: Partially implement buffer crop parameters. 2018-07-17 20:13:17 -04:00
bunnei
8e28af6f89 Merge pull request #675 from Subv/stencil
GPU: Added register definitions for the stencil parameters.
2018-07-17 15:53:00 -07:00
Subv
3d3b10adc7 GPU: Added register definitions for the stencil parameters. 2018-07-17 15:00:21 -05:00
Zach Hilman
69bfe075b5 General Filesystem and Save Data Fixes (#670) 2018-07-17 12:42:15 -07:00
bunnei
88a3140c9b Merge pull request #671 from MerryMage/clear-exclusive-state
scheduler: Clear exclusive state when switching contexts
2018-07-17 07:33:32 -07:00
bunnei
519035db3d Merge pull request #672 from SciresM/to_address_fix
svc:: Fix bug in svcWaitForAddress
2018-07-17 07:32:42 -07:00
bunnei
5f119bed56 Merge pull request #673 from bunnei/fix-buffer-queue-evt
nvflinger: Fix for BufferQueue event handling.
2018-07-17 07:07:57 -07:00
bunnei
170e19d4ea nvflinger: Fix for BufferQueue event handling. 2018-07-17 00:26:23 -04:00
Michael Scire
3b885691a1 Kernel/Arbiter: Fix bug in WaitIfLessThan 2018-07-16 20:55:53 -06:00
MerryMage
56cc1c11ec scheduler: Clear exclusive state when switching contexts 2018-07-16 11:24:00 +01:00
bunnei
f00ca69a81 Merge pull request #669 from lioncash/dynarmic
externals: Update dynarmic to dfdec79
2018-07-15 18:36:32 -07:00
Lioncash
0722adb471 externals: Update dynarmic to dfdec79 2018-07-15 16:11:45 -04:00
bunnei
068668780c Merge pull request #668 from jroweboy/controller-lag
HID: Update controllers less often
2018-07-15 13:06:28 -07:00
bunnei
04b9cde4f5 Merge pull request #664 from jroweboy/logging-stuff
Minor logging improvements
2018-07-15 12:58:52 -07:00
James Rowe
7d209b3c9f HID: Update controllers less often 2018-07-15 13:47:41 -06:00
James Rowe
497b81558e Logging: Dump all logs in the queue on close in debug mode 2018-07-15 13:02:09 -06:00
bunnei
98762e9601 Merge pull request #666 from bunnei/g8r8
gl_rasterizer_cache: Implement texture format G8R8.
2018-07-15 10:09:36 -07:00
bunnei
3a96670f2d gl_rasterizer_cache: Implement texture format G8R8. 2018-07-15 01:33:42 -04:00
bunnei
aaec0b7e70 Merge pull request #665 from bunnei/fix-z24-s8
gl_rasterizer_cache: Fix incorrect offset in ConvertS8Z24ToZ24S8.
2018-07-14 22:18:55 -07:00
bunnei
f8ab956189 Merge pull request #659 from bunnei/depth16
gl_rasterizer_cache: Implement depth format Z16_UNORM.
2018-07-14 21:39:23 -07:00
bunnei
3145114190 gl_rasterizer_cache: Fix incorrect offset in ConvertS8Z24ToZ24S8. 2018-07-15 00:02:05 -04:00
bunnei
e21190f47f gl_rasterizer_cache: Implement depth format Z16_UNORM. 2018-07-14 23:43:28 -04:00
bunnei
2cb3fdca86 Merge pull request #598 from bunnei/makedonecurrent
OpenGL: Use MakeCurrent/DoneCurrent for multithreaded rendering.
2018-07-14 20:18:11 -07:00
bunnei
c324a378ac Merge pull request #663 from Subv/bsd
Services/BSD: Corrected the return for StartMonitoring according to SwIPC
2018-07-14 19:40:34 -07:00
bunnei
fd1f5c5414 Merge pull request #662 from Subv/delete_file
FileSys: Append the requested path to the filesystem base path in DeleteFile
2018-07-14 13:11:58 -07:00
James Rowe
6daebaaa57 Logging: Don't lock the queue for the duration of the write 2018-07-14 11:57:13 -06:00
Subv
b07f4d6afb Services/BSD: Corrected the return for StartMonitoring according to SwIPC. 2018-07-14 12:34:07 -05:00
bunnei
ad0166a982 Merge pull request #661 from ogniK5377/assert-nit
No need to use ASSERT_MSG with an empty assert message
2018-07-14 09:12:21 -07:00
Subv
7e5e4f8d7a FileSys: Append the requested path to the filesystem base path in DeleteFile.
We were trying to delete things in the current directory instead of the actual filesystem directory. This may fix some savedata issues in some games.
2018-07-14 10:57:22 -05:00
David Marcec
a7d6c0d6ea No need to use ASSERT_MSG with an empty message 2018-07-14 23:13:16 +10:00
bunnei
81739a5448 Merge pull request #660 from Subv/depth_write
GPU: Always enable the depth write when clearing the depth buffer.
2018-07-14 00:38:12 -07:00
bunnei
05cb10530f OpenGL: Use MakeCurrent/DoneCurrent for multithreaded rendering. 2018-07-14 02:50:35 -04:00
Subv
b37354cca8 GPU: Always enable the depth write when clearing the depth buffer.
The GPU ignores that register when clearing, but OpenGL obeys the glDepthMask parameter, so we set the depth mask to GL_TRUE when clearing the depth buffer. It will be restored to the correct value automatically on the next draw call.
2018-07-14 00:52:23 -05:00
bunnei
9fc0d1d701 Merge pull request #657 from bunnei/dual-vs
gl_shader_gen: Implement dual vertex shader mode.
2018-07-13 07:08:54 -07:00
Hedges
e066bc75b9 More improvements to GDBStub (#653)
* More improvements to GDBStub
- Debugging of threads should work correctly with source and assembly level stepping and modifying registers and memory, meaning threads and callstacks are fully clickable in VS.
- List of modules is available to the client, with assumption that .nro and .nso are backed up by an .elf with symbols, while deconstructed ROMs keep N names.
- Initial support for floating point registers.

* Tidy up as requested in PR feedback

* Tidy up as requested in PR feedback
2018-07-12 20:22:59 -07:00
bunnei
8aeff9cf8e gl_rasterizer: Fix check for if a shader stage is enabled. 2018-07-12 22:57:57 -04:00
bunnei
c4015cd93a gl_shader_gen: Implement dual vertex shader mode.
- When VertexA shader stage is enabled, we combine with VertexB program to make a single Vertex Shader stage.
2018-07-12 22:25:36 -04:00
bunnei
ce23ae3ede Merge pull request #656 from ogniK5377/audren-mem-init
Initialized memory for RequestUpdateAudioRenderer and fixed MemoryPoolSection to be more accurate
2018-07-12 19:12:47 -07:00
bunnei
64b5e5d5d9 Merge pull request #655 from bunnei/pred-lt-nan
gl_shader_decompiler: Implement PredCondition::LessThanWithNan.
2018-07-12 18:59:15 -07:00
bunnei
52636f67cc Merge pull request #654 from bunnei/cond-exit
gl_shader_decompiler: Use FlowCondition field in EXIT instruction.
2018-07-12 18:59:05 -07:00
David Marcec
8bd8d1e3da We only need to alert for memory pool changes 2018-07-13 10:36:28 +10:00
David Marcec
6642011706 initialized voice status and unused sizes in the update data header 2018-07-13 10:35:44 +10:00
bunnei
49c0c081c4 gl_shader_decompiler: Implement PredCondition::LessThanWithNan. 2018-07-12 20:04:35 -04:00
bunnei
4757ffdcce gl_shader_decompiler: Use FlowCondition field in EXIT instruction. 2018-07-12 20:00:37 -04:00
Sebastian Valle
274d1fb0fc Merge pull request #652 from Subv/fadd32i
GPU: Implement the FADD32I shader instruction.
2018-07-12 17:36:51 -05:00
bunnei
3ff21345b4 Merge pull request #651 from Subv/ffma_decode
GPU: Corrected the decoding of FFMA for immediate operands.
2018-07-12 12:42:58 -07:00
Subv
c1ae841f47 GPU: Implement the FADD32I shader instruction. 2018-07-12 12:00:31 -05:00
Tobias
316b933a31 Port #3335 and #3373 from Citra: "Small SDL fixes" and "Print the actual error preventing SDL from working" (#637)
* Port #3335 and #3373 from Citra

* Fixup: Use the new logging placeholders
2018-07-12 09:26:27 -07:00
Subv
0cad310e12 GPU: Corrected the decoding of FFMA for immediate operands. 2018-07-12 10:15:48 -05:00
bunnei
4f41ffdd41 Merge pull request #648 from ogniK5377/no-net
Let games/application know that we're offline
2018-07-12 06:44:15 -07:00
bunnei
7c7b2b8285 Merge pull request #649 from ogniK5377/audout-auto
Audout "Auto" functions
2018-07-12 06:43:37 -07:00
bunnei
b89fb430c7 Merge pull request #650 from jroweboy/logging-stuff
Minor logging fixes
2018-07-12 06:42:46 -07:00
James Rowe
b30c5370b1 yuzu - Fix duplicate logs 2018-07-12 01:11:43 -06:00
James Rowe
020d005d8c yuzu-cmd Apply the filter string from settings 2018-07-12 01:09:03 -06:00
David Marcec
706892de7d Audout "Auto" functions
Audout autos are identical to their counterpart except for the buffer type which yuzu already handles for us.
2018-07-12 16:57:31 +10:00
David Marcec
3d68f6ba6c Added IsWirelessCommunicationEnabled, IsEthernetCommunicationEnabled, IsAnyInternetRequestAccepted
Since we have no socket implementation we should be returning 0 to indicate we're currently offline.
2018-07-12 16:40:17 +10:00
bunnei
7230ceb584 Merge pull request #559 from Subv/mount_savedata
Services/FS: Return the correct error code when trying to mount a nonexistent savedata.
2018-07-11 20:21:52 -07:00
bunnei
afb26b190f Merge pull request #585 from janisozaur/patch-11
Improve directory creation in WindowsCopyFiles.cmake
2018-07-11 20:21:17 -07:00
bunnei
e2037821b6 Merge pull request #646 from bunnei/fix-hid-smo
hid: Fix timestamps and controller type.
2018-07-11 06:30:56 -07:00
bunnei
12a6996262 hid: Fix timestamps and controller type.
- This fixes user input in SMO.
2018-07-10 22:55:13 -04:00
bunnei
379a935016 Merge pull request #644 from ogniK5377/getconfig-err
NvOsGetConfigU32 production impl
2018-07-10 15:44:23 -07:00
bunnei
04524e76c2 Merge pull request #633 from FearlessTobi/port-defines
Port #3579 from Citra: Clean up architecture-specific defines
2018-07-10 09:12:52 -07:00
bunnei
3e966be6fc Merge pull request #642 from bunnei/create-save-dir
savedata_factory: Always create a save directory for games.
2018-07-10 09:09:58 -07:00
David Marcec
0944bfe3cb NvOsGetConfigU32 production impl
Settings are only  used when RMOS_SET_PRODUCTION_MODE is set to 0.
If production mode is set, the error code 0x30006 is returned instead
2018-07-10 14:10:17 +10:00
bunnei
aec90ca506 Merge pull request #636 from FearlessTobi/add-gitignore
Port #3513 (partly) from Citra: .gitignore: Add CMakeLists.txt.user to Project/editor files
2018-07-09 17:09:57 -07:00
bunnei
ef2c955db5 Merge pull request #635 from FearlessTobi/port-crashfix
Port #3474 from Citra: Do not crash on unimplemented code in debug build
2018-07-09 17:08:25 -07:00
bunnei
dacc89b38b Merge pull request #634 from FearlessTobi/port-viewport-fix
Port #3505 from Citra: Fix QGLWidget viewport resize on macOS
2018-07-09 17:07:30 -07:00
bunnei
51a3e93f8e Merge pull request #640 from bunnei/flip-tris-viewport
gl_rasterizer: Flip triangles when regs.viewport_transform[0].scale_y is negative.
2018-07-09 14:32:35 -07:00
bunnei
0d51cfe2f5 Merge pull request #641 from bunnei/nvhost-ctrl-fix
nvhost_ctrl: Fix NvOsGetConfigU32 for Snipper Clips.
2018-07-09 14:32:22 -07:00
bunnei
eb6cbfdbd8 savedata_factory: Always create a save directory for games. 2018-07-08 17:05:13 -04:00
bunnei
1b3dd30ba8 nvhost_ctrl: Fix NvOsGetConfigU32 for Snipper Clips. 2018-07-08 17:01:46 -04:00
bunnei
854f474f52 gl_rasterizer: Flip triangles when regs.viewport_transform[0].scale_y is negative.
- Fixes a regression with Binding of Isaac.
2018-07-08 16:16:24 -04:00
bunnei
639346bcfb Merge pull request #625 from Subv/imnmx
GPU: Implemented the IMNMX shader instruction.
2018-07-07 19:33:50 -07:00
bunnei
d990f2355b Merge pull request #627 from Subv/bc7u
GPU: Implemented the BC7U texture format.
2018-07-07 19:33:18 -07:00
bunnei
f89b47fdf7 Merge pull request #639 from bunnei/revert-vfs
Revert "Virtual Filesystem (#597)"
2018-07-07 19:30:58 -07:00
bunnei
913896cbd9 Revert "Virtual Filesystem (#597)"
This reverts commit 77c684c114.
2018-07-07 20:24:51 -07:00
bunnei
3417f46dd5 Merge pull request #632 from FearlessTobi/add-discord-link
Port #3466 from Citra: Add link to Discord
2018-07-07 07:56:26 -07:00
Subv
4633dd9505 GPU: Implemented the BC7U texture format.
Note: Our version of glad exports GL_COMPRESSED_RGBA_BPTC_UNORM as GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, maybe it's time we update it.
2018-07-07 09:17:48 -05:00
fearlessTobi
f2c2383c8b Port #3513 (partly) from Citra 2018-07-07 14:23:11 +02:00
fearlessTobi
476e0fae4c Port #3474 from Citra 2018-07-07 14:17:44 +02:00
fearlessTobi
b8384c0c91 Port #3505 from CItra 2018-07-07 14:11:49 +02:00
Tobias
9df698fa9c Port #3466 from Citra 2018-07-07 14:00:20 +02:00
fearlessTobi
70a6691e3b Port #3579 from Citra 2018-07-07 13:59:18 +02:00
bunnei
e197476344 Merge pull request #631 from lioncash/dynarmic
externals: Update dynarmic to f7d11baa1
2018-07-06 19:35:02 -07:00
Lioncash
650c89bbbc externals: Update dynarmic to f7d11baa1 2018-07-06 20:54:04 -04:00
bunnei
bebe09a1aa Merge pull request #630 from FearlessTobi/remove-citra-references
Remove some references to Citra
2018-07-06 11:13:50 -04:00
Zach Hilman
77c684c114 Virtual Filesystem (#597)
* Add VfsFile and VfsDirectory classes

* Finish abstract Vfs classes

* Implement RealVfsFile (computer fs backend)

* Finish RealVfsFile and RealVfsDirectory

* Finished OffsetVfsFile

* More changes

* Fix import paths

* Major refactor

* Remove double const

* Use experimental/filesystem or filesystem depending on compiler

* Port partition_filesystem

* More changes

* More Overhaul

* FSP_SRV fixes

* Fixes and testing

* Try to get filesystem to compile

* Filesystem on linux

* Remove std::filesystem and document/test

* Compile fixes

* Missing include

* Bug fixes

* Fixes

* Rename v_file and v_dir

* clang-format fix

* Rename NGLOG_* to LOG_*

* Most review changes

* Fix TODO

* Guess 'main' to be Directory by filename
2018-07-06 10:51:32 -04:00
fearlessTobi
c9aadff9a9 Remove some references to Citra 2018-07-06 15:47:06 +02:00
bunnei
51bd76a5fd Merge pull request #629 from Subv/depth_test
GPU: Allow using the old NV04 values for the depth test function.
2018-07-05 16:43:10 -04:00
Subv
9f6a5660e8 GPU: Allow using the old NV04 values for the depth test function.
These seem to be just a valid as the GL token values. Thanks @ReinUsesLisp

This restores graphical output to Disgaea 5
2018-07-05 13:01:31 -05:00
bunnei
762bf6a522 Merge pull request #626 from Subv/shader_sync
GPU: Stub the shader SYNC and DEPBAR instructions.
2018-07-05 12:54:19 -04:00
bunnei
637f9d780a Merge pull request #624 from Subv/f2f_round
GPU: Implemented the F2F 'round' rounding mode.
2018-07-05 11:30:29 -04:00
bunnei
956b5db52e Merge pull request #623 from Subv/vertex_types
GPU: Implement the Size_16_16 and Size_10_10_10_2 vertex attribute types
2018-07-05 11:30:01 -04:00
bunnei
8b815877a6 Merge pull request #622 from Subv/unused_tex
GPU: Ignore unused textures and corrected the TEX shader instruction decoding.
2018-07-05 11:29:17 -04:00
bunnei
1b0a74e23f Merge pull request #621 from Subv/psetp_
GPU: Implemented the PSETP shader instruction.
2018-07-05 11:28:50 -04:00
bunnei
9a3c0b161e Merge pull request #620 from Subv/depth_z32f
GPU: Implemented the 32 bit float depth buffer format.
2018-07-05 11:09:15 -04:00
Subv
b0c92b80b1 GPU: Implemented the IMNMX shader instruction.
It's similar to the FMNMX instruction but it works on integers.
2018-07-04 15:44:37 -05:00
Subv
d800a02b4b GPU: Implemented the F2F 'round' rounding mode.
It's implemented via the GLSL 'roundEven()' function.
2018-07-04 15:43:21 -05:00
Subv
77cfe4f027 GPU: Stub the shader SYNC and DEPBAR instructions.
It is unknown at this moment if we actually need to do something with these instructions or if the GLSL compiler takes care of that for us.
2018-07-04 15:29:51 -05:00
Subv
ce39ae3e57 GPU: Implement the Size_16_16 and Size_10_10_10_2 vertex attribute types.
Both signed and unsigned variants.
2018-07-04 15:22:34 -05:00
Subv
4bda9693be GPU: Ignore textures that the GLSL compiler deemed unused when binding textures to the shaders. 2018-07-04 15:20:12 -05:00
Subv
c42b818cf9 GPU: Corrected the decoding for the TEX shader instruction. 2018-07-04 15:19:20 -05:00
Subv
53a55bd751 GPU: Implemented the PSETP shader instruction.
It's similar to the isetp and fsetp instructions but it works on predicates instead.
2018-07-04 15:15:03 -05:00
bunnei
2355460d7c Merge pull request #619 from Subv/flip_cull
GPU: Flip the triangle front face winding if the GPU is configured to not flip the triangles.
2018-07-04 12:13:38 -04:00
Subv
016e357c75 GPU: Implemented the 32 bit float depth buffer format. 2018-07-04 10:42:33 -05:00
Subv
c1bebdef5e GPU: Flip the triangle front face winding if the GPU is configured to not flip the triangles.
OpenGL's default behavior is already correct when the GPU is configured to flip the triangles.

This fixes 1-2 Switch's splash screen.
2018-07-04 10:26:46 -05:00
bunnei
81a44d38ee Merge pull request #618 from Subv/clear_used_buffers
GPU: Only configure the used framebuffers during clear.
2018-07-04 00:12:46 -04:00
Subv
5a9df3c675 GPU: Only configure the used framebuffers during clear.
Don't try to configure the color buffer if it is not being cleared, it may not be completely valid at this point.
2018-07-03 22:32:59 -05:00
bunnei
c996787d84 Merge pull request #609 from Subv/clear_buffers
GPU: Implemented the CLEAR_BUFFERS register.
2018-07-03 19:34:34 -04:00
bunnei
4030f600dc Merge pull request #616 from bunnei/s8z24
gl_rasterizer_cache: Implement PixelFormat S8Z24.
2018-07-03 18:26:31 -04:00
Subv
78443a7f29 GPU: Factor out the framebuffer configuration code for both Clear and Draw commands. 2018-07-03 16:56:47 -05:00
Subv
c1811ed3d1 GPU: Support clears that don't clear the color buffer. 2018-07-03 16:56:47 -05:00
Subv
be51120d23 GPU: Bind and clear the render target when the CLEAR_BUFFERS register is written to. 2018-07-03 16:56:44 -05:00
Subv
827bb08c91 GPU: Added registers for the CLEAR_BUFFERS and CLEAR_COLOR methods. 2018-07-03 16:56:31 -05:00
bunnei
c164f02c48 Merge pull request #613 from jroweboy/qt-style
Add qt windowsvistastyle dll to the build
2018-07-03 17:48:29 -04:00
bunnei
9da1552417 gl_rasterizer_cache: Implement PixelFormat S8Z24. 2018-07-03 14:58:13 -04:00
James Rowe
6ff20dc6a7 Add qt windowsvistastyle dll to the build 2018-07-03 14:44:13 -04:00
David
3dab0e284b Update AudioRenderer Voice Sections (#614)
* voice section updating

* fixed slight offset miscalculation

* fixed overflow
2018-07-03 13:09:10 -04:00
bunnei
15e68cdbaa Merge pull request #607 from jroweboy/logging
Logging - Customizable backends
2018-07-03 00:26:45 -04:00
bunnei
e3ca561ea0 Merge pull request #612 from bunnei/fix-cull
gl_rasterizer: Only set cull mode and front face if enabled.
2018-07-02 23:48:52 -04:00
bunnei
ddb767f1b6 Merge pull request #611 from Subv/enabled_depth_test
GPU: Don't try to parse the depth test function if the depth test is disabled and use only the least significant 3 bits in the depth test func
2018-07-02 23:47:11 -04:00
bunnei
5410b4659d Merge pull request #610 from Subv/mufu_8
GPU: Implemented MUFU suboperation 8, sqrt.
2018-07-02 22:26:42 -04:00
Subv
6e0eba9917 GPU: Use only the least significant 3 bits when reading the depth test func.
Some games set the full GL define value here (including nouveau), but others just seem to set those last 3 bits.
2018-07-02 21:06:36 -05:00
Subv
65c664560c GPU: Don't try to parse the depth test function if the depth test is disabled. 2018-07-02 21:02:46 -05:00
bunnei
76b475faf7 Fix build and address review feedback 2018-07-02 21:45:48 -04:00
James Rowe
6269a01b4e Add configurable logging backends 2018-07-02 21:45:47 -04:00
James Rowe
0d46f0df12 Update clang format 2018-07-02 21:45:47 -04:00
James Rowe
638956aa81 Rename logging macro back to LOG_* 2018-07-02 21:45:47 -04:00
Subv
6e4e0b2b41 GPU: Implemented MUFU suboperation 8, sqrt. 2018-07-02 19:48:15 -05:00
Michał Janiszewski
23dc36ed71 Improve directory creation in WindowsCopyFiles.cmake 2018-06-24 21:27:00 +02:00
Subv
5f57a70a7d Services/FS: Return the correct error code when trying to mount a nonexistent savedata. 2018-06-18 19:26:01 -05:00
451 changed files with 15986 additions and 8098 deletions

1
.gitignore vendored
View File

@@ -11,6 +11,7 @@ src/common/scm_rev.cpp
.idea/
.vs/
.vscode/
CMakeLists.txt.user*
# *nix related
# Common convention for backup or temporary files

9
.gitmodules vendored
View File

@@ -7,6 +7,9 @@
[submodule "catch"]
path = externals/catch
url = https://github.com/philsquared/Catch.git
[submodule "cubeb"]
path = externals/cubeb
url = https://github.com/kinetiknz/cubeb.git
[submodule "dynarmic"]
path = externals/dynarmic
url = https://github.com/MerryMage/dynarmic.git
@@ -22,3 +25,9 @@
[submodule "unicorn"]
path = externals/unicorn
url = https://github.com/yuzu-emu/unicorn
[submodule "mbedtls"]
path = externals/mbedtls
url = https://github.com/DarkLordZach/mbedtls
[submodule "opus"]
path = externals/opus
url = https://github.com/ogniK5377/opus.git

View File

@@ -17,6 +17,8 @@ CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" ON "EN
option(YUZU_USE_BUNDLED_UNICORN "Build/Download bundled Unicorn" ON)
option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
if(NOT EXISTS ${CMAKE_SOURCE_DIR}/.git/hooks/pre-commit)
message(STATUS "Copying pre-commit hook")
file(COPY hooks/pre-commit

View File

@@ -3,7 +3,9 @@ function(copy_yuzu_Qt5_deps target_dir)
set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/$<CONFIG>/")
set(Qt5_DLL_DIR "${Qt5_DIR}/../../../bin")
set(Qt5_PLATFORMS_DIR "${Qt5_DIR}/../../../plugins/platforms/")
set(Qt5_STYLES_DIR "${Qt5_DIR}/../../../plugins/styles/")
set(PLATFORMS ${DLL_DEST}platforms/)
set(STYLES ${DLL_DEST}styles/)
windows_copy_files(${target_dir} ${Qt5_DLL_DIR} ${DLL_DEST}
icudt*.dll
icuin*.dll
@@ -14,4 +16,5 @@ function(copy_yuzu_Qt5_deps target_dir)
Qt5Widgets$<$<CONFIG:Debug>:d>.*
)
windows_copy_files(yuzu ${Qt5_PLATFORMS_DIR} ${PLATFORMS} qwindows$<$<CONFIG:Debug>:d>.*)
windows_copy_files(yuzu ${Qt5_STYLES_DIR} ${STYLES} qwindowsvistastyle$<$<CONFIG:Debug>:d>.*)
endfunction(copy_yuzu_Qt5_deps)

View File

@@ -1,6 +1,6 @@
# Reporting Issues
**The issue tracker is not a support forum.** Unless you can provide precise *technical information* regarding an issue, you *should not post in it*. If you need support, first read the [FAQ](https://github.com/yuzu-emu/yuzu/wiki/FAQ) and then either visit our Discord server, [our forum](https://community.citra-emu.org) or ask in a general emulation forum such as [/r/emulation](https://www.reddit.com/r/emulation/). If you post support questions, generic messages to the developers or vague reports without technical details, they will be closed and locked.
**The issue tracker is not a support forum.** Unless you can provide precise *technical information* regarding an issue, you *should not post in it*. If you need support, first read the [FAQ](https://github.com/yuzu-emu/yuzu/wiki/FAQ) and then either visit our [Discord server](https://discordapp.com/invite/u77vRWY), [our forum](https://community.citra-emu.org) or ask in a general emulation forum such as [/r/emulation](https://www.reddit.com/r/emulation/). If you post support questions, generic messages to the developers or vague reports without technical details, they will be closed and locked.
If you believe you have a valid issue report, please post text or a screenshot from the log (the console window that opens alongside yuzu) and build version (hex string visible in the titlebar and zip filename), as well as your hardware and software information if applicable.

View File

@@ -116,6 +116,7 @@ after_build:
mkdir $RELEASE_DIST
mkdir $RELEASE_DIST/platforms
mkdir $RELEASE_DIST/styles
# copy the compiled binaries and other release files to the release folder
Get-ChildItem "$CMAKE_BINARY_DIR" -Filter "yuzu*.exe" | Copy-Item -destination $RELEASE_DIST
@@ -136,6 +137,9 @@ after_build:
# copy the qt windows plugin dll to platforms
Copy-Item -path "C:/msys64/mingw64/share/qt5/plugins/platforms/qwindows.dll" -force -destination "$RELEASE_DIST/platforms"
# copy the qt windows vista style dll to platforms
Copy-Item -path "C:/msys64/mingw64/share/qt5/plugins/styles/qwindowsvistastyle.dll" -force -destination "$RELEASE_DIST/styles"
7z a -tzip $MINGW_BUILD_ZIP $RELEASE_DIST\*
7z a $MINGW_SEVENZIP $RELEASE_DIST
}

183
dist/qt_themes/qdarkstyle/LICENSE.md vendored Normal file
View File

@@ -0,0 +1,183 @@
# License
## The MIT License (MIT) - Code
Copyright (c) 2013-2018 Colin Duquesnoy
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
## Creative Commons Attribution International 4.0 - Images
QDarkStyle (c) 2013-2018 Colin Duquesnoy
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File diff suppressed because it is too large Load Diff

View File

@@ -35,6 +35,10 @@ set(LZ4_BUNDLED_MODE ON)
add_subdirectory(lz4/contrib/cmake_unofficial)
target_include_directories(lz4_static INTERFACE ./lz4/lib)
# mbedtls
add_subdirectory(mbedtls)
target_include_directories(mbedtls PUBLIC ./mbedtls/include)
# MicroProfile
add_library(microprofile INTERFACE)
target_include_directories(microprofile INTERFACE ./microprofile)
@@ -50,3 +54,13 @@ if (ARCHITECTURE_x86_64)
target_include_directories(xbyak INTERFACE ./xbyak/xbyak)
target_compile_definitions(xbyak INTERFACE XBYAK_NO_OP_NAMES)
endif()
# Opus
add_subdirectory(opus)
target_include_directories(opus INTERFACE ./opus/include)
# Cubeb
if(ENABLE_CUBEB)
set(BUILD_TESTS OFF CACHE BOOL "")
add_subdirectory(cubeb)
endif()

View File

@@ -1,4 +1,4 @@
# Copyright 2016 Citra Emulator Project
# Copyright 2018 Yuzu Emulator Project
# Licensed under GPLv2 or any later version
# Refer to the license.txt file included.
@@ -22,7 +22,7 @@ function(windows_copy_files TARGET SOURCE_DIR DEST_DIR)
# cmake adds an extra check for command success which doesn't work too well with robocopy
# so trick it into thinking the command was successful with the || cmd /c "exit /b 0"
add_custom_command(TARGET ${TARGET} POST_BUILD
COMMAND if not exist ${DEST_DIR} mkdir ${DEST_DIR} 2> nul
COMMAND ${CMAKE_COMMAND} -E make_directory ${DEST_DIR}
COMMAND robocopy ${SOURCE_DIR} ${DEST_DIR} ${ARGN} /NJH /NJS /NDL /NFL /NC /NS /NP || cmd /c "exit /b 0"
)
endfunction()
endfunction()

1
externals/cubeb vendored Submodule

Submodule externals/cubeb added at 12b78c0edf

2
externals/fmt vendored

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@@ -2,7 +2,7 @@
#define __khrplatform_h_
/*
** Copyright (c) 2008-2009 The Khronos Group Inc.
** Copyright (c) 2008-2018 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
@@ -26,18 +26,16 @@
/* Khronos platform-specific types and definitions.
*
* $Revision: 32517 $ on $Date: 2016-03-11 02:41:19 -0800 (Fri, 11 Mar 2016) $
* The master copy of khrplatform.h is maintained in the Khronos EGL
* Registry repository at https://github.com/KhronosGroup/EGL-Registry
* The last semantic modification to khrplatform.h was at commit ID:
* 67a3e0864c2d75ea5287b9f3d2eb74a745936692
*
* Adopters may modify this file to suit their platform. Adopters are
* encouraged to submit platform specific modifications to the Khronos
* group so that they can be included in future versions of this file.
* Please submit changes by sending them to the public Khronos Bugzilla
* (http://khronos.org/bugzilla) by filing a bug against product
* "Khronos (general)" component "Registry".
*
* A predefined template which fills in some of the bug fields can be
* reached using http://tinyurl.com/khrplatform-h-bugreport, but you
* must create a Bugzilla login first.
* Please submit changes by filing pull requests or issues on
* the EGL Registry repository linked above.
*
*
* See the Implementer's Guidelines for information about where this file

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

1
externals/mbedtls vendored Submodule

Submodule externals/mbedtls added at 06442b840e

1
externals/opus vendored Submodule

Submodule externals/opus added at b2871922a1

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@@ -3,6 +3,7 @@ include_directories(.)
add_subdirectory(common)
add_subdirectory(core)
add_subdirectory(audio_core)
add_subdirectory(video_core)
add_subdirectory(input_common)
add_subdirectory(tests)

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@@ -0,0 +1,23 @@
add_library(audio_core STATIC
audio_out.cpp
audio_out.h
buffer.h
cubeb_sink.cpp
cubeb_sink.h
null_sink.h
stream.cpp
stream.h
sink.h
sink_details.cpp
sink_details.h
sink_stream.h
)
create_target_directory_groups(audio_core)
target_link_libraries(audio_core PUBLIC common core)
if(ENABLE_CUBEB)
target_link_libraries(audio_core PRIVATE cubeb)
target_compile_definitions(audio_core PRIVATE -DHAVE_CUBEB=1)
endif()

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@@ -0,0 +1,58 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "audio_core/audio_out.h"
#include "audio_core/sink.h"
#include "audio_core/sink_details.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/settings.h"
namespace AudioCore {
/// Returns the stream format from the specified number of channels
static Stream::Format ChannelsToStreamFormat(u32 num_channels) {
switch (num_channels) {
case 1:
return Stream::Format::Mono16;
case 2:
return Stream::Format::Stereo16;
case 6:
return Stream::Format::Multi51Channel16;
}
LOG_CRITICAL(Audio, "Unimplemented num_channels={}", num_channels);
UNREACHABLE();
return {};
}
StreamPtr AudioOut::OpenStream(u32 sample_rate, u32 num_channels,
Stream::ReleaseCallback&& release_callback) {
if (!sink) {
const SinkDetails& sink_details = GetSinkDetails(Settings::values.sink_id);
sink = sink_details.factory(Settings::values.audio_device_id);
}
return std::make_shared<Stream>(sample_rate, ChannelsToStreamFormat(num_channels),
std::move(release_callback),
sink->AcquireSinkStream(sample_rate, num_channels));
}
std::vector<Buffer::Tag> AudioOut::GetTagsAndReleaseBuffers(StreamPtr stream, size_t max_count) {
return stream->GetTagsAndReleaseBuffers(max_count);
}
void AudioOut::StartStream(StreamPtr stream) {
stream->Play();
}
void AudioOut::StopStream(StreamPtr stream) {
stream->Stop();
}
bool AudioOut::QueueBuffer(StreamPtr stream, Buffer::Tag tag, std::vector<u8>&& data) {
return stream->QueueBuffer(std::make_shared<Buffer>(tag, std::move(data)));
}
} // namespace AudioCore

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@@ -0,0 +1,42 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <vector>
#include "audio_core/buffer.h"
#include "audio_core/sink.h"
#include "audio_core/stream.h"
#include "common/common_types.h"
namespace AudioCore {
/**
* Represents an audio playback interface, used to open and play audio streams
*/
class AudioOut {
public:
/// Opens a new audio stream
StreamPtr OpenStream(u32 sample_rate, u32 num_channels,
Stream::ReleaseCallback&& release_callback);
/// Returns a vector of recently released buffers specified by tag for the specified stream
std::vector<Buffer::Tag> GetTagsAndReleaseBuffers(StreamPtr stream, size_t max_count);
/// Starts an audio stream for playback
void StartStream(StreamPtr stream);
/// Stops an audio stream that is currently playing
void StopStream(StreamPtr stream);
/// Queues a buffer into the specified audio stream, returns true on success
bool QueueBuffer(StreamPtr stream, Buffer::Tag tag, std::vector<u8>&& data);
private:
SinkPtr sink;
};
} // namespace AudioCore

40
src/audio_core/buffer.h Normal file
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@@ -0,0 +1,40 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <vector>
#include "common/common_types.h"
namespace AudioCore {
/**
* Represents a buffer of audio samples to be played in an audio stream
*/
class Buffer {
public:
using Tag = u64;
Buffer(Tag tag, std::vector<u8>&& data) : tag{tag}, data{std::move(data)} {}
/// Returns the raw audio data for the buffer
const std::vector<u8>& GetData() const {
return data;
}
/// Returns the buffer tag, this is provided by the game to the audout service
Tag GetTag() const {
return tag;
}
private:
Tag tag;
std::vector<u8> data;
};
using BufferPtr = std::shared_ptr<Buffer>;
} // namespace AudioCore

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@@ -0,0 +1,190 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <cstring>
#include "audio_core/cubeb_sink.h"
#include "audio_core/stream.h"
#include "common/logging/log.h"
namespace AudioCore {
class SinkStreamImpl final : public SinkStream {
public:
SinkStreamImpl(cubeb* ctx, cubeb_devid output_device) : ctx{ctx} {
cubeb_stream_params params;
params.rate = 48000;
params.channels = GetNumChannels();
params.format = CUBEB_SAMPLE_S16NE;
params.layout = CUBEB_LAYOUT_STEREO;
u32 minimum_latency = 0;
if (cubeb_get_min_latency(ctx, &params, &minimum_latency) != CUBEB_OK) {
LOG_CRITICAL(Audio_Sink, "Error getting minimum latency");
}
if (cubeb_stream_init(ctx, &stream_backend, "yuzu Audio Output", nullptr, nullptr,
output_device, &params, std::max(512u, minimum_latency),
&SinkStreamImpl::DataCallback, &SinkStreamImpl::StateCallback,
this) != CUBEB_OK) {
LOG_CRITICAL(Audio_Sink, "Error initializing cubeb stream");
return;
}
if (cubeb_stream_start(stream_backend) != CUBEB_OK) {
LOG_CRITICAL(Audio_Sink, "Error starting cubeb stream");
return;
}
}
~SinkStreamImpl() {
if (!ctx) {
return;
}
if (cubeb_stream_stop(stream_backend) != CUBEB_OK) {
LOG_CRITICAL(Audio_Sink, "Error stopping cubeb stream");
}
cubeb_stream_destroy(stream_backend);
}
void EnqueueSamples(u32 num_channels, const s16* samples, size_t sample_count) override {
if (!ctx) {
return;
}
queue.reserve(queue.size() + sample_count * GetNumChannels());
if (num_channels == 2) {
// Copy as-is
std::copy(samples, samples + sample_count * GetNumChannels(),
std::back_inserter(queue));
} else if (num_channels == 6) {
// Downsample 6 channels to 2
const size_t sample_count_copy_size = sample_count * num_channels * 2;
queue.reserve(sample_count_copy_size);
for (size_t i = 0; i < sample_count * num_channels; i += num_channels) {
queue.push_back(samples[i]);
queue.push_back(samples[i + 1]);
}
} else {
ASSERT_MSG(false, "Unimplemented");
}
}
u32 GetNumChannels() const {
// Only support 2-channel stereo output for now
return 2;
}
private:
std::vector<std::string> device_list;
cubeb* ctx{};
cubeb_stream* stream_backend{};
std::vector<s16> queue;
static long DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
void* output_buffer, long num_frames);
static void StateCallback(cubeb_stream* stream, void* user_data, cubeb_state state);
};
CubebSink::CubebSink(std::string target_device_name) {
if (cubeb_init(&ctx, "yuzu", nullptr) != CUBEB_OK) {
LOG_CRITICAL(Audio_Sink, "cubeb_init failed");
return;
}
if (target_device_name != auto_device_name && !target_device_name.empty()) {
cubeb_device_collection collection;
if (cubeb_enumerate_devices(ctx, CUBEB_DEVICE_TYPE_OUTPUT, &collection) != CUBEB_OK) {
LOG_WARNING(Audio_Sink, "Audio output device enumeration not supported");
} else {
const auto collection_end{collection.device + collection.count};
const auto device{std::find_if(collection.device, collection_end,
[&](const cubeb_device_info& device) {
return target_device_name == device.friendly_name;
})};
if (device != collection_end) {
output_device = device->devid;
}
cubeb_device_collection_destroy(ctx, &collection);
}
}
}
CubebSink::~CubebSink() {
if (!ctx) {
return;
}
for (auto& sink_stream : sink_streams) {
sink_stream.reset();
}
cubeb_destroy(ctx);
}
SinkStream& CubebSink::AcquireSinkStream(u32 sample_rate, u32 num_channels) {
sink_streams.push_back(std::make_unique<SinkStreamImpl>(ctx, output_device));
return *sink_streams.back();
}
long SinkStreamImpl::DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
void* output_buffer, long num_frames) {
SinkStreamImpl* impl = static_cast<SinkStreamImpl*>(user_data);
u8* buffer = reinterpret_cast<u8*>(output_buffer);
if (!impl) {
return {};
}
const size_t frames_to_write{
std::min(impl->queue.size() / impl->GetNumChannels(), static_cast<size_t>(num_frames))};
memcpy(buffer, impl->queue.data(), frames_to_write * sizeof(s16) * impl->GetNumChannels());
impl->queue.erase(impl->queue.begin(),
impl->queue.begin() + frames_to_write * impl->GetNumChannels());
if (frames_to_write < num_frames) {
// Fill the rest of the frames with silence
memset(buffer + frames_to_write * sizeof(s16) * impl->GetNumChannels(), 0,
(num_frames - frames_to_write) * sizeof(s16) * impl->GetNumChannels());
}
return num_frames;
}
void SinkStreamImpl::StateCallback(cubeb_stream* stream, void* user_data, cubeb_state state) {}
std::vector<std::string> ListCubebSinkDevices() {
std::vector<std::string> device_list;
cubeb* ctx;
if (cubeb_init(&ctx, "Citra Device Enumerator", nullptr) != CUBEB_OK) {
LOG_CRITICAL(Audio_Sink, "cubeb_init failed");
return {};
}
cubeb_device_collection collection;
if (cubeb_enumerate_devices(ctx, CUBEB_DEVICE_TYPE_OUTPUT, &collection) != CUBEB_OK) {
LOG_WARNING(Audio_Sink, "Audio output device enumeration not supported");
} else {
for (size_t i = 0; i < collection.count; i++) {
const cubeb_device_info& device = collection.device[i];
if (device.friendly_name) {
device_list.emplace_back(device.friendly_name);
}
}
cubeb_device_collection_destroy(ctx, &collection);
}
cubeb_destroy(ctx);
return device_list;
}
} // namespace AudioCore

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@@ -0,0 +1,31 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
#include <vector>
#include <cubeb/cubeb.h>
#include "audio_core/sink.h"
namespace AudioCore {
class CubebSink final : public Sink {
public:
explicit CubebSink(std::string device_id);
~CubebSink() override;
SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels) override;
private:
cubeb* ctx{};
cubeb_devid output_device{};
std::vector<SinkStreamPtr> sink_streams;
};
std::vector<std::string> ListCubebSinkDevices();
} // namespace AudioCore

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@@ -0,0 +1,27 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "audio_core/sink.h"
namespace AudioCore {
class NullSink final : public Sink {
public:
explicit NullSink(std::string){};
~NullSink() override = default;
SinkStream& AcquireSinkStream(u32 /*sample_rate*/, u32 /*num_channels*/) override {
return null_sink_stream;
}
private:
struct NullSinkStreamImpl final : SinkStream {
void EnqueueSamples(u32 /*num_channels*/, const s16* /*samples*/,
size_t /*sample_count*/) override {}
} null_sink_stream;
};
} // namespace AudioCore

29
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@@ -0,0 +1,29 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include "audio_core/sink_stream.h"
#include "common/common_types.h"
namespace AudioCore {
constexpr char auto_device_name[] = "auto";
/**
* This class is an interface for an audio sink. An audio sink accepts samples in stereo signed
* PCM16 format to be output. Sinks *do not* handle resampling and expect the correct sample rate.
* They are dumb outputs.
*/
class Sink {
public:
virtual ~Sink() = default;
virtual SinkStream& AcquireSinkStream(u32 sample_rate, u32 num_channels) = 0;
};
using SinkPtr = std::unique_ptr<Sink>;
} // namespace AudioCore

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@@ -0,0 +1,44 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <memory>
#include <string>
#include <vector>
#include "audio_core/null_sink.h"
#include "audio_core/sink_details.h"
#ifdef HAVE_CUBEB
#include "audio_core/cubeb_sink.h"
#endif
#include "common/logging/log.h"
namespace AudioCore {
// g_sink_details is ordered in terms of desirability, with the best choice at the top.
const std::vector<SinkDetails> g_sink_details = {
#ifdef HAVE_CUBEB
SinkDetails{"cubeb", &std::make_unique<CubebSink, std::string>, &ListCubebSinkDevices},
#endif
SinkDetails{"null", &std::make_unique<NullSink, std::string>,
[] { return std::vector<std::string>{"null"}; }},
};
const SinkDetails& GetSinkDetails(std::string sink_id) {
auto iter =
std::find_if(g_sink_details.begin(), g_sink_details.end(),
[sink_id](const auto& sink_detail) { return sink_detail.id == sink_id; });
if (sink_id == "auto" || iter == g_sink_details.end()) {
if (sink_id != "auto") {
LOG_ERROR(Audio, "AudioCore::SelectSink given invalid sink_id {}", sink_id);
}
// Auto-select.
// g_sink_details is ordered in terms of desirability, with the best choice at the front.
iter = g_sink_details.begin();
}
return *iter;
}
} // namespace AudioCore

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@@ -0,0 +1,35 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <functional>
#include <memory>
#include <utility>
#include <vector>
namespace AudioCore {
class Sink;
struct SinkDetails {
using FactoryFn = std::function<std::unique_ptr<Sink>(std::string)>;
using ListDevicesFn = std::function<std::vector<std::string>()>;
SinkDetails(const char* id_, FactoryFn factory_, ListDevicesFn list_devices_)
: id(id_), factory(std::move(factory_)), list_devices(std::move(list_devices_)) {}
/// Name for this sink.
const char* id;
/// A method to call to construct an instance of this type of sink.
FactoryFn factory;
/// A method to call to list available devices.
ListDevicesFn list_devices;
};
extern const std::vector<SinkDetails> g_sink_details;
const SinkDetails& GetSinkDetails(std::string sink_id);
} // namespace AudioCore

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@@ -0,0 +1,32 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include "common/common_types.h"
namespace AudioCore {
/**
* Accepts samples in stereo signed PCM16 format to be output. Sinks *do not* handle resampling and
* expect the correct sample rate. They are dumb outputs.
*/
class SinkStream {
public:
virtual ~SinkStream() = default;
/**
* Feed stereo samples to sink.
* @param num_channels Number of channels used.
* @param samples Samples in interleaved stereo PCM16 format.
* @param sample_count Number of samples.
*/
virtual void EnqueueSamples(u32 num_channels, const s16* samples, size_t sample_count) = 0;
};
using SinkStreamPtr = std::unique_ptr<SinkStream>;
} // namespace AudioCore

135
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@@ -0,0 +1,135 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <cmath>
#include "audio_core/sink.h"
#include "audio_core/sink_details.h"
#include "audio_core/stream.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/settings.h"
namespace AudioCore {
constexpr size_t MaxAudioBufferCount{32};
u32 Stream::GetNumChannels() const {
switch (format) {
case Format::Mono16:
return 1;
case Format::Stereo16:
return 2;
case Format::Multi51Channel16:
return 6;
}
LOG_CRITICAL(Audio, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
return {};
}
u32 Stream::GetSampleSize() const {
return GetNumChannels() * 2;
}
Stream::Stream(u32 sample_rate, Format format, ReleaseCallback&& release_callback,
SinkStream& sink_stream)
: sample_rate{sample_rate}, format{format}, release_callback{std::move(release_callback)},
sink_stream{sink_stream} {
release_event = CoreTiming::RegisterEvent(
"Stream::Release", [this](u64 userdata, int cycles_late) { ReleaseActiveBuffer(); });
}
void Stream::Play() {
state = State::Playing;
PlayNextBuffer();
}
void Stream::Stop() {
ASSERT_MSG(false, "Unimplemented");
}
s64 Stream::GetBufferReleaseCycles(const Buffer& buffer) const {
const size_t num_samples{buffer.GetData().size() / GetSampleSize()};
return CoreTiming::usToCycles((static_cast<u64>(num_samples) * 1000000) / sample_rate);
}
static std::vector<s16> GetVolumeAdjustedSamples(const std::vector<u8>& data) {
std::vector<s16> samples(data.size() / sizeof(s16));
std::memcpy(samples.data(), data.data(), data.size());
const float volume{std::clamp(Settings::values.volume, 0.0f, 1.0f)};
if (volume == 1.0f) {
return samples;
}
// Implementation of a volume slider with a dynamic range of 60 dB
const float volume_scale_factor{std::exp(6.90775f * volume) * 0.001f};
for (auto& sample : samples) {
sample = static_cast<s16>(sample * volume_scale_factor);
}
return samples;
}
void Stream::PlayNextBuffer() {
if (!IsPlaying()) {
// Ensure we are in playing state before playing the next buffer
return;
}
if (active_buffer) {
// Do not queue a new buffer if we are already playing a buffer
return;
}
if (queued_buffers.empty()) {
// No queued buffers - we are effectively paused
return;
}
active_buffer = queued_buffers.front();
queued_buffers.pop();
const size_t sample_count{active_buffer->GetData().size() / GetSampleSize()};
sink_stream.EnqueueSamples(
GetNumChannels(), GetVolumeAdjustedSamples(active_buffer->GetData()).data(), sample_count);
CoreTiming::ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {});
}
void Stream::ReleaseActiveBuffer() {
released_buffers.push(std::move(active_buffer));
release_callback();
PlayNextBuffer();
}
bool Stream::QueueBuffer(BufferPtr&& buffer) {
if (queued_buffers.size() < MaxAudioBufferCount) {
queued_buffers.push(std::move(buffer));
PlayNextBuffer();
return true;
}
return false;
}
bool Stream::ContainsBuffer(Buffer::Tag tag) const {
ASSERT_MSG(false, "Unimplemented");
return {};
}
std::vector<Buffer::Tag> Stream::GetTagsAndReleaseBuffers(size_t max_count) {
std::vector<Buffer::Tag> tags;
for (size_t count = 0; count < max_count && !released_buffers.empty(); ++count) {
tags.push_back(released_buffers.front()->GetTag());
released_buffers.pop();
}
return tags;
}
} // namespace AudioCore

103
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// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <functional>
#include <memory>
#include <vector>
#include <queue>
#include "audio_core/buffer.h"
#include "audio_core/sink_stream.h"
#include "common/assert.h"
#include "common/common_types.h"
#include "core/core_timing.h"
namespace AudioCore {
/**
* Represents an audio stream, which is a sequence of queued buffers, to be outputed by AudioOut
*/
class Stream {
public:
/// Audio format of the stream
enum class Format {
Mono16,
Stereo16,
Multi51Channel16,
};
/// Callback function type, used to change guest state on a buffer being released
using ReleaseCallback = std::function<void()>;
Stream(u32 sample_rate, Format format, ReleaseCallback&& release_callback,
SinkStream& sink_stream);
/// Plays the audio stream
void Play();
/// Stops the audio stream
void Stop();
/// Queues a buffer into the audio stream, returns true on success
bool QueueBuffer(BufferPtr&& buffer);
/// Returns true if the audio stream contains a buffer with the specified tag
bool ContainsBuffer(Buffer::Tag tag) const;
/// Returns a vector of recently released buffers specified by tag
std::vector<Buffer::Tag> GetTagsAndReleaseBuffers(size_t max_count);
/// Returns true if the stream is currently playing
bool IsPlaying() const {
return state == State::Playing;
}
/// Returns the number of queued buffers
size_t GetQueueSize() const {
return queued_buffers.size();
}
/// Gets the sample rate
u32 GetSampleRate() const {
return sample_rate;
}
/// Gets the number of channels
u32 GetNumChannels() const;
/// Gets the sample size in bytes
u32 GetSampleSize() const;
private:
/// Current state of the stream
enum class State {
Stopped,
Playing,
};
/// Plays the next queued buffer in the audio stream, starting playback if necessary
void PlayNextBuffer();
/// Releases the actively playing buffer, signalling that it has been completed
void ReleaseActiveBuffer();
/// Gets the number of core cycles when the specified buffer will be released
s64 GetBufferReleaseCycles(const Buffer& buffer) const;
u32 sample_rate; ///< Sample rate of the stream
Format format; ///< Format of the stream
ReleaseCallback release_callback; ///< Buffer release callback for the stream
State state{State::Stopped}; ///< Playback state of the stream
CoreTiming::EventType* release_event{}; ///< Core timing release event for the stream
BufferPtr active_buffer; ///< Actively playing buffer in the stream
std::queue<BufferPtr> queued_buffers; ///< Buffers queued to be played in the stream
std::queue<BufferPtr> released_buffers; ///< Buffers recently released from the stream
SinkStream& sink_stream; ///< Output sink for the stream
};
using StreamPtr = std::shared_ptr<Stream>;
} // namespace AudioCore

View File

@@ -63,7 +63,6 @@ add_library(common STATIC
string_util.cpp
string_util.h
swap.h
synchronized_wrapper.h
telemetry.cpp
telemetry.h
thread.cpp

View File

@@ -30,15 +30,14 @@ __declspec(noinline, noreturn)
#define ASSERT(_a_) \
do \
if (!(_a_)) { \
assert_noinline_call([] { NGLOG_CRITICAL(Debug, "Assertion Failed!"); }); \
assert_noinline_call([] { LOG_CRITICAL(Debug, "Assertion Failed!"); }); \
} \
while (0)
#define ASSERT_MSG(_a_, ...) \
do \
if (!(_a_)) { \
assert_noinline_call( \
[&] { NGLOG_CRITICAL(Debug, "Assertion Failed!\n" __VA_ARGS__); }); \
assert_noinline_call([&] { LOG_CRITICAL(Debug, "Assertion Failed!\n" __VA_ARGS__); }); \
} \
while (0)
@@ -53,5 +52,5 @@ __declspec(noinline, noreturn)
#define DEBUG_ASSERT_MSG(_a_, _desc_, ...)
#endif
#define UNIMPLEMENTED() DEBUG_ASSERT_MSG(false, "Unimplemented code!")
#define UNIMPLEMENTED() LOG_CRITICAL(Debug, "Unimplemented code!")
#define UNIMPLEMENTED_MSG(...) ASSERT_MSG(false, __VA_ARGS__)

View File

@@ -4,7 +4,9 @@
#pragma once
#if !defined(ARCHITECTURE_x86_64) && !defined(_M_ARM)
#include <string>
#if !defined(ARCHITECTURE_x86_64)
#include <cstdlib> // for exit
#endif
#include "common/common_types.h"
@@ -30,46 +32,10 @@
#ifdef ARCHITECTURE_x86_64
#define Crash() __asm__ __volatile__("int $3")
#elif defined(_M_ARM)
#define Crash() __asm__ __volatile__("trap")
#else
#define Crash() exit(1)
#endif
// GCC 4.8 defines all the rotate functions now
// Small issue with GCC's lrotl/lrotr intrinsics is they are still 32bit while we require 64bit
#ifdef _rotl
#define rotl _rotl
#else
inline u32 rotl(u32 x, int shift) {
shift &= 31;
if (!shift)
return x;
return (x << shift) | (x >> (32 - shift));
}
#endif
#ifdef _rotr
#define rotr _rotr
#else
inline u32 rotr(u32 x, int shift) {
shift &= 31;
if (!shift)
return x;
return (x >> shift) | (x << (32 - shift));
}
#endif
inline u64 _rotl64(u64 x, unsigned int shift) {
unsigned int n = shift % 64;
return (x << n) | (x >> (64 - n));
}
inline u64 _rotr64(u64 x, unsigned int shift) {
unsigned int n = shift % 64;
return (x >> n) | (x << (64 - n));
}
#else // _MSC_VER
// Locale Cross-Compatibility
@@ -80,17 +46,13 @@ __declspec(dllimport) void __stdcall DebugBreak(void);
}
#define Crash() DebugBreak()
// cstdlib provides these on MSVC
#define rotr _rotr
#define rotl _rotl
#endif // _MSC_VER ndef
// Generic function to get last error message.
// Call directly after the command or use the error num.
// This function might change the error code.
// Defined in Misc.cpp.
const char* GetLastErrorMsg();
std::string GetLastErrorMsg();
namespace Common {

View File

@@ -26,18 +26,22 @@
#define USA_DIR "USA"
#define JAP_DIR "JAP"
// Subdirs in the User dir returned by GetUserPath(D_USER_IDX)
// Subdirs in the User dir returned by GetUserPath(UserPath::UserDir)
#define CONFIG_DIR "config"
#define CACHE_DIR "cache"
#define SDMC_DIR "sdmc"
#define NAND_DIR "nand"
#define SYSDATA_DIR "sysdata"
#define KEYS_DIR "keys"
#define LOG_DIR "log"
// Filenames
// Files in the directory returned by GetUserPath(D_CONFIG_IDX)
// Files in the directory returned by GetUserPath(UserPath::ConfigDir)
#define EMU_CONFIG "emu.ini"
#define DEBUGGER_CONFIG "debugger.ini"
#define LOGGER_CONFIG "logger.ini"
// Files in the directory returned by GetUserPath(UserPath::LogDir)
#define LOG_FILE "yuzu_log.txt"
// Sys files
#define SHARED_FONT "shared_font.bin"

View File

@@ -2,6 +2,10 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <array>
#include <memory>
#include <sstream>
#include <unordered_map>
#include "common/assert.h"
#include "common/common_funcs.h"
#include "common/common_paths.h"
@@ -118,7 +122,7 @@ bool IsDirectory(const std::string& filename) {
#endif
if (result < 0) {
NGLOG_DEBUG(Common_Filesystem, "stat failed on {}: {}", filename, GetLastErrorMsg());
LOG_DEBUG(Common_Filesystem, "stat failed on {}: {}", filename, GetLastErrorMsg());
return false;
}
@@ -128,29 +132,29 @@ bool IsDirectory(const std::string& filename) {
// Deletes a given filename, return true on success
// Doesn't supports deleting a directory
bool Delete(const std::string& filename) {
NGLOG_TRACE(Common_Filesystem, "file {}", filename);
LOG_TRACE(Common_Filesystem, "file {}", filename);
// Return true because we care about the file no
// being there, not the actual delete.
if (!Exists(filename)) {
NGLOG_DEBUG(Common_Filesystem, "{} does not exist", filename);
LOG_DEBUG(Common_Filesystem, "{} does not exist", filename);
return true;
}
// We can't delete a directory
if (IsDirectory(filename)) {
NGLOG_ERROR(Common_Filesystem, "Failed: {} is a directory", filename);
LOG_ERROR(Common_Filesystem, "Failed: {} is a directory", filename);
return false;
}
#ifdef _WIN32
if (!DeleteFileW(Common::UTF8ToUTF16W(filename).c_str())) {
NGLOG_ERROR(Common_Filesystem, "DeleteFile failed on {}: {}", filename, GetLastErrorMsg());
LOG_ERROR(Common_Filesystem, "DeleteFile failed on {}: {}", filename, GetLastErrorMsg());
return false;
}
#else
if (unlink(filename.c_str()) == -1) {
NGLOG_ERROR(Common_Filesystem, "unlink failed on {}: {}", filename, GetLastErrorMsg());
LOG_ERROR(Common_Filesystem, "unlink failed on {}: {}", filename, GetLastErrorMsg());
return false;
}
#endif
@@ -160,16 +164,16 @@ bool Delete(const std::string& filename) {
// Returns true if successful, or path already exists.
bool CreateDir(const std::string& path) {
NGLOG_TRACE(Common_Filesystem, "directory {}", path);
LOG_TRACE(Common_Filesystem, "directory {}", path);
#ifdef _WIN32
if (::CreateDirectoryW(Common::UTF8ToUTF16W(path).c_str(), nullptr))
return true;
DWORD error = GetLastError();
if (error == ERROR_ALREADY_EXISTS) {
NGLOG_DEBUG(Common_Filesystem, "CreateDirectory failed on {}: already exists", path);
LOG_DEBUG(Common_Filesystem, "CreateDirectory failed on {}: already exists", path);
return true;
}
NGLOG_ERROR(Common_Filesystem, "CreateDirectory failed on {}: {}", path, error);
LOG_ERROR(Common_Filesystem, "CreateDirectory failed on {}: {}", path, error);
return false;
#else
if (mkdir(path.c_str(), 0755) == 0)
@@ -178,11 +182,11 @@ bool CreateDir(const std::string& path) {
int err = errno;
if (err == EEXIST) {
NGLOG_DEBUG(Common_Filesystem, "mkdir failed on {}: already exists", path);
LOG_DEBUG(Common_Filesystem, "mkdir failed on {}: already exists", path);
return true;
}
NGLOG_ERROR(Common_Filesystem, "mkdir failed on {}: {}", path, strerror(err));
LOG_ERROR(Common_Filesystem, "mkdir failed on {}: {}", path, strerror(err));
return false;
#endif
}
@@ -190,10 +194,10 @@ bool CreateDir(const std::string& path) {
// Creates the full path of fullPath returns true on success
bool CreateFullPath(const std::string& fullPath) {
int panicCounter = 100;
NGLOG_TRACE(Common_Filesystem, "path {}", fullPath);
LOG_TRACE(Common_Filesystem, "path {}", fullPath);
if (FileUtil::Exists(fullPath)) {
NGLOG_DEBUG(Common_Filesystem, "path exists {}", fullPath);
LOG_DEBUG(Common_Filesystem, "path exists {}", fullPath);
return true;
}
@@ -209,14 +213,14 @@ bool CreateFullPath(const std::string& fullPath) {
// Include the '/' so the first call is CreateDir("/") rather than CreateDir("")
std::string const subPath(fullPath.substr(0, position + 1));
if (!FileUtil::IsDirectory(subPath) && !FileUtil::CreateDir(subPath)) {
NGLOG_ERROR(Common, "CreateFullPath: directory creation failed");
LOG_ERROR(Common, "CreateFullPath: directory creation failed");
return false;
}
// A safety check
panicCounter--;
if (panicCounter <= 0) {
NGLOG_ERROR(Common, "CreateFullPath: directory structure is too deep");
LOG_ERROR(Common, "CreateFullPath: directory structure is too deep");
return false;
}
position++;
@@ -225,11 +229,11 @@ bool CreateFullPath(const std::string& fullPath) {
// Deletes a directory filename, returns true on success
bool DeleteDir(const std::string& filename) {
NGLOG_TRACE(Common_Filesystem, "directory {}", filename);
LOG_TRACE(Common_Filesystem, "directory {}", filename);
// check if a directory
if (!FileUtil::IsDirectory(filename)) {
NGLOG_ERROR(Common_Filesystem, "Not a directory {}", filename);
LOG_ERROR(Common_Filesystem, "Not a directory {}", filename);
return false;
}
@@ -240,14 +244,14 @@ bool DeleteDir(const std::string& filename) {
if (rmdir(filename.c_str()) == 0)
return true;
#endif
NGLOG_ERROR(Common_Filesystem, "failed {}: {}", filename, GetLastErrorMsg());
LOG_ERROR(Common_Filesystem, "failed {}: {}", filename, GetLastErrorMsg());
return false;
}
// renames file srcFilename to destFilename, returns true on success
bool Rename(const std::string& srcFilename, const std::string& destFilename) {
NGLOG_TRACE(Common_Filesystem, "{} --> {}", srcFilename, destFilename);
LOG_TRACE(Common_Filesystem, "{} --> {}", srcFilename, destFilename);
#ifdef _WIN32
if (_wrename(Common::UTF8ToUTF16W(srcFilename).c_str(),
Common::UTF8ToUTF16W(destFilename).c_str()) == 0)
@@ -256,88 +260,76 @@ bool Rename(const std::string& srcFilename, const std::string& destFilename) {
if (rename(srcFilename.c_str(), destFilename.c_str()) == 0)
return true;
#endif
NGLOG_ERROR(Common_Filesystem, "failed {} --> {}: {}", srcFilename, destFilename,
GetLastErrorMsg());
LOG_ERROR(Common_Filesystem, "failed {} --> {}: {}", srcFilename, destFilename,
GetLastErrorMsg());
return false;
}
// copies file srcFilename to destFilename, returns true on success
bool Copy(const std::string& srcFilename, const std::string& destFilename) {
NGLOG_TRACE(Common_Filesystem, "{} --> {}", srcFilename, destFilename);
LOG_TRACE(Common_Filesystem, "{} --> {}", srcFilename, destFilename);
#ifdef _WIN32
if (CopyFileW(Common::UTF8ToUTF16W(srcFilename).c_str(),
Common::UTF8ToUTF16W(destFilename).c_str(), FALSE))
return true;
NGLOG_ERROR(Common_Filesystem, "failed {} --> {}: {}", srcFilename, destFilename,
GetLastErrorMsg());
LOG_ERROR(Common_Filesystem, "failed {} --> {}: {}", srcFilename, destFilename,
GetLastErrorMsg());
return false;
#else
// buffer size
#define BSIZE 1024
char buffer[BSIZE];
using CFilePointer = std::unique_ptr<FILE, decltype(&std::fclose)>;
// Open input file
FILE* input = fopen(srcFilename.c_str(), "rb");
CFilePointer input{fopen(srcFilename.c_str(), "rb"), std::fclose};
if (!input) {
NGLOG_ERROR(Common_Filesystem, "opening input failed {} --> {}: {}", srcFilename,
destFilename, GetLastErrorMsg());
LOG_ERROR(Common_Filesystem, "opening input failed {} --> {}: {}", srcFilename,
destFilename, GetLastErrorMsg());
return false;
}
// open output file
FILE* output = fopen(destFilename.c_str(), "wb");
CFilePointer output{fopen(destFilename.c_str(), "wb"), std::fclose};
if (!output) {
fclose(input);
NGLOG_ERROR(Common_Filesystem, "opening output failed {} --> {}: {}", srcFilename,
destFilename, GetLastErrorMsg());
LOG_ERROR(Common_Filesystem, "opening output failed {} --> {}: {}", srcFilename,
destFilename, GetLastErrorMsg());
return false;
}
// copy loop
while (!feof(input)) {
std::array<char, 1024> buffer;
while (!feof(input.get())) {
// read input
size_t rnum = fread(buffer, sizeof(char), BSIZE, input);
if (rnum != BSIZE) {
if (ferror(input) != 0) {
NGLOG_ERROR(Common_Filesystem, "failed reading from source, {} --> {}: {}",
srcFilename, destFilename, GetLastErrorMsg());
goto bail;
size_t rnum = fread(buffer.data(), sizeof(char), buffer.size(), input.get());
if (rnum != buffer.size()) {
if (ferror(input.get()) != 0) {
LOG_ERROR(Common_Filesystem, "failed reading from source, {} --> {}: {}",
srcFilename, destFilename, GetLastErrorMsg());
return false;
}
}
// write output
size_t wnum = fwrite(buffer, sizeof(char), rnum, output);
size_t wnum = fwrite(buffer.data(), sizeof(char), rnum, output.get());
if (wnum != rnum) {
NGLOG_ERROR(Common_Filesystem, "failed writing to output, {} --> {}: {}", srcFilename,
destFilename, GetLastErrorMsg());
goto bail;
LOG_ERROR(Common_Filesystem, "failed writing to output, {} --> {}: {}", srcFilename,
destFilename, GetLastErrorMsg());
return false;
}
}
// close files
fclose(input);
fclose(output);
return true;
bail:
if (input)
fclose(input);
if (output)
fclose(output);
return false;
#endif
}
// Returns the size of filename (64bit)
u64 GetSize(const std::string& filename) {
if (!Exists(filename)) {
NGLOG_ERROR(Common_Filesystem, "failed {}: No such file", filename);
LOG_ERROR(Common_Filesystem, "failed {}: No such file", filename);
return 0;
}
if (IsDirectory(filename)) {
NGLOG_ERROR(Common_Filesystem, "failed {}: is a directory", filename);
LOG_ERROR(Common_Filesystem, "failed {}: is a directory", filename);
return 0;
}
@@ -348,11 +340,11 @@ u64 GetSize(const std::string& filename) {
if (stat(filename.c_str(), &buf) == 0)
#endif
{
NGLOG_TRACE(Common_Filesystem, "{}: {}", filename, buf.st_size);
LOG_TRACE(Common_Filesystem, "{}: {}", filename, buf.st_size);
return buf.st_size;
}
NGLOG_ERROR(Common_Filesystem, "Stat failed {}: {}", filename, GetLastErrorMsg());
LOG_ERROR(Common_Filesystem, "Stat failed {}: {}", filename, GetLastErrorMsg());
return 0;
}
@@ -360,7 +352,7 @@ u64 GetSize(const std::string& filename) {
u64 GetSize(const int fd) {
struct stat buf;
if (fstat(fd, &buf) != 0) {
NGLOG_ERROR(Common_Filesystem, "GetSize: stat failed {}: {}", fd, GetLastErrorMsg());
LOG_ERROR(Common_Filesystem, "GetSize: stat failed {}: {}", fd, GetLastErrorMsg());
return 0;
}
return buf.st_size;
@@ -371,14 +363,12 @@ u64 GetSize(FILE* f) {
// can't use off_t here because it can be 32-bit
u64 pos = ftello(f);
if (fseeko(f, 0, SEEK_END) != 0) {
NGLOG_ERROR(Common_Filesystem, "GetSize: seek failed {}: {}", fmt::ptr(f),
GetLastErrorMsg());
LOG_ERROR(Common_Filesystem, "GetSize: seek failed {}: {}", fmt::ptr(f), GetLastErrorMsg());
return 0;
}
u64 size = ftello(f);
if ((size != pos) && (fseeko(f, pos, SEEK_SET) != 0)) {
NGLOG_ERROR(Common_Filesystem, "GetSize: seek failed {}: {}", fmt::ptr(f),
GetLastErrorMsg());
LOG_ERROR(Common_Filesystem, "GetSize: seek failed {}: {}", fmt::ptr(f), GetLastErrorMsg());
return 0;
}
return size;
@@ -386,22 +376,22 @@ u64 GetSize(FILE* f) {
// creates an empty file filename, returns true on success
bool CreateEmptyFile(const std::string& filename) {
NGLOG_TRACE(Common_Filesystem, "{}", filename);
LOG_TRACE(Common_Filesystem, "{}", filename);
if (!FileUtil::IOFile(filename, "wb")) {
NGLOG_ERROR(Common_Filesystem, "failed {}: {}", filename, GetLastErrorMsg());
if (!FileUtil::IOFile(filename, "wb").IsOpen()) {
LOG_ERROR(Common_Filesystem, "failed {}: {}", filename, GetLastErrorMsg());
return false;
}
return true;
}
bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string& directory,
bool ForeachDirectoryEntry(u64* num_entries_out, const std::string& directory,
DirectoryEntryCallable callback) {
NGLOG_TRACE(Common_Filesystem, "directory {}", directory);
LOG_TRACE(Common_Filesystem, "directory {}", directory);
// How many files + directories we found
unsigned found_entries = 0;
u64 found_entries = 0;
// Save the status of callback function
bool callback_error = false;
@@ -431,7 +421,7 @@ bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string& directo
if (virtual_name == "." || virtual_name == "..")
continue;
unsigned ret_entries = 0;
u64 ret_entries = 0;
if (!callback(&ret_entries, directory, virtual_name)) {
callback_error = true;
break;
@@ -455,9 +445,9 @@ bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string& directo
return true;
}
unsigned ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry,
unsigned int recursion) {
const auto callback = [recursion, &parent_entry](unsigned* num_entries_out,
u64 ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry,
unsigned int recursion) {
const auto callback = [recursion, &parent_entry](u64* num_entries_out,
const std::string& directory,
const std::string& virtual_name) -> bool {
FSTEntry entry;
@@ -469,7 +459,7 @@ unsigned ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry,
// is a directory, lets go inside if we didn't recurse to often
if (recursion > 0) {
entry.size = ScanDirectoryTree(entry.physicalName, entry, recursion - 1);
*num_entries_out += (int)entry.size;
*num_entries_out += entry.size;
} else {
entry.size = 0;
}
@@ -480,16 +470,16 @@ unsigned ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry,
(*num_entries_out)++;
// Push into the tree
parent_entry.children.push_back(entry);
parent_entry.children.push_back(std::move(entry));
return true;
};
unsigned num_entries;
u64 num_entries;
return ForeachDirectoryEntry(&num_entries, directory, callback) ? num_entries : 0;
}
bool DeleteDirRecursively(const std::string& directory, unsigned int recursion) {
const auto callback = [recursion](unsigned* num_entries_out, const std::string& directory,
const auto callback = [recursion](u64* num_entries_out, const std::string& directory,
const std::string& virtual_name) -> bool {
std::string new_path = directory + DIR_SEP_CHR + virtual_name;
@@ -556,7 +546,7 @@ std::string GetCurrentDir() {
char* dir;
if (!(dir = getcwd(nullptr, 0))) {
#endif
NGLOG_ERROR(Common_Filesystem, "GetCurrentDirectory failed: {}", GetLastErrorMsg());
LOG_ERROR(Common_Filesystem, "GetCurrentDirectory failed: {}", GetLastErrorMsg());
return nullptr;
}
#ifdef _WIN32
@@ -593,7 +583,7 @@ std::string GetBundleDirectory() {
#endif
#ifdef _WIN32
std::string& GetExeDirectory() {
const std::string& GetExeDirectory() {
static std::string exe_path;
if (exe_path.empty()) {
wchar_t wchar_exe_path[2048];
@@ -676,71 +666,88 @@ std::string GetSysDirectory() {
#endif
sysDir += DIR_SEP;
NGLOG_DEBUG(Common_Filesystem, "Setting to {}:", sysDir);
LOG_DEBUG(Common_Filesystem, "Setting to {}:", sysDir);
return sysDir;
}
// Returns a string with a Citra data dir or file in the user's home
// Returns a string with a yuzu data dir or file in the user's home
// directory. To be used in "multi-user" mode (that is, installed).
const std::string& GetUserPath(const unsigned int DirIDX, const std::string& newPath) {
static std::string paths[NUM_PATH_INDICES];
const std::string& GetUserPath(UserPath path, const std::string& new_path) {
static std::unordered_map<UserPath, std::string> paths;
auto& user_path = paths[UserPath::UserDir];
// Set up all paths and files on the first run
if (paths[D_USER_IDX].empty()) {
if (user_path.empty()) {
#ifdef _WIN32
paths[D_USER_IDX] = GetExeDirectory() + DIR_SEP USERDATA_DIR DIR_SEP;
if (!FileUtil::IsDirectory(paths[D_USER_IDX])) {
paths[D_USER_IDX] = AppDataRoamingDirectory() + DIR_SEP EMU_DATA_DIR DIR_SEP;
user_path = GetExeDirectory() + DIR_SEP USERDATA_DIR DIR_SEP;
if (!FileUtil::IsDirectory(user_path)) {
user_path = AppDataRoamingDirectory() + DIR_SEP EMU_DATA_DIR DIR_SEP;
} else {
NGLOG_INFO(Common_Filesystem, "Using the local user directory");
LOG_INFO(Common_Filesystem, "Using the local user directory");
}
paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
paths.emplace(UserPath::ConfigDir, user_path + CONFIG_DIR DIR_SEP);
paths.emplace(UserPath::CacheDir, user_path + CACHE_DIR DIR_SEP);
#else
if (FileUtil::Exists(ROOT_DIR DIR_SEP USERDATA_DIR)) {
paths[D_USER_IDX] = ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP;
paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
user_path = ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP;
paths.emplace(UserPath::ConfigDir, user_path + CONFIG_DIR DIR_SEP);
paths.emplace(UserPath::CacheDir, user_path + CACHE_DIR DIR_SEP);
} else {
std::string data_dir = GetUserDirectory("XDG_DATA_HOME");
std::string config_dir = GetUserDirectory("XDG_CONFIG_HOME");
std::string cache_dir = GetUserDirectory("XDG_CACHE_HOME");
paths[D_USER_IDX] = data_dir + DIR_SEP EMU_DATA_DIR DIR_SEP;
paths[D_CONFIG_IDX] = config_dir + DIR_SEP EMU_DATA_DIR DIR_SEP;
paths[D_CACHE_IDX] = cache_dir + DIR_SEP EMU_DATA_DIR DIR_SEP;
user_path = data_dir + DIR_SEP EMU_DATA_DIR DIR_SEP;
paths.emplace(UserPath::ConfigDir, config_dir + DIR_SEP EMU_DATA_DIR DIR_SEP);
paths.emplace(UserPath::CacheDir, cache_dir + DIR_SEP EMU_DATA_DIR DIR_SEP);
}
#endif
paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP;
paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP;
paths[D_SYSDATA_IDX] = paths[D_USER_IDX] + SYSDATA_DIR DIR_SEP;
paths.emplace(UserPath::SDMCDir, user_path + SDMC_DIR DIR_SEP);
paths.emplace(UserPath::NANDDir, user_path + NAND_DIR DIR_SEP);
paths.emplace(UserPath::SysDataDir, user_path + SYSDATA_DIR DIR_SEP);
paths.emplace(UserPath::KeysDir, user_path + KEYS_DIR DIR_SEP);
// TODO: Put the logs in a better location for each OS
paths.emplace(UserPath::LogDir, user_path + LOG_DIR DIR_SEP);
}
if (!newPath.empty()) {
if (!FileUtil::IsDirectory(newPath)) {
NGLOG_ERROR(Common_Filesystem, "Invalid path specified {}", newPath);
return paths[DirIDX];
if (!new_path.empty()) {
if (!FileUtil::IsDirectory(new_path)) {
LOG_ERROR(Common_Filesystem, "Invalid path specified {}", new_path);
return paths[path];
} else {
paths[DirIDX] = newPath;
paths[path] = new_path;
}
switch (DirIDX) {
case D_ROOT_IDX:
paths[D_USER_IDX] = paths[D_ROOT_IDX] + DIR_SEP;
switch (path) {
case UserPath::RootDir:
user_path = paths[UserPath::RootDir] + DIR_SEP;
break;
case D_USER_IDX:
paths[D_USER_IDX] = paths[D_ROOT_IDX] + DIR_SEP;
paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP;
paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP;
case UserPath::UserDir:
user_path = paths[UserPath::RootDir] + DIR_SEP;
paths[UserPath::ConfigDir] = user_path + CONFIG_DIR DIR_SEP;
paths[UserPath::CacheDir] = user_path + CACHE_DIR DIR_SEP;
paths[UserPath::SDMCDir] = user_path + SDMC_DIR DIR_SEP;
paths[UserPath::NANDDir] = user_path + NAND_DIR DIR_SEP;
break;
}
}
return paths[DirIDX];
return paths[path];
}
std::string GetHactoolConfigurationPath() {
#ifdef _WIN32
PWSTR pw_local_path = nullptr;
if (SHGetKnownFolderPath(FOLDERID_Profile, 0, nullptr, &pw_local_path) != S_OK)
return "";
std::string local_path = Common::UTF16ToUTF8(pw_local_path);
CoTaskMemFree(pw_local_path);
return local_path + "\\.switch";
#else
return GetHomeDirectory() + "/.switch";
#endif
}
size_t WriteStringToFile(bool text_file, const std::string& str, const char* filename) {
@@ -750,7 +757,7 @@ size_t WriteStringToFile(bool text_file, const std::string& str, const char* fil
size_t ReadFileToString(bool text_file, const char* filename, std::string& str) {
IOFile file(filename, text_file ? "r" : "rb");
if (!file)
if (!file.IsOpen())
return false;
str.resize(static_cast<u32>(file.GetSize()));
@@ -799,10 +806,97 @@ void SplitFilename83(const std::string& filename, std::array<char, 9>& short_nam
}
}
std::vector<std::string> SplitPathComponents(std::string_view filename) {
std::string copy(filename);
std::replace(copy.begin(), copy.end(), '\\', '/');
std::vector<std::string> out;
std::stringstream stream(copy);
std::string item;
while (std::getline(stream, item, '/')) {
out.push_back(std::move(item));
}
return out;
}
std::string_view GetParentPath(std::string_view path) {
const auto name_bck_index = path.rfind('\\');
const auto name_fwd_index = path.rfind('/');
size_t name_index;
if (name_bck_index == std::string_view::npos || name_fwd_index == std::string_view::npos) {
name_index = std::min(name_bck_index, name_fwd_index);
} else {
name_index = std::max(name_bck_index, name_fwd_index);
}
return path.substr(0, name_index);
}
std::string_view GetPathWithoutTop(std::string_view path) {
if (path.empty()) {
return path;
}
while (path[0] == '\\' || path[0] == '/') {
path.remove_prefix(1);
if (path.empty()) {
return path;
}
}
const auto name_bck_index = path.find('\\');
const auto name_fwd_index = path.find('/');
return path.substr(std::min(name_bck_index, name_fwd_index) + 1);
}
std::string_view GetFilename(std::string_view path) {
const auto name_index = path.find_last_of("\\/");
if (name_index == std::string_view::npos) {
return {};
}
return path.substr(name_index + 1);
}
std::string_view GetExtensionFromFilename(std::string_view name) {
const size_t index = name.rfind('.');
if (index == std::string_view::npos) {
return {};
}
return name.substr(index + 1);
}
std::string_view RemoveTrailingSlash(std::string_view path) {
if (path.empty()) {
return path;
}
if (path.back() == '\\' || path.back() == '/') {
path.remove_suffix(1);
return path;
}
return path;
}
std::string SanitizePath(std::string_view path_) {
std::string path(path_);
std::replace(path.begin(), path.end(), '\\', '/');
path.erase(std::unique(path.begin(), path.end(),
[](char c1, char c2) { return c1 == '/' && c2 == '/'; }),
path.end());
return std::string(RemoveTrailingSlash(path));
}
IOFile::IOFile() {}
IOFile::IOFile(const std::string& filename, const char openmode[]) {
Open(filename, openmode);
IOFile::IOFile(const std::string& filename, const char openmode[], int flags) {
Open(filename, openmode, flags);
}
IOFile::~IOFile() {
@@ -820,28 +914,31 @@ IOFile& IOFile::operator=(IOFile&& other) noexcept {
void IOFile::Swap(IOFile& other) noexcept {
std::swap(m_file, other.m_file);
std::swap(m_good, other.m_good);
}
bool IOFile::Open(const std::string& filename, const char openmode[]) {
bool IOFile::Open(const std::string& filename, const char openmode[], int flags) {
Close();
#ifdef _WIN32
_wfopen_s(&m_file, Common::UTF8ToUTF16W(filename).c_str(),
Common::UTF8ToUTF16W(openmode).c_str());
if (flags != 0) {
m_file = _wfsopen(Common::UTF8ToUTF16W(filename).c_str(),
Common::UTF8ToUTF16W(openmode).c_str(), flags);
} else {
_wfopen_s(&m_file, Common::UTF8ToUTF16W(filename).c_str(),
Common::UTF8ToUTF16W(openmode).c_str());
}
#else
m_file = fopen(filename.c_str(), openmode);
#endif
m_good = IsOpen();
return m_good;
return IsOpen();
}
bool IOFile::Close() {
if (!IsOpen() || 0 != std::fclose(m_file))
m_good = false;
return false;
m_file = nullptr;
return m_good;
return true;
}
u64 IOFile::GetSize() const {
@@ -851,11 +948,8 @@ u64 IOFile::GetSize() const {
return 0;
}
bool IOFile::Seek(s64 off, int origin) {
if (!IsOpen() || 0 != fseeko(m_file, off, origin))
m_good = false;
return m_good;
bool IOFile::Seek(s64 off, int origin) const {
return IsOpen() && 0 == fseeko(m_file, off, origin);
}
u64 IOFile::Tell() const {
@@ -866,26 +960,20 @@ u64 IOFile::Tell() const {
}
bool IOFile::Flush() {
if (!IsOpen() || 0 != std::fflush(m_file))
m_good = false;
return m_good;
return IsOpen() && 0 == std::fflush(m_file);
}
bool IOFile::Resize(u64 size) {
if (!IsOpen() || 0 !=
return IsOpen() && 0 ==
#ifdef _WIN32
// ector: _chsize sucks, not 64-bit safe
// F|RES: changed to _chsize_s. i think it is 64-bit safe
_chsize_s(_fileno(m_file), size)
// ector: _chsize sucks, not 64-bit safe
// F|RES: changed to _chsize_s. i think it is 64-bit safe
_chsize_s(_fileno(m_file), size)
#else
// TODO: handle 64bit and growing
ftruncate(fileno(m_file), size)
// TODO: handle 64bit and growing
ftruncate(fileno(m_file), size)
#endif
)
m_good = false;
return m_good;
;
}
} // namespace FileUtil

View File

@@ -9,6 +9,7 @@
#include <fstream>
#include <functional>
#include <string>
#include <string_view>
#include <type_traits>
#include <vector>
#include "common/common_types.h"
@@ -16,21 +17,21 @@
#include "common/string_util.h"
#endif
// User directory indices for GetUserPath
enum {
D_USER_IDX,
D_ROOT_IDX,
D_CONFIG_IDX,
D_CACHE_IDX,
D_SDMC_IDX,
D_NAND_IDX,
D_SYSDATA_IDX,
D_LOGS_IDX,
NUM_PATH_INDICES
};
namespace FileUtil {
// User paths for GetUserPath
enum class UserPath {
CacheDir,
ConfigDir,
KeysDir,
LogDir,
NANDDir,
RootDir,
SDMCDir,
SysDataDir,
UserDir,
};
// FileSystem tree node/
struct FSTEntry {
bool isDirectory;
@@ -85,7 +86,7 @@ bool CreateEmptyFile(const std::string& filename);
* @return whether handling the entry succeeded
*/
using DirectoryEntryCallable = std::function<bool(
unsigned* num_entries_out, const std::string& directory, const std::string& virtual_name)>;
u64* num_entries_out, const std::string& directory, const std::string& virtual_name)>;
/**
* Scans a directory, calling the callback for each file/directory contained within.
@@ -96,7 +97,7 @@ using DirectoryEntryCallable = std::function<bool(
* @param callback The callback which will be called for each entry
* @return whether scanning the directory succeeded
*/
bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string& directory,
bool ForeachDirectoryEntry(u64* num_entries_out, const std::string& directory,
DirectoryEntryCallable callback);
/**
@@ -106,8 +107,8 @@ bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string& directo
* @param recursion Number of children directories to read before giving up.
* @return the total number of files/directories found
*/
unsigned ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry,
unsigned int recursion = 0);
u64 ScanDirectoryTree(const std::string& directory, FSTEntry& parent_entry,
unsigned int recursion = 0);
// deletes the given directory and anything under it. Returns true on success.
bool DeleteDirRecursively(const std::string& directory, unsigned int recursion = 256);
@@ -123,7 +124,9 @@ bool SetCurrentDir(const std::string& directory);
// Returns a pointer to a string with a yuzu data dir in the user's home
// directory. To be used in "multi-user" mode (that is, installed).
const std::string& GetUserPath(const unsigned int DirIDX, const std::string& newPath = "");
const std::string& GetUserPath(UserPath path, const std::string& new_path = "");
std::string GetHactoolConfigurationPath();
// Returns the path to where the sys file are
std::string GetSysDirectory();
@@ -133,7 +136,7 @@ std::string GetBundleDirectory();
#endif
#ifdef _WIN32
std::string& GetExeDirectory();
const std::string& GetExeDirectory();
std::string AppDataRoamingDirectory();
#endif
@@ -150,13 +153,47 @@ size_t ReadFileToString(bool text_file, const char* filename, std::string& str);
void SplitFilename83(const std::string& filename, std::array<char, 9>& short_name,
std::array<char, 4>& extension);
// Splits the path on '/' or '\' and put the components into a vector
// i.e. "C:\Users\Yuzu\Documents\save.bin" becomes {"C:", "Users", "Yuzu", "Documents", "save.bin" }
std::vector<std::string> SplitPathComponents(std::string_view filename);
// Gets all of the text up to the last '/' or '\' in the path.
std::string_view GetParentPath(std::string_view path);
// Gets all of the text after the first '/' or '\' in the path.
std::string_view GetPathWithoutTop(std::string_view path);
// Gets the filename of the path
std::string_view GetFilename(std::string_view path);
// Gets the extension of the filename
std::string_view GetExtensionFromFilename(std::string_view name);
// Removes the final '/' or '\' if one exists
std::string_view RemoveTrailingSlash(std::string_view path);
// Creates a new vector containing indices [first, last) from the original.
template <typename T>
std::vector<T> SliceVector(const std::vector<T>& vector, size_t first, size_t last) {
if (first >= last)
return {};
last = std::min<size_t>(last, vector.size());
return std::vector<T>(vector.begin() + first, vector.begin() + first + last);
}
// Removes trailing slash, makes all '\\' into '/', and removes duplicate '/'.
std::string SanitizePath(std::string_view path);
// simple wrapper for cstdlib file functions to
// hopefully will make error checking easier
// and make forgetting an fclose() harder
class IOFile : public NonCopyable {
public:
IOFile();
IOFile(const std::string& filename, const char openmode[]);
// flags is used for windows specific file open mode flags, which
// allows yuzu to open the logs in shared write mode, so that the file
// isn't considered "locked" while yuzu is open and people can open the log file and view it
IOFile(const std::string& filename, const char openmode[], int flags = 0);
~IOFile();
@@ -165,45 +202,31 @@ public:
void Swap(IOFile& other) noexcept;
bool Open(const std::string& filename, const char openmode[]);
bool Open(const std::string& filename, const char openmode[], int flags = 0);
bool Close();
template <typename T>
size_t ReadArray(T* data, size_t length) {
size_t ReadArray(T* data, size_t length) const {
static_assert(std::is_trivially_copyable<T>(),
"Given array does not consist of trivially copyable objects");
if (!IsOpen()) {
m_good = false;
if (!IsOpen())
return -1;
}
size_t items_read = std::fread(data, sizeof(T), length, m_file);
if (items_read != length)
m_good = false;
return items_read;
return std::fread(data, sizeof(T), length, m_file);
}
template <typename T>
size_t WriteArray(const T* data, size_t length) {
static_assert(std::is_trivially_copyable<T>(),
"Given array does not consist of trivially copyable objects");
if (!IsOpen()) {
m_good = false;
if (!IsOpen())
return -1;
}
size_t items_written = std::fwrite(data, sizeof(T), length, m_file);
if (items_written != length)
m_good = false;
return items_written;
return std::fwrite(data, sizeof(T), length, m_file);
}
template <typename T>
size_t ReadBytes(T* data, size_t length) {
size_t ReadBytes(T* data, size_t length) const {
static_assert(std::is_trivially_copyable<T>(), "T must be trivially copyable");
return ReadArray(reinterpret_cast<char*>(data), length);
}
@@ -220,19 +243,15 @@ public:
return WriteArray(&object, 1);
}
size_t WriteString(const std::string& str) {
return WriteArray(str.c_str(), str.length());
}
bool IsOpen() const {
return nullptr != m_file;
}
// m_good is set to false when a read, write or other function fails
bool IsGood() const {
return m_good;
}
explicit operator bool() const {
return IsGood();
}
bool Seek(s64 off, int origin);
bool Seek(s64 off, int origin) const;
u64 Tell() const;
u64 GetSize() const;
bool Resize(u64 size);
@@ -240,13 +259,11 @@ public:
// clear error state
void Clear() {
m_good = true;
std::clearerr(m_file);
}
private:
std::FILE* m_file = nullptr;
bool m_good = true;
};
} // namespace FileUtil

View File

@@ -2,16 +2,149 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <utility>
#include <algorithm>
#include <atomic>
#include <chrono>
#include <climits>
#include <condition_variable>
#include <memory>
#include <mutex>
#include <thread>
#include <vector>
#ifdef _WIN32
#include <share.h> // For _SH_DENYWR
#else
#define _SH_DENYWR 0
#endif
#include "common/assert.h"
#include "common/logging/backend.h"
#include "common/logging/filter.h"
#include "common/logging/log.h"
#include "common/logging/text_formatter.h"
#include "common/string_util.h"
#include "common/threadsafe_queue.h"
namespace Log {
/**
* Static state as a singleton.
*/
class Impl {
public:
static Impl& Instance() {
static Impl backend;
return backend;
}
Impl(Impl const&) = delete;
const Impl& operator=(Impl const&) = delete;
void PushEntry(Entry e) {
std::lock_guard<std::mutex> lock(message_mutex);
message_queue.Push(std::move(e));
message_cv.notify_one();
}
void AddBackend(std::unique_ptr<Backend> backend) {
std::lock_guard<std::mutex> lock(writing_mutex);
backends.push_back(std::move(backend));
}
void RemoveBackend(std::string_view backend_name) {
std::lock_guard<std::mutex> lock(writing_mutex);
const auto it =
std::remove_if(backends.begin(), backends.end(),
[&backend_name](const auto& i) { return backend_name == i->GetName(); });
backends.erase(it, backends.end());
}
const Filter& GetGlobalFilter() const {
return filter;
}
void SetGlobalFilter(const Filter& f) {
filter = f;
}
Backend* GetBackend(std::string_view backend_name) {
const auto it =
std::find_if(backends.begin(), backends.end(),
[&backend_name](const auto& i) { return backend_name == i->GetName(); });
if (it == backends.end())
return nullptr;
return it->get();
}
private:
Impl() {
backend_thread = std::thread([&] {
Entry entry;
auto write_logs = [&](Entry& e) {
std::lock_guard<std::mutex> lock(writing_mutex);
for (const auto& backend : backends) {
backend->Write(e);
}
};
while (true) {
{
std::unique_lock<std::mutex> lock(message_mutex);
message_cv.wait(lock, [&] { return !running || message_queue.Pop(entry); });
}
if (!running) {
break;
}
write_logs(entry);
}
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a case
// where a system is repeatedly spamming logs even on close.
const int MAX_LOGS_TO_WRITE = filter.IsDebug() ? INT_MAX : 100;
int logs_written = 0;
while (logs_written++ < MAX_LOGS_TO_WRITE && message_queue.Pop(entry)) {
write_logs(entry);
}
});
}
~Impl() {
running = false;
message_cv.notify_one();
backend_thread.join();
}
std::atomic_bool running{true};
std::mutex message_mutex, writing_mutex;
std::condition_variable message_cv;
std::thread backend_thread;
std::vector<std::unique_ptr<Backend>> backends;
Common::MPSCQueue<Log::Entry> message_queue;
Filter filter;
};
void ConsoleBackend::Write(const Entry& entry) {
PrintMessage(entry);
}
void ColorConsoleBackend::Write(const Entry& entry) {
PrintColoredMessage(entry);
}
// _SH_DENYWR allows read only access to the file for other programs.
// It is #defined to 0 on other platforms
FileBackend::FileBackend(const std::string& filename)
: file(filename, "w", _SH_DENYWR), bytes_written(0) {}
void FileBackend::Write(const Entry& entry) {
// prevent logs from going over the maximum size (in case its spamming and the user doesn't
// know)
constexpr size_t MAX_BYTES_WRITTEN = 50 * 1024L * 1024L;
if (!file.IsOpen() || bytes_written > MAX_BYTES_WRITTEN) {
return;
}
bytes_written += file.WriteString(FormatLogMessage(entry) + '\n');
if (entry.log_level >= Level::Error) {
file.Flush();
}
}
/// Macro listing all log classes. Code should define CLS and SUB as desired before invoking this.
#define ALL_LOG_CLASSES() \
CLS(Log) \
@@ -36,24 +169,38 @@ namespace Log {
SUB(Service, AOC) \
SUB(Service, APM) \
SUB(Service, BCAT) \
SUB(Service, BPC) \
SUB(Service, BTM) \
SUB(Service, Capture) \
SUB(Service, Fatal) \
SUB(Service, FGM) \
SUB(Service, Friend) \
SUB(Service, FS) \
SUB(Service, HID) \
SUB(Service, LBL) \
SUB(Service, LDN) \
SUB(Service, LM) \
SUB(Service, Migration) \
SUB(Service, Mii) \
SUB(Service, MM) \
SUB(Service, NCM) \
SUB(Service, NFC) \
SUB(Service, NFP) \
SUB(Service, NIFM) \
SUB(Service, NS) \
SUB(Service, NVDRV) \
SUB(Service, PCIE) \
SUB(Service, PCTL) \
SUB(Service, PCV) \
SUB(Service, PREPO) \
SUB(Service, PSC) \
SUB(Service, SET) \
SUB(Service, SM) \
SUB(Service, SPL) \
SUB(Service, SSL) \
SUB(Service, Time) \
SUB(Service, VI) \
SUB(Service, WLAN) \
CLS(HW) \
SUB(HW, Memory) \
SUB(HW, LCD) \
@@ -70,6 +217,7 @@ namespace Log {
CLS(Input) \
CLS(Network) \
CLS(Loader) \
CLS(Crypto) \
CLS(WebService)
// GetClassName is a macro defined by Windows.h, grrr...
@@ -125,20 +273,32 @@ Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsign
return entry;
}
static Filter* filter = nullptr;
void SetGlobalFilter(const Filter& filter) {
Impl::Instance().SetGlobalFilter(filter);
}
void SetFilter(Filter* new_filter) {
filter = new_filter;
void AddBackend(std::unique_ptr<Backend> backend) {
Impl::Instance().AddBackend(std::move(backend));
}
void RemoveBackend(std::string_view backend_name) {
Impl::Instance().RemoveBackend(backend_name);
}
Backend* GetBackend(std::string_view backend_name) {
return Impl::Instance().GetBackend(backend_name);
}
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
unsigned int line_num, const char* function, const char* format,
const fmt::format_args& args) {
if (filter && !filter->CheckMessage(log_class, log_level))
auto filter = Impl::Instance().GetGlobalFilter();
if (!filter.CheckMessage(log_class, log_level))
return;
Entry entry =
CreateEntry(log_class, log_level, filename, line_num, function, fmt::vformat(format, args));
PrintColoredMessage(entry);
Impl::Instance().PushEntry(std::move(entry));
}
} // namespace Log

View File

@@ -1,13 +1,14 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <chrono>
#include <cstdarg>
#include <memory>
#include <string>
#include <utility>
#include <string_view>
#include "common/file_util.h"
#include "common/logging/filter.h"
#include "common/logging/log.h"
namespace Log {
@@ -34,6 +35,80 @@ struct Entry {
Entry& operator=(const Entry& o) = default;
};
/**
* Interface for logging backends. As loggers can be created and removed at runtime, this can be
* used by a frontend for adding a custom logging backend as needed
*/
class Backend {
public:
virtual ~Backend() = default;
virtual void SetFilter(const Filter& new_filter) {
filter = new_filter;
}
virtual const char* GetName() const = 0;
virtual void Write(const Entry& entry) = 0;
private:
Filter filter;
};
/**
* Backend that writes to stderr without any color commands
*/
class ConsoleBackend : public Backend {
public:
static const char* Name() {
return "console";
}
const char* GetName() const override {
return Name();
}
void Write(const Entry& entry) override;
};
/**
* Backend that writes to stderr and with color
*/
class ColorConsoleBackend : public Backend {
public:
static const char* Name() {
return "color_console";
}
const char* GetName() const override {
return Name();
}
void Write(const Entry& entry) override;
};
/**
* Backend that writes to a file passed into the constructor
*/
class FileBackend : public Backend {
public:
explicit FileBackend(const std::string& filename);
static const char* Name() {
return "file";
}
const char* GetName() const override {
return Name();
}
void Write(const Entry& entry) override;
private:
FileUtil::IOFile file;
size_t bytes_written;
};
void AddBackend(std::unique_ptr<Backend> backend);
void RemoveBackend(std::string_view backend_name);
Backend* GetBackend(std::string_view backend_name);
/**
* Returns the name of the passed log class as a C-string. Subclasses are separated by periods
* instead of underscores as in the enumeration.
@@ -49,5 +124,10 @@ const char* GetLevelName(Level log_level);
Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
const char* function, std::string message);
void SetFilter(Filter* filter);
} // namespace Log
/**
* The global filter will prevent any messages from even being processed if they are filtered. Each
* backend can have a filter, but if the level is lower than the global filter, the backend will
* never get the message
*/
void SetGlobalFilter(const Filter& filter);
} // namespace Log

View File

@@ -8,6 +8,59 @@
#include "common/string_util.h"
namespace Log {
namespace {
template <typename It>
Level GetLevelByName(const It begin, const It end) {
for (u8 i = 0; i < static_cast<u8>(Level::Count); ++i) {
const char* level_name = GetLevelName(static_cast<Level>(i));
if (Common::ComparePartialString(begin, end, level_name)) {
return static_cast<Level>(i);
}
}
return Level::Count;
}
template <typename It>
Class GetClassByName(const It begin, const It end) {
for (ClassType i = 0; i < static_cast<ClassType>(Class::Count); ++i) {
const char* level_name = GetLogClassName(static_cast<Class>(i));
if (Common::ComparePartialString(begin, end, level_name)) {
return static_cast<Class>(i);
}
}
return Class::Count;
}
template <typename Iterator>
bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
auto level_separator = std::find(begin, end, ':');
if (level_separator == end) {
LOG_ERROR(Log, "Invalid log filter. Must specify a log level after `:`: {}",
std::string(begin, end));
return false;
}
const Level level = GetLevelByName(level_separator + 1, end);
if (level == Level::Count) {
LOG_ERROR(Log, "Unknown log level in filter: {}", std::string(begin, end));
return false;
}
if (Common::ComparePartialString(begin, level_separator, "*")) {
instance.ResetAll(level);
return true;
}
const Class log_class = GetClassByName(begin, level_separator);
if (log_class == Class::Count) {
LOG_ERROR(Log, "Unknown log class in filter: {}", std::string(begin, end));
return false;
}
instance.SetClassLevel(log_class, level);
return true;
}
} // Anonymous namespace
Filter::Filter(Level default_level) {
ResetAll(default_level);
@@ -21,17 +74,17 @@ void Filter::SetClassLevel(Class log_class, Level level) {
class_levels[static_cast<size_t>(log_class)] = level;
}
void Filter::ParseFilterString(const std::string& filter_str) {
auto clause_begin = filter_str.cbegin();
while (clause_begin != filter_str.cend()) {
auto clause_end = std::find(clause_begin, filter_str.cend(), ' ');
void Filter::ParseFilterString(std::string_view filter_view) {
auto clause_begin = filter_view.cbegin();
while (clause_begin != filter_view.cend()) {
auto clause_end = std::find(clause_begin, filter_view.cend(), ' ');
// If clause isn't empty
if (clause_end != clause_begin) {
ParseFilterRule(clause_begin, clause_end);
ParseFilterRule(*this, clause_begin, clause_end);
}
if (clause_end != filter_str.cend()) {
if (clause_end != filter_view.cend()) {
// Skip over the whitespace
++clause_end;
}
@@ -39,59 +92,14 @@ void Filter::ParseFilterString(const std::string& filter_str) {
}
}
template <typename It>
static Level GetLevelByName(const It begin, const It end) {
for (u8 i = 0; i < static_cast<u8>(Level::Count); ++i) {
const char* level_name = GetLevelName(static_cast<Level>(i));
if (Common::ComparePartialString(begin, end, level_name)) {
return static_cast<Level>(i);
}
}
return Level::Count;
}
template <typename It>
static Class GetClassByName(const It begin, const It end) {
for (ClassType i = 0; i < static_cast<ClassType>(Class::Count); ++i) {
const char* level_name = GetLogClassName(static_cast<Class>(i));
if (Common::ComparePartialString(begin, end, level_name)) {
return static_cast<Class>(i);
}
}
return Class::Count;
}
bool Filter::ParseFilterRule(const std::string::const_iterator begin,
const std::string::const_iterator end) {
auto level_separator = std::find(begin, end, ':');
if (level_separator == end) {
NGLOG_ERROR(Log, "Invalid log filter. Must specify a log level after `:`: %s",
std::string(begin, end).c_str());
return false;
}
const Level level = GetLevelByName(level_separator + 1, end);
if (level == Level::Count) {
NGLOG_ERROR(Log, "Unknown log level in filter: %s", std::string(begin, end).c_str());
return false;
}
if (Common::ComparePartialString(begin, level_separator, "*")) {
ResetAll(level);
return true;
}
const Class log_class = GetClassByName(begin, level_separator);
if (log_class == Class::Count) {
NGLOG_ERROR(Log, "Unknown log class in filter: %s", std::string(begin, end).c_str());
return false;
}
SetClassLevel(log_class, level);
return true;
}
bool Filter::CheckMessage(Class log_class, Level level) const {
return static_cast<u8>(level) >= static_cast<u8>(class_levels[static_cast<size_t>(log_class)]);
}
bool Filter::IsDebug() const {
return std::any_of(class_levels.begin(), class_levels.end(), [](const Level& l) {
return static_cast<u8>(l) <= static_cast<u8>(Level::Debug);
});
}
} // namespace Log

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@@ -6,7 +6,7 @@
#include <array>
#include <cstddef>
#include <string>
#include <string_view>
#include "common/logging/log.h"
namespace Log {
@@ -40,13 +40,14 @@ public:
* - `Service:Info` -- Sets the level of Service to Info.
* - `Service.FS:Trace` -- Sets the level of the Service.FS class to Trace.
*/
void ParseFilterString(const std::string& filter_str);
bool ParseFilterRule(const std::string::const_iterator start,
const std::string::const_iterator end);
void ParseFilterString(std::string_view filter_view);
/// Matches class/level combination against the filter, returning true if it passed.
bool CheckMessage(Class log_class, Level level) const;
/// Returns true if any logging classes are set to debug
bool IsDebug() const;
private:
std::array<Level, (size_t)Class::Count> class_levels;
};

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@@ -56,24 +56,38 @@ enum class Class : ClassType {
Service_APM, ///< The APM (Performance) service
Service_Audio, ///< The Audio (Audio control) service
Service_BCAT, ///< The BCAT service
Service_BPC, ///< The BPC service
Service_BTM, ///< The BTM service
Service_Capture, ///< The capture service
Service_Fatal, ///< The Fatal service
Service_FGM, ///< The FGM service
Service_Friend, ///< The friend service
Service_FS, ///< The FS (Filesystem) service
Service_HID, ///< The HID (Human interface device) service
Service_LBL, ///< The LBL (LCD backlight) service
Service_LDN, ///< The LDN (Local domain network) service
Service_LM, ///< The LM (Logger) service
Service_Migration, ///< The migration service
Service_Mii, ///< The Mii service
Service_MM, ///< The MM (Multimedia) service
Service_NCM, ///< The NCM service
Service_NFC, ///< The NFC (Near-field communication) service
Service_NFP, ///< The NFP service
Service_NIFM, ///< The NIFM (Network interface) service
Service_NS, ///< The NS services
Service_NVDRV, ///< The NVDRV (Nvidia driver) service
Service_PCIE, ///< The PCIe service
Service_PCTL, ///< The PCTL (Parental control) service
Service_PCV, ///< The PCV service
Service_PREPO, ///< The PREPO (Play report) service
Service_PSC, ///< The PSC service
Service_SET, ///< The SET (Settings) service
Service_SM, ///< The SM (Service manager) service
Service_SPL, ///< The SPL service
Service_SSL, ///< The SSL service
Service_Time, ///< The time service
Service_VI, ///< The VI (Video interface) service
Service_WLAN, ///< The WLAN (Wireless local area network) service
HW, ///< Low-level hardware emulation
HW_Memory, ///< Memory-map and address translation
HW_LCD, ///< LCD register emulation
@@ -88,6 +102,7 @@ enum class Class : ClassType {
Audio_DSP, ///< The HLE implementation of the DSP
Audio_Sink, ///< Emulator audio output backend
Loader, ///< ROM loader
Crypto, ///< Cryptographic engine/functions
Input, ///< Input emulation
Network, ///< Network emulation
WebService, ///< Interface to yuzu Web Services
@@ -103,31 +118,31 @@ template <typename... Args>
void FmtLogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_num,
const char* function, const char* format, const Args&... args) {
FmtLogMessageImpl(log_class, log_level, filename, line_num, function, format,
fmt::make_args(args...));
fmt::make_format_args(args...));
}
} // namespace Log
#ifdef _DEBUG
#define NGLOG_TRACE(log_class, ...) \
#define LOG_TRACE(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Trace, __FILE__, __LINE__, \
__func__, __VA_ARGS__)
#else
#define NGLOG_TRACE(log_class, fmt, ...) (void(0))
#define LOG_TRACE(log_class, fmt, ...) (void(0))
#endif
#define NGLOG_DEBUG(log_class, ...) \
#define LOG_DEBUG(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Debug, __FILE__, __LINE__, \
__func__, __VA_ARGS__)
#define NGLOG_INFO(log_class, ...) \
#define LOG_INFO(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Info, __FILE__, __LINE__, \
__func__, __VA_ARGS__)
#define NGLOG_WARNING(log_class, ...) \
#define LOG_WARNING(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Warning, __FILE__, __LINE__, \
__func__, __VA_ARGS__)
#define NGLOG_ERROR(log_class, ...) \
#define LOG_ERROR(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Error, __FILE__, __LINE__, \
__func__, __VA_ARGS__)
#define NGLOG_CRITICAL(log_class, ...) \
#define LOG_CRITICAL(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Critical, __FILE__, __LINE__, \
__func__, __VA_ARGS__)

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@@ -5,6 +5,7 @@
#pragma once
#include <cstddef>
#include <string>
namespace Log {

View File

@@ -19,12 +19,12 @@ inline bool IntervalsIntersect(unsigned start0, unsigned length0, unsigned start
template <class T>
struct Rectangle {
T left;
T top;
T right;
T bottom;
T left{};
T top{};
T right{};
T bottom{};
Rectangle() {}
Rectangle() = default;
Rectangle(T left, T top, T right, T bottom)
: left(left), top(top), right(right), bottom(bottom) {}

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@@ -16,7 +16,7 @@
#include <sys/mman.h>
#endif
#if !defined(_WIN32) && defined(ARCHITECTURE_X64) && !defined(MAP_32BIT)
#if !defined(_WIN32) && defined(ARCHITECTURE_x86_64) && !defined(MAP_32BIT)
#include <unistd.h>
#define PAGE_MASK (getpagesize() - 1)
#define round_page(x) ((((unsigned long)(x)) + PAGE_MASK) & ~(PAGE_MASK))
@@ -30,7 +30,7 @@ void* AllocateExecutableMemory(size_t size, bool low) {
void* ptr = VirtualAlloc(nullptr, size, MEM_COMMIT, PAGE_EXECUTE_READWRITE);
#else
static char* map_hint = nullptr;
#if defined(ARCHITECTURE_X64) && !defined(MAP_32BIT)
#if defined(ARCHITECTURE_x86_64) && !defined(MAP_32BIT)
// This OS has no flag to enforce allocation below the 4 GB boundary,
// but if we hint that we want a low address it is very likely we will
// get one.
@@ -42,7 +42,7 @@ void* AllocateExecutableMemory(size_t size, bool low) {
#endif
void* ptr = mmap(map_hint, size, PROT_READ | PROT_WRITE | PROT_EXEC,
MAP_ANON | MAP_PRIVATE
#if defined(ARCHITECTURE_X64) && defined(MAP_32BIT)
#if defined(ARCHITECTURE_x86_64) && defined(MAP_32BIT)
| (low ? MAP_32BIT : 0)
#endif
,
@@ -55,9 +55,9 @@ void* AllocateExecutableMemory(size_t size, bool low) {
if (ptr == MAP_FAILED) {
ptr = nullptr;
#endif
NGLOG_ERROR(Common_Memory, "Failed to allocate executable memory");
LOG_ERROR(Common_Memory, "Failed to allocate executable memory");
}
#if !defined(_WIN32) && defined(ARCHITECTURE_X64) && !defined(MAP_32BIT)
#if !defined(_WIN32) && defined(ARCHITECTURE_x86_64) && !defined(MAP_32BIT)
else {
if (low) {
map_hint += size;
@@ -68,7 +68,7 @@ void* AllocateExecutableMemory(size_t size, bool low) {
#if EMU_ARCH_BITS == 64
if ((u64)ptr >= 0x80000000 && low == true)
NGLOG_ERROR(Common_Memory, "Executable memory ended up above 2GB!");
LOG_ERROR(Common_Memory, "Executable memory ended up above 2GB!");
#endif
return ptr;
@@ -85,7 +85,7 @@ void* AllocateMemoryPages(size_t size) {
#endif
if (ptr == nullptr)
NGLOG_ERROR(Common_Memory, "Failed to allocate raw memory");
LOG_ERROR(Common_Memory, "Failed to allocate raw memory");
return ptr;
}
@@ -99,12 +99,12 @@ void* AllocateAlignedMemory(size_t size, size_t alignment) {
ptr = memalign(alignment, size);
#else
if (posix_memalign(&ptr, alignment, size) != 0)
NGLOG_ERROR(Common_Memory, "Failed to allocate aligned memory");
LOG_ERROR(Common_Memory, "Failed to allocate aligned memory");
#endif
#endif
if (ptr == nullptr)
NGLOG_ERROR(Common_Memory, "Failed to allocate aligned memory");
LOG_ERROR(Common_Memory, "Failed to allocate aligned memory");
return ptr;
}
@@ -113,7 +113,7 @@ void FreeMemoryPages(void* ptr, size_t size) {
if (ptr) {
#ifdef _WIN32
if (!VirtualFree(ptr, 0, MEM_RELEASE))
NGLOG_ERROR(Common_Memory, "FreeMemoryPages failed!\n{}", GetLastErrorMsg());
LOG_ERROR(Common_Memory, "FreeMemoryPages failed!\n{}", GetLastErrorMsg());
#else
munmap(ptr, size);
#endif
@@ -134,7 +134,7 @@ void WriteProtectMemory(void* ptr, size_t size, bool allowExecute) {
#ifdef _WIN32
DWORD oldValue;
if (!VirtualProtect(ptr, size, allowExecute ? PAGE_EXECUTE_READ : PAGE_READONLY, &oldValue))
NGLOG_ERROR(Common_Memory, "WriteProtectMemory failed!\n{}", GetLastErrorMsg());
LOG_ERROR(Common_Memory, "WriteProtectMemory failed!\n{}", GetLastErrorMsg());
#else
mprotect(ptr, size, allowExecute ? (PROT_READ | PROT_EXEC) : PROT_READ);
#endif
@@ -145,7 +145,7 @@ void UnWriteProtectMemory(void* ptr, size_t size, bool allowExecute) {
DWORD oldValue;
if (!VirtualProtect(ptr, size, allowExecute ? PAGE_EXECUTE_READWRITE : PAGE_READWRITE,
&oldValue))
NGLOG_ERROR(Common_Memory, "UnWriteProtectMemory failed!\n{}", GetLastErrorMsg());
LOG_ERROR(Common_Memory, "UnWriteProtectMemory failed!\n{}", GetLastErrorMsg());
#else
mprotect(ptr, size,
allowExecute ? (PROT_READ | PROT_WRITE | PROT_EXEC) : PROT_WRITE | PROT_READ);

View File

@@ -4,34 +4,28 @@
#include <cstddef>
#ifdef _WIN32
#include <windows.h>
#include <Windows.h>
#else
#include <cerrno>
#include <cstring>
#endif
// Neither Android nor OS X support TLS
#if defined(__APPLE__) || (ANDROID && __clang__)
#define __thread
#endif
#include "common/common_funcs.h"
// Generic function to get last error message.
// Call directly after the command or use the error num.
// This function might change the error code.
const char* GetLastErrorMsg() {
std::string GetLastErrorMsg() {
static const size_t buff_size = 255;
char err_str[buff_size];
#ifdef _WIN32
static __declspec(thread) char err_str[buff_size] = {};
FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM, nullptr, GetLastError(),
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), err_str, buff_size, nullptr);
#else
static __thread char err_str[buff_size] = {};
// Thread safe (XSI-compliant)
strerror_r(errno, err_str, buff_size);
#endif
return err_str;
return std::string(err_str, buff_size);
}

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@@ -3,7 +3,9 @@
// Refer to the license.txt file included.
#include <array>
#include <utility>
#include <vector>
#include "common/logging/log.h"
#include "common/param_package.h"
#include "common/string_util.h"
@@ -12,10 +14,11 @@ namespace Common {
constexpr char KEY_VALUE_SEPARATOR = ':';
constexpr char PARAM_SEPARATOR = ',';
constexpr char ESCAPE_CHARACTER = '$';
const std::string KEY_VALUE_SEPARATOR_ESCAPE{ESCAPE_CHARACTER, '0'};
const std::string PARAM_SEPARATOR_ESCAPE{ESCAPE_CHARACTER, '1'};
const std::string ESCAPE_CHARACTER_ESCAPE{ESCAPE_CHARACTER, '2'};
constexpr char KEY_VALUE_SEPARATOR_ESCAPE[] = "$0";
constexpr char PARAM_SEPARATOR_ESCAPE[] = "$1";
constexpr char ESCAPE_CHARACTER_ESCAPE[] = "$2";
ParamPackage::ParamPackage(const std::string& serialized) {
std::vector<std::string> pairs;
@@ -25,7 +28,7 @@ ParamPackage::ParamPackage(const std::string& serialized) {
std::vector<std::string> key_value;
Common::SplitString(pair, KEY_VALUE_SEPARATOR, key_value);
if (key_value.size() != 2) {
NGLOG_ERROR(Common, "invalid key pair {}", pair);
LOG_ERROR(Common, "invalid key pair {}", pair);
continue;
}
@@ -35,7 +38,7 @@ ParamPackage::ParamPackage(const std::string& serialized) {
part = Common::ReplaceAll(part, ESCAPE_CHARACTER_ESCAPE, {ESCAPE_CHARACTER});
}
Set(key_value[0], key_value[1]);
Set(key_value[0], std::move(key_value[1]));
}
}
@@ -64,7 +67,7 @@ std::string ParamPackage::Serialize() const {
std::string ParamPackage::Get(const std::string& key, const std::string& default_value) const {
auto pair = data.find(key);
if (pair == data.end()) {
NGLOG_DEBUG(Common, "key '{}' not found", key);
LOG_DEBUG(Common, "key '{}' not found", key);
return default_value;
}
@@ -74,14 +77,14 @@ std::string ParamPackage::Get(const std::string& key, const std::string& default
int ParamPackage::Get(const std::string& key, int default_value) const {
auto pair = data.find(key);
if (pair == data.end()) {
NGLOG_DEBUG(Common, "key '{}' not found", key);
LOG_DEBUG(Common, "key '{}' not found", key);
return default_value;
}
try {
return std::stoi(pair->second);
} catch (const std::logic_error&) {
NGLOG_ERROR(Common, "failed to convert {} to int", pair->second);
LOG_ERROR(Common, "failed to convert {} to int", pair->second);
return default_value;
}
}
@@ -89,28 +92,28 @@ int ParamPackage::Get(const std::string& key, int default_value) const {
float ParamPackage::Get(const std::string& key, float default_value) const {
auto pair = data.find(key);
if (pair == data.end()) {
NGLOG_DEBUG(Common, "key {} not found", key);
LOG_DEBUG(Common, "key {} not found", key);
return default_value;
}
try {
return std::stof(pair->second);
} catch (const std::logic_error&) {
NGLOG_ERROR(Common, "failed to convert {} to float", pair->second);
LOG_ERROR(Common, "failed to convert {} to float", pair->second);
return default_value;
}
}
void ParamPackage::Set(const std::string& key, const std::string& value) {
data[key] = value;
void ParamPackage::Set(const std::string& key, std::string value) {
data.insert_or_assign(key, std::move(value));
}
void ParamPackage::Set(const std::string& key, int value) {
data[key] = std::to_string(value);
data.insert_or_assign(key, std::to_string(value));
}
void ParamPackage::Set(const std::string& key, float value) {
data[key] = std::to_string(value);
data.insert_or_assign(key, std::to_string(value));
}
bool ParamPackage::Has(const std::string& key) const {

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@@ -28,7 +28,7 @@ public:
std::string Get(const std::string& key, const std::string& default_value) const;
int Get(const std::string& key, int default_value) const;
float Get(const std::string& key, float default_value) const;
void Set(const std::string& key, const std::string& value);
void Set(const std::string& key, std::string value);
void Set(const std::string& key, int value);
void Set(const std::string& key, float value);
bool Has(const std::string& key) const;

View File

@@ -2,12 +2,12 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <cctype>
#include <cerrno>
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <boost/range/algorithm/transform.hpp>
#include "common/common_paths.h"
#include "common/logging/log.h"
#include "common/string_util.h"
@@ -24,28 +24,18 @@ namespace Common {
/// Make a string lowercase
std::string ToLower(std::string str) {
boost::transform(str, str.begin(), ::tolower);
std::transform(str.begin(), str.end(), str.begin(),
[](unsigned char c) { return std::tolower(c); });
return str;
}
/// Make a string uppercase
std::string ToUpper(std::string str) {
boost::transform(str, str.begin(), ::toupper);
std::transform(str.begin(), str.end(), str.begin(),
[](unsigned char c) { return std::toupper(c); });
return str;
}
// faster than sscanf
bool AsciiToHex(const char* _szValue, u32& result) {
char* endptr = nullptr;
const u32 value = strtoul(_szValue, &endptr, 16);
if (!endptr || *endptr)
return false;
result = value;
return true;
}
// For Debugging. Read out an u8 array.
std::string ArrayToString(const u8* data, size_t size, int line_len, bool spaces) {
std::ostringstream oss;
@@ -134,7 +124,7 @@ bool SplitPath(const std::string& full_path, std::string* _pPath, std::string* _
size_t dir_end = full_path.find_last_of("/"
// windows needs the : included for something like just "C:" to be considered a directory
#ifdef _WIN32
":"
"\\:"
#endif
);
if (std::string::npos == dir_end)
@@ -174,21 +164,21 @@ void SplitString(const std::string& str, const char delim, std::vector<std::stri
std::istringstream iss(str);
output.resize(1);
while (std::getline(iss, *output.rbegin(), delim))
output.push_back("");
while (std::getline(iss, *output.rbegin(), delim)) {
output.emplace_back();
}
output.pop_back();
}
std::string TabsToSpaces(int tab_size, const std::string& in) {
const std::string spaces(tab_size, ' ');
std::string out(in);
std::string TabsToSpaces(int tab_size, std::string in) {
size_t i = 0;
while (out.npos != (i = out.find('\t')))
out.replace(i, 1, spaces);
return out;
while ((i = in.find('\t')) != std::string::npos) {
in.replace(i, 1, tab_size, ' ');
}
return in;
}
std::string ReplaceAll(std::string result, const std::string& src, const std::string& dest) {
@@ -232,31 +222,37 @@ std::u16string UTF8ToUTF16(const std::string& input) {
}
static std::wstring CPToUTF16(u32 code_page, const std::string& input) {
auto const size =
const auto size =
MultiByteToWideChar(code_page, 0, input.data(), static_cast<int>(input.size()), nullptr, 0);
std::wstring output;
output.resize(size);
if (size == 0) {
return L"";
}
if (size == 0 ||
size != MultiByteToWideChar(code_page, 0, input.data(), static_cast<int>(input.size()),
&output[0], static_cast<int>(output.size())))
std::wstring output(size, L'\0');
if (size != MultiByteToWideChar(code_page, 0, input.data(), static_cast<int>(input.size()),
&output[0], static_cast<int>(output.size()))) {
output.clear();
}
return output;
}
std::string UTF16ToUTF8(const std::wstring& input) {
auto const size = WideCharToMultiByte(CP_UTF8, 0, input.data(), static_cast<int>(input.size()),
const auto size = WideCharToMultiByte(CP_UTF8, 0, input.data(), static_cast<int>(input.size()),
nullptr, 0, nullptr, nullptr);
if (size == 0) {
return "";
}
std::string output;
output.resize(size);
std::string output(size, '\0');
if (size == 0 ||
size != WideCharToMultiByte(CP_UTF8, 0, input.data(), static_cast<int>(input.size()),
&output[0], static_cast<int>(output.size()), nullptr, nullptr))
if (size != WideCharToMultiByte(CP_UTF8, 0, input.data(), static_cast<int>(input.size()),
&output[0], static_cast<int>(output.size()), nullptr,
nullptr)) {
output.clear();
}
return output;
}
@@ -277,11 +273,9 @@ std::string CP1252ToUTF8(const std::string& input) {
template <typename T>
static std::string CodeToUTF8(const char* fromcode, const std::basic_string<T>& input) {
std::string result;
iconv_t const conv_desc = iconv_open("UTF-8", fromcode);
if ((iconv_t)(-1) == conv_desc) {
NGLOG_ERROR(Common, "Iconv initialization failure [{}]: {}", fromcode, strerror(errno));
LOG_ERROR(Common, "Iconv initialization failure [{}]: {}", fromcode, strerror(errno));
iconv_close(conv_desc);
return {};
}
@@ -290,8 +284,7 @@ static std::string CodeToUTF8(const char* fromcode, const std::basic_string<T>&
// Multiply by 4, which is the max number of bytes to encode a codepoint
const size_t out_buffer_size = 4 * in_bytes;
std::string out_buffer;
out_buffer.resize(out_buffer_size);
std::string out_buffer(out_buffer_size, '\0');
auto src_buffer = &input[0];
size_t src_bytes = in_bytes;
@@ -310,12 +303,13 @@ static std::string CodeToUTF8(const char* fromcode, const std::basic_string<T>&
++src_buffer;
}
} else {
NGLOG_ERROR(Common, "iconv failure [{}]: {}", fromcode, strerror(errno));
LOG_ERROR(Common, "iconv failure [{}]: {}", fromcode, strerror(errno));
break;
}
}
}
std::string result;
out_buffer.resize(out_buffer_size - dst_bytes);
out_buffer.swap(result);
@@ -325,11 +319,9 @@ static std::string CodeToUTF8(const char* fromcode, const std::basic_string<T>&
}
std::u16string UTF8ToUTF16(const std::string& input) {
std::u16string result;
iconv_t const conv_desc = iconv_open("UTF-16LE", "UTF-8");
if ((iconv_t)(-1) == conv_desc) {
NGLOG_ERROR(Common, "Iconv initialization failure [UTF-8]: {}", strerror(errno));
LOG_ERROR(Common, "Iconv initialization failure [UTF-8]: {}", strerror(errno));
iconv_close(conv_desc);
return {};
}
@@ -338,8 +330,7 @@ std::u16string UTF8ToUTF16(const std::string& input) {
// Multiply by 4, which is the max number of bytes to encode a codepoint
const size_t out_buffer_size = 4 * sizeof(char16_t) * in_bytes;
std::u16string out_buffer;
out_buffer.resize(out_buffer_size);
std::u16string out_buffer(out_buffer_size, char16_t{});
char* src_buffer = const_cast<char*>(&input[0]);
size_t src_bytes = in_bytes;
@@ -358,12 +349,13 @@ std::u16string UTF8ToUTF16(const std::string& input) {
++src_buffer;
}
} else {
NGLOG_ERROR(Common, "iconv failure [UTF-8]: {}", strerror(errno));
LOG_ERROR(Common, "iconv failure [UTF-8]: {}", strerror(errno));
break;
}
}
}
std::u16string result;
out_buffer.resize(out_buffer_size - dst_bytes);
out_buffer.swap(result);

View File

@@ -57,10 +57,7 @@ static bool TryParse(const std::string& str, N* const output) {
return false;
}
// TODO: kill this
bool AsciiToHex(const char* _szValue, u32& result);
std::string TabsToSpaces(int tab_size, const std::string& in);
std::string TabsToSpaces(int tab_size, std::string in);
void SplitString(const std::string& str, char delim, std::vector<std::string>& output);

View File

@@ -69,7 +69,7 @@ inline u32 swap32(u32 _data) {
inline u64 swap64(u64 _data) {
return _byteswap_uint64(_data);
}
#elif _M_ARM
#elif defined(ARCHITECTURE_ARM) && (__ARM_ARCH >= 6)
inline u16 swap16(u16 _data) {
u32 data = _data;
__asm__("rev16 %0, %1\n" : "=l"(data) : "l"(data));
@@ -167,7 +167,7 @@ inline double swapd(double f) {
template <typename T, typename F>
struct swap_struct_t {
typedef swap_struct_t<T, F> swapped_t;
using swapped_t = swap_struct_t;
protected:
T value = T();
@@ -177,7 +177,7 @@ protected:
}
public:
T const swap() const {
T swap() const {
return swap(value);
}
swap_struct_t() = default;
@@ -185,39 +185,39 @@ public:
template <typename S>
swapped_t& operator=(const S& source) {
value = swap((T)source);
value = swap(static_cast<T>(source));
return *this;
}
operator s8() const {
return (s8)swap();
return static_cast<s8>(swap());
}
operator u8() const {
return (u8)swap();
return static_cast<u8>(swap());
}
operator s16() const {
return (s16)swap();
return static_cast<s16>(swap());
}
operator u16() const {
return (u16)swap();
return static_cast<u16>(swap());
}
operator s32() const {
return (s32)swap();
return static_cast<s32>(swap());
}
operator u32() const {
return (u32)swap();
return static_cast<u32>(swap());
}
operator s64() const {
return (s64)swap();
return static_cast<s64>(swap());
}
operator u64() const {
return (u64)swap();
return static_cast<u64>(swap());
}
operator float() const {
return (float)swap();
return static_cast<float>(swap());
}
operator double() const {
return (double)swap();
return static_cast<double>(swap());
}
// +v
@@ -253,7 +253,7 @@ public:
}
template <typename S>
swapped_t operator+(const S& i) const {
return swap() + (T)i;
return swap() + static_cast<T>(i);
}
// v - 5
swapped_t operator-(const swapped_t& i) const {
@@ -261,7 +261,7 @@ public:
}
template <typename S>
swapped_t operator-(const S& i) const {
return swap() - (T)i;
return swap() - static_cast<T>(i);
}
// v += 5
@@ -271,7 +271,7 @@ public:
}
template <typename S>
swapped_t& operator+=(const S& i) {
value = swap(swap() + (T)i);
value = swap(swap() + static_cast<T>(i));
return *this;
}
// v -= 5
@@ -281,7 +281,7 @@ public:
}
template <typename S>
swapped_t& operator-=(const S& i) {
value = swap(swap() - (T)i);
value = swap(swap() - static_cast<T>(i));
return *this;
}
@@ -541,7 +541,7 @@ S operator&(const S& i, const swap_struct_t<T, F> v) {
template <typename S, typename T, typename F>
S operator&(const swap_struct_t<T, F> v, const S& i) {
return (S)(v.swap() & i);
return static_cast<S>(v.swap() & i);
}
// Comparaison
@@ -606,51 +606,51 @@ struct swap_double_t {
};
#if COMMON_LITTLE_ENDIAN
typedef u32 u32_le;
typedef u16 u16_le;
typedef u64 u64_le;
using u16_le = u16;
using u32_le = u32;
using u64_le = u64;
typedef s32 s32_le;
typedef s16 s16_le;
typedef s64 s64_le;
using s16_le = s16;
using s32_le = s32;
using s64_le = s64;
typedef float float_le;
typedef double double_le;
using float_le = float;
using double_le = double;
typedef swap_struct_t<u64, swap_64_t<u64>> u64_be;
typedef swap_struct_t<s64, swap_64_t<s64>> s64_be;
using u64_be = swap_struct_t<u64, swap_64_t<u64>>;
using s64_be = swap_struct_t<s64, swap_64_t<s64>>;
typedef swap_struct_t<u32, swap_32_t<u32>> u32_be;
typedef swap_struct_t<s32, swap_32_t<s32>> s32_be;
using u32_be = swap_struct_t<u32, swap_32_t<u32>>;
using s32_be = swap_struct_t<s32, swap_32_t<s32>>;
typedef swap_struct_t<u16, swap_16_t<u16>> u16_be;
typedef swap_struct_t<s16, swap_16_t<s16>> s16_be;
using u16_be = swap_struct_t<u16, swap_16_t<u16>>;
using s16_be = swap_struct_t<s16, swap_16_t<s16>>;
typedef swap_struct_t<float, swap_float_t<float>> float_be;
typedef swap_struct_t<double, swap_double_t<double>> double_be;
using float_be = swap_struct_t<float, swap_float_t<float>>;
using double_be = swap_struct_t<double, swap_double_t<double>>;
#else
typedef swap_struct_t<u64, swap_64_t<u64>> u64_le;
typedef swap_struct_t<s64, swap_64_t<s64>> s64_le;
using u64_le = swap_struct_t<u64, swap_64_t<u64>>;
using s64_le = swap_struct_t<s64, swap_64_t<s64>>;
typedef swap_struct_t<u32, swap_32_t<u32>> u32_le;
typedef swap_struct_t<s32, swap_32_t<s32>> s32_le;
using u32_le = swap_struct_t<u32, swap_32_t<u32>>;
using s32_le = swap_struct_t<s32, swap_32_t<s32>>;
typedef swap_struct_t<u16, swap_16_t<u16>> u16_le;
typedef swap_struct_t<s16, swap_16_t<s16>> s16_le;
using u16_le = swap_struct_t<u16, swap_16_t<u16>>;
using s16_le = swap_struct_t<s16, swap_16_t<s16>>;
typedef swap_struct_t<float, swap_float_t<float>> float_le;
typedef swap_struct_t<double, swap_double_t<double>> double_le;
using float_le = swap_struct_t<float, swap_float_t<float>>;
using double_le = swap_struct_t<double, swap_double_t<double>>;
typedef u32 u32_be;
typedef u16 u16_be;
typedef u64 u64_be;
using u16_be = u16;
using u32_be = u32;
using u64_be = u64;
typedef s32 s32_be;
typedef s16 s16_be;
typedef s64 s64_be;
using s16_be = s16;
using s32_be = s32;
using s64_be = s64;
typedef float float_be;
typedef double double_be;
using float_be = float;
using double_be = double;
#endif

View File

@@ -1,85 +0,0 @@
// Copyright 2015 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <algorithm>
#include <mutex>
namespace Common {
template <typename T>
class SynchronizedWrapper;
/**
* Synchronized reference, that keeps a SynchronizedWrapper's mutex locked during its lifetime. This
* greatly reduces the chance that someone will access the wrapped resource without locking the
* mutex.
*/
template <typename T>
class SynchronizedRef {
public:
SynchronizedRef(SynchronizedWrapper<T>& wrapper) : wrapper(&wrapper) {
wrapper.mutex.lock();
}
SynchronizedRef(SynchronizedRef&) = delete;
SynchronizedRef(SynchronizedRef&& o) : wrapper(o.wrapper) {
o.wrapper = nullptr;
}
~SynchronizedRef() {
if (wrapper)
wrapper->mutex.unlock();
}
SynchronizedRef& operator=(SynchronizedRef&) = delete;
SynchronizedRef& operator=(SynchronizedRef&& o) {
std::swap(wrapper, o.wrapper);
return *this;
}
T& operator*() {
return wrapper->data;
}
const T& operator*() const {
return wrapper->data;
}
T* operator->() {
return &wrapper->data;
}
const T* operator->() const {
return &wrapper->data;
}
private:
SynchronizedWrapper<T>* wrapper;
};
/**
* Wraps an object, only allowing access to it via a locking reference wrapper. Good to ensure no
* one forgets to lock a mutex before acessing an object. To access the wrapped object construct a
* SyncronizedRef on this wrapper. Inspired by Rust's Mutex type
* (http://doc.rust-lang.org/std/sync/struct.Mutex.html).
*/
template <typename T>
class SynchronizedWrapper {
public:
template <typename... Args>
SynchronizedWrapper(Args&&... args) : data(std::forward<Args>(args)...) {}
SynchronizedRef<T> Lock() {
return {*this};
}
private:
template <typename U>
friend class SynchronizedRef;
std::mutex mutex;
T data;
};
} // namespace Common

View File

@@ -52,27 +52,14 @@ public:
template <typename T>
class Field : public FieldInterface {
public:
Field(FieldType type, std::string name, const T& value)
: name(std::move(name)), type(type), value(value) {}
Field(FieldType type, std::string name, T&& value)
Field(FieldType type, std::string name, T value)
: name(std::move(name)), type(type), value(std::move(value)) {}
Field(const Field& other) : Field(other.type, other.name, other.value) {}
Field(const Field&) = default;
Field& operator=(const Field&) = default;
Field& operator=(const Field& other) {
type = other.type;
name = other.name;
value = other.value;
return *this;
}
Field& operator=(Field&& other) {
type = other.type;
name = std::move(other.name);
value = std::move(other.value);
return *this;
}
Field(Field&&) = default;
Field& operator=(Field&& other) = default;
void Accept(VisitorInterface& visitor) const override;
@@ -94,11 +81,11 @@ public:
return value;
}
inline bool operator==(const Field<T>& other) {
bool operator==(const Field& other) const {
return (type == other.type) && (name == other.name) && (value == other.value);
}
inline bool operator!=(const Field<T>& other) {
bool operator!=(const Field& other) const {
return !(*this == other);
}

View File

@@ -33,9 +33,11 @@ public:
bool Empty() const {
return !read_ptr->next.load();
}
T& Front() const {
return read_ptr->current;
}
template <typename Arg>
void Push(Arg&& t) {
// create the element, add it to the queue
@@ -108,15 +110,41 @@ private:
// single reader, multiple writer queue
template <typename T, bool NeedSize = true>
class MPSCQueue : public SPSCQueue<T, NeedSize> {
class MPSCQueue {
public:
u32 Size() const {
return spsc_queue.Size();
}
bool Empty() const {
return spsc_queue.Empty();
}
T& Front() const {
return spsc_queue.Front();
}
template <typename Arg>
void Push(Arg&& t) {
std::lock_guard<std::mutex> lock(write_lock);
SPSCQueue<T, NeedSize>::Push(t);
spsc_queue.Push(t);
}
void Pop() {
return spsc_queue.Pop();
}
bool Pop(T& t) {
return spsc_queue.Pop(t);
}
// not thread-safe
void Clear() {
spsc_queue.Clear();
}
private:
SPSCQueue<T, NeedSize> spsc_queue;
std::mutex write_lock;
};
} // namespace Common

View File

@@ -3,31 +3,16 @@
// Refer to the license.txt file included.
#include <ctime>
#include <fmt/format.h>
#ifdef _WIN32
#include <windows.h>
// windows.h needs to be included before other windows headers
#include <mmsystem.h>
#include <sys/timeb.h>
#else
#include <sys/time.h>
#endif
#include "common/common_types.h"
#include "common/string_util.h"
#include "common/timer.h"
namespace Common {
u32 Timer::GetTimeMs() {
#ifdef _WIN32
return timeGetTime();
#else
struct timeval t;
(void)gettimeofday(&t, nullptr);
return ((u32)(t.tv_sec * 1000 + t.tv_usec / 1000));
#endif
std::chrono::milliseconds Timer::GetTimeMs() {
return std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::system_clock::now().time_since_epoch());
}
// --------------------------------------------
@@ -63,7 +48,7 @@ void Timer::Update() {
// -------------------------------------
// Get the number of milliseconds since the last Update()
u64 Timer::GetTimeDifference() {
std::chrono::milliseconds Timer::GetTimeDifference() {
return GetTimeMs() - m_LastTime;
}
@@ -74,11 +59,11 @@ void Timer::AddTimeDifference() {
}
// Get the time elapsed since the Start()
u64 Timer::GetTimeElapsed() {
std::chrono::milliseconds Timer::GetTimeElapsed() {
// If we have not started yet, return 1 (because then I don't
// have to change the FPS calculation in CoreRerecording.cpp .
if (m_StartTime == 0)
return 1;
if (m_StartTime.count() == 0)
return std::chrono::milliseconds(1);
// Return the final timer time if the timer is stopped
if (!m_Running)
@@ -90,49 +75,34 @@ u64 Timer::GetTimeElapsed() {
// Get the formatted time elapsed since the Start()
std::string Timer::GetTimeElapsedFormatted() const {
// If we have not started yet, return zero
if (m_StartTime == 0)
if (m_StartTime.count() == 0)
return "00:00:00:000";
// The number of milliseconds since the start.
// Use a different value if the timer is stopped.
u64 Milliseconds;
std::chrono::milliseconds Milliseconds;
if (m_Running)
Milliseconds = GetTimeMs() - m_StartTime;
else
Milliseconds = m_LastTime - m_StartTime;
// Seconds
u32 Seconds = (u32)(Milliseconds / 1000);
std::chrono::seconds Seconds = std::chrono::duration_cast<std::chrono::seconds>(Milliseconds);
// Minutes
u32 Minutes = Seconds / 60;
std::chrono::minutes Minutes = std::chrono::duration_cast<std::chrono::minutes>(Milliseconds);
// Hours
u32 Hours = Minutes / 60;
std::chrono::hours Hours = std::chrono::duration_cast<std::chrono::hours>(Milliseconds);
std::string TmpStr = fmt::format("{:02}:{:02}:{:02}:{:03}", Hours, Minutes % 60, Seconds % 60,
Milliseconds % 1000);
std::string TmpStr = fmt::format("{:02}:{:02}:{:02}:{:03}", Hours.count(), Minutes.count() % 60,
Seconds.count() % 60, Milliseconds.count() % 1000);
return TmpStr;
}
// Get current time
void Timer::IncreaseResolution() {
#ifdef _WIN32
timeBeginPeriod(1);
#endif
}
void Timer::RestoreResolution() {
#ifdef _WIN32
timeEndPeriod(1);
#endif
}
// Get the number of seconds since January 1 1970
u64 Timer::GetTimeSinceJan1970() {
time_t ltime;
time(&ltime);
return ((u64)ltime);
std::chrono::seconds Timer::GetTimeSinceJan1970() {
return std::chrono::duration_cast<std::chrono::seconds>(GetTimeMs());
}
u64 Timer::GetLocalTimeSinceJan1970() {
std::chrono::seconds Timer::GetLocalTimeSinceJan1970() {
time_t sysTime, tzDiff, tzDST;
struct tm* gmTime;
@@ -149,7 +119,7 @@ u64 Timer::GetLocalTimeSinceJan1970() {
gmTime = gmtime(&sysTime);
tzDiff = sysTime - mktime(gmTime);
return (u64)(sysTime + tzDiff + tzDST);
return std::chrono::seconds(sysTime + tzDiff + tzDST);
}
// Return the current time formatted as Minutes:Seconds:Milliseconds
@@ -164,30 +134,16 @@ std::string Timer::GetTimeFormatted() {
strftime(tmp, 6, "%M:%S", gmTime);
// Now tack on the milliseconds
#ifdef _WIN32
struct timeb tp;
(void)::ftime(&tp);
return fmt::format("{}:{:03}", tmp, tp.millitm);
#else
struct timeval t;
(void)gettimeofday(&t, nullptr);
return fmt::format("{}:{:03}", tmp, static_cast<int>(t.tv_usec / 1000));
#endif
u64 milliseconds = static_cast<u64>(GetTimeMs().count()) % 1000;
return fmt::format("{}:{:03}", tmp, milliseconds);
}
// Returns a timestamp with decimals for precise time comparisons
// ----------------
double Timer::GetDoubleTime() {
#ifdef _WIN32
struct timeb tp;
(void)::ftime(&tp);
#else
struct timeval t;
(void)gettimeofday(&t, nullptr);
#endif
// Get continuous timestamp
u64 TmpSeconds = Common::Timer::GetTimeSinceJan1970();
u64 TmpSeconds = static_cast<u64>(Common::Timer::GetTimeSinceJan1970().count());
double ms = static_cast<u64>(GetTimeMs().count()) % 1000;
// Remove a few years. We only really want enough seconds to make
// sure that we are detecting actual actions, perhaps 60 seconds is
@@ -196,12 +152,7 @@ double Timer::GetDoubleTime() {
TmpSeconds = TmpSeconds - (38 * 365 * 24 * 60 * 60);
// Make a smaller integer that fits in the double
u32 Seconds = (u32)TmpSeconds;
#ifdef _WIN32
double ms = tp.millitm / 1000.0 / 1000.0;
#else
double ms = t.tv_usec / 1000000.0;
#endif
u32 Seconds = static_cast<u32>(TmpSeconds);
double TmpTime = Seconds + ms;
return TmpTime;

View File

@@ -4,6 +4,7 @@
#pragma once
#include <chrono>
#include <string>
#include "common/common_types.h"
@@ -18,24 +19,22 @@ public:
// The time difference is always returned in milliseconds, regardless of alternative internal
// representation
u64 GetTimeDifference();
std::chrono::milliseconds GetTimeDifference();
void AddTimeDifference();
static void IncreaseResolution();
static void RestoreResolution();
static u64 GetTimeSinceJan1970();
static u64 GetLocalTimeSinceJan1970();
static std::chrono::seconds GetTimeSinceJan1970();
static std::chrono::seconds GetLocalTimeSinceJan1970();
static double GetDoubleTime();
static std::string GetTimeFormatted();
std::string GetTimeElapsedFormatted() const;
u64 GetTimeElapsed();
std::chrono::milliseconds GetTimeElapsed();
static u32 GetTimeMs();
static std::chrono::milliseconds GetTimeMs();
private:
u64 m_LastTime;
u64 m_StartTime;
std::chrono::milliseconds m_LastTime;
std::chrono::milliseconds m_StartTime;
bool m_Running;
};

View File

@@ -1,5 +1,7 @@
add_library(core STATIC
arm/arm_interface.h
arm/exclusive_monitor.cpp
arm/exclusive_monitor.h
arm/unicorn/arm_unicorn.cpp
arm/unicorn/arm_unicorn.h
core.cpp
@@ -8,27 +10,45 @@ add_library(core STATIC
core_cpu.h
core_timing.cpp
core_timing.h
core_timing_util.cpp
core_timing_util.h
crypto/aes_util.cpp
crypto/aes_util.h
crypto/encryption_layer.cpp
crypto/encryption_layer.h
crypto/key_manager.cpp
crypto/key_manager.h
crypto/ctr_encryption_layer.cpp
crypto/ctr_encryption_layer.h
file_sys/card_image.cpp
file_sys/card_image.h
file_sys/content_archive.cpp
file_sys/content_archive.h
file_sys/control_metadata.cpp
file_sys/control_metadata.h
file_sys/directory.h
file_sys/disk_filesystem.cpp
file_sys/disk_filesystem.h
file_sys/errors.h
file_sys/filesystem.cpp
file_sys/filesystem.h
file_sys/mode.h
file_sys/partition_filesystem.cpp
file_sys/partition_filesystem.h
file_sys/path_parser.cpp
file_sys/path_parser.h
file_sys/program_metadata.cpp
file_sys/program_metadata.h
file_sys/romfs.cpp
file_sys/romfs.h
file_sys/romfs_factory.cpp
file_sys/romfs_factory.h
file_sys/romfs_filesystem.cpp
file_sys/romfs_filesystem.h
file_sys/savedata_factory.cpp
file_sys/savedata_factory.h
file_sys/sdmc_factory.cpp
file_sys/sdmc_factory.h
file_sys/storage.h
file_sys/vfs.cpp
file_sys/vfs.h
file_sys/vfs_offset.cpp
file_sys/vfs_offset.h
file_sys/vfs_real.cpp
file_sys/vfs_real.h
file_sys/vfs_vector.cpp
file_sys/vfs_vector.h
frontend/emu_window.cpp
frontend/emu_window.h
frontend/framebuffer_layout.cpp
@@ -36,8 +56,6 @@ add_library(core STATIC
frontend/input.h
gdbstub/gdbstub.cpp
gdbstub/gdbstub.h
hle/config_mem.cpp
hle/config_mem.h
hle/ipc.h
hle/ipc_helpers.h
hle/kernel/address_arbiter.cpp
@@ -55,12 +73,10 @@ add_library(core STATIC
hle/kernel/hle_ipc.h
hle/kernel/kernel.cpp
hle/kernel/kernel.h
hle/kernel/memory.cpp
hle/kernel/memory.h
hle/kernel/mutex.cpp
hle/kernel/mutex.h
hle/kernel/object_address_table.cpp
hle/kernel/object_address_table.h
hle/kernel/object.cpp
hle/kernel/object.h
hle/kernel/process.cpp
hle/kernel/process.h
hle/kernel/resource_limit.cpp
@@ -106,32 +122,62 @@ add_library(core STATIC
hle/service/am/applet_ae.h
hle/service/am/applet_oe.cpp
hle/service/am/applet_oe.h
hle/service/am/idle.cpp
hle/service/am/idle.h
hle/service/am/omm.cpp
hle/service/am/omm.h
hle/service/am/spsm.cpp
hle/service/am/spsm.h
hle/service/aoc/aoc_u.cpp
hle/service/aoc/aoc_u.h
hle/service/apm/apm.cpp
hle/service/apm/apm.h
hle/service/apm/interface.cpp
hle/service/apm/interface.h
hle/service/audio/audio.cpp
hle/service/audio/audio.h
hle/service/audio/audctl.cpp
hle/service/audio/audctl.h
hle/service/audio/auddbg.cpp
hle/service/audio/auddbg.h
hle/service/audio/audin_a.cpp
hle/service/audio/audin_a.h
hle/service/audio/audin_u.cpp
hle/service/audio/audin_u.h
hle/service/audio/audio.cpp
hle/service/audio/audio.h
hle/service/audio/audout_a.cpp
hle/service/audio/audout_a.h
hle/service/audio/audout_u.cpp
hle/service/audio/audout_u.h
hle/service/audio/audrec_a.cpp
hle/service/audio/audrec_a.h
hle/service/audio/audrec_u.cpp
hle/service/audio/audrec_u.h
hle/service/audio/audren_u.cpp
hle/service/audio/audren_u.h
hle/service/audio/audren_a.cpp
hle/service/audio/audren_a.h
hle/service/audio/audren_u.cpp
hle/service/audio/audren_u.h
hle/service/audio/codecctl.cpp
hle/service/audio/codecctl.h
hle/service/audio/hwopus.cpp
hle/service/audio/hwopus.h
hle/service/bcat/module.cpp
hle/service/bcat/module.h
hle/service/bcat/bcat.cpp
hle/service/bcat/bcat.h
hle/service/bcat/module.cpp
hle/service/bcat/module.h
hle/service/bpc/bpc.cpp
hle/service/bpc/bpc.h
hle/service/btdrv/btdrv.cpp
hle/service/btdrv/btdrv.h
hle/service/btm/btm.cpp
hle/service/btm/btm.h
hle/service/caps/caps.cpp
hle/service/caps/caps.h
hle/service/erpt/erpt.cpp
hle/service/erpt/erpt.h
hle/service/es/es.cpp
hle/service/es/es.h
hle/service/eupld/eupld.cpp
hle/service/eupld/eupld.h
hle/service/fatal/fatal.cpp
hle/service/fatal/fatal.h
hle/service/fatal/fatal_p.cpp
@@ -140,32 +186,52 @@ add_library(core STATIC
hle/service/fatal/fatal_u.h
hle/service/filesystem/filesystem.cpp
hle/service/filesystem/filesystem.h
hle/service/filesystem/fsp_ldr.cpp
hle/service/filesystem/fsp_ldr.h
hle/service/filesystem/fsp_pr.cpp
hle/service/filesystem/fsp_pr.h
hle/service/filesystem/fsp_srv.cpp
hle/service/filesystem/fsp_srv.h
hle/service/fgm/fgm.cpp
hle/service/fgm/fgm.h
hle/service/friend/friend.cpp
hle/service/friend/friend.h
hle/service/friend/friend_a.cpp
hle/service/friend/friend_a.h
hle/service/friend/friend_u.cpp
hle/service/friend/friend_u.h
hle/service/friend/interface.cpp
hle/service/friend/interface.h
hle/service/grc/grc.cpp
hle/service/grc/grc.h
hle/service/hid/hid.cpp
hle/service/hid/hid.h
hle/service/hid/irs.cpp
hle/service/hid/irs.h
hle/service/hid/xcd.cpp
hle/service/hid/xcd.h
hle/service/lbl/lbl.cpp
hle/service/lbl/lbl.h
hle/service/ldn/ldn.cpp
hle/service/ldn/ldn.h
hle/service/ldr/ldr.cpp
hle/service/ldr/ldr.h
hle/service/lm/lm.cpp
hle/service/lm/lm.h
hle/service/mig/mig.cpp
hle/service/mig/mig.h
hle/service/mii/mii.cpp
hle/service/mii/mii.h
hle/service/mm/mm_u.cpp
hle/service/mm/mm_u.h
hle/service/nifm/nifm.cpp
hle/service/nifm/nifm.h
hle/service/nifm/nifm_a.cpp
hle/service/nifm/nifm_a.h
hle/service/nifm/nifm_s.cpp
hle/service/nifm/nifm_s.h
hle/service/nifm/nifm_u.cpp
hle/service/nifm/nifm_u.h
hle/service/ncm/ncm.cpp
hle/service/ncm/ncm.h
hle/service/nfc/nfc.cpp
hle/service/nfc/nfc.h
hle/service/nfp/nfp.cpp
hle/service/nfp/nfp.h
hle/service/nfp/nfp_user.cpp
hle/service/nfp/nfp_user.h
hle/service/nifm/nifm.cpp
hle/service/nifm/nifm.h
hle/service/nim/nim.cpp
hle/service/nim/nim.h
hle/service/ns/ns.cpp
hle/service/ns/ns.h
hle/service/ns/pl_u.cpp
@@ -195,12 +261,20 @@ add_library(core STATIC
hle/service/nvflinger/buffer_queue.h
hle/service/nvflinger/nvflinger.cpp
hle/service/nvflinger/nvflinger.h
hle/service/pcie/pcie.cpp
hle/service/pcie/pcie.h
hle/service/pctl/module.cpp
hle/service/pctl/module.h
hle/service/pctl/pctl.cpp
hle/service/pctl/pctl.h
hle/service/pcv/pcv.cpp
hle/service/pcv/pcv.h
hle/service/pm/pm.cpp
hle/service/pm/pm.h
hle/service/prepo/prepo.cpp
hle/service/prepo/prepo.h
hle/service/psc/psc.cpp
hle/service/psc/psc.h
hle/service/service.cpp
hle/service/service.h
hle/service/set/set.cpp
@@ -219,6 +293,8 @@ add_library(core STATIC
hle/service/sm/sm.h
hle/service/sockets/bsd.cpp
hle/service/sockets/bsd.h
hle/service/sockets/ethc.cpp
hle/service/sockets/ethc.h
hle/service/sockets/nsd.cpp
hle/service/sockets/nsd.h
hle/service/sockets/sfdnsres.cpp
@@ -233,12 +309,10 @@ add_library(core STATIC
hle/service/spl/spl.h
hle/service/ssl/ssl.cpp
hle/service/ssl/ssl.h
hle/service/time/interface.cpp
hle/service/time/interface.h
hle/service/time/time.cpp
hle/service/time/time.h
hle/service/time/time_s.cpp
hle/service/time/time_s.h
hle/service/time/time_u.cpp
hle/service/time/time_u.h
hle/service/vi/vi.cpp
hle/service/vi/vi.h
hle/service/vi/vi_m.cpp
@@ -247,12 +321,8 @@ add_library(core STATIC
hle/service/vi/vi_s.h
hle/service/vi/vi_u.cpp
hle/service/vi/vi_u.h
hle/shared_page.cpp
hle/shared_page.h
hw/hw.cpp
hw/hw.h
hw/lcd.cpp
hw/lcd.h
hle/service/wlan/wlan.cpp
hle/service/wlan/wlan.h
loader/deconstructed_rom_directory.cpp
loader/deconstructed_rom_directory.h
loader/elf.cpp
@@ -267,6 +337,8 @@ add_library(core STATIC
loader/nro.h
loader/nso.cpp
loader/nso.h
loader/xci.cpp
loader/xci.h
memory.cpp
memory.h
memory_hook.cpp
@@ -285,8 +357,8 @@ add_library(core STATIC
create_target_directory_groups(core)
target_link_libraries(core PUBLIC common PRIVATE video_core)
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt lz4_static unicorn)
target_link_libraries(core PUBLIC common PRIVATE audio_core video_core)
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt lz4_static mbedtls opus unicorn)
if (ARCHITECTURE_x86_64)
target_sources(core PRIVATE

View File

@@ -20,9 +20,6 @@ public:
u64 cpsr;
std::array<u128, 32> fpu_registers;
u64 fpscr;
// TODO(bunnei): Fix once we have proper support for tpidrro_el0, etc. in the JIT
VAddr tls_address;
};
/// Runs the CPU until an event happens
@@ -104,6 +101,10 @@ public:
virtual void SetTlsAddress(VAddr address) = 0;
virtual u64 GetTPIDR_EL0() const = 0;
virtual void SetTPIDR_EL0(u64 value) = 0;
/**
* Saves the current CPU context
* @param ctx Thread context to save
@@ -116,6 +117,8 @@ public:
*/
virtual void LoadContext(const ThreadContext& ctx) = 0;
virtual void ClearExclusiveState() = 0;
/// Prepare core for thread reschedule (if needed to correctly handle state)
virtual void PrepareReschedule() = 0;
};

View File

@@ -10,7 +10,7 @@
#include "core/arm/dynarmic/arm_dynarmic.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/kernel/memory.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/svc.h"
#include "core/memory.h"
@@ -55,8 +55,8 @@ public:
}
void InterpreterFallback(u64 pc, size_t num_instructions) override {
NGLOG_INFO(Core_ARM, "Unicorn fallback @ 0x{:X} for {} instructions (instr = {:08X})", pc,
num_instructions, MemoryReadCode(pc));
LOG_INFO(Core_ARM, "Unicorn fallback @ 0x{:X} for {} instructions (instr = {:08X})", pc,
num_instructions, MemoryReadCode(pc));
ARM_Interface::ThreadContext ctx;
parent.SaveContext(ctx);
@@ -102,18 +102,28 @@ public:
u64 tpidr_el0 = 0;
};
std::unique_ptr<Dynarmic::A64::Jit> MakeJit(const std::unique_ptr<ARM_Dynarmic_Callbacks>& cb) {
const auto page_table = Core::CurrentProcess()->vm_manager.page_table.pointers.data();
std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit() const {
auto** const page_table = Core::CurrentProcess()->vm_manager.page_table.pointers.data();
Dynarmic::A64::UserConfig config;
// Callbacks
config.callbacks = cb.get();
// Memory
config.page_table = reinterpret_cast<void**>(page_table);
config.page_table_address_space_bits = Memory::ADDRESS_SPACE_BITS;
config.silently_mirror_page_table = false;
// Multi-process state
config.processor_id = core_index;
config.global_monitor = &exclusive_monitor->monitor;
// System registers
config.tpidrro_el0 = &cb->tpidrro_el0;
config.tpidr_el0 = &cb->tpidr_el0;
config.dczid_el0 = 4;
config.ctr_el0 = 0x8444c004;
config.page_table = reinterpret_cast<void**>(page_table);
config.page_table_address_space_bits = Memory::ADDRESS_SPACE_BITS;
config.silently_mirror_page_table = false;
return std::make_unique<Dynarmic::A64::Jit>(config);
}
@@ -128,12 +138,13 @@ void ARM_Dynarmic::Step() {
cb->InterpreterFallback(jit->GetPC(), 1);
}
ARM_Dynarmic::ARM_Dynarmic()
: cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)), jit(MakeJit(cb)) {
ARM_Interface::ThreadContext ctx;
ARM_Dynarmic::ARM_Dynarmic(std::shared_ptr<ExclusiveMonitor> exclusive_monitor, size_t core_index)
: cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)), core_index{core_index},
exclusive_monitor{std::dynamic_pointer_cast<DynarmicExclusiveMonitor>(exclusive_monitor)} {
ThreadContext ctx;
inner_unicorn.SaveContext(ctx);
LoadContext(ctx);
PageTableChanged();
LoadContext(ctx);
}
ARM_Dynarmic::~ARM_Dynarmic() = default;
@@ -192,28 +203,34 @@ u64 ARM_Dynarmic::GetTlsAddress() const {
return cb->tpidrro_el0;
}
void ARM_Dynarmic::SetTlsAddress(u64 address) {
void ARM_Dynarmic::SetTlsAddress(VAddr address) {
cb->tpidrro_el0 = address;
}
void ARM_Dynarmic::SaveContext(ARM_Interface::ThreadContext& ctx) {
u64 ARM_Dynarmic::GetTPIDR_EL0() const {
return cb->tpidr_el0;
}
void ARM_Dynarmic::SetTPIDR_EL0(u64 value) {
cb->tpidr_el0 = value;
}
void ARM_Dynarmic::SaveContext(ThreadContext& ctx) {
ctx.cpu_registers = jit->GetRegisters();
ctx.sp = jit->GetSP();
ctx.pc = jit->GetPC();
ctx.cpsr = jit->GetPstate();
ctx.fpu_registers = jit->GetVectors();
ctx.fpscr = jit->GetFpcr();
ctx.tls_address = cb->tpidrro_el0;
}
void ARM_Dynarmic::LoadContext(const ARM_Interface::ThreadContext& ctx) {
void ARM_Dynarmic::LoadContext(const ThreadContext& ctx) {
jit->SetRegisters(ctx.cpu_registers);
jit->SetSP(ctx.sp);
jit->SetPC(ctx.pc);
jit->SetPstate(static_cast<u32>(ctx.cpsr));
jit->SetVectors(ctx.fpu_registers);
jit->SetFpcr(static_cast<u32>(ctx.fpscr));
cb->tpidrro_el0 = ctx.tls_address;
}
void ARM_Dynarmic::PrepareReschedule() {
@@ -226,7 +243,50 @@ void ARM_Dynarmic::ClearInstructionCache() {
jit->ClearCache();
}
void ARM_Dynarmic::ClearExclusiveState() {
jit->ClearExclusiveState();
}
void ARM_Dynarmic::PageTableChanged() {
jit = MakeJit(cb);
jit = MakeJit();
current_page_table = Memory::GetCurrentPageTable();
}
DynarmicExclusiveMonitor::DynarmicExclusiveMonitor(size_t core_count) : monitor(core_count) {}
DynarmicExclusiveMonitor::~DynarmicExclusiveMonitor() = default;
void DynarmicExclusiveMonitor::SetExclusive(size_t core_index, VAddr addr) {
// Size doesn't actually matter.
monitor.Mark(core_index, addr, 16);
}
void DynarmicExclusiveMonitor::ClearExclusive() {
monitor.Clear();
}
bool DynarmicExclusiveMonitor::ExclusiveWrite8(size_t core_index, VAddr vaddr, u8 value) {
return monitor.DoExclusiveOperation(core_index, vaddr, 1,
[&] { Memory::Write8(vaddr, value); });
}
bool DynarmicExclusiveMonitor::ExclusiveWrite16(size_t core_index, VAddr vaddr, u16 value) {
return monitor.DoExclusiveOperation(core_index, vaddr, 2,
[&] { Memory::Write16(vaddr, value); });
}
bool DynarmicExclusiveMonitor::ExclusiveWrite32(size_t core_index, VAddr vaddr, u32 value) {
return monitor.DoExclusiveOperation(core_index, vaddr, 4,
[&] { Memory::Write32(vaddr, value); });
}
bool DynarmicExclusiveMonitor::ExclusiveWrite64(size_t core_index, VAddr vaddr, u64 value) {
return monitor.DoExclusiveOperation(core_index, vaddr, 8,
[&] { Memory::Write64(vaddr, value); });
}
bool DynarmicExclusiveMonitor::ExclusiveWrite128(size_t core_index, VAddr vaddr, u128 value) {
return monitor.DoExclusiveOperation(core_index, vaddr, 16, [&] {
Memory::Write64(vaddr, value[0]);
Memory::Write64(vaddr, value[1]);
});
}

View File

@@ -6,15 +6,18 @@
#include <memory>
#include <dynarmic/A64/a64.h>
#include <dynarmic/A64/exclusive_monitor.h>
#include "common/common_types.h"
#include "core/arm/arm_interface.h"
#include "core/arm/exclusive_monitor.h"
#include "core/arm/unicorn/arm_unicorn.h"
class ARM_Dynarmic_Callbacks;
class DynarmicExclusiveMonitor;
class ARM_Dynarmic final : public ARM_Interface {
public:
ARM_Dynarmic();
ARM_Dynarmic(std::shared_ptr<ExclusiveMonitor> exclusive_monitor, size_t core_index);
~ARM_Dynarmic();
void MapBackingMemory(VAddr address, size_t size, u8* memory,
@@ -34,20 +37,47 @@ public:
void SetCPSR(u32 cpsr) override;
VAddr GetTlsAddress() const override;
void SetTlsAddress(VAddr address) override;
void SetTPIDR_EL0(u64 value) override;
u64 GetTPIDR_EL0() const override;
void SaveContext(ThreadContext& ctx) override;
void LoadContext(const ThreadContext& ctx) override;
void PrepareReschedule() override;
void ClearExclusiveState() override;
void ClearInstructionCache() override;
void PageTableChanged() override;
private:
std::unique_ptr<Dynarmic::A64::Jit> MakeJit() const;
friend class ARM_Dynarmic_Callbacks;
std::unique_ptr<ARM_Dynarmic_Callbacks> cb;
std::unique_ptr<Dynarmic::A64::Jit> jit;
ARM_Unicorn inner_unicorn;
size_t core_index;
std::shared_ptr<DynarmicExclusiveMonitor> exclusive_monitor;
Memory::PageTable* current_page_table = nullptr;
};
class DynarmicExclusiveMonitor final : public ExclusiveMonitor {
public:
explicit DynarmicExclusiveMonitor(size_t core_count);
~DynarmicExclusiveMonitor();
void SetExclusive(size_t core_index, VAddr addr) override;
void ClearExclusive() override;
bool ExclusiveWrite8(size_t core_index, VAddr vaddr, u8 value) override;
bool ExclusiveWrite16(size_t core_index, VAddr vaddr, u16 value) override;
bool ExclusiveWrite32(size_t core_index, VAddr vaddr, u32 value) override;
bool ExclusiveWrite64(size_t core_index, VAddr vaddr, u64 value) override;
bool ExclusiveWrite128(size_t core_index, VAddr vaddr, u128 value) override;
private:
friend class ARM_Dynarmic;
Dynarmic::A64::ExclusiveMonitor monitor;
};

View File

@@ -0,0 +1,7 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/arm/exclusive_monitor.h"
ExclusiveMonitor::~ExclusiveMonitor() = default;

View File

@@ -0,0 +1,21 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
class ExclusiveMonitor {
public:
virtual ~ExclusiveMonitor();
virtual void SetExclusive(size_t core_index, VAddr addr) = 0;
virtual void ClearExclusive() = 0;
virtual bool ExclusiveWrite8(size_t core_index, VAddr vaddr, u8 value) = 0;
virtual bool ExclusiveWrite16(size_t core_index, VAddr vaddr, u16 value) = 0;
virtual bool ExclusiveWrite32(size_t core_index, VAddr vaddr, u32 value) = 0;
virtual bool ExclusiveWrite64(size_t core_index, VAddr vaddr, u64 value) = 0;
virtual bool ExclusiveWrite128(size_t core_index, VAddr vaddr, u128 value) = 0;
};

View File

@@ -169,6 +169,16 @@ void ARM_Unicorn::SetTlsAddress(VAddr base) {
CHECKED(uc_reg_write(uc, UC_ARM64_REG_TPIDRRO_EL0, &base));
}
u64 ARM_Unicorn::GetTPIDR_EL0() const {
u64 value{};
CHECKED(uc_reg_read(uc, UC_ARM64_REG_TPIDR_EL0, &value));
return value;
}
void ARM_Unicorn::SetTPIDR_EL0(u64 value) {
CHECKED(uc_reg_write(uc, UC_ARM64_REG_TPIDR_EL0, &value));
}
void ARM_Unicorn::Run() {
if (GDBStub::IsServerEnabled()) {
ExecuteInstructions(std::max(4000000, 0));
@@ -193,11 +203,11 @@ void ARM_Unicorn::ExecuteInstructions(int num_instructions) {
}
Kernel::Thread* thread = Kernel::GetCurrentThread();
SaveContext(thread->context);
if (last_bkpt_hit) {
if (last_bkpt_hit || (num_instructions == 1)) {
last_bkpt_hit = false;
GDBStub::Break();
GDBStub::SendTrap(thread, 5);
}
GDBStub::SendTrap(thread, 5);
}
}
@@ -220,8 +230,6 @@ void ARM_Unicorn::SaveContext(ARM_Interface::ThreadContext& ctx) {
CHECKED(uc_reg_read_batch(uc, uregs, tregs, 31));
ctx.tls_address = GetTlsAddress();
for (int i = 0; i < 32; ++i) {
uregs[i] = UC_ARM64_REG_Q0 + i;
tregs[i] = &ctx.fpu_registers[i];
@@ -249,8 +257,6 @@ void ARM_Unicorn::LoadContext(const ARM_Interface::ThreadContext& ctx) {
CHECKED(uc_reg_write_batch(uc, uregs, tregs, 31));
SetTlsAddress(ctx.tls_address);
for (auto i = 0; i < 32; ++i) {
uregs[i] = UC_ARM64_REG_Q0 + i;
tregs[i] = (void*)&ctx.fpu_registers[i];
@@ -263,6 +269,8 @@ void ARM_Unicorn::PrepareReschedule() {
CHECKED(uc_emu_stop(uc));
}
void ARM_Unicorn::ClearExclusiveState() {}
void ARM_Unicorn::ClearInstructionCache() {}
void ARM_Unicorn::RecordBreak(GDBStub::BreakpointAddress bkpt) {

View File

@@ -28,9 +28,12 @@ public:
void SetCPSR(u32 cpsr) override;
VAddr GetTlsAddress() const override;
void SetTlsAddress(VAddr address) override;
void SetTPIDR_EL0(u64 value) override;
u64 GetTPIDR_EL0() const override;
void SaveContext(ThreadContext& ctx) override;
void LoadContext(const ThreadContext& ctx) override;
void PrepareReschedule() override;
void ClearExclusiveState() override;
void ExecuteInstructions(int num_instructions);
void Run() override;
void Step() override;

View File

@@ -15,21 +15,22 @@
#include "core/hle/service/service.h"
#include "core/hle/service/sm/controller.h"
#include "core/hle/service/sm/sm.h"
#include "core/hw/hw.h"
#include "core/loader/loader.h"
#include "core/memory_setup.h"
#include "core/settings.h"
#include "file_sys/vfs_real.h"
#include "video_core/video_core.h"
namespace Core {
/*static*/ System System::s_instance;
System::System() = default;
System::~System() = default;
/// Runs a CPU core while the system is powered on
static void RunCpuCore(std::shared_ptr<Cpu> cpu_state) {
while (Core::System().GetInstance().IsPoweredOn()) {
while (Core::System::GetInstance().IsPoweredOn()) {
cpu_state->RunLoop(true);
}
}
@@ -83,23 +84,25 @@ System::ResultStatus System::SingleStep() {
return RunLoop(false);
}
System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& filepath) {
app_loader = Loader::GetLoader(filepath);
System::ResultStatus System::Load(EmuWindow& emu_window, const std::string& filepath) {
app_loader = Loader::GetLoader(std::make_shared<FileSys::RealVfsFile>(filepath));
if (!app_loader) {
NGLOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
return ResultStatus::ErrorGetLoader;
}
std::pair<boost::optional<u32>, Loader::ResultStatus> system_mode =
app_loader->LoadKernelSystemMode();
if (system_mode.second != Loader::ResultStatus::Success) {
NGLOG_CRITICAL(Core, "Failed to determine system mode (Error {})!",
static_cast<int>(system_mode.second));
LOG_CRITICAL(Core, "Failed to determine system mode (Error {})!",
static_cast<int>(system_mode.second));
switch (system_mode.second) {
case Loader::ResultStatus::ErrorEncrypted:
return ResultStatus::ErrorLoader_ErrorEncrypted;
case Loader::ResultStatus::ErrorMissingKeys:
return ResultStatus::ErrorLoader_ErrorMissingKeys;
case Loader::ResultStatus::ErrorDecrypting:
return ResultStatus::ErrorLoader_ErrorDecrypting;
case Loader::ResultStatus::ErrorInvalidFormat:
return ResultStatus::ErrorLoader_ErrorInvalidFormat;
case Loader::ResultStatus::ErrorUnsupportedArch:
@@ -109,22 +112,24 @@ System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& file
}
}
ResultStatus init_result{Init(emu_window, system_mode.first.get())};
ResultStatus init_result{Init(emu_window)};
if (init_result != ResultStatus::Success) {
NGLOG_CRITICAL(Core, "Failed to initialize system (Error {})!",
static_cast<int>(init_result));
LOG_CRITICAL(Core, "Failed to initialize system (Error {})!",
static_cast<int>(init_result));
System::Shutdown();
return init_result;
}
const Loader::ResultStatus load_result{app_loader->Load(current_process)};
if (Loader::ResultStatus::Success != load_result) {
NGLOG_CRITICAL(Core, "Failed to load ROM (Error {})!", static_cast<int>(load_result));
LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", static_cast<int>(load_result));
System::Shutdown();
switch (load_result) {
case Loader::ResultStatus::ErrorEncrypted:
return ResultStatus::ErrorLoader_ErrorEncrypted;
case Loader::ResultStatus::ErrorMissingKeys:
return ResultStatus::ErrorLoader_ErrorMissingKeys;
case Loader::ResultStatus::ErrorDecrypting:
return ResultStatus::ErrorLoader_ErrorDecrypting;
case Loader::ResultStatus::ErrorInvalidFormat:
return ResultStatus::ErrorLoader_ErrorInvalidFormat;
case Loader::ResultStatus::ErrorUnsupportedArch:
@@ -160,24 +165,24 @@ Cpu& System::CpuCore(size_t core_index) {
return *cpu_cores[core_index];
}
System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
NGLOG_DEBUG(HW_Memory, "initialized OK");
System::ResultStatus System::Init(EmuWindow& emu_window) {
LOG_DEBUG(HW_Memory, "initialized OK");
CoreTiming::Init();
current_process = Kernel::Process::Create("main");
cpu_barrier = std::make_shared<CpuBarrier>();
cpu_exclusive_monitor = Cpu::MakeExclusiveMonitor(cpu_cores.size());
for (size_t index = 0; index < cpu_cores.size(); ++index) {
cpu_cores[index] = std::make_shared<Cpu>(cpu_barrier, index);
cpu_cores[index] = std::make_shared<Cpu>(cpu_exclusive_monitor, cpu_barrier, index);
}
gpu_core = std::make_unique<Tegra::GPU>();
telemetry_session = std::make_unique<Core::TelemetrySession>();
service_manager = std::make_shared<Service::SM::ServiceManager>();
HW::Init();
Kernel::Init(system_mode);
Kernel::Init();
Service::Init(service_manager);
GDBStub::Init();
@@ -196,7 +201,7 @@ System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
}
}
NGLOG_DEBUG(Core, "Initialized OK");
LOG_DEBUG(Core, "Initialized OK");
// Reset counters and set time origin to current frame
GetAndResetPerfStats();
@@ -220,7 +225,6 @@ void System::Shutdown() {
GDBStub::Shutdown();
Service::Shutdown();
Kernel::Shutdown();
HW::Shutdown();
service_manager.reset();
telemetry_session.reset();
gpu_core.reset();
@@ -245,7 +249,7 @@ void System::Shutdown() {
// Close app loader
app_loader.reset();
NGLOG_DEBUG(Core, "Shutdown OK");
LOG_DEBUG(Core, "Shutdown OK");
}
Service::SM::ServiceManager& System::ServiceManager() {

View File

@@ -9,8 +9,9 @@
#include <string>
#include <thread>
#include "common/common_types.h"
#include "core/arm/exclusive_monitor.h"
#include "core/core_cpu.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/scheduler.h"
#include "core/loader/loader.h"
#include "core/memory.h"
@@ -42,12 +43,14 @@ public:
/// Enumeration representing the return values of the System Initialize and Load process.
enum class ResultStatus : u32 {
Success, ///< Succeeded
ErrorNotInitialized, ///< Error trying to use core prior to initialization
ErrorGetLoader, ///< Error finding the correct application loader
ErrorSystemMode, ///< Error determining the system mode
ErrorLoader, ///< Error loading the specified application
ErrorLoader_ErrorEncrypted, ///< Error loading the specified application due to encryption
Success, ///< Succeeded
ErrorNotInitialized, ///< Error trying to use core prior to initialization
ErrorGetLoader, ///< Error finding the correct application loader
ErrorSystemMode, ///< Error determining the system mode
ErrorLoader, ///< Error loading the specified application
ErrorLoader_ErrorMissingKeys, ///< Error because the key/keys needed to run could not be
///< found.
ErrorLoader_ErrorDecrypting, ///< Error loading the specified application due to encryption
ErrorLoader_ErrorInvalidFormat, ///< Error loading the specified application due to an
/// invalid format
ErrorSystemFiles, ///< Error in finding system files
@@ -80,11 +83,12 @@ public:
/**
* Load an executable application.
* @param emu_window Pointer to the host-system window used for video output and keyboard input.
* @param emu_window Reference to the host-system window used for video output and keyboard
* input.
* @param filepath String path to the executable application to load on the host file system.
* @returns ResultStatus code, indicating if the operation succeeded.
*/
ResultStatus Load(EmuWindow* emu_window, const std::string& filepath);
ResultStatus Load(EmuWindow& emu_window, const std::string& filepath);
/**
* Indicates if the emulated system is powered on (all subsystems initialized and able to run an
@@ -114,6 +118,11 @@ public:
return CurrentCpuCore().ArmInterface();
}
/// Gets the index of the currently running CPU core
size_t CurrentCoreIndex() {
return CurrentCpuCore().CoreIndex();
}
/// Gets an ARM interface to the CPU core with the specified index
ARM_Interface& ArmInterface(size_t core_index);
@@ -130,6 +139,11 @@ public:
return *CurrentCpuCore().Scheduler();
}
/// Gets the exclusive monitor
ExclusiveMonitor& Monitor() {
return *cpu_exclusive_monitor;
}
/// Gets the scheduler for the CPU core with the specified index
const std::shared_ptr<Kernel::Scheduler>& Scheduler(size_t core_index);
@@ -168,22 +182,25 @@ public:
}
private:
System();
/// Returns the currently running CPU core
Cpu& CurrentCpuCore();
/**
* Initialize the emulated system.
* @param emu_window Pointer to the host-system window used for video output and keyboard input.
* @param system_mode The system mode.
* @param emu_window Reference to the host-system window used for video output and keyboard
* input.
* @return ResultStatus code, indicating if the operation succeeded.
*/
ResultStatus Init(EmuWindow* emu_window, u32 system_mode);
ResultStatus Init(EmuWindow& emu_window);
/// AppLoader used to load the current executing application
std::unique_ptr<Loader::AppLoader> app_loader;
std::unique_ptr<Tegra::GPU> gpu_core;
std::shared_ptr<Tegra::DebugContext> debug_context;
Kernel::SharedPtr<Kernel::Process> current_process;
std::shared_ptr<ExclusiveMonitor> cpu_exclusive_monitor;
std::shared_ptr<CpuBarrier> cpu_barrier;
std::array<std::shared_ptr<Cpu>, NUM_CPU_CORES> cpu_cores;
std::array<std::unique_ptr<std::thread>, NUM_CPU_CORES - 1> cpu_core_threads;

View File

@@ -12,7 +12,6 @@
#include "core/arm/unicorn/arm_unicorn.h"
#include "core/core_cpu.h"
#include "core/core_timing.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h"
#include "core/settings.h"
@@ -48,15 +47,16 @@ bool CpuBarrier::Rendezvous() {
return false;
}
Cpu::Cpu(std::shared_ptr<CpuBarrier> cpu_barrier, size_t core_index)
Cpu::Cpu(std::shared_ptr<ExclusiveMonitor> exclusive_monitor,
std::shared_ptr<CpuBarrier> cpu_barrier, size_t core_index)
: cpu_barrier{std::move(cpu_barrier)}, core_index{core_index} {
if (Settings::values.use_cpu_jit) {
#ifdef ARCHITECTURE_x86_64
arm_interface = std::make_shared<ARM_Dynarmic>();
arm_interface = std::make_shared<ARM_Dynarmic>(exclusive_monitor, core_index);
#else
cpu_core = std::make_shared<ARM_Unicorn>();
NGLOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
arm_interface = std::make_shared<ARM_Unicorn>();
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
#endif
} else {
arm_interface = std::make_shared<ARM_Unicorn>();
@@ -65,6 +65,18 @@ Cpu::Cpu(std::shared_ptr<CpuBarrier> cpu_barrier, size_t core_index)
scheduler = std::make_shared<Kernel::Scheduler>(arm_interface.get());
}
std::shared_ptr<ExclusiveMonitor> Cpu::MakeExclusiveMonitor(size_t num_cores) {
if (Settings::values.use_cpu_jit) {
#ifdef ARCHITECTURE_x86_64
return std::make_shared<DynarmicExclusiveMonitor>(num_cores);
#else
return nullptr; // TODO(merry): Passthrough exclusive monitor
#endif
} else {
return nullptr; // TODO(merry): Passthrough exclusive monitor
}
}
void Cpu::RunLoop(bool tight_loop) {
// Wait for all other CPU cores to complete the previous slice, such that they run in lock-step
if (!cpu_barrier->Rendezvous()) {
@@ -75,7 +87,7 @@ void Cpu::RunLoop(bool tight_loop) {
// If we don't have a currently active thread then don't execute instructions,
// instead advance to the next event and try to yield to the next thread
if (Kernel::GetCurrentThread() == nullptr) {
NGLOG_TRACE(Core, "Core-{} idling", core_index);
LOG_TRACE(Core, "Core-{} idling", core_index);
if (IsMainCore()) {
CoreTiming::Idle();

View File

@@ -10,6 +10,7 @@
#include <mutex>
#include <string>
#include "common/common_types.h"
#include "core/arm/exclusive_monitor.h"
class ARM_Interface;
@@ -40,7 +41,8 @@ private:
class Cpu {
public:
Cpu(std::shared_ptr<CpuBarrier> cpu_barrier, size_t core_index);
Cpu(std::shared_ptr<ExclusiveMonitor> exclusive_monitor,
std::shared_ptr<CpuBarrier> cpu_barrier, size_t core_index);
void RunLoop(bool tight_loop = true);
@@ -64,6 +66,12 @@ public:
return core_index == 0;
}
size_t CoreIndex() const {
return core_index;
}
static std::shared_ptr<ExclusiveMonitor> MakeExclusiveMonitor(size_t num_cores);
private:
void Reschedule();

View File

@@ -5,17 +5,15 @@
#include "core/core_timing.h"
#include <algorithm>
#include <cinttypes>
#include <limits>
#include <mutex>
#include <string>
#include <tuple>
#include <unordered_map>
#include <vector>
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/thread.h"
#include "common/threadsafe_queue.h"
#include "core/core_timing_util.h"
namespace CoreTiming {
@@ -59,7 +57,6 @@ static u64 event_fifo_id;
static Common::MPSCQueue<Event, false> ts_queue;
constexpr int MAX_SLICE_LENGTH = 20000;
constexpr u64 MAX_VALUE_TO_MULTIPLY = std::numeric_limits<s64>::max() / BASE_CLOCK_RATE;
static s64 idled_cycles;
@@ -72,54 +69,6 @@ static EventType* ev_lost = nullptr;
static void EmptyTimedCallback(u64 userdata, s64 cyclesLate) {}
s64 usToCycles(s64 us) {
if (us / 1000000 > MAX_VALUE_TO_MULTIPLY) {
NGLOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (us > MAX_VALUE_TO_MULTIPLY) {
NGLOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE * (us / 1000000);
}
return (BASE_CLOCK_RATE * us) / 1000000;
}
s64 usToCycles(u64 us) {
if (us / 1000000 > MAX_VALUE_TO_MULTIPLY) {
NGLOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (us > MAX_VALUE_TO_MULTIPLY) {
NGLOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE * static_cast<s64>(us / 1000000);
}
return (BASE_CLOCK_RATE * static_cast<s64>(us)) / 1000000;
}
s64 nsToCycles(s64 ns) {
if (ns / 1000000000 > MAX_VALUE_TO_MULTIPLY) {
NGLOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (ns > MAX_VALUE_TO_MULTIPLY) {
NGLOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE * (ns / 1000000000);
}
return (BASE_CLOCK_RATE * ns) / 1000000000;
}
s64 nsToCycles(u64 ns) {
if (ns / 1000000000 > MAX_VALUE_TO_MULTIPLY) {
NGLOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (ns > MAX_VALUE_TO_MULTIPLY) {
NGLOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE * (static_cast<s64>(ns) / 1000000000);
}
return (BASE_CLOCK_RATE * static_cast<s64>(ns)) / 1000000000;
}
EventType* RegisterEvent(const std::string& name, TimedCallback callback) {
// check for existing type with same name.
// we want event type names to remain unique so that we can use them for serialization.

View File

@@ -23,59 +23,6 @@
namespace CoreTiming {
// The below clock rate is based on Switch's clockspeed being widely known as 1.020GHz
// The exact value used is of course unverified.
constexpr u64 BASE_CLOCK_RATE = 1019215872; // Switch clock speed is 1020MHz un/docked
inline s64 msToCycles(int ms) {
// since ms is int there is no way to overflow
return BASE_CLOCK_RATE * static_cast<s64>(ms) / 1000;
}
inline s64 msToCycles(float ms) {
return static_cast<s64>(BASE_CLOCK_RATE * (0.001f) * ms);
}
inline s64 msToCycles(double ms) {
return static_cast<s64>(BASE_CLOCK_RATE * (0.001) * ms);
}
inline s64 usToCycles(float us) {
return static_cast<s64>(BASE_CLOCK_RATE * (0.000001f) * us);
}
inline s64 usToCycles(int us) {
return (BASE_CLOCK_RATE * static_cast<s64>(us) / 1000000);
}
s64 usToCycles(s64 us);
s64 usToCycles(u64 us);
inline s64 nsToCycles(float ns) {
return static_cast<s64>(BASE_CLOCK_RATE * (0.000000001f) * ns);
}
inline s64 nsToCycles(int ns) {
return BASE_CLOCK_RATE * static_cast<s64>(ns) / 1000000000;
}
s64 nsToCycles(s64 ns);
s64 nsToCycles(u64 ns);
inline u64 cyclesToNs(s64 cycles) {
return cycles * 1000000000 / BASE_CLOCK_RATE;
}
inline s64 cyclesToUs(s64 cycles) {
return cycles * 1000000 / BASE_CLOCK_RATE;
}
inline u64 cyclesToMs(s64 cycles) {
return cycles * 1000 / BASE_CLOCK_RATE;
}
/**
* CoreTiming begins at the boundary of timing slice -1. An initial call to Advance() is
* required to end slice -1 and start slice 0 before the first cycle of code is executed.

View File

@@ -0,0 +1,63 @@
// Copyright 2008 Dolphin Emulator Project / 2017 Citra Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "core/core_timing_util.h"
#include <cinttypes>
#include <limits>
#include "common/logging/log.h"
namespace CoreTiming {
constexpr u64 MAX_VALUE_TO_MULTIPLY = std::numeric_limits<s64>::max() / BASE_CLOCK_RATE;
s64 usToCycles(s64 us) {
if (us / 1000000 > MAX_VALUE_TO_MULTIPLY) {
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (us > MAX_VALUE_TO_MULTIPLY) {
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE * (us / 1000000);
}
return (BASE_CLOCK_RATE * us) / 1000000;
}
s64 usToCycles(u64 us) {
if (us / 1000000 > MAX_VALUE_TO_MULTIPLY) {
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (us > MAX_VALUE_TO_MULTIPLY) {
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE * static_cast<s64>(us / 1000000);
}
return (BASE_CLOCK_RATE * static_cast<s64>(us)) / 1000000;
}
s64 nsToCycles(s64 ns) {
if (ns / 1000000000 > MAX_VALUE_TO_MULTIPLY) {
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (ns > MAX_VALUE_TO_MULTIPLY) {
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE * (ns / 1000000000);
}
return (BASE_CLOCK_RATE * ns) / 1000000000;
}
s64 nsToCycles(u64 ns) {
if (ns / 1000000000 > MAX_VALUE_TO_MULTIPLY) {
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (ns > MAX_VALUE_TO_MULTIPLY) {
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE * (static_cast<s64>(ns) / 1000000000);
}
return (BASE_CLOCK_RATE * static_cast<s64>(ns)) / 1000000000;
}
} // namespace CoreTiming

View File

@@ -0,0 +1,64 @@
// Copyright 2008 Dolphin Emulator Project / 2017 Citra Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
namespace CoreTiming {
// The below clock rate is based on Switch's clockspeed being widely known as 1.020GHz
// The exact value used is of course unverified.
constexpr u64 BASE_CLOCK_RATE = 1019215872; // Switch clock speed is 1020MHz un/docked
inline s64 msToCycles(int ms) {
// since ms is int there is no way to overflow
return BASE_CLOCK_RATE * static_cast<s64>(ms) / 1000;
}
inline s64 msToCycles(float ms) {
return static_cast<s64>(BASE_CLOCK_RATE * (0.001f) * ms);
}
inline s64 msToCycles(double ms) {
return static_cast<s64>(BASE_CLOCK_RATE * (0.001) * ms);
}
inline s64 usToCycles(float us) {
return static_cast<s64>(BASE_CLOCK_RATE * (0.000001f) * us);
}
inline s64 usToCycles(int us) {
return (BASE_CLOCK_RATE * static_cast<s64>(us) / 1000000);
}
s64 usToCycles(s64 us);
s64 usToCycles(u64 us);
inline s64 nsToCycles(float ns) {
return static_cast<s64>(BASE_CLOCK_RATE * (0.000000001f) * ns);
}
inline s64 nsToCycles(int ns) {
return BASE_CLOCK_RATE * static_cast<s64>(ns) / 1000000000;
}
s64 nsToCycles(s64 ns);
s64 nsToCycles(u64 ns);
inline u64 cyclesToNs(s64 cycles) {
return cycles * 1000000000 / BASE_CLOCK_RATE;
}
inline s64 cyclesToUs(s64 cycles) {
return cycles * 1000000 / BASE_CLOCK_RATE;
}
inline u64 cyclesToMs(s64 cycles) {
return cycles * 1000 / BASE_CLOCK_RATE;
}
} // namespace CoreTiming

View File

@@ -0,0 +1,112 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <mbedtls/cipher.h>
#include "core/crypto/aes_util.h"
#include "core/crypto/key_manager.h"
namespace Core::Crypto {
static_assert(static_cast<size_t>(Mode::CTR) == static_cast<size_t>(MBEDTLS_CIPHER_AES_128_CTR),
"CTR has incorrect value.");
static_assert(static_cast<size_t>(Mode::ECB) == static_cast<size_t>(MBEDTLS_CIPHER_AES_128_ECB),
"ECB has incorrect value.");
static_assert(static_cast<size_t>(Mode::XTS) == static_cast<size_t>(MBEDTLS_CIPHER_AES_128_XTS),
"XTS has incorrect value.");
// Structure to hide mbedtls types from header file
struct CipherContext {
mbedtls_cipher_context_t encryption_context;
mbedtls_cipher_context_t decryption_context;
};
template <typename Key, size_t KeySize>
Crypto::AESCipher<Key, KeySize>::AESCipher(Key key, Mode mode)
: ctx(std::make_unique<CipherContext>()) {
mbedtls_cipher_init(&ctx->encryption_context);
mbedtls_cipher_init(&ctx->decryption_context);
ASSERT_MSG((mbedtls_cipher_setup(
&ctx->encryption_context,
mbedtls_cipher_info_from_type(static_cast<mbedtls_cipher_type_t>(mode))) ||
mbedtls_cipher_setup(
&ctx->decryption_context,
mbedtls_cipher_info_from_type(static_cast<mbedtls_cipher_type_t>(mode)))) == 0,
"Failed to initialize mbedtls ciphers.");
ASSERT(
!mbedtls_cipher_setkey(&ctx->encryption_context, key.data(), KeySize * 8, MBEDTLS_ENCRYPT));
ASSERT(
!mbedtls_cipher_setkey(&ctx->decryption_context, key.data(), KeySize * 8, MBEDTLS_DECRYPT));
//"Failed to set key on mbedtls ciphers.");
}
template <typename Key, size_t KeySize>
AESCipher<Key, KeySize>::~AESCipher() {
mbedtls_cipher_free(&ctx->encryption_context);
mbedtls_cipher_free(&ctx->decryption_context);
}
template <typename Key, size_t KeySize>
void AESCipher<Key, KeySize>::SetIV(std::vector<u8> iv) {
ASSERT_MSG((mbedtls_cipher_set_iv(&ctx->encryption_context, iv.data(), iv.size()) ||
mbedtls_cipher_set_iv(&ctx->decryption_context, iv.data(), iv.size())) == 0,
"Failed to set IV on mbedtls ciphers.");
}
template <typename Key, size_t KeySize>
void AESCipher<Key, KeySize>::Transcode(const u8* src, size_t size, u8* dest, Op op) {
size_t written = 0;
const auto context = op == Op::Encrypt ? &ctx->encryption_context : &ctx->decryption_context;
mbedtls_cipher_reset(context);
if (mbedtls_cipher_get_cipher_mode(context) == MBEDTLS_MODE_XTS) {
mbedtls_cipher_update(context, src, size, dest, &written);
if (written != size)
LOG_WARNING(Crypto, "Not all data was decrypted requested={:016X}, actual={:016X}.",
size, written);
} else {
const auto block_size = mbedtls_cipher_get_block_size(context);
for (size_t offset = 0; offset < size; offset += block_size) {
auto length = std::min<size_t>(block_size, size - offset);
mbedtls_cipher_update(context, src + offset, length, dest + offset, &written);
if (written != length)
LOG_WARNING(Crypto, "Not all data was decrypted requested={:016X}, actual={:016X}.",
length, written);
}
}
mbedtls_cipher_finish(context, nullptr, nullptr);
}
template <typename Key, size_t KeySize>
void AESCipher<Key, KeySize>::XTSTranscode(const u8* src, size_t size, u8* dest, size_t sector_id,
size_t sector_size, Op op) {
if (size % sector_size > 0) {
LOG_CRITICAL(Crypto, "Data size must be a multiple of sector size.");
return;
}
for (size_t i = 0; i < size; i += sector_size) {
SetIV(CalculateNintendoTweak(sector_id++));
Transcode<u8, u8>(src + i, sector_size, dest + i, op);
}
}
template <typename Key, size_t KeySize>
std::vector<u8> AESCipher<Key, KeySize>::CalculateNintendoTweak(size_t sector_id) {
std::vector<u8> out(0x10);
for (size_t i = 0xF; i <= 0xF; --i) {
out[i] = sector_id & 0xFF;
sector_id >>= 8;
}
return out;
}
template class AESCipher<Key128>;
template class AESCipher<Key256>;
} // namespace Core::Crypto

View File

@@ -0,0 +1,62 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <type_traits>
#include <vector>
#include "common/assert.h"
#include "core/file_sys/vfs.h"
namespace Core::Crypto {
struct CipherContext;
enum class Mode {
CTR = 11,
ECB = 2,
XTS = 70,
};
enum class Op {
Encrypt,
Decrypt,
};
template <typename Key, size_t KeySize = sizeof(Key)>
class AESCipher {
static_assert(std::is_same_v<Key, std::array<u8, KeySize>>, "Key must be std::array of u8.");
static_assert(KeySize == 0x10 || KeySize == 0x20, "KeySize must be 128 or 256.");
public:
AESCipher(Key key, Mode mode);
~AESCipher();
void SetIV(std::vector<u8> iv);
template <typename Source, typename Dest>
void Transcode(const Source* src, size_t size, Dest* dest, Op op) {
Transcode(reinterpret_cast<const u8*>(src), size, reinterpret_cast<u8*>(dest), op);
}
void Transcode(const u8* src, size_t size, u8* dest, Op op);
template <typename Source, typename Dest>
void XTSTranscode(const Source* src, size_t size, Dest* dest, size_t sector_id,
size_t sector_size, Op op) {
XTSTranscode(reinterpret_cast<const u8*>(src), size, reinterpret_cast<u8*>(dest), sector_id,
sector_size, op);
}
void XTSTranscode(const u8* src, size_t size, u8* dest, size_t sector_id, size_t sector_size,
Op op);
private:
std::unique_ptr<CipherContext> ctx;
static std::vector<u8> CalculateNintendoTweak(size_t sector_id);
};
} // namespace Core::Crypto

View File

@@ -0,0 +1,56 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include "common/assert.h"
#include "core/crypto/ctr_encryption_layer.h"
namespace Core::Crypto {
CTREncryptionLayer::CTREncryptionLayer(FileSys::VirtualFile base_, Key128 key_, size_t base_offset)
: EncryptionLayer(std::move(base_)), base_offset(base_offset), cipher(key_, Mode::CTR),
iv(16, 0) {}
size_t CTREncryptionLayer::Read(u8* data, size_t length, size_t offset) const {
if (length == 0)
return 0;
const auto sector_offset = offset & 0xF;
if (sector_offset == 0) {
UpdateIV(base_offset + offset);
std::vector<u8> raw = base->ReadBytes(length, offset);
if (raw.size() != length)
return Read(data, raw.size(), offset);
cipher.Transcode(raw.data(), length, data, Op::Decrypt);
return length;
}
// offset does not fall on block boundary (0x10)
std::vector<u8> block = base->ReadBytes(0x10, offset - sector_offset);
UpdateIV(base_offset + offset - sector_offset);
cipher.Transcode(block.data(), block.size(), block.data(), Op::Decrypt);
size_t read = 0x10 - sector_offset;
if (length + sector_offset < 0x10) {
std::memcpy(data, block.data() + sector_offset, std::min<u64>(length, read));
return read;
}
std::memcpy(data, block.data() + sector_offset, read);
return read + Read(data + read, length - read, offset + read);
}
void CTREncryptionLayer::SetIV(const std::vector<u8>& iv_) {
const auto length = std::min(iv_.size(), iv.size());
iv.assign(iv_.cbegin(), iv_.cbegin() + length);
}
void CTREncryptionLayer::UpdateIV(size_t offset) const {
offset >>= 4;
for (size_t i = 0; i < 8; ++i) {
iv[16 - i - 1] = offset & 0xFF;
offset >>= 8;
}
cipher.SetIV(iv);
}
} // namespace Core::Crypto

View File

@@ -0,0 +1,33 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <vector>
#include "core/crypto/aes_util.h"
#include "core/crypto/encryption_layer.h"
#include "core/crypto/key_manager.h"
namespace Core::Crypto {
// Sits on top of a VirtualFile and provides CTR-mode AES decription.
class CTREncryptionLayer : public EncryptionLayer {
public:
CTREncryptionLayer(FileSys::VirtualFile base, Key128 key, size_t base_offset);
size_t Read(u8* data, size_t length, size_t offset) const override;
void SetIV(const std::vector<u8>& iv);
private:
size_t base_offset;
// Must be mutable as operations modify cipher contexts.
mutable AESCipher<Key128> cipher;
mutable std::vector<u8> iv;
void UpdateIV(size_t offset) const;
};
} // namespace Core::Crypto

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/crypto/encryption_layer.h"
namespace Core::Crypto {
EncryptionLayer::EncryptionLayer(FileSys::VirtualFile base_) : base(std::move(base_)) {}
std::string EncryptionLayer::GetName() const {
return base->GetName();
}
size_t EncryptionLayer::GetSize() const {
return base->GetSize();
}
bool EncryptionLayer::Resize(size_t new_size) {
return false;
}
std::shared_ptr<FileSys::VfsDirectory> EncryptionLayer::GetContainingDirectory() const {
return base->GetContainingDirectory();
}
bool EncryptionLayer::IsWritable() const {
return false;
}
bool EncryptionLayer::IsReadable() const {
return true;
}
size_t EncryptionLayer::Write(const u8* data, size_t length, size_t offset) {
return 0;
}
bool EncryptionLayer::Rename(std::string_view name) {
return base->Rename(name);
}
} // namespace Core::Crypto

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/file_sys/vfs.h"
namespace Core::Crypto {
// Basically non-functional class that implements all of the methods that are irrelevant to an
// EncryptionLayer. Reduces duplicate code.
class EncryptionLayer : public FileSys::VfsFile {
public:
explicit EncryptionLayer(FileSys::VirtualFile base);
size_t Read(u8* data, size_t length, size_t offset) const override = 0;
std::string GetName() const override;
size_t GetSize() const override;
bool Resize(size_t new_size) override;
std::shared_ptr<FileSys::VfsDirectory> GetContainingDirectory() const override;
bool IsWritable() const override;
bool IsReadable() const override;
size_t Write(const u8* data, size_t length, size_t offset) override;
bool Rename(std::string_view name) override;
protected:
FileSys::VirtualFile base;
};
} // namespace Core::Crypto

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <array>
#include <fstream>
#include <locale>
#include <sstream>
#include <string_view>
#include <mbedtls/sha256.h>
#include "common/assert.h"
#include "common/common_paths.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "core/crypto/key_manager.h"
#include "core/settings.h"
#include "key_manager.h"
namespace Core::Crypto {
static u8 ToHexNibble(char c1) {
if (c1 >= 65 && c1 <= 70)
return c1 - 55;
if (c1 >= 97 && c1 <= 102)
return c1 - 87;
if (c1 >= 48 && c1 <= 57)
return c1 - 48;
throw std::logic_error("Invalid hex digit");
}
template <size_t Size>
static std::array<u8, Size> HexStringToArray(std::string_view str) {
std::array<u8, Size> out{};
for (size_t i = 0; i < 2 * Size; i += 2) {
auto d1 = str[i];
auto d2 = str[i + 1];
out[i / 2] = (ToHexNibble(d1) << 4) | ToHexNibble(d2);
}
return out;
}
std::array<u8, 16> operator""_array16(const char* str, size_t len) {
if (len != 32)
throw std::logic_error("Not of correct size.");
return HexStringToArray<16>(str);
}
std::array<u8, 32> operator""_array32(const char* str, size_t len) {
if (len != 64)
throw std::logic_error("Not of correct size.");
return HexStringToArray<32>(str);
}
KeyManager::KeyManager() {
// Initialize keys
const std::string hactool_keys_dir = FileUtil::GetHactoolConfigurationPath();
const std::string yuzu_keys_dir = FileUtil::GetUserPath(FileUtil::UserPath::KeysDir);
if (Settings::values.use_dev_keys) {
dev_mode = true;
AttemptLoadKeyFile(yuzu_keys_dir, hactool_keys_dir, "dev.keys", false);
} else {
dev_mode = false;
AttemptLoadKeyFile(yuzu_keys_dir, hactool_keys_dir, "prod.keys", false);
}
AttemptLoadKeyFile(yuzu_keys_dir, hactool_keys_dir, "title.keys", true);
}
void KeyManager::LoadFromFile(std::string_view filename_, bool is_title_keys) {
const auto filename = std::string(filename_);
std::ifstream file(filename);
if (!file.is_open())
return;
std::string line;
while (std::getline(file, line)) {
std::vector<std::string> out;
std::stringstream stream(line);
std::string item;
while (std::getline(stream, item, '='))
out.push_back(std::move(item));
if (out.size() != 2)
continue;
out[0].erase(std::remove(out[0].begin(), out[0].end(), ' '), out[0].end());
out[1].erase(std::remove(out[1].begin(), out[1].end(), ' '), out[1].end());
if (is_title_keys) {
auto rights_id_raw = HexStringToArray<16>(out[0]);
u128 rights_id{};
std::memcpy(rights_id.data(), rights_id_raw.data(), rights_id_raw.size());
Key128 key = HexStringToArray<16>(out[1]);
SetKey(S128KeyType::Titlekey, key, rights_id[1], rights_id[0]);
} else {
std::transform(out[0].begin(), out[0].end(), out[0].begin(), ::tolower);
if (s128_file_id.find(out[0]) != s128_file_id.end()) {
const auto index = s128_file_id.at(out[0]);
Key128 key = HexStringToArray<16>(out[1]);
SetKey(index.type, key, index.field1, index.field2);
} else if (s256_file_id.find(out[0]) != s256_file_id.end()) {
const auto index = s256_file_id.at(out[0]);
Key256 key = HexStringToArray<32>(out[1]);
SetKey(index.type, key, index.field1, index.field2);
}
}
}
}
void KeyManager::AttemptLoadKeyFile(std::string_view dir1_, std::string_view dir2_,
std::string_view filename_, bool title) {
const std::string dir1(dir1_);
const std::string dir2(dir2_);
const std::string filename(filename_);
if (FileUtil::Exists(dir1 + DIR_SEP + filename))
LoadFromFile(dir1 + DIR_SEP + filename, title);
else if (FileUtil::Exists(dir2 + DIR_SEP + filename))
LoadFromFile(dir2 + DIR_SEP + filename, title);
}
bool KeyManager::HasKey(S128KeyType id, u64 field1, u64 field2) const {
return s128_keys.find({id, field1, field2}) != s128_keys.end();
}
bool KeyManager::HasKey(S256KeyType id, u64 field1, u64 field2) const {
return s256_keys.find({id, field1, field2}) != s256_keys.end();
}
Key128 KeyManager::GetKey(S128KeyType id, u64 field1, u64 field2) const {
if (!HasKey(id, field1, field2))
return {};
return s128_keys.at({id, field1, field2});
}
Key256 KeyManager::GetKey(S256KeyType id, u64 field1, u64 field2) const {
if (!HasKey(id, field1, field2))
return {};
return s256_keys.at({id, field1, field2});
}
void KeyManager::SetKey(S128KeyType id, Key128 key, u64 field1, u64 field2) {
s128_keys[{id, field1, field2}] = key;
}
void KeyManager::SetKey(S256KeyType id, Key256 key, u64 field1, u64 field2) {
s256_keys[{id, field1, field2}] = key;
}
bool KeyManager::KeyFileExists(bool title) {
const std::string hactool_keys_dir = FileUtil::GetHactoolConfigurationPath();
const std::string yuzu_keys_dir = FileUtil::GetUserPath(FileUtil::UserPath::KeysDir);
if (title) {
return FileUtil::Exists(hactool_keys_dir + DIR_SEP + "title.keys") ||
FileUtil::Exists(yuzu_keys_dir + DIR_SEP + "title.keys");
}
if (Settings::values.use_dev_keys) {
return FileUtil::Exists(hactool_keys_dir + DIR_SEP + "dev.keys") ||
FileUtil::Exists(yuzu_keys_dir + DIR_SEP + "dev.keys");
}
return FileUtil::Exists(hactool_keys_dir + DIR_SEP + "prod.keys") ||
FileUtil::Exists(yuzu_keys_dir + DIR_SEP + "prod.keys");
}
const std::unordered_map<std::string, KeyIndex<S128KeyType>> KeyManager::s128_file_id = {
{"master_key_00", {S128KeyType::Master, 0, 0}},
{"master_key_01", {S128KeyType::Master, 1, 0}},
{"master_key_02", {S128KeyType::Master, 2, 0}},
{"master_key_03", {S128KeyType::Master, 3, 0}},
{"master_key_04", {S128KeyType::Master, 4, 0}},
{"package1_key_00", {S128KeyType::Package1, 0, 0}},
{"package1_key_01", {S128KeyType::Package1, 1, 0}},
{"package1_key_02", {S128KeyType::Package1, 2, 0}},
{"package1_key_03", {S128KeyType::Package1, 3, 0}},
{"package1_key_04", {S128KeyType::Package1, 4, 0}},
{"package2_key_00", {S128KeyType::Package2, 0, 0}},
{"package2_key_01", {S128KeyType::Package2, 1, 0}},
{"package2_key_02", {S128KeyType::Package2, 2, 0}},
{"package2_key_03", {S128KeyType::Package2, 3, 0}},
{"package2_key_04", {S128KeyType::Package2, 4, 0}},
{"titlekek_00", {S128KeyType::Titlekek, 0, 0}},
{"titlekek_01", {S128KeyType::Titlekek, 1, 0}},
{"titlekek_02", {S128KeyType::Titlekek, 2, 0}},
{"titlekek_03", {S128KeyType::Titlekek, 3, 0}},
{"titlekek_04", {S128KeyType::Titlekek, 4, 0}},
{"eticket_rsa_kek", {S128KeyType::ETicketRSAKek, 0, 0}},
{"key_area_key_application_00",
{S128KeyType::KeyArea, 0, static_cast<u64>(KeyAreaKeyType::Application)}},
{"key_area_key_application_01",
{S128KeyType::KeyArea, 1, static_cast<u64>(KeyAreaKeyType::Application)}},
{"key_area_key_application_02",
{S128KeyType::KeyArea, 2, static_cast<u64>(KeyAreaKeyType::Application)}},
{"key_area_key_application_03",
{S128KeyType::KeyArea, 3, static_cast<u64>(KeyAreaKeyType::Application)}},
{"key_area_key_application_04",
{S128KeyType::KeyArea, 4, static_cast<u64>(KeyAreaKeyType::Application)}},
{"key_area_key_ocean_00", {S128KeyType::KeyArea, 0, static_cast<u64>(KeyAreaKeyType::Ocean)}},
{"key_area_key_ocean_01", {S128KeyType::KeyArea, 1, static_cast<u64>(KeyAreaKeyType::Ocean)}},
{"key_area_key_ocean_02", {S128KeyType::KeyArea, 2, static_cast<u64>(KeyAreaKeyType::Ocean)}},
{"key_area_key_ocean_03", {S128KeyType::KeyArea, 3, static_cast<u64>(KeyAreaKeyType::Ocean)}},
{"key_area_key_ocean_04", {S128KeyType::KeyArea, 4, static_cast<u64>(KeyAreaKeyType::Ocean)}},
{"key_area_key_system_00", {S128KeyType::KeyArea, 0, static_cast<u64>(KeyAreaKeyType::System)}},
{"key_area_key_system_01", {S128KeyType::KeyArea, 1, static_cast<u64>(KeyAreaKeyType::System)}},
{"key_area_key_system_02", {S128KeyType::KeyArea, 2, static_cast<u64>(KeyAreaKeyType::System)}},
{"key_area_key_system_03", {S128KeyType::KeyArea, 3, static_cast<u64>(KeyAreaKeyType::System)}},
{"key_area_key_system_04", {S128KeyType::KeyArea, 4, static_cast<u64>(KeyAreaKeyType::System)}},
};
const std::unordered_map<std::string, KeyIndex<S256KeyType>> KeyManager::s256_file_id = {
{"header_key", {S256KeyType::Header, 0, 0}},
{"sd_card_save_key", {S256KeyType::SDSave, 0, 0}},
{"sd_card_nca_key", {S256KeyType::SDNCA, 0, 0}},
};
} // namespace Core::Crypto

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <type_traits>
#include <unordered_map>
#include <vector>
#include <fmt/format.h>
#include "common/common_types.h"
namespace Core::Crypto {
using Key128 = std::array<u8, 0x10>;
using Key256 = std::array<u8, 0x20>;
using SHA256Hash = std::array<u8, 0x20>;
static_assert(sizeof(Key128) == 16, "Key128 must be 128 bytes big.");
static_assert(sizeof(Key256) == 32, "Key128 must be 128 bytes big.");
enum class S256KeyType : u64 {
Header, //
SDSave, //
SDNCA, //
};
enum class S128KeyType : u64 {
Master, // f1=crypto revision
Package1, // f1=crypto revision
Package2, // f1=crypto revision
Titlekek, // f1=crypto revision
ETicketRSAKek, //
KeyArea, // f1=crypto revision f2=type {app, ocean, system}
SDSeed, //
Titlekey, // f1=rights id LSB f2=rights id MSB
};
enum class KeyAreaKeyType : u8 {
Application,
Ocean,
System,
};
template <typename KeyType>
struct KeyIndex {
KeyType type;
u64 field1;
u64 field2;
std::string DebugInfo() const {
u8 key_size = 16;
if constexpr (std::is_same_v<KeyType, S256KeyType>)
key_size = 32;
return fmt::format("key_size={:02X}, key={:02X}, field1={:016X}, field2={:016X}", key_size,
static_cast<u8>(type), field1, field2);
}
};
// The following two (== and hash) are so KeyIndex can be a key in unordered_map
template <typename KeyType>
bool operator==(const KeyIndex<KeyType>& lhs, const KeyIndex<KeyType>& rhs) {
return std::tie(lhs.type, lhs.field1, lhs.field2) == std::tie(rhs.type, rhs.field1, rhs.field2);
}
template <typename KeyType>
bool operator!=(const KeyIndex<KeyType>& lhs, const KeyIndex<KeyType>& rhs) {
return !operator==(lhs, rhs);
}
} // namespace Core::Crypto
namespace std {
template <typename KeyType>
struct hash<Core::Crypto::KeyIndex<KeyType>> {
size_t operator()(const Core::Crypto::KeyIndex<KeyType>& k) const {
using std::hash;
return ((hash<u64>()(static_cast<u64>(k.type)) ^ (hash<u64>()(k.field1) << 1)) >> 1) ^
(hash<u64>()(k.field2) << 1);
}
};
} // namespace std
namespace Core::Crypto {
std::array<u8, 0x10> operator"" _array16(const char* str, size_t len);
std::array<u8, 0x20> operator"" _array32(const char* str, size_t len);
class KeyManager {
public:
KeyManager();
bool HasKey(S128KeyType id, u64 field1 = 0, u64 field2 = 0) const;
bool HasKey(S256KeyType id, u64 field1 = 0, u64 field2 = 0) const;
Key128 GetKey(S128KeyType id, u64 field1 = 0, u64 field2 = 0) const;
Key256 GetKey(S256KeyType id, u64 field1 = 0, u64 field2 = 0) const;
void SetKey(S128KeyType id, Key128 key, u64 field1 = 0, u64 field2 = 0);
void SetKey(S256KeyType id, Key256 key, u64 field1 = 0, u64 field2 = 0);
static bool KeyFileExists(bool title);
private:
std::unordered_map<KeyIndex<S128KeyType>, Key128> s128_keys;
std::unordered_map<KeyIndex<S256KeyType>, Key256> s256_keys;
bool dev_mode;
void LoadFromFile(std::string_view filename, bool is_title_keys);
void AttemptLoadKeyFile(std::string_view dir1, std::string_view dir2, std::string_view filename,
bool title);
static const std::unordered_map<std::string, KeyIndex<S128KeyType>> s128_file_id;
static const std::unordered_map<std::string, KeyIndex<S256KeyType>> s256_file_id;
};
} // namespace Core::Crypto

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
namespace Crypto {} // namespace Crypto

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/assert.h"
#include "core/file_sys/vfs.h"
#include "key_manager.h"
#include "mbedtls/cipher.h"
namespace Crypto {
typedef std::array<u8, 0x20> SHA256Hash;
inline SHA256Hash operator"" _HASH(const char* data, size_t len) {
if (len != 0x40)
return {};
}
} // namespace Crypto

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <array>
#include <string>
#include <core/loader/loader.h>
#include "core/file_sys/card_image.h"
#include "core/file_sys/partition_filesystem.h"
#include "core/file_sys/vfs_offset.h"
namespace FileSys {
XCI::XCI(VirtualFile file_) : file(std::move(file_)), partitions(0x4) {
if (file->ReadObject(&header) != sizeof(GamecardHeader)) {
status = Loader::ResultStatus::ErrorInvalidFormat;
return;
}
if (header.magic != Common::MakeMagic('H', 'E', 'A', 'D')) {
status = Loader::ResultStatus::ErrorInvalidFormat;
return;
}
PartitionFilesystem main_hfs(
std::make_shared<OffsetVfsFile>(file, header.hfs_size, header.hfs_offset));
if (main_hfs.GetStatus() != Loader::ResultStatus::Success) {
status = main_hfs.GetStatus();
return;
}
static constexpr std::array<const char*, 0x4> partition_names = {"update", "normal", "secure",
"logo"};
for (XCIPartition partition :
{XCIPartition::Update, XCIPartition::Normal, XCIPartition::Secure, XCIPartition::Logo}) {
auto raw = main_hfs.GetFile(partition_names[static_cast<size_t>(partition)]);
if (raw != nullptr)
partitions[static_cast<size_t>(partition)] = std::make_shared<PartitionFilesystem>(raw);
}
auto result = AddNCAFromPartition(XCIPartition::Secure);
if (result != Loader::ResultStatus::Success) {
status = result;
return;
}
result = AddNCAFromPartition(XCIPartition::Update);
if (result != Loader::ResultStatus::Success) {
status = result;
return;
}
result = AddNCAFromPartition(XCIPartition::Normal);
if (result != Loader::ResultStatus::Success) {
status = result;
return;
}
if (GetFormatVersion() >= 0x2) {
result = AddNCAFromPartition(XCIPartition::Logo);
if (result != Loader::ResultStatus::Success) {
status = result;
return;
}
}
status = Loader::ResultStatus::Success;
}
Loader::ResultStatus XCI::GetStatus() const {
return status;
}
VirtualDir XCI::GetPartition(XCIPartition partition) const {
return partitions[static_cast<size_t>(partition)];
}
VirtualDir XCI::GetSecurePartition() const {
return GetPartition(XCIPartition::Secure);
}
VirtualDir XCI::GetNormalPartition() const {
return GetPartition(XCIPartition::Normal);
}
VirtualDir XCI::GetUpdatePartition() const {
return GetPartition(XCIPartition::Update);
}
VirtualDir XCI::GetLogoPartition() const {
return GetPartition(XCIPartition::Logo);
}
std::shared_ptr<NCA> XCI::GetNCAByType(NCAContentType type) const {
const auto iter =
std::find_if(ncas.begin(), ncas.end(),
[type](const std::shared_ptr<NCA>& nca) { return nca->GetType() == type; });
return iter == ncas.end() ? nullptr : *iter;
}
VirtualFile XCI::GetNCAFileByType(NCAContentType type) const {
auto nca = GetNCAByType(type);
if (nca != nullptr)
return nca->GetBaseFile();
return nullptr;
}
std::vector<std::shared_ptr<VfsFile>> XCI::GetFiles() const {
return {};
}
std::vector<std::shared_ptr<VfsDirectory>> XCI::GetSubdirectories() const {
return std::vector<std::shared_ptr<VfsDirectory>>();
}
std::string XCI::GetName() const {
return file->GetName();
}
std::shared_ptr<VfsDirectory> XCI::GetParentDirectory() const {
return file->GetContainingDirectory();
}
bool XCI::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
return false;
}
Loader::ResultStatus XCI::AddNCAFromPartition(XCIPartition part) {
if (partitions[static_cast<size_t>(part)] == nullptr) {
return Loader::ResultStatus::ErrorInvalidFormat;
}
for (const VirtualFile& file : partitions[static_cast<size_t>(part)]->GetFiles()) {
if (file->GetExtension() != "nca")
continue;
auto nca = std::make_shared<NCA>(file);
if (nca->GetStatus() == Loader::ResultStatus::Success)
ncas.push_back(std::move(nca));
}
return Loader::ResultStatus::Success;
}
u8 XCI::GetFormatVersion() const {
return GetLogoPartition() == nullptr ? 0x1 : 0x2;
}
} // namespace FileSys

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <vector>
#include "common/common_types.h"
#include "common/swap.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/vfs.h"
#include "core/loader/loader.h"
namespace FileSys {
enum class GamecardSize : u8 {
S_1GB = 0xFA,
S_2GB = 0xF8,
S_4GB = 0xF0,
S_8GB = 0xE0,
S_16GB = 0xE1,
S_32GB = 0xE2,
};
struct GamecardInfo {
std::array<u8, 0x70> data;
};
static_assert(sizeof(GamecardInfo) == 0x70, "GamecardInfo has incorrect size.");
struct GamecardHeader {
std::array<u8, 0x100> signature;
u32_le magic;
u32_le secure_area_start;
u32_le backup_area_start;
u8 kek_index;
GamecardSize size;
u8 header_version;
u8 flags;
u64_le package_id;
u64_le valid_data_end;
u128 info_iv;
u64_le hfs_offset;
u64_le hfs_size;
std::array<u8, 0x20> hfs_header_hash;
std::array<u8, 0x20> initial_data_hash;
u32_le secure_mode_flag;
u32_le title_key_flag;
u32_le key_flag;
u32_le normal_area_end;
GamecardInfo info;
};
static_assert(sizeof(GamecardHeader) == 0x200, "GamecardHeader has incorrect size.");
enum class XCIPartition : u8 { Update, Normal, Secure, Logo };
class XCI : public ReadOnlyVfsDirectory {
public:
explicit XCI(VirtualFile file);
Loader::ResultStatus GetStatus() const;
u8 GetFormatVersion() const;
VirtualDir GetPartition(XCIPartition partition) const;
VirtualDir GetSecurePartition() const;
VirtualDir GetNormalPartition() const;
VirtualDir GetUpdatePartition() const;
VirtualDir GetLogoPartition() const;
std::shared_ptr<NCA> GetNCAByType(NCAContentType type) const;
VirtualFile GetNCAFileByType(NCAContentType type) const;
std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;
std::string GetName() const override;
std::shared_ptr<VfsDirectory> GetParentDirectory() const override;
protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
private:
Loader::ResultStatus AddNCAFromPartition(XCIPartition part);
VirtualFile file;
GamecardHeader header{};
Loader::ResultStatus status;
std::vector<VirtualDir> partitions;
std::vector<std::shared_ptr<NCA>> ncas;
};
} // namespace FileSys

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <utility>
#include <boost/optional.hpp>
#include "common/logging/log.h"
#include "core/crypto/aes_util.h"
#include "core/crypto/ctr_encryption_layer.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/romfs.h"
#include "core/file_sys/vfs_offset.h"
#include "core/loader/loader.h"
namespace FileSys {
// Media offsets in headers are stored divided by 512. Mult. by this to get real offset.
constexpr u64 MEDIA_OFFSET_MULTIPLIER = 0x200;
constexpr u64 SECTION_HEADER_SIZE = 0x200;
constexpr u64 SECTION_HEADER_OFFSET = 0x400;
constexpr u32 IVFC_MAX_LEVEL = 6;
enum class NCASectionFilesystemType : u8 {
PFS0 = 0x2,
ROMFS = 0x3,
};
struct NCASectionHeaderBlock {
INSERT_PADDING_BYTES(3);
NCASectionFilesystemType filesystem_type;
NCASectionCryptoType crypto_type;
INSERT_PADDING_BYTES(3);
};
static_assert(sizeof(NCASectionHeaderBlock) == 0x8, "NCASectionHeaderBlock has incorrect size.");
struct NCASectionRaw {
NCASectionHeaderBlock header;
std::array<u8, 0x138> block_data;
std::array<u8, 0x8> section_ctr;
INSERT_PADDING_BYTES(0xB8);
};
static_assert(sizeof(NCASectionRaw) == 0x200, "NCASectionRaw has incorrect size.");
struct PFS0Superblock {
NCASectionHeaderBlock header_block;
std::array<u8, 0x20> hash;
u32_le size;
INSERT_PADDING_BYTES(4);
u64_le hash_table_offset;
u64_le hash_table_size;
u64_le pfs0_header_offset;
u64_le pfs0_size;
INSERT_PADDING_BYTES(0x1B0);
};
static_assert(sizeof(PFS0Superblock) == 0x200, "PFS0Superblock has incorrect size.");
struct RomFSSuperblock {
NCASectionHeaderBlock header_block;
IVFCHeader ivfc;
INSERT_PADDING_BYTES(0x118);
};
static_assert(sizeof(RomFSSuperblock) == 0x200, "RomFSSuperblock has incorrect size.");
union NCASectionHeader {
NCASectionRaw raw;
PFS0Superblock pfs0;
RomFSSuperblock romfs;
};
static_assert(sizeof(NCASectionHeader) == 0x200, "NCASectionHeader has incorrect size.");
bool IsValidNCA(const NCAHeader& header) {
// TODO(DarkLordZach): Add NCA2/NCA0 support.
return header.magic == Common::MakeMagic('N', 'C', 'A', '3');
}
boost::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType type) const {
u8 master_key_id = header.crypto_type;
if (header.crypto_type_2 > master_key_id)
master_key_id = header.crypto_type_2;
if (master_key_id > 0)
--master_key_id;
if (!keys.HasKey(Core::Crypto::S128KeyType::KeyArea, master_key_id, header.key_index))
return boost::none;
std::vector<u8> key_area(header.key_area.begin(), header.key_area.end());
Core::Crypto::AESCipher<Core::Crypto::Key128> cipher(
keys.GetKey(Core::Crypto::S128KeyType::KeyArea, master_key_id, header.key_index),
Core::Crypto::Mode::ECB);
cipher.Transcode(key_area.data(), key_area.size(), key_area.data(), Core::Crypto::Op::Decrypt);
Core::Crypto::Key128 out;
if (type == NCASectionCryptoType::XTS)
std::copy(key_area.begin(), key_area.begin() + 0x10, out.begin());
else if (type == NCASectionCryptoType::CTR)
std::copy(key_area.begin() + 0x20, key_area.begin() + 0x30, out.begin());
else
LOG_CRITICAL(Crypto, "Called GetKeyAreaKey on invalid NCASectionCryptoType type={:02X}",
static_cast<u8>(type));
u128 out_128{};
memcpy(out_128.data(), out.data(), 16);
LOG_DEBUG(Crypto, "called with crypto_rev={:02X}, kak_index={:02X}, key={:016X}{:016X}",
master_key_id, header.key_index, out_128[1], out_128[0]);
return out;
}
VirtualFile NCA::Decrypt(NCASectionHeader header, VirtualFile in, u64 starting_offset) const {
if (!encrypted)
return in;
switch (header.raw.header.crypto_type) {
case NCASectionCryptoType::NONE:
LOG_DEBUG(Crypto, "called with mode=NONE");
return in;
case NCASectionCryptoType::CTR:
LOG_DEBUG(Crypto, "called with mode=CTR, starting_offset={:016X}", starting_offset);
{
const auto key = GetKeyAreaKey(NCASectionCryptoType::CTR);
if (key == boost::none)
return nullptr;
auto out = std::make_shared<Core::Crypto::CTREncryptionLayer>(
std::move(in), key.value(), starting_offset);
std::vector<u8> iv(16);
for (u8 i = 0; i < 8; ++i)
iv[i] = header.raw.section_ctr[0x8 - i - 1];
out->SetIV(iv);
return std::static_pointer_cast<VfsFile>(out);
}
case NCASectionCryptoType::XTS:
// TODO(DarkLordZach): Implement XTSEncryptionLayer and title key encryption.
default:
LOG_ERROR(Crypto, "called with unhandled crypto type={:02X}",
static_cast<u8>(header.raw.header.crypto_type));
return nullptr;
}
}
NCA::NCA(VirtualFile file_) : file(std::move(file_)) {
if (sizeof(NCAHeader) != file->ReadObject(&header))
LOG_ERROR(Loader, "File reader errored out during header read.");
encrypted = false;
if (!IsValidNCA(header)) {
NCAHeader dec_header{};
Core::Crypto::AESCipher<Core::Crypto::Key256> cipher(
keys.GetKey(Core::Crypto::S256KeyType::Header), Core::Crypto::Mode::XTS);
cipher.XTSTranscode(&header, sizeof(NCAHeader), &dec_header, 0, 0x200,
Core::Crypto::Op::Decrypt);
if (IsValidNCA(dec_header)) {
header = dec_header;
encrypted = true;
} else {
if (!keys.HasKey(Core::Crypto::S256KeyType::Header))
status = Loader::ResultStatus::ErrorMissingKeys;
else
status = Loader::ResultStatus::ErrorDecrypting;
return;
}
}
const std::ptrdiff_t number_sections =
std::count_if(std::begin(header.section_tables), std::end(header.section_tables),
[](NCASectionTableEntry entry) { return entry.media_offset > 0; });
std::vector<NCASectionHeader> sections(number_sections);
const auto length_sections = SECTION_HEADER_SIZE * number_sections;
if (encrypted) {
auto raw = file->ReadBytes(length_sections, SECTION_HEADER_OFFSET);
Core::Crypto::AESCipher<Core::Crypto::Key256> cipher(
keys.GetKey(Core::Crypto::S256KeyType::Header), Core::Crypto::Mode::XTS);
cipher.XTSTranscode(raw.data(), length_sections, sections.data(), 2, SECTION_HEADER_SIZE,
Core::Crypto::Op::Decrypt);
} else {
file->ReadBytes(sections.data(), length_sections, SECTION_HEADER_OFFSET);
}
for (std::ptrdiff_t i = 0; i < number_sections; ++i) {
auto section = sections[i];
if (section.raw.header.filesystem_type == NCASectionFilesystemType::ROMFS) {
const size_t romfs_offset =
header.section_tables[i].media_offset * MEDIA_OFFSET_MULTIPLIER +
section.romfs.ivfc.levels[IVFC_MAX_LEVEL - 1].offset;
const size_t romfs_size = section.romfs.ivfc.levels[IVFC_MAX_LEVEL - 1].size;
auto dec =
Decrypt(section, std::make_shared<OffsetVfsFile>(file, romfs_size, romfs_offset),
romfs_offset);
if (dec != nullptr) {
files.push_back(std::move(dec));
romfs = files.back();
} else {
status = Loader::ResultStatus::ErrorMissingKeys;
return;
}
} else if (section.raw.header.filesystem_type == NCASectionFilesystemType::PFS0) {
u64 offset = (static_cast<u64>(header.section_tables[i].media_offset) *
MEDIA_OFFSET_MULTIPLIER) +
section.pfs0.pfs0_header_offset;
u64 size = MEDIA_OFFSET_MULTIPLIER * (header.section_tables[i].media_end_offset -
header.section_tables[i].media_offset);
auto dec =
Decrypt(section, std::make_shared<OffsetVfsFile>(file, size, offset), offset);
if (dec != nullptr) {
auto npfs = std::make_shared<PartitionFilesystem>(std::move(dec));
if (npfs->GetStatus() == Loader::ResultStatus::Success) {
dirs.push_back(std::move(npfs));
if (IsDirectoryExeFS(dirs.back()))
exefs = dirs.back();
}
} else {
status = Loader::ResultStatus::ErrorMissingKeys;
return;
}
}
}
status = Loader::ResultStatus::Success;
}
Loader::ResultStatus NCA::GetStatus() const {
return status;
}
std::vector<std::shared_ptr<VfsFile>> NCA::GetFiles() const {
if (status != Loader::ResultStatus::Success)
return {};
return files;
}
std::vector<std::shared_ptr<VfsDirectory>> NCA::GetSubdirectories() const {
if (status != Loader::ResultStatus::Success)
return {};
return dirs;
}
std::string NCA::GetName() const {
return file->GetName();
}
std::shared_ptr<VfsDirectory> NCA::GetParentDirectory() const {
return file->GetContainingDirectory();
}
NCAContentType NCA::GetType() const {
return header.content_type;
}
u64 NCA::GetTitleId() const {
if (status != Loader::ResultStatus::Success)
return {};
return header.title_id;
}
VirtualFile NCA::GetRomFS() const {
return romfs;
}
VirtualDir NCA::GetExeFS() const {
return exefs;
}
VirtualFile NCA::GetBaseFile() const {
return file;
}
bool NCA::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
return false;
}
} // namespace FileSys

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@@ -0,0 +1,117 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <memory>
#include <string>
#include <vector>
#include <boost/optional.hpp>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/crypto/key_manager.h"
#include "core/file_sys/partition_filesystem.h"
#include "core/loader/loader.h"
namespace FileSys {
union NCASectionHeader;
enum class NCAContentType : u8 {
Program = 0,
Meta = 1,
Control = 2,
Manual = 3,
Data = 4,
};
enum class NCASectionCryptoType : u8 {
NONE = 1,
XTS = 2,
CTR = 3,
BKTR = 4,
};
struct NCASectionTableEntry {
u32_le media_offset;
u32_le media_end_offset;
INSERT_PADDING_BYTES(0x8);
};
static_assert(sizeof(NCASectionTableEntry) == 0x10, "NCASectionTableEntry has incorrect size.");
struct NCAHeader {
std::array<u8, 0x100> rsa_signature_1;
std::array<u8, 0x100> rsa_signature_2;
u32_le magic;
u8 is_system;
NCAContentType content_type;
u8 crypto_type;
u8 key_index;
u64_le size;
u64_le title_id;
INSERT_PADDING_BYTES(0x4);
u32_le sdk_version;
u8 crypto_type_2;
INSERT_PADDING_BYTES(15);
std::array<u8, 0x10> rights_id;
std::array<NCASectionTableEntry, 0x4> section_tables;
std::array<std::array<u8, 0x20>, 0x4> hash_tables;
std::array<u8, 0x40> key_area;
INSERT_PADDING_BYTES(0xC0);
};
static_assert(sizeof(NCAHeader) == 0x400, "NCAHeader has incorrect size.");
inline bool IsDirectoryExeFS(const std::shared_ptr<VfsDirectory>& pfs) {
// According to switchbrew, an exefs must only contain these two files:
return pfs->GetFile("main") != nullptr && pfs->GetFile("main.npdm") != nullptr;
}
bool IsValidNCA(const NCAHeader& header);
// An implementation of VfsDirectory that represents a Nintendo Content Archive (NCA) conatiner.
// After construction, use GetStatus to determine if the file is valid and ready to be used.
class NCA : public ReadOnlyVfsDirectory {
public:
explicit NCA(VirtualFile file);
Loader::ResultStatus GetStatus() const;
std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;
std::string GetName() const override;
std::shared_ptr<VfsDirectory> GetParentDirectory() const override;
NCAContentType GetType() const;
u64 GetTitleId() const;
VirtualFile GetRomFS() const;
VirtualDir GetExeFS() const;
VirtualFile GetBaseFile() const;
protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
private:
boost::optional<Core::Crypto::Key128> GetKeyAreaKey(NCASectionCryptoType type) const;
VirtualFile Decrypt(NCASectionHeader header, VirtualFile in, u64 starting_offset) const;
std::vector<VirtualDir> dirs;
std::vector<VirtualFile> files;
VirtualFile romfs = nullptr;
VirtualDir exefs = nullptr;
VirtualFile file;
NCAHeader header{};
Loader::ResultStatus status{};
bool encrypted;
Core::Crypto::KeyManager keys;
};
} // namespace FileSys

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/string_util.h"
#include "common/swap.h"
#include "core/file_sys/control_metadata.h"
namespace FileSys {
std::string LanguageEntry::GetApplicationName() const {
return Common::StringFromFixedZeroTerminatedBuffer(application_name.data(), 0x200);
}
std::string LanguageEntry::GetDeveloperName() const {
return Common::StringFromFixedZeroTerminatedBuffer(developer_name.data(), 0x100);
}
NACP::NACP(VirtualFile file_) : file(std::move(file_)), raw(std::make_unique<RawNACP>()) {
file->ReadObject(raw.get());
}
const LanguageEntry& NACP::GetLanguageEntry(Language language) const {
return raw->language_entries.at(static_cast<u8>(language));
}
std::string NACP::GetApplicationName(Language language) const {
return GetLanguageEntry(language).GetApplicationName();
}
std::string NACP::GetDeveloperName(Language language) const {
return GetLanguageEntry(language).GetDeveloperName();
}
u64 NACP::GetTitleId() const {
return raw->title_id;
}
std::string NACP::GetVersionString() const {
return Common::StringFromFixedZeroTerminatedBuffer(raw->version_string.data(), 0x10);
}
} // namespace FileSys

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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <memory>
#include <string>
#include "common/common_funcs.h"
#include "core/file_sys/vfs.h"
namespace FileSys {
// A localized entry containing strings within the NACP.
// One for each language of type Language.
struct LanguageEntry {
std::array<char, 0x200> application_name;
std::array<char, 0x100> developer_name;
std::string GetApplicationName() const;
std::string GetDeveloperName() const;
};
static_assert(sizeof(LanguageEntry) == 0x300, "LanguageEntry has incorrect size.");
// The raw file format of a NACP file.
struct RawNACP {
std::array<LanguageEntry, 16> language_entries;
INSERT_PADDING_BYTES(0x38);
u64_le title_id;
INSERT_PADDING_BYTES(0x20);
std::array<char, 0x10> version_string;
u64_le dlc_base_title_id;
u64_le title_id_2;
INSERT_PADDING_BYTES(0x28);
u64_le product_code;
u64_le title_id_3;
std::array<u64_le, 0x7> title_id_array;
INSERT_PADDING_BYTES(0x8);
u64_le title_id_update;
std::array<u8, 0x40> bcat_passphrase;
INSERT_PADDING_BYTES(0xEC0);
};
static_assert(sizeof(RawNACP) == 0x4000, "RawNACP has incorrect size.");
// A language on the NX. These are for names and icons.
enum class Language : u8 {
AmericanEnglish = 0,
BritishEnglish = 1,
Japanese = 2,
French = 3,
German = 4,
LatinAmericanSpanish = 5,
Spanish = 6,
Italian = 7,
Dutch = 8,
CanadianFrench = 9,
Portugese = 10,
Russian = 11,
Korean = 12,
Taiwanese = 13,
Chinese = 14,
};
// A class representing the format used by NX metadata files, typically named Control.nacp.
// These store application name, dev name, title id, and other miscellaneous data.
class NACP {
public:
explicit NACP(VirtualFile file);
const LanguageEntry& GetLanguageEntry(Language language = Language::AmericanEnglish) const;
std::string GetApplicationName(Language language = Language::AmericanEnglish) const;
std::string GetDeveloperName(Language language = Language::AmericanEnglish) const;
u64 GetTitleId() const;
std::string GetVersionString() const;
private:
VirtualFile file;
std::unique_ptr<RawNACP> raw;
};
} // namespace FileSys

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@@ -8,13 +8,17 @@
#include <cstddef>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/file_sys/filesystem.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace
namespace FileSys {
enum EntryType : u8 {
Directory = 0,
File = 1,
};
// Structure of a directory entry, from
// http://switchbrew.org/index.php?title=Filesystem_services#DirectoryEntry
const size_t FILENAME_LENGTH = 0x300;

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@@ -1,237 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include <memory>
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/file_sys/disk_filesystem.h"
#include "core/file_sys/errors.h"
namespace FileSys {
static std::string ModeFlagsToString(Mode mode) {
std::string mode_str;
u32 mode_flags = static_cast<u32>(mode);
// Calculate the correct open mode for the file.
if ((mode_flags & static_cast<u32>(Mode::Read)) &&
(mode_flags & static_cast<u32>(Mode::Write))) {
if (mode_flags & static_cast<u32>(Mode::Append))
mode_str = "a+";
else
mode_str = "r+";
} else {
if (mode_flags & static_cast<u32>(Mode::Read))
mode_str = "r";
else if (mode_flags & static_cast<u32>(Mode::Append))
mode_str = "a";
else if (mode_flags & static_cast<u32>(Mode::Write))
mode_str = "w";
}
mode_str += "b";
return mode_str;
}
std::string Disk_FileSystem::GetName() const {
return "Disk";
}
ResultVal<std::unique_ptr<StorageBackend>> Disk_FileSystem::OpenFile(const std::string& path,
Mode mode) const {
// Calculate the correct open mode for the file.
std::string mode_str = ModeFlagsToString(mode);
std::string full_path = base_directory + path;
auto file = std::make_shared<FileUtil::IOFile>(full_path, mode_str.c_str());
if (!file->IsOpen()) {
return ERROR_PATH_NOT_FOUND;
}
return MakeResult<std::unique_ptr<StorageBackend>>(
std::make_unique<Disk_Storage>(std::move(file)));
}
ResultCode Disk_FileSystem::DeleteFile(const std::string& path) const {
if (!FileUtil::Exists(path)) {
return ERROR_PATH_NOT_FOUND;
}
FileUtil::Delete(path);
return RESULT_SUCCESS;
}
ResultCode Disk_FileSystem::RenameFile(const std::string& src_path,
const std::string& dest_path) const {
const std::string full_src_path = base_directory + src_path;
const std::string full_dest_path = base_directory + dest_path;
if (!FileUtil::Exists(full_src_path)) {
return ERROR_PATH_NOT_FOUND;
}
// TODO(wwylele): Use correct error code
return FileUtil::Rename(full_src_path, full_dest_path) ? RESULT_SUCCESS : ResultCode(-1);
}
ResultCode Disk_FileSystem::DeleteDirectory(const Path& path) const {
NGLOG_WARNING(Service_FS, "(STUBBED) called");
// TODO(wwylele): Use correct error code
return ResultCode(-1);
}
ResultCode Disk_FileSystem::DeleteDirectoryRecursively(const Path& path) const {
NGLOG_WARNING(Service_FS, "(STUBBED) called");
// TODO(wwylele): Use correct error code
return ResultCode(-1);
}
ResultCode Disk_FileSystem::CreateFile(const std::string& path, u64 size) const {
NGLOG_WARNING(Service_FS, "(STUBBED) called");
std::string full_path = base_directory + path;
if (size == 0) {
FileUtil::CreateEmptyFile(full_path);
return RESULT_SUCCESS;
}
FileUtil::IOFile file(full_path, "wb");
// Creates a sparse file (or a normal file on filesystems without the concept of sparse files)
// We do this by seeking to the right size, then writing a single null byte.
if (file.Seek(size - 1, SEEK_SET) && file.WriteBytes("", 1) == 1) {
return RESULT_SUCCESS;
}
NGLOG_ERROR(Service_FS, "Too large file");
// TODO(Subv): Find out the correct error code
return ResultCode(-1);
}
ResultCode Disk_FileSystem::CreateDirectory(const std::string& path) const {
// TODO(Subv): Perform path validation to prevent escaping the emulator sandbox.
std::string full_path = base_directory + path;
if (FileUtil::CreateDir(full_path)) {
return RESULT_SUCCESS;
}
NGLOG_CRITICAL(Service_FS, "(unreachable) Unknown error creating {}", full_path);
// TODO(wwylele): Use correct error code
return ResultCode(-1);
}
ResultCode Disk_FileSystem::RenameDirectory(const Path& src_path, const Path& dest_path) const {
NGLOG_WARNING(Service_FS, "(STUBBED) called");
// TODO(wwylele): Use correct error code
return ResultCode(-1);
}
ResultVal<std::unique_ptr<DirectoryBackend>> Disk_FileSystem::OpenDirectory(
const std::string& path) const {
std::string full_path = base_directory + path;
if (!FileUtil::IsDirectory(full_path)) {
// TODO(Subv): Find the correct error code for this.
return ResultCode(-1);
}
auto directory = std::make_unique<Disk_Directory>(full_path);
return MakeResult<std::unique_ptr<DirectoryBackend>>(std::move(directory));
}
u64 Disk_FileSystem::GetFreeSpaceSize() const {
NGLOG_WARNING(Service_FS, "(STUBBED) called");
return 0;
}
ResultVal<FileSys::EntryType> Disk_FileSystem::GetEntryType(const std::string& path) const {
std::string full_path = base_directory + path;
if (!FileUtil::Exists(full_path)) {
return ERROR_PATH_NOT_FOUND;
}
if (FileUtil::IsDirectory(full_path))
return MakeResult(EntryType::Directory);
return MakeResult(EntryType::File);
}
ResultVal<size_t> Disk_Storage::Read(const u64 offset, const size_t length, u8* buffer) const {
NGLOG_TRACE(Service_FS, "called offset={}, length={}", offset, length);
file->Seek(offset, SEEK_SET);
return MakeResult<size_t>(file->ReadBytes(buffer, length));
}
ResultVal<size_t> Disk_Storage::Write(const u64 offset, const size_t length, const bool flush,
const u8* buffer) const {
NGLOG_WARNING(Service_FS, "(STUBBED) called");
file->Seek(offset, SEEK_SET);
size_t written = file->WriteBytes(buffer, length);
if (flush) {
file->Flush();
}
return MakeResult<size_t>(written);
}
u64 Disk_Storage::GetSize() const {
return file->GetSize();
}
bool Disk_Storage::SetSize(const u64 size) const {
file->Resize(size);
file->Flush();
return true;
}
Disk_Directory::Disk_Directory(const std::string& path) {
unsigned size = FileUtil::ScanDirectoryTree(path, directory);
directory.size = size;
directory.isDirectory = true;
children_iterator = directory.children.begin();
}
u64 Disk_Directory::Read(const u64 count, Entry* entries) {
u64 entries_read = 0;
while (entries_read < count && children_iterator != directory.children.cend()) {
const FileUtil::FSTEntry& file = *children_iterator;
const std::string& filename = file.virtualName;
Entry& entry = entries[entries_read];
NGLOG_TRACE(Service_FS, "File {}: size={} dir={}", filename, file.size, file.isDirectory);
// TODO(Link Mauve): use a proper conversion to UTF-16.
for (size_t j = 0; j < FILENAME_LENGTH; ++j) {
entry.filename[j] = filename[j];
if (!filename[j])
break;
}
if (file.isDirectory) {
entry.file_size = 0;
entry.type = EntryType::Directory;
} else {
entry.file_size = file.size;
entry.type = EntryType::File;
}
++entries_read;
++children_iterator;
}
return entries_read;
}
u64 Disk_Directory::GetEntryCount() const {
// We convert the children iterator into a const_iterator to allow template argument deduction
// in std::distance.
std::vector<FileUtil::FSTEntry>::const_iterator current = children_iterator;
return std::distance(current, directory.children.end());
}
} // namespace FileSys

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@@ -1,84 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <memory>
#include <string>
#include "common/common_types.h"
#include "common/file_util.h"
#include "core/file_sys/directory.h"
#include "core/file_sys/filesystem.h"
#include "core/file_sys/storage.h"
#include "core/hle/result.h"
namespace FileSys {
class Disk_FileSystem : public FileSystemBackend {
public:
explicit Disk_FileSystem(std::string base_directory)
: base_directory(std::move(base_directory)) {}
std::string GetName() const override;
ResultVal<std::unique_ptr<StorageBackend>> OpenFile(const std::string& path,
Mode mode) const override;
ResultCode DeleteFile(const std::string& path) const override;
ResultCode RenameFile(const std::string& src_path, const std::string& dest_path) const override;
ResultCode DeleteDirectory(const Path& path) const override;
ResultCode DeleteDirectoryRecursively(const Path& path) const override;
ResultCode CreateFile(const std::string& path, u64 size) const override;
ResultCode CreateDirectory(const std::string& path) const override;
ResultCode RenameDirectory(const Path& src_path, const Path& dest_path) const override;
ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(
const std::string& path) const override;
u64 GetFreeSpaceSize() const override;
ResultVal<EntryType> GetEntryType(const std::string& path) const override;
protected:
std::string base_directory;
};
class Disk_Storage : public StorageBackend {
public:
explicit Disk_Storage(std::shared_ptr<FileUtil::IOFile> file) : file(std::move(file)) {}
ResultVal<size_t> Read(u64 offset, size_t length, u8* buffer) const override;
ResultVal<size_t> Write(u64 offset, size_t length, bool flush, const u8* buffer) const override;
u64 GetSize() const override;
bool SetSize(u64 size) const override;
bool Close() const override {
return false;
}
void Flush() const override {}
private:
std::shared_ptr<FileUtil::IOFile> file;
};
class Disk_Directory : public DirectoryBackend {
public:
explicit Disk_Directory(const std::string& path);
~Disk_Directory() override {
Close();
}
u64 Read(const u64 count, Entry* entries) override;
u64 GetEntryCount() const override;
bool Close() const override {
return true;
}
protected:
FileUtil::FSTEntry directory;
// We need to remember the last entry we returned, so a subsequent call to Read will continue
// from the next one. This iterator will always point to the next unread entry.
std::vector<FileUtil::FSTEntry>::iterator children_iterator;
};
} // namespace FileSys

View File

@@ -11,19 +11,22 @@ namespace FileSys {
namespace ErrCodes {
enum {
NotFound = 1,
TitleNotFound = 1002,
SdCardNotFound = 2001,
RomFSNotFound = 2520,
};
}
constexpr ResultCode ERROR_PATH_NOT_FOUND(ErrorModule::FS, ErrCodes::NotFound);
// TODO(bunnei): Replace these with correct errors for Switch OS
constexpr ResultCode ERROR_INVALID_PATH(ResultCode(-1));
constexpr ResultCode ERROR_UNSUPPORTED_OPEN_FLAGS(ResultCode(-1));
constexpr ResultCode ERROR_INVALID_OPEN_FLAGS(ResultCode(-1));
constexpr ResultCode ERROR_FILE_NOT_FOUND(ResultCode(-1));
constexpr ResultCode ERROR_UNEXPECTED_FILE_OR_DIRECTORY(ResultCode(-1));
constexpr ResultCode ERROR_DIRECTORY_ALREADY_EXISTS(ResultCode(-1));
constexpr ResultCode ERROR_FILE_ALREADY_EXISTS(ResultCode(-1));
constexpr ResultCode ERROR_DIRECTORY_NOT_EMPTY(ResultCode(-1));
constexpr ResultCode ERROR_INVALID_PATH(-1);
constexpr ResultCode ERROR_UNSUPPORTED_OPEN_FLAGS(-1);
constexpr ResultCode ERROR_INVALID_OPEN_FLAGS(-1);
constexpr ResultCode ERROR_FILE_NOT_FOUND(-1);
constexpr ResultCode ERROR_UNEXPECTED_FILE_OR_DIRECTORY(-1);
constexpr ResultCode ERROR_DIRECTORY_ALREADY_EXISTS(-1);
constexpr ResultCode ERROR_FILE_ALREADY_EXISTS(-1);
constexpr ResultCode ERROR_DIRECTORY_NOT_EMPTY(-1);
} // namespace FileSys

View File

@@ -1,122 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstddef>
#include <iomanip>
#include <sstream>
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/file_sys/filesystem.h"
#include "core/memory.h"
namespace FileSys {
Path::Path(LowPathType type, u32 size, u32 pointer) : type(type) {
switch (type) {
case Binary: {
binary.resize(size);
Memory::ReadBlock(pointer, binary.data(), binary.size());
break;
}
case Char: {
string.resize(size - 1); // Data is always null-terminated.
Memory::ReadBlock(pointer, &string[0], string.size());
break;
}
case Wchar: {
u16str.resize(size / 2 - 1); // Data is always null-terminated.
Memory::ReadBlock(pointer, &u16str[0], u16str.size() * sizeof(char16_t));
break;
}
default:
break;
}
}
std::string Path::DebugStr() const {
switch (GetType()) {
case Invalid:
default:
return "[Invalid]";
case Empty:
return "[Empty]";
case Binary: {
std::stringstream res;
res << "[Binary: ";
for (unsigned byte : binary)
res << std::hex << std::setw(2) << std::setfill('0') << byte;
res << ']';
return res.str();
}
case Char:
return "[Char: " + AsString() + ']';
case Wchar:
return "[Wchar: " + AsString() + ']';
}
}
std::string Path::AsString() const {
switch (GetType()) {
case Char:
return string;
case Wchar:
return Common::UTF16ToUTF8(u16str);
case Empty:
return {};
case Invalid:
case Binary:
default:
// TODO(yuriks): Add assert
NGLOG_ERROR(Service_FS, "LowPathType cannot be converted to string!");
return {};
}
}
std::u16string Path::AsU16Str() const {
switch (GetType()) {
case Char:
return Common::UTF8ToUTF16(string);
case Wchar:
return u16str;
case Empty:
return {};
case Invalid:
case Binary:
// TODO(yuriks): Add assert
NGLOG_ERROR(Service_FS, "LowPathType cannot be converted to u16string!");
return {};
}
UNREACHABLE();
}
std::vector<u8> Path::AsBinary() const {
switch (GetType()) {
case Binary:
return binary;
case Char:
return std::vector<u8>(string.begin(), string.end());
case Wchar: {
// use two u8 for each character of u16str
std::vector<u8> to_return(u16str.size() * 2);
for (size_t i = 0; i < u16str.size(); ++i) {
u16 tmp_char = u16str.at(i);
to_return[i * 2] = (tmp_char & 0xFF00) >> 8;
to_return[i * 2 + 1] = (tmp_char & 0x00FF);
}
return to_return;
}
case Empty:
return {};
case Invalid:
default:
// TODO(yuriks): Add assert
NGLOG_ERROR(Service_FS, "LowPathType cannot be converted to binary!");
return {};
}
}
} // namespace FileSys

View File

@@ -1,201 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string>
#include <utility>
#include <vector>
#include "common/bit_field.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/result.h"
namespace FileSys {
class StorageBackend;
class DirectoryBackend;
// Path string type
enum LowPathType : u32 {
Invalid = 0,
Empty = 1,
Binary = 2,
Char = 3,
Wchar = 4,
};
enum EntryType : u8 {
Directory = 0,
File = 1,
};
enum class Mode : u32 {
Read = 1,
Write = 2,
Append = 4,
};
class Path {
public:
Path() : type(Invalid) {}
Path(const char* path) : type(Char), string(path) {}
Path(std::vector<u8> binary_data) : type(Binary), binary(std::move(binary_data)) {}
Path(LowPathType type, u32 size, u32 pointer);
LowPathType GetType() const {
return type;
}
/**
* Gets the string representation of the path for debugging
* @return String representation of the path for debugging
*/
std::string DebugStr() const;
std::string AsString() const;
std::u16string AsU16Str() const;
std::vector<u8> AsBinary() const;
private:
LowPathType type;
std::vector<u8> binary;
std::string string;
std::u16string u16str;
};
/// Parameters of the archive, as specified in the Create or Format call.
struct ArchiveFormatInfo {
u32_le total_size; ///< The pre-defined size of the archive.
u32_le number_directories; ///< The pre-defined number of directories in the archive.
u32_le number_files; ///< The pre-defined number of files in the archive.
u8 duplicate_data; ///< Whether the archive should duplicate the data.
};
static_assert(std::is_pod<ArchiveFormatInfo>::value, "ArchiveFormatInfo is not POD");
class FileSystemBackend : NonCopyable {
public:
virtual ~FileSystemBackend() {}
/**
* Get a descriptive name for the archive (e.g. "RomFS", "SaveData", etc.)
*/
virtual std::string GetName() const = 0;
/**
* Create a file specified by its path
* @param path Path relative to the Archive
* @param size The size of the new file, filled with zeroes
* @return Result of the operation
*/
virtual ResultCode CreateFile(const std::string& path, u64 size) const = 0;
/**
* Delete a file specified by its path
* @param path Path relative to the archive
* @return Result of the operation
*/
virtual ResultCode DeleteFile(const std::string& path) const = 0;
/**
* Create a directory specified by its path
* @param path Path relative to the archive
* @return Result of the operation
*/
virtual ResultCode CreateDirectory(const std::string& path) const = 0;
/**
* Delete a directory specified by its path
* @param path Path relative to the archive
* @return Result of the operation
*/
virtual ResultCode DeleteDirectory(const Path& path) const = 0;
/**
* Delete a directory specified by its path and anything under it
* @param path Path relative to the archive
* @return Result of the operation
*/
virtual ResultCode DeleteDirectoryRecursively(const Path& path) const = 0;
/**
* Rename a File specified by its path
* @param src_path Source path relative to the archive
* @param dest_path Destination path relative to the archive
* @return Result of the operation
*/
virtual ResultCode RenameFile(const std::string& src_path,
const std::string& dest_path) const = 0;
/**
* Rename a Directory specified by its path
* @param src_path Source path relative to the archive
* @param dest_path Destination path relative to the archive
* @return Result of the operation
*/
virtual ResultCode RenameDirectory(const Path& src_path, const Path& dest_path) const = 0;
/**
* Open a file specified by its path, using the specified mode
* @param path Path relative to the archive
* @param mode Mode to open the file with
* @return Opened file, or error code
*/
virtual ResultVal<std::unique_ptr<StorageBackend>> OpenFile(const std::string& path,
Mode mode) const = 0;
/**
* Open a directory specified by its path
* @param path Path relative to the archive
* @return Opened directory, or error code
*/
virtual ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(
const std::string& path) const = 0;
/**
* Get the free space
* @return The number of free bytes in the archive
*/
virtual u64 GetFreeSpaceSize() const = 0;
/**
* Get the type of the specified path
* @return The type of the specified path or error code
*/
virtual ResultVal<EntryType> GetEntryType(const std::string& path) const = 0;
};
class FileSystemFactory : NonCopyable {
public:
virtual ~FileSystemFactory() {}
/**
* Get a descriptive name for the archive (e.g. "RomFS", "SaveData", etc.)
*/
virtual std::string GetName() const = 0;
/**
* Tries to open the archive of this type with the specified path
* @param path Path to the archive
* @return An ArchiveBackend corresponding operating specified archive path.
*/
virtual ResultVal<std::unique_ptr<FileSystemBackend>> Open(const Path& path) = 0;
/**
* Deletes the archive contents and then re-creates the base folder
* @param path Path to the archive
* @return ResultCode of the operation, 0 on success
*/
virtual ResultCode Format(const Path& path) = 0;
/**
* Retrieves the format info about the archive with the specified path
* @param path Path to the archive
* @return Format information about the archive or error code
*/
virtual ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path) const = 0;
};
} // namespace FileSys

23
src/core/file_sys/mode.h Normal file
View File

@@ -0,0 +1,23 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
namespace FileSys {
enum class Mode : u32 {
Read = 1,
Write = 2,
ReadWrite = 3,
Append = 4,
WriteAppend = 6,
};
inline u32 operator&(Mode lhs, Mode rhs) {
return static_cast<u32>(lhs) & static_cast<u32>(rhs);
}
} // namespace FileSys

View File

@@ -2,135 +2,117 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <cstddef>
#include <cstring>
#include <iterator>
#include <utility>
#include "common/file_util.h"
#include "common/logging/log.h"
#include "core/file_sys/partition_filesystem.h"
#include "core/file_sys/vfs_offset.h"
#include "core/loader/loader.h"
namespace FileSys {
Loader::ResultStatus PartitionFilesystem::Load(const std::string& file_path, size_t offset) {
FileUtil::IOFile file(file_path, "rb");
if (!file.IsOpen())
return Loader::ResultStatus::Error;
bool PartitionFilesystem::Header::HasValidMagicValue() const {
return magic == Common::MakeMagic('H', 'F', 'S', '0') ||
magic == Common::MakeMagic('P', 'F', 'S', '0');
}
PartitionFilesystem::PartitionFilesystem(std::shared_ptr<VfsFile> file) {
// At least be as large as the header
if (file.GetSize() < sizeof(Header))
return Loader::ResultStatus::Error;
file.Seek(offset, SEEK_SET);
// For cartridges, HFSs can get very large, so we need to calculate the size up to
// the actual content itself instead of just blindly reading in the entire file.
Header pfs_header;
if (!file.ReadBytes(&pfs_header, sizeof(Header)))
return Loader::ResultStatus::Error;
if (pfs_header.magic != Common::MakeMagic('H', 'F', 'S', '0') &&
pfs_header.magic != Common::MakeMagic('P', 'F', 'S', '0')) {
return Loader::ResultStatus::ErrorInvalidFormat;
if (file->GetSize() < sizeof(Header)) {
status = Loader::ResultStatus::Error;
return;
}
bool is_hfs = pfs_header.magic == Common::MakeMagic('H', 'F', 'S', '0');
// For cartridges, HFSs can get very large, so we need to calculate the size up to
// the actual content itself instead of just blindly reading in the entire file.
if (sizeof(Header) != file->ReadObject(&pfs_header)) {
status = Loader::ResultStatus::Error;
return;
}
if (!pfs_header.HasValidMagicValue()) {
status = Loader::ResultStatus::ErrorInvalidFormat;
return;
}
is_hfs = pfs_header.magic == Common::MakeMagic('H', 'F', 'S', '0');
size_t entry_size = is_hfs ? sizeof(HFSEntry) : sizeof(PFSEntry);
size_t metadata_size =
sizeof(Header) + (pfs_header.num_entries * entry_size) + pfs_header.strtab_size;
// Actually read in now...
file.Seek(offset, SEEK_SET);
std::vector<u8> file_data(metadata_size);
std::vector<u8> file_data = file->ReadBytes(metadata_size);
const size_t total_size = file_data.size();
if (!file.ReadBytes(file_data.data(), metadata_size))
return Loader::ResultStatus::Error;
Loader::ResultStatus result = Load(file_data);
if (result != Loader::ResultStatus::Success)
NGLOG_ERROR(Service_FS, "Failed to load PFS from file {}!", file_path);
return result;
}
Loader::ResultStatus PartitionFilesystem::Load(const std::vector<u8>& file_data, size_t offset) {
size_t total_size = file_data.size() - offset;
if (total_size < sizeof(Header))
return Loader::ResultStatus::Error;
memcpy(&pfs_header, &file_data[offset], sizeof(Header));
if (pfs_header.magic != Common::MakeMagic('H', 'F', 'S', '0') &&
pfs_header.magic != Common::MakeMagic('P', 'F', 'S', '0')) {
return Loader::ResultStatus::ErrorInvalidFormat;
if (total_size != metadata_size) {
status = Loader::ResultStatus::Error;
return;
}
is_hfs = pfs_header.magic == Common::MakeMagic('H', 'F', 'S', '0');
size_t entries_offset = offset + sizeof(Header);
size_t entry_size = is_hfs ? sizeof(HFSEntry) : sizeof(PFSEntry);
size_t entries_offset = sizeof(Header);
size_t strtab_offset = entries_offset + (pfs_header.num_entries * entry_size);
for (u16 i = 0; i < pfs_header.num_entries; i++) {
FileEntry entry;
memcpy(&entry.fs_entry, &file_data[entries_offset + (i * entry_size)], sizeof(FSEntry));
entry.name = std::string(reinterpret_cast<const char*>(
&file_data[strtab_offset + entry.fs_entry.strtab_offset]));
pfs_entries.push_back(std::move(entry));
}
content_offset = strtab_offset + pfs_header.strtab_size;
for (u16 i = 0; i < pfs_header.num_entries; i++) {
FSEntry entry;
return Loader::ResultStatus::Success;
}
memcpy(&entry, &file_data[entries_offset + (i * entry_size)], sizeof(FSEntry));
std::string name(
reinterpret_cast<const char*>(&file_data[strtab_offset + entry.strtab_offset]));
u32 PartitionFilesystem::GetNumEntries() const {
return pfs_header.num_entries;
}
u64 PartitionFilesystem::GetEntryOffset(u32 index) const {
if (index > GetNumEntries())
return 0;
return content_offset + pfs_entries[index].fs_entry.offset;
}
u64 PartitionFilesystem::GetEntrySize(u32 index) const {
if (index > GetNumEntries())
return 0;
return pfs_entries[index].fs_entry.size;
}
std::string PartitionFilesystem::GetEntryName(u32 index) const {
if (index > GetNumEntries())
return "";
return pfs_entries[index].name;
}
u64 PartitionFilesystem::GetFileOffset(const std::string& name) const {
for (u32 i = 0; i < pfs_header.num_entries; i++) {
if (pfs_entries[i].name == name)
return content_offset + pfs_entries[i].fs_entry.offset;
pfs_files.emplace_back(std::make_shared<OffsetVfsFile>(
file, entry.size, content_offset + entry.offset, std::move(name)));
}
return 0;
status = Loader::ResultStatus::Success;
}
u64 PartitionFilesystem::GetFileSize(const std::string& name) const {
for (u32 i = 0; i < pfs_header.num_entries; i++) {
if (pfs_entries[i].name == name)
return pfs_entries[i].fs_entry.size;
}
return 0;
Loader::ResultStatus PartitionFilesystem::GetStatus() const {
return status;
}
void PartitionFilesystem::Print() const {
NGLOG_DEBUG(Service_FS, "Magic: {}", pfs_header.magic);
NGLOG_DEBUG(Service_FS, "Files: {}", pfs_header.num_entries);
std::vector<std::shared_ptr<VfsFile>> PartitionFilesystem::GetFiles() const {
return pfs_files;
}
std::vector<std::shared_ptr<VfsDirectory>> PartitionFilesystem::GetSubdirectories() const {
return pfs_dirs;
}
std::string PartitionFilesystem::GetName() const {
return is_hfs ? "HFS0" : "PFS0";
}
std::shared_ptr<VfsDirectory> PartitionFilesystem::GetParentDirectory() const {
// TODO(DarkLordZach): Add support for nested containers.
return nullptr;
}
void PartitionFilesystem::PrintDebugInfo() const {
LOG_DEBUG(Service_FS, "Magic: {:.4}", pfs_header.magic);
LOG_DEBUG(Service_FS, "Files: {}", pfs_header.num_entries);
for (u32 i = 0; i < pfs_header.num_entries; i++) {
NGLOG_DEBUG(Service_FS, " > File {}: {} (0x{:X} bytes, at 0x{:X})", i,
pfs_entries[i].name.c_str(), pfs_entries[i].fs_entry.size,
GetFileOffset(pfs_entries[i].name));
LOG_DEBUG(Service_FS, " > File {}: {} (0x{:X} bytes)", i,
pfs_files[i]->GetName(), pfs_files[i]->GetSize());
}
}
bool PartitionFilesystem::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
const auto iter = std::find(pfs_files.begin(), pfs_files.end(), file);
if (iter == pfs_files.end())
return false;
const std::ptrdiff_t offset = std::distance(pfs_files.begin(), iter);
pfs_files[offset] = std::move(pfs_files.back());
pfs_files.pop_back();
pfs_dirs.emplace_back(std::move(dir));
return true;
}
} // namespace FileSys

View File

@@ -10,6 +10,7 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/file_sys/vfs.h"
namespace Loader {
enum class ResultStatus;
@@ -21,19 +22,19 @@ namespace FileSys {
* Helper which implements an interface to parse PFS/HFS filesystems.
* Data can either be loaded from a file path or data with an offset into it.
*/
class PartitionFilesystem {
class PartitionFilesystem : public ReadOnlyVfsDirectory {
public:
Loader::ResultStatus Load(const std::string& file_path, size_t offset = 0);
Loader::ResultStatus Load(const std::vector<u8>& file_data, size_t offset = 0);
explicit PartitionFilesystem(std::shared_ptr<VfsFile> file);
Loader::ResultStatus GetStatus() const;
u32 GetNumEntries() const;
u64 GetEntryOffset(u32 index) const;
u64 GetEntrySize(u32 index) const;
std::string GetEntryName(u32 index) const;
u64 GetFileOffset(const std::string& name) const;
u64 GetFileSize(const std::string& name) const;
std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;
std::string GetName() const override;
std::shared_ptr<VfsDirectory> GetParentDirectory() const override;
void PrintDebugInfo() const;
void Print() const;
protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
private:
struct Header {
@@ -41,6 +42,8 @@ private:
u32_le num_entries;
u32_le strtab_size;
INSERT_PADDING_BYTES(0x4);
bool HasValidMagicValue() const;
};
static_assert(sizeof(Header) == 0x10, "PFS/HFS header structure size is wrong");
@@ -72,16 +75,14 @@ private:
#pragma pack(pop)
struct FileEntry {
FSEntry fs_entry;
std::string name;
};
Loader::ResultStatus status{};
Header pfs_header;
bool is_hfs;
size_t content_offset;
Header pfs_header{};
bool is_hfs = false;
size_t content_offset = 0;
std::vector<FileEntry> pfs_entries;
std::vector<VirtualFile> pfs_files;
std::vector<VirtualDir> pfs_dirs;
};
} // namespace FileSys

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