Compare commits
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__refs_pul
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__refs_pul
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
54ae94a183 |
@@ -1,18 +0,0 @@
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#!/bin/bash -ex
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# Exit on error, rather than continuing with the rest of the script.
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set -e
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cd /yuzu
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ccache -s
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mkdir build || true && cd build
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cmake .. -DDISPLAY_VERSION=$1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/clang -DCMAKE_CXX_COMPILER=/usr/lib/ccache/clang++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DCMAKE_INSTALL_PREFIX="/usr"
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make -j$(nproc)
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ccache -s
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ctest -VV -C Release
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@@ -1,8 +0,0 @@
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#!/bin/bash -ex
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mkdir -p "ccache" || true
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chmod a+x ./.ci/scripts/clang/docker.sh
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# the UID for the container yuzu user is 1027
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sudo chown -R 1027 ./
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docker run -e ENABLE_COMPATIBILITY_REPORTING -e CCACHE_DIR=/yuzu/ccache -v $(pwd):/yuzu yuzuemu/build-environments:linux-fresh /bin/bash /yuzu/.ci/scripts/clang/docker.sh $1
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sudo chown -R $UID ./
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@@ -1,20 +0,0 @@
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#!/bin/bash -ex
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. .ci/scripts/common/pre-upload.sh
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REV_NAME="yuzu-linux-${GITDATE}-${GITREV}"
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ARCHIVE_NAME="${REV_NAME}.tar.xz"
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COMPRESSION_FLAGS="-cJvf"
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if [ "${RELEASE_NAME}" = "mainline" ]; then
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DIR_NAME="${REV_NAME}"
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else
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DIR_NAME="${REV_NAME}_${RELEASE_NAME}"
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fi
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mkdir "$DIR_NAME"
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cp build/bin/yuzu-cmd "$DIR_NAME"
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cp build/bin/yuzu "$DIR_NAME"
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. .ci/scripts/common/post-upload.sh
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@@ -42,8 +42,3 @@ done
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pip3 install pefile
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python3 .ci/scripts/windows/scan_dll.py package/*.exe "package/"
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python3 .ci/scripts/windows/scan_dll.py package/imageformats/*.dll "package/"
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# copy FFmpeg libraries
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EXTERNALS_PATH="$(pwd)/build/externals"
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FFMPEG_DLL_PATH="$(find ${EXTERNALS_PATH} -maxdepth 1 -type d | grep ffmpeg)/bin"
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find ${FFMPEG_DLL_PATH} -type f -regex ".*\.dll" -exec cp -v {} package/ ';'
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@@ -12,9 +12,6 @@ jobs:
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windows:
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BuildSuffix: 'windows-mingw'
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ScriptFolder: 'windows'
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clang:
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BuildSuffix: 'clang'
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ScriptFolder: 'clang'
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linux:
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BuildSuffix: 'linux'
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ScriptFolder: 'linux'
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@@ -27,4 +24,4 @@ jobs:
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parameters:
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artifactSource: 'false'
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cache: $(parameters.cache)
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version: $(parameters.version)
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version: $(parameters.version)
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5
.gitmodules
vendored
@@ -27,7 +27,7 @@
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url = https://github.com/ReinUsesLisp/sirit
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[submodule "mbedtls"]
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path = externals/mbedtls
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url = https://github.com/yuzu-emu/mbedtls
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url = https://github.com/DarkLordZach/mbedtls
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[submodule "libzip"]
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path = externals/libzip/libzip
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url = https://github.com/nih-at/libzip.git
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@@ -37,6 +37,3 @@
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[submodule "opus"]
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path = externals/opus/opus
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url = https://github.com/xiph/opus.git
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[submodule "ffmpeg"]
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path = externals/ffmpeg
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url = https://git.ffmpeg.org/ffmpeg.git
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146
CMakeLists.txt
@@ -18,8 +18,6 @@ CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" ON "EN
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option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
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CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_FFMPEG "Download/Build bundled yuzu" ON "WIN32" OFF)
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option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OFF)
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option(YUZU_ENABLE_BOXCAT "Enable the Boxcat service, a yuzu high-level implementation of BCAT" ON)
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@@ -386,141 +384,19 @@ if (NOT LIBUSB_FOUND)
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set(LIBUSB_LIBRARIES usb)
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endif()
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# List of all FFmpeg components required
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set(FFmpeg_COMPONENTS
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avcodec
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avutil
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swscale)
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if (NOT YUZU_USE_BUNDLED_FFMPEG)
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# Use system installed FFmpeg
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find_package(FFmpeg REQUIRED COMPONENTS ${FFmpeg_COMPONENTS})
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if (FFmpeg_FOUND)
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# Overwrite aggregate defines from FFmpeg module to avoid over-linking libraries.
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# Prevents shipping too many libraries with the AppImage.
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set(FFmpeg_LIBRARIES "")
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set(FFmpeg_INCLUDE_DIR "")
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foreach(COMPONENT ${FFmpeg_COMPONENTS})
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set(FFmpeg_LIBRARIES ${FFmpeg_LIBRARIES} ${FFmpeg_LIBRARY_${COMPONENT}} CACHE PATH "Paths to FFmpeg libraries" FORCE)
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set(FFmpeg_INCLUDE_DIR ${FFmpeg_INCLUDE_DIR} ${FFmpeg_INCLUDE_${COMPONENT}} CACHE PATH "Path to FFmpeg headers" FORCE)
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endforeach()
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else()
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message(WARNING "FFmpeg not found, falling back to externals")
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set(YUZU_USE_BUNDLED_FFMPEG ON)
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endif()
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# Use system installed ffmpeg.
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if (NOT MSVC)
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find_package(FFmpeg REQUIRED)
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else()
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set(FFMPEG_EXT_NAME "ffmpeg-4.2.1")
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set(FFMPEG_PATH "${CMAKE_BINARY_DIR}/externals/${FFMPEG_EXT_NAME}")
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download_bundled_external("ffmpeg/" ${FFMPEG_EXT_NAME} "")
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set(FFMPEG_FOUND YES)
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set(FFMPEG_INCLUDE_DIR "${FFMPEG_PATH}/include" CACHE PATH "Path to FFmpeg headers" FORCE)
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set(FFMPEG_LIBRARY_DIR "${FFMPEG_PATH}/bin" CACHE PATH "Path to FFmpeg library" FORCE)
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set(FFMPEG_DLL_DIR "${FFMPEG_PATH}/bin" CACHE PATH "Path to FFmpeg dll's" FORCE)
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endif()
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if (YUZU_USE_BUNDLED_FFMPEG)
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if (NOT WIN32)
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# Build FFmpeg from externals
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message(STATUS "Using FFmpeg from externals")
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# FFmpeg has source that requires one of nasm or yasm to assemble it.
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# REQUIRED throws an error if not found here during configuration rather than during compilation.
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find_program(ASSEMBLER NAMES nasm yasm REQUIRED)
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set(FFmpeg_PREFIX ${PROJECT_SOURCE_DIR}/externals/ffmpeg)
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set(FFmpeg_BUILD_DIR ${PROJECT_BINARY_DIR}/externals/ffmpeg)
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set(FFmpeg_MAKEFILE ${FFmpeg_BUILD_DIR}/Makefile)
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make_directory(${FFmpeg_BUILD_DIR})
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# Read version string from external
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file(READ ${FFmpeg_PREFIX}/RELEASE FFmpeg_VERSION)
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set(FFmpeg_FOUND NO)
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if (NOT FFmpeg_VERSION STREQUAL "")
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set(FFmpeg_FOUND YES)
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endif()
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foreach(COMPONENT ${FFmpeg_COMPONENTS})
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set(FFmpeg_${COMPONENT}_PREFIX "${FFmpeg_BUILD_DIR}/lib${COMPONENT}")
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set(FFmpeg_${COMPONENT}_LIB_NAME "lib${COMPONENT}.a")
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set(FFmpeg_${COMPONENT}_LIBRARY "${FFmpeg_${COMPONENT}_PREFIX}/${FFmpeg_${COMPONENT}_LIB_NAME}")
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set(FFmpeg_LIBRARIES
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${FFmpeg_LIBRARIES}
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${FFmpeg_${COMPONENT}_LIBRARY}
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CACHE PATH "Paths to FFmpeg libraries" FORCE)
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endforeach()
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set(FFmpeg_INCLUDE_DIR
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${FFmpeg_PREFIX}
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CACHE PATH "Path to FFmpeg headers" FORCE)
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# `configure` parameters builds only exactly what yuzu needs from FFmpeg
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# `--disable-{vaapi,vdpau}` is needed to avoid linking issues
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add_custom_command(
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OUTPUT
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${FFmpeg_MAKEFILE}
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COMMAND
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/bin/bash ${FFmpeg_PREFIX}/configure
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--disable-avdevice
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--disable-avfilter
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--disable-avformat
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--disable-doc
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--disable-everything
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--disable-ffmpeg
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--disable-ffprobe
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--disable-network
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--disable-postproc
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--disable-swresample
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--disable-vaapi
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--disable-vdpau
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--enable-decoder=h264
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--enable-decoder=vp9
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WORKING_DIRECTORY
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${FFmpeg_BUILD_DIR}
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)
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# Workaround for Ubuntu 18.04's older version of make not being able to call make as a child
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# with context of the jobserver. Also helps ninja users.
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execute_process(
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COMMAND
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nproc
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OUTPUT_VARIABLE
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SYSTEM_THREADS)
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add_custom_command(
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OUTPUT
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||||
${FFmpeg_LIBRARIES}
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COMMAND
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make -j${SYSTEM_THREADS}
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WORKING_DIRECTORY
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${FFmpeg_BUILD_DIR}
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)
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# ALL makes this custom target build every time
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# but it won't actually build if the DEPENDS parameter is up to date
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add_custom_target(ffmpeg-build ALL DEPENDS ${FFmpeg_LIBRARIES})
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add_custom_target(ffmpeg-configure ALL DEPENDS ${FFmpeg_MAKEFILE})
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if (FFmpeg_FOUND)
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message(STATUS "Found FFmpeg version ${FFmpeg_VERSION}")
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add_dependencies(ffmpeg-build ffmpeg-configure)
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else()
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message(FATAL_ERROR "FFmpeg not found")
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endif()
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else() # WIN32
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# Use yuzu FFmpeg binaries
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set(FFmpeg_EXT_NAME "ffmpeg-4.3.1")
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set(FFmpeg_PATH "${CMAKE_BINARY_DIR}/externals/${FFmpeg_EXT_NAME}")
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download_bundled_external("ffmpeg/" ${FFmpeg_EXT_NAME} "")
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set(FFmpeg_FOUND YES)
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||||
set(FFmpeg_INCLUDE_DIR "${FFmpeg_PATH}/include" CACHE PATH "Path to FFmpeg headers" FORCE)
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||||
set(FFmpeg_LIBRARY_DIR "${FFmpeg_PATH}/bin" CACHE PATH "Path to FFmpeg library directory" FORCE)
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||||
set(FFmpeg_DLL_DIR "${FFmpeg_PATH}/bin" CACHE PATH "Path to FFmpeg dll's" FORCE)
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||||
set(FFmpeg_LIBRARIES
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${FFmpeg_LIBRARY_DIR}/swscale.lib
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${FFmpeg_LIBRARY_DIR}/avcodec.lib
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${FFmpeg_LIBRARY_DIR}/avutil.lib
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||||
CACHE PATH "Paths to FFmpeg libraries" FORCE)
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||||
endif()
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||||
endif()
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||||
|
||||
unset(FFmpeg_COMPONENTS)
|
||||
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||||
# Prefer the -pthread flag on Linux.
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set(THREADS_PREFER_PTHREAD_FLAG ON)
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||||
find_package(Threads REQUIRED)
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||||
@@ -1,6 +1,10 @@
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function(copy_yuzu_FFmpeg_deps target_dir)
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include(WindowsCopyFiles)
|
||||
set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/$<CONFIG>/")
|
||||
file(READ "${FFmpeg_PATH}/requirements.txt" FFmpeg_REQUIRED_DLLS)
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||||
windows_copy_files(${target_dir} ${FFmpeg_DLL_DIR} ${DLL_DEST} ${FFmpeg_REQUIRED_DLLS})
|
||||
windows_copy_files(${target_dir} ${FFMPEG_DLL_DIR} ${DLL_DEST}
|
||||
avcodec-58.dll
|
||||
avutil-56.dll
|
||||
swresample-3.dll
|
||||
swscale-5.dll
|
||||
)
|
||||
endfunction(copy_yuzu_FFmpeg_deps)
|
||||
|
||||
@@ -33,7 +33,7 @@ If you want to contribute to the user interface translation, please check out th
|
||||
|
||||
|
||||
### Support
|
||||
We happily accept monetary donations, or donated games and hardware. Please see our [donations page](https://yuzu-emu.org/donate/) for more information on how you can contribute to yuzu. Any donations received will go towards things like:
|
||||
We happily accept monetary donations or donated games and hardware. Please see our [donations page](https://yuzu-emu.org/donate/) for more information on how you can contribute to yuzu. Any donations received will go towards things like:
|
||||
* Switch consoles to explore and reverse-engineer the hardware
|
||||
* Switch games for testing, reverse-engineering, and implementing new features
|
||||
* Web hosting and infrastructure setup
|
||||
|
||||
21
dist/icons/controller/controller.qrc
vendored
@@ -1,5 +1,26 @@
|
||||
<RCC>
|
||||
<qresource prefix="controller">
|
||||
<file alias="dual_joycon">dual_joycon.png</file>
|
||||
<file alias="dual_joycon_dark">dual_joycon_dark.png</file>
|
||||
<file alias="dual_joycon_midnight">dual_joycon_midnight.png</file>
|
||||
<file alias="handheld">handheld.png</file>
|
||||
<file alias="handheld_dark">handheld_dark.png</file>
|
||||
<file alias="handheld_midnight">handheld_midnight.png</file>
|
||||
<file alias="pro_controller">pro_controller.png</file>
|
||||
<file alias="pro_controller_dark">pro_controller_dark.png</file>
|
||||
<file alias="pro_controller_midnight">pro_controller_midnight.png</file>
|
||||
<file alias="single_joycon_left">single_joycon_left.png</file>
|
||||
<file alias="single_joycon_left_dark">single_joycon_left_dark.png</file>
|
||||
<file alias="single_joycon_left_midnight">single_joycon_left_midnight.png</file>
|
||||
<file alias="single_joycon_right">single_joycon_right.png</file>
|
||||
<file alias="single_joycon_right_dark">single_joycon_right_dark.png</file>
|
||||
<file alias="single_joycon_right_midnight">single_joycon_right_midnight.png</file>
|
||||
<file alias="single_joycon_left_vertical">single_joycon_left_vertical.png</file>
|
||||
<file alias="single_joycon_left_vertical_dark">single_joycon_left_vertical_dark.png</file>
|
||||
<file alias="single_joycon_left_vertical_midnight">single_joycon_left_vertical_midnight.png</file>
|
||||
<file alias="single_joycon_right_vertical">single_joycon_right_vertical.png</file>
|
||||
<file alias="single_joycon_right_vertical_dark">single_joycon_right_vertical_dark.png</file>
|
||||
<file alias="single_joycon_right_vertical_midnight">single_joycon_right_vertical_midnight.png</file>
|
||||
<file alias="applet_dual_joycon">applet_dual_joycon.png</file>
|
||||
<file alias="applet_dual_joycon_dark">applet_dual_joycon_dark.png</file>
|
||||
<file alias="applet_dual_joycon_midnight">applet_dual_joycon_midnight.png</file>
|
||||
|
||||
BIN
dist/icons/controller/dual_joycon.png
vendored
Normal file
|
After Width: | Height: | Size: 36 KiB |
BIN
dist/icons/controller/dual_joycon_dark.png
vendored
Normal file
|
After Width: | Height: | Size: 35 KiB |
BIN
dist/icons/controller/dual_joycon_midnight.png
vendored
Normal file
|
After Width: | Height: | Size: 34 KiB |
BIN
dist/icons/controller/handheld.png
vendored
Normal file
|
After Width: | Height: | Size: 14 KiB |
BIN
dist/icons/controller/handheld_dark.png
vendored
Normal file
|
After Width: | Height: | Size: 13 KiB |
BIN
dist/icons/controller/handheld_midnight.png
vendored
Normal file
|
After Width: | Height: | Size: 13 KiB |
BIN
dist/icons/controller/pro_controller.png
vendored
Normal file
|
After Width: | Height: | Size: 36 KiB |
BIN
dist/icons/controller/pro_controller_dark.png
vendored
Normal file
|
After Width: | Height: | Size: 34 KiB |
BIN
dist/icons/controller/pro_controller_midnight.png
vendored
Normal file
|
After Width: | Height: | Size: 35 KiB |
BIN
dist/icons/controller/single_joycon_left.png
vendored
Normal file
|
After Width: | Height: | Size: 25 KiB |
BIN
dist/icons/controller/single_joycon_left_dark.png
vendored
Normal file
|
After Width: | Height: | Size: 25 KiB |
BIN
dist/icons/controller/single_joycon_left_midnight.png
vendored
Normal file
|
After Width: | Height: | Size: 24 KiB |
BIN
dist/icons/controller/single_joycon_left_vertical.png
vendored
Normal file
|
After Width: | Height: | Size: 24 KiB |
BIN
dist/icons/controller/single_joycon_left_vertical_dark.png
vendored
Normal file
|
After Width: | Height: | Size: 24 KiB |
BIN
dist/icons/controller/single_joycon_left_vertical_midnight.png
vendored
Normal file
|
After Width: | Height: | Size: 23 KiB |
BIN
dist/icons/controller/single_joycon_right.png
vendored
Normal file
|
After Width: | Height: | Size: 28 KiB |
BIN
dist/icons/controller/single_joycon_right_dark.png
vendored
Normal file
|
After Width: | Height: | Size: 28 KiB |
BIN
dist/icons/controller/single_joycon_right_midnight.png
vendored
Normal file
|
After Width: | Height: | Size: 26 KiB |
BIN
dist/icons/controller/single_joycon_right_vertical.png
vendored
Normal file
|
After Width: | Height: | Size: 27 KiB |
BIN
dist/icons/controller/single_joycon_right_vertical_dark.png
vendored
Normal file
|
After Width: | Height: | Size: 27 KiB |
BIN
dist/icons/controller/single_joycon_right_vertical_midnight.png
vendored
Normal file
|
After Width: | Height: | Size: 26 KiB |
@@ -1,7 +1,7 @@
|
||||
[Icon Theme]
|
||||
Name=colorful_dark
|
||||
Comment=Colorful theme (Dark style)
|
||||
Inherits=colorful
|
||||
Inherits=default
|
||||
Directories=16x16
|
||||
|
||||
[16x16]
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
[Icon Theme]
|
||||
Name=colorful_midnight_blue
|
||||
Comment=Colorful theme (Midnight Blue style)
|
||||
Inherits=colorful
|
||||
Inherits=default
|
||||
Directories=16x16
|
||||
|
||||
[16x16]
|
||||
|
||||
@@ -1257,6 +1257,10 @@ QComboBox::item:alternate {
|
||||
background: #19232D;
|
||||
}
|
||||
|
||||
QComboBox::item:checked {
|
||||
font-weight: bold;
|
||||
}
|
||||
|
||||
QComboBox::item:selected {
|
||||
border: 0px solid transparent;
|
||||
}
|
||||
|
||||
BIN
dist/yuzu.bmp
vendored
|
Before Width: | Height: | Size: 256 KiB |
2
externals/dynarmic
vendored
1
externals/ffmpeg
vendored
271
externals/find-modules/FindFFmpeg.cmake
vendored
@@ -1,187 +1,100 @@
|
||||
# FindFFmpeg
|
||||
# ----------
|
||||
# - Try to find ffmpeg libraries (libavcodec, libavformat and libavutil)
|
||||
# Once done this will define
|
||||
#
|
||||
# Copyright 2019 Citra Emulator Project
|
||||
# Licensed under GPLv2 or any later version
|
||||
# FFMPEG_FOUND - system has ffmpeg or libav
|
||||
# FFMPEG_INCLUDE_DIR - the ffmpeg include directory
|
||||
# FFMPEG_LIBRARIES - Link these to use ffmpeg
|
||||
# FFMPEG_LIBAVCODEC
|
||||
# FFMPEG_LIBAVFORMAT
|
||||
# FFMPEG_LIBAVUTIL
|
||||
#
|
||||
# Find the native FFmpeg includes and libraries
|
||||
# Copyright (c) 2008 Andreas Schneider <mail@cynapses.org>
|
||||
# Modified for other libraries by Lasse Kärkkäinen <tronic>
|
||||
# Modified for Hedgewars by Stepik777
|
||||
# Modified for FFmpeg-example Tuukka Pasanen 2018
|
||||
# Modified for yuzu toastUnlimted 2020
|
||||
#
|
||||
# This module defines the following variables:
|
||||
# Redistribution and use is allowed according to the terms of the New
|
||||
# BSD license.
|
||||
#
|
||||
# FFmpeg_INCLUDE_<component>: where to find <component>.h
|
||||
# FFmpeg_LIBRARY_<component>: where to find the <component> library
|
||||
# FFmpeg_INCLUDE_DIR: aggregate all the include paths
|
||||
# FFmpeg_LIBRARIES: aggregate all the paths to the libraries
|
||||
# FFmpeg_FOUND: True if all components have been found
|
||||
#
|
||||
# This module defines the following targets, which are prefered over variables:
|
||||
#
|
||||
# FFmpeg::<component>: Target to use <component> directly, with include path,
|
||||
# library and dependencies set up. If you are using a static build, you are
|
||||
# responsible for adding any external dependencies (such as zlib, bzlib...).
|
||||
#
|
||||
# <component> can be one of:
|
||||
# avcodec
|
||||
# avdevice
|
||||
# avfilter
|
||||
# avformat
|
||||
# avutil
|
||||
# postproc
|
||||
# swresample
|
||||
# swscale
|
||||
#
|
||||
|
||||
set(_FFmpeg_ALL_COMPONENTS
|
||||
avcodec
|
||||
avdevice
|
||||
avfilter
|
||||
avformat
|
||||
avutil
|
||||
postproc
|
||||
swresample
|
||||
swscale
|
||||
)
|
||||
|
||||
set(_FFmpeg_DEPS_avcodec avutil)
|
||||
set(_FFmpeg_DEPS_avdevice avcodec avformat avutil)
|
||||
set(_FFmpeg_DEPS_avfilter avutil)
|
||||
set(_FFmpeg_DEPS_avformat avcodec avutil)
|
||||
set(_FFmpeg_DEPS_postproc avutil)
|
||||
set(_FFmpeg_DEPS_swresample avutil)
|
||||
set(_FFmpeg_DEPS_swscale avutil)
|
||||
|
||||
function(find_ffmpeg LIBNAME)
|
||||
if(DEFINED ENV{FFMPEG_DIR})
|
||||
set(FFMPEG_DIR $ENV{FFMPEG_DIR})
|
||||
endif()
|
||||
|
||||
if(FFMPEG_DIR)
|
||||
list(APPEND INCLUDE_PATHS
|
||||
${FFMPEG_DIR}
|
||||
${FFMPEG_DIR}/ffmpeg
|
||||
${FFMPEG_DIR}/lib${LIBNAME}
|
||||
${FFMPEG_DIR}/include/lib${LIBNAME}
|
||||
${FFMPEG_DIR}/include/ffmpeg
|
||||
${FFMPEG_DIR}/include
|
||||
NO_DEFAULT_PATH
|
||||
NO_CMAKE_FIND_ROOT_PATH
|
||||
)
|
||||
list(APPEND LIB_PATHS
|
||||
${FFMPEG_DIR}
|
||||
${FFMPEG_DIR}/lib
|
||||
${FFMPEG_DIR}/lib${LIBNAME}
|
||||
NO_DEFAULT_PATH
|
||||
NO_CMAKE_FIND_ROOT_PATH
|
||||
)
|
||||
else()
|
||||
list(APPEND INCLUDE_PATHS
|
||||
/usr/local/include/ffmpeg
|
||||
/usr/local/include/lib${LIBNAME}
|
||||
/usr/include/ffmpeg
|
||||
/usr/include/lib${LIBNAME}
|
||||
/usr/include/ffmpeg/lib${LIBNAME}
|
||||
)
|
||||
|
||||
list(APPEND LIB_PATHS
|
||||
/usr/local/lib
|
||||
/usr/lib
|
||||
)
|
||||
endif()
|
||||
|
||||
find_path(FFmpeg_INCLUDE_${LIBNAME} lib${LIBNAME}/${LIBNAME}.h
|
||||
HINTS ${INCLUDE_PATHS}
|
||||
)
|
||||
|
||||
find_library(FFmpeg_LIBRARY_${LIBNAME} ${LIBNAME}
|
||||
HINTS ${LIB_PATHS}
|
||||
)
|
||||
|
||||
if(NOT FFMPEG_DIR AND (NOT FFmpeg_LIBRARY_${LIBNAME} OR NOT FFmpeg_INCLUDE_${LIBNAME}))
|
||||
# Didn't find it in the usual paths, try pkg-config
|
||||
find_package(PkgConfig QUIET)
|
||||
pkg_check_modules(FFmpeg_PKGCONFIG_${LIBNAME} QUIET lib${LIBNAME})
|
||||
|
||||
find_path(FFmpeg_INCLUDE_${LIBNAME} lib${LIBNAME}/${LIBNAME}.h
|
||||
${FFmpeg_PKGCONFIG_${LIBNAME}_INCLUDE_DIRS}
|
||||
)
|
||||
|
||||
find_library(FFmpeg_LIBRARY_${LIBNAME} ${LIBNAME}
|
||||
${FFmpeg_PKGCONFIG_${LIBNAME}_LIBRARY_DIRS}
|
||||
)
|
||||
endif()
|
||||
|
||||
if(FFmpeg_INCLUDE_${LIBNAME} AND FFmpeg_LIBRARY_${LIBNAME})
|
||||
set(FFmpeg_INCLUDE_${LIBNAME} "${FFmpeg_INCLUDE_${LIBNAME}}" PARENT_SCOPE)
|
||||
set(FFmpeg_LIBRARY_${LIBNAME} "${FFmpeg_LIBRARY_${LIBNAME}}" PARENT_SCOPE)
|
||||
|
||||
# Extract FFmpeg version from version.h
|
||||
foreach(v MAJOR MINOR MICRO)
|
||||
set(FFmpeg_${LIBNAME}_VERSION_${v} 0)
|
||||
endforeach()
|
||||
string(TOUPPER ${LIBNAME} LIBNAME_UPPER)
|
||||
file(STRINGS "${FFmpeg_INCLUDE_${LIBNAME}}/lib${LIBNAME}/version.h" _FFmpeg_VERSION_H_CONTENTS REGEX "#define LIB${LIBNAME_UPPER}_VERSION_(MAJOR|MINOR|MICRO) ")
|
||||
set(_FFmpeg_VERSION_REGEX "([0-9]+)")
|
||||
foreach(v MAJOR MINOR MICRO)
|
||||
if("${_FFmpeg_VERSION_H_CONTENTS}" MATCHES "#define LIB${LIBNAME_UPPER}_VERSION_${v}[\\t ]+${_FFmpeg_VERSION_REGEX}")
|
||||
set(FFmpeg_${LIBNAME}_VERSION_${v} "${CMAKE_MATCH_1}")
|
||||
endif()
|
||||
endforeach()
|
||||
set(FFmpeg_${LIBNAME}_VERSION "${FFmpeg_${LIBNAME}_VERSION_MAJOR}.${FFmpeg_${LIBNAME}_VERSION_MINOR}.${FFmpeg_${LIBNAME}_VERSION_MICRO}")
|
||||
set(FFmpeg_${c}_VERSION "${FFmpeg_${LIBNAME}_VERSION}" PARENT_SCOPE)
|
||||
unset(_FFmpeg_VERSION_REGEX)
|
||||
unset(_FFmpeg_VERSION_H_CONTENTS)
|
||||
|
||||
set(FFmpeg_${c}_FOUND TRUE PARENT_SCOPE)
|
||||
if(NOT FFmpeg_FIND_QUIETLY)
|
||||
message("-- Found ${LIBNAME}: ${FFmpeg_INCLUDE_${LIBNAME}} ${FFmpeg_LIBRARY_${LIBNAME}} (version: ${FFmpeg_${LIBNAME}_VERSION})")
|
||||
endif()
|
||||
endif()
|
||||
endfunction()
|
||||
|
||||
foreach(c ${_FFmpeg_ALL_COMPONENTS})
|
||||
find_ffmpeg(${c})
|
||||
endforeach()
|
||||
|
||||
foreach(c ${_FFmpeg_ALL_COMPONENTS})
|
||||
if(FFmpeg_${c}_FOUND)
|
||||
list(APPEND FFmpeg_INCLUDE_DIR ${FFmpeg_INCLUDE_${c}})
|
||||
list(APPEND FFmpeg_LIBRARIES ${FFmpeg_LIBRARY_${c}})
|
||||
|
||||
add_library(FFmpeg::${c} IMPORTED UNKNOWN)
|
||||
set_target_properties(FFmpeg::${c} PROPERTIES
|
||||
IMPORTED_LOCATION ${FFmpeg_LIBRARY_${c}}
|
||||
INTERFACE_INCLUDE_DIRECTORIES ${FFmpeg_INCLUDE_${c}}
|
||||
)
|
||||
if(_FFmpeg_DEPS_${c})
|
||||
set(deps)
|
||||
foreach(dep ${_FFmpeg_DEPS_${c}})
|
||||
list(APPEND deps FFmpeg::${dep})
|
||||
endforeach()
|
||||
|
||||
set_target_properties(FFmpeg::${c} PROPERTIES
|
||||
INTERFACE_LINK_LIBRARIES "${deps}"
|
||||
)
|
||||
unset(deps)
|
||||
endif()
|
||||
endif()
|
||||
endforeach()
|
||||
|
||||
if(FFmpeg_INCLUDE_DIR)
|
||||
list(REMOVE_DUPLICATES FFmpeg_INCLUDE_DIR)
|
||||
endif()
|
||||
|
||||
foreach(c ${FFmpeg_FIND_COMPONENTS})
|
||||
list(APPEND _FFmpeg_REQUIRED_VARS FFmpeg_INCLUDE_${c} FFmpeg_LIBRARY_${c})
|
||||
endforeach()
|
||||
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_package_handle_standard_args(FFmpeg
|
||||
REQUIRED_VARS ${_FFmpeg_REQUIRED_VARS}
|
||||
HANDLE_COMPONENTS
|
||||
|
||||
find_package_handle_standard_args(FFMPEG
|
||||
FOUND_VAR FFMPEG_FOUND
|
||||
REQUIRED_VARS
|
||||
FFMPEG_LIBRARY
|
||||
FFMPEG_INCLUDE_DIR
|
||||
VERSION_VAR FFMPEG_VERSION
|
||||
)
|
||||
|
||||
foreach(c ${_FFmpeg_ALL_COMPONENTS})
|
||||
unset(_FFmpeg_DEPS_${c})
|
||||
endforeach()
|
||||
unset(_FFmpeg_ALL_COMPONENTS)
|
||||
unset(_FFmpeg_REQUIRED_VARS)
|
||||
if(FFMPEG_LIBRARIES AND FFMPEG_INCLUDE_DIR)
|
||||
# in cache already
|
||||
set(FFMPEG_FOUND TRUE)
|
||||
else()
|
||||
# use pkg-config to get the directories and then use these values
|
||||
# in the FIND_PATH() and FIND_LIBRARY() calls
|
||||
find_package(PkgConfig)
|
||||
if(PKG_CONFIG_FOUND)
|
||||
pkg_check_modules(_FFMPEG_AVCODEC libavcodec)
|
||||
pkg_check_modules(_FFMPEG_AVUTIL libavutil)
|
||||
pkg_check_modules(_FFMPEG_SWSCALE libswscale)
|
||||
endif()
|
||||
|
||||
find_path(FFMPEG_AVCODEC_INCLUDE_DIR
|
||||
NAMES libavcodec/avcodec.h
|
||||
PATHS ${_FFMPEG_AVCODEC_INCLUDE_DIRS}
|
||||
/usr/include
|
||||
/usr/local/include
|
||||
/opt/local/include
|
||||
/sw/include
|
||||
PATH_SUFFIXES ffmpeg libav)
|
||||
|
||||
find_library(FFMPEG_LIBAVCODEC
|
||||
NAMES avcodec
|
||||
PATHS ${_FFMPEG_AVCODEC_LIBRARY_DIRS}
|
||||
/usr/lib
|
||||
/usr/local/lib
|
||||
/opt/local/lib
|
||||
/sw/lib)
|
||||
|
||||
find_library(FFMPEG_LIBAVUTIL
|
||||
NAMES avutil
|
||||
PATHS ${_FFMPEG_AVUTIL_LIBRARY_DIRS}
|
||||
/usr/lib
|
||||
/usr/local/lib
|
||||
/opt/local/lib
|
||||
/sw/lib)
|
||||
|
||||
find_library(FFMPEG_LIBSWSCALE
|
||||
NAMES swscale
|
||||
PATHS ${_FFMPEG_SWSCALE_LIBRARY_DIRS}
|
||||
/usr/lib
|
||||
/usr/local/lib
|
||||
/opt/local/lib
|
||||
/sw/lib)
|
||||
|
||||
if(FFMPEG_LIBAVCODEC AND FFMPEG_LIBAVUTIL AND FFMPEG_LIBSWSCALE)
|
||||
set(FFMPEG_FOUND TRUE)
|
||||
endif()
|
||||
|
||||
if(FFMPEG_FOUND)
|
||||
set(FFMPEG_INCLUDE_DIR ${FFMPEG_AVCODEC_INCLUDE_DIR})
|
||||
set(FFMPEG_LIBRARIES
|
||||
${FFMPEG_LIBAVCODEC}
|
||||
${FFMPEG_LIBAVUTIL}
|
||||
${FFMPEG_LIBSWSCALE})
|
||||
endif()
|
||||
|
||||
if(FFMPEG_FOUND)
|
||||
if(NOT FFMPEG_FIND_QUIETLY)
|
||||
message(STATUS
|
||||
"Found FFMPEG or Libav: ${FFMPEG_LIBRARIES}, ${FFMPEG_INCLUDE_DIR}")
|
||||
endif()
|
||||
else()
|
||||
if(FFMPEG_FIND_REQUIRED)
|
||||
message(FATAL_ERROR
|
||||
"Could not find libavcodec or libavutil or libswscale")
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
||||
3
externals/glad/include/glad/glad.h
vendored
@@ -5156,9 +5156,6 @@ GLAPI PFNGLDEPTHRANGEARRAYVPROC glad_glDepthRangeArrayv;
|
||||
typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDPROC)(GLuint index, GLdouble n, GLdouble f);
|
||||
GLAPI PFNGLDEPTHRANGEINDEXEDPROC glad_glDepthRangeIndexed;
|
||||
#define glDepthRangeIndexed glad_glDepthRangeIndexed
|
||||
typedef void (APIENTRYP PFNGLDEPTHRANGEINDEXEDDNVPROC)(GLuint index, GLdouble n, GLdouble f);
|
||||
GLAPI PFNGLDEPTHRANGEINDEXEDDNVPROC glad_glDepthRangeIndexeddNV;
|
||||
#define glDepthRangeIndexeddNV glad_glDepthRangeIndexeddNV
|
||||
typedef void (APIENTRYP PFNGLGETFLOATI_VPROC)(GLenum target, GLuint index, GLfloat *data);
|
||||
GLAPI PFNGLGETFLOATI_VPROC glad_glGetFloati_v;
|
||||
#define glGetFloati_v glad_glGetFloati_v
|
||||
|
||||
2
externals/glad/src/glad.c
vendored
@@ -1044,7 +1044,6 @@ PFNGLDEPTHMASKPROC glad_glDepthMask = NULL;
|
||||
PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL;
|
||||
PFNGLDEPTHRANGEARRAYVPROC glad_glDepthRangeArrayv = NULL;
|
||||
PFNGLDEPTHRANGEINDEXEDPROC glad_glDepthRangeIndexed = NULL;
|
||||
PFNGLDEPTHRANGEINDEXEDDNVPROC glad_glDepthRangeIndexeddNV = NULL;
|
||||
PFNGLDEPTHRANGEFPROC glad_glDepthRangef = NULL;
|
||||
PFNGLDETACHSHADERPROC glad_glDetachShader = NULL;
|
||||
PFNGLDISABLEPROC glad_glDisable = NULL;
|
||||
@@ -7972,7 +7971,6 @@ static void load_GL_NV_depth_buffer_float(GLADloadproc load) {
|
||||
glad_glDepthRangedNV = (PFNGLDEPTHRANGEDNVPROC)load("glDepthRangedNV");
|
||||
glad_glClearDepthdNV = (PFNGLCLEARDEPTHDNVPROC)load("glClearDepthdNV");
|
||||
glad_glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)load("glDepthBoundsdNV");
|
||||
glad_glDepthRangeIndexeddNV = (PFNGLDEPTHRANGEINDEXEDDNVPROC)load("glDepthRangeIndexeddNV");
|
||||
}
|
||||
static void load_GL_NV_draw_texture(GLADloadproc load) {
|
||||
if(!GLAD_GL_NV_draw_texture) return;
|
||||
|
||||
5
externals/libusb/CMakeLists.txt
vendored
@@ -1,8 +1,3 @@
|
||||
# Ensure libusb compiles with UTF-8 encoding on MSVC
|
||||
if(MSVC)
|
||||
add_compile_options(/utf-8)
|
||||
endif()
|
||||
|
||||
add_library(usb STATIC EXCLUDE_FROM_ALL
|
||||
libusb/libusb/core.c
|
||||
libusb/libusb/core.c
|
||||
|
||||
2
externals/mbedtls
vendored
@@ -27,7 +27,6 @@ if (MSVC)
|
||||
# /Zo - Enhanced debug info for optimized builds
|
||||
# /permissive- - Enables stricter C++ standards conformance checks
|
||||
# /EHsc - C++-only exception handling semantics
|
||||
# /utf-8 - Set source and execution character sets to UTF-8
|
||||
# /volatile:iso - Use strict standards-compliant volatile semantics.
|
||||
# /Zc:externConstexpr - Allow extern constexpr variables to have external linkage, like the standard mandates
|
||||
# /Zc:inline - Let codegen omit inline functions in object files
|
||||
@@ -39,7 +38,6 @@ if (MSVC)
|
||||
/permissive-
|
||||
/EHsc
|
||||
/std:c++latest
|
||||
/utf-8
|
||||
/volatile:iso
|
||||
/Zc:externConstexpr
|
||||
/Zc:inline
|
||||
|
||||
@@ -15,8 +15,6 @@ add_library(audio_core STATIC
|
||||
command_generator.cpp
|
||||
command_generator.h
|
||||
common.h
|
||||
delay_line.cpp
|
||||
delay_line.h
|
||||
effect_context.cpp
|
||||
effect_context.h
|
||||
info_updater.cpp
|
||||
|
||||
@@ -2,8 +2,6 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cmath>
|
||||
#include <numbers>
|
||||
#include "audio_core/algorithm/interpolate.h"
|
||||
#include "audio_core/command_generator.h"
|
||||
#include "audio_core/effect_context.h"
|
||||
@@ -15,20 +13,6 @@ namespace AudioCore {
|
||||
namespace {
|
||||
constexpr std::size_t MIX_BUFFER_SIZE = 0x3f00;
|
||||
constexpr std::size_t SCALED_MIX_BUFFER_SIZE = MIX_BUFFER_SIZE << 15ULL;
|
||||
using DelayLineTimes = std::array<f32, AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT>;
|
||||
|
||||
constexpr DelayLineTimes FDN_MIN_DELAY_LINE_TIMES{5.0f, 6.0f, 13.0f, 14.0f};
|
||||
constexpr DelayLineTimes FDN_MAX_DELAY_LINE_TIMES{45.704f, 82.782f, 149.94f, 271.58f};
|
||||
constexpr DelayLineTimes DECAY0_MAX_DELAY_LINE_TIMES{17.0f, 13.0f, 9.0f, 7.0f};
|
||||
constexpr DelayLineTimes DECAY1_MAX_DELAY_LINE_TIMES{19.0f, 11.0f, 10.0f, 6.0f};
|
||||
constexpr std::array<f32, AudioCommon::I3DL2REVERB_TAPS> EARLY_TAP_TIMES{
|
||||
0.017136f, 0.059154f, 0.161733f, 0.390186f, 0.425262f, 0.455411f, 0.689737f,
|
||||
0.745910f, 0.833844f, 0.859502f, 0.000000f, 0.075024f, 0.168788f, 0.299901f,
|
||||
0.337443f, 0.371903f, 0.599011f, 0.716741f, 0.817859f, 0.851664f};
|
||||
constexpr std::array<f32, AudioCommon::I3DL2REVERB_TAPS> EARLY_GAIN{
|
||||
0.67096f, 0.61027f, 1.0f, 0.35680f, 0.68361f, 0.65978f, 0.51939f,
|
||||
0.24712f, 0.45945f, 0.45021f, 0.64196f, 0.54879f, 0.92925f, 0.38270f,
|
||||
0.72867f, 0.69794f, 0.5464f, 0.24563f, 0.45214f, 0.44042f};
|
||||
|
||||
template <std::size_t N>
|
||||
void ApplyMix(s32* output, const s32* input, s32 gain, s32 sample_count) {
|
||||
@@ -81,154 +65,6 @@ s32 ApplyMixDepop(s32* output, s32 first_sample, s32 delta, s32 sample_count) {
|
||||
}
|
||||
}
|
||||
|
||||
float Pow10(float x) {
|
||||
if (x >= 0.0f) {
|
||||
return 1.0f;
|
||||
} else if (x <= -5.3f) {
|
||||
return 0.0f;
|
||||
}
|
||||
return std::pow(10.0f, x);
|
||||
}
|
||||
|
||||
float SinD(float degrees) {
|
||||
return std::sin(degrees * std::numbers::pi_v<float> / 180.0f);
|
||||
}
|
||||
|
||||
float CosD(float degrees) {
|
||||
return std::cos(degrees * std::numbers::pi_v<float> / 180.0f);
|
||||
}
|
||||
|
||||
float ToFloat(s32 sample) {
|
||||
return static_cast<float>(sample) / 65536.f;
|
||||
}
|
||||
|
||||
s32 ToS32(float sample) {
|
||||
constexpr auto min = -8388608.0f;
|
||||
constexpr auto max = 8388607.f;
|
||||
float rescaled_sample = sample * 65536.0f;
|
||||
if (rescaled_sample < min) {
|
||||
rescaled_sample = min;
|
||||
}
|
||||
if (rescaled_sample > max) {
|
||||
rescaled_sample = max;
|
||||
}
|
||||
return static_cast<s32>(rescaled_sample);
|
||||
}
|
||||
|
||||
constexpr std::array<std::size_t, 20> REVERB_TAP_INDEX_1CH{0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
|
||||
|
||||
constexpr std::array<std::size_t, 20> REVERB_TAP_INDEX_2CH{0, 0, 0, 1, 1, 1, 1, 0, 0, 0,
|
||||
1, 1, 1, 0, 0, 0, 0, 1, 1, 1};
|
||||
|
||||
constexpr std::array<std::size_t, 20> REVERB_TAP_INDEX_4CH{0, 0, 0, 1, 1, 1, 1, 2, 2, 2,
|
||||
1, 1, 1, 0, 0, 0, 0, 3, 3, 3};
|
||||
|
||||
constexpr std::array<std::size_t, 20> REVERB_TAP_INDEX_6CH{4, 0, 0, 1, 1, 1, 1, 2, 2, 2,
|
||||
1, 1, 1, 0, 0, 0, 0, 3, 3, 3};
|
||||
|
||||
template <std::size_t CHANNEL_COUNT>
|
||||
void ApplyReverbGeneric(I3dl2ReverbState& state,
|
||||
const std::array<const s32*, AudioCommon::MAX_CHANNEL_COUNT>& input,
|
||||
const std::array<s32*, AudioCommon::MAX_CHANNEL_COUNT>& output,
|
||||
s32 sample_count) {
|
||||
|
||||
auto GetTapLookup = []() {
|
||||
if constexpr (CHANNEL_COUNT == 1) {
|
||||
return REVERB_TAP_INDEX_1CH;
|
||||
} else if constexpr (CHANNEL_COUNT == 2) {
|
||||
return REVERB_TAP_INDEX_2CH;
|
||||
} else if constexpr (CHANNEL_COUNT == 4) {
|
||||
return REVERB_TAP_INDEX_4CH;
|
||||
} else if constexpr (CHANNEL_COUNT == 6) {
|
||||
return REVERB_TAP_INDEX_6CH;
|
||||
}
|
||||
};
|
||||
|
||||
const auto& tap_index_lut = GetTapLookup();
|
||||
for (s32 sample = 0; sample < sample_count; sample++) {
|
||||
std::array<f32, CHANNEL_COUNT> out_samples{};
|
||||
std::array<f32, AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT> fsamp{};
|
||||
std::array<f32, AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT> mixed{};
|
||||
std::array<f32, AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT> osamp{};
|
||||
|
||||
// Mix everything into a single sample
|
||||
s32 temp_mixed_sample = 0;
|
||||
for (std::size_t i = 0; i < CHANNEL_COUNT; i++) {
|
||||
temp_mixed_sample += input[i][sample];
|
||||
}
|
||||
const auto current_sample = ToFloat(temp_mixed_sample);
|
||||
const auto early_tap = state.early_delay_line.TapOut(state.early_to_late_taps);
|
||||
|
||||
for (std::size_t i = 0; i < AudioCommon::I3DL2REVERB_TAPS; i++) {
|
||||
const auto tapped_samp =
|
||||
state.early_delay_line.TapOut(state.early_tap_steps[i]) * EARLY_GAIN[i];
|
||||
out_samples[tap_index_lut[i]] += tapped_samp;
|
||||
|
||||
if constexpr (CHANNEL_COUNT == 6) {
|
||||
// handle lfe
|
||||
out_samples[5] += tapped_samp;
|
||||
}
|
||||
}
|
||||
|
||||
state.lowpass_0 = current_sample * state.lowpass_2 + state.lowpass_0 * state.lowpass_1;
|
||||
state.early_delay_line.Tick(state.lowpass_0);
|
||||
|
||||
for (std::size_t i = 0; i < CHANNEL_COUNT; i++) {
|
||||
out_samples[i] *= state.early_gain;
|
||||
}
|
||||
|
||||
// Two channel seems to apply a latet gain, we require to save this
|
||||
f32 filter{};
|
||||
for (std::size_t i = 0; i < AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT; i++) {
|
||||
filter = state.fdn_delay_line[i].GetOutputSample();
|
||||
const auto computed = filter * state.lpf_coefficients[0][i] + state.shelf_filter[i];
|
||||
state.shelf_filter[i] =
|
||||
filter * state.lpf_coefficients[1][i] + computed * state.lpf_coefficients[2][i];
|
||||
fsamp[i] = computed;
|
||||
}
|
||||
|
||||
// Mixing matrix
|
||||
mixed[0] = fsamp[1] + fsamp[2];
|
||||
mixed[1] = -fsamp[0] - fsamp[3];
|
||||
mixed[2] = fsamp[0] - fsamp[3];
|
||||
mixed[3] = fsamp[1] - fsamp[2];
|
||||
|
||||
if constexpr (CHANNEL_COUNT == 2) {
|
||||
for (auto& mix : mixed) {
|
||||
mix *= (filter * state.late_gain);
|
||||
}
|
||||
}
|
||||
|
||||
for (std::size_t i = 0; i < AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT; i++) {
|
||||
const auto late = early_tap * state.late_gain;
|
||||
osamp[i] = state.decay_delay_line0[i].Tick(late + mixed[i]);
|
||||
osamp[i] = state.decay_delay_line1[i].Tick(osamp[i]);
|
||||
state.fdn_delay_line[i].Tick(osamp[i]);
|
||||
}
|
||||
|
||||
if constexpr (CHANNEL_COUNT == 1) {
|
||||
output[0][sample] = ToS32(state.dry_gain * ToFloat(input[0][sample]) +
|
||||
(out_samples[0] + osamp[0] + osamp[1]));
|
||||
} else if constexpr (CHANNEL_COUNT == 2 || CHANNEL_COUNT == 4) {
|
||||
for (std::size_t i = 0; i < CHANNEL_COUNT; i++) {
|
||||
output[i][sample] =
|
||||
ToS32(state.dry_gain * ToFloat(input[i][sample]) + (out_samples[i] + osamp[i]));
|
||||
}
|
||||
} else if constexpr (CHANNEL_COUNT == 6) {
|
||||
const auto temp_center = state.center_delay_line.Tick(0.5f * (osamp[2] - osamp[3]));
|
||||
for (std::size_t i = 0; i < 4; i++) {
|
||||
output[i][sample] =
|
||||
ToS32(state.dry_gain * ToFloat(input[i][sample]) + (out_samples[i] + osamp[i]));
|
||||
}
|
||||
output[4][sample] =
|
||||
ToS32(state.dry_gain * ToFloat(input[4][sample]) + (out_samples[4] + temp_center));
|
||||
output[5][sample] =
|
||||
ToS32(state.dry_gain * ToFloat(input[5][sample]) + (out_samples[5] + osamp[3]));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
CommandGenerator::CommandGenerator(AudioCommon::AudioRendererParameter& worker_params_,
|
||||
@@ -435,10 +271,11 @@ void CommandGenerator::GenerateBiquadFilterCommandForVoice(ServerVoiceInfo& voic
|
||||
}
|
||||
|
||||
// Generate biquad filter
|
||||
// GenerateBiquadFilterCommand(mix_buffer_count, biquad_filter,
|
||||
// dsp_state.biquad_filter_state,
|
||||
// mix_buffer_count + channel, mix_buffer_count + channel,
|
||||
// worker_params.sample_count, voice_info.GetInParams().node_id);
|
||||
// GenerateBiquadFilterCommand(mix_buffer_count, biquad_filter,
|
||||
// dsp_state.biquad_filter_state,
|
||||
// mix_buffer_count + channel, mix_buffer_count +
|
||||
// channel, worker_params.sample_count,
|
||||
// voice_info.GetInParams().node_id);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -539,53 +376,17 @@ void CommandGenerator::GenerateEffectCommand(ServerMixInfo& mix_info) {
|
||||
|
||||
void CommandGenerator::GenerateI3dl2ReverbEffectCommand(s32 mix_buffer_offset, EffectBase* info,
|
||||
bool enabled) {
|
||||
auto* reverb = dynamic_cast<EffectI3dl2Reverb*>(info);
|
||||
const auto& params = reverb->GetParams();
|
||||
auto& state = reverb->GetState();
|
||||
const auto channel_count = params.channel_count;
|
||||
|
||||
if (channel_count != 1 && channel_count != 2 && channel_count != 4 && channel_count != 6) {
|
||||
if (!enabled) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::array<const s32*, AudioCommon::MAX_CHANNEL_COUNT> input{};
|
||||
std::array<s32*, AudioCommon::MAX_CHANNEL_COUNT> output{};
|
||||
|
||||
const auto status = params.status;
|
||||
const auto& params = dynamic_cast<EffectI3dl2Reverb*>(info)->GetParams();
|
||||
const auto channel_count = params.channel_count;
|
||||
for (s32 i = 0; i < channel_count; i++) {
|
||||
input[i] = GetMixBuffer(mix_buffer_offset + params.input[i]);
|
||||
output[i] = GetMixBuffer(mix_buffer_offset + params.output[i]);
|
||||
}
|
||||
|
||||
if (enabled) {
|
||||
if (status == ParameterStatus::Initialized) {
|
||||
InitializeI3dl2Reverb(reverb->GetParams(), state, info->GetWorkBuffer());
|
||||
} else if (status == ParameterStatus::Updating) {
|
||||
UpdateI3dl2Reverb(reverb->GetParams(), state, false);
|
||||
}
|
||||
}
|
||||
|
||||
if (enabled) {
|
||||
switch (channel_count) {
|
||||
case 1:
|
||||
ApplyReverbGeneric<1>(state, input, output, worker_params.sample_count);
|
||||
break;
|
||||
case 2:
|
||||
ApplyReverbGeneric<2>(state, input, output, worker_params.sample_count);
|
||||
break;
|
||||
case 4:
|
||||
ApplyReverbGeneric<4>(state, input, output, worker_params.sample_count);
|
||||
break;
|
||||
case 6:
|
||||
ApplyReverbGeneric<6>(state, input, output, worker_params.sample_count);
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
for (s32 i = 0; i < channel_count; i++) {
|
||||
// Only copy if the buffer input and output do not match!
|
||||
if ((mix_buffer_offset + params.input[i]) != (mix_buffer_offset + params.output[i])) {
|
||||
std::memcpy(output[i], input[i], worker_params.sample_count * sizeof(s32));
|
||||
}
|
||||
// TODO(ogniK): Actually implement reverb
|
||||
if (params.input[i] != params.output[i]) {
|
||||
const auto* input = GetMixBuffer(mix_buffer_offset + params.input[i]);
|
||||
auto* output = GetMixBuffer(mix_buffer_offset + params.output[i]);
|
||||
ApplyMix<1>(output, input, 32768, worker_params.sample_count);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -724,133 +525,6 @@ s32 CommandGenerator::ReadAuxBuffer(AuxInfoDSP& recv_info, VAddr recv_buffer, u3
|
||||
return sample_count;
|
||||
}
|
||||
|
||||
void CommandGenerator::InitializeI3dl2Reverb(I3dl2ReverbParams& info, I3dl2ReverbState& state,
|
||||
std::vector<u8>& work_buffer) {
|
||||
// Reset state
|
||||
state.lowpass_0 = 0.0f;
|
||||
state.lowpass_1 = 0.0f;
|
||||
state.lowpass_2 = 0.0f;
|
||||
|
||||
state.early_delay_line.Reset();
|
||||
state.early_tap_steps.fill(0);
|
||||
state.early_gain = 0.0f;
|
||||
state.late_gain = 0.0f;
|
||||
state.early_to_late_taps = 0;
|
||||
for (std::size_t i = 0; i < AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT; i++) {
|
||||
state.fdn_delay_line[i].Reset();
|
||||
state.decay_delay_line0[i].Reset();
|
||||
state.decay_delay_line1[i].Reset();
|
||||
}
|
||||
state.last_reverb_echo = 0.0f;
|
||||
state.center_delay_line.Reset();
|
||||
for (auto& coef : state.lpf_coefficients) {
|
||||
coef.fill(0.0f);
|
||||
}
|
||||
state.shelf_filter.fill(0.0f);
|
||||
state.dry_gain = 0.0f;
|
||||
|
||||
const auto sample_rate = info.sample_rate / 1000;
|
||||
f32* work_buffer_ptr = reinterpret_cast<f32*>(work_buffer.data());
|
||||
|
||||
s32 delay_samples{};
|
||||
for (std::size_t i = 0; i < AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT; i++) {
|
||||
delay_samples =
|
||||
AudioCommon::CalculateDelaySamples(sample_rate, FDN_MAX_DELAY_LINE_TIMES[i]);
|
||||
state.fdn_delay_line[i].Initialize(delay_samples, work_buffer_ptr);
|
||||
work_buffer_ptr += delay_samples + 1;
|
||||
|
||||
delay_samples =
|
||||
AudioCommon::CalculateDelaySamples(sample_rate, DECAY0_MAX_DELAY_LINE_TIMES[i]);
|
||||
state.decay_delay_line0[i].Initialize(delay_samples, 0.0f, work_buffer_ptr);
|
||||
work_buffer_ptr += delay_samples + 1;
|
||||
|
||||
delay_samples =
|
||||
AudioCommon::CalculateDelaySamples(sample_rate, DECAY1_MAX_DELAY_LINE_TIMES[i]);
|
||||
state.decay_delay_line1[i].Initialize(delay_samples, 0.0f, work_buffer_ptr);
|
||||
work_buffer_ptr += delay_samples + 1;
|
||||
}
|
||||
delay_samples = AudioCommon::CalculateDelaySamples(sample_rate, 5.0f);
|
||||
state.center_delay_line.Initialize(delay_samples, work_buffer_ptr);
|
||||
work_buffer_ptr += delay_samples + 1;
|
||||
|
||||
delay_samples = AudioCommon::CalculateDelaySamples(sample_rate, 400.0f);
|
||||
state.early_delay_line.Initialize(delay_samples, work_buffer_ptr);
|
||||
|
||||
UpdateI3dl2Reverb(info, state, true);
|
||||
}
|
||||
|
||||
void CommandGenerator::UpdateI3dl2Reverb(I3dl2ReverbParams& info, I3dl2ReverbState& state,
|
||||
bool should_clear) {
|
||||
|
||||
state.dry_gain = info.dry_gain;
|
||||
state.shelf_filter.fill(0.0f);
|
||||
state.lowpass_0 = 0.0f;
|
||||
state.early_gain = Pow10(std::min(info.room + info.reflection, 5000.0f) / 2000.0f);
|
||||
state.late_gain = Pow10(std::min(info.room + info.reverb, 5000.0f) / 2000.0f);
|
||||
|
||||
const auto sample_rate = info.sample_rate / 1000;
|
||||
const f32 hf_gain = Pow10(info.room_hf / 2000.0f);
|
||||
if (hf_gain >= 1.0f) {
|
||||
state.lowpass_2 = 1.0f;
|
||||
state.lowpass_1 = 0.0f;
|
||||
} else {
|
||||
const auto a = 1.0f - hf_gain;
|
||||
const auto b = 2.0f * (1.0f - hf_gain * CosD(256.0f * info.hf_reference /
|
||||
static_cast<f32>(info.sample_rate)));
|
||||
const auto c = std::sqrt(b * b - 4.0f * a * a);
|
||||
|
||||
state.lowpass_1 = (b - c) / (2.0f * a);
|
||||
state.lowpass_2 = 1.0f - state.lowpass_1;
|
||||
}
|
||||
state.early_to_late_taps = AudioCommon::CalculateDelaySamples(
|
||||
sample_rate, 1000.0f * (info.reflection_delay + info.reverb_delay));
|
||||
|
||||
state.last_reverb_echo = 0.6f * info.diffusion * 0.01f;
|
||||
for (std::size_t i = 0; i < AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT; i++) {
|
||||
const auto length =
|
||||
FDN_MIN_DELAY_LINE_TIMES[i] +
|
||||
(info.density / 100.0f) * (FDN_MAX_DELAY_LINE_TIMES[i] - FDN_MIN_DELAY_LINE_TIMES[i]);
|
||||
state.fdn_delay_line[i].SetDelay(AudioCommon::CalculateDelaySamples(sample_rate, length));
|
||||
|
||||
const auto delay_sample_counts = state.fdn_delay_line[i].GetDelay() +
|
||||
state.decay_delay_line0[i].GetDelay() +
|
||||
state.decay_delay_line1[i].GetDelay();
|
||||
|
||||
float a = (-60.0f * static_cast<f32>(delay_sample_counts)) /
|
||||
(info.decay_time * static_cast<f32>(info.sample_rate));
|
||||
float b = a / info.hf_decay_ratio;
|
||||
float c = CosD(128.0f * 0.5f * info.hf_reference / static_cast<f32>(info.sample_rate)) /
|
||||
SinD(128.0f * 0.5f * info.hf_reference / static_cast<f32>(info.sample_rate));
|
||||
float d = Pow10((b - a) / 40.0f);
|
||||
float e = Pow10((b + a) / 40.0f) * 0.7071f;
|
||||
|
||||
state.lpf_coefficients[0][i] = e * ((d * c) + 1.0f) / (c + d);
|
||||
state.lpf_coefficients[1][i] = e * (1.0f - (d * c)) / (c + d);
|
||||
state.lpf_coefficients[2][i] = (c - d) / (c + d);
|
||||
|
||||
state.decay_delay_line0[i].SetCoefficient(state.last_reverb_echo);
|
||||
state.decay_delay_line1[i].SetCoefficient(-0.9f * state.last_reverb_echo);
|
||||
}
|
||||
|
||||
if (should_clear) {
|
||||
for (std::size_t i = 0; i < AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT; i++) {
|
||||
state.fdn_delay_line[i].Clear();
|
||||
state.decay_delay_line0[i].Clear();
|
||||
state.decay_delay_line1[i].Clear();
|
||||
}
|
||||
state.early_delay_line.Clear();
|
||||
state.center_delay_line.Clear();
|
||||
}
|
||||
|
||||
const auto max_early_delay = state.early_delay_line.GetMaxDelay();
|
||||
const auto reflection_time = 1000.0f * (0.0098f * info.reverb_delay + 0.02f);
|
||||
for (std::size_t tap = 0; tap < AudioCommon::I3DL2REVERB_TAPS; tap++) {
|
||||
const auto length = AudioCommon::CalculateDelaySamples(
|
||||
sample_rate, 1000.0f * info.reflection_delay + reflection_time * EARLY_TAP_TIMES[tap]);
|
||||
state.early_tap_steps[tap] = std::min(length, max_early_delay);
|
||||
}
|
||||
}
|
||||
|
||||
void CommandGenerator::GenerateVolumeRampCommand(float last_volume, float current_volume,
|
||||
s32 channel, s32 node_id) {
|
||||
const auto last = static_cast<s32>(last_volume * 32768.0f);
|
||||
|
||||
@@ -21,8 +21,6 @@ class ServerMixInfo;
|
||||
class EffectContext;
|
||||
class EffectBase;
|
||||
struct AuxInfoDSP;
|
||||
struct I3dl2ReverbParams;
|
||||
struct I3dl2ReverbState;
|
||||
using MixVolumeBuffer = std::array<float, AudioCommon::MAX_MIX_BUFFERS>;
|
||||
|
||||
class CommandGenerator {
|
||||
@@ -82,9 +80,6 @@ private:
|
||||
s32 ReadAuxBuffer(AuxInfoDSP& recv_info, VAddr recv_buffer, u32 max_samples, s32* out_data,
|
||||
u32 sample_count, u32 read_offset, u32 read_count);
|
||||
|
||||
void InitializeI3dl2Reverb(I3dl2ReverbParams& info, I3dl2ReverbState& state,
|
||||
std::vector<u8>& work_buffer);
|
||||
void UpdateI3dl2Reverb(I3dl2ReverbParams& info, I3dl2ReverbState& state, bool should_clear);
|
||||
// DSP Code
|
||||
s32 DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_count,
|
||||
s32 channel, std::size_t mix_offset);
|
||||
|
||||
@@ -33,29 +33,6 @@ constexpr std::size_t TEMP_MIX_BASE_SIZE = 0x3f00; // TODO(ogniK): Work out this
|
||||
// and our const ends up being 0x3f04, the 4 bytes are most
|
||||
// likely the sample history
|
||||
constexpr std::size_t TOTAL_TEMP_MIX_SIZE = TEMP_MIX_BASE_SIZE + AudioCommon::MAX_SAMPLE_HISTORY;
|
||||
constexpr f32 I3DL2REVERB_MAX_LEVEL = 5000.0f;
|
||||
constexpr f32 I3DL2REVERB_MIN_REFLECTION_DURATION = 0.02f;
|
||||
constexpr std::size_t I3DL2REVERB_TAPS = 20;
|
||||
constexpr std::size_t I3DL2REVERB_DELAY_LINE_COUNT = 4;
|
||||
using Fractional = s32;
|
||||
|
||||
template <typename T>
|
||||
constexpr Fractional ToFractional(T x) {
|
||||
return static_cast<Fractional>(x * static_cast<T>(0x4000));
|
||||
}
|
||||
|
||||
constexpr Fractional MultiplyFractional(Fractional lhs, Fractional rhs) {
|
||||
return static_cast<Fractional>(static_cast<s64>(lhs) * rhs >> 14);
|
||||
}
|
||||
|
||||
constexpr s32 FractionalToFixed(Fractional x) {
|
||||
const auto s = x & (1 << 13);
|
||||
return static_cast<s32>(x >> 14) + s;
|
||||
}
|
||||
|
||||
constexpr s32 CalculateDelaySamples(s32 sample_rate_khz, float time) {
|
||||
return FractionalToFixed(MultiplyFractional(ToFractional(sample_rate_khz), ToFractional(time)));
|
||||
}
|
||||
|
||||
static constexpr u32 VersionFromRevision(u32_le rev) {
|
||||
// "REV7" -> 7
|
||||
|
||||
@@ -1,104 +0,0 @@
|
||||
#include <cstring>
|
||||
#include "audio_core/delay_line.h"
|
||||
|
||||
namespace AudioCore {
|
||||
DelayLineBase::DelayLineBase() = default;
|
||||
DelayLineBase::~DelayLineBase() = default;
|
||||
|
||||
void DelayLineBase::Initialize(s32 max_delay_, float* src_buffer) {
|
||||
buffer = src_buffer;
|
||||
buffer_end = buffer + max_delay_;
|
||||
max_delay = max_delay_;
|
||||
output = buffer;
|
||||
SetDelay(max_delay_);
|
||||
Clear();
|
||||
}
|
||||
|
||||
void DelayLineBase::SetDelay(s32 new_delay) {
|
||||
if (max_delay < new_delay) {
|
||||
return;
|
||||
}
|
||||
delay = new_delay;
|
||||
input = (buffer + ((output - buffer) + new_delay) % (max_delay + 1));
|
||||
}
|
||||
|
||||
s32 DelayLineBase::GetDelay() const {
|
||||
return delay;
|
||||
}
|
||||
|
||||
s32 DelayLineBase::GetMaxDelay() const {
|
||||
return max_delay;
|
||||
}
|
||||
|
||||
f32 DelayLineBase::TapOut(s32 last_sample) {
|
||||
const float* ptr = input - (last_sample + 1);
|
||||
if (ptr < buffer) {
|
||||
ptr += (max_delay + 1);
|
||||
}
|
||||
|
||||
return *ptr;
|
||||
}
|
||||
|
||||
f32 DelayLineBase::Tick(f32 sample) {
|
||||
*(input++) = sample;
|
||||
const auto out_sample = *(output++);
|
||||
|
||||
if (buffer_end < input) {
|
||||
input = buffer;
|
||||
}
|
||||
|
||||
if (buffer_end < output) {
|
||||
output = buffer;
|
||||
}
|
||||
|
||||
return out_sample;
|
||||
}
|
||||
|
||||
float* DelayLineBase::GetInput() {
|
||||
return input;
|
||||
}
|
||||
|
||||
const float* DelayLineBase::GetInput() const {
|
||||
return input;
|
||||
}
|
||||
|
||||
f32 DelayLineBase::GetOutputSample() const {
|
||||
return *output;
|
||||
}
|
||||
|
||||
void DelayLineBase::Clear() {
|
||||
std::memset(buffer, 0, sizeof(float) * max_delay);
|
||||
}
|
||||
|
||||
void DelayLineBase::Reset() {
|
||||
buffer = nullptr;
|
||||
buffer_end = nullptr;
|
||||
max_delay = 0;
|
||||
input = nullptr;
|
||||
output = nullptr;
|
||||
delay = 0;
|
||||
}
|
||||
|
||||
DelayLineAllPass::DelayLineAllPass() = default;
|
||||
DelayLineAllPass::~DelayLineAllPass() = default;
|
||||
|
||||
void DelayLineAllPass::Initialize(u32 delay_, float coeffcient_, f32* src_buffer) {
|
||||
DelayLineBase::Initialize(delay_, src_buffer);
|
||||
SetCoefficient(coeffcient_);
|
||||
}
|
||||
|
||||
void DelayLineAllPass::SetCoefficient(float coeffcient_) {
|
||||
coefficient = coeffcient_;
|
||||
}
|
||||
|
||||
f32 DelayLineAllPass::Tick(f32 sample) {
|
||||
const auto temp = sample - coefficient * *output;
|
||||
return coefficient * temp + DelayLineBase::Tick(temp);
|
||||
}
|
||||
|
||||
void DelayLineAllPass::Reset() {
|
||||
coefficient = 0.0f;
|
||||
DelayLineBase::Reset();
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
||||
@@ -1,46 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
class DelayLineBase {
|
||||
public:
|
||||
DelayLineBase();
|
||||
~DelayLineBase();
|
||||
|
||||
void Initialize(s32 max_delay_, float* src_buffer);
|
||||
void SetDelay(s32 new_delay);
|
||||
s32 GetDelay() const;
|
||||
s32 GetMaxDelay() const;
|
||||
f32 TapOut(s32 last_sample);
|
||||
f32 Tick(f32 sample);
|
||||
float* GetInput();
|
||||
const float* GetInput() const;
|
||||
f32 GetOutputSample() const;
|
||||
void Clear();
|
||||
void Reset();
|
||||
|
||||
protected:
|
||||
float* buffer{nullptr};
|
||||
float* buffer_end{nullptr};
|
||||
s32 max_delay{};
|
||||
float* input{nullptr};
|
||||
float* output{nullptr};
|
||||
s32 delay{};
|
||||
};
|
||||
|
||||
class DelayLineAllPass final : public DelayLineBase {
|
||||
public:
|
||||
DelayLineAllPass();
|
||||
~DelayLineAllPass();
|
||||
|
||||
void Initialize(u32 delay, float coeffcient_, f32* src_buffer);
|
||||
void SetCoefficient(float coeffcient_);
|
||||
f32 Tick(f32 sample);
|
||||
void Reset();
|
||||
|
||||
private:
|
||||
float coefficient{};
|
||||
};
|
||||
} // namespace AudioCore
|
||||
@@ -90,14 +90,6 @@ s32 EffectBase::GetProcessingOrder() const {
|
||||
return processing_order;
|
||||
}
|
||||
|
||||
std::vector<u8>& EffectBase::GetWorkBuffer() {
|
||||
return work_buffer;
|
||||
}
|
||||
|
||||
const std::vector<u8>& EffectBase::GetWorkBuffer() const {
|
||||
return work_buffer;
|
||||
}
|
||||
|
||||
EffectI3dl2Reverb::EffectI3dl2Reverb() : EffectGeneric(EffectType::I3dl2Reverb) {}
|
||||
EffectI3dl2Reverb::~EffectI3dl2Reverb() = default;
|
||||
|
||||
@@ -125,12 +117,6 @@ void EffectI3dl2Reverb::Update(EffectInfo::InParams& in_params) {
|
||||
usage = UsageState::Initialized;
|
||||
params.status = ParameterStatus::Initialized;
|
||||
skipped = in_params.buffer_address == 0 || in_params.buffer_size == 0;
|
||||
if (!skipped) {
|
||||
auto& cur_work_buffer = GetWorkBuffer();
|
||||
// Has two buffers internally
|
||||
cur_work_buffer.resize(in_params.buffer_size * 2);
|
||||
std::fill(cur_work_buffer.begin(), cur_work_buffer.end(), 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -143,14 +129,6 @@ void EffectI3dl2Reverb::UpdateForCommandGeneration() {
|
||||
GetParams().status = ParameterStatus::Updated;
|
||||
}
|
||||
|
||||
I3dl2ReverbState& EffectI3dl2Reverb::GetState() {
|
||||
return state;
|
||||
}
|
||||
|
||||
const I3dl2ReverbState& EffectI3dl2Reverb::GetState() const {
|
||||
return state;
|
||||
}
|
||||
|
||||
EffectBiquadFilter::EffectBiquadFilter() : EffectGeneric(EffectType::BiquadFilter) {}
|
||||
EffectBiquadFilter::~EffectBiquadFilter() = default;
|
||||
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include "audio_core/common.h"
|
||||
#include "audio_core/delay_line.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
@@ -195,8 +194,6 @@ public:
|
||||
[[nodiscard]] bool IsEnabled() const;
|
||||
[[nodiscard]] s32 GetMixID() const;
|
||||
[[nodiscard]] s32 GetProcessingOrder() const;
|
||||
[[nodiscard]] std::vector<u8>& GetWorkBuffer();
|
||||
[[nodiscard]] const std::vector<u8>& GetWorkBuffer() const;
|
||||
|
||||
protected:
|
||||
UsageState usage{UsageState::Invalid};
|
||||
@@ -204,7 +201,6 @@ protected:
|
||||
s32 mix_id{};
|
||||
s32 processing_order{};
|
||||
bool enabled = false;
|
||||
std::vector<u8> work_buffer{};
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
@@ -216,7 +212,7 @@ public:
|
||||
return internal_params;
|
||||
}
|
||||
|
||||
const T& GetParams() const {
|
||||
const I3dl2ReverbParams& GetParams() const {
|
||||
return internal_params;
|
||||
}
|
||||
|
||||
@@ -233,27 +229,6 @@ public:
|
||||
void UpdateForCommandGeneration() override;
|
||||
};
|
||||
|
||||
struct I3dl2ReverbState {
|
||||
f32 lowpass_0{};
|
||||
f32 lowpass_1{};
|
||||
f32 lowpass_2{};
|
||||
|
||||
DelayLineBase early_delay_line{};
|
||||
std::array<u32, AudioCommon::I3DL2REVERB_TAPS> early_tap_steps{};
|
||||
f32 early_gain{};
|
||||
f32 late_gain{};
|
||||
|
||||
u32 early_to_late_taps{};
|
||||
std::array<DelayLineBase, AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT> fdn_delay_line{};
|
||||
std::array<DelayLineAllPass, AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT> decay_delay_line0{};
|
||||
std::array<DelayLineAllPass, AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT> decay_delay_line1{};
|
||||
f32 last_reverb_echo{};
|
||||
DelayLineBase center_delay_line{};
|
||||
std::array<std::array<f32, AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT>, 3> lpf_coefficients{};
|
||||
std::array<f32, AudioCommon::I3DL2REVERB_DELAY_LINE_COUNT> shelf_filter{};
|
||||
f32 dry_gain{};
|
||||
};
|
||||
|
||||
class EffectI3dl2Reverb : public EffectGeneric<I3dl2ReverbParams> {
|
||||
public:
|
||||
explicit EffectI3dl2Reverb();
|
||||
@@ -262,12 +237,8 @@ public:
|
||||
void Update(EffectInfo::InParams& in_params) override;
|
||||
void UpdateForCommandGeneration() override;
|
||||
|
||||
I3dl2ReverbState& GetState();
|
||||
const I3dl2ReverbState& GetState() const;
|
||||
|
||||
private:
|
||||
bool skipped = false;
|
||||
I3dl2ReverbState state{};
|
||||
};
|
||||
|
||||
class EffectBiquadFilter : public EffectGeneric<BiquadFilterParams> {
|
||||
|
||||
@@ -111,14 +111,7 @@ void Stream::PlayNextBuffer(std::chrono::nanoseconds ns_late) {
|
||||
|
||||
sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples());
|
||||
|
||||
const auto buffer_release_ns = GetBufferReleaseNS(*active_buffer);
|
||||
|
||||
// If ns_late is higher than the update rate ignore the delay
|
||||
if (ns_late > buffer_release_ns) {
|
||||
ns_late = {};
|
||||
}
|
||||
|
||||
core_timing.ScheduleEvent(buffer_release_ns - ns_late, release_event, {});
|
||||
core_timing.ScheduleEvent(GetBufferReleaseNS(*active_buffer) - ns_late, release_event, {});
|
||||
}
|
||||
|
||||
void Stream::ReleaseActiveBuffer(std::chrono::nanoseconds ns_late) {
|
||||
|
||||
@@ -167,8 +167,8 @@ add_library(common STATIC
|
||||
threadsafe_queue.h
|
||||
time_zone.cpp
|
||||
time_zone.h
|
||||
tiny_mt.h
|
||||
tree.h
|
||||
uint128.cpp
|
||||
uint128.h
|
||||
uuid.cpp
|
||||
uuid.h
|
||||
@@ -206,8 +206,6 @@ if (MSVC)
|
||||
else()
|
||||
target_compile_options(common PRIVATE
|
||||
-Werror
|
||||
|
||||
$<$<CXX_COMPILER_ID:Clang>:-fsized-deallocation>
|
||||
)
|
||||
endif()
|
||||
|
||||
|
||||
@@ -42,11 +42,6 @@ requires std::is_integral_v<T>[[nodiscard]] constexpr bool IsAligned(T value, si
|
||||
return (value & mask) == 0;
|
||||
}
|
||||
|
||||
template <typename T, typename U>
|
||||
requires std::is_integral_v<T>[[nodiscard]] constexpr T DivideUp(T x, U y) {
|
||||
return (x + (y - 1)) / y;
|
||||
}
|
||||
|
||||
template <typename T, size_t Align = 16>
|
||||
class AlignmentAllocator {
|
||||
public:
|
||||
|
||||
@@ -28,10 +28,8 @@
|
||||
// compromising on hash quality.
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
#include <utility>
|
||||
|
||||
#include "common/cityhash.h"
|
||||
#include <string.h> // for memcpy and memset
|
||||
#include "cityhash.h"
|
||||
#include "common/swap.h"
|
||||
|
||||
// #include "config.h"
|
||||
@@ -44,17 +42,21 @@
|
||||
|
||||
using namespace std;
|
||||
|
||||
typedef uint8_t uint8;
|
||||
typedef uint32_t uint32;
|
||||
typedef uint64_t uint64;
|
||||
|
||||
namespace Common {
|
||||
|
||||
static u64 unaligned_load64(const char* p) {
|
||||
u64 result;
|
||||
std::memcpy(&result, p, sizeof(result));
|
||||
static uint64 UNALIGNED_LOAD64(const char* p) {
|
||||
uint64 result;
|
||||
memcpy(&result, p, sizeof(result));
|
||||
return result;
|
||||
}
|
||||
|
||||
static u32 unaligned_load32(const char* p) {
|
||||
u32 result;
|
||||
std::memcpy(&result, p, sizeof(result));
|
||||
static uint32 UNALIGNED_LOAD32(const char* p) {
|
||||
uint32 result;
|
||||
memcpy(&result, p, sizeof(result));
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -74,64 +76,64 @@ static u32 unaligned_load32(const char* p) {
|
||||
#endif
|
||||
#endif
|
||||
|
||||
static u64 Fetch64(const char* p) {
|
||||
return uint64_in_expected_order(unaligned_load64(p));
|
||||
static uint64 Fetch64(const char* p) {
|
||||
return uint64_in_expected_order(UNALIGNED_LOAD64(p));
|
||||
}
|
||||
|
||||
static u32 Fetch32(const char* p) {
|
||||
return uint32_in_expected_order(unaligned_load32(p));
|
||||
static uint32 Fetch32(const char* p) {
|
||||
return uint32_in_expected_order(UNALIGNED_LOAD32(p));
|
||||
}
|
||||
|
||||
// Some primes between 2^63 and 2^64 for various uses.
|
||||
static constexpr u64 k0 = 0xc3a5c85c97cb3127ULL;
|
||||
static constexpr u64 k1 = 0xb492b66fbe98f273ULL;
|
||||
static constexpr u64 k2 = 0x9ae16a3b2f90404fULL;
|
||||
static const uint64 k0 = 0xc3a5c85c97cb3127ULL;
|
||||
static const uint64 k1 = 0xb492b66fbe98f273ULL;
|
||||
static const uint64 k2 = 0x9ae16a3b2f90404fULL;
|
||||
|
||||
// Bitwise right rotate. Normally this will compile to a single
|
||||
// instruction, especially if the shift is a manifest constant.
|
||||
static u64 Rotate(u64 val, int shift) {
|
||||
static uint64 Rotate(uint64 val, int shift) {
|
||||
// Avoid shifting by 64: doing so yields an undefined result.
|
||||
return shift == 0 ? val : ((val >> shift) | (val << (64 - shift)));
|
||||
}
|
||||
|
||||
static u64 ShiftMix(u64 val) {
|
||||
static uint64 ShiftMix(uint64 val) {
|
||||
return val ^ (val >> 47);
|
||||
}
|
||||
|
||||
static u64 HashLen16(u64 u, u64 v) {
|
||||
return Hash128to64(u128{u, v});
|
||||
static uint64 HashLen16(uint64 u, uint64 v) {
|
||||
return Hash128to64(uint128(u, v));
|
||||
}
|
||||
|
||||
static u64 HashLen16(u64 u, u64 v, u64 mul) {
|
||||
static uint64 HashLen16(uint64 u, uint64 v, uint64 mul) {
|
||||
// Murmur-inspired hashing.
|
||||
u64 a = (u ^ v) * mul;
|
||||
uint64 a = (u ^ v) * mul;
|
||||
a ^= (a >> 47);
|
||||
u64 b = (v ^ a) * mul;
|
||||
uint64 b = (v ^ a) * mul;
|
||||
b ^= (b >> 47);
|
||||
b *= mul;
|
||||
return b;
|
||||
}
|
||||
|
||||
static u64 HashLen0to16(const char* s, size_t len) {
|
||||
static uint64 HashLen0to16(const char* s, std::size_t len) {
|
||||
if (len >= 8) {
|
||||
u64 mul = k2 + len * 2;
|
||||
u64 a = Fetch64(s) + k2;
|
||||
u64 b = Fetch64(s + len - 8);
|
||||
u64 c = Rotate(b, 37) * mul + a;
|
||||
u64 d = (Rotate(a, 25) + b) * mul;
|
||||
uint64 mul = k2 + len * 2;
|
||||
uint64 a = Fetch64(s) + k2;
|
||||
uint64 b = Fetch64(s + len - 8);
|
||||
uint64 c = Rotate(b, 37) * mul + a;
|
||||
uint64 d = (Rotate(a, 25) + b) * mul;
|
||||
return HashLen16(c, d, mul);
|
||||
}
|
||||
if (len >= 4) {
|
||||
u64 mul = k2 + len * 2;
|
||||
u64 a = Fetch32(s);
|
||||
uint64 mul = k2 + len * 2;
|
||||
uint64 a = Fetch32(s);
|
||||
return HashLen16(len + (a << 3), Fetch32(s + len - 4), mul);
|
||||
}
|
||||
if (len > 0) {
|
||||
u8 a = s[0];
|
||||
u8 b = s[len >> 1];
|
||||
u8 c = s[len - 1];
|
||||
u32 y = static_cast<u32>(a) + (static_cast<u32>(b) << 8);
|
||||
u32 z = static_cast<u32>(len) + (static_cast<u32>(c) << 2);
|
||||
uint8 a = s[0];
|
||||
uint8 b = s[len >> 1];
|
||||
uint8 c = s[len - 1];
|
||||
uint32 y = static_cast<uint32>(a) + (static_cast<uint32>(b) << 8);
|
||||
uint32 z = static_cast<uint32>(len) + (static_cast<uint32>(c) << 2);
|
||||
return ShiftMix(y * k2 ^ z * k0) * k2;
|
||||
}
|
||||
return k2;
|
||||
@@ -139,21 +141,22 @@ static u64 HashLen0to16(const char* s, size_t len) {
|
||||
|
||||
// This probably works well for 16-byte strings as well, but it may be overkill
|
||||
// in that case.
|
||||
static u64 HashLen17to32(const char* s, size_t len) {
|
||||
u64 mul = k2 + len * 2;
|
||||
u64 a = Fetch64(s) * k1;
|
||||
u64 b = Fetch64(s + 8);
|
||||
u64 c = Fetch64(s + len - 8) * mul;
|
||||
u64 d = Fetch64(s + len - 16) * k2;
|
||||
static uint64 HashLen17to32(const char* s, std::size_t len) {
|
||||
uint64 mul = k2 + len * 2;
|
||||
uint64 a = Fetch64(s) * k1;
|
||||
uint64 b = Fetch64(s + 8);
|
||||
uint64 c = Fetch64(s + len - 8) * mul;
|
||||
uint64 d = Fetch64(s + len - 16) * k2;
|
||||
return HashLen16(Rotate(a + b, 43) + Rotate(c, 30) + d, a + Rotate(b + k2, 18) + c, mul);
|
||||
}
|
||||
|
||||
// Return a 16-byte hash for 48 bytes. Quick and dirty.
|
||||
// Callers do best to use "random-looking" values for a and b.
|
||||
static pair<u64, u64> WeakHashLen32WithSeeds(u64 w, u64 x, u64 y, u64 z, u64 a, u64 b) {
|
||||
static pair<uint64, uint64> WeakHashLen32WithSeeds(uint64 w, uint64 x, uint64 y, uint64 z, uint64 a,
|
||||
uint64 b) {
|
||||
a += w;
|
||||
b = Rotate(b + a + z, 21);
|
||||
u64 c = a;
|
||||
uint64 c = a;
|
||||
a += x;
|
||||
a += y;
|
||||
b += Rotate(a, 44);
|
||||
@@ -161,34 +164,34 @@ static pair<u64, u64> WeakHashLen32WithSeeds(u64 w, u64 x, u64 y, u64 z, u64 a,
|
||||
}
|
||||
|
||||
// Return a 16-byte hash for s[0] ... s[31], a, and b. Quick and dirty.
|
||||
static pair<u64, u64> WeakHashLen32WithSeeds(const char* s, u64 a, u64 b) {
|
||||
static pair<uint64, uint64> WeakHashLen32WithSeeds(const char* s, uint64 a, uint64 b) {
|
||||
return WeakHashLen32WithSeeds(Fetch64(s), Fetch64(s + 8), Fetch64(s + 16), Fetch64(s + 24), a,
|
||||
b);
|
||||
}
|
||||
|
||||
// Return an 8-byte hash for 33 to 64 bytes.
|
||||
static u64 HashLen33to64(const char* s, size_t len) {
|
||||
u64 mul = k2 + len * 2;
|
||||
u64 a = Fetch64(s) * k2;
|
||||
u64 b = Fetch64(s + 8);
|
||||
u64 c = Fetch64(s + len - 24);
|
||||
u64 d = Fetch64(s + len - 32);
|
||||
u64 e = Fetch64(s + 16) * k2;
|
||||
u64 f = Fetch64(s + 24) * 9;
|
||||
u64 g = Fetch64(s + len - 8);
|
||||
u64 h = Fetch64(s + len - 16) * mul;
|
||||
u64 u = Rotate(a + g, 43) + (Rotate(b, 30) + c) * 9;
|
||||
u64 v = ((a + g) ^ d) + f + 1;
|
||||
u64 w = swap64((u + v) * mul) + h;
|
||||
u64 x = Rotate(e + f, 42) + c;
|
||||
u64 y = (swap64((v + w) * mul) + g) * mul;
|
||||
u64 z = e + f + c;
|
||||
static uint64 HashLen33to64(const char* s, std::size_t len) {
|
||||
uint64 mul = k2 + len * 2;
|
||||
uint64 a = Fetch64(s) * k2;
|
||||
uint64 b = Fetch64(s + 8);
|
||||
uint64 c = Fetch64(s + len - 24);
|
||||
uint64 d = Fetch64(s + len - 32);
|
||||
uint64 e = Fetch64(s + 16) * k2;
|
||||
uint64 f = Fetch64(s + 24) * 9;
|
||||
uint64 g = Fetch64(s + len - 8);
|
||||
uint64 h = Fetch64(s + len - 16) * mul;
|
||||
uint64 u = Rotate(a + g, 43) + (Rotate(b, 30) + c) * 9;
|
||||
uint64 v = ((a + g) ^ d) + f + 1;
|
||||
uint64 w = swap64((u + v) * mul) + h;
|
||||
uint64 x = Rotate(e + f, 42) + c;
|
||||
uint64 y = (swap64((v + w) * mul) + g) * mul;
|
||||
uint64 z = e + f + c;
|
||||
a = swap64((x + z) * mul + y) + b;
|
||||
b = ShiftMix((z + a) * mul + d + h) * mul;
|
||||
return b + x;
|
||||
}
|
||||
|
||||
u64 CityHash64(const char* s, size_t len) {
|
||||
uint64 CityHash64(const char* s, std::size_t len) {
|
||||
if (len <= 32) {
|
||||
if (len <= 16) {
|
||||
return HashLen0to16(s, len);
|
||||
@@ -201,15 +204,15 @@ u64 CityHash64(const char* s, size_t len) {
|
||||
|
||||
// For strings over 64 bytes we hash the end first, and then as we
|
||||
// loop we keep 56 bytes of state: v, w, x, y, and z.
|
||||
u64 x = Fetch64(s + len - 40);
|
||||
u64 y = Fetch64(s + len - 16) + Fetch64(s + len - 56);
|
||||
u64 z = HashLen16(Fetch64(s + len - 48) + len, Fetch64(s + len - 24));
|
||||
pair<u64, u64> v = WeakHashLen32WithSeeds(s + len - 64, len, z);
|
||||
pair<u64, u64> w = WeakHashLen32WithSeeds(s + len - 32, y + k1, x);
|
||||
uint64 x = Fetch64(s + len - 40);
|
||||
uint64 y = Fetch64(s + len - 16) + Fetch64(s + len - 56);
|
||||
uint64 z = HashLen16(Fetch64(s + len - 48) + len, Fetch64(s + len - 24));
|
||||
pair<uint64, uint64> v = WeakHashLen32WithSeeds(s + len - 64, len, z);
|
||||
pair<uint64, uint64> w = WeakHashLen32WithSeeds(s + len - 32, y + k1, x);
|
||||
x = x * k1 + Fetch64(s);
|
||||
|
||||
// Decrease len to the nearest multiple of 64, and operate on 64-byte chunks.
|
||||
len = (len - 1) & ~static_cast<size_t>(63);
|
||||
len = (len - 1) & ~static_cast<std::size_t>(63);
|
||||
do {
|
||||
x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1;
|
||||
y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1;
|
||||
@@ -226,21 +229,21 @@ u64 CityHash64(const char* s, size_t len) {
|
||||
HashLen16(v.second, w.second) + x);
|
||||
}
|
||||
|
||||
u64 CityHash64WithSeed(const char* s, size_t len, u64 seed) {
|
||||
uint64 CityHash64WithSeed(const char* s, std::size_t len, uint64 seed) {
|
||||
return CityHash64WithSeeds(s, len, k2, seed);
|
||||
}
|
||||
|
||||
u64 CityHash64WithSeeds(const char* s, size_t len, u64 seed0, u64 seed1) {
|
||||
uint64 CityHash64WithSeeds(const char* s, std::size_t len, uint64 seed0, uint64 seed1) {
|
||||
return HashLen16(CityHash64(s, len) - seed0, seed1);
|
||||
}
|
||||
|
||||
// A subroutine for CityHash128(). Returns a decent 128-bit hash for strings
|
||||
// of any length representable in signed long. Based on City and Murmur.
|
||||
static u128 CityMurmur(const char* s, size_t len, u128 seed) {
|
||||
u64 a = seed[0];
|
||||
u64 b = seed[1];
|
||||
u64 c = 0;
|
||||
u64 d = 0;
|
||||
static uint128 CityMurmur(const char* s, std::size_t len, uint128 seed) {
|
||||
uint64 a = Uint128Low64(seed);
|
||||
uint64 b = Uint128High64(seed);
|
||||
uint64 c = 0;
|
||||
uint64 d = 0;
|
||||
signed long l = static_cast<long>(len) - 16;
|
||||
if (l <= 0) { // len <= 16
|
||||
a = ShiftMix(a * k1) * k1;
|
||||
@@ -263,20 +266,20 @@ static u128 CityMurmur(const char* s, size_t len, u128 seed) {
|
||||
}
|
||||
a = HashLen16(a, c);
|
||||
b = HashLen16(d, b);
|
||||
return u128{a ^ b, HashLen16(b, a)};
|
||||
return uint128(a ^ b, HashLen16(b, a));
|
||||
}
|
||||
|
||||
u128 CityHash128WithSeed(const char* s, size_t len, u128 seed) {
|
||||
uint128 CityHash128WithSeed(const char* s, std::size_t len, uint128 seed) {
|
||||
if (len < 128) {
|
||||
return CityMurmur(s, len, seed);
|
||||
}
|
||||
|
||||
// We expect len >= 128 to be the common case. Keep 56 bytes of state:
|
||||
// v, w, x, y, and z.
|
||||
pair<u64, u64> v, w;
|
||||
u64 x = seed[0];
|
||||
u64 y = seed[1];
|
||||
u64 z = len * k1;
|
||||
pair<uint64, uint64> v, w;
|
||||
uint64 x = Uint128Low64(seed);
|
||||
uint64 y = Uint128High64(seed);
|
||||
uint64 z = len * k1;
|
||||
v.first = Rotate(y ^ k1, 49) * k1 + Fetch64(s);
|
||||
v.second = Rotate(v.first, 42) * k1 + Fetch64(s + 8);
|
||||
w.first = Rotate(y + z, 35) * k1 + x;
|
||||
@@ -310,7 +313,7 @@ u128 CityHash128WithSeed(const char* s, size_t len, u128 seed) {
|
||||
w.first *= 9;
|
||||
v.first *= k0;
|
||||
// If 0 < len < 128, hash up to 4 chunks of 32 bytes each from the end of s.
|
||||
for (size_t tail_done = 0; tail_done < len;) {
|
||||
for (std::size_t tail_done = 0; tail_done < len;) {
|
||||
tail_done += 32;
|
||||
y = Rotate(x + y, 42) * k0 + v.second;
|
||||
w.first += Fetch64(s + len - tail_done + 16);
|
||||
@@ -325,12 +328,13 @@ u128 CityHash128WithSeed(const char* s, size_t len, u128 seed) {
|
||||
// different 56-byte-to-8-byte hashes to get a 16-byte final result.
|
||||
x = HashLen16(x, v.first);
|
||||
y = HashLen16(y + z, w.first);
|
||||
return u128{HashLen16(x + v.second, w.second) + y, HashLen16(x + w.second, y + v.second)};
|
||||
return uint128(HashLen16(x + v.second, w.second) + y, HashLen16(x + w.second, y + v.second));
|
||||
}
|
||||
|
||||
u128 CityHash128(const char* s, size_t len) {
|
||||
return len >= 16 ? CityHash128WithSeed(s + 16, len - 16, u128{Fetch64(s), Fetch64(s + 8) + k0})
|
||||
: CityHash128WithSeed(s, len, u128{k0, k1});
|
||||
uint128 CityHash128(const char* s, std::size_t len) {
|
||||
return len >= 16
|
||||
? CityHash128WithSeed(s + 16, len - 16, uint128(Fetch64(s), Fetch64(s + 8) + k0))
|
||||
: CityHash128WithSeed(s, len, uint128(k0, k1));
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -62,38 +62,49 @@
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include "common/common_types.h"
|
||||
#include <cstdint>
|
||||
#include <utility>
|
||||
|
||||
namespace Common {
|
||||
|
||||
using uint128 = std::pair<uint64_t, uint64_t>;
|
||||
|
||||
[[nodiscard]] inline uint64_t Uint128Low64(const uint128& x) {
|
||||
return x.first;
|
||||
}
|
||||
[[nodiscard]] inline uint64_t Uint128High64(const uint128& x) {
|
||||
return x.second;
|
||||
}
|
||||
|
||||
// Hash function for a byte array.
|
||||
[[nodiscard]] u64 CityHash64(const char* buf, size_t len);
|
||||
[[nodiscard]] uint64_t CityHash64(const char* buf, std::size_t len);
|
||||
|
||||
// Hash function for a byte array. For convenience, a 64-bit seed is also
|
||||
// hashed into the result.
|
||||
[[nodiscard]] u64 CityHash64WithSeed(const char* buf, size_t len, u64 seed);
|
||||
[[nodiscard]] uint64_t CityHash64WithSeed(const char* buf, std::size_t len, uint64_t seed);
|
||||
|
||||
// Hash function for a byte array. For convenience, two seeds are also
|
||||
// hashed into the result.
|
||||
[[nodiscard]] u64 CityHash64WithSeeds(const char* buf, size_t len, u64 seed0, u64 seed1);
|
||||
[[nodiscard]] uint64_t CityHash64WithSeeds(const char* buf, std::size_t len, uint64_t seed0,
|
||||
uint64_t seed1);
|
||||
|
||||
// Hash function for a byte array.
|
||||
[[nodiscard]] u128 CityHash128(const char* s, size_t len);
|
||||
[[nodiscard]] uint128 CityHash128(const char* s, std::size_t len);
|
||||
|
||||
// Hash function for a byte array. For convenience, a 128-bit seed is also
|
||||
// hashed into the result.
|
||||
[[nodiscard]] u128 CityHash128WithSeed(const char* s, size_t len, u128 seed);
|
||||
[[nodiscard]] uint128 CityHash128WithSeed(const char* s, std::size_t len, uint128 seed);
|
||||
|
||||
// Hash 128 input bits down to 64 bits of output.
|
||||
// This is intended to be a reasonably good hash function.
|
||||
[[nodiscard]] inline u64 Hash128to64(const u128& x) {
|
||||
[[nodiscard]] inline uint64_t Hash128to64(const uint128& x) {
|
||||
// Murmur-inspired hashing.
|
||||
const u64 mul = 0x9ddfea08eb382d69ULL;
|
||||
u64 a = (x[0] ^ x[1]) * mul;
|
||||
const uint64_t kMul = 0x9ddfea08eb382d69ULL;
|
||||
uint64_t a = (Uint128Low64(x) ^ Uint128High64(x)) * kMul;
|
||||
a ^= (a >> 47);
|
||||
u64 b = (x[1] ^ a) * mul;
|
||||
uint64_t b = (Uint128High64(x) ^ a) * kMul;
|
||||
b ^= (b >> 47);
|
||||
b *= mul;
|
||||
b *= kMul;
|
||||
return b;
|
||||
}
|
||||
|
||||
|
||||
@@ -52,13 +52,9 @@ __declspec(dllimport) void __stdcall DebugBreak(void);
|
||||
// Generic function to get last error message.
|
||||
// Call directly after the command or use the error num.
|
||||
// This function might change the error code.
|
||||
// Defined in misc.cpp.
|
||||
// Defined in Misc.cpp.
|
||||
[[nodiscard]] std::string GetLastErrorMsg();
|
||||
|
||||
// Like GetLastErrorMsg(), but passing an explicit error code.
|
||||
// Defined in misc.cpp.
|
||||
[[nodiscard]] std::string NativeErrorToString(int e);
|
||||
|
||||
#define DECLARE_ENUM_FLAG_OPERATORS(type) \
|
||||
[[nodiscard]] constexpr type operator|(type a, type b) noexcept { \
|
||||
using T = std::underlying_type_t<type>; \
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
|
||||
namespace Common {
|
||||
|
||||
constexpr std::size_t default_stack_size = 512 * 1024;
|
||||
constexpr std::size_t default_stack_size = 256 * 1024;
|
||||
|
||||
struct Fiber::FiberImpl {
|
||||
FiberImpl() : stack{default_stack_size}, rewind_stack{default_stack_size} {}
|
||||
@@ -116,19 +116,16 @@ void Fiber::Rewind() {
|
||||
boost::context::detail::jump_fcontext(impl->rewind_context, this);
|
||||
}
|
||||
|
||||
void Fiber::YieldTo(std::weak_ptr<Fiber> weak_from, Fiber& to) {
|
||||
to.impl->guard.lock();
|
||||
to.impl->previous_fiber = weak_from.lock();
|
||||
|
||||
auto transfer = boost::context::detail::jump_fcontext(to.impl->context, &to);
|
||||
|
||||
// "from" might no longer be valid if the thread was killed
|
||||
if (auto from = weak_from.lock()) {
|
||||
ASSERT(from->impl->previous_fiber != nullptr);
|
||||
from->impl->previous_fiber->impl->context = transfer.fctx;
|
||||
from->impl->previous_fiber->impl->guard.unlock();
|
||||
from->impl->previous_fiber.reset();
|
||||
}
|
||||
void Fiber::YieldTo(std::shared_ptr<Fiber> from, std::shared_ptr<Fiber> to) {
|
||||
ASSERT_MSG(from != nullptr, "Yielding fiber is null!");
|
||||
ASSERT_MSG(to != nullptr, "Next fiber is null!");
|
||||
to->impl->guard.lock();
|
||||
to->impl->previous_fiber = from;
|
||||
auto transfer = boost::context::detail::jump_fcontext(to->impl->context, to.get());
|
||||
ASSERT(from->impl->previous_fiber != nullptr);
|
||||
from->impl->previous_fiber->impl->context = transfer.fctx;
|
||||
from->impl->previous_fiber->impl->guard.unlock();
|
||||
from->impl->previous_fiber.reset();
|
||||
}
|
||||
|
||||
std::shared_ptr<Fiber> Fiber::ThreadToFiber() {
|
||||
|
||||
@@ -41,7 +41,7 @@ public:
|
||||
|
||||
/// Yields control from Fiber 'from' to Fiber 'to'
|
||||
/// Fiber 'from' must be the currently running fiber.
|
||||
static void YieldTo(std::weak_ptr<Fiber> weak_from, Fiber& to);
|
||||
static void YieldTo(std::shared_ptr<Fiber> from, std::shared_ptr<Fiber> to);
|
||||
[[nodiscard]] static std::shared_ptr<Fiber> ThreadToFiber();
|
||||
|
||||
void SetRewindPoint(std::function<void(void*)>&& rewind_func, void* rewind_param);
|
||||
|
||||
@@ -12,41 +12,27 @@
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
|
||||
std::string NativeErrorToString(int e) {
|
||||
#ifdef _WIN32
|
||||
LPSTR err_str;
|
||||
// Generic function to get last error message.
|
||||
// Call directly after the command or use the error num.
|
||||
// This function might change the error code.
|
||||
std::string GetLastErrorMsg() {
|
||||
static constexpr std::size_t buff_size = 255;
|
||||
char err_str[buff_size];
|
||||
|
||||
DWORD res = FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_ALLOCATE_BUFFER |
|
||||
FORMAT_MESSAGE_IGNORE_INSERTS,
|
||||
nullptr, e, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
|
||||
reinterpret_cast<LPSTR>(&err_str), 1, nullptr);
|
||||
if (!res) {
|
||||
return "(FormatMessageA failed to format error)";
|
||||
}
|
||||
std::string ret(err_str);
|
||||
LocalFree(err_str);
|
||||
return ret;
|
||||
#else
|
||||
char err_str[255];
|
||||
#if defined(__GLIBC__) && (_GNU_SOURCE || (_POSIX_C_SOURCE < 200112L && _XOPEN_SOURCE < 600))
|
||||
#ifdef _WIN32
|
||||
FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM, nullptr, GetLastError(),
|
||||
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), err_str, buff_size, nullptr);
|
||||
return std::string(err_str, buff_size);
|
||||
#elif defined(__GLIBC__) && (_GNU_SOURCE || (_POSIX_C_SOURCE < 200112L && _XOPEN_SOURCE < 600))
|
||||
// Thread safe (GNU-specific)
|
||||
const char* str = strerror_r(e, err_str, sizeof(err_str));
|
||||
const char* str = strerror_r(errno, err_str, buff_size);
|
||||
return std::string(str);
|
||||
#else
|
||||
// Thread safe (XSI-compliant)
|
||||
int second_err = strerror_r(e, err_str, sizeof(err_str));
|
||||
if (second_err != 0) {
|
||||
return "(strerror_r failed to format error)";
|
||||
const int success = strerror_r(errno, err_str, buff_size);
|
||||
if (success != 0) {
|
||||
return {};
|
||||
}
|
||||
return std::string(err_str);
|
||||
#endif // GLIBC etc.
|
||||
#endif // _WIN32
|
||||
}
|
||||
|
||||
std::string GetLastErrorMsg() {
|
||||
#ifdef _WIN32
|
||||
return NativeErrorToString(GetLastError());
|
||||
#else
|
||||
return NativeErrorToString(errno);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -19,14 +19,15 @@ namespace Common {
|
||||
/// SPSC ring buffer
|
||||
/// @tparam T Element type
|
||||
/// @tparam capacity Number of slots in ring buffer
|
||||
template <typename T, std::size_t capacity>
|
||||
/// @tparam granularity Slot size in terms of number of elements
|
||||
template <typename T, std::size_t capacity, std::size_t granularity = 1>
|
||||
class RingBuffer {
|
||||
/// A "slot" is made of a single `T`.
|
||||
static constexpr std::size_t slot_size = sizeof(T);
|
||||
/// A "slot" is made of `granularity` elements of `T`.
|
||||
static constexpr std::size_t slot_size = granularity * sizeof(T);
|
||||
// T must be safely memcpy-able and have a trivial default constructor.
|
||||
static_assert(std::is_trivial_v<T>);
|
||||
// Ensure capacity is sensible.
|
||||
static_assert(capacity < std::numeric_limits<std::size_t>::max() / 2);
|
||||
static_assert(capacity < std::numeric_limits<std::size_t>::max() / 2 / granularity);
|
||||
static_assert((capacity & (capacity - 1)) == 0, "capacity must be a power of two");
|
||||
// Ensure lock-free.
|
||||
static_assert(std::atomic_size_t::is_always_lock_free);
|
||||
@@ -46,7 +47,7 @@ public:
|
||||
const std::size_t second_copy = push_count - first_copy;
|
||||
|
||||
const char* in = static_cast<const char*>(new_slots);
|
||||
std::memcpy(m_data.data() + pos, in, first_copy * slot_size);
|
||||
std::memcpy(m_data.data() + pos * granularity, in, first_copy * slot_size);
|
||||
in += first_copy * slot_size;
|
||||
std::memcpy(m_data.data(), in, second_copy * slot_size);
|
||||
|
||||
@@ -73,7 +74,7 @@ public:
|
||||
const std::size_t second_copy = pop_count - first_copy;
|
||||
|
||||
char* out = static_cast<char*>(output);
|
||||
std::memcpy(out, m_data.data() + pos, first_copy * slot_size);
|
||||
std::memcpy(out, m_data.data() + pos * granularity, first_copy * slot_size);
|
||||
out += first_copy * slot_size;
|
||||
std::memcpy(out, m_data.data(), second_copy * slot_size);
|
||||
|
||||
@@ -83,9 +84,9 @@ public:
|
||||
}
|
||||
|
||||
std::vector<T> Pop(std::size_t max_slots = ~std::size_t(0)) {
|
||||
std::vector<T> out(std::min(max_slots, capacity));
|
||||
const std::size_t count = Pop(out.data(), out.size());
|
||||
out.resize(count);
|
||||
std::vector<T> out(std::min(max_slots, capacity) * granularity);
|
||||
const std::size_t count = Pop(out.data(), out.size() / granularity);
|
||||
out.resize(count * granularity);
|
||||
return out;
|
||||
}
|
||||
|
||||
@@ -112,7 +113,7 @@ private:
|
||||
alignas(128) std::atomic_size_t m_write_index{0};
|
||||
#endif
|
||||
|
||||
std::array<T, capacity> m_data;
|
||||
std::array<T, granularity * capacity> m_data;
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -49,9 +49,3 @@ ScopeExitHelper<Func> ScopeExit(Func&& func) {
|
||||
* \endcode
|
||||
*/
|
||||
#define SCOPE_EXIT(body) auto CONCAT2(scope_exit_helper_, __LINE__) = detail::ScopeExit([&]() body)
|
||||
|
||||
/**
|
||||
* This macro is similar to SCOPE_EXIT, except the object is caller managed. This is intended to be
|
||||
* used when the caller might want to cancel the ScopeExit.
|
||||
*/
|
||||
#define SCOPE_GUARD(body) detail::ScopeExit([&]() body)
|
||||
|
||||
@@ -141,13 +141,27 @@ std::string ReplaceAll(std::string result, const std::string& src, const std::st
|
||||
}
|
||||
|
||||
std::string UTF16ToUTF8(const std::u16string& input) {
|
||||
#ifdef _MSC_VER
|
||||
// Workaround for missing char16_t/char32_t instantiations in MSVC2017
|
||||
std::wstring_convert<std::codecvt_utf8_utf16<__int16>, __int16> convert;
|
||||
std::basic_string<__int16> tmp_buffer(input.cbegin(), input.cend());
|
||||
return convert.to_bytes(tmp_buffer);
|
||||
#else
|
||||
std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t> convert;
|
||||
return convert.to_bytes(input);
|
||||
#endif
|
||||
}
|
||||
|
||||
std::u16string UTF8ToUTF16(const std::string& input) {
|
||||
#ifdef _MSC_VER
|
||||
// Workaround for missing char16_t/char32_t instantiations in MSVC2017
|
||||
std::wstring_convert<std::codecvt_utf8_utf16<__int16>, __int16> convert;
|
||||
auto tmp_buffer = convert.from_bytes(input);
|
||||
return std::u16string(tmp_buffer.cbegin(), tmp_buffer.cend());
|
||||
#else
|
||||
std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t> convert;
|
||||
return convert.from_bytes(input);
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
|
||||
@@ -1,250 +0,0 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
// Implementation of TinyMT (mersenne twister RNG).
|
||||
// Like Nintendo, we will use the sample parameters.
|
||||
class TinyMT {
|
||||
public:
|
||||
static constexpr std::size_t NumStateWords = 4;
|
||||
|
||||
struct State {
|
||||
std::array<u32, NumStateWords> data{};
|
||||
};
|
||||
|
||||
private:
|
||||
static constexpr u32 ParamMat1 = 0x8F7011EE;
|
||||
static constexpr u32 ParamMat2 = 0xFC78FF1F;
|
||||
static constexpr u32 ParamTmat = 0x3793FDFF;
|
||||
|
||||
static constexpr u32 ParamMult = 0x6C078965;
|
||||
static constexpr u32 ParamPlus = 0x0019660D;
|
||||
static constexpr u32 ParamXor = 0x5D588B65;
|
||||
|
||||
static constexpr u32 TopBitmask = 0x7FFFFFFF;
|
||||
|
||||
static constexpr int MinimumInitIterations = 8;
|
||||
static constexpr int NumDiscardedInitOutputs = 8;
|
||||
|
||||
static constexpr u32 XorByShifted27(u32 value) {
|
||||
return value ^ (value >> 27);
|
||||
}
|
||||
|
||||
static constexpr u32 XorByShifted30(u32 value) {
|
||||
return value ^ (value >> 30);
|
||||
}
|
||||
|
||||
private:
|
||||
State state{};
|
||||
|
||||
private:
|
||||
// Internal API.
|
||||
void FinalizeInitialization() {
|
||||
const u32 state0 = this->state.data[0] & TopBitmask;
|
||||
const u32 state1 = this->state.data[1];
|
||||
const u32 state2 = this->state.data[2];
|
||||
const u32 state3 = this->state.data[3];
|
||||
|
||||
if (state0 == 0 && state1 == 0 && state2 == 0 && state3 == 0) {
|
||||
this->state.data[0] = 'T';
|
||||
this->state.data[1] = 'I';
|
||||
this->state.data[2] = 'N';
|
||||
this->state.data[3] = 'Y';
|
||||
}
|
||||
|
||||
for (int i = 0; i < NumDiscardedInitOutputs; i++) {
|
||||
this->GenerateRandomU32();
|
||||
}
|
||||
}
|
||||
|
||||
u32 GenerateRandomU24() {
|
||||
return (this->GenerateRandomU32() >> 8);
|
||||
}
|
||||
|
||||
static void GenerateInitialValuePlus(TinyMT::State* state, int index, u32 value) {
|
||||
u32& state0 = state->data[(index + 0) % NumStateWords];
|
||||
u32& state1 = state->data[(index + 1) % NumStateWords];
|
||||
u32& state2 = state->data[(index + 2) % NumStateWords];
|
||||
u32& state3 = state->data[(index + 3) % NumStateWords];
|
||||
|
||||
const u32 x = XorByShifted27(state0 ^ state1 ^ state3) * ParamPlus;
|
||||
const u32 y = x + index + value;
|
||||
|
||||
state0 = y;
|
||||
state1 += x;
|
||||
state2 += y;
|
||||
}
|
||||
|
||||
static void GenerateInitialValueXor(TinyMT::State* state, int index) {
|
||||
u32& state0 = state->data[(index + 0) % NumStateWords];
|
||||
u32& state1 = state->data[(index + 1) % NumStateWords];
|
||||
u32& state2 = state->data[(index + 2) % NumStateWords];
|
||||
u32& state3 = state->data[(index + 3) % NumStateWords];
|
||||
|
||||
const u32 x = XorByShifted27(state0 + state1 + state3) * ParamXor;
|
||||
const u32 y = x - index;
|
||||
|
||||
state0 = y;
|
||||
state1 ^= x;
|
||||
state2 ^= y;
|
||||
}
|
||||
|
||||
public:
|
||||
constexpr TinyMT() = default;
|
||||
|
||||
// Public API.
|
||||
|
||||
// Initialization.
|
||||
void Initialize(u32 seed) {
|
||||
this->state.data[0] = seed;
|
||||
this->state.data[1] = ParamMat1;
|
||||
this->state.data[2] = ParamMat2;
|
||||
this->state.data[3] = ParamTmat;
|
||||
|
||||
for (int i = 1; i < MinimumInitIterations; i++) {
|
||||
const u32 mixed = XorByShifted30(this->state.data[(i - 1) % NumStateWords]);
|
||||
this->state.data[i % NumStateWords] ^= mixed * ParamMult + i;
|
||||
}
|
||||
|
||||
this->FinalizeInitialization();
|
||||
}
|
||||
|
||||
void Initialize(const u32* seed, int seed_count) {
|
||||
this->state.data[0] = 0;
|
||||
this->state.data[1] = ParamMat1;
|
||||
this->state.data[2] = ParamMat2;
|
||||
this->state.data[3] = ParamTmat;
|
||||
|
||||
{
|
||||
const int num_init_iterations = std::max(seed_count + 1, MinimumInitIterations) - 1;
|
||||
|
||||
GenerateInitialValuePlus(&this->state, 0, seed_count);
|
||||
|
||||
for (int i = 0; i < num_init_iterations; i++) {
|
||||
GenerateInitialValuePlus(&this->state, (i + 1) % NumStateWords,
|
||||
(i < seed_count) ? seed[i] : 0);
|
||||
}
|
||||
|
||||
for (int i = 0; i < static_cast<int>(NumStateWords); i++) {
|
||||
GenerateInitialValueXor(&this->state,
|
||||
(i + 1 + num_init_iterations) % NumStateWords);
|
||||
}
|
||||
}
|
||||
|
||||
this->FinalizeInitialization();
|
||||
}
|
||||
|
||||
// State management.
|
||||
void GetState(TinyMT::State& out) const {
|
||||
out.data = this->state.data;
|
||||
}
|
||||
|
||||
void SetState(const TinyMT::State& state_) {
|
||||
this->state.data = state_.data;
|
||||
}
|
||||
|
||||
// Random generation.
|
||||
void GenerateRandomBytes(void* dst, std::size_t size) {
|
||||
const uintptr_t start = reinterpret_cast<uintptr_t>(dst);
|
||||
const uintptr_t end = start + size;
|
||||
const uintptr_t aligned_start = Common::AlignUp(start, 4);
|
||||
const uintptr_t aligned_end = Common::AlignDown(end, 4);
|
||||
|
||||
// Make sure we're aligned.
|
||||
if (start < aligned_start) {
|
||||
const u32 rnd = this->GenerateRandomU32();
|
||||
std::memcpy(dst, &rnd, aligned_start - start);
|
||||
}
|
||||
|
||||
// Write as many aligned u32s as we can.
|
||||
{
|
||||
u32* cur_dst = reinterpret_cast<u32*>(aligned_start);
|
||||
u32* const end_dst = reinterpret_cast<u32*>(aligned_end);
|
||||
|
||||
while (cur_dst < end_dst) {
|
||||
*(cur_dst++) = this->GenerateRandomU32();
|
||||
}
|
||||
}
|
||||
|
||||
// Handle any leftover unaligned data.
|
||||
if (aligned_end < end) {
|
||||
const u32 rnd = this->GenerateRandomU32();
|
||||
std::memcpy(reinterpret_cast<void*>(aligned_end), &rnd, end - aligned_end);
|
||||
}
|
||||
}
|
||||
|
||||
u32 GenerateRandomU32() {
|
||||
// Advance state.
|
||||
const u32 x0 =
|
||||
(this->state.data[0] & TopBitmask) ^ this->state.data[1] ^ this->state.data[2];
|
||||
const u32 y0 = this->state.data[3];
|
||||
const u32 x1 = x0 ^ (x0 << 1);
|
||||
const u32 y1 = y0 ^ (y0 >> 1) ^ x1;
|
||||
|
||||
const u32 state0 = this->state.data[1];
|
||||
u32 state1 = this->state.data[2];
|
||||
u32 state2 = x1 ^ (y1 << 10);
|
||||
const u32 state3 = y1;
|
||||
|
||||
if ((y1 & 1) != 0) {
|
||||
state1 ^= ParamMat1;
|
||||
state2 ^= ParamMat2;
|
||||
}
|
||||
|
||||
this->state.data[0] = state0;
|
||||
this->state.data[1] = state1;
|
||||
this->state.data[2] = state2;
|
||||
this->state.data[3] = state3;
|
||||
|
||||
// Temper.
|
||||
const u32 t1 = state0 + (state2 >> 8);
|
||||
u32 t0 = state3 ^ t1;
|
||||
|
||||
if ((t1 & 1) != 0) {
|
||||
t0 ^= ParamTmat;
|
||||
}
|
||||
|
||||
return t0;
|
||||
}
|
||||
|
||||
u64 GenerateRandomU64() {
|
||||
const u32 lo = this->GenerateRandomU32();
|
||||
const u32 hi = this->GenerateRandomU32();
|
||||
return (u64{hi} << 32) | u64{lo};
|
||||
}
|
||||
|
||||
float GenerateRandomF32() {
|
||||
// Floats have 24 bits of mantissa.
|
||||
constexpr u32 MantissaBits = 24;
|
||||
return static_cast<float>(GenerateRandomU24()) * (1.0f / (1U << MantissaBits));
|
||||
}
|
||||
|
||||
double GenerateRandomF64() {
|
||||
// Doubles have 53 bits of mantissa.
|
||||
// The smart way to generate 53 bits of random would be to use 32 bits
|
||||
// from the first rnd32() call, and then 21 from the second.
|
||||
// Nintendo does not. They use (32 - 5) = 27 bits from the first rnd32()
|
||||
// call, and (32 - 6) bits from the second. We'll do what they do, but
|
||||
// There's not a clear reason why.
|
||||
constexpr u32 MantissaBits = 53;
|
||||
constexpr u32 Shift1st = (64 - MantissaBits) / 2;
|
||||
constexpr u32 Shift2nd = (64 - MantissaBits) - Shift1st;
|
||||
|
||||
const u32 first = (this->GenerateRandomU32() >> Shift1st);
|
||||
const u32 second = (this->GenerateRandomU32() >> Shift2nd);
|
||||
|
||||
return (1.0 * first * (u64{1} << (32 - Shift2nd)) + second) *
|
||||
(1.0 / (u64{1} << MantissaBits));
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace Common
|
||||
71
src/common/uint128.cpp
Normal file
@@ -0,0 +1,71 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#include <intrin.h>
|
||||
|
||||
#pragma intrinsic(_umul128)
|
||||
#pragma intrinsic(_udiv128)
|
||||
#endif
|
||||
#include <cstring>
|
||||
#include "common/uint128.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
#ifdef _MSC_VER
|
||||
|
||||
u64 MultiplyAndDivide64(u64 a, u64 b, u64 d) {
|
||||
u128 r{};
|
||||
r[0] = _umul128(a, b, &r[1]);
|
||||
u64 remainder;
|
||||
#if _MSC_VER < 1923
|
||||
return udiv128(r[1], r[0], d, &remainder);
|
||||
#else
|
||||
return _udiv128(r[1], r[0], d, &remainder);
|
||||
#endif
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
u64 MultiplyAndDivide64(u64 a, u64 b, u64 d) {
|
||||
const u64 diva = a / d;
|
||||
const u64 moda = a % d;
|
||||
const u64 divb = b / d;
|
||||
const u64 modb = b % d;
|
||||
return diva * b + moda * divb + moda * modb / d;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
u128 Multiply64Into128(u64 a, u64 b) {
|
||||
u128 result;
|
||||
#ifdef _MSC_VER
|
||||
result[0] = _umul128(a, b, &result[1]);
|
||||
#else
|
||||
unsigned __int128 tmp = a;
|
||||
tmp *= b;
|
||||
std::memcpy(&result, &tmp, sizeof(u128));
|
||||
#endif
|
||||
return result;
|
||||
}
|
||||
|
||||
std::pair<u64, u64> Divide128On32(u128 dividend, u32 divisor) {
|
||||
u64 remainder = dividend[0] % divisor;
|
||||
u64 accum = dividend[0] / divisor;
|
||||
if (dividend[1] == 0)
|
||||
return {accum, remainder};
|
||||
// We ignore dividend[1] / divisor as that overflows
|
||||
const u64 first_segment = (dividend[1] % divisor) << 32;
|
||||
accum += (first_segment / divisor) << 32;
|
||||
const u64 second_segment = (first_segment % divisor) << 32;
|
||||
accum += (second_segment / divisor);
|
||||
remainder += second_segment % divisor;
|
||||
if (remainder >= divisor) {
|
||||
accum++;
|
||||
remainder -= divisor;
|
||||
}
|
||||
return {accum, remainder};
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
@@ -4,118 +4,19 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstring>
|
||||
#include <utility>
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#include <intrin.h>
|
||||
#pragma intrinsic(__umulh)
|
||||
#pragma intrinsic(_umul128)
|
||||
#pragma intrinsic(_udiv128)
|
||||
#else
|
||||
#include <x86intrin.h>
|
||||
#endif
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common {
|
||||
|
||||
// This function multiplies 2 u64 values and divides it by a u64 value.
|
||||
[[nodiscard]] static inline u64 MultiplyAndDivide64(u64 a, u64 b, u64 d) {
|
||||
#ifdef _MSC_VER
|
||||
u128 r{};
|
||||
r[0] = _umul128(a, b, &r[1]);
|
||||
u64 remainder;
|
||||
#if _MSC_VER < 1923
|
||||
return udiv128(r[1], r[0], d, &remainder);
|
||||
#else
|
||||
return _udiv128(r[1], r[0], d, &remainder);
|
||||
#endif
|
||||
#else
|
||||
const u64 diva = a / d;
|
||||
const u64 moda = a % d;
|
||||
const u64 divb = b / d;
|
||||
const u64 modb = b % d;
|
||||
return diva * b + moda * divb + moda * modb / d;
|
||||
#endif
|
||||
}
|
||||
[[nodiscard]] u64 MultiplyAndDivide64(u64 a, u64 b, u64 d);
|
||||
|
||||
// This function multiplies 2 u64 values and produces a u128 value;
|
||||
[[nodiscard]] static inline u128 Multiply64Into128(u64 a, u64 b) {
|
||||
u128 result;
|
||||
#ifdef _MSC_VER
|
||||
result[0] = _umul128(a, b, &result[1]);
|
||||
#else
|
||||
unsigned __int128 tmp = a;
|
||||
tmp *= b;
|
||||
std::memcpy(&result, &tmp, sizeof(u128));
|
||||
#endif
|
||||
return result;
|
||||
}
|
||||
|
||||
[[nodiscard]] static inline u64 GetFixedPoint64Factor(u64 numerator, u64 divisor) {
|
||||
#ifdef __SIZEOF_INT128__
|
||||
const auto base = static_cast<unsigned __int128>(numerator) << 64ULL;
|
||||
return static_cast<u64>(base / divisor);
|
||||
#elif defined(_M_X64) || defined(_M_ARM64)
|
||||
std::array<u64, 2> r = {0, numerator};
|
||||
u64 remainder;
|
||||
#if _MSC_VER < 1923
|
||||
return udiv128(r[1], r[0], divisor, &remainder);
|
||||
#else
|
||||
return _udiv128(r[1], r[0], divisor, &remainder);
|
||||
#endif
|
||||
#else
|
||||
// This one is bit more inaccurate.
|
||||
return MultiplyAndDivide64(std::numeric_limits<u64>::max(), numerator, divisor);
|
||||
#endif
|
||||
}
|
||||
|
||||
[[nodiscard]] static inline u64 MultiplyHigh(u64 a, u64 b) {
|
||||
#ifdef __SIZEOF_INT128__
|
||||
return (static_cast<unsigned __int128>(a) * static_cast<unsigned __int128>(b)) >> 64;
|
||||
#elif defined(_M_X64) || defined(_M_ARM64)
|
||||
return __umulh(a, b); // MSVC
|
||||
#else
|
||||
// Generic fallback
|
||||
const u64 a_lo = u32(a);
|
||||
const u64 a_hi = a >> 32;
|
||||
const u64 b_lo = u32(b);
|
||||
const u64 b_hi = b >> 32;
|
||||
|
||||
const u64 a_x_b_hi = a_hi * b_hi;
|
||||
const u64 a_x_b_mid = a_hi * b_lo;
|
||||
const u64 b_x_a_mid = b_hi * a_lo;
|
||||
const u64 a_x_b_lo = a_lo * b_lo;
|
||||
|
||||
const u64 carry_bit = (static_cast<u64>(static_cast<u32>(a_x_b_mid)) +
|
||||
static_cast<u64>(static_cast<u32>(b_x_a_mid)) + (a_x_b_lo >> 32)) >>
|
||||
32;
|
||||
|
||||
const u64 multhi = a_x_b_hi + (a_x_b_mid >> 32) + (b_x_a_mid >> 32) + carry_bit;
|
||||
|
||||
return multhi;
|
||||
#endif
|
||||
}
|
||||
[[nodiscard]] u128 Multiply64Into128(u64 a, u64 b);
|
||||
|
||||
// This function divides a u128 by a u32 value and produces two u64 values:
|
||||
// the result of division and the remainder
|
||||
[[nodiscard]] static inline std::pair<u64, u64> Divide128On32(u128 dividend, u32 divisor) {
|
||||
u64 remainder = dividend[0] % divisor;
|
||||
u64 accum = dividend[0] / divisor;
|
||||
if (dividend[1] == 0)
|
||||
return {accum, remainder};
|
||||
// We ignore dividend[1] / divisor as that overflows
|
||||
const u64 first_segment = (dividend[1] % divisor) << 32;
|
||||
accum += (first_segment / divisor) << 32;
|
||||
const u64 second_segment = (first_segment % divisor) << 32;
|
||||
accum += (second_segment / divisor);
|
||||
remainder += second_segment % divisor;
|
||||
if (remainder >= divisor) {
|
||||
accum++;
|
||||
remainder -= divisor;
|
||||
}
|
||||
return {accum, remainder};
|
||||
}
|
||||
[[nodiscard]] std::pair<u64, u64> Divide128On32(u128 dividend, u32 divisor);
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -2,8 +2,6 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
#include "common/uint128.h"
|
||||
#include "common/wall_clock.h"
|
||||
|
||||
|
||||
@@ -8,10 +8,68 @@
|
||||
#include <mutex>
|
||||
#include <thread>
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#include <intrin.h>
|
||||
|
||||
#pragma intrinsic(__umulh)
|
||||
#pragma intrinsic(_udiv128)
|
||||
#else
|
||||
#include <x86intrin.h>
|
||||
#endif
|
||||
|
||||
#include "common/atomic_ops.h"
|
||||
#include "common/uint128.h"
|
||||
#include "common/x64/native_clock.h"
|
||||
|
||||
namespace {
|
||||
|
||||
[[nodiscard]] u64 GetFixedPoint64Factor(u64 numerator, u64 divisor) {
|
||||
#ifdef __SIZEOF_INT128__
|
||||
const auto base = static_cast<unsigned __int128>(numerator) << 64ULL;
|
||||
return static_cast<u64>(base / divisor);
|
||||
#elif defined(_M_X64) || defined(_M_ARM64)
|
||||
std::array<u64, 2> r = {0, numerator};
|
||||
u64 remainder;
|
||||
#if _MSC_VER < 1923
|
||||
return udiv128(r[1], r[0], divisor, &remainder);
|
||||
#else
|
||||
return _udiv128(r[1], r[0], divisor, &remainder);
|
||||
#endif
|
||||
#else
|
||||
// This one is bit more inaccurate.
|
||||
return MultiplyAndDivide64(std::numeric_limits<u64>::max(), numerator, divisor);
|
||||
#endif
|
||||
}
|
||||
|
||||
[[nodiscard]] u64 MultiplyHigh(u64 a, u64 b) {
|
||||
#ifdef __SIZEOF_INT128__
|
||||
return (static_cast<unsigned __int128>(a) * static_cast<unsigned __int128>(b)) >> 64;
|
||||
#elif defined(_M_X64) || defined(_M_ARM64)
|
||||
return __umulh(a, b); // MSVC
|
||||
#else
|
||||
// Generic fallback
|
||||
const u64 a_lo = u32(a);
|
||||
const u64 a_hi = a >> 32;
|
||||
const u64 b_lo = u32(b);
|
||||
const u64 b_hi = b >> 32;
|
||||
|
||||
const u64 a_x_b_hi = a_hi * b_hi;
|
||||
const u64 a_x_b_mid = a_hi * b_lo;
|
||||
const u64 b_x_a_mid = b_hi * a_lo;
|
||||
const u64 a_x_b_lo = a_lo * b_lo;
|
||||
|
||||
const u64 carry_bit = (static_cast<u64>(static_cast<u32>(a_x_b_mid)) +
|
||||
static_cast<u64>(static_cast<u32>(b_x_a_mid)) + (a_x_b_lo >> 32)) >>
|
||||
32;
|
||||
|
||||
const u64 multhi = a_x_b_hi + (a_x_b_mid >> 32) + (b_x_a_mid >> 32) + carry_bit;
|
||||
|
||||
return multhi;
|
||||
#endif
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
namespace Common {
|
||||
|
||||
u64 EstimateRDTSCFrequency() {
|
||||
|
||||
@@ -19,6 +19,7 @@ add_library(core STATIC
|
||||
core.h
|
||||
core_timing.cpp
|
||||
core_timing.h
|
||||
core_timing_util.cpp
|
||||
core_timing_util.h
|
||||
cpu_manager.cpp
|
||||
cpu_manager.h
|
||||
@@ -147,7 +148,7 @@ add_library(core STATIC
|
||||
hle/kernel/client_session.h
|
||||
hle/kernel/code_set.cpp
|
||||
hle/kernel/code_set.h
|
||||
hle/kernel/svc_results.h
|
||||
hle/kernel/errors.h
|
||||
hle/kernel/global_scheduler_context.cpp
|
||||
hle/kernel/global_scheduler_context.h
|
||||
hle/kernel/handle_table.cpp
|
||||
@@ -156,56 +157,41 @@ add_library(core STATIC
|
||||
hle/kernel/hle_ipc.h
|
||||
hle/kernel/k_address_arbiter.cpp
|
||||
hle/kernel/k_address_arbiter.h
|
||||
hle/kernel/k_address_space_info.cpp
|
||||
hle/kernel/k_address_space_info.h
|
||||
hle/kernel/k_affinity_mask.h
|
||||
hle/kernel/k_condition_variable.cpp
|
||||
hle/kernel/k_condition_variable.h
|
||||
hle/kernel/k_event.cpp
|
||||
hle/kernel/k_event.h
|
||||
hle/kernel/k_light_condition_variable.h
|
||||
hle/kernel/k_light_lock.cpp
|
||||
hle/kernel/k_light_lock.h
|
||||
hle/kernel/k_memory_block.h
|
||||
hle/kernel/k_memory_block_manager.cpp
|
||||
hle/kernel/k_memory_block_manager.h
|
||||
hle/kernel/k_memory_layout.h
|
||||
hle/kernel/k_memory_manager.cpp
|
||||
hle/kernel/k_memory_manager.h
|
||||
hle/kernel/k_page_bitmap.h
|
||||
hle/kernel/k_page_heap.cpp
|
||||
hle/kernel/k_page_heap.h
|
||||
hle/kernel/k_page_linked_list.h
|
||||
hle/kernel/k_page_table.cpp
|
||||
hle/kernel/k_page_table.h
|
||||
hle/kernel/k_priority_queue.h
|
||||
hle/kernel/k_readable_event.cpp
|
||||
hle/kernel/k_readable_event.h
|
||||
hle/kernel/k_resource_limit.cpp
|
||||
hle/kernel/k_resource_limit.h
|
||||
hle/kernel/k_scheduler.cpp
|
||||
hle/kernel/k_scheduler.h
|
||||
hle/kernel/k_scheduler_lock.h
|
||||
hle/kernel/k_scoped_lock.h
|
||||
hle/kernel/k_scoped_resource_reservation.h
|
||||
hle/kernel/k_scoped_scheduler_lock_and_sleep.h
|
||||
hle/kernel/k_shared_memory.cpp
|
||||
hle/kernel/k_shared_memory.h
|
||||
hle/kernel/k_slab_heap.h
|
||||
hle/kernel/k_spin_lock.cpp
|
||||
hle/kernel/k_spin_lock.h
|
||||
hle/kernel/k_synchronization_object.cpp
|
||||
hle/kernel/k_synchronization_object.h
|
||||
hle/kernel/k_system_control.cpp
|
||||
hle/kernel/k_system_control.h
|
||||
hle/kernel/k_thread.cpp
|
||||
hle/kernel/k_thread.h
|
||||
hle/kernel/k_thread_queue.h
|
||||
hle/kernel/k_writable_event.cpp
|
||||
hle/kernel/k_writable_event.h
|
||||
hle/kernel/kernel.cpp
|
||||
hle/kernel/kernel.h
|
||||
hle/kernel/memory_types.h
|
||||
hle/kernel/memory/address_space_info.cpp
|
||||
hle/kernel/memory/address_space_info.h
|
||||
hle/kernel/memory/memory_block.h
|
||||
hle/kernel/memory/memory_block_manager.cpp
|
||||
hle/kernel/memory/memory_block_manager.h
|
||||
hle/kernel/memory/memory_layout.h
|
||||
hle/kernel/memory/memory_manager.cpp
|
||||
hle/kernel/memory/memory_manager.h
|
||||
hle/kernel/memory/memory_types.h
|
||||
hle/kernel/memory/page_linked_list.h
|
||||
hle/kernel/memory/page_heap.cpp
|
||||
hle/kernel/memory/page_heap.h
|
||||
hle/kernel/memory/page_table.cpp
|
||||
hle/kernel/memory/page_table.h
|
||||
hle/kernel/memory/slab_heap.h
|
||||
hle/kernel/memory/system_control.cpp
|
||||
hle/kernel/memory/system_control.h
|
||||
hle/kernel/object.cpp
|
||||
hle/kernel/object.h
|
||||
hle/kernel/physical_core.cpp
|
||||
@@ -215,6 +201,10 @@ add_library(core STATIC
|
||||
hle/kernel/process.h
|
||||
hle/kernel/process_capability.cpp
|
||||
hle/kernel/process_capability.h
|
||||
hle/kernel/readable_event.cpp
|
||||
hle/kernel/readable_event.h
|
||||
hle/kernel/resource_limit.cpp
|
||||
hle/kernel/resource_limit.h
|
||||
hle/kernel/server_port.cpp
|
||||
hle/kernel/server_port.h
|
||||
hle/kernel/server_session.cpp
|
||||
@@ -223,15 +213,20 @@ add_library(core STATIC
|
||||
hle/kernel/service_thread.h
|
||||
hle/kernel/session.cpp
|
||||
hle/kernel/session.h
|
||||
hle/kernel/shared_memory.cpp
|
||||
hle/kernel/shared_memory.h
|
||||
hle/kernel/svc.cpp
|
||||
hle/kernel/svc.h
|
||||
hle/kernel/svc_common.h
|
||||
hle/kernel/svc_results.h
|
||||
hle/kernel/svc_types.h
|
||||
hle/kernel/svc_wrap.h
|
||||
hle/kernel/time_manager.cpp
|
||||
hle/kernel/time_manager.h
|
||||
hle/kernel/transfer_memory.cpp
|
||||
hle/kernel/transfer_memory.h
|
||||
hle/kernel/writable_event.cpp
|
||||
hle/kernel/writable_event.h
|
||||
hle/lock.cpp
|
||||
hle/lock.h
|
||||
hle/result.h
|
||||
@@ -268,7 +263,6 @@ add_library(core STATIC
|
||||
hle/service/am/applets/software_keyboard.h
|
||||
hle/service/am/applets/web_browser.cpp
|
||||
hle/service/am/applets/web_browser.h
|
||||
hle/service/am/applets/web_types.h
|
||||
hle/service/am/idle.cpp
|
||||
hle/service/am/idle.h
|
||||
hle/service/am/omm.cpp
|
||||
@@ -403,7 +397,6 @@ add_library(core STATIC
|
||||
hle/service/hid/controllers/xpad.h
|
||||
hle/service/lbl/lbl.cpp
|
||||
hle/service/lbl/lbl.h
|
||||
hle/service/ldn/errors.h
|
||||
hle/service/ldn/ldn.cpp
|
||||
hle/service/ldn/ldn.h
|
||||
hle/service/ldr/ldr.cpp
|
||||
@@ -657,8 +650,6 @@ else()
|
||||
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
|
||||
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable>
|
||||
|
||||
$<$<CXX_COMPILER_ID:Clang>:-fsized-deallocation>
|
||||
|
||||
-Wno-sign-conversion
|
||||
)
|
||||
endif()
|
||||
|
||||
@@ -71,9 +71,8 @@ public:
|
||||
}
|
||||
|
||||
void ExceptionRaised(u32 pc, Dynarmic::A32::Exception exception) override {
|
||||
LOG_CRITICAL(Core_ARM,
|
||||
"ExceptionRaised(exception = {}, pc = {:08X}, code = {:08X}, thumb = {})",
|
||||
exception, pc, MemoryReadCode(pc), parent.IsInThumbMode());
|
||||
LOG_CRITICAL(Core_ARM, "ExceptionRaised(exception = {}, pc = {:08X}, code = {:08X})",
|
||||
exception, pc, MemoryReadCode(pc));
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
|
||||
@@ -306,18 +305,13 @@ void ARM_Dynarmic_32::ClearExclusiveState() {
|
||||
|
||||
void ARM_Dynarmic_32::PageTableChanged(Common::PageTable& page_table,
|
||||
std::size_t new_address_space_size_in_bits) {
|
||||
ThreadContext32 ctx{};
|
||||
SaveContext(ctx);
|
||||
|
||||
auto key = std::make_pair(&page_table, new_address_space_size_in_bits);
|
||||
auto iter = jit_cache.find(key);
|
||||
if (iter != jit_cache.end()) {
|
||||
jit = iter->second;
|
||||
LoadContext(ctx);
|
||||
return;
|
||||
}
|
||||
jit = MakeJit(page_table, new_address_space_size_in_bits);
|
||||
LoadContext(ctx);
|
||||
jit_cache.emplace(key, jit);
|
||||
}
|
||||
|
||||
|
||||
@@ -50,10 +50,6 @@ public:
|
||||
u64 GetTPIDR_EL0() const override;
|
||||
void ChangeProcessorID(std::size_t new_core_id) override;
|
||||
|
||||
bool IsInThumbMode() const {
|
||||
return (GetPSTATE() & 0x20) != 0;
|
||||
}
|
||||
|
||||
void SaveContext(ThreadContext32& ctx) override;
|
||||
void SaveContext(ThreadContext64& ctx) override {}
|
||||
void LoadContext(const ThreadContext32& ctx) override;
|
||||
|
||||
@@ -348,18 +348,13 @@ void ARM_Dynarmic_64::ClearExclusiveState() {
|
||||
|
||||
void ARM_Dynarmic_64::PageTableChanged(Common::PageTable& page_table,
|
||||
std::size_t new_address_space_size_in_bits) {
|
||||
ThreadContext64 ctx{};
|
||||
SaveContext(ctx);
|
||||
|
||||
auto key = std::make_pair(&page_table, new_address_space_size_in_bits);
|
||||
auto iter = jit_cache.find(key);
|
||||
if (iter != jit_cache.end()) {
|
||||
jit = iter->second;
|
||||
LoadContext(ctx);
|
||||
return;
|
||||
}
|
||||
jit = MakeJit(page_table, new_address_space_size_in_bits);
|
||||
LoadContext(ctx);
|
||||
jit_cache.emplace(key, jit);
|
||||
}
|
||||
|
||||
|
||||
@@ -299,17 +299,25 @@ struct System::Impl {
|
||||
gpu_core->WaitIdle();
|
||||
}
|
||||
|
||||
// Shutdown emulation session
|
||||
services.reset();
|
||||
service_manager.reset();
|
||||
cheat_engine.reset();
|
||||
telemetry_session.reset();
|
||||
|
||||
// Close all CPU/threading state
|
||||
cpu_manager.Shutdown();
|
||||
time_manager.Shutdown();
|
||||
|
||||
// Shutdown kernel and core timing
|
||||
core_timing.Shutdown();
|
||||
kernel.Shutdown();
|
||||
|
||||
// Close app loader
|
||||
app_loader.reset();
|
||||
gpu_core.reset();
|
||||
perf_stats.reset();
|
||||
kernel.Shutdown();
|
||||
|
||||
// Clear all applets
|
||||
applet_manager.ClearAll();
|
||||
|
||||
LOG_DEBUG(Core, "Shutdown OK");
|
||||
|
||||
84
src/core/core_timing_util.cpp
Normal file
@@ -0,0 +1,84 @@
|
||||
// Copyright 2008 Dolphin Emulator Project / 2017 Citra Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/core_timing_util.h"
|
||||
|
||||
#include <cinttypes>
|
||||
#include <limits>
|
||||
#include "common/logging/log.h"
|
||||
#include "common/uint128.h"
|
||||
#include "core/hardware_properties.h"
|
||||
|
||||
namespace Core::Timing {
|
||||
|
||||
constexpr u64 MAX_VALUE_TO_MULTIPLY = std::numeric_limits<s64>::max() / Hardware::BASE_CLOCK_RATE;
|
||||
|
||||
s64 msToCycles(std::chrono::milliseconds ms) {
|
||||
if (static_cast<u64>(ms.count() / 1000) > MAX_VALUE_TO_MULTIPLY) {
|
||||
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
|
||||
return std::numeric_limits<s64>::max();
|
||||
}
|
||||
if (static_cast<u64>(ms.count()) > MAX_VALUE_TO_MULTIPLY) {
|
||||
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
|
||||
return Hardware::BASE_CLOCK_RATE * (ms.count() / 1000);
|
||||
}
|
||||
return (Hardware::BASE_CLOCK_RATE * ms.count()) / 1000;
|
||||
}
|
||||
|
||||
s64 usToCycles(std::chrono::microseconds us) {
|
||||
if (static_cast<u64>(us.count() / 1000000) > MAX_VALUE_TO_MULTIPLY) {
|
||||
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
|
||||
return std::numeric_limits<s64>::max();
|
||||
}
|
||||
if (static_cast<u64>(us.count()) > MAX_VALUE_TO_MULTIPLY) {
|
||||
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
|
||||
return Hardware::BASE_CLOCK_RATE * (us.count() / 1000000);
|
||||
}
|
||||
return (Hardware::BASE_CLOCK_RATE * us.count()) / 1000000;
|
||||
}
|
||||
|
||||
s64 nsToCycles(std::chrono::nanoseconds ns) {
|
||||
const u128 temporal = Common::Multiply64Into128(ns.count(), Hardware::BASE_CLOCK_RATE);
|
||||
return Common::Divide128On32(temporal, static_cast<u32>(1000000000)).first;
|
||||
}
|
||||
|
||||
u64 msToClockCycles(std::chrono::milliseconds ns) {
|
||||
const u128 temp = Common::Multiply64Into128(ns.count(), Hardware::CNTFREQ);
|
||||
return Common::Divide128On32(temp, 1000).first;
|
||||
}
|
||||
|
||||
u64 usToClockCycles(std::chrono::microseconds ns) {
|
||||
const u128 temp = Common::Multiply64Into128(ns.count(), Hardware::CNTFREQ);
|
||||
return Common::Divide128On32(temp, 1000000).first;
|
||||
}
|
||||
|
||||
u64 nsToClockCycles(std::chrono::nanoseconds ns) {
|
||||
const u128 temp = Common::Multiply64Into128(ns.count(), Hardware::CNTFREQ);
|
||||
return Common::Divide128On32(temp, 1000000000).first;
|
||||
}
|
||||
|
||||
u64 CpuCyclesToClockCycles(u64 ticks) {
|
||||
const u128 temporal = Common::Multiply64Into128(ticks, Hardware::CNTFREQ);
|
||||
return Common::Divide128On32(temporal, static_cast<u32>(Hardware::BASE_CLOCK_RATE)).first;
|
||||
}
|
||||
|
||||
std::chrono::milliseconds CyclesToMs(s64 cycles) {
|
||||
const u128 temporal = Common::Multiply64Into128(cycles, 1000);
|
||||
u64 ms = Common::Divide128On32(temporal, static_cast<u32>(Hardware::BASE_CLOCK_RATE)).first;
|
||||
return std::chrono::milliseconds(ms);
|
||||
}
|
||||
|
||||
std::chrono::nanoseconds CyclesToNs(s64 cycles) {
|
||||
const u128 temporal = Common::Multiply64Into128(cycles, 1000000000);
|
||||
u64 ns = Common::Divide128On32(temporal, static_cast<u32>(Hardware::BASE_CLOCK_RATE)).first;
|
||||
return std::chrono::nanoseconds(ns);
|
||||
}
|
||||
|
||||
std::chrono::microseconds CyclesToUs(s64 cycles) {
|
||||
const u128 temporal = Common::Multiply64Into128(cycles, 1000000);
|
||||
u64 us = Common::Divide128On32(temporal, static_cast<u32>(Hardware::BASE_CLOCK_RATE)).first;
|
||||
return std::chrono::microseconds(us);
|
||||
}
|
||||
|
||||
} // namespace Core::Timing
|
||||
@@ -1,59 +1,24 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Copyright 2008 Dolphin Emulator Project / 2017 Citra Emulator Project
|
||||
// Licensed under GPLv2+
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hardware_properties.h"
|
||||
|
||||
namespace Core::Timing {
|
||||
|
||||
namespace detail {
|
||||
constexpr u64 CNTFREQ_ADJUSTED = Hardware::CNTFREQ / 1000;
|
||||
constexpr u64 BASE_CLOCK_RATE_ADJUSTED = Hardware::BASE_CLOCK_RATE / 1000;
|
||||
} // namespace detail
|
||||
s64 msToCycles(std::chrono::milliseconds ms);
|
||||
s64 usToCycles(std::chrono::microseconds us);
|
||||
s64 nsToCycles(std::chrono::nanoseconds ns);
|
||||
u64 msToClockCycles(std::chrono::milliseconds ns);
|
||||
u64 usToClockCycles(std::chrono::microseconds ns);
|
||||
u64 nsToClockCycles(std::chrono::nanoseconds ns);
|
||||
std::chrono::milliseconds CyclesToMs(s64 cycles);
|
||||
std::chrono::nanoseconds CyclesToNs(s64 cycles);
|
||||
std::chrono::microseconds CyclesToUs(s64 cycles);
|
||||
|
||||
[[nodiscard]] constexpr s64 msToCycles(std::chrono::milliseconds ms) {
|
||||
return ms.count() * detail::BASE_CLOCK_RATE_ADJUSTED;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr s64 usToCycles(std::chrono::microseconds us) {
|
||||
return us.count() * detail::BASE_CLOCK_RATE_ADJUSTED / 1000;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr s64 nsToCycles(std::chrono::nanoseconds ns) {
|
||||
return ns.count() * detail::BASE_CLOCK_RATE_ADJUSTED / 1000000;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr u64 msToClockCycles(std::chrono::milliseconds ms) {
|
||||
return static_cast<u64>(ms.count()) * detail::CNTFREQ_ADJUSTED;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr u64 usToClockCycles(std::chrono::microseconds us) {
|
||||
return us.count() * detail::CNTFREQ_ADJUSTED / 1000;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr u64 nsToClockCycles(std::chrono::nanoseconds ns) {
|
||||
return ns.count() * detail::CNTFREQ_ADJUSTED / 1000000;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr u64 CpuCyclesToClockCycles(u64 ticks) {
|
||||
return ticks * detail::CNTFREQ_ADJUSTED / detail::BASE_CLOCK_RATE_ADJUSTED;
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr std::chrono::milliseconds CyclesToMs(s64 cycles) {
|
||||
return std::chrono::milliseconds(cycles / detail::BASE_CLOCK_RATE_ADJUSTED);
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr std::chrono::nanoseconds CyclesToNs(s64 cycles) {
|
||||
return std::chrono::nanoseconds(cycles * 1000000 / detail::BASE_CLOCK_RATE_ADJUSTED);
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr std::chrono::microseconds CyclesToUs(s64 cycles) {
|
||||
return std::chrono::microseconds(cycles * 1000 / detail::BASE_CLOCK_RATE_ADJUSTED);
|
||||
}
|
||||
u64 CpuCyclesToClockCycles(u64 ticks);
|
||||
|
||||
} // namespace Core::Timing
|
||||
|
||||
@@ -148,7 +148,7 @@ void CpuManager::MultiCoreRunSuspendThread() {
|
||||
auto core = kernel.GetCurrentHostThreadID();
|
||||
auto& scheduler = *kernel.CurrentScheduler();
|
||||
Kernel::KThread* current_thread = scheduler.GetCurrentThread();
|
||||
Common::Fiber::YieldTo(current_thread->GetHostContext(), *core_data[core].host_context);
|
||||
Common::Fiber::YieldTo(current_thread->GetHostContext(), core_data[core].host_context);
|
||||
ASSERT(scheduler.ContextSwitchPending());
|
||||
ASSERT(core == kernel.GetCurrentHostThreadID());
|
||||
scheduler.RescheduleCurrentCore();
|
||||
@@ -245,7 +245,7 @@ void CpuManager::SingleCoreRunSuspendThread() {
|
||||
auto core = kernel.GetCurrentHostThreadID();
|
||||
auto& scheduler = *kernel.CurrentScheduler();
|
||||
Kernel::KThread* current_thread = scheduler.GetCurrentThread();
|
||||
Common::Fiber::YieldTo(current_thread->GetHostContext(), *core_data[0].host_context);
|
||||
Common::Fiber::YieldTo(current_thread->GetHostContext(), core_data[0].host_context);
|
||||
ASSERT(scheduler.ContextSwitchPending());
|
||||
ASSERT(core == kernel.GetCurrentHostThreadID());
|
||||
scheduler.RescheduleCurrentCore();
|
||||
@@ -271,7 +271,7 @@ void CpuManager::PreemptSingleCore(bool from_running_enviroment) {
|
||||
scheduler.Unload(scheduler.GetCurrentThread());
|
||||
|
||||
auto& next_scheduler = kernel.Scheduler(current_core);
|
||||
Common::Fiber::YieldTo(current_thread->GetHostContext(), *next_scheduler.ControlContext());
|
||||
Common::Fiber::YieldTo(current_thread->GetHostContext(), next_scheduler.ControlContext());
|
||||
}
|
||||
|
||||
// May have changed scheduler
|
||||
@@ -363,7 +363,7 @@ void CpuManager::RunThread(std::size_t core) {
|
||||
|
||||
auto current_thread = system.Kernel().CurrentScheduler()->GetCurrentThread();
|
||||
data.is_running = true;
|
||||
Common::Fiber::YieldTo(data.host_context, *current_thread->GetHostContext());
|
||||
Common::Fiber::YieldTo(data.host_context, current_thread->GetHostContext());
|
||||
data.is_running = false;
|
||||
data.is_paused = true;
|
||||
data.exit_barrier->Wait();
|
||||
|
||||
@@ -105,6 +105,8 @@ void AESCipher<Key, KeySize>::Transcode(const u8* src, std::size_t size, u8* des
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
mbedtls_cipher_finish(context, nullptr, nullptr);
|
||||
}
|
||||
|
||||
template <typename Key, std::size_t KeySize>
|
||||
|
||||
@@ -568,11 +568,6 @@ KeyManager::KeyManager() {
|
||||
// Initialize keys
|
||||
const std::string hactool_keys_dir = Common::FS::GetHactoolConfigurationPath();
|
||||
const std::string yuzu_keys_dir = Common::FS::GetUserPath(Common::FS::UserPath::KeysDir);
|
||||
|
||||
if (!Common::FS::Exists(yuzu_keys_dir)) {
|
||||
Common::FS::CreateDir(yuzu_keys_dir);
|
||||
}
|
||||
|
||||
if (Settings::values.use_dev_keys) {
|
||||
dev_mode = true;
|
||||
AttemptLoadKeyFile(yuzu_keys_dir, hactool_keys_dir, "dev.keys", false);
|
||||
|
||||
@@ -14,7 +14,7 @@ namespace NgWord1Data {
|
||||
constexpr std::size_t NUMBER_WORD_TXT_FILES = 0x10;
|
||||
|
||||
// Should this archive replacement mysteriously not work on a future game, consider updating.
|
||||
constexpr std::array<u8, 4> VERSION_DAT{0x0, 0x0, 0x0, 0x20}; // 11.0.1 System Version
|
||||
constexpr std::array<u8, 4> VERSION_DAT{0x0, 0x0, 0x0, 0x19}; // 5.1.0 System Version
|
||||
|
||||
constexpr std::array<u8, 30> WORD_TXT{
|
||||
0xFE, 0xFF, 0x00, 0x5E, 0x00, 0x76, 0x00, 0x65, 0x00, 0x72, 0x00, 0x79, 0x00, 0x62, 0x00,
|
||||
@@ -43,7 +43,7 @@ namespace NgWord2Data {
|
||||
constexpr std::size_t NUMBER_AC_NX_FILES = 0x10;
|
||||
|
||||
// Should this archive replacement mysteriously not work on a future game, consider updating.
|
||||
constexpr std::array<u8, 4> VERSION_DAT{0x0, 0x0, 0x0, 0x1A}; // 11.0.1 System Version
|
||||
constexpr std::array<u8, 4> VERSION_DAT{0x0, 0x0, 0x0, 0x15}; // 5.1.0 System Version
|
||||
|
||||
constexpr std::array<u8, 0x2C> AC_NX_DATA{
|
||||
0x1F, 0x8B, 0x08, 0x08, 0xD5, 0x2C, 0x09, 0x5C, 0x04, 0x00, 0x61, 0x63, 0x72, 0x61, 0x77,
|
||||
|
||||
@@ -14,15 +14,15 @@ namespace SystemVersionData {
|
||||
|
||||
constexpr u8 VERSION_MAJOR = 11;
|
||||
constexpr u8 VERSION_MINOR = 0;
|
||||
constexpr u8 VERSION_MICRO = 1;
|
||||
constexpr u8 VERSION_MICRO = 0;
|
||||
|
||||
constexpr u8 REVISION_MAJOR = 1;
|
||||
constexpr u8 REVISION_MAJOR = 5;
|
||||
constexpr u8 REVISION_MINOR = 0;
|
||||
|
||||
constexpr char PLATFORM_STRING[] = "NX";
|
||||
constexpr char VERSION_HASH[] = "69103fcb2004dace877094c2f8c29e6113be5dbf";
|
||||
constexpr char DISPLAY_VERSION[] = "11.0.1";
|
||||
constexpr char DISPLAY_TITLE[] = "NintendoSDK Firmware for NX 11.0.1-1.0";
|
||||
constexpr char VERSION_HASH[] = "34197eba8810e2edd5e9dfcfbde7b340882e856d";
|
||||
constexpr char DISPLAY_VERSION[] = "11.0.0";
|
||||
constexpr char DISPLAY_TITLE[] = "NintendoSDK Firmware for NX 11.0.0-5.0";
|
||||
|
||||
} // namespace SystemVersionData
|
||||
|
||||
|
||||
@@ -31,7 +31,6 @@ struct ControllerParameters {
|
||||
bool allow_dual_joycons{};
|
||||
bool allow_left_joycon{};
|
||||
bool allow_right_joycon{};
|
||||
bool allow_gamecube_controller{};
|
||||
};
|
||||
|
||||
class ControllerApplet {
|
||||
|
||||
@@ -21,11 +21,6 @@ enum class AnalogDirection : u8 {
|
||||
UP,
|
||||
DOWN,
|
||||
};
|
||||
struct AnalogProperties {
|
||||
float deadzone;
|
||||
float range;
|
||||
float threshold;
|
||||
};
|
||||
|
||||
/// An abstract class template for an input device (a button, an analog input, etc.).
|
||||
template <typename StatusType>
|
||||
@@ -35,12 +30,6 @@ public:
|
||||
virtual StatusType GetStatus() const {
|
||||
return {};
|
||||
}
|
||||
virtual StatusType GetRawStatus() const {
|
||||
return GetStatus();
|
||||
}
|
||||
virtual AnalogProperties GetAnalogProperties() const {
|
||||
return {};
|
||||
}
|
||||
virtual bool GetAnalogDirectionStatus([[maybe_unused]] AnalogDirection direction) const {
|
||||
return {};
|
||||
}
|
||||
|
||||
@@ -4,11 +4,11 @@
|
||||
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
#include "core/hle/kernel/client_session.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/server_port.h"
|
||||
#include "core/hle/kernel/session.h"
|
||||
#include "core/hle/kernel/svc_results.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
@@ -21,7 +21,7 @@ std::shared_ptr<ServerPort> ClientPort::GetServerPort() const {
|
||||
|
||||
ResultVal<std::shared_ptr<ClientSession>> ClientPort::Connect() {
|
||||
if (active_sessions >= max_sessions) {
|
||||
return ResultMaxConnectionsReached;
|
||||
return ERR_MAX_CONNECTIONS_REACHED;
|
||||
}
|
||||
active_sessions++;
|
||||
|
||||
|
||||
@@ -3,11 +3,11 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/kernel/client_session.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/kernel/k_thread.h"
|
||||
#include "core/hle/kernel/server_session.h"
|
||||
#include "core/hle/kernel/session.h"
|
||||
#include "core/hle/kernel/svc_results.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Kernel {
|
||||
@@ -43,7 +43,7 @@ ResultCode ClientSession::SendSyncRequest(std::shared_ptr<KThread> thread,
|
||||
Core::Timing::CoreTiming& core_timing) {
|
||||
// Keep ServerSession alive until we're done working with it.
|
||||
if (!parent->Server()) {
|
||||
return ResultSessionClosedByRemote;
|
||||
return ERR_SESSION_CLOSED_BY_REMOTE;
|
||||
}
|
||||
|
||||
// Signal the server session that new data is available
|
||||
|
||||
43
src/core/hle/kernel/errors.h
Normal file
@@ -0,0 +1,43 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
// Confirmed Switch kernel error codes
|
||||
|
||||
constexpr ResultCode ERR_MAX_CONNECTIONS_REACHED{ErrorModule::Kernel, 7};
|
||||
constexpr ResultCode ERR_INVALID_CAPABILITY_DESCRIPTOR{ErrorModule::Kernel, 14};
|
||||
constexpr ResultCode ERR_THREAD_TERMINATING{ErrorModule::Kernel, 59};
|
||||
constexpr ResultCode ERR_TERMINATION_REQUESTED{ErrorModule::Kernel, 59};
|
||||
constexpr ResultCode ERR_INVALID_SIZE{ErrorModule::Kernel, 101};
|
||||
constexpr ResultCode ERR_INVALID_ADDRESS{ErrorModule::Kernel, 102};
|
||||
constexpr ResultCode ERR_OUT_OF_RESOURCES{ErrorModule::Kernel, 103};
|
||||
constexpr ResultCode ERR_OUT_OF_MEMORY{ErrorModule::Kernel, 104};
|
||||
constexpr ResultCode ERR_HANDLE_TABLE_FULL{ErrorModule::Kernel, 105};
|
||||
constexpr ResultCode ERR_INVALID_ADDRESS_STATE{ErrorModule::Kernel, 106};
|
||||
constexpr ResultCode ERR_INVALID_CURRENT_MEMORY{ErrorModule::Kernel, 106};
|
||||
constexpr ResultCode ERR_INVALID_MEMORY_PERMISSIONS{ErrorModule::Kernel, 108};
|
||||
constexpr ResultCode ERR_INVALID_MEMORY_RANGE{ErrorModule::Kernel, 110};
|
||||
constexpr ResultCode ERR_INVALID_PROCESSOR_ID{ErrorModule::Kernel, 113};
|
||||
constexpr ResultCode ERR_INVALID_THREAD_PRIORITY{ErrorModule::Kernel, 112};
|
||||
constexpr ResultCode ERR_INVALID_HANDLE{ErrorModule::Kernel, 114};
|
||||
constexpr ResultCode ERR_INVALID_POINTER{ErrorModule::Kernel, 115};
|
||||
constexpr ResultCode ERR_INVALID_COMBINATION{ErrorModule::Kernel, 116};
|
||||
constexpr ResultCode RESULT_TIMEOUT{ErrorModule::Kernel, 117};
|
||||
constexpr ResultCode ERR_SYNCHRONIZATION_CANCELED{ErrorModule::Kernel, 118};
|
||||
constexpr ResultCode ERR_CANCELLED{ErrorModule::Kernel, 118};
|
||||
constexpr ResultCode ERR_OUT_OF_RANGE{ErrorModule::Kernel, 119};
|
||||
constexpr ResultCode ERR_INVALID_ENUM_VALUE{ErrorModule::Kernel, 120};
|
||||
constexpr ResultCode ERR_NOT_FOUND{ErrorModule::Kernel, 121};
|
||||
constexpr ResultCode ERR_BUSY{ErrorModule::Kernel, 122};
|
||||
constexpr ResultCode ERR_SESSION_CLOSED_BY_REMOTE{ErrorModule::Kernel, 123};
|
||||
constexpr ResultCode ERR_INVALID_STATE{ErrorModule::Kernel, 125};
|
||||
constexpr ResultCode ERR_RESERVED_VALUE{ErrorModule::Kernel, 126};
|
||||
constexpr ResultCode ERR_RESOURCE_LIMIT_EXCEEDED{ErrorModule::Kernel, 132};
|
||||
|
||||
} // namespace Kernel
|
||||
@@ -6,12 +6,12 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/k_scheduler.h"
|
||||
#include "core/hle/kernel/k_thread.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/svc_results.h"
|
||||
|
||||
namespace Kernel {
|
||||
namespace {
|
||||
@@ -33,7 +33,7 @@ HandleTable::~HandleTable() = default;
|
||||
ResultCode HandleTable::SetSize(s32 handle_table_size) {
|
||||
if (static_cast<u32>(handle_table_size) > MAX_COUNT) {
|
||||
LOG_ERROR(Kernel, "Handle table size {} is greater than {}", handle_table_size, MAX_COUNT);
|
||||
return ResultOutOfMemory;
|
||||
return ERR_OUT_OF_MEMORY;
|
||||
}
|
||||
|
||||
// Values less than or equal to zero indicate to use the maximum allowable
|
||||
@@ -53,7 +53,7 @@ ResultVal<Handle> HandleTable::Create(std::shared_ptr<Object> obj) {
|
||||
const u16 slot = next_free_slot;
|
||||
if (slot >= table_size) {
|
||||
LOG_ERROR(Kernel, "Unable to allocate Handle, too many slots in use.");
|
||||
return ResultHandleTableFull;
|
||||
return ERR_HANDLE_TABLE_FULL;
|
||||
}
|
||||
next_free_slot = generations[slot];
|
||||
|
||||
@@ -76,7 +76,7 @@ ResultVal<Handle> HandleTable::Duplicate(Handle handle) {
|
||||
std::shared_ptr<Object> object = GetGeneric(handle);
|
||||
if (object == nullptr) {
|
||||
LOG_ERROR(Kernel, "Tried to duplicate invalid handle: {:08X}", handle);
|
||||
return ResultInvalidHandle;
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
return Create(std::move(object));
|
||||
}
|
||||
@@ -84,7 +84,7 @@ ResultVal<Handle> HandleTable::Duplicate(Handle handle) {
|
||||
ResultCode HandleTable::Close(Handle handle) {
|
||||
if (!IsValid(handle)) {
|
||||
LOG_ERROR(Kernel, "Handle is not valid! handle={:08X}", handle);
|
||||
return ResultInvalidHandle;
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
const u16 slot = GetSlot(handle);
|
||||
|
||||
@@ -14,19 +14,19 @@
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/kernel/k_readable_event.h"
|
||||
#include "core/hle/kernel/k_scheduler.h"
|
||||
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
|
||||
#include "core/hle/kernel/k_thread.h"
|
||||
#include "core/hle/kernel/k_writable_event.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/readable_event.h"
|
||||
#include "core/hle/kernel/server_session.h"
|
||||
#include "core/hle/kernel/svc_results.h"
|
||||
#include "core/hle/kernel/time_manager.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
@@ -41,8 +41,8 @@ class KernelCore;
|
||||
class Process;
|
||||
class ServerSession;
|
||||
class KThread;
|
||||
class KReadableEvent;
|
||||
class KWritableEvent;
|
||||
class ReadableEvent;
|
||||
class WritableEvent;
|
||||
|
||||
enum class ThreadWakeupReason;
|
||||
|
||||
|
||||
@@ -118,13 +118,9 @@ ResultCode KAddressArbiter::SignalAndIncrementIfEqual(VAddr addr, s32 value, s32
|
||||
|
||||
// Check the userspace value.
|
||||
s32 user_value{};
|
||||
if (!UpdateIfEqual(system, &user_value, addr, value, value + 1)) {
|
||||
LOG_ERROR(Kernel, "Invalid current memory!");
|
||||
return ResultInvalidCurrentMemory;
|
||||
}
|
||||
if (user_value != value) {
|
||||
return ResultInvalidState;
|
||||
}
|
||||
R_UNLESS(UpdateIfEqual(system, std::addressof(user_value), addr, value, value + 1),
|
||||
Svc::ResultInvalidCurrentMemory);
|
||||
R_UNLESS(user_value == value, Svc::ResultInvalidState);
|
||||
|
||||
auto it = thread_tree.nfind_light({addr, -1});
|
||||
while ((it != thread_tree.end()) && (count <= 0 || num_waiters < count) &&
|
||||
@@ -147,34 +143,61 @@ ResultCode KAddressArbiter::SignalAndModifyByWaitingCountIfEqual(VAddr addr, s32
|
||||
// Perform signaling.
|
||||
s32 num_waiters{};
|
||||
{
|
||||
[[maybe_unused]] const KScopedSchedulerLock sl(kernel);
|
||||
KScopedSchedulerLock sl(kernel);
|
||||
|
||||
auto it = thread_tree.nfind_light({addr, -1});
|
||||
// Determine the updated value.
|
||||
s32 new_value{};
|
||||
if (count <= 0) {
|
||||
if (it != thread_tree.end() && it->GetAddressArbiterKey() == addr) {
|
||||
new_value = value - 2;
|
||||
if (/*GetTargetFirmware() >= TargetFirmware_7_0_0*/ true) {
|
||||
if (count <= 0) {
|
||||
if ((it != thread_tree.end()) && (it->GetAddressArbiterKey() == addr)) {
|
||||
new_value = value - 2;
|
||||
} else {
|
||||
new_value = value + 1;
|
||||
}
|
||||
} else {
|
||||
new_value = value + 1;
|
||||
if ((it != thread_tree.end()) && (it->GetAddressArbiterKey() == addr)) {
|
||||
auto tmp_it = it;
|
||||
s32 tmp_num_waiters{};
|
||||
while ((++tmp_it != thread_tree.end()) &&
|
||||
(tmp_it->GetAddressArbiterKey() == addr)) {
|
||||
if ((tmp_num_waiters++) >= count) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (tmp_num_waiters < count) {
|
||||
new_value = value - 1;
|
||||
} else {
|
||||
new_value = value;
|
||||
}
|
||||
} else {
|
||||
new_value = value + 1;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (it != thread_tree.end() && it->GetAddressArbiterKey() == addr) {
|
||||
if (count <= 0) {
|
||||
if ((it != thread_tree.end()) && (it->GetAddressArbiterKey() == addr)) {
|
||||
new_value = value - 1;
|
||||
} else {
|
||||
new_value = value + 1;
|
||||
}
|
||||
} else {
|
||||
auto tmp_it = it;
|
||||
s32 tmp_num_waiters{};
|
||||
while (++tmp_it != thread_tree.end() && tmp_it->GetAddressArbiterKey() == addr) {
|
||||
if (tmp_num_waiters++ >= count) {
|
||||
break;
|
||||
}
|
||||
while ((tmp_it != thread_tree.end()) && (tmp_it->GetAddressArbiterKey() == addr) &&
|
||||
(tmp_num_waiters < count + 1)) {
|
||||
++tmp_num_waiters;
|
||||
++tmp_it;
|
||||
}
|
||||
|
||||
if (tmp_num_waiters < count) {
|
||||
if (tmp_num_waiters == 0) {
|
||||
new_value = value + 1;
|
||||
} else if (tmp_num_waiters <= count) {
|
||||
new_value = value - 1;
|
||||
} else {
|
||||
new_value = value;
|
||||
}
|
||||
} else {
|
||||
new_value = value + 1;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -182,18 +205,13 @@ ResultCode KAddressArbiter::SignalAndModifyByWaitingCountIfEqual(VAddr addr, s32
|
||||
s32 user_value{};
|
||||
bool succeeded{};
|
||||
if (value != new_value) {
|
||||
succeeded = UpdateIfEqual(system, &user_value, addr, value, new_value);
|
||||
succeeded = UpdateIfEqual(system, std::addressof(user_value), addr, value, new_value);
|
||||
} else {
|
||||
succeeded = ReadFromUser(system, &user_value, addr);
|
||||
succeeded = ReadFromUser(system, std::addressof(user_value), addr);
|
||||
}
|
||||
|
||||
if (!succeeded) {
|
||||
LOG_ERROR(Kernel, "Invalid current memory!");
|
||||
return ResultInvalidCurrentMemory;
|
||||
}
|
||||
if (user_value != value) {
|
||||
return ResultInvalidState;
|
||||
}
|
||||
R_UNLESS(succeeded, Svc::ResultInvalidCurrentMemory);
|
||||
R_UNLESS(user_value == value, Svc::ResultInvalidState);
|
||||
|
||||
while ((it != thread_tree.end()) && (count <= 0 || num_waiters < count) &&
|
||||
(it->GetAddressArbiterKey() == addr)) {
|
||||
@@ -221,40 +239,40 @@ ResultCode KAddressArbiter::WaitIfLessThan(VAddr addr, s32 value, bool decrement
|
||||
// Check that the thread isn't terminating.
|
||||
if (cur_thread->IsTerminationRequested()) {
|
||||
slp.CancelSleep();
|
||||
return ResultTerminationRequested;
|
||||
return Svc::ResultTerminationRequested;
|
||||
}
|
||||
|
||||
// Set the synced object.
|
||||
cur_thread->SetSyncedObject(nullptr, ResultTimedOut);
|
||||
cur_thread->SetSyncedObject(nullptr, Svc::ResultTimedOut);
|
||||
|
||||
// Read the value from userspace.
|
||||
s32 user_value{};
|
||||
bool succeeded{};
|
||||
if (decrement) {
|
||||
succeeded = DecrementIfLessThan(system, &user_value, addr, value);
|
||||
succeeded = DecrementIfLessThan(system, std::addressof(user_value), addr, value);
|
||||
} else {
|
||||
succeeded = ReadFromUser(system, &user_value, addr);
|
||||
succeeded = ReadFromUser(system, std::addressof(user_value), addr);
|
||||
}
|
||||
|
||||
if (!succeeded) {
|
||||
slp.CancelSleep();
|
||||
return ResultInvalidCurrentMemory;
|
||||
return Svc::ResultInvalidCurrentMemory;
|
||||
}
|
||||
|
||||
// Check that the value is less than the specified one.
|
||||
if (user_value >= value) {
|
||||
slp.CancelSleep();
|
||||
return ResultInvalidState;
|
||||
return Svc::ResultInvalidState;
|
||||
}
|
||||
|
||||
// Check that the timeout is non-zero.
|
||||
if (timeout == 0) {
|
||||
slp.CancelSleep();
|
||||
return ResultTimedOut;
|
||||
return Svc::ResultTimedOut;
|
||||
}
|
||||
|
||||
// Set the arbiter.
|
||||
cur_thread->SetAddressArbiter(&thread_tree, addr);
|
||||
cur_thread->SetAddressArbiter(std::addressof(thread_tree), addr);
|
||||
thread_tree.insert(*cur_thread);
|
||||
cur_thread->SetState(ThreadState::Waiting);
|
||||
cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Arbitration);
|
||||
@@ -275,7 +293,7 @@ ResultCode KAddressArbiter::WaitIfLessThan(VAddr addr, s32 value, bool decrement
|
||||
|
||||
// Get the result.
|
||||
KSynchronizationObject* dummy{};
|
||||
return cur_thread->GetWaitResult(&dummy);
|
||||
return cur_thread->GetWaitResult(std::addressof(dummy));
|
||||
}
|
||||
|
||||
ResultCode KAddressArbiter::WaitIfEqual(VAddr addr, s32 value, s64 timeout) {
|
||||
@@ -288,33 +306,33 @@ ResultCode KAddressArbiter::WaitIfEqual(VAddr addr, s32 value, s64 timeout) {
|
||||
// Check that the thread isn't terminating.
|
||||
if (cur_thread->IsTerminationRequested()) {
|
||||
slp.CancelSleep();
|
||||
return ResultTerminationRequested;
|
||||
return Svc::ResultTerminationRequested;
|
||||
}
|
||||
|
||||
// Set the synced object.
|
||||
cur_thread->SetSyncedObject(nullptr, ResultTimedOut);
|
||||
cur_thread->SetSyncedObject(nullptr, Svc::ResultTimedOut);
|
||||
|
||||
// Read the value from userspace.
|
||||
s32 user_value{};
|
||||
if (!ReadFromUser(system, &user_value, addr)) {
|
||||
if (!ReadFromUser(system, std::addressof(user_value), addr)) {
|
||||
slp.CancelSleep();
|
||||
return ResultInvalidCurrentMemory;
|
||||
return Svc::ResultInvalidCurrentMemory;
|
||||
}
|
||||
|
||||
// Check that the value is equal.
|
||||
if (value != user_value) {
|
||||
slp.CancelSleep();
|
||||
return ResultInvalidState;
|
||||
return Svc::ResultInvalidState;
|
||||
}
|
||||
|
||||
// Check that the timeout is non-zero.
|
||||
if (timeout == 0) {
|
||||
slp.CancelSleep();
|
||||
return ResultTimedOut;
|
||||
return Svc::ResultTimedOut;
|
||||
}
|
||||
|
||||
// Set the arbiter.
|
||||
cur_thread->SetAddressArbiter(&thread_tree, addr);
|
||||
cur_thread->SetAddressArbiter(std::addressof(thread_tree), addr);
|
||||
thread_tree.insert(*cur_thread);
|
||||
cur_thread->SetState(ThreadState::Waiting);
|
||||
cur_thread->SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::Arbitration);
|
||||
@@ -335,7 +353,7 @@ ResultCode KAddressArbiter::WaitIfEqual(VAddr addr, s32 value, s64 timeout) {
|
||||
|
||||
// Get the result.
|
||||
KSynchronizationObject* dummy{};
|
||||
return cur_thread->GetWaitResult(&dummy);
|
||||
return cur_thread->GetWaitResult(std::addressof(dummy));
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -27,7 +27,7 @@ public:
|
||||
}
|
||||
|
||||
[[nodiscard]] constexpr bool GetAffinity(s32 core) const {
|
||||
return (this->mask & GetCoreBit(core)) != 0;
|
||||
return this->mask & GetCoreBit(core);
|
||||
}
|
||||
|
||||
constexpr void SetAffinity(s32 core, bool set) {
|
||||
|
||||
@@ -92,10 +92,10 @@ ResultCode KConditionVariable::SignalToAddress(VAddr addr) {
|
||||
// Write the value to userspace.
|
||||
if (!WriteToUser(system, addr, std::addressof(next_value))) {
|
||||
if (next_owner_thread) {
|
||||
next_owner_thread->SetSyncedObject(nullptr, ResultInvalidCurrentMemory);
|
||||
next_owner_thread->SetSyncedObject(nullptr, Svc::ResultInvalidCurrentMemory);
|
||||
}
|
||||
|
||||
return ResultInvalidCurrentMemory;
|
||||
return Svc::ResultInvalidCurrentMemory;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -114,20 +114,20 @@ ResultCode KConditionVariable::WaitForAddress(Handle handle, VAddr addr, u32 val
|
||||
cur_thread->SetSyncedObject(nullptr, RESULT_SUCCESS);
|
||||
|
||||
// Check if the thread should terminate.
|
||||
R_UNLESS(!cur_thread->IsTerminationRequested(), ResultTerminationRequested);
|
||||
R_UNLESS(!cur_thread->IsTerminationRequested(), Svc::ResultTerminationRequested);
|
||||
|
||||
{
|
||||
// Read the tag from userspace.
|
||||
u32 test_tag{};
|
||||
R_UNLESS(ReadFromUser(system, std::addressof(test_tag), addr),
|
||||
ResultInvalidCurrentMemory);
|
||||
Svc::ResultInvalidCurrentMemory);
|
||||
|
||||
// If the tag isn't the handle (with wait mask), we're done.
|
||||
R_UNLESS(test_tag == (handle | Svc::HandleWaitMask), RESULT_SUCCESS);
|
||||
|
||||
// Get the lock owner thread.
|
||||
owner_thread = kernel.CurrentProcess()->GetHandleTable().Get<KThread>(handle);
|
||||
R_UNLESS(owner_thread, ResultInvalidHandle);
|
||||
R_UNLESS(owner_thread, Svc::ResultInvalidHandle);
|
||||
|
||||
// Update the lock.
|
||||
cur_thread->SetAddressKey(addr, value);
|
||||
@@ -191,13 +191,13 @@ KThread* KConditionVariable::SignalImpl(KThread* thread) {
|
||||
thread_to_close = owner_thread.get();
|
||||
} else {
|
||||
// The lock was tagged with a thread that doesn't exist.
|
||||
thread->SetSyncedObject(nullptr, ResultInvalidState);
|
||||
thread->SetSyncedObject(nullptr, Svc::ResultInvalidState);
|
||||
thread->Wakeup();
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// If the address wasn't accessible, note so.
|
||||
thread->SetSyncedObject(nullptr, ResultInvalidCurrentMemory);
|
||||
thread->SetSyncedObject(nullptr, Svc::ResultInvalidCurrentMemory);
|
||||
thread->Wakeup();
|
||||
}
|
||||
|
||||
@@ -263,12 +263,12 @@ ResultCode KConditionVariable::Wait(VAddr addr, u64 key, u32 value, s64 timeout)
|
||||
KScopedSchedulerLockAndSleep slp{kernel, cur_thread, timeout};
|
||||
|
||||
// Set the synced object.
|
||||
cur_thread->SetSyncedObject(nullptr, ResultTimedOut);
|
||||
cur_thread->SetSyncedObject(nullptr, Svc::ResultTimedOut);
|
||||
|
||||
// Check that the thread isn't terminating.
|
||||
if (cur_thread->IsTerminationRequested()) {
|
||||
slp.CancelSleep();
|
||||
return ResultTerminationRequested;
|
||||
return Svc::ResultTerminationRequested;
|
||||
}
|
||||
|
||||
// Update the value and process for the next owner.
|
||||
@@ -302,7 +302,7 @@ ResultCode KConditionVariable::Wait(VAddr addr, u64 key, u32 value, s64 timeout)
|
||||
// Write the value to userspace.
|
||||
if (!WriteToUser(system, addr, std::addressof(next_value))) {
|
||||
slp.CancelSleep();
|
||||
return ResultInvalidCurrentMemory;
|
||||
return Svc::ResultInvalidCurrentMemory;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,32 +0,0 @@
|
||||
// Copyright 2021 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/kernel/k_event.h"
|
||||
#include "core/hle/kernel/k_readable_event.h"
|
||||
#include "core/hle/kernel/k_writable_event.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
KEvent::KEvent(KernelCore& kernel, std::string&& name) : Object{kernel, std::move(name)} {}
|
||||
|
||||
KEvent::~KEvent() = default;
|
||||
|
||||
std::shared_ptr<KEvent> KEvent::Create(KernelCore& kernel, std::string&& name) {
|
||||
return std::make_shared<KEvent>(kernel, std::move(name));
|
||||
}
|
||||
|
||||
void KEvent::Initialize() {
|
||||
// Create our sub events.
|
||||
readable_event = std::make_shared<KReadableEvent>(kernel, GetName() + ":Readable");
|
||||
writable_event = std::make_shared<KWritableEvent>(kernel, GetName() + ":Writable");
|
||||
|
||||
// Initialize our sub sessions.
|
||||
readable_event->Initialize(this);
|
||||
writable_event->Initialize(this);
|
||||
|
||||
// Mark initialized.
|
||||
initialized = true;
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
@@ -1,57 +0,0 @@
|
||||
// Copyright 2021 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/kernel/object.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class KernelCore;
|
||||
class KReadableEvent;
|
||||
class KWritableEvent;
|
||||
|
||||
class KEvent final : public Object {
|
||||
public:
|
||||
explicit KEvent(KernelCore& kernel, std::string&& name);
|
||||
~KEvent() override;
|
||||
|
||||
static std::shared_ptr<KEvent> Create(KernelCore& kernel, std::string&& name);
|
||||
|
||||
void Initialize();
|
||||
|
||||
void Finalize() override {}
|
||||
|
||||
std::string GetTypeName() const override {
|
||||
return "KEvent";
|
||||
}
|
||||
|
||||
static constexpr HandleType HANDLE_TYPE = HandleType::Event;
|
||||
HandleType GetHandleType() const override {
|
||||
return HANDLE_TYPE;
|
||||
}
|
||||
|
||||
std::shared_ptr<KReadableEvent>& GetReadableEvent() {
|
||||
return readable_event;
|
||||
}
|
||||
|
||||
std::shared_ptr<KWritableEvent>& GetWritableEvent() {
|
||||
return writable_event;
|
||||
}
|
||||
|
||||
const std::shared_ptr<KReadableEvent>& GetReadableEvent() const {
|
||||
return readable_event;
|
||||
}
|
||||
|
||||
const std::shared_ptr<KWritableEvent>& GetWritableEvent() const {
|
||||
return writable_event;
|
||||
}
|
||||
|
||||
private:
|
||||
std::shared_ptr<KReadableEvent> readable_event;
|
||||
std::shared_ptr<KWritableEvent> writable_event;
|
||||
bool initialized{};
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
@@ -1,57 +0,0 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
// This file references various implementation details from Atmosphere, an open-source firmware for
|
||||
// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/k_scheduler.h"
|
||||
#include "core/hle/kernel/k_scoped_scheduler_lock_and_sleep.h"
|
||||
#include "core/hle/kernel/k_thread_queue.h"
|
||||
#include "core/hle/kernel/time_manager.h"
|
||||
|
||||
namespace Kernel {
|
||||
class KernelCore;
|
||||
|
||||
class KLightConditionVariable {
|
||||
public:
|
||||
explicit KLightConditionVariable(KernelCore& kernel) : thread_queue(kernel), kernel(kernel) {}
|
||||
|
||||
void Wait(KLightLock* lock, s64 timeout = -1) {
|
||||
WaitImpl(lock, timeout);
|
||||
lock->Lock();
|
||||
}
|
||||
|
||||
void Broadcast() {
|
||||
KScopedSchedulerLock lk{kernel};
|
||||
while (thread_queue.WakeupFrontThread() != nullptr) {
|
||||
// We want to signal all threads, and so should continue waking up until there's nothing
|
||||
// to wake.
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
void WaitImpl(KLightLock* lock, s64 timeout) {
|
||||
KThread* owner = GetCurrentThreadPointer(kernel);
|
||||
|
||||
// Sleep the thread.
|
||||
{
|
||||
KScopedSchedulerLockAndSleep lk(kernel, owner, timeout);
|
||||
lock->Unlock();
|
||||
|
||||
if (!thread_queue.SleepThread(owner)) {
|
||||
lk.CancelSleep();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// Cancel the task that the sleep setup.
|
||||
kernel.TimeManager().UnscheduleTimeEvent(owner);
|
||||
}
|
||||
KThreadQueue thread_queue;
|
||||
KernelCore& kernel;
|
||||
};
|
||||
} // namespace Kernel
|
||||
@@ -1,279 +0,0 @@
|
||||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <bit>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/bit_util.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/tiny_mt.h"
|
||||
#include "core/hle/kernel/k_system_control.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class KPageBitmap {
|
||||
private:
|
||||
class RandomBitGenerator {
|
||||
private:
|
||||
Common::TinyMT rng{};
|
||||
u32 entropy{};
|
||||
u32 bits_available{};
|
||||
|
||||
private:
|
||||
void RefreshEntropy() {
|
||||
entropy = rng.GenerateRandomU32();
|
||||
bits_available = static_cast<u32>(Common::BitSize<decltype(entropy)>());
|
||||
}
|
||||
|
||||
bool GenerateRandomBit() {
|
||||
if (bits_available == 0) {
|
||||
this->RefreshEntropy();
|
||||
}
|
||||
|
||||
const bool rnd_bit = (entropy & 1) != 0;
|
||||
entropy >>= 1;
|
||||
--bits_available;
|
||||
return rnd_bit;
|
||||
}
|
||||
|
||||
public:
|
||||
RandomBitGenerator() {
|
||||
rng.Initialize(static_cast<u32>(KSystemControl::GenerateRandomU64()));
|
||||
}
|
||||
|
||||
std::size_t SelectRandomBit(u64 bitmap) {
|
||||
u64 selected = 0;
|
||||
|
||||
u64 cur_num_bits = Common::BitSize<decltype(bitmap)>() / 2;
|
||||
u64 cur_mask = (1ULL << cur_num_bits) - 1;
|
||||
|
||||
while (cur_num_bits) {
|
||||
const u64 low = (bitmap >> 0) & cur_mask;
|
||||
const u64 high = (bitmap >> cur_num_bits) & cur_mask;
|
||||
|
||||
bool choose_low;
|
||||
if (high == 0) {
|
||||
// If only low val is set, choose low.
|
||||
choose_low = true;
|
||||
} else if (low == 0) {
|
||||
// If only high val is set, choose high.
|
||||
choose_low = false;
|
||||
} else {
|
||||
// If both are set, choose random.
|
||||
choose_low = this->GenerateRandomBit();
|
||||
}
|
||||
|
||||
// If we chose low, proceed with low.
|
||||
if (choose_low) {
|
||||
bitmap = low;
|
||||
selected += 0;
|
||||
} else {
|
||||
bitmap = high;
|
||||
selected += cur_num_bits;
|
||||
}
|
||||
|
||||
// Proceed.
|
||||
cur_num_bits /= 2;
|
||||
cur_mask >>= cur_num_bits;
|
||||
}
|
||||
|
||||
return selected;
|
||||
}
|
||||
};
|
||||
|
||||
public:
|
||||
static constexpr std::size_t MaxDepth = 4;
|
||||
|
||||
private:
|
||||
std::array<u64*, MaxDepth> bit_storages{};
|
||||
RandomBitGenerator rng{};
|
||||
std::size_t num_bits{};
|
||||
std::size_t used_depths{};
|
||||
|
||||
public:
|
||||
KPageBitmap() = default;
|
||||
|
||||
constexpr std::size_t GetNumBits() const {
|
||||
return num_bits;
|
||||
}
|
||||
constexpr s32 GetHighestDepthIndex() const {
|
||||
return static_cast<s32>(used_depths) - 1;
|
||||
}
|
||||
|
||||
u64* Initialize(u64* storage, std::size_t size) {
|
||||
// Initially, everything is un-set.
|
||||
num_bits = 0;
|
||||
|
||||
// Calculate the needed bitmap depth.
|
||||
used_depths = static_cast<std::size_t>(GetRequiredDepth(size));
|
||||
ASSERT(used_depths <= MaxDepth);
|
||||
|
||||
// Set the bitmap pointers.
|
||||
for (s32 depth = this->GetHighestDepthIndex(); depth >= 0; depth--) {
|
||||
bit_storages[depth] = storage;
|
||||
size = Common::AlignUp(size, Common::BitSize<u64>()) / Common::BitSize<u64>();
|
||||
storage += size;
|
||||
}
|
||||
|
||||
return storage;
|
||||
}
|
||||
|
||||
s64 FindFreeBlock(bool random) {
|
||||
uintptr_t offset = 0;
|
||||
s32 depth = 0;
|
||||
|
||||
if (random) {
|
||||
do {
|
||||
const u64 v = bit_storages[depth][offset];
|
||||
if (v == 0) {
|
||||
// If depth is bigger than zero, then a previous level indicated a block was
|
||||
// free.
|
||||
ASSERT(depth == 0);
|
||||
return -1;
|
||||
}
|
||||
offset = offset * Common::BitSize<u64>() + rng.SelectRandomBit(v);
|
||||
++depth;
|
||||
} while (depth < static_cast<s32>(used_depths));
|
||||
} else {
|
||||
do {
|
||||
const u64 v = bit_storages[depth][offset];
|
||||
if (v == 0) {
|
||||
// If depth is bigger than zero, then a previous level indicated a block was
|
||||
// free.
|
||||
ASSERT(depth == 0);
|
||||
return -1;
|
||||
}
|
||||
offset = offset * Common::BitSize<u64>() + std::countr_zero(v);
|
||||
++depth;
|
||||
} while (depth < static_cast<s32>(used_depths));
|
||||
}
|
||||
|
||||
return static_cast<s64>(offset);
|
||||
}
|
||||
|
||||
void SetBit(std::size_t offset) {
|
||||
this->SetBit(this->GetHighestDepthIndex(), offset);
|
||||
num_bits++;
|
||||
}
|
||||
|
||||
void ClearBit(std::size_t offset) {
|
||||
this->ClearBit(this->GetHighestDepthIndex(), offset);
|
||||
num_bits--;
|
||||
}
|
||||
|
||||
bool ClearRange(std::size_t offset, std::size_t count) {
|
||||
s32 depth = this->GetHighestDepthIndex();
|
||||
u64* bits = bit_storages[depth];
|
||||
std::size_t bit_ind = offset / Common::BitSize<u64>();
|
||||
if (count < Common::BitSize<u64>()) {
|
||||
const std::size_t shift = offset % Common::BitSize<u64>();
|
||||
ASSERT(shift + count <= Common::BitSize<u64>());
|
||||
// Check that all the bits are set.
|
||||
const u64 mask = ((u64(1) << count) - 1) << shift;
|
||||
u64 v = bits[bit_ind];
|
||||
if ((v & mask) != mask) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Clear the bits.
|
||||
v &= ~mask;
|
||||
bits[bit_ind] = v;
|
||||
if (v == 0) {
|
||||
this->ClearBit(depth - 1, bit_ind);
|
||||
}
|
||||
} else {
|
||||
ASSERT(offset % Common::BitSize<u64>() == 0);
|
||||
ASSERT(count % Common::BitSize<u64>() == 0);
|
||||
// Check that all the bits are set.
|
||||
std::size_t remaining = count;
|
||||
std::size_t i = 0;
|
||||
do {
|
||||
if (bits[bit_ind + i++] != ~u64(0)) {
|
||||
return false;
|
||||
}
|
||||
remaining -= Common::BitSize<u64>();
|
||||
} while (remaining > 0);
|
||||
|
||||
// Clear the bits.
|
||||
remaining = count;
|
||||
i = 0;
|
||||
do {
|
||||
bits[bit_ind + i] = 0;
|
||||
this->ClearBit(depth - 1, bit_ind + i);
|
||||
i++;
|
||||
remaining -= Common::BitSize<u64>();
|
||||
} while (remaining > 0);
|
||||
}
|
||||
|
||||
num_bits -= count;
|
||||
return true;
|
||||
}
|
||||
|
||||
private:
|
||||
void SetBit(s32 depth, std::size_t offset) {
|
||||
while (depth >= 0) {
|
||||
std::size_t ind = offset / Common::BitSize<u64>();
|
||||
std::size_t which = offset % Common::BitSize<u64>();
|
||||
const u64 mask = u64(1) << which;
|
||||
|
||||
u64* bit = std::addressof(bit_storages[depth][ind]);
|
||||
u64 v = *bit;
|
||||
ASSERT((v & mask) == 0);
|
||||
*bit = v | mask;
|
||||
if (v) {
|
||||
break;
|
||||
}
|
||||
offset = ind;
|
||||
depth--;
|
||||
}
|
||||
}
|
||||
|
||||
void ClearBit(s32 depth, std::size_t offset) {
|
||||
while (depth >= 0) {
|
||||
std::size_t ind = offset / Common::BitSize<u64>();
|
||||
std::size_t which = offset % Common::BitSize<u64>();
|
||||
const u64 mask = u64(1) << which;
|
||||
|
||||
u64* bit = std::addressof(bit_storages[depth][ind]);
|
||||
u64 v = *bit;
|
||||
ASSERT((v & mask) != 0);
|
||||
v &= ~mask;
|
||||
*bit = v;
|
||||
if (v) {
|
||||
break;
|
||||
}
|
||||
offset = ind;
|
||||
depth--;
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
static constexpr s32 GetRequiredDepth(std::size_t region_size) {
|
||||
s32 depth = 0;
|
||||
while (true) {
|
||||
region_size /= Common::BitSize<u64>();
|
||||
depth++;
|
||||
if (region_size == 0) {
|
||||
return depth;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public:
|
||||
static constexpr std::size_t CalculateManagementOverheadSize(std::size_t region_size) {
|
||||
std::size_t overhead_bits = 0;
|
||||
for (s32 depth = GetRequiredDepth(region_size) - 1; depth >= 0; depth--) {
|
||||
region_size =
|
||||
Common::AlignUp(region_size, Common::BitSize<u64>()) / Common::BitSize<u64>();
|
||||
overhead_bits += region_size;
|
||||
}
|
||||
return overhead_bits * sizeof(u64);
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
@@ -1,193 +0,0 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <bit>
|
||||
#include <vector>
|
||||
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/k_page_bitmap.h"
|
||||
#include "core/hle/kernel/memory_types.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class KPageHeap final : NonCopyable {
|
||||
public:
|
||||
static constexpr s32 GetAlignedBlockIndex(std::size_t num_pages, std::size_t align_pages) {
|
||||
const auto target_pages{std::max(num_pages, align_pages)};
|
||||
for (std::size_t i = 0; i < NumMemoryBlockPageShifts; i++) {
|
||||
if (target_pages <=
|
||||
(static_cast<std::size_t>(1) << MemoryBlockPageShifts[i]) / PageSize) {
|
||||
return static_cast<s32>(i);
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
static constexpr s32 GetBlockIndex(std::size_t num_pages) {
|
||||
for (s32 i{static_cast<s32>(NumMemoryBlockPageShifts) - 1}; i >= 0; i--) {
|
||||
if (num_pages >= (static_cast<std::size_t>(1) << MemoryBlockPageShifts[i]) / PageSize) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
static constexpr std::size_t GetBlockSize(std::size_t index) {
|
||||
return static_cast<std::size_t>(1) << MemoryBlockPageShifts[index];
|
||||
}
|
||||
|
||||
static constexpr std::size_t GetBlockNumPages(std::size_t index) {
|
||||
return GetBlockSize(index) / PageSize;
|
||||
}
|
||||
|
||||
private:
|
||||
static constexpr std::size_t NumMemoryBlockPageShifts{7};
|
||||
static constexpr std::array<std::size_t, NumMemoryBlockPageShifts> MemoryBlockPageShifts{
|
||||
0xC, 0x10, 0x15, 0x16, 0x19, 0x1D, 0x1E,
|
||||
};
|
||||
|
||||
class Block final : NonCopyable {
|
||||
private:
|
||||
KPageBitmap bitmap;
|
||||
VAddr heap_address{};
|
||||
uintptr_t end_offset{};
|
||||
std::size_t block_shift{};
|
||||
std::size_t next_block_shift{};
|
||||
|
||||
public:
|
||||
Block() = default;
|
||||
|
||||
constexpr std::size_t GetShift() const {
|
||||
return block_shift;
|
||||
}
|
||||
constexpr std::size_t GetNextShift() const {
|
||||
return next_block_shift;
|
||||
}
|
||||
constexpr std::size_t GetSize() const {
|
||||
return static_cast<std::size_t>(1) << GetShift();
|
||||
}
|
||||
constexpr std::size_t GetNumPages() const {
|
||||
return GetSize() / PageSize;
|
||||
}
|
||||
constexpr std::size_t GetNumFreeBlocks() const {
|
||||
return bitmap.GetNumBits();
|
||||
}
|
||||
constexpr std::size_t GetNumFreePages() const {
|
||||
return GetNumFreeBlocks() * GetNumPages();
|
||||
}
|
||||
|
||||
u64* Initialize(VAddr addr, std::size_t size, std::size_t bs, std::size_t nbs,
|
||||
u64* bit_storage) {
|
||||
// Set shifts
|
||||
block_shift = bs;
|
||||
next_block_shift = nbs;
|
||||
|
||||
// Align up the address
|
||||
VAddr end{addr + size};
|
||||
const auto align{(next_block_shift != 0) ? (1ULL << next_block_shift)
|
||||
: (1ULL << block_shift)};
|
||||
addr = Common::AlignDown((addr), align);
|
||||
end = Common::AlignUp((end), align);
|
||||
|
||||
heap_address = addr;
|
||||
end_offset = (end - addr) / (1ULL << block_shift);
|
||||
return bitmap.Initialize(bit_storage, end_offset);
|
||||
}
|
||||
|
||||
VAddr PushBlock(VAddr address) {
|
||||
// Set the bit for the free block
|
||||
std::size_t offset{(address - heap_address) >> GetShift()};
|
||||
bitmap.SetBit(offset);
|
||||
|
||||
// If we have a next shift, try to clear the blocks below and return the address
|
||||
if (GetNextShift()) {
|
||||
const auto diff{1ULL << (GetNextShift() - GetShift())};
|
||||
offset = Common::AlignDown(offset, diff);
|
||||
if (bitmap.ClearRange(offset, diff)) {
|
||||
return heap_address + (offset << GetShift());
|
||||
}
|
||||
}
|
||||
|
||||
// We couldn't coalesce, or we're already as big as possible
|
||||
return 0;
|
||||
}
|
||||
|
||||
VAddr PopBlock(bool random) {
|
||||
// Find a free block
|
||||
const s64 soffset{bitmap.FindFreeBlock(random)};
|
||||
if (soffset < 0) {
|
||||
return 0;
|
||||
}
|
||||
const auto offset{static_cast<std::size_t>(soffset)};
|
||||
|
||||
// Update our tracking and return it
|
||||
bitmap.ClearBit(offset);
|
||||
return heap_address + (offset << GetShift());
|
||||
}
|
||||
|
||||
public:
|
||||
static constexpr std::size_t CalculateManagementOverheadSize(std::size_t region_size,
|
||||
std::size_t cur_block_shift,
|
||||
std::size_t next_block_shift) {
|
||||
const auto cur_block_size{(1ULL << cur_block_shift)};
|
||||
const auto next_block_size{(1ULL << next_block_shift)};
|
||||
const auto align{(next_block_shift != 0) ? next_block_size : cur_block_size};
|
||||
return KPageBitmap::CalculateManagementOverheadSize(
|
||||
(align * 2 + Common::AlignUp(region_size, align)) / cur_block_size);
|
||||
}
|
||||
};
|
||||
|
||||
public:
|
||||
KPageHeap() = default;
|
||||
|
||||
constexpr VAddr GetAddress() const {
|
||||
return heap_address;
|
||||
}
|
||||
constexpr std::size_t GetSize() const {
|
||||
return heap_size;
|
||||
}
|
||||
constexpr VAddr GetEndAddress() const {
|
||||
return GetAddress() + GetSize();
|
||||
}
|
||||
constexpr std::size_t GetPageOffset(VAddr block) const {
|
||||
return (block - GetAddress()) / PageSize;
|
||||
}
|
||||
|
||||
void Initialize(VAddr heap_address, std::size_t heap_size, std::size_t metadata_size);
|
||||
VAddr AllocateBlock(s32 index, bool random);
|
||||
void Free(VAddr addr, std::size_t num_pages);
|
||||
|
||||
void UpdateUsedSize() {
|
||||
used_size = heap_size - (GetNumFreePages() * PageSize);
|
||||
}
|
||||
|
||||
static std::size_t CalculateManagementOverheadSize(std::size_t region_size);
|
||||
|
||||
private:
|
||||
constexpr std::size_t GetNumFreePages() const {
|
||||
std::size_t num_free{};
|
||||
|
||||
for (const auto& block : blocks) {
|
||||
num_free += block.GetNumFreePages();
|
||||
}
|
||||
|
||||
return num_free;
|
||||
}
|
||||
|
||||
void FreeBlock(VAddr block, s32 index);
|
||||
|
||||
VAddr heap_address{};
|
||||
std::size_t heap_size{};
|
||||
std::size_t used_size{};
|
||||
std::array<Block, NumMemoryBlockPageShifts> blocks{};
|
||||
std::vector<u64> metadata;
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
@@ -24,11 +24,11 @@ template <typename T>
|
||||
concept KPriorityQueueAffinityMask = !std::is_reference_v<T> && requires(T & t) {
|
||||
{ t.GetAffinityMask() }
|
||||
->Common::ConvertibleTo<u64>;
|
||||
{t.SetAffinityMask(0)};
|
||||
{t.SetAffinityMask(std::declval<u64>())};
|
||||
|
||||
{ t.GetAffinity(0) }
|
||||
{ t.GetAffinity(std::declval<int32_t>()) }
|
||||
->std::same_as<bool>;
|
||||
{t.SetAffinity(0, false)};
|
||||
{t.SetAffinity(std::declval<int32_t>(), std::declval<bool>())};
|
||||
{t.SetAll()};
|
||||
};
|
||||
|
||||
@@ -42,11 +42,11 @@ concept KPriorityQueueMember = !std::is_reference_v<T> && requires(T & t) {
|
||||
->std::same_as<T*>;
|
||||
{ (typename T::QueueEntry()).GetPrev() }
|
||||
->std::same_as<T*>;
|
||||
{ t.GetPriorityQueueEntry(0) }
|
||||
{ t.GetPriorityQueueEntry(std::declval<s32>()) }
|
||||
->std::same_as<typename T::QueueEntry&>;
|
||||
|
||||
{t.GetAffinityMask()};
|
||||
{ std::remove_cvref_t<decltype(t.GetAffinityMask())>() }
|
||||
{ typename std::remove_cvref<decltype(t.GetAffinityMask())>::type() }
|
||||
->KPriorityQueueAffinityMask;
|
||||
|
||||
{ t.GetActiveCore() }
|
||||
@@ -55,17 +55,17 @@ concept KPriorityQueueMember = !std::is_reference_v<T> && requires(T & t) {
|
||||
->Common::ConvertibleTo<s32>;
|
||||
};
|
||||
|
||||
template <typename Member, size_t NumCores_, int LowestPriority, int HighestPriority>
|
||||
template <typename Member, size_t _NumCores, int LowestPriority, int HighestPriority>
|
||||
requires KPriorityQueueMember<Member> class KPriorityQueue {
|
||||
public:
|
||||
using AffinityMaskType = std::remove_cv_t<
|
||||
std::remove_reference_t<decltype(std::declval<Member>().GetAffinityMask())>>;
|
||||
using AffinityMaskType = typename std::remove_cv_t<
|
||||
typename std::remove_reference<decltype(std::declval<Member>().GetAffinityMask())>::type>;
|
||||
|
||||
static_assert(LowestPriority >= 0);
|
||||
static_assert(HighestPriority >= 0);
|
||||
static_assert(LowestPriority >= HighestPriority);
|
||||
static constexpr size_t NumPriority = LowestPriority - HighestPriority + 1;
|
||||
static constexpr size_t NumCores = NumCores_;
|
||||
static constexpr size_t NumCores = _NumCores;
|
||||
|
||||
static constexpr bool IsValidCore(s32 core) {
|
||||
return 0 <= core && core < static_cast<s32>(NumCores);
|
||||
|
||||
@@ -1,56 +0,0 @@
|
||||
// Copyright 2021 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include "common/assert.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/kernel/k_readable_event.h"
|
||||
#include "core/hle/kernel/k_scheduler.h"
|
||||
#include "core/hle/kernel/k_thread.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/kernel/svc_results.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
KReadableEvent::KReadableEvent(KernelCore& kernel, std::string&& name)
|
||||
: KSynchronizationObject{kernel, std::move(name)} {}
|
||||
KReadableEvent::~KReadableEvent() = default;
|
||||
|
||||
bool KReadableEvent::IsSignaled() const {
|
||||
ASSERT(kernel.GlobalSchedulerContext().IsLocked());
|
||||
|
||||
return is_signaled;
|
||||
}
|
||||
|
||||
ResultCode KReadableEvent::Signal() {
|
||||
KScopedSchedulerLock lk{kernel};
|
||||
|
||||
if (!is_signaled) {
|
||||
is_signaled = true;
|
||||
NotifyAvailable();
|
||||
}
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode KReadableEvent::Clear() {
|
||||
Reset();
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode KReadableEvent::Reset() {
|
||||
KScopedSchedulerLock lk{kernel};
|
||||
|
||||
if (!is_signaled) {
|
||||
return ResultInvalidState;
|
||||
}
|
||||
|
||||
is_signaled = false;
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
@@ -1,51 +0,0 @@
|
||||
// Copyright 2021 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/kernel/k_synchronization_object.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class KernelCore;
|
||||
class KEvent;
|
||||
|
||||
class KReadableEvent final : public KSynchronizationObject {
|
||||
public:
|
||||
explicit KReadableEvent(KernelCore& kernel, std::string&& name);
|
||||
~KReadableEvent() override;
|
||||
|
||||
std::string GetTypeName() const override {
|
||||
return "KReadableEvent";
|
||||
}
|
||||
|
||||
static constexpr HandleType HANDLE_TYPE = HandleType::ReadableEvent;
|
||||
HandleType GetHandleType() const override {
|
||||
return HANDLE_TYPE;
|
||||
}
|
||||
|
||||
KEvent* GetParent() const {
|
||||
return parent;
|
||||
}
|
||||
|
||||
void Initialize(KEvent* parent_) {
|
||||
is_signaled = false;
|
||||
parent = parent_;
|
||||
}
|
||||
|
||||
bool IsSignaled() const override;
|
||||
void Finalize() override {}
|
||||
|
||||
ResultCode Signal();
|
||||
ResultCode Clear();
|
||||
ResultCode Reset();
|
||||
|
||||
private:
|
||||
bool is_signaled{};
|
||||
KEvent* parent{};
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
@@ -1,152 +0,0 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
// This file references various implementation details from Atmosphere, an open-source firmware for
|
||||
// the Nintendo Switch. Copyright 2018-2020 Atmosphere-NX.
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/hle/kernel/k_resource_limit.h"
|
||||
#include "core/hle/kernel/svc_results.h"
|
||||
|
||||
namespace Kernel {
|
||||
constexpr s64 DefaultTimeout = 10000000000; // 10 seconds
|
||||
|
||||
KResourceLimit::KResourceLimit(KernelCore& kernel, Core::System& system)
|
||||
: Object{kernel}, lock{kernel}, cond_var{kernel}, kernel{kernel}, system(system) {}
|
||||
KResourceLimit::~KResourceLimit() = default;
|
||||
|
||||
s64 KResourceLimit::GetLimitValue(LimitableResource which) const {
|
||||
const auto index = static_cast<std::size_t>(which);
|
||||
s64 value{};
|
||||
{
|
||||
KScopedLightLock lk{lock};
|
||||
value = limit_values[index];
|
||||
ASSERT(value >= 0);
|
||||
ASSERT(current_values[index] <= limit_values[index]);
|
||||
ASSERT(current_hints[index] <= current_values[index]);
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
s64 KResourceLimit::GetCurrentValue(LimitableResource which) const {
|
||||
const auto index = static_cast<std::size_t>(which);
|
||||
s64 value{};
|
||||
{
|
||||
KScopedLightLock lk{lock};
|
||||
value = current_values[index];
|
||||
ASSERT(value >= 0);
|
||||
ASSERT(current_values[index] <= limit_values[index]);
|
||||
ASSERT(current_hints[index] <= current_values[index]);
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
s64 KResourceLimit::GetPeakValue(LimitableResource which) const {
|
||||
const auto index = static_cast<std::size_t>(which);
|
||||
s64 value{};
|
||||
{
|
||||
KScopedLightLock lk{lock};
|
||||
value = peak_values[index];
|
||||
ASSERT(value >= 0);
|
||||
ASSERT(current_values[index] <= limit_values[index]);
|
||||
ASSERT(current_hints[index] <= current_values[index]);
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
s64 KResourceLimit::GetFreeValue(LimitableResource which) const {
|
||||
const auto index = static_cast<std::size_t>(which);
|
||||
s64 value{};
|
||||
{
|
||||
KScopedLightLock lk(lock);
|
||||
ASSERT(current_values[index] >= 0);
|
||||
ASSERT(current_values[index] <= limit_values[index]);
|
||||
ASSERT(current_hints[index] <= current_values[index]);
|
||||
value = limit_values[index] - current_values[index];
|
||||
}
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
ResultCode KResourceLimit::SetLimitValue(LimitableResource which, s64 value) {
|
||||
const auto index = static_cast<std::size_t>(which);
|
||||
KScopedLightLock lk(lock);
|
||||
R_UNLESS(current_values[index] <= value, ResultInvalidState);
|
||||
|
||||
limit_values[index] = value;
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
bool KResourceLimit::Reserve(LimitableResource which, s64 value) {
|
||||
return Reserve(which, value, system.CoreTiming().GetGlobalTimeNs().count() + DefaultTimeout);
|
||||
}
|
||||
|
||||
bool KResourceLimit::Reserve(LimitableResource which, s64 value, s64 timeout) {
|
||||
ASSERT(value >= 0);
|
||||
const auto index = static_cast<std::size_t>(which);
|
||||
KScopedLightLock lk(lock);
|
||||
|
||||
ASSERT(current_hints[index] <= current_values[index]);
|
||||
if (current_hints[index] >= limit_values[index]) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Loop until we reserve or run out of time.
|
||||
while (true) {
|
||||
ASSERT(current_values[index] <= limit_values[index]);
|
||||
ASSERT(current_hints[index] <= current_values[index]);
|
||||
|
||||
// If we would overflow, don't allow to succeed.
|
||||
if (current_values[index] + value <= current_values[index]) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (current_values[index] + value <= limit_values[index]) {
|
||||
current_values[index] += value;
|
||||
current_hints[index] += value;
|
||||
peak_values[index] = std::max(peak_values[index], current_values[index]);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (current_hints[index] + value <= limit_values[index] &&
|
||||
(timeout < 0 || system.CoreTiming().GetGlobalTimeNs().count() < timeout)) {
|
||||
waiter_count++;
|
||||
cond_var.Wait(&lock, timeout);
|
||||
waiter_count--;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void KResourceLimit::Release(LimitableResource which, s64 value) {
|
||||
Release(which, value, value);
|
||||
}
|
||||
|
||||
void KResourceLimit::Release(LimitableResource which, s64 value, s64 hint) {
|
||||
ASSERT(value >= 0);
|
||||
ASSERT(hint >= 0);
|
||||
|
||||
const auto index = static_cast<std::size_t>(which);
|
||||
KScopedLightLock lk(lock);
|
||||
ASSERT(current_values[index] <= limit_values[index]);
|
||||
ASSERT(current_hints[index] <= current_values[index]);
|
||||
ASSERT(value <= current_values[index]);
|
||||
ASSERT(hint <= current_hints[index]);
|
||||
|
||||
current_values[index] -= value;
|
||||
current_hints[index] -= hint;
|
||||
|
||||
if (waiter_count != 0) {
|
||||
cond_var.Broadcast();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||