Compare commits

...

33 Commits

Author SHA1 Message Date
unknown
a4f5ccbf0a Clanggit rebase -i fixes 2018-01-15 18:20:53 +01:00
unknown
8d968780c1 Clang format 2018-01-15 17:55:16 +01:00
unknown
58ee23f16d Change default log level to info 2018-01-15 17:15:10 +01:00
unknown
27960d8c2c Update the internal resolution settings 2018-01-15 16:59:02 +01:00
unknown
af6e0faf0a Fix some warnings 2018-01-15 16:24:29 +01:00
bunnei
22347e8844 Merge pull request #15 from bsaleil/master
vi: Add IManagerDisplayService::CloseDisplay function
2018-01-15 02:56:53 -05:00
bsaleil
af1ca87be1 vi: Add IManagerDisplayService::CloseDisplay function 2018-01-15 01:29:00 -05:00
bunnei
2678dbfbe6 Merge pull request #13 from hpr/fno-new-ttp-matching
Fix build for gcc c++17 / boost.icl incompatibility
2018-01-15 00:22:06 -05:00
bunnei
b1712b8312 Merge pull request #14 from ogniK5377/master
Changed ICommonStateGetter::ReceiveMessage to allow further execution in games
2018-01-15 00:21:16 -05:00
bunnei
92801b1c34 renderer_gl: Clear screen to black before rendering framebuffer. 2018-01-15 00:20:19 -05:00
David Marcec
f3264dd78d Games expect 15 for ICommonStateGetter::ReceiveMessage in order to continue execution 2018-01-14 21:06:34 -08:00
bunnei
ebd613c2cc renderer: Render previous frame when no new one is available. 2018-01-14 23:54:56 -05:00
bunnei
2adde6ae8b Update README.md with Travis link. 2018-01-14 21:53:58 -05:00
Harry Prevor
554cc9488f fixed build for gcc c++17 / boost.icl incompatibility 2018-01-14 21:48:01 -05:00
bunnei
71eeab257f lm: Fix IPC header for Initialize. 2018-01-14 21:45:06 -05:00
bunnei
7bedea73a8 time: Implement GetStandardUserSystemClock, GetCurrentTime. 2018-01-14 21:45:06 -05:00
bunnei
d81a984d4a audio: Add files to CMake. 2018-01-14 21:45:06 -05:00
bunnei
2e8246a02c hid: Remove unused registered_loggers. 2018-01-14 21:45:06 -05:00
bunnei
7a50d56d0e audio: Stub out AudOutU::ListAudioOuts. 2018-01-14 21:45:06 -05:00
bunnei
f4a3d28224 hid: Implement IAppletResource::GetSharedMemoryHandle. 2018-01-14 21:45:06 -05:00
bunnei
979483c7dd Merge pull request #10 from Andrix44/mpwarnings
Fix some warnings in the microprofile
2018-01-14 18:43:44 -05:00
Andrix44
b20dfb357b Fix some warnings in the microprofile 2018-01-15 00:08:03 +01:00
bunnei
115d3e133f qt: Update about dialog to show license for GPLv2 only.
Fixes #6.
2018-01-14 17:27:40 -05:00
bunnei
22659afcd0 shared_memory: Minor fixes and cleanup. 2018-01-14 17:20:55 -05:00
bunnei
974362bc12 svc: Implement svcMapSharedMemory. 2018-01-14 17:20:55 -05:00
bunnei
bd58c5470c kernel: Increase default stack size to 64K. 2018-01-14 17:20:55 -05:00
bunnei
bf1084ff6e Merge pull request #7 from JayFoxRox/remove-surface-viewer
Remove Surface Viewer stub
2018-01-14 14:33:06 -05:00
Jannik Vogel
1a93237c23 Remove Surface Viewer stub 2018-01-14 20:12:03 +01:00
bunnei
7435dc53c8 Merge pull request #4 from spycrab/aboutdialog
Implement "About" dialog
2018-01-14 13:21:12 -05:00
bunnei
d3f421b9a6 Merge pull request #1 from roblabla/patch-1
Fix compilation on case-sensitive OSX
2018-01-14 13:20:03 -05:00
bunnei
1e9e598ed0 Merge pull request #5 from Thog/fix/loader-file-type
Add missing FileType declarations in GuessFromExtension and GetFileTypeString
2018-01-14 13:19:30 -05:00
spycrab
c493bd9cc9 Implement "About" dialog 2018-01-14 19:15:45 +01:00
Robin Lambertz
e9e511ca04 Fix compilation on case-sensitive OSX
When compiling on a case-sensitive filesystem on OSX, cmake doesn't find
the FindUnicorn file, because it looks for Findunicorn.cmake. We should
uses the correct case to avoid this issue.
2018-01-14 14:40:26 +01:00
38 changed files with 634 additions and 141 deletions

View File

@@ -134,6 +134,12 @@ else()
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/DEBUG /MANIFEST:NO /INCREMENTAL:NO /OPT:REF,ICF" CACHE STRING "" FORCE)
endif()
# Fix GCC C++17 and Boost.ICL incompatibility (needed to build dynarmic)
# See https://bugzilla.redhat.com/show_bug.cgi?id=1485641#c1
if (CMAKE_COMPILER_IS_GNUCC)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-new-ttp-matching")
endif()
# Set file offset size to 64 bits.
#
# On modern Unixes, this is typically already the case. The lone exception is
@@ -216,7 +222,7 @@ if (YUZU_USE_BUNDLED_UNICORN)
set(LIBUNICORN_LIBRARY "${UNICORN_PREFIX}/lib/x64/unicorn_dynload.lib" CACHE PATH "Path to Unicorn library")
set(UNICORN_DLL_DIR "${UNICORN_PREFIX}/lib/x64/" CACHE PATH "Path to unicorn.dll")
else()
find_package(unicorn REQUIRED)
find_package(Unicorn REQUIRED)
endif()
if (UNICORN_FOUND)

View File

@@ -1,5 +1,7 @@
yuzu emulator
=============
[![Travis CI Build Status](https://travis-ci.org/yuzu-emu/yuzu.svg?branch=master)](https://travis-ci.org/yuzu-emu/yuzu)
yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of [Citra](https://citra-emu.org/).
It is written in C++ with portability in mind, with builds actively maintained for Windows, Linux and macOS. The emulator is currently only useful for homebrew development and research purposes.

5
dist/icons/icons.qrc vendored Normal file
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@@ -0,0 +1,5 @@
<RCC>
<qresource prefix="icons">
<file>yuzu.png</file>
</qresource>
</RCC>

BIN
dist/icons/yuzu.png vendored Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.5 KiB

View File

@@ -1853,7 +1853,7 @@ void MicroProfileDrawBarView(uint32_t nScreenWidth, uint32_t nScreenHeight)
{
if(nMetaIndex < MICROPROFILE_META_MAX && S.MetaCounters[nMetaIndex].pName)
{
uint32_t nStrWidth = strlen(S.MetaCounters[nMetaIndex].pName);
uint32_t nStrWidth = static_cast<uint32_t>(strlen(S.MetaCounters[nMetaIndex].pName));
if(S.nBars & MP_DRAW_TIMERS)
nWidth += 6 + (1+MICROPROFILE_TEXT_WIDTH) * (nStrWidth);
if(S.nBars & MP_DRAW_AVERAGE)
@@ -1907,7 +1907,7 @@ void MicroProfileDrawBarView(uint32_t nScreenWidth, uint32_t nScreenHeight)
{
if(0 != (S.nBars & (MP_DRAW_META_FIRST<<i)) && S.MetaCounters[i].pName)
{
uint32_t nBufferSize = strlen(S.MetaCounters[i].pName) + 32;
uint32_t nBufferSize = static_cast<uint32_t>(strlen(S.MetaCounters[i].pName) + 32);
char* buffer = (char*)alloca(nBufferSize);
if(S.nBars & MP_DRAW_TIMERS)
nX += MicroProfileDrawBarMetaCount(nX, nY, &S.MetaCounters[i].nCounters[0], S.MetaCounters[i].pName, nTotalHeight) + 1;
@@ -1991,7 +1991,7 @@ const char* MicroProfileUIMenuGroups(int nIndex, bool* bSelected)
else
{
nIndex = nIndex-1;
if(nIndex < UI.GroupMenuCount)
if(static_cast<uint32_t>(nIndex) < UI.GroupMenuCount)
{
MicroProfileGroupMenuItem& Item = UI.GroupMenu[nIndex];
static char buffer[MICROPROFILE_NAME_MAX_LEN+32];
@@ -2134,7 +2134,7 @@ const char* MicroProfileUIMenuCustom(int nIndex, bool* bSelected)
case 1: return "--";
default:
nIndex -= 2;
if(nIndex < UI.nCustomCount)
if(static_cast<uint32_t>(nIndex) < UI.nCustomCount)
{
return UI.Custom[nIndex].pName;
}
@@ -2184,7 +2184,7 @@ void MicroProfileUIClickGroups(int nIndex)
else
{
nIndex -= 1;
if(nIndex < UI.GroupMenuCount)
if(static_cast<uint32_t>(nIndex) < UI.GroupMenuCount)
{
MicroProfileGroupMenuItem& Item = UI.GroupMenu[nIndex];
if(Item.nIsCategory)
@@ -2599,7 +2599,7 @@ void MicroProfileDrawCustom(uint32_t nWidth, uint32_t nHeight)
nOffsetY = nOffsetYBase;
float* pMs = pCustom->nFlags & MICROPROFILE_CUSTOM_BAR_SOURCE_MAX ? pTimeMax : pTimeAvg;
const char* pString = pCustom->nFlags & MICROPROFILE_CUSTOM_BAR_SOURCE_MAX ? "Max" : "Avg";
MicroProfileDrawText(nMaxOffsetX, nOffsetY, (uint32_t)-1, pString, strlen(pString));
MicroProfileDrawText(nMaxOffsetX, nOffsetY, (uint32_t)-1, pString, static_cast<uint32_t>(strlen(pString)));
int nSize = snprintf(Buffer, sizeof(Buffer)-1, "%6.2fms", fReference);
MicroProfileDrawText(nReducedWidth - (1+nSize) * (MICROPROFILE_TEXT_WIDTH+1), nOffsetY, (uint32_t)-1, Buffer, nSize);
for(uint32_t i = 0; i < nCount; ++i)
@@ -2613,7 +2613,7 @@ void MicroProfileDrawCustom(uint32_t nWidth, uint32_t nHeight)
{
nOffsetY += 2*(1+MICROPROFILE_TEXT_HEIGHT);
const char* pString = pCustom->nFlags & MICROPROFILE_CUSTOM_STACK_SOURCE_MAX ? "Max" : "Avg";
MicroProfileDrawText(MICROPROFILE_CUSTOM_PADDING, nOffsetY, (uint32_t)-1, pString, strlen(pString));
MicroProfileDrawText(MICROPROFILE_CUSTOM_PADDING, nOffsetY, (uint32_t)-1, pString, static_cast<uint32_t>(strlen(pString)));
int nSize = snprintf(Buffer, sizeof(Buffer)-1, "%6.2fms", fReference);
MicroProfileDrawText(nReducedWidth - (1+nSize) * (MICROPROFILE_TEXT_WIDTH+1), nOffsetY, (uint32_t)-1, Buffer, nSize);
nOffsetY += (1+MICROPROFILE_TEXT_HEIGHT);

View File

@@ -41,6 +41,8 @@ set(SRCS
hle/service/am/applet_oe.cpp
hle/service/aoc/aoc_u.cpp
hle/service/apm/apm.cpp
hle/service/audio/audio.cpp
hle/service/audio/audout_u.cpp
hle/service/hid/hid.cpp
hle/service/lm/lm.cpp
hle/service/nvdrv/devices/nvdisp_disp0.cpp
@@ -53,6 +55,8 @@ set(SRCS
hle/service/service.cpp
hle/service/sm/controller.cpp
hle/service/sm/sm.cpp
hle/service/time/time.cpp
hle/service/time/time_s.cpp
hle/service/vi/vi.cpp
hle/service/vi/vi_m.cpp
hle/shared_page.cpp
@@ -124,6 +128,8 @@ set(HEADERS
hle/service/am/applet_oe.h
hle/service/aoc/aoc_u.h
hle/service/apm/apm.h
hle/service/audio/audio.h
hle/service/audio/audout_u.h
hle/service/hid/hid.h
hle/service/lm/lm.h
hle/service/nvdrv/devices/nvdevice.h
@@ -137,6 +143,8 @@ set(HEADERS
hle/service/service.h
hle/service/sm/controller.h
hle/service/sm/sm.h
hle/service/time/time.h
hle/service/time/time_s.h
hle/service/vi/vi.h
hle/service/vi/vi_m.h
hle/shared_page.h

View File

@@ -35,7 +35,7 @@ enum class HandleType : u32 {
};
enum {
DEFAULT_STACK_SIZE = 0x4000,
DEFAULT_STACK_SIZE = 0x10000,
};
enum class ResetType {

View File

@@ -106,14 +106,14 @@ ResultCode SharedMemory::Map(Process* target_process, VAddr address, MemoryPermi
// Error out if the requested permissions don't match what the creator process allows.
if (static_cast<u32>(permissions) & ~static_cast<u32>(own_other_permissions)) {
LOG_ERROR(Kernel, "cannot map id=%u, address=0x%08X name=%s, permissions don't match",
LOG_ERROR(Kernel, "cannot map id=%u, address=0x%llx name=%s, permissions don't match",
GetObjectId(), address, name.c_str());
return ERR_INVALID_COMBINATION;
}
// Heap-backed memory blocks can not be mapped with other_permissions = DontCare
if (base_address != 0 && other_permissions == MemoryPermission::DontCare) {
LOG_ERROR(Kernel, "cannot map id=%u, address=0x%08X name=%s, permissions don't match",
LOG_ERROR(Kernel, "cannot map id=%u, address=0x%llx name=%s, permissions don't match",
GetObjectId(), address, name.c_str());
return ERR_INVALID_COMBINATION;
}
@@ -121,7 +121,7 @@ ResultCode SharedMemory::Map(Process* target_process, VAddr address, MemoryPermi
// Error out if the provided permissions are not compatible with what the creator process needs.
if (other_permissions != MemoryPermission::DontCare &&
static_cast<u32>(this->permissions) & ~static_cast<u32>(other_permissions)) {
LOG_ERROR(Kernel, "cannot map id=%u, address=0x%08X name=%s, permissions don't match",
LOG_ERROR(Kernel, "cannot map id=%u, address=0x%llx name=%s, permissions don't match",
GetObjectId(), address, name.c_str());
return ERR_WRONG_PERMISSION;
}
@@ -136,8 +136,8 @@ ResultCode SharedMemory::Map(Process* target_process, VAddr address, MemoryPermi
// can not map it in its own address space unless it was created with addr=0, result 0xD900182C.
if (address != 0) {
if (address < Memory::HEAP_VADDR || address + size >= Memory::SHARED_MEMORY_VADDR_END) {
LOG_ERROR(Kernel, "cannot map id=%u, address=0x%08X name=%s, invalid address",
if (address < Memory::HEAP_VADDR) {
LOG_ERROR(Kernel, "cannot map id=%u, address=0x%llx name=%s, invalid address",
GetObjectId(), address, name.c_str());
return ERR_INVALID_ADDRESS;
}
@@ -156,7 +156,7 @@ ResultCode SharedMemory::Map(Process* target_process, VAddr address, MemoryPermi
if (result.Failed()) {
LOG_ERROR(
Kernel,
"cannot map id=%u, target_address=0x%08X name=%s, error mapping to virtual memory",
"cannot map id=%u, target_address=0x%llx name=%s, error mapping to virtual memory",
GetObjectId(), target_address, name.c_str());
return result.Code();
}

View File

@@ -17,6 +17,7 @@
#include "core/hle/kernel/object_address_table.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/kernel/svc.h"
#include "core/hle/kernel/svc_wrap.h"
#include "core/hle/kernel/sync_object.h"
@@ -384,6 +385,37 @@ static u32 GetCurrentProcessorNumber() {
return 0;
}
static ResultCode MapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 size,
u32 permissions) {
LOG_TRACE(Kernel_SVC,
"called, shared_memory_handle=0x%08X, addr=0x%llx, size=0x%llx, permissions=0x%08X",
shared_memory_handle, addr, size, permissions);
SharedPtr<SharedMemory> shared_memory =
Kernel::g_handle_table.Get<SharedMemory>(shared_memory_handle);
if (!shared_memory) {
return ERR_INVALID_HANDLE;
}
MemoryPermission permissions_type = static_cast<MemoryPermission>(permissions);
switch (permissions_type) {
case MemoryPermission::Read:
case MemoryPermission::Write:
case MemoryPermission::ReadWrite:
case MemoryPermission::Execute:
case MemoryPermission::ReadExecute:
case MemoryPermission::WriteExecute:
case MemoryPermission::ReadWriteExecute:
case MemoryPermission::DontCare:
return shared_memory->Map(Kernel::g_current_process.get(), addr, permissions_type,
MemoryPermission::DontCare);
default:
LOG_ERROR(Kernel_SVC, "unknown permissions=0x%08X", permissions);
}
return RESULT_SUCCESS;
}
/// Query process memory
static ResultCode QueryProcessMemory(MemoryInfo* memory_info, PageInfo* /*page_info*/,
Handle process_handle, u64 addr) {
@@ -707,7 +739,7 @@ static const FunctionDef SVC_Table[] = {
{0x10, SvcWrap<GetCurrentProcessorNumber>, "GetCurrentProcessorNumber"},
{0x11, nullptr, "SignalEvent"},
{0x12, nullptr, "ClearEvent"},
{0x13, nullptr, "MapSharedMemory"},
{0x13, SvcWrap<MapSharedMemory>, "MapSharedMemory"},
{0x14, nullptr, "UnmapSharedMemory"},
{0x15, SvcWrap<CreateTransferMemory>, "CreateTransferMemory"},
{0x16, SvcWrap<CloseHandle>, "CloseHandle"},

View File

@@ -86,6 +86,11 @@ void SvcWrap() {
FuncReturn(func(PARAM(0), PARAM(1), PARAM(2)).raw);
}
template <ResultCode func(u32, u64, u64, u32)>
void SvcWrap() {
FuncReturn(func((u32)PARAM(0), PARAM(1), PARAM(2), (u32)PARAM(3)).raw);
}
template <ResultCode func(u32*, u64, u64, s64)>
void SvcWrap() {
u32 param_1 = 0;

View File

@@ -81,7 +81,7 @@ private:
void ReceiveMessage(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(1);
rb.Push<u32>(15);
LOG_WARNING(Service, "(STUBBED) called");
}

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@@ -0,0 +1,16 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/audio/audio.h"
#include "core/hle/service/audio/audout_u.h"
namespace Service {
namespace Audio {
void InstallInterfaces(SM::ServiceManager& service_manager) {
std::make_shared<AudOutU>()->InstallAsService(service_manager);
}
} // namespace Audio
} // namespace Service

View File

@@ -0,0 +1,16 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Service {
namespace Audio {
/// Registers all Audio services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager);
} // namespace Audio
} // namespace Service

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@@ -0,0 +1,26 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/audio/audout_u.h"
namespace Service {
namespace Audio {
void AudOutU::ListAudioOuts(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
AudOutU::AudOutU() : ServiceFramework("audout:u") {
static const FunctionInfo functions[] = {
{0x00000000, &AudOutU::ListAudioOuts, "ListAudioOuts"},
};
RegisterHandlers(functions);
}
} // namespace Audio
} // namespace Service

View File

@@ -0,0 +1,23 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/service.h"
namespace Service {
namespace Audio {
class AudOutU final : public ServiceFramework<AudOutU> {
public:
AudOutU();
~AudOutU() = default;
private:
void ListAudioOuts(Kernel::HLERequestContext& ctx);
};
} // namespace Audio
} // namespace Service

View File

@@ -1,19 +1,74 @@
// Copyright 2015 Citra Emulator Project
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/service.h"
namespace Service {
namespace HID {
void Init() {}
class IAppletResource final : public ServiceFramework<IAppletResource> {
public:
IAppletResource() : ServiceFramework("IAppletResource") {
static const FunctionInfo functions[] = {
{0, &IAppletResource::GetSharedMemoryHandle, "GetSharedMemoryHandle"},
};
RegisterHandlers(functions);
void Shutdown() {}
shared_mem = Kernel::SharedMemory::Create(
nullptr, 0x40000, Kernel::MemoryPermission::ReadWrite, Kernel::MemoryPermission::Read,
0, Kernel::MemoryRegion::BASE, "HID:SharedMemory");
}
private:
void GetSharedMemoryHandle(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(shared_mem);
LOG_DEBUG(Service, "called");
}
// Handle to shared memory region designated to HID service
Kernel::SharedPtr<Kernel::SharedMemory> shared_mem;
};
class Hid final : public ServiceFramework<Hid> {
public:
Hid() : ServiceFramework("hid") {
static const FunctionInfo functions[] = {
{0x00000000, &Hid::CreateAppletResource, "CreateAppletResource"},
};
RegisterHandlers(functions);
}
~Hid() = default;
private:
void CreateAppletResource(Kernel::HLERequestContext& ctx) {
auto client_port = std::make_shared<IAppletResource>()->CreatePort();
auto session = client_port->Connect();
if (session.Succeeded()) {
LOG_DEBUG(Service, "called, initialized IAppletResource -> session=%u",
(*session)->GetObjectId());
IPC::RequestBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushMoveObjects(std::move(session).Unwrap());
} else {
UNIMPLEMENTED();
}
}
};
void ReloadInputDevices() {}
void InstallInterfaces(SM::ServiceManager& service_manager) {
std::make_shared<Hid>()->InstallAsService(service_manager);
}
} // namespace HID
} // namespace Service

View File

@@ -1,20 +1,19 @@
// Copyright 2015 Citra Emulator Project
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Service {
namespace HID {
/// Initialize HID service
void Init();
/// Shutdown HID service
void Shutdown();
/// Reload input devices. Used when input configuration changed
void ReloadInputDevices();
/// Registers all HID services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager);
} // namespace HID
} // namespace Service

View File

@@ -144,7 +144,7 @@ void LM::Initialize(Kernel::HLERequestContext& ctx) {
if (session.Succeeded()) {
LOG_DEBUG(Service_SM, "called, initialized logger -> session=%u",
(*session)->GetObjectId());
IPC::RequestBuilder rb{ctx, 1, 0, 1};
IPC::RequestBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushMoveObjects(std::move(session).Unwrap());
registered_loggers.emplace_back(std::move(client_port));

View File

@@ -17,6 +17,7 @@
#include "core/hle/service/am/am.h"
#include "core/hle/service/aoc/aoc_u.h"
#include "core/hle/service/apm/apm.h"
#include "core/hle/service/audio/audio.h"
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/lm/lm.h"
#include "core/hle/service/nvdrv/nvdrv.h"
@@ -24,6 +25,7 @@
#include "core/hle/service/service.h"
#include "core/hle/service/sm/controller.h"
#include "core/hle/service/sm/sm.h"
#include "core/hle/service/time/time.h"
#include "core/hle/service/vi/vi.h"
using Kernel::ClientPort;
@@ -78,7 +80,8 @@ Kernel::SharedPtr<Kernel::ClientPort> ServiceFrameworkBase::CreatePort() {
ASSERT(port == nullptr);
Kernel::SharedPtr<Kernel::ServerPort> server_port;
Kernel::SharedPtr<Kernel::ClientPort> client_port;
std::tie(server_port, client_port) = Kernel::ServerPort::CreatePortPair(max_sessions, service_name);
std::tie(server_port, client_port) =
Kernel::ServerPort::CreatePortPair(max_sessions, service_name);
port = MakeResult<Kernel::SharedPtr<Kernel::ServerPort>>(std::move(server_port)).Unwrap();
port->SetHleHandler(shared_from_this());
return client_port;
@@ -164,20 +167,19 @@ void Init() {
AM::InstallInterfaces(*SM::g_service_manager);
AOC::InstallInterfaces(*SM::g_service_manager);
APM::InstallInterfaces(*SM::g_service_manager);
Audio::InstallInterfaces(*SM::g_service_manager);
HID::InstallInterfaces(*SM::g_service_manager);
LM::InstallInterfaces(*SM::g_service_manager);
NVDRV::InstallInterfaces(*SM::g_service_manager);
PCTL::InstallInterfaces(*SM::g_service_manager);
Time::InstallInterfaces(*SM::g_service_manager);
VI::InstallInterfaces(*SM::g_service_manager);
HID::Init();
LOG_DEBUG(Service, "initialized OK");
}
/// Shutdown ServiceManager
void Shutdown() {
HID::Shutdown();
SM::g_service_manager = nullptr;
g_kernel_named_ports.clear();
LOG_DEBUG(Service, "shutdown OK");

View File

@@ -0,0 +1,16 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/time/time.h"
#include "core/hle/service/time/time_s.h"
namespace Service {
namespace Time {
void InstallInterfaces(SM::ServiceManager& service_manager) {
std::make_shared<TimeS>()->InstallAsService(service_manager);
}
} // namespace Time
} // namespace Service

View File

@@ -0,0 +1,16 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Service {
namespace Time {
/// Registers all Time services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager);
} // namespace Time
} // namespace Service

View File

@@ -0,0 +1,58 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <chrono>
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/service/time/time_s.h"
namespace Service {
namespace Time {
class ISystemClock final : public ServiceFramework<ISystemClock> {
public:
ISystemClock() : ServiceFramework("ISystemClock") {
static const FunctionInfo functions[] = {
{0, &ISystemClock::GetCurrentTime, "GetCurrentTime"},
};
RegisterHandlers(functions);
}
private:
void GetCurrentTime(Kernel::HLERequestContext& ctx) {
const s64 time_since_epoch{std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::system_clock::now().time_since_epoch())
.count()};
IPC::RequestBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(time_since_epoch);
LOG_DEBUG(Service, "called");
}
};
void TimeS::GetStandardUserSystemClock(Kernel::HLERequestContext& ctx) {
auto client_port = std::make_shared<ISystemClock>()->CreatePort();
auto session = client_port->Connect();
if (session.Succeeded()) {
LOG_DEBUG(Service, "called, initialized ISystemClock -> session=%u",
(*session)->GetObjectId());
IPC::RequestBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushMoveObjects(std::move(session).Unwrap());
} else {
UNIMPLEMENTED();
}
}
TimeS::TimeS() : ServiceFramework("time:s") {
static const FunctionInfo functions[] = {
{0x00000000, &TimeS::GetStandardUserSystemClock, "GetStandardUserSystemClock"},
};
RegisterHandlers(functions);
}
} // namespace Time
} // namespace Service

View File

@@ -0,0 +1,23 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/service.h"
namespace Service {
namespace Time {
class TimeS final : public ServiceFramework<TimeS> {
public:
TimeS();
~TimeS() = default;
private:
void GetStandardUserSystemClock(Kernel::HLERequestContext& ctx);
};
} // namespace Time
} // namespace Service

View File

@@ -12,6 +12,8 @@
#include "core/hle/service/nvdrv/nvdrv_a.h"
#include "core/hle/service/vi/vi.h"
#include "core/hle/service/vi/vi_m.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
namespace Service {
namespace VI {
@@ -492,6 +494,7 @@ public:
IManagerDisplayService(std::shared_ptr<NVFlinger> nv_flinger)
: ServiceFramework("IManagerDisplayService"), nv_flinger(std::move(nv_flinger)) {
static const FunctionInfo functions[] = {
{1020, &IManagerDisplayService::CloseDisplay, "CloseDisplay"},
{1102, nullptr, "GetDisplayResolution"},
{2010, &IManagerDisplayService::CreateManagedLayer, "CreateManagedLayer"},
{6000, &IManagerDisplayService::AddToLayerStack, "AddToLayerStack"},
@@ -501,6 +504,15 @@ public:
~IManagerDisplayService() = default;
private:
void CloseDisplay(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestParser rp{ctx};
u64 display = rp.Pop<u64>();
IPC::RequestBuilder rb = rp.MakeBuilder(2, 0, 0, 0);
rb.Push(RESULT_SUCCESS);
}
void CreateManagedLayer(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestParser rp{ctx};
@@ -743,7 +755,8 @@ void NVFlinger::Compose() {
auto buffer = buffer_queue->AcquireBuffer();
if (buffer == boost::none) {
// There was no queued buffer to draw.
// There was no queued buffer to draw, render previous frame
VideoCore::g_renderer->SwapBuffers({});
continue;
}

View File

@@ -5,6 +5,7 @@
#pragma once
#include <memory>
#include <boost/optional.hpp>
#include "common/assert.h"
#include "common/common_types.h"
@@ -47,7 +48,7 @@ public:
virtual ~RendererBase() {}
/// Swap buffers (render frame)
virtual void SwapBuffers(const FramebufferInfo& framebuffer_info) = 0;
virtual void SwapBuffers(boost::optional<const FramebufferInfo&> framebuffer_info) = 0;
/**
* Set the emulator window to use for renderer

View File

@@ -4,8 +4,8 @@
#include <algorithm>
#include <cstddef>
#include <cstring>
#include <cstdlib>
#include <cstring>
#include <memory>
#include <glad/glad.h>
#include "common/assert.h"
@@ -98,20 +98,23 @@ RendererOpenGL::RendererOpenGL() = default;
RendererOpenGL::~RendererOpenGL() = default;
/// Swap buffers (render frame)
void RendererOpenGL::SwapBuffers(const FramebufferInfo& framebuffer_info) {
void RendererOpenGL::SwapBuffers(boost::optional<const FramebufferInfo&> framebuffer_info) {
// Maintain the rasterizer's state as a priority
OpenGLState prev_state = OpenGLState::GetCurState();
state.Apply();
if (screen_info.texture.width != (GLsizei)framebuffer_info.width ||
screen_info.texture.height != (GLsizei)framebuffer_info.height ||
screen_info.texture.pixel_format != framebuffer_info.pixel_format) {
// Reallocate texture if the framebuffer size has changed.
// This is expected to not happen very often and hence should not be a
// performance problem.
ConfigureFramebufferTexture(screen_info.texture, framebuffer_info);
if (framebuffer_info != boost::none) {
// If framebuffer_info is provided, reload it from memory to a texture
if (screen_info.texture.width != (GLsizei)framebuffer_info->width ||
screen_info.texture.height != (GLsizei)framebuffer_info->height ||
screen_info.texture.pixel_format != framebuffer_info->pixel_format) {
// Reallocate texture if the framebuffer size has changed.
// This is expected to not happen very often and hence should not be a
// performance problem.
ConfigureFramebufferTexture(screen_info.texture, *framebuffer_info);
}
LoadFBToScreenInfo(*framebuffer_info, screen_info);
}
LoadFBToScreenInfo(framebuffer_info, screen_info);
DrawScreens();
@@ -290,16 +293,16 @@ void RendererOpenGL::LoadFBToScreenInfo(const FramebufferInfo& framebuffer_info,
* Fills active OpenGL texture with the given RGB color. Since the color is solid, the texture can
* be 1x1 but will stretch across whatever it's rendered on.
*/
void RendererOpenGL::LoadColorToActiveGLTexture(u8 color_r, u8 color_g, u8 color_b,
void RendererOpenGL::LoadColorToActiveGLTexture(u8 color_r, u8 color_g, u8 color_b, u8 color_a,
const TextureInfo& texture) {
state.texture_units[0].texture_2d = texture.resource.handle;
state.Apply();
glActiveTexture(GL_TEXTURE0);
u8 framebuffer_data[3] = {color_r, color_g, color_b};
u8 framebuffer_data[4] = {color_a, color_b, color_g, color_r};
// Update existing texture
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, framebuffer_data);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, framebuffer_data);
state.texture_units[0].texture_2d = 0;
state.Apply();
@@ -361,6 +364,9 @@ void RendererOpenGL::InitOpenGLObjects() {
state.texture_units[0].texture_2d = 0;
state.Apply();
// Clear screen to black
LoadColorToActiveGLTexture(0, 0, 0, 0, screen_info.texture);
}
void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture,

View File

@@ -37,7 +37,7 @@ public:
~RendererOpenGL() override;
/// Swap buffers (render frame)
void SwapBuffers(const FramebufferInfo& framebuffer_info) override;
void SwapBuffers(boost::optional<const FramebufferInfo&> framebuffer_info) override;
/**
* Set the emulator window to use for renderer
@@ -53,17 +53,15 @@ public:
private:
void InitOpenGLObjects();
void ConfigureFramebufferTexture(TextureInfo& texture,
const FramebufferInfo& framebuffer_info);
void ConfigureFramebufferTexture(TextureInfo& texture, const FramebufferInfo& framebuffer_info);
void DrawScreens();
void DrawSingleScreen(const ScreenInfo& screen_info, float x, float y, float w, float h);
void UpdateFramerate();
// Loads framebuffer from emulated memory into the display information structure
void LoadFBToScreenInfo(const FramebufferInfo& framebuffer_info,
ScreenInfo& screen_info);
// Fills active OpenGL texture with the given RGB color.
void LoadColorToActiveGLTexture(u8 color_r, u8 color_g, u8 color_b, const TextureInfo& texture);
void LoadFBToScreenInfo(const FramebufferInfo& framebuffer_info, ScreenInfo& screen_info);
// Fills active OpenGL texture with the given RGBA color.
void LoadColorToActiveGLTexture(u8 color_r, u8 color_g, u8 color_b, u8 color_a, const TextureInfo& texture);
EmuWindow* render_window; ///< Handle to render window

View File

@@ -4,6 +4,7 @@ set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules)
set(SRCS
about_dialog.cpp
configuration/config.cpp
configuration/configure_debug.cpp
configuration/configure_dialog.cpp
@@ -26,6 +27,7 @@ set(SRCS
)
set(HEADERS
about_dialog.h
configuration/config.h
configuration/configure_debug.h
configuration/configure_dialog.h
@@ -47,6 +49,7 @@ set(HEADERS
)
set(UIS
aboutdialog.ui
configuration/configure.ui
configuration/configure_debug.ui
configuration/configure_general.ui
@@ -58,7 +61,7 @@ set(UIS
main.ui
)
# file(GLOB_RECURSE ICONS ${CMAKE_SOURCE_DIR}/dist/icons/*)
file(GLOB_RECURSE ICONS ${CMAKE_SOURCE_DIR}/dist/icons/*)
file(GLOB_RECURSE THEMES ${CMAKE_SOURCE_DIR}/dist/qt_themes/*)
create_directory_groups(${SRCS} ${HEADERS} ${UIS})
@@ -72,10 +75,10 @@ endif()
if (APPLE)
set(MACOSX_ICON "../../dist/yuzu.icns")
set_source_files_properties(${MACOSX_ICON} PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
add_executable(yuzu MACOSX_BUNDLE ${SRCS} ${HEADERS} ${UI_HDRS} ${MACOSX_ICON})
add_executable(yuzu MACOSX_BUNDLE ${SRCS} ${HEADERS} ${UI_HDRS} ${MACOSX_ICON} ${ICONS})
set_target_properties(yuzu PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist)
else()
add_executable(yuzu ${SRCS} ${HEADERS} ${UI_HDRS})
add_executable(yuzu ${SRCS} ${HEADERS} ${UI_HDRS} ${ICONS})
endif()
target_link_libraries(yuzu PRIVATE common core input_common video_core)
target_link_libraries(yuzu PRIVATE Boost::boost glad Qt5::OpenGL Qt5::Widgets)

15
src/yuzu/about_dialog.cpp Normal file
View File

@@ -0,0 +1,15 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/scm_rev.h"
#include "ui_aboutdialog.h"
#include "yuzu/about_dialog.h"
AboutDialog::AboutDialog(QWidget* parent) : QDialog(parent), ui(new Ui::AboutDialog) {
ui->setupUi(this);
ui->labelBuildInfo->setText(ui->labelBuildInfo->text().arg(
Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc));
}
AboutDialog::~AboutDialog() {}

23
src/yuzu/about_dialog.h Normal file
View File

@@ -0,0 +1,23 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <QDialog>
namespace Ui {
class AboutDialog;
}
class AboutDialog : public QDialog {
Q_OBJECT
public:
explicit AboutDialog(QWidget* parent);
~AboutDialog();
private:
std::unique_ptr<Ui::AboutDialog> ui;
};

191
src/yuzu/aboutdialog.ui Normal file
View File

@@ -0,0 +1,191 @@
<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>AboutDialog</class>
<widget class="QDialog" name="AboutDialog">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>616</width>
<height>261</height>
</rect>
</property>
<property name="windowTitle">
<string>About yuzu</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_3">
<item>
<layout class="QHBoxLayout" name="horizontalLayout" stretch="0,1">
<item>
<layout class="QVBoxLayout" name="verticalLayout_2">
<item>
<widget class="QLabel" name="labelLogo">
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;img src=&quot;:/icons/yuzu.png&quot;/&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
</widget>
</item>
<item>
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
</layout>
</item>
<item>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QLabel" name="labelYuzu">
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;span style=&quot; font-size:28pt;&quot;&gt;yuzu&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="labelBuildInfo">
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;%1 | %2-%3&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="labelAbout">
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
p, li { white-space: pre-wrap; }
&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;&quot;&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:'MS Shell Dlg 2'; font-size:12pt;&quot;&gt;yuzu is an experimental open-source emulator for the Nintendo Switch licensed under GPLv2.0.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;&quot;&gt;&lt;br /&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:'MS Shell Dlg 2'; font-size:12pt;&quot;&gt;This software should not be used to play games you have not legally obtained.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="alignment">
<set>Qt::AlignLeading|Qt::AlignLeft|Qt::AlignVCenter</set>
</property>
<property name="wordWrap">
<bool>true</bool>
</property>
</widget>
</item>
<item>
<spacer name="verticalSpacer_2">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
<item>
<widget class="QLabel" name="labelLinks">
<property name="text">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;a href=&quot;https://yuzu-emu.org/&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;Website&lt;/span&gt;&lt;/a&gt; | &lt;a href=&quot;https://github.com/yuzu-emu&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;Source Code&lt;/span&gt;&lt;/a&gt; | &lt;a href=&quot;https://github.com/yuzu-emu/yuzu/graphs/contributors&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;Contributors&lt;/span&gt;&lt;/a&gt; | &lt;a href=&quot;https://github.com/yuzu-emu/yuzu/blob/master/license.txt&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#0000ff;&quot;&gt;License&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
<property name="openExternalLinks">
<bool>true</bool>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="labelLiability">
<property name="sizePolicy">
<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
<horstretch>0</horstretch>
<verstretch>0</verstretch>
</sizepolicy>
</property>
<property name="text">
<string>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;span style=&quot; font-size:7pt;&quot;&gt;&amp;quot;Nintendo Switch&amp;quot; is a trademark of Nintendo. yuzu is not affiliated with Nintendo in any way.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</string>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</item>
<item>
<widget class="QDialogButtonBox" name="buttonBox">
<property name="orientation">
<enum>Qt::Horizontal</enum>
</property>
<property name="standardButtons">
<set>QDialogButtonBox::Ok</set>
</property>
</widget>
</item>
</layout>
</widget>
<resources>
<include location="../../dist/icons/icons.qrc"/>
</resources>
<connections>
<connection>
<sender>buttonBox</sender>
<signal>accepted()</signal>
<receiver>AboutDialog</receiver>
<slot>accept()</slot>
<hints>
<hint type="sourcelabel">
<x>248</x>
<y>254</y>
</hint>
<hint type="destinationlabel">
<x>157</x>
<y>274</y>
</hint>
</hints>
</connection>
<connection>
<sender>buttonBox</sender>
<signal>rejected()</signal>
<receiver>AboutDialog</receiver>
<slot>reject()</slot>
<hints>
<hint type="sourcelabel">
<x>316</x>
<y>260</y>
</hint>
<hint type="destinationlabel">
<x>286</x>
<y>274</y>
</hint>
</hints>
</connection>
</connections>
</ui>

View File

@@ -8,7 +8,6 @@
#include "yuzu/configuration/config.h"
#include "yuzu/ui_settings.h"
Config::Config() {
// TODO: Don't hardcode the path; let the frontend decide where to put the config files.
qt_config_loc = FileUtil::GetUserPath(D_CONFIG_IDX) + "qt-config.ini";
@@ -86,7 +85,7 @@ void Config::ReadValues() {
qt_config->endGroup();
qt_config->beginGroup("Miscellaneous");
Settings::values.log_filter = qt_config->value("log_filter", "*:Trace").toString().toStdString();
Settings::values.log_filter = qt_config->value("log_filter", "*:Info").toString().toStdString();
qt_config->endGroup();
qt_config->beginGroup("Debugging");

View File

@@ -7,7 +7,6 @@
#include "ui_configure_graphics.h"
#include "yuzu/configuration/configure_graphics.h"
ConfigureGraphics::ConfigureGraphics(QWidget* parent)
: QWidget(parent), ui(new Ui::ConfigureGraphics) {
@@ -23,12 +22,6 @@ enum class Resolution : int {
Scale2x,
Scale3x,
Scale4x,
Scale5x,
Scale6x,
Scale7x,
Scale8x,
Scale9x,
Scale10x,
};
float ToResolutionFactor(Resolution option) {
@@ -43,18 +36,6 @@ float ToResolutionFactor(Resolution option) {
return 3.f;
case Resolution::Scale4x:
return 4.f;
case Resolution::Scale5x:
return 5.f;
case Resolution::Scale6x:
return 6.f;
case Resolution::Scale7x:
return 7.f;
case Resolution::Scale8x:
return 8.f;
case Resolution::Scale9x:
return 9.f;
case Resolution::Scale10x:
return 10.f;
}
return 0.f;
}
@@ -70,18 +51,6 @@ Resolution FromResolutionFactor(float factor) {
return Resolution::Scale3x;
} else if (factor == 4.f) {
return Resolution::Scale4x;
} else if (factor == 5.f) {
return Resolution::Scale5x;
} else if (factor == 6.f) {
return Resolution::Scale6x;
} else if (factor == 7.f) {
return Resolution::Scale7x;
} else if (factor == 8.f) {
return Resolution::Scale8x;
} else if (factor == 9.f) {
return Resolution::Scale9x;
} else if (factor == 10.f) {
return Resolution::Scale10x;
}
return Resolution::Auto;
}

View File

@@ -34,7 +34,7 @@
<item>
<widget class="QLabel" name="label">
<property name="text">
<string>Internal Resolution:</string>
<string>Internal Resolution:(Currently does nothing.)</string>
</property>
</widget>
</item>
@@ -47,52 +47,22 @@
</item>
<item>
<property name="text">
<string>Native (400x240)</string>
<string>Native (1280x720)</string>
</property>
</item>
<item>
<property name="text">
<string>2x Native (800x480)</string>
<string>2x Native (2560x1440)</string>
</property>
</item>
<item>
<property name="text">
<string>3x Native (1200x720)</string>
<string>3x Native (3840x2160)</string>
</property>
</item>
<item>
<property name="text">
<string>4x Native (1600x960)</string>
</property>
</item>
<item>
<property name="text">
<string>5x Native (2000x1200)</string>
</property>
</item>
<item>
<property name="text">
<string>6x Native (2400x1440)</string>
</property>
</item>
<item>
<property name="text">
<string>7x Native (2800x1680)</string>
</property>
</item>
<item>
<property name="text">
<string>8x Native (3200x1920)</string>
</property>
</item>
<item>
<property name="text">
<string>9x Native (3600x2160)</string>
</property>
</item>
<item>
<property name="text">
<string>10x Native (4000x2400)</string>
<string>4x Native (5120x2880)</string>
</property>
</item>
</widget>

View File

@@ -26,6 +26,7 @@
#include "core/gdbstub/gdbstub.h"
#include "core/loader/loader.h"
#include "core/settings.h"
#include "yuzu/about_dialog.h"
#include "yuzu/bootmanager.h"
#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_dialog.h"
@@ -142,9 +143,6 @@ void GMainWindow::InitializeWidgets() {
}
void GMainWindow::InitializeDebugWidgets() {
connect(ui.action_Create_Pica_Surface_Viewer, &QAction::triggered, this,
&GMainWindow::OnCreateGraphicsSurfaceViewer);
QMenu* debug_menu = ui.menu_View_Debugging;
#if MICROPROFILE_ENABLED
@@ -264,6 +262,9 @@ void GMainWindow::ConnectMenuEvents() {
ui.action_Show_Filter_Bar->setShortcut(tr("CTRL+F"));
connect(ui.action_Show_Filter_Bar, &QAction::triggered, this, &GMainWindow::OnToggleFilterBar);
connect(ui.action_Show_Status_Bar, &QAction::triggered, statusBar(), &QStatusBar::setVisible);
// Help
connect(ui.action_About, &QAction::triggered, this, &GMainWindow::OnAbout);
}
void GMainWindow::OnDisplayTitleBars(bool show) {
@@ -581,6 +582,11 @@ void GMainWindow::OnConfigure() {
}
}
void GMainWindow::OnAbout() {
AboutDialog aboutDialog(this);
aboutDialog.exec();
}
void GMainWindow::OnToggleFilterBar() {
game_list->setFilterVisible(ui.action_Show_Filter_Bar->isChecked());
if (ui.action_Show_Filter_Bar->isChecked()) {
@@ -590,8 +596,6 @@ void GMainWindow::OnToggleFilterBar() {
}
}
void GMainWindow::OnCreateGraphicsSurfaceViewer() {}
void GMainWindow::UpdateStatusBar() {
if (emu_thread == nullptr) {
status_bar_update_timer.stop();

View File

@@ -124,10 +124,10 @@ private slots:
void OnMenuSelectGameListRoot();
void OnMenuRecentFile();
void OnConfigure();
void OnAbout();
void OnToggleFilterBar();
void OnDisplayTitleBars(bool);
void ToggleWindowMode();
void OnCreateGraphicsSurfaceViewer();
void OnCoreError(Core::System::ResultStatus, std::string);
private:

View File

@@ -82,8 +82,6 @@
<property name="title">
<string>Debugging</string>
</property>
<addaction name="action_Create_Pica_Surface_Viewer"/>
<addaction name="separator"/>
</widget>
<addaction name="action_Single_Window_Mode"/>
<addaction name="action_Display_Dock_Widget_Headers"/>
@@ -191,11 +189,6 @@
<string>Selects a folder to display in the game list</string>
</property>
</action>
<action name="action_Create_Pica_Surface_Viewer">
<property name="text">
<string>Create Pica Surface Viewer</string>
</property>
</action>
</widget>
<resources/>
</ui>

View File

@@ -81,8 +81,8 @@ use_hw_renderer =
use_shader_jit =
# Resolution scale factor
# 0: Auto (scales resolution to window size), 1: Native 3DS screen resolution, Otherwise a scale
# factor for the 3DS resolution
# 0: Auto (scales resolution to window size), 1: Native Switch screen resolution, Otherwise a scale
# factor for the Switch resolution
resolution_factor =
# Whether to enable V-Sync (caps the framerate at 60FPS) or not.