Compare commits

...

194 Commits

Author SHA1 Message Date
bunnei
cf30c4be22 gl_state: Temporarily disable culling and depth test. 2018-07-18 23:21:43 -04:00
bunnei
90ce935f3d Merge pull request #688 from lioncash/comma
vm_manager: Add missing commas to string literal array elements in GetMemoryStateName()
2018-07-18 18:59:09 -07:00
bunnei
3f93279047 Merge pull request #693 from lioncash/unused
core/memory: Remove unused function GetSpecialHandlers() and an unused variable in ZeroBlock()
2018-07-18 18:57:13 -07:00
bunnei
49b0966003 Merge pull request #687 from lioncash/instance
core: Don't construct instance of Core::System, just to access its live instance
2018-07-18 18:55:58 -07:00
bunnei
89f0acfd36 Merge pull request #680 from bunnei/fix-swizz
decoders: Fix calc of swizzle image_width_in_gobs.
2018-07-18 18:55:37 -07:00
bunnei
d883d3b64f Merge pull request #685 from lioncash/build
hle/filesystem: Amend trace log in OpenSaveData() to compile in debug mode
2018-07-18 18:55:15 -07:00
bunnei
2975f7820e Merge pull request #684 from lioncash/nonmember
game_list: Make ContainsAllWords an internally linked non-member function
2018-07-18 18:55:00 -07:00
bunnei
b496a9eefe decoders: Fix calc of swizzle image_width_in_gobs. 2018-07-18 21:42:52 -04:00
Zach Hilman
29aff8d5ab Virtual Filesystem 2: Electric Boogaloo (#676)
* Virtual Filesystem

* Fix delete bug and documentate

* Review fixes + other stuff

* Fix puyo regression
2018-07-18 18:07:11 -07:00
Lioncash
72207577b2 core/memory: Remove unused function GetSpecialHandlers() and an unused variable in ZeroBlock() 2018-07-18 19:55:46 -04:00
Lioncash
93cba6f699 vm_manager: Add missing commas to string literal array elements in GetMemoryStateName()
Without these, this would perform concatenation, which is definitely not
what we want here.
2018-07-18 19:37:19 -04:00
Lioncash
10d2ab8098 core: Make System's default constructor private
This makes it a compilation error to construct additional instances of
the System class directly, preventing accidental wasteful constructions
over and over.
2018-07-18 18:18:27 -04:00
Lioncash
3a4841e403 core: Don't construct instance of Core::System, just to access its live instance
This would result in a lot of allocations and related object
construction, just to toss it all away immediately after the call.

These are definitely not intentional, and it was intended that all of
these should have been accessing the static function GetInstance()
through the name itself, not constructed instances.
2018-07-18 18:18:27 -04:00
Lioncash
079be8032d hle/filesystem: Amend trace log in OpenSaveData() to compile in debug mode
Previously this wouldn't compile, since no such function named
SaveStructDebugInfo() exists.
2018-07-18 17:42:44 -04:00
bunnei
924c473bb3 Merge pull request #683 from DarkLordZach/touch
Touchscreen Support
2018-07-18 14:29:16 -07:00
Lioncash
d17e172d92 game_list: Make ContainsAllWords an internally linked non-member function
This function actually depends on no internal class state, so it doesn't
even need to be a part of the class interface.
2018-07-18 16:52:14 -04:00
Zach Hilman
c337272ca9 Fill in more fields in TouchScreenEntryTouch 2018-07-18 16:33:11 -04:00
Zach Hilman
f2f368014e Single touch support 2018-07-18 14:06:33 -04:00
bunnei
3d1e8f750c Merge pull request #681 from lioncash/const
game_list: Make containsAllWords a const member function
2018-07-18 10:02:58 -07:00
bunnei
e3da9fc367 Merge pull request #682 from lioncash/telemetry
Telemetry: Minor changes
2018-07-18 10:02:46 -07:00
bunnei
24a55bba42 Merge pull request #679 from lioncash/ctor
game_list: Remove unnecessary QString initialization in KeyReleaseEater
2018-07-17 22:18:39 -07:00
bunnei
b87a71b3fe Merge pull request #678 from lioncash/astc
astc: Minor changes
2018-07-17 22:06:20 -07:00
Lioncash
c65a8fafa0 telemetry: Remove unnecessary Field constructor
We can just take the value parameter by value which allows both moving
into it, and copies at the same time, depending on the calling code.
2018-07-18 00:32:35 -04:00
Lioncash
0aebe6b3d5 telemetry: Make operator== and operator!= const member functions of Field
These operators don't modify internal class state, so they can be made
const member functions. While we're at it, drop the unnecessary inline
keywords. Member functions that are defined in the class declaration are
already inline by default.
2018-07-18 00:28:47 -04:00
bunnei
7c3cc08957 Merge pull request #677 from bunnei/crop-fb
Implement buffer cropping and default to handheld mode
2018-07-17 21:26:35 -07:00
Lioncash
3575d367a4 telemetry: Default copy/move constructors and assignment operators
This provides the equivalent behavior, but without as much boilerplate.
While we're at it, explicitly default the move constructor, since we
have a move-assignment operator defined.
2018-07-18 00:25:12 -04:00
Lioncash
f4b98a857b game_list: Upper-case containsAllWords to ContainsAllWords()
This makes it consistent with most of the other private utility
functions.
2018-07-18 00:15:48 -04:00
Lioncash
c8f3fc9a4b game_list: Make containsAllWords a const member function
This doesn't actually modify the internal class state, so it can be a
const member function. While we're at it, amend the function to take
its arguments by const reference.
2018-07-18 00:13:04 -04:00
Lioncash
f4c69149f9 game_list: Remove unnecessary QString initialization in KeyReleaseEater
QString initializes to an empty string by default, so this does nothing
meaningful. While we're at it, use a constructor initializer list for
initializing the gamelist member variable.
2018-07-18 00:07:47 -04:00
Lioncash
6a03badcbc astc: Initialize vector size directly in Decompress
There's no need to perform a separate resize.
2018-07-17 23:58:14 -04:00
Lioncash
0f148548f3 astc: Mark functions as internally linked where applicable 2018-07-17 23:58:14 -04:00
Lioncash
c5803e30d3 astc: const-correctness changes where applicable
A few member functions didn't actually modify class state, so these can
be amended as necessary.
2018-07-17 23:58:14 -04:00
Lioncash
e3fadb9616 astc: Delete Bits' copy contstructor and assignment operator
This also potentially avoids warnings, considering the copy assignment
operator is supposed to have a return value.
2018-07-17 23:58:14 -04:00
Lioncash
4cd52a34b9 astc: In-class initialize member variables where appropriate 2018-07-17 23:58:10 -04:00
bunnei
03c2d049d4 settings: Turn docked mode off by default. 2018-07-17 22:52:25 -04:00
bunnei
49e5de9f03 vi: Change TransactionId::CancelBuffer to LOG_CRITICAL. 2018-07-17 22:47:35 -04:00
bunnei
0d1a99edf6 vi: Fix size for ListDisplays default display. 2018-07-17 22:18:14 -04:00
bunnei
c3dd456d51 vi: Partially implement buffer crop parameters. 2018-07-17 20:13:17 -04:00
bunnei
8e28af6f89 Merge pull request #675 from Subv/stencil
GPU: Added register definitions for the stencil parameters.
2018-07-17 15:53:00 -07:00
Subv
3d3b10adc7 GPU: Added register definitions for the stencil parameters. 2018-07-17 15:00:21 -05:00
Zach Hilman
69bfe075b5 General Filesystem and Save Data Fixes (#670) 2018-07-17 12:42:15 -07:00
bunnei
88a3140c9b Merge pull request #671 from MerryMage/clear-exclusive-state
scheduler: Clear exclusive state when switching contexts
2018-07-17 07:33:32 -07:00
bunnei
519035db3d Merge pull request #672 from SciresM/to_address_fix
svc:: Fix bug in svcWaitForAddress
2018-07-17 07:32:42 -07:00
bunnei
5f119bed56 Merge pull request #673 from bunnei/fix-buffer-queue-evt
nvflinger: Fix for BufferQueue event handling.
2018-07-17 07:07:57 -07:00
bunnei
170e19d4ea nvflinger: Fix for BufferQueue event handling. 2018-07-17 00:26:23 -04:00
Michael Scire
3b885691a1 Kernel/Arbiter: Fix bug in WaitIfLessThan 2018-07-16 20:55:53 -06:00
MerryMage
56cc1c11ec scheduler: Clear exclusive state when switching contexts 2018-07-16 11:24:00 +01:00
bunnei
f00ca69a81 Merge pull request #669 from lioncash/dynarmic
externals: Update dynarmic to dfdec79
2018-07-15 18:36:32 -07:00
Lioncash
0722adb471 externals: Update dynarmic to dfdec79 2018-07-15 16:11:45 -04:00
bunnei
068668780c Merge pull request #668 from jroweboy/controller-lag
HID: Update controllers less often
2018-07-15 13:06:28 -07:00
bunnei
04b9cde4f5 Merge pull request #664 from jroweboy/logging-stuff
Minor logging improvements
2018-07-15 12:58:52 -07:00
James Rowe
7d209b3c9f HID: Update controllers less often 2018-07-15 13:47:41 -06:00
James Rowe
497b81558e Logging: Dump all logs in the queue on close in debug mode 2018-07-15 13:02:09 -06:00
bunnei
98762e9601 Merge pull request #666 from bunnei/g8r8
gl_rasterizer_cache: Implement texture format G8R8.
2018-07-15 10:09:36 -07:00
bunnei
3a96670f2d gl_rasterizer_cache: Implement texture format G8R8. 2018-07-15 01:33:42 -04:00
bunnei
aaec0b7e70 Merge pull request #665 from bunnei/fix-z24-s8
gl_rasterizer_cache: Fix incorrect offset in ConvertS8Z24ToZ24S8.
2018-07-14 22:18:55 -07:00
bunnei
f8ab956189 Merge pull request #659 from bunnei/depth16
gl_rasterizer_cache: Implement depth format Z16_UNORM.
2018-07-14 21:39:23 -07:00
bunnei
3145114190 gl_rasterizer_cache: Fix incorrect offset in ConvertS8Z24ToZ24S8. 2018-07-15 00:02:05 -04:00
bunnei
e21190f47f gl_rasterizer_cache: Implement depth format Z16_UNORM. 2018-07-14 23:43:28 -04:00
bunnei
2cb3fdca86 Merge pull request #598 from bunnei/makedonecurrent
OpenGL: Use MakeCurrent/DoneCurrent for multithreaded rendering.
2018-07-14 20:18:11 -07:00
bunnei
c324a378ac Merge pull request #663 from Subv/bsd
Services/BSD: Corrected the return for StartMonitoring according to SwIPC
2018-07-14 19:40:34 -07:00
bunnei
fd1f5c5414 Merge pull request #662 from Subv/delete_file
FileSys: Append the requested path to the filesystem base path in DeleteFile
2018-07-14 13:11:58 -07:00
James Rowe
6daebaaa57 Logging: Don't lock the queue for the duration of the write 2018-07-14 11:57:13 -06:00
Subv
b07f4d6afb Services/BSD: Corrected the return for StartMonitoring according to SwIPC. 2018-07-14 12:34:07 -05:00
bunnei
ad0166a982 Merge pull request #661 from ogniK5377/assert-nit
No need to use ASSERT_MSG with an empty assert message
2018-07-14 09:12:21 -07:00
Subv
7e5e4f8d7a FileSys: Append the requested path to the filesystem base path in DeleteFile.
We were trying to delete things in the current directory instead of the actual filesystem directory. This may fix some savedata issues in some games.
2018-07-14 10:57:22 -05:00
David Marcec
a7d6c0d6ea No need to use ASSERT_MSG with an empty message 2018-07-14 23:13:16 +10:00
bunnei
81739a5448 Merge pull request #660 from Subv/depth_write
GPU: Always enable the depth write when clearing the depth buffer.
2018-07-14 00:38:12 -07:00
bunnei
05cb10530f OpenGL: Use MakeCurrent/DoneCurrent for multithreaded rendering. 2018-07-14 02:50:35 -04:00
Subv
b37354cca8 GPU: Always enable the depth write when clearing the depth buffer.
The GPU ignores that register when clearing, but OpenGL obeys the glDepthMask parameter, so we set the depth mask to GL_TRUE when clearing the depth buffer. It will be restored to the correct value automatically on the next draw call.
2018-07-14 00:52:23 -05:00
bunnei
9fc0d1d701 Merge pull request #657 from bunnei/dual-vs
gl_shader_gen: Implement dual vertex shader mode.
2018-07-13 07:08:54 -07:00
Hedges
e066bc75b9 More improvements to GDBStub (#653)
* More improvements to GDBStub
- Debugging of threads should work correctly with source and assembly level stepping and modifying registers and memory, meaning threads and callstacks are fully clickable in VS.
- List of modules is available to the client, with assumption that .nro and .nso are backed up by an .elf with symbols, while deconstructed ROMs keep N names.
- Initial support for floating point registers.

* Tidy up as requested in PR feedback

* Tidy up as requested in PR feedback
2018-07-12 20:22:59 -07:00
bunnei
8aeff9cf8e gl_rasterizer: Fix check for if a shader stage is enabled. 2018-07-12 22:57:57 -04:00
bunnei
c4015cd93a gl_shader_gen: Implement dual vertex shader mode.
- When VertexA shader stage is enabled, we combine with VertexB program to make a single Vertex Shader stage.
2018-07-12 22:25:36 -04:00
bunnei
ce23ae3ede Merge pull request #656 from ogniK5377/audren-mem-init
Initialized memory for RequestUpdateAudioRenderer and fixed MemoryPoolSection to be more accurate
2018-07-12 19:12:47 -07:00
bunnei
64b5e5d5d9 Merge pull request #655 from bunnei/pred-lt-nan
gl_shader_decompiler: Implement PredCondition::LessThanWithNan.
2018-07-12 18:59:15 -07:00
bunnei
52636f67cc Merge pull request #654 from bunnei/cond-exit
gl_shader_decompiler: Use FlowCondition field in EXIT instruction.
2018-07-12 18:59:05 -07:00
David Marcec
8bd8d1e3da We only need to alert for memory pool changes 2018-07-13 10:36:28 +10:00
David Marcec
6642011706 initialized voice status and unused sizes in the update data header 2018-07-13 10:35:44 +10:00
bunnei
49c0c081c4 gl_shader_decompiler: Implement PredCondition::LessThanWithNan. 2018-07-12 20:04:35 -04:00
bunnei
4757ffdcce gl_shader_decompiler: Use FlowCondition field in EXIT instruction. 2018-07-12 20:00:37 -04:00
Sebastian Valle
274d1fb0fc Merge pull request #652 from Subv/fadd32i
GPU: Implement the FADD32I shader instruction.
2018-07-12 17:36:51 -05:00
bunnei
3ff21345b4 Merge pull request #651 from Subv/ffma_decode
GPU: Corrected the decoding of FFMA for immediate operands.
2018-07-12 12:42:58 -07:00
Subv
c1ae841f47 GPU: Implement the FADD32I shader instruction. 2018-07-12 12:00:31 -05:00
Tobias
316b933a31 Port #3335 and #3373 from Citra: "Small SDL fixes" and "Print the actual error preventing SDL from working" (#637)
* Port #3335 and #3373 from Citra

* Fixup: Use the new logging placeholders
2018-07-12 09:26:27 -07:00
Subv
0cad310e12 GPU: Corrected the decoding of FFMA for immediate operands. 2018-07-12 10:15:48 -05:00
bunnei
4f41ffdd41 Merge pull request #648 from ogniK5377/no-net
Let games/application know that we're offline
2018-07-12 06:44:15 -07:00
bunnei
7c7b2b8285 Merge pull request #649 from ogniK5377/audout-auto
Audout "Auto" functions
2018-07-12 06:43:37 -07:00
bunnei
b89fb430c7 Merge pull request #650 from jroweboy/logging-stuff
Minor logging fixes
2018-07-12 06:42:46 -07:00
James Rowe
b30c5370b1 yuzu - Fix duplicate logs 2018-07-12 01:11:43 -06:00
James Rowe
020d005d8c yuzu-cmd Apply the filter string from settings 2018-07-12 01:09:03 -06:00
David Marcec
706892de7d Audout "Auto" functions
Audout autos are identical to their counterpart except for the buffer type which yuzu already handles for us.
2018-07-12 16:57:31 +10:00
David Marcec
3d68f6ba6c Added IsWirelessCommunicationEnabled, IsEthernetCommunicationEnabled, IsAnyInternetRequestAccepted
Since we have no socket implementation we should be returning 0 to indicate we're currently offline.
2018-07-12 16:40:17 +10:00
bunnei
7230ceb584 Merge pull request #559 from Subv/mount_savedata
Services/FS: Return the correct error code when trying to mount a nonexistent savedata.
2018-07-11 20:21:52 -07:00
bunnei
afb26b190f Merge pull request #585 from janisozaur/patch-11
Improve directory creation in WindowsCopyFiles.cmake
2018-07-11 20:21:17 -07:00
bunnei
e2037821b6 Merge pull request #646 from bunnei/fix-hid-smo
hid: Fix timestamps and controller type.
2018-07-11 06:30:56 -07:00
bunnei
12a6996262 hid: Fix timestamps and controller type.
- This fixes user input in SMO.
2018-07-10 22:55:13 -04:00
bunnei
379a935016 Merge pull request #644 from ogniK5377/getconfig-err
NvOsGetConfigU32 production impl
2018-07-10 15:44:23 -07:00
bunnei
04524e76c2 Merge pull request #633 from FearlessTobi/port-defines
Port #3579 from Citra: Clean up architecture-specific defines
2018-07-10 09:12:52 -07:00
bunnei
3e966be6fc Merge pull request #642 from bunnei/create-save-dir
savedata_factory: Always create a save directory for games.
2018-07-10 09:09:58 -07:00
David Marcec
0944bfe3cb NvOsGetConfigU32 production impl
Settings are only  used when RMOS_SET_PRODUCTION_MODE is set to 0.
If production mode is set, the error code 0x30006 is returned instead
2018-07-10 14:10:17 +10:00
bunnei
aec90ca506 Merge pull request #636 from FearlessTobi/add-gitignore
Port #3513 (partly) from Citra: .gitignore: Add CMakeLists.txt.user to Project/editor files
2018-07-09 17:09:57 -07:00
bunnei
ef2c955db5 Merge pull request #635 from FearlessTobi/port-crashfix
Port #3474 from Citra: Do not crash on unimplemented code in debug build
2018-07-09 17:08:25 -07:00
bunnei
dacc89b38b Merge pull request #634 from FearlessTobi/port-viewport-fix
Port #3505 from Citra: Fix QGLWidget viewport resize on macOS
2018-07-09 17:07:30 -07:00
bunnei
51a3e93f8e Merge pull request #640 from bunnei/flip-tris-viewport
gl_rasterizer: Flip triangles when regs.viewport_transform[0].scale_y is negative.
2018-07-09 14:32:35 -07:00
bunnei
0d51cfe2f5 Merge pull request #641 from bunnei/nvhost-ctrl-fix
nvhost_ctrl: Fix NvOsGetConfigU32 for Snipper Clips.
2018-07-09 14:32:22 -07:00
bunnei
eb6cbfdbd8 savedata_factory: Always create a save directory for games. 2018-07-08 17:05:13 -04:00
bunnei
1b3dd30ba8 nvhost_ctrl: Fix NvOsGetConfigU32 for Snipper Clips. 2018-07-08 17:01:46 -04:00
bunnei
854f474f52 gl_rasterizer: Flip triangles when regs.viewport_transform[0].scale_y is negative.
- Fixes a regression with Binding of Isaac.
2018-07-08 16:16:24 -04:00
bunnei
639346bcfb Merge pull request #625 from Subv/imnmx
GPU: Implemented the IMNMX shader instruction.
2018-07-07 19:33:50 -07:00
bunnei
d990f2355b Merge pull request #627 from Subv/bc7u
GPU: Implemented the BC7U texture format.
2018-07-07 19:33:18 -07:00
bunnei
f89b47fdf7 Merge pull request #639 from bunnei/revert-vfs
Revert "Virtual Filesystem (#597)"
2018-07-07 19:30:58 -07:00
bunnei
913896cbd9 Revert "Virtual Filesystem (#597)"
This reverts commit 77c684c114.
2018-07-07 20:24:51 -07:00
bunnei
3417f46dd5 Merge pull request #632 from FearlessTobi/add-discord-link
Port #3466 from Citra: Add link to Discord
2018-07-07 07:56:26 -07:00
Subv
4633dd9505 GPU: Implemented the BC7U texture format.
Note: Our version of glad exports GL_COMPRESSED_RGBA_BPTC_UNORM as GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, maybe it's time we update it.
2018-07-07 09:17:48 -05:00
fearlessTobi
f2c2383c8b Port #3513 (partly) from Citra 2018-07-07 14:23:11 +02:00
fearlessTobi
476e0fae4c Port #3474 from Citra 2018-07-07 14:17:44 +02:00
fearlessTobi
b8384c0c91 Port #3505 from CItra 2018-07-07 14:11:49 +02:00
Tobias
9df698fa9c Port #3466 from Citra 2018-07-07 14:00:20 +02:00
fearlessTobi
70a6691e3b Port #3579 from Citra 2018-07-07 13:59:18 +02:00
bunnei
e197476344 Merge pull request #631 from lioncash/dynarmic
externals: Update dynarmic to f7d11baa1
2018-07-06 19:35:02 -07:00
Lioncash
650c89bbbc externals: Update dynarmic to f7d11baa1 2018-07-06 20:54:04 -04:00
bunnei
bebe09a1aa Merge pull request #630 from FearlessTobi/remove-citra-references
Remove some references to Citra
2018-07-06 11:13:50 -04:00
Zach Hilman
77c684c114 Virtual Filesystem (#597)
* Add VfsFile and VfsDirectory classes

* Finish abstract Vfs classes

* Implement RealVfsFile (computer fs backend)

* Finish RealVfsFile and RealVfsDirectory

* Finished OffsetVfsFile

* More changes

* Fix import paths

* Major refactor

* Remove double const

* Use experimental/filesystem or filesystem depending on compiler

* Port partition_filesystem

* More changes

* More Overhaul

* FSP_SRV fixes

* Fixes and testing

* Try to get filesystem to compile

* Filesystem on linux

* Remove std::filesystem and document/test

* Compile fixes

* Missing include

* Bug fixes

* Fixes

* Rename v_file and v_dir

* clang-format fix

* Rename NGLOG_* to LOG_*

* Most review changes

* Fix TODO

* Guess 'main' to be Directory by filename
2018-07-06 10:51:32 -04:00
fearlessTobi
c9aadff9a9 Remove some references to Citra 2018-07-06 15:47:06 +02:00
bunnei
51bd76a5fd Merge pull request #629 from Subv/depth_test
GPU: Allow using the old NV04 values for the depth test function.
2018-07-05 16:43:10 -04:00
Subv
9f6a5660e8 GPU: Allow using the old NV04 values for the depth test function.
These seem to be just a valid as the GL token values. Thanks @ReinUsesLisp

This restores graphical output to Disgaea 5
2018-07-05 13:01:31 -05:00
bunnei
762bf6a522 Merge pull request #626 from Subv/shader_sync
GPU: Stub the shader SYNC and DEPBAR instructions.
2018-07-05 12:54:19 -04:00
bunnei
637f9d780a Merge pull request #624 from Subv/f2f_round
GPU: Implemented the F2F 'round' rounding mode.
2018-07-05 11:30:29 -04:00
bunnei
956b5db52e Merge pull request #623 from Subv/vertex_types
GPU: Implement the Size_16_16 and Size_10_10_10_2 vertex attribute types
2018-07-05 11:30:01 -04:00
bunnei
8b815877a6 Merge pull request #622 from Subv/unused_tex
GPU: Ignore unused textures and corrected the TEX shader instruction decoding.
2018-07-05 11:29:17 -04:00
bunnei
1b0a74e23f Merge pull request #621 from Subv/psetp_
GPU: Implemented the PSETP shader instruction.
2018-07-05 11:28:50 -04:00
bunnei
9a3c0b161e Merge pull request #620 from Subv/depth_z32f
GPU: Implemented the 32 bit float depth buffer format.
2018-07-05 11:09:15 -04:00
Subv
b0c92b80b1 GPU: Implemented the IMNMX shader instruction.
It's similar to the FMNMX instruction but it works on integers.
2018-07-04 15:44:37 -05:00
Subv
d800a02b4b GPU: Implemented the F2F 'round' rounding mode.
It's implemented via the GLSL 'roundEven()' function.
2018-07-04 15:43:21 -05:00
Subv
77cfe4f027 GPU: Stub the shader SYNC and DEPBAR instructions.
It is unknown at this moment if we actually need to do something with these instructions or if the GLSL compiler takes care of that for us.
2018-07-04 15:29:51 -05:00
Subv
ce39ae3e57 GPU: Implement the Size_16_16 and Size_10_10_10_2 vertex attribute types.
Both signed and unsigned variants.
2018-07-04 15:22:34 -05:00
Subv
4bda9693be GPU: Ignore textures that the GLSL compiler deemed unused when binding textures to the shaders. 2018-07-04 15:20:12 -05:00
Subv
c42b818cf9 GPU: Corrected the decoding for the TEX shader instruction. 2018-07-04 15:19:20 -05:00
Subv
53a55bd751 GPU: Implemented the PSETP shader instruction.
It's similar to the isetp and fsetp instructions but it works on predicates instead.
2018-07-04 15:15:03 -05:00
bunnei
2355460d7c Merge pull request #619 from Subv/flip_cull
GPU: Flip the triangle front face winding if the GPU is configured to not flip the triangles.
2018-07-04 12:13:38 -04:00
Subv
016e357c75 GPU: Implemented the 32 bit float depth buffer format. 2018-07-04 10:42:33 -05:00
Subv
c1bebdef5e GPU: Flip the triangle front face winding if the GPU is configured to not flip the triangles.
OpenGL's default behavior is already correct when the GPU is configured to flip the triangles.

This fixes 1-2 Switch's splash screen.
2018-07-04 10:26:46 -05:00
bunnei
81a44d38ee Merge pull request #618 from Subv/clear_used_buffers
GPU: Only configure the used framebuffers during clear.
2018-07-04 00:12:46 -04:00
Subv
5a9df3c675 GPU: Only configure the used framebuffers during clear.
Don't try to configure the color buffer if it is not being cleared, it may not be completely valid at this point.
2018-07-03 22:32:59 -05:00
bunnei
c996787d84 Merge pull request #609 from Subv/clear_buffers
GPU: Implemented the CLEAR_BUFFERS register.
2018-07-03 19:34:34 -04:00
bunnei
4030f600dc Merge pull request #616 from bunnei/s8z24
gl_rasterizer_cache: Implement PixelFormat S8Z24.
2018-07-03 18:26:31 -04:00
Subv
78443a7f29 GPU: Factor out the framebuffer configuration code for both Clear and Draw commands. 2018-07-03 16:56:47 -05:00
Subv
c1811ed3d1 GPU: Support clears that don't clear the color buffer. 2018-07-03 16:56:47 -05:00
Subv
be51120d23 GPU: Bind and clear the render target when the CLEAR_BUFFERS register is written to. 2018-07-03 16:56:44 -05:00
Subv
827bb08c91 GPU: Added registers for the CLEAR_BUFFERS and CLEAR_COLOR methods. 2018-07-03 16:56:31 -05:00
bunnei
c164f02c48 Merge pull request #613 from jroweboy/qt-style
Add qt windowsvistastyle dll to the build
2018-07-03 17:48:29 -04:00
bunnei
9da1552417 gl_rasterizer_cache: Implement PixelFormat S8Z24. 2018-07-03 14:58:13 -04:00
James Rowe
6ff20dc6a7 Add qt windowsvistastyle dll to the build 2018-07-03 14:44:13 -04:00
David
3dab0e284b Update AudioRenderer Voice Sections (#614)
* voice section updating

* fixed slight offset miscalculation

* fixed overflow
2018-07-03 13:09:10 -04:00
bunnei
15e68cdbaa Merge pull request #607 from jroweboy/logging
Logging - Customizable backends
2018-07-03 00:26:45 -04:00
bunnei
e3ca561ea0 Merge pull request #612 from bunnei/fix-cull
gl_rasterizer: Only set cull mode and front face if enabled.
2018-07-02 23:48:52 -04:00
bunnei
ddb767f1b6 Merge pull request #611 from Subv/enabled_depth_test
GPU: Don't try to parse the depth test function if the depth test is disabled and use only the least significant 3 bits in the depth test func
2018-07-02 23:47:11 -04:00
bunnei
5410b4659d Merge pull request #610 from Subv/mufu_8
GPU: Implemented MUFU suboperation 8, sqrt.
2018-07-02 22:26:42 -04:00
bunnei
a9cacd03f6 gl_rasterizer: Only set cull mode and front face if enabled. 2018-07-02 22:22:25 -04:00
Subv
6e0eba9917 GPU: Use only the least significant 3 bits when reading the depth test func.
Some games set the full GL define value here (including nouveau), but others just seem to set those last 3 bits.
2018-07-02 21:06:36 -05:00
Subv
65c664560c GPU: Don't try to parse the depth test function if the depth test is disabled. 2018-07-02 21:02:46 -05:00
bunnei
76b475faf7 Fix build and address review feedback 2018-07-02 21:45:48 -04:00
James Rowe
6269a01b4e Add configurable logging backends 2018-07-02 21:45:47 -04:00
James Rowe
0d46f0df12 Update clang format 2018-07-02 21:45:47 -04:00
James Rowe
638956aa81 Rename logging macro back to LOG_* 2018-07-02 21:45:47 -04:00
bunnei
92c7135065 Merge pull request #608 from Subv/depth
GPU: Implemented the depth buffer and depth test + culling
2018-07-02 21:24:43 -04:00
Subv
a6d4903aaf GPU: Set up the culling configuration on each draw. 2018-07-02 19:51:29 -05:00
Subv
6e4e0b2b41 GPU: Implemented MUFU suboperation 8, sqrt. 2018-07-02 19:48:15 -05:00
Sebastian Valle
055f1546d7 Merge pull request #606 from Subv/base_vertex
GPU: Fixed the index offset and implement BaseVertex when doing indexed rendering.
2018-07-02 14:07:38 -05:00
Sebastian Valle
79167fc989 Merge pull request #603 from Subv/nvmap_free
GPU: Remove unmapped surfaces from the rasterizer cache and fix our nvmap::Free behavior.
2018-07-02 14:07:17 -05:00
Sebastian Valle
9685dd5840 Merge pull request #605 from Subv/dma_copy
GPU: Directly copy the pixels when performing a same-layout DMA.
2018-07-02 14:06:56 -05:00
Subv
18c8ae7750 GPU: Set up the depth test state on every draw. 2018-07-02 13:33:06 -05:00
Subv
d480b63e0d MaxwellToGL: Added conversion functions for depth test and cull mode. 2018-07-02 13:31:49 -05:00
Subv
c1f55c32c8 GPU: Added registers for depth test and cull mode. 2018-07-02 13:31:20 -05:00
Subv
0f929762b3 GPU: Implemented the Z24S8 depth format and load the depth framebuffer. 2018-07-02 12:42:04 -05:00
Subv
4c59105adf GPU: Implement offsetted rendering when using non-indexed drawing. 2018-07-02 11:23:36 -05:00
Subv
fca3d1cc65 GPU: Fixed the index offset rendering, and implemented the base vertex functionality.
This fixes Stardew Valley.
2018-07-02 11:22:17 -05:00
Subv
cc73bad293 GPU: Added register definitions for the vertex buffer base element. 2018-07-02 11:21:23 -05:00
bunnei
3d41fdfbba Merge pull request #604 from Subv/invalid_textures
GPU: Ignore invalid and disabled textures when drawing.
2018-07-02 11:48:18 -04:00
Subv
ca633a5a3c GPU: Directly copy the pixels when performing a same-layout DMA. 2018-07-02 09:46:33 -05:00
Subv
80c5e8ae99 GPU: Ignore disabled textures and textures with an invalid address. 2018-07-02 09:43:38 -05:00
Subv
e9d147349b GPU: Allow GpuToCpuAddress to return boost::none for unmapped addresses. 2018-07-02 09:42:48 -05:00
Subv
6c0c81dfdc GPU: Remove a surface from the cache when its backing memory is being unmapped from the GPU's MMU. 2018-07-01 10:50:06 -05:00
Subv
a093feca62 nvmap: Return the address of the nvmap object when Freeing it for the last time.
This behavior is confirmed by reverse engineering.
2018-07-01 10:48:50 -05:00
bunnei
066d6184d4 Merge pull request #602 from Subv/mufu_subop
GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" operation.
2018-07-01 11:06:04 -04:00
bunnei
b611d852db Merge pull request #601 from Subv/rgba32_ui
GPU: Implement the RGBA32_UINT rendertarget format.
2018-07-01 03:22:38 -04:00
bunnei
85a60e2044 Merge pull request #600 from bunnei/pred-not-eq-nan
gl_shader_decompiler: Implement predicate NotEqualWithNan.
2018-07-01 03:22:11 -04:00
Subv
f33e406ff2 GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" operation. 2018-06-30 14:48:25 -05:00
Subv
c0e2d52758 GPU: Implemented the RGBA32_UINT rendertarget format. 2018-06-30 14:23:13 -05:00
Subv
b11072d54a GLCache: Specify the component type along the texture type in the format tuple. 2018-06-30 14:08:51 -05:00
bunnei
c96da97630 gl_shader_decompiler: Implement predicate NotEqualWithNan. 2018-06-30 03:01:25 -04:00
Michał Janiszewski
23dc36ed71 Improve directory creation in WindowsCopyFiles.cmake 2018-06-24 21:27:00 +02:00
Subv
5f57a70a7d Services/FS: Return the correct error code when trying to mount a nonexistent savedata. 2018-06-18 19:26:01 -05:00
189 changed files with 5021 additions and 3489 deletions

1
.gitignore vendored
View File

@@ -11,6 +11,7 @@ src/common/scm_rev.cpp
.idea/
.vs/
.vscode/
CMakeLists.txt.user
# *nix related
# Common convention for backup or temporary files

View File

@@ -3,7 +3,9 @@ function(copy_yuzu_Qt5_deps target_dir)
set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/$<CONFIG>/")
set(Qt5_DLL_DIR "${Qt5_DIR}/../../../bin")
set(Qt5_PLATFORMS_DIR "${Qt5_DIR}/../../../plugins/platforms/")
set(Qt5_STYLES_DIR "${Qt5_DIR}/../../../plugins/styles/")
set(PLATFORMS ${DLL_DEST}platforms/)
set(STYLES ${DLL_DEST}styles/)
windows_copy_files(${target_dir} ${Qt5_DLL_DIR} ${DLL_DEST}
icudt*.dll
icuin*.dll
@@ -14,4 +16,5 @@ function(copy_yuzu_Qt5_deps target_dir)
Qt5Widgets$<$<CONFIG:Debug>:d>.*
)
windows_copy_files(yuzu ${Qt5_PLATFORMS_DIR} ${PLATFORMS} qwindows$<$<CONFIG:Debug>:d>.*)
windows_copy_files(yuzu ${Qt5_STYLES_DIR} ${STYLES} qwindowsvistastyle$<$<CONFIG:Debug>:d>.*)
endfunction(copy_yuzu_Qt5_deps)

View File

@@ -1,6 +1,6 @@
# Reporting Issues
**The issue tracker is not a support forum.** Unless you can provide precise *technical information* regarding an issue, you *should not post in it*. If you need support, first read the [FAQ](https://github.com/yuzu-emu/yuzu/wiki/FAQ) and then either visit our Discord server, [our forum](https://community.citra-emu.org) or ask in a general emulation forum such as [/r/emulation](https://www.reddit.com/r/emulation/). If you post support questions, generic messages to the developers or vague reports without technical details, they will be closed and locked.
**The issue tracker is not a support forum.** Unless you can provide precise *technical information* regarding an issue, you *should not post in it*. If you need support, first read the [FAQ](https://github.com/yuzu-emu/yuzu/wiki/FAQ) and then either visit our [Discord server](https://discordapp.com/invite/u77vRWY), [our forum](https://community.citra-emu.org) or ask in a general emulation forum such as [/r/emulation](https://www.reddit.com/r/emulation/). If you post support questions, generic messages to the developers or vague reports without technical details, they will be closed and locked.
If you believe you have a valid issue report, please post text or a screenshot from the log (the console window that opens alongside yuzu) and build version (hex string visible in the titlebar and zip filename), as well as your hardware and software information if applicable.

View File

@@ -116,6 +116,7 @@ after_build:
mkdir $RELEASE_DIST
mkdir $RELEASE_DIST/platforms
mkdir $RELEASE_DIST/styles
# copy the compiled binaries and other release files to the release folder
Get-ChildItem "$CMAKE_BINARY_DIR" -Filter "yuzu*.exe" | Copy-Item -destination $RELEASE_DIST
@@ -136,6 +137,9 @@ after_build:
# copy the qt windows plugin dll to platforms
Copy-Item -path "C:/msys64/mingw64/share/qt5/plugins/platforms/qwindows.dll" -force -destination "$RELEASE_DIST/platforms"
# copy the qt windows vista style dll to platforms
Copy-Item -path "C:/msys64/mingw64/share/qt5/plugins/styles/qwindowsvistastyle.dll" -force -destination "$RELEASE_DIST/styles"
7z a -tzip $MINGW_BUILD_ZIP $RELEASE_DIST\*
7z a $MINGW_SEVENZIP $RELEASE_DIST
}

View File

@@ -1,4 +1,4 @@
# Copyright 2016 Citra Emulator Project
# Copyright 2018 Yuzu Emulator Project
# Licensed under GPLv2 or any later version
# Refer to the license.txt file included.
@@ -22,7 +22,7 @@ function(windows_copy_files TARGET SOURCE_DIR DEST_DIR)
# cmake adds an extra check for command success which doesn't work too well with robocopy
# so trick it into thinking the command was successful with the || cmd /c "exit /b 0"
add_custom_command(TARGET ${TARGET} POST_BUILD
COMMAND if not exist ${DEST_DIR} mkdir ${DEST_DIR} 2> nul
COMMAND ${CMAKE_COMMAND} -E make_directory ${DEST_DIR}
COMMAND robocopy ${SOURCE_DIR} ${DEST_DIR} ${ARGN} /NJH /NJS /NDL /NFL /NC /NS /NP || cmd /c "exit /b 0"
)
endfunction()
endfunction()

View File

@@ -30,15 +30,14 @@ __declspec(noinline, noreturn)
#define ASSERT(_a_) \
do \
if (!(_a_)) { \
assert_noinline_call([] { NGLOG_CRITICAL(Debug, "Assertion Failed!"); }); \
assert_noinline_call([] { LOG_CRITICAL(Debug, "Assertion Failed!"); }); \
} \
while (0)
#define ASSERT_MSG(_a_, ...) \
do \
if (!(_a_)) { \
assert_noinline_call( \
[&] { NGLOG_CRITICAL(Debug, "Assertion Failed!\n" __VA_ARGS__); }); \
assert_noinline_call([&] { LOG_CRITICAL(Debug, "Assertion Failed!\n" __VA_ARGS__); }); \
} \
while (0)
@@ -53,5 +52,5 @@ __declspec(noinline, noreturn)
#define DEBUG_ASSERT_MSG(_a_, _desc_, ...)
#endif
#define UNIMPLEMENTED() DEBUG_ASSERT_MSG(false, "Unimplemented code!")
#define UNIMPLEMENTED() LOG_CRITICAL(Debug, "Unimplemented code!")
#define UNIMPLEMENTED_MSG(...) ASSERT_MSG(false, __VA_ARGS__)

View File

@@ -4,7 +4,7 @@
#pragma once
#if !defined(ARCHITECTURE_x86_64) && !defined(_M_ARM)
#if !defined(ARCHITECTURE_x86_64) && !defined(ARCHITECTURE_ARM)
#include <cstdlib> // for exit
#endif
#include "common/common_types.h"
@@ -30,7 +30,7 @@
#ifdef ARCHITECTURE_x86_64
#define Crash() __asm__ __volatile__("int $3")
#elif defined(_M_ARM)
#elif defined(ARCHITECTURE_ARM)
#define Crash() __asm__ __volatile__("trap")
#else
#define Crash() exit(1)

View File

@@ -32,12 +32,15 @@
#define SDMC_DIR "sdmc"
#define NAND_DIR "nand"
#define SYSDATA_DIR "sysdata"
#define LOG_DIR "log"
// Filenames
// Files in the directory returned by GetUserPath(D_CONFIG_IDX)
#define EMU_CONFIG "emu.ini"
#define DEBUGGER_CONFIG "debugger.ini"
#define LOGGER_CONFIG "logger.ini"
// Files in the directory returned by GetUserPath(D_LOGS_IDX)
#define LOG_FILE "yuzu_log.txt"
// Sys files
#define SHARED_FONT "shared_font.bin"

View File

@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <sstream>
#include "common/assert.h"
#include "common/common_funcs.h"
#include "common/common_paths.h"
@@ -118,7 +119,7 @@ bool IsDirectory(const std::string& filename) {
#endif
if (result < 0) {
NGLOG_DEBUG(Common_Filesystem, "stat failed on {}: {}", filename, GetLastErrorMsg());
LOG_DEBUG(Common_Filesystem, "stat failed on {}: {}", filename, GetLastErrorMsg());
return false;
}
@@ -128,29 +129,29 @@ bool IsDirectory(const std::string& filename) {
// Deletes a given filename, return true on success
// Doesn't supports deleting a directory
bool Delete(const std::string& filename) {
NGLOG_TRACE(Common_Filesystem, "file {}", filename);
LOG_TRACE(Common_Filesystem, "file {}", filename);
// Return true because we care about the file no
// being there, not the actual delete.
if (!Exists(filename)) {
NGLOG_DEBUG(Common_Filesystem, "{} does not exist", filename);
LOG_DEBUG(Common_Filesystem, "{} does not exist", filename);
return true;
}
// We can't delete a directory
if (IsDirectory(filename)) {
NGLOG_ERROR(Common_Filesystem, "Failed: {} is a directory", filename);
LOG_ERROR(Common_Filesystem, "Failed: {} is a directory", filename);
return false;
}
#ifdef _WIN32
if (!DeleteFileW(Common::UTF8ToUTF16W(filename).c_str())) {
NGLOG_ERROR(Common_Filesystem, "DeleteFile failed on {}: {}", filename, GetLastErrorMsg());
LOG_ERROR(Common_Filesystem, "DeleteFile failed on {}: {}", filename, GetLastErrorMsg());
return false;
}
#else
if (unlink(filename.c_str()) == -1) {
NGLOG_ERROR(Common_Filesystem, "unlink failed on {}: {}", filename, GetLastErrorMsg());
LOG_ERROR(Common_Filesystem, "unlink failed on {}: {}", filename, GetLastErrorMsg());
return false;
}
#endif
@@ -160,16 +161,16 @@ bool Delete(const std::string& filename) {
// Returns true if successful, or path already exists.
bool CreateDir(const std::string& path) {
NGLOG_TRACE(Common_Filesystem, "directory {}", path);
LOG_TRACE(Common_Filesystem, "directory {}", path);
#ifdef _WIN32
if (::CreateDirectoryW(Common::UTF8ToUTF16W(path).c_str(), nullptr))
return true;
DWORD error = GetLastError();
if (error == ERROR_ALREADY_EXISTS) {
NGLOG_DEBUG(Common_Filesystem, "CreateDirectory failed on {}: already exists", path);
LOG_DEBUG(Common_Filesystem, "CreateDirectory failed on {}: already exists", path);
return true;
}
NGLOG_ERROR(Common_Filesystem, "CreateDirectory failed on {}: {}", path, error);
LOG_ERROR(Common_Filesystem, "CreateDirectory failed on {}: {}", path, error);
return false;
#else
if (mkdir(path.c_str(), 0755) == 0)
@@ -178,11 +179,11 @@ bool CreateDir(const std::string& path) {
int err = errno;
if (err == EEXIST) {
NGLOG_DEBUG(Common_Filesystem, "mkdir failed on {}: already exists", path);
LOG_DEBUG(Common_Filesystem, "mkdir failed on {}: already exists", path);
return true;
}
NGLOG_ERROR(Common_Filesystem, "mkdir failed on {}: {}", path, strerror(err));
LOG_ERROR(Common_Filesystem, "mkdir failed on {}: {}", path, strerror(err));
return false;
#endif
}
@@ -190,10 +191,10 @@ bool CreateDir(const std::string& path) {
// Creates the full path of fullPath returns true on success
bool CreateFullPath(const std::string& fullPath) {
int panicCounter = 100;
NGLOG_TRACE(Common_Filesystem, "path {}", fullPath);
LOG_TRACE(Common_Filesystem, "path {}", fullPath);
if (FileUtil::Exists(fullPath)) {
NGLOG_DEBUG(Common_Filesystem, "path exists {}", fullPath);
LOG_DEBUG(Common_Filesystem, "path exists {}", fullPath);
return true;
}
@@ -209,14 +210,14 @@ bool CreateFullPath(const std::string& fullPath) {
// Include the '/' so the first call is CreateDir("/") rather than CreateDir("")
std::string const subPath(fullPath.substr(0, position + 1));
if (!FileUtil::IsDirectory(subPath) && !FileUtil::CreateDir(subPath)) {
NGLOG_ERROR(Common, "CreateFullPath: directory creation failed");
LOG_ERROR(Common, "CreateFullPath: directory creation failed");
return false;
}
// A safety check
panicCounter--;
if (panicCounter <= 0) {
NGLOG_ERROR(Common, "CreateFullPath: directory structure is too deep");
LOG_ERROR(Common, "CreateFullPath: directory structure is too deep");
return false;
}
position++;
@@ -225,11 +226,11 @@ bool CreateFullPath(const std::string& fullPath) {
// Deletes a directory filename, returns true on success
bool DeleteDir(const std::string& filename) {
NGLOG_TRACE(Common_Filesystem, "directory {}", filename);
LOG_TRACE(Common_Filesystem, "directory {}", filename);
// check if a directory
if (!FileUtil::IsDirectory(filename)) {
NGLOG_ERROR(Common_Filesystem, "Not a directory {}", filename);
LOG_ERROR(Common_Filesystem, "Not a directory {}", filename);
return false;
}
@@ -240,14 +241,14 @@ bool DeleteDir(const std::string& filename) {
if (rmdir(filename.c_str()) == 0)
return true;
#endif
NGLOG_ERROR(Common_Filesystem, "failed {}: {}", filename, GetLastErrorMsg());
LOG_ERROR(Common_Filesystem, "failed {}: {}", filename, GetLastErrorMsg());
return false;
}
// renames file srcFilename to destFilename, returns true on success
bool Rename(const std::string& srcFilename, const std::string& destFilename) {
NGLOG_TRACE(Common_Filesystem, "{} --> {}", srcFilename, destFilename);
LOG_TRACE(Common_Filesystem, "{} --> {}", srcFilename, destFilename);
#ifdef _WIN32
if (_wrename(Common::UTF8ToUTF16W(srcFilename).c_str(),
Common::UTF8ToUTF16W(destFilename).c_str()) == 0)
@@ -256,21 +257,21 @@ bool Rename(const std::string& srcFilename, const std::string& destFilename) {
if (rename(srcFilename.c_str(), destFilename.c_str()) == 0)
return true;
#endif
NGLOG_ERROR(Common_Filesystem, "failed {} --> {}: {}", srcFilename, destFilename,
GetLastErrorMsg());
LOG_ERROR(Common_Filesystem, "failed {} --> {}: {}", srcFilename, destFilename,
GetLastErrorMsg());
return false;
}
// copies file srcFilename to destFilename, returns true on success
bool Copy(const std::string& srcFilename, const std::string& destFilename) {
NGLOG_TRACE(Common_Filesystem, "{} --> {}", srcFilename, destFilename);
LOG_TRACE(Common_Filesystem, "{} --> {}", srcFilename, destFilename);
#ifdef _WIN32
if (CopyFileW(Common::UTF8ToUTF16W(srcFilename).c_str(),
Common::UTF8ToUTF16W(destFilename).c_str(), FALSE))
return true;
NGLOG_ERROR(Common_Filesystem, "failed {} --> {}: {}", srcFilename, destFilename,
GetLastErrorMsg());
LOG_ERROR(Common_Filesystem, "failed {} --> {}: {}", srcFilename, destFilename,
GetLastErrorMsg());
return false;
#else
@@ -282,8 +283,8 @@ bool Copy(const std::string& srcFilename, const std::string& destFilename) {
// Open input file
FILE* input = fopen(srcFilename.c_str(), "rb");
if (!input) {
NGLOG_ERROR(Common_Filesystem, "opening input failed {} --> {}: {}", srcFilename,
destFilename, GetLastErrorMsg());
LOG_ERROR(Common_Filesystem, "opening input failed {} --> {}: {}", srcFilename,
destFilename, GetLastErrorMsg());
return false;
}
@@ -291,8 +292,8 @@ bool Copy(const std::string& srcFilename, const std::string& destFilename) {
FILE* output = fopen(destFilename.c_str(), "wb");
if (!output) {
fclose(input);
NGLOG_ERROR(Common_Filesystem, "opening output failed {} --> {}: {}", srcFilename,
destFilename, GetLastErrorMsg());
LOG_ERROR(Common_Filesystem, "opening output failed {} --> {}: {}", srcFilename,
destFilename, GetLastErrorMsg());
return false;
}
@@ -302,8 +303,8 @@ bool Copy(const std::string& srcFilename, const std::string& destFilename) {
size_t rnum = fread(buffer, sizeof(char), BSIZE, input);
if (rnum != BSIZE) {
if (ferror(input) != 0) {
NGLOG_ERROR(Common_Filesystem, "failed reading from source, {} --> {}: {}",
srcFilename, destFilename, GetLastErrorMsg());
LOG_ERROR(Common_Filesystem, "failed reading from source, {} --> {}: {}",
srcFilename, destFilename, GetLastErrorMsg());
goto bail;
}
}
@@ -311,8 +312,8 @@ bool Copy(const std::string& srcFilename, const std::string& destFilename) {
// write output
size_t wnum = fwrite(buffer, sizeof(char), rnum, output);
if (wnum != rnum) {
NGLOG_ERROR(Common_Filesystem, "failed writing to output, {} --> {}: {}", srcFilename,
destFilename, GetLastErrorMsg());
LOG_ERROR(Common_Filesystem, "failed writing to output, {} --> {}: {}", srcFilename,
destFilename, GetLastErrorMsg());
goto bail;
}
}
@@ -332,12 +333,12 @@ bail:
// Returns the size of filename (64bit)
u64 GetSize(const std::string& filename) {
if (!Exists(filename)) {
NGLOG_ERROR(Common_Filesystem, "failed {}: No such file", filename);
LOG_ERROR(Common_Filesystem, "failed {}: No such file", filename);
return 0;
}
if (IsDirectory(filename)) {
NGLOG_ERROR(Common_Filesystem, "failed {}: is a directory", filename);
LOG_ERROR(Common_Filesystem, "failed {}: is a directory", filename);
return 0;
}
@@ -348,11 +349,11 @@ u64 GetSize(const std::string& filename) {
if (stat(filename.c_str(), &buf) == 0)
#endif
{
NGLOG_TRACE(Common_Filesystem, "{}: {}", filename, buf.st_size);
LOG_TRACE(Common_Filesystem, "{}: {}", filename, buf.st_size);
return buf.st_size;
}
NGLOG_ERROR(Common_Filesystem, "Stat failed {}: {}", filename, GetLastErrorMsg());
LOG_ERROR(Common_Filesystem, "Stat failed {}: {}", filename, GetLastErrorMsg());
return 0;
}
@@ -360,7 +361,7 @@ u64 GetSize(const std::string& filename) {
u64 GetSize(const int fd) {
struct stat buf;
if (fstat(fd, &buf) != 0) {
NGLOG_ERROR(Common_Filesystem, "GetSize: stat failed {}: {}", fd, GetLastErrorMsg());
LOG_ERROR(Common_Filesystem, "GetSize: stat failed {}: {}", fd, GetLastErrorMsg());
return 0;
}
return buf.st_size;
@@ -371,14 +372,12 @@ u64 GetSize(FILE* f) {
// can't use off_t here because it can be 32-bit
u64 pos = ftello(f);
if (fseeko(f, 0, SEEK_END) != 0) {
NGLOG_ERROR(Common_Filesystem, "GetSize: seek failed {}: {}", fmt::ptr(f),
GetLastErrorMsg());
LOG_ERROR(Common_Filesystem, "GetSize: seek failed {}: {}", fmt::ptr(f), GetLastErrorMsg());
return 0;
}
u64 size = ftello(f);
if ((size != pos) && (fseeko(f, pos, SEEK_SET) != 0)) {
NGLOG_ERROR(Common_Filesystem, "GetSize: seek failed {}: {}", fmt::ptr(f),
GetLastErrorMsg());
LOG_ERROR(Common_Filesystem, "GetSize: seek failed {}: {}", fmt::ptr(f), GetLastErrorMsg());
return 0;
}
return size;
@@ -386,10 +385,10 @@ u64 GetSize(FILE* f) {
// creates an empty file filename, returns true on success
bool CreateEmptyFile(const std::string& filename) {
NGLOG_TRACE(Common_Filesystem, "{}", filename);
LOG_TRACE(Common_Filesystem, "{}", filename);
if (!FileUtil::IOFile(filename, "wb")) {
NGLOG_ERROR(Common_Filesystem, "failed {}: {}", filename, GetLastErrorMsg());
if (!FileUtil::IOFile(filename, "wb").IsOpen()) {
LOG_ERROR(Common_Filesystem, "failed {}: {}", filename, GetLastErrorMsg());
return false;
}
@@ -398,7 +397,7 @@ bool CreateEmptyFile(const std::string& filename) {
bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string& directory,
DirectoryEntryCallable callback) {
NGLOG_TRACE(Common_Filesystem, "directory {}", directory);
LOG_TRACE(Common_Filesystem, "directory {}", directory);
// How many files + directories we found
unsigned found_entries = 0;
@@ -556,7 +555,7 @@ std::string GetCurrentDir() {
char* dir;
if (!(dir = getcwd(nullptr, 0))) {
#endif
NGLOG_ERROR(Common_Filesystem, "GetCurrentDirectory failed: {}", GetLastErrorMsg());
LOG_ERROR(Common_Filesystem, "GetCurrentDirectory failed: {}", GetLastErrorMsg());
return nullptr;
}
#ifdef _WIN32
@@ -676,11 +675,11 @@ std::string GetSysDirectory() {
#endif
sysDir += DIR_SEP;
NGLOG_DEBUG(Common_Filesystem, "Setting to {}:", sysDir);
LOG_DEBUG(Common_Filesystem, "Setting to {}:", sysDir);
return sysDir;
}
// Returns a string with a Citra data dir or file in the user's home
// Returns a string with a yuzu data dir or file in the user's home
// directory. To be used in "multi-user" mode (that is, installed).
const std::string& GetUserPath(const unsigned int DirIDX, const std::string& newPath) {
static std::string paths[NUM_PATH_INDICES];
@@ -692,7 +691,7 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string& new
if (!FileUtil::IsDirectory(paths[D_USER_IDX])) {
paths[D_USER_IDX] = AppDataRoamingDirectory() + DIR_SEP EMU_DATA_DIR DIR_SEP;
} else {
NGLOG_INFO(Common_Filesystem, "Using the local user directory");
LOG_INFO(Common_Filesystem, "Using the local user directory");
}
paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
@@ -715,11 +714,13 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string& new
paths[D_SDMC_IDX] = paths[D_USER_IDX] + SDMC_DIR DIR_SEP;
paths[D_NAND_IDX] = paths[D_USER_IDX] + NAND_DIR DIR_SEP;
paths[D_SYSDATA_IDX] = paths[D_USER_IDX] + SYSDATA_DIR DIR_SEP;
// TODO: Put the logs in a better location for each OS
paths[D_LOGS_IDX] = paths[D_USER_IDX] + LOG_DIR DIR_SEP;
}
if (!newPath.empty()) {
if (!FileUtil::IsDirectory(newPath)) {
NGLOG_ERROR(Common_Filesystem, "Invalid path specified {}", newPath);
LOG_ERROR(Common_Filesystem, "Invalid path specified {}", newPath);
return paths[DirIDX];
} else {
paths[DirIDX] = newPath;
@@ -750,7 +751,7 @@ size_t WriteStringToFile(bool text_file, const std::string& str, const char* fil
size_t ReadFileToString(bool text_file, const char* filename, std::string& str) {
IOFile file(filename, text_file ? "r" : "rb");
if (!file)
if (!file.IsOpen())
return false;
str.resize(static_cast<u32>(file.GetSize()));
@@ -799,10 +800,75 @@ void SplitFilename83(const std::string& filename, std::array<char, 9>& short_nam
}
}
std::vector<std::string> SplitPathComponents(const std::string& filename) {
auto copy(filename);
std::replace(copy.begin(), copy.end(), '\\', '/');
std::vector<std::string> out;
std::stringstream stream(filename);
std::string item;
while (std::getline(stream, item, '/'))
out.push_back(std::move(item));
return out;
}
std::string GetParentPath(const std::string& path) {
auto out = path;
const auto name_bck_index = out.find_last_of('\\');
const auto name_fwd_index = out.find_last_of('/');
size_t name_index;
if (name_bck_index == std::string::npos || name_fwd_index == std::string::npos)
name_index = std::min<size_t>(name_bck_index, name_fwd_index);
else
name_index = std::max<size_t>(name_bck_index, name_fwd_index);
return out.erase(name_index);
}
std::string GetPathWithoutTop(std::string path) {
if (path.empty())
return "";
while (path[0] == '\\' || path[0] == '/') {
path = path.substr(1);
if (path.empty())
return "";
}
const auto name_bck_index = path.find_first_of('\\');
const auto name_fwd_index = path.find_first_of('/');
return path.substr(std::min<size_t>(name_bck_index, name_fwd_index) + 1);
return path.substr(std::min<size_t>(name_bck_index, name_fwd_index) + 1);
}
std::string GetFilename(std::string path) {
std::replace(path.begin(), path.end(), '\\', '/');
auto name_index = path.find_last_of('/');
if (name_index == std::string::npos)
return "";
return path.substr(name_index + 1);
}
std::string GetExtensionFromFilename(const std::string& name) {
size_t index = name.find_last_of('.');
if (index == std::string::npos)
return "";
return name.substr(index + 1);
}
std::string RemoveTrailingSlash(const std::string& path) {
if (path.empty())
return path;
if (path.back() == '\\' || path.back() == '/')
return path.substr(0, path.size() - 1);
return path;
}
IOFile::IOFile() {}
IOFile::IOFile(const std::string& filename, const char openmode[]) {
Open(filename, openmode);
IOFile::IOFile(const std::string& filename, const char openmode[], int flags) {
Open(filename, openmode, flags);
}
IOFile::~IOFile() {
@@ -820,28 +886,31 @@ IOFile& IOFile::operator=(IOFile&& other) noexcept {
void IOFile::Swap(IOFile& other) noexcept {
std::swap(m_file, other.m_file);
std::swap(m_good, other.m_good);
}
bool IOFile::Open(const std::string& filename, const char openmode[]) {
bool IOFile::Open(const std::string& filename, const char openmode[], int flags) {
Close();
#ifdef _WIN32
_wfopen_s(&m_file, Common::UTF8ToUTF16W(filename).c_str(),
Common::UTF8ToUTF16W(openmode).c_str());
if (flags != 0) {
m_file = _wfsopen(Common::UTF8ToUTF16W(filename).c_str(),
Common::UTF8ToUTF16W(openmode).c_str(), flags);
} else {
_wfopen_s(&m_file, Common::UTF8ToUTF16W(filename).c_str(),
Common::UTF8ToUTF16W(openmode).c_str());
}
#else
m_file = fopen(filename.c_str(), openmode);
#endif
m_good = IsOpen();
return m_good;
return IsOpen();
}
bool IOFile::Close() {
if (!IsOpen() || 0 != std::fclose(m_file))
m_good = false;
return false;
m_file = nullptr;
return m_good;
return true;
}
u64 IOFile::GetSize() const {
@@ -851,11 +920,8 @@ u64 IOFile::GetSize() const {
return 0;
}
bool IOFile::Seek(s64 off, int origin) {
if (!IsOpen() || 0 != fseeko(m_file, off, origin))
m_good = false;
return m_good;
bool IOFile::Seek(s64 off, int origin) const {
return IsOpen() && 0 == fseeko(m_file, off, origin);
}
u64 IOFile::Tell() const {
@@ -866,26 +932,20 @@ u64 IOFile::Tell() const {
}
bool IOFile::Flush() {
if (!IsOpen() || 0 != std::fflush(m_file))
m_good = false;
return m_good;
return IsOpen() && 0 == std::fflush(m_file);
}
bool IOFile::Resize(u64 size) {
if (!IsOpen() || 0 !=
return IsOpen() && 0 ==
#ifdef _WIN32
// ector: _chsize sucks, not 64-bit safe
// F|RES: changed to _chsize_s. i think it is 64-bit safe
_chsize_s(_fileno(m_file), size)
// ector: _chsize sucks, not 64-bit safe
// F|RES: changed to _chsize_s. i think it is 64-bit safe
_chsize_s(_fileno(m_file), size)
#else
// TODO: handle 64bit and growing
ftruncate(fileno(m_file), size)
// TODO: handle 64bit and growing
ftruncate(fileno(m_file), size)
#endif
)
m_good = false;
return m_good;
;
}
} // namespace FileUtil

View File

@@ -150,13 +150,44 @@ size_t ReadFileToString(bool text_file, const char* filename, std::string& str);
void SplitFilename83(const std::string& filename, std::array<char, 9>& short_name,
std::array<char, 4>& extension);
// Splits the path on '/' or '\' and put the components into a vector
// i.e. "C:\Users\Yuzu\Documents\save.bin" becomes {"C:", "Users", "Yuzu", "Documents", "save.bin" }
std::vector<std::string> SplitPathComponents(const std::string& filename);
// Gets all of the text up to the last '/' or '\' in the path.
std::string GetParentPath(const std::string& path);
// Gets all of the text after the first '/' or '\' in the path.
std::string GetPathWithoutTop(std::string path);
// Gets the filename of the path
std::string GetFilename(std::string path);
// Gets the extension of the filename
std::string GetExtensionFromFilename(const std::string& name);
// Removes the final '/' or '\' if one exists
std::string RemoveTrailingSlash(const std::string& path);
// Creates a new vector containing indices [first, last) from the original.
template <typename T>
std::vector<T> SliceVector(const std::vector<T>& vector, size_t first, size_t last) {
if (first >= last)
return {};
last = std::min<size_t>(last, vector.size());
return std::vector<T>(vector.begin() + first, vector.begin() + first + last);
}
// simple wrapper for cstdlib file functions to
// hopefully will make error checking easier
// and make forgetting an fclose() harder
class IOFile : public NonCopyable {
public:
IOFile();
IOFile(const std::string& filename, const char openmode[]);
// flags is used for windows specific file open mode flags, which
// allows yuzu to open the logs in shared write mode, so that the file
// isn't considered "locked" while yuzu is open and people can open the log file and view it
IOFile(const std::string& filename, const char openmode[], int flags = 0);
~IOFile();
@@ -165,45 +196,31 @@ public:
void Swap(IOFile& other) noexcept;
bool Open(const std::string& filename, const char openmode[]);
bool Open(const std::string& filename, const char openmode[], int flags = 0);
bool Close();
template <typename T>
size_t ReadArray(T* data, size_t length) {
size_t ReadArray(T* data, size_t length) const {
static_assert(std::is_trivially_copyable<T>(),
"Given array does not consist of trivially copyable objects");
if (!IsOpen()) {
m_good = false;
if (!IsOpen())
return -1;
}
size_t items_read = std::fread(data, sizeof(T), length, m_file);
if (items_read != length)
m_good = false;
return items_read;
return std::fread(data, sizeof(T), length, m_file);
}
template <typename T>
size_t WriteArray(const T* data, size_t length) {
static_assert(std::is_trivially_copyable<T>(),
"Given array does not consist of trivially copyable objects");
if (!IsOpen()) {
m_good = false;
if (!IsOpen())
return -1;
}
size_t items_written = std::fwrite(data, sizeof(T), length, m_file);
if (items_written != length)
m_good = false;
return items_written;
return std::fwrite(data, sizeof(T), length, m_file);
}
template <typename T>
size_t ReadBytes(T* data, size_t length) {
size_t ReadBytes(T* data, size_t length) const {
static_assert(std::is_trivially_copyable<T>(), "T must be trivially copyable");
return ReadArray(reinterpret_cast<char*>(data), length);
}
@@ -220,19 +237,15 @@ public:
return WriteArray(&object, 1);
}
size_t WriteString(const std::string& str) {
return WriteArray(str.c_str(), str.length());
}
bool IsOpen() const {
return nullptr != m_file;
}
// m_good is set to false when a read, write or other function fails
bool IsGood() const {
return m_good;
}
explicit operator bool() const {
return IsGood();
}
bool Seek(s64 off, int origin);
bool Seek(s64 off, int origin) const;
u64 Tell() const;
u64 GetSize() const;
bool Resize(u64 size);
@@ -240,13 +253,11 @@ public:
// clear error state
void Clear() {
m_good = true;
std::clearerr(m_file);
}
private:
std::FILE* m_file = nullptr;
bool m_good = true;
};
} // namespace FileUtil

View File

@@ -2,16 +2,148 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <utility>
#include <algorithm>
#include <array>
#include <chrono>
#include <climits>
#include <condition_variable>
#include <memory>
#include <thread>
#ifdef _WIN32
#include <share.h> // For _SH_DENYWR
#else
#define _SH_DENYWR 0
#endif
#include "common/assert.h"
#include "common/common_funcs.h" // snprintf compatibility define
#include "common/logging/backend.h"
#include "common/logging/filter.h"
#include "common/logging/log.h"
#include "common/logging/text_formatter.h"
#include "common/string_util.h"
#include "common/threadsafe_queue.h"
namespace Log {
/**
* Static state as a singleton.
*/
class Impl {
public:
static Impl& Instance() {
static Impl backend;
return backend;
}
Impl(Impl const&) = delete;
const Impl& operator=(Impl const&) = delete;
void PushEntry(Entry e) {
std::lock_guard<std::mutex> lock(message_mutex);
message_queue.Push(std::move(e));
message_cv.notify_one();
}
void AddBackend(std::unique_ptr<Backend> backend) {
std::lock_guard<std::mutex> lock(writing_mutex);
backends.push_back(std::move(backend));
}
void RemoveBackend(const std::string& backend_name) {
std::lock_guard<std::mutex> lock(writing_mutex);
auto it = std::remove_if(backends.begin(), backends.end(), [&backend_name](const auto& i) {
return !strcmp(i->GetName(), backend_name.c_str());
});
backends.erase(it, backends.end());
}
const Filter& GetGlobalFilter() const {
return filter;
}
void SetGlobalFilter(const Filter& f) {
filter = f;
}
Backend* GetBackend(const std::string& backend_name) {
auto it = std::find_if(backends.begin(), backends.end(), [&backend_name](const auto& i) {
return !strcmp(i->GetName(), backend_name.c_str());
});
if (it == backends.end())
return nullptr;
return it->get();
}
private:
Impl() {
backend_thread = std::thread([&] {
Entry entry;
auto write_logs = [&](Entry& e) {
std::lock_guard<std::mutex> lock(writing_mutex);
for (const auto& backend : backends) {
backend->Write(e);
}
};
while (true) {
{
std::unique_lock<std::mutex> lock(message_mutex);
message_cv.wait(lock, [&] { return !running || message_queue.Pop(entry); });
}
if (!running) {
break;
}
write_logs(entry);
}
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a case
// where a system is repeatedly spamming logs even on close.
const int MAX_LOGS_TO_WRITE = filter.IsDebug() ? INT_MAX : 100;
int logs_written = 0;
while (logs_written++ < MAX_LOGS_TO_WRITE && message_queue.Pop(entry)) {
write_logs(entry);
}
});
}
~Impl() {
running = false;
message_cv.notify_one();
backend_thread.join();
}
std::atomic_bool running{true};
std::mutex message_mutex, writing_mutex;
std::condition_variable message_cv;
std::thread backend_thread;
std::vector<std::unique_ptr<Backend>> backends;
Common::MPSCQueue<Log::Entry> message_queue;
Filter filter;
};
void ConsoleBackend::Write(const Entry& entry) {
PrintMessage(entry);
}
void ColorConsoleBackend::Write(const Entry& entry) {
PrintColoredMessage(entry);
}
// _SH_DENYWR allows read only access to the file for other programs.
// It is #defined to 0 on other platforms
FileBackend::FileBackend(const std::string& filename)
: file(filename, "w", _SH_DENYWR), bytes_written(0) {}
void FileBackend::Write(const Entry& entry) {
// prevent logs from going over the maximum size (in case its spamming and the user doesn't
// know)
constexpr size_t MAX_BYTES_WRITTEN = 50 * 1024L * 1024L;
if (!file.IsOpen() || bytes_written > MAX_BYTES_WRITTEN) {
return;
}
bytes_written += file.WriteString(FormatLogMessage(entry) + '\n');
if (entry.log_level >= Level::Error) {
file.Flush();
}
}
/// Macro listing all log classes. Code should define CLS and SUB as desired before invoking this.
#define ALL_LOG_CLASSES() \
CLS(Log) \
@@ -125,20 +257,32 @@ Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsign
return entry;
}
static Filter* filter = nullptr;
void SetGlobalFilter(const Filter& filter) {
Impl::Instance().SetGlobalFilter(filter);
}
void SetFilter(Filter* new_filter) {
filter = new_filter;
void AddBackend(std::unique_ptr<Backend> backend) {
Impl::Instance().AddBackend(std::move(backend));
}
void RemoveBackend(const std::string& backend_name) {
Impl::Instance().RemoveBackend(backend_name);
}
Backend* GetBackend(const std::string& backend_name) {
return Impl::Instance().GetBackend(backend_name);
}
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
unsigned int line_num, const char* function, const char* format,
const fmt::format_args& args) {
if (filter && !filter->CheckMessage(log_class, log_level))
auto filter = Impl::Instance().GetGlobalFilter();
if (!filter.CheckMessage(log_class, log_level))
return;
Entry entry =
CreateEntry(log_class, log_level, filename, line_num, function, fmt::vformat(format, args));
PrintColoredMessage(entry);
Impl::Instance().PushEntry(std::move(entry));
}
} // namespace Log

View File

@@ -1,13 +1,15 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <chrono>
#include <cstdarg>
#include <memory>
#include <string>
#include <utility>
#include "common/file_util.h"
#include "common/logging/filter.h"
#include "common/logging/log.h"
namespace Log {
@@ -34,6 +36,80 @@ struct Entry {
Entry& operator=(const Entry& o) = default;
};
/**
* Interface for logging backends. As loggers can be created and removed at runtime, this can be
* used by a frontend for adding a custom logging backend as needed
*/
class Backend {
public:
virtual ~Backend() = default;
virtual void SetFilter(const Filter& new_filter) {
filter = new_filter;
}
virtual const char* GetName() const = 0;
virtual void Write(const Entry& entry) = 0;
private:
Filter filter;
};
/**
* Backend that writes to stderr without any color commands
*/
class ConsoleBackend : public Backend {
public:
static const char* Name() {
return "console";
}
const char* GetName() const override {
return Name();
}
void Write(const Entry& entry) override;
};
/**
* Backend that writes to stderr and with color
*/
class ColorConsoleBackend : public Backend {
public:
static const char* Name() {
return "color_console";
}
const char* GetName() const override {
return Name();
}
void Write(const Entry& entry) override;
};
/**
* Backend that writes to a file passed into the constructor
*/
class FileBackend : public Backend {
public:
explicit FileBackend(const std::string& filename);
static const char* Name() {
return "file";
}
const char* GetName() const override {
return Name();
}
void Write(const Entry& entry) override;
private:
FileUtil::IOFile file;
size_t bytes_written;
};
void AddBackend(std::unique_ptr<Backend> backend);
void RemoveBackend(const std::string& backend_name);
Backend* GetBackend(const std::string& backend_name);
/**
* Returns the name of the passed log class as a C-string. Subclasses are separated by periods
* instead of underscores as in the enumeration.
@@ -49,5 +125,10 @@ const char* GetLevelName(Level log_level);
Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
const char* function, std::string message);
void SetFilter(Filter* filter);
} // namespace Log
/**
* The global filter will prevent any messages from even being processed if they are filtered. Each
* backend can have a filter, but if the level is lower than the global filter, the backend will
* never get the message
*/
void SetGlobalFilter(const Filter& filter);
} // namespace Log

View File

@@ -65,14 +65,14 @@ bool Filter::ParseFilterRule(const std::string::const_iterator begin,
const std::string::const_iterator end) {
auto level_separator = std::find(begin, end, ':');
if (level_separator == end) {
NGLOG_ERROR(Log, "Invalid log filter. Must specify a log level after `:`: %s",
std::string(begin, end).c_str());
LOG_ERROR(Log, "Invalid log filter. Must specify a log level after `:`: {}",
std::string(begin, end));
return false;
}
const Level level = GetLevelByName(level_separator + 1, end);
if (level == Level::Count) {
NGLOG_ERROR(Log, "Unknown log level in filter: %s", std::string(begin, end).c_str());
LOG_ERROR(Log, "Unknown log level in filter: {}", std::string(begin, end));
return false;
}
@@ -83,7 +83,7 @@ bool Filter::ParseFilterRule(const std::string::const_iterator begin,
const Class log_class = GetClassByName(begin, level_separator);
if (log_class == Class::Count) {
NGLOG_ERROR(Log, "Unknown log class in filter: %s", std::string(begin, end).c_str());
LOG_ERROR(Log, "Unknown log class in filter: {}", std::string(begin, end));
return false;
}
@@ -94,4 +94,11 @@ bool Filter::ParseFilterRule(const std::string::const_iterator begin,
bool Filter::CheckMessage(Class log_class, Level level) const {
return static_cast<u8>(level) >= static_cast<u8>(class_levels[static_cast<size_t>(log_class)]);
}
bool Filter::IsDebug() const {
return std::any_of(class_levels.begin(), class_levels.end(), [](const Level& l) {
return static_cast<u8>(l) <= static_cast<u8>(Level::Debug);
});
}
} // namespace Log

View File

@@ -47,6 +47,9 @@ public:
/// Matches class/level combination against the filter, returning true if it passed.
bool CheckMessage(Class log_class, Level level) const;
/// Returns true if any logging classes are set to debug
bool IsDebug() const;
private:
std::array<Level, (size_t)Class::Count> class_levels;
};

View File

@@ -109,25 +109,25 @@ void FmtLogMessage(Class log_class, Level log_level, const char* filename, unsig
} // namespace Log
#ifdef _DEBUG
#define NGLOG_TRACE(log_class, ...) \
#define LOG_TRACE(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Trace, __FILE__, __LINE__, \
__func__, __VA_ARGS__)
#else
#define NGLOG_TRACE(log_class, fmt, ...) (void(0))
#define LOG_TRACE(log_class, fmt, ...) (void(0))
#endif
#define NGLOG_DEBUG(log_class, ...) \
#define LOG_DEBUG(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Debug, __FILE__, __LINE__, \
__func__, __VA_ARGS__)
#define NGLOG_INFO(log_class, ...) \
#define LOG_INFO(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Info, __FILE__, __LINE__, \
__func__, __VA_ARGS__)
#define NGLOG_WARNING(log_class, ...) \
#define LOG_WARNING(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Warning, __FILE__, __LINE__, \
__func__, __VA_ARGS__)
#define NGLOG_ERROR(log_class, ...) \
#define LOG_ERROR(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Error, __FILE__, __LINE__, \
__func__, __VA_ARGS__)
#define NGLOG_CRITICAL(log_class, ...) \
#define LOG_CRITICAL(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Critical, __FILE__, __LINE__, \
__func__, __VA_ARGS__)

View File

@@ -16,7 +16,7 @@
#include <sys/mman.h>
#endif
#if !defined(_WIN32) && defined(ARCHITECTURE_X64) && !defined(MAP_32BIT)
#if !defined(_WIN32) && defined(ARCHITECTURE_x86_64) && !defined(MAP_32BIT)
#include <unistd.h>
#define PAGE_MASK (getpagesize() - 1)
#define round_page(x) ((((unsigned long)(x)) + PAGE_MASK) & ~(PAGE_MASK))
@@ -30,7 +30,7 @@ void* AllocateExecutableMemory(size_t size, bool low) {
void* ptr = VirtualAlloc(nullptr, size, MEM_COMMIT, PAGE_EXECUTE_READWRITE);
#else
static char* map_hint = nullptr;
#if defined(ARCHITECTURE_X64) && !defined(MAP_32BIT)
#if defined(ARCHITECTURE_x86_64) && !defined(MAP_32BIT)
// This OS has no flag to enforce allocation below the 4 GB boundary,
// but if we hint that we want a low address it is very likely we will
// get one.
@@ -42,7 +42,7 @@ void* AllocateExecutableMemory(size_t size, bool low) {
#endif
void* ptr = mmap(map_hint, size, PROT_READ | PROT_WRITE | PROT_EXEC,
MAP_ANON | MAP_PRIVATE
#if defined(ARCHITECTURE_X64) && defined(MAP_32BIT)
#if defined(ARCHITECTURE_x86_64) && defined(MAP_32BIT)
| (low ? MAP_32BIT : 0)
#endif
,
@@ -55,9 +55,9 @@ void* AllocateExecutableMemory(size_t size, bool low) {
if (ptr == MAP_FAILED) {
ptr = nullptr;
#endif
NGLOG_ERROR(Common_Memory, "Failed to allocate executable memory");
LOG_ERROR(Common_Memory, "Failed to allocate executable memory");
}
#if !defined(_WIN32) && defined(ARCHITECTURE_X64) && !defined(MAP_32BIT)
#if !defined(_WIN32) && defined(ARCHITECTURE_x86_64) && !defined(MAP_32BIT)
else {
if (low) {
map_hint += size;
@@ -68,7 +68,7 @@ void* AllocateExecutableMemory(size_t size, bool low) {
#if EMU_ARCH_BITS == 64
if ((u64)ptr >= 0x80000000 && low == true)
NGLOG_ERROR(Common_Memory, "Executable memory ended up above 2GB!");
LOG_ERROR(Common_Memory, "Executable memory ended up above 2GB!");
#endif
return ptr;
@@ -85,7 +85,7 @@ void* AllocateMemoryPages(size_t size) {
#endif
if (ptr == nullptr)
NGLOG_ERROR(Common_Memory, "Failed to allocate raw memory");
LOG_ERROR(Common_Memory, "Failed to allocate raw memory");
return ptr;
}
@@ -99,12 +99,12 @@ void* AllocateAlignedMemory(size_t size, size_t alignment) {
ptr = memalign(alignment, size);
#else
if (posix_memalign(&ptr, alignment, size) != 0)
NGLOG_ERROR(Common_Memory, "Failed to allocate aligned memory");
LOG_ERROR(Common_Memory, "Failed to allocate aligned memory");
#endif
#endif
if (ptr == nullptr)
NGLOG_ERROR(Common_Memory, "Failed to allocate aligned memory");
LOG_ERROR(Common_Memory, "Failed to allocate aligned memory");
return ptr;
}
@@ -113,7 +113,7 @@ void FreeMemoryPages(void* ptr, size_t size) {
if (ptr) {
#ifdef _WIN32
if (!VirtualFree(ptr, 0, MEM_RELEASE))
NGLOG_ERROR(Common_Memory, "FreeMemoryPages failed!\n{}", GetLastErrorMsg());
LOG_ERROR(Common_Memory, "FreeMemoryPages failed!\n{}", GetLastErrorMsg());
#else
munmap(ptr, size);
#endif
@@ -134,7 +134,7 @@ void WriteProtectMemory(void* ptr, size_t size, bool allowExecute) {
#ifdef _WIN32
DWORD oldValue;
if (!VirtualProtect(ptr, size, allowExecute ? PAGE_EXECUTE_READ : PAGE_READONLY, &oldValue))
NGLOG_ERROR(Common_Memory, "WriteProtectMemory failed!\n{}", GetLastErrorMsg());
LOG_ERROR(Common_Memory, "WriteProtectMemory failed!\n{}", GetLastErrorMsg());
#else
mprotect(ptr, size, allowExecute ? (PROT_READ | PROT_EXEC) : PROT_READ);
#endif
@@ -145,7 +145,7 @@ void UnWriteProtectMemory(void* ptr, size_t size, bool allowExecute) {
DWORD oldValue;
if (!VirtualProtect(ptr, size, allowExecute ? PAGE_EXECUTE_READWRITE : PAGE_READWRITE,
&oldValue))
NGLOG_ERROR(Common_Memory, "UnWriteProtectMemory failed!\n{}", GetLastErrorMsg());
LOG_ERROR(Common_Memory, "UnWriteProtectMemory failed!\n{}", GetLastErrorMsg());
#else
mprotect(ptr, size,
allowExecute ? (PROT_READ | PROT_WRITE | PROT_EXEC) : PROT_WRITE | PROT_READ);

View File

@@ -25,7 +25,7 @@ ParamPackage::ParamPackage(const std::string& serialized) {
std::vector<std::string> key_value;
Common::SplitString(pair, KEY_VALUE_SEPARATOR, key_value);
if (key_value.size() != 2) {
NGLOG_ERROR(Common, "invalid key pair {}", pair);
LOG_ERROR(Common, "invalid key pair {}", pair);
continue;
}
@@ -64,7 +64,7 @@ std::string ParamPackage::Serialize() const {
std::string ParamPackage::Get(const std::string& key, const std::string& default_value) const {
auto pair = data.find(key);
if (pair == data.end()) {
NGLOG_DEBUG(Common, "key '{}' not found", key);
LOG_DEBUG(Common, "key '{}' not found", key);
return default_value;
}
@@ -74,14 +74,14 @@ std::string ParamPackage::Get(const std::string& key, const std::string& default
int ParamPackage::Get(const std::string& key, int default_value) const {
auto pair = data.find(key);
if (pair == data.end()) {
NGLOG_DEBUG(Common, "key '{}' not found", key);
LOG_DEBUG(Common, "key '{}' not found", key);
return default_value;
}
try {
return std::stoi(pair->second);
} catch (const std::logic_error&) {
NGLOG_ERROR(Common, "failed to convert {} to int", pair->second);
LOG_ERROR(Common, "failed to convert {} to int", pair->second);
return default_value;
}
}
@@ -89,14 +89,14 @@ int ParamPackage::Get(const std::string& key, int default_value) const {
float ParamPackage::Get(const std::string& key, float default_value) const {
auto pair = data.find(key);
if (pair == data.end()) {
NGLOG_DEBUG(Common, "key {} not found", key);
LOG_DEBUG(Common, "key {} not found", key);
return default_value;
}
try {
return std::stof(pair->second);
} catch (const std::logic_error&) {
NGLOG_ERROR(Common, "failed to convert {} to float", pair->second);
LOG_ERROR(Common, "failed to convert {} to float", pair->second);
return default_value;
}
}

View File

@@ -134,7 +134,7 @@ bool SplitPath(const std::string& full_path, std::string* _pPath, std::string* _
size_t dir_end = full_path.find_last_of("/"
// windows needs the : included for something like just "C:" to be considered a directory
#ifdef _WIN32
":"
"\\:"
#endif
);
if (std::string::npos == dir_end)
@@ -281,7 +281,7 @@ static std::string CodeToUTF8(const char* fromcode, const std::basic_string<T>&
iconv_t const conv_desc = iconv_open("UTF-8", fromcode);
if ((iconv_t)(-1) == conv_desc) {
NGLOG_ERROR(Common, "Iconv initialization failure [{}]: {}", fromcode, strerror(errno));
LOG_ERROR(Common, "Iconv initialization failure [{}]: {}", fromcode, strerror(errno));
iconv_close(conv_desc);
return {};
}
@@ -310,7 +310,7 @@ static std::string CodeToUTF8(const char* fromcode, const std::basic_string<T>&
++src_buffer;
}
} else {
NGLOG_ERROR(Common, "iconv failure [{}]: {}", fromcode, strerror(errno));
LOG_ERROR(Common, "iconv failure [{}]: {}", fromcode, strerror(errno));
break;
}
}
@@ -329,7 +329,7 @@ std::u16string UTF8ToUTF16(const std::string& input) {
iconv_t const conv_desc = iconv_open("UTF-16LE", "UTF-8");
if ((iconv_t)(-1) == conv_desc) {
NGLOG_ERROR(Common, "Iconv initialization failure [UTF-8]: {}", strerror(errno));
LOG_ERROR(Common, "Iconv initialization failure [UTF-8]: {}", strerror(errno));
iconv_close(conv_desc);
return {};
}
@@ -358,7 +358,7 @@ std::u16string UTF8ToUTF16(const std::string& input) {
++src_buffer;
}
} else {
NGLOG_ERROR(Common, "iconv failure [UTF-8]: {}", strerror(errno));
LOG_ERROR(Common, "iconv failure [UTF-8]: {}", strerror(errno));
break;
}
}

View File

@@ -69,7 +69,7 @@ inline u32 swap32(u32 _data) {
inline u64 swap64(u64 _data) {
return _byteswap_uint64(_data);
}
#elif _M_ARM
#elif ARCHITECTURE_ARM
inline u16 swap16(u16 _data) {
u32 data = _data;
__asm__("rev16 %0, %1\n" : "=l"(data) : "l"(data));

View File

@@ -52,27 +52,14 @@ public:
template <typename T>
class Field : public FieldInterface {
public:
Field(FieldType type, std::string name, const T& value)
: name(std::move(name)), type(type), value(value) {}
Field(FieldType type, std::string name, T&& value)
Field(FieldType type, std::string name, T value)
: name(std::move(name)), type(type), value(std::move(value)) {}
Field(const Field& other) : Field(other.type, other.name, other.value) {}
Field(const Field&) = default;
Field& operator=(const Field&) = default;
Field& operator=(const Field& other) {
type = other.type;
name = other.name;
value = other.value;
return *this;
}
Field& operator=(Field&& other) {
type = other.type;
name = std::move(other.name);
value = std::move(other.value);
return *this;
}
Field(Field&&) = default;
Field& operator=(Field&& other) = default;
void Accept(VisitorInterface& visitor) const override;
@@ -94,11 +81,11 @@ public:
return value;
}
inline bool operator==(const Field<T>& other) {
bool operator==(const Field& other) const {
return (type == other.type) && (name == other.name) && (value == other.value);
}
inline bool operator!=(const Field<T>& other) {
bool operator!=(const Field& other) const {
return !(*this == other);
}

View File

@@ -8,27 +8,27 @@ add_library(core STATIC
core_cpu.h
core_timing.cpp
core_timing.h
file_sys/content_archive.cpp
file_sys/content_archive.h
file_sys/directory.h
file_sys/disk_filesystem.cpp
file_sys/disk_filesystem.h
file_sys/errors.h
file_sys/filesystem.cpp
file_sys/filesystem.h
file_sys/mode.h
file_sys/partition_filesystem.cpp
file_sys/partition_filesystem.h
file_sys/path_parser.cpp
file_sys/path_parser.h
file_sys/program_metadata.cpp
file_sys/program_metadata.h
file_sys/romfs_factory.cpp
file_sys/romfs_factory.h
file_sys/romfs_filesystem.cpp
file_sys/romfs_filesystem.h
file_sys/savedata_factory.cpp
file_sys/savedata_factory.h
file_sys/sdmc_factory.cpp
file_sys/sdmc_factory.h
file_sys/storage.h
file_sys/vfs.cpp
file_sys/vfs.h
file_sys/vfs_offset.cpp
file_sys/vfs_offset.h
file_sys/vfs_real.cpp
file_sys/vfs_real.h
frontend/emu_window.cpp
frontend/emu_window.h
frontend/framebuffer_layout.cpp

View File

@@ -116,6 +116,8 @@ public:
*/
virtual void LoadContext(const ThreadContext& ctx) = 0;
virtual void ClearExclusiveState() = 0;
/// Prepare core for thread reschedule (if needed to correctly handle state)
virtual void PrepareReschedule() = 0;
};

View File

@@ -55,8 +55,8 @@ public:
}
void InterpreterFallback(u64 pc, size_t num_instructions) override {
NGLOG_INFO(Core_ARM, "Unicorn fallback @ 0x{:X} for {} instructions (instr = {:08X})", pc,
num_instructions, MemoryReadCode(pc));
LOG_INFO(Core_ARM, "Unicorn fallback @ 0x{:X} for {} instructions (instr = {:08X})", pc,
num_instructions, MemoryReadCode(pc));
ARM_Interface::ThreadContext ctx;
parent.SaveContext(ctx);
@@ -226,6 +226,10 @@ void ARM_Dynarmic::ClearInstructionCache() {
jit->ClearCache();
}
void ARM_Dynarmic::ClearExclusiveState() {
jit->ClearExclusiveState();
}
void ARM_Dynarmic::PageTableChanged() {
jit = MakeJit(cb);
current_page_table = Memory::GetCurrentPageTable();

View File

@@ -39,6 +39,7 @@ public:
void LoadContext(const ThreadContext& ctx) override;
void PrepareReschedule() override;
void ClearExclusiveState() override;
void ClearInstructionCache() override;
void PageTableChanged() override;

View File

@@ -193,11 +193,11 @@ void ARM_Unicorn::ExecuteInstructions(int num_instructions) {
}
Kernel::Thread* thread = Kernel::GetCurrentThread();
SaveContext(thread->context);
if (last_bkpt_hit) {
if (last_bkpt_hit || (num_instructions == 1)) {
last_bkpt_hit = false;
GDBStub::Break();
GDBStub::SendTrap(thread, 5);
}
GDBStub::SendTrap(thread, 5);
}
}
@@ -263,6 +263,8 @@ void ARM_Unicorn::PrepareReschedule() {
CHECKED(uc_emu_stop(uc));
}
void ARM_Unicorn::ClearExclusiveState() {}
void ARM_Unicorn::ClearInstructionCache() {}
void ARM_Unicorn::RecordBreak(GDBStub::BreakpointAddress bkpt) {

View File

@@ -31,6 +31,7 @@ public:
void SaveContext(ThreadContext& ctx) override;
void LoadContext(const ThreadContext& ctx) override;
void PrepareReschedule() override;
void ClearExclusiveState() override;
void ExecuteInstructions(int num_instructions);
void Run() override;
void Step() override;

View File

@@ -19,17 +19,20 @@
#include "core/loader/loader.h"
#include "core/memory_setup.h"
#include "core/settings.h"
#include "file_sys/vfs_real.h"
#include "video_core/video_core.h"
namespace Core {
/*static*/ System System::s_instance;
System::System() = default;
System::~System() = default;
/// Runs a CPU core while the system is powered on
static void RunCpuCore(std::shared_ptr<Cpu> cpu_state) {
while (Core::System().GetInstance().IsPoweredOn()) {
while (Core::System::GetInstance().IsPoweredOn()) {
cpu_state->RunLoop(true);
}
}
@@ -84,18 +87,18 @@ System::ResultStatus System::SingleStep() {
}
System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& filepath) {
app_loader = Loader::GetLoader(filepath);
app_loader = Loader::GetLoader(std::make_shared<FileSys::RealVfsFile>(filepath));
if (!app_loader) {
NGLOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
return ResultStatus::ErrorGetLoader;
}
std::pair<boost::optional<u32>, Loader::ResultStatus> system_mode =
app_loader->LoadKernelSystemMode();
if (system_mode.second != Loader::ResultStatus::Success) {
NGLOG_CRITICAL(Core, "Failed to determine system mode (Error {})!",
static_cast<int>(system_mode.second));
LOG_CRITICAL(Core, "Failed to determine system mode (Error {})!",
static_cast<int>(system_mode.second));
switch (system_mode.second) {
case Loader::ResultStatus::ErrorEncrypted:
@@ -111,15 +114,15 @@ System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& file
ResultStatus init_result{Init(emu_window, system_mode.first.get())};
if (init_result != ResultStatus::Success) {
NGLOG_CRITICAL(Core, "Failed to initialize system (Error {})!",
static_cast<int>(init_result));
LOG_CRITICAL(Core, "Failed to initialize system (Error {})!",
static_cast<int>(init_result));
System::Shutdown();
return init_result;
}
const Loader::ResultStatus load_result{app_loader->Load(current_process)};
if (Loader::ResultStatus::Success != load_result) {
NGLOG_CRITICAL(Core, "Failed to load ROM (Error {})!", static_cast<int>(load_result));
LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", static_cast<int>(load_result));
System::Shutdown();
switch (load_result) {
@@ -161,7 +164,7 @@ Cpu& System::CpuCore(size_t core_index) {
}
System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
NGLOG_DEBUG(HW_Memory, "initialized OK");
LOG_DEBUG(HW_Memory, "initialized OK");
CoreTiming::Init();
@@ -196,7 +199,7 @@ System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
}
}
NGLOG_DEBUG(Core, "Initialized OK");
LOG_DEBUG(Core, "Initialized OK");
// Reset counters and set time origin to current frame
GetAndResetPerfStats();
@@ -245,7 +248,7 @@ void System::Shutdown() {
// Close app loader
app_loader.reset();
NGLOG_DEBUG(Core, "Shutdown OK");
LOG_DEBUG(Core, "Shutdown OK");
}
Service::SM::ServiceManager& System::ServiceManager() {

View File

@@ -168,6 +168,8 @@ public:
}
private:
System();
/// Returns the currently running CPU core
Cpu& CurrentCpuCore();

View File

@@ -56,7 +56,7 @@ Cpu::Cpu(std::shared_ptr<CpuBarrier> cpu_barrier, size_t core_index)
arm_interface = std::make_shared<ARM_Dynarmic>();
#else
cpu_core = std::make_shared<ARM_Unicorn>();
NGLOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
#endif
} else {
arm_interface = std::make_shared<ARM_Unicorn>();
@@ -75,7 +75,7 @@ void Cpu::RunLoop(bool tight_loop) {
// If we don't have a currently active thread then don't execute instructions,
// instead advance to the next event and try to yield to the next thread
if (Kernel::GetCurrentThread() == nullptr) {
NGLOG_TRACE(Core, "Core-{} idling", core_index);
LOG_TRACE(Core, "Core-{} idling", core_index);
if (IsMainCore()) {
CoreTiming::Idle();

View File

@@ -74,11 +74,11 @@ static void EmptyTimedCallback(u64 userdata, s64 cyclesLate) {}
s64 usToCycles(s64 us) {
if (us / 1000000 > MAX_VALUE_TO_MULTIPLY) {
NGLOG_ERROR(Core_Timing, "Integer overflow, use max value");
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (us > MAX_VALUE_TO_MULTIPLY) {
NGLOG_DEBUG(Core_Timing, "Time very big, do rounding");
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE * (us / 1000000);
}
return (BASE_CLOCK_RATE * us) / 1000000;
@@ -86,11 +86,11 @@ s64 usToCycles(s64 us) {
s64 usToCycles(u64 us) {
if (us / 1000000 > MAX_VALUE_TO_MULTIPLY) {
NGLOG_ERROR(Core_Timing, "Integer overflow, use max value");
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (us > MAX_VALUE_TO_MULTIPLY) {
NGLOG_DEBUG(Core_Timing, "Time very big, do rounding");
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE * static_cast<s64>(us / 1000000);
}
return (BASE_CLOCK_RATE * static_cast<s64>(us)) / 1000000;
@@ -98,11 +98,11 @@ s64 usToCycles(u64 us) {
s64 nsToCycles(s64 ns) {
if (ns / 1000000000 > MAX_VALUE_TO_MULTIPLY) {
NGLOG_ERROR(Core_Timing, "Integer overflow, use max value");
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (ns > MAX_VALUE_TO_MULTIPLY) {
NGLOG_DEBUG(Core_Timing, "Time very big, do rounding");
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE * (ns / 1000000000);
}
return (BASE_CLOCK_RATE * ns) / 1000000000;
@@ -110,11 +110,11 @@ s64 nsToCycles(s64 ns) {
s64 nsToCycles(u64 ns) {
if (ns / 1000000000 > MAX_VALUE_TO_MULTIPLY) {
NGLOG_ERROR(Core_Timing, "Integer overflow, use max value");
LOG_ERROR(Core_Timing, "Integer overflow, use max value");
return std::numeric_limits<s64>::max();
}
if (ns > MAX_VALUE_TO_MULTIPLY) {
NGLOG_DEBUG(Core_Timing, "Time very big, do rounding");
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return BASE_CLOCK_RATE * (static_cast<s64>(ns) / 1000000000);
}
return (BASE_CLOCK_RATE * static_cast<s64>(ns)) / 1000000000;

View File

@@ -0,0 +1,167 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/vfs_offset.h"
#include "core/loader/loader.h"
namespace FileSys {
// Media offsets in headers are stored divided by 512. Mult. by this to get real offset.
constexpr u64 MEDIA_OFFSET_MULTIPLIER = 0x200;
constexpr u64 SECTION_HEADER_SIZE = 0x200;
constexpr u64 SECTION_HEADER_OFFSET = 0x400;
constexpr u32 IVFC_MAX_LEVEL = 6;
enum class NCASectionFilesystemType : u8 {
PFS0 = 0x2,
ROMFS = 0x3,
};
struct NCASectionHeaderBlock {
INSERT_PADDING_BYTES(3);
NCASectionFilesystemType filesystem_type;
u8 crypto_type;
INSERT_PADDING_BYTES(3);
};
static_assert(sizeof(NCASectionHeaderBlock) == 0x8, "NCASectionHeaderBlock has incorrect size.");
struct PFS0Superblock {
NCASectionHeaderBlock header_block;
std::array<u8, 0x20> hash;
u32_le size;
INSERT_PADDING_BYTES(4);
u64_le hash_table_offset;
u64_le hash_table_size;
u64_le pfs0_header_offset;
u64_le pfs0_size;
INSERT_PADDING_BYTES(432);
};
static_assert(sizeof(PFS0Superblock) == 0x200, "PFS0Superblock has incorrect size.");
struct IVFCLevel {
u64_le offset;
u64_le size;
u32_le block_size;
u32_le reserved;
};
static_assert(sizeof(IVFCLevel) == 0x18, "IVFCLevel has incorrect size.");
struct RomFSSuperblock {
NCASectionHeaderBlock header_block;
u32_le magic;
u32_le magic_number;
INSERT_PADDING_BYTES(8);
std::array<IVFCLevel, 6> levels;
INSERT_PADDING_BYTES(64);
};
static_assert(sizeof(RomFSSuperblock) == 0xE8, "RomFSSuperblock has incorrect size.");
NCA::NCA(VirtualFile file_) : file(file_) {
if (sizeof(NCAHeader) != file->ReadObject(&header))
LOG_CRITICAL(Loader, "File reader errored out during header read.");
if (!IsValidNCA(header)) {
status = Loader::ResultStatus::ErrorInvalidFormat;
return;
}
std::ptrdiff_t number_sections =
std::count_if(std::begin(header.section_tables), std::end(header.section_tables),
[](NCASectionTableEntry entry) { return entry.media_offset > 0; });
for (std::ptrdiff_t i = 0; i < number_sections; ++i) {
// Seek to beginning of this section.
NCASectionHeaderBlock block{};
if (sizeof(NCASectionHeaderBlock) !=
file->ReadObject(&block, SECTION_HEADER_OFFSET + i * SECTION_HEADER_SIZE))
LOG_CRITICAL(Loader, "File reader errored out during header read.");
if (block.filesystem_type == NCASectionFilesystemType::ROMFS) {
RomFSSuperblock sb{};
if (sizeof(RomFSSuperblock) !=
file->ReadObject(&sb, SECTION_HEADER_OFFSET + i * SECTION_HEADER_SIZE))
LOG_CRITICAL(Loader, "File reader errored out during header read.");
const size_t romfs_offset =
header.section_tables[i].media_offset * MEDIA_OFFSET_MULTIPLIER +
sb.levels[IVFC_MAX_LEVEL - 1].offset;
const size_t romfs_size = sb.levels[IVFC_MAX_LEVEL - 1].size;
files.emplace_back(std::make_shared<OffsetVfsFile>(file, romfs_size, romfs_offset));
romfs = files.back();
} else if (block.filesystem_type == NCASectionFilesystemType::PFS0) {
PFS0Superblock sb{};
// Seek back to beginning of this section.
if (sizeof(PFS0Superblock) !=
file->ReadObject(&sb, SECTION_HEADER_OFFSET + i * SECTION_HEADER_SIZE))
LOG_CRITICAL(Loader, "File reader errored out during header read.");
u64 offset = (static_cast<u64>(header.section_tables[i].media_offset) *
MEDIA_OFFSET_MULTIPLIER) +
sb.pfs0_header_offset;
u64 size = MEDIA_OFFSET_MULTIPLIER * (header.section_tables[i].media_end_offset -
header.section_tables[i].media_offset);
auto npfs = std::make_shared<PartitionFilesystem>(
std::make_shared<OffsetVfsFile>(file, size, offset));
if (npfs->GetStatus() == Loader::ResultStatus::Success) {
dirs.emplace_back(npfs);
if (IsDirectoryExeFS(dirs.back()))
exefs = dirs.back();
}
}
}
status = Loader::ResultStatus::Success;
}
Loader::ResultStatus NCA::GetStatus() const {
return status;
}
std::vector<std::shared_ptr<VfsFile>> NCA::GetFiles() const {
if (status != Loader::ResultStatus::Success)
return {};
return files;
}
std::vector<std::shared_ptr<VfsDirectory>> NCA::GetSubdirectories() const {
if (status != Loader::ResultStatus::Success)
return {};
return dirs;
}
std::string NCA::GetName() const {
return file->GetName();
}
std::shared_ptr<VfsDirectory> NCA::GetParentDirectory() const {
return file->GetContainingDirectory();
}
NCAContentType NCA::GetType() const {
return header.content_type;
}
u64 NCA::GetTitleId() const {
if (status != Loader::ResultStatus::Success)
return {};
return header.title_id;
}
VirtualFile NCA::GetRomFS() const {
return romfs;
}
VirtualDir NCA::GetExeFS() const {
return exefs;
}
bool NCA::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
return false;
}
} // namespace FileSys

View File

@@ -0,0 +1,95 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/file_sys/partition_filesystem.h"
namespace FileSys {
enum class NCAContentType : u8 {
Program = 0,
Meta = 1,
Control = 2,
Manual = 3,
Data = 4,
};
struct NCASectionTableEntry {
u32_le media_offset;
u32_le media_end_offset;
INSERT_PADDING_BYTES(0x8);
};
static_assert(sizeof(NCASectionTableEntry) == 0x10, "NCASectionTableEntry has incorrect size.");
struct NCAHeader {
std::array<u8, 0x100> rsa_signature_1;
std::array<u8, 0x100> rsa_signature_2;
u32_le magic;
u8 is_system;
NCAContentType content_type;
u8 crypto_type;
u8 key_index;
u64_le size;
u64_le title_id;
INSERT_PADDING_BYTES(0x4);
u32_le sdk_version;
u8 crypto_type_2;
INSERT_PADDING_BYTES(15);
std::array<u8, 0x10> rights_id;
std::array<NCASectionTableEntry, 0x4> section_tables;
std::array<std::array<u8, 0x20>, 0x4> hash_tables;
std::array<std::array<u8, 0x10>, 0x4> key_area;
INSERT_PADDING_BYTES(0xC0);
};
static_assert(sizeof(NCAHeader) == 0x400, "NCAHeader has incorrect size.");
inline bool IsDirectoryExeFS(std::shared_ptr<FileSys::VfsDirectory> pfs) {
// According to switchbrew, an exefs must only contain these two files:
return pfs->GetFile("main") != nullptr && pfs->GetFile("main.npdm") != nullptr;
}
inline bool IsValidNCA(const NCAHeader& header) {
return header.magic == Common::MakeMagic('N', 'C', 'A', '2') ||
header.magic == Common::MakeMagic('N', 'C', 'A', '3');
}
// An implementation of VfsDirectory that represents a Nintendo Content Archive (NCA) conatiner.
// After construction, use GetStatus to determine if the file is valid and ready to be used.
class NCA : public ReadOnlyVfsDirectory {
public:
explicit NCA(VirtualFile file);
Loader::ResultStatus GetStatus() const;
std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;
std::string GetName() const override;
std::shared_ptr<VfsDirectory> GetParentDirectory() const override;
NCAContentType GetType() const;
u64 GetTitleId() const;
VirtualFile GetRomFS() const;
VirtualDir GetExeFS() const;
protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
private:
std::vector<VirtualDir> dirs;
std::vector<VirtualFile> files;
VirtualFile romfs = nullptr;
VirtualDir exefs = nullptr;
VirtualFile file;
NCAHeader header{};
Loader::ResultStatus status{};
};
} // namespace FileSys

View File

@@ -8,13 +8,17 @@
#include <cstddef>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/file_sys/filesystem.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace
namespace FileSys {
enum EntryType : u8 {
Directory = 0,
File = 1,
};
// Structure of a directory entry, from
// http://switchbrew.org/index.php?title=Filesystem_services#DirectoryEntry
const size_t FILENAME_LENGTH = 0x300;

View File

@@ -1,237 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include <memory>
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/file_sys/disk_filesystem.h"
#include "core/file_sys/errors.h"
namespace FileSys {
static std::string ModeFlagsToString(Mode mode) {
std::string mode_str;
u32 mode_flags = static_cast<u32>(mode);
// Calculate the correct open mode for the file.
if ((mode_flags & static_cast<u32>(Mode::Read)) &&
(mode_flags & static_cast<u32>(Mode::Write))) {
if (mode_flags & static_cast<u32>(Mode::Append))
mode_str = "a+";
else
mode_str = "r+";
} else {
if (mode_flags & static_cast<u32>(Mode::Read))
mode_str = "r";
else if (mode_flags & static_cast<u32>(Mode::Append))
mode_str = "a";
else if (mode_flags & static_cast<u32>(Mode::Write))
mode_str = "w";
}
mode_str += "b";
return mode_str;
}
std::string Disk_FileSystem::GetName() const {
return "Disk";
}
ResultVal<std::unique_ptr<StorageBackend>> Disk_FileSystem::OpenFile(const std::string& path,
Mode mode) const {
// Calculate the correct open mode for the file.
std::string mode_str = ModeFlagsToString(mode);
std::string full_path = base_directory + path;
auto file = std::make_shared<FileUtil::IOFile>(full_path, mode_str.c_str());
if (!file->IsOpen()) {
return ERROR_PATH_NOT_FOUND;
}
return MakeResult<std::unique_ptr<StorageBackend>>(
std::make_unique<Disk_Storage>(std::move(file)));
}
ResultCode Disk_FileSystem::DeleteFile(const std::string& path) const {
if (!FileUtil::Exists(path)) {
return ERROR_PATH_NOT_FOUND;
}
FileUtil::Delete(path);
return RESULT_SUCCESS;
}
ResultCode Disk_FileSystem::RenameFile(const std::string& src_path,
const std::string& dest_path) const {
const std::string full_src_path = base_directory + src_path;
const std::string full_dest_path = base_directory + dest_path;
if (!FileUtil::Exists(full_src_path)) {
return ERROR_PATH_NOT_FOUND;
}
// TODO(wwylele): Use correct error code
return FileUtil::Rename(full_src_path, full_dest_path) ? RESULT_SUCCESS : ResultCode(-1);
}
ResultCode Disk_FileSystem::DeleteDirectory(const Path& path) const {
NGLOG_WARNING(Service_FS, "(STUBBED) called");
// TODO(wwylele): Use correct error code
return ResultCode(-1);
}
ResultCode Disk_FileSystem::DeleteDirectoryRecursively(const Path& path) const {
NGLOG_WARNING(Service_FS, "(STUBBED) called");
// TODO(wwylele): Use correct error code
return ResultCode(-1);
}
ResultCode Disk_FileSystem::CreateFile(const std::string& path, u64 size) const {
NGLOG_WARNING(Service_FS, "(STUBBED) called");
std::string full_path = base_directory + path;
if (size == 0) {
FileUtil::CreateEmptyFile(full_path);
return RESULT_SUCCESS;
}
FileUtil::IOFile file(full_path, "wb");
// Creates a sparse file (or a normal file on filesystems without the concept of sparse files)
// We do this by seeking to the right size, then writing a single null byte.
if (file.Seek(size - 1, SEEK_SET) && file.WriteBytes("", 1) == 1) {
return RESULT_SUCCESS;
}
NGLOG_ERROR(Service_FS, "Too large file");
// TODO(Subv): Find out the correct error code
return ResultCode(-1);
}
ResultCode Disk_FileSystem::CreateDirectory(const std::string& path) const {
// TODO(Subv): Perform path validation to prevent escaping the emulator sandbox.
std::string full_path = base_directory + path;
if (FileUtil::CreateDir(full_path)) {
return RESULT_SUCCESS;
}
NGLOG_CRITICAL(Service_FS, "(unreachable) Unknown error creating {}", full_path);
// TODO(wwylele): Use correct error code
return ResultCode(-1);
}
ResultCode Disk_FileSystem::RenameDirectory(const Path& src_path, const Path& dest_path) const {
NGLOG_WARNING(Service_FS, "(STUBBED) called");
// TODO(wwylele): Use correct error code
return ResultCode(-1);
}
ResultVal<std::unique_ptr<DirectoryBackend>> Disk_FileSystem::OpenDirectory(
const std::string& path) const {
std::string full_path = base_directory + path;
if (!FileUtil::IsDirectory(full_path)) {
// TODO(Subv): Find the correct error code for this.
return ResultCode(-1);
}
auto directory = std::make_unique<Disk_Directory>(full_path);
return MakeResult<std::unique_ptr<DirectoryBackend>>(std::move(directory));
}
u64 Disk_FileSystem::GetFreeSpaceSize() const {
NGLOG_WARNING(Service_FS, "(STUBBED) called");
return 0;
}
ResultVal<FileSys::EntryType> Disk_FileSystem::GetEntryType(const std::string& path) const {
std::string full_path = base_directory + path;
if (!FileUtil::Exists(full_path)) {
return ERROR_PATH_NOT_FOUND;
}
if (FileUtil::IsDirectory(full_path))
return MakeResult(EntryType::Directory);
return MakeResult(EntryType::File);
}
ResultVal<size_t> Disk_Storage::Read(const u64 offset, const size_t length, u8* buffer) const {
NGLOG_TRACE(Service_FS, "called offset={}, length={}", offset, length);
file->Seek(offset, SEEK_SET);
return MakeResult<size_t>(file->ReadBytes(buffer, length));
}
ResultVal<size_t> Disk_Storage::Write(const u64 offset, const size_t length, const bool flush,
const u8* buffer) const {
NGLOG_WARNING(Service_FS, "(STUBBED) called");
file->Seek(offset, SEEK_SET);
size_t written = file->WriteBytes(buffer, length);
if (flush) {
file->Flush();
}
return MakeResult<size_t>(written);
}
u64 Disk_Storage::GetSize() const {
return file->GetSize();
}
bool Disk_Storage::SetSize(const u64 size) const {
file->Resize(size);
file->Flush();
return true;
}
Disk_Directory::Disk_Directory(const std::string& path) {
unsigned size = FileUtil::ScanDirectoryTree(path, directory);
directory.size = size;
directory.isDirectory = true;
children_iterator = directory.children.begin();
}
u64 Disk_Directory::Read(const u64 count, Entry* entries) {
u64 entries_read = 0;
while (entries_read < count && children_iterator != directory.children.cend()) {
const FileUtil::FSTEntry& file = *children_iterator;
const std::string& filename = file.virtualName;
Entry& entry = entries[entries_read];
NGLOG_TRACE(Service_FS, "File {}: size={} dir={}", filename, file.size, file.isDirectory);
// TODO(Link Mauve): use a proper conversion to UTF-16.
for (size_t j = 0; j < FILENAME_LENGTH; ++j) {
entry.filename[j] = filename[j];
if (!filename[j])
break;
}
if (file.isDirectory) {
entry.file_size = 0;
entry.type = EntryType::Directory;
} else {
entry.file_size = file.size;
entry.type = EntryType::File;
}
++entries_read;
++children_iterator;
}
return entries_read;
}
u64 Disk_Directory::GetEntryCount() const {
// We convert the children iterator into a const_iterator to allow template argument deduction
// in std::distance.
std::vector<FileUtil::FSTEntry>::const_iterator current = children_iterator;
return std::distance(current, directory.children.end());
}
} // namespace FileSys

View File

@@ -1,84 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <memory>
#include <string>
#include "common/common_types.h"
#include "common/file_util.h"
#include "core/file_sys/directory.h"
#include "core/file_sys/filesystem.h"
#include "core/file_sys/storage.h"
#include "core/hle/result.h"
namespace FileSys {
class Disk_FileSystem : public FileSystemBackend {
public:
explicit Disk_FileSystem(std::string base_directory)
: base_directory(std::move(base_directory)) {}
std::string GetName() const override;
ResultVal<std::unique_ptr<StorageBackend>> OpenFile(const std::string& path,
Mode mode) const override;
ResultCode DeleteFile(const std::string& path) const override;
ResultCode RenameFile(const std::string& src_path, const std::string& dest_path) const override;
ResultCode DeleteDirectory(const Path& path) const override;
ResultCode DeleteDirectoryRecursively(const Path& path) const override;
ResultCode CreateFile(const std::string& path, u64 size) const override;
ResultCode CreateDirectory(const std::string& path) const override;
ResultCode RenameDirectory(const Path& src_path, const Path& dest_path) const override;
ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(
const std::string& path) const override;
u64 GetFreeSpaceSize() const override;
ResultVal<EntryType> GetEntryType(const std::string& path) const override;
protected:
std::string base_directory;
};
class Disk_Storage : public StorageBackend {
public:
explicit Disk_Storage(std::shared_ptr<FileUtil::IOFile> file) : file(std::move(file)) {}
ResultVal<size_t> Read(u64 offset, size_t length, u8* buffer) const override;
ResultVal<size_t> Write(u64 offset, size_t length, bool flush, const u8* buffer) const override;
u64 GetSize() const override;
bool SetSize(u64 size) const override;
bool Close() const override {
return false;
}
void Flush() const override {}
private:
std::shared_ptr<FileUtil::IOFile> file;
};
class Disk_Directory : public DirectoryBackend {
public:
explicit Disk_Directory(const std::string& path);
~Disk_Directory() override {
Close();
}
u64 Read(const u64 count, Entry* entries) override;
u64 GetEntryCount() const override;
bool Close() const override {
return true;
}
protected:
FileUtil::FSTEntry directory;
// We need to remember the last entry we returned, so a subsequent call to Read will continue
// from the next one. This iterator will always point to the next unread entry.
std::vector<FileUtil::FSTEntry>::iterator children_iterator;
};
} // namespace FileSys

View File

@@ -11,6 +11,9 @@ namespace FileSys {
namespace ErrCodes {
enum {
NotFound = 1,
TitleNotFound = 1002,
SdCardNotFound = 2001,
RomFSNotFound = 2520,
};
}

View File

@@ -1,122 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstddef>
#include <iomanip>
#include <sstream>
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/file_sys/filesystem.h"
#include "core/memory.h"
namespace FileSys {
Path::Path(LowPathType type, u32 size, u32 pointer) : type(type) {
switch (type) {
case Binary: {
binary.resize(size);
Memory::ReadBlock(pointer, binary.data(), binary.size());
break;
}
case Char: {
string.resize(size - 1); // Data is always null-terminated.
Memory::ReadBlock(pointer, &string[0], string.size());
break;
}
case Wchar: {
u16str.resize(size / 2 - 1); // Data is always null-terminated.
Memory::ReadBlock(pointer, &u16str[0], u16str.size() * sizeof(char16_t));
break;
}
default:
break;
}
}
std::string Path::DebugStr() const {
switch (GetType()) {
case Invalid:
default:
return "[Invalid]";
case Empty:
return "[Empty]";
case Binary: {
std::stringstream res;
res << "[Binary: ";
for (unsigned byte : binary)
res << std::hex << std::setw(2) << std::setfill('0') << byte;
res << ']';
return res.str();
}
case Char:
return "[Char: " + AsString() + ']';
case Wchar:
return "[Wchar: " + AsString() + ']';
}
}
std::string Path::AsString() const {
switch (GetType()) {
case Char:
return string;
case Wchar:
return Common::UTF16ToUTF8(u16str);
case Empty:
return {};
case Invalid:
case Binary:
default:
// TODO(yuriks): Add assert
NGLOG_ERROR(Service_FS, "LowPathType cannot be converted to string!");
return {};
}
}
std::u16string Path::AsU16Str() const {
switch (GetType()) {
case Char:
return Common::UTF8ToUTF16(string);
case Wchar:
return u16str;
case Empty:
return {};
case Invalid:
case Binary:
// TODO(yuriks): Add assert
NGLOG_ERROR(Service_FS, "LowPathType cannot be converted to u16string!");
return {};
}
UNREACHABLE();
}
std::vector<u8> Path::AsBinary() const {
switch (GetType()) {
case Binary:
return binary;
case Char:
return std::vector<u8>(string.begin(), string.end());
case Wchar: {
// use two u8 for each character of u16str
std::vector<u8> to_return(u16str.size() * 2);
for (size_t i = 0; i < u16str.size(); ++i) {
u16 tmp_char = u16str.at(i);
to_return[i * 2] = (tmp_char & 0xFF00) >> 8;
to_return[i * 2 + 1] = (tmp_char & 0x00FF);
}
return to_return;
}
case Empty:
return {};
case Invalid:
default:
// TODO(yuriks): Add assert
NGLOG_ERROR(Service_FS, "LowPathType cannot be converted to binary!");
return {};
}
}
} // namespace FileSys

View File

@@ -1,201 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string>
#include <utility>
#include <vector>
#include "common/bit_field.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/result.h"
namespace FileSys {
class StorageBackend;
class DirectoryBackend;
// Path string type
enum LowPathType : u32 {
Invalid = 0,
Empty = 1,
Binary = 2,
Char = 3,
Wchar = 4,
};
enum EntryType : u8 {
Directory = 0,
File = 1,
};
enum class Mode : u32 {
Read = 1,
Write = 2,
Append = 4,
};
class Path {
public:
Path() : type(Invalid) {}
Path(const char* path) : type(Char), string(path) {}
Path(std::vector<u8> binary_data) : type(Binary), binary(std::move(binary_data)) {}
Path(LowPathType type, u32 size, u32 pointer);
LowPathType GetType() const {
return type;
}
/**
* Gets the string representation of the path for debugging
* @return String representation of the path for debugging
*/
std::string DebugStr() const;
std::string AsString() const;
std::u16string AsU16Str() const;
std::vector<u8> AsBinary() const;
private:
LowPathType type;
std::vector<u8> binary;
std::string string;
std::u16string u16str;
};
/// Parameters of the archive, as specified in the Create or Format call.
struct ArchiveFormatInfo {
u32_le total_size; ///< The pre-defined size of the archive.
u32_le number_directories; ///< The pre-defined number of directories in the archive.
u32_le number_files; ///< The pre-defined number of files in the archive.
u8 duplicate_data; ///< Whether the archive should duplicate the data.
};
static_assert(std::is_pod<ArchiveFormatInfo>::value, "ArchiveFormatInfo is not POD");
class FileSystemBackend : NonCopyable {
public:
virtual ~FileSystemBackend() {}
/**
* Get a descriptive name for the archive (e.g. "RomFS", "SaveData", etc.)
*/
virtual std::string GetName() const = 0;
/**
* Create a file specified by its path
* @param path Path relative to the Archive
* @param size The size of the new file, filled with zeroes
* @return Result of the operation
*/
virtual ResultCode CreateFile(const std::string& path, u64 size) const = 0;
/**
* Delete a file specified by its path
* @param path Path relative to the archive
* @return Result of the operation
*/
virtual ResultCode DeleteFile(const std::string& path) const = 0;
/**
* Create a directory specified by its path
* @param path Path relative to the archive
* @return Result of the operation
*/
virtual ResultCode CreateDirectory(const std::string& path) const = 0;
/**
* Delete a directory specified by its path
* @param path Path relative to the archive
* @return Result of the operation
*/
virtual ResultCode DeleteDirectory(const Path& path) const = 0;
/**
* Delete a directory specified by its path and anything under it
* @param path Path relative to the archive
* @return Result of the operation
*/
virtual ResultCode DeleteDirectoryRecursively(const Path& path) const = 0;
/**
* Rename a File specified by its path
* @param src_path Source path relative to the archive
* @param dest_path Destination path relative to the archive
* @return Result of the operation
*/
virtual ResultCode RenameFile(const std::string& src_path,
const std::string& dest_path) const = 0;
/**
* Rename a Directory specified by its path
* @param src_path Source path relative to the archive
* @param dest_path Destination path relative to the archive
* @return Result of the operation
*/
virtual ResultCode RenameDirectory(const Path& src_path, const Path& dest_path) const = 0;
/**
* Open a file specified by its path, using the specified mode
* @param path Path relative to the archive
* @param mode Mode to open the file with
* @return Opened file, or error code
*/
virtual ResultVal<std::unique_ptr<StorageBackend>> OpenFile(const std::string& path,
Mode mode) const = 0;
/**
* Open a directory specified by its path
* @param path Path relative to the archive
* @return Opened directory, or error code
*/
virtual ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(
const std::string& path) const = 0;
/**
* Get the free space
* @return The number of free bytes in the archive
*/
virtual u64 GetFreeSpaceSize() const = 0;
/**
* Get the type of the specified path
* @return The type of the specified path or error code
*/
virtual ResultVal<EntryType> GetEntryType(const std::string& path) const = 0;
};
class FileSystemFactory : NonCopyable {
public:
virtual ~FileSystemFactory() {}
/**
* Get a descriptive name for the archive (e.g. "RomFS", "SaveData", etc.)
*/
virtual std::string GetName() const = 0;
/**
* Tries to open the archive of this type with the specified path
* @param path Path to the archive
* @return An ArchiveBackend corresponding operating specified archive path.
*/
virtual ResultVal<std::unique_ptr<FileSystemBackend>> Open(const Path& path) = 0;
/**
* Deletes the archive contents and then re-creates the base folder
* @param path Path to the archive
* @return ResultCode of the operation, 0 on success
*/
virtual ResultCode Format(const Path& path) = 0;
/**
* Retrieves the format info about the archive with the specified path
* @param path Path to the archive
* @return Format information about the archive or error code
*/
virtual ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path) const = 0;
};
} // namespace FileSys

17
src/core/file_sys/mode.h Normal file
View File

@@ -0,0 +1,17 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
namespace FileSys {
enum class Mode : u32 {
Read = 1,
Write = 2,
Append = 4,
};
} // namespace FileSys

View File

@@ -6,29 +6,30 @@
#include "common/file_util.h"
#include "common/logging/log.h"
#include "core/file_sys/partition_filesystem.h"
#include "core/file_sys/vfs_offset.h"
#include "core/loader/loader.h"
namespace FileSys {
Loader::ResultStatus PartitionFilesystem::Load(const std::string& file_path, size_t offset) {
FileUtil::IOFile file(file_path, "rb");
if (!file.IsOpen())
return Loader::ResultStatus::Error;
PartitionFilesystem::PartitionFilesystem(std::shared_ptr<VfsFile> file) {
// At least be as large as the header
if (file.GetSize() < sizeof(Header))
return Loader::ResultStatus::Error;
if (file->GetSize() < sizeof(Header)) {
status = Loader::ResultStatus::Error;
return;
}
file.Seek(offset, SEEK_SET);
// For cartridges, HFSs can get very large, so we need to calculate the size up to
// the actual content itself instead of just blindly reading in the entire file.
Header pfs_header;
if (!file.ReadBytes(&pfs_header, sizeof(Header)))
return Loader::ResultStatus::Error;
if (sizeof(Header) != file->ReadObject(&pfs_header)) {
status = Loader::ResultStatus::Error;
return;
}
if (pfs_header.magic != Common::MakeMagic('H', 'F', 'S', '0') &&
pfs_header.magic != Common::MakeMagic('P', 'F', 'S', '0')) {
return Loader::ResultStatus::ErrorInvalidFormat;
status = Loader::ResultStatus::ErrorInvalidFormat;
return;
}
bool is_hfs = pfs_header.magic == Common::MakeMagic('H', 'F', 'S', '0');
@@ -38,99 +39,86 @@ Loader::ResultStatus PartitionFilesystem::Load(const std::string& file_path, siz
sizeof(Header) + (pfs_header.num_entries * entry_size) + pfs_header.strtab_size;
// Actually read in now...
file.Seek(offset, SEEK_SET);
std::vector<u8> file_data(metadata_size);
std::vector<u8> file_data = file->ReadBytes(metadata_size);
if (!file.ReadBytes(file_data.data(), metadata_size))
return Loader::ResultStatus::Error;
if (file_data.size() != metadata_size) {
status = Loader::ResultStatus::Error;
return;
}
Loader::ResultStatus result = Load(file_data);
if (result != Loader::ResultStatus::Success)
NGLOG_ERROR(Service_FS, "Failed to load PFS from file {}!", file_path);
size_t total_size = file_data.size();
if (total_size < sizeof(Header)) {
status = Loader::ResultStatus::Error;
return;
}
return result;
}
Loader::ResultStatus PartitionFilesystem::Load(const std::vector<u8>& file_data, size_t offset) {
size_t total_size = file_data.size() - offset;
if (total_size < sizeof(Header))
return Loader::ResultStatus::Error;
memcpy(&pfs_header, &file_data[offset], sizeof(Header));
memcpy(&pfs_header, file_data.data(), sizeof(Header));
if (pfs_header.magic != Common::MakeMagic('H', 'F', 'S', '0') &&
pfs_header.magic != Common::MakeMagic('P', 'F', 'S', '0')) {
return Loader::ResultStatus::ErrorInvalidFormat;
status = Loader::ResultStatus::ErrorInvalidFormat;
return;
}
is_hfs = pfs_header.magic == Common::MakeMagic('H', 'F', 'S', '0');
size_t entries_offset = offset + sizeof(Header);
size_t entry_size = is_hfs ? sizeof(HFSEntry) : sizeof(PFSEntry);
size_t entries_offset = sizeof(Header);
size_t strtab_offset = entries_offset + (pfs_header.num_entries * entry_size);
for (u16 i = 0; i < pfs_header.num_entries; i++) {
FileEntry entry;
memcpy(&entry.fs_entry, &file_data[entries_offset + (i * entry_size)], sizeof(FSEntry));
entry.name = std::string(reinterpret_cast<const char*>(
&file_data[strtab_offset + entry.fs_entry.strtab_offset]));
pfs_entries.push_back(std::move(entry));
}
content_offset = strtab_offset + pfs_header.strtab_size;
for (u16 i = 0; i < pfs_header.num_entries; i++) {
FSEntry entry;
return Loader::ResultStatus::Success;
}
memcpy(&entry, &file_data[entries_offset + (i * entry_size)], sizeof(FSEntry));
std::string name(
reinterpret_cast<const char*>(&file_data[strtab_offset + entry.strtab_offset]));
u32 PartitionFilesystem::GetNumEntries() const {
return pfs_header.num_entries;
}
u64 PartitionFilesystem::GetEntryOffset(u32 index) const {
if (index > GetNumEntries())
return 0;
return content_offset + pfs_entries[index].fs_entry.offset;
}
u64 PartitionFilesystem::GetEntrySize(u32 index) const {
if (index > GetNumEntries())
return 0;
return pfs_entries[index].fs_entry.size;
}
std::string PartitionFilesystem::GetEntryName(u32 index) const {
if (index > GetNumEntries())
return "";
return pfs_entries[index].name;
}
u64 PartitionFilesystem::GetFileOffset(const std::string& name) const {
for (u32 i = 0; i < pfs_header.num_entries; i++) {
if (pfs_entries[i].name == name)
return content_offset + pfs_entries[i].fs_entry.offset;
pfs_files.emplace_back(
std::make_shared<OffsetVfsFile>(file, entry.size, content_offset + entry.offset, name));
}
return 0;
status = Loader::ResultStatus::Success;
}
u64 PartitionFilesystem::GetFileSize(const std::string& name) const {
for (u32 i = 0; i < pfs_header.num_entries; i++) {
if (pfs_entries[i].name == name)
return pfs_entries[i].fs_entry.size;
}
return 0;
Loader::ResultStatus PartitionFilesystem::GetStatus() const {
return status;
}
void PartitionFilesystem::Print() const {
NGLOG_DEBUG(Service_FS, "Magic: {}", pfs_header.magic);
NGLOG_DEBUG(Service_FS, "Files: {}", pfs_header.num_entries);
std::vector<std::shared_ptr<VfsFile>> PartitionFilesystem::GetFiles() const {
return pfs_files;
}
std::vector<std::shared_ptr<VfsDirectory>> PartitionFilesystem::GetSubdirectories() const {
return {};
}
std::string PartitionFilesystem::GetName() const {
return is_hfs ? "HFS0" : "PFS0";
}
std::shared_ptr<VfsDirectory> PartitionFilesystem::GetParentDirectory() const {
// TODO(DarkLordZach): Add support for nested containers.
return nullptr;
}
void PartitionFilesystem::PrintDebugInfo() const {
LOG_DEBUG(Service_FS, "Magic: {:.4}", pfs_header.magic);
LOG_DEBUG(Service_FS, "Files: {}", pfs_header.num_entries);
for (u32 i = 0; i < pfs_header.num_entries; i++) {
NGLOG_DEBUG(Service_FS, " > File {}: {} (0x{:X} bytes, at 0x{:X})", i,
pfs_entries[i].name.c_str(), pfs_entries[i].fs_entry.size,
GetFileOffset(pfs_entries[i].name));
LOG_DEBUG(Service_FS, " > File {}: {} (0x{:X} bytes, at 0x{:X})", i,
pfs_files[i]->GetName(), pfs_files[i]->GetSize(),
dynamic_cast<OffsetVfsFile*>(pfs_files[i].get())->GetOffset());
}
}
bool PartitionFilesystem::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
auto iter = std::find(pfs_files.begin(), pfs_files.end(), file);
if (iter == pfs_files.end())
return false;
pfs_files[iter - pfs_files.begin()] = pfs_files.back();
pfs_files.pop_back();
pfs_dirs.emplace_back(dir);
return true;
}
} // namespace FileSys

View File

@@ -10,6 +10,7 @@
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "core/file_sys/vfs.h"
namespace Loader {
enum class ResultStatus;
@@ -21,19 +22,19 @@ namespace FileSys {
* Helper which implements an interface to parse PFS/HFS filesystems.
* Data can either be loaded from a file path or data with an offset into it.
*/
class PartitionFilesystem {
class PartitionFilesystem : public ReadOnlyVfsDirectory {
public:
Loader::ResultStatus Load(const std::string& file_path, size_t offset = 0);
Loader::ResultStatus Load(const std::vector<u8>& file_data, size_t offset = 0);
explicit PartitionFilesystem(std::shared_ptr<VfsFile> file);
Loader::ResultStatus GetStatus() const;
u32 GetNumEntries() const;
u64 GetEntryOffset(u32 index) const;
u64 GetEntrySize(u32 index) const;
std::string GetEntryName(u32 index) const;
u64 GetFileOffset(const std::string& name) const;
u64 GetFileSize(const std::string& name) const;
std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;
std::string GetName() const override;
std::shared_ptr<VfsDirectory> GetParentDirectory() const override;
void PrintDebugInfo() const;
void Print() const;
protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
private:
struct Header {
@@ -72,16 +73,14 @@ private:
#pragma pack(pop)
struct FileEntry {
FSEntry fs_entry;
std::string name;
};
Loader::ResultStatus status;
Header pfs_header;
bool is_hfs;
size_t content_offset;
std::vector<FileEntry> pfs_entries;
std::vector<VirtualFile> pfs_files;
std::vector<VirtualDir> pfs_dirs;
};
} // namespace FileSys

View File

@@ -1,98 +0,0 @@
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <set>
#include "common/file_util.h"
#include "common/string_util.h"
#include "core/file_sys/path_parser.h"
namespace FileSys {
PathParser::PathParser(const Path& path) {
if (path.GetType() != LowPathType::Char && path.GetType() != LowPathType::Wchar) {
is_valid = false;
return;
}
auto path_string = path.AsString();
if (path_string.size() == 0 || path_string[0] != '/') {
is_valid = false;
return;
}
// Filter out invalid characters for the host system.
// Although some of these characters are valid on 3DS, they are unlikely to be used by games.
if (std::find_if(path_string.begin(), path_string.end(), [](char c) {
static const std::set<char> invalid_chars{'<', '>', '\\', '|', ':', '\"', '*', '?'};
return invalid_chars.find(c) != invalid_chars.end();
}) != path_string.end()) {
is_valid = false;
return;
}
Common::SplitString(path_string, '/', path_sequence);
auto begin = path_sequence.begin();
auto end = path_sequence.end();
end = std::remove_if(begin, end, [](std::string& str) { return str == "" || str == "."; });
path_sequence = std::vector<std::string>(begin, end);
// checks if the path is out of bounds.
int level = 0;
for (auto& node : path_sequence) {
if (node == "..") {
--level;
if (level < 0) {
is_valid = false;
return;
}
} else {
++level;
}
}
is_valid = true;
is_root = level == 0;
}
PathParser::HostStatus PathParser::GetHostStatus(const std::string& mount_point) const {
auto path = mount_point;
if (!FileUtil::IsDirectory(path))
return InvalidMountPoint;
if (path_sequence.empty()) {
return DirectoryFound;
}
for (auto iter = path_sequence.begin(); iter != path_sequence.end() - 1; iter++) {
if (path.back() != '/')
path += '/';
path += *iter;
if (!FileUtil::Exists(path))
return PathNotFound;
if (FileUtil::IsDirectory(path))
continue;
return FileInPath;
}
path += "/" + path_sequence.back();
if (!FileUtil::Exists(path))
return NotFound;
if (FileUtil::IsDirectory(path))
return DirectoryFound;
return FileFound;
}
std::string PathParser::BuildHostPath(const std::string& mount_point) const {
std::string path = mount_point;
for (auto& node : path_sequence) {
if (path.back() != '/')
path += '/';
path += node;
}
return path;
}
} // namespace FileSys

View File

@@ -1,61 +0,0 @@
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
#include <vector>
#include "core/file_sys/filesystem.h"
namespace FileSys {
/**
* A helper class parsing and verifying a string-type Path.
* Every archives with a sub file system should use this class to parse the path argument and check
* the status of the file / directory in question on the host file system.
*/
class PathParser {
public:
explicit PathParser(const Path& path);
/**
* Checks if the Path is valid.
* This function should be called once a PathParser is constructed.
* A Path is valid if:
* - it is a string path (with type LowPathType::Char or LowPathType::Wchar),
* - it starts with "/" (this seems a hard requirement in real 3DS),
* - it doesn't contain invalid characters, and
* - it doesn't go out of the root directory using "..".
*/
bool IsValid() const {
return is_valid;
}
/// Checks if the Path represents the root directory.
bool IsRootDirectory() const {
return is_root;
}
enum HostStatus {
InvalidMountPoint,
PathNotFound, // "/a/b/c" when "a" doesn't exist
FileInPath, // "/a/b/c" when "a" is a file
FileFound, // "/a/b/c" when "c" is a file
DirectoryFound, // "/a/b/c" when "c" is a directory
NotFound // "/a/b/c" when "a/b/" exists but "c" doesn't exist
};
/// Checks the status of the specified file / directory by the Path on the host file system.
HostStatus GetHostStatus(const std::string& mount_point) const;
/// Builds a full path on the host file system.
std::string BuildHostPath(const std::string& mount_point) const;
private:
std::vector<std::string> path_sequence;
bool is_valid{};
bool is_root{};
};
} // namespace FileSys

View File

@@ -9,40 +9,29 @@
namespace FileSys {
Loader::ResultStatus ProgramMetadata::Load(const std::string& file_path) {
FileUtil::IOFile file(file_path, "rb");
if (!file.IsOpen())
return Loader::ResultStatus::Error;
std::vector<u8> file_data(file.GetSize());
if (!file.ReadBytes(file_data.data(), file_data.size()))
return Loader::ResultStatus::Error;
Loader::ResultStatus result = Load(file_data);
if (result != Loader::ResultStatus::Success)
NGLOG_ERROR(Service_FS, "Failed to load NPDM from file {}!", file_path);
return result;
}
Loader::ResultStatus ProgramMetadata::Load(const std::vector<u8> file_data, size_t offset) {
size_t total_size = static_cast<size_t>(file_data.size() - offset);
Loader::ResultStatus ProgramMetadata::Load(VirtualFile file) {
size_t total_size = static_cast<size_t>(file->GetSize());
if (total_size < sizeof(Header))
return Loader::ResultStatus::Error;
size_t header_offset = offset;
memcpy(&npdm_header, &file_data[offset], sizeof(Header));
// TODO(DarkLordZach): Use ReadObject when Header/AcidHeader becomes trivially copyable.
std::vector<u8> npdm_header_data = file->ReadBytes(sizeof(Header));
if (sizeof(Header) != npdm_header_data.size())
return Loader::ResultStatus::Error;
std::memcpy(&npdm_header, npdm_header_data.data(), sizeof(Header));
size_t aci_offset = header_offset + npdm_header.aci_offset;
size_t acid_offset = header_offset + npdm_header.acid_offset;
memcpy(&aci_header, &file_data[aci_offset], sizeof(AciHeader));
memcpy(&acid_header, &file_data[acid_offset], sizeof(AcidHeader));
std::vector<u8> acid_header_data = file->ReadBytes(sizeof(AcidHeader), npdm_header.acid_offset);
if (sizeof(AcidHeader) != acid_header_data.size())
return Loader::ResultStatus::Error;
std::memcpy(&acid_header, acid_header_data.data(), sizeof(AcidHeader));
size_t fac_offset = acid_offset + acid_header.fac_offset;
size_t fah_offset = aci_offset + aci_header.fah_offset;
memcpy(&acid_file_access, &file_data[fac_offset], sizeof(FileAccessControl));
memcpy(&aci_file_access, &file_data[fah_offset], sizeof(FileAccessHeader));
if (sizeof(AciHeader) != file->ReadObject(&aci_header, npdm_header.aci_offset))
return Loader::ResultStatus::Error;
if (sizeof(FileAccessControl) != file->ReadObject(&acid_file_access, acid_header.fac_offset))
return Loader::ResultStatus::Error;
if (sizeof(FileAccessHeader) != file->ReadObject(&aci_file_access, aci_header.fah_offset))
return Loader::ResultStatus::Error;
return Loader::ResultStatus::Success;
}
@@ -76,14 +65,14 @@ u64 ProgramMetadata::GetFilesystemPermissions() const {
}
void ProgramMetadata::Print() const {
NGLOG_DEBUG(Service_FS, "Magic: {:.4}", npdm_header.magic.data());
NGLOG_DEBUG(Service_FS, "Main thread priority: 0x{:02X}", npdm_header.main_thread_priority);
NGLOG_DEBUG(Service_FS, "Main thread core: {}", npdm_header.main_thread_cpu);
NGLOG_DEBUG(Service_FS, "Main thread stack size: 0x{:X} bytes", npdm_header.main_stack_size);
NGLOG_DEBUG(Service_FS, "Process category: {}", npdm_header.process_category);
NGLOG_DEBUG(Service_FS, "Flags: 0x{:02X}", npdm_header.flags);
NGLOG_DEBUG(Service_FS, " > 64-bit instructions: {}",
npdm_header.has_64_bit_instructions ? "YES" : "NO");
LOG_DEBUG(Service_FS, "Magic: {:.4}", npdm_header.magic.data());
LOG_DEBUG(Service_FS, "Main thread priority: 0x{:02X}", npdm_header.main_thread_priority);
LOG_DEBUG(Service_FS, "Main thread core: {}", npdm_header.main_thread_cpu);
LOG_DEBUG(Service_FS, "Main thread stack size: 0x{:X} bytes", npdm_header.main_stack_size);
LOG_DEBUG(Service_FS, "Process category: {}", npdm_header.process_category);
LOG_DEBUG(Service_FS, "Flags: 0x{:02X}", npdm_header.flags);
LOG_DEBUG(Service_FS, " > 64-bit instructions: {}",
npdm_header.has_64_bit_instructions ? "YES" : "NO");
auto address_space = "Unknown";
switch (npdm_header.address_space_type) {
@@ -95,19 +84,19 @@ void ProgramMetadata::Print() const {
break;
}
NGLOG_DEBUG(Service_FS, " > Address space: {}\n", address_space);
LOG_DEBUG(Service_FS, " > Address space: {}\n", address_space);
// Begin ACID printing (potential perms, signed)
NGLOG_DEBUG(Service_FS, "Magic: {:.4}", acid_header.magic.data());
NGLOG_DEBUG(Service_FS, "Flags: 0x{:02X}", acid_header.flags);
NGLOG_DEBUG(Service_FS, " > Is Retail: {}", acid_header.is_retail ? "YES" : "NO");
NGLOG_DEBUG(Service_FS, "Title ID Min: 0x{:016X}", acid_header.title_id_min);
NGLOG_DEBUG(Service_FS, "Title ID Max: 0x{:016X}", acid_header.title_id_max);
NGLOG_DEBUG(Service_FS, "Filesystem Access: 0x{:016X}\n", acid_file_access.permissions);
LOG_DEBUG(Service_FS, "Magic: {:.4}", acid_header.magic.data());
LOG_DEBUG(Service_FS, "Flags: 0x{:02X}", acid_header.flags);
LOG_DEBUG(Service_FS, " > Is Retail: {}", acid_header.is_retail ? "YES" : "NO");
LOG_DEBUG(Service_FS, "Title ID Min: 0x{:016X}", acid_header.title_id_min);
LOG_DEBUG(Service_FS, "Title ID Max: 0x{:016X}", acid_header.title_id_max);
LOG_DEBUG(Service_FS, "Filesystem Access: 0x{:016X}\n", acid_file_access.permissions);
// Begin ACI0 printing (actual perms, unsigned)
NGLOG_DEBUG(Service_FS, "Magic: {:.4}", aci_header.magic.data());
NGLOG_DEBUG(Service_FS, "Title ID: 0x{:016X}", aci_header.title_id);
NGLOG_DEBUG(Service_FS, "Filesystem Access: 0x{:016X}\n", aci_file_access.permissions);
LOG_DEBUG(Service_FS, "Magic: {:.4}", aci_header.magic.data());
LOG_DEBUG(Service_FS, "Title ID: 0x{:016X}", aci_header.title_id);
LOG_DEBUG(Service_FS, "Filesystem Access: 0x{:016X}\n", aci_file_access.permissions);
}
} // namespace FileSys

View File

@@ -10,6 +10,7 @@
#include "common/bit_field.h"
#include "common/common_types.h"
#include "common/swap.h"
#include "partition_filesystem.h"
namespace Loader {
enum class ResultStatus;
@@ -37,8 +38,7 @@ enum class ProgramFilePermission : u64 {
*/
class ProgramMetadata {
public:
Loader::ResultStatus Load(const std::string& file_path);
Loader::ResultStatus Load(const std::vector<u8> file_data, size_t offset = 0);
Loader::ResultStatus Load(VirtualFile file);
bool Is64BitProgram() const;
ProgramAddressSpaceType GetAddressSpaceType() const;
@@ -51,6 +51,7 @@ public:
void Print() const;
private:
// TODO(DarkLordZach): BitField is not trivially copyable.
struct Header {
std::array<char, 4> magic;
std::array<u8, 8> reserved;
@@ -77,6 +78,7 @@ private:
static_assert(sizeof(Header) == 0x80, "NPDM header structure size is wrong");
// TODO(DarkLordZach): BitField is not trivially copyable.
struct AcidHeader {
std::array<u8, 0x100> signature;
std::array<u8, 0x100> nca_modulus;

View File

@@ -7,32 +7,19 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/file_sys/romfs_factory.h"
#include "core/file_sys/romfs_filesystem.h"
namespace FileSys {
RomFS_Factory::RomFS_Factory(Loader::AppLoader& app_loader) {
RomFSFactory::RomFSFactory(Loader::AppLoader& app_loader) {
// Load the RomFS from the app
if (Loader::ResultStatus::Success != app_loader.ReadRomFS(romfs_file, data_offset, data_size)) {
NGLOG_ERROR(Service_FS, "Unable to read RomFS!");
if (Loader::ResultStatus::Success != app_loader.ReadRomFS(file)) {
LOG_ERROR(Service_FS, "Unable to read RomFS!");
}
}
ResultVal<std::unique_ptr<FileSystemBackend>> RomFS_Factory::Open(const Path& path) {
auto archive = std::make_unique<RomFS_FileSystem>(romfs_file, data_offset, data_size);
return MakeResult<std::unique_ptr<FileSystemBackend>>(std::move(archive));
}
ResultCode RomFS_Factory::Format(const Path& path) {
NGLOG_ERROR(Service_FS, "Unimplemented Format archive {}", GetName());
// TODO(bunnei): Find the right error code for this
return ResultCode(-1);
}
ResultVal<ArchiveFormatInfo> RomFS_Factory::GetFormatInfo(const Path& path) const {
NGLOG_ERROR(Service_FS, "Unimplemented GetFormatInfo archive {}", GetName());
// TODO(bunnei): Find the right error code for this
return ResultCode(-1);
ResultVal<VirtualFile> RomFSFactory::Open(u64 title_id) {
// TODO(DarkLordZach): Use title id.
return MakeResult<VirtualFile>(file);
}
} // namespace FileSys

View File

@@ -5,31 +5,21 @@
#pragma once
#include <memory>
#include <string>
#include <vector>
#include "common/common_types.h"
#include "core/file_sys/filesystem.h"
#include "core/hle/result.h"
#include "core/loader/loader.h"
namespace FileSys {
/// File system interface to the RomFS archive
class RomFS_Factory final : public FileSystemFactory {
class RomFSFactory {
public:
explicit RomFS_Factory(Loader::AppLoader& app_loader);
explicit RomFSFactory(Loader::AppLoader& app_loader);
std::string GetName() const override {
return "ArchiveFactory_RomFS";
}
ResultVal<std::unique_ptr<FileSystemBackend>> Open(const Path& path) override;
ResultCode Format(const Path& path) override;
ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path) const override;
ResultVal<VirtualFile> Open(u64 title_id);
private:
std::shared_ptr<FileUtil::IOFile> romfs_file;
u64 data_offset;
u64 data_size;
VirtualFile file;
};
} // namespace FileSys

View File

@@ -1,112 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include <memory>
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/file_sys/romfs_filesystem.h"
namespace FileSys {
std::string RomFS_FileSystem::GetName() const {
return "RomFS";
}
ResultVal<std::unique_ptr<StorageBackend>> RomFS_FileSystem::OpenFile(const std::string& path,
Mode mode) const {
return MakeResult<std::unique_ptr<StorageBackend>>(
std::make_unique<RomFS_Storage>(romfs_file, data_offset, data_size));
}
ResultCode RomFS_FileSystem::DeleteFile(const std::string& path) const {
NGLOG_CRITICAL(Service_FS, "Attempted to delete a file from an ROMFS archive ({}).", GetName());
// TODO(bunnei): Use correct error code
return ResultCode(-1);
}
ResultCode RomFS_FileSystem::RenameFile(const std::string& src_path,
const std::string& dest_path) const {
NGLOG_CRITICAL(Service_FS, "Attempted to rename a file within an ROMFS archive ({}).",
GetName());
// TODO(wwylele): Use correct error code
return ResultCode(-1);
}
ResultCode RomFS_FileSystem::DeleteDirectory(const Path& path) const {
NGLOG_CRITICAL(Service_FS, "Attempted to delete a directory from an ROMFS archive ({}).",
GetName());
// TODO(wwylele): Use correct error code
return ResultCode(-1);
}
ResultCode RomFS_FileSystem::DeleteDirectoryRecursively(const Path& path) const {
NGLOG_CRITICAL(Service_FS, "Attempted to delete a directory from an ROMFS archive ({}).",
GetName());
// TODO(wwylele): Use correct error code
return ResultCode(-1);
}
ResultCode RomFS_FileSystem::CreateFile(const std::string& path, u64 size) const {
NGLOG_CRITICAL(Service_FS, "Attempted to create a file in an ROMFS archive ({}).", GetName());
// TODO(bunnei): Use correct error code
return ResultCode(-1);
}
ResultCode RomFS_FileSystem::CreateDirectory(const std::string& path) const {
NGLOG_CRITICAL(Service_FS, "Attempted to create a directory in an ROMFS archive ({}).",
GetName());
// TODO(wwylele): Use correct error code
return ResultCode(-1);
}
ResultCode RomFS_FileSystem::RenameDirectory(const Path& src_path, const Path& dest_path) const {
NGLOG_CRITICAL(Service_FS, "Attempted to rename a file within an ROMFS archive ({}).",
GetName());
// TODO(wwylele): Use correct error code
return ResultCode(-1);
}
ResultVal<std::unique_ptr<DirectoryBackend>> RomFS_FileSystem::OpenDirectory(
const std::string& path) const {
NGLOG_WARNING(Service_FS, "Opening Directory in a ROMFS archive");
return MakeResult<std::unique_ptr<DirectoryBackend>>(std::make_unique<ROMFSDirectory>());
}
u64 RomFS_FileSystem::GetFreeSpaceSize() const {
NGLOG_WARNING(Service_FS, "Attempted to get the free space in an ROMFS archive");
return 0;
}
ResultVal<FileSys::EntryType> RomFS_FileSystem::GetEntryType(const std::string& path) const {
NGLOG_CRITICAL(Service_FS, "Called within an ROMFS archive (path {}).", path);
// TODO(wwylele): Use correct error code
return ResultCode(-1);
}
ResultVal<size_t> RomFS_Storage::Read(const u64 offset, const size_t length, u8* buffer) const {
NGLOG_TRACE(Service_FS, "called offset={}, length={}", offset, length);
romfs_file->Seek(data_offset + offset, SEEK_SET);
size_t read_length = (size_t)std::min((u64)length, data_size - offset);
return MakeResult<size_t>(romfs_file->ReadBytes(buffer, read_length));
}
ResultVal<size_t> RomFS_Storage::Write(const u64 offset, const size_t length, const bool flush,
const u8* buffer) const {
NGLOG_ERROR(Service_FS, "Attempted to write to ROMFS file");
// TODO(Subv): Find error code
return MakeResult<size_t>(0);
}
u64 RomFS_Storage::GetSize() const {
return data_size;
}
bool RomFS_Storage::SetSize(const u64 size) const {
NGLOG_ERROR(Service_FS, "Attempted to set the size of an ROMFS file");
return false;
}
} // namespace FileSys

View File

@@ -1,85 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <memory>
#include <string>
#include <vector>
#include "common/common_types.h"
#include "common/file_util.h"
#include "core/file_sys/directory.h"
#include "core/file_sys/filesystem.h"
#include "core/file_sys/storage.h"
#include "core/hle/result.h"
namespace FileSys {
/**
* Helper which implements an interface to deal with Switch .istorage ROMFS images used in some
* archives This should be subclassed by concrete archive types, which will provide the input data
* (load the raw ROMFS archive) and override any required methods
*/
class RomFS_FileSystem : public FileSystemBackend {
public:
RomFS_FileSystem(std::shared_ptr<FileUtil::IOFile> file, u64 offset, u64 size)
: romfs_file(file), data_offset(offset), data_size(size) {}
std::string GetName() const override;
ResultVal<std::unique_ptr<StorageBackend>> OpenFile(const std::string& path,
Mode mode) const override;
ResultCode DeleteFile(const std::string& path) const override;
ResultCode RenameFile(const std::string& src_path, const std::string& dest_path) const override;
ResultCode DeleteDirectory(const Path& path) const override;
ResultCode DeleteDirectoryRecursively(const Path& path) const override;
ResultCode CreateFile(const std::string& path, u64 size) const override;
ResultCode CreateDirectory(const std::string& path) const override;
ResultCode RenameDirectory(const Path& src_path, const Path& dest_path) const override;
ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(
const std::string& path) const override;
u64 GetFreeSpaceSize() const override;
ResultVal<EntryType> GetEntryType(const std::string& path) const override;
protected:
std::shared_ptr<FileUtil::IOFile> romfs_file;
u64 data_offset;
u64 data_size;
};
class RomFS_Storage : public StorageBackend {
public:
RomFS_Storage(std::shared_ptr<FileUtil::IOFile> file, u64 offset, u64 size)
: romfs_file(file), data_offset(offset), data_size(size) {}
ResultVal<size_t> Read(u64 offset, size_t length, u8* buffer) const override;
ResultVal<size_t> Write(u64 offset, size_t length, bool flush, const u8* buffer) const override;
u64 GetSize() const override;
bool SetSize(u64 size) const override;
bool Close() const override {
return false;
}
void Flush() const override {}
private:
std::shared_ptr<FileUtil::IOFile> romfs_file;
u64 data_offset;
u64 data_size;
};
class ROMFSDirectory : public DirectoryBackend {
public:
u64 Read(const u64 count, Entry* entries) override {
return 0;
}
u64 GetEntryCount() const override {
return 0;
}
bool Close() const override {
return false;
}
};
} // namespace FileSys

View File

@@ -6,49 +6,101 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/file_sys/disk_filesystem.h"
#include "core/file_sys/savedata_factory.h"
#include "core/hle/kernel/process.h"
namespace FileSys {
SaveData_Factory::SaveData_Factory(std::string nand_directory)
: nand_directory(std::move(nand_directory)) {}
std::string SaveDataDescriptor::DebugInfo() {
return fmt::format("[type={:02X}, title_id={:016X}, user_id={:016X}{:016X}, save_id={:016X}]",
static_cast<u8>(type), title_id, user_id[1], user_id[0], save_id);
}
SaveDataFactory::SaveDataFactory(VirtualDir save_directory) : dir(std::move(save_directory)) {}
ResultVal<VirtualDir> SaveDataFactory::Open(SaveDataSpaceId space, SaveDataDescriptor meta) {
if (meta.type == SaveDataType::SystemSaveData || meta.type == SaveDataType::SaveData) {
if (meta.zero_1 != 0) {
LOG_WARNING(Service_FS,
"Possibly incorrect SaveDataDescriptor, type is "
"SystemSaveData||SaveData but offset 0x28 is non-zero ({:016X}).",
meta.zero_1);
}
if (meta.zero_2 != 0) {
LOG_WARNING(Service_FS,
"Possibly incorrect SaveDataDescriptor, type is "
"SystemSaveData||SaveData but offset 0x30 is non-zero ({:016X}).",
meta.zero_2);
}
if (meta.zero_3 != 0) {
LOG_WARNING(Service_FS,
"Possibly incorrect SaveDataDescriptor, type is "
"SystemSaveData||SaveData but offset 0x38 is non-zero ({:016X}).",
meta.zero_3);
}
}
if (meta.type == SaveDataType::SystemSaveData && meta.title_id != 0) {
LOG_WARNING(Service_FS,
"Possibly incorrect SaveDataDescriptor, type is SystemSaveData but title_id is "
"non-zero ({:016X}).",
meta.title_id);
}
std::string save_directory =
GetFullPath(space, meta.type, meta.title_id, meta.user_id, meta.save_id);
// TODO(DarkLordZach): Try to not create when opening, there are dedicated create save methods.
// But, user_ids don't match so this works for now.
auto out = dir->GetDirectoryRelative(save_directory);
if (out == nullptr) {
// TODO(bunnei): This is a work-around to always create a save data directory if it does not
// already exist. This is a hack, as we do not understand yet how this works on hardware.
// Without a save data directory, many games will assert on boot. This should not have any
// bad side-effects.
out = dir->CreateDirectoryRelative(save_directory);
}
ResultVal<std::unique_ptr<FileSystemBackend>> SaveData_Factory::Open(const Path& path) {
std::string save_directory = GetFullPath();
// Return an error if the save data doesn't actually exist.
if (!FileUtil::IsDirectory(save_directory)) {
if (out == nullptr) {
// TODO(Subv): Find out correct error code.
return ResultCode(-1);
}
auto archive = std::make_unique<Disk_FileSystem>(save_directory);
return MakeResult<std::unique_ptr<FileSystemBackend>>(std::move(archive));
return MakeResult<VirtualDir>(std::move(out));
}
ResultCode SaveData_Factory::Format(const Path& path) {
NGLOG_WARNING(Service_FS, "Format archive {}", GetName());
// Create the save data directory.
if (!FileUtil::CreateFullPath(GetFullPath())) {
// TODO(Subv): Find the correct error code.
return ResultCode(-1);
std::string SaveDataFactory::GetFullPath(SaveDataSpaceId space, SaveDataType type, u64 title_id,
u128 user_id, u64 save_id) const {
// According to switchbrew, if a save is of type SaveData and the title id field is 0, it should
// be interpreted as the title id of the current process.
if (type == SaveDataType::SaveData && title_id == 0)
title_id = Core::CurrentProcess()->program_id;
std::string out;
switch (space) {
case SaveDataSpaceId::NandSystem:
out = "/system/save/";
break;
case SaveDataSpaceId::NandUser:
out = "/user/save/";
break;
default:
ASSERT_MSG(false, "Unrecognized SaveDataSpaceId: {:02X}", static_cast<u8>(space));
}
return RESULT_SUCCESS;
}
ResultVal<ArchiveFormatInfo> SaveData_Factory::GetFormatInfo(const Path& path) const {
NGLOG_ERROR(Service_FS, "Unimplemented GetFormatInfo archive {}", GetName());
// TODO(bunnei): Find the right error code for this
return ResultCode(-1);
}
std::string SaveData_Factory::GetFullPath() const {
u64 title_id = Core::CurrentProcess()->program_id;
// TODO(Subv): Somehow obtain this value.
u32 user = 0;
return fmt::format("{}save/{:016X}/{:08X}/", nand_directory, title_id, user);
switch (type) {
case SaveDataType::SystemSaveData:
return fmt::format("{}{:016X}/{:016X}{:016X}", out, save_id, user_id[1], user_id[0]);
case SaveDataType::SaveData:
return fmt::format("{}{:016X}/{:016X}{:016X}/{:016X}", out, 0, user_id[1], user_id[0],
title_id);
default:
ASSERT_MSG(false, "Unrecognized SaveDataType: {:02X}", static_cast<u8>(type));
}
}
} // namespace FileSys

View File

@@ -7,27 +7,52 @@
#include <memory>
#include <string>
#include "common/common_types.h"
#include "core/file_sys/filesystem.h"
#include "core/hle/result.h"
namespace FileSys {
/// File system interface to the SaveData archive
class SaveData_Factory final : public FileSystemFactory {
public:
explicit SaveData_Factory(std::string nand_directory);
enum class SaveDataSpaceId : u8 {
NandSystem = 0,
NandUser = 1,
SdCard = 2,
TemporaryStorage = 3,
};
std::string GetName() const override {
return "SaveData_Factory";
}
ResultVal<std::unique_ptr<FileSystemBackend>> Open(const Path& path) override;
ResultCode Format(const Path& path) override;
ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path) const override;
enum class SaveDataType : u8 {
SystemSaveData = 0,
SaveData = 1,
BcatDeliveryCacheStorage = 2,
DeviceSaveData = 3,
TemporaryStorage = 4,
CacheStorage = 5,
};
struct SaveDataDescriptor {
u64_le title_id;
u128 user_id;
u64_le save_id;
SaveDataType type;
INSERT_PADDING_BYTES(7);
u64_le zero_1;
u64_le zero_2;
u64_le zero_3;
std::string DebugInfo();
};
static_assert(sizeof(SaveDataDescriptor) == 0x40, "SaveDataDescriptor has incorrect size.");
/// File system interface to the SaveData archive
class SaveDataFactory {
public:
explicit SaveDataFactory(VirtualDir dir);
ResultVal<VirtualDir> Open(SaveDataSpaceId space, SaveDataDescriptor meta);
private:
std::string nand_directory;
VirtualDir dir;
std::string GetFullPath() const;
std::string GetFullPath(SaveDataSpaceId space, SaveDataType type, u64 title_id, u128 user_id,
u64 save_id) const;
};
} // namespace FileSys

View File

@@ -3,37 +3,15 @@
// Refer to the license.txt file included.
#include <memory>
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/file_sys/disk_filesystem.h"
#include "core/file_sys/sdmc_factory.h"
namespace FileSys {
SDMC_Factory::SDMC_Factory(std::string sd_directory) : sd_directory(std::move(sd_directory)) {}
SDMCFactory::SDMCFactory(VirtualDir dir) : dir(std::move(dir)) {}
ResultVal<std::unique_ptr<FileSystemBackend>> SDMC_Factory::Open(const Path& path) {
// Create the SD Card directory if it doesn't already exist.
if (!FileUtil::IsDirectory(sd_directory)) {
FileUtil::CreateFullPath(sd_directory);
}
auto archive = std::make_unique<Disk_FileSystem>(sd_directory);
return MakeResult<std::unique_ptr<FileSystemBackend>>(std::move(archive));
}
ResultCode SDMC_Factory::Format(const Path& path) {
NGLOG_ERROR(Service_FS, "Unimplemented Format archive {}", GetName());
// TODO(Subv): Find the right error code for this
return ResultCode(-1);
}
ResultVal<ArchiveFormatInfo> SDMC_Factory::GetFormatInfo(const Path& path) const {
NGLOG_ERROR(Service_FS, "Unimplemented GetFormatInfo archive {}", GetName());
// TODO(bunnei): Find the right error code for this
return ResultCode(-1);
ResultVal<VirtualDir> SDMCFactory::Open() {
return MakeResult<VirtualDir>(dir);
}
} // namespace FileSys

View File

@@ -4,28 +4,19 @@
#pragma once
#include <memory>
#include <string>
#include "common/common_types.h"
#include "core/file_sys/filesystem.h"
#include "core/hle/result.h"
namespace FileSys {
/// File system interface to the SDCard archive
class SDMC_Factory final : public FileSystemFactory {
class SDMCFactory {
public:
explicit SDMC_Factory(std::string sd_directory);
explicit SDMCFactory(VirtualDir dir);
std::string GetName() const override {
return "SDMC_Factory";
}
ResultVal<std::unique_ptr<FileSystemBackend>> Open(const Path& path) override;
ResultCode Format(const Path& path) override;
ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path) const override;
ResultVal<VirtualDir> Open();
private:
std::string sd_directory;
VirtualDir dir;
};
} // namespace FileSys

View File

@@ -1,63 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include "common/common_types.h"
#include "core/hle/result.h"
namespace FileSys {
class StorageBackend : NonCopyable {
public:
StorageBackend() {}
virtual ~StorageBackend() {}
/**
* Read data from the file
* @param offset Offset in bytes to start reading data from
* @param length Length in bytes of data to read from file
* @param buffer Buffer to read data into
* @return Number of bytes read, or error code
*/
virtual ResultVal<size_t> Read(u64 offset, size_t length, u8* buffer) const = 0;
/**
* Write data to the file
* @param offset Offset in bytes to start writing data to
* @param length Length in bytes of data to write to file
* @param flush The flush parameters (0 == do not flush)
* @param buffer Buffer to read data from
* @return Number of bytes written, or error code
*/
virtual ResultVal<size_t> Write(u64 offset, size_t length, bool flush,
const u8* buffer) const = 0;
/**
* Flushes the file
*/
virtual void Flush() const = 0;
/**
* Set the size of the file in bytes
* @param size New size of the file
* @return true if successful
*/
virtual bool SetSize(u64 size) const = 0;
/**
* Get the size of the file in bytes
* @return Size of the file in bytes
*/
virtual u64 GetSize() const = 0;
/**
* Close the file
* @return true if the file closed correctly
*/
virtual bool Close() const = 0;
};
} // namespace FileSys

238
src/core/file_sys/vfs.cpp Normal file
View File

@@ -0,0 +1,238 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <numeric>
#include "common/file_util.h"
#include "common/logging/backend.h"
#include "core/file_sys/vfs.h"
namespace FileSys {
VfsFile::~VfsFile() = default;
std::string VfsFile::GetExtension() const {
return FileUtil::GetExtensionFromFilename(GetName());
}
VfsDirectory::~VfsDirectory() = default;
boost::optional<u8> VfsFile::ReadByte(size_t offset) const {
u8 out{};
size_t size = Read(&out, 1, offset);
if (size == 1)
return out;
return boost::none;
}
std::vector<u8> VfsFile::ReadBytes(size_t size, size_t offset) const {
std::vector<u8> out(size);
size_t read_size = Read(out.data(), size, offset);
out.resize(read_size);
return out;
}
std::vector<u8> VfsFile::ReadAllBytes() const {
return ReadBytes(GetSize());
}
bool VfsFile::WriteByte(u8 data, size_t offset) {
return Write(&data, 1, offset) == 1;
}
size_t VfsFile::WriteBytes(std::vector<u8> data, size_t offset) {
return Write(data.data(), data.size(), offset);
}
std::shared_ptr<VfsFile> VfsDirectory::GetFileRelative(const std::string& path) const {
auto vec = FileUtil::SplitPathComponents(path);
vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }),
vec.end());
if (vec.empty())
return nullptr;
if (vec.size() == 1)
return GetFile(vec[0]);
auto dir = GetSubdirectory(vec[0]);
for (size_t component = 1; component < vec.size() - 1; ++component) {
if (dir == nullptr)
return nullptr;
dir = dir->GetSubdirectory(vec[component]);
}
if (dir == nullptr)
return nullptr;
return dir->GetFile(vec.back());
}
std::shared_ptr<VfsFile> VfsDirectory::GetFileAbsolute(const std::string& path) const {
if (IsRoot())
return GetFileRelative(path);
return GetParentDirectory()->GetFileAbsolute(path);
}
std::shared_ptr<VfsDirectory> VfsDirectory::GetDirectoryRelative(const std::string& path) const {
auto vec = FileUtil::SplitPathComponents(path);
vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }),
vec.end());
if (vec.empty())
// TODO(DarkLordZach): Return this directory if path is '/' or similar. Can't currently
// because of const-ness
return nullptr;
auto dir = GetSubdirectory(vec[0]);
for (size_t component = 1; component < vec.size(); ++component) {
if (dir == nullptr)
return nullptr;
dir = dir->GetSubdirectory(vec[component]);
}
return dir;
}
std::shared_ptr<VfsDirectory> VfsDirectory::GetDirectoryAbsolute(const std::string& path) const {
if (IsRoot())
return GetDirectoryRelative(path);
return GetParentDirectory()->GetDirectoryAbsolute(path);
}
std::shared_ptr<VfsFile> VfsDirectory::GetFile(const std::string& name) const {
const auto& files = GetFiles();
const auto iter = std::find_if(files.begin(), files.end(),
[&name](const auto& file1) { return name == file1->GetName(); });
return iter == files.end() ? nullptr : *iter;
}
std::shared_ptr<VfsDirectory> VfsDirectory::GetSubdirectory(const std::string& name) const {
const auto& subs = GetSubdirectories();
const auto iter = std::find_if(subs.begin(), subs.end(),
[&name](const auto& file1) { return name == file1->GetName(); });
return iter == subs.end() ? nullptr : *iter;
}
bool VfsDirectory::IsRoot() const {
return GetParentDirectory() == nullptr;
}
size_t VfsDirectory::GetSize() const {
const auto& files = GetFiles();
const auto file_total =
std::accumulate(files.begin(), files.end(), 0ull,
[](const auto& f1, const auto& f2) { return f1 + f2->GetSize(); });
const auto& sub_dir = GetSubdirectories();
const auto subdir_total =
std::accumulate(sub_dir.begin(), sub_dir.end(), 0ull,
[](const auto& f1, const auto& f2) { return f1 + f2->GetSize(); });
return file_total + subdir_total;
}
std::shared_ptr<VfsFile> VfsDirectory::CreateFileRelative(const std::string& path) {
auto vec = FileUtil::SplitPathComponents(path);
vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }),
vec.end());
if (vec.empty())
return nullptr;
if (vec.size() == 1)
return CreateFile(vec[0]);
auto dir = GetSubdirectory(vec[0]);
if (dir == nullptr) {
dir = CreateSubdirectory(vec[0]);
if (dir == nullptr)
return nullptr;
}
return dir->CreateFileRelative(FileUtil::GetPathWithoutTop(path));
}
std::shared_ptr<VfsFile> VfsDirectory::CreateFileAbsolute(const std::string& path) {
if (IsRoot())
return CreateFileRelative(path);
return GetParentDirectory()->CreateFileAbsolute(path);
}
std::shared_ptr<VfsDirectory> VfsDirectory::CreateDirectoryRelative(const std::string& path) {
auto vec = FileUtil::SplitPathComponents(path);
vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }),
vec.end());
if (vec.empty())
return nullptr;
if (vec.size() == 1)
return CreateSubdirectory(vec[0]);
auto dir = GetSubdirectory(vec[0]);
if (dir == nullptr) {
dir = CreateSubdirectory(vec[0]);
if (dir == nullptr)
return nullptr;
}
return dir->CreateDirectoryRelative(FileUtil::GetPathWithoutTop(path));
}
std::shared_ptr<VfsDirectory> VfsDirectory::CreateDirectoryAbsolute(const std::string& path) {
if (IsRoot())
return CreateDirectoryRelative(path);
return GetParentDirectory()->CreateDirectoryAbsolute(path);
}
bool VfsDirectory::DeleteSubdirectoryRecursive(const std::string& name) {
auto dir = GetSubdirectory(name);
if (dir == nullptr)
return false;
bool success = true;
for (const auto& file : dir->GetFiles()) {
if (!DeleteFile(file->GetName()))
success = false;
}
for (const auto& sdir : dir->GetSubdirectories()) {
if (!dir->DeleteSubdirectoryRecursive(sdir->GetName()))
success = false;
}
return success;
}
bool VfsDirectory::Copy(const std::string& src, const std::string& dest) {
const auto f1 = GetFile(src);
auto f2 = CreateFile(dest);
if (f1 == nullptr || f2 == nullptr)
return false;
if (!f2->Resize(f1->GetSize())) {
DeleteFile(dest);
return false;
}
return f2->WriteBytes(f1->ReadAllBytes()) == f1->GetSize();
}
bool ReadOnlyVfsDirectory::IsWritable() const {
return false;
}
bool ReadOnlyVfsDirectory::IsReadable() const {
return true;
}
std::shared_ptr<VfsDirectory> ReadOnlyVfsDirectory::CreateSubdirectory(const std::string& name) {
return nullptr;
}
std::shared_ptr<VfsFile> ReadOnlyVfsDirectory::CreateFile(const std::string& name) {
return nullptr;
}
bool ReadOnlyVfsDirectory::DeleteSubdirectory(const std::string& name) {
return false;
}
bool ReadOnlyVfsDirectory::DeleteFile(const std::string& name) {
return false;
}
bool ReadOnlyVfsDirectory::Rename(const std::string& name) {
return false;
}
} // namespace FileSys

237
src/core/file_sys/vfs.h Normal file
View File

@@ -0,0 +1,237 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string>
#include <type_traits>
#include <vector>
#include "boost/optional.hpp"
#include "common/common_types.h"
#include "common/file_util.h"
namespace FileSys {
struct VfsFile;
struct VfsDirectory;
// Convenience typedefs to use VfsDirectory and VfsFile
using VirtualDir = std::shared_ptr<FileSys::VfsDirectory>;
using VirtualFile = std::shared_ptr<FileSys::VfsFile>;
// A class representing a file in an abstract filesystem.
struct VfsFile : NonCopyable {
virtual ~VfsFile();
// Retrieves the file name.
virtual std::string GetName() const = 0;
// Retrieves the extension of the file name.
virtual std::string GetExtension() const;
// Retrieves the size of the file.
virtual size_t GetSize() const = 0;
// Resizes the file to new_size. Returns whether or not the operation was successful.
virtual bool Resize(size_t new_size) = 0;
// Gets a pointer to the directory containing this file, returning nullptr if there is none.
virtual std::shared_ptr<VfsDirectory> GetContainingDirectory() const = 0;
// Returns whether or not the file can be written to.
virtual bool IsWritable() const = 0;
// Returns whether or not the file can be read from.
virtual bool IsReadable() const = 0;
// The primary method of reading from the file. Reads length bytes into data starting at offset
// into file. Returns number of bytes successfully read.
virtual size_t Read(u8* data, size_t length, size_t offset = 0) const = 0;
// The primary method of writing to the file. Writes length bytes from data starting at offset
// into file. Returns number of bytes successfully written.
virtual size_t Write(const u8* data, size_t length, size_t offset = 0) = 0;
// Reads exactly one byte at the offset provided, returning boost::none on error.
virtual boost::optional<u8> ReadByte(size_t offset = 0) const;
// Reads size bytes starting at offset in file into a vector.
virtual std::vector<u8> ReadBytes(size_t size, size_t offset = 0) const;
// Reads all the bytes from the file into a vector. Equivalent to 'file->Read(file->GetSize(),
// 0)'
virtual std::vector<u8> ReadAllBytes() const;
// Reads an array of type T, size number_elements starting at offset.
// Returns the number of bytes (sizeof(T)*number_elements) read successfully.
template <typename T>
size_t ReadArray(T* data, size_t number_elements, size_t offset = 0) const {
static_assert(std::is_trivially_copyable<T>::value,
"Data type must be trivially copyable.");
return Read(reinterpret_cast<u8*>(data), number_elements * sizeof(T), offset);
}
// Reads size bytes into the memory starting at data starting at offset into the file.
// Returns the number of bytes read successfully.
template <typename T>
size_t ReadBytes(T* data, size_t size, size_t offset = 0) const {
static_assert(std::is_trivially_copyable<T>::value,
"Data type must be trivially copyable.");
return Read(reinterpret_cast<u8*>(data), size, offset);
}
// Reads one object of type T starting at offset in file.
// Returns the number of bytes read successfully (sizeof(T)).
template <typename T>
size_t ReadObject(T* data, size_t offset = 0) const {
static_assert(std::is_trivially_copyable<T>::value,
"Data type must be trivially copyable.");
return Read(reinterpret_cast<u8*>(data), sizeof(T), offset);
}
// Writes exactly one byte to offset in file and retuns whether or not the byte was written
// successfully.
virtual bool WriteByte(u8 data, size_t offset = 0);
// Writes a vector of bytes to offset in file and returns the number of bytes successfully
// written.
virtual size_t WriteBytes(std::vector<u8> data, size_t offset = 0);
// Writes an array of type T, size number_elements to offset in file.
// Returns the number of bytes (sizeof(T)*number_elements) written successfully.
template <typename T>
size_t WriteArray(T* data, size_t number_elements, size_t offset = 0) {
static_assert(std::is_trivially_copyable<T>::value,
"Data type must be trivially copyable.");
return Write(data, number_elements * sizeof(T), offset);
}
// Writes size bytes starting at memory location data to offset in file.
// Returns the number of bytes written successfully.
template <typename T>
size_t WriteBytes(T* data, size_t size, size_t offset = 0) {
static_assert(std::is_trivially_copyable<T>::value,
"Data type must be trivially copyable.");
return Write(reinterpret_cast<u8*>(data), size, offset);
}
// Writes one object of type T to offset in file.
// Returns the number of bytes written successfully (sizeof(T)).
template <typename T>
size_t WriteObject(const T& data, size_t offset = 0) {
static_assert(std::is_trivially_copyable<T>::value,
"Data type must be trivially copyable.");
return Write(&data, sizeof(T), offset);
}
// Renames the file to name. Returns whether or not the operation was successsful.
virtual bool Rename(const std::string& name) = 0;
};
// A class representing a directory in an abstract filesystem.
struct VfsDirectory : NonCopyable {
virtual ~VfsDirectory();
// Retrives the file located at path as if the current directory was root. Returns nullptr if
// not found.
virtual std::shared_ptr<VfsFile> GetFileRelative(const std::string& path) const;
// Calls GetFileRelative(path) on the root of the current directory.
virtual std::shared_ptr<VfsFile> GetFileAbsolute(const std::string& path) const;
// Retrives the directory located at path as if the current directory was root. Returns nullptr
// if not found.
virtual std::shared_ptr<VfsDirectory> GetDirectoryRelative(const std::string& path) const;
// Calls GetDirectoryRelative(path) on the root of the current directory.
virtual std::shared_ptr<VfsDirectory> GetDirectoryAbsolute(const std::string& path) const;
// Returns a vector containing all of the files in this directory.
virtual std::vector<std::shared_ptr<VfsFile>> GetFiles() const = 0;
// Returns the file with filename matching name. Returns nullptr if directory dosen't have a
// file with name.
virtual std::shared_ptr<VfsFile> GetFile(const std::string& name) const;
// Returns a vector containing all of the subdirectories in this directory.
virtual std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const = 0;
// Returns the directory with name matching name. Returns nullptr if directory dosen't have a
// directory with name.
virtual std::shared_ptr<VfsDirectory> GetSubdirectory(const std::string& name) const;
// Returns whether or not the directory can be written to.
virtual bool IsWritable() const = 0;
// Returns whether of not the directory can be read from.
virtual bool IsReadable() const = 0;
// Returns whether or not the directory is the root of the current file tree.
virtual bool IsRoot() const;
// Returns the name of the directory.
virtual std::string GetName() const = 0;
// Returns the total size of all files and subdirectories in this directory.
virtual size_t GetSize() const;
// Returns the parent directory of this directory. Returns nullptr if this directory is root or
// has no parent.
virtual std::shared_ptr<VfsDirectory> GetParentDirectory() const = 0;
// Creates a new subdirectory with name name. Returns a pointer to the new directory or nullptr
// if the operation failed.
virtual std::shared_ptr<VfsDirectory> CreateSubdirectory(const std::string& name) = 0;
// Creates a new file with name name. Returns a pointer to the new file or nullptr if the
// operation failed.
virtual std::shared_ptr<VfsFile> CreateFile(const std::string& name) = 0;
// Creates a new file at the path relative to this directory. Also creates directories if
// they do not exist and is supported by this implementation. Returns nullptr on any failure.
virtual std::shared_ptr<VfsFile> CreateFileRelative(const std::string& path);
// Creates a new file at the path relative to root of this directory. Also creates directories
// if they do not exist and is supported by this implementation. Returns nullptr on any failure.
virtual std::shared_ptr<VfsFile> CreateFileAbsolute(const std::string& path);
// Creates a new directory at the path relative to this directory. Also creates directories if
// they do not exist and is supported by this implementation. Returns nullptr on any failure.
virtual std::shared_ptr<VfsDirectory> CreateDirectoryRelative(const std::string& path);
// Creates a new directory at the path relative to root of this directory. Also creates
// directories if they do not exist and is supported by this implementation. Returns nullptr on
// any failure.
virtual std::shared_ptr<VfsDirectory> CreateDirectoryAbsolute(const std::string& path);
// Deletes the subdirectory with name and returns true on success.
virtual bool DeleteSubdirectory(const std::string& name) = 0;
// Deletes all subdirectories and files of subdirectory with name recirsively and then deletes
// the subdirectory. Returns true on success.
virtual bool DeleteSubdirectoryRecursive(const std::string& name);
// Returnes whether or not the file with name name was deleted successfully.
virtual bool DeleteFile(const std::string& name) = 0;
// Returns whether or not this directory was renamed to name.
virtual bool Rename(const std::string& name) = 0;
// Returns whether or not the file with name src was successfully copied to a new file with name
// dest.
virtual bool Copy(const std::string& src, const std::string& dest);
// Interprets the file with name file instead as a directory of type directory.
// The directory must have a constructor that takes a single argument of type
// std::shared_ptr<VfsFile>. Allows to reinterpret container files (i.e NCA, zip, XCI, etc) as a
// subdirectory in one call.
template <typename Directory>
bool InterpretAsDirectory(const std::string& file) {
auto file_p = GetFile(file);
if (file_p == nullptr)
return false;
return ReplaceFileWithSubdirectory(file, std::make_shared<Directory>(file_p));
}
protected:
// Backend for InterpretAsDirectory.
// Removes all references to file and adds a reference to dir in the directory's implementation.
virtual bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) = 0;
};
// A convenience partial-implementation of VfsDirectory that stubs out methods that should only work
// if writable. This is to avoid redundant empty methods everywhere.
struct ReadOnlyVfsDirectory : public VfsDirectory {
bool IsWritable() const override;
bool IsReadable() const override;
std::shared_ptr<VfsDirectory> CreateSubdirectory(const std::string& name) override;
std::shared_ptr<VfsFile> CreateFile(const std::string& name) override;
bool DeleteSubdirectory(const std::string& name) override;
bool DeleteFile(const std::string& name) override;
bool Rename(const std::string& name) override;
};
} // namespace FileSys

View File

@@ -0,0 +1,92 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/file_sys/vfs_offset.h"
namespace FileSys {
OffsetVfsFile::OffsetVfsFile(std::shared_ptr<VfsFile> file_, size_t size_, size_t offset_,
const std::string& name_)
: file(file_), offset(offset_), size(size_), name(name_) {}
std::string OffsetVfsFile::GetName() const {
return name.empty() ? file->GetName() : name;
}
size_t OffsetVfsFile::GetSize() const {
return size;
}
bool OffsetVfsFile::Resize(size_t new_size) {
if (offset + new_size < file->GetSize()) {
size = new_size;
} else {
auto res = file->Resize(offset + new_size);
if (!res)
return false;
size = new_size;
}
return true;
}
std::shared_ptr<VfsDirectory> OffsetVfsFile::GetContainingDirectory() const {
return file->GetContainingDirectory();
}
bool OffsetVfsFile::IsWritable() const {
return file->IsWritable();
}
bool OffsetVfsFile::IsReadable() const {
return file->IsReadable();
}
size_t OffsetVfsFile::Read(u8* data, size_t length, size_t r_offset) const {
return file->Read(data, TrimToFit(length, r_offset), offset + r_offset);
}
size_t OffsetVfsFile::Write(const u8* data, size_t length, size_t r_offset) {
return file->Write(data, TrimToFit(length, r_offset), offset + r_offset);
}
boost::optional<u8> OffsetVfsFile::ReadByte(size_t r_offset) const {
if (r_offset < size)
return file->ReadByte(offset + r_offset);
return boost::none;
}
std::vector<u8> OffsetVfsFile::ReadBytes(size_t r_size, size_t r_offset) const {
return file->ReadBytes(TrimToFit(r_size, r_offset), offset + r_offset);
}
std::vector<u8> OffsetVfsFile::ReadAllBytes() const {
return file->ReadBytes(size, offset);
}
bool OffsetVfsFile::WriteByte(u8 data, size_t r_offset) {
if (r_offset < size)
return file->WriteByte(data, offset + r_offset);
return false;
}
size_t OffsetVfsFile::WriteBytes(std::vector<u8> data, size_t r_offset) {
return file->Write(data.data(), TrimToFit(data.size(), r_offset), offset + r_offset);
}
bool OffsetVfsFile::Rename(const std::string& name) {
return file->Rename(name);
}
size_t OffsetVfsFile::GetOffset() const {
return offset;
}
size_t OffsetVfsFile::TrimToFit(size_t r_size, size_t r_offset) const {
return std::max<size_t>(std::min<size_t>(size - r_offset, r_size), 0);
}
} // namespace FileSys

View File

@@ -0,0 +1,46 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/file_sys/vfs.h"
namespace FileSys {
// An implementation of VfsFile that wraps around another VfsFile at a certain offset.
// Similar to seeking to an offset.
// If the file is writable, operations that would write past the end of the offset file will expand
// the size of this wrapper.
struct OffsetVfsFile : public VfsFile {
OffsetVfsFile(std::shared_ptr<VfsFile> file, size_t size, size_t offset = 0,
const std::string& new_name = "");
std::string GetName() const override;
size_t GetSize() const override;
bool Resize(size_t new_size) override;
std::shared_ptr<VfsDirectory> GetContainingDirectory() const override;
bool IsWritable() const override;
bool IsReadable() const override;
size_t Read(u8* data, size_t length, size_t offset) const override;
size_t Write(const u8* data, size_t length, size_t offset) override;
boost::optional<u8> ReadByte(size_t offset) const override;
std::vector<u8> ReadBytes(size_t size, size_t offset) const override;
std::vector<u8> ReadAllBytes() const override;
bool WriteByte(u8 data, size_t offset) override;
size_t WriteBytes(std::vector<u8> data, size_t offset) override;
bool Rename(const std::string& name) override;
size_t GetOffset() const;
private:
size_t TrimToFit(size_t r_size, size_t r_offset) const;
std::shared_ptr<VfsFile> file;
size_t offset;
size_t size;
std::string name;
};
} // namespace FileSys

View File

@@ -0,0 +1,177 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/common_paths.h"
#include "common/logging/log.h"
#include "core/file_sys/vfs_real.h"
namespace FileSys {
static std::string PermissionsToCharArray(Mode perms) {
std::string out;
switch (perms) {
case Mode::Read:
out += "r";
break;
case Mode::Write:
out += "r+";
break;
case Mode::Append:
out += "a";
break;
}
return out + "b";
}
RealVfsFile::RealVfsFile(const std::string& path_, Mode perms_)
: backing(path_, PermissionsToCharArray(perms_).c_str()), path(path_),
parent_path(FileUtil::GetParentPath(path_)),
path_components(FileUtil::SplitPathComponents(path_)),
parent_components(FileUtil::SliceVector(path_components, 0, path_components.size() - 1)),
perms(perms_) {}
std::string RealVfsFile::GetName() const {
return path_components.back();
}
size_t RealVfsFile::GetSize() const {
return backing.GetSize();
}
bool RealVfsFile::Resize(size_t new_size) {
return backing.Resize(new_size);
}
std::shared_ptr<VfsDirectory> RealVfsFile::GetContainingDirectory() const {
return std::make_shared<RealVfsDirectory>(parent_path, perms);
}
bool RealVfsFile::IsWritable() const {
return perms == Mode::Append || perms == Mode::Write;
}
bool RealVfsFile::IsReadable() const {
return perms == Mode::Read || perms == Mode::Write;
}
size_t RealVfsFile::Read(u8* data, size_t length, size_t offset) const {
if (!backing.Seek(offset, SEEK_SET))
return 0;
return backing.ReadBytes(data, length);
}
size_t RealVfsFile::Write(const u8* data, size_t length, size_t offset) {
if (!backing.Seek(offset, SEEK_SET))
return 0;
return backing.WriteBytes(data, length);
}
bool RealVfsFile::Rename(const std::string& name) {
const auto out = FileUtil::Rename(GetName(), name);
path = parent_path + DIR_SEP + name;
path_components = parent_components;
path_components.push_back(name);
backing = FileUtil::IOFile(path, PermissionsToCharArray(perms).c_str());
return out;
}
bool RealVfsFile::Close() {
return backing.Close();
}
RealVfsDirectory::RealVfsDirectory(const std::string& path_, Mode perms_)
: path(FileUtil::RemoveTrailingSlash(path_)), parent_path(FileUtil::GetParentPath(path)),
path_components(FileUtil::SplitPathComponents(path)),
parent_components(FileUtil::SliceVector(path_components, 0, path_components.size() - 1)),
perms(perms_) {
if (!FileUtil::Exists(path) && (perms == Mode::Write || perms == Mode::Append))
FileUtil::CreateDir(path);
unsigned size;
if (perms == Mode::Append)
return;
FileUtil::ForeachDirectoryEntry(
&size, path,
[this](unsigned* entries_out, const std::string& directory, const std::string& filename) {
std::string full_path = directory + DIR_SEP + filename;
if (FileUtil::IsDirectory(full_path))
subdirectories.emplace_back(std::make_shared<RealVfsDirectory>(full_path, perms));
else
files.emplace_back(std::make_shared<RealVfsFile>(full_path, perms));
return true;
});
}
std::vector<std::shared_ptr<VfsFile>> RealVfsDirectory::GetFiles() const {
return std::vector<std::shared_ptr<VfsFile>>(files);
}
std::vector<std::shared_ptr<VfsDirectory>> RealVfsDirectory::GetSubdirectories() const {
return std::vector<std::shared_ptr<VfsDirectory>>(subdirectories);
}
bool RealVfsDirectory::IsWritable() const {
return perms == Mode::Write || perms == Mode::Append;
}
bool RealVfsDirectory::IsReadable() const {
return perms == Mode::Read || perms == Mode::Write;
}
std::string RealVfsDirectory::GetName() const {
return path_components.back();
}
std::shared_ptr<VfsDirectory> RealVfsDirectory::GetParentDirectory() const {
if (path_components.size() <= 1)
return nullptr;
return std::make_shared<RealVfsDirectory>(parent_path, perms);
}
std::shared_ptr<VfsDirectory> RealVfsDirectory::CreateSubdirectory(const std::string& name) {
if (!FileUtil::CreateDir(path + DIR_SEP + name))
return nullptr;
subdirectories.emplace_back(std::make_shared<RealVfsDirectory>(path + DIR_SEP + name, perms));
return subdirectories.back();
}
std::shared_ptr<VfsFile> RealVfsDirectory::CreateFile(const std::string& name) {
if (!FileUtil::CreateEmptyFile(path + DIR_SEP + name))
return nullptr;
files.emplace_back(std::make_shared<RealVfsFile>(path + DIR_SEP + name, perms));
return files.back();
}
bool RealVfsDirectory::DeleteSubdirectory(const std::string& name) {
return FileUtil::DeleteDirRecursively(path + DIR_SEP + name);
}
bool RealVfsDirectory::DeleteFile(const std::string& name) {
auto file = GetFile(name);
if (file == nullptr)
return false;
files.erase(std::find(files.begin(), files.end(), file));
auto real_file = std::static_pointer_cast<RealVfsFile>(file);
real_file->Close();
return FileUtil::Delete(path + DIR_SEP + name);
}
bool RealVfsDirectory::Rename(const std::string& name) {
return FileUtil::Rename(path, parent_path + DIR_SEP + name);
}
bool RealVfsDirectory::ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) {
auto iter = std::find(files.begin(), files.end(), file);
if (iter == files.end())
return false;
files[iter - files.begin()] = files.back();
files.pop_back();
subdirectories.emplace_back(dir);
return true;
}
} // namespace FileSys

View File

@@ -0,0 +1,69 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/file_util.h"
#include "core/file_sys/mode.h"
#include "core/file_sys/vfs.h"
namespace FileSys {
// An implmentation of VfsFile that represents a file on the user's computer.
struct RealVfsFile : public VfsFile {
friend struct RealVfsDirectory;
RealVfsFile(const std::string& name, Mode perms = Mode::Read);
std::string GetName() const override;
size_t GetSize() const override;
bool Resize(size_t new_size) override;
std::shared_ptr<VfsDirectory> GetContainingDirectory() const override;
bool IsWritable() const override;
bool IsReadable() const override;
size_t Read(u8* data, size_t length, size_t offset) const override;
size_t Write(const u8* data, size_t length, size_t offset) override;
bool Rename(const std::string& name) override;
private:
bool Close();
FileUtil::IOFile backing;
std::string path;
std::string parent_path;
std::vector<std::string> path_components;
std::vector<std::string> parent_components;
Mode perms;
};
// An implementation of VfsDirectory that represents a directory on the user's computer.
struct RealVfsDirectory : public VfsDirectory {
RealVfsDirectory(const std::string& path, Mode perms);
std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;
bool IsWritable() const override;
bool IsReadable() const override;
std::string GetName() const override;
std::shared_ptr<VfsDirectory> GetParentDirectory() const override;
std::shared_ptr<VfsDirectory> CreateSubdirectory(const std::string& name) override;
std::shared_ptr<VfsFile> CreateFile(const std::string& name) override;
bool DeleteSubdirectory(const std::string& name) override;
bool DeleteFile(const std::string& name) override;
bool Rename(const std::string& name) override;
protected:
bool ReplaceFileWithSubdirectory(VirtualFile file, VirtualDir dir) override;
private:
std::string path;
std::string parent_path;
std::vector<std::string> path_components;
std::vector<std::string> parent_components;
Mode perms;
std::vector<std::shared_ptr<VfsFile>> files;
std::vector<std::shared_ptr<VfsDirectory>> subdirectories;
};
} // namespace FileSys

View File

@@ -59,7 +59,7 @@ template <typename InputDeviceType>
void RegisterFactory(const std::string& name, std::shared_ptr<Factory<InputDeviceType>> factory) {
auto pair = std::make_pair(name, std::move(factory));
if (!Impl::FactoryList<InputDeviceType>::list.insert(std::move(pair)).second) {
NGLOG_ERROR(Input, "Factory '{}' already registered", name);
LOG_ERROR(Input, "Factory '{}' already registered", name);
}
}
@@ -71,7 +71,7 @@ void RegisterFactory(const std::string& name, std::shared_ptr<Factory<InputDevic
template <typename InputDeviceType>
void UnregisterFactory(const std::string& name) {
if (Impl::FactoryList<InputDeviceType>::list.erase(name) == 0) {
NGLOG_ERROR(Input, "Factory '{}' not registered", name);
LOG_ERROR(Input, "Factory '{}' not registered", name);
}
}
@@ -88,7 +88,7 @@ std::unique_ptr<InputDeviceType> CreateDevice(const std::string& params) {
const auto pair = factory_list.find(engine);
if (pair == factory_list.end()) {
if (engine != "null") {
NGLOG_ERROR(Input, "Unknown engine name: {}", engine);
LOG_ERROR(Input, "Unknown engine name: {}", engine);
}
return std::make_unique<InputDeviceType>();
}

View File

@@ -61,10 +61,16 @@ const u32 SIGTERM = 15;
const u32 MSG_WAITALL = 8;
#endif
const u32 X30_REGISTER = 30;
const u32 LR_REGISTER = 30;
const u32 SP_REGISTER = 31;
const u32 PC_REGISTER = 32;
const u32 CPSR_REGISTER = 33;
const u32 UC_ARM64_REG_Q0 = 34;
const u32 FPSCR_REGISTER = 66;
// TODO/WiP - Used while working on support for FPU
const u32 TODO_DUMMY_REG_997 = 997;
const u32 TODO_DUMMY_REG_998 = 998;
// For sample XML files see the GDB source /gdb/features
// GDB also wants the l character at the start
@@ -130,6 +136,8 @@ static const char* target_xml =
</flags>
<reg name="cpsr" bitsize="32" type="cpsr_flags"/>
</feature>
<feature name="org.gnu.gdb.aarch64.fpu">
</feature>
</target>
)";
@@ -144,6 +152,7 @@ static u32 latest_signal = 0;
static bool memory_break = false;
static Kernel::Thread* current_thread = nullptr;
static u32 current_core = 0;
// Binding to a port within the reserved ports range (0-1023) requires root permissions,
// so default to a port outside of that range.
@@ -171,13 +180,34 @@ static std::map<u64, Breakpoint> breakpoints_execute;
static std::map<u64, Breakpoint> breakpoints_read;
static std::map<u64, Breakpoint> breakpoints_write;
struct Module {
std::string name;
PAddr beg;
PAddr end;
};
static std::vector<Module> modules;
void RegisterModule(std::string name, PAddr beg, PAddr end, bool add_elf_ext) {
Module module;
if (add_elf_ext) {
Common::SplitPath(name, nullptr, &module.name, nullptr);
module.name += ".elf";
} else {
module.name = std::move(name);
}
module.beg = beg;
module.end = end;
modules.push_back(std::move(module));
}
static Kernel::Thread* FindThreadById(int id) {
for (int core = 0; core < Core::NUM_CPU_CORES; core++) {
auto threads = Core::System::GetInstance().Scheduler(core)->GetThreadList();
for (auto thread : threads) {
for (u32 core = 0; core < Core::NUM_CPU_CORES; core++) {
const auto& threads = Core::System::GetInstance().Scheduler(core)->GetThreadList();
for (auto& thread : threads) {
if (thread->GetThreadId() == id) {
current_thread = thread.get();
return current_thread;
current_core = core;
return thread.get();
}
}
}
@@ -197,6 +227,8 @@ static u64 RegRead(int id, Kernel::Thread* thread = nullptr) {
return thread->context.pc;
} else if (id == CPSR_REGISTER) {
return thread->context.cpsr;
} else if (id > CPSR_REGISTER && id < FPSCR_REGISTER) {
return thread->context.fpu_registers[id - UC_ARM64_REG_Q0][0];
} else {
return 0;
}
@@ -215,6 +247,8 @@ static void RegWrite(int id, u64 val, Kernel::Thread* thread = nullptr) {
thread->context.pc = val;
} else if (id == CPSR_REGISTER) {
thread->context.cpsr = val;
} else if (id > CPSR_REGISTER && id < FPSCR_REGISTER) {
thread->context.fpu_registers[id - (CPSR_REGISTER + 1)][0] = val;
}
}
@@ -232,7 +266,7 @@ static u8 HexCharToValue(u8 hex) {
return hex - 'A' + 0xA;
}
NGLOG_ERROR(Debug_GDBStub, "Invalid nibble: {} ({:02X})", hex, hex);
LOG_ERROR(Debug_GDBStub, "Invalid nibble: {} ({:02X})", hex, hex);
return 0;
}
@@ -372,7 +406,7 @@ static u8 ReadByte() {
u8 c;
size_t received_size = recv(gdbserver_socket, reinterpret_cast<char*>(&c), 1, MSG_WAITALL);
if (received_size != 1) {
NGLOG_ERROR(Debug_GDBStub, "recv failed: {}", received_size);
LOG_ERROR(Debug_GDBStub, "recv failed: {}", received_size);
Shutdown();
}
@@ -413,8 +447,8 @@ static void RemoveBreakpoint(BreakpointType type, PAddr addr) {
auto bp = p.find(static_cast<u64>(addr));
if (bp != p.end()) {
NGLOG_DEBUG(Debug_GDBStub, "gdb: removed a breakpoint: {:016X} bytes at {:016X} of type {}",
bp->second.len, bp->second.addr, static_cast<int>(type));
LOG_DEBUG(Debug_GDBStub, "gdb: removed a breakpoint: {:016X} bytes at {:016X} of type {}",
bp->second.len, bp->second.addr, static_cast<int>(type));
p.erase(static_cast<u64>(addr));
}
}
@@ -459,10 +493,10 @@ bool CheckBreakpoint(PAddr addr, BreakpointType type) {
}
if (bp->second.active && (addr >= bp->second.addr && addr < bp->second.addr + len)) {
NGLOG_DEBUG(Debug_GDBStub,
"Found breakpoint type {} @ {:016X}, range: {:016X}"
" - {:016X} ({:X} bytes)",
static_cast<int>(type), addr, bp->second.addr, bp->second.addr + len, len);
LOG_DEBUG(Debug_GDBStub,
"Found breakpoint type {} @ {:016X}, range: {:016X}"
" - {:016X} ({:X} bytes)",
static_cast<int>(type), addr, bp->second.addr, bp->second.addr + len, len);
return true;
}
}
@@ -478,7 +512,7 @@ bool CheckBreakpoint(PAddr addr, BreakpointType type) {
static void SendPacket(const char packet) {
size_t sent_size = send(gdbserver_socket, &packet, 1, 0);
if (sent_size != 1) {
NGLOG_ERROR(Debug_GDBStub, "send failed");
LOG_ERROR(Debug_GDBStub, "send failed");
}
}
@@ -492,13 +526,13 @@ static void SendReply(const char* reply) {
return;
}
NGLOG_DEBUG(Debug_GDBStub, "Reply: {}", reply);
LOG_DEBUG(Debug_GDBStub, "Reply: {}", reply);
memset(command_buffer, 0, sizeof(command_buffer));
command_length = static_cast<u32>(strlen(reply));
if (command_length + 4 > sizeof(command_buffer)) {
NGLOG_ERROR(Debug_GDBStub, "command_buffer overflow in SendReply");
LOG_ERROR(Debug_GDBStub, "command_buffer overflow in SendReply");
return;
}
@@ -515,7 +549,7 @@ static void SendReply(const char* reply) {
while (left > 0) {
int sent_size = send(gdbserver_socket, reinterpret_cast<char*>(ptr), left, 0);
if (sent_size < 0) {
NGLOG_ERROR(Debug_GDBStub, "gdb: send failed");
LOG_ERROR(Debug_GDBStub, "gdb: send failed");
return Shutdown();
}
@@ -526,7 +560,7 @@ static void SendReply(const char* reply) {
/// Handle query command from gdb client.
static void HandleQuery() {
NGLOG_DEBUG(Debug_GDBStub, "gdb: query '{}'", command_buffer + 1);
LOG_DEBUG(Debug_GDBStub, "gdb: query '{}'", command_buffer + 1);
const char* query = reinterpret_cast<const char*>(command_buffer + 1);
@@ -534,7 +568,11 @@ static void HandleQuery() {
SendReply("T0");
} else if (strncmp(query, "Supported", strlen("Supported")) == 0) {
// PacketSize needs to be large enough for target xml
SendReply("PacketSize=2000;qXfer:features:read+");
std::string buffer = "PacketSize=2000;qXfer:features:read+;qXfer:threads:read+";
if (!modules.empty()) {
buffer += ";qXfer:libraries:read+";
}
SendReply(buffer.c_str());
} else if (strncmp(query, "Xfer:features:read:target.xml:",
strlen("Xfer:features:read:target.xml:")) == 0) {
SendReply(target_xml);
@@ -543,9 +581,9 @@ static void HandleQuery() {
SendReply(buffer.c_str());
} else if (strncmp(query, "fThreadInfo", strlen("fThreadInfo")) == 0) {
std::string val = "m";
for (int core = 0; core < Core::NUM_CPU_CORES; core++) {
auto threads = Core::System::GetInstance().Scheduler(core)->GetThreadList();
for (auto thread : threads) {
for (u32 core = 0; core < Core::NUM_CPU_CORES; core++) {
const auto& threads = Core::System::GetInstance().Scheduler(core)->GetThreadList();
for (const auto& thread : threads) {
val += fmt::format("{:x}", thread->GetThreadId());
val += ",";
}
@@ -554,6 +592,31 @@ static void HandleQuery() {
SendReply(val.c_str());
} else if (strncmp(query, "sThreadInfo", strlen("sThreadInfo")) == 0) {
SendReply("l");
} else if (strncmp(query, "Xfer:threads:read", strlen("Xfer:threads:read")) == 0) {
std::string buffer;
buffer += "l<?xml version=\"1.0\"?>";
buffer += "<threads>";
for (u32 core = 0; core < Core::NUM_CPU_CORES; core++) {
const auto& threads = Core::System::GetInstance().Scheduler(core)->GetThreadList();
for (const auto& thread : threads) {
buffer +=
fmt::format(R"*(<thread id="{:x}" core="{:d}" name="Thread {:x}"></thread>)*",
thread->GetThreadId(), core, thread->GetThreadId());
}
}
buffer += "</threads>";
SendReply(buffer.c_str());
} else if (strncmp(query, "Xfer:libraries:read", strlen("Xfer:libraries:read")) == 0) {
std::string buffer;
buffer += "l<?xml version=\"1.0\"?>";
buffer += "<library-list>";
for (const auto& module : modules) {
buffer +=
fmt::format(R"*("<library name = "{}"><segment address = "0x{:x}"/></library>)*",
module.name, module.beg);
}
buffer += "</library-list>";
SendReply(buffer.c_str());
} else {
SendReply("");
}
@@ -561,33 +624,27 @@ static void HandleQuery() {
/// Handle set thread command from gdb client.
static void HandleSetThread() {
if (memcmp(command_buffer, "Hc", 2) == 0 || memcmp(command_buffer, "Hg", 2) == 0) {
int thread_id = -1;
if (command_buffer[2] != '-') {
thread_id = static_cast<int>(HexToInt(
command_buffer + 2,
command_length - 2 /*strlen(reinterpret_cast<char*>(command_buffer) + 2)*/));
}
if (thread_id >= 1) {
current_thread = FindThreadById(thread_id);
}
if (!current_thread) {
thread_id = 1;
current_thread = FindThreadById(thread_id);
}
if (current_thread) {
SendReply("OK");
return;
}
int thread_id = -1;
if (command_buffer[2] != '-') {
thread_id = static_cast<int>(HexToInt(command_buffer + 2, command_length - 2));
}
if (thread_id >= 1) {
current_thread = FindThreadById(thread_id);
}
if (!current_thread) {
thread_id = 1;
current_thread = FindThreadById(thread_id);
}
if (current_thread) {
SendReply("OK");
return;
}
SendReply("E01");
}
/// Handle thread alive command from gdb client.
static void HandleThreadAlive() {
int thread_id = static_cast<int>(
HexToInt(command_buffer + 1,
command_length - 1 /*strlen(reinterpret_cast<char*>(command_buffer) + 1)*/));
int thread_id = static_cast<int>(HexToInt(command_buffer + 1, command_length - 1));
if (thread_id == 0) {
thread_id = 1;
}
@@ -610,16 +667,23 @@ static void SendSignal(Kernel::Thread* thread, u32 signal, bool full = true) {
latest_signal = signal;
std::string buffer;
if (full) {
buffer = fmt::format("T{:02x}{:02x}:{:016x};{:02x}:{:016x};", latest_signal, PC_REGISTER,
Common::swap64(RegRead(PC_REGISTER, thread)), SP_REGISTER,
Common::swap64(RegRead(SP_REGISTER, thread)));
} else {
buffer = fmt::format("T{:02x};", latest_signal);
if (!thread) {
full = false;
}
buffer += fmt::format("thread:{:x};", thread->GetThreadId());
std::string buffer;
if (full) {
buffer = fmt::format("T{:02x}{:02x}:{:016x};{:02x}:{:016x};{:02x}:{:016x}", latest_signal,
PC_REGISTER, Common::swap64(RegRead(PC_REGISTER, thread)), SP_REGISTER,
Common::swap64(RegRead(SP_REGISTER, thread)), LR_REGISTER,
Common::swap64(RegRead(LR_REGISTER, thread)));
} else {
buffer = fmt::format("T{:02x}", latest_signal);
}
if (thread) {
buffer += fmt::format(";thread:{:x};", thread->GetThreadId());
}
SendReply(buffer.c_str());
}
@@ -634,18 +698,18 @@ static void ReadCommand() {
// ignore ack
return;
} else if (c == 0x03) {
NGLOG_INFO(Debug_GDBStub, "gdb: found break command");
LOG_INFO(Debug_GDBStub, "gdb: found break command");
halt_loop = true;
SendSignal(current_thread, SIGTRAP);
return;
} else if (c != GDB_STUB_START) {
NGLOG_DEBUG(Debug_GDBStub, "gdb: read invalid byte {:02X}", c);
LOG_DEBUG(Debug_GDBStub, "gdb: read invalid byte {:02X}", c);
return;
}
while ((c = ReadByte()) != GDB_STUB_END) {
if (command_length >= sizeof(command_buffer)) {
NGLOG_ERROR(Debug_GDBStub, "gdb: command_buffer overflow");
LOG_ERROR(Debug_GDBStub, "gdb: command_buffer overflow");
SendPacket(GDB_STUB_NACK);
return;
}
@@ -658,10 +722,9 @@ static void ReadCommand() {
u8 checksum_calculated = CalculateChecksum(command_buffer, command_length);
if (checksum_received != checksum_calculated) {
NGLOG_ERROR(
Debug_GDBStub,
"gdb: invalid checksum: calculated {:02X} and read {:02X} for ${}# (length: {})",
checksum_calculated, checksum_received, command_buffer, command_length);
LOG_ERROR(Debug_GDBStub,
"gdb: invalid checksum: calculated {:02X} and read {:02X} for ${}# (length: {})",
checksum_calculated, checksum_received, command_buffer, command_length);
command_length = 0;
@@ -688,7 +751,7 @@ static bool IsDataAvailable() {
t.tv_usec = 0;
if (select(gdbserver_socket + 1, &fd_socket, nullptr, nullptr, &t) < 0) {
NGLOG_ERROR(Debug_GDBStub, "select failed");
LOG_ERROR(Debug_GDBStub, "select failed");
return false;
}
@@ -712,8 +775,12 @@ static void ReadRegister() {
LongToGdbHex(reply, RegRead(id, current_thread));
} else if (id == CPSR_REGISTER) {
IntToGdbHex(reply, (u32)RegRead(id, current_thread));
} else if (id >= UC_ARM64_REG_Q0 && id < FPSCR_REGISTER) {
LongToGdbHex(reply, RegRead(id, current_thread));
} else if (id == FPSCR_REGISTER) {
LongToGdbHex(reply, RegRead(TODO_DUMMY_REG_998, current_thread));
} else {
return SendReply("E01");
LongToGdbHex(reply, RegRead(TODO_DUMMY_REG_997, current_thread));
}
SendReply(reinterpret_cast<char*>(reply));
@@ -730,7 +797,7 @@ static void ReadRegisters() {
LongToGdbHex(bufptr + reg * 16, RegRead(reg, current_thread));
}
bufptr += (32 * 16);
bufptr += 32 * 16;
LongToGdbHex(bufptr, RegRead(PC_REGISTER, current_thread));
@@ -740,6 +807,16 @@ static void ReadRegisters() {
bufptr += 8;
for (int reg = UC_ARM64_REG_Q0; reg <= UC_ARM64_REG_Q0 + 31; reg++) {
LongToGdbHex(bufptr + reg * 16, RegRead(reg, current_thread));
}
bufptr += 32 * 32;
LongToGdbHex(bufptr, RegRead(TODO_DUMMY_REG_998, current_thread));
bufptr += 8;
SendReply(reinterpret_cast<char*>(buffer));
}
@@ -760,10 +837,17 @@ static void WriteRegister() {
RegWrite(id, GdbHexToLong(buffer_ptr), current_thread);
} else if (id == CPSR_REGISTER) {
RegWrite(id, GdbHexToInt(buffer_ptr), current_thread);
} else if (id >= UC_ARM64_REG_Q0 && id < FPSCR_REGISTER) {
RegWrite(id, GdbHexToLong(buffer_ptr), current_thread);
} else if (id == FPSCR_REGISTER) {
RegWrite(TODO_DUMMY_REG_998, GdbHexToLong(buffer_ptr), current_thread);
} else {
return SendReply("E01");
RegWrite(TODO_DUMMY_REG_997, GdbHexToLong(buffer_ptr), current_thread);
}
// Update Unicorn context skipping scheduler, no running threads at this point
Core::System::GetInstance().ArmInterface(current_core).LoadContext(current_thread->context);
SendReply("OK");
}
@@ -774,18 +858,25 @@ static void WriteRegisters() {
if (command_buffer[0] != 'G')
return SendReply("E01");
for (int i = 0, reg = 0; reg <= CPSR_REGISTER; i++, reg++) {
for (int i = 0, reg = 0; reg <= FPSCR_REGISTER; i++, reg++) {
if (reg <= SP_REGISTER) {
RegWrite(reg, GdbHexToLong(buffer_ptr + i * 16), current_thread);
} else if (reg == PC_REGISTER) {
RegWrite(PC_REGISTER, GdbHexToLong(buffer_ptr + i * 16), current_thread);
} else if (reg == CPSR_REGISTER) {
RegWrite(CPSR_REGISTER, GdbHexToInt(buffer_ptr + i * 16), current_thread);
} else if (reg >= UC_ARM64_REG_Q0 && reg < FPSCR_REGISTER) {
RegWrite(reg, GdbHexToLong(buffer_ptr + i * 16), current_thread);
} else if (reg == FPSCR_REGISTER) {
RegWrite(TODO_DUMMY_REG_998, GdbHexToLong(buffer_ptr + i * 16), current_thread);
} else {
UNIMPLEMENTED();
}
}
// Update Unicorn context skipping scheduler, no running threads at this point
Core::System::GetInstance().ArmInterface(current_core).LoadContext(current_thread->context);
SendReply("OK");
}
@@ -801,12 +892,16 @@ static void ReadMemory() {
u64 len =
HexToLong(start_offset, static_cast<u64>((command_buffer + command_length) - start_offset));
NGLOG_DEBUG(Debug_GDBStub, "gdb: addr: {:016X} len: {:016X}", addr, len);
LOG_DEBUG(Debug_GDBStub, "gdb: addr: {:016X} len: {:016X}", addr, len);
if (len * 2 > sizeof(reply)) {
SendReply("E01");
}
if (addr < Memory::PROCESS_IMAGE_VADDR || addr >= Memory::MAP_REGION_VADDR_END) {
return SendReply("E00");
}
if (!Memory::IsValidVirtualAddress(addr)) {
return SendReply("E00");
}
@@ -841,16 +936,18 @@ static void WriteMemory() {
}
void Break(bool is_memory_break) {
if (!halt_loop) {
halt_loop = true;
send_trap = true;
}
send_trap = true;
memory_break = is_memory_break;
}
/// Tell the CPU that it should perform a single step.
static void Step() {
if (command_length > 1) {
RegWrite(PC_REGISTER, GdbHexToLong(command_buffer + 1), current_thread);
// Update Unicorn context skipping scheduler, no running threads at this point
Core::System::GetInstance().ArmInterface(current_core).LoadContext(current_thread->context);
}
step_loop = true;
halt_loop = true;
send_trap = true;
@@ -888,8 +985,8 @@ static bool CommitBreakpoint(BreakpointType type, PAddr addr, u64 len) {
breakpoint.len = len;
p.insert({addr, breakpoint});
NGLOG_DEBUG(Debug_GDBStub, "gdb: added {} breakpoint: {:016X} bytes at {:016X}",
static_cast<int>(type), breakpoint.len, breakpoint.addr);
LOG_DEBUG(Debug_GDBStub, "gdb: added {} breakpoint: {:016X} bytes at {:016X}",
static_cast<int>(type), breakpoint.len, breakpoint.addr);
return true;
}
@@ -996,7 +1093,7 @@ void HandlePacket() {
return;
}
NGLOG_DEBUG(Debug_GDBStub, "Packet: {}", command_buffer);
LOG_DEBUG(Debug_GDBStub, "Packet: {}", command_buffer);
switch (command_buffer[0]) {
case 'q':
@@ -1010,7 +1107,7 @@ void HandlePacket() {
break;
case 'k':
Shutdown();
NGLOG_INFO(Debug_GDBStub, "killed by gdb");
LOG_INFO(Debug_GDBStub, "killed by gdb");
return;
case 'g':
ReadRegisters();
@@ -1091,8 +1188,10 @@ static void Init(u16 port) {
breakpoints_read.clear();
breakpoints_write.clear();
modules.clear();
// Start gdb server
NGLOG_INFO(Debug_GDBStub, "Starting GDB server on port {}...", port);
LOG_INFO(Debug_GDBStub, "Starting GDB server on port {}...", port);
sockaddr_in saddr_server = {};
saddr_server.sin_family = AF_INET;
@@ -1105,28 +1204,28 @@ static void Init(u16 port) {
int tmpsock = static_cast<int>(socket(PF_INET, SOCK_STREAM, 0));
if (tmpsock == -1) {
NGLOG_ERROR(Debug_GDBStub, "Failed to create gdb socket");
LOG_ERROR(Debug_GDBStub, "Failed to create gdb socket");
}
// Set socket to SO_REUSEADDR so it can always bind on the same port
int reuse_enabled = 1;
if (setsockopt(tmpsock, SOL_SOCKET, SO_REUSEADDR, (const char*)&reuse_enabled,
sizeof(reuse_enabled)) < 0) {
NGLOG_ERROR(Debug_GDBStub, "Failed to set gdb socket option");
LOG_ERROR(Debug_GDBStub, "Failed to set gdb socket option");
}
const sockaddr* server_addr = reinterpret_cast<const sockaddr*>(&saddr_server);
socklen_t server_addrlen = sizeof(saddr_server);
if (bind(tmpsock, server_addr, server_addrlen) < 0) {
NGLOG_ERROR(Debug_GDBStub, "Failed to bind gdb socket");
LOG_ERROR(Debug_GDBStub, "Failed to bind gdb socket");
}
if (listen(tmpsock, 1) < 0) {
NGLOG_ERROR(Debug_GDBStub, "Failed to listen to gdb socket");
LOG_ERROR(Debug_GDBStub, "Failed to listen to gdb socket");
}
// Wait for gdb to connect
NGLOG_INFO(Debug_GDBStub, "Waiting for gdb to connect...");
LOG_INFO(Debug_GDBStub, "Waiting for gdb to connect...");
sockaddr_in saddr_client;
sockaddr* client_addr = reinterpret_cast<sockaddr*>(&saddr_client);
socklen_t client_addrlen = sizeof(saddr_client);
@@ -1137,9 +1236,9 @@ static void Init(u16 port) {
halt_loop = false;
step_loop = false;
NGLOG_ERROR(Debug_GDBStub, "Failed to accept gdb client");
LOG_ERROR(Debug_GDBStub, "Failed to accept gdb client");
} else {
NGLOG_INFO(Debug_GDBStub, "Client connected.");
LOG_INFO(Debug_GDBStub, "Client connected.");
saddr_client.sin_addr.s_addr = ntohl(saddr_client.sin_addr.s_addr);
}
@@ -1158,7 +1257,7 @@ void Shutdown() {
return;
}
NGLOG_INFO(Debug_GDBStub, "Stopping GDB ...");
LOG_INFO(Debug_GDBStub, "Stopping GDB ...");
if (gdbserver_socket != -1) {
shutdown(gdbserver_socket, SHUT_RDWR);
gdbserver_socket = -1;
@@ -1168,7 +1267,7 @@ void Shutdown() {
WSACleanup();
#endif
NGLOG_INFO(Debug_GDBStub, "GDB stopped.");
LOG_INFO(Debug_GDBStub, "GDB stopped.");
}
bool IsServerEnabled() {
@@ -1193,8 +1292,12 @@ void SetCpuStepFlag(bool is_step) {
void SendTrap(Kernel::Thread* thread, int trap) {
if (send_trap) {
if (!halt_loop || current_thread == thread) {
current_thread = thread;
SendSignal(thread, trap);
}
halt_loop = true;
send_trap = false;
SendSignal(thread, trap);
}
}
}; // namespace GDBStub

View File

@@ -6,6 +6,7 @@
#pragma once
#include <string>
#include "common/common_types.h"
#include "core/hle/kernel/thread.h"
@@ -51,6 +52,9 @@ bool IsServerEnabled();
/// Returns true if there is an active socket connection.
bool IsConnected();
/// Register module.
void RegisterModule(std::string name, PAddr beg, PAddr end, bool add_elf_ext = true);
/**
* Signal to the gdbstub server that it should halt CPU execution.
*
@@ -80,10 +84,10 @@ BreakpointAddress GetNextBreakpointFromAddress(PAddr addr, GDBStub::BreakpointTy
*/
bool CheckBreakpoint(PAddr addr, GDBStub::BreakpointType type);
// If set to true, the CPU will halt at the beginning of the next CPU loop.
/// If set to true, the CPU will halt at the beginning of the next CPU loop.
bool GetCpuHaltFlag();
// If set to true and the CPU is halted, the CPU will step one instruction.
/// If set to true and the CPU is halted, the CPU will step one instruction.
bool GetCpuStepFlag();
/**

View File

@@ -115,7 +115,7 @@ ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 valu
s32 updated_value;
if (waiting_threads.size() == 0) {
updated_value = value - 1;
} else if (num_to_wake <= 0 || waiting_threads.size() <= num_to_wake) {
} else if (num_to_wake <= 0 || waiting_threads.size() <= static_cast<u32>(num_to_wake)) {
updated_value = value + 1;
} else {
updated_value = value;
@@ -140,7 +140,9 @@ ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout, bool
s32 cur_value = static_cast<s32>(Memory::Read32(address));
if (cur_value < value) {
Memory::Write32(address, static_cast<u32>(cur_value - 1));
if (should_decrement) {
Memory::Write32(address, static_cast<u32>(cur_value - 1));
}
} else {
return ERR_INVALID_STATE;
}

View File

@@ -26,7 +26,7 @@ ResultVal<Handle> HandleTable::Create(SharedPtr<Object> obj) {
u16 slot = next_free_slot;
if (slot >= generations.size()) {
NGLOG_ERROR(Kernel, "Unable to allocate Handle, too many slots in use.");
LOG_ERROR(Kernel, "Unable to allocate Handle, too many slots in use.");
return ERR_OUT_OF_HANDLES;
}
next_free_slot = generations[slot];
@@ -48,7 +48,7 @@ ResultVal<Handle> HandleTable::Create(SharedPtr<Object> obj) {
ResultVal<Handle> HandleTable::Duplicate(Handle handle) {
SharedPtr<Object> object = GetGeneric(handle);
if (object == nullptr) {
NGLOG_ERROR(Kernel, "Tried to duplicate invalid handle: {:08X}", handle);
LOG_ERROR(Kernel, "Tried to duplicate invalid handle: {:08X}", handle);
return ERR_INVALID_HANDLE;
}
return Create(std::move(object));

View File

@@ -29,7 +29,8 @@ void SessionRequestHandler::ClientDisconnected(SharedPtr<ServerSession> server_s
SharedPtr<Event> HLERequestContext::SleepClientThread(SharedPtr<Thread> thread,
const std::string& reason, u64 timeout,
WakeupCallback&& callback) {
WakeupCallback&& callback,
Kernel::SharedPtr<Kernel::Event> event) {
// Put the client thread to sleep until the wait event is signaled or the timeout expires.
thread->wakeup_callback =
@@ -41,7 +42,12 @@ SharedPtr<Event> HLERequestContext::SleepClientThread(SharedPtr<Thread> thread,
return true;
};
auto event = Kernel::Event::Create(Kernel::ResetType::OneShot, "HLE Pause Event: " + reason);
if (!event) {
// Create event if not provided
event = Kernel::Event::Create(Kernel::ResetType::OneShot, "HLE Pause Event: " + reason);
}
event->Clear();
thread->status = THREADSTATUS_WAIT_HLE_EVENT;
thread->wait_objects = {event};
event->AddWaitingThread(thread);
@@ -120,7 +126,7 @@ void HLERequestContext::ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming) {
std::make_shared<IPC::DomainMessageHeader>(rp.PopRaw<IPC::DomainMessageHeader>());
} else {
if (Session()->IsDomain())
NGLOG_WARNING(IPC, "Domain request has no DomainMessageHeader!");
LOG_WARNING(IPC, "Domain request has no DomainMessageHeader!");
}
}
@@ -214,8 +220,8 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) {
(sizeof(IPC::CommandHeader) + sizeof(IPC::HandleDescriptorHeader)) / sizeof(u32);
ASSERT_MSG(!handle_descriptor_header->send_current_pid, "Sending PID is not implemented");
ASSERT_MSG(copy_objects.size() == handle_descriptor_header->num_handles_to_copy);
ASSERT_MSG(move_objects.size() == handle_descriptor_header->num_handles_to_move);
ASSERT(copy_objects.size() == handle_descriptor_header->num_handles_to_copy);
ASSERT(move_objects.size() == handle_descriptor_header->num_handles_to_move);
// We don't make a distinction between copy and move handles when translating since HLE
// services don't deal with handles directly. However, the guest applications might check
@@ -272,15 +278,15 @@ std::vector<u8> HLERequestContext::ReadBuffer(int buffer_index) const {
size_t HLERequestContext::WriteBuffer(const void* buffer, size_t size, int buffer_index) const {
if (size == 0) {
NGLOG_WARNING(Core, "skip empty buffer write");
LOG_WARNING(Core, "skip empty buffer write");
return 0;
}
const bool is_buffer_b{BufferDescriptorB().size() && BufferDescriptorB()[buffer_index].Size()};
const size_t buffer_size{GetWriteBufferSize(buffer_index)};
if (size > buffer_size) {
NGLOG_CRITICAL(Core, "size ({:016X}) is greater than buffer_size ({:016X})", size,
buffer_size);
LOG_CRITICAL(Core, "size ({:016X}) is greater than buffer_size ({:016X})", size,
buffer_size);
size = buffer_size; // TODO(bunnei): This needs to be HW tested
}

View File

@@ -118,10 +118,12 @@ public:
* @param callback Callback to be invoked when the thread is resumed. This callback must write
* the entire command response once again, regardless of the state of it before this function
* was called.
* @param event Event to use to wake up the thread. If unspecified, an event will be created.
* @returns Event that when signaled will resume the thread and call the callback function.
*/
SharedPtr<Event> SleepClientThread(SharedPtr<Thread> thread, const std::string& reason,
u64 timeout, WakeupCallback&& callback);
u64 timeout, WakeupCallback&& callback,
Kernel::SharedPtr<Kernel::Event> event = nullptr);
void ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming);

View File

@@ -54,7 +54,7 @@ void Process::ParseKernelCaps(const u32* kernel_caps, size_t len) {
continue;
} else if ((type & 0xF00) == 0xE00) { // 0x0FFF
// Allowed interrupts list
NGLOG_WARNING(Loader, "ExHeader allowed interrupts list ignored");
LOG_WARNING(Loader, "ExHeader allowed interrupts list ignored");
} else if ((type & 0xF80) == 0xF00) { // 0x07FF
// Allowed syscalls mask
unsigned int index = ((descriptor >> 24) & 7) * 24;
@@ -74,7 +74,7 @@ void Process::ParseKernelCaps(const u32* kernel_caps, size_t len) {
} else if ((type & 0xFFE) == 0xFF8) { // 0x001F
// Mapped memory range
if (i + 1 >= len || ((kernel_caps[i + 1] >> 20) & 0xFFE) != 0xFF8) {
NGLOG_WARNING(Loader, "Incomplete exheader memory range descriptor ignored.");
LOG_WARNING(Loader, "Incomplete exheader memory range descriptor ignored.");
continue;
}
u32 end_desc = kernel_caps[i + 1];
@@ -109,9 +109,9 @@ void Process::ParseKernelCaps(const u32* kernel_caps, size_t len) {
int minor = kernel_version & 0xFF;
int major = (kernel_version >> 8) & 0xFF;
NGLOG_INFO(Loader, "ExHeader kernel version: {}.{}", major, minor);
LOG_INFO(Loader, "ExHeader kernel version: {}.{}", major, minor);
} else {
NGLOG_ERROR(Loader, "Unhandled kernel caps descriptor: 0x{:08X}", descriptor);
LOG_ERROR(Loader, "Unhandled kernel caps descriptor: 0x{:08X}", descriptor);
}
}
}

View File

@@ -29,7 +29,7 @@ SharedPtr<ResourceLimit> ResourceLimit::GetForCategory(ResourceLimitCategory cat
case ResourceLimitCategory::OTHER:
return resource_limits[static_cast<u8>(category)];
default:
NGLOG_CRITICAL(Kernel, "Unknown resource limit category");
LOG_CRITICAL(Kernel, "Unknown resource limit category");
UNREACHABLE();
}
}
@@ -55,7 +55,7 @@ s32 ResourceLimit::GetCurrentResourceValue(ResourceType resource) const {
case ResourceType::CPUTime:
return current_cpu_time;
default:
NGLOG_ERROR(Kernel, "Unknown resource type={:08X}", static_cast<u32>(resource));
LOG_ERROR(Kernel, "Unknown resource type={:08X}", static_cast<u32>(resource));
UNIMPLEMENTED();
return 0;
}
@@ -84,7 +84,7 @@ u32 ResourceLimit::GetMaxResourceValue(ResourceType resource) const {
case ResourceType::CPUTime:
return max_cpu_time;
default:
NGLOG_ERROR(Kernel, "Unknown resource type={:08X}", static_cast<u32>(resource));
LOG_ERROR(Kernel, "Unknown resource type={:08X}", static_cast<u32>(resource));
UNIMPLEMENTED();
return 0;
}

View File

@@ -85,6 +85,7 @@ void Scheduler::SwitchContext(Thread* new_thread) {
cpu_core->LoadContext(new_thread->context);
cpu_core->SetTlsAddress(new_thread->GetTLSAddress());
cpu_core->ClearExclusiveState();
} else {
current_thread = nullptr;
// Note: We do not reset the current process and current page table when idling because
@@ -99,11 +100,11 @@ void Scheduler::Reschedule() {
Thread* next = PopNextReadyThread();
if (cur && next) {
NGLOG_TRACE(Kernel, "context switch {} -> {}", cur->GetObjectId(), next->GetObjectId());
LOG_TRACE(Kernel, "context switch {} -> {}", cur->GetObjectId(), next->GetObjectId());
} else if (cur) {
NGLOG_TRACE(Kernel, "context switch {} -> idle", cur->GetObjectId());
LOG_TRACE(Kernel, "context switch {} -> idle", cur->GetObjectId());
} else if (next) {
NGLOG_TRACE(Kernel, "context switch idle -> {}", next->GetObjectId());
LOG_TRACE(Kernel, "context switch idle -> {}", next->GetObjectId());
}
SwitchContext(next);

View File

@@ -71,7 +71,7 @@ ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& con
return domain_request_handlers[object_id - 1]->HandleSyncRequest(context);
case IPC::DomainMessageHeader::CommandType::CloseVirtualHandle: {
NGLOG_DEBUG(IPC, "CloseVirtualHandle, object_id=0x{:08X}", object_id);
LOG_DEBUG(IPC, "CloseVirtualHandle, object_id=0x{:08X}", object_id);
domain_request_handlers[object_id - 1] = nullptr;
@@ -81,8 +81,8 @@ ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& con
}
}
NGLOG_CRITICAL(IPC, "Unknown domain command={}",
static_cast<int>(domain_message_header->command.Value()));
LOG_CRITICAL(IPC, "Unknown domain command={}",
static_cast<int>(domain_message_header->command.Value()));
ASSERT(false);
}

View File

@@ -107,16 +107,16 @@ ResultCode SharedMemory::Map(Process* target_process, VAddr address, MemoryPermi
// Error out if the requested permissions don't match what the creator process allows.
if (static_cast<u32>(permissions) & ~static_cast<u32>(own_other_permissions)) {
NGLOG_ERROR(Kernel, "cannot map id={}, address=0x{:X} name={}, permissions don't match",
GetObjectId(), address, name);
LOG_ERROR(Kernel, "cannot map id={}, address=0x{:X} name={}, permissions don't match",
GetObjectId(), address, name);
return ERR_INVALID_COMBINATION;
}
// Error out if the provided permissions are not compatible with what the creator process needs.
if (other_permissions != MemoryPermission::DontCare &&
static_cast<u32>(this->permissions) & ~static_cast<u32>(other_permissions)) {
NGLOG_ERROR(Kernel, "cannot map id={}, address=0x{:X} name={}, permissions don't match",
GetObjectId(), address, name);
LOG_ERROR(Kernel, "cannot map id={}, address=0x{:X} name={}, permissions don't match",
GetObjectId(), address, name);
return ERR_WRONG_PERMISSION;
}
@@ -131,7 +131,7 @@ ResultCode SharedMemory::Map(Process* target_process, VAddr address, MemoryPermi
auto result = target_process->vm_manager.MapMemoryBlock(
target_address, backing_block, backing_block_offset, size, MemoryState::Shared);
if (result.Failed()) {
NGLOG_ERROR(
LOG_ERROR(
Kernel,
"cannot map id={}, target_address=0x{:X} name={}, error mapping to virtual memory",
GetObjectId(), target_address, name);

View File

@@ -32,7 +32,7 @@ namespace Kernel {
/// Set the process heap to a given Size. It can both extend and shrink the heap.
static ResultCode SetHeapSize(VAddr* heap_addr, u64 heap_size) {
NGLOG_TRACE(Kernel_SVC, "called, heap_size=0x{:X}", heap_size);
LOG_TRACE(Kernel_SVC, "called, heap_size=0x{:X}", heap_size);
auto& process = *Core::CurrentProcess();
CASCADE_RESULT(*heap_addr,
process.HeapAllocate(Memory::HEAP_VADDR, heap_size, VMAPermission::ReadWrite));
@@ -40,21 +40,21 @@ static ResultCode SetHeapSize(VAddr* heap_addr, u64 heap_size) {
}
static ResultCode SetMemoryAttribute(VAddr addr, u64 size, u32 state0, u32 state1) {
NGLOG_WARNING(Kernel_SVC, "(STUBBED) called, addr=0x{:X}", addr);
LOG_WARNING(Kernel_SVC, "(STUBBED) called, addr=0x{:X}", addr);
return RESULT_SUCCESS;
}
/// Maps a memory range into a different range.
static ResultCode MapMemory(VAddr dst_addr, VAddr src_addr, u64 size) {
NGLOG_TRACE(Kernel_SVC, "called, dst_addr=0x{:X}, src_addr=0x{:X}, size=0x{:X}", dst_addr,
src_addr, size);
LOG_TRACE(Kernel_SVC, "called, dst_addr=0x{:X}, src_addr=0x{:X}, size=0x{:X}", dst_addr,
src_addr, size);
return Core::CurrentProcess()->MirrorMemory(dst_addr, src_addr, size);
}
/// Unmaps a region that was previously mapped with svcMapMemory
static ResultCode UnmapMemory(VAddr dst_addr, VAddr src_addr, u64 size) {
NGLOG_TRACE(Kernel_SVC, "called, dst_addr=0x{:X}, src_addr=0x{:X}, size=0x{:X}", dst_addr,
src_addr, size);
LOG_TRACE(Kernel_SVC, "called, dst_addr=0x{:X}, src_addr=0x{:X}, size=0x{:X}", dst_addr,
src_addr, size);
return Core::CurrentProcess()->UnmapMemory(dst_addr, src_addr, size);
}
@@ -69,11 +69,11 @@ static ResultCode ConnectToNamedPort(Handle* out_handle, VAddr port_name_address
if (port_name.size() > PortNameMaxLength)
return ERR_PORT_NAME_TOO_LONG;
NGLOG_TRACE(Kernel_SVC, "called port_name={}", port_name);
LOG_TRACE(Kernel_SVC, "called port_name={}", port_name);
auto it = Service::g_kernel_named_ports.find(port_name);
if (it == Service::g_kernel_named_ports.end()) {
NGLOG_WARNING(Kernel_SVC, "tried to connect to unknown port: {}", port_name);
LOG_WARNING(Kernel_SVC, "tried to connect to unknown port: {}", port_name);
return ERR_NOT_FOUND;
}
@@ -91,11 +91,11 @@ static ResultCode ConnectToNamedPort(Handle* out_handle, VAddr port_name_address
static ResultCode SendSyncRequest(Handle handle) {
SharedPtr<ClientSession> session = g_handle_table.Get<ClientSession>(handle);
if (!session) {
NGLOG_ERROR(Kernel_SVC, "called with invalid handle=0x{:08X}", handle);
LOG_ERROR(Kernel_SVC, "called with invalid handle=0x{:08X}", handle);
return ERR_INVALID_HANDLE;
}
NGLOG_TRACE(Kernel_SVC, "called handle=0x{:08X}({})", handle, session->GetName());
LOG_TRACE(Kernel_SVC, "called handle=0x{:08X}({})", handle, session->GetName());
Core::System::GetInstance().PrepareReschedule();
@@ -106,7 +106,7 @@ static ResultCode SendSyncRequest(Handle handle) {
/// Get the ID for the specified thread.
static ResultCode GetThreadId(u32* thread_id, Handle thread_handle) {
NGLOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
LOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
const SharedPtr<Thread> thread = g_handle_table.Get<Thread>(thread_handle);
if (!thread) {
@@ -119,7 +119,7 @@ static ResultCode GetThreadId(u32* thread_id, Handle thread_handle) {
/// Get the ID of the specified process
static ResultCode GetProcessId(u32* process_id, Handle process_handle) {
NGLOG_TRACE(Kernel_SVC, "called process=0x{:08X}", process_handle);
LOG_TRACE(Kernel_SVC, "called process=0x{:08X}", process_handle);
const SharedPtr<Process> process = g_handle_table.Get<Process>(process_handle);
if (!process) {
@@ -149,8 +149,8 @@ static bool DefaultThreadWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thr
/// Wait for the given handles to synchronize, timeout after the specified nanoseconds
static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64 handle_count,
s64 nano_seconds) {
NGLOG_TRACE(Kernel_SVC, "called handles_address=0x{:X}, handle_count={}, nano_seconds={}",
handles_address, handle_count, nano_seconds);
LOG_TRACE(Kernel_SVC, "called handles_address=0x{:X}, handle_count={}, nano_seconds={}",
handles_address, handle_count, nano_seconds);
if (!Memory::IsValidVirtualAddress(handles_address))
return ERR_INVALID_POINTER;
@@ -210,7 +210,7 @@ static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64
/// Resumes a thread waiting on WaitSynchronization
static ResultCode CancelSynchronization(Handle thread_handle) {
NGLOG_TRACE(Kernel_SVC, "called thread=0x{:X}", thread_handle);
LOG_TRACE(Kernel_SVC, "called thread=0x{:X}", thread_handle);
const SharedPtr<Thread> thread = g_handle_table.Get<Thread>(thread_handle);
if (!thread) {
@@ -227,24 +227,24 @@ static ResultCode CancelSynchronization(Handle thread_handle) {
/// Attempts to locks a mutex, creating it if it does not already exist
static ResultCode ArbitrateLock(Handle holding_thread_handle, VAddr mutex_addr,
Handle requesting_thread_handle) {
NGLOG_TRACE(Kernel_SVC,
"called holding_thread_handle=0x{:08X}, mutex_addr=0x{:X}, "
"requesting_current_thread_handle=0x{:08X}",
holding_thread_handle, mutex_addr, requesting_thread_handle);
LOG_TRACE(Kernel_SVC,
"called holding_thread_handle=0x{:08X}, mutex_addr=0x{:X}, "
"requesting_current_thread_handle=0x{:08X}",
holding_thread_handle, mutex_addr, requesting_thread_handle);
return Mutex::TryAcquire(mutex_addr, holding_thread_handle, requesting_thread_handle);
}
/// Unlock a mutex
static ResultCode ArbitrateUnlock(VAddr mutex_addr) {
NGLOG_TRACE(Kernel_SVC, "called mutex_addr=0x{:X}", mutex_addr);
LOG_TRACE(Kernel_SVC, "called mutex_addr=0x{:X}", mutex_addr);
return Mutex::Release(mutex_addr);
}
/// Break program execution
static void Break(u64 unk_0, u64 unk_1, u64 unk_2) {
NGLOG_CRITICAL(Debug_Emulated, "Emulated program broke execution!");
LOG_CRITICAL(Debug_Emulated, "Emulated program broke execution!");
ASSERT(false);
}
@@ -252,13 +252,13 @@ static void Break(u64 unk_0, u64 unk_1, u64 unk_2) {
static void OutputDebugString(VAddr address, s32 len) {
std::string str(len, '\0');
Memory::ReadBlock(address, str.data(), str.size());
NGLOG_DEBUG(Debug_Emulated, "{}", str);
LOG_DEBUG(Debug_Emulated, "{}", str);
}
/// Gets system/memory information for the current process
static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id) {
NGLOG_TRACE(Kernel_SVC, "called info_id=0x{:X}, info_sub_id=0x{:X}, handle=0x{:08X}", info_id,
info_sub_id, handle);
LOG_TRACE(Kernel_SVC, "called info_id=0x{:X}, info_sub_id=0x{:X}, handle=0x{:08X}", info_id,
info_sub_id, handle);
auto& vm_manager = Core::CurrentProcess()->vm_manager;
@@ -309,17 +309,17 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
*result = Core::CurrentProcess()->is_virtual_address_memory_enabled;
break;
case GetInfoType::TitleId:
NGLOG_WARNING(Kernel_SVC, "(STUBBED) Attempted to query titleid, returned 0");
LOG_WARNING(Kernel_SVC, "(STUBBED) Attempted to query titleid, returned 0");
*result = 0;
break;
case GetInfoType::PrivilegedProcessId:
NGLOG_WARNING(Kernel_SVC,
"(STUBBED) Attempted to query privileged process id bounds, returned 0");
LOG_WARNING(Kernel_SVC,
"(STUBBED) Attempted to query privileged process id bounds, returned 0");
*result = 0;
break;
case GetInfoType::UserExceptionContextAddr:
NGLOG_WARNING(Kernel_SVC,
"(STUBBED) Attempted to query user exception context address, returned 0");
LOG_WARNING(Kernel_SVC,
"(STUBBED) Attempted to query user exception context address, returned 0");
*result = 0;
break;
default:
@@ -331,14 +331,13 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
/// Sets the thread activity
static ResultCode SetThreadActivity(Handle handle, u32 unknown) {
NGLOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x{:08X}, unknown=0x{:08X}", handle,
unknown);
LOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x{:08X}, unknown=0x{:08X}", handle, unknown);
return RESULT_SUCCESS;
}
/// Gets the thread context
static ResultCode GetThreadContext(Handle handle, VAddr addr) {
NGLOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x{:08X}, addr=0x{:X}", handle, addr);
LOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x{:08X}, addr=0x{:X}", handle, addr);
return RESULT_SUCCESS;
}
@@ -377,16 +376,15 @@ static ResultCode SetThreadPriority(Handle handle, u32 priority) {
/// Get which CPU core is executing the current thread
static u32 GetCurrentProcessorNumber() {
NGLOG_TRACE(Kernel_SVC, "called");
LOG_TRACE(Kernel_SVC, "called");
return GetCurrentThread()->processor_id;
}
static ResultCode MapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 size,
u32 permissions) {
NGLOG_TRACE(
Kernel_SVC,
"called, shared_memory_handle=0x{:X}, addr=0x{:X}, size=0x{:X}, permissions=0x{:08X}",
shared_memory_handle, addr, size, permissions);
LOG_TRACE(Kernel_SVC,
"called, shared_memory_handle=0x{:X}, addr=0x{:X}, size=0x{:X}, permissions=0x{:08X}",
shared_memory_handle, addr, size, permissions);
SharedPtr<SharedMemory> shared_memory = g_handle_table.Get<SharedMemory>(shared_memory_handle);
if (!shared_memory) {
@@ -406,15 +404,15 @@ static ResultCode MapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 s
return shared_memory->Map(Core::CurrentProcess().get(), addr, permissions_type,
MemoryPermission::DontCare);
default:
NGLOG_ERROR(Kernel_SVC, "unknown permissions=0x{:08X}", permissions);
LOG_ERROR(Kernel_SVC, "unknown permissions=0x{:08X}", permissions);
}
return RESULT_SUCCESS;
}
static ResultCode UnmapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 size) {
NGLOG_WARNING(Kernel_SVC, "called, shared_memory_handle=0x{:08X}, addr=0x{:X}, size=0x{:X}",
shared_memory_handle, addr, size);
LOG_WARNING(Kernel_SVC, "called, shared_memory_handle=0x{:08X}, addr=0x{:X}, size=0x{:X}",
shared_memory_handle, addr, size);
SharedPtr<SharedMemory> shared_memory = g_handle_table.Get<SharedMemory>(shared_memory_handle);
@@ -442,19 +440,19 @@ static ResultCode QueryProcessMemory(MemoryInfo* memory_info, PageInfo* /*page_i
memory_info->type = static_cast<u32>(vma->second.meminfo_state);
}
NGLOG_TRACE(Kernel_SVC, "called process=0x{:08X} addr={:X}", process_handle, addr);
LOG_TRACE(Kernel_SVC, "called process=0x{:08X} addr={:X}", process_handle, addr);
return RESULT_SUCCESS;
}
/// Query memory
static ResultCode QueryMemory(MemoryInfo* memory_info, PageInfo* page_info, VAddr addr) {
NGLOG_TRACE(Kernel_SVC, "called, addr={:X}", addr);
LOG_TRACE(Kernel_SVC, "called, addr={:X}", addr);
return QueryProcessMemory(memory_info, page_info, CurrentProcess, addr);
}
/// Exits the current process
static void ExitProcess() {
NGLOG_INFO(Kernel_SVC, "Process {} exiting", Core::CurrentProcess()->process_id);
LOG_INFO(Kernel_SVC, "Process {} exiting", Core::CurrentProcess()->process_id);
ASSERT_MSG(Core::CurrentProcess()->status == ProcessStatus::Running,
"Process has already exited");
@@ -530,17 +528,17 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
Core::System::GetInstance().PrepareReschedule();
Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule();
NGLOG_TRACE(Kernel_SVC,
"called entrypoint=0x{:08X} ({}), arg=0x{:08X}, stacktop=0x{:08X}, "
"threadpriority=0x{:08X}, processorid=0x{:08X} : created handle=0x{:08X}",
entry_point, name, arg, stack_top, priority, processor_id, *out_handle);
LOG_TRACE(Kernel_SVC,
"called entrypoint=0x{:08X} ({}), arg=0x{:08X}, stacktop=0x{:08X}, "
"threadpriority=0x{:08X}, processorid=0x{:08X} : created handle=0x{:08X}",
entry_point, name, arg, stack_top, priority, processor_id, *out_handle);
return RESULT_SUCCESS;
}
/// Starts the thread for the provided handle
static ResultCode StartThread(Handle thread_handle) {
NGLOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
LOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
const SharedPtr<Thread> thread = g_handle_table.Get<Thread>(thread_handle);
if (!thread) {
@@ -557,7 +555,7 @@ static ResultCode StartThread(Handle thread_handle) {
/// Called when a thread exits
static void ExitThread() {
NGLOG_TRACE(Kernel_SVC, "called, pc=0x{:08X}", Core::CurrentArmInterface().GetPC());
LOG_TRACE(Kernel_SVC, "called, pc=0x{:08X}", Core::CurrentArmInterface().GetPC());
ExitCurrentThread();
Core::System::GetInstance().PrepareReschedule();
@@ -565,7 +563,7 @@ static void ExitThread() {
/// Sleep the current thread
static void SleepThread(s64 nanoseconds) {
NGLOG_TRACE(Kernel_SVC, "called nanoseconds={}", nanoseconds);
LOG_TRACE(Kernel_SVC, "called nanoseconds={}", nanoseconds);
// Don't attempt to yield execution if there are no available threads to run,
// this way we avoid a useless reschedule to the idle thread.
@@ -584,7 +582,7 @@ static void SleepThread(s64 nanoseconds) {
/// Wait process wide key atomic
static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_variable_addr,
Handle thread_handle, s64 nano_seconds) {
NGLOG_TRACE(
LOG_TRACE(
Kernel_SVC,
"called mutex_addr={:X}, condition_variable_addr={:X}, thread_handle=0x{:08X}, timeout={}",
mutex_addr, condition_variable_addr, thread_handle, nano_seconds);
@@ -611,8 +609,8 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_var
/// Signal process wide key
static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target) {
NGLOG_TRACE(Kernel_SVC, "called, condition_variable_addr=0x{:X}, target=0x{:08X}",
condition_variable_addr, target);
LOG_TRACE(Kernel_SVC, "called, condition_variable_addr=0x{:X}, target=0x{:08X}",
condition_variable_addr, target);
auto RetrieveWaitingThreads =
[](size_t core_index, std::vector<SharedPtr<Thread>>& waiting_threads, VAddr condvar_addr) {
@@ -692,8 +690,8 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
// Wait for an address (via Address Arbiter)
static ResultCode WaitForAddress(VAddr address, u32 type, s32 value, s64 timeout) {
NGLOG_WARNING(Kernel_SVC, "called, address=0x{:X}, type=0x{:X}, value=0x{:X}, timeout={}",
address, type, value, timeout);
LOG_WARNING(Kernel_SVC, "called, address=0x{:X}, type=0x{:X}, value=0x{:X}, timeout={}",
address, type, value, timeout);
// If the passed address is a kernel virtual address, return invalid memory state.
if (Memory::IsKernelVirtualAddress(address)) {
return ERR_INVALID_ADDRESS_STATE;
@@ -717,9 +715,8 @@ static ResultCode WaitForAddress(VAddr address, u32 type, s32 value, s64 timeout
// Signals to an address (via Address Arbiter)
static ResultCode SignalToAddress(VAddr address, u32 type, s32 value, s32 num_to_wake) {
NGLOG_WARNING(Kernel_SVC,
"called, address=0x{:X}, type=0x{:X}, value=0x{:X}, num_to_wake=0x{:X}", address,
type, value, num_to_wake);
LOG_WARNING(Kernel_SVC, "called, address=0x{:X}, type=0x{:X}, value=0x{:X}, num_to_wake=0x{:X}",
address, type, value, num_to_wake);
// If the passed address is a kernel virtual address, return invalid memory state.
if (Memory::IsKernelVirtualAddress(address)) {
return ERR_INVALID_ADDRESS_STATE;
@@ -754,13 +751,13 @@ static u64 GetSystemTick() {
/// Close a handle
static ResultCode CloseHandle(Handle handle) {
NGLOG_TRACE(Kernel_SVC, "Closing handle 0x{:08X}", handle);
LOG_TRACE(Kernel_SVC, "Closing handle 0x{:08X}", handle);
return g_handle_table.Close(handle);
}
/// Reset an event
static ResultCode ResetSignal(Handle handle) {
NGLOG_WARNING(Kernel_SVC, "(STUBBED) called handle 0x{:08X}", handle);
LOG_WARNING(Kernel_SVC, "(STUBBED) called handle 0x{:08X}", handle);
auto event = g_handle_table.Get<Event>(handle);
ASSERT(event != nullptr);
event->Clear();
@@ -769,14 +766,14 @@ static ResultCode ResetSignal(Handle handle) {
/// Creates a TransferMemory object
static ResultCode CreateTransferMemory(Handle* handle, VAddr addr, u64 size, u32 permissions) {
NGLOG_WARNING(Kernel_SVC, "(STUBBED) called addr=0x{:X}, size=0x{:X}, perms=0x{:08X}", addr,
size, permissions);
LOG_WARNING(Kernel_SVC, "(STUBBED) called addr=0x{:X}, size=0x{:X}, perms=0x{:08X}", addr, size,
permissions);
*handle = 0;
return RESULT_SUCCESS;
}
static ResultCode GetThreadCoreMask(Handle thread_handle, u32* core, u64* mask) {
NGLOG_TRACE(Kernel_SVC, "called, handle=0x{:08X}", thread_handle);
LOG_TRACE(Kernel_SVC, "called, handle=0x{:08X}", thread_handle);
const SharedPtr<Thread> thread = g_handle_table.Get<Thread>(thread_handle);
if (!thread) {
@@ -790,8 +787,8 @@ static ResultCode GetThreadCoreMask(Handle thread_handle, u32* core, u64* mask)
}
static ResultCode SetThreadCoreMask(Handle thread_handle, u32 core, u64 mask) {
NGLOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, mask=0x{:16X}, core=0x{:X}", thread_handle,
mask, core);
LOG_DEBUG(Kernel_SVC, "called, handle=0x{:08X}, mask=0x{:16X}, core=0x{:X}", thread_handle,
mask, core);
const SharedPtr<Thread> thread = g_handle_table.Get<Thread>(thread_handle);
if (!thread) {
@@ -830,8 +827,8 @@ static ResultCode SetThreadCoreMask(Handle thread_handle, u32 core, u64 mask) {
static ResultCode CreateSharedMemory(Handle* handle, u64 size, u32 local_permissions,
u32 remote_permissions) {
NGLOG_TRACE(Kernel_SVC, "called, size=0x{:X}, localPerms=0x{:08X}, remotePerms=0x{:08X}", size,
local_permissions, remote_permissions);
LOG_TRACE(Kernel_SVC, "called, size=0x{:X}, localPerms=0x{:08X}, remotePerms=0x{:08X}", size,
local_permissions, remote_permissions);
auto sharedMemHandle =
SharedMemory::Create(g_handle_table.Get<Process>(KernelHandle::CurrentProcess), size,
static_cast<MemoryPermission>(local_permissions),
@@ -842,7 +839,7 @@ static ResultCode CreateSharedMemory(Handle* handle, u64 size, u32 local_permiss
}
static ResultCode ClearEvent(Handle handle) {
NGLOG_TRACE(Kernel_SVC, "called, event=0x{:08X}", handle);
LOG_TRACE(Kernel_SVC, "called, event=0x{:08X}", handle);
SharedPtr<Event> evt = g_handle_table.Get<Event>(handle);
if (evt == nullptr)
@@ -994,7 +991,7 @@ static const FunctionDef SVC_Table[] = {
static const FunctionDef* GetSVCInfo(u32 func_num) {
if (func_num >= std::size(SVC_Table)) {
NGLOG_ERROR(Kernel_SVC, "Unknown svc=0x{:02X}", func_num);
LOG_ERROR(Kernel_SVC, "Unknown svc=0x{:02X}", func_num);
return nullptr;
}
return &SVC_Table[func_num];
@@ -1013,10 +1010,10 @@ void CallSVC(u32 immediate) {
if (info->func) {
info->func();
} else {
NGLOG_CRITICAL(Kernel_SVC, "Unimplemented SVC function {}(..)", info->name);
LOG_CRITICAL(Kernel_SVC, "Unimplemented SVC function {}(..)", info->name);
}
} else {
NGLOG_CRITICAL(Kernel_SVC, "Unknown SVC function 0x{:X}", immediate);
LOG_CRITICAL(Kernel_SVC, "Unknown SVC function 0x{:X}", immediate);
}
}

View File

@@ -104,7 +104,7 @@ static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) {
const auto proper_handle = static_cast<Handle>(thread_handle);
SharedPtr<Thread> thread = wakeup_callback_handle_table.Get<Thread>(proper_handle);
if (thread == nullptr) {
NGLOG_CRITICAL(Kernel, "Callback fired for invalid thread {:08X}", proper_handle);
LOG_CRITICAL(Kernel, "Callback fired for invalid thread {:08X}", proper_handle);
return;
}
@@ -165,7 +165,7 @@ void Thread::CancelWakeupTimer() {
static boost::optional<s32> GetNextProcessorId(u64 mask) {
for (s32 index = 0; index < Core::NUM_CPU_CORES; ++index) {
if (mask & (1ULL << index)) {
if (!Core::System().GetInstance().Scheduler(index)->GetCurrentThread()) {
if (!Core::System::GetInstance().Scheduler(index)->GetCurrentThread()) {
// Core is enabled and not running any threads, use this one
return index;
}
@@ -215,14 +215,14 @@ void Thread::ResumeFromWait() {
new_processor_id = processor_id;
}
if (ideal_core != -1 &&
Core::System().GetInstance().Scheduler(ideal_core)->GetCurrentThread() == nullptr) {
Core::System::GetInstance().Scheduler(ideal_core)->GetCurrentThread() == nullptr) {
new_processor_id = ideal_core;
}
ASSERT(*new_processor_id < 4);
// Add thread to new core's scheduler
auto& next_scheduler = Core::System().GetInstance().Scheduler(*new_processor_id);
auto& next_scheduler = Core::System::GetInstance().Scheduler(*new_processor_id);
if (*new_processor_id != processor_id) {
// Remove thread from previous core's scheduler
@@ -290,19 +290,19 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
SharedPtr<Process> owner_process) {
// Check if priority is in ranged. Lowest priority -> highest priority id.
if (priority > THREADPRIO_LOWEST) {
NGLOG_ERROR(Kernel_SVC, "Invalid thread priority: {}", priority);
LOG_ERROR(Kernel_SVC, "Invalid thread priority: {}", priority);
return ERR_OUT_OF_RANGE;
}
if (processor_id > THREADPROCESSORID_MAX) {
NGLOG_ERROR(Kernel_SVC, "Invalid processor id: {}", processor_id);
LOG_ERROR(Kernel_SVC, "Invalid processor id: {}", processor_id);
return ERR_OUT_OF_RANGE_KERNEL;
}
// TODO(yuriks): Other checks, returning 0xD9001BEA
if (!Memory::IsValidVirtualAddress(*owner_process, entry_point)) {
NGLOG_ERROR(Kernel_SVC, "(name={}): invalid entry {:016X}", name, entry_point);
LOG_ERROR(Kernel_SVC, "(name={}): invalid entry {:016X}", name, entry_point);
// TODO (bunnei): Find the correct error code to use here
return ResultCode(-1);
}
@@ -325,7 +325,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
thread->name = std::move(name);
thread->callback_handle = wakeup_callback_handle_table.Create(thread).Unwrap();
thread->owner_process = owner_process;
thread->scheduler = Core::System().GetInstance().Scheduler(processor_id);
thread->scheduler = Core::System::GetInstance().Scheduler(processor_id);
thread->scheduler->AddThread(thread, priority);
// Find the next available TLS index, and mark it as used
@@ -343,8 +343,8 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
auto& linheap_memory = memory_region->linear_heap_memory;
if (linheap_memory->size() + Memory::PAGE_SIZE > memory_region->size) {
NGLOG_ERROR(Kernel_SVC,
"Not enough space in region to allocate a new TLS page for thread");
LOG_ERROR(Kernel_SVC,
"Not enough space in region to allocate a new TLS page for thread");
return ERR_OUT_OF_MEMORY;
}
@@ -481,14 +481,14 @@ void Thread::ChangeCore(u32 core, u64 mask) {
new_processor_id = processor_id;
}
if (ideal_core != -1 &&
Core::System().GetInstance().Scheduler(ideal_core)->GetCurrentThread() == nullptr) {
Core::System::GetInstance().Scheduler(ideal_core)->GetCurrentThread() == nullptr) {
new_processor_id = ideal_core;
}
ASSERT(*new_processor_id < 4);
// Add thread to new core's scheduler
auto& next_scheduler = Core::System().GetInstance().Scheduler(*new_processor_id);
auto& next_scheduler = Core::System::GetInstance().Scheduler(*new_processor_id);
if (*new_processor_id != processor_id) {
// Remove thread from previous core's scheduler

View File

@@ -78,7 +78,7 @@ void Timer::WakeupAllWaitingThreads() {
}
void Timer::Signal(int cycles_late) {
NGLOG_TRACE(Kernel, "Timer {} fired", GetObjectId());
LOG_TRACE(Kernel, "Timer {} fired", GetObjectId());
signaled = true;
@@ -98,7 +98,7 @@ static void TimerCallback(u64 timer_handle, int cycles_late) {
timer_callback_handle_table.Get<Timer>(static_cast<Handle>(timer_handle));
if (timer == nullptr) {
NGLOG_CRITICAL(Kernel, "Callback fired for invalid timer {:016X}", timer_handle);
LOG_CRITICAL(Kernel, "Callback fired for invalid timer {:016X}", timer_handle);
return;
}

View File

@@ -16,30 +16,20 @@
namespace Kernel {
static const char* GetMemoryStateName(MemoryState state) {
static const char* names[] = {
"Unmapped",
"Io",
"Normal",
"CodeStatic",
"CodeMutable",
"Heap",
"Shared",
"Unknown1"
"ModuleCodeStatic",
"ModuleCodeMutable",
"IpcBuffer0",
"Mapped",
"ThreadLocal",
"TransferMemoryIsolated",
"TransferMemory",
"ProcessMemory",
"Unknown2"
"IpcBuffer1",
"IpcBuffer3",
"KernelStack",
static constexpr const char* names[] = {
"Unmapped", "Io",
"Normal", "CodeStatic",
"CodeMutable", "Heap",
"Shared", "Unknown1",
"ModuleCodeStatic", "ModuleCodeMutable",
"IpcBuffer0", "Mapped",
"ThreadLocal", "TransferMemoryIsolated",
"TransferMemory", "ProcessMemory",
"Unknown2", "IpcBuffer1",
"IpcBuffer3", "KernelStack",
};
return names[(int)state];
return names[static_cast<int>(state)];
}
bool VirtualMemoryArea::CanBeMergedWith(const VirtualMemoryArea& next) const {
@@ -242,12 +232,12 @@ void VMManager::RefreshMemoryBlockMappings(const std::vector<u8>* block) {
void VMManager::LogLayout() const {
for (const auto& p : vma_map) {
const VirtualMemoryArea& vma = p.second;
NGLOG_DEBUG(Kernel, "{:016X} - {:016X} size: {:016X} {}{}{} {}", vma.base,
vma.base + vma.size, vma.size,
(u8)vma.permissions & (u8)VMAPermission::Read ? 'R' : '-',
(u8)vma.permissions & (u8)VMAPermission::Write ? 'W' : '-',
(u8)vma.permissions & (u8)VMAPermission::Execute ? 'X' : '-',
GetMemoryStateName(vma.meminfo_state));
LOG_DEBUG(Kernel, "{:016X} - {:016X} size: {:016X} {}{}{} {}", vma.base,
vma.base + vma.size, vma.size,
(u8)vma.permissions & (u8)VMAPermission::Read ? 'R' : '-',
(u8)vma.permissions & (u8)VMAPermission::Write ? 'W' : '-',
(u8)vma.permissions & (u8)VMAPermission::Execute ? 'X' : '-',
GetMemoryStateName(vma.meminfo_state));
}
}
@@ -392,22 +382,22 @@ void VMManager::UpdatePageTableForVMA(const VirtualMemoryArea& vma) {
}
u64 VMManager::GetTotalMemoryUsage() {
NGLOG_WARNING(Kernel, "(STUBBED) called");
LOG_WARNING(Kernel, "(STUBBED) called");
return 0xF8000000;
}
u64 VMManager::GetTotalHeapUsage() {
NGLOG_WARNING(Kernel, "(STUBBED) called");
LOG_WARNING(Kernel, "(STUBBED) called");
return 0x0;
}
VAddr VMManager::GetAddressSpaceBaseAddr() {
NGLOG_WARNING(Kernel, "(STUBBED) called");
LOG_WARNING(Kernel, "(STUBBED) called");
return 0x8000000;
}
u64 VMManager::GetAddressSpaceSize() {
NGLOG_WARNING(Kernel, "(STUBBED) called");
LOG_WARNING(Kernel, "(STUBBED) called");
return MAX_ADDRESS;
}

View File

@@ -47,7 +47,7 @@ public:
private:
void GetBase(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_ACC, "(STUBBED) called");
LOG_WARNING(Service_ACC, "(STUBBED) called");
ProfileBase profile_base{};
IPC::ResponseBuilder rb{ctx, 16};
rb.Push(RESULT_SUCCESS);
@@ -72,14 +72,14 @@ public:
private:
void CheckAvailability(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_ACC, "(STUBBED) called");
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(true); // TODO: Check when this is supposed to return true and when not
}
void GetAccountId(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_ACC, "(STUBBED) called");
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(0x12345678ABCDEF);
@@ -87,14 +87,14 @@ private:
};
void Module::Interface::GetUserExistence(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_ACC, "(STUBBED) called");
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(true); // TODO: Check when this is supposed to return true and when not
}
void Module::Interface::ListAllUsers(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_ACC, "(STUBBED) called");
LOG_WARNING(Service_ACC, "(STUBBED) called");
constexpr std::array<u128, 10> user_ids{DEFAULT_USER_ID};
ctx.WriteBuffer(user_ids.data(), user_ids.size());
IPC::ResponseBuilder rb{ctx, 2};
@@ -102,7 +102,7 @@ void Module::Interface::ListAllUsers(Kernel::HLERequestContext& ctx) {
}
void Module::Interface::ListOpenUsers(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_ACC, "(STUBBED) called");
LOG_WARNING(Service_ACC, "(STUBBED) called");
constexpr std::array<u128, 10> user_ids{DEFAULT_USER_ID};
ctx.WriteBuffer(user_ids.data(), user_ids.size());
IPC::ResponseBuilder rb{ctx, 2};
@@ -113,11 +113,11 @@ void Module::Interface::GetProfile(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IProfile>();
NGLOG_DEBUG(Service_ACC, "called");
LOG_DEBUG(Service_ACC, "called");
}
void Module::Interface::InitializeApplicationInfo(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_ACC, "(STUBBED) called");
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
@@ -126,11 +126,11 @@ void Module::Interface::GetBaasAccountManagerForApplication(Kernel::HLERequestCo
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IManagerForApplication>();
NGLOG_DEBUG(Service_ACC, "called");
LOG_DEBUG(Service_ACC, "called");
}
void Module::Interface::GetLastOpenedUser(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_ACC, "(STUBBED) called");
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(DEFAULT_USER_ID);

View File

@@ -4,9 +4,10 @@
#include <cinttypes>
#include <stack>
#include "core/file_sys/filesystem.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/process.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/am/applet_ae.h"
#include "core/hle/service/am/applet_oe.h"
@@ -30,14 +31,14 @@ IWindowController::IWindowController() : ServiceFramework("IWindowController") {
}
void IWindowController::GetAppletResourceUserId(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_AM, "(STUBBED) called");
LOG_WARNING(Service_AM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(0);
}
void IWindowController::AcquireForegroundRights(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_AM, "(STUBBED) called");
LOG_WARNING(Service_AM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
@@ -56,20 +57,20 @@ IAudioController::IAudioController() : ServiceFramework("IAudioController") {
}
void IAudioController::SetExpectedMasterVolume(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_AM, "(STUBBED) called");
LOG_WARNING(Service_AM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void IAudioController::GetMainAppletExpectedMasterVolume(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_AM, "(STUBBED) called");
LOG_WARNING(Service_AM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(volume);
}
void IAudioController::GetLibraryAppletExpectedMasterVolume(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_AM, "(STUBBED) called");
LOG_WARNING(Service_AM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(volume);
@@ -174,14 +175,14 @@ void ISelfController::SetFocusHandlingMode(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
NGLOG_WARNING(Service_AM, "(STUBBED) called");
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void ISelfController::SetRestartMessageEnabled(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
NGLOG_WARNING(Service_AM, "(STUBBED) called");
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void ISelfController::SetPerformanceModeChangedNotification(Kernel::HLERequestContext& ctx) {
@@ -192,14 +193,14 @@ void ISelfController::SetPerformanceModeChangedNotification(Kernel::HLERequestCo
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
NGLOG_WARNING(Service_AM, "(STUBBED) called flag={}", flag);
LOG_WARNING(Service_AM, "(STUBBED) called flag={}", flag);
}
void ISelfController::SetScreenShotPermission(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
NGLOG_WARNING(Service_AM, "(STUBBED) called");
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void ISelfController::SetOperationModeChangedNotification(Kernel::HLERequestContext& ctx) {
@@ -210,7 +211,7 @@ void ISelfController::SetOperationModeChangedNotification(Kernel::HLERequestCont
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
NGLOG_WARNING(Service_AM, "(STUBBED) called flag={}", flag);
LOG_WARNING(Service_AM, "(STUBBED) called flag={}", flag);
}
void ISelfController::SetOutOfFocusSuspendingEnabled(Kernel::HLERequestContext& ctx) {
@@ -223,21 +224,21 @@ void ISelfController::SetOutOfFocusSuspendingEnabled(Kernel::HLERequestContext&
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
NGLOG_WARNING(Service_AM, "(STUBBED) called enabled={}", enabled);
LOG_WARNING(Service_AM, "(STUBBED) called enabled={}", enabled);
}
void ISelfController::LockExit(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
NGLOG_WARNING(Service_AM, "(STUBBED) called");
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void ISelfController::UnlockExit(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
NGLOG_WARNING(Service_AM, "(STUBBED) called");
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void ISelfController::GetLibraryAppletLaunchableEvent(Kernel::HLERequestContext& ctx) {
@@ -247,7 +248,7 @@ void ISelfController::GetLibraryAppletLaunchableEvent(Kernel::HLERequestContext&
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(launchable_event);
NGLOG_WARNING(Service_AM, "(STUBBED) called");
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void ISelfController::CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx) {
@@ -260,14 +261,14 @@ void ISelfController::CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx)
rb.Push(RESULT_SUCCESS);
rb.Push(layer_id);
NGLOG_WARNING(Service_AM, "(STUBBED) called");
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void ISelfController::SetHandlesRequestToDisplay(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
NGLOG_WARNING(Service_AM, "(STUBBED) called");
LOG_WARNING(Service_AM, "(STUBBED) called");
}
ICommonStateGetter::ICommonStateGetter() : ServiceFramework("ICommonStateGetter") {
@@ -311,7 +312,7 @@ void ICommonStateGetter::GetEventHandle(Kernel::HLERequestContext& ctx) {
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(event);
NGLOG_WARNING(Service_AM, "(STUBBED) called");
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void ICommonStateGetter::ReceiveMessage(Kernel::HLERequestContext& ctx) {
@@ -319,7 +320,7 @@ void ICommonStateGetter::ReceiveMessage(Kernel::HLERequestContext& ctx) {
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(15);
NGLOG_WARNING(Service_AM, "(STUBBED) called");
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void ICommonStateGetter::GetCurrentFocusState(Kernel::HLERequestContext& ctx) {
@@ -327,7 +328,7 @@ void ICommonStateGetter::GetCurrentFocusState(Kernel::HLERequestContext& ctx) {
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u8>(FocusState::InFocus));
NGLOG_WARNING(Service_AM, "(STUBBED) called");
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void ICommonStateGetter::GetOperationMode(Kernel::HLERequestContext& ctx) {
@@ -336,7 +337,7 @@ void ICommonStateGetter::GetOperationMode(Kernel::HLERequestContext& ctx) {
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u8>(use_docked_mode ? OperationMode::Docked : OperationMode::Handheld));
NGLOG_WARNING(Service_AM, "(STUBBED) called");
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void ICommonStateGetter::GetPerformanceMode(Kernel::HLERequestContext& ctx) {
@@ -346,7 +347,7 @@ void ICommonStateGetter::GetPerformanceMode(Kernel::HLERequestContext& ctx) {
rb.Push(static_cast<u32>(use_docked_mode ? APM::PerformanceMode::Docked
: APM::PerformanceMode::Handheld));
NGLOG_WARNING(Service_AM, "(STUBBED) called");
LOG_WARNING(Service_AM, "(STUBBED) called");
}
class IStorageAccessor final : public ServiceFramework<IStorageAccessor> {
@@ -370,7 +371,7 @@ private:
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u64>(buffer.size()));
NGLOG_DEBUG(Service_AM, "called");
LOG_DEBUG(Service_AM, "called");
}
void Write(Kernel::HLERequestContext& ctx) {
@@ -386,7 +387,7 @@ private:
IPC::ResponseBuilder rb{rp.MakeBuilder(2, 0, 0)};
rb.Push(RESULT_SUCCESS);
NGLOG_DEBUG(Service_AM, "called, offset={}", offset);
LOG_DEBUG(Service_AM, "called, offset={}", offset);
}
void Read(Kernel::HLERequestContext& ctx) {
@@ -402,7 +403,7 @@ private:
IPC::ResponseBuilder rb{rp.MakeBuilder(2, 0, 0)};
rb.Push(RESULT_SUCCESS);
NGLOG_DEBUG(Service_AM, "called, offset={}", offset);
LOG_DEBUG(Service_AM, "called, offset={}", offset);
}
};
@@ -426,7 +427,7 @@ private:
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<AM::IStorageAccessor>(buffer);
NGLOG_DEBUG(Service_AM, "called");
LOG_DEBUG(Service_AM, "called");
}
};
@@ -467,21 +468,21 @@ private:
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(state_changed_event);
NGLOG_WARNING(Service_AM, "(STUBBED) called");
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void GetResult(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
NGLOG_WARNING(Service_AM, "(STUBBED) called");
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void Start(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
NGLOG_WARNING(Service_AM, "(STUBBED) called");
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void PushInData(Kernel::HLERequestContext& ctx) {
@@ -491,7 +492,7 @@ private:
IPC::ResponseBuilder rb{rp.MakeBuilder(2, 0, 0)};
rb.Push(RESULT_SUCCESS);
NGLOG_DEBUG(Service_AM, "called");
LOG_DEBUG(Service_AM, "called");
}
void PopOutData(Kernel::HLERequestContext& ctx) {
@@ -501,7 +502,7 @@ private:
storage_stack.pop();
NGLOG_DEBUG(Service_AM, "called");
LOG_DEBUG(Service_AM, "called");
}
std::stack<std::shared_ptr<AM::IStorage>> storage_stack;
@@ -526,7 +527,7 @@ void ILibraryAppletCreator::CreateLibraryApplet(Kernel::HLERequestContext& ctx)
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<AM::ILibraryAppletAccessor>();
NGLOG_DEBUG(Service_AM, "called");
LOG_DEBUG(Service_AM, "called");
}
void ILibraryAppletCreator::CreateStorage(Kernel::HLERequestContext& ctx) {
@@ -538,7 +539,7 @@ void ILibraryAppletCreator::CreateStorage(Kernel::HLERequestContext& ctx) {
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<AM::IStorage>(std::move(buffer));
NGLOG_DEBUG(Service_AM, "called, size={}", size);
LOG_DEBUG(Service_AM, "called, size={}", size);
}
IApplicationFunctions::IApplicationFunctions() : ServiceFramework("IApplicationFunctions") {
@@ -602,37 +603,26 @@ void IApplicationFunctions::PopLaunchParameter(Kernel::HLERequestContext& ctx) {
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<AM::IStorage>(buffer);
NGLOG_DEBUG(Service_AM, "called");
LOG_DEBUG(Service_AM, "called");
}
void IApplicationFunctions::CreateApplicationAndRequestToStartForQuest(
Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
NGLOG_WARNING(Service_AM, "(STUBBED) called");
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void IApplicationFunctions::EnsureSaveData(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
u128 uid = rp.PopRaw<u128>();
u128 uid = rp.PopRaw<u128>(); // What does this do?
NGLOG_WARNING(Service, "(STUBBED) called uid = {:016X}{:016X}", uid[1], uid[0]);
LOG_WARNING(Service, "(STUBBED) called uid = {:016X}{:016X}", uid[1], uid[0]);
IPC::ResponseBuilder rb{ctx, 4};
FileSys::Path unused;
auto savedata = FileSystem::OpenFileSystem(FileSystem::Type::SaveData, unused);
if (savedata.Failed()) {
// Create the save data and return an error indicating that the operation was performed.
FileSystem::FormatFileSystem(FileSystem::Type::SaveData);
// TODO(Subv): Find out the correct error code for this.
rb.Push(ResultCode(ErrorModule::FS, 40));
} else {
rb.Push(RESULT_SUCCESS);
}
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(0);
}
} // namespace Service::AM
void IApplicationFunctions::SetTerminateResult(Kernel::HLERequestContext& ctx) {
// Takes an input u32 Result, no output.
@@ -644,7 +634,7 @@ void IApplicationFunctions::SetTerminateResult(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
NGLOG_WARNING(Service_AM, "(STUBBED) called, result=0x{:08X}", result);
LOG_WARNING(Service_AM, "(STUBBED) called, result=0x{:08X}", result);
}
void IApplicationFunctions::GetDisplayVersion(Kernel::HLERequestContext& ctx) {
@@ -652,7 +642,7 @@ void IApplicationFunctions::GetDisplayVersion(Kernel::HLERequestContext& ctx) {
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(1);
rb.Push<u64>(0);
NGLOG_WARNING(Service_AM, "(STUBBED) called");
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void IApplicationFunctions::GetDesiredLanguage(Kernel::HLERequestContext& ctx) {
@@ -660,20 +650,20 @@ void IApplicationFunctions::GetDesiredLanguage(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u64>(Service::Set::LanguageCode::EN_US));
NGLOG_DEBUG(Service_AM, "called");
LOG_DEBUG(Service_AM, "called");
}
void IApplicationFunctions::InitializeGamePlayRecording(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
NGLOG_WARNING(Service_AM, "(STUBBED) called");
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void IApplicationFunctions::SetGamePlayRecordingState(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
NGLOG_WARNING(Service_AM, "(STUBBED) called");
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void IApplicationFunctions::NotifyRunning(Kernel::HLERequestContext& ctx) {
@@ -681,7 +671,7 @@ void IApplicationFunctions::NotifyRunning(Kernel::HLERequestContext& ctx) {
rb.Push(RESULT_SUCCESS);
rb.Push<u8>(0); // Unknown, seems to be ignored by official processes
NGLOG_WARNING(Service_AM, "(STUBBED) called");
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void IApplicationFunctions::GetPseudoDeviceId(Kernel::HLERequestContext& ctx) {
@@ -692,7 +682,7 @@ void IApplicationFunctions::GetPseudoDeviceId(Kernel::HLERequestContext& ctx) {
rb.Push<u64>(0);
rb.Push<u64>(0);
NGLOG_WARNING(Service_AM, "(STUBBED) called");
LOG_WARNING(Service_AM, "(STUBBED) called");
}
void InstallInterfaces(SM::ServiceManager& service_manager,
@@ -717,7 +707,7 @@ IHomeMenuFunctions::IHomeMenuFunctions() : ServiceFramework("IHomeMenuFunctions"
void IHomeMenuFunctions::RequestToGetForeground(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
NGLOG_WARNING(Service_AM, "(STUBBED) called");
LOG_WARNING(Service_AM, "(STUBBED) called");
}
IGlobalStateController::IGlobalStateController() : ServiceFramework("IGlobalStateController") {

View File

@@ -33,63 +33,63 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ICommonStateGetter>();
NGLOG_DEBUG(Service_AM, "called");
LOG_DEBUG(Service_AM, "called");
}
void GetSelfController(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISelfController>(nvflinger);
NGLOG_DEBUG(Service_AM, "called");
LOG_DEBUG(Service_AM, "called");
}
void GetWindowController(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IWindowController>();
NGLOG_DEBUG(Service_AM, "called");
LOG_DEBUG(Service_AM, "called");
}
void GetAudioController(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IAudioController>();
NGLOG_DEBUG(Service_AM, "called");
LOG_DEBUG(Service_AM, "called");
}
void GetDisplayController(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IDisplayController>();
NGLOG_DEBUG(Service_AM, "called");
LOG_DEBUG(Service_AM, "called");
}
void GetProcessWindingController(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IProcessWindingController>();
NGLOG_DEBUG(Service_AM, "called");
LOG_DEBUG(Service_AM, "called");
}
void GetDebugFunctions(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IDebugFunctions>();
NGLOG_DEBUG(Service_AM, "called");
LOG_DEBUG(Service_AM, "called");
}
void GetLibraryAppletCreator(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ILibraryAppletCreator>();
NGLOG_DEBUG(Service_AM, "called");
LOG_DEBUG(Service_AM, "called");
}
void GetApplicationFunctions(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IApplicationFunctions>();
NGLOG_DEBUG(Service_AM, "called");
LOG_DEBUG(Service_AM, "called");
}
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
@@ -120,70 +120,70 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ICommonStateGetter>();
NGLOG_DEBUG(Service_AM, "called");
LOG_DEBUG(Service_AM, "called");
}
void GetSelfController(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISelfController>(nvflinger);
NGLOG_DEBUG(Service_AM, "called");
LOG_DEBUG(Service_AM, "called");
}
void GetWindowController(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IWindowController>();
NGLOG_DEBUG(Service_AM, "called");
LOG_DEBUG(Service_AM, "called");
}
void GetAudioController(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IAudioController>();
NGLOG_DEBUG(Service_AM, "called");
LOG_DEBUG(Service_AM, "called");
}
void GetDisplayController(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IDisplayController>();
NGLOG_DEBUG(Service_AM, "called");
LOG_DEBUG(Service_AM, "called");
}
void GetDebugFunctions(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IDebugFunctions>();
NGLOG_DEBUG(Service_AM, "called");
LOG_DEBUG(Service_AM, "called");
}
void GetLibraryAppletCreator(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ILibraryAppletCreator>();
NGLOG_DEBUG(Service_AM, "called");
LOG_DEBUG(Service_AM, "called");
}
void GetHomeMenuFunctions(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IHomeMenuFunctions>();
NGLOG_DEBUG(Service_AM, "called");
LOG_DEBUG(Service_AM, "called");
}
void GetGlobalStateController(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IGlobalStateController>();
NGLOG_DEBUG(Service_AM, "called");
LOG_DEBUG(Service_AM, "called");
}
void GetApplicationCreator(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IApplicationCreator>();
NGLOG_DEBUG(Service_AM, "called");
LOG_DEBUG(Service_AM, "called");
}
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
};
@@ -192,21 +192,21 @@ void AppletAE::OpenSystemAppletProxy(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISystemAppletProxy>(nvflinger);
NGLOG_DEBUG(Service_AM, "called");
LOG_DEBUG(Service_AM, "called");
}
void AppletAE::OpenLibraryAppletProxy(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ILibraryAppletProxy>(nvflinger);
NGLOG_DEBUG(Service_AM, "called");
LOG_DEBUG(Service_AM, "called");
}
void AppletAE::OpenLibraryAppletProxyOld(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ILibraryAppletProxy>(nvflinger);
NGLOG_DEBUG(Service_AM, "called");
LOG_DEBUG(Service_AM, "called");
}
AppletAE::AppletAE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)

View File

@@ -33,56 +33,56 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IAudioController>();
NGLOG_DEBUG(Service_AM, "called");
LOG_DEBUG(Service_AM, "called");
}
void GetDisplayController(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IDisplayController>();
NGLOG_DEBUG(Service_AM, "called");
LOG_DEBUG(Service_AM, "called");
}
void GetDebugFunctions(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IDebugFunctions>();
NGLOG_DEBUG(Service_AM, "called");
LOG_DEBUG(Service_AM, "called");
}
void GetWindowController(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IWindowController>();
NGLOG_DEBUG(Service_AM, "called");
LOG_DEBUG(Service_AM, "called");
}
void GetSelfController(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISelfController>(nvflinger);
NGLOG_DEBUG(Service_AM, "called");
LOG_DEBUG(Service_AM, "called");
}
void GetCommonStateGetter(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ICommonStateGetter>();
NGLOG_DEBUG(Service_AM, "called");
LOG_DEBUG(Service_AM, "called");
}
void GetLibraryAppletCreator(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ILibraryAppletCreator>();
NGLOG_DEBUG(Service_AM, "called");
LOG_DEBUG(Service_AM, "called");
}
void GetApplicationFunctions(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IApplicationFunctions>();
NGLOG_DEBUG(Service_AM, "called");
LOG_DEBUG(Service_AM, "called");
}
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
@@ -92,7 +92,7 @@ void AppletOE::OpenApplicationProxy(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IApplicationProxy>(nvflinger);
NGLOG_DEBUG(Service_AM, "called");
LOG_DEBUG(Service_AM, "called");
}
AppletOE::AppletOE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)

View File

@@ -27,14 +27,14 @@ void AOC_U::CountAddOnContent(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(0);
NGLOG_WARNING(Service_AOC, "(STUBBED) called");
LOG_WARNING(Service_AOC, "(STUBBED) called");
}
void AOC_U::ListAddOnContent(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(0);
NGLOG_WARNING(Service_AOC, "(STUBBED) called");
LOG_WARNING(Service_AOC, "(STUBBED) called");
}
void InstallInterfaces(SM::ServiceManager& service_manager) {

View File

@@ -29,8 +29,8 @@ private:
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
NGLOG_WARNING(Service_APM, "(STUBBED) called mode={} config={}", static_cast<u32>(mode),
config);
LOG_WARNING(Service_APM, "(STUBBED) called mode={} config={}", static_cast<u32>(mode),
config);
}
void GetPerformanceConfiguration(Kernel::HLERequestContext& ctx) {
@@ -42,7 +42,7 @@ private:
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0); // Performance configuration
NGLOG_WARNING(Service_APM, "(STUBBED) called mode={}", static_cast<u32>(mode));
LOG_WARNING(Service_APM, "(STUBBED) called mode={}", static_cast<u32>(mode));
}
};

View File

@@ -27,12 +27,12 @@ public:
{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
{1, &IAudioOut::StartAudioOut, "StartAudioOut"},
{2, &IAudioOut::StopAudioOut, "StopAudioOut"},
{3, &IAudioOut::AppendAudioOutBuffer, "AppendAudioOutBuffer"},
{3, &IAudioOut::AppendAudioOutBufferImpl, "AppendAudioOutBuffer"},
{4, &IAudioOut::RegisterBufferEvent, "RegisterBufferEvent"},
{5, &IAudioOut::GetReleasedAudioOutBuffer, "GetReleasedAudioOutBuffer"},
{5, &IAudioOut::GetReleasedAudioOutBufferImpl, "GetReleasedAudioOutBuffer"},
{6, nullptr, "ContainsAudioOutBuffer"},
{7, nullptr, "AppendAudioOutBufferAuto"},
{8, nullptr, "GetReleasedAudioOutBufferAuto"},
{7, &IAudioOut::AppendAudioOutBufferImpl, "AppendAudioOutBufferAuto"},
{8, &IAudioOut::GetReleasedAudioOutBufferImpl, "GetReleasedAudioOutBufferAuto"},
{9, nullptr, "GetAudioOutBufferCount"},
{10, nullptr, "GetAudioOutPlayedSampleCount"},
{11, nullptr, "FlushAudioOutBuffers"},
@@ -60,14 +60,14 @@ public:
private:
void GetAudioOutState(Kernel::HLERequestContext& ctx) {
NGLOG_DEBUG(Service_Audio, "called");
LOG_DEBUG(Service_Audio, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u32>(audio_out_state));
}
void StartAudioOut(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_Audio, "(STUBBED) called");
LOG_WARNING(Service_Audio, "(STUBBED) called");
// Start audio
audio_out_state = AudioState::Started;
@@ -77,7 +77,7 @@ private:
}
void StopAudioOut(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_Audio, "(STUBBED) called");
LOG_WARNING(Service_Audio, "(STUBBED) called");
// Stop audio
audio_out_state = AudioState::Stopped;
@@ -89,15 +89,15 @@ private:
}
void RegisterBufferEvent(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_Audio, "(STUBBED) called");
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(buffer_event);
}
void AppendAudioOutBuffer(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_Audio, "(STUBBED) called");
void AppendAudioOutBufferImpl(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::RequestParser rp{ctx};
const u64 key{rp.Pop<u64>()};
@@ -107,8 +107,8 @@ private:
rb.Push(RESULT_SUCCESS);
}
void GetReleasedAudioOutBuffer(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_Audio, "(STUBBED) called");
void GetReleasedAudioOutBufferImpl(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
// TODO(st4rk): This is how libtransistor currently implements the
// GetReleasedAudioOutBuffer, it should return the key (a VAddr) to the app and this address
@@ -163,8 +163,8 @@ private:
AudioState audio_out_state;
};
void AudOutU::ListAudioOuts(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_Audio, "(STUBBED) called");
void AudOutU::ListAudioOutsImpl(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::RequestParser rp{ctx};
const std::string audio_interface = "AudioInterface";
@@ -179,8 +179,8 @@ void AudOutU::ListAudioOuts(Kernel::HLERequestContext& ctx) {
rb.Push<u32>(1);
}
void AudOutU::OpenAudioOut(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_Audio, "(STUBBED) called");
void AudOutU::OpenAudioOutImpl(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
if (!audio_out_interface) {
audio_out_interface = std::make_shared<IAudioOut>();
@@ -196,10 +196,10 @@ void AudOutU::OpenAudioOut(Kernel::HLERequestContext& ctx) {
}
AudOutU::AudOutU() : ServiceFramework("audout:u") {
static const FunctionInfo functions[] = {{0, &AudOutU::ListAudioOuts, "ListAudioOuts"},
{1, &AudOutU::OpenAudioOut, "OpenAudioOut"},
{2, nullptr, "ListAudioOutsAuto"},
{3, nullptr, "OpenAudioOutAuto"}};
static const FunctionInfo functions[] = {{0, &AudOutU::ListAudioOutsImpl, "ListAudioOuts"},
{1, &AudOutU::OpenAudioOutImpl, "OpenAudioOut"},
{2, &AudOutU::ListAudioOutsImpl, "ListAudioOutsAuto"},
{3, &AudOutU::OpenAudioOutImpl, "OpenAudioOutAuto"}};
RegisterHandlers(functions);
}

View File

@@ -22,8 +22,8 @@ public:
private:
std::shared_ptr<IAudioOut> audio_out_interface;
void ListAudioOuts(Kernel::HLERequestContext& ctx);
void OpenAudioOut(Kernel::HLERequestContext& ctx);
void ListAudioOutsImpl(Kernel::HLERequestContext& ctx);
void OpenAudioOutImpl(Kernel::HLERequestContext& ctx);
enum class PcmFormat : u32 {
Invalid = 0,

View File

@@ -47,6 +47,7 @@ public:
// Start the audio event
CoreTiming::ScheduleEvent(audio_ticks, audio_event);
voice_status_list.resize(worker_params.voice_count);
}
~IAudioRenderer() {
CoreTiming::UnscheduleEvent(audio_event, 0);
@@ -68,6 +69,12 @@ private:
buf.data() + sizeof(UpdateDataHeader) + config.behavior_size,
memory_pool_count * sizeof(MemoryPoolInfo));
std::vector<VoiceInfo> voice_info(worker_params.voice_count);
std::memcpy(voice_info.data(),
buf.data() + sizeof(UpdateDataHeader) + config.behavior_size +
config.memory_pools_size + config.voice_resource_size,
worker_params.voice_count * sizeof(VoiceInfo));
UpdateDataHeader response_data{worker_params};
ASSERT(ctx.GetWriteBufferSize() == response_data.total_size);
@@ -80,18 +87,33 @@ private:
memory_pool[i].state = MemoryPoolStates::Attached;
else if (mem_pool_info[i].pool_state == MemoryPoolStates::RequestDetach)
memory_pool[i].state = MemoryPoolStates::Detached;
else
memory_pool[i].state = mem_pool_info[i].pool_state;
}
std::memcpy(output.data() + sizeof(UpdateDataHeader), memory_pool.data(),
response_data.memory_pools_size);
for (unsigned i = 0; i < voice_info.size(); i++) {
if (voice_info[i].is_new) {
voice_status_list[i].played_sample_count = 0;
voice_status_list[i].wave_buffer_consumed = 0;
} else if (voice_info[i].play_state == (u8)PlayStates::Started) {
for (u32 buff_idx = 0; buff_idx < voice_info[i].wave_buffer_count; buff_idx++) {
voice_status_list[i].played_sample_count +=
(voice_info[i].wave_buffer[buff_idx].end_sample_offset -
voice_info[i].wave_buffer[buff_idx].start_sample_offset) /
2;
voice_status_list[i].wave_buffer_consumed++;
}
}
}
std::memcpy(output.data() + sizeof(UpdateDataHeader) + response_data.memory_pools_size,
voice_status_list.data(), response_data.voices_size);
ctx.WriteBuffer(output);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
NGLOG_WARNING(Service_Audio, "(STUBBED) called");
LOG_WARNING(Service_Audio, "(STUBBED) called");
}
void StartAudioRenderer(Kernel::HLERequestContext& ctx) {
@@ -99,7 +121,7 @@ private:
rb.Push(RESULT_SUCCESS);
NGLOG_WARNING(Service_Audio, "(STUBBED) called");
LOG_WARNING(Service_Audio, "(STUBBED) called");
}
void StopAudioRenderer(Kernel::HLERequestContext& ctx) {
@@ -107,7 +129,7 @@ private:
rb.Push(RESULT_SUCCESS);
NGLOG_WARNING(Service_Audio, "(STUBBED) called");
LOG_WARNING(Service_Audio, "(STUBBED) called");
}
void QuerySystemEvent(Kernel::HLERequestContext& ctx) {
@@ -117,7 +139,7 @@ private:
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(system_event);
NGLOG_WARNING(Service_Audio, "(STUBBED) called");
LOG_WARNING(Service_Audio, "(STUBBED) called");
}
enum class MemoryPoolStates : u32 { // Should be LE
@@ -130,6 +152,11 @@ private:
Released = 0x6,
};
enum class PlayStates : u8 {
Started = 0,
Stopped = 1,
};
struct MemoryPoolEntry {
MemoryPoolStates state;
u32_le unknown_4;
@@ -154,7 +181,9 @@ private:
behavior_size = 0xb0;
memory_pools_size = (config.effect_count + (config.voice_count * 4)) * 0x10;
voices_size = config.voice_count * 0x10;
voice_resource_size = 0x0;
effects_size = config.effect_count * 0x10;
mixes_size = 0x0;
sinks_size = config.sink_count * 0x20;
performance_manager_size = 0x10;
total_size = sizeof(UpdateDataHeader) + behavior_size + memory_pools_size +
@@ -175,11 +204,69 @@ private:
};
static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size");
struct BiquadFilter {
u8 enable;
INSERT_PADDING_BYTES(1);
s16_le numerator[3];
s16_le denominator[2];
};
static_assert(sizeof(BiquadFilter) == 0xc, "BiquadFilter has wrong size");
struct WaveBuffer {
u64_le buffer_addr;
u64_le buffer_sz;
s32_le start_sample_offset;
s32_le end_sample_offset;
u8 loop;
u8 end_of_stream;
u8 sent_to_server;
INSERT_PADDING_BYTES(5);
u64 context_addr;
u64 context_sz;
INSERT_PADDING_BYTES(8);
};
static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer has wrong size");
struct VoiceInfo {
u32_le id;
u32_le node_id;
u8 is_new;
u8 is_in_use;
u8 play_state;
u8 sample_format;
u32_le sample_rate;
u32_le priority;
u32_le sorting_order;
u32_le channel_count;
float_le pitch;
float_le volume;
BiquadFilter biquad_filter[2];
u32_le wave_buffer_count;
u16_le wave_buffer_head;
INSERT_PADDING_BYTES(6);
u64_le additional_params_addr;
u64_le additional_params_sz;
u32_le mix_id;
u32_le splitter_info_id;
WaveBuffer wave_buffer[4];
u32_le voice_channel_resource_ids[6];
INSERT_PADDING_BYTES(24);
};
static_assert(sizeof(VoiceInfo) == 0x170, "VoiceInfo is wrong size");
struct VoiceOutStatus {
u64_le played_sample_count;
u32_le wave_buffer_consumed;
INSERT_PADDING_WORDS(1);
};
static_assert(sizeof(VoiceOutStatus) == 0x10, "VoiceOutStatus has wrong size");
/// This is used to trigger the audio event callback.
CoreTiming::EventType* audio_event;
Kernel::SharedPtr<Kernel::Event> system_event;
AudioRendererParameter worker_params;
std::vector<VoiceOutStatus> voice_status_list;
};
class IAudioDevice final : public ServiceFramework<IAudioDevice> {
@@ -208,7 +295,7 @@ public:
private:
void ListAudioDeviceName(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_Audio, "(STUBBED) called");
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::RequestParser rp{ctx};
const std::string audio_interface = "AudioInterface";
@@ -220,7 +307,7 @@ private:
}
void SetAudioDeviceOutputVolume(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_Audio, "(STUBBED) called");
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::RequestParser rp{ctx};
f32 volume = static_cast<f32>(rp.Pop<u32>());
@@ -233,7 +320,7 @@ private:
}
void GetActiveAudioDeviceName(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_Audio, "(STUBBED) called");
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::RequestParser rp{ctx};
const std::string audio_interface = "AudioDevice";
@@ -245,7 +332,7 @@ private:
}
void QueryAudioDeviceSystemEvent(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_Audio, "(STUBBED) called");
LOG_WARNING(Service_Audio, "(STUBBED) called");
buffer_event->Signal();
@@ -255,7 +342,7 @@ private:
}
void GetActiveChannelCount(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_Audio, "(STUBBED) called");
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(1);
@@ -284,7 +371,7 @@ void AudRenU::OpenAudioRenderer(Kernel::HLERequestContext& ctx) {
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<Audio::IAudioRenderer>(std::move(params));
NGLOG_DEBUG(Service_Audio, "called");
LOG_DEBUG(Service_Audio, "called");
}
void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
@@ -343,7 +430,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(output_sz);
NGLOG_DEBUG(Service_Audio, "called, buffer_size=0x{:X}", output_sz);
LOG_DEBUG(Service_Audio, "called, buffer_size=0x{:X}", output_sz);
}
void AudRenU::GetAudioDevice(Kernel::HLERequestContext& ctx) {
@@ -352,7 +439,7 @@ void AudRenU::GetAudioDevice(Kernel::HLERequestContext& ctx) {
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<Audio::IAudioDevice>();
NGLOG_DEBUG(Service_Audio, "called");
LOG_DEBUG(Service_Audio, "called");
}
bool AudRenU::IsFeatureSupported(AudioFeatures feature, u32_le revision) const {

View File

@@ -10,7 +10,7 @@
namespace Service::Audio {
void HwOpus::GetWorkBufferSize(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_Audio, "(STUBBED) called");
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0x4000);

View File

@@ -36,7 +36,7 @@ void Module::Interface::CreateBcatService(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IBcatService>();
NGLOG_DEBUG(Service_BCAT, "called");
LOG_DEBUG(Service_BCAT, "called");
}
Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)

View File

@@ -16,13 +16,13 @@ Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
void Module::Interface::ThrowFatalWithPolicy(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp(ctx);
u32 error_code = rp.Pop<u32>();
NGLOG_WARNING(Service_Fatal, "(STUBBED) called, error_code=0x{:X}", error_code);
LOG_WARNING(Service_Fatal, "(STUBBED) called, error_code=0x{:X}", error_code);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void Module::Interface::ThrowFatalWithCpuContext(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_Fatal, "(STUBBED) called");
LOG_WARNING(Service_Fatal, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}

View File

@@ -2,71 +2,281 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <boost/container/flat_map.hpp>
#pragma optimize("", off)
#include "common/assert.h"
#include "common/file_util.h"
#include "core/file_sys/filesystem.h"
#include "core/core.h"
#include "core/file_sys/errors.h"
#include "core/file_sys/savedata_factory.h"
#include "core/file_sys/sdmc_factory.h"
#include "core/file_sys/vfs.h"
#include "core/file_sys/vfs_offset.h"
#include "core/file_sys/vfs_real.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/filesystem/fsp_srv.h"
namespace Service::FileSystem {
// Size of emulated sd card free space, reported in bytes.
// Just using 32GB because thats reasonable
// TODO(DarkLordZach): Eventually make this configurable in settings.
constexpr u64 EMULATED_SD_REPORTED_SIZE = 32000000000;
static FileSys::VirtualDir GetDirectoryRelativeWrapped(FileSys::VirtualDir base,
const std::string& dir_name) {
if (dir_name == "." || dir_name == "" || dir_name == "/" || dir_name == "\\")
return base;
return base->GetDirectoryRelative(dir_name);
}
VfsDirectoryServiceWrapper::VfsDirectoryServiceWrapper(FileSys::VirtualDir backing_)
: backing(backing_) {}
std::string VfsDirectoryServiceWrapper::GetName() const {
return backing->GetName();
}
ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path, u64 size) const {
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
auto file = dir->CreateFile(FileUtil::GetFilename(path));
if (file == nullptr) {
// TODO(DarkLordZach): Find a better error code for this
return ResultCode(-1);
}
if (!file->Resize(size)) {
// TODO(DarkLordZach): Find a better error code for this
return ResultCode(-1);
}
return RESULT_SUCCESS;
}
ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path) const {
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
if (path == "/" || path == "\\") {
// TODO(DarkLordZach): Why do games call this and what should it do? Works as is but...
return RESULT_SUCCESS;
}
if (dir->GetFile(FileUtil::GetFilename(path)) == nullptr)
return FileSys::ERROR_PATH_NOT_FOUND;
if (!backing->DeleteFile(FileUtil::GetFilename(path))) {
// TODO(DarkLordZach): Find a better error code for this
return ResultCode(-1);
}
return RESULT_SUCCESS;
}
ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path) const {
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
if (dir == nullptr && FileUtil::GetFilename(FileUtil::GetParentPath(path)).empty())
dir = backing;
auto new_dir = dir->CreateSubdirectory(FileUtil::GetFilename(path));
if (new_dir == nullptr) {
// TODO(DarkLordZach): Find a better error code for this
return ResultCode(-1);
}
return RESULT_SUCCESS;
}
ResultCode VfsDirectoryServiceWrapper::DeleteDirectory(const std::string& path) const {
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
if (!dir->DeleteSubdirectory(FileUtil::GetFilename(path))) {
// TODO(DarkLordZach): Find a better error code for this
return ResultCode(-1);
}
return RESULT_SUCCESS;
}
ResultCode VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::string& path) const {
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
if (!dir->DeleteSubdirectoryRecursive(FileUtil::GetFilename(path))) {
// TODO(DarkLordZach): Find a better error code for this
return ResultCode(-1);
}
return RESULT_SUCCESS;
}
ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path,
const std::string& dest_path) const {
auto src = backing->GetFileRelative(src_path);
if (FileUtil::GetParentPath(src_path) == FileUtil::GetParentPath(dest_path)) {
// Use more-optimized vfs implementation rename.
if (src == nullptr)
return FileSys::ERROR_PATH_NOT_FOUND;
if (!src->Rename(FileUtil::GetFilename(dest_path))) {
// TODO(DarkLordZach): Find a better error code for this
return ResultCode(-1);
}
return RESULT_SUCCESS;
}
// Move by hand -- TODO(DarkLordZach): Optimize
auto c_res = CreateFile(dest_path, src->GetSize());
if (c_res != RESULT_SUCCESS)
return c_res;
auto dest = backing->GetFileRelative(dest_path);
ASSERT_MSG(dest != nullptr, "Newly created file with success cannot be found.");
ASSERT_MSG(dest->WriteBytes(src->ReadAllBytes()) == src->GetSize(),
"Could not write all of the bytes but everything else has succeded.");
if (!src->GetContainingDirectory()->DeleteFile(FileUtil::GetFilename(src_path))) {
// TODO(DarkLordZach): Find a better error code for this
return ResultCode(-1);
}
return RESULT_SUCCESS;
}
ResultCode VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_path,
const std::string& dest_path) const {
auto src = GetDirectoryRelativeWrapped(backing, src_path);
if (FileUtil::GetParentPath(src_path) == FileUtil::GetParentPath(dest_path)) {
// Use more-optimized vfs implementation rename.
if (src == nullptr)
return FileSys::ERROR_PATH_NOT_FOUND;
if (!src->Rename(FileUtil::GetFilename(dest_path))) {
// TODO(DarkLordZach): Find a better error code for this
return ResultCode(-1);
}
return RESULT_SUCCESS;
}
// TODO(DarkLordZach): Implement renaming across the tree (move).
ASSERT_MSG(false,
"Could not rename directory with path \"{}\" to new path \"{}\" because parent dirs "
"don't match -- UNIMPLEMENTED",
src_path, dest_path);
// TODO(DarkLordZach): Find a better error code for this
return ResultCode(-1);
}
ResultVal<FileSys::VirtualFile> VfsDirectoryServiceWrapper::OpenFile(const std::string& path,
FileSys::Mode mode) const {
auto npath = path;
while (npath.size() > 0 && (npath[0] == '/' || npath[0] == '\\'))
npath = npath.substr(1);
auto file = backing->GetFileRelative(npath);
if (file == nullptr)
return FileSys::ERROR_PATH_NOT_FOUND;
if (mode == FileSys::Mode::Append) {
return MakeResult<FileSys::VirtualFile>(
std::make_shared<FileSys::OffsetVfsFile>(file, 0, file->GetSize()));
}
return MakeResult<FileSys::VirtualFile>(file);
}
ResultVal<FileSys::VirtualDir> VfsDirectoryServiceWrapper::OpenDirectory(const std::string& path) {
auto dir = GetDirectoryRelativeWrapped(backing, path);
if (dir == nullptr) {
// TODO(DarkLordZach): Find a better error code for this
return ResultCode(-1);
}
return MakeResult(dir);
}
u64 VfsDirectoryServiceWrapper::GetFreeSpaceSize() const {
if (backing->IsWritable())
return EMULATED_SD_REPORTED_SIZE;
return 0;
}
ResultVal<FileSys::EntryType> VfsDirectoryServiceWrapper::GetEntryType(
const std::string& path) const {
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
if (dir == nullptr)
return FileSys::ERROR_PATH_NOT_FOUND;
auto filename = FileUtil::GetFilename(path);
if (dir->GetFile(filename) != nullptr)
return MakeResult(FileSys::EntryType::File);
if (dir->GetSubdirectory(filename) != nullptr)
return MakeResult(FileSys::EntryType::Directory);
return FileSys::ERROR_PATH_NOT_FOUND;
}
/**
* Map of registered file systems, identified by type. Once an file system is registered here, it
* is never removed until UnregisterFileSystems is called.
*/
static boost::container::flat_map<Type, std::unique_ptr<FileSys::FileSystemFactory>> filesystem_map;
static std::unique_ptr<FileSys::RomFSFactory> romfs_factory;
static std::unique_ptr<FileSys::SaveDataFactory> save_data_factory;
static std::unique_ptr<FileSys::SDMCFactory> sdmc_factory;
ResultCode RegisterFileSystem(std::unique_ptr<FileSys::FileSystemFactory>&& factory, Type type) {
auto result = filesystem_map.emplace(type, std::move(factory));
bool inserted = result.second;
ASSERT_MSG(inserted, "Tried to register more than one system with same id code");
auto& filesystem = result.first->second;
NGLOG_DEBUG(Service_FS, "Registered file system {} with id code 0x{:08X}",
filesystem->GetName(), static_cast<u32>(type));
ResultCode RegisterRomFS(std::unique_ptr<FileSys::RomFSFactory>&& factory) {
ASSERT_MSG(romfs_factory == nullptr, "Tried to register a second RomFS");
romfs_factory = std::move(factory);
LOG_DEBUG(Service_FS, "Registered RomFS");
return RESULT_SUCCESS;
}
ResultVal<std::unique_ptr<FileSys::FileSystemBackend>> OpenFileSystem(Type type,
FileSys::Path& path) {
NGLOG_TRACE(Service_FS, "Opening FileSystem with type={}", static_cast<u32>(type));
auto itr = filesystem_map.find(type);
if (itr == filesystem_map.end()) {
// TODO(bunnei): Find a better error code for this
return ResultCode(-1);
}
return itr->second->Open(path);
ResultCode RegisterSaveData(std::unique_ptr<FileSys::SaveDataFactory>&& factory) {
ASSERT_MSG(romfs_factory == nullptr, "Tried to register a second save data");
save_data_factory = std::move(factory);
LOG_DEBUG(Service_FS, "Registered save data");
return RESULT_SUCCESS;
}
ResultCode FormatFileSystem(Type type) {
NGLOG_TRACE(Service_FS, "Formatting FileSystem with type={}", static_cast<u32>(type));
ResultCode RegisterSDMC(std::unique_ptr<FileSys::SDMCFactory>&& factory) {
ASSERT_MSG(sdmc_factory == nullptr, "Tried to register a second SDMC");
sdmc_factory = std::move(factory);
LOG_DEBUG(Service_FS, "Registered SDMC");
return RESULT_SUCCESS;
}
auto itr = filesystem_map.find(type);
if (itr == filesystem_map.end()) {
ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id) {
LOG_TRACE(Service_FS, "Opening RomFS for title_id={:016X}", title_id);
if (romfs_factory == nullptr) {
// TODO(bunnei): Find a better error code for this
return ResultCode(-1);
}
FileSys::Path unused;
return itr->second->Format(unused);
return romfs_factory->Open(title_id);
}
ResultVal<FileSys::VirtualDir> OpenSaveData(FileSys::SaveDataSpaceId space,
FileSys::SaveDataDescriptor save_struct) {
LOG_TRACE(Service_FS, "Opening Save Data for space_id={:01X}, save_struct={}",
static_cast<u8>(space), save_struct.DebugInfo());
if (save_data_factory == nullptr) {
return ResultCode(ErrorModule::FS, FileSys::ErrCodes::TitleNotFound);
}
return save_data_factory->Open(space, save_struct);
}
ResultVal<FileSys::VirtualDir> OpenSDMC() {
LOG_TRACE(Service_FS, "Opening SDMC");
if (sdmc_factory == nullptr) {
return ResultCode(ErrorModule::FS, FileSys::ErrCodes::SdCardNotFound);
}
return sdmc_factory->Open();
}
void RegisterFileSystems() {
filesystem_map.clear();
romfs_factory = nullptr;
save_data_factory = nullptr;
sdmc_factory = nullptr;
std::string nand_directory = FileUtil::GetUserPath(D_NAND_IDX);
std::string sd_directory = FileUtil::GetUserPath(D_SDMC_IDX);
auto nand_directory = std::make_shared<FileSys::RealVfsDirectory>(
FileUtil::GetUserPath(D_NAND_IDX), FileSys::Mode::Write);
auto sd_directory = std::make_shared<FileSys::RealVfsDirectory>(
FileUtil::GetUserPath(D_SDMC_IDX), FileSys::Mode::Write);
auto savedata = std::make_unique<FileSys::SaveData_Factory>(std::move(nand_directory));
RegisterFileSystem(std::move(savedata), Type::SaveData);
auto savedata = std::make_unique<FileSys::SaveDataFactory>(std::move(nand_directory));
save_data_factory = std::move(savedata);
auto sdcard = std::make_unique<FileSys::SDMC_Factory>(std::move(sd_directory));
RegisterFileSystem(std::move(sdcard), Type::SDMC);
auto sdcard = std::make_unique<FileSys::SDMCFactory>(std::move(sd_directory));
sdmc_factory = std::move(sdcard);
}
void InstallInterfaces(SM::ServiceManager& service_manager) {

View File

@@ -6,14 +6,13 @@
#include <memory>
#include "common/common_types.h"
#include "core/file_sys/directory.h"
#include "core/file_sys/mode.h"
#include "core/file_sys/romfs_factory.h"
#include "core/file_sys/savedata_factory.h"
#include "core/file_sys/sdmc_factory.h"
#include "core/hle/result.h"
namespace FileSys {
class FileSystemBackend;
class FileSystemFactory;
class Path;
} // namespace FileSys
namespace Service {
namespace SM {
@@ -22,38 +21,117 @@ class ServiceManager;
namespace FileSystem {
/// Supported FileSystem types
enum class Type {
RomFS = 1,
SaveData = 2,
SDMC = 3,
};
ResultCode RegisterRomFS(std::unique_ptr<FileSys::RomFSFactory>&& factory);
ResultCode RegisterSaveData(std::unique_ptr<FileSys::SaveDataFactory>&& factory);
ResultCode RegisterSDMC(std::unique_ptr<FileSys::SDMCFactory>&& factory);
/**
* Registers a FileSystem, instances of which can later be opened using its IdCode.
* @param factory FileSystem backend interface to use
* @param type Type used to access this type of FileSystem
*/
ResultCode RegisterFileSystem(std::unique_ptr<FileSys::FileSystemFactory>&& factory, Type type);
// TODO(DarkLordZach): BIS Filesystem
// ResultCode RegisterBIS(std::unique_ptr<FileSys::BISFactory>&& factory);
ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id);
ResultVal<FileSys::VirtualDir> OpenSaveData(FileSys::SaveDataSpaceId space,
FileSys::SaveDataDescriptor save_struct);
ResultVal<FileSys::VirtualDir> OpenSDMC();
/**
* Opens a file system
* @param type Type of the file system to open
* @param path Path to the file system, used with Binary paths
* @return FileSys::FileSystemBackend interface to the file system
*/
ResultVal<std::unique_ptr<FileSys::FileSystemBackend>> OpenFileSystem(Type type,
FileSys::Path& path);
/**
* Formats a file system
* @param type Type of the file system to format
* @return ResultCode of the operation
*/
ResultCode FormatFileSystem(Type type);
// TODO(DarkLordZach): BIS Filesystem
// ResultVal<std::unique_ptr<FileSys::FileSystemBackend>> OpenBIS();
/// Registers all Filesystem services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager);
// A class that wraps a VfsDirectory with methods that return ResultVal and ResultCode instead of
// pointers and booleans. This makes using a VfsDirectory with switch services much easier and
// avoids repetitive code.
class VfsDirectoryServiceWrapper {
public:
explicit VfsDirectoryServiceWrapper(FileSys::VirtualDir backing);
/**
* Get a descriptive name for the archive (e.g. "RomFS", "SaveData", etc.)
*/
std::string GetName() const;
/**
* Create a file specified by its path
* @param path Path relative to the Archive
* @param size The size of the new file, filled with zeroes
* @return Result of the operation
*/
ResultCode CreateFile(const std::string& path, u64 size) const;
/**
* Delete a file specified by its path
* @param path Path relative to the archive
* @return Result of the operation
*/
ResultCode DeleteFile(const std::string& path) const;
/**
* Create a directory specified by its path
* @param path Path relative to the archive
* @return Result of the operation
*/
ResultCode CreateDirectory(const std::string& path) const;
/**
* Delete a directory specified by its path
* @param path Path relative to the archive
* @return Result of the operation
*/
ResultCode DeleteDirectory(const std::string& path) const;
/**
* Delete a directory specified by its path and anything under it
* @param path Path relative to the archive
* @return Result of the operation
*/
ResultCode DeleteDirectoryRecursively(const std::string& path) const;
/**
* Rename a File specified by its path
* @param src_path Source path relative to the archive
* @param dest_path Destination path relative to the archive
* @return Result of the operation
*/
ResultCode RenameFile(const std::string& src_path, const std::string& dest_path) const;
/**
* Rename a Directory specified by its path
* @param src_path Source path relative to the archive
* @param dest_path Destination path relative to the archive
* @return Result of the operation
*/
ResultCode RenameDirectory(const std::string& src_path, const std::string& dest_path) const;
/**
* Open a file specified by its path, using the specified mode
* @param path Path relative to the archive
* @param mode Mode to open the file with
* @return Opened file, or error code
*/
ResultVal<FileSys::VirtualFile> OpenFile(const std::string& path, FileSys::Mode mode) const;
/**
* Open a directory specified by its path
* @param path Path relative to the archive
* @return Opened directory, or error code
*/
ResultVal<FileSys::VirtualDir> OpenDirectory(const std::string& path);
/**
* Get the free space
* @return The number of free bytes in the archive
*/
u64 GetFreeSpaceSize() const;
/**
* Get the type of the specified path
* @return The type of the specified path or error code
*/
ResultVal<FileSys::EntryType> GetEntryType(const std::string& path) const;
private:
FileSys::VirtualDir backing;
};
} // namespace FileSystem
} // namespace Service

View File

@@ -7,20 +7,27 @@
#include "common/string_util.h"
#include "core/core.h"
#include "core/file_sys/directory.h"
#include "core/file_sys/filesystem.h"
#include "core/file_sys/storage.h"
#include "core/file_sys/errors.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/process.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/filesystem/fsp_srv.h"
namespace Service::FileSystem {
enum class StorageId : u8 {
None = 0,
Host = 1,
GameCard = 2,
NandSystem = 3,
NandUser = 4,
SdCard = 5,
};
class IStorage final : public ServiceFramework<IStorage> {
public:
IStorage(std::unique_ptr<FileSys::StorageBackend>&& backend)
: ServiceFramework("IStorage"), backend(std::move(backend)) {
IStorage(FileSys::VirtualFile backend_)
: ServiceFramework("IStorage"), backend(std::move(backend_)) {
static const FunctionInfo functions[] = {
{0, &IStorage::Read, "Read"}, {1, nullptr, "Write"}, {2, nullptr, "Flush"},
{3, nullptr, "SetSize"}, {4, nullptr, "GetSize"}, {5, nullptr, "OperateRange"},
@@ -29,14 +36,14 @@ public:
}
private:
std::unique_ptr<FileSys::StorageBackend> backend;
FileSys::VirtualFile backend;
void Read(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const s64 offset = rp.Pop<s64>();
const s64 length = rp.Pop<s64>();
NGLOG_DEBUG(Service_FS, "called, offset=0x{:X}, length={}", offset, length);
LOG_DEBUG(Service_FS, "called, offset=0x{:X}, length={}", offset, length);
// Error checking
if (length < 0) {
@@ -51,14 +58,7 @@ private:
}
// Read the data from the Storage backend
std::vector<u8> output(length);
ResultVal<size_t> res = backend->Read(offset, length, output.data());
if (res.Failed()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(res.Code());
return;
}
std::vector<u8> output = backend->ReadBytes(length, offset);
// Write the data to memory
ctx.WriteBuffer(output);
@@ -69,8 +69,8 @@ private:
class IFile final : public ServiceFramework<IFile> {
public:
explicit IFile(std::unique_ptr<FileSys::StorageBackend>&& backend)
: ServiceFramework("IFile"), backend(std::move(backend)) {
explicit IFile(FileSys::VirtualFile backend_)
: ServiceFramework("IFile"), backend(std::move(backend_)) {
static const FunctionInfo functions[] = {
{0, &IFile::Read, "Read"}, {1, &IFile::Write, "Write"},
{2, &IFile::Flush, "Flush"}, {3, &IFile::SetSize, "SetSize"},
@@ -80,7 +80,7 @@ public:
}
private:
std::unique_ptr<FileSys::StorageBackend> backend;
FileSys::VirtualFile backend;
void Read(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
@@ -88,7 +88,7 @@ private:
const s64 offset = rp.Pop<s64>();
const s64 length = rp.Pop<s64>();
NGLOG_DEBUG(Service_FS, "called, offset=0x{:X}, length={}", offset, length);
LOG_DEBUG(Service_FS, "called, offset=0x{:X}, length={}", offset, length);
// Error checking
if (length < 0) {
@@ -103,20 +103,14 @@ private:
}
// Read the data from the Storage backend
std::vector<u8> output(length);
ResultVal<size_t> res = backend->Read(offset, length, output.data());
if (res.Failed()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(res.Code());
return;
}
std::vector<u8> output = backend->ReadBytes(length, offset);
// Write the data to memory
ctx.WriteBuffer(output);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u64>(*res));
rb.Push(static_cast<u64>(output.size()));
}
void Write(Kernel::HLERequestContext& ctx) {
@@ -125,7 +119,7 @@ private:
const s64 offset = rp.Pop<s64>();
const s64 length = rp.Pop<s64>();
NGLOG_DEBUG(Service_FS, "called, offset=0x{:X}, length={}", offset, length);
LOG_DEBUG(Service_FS, "called, offset=0x{:X}, length={}", offset, length);
// Error checking
if (length < 0) {
@@ -139,22 +133,30 @@ private:
return;
}
// Write the data to the Storage backend
std::vector<u8> data = ctx.ReadBuffer();
ResultVal<size_t> res = backend->Write(offset, length, true, data.data());
if (res.Failed()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(res.Code());
return;
}
std::vector<u8> actual_data(length);
ASSERT_MSG(
data.size() <= length,
"Attempting to write more data than requested (requested={:016X}, actual={:016X}).",
length, data.size());
std::copy(data.begin(), data.end(), actual_data.begin());
// Write the data to the Storage backend
auto written = backend->WriteBytes(data, offset);
ASSERT_MSG(written == length,
"Could not write all bytes to file (requested={:016X}, actual={:016X}).", length,
written);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void Flush(Kernel::HLERequestContext& ctx) {
NGLOG_DEBUG(Service_FS, "called");
backend->Flush();
LOG_DEBUG(Service_FS, "called");
// Exists for SDK compatibiltity -- No need to flush file.
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -163,8 +165,8 @@ private:
void SetSize(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 size = rp.Pop<u64>();
backend->SetSize(size);
NGLOG_DEBUG(Service_FS, "called, size={}", size);
backend->Resize(size);
LOG_DEBUG(Service_FS, "called, size={}", size);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
@@ -172,7 +174,7 @@ private:
void GetSize(Kernel::HLERequestContext& ctx) {
const u64 size = backend->GetSize();
NGLOG_DEBUG(Service_FS, "called, size={}", size);
LOG_DEBUG(Service_FS, "called, size={}", size);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
@@ -180,49 +182,74 @@ private:
}
};
template <typename T>
static void BuildEntryIndex(std::vector<FileSys::Entry>& entries, const std::vector<T>& new_data,
FileSys::EntryType type) {
for (const auto& new_entry : new_data) {
FileSys::Entry entry;
entry.filename[0] = '\0';
std::strncat(entry.filename, new_entry->GetName().c_str(), FileSys::FILENAME_LENGTH - 1);
entry.type = type;
entry.file_size = new_entry->GetSize();
entries.emplace_back(std::move(entry));
}
}
class IDirectory final : public ServiceFramework<IDirectory> {
public:
explicit IDirectory(std::unique_ptr<FileSys::DirectoryBackend>&& backend)
: ServiceFramework("IDirectory"), backend(std::move(backend)) {
explicit IDirectory(FileSys::VirtualDir backend_)
: ServiceFramework("IDirectory"), backend(std::move(backend_)) {
static const FunctionInfo functions[] = {
{0, &IDirectory::Read, "Read"},
{1, &IDirectory::GetEntryCount, "GetEntryCount"},
};
RegisterHandlers(functions);
// TODO(DarkLordZach): Verify that this is the correct behavior.
// Build entry index now to save time later.
BuildEntryIndex(entries, backend->GetFiles(), FileSys::File);
BuildEntryIndex(entries, backend->GetSubdirectories(), FileSys::Directory);
}
private:
std::unique_ptr<FileSys::DirectoryBackend> backend;
FileSys::VirtualDir backend;
std::vector<FileSys::Entry> entries;
u64 next_entry_index = 0;
void Read(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 unk = rp.Pop<u64>();
NGLOG_DEBUG(Service_FS, "called, unk=0x{:X}", unk);
LOG_DEBUG(Service_FS, "called, unk=0x{:X}", unk);
// Calculate how many entries we can fit in the output buffer
u64 count_entries = ctx.GetWriteBufferSize() / sizeof(FileSys::Entry);
// Cap at total number of entries.
u64 actual_entries = std::min(count_entries, entries.size() - next_entry_index);
// Read the data from the Directory backend
std::vector<FileSys::Entry> entries(count_entries);
u64 read_entries = backend->Read(count_entries, entries.data());
std::vector<FileSys::Entry> entry_data(entries.begin() + next_entry_index,
entries.begin() + next_entry_index + actual_entries);
next_entry_index += actual_entries;
// Convert the data into a byte array
std::vector<u8> output(entries.size() * sizeof(FileSys::Entry));
std::memcpy(output.data(), entries.data(), output.size());
std::vector<u8> output(entry_data.size() * sizeof(FileSys::Entry));
std::memcpy(output.data(), entry_data.data(), output.size());
// Write the data to memory
ctx.WriteBuffer(output);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push(read_entries);
rb.Push(actual_entries);
}
void GetEntryCount(Kernel::HLERequestContext& ctx) {
NGLOG_DEBUG(Service_FS, "called");
LOG_DEBUG(Service_FS, "called");
u64 count = backend->GetEntryCount();
u64 count = entries.size() - next_entry_index;
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
@@ -232,7 +259,7 @@ private:
class IFileSystem final : public ServiceFramework<IFileSystem> {
public:
explicit IFileSystem(std::unique_ptr<FileSys::FileSystemBackend>&& backend)
explicit IFileSystem(FileSys::VirtualDir backend)
: ServiceFramework("IFileSystem"), backend(std::move(backend)) {
static const FunctionInfo functions[] = {
{0, &IFileSystem::CreateFile, "CreateFile"},
@@ -264,10 +291,10 @@ public:
u64 mode = rp.Pop<u64>();
u32 size = rp.Pop<u32>();
NGLOG_DEBUG(Service_FS, "called file {} mode 0x{:X} size 0x{:08X}", name, mode, size);
LOG_DEBUG(Service_FS, "called file {} mode 0x{:X} size 0x{:08X}", name, mode, size);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(backend->CreateFile(name, size));
rb.Push(backend.CreateFile(name, size));
}
void DeleteFile(Kernel::HLERequestContext& ctx) {
@@ -276,10 +303,10 @@ public:
auto file_buffer = ctx.ReadBuffer();
std::string name = Common::StringFromBuffer(file_buffer);
NGLOG_DEBUG(Service_FS, "called file {}", name);
LOG_DEBUG(Service_FS, "called file {}", name);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(backend->DeleteFile(name));
rb.Push(backend.DeleteFile(name));
}
void CreateDirectory(Kernel::HLERequestContext& ctx) {
@@ -288,10 +315,10 @@ public:
auto file_buffer = ctx.ReadBuffer();
std::string name = Common::StringFromBuffer(file_buffer);
NGLOG_DEBUG(Service_FS, "called directory {}", name);
LOG_DEBUG(Service_FS, "called directory {}", name);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(backend->CreateDirectory(name));
rb.Push(backend.CreateDirectory(name));
}
void RenameFile(Kernel::HLERequestContext& ctx) {
@@ -306,10 +333,10 @@ public:
Memory::ReadBlock(ctx.BufferDescriptorX()[1].Address(), buffer.data(), buffer.size());
std::string dst_name = Common::StringFromBuffer(buffer);
NGLOG_DEBUG(Service_FS, "called file '{}' to file '{}'", src_name, dst_name);
LOG_DEBUG(Service_FS, "called file '{}' to file '{}'", src_name, dst_name);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(backend->RenameFile(src_name, dst_name));
rb.Push(backend.RenameFile(src_name, dst_name));
}
void OpenFile(Kernel::HLERequestContext& ctx) {
@@ -320,16 +347,16 @@ public:
auto mode = static_cast<FileSys::Mode>(rp.Pop<u32>());
NGLOG_DEBUG(Service_FS, "called file {} mode {}", name, static_cast<u32>(mode));
LOG_DEBUG(Service_FS, "called file {} mode {}", name, static_cast<u32>(mode));
auto result = backend->OpenFile(name, mode);
auto result = backend.OpenFile(name, mode);
if (result.Failed()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result.Code());
return;
}
auto file = std::move(result.Unwrap());
IFile file(result.Unwrap());
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
@@ -345,16 +372,16 @@ public:
// TODO(Subv): Implement this filter.
u32 filter_flags = rp.Pop<u32>();
NGLOG_DEBUG(Service_FS, "called directory {} filter {}", name, filter_flags);
LOG_DEBUG(Service_FS, "called directory {} filter {}", name, filter_flags);
auto result = backend->OpenDirectory(name);
auto result = backend.OpenDirectory(name);
if (result.Failed()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result.Code());
return;
}
auto directory = std::move(result.Unwrap());
IDirectory directory(result.Unwrap());
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
@@ -367,9 +394,9 @@ public:
auto file_buffer = ctx.ReadBuffer();
std::string name = Common::StringFromBuffer(file_buffer);
NGLOG_DEBUG(Service_FS, "called file {}", name);
LOG_DEBUG(Service_FS, "called file {}", name);
auto result = backend->GetEntryType(name);
auto result = backend.GetEntryType(name);
if (result.Failed()) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(result.Code());
@@ -382,14 +409,14 @@ public:
}
void Commit(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_FS, "(STUBBED) called");
LOG_WARNING(Service_FS, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
private:
std::unique_ptr<FileSys::FileSystemBackend> backend;
VfsDirectoryServiceWrapper backend;
};
FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") {
@@ -486,29 +513,17 @@ FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") {
RegisterHandlers(functions);
}
void FSP_SRV::TryLoadRomFS() {
if (romfs) {
return;
}
FileSys::Path unused;
auto res = OpenFileSystem(Type::RomFS, unused);
if (res.Succeeded()) {
romfs = std::move(res.Unwrap());
}
}
void FSP_SRV::Initialize(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_FS, "(STUBBED) called");
LOG_WARNING(Service_FS, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void FSP_SRV::MountSdCard(Kernel::HLERequestContext& ctx) {
NGLOG_DEBUG(Service_FS, "called");
LOG_DEBUG(Service_FS, "called");
FileSys::Path unused;
auto filesystem = OpenFileSystem(Type::SDMC, unused).Unwrap();
IFileSystem filesystem(OpenSDMC().Unwrap());
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
@@ -518,21 +533,34 @@ void FSP_SRV::MountSdCard(Kernel::HLERequestContext& ctx) {
void FSP_SRV::CreateSaveData(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto save_struct = rp.PopRaw<std::array<u8, 0x40>>();
auto save_struct = rp.PopRaw<FileSys::SaveDataDescriptor>();
auto save_create_struct = rp.PopRaw<std::array<u8, 0x40>>();
u128 uid = rp.PopRaw<u128>();
NGLOG_WARNING(Service_FS, "(STUBBED) called uid = {:016X}{:016X}", uid[1], uid[0]);
LOG_WARNING(Service_FS, "(STUBBED) called save_struct = {}, uid = {:016X}{:016X}",
save_struct.DebugInfo(), uid[1], uid[0]);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void FSP_SRV::MountSaveData(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_FS, "(STUBBED) called");
IPC::RequestParser rp{ctx};
FileSys::Path unused;
auto filesystem = OpenFileSystem(Type::SaveData, unused).Unwrap();
auto space_id = rp.PopRaw<FileSys::SaveDataSpaceId>();
auto unk = rp.Pop<u32>();
LOG_INFO(Service_FS, "called with unknown={:08X}", unk);
auto save_struct = rp.PopRaw<FileSys::SaveDataDescriptor>();
auto dir = OpenSaveData(space_id, save_struct);
if (dir.Failed()) {
IPC::ResponseBuilder rb{ctx, 2, 0, 0};
rb.Push(ResultCode(ErrorModule::FS, FileSys::ErrCodes::TitleNotFound));
return;
}
IFileSystem filesystem(std::move(dir.Unwrap()));
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
@@ -540,7 +568,7 @@ void FSP_SRV::MountSaveData(Kernel::HLERequestContext& ctx) {
}
void FSP_SRV::GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_FS, "(STUBBED) called");
LOG_WARNING(Service_FS, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
@@ -548,34 +576,35 @@ void FSP_SRV::GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
}
void FSP_SRV::OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx) {
NGLOG_DEBUG(Service_FS, "called");
LOG_DEBUG(Service_FS, "called");
TryLoadRomFS();
if (!romfs) {
auto romfs = OpenRomFS(Core::System::GetInstance().CurrentProcess()->program_id);
if (romfs.Failed()) {
// TODO (bunnei): Find the right error code to use here
NGLOG_CRITICAL(Service_FS, "no file system interface available!");
LOG_CRITICAL(Service_FS, "no file system interface available!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultCode(-1));
return;
}
// Attempt to open a StorageBackend interface to the RomFS
auto storage = romfs->OpenFile({}, {});
if (storage.Failed()) {
NGLOG_CRITICAL(Service_FS, "no storage interface available!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(storage.Code());
return;
}
IStorage storage(std::move(romfs.Unwrap()));
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IStorage>(std::move(storage.Unwrap()));
rb.PushIpcInterface<IStorage>(std::move(storage));
}
void FSP_SRV::OpenRomStorage(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_FS, "(STUBBED) called, using OpenDataStorageByCurrentProcess");
OpenDataStorageByCurrentProcess(ctx);
IPC::RequestParser rp{ctx};
auto storage_id = rp.PopRaw<StorageId>();
auto title_id = rp.PopRaw<u64>();
LOG_DEBUG(Service_FS, "called with storage_id={:02X}, title_id={:016X}",
static_cast<u8>(storage_id), title_id);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultCode(ErrorModule::FS, FileSys::ErrCodes::TitleNotFound));
}
} // namespace Service::FileSystem

View File

@@ -19,8 +19,6 @@ public:
~FSP_SRV() = default;
private:
void TryLoadRomFS();
void Initialize(Kernel::HLERequestContext& ctx);
void MountSdCard(Kernel::HLERequestContext& ctx);
void CreateSaveData(Kernel::HLERequestContext& ctx);
@@ -29,7 +27,7 @@ private:
void OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx);
void OpenRomStorage(Kernel::HLERequestContext& ctx);
std::unique_ptr<FileSys::FileSystemBackend> romfs;
FileSys::VirtualFile romfs;
};
} // namespace Service::FileSystem

View File

@@ -13,7 +13,7 @@ namespace Service::Friend {
void Module::Interface::CreateFriendService(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
NGLOG_WARNING(Service_Friend, "(STUBBED) called");
LOG_WARNING(Service_Friend, "(STUBBED) called");
}
Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)

View File

@@ -5,6 +5,7 @@
#include <atomic>
#include "common/logging/log.h"
#include "core/core_timing.h"
#include "core/frontend/emu_window.h"
#include "core/frontend/input.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_port.h"
@@ -18,9 +19,9 @@ namespace Service::HID {
// Updating period for each HID device.
// TODO(shinyquagsire23): These need better values.
constexpr u64 pad_update_ticks = CoreTiming::BASE_CLOCK_RATE / 10000;
constexpr u64 accelerometer_update_ticks = CoreTiming::BASE_CLOCK_RATE / 10000;
constexpr u64 gyroscope_update_ticks = CoreTiming::BASE_CLOCK_RATE / 10000;
constexpr u64 pad_update_ticks = CoreTiming::BASE_CLOCK_RATE / 100;
constexpr u64 accelerometer_update_ticks = CoreTiming::BASE_CLOCK_RATE / 100;
constexpr u64 gyroscope_update_ticks = CoreTiming::BASE_CLOCK_RATE / 100;
class IAppletResource final : public ServiceFramework<IAppletResource> {
public:
@@ -53,7 +54,7 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(shared_mem);
NGLOG_DEBUG(Service_HID, "called");
LOG_DEBUG(Service_HID, "called");
}
void LoadInputDevices() {
@@ -63,7 +64,8 @@ private:
std::transform(Settings::values.analogs.begin() + Settings::NativeAnalog::STICK_HID_BEGIN,
Settings::values.analogs.begin() + Settings::NativeAnalog::STICK_HID_END,
sticks.begin(), Input::CreateDevice<Input::AnalogDevice>);
// TODO(shinyquagsire23): gyro, touch, mouse, keyboard
touch_device = Input::CreateDevice<Input::TouchDevice>(Settings::values.touch_device);
// TODO(shinyquagsire23): gyro, mouse, keyboard
}
void UpdatePadCallback(u64 userdata, int cycles_late) {
@@ -75,7 +77,7 @@ private:
// Set up controllers as neon red+blue Joy-Con attached to console
ControllerHeader& controller_header = mem.controllers[Controller_Handheld].header;
controller_header.type = ControllerType_Handheld | ControllerType_JoyconPair;
controller_header.type = ControllerType_Handheld;
controller_header.single_colors_descriptor = ColorDesc_ColorsNonexistent;
controller_header.right_color_body = JOYCON_BODY_NEON_RED;
controller_header.right_color_buttons = JOYCON_BUTTONS_NEON_RED;
@@ -84,23 +86,21 @@ private:
for (size_t controller = 0; controller < mem.controllers.size(); controller++) {
for (int index = 0; index < HID_NUM_LAYOUTS; index++) {
// TODO(DarkLordZach): Is this layout/controller config actually invalid?
if (controller == Controller_Handheld && index == Layout_Single)
continue;
ControllerLayout& layout = mem.controllers[controller].layouts[index];
layout.header.num_entries = HID_NUM_ENTRIES;
layout.header.max_entry_index = HID_NUM_ENTRIES - 1;
// HID shared memory stores the state of the past 17 samples in a circlular buffer,
// each with a timestamp in number of samples since boot.
const ControllerInputEntry& last_entry = layout.entries[layout.header.latest_entry];
layout.header.timestamp_ticks = CoreTiming::GetTicks();
layout.header.latest_entry = (layout.header.latest_entry + 1) % HID_NUM_ENTRIES;
ControllerInputEntry& entry = layout.entries[layout.header.latest_entry];
entry.timestamp++;
entry.timestamp = last_entry.timestamp + 1;
// TODO(shinyquagsire23): Is this always identical to timestamp?
entry.timestamp_2++;
entry.timestamp_2 = entry.timestamp;
// TODO(shinyquagsire23): More than just handheld input
if (controller != Controller_Handheld)
@@ -153,8 +153,6 @@ private:
}
}
// TODO(bunnei): Properly implement the touch screen, the below will just write empty data
TouchScreen& touchscreen = mem.touchscreen;
const u64 last_entry = touchscreen.header.latest_entry;
const u64 curr_entry = (last_entry + 1) % touchscreen.entries.size();
@@ -166,7 +164,26 @@ private:
touchscreen.header.max_entry_index = touchscreen.entries.size();
touchscreen.header.timestamp = timestamp;
touchscreen.entries[curr_entry].header.timestamp = sample_counter;
touchscreen.entries[curr_entry].header.num_touches = 0;
TouchScreenEntryTouch touch_entry{};
auto [x, y, pressed] = touch_device->GetStatus();
touch_entry.timestamp = timestamp;
touch_entry.x = static_cast<u16>(x * Layout::ScreenUndocked::Width);
touch_entry.y = static_cast<u16>(y * Layout::ScreenUndocked::Height);
touch_entry.touch_index = 0;
// TODO(DarkLordZach): Maybe try to derive these from EmuWindow?
touch_entry.diameter_x = 15;
touch_entry.diameter_y = 15;
touch_entry.angle = 0;
// TODO(DarkLordZach): Implement multi-touch support
if (pressed) {
touchscreen.entries[curr_entry].header.num_touches = 1;
touchscreen.entries[curr_entry].touches[0] = touch_entry;
} else {
touchscreen.entries[curr_entry].header.num_touches = 0;
}
// TODO(shinyquagsire23): Properly implement mouse
Mouse& mouse = mem.mouse;
@@ -252,6 +269,7 @@ private:
std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>
buttons;
std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID> sticks;
std::unique_ptr<Input::TouchDevice> touch_device;
};
class IActiveVibrationDeviceList final : public ServiceFramework<IActiveVibrationDeviceList> {
@@ -267,7 +285,7 @@ private:
void ActivateVibrationDevice(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
NGLOG_WARNING(Service_HID, "(STUBBED) called");
LOG_WARNING(Service_HID, "(STUBBED) called");
}
};
@@ -399,144 +417,144 @@ private:
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IAppletResource>(applet_resource);
NGLOG_DEBUG(Service_HID, "called");
LOG_DEBUG(Service_HID, "called");
}
void ActivateDebugPad(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
NGLOG_WARNING(Service_HID, "(STUBBED) called");
LOG_WARNING(Service_HID, "(STUBBED) called");
}
void ActivateTouchScreen(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
NGLOG_WARNING(Service_HID, "(STUBBED) called");
LOG_WARNING(Service_HID, "(STUBBED) called");
}
void ActivateMouse(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
NGLOG_WARNING(Service_HID, "(STUBBED) called");
LOG_WARNING(Service_HID, "(STUBBED) called");
}
void ActivateKeyboard(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
NGLOG_WARNING(Service_HID, "(STUBBED) called");
LOG_WARNING(Service_HID, "(STUBBED) called");
}
void StartSixAxisSensor(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
NGLOG_WARNING(Service_HID, "(STUBBED) called");
LOG_WARNING(Service_HID, "(STUBBED) called");
}
void SetGyroscopeZeroDriftMode(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
NGLOG_WARNING(Service_HID, "(STUBBED) called");
LOG_WARNING(Service_HID, "(STUBBED) called");
}
void SetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
NGLOG_WARNING(Service_HID, "(STUBBED) called");
LOG_WARNING(Service_HID, "(STUBBED) called");
}
void GetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0);
NGLOG_WARNING(Service_HID, "(STUBBED) called");
LOG_WARNING(Service_HID, "(STUBBED) called");
}
void SetSupportedNpadIdType(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
NGLOG_WARNING(Service_HID, "(STUBBED) called");
LOG_WARNING(Service_HID, "(STUBBED) called");
}
void ActivateNpad(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
NGLOG_WARNING(Service_HID, "(STUBBED) called");
LOG_WARNING(Service_HID, "(STUBBED) called");
}
void AcquireNpadStyleSetUpdateEventHandle(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(event);
NGLOG_WARNING(Service_HID, "(STUBBED) called");
LOG_WARNING(Service_HID, "(STUBBED) called");
}
void GetPlayerLedPattern(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
NGLOG_WARNING(Service_HID, "(STUBBED) called");
LOG_WARNING(Service_HID, "(STUBBED) called");
}
void SetNpadJoyHoldType(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
NGLOG_WARNING(Service_HID, "(STUBBED) called");
LOG_WARNING(Service_HID, "(STUBBED) called");
}
void GetNpadJoyHoldType(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(joy_hold_type);
NGLOG_WARNING(Service_HID, "(STUBBED) called");
LOG_WARNING(Service_HID, "(STUBBED) called");
}
void SetNpadJoyAssignmentModeSingleByDefault(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
NGLOG_WARNING(Service_HID, "(STUBBED) called");
LOG_WARNING(Service_HID, "(STUBBED) called");
}
void SendVibrationValue(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
NGLOG_WARNING(Service_HID, "(STUBBED) called");
LOG_WARNING(Service_HID, "(STUBBED) called");
}
void GetActualVibrationValue(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
NGLOG_WARNING(Service_HID, "(STUBBED) called");
LOG_WARNING(Service_HID, "(STUBBED) called");
}
void SetNpadJoyAssignmentModeDual(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
NGLOG_WARNING(Service_HID, "(STUBBED) called");
LOG_WARNING(Service_HID, "(STUBBED) called");
}
void SetNpadHandheldActivationMode(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
NGLOG_WARNING(Service_HID, "(STUBBED) called");
LOG_WARNING(Service_HID, "(STUBBED) called");
}
void GetVibrationDeviceInfo(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(0);
NGLOG_WARNING(Service_HID, "(STUBBED) called");
LOG_WARNING(Service_HID, "(STUBBED) called");
}
void CreateActiveVibrationDeviceList(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IActiveVibrationDeviceList>();
NGLOG_DEBUG(Service_HID, "called");
LOG_DEBUG(Service_HID, "called");
}
void SendVibrationValues(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
NGLOG_WARNING(Service_HID, "(STUBBED) called");
LOG_WARNING(Service_HID, "(STUBBED) called");
}
};

View File

@@ -141,19 +141,19 @@ private:
if (header.IsTailLog()) {
switch (header.severity) {
case MessageHeader::Severity::Trace:
NGLOG_TRACE(Debug_Emulated, "{}", log_stream.str());
LOG_TRACE(Debug_Emulated, "{}", log_stream.str());
break;
case MessageHeader::Severity::Info:
NGLOG_INFO(Debug_Emulated, "{}", log_stream.str());
LOG_INFO(Debug_Emulated, "{}", log_stream.str());
break;
case MessageHeader::Severity::Warning:
NGLOG_WARNING(Debug_Emulated, "{}", log_stream.str());
LOG_WARNING(Debug_Emulated, "{}", log_stream.str());
break;
case MessageHeader::Severity::Error:
NGLOG_ERROR(Debug_Emulated, "{}", log_stream.str());
LOG_ERROR(Debug_Emulated, "{}", log_stream.str());
break;
case MessageHeader::Severity::Critical:
NGLOG_CRITICAL(Debug_Emulated, "{}", log_stream.str());
LOG_CRITICAL(Debug_Emulated, "{}", log_stream.str());
break;
}
}
@@ -178,7 +178,7 @@ void LM::Initialize(Kernel::HLERequestContext& ctx) {
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<Logger>();
NGLOG_DEBUG(Service_LM, "called");
LOG_DEBUG(Service_LM, "called");
}
LM::LM() : ServiceFramework("lm") {

View File

@@ -14,7 +14,7 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
}
void MM_U::Initialize(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_MM, "(STUBBED) called");
LOG_WARNING(Service_MM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
@@ -25,13 +25,13 @@ void MM_U::SetAndWait(Kernel::HLERequestContext& ctx) {
max = rp.Pop<u32>();
current = min;
NGLOG_WARNING(Service_MM, "(STUBBED) called, min=0x{:X}, max=0x{:X}", min, max);
LOG_WARNING(Service_MM, "(STUBBED) called, min=0x{:X}, max=0x{:X}", min, max);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void MM_U::Get(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_MM, "(STUBBED) called");
LOG_WARNING(Service_MM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(current);

View File

@@ -64,7 +64,7 @@ private:
};
void Initialize(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_NFP, "(STUBBED) called");
LOG_WARNING(Service_NFP, "(STUBBED) called");
state = State::Initialized;
@@ -78,7 +78,7 @@ private:
ctx.WriteBuffer(&device_handle, sizeof(device_handle));
NGLOG_WARNING(Service_NFP, "(STUBBED) called, array_size={}", array_size);
LOG_WARNING(Service_NFP, "(STUBBED) called, array_size={}", array_size);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
@@ -88,7 +88,7 @@ private:
void AttachActivateEvent(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 dev_handle = rp.Pop<u64>();
NGLOG_WARNING(Service_NFP, "(STUBBED) called, dev_handle=0x{:X}", dev_handle);
LOG_WARNING(Service_NFP, "(STUBBED) called, dev_handle=0x{:X}", dev_handle);
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
@@ -98,7 +98,7 @@ private:
void AttachDeactivateEvent(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 dev_handle = rp.Pop<u64>();
NGLOG_WARNING(Service_NFP, "(STUBBED) called, dev_handle=0x{:X}", dev_handle);
LOG_WARNING(Service_NFP, "(STUBBED) called, dev_handle=0x{:X}", dev_handle);
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
@@ -106,14 +106,14 @@ private:
}
void GetState(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_NFP, "(STUBBED) called");
LOG_WARNING(Service_NFP, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(static_cast<u32>(state));
}
void GetDeviceState(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_NFP, "(STUBBED) called");
LOG_WARNING(Service_NFP, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(static_cast<u32>(device_state));
@@ -122,7 +122,7 @@ private:
void GetNpadId(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 dev_handle = rp.Pop<u64>();
NGLOG_WARNING(Service_NFP, "(STUBBED) called, dev_handle=0x{:X}", dev_handle);
LOG_WARNING(Service_NFP, "(STUBBED) called, dev_handle=0x{:X}", dev_handle);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(npad_id);
@@ -131,7 +131,7 @@ private:
void AttachAvailabilityChangeEvent(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 dev_handle = rp.Pop<u64>();
NGLOG_WARNING(Service_NFP, "(STUBBED) called, dev_handle=0x{:X}", dev_handle);
LOG_WARNING(Service_NFP, "(STUBBED) called, dev_handle=0x{:X}", dev_handle);
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
@@ -148,7 +148,7 @@ private:
};
void Module::Interface::CreateUserInterface(Kernel::HLERequestContext& ctx) {
NGLOG_DEBUG(Service_NFP, "called");
LOG_DEBUG(Service_NFP, "called");
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IUser>();

View File

@@ -62,33 +62,33 @@ public:
private:
void GetRequestState(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_NIFM, "(STUBBED) called");
LOG_WARNING(Service_NIFM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0);
}
void GetResult(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_NIFM, "(STUBBED) called");
LOG_WARNING(Service_NIFM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void GetSystemEventReadableHandles(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_NIFM, "(STUBBED) called");
LOG_WARNING(Service_NIFM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2, 2};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(event1, event2);
}
void Cancel(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_NIFM, "(STUBBED) called");
LOG_WARNING(Service_NIFM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void SetConnectionConfirmationOption(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_NIFM, "(STUBBED) called");
LOG_WARNING(Service_NIFM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
@@ -114,7 +114,7 @@ public:
private:
void GetClientId(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_NIFM, "(STUBBED) called");
LOG_WARNING(Service_NIFM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(0);
@@ -125,7 +125,7 @@ private:
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IScanRequest>();
NGLOG_DEBUG(Service_NIFM, "called");
LOG_DEBUG(Service_NIFM, "called");
}
void CreateRequest(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
@@ -133,10 +133,10 @@ private:
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IRequest>();
NGLOG_DEBUG(Service_NIFM, "called");
LOG_DEBUG(Service_NIFM, "called");
}
void RemoveNetworkProfile(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_NIFM, "(STUBBED) called");
LOG_WARNING(Service_NIFM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
@@ -146,7 +146,25 @@ private:
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<INetworkProfile>();
NGLOG_DEBUG(Service_NIFM, "called");
LOG_DEBUG(Service_NIFM, "called");
}
void IsWirelessCommunicationEnabled(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NIFM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u8>(0);
}
void IsEthernetCommunicationEnabled(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NIFM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u8>(0);
}
void IsAnyInternetRequestAccepted(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NIFM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u8>(0);
}
};
@@ -167,11 +185,11 @@ IGeneralService::IGeneralService() : ServiceFramework("IGeneralService") {
{14, &IGeneralService::CreateTemporaryNetworkProfile, "CreateTemporaryNetworkProfile"},
{15, nullptr, "GetCurrentIpConfigInfo"},
{16, nullptr, "SetWirelessCommunicationEnabled"},
{17, nullptr, "IsWirelessCommunicationEnabled"},
{17, &IGeneralService::IsWirelessCommunicationEnabled, "IsWirelessCommunicationEnabled"},
{18, nullptr, "GetInternetConnectionStatus"},
{19, nullptr, "SetEthernetCommunicationEnabled"},
{20, nullptr, "IsEthernetCommunicationEnabled"},
{21, nullptr, "IsAnyInternetRequestAccepted"},
{20, &IGeneralService::IsEthernetCommunicationEnabled, "IsEthernetCommunicationEnabled"},
{21, &IGeneralService::IsAnyInternetRequestAccepted, "IsAnyInternetRequestAccepted"},
{22, nullptr, "IsAnyForegroundRequestAccepted"},
{23, nullptr, "PutToSleep"},
{24, nullptr, "WakeUp"},
@@ -196,14 +214,14 @@ void Module::Interface::CreateGeneralServiceOld(Kernel::HLERequestContext& ctx)
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IGeneralService>();
NGLOG_DEBUG(Service_NIFM, "called");
LOG_DEBUG(Service_NIFM, "called");
}
void Module::Interface::CreateGeneralService(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IGeneralService>();
NGLOG_DEBUG(Service_NIFM, "called");
LOG_DEBUG(Service_NIFM, "called");
}
Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)

View File

@@ -52,7 +52,7 @@ PL_U::PL_U() : ServiceFramework("pl:u") {
ASSERT(file.GetSize() == SHARED_FONT_MEM_SIZE);
file.ReadBytes(shared_font->data(), shared_font->size());
} else {
NGLOG_WARNING(Service_NS, "Unable to load shared font: {}", filepath);
LOG_WARNING(Service_NS, "Unable to load shared font: {}", filepath);
}
}
@@ -60,7 +60,7 @@ void PL_U::RequestLoad(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u32 shared_font_type{rp.Pop<u32>()};
NGLOG_DEBUG(Service_NS, "called, shared_font_type={}", shared_font_type);
LOG_DEBUG(Service_NS, "called, shared_font_type={}", shared_font_type);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
@@ -69,7 +69,7 @@ void PL_U::GetLoadState(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u32 font_id{rp.Pop<u32>()};
NGLOG_DEBUG(Service_NS, "called, font_id={}", font_id);
LOG_DEBUG(Service_NS, "called, font_id={}", font_id);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(static_cast<u32>(LoadState::Done));
@@ -79,7 +79,7 @@ void PL_U::GetSize(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u32 font_id{rp.Pop<u32>()};
NGLOG_DEBUG(Service_NS, "called, font_id={}", font_id);
LOG_DEBUG(Service_NS, "called, font_id={}", font_id);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(SHARED_FONT_REGIONS[font_id].size);
@@ -89,7 +89,7 @@ void PL_U::GetSharedMemoryAddressOffset(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u32 font_id{rp.Pop<u32>()};
NGLOG_DEBUG(Service_NS, "called, font_id={}", font_id);
LOG_DEBUG(Service_NS, "called, font_id={}", font_id);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(SHARED_FONT_REGIONS[font_id].offset);
@@ -110,7 +110,7 @@ void PL_U::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx) {
Kernel::MemoryPermission::Read, SHARED_FONT_MEM_VADDR, Kernel::MemoryRegion::BASE,
"PL_U:shared_font_mem");
NGLOG_DEBUG(Service_NS, "called");
LOG_DEBUG(Service_NS, "called");
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(shared_font_mem);
@@ -119,7 +119,7 @@ void PL_U::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx) {
void PL_U::GetSharedFontInOrderOfPriority(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 language_code{rp.Pop<u64>()}; // TODO(ogniK): Find out what this is used for
NGLOG_DEBUG(Service_NS, "called, language_code=%lx", language_code);
LOG_DEBUG(Service_NS, "called, language_code=%lx", language_code);
IPC::ResponseBuilder rb{ctx, 4};
std::vector<u32> font_codes;
std::vector<u32> font_offsets;

Some files were not shown because too many files have changed in this diff Show More