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1
.gitignore
vendored
1
.gitignore
vendored
@@ -11,6 +11,7 @@ src/common/scm_rev.cpp
|
||||
.idea/
|
||||
.vs/
|
||||
.vscode/
|
||||
CMakeLists.txt.user
|
||||
|
||||
# *nix related
|
||||
# Common convention for backup or temporary files
|
||||
|
||||
@@ -3,7 +3,9 @@ function(copy_yuzu_Qt5_deps target_dir)
|
||||
set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/$<CONFIG>/")
|
||||
set(Qt5_DLL_DIR "${Qt5_DIR}/../../../bin")
|
||||
set(Qt5_PLATFORMS_DIR "${Qt5_DIR}/../../../plugins/platforms/")
|
||||
set(Qt5_STYLES_DIR "${Qt5_DIR}/../../../plugins/styles/")
|
||||
set(PLATFORMS ${DLL_DEST}platforms/)
|
||||
set(STYLES ${DLL_DEST}styles/)
|
||||
windows_copy_files(${target_dir} ${Qt5_DLL_DIR} ${DLL_DEST}
|
||||
icudt*.dll
|
||||
icuin*.dll
|
||||
@@ -14,4 +16,5 @@ function(copy_yuzu_Qt5_deps target_dir)
|
||||
Qt5Widgets$<$<CONFIG:Debug>:d>.*
|
||||
)
|
||||
windows_copy_files(yuzu ${Qt5_PLATFORMS_DIR} ${PLATFORMS} qwindows$<$<CONFIG:Debug>:d>.*)
|
||||
windows_copy_files(yuzu ${Qt5_STYLES_DIR} ${STYLES} qwindowsvistastyle$<$<CONFIG:Debug>:d>.*)
|
||||
endfunction(copy_yuzu_Qt5_deps)
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
# Reporting Issues
|
||||
|
||||
**The issue tracker is not a support forum.** Unless you can provide precise *technical information* regarding an issue, you *should not post in it*. If you need support, first read the [FAQ](https://github.com/yuzu-emu/yuzu/wiki/FAQ) and then either visit our Discord server, [our forum](https://community.citra-emu.org) or ask in a general emulation forum such as [/r/emulation](https://www.reddit.com/r/emulation/). If you post support questions, generic messages to the developers or vague reports without technical details, they will be closed and locked.
|
||||
**The issue tracker is not a support forum.** Unless you can provide precise *technical information* regarding an issue, you *should not post in it*. If you need support, first read the [FAQ](https://github.com/yuzu-emu/yuzu/wiki/FAQ) and then either visit our [Discord server](https://discordapp.com/invite/u77vRWY), [our forum](https://community.citra-emu.org) or ask in a general emulation forum such as [/r/emulation](https://www.reddit.com/r/emulation/). If you post support questions, generic messages to the developers or vague reports without technical details, they will be closed and locked.
|
||||
|
||||
If you believe you have a valid issue report, please post text or a screenshot from the log (the console window that opens alongside yuzu) and build version (hex string visible in the titlebar and zip filename), as well as your hardware and software information if applicable.
|
||||
|
||||
|
||||
@@ -116,6 +116,7 @@ after_build:
|
||||
|
||||
mkdir $RELEASE_DIST
|
||||
mkdir $RELEASE_DIST/platforms
|
||||
mkdir $RELEASE_DIST/styles
|
||||
|
||||
# copy the compiled binaries and other release files to the release folder
|
||||
Get-ChildItem "$CMAKE_BINARY_DIR" -Filter "yuzu*.exe" | Copy-Item -destination $RELEASE_DIST
|
||||
@@ -136,6 +137,9 @@ after_build:
|
||||
# copy the qt windows plugin dll to platforms
|
||||
Copy-Item -path "C:/msys64/mingw64/share/qt5/plugins/platforms/qwindows.dll" -force -destination "$RELEASE_DIST/platforms"
|
||||
|
||||
# copy the qt windows vista style dll to platforms
|
||||
Copy-Item -path "C:/msys64/mingw64/share/qt5/plugins/styles/qwindowsvistastyle.dll" -force -destination "$RELEASE_DIST/styles"
|
||||
|
||||
7z a -tzip $MINGW_BUILD_ZIP $RELEASE_DIST\*
|
||||
7z a $MINGW_SEVENZIP $RELEASE_DIST
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
# Copyright 2016 Citra Emulator Project
|
||||
# Copyright 2018 Yuzu Emulator Project
|
||||
# Licensed under GPLv2 or any later version
|
||||
# Refer to the license.txt file included.
|
||||
|
||||
@@ -22,7 +22,7 @@ function(windows_copy_files TARGET SOURCE_DIR DEST_DIR)
|
||||
# cmake adds an extra check for command success which doesn't work too well with robocopy
|
||||
# so trick it into thinking the command was successful with the || cmd /c "exit /b 0"
|
||||
add_custom_command(TARGET ${TARGET} POST_BUILD
|
||||
COMMAND if not exist ${DEST_DIR} mkdir ${DEST_DIR} 2> nul
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory ${DEST_DIR}
|
||||
COMMAND robocopy ${SOURCE_DIR} ${DEST_DIR} ${ARGN} /NJH /NJS /NDL /NFL /NC /NS /NP || cmd /c "exit /b 0"
|
||||
)
|
||||
endfunction()
|
||||
endfunction()
|
||||
|
||||
2
externals/dynarmic
vendored
2
externals/dynarmic
vendored
Submodule externals/dynarmic updated: 990a569b7a...5a91c94dca
2
externals/fmt
vendored
2
externals/fmt
vendored
Submodule externals/fmt updated: 5859e58ba1...c2ce7e4f07
@@ -52,5 +52,5 @@ __declspec(noinline, noreturn)
|
||||
#define DEBUG_ASSERT_MSG(_a_, _desc_, ...)
|
||||
#endif
|
||||
|
||||
#define UNIMPLEMENTED() DEBUG_ASSERT_MSG(false, "Unimplemented code!")
|
||||
#define UNIMPLEMENTED() LOG_CRITICAL(Debug, "Unimplemented code!")
|
||||
#define UNIMPLEMENTED_MSG(...) ASSERT_MSG(false, __VA_ARGS__)
|
||||
|
||||
@@ -4,7 +4,9 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#if !defined(ARCHITECTURE_x86_64) && !defined(_M_ARM)
|
||||
#include <string>
|
||||
|
||||
#if !defined(ARCHITECTURE_x86_64) && !defined(ARCHITECTURE_ARM)
|
||||
#include <cstdlib> // for exit
|
||||
#endif
|
||||
#include "common/common_types.h"
|
||||
@@ -30,7 +32,7 @@
|
||||
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
#define Crash() __asm__ __volatile__("int $3")
|
||||
#elif defined(_M_ARM)
|
||||
#elif defined(ARCHITECTURE_ARM)
|
||||
#define Crash() __asm__ __volatile__("trap")
|
||||
#else
|
||||
#define Crash() exit(1)
|
||||
@@ -90,7 +92,7 @@ __declspec(dllimport) void __stdcall DebugBreak(void);
|
||||
// Call directly after the command or use the error num.
|
||||
// This function might change the error code.
|
||||
// Defined in Misc.cpp.
|
||||
const char* GetLastErrorMsg();
|
||||
std::string GetLastErrorMsg();
|
||||
|
||||
namespace Common {
|
||||
|
||||
|
||||
@@ -40,7 +40,7 @@
|
||||
#define DEBUGGER_CONFIG "debugger.ini"
|
||||
#define LOGGER_CONFIG "logger.ini"
|
||||
// Files in the directory returned by GetUserPath(D_LOGS_IDX)
|
||||
#define LOG_FILE "citra_log.txt"
|
||||
#define LOG_FILE "yuzu_log.txt"
|
||||
|
||||
// Sys files
|
||||
#define SHARED_FONT "shared_font.bin"
|
||||
|
||||
@@ -679,7 +679,7 @@ std::string GetSysDirectory() {
|
||||
return sysDir;
|
||||
}
|
||||
|
||||
// Returns a string with a Citra data dir or file in the user's home
|
||||
// Returns a string with a yuzu data dir or file in the user's home
|
||||
// directory. To be used in "multi-user" mode (that is, installed).
|
||||
const std::string& GetUserPath(const unsigned int DirIDX, const std::string& newPath) {
|
||||
static std::string paths[NUM_PATH_INDICES];
|
||||
@@ -826,6 +826,20 @@ std::string GetParentPath(const std::string& path) {
|
||||
return out.erase(name_index);
|
||||
}
|
||||
|
||||
std::string GetPathWithoutTop(std::string path) {
|
||||
if (path.empty())
|
||||
return "";
|
||||
while (path[0] == '\\' || path[0] == '/') {
|
||||
path = path.substr(1);
|
||||
if (path.empty())
|
||||
return "";
|
||||
}
|
||||
const auto name_bck_index = path.find_first_of('\\');
|
||||
const auto name_fwd_index = path.find_first_of('/');
|
||||
return path.substr(std::min<size_t>(name_bck_index, name_fwd_index) + 1);
|
||||
return path.substr(std::min<size_t>(name_bck_index, name_fwd_index) + 1);
|
||||
}
|
||||
|
||||
std::string GetFilename(std::string path) {
|
||||
std::replace(path.begin(), path.end(), '\\', '/');
|
||||
auto name_index = path.find_last_of('/');
|
||||
|
||||
@@ -154,9 +154,12 @@ void SplitFilename83(const std::string& filename, std::array<char, 9>& short_nam
|
||||
// i.e. "C:\Users\Yuzu\Documents\save.bin" becomes {"C:", "Users", "Yuzu", "Documents", "save.bin" }
|
||||
std::vector<std::string> SplitPathComponents(const std::string& filename);
|
||||
|
||||
// Gets all of the text prior to the last '/' or '\' in the path.
|
||||
// Gets all of the text up to the last '/' or '\' in the path.
|
||||
std::string GetParentPath(const std::string& path);
|
||||
|
||||
// Gets all of the text after the first '/' or '\' in the path.
|
||||
std::string GetPathWithoutTop(std::string path);
|
||||
|
||||
// Gets the filename of the path
|
||||
std::string GetFilename(std::string path);
|
||||
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <chrono>
|
||||
#include <climits>
|
||||
#include <condition_variable>
|
||||
#include <memory>
|
||||
#include <thread>
|
||||
@@ -83,8 +84,10 @@ private:
|
||||
}
|
||||
};
|
||||
while (true) {
|
||||
std::unique_lock<std::mutex> lock(message_mutex);
|
||||
message_cv.wait(lock, [&] { return !running || message_queue.Pop(entry); });
|
||||
{
|
||||
std::unique_lock<std::mutex> lock(message_mutex);
|
||||
message_cv.wait(lock, [&] { return !running || message_queue.Pop(entry); });
|
||||
}
|
||||
if (!running) {
|
||||
break;
|
||||
}
|
||||
@@ -92,7 +95,7 @@ private:
|
||||
}
|
||||
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a case
|
||||
// where a system is repeatedly spamming logs even on close.
|
||||
constexpr int MAX_LOGS_TO_WRITE = 100;
|
||||
const int MAX_LOGS_TO_WRITE = filter.IsDebug() ? INT_MAX : 100;
|
||||
int logs_written = 0;
|
||||
while (logs_written++ < MAX_LOGS_TO_WRITE && message_queue.Pop(entry)) {
|
||||
write_logs(entry);
|
||||
@@ -282,4 +285,4 @@ void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
|
||||
|
||||
Impl::Instance().PushEntry(std::move(entry));
|
||||
}
|
||||
} // namespace Log
|
||||
} // namespace Log
|
||||
|
||||
@@ -94,4 +94,11 @@ bool Filter::ParseFilterRule(const std::string::const_iterator begin,
|
||||
bool Filter::CheckMessage(Class log_class, Level level) const {
|
||||
return static_cast<u8>(level) >= static_cast<u8>(class_levels[static_cast<size_t>(log_class)]);
|
||||
}
|
||||
|
||||
bool Filter::IsDebug() const {
|
||||
return std::any_of(class_levels.begin(), class_levels.end(), [](const Level& l) {
|
||||
return static_cast<u8>(l) <= static_cast<u8>(Level::Debug);
|
||||
});
|
||||
}
|
||||
|
||||
} // namespace Log
|
||||
|
||||
@@ -47,6 +47,9 @@ public:
|
||||
/// Matches class/level combination against the filter, returning true if it passed.
|
||||
bool CheckMessage(Class log_class, Level level) const;
|
||||
|
||||
/// Returns true if any logging classes are set to debug
|
||||
bool IsDebug() const;
|
||||
|
||||
private:
|
||||
std::array<Level, (size_t)Class::Count> class_levels;
|
||||
};
|
||||
|
||||
@@ -103,7 +103,7 @@ template <typename... Args>
|
||||
void FmtLogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_num,
|
||||
const char* function, const char* format, const Args&... args) {
|
||||
FmtLogMessageImpl(log_class, log_level, filename, line_num, function, format,
|
||||
fmt::make_args(args...));
|
||||
fmt::make_format_args(args...));
|
||||
}
|
||||
|
||||
} // namespace Log
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
#include <sys/mman.h>
|
||||
#endif
|
||||
|
||||
#if !defined(_WIN32) && defined(ARCHITECTURE_X64) && !defined(MAP_32BIT)
|
||||
#if !defined(_WIN32) && defined(ARCHITECTURE_x86_64) && !defined(MAP_32BIT)
|
||||
#include <unistd.h>
|
||||
#define PAGE_MASK (getpagesize() - 1)
|
||||
#define round_page(x) ((((unsigned long)(x)) + PAGE_MASK) & ~(PAGE_MASK))
|
||||
@@ -30,7 +30,7 @@ void* AllocateExecutableMemory(size_t size, bool low) {
|
||||
void* ptr = VirtualAlloc(nullptr, size, MEM_COMMIT, PAGE_EXECUTE_READWRITE);
|
||||
#else
|
||||
static char* map_hint = nullptr;
|
||||
#if defined(ARCHITECTURE_X64) && !defined(MAP_32BIT)
|
||||
#if defined(ARCHITECTURE_x86_64) && !defined(MAP_32BIT)
|
||||
// This OS has no flag to enforce allocation below the 4 GB boundary,
|
||||
// but if we hint that we want a low address it is very likely we will
|
||||
// get one.
|
||||
@@ -42,7 +42,7 @@ void* AllocateExecutableMemory(size_t size, bool low) {
|
||||
#endif
|
||||
void* ptr = mmap(map_hint, size, PROT_READ | PROT_WRITE | PROT_EXEC,
|
||||
MAP_ANON | MAP_PRIVATE
|
||||
#if defined(ARCHITECTURE_X64) && defined(MAP_32BIT)
|
||||
#if defined(ARCHITECTURE_x86_64) && defined(MAP_32BIT)
|
||||
| (low ? MAP_32BIT : 0)
|
||||
#endif
|
||||
,
|
||||
@@ -57,7 +57,7 @@ void* AllocateExecutableMemory(size_t size, bool low) {
|
||||
#endif
|
||||
LOG_ERROR(Common_Memory, "Failed to allocate executable memory");
|
||||
}
|
||||
#if !defined(_WIN32) && defined(ARCHITECTURE_X64) && !defined(MAP_32BIT)
|
||||
#if !defined(_WIN32) && defined(ARCHITECTURE_x86_64) && !defined(MAP_32BIT)
|
||||
else {
|
||||
if (low) {
|
||||
map_hint += size;
|
||||
|
||||
@@ -4,34 +4,28 @@
|
||||
|
||||
#include <cstddef>
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
#include <Windows.h>
|
||||
#else
|
||||
#include <cerrno>
|
||||
#include <cstring>
|
||||
#endif
|
||||
|
||||
// Neither Android nor OS X support TLS
|
||||
#if defined(__APPLE__) || (ANDROID && __clang__)
|
||||
#define __thread
|
||||
#endif
|
||||
#include "common/common_funcs.h"
|
||||
|
||||
// Generic function to get last error message.
|
||||
// Call directly after the command or use the error num.
|
||||
// This function might change the error code.
|
||||
const char* GetLastErrorMsg() {
|
||||
std::string GetLastErrorMsg() {
|
||||
static const size_t buff_size = 255;
|
||||
char err_str[buff_size];
|
||||
|
||||
#ifdef _WIN32
|
||||
static __declspec(thread) char err_str[buff_size] = {};
|
||||
|
||||
FormatMessageA(FORMAT_MESSAGE_FROM_SYSTEM, nullptr, GetLastError(),
|
||||
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), err_str, buff_size, nullptr);
|
||||
#else
|
||||
static __thread char err_str[buff_size] = {};
|
||||
|
||||
// Thread safe (XSI-compliant)
|
||||
strerror_r(errno, err_str, buff_size);
|
||||
#endif
|
||||
|
||||
return err_str;
|
||||
return std::string(err_str, buff_size);
|
||||
}
|
||||
|
||||
@@ -134,7 +134,7 @@ bool SplitPath(const std::string& full_path, std::string* _pPath, std::string* _
|
||||
size_t dir_end = full_path.find_last_of("/"
|
||||
// windows needs the : included for something like just "C:" to be considered a directory
|
||||
#ifdef _WIN32
|
||||
":"
|
||||
"\\:"
|
||||
#endif
|
||||
);
|
||||
if (std::string::npos == dir_end)
|
||||
|
||||
@@ -69,7 +69,7 @@ inline u32 swap32(u32 _data) {
|
||||
inline u64 swap64(u64 _data) {
|
||||
return _byteswap_uint64(_data);
|
||||
}
|
||||
#elif _M_ARM
|
||||
#elif ARCHITECTURE_ARM
|
||||
inline u16 swap16(u16 _data) {
|
||||
u32 data = _data;
|
||||
__asm__("rev16 %0, %1\n" : "=l"(data) : "l"(data));
|
||||
|
||||
@@ -52,27 +52,14 @@ public:
|
||||
template <typename T>
|
||||
class Field : public FieldInterface {
|
||||
public:
|
||||
Field(FieldType type, std::string name, const T& value)
|
||||
: name(std::move(name)), type(type), value(value) {}
|
||||
|
||||
Field(FieldType type, std::string name, T&& value)
|
||||
Field(FieldType type, std::string name, T value)
|
||||
: name(std::move(name)), type(type), value(std::move(value)) {}
|
||||
|
||||
Field(const Field& other) : Field(other.type, other.name, other.value) {}
|
||||
Field(const Field&) = default;
|
||||
Field& operator=(const Field&) = default;
|
||||
|
||||
Field& operator=(const Field& other) {
|
||||
type = other.type;
|
||||
name = other.name;
|
||||
value = other.value;
|
||||
return *this;
|
||||
}
|
||||
|
||||
Field& operator=(Field&& other) {
|
||||
type = other.type;
|
||||
name = std::move(other.name);
|
||||
value = std::move(other.value);
|
||||
return *this;
|
||||
}
|
||||
Field(Field&&) = default;
|
||||
Field& operator=(Field&& other) = default;
|
||||
|
||||
void Accept(VisitorInterface& visitor) const override;
|
||||
|
||||
@@ -94,11 +81,11 @@ public:
|
||||
return value;
|
||||
}
|
||||
|
||||
inline bool operator==(const Field<T>& other) {
|
||||
bool operator==(const Field& other) const {
|
||||
return (type == other.type) && (name == other.name) && (value == other.value);
|
||||
}
|
||||
|
||||
inline bool operator!=(const Field<T>& other) {
|
||||
bool operator!=(const Field& other) const {
|
||||
return !(*this == other);
|
||||
}
|
||||
|
||||
|
||||
@@ -12,15 +12,17 @@ add_library(core STATIC
|
||||
file_sys/content_archive.h
|
||||
file_sys/directory.h
|
||||
file_sys/errors.h
|
||||
file_sys/filesystem.cpp
|
||||
file_sys/filesystem.h
|
||||
file_sys/mode.h
|
||||
file_sys/partition_filesystem.cpp
|
||||
file_sys/partition_filesystem.h
|
||||
file_sys/path_parser.cpp
|
||||
file_sys/path_parser.h
|
||||
file_sys/program_metadata.cpp
|
||||
file_sys/program_metadata.h
|
||||
file_sys/storage.h
|
||||
file_sys/romfs_factory.cpp
|
||||
file_sys/romfs_factory.h
|
||||
file_sys/savedata_factory.cpp
|
||||
file_sys/savedata_factory.h
|
||||
file_sys/sdmc_factory.cpp
|
||||
file_sys/sdmc_factory.h
|
||||
file_sys/vfs.cpp
|
||||
file_sys/vfs.h
|
||||
file_sys/vfs_offset.cpp
|
||||
|
||||
@@ -116,6 +116,8 @@ public:
|
||||
*/
|
||||
virtual void LoadContext(const ThreadContext& ctx) = 0;
|
||||
|
||||
virtual void ClearExclusiveState() = 0;
|
||||
|
||||
/// Prepare core for thread reschedule (if needed to correctly handle state)
|
||||
virtual void PrepareReschedule() = 0;
|
||||
};
|
||||
|
||||
@@ -226,6 +226,10 @@ void ARM_Dynarmic::ClearInstructionCache() {
|
||||
jit->ClearCache();
|
||||
}
|
||||
|
||||
void ARM_Dynarmic::ClearExclusiveState() {
|
||||
jit->ClearExclusiveState();
|
||||
}
|
||||
|
||||
void ARM_Dynarmic::PageTableChanged() {
|
||||
jit = MakeJit(cb);
|
||||
current_page_table = Memory::GetCurrentPageTable();
|
||||
|
||||
@@ -39,6 +39,7 @@ public:
|
||||
void LoadContext(const ThreadContext& ctx) override;
|
||||
|
||||
void PrepareReschedule() override;
|
||||
void ClearExclusiveState() override;
|
||||
|
||||
void ClearInstructionCache() override;
|
||||
void PageTableChanged() override;
|
||||
|
||||
@@ -193,11 +193,11 @@ void ARM_Unicorn::ExecuteInstructions(int num_instructions) {
|
||||
}
|
||||
Kernel::Thread* thread = Kernel::GetCurrentThread();
|
||||
SaveContext(thread->context);
|
||||
if (last_bkpt_hit) {
|
||||
if (last_bkpt_hit || (num_instructions == 1)) {
|
||||
last_bkpt_hit = false;
|
||||
GDBStub::Break();
|
||||
GDBStub::SendTrap(thread, 5);
|
||||
}
|
||||
GDBStub::SendTrap(thread, 5);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -263,6 +263,8 @@ void ARM_Unicorn::PrepareReschedule() {
|
||||
CHECKED(uc_emu_stop(uc));
|
||||
}
|
||||
|
||||
void ARM_Unicorn::ClearExclusiveState() {}
|
||||
|
||||
void ARM_Unicorn::ClearInstructionCache() {}
|
||||
|
||||
void ARM_Unicorn::RecordBreak(GDBStub::BreakpointAddress bkpt) {
|
||||
|
||||
@@ -31,6 +31,7 @@ public:
|
||||
void SaveContext(ThreadContext& ctx) override;
|
||||
void LoadContext(const ThreadContext& ctx) override;
|
||||
void PrepareReschedule() override;
|
||||
void ClearExclusiveState() override;
|
||||
void ExecuteInstructions(int num_instructions);
|
||||
void Run() override;
|
||||
void Step() override;
|
||||
|
||||
@@ -26,11 +26,13 @@ namespace Core {
|
||||
|
||||
/*static*/ System System::s_instance;
|
||||
|
||||
System::System() = default;
|
||||
|
||||
System::~System() = default;
|
||||
|
||||
/// Runs a CPU core while the system is powered on
|
||||
static void RunCpuCore(std::shared_ptr<Cpu> cpu_state) {
|
||||
while (Core::System().GetInstance().IsPoweredOn()) {
|
||||
while (Core::System::GetInstance().IsPoweredOn()) {
|
||||
cpu_state->RunLoop(true);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -168,6 +168,8 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
System();
|
||||
|
||||
/// Returns the currently running CPU core
|
||||
Cpu& CurrentCpuCore();
|
||||
|
||||
|
||||
@@ -17,7 +17,10 @@ constexpr u64 SECTION_HEADER_OFFSET = 0x400;
|
||||
|
||||
constexpr u32 IVFC_MAX_LEVEL = 6;
|
||||
|
||||
enum class NCASectionFilesystemType : u8 { PFS0 = 0x2, ROMFS = 0x3 };
|
||||
enum class NCASectionFilesystemType : u8 {
|
||||
PFS0 = 0x2,
|
||||
ROMFS = 0x3,
|
||||
};
|
||||
|
||||
struct NCASectionHeaderBlock {
|
||||
INSERT_PADDING_BYTES(3);
|
||||
|
||||
@@ -11,7 +11,13 @@
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
enum class NCAContentType : u8 { Program = 0, Meta = 1, Control = 2, Manual = 3, Data = 4 };
|
||||
enum class NCAContentType : u8 {
|
||||
Program = 0,
|
||||
Meta = 1,
|
||||
Control = 2,
|
||||
Manual = 3,
|
||||
Data = 4,
|
||||
};
|
||||
|
||||
struct NCASectionTableEntry {
|
||||
u32_le media_offset;
|
||||
@@ -42,12 +48,12 @@ struct NCAHeader {
|
||||
};
|
||||
static_assert(sizeof(NCAHeader) == 0x400, "NCAHeader has incorrect size.");
|
||||
|
||||
static bool IsDirectoryExeFS(std::shared_ptr<FileSys::VfsDirectory> pfs) {
|
||||
inline bool IsDirectoryExeFS(std::shared_ptr<FileSys::VfsDirectory> pfs) {
|
||||
// According to switchbrew, an exefs must only contain these two files:
|
||||
return pfs->GetFile("main") != nullptr && pfs->GetFile("main.npdm") != nullptr;
|
||||
}
|
||||
|
||||
static bool IsValidNCA(const NCAHeader& header) {
|
||||
inline bool IsValidNCA(const NCAHeader& header) {
|
||||
return header.magic == Common::MakeMagic('N', 'C', 'A', '2') ||
|
||||
header.magic == Common::MakeMagic('N', 'C', 'A', '3');
|
||||
}
|
||||
|
||||
@@ -8,13 +8,17 @@
|
||||
#include <cstddef>
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/filesystem.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// FileSys namespace
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
enum EntryType : u8 {
|
||||
Directory = 0,
|
||||
File = 1,
|
||||
};
|
||||
|
||||
// Structure of a directory entry, from
|
||||
// http://switchbrew.org/index.php?title=Filesystem_services#DirectoryEntry
|
||||
const size_t FILENAME_LENGTH = 0x300;
|
||||
|
||||
@@ -11,6 +11,9 @@ namespace FileSys {
|
||||
namespace ErrCodes {
|
||||
enum {
|
||||
NotFound = 1,
|
||||
TitleNotFound = 1002,
|
||||
SdCardNotFound = 2001,
|
||||
RomFSNotFound = 2520,
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
@@ -1,122 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstddef>
|
||||
#include <iomanip>
|
||||
#include <sstream>
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/file_sys/filesystem.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
Path::Path(LowPathType type, u32 size, u32 pointer) : type(type) {
|
||||
switch (type) {
|
||||
case Binary: {
|
||||
binary.resize(size);
|
||||
Memory::ReadBlock(pointer, binary.data(), binary.size());
|
||||
break;
|
||||
}
|
||||
|
||||
case Char: {
|
||||
string.resize(size - 1); // Data is always null-terminated.
|
||||
Memory::ReadBlock(pointer, &string[0], string.size());
|
||||
break;
|
||||
}
|
||||
|
||||
case Wchar: {
|
||||
u16str.resize(size / 2 - 1); // Data is always null-terminated.
|
||||
Memory::ReadBlock(pointer, &u16str[0], u16str.size() * sizeof(char16_t));
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
std::string Path::DebugStr() const {
|
||||
switch (GetType()) {
|
||||
case Invalid:
|
||||
default:
|
||||
return "[Invalid]";
|
||||
case Empty:
|
||||
return "[Empty]";
|
||||
case Binary: {
|
||||
std::stringstream res;
|
||||
res << "[Binary: ";
|
||||
for (unsigned byte : binary)
|
||||
res << std::hex << std::setw(2) << std::setfill('0') << byte;
|
||||
res << ']';
|
||||
return res.str();
|
||||
}
|
||||
case Char:
|
||||
return "[Char: " + AsString() + ']';
|
||||
case Wchar:
|
||||
return "[Wchar: " + AsString() + ']';
|
||||
}
|
||||
}
|
||||
|
||||
std::string Path::AsString() const {
|
||||
switch (GetType()) {
|
||||
case Char:
|
||||
return string;
|
||||
case Wchar:
|
||||
return Common::UTF16ToUTF8(u16str);
|
||||
case Empty:
|
||||
return {};
|
||||
case Invalid:
|
||||
case Binary:
|
||||
default:
|
||||
// TODO(yuriks): Add assert
|
||||
LOG_ERROR(Service_FS, "LowPathType cannot be converted to string!");
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
std::u16string Path::AsU16Str() const {
|
||||
switch (GetType()) {
|
||||
case Char:
|
||||
return Common::UTF8ToUTF16(string);
|
||||
case Wchar:
|
||||
return u16str;
|
||||
case Empty:
|
||||
return {};
|
||||
case Invalid:
|
||||
case Binary:
|
||||
// TODO(yuriks): Add assert
|
||||
LOG_ERROR(Service_FS, "LowPathType cannot be converted to u16string!");
|
||||
return {};
|
||||
}
|
||||
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
std::vector<u8> Path::AsBinary() const {
|
||||
switch (GetType()) {
|
||||
case Binary:
|
||||
return binary;
|
||||
case Char:
|
||||
return std::vector<u8>(string.begin(), string.end());
|
||||
case Wchar: {
|
||||
// use two u8 for each character of u16str
|
||||
std::vector<u8> to_return(u16str.size() * 2);
|
||||
for (size_t i = 0; i < u16str.size(); ++i) {
|
||||
u16 tmp_char = u16str.at(i);
|
||||
to_return[i * 2] = (tmp_char & 0xFF00) >> 8;
|
||||
to_return[i * 2 + 1] = (tmp_char & 0x00FF);
|
||||
}
|
||||
return to_return;
|
||||
}
|
||||
case Empty:
|
||||
return {};
|
||||
case Invalid:
|
||||
default:
|
||||
// TODO(yuriks): Add assert
|
||||
LOG_ERROR(Service_FS, "LowPathType cannot be converted to binary!");
|
||||
return {};
|
||||
}
|
||||
}
|
||||
} // namespace FileSys
|
||||
@@ -1,69 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
class StorageBackend;
|
||||
class DirectoryBackend;
|
||||
|
||||
// Path string type
|
||||
enum LowPathType : u32 {
|
||||
Invalid = 0,
|
||||
Empty = 1,
|
||||
Binary = 2,
|
||||
Char = 3,
|
||||
Wchar = 4,
|
||||
};
|
||||
|
||||
enum EntryType : u8 {
|
||||
Directory = 0,
|
||||
File = 1,
|
||||
};
|
||||
|
||||
enum class Mode : u32 {
|
||||
Read = 1,
|
||||
Write = 2,
|
||||
Append = 4,
|
||||
};
|
||||
|
||||
class Path {
|
||||
public:
|
||||
Path() : type(Invalid) {}
|
||||
Path(const char* path) : type(Char), string(path) {}
|
||||
Path(std::vector<u8> binary_data) : type(Binary), binary(std::move(binary_data)) {}
|
||||
Path(LowPathType type, u32 size, u32 pointer);
|
||||
|
||||
LowPathType GetType() const {
|
||||
return type;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the string representation of the path for debugging
|
||||
* @return String representation of the path for debugging
|
||||
*/
|
||||
std::string DebugStr() const;
|
||||
|
||||
std::string AsString() const;
|
||||
std::u16string AsU16Str() const;
|
||||
std::vector<u8> AsBinary() const;
|
||||
|
||||
private:
|
||||
LowPathType type;
|
||||
std::vector<u8> binary;
|
||||
std::string string;
|
||||
std::u16string u16str;
|
||||
};
|
||||
|
||||
} // namespace FileSys
|
||||
17
src/core/file_sys/mode.h
Normal file
17
src/core/file_sys/mode.h
Normal file
@@ -0,0 +1,17 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
enum class Mode : u32 {
|
||||
Read = 1,
|
||||
Write = 2,
|
||||
Append = 4,
|
||||
};
|
||||
|
||||
} // namespace FileSys
|
||||
@@ -1,98 +0,0 @@
|
||||
// Copyright 2016 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <set>
|
||||
#include "common/file_util.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/file_sys/path_parser.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
PathParser::PathParser(const Path& path) {
|
||||
if (path.GetType() != LowPathType::Char && path.GetType() != LowPathType::Wchar) {
|
||||
is_valid = false;
|
||||
return;
|
||||
}
|
||||
|
||||
auto path_string = path.AsString();
|
||||
if (path_string.size() == 0 || path_string[0] != '/') {
|
||||
is_valid = false;
|
||||
return;
|
||||
}
|
||||
|
||||
// Filter out invalid characters for the host system.
|
||||
// Although some of these characters are valid on 3DS, they are unlikely to be used by games.
|
||||
if (std::find_if(path_string.begin(), path_string.end(), [](char c) {
|
||||
static const std::set<char> invalid_chars{'<', '>', '\\', '|', ':', '\"', '*', '?'};
|
||||
return invalid_chars.find(c) != invalid_chars.end();
|
||||
}) != path_string.end()) {
|
||||
is_valid = false;
|
||||
return;
|
||||
}
|
||||
|
||||
Common::SplitString(path_string, '/', path_sequence);
|
||||
|
||||
auto begin = path_sequence.begin();
|
||||
auto end = path_sequence.end();
|
||||
end = std::remove_if(begin, end, [](std::string& str) { return str == "" || str == "."; });
|
||||
path_sequence = std::vector<std::string>(begin, end);
|
||||
|
||||
// checks if the path is out of bounds.
|
||||
int level = 0;
|
||||
for (auto& node : path_sequence) {
|
||||
if (node == "..") {
|
||||
--level;
|
||||
if (level < 0) {
|
||||
is_valid = false;
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
++level;
|
||||
}
|
||||
}
|
||||
|
||||
is_valid = true;
|
||||
is_root = level == 0;
|
||||
}
|
||||
|
||||
PathParser::HostStatus PathParser::GetHostStatus(const std::string& mount_point) const {
|
||||
auto path = mount_point;
|
||||
if (!FileUtil::IsDirectory(path))
|
||||
return InvalidMountPoint;
|
||||
if (path_sequence.empty()) {
|
||||
return DirectoryFound;
|
||||
}
|
||||
|
||||
for (auto iter = path_sequence.begin(); iter != path_sequence.end() - 1; iter++) {
|
||||
if (path.back() != '/')
|
||||
path += '/';
|
||||
path += *iter;
|
||||
|
||||
if (!FileUtil::Exists(path))
|
||||
return PathNotFound;
|
||||
if (FileUtil::IsDirectory(path))
|
||||
continue;
|
||||
return FileInPath;
|
||||
}
|
||||
|
||||
path += "/" + path_sequence.back();
|
||||
if (!FileUtil::Exists(path))
|
||||
return NotFound;
|
||||
if (FileUtil::IsDirectory(path))
|
||||
return DirectoryFound;
|
||||
return FileFound;
|
||||
}
|
||||
|
||||
std::string PathParser::BuildHostPath(const std::string& mount_point) const {
|
||||
std::string path = mount_point;
|
||||
for (auto& node : path_sequence) {
|
||||
if (path.back() != '/')
|
||||
path += '/';
|
||||
path += node;
|
||||
}
|
||||
return path;
|
||||
}
|
||||
|
||||
} // namespace FileSys
|
||||
@@ -1,61 +0,0 @@
|
||||
// Copyright 2016 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include "core/file_sys/filesystem.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
/**
|
||||
* A helper class parsing and verifying a string-type Path.
|
||||
* Every archives with a sub file system should use this class to parse the path argument and check
|
||||
* the status of the file / directory in question on the host file system.
|
||||
*/
|
||||
class PathParser {
|
||||
public:
|
||||
explicit PathParser(const Path& path);
|
||||
|
||||
/**
|
||||
* Checks if the Path is valid.
|
||||
* This function should be called once a PathParser is constructed.
|
||||
* A Path is valid if:
|
||||
* - it is a string path (with type LowPathType::Char or LowPathType::Wchar),
|
||||
* - it starts with "/" (this seems a hard requirement in real 3DS),
|
||||
* - it doesn't contain invalid characters, and
|
||||
* - it doesn't go out of the root directory using "..".
|
||||
*/
|
||||
bool IsValid() const {
|
||||
return is_valid;
|
||||
}
|
||||
|
||||
/// Checks if the Path represents the root directory.
|
||||
bool IsRootDirectory() const {
|
||||
return is_root;
|
||||
}
|
||||
|
||||
enum HostStatus {
|
||||
InvalidMountPoint,
|
||||
PathNotFound, // "/a/b/c" when "a" doesn't exist
|
||||
FileInPath, // "/a/b/c" when "a" is a file
|
||||
FileFound, // "/a/b/c" when "c" is a file
|
||||
DirectoryFound, // "/a/b/c" when "c" is a directory
|
||||
NotFound // "/a/b/c" when "a/b/" exists but "c" doesn't exist
|
||||
};
|
||||
|
||||
/// Checks the status of the specified file / directory by the Path on the host file system.
|
||||
HostStatus GetHostStatus(const std::string& mount_point) const;
|
||||
|
||||
/// Builds a full path on the host file system.
|
||||
std::string BuildHostPath(const std::string& mount_point) const;
|
||||
|
||||
private:
|
||||
std::vector<std::string> path_sequence;
|
||||
bool is_valid{};
|
||||
bool is_root{};
|
||||
};
|
||||
|
||||
} // namespace FileSys
|
||||
25
src/core/file_sys/romfs_factory.cpp
Normal file
25
src/core/file_sys/romfs_factory.cpp
Normal file
@@ -0,0 +1,25 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <memory>
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/file_sys/romfs_factory.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
RomFSFactory::RomFSFactory(Loader::AppLoader& app_loader) {
|
||||
// Load the RomFS from the app
|
||||
if (Loader::ResultStatus::Success != app_loader.ReadRomFS(file)) {
|
||||
LOG_ERROR(Service_FS, "Unable to read RomFS!");
|
||||
}
|
||||
}
|
||||
|
||||
ResultVal<VirtualFile> RomFSFactory::Open(u64 title_id) {
|
||||
// TODO(DarkLordZach): Use title id.
|
||||
return MakeResult<VirtualFile>(file);
|
||||
}
|
||||
|
||||
} // namespace FileSys
|
||||
25
src/core/file_sys/romfs_factory.h
Normal file
25
src/core/file_sys/romfs_factory.h
Normal file
@@ -0,0 +1,25 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/loader/loader.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
/// File system interface to the RomFS archive
|
||||
class RomFSFactory {
|
||||
public:
|
||||
explicit RomFSFactory(Loader::AppLoader& app_loader);
|
||||
|
||||
ResultVal<VirtualFile> Open(u64 title_id);
|
||||
|
||||
private:
|
||||
VirtualFile file;
|
||||
};
|
||||
|
||||
} // namespace FileSys
|
||||
106
src/core/file_sys/savedata_factory.cpp
Normal file
106
src/core/file_sys/savedata_factory.cpp
Normal file
@@ -0,0 +1,106 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/savedata_factory.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
std::string SaveDataDescriptor::DebugInfo() {
|
||||
return fmt::format("[type={:02X}, title_id={:016X}, user_id={:016X}{:016X}, save_id={:016X}]",
|
||||
static_cast<u8>(type), title_id, user_id[1], user_id[0], save_id);
|
||||
}
|
||||
|
||||
SaveDataFactory::SaveDataFactory(VirtualDir save_directory) : dir(std::move(save_directory)) {}
|
||||
|
||||
ResultVal<VirtualDir> SaveDataFactory::Open(SaveDataSpaceId space, SaveDataDescriptor meta) {
|
||||
if (meta.type == SaveDataType::SystemSaveData || meta.type == SaveDataType::SaveData) {
|
||||
if (meta.zero_1 != 0) {
|
||||
LOG_WARNING(Service_FS,
|
||||
"Possibly incorrect SaveDataDescriptor, type is "
|
||||
"SystemSaveData||SaveData but offset 0x28 is non-zero ({:016X}).",
|
||||
meta.zero_1);
|
||||
}
|
||||
if (meta.zero_2 != 0) {
|
||||
LOG_WARNING(Service_FS,
|
||||
"Possibly incorrect SaveDataDescriptor, type is "
|
||||
"SystemSaveData||SaveData but offset 0x30 is non-zero ({:016X}).",
|
||||
meta.zero_2);
|
||||
}
|
||||
if (meta.zero_3 != 0) {
|
||||
LOG_WARNING(Service_FS,
|
||||
"Possibly incorrect SaveDataDescriptor, type is "
|
||||
"SystemSaveData||SaveData but offset 0x38 is non-zero ({:016X}).",
|
||||
meta.zero_3);
|
||||
}
|
||||
}
|
||||
|
||||
if (meta.type == SaveDataType::SystemSaveData && meta.title_id != 0) {
|
||||
LOG_WARNING(Service_FS,
|
||||
"Possibly incorrect SaveDataDescriptor, type is SystemSaveData but title_id is "
|
||||
"non-zero ({:016X}).",
|
||||
meta.title_id);
|
||||
}
|
||||
|
||||
std::string save_directory =
|
||||
GetFullPath(space, meta.type, meta.title_id, meta.user_id, meta.save_id);
|
||||
|
||||
// TODO(DarkLordZach): Try to not create when opening, there are dedicated create save methods.
|
||||
// But, user_ids don't match so this works for now.
|
||||
|
||||
auto out = dir->GetDirectoryRelative(save_directory);
|
||||
|
||||
if (out == nullptr) {
|
||||
// TODO(bunnei): This is a work-around to always create a save data directory if it does not
|
||||
// already exist. This is a hack, as we do not understand yet how this works on hardware.
|
||||
// Without a save data directory, many games will assert on boot. This should not have any
|
||||
// bad side-effects.
|
||||
out = dir->CreateDirectoryRelative(save_directory);
|
||||
}
|
||||
|
||||
// Return an error if the save data doesn't actually exist.
|
||||
if (out == nullptr) {
|
||||
// TODO(Subv): Find out correct error code.
|
||||
return ResultCode(-1);
|
||||
}
|
||||
|
||||
return MakeResult<VirtualDir>(std::move(out));
|
||||
}
|
||||
|
||||
std::string SaveDataFactory::GetFullPath(SaveDataSpaceId space, SaveDataType type, u64 title_id,
|
||||
u128 user_id, u64 save_id) const {
|
||||
// According to switchbrew, if a save is of type SaveData and the title id field is 0, it should
|
||||
// be interpreted as the title id of the current process.
|
||||
if (type == SaveDataType::SaveData && title_id == 0)
|
||||
title_id = Core::CurrentProcess()->program_id;
|
||||
|
||||
std::string out;
|
||||
|
||||
switch (space) {
|
||||
case SaveDataSpaceId::NandSystem:
|
||||
out = "/system/save/";
|
||||
break;
|
||||
case SaveDataSpaceId::NandUser:
|
||||
out = "/user/save/";
|
||||
break;
|
||||
default:
|
||||
ASSERT_MSG(false, "Unrecognized SaveDataSpaceId: {:02X}", static_cast<u8>(space));
|
||||
}
|
||||
|
||||
switch (type) {
|
||||
case SaveDataType::SystemSaveData:
|
||||
return fmt::format("{}{:016X}/{:016X}{:016X}", out, save_id, user_id[1], user_id[0]);
|
||||
case SaveDataType::SaveData:
|
||||
return fmt::format("{}{:016X}/{:016X}{:016X}/{:016X}", out, 0, user_id[1], user_id[0],
|
||||
title_id);
|
||||
default:
|
||||
ASSERT_MSG(false, "Unrecognized SaveDataType: {:02X}", static_cast<u8>(type));
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace FileSys
|
||||
58
src/core/file_sys/savedata_factory.h
Normal file
58
src/core/file_sys/savedata_factory.h
Normal file
@@ -0,0 +1,58 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
enum class SaveDataSpaceId : u8 {
|
||||
NandSystem = 0,
|
||||
NandUser = 1,
|
||||
SdCard = 2,
|
||||
TemporaryStorage = 3,
|
||||
};
|
||||
|
||||
enum class SaveDataType : u8 {
|
||||
SystemSaveData = 0,
|
||||
SaveData = 1,
|
||||
BcatDeliveryCacheStorage = 2,
|
||||
DeviceSaveData = 3,
|
||||
TemporaryStorage = 4,
|
||||
CacheStorage = 5,
|
||||
};
|
||||
|
||||
struct SaveDataDescriptor {
|
||||
u64_le title_id;
|
||||
u128 user_id;
|
||||
u64_le save_id;
|
||||
SaveDataType type;
|
||||
INSERT_PADDING_BYTES(7);
|
||||
u64_le zero_1;
|
||||
u64_le zero_2;
|
||||
u64_le zero_3;
|
||||
|
||||
std::string DebugInfo();
|
||||
};
|
||||
static_assert(sizeof(SaveDataDescriptor) == 0x40, "SaveDataDescriptor has incorrect size.");
|
||||
|
||||
/// File system interface to the SaveData archive
|
||||
class SaveDataFactory {
|
||||
public:
|
||||
explicit SaveDataFactory(VirtualDir dir);
|
||||
|
||||
ResultVal<VirtualDir> Open(SaveDataSpaceId space, SaveDataDescriptor meta);
|
||||
|
||||
private:
|
||||
VirtualDir dir;
|
||||
|
||||
std::string GetFullPath(SaveDataSpaceId space, SaveDataType type, u64 title_id, u128 user_id,
|
||||
u64 save_id) const;
|
||||
};
|
||||
|
||||
} // namespace FileSys
|
||||
17
src/core/file_sys/sdmc_factory.cpp
Normal file
17
src/core/file_sys/sdmc_factory.cpp
Normal file
@@ -0,0 +1,17 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/sdmc_factory.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
SDMCFactory::SDMCFactory(VirtualDir dir) : dir(std::move(dir)) {}
|
||||
|
||||
ResultVal<VirtualDir> SDMCFactory::Open() {
|
||||
return MakeResult<VirtualDir>(dir);
|
||||
}
|
||||
|
||||
} // namespace FileSys
|
||||
22
src/core/file_sys/sdmc_factory.h
Normal file
22
src/core/file_sys/sdmc_factory.h
Normal file
@@ -0,0 +1,22 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
/// File system interface to the SDCard archive
|
||||
class SDMCFactory {
|
||||
public:
|
||||
explicit SDMCFactory(VirtualDir dir);
|
||||
|
||||
ResultVal<VirtualDir> Open();
|
||||
|
||||
private:
|
||||
VirtualDir dir;
|
||||
};
|
||||
|
||||
} // namespace FileSys
|
||||
@@ -1,63 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
class StorageBackend : NonCopyable {
|
||||
public:
|
||||
StorageBackend() {}
|
||||
virtual ~StorageBackend() {}
|
||||
|
||||
/**
|
||||
* Read data from the file
|
||||
* @param offset Offset in bytes to start reading data from
|
||||
* @param length Length in bytes of data to read from file
|
||||
* @param buffer Buffer to read data into
|
||||
* @return Number of bytes read, or error code
|
||||
*/
|
||||
virtual ResultVal<size_t> Read(u64 offset, size_t length, u8* buffer) const = 0;
|
||||
|
||||
/**
|
||||
* Write data to the file
|
||||
* @param offset Offset in bytes to start writing data to
|
||||
* @param length Length in bytes of data to write to file
|
||||
* @param flush The flush parameters (0 == do not flush)
|
||||
* @param buffer Buffer to read data from
|
||||
* @return Number of bytes written, or error code
|
||||
*/
|
||||
virtual ResultVal<size_t> Write(u64 offset, size_t length, bool flush,
|
||||
const u8* buffer) const = 0;
|
||||
|
||||
/**
|
||||
* Flushes the file
|
||||
*/
|
||||
virtual void Flush() const = 0;
|
||||
|
||||
/**
|
||||
* Set the size of the file in bytes
|
||||
* @param size New size of the file
|
||||
* @return true if successful
|
||||
*/
|
||||
virtual bool SetSize(u64 size) const = 0;
|
||||
|
||||
/**
|
||||
* Get the size of the file in bytes
|
||||
* @return Size of the file in bytes
|
||||
*/
|
||||
virtual u64 GetSize() const = 0;
|
||||
|
||||
/**
|
||||
* Close the file
|
||||
* @return true if the file closed correctly
|
||||
*/
|
||||
virtual bool Close() const = 0;
|
||||
};
|
||||
|
||||
} // namespace FileSys
|
||||
@@ -5,6 +5,7 @@
|
||||
#include <algorithm>
|
||||
#include <numeric>
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/backend.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
|
||||
namespace FileSys {
|
||||
@@ -54,10 +55,10 @@ std::shared_ptr<VfsFile> VfsDirectory::GetFileRelative(const std::string& path)
|
||||
if (vec.size() == 1)
|
||||
return GetFile(vec[0]);
|
||||
auto dir = GetSubdirectory(vec[0]);
|
||||
for (size_t i = 1; i < vec.size() - 1; ++i) {
|
||||
for (size_t component = 1; component < vec.size() - 1; ++component) {
|
||||
if (dir == nullptr)
|
||||
return nullptr;
|
||||
dir = dir->GetSubdirectory(vec[i]);
|
||||
dir = dir->GetSubdirectory(vec[component]);
|
||||
}
|
||||
if (dir == nullptr)
|
||||
return nullptr;
|
||||
@@ -76,11 +77,14 @@ std::shared_ptr<VfsDirectory> VfsDirectory::GetDirectoryRelative(const std::stri
|
||||
vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }),
|
||||
vec.end());
|
||||
if (vec.empty())
|
||||
// return std::shared_ptr<VfsDirectory>(this);
|
||||
// TODO(DarkLordZach): Return this directory if path is '/' or similar. Can't currently
|
||||
// because of const-ness
|
||||
return nullptr;
|
||||
auto dir = GetSubdirectory(vec[0]);
|
||||
for (size_t i = 1; i < vec.size(); ++i) {
|
||||
dir = dir->GetSubdirectory(vec[i]);
|
||||
for (size_t component = 1; component < vec.size(); ++component) {
|
||||
if (dir == nullptr)
|
||||
return nullptr;
|
||||
dir = dir->GetSubdirectory(vec[component]);
|
||||
}
|
||||
return dir;
|
||||
}
|
||||
@@ -124,6 +128,53 @@ size_t VfsDirectory::GetSize() const {
|
||||
return file_total + subdir_total;
|
||||
}
|
||||
|
||||
std::shared_ptr<VfsFile> VfsDirectory::CreateFileRelative(const std::string& path) {
|
||||
auto vec = FileUtil::SplitPathComponents(path);
|
||||
vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }),
|
||||
vec.end());
|
||||
if (vec.empty())
|
||||
return nullptr;
|
||||
if (vec.size() == 1)
|
||||
return CreateFile(vec[0]);
|
||||
auto dir = GetSubdirectory(vec[0]);
|
||||
if (dir == nullptr) {
|
||||
dir = CreateSubdirectory(vec[0]);
|
||||
if (dir == nullptr)
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return dir->CreateFileRelative(FileUtil::GetPathWithoutTop(path));
|
||||
}
|
||||
|
||||
std::shared_ptr<VfsFile> VfsDirectory::CreateFileAbsolute(const std::string& path) {
|
||||
if (IsRoot())
|
||||
return CreateFileRelative(path);
|
||||
return GetParentDirectory()->CreateFileAbsolute(path);
|
||||
}
|
||||
|
||||
std::shared_ptr<VfsDirectory> VfsDirectory::CreateDirectoryRelative(const std::string& path) {
|
||||
auto vec = FileUtil::SplitPathComponents(path);
|
||||
vec.erase(std::remove_if(vec.begin(), vec.end(), [](const auto& str) { return str.empty(); }),
|
||||
vec.end());
|
||||
if (vec.empty())
|
||||
return nullptr;
|
||||
if (vec.size() == 1)
|
||||
return CreateSubdirectory(vec[0]);
|
||||
auto dir = GetSubdirectory(vec[0]);
|
||||
if (dir == nullptr) {
|
||||
dir = CreateSubdirectory(vec[0]);
|
||||
if (dir == nullptr)
|
||||
return nullptr;
|
||||
}
|
||||
return dir->CreateDirectoryRelative(FileUtil::GetPathWithoutTop(path));
|
||||
}
|
||||
|
||||
std::shared_ptr<VfsDirectory> VfsDirectory::CreateDirectoryAbsolute(const std::string& path) {
|
||||
if (IsRoot())
|
||||
return CreateDirectoryRelative(path);
|
||||
return GetParentDirectory()->CreateDirectoryAbsolute(path);
|
||||
}
|
||||
|
||||
bool VfsDirectory::DeleteSubdirectoryRecursive(const std::string& name) {
|
||||
auto dir = GetSubdirectory(name);
|
||||
if (dir == nullptr)
|
||||
|
||||
@@ -173,6 +173,23 @@ struct VfsDirectory : NonCopyable {
|
||||
// operation failed.
|
||||
virtual std::shared_ptr<VfsFile> CreateFile(const std::string& name) = 0;
|
||||
|
||||
// Creates a new file at the path relative to this directory. Also creates directories if
|
||||
// they do not exist and is supported by this implementation. Returns nullptr on any failure.
|
||||
virtual std::shared_ptr<VfsFile> CreateFileRelative(const std::string& path);
|
||||
|
||||
// Creates a new file at the path relative to root of this directory. Also creates directories
|
||||
// if they do not exist and is supported by this implementation. Returns nullptr on any failure.
|
||||
virtual std::shared_ptr<VfsFile> CreateFileAbsolute(const std::string& path);
|
||||
|
||||
// Creates a new directory at the path relative to this directory. Also creates directories if
|
||||
// they do not exist and is supported by this implementation. Returns nullptr on any failure.
|
||||
virtual std::shared_ptr<VfsDirectory> CreateDirectoryRelative(const std::string& path);
|
||||
|
||||
// Creates a new directory at the path relative to root of this directory. Also creates
|
||||
// directories if they do not exist and is supported by this implementation. Returns nullptr on
|
||||
// any failure.
|
||||
virtual std::shared_ptr<VfsDirectory> CreateDirectoryAbsolute(const std::string& path);
|
||||
|
||||
// Deletes the subdirectory with name and returns true on success.
|
||||
virtual bool DeleteSubdirectory(const std::string& name) = 0;
|
||||
// Deletes all subdirectories and files of subdirectory with name recirsively and then deletes
|
||||
|
||||
@@ -76,6 +76,10 @@ bool RealVfsFile::Rename(const std::string& name) {
|
||||
return out;
|
||||
}
|
||||
|
||||
bool RealVfsFile::Close() {
|
||||
return backing.Close();
|
||||
}
|
||||
|
||||
RealVfsDirectory::RealVfsDirectory(const std::string& path_, Mode perms_)
|
||||
: path(FileUtil::RemoveTrailingSlash(path_)), parent_path(FileUtil::GetParentPath(path)),
|
||||
path_components(FileUtil::SplitPathComponents(path)),
|
||||
@@ -84,20 +88,19 @@ RealVfsDirectory::RealVfsDirectory(const std::string& path_, Mode perms_)
|
||||
if (!FileUtil::Exists(path) && (perms == Mode::Write || perms == Mode::Append))
|
||||
FileUtil::CreateDir(path);
|
||||
unsigned size;
|
||||
if (perms != Mode::Append) {
|
||||
FileUtil::ForeachDirectoryEntry(
|
||||
&size, path,
|
||||
[this](unsigned* entries_out, const std::string& directory,
|
||||
const std::string& filename) {
|
||||
std::string full_path = directory + DIR_SEP + filename;
|
||||
if (FileUtil::IsDirectory(full_path))
|
||||
subdirectories.emplace_back(
|
||||
std::make_shared<RealVfsDirectory>(full_path, perms));
|
||||
else
|
||||
files.emplace_back(std::make_shared<RealVfsFile>(full_path, perms));
|
||||
return true;
|
||||
});
|
||||
}
|
||||
if (perms == Mode::Append)
|
||||
return;
|
||||
|
||||
FileUtil::ForeachDirectoryEntry(
|
||||
&size, path,
|
||||
[this](unsigned* entries_out, const std::string& directory, const std::string& filename) {
|
||||
std::string full_path = directory + DIR_SEP + filename;
|
||||
if (FileUtil::IsDirectory(full_path))
|
||||
subdirectories.emplace_back(std::make_shared<RealVfsDirectory>(full_path, perms));
|
||||
else
|
||||
files.emplace_back(std::make_shared<RealVfsFile>(full_path, perms));
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
std::vector<std::shared_ptr<VfsFile>> RealVfsDirectory::GetFiles() const {
|
||||
@@ -146,6 +149,12 @@ bool RealVfsDirectory::DeleteSubdirectory(const std::string& name) {
|
||||
}
|
||||
|
||||
bool RealVfsDirectory::DeleteFile(const std::string& name) {
|
||||
auto file = GetFile(name);
|
||||
if (file == nullptr)
|
||||
return false;
|
||||
files.erase(std::find(files.begin(), files.end(), file));
|
||||
auto real_file = std::static_pointer_cast<RealVfsFile>(file);
|
||||
real_file->Close();
|
||||
return FileUtil::Delete(path + DIR_SEP + name);
|
||||
}
|
||||
|
||||
|
||||
@@ -5,13 +5,15 @@
|
||||
#pragma once
|
||||
|
||||
#include "common/file_util.h"
|
||||
#include "core/file_sys/filesystem.h"
|
||||
#include "core/file_sys/mode.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
// An implmentation of VfsFile that represents a file on the user's computer.
|
||||
struct RealVfsFile : public VfsFile {
|
||||
friend struct RealVfsDirectory;
|
||||
|
||||
RealVfsFile(const std::string& name, Mode perms = Mode::Read);
|
||||
|
||||
std::string GetName() const override;
|
||||
@@ -25,6 +27,8 @@ struct RealVfsFile : public VfsFile {
|
||||
bool Rename(const std::string& name) override;
|
||||
|
||||
private:
|
||||
bool Close();
|
||||
|
||||
FileUtil::IOFile backing;
|
||||
std::string path;
|
||||
std::string parent_path;
|
||||
|
||||
@@ -61,10 +61,16 @@ const u32 SIGTERM = 15;
|
||||
const u32 MSG_WAITALL = 8;
|
||||
#endif
|
||||
|
||||
const u32 X30_REGISTER = 30;
|
||||
const u32 LR_REGISTER = 30;
|
||||
const u32 SP_REGISTER = 31;
|
||||
const u32 PC_REGISTER = 32;
|
||||
const u32 CPSR_REGISTER = 33;
|
||||
const u32 UC_ARM64_REG_Q0 = 34;
|
||||
const u32 FPSCR_REGISTER = 66;
|
||||
|
||||
// TODO/WiP - Used while working on support for FPU
|
||||
const u32 TODO_DUMMY_REG_997 = 997;
|
||||
const u32 TODO_DUMMY_REG_998 = 998;
|
||||
|
||||
// For sample XML files see the GDB source /gdb/features
|
||||
// GDB also wants the l character at the start
|
||||
@@ -130,6 +136,8 @@ static const char* target_xml =
|
||||
</flags>
|
||||
<reg name="cpsr" bitsize="32" type="cpsr_flags"/>
|
||||
</feature>
|
||||
<feature name="org.gnu.gdb.aarch64.fpu">
|
||||
</feature>
|
||||
</target>
|
||||
)";
|
||||
|
||||
@@ -144,6 +152,7 @@ static u32 latest_signal = 0;
|
||||
static bool memory_break = false;
|
||||
|
||||
static Kernel::Thread* current_thread = nullptr;
|
||||
static u32 current_core = 0;
|
||||
|
||||
// Binding to a port within the reserved ports range (0-1023) requires root permissions,
|
||||
// so default to a port outside of that range.
|
||||
@@ -171,13 +180,34 @@ static std::map<u64, Breakpoint> breakpoints_execute;
|
||||
static std::map<u64, Breakpoint> breakpoints_read;
|
||||
static std::map<u64, Breakpoint> breakpoints_write;
|
||||
|
||||
struct Module {
|
||||
std::string name;
|
||||
PAddr beg;
|
||||
PAddr end;
|
||||
};
|
||||
|
||||
static std::vector<Module> modules;
|
||||
|
||||
void RegisterModule(std::string name, PAddr beg, PAddr end, bool add_elf_ext) {
|
||||
Module module;
|
||||
if (add_elf_ext) {
|
||||
Common::SplitPath(name, nullptr, &module.name, nullptr);
|
||||
module.name += ".elf";
|
||||
} else {
|
||||
module.name = std::move(name);
|
||||
}
|
||||
module.beg = beg;
|
||||
module.end = end;
|
||||
modules.push_back(std::move(module));
|
||||
}
|
||||
|
||||
static Kernel::Thread* FindThreadById(int id) {
|
||||
for (int core = 0; core < Core::NUM_CPU_CORES; core++) {
|
||||
auto threads = Core::System::GetInstance().Scheduler(core)->GetThreadList();
|
||||
for (auto thread : threads) {
|
||||
for (u32 core = 0; core < Core::NUM_CPU_CORES; core++) {
|
||||
const auto& threads = Core::System::GetInstance().Scheduler(core)->GetThreadList();
|
||||
for (auto& thread : threads) {
|
||||
if (thread->GetThreadId() == id) {
|
||||
current_thread = thread.get();
|
||||
return current_thread;
|
||||
current_core = core;
|
||||
return thread.get();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -197,6 +227,8 @@ static u64 RegRead(int id, Kernel::Thread* thread = nullptr) {
|
||||
return thread->context.pc;
|
||||
} else if (id == CPSR_REGISTER) {
|
||||
return thread->context.cpsr;
|
||||
} else if (id > CPSR_REGISTER && id < FPSCR_REGISTER) {
|
||||
return thread->context.fpu_registers[id - UC_ARM64_REG_Q0][0];
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
@@ -215,6 +247,8 @@ static void RegWrite(int id, u64 val, Kernel::Thread* thread = nullptr) {
|
||||
thread->context.pc = val;
|
||||
} else if (id == CPSR_REGISTER) {
|
||||
thread->context.cpsr = val;
|
||||
} else if (id > CPSR_REGISTER && id < FPSCR_REGISTER) {
|
||||
thread->context.fpu_registers[id - (CPSR_REGISTER + 1)][0] = val;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -534,7 +568,11 @@ static void HandleQuery() {
|
||||
SendReply("T0");
|
||||
} else if (strncmp(query, "Supported", strlen("Supported")) == 0) {
|
||||
// PacketSize needs to be large enough for target xml
|
||||
SendReply("PacketSize=2000;qXfer:features:read+");
|
||||
std::string buffer = "PacketSize=2000;qXfer:features:read+;qXfer:threads:read+";
|
||||
if (!modules.empty()) {
|
||||
buffer += ";qXfer:libraries:read+";
|
||||
}
|
||||
SendReply(buffer.c_str());
|
||||
} else if (strncmp(query, "Xfer:features:read:target.xml:",
|
||||
strlen("Xfer:features:read:target.xml:")) == 0) {
|
||||
SendReply(target_xml);
|
||||
@@ -543,9 +581,9 @@ static void HandleQuery() {
|
||||
SendReply(buffer.c_str());
|
||||
} else if (strncmp(query, "fThreadInfo", strlen("fThreadInfo")) == 0) {
|
||||
std::string val = "m";
|
||||
for (int core = 0; core < Core::NUM_CPU_CORES; core++) {
|
||||
auto threads = Core::System::GetInstance().Scheduler(core)->GetThreadList();
|
||||
for (auto thread : threads) {
|
||||
for (u32 core = 0; core < Core::NUM_CPU_CORES; core++) {
|
||||
const auto& threads = Core::System::GetInstance().Scheduler(core)->GetThreadList();
|
||||
for (const auto& thread : threads) {
|
||||
val += fmt::format("{:x}", thread->GetThreadId());
|
||||
val += ",";
|
||||
}
|
||||
@@ -554,6 +592,31 @@ static void HandleQuery() {
|
||||
SendReply(val.c_str());
|
||||
} else if (strncmp(query, "sThreadInfo", strlen("sThreadInfo")) == 0) {
|
||||
SendReply("l");
|
||||
} else if (strncmp(query, "Xfer:threads:read", strlen("Xfer:threads:read")) == 0) {
|
||||
std::string buffer;
|
||||
buffer += "l<?xml version=\"1.0\"?>";
|
||||
buffer += "<threads>";
|
||||
for (u32 core = 0; core < Core::NUM_CPU_CORES; core++) {
|
||||
const auto& threads = Core::System::GetInstance().Scheduler(core)->GetThreadList();
|
||||
for (const auto& thread : threads) {
|
||||
buffer +=
|
||||
fmt::format(R"*(<thread id="{:x}" core="{:d}" name="Thread {:x}"></thread>)*",
|
||||
thread->GetThreadId(), core, thread->GetThreadId());
|
||||
}
|
||||
}
|
||||
buffer += "</threads>";
|
||||
SendReply(buffer.c_str());
|
||||
} else if (strncmp(query, "Xfer:libraries:read", strlen("Xfer:libraries:read")) == 0) {
|
||||
std::string buffer;
|
||||
buffer += "l<?xml version=\"1.0\"?>";
|
||||
buffer += "<library-list>";
|
||||
for (const auto& module : modules) {
|
||||
buffer +=
|
||||
fmt::format(R"*("<library name = "{}"><segment address = "0x{:x}"/></library>)*",
|
||||
module.name, module.beg);
|
||||
}
|
||||
buffer += "</library-list>";
|
||||
SendReply(buffer.c_str());
|
||||
} else {
|
||||
SendReply("");
|
||||
}
|
||||
@@ -561,33 +624,27 @@ static void HandleQuery() {
|
||||
|
||||
/// Handle set thread command from gdb client.
|
||||
static void HandleSetThread() {
|
||||
if (memcmp(command_buffer, "Hc", 2) == 0 || memcmp(command_buffer, "Hg", 2) == 0) {
|
||||
int thread_id = -1;
|
||||
if (command_buffer[2] != '-') {
|
||||
thread_id = static_cast<int>(HexToInt(
|
||||
command_buffer + 2,
|
||||
command_length - 2 /*strlen(reinterpret_cast<char*>(command_buffer) + 2)*/));
|
||||
}
|
||||
if (thread_id >= 1) {
|
||||
current_thread = FindThreadById(thread_id);
|
||||
}
|
||||
if (!current_thread) {
|
||||
thread_id = 1;
|
||||
current_thread = FindThreadById(thread_id);
|
||||
}
|
||||
if (current_thread) {
|
||||
SendReply("OK");
|
||||
return;
|
||||
}
|
||||
int thread_id = -1;
|
||||
if (command_buffer[2] != '-') {
|
||||
thread_id = static_cast<int>(HexToInt(command_buffer + 2, command_length - 2));
|
||||
}
|
||||
if (thread_id >= 1) {
|
||||
current_thread = FindThreadById(thread_id);
|
||||
}
|
||||
if (!current_thread) {
|
||||
thread_id = 1;
|
||||
current_thread = FindThreadById(thread_id);
|
||||
}
|
||||
if (current_thread) {
|
||||
SendReply("OK");
|
||||
return;
|
||||
}
|
||||
SendReply("E01");
|
||||
}
|
||||
|
||||
/// Handle thread alive command from gdb client.
|
||||
static void HandleThreadAlive() {
|
||||
int thread_id = static_cast<int>(
|
||||
HexToInt(command_buffer + 1,
|
||||
command_length - 1 /*strlen(reinterpret_cast<char*>(command_buffer) + 1)*/));
|
||||
int thread_id = static_cast<int>(HexToInt(command_buffer + 1, command_length - 1));
|
||||
if (thread_id == 0) {
|
||||
thread_id = 1;
|
||||
}
|
||||
@@ -610,16 +667,23 @@ static void SendSignal(Kernel::Thread* thread, u32 signal, bool full = true) {
|
||||
|
||||
latest_signal = signal;
|
||||
|
||||
std::string buffer;
|
||||
if (full) {
|
||||
buffer = fmt::format("T{:02x}{:02x}:{:016x};{:02x}:{:016x};", latest_signal, PC_REGISTER,
|
||||
Common::swap64(RegRead(PC_REGISTER, thread)), SP_REGISTER,
|
||||
Common::swap64(RegRead(SP_REGISTER, thread)));
|
||||
} else {
|
||||
buffer = fmt::format("T{:02x};", latest_signal);
|
||||
if (!thread) {
|
||||
full = false;
|
||||
}
|
||||
|
||||
buffer += fmt::format("thread:{:x};", thread->GetThreadId());
|
||||
std::string buffer;
|
||||
if (full) {
|
||||
buffer = fmt::format("T{:02x}{:02x}:{:016x};{:02x}:{:016x};{:02x}:{:016x}", latest_signal,
|
||||
PC_REGISTER, Common::swap64(RegRead(PC_REGISTER, thread)), SP_REGISTER,
|
||||
Common::swap64(RegRead(SP_REGISTER, thread)), LR_REGISTER,
|
||||
Common::swap64(RegRead(LR_REGISTER, thread)));
|
||||
} else {
|
||||
buffer = fmt::format("T{:02x}", latest_signal);
|
||||
}
|
||||
|
||||
if (thread) {
|
||||
buffer += fmt::format(";thread:{:x};", thread->GetThreadId());
|
||||
}
|
||||
|
||||
SendReply(buffer.c_str());
|
||||
}
|
||||
@@ -711,8 +775,12 @@ static void ReadRegister() {
|
||||
LongToGdbHex(reply, RegRead(id, current_thread));
|
||||
} else if (id == CPSR_REGISTER) {
|
||||
IntToGdbHex(reply, (u32)RegRead(id, current_thread));
|
||||
} else if (id >= UC_ARM64_REG_Q0 && id < FPSCR_REGISTER) {
|
||||
LongToGdbHex(reply, RegRead(id, current_thread));
|
||||
} else if (id == FPSCR_REGISTER) {
|
||||
LongToGdbHex(reply, RegRead(TODO_DUMMY_REG_998, current_thread));
|
||||
} else {
|
||||
return SendReply("E01");
|
||||
LongToGdbHex(reply, RegRead(TODO_DUMMY_REG_997, current_thread));
|
||||
}
|
||||
|
||||
SendReply(reinterpret_cast<char*>(reply));
|
||||
@@ -729,7 +797,7 @@ static void ReadRegisters() {
|
||||
LongToGdbHex(bufptr + reg * 16, RegRead(reg, current_thread));
|
||||
}
|
||||
|
||||
bufptr += (32 * 16);
|
||||
bufptr += 32 * 16;
|
||||
|
||||
LongToGdbHex(bufptr, RegRead(PC_REGISTER, current_thread));
|
||||
|
||||
@@ -739,6 +807,16 @@ static void ReadRegisters() {
|
||||
|
||||
bufptr += 8;
|
||||
|
||||
for (int reg = UC_ARM64_REG_Q0; reg <= UC_ARM64_REG_Q0 + 31; reg++) {
|
||||
LongToGdbHex(bufptr + reg * 16, RegRead(reg, current_thread));
|
||||
}
|
||||
|
||||
bufptr += 32 * 32;
|
||||
|
||||
LongToGdbHex(bufptr, RegRead(TODO_DUMMY_REG_998, current_thread));
|
||||
|
||||
bufptr += 8;
|
||||
|
||||
SendReply(reinterpret_cast<char*>(buffer));
|
||||
}
|
||||
|
||||
@@ -759,10 +837,17 @@ static void WriteRegister() {
|
||||
RegWrite(id, GdbHexToLong(buffer_ptr), current_thread);
|
||||
} else if (id == CPSR_REGISTER) {
|
||||
RegWrite(id, GdbHexToInt(buffer_ptr), current_thread);
|
||||
} else if (id >= UC_ARM64_REG_Q0 && id < FPSCR_REGISTER) {
|
||||
RegWrite(id, GdbHexToLong(buffer_ptr), current_thread);
|
||||
} else if (id == FPSCR_REGISTER) {
|
||||
RegWrite(TODO_DUMMY_REG_998, GdbHexToLong(buffer_ptr), current_thread);
|
||||
} else {
|
||||
return SendReply("E01");
|
||||
RegWrite(TODO_DUMMY_REG_997, GdbHexToLong(buffer_ptr), current_thread);
|
||||
}
|
||||
|
||||
// Update Unicorn context skipping scheduler, no running threads at this point
|
||||
Core::System::GetInstance().ArmInterface(current_core).LoadContext(current_thread->context);
|
||||
|
||||
SendReply("OK");
|
||||
}
|
||||
|
||||
@@ -773,18 +858,25 @@ static void WriteRegisters() {
|
||||
if (command_buffer[0] != 'G')
|
||||
return SendReply("E01");
|
||||
|
||||
for (int i = 0, reg = 0; reg <= CPSR_REGISTER; i++, reg++) {
|
||||
for (int i = 0, reg = 0; reg <= FPSCR_REGISTER; i++, reg++) {
|
||||
if (reg <= SP_REGISTER) {
|
||||
RegWrite(reg, GdbHexToLong(buffer_ptr + i * 16), current_thread);
|
||||
} else if (reg == PC_REGISTER) {
|
||||
RegWrite(PC_REGISTER, GdbHexToLong(buffer_ptr + i * 16), current_thread);
|
||||
} else if (reg == CPSR_REGISTER) {
|
||||
RegWrite(CPSR_REGISTER, GdbHexToInt(buffer_ptr + i * 16), current_thread);
|
||||
} else if (reg >= UC_ARM64_REG_Q0 && reg < FPSCR_REGISTER) {
|
||||
RegWrite(reg, GdbHexToLong(buffer_ptr + i * 16), current_thread);
|
||||
} else if (reg == FPSCR_REGISTER) {
|
||||
RegWrite(TODO_DUMMY_REG_998, GdbHexToLong(buffer_ptr + i * 16), current_thread);
|
||||
} else {
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
}
|
||||
|
||||
// Update Unicorn context skipping scheduler, no running threads at this point
|
||||
Core::System::GetInstance().ArmInterface(current_core).LoadContext(current_thread->context);
|
||||
|
||||
SendReply("OK");
|
||||
}
|
||||
|
||||
@@ -806,6 +898,10 @@ static void ReadMemory() {
|
||||
SendReply("E01");
|
||||
}
|
||||
|
||||
if (addr < Memory::PROCESS_IMAGE_VADDR || addr >= Memory::MAP_REGION_VADDR_END) {
|
||||
return SendReply("E00");
|
||||
}
|
||||
|
||||
if (!Memory::IsValidVirtualAddress(addr)) {
|
||||
return SendReply("E00");
|
||||
}
|
||||
@@ -840,16 +936,18 @@ static void WriteMemory() {
|
||||
}
|
||||
|
||||
void Break(bool is_memory_break) {
|
||||
if (!halt_loop) {
|
||||
halt_loop = true;
|
||||
send_trap = true;
|
||||
}
|
||||
send_trap = true;
|
||||
|
||||
memory_break = is_memory_break;
|
||||
}
|
||||
|
||||
/// Tell the CPU that it should perform a single step.
|
||||
static void Step() {
|
||||
if (command_length > 1) {
|
||||
RegWrite(PC_REGISTER, GdbHexToLong(command_buffer + 1), current_thread);
|
||||
// Update Unicorn context skipping scheduler, no running threads at this point
|
||||
Core::System::GetInstance().ArmInterface(current_core).LoadContext(current_thread->context);
|
||||
}
|
||||
step_loop = true;
|
||||
halt_loop = true;
|
||||
send_trap = true;
|
||||
@@ -1090,6 +1188,8 @@ static void Init(u16 port) {
|
||||
breakpoints_read.clear();
|
||||
breakpoints_write.clear();
|
||||
|
||||
modules.clear();
|
||||
|
||||
// Start gdb server
|
||||
LOG_INFO(Debug_GDBStub, "Starting GDB server on port {}...", port);
|
||||
|
||||
@@ -1192,8 +1292,12 @@ void SetCpuStepFlag(bool is_step) {
|
||||
|
||||
void SendTrap(Kernel::Thread* thread, int trap) {
|
||||
if (send_trap) {
|
||||
if (!halt_loop || current_thread == thread) {
|
||||
current_thread = thread;
|
||||
SendSignal(thread, trap);
|
||||
}
|
||||
halt_loop = true;
|
||||
send_trap = false;
|
||||
SendSignal(thread, trap);
|
||||
}
|
||||
}
|
||||
}; // namespace GDBStub
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
|
||||
@@ -51,6 +52,9 @@ bool IsServerEnabled();
|
||||
/// Returns true if there is an active socket connection.
|
||||
bool IsConnected();
|
||||
|
||||
/// Register module.
|
||||
void RegisterModule(std::string name, PAddr beg, PAddr end, bool add_elf_ext = true);
|
||||
|
||||
/**
|
||||
* Signal to the gdbstub server that it should halt CPU execution.
|
||||
*
|
||||
@@ -80,10 +84,10 @@ BreakpointAddress GetNextBreakpointFromAddress(PAddr addr, GDBStub::BreakpointTy
|
||||
*/
|
||||
bool CheckBreakpoint(PAddr addr, GDBStub::BreakpointType type);
|
||||
|
||||
// If set to true, the CPU will halt at the beginning of the next CPU loop.
|
||||
/// If set to true, the CPU will halt at the beginning of the next CPU loop.
|
||||
bool GetCpuHaltFlag();
|
||||
|
||||
// If set to true and the CPU is halted, the CPU will step one instruction.
|
||||
/// If set to true and the CPU is halted, the CPU will step one instruction.
|
||||
bool GetCpuStepFlag();
|
||||
|
||||
/**
|
||||
|
||||
@@ -65,7 +65,7 @@ static void WakeThreads(std::vector<SharedPtr<Thread>>& waiting_threads, s32 num
|
||||
|
||||
// Signal the waiting threads.
|
||||
for (size_t i = 0; i < last; i++) {
|
||||
ASSERT(waiting_threads[i]->status = THREADSTATUS_WAIT_ARB);
|
||||
ASSERT(waiting_threads[i]->status == THREADSTATUS_WAIT_ARB);
|
||||
waiting_threads[i]->SetWaitSynchronizationResult(RESULT_SUCCESS);
|
||||
waiting_threads[i]->arb_wait_address = 0;
|
||||
waiting_threads[i]->ResumeFromWait();
|
||||
@@ -115,7 +115,7 @@ ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 valu
|
||||
s32 updated_value;
|
||||
if (waiting_threads.size() == 0) {
|
||||
updated_value = value - 1;
|
||||
} else if (num_to_wake <= 0 || waiting_threads.size() <= num_to_wake) {
|
||||
} else if (num_to_wake <= 0 || waiting_threads.size() <= static_cast<u32>(num_to_wake)) {
|
||||
updated_value = value + 1;
|
||||
} else {
|
||||
updated_value = value;
|
||||
@@ -140,7 +140,9 @@ ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout, bool
|
||||
|
||||
s32 cur_value = static_cast<s32>(Memory::Read32(address));
|
||||
if (cur_value < value) {
|
||||
Memory::Write32(address, static_cast<u32>(cur_value - 1));
|
||||
if (should_decrement) {
|
||||
Memory::Write32(address, static_cast<u32>(cur_value - 1));
|
||||
}
|
||||
} else {
|
||||
return ERR_INVALID_STATE;
|
||||
}
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <utility>
|
||||
|
||||
#include <boost/range/algorithm_ext/erase.hpp>
|
||||
#include "common/assert.h"
|
||||
#include "common/common_funcs.h"
|
||||
@@ -19,17 +21,18 @@ namespace Kernel {
|
||||
|
||||
void SessionRequestHandler::ClientConnected(SharedPtr<ServerSession> server_session) {
|
||||
server_session->SetHleHandler(shared_from_this());
|
||||
connected_sessions.push_back(server_session);
|
||||
connected_sessions.push_back(std::move(server_session));
|
||||
}
|
||||
|
||||
void SessionRequestHandler::ClientDisconnected(SharedPtr<ServerSession> server_session) {
|
||||
void SessionRequestHandler::ClientDisconnected(const SharedPtr<ServerSession>& server_session) {
|
||||
server_session->SetHleHandler(nullptr);
|
||||
boost::range::remove_erase(connected_sessions, server_session);
|
||||
}
|
||||
|
||||
SharedPtr<Event> HLERequestContext::SleepClientThread(SharedPtr<Thread> thread,
|
||||
const std::string& reason, u64 timeout,
|
||||
WakeupCallback&& callback) {
|
||||
WakeupCallback&& callback,
|
||||
Kernel::SharedPtr<Kernel::Event> event) {
|
||||
|
||||
// Put the client thread to sleep until the wait event is signaled or the timeout expires.
|
||||
thread->wakeup_callback =
|
||||
@@ -41,7 +44,12 @@ SharedPtr<Event> HLERequestContext::SleepClientThread(SharedPtr<Thread> thread,
|
||||
return true;
|
||||
};
|
||||
|
||||
auto event = Kernel::Event::Create(Kernel::ResetType::OneShot, "HLE Pause Event: " + reason);
|
||||
if (!event) {
|
||||
// Create event if not provided
|
||||
event = Kernel::Event::Create(Kernel::ResetType::OneShot, "HLE Pause Event: " + reason);
|
||||
}
|
||||
|
||||
event->Clear();
|
||||
thread->status = THREADSTATUS_WAIT_HLE_EVENT;
|
||||
thread->wait_objects = {event};
|
||||
event->AddWaitingThread(thread);
|
||||
@@ -214,8 +222,8 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) {
|
||||
(sizeof(IPC::CommandHeader) + sizeof(IPC::HandleDescriptorHeader)) / sizeof(u32);
|
||||
ASSERT_MSG(!handle_descriptor_header->send_current_pid, "Sending PID is not implemented");
|
||||
|
||||
ASSERT_MSG(copy_objects.size() == handle_descriptor_header->num_handles_to_copy);
|
||||
ASSERT_MSG(move_objects.size() == handle_descriptor_header->num_handles_to_move);
|
||||
ASSERT(copy_objects.size() == handle_descriptor_header->num_handles_to_copy);
|
||||
ASSERT(move_objects.size() == handle_descriptor_header->num_handles_to_move);
|
||||
|
||||
// We don't make a distinction between copy and move handles when translating since HLE
|
||||
// services don't deal with handles directly. However, the guest applications might check
|
||||
|
||||
@@ -59,12 +59,12 @@ public:
|
||||
* associated ServerSession.
|
||||
* @param server_session ServerSession associated with the connection.
|
||||
*/
|
||||
void ClientDisconnected(SharedPtr<ServerSession> server_session);
|
||||
void ClientDisconnected(const SharedPtr<ServerSession>& server_session);
|
||||
|
||||
protected:
|
||||
/// List of sessions that are connected to this handler.
|
||||
/// A ServerSession whose server endpoint is an HLE implementation is kept alive by this list
|
||||
// for the duration of the connection.
|
||||
/// for the duration of the connection.
|
||||
std::vector<SharedPtr<ServerSession>> connected_sessions;
|
||||
};
|
||||
|
||||
@@ -118,10 +118,12 @@ public:
|
||||
* @param callback Callback to be invoked when the thread is resumed. This callback must write
|
||||
* the entire command response once again, regardless of the state of it before this function
|
||||
* was called.
|
||||
* @param event Event to use to wake up the thread. If unspecified, an event will be created.
|
||||
* @returns Event that when signaled will resume the thread and call the callback function.
|
||||
*/
|
||||
SharedPtr<Event> SleepClientThread(SharedPtr<Thread> thread, const std::string& reason,
|
||||
u64 timeout, WakeupCallback&& callback);
|
||||
u64 timeout, WakeupCallback&& callback,
|
||||
Kernel::SharedPtr<Kernel::Event> event = nullptr);
|
||||
|
||||
void ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming);
|
||||
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <utility>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "core/hle/kernel/object_address_table.h"
|
||||
|
||||
@@ -11,7 +13,7 @@ ObjectAddressTable g_object_address_table;
|
||||
|
||||
void ObjectAddressTable::Insert(VAddr addr, SharedPtr<Object> obj) {
|
||||
ASSERT_MSG(objects.find(addr) == objects.end(), "Object already exists with addr=0x{:X}", addr);
|
||||
objects[addr] = obj;
|
||||
objects[addr] = std::move(obj);
|
||||
}
|
||||
|
||||
void ObjectAddressTable::Close(VAddr addr) {
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <utility>
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
@@ -85,6 +87,7 @@ void Scheduler::SwitchContext(Thread* new_thread) {
|
||||
|
||||
cpu_core->LoadContext(new_thread->context);
|
||||
cpu_core->SetTlsAddress(new_thread->GetTLSAddress());
|
||||
cpu_core->ClearExclusiveState();
|
||||
} else {
|
||||
current_thread = nullptr;
|
||||
// Note: We do not reset the current process and current page table when idling because
|
||||
@@ -112,7 +115,7 @@ void Scheduler::Reschedule() {
|
||||
void Scheduler::AddThread(SharedPtr<Thread> thread, u32 priority) {
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
|
||||
thread_list.push_back(thread);
|
||||
thread_list.push_back(std::move(thread));
|
||||
ready_queue.prepare(priority);
|
||||
}
|
||||
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <tuple>
|
||||
#include <utility>
|
||||
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
@@ -158,7 +159,7 @@ ServerSession::SessionPair ServerSession::CreateSessionPair(const std::string& n
|
||||
std::shared_ptr<Session> parent(new Session);
|
||||
parent->client = client_session.get();
|
||||
parent->server = server_session.get();
|
||||
parent->port = port;
|
||||
parent->port = std::move(port);
|
||||
|
||||
client_session->parent = parent;
|
||||
server_session->parent = parent;
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstring>
|
||||
#include <utility>
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
@@ -21,7 +21,7 @@ SharedPtr<SharedMemory> SharedMemory::Create(SharedPtr<Process> owner_process, u
|
||||
MemoryRegion region, std::string name) {
|
||||
SharedPtr<SharedMemory> shared_memory(new SharedMemory);
|
||||
|
||||
shared_memory->owner_process = owner_process;
|
||||
shared_memory->owner_process = std::move(owner_process);
|
||||
shared_memory->name = std::move(name);
|
||||
shared_memory->size = size;
|
||||
shared_memory->permissions = permissions;
|
||||
@@ -87,7 +87,7 @@ SharedPtr<SharedMemory> SharedMemory::CreateForApplet(std::shared_ptr<std::vecto
|
||||
shared_memory->size = size;
|
||||
shared_memory->permissions = permissions;
|
||||
shared_memory->other_permissions = other_permissions;
|
||||
shared_memory->backing_block = heap_block;
|
||||
shared_memory->backing_block = std::move(heap_block);
|
||||
shared_memory->backing_block_offset = offset;
|
||||
shared_memory->base_address = Memory::HEAP_VADDR + offset;
|
||||
|
||||
|
||||
@@ -165,7 +165,7 @@ void Thread::CancelWakeupTimer() {
|
||||
static boost::optional<s32> GetNextProcessorId(u64 mask) {
|
||||
for (s32 index = 0; index < Core::NUM_CPU_CORES; ++index) {
|
||||
if (mask & (1ULL << index)) {
|
||||
if (!Core::System().GetInstance().Scheduler(index)->GetCurrentThread()) {
|
||||
if (!Core::System::GetInstance().Scheduler(index)->GetCurrentThread()) {
|
||||
// Core is enabled and not running any threads, use this one
|
||||
return index;
|
||||
}
|
||||
@@ -215,14 +215,14 @@ void Thread::ResumeFromWait() {
|
||||
new_processor_id = processor_id;
|
||||
}
|
||||
if (ideal_core != -1 &&
|
||||
Core::System().GetInstance().Scheduler(ideal_core)->GetCurrentThread() == nullptr) {
|
||||
Core::System::GetInstance().Scheduler(ideal_core)->GetCurrentThread() == nullptr) {
|
||||
new_processor_id = ideal_core;
|
||||
}
|
||||
|
||||
ASSERT(*new_processor_id < 4);
|
||||
|
||||
// Add thread to new core's scheduler
|
||||
auto& next_scheduler = Core::System().GetInstance().Scheduler(*new_processor_id);
|
||||
auto& next_scheduler = Core::System::GetInstance().Scheduler(*new_processor_id);
|
||||
|
||||
if (*new_processor_id != processor_id) {
|
||||
// Remove thread from previous core's scheduler
|
||||
@@ -325,7 +325,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
|
||||
thread->name = std::move(name);
|
||||
thread->callback_handle = wakeup_callback_handle_table.Create(thread).Unwrap();
|
||||
thread->owner_process = owner_process;
|
||||
thread->scheduler = Core::System().GetInstance().Scheduler(processor_id);
|
||||
thread->scheduler = Core::System::GetInstance().Scheduler(processor_id);
|
||||
thread->scheduler->AddThread(thread, priority);
|
||||
|
||||
// Find the next available TLS index, and mark it as used
|
||||
@@ -400,7 +400,7 @@ SharedPtr<Thread> SetupMainThread(VAddr entry_point, u32 priority,
|
||||
|
||||
// Initialize new "main" thread
|
||||
auto thread_res = Thread::Create("main", entry_point, priority, 0, THREADPROCESSORID_0,
|
||||
Memory::STACK_AREA_VADDR_END, owner_process);
|
||||
Memory::STACK_AREA_VADDR_END, std::move(owner_process));
|
||||
|
||||
SharedPtr<Thread> thread = std::move(thread_res).Unwrap();
|
||||
|
||||
@@ -481,14 +481,14 @@ void Thread::ChangeCore(u32 core, u64 mask) {
|
||||
new_processor_id = processor_id;
|
||||
}
|
||||
if (ideal_core != -1 &&
|
||||
Core::System().GetInstance().Scheduler(ideal_core)->GetCurrentThread() == nullptr) {
|
||||
Core::System::GetInstance().Scheduler(ideal_core)->GetCurrentThread() == nullptr) {
|
||||
new_processor_id = ideal_core;
|
||||
}
|
||||
|
||||
ASSERT(*new_processor_id < 4);
|
||||
|
||||
// Add thread to new core's scheduler
|
||||
auto& next_scheduler = Core::System().GetInstance().Scheduler(*new_processor_id);
|
||||
auto& next_scheduler = Core::System::GetInstance().Scheduler(*new_processor_id);
|
||||
|
||||
if (*new_processor_id != processor_id) {
|
||||
// Remove thread from previous core's scheduler
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <iterator>
|
||||
#include <utility>
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
@@ -16,30 +17,20 @@
|
||||
namespace Kernel {
|
||||
|
||||
static const char* GetMemoryStateName(MemoryState state) {
|
||||
static const char* names[] = {
|
||||
"Unmapped",
|
||||
"Io",
|
||||
"Normal",
|
||||
"CodeStatic",
|
||||
"CodeMutable",
|
||||
"Heap",
|
||||
"Shared",
|
||||
"Unknown1"
|
||||
"ModuleCodeStatic",
|
||||
"ModuleCodeMutable",
|
||||
"IpcBuffer0",
|
||||
"Mapped",
|
||||
"ThreadLocal",
|
||||
"TransferMemoryIsolated",
|
||||
"TransferMemory",
|
||||
"ProcessMemory",
|
||||
"Unknown2"
|
||||
"IpcBuffer1",
|
||||
"IpcBuffer3",
|
||||
"KernelStack",
|
||||
static constexpr const char* names[] = {
|
||||
"Unmapped", "Io",
|
||||
"Normal", "CodeStatic",
|
||||
"CodeMutable", "Heap",
|
||||
"Shared", "Unknown1",
|
||||
"ModuleCodeStatic", "ModuleCodeMutable",
|
||||
"IpcBuffer0", "Mapped",
|
||||
"ThreadLocal", "TransferMemoryIsolated",
|
||||
"TransferMemory", "ProcessMemory",
|
||||
"Unknown2", "IpcBuffer1",
|
||||
"IpcBuffer3", "KernelStack",
|
||||
};
|
||||
|
||||
return names[(int)state];
|
||||
return names[static_cast<int>(state)];
|
||||
}
|
||||
|
||||
bool VirtualMemoryArea::CanBeMergedWith(const VirtualMemoryArea& next) const {
|
||||
@@ -117,7 +108,7 @@ ResultVal<VMManager::VMAHandle> VMManager::MapMemoryBlock(VAddr target,
|
||||
final_vma.type = VMAType::AllocatedMemoryBlock;
|
||||
final_vma.permissions = VMAPermission::ReadWrite;
|
||||
final_vma.meminfo_state = state;
|
||||
final_vma.backing_block = block;
|
||||
final_vma.backing_block = std::move(block);
|
||||
final_vma.offset = offset;
|
||||
UpdatePageTableForVMA(final_vma);
|
||||
|
||||
@@ -160,7 +151,7 @@ ResultVal<VMManager::VMAHandle> VMManager::MapMMIO(VAddr target, PAddr paddr, u6
|
||||
final_vma.permissions = VMAPermission::ReadWrite;
|
||||
final_vma.meminfo_state = state;
|
||||
final_vma.paddr = paddr;
|
||||
final_vma.mmio_handler = mmio_handler;
|
||||
final_vma.mmio_handler = std::move(mmio_handler);
|
||||
UpdatePageTableForVMA(final_vma);
|
||||
|
||||
return MakeResult<VMAHandle>(MergeAdjacent(vma_handle));
|
||||
|
||||
@@ -4,9 +4,10 @@
|
||||
|
||||
#include <cinttypes>
|
||||
#include <stack>
|
||||
#include "core/file_sys/filesystem.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/service/am/am.h"
|
||||
#include "core/hle/service/am/applet_ae.h"
|
||||
#include "core/hle/service/am/applet_oe.h"
|
||||
@@ -614,25 +615,14 @@ void IApplicationFunctions::CreateApplicationAndRequestToStartForQuest(
|
||||
|
||||
void IApplicationFunctions::EnsureSaveData(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
u128 uid = rp.PopRaw<u128>();
|
||||
u128 uid = rp.PopRaw<u128>(); // What does this do?
|
||||
|
||||
LOG_WARNING(Service, "(STUBBED) called uid = {:016X}{:016X}", uid[1], uid[0]);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
|
||||
FileSys::Path unused;
|
||||
auto savedata = FileSystem::OpenFileSystem(FileSystem::Type::SaveData);
|
||||
if (savedata.Failed()) {
|
||||
// Create the save data and return an error indicating that the operation was performed.
|
||||
FileSystem::FormatFileSystem(FileSystem::Type::SaveData);
|
||||
// TODO(Subv): Find out the correct error code for this.
|
||||
rb.Push(ResultCode(ErrorModule::FS, 40));
|
||||
} else {
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u64>(0);
|
||||
}
|
||||
} // namespace Service::AM
|
||||
|
||||
void IApplicationFunctions::SetTerminateResult(Kernel::HLERequestContext& ctx) {
|
||||
// Takes an input u32 Result, no output.
|
||||
|
||||
@@ -27,12 +27,12 @@ public:
|
||||
{0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
|
||||
{1, &IAudioOut::StartAudioOut, "StartAudioOut"},
|
||||
{2, &IAudioOut::StopAudioOut, "StopAudioOut"},
|
||||
{3, &IAudioOut::AppendAudioOutBuffer, "AppendAudioOutBuffer"},
|
||||
{3, &IAudioOut::AppendAudioOutBufferImpl, "AppendAudioOutBuffer"},
|
||||
{4, &IAudioOut::RegisterBufferEvent, "RegisterBufferEvent"},
|
||||
{5, &IAudioOut::GetReleasedAudioOutBuffer, "GetReleasedAudioOutBuffer"},
|
||||
{5, &IAudioOut::GetReleasedAudioOutBufferImpl, "GetReleasedAudioOutBuffer"},
|
||||
{6, nullptr, "ContainsAudioOutBuffer"},
|
||||
{7, nullptr, "AppendAudioOutBufferAuto"},
|
||||
{8, nullptr, "GetReleasedAudioOutBufferAuto"},
|
||||
{7, &IAudioOut::AppendAudioOutBufferImpl, "AppendAudioOutBufferAuto"},
|
||||
{8, &IAudioOut::GetReleasedAudioOutBufferImpl, "GetReleasedAudioOutBufferAuto"},
|
||||
{9, nullptr, "GetAudioOutBufferCount"},
|
||||
{10, nullptr, "GetAudioOutPlayedSampleCount"},
|
||||
{11, nullptr, "FlushAudioOutBuffers"},
|
||||
@@ -96,7 +96,7 @@ private:
|
||||
rb.PushCopyObjects(buffer_event);
|
||||
}
|
||||
|
||||
void AppendAudioOutBuffer(Kernel::HLERequestContext& ctx) {
|
||||
void AppendAudioOutBufferImpl(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
@@ -107,7 +107,7 @@ private:
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void GetReleasedAudioOutBuffer(Kernel::HLERequestContext& ctx) {
|
||||
void GetReleasedAudioOutBufferImpl(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
|
||||
// TODO(st4rk): This is how libtransistor currently implements the
|
||||
@@ -163,7 +163,7 @@ private:
|
||||
AudioState audio_out_state;
|
||||
};
|
||||
|
||||
void AudOutU::ListAudioOuts(Kernel::HLERequestContext& ctx) {
|
||||
void AudOutU::ListAudioOutsImpl(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
@@ -179,7 +179,7 @@ void AudOutU::ListAudioOuts(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push<u32>(1);
|
||||
}
|
||||
|
||||
void AudOutU::OpenAudioOut(Kernel::HLERequestContext& ctx) {
|
||||
void AudOutU::OpenAudioOutImpl(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
|
||||
if (!audio_out_interface) {
|
||||
@@ -196,10 +196,10 @@ void AudOutU::OpenAudioOut(Kernel::HLERequestContext& ctx) {
|
||||
}
|
||||
|
||||
AudOutU::AudOutU() : ServiceFramework("audout:u") {
|
||||
static const FunctionInfo functions[] = {{0, &AudOutU::ListAudioOuts, "ListAudioOuts"},
|
||||
{1, &AudOutU::OpenAudioOut, "OpenAudioOut"},
|
||||
{2, nullptr, "ListAudioOutsAuto"},
|
||||
{3, nullptr, "OpenAudioOutAuto"}};
|
||||
static const FunctionInfo functions[] = {{0, &AudOutU::ListAudioOutsImpl, "ListAudioOuts"},
|
||||
{1, &AudOutU::OpenAudioOutImpl, "OpenAudioOut"},
|
||||
{2, &AudOutU::ListAudioOutsImpl, "ListAudioOutsAuto"},
|
||||
{3, &AudOutU::OpenAudioOutImpl, "OpenAudioOutAuto"}};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
|
||||
@@ -22,8 +22,8 @@ public:
|
||||
private:
|
||||
std::shared_ptr<IAudioOut> audio_out_interface;
|
||||
|
||||
void ListAudioOuts(Kernel::HLERequestContext& ctx);
|
||||
void OpenAudioOut(Kernel::HLERequestContext& ctx);
|
||||
void ListAudioOutsImpl(Kernel::HLERequestContext& ctx);
|
||||
void OpenAudioOutImpl(Kernel::HLERequestContext& ctx);
|
||||
|
||||
enum class PcmFormat : u32 {
|
||||
Invalid = 0,
|
||||
|
||||
@@ -47,6 +47,7 @@ public:
|
||||
|
||||
// Start the audio event
|
||||
CoreTiming::ScheduleEvent(audio_ticks, audio_event);
|
||||
voice_status_list.resize(worker_params.voice_count);
|
||||
}
|
||||
~IAudioRenderer() {
|
||||
CoreTiming::UnscheduleEvent(audio_event, 0);
|
||||
@@ -68,6 +69,12 @@ private:
|
||||
buf.data() + sizeof(UpdateDataHeader) + config.behavior_size,
|
||||
memory_pool_count * sizeof(MemoryPoolInfo));
|
||||
|
||||
std::vector<VoiceInfo> voice_info(worker_params.voice_count);
|
||||
std::memcpy(voice_info.data(),
|
||||
buf.data() + sizeof(UpdateDataHeader) + config.behavior_size +
|
||||
config.memory_pools_size + config.voice_resource_size,
|
||||
worker_params.voice_count * sizeof(VoiceInfo));
|
||||
|
||||
UpdateDataHeader response_data{worker_params};
|
||||
|
||||
ASSERT(ctx.GetWriteBufferSize() == response_data.total_size);
|
||||
@@ -80,12 +87,27 @@ private:
|
||||
memory_pool[i].state = MemoryPoolStates::Attached;
|
||||
else if (mem_pool_info[i].pool_state == MemoryPoolStates::RequestDetach)
|
||||
memory_pool[i].state = MemoryPoolStates::Detached;
|
||||
else
|
||||
memory_pool[i].state = mem_pool_info[i].pool_state;
|
||||
}
|
||||
std::memcpy(output.data() + sizeof(UpdateDataHeader), memory_pool.data(),
|
||||
response_data.memory_pools_size);
|
||||
|
||||
for (unsigned i = 0; i < voice_info.size(); i++) {
|
||||
if (voice_info[i].is_new) {
|
||||
voice_status_list[i].played_sample_count = 0;
|
||||
voice_status_list[i].wave_buffer_consumed = 0;
|
||||
} else if (voice_info[i].play_state == (u8)PlayStates::Started) {
|
||||
for (u32 buff_idx = 0; buff_idx < voice_info[i].wave_buffer_count; buff_idx++) {
|
||||
voice_status_list[i].played_sample_count +=
|
||||
(voice_info[i].wave_buffer[buff_idx].end_sample_offset -
|
||||
voice_info[i].wave_buffer[buff_idx].start_sample_offset) /
|
||||
2;
|
||||
voice_status_list[i].wave_buffer_consumed++;
|
||||
}
|
||||
}
|
||||
}
|
||||
std::memcpy(output.data() + sizeof(UpdateDataHeader) + response_data.memory_pools_size,
|
||||
voice_status_list.data(), response_data.voices_size);
|
||||
|
||||
ctx.WriteBuffer(output);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
@@ -130,6 +152,11 @@ private:
|
||||
Released = 0x6,
|
||||
};
|
||||
|
||||
enum class PlayStates : u8 {
|
||||
Started = 0,
|
||||
Stopped = 1,
|
||||
};
|
||||
|
||||
struct MemoryPoolEntry {
|
||||
MemoryPoolStates state;
|
||||
u32_le unknown_4;
|
||||
@@ -154,7 +181,9 @@ private:
|
||||
behavior_size = 0xb0;
|
||||
memory_pools_size = (config.effect_count + (config.voice_count * 4)) * 0x10;
|
||||
voices_size = config.voice_count * 0x10;
|
||||
voice_resource_size = 0x0;
|
||||
effects_size = config.effect_count * 0x10;
|
||||
mixes_size = 0x0;
|
||||
sinks_size = config.sink_count * 0x20;
|
||||
performance_manager_size = 0x10;
|
||||
total_size = sizeof(UpdateDataHeader) + behavior_size + memory_pools_size +
|
||||
@@ -175,11 +204,69 @@ private:
|
||||
};
|
||||
static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size");
|
||||
|
||||
struct BiquadFilter {
|
||||
u8 enable;
|
||||
INSERT_PADDING_BYTES(1);
|
||||
s16_le numerator[3];
|
||||
s16_le denominator[2];
|
||||
};
|
||||
static_assert(sizeof(BiquadFilter) == 0xc, "BiquadFilter has wrong size");
|
||||
|
||||
struct WaveBuffer {
|
||||
u64_le buffer_addr;
|
||||
u64_le buffer_sz;
|
||||
s32_le start_sample_offset;
|
||||
s32_le end_sample_offset;
|
||||
u8 loop;
|
||||
u8 end_of_stream;
|
||||
u8 sent_to_server;
|
||||
INSERT_PADDING_BYTES(5);
|
||||
u64 context_addr;
|
||||
u64 context_sz;
|
||||
INSERT_PADDING_BYTES(8);
|
||||
};
|
||||
static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer has wrong size");
|
||||
|
||||
struct VoiceInfo {
|
||||
u32_le id;
|
||||
u32_le node_id;
|
||||
u8 is_new;
|
||||
u8 is_in_use;
|
||||
u8 play_state;
|
||||
u8 sample_format;
|
||||
u32_le sample_rate;
|
||||
u32_le priority;
|
||||
u32_le sorting_order;
|
||||
u32_le channel_count;
|
||||
float_le pitch;
|
||||
float_le volume;
|
||||
BiquadFilter biquad_filter[2];
|
||||
u32_le wave_buffer_count;
|
||||
u16_le wave_buffer_head;
|
||||
INSERT_PADDING_BYTES(6);
|
||||
u64_le additional_params_addr;
|
||||
u64_le additional_params_sz;
|
||||
u32_le mix_id;
|
||||
u32_le splitter_info_id;
|
||||
WaveBuffer wave_buffer[4];
|
||||
u32_le voice_channel_resource_ids[6];
|
||||
INSERT_PADDING_BYTES(24);
|
||||
};
|
||||
static_assert(sizeof(VoiceInfo) == 0x170, "VoiceInfo is wrong size");
|
||||
|
||||
struct VoiceOutStatus {
|
||||
u64_le played_sample_count;
|
||||
u32_le wave_buffer_consumed;
|
||||
INSERT_PADDING_WORDS(1);
|
||||
};
|
||||
static_assert(sizeof(VoiceOutStatus) == 0x10, "VoiceOutStatus has wrong size");
|
||||
|
||||
/// This is used to trigger the audio event callback.
|
||||
CoreTiming::EventType* audio_event;
|
||||
|
||||
Kernel::SharedPtr<Kernel::Event> system_event;
|
||||
AudioRendererParameter worker_params;
|
||||
std::vector<VoiceOutStatus> voice_status_list;
|
||||
};
|
||||
|
||||
class IAudioDevice final : public ServiceFramework<IAudioDevice> {
|
||||
|
||||
@@ -2,17 +2,17 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "boost/container/flat_map.hpp"
|
||||
#pragma optimize("", off)
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_paths.h"
|
||||
#include "common/file_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/errors.h"
|
||||
#include "core/file_sys/filesystem.h"
|
||||
#include "core/file_sys/savedata_factory.h"
|
||||
#include "core/file_sys/sdmc_factory.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "core/file_sys/vfs_offset.h"
|
||||
#include "core/file_sys/vfs_real.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/hle/service/filesystem/fsp_srv.h"
|
||||
|
||||
@@ -41,17 +41,29 @@ std::string VfsDirectoryServiceWrapper::GetName() const {
|
||||
ResultCode VfsDirectoryServiceWrapper::CreateFile(const std::string& path, u64 size) const {
|
||||
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
|
||||
auto file = dir->CreateFile(FileUtil::GetFilename(path));
|
||||
if (file == nullptr)
|
||||
if (file == nullptr) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
if (!file->Resize(size))
|
||||
}
|
||||
if (!file->Resize(size)) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
}
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path) const {
|
||||
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
|
||||
if (!backing->DeleteFile(FileUtil::GetFilename(path)))
|
||||
if (path == "/" || path == "\\") {
|
||||
// TODO(DarkLordZach): Why do games call this and what should it do? Works as is but...
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
if (dir->GetFile(FileUtil::GetFilename(path)) == nullptr)
|
||||
return FileSys::ERROR_PATH_NOT_FOUND;
|
||||
if (!backing->DeleteFile(FileUtil::GetFilename(path))) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
}
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
@@ -60,22 +72,28 @@ ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path)
|
||||
if (dir == nullptr && FileUtil::GetFilename(FileUtil::GetParentPath(path)).empty())
|
||||
dir = backing;
|
||||
auto new_dir = dir->CreateSubdirectory(FileUtil::GetFilename(path));
|
||||
if (new_dir == nullptr)
|
||||
if (new_dir == nullptr) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
}
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode VfsDirectoryServiceWrapper::DeleteDirectory(const std::string& path) const {
|
||||
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
|
||||
if (!dir->DeleteSubdirectory(FileUtil::GetFilename(path)))
|
||||
if (!dir->DeleteSubdirectory(FileUtil::GetFilename(path))) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
}
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode VfsDirectoryServiceWrapper::DeleteDirectoryRecursively(const std::string& path) const {
|
||||
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
|
||||
if (!dir->DeleteSubdirectoryRecursive(FileUtil::GetFilename(path)))
|
||||
if (!dir->DeleteSubdirectoryRecursive(FileUtil::GetFilename(path))) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
}
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
@@ -86,8 +104,10 @@ ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path,
|
||||
// Use more-optimized vfs implementation rename.
|
||||
if (src == nullptr)
|
||||
return FileSys::ERROR_PATH_NOT_FOUND;
|
||||
if (!src->Rename(FileUtil::GetFilename(dest_path)))
|
||||
if (!src->Rename(FileUtil::GetFilename(dest_path))) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
}
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
@@ -102,8 +122,10 @@ ResultCode VfsDirectoryServiceWrapper::RenameFile(const std::string& src_path,
|
||||
ASSERT_MSG(dest->WriteBytes(src->ReadAllBytes()) == src->GetSize(),
|
||||
"Could not write all of the bytes but everything else has succeded.");
|
||||
|
||||
if (!src->GetContainingDirectory()->DeleteFile(FileUtil::GetFilename(src_path)))
|
||||
if (!src->GetContainingDirectory()->DeleteFile(FileUtil::GetFilename(src_path))) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
}
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
@@ -115,8 +137,10 @@ ResultCode VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_pa
|
||||
// Use more-optimized vfs implementation rename.
|
||||
if (src == nullptr)
|
||||
return FileSys::ERROR_PATH_NOT_FOUND;
|
||||
if (!src->Rename(FileUtil::GetFilename(dest_path)))
|
||||
if (!src->Rename(FileUtil::GetFilename(dest_path))) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
}
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
@@ -126,16 +150,20 @@ ResultCode VfsDirectoryServiceWrapper::RenameDirectory(const std::string& src_pa
|
||||
"don't match -- UNIMPLEMENTED",
|
||||
src_path, dest_path);
|
||||
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
}
|
||||
|
||||
ResultVal<FileSys::VirtualFile> VfsDirectoryServiceWrapper::OpenFile(const std::string& path,
|
||||
FileSys::Mode mode) const {
|
||||
auto file = backing->GetFileRelative(path);
|
||||
auto npath = path;
|
||||
while (npath.size() > 0 && (npath[0] == '/' || npath[0] == '\\'))
|
||||
npath = npath.substr(1);
|
||||
auto file = backing->GetFileRelative(npath);
|
||||
if (file == nullptr)
|
||||
return FileSys::ERROR_PATH_NOT_FOUND;
|
||||
|
||||
if ((static_cast<u32>(mode) & static_cast<u32>(FileSys::Mode::Append)) != 0) {
|
||||
if (mode == FileSys::Mode::Append) {
|
||||
return MakeResult<FileSys::VirtualFile>(
|
||||
std::make_shared<FileSys::OffsetVfsFile>(file, 0, file->GetSize()));
|
||||
}
|
||||
@@ -145,8 +173,10 @@ ResultVal<FileSys::VirtualFile> VfsDirectoryServiceWrapper::OpenFile(const std::
|
||||
|
||||
ResultVal<FileSys::VirtualDir> VfsDirectoryServiceWrapper::OpenDirectory(const std::string& path) {
|
||||
auto dir = GetDirectoryRelativeWrapped(backing, path);
|
||||
if (dir == nullptr)
|
||||
if (dir == nullptr) {
|
||||
// TODO(DarkLordZach): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
}
|
||||
return MakeResult(dir);
|
||||
}
|
||||
|
||||
@@ -161,103 +191,92 @@ ResultVal<FileSys::EntryType> VfsDirectoryServiceWrapper::GetEntryType(
|
||||
const std::string& path) const {
|
||||
auto dir = GetDirectoryRelativeWrapped(backing, FileUtil::GetParentPath(path));
|
||||
if (dir == nullptr)
|
||||
return ResultCode(-1);
|
||||
return FileSys::ERROR_PATH_NOT_FOUND;
|
||||
auto filename = FileUtil::GetFilename(path);
|
||||
if (dir->GetFile(filename) != nullptr)
|
||||
return MakeResult(FileSys::EntryType::File);
|
||||
if (dir->GetSubdirectory(filename) != nullptr)
|
||||
return MakeResult(FileSys::EntryType::Directory);
|
||||
return ResultCode(-1);
|
||||
return FileSys::ERROR_PATH_NOT_FOUND;
|
||||
}
|
||||
|
||||
// A deferred filesystem for nand save data.
|
||||
// This must be deferred because the directory is dependent on title id, which is not set at
|
||||
// registration time.
|
||||
struct SaveDataDeferredFilesystem : DeferredFilesystem {
|
||||
protected:
|
||||
FileSys::VirtualDir CreateFilesystem() override {
|
||||
u64 title_id = Core::CurrentProcess()->program_id;
|
||||
// TODO(DarkLordZach): Users
|
||||
u32 user_id = 0;
|
||||
std::string nand_directory = fmt::format(
|
||||
"{}save/{:016X}/{:08X}/", FileUtil::GetUserPath(D_NAND_IDX), title_id, user_id);
|
||||
|
||||
auto savedata =
|
||||
std::make_shared<FileSys::RealVfsDirectory>(nand_directory, FileSys::Mode::Write);
|
||||
return savedata;
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Map of registered file systems, identified by type. Once an file system is registered here, it
|
||||
* is never removed until UnregisterFileSystems is called.
|
||||
*/
|
||||
static boost::container::flat_map<Type, std::unique_ptr<DeferredFilesystem>> filesystem_map;
|
||||
static FileSys::VirtualFile filesystem_romfs = nullptr;
|
||||
static std::unique_ptr<FileSys::RomFSFactory> romfs_factory;
|
||||
static std::unique_ptr<FileSys::SaveDataFactory> save_data_factory;
|
||||
static std::unique_ptr<FileSys::SDMCFactory> sdmc_factory;
|
||||
|
||||
ResultCode RegisterFileSystem(std::unique_ptr<DeferredFilesystem>&& factory, Type type) {
|
||||
auto result = filesystem_map.emplace(type, std::move(factory));
|
||||
|
||||
bool inserted = result.second;
|
||||
ASSERT_MSG(inserted, "Tried to register more than one system with same id code");
|
||||
|
||||
auto& filesystem = result.first->second;
|
||||
LOG_DEBUG(Service_FS, "Registered file system with id code 0x{:08X}", static_cast<u32>(type));
|
||||
ResultCode RegisterRomFS(std::unique_ptr<FileSys::RomFSFactory>&& factory) {
|
||||
ASSERT_MSG(romfs_factory == nullptr, "Tried to register a second RomFS");
|
||||
romfs_factory = std::move(factory);
|
||||
LOG_DEBUG(Service_FS, "Registered RomFS");
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultCode RegisterRomFS(FileSys::VirtualFile filesystem) {
|
||||
ASSERT_MSG(filesystem_romfs == nullptr,
|
||||
"Tried to register more than one system with same id code");
|
||||
|
||||
filesystem_romfs = filesystem;
|
||||
LOG_DEBUG(Service_FS, "Registered file system {} with id code 0x{:08X}", filesystem->GetName(),
|
||||
static_cast<u32>(Type::RomFS));
|
||||
ResultCode RegisterSaveData(std::unique_ptr<FileSys::SaveDataFactory>&& factory) {
|
||||
ASSERT_MSG(romfs_factory == nullptr, "Tried to register a second save data");
|
||||
save_data_factory = std::move(factory);
|
||||
LOG_DEBUG(Service_FS, "Registered save data");
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
ResultVal<FileSys::VirtualDir> OpenFileSystem(Type type) {
|
||||
LOG_TRACE(Service_FS, "Opening FileSystem with type={}", static_cast<u32>(type));
|
||||
ResultCode RegisterSDMC(std::unique_ptr<FileSys::SDMCFactory>&& factory) {
|
||||
ASSERT_MSG(sdmc_factory == nullptr, "Tried to register a second SDMC");
|
||||
sdmc_factory = std::move(factory);
|
||||
LOG_DEBUG(Service_FS, "Registered SDMC");
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
auto itr = filesystem_map.find(type);
|
||||
if (itr == filesystem_map.end()) {
|
||||
ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id) {
|
||||
LOG_TRACE(Service_FS, "Opening RomFS for title_id={:016X}", title_id);
|
||||
|
||||
if (romfs_factory == nullptr) {
|
||||
// TODO(bunnei): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
}
|
||||
|
||||
return MakeResult(itr->second->Get());
|
||||
return romfs_factory->Open(title_id);
|
||||
}
|
||||
|
||||
ResultVal<FileSys::VirtualFile> OpenRomFS() {
|
||||
if (filesystem_romfs == nullptr)
|
||||
return ResultCode(-1);
|
||||
return MakeResult(filesystem_romfs);
|
||||
}
|
||||
ResultVal<FileSys::VirtualDir> OpenSaveData(FileSys::SaveDataSpaceId space,
|
||||
FileSys::SaveDataDescriptor save_struct) {
|
||||
LOG_TRACE(Service_FS, "Opening Save Data for space_id={:01X}, save_struct={}",
|
||||
static_cast<u8>(space), save_struct.DebugInfo());
|
||||
|
||||
ResultCode FormatFileSystem(Type type) {
|
||||
LOG_TRACE(Service_FS, "Formatting FileSystem with type={}", static_cast<u32>(type));
|
||||
|
||||
auto itr = filesystem_map.find(type);
|
||||
if (itr == filesystem_map.end()) {
|
||||
// TODO(bunnei): Find a better error code for this
|
||||
return ResultCode(-1);
|
||||
if (save_data_factory == nullptr) {
|
||||
return ResultCode(ErrorModule::FS, FileSys::ErrCodes::TitleNotFound);
|
||||
}
|
||||
|
||||
return itr->second->Get()->GetParentDirectory()->DeleteSubdirectory(
|
||||
itr->second->Get()->GetName())
|
||||
? RESULT_SUCCESS
|
||||
: ResultCode(-1);
|
||||
return save_data_factory->Open(space, save_struct);
|
||||
}
|
||||
|
||||
ResultVal<FileSys::VirtualDir> OpenSDMC() {
|
||||
LOG_TRACE(Service_FS, "Opening SDMC");
|
||||
|
||||
if (sdmc_factory == nullptr) {
|
||||
return ResultCode(ErrorModule::FS, FileSys::ErrCodes::SdCardNotFound);
|
||||
}
|
||||
|
||||
return sdmc_factory->Open();
|
||||
}
|
||||
|
||||
void RegisterFileSystems() {
|
||||
filesystem_map.clear();
|
||||
filesystem_romfs = nullptr;
|
||||
romfs_factory = nullptr;
|
||||
save_data_factory = nullptr;
|
||||
sdmc_factory = nullptr;
|
||||
|
||||
std::string sd_directory = FileUtil::GetUserPath(D_SDMC_IDX);
|
||||
auto sdcard = std::make_shared<FileSys::RealVfsDirectory>(sd_directory, FileSys::Mode::Write);
|
||||
RegisterFileSystem(std::make_unique<DeferredFilesystem>(sdcard), Type::SDMC);
|
||||
auto nand_directory = std::make_shared<FileSys::RealVfsDirectory>(
|
||||
FileUtil::GetUserPath(D_NAND_IDX), FileSys::Mode::Write);
|
||||
auto sd_directory = std::make_shared<FileSys::RealVfsDirectory>(
|
||||
FileUtil::GetUserPath(D_SDMC_IDX), FileSys::Mode::Write);
|
||||
|
||||
RegisterFileSystem(std::make_unique<SaveDataDeferredFilesystem>(), Type::SaveData);
|
||||
auto savedata = std::make_unique<FileSys::SaveDataFactory>(std::move(nand_directory));
|
||||
save_data_factory = std::move(savedata);
|
||||
|
||||
auto sdcard = std::make_unique<FileSys::SDMCFactory>(std::move(sd_directory));
|
||||
sdmc_factory = std::move(sdcard);
|
||||
}
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
|
||||
@@ -6,16 +6,13 @@
|
||||
|
||||
#include <memory>
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/filesystem.h"
|
||||
#include "core/file_sys/vfs.h"
|
||||
#include "core/file_sys/directory.h"
|
||||
#include "core/file_sys/mode.h"
|
||||
#include "core/file_sys/romfs_factory.h"
|
||||
#include "core/file_sys/savedata_factory.h"
|
||||
#include "core/file_sys/sdmc_factory.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace FileSys {
|
||||
class FileSystemBackend;
|
||||
class FileSystemFactory;
|
||||
class Path;
|
||||
} // namespace FileSys
|
||||
|
||||
namespace Service {
|
||||
|
||||
namespace SM {
|
||||
@@ -24,12 +21,22 @@ class ServiceManager;
|
||||
|
||||
namespace FileSystem {
|
||||
|
||||
/// Supported FileSystem types
|
||||
enum class Type {
|
||||
RomFS = 1,
|
||||
SaveData = 2,
|
||||
SDMC = 3,
|
||||
};
|
||||
ResultCode RegisterRomFS(std::unique_ptr<FileSys::RomFSFactory>&& factory);
|
||||
ResultCode RegisterSaveData(std::unique_ptr<FileSys::SaveDataFactory>&& factory);
|
||||
ResultCode RegisterSDMC(std::unique_ptr<FileSys::SDMCFactory>&& factory);
|
||||
|
||||
// TODO(DarkLordZach): BIS Filesystem
|
||||
// ResultCode RegisterBIS(std::unique_ptr<FileSys::BISFactory>&& factory);
|
||||
ResultVal<FileSys::VirtualFile> OpenRomFS(u64 title_id);
|
||||
ResultVal<FileSys::VirtualDir> OpenSaveData(FileSys::SaveDataSpaceId space,
|
||||
FileSys::SaveDataDescriptor save_struct);
|
||||
ResultVal<FileSys::VirtualDir> OpenSDMC();
|
||||
|
||||
// TODO(DarkLordZach): BIS Filesystem
|
||||
// ResultVal<std::unique_ptr<FileSys::FileSystemBackend>> OpenBIS();
|
||||
|
||||
/// Registers all Filesystem services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
// A class that wraps a VfsDirectory with methods that return ResultVal and ResultCode instead of
|
||||
// pointers and booleans. This makes using a VfsDirectory with switch services much easier and
|
||||
@@ -126,61 +133,5 @@ private:
|
||||
FileSys::VirtualDir backing;
|
||||
};
|
||||
|
||||
// A class that deferres the creation of a filesystem until a later time.
|
||||
// This is useful if construction depends on a variable not known when the filesystem is registered.
|
||||
// Construct this with a filesystem (VirtualDir) to avoid the deferrence feature or override the
|
||||
// CreateFilesystem method which will be called on first use.
|
||||
struct DeferredFilesystem {
|
||||
DeferredFilesystem() = default;
|
||||
|
||||
explicit DeferredFilesystem(FileSys::VirtualDir vfs_directory) : fs(std::move(vfs_directory)) {}
|
||||
|
||||
FileSys::VirtualDir Get() {
|
||||
if (fs == nullptr)
|
||||
fs = CreateFilesystem();
|
||||
|
||||
return fs;
|
||||
}
|
||||
|
||||
virtual ~DeferredFilesystem() = default;
|
||||
|
||||
protected:
|
||||
virtual FileSys::VirtualDir CreateFilesystem() {
|
||||
return fs;
|
||||
}
|
||||
|
||||
private:
|
||||
FileSys::VirtualDir fs;
|
||||
};
|
||||
|
||||
/**
|
||||
* Registers a FileSystem, instances of which can later be opened using its IdCode.
|
||||
* @param factory FileSystem backend interface to use
|
||||
* @param type Type used to access this type of FileSystem
|
||||
*/
|
||||
ResultCode RegisterFileSystem(std::unique_ptr<DeferredFilesystem>&& fs, Type type);
|
||||
|
||||
ResultCode RegisterRomFS(FileSys::VirtualFile fs);
|
||||
|
||||
/**
|
||||
* Opens a file system
|
||||
* @param type Type of the file system to open
|
||||
* @param path Path to the file system, used with Binary paths
|
||||
* @return FileSys::FileSystemBackend interface to the file system
|
||||
*/
|
||||
ResultVal<FileSys::VirtualDir> OpenFileSystem(Type type);
|
||||
|
||||
ResultVal<FileSys::VirtualFile> OpenRomFS();
|
||||
|
||||
/**
|
||||
* Formats a file system
|
||||
* @param type Type of the file system to format
|
||||
* @return ResultCode of the operation
|
||||
*/
|
||||
ResultCode FormatFileSystem(Type type);
|
||||
|
||||
/// Registers all Filesystem services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
} // namespace FileSystem
|
||||
} // namespace Service
|
||||
|
||||
@@ -7,16 +7,23 @@
|
||||
#include "common/string_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/directory.h"
|
||||
#include "core/file_sys/filesystem.h"
|
||||
#include "core/file_sys/storage.h"
|
||||
#include "core/file_sys/errors.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
#include "core/hle/kernel/client_session.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/hle/service/filesystem/fsp_srv.h"
|
||||
|
||||
namespace Service::FileSystem {
|
||||
|
||||
enum class StorageId : u8 {
|
||||
None = 0,
|
||||
Host = 1,
|
||||
GameCard = 2,
|
||||
NandSystem = 3,
|
||||
NandUser = 4,
|
||||
SdCard = 5,
|
||||
};
|
||||
|
||||
class IStorage final : public ServiceFramework<IStorage> {
|
||||
public:
|
||||
IStorage(FileSys::VirtualFile backend_)
|
||||
@@ -52,13 +59,6 @@ private:
|
||||
|
||||
// Read the data from the Storage backend
|
||||
std::vector<u8> output = backend->ReadBytes(length, offset);
|
||||
auto res = MakeResult<size_t>(output.size());
|
||||
if (res.Failed()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(res.Code());
|
||||
return;
|
||||
}
|
||||
|
||||
// Write the data to memory
|
||||
ctx.WriteBuffer(output);
|
||||
|
||||
@@ -104,19 +104,13 @@ private:
|
||||
|
||||
// Read the data from the Storage backend
|
||||
std::vector<u8> output = backend->ReadBytes(length, offset);
|
||||
auto res = MakeResult<size_t>(output.size());
|
||||
if (res.Failed()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(res.Code());
|
||||
return;
|
||||
}
|
||||
|
||||
// Write the data to memory
|
||||
ctx.WriteBuffer(output);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(static_cast<u64>(*res));
|
||||
rb.Push(static_cast<u64>(output.size()));
|
||||
}
|
||||
|
||||
void Write(Kernel::HLERequestContext& ctx) {
|
||||
@@ -140,14 +134,20 @@ private:
|
||||
}
|
||||
|
||||
std::vector<u8> data = ctx.ReadBuffer();
|
||||
data.resize(length);
|
||||
std::vector<u8> actual_data(length);
|
||||
|
||||
ASSERT_MSG(
|
||||
data.size() <= length,
|
||||
"Attempting to write more data than requested (requested={:016X}, actual={:016X}).",
|
||||
length, data.size());
|
||||
|
||||
std::copy(data.begin(), data.end(), actual_data.begin());
|
||||
// Write the data to the Storage backend
|
||||
auto res = MakeResult<size_t>(backend->WriteBytes(data, offset));
|
||||
if (res.Failed()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(res.Code());
|
||||
return;
|
||||
}
|
||||
auto written = backend->WriteBytes(data, offset);
|
||||
|
||||
ASSERT_MSG(written == length,
|
||||
"Could not write all bytes to file (requested={:016X}, actual={:016X}).", length,
|
||||
written);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -205,6 +205,7 @@ public:
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
|
||||
// TODO(DarkLordZach): Verify that this is the correct behavior.
|
||||
// Build entry index now to save time later.
|
||||
BuildEntryIndex(entries, backend->GetFiles(), FileSys::File);
|
||||
BuildEntryIndex(entries, backend->GetSubdirectories(), FileSys::Directory);
|
||||
@@ -512,16 +513,6 @@ FSP_SRV::FSP_SRV() : ServiceFramework("fsp-srv") {
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
void FSP_SRV::TryLoadRomFS() {
|
||||
if (romfs) {
|
||||
return;
|
||||
}
|
||||
auto res = OpenRomFS();
|
||||
if (res.Succeeded()) {
|
||||
romfs = std::move(res.Unwrap());
|
||||
}
|
||||
}
|
||||
|
||||
void FSP_SRV::Initialize(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_FS, "(STUBBED) called");
|
||||
|
||||
@@ -532,7 +523,7 @@ void FSP_SRV::Initialize(Kernel::HLERequestContext& ctx) {
|
||||
void FSP_SRV::MountSdCard(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_FS, "called");
|
||||
|
||||
IFileSystem filesystem(OpenFileSystem(Type::SDMC).Unwrap());
|
||||
IFileSystem filesystem(OpenSDMC().Unwrap());
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -542,20 +533,34 @@ void FSP_SRV::MountSdCard(Kernel::HLERequestContext& ctx) {
|
||||
void FSP_SRV::CreateSaveData(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
auto save_struct = rp.PopRaw<std::array<u8, 0x40>>();
|
||||
auto save_struct = rp.PopRaw<FileSys::SaveDataDescriptor>();
|
||||
auto save_create_struct = rp.PopRaw<std::array<u8, 0x40>>();
|
||||
u128 uid = rp.PopRaw<u128>();
|
||||
|
||||
LOG_WARNING(Service_FS, "(STUBBED) called uid = {:016X}{:016X}", uid[1], uid[0]);
|
||||
LOG_WARNING(Service_FS, "(STUBBED) called save_struct = {}, uid = {:016X}{:016X}",
|
||||
save_struct.DebugInfo(), uid[1], uid[0]);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void FSP_SRV::MountSaveData(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_FS, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
IFileSystem filesystem(OpenFileSystem(Type::SaveData).Unwrap());
|
||||
auto space_id = rp.PopRaw<FileSys::SaveDataSpaceId>();
|
||||
auto unk = rp.Pop<u32>();
|
||||
LOG_INFO(Service_FS, "called with unknown={:08X}", unk);
|
||||
auto save_struct = rp.PopRaw<FileSys::SaveDataDescriptor>();
|
||||
|
||||
auto dir = OpenSaveData(space_id, save_struct);
|
||||
|
||||
if (dir.Failed()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 0};
|
||||
rb.Push(ResultCode(ErrorModule::FS, FileSys::ErrCodes::TitleNotFound));
|
||||
return;
|
||||
}
|
||||
|
||||
IFileSystem filesystem(std::move(dir.Unwrap()));
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -573,8 +578,8 @@ void FSP_SRV::GetGlobalAccessLogMode(Kernel::HLERequestContext& ctx) {
|
||||
void FSP_SRV::OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_FS, "called");
|
||||
|
||||
TryLoadRomFS();
|
||||
if (!romfs) {
|
||||
auto romfs = OpenRomFS(Core::System::GetInstance().CurrentProcess()->program_id);
|
||||
if (romfs.Failed()) {
|
||||
// TODO (bunnei): Find the right error code to use here
|
||||
LOG_CRITICAL(Service_FS, "no file system interface available!");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
@@ -582,7 +587,7 @@ void FSP_SRV::OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx) {
|
||||
return;
|
||||
}
|
||||
|
||||
IStorage storage(romfs);
|
||||
IStorage storage(std::move(romfs.Unwrap()));
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -590,8 +595,16 @@ void FSP_SRV::OpenDataStorageByCurrentProcess(Kernel::HLERequestContext& ctx) {
|
||||
}
|
||||
|
||||
void FSP_SRV::OpenRomStorage(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_FS, "(STUBBED) called, using OpenDataStorageByCurrentProcess");
|
||||
OpenDataStorageByCurrentProcess(ctx);
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
auto storage_id = rp.PopRaw<StorageId>();
|
||||
auto title_id = rp.PopRaw<u64>();
|
||||
|
||||
LOG_DEBUG(Service_FS, "called with storage_id={:02X}, title_id={:016X}",
|
||||
static_cast<u8>(storage_id), title_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ResultCode(ErrorModule::FS, FileSys::ErrCodes::TitleNotFound));
|
||||
}
|
||||
|
||||
} // namespace Service::FileSystem
|
||||
|
||||
@@ -19,8 +19,6 @@ public:
|
||||
~FSP_SRV() = default;
|
||||
|
||||
private:
|
||||
void TryLoadRomFS();
|
||||
|
||||
void Initialize(Kernel::HLERequestContext& ctx);
|
||||
void MountSdCard(Kernel::HLERequestContext& ctx);
|
||||
void CreateSaveData(Kernel::HLERequestContext& ctx);
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#include <atomic>
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "core/frontend/input.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
@@ -18,9 +19,9 @@ namespace Service::HID {
|
||||
|
||||
// Updating period for each HID device.
|
||||
// TODO(shinyquagsire23): These need better values.
|
||||
constexpr u64 pad_update_ticks = CoreTiming::BASE_CLOCK_RATE / 10000;
|
||||
constexpr u64 accelerometer_update_ticks = CoreTiming::BASE_CLOCK_RATE / 10000;
|
||||
constexpr u64 gyroscope_update_ticks = CoreTiming::BASE_CLOCK_RATE / 10000;
|
||||
constexpr u64 pad_update_ticks = CoreTiming::BASE_CLOCK_RATE / 100;
|
||||
constexpr u64 accelerometer_update_ticks = CoreTiming::BASE_CLOCK_RATE / 100;
|
||||
constexpr u64 gyroscope_update_ticks = CoreTiming::BASE_CLOCK_RATE / 100;
|
||||
|
||||
class IAppletResource final : public ServiceFramework<IAppletResource> {
|
||||
public:
|
||||
@@ -63,7 +64,8 @@ private:
|
||||
std::transform(Settings::values.analogs.begin() + Settings::NativeAnalog::STICK_HID_BEGIN,
|
||||
Settings::values.analogs.begin() + Settings::NativeAnalog::STICK_HID_END,
|
||||
sticks.begin(), Input::CreateDevice<Input::AnalogDevice>);
|
||||
// TODO(shinyquagsire23): gyro, touch, mouse, keyboard
|
||||
touch_device = Input::CreateDevice<Input::TouchDevice>(Settings::values.touch_device);
|
||||
// TODO(shinyquagsire23): gyro, mouse, keyboard
|
||||
}
|
||||
|
||||
void UpdatePadCallback(u64 userdata, int cycles_late) {
|
||||
@@ -75,7 +77,7 @@ private:
|
||||
|
||||
// Set up controllers as neon red+blue Joy-Con attached to console
|
||||
ControllerHeader& controller_header = mem.controllers[Controller_Handheld].header;
|
||||
controller_header.type = ControllerType_Handheld | ControllerType_JoyconPair;
|
||||
controller_header.type = ControllerType_Handheld;
|
||||
controller_header.single_colors_descriptor = ColorDesc_ColorsNonexistent;
|
||||
controller_header.right_color_body = JOYCON_BODY_NEON_RED;
|
||||
controller_header.right_color_buttons = JOYCON_BUTTONS_NEON_RED;
|
||||
@@ -84,23 +86,21 @@ private:
|
||||
|
||||
for (size_t controller = 0; controller < mem.controllers.size(); controller++) {
|
||||
for (int index = 0; index < HID_NUM_LAYOUTS; index++) {
|
||||
// TODO(DarkLordZach): Is this layout/controller config actually invalid?
|
||||
if (controller == Controller_Handheld && index == Layout_Single)
|
||||
continue;
|
||||
|
||||
ControllerLayout& layout = mem.controllers[controller].layouts[index];
|
||||
layout.header.num_entries = HID_NUM_ENTRIES;
|
||||
layout.header.max_entry_index = HID_NUM_ENTRIES - 1;
|
||||
|
||||
// HID shared memory stores the state of the past 17 samples in a circlular buffer,
|
||||
// each with a timestamp in number of samples since boot.
|
||||
const ControllerInputEntry& last_entry = layout.entries[layout.header.latest_entry];
|
||||
|
||||
layout.header.timestamp_ticks = CoreTiming::GetTicks();
|
||||
layout.header.latest_entry = (layout.header.latest_entry + 1) % HID_NUM_ENTRIES;
|
||||
|
||||
ControllerInputEntry& entry = layout.entries[layout.header.latest_entry];
|
||||
entry.timestamp++;
|
||||
entry.timestamp = last_entry.timestamp + 1;
|
||||
// TODO(shinyquagsire23): Is this always identical to timestamp?
|
||||
entry.timestamp_2++;
|
||||
entry.timestamp_2 = entry.timestamp;
|
||||
|
||||
// TODO(shinyquagsire23): More than just handheld input
|
||||
if (controller != Controller_Handheld)
|
||||
@@ -153,8 +153,6 @@ private:
|
||||
}
|
||||
}
|
||||
|
||||
// TODO(bunnei): Properly implement the touch screen, the below will just write empty data
|
||||
|
||||
TouchScreen& touchscreen = mem.touchscreen;
|
||||
const u64 last_entry = touchscreen.header.latest_entry;
|
||||
const u64 curr_entry = (last_entry + 1) % touchscreen.entries.size();
|
||||
@@ -166,7 +164,26 @@ private:
|
||||
touchscreen.header.max_entry_index = touchscreen.entries.size();
|
||||
touchscreen.header.timestamp = timestamp;
|
||||
touchscreen.entries[curr_entry].header.timestamp = sample_counter;
|
||||
touchscreen.entries[curr_entry].header.num_touches = 0;
|
||||
|
||||
TouchScreenEntryTouch touch_entry{};
|
||||
auto [x, y, pressed] = touch_device->GetStatus();
|
||||
touch_entry.timestamp = timestamp;
|
||||
touch_entry.x = static_cast<u16>(x * Layout::ScreenUndocked::Width);
|
||||
touch_entry.y = static_cast<u16>(y * Layout::ScreenUndocked::Height);
|
||||
touch_entry.touch_index = 0;
|
||||
|
||||
// TODO(DarkLordZach): Maybe try to derive these from EmuWindow?
|
||||
touch_entry.diameter_x = 15;
|
||||
touch_entry.diameter_y = 15;
|
||||
touch_entry.angle = 0;
|
||||
|
||||
// TODO(DarkLordZach): Implement multi-touch support
|
||||
if (pressed) {
|
||||
touchscreen.entries[curr_entry].header.num_touches = 1;
|
||||
touchscreen.entries[curr_entry].touches[0] = touch_entry;
|
||||
} else {
|
||||
touchscreen.entries[curr_entry].header.num_touches = 0;
|
||||
}
|
||||
|
||||
// TODO(shinyquagsire23): Properly implement mouse
|
||||
Mouse& mouse = mem.mouse;
|
||||
@@ -252,6 +269,7 @@ private:
|
||||
std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>
|
||||
buttons;
|
||||
std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID> sticks;
|
||||
std::unique_ptr<Input::TouchDevice> touch_device;
|
||||
};
|
||||
|
||||
class IActiveVibrationDeviceList final : public ServiceFramework<IActiveVibrationDeviceList> {
|
||||
|
||||
@@ -148,6 +148,24 @@ private:
|
||||
|
||||
LOG_DEBUG(Service_NIFM, "called");
|
||||
}
|
||||
void IsWirelessCommunicationEnabled(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_NIFM, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u8>(0);
|
||||
}
|
||||
void IsEthernetCommunicationEnabled(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_NIFM, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u8>(0);
|
||||
}
|
||||
void IsAnyInternetRequestAccepted(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_NIFM, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u8>(0);
|
||||
}
|
||||
};
|
||||
|
||||
IGeneralService::IGeneralService() : ServiceFramework("IGeneralService") {
|
||||
@@ -167,11 +185,11 @@ IGeneralService::IGeneralService() : ServiceFramework("IGeneralService") {
|
||||
{14, &IGeneralService::CreateTemporaryNetworkProfile, "CreateTemporaryNetworkProfile"},
|
||||
{15, nullptr, "GetCurrentIpConfigInfo"},
|
||||
{16, nullptr, "SetWirelessCommunicationEnabled"},
|
||||
{17, nullptr, "IsWirelessCommunicationEnabled"},
|
||||
{17, &IGeneralService::IsWirelessCommunicationEnabled, "IsWirelessCommunicationEnabled"},
|
||||
{18, nullptr, "GetInternetConnectionStatus"},
|
||||
{19, nullptr, "SetEthernetCommunicationEnabled"},
|
||||
{20, nullptr, "IsEthernetCommunicationEnabled"},
|
||||
{21, nullptr, "IsAnyInternetRequestAccepted"},
|
||||
{20, &IGeneralService::IsEthernetCommunicationEnabled, "IsEthernetCommunicationEnabled"},
|
||||
{21, &IGeneralService::IsAnyInternetRequestAccepted, "IsAnyInternetRequestAccepted"},
|
||||
{22, nullptr, "IsAnyForegroundRequestAccepted"},
|
||||
{23, nullptr, "PutToSleep"},
|
||||
{24, nullptr, "WakeUp"},
|
||||
|
||||
@@ -18,7 +18,8 @@ u32 nvdisp_disp0::ioctl(Ioctl command, const std::vector<u8>& input, std::vector
|
||||
}
|
||||
|
||||
void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height,
|
||||
u32 stride, NVFlinger::BufferQueue::BufferTransformFlags transform) {
|
||||
u32 stride, NVFlinger::BufferQueue::BufferTransformFlags transform,
|
||||
const MathUtil::Rectangle<int>& crop_rect) {
|
||||
VAddr addr = nvmap_dev->GetObjectAddress(buffer_handle);
|
||||
LOG_WARNING(Service,
|
||||
"Drawing from address {:X} offset {:08X} Width {} Height {} Stride {} Format {}",
|
||||
@@ -26,7 +27,8 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3
|
||||
|
||||
using PixelFormat = Tegra::FramebufferConfig::PixelFormat;
|
||||
const Tegra::FramebufferConfig framebuffer{
|
||||
addr, offset, width, height, stride, static_cast<PixelFormat>(format), transform};
|
||||
addr, offset, width, height, stride, static_cast<PixelFormat>(format),
|
||||
transform, crop_rect};
|
||||
|
||||
Core::System::GetInstance().perf_stats.EndGameFrame();
|
||||
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "common/math_util.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdevice.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue.h"
|
||||
|
||||
@@ -23,7 +24,8 @@ public:
|
||||
|
||||
/// Performs a screen flip, drawing the buffer pointed to by the handle.
|
||||
void flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height, u32 stride,
|
||||
NVFlinger::BufferQueue::BufferTransformFlags transform);
|
||||
NVFlinger::BufferQueue::BufferTransformFlags transform,
|
||||
const MathUtil::Rectangle<int>& crop_rect);
|
||||
|
||||
private:
|
||||
std::shared_ptr<nvmap> nvmap_dev;
|
||||
|
||||
@@ -29,24 +29,9 @@ u32 nvhost_ctrl::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<
|
||||
u32 nvhost_ctrl::NvOsGetConfigU32(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IocGetConfigParams params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(params));
|
||||
LOG_DEBUG(Service_NVDRV, "called, setting={}!{}", params.domain_str.data(),
|
||||
LOG_TRACE(Service_NVDRV, "called, setting={}!{}", params.domain_str.data(),
|
||||
params.param_str.data());
|
||||
|
||||
if (!strcmp(params.domain_str.data(), "nv")) {
|
||||
if (!strcmp(params.param_str.data(), "NV_MEMORY_PROFILER")) {
|
||||
params.config_str[0] = '0';
|
||||
} else if (!strcmp(params.param_str.data(), "NVN_THROUGH_OPENGL")) {
|
||||
params.config_str[0] = '0';
|
||||
} else if (!strcmp(params.param_str.data(), "NVRM_GPU_PREVENT_USE")) {
|
||||
params.config_str[0] = '0';
|
||||
} else {
|
||||
params.config_str[0] = '\0';
|
||||
}
|
||||
} else {
|
||||
UNIMPLEMENTED(); // unknown domain? Only nv has been seen so far on hardware
|
||||
}
|
||||
std::memcpy(output.data(), ¶ms, sizeof(params));
|
||||
return 0;
|
||||
return 0x30006; // Returns error on production mode
|
||||
}
|
||||
|
||||
u32 nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>& output,
|
||||
|
||||
@@ -13,8 +13,8 @@ namespace Service {
|
||||
namespace NVFlinger {
|
||||
|
||||
BufferQueue::BufferQueue(u32 id, u64 layer_id) : id(id), layer_id(layer_id) {
|
||||
native_handle = Kernel::Event::Create(Kernel::ResetType::OneShot, "BufferQueue NativeHandle");
|
||||
native_handle->Signal();
|
||||
buffer_wait_event =
|
||||
Kernel::Event::Create(Kernel::ResetType::Sticky, "BufferQueue NativeHandle");
|
||||
}
|
||||
|
||||
void BufferQueue::SetPreallocatedBuffer(u32 slot, IGBPBuffer& igbp_buffer) {
|
||||
@@ -26,10 +26,7 @@ void BufferQueue::SetPreallocatedBuffer(u32 slot, IGBPBuffer& igbp_buffer) {
|
||||
LOG_WARNING(Service, "Adding graphics buffer {}", slot);
|
||||
|
||||
queue.emplace_back(buffer);
|
||||
|
||||
if (buffer_wait_event) {
|
||||
buffer_wait_event->Signal();
|
||||
}
|
||||
buffer_wait_event->Signal();
|
||||
}
|
||||
|
||||
boost::optional<u32> BufferQueue::DequeueBuffer(u32 width, u32 height) {
|
||||
@@ -48,8 +45,6 @@ boost::optional<u32> BufferQueue::DequeueBuffer(u32 width, u32 height) {
|
||||
return boost::none;
|
||||
}
|
||||
|
||||
buffer_wait_event = nullptr;
|
||||
|
||||
itr->status = Buffer::Status::Dequeued;
|
||||
return itr->slot;
|
||||
}
|
||||
@@ -62,13 +57,15 @@ const IGBPBuffer& BufferQueue::RequestBuffer(u32 slot) const {
|
||||
return itr->igbp_buffer;
|
||||
}
|
||||
|
||||
void BufferQueue::QueueBuffer(u32 slot, BufferTransformFlags transform) {
|
||||
void BufferQueue::QueueBuffer(u32 slot, BufferTransformFlags transform,
|
||||
const MathUtil::Rectangle<int>& crop_rect) {
|
||||
auto itr = std::find_if(queue.begin(), queue.end(),
|
||||
[&](const Buffer& buffer) { return buffer.slot == slot; });
|
||||
ASSERT(itr != queue.end());
|
||||
ASSERT(itr->status == Buffer::Status::Dequeued);
|
||||
itr->status = Buffer::Status::Queued;
|
||||
itr->transform = transform;
|
||||
itr->crop_rect = crop_rect;
|
||||
}
|
||||
|
||||
boost::optional<const BufferQueue::Buffer&> BufferQueue::AcquireBuffer() {
|
||||
@@ -88,9 +85,7 @@ void BufferQueue::ReleaseBuffer(u32 slot) {
|
||||
ASSERT(itr->status == Buffer::Status::Acquired);
|
||||
itr->status = Buffer::Status::Free;
|
||||
|
||||
if (buffer_wait_event) {
|
||||
buffer_wait_event->Signal();
|
||||
}
|
||||
buffer_wait_event->Signal();
|
||||
}
|
||||
|
||||
u32 BufferQueue::Query(QueryType type) {
|
||||
@@ -106,10 +101,5 @@ u32 BufferQueue::Query(QueryType type) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
void BufferQueue::SetBufferWaitEvent(Kernel::SharedPtr<Kernel::Event>&& wait_event) {
|
||||
ASSERT_MSG(!buffer_wait_event, "buffer_wait_event only supports a single waiting thread!");
|
||||
buffer_wait_event = std::move(wait_event);
|
||||
}
|
||||
|
||||
} // namespace NVFlinger
|
||||
} // namespace Service
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
|
||||
#include <vector>
|
||||
#include <boost/optional.hpp>
|
||||
#include "common/math_util.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
|
||||
@@ -68,23 +69,24 @@ public:
|
||||
Status status = Status::Free;
|
||||
IGBPBuffer igbp_buffer;
|
||||
BufferTransformFlags transform;
|
||||
MathUtil::Rectangle<int> crop_rect;
|
||||
};
|
||||
|
||||
void SetPreallocatedBuffer(u32 slot, IGBPBuffer& buffer);
|
||||
boost::optional<u32> DequeueBuffer(u32 width, u32 height);
|
||||
const IGBPBuffer& RequestBuffer(u32 slot) const;
|
||||
void QueueBuffer(u32 slot, BufferTransformFlags transform);
|
||||
void QueueBuffer(u32 slot, BufferTransformFlags transform,
|
||||
const MathUtil::Rectangle<int>& crop_rect);
|
||||
boost::optional<const Buffer&> AcquireBuffer();
|
||||
void ReleaseBuffer(u32 slot);
|
||||
u32 Query(QueryType type);
|
||||
void SetBufferWaitEvent(Kernel::SharedPtr<Kernel::Event>&& wait_event);
|
||||
|
||||
u32 GetId() const {
|
||||
return id;
|
||||
}
|
||||
|
||||
Kernel::SharedPtr<Kernel::Event> GetNativeHandle() const {
|
||||
return native_handle;
|
||||
Kernel::SharedPtr<Kernel::Event> GetBufferWaitEvent() const {
|
||||
return buffer_wait_event;
|
||||
}
|
||||
|
||||
private:
|
||||
@@ -92,9 +94,6 @@ private:
|
||||
u64 layer_id;
|
||||
|
||||
std::vector<Buffer> queue;
|
||||
Kernel::SharedPtr<Kernel::Event> native_handle;
|
||||
|
||||
/// Used to signal waiting thread when no buffers are available
|
||||
Kernel::SharedPtr<Kernel::Event> buffer_wait_event;
|
||||
};
|
||||
|
||||
|
||||
@@ -149,12 +149,10 @@ void NVFlinger::Compose() {
|
||||
ASSERT(nvdisp);
|
||||
|
||||
nvdisp->flip(igbp_buffer.gpu_buffer_id, igbp_buffer.offset, igbp_buffer.format,
|
||||
igbp_buffer.width, igbp_buffer.height, igbp_buffer.stride, buffer->transform);
|
||||
igbp_buffer.width, igbp_buffer.height, igbp_buffer.stride, buffer->transform,
|
||||
buffer->crop_rect);
|
||||
|
||||
buffer_queue->ReleaseBuffer(buffer->slot);
|
||||
|
||||
// TODO(Subv): Figure out when we should actually signal this event.
|
||||
buffer_queue->GetNativeHandle()->Signal();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include "core/hle/kernel/event.h"
|
||||
|
||||
@@ -19,10 +19,9 @@ void BSD::RegisterClient(Kernel::HLERequestContext& ctx) {
|
||||
void BSD::StartMonitoring(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(0); // bsd errno
|
||||
}
|
||||
|
||||
void BSD::Socket(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include <memory>
|
||||
#include <boost/optional.hpp>
|
||||
#include "common/alignment.h"
|
||||
#include "common/math_util.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
@@ -27,8 +28,8 @@ struct DisplayInfo {
|
||||
char display_name[0x40]{"Default"};
|
||||
u64 unknown_1{1};
|
||||
u64 unknown_2{1};
|
||||
u64 width{1920};
|
||||
u64 height{1080};
|
||||
u64 width{1280};
|
||||
u64 height{720};
|
||||
};
|
||||
static_assert(sizeof(DisplayInfo) == 0x60, "DisplayInfo has wrong size");
|
||||
|
||||
@@ -327,8 +328,8 @@ public:
|
||||
|
||||
protected:
|
||||
void SerializeData() override {
|
||||
// TODO(Subv): Figure out what this value means, writing non-zero here will make libnx try
|
||||
// to read an IGBPBuffer object from the parcel.
|
||||
// TODO(Subv): Figure out what this value means, writing non-zero here will make libnx
|
||||
// try to read an IGBPBuffer object from the parcel.
|
||||
Write<u32_le>(1);
|
||||
WriteObject(buffer);
|
||||
Write<u32_le>(0);
|
||||
@@ -360,8 +361,8 @@ public:
|
||||
INSERT_PADDING_WORDS(3);
|
||||
u32_le timestamp;
|
||||
s32_le is_auto_timestamp;
|
||||
s32_le crop_left;
|
||||
s32_le crop_top;
|
||||
s32_le crop_left;
|
||||
s32_le crop_right;
|
||||
s32_le crop_bottom;
|
||||
s32_le scaling_mode;
|
||||
@@ -370,6 +371,10 @@ public:
|
||||
INSERT_PADDING_WORDS(2);
|
||||
u32_le fence_is_valid;
|
||||
std::array<Fence, 2> fences;
|
||||
|
||||
MathUtil::Rectangle<int> GetCropRect() const {
|
||||
return {crop_left, crop_top, crop_right, crop_bottom};
|
||||
}
|
||||
};
|
||||
static_assert(sizeof(Data) == 80, "ParcelData has wrong size");
|
||||
|
||||
@@ -495,7 +500,7 @@ private:
|
||||
ctx.WriteBuffer(response.Serialize());
|
||||
} else {
|
||||
// Wait the current thread until a buffer becomes available
|
||||
auto wait_event = ctx.SleepClientThread(
|
||||
ctx.SleepClientThread(
|
||||
Kernel::GetCurrentThread(), "IHOSBinderDriver::DequeueBuffer", -1,
|
||||
[=](Kernel::SharedPtr<Kernel::Thread> thread, Kernel::HLERequestContext& ctx,
|
||||
ThreadWakeupReason reason) {
|
||||
@@ -506,8 +511,8 @@ private:
|
||||
ctx.WriteBuffer(response.Serialize());
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
});
|
||||
buffer_queue->SetBufferWaitEvent(std::move(wait_event));
|
||||
},
|
||||
buffer_queue->GetBufferWaitEvent());
|
||||
}
|
||||
} else if (transaction == TransactionId::RequestBuffer) {
|
||||
IGBPRequestBufferRequestParcel request{ctx.ReadBuffer()};
|
||||
@@ -519,7 +524,8 @@ private:
|
||||
} else if (transaction == TransactionId::QueueBuffer) {
|
||||
IGBPQueueBufferRequestParcel request{ctx.ReadBuffer()};
|
||||
|
||||
buffer_queue->QueueBuffer(request.data.slot, request.data.transform);
|
||||
buffer_queue->QueueBuffer(request.data.slot, request.data.transform,
|
||||
request.data.GetCropRect());
|
||||
|
||||
IGBPQueueBufferResponseParcel response{1280, 720};
|
||||
ctx.WriteBuffer(response.Serialize());
|
||||
@@ -532,7 +538,7 @@ private:
|
||||
IGBPQueryResponseParcel response{value};
|
||||
ctx.WriteBuffer(response.Serialize());
|
||||
} else if (transaction == TransactionId::CancelBuffer) {
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called, transaction=CancelBuffer");
|
||||
LOG_CRITICAL(Service_VI, "(STUBBED) called, transaction=CancelBuffer");
|
||||
} else {
|
||||
ASSERT_MSG(false, "Unimplemented");
|
||||
}
|
||||
@@ -565,7 +571,7 @@ private:
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called id={}, unknown={:08X}", id, unknown);
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushCopyObjects(buffer_queue->GetNativeHandle());
|
||||
rb.PushCopyObjects(buffer_queue->GetBufferWaitEvent());
|
||||
}
|
||||
|
||||
std::shared_ptr<NVFlinger::NVFlinger> nv_flinger;
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/resource_limit.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
@@ -88,6 +89,8 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(
|
||||
next_load_addr = AppLoader_NSO::LoadModule(module_file, load_addr);
|
||||
if (next_load_addr) {
|
||||
LOG_DEBUG(Loader, "loaded module {} @ 0x{:X}", module, load_addr);
|
||||
// Register module with GDBStub
|
||||
GDBStub::RegisterModule(module, load_addr, next_load_addr - 1, false);
|
||||
} else {
|
||||
next_load_addr = load_addr;
|
||||
}
|
||||
@@ -108,14 +111,21 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(
|
||||
return file->GetName().find(".romfs") != std::string::npos;
|
||||
});
|
||||
|
||||
// TODO(DarkLordZach): Identify RomFS if its a subdirectory.
|
||||
const auto romfs = (romfs_iter == files.end()) ? nullptr : *romfs_iter;
|
||||
|
||||
if (romfs != nullptr)
|
||||
Service::FileSystem::RegisterRomFS(romfs);
|
||||
// Register the RomFS if a ".romfs" file was found
|
||||
if (romfs_iter != files.end() && *romfs_iter != nullptr) {
|
||||
romfs = *romfs_iter;
|
||||
Service::FileSystem::RegisterRomFS(std::make_unique<FileSys::RomFSFactory>(*this));
|
||||
}
|
||||
|
||||
is_loaded = true;
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_DeconstructedRomDirectory::ReadRomFS(FileSys::VirtualFile& dir) {
|
||||
if (romfs == nullptr)
|
||||
return ResultStatus::ErrorNotUsed;
|
||||
dir = romfs;
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
} // namespace Loader
|
||||
|
||||
@@ -35,8 +35,11 @@ public:
|
||||
|
||||
ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
|
||||
|
||||
ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override;
|
||||
|
||||
private:
|
||||
FileSys::ProgramMetadata metadata;
|
||||
FileSys::VirtualFile romfs;
|
||||
};
|
||||
|
||||
} // namespace Loader
|
||||
|
||||
@@ -6,9 +6,12 @@
|
||||
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/content_archive.h"
|
||||
#include "core/file_sys/program_metadata.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/resource_limit.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
@@ -70,6 +73,8 @@ ResultStatus AppLoader_NCA::Load(Kernel::SharedPtr<Kernel::Process>& process) {
|
||||
next_load_addr = AppLoader_NSO::LoadModule(exefs->GetFile(module), load_addr);
|
||||
if (next_load_addr) {
|
||||
LOG_DEBUG(Loader, "loaded module {} @ 0x{:X}", module, load_addr);
|
||||
// Register module with GDBStub
|
||||
GDBStub::RegisterModule(module, load_addr, next_load_addr - 1, false);
|
||||
} else {
|
||||
next_load_addr = load_addr;
|
||||
}
|
||||
@@ -83,12 +88,18 @@ ResultStatus AppLoader_NCA::Load(Kernel::SharedPtr<Kernel::Process>& process) {
|
||||
process->Run(Memory::PROCESS_IMAGE_VADDR, metadata.GetMainThreadPriority(),
|
||||
metadata.GetMainThreadStackSize());
|
||||
|
||||
if (nca->GetRomFS() != nullptr && nca->GetRomFS()->GetSize() > 0)
|
||||
Service::FileSystem::RegisterRomFS(std::make_unique<FileSys::RomFSFactory>(*this));
|
||||
|
||||
is_loaded = true;
|
||||
|
||||
const auto romfs = nca->GetRomFS();
|
||||
if (romfs != nullptr)
|
||||
Service::FileSystem::RegisterRomFS(romfs);
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_NCA::ReadRomFS(FileSys::VirtualFile& dir) {
|
||||
if (nca == nullptr || nca->GetRomFS() == nullptr || nca->GetRomFS()->GetSize() == 0)
|
||||
return ResultStatus::ErrorNotUsed;
|
||||
dir = nca->GetRomFS();
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
|
||||
@@ -31,6 +31,8 @@ public:
|
||||
|
||||
ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
|
||||
|
||||
ResultStatus ReadRomFS(FileSys::VirtualFile& dir) override;
|
||||
|
||||
~AppLoader_NCA();
|
||||
|
||||
private:
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/core.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/resource_limit.h"
|
||||
#include "core/loader/nro.h"
|
||||
@@ -106,6 +107,9 @@ bool AppLoader_NRO::LoadNro(FileSys::VirtualFile file, VAddr load_base) {
|
||||
codeset->memory = std::make_shared<std::vector<u8>>(std::move(program_image));
|
||||
Core::CurrentProcess()->LoadModule(codeset, load_base);
|
||||
|
||||
// Register module with GDBStub
|
||||
GDBStub::RegisterModule(codeset->name, load_base, load_base);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/core.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/resource_limit.h"
|
||||
#include "core/loader/nso.h"
|
||||
@@ -146,6 +147,9 @@ VAddr AppLoader_NSO::LoadModule(FileSys::VirtualFile file, VAddr load_base) {
|
||||
codeset->memory = std::make_shared<std::vector<u8>>(std::move(program_image));
|
||||
Core::CurrentProcess()->LoadModule(codeset, load_base);
|
||||
|
||||
// Register module with GDBStub
|
||||
GDBStub::RegisterModule(codeset->name, load_base, load_base);
|
||||
|
||||
return load_base + image_size;
|
||||
}
|
||||
|
||||
|
||||
@@ -5,6 +5,8 @@
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <cstring>
|
||||
#include <utility>
|
||||
|
||||
#include <boost/optional.hpp>
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
@@ -74,7 +76,7 @@ void MapIoRegion(PageTable& page_table, VAddr base, u64 size, MemoryHookPointer
|
||||
MapPages(page_table, base / PAGE_SIZE, size / PAGE_SIZE, nullptr, PageType::Special);
|
||||
|
||||
auto interval = boost::icl::discrete_interval<VAddr>::closed(base, base + size - 1);
|
||||
SpecialRegion region{SpecialRegion::Type::IODevice, mmio_handler};
|
||||
SpecialRegion region{SpecialRegion::Type::IODevice, std::move(mmio_handler)};
|
||||
page_table.special_regions.add(std::make_pair(interval, std::set<SpecialRegion>{region}));
|
||||
}
|
||||
|
||||
@@ -89,13 +91,13 @@ void UnmapRegion(PageTable& page_table, VAddr base, u64 size) {
|
||||
|
||||
void AddDebugHook(PageTable& page_table, VAddr base, u64 size, MemoryHookPointer hook) {
|
||||
auto interval = boost::icl::discrete_interval<VAddr>::closed(base, base + size - 1);
|
||||
SpecialRegion region{SpecialRegion::Type::DebugHook, hook};
|
||||
SpecialRegion region{SpecialRegion::Type::DebugHook, std::move(hook)};
|
||||
page_table.special_regions.add(std::make_pair(interval, std::set<SpecialRegion>{region}));
|
||||
}
|
||||
|
||||
void RemoveDebugHook(PageTable& page_table, VAddr base, u64 size, MemoryHookPointer hook) {
|
||||
auto interval = boost::icl::discrete_interval<VAddr>::closed(base, base + size - 1);
|
||||
SpecialRegion region{SpecialRegion::Type::DebugHook, hook};
|
||||
SpecialRegion region{SpecialRegion::Type::DebugHook, std::move(hook)};
|
||||
page_table.special_regions.subtract(std::make_pair(interval, std::set<SpecialRegion>{region}));
|
||||
}
|
||||
|
||||
@@ -115,11 +117,6 @@ static std::set<MemoryHookPointer> GetSpecialHandlers(const PageTable& page_tabl
|
||||
return result;
|
||||
}
|
||||
|
||||
static std::set<MemoryHookPointer> GetSpecialHandlers(VAddr vaddr, u64 size) {
|
||||
const PageTable& page_table = Core::CurrentProcess()->vm_manager.page_table;
|
||||
return GetSpecialHandlers(page_table, vaddr, size);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets a pointer to the exact memory at the virtual address (i.e. not page aligned)
|
||||
* using a VMA from the current process
|
||||
@@ -587,8 +584,6 @@ void ZeroBlock(const Kernel::Process& process, const VAddr dest_addr, const size
|
||||
size_t page_index = dest_addr >> PAGE_BITS;
|
||||
size_t page_offset = dest_addr & PAGE_MASK;
|
||||
|
||||
static const std::array<u8, PAGE_SIZE> zeros = {};
|
||||
|
||||
while (remaining_size > 0) {
|
||||
const size_t copy_amount =
|
||||
std::min(static_cast<size_t>(PAGE_SIZE) - page_offset, remaining_size);
|
||||
|
||||
@@ -3,7 +3,6 @@ add_executable(tests
|
||||
core/arm/arm_test_common.cpp
|
||||
core/arm/arm_test_common.h
|
||||
core/core_timing.cpp
|
||||
core/file_sys/path_parser.cpp
|
||||
core/memory/memory.cpp
|
||||
glad.cpp
|
||||
tests.cpp
|
||||
|
||||
@@ -1,38 +0,0 @@
|
||||
// Copyright 2016 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <catch.hpp>
|
||||
#include "common/file_util.h"
|
||||
#include "core/file_sys/path_parser.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
TEST_CASE("PathParser", "[core][file_sys]") {
|
||||
REQUIRE(!PathParser(Path(std::vector<u8>{})).IsValid());
|
||||
REQUIRE(!PathParser(Path("a")).IsValid());
|
||||
REQUIRE(!PathParser(Path("/|")).IsValid());
|
||||
REQUIRE(PathParser(Path("/a")).IsValid());
|
||||
REQUIRE(!PathParser(Path("/a/b/../../c/../../d")).IsValid());
|
||||
REQUIRE(PathParser(Path("/a/b/../c/../../d")).IsValid());
|
||||
REQUIRE(PathParser(Path("/")).IsRootDirectory());
|
||||
REQUIRE(!PathParser(Path("/a")).IsRootDirectory());
|
||||
REQUIRE(PathParser(Path("/a/..")).IsRootDirectory());
|
||||
}
|
||||
|
||||
TEST_CASE("PathParser - Host file system", "[core][file_sys]") {
|
||||
std::string test_dir = "./test";
|
||||
FileUtil::CreateDir(test_dir);
|
||||
FileUtil::CreateDir(test_dir + "/z");
|
||||
FileUtil::CreateEmptyFile(test_dir + "/a");
|
||||
|
||||
REQUIRE(PathParser(Path("/a")).GetHostStatus(test_dir) == PathParser::FileFound);
|
||||
REQUIRE(PathParser(Path("/b")).GetHostStatus(test_dir) == PathParser::NotFound);
|
||||
REQUIRE(PathParser(Path("/z")).GetHostStatus(test_dir) == PathParser::DirectoryFound);
|
||||
REQUIRE(PathParser(Path("/a/c")).GetHostStatus(test_dir) == PathParser::FileInPath);
|
||||
REQUIRE(PathParser(Path("/b/c")).GetHostStatus(test_dir) == PathParser::PathNotFound);
|
||||
|
||||
FileUtil::DeleteDirRecursively(test_dir);
|
||||
}
|
||||
|
||||
} // namespace FileSys
|
||||
@@ -126,6 +126,10 @@ void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
|
||||
DrawArrays();
|
||||
break;
|
||||
}
|
||||
case MAXWELL3D_REG_INDEX(clear_buffers): {
|
||||
ProcessClearBuffers();
|
||||
break;
|
||||
}
|
||||
case MAXWELL3D_REG_INDEX(query.query_get): {
|
||||
ProcessQueryGet();
|
||||
break;
|
||||
@@ -394,25 +398,12 @@ u32 Maxwell3D::GetRegisterValue(u32 method) const {
|
||||
return regs.reg_array[method];
|
||||
}
|
||||
|
||||
bool Maxwell3D::IsShaderStageEnabled(Regs::ShaderStage stage) const {
|
||||
// The Vertex stage is always enabled.
|
||||
if (stage == Regs::ShaderStage::Vertex)
|
||||
return true;
|
||||
void Maxwell3D::ProcessClearBuffers() {
|
||||
ASSERT(regs.clear_buffers.R == regs.clear_buffers.G &&
|
||||
regs.clear_buffers.R == regs.clear_buffers.B &&
|
||||
regs.clear_buffers.R == regs.clear_buffers.A);
|
||||
|
||||
switch (stage) {
|
||||
case Regs::ShaderStage::TesselationControl:
|
||||
return regs.shader_config[static_cast<size_t>(Regs::ShaderProgram::TesselationControl)]
|
||||
.enable != 0;
|
||||
case Regs::ShaderStage::TesselationEval:
|
||||
return regs.shader_config[static_cast<size_t>(Regs::ShaderProgram::TesselationEval)]
|
||||
.enable != 0;
|
||||
case Regs::ShaderStage::Geometry:
|
||||
return regs.shader_config[static_cast<size_t>(Regs::ShaderProgram::Geometry)].enable != 0;
|
||||
case Regs::ShaderStage::Fragment:
|
||||
return regs.shader_config[static_cast<size_t>(Regs::ShaderProgram::Fragment)].enable != 0;
|
||||
}
|
||||
|
||||
UNREACHABLE();
|
||||
VideoCore::g_renderer->Rasterizer()->Clear();
|
||||
}
|
||||
|
||||
} // namespace Engines
|
||||
|
||||
@@ -281,14 +281,26 @@ public:
|
||||
};
|
||||
|
||||
enum class ComparisonOp : u32 {
|
||||
Never = 0,
|
||||
Less = 1,
|
||||
Equal = 2,
|
||||
LessEqual = 3,
|
||||
Greater = 4,
|
||||
NotEqual = 5,
|
||||
GreaterEqual = 6,
|
||||
Always = 7,
|
||||
// These values are used by Nouveau and most games, they correspond to the OpenGL token
|
||||
// values for these operations.
|
||||
Never = 0x200,
|
||||
Less = 0x201,
|
||||
Equal = 0x202,
|
||||
LessEqual = 0x203,
|
||||
Greater = 0x204,
|
||||
NotEqual = 0x205,
|
||||
GreaterEqual = 0x206,
|
||||
Always = 0x207,
|
||||
|
||||
// These values are used by some games, they seem to be NV04 values.
|
||||
NeverOld = 1,
|
||||
LessOld = 2,
|
||||
EqualOld = 3,
|
||||
LessEqualOld = 4,
|
||||
GreaterOld = 5,
|
||||
NotEqualOld = 6,
|
||||
GreaterEqualOld = 7,
|
||||
AlwaysOld = 8,
|
||||
};
|
||||
|
||||
struct Cull {
|
||||
@@ -367,6 +379,14 @@ public:
|
||||
}
|
||||
};
|
||||
|
||||
bool IsShaderConfigEnabled(size_t index) const {
|
||||
// The VertexB is always enabled.
|
||||
if (index == static_cast<size_t>(Regs::ShaderProgram::VertexB)) {
|
||||
return true;
|
||||
}
|
||||
return shader_config[index].enable != 0;
|
||||
}
|
||||
|
||||
union {
|
||||
struct {
|
||||
INSERT_PADDING_WORDS(0x45);
|
||||
@@ -436,7 +456,12 @@ public:
|
||||
u32 count;
|
||||
} vertex_buffer;
|
||||
|
||||
INSERT_PADDING_WORDS(0x99);
|
||||
INSERT_PADDING_WORDS(1);
|
||||
|
||||
float clear_color[4];
|
||||
float clear_depth;
|
||||
|
||||
INSERT_PADDING_WORDS(0x93);
|
||||
|
||||
struct {
|
||||
u32 address_high;
|
||||
@@ -473,9 +498,11 @@ public:
|
||||
|
||||
u32 depth_write_enabled;
|
||||
|
||||
INSERT_PADDING_WORDS(0x8);
|
||||
INSERT_PADDING_WORDS(0x7);
|
||||
|
||||
BitField<0, 3, ComparisonOp> depth_test_func;
|
||||
u32 d3d_cull_mode;
|
||||
|
||||
ComparisonOp depth_test_func;
|
||||
|
||||
INSERT_PADDING_WORDS(0xB);
|
||||
|
||||
@@ -493,7 +520,24 @@ public:
|
||||
u32 enable[NumRenderTargets];
|
||||
} blend;
|
||||
|
||||
INSERT_PADDING_WORDS(0x2D);
|
||||
struct {
|
||||
u32 enable;
|
||||
u32 front_op_fail;
|
||||
u32 front_op_zfail;
|
||||
u32 front_op_zpass;
|
||||
u32 front_func_func;
|
||||
u32 front_func_ref;
|
||||
u32 front_func_mask;
|
||||
u32 front_mask;
|
||||
} stencil;
|
||||
|
||||
INSERT_PADDING_WORDS(0x3);
|
||||
|
||||
union {
|
||||
BitField<4, 1, u32> triangle_rast_flip;
|
||||
} screen_y_control;
|
||||
|
||||
INSERT_PADDING_WORDS(0x21);
|
||||
|
||||
u32 vb_element_base;
|
||||
|
||||
@@ -523,7 +567,22 @@ public:
|
||||
}
|
||||
} tic;
|
||||
|
||||
INSERT_PADDING_WORDS(0x22);
|
||||
INSERT_PADDING_WORDS(0x5);
|
||||
|
||||
struct {
|
||||
u32 enable;
|
||||
u32 back_op_fail;
|
||||
u32 back_op_zfail;
|
||||
u32 back_op_zpass;
|
||||
u32 back_func_func;
|
||||
} stencil_two_side;
|
||||
|
||||
INSERT_PADDING_WORDS(0x17);
|
||||
|
||||
union {
|
||||
BitField<2, 1, u32> coord_origin;
|
||||
BitField<3, 10, u32> enable;
|
||||
} point_coord_replace;
|
||||
|
||||
struct {
|
||||
u32 code_address_high;
|
||||
@@ -584,7 +643,21 @@ public:
|
||||
|
||||
Cull cull;
|
||||
|
||||
INSERT_PADDING_WORDS(0x77);
|
||||
INSERT_PADDING_WORDS(0x2B);
|
||||
|
||||
union {
|
||||
u32 raw;
|
||||
BitField<0, 1, u32> Z;
|
||||
BitField<1, 1, u32> S;
|
||||
BitField<2, 1, u32> R;
|
||||
BitField<3, 1, u32> G;
|
||||
BitField<4, 1, u32> B;
|
||||
BitField<5, 1, u32> A;
|
||||
BitField<6, 4, u32> RT;
|
||||
BitField<10, 11, u32> layer;
|
||||
} clear_buffers;
|
||||
|
||||
INSERT_PADDING_WORDS(0x4B);
|
||||
|
||||
struct {
|
||||
u32 query_address_high;
|
||||
@@ -736,9 +809,6 @@ public:
|
||||
/// Returns the texture information for a specific texture in a specific shader stage.
|
||||
Texture::FullTextureInfo GetStageTexture(Regs::ShaderStage stage, size_t offset) const;
|
||||
|
||||
/// Returns whether the specified shader stage is enabled or not.
|
||||
bool IsShaderStageEnabled(Regs::ShaderStage stage) const;
|
||||
|
||||
private:
|
||||
std::unordered_map<u32, std::vector<u32>> uploaded_macros;
|
||||
|
||||
@@ -766,6 +836,9 @@ private:
|
||||
/// Handles writes to the macro uploading registers.
|
||||
void ProcessMacroUpload(u32 data);
|
||||
|
||||
/// Handles a write to the CLEAR_BUFFERS register.
|
||||
void ProcessClearBuffers();
|
||||
|
||||
/// Handles a write to the QUERY_GET register.
|
||||
void ProcessQueryGet();
|
||||
|
||||
@@ -788,21 +861,29 @@ ASSERT_REG_POSITION(rt, 0x200);
|
||||
ASSERT_REG_POSITION(viewport_transform[0], 0x280);
|
||||
ASSERT_REG_POSITION(viewport, 0x300);
|
||||
ASSERT_REG_POSITION(vertex_buffer, 0x35D);
|
||||
ASSERT_REG_POSITION(clear_color[0], 0x360);
|
||||
ASSERT_REG_POSITION(clear_depth, 0x364);
|
||||
ASSERT_REG_POSITION(zeta, 0x3F8);
|
||||
ASSERT_REG_POSITION(vertex_attrib_format[0], 0x458);
|
||||
ASSERT_REG_POSITION(rt_control, 0x487);
|
||||
ASSERT_REG_POSITION(depth_test_enable, 0x4B3);
|
||||
ASSERT_REG_POSITION(independent_blend_enable, 0x4B9);
|
||||
ASSERT_REG_POSITION(depth_write_enabled, 0x4BA);
|
||||
ASSERT_REG_POSITION(d3d_cull_mode, 0x4C2);
|
||||
ASSERT_REG_POSITION(depth_test_func, 0x4C3);
|
||||
ASSERT_REG_POSITION(blend, 0x4CF);
|
||||
ASSERT_REG_POSITION(stencil, 0x4E0);
|
||||
ASSERT_REG_POSITION(screen_y_control, 0x4EB);
|
||||
ASSERT_REG_POSITION(vb_element_base, 0x50D);
|
||||
ASSERT_REG_POSITION(tsc, 0x557);
|
||||
ASSERT_REG_POSITION(tic, 0x55D);
|
||||
ASSERT_REG_POSITION(stencil_two_side, 0x565);
|
||||
ASSERT_REG_POSITION(point_coord_replace, 0x581);
|
||||
ASSERT_REG_POSITION(code_address, 0x582);
|
||||
ASSERT_REG_POSITION(draw, 0x585);
|
||||
ASSERT_REG_POSITION(index_array, 0x5F2);
|
||||
ASSERT_REG_POSITION(cull, 0x646);
|
||||
ASSERT_REG_POSITION(clear_buffers, 0x674);
|
||||
ASSERT_REG_POSITION(query, 0x6C0);
|
||||
ASSERT_REG_POSITION(vertex_array[0], 0x700);
|
||||
ASSERT_REG_POSITION(independent_blend, 0x780);
|
||||
|
||||
@@ -142,6 +142,7 @@ enum class PredCondition : u64 {
|
||||
GreaterThan = 4,
|
||||
NotEqual = 5,
|
||||
GreaterEqual = 6,
|
||||
LessThanWithNan = 9,
|
||||
NotEqualWithNan = 13,
|
||||
// TODO(Subv): Other condition types
|
||||
};
|
||||
@@ -194,6 +195,18 @@ enum class UniformType : u64 {
|
||||
Double = 5,
|
||||
};
|
||||
|
||||
enum class IMinMaxExchange : u64 {
|
||||
None = 0,
|
||||
XLo = 1,
|
||||
XMed = 2,
|
||||
XHi = 3,
|
||||
};
|
||||
|
||||
enum class FlowCondition : u64 {
|
||||
Always = 0xF,
|
||||
Fcsm_Tr = 0x1C, // TODO(bunnei): What is this used for?
|
||||
};
|
||||
|
||||
union Instruction {
|
||||
Instruction& operator=(const Instruction& instr) {
|
||||
value = instr.value;
|
||||
@@ -278,11 +291,25 @@ union Instruction {
|
||||
BitField<49, 1, u64> negate_a;
|
||||
} alu_integer;
|
||||
|
||||
union {
|
||||
BitField<39, 3, u64> pred;
|
||||
BitField<42, 1, u64> negate_pred;
|
||||
BitField<43, 2, IMinMaxExchange> exchange;
|
||||
BitField<48, 1, u64> is_signed;
|
||||
} imnmx;
|
||||
|
||||
union {
|
||||
BitField<54, 1, u64> saturate;
|
||||
BitField<56, 1, u64> negate_a;
|
||||
} iadd32i;
|
||||
|
||||
union {
|
||||
BitField<53, 1, u64> negate_b;
|
||||
BitField<54, 1, u64> abs_a;
|
||||
BitField<56, 1, u64> negate_a;
|
||||
BitField<57, 1, u64> abs_b;
|
||||
} fadd32i;
|
||||
|
||||
union {
|
||||
BitField<20, 8, u64> shift_position;
|
||||
BitField<28, 8, u64> shift_length;
|
||||
@@ -294,6 +321,10 @@ union Instruction {
|
||||
}
|
||||
} bfe;
|
||||
|
||||
union {
|
||||
BitField<0, 5, FlowCondition> cond;
|
||||
} flow;
|
||||
|
||||
union {
|
||||
BitField<48, 1, u64> negate_b;
|
||||
BitField<49, 1, u64> negate_c;
|
||||
@@ -328,6 +359,19 @@ union Instruction {
|
||||
BitField<49, 3, PredCondition> cond;
|
||||
} isetp;
|
||||
|
||||
union {
|
||||
BitField<0, 3, u64> pred0;
|
||||
BitField<3, 3, u64> pred3;
|
||||
BitField<12, 3, u64> pred12;
|
||||
BitField<15, 1, u64> neg_pred12;
|
||||
BitField<24, 2, PredOperation> cond;
|
||||
BitField<29, 3, u64> pred29;
|
||||
BitField<32, 1, u64> neg_pred29;
|
||||
BitField<39, 3, u64> pred39;
|
||||
BitField<42, 1, u64> neg_pred39;
|
||||
BitField<45, 2, PredOperation> op;
|
||||
} psetp;
|
||||
|
||||
union {
|
||||
BitField<39, 3, u64> pred39;
|
||||
BitField<42, 1, u64> neg_pred;
|
||||
@@ -438,6 +482,8 @@ public:
|
||||
enum class Id {
|
||||
KIL,
|
||||
SSY,
|
||||
SYNC,
|
||||
DEPBAR,
|
||||
BFE_C,
|
||||
BFE_R,
|
||||
BFE_IMM,
|
||||
@@ -458,6 +504,7 @@ public:
|
||||
FADD_C,
|
||||
FADD_R,
|
||||
FADD_IMM,
|
||||
FADD32I,
|
||||
FMUL_C,
|
||||
FMUL_R,
|
||||
FMUL_IMM,
|
||||
@@ -534,6 +581,7 @@ public:
|
||||
Shift,
|
||||
Ffma,
|
||||
Flow,
|
||||
Synch,
|
||||
Memory,
|
||||
FloatSet,
|
||||
FloatSetPredicate,
|
||||
@@ -638,22 +686,25 @@ private:
|
||||
INST("111000110011----", Id::KIL, Type::Flow, "KIL"),
|
||||
INST("111000101001----", Id::SSY, Type::Flow, "SSY"),
|
||||
INST("111000100100----", Id::BRA, Type::Flow, "BRA"),
|
||||
INST("1111000011110---", Id::DEPBAR, Type::Synch, "DEPBAR"),
|
||||
INST("1111000011111---", Id::SYNC, Type::Synch, "SYNC"),
|
||||
INST("1110111111011---", Id::LD_A, Type::Memory, "LD_A"),
|
||||
INST("1110111110010---", Id::LD_C, Type::Memory, "LD_C"),
|
||||
INST("1110111111110---", Id::ST_A, Type::Memory, "ST_A"),
|
||||
INST("1100000000111---", Id::TEX, Type::Memory, "TEX"),
|
||||
INST("110000----111---", Id::TEX, Type::Memory, "TEX"),
|
||||
INST("1101111101001---", Id::TEXQ, Type::Memory, "TEXQ"),
|
||||
INST("1101100---------", Id::TEXS, Type::Memory, "TEXS"),
|
||||
INST("1101101---------", Id::TLDS, Type::Memory, "TLDS"),
|
||||
INST("111000110000----", Id::EXIT, Type::Trivial, "EXIT"),
|
||||
INST("11100000--------", Id::IPA, Type::Trivial, "IPA"),
|
||||
INST("001100101-------", Id::FFMA_IMM, Type::Ffma, "FFMA_IMM"),
|
||||
INST("0011001-1-------", Id::FFMA_IMM, Type::Ffma, "FFMA_IMM"),
|
||||
INST("010010011-------", Id::FFMA_CR, Type::Ffma, "FFMA_CR"),
|
||||
INST("010100011-------", Id::FFMA_RC, Type::Ffma, "FFMA_RC"),
|
||||
INST("010110011-------", Id::FFMA_RR, Type::Ffma, "FFMA_RR"),
|
||||
INST("0100110001011---", Id::FADD_C, Type::Arithmetic, "FADD_C"),
|
||||
INST("0101110001011---", Id::FADD_R, Type::Arithmetic, "FADD_R"),
|
||||
INST("0011100-01011---", Id::FADD_IMM, Type::Arithmetic, "FADD_IMM"),
|
||||
INST("000010----------", Id::FADD32I, Type::ArithmeticImmediate, "FADD32I"),
|
||||
INST("0100110001101---", Id::FMUL_C, Type::Arithmetic, "FMUL_C"),
|
||||
INST("0101110001101---", Id::FMUL_R, Type::Arithmetic, "FMUL_R"),
|
||||
INST("0011100-01101---", Id::FMUL_IMM, Type::Arithmetic, "FMUL_IMM"),
|
||||
@@ -682,9 +733,9 @@ private:
|
||||
INST("0100110001100---", Id::FMNMX_C, Type::Arithmetic, "FMNMX_C"),
|
||||
INST("0101110001100---", Id::FMNMX_R, Type::Arithmetic, "FMNMX_R"),
|
||||
INST("0011100-01100---", Id::FMNMX_IMM, Type::Arithmetic, "FMNMX_IMM"),
|
||||
INST("0100110000100---", Id::IMNMX_C, Type::Arithmetic, "FMNMX_IMM"),
|
||||
INST("0101110000100---", Id::IMNMX_R, Type::Arithmetic, "FMNMX_IMM"),
|
||||
INST("0011100-00100---", Id::IMNMX_IMM, Type::Arithmetic, "FMNMX_IMM"),
|
||||
INST("0100110000100---", Id::IMNMX_C, Type::ArithmeticInteger, "IMNMX_C"),
|
||||
INST("0101110000100---", Id::IMNMX_R, Type::ArithmeticInteger, "IMNMX_R"),
|
||||
INST("0011100-00100---", Id::IMNMX_IMM, Type::ArithmeticInteger, "IMNMX_IMM"),
|
||||
INST("0100110000000---", Id::BFE_C, Type::Bfe, "BFE_C"),
|
||||
INST("0101110000000---", Id::BFE_R, Type::Bfe, "BFE_R"),
|
||||
INST("0011100-00000---", Id::BFE_IMM, Type::Bfe, "BFE_IMM"),
|
||||
|
||||
@@ -67,6 +67,7 @@ struct FramebufferConfig {
|
||||
|
||||
using TransformFlags = Service::NVFlinger::BufferQueue::BufferTransformFlags;
|
||||
TransformFlags transform_flags;
|
||||
MathUtil::Rectangle<int> crop_rect;
|
||||
};
|
||||
|
||||
namespace Engines {
|
||||
|
||||
@@ -19,6 +19,9 @@ public:
|
||||
/// Draw the current batch of vertex arrays
|
||||
virtual void DrawArrays() = 0;
|
||||
|
||||
/// Clear the current framebuffer
|
||||
virtual void Clear() = 0;
|
||||
|
||||
/// Notify rasterizer that the specified Maxwell register has been changed
|
||||
virtual void NotifyMaxwellRegisterChanged(u32 method) = 0;
|
||||
|
||||
|
||||
@@ -15,6 +15,7 @@
|
||||
#include "common/microprofile.h"
|
||||
#include "common/scope_exit.h"
|
||||
#include "core/core.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/settings.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
@@ -22,6 +23,7 @@
|
||||
#include "video_core/renderer_opengl/gl_shader_gen.h"
|
||||
#include "video_core/renderer_opengl/maxwell_to_gl.h"
|
||||
#include "video_core/renderer_opengl/renderer_opengl.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
|
||||
using PixelFormat = SurfaceParams::PixelFormat;
|
||||
@@ -126,8 +128,8 @@ RasterizerOpenGL::~RasterizerOpenGL() {
|
||||
std::pair<u8*, GLintptr> RasterizerOpenGL::SetupVertexArrays(u8* array_ptr,
|
||||
GLintptr buffer_offset) {
|
||||
MICROPROFILE_SCOPE(OpenGL_VAO);
|
||||
const auto& regs = Core::System().GetInstance().GPU().Maxwell3D().regs;
|
||||
const auto& memory_manager = Core::System().GetInstance().GPU().memory_manager;
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
const auto& memory_manager = Core::System::GetInstance().GPU().memory_manager;
|
||||
|
||||
state.draw.vertex_array = hw_vao.handle;
|
||||
state.draw.vertex_buffer = stream_buffer->GetHandle();
|
||||
@@ -181,6 +183,19 @@ std::pair<u8*, GLintptr> RasterizerOpenGL::SetupVertexArrays(u8* array_ptr,
|
||||
return {array_ptr, buffer_offset};
|
||||
}
|
||||
|
||||
static GLShader::ProgramCode GetShaderProgramCode(Maxwell::ShaderProgram program) {
|
||||
auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
|
||||
|
||||
// Fetch program code from memory
|
||||
GLShader::ProgramCode program_code;
|
||||
auto& shader_config = gpu.regs.shader_config[static_cast<size_t>(program)];
|
||||
const u64 gpu_address{gpu.regs.code_address.CodeAddress() + shader_config.offset};
|
||||
const boost::optional<VAddr> cpu_address{gpu.memory_manager.GpuToCpuAddress(gpu_address)};
|
||||
Memory::ReadBlock(*cpu_address, program_code.data(), program_code.size() * sizeof(u64));
|
||||
|
||||
return program_code;
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) {
|
||||
// Helper function for uploading uniform data
|
||||
const auto copy_buffer = [&](GLuint handle, GLintptr offset, GLsizeiptr size) {
|
||||
@@ -192,27 +207,24 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) {
|
||||
}
|
||||
};
|
||||
|
||||
auto& gpu = Core::System().GetInstance().GPU().Maxwell3D();
|
||||
ASSERT_MSG(!gpu.regs.shader_config[0].enable, "VertexA is unsupported!");
|
||||
auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
|
||||
|
||||
// Next available bindpoints to use when uploading the const buffers and textures to the GLSL
|
||||
// shaders. The constbuffer bindpoint starts after the shader stage configuration bind points.
|
||||
u32 current_constbuffer_bindpoint = uniform_buffers.size();
|
||||
u32 current_texture_bindpoint = 0;
|
||||
|
||||
for (unsigned index = 1; index < Maxwell::MaxShaderProgram; ++index) {
|
||||
for (size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) {
|
||||
auto& shader_config = gpu.regs.shader_config[index];
|
||||
const Maxwell::ShaderProgram program{static_cast<Maxwell::ShaderProgram>(index)};
|
||||
|
||||
const auto& stage = index - 1; // Stage indices are 0 - 5
|
||||
|
||||
const bool is_enabled = gpu.IsShaderStageEnabled(static_cast<Maxwell::ShaderStage>(stage));
|
||||
|
||||
// Skip stages that are not enabled
|
||||
if (!is_enabled) {
|
||||
if (!gpu.regs.IsShaderConfigEnabled(index)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const size_t stage{index == 0 ? 0 : index - 1}; // Stage indices are 0 - 5
|
||||
|
||||
GLShader::MaxwellUniformData ubo{};
|
||||
ubo.SetFromRegs(gpu.state.shader_stages[stage]);
|
||||
std::memcpy(buffer_ptr, &ubo, sizeof(ubo));
|
||||
@@ -228,16 +240,21 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) {
|
||||
buffer_ptr += sizeof(GLShader::MaxwellUniformData);
|
||||
buffer_offset += sizeof(GLShader::MaxwellUniformData);
|
||||
|
||||
// Fetch program code from memory
|
||||
GLShader::ProgramCode program_code;
|
||||
const u64 gpu_address{gpu.regs.code_address.CodeAddress() + shader_config.offset};
|
||||
const boost::optional<VAddr> cpu_address{gpu.memory_manager.GpuToCpuAddress(gpu_address)};
|
||||
Memory::ReadBlock(*cpu_address, program_code.data(), program_code.size() * sizeof(u64));
|
||||
GLShader::ShaderSetup setup{std::move(program_code)};
|
||||
|
||||
GLShader::ShaderSetup setup{GetShaderProgramCode(program)};
|
||||
GLShader::ShaderEntries shader_resources;
|
||||
|
||||
switch (program) {
|
||||
case Maxwell::ShaderProgram::VertexA: {
|
||||
// VertexB is always enabled, so when VertexA is enabled, we have two vertex shaders.
|
||||
// Conventional HW does not support this, so we combine VertexA and VertexB into one
|
||||
// stage here.
|
||||
setup.SetProgramB(GetShaderProgramCode(Maxwell::ShaderProgram::VertexB));
|
||||
GLShader::MaxwellVSConfig vs_config{setup};
|
||||
shader_resources =
|
||||
shader_program_manager->UseProgrammableVertexShader(vs_config, setup);
|
||||
break;
|
||||
}
|
||||
|
||||
case Maxwell::ShaderProgram::VertexB: {
|
||||
GLShader::MaxwellVSConfig vs_config{setup};
|
||||
shader_resources =
|
||||
@@ -268,13 +285,19 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) {
|
||||
current_texture_bindpoint =
|
||||
SetupTextures(static_cast<Maxwell::ShaderStage>(stage), gl_stage_program,
|
||||
current_texture_bindpoint, shader_resources.texture_samplers);
|
||||
|
||||
// When VertexA is enabled, we have dual vertex shaders
|
||||
if (program == Maxwell::ShaderProgram::VertexA) {
|
||||
// VertexB was combined with VertexA, so we skip the VertexB iteration
|
||||
index++;
|
||||
}
|
||||
}
|
||||
|
||||
shader_program_manager->UseTrivialGeometryShader();
|
||||
}
|
||||
|
||||
size_t RasterizerOpenGL::CalculateVertexArraysSize() const {
|
||||
const auto& regs = Core::System().GetInstance().GPU().Maxwell3D().regs;
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
|
||||
size_t size = 0;
|
||||
for (u32 index = 0; index < Maxwell::NumVertexArrays; ++index) {
|
||||
@@ -297,22 +320,13 @@ bool RasterizerOpenGL::AccelerateDrawBatch(bool is_indexed) {
|
||||
return true;
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::DrawArrays() {
|
||||
if (accelerate_draw == AccelDraw::Disabled)
|
||||
return;
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_Drawing);
|
||||
const auto& regs = Core::System().GetInstance().GPU().Maxwell3D().regs;
|
||||
|
||||
// Sync the depth test state before configuring the framebuffer surfaces.
|
||||
SyncDepthTestState();
|
||||
std::pair<Surface, Surface> RasterizerOpenGL::ConfigureFramebuffers(bool using_color_fb,
|
||||
bool using_depth_fb) {
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
|
||||
// TODO(bunnei): Implement this
|
||||
const bool has_stencil = false;
|
||||
|
||||
const bool using_color_fb = true;
|
||||
const bool using_depth_fb = regs.zeta.Address() != 0;
|
||||
|
||||
const MathUtil::Rectangle<s32> viewport_rect{regs.viewport_transform[0].GetRect()};
|
||||
|
||||
const bool write_color_fb =
|
||||
@@ -344,11 +358,6 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
BindFramebufferSurfaces(color_surface, depth_surface, has_stencil);
|
||||
|
||||
SyncViewport(surfaces_rect);
|
||||
SyncBlendState();
|
||||
SyncCullMode();
|
||||
|
||||
// TODO(bunnei): Sync framebuffer_scale uniform here
|
||||
// TODO(bunnei): Sync scissorbox uniform(s) here
|
||||
|
||||
// Viewport can have negative offsets or larger dimensions than our framebuffer sub-rect. Enable
|
||||
// scissor test to prevent drawing outside of the framebuffer region
|
||||
@@ -359,6 +368,78 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
state.scissor.height = draw_rect.GetHeight();
|
||||
state.Apply();
|
||||
|
||||
// Only return the surface to be marked as dirty if writing to it is enabled.
|
||||
return std::make_pair(write_color_fb ? color_surface : nullptr,
|
||||
write_depth_fb ? depth_surface : nullptr);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::Clear() {
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
|
||||
bool use_color_fb = false;
|
||||
bool use_depth_fb = false;
|
||||
|
||||
GLbitfield clear_mask = 0;
|
||||
if (regs.clear_buffers.R && regs.clear_buffers.G && regs.clear_buffers.B &&
|
||||
regs.clear_buffers.A) {
|
||||
clear_mask |= GL_COLOR_BUFFER_BIT;
|
||||
use_color_fb = true;
|
||||
}
|
||||
if (regs.clear_buffers.Z) {
|
||||
clear_mask |= GL_DEPTH_BUFFER_BIT;
|
||||
use_depth_fb = true;
|
||||
|
||||
// Always enable the depth write when clearing the depth buffer. The depth write mask is
|
||||
// ignored when clearing the buffer in the Switch, but OpenGL obeys it so we set it to true.
|
||||
state.depth.test_enabled = true;
|
||||
state.depth.write_mask = GL_TRUE;
|
||||
state.depth.test_func = GL_ALWAYS;
|
||||
state.Apply();
|
||||
}
|
||||
|
||||
if (clear_mask == 0)
|
||||
return;
|
||||
|
||||
ScopeAcquireGLContext acquire_context;
|
||||
|
||||
auto [dirty_color_surface, dirty_depth_surface] =
|
||||
ConfigureFramebuffers(use_color_fb, use_depth_fb);
|
||||
|
||||
// TODO(Subv): Support clearing only partial colors.
|
||||
glClearColor(regs.clear_color[0], regs.clear_color[1], regs.clear_color[2],
|
||||
regs.clear_color[3]);
|
||||
glClearDepth(regs.clear_depth);
|
||||
|
||||
glClear(clear_mask);
|
||||
|
||||
// Mark framebuffer surfaces as dirty
|
||||
if (dirty_color_surface != nullptr) {
|
||||
res_cache.MarkSurfaceAsDirty(dirty_color_surface);
|
||||
}
|
||||
if (dirty_depth_surface != nullptr) {
|
||||
res_cache.MarkSurfaceAsDirty(dirty_depth_surface);
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::DrawArrays() {
|
||||
if (accelerate_draw == AccelDraw::Disabled)
|
||||
return;
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_Drawing);
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
|
||||
ScopeAcquireGLContext acquire_context;
|
||||
|
||||
auto [dirty_color_surface, dirty_depth_surface] =
|
||||
ConfigureFramebuffers(true, regs.zeta.Address() != 0);
|
||||
|
||||
SyncDepthTestState();
|
||||
SyncBlendState();
|
||||
SyncCullMode();
|
||||
|
||||
// TODO(bunnei): Sync framebuffer_scale uniform here
|
||||
// TODO(bunnei): Sync scissorbox uniform(s) here
|
||||
|
||||
// Draw the vertex batch
|
||||
const bool is_indexed = accelerate_draw == AccelDraw::Indexed;
|
||||
const u64 index_buffer_size{regs.index_array.count * regs.index_array.FormatSizeInBytes()};
|
||||
@@ -392,7 +473,7 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
// If indexed mode, copy the index buffer
|
||||
GLintptr index_buffer_offset = 0;
|
||||
if (is_indexed) {
|
||||
const auto& memory_manager = Core::System().GetInstance().GPU().memory_manager;
|
||||
const auto& memory_manager = Core::System::GetInstance().GPU().memory_manager;
|
||||
const boost::optional<VAddr> index_data_addr{
|
||||
memory_manager->GpuToCpuAddress(regs.index_array.StartAddress())};
|
||||
Memory::ReadBlock(*index_data_addr, offseted_buffer, index_buffer_size);
|
||||
@@ -439,11 +520,11 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
state.Apply();
|
||||
|
||||
// Mark framebuffer surfaces as dirty
|
||||
if (color_surface != nullptr && write_color_fb) {
|
||||
res_cache.MarkSurfaceAsDirty(color_surface);
|
||||
if (dirty_color_surface != nullptr) {
|
||||
res_cache.MarkSurfaceAsDirty(dirty_color_surface);
|
||||
}
|
||||
if (depth_surface != nullptr && write_depth_fb) {
|
||||
res_cache.MarkSurfaceAsDirty(depth_surface);
|
||||
if (dirty_depth_surface != nullptr) {
|
||||
res_cache.MarkSurfaceAsDirty(dirty_depth_surface);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -556,9 +637,6 @@ u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, GLuint progr
|
||||
auto& gpu = Core::System::GetInstance().GPU();
|
||||
auto& maxwell3d = gpu.Get3DEngine();
|
||||
|
||||
ASSERT_MSG(maxwell3d.IsShaderStageEnabled(stage),
|
||||
"Attempted to upload constbuffer of disabled shader stage");
|
||||
|
||||
// Reset all buffer draw state for this stage.
|
||||
for (auto& buffer : state.draw.const_buffers[static_cast<size_t>(stage)]) {
|
||||
buffer.bindpoint = 0;
|
||||
@@ -625,9 +703,6 @@ u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, GLuint program,
|
||||
auto& gpu = Core::System::GetInstance().GPU();
|
||||
auto& maxwell3d = gpu.Get3DEngine();
|
||||
|
||||
ASSERT_MSG(maxwell3d.IsShaderStageEnabled(stage),
|
||||
"Attempted to upload textures of disabled shader stage");
|
||||
|
||||
ASSERT_MSG(current_unit + entries.size() <= std::size(state.texture_units),
|
||||
"Exceeded the number of active textures.");
|
||||
|
||||
@@ -637,7 +712,10 @@ u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, GLuint program,
|
||||
|
||||
// Bind the uniform to the sampler.
|
||||
GLint uniform = glGetUniformLocation(program, entry.GetName().c_str());
|
||||
ASSERT(uniform != -1);
|
||||
if (uniform == -1) {
|
||||
continue;
|
||||
}
|
||||
|
||||
glProgramUniform1i(program, uniform, current_bindpoint);
|
||||
|
||||
const auto texture = maxwell3d.GetStageTexture(entry.GetStage(), entry.GetOffset());
|
||||
@@ -697,7 +775,7 @@ void RasterizerOpenGL::BindFramebufferSurfaces(const Surface& color_surface,
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncViewport(const MathUtil::Rectangle<u32>& surfaces_rect) {
|
||||
const auto& regs = Core::System().GetInstance().GPU().Maxwell3D().regs;
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
const MathUtil::Rectangle<s32> viewport_rect{regs.viewport_transform[0].GetRect()};
|
||||
|
||||
state.viewport.x = static_cast<GLint>(surfaces_rect.left) + viewport_rect.left;
|
||||
@@ -715,13 +793,26 @@ void RasterizerOpenGL::SyncClipCoef() {
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncCullMode() {
|
||||
const auto& regs = Core::System().GetInstance().GPU().Maxwell3D().regs;
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
|
||||
state.cull.enabled = regs.cull.enabled != 0;
|
||||
|
||||
if (state.cull.enabled) {
|
||||
state.cull.front_face = MaxwellToGL::FrontFace(regs.cull.front_face);
|
||||
state.cull.mode = MaxwellToGL::CullFace(regs.cull.cull_face);
|
||||
|
||||
const bool flip_triangles{regs.screen_y_control.triangle_rast_flip == 0 ||
|
||||
regs.viewport_transform[0].scale_y < 0.0f};
|
||||
|
||||
// If the GPU is configured to flip the rasterized triangles, then we need to flip the
|
||||
// notion of front and back. Note: We flip the triangles when the value of the register is 0
|
||||
// because OpenGL already does it for us.
|
||||
if (flip_triangles) {
|
||||
if (state.cull.front_face == GL_CCW)
|
||||
state.cull.front_face = GL_CW;
|
||||
else if (state.cull.front_face == GL_CW)
|
||||
state.cull.front_face = GL_CCW;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -734,7 +825,7 @@ void RasterizerOpenGL::SyncDepthOffset() {
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncDepthTestState() {
|
||||
const auto& regs = Core::System().GetInstance().GPU().Maxwell3D().regs;
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
|
||||
state.depth.test_enabled = regs.depth_test_enable != 0;
|
||||
state.depth.write_mask = regs.depth_write_enabled ? GL_TRUE : GL_FALSE;
|
||||
@@ -746,7 +837,7 @@ void RasterizerOpenGL::SyncDepthTestState() {
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncBlendState() {
|
||||
const auto& regs = Core::System().GetInstance().GPU().Maxwell3D().regs;
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
|
||||
// TODO(Subv): Support more than just render target 0.
|
||||
state.blend.enabled = regs.blend.enable[0] != 0;
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
#include <glad/glad.h>
|
||||
#include "common/common_types.h"
|
||||
@@ -28,6 +29,7 @@ public:
|
||||
~RasterizerOpenGL() override;
|
||||
|
||||
void DrawArrays() override;
|
||||
void Clear() override;
|
||||
void NotifyMaxwellRegisterChanged(u32 method) override;
|
||||
void FlushAll() override;
|
||||
void FlushRegion(Tegra::GPUVAddr addr, u64 size) override;
|
||||
@@ -81,6 +83,10 @@ private:
|
||||
u32 border_color_a;
|
||||
};
|
||||
|
||||
/// Configures the color and depth framebuffer states and returns the dirty <Color, Depth>
|
||||
/// surfaces if writing was enabled.
|
||||
std::pair<Surface, Surface> ConfigureFramebuffers(bool using_color_fb, bool using_depth_fb);
|
||||
|
||||
/// Binds the framebuffer color and depth surface
|
||||
void BindFramebufferSurfaces(const Surface& color_surface, const Surface& depth_surface,
|
||||
bool has_stencil);
|
||||
|
||||
@@ -65,6 +65,25 @@ struct FormatTuple {
|
||||
return params;
|
||||
}
|
||||
|
||||
/*static*/ SurfaceParams SurfaceParams::CreateForDepthBuffer(
|
||||
const Tegra::Engines::Maxwell3D::Regs::RenderTargetConfig& config, Tegra::GPUVAddr zeta_address,
|
||||
Tegra::DepthFormat format) {
|
||||
|
||||
SurfaceParams params{};
|
||||
params.addr = zeta_address;
|
||||
params.is_tiled = true;
|
||||
params.block_height = Tegra::Texture::TICEntry::DefaultBlockHeight;
|
||||
params.pixel_format = PixelFormatFromDepthFormat(format);
|
||||
params.component_type = ComponentTypeFromDepthFormat(format);
|
||||
params.type = GetFormatType(params.pixel_format);
|
||||
params.size_in_bytes = params.SizeInBytes();
|
||||
params.width = config.width;
|
||||
params.height = config.height;
|
||||
params.unaligned_height = config.height;
|
||||
params.size_in_bytes = params.SizeInBytes();
|
||||
return params;
|
||||
}
|
||||
|
||||
static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_format_tuples = {{
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // ABGR8
|
||||
{GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, ComponentType::UNorm, false}, // B5G6R5
|
||||
@@ -83,11 +102,19 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
|
||||
{GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // DXT45
|
||||
{GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, true}, // DXN1
|
||||
{GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
|
||||
true}, // BC7U
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4
|
||||
{GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // G8R8
|
||||
|
||||
// DepthStencil formats
|
||||
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm,
|
||||
false}, // Z24S8
|
||||
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, ComponentType::UNorm,
|
||||
false}, // S8Z24
|
||||
{GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, ComponentType::Float, false}, // Z32F
|
||||
{GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, ComponentType::UNorm,
|
||||
false}, // Z16
|
||||
}};
|
||||
|
||||
static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType component_type) {
|
||||
@@ -131,13 +158,6 @@ MathUtil::Rectangle<u32> SurfaceParams::GetRect() const {
|
||||
return {0, actual_height, width, 0};
|
||||
}
|
||||
|
||||
static void ConvertASTCToRGBA8(std::vector<u8>& data, PixelFormat format, u32 width, u32 height) {
|
||||
u32 block_width{};
|
||||
u32 block_height{};
|
||||
std::tie(block_width, block_height) = GetASTCBlockSize(format);
|
||||
data = Tegra::Texture::ASTC::Decompress(data, width, height, block_width, block_height);
|
||||
}
|
||||
|
||||
template <bool morton_to_gl, PixelFormat format>
|
||||
void MortonCopy(u32 stride, u32 block_height, u32 height, u8* gl_buffer, Tegra::GPUVAddr addr) {
|
||||
constexpr u32 bytes_per_pixel = SurfaceParams::GetFormatBpp(format) / CHAR_BIT;
|
||||
@@ -176,7 +196,10 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
|
||||
MortonCopy<true, PixelFormat::R11FG11FB10F>, MortonCopy<true, PixelFormat::RGBA32UI>,
|
||||
MortonCopy<true, PixelFormat::DXT1>, MortonCopy<true, PixelFormat::DXT23>,
|
||||
MortonCopy<true, PixelFormat::DXT45>, MortonCopy<true, PixelFormat::DXN1>,
|
||||
MortonCopy<true, PixelFormat::ASTC_2D_4X4>, MortonCopy<true, PixelFormat::Z24S8>,
|
||||
MortonCopy<true, PixelFormat::BC7U>, MortonCopy<true, PixelFormat::ASTC_2D_4X4>,
|
||||
MortonCopy<true, PixelFormat::G8R8>, MortonCopy<true, PixelFormat::Z24S8>,
|
||||
MortonCopy<true, PixelFormat::S8Z24>, MortonCopy<true, PixelFormat::Z32F>,
|
||||
MortonCopy<true, PixelFormat::Z16>,
|
||||
};
|
||||
|
||||
static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
|
||||
@@ -190,13 +213,18 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr),
|
||||
MortonCopy<false, PixelFormat::RGBA16F>,
|
||||
MortonCopy<false, PixelFormat::R11FG11FB10F>,
|
||||
MortonCopy<false, PixelFormat::RGBA32UI>,
|
||||
// TODO(Subv): Swizzling the DXT1/DXT23/DXT45/DXN1 formats is not yet supported
|
||||
// TODO(Subv): Swizzling the DXT1/DXT23/DXT45/DXN1/BC7U formats is not yet supported
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
MortonCopy<false, PixelFormat::ABGR8>,
|
||||
nullptr,
|
||||
nullptr,
|
||||
MortonCopy<false, PixelFormat::G8R8>,
|
||||
MortonCopy<false, PixelFormat::Z24S8>,
|
||||
MortonCopy<false, PixelFormat::S8Z24>,
|
||||
MortonCopy<false, PixelFormat::Z32F>,
|
||||
MortonCopy<false, PixelFormat::Z16>,
|
||||
};
|
||||
|
||||
// Allocate an uninitialized texture of appropriate size and format for the surface
|
||||
@@ -234,6 +262,90 @@ CachedSurface::CachedSurface(const SurfaceParams& params) : params(params) {
|
||||
rect.GetWidth(), rect.GetHeight());
|
||||
}
|
||||
|
||||
static void ConvertS8Z24ToZ24S8(std::vector<u8>& data, u32 width, u32 height) {
|
||||
union S8Z24 {
|
||||
BitField<0, 24, u32> z24;
|
||||
BitField<24, 8, u32> s8;
|
||||
};
|
||||
static_assert(sizeof(S8Z24) == 4, "S8Z24 is incorrect size");
|
||||
|
||||
union Z24S8 {
|
||||
BitField<0, 8, u32> s8;
|
||||
BitField<8, 24, u32> z24;
|
||||
};
|
||||
static_assert(sizeof(Z24S8) == 4, "Z24S8 is incorrect size");
|
||||
|
||||
S8Z24 input_pixel{};
|
||||
Z24S8 output_pixel{};
|
||||
const auto bpp{CachedSurface::GetGLBytesPerPixel(PixelFormat::S8Z24)};
|
||||
for (size_t y = 0; y < height; ++y) {
|
||||
for (size_t x = 0; x < width; ++x) {
|
||||
const size_t offset{bpp * (y * width + x)};
|
||||
std::memcpy(&input_pixel, &data[offset], sizeof(S8Z24));
|
||||
output_pixel.s8.Assign(input_pixel.s8);
|
||||
output_pixel.z24.Assign(input_pixel.z24);
|
||||
std::memcpy(&data[offset], &output_pixel, sizeof(Z24S8));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void ConvertG8R8ToR8G8(std::vector<u8>& data, u32 width, u32 height) {
|
||||
const auto bpp{CachedSurface::GetGLBytesPerPixel(PixelFormat::G8R8)};
|
||||
for (size_t y = 0; y < height; ++y) {
|
||||
for (size_t x = 0; x < width; ++x) {
|
||||
const size_t offset{bpp * (y * width + x)};
|
||||
const u8 temp{data[offset]};
|
||||
data[offset] = data[offset + 1];
|
||||
data[offset + 1] = temp;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Helper function to perform software conversion (as needed) when loading a buffer from Switch
|
||||
* memory. This is for Maxwell pixel formats that cannot be represented as-is in OpenGL or with
|
||||
* typical desktop GPUs.
|
||||
*/
|
||||
static void ConvertFormatAsNeeded_LoadGLBuffer(std::vector<u8>& data, PixelFormat pixel_format,
|
||||
u32 width, u32 height) {
|
||||
switch (pixel_format) {
|
||||
case PixelFormat::ASTC_2D_4X4: {
|
||||
// Convert ASTC pixel formats to RGBA8, as most desktop GPUs do not support ASTC.
|
||||
u32 block_width{};
|
||||
u32 block_height{};
|
||||
std::tie(block_width, block_height) = GetASTCBlockSize(pixel_format);
|
||||
data = Tegra::Texture::ASTC::Decompress(data, width, height, block_width, block_height);
|
||||
break;
|
||||
}
|
||||
case PixelFormat::S8Z24:
|
||||
// Convert the S8Z24 depth format to Z24S8, as OpenGL does not support S8Z24.
|
||||
ConvertS8Z24ToZ24S8(data, width, height);
|
||||
break;
|
||||
|
||||
case PixelFormat::G8R8:
|
||||
// Convert the G8R8 color format to R8G8, as OpenGL does not support G8R8.
|
||||
ConvertG8R8ToR8G8(data, width, height);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Helper function to perform software conversion (as needed) when flushing a buffer to Switch
|
||||
* memory. This is for Maxwell pixel formats that cannot be represented as-is in OpenGL or with
|
||||
* typical desktop GPUs.
|
||||
*/
|
||||
static void ConvertFormatAsNeeded_FlushGLBuffer(std::vector<u8>& /*data*/, PixelFormat pixel_format,
|
||||
u32 /*width*/, u32 /*height*/) {
|
||||
switch (pixel_format) {
|
||||
case PixelFormat::ASTC_2D_4X4:
|
||||
case PixelFormat::S8Z24:
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented pixel_format={}",
|
||||
static_cast<u32>(pixel_format));
|
||||
UNREACHABLE();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
MICROPROFILE_DEFINE(OpenGL_SurfaceLoad, "OpenGL", "Surface Load", MP_RGB(128, 64, 192));
|
||||
void CachedSurface::LoadGLBuffer() {
|
||||
ASSERT(params.type != SurfaceType::Fill);
|
||||
@@ -256,10 +368,7 @@ void CachedSurface::LoadGLBuffer() {
|
||||
params.width, params.block_height, params.height, gl_buffer.data(), params.addr);
|
||||
}
|
||||
|
||||
if (IsPixelFormatASTC(params.pixel_format)) {
|
||||
// ASTC formats are converted to RGBA8 in software, as most PC GPUs do not support this
|
||||
ConvertASTCToRGBA8(gl_buffer, params.pixel_format, params.width, params.height);
|
||||
}
|
||||
ConvertFormatAsNeeded_LoadGLBuffer(gl_buffer, params.pixel_format, params.width, params.height);
|
||||
}
|
||||
|
||||
MICROPROFILE_DEFINE(OpenGL_SurfaceFlush, "OpenGL", "Surface Flush", MP_RGB(128, 192, 64));
|
||||
@@ -272,6 +381,9 @@ void CachedSurface::FlushGLBuffer() {
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_SurfaceFlush);
|
||||
|
||||
ConvertFormatAsNeeded_FlushGLBuffer(gl_buffer, params.pixel_format, params.width,
|
||||
params.height);
|
||||
|
||||
if (!params.is_tiled) {
|
||||
std::memcpy(dst_buffer, gl_buffer.data(), params.size_in_bytes);
|
||||
} else {
|
||||
@@ -393,21 +505,22 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextu
|
||||
|
||||
SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(
|
||||
bool using_color_fb, bool using_depth_fb, const MathUtil::Rectangle<s32>& viewport) {
|
||||
const auto& regs = Core::System().GetInstance().GPU().Maxwell3D().regs;
|
||||
const auto& regs = Core::System::GetInstance().GPU().Maxwell3D().regs;
|
||||
|
||||
// TODO(bunnei): This is hard corded to use just the first render buffer
|
||||
LOG_WARNING(Render_OpenGL, "hard-coded for render target 0!");
|
||||
|
||||
// get color and depth surfaces
|
||||
const SurfaceParams color_params{SurfaceParams::CreateForFramebuffer(regs.rt[0])};
|
||||
SurfaceParams depth_params{color_params};
|
||||
SurfaceParams color_params{};
|
||||
SurfaceParams depth_params{};
|
||||
|
||||
if (using_color_fb) {
|
||||
color_params = SurfaceParams::CreateForFramebuffer(regs.rt[0]);
|
||||
}
|
||||
|
||||
if (using_depth_fb) {
|
||||
depth_params.addr = regs.zeta.Address();
|
||||
depth_params.pixel_format = SurfaceParams::PixelFormatFromDepthFormat(regs.zeta.format);
|
||||
depth_params.component_type = SurfaceParams::ComponentTypeFromDepthFormat(regs.zeta.format);
|
||||
depth_params.type = SurfaceParams::GetFormatType(depth_params.pixel_format);
|
||||
depth_params.size_in_bytes = depth_params.SizeInBytes();
|
||||
depth_params =
|
||||
SurfaceParams::CreateForDepthBuffer(regs.rt[0], regs.zeta.Address(), regs.zeta.format);
|
||||
}
|
||||
|
||||
MathUtil::Rectangle<u32> color_rect{};
|
||||
|
||||
@@ -35,12 +35,17 @@ struct SurfaceParams {
|
||||
DXT23 = 9,
|
||||
DXT45 = 10,
|
||||
DXN1 = 11, // This is also known as BC4
|
||||
ASTC_2D_4X4 = 12,
|
||||
BC7U = 12,
|
||||
ASTC_2D_4X4 = 13,
|
||||
G8R8 = 14,
|
||||
|
||||
MaxColorFormat,
|
||||
|
||||
// DepthStencil formats
|
||||
Z24S8 = 13,
|
||||
Z24S8 = 15,
|
||||
S8Z24 = 16,
|
||||
Z32F = 17,
|
||||
Z16 = 18,
|
||||
|
||||
MaxDepthStencilFormat,
|
||||
|
||||
@@ -90,8 +95,13 @@ struct SurfaceParams {
|
||||
4, // DXT23
|
||||
4, // DXT45
|
||||
4, // DXN1
|
||||
4, // BC7U
|
||||
4, // ASTC_2D_4X4
|
||||
1, // G8R8
|
||||
1, // Z24S8
|
||||
1, // S8Z24
|
||||
1, // Z32F
|
||||
1, // Z16
|
||||
}};
|
||||
|
||||
ASSERT(static_cast<size_t>(format) < compression_factor_table.size());
|
||||
@@ -115,8 +125,13 @@ struct SurfaceParams {
|
||||
128, // DXT23
|
||||
128, // DXT45
|
||||
64, // DXN1
|
||||
128, // BC7U
|
||||
32, // ASTC_2D_4X4
|
||||
16, // G8R8
|
||||
32, // Z24S8
|
||||
32, // S8Z24
|
||||
32, // Z32F
|
||||
16, // Z16
|
||||
}};
|
||||
|
||||
ASSERT(static_cast<size_t>(format) < bpp_table.size());
|
||||
@@ -128,8 +143,14 @@ struct SurfaceParams {
|
||||
|
||||
static PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format) {
|
||||
switch (format) {
|
||||
case Tegra::DepthFormat::S8_Z24_UNORM:
|
||||
return PixelFormat::S8Z24;
|
||||
case Tegra::DepthFormat::Z24_S8_UNORM:
|
||||
return PixelFormat::Z24S8;
|
||||
case Tegra::DepthFormat::Z32_FLOAT:
|
||||
return PixelFormat::Z32F;
|
||||
case Tegra::DepthFormat::Z16_UNORM:
|
||||
return PixelFormat::Z16;
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
@@ -168,6 +189,8 @@ struct SurfaceParams {
|
||||
return PixelFormat::A1B5G5R5;
|
||||
case Tegra::Texture::TextureFormat::R8:
|
||||
return PixelFormat::R8;
|
||||
case Tegra::Texture::TextureFormat::G8R8:
|
||||
return PixelFormat::G8R8;
|
||||
case Tegra::Texture::TextureFormat::R16_G16_B16_A16:
|
||||
return PixelFormat::RGBA16F;
|
||||
case Tegra::Texture::TextureFormat::BF10GF11RF11:
|
||||
@@ -182,6 +205,8 @@ struct SurfaceParams {
|
||||
return PixelFormat::DXT45;
|
||||
case Tegra::Texture::TextureFormat::DXN1:
|
||||
return PixelFormat::DXN1;
|
||||
case Tegra::Texture::TextureFormat::BC7U:
|
||||
return PixelFormat::BC7U;
|
||||
case Tegra::Texture::TextureFormat::ASTC_2D_4X4:
|
||||
return PixelFormat::ASTC_2D_4X4;
|
||||
default:
|
||||
@@ -203,6 +228,8 @@ struct SurfaceParams {
|
||||
return Tegra::Texture::TextureFormat::A1B5G5R5;
|
||||
case PixelFormat::R8:
|
||||
return Tegra::Texture::TextureFormat::R8;
|
||||
case PixelFormat::G8R8:
|
||||
return Tegra::Texture::TextureFormat::G8R8;
|
||||
case PixelFormat::RGBA16F:
|
||||
return Tegra::Texture::TextureFormat::R16_G16_B16_A16;
|
||||
case PixelFormat::R11FG11FB10F:
|
||||
@@ -217,6 +244,8 @@ struct SurfaceParams {
|
||||
return Tegra::Texture::TextureFormat::DXT45;
|
||||
case PixelFormat::DXN1:
|
||||
return Tegra::Texture::TextureFormat::DXN1;
|
||||
case PixelFormat::BC7U:
|
||||
return Tegra::Texture::TextureFormat::BC7U;
|
||||
case PixelFormat::ASTC_2D_4X4:
|
||||
return Tegra::Texture::TextureFormat::ASTC_2D_4X4;
|
||||
default:
|
||||
@@ -226,8 +255,14 @@ struct SurfaceParams {
|
||||
|
||||
static Tegra::DepthFormat DepthFormatFromPixelFormat(PixelFormat format) {
|
||||
switch (format) {
|
||||
case PixelFormat::S8Z24:
|
||||
return Tegra::DepthFormat::S8_Z24_UNORM;
|
||||
case PixelFormat::Z24S8:
|
||||
return Tegra::DepthFormat::Z24_S8_UNORM;
|
||||
case PixelFormat::Z32F:
|
||||
return Tegra::DepthFormat::Z32_FLOAT;
|
||||
case PixelFormat::Z16:
|
||||
return Tegra::DepthFormat::Z16_UNORM;
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
@@ -274,8 +309,12 @@ struct SurfaceParams {
|
||||
|
||||
static ComponentType ComponentTypeFromDepthFormat(Tegra::DepthFormat format) {
|
||||
switch (format) {
|
||||
case Tegra::DepthFormat::Z16_UNORM:
|
||||
case Tegra::DepthFormat::S8_Z24_UNORM:
|
||||
case Tegra::DepthFormat::Z24_S8_UNORM:
|
||||
return ComponentType::UNorm;
|
||||
case Tegra::DepthFormat::Z32_FLOAT:
|
||||
return ComponentType::Float;
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
@@ -318,13 +357,18 @@ struct SurfaceParams {
|
||||
return addr <= (region_addr + region_size) && region_addr <= (addr + size_in_bytes);
|
||||
}
|
||||
|
||||
/// Creates SurfaceParams from a texture configation
|
||||
/// Creates SurfaceParams from a texture configuration
|
||||
static SurfaceParams CreateForTexture(const Tegra::Texture::FullTextureInfo& config);
|
||||
|
||||
/// Creates SurfaceParams from a framebuffer configation
|
||||
/// Creates SurfaceParams from a framebuffer configuration
|
||||
static SurfaceParams CreateForFramebuffer(
|
||||
const Tegra::Engines::Maxwell3D::Regs::RenderTargetConfig& config);
|
||||
|
||||
/// Creates SurfaceParams for a depth buffer configuration
|
||||
static SurfaceParams CreateForDepthBuffer(
|
||||
const Tegra::Engines::Maxwell3D::Regs::RenderTargetConfig& config,
|
||||
Tegra::GPUVAddr zeta_address, Tegra::DepthFormat format);
|
||||
|
||||
Tegra::GPUVAddr addr;
|
||||
bool is_tiled;
|
||||
u32 block_height;
|
||||
|
||||
@@ -42,13 +42,14 @@ enum class ExitMethod {
|
||||
struct Subroutine {
|
||||
/// Generates a name suitable for GLSL source code.
|
||||
std::string GetName() const {
|
||||
return "sub_" + std::to_string(begin) + '_' + std::to_string(end);
|
||||
return "sub_" + std::to_string(begin) + '_' + std::to_string(end) + '_' + suffix;
|
||||
}
|
||||
|
||||
u32 begin; ///< Entry point of the subroutine.
|
||||
u32 end; ///< Return point of the subroutine.
|
||||
ExitMethod exit_method; ///< Exit method of the subroutine.
|
||||
std::set<u32> labels; ///< Addresses refereced by JMP instructions.
|
||||
u32 begin; ///< Entry point of the subroutine.
|
||||
u32 end; ///< Return point of the subroutine.
|
||||
const std::string& suffix; ///< Suffix of the shader, used to make a unique subroutine name
|
||||
ExitMethod exit_method; ///< Exit method of the subroutine.
|
||||
std::set<u32> labels; ///< Addresses refereced by JMP instructions.
|
||||
|
||||
bool operator<(const Subroutine& rhs) const {
|
||||
return std::tie(begin, end) < std::tie(rhs.begin, rhs.end);
|
||||
@@ -58,11 +59,11 @@ struct Subroutine {
|
||||
/// Analyzes shader code and produces a set of subroutines.
|
||||
class ControlFlowAnalyzer {
|
||||
public:
|
||||
ControlFlowAnalyzer(const ProgramCode& program_code, u32 main_offset)
|
||||
ControlFlowAnalyzer(const ProgramCode& program_code, u32 main_offset, const std::string& suffix)
|
||||
: program_code(program_code) {
|
||||
|
||||
// Recursively finds all subroutines.
|
||||
const Subroutine& program_main = AddSubroutine(main_offset, PROGRAM_END);
|
||||
const Subroutine& program_main = AddSubroutine(main_offset, PROGRAM_END, suffix);
|
||||
if (program_main.exit_method != ExitMethod::AlwaysEnd)
|
||||
throw DecompileFail("Program does not always end");
|
||||
}
|
||||
@@ -77,12 +78,12 @@ private:
|
||||
std::map<std::pair<u32, u32>, ExitMethod> exit_method_map;
|
||||
|
||||
/// Adds and analyzes a new subroutine if it is not added yet.
|
||||
const Subroutine& AddSubroutine(u32 begin, u32 end) {
|
||||
auto iter = subroutines.find(Subroutine{begin, end});
|
||||
const Subroutine& AddSubroutine(u32 begin, u32 end, const std::string& suffix) {
|
||||
auto iter = subroutines.find(Subroutine{begin, end, suffix});
|
||||
if (iter != subroutines.end())
|
||||
return *iter;
|
||||
|
||||
Subroutine subroutine{begin, end};
|
||||
Subroutine subroutine{begin, end, suffix};
|
||||
subroutine.exit_method = Scan(begin, end, subroutine.labels);
|
||||
if (subroutine.exit_method == ExitMethod::Undetermined)
|
||||
throw DecompileFail("Recursive function detected");
|
||||
@@ -191,7 +192,8 @@ public:
|
||||
UnsignedInteger,
|
||||
};
|
||||
|
||||
GLSLRegister(size_t index, ShaderWriter& shader) : index{index}, shader{shader} {}
|
||||
GLSLRegister(size_t index, ShaderWriter& shader, const std::string& suffix)
|
||||
: index{index}, shader{shader}, suffix{suffix} {}
|
||||
|
||||
/// Gets the GLSL type string for a register
|
||||
static std::string GetTypeString(Type type) {
|
||||
@@ -216,7 +218,7 @@ public:
|
||||
/// Returns a GLSL string representing the current state of the register
|
||||
const std::string GetActiveString() {
|
||||
declr_type.insert(active_type);
|
||||
return GetPrefixString(active_type) + std::to_string(index);
|
||||
return GetPrefixString(active_type) + std::to_string(index) + '_' + suffix;
|
||||
}
|
||||
|
||||
/// Returns true if the active type is a float
|
||||
@@ -251,6 +253,7 @@ private:
|
||||
ShaderWriter& shader;
|
||||
Type active_type{Type::Float};
|
||||
std::set<Type> declr_type;
|
||||
const std::string& suffix;
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -262,8 +265,8 @@ private:
|
||||
class GLSLRegisterManager {
|
||||
public:
|
||||
GLSLRegisterManager(ShaderWriter& shader, ShaderWriter& declarations,
|
||||
const Maxwell3D::Regs::ShaderStage& stage)
|
||||
: shader{shader}, declarations{declarations}, stage{stage} {
|
||||
const Maxwell3D::Regs::ShaderStage& stage, const std::string& suffix)
|
||||
: shader{shader}, declarations{declarations}, stage{stage}, suffix{suffix} {
|
||||
BuildRegisterList();
|
||||
}
|
||||
|
||||
@@ -430,12 +433,12 @@ public:
|
||||
}
|
||||
|
||||
/// Add declarations for registers
|
||||
void GenerateDeclarations() {
|
||||
void GenerateDeclarations(const std::string& suffix) {
|
||||
for (const auto& reg : regs) {
|
||||
for (const auto& type : reg.DeclaredTypes()) {
|
||||
declarations.AddLine(GLSLRegister::GetTypeString(type) + ' ' +
|
||||
GLSLRegister::GetPrefixString(type) +
|
||||
std::to_string(reg.GetIndex()) + " = 0;");
|
||||
reg.GetPrefixString(type) + std::to_string(reg.GetIndex()) +
|
||||
'_' + suffix + " = 0;");
|
||||
}
|
||||
}
|
||||
declarations.AddNewLine();
|
||||
@@ -558,7 +561,7 @@ private:
|
||||
/// Build the GLSL register list.
|
||||
void BuildRegisterList() {
|
||||
for (size_t index = 0; index < Register::NumRegisters; ++index) {
|
||||
regs.emplace_back(index, shader);
|
||||
regs.emplace_back(index, shader, suffix);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -620,16 +623,17 @@ private:
|
||||
std::array<ConstBufferEntry, Maxwell3D::Regs::MaxConstBuffers> declr_const_buffers;
|
||||
std::vector<SamplerEntry> used_samplers;
|
||||
const Maxwell3D::Regs::ShaderStage& stage;
|
||||
const std::string& suffix;
|
||||
};
|
||||
|
||||
class GLSLGenerator {
|
||||
public:
|
||||
GLSLGenerator(const std::set<Subroutine>& subroutines, const ProgramCode& program_code,
|
||||
u32 main_offset, Maxwell3D::Regs::ShaderStage stage)
|
||||
u32 main_offset, Maxwell3D::Regs::ShaderStage stage, const std::string& suffix)
|
||||
: subroutines(subroutines), program_code(program_code), main_offset(main_offset),
|
||||
stage(stage) {
|
||||
stage(stage), suffix(suffix) {
|
||||
|
||||
Generate();
|
||||
Generate(suffix);
|
||||
}
|
||||
|
||||
std::string GetShaderCode() {
|
||||
@@ -644,7 +648,7 @@ public:
|
||||
private:
|
||||
/// Gets the Subroutine object corresponding to the specified address.
|
||||
const Subroutine& GetSubroutine(u32 begin, u32 end) const {
|
||||
auto iter = subroutines.find(Subroutine{begin, end});
|
||||
auto iter = subroutines.find(Subroutine{begin, end, suffix});
|
||||
ASSERT(iter != subroutines.end());
|
||||
return *iter;
|
||||
}
|
||||
@@ -689,7 +693,7 @@ private:
|
||||
// Can't assign to the constant predicate.
|
||||
ASSERT(pred != static_cast<u64>(Pred::UnusedIndex));
|
||||
|
||||
std::string variable = 'p' + std::to_string(pred);
|
||||
std::string variable = 'p' + std::to_string(pred) + '_' + suffix;
|
||||
shader.AddLine(variable + " = " + value + ';');
|
||||
declr_predicates.insert(std::move(variable));
|
||||
}
|
||||
@@ -707,7 +711,7 @@ private:
|
||||
if (index == static_cast<u64>(Pred::UnusedIndex))
|
||||
variable = "true";
|
||||
else
|
||||
variable = 'p' + std::to_string(index);
|
||||
variable = 'p' + std::to_string(index) + '_' + suffix;
|
||||
|
||||
if (negate) {
|
||||
return "!(" + variable + ')';
|
||||
@@ -728,10 +732,10 @@ private:
|
||||
const std::string& op_a, const std::string& op_b) const {
|
||||
using Tegra::Shader::PredCondition;
|
||||
static const std::unordered_map<PredCondition, const char*> PredicateComparisonStrings = {
|
||||
{PredCondition::LessThan, "<"}, {PredCondition::Equal, "=="},
|
||||
{PredCondition::LessEqual, "<="}, {PredCondition::GreaterThan, ">"},
|
||||
{PredCondition::NotEqual, "!="}, {PredCondition::GreaterEqual, ">="},
|
||||
{PredCondition::NotEqualWithNan, "!="},
|
||||
{PredCondition::LessThan, "<"}, {PredCondition::Equal, "=="},
|
||||
{PredCondition::LessEqual, "<="}, {PredCondition::GreaterThan, ">"},
|
||||
{PredCondition::NotEqual, "!="}, {PredCondition::GreaterEqual, ">="},
|
||||
{PredCondition::LessThanWithNan, "<"}, {PredCondition::NotEqualWithNan, "!="},
|
||||
};
|
||||
|
||||
const auto& comparison{PredicateComparisonStrings.find(condition)};
|
||||
@@ -739,7 +743,8 @@ private:
|
||||
"Unknown predicate comparison operation");
|
||||
|
||||
std::string predicate{'(' + op_a + ") " + comparison->second + " (" + op_b + ')'};
|
||||
if (condition == PredCondition::NotEqualWithNan) {
|
||||
if (condition == PredCondition::LessThanWithNan ||
|
||||
condition == PredCondition::NotEqualWithNan) {
|
||||
predicate += " || isnan(" + op_a + ") || isnan(" + op_b + ')';
|
||||
}
|
||||
|
||||
@@ -968,6 +973,29 @@ private:
|
||||
regs.GetRegisterAsFloat(instr.gpr8) + " * " + GetImmediate32(instr), 1, 1);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::FADD32I: {
|
||||
std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
|
||||
std::string op_b = GetImmediate32(instr);
|
||||
|
||||
if (instr.fadd32i.abs_a) {
|
||||
op_a = "abs(" + op_a + ')';
|
||||
}
|
||||
|
||||
if (instr.fadd32i.negate_a) {
|
||||
op_a = "-(" + op_a + ')';
|
||||
}
|
||||
|
||||
if (instr.fadd32i.abs_b) {
|
||||
op_b = "abs(" + op_b + ')';
|
||||
}
|
||||
|
||||
if (instr.fadd32i.negate_b) {
|
||||
op_b = "-(" + op_b + ')';
|
||||
}
|
||||
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " + " + op_b, 1, 1);
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
@@ -1127,6 +1155,20 @@ private:
|
||||
WriteLogicOperation(instr.gpr0, instr.alu.lop.operation, op_a, op_b);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::IMNMX_C:
|
||||
case OpCode::Id::IMNMX_R:
|
||||
case OpCode::Id::IMNMX_IMM: {
|
||||
ASSERT_MSG(instr.imnmx.exchange == Tegra::Shader::IMinMaxExchange::None,
|
||||
"Unimplemented");
|
||||
std::string condition =
|
||||
GetPredicateCondition(instr.imnmx.pred, instr.imnmx.negate_pred != 0);
|
||||
std::string parameters = op_a + ',' + op_b;
|
||||
regs.SetRegisterToInteger(instr.gpr0, instr.imnmx.is_signed, 0,
|
||||
'(' + condition + ") ? min(" + parameters + ") : max(" +
|
||||
parameters + ')',
|
||||
1, 1);
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled ArithmeticInteger instruction: {}",
|
||||
opcode->GetName());
|
||||
@@ -1213,6 +1255,9 @@ private:
|
||||
switch (instr.conversion.f2f.rounding) {
|
||||
case Tegra::Shader::F2fRoundingOp::None:
|
||||
break;
|
||||
case Tegra::Shader::F2fRoundingOp::Round:
|
||||
op_a = "roundEven(" + op_a + ')';
|
||||
break;
|
||||
case Tegra::Shader::F2fRoundingOp::Floor:
|
||||
op_a = "floor(" + op_a + ')';
|
||||
break;
|
||||
@@ -1477,6 +1522,36 @@ private:
|
||||
}
|
||||
break;
|
||||
}
|
||||
case OpCode::Type::PredicateSetPredicate: {
|
||||
std::string op_a =
|
||||
GetPredicateCondition(instr.psetp.pred12, instr.psetp.neg_pred12 != 0);
|
||||
std::string op_b =
|
||||
GetPredicateCondition(instr.psetp.pred29, instr.psetp.neg_pred29 != 0);
|
||||
|
||||
using Tegra::Shader::Pred;
|
||||
// We can't use the constant predicate as destination.
|
||||
ASSERT(instr.psetp.pred3 != static_cast<u64>(Pred::UnusedIndex));
|
||||
|
||||
std::string second_pred =
|
||||
GetPredicateCondition(instr.psetp.pred39, instr.psetp.neg_pred39 != 0);
|
||||
|
||||
std::string combiner = GetPredicateCombiner(instr.psetp.op);
|
||||
|
||||
std::string predicate =
|
||||
'(' + op_a + ") " + GetPredicateCombiner(instr.psetp.cond) + " (" + op_b + ')';
|
||||
|
||||
// Set the primary predicate to the result of Predicate OP SecondPredicate
|
||||
SetPredicate(instr.psetp.pred3,
|
||||
'(' + predicate + ") " + combiner + " (" + second_pred + ')');
|
||||
|
||||
if (instr.psetp.pred0 != static_cast<u64>(Pred::UnusedIndex)) {
|
||||
// Set the secondary predicate to the result of !Predicate OP SecondPredicate,
|
||||
// if enabled
|
||||
SetPredicate(instr.psetp.pred0,
|
||||
"!(" + predicate + ") " + combiner + " (" + second_pred + ')');
|
||||
}
|
||||
break;
|
||||
}
|
||||
case OpCode::Type::FloatSet: {
|
||||
std::string op_a = instr.fset.neg_a ? "-" : "";
|
||||
op_a += regs.GetRegisterAsFloat(instr.gpr8);
|
||||
@@ -1569,16 +1644,32 @@ private:
|
||||
shader.AddLine("color.a = " + regs.GetRegisterAsFloat(3) + ';');
|
||||
}
|
||||
|
||||
shader.AddLine("return true;");
|
||||
if (instr.pred.pred_index == static_cast<u64>(Pred::UnusedIndex)) {
|
||||
// If this is an unconditional exit then just end processing here, otherwise
|
||||
// we have to account for the possibility of the condition not being met, so
|
||||
// continue processing the next instruction.
|
||||
offset = PROGRAM_END - 1;
|
||||
switch (instr.flow.cond) {
|
||||
case Tegra::Shader::FlowCondition::Always:
|
||||
shader.AddLine("return true;");
|
||||
if (instr.pred.pred_index == static_cast<u64>(Pred::UnusedIndex)) {
|
||||
// If this is an unconditional exit then just end processing here,
|
||||
// otherwise we have to account for the possibility of the condition
|
||||
// not being met, so continue processing the next instruction.
|
||||
offset = PROGRAM_END - 1;
|
||||
}
|
||||
break;
|
||||
|
||||
case Tegra::Shader::FlowCondition::Fcsm_Tr:
|
||||
// TODO(bunnei): What is this used for? If we assume this conditon is not
|
||||
// satisifed, dual vertex shaders in Farming Simulator make more sense
|
||||
LOG_CRITICAL(HW_GPU, "Skipping unknown FlowCondition::Fcsm_Tr");
|
||||
break;
|
||||
|
||||
default:
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled flow condition: {}",
|
||||
static_cast<u32>(instr.flow.cond.Value()));
|
||||
UNREACHABLE();
|
||||
}
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::KIL: {
|
||||
ASSERT(instr.flow.cond == Tegra::Shader::FlowCondition::Always);
|
||||
shader.AddLine("discard;");
|
||||
break;
|
||||
}
|
||||
@@ -1599,6 +1690,14 @@ private:
|
||||
// can ignore this when generating GLSL code.
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::SYNC:
|
||||
ASSERT(instr.flow.cond == Tegra::Shader::FlowCondition::Always);
|
||||
case OpCode::Id::DEPBAR: {
|
||||
// TODO(Subv): Find out if we actually have to care about these instructions or if
|
||||
// the GLSL compiler takes care of that for us.
|
||||
LOG_WARNING(HW_GPU, "DEPBAR/SYNC instruction is stubbed");
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
LOG_CRITICAL(HW_GPU, "Unhandled instruction: {}", opcode->GetName());
|
||||
UNREACHABLE();
|
||||
@@ -1633,7 +1732,7 @@ private:
|
||||
return program_counter;
|
||||
}
|
||||
|
||||
void Generate() {
|
||||
void Generate(const std::string& suffix) {
|
||||
// Add declarations for all subroutines
|
||||
for (const auto& subroutine : subroutines) {
|
||||
shader.AddLine("bool " + subroutine.GetName() + "();");
|
||||
@@ -1641,7 +1740,7 @@ private:
|
||||
shader.AddNewLine();
|
||||
|
||||
// Add the main entry point
|
||||
shader.AddLine("bool exec_shader() {");
|
||||
shader.AddLine("bool exec_" + suffix + "() {");
|
||||
++shader.scope;
|
||||
CallSubroutine(GetSubroutine(main_offset, PROGRAM_END));
|
||||
--shader.scope;
|
||||
@@ -1704,7 +1803,7 @@ private:
|
||||
|
||||
/// Add declarations for registers
|
||||
void GenerateDeclarations() {
|
||||
regs.GenerateDeclarations();
|
||||
regs.GenerateDeclarations(suffix);
|
||||
|
||||
for (const auto& pred : declr_predicates) {
|
||||
declarations.AddLine("bool " + pred + " = false;");
|
||||
@@ -1717,27 +1816,30 @@ private:
|
||||
const ProgramCode& program_code;
|
||||
const u32 main_offset;
|
||||
Maxwell3D::Regs::ShaderStage stage;
|
||||
const std::string& suffix;
|
||||
|
||||
ShaderWriter shader;
|
||||
ShaderWriter declarations;
|
||||
GLSLRegisterManager regs{shader, declarations, stage};
|
||||
GLSLRegisterManager regs{shader, declarations, stage, suffix};
|
||||
|
||||
// Declarations
|
||||
std::set<std::string> declr_predicates;
|
||||
}; // namespace Decompiler
|
||||
|
||||
std::string GetCommonDeclarations() {
|
||||
std::string declarations = "bool exec_shader();\n";
|
||||
std::string declarations;
|
||||
declarations += "#define MAX_CONSTBUFFER_ELEMENTS " +
|
||||
std::to_string(RasterizerOpenGL::MaxConstbufferSize / (sizeof(GLvec4)));
|
||||
declarations += '\n';
|
||||
return declarations;
|
||||
}
|
||||
|
||||
boost::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code, u32 main_offset,
|
||||
Maxwell3D::Regs::ShaderStage stage) {
|
||||
Maxwell3D::Regs::ShaderStage stage,
|
||||
const std::string& suffix) {
|
||||
try {
|
||||
auto subroutines = ControlFlowAnalyzer(program_code, main_offset).GetSubroutines();
|
||||
GLSLGenerator generator(subroutines, program_code, main_offset, stage);
|
||||
auto subroutines = ControlFlowAnalyzer(program_code, main_offset, suffix).GetSubroutines();
|
||||
GLSLGenerator generator(subroutines, program_code, main_offset, stage, suffix);
|
||||
return ProgramResult{generator.GetShaderCode(), generator.GetEntries()};
|
||||
} catch (const DecompileFail& exception) {
|
||||
LOG_ERROR(HW_GPU, "Shader decompilation failed: {}", exception.what());
|
||||
|
||||
@@ -20,7 +20,8 @@ using Tegra::Engines::Maxwell3D;
|
||||
std::string GetCommonDeclarations();
|
||||
|
||||
boost::optional<ProgramResult> DecompileProgram(const ProgramCode& program_code, u32 main_offset,
|
||||
Maxwell3D::Regs::ShaderStage stage);
|
||||
Maxwell3D::Regs::ShaderStage stage,
|
||||
const std::string& suffix);
|
||||
|
||||
} // namespace Decompiler
|
||||
} // namespace GLShader
|
||||
|
||||
@@ -17,10 +17,17 @@ ProgramResult GenerateVertexShader(const ShaderSetup& setup, const MaxwellVSConf
|
||||
std::string out = "#version 430 core\n";
|
||||
out += "#extension GL_ARB_separate_shader_objects : enable\n\n";
|
||||
out += Decompiler::GetCommonDeclarations();
|
||||
out += "bool exec_vertex();\n";
|
||||
|
||||
if (setup.IsDualProgram()) {
|
||||
out += "bool exec_vertex_b();\n";
|
||||
}
|
||||
|
||||
ProgramResult program =
|
||||
Decompiler::DecompileProgram(setup.program.code, PROGRAM_OFFSET,
|
||||
Maxwell3D::Regs::ShaderStage::Vertex, "vertex")
|
||||
.get_value_or({});
|
||||
|
||||
ProgramResult program = Decompiler::DecompileProgram(setup.program_code, PROGRAM_OFFSET,
|
||||
Maxwell3D::Regs::ShaderStage::Vertex)
|
||||
.get_value_or({});
|
||||
out += R"(
|
||||
|
||||
out gl_PerVertex {
|
||||
@@ -34,7 +41,14 @@ layout (std140) uniform vs_config {
|
||||
};
|
||||
|
||||
void main() {
|
||||
exec_shader();
|
||||
exec_vertex();
|
||||
)";
|
||||
|
||||
if (setup.IsDualProgram()) {
|
||||
out += " exec_vertex_b();";
|
||||
}
|
||||
|
||||
out += R"(
|
||||
|
||||
// Viewport can be flipped, which is unsupported by glViewport
|
||||
position.xy *= viewport_flip.xy;
|
||||
@@ -44,8 +58,19 @@ void main() {
|
||||
// For now, this is here to bring order in lieu of proper emulation
|
||||
position.w = 1.0;
|
||||
}
|
||||
|
||||
)";
|
||||
|
||||
out += program.first;
|
||||
|
||||
if (setup.IsDualProgram()) {
|
||||
ProgramResult program_b =
|
||||
Decompiler::DecompileProgram(setup.program.code_b, PROGRAM_OFFSET,
|
||||
Maxwell3D::Regs::ShaderStage::Vertex, "vertex_b")
|
||||
.get_value_or({});
|
||||
out += program_b.first;
|
||||
}
|
||||
|
||||
return {out, program.second};
|
||||
}
|
||||
|
||||
@@ -53,12 +78,13 @@ ProgramResult GenerateFragmentShader(const ShaderSetup& setup, const MaxwellFSCo
|
||||
std::string out = "#version 430 core\n";
|
||||
out += "#extension GL_ARB_separate_shader_objects : enable\n\n";
|
||||
out += Decompiler::GetCommonDeclarations();
|
||||
out += "bool exec_fragment();\n";
|
||||
|
||||
ProgramResult program = Decompiler::DecompileProgram(setup.program_code, PROGRAM_OFFSET,
|
||||
Maxwell3D::Regs::ShaderStage::Fragment)
|
||||
.get_value_or({});
|
||||
ProgramResult program =
|
||||
Decompiler::DecompileProgram(setup.program.code, PROGRAM_OFFSET,
|
||||
Maxwell3D::Regs::ShaderStage::Fragment, "fragment")
|
||||
.get_value_or({});
|
||||
out += R"(
|
||||
|
||||
in vec4 position;
|
||||
out vec4 color;
|
||||
|
||||
@@ -67,7 +93,7 @@ layout (std140) uniform fs_config {
|
||||
};
|
||||
|
||||
void main() {
|
||||
exec_shader();
|
||||
exec_fragment();
|
||||
}
|
||||
|
||||
)";
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user