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51 Commits

Author SHA1 Message Date
Michał Janiszewski
23dc36ed71 Improve directory creation in WindowsCopyFiles.cmake 2018-06-24 21:27:00 +02:00
David
838724c588 Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader (#583)
* Removed duplicate structs, changed AudioRendererResponse -> UpdateDataHeader

According to game symbols(SMO), there's references to UpdateDataHeader which seems to be what AudioRendererResponse actually is

* oops

* AudioRendererParameters should be AudioRendererParameter according to SMO
2018-06-23 20:46:29 -04:00
bunnei
0b831dd2ba Revert "Use Ninja for MSVC AppVeyor builds" (#584) 2018-06-23 03:17:32 -04:00
David
81f24f5685 Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly (#580)
* Fixed RequestUpdateAudioRenderer deadlocks and calculated section sizes properly

This fixes RequestUpdateAudioRenderer deadlocks in games like Puyo Puyo Tetris and games which require a proper section size in games such as Retro City Rampage. This fixes causes various games to start rendering or trying to render
2018-06-22 22:22:33 -04:00
bunnei
ea1880f47c Merge pull request #526 from janisozaur/appveyor-ninja
Use Ninja for MSVC AppVeyor builds
2018-06-22 14:28:26 -04:00
bunnei
6d7941042b Merge pull request #579 from SciresM/master
svc: Fully implement svcSignalToAddress and svcWaitForAddress
2018-06-22 12:08:39 -04:00
bunnei
52a78228dd Merge pull request #581 from mailwl/empty-buf-skip
IPC: skip empty buffer write
2018-06-22 10:26:09 -04:00
mailwl
a27befe456 IPC: skip empty buffer write
prevent yuzu crash, if games, like Axiom Verge, trying to read 0 bytes from file
2018-06-22 11:28:10 +03:00
Michael Scire
067ac434ba Kernel/Arbiters: Fix casts, cleanup comments/magic numbers 2018-06-22 00:47:59 -06:00
Michael Scire
5f8aa02584 Add additional missing format. 2018-06-21 21:09:51 -06:00
Michael Scire
08d454e30d Run clang-format on PR. 2018-06-21 21:05:34 -06:00
bunnei
b7162c32a4 Merge pull request #577 from mailwl/audren-update
Service/Audio: update audren:u service
2018-06-21 22:40:37 -04:00
Michael Scire
dc70a87af1 Kernel/Arbiters: HLE is atomic, adjust code to reflect that. 2018-06-21 20:25:57 -06:00
Zach Hilman
63f26d5c40 Add support for decrypted NCA files (#567)
* Start to add NCA support in loader

* More nca stuff

* More changes to nca.cpp

* Now identifies decrypted NCA cont.

* Game list fixes and more structs and stuff

* More updates to Nca class

* Now reads ExeFs (i think)

* ACTUALLY LOADS EXEFS!

* RomFS loads and games execute

* Cleanup and Finalize

* plumbing, cleanup and testing

* fix some things that i didnt think of before

* Preliminary Review Changes

* Review changes for bunnei and subv
2018-06-21 11:16:23 -04:00
Michael Scire
8f8fe62a19 Kernel/Arbiters: Initialize arb_wait_address in thread struct. 2018-06-21 05:13:06 -06:00
Michael Scire
62bd1299ea Kernel/Arbiters: Clear WaitAddress in SignalToAddress 2018-06-21 04:20:39 -06:00
Michael Scire
4f81bc4e1b Kernel/Arbiters: Mostly implement SignalToAddress 2018-06-21 04:10:11 -06:00
Michael Scire
9d71ce88ce Kernel/Arbiters: Implement WaitForAddress 2018-06-21 01:40:29 -06:00
mailwl
c06d6b27f3 Service/Audio: update audren:u service 2018-06-21 10:26:24 +03:00
Michael Scire
7e191dccc1 Kernel/Arbiters: Add stubs for 4.x SignalToAddress/WaitForAddres SVCs. 2018-06-21 00:49:43 -06:00
bunnei
c3e95086b6 Merge pull request #576 from Subv/warnings1
Build: Fixed some MSVC warnings in various parts of the code.
2018-06-20 16:46:14 -04:00
Subv
a3d82ef5d9 Build: Fixed some MSVC warnings in various parts of the code. 2018-06-20 11:39:10 -05:00
greggameplayer
be1f5dedfb Implement GetAvailableLanguageCodes2 (#575)
* Implement GetAvailableLanguageCodes2

* Revert "Implement GetAvailableLanguageCodes2"

This reverts commit caadd9eea3.

* Implement GetAvailableLanguageCodes2

* Implement GetAvailableLanguageCodes2
2018-06-19 11:29:04 -04:00
bunnei
7a0bb406d5 Merge pull request #574 from Subv/shader_abs_neg
GPU: Perform negation after absolute value in the float shader instructions.
2018-06-18 22:24:57 -04:00
bunnei
0d8ae773f1 Merge pull request #561 from DarkLordZach/fix-odyssey-input-crash
Avoid initializing single-joycon layouts with handheld controller
2018-06-18 22:06:11 -04:00
bunnei
1ab133d7fa Merge pull request #573 from Subv/shader_imm
GPU: Don't mark uniform buffers and registers as used for instructions which don't have them.
2018-06-18 21:52:56 -04:00
Subv
38989bef43 GPU: Perform negation after absolute value in the float shader instructions. 2018-06-18 19:56:29 -05:00
Subv
eab7457c00 GPU: Don't mark uniform buffers and registers as used for instructions which don't have them.
Like the MOV32I and FMUL32I instructions.
This fixes a potential crash when using these instructions.
2018-06-18 19:50:35 -05:00
bunnei
0e13d9cb7b Merge pull request #570 from bunnei/astc
gl_rasterizer: Implement texture format ASTC_2D_4X4.
2018-06-18 19:08:49 -04:00
bunnei
c11cfaa705 Merge pull request #562 from DarkLordZach/extracted-ncas-ui
Add UI support for extracted NCA folders
2018-06-18 16:09:46 -04:00
bunnei
4ac4b308e4 Merge pull request #572 from Armada651/user-except-stub
svc: Add a stub for UserExceptionContextAddr.
2018-06-18 11:37:13 -04:00
bunnei
ea080501fb Merge pull request #571 from Armada651/loose-blend
gl_rasterizer: Get loose on independent blending.
2018-06-18 11:36:50 -04:00
Jules Blok
bf4e2b2f0b svc: Add a stub for UserExceptionContextAddr. 2018-06-18 09:29:11 +02:00
Jules Blok
7c7f4a9be2 gl_rasterizer: Get loose on independent blending. 2018-06-18 09:27:06 +02:00
bunnei
61779fa072 gl_rasterizer: Implement texture format ASTC_2D_4X4. 2018-06-18 01:56:59 -04:00
bunnei
d2277b825e Merge pull request #569 from bunnei/fix-cache
gl_rasterizer_cache: Loosen things up a bit.
2018-06-18 01:32:12 -04:00
bunnei
fe906fff36 gl_rasterizer_cache: Loosen things up a bit. 2018-06-18 00:55:59 -04:00
bunnei
f9af74201c Merge pull request #568 from bunnei/lop
gl_shader_decompiler: Implement LOP instructions.
2018-06-17 17:44:38 -04:00
bunnei
afdd657d30 gl_shader_decompiler: Implement LOP instructions. 2018-06-17 15:27:48 -04:00
bunnei
5673ce39c7 gl_shader_decompiler: Refactor LOP32I instruction a bit in support of LOP. 2018-06-17 13:31:39 -04:00
bunnei
3c43ea5c68 Merge pull request #565 from bunnei/shader_conversions
gl_shader_decompiler: Implement register size conversions for I2I and I2F.
2018-06-16 08:50:29 -04:00
bunnei
d383043e07 gl_shader_decompiler: Implement integer size conversions for I2I/I2F/F2I. 2018-06-15 22:42:02 -04:00
bunnei
fb5bd0920d Merge pull request #564 from bunnei/lop32i_passb
gl_shader_decompiler: Implement LOP32I LogicOperation PassB.
2018-06-15 22:04:03 -04:00
bunnei
46cbb6b090 Merge pull request #566 from bunnei/set_pos_w
gl_shader_gen: Set position.w to 1.
2018-06-15 22:03:48 -04:00
bunnei
55c49d5bf4 gl_shader_gen: Set position.w to 1. 2018-06-15 20:47:04 -04:00
bunnei
61f9d9c4ab gl_shader_decompiler: Implement LOP32I LogicOperation PassB. 2018-06-15 20:43:33 -04:00
Zach Hilman
ac88d3e89f Narrow down filter of layout configs 2018-06-13 20:03:12 -04:00
Zach Hilman
a353322b58 Move loop condition to free function 2018-06-13 13:44:46 -04:00
Zach Hilman
50153a1cb2 Avoid initializing single-joycon layouts with handheld controller 2018-06-13 13:01:05 -04:00
Michał Janiszewski
5c3d5d0849 Use Ninja for MSVC AppVeyor builds 2018-06-05 22:46:54 +02:00
Michał Janiszewski
79de0f8fe8 Drop /std:c++latest from MSVC command line
CMake already sets it to version 17 in all cases
2018-06-05 22:41:28 +02:00
41 changed files with 2799 additions and 255 deletions

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@@ -1,4 +1,4 @@
# Copyright 2016 Citra Emulator Project
# Copyright 2018 Yuzu Emulator Project
# Licensed under GPLv2 or any later version
# Refer to the license.txt file included.
@@ -22,7 +22,7 @@ function(windows_copy_files TARGET SOURCE_DIR DEST_DIR)
# cmake adds an extra check for command success which doesn't work too well with robocopy
# so trick it into thinking the command was successful with the || cmd /c "exit /b 0"
add_custom_command(TARGET ${TARGET} POST_BUILD
COMMAND if not exist ${DEST_DIR} mkdir ${DEST_DIR} 2> nul
COMMAND ${CMAKE_COMMAND} -E make_directory ${DEST_DIR}
COMMAND robocopy ${SOURCE_DIR} ${DEST_DIR} ${ARGN} /NJH /NJS /NDL /NFL /NC /NS /NP || cmd /c "exit /b 0"
)
endfunction()
endfunction()

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@@ -40,6 +40,8 @@ add_library(core STATIC
hle/config_mem.h
hle/ipc.h
hle/ipc_helpers.h
hle/kernel/address_arbiter.cpp
hle/kernel/address_arbiter.h
hle/kernel/client_port.cpp
hle/kernel/client_port.h
hle/kernel/client_session.cpp
@@ -257,6 +259,8 @@ add_library(core STATIC
loader/linker.h
loader/loader.cpp
loader/loader.h
loader/nca.cpp
loader/nca.h
loader/nro.cpp
loader/nro.h
loader/nso.cpp

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@@ -19,13 +19,20 @@ Loader::ResultStatus PartitionFilesystem::Load(const std::string& file_path, siz
if (file.GetSize() < sizeof(Header))
return Loader::ResultStatus::Error;
file.Seek(offset, SEEK_SET);
// For cartridges, HFSs can get very large, so we need to calculate the size up to
// the actual content itself instead of just blindly reading in the entire file.
Header pfs_header;
if (!file.ReadBytes(&pfs_header, sizeof(Header)))
return Loader::ResultStatus::Error;
bool is_hfs = (memcmp(pfs_header.magic.data(), "HFS", 3) == 0);
if (pfs_header.magic != Common::MakeMagic('H', 'F', 'S', '0') &&
pfs_header.magic != Common::MakeMagic('P', 'F', 'S', '0')) {
return Loader::ResultStatus::ErrorInvalidFormat;
}
bool is_hfs = pfs_header.magic == Common::MakeMagic('H', 'F', 'S', '0');
size_t entry_size = is_hfs ? sizeof(HFSEntry) : sizeof(PFSEntry);
size_t metadata_size =
sizeof(Header) + (pfs_header.num_entries * entry_size) + pfs_header.strtab_size;
@@ -50,7 +57,12 @@ Loader::ResultStatus PartitionFilesystem::Load(const std::vector<u8>& file_data,
return Loader::ResultStatus::Error;
memcpy(&pfs_header, &file_data[offset], sizeof(Header));
is_hfs = (memcmp(pfs_header.magic.data(), "HFS", 3) == 0);
if (pfs_header.magic != Common::MakeMagic('H', 'F', 'S', '0') &&
pfs_header.magic != Common::MakeMagic('P', 'F', 'S', '0')) {
return Loader::ResultStatus::ErrorInvalidFormat;
}
is_hfs = pfs_header.magic == Common::MakeMagic('H', 'F', 'S', '0');
size_t entries_offset = offset + sizeof(Header);
size_t entry_size = is_hfs ? sizeof(HFSEntry) : sizeof(PFSEntry);
@@ -73,21 +85,21 @@ u32 PartitionFilesystem::GetNumEntries() const {
return pfs_header.num_entries;
}
u64 PartitionFilesystem::GetEntryOffset(int index) const {
u64 PartitionFilesystem::GetEntryOffset(u32 index) const {
if (index > GetNumEntries())
return 0;
return content_offset + pfs_entries[index].fs_entry.offset;
}
u64 PartitionFilesystem::GetEntrySize(int index) const {
u64 PartitionFilesystem::GetEntrySize(u32 index) const {
if (index > GetNumEntries())
return 0;
return pfs_entries[index].fs_entry.size;
}
std::string PartitionFilesystem::GetEntryName(int index) const {
std::string PartitionFilesystem::GetEntryName(u32 index) const {
if (index > GetNumEntries())
return "";
@@ -113,7 +125,7 @@ u64 PartitionFilesystem::GetFileSize(const std::string& name) const {
}
void PartitionFilesystem::Print() const {
NGLOG_DEBUG(Service_FS, "Magic: {:.4}", pfs_header.magic.data());
NGLOG_DEBUG(Service_FS, "Magic: {}", pfs_header.magic);
NGLOG_DEBUG(Service_FS, "Files: {}", pfs_header.num_entries);
for (u32 i = 0; i < pfs_header.num_entries; i++) {
NGLOG_DEBUG(Service_FS, " > File {}: {} (0x{:X} bytes, at 0x{:X})", i,

View File

@@ -27,9 +27,9 @@ public:
Loader::ResultStatus Load(const std::vector<u8>& file_data, size_t offset = 0);
u32 GetNumEntries() const;
u64 GetEntryOffset(int index) const;
u64 GetEntrySize(int index) const;
std::string GetEntryName(int index) const;
u64 GetEntryOffset(u32 index) const;
u64 GetEntrySize(u32 index) const;
std::string GetEntryName(u32 index) const;
u64 GetFileOffset(const std::string& name) const;
u64 GetFileSize(const std::string& name) const;
@@ -37,7 +37,7 @@ public:
private:
struct Header {
std::array<char, 4> magic;
u32_le magic;
u32_le num_entries;
u32_le strtab_size;
INSERT_PADDING_BYTES(0x4);

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@@ -0,0 +1,173 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/core.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/lock.h"
#include "core/memory.h"
namespace Kernel {
namespace AddressArbiter {
// Performs actual address waiting logic.
static ResultCode WaitForAddress(VAddr address, s64 timeout) {
SharedPtr<Thread> current_thread = GetCurrentThread();
current_thread->arb_wait_address = address;
current_thread->status = THREADSTATUS_WAIT_ARB;
current_thread->wakeup_callback = nullptr;
current_thread->WakeAfterDelay(timeout);
Core::System::GetInstance().CpuCore(current_thread->processor_id).PrepareReschedule();
return RESULT_TIMEOUT;
}
// Gets the threads waiting on an address.
static void GetThreadsWaitingOnAddress(std::vector<SharedPtr<Thread>>& waiting_threads,
VAddr address) {
auto RetrieveWaitingThreads =
[](size_t core_index, std::vector<SharedPtr<Thread>>& waiting_threads, VAddr arb_addr) {
const auto& scheduler = Core::System::GetInstance().Scheduler(core_index);
auto& thread_list = scheduler->GetThreadList();
for (auto& thread : thread_list) {
if (thread->arb_wait_address == arb_addr)
waiting_threads.push_back(thread);
}
};
// Retrieve a list of all threads that are waiting for this address.
RetrieveWaitingThreads(0, waiting_threads, address);
RetrieveWaitingThreads(1, waiting_threads, address);
RetrieveWaitingThreads(2, waiting_threads, address);
RetrieveWaitingThreads(3, waiting_threads, address);
// Sort them by priority, such that the highest priority ones come first.
std::sort(waiting_threads.begin(), waiting_threads.end(),
[](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) {
return lhs->current_priority < rhs->current_priority;
});
}
// Wake up num_to_wake (or all) threads in a vector.
static void WakeThreads(std::vector<SharedPtr<Thread>>& waiting_threads, s32 num_to_wake) {
// Only process up to 'target' threads, unless 'target' is <= 0, in which case process
// them all.
size_t last = waiting_threads.size();
if (num_to_wake > 0)
last = num_to_wake;
// Signal the waiting threads.
for (size_t i = 0; i < last; i++) {
ASSERT(waiting_threads[i]->status = THREADSTATUS_WAIT_ARB);
waiting_threads[i]->SetWaitSynchronizationResult(RESULT_SUCCESS);
waiting_threads[i]->arb_wait_address = 0;
waiting_threads[i]->ResumeFromWait();
}
}
// Signals an address being waited on.
ResultCode SignalToAddress(VAddr address, s32 num_to_wake) {
// Get threads waiting on the address.
std::vector<SharedPtr<Thread>> waiting_threads;
GetThreadsWaitingOnAddress(waiting_threads, address);
WakeThreads(waiting_threads, num_to_wake);
return RESULT_SUCCESS;
}
// Signals an address being waited on and increments its value if equal to the value argument.
ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake) {
// Ensure that we can write to the address.
if (!Memory::IsValidVirtualAddress(address)) {
return ERR_INVALID_ADDRESS_STATE;
}
if (static_cast<s32>(Memory::Read32(address)) == value) {
Memory::Write32(address, static_cast<u32>(value + 1));
} else {
return ERR_INVALID_STATE;
}
return SignalToAddress(address, num_to_wake);
}
// Signals an address being waited on and modifies its value based on waiting thread count if equal
// to the value argument.
ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value,
s32 num_to_wake) {
// Ensure that we can write to the address.
if (!Memory::IsValidVirtualAddress(address)) {
return ERR_INVALID_ADDRESS_STATE;
}
// Get threads waiting on the address.
std::vector<SharedPtr<Thread>> waiting_threads;
GetThreadsWaitingOnAddress(waiting_threads, address);
// Determine the modified value depending on the waiting count.
s32 updated_value;
if (waiting_threads.size() == 0) {
updated_value = value - 1;
} else if (num_to_wake <= 0 || waiting_threads.size() <= num_to_wake) {
updated_value = value + 1;
} else {
updated_value = value;
}
if (static_cast<s32>(Memory::Read32(address)) == value) {
Memory::Write32(address, static_cast<u32>(updated_value));
} else {
return ERR_INVALID_STATE;
}
WakeThreads(waiting_threads, num_to_wake);
return RESULT_SUCCESS;
}
// Waits on an address if the value passed is less than the argument value, optionally decrementing.
ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout, bool should_decrement) {
// Ensure that we can read the address.
if (!Memory::IsValidVirtualAddress(address)) {
return ERR_INVALID_ADDRESS_STATE;
}
s32 cur_value = static_cast<s32>(Memory::Read32(address));
if (cur_value < value) {
Memory::Write32(address, static_cast<u32>(cur_value - 1));
} else {
return ERR_INVALID_STATE;
}
// Short-circuit without rescheduling, if timeout is zero.
if (timeout == 0) {
return RESULT_TIMEOUT;
}
return WaitForAddress(address, timeout);
}
// Waits on an address if the value passed is equal to the argument value.
ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout) {
// Ensure that we can read the address.
if (!Memory::IsValidVirtualAddress(address)) {
return ERR_INVALID_ADDRESS_STATE;
}
// Only wait for the address if equal.
if (static_cast<s32>(Memory::Read32(address)) != value) {
return ERR_INVALID_STATE;
}
// Short-circuit without rescheduling, if timeout is zero.
if (timeout == 0) {
return RESULT_TIMEOUT;
}
return WaitForAddress(address, timeout);
}
} // namespace AddressArbiter
} // namespace Kernel

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@@ -0,0 +1,32 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/result.h"
namespace Kernel {
namespace AddressArbiter {
enum class ArbitrationType {
WaitIfLessThan = 0,
DecrementAndWaitIfLessThan = 1,
WaitIfEqual = 2,
};
enum class SignalType {
Signal = 0,
IncrementAndSignalIfEqual = 1,
ModifyByWaitingCountAndSignalIfEqual = 2,
};
ResultCode SignalToAddress(VAddr address, s32 num_to_wake);
ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake);
ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake);
ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout, bool should_decrement);
ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout);
} // namespace AddressArbiter
} // namespace Kernel

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@@ -20,13 +20,16 @@ enum {
MaxConnectionsReached = 52,
// Confirmed Switch OS error codes
MisalignedAddress = 102,
InvalidAddress = 102,
InvalidMemoryState = 106,
InvalidProcessorId = 113,
InvalidHandle = 114,
InvalidCombination = 116,
Timeout = 117,
SynchronizationCanceled = 118,
TooLarge = 119,
InvalidEnumValue = 120,
InvalidState = 125,
};
}
@@ -39,14 +42,15 @@ constexpr ResultCode ERR_SESSION_CLOSED_BY_REMOTE(-1);
constexpr ResultCode ERR_PORT_NAME_TOO_LONG(-1);
constexpr ResultCode ERR_WRONG_PERMISSION(-1);
constexpr ResultCode ERR_MAX_CONNECTIONS_REACHED(-1);
constexpr ResultCode ERR_INVALID_ENUM_VALUE(-1);
constexpr ResultCode ERR_INVALID_ENUM_VALUE(ErrorModule::Kernel, ErrCodes::InvalidEnumValue);
constexpr ResultCode ERR_INVALID_ENUM_VALUE_FND(-1);
constexpr ResultCode ERR_INVALID_COMBINATION(-1);
constexpr ResultCode ERR_INVALID_COMBINATION_KERNEL(-1);
constexpr ResultCode ERR_OUT_OF_MEMORY(-1);
constexpr ResultCode ERR_INVALID_ADDRESS(-1);
constexpr ResultCode ERR_INVALID_ADDRESS_STATE(-1);
constexpr ResultCode ERR_INVALID_ADDRESS(ErrorModule::Kernel, ErrCodes::InvalidAddress);
constexpr ResultCode ERR_INVALID_ADDRESS_STATE(ErrorModule::Kernel, ErrCodes::InvalidMemoryState);
constexpr ResultCode ERR_INVALID_HANDLE(ErrorModule::Kernel, ErrCodes::InvalidHandle);
constexpr ResultCode ERR_INVALID_STATE(ErrorModule::Kernel, ErrCodes::InvalidState);
constexpr ResultCode ERR_INVALID_POINTER(-1);
constexpr ResultCode ERR_INVALID_OBJECT_ADDR(-1);
constexpr ResultCode ERR_NOT_AUTHORIZED(-1);

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@@ -271,6 +271,11 @@ std::vector<u8> HLERequestContext::ReadBuffer(int buffer_index) const {
}
size_t HLERequestContext::WriteBuffer(const void* buffer, size_t size, int buffer_index) const {
if (size == 0) {
NGLOG_WARNING(Core, "skip empty buffer write");
return 0;
}
const bool is_buffer_b{BufferDescriptorB().size() && BufferDescriptorB()[buffer_index].Size()};
const size_t buffer_size{GetWriteBufferSize(buffer_index)};
if (size > buffer_size) {

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@@ -59,7 +59,7 @@ ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
Handle requesting_thread_handle) {
// The mutex address must be 4-byte aligned
if ((address % sizeof(u32)) != 0) {
return ResultCode(ErrorModule::Kernel, ErrCodes::MisalignedAddress);
return ResultCode(ErrorModule::Kernel, ErrCodes::InvalidAddress);
}
SharedPtr<Thread> holding_thread = g_handle_table.Get<Thread>(holding_thread_handle);
@@ -97,7 +97,7 @@ ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
ResultCode Mutex::Release(VAddr address) {
// The mutex address must be 4-byte aligned
if ((address % sizeof(u32)) != 0) {
return ResultCode(ErrorModule::Kernel, ErrCodes::MisalignedAddress);
return ResultCode(ErrorModule::Kernel, ErrCodes::InvalidAddress);
}
auto [thread, num_waiters] = GetHighestPriorityMutexWaitingThread(GetCurrentThread(), address);

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@@ -11,6 +11,7 @@
#include "common/string_util.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/event.h"
@@ -316,6 +317,11 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
"(STUBBED) Attempted to query privileged process id bounds, returned 0");
*result = 0;
break;
case GetInfoType::UserExceptionContextAddr:
NGLOG_WARNING(Kernel_SVC,
"(STUBBED) Attempted to query user exception context address, returned 0");
*result = 0;
break;
default:
UNIMPLEMENTED();
}
@@ -575,7 +581,7 @@ static void SleepThread(s64 nanoseconds) {
Core::System::GetInstance().PrepareReschedule();
}
/// Signal process wide key atomic
/// Wait process wide key atomic
static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_variable_addr,
Handle thread_handle, s64 nano_seconds) {
NGLOG_TRACE(
@@ -684,6 +690,58 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
return RESULT_SUCCESS;
}
// Wait for an address (via Address Arbiter)
static ResultCode WaitForAddress(VAddr address, u32 type, s32 value, s64 timeout) {
NGLOG_WARNING(Kernel_SVC, "called, address=0x{:X}, type=0x{:X}, value=0x{:X}, timeout={}",
address, type, value, timeout);
// If the passed address is a kernel virtual address, return invalid memory state.
if (Memory::IsKernelVirtualAddress(address)) {
return ERR_INVALID_ADDRESS_STATE;
}
// If the address is not properly aligned to 4 bytes, return invalid address.
if (address % sizeof(u32) != 0) {
return ERR_INVALID_ADDRESS;
}
switch (static_cast<AddressArbiter::ArbitrationType>(type)) {
case AddressArbiter::ArbitrationType::WaitIfLessThan:
return AddressArbiter::WaitForAddressIfLessThan(address, value, timeout, false);
case AddressArbiter::ArbitrationType::DecrementAndWaitIfLessThan:
return AddressArbiter::WaitForAddressIfLessThan(address, value, timeout, true);
case AddressArbiter::ArbitrationType::WaitIfEqual:
return AddressArbiter::WaitForAddressIfEqual(address, value, timeout);
default:
return ERR_INVALID_ENUM_VALUE;
}
}
// Signals to an address (via Address Arbiter)
static ResultCode SignalToAddress(VAddr address, u32 type, s32 value, s32 num_to_wake) {
NGLOG_WARNING(Kernel_SVC,
"called, address=0x{:X}, type=0x{:X}, value=0x{:X}, num_to_wake=0x{:X}", address,
type, value, num_to_wake);
// If the passed address is a kernel virtual address, return invalid memory state.
if (Memory::IsKernelVirtualAddress(address)) {
return ERR_INVALID_ADDRESS_STATE;
}
// If the address is not properly aligned to 4 bytes, return invalid address.
if (address % sizeof(u32) != 0) {
return ERR_INVALID_ADDRESS;
}
switch (static_cast<AddressArbiter::SignalType>(type)) {
case AddressArbiter::SignalType::Signal:
return AddressArbiter::SignalToAddress(address, num_to_wake);
case AddressArbiter::SignalType::IncrementAndSignalIfEqual:
return AddressArbiter::IncrementAndSignalToAddressIfEqual(address, value, num_to_wake);
case AddressArbiter::SignalType::ModifyByWaitingCountAndSignalIfEqual:
return AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(address, value,
num_to_wake);
default:
return ERR_INVALID_ENUM_VALUE;
}
}
/// This returns the total CPU ticks elapsed since the CPU was powered-on
static u64 GetSystemTick() {
const u64 result{CoreTiming::GetTicks()};
@@ -744,7 +802,7 @@ static ResultCode SetThreadCoreMask(Handle thread_handle, u32 core, u64 mask) {
ASSERT(thread->owner_process->ideal_processor != THREADPROCESSORID_DEFAULT);
// Set the target CPU to the one specified in the process' exheader.
core = thread->owner_process->ideal_processor;
mask = 1 << core;
mask = 1ull << core;
}
if (mask == 0) {
@@ -761,7 +819,7 @@ static ResultCode SetThreadCoreMask(Handle thread_handle, u32 core, u64 mask) {
}
// Error out if the input core isn't enabled in the input mask.
if (core < Core::NUM_CPU_CORES && (mask & (1 << core)) == 0) {
if (core < Core::NUM_CPU_CORES && (mask & (1ull << core)) == 0) {
return ResultCode(ErrorModule::Kernel, ErrCodes::InvalidCombination);
}
@@ -856,8 +914,8 @@ static const FunctionDef SVC_Table[] = {
{0x31, nullptr, "GetResourceLimitCurrentValue"},
{0x32, SvcWrap<SetThreadActivity>, "SetThreadActivity"},
{0x33, SvcWrap<GetThreadContext>, "GetThreadContext"},
{0x34, nullptr, "WaitForAddress"},
{0x35, nullptr, "SignalToAddress"},
{0x34, SvcWrap<WaitForAddress>, "WaitForAddress"},
{0x35, SvcWrap<SignalToAddress>, "SignalToAddress"},
{0x36, nullptr, "Unknown"},
{0x37, nullptr, "Unknown"},
{0x38, nullptr, "Unknown"},

View File

@@ -179,6 +179,20 @@ void SvcWrap() {
FuncReturn(retval);
}
template <ResultCode func(u64, u32, s32, s64)>
void SvcWrap() {
FuncReturn(
func(PARAM(0), (u32)(PARAM(1) & 0xFFFFFFFF), (s32)(PARAM(2) & 0xFFFFFFFF), (s64)PARAM(3))
.raw);
}
template <ResultCode func(u64, u32, s32, s32)>
void SvcWrap() {
FuncReturn(func(PARAM(0), (u32)(PARAM(1) & 0xFFFFFFFF), (s32)(PARAM(2) & 0xFFFFFFFF),
(s32)(PARAM(3) & 0xFFFFFFFF))
.raw);
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// Function wrappers that return type u32

View File

@@ -140,6 +140,11 @@ static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) {
}
}
if (thread->arb_wait_address != 0) {
ASSERT(thread->status == THREADSTATUS_WAIT_ARB);
thread->arb_wait_address = 0;
}
if (resume)
thread->ResumeFromWait();
}
@@ -179,6 +184,7 @@ void Thread::ResumeFromWait() {
case THREADSTATUS_WAIT_SLEEP:
case THREADSTATUS_WAIT_IPC:
case THREADSTATUS_WAIT_MUTEX:
case THREADSTATUS_WAIT_ARB:
break;
case THREADSTATUS_READY:

View File

@@ -45,6 +45,7 @@ enum ThreadStatus {
THREADSTATUS_WAIT_SYNCH_ANY, ///< Waiting due to WaitSynch1 or WaitSynchN with wait_all = false
THREADSTATUS_WAIT_SYNCH_ALL, ///< Waiting due to WaitSynchronizationN with wait_all = true
THREADSTATUS_WAIT_MUTEX, ///< Waiting due to an ArbitrateLock/WaitProcessWideKey svc
THREADSTATUS_WAIT_ARB, ///< Waiting due to a SignalToAddress/WaitForAddress svc
THREADSTATUS_DORMANT, ///< Created but not yet made ready
THREADSTATUS_DEAD ///< Run to completion, or forcefully terminated
};
@@ -230,6 +231,9 @@ public:
VAddr mutex_wait_address; ///< If waiting on a Mutex, this is the mutex address
Handle wait_handle; ///< The handle used to wait for the mutex.
// If waiting for an AddressArbiter, this is the address being waited on.
VAddr arb_wait_address{0};
std::string name;
/// Handle used by guest emulated application to access this thread

View File

@@ -17,7 +17,8 @@ constexpr u64 audio_ticks{static_cast<u64>(CoreTiming::BASE_CLOCK_RATE / 200)};
class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
public:
IAudioRenderer() : ServiceFramework("IAudioRenderer") {
IAudioRenderer(AudioRendererParameter audren_params)
: ServiceFramework("IAudioRenderer"), worker_params(audren_params) {
static const FunctionInfo functions[] = {
{0, nullptr, "GetAudioRendererSampleRate"},
{1, nullptr, "GetAudioRendererSampleCount"},
@@ -57,27 +58,37 @@ private:
}
void RequestUpdateAudioRenderer(Kernel::HLERequestContext& ctx) {
NGLOG_DEBUG(Service_Audio, "{}", ctx.Description());
AudioRendererResponseData response_data{};
UpdateDataHeader config{};
auto buf = ctx.ReadBuffer();
std::memcpy(&config, buf.data(), sizeof(UpdateDataHeader));
u32 memory_pool_count = worker_params.effect_count + (worker_params.voice_count * 4);
response_data.section_0_size =
static_cast<u32>(response_data.state_entries.size() * sizeof(AudioRendererStateEntry));
response_data.section_1_size = static_cast<u32>(response_data.section_1.size());
response_data.section_2_size = static_cast<u32>(response_data.section_2.size());
response_data.section_3_size = static_cast<u32>(response_data.section_3.size());
response_data.section_4_size = static_cast<u32>(response_data.section_4.size());
response_data.section_5_size = static_cast<u32>(response_data.section_5.size());
response_data.total_size = sizeof(AudioRendererResponseData);
std::vector<MemoryPoolInfo> mem_pool_info(memory_pool_count);
std::memcpy(mem_pool_info.data(),
buf.data() + sizeof(UpdateDataHeader) + config.behavior_size,
memory_pool_count * sizeof(MemoryPoolInfo));
for (unsigned i = 0; i < response_data.state_entries.size(); i++) {
// 4 = Busy and 5 = Ready?
response_data.state_entries[i].state = 5;
UpdateDataHeader response_data{worker_params};
ASSERT(ctx.GetWriteBufferSize() == response_data.total_size);
std::vector<u8> output(response_data.total_size);
std::memcpy(output.data(), &response_data, sizeof(UpdateDataHeader));
std::vector<MemoryPoolEntry> memory_pool(memory_pool_count);
for (unsigned i = 0; i < memory_pool.size(); i++) {
if (mem_pool_info[i].pool_state == MemoryPoolStates::RequestAttach)
memory_pool[i].state = MemoryPoolStates::Attached;
else if (mem_pool_info[i].pool_state == MemoryPoolStates::RequestDetach)
memory_pool[i].state = MemoryPoolStates::Detached;
else
memory_pool[i].state = mem_pool_info[i].pool_state;
}
std::memcpy(output.data() + sizeof(UpdateDataHeader), memory_pool.data(),
response_data.memory_pools_size);
ctx.WriteBuffer(&response_data, response_data.total_size);
ctx.WriteBuffer(output);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
NGLOG_WARNING(Service_Audio, "(STUBBED) called");
@@ -109,48 +120,66 @@ private:
NGLOG_WARNING(Service_Audio, "(STUBBED) called");
}
struct AudioRendererStateEntry {
u32_le state;
enum class MemoryPoolStates : u32 { // Should be LE
Invalid = 0x0,
Unknown = 0x1,
RequestDetach = 0x2,
Detached = 0x3,
RequestAttach = 0x4,
Attached = 0x5,
Released = 0x6,
};
struct MemoryPoolEntry {
MemoryPoolStates state;
u32_le unknown_4;
u32_le unknown_8;
u32_le unknown_c;
};
static_assert(sizeof(AudioRendererStateEntry) == 0x10,
"AudioRendererStateEntry has wrong size");
static_assert(sizeof(MemoryPoolEntry) == 0x10, "MemoryPoolEntry has wrong size");
struct AudioRendererResponseData {
u32_le unknown_0;
u32_le section_5_size;
u32_le section_0_size;
u32_le section_1_size;
u32_le unknown_10;
u32_le section_2_size;
u32_le unknown_18;
u32_le section_3_size;
u32_le section_4_size;
u32_le unknown_24;
u32_le unknown_28;
u32_le unknown_2c;
u32_le unknown_30;
u32_le unknown_34;
u32_le unknown_38;
u32_le total_size;
std::array<AudioRendererStateEntry, 0x18e> state_entries;
std::array<u8, 0x600> section_1;
std::array<u8, 0xe0> section_2;
std::array<u8, 0x20> section_3;
std::array<u8, 0x10> section_4;
std::array<u8, 0xb0> section_5;
struct MemoryPoolInfo {
u64_le pool_address;
u64_le pool_size;
MemoryPoolStates pool_state;
INSERT_PADDING_WORDS(3); // Unknown
};
static_assert(sizeof(AudioRendererResponseData) == 0x20e0,
"AudioRendererResponseData has wrong size");
static_assert(sizeof(MemoryPoolInfo) == 0x20, "MemoryPoolInfo has wrong size");
struct UpdateDataHeader {
UpdateDataHeader() {}
UpdateDataHeader(const AudioRendererParameter& config) {
revision = config.revision;
behavior_size = 0xb0;
memory_pools_size = (config.effect_count + (config.voice_count * 4)) * 0x10;
voices_size = config.voice_count * 0x10;
effects_size = config.effect_count * 0x10;
sinks_size = config.sink_count * 0x20;
performance_manager_size = 0x10;
total_size = sizeof(UpdateDataHeader) + behavior_size + memory_pools_size +
voices_size + effects_size + sinks_size + performance_manager_size;
}
u32_le revision;
u32_le behavior_size;
u32_le memory_pools_size;
u32_le voices_size;
u32_le voice_resource_size;
u32_le effects_size;
u32_le mixes_size;
u32_le sinks_size;
u32_le performance_manager_size;
INSERT_PADDING_WORDS(6);
u32_le total_size;
};
static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size");
/// This is used to trigger the audio event callback.
CoreTiming::EventType* audio_event;
Kernel::SharedPtr<Kernel::Event> system_event;
AudioRendererParameter worker_params;
};
class IAudioDevice final : public ServiceFramework<IAudioDevice> {
@@ -248,31 +277,33 @@ AudRenU::AudRenU() : ServiceFramework("audren:u") {
}
void AudRenU::OpenAudioRenderer(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto params = rp.PopRaw<AudioRendererParameter>();
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<Audio::IAudioRenderer>();
rb.PushIpcInterface<Audio::IAudioRenderer>(std::move(params));
NGLOG_DEBUG(Service_Audio, "called");
}
void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto params = rp.PopRaw<WorkerBufferParameters>();
auto params = rp.PopRaw<AudioRendererParameter>();
u64 buffer_sz = Common::AlignUp(4 * params.unknown8, 0x40);
buffer_sz += params.unknownC * 1024;
buffer_sz += 0x940 * (params.unknownC + 1);
u64 buffer_sz = Common::AlignUp(4 * params.unknown_8, 0x40);
buffer_sz += params.unknown_c * 1024;
buffer_sz += 0x940 * (params.unknown_c + 1);
buffer_sz += 0x3F0 * params.voice_count;
buffer_sz += Common::AlignUp(8 * (params.unknownC + 1), 0x10);
buffer_sz += Common::AlignUp(8 * (params.unknown_c + 1), 0x10);
buffer_sz += Common::AlignUp(8 * params.voice_count, 0x10);
buffer_sz +=
Common::AlignUp((0x3C0 * (params.sink_count + params.unknownC) + 4 * params.sample_count) *
(params.unknown8 + 6),
Common::AlignUp((0x3C0 * (params.sink_count + params.unknown_c) + 4 * params.sample_count) *
(params.unknown_8 + 6),
0x40);
if (IsFeatureSupported(AudioFeatures::Splitter, params.magic)) {
u32 count = params.unknownC + 1;
if (IsFeatureSupported(AudioFeatures::Splitter, params.revision)) {
u32 count = params.unknown_c + 1;
u64 node_count = Common::AlignUp(count, 0x40);
u64 node_state_buffer_sz =
4 * (node_count * node_count) + 0xC * node_count + 2 * (node_count / 8);
@@ -287,20 +318,20 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
}
buffer_sz += 0x20 * (params.effect_count + 4 * params.voice_count) + 0x50;
if (IsFeatureSupported(AudioFeatures::Splitter, params.magic)) {
buffer_sz += 0xE0 * params.unknown2c;
if (IsFeatureSupported(AudioFeatures::Splitter, params.revision)) {
buffer_sz += 0xE0 * params.unknown_2c;
buffer_sz += 0x20 * params.splitter_count;
buffer_sz += Common::AlignUp(4 * params.unknown2c, 0x10);
buffer_sz += Common::AlignUp(4 * params.unknown_2c, 0x10);
}
buffer_sz = Common::AlignUp(buffer_sz, 0x40) + 0x170 * params.sink_count;
u64 output_sz = buffer_sz + 0x280 * params.sink_count + 0x4B0 * params.effect_count +
((params.voice_count * 256) | 0x40);
if (params.unknown1c >= 1) {
if (params.unknown_1c >= 1) {
output_sz = Common::AlignUp(((16 * params.sink_count + 16 * params.effect_count +
16 * params.voice_count + 16) +
0x658) *
(params.unknown1c + 1) +
(params.unknown_1c + 1) +
0xc0,
0x40) +
output_sz;
@@ -328,7 +359,7 @@ bool AudRenU::IsFeatureSupported(AudioFeatures feature, u32_le revision) const {
u32_be version_num = (revision - Common::MakeMagic('R', 'E', 'V', '0')); // Byte swap
switch (feature) {
case AudioFeatures::Splitter:
return version_num >= 2;
return version_num >= 2u;
default:
return false;
}

View File

@@ -12,6 +12,24 @@ class HLERequestContext;
namespace Service::Audio {
struct AudioRendererParameter {
u32_le sample_rate;
u32_le sample_count;
u32_le unknown_8;
u32_le unknown_c;
u32_le voice_count;
u32_le sink_count;
u32_le effect_count;
u32_le unknown_1c;
u8 unknown_20;
INSERT_PADDING_BYTES(3);
u32_le splitter_count;
u32_le unknown_2c;
INSERT_PADDING_WORDS(1);
u32_le revision;
};
static_assert(sizeof(AudioRendererParameter) == 52, "AudioRendererParameter is an invalid size");
class AudRenU final : public ServiceFramework<AudRenU> {
public:
explicit AudRenU();
@@ -22,25 +40,6 @@ private:
void GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx);
void GetAudioDevice(Kernel::HLERequestContext& ctx);
struct WorkerBufferParameters {
u32_le sample_rate;
u32_le sample_count;
u32_le unknown8;
u32_le unknownC;
u32_le voice_count;
u32_le sink_count;
u32_le effect_count;
u32_le unknown1c;
u8 unknown20;
u8 padding1[3];
u32_le splitter_count;
u32_le unknown2c;
u8 padding2[4];
u32_le magic;
};
static_assert(sizeof(WorkerBufferParameters) == 52,
"WorkerBufferParameters is an invalid size");
enum class AudioFeatures : u32 {
Splitter,
};

View File

@@ -84,6 +84,10 @@ private:
for (size_t controller = 0; controller < mem.controllers.size(); controller++) {
for (int index = 0; index < HID_NUM_LAYOUTS; index++) {
// TODO(DarkLordZach): Is this layout/controller config actually invalid?
if (controller == Controller_Handheld && index == Layout_Single)
continue;
ControllerLayout& layout = mem.controllers[controller].layouts[index];
layout.header.num_entries = HID_NUM_ENTRIES;
layout.header.max_entry_index = HID_NUM_ENTRIES - 1;

View File

@@ -121,8 +121,9 @@ u32 nvhost_gpu::AllocateObjectContext(const std::vector<u8>& input, std::vector<
}
u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& output) {
if (input.size() < sizeof(IoctlSubmitGpfifo))
if (input.size() < sizeof(IoctlSubmitGpfifo)) {
UNIMPLEMENTED();
}
IoctlSubmitGpfifo params{};
std::memcpy(&params, input.data(), sizeof(IoctlSubmitGpfifo));
NGLOG_WARNING(Service_NVDRV, "(STUBBED) called, gpfifo={:X}, num_entries={:X}, flags={:X}",

View File

@@ -12,9 +12,6 @@
namespace Service::Set {
void SET::GetAvailableLanguageCodes(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
u32 id = rp.Pop<u32>();
static constexpr std::array<LanguageCode, 17> available_language_codes = {{
LanguageCode::JA,
LanguageCode::EN_US,
@@ -50,7 +47,7 @@ SET::SET() : ServiceFramework("set") {
{2, nullptr, "MakeLanguageCode"},
{3, nullptr, "GetAvailableLanguageCodeCount"},
{4, nullptr, "GetRegionCode"},
{5, nullptr, "GetAvailableLanguageCodes2"},
{5, &SET::GetAvailableLanguageCodes, "GetAvailableLanguageCodes2"},
{6, nullptr, "GetAvailableLanguageCodeCount2"},
{7, nullptr, "GetKeyCodeMap"},
{8, nullptr, "GetQuestFlag"},

View File

@@ -9,6 +9,7 @@
#include "core/hle/kernel/process.h"
#include "core/loader/deconstructed_rom_directory.h"
#include "core/loader/elf.h"
#include "core/loader/nca.h"
#include "core/loader/nro.h"
#include "core/loader/nso.h"
@@ -32,6 +33,7 @@ FileType IdentifyFile(FileUtil::IOFile& file, const std::string& filepath) {
CHECK_TYPE(ELF)
CHECK_TYPE(NSO)
CHECK_TYPE(NRO)
CHECK_TYPE(NCA)
#undef CHECK_TYPE
@@ -57,6 +59,8 @@ FileType GuessFromExtension(const std::string& extension_) {
return FileType::NRO;
else if (extension == ".nso")
return FileType::NSO;
else if (extension == ".nca")
return FileType::NCA;
return FileType::Unknown;
}
@@ -69,6 +73,8 @@ const char* GetFileTypeString(FileType type) {
return "NRO";
case FileType::NSO:
return "NSO";
case FileType::NCA:
return "NCA";
case FileType::DeconstructedRomDirectory:
return "Directory";
case FileType::Error:
@@ -104,6 +110,10 @@ static std::unique_ptr<AppLoader> GetFileLoader(FileUtil::IOFile&& file, FileTyp
case FileType::NRO:
return std::make_unique<AppLoader_NRO>(std::move(file), filepath);
// NX NCA file format.
case FileType::NCA:
return std::make_unique<AppLoader_NCA>(std::move(file), filepath);
// NX deconstructed ROM directory.
case FileType::DeconstructedRomDirectory:
return std::make_unique<AppLoader_DeconstructedRomDirectory>(std::move(file), filepath);

View File

@@ -29,6 +29,7 @@ enum class FileType {
ELF,
NSO,
NRO,
NCA,
DeconstructedRomDirectory,
};

303
src/core/loader/nca.cpp Normal file
View File

@@ -0,0 +1,303 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <vector>
#include "common/common_funcs.h"
#include "common/file_util.h"
#include "common/logging/log.h"
#include "common/swap.h"
#include "core/core.h"
#include "core/file_sys/program_metadata.h"
#include "core/file_sys/romfs_factory.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/nca.h"
#include "core/loader/nso.h"
#include "core/memory.h"
namespace Loader {
// Media offsets in headers are stored divided by 512. Mult. by this to get real offset.
constexpr u64 MEDIA_OFFSET_MULTIPLIER = 0x200;
constexpr u64 SECTION_HEADER_SIZE = 0x200;
constexpr u64 SECTION_HEADER_OFFSET = 0x400;
enum class NcaContentType : u8 { Program = 0, Meta = 1, Control = 2, Manual = 3, Data = 4 };
enum class NcaSectionFilesystemType : u8 { PFS0 = 0x2, ROMFS = 0x3 };
struct NcaSectionTableEntry {
u32_le media_offset;
u32_le media_end_offset;
INSERT_PADDING_BYTES(0x8);
};
static_assert(sizeof(NcaSectionTableEntry) == 0x10, "NcaSectionTableEntry has incorrect size.");
struct NcaHeader {
std::array<u8, 0x100> rsa_signature_1;
std::array<u8, 0x100> rsa_signature_2;
u32_le magic;
u8 is_system;
NcaContentType content_type;
u8 crypto_type;
u8 key_index;
u64_le size;
u64_le title_id;
INSERT_PADDING_BYTES(0x4);
u32_le sdk_version;
u8 crypto_type_2;
INSERT_PADDING_BYTES(15);
std::array<u8, 0x10> rights_id;
std::array<NcaSectionTableEntry, 0x4> section_tables;
std::array<std::array<u8, 0x20>, 0x4> hash_tables;
std::array<std::array<u8, 0x10>, 0x4> key_area;
INSERT_PADDING_BYTES(0xC0);
};
static_assert(sizeof(NcaHeader) == 0x400, "NcaHeader has incorrect size.");
struct NcaSectionHeaderBlock {
INSERT_PADDING_BYTES(3);
NcaSectionFilesystemType filesystem_type;
u8 crypto_type;
INSERT_PADDING_BYTES(3);
};
static_assert(sizeof(NcaSectionHeaderBlock) == 0x8, "NcaSectionHeaderBlock has incorrect size.");
struct Pfs0Superblock {
NcaSectionHeaderBlock header_block;
std::array<u8, 0x20> hash;
u32_le size;
INSERT_PADDING_BYTES(4);
u64_le hash_table_offset;
u64_le hash_table_size;
u64_le pfs0_header_offset;
u64_le pfs0_size;
INSERT_PADDING_BYTES(432);
};
static_assert(sizeof(Pfs0Superblock) == 0x200, "Pfs0Superblock has incorrect size.");
static bool IsValidNca(const NcaHeader& header) {
return header.magic == Common::MakeMagic('N', 'C', 'A', '2') ||
header.magic == Common::MakeMagic('N', 'C', 'A', '3');
}
// TODO(DarkLordZach): Add support for encrypted.
class Nca final {
std::vector<FileSys::PartitionFilesystem> pfs;
std::vector<u64> pfs_offset;
u64 romfs_offset = 0;
u64 romfs_size = 0;
boost::optional<u8> exefs_id = boost::none;
FileUtil::IOFile file;
std::string path;
u64 GetExeFsFileOffset(const std::string& file_name) const;
u64 GetExeFsFileSize(const std::string& file_name) const;
public:
ResultStatus Load(FileUtil::IOFile&& file, std::string path);
FileSys::PartitionFilesystem GetPfs(u8 id) const;
u64 GetRomFsOffset() const;
u64 GetRomFsSize() const;
std::vector<u8> GetExeFsFile(const std::string& file_name);
};
static bool IsPfsExeFs(const FileSys::PartitionFilesystem& pfs) {
// According to switchbrew, an exefs must only contain these two files:
return pfs.GetFileSize("main") > 0 && pfs.GetFileSize("main.npdm") > 0;
}
ResultStatus Nca::Load(FileUtil::IOFile&& in_file, std::string in_path) {
file = std::move(in_file);
path = in_path;
file.Seek(0, SEEK_SET);
std::array<u8, sizeof(NcaHeader)> header_array{};
if (sizeof(NcaHeader) != file.ReadBytes(header_array.data(), sizeof(NcaHeader)))
NGLOG_CRITICAL(Loader, "File reader errored out during header read.");
NcaHeader header{};
std::memcpy(&header, header_array.data(), sizeof(NcaHeader));
if (!IsValidNca(header))
return ResultStatus::ErrorInvalidFormat;
int number_sections =
std::count_if(std::begin(header.section_tables), std::end(header.section_tables),
[](NcaSectionTableEntry entry) { return entry.media_offset > 0; });
for (int i = 0; i < number_sections; ++i) {
// Seek to beginning of this section.
file.Seek(SECTION_HEADER_OFFSET + i * SECTION_HEADER_SIZE, SEEK_SET);
std::array<u8, sizeof(NcaSectionHeaderBlock)> array{};
if (sizeof(NcaSectionHeaderBlock) !=
file.ReadBytes(array.data(), sizeof(NcaSectionHeaderBlock)))
NGLOG_CRITICAL(Loader, "File reader errored out during header read.");
NcaSectionHeaderBlock block{};
std::memcpy(&block, array.data(), sizeof(NcaSectionHeaderBlock));
if (block.filesystem_type == NcaSectionFilesystemType::ROMFS) {
romfs_offset = header.section_tables[i].media_offset * MEDIA_OFFSET_MULTIPLIER;
romfs_size =
header.section_tables[i].media_end_offset * MEDIA_OFFSET_MULTIPLIER - romfs_offset;
} else if (block.filesystem_type == NcaSectionFilesystemType::PFS0) {
Pfs0Superblock sb{};
// Seek back to beginning of this section.
file.Seek(SECTION_HEADER_OFFSET + i * SECTION_HEADER_SIZE, SEEK_SET);
if (sizeof(Pfs0Superblock) != file.ReadBytes(&sb, sizeof(Pfs0Superblock)))
NGLOG_CRITICAL(Loader, "File reader errored out during header read.");
u64 offset = (static_cast<u64>(header.section_tables[i].media_offset) *
MEDIA_OFFSET_MULTIPLIER) +
sb.pfs0_header_offset;
FileSys::PartitionFilesystem npfs{};
ResultStatus status = npfs.Load(path, offset);
if (status == ResultStatus::Success) {
pfs.emplace_back(std::move(npfs));
pfs_offset.emplace_back(offset);
}
}
}
for (size_t i = 0; i < pfs.size(); ++i) {
if (IsPfsExeFs(pfs[i]))
exefs_id = i;
}
return ResultStatus::Success;
}
FileSys::PartitionFilesystem Nca::GetPfs(u8 id) const {
return pfs[id];
}
u64 Nca::GetExeFsFileOffset(const std::string& file_name) const {
if (exefs_id == boost::none)
return 0;
return pfs[*exefs_id].GetFileOffset(file_name) + pfs_offset[*exefs_id];
}
u64 Nca::GetExeFsFileSize(const std::string& file_name) const {
if (exefs_id == boost::none)
return 0;
return pfs[*exefs_id].GetFileSize(file_name);
}
u64 Nca::GetRomFsOffset() const {
return romfs_offset;
}
u64 Nca::GetRomFsSize() const {
return romfs_size;
}
std::vector<u8> Nca::GetExeFsFile(const std::string& file_name) {
std::vector<u8> out(GetExeFsFileSize(file_name));
file.Seek(GetExeFsFileOffset(file_name), SEEK_SET);
file.ReadBytes(out.data(), GetExeFsFileSize(file_name));
return out;
}
AppLoader_NCA::AppLoader_NCA(FileUtil::IOFile&& file, std::string filepath)
: AppLoader(std::move(file)), filepath(std::move(filepath)) {}
FileType AppLoader_NCA::IdentifyType(FileUtil::IOFile& file, const std::string&) {
file.Seek(0, SEEK_SET);
std::array<u8, 0x400> header_enc_array{};
if (0x400 != file.ReadBytes(header_enc_array.data(), 0x400))
return FileType::Error;
// TODO(DarkLordZach): Assuming everything is decrypted. Add crypto support.
NcaHeader header{};
std::memcpy(&header, header_enc_array.data(), sizeof(NcaHeader));
if (IsValidNca(header) && header.content_type == NcaContentType::Program)
return FileType::NCA;
return FileType::Error;
}
ResultStatus AppLoader_NCA::Load(Kernel::SharedPtr<Kernel::Process>& process) {
if (is_loaded) {
return ResultStatus::ErrorAlreadyLoaded;
}
if (!file.IsOpen()) {
return ResultStatus::Error;
}
nca = std::make_unique<Nca>();
ResultStatus result = nca->Load(std::move(file), filepath);
if (result != ResultStatus::Success) {
return result;
}
result = metadata.Load(nca->GetExeFsFile("main.npdm"));
if (result != ResultStatus::Success) {
return result;
}
metadata.Print();
const FileSys::ProgramAddressSpaceType arch_bits{metadata.GetAddressSpaceType()};
if (arch_bits == FileSys::ProgramAddressSpaceType::Is32Bit) {
return ResultStatus::ErrorUnsupportedArch;
}
VAddr next_load_addr{Memory::PROCESS_IMAGE_VADDR};
for (const auto& module : {"rtld", "main", "subsdk0", "subsdk1", "subsdk2", "subsdk3",
"subsdk4", "subsdk5", "subsdk6", "subsdk7", "sdk"}) {
const VAddr load_addr = next_load_addr;
next_load_addr = AppLoader_NSO::LoadModule(module, nca->GetExeFsFile(module), load_addr);
if (next_load_addr) {
NGLOG_DEBUG(Loader, "loaded module {} @ 0x{:X}", module, load_addr);
} else {
next_load_addr = load_addr;
}
}
process->program_id = metadata.GetTitleID();
process->svc_access_mask.set();
process->address_mappings = default_address_mappings;
process->resource_limit =
Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
process->Run(Memory::PROCESS_IMAGE_VADDR, metadata.GetMainThreadPriority(),
metadata.GetMainThreadStackSize());
if (nca->GetRomFsSize() > 0)
Service::FileSystem::RegisterFileSystem(std::make_unique<FileSys::RomFS_Factory>(*this),
Service::FileSystem::Type::RomFS);
is_loaded = true;
return ResultStatus::Success;
}
ResultStatus AppLoader_NCA::ReadRomFS(std::shared_ptr<FileUtil::IOFile>& romfs_file, u64& offset,
u64& size) {
if (nca->GetRomFsSize() == 0) {
NGLOG_DEBUG(Loader, "No RomFS available");
return ResultStatus::ErrorNotUsed;
}
romfs_file = std::make_shared<FileUtil::IOFile>(filepath, "rb");
offset = nca->GetRomFsOffset();
size = nca->GetRomFsSize();
NGLOG_DEBUG(Loader, "RomFS offset: 0x{:016X}", offset);
NGLOG_DEBUG(Loader, "RomFS size: 0x{:016X}", size);
return ResultStatus::Success;
}
AppLoader_NCA::~AppLoader_NCA() = default;
} // namespace Loader

49
src/core/loader/nca.h Normal file
View File

@@ -0,0 +1,49 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
#include "common/common_types.h"
#include "core/file_sys/partition_filesystem.h"
#include "core/file_sys/program_metadata.h"
#include "core/hle/kernel/kernel.h"
#include "core/loader/loader.h"
namespace Loader {
class Nca;
/// Loads an NCA file
class AppLoader_NCA final : public AppLoader {
public:
AppLoader_NCA(FileUtil::IOFile&& file, std::string filepath);
/**
* Returns the type of the file
* @param file FileUtil::IOFile open file
* @param filepath Path of the file that we are opening.
* @return FileType found, or FileType::Error if this loader doesn't know it
*/
static FileType IdentifyType(FileUtil::IOFile& file, const std::string& filepath);
FileType GetFileType() override {
return IdentifyType(file, filepath);
}
ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
ResultStatus ReadRomFS(std::shared_ptr<FileUtil::IOFile>& romfs_file, u64& offset,
u64& size) override;
~AppLoader_NCA();
private:
std::string filepath;
FileSys::ProgramMetadata metadata;
std::unique_ptr<Nca> nca;
};
} // namespace Loader

View File

@@ -66,8 +66,22 @@ FileType AppLoader_NSO::IdentifyType(FileUtil::IOFile& file, const std::string&)
return FileType::Error;
}
static std::vector<u8> DecompressSegment(const std::vector<u8>& compressed_data,
const NsoSegmentHeader& header) {
std::vector<u8> uncompressed_data;
uncompressed_data.resize(header.size);
const int bytes_uncompressed = LZ4_decompress_safe(
reinterpret_cast<const char*>(compressed_data.data()),
reinterpret_cast<char*>(uncompressed_data.data()), compressed_data.size(), header.size);
ASSERT_MSG(bytes_uncompressed == header.size && bytes_uncompressed == uncompressed_data.size(),
"{} != {} != {}", bytes_uncompressed, header.size, uncompressed_data.size());
return uncompressed_data;
}
static std::vector<u8> ReadSegment(FileUtil::IOFile& file, const NsoSegmentHeader& header,
int compressed_size) {
size_t compressed_size) {
std::vector<u8> compressed_data;
compressed_data.resize(compressed_size);
@@ -77,22 +91,65 @@ static std::vector<u8> ReadSegment(FileUtil::IOFile& file, const NsoSegmentHeade
return {};
}
std::vector<u8> uncompressed_data;
uncompressed_data.resize(header.size);
const int bytes_uncompressed = LZ4_decompress_safe(
reinterpret_cast<const char*>(compressed_data.data()),
reinterpret_cast<char*>(uncompressed_data.data()), compressed_size, header.size);
ASSERT_MSG(bytes_uncompressed == header.size && bytes_uncompressed == uncompressed_data.size(),
"{} != {} != {}", bytes_uncompressed, header.size, uncompressed_data.size());
return uncompressed_data;
return DecompressSegment(compressed_data, header);
}
static constexpr u32 PageAlignSize(u32 size) {
return (size + Memory::PAGE_MASK) & ~Memory::PAGE_MASK;
}
VAddr AppLoader_NSO::LoadModule(const std::string& name, const std::vector<u8>& file_data,
VAddr load_base) {
if (file_data.size() < sizeof(NsoHeader))
return {};
NsoHeader nso_header;
std::memcpy(&nso_header, file_data.data(), sizeof(NsoHeader));
if (nso_header.magic != Common::MakeMagic('N', 'S', 'O', '0'))
return {};
// Build program image
Kernel::SharedPtr<Kernel::CodeSet> codeset = Kernel::CodeSet::Create("");
std::vector<u8> program_image;
for (int i = 0; i < nso_header.segments.size(); ++i) {
std::vector<u8> compressed_data(nso_header.segments_compressed_size[i]);
for (int j = 0; j < nso_header.segments_compressed_size[i]; ++j)
compressed_data[j] = file_data[nso_header.segments[i].offset + j];
std::vector<u8> data = DecompressSegment(compressed_data, nso_header.segments[i]);
program_image.resize(nso_header.segments[i].location);
program_image.insert(program_image.end(), data.begin(), data.end());
codeset->segments[i].addr = nso_header.segments[i].location;
codeset->segments[i].offset = nso_header.segments[i].location;
codeset->segments[i].size = PageAlignSize(static_cast<u32>(data.size()));
}
// MOD header pointer is at .text offset + 4
u32 module_offset;
std::memcpy(&module_offset, program_image.data() + 4, sizeof(u32));
// Read MOD header
ModHeader mod_header{};
// Default .bss to size in segment header if MOD0 section doesn't exist
u32 bss_size{PageAlignSize(nso_header.segments[2].bss_size)};
std::memcpy(&mod_header, program_image.data() + module_offset, sizeof(ModHeader));
const bool has_mod_header{mod_header.magic == Common::MakeMagic('M', 'O', 'D', '0')};
if (has_mod_header) {
// Resize program image to include .bss section and page align each section
bss_size = PageAlignSize(mod_header.bss_end_offset - mod_header.bss_start_offset);
}
codeset->data.size += bss_size;
const u32 image_size{PageAlignSize(static_cast<u32>(program_image.size()) + bss_size)};
program_image.resize(image_size);
// Load codeset for current process
codeset->name = name;
codeset->memory = std::make_shared<std::vector<u8>>(std::move(program_image));
Core::CurrentProcess()->LoadModule(codeset, load_base);
return load_base + image_size;
}
VAddr AppLoader_NSO::LoadModule(const std::string& path, VAddr load_base) {
FileUtil::IOFile file(path, "rb");
if (!file.IsOpen()) {

View File

@@ -29,6 +29,9 @@ public:
return IdentifyType(file, filepath);
}
static VAddr LoadModule(const std::string& name, const std::vector<u8>& file_data,
VAddr load_base);
static VAddr LoadModule(const std::string& path, VAddr load_base);
ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;

View File

@@ -241,6 +241,10 @@ bool IsValidVirtualAddress(const VAddr vaddr) {
return IsValidVirtualAddress(*Core::CurrentProcess(), vaddr);
}
bool IsKernelVirtualAddress(const VAddr vaddr) {
return KERNEL_REGION_VADDR <= vaddr && vaddr < KERNEL_REGION_END;
}
bool IsValidPhysicalAddress(const PAddr paddr) {
return GetPhysicalPointer(paddr) != nullptr;
}

View File

@@ -188,6 +188,11 @@ enum : VAddr {
MAP_REGION_VADDR = NEW_MAP_REGION_VADDR_END,
MAP_REGION_SIZE = 0x1000000000,
MAP_REGION_VADDR_END = MAP_REGION_VADDR + MAP_REGION_SIZE,
/// Kernel Virtual Address Range
KERNEL_REGION_VADDR = 0xFFFFFF8000000000,
KERNEL_REGION_SIZE = 0x7FFFE00000,
KERNEL_REGION_END = KERNEL_REGION_VADDR + KERNEL_REGION_SIZE,
};
/// Currently active page table
@@ -197,6 +202,8 @@ PageTable* GetCurrentPageTable();
/// Determines if the given VAddr is valid for the specified process.
bool IsValidVirtualAddress(const Kernel::Process& process, const VAddr vaddr);
bool IsValidVirtualAddress(const VAddr addr);
/// Determines if the given VAddr is a kernel address
bool IsKernelVirtualAddress(const VAddr addr);
bool IsValidPhysicalAddress(const PAddr addr);

View File

@@ -41,6 +41,8 @@ add_library(video_core STATIC
renderer_opengl/maxwell_to_gl.h
renderer_opengl/renderer_opengl.cpp
renderer_opengl/renderer_opengl.h
textures/astc.cpp
textures/astc.h
textures/decoders.cpp
textures/decoders.h
textures/texture.h

View File

@@ -328,8 +328,9 @@ std::vector<Texture::FullTextureInfo> Maxwell3D::GetStageTextures(Regs::ShaderSt
Texture::FullTextureInfo tex_info{};
// TODO(Subv): Use the shader to determine which textures are actually accessed.
tex_info.index = (current_texture - tex_info_buffer.address - TextureInfoOffset) /
sizeof(Texture::TextureHandle);
tex_info.index =
static_cast<u32>(current_texture - tex_info_buffer.address - TextureInfoOffset) /
sizeof(Texture::TextureHandle);
// Load the TIC data.
if (tex_handle.tic_id != 0) {

View File

@@ -229,11 +229,19 @@ union Instruction {
BitField<42, 1, u64> negate_pred;
} fmnmx;
union {
BitField<39, 1, u64> invert_a;
BitField<40, 1, u64> invert_b;
BitField<41, 2, LogicOperation> operation;
BitField<44, 2, u64> unk44;
BitField<48, 3, Pred> pred48;
} lop;
union {
BitField<53, 2, LogicOperation> operation;
BitField<55, 1, u64> invert_a;
BitField<56, 1, u64> invert_b;
} lop;
} lop32i;
float GetImm20_19() const {
float result{};
@@ -343,7 +351,8 @@ union Instruction {
} iset;
union {
BitField<10, 2, Register::Size> size;
BitField<8, 2, Register::Size> dest_size;
BitField<10, 2, Register::Size> src_size;
BitField<12, 1, u64> is_output_signed;
BitField<13, 1, u64> is_input_signed;
BitField<41, 2, u64> selector;
@@ -363,7 +372,7 @@ union Instruction {
BitField<31, 4, u64> component_mask;
bool IsComponentEnabled(size_t component) const {
return ((1 << component) & component_mask) != 0;
return ((1ull << component) & component_mask) != 0;
}
} tex;
@@ -382,7 +391,7 @@ union Instruction {
ASSERT(component_mask_selector < mask.size());
return ((1 << component) & mask[component_mask_selector]) != 0;
return ((1ull << component) & mask[component_mask_selector]) != 0;
}
} texs;
@@ -475,6 +484,9 @@ public:
I2I_C,
I2I_R,
I2I_IMM,
LOP_C,
LOP_R,
LOP_IMM,
LOP32I,
MOV_C,
MOV_R,
@@ -514,10 +526,10 @@ public:
enum class Type {
Trivial,
Arithmetic,
ArithmeticImmediate,
ArithmeticInteger,
ArithmeticIntegerImmediate,
Bfe,
Logic,
Shift,
Ffma,
Flow,
@@ -644,7 +656,7 @@ private:
INST("0100110001101---", Id::FMUL_C, Type::Arithmetic, "FMUL_C"),
INST("0101110001101---", Id::FMUL_R, Type::Arithmetic, "FMUL_R"),
INST("0011100-01101---", Id::FMUL_IMM, Type::Arithmetic, "FMUL_IMM"),
INST("00011110--------", Id::FMUL32_IMM, Type::Arithmetic, "FMUL32_IMM"),
INST("00011110--------", Id::FMUL32_IMM, Type::ArithmeticImmediate, "FMUL32_IMM"),
INST("0100110000010---", Id::IADD_C, Type::ArithmeticInteger, "IADD_C"),
INST("0101110000010---", Id::IADD_R, Type::ArithmeticInteger, "IADD_R"),
INST("0011100-00010---", Id::IADD_IMM, Type::ArithmeticInteger, "IADD_IMM"),
@@ -665,7 +677,7 @@ private:
INST("0100110010011---", Id::MOV_C, Type::Arithmetic, "MOV_C"),
INST("0101110010011---", Id::MOV_R, Type::Arithmetic, "MOV_R"),
INST("0011100-10011---", Id::MOV_IMM, Type::Arithmetic, "MOV_IMM"),
INST("000000010000----", Id::MOV32_IMM, Type::Arithmetic, "MOV32_IMM"),
INST("000000010000----", Id::MOV32_IMM, Type::ArithmeticImmediate, "MOV32_IMM"),
INST("0100110001100---", Id::FMNMX_C, Type::Arithmetic, "FMNMX_C"),
INST("0101110001100---", Id::FMNMX_R, Type::Arithmetic, "FMNMX_R"),
INST("0011100-01100---", Id::FMNMX_IMM, Type::Arithmetic, "FMNMX_IMM"),
@@ -675,7 +687,10 @@ private:
INST("0100110000000---", Id::BFE_C, Type::Bfe, "BFE_C"),
INST("0101110000000---", Id::BFE_R, Type::Bfe, "BFE_R"),
INST("0011100-00000---", Id::BFE_IMM, Type::Bfe, "BFE_IMM"),
INST("000001----------", Id::LOP32I, Type::Logic, "LOP32I"),
INST("0100110001000---", Id::LOP_C, Type::ArithmeticInteger, "LOP_C"),
INST("0101110001000---", Id::LOP_R, Type::ArithmeticInteger, "LOP_R"),
INST("0011100001000---", Id::LOP_IMM, Type::ArithmeticInteger, "LOP_IMM"),
INST("000001----------", Id::LOP32I, Type::ArithmeticIntegerImmediate, "LOP32I"),
INST("0100110001001---", Id::SHL_C, Type::Shift, "SHL_C"),
INST("0101110001001---", Id::SHL_R, Type::Shift, "SHL_R"),
INST("0011100-01001---", Id::SHL_IMM, Type::Shift, "SHL_IMM"),

View File

@@ -633,7 +633,7 @@ u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, GLuint progr
state.Apply();
return current_bindpoint + entries.size();
return current_bindpoint + static_cast<u32>(entries.size());
}
u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, GLuint program, u32 current_unit,
@@ -679,7 +679,7 @@ u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, GLuint program,
state.Apply();
return current_unit + entries.size();
return current_unit + static_cast<u32>(entries.size());
}
void RasterizerOpenGL::BindFramebufferSurfaces(const Surface& color_surface,
@@ -740,7 +740,6 @@ void RasterizerOpenGL::SyncDepthOffset() {
void RasterizerOpenGL::SyncBlendState() {
const auto& regs = Core::System().GetInstance().GPU().Maxwell3D().regs;
ASSERT_MSG(regs.independent_blend_enable == 1, "Only independent blending is implemented");
// TODO(Subv): Support more than just render target 0.
state.blend.enabled = regs.blend.enable[0] != 0;
@@ -748,6 +747,7 @@ void RasterizerOpenGL::SyncBlendState() {
if (!state.blend.enabled)
return;
ASSERT_MSG(regs.independent_blend_enable == 1, "Only independent blending is implemented");
ASSERT_MSG(!regs.independent_blend[0].separate_alpha, "Unimplemented");
state.blend.rgb_equation = MaxwellToGL::BlendEquation(regs.independent_blend[0].equation_rgb);
state.blend.src_rgb_func = MaxwellToGL::BlendFunc(regs.independent_blend[0].factor_source_rgb);

View File

@@ -28,6 +28,7 @@
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
#include "video_core/renderer_opengl/gl_state.h"
#include "video_core/textures/astc.h"
#include "video_core/textures/decoders.h"
#include "video_core/utils.h"
#include "video_core/video_core.h"
@@ -55,6 +56,7 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
{GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT23
{GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT45
{GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_INT_8_8_8_8, true}, // DXN1
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_4X4
}};
static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType component_type) {
@@ -86,6 +88,23 @@ static u16 GetResolutionScaleFactor() {
: Settings::values.resolution_factor);
}
static void ConvertASTCToRGBA8(std::vector<u8>& data, PixelFormat format, u32 width, u32 height) {
u32 block_width{};
u32 block_height{};
switch (format) {
case PixelFormat::ASTC_2D_4X4:
block_width = 4;
block_height = 4;
break;
default:
NGLOG_CRITICAL(HW_GPU, "Unhandled format: {}", static_cast<u32>(format));
UNREACHABLE();
}
data = Tegra::Texture::ASTC::Decompress(data, width, height, block_width, block_height);
}
template <bool morton_to_gl, PixelFormat format>
void MortonCopy(u32 stride, u32 block_height, u32 height, u8* gl_buffer, Tegra::GPUVAddr base,
Tegra::GPUVAddr start, Tegra::GPUVAddr end) {
@@ -97,6 +116,12 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, u8* gl_buffer, Tegra::
auto data = Tegra::Texture::UnswizzleTexture(
*gpu.memory_manager->GpuToCpuAddress(base),
SurfaceParams::TextureFormatFromPixelFormat(format), stride, height, block_height);
if (SurfaceParams::IsFormatASTC(format)) {
// ASTC formats are converted to RGBA8 in software, as most PC GPUs do not support this
ConvertASTCToRGBA8(data, format, stride, height);
}
std::memcpy(gl_buffer, data.data(), data.size());
} else {
// TODO(bunnei): Assumes the default rendering GOB size of 16 (128 lines). We should check
@@ -118,7 +143,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr, Tegra:
MortonCopy<true, PixelFormat::R8>, MortonCopy<true, PixelFormat::RGBA16F>,
MortonCopy<true, PixelFormat::R11FG11FB10F>, MortonCopy<true, PixelFormat::DXT1>,
MortonCopy<true, PixelFormat::DXT23>, MortonCopy<true, PixelFormat::DXT45>,
MortonCopy<true, PixelFormat::DXN1>,
MortonCopy<true, PixelFormat::DXN1>, MortonCopy<true, PixelFormat::ASTC_2D_4X4>,
};
static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr, Tegra::GPUVAddr,
@@ -137,6 +162,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr, Tegra:
nullptr,
nullptr,
nullptr,
MortonCopy<false, PixelFormat::ABGR8>,
};
// Allocate an uninitialized texture of appropriate size and format for the surface
@@ -549,7 +575,7 @@ void CachedSurface::UploadGLTexture(const MathUtil::Rectangle<u32>& rect, GLuint
glCompressedTexImage2D(GL_TEXTURE_2D, 0, tuple.internal_format,
static_cast<GLsizei>(rect.GetWidth() * GetCompresssionFactor()),
static_cast<GLsizei>(rect.GetHeight() * GetCompresssionFactor()), 0,
size, &gl_buffer[buffer_offset]);
static_cast<GLsizei>(size), &gl_buffer[buffer_offset]);
} else {
glTexSubImage2D(GL_TEXTURE_2D, 0, x0, y0, static_cast<GLsizei>(rect.GetWidth()),
static_cast<GLsizei>(rect.GetHeight()), tuple.format, tuple.type,
@@ -888,9 +914,6 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, ScaleMatc
// Use GetSurfaceSubRect instead
ASSERT(params.width == params.stride);
ASSERT(!params.is_tiled ||
(params.GetActualWidth() % 8 == 0 && params.GetActualHeight() % 8 == 0));
// Check for an exact match in existing surfaces
Surface surface =
FindMatch<MatchFlags::Exact | MatchFlags::Invalid>(surface_cache, params, match_res_scale);
@@ -1048,8 +1071,13 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextu
if (config.tic.IsTiled()) {
params.block_height = config.tic.BlockHeight();
params.width = Common::AlignUp(params.width, params.block_height);
params.height = Common::AlignUp(params.height, params.block_height);
// TODO(bunnei): The below align up is a hack. This is here because some compressed textures
// are not a multiple of their own compression factor, and so this accounts for that. This
// could potentially result in an extra row of 4px being decoded if a texture is not a
// multiple of 4.
params.width = Common::AlignUp(params.width, 4);
params.height = Common::AlignUp(params.height, 4);
} else {
// Use the texture-provided stride value if the texture isn't tiled.
params.stride = static_cast<u32>(params.PixelsInBytes(config.tic.Pitch()));
@@ -1057,26 +1085,6 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextu
params.UpdateParams();
if (params.GetActualWidth() % 8 != 0 || params.GetActualHeight() % 8 != 0 ||
params.stride != params.width) {
Surface src_surface;
MathUtil::Rectangle<u32> rect;
std::tie(src_surface, rect) = GetSurfaceSubRect(params, ScaleMatch::Ignore, true);
rect = rect.Scale(params.GetCompresssionFactor());
params.res_scale = src_surface->res_scale;
Surface tmp_surface = CreateSurface(params);
auto dst_rect = tmp_surface->GetScaledRect().Scale(params.GetCompresssionFactor());
BlitTextures(src_surface->texture.handle, rect, tmp_surface->texture.handle, dst_rect,
SurfaceParams::GetFormatType(params.pixel_format), read_framebuffer.handle,
draw_framebuffer.handle);
remove_surfaces.emplace(tmp_surface);
return tmp_surface;
}
return GetSurface(params, ScaleMatch::Ignore, true);
}
@@ -1251,7 +1259,7 @@ void RasterizerCacheOpenGL::ValidateSurface(const Surface& surface, Tegra::GPUVA
const auto interval = *it & validate_interval;
// Look for a valid surface to copy from
SurfaceParams params = surface->FromInterval(interval);
SurfaceParams params = *surface;
Surface copy_surface =
FindMatch<MatchFlags::Copy>(surface_cache, params, ScaleMatch::Ignore, interval);

View File

@@ -65,6 +65,7 @@ struct SurfaceParams {
DXT23 = 8,
DXT45 = 9,
DXN1 = 10, // This is also known as BC4
ASTC_2D_4X4 = 11,
Max,
Invalid = 255,
@@ -111,6 +112,7 @@ struct SurfaceParams {
4, // DXT23
4, // DXT45
4, // DXN1
1, // ASTC_2D_4X4
}};
ASSERT(static_cast<size_t>(format) < compression_factor_table.size());
@@ -136,6 +138,7 @@ struct SurfaceParams {
128, // DXT23
128, // DXT45
64, // DXN1
32, // ASTC_2D_4X4
}};
ASSERT(static_cast<size_t>(format) < bpp_table.size());
@@ -162,6 +165,15 @@ struct SurfaceParams {
}
}
static bool IsFormatASTC(PixelFormat format) {
switch (format) {
case PixelFormat::ASTC_2D_4X4:
return true;
default:
return false;
}
}
static PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format) {
switch (format) {
case Tegra::FramebufferConfig::PixelFormat::ABGR8:
@@ -197,6 +209,8 @@ struct SurfaceParams {
return PixelFormat::DXT45;
case Tegra::Texture::TextureFormat::DXN1:
return PixelFormat::DXN1;
case Tegra::Texture::TextureFormat::ASTC_2D_4X4:
return PixelFormat::ASTC_2D_4X4;
default:
NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
UNREACHABLE();
@@ -228,6 +242,8 @@ struct SurfaceParams {
return Tegra::Texture::TextureFormat::DXT45;
case PixelFormat::DXN1:
return Tegra::Texture::TextureFormat::DXN1;
case PixelFormat::ASTC_2D_4X4:
return Tegra::Texture::TextureFormat::ASTC_2D_4X4;
default:
UNREACHABLE();
}

View File

@@ -16,6 +16,7 @@ namespace Decompiler {
using Tegra::Shader::Attribute;
using Tegra::Shader::Instruction;
using Tegra::Shader::LogicOperation;
using Tegra::Shader::OpCode;
using Tegra::Shader::Register;
using Tegra::Shader::Sampler;
@@ -265,6 +266,27 @@ public:
BuildRegisterList();
}
/**
* Returns code that does an integer size conversion for the specified size.
* @param value Value to perform integer size conversion on.
* @param size Register size to use for conversion instructions.
* @returns GLSL string corresponding to the value converted to the specified size.
*/
static std::string ConvertIntegerSize(const std::string& value, Register::Size size) {
switch (size) {
case Register::Size::Byte:
return "((" + value + " << 24) >> 24)";
case Register::Size::Short:
return "((" + value + " << 16) >> 16)";
case Register::Size::Word:
// Default - do nothing
return value;
default:
NGLOG_CRITICAL(HW_GPU, "Unimplemented conversion size {}", static_cast<u32>(size));
UNREACHABLE();
}
}
/**
* Gets a register as an float.
* @param reg The register to get.
@@ -281,15 +303,18 @@ public:
* @param reg The register to get.
* @param elem The element to use for the operation.
* @param is_signed Whether to get the register as a signed (or unsigned) integer.
* @param size Register size to use for conversion instructions.
* @returns GLSL string corresponding to the register as an integer.
*/
std::string GetRegisterAsInteger(const Register& reg, unsigned elem = 0,
bool is_signed = true) {
std::string GetRegisterAsInteger(const Register& reg, unsigned elem = 0, bool is_signed = true,
Register::Size size = Register::Size::Word) {
const std::string func = GetGLSLConversionFunc(
GLSLRegister::Type::Float,
is_signed ? GLSLRegister::Type::Integer : GLSLRegister::Type::UnsignedInteger);
return func + '(' + GetRegister(reg, elem) + ')';
std::string value = func + '(' + GetRegister(reg, elem) + ')';
return ConvertIntegerSize(value, size);
}
/**
@@ -319,19 +344,20 @@ public:
* @param value_num_components Number of components in the value.
* @param is_saturated Optional, when True, saturates the provided value.
* @param dest_elem Optional, the destination element to use for the operation.
* @param size Register size to use for conversion instructions.
*/
void SetRegisterToInteger(const Register& reg, bool is_signed, u64 elem,
const std::string& value, u64 dest_num_components,
u64 value_num_components, bool is_saturated = false,
u64 dest_elem = 0) {
u64 dest_elem = 0, Register::Size size = Register::Size::Word) {
ASSERT_MSG(!is_saturated, "Unimplemented");
const std::string func = GetGLSLConversionFunc(
is_signed ? GLSLRegister::Type::Integer : GLSLRegister::Type::UnsignedInteger,
GLSLRegister::Type::Float);
SetRegister(reg, elem, func + '(' + value + ')', dest_num_components, value_num_components,
dest_elem);
SetRegister(reg, elem, func + '(' + ConvertIntegerSize(value, size) + ')',
dest_num_components, value_num_components, dest_elem);
}
/**
@@ -509,7 +535,7 @@ private:
*/
void SetRegister(const Register& reg, u64 elem, const std::string& value,
u64 dest_num_components, u64 value_num_components, u64 dest_elem) {
std::string dest = GetRegister(reg, dest_elem);
std::string dest = GetRegister(reg, static_cast<u32>(dest_elem));
if (dest_num_components > 1) {
dest += GetSwizzle(elem);
}
@@ -734,6 +760,31 @@ private:
return (absolute_offset % SchedPeriod) == 0;
}
void WriteLogicOperation(Register dest, LogicOperation logic_op, const std::string& op_a,
const std::string& op_b) {
switch (logic_op) {
case LogicOperation::And: {
regs.SetRegisterToInteger(dest, true, 0, '(' + op_a + " & " + op_b + ')', 1, 1);
break;
}
case LogicOperation::Or: {
regs.SetRegisterToInteger(dest, true, 0, '(' + op_a + " | " + op_b + ')', 1, 1);
break;
}
case LogicOperation::Xor: {
regs.SetRegisterToInteger(dest, true, 0, '(' + op_a + " ^ " + op_b + ')', 1, 1);
break;
}
case LogicOperation::PassB: {
regs.SetRegisterToInteger(dest, true, 0, op_b, 1, 1);
break;
}
default:
NGLOG_CRITICAL(HW_GPU, "Unimplemented logic operation: {}", static_cast<u32>(logic_op));
UNREACHABLE();
}
}
/**
* Compiles a single instruction from Tegra to GLSL.
* @param offset the offset of the Tegra shader instruction.
@@ -771,22 +822,25 @@ private:
switch (opcode->GetType()) {
case OpCode::Type::Arithmetic: {
std::string op_a = instr.alu.negate_a ? "-" : "";
op_a += regs.GetRegisterAsFloat(instr.gpr8);
std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
if (instr.alu.abs_a) {
op_a = "abs(" + op_a + ')';
}
std::string op_b = instr.alu.negate_b ? "-" : "";
if (instr.alu.negate_a) {
op_a = "-(" + op_a + ')';
}
std::string op_b;
if (instr.is_b_imm) {
op_b += GetImmediate19(instr);
op_b = GetImmediate19(instr);
} else {
if (instr.is_b_gpr) {
op_b += regs.GetRegisterAsFloat(instr.gpr20);
op_b = regs.GetRegisterAsFloat(instr.gpr20);
} else {
op_b += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
GLSLRegister::Type::Float);
op_b = regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
GLSLRegister::Type::Float);
}
}
@@ -794,6 +848,10 @@ private:
op_b = "abs(" + op_b + ')';
}
if (instr.alu.negate_b) {
op_b = "-(" + op_b + ')';
}
switch (opcode->GetId()) {
case OpCode::Id::MOV_C:
case OpCode::Id::MOV_R: {
@@ -801,11 +859,6 @@ private:
break;
}
case OpCode::Id::MOV32_IMM: {
// mov32i doesn't have abs or neg bits.
regs.SetRegisterToFloat(instr.gpr0, 0, GetImmediate32(instr), 1, 1);
break;
}
case OpCode::Id::FMUL_C:
case OpCode::Id::FMUL_R:
case OpCode::Id::FMUL_IMM: {
@@ -813,13 +866,6 @@ private:
instr.alu.saturate_d);
break;
}
case OpCode::Id::FMUL32_IMM: {
// fmul32i doesn't have abs or neg bits.
regs.SetRegisterToFloat(
instr.gpr0, 0,
regs.GetRegisterAsFloat(instr.gpr8) + " * " + GetImmediate32(instr), 1, 1);
break;
}
case OpCode::Id::FADD_C:
case OpCode::Id::FADD_R:
case OpCode::Id::FADD_IMM: {
@@ -892,6 +938,21 @@ private:
}
break;
}
case OpCode::Type::ArithmeticImmediate: {
switch (opcode->GetId()) {
case OpCode::Id::MOV32_IMM: {
regs.SetRegisterToFloat(instr.gpr0, 0, GetImmediate32(instr), 1, 1);
break;
}
case OpCode::Id::FMUL32_IMM: {
regs.SetRegisterToFloat(
instr.gpr0, 0,
regs.GetRegisterAsFloat(instr.gpr8) + " * " + GetImmediate32(instr), 1, 1);
break;
}
}
break;
}
case OpCode::Type::Bfe: {
ASSERT_MSG(!instr.bfe.negate_b, "Unimplemented");
@@ -917,49 +978,6 @@ private:
break;
}
case OpCode::Type::Logic: {
std::string op_a = regs.GetRegisterAsInteger(instr.gpr8, 0, true);
if (instr.alu.lop.invert_a)
op_a = "~(" + op_a + ')';
switch (opcode->GetId()) {
case OpCode::Id::LOP32I: {
u32 imm = static_cast<u32>(instr.alu.imm20_32.Value());
if (instr.alu.lop.invert_b)
imm = ~imm;
switch (instr.alu.lop.operation) {
case Tegra::Shader::LogicOperation::And: {
regs.SetRegisterToInteger(instr.gpr0, true, 0,
'(' + op_a + " & " + std::to_string(imm) + ')', 1, 1);
break;
}
case Tegra::Shader::LogicOperation::Or: {
regs.SetRegisterToInteger(instr.gpr0, true, 0,
'(' + op_a + " | " + std::to_string(imm) + ')', 1, 1);
break;
}
case Tegra::Shader::LogicOperation::Xor: {
regs.SetRegisterToInteger(instr.gpr0, true, 0,
'(' + op_a + " ^ " + std::to_string(imm) + ')', 1, 1);
break;
}
default:
NGLOG_CRITICAL(HW_GPU, "Unimplemented lop32i operation: {}",
static_cast<u32>(instr.alu.lop.operation.Value()));
UNREACHABLE();
}
break;
}
default: {
NGLOG_CRITICAL(HW_GPU, "Unhandled logic instruction: {}", opcode->GetName());
UNREACHABLE();
}
}
break;
}
case OpCode::Type::Shift: {
std::string op_a = regs.GetRegisterAsInteger(instr.gpr8, 0, true);
@@ -1005,17 +1023,26 @@ private:
case OpCode::Type::ArithmeticIntegerImmediate: {
std::string op_a = regs.GetRegisterAsInteger(instr.gpr8);
if (instr.iadd32i.negate_a)
op_a = '-' + op_a;
std::string op_b = '(' + std::to_string(instr.alu.imm20_32.Value()) + ')';
std::string op_b = std::to_string(instr.alu.imm20_32.Value());
switch (opcode->GetId()) {
case OpCode::Id::IADD32I:
if (instr.iadd32i.negate_a)
op_a = "-(" + op_a + ')';
regs.SetRegisterToInteger(instr.gpr0, true, 0, op_a + " + " + op_b, 1, 1,
instr.iadd32i.saturate != 0);
break;
case OpCode::Id::LOP32I: {
if (instr.alu.lop32i.invert_a)
op_a = "~(" + op_a + ')';
if (instr.alu.lop32i.invert_b)
op_b = "~(" + op_b + ')';
WriteLogicOperation(instr.gpr0, instr.alu.lop32i.operation, op_a, op_b);
break;
}
default: {
NGLOG_CRITICAL(HW_GPU, "Unhandled ArithmeticIntegerImmediate instruction: {}",
opcode->GetName());
@@ -1026,12 +1053,7 @@ private:
}
case OpCode::Type::ArithmeticInteger: {
std::string op_a = regs.GetRegisterAsInteger(instr.gpr8);
if (instr.alu_integer.negate_a)
op_a = '-' + op_a;
std::string op_b = instr.alu_integer.negate_b ? "-" : "";
std::string op_b;
if (instr.is_b_imm) {
op_b += '(' + std::to_string(instr.alu.GetSignedImm20_20()) + ')';
} else {
@@ -1047,6 +1069,12 @@ private:
case OpCode::Id::IADD_C:
case OpCode::Id::IADD_R:
case OpCode::Id::IADD_IMM: {
if (instr.alu_integer.negate_a)
op_a = "-(" + op_a + ')';
if (instr.alu_integer.negate_b)
op_b = "-(" + op_b + ')';
regs.SetRegisterToInteger(instr.gpr0, true, 0, op_a + " + " + op_b, 1, 1,
instr.alu.saturate_d);
break;
@@ -1054,12 +1082,33 @@ private:
case OpCode::Id::ISCADD_C:
case OpCode::Id::ISCADD_R:
case OpCode::Id::ISCADD_IMM: {
if (instr.alu_integer.negate_a)
op_a = "-(" + op_a + ')';
if (instr.alu_integer.negate_b)
op_b = "-(" + op_b + ')';
std::string shift = std::to_string(instr.alu_integer.shift_amount.Value());
regs.SetRegisterToInteger(instr.gpr0, true, 0,
"((" + op_a + " << " + shift + ") + " + op_b + ')', 1, 1);
break;
}
case OpCode::Id::LOP_C:
case OpCode::Id::LOP_R:
case OpCode::Id::LOP_IMM: {
ASSERT_MSG(!instr.alu.lop.unk44, "Unimplemented");
ASSERT_MSG(instr.alu.lop.pred48 == Pred::UnusedIndex, "Unimplemented");
if (instr.alu.lop.invert_a)
op_a = "~(" + op_a + ')';
if (instr.alu.lop.invert_b)
op_b = "~(" + op_b + ')';
WriteLogicOperation(instr.gpr0, instr.alu.lop.operation, op_a, op_b);
break;
}
default: {
NGLOG_CRITICAL(HW_GPU, "Unhandled ArithmeticInteger instruction: {}",
opcode->GetName());
@@ -1108,28 +1157,28 @@ private:
break;
}
case OpCode::Type::Conversion: {
ASSERT_MSG(instr.conversion.size == Register::Size::Word, "Unimplemented");
ASSERT_MSG(!instr.conversion.negate_a, "Unimplemented");
switch (opcode->GetId()) {
case OpCode::Id::I2I_R: {
ASSERT_MSG(!instr.conversion.selector, "Unimplemented");
std::string op_a =
regs.GetRegisterAsInteger(instr.gpr20, 0, instr.conversion.is_input_signed);
std::string op_a = regs.GetRegisterAsInteger(
instr.gpr20, 0, instr.conversion.is_input_signed, instr.conversion.src_size);
if (instr.conversion.abs_a) {
op_a = "abs(" + op_a + ')';
}
regs.SetRegisterToInteger(instr.gpr0, instr.conversion.is_output_signed, 0, op_a, 1,
1, instr.alu.saturate_d);
1, instr.alu.saturate_d, 0, instr.conversion.dest_size);
break;
}
case OpCode::Id::I2F_R: {
ASSERT_MSG(instr.conversion.dest_size == Register::Size::Word, "Unimplemented");
ASSERT_MSG(!instr.conversion.selector, "Unimplemented");
std::string op_a =
regs.GetRegisterAsInteger(instr.gpr20, 0, instr.conversion.is_input_signed);
std::string op_a = regs.GetRegisterAsInteger(
instr.gpr20, 0, instr.conversion.is_input_signed, instr.conversion.src_size);
if (instr.conversion.abs_a) {
op_a = "abs(" + op_a + ')';
@@ -1139,6 +1188,8 @@ private:
break;
}
case OpCode::Id::F2F_R: {
ASSERT_MSG(instr.conversion.dest_size == Register::Size::Word, "Unimplemented");
ASSERT_MSG(instr.conversion.src_size == Register::Size::Word, "Unimplemented");
std::string op_a = regs.GetRegisterAsFloat(instr.gpr20);
switch (instr.conversion.f2f.rounding) {
@@ -1168,6 +1219,7 @@ private:
break;
}
case OpCode::Id::F2I_R: {
ASSERT_MSG(instr.conversion.src_size == Register::Size::Word, "Unimplemented");
std::string op_a = regs.GetRegisterAsFloat(instr.gpr20);
if (instr.conversion.abs_a) {
@@ -1200,7 +1252,7 @@ private:
}
regs.SetRegisterToInteger(instr.gpr0, instr.conversion.is_output_signed, 0, op_a, 1,
1);
1, false, 0, instr.conversion.dest_size);
break;
}
default: {

View File

@@ -39,6 +39,10 @@ void main() {
// Viewport can be flipped, which is unsupported by glViewport
position.xy *= viewport_flip.xy;
gl_Position = position;
// TODO(bunnei): This is likely a hack, position.w should be interpolated as 1.0
// For now, this is here to bring order in lieu of proper emulation
position.w = 1.0;
}
)";
out += program.first;

View File

@@ -38,8 +38,8 @@ void MaxwellUniformData::SetFromRegs(const Maxwell3D::State::ShaderStageInfo& sh
const auto& regs = Core::System().GetInstance().GPU().Maxwell3D().regs;
// TODO(bunnei): Support more than one viewport
viewport_flip[0] = regs.viewport_transform[0].scale_x < 0.0 ? -1.0 : 1.0;
viewport_flip[1] = regs.viewport_transform[0].scale_y < 0.0 ? -1.0 : 1.0;
viewport_flip[0] = regs.viewport_transform[0].scale_x < 0.0 ? -1.0f : 1.0f;
viewport_flip[1] = regs.viewport_transform[0].scale_y < 0.0 ? -1.0f : 1.0f;
}
} // namespace GLShader

View File

@@ -196,13 +196,13 @@ void OpenGLState::Apply() const {
}
// Textures
for (size_t i = 0; i < std::size(texture_units); ++i) {
for (int i = 0; i < std::size(texture_units); ++i) {
if (texture_units[i].texture_2d != cur_state.texture_units[i].texture_2d) {
glActiveTexture(TextureUnits::MaxwellTexture(i).Enum());
glBindTexture(GL_TEXTURE_2D, texture_units[i].texture_2d);
}
if (texture_units[i].sampler != cur_state.texture_units[i].sampler) {
glBindSampler(i, texture_units[i].sampler);
glBindSampler(static_cast<GLuint>(i), texture_units[i].sampler);
}
// Update the texture swizzle
if (texture_units[i].swizzle.r != cur_state.texture_units[i].swizzle.r ||

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,15 @@
// Copyright 2018 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstdint>
#include <vector>
namespace Tegra::Texture::ASTC {
std::vector<uint8_t> Decompress(std::vector<uint8_t>& data, uint32_t width, uint32_t height,
uint32_t block_width, uint32_t block_height);
} // namespace Tegra::Texture::ASTC

View File

@@ -53,6 +53,7 @@ u32 BytesPerPixel(TextureFormat format) {
case TextureFormat::DXT45:
// In this case a 'pixel' actually refers to a 4x4 tile.
return 16;
case TextureFormat::ASTC_2D_4X4:
case TextureFormat::A8R8G8B8:
case TextureFormat::A2B10G10R10:
case TextureFormat::BF10GF11RF11:
@@ -94,6 +95,7 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width,
case TextureFormat::R8:
case TextureFormat::R16_G16_B16_A16:
case TextureFormat::BF10GF11RF11:
case TextureFormat::ASTC_2D_4X4:
CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data,
unswizzled_data.data(), true, block_height);
break;
@@ -115,6 +117,7 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat
case TextureFormat::DXT23:
case TextureFormat::DXT45:
case TextureFormat::DXN1:
case TextureFormat::ASTC_2D_4X4:
case TextureFormat::A8R8G8B8:
case TextureFormat::A2B10G10R10:
case TextureFormat::A1B5G5R5:

View File

@@ -213,6 +213,9 @@ QString WaitTreeThread::GetText() const {
case THREADSTATUS_WAIT_MUTEX:
status = tr("waiting for mutex");
break;
case THREADSTATUS_WAIT_ARB:
status = tr("waiting for address arbiter");
break;
case THREADSTATUS_DORMANT:
status = tr("dormant");
break;
@@ -240,6 +243,7 @@ QColor WaitTreeThread::GetColor() const {
case THREADSTATUS_WAIT_SYNCH_ALL:
case THREADSTATUS_WAIT_SYNCH_ANY:
case THREADSTATUS_WAIT_MUTEX:
case THREADSTATUS_WAIT_ARB:
return QColor(Qt::GlobalColor::red);
case THREADSTATUS_DORMANT:
return QColor(Qt::GlobalColor::darkCyan);

View File

@@ -366,7 +366,7 @@ void GameList::LoadInterfaceLayout() {
item_model->sort(header->sortIndicatorSection(), header->sortIndicatorOrder());
}
const QStringList GameList::supported_file_extensions = {"nso", "nro"};
const QStringList GameList::supported_file_extensions = {"nso", "nro", "nca"};
static bool HasSupportedFileExtension(const std::string& file_name) {
QFileInfo file = QFileInfo(file_name.c_str());