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26 Commits

Author SHA1 Message Date
Subv
47dc5e0dab Rasterizer: Flush the written region when writing shader uniform data before copying it to the uniform buffers.
This fixes the flip_viewport uniform having invalid values when drawing.
2018-06-08 12:22:39 -05:00
bunnei
5aff2d38a9 Merge pull request #478 from janisozaur/patch-1
Use Ninja for Travis builds
2018-06-07 11:45:50 -04:00
bunnei
ee318d4015 Merge pull request #543 from Subv/uniforms
GLRenderer: Write the shader stage configuration UBO data *before* copying it to the GPU.
2018-06-07 11:21:36 -04:00
Subv
86146ef819 GLRenderer: Write the shader stage configuration UBO data *before* copying it to the GPU.
This should fix the bug with the vs_config UBO being uninitialized during shader execution.
2018-06-07 08:33:23 -05:00
bunnei
ee1eb8cfdf Merge pull request #522 from mailwl/mm-u
Service/MM: add service and stub some functions
2018-06-07 02:00:04 -04:00
bunnei
0639e03055 Merge pull request #542 from bunnei/bfe_imm
gl_shader_decompiler: Implement BFE_IMM instruction.
2018-06-07 01:49:45 -04:00
bunnei
930487c7fb Merge pull request #541 from Subv/blittextures
GLCache: Fixed copying compressed textures in the rasterizer cache.
2018-06-07 01:35:01 -04:00
bunnei
92209f905f gl_shader_decompiler: Implement BFE_IMM instruction. 2018-06-07 00:58:12 -04:00
bunnei
0cb7ce71e0 Merge pull request #539 from bunnei/f2f-rounding
gl_shader_decompiler: F2F: Implement rounding modes.
2018-06-07 00:10:09 -04:00
bunnei
9f21f20d7c Merge pull request #503 from mailwl/nfp-stubs
Service/nfp:user : stub some functions.
2018-06-06 22:36:53 -04:00
bunnei
128aeba0f3 gl_shader_decompiler: F2F: Implement rounding modes. 2018-06-06 22:21:29 -04:00
bunnei
03f877919d Merge pull request #537 from bunnei/misc-shader
gl_shader_decompiler: Additional decodings, remove unused stuff from TEX
2018-06-06 21:44:37 -04:00
bunnei
37f50c8773 Merge pull request #535 from Subv/gpu_swizzle
GPU: Support changing the texture swizzles for Maxwell textures.
2018-06-06 21:39:47 -04:00
bunnei
4732e1f064 Merge pull request #536 from bunnei/isetp_imm
gl_shader_decompiler: Implement ISETP_IMM instruction.
2018-06-06 21:38:22 -04:00
bunnei
00c830405b gl_shader_decompiler: Remove some attribute stuff that has nothing to do with TEX/TEXS. 2018-06-06 19:47:41 -04:00
bunnei
4b114e1b8a shader_bytecode: Add instruction decodings for BFE, IMNMX, and XMAD. 2018-06-06 19:47:34 -04:00
bunnei
0a49c46353 gl_shader_decompiler: Implement ISETP_IMM instruction. 2018-06-06 19:45:58 -04:00
Subv
47629c89a8 GPU: Support changing the texture swizzles for Maxwell textures. 2018-06-06 18:36:15 -05:00
Subv
89e81a9be2 GLState: Support changing the GL_TEXTURE_SWIZZLE parameter of each texture unit. 2018-06-06 18:36:13 -05:00
mailwl
61fbf5c8e6 Stub IUser::AttachAvailabilityChangeEvent 2018-06-06 19:05:11 +03:00
mailwl
a776464a55 Remove unused header files 2018-06-06 09:10:48 +03:00
mailwl
62cd19e4ae Small fixes 2018-06-05 15:34:01 +03:00
mailwl
7e3d746b06 Service/MM: add service and stub some functions 2018-06-05 12:19:29 +03:00
mailwl
bb081dd1d2 Correct function results 2018-06-04 14:43:02 +03:00
mailwl
019778707d Service/nfp:user : stub some functions.
Used by Zelda: BoTW
2018-06-04 12:39:43 +03:00
Michał Janiszewski
2abf39ea4a Use Ninja for Travis builds 2018-05-28 11:34:47 +02:00
16 changed files with 370 additions and 43 deletions

View File

@@ -1,7 +1,7 @@
#!/bin/bash -ex
apt-get update
apt-get install -y build-essential git libqt5opengl5-dev libsdl2-dev libssl-dev python qtbase5-dev wget
apt-get install -y build-essential git libqt5opengl5-dev libsdl2-dev libssl-dev python qtbase5-dev wget ninja-build
# Get a recent version of CMake
wget https://cmake.org/files/v3.10/cmake-3.10.1-Linux-x86_64.sh
@@ -10,7 +10,7 @@ sh cmake-3.10.1-Linux-x86_64.sh --exclude-subdir --prefix=/ --skip-license
cd /yuzu
mkdir build && cd build
cmake .. -DYUZU_BUILD_UNICORN=ON -DCMAKE_BUILD_TYPE=Release
make -j4
cmake .. -DYUZU_BUILD_UNICORN=ON -DCMAKE_BUILD_TYPE=Release -G Ninja
ninja
ctest -VV -C Release

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@@ -41,6 +41,7 @@ namespace Log {
SUB(Service, FS) \
SUB(Service, HID) \
SUB(Service, LM) \
SUB(Service, MM) \
SUB(Service, NFP) \
SUB(Service, NIFM) \
SUB(Service, NS) \

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@@ -61,6 +61,7 @@ enum class Class : ClassType {
Service_FS, ///< The FS (Filesystem) service
Service_HID, ///< The HID (Human interface device) service
Service_LM, ///< The LM (Logger) service
Service_MM, ///< The MM (Multimedia) service
Service_NFP, ///< The NFP service
Service_NIFM, ///< The NIFM (Network interface) service
Service_NS, ///< The NS services

View File

@@ -148,6 +148,8 @@ add_library(core STATIC
hle/service/hid/hid.h
hle/service/lm/lm.cpp
hle/service/lm/lm.h
hle/service/mm/mm_u.cpp
hle/service/mm/mm_u.h
hle/service/nifm/nifm.cpp
hle/service/nifm/nifm.h
hle/service/nifm/nifm_a.cpp

View File

@@ -0,0 +1,50 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/service/mm/mm_u.h"
namespace Service::MM {
void InstallInterfaces(SM::ServiceManager& service_manager) {
std::make_shared<MM_U>()->InstallAsService(service_manager);
}
void MM_U::Initialize(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_MM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void MM_U::SetAndWait(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
min = rp.Pop<u32>();
max = rp.Pop<u32>();
current = min;
NGLOG_WARNING(Service_MM, "(STUBBED) called, min=0x{:X}, max=0x{:X}", min, max);
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void MM_U::Get(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_MM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(current);
}
MM_U::MM_U() : ServiceFramework("mm:u") {
static const FunctionInfo functions[] = {
{0, nullptr, "InitializeOld"}, {1, nullptr, "FinalizeOld"},
{2, nullptr, "SetAndWaitOld"}, {3, nullptr, "GetOld"},
{4, &MM_U::Initialize, "Initialize"}, {5, nullptr, "Finalize"},
{6, &MM_U::SetAndWait, "SetAndWait"}, {7, &MM_U::Get, "Get"},
};
RegisterHandlers(functions);
}
} // namespace Service::MM

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@@ -0,0 +1,29 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Service::MM {
class MM_U final : public ServiceFramework<MM_U> {
public:
MM_U();
~MM_U() = default;
private:
void Initialize(Kernel::HLERequestContext& ctx);
void SetAndWait(Kernel::HLERequestContext& ctx);
void Get(Kernel::HLERequestContext& ctx);
u32 min{0};
u32 max{0};
u32 current{0};
};
/// Registers all MM services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager);
} // namespace Service::MM

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@@ -4,6 +4,8 @@
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/nfp/nfp.h"
#include "core/hle/service/nfp/nfp_user.h"
@@ -18,7 +20,7 @@ public:
static const FunctionInfo functions[] = {
{0, &IUser::Initialize, "Initialize"},
{1, nullptr, "Finalize"},
{2, nullptr, "ListDevices"},
{2, &IUser::ListDevices, "ListDevices"},
{3, nullptr, "StartDetection"},
{4, nullptr, "StopDetection"},
{5, nullptr, "Mount"},
@@ -33,24 +35,116 @@ public:
{14, nullptr, "GetRegisterInfo"},
{15, nullptr, "GetCommonInfo"},
{16, nullptr, "GetModelInfo"},
{17, nullptr, "AttachActivateEvent"},
{18, nullptr, "AttachDeactivateEvent"},
{19, nullptr, "GetState"},
{20, nullptr, "GetDeviceState"},
{21, nullptr, "GetNpadId"},
{17, &IUser::AttachActivateEvent, "AttachActivateEvent"},
{18, &IUser::AttachDeactivateEvent, "AttachDeactivateEvent"},
{19, &IUser::GetState, "GetState"},
{20, &IUser::GetDeviceState, "GetDeviceState"},
{21, &IUser::GetNpadId, "GetNpadId"},
{22, nullptr, "GetApplicationArea2"},
{23, nullptr, "AttachAvailabilityChangeEvent"},
{23, &IUser::AttachAvailabilityChangeEvent, "AttachAvailabilityChangeEvent"},
{24, nullptr, "RecreateApplicationArea"},
};
RegisterHandlers(functions);
activate_event = Kernel::Event::Create(Kernel::ResetType::OneShot, "IUser:ActivateEvent");
deactivate_event =
Kernel::Event::Create(Kernel::ResetType::OneShot, "IUser:DeactivateEvent");
availability_change_event =
Kernel::Event::Create(Kernel::ResetType::OneShot, "IUser:AvailabilityChangeEvent");
}
private:
enum class State : u32 {
NonInitialized = 0,
Initialized = 1,
};
enum class DeviceState : u32 {
Initialized = 0,
};
void Initialize(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_NFP, "(STUBBED) called");
state = State::Initialized;
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void ListDevices(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u32 array_size = rp.Pop<u32>();
ctx.WriteBuffer(&device_handle, sizeof(device_handle));
NGLOG_WARNING(Service_NFP, "(STUBBED) called, array_size={}", array_size);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0);
}
void AttachActivateEvent(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 dev_handle = rp.Pop<u64>();
NGLOG_WARNING(Service_NFP, "(STUBBED) called, dev_handle=0x{:X}", dev_handle);
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(activate_event);
}
void AttachDeactivateEvent(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 dev_handle = rp.Pop<u64>();
NGLOG_WARNING(Service_NFP, "(STUBBED) called, dev_handle=0x{:X}", dev_handle);
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(deactivate_event);
}
void GetState(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_NFP, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(static_cast<u32>(state));
}
void GetDeviceState(Kernel::HLERequestContext& ctx) {
NGLOG_WARNING(Service_NFP, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(static_cast<u32>(device_state));
}
void GetNpadId(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 dev_handle = rp.Pop<u64>();
NGLOG_WARNING(Service_NFP, "(STUBBED) called, dev_handle=0x{:X}", dev_handle);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(npad_id);
}
void AttachAvailabilityChangeEvent(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u64 dev_handle = rp.Pop<u64>();
NGLOG_WARNING(Service_NFP, "(STUBBED) called, dev_handle=0x{:X}", dev_handle);
IPC::ResponseBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(availability_change_event);
}
const u64 device_handle{0xDEAD};
const HID::ControllerID npad_id{HID::Controller_Player1};
State state{State::NonInitialized};
DeviceState device_state{DeviceState::Initialized};
Kernel::SharedPtr<Kernel::Event> activate_event;
Kernel::SharedPtr<Kernel::Event> deactivate_event;
Kernel::SharedPtr<Kernel::Event> availability_change_event;
};
void Module::Interface::CreateUserInterface(Kernel::HLERequestContext& ctx) {

View File

@@ -26,6 +26,7 @@
#include "core/hle/service/friend/friend.h"
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/lm/lm.h"
#include "core/hle/service/mm/mm_u.h"
#include "core/hle/service/nfp/nfp.h"
#include "core/hle/service/nifm/nifm.h"
#include "core/hle/service/ns/ns.h"
@@ -191,6 +192,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm) {
Friend::InstallInterfaces(*sm);
HID::InstallInterfaces(*sm);
LM::InstallInterfaces(*sm);
MM::InstallInterfaces(*sm);
NFP::InstallInterfaces(*sm);
NIFM::InstallInterfaces(*sm);
NS::InstallInterfaces(*sm);

View File

@@ -168,13 +168,22 @@ enum class SubOp : u64 {
Min = 0x8,
};
enum class FloatRoundingOp : u64 {
enum class F2iRoundingOp : u64 {
None = 0,
Floor = 1,
Ceil = 2,
Trunc = 3,
};
enum class F2fRoundingOp : u64 {
None = 0,
Pass = 3,
Round = 8,
Floor = 9,
Ceil = 10,
Trunc = 11,
};
enum class UniformType : u64 {
UnsignedByte = 0,
SignedByte = 1,
@@ -256,6 +265,17 @@ union Instruction {
BitField<49, 1, u64> negate_a;
} iscadd;
union {
BitField<20, 8, u64> shift_position;
BitField<28, 8, u64> shift_length;
BitField<48, 1, u64> negate_b;
BitField<49, 1, u64> negate_a;
u64 GetLeftShiftValue() const {
return 32 - (shift_position + shift_length);
}
} bfe;
union {
BitField<48, 1, u64> negate_b;
BitField<49, 1, u64> negate_c;
@@ -314,11 +334,11 @@ union Instruction {
BitField<50, 1, u64> saturate_a;
union {
BitField<39, 2, FloatRoundingOp> rounding;
BitField<39, 2, F2iRoundingOp> rounding;
} f2i;
union {
BitField<39, 4, u64> rounding;
BitField<39, 4, F2fRoundingOp> rounding;
} f2f;
} conversion;
@@ -390,6 +410,9 @@ class OpCode {
public:
enum class Id {
KIL,
BFE_C,
BFE_R,
BFE_IMM,
BRA,
LD_A,
LD_C,
@@ -444,6 +467,9 @@ public:
FMNMX_C,
FMNMX_R,
FMNMX_IMM,
IMNMX_C,
IMNMX_R,
IMNMX_IMM,
FSETP_C, // Set Predicate
FSETP_R,
FSETP_IMM,
@@ -454,11 +480,16 @@ public:
ISETP_IMM,
ISETP_R,
PSETP,
XMAD_IMM,
XMAD_CR,
XMAD_RC,
XMAD_RR,
};
enum class Type {
Trivial,
Arithmetic,
Bfe,
Logic,
Shift,
ScaledAdd,
@@ -606,6 +637,12 @@ private:
INST("0100110001100---", Id::FMNMX_C, Type::Arithmetic, "FMNMX_C"),
INST("0101110001100---", Id::FMNMX_R, Type::Arithmetic, "FMNMX_R"),
INST("0011100-01100---", Id::FMNMX_IMM, Type::Arithmetic, "FMNMX_IMM"),
INST("0100110000100---", Id::IMNMX_C, Type::Arithmetic, "FMNMX_IMM"),
INST("0101110000100---", Id::IMNMX_R, Type::Arithmetic, "FMNMX_IMM"),
INST("0011100-00100---", Id::IMNMX_IMM, Type::Arithmetic, "FMNMX_IMM"),
INST("0100110000000---", Id::BFE_C, Type::Bfe, "BFE_C"),
INST("0101110000000---", Id::BFE_R, Type::Bfe, "BFE_R"),
INST("0011100-00000---", Id::BFE_IMM, Type::Bfe, "BFE_IMM"),
INST("000001----------", Id::LOP32I, Type::Logic, "LOP32I"),
INST("0100110001001---", Id::SHL_C, Type::Shift, "SHL_C"),
INST("0101110001001---", Id::SHL_R, Type::Shift, "SHL_R"),
@@ -629,6 +666,10 @@ private:
INST("010110110110----", Id::ISETP_R, Type::IntegerSetPredicate, "ISETP_R"),
INST("0011011-0110----", Id::ISETP_IMM, Type::IntegerSetPredicate, "ISETP_IMM"),
INST("0101000010010---", Id::PSETP, Type::PredicateSetPredicate, "PSETP"),
INST("0011011-00------", Id::XMAD_IMM, Type::Arithmetic, "XMAD_IMM"),
INST("0100111---------", Id::XMAD_CR, Type::Arithmetic, "XMAD_CR"),
INST("010100010-------", Id::XMAD_RC, Type::Arithmetic, "XMAD_RC"),
INST("0101101100------", Id::XMAD_RR, Type::Arithmetic, "XMAD_RR"),
};
#undef INST
std::stable_sort(table.begin(), table.end(), [](const auto& a, const auto& b) {

View File

@@ -214,13 +214,17 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) {
continue;
}
GLShader::MaxwellUniformData ubo{};
ubo.SetFromRegs(gpu.state.shader_stages[stage]);
std::memcpy(buffer_ptr, &ubo, sizeof(ubo));
// Flush the buffer so that the GPU can see the data we just wrote.
glFlushMappedBufferRange(GL_ARRAY_BUFFER, buffer_offset, sizeof(ubo));
// Upload uniform data as one UBO per stage
const GLintptr ubo_offset = buffer_offset;
copy_buffer(uniform_buffers[stage].handle, ubo_offset,
sizeof(GLShader::MaxwellUniformData));
GLShader::MaxwellUniformData* ub_ptr =
reinterpret_cast<GLShader::MaxwellUniformData*>(buffer_ptr);
ub_ptr->SetFromRegs(gpu.state.shader_stages[stage]);
buffer_ptr += sizeof(GLShader::MaxwellUniformData);
buffer_offset += sizeof(GLShader::MaxwellUniformData);
@@ -681,6 +685,14 @@ u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, GLuint program,
Surface surface = res_cache.GetTextureSurface(texture);
if (surface != nullptr) {
state.texture_units[current_bindpoint].texture_2d = surface->texture.handle;
state.texture_units[current_bindpoint].swizzle.r =
MaxwellToGL::SwizzleSource(texture.tic.x_source);
state.texture_units[current_bindpoint].swizzle.g =
MaxwellToGL::SwizzleSource(texture.tic.y_source);
state.texture_units[current_bindpoint].swizzle.b =
MaxwellToGL::SwizzleSource(texture.tic.z_source);
state.texture_units[current_bindpoint].swizzle.a =
MaxwellToGL::SwizzleSource(texture.tic.w_source);
} else {
// Can occur when texture addr is null or its memory is unmapped/invalid
state.texture_units[current_bindpoint].texture_2d = 0;

View File

@@ -888,8 +888,33 @@ private:
}
break;
}
case OpCode::Type::Bfe: {
ASSERT_MSG(!instr.bfe.negate_b, "Unimplemented");
std::string op_a = instr.bfe.negate_a ? "-" : "";
op_a += regs.GetRegisterAsInteger(instr.gpr8);
switch (opcode->GetId()) {
case OpCode::Id::BFE_IMM: {
std::string inner_shift =
'(' + op_a + " << " + std::to_string(instr.bfe.GetLeftShiftValue()) + ')';
std::string outer_shift =
'(' + inner_shift + " >> " +
std::to_string(instr.bfe.GetLeftShiftValue() + instr.bfe.shift_position) + ')';
regs.SetRegisterToInteger(instr.gpr0, true, 0, outer_shift, 1, 1);
break;
}
default: {
NGLOG_CRITICAL(HW_GPU, "Unhandled BFE instruction: {}", opcode->GetName());
UNREACHABLE();
}
}
break;
}
case OpCode::Type::Logic: {
std::string op_a = regs.GetRegisterAsInteger(instr.gpr8, 0, false);
std::string op_a = regs.GetRegisterAsInteger(instr.gpr8, 0, true);
if (instr.alu.lop.invert_a)
op_a = "~(" + op_a + ')';
@@ -903,17 +928,17 @@ private:
switch (instr.alu.lop.operation) {
case Tegra::Shader::LogicOperation::And: {
regs.SetRegisterToInteger(instr.gpr0, false, 0,
regs.SetRegisterToInteger(instr.gpr0, true, 0,
'(' + op_a + " & " + std::to_string(imm) + ')', 1, 1);
break;
}
case Tegra::Shader::LogicOperation::Or: {
regs.SetRegisterToInteger(instr.gpr0, false, 0,
regs.SetRegisterToInteger(instr.gpr0, true, 0,
'(' + op_a + " | " + std::to_string(imm) + ')', 1, 1);
break;
}
case Tegra::Shader::LogicOperation::Xor: {
regs.SetRegisterToInteger(instr.gpr0, false, 0,
regs.SetRegisterToInteger(instr.gpr0, true, 0,
'(' + op_a + " ^ " + std::to_string(imm) + ')', 1, 1);
break;
}
@@ -1056,10 +1081,27 @@ private:
break;
}
case OpCode::Id::F2F_R: {
// TODO(Subv): Implement rounding operations.
ASSERT_MSG(instr.conversion.f2f.rounding == 0, "Unimplemented rounding operation");
std::string op_a = regs.GetRegisterAsFloat(instr.gpr20);
switch (instr.conversion.f2f.rounding) {
case Tegra::Shader::F2fRoundingOp::None:
break;
case Tegra::Shader::F2fRoundingOp::Floor:
op_a = "floor(" + op_a + ')';
break;
case Tegra::Shader::F2fRoundingOp::Ceil:
op_a = "ceil(" + op_a + ')';
break;
case Tegra::Shader::F2fRoundingOp::Trunc:
op_a = "trunc(" + op_a + ')';
break;
default:
NGLOG_CRITICAL(HW_GPU, "Unimplemented f2f rounding mode {}",
static_cast<u32>(instr.conversion.f2f.rounding.Value()));
UNREACHABLE();
break;
}
if (instr.conversion.abs_a) {
op_a = "abs(" + op_a + ')';
}
@@ -1074,17 +1116,16 @@ private:
op_a = "abs(" + op_a + ')';
}
using Tegra::Shader::FloatRoundingOp;
switch (instr.conversion.f2i.rounding) {
case FloatRoundingOp::None:
case Tegra::Shader::F2iRoundingOp::None:
break;
case FloatRoundingOp::Floor:
case Tegra::Shader::F2iRoundingOp::Floor:
op_a = "floor(" + op_a + ')';
break;
case FloatRoundingOp::Ceil:
case Tegra::Shader::F2iRoundingOp::Ceil:
op_a = "ceil(" + op_a + ')';
break;
case FloatRoundingOp::Trunc:
case Tegra::Shader::F2iRoundingOp::Trunc:
op_a = "trunc(" + op_a + ')';
break;
default:
@@ -1112,13 +1153,11 @@ private:
break;
}
case OpCode::Type::Memory: {
const Attribute::Index attribute = instr.attribute.fmt20.index;
switch (opcode->GetId()) {
case OpCode::Id::LD_A: {
ASSERT_MSG(instr.attribute.fmt20.size == 0, "untested");
regs.SetRegisterToInputAttibute(instr.gpr0, instr.attribute.fmt20.element,
attribute);
instr.attribute.fmt20.index);
break;
}
case OpCode::Id::LD_C: {
@@ -1150,12 +1189,11 @@ private:
}
case OpCode::Id::ST_A: {
ASSERT_MSG(instr.attribute.fmt20.size == 0, "untested");
regs.SetOutputAttributeToRegister(attribute, instr.attribute.fmt20.element,
instr.gpr0);
regs.SetOutputAttributeToRegister(instr.attribute.fmt20.index,
instr.attribute.fmt20.element, instr.gpr0);
break;
}
case OpCode::Id::TEX: {
ASSERT_MSG(instr.attribute.fmt20.size == 4, "untested");
const std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
const std::string op_b = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
const std::string sampler = GetSampler(instr.sampler);
@@ -1168,7 +1206,7 @@ private:
const std::string texture = "texture(" + sampler + ", coords)";
size_t dest_elem{};
for (size_t elem = 0; elem < instr.attribute.fmt20.size; ++elem) {
for (size_t elem = 0; elem < 4; ++elem) {
if (!instr.tex.IsComponentEnabled(elem)) {
// Skip disabled components
continue;
@@ -1181,7 +1219,6 @@ private:
break;
}
case OpCode::Id::TEXS: {
ASSERT_MSG(instr.attribute.fmt20.size == 4, "untested");
const std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
const std::string op_b = regs.GetRegisterAsFloat(instr.gpr20);
const std::string sampler = GetSampler(instr.sampler);
@@ -1278,16 +1315,17 @@ private:
}
case OpCode::Type::IntegerSetPredicate: {
std::string op_a = regs.GetRegisterAsInteger(instr.gpr8, 0, instr.isetp.is_signed);
std::string op_b;
std::string op_b{};
ASSERT_MSG(!instr.is_b_imm, "ISETP_IMM not implemented");
if (instr.is_b_gpr) {
op_b += regs.GetRegisterAsInteger(instr.gpr20, 0, instr.isetp.is_signed);
if (instr.is_b_imm) {
op_b += '(' + std::to_string(instr.alu.GetSignedImm20_20()) + ')';
} else {
op_b += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
GLSLRegister::Type::Integer);
if (instr.is_b_gpr) {
op_b += regs.GetRegisterAsInteger(instr.gpr20, 0, instr.isetp.is_signed);
} else {
op_b += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
GLSLRegister::Type::Integer);
}
}
using Tegra::Shader::Pred;

View File

@@ -50,6 +50,10 @@ OpenGLState::OpenGLState() {
for (auto& texture_unit : texture_units) {
texture_unit.texture_2d = 0;
texture_unit.sampler = 0;
texture_unit.swizzle.r = GL_RED;
texture_unit.swizzle.g = GL_GREEN;
texture_unit.swizzle.b = GL_BLUE;
texture_unit.swizzle.a = GL_ALPHA;
}
lighting_lut.texture_buffer = 0;
@@ -200,6 +204,15 @@ void OpenGLState::Apply() const {
if (texture_units[i].sampler != cur_state.texture_units[i].sampler) {
glBindSampler(i, texture_units[i].sampler);
}
// Update the texture swizzle
if (texture_units[i].swizzle.r != cur_state.texture_units[i].swizzle.r ||
texture_units[i].swizzle.g != cur_state.texture_units[i].swizzle.g ||
texture_units[i].swizzle.b != cur_state.texture_units[i].swizzle.b ||
texture_units[i].swizzle.a != cur_state.texture_units[i].swizzle.a) {
std::array<GLint, 4> mask = {texture_units[i].swizzle.r, texture_units[i].swizzle.g,
texture_units[i].swizzle.b, texture_units[i].swizzle.a};
glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_RGBA, mask.data());
}
}
// Constbuffers

View File

@@ -85,6 +85,12 @@ public:
struct {
GLuint texture_2d; // GL_TEXTURE_BINDING_2D
GLuint sampler; // GL_SAMPLER_BINDING
struct {
GLint r; // GL_TEXTURE_SWIZZLE_R
GLint g; // GL_TEXTURE_SWIZZLE_G
GLint b; // GL_TEXTURE_SWIZZLE_B
GLint a; // GL_TEXTURE_SWIZZLE_A
} swizzle;
} texture_units[32];
struct {

View File

@@ -180,4 +180,25 @@ inline GLenum BlendFunc(Maxwell::Blend::Factor factor) {
return {};
}
inline GLenum SwizzleSource(Tegra::Texture::SwizzleSource source) {
switch (source) {
case Tegra::Texture::SwizzleSource::Zero:
return GL_ZERO;
case Tegra::Texture::SwizzleSource::R:
return GL_RED;
case Tegra::Texture::SwizzleSource::G:
return GL_GREEN;
case Tegra::Texture::SwizzleSource::B:
return GL_BLUE;
case Tegra::Texture::SwizzleSource::A:
return GL_ALPHA;
case Tegra::Texture::SwizzleSource::OneInt:
case Tegra::Texture::SwizzleSource::OneFloat:
return GL_ONE;
}
NGLOG_CRITICAL(Render_OpenGL, "Unimplemented swizzle source={}", static_cast<u32>(source));
UNREACHABLE();
return {};
}
} // namespace MaxwellToGL

View File

@@ -316,6 +316,7 @@ void RendererOpenGL::DrawScreenTriangles(const ScreenInfo& screen_info, float x,
}};
state.texture_units[0].texture_2d = screen_info.display_texture;
state.texture_units[0].swizzle = {GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA};
state.Apply();
glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(vertices), vertices.data());

View File

@@ -122,6 +122,17 @@ enum class ComponentType : u32 {
FLOAT = 7
};
enum class SwizzleSource : u32 {
Zero = 0,
R = 2,
G = 3,
B = 4,
A = 5,
OneInt = 6,
OneFloat = 7,
};
union TextureHandle {
u32 raw;
BitField<0, 20, u32> tic_id;
@@ -139,6 +150,11 @@ struct TICEntry {
BitField<10, 3, ComponentType> g_type;
BitField<13, 3, ComponentType> b_type;
BitField<16, 3, ComponentType> a_type;
BitField<19, 3, SwizzleSource> x_source;
BitField<22, 3, SwizzleSource> y_source;
BitField<25, 3, SwizzleSource> z_source;
BitField<28, 3, SwizzleSource> w_source;
};
u32 address_low;
union {