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113 Commits

Author SHA1 Message Date
Frederic Meyer
87b864b1d8 run clang-format (2) 2018-01-18 18:02:34 +01:00
Frederic Meyer
3c3e1bf14f Merge branch 'bsd' of https://github.com/flerovii/yuzu into bsd 2018-01-18 14:58:45 +01:00
Frederic Meyer
ae0e9adbc6 run clang-format 2018-01-18 14:56:53 +01:00
Frederic Meyer
1cec0f278b sockets: respect alphabetical order at service installation 2018-01-18 14:56:53 +01:00
Frederic Meyer
6f94ff2ae3 made requested changes 2018-01-18 14:56:45 +01:00
Frederic Meyer
de7ad6cfa1 bsd: stubbed SendTo() 2018-01-18 14:55:57 +01:00
Frederic Meyer
b00a35478a bsd: stubbed Connect() 2018-01-18 14:55:57 +01:00
Frederic Meyer
80622bf7ea bsd: fix format specifiers 2018-01-18 14:55:57 +01:00
Frederic Meyer
e924e6a9ea bsd: fix some wrong assumptions about IPC 2018-01-18 14:55:57 +01:00
Frederic Meyer
6ff0fd44f5 bsd: attempt to get past socket() 2018-01-18 14:55:57 +01:00
Frederic Meyer
0b1d15b126 bsd: stubbed RegisterClient 2018-01-18 14:55:57 +01:00
Frederic Meyer
747fb8a527 bsd: start stubbing bsd:u and sfdnsres 2018-01-18 14:55:28 +01:00
flerovium^-^
9964dcedc7 Merge branch 'master' into bsd 2018-01-18 14:24:11 +01:00
Frederic Meyer
50fe451a3b run clang-format 2018-01-18 14:07:02 +01:00
bunnei
be0e14ab3e Merge pull request #84 from lioncash/cmake
CMakeLists: Derive the source directory grouping from targets themselves
2018-01-18 01:37:17 -05:00
bunnei
4ca5f0c145 Merge pull request #91 from lioncash/svc
svc: Minor clarity changes
2018-01-18 00:27:41 -05:00
bunnei
ed788742bf Merge pull request #90 from lioncash/vi-override
vi: Minor clean up/correctness changes
2018-01-17 23:55:07 -05:00
bunnei
cf0daed0b8 Merge pull request #89 from lioncash/vi-vector
vi: Copy data directly into the std::vector within Parcel's ReadBlock function
2018-01-17 23:52:40 -05:00
bunnei
32eb620ef4 Merge pull request #88 from lioncash/include
hotkeys: Add missing <QTreeWidgetItem> include
2018-01-17 23:04:44 -05:00
bunnei
01b3bf119e Merge pull request #87 from lioncash/override
game_list: Add missing override specifier for KeyReleaseEater's eventFilter function
2018-01-17 22:44:03 -05:00
Flame Sage
3ebe56524c Merge pull request #93 from jroweboy/deploy-key
Build: Update deploy keys
2018-01-17 22:43:17 -05:00
James Rowe
138c03d565 Build: Update deploy keys 2018-01-17 20:40:12 -07:00
bunnei
5d38bb36c3 Merge pull request #86 from lioncash/doxygen
game_list: Amend doxygen parameter identifiers
2018-01-17 22:20:50 -05:00
bunnei
36dc44fb22 Merge pull request #85 from lioncash/warn
telemetry: Silence initialization order warnings
2018-01-17 21:59:20 -05:00
Lioncash
e710a1b989 CMakeLists: Derive the source directory grouping from targets themselves
Removes the need to store to separate SRC and HEADER variables, and then
construct the target in most cases.
2018-01-17 21:51:43 -05:00
bunnei
6a36ffb86c controller: Use DuplicateSession for DuplicateSessionEx. 2018-01-17 21:48:17 -05:00
bunnei
18507b09b2 Merge pull request #83 from lioncash/pessimizing-move
input_common/sdl: Silence a -Wpessimizing-move warning
2018-01-17 21:08:01 -05:00
bunnei
73c0ef7453 Merge pull request #82 from lioncash/catch
externals: Update catch to 2.1.0
2018-01-17 20:49:18 -05:00
Lioncash
4497eb4528 svc: Rename some entries to match their analogue on SwitchBrew
Makes the codebase a little more consistent with regards to available documentation. Also amends the duplicate case where there was a similar entry at 0x72 named ConnectToPort.
2018-01-17 20:38:23 -05:00
Lioncash
c81ed5eb33 svc: Add CreateJitMemory and MapJitMemory svc strings
Makes the table match SwitchBrew for these entries
2018-01-17 20:32:56 -05:00
bunnei
62a8c61e36 Merge pull request #81 from lioncash/qt-bootmgr
bootmanager: Minor tidiness/correctness changes
2018-01-17 20:24:56 -05:00
Lioncash
3d19102c48 vi: Make constructors explicit where applicable
Prevents implicit conversions.
2018-01-17 20:21:16 -05:00
Lioncash
14069e6ec4 vi: Add missing override specifiers 2018-01-17 20:16:48 -05:00
Lioncash
b16c89bf65 vi: Copy data directly into the std::vector within Parcel's ReadBlock function
Previously this would unnecessarily zero-initialize the vector before
copying the actual data into the vector instance.
2018-01-17 20:09:41 -05:00
bunnei
01f379baa7 Merge pull request #80 from gdkchan/nro_fix
Fix NRO loading
2018-01-17 20:05:21 -05:00
Lioncash
501d1cc33d hotkeys: Add missing <QTreeWidgetItem> include 2018-01-17 20:00:25 -05:00
Lioncash
94a6515b71 game_list: Add missing override specifier for KeyReleaseEater's eventFilter function 2018-01-17 19:54:06 -05:00
Lioncash
15318b6601 game_list: Amend doxygen parameter identifiers for containsAllWords() 2018-01-17 19:52:15 -05:00
Lioncash
33eba9b96e telemetry: Silence initialization order warnings 2018-01-17 19:43:24 -05:00
Lioncash
ed296e47f1 input_common/sdl: Silence a -Wpessimizing-move warning 2018-01-17 18:44:16 -05:00
Lioncash
2b3ee30a46 externals: Update catch to 2.1.0 2018-01-17 18:40:08 -05:00
Lioncash
e50188374f bootmanager: Minor tidiness/correctness changes
Moved over from #3266 in citra.
2018-01-17 18:35:02 -05:00
Frederic Meyer
62dda42e19 sockets: respect alphabetical order at service installation 2018-01-18 00:24:03 +01:00
bunnei
ee08c39b72 Merge pull request #73 from N00byKing/3093
Implement Pull #3093 from citra: Added missing headers to CMakeLists.txt and fixed includes.
2018-01-17 18:18:34 -05:00
gdkchan
d3e63e4220 Fix NRO loading 2018-01-17 20:16:09 -03:00
Frederic Meyer
0362d3fe06 made requested changes 2018-01-17 23:40:21 +01:00
bunnei
e2f06dbc17 Merge pull request #76 from Rozelette/master
TIME: consolidate time:* interfaces, stub functions and structs
2018-01-17 17:32:48 -05:00
N00byKing
b17763e3d4 Implement Pull #3306 from citra: citra_qt: Drop Qt 5 version checks in code (#41)
* Update bootmanager.cpp

* This *should* fix the clang error
2018-01-17 17:19:41 -05:00
Frederic Meyer
f83d132087 bsd: stubbed SendTo() 2018-01-17 23:17:24 +01:00
bunnei
5fcf8d530a Merge pull request #77 from gdkchan/no_relocs
Remove relocation on NSO/NRO
2018-01-17 17:17:07 -05:00
Frederic Meyer
ca23001504 bsd: stubbed Connect() 2018-01-17 23:09:09 +01:00
Frederic Meyer
f6f8169364 bsd: fix format specifiers 2018-01-17 22:28:53 +01:00
Frederic Meyer
a776640c1a bsd: fix some wrong assumptions about IPC 2018-01-17 22:25:44 +01:00
Frederic Meyer
8bb88a135b bsd: attempt to get past socket() 2018-01-17 22:03:20 +01:00
Frederic Meyer
35bdde1d34 bsd: stubbed RegisterClient 2018-01-17 21:30:31 +01:00
Rozlette
6f22471a72 TIME: consolidate time:* interfaces, stub functions and structs 2018-01-17 14:15:14 -06:00
Frederic Meyer
615b39aa0e bsd: start stubbing bsd:u and sfdnsres 2018-01-17 21:09:36 +01:00
gdkchan
c65ac49238 Remove relocation on NSO/NRO 2018-01-17 17:01:10 -03:00
bunnei
c7452bab90 Merge pull request #42 from N00byKing/3295
Implement Pull #3295 from citra: citra_qt: CMakeLists: Drop leftover handling code for Qt 4 UI files
2018-01-17 13:50:38 -05:00
bunnei
f2b4b668e3 Merge pull request #57 from nkatz565/fix-tr
Fix non translated string (same as Citra PR 2949)
2018-01-17 13:46:39 -05:00
bunnei
0568346cc3 Merge pull request #64 from shinyquagsire23/hid-timing
hid: Adjust timing based on actual hardware
2018-01-17 12:30:46 -05:00
bunnei
8bff9c9152 Merge pull request #70 from flerovii/nvdrv-close
nvdrv: stubbed Close(cmd 2)
2018-01-17 12:29:23 -05:00
N00byKing
10955d72ef Update CMakeLists.txt 2018-01-17 18:21:49 +01:00
N00byKing
66388f7576 Update title_metadata.h 2018-01-17 18:20:52 +01:00
bunnei
7fa32af1c7 svc: Clang-format fix. 2018-01-17 12:19:17 -05:00
bunnei
1998a16557 Merge pull request #71 from N00byKing/patch-1
Implement Pull #3109 from citra: sdl2 default ini: fix framelimit
2018-01-17 12:09:47 -05:00
bunnei
7172ff4d9a Merge pull request #62 from bunnei/domain-close-handle
Implement IPC domain command CloseVirtualHandle
2018-01-17 12:09:12 -05:00
N00byKing
b2386fc712 Update default_ini.h 2018-01-17 18:01:09 +01:00
bunnei
b588cbcb1d hle_ipc: Clang format. 2018-01-17 11:37:26 -05:00
noah katz
1c98f3a9b3 Fixed formatting 2018-01-17 11:20:46 -05:00
Frederic Meyer
60d650cc4e nvdrv: stubbed Close(cmd 2) 2018-01-17 17:08:46 +01:00
bunnei
d92636d424 Merge pull request #67 from RiverCityRansomware/gdbstubtypo
Fix gdbstub typo
2018-01-17 10:27:00 -05:00
River City Ransomware
d05dc3f4dd Fix gdbstub typo, fixes Citra #3318
Core::System().GetInstance().IsPoweredOn() -> Core::System::GetInstance().IsPoweredOn()
2018-01-17 09:25:25 -05:00
shinyquagsire23
008823724f hid: Adjust timing based on actual hardware 2018-01-17 01:20:25 -07:00
bunnei
9ae55884d2 Merge pull request #60 from jroweboy/game-frame
UI: Fix frame rate perf stats
2018-01-17 01:23:43 -05:00
bunnei
30cb98f874 ipc: Implement domain command CloseVirtualHandle. 2018-01-17 01:20:10 -05:00
bunnei
d15cadd760 loggin: Add IPC logging category. 2018-01-17 01:20:02 -05:00
James Rowe
a66eb7351b UI: Fix frame rate perf stats
Adds in a missing EndGameFrame when nvdrv swaps buffers
2018-01-16 20:44:02 -07:00
bunnei
dc905463dc Merge pull request #34 from shinyquagsire23/hid-sharedmem-layouts-circbufs-meta
hid: Write to all layouts, implement circular buffers, set up controller metadata.
2018-01-16 21:54:46 -05:00
bunnei
4b156d2e64 acc_u0: Add IPC interface and stub InitializeApplicationInfo. 2018-01-16 21:34:27 -05:00
shinyquagsire23
eff90550a1 hid: clang-format 2018-01-16 19:22:58 -07:00
shinyquagsire23
36b89787ce hid: Adjust for style guide 2018-01-16 19:22:12 -07:00
bunnei
8c05e935bd Merge pull request #55 from bunnei/subv-improvements
Improvements to IPC, AppletOE, APM, VI, SVC
2018-01-16 21:06:52 -05:00
bunnei
f621310da2 applet_oe: Fix GetOperationMode and GetPerformanceMode. 2018-01-16 20:32:08 -05:00
noah katz
9a9d33a741 Fix non translated string (same as Citra PR 2949) 2018-01-16 19:56:41 -05:00
Subv
cb75b56e45 NV: Implemented the nvdrv service, which uses the same interface as nvdrv:a 2018-01-16 19:04:09 -05:00
Subv
30657f9ca1 NV: Move the nvdrv classes into the Nvidia namespace, and move the functionality to a s single module that services call. 2018-01-16 19:03:49 -05:00
Subv
f827b17dd4 VI: Stubbed GetNativeHandle, Create/DestroyStrayLayer and CloseDisplay 2018-01-16 19:01:03 -05:00
Subv
c5a0408ccc Services: Stubbed APM::OpenSession and the ISession interface.
# Conflicts:
#	src/core/hle/service/am/applet_oe.cpp
#	src/core/hle/service/apm/apm.cpp
2018-01-16 19:00:32 -05:00
Subv
f7dc637a61 AppletOE: Stub a bunch of functions required by libnx homebrew. 2018-01-16 18:58:06 -05:00
Subv
bf0e20c571 SVC: Correct some return values in svcGetInfo and added TitleId and PrivilegedProcessId stubs.
# Conflicts:
#	src/core/hle/kernel/svc.cpp
2018-01-16 18:50:23 -05:00
Subv
3442f4b96a SVC: Add 4.0.0+ comment to GetInfoType enum values. 2018-01-16 18:44:39 -05:00
Subv
5bc14e791a IPC: Push domain objects as move handles when not in a domain. 2018-01-16 18:42:08 -05:00
bunnei
1aa4cdc3c8 Merge pull request #52 from ogniK5377/fsp
added more svcGetInfo pairs for 3.0.0+ support, Changed HEAP_SIZE and TLS_AREA_VADDR. changed mem usage & heap usage stub added, ISelfController, IApplication function stubs. Added SetThreadCoreMask
2018-01-16 18:27:48 -05:00
David
cb8d5328d5 Update memory.h 2018-01-16 15:27:13 -08:00
bunnei
0f6e3421c8 Merge pull request #45 from FearlessTobi/patch-1
Implement Pull #3030 from Citra: Rename derivative class name
2018-01-16 17:59:14 -05:00
bunnei
7338f089f8 Merge pull request #43 from N00byKing/3052
Implement Pull #3052 from citra: Correct spelling of searchfield in comment
2018-01-16 17:58:25 -05:00
bunnei
4dc989f073 Merge pull request #46 from FearlessTobi/patch-2
Implement Pull #3034 from Citra: Change build order to check clang-format first
2018-01-16 17:57:54 -05:00
bunnei
5f6e29831f Merge pull request #53 from nkatz565/nk-fixlabels
Implement Pull #3240 from Citra: Add button labels for sdl joystick mappings
2018-01-16 17:55:59 -05:00
bunnei
07b465d24e Merge pull request #44 from Rozelette/master
nso: Modify .bss size calculation logic
2018-01-16 17:24:49 -05:00
David Marcec
bb7221c5d5 SetThreadCoreMask stub, time to implement fsp 2018-01-16 14:23:53 -08:00
bunnei
52fe15278b Merge pull request #47 from MerryMage/build-fixes
Misc build fixes
2018-01-16 17:23:33 -05:00
David Marcec
104dd867c4 implemented more of ISelfController and IApplicationFunctions 2018-01-16 14:18:18 -08:00
David Marcec
68143af636 Added more svcGetInfo pairs 2018-01-16 14:06:45 -08:00
David Marcec
c903372111 Increased heap size and changed tls area vaddr 2018-01-16 13:53:43 -08:00
MerryMage
e35644c005 clang-format 2018-01-16 18:05:21 +00:00
MerryMage
153205edbb travis: Use more recent cmake on macOS 2018-01-16 18:02:08 +00:00
Tobias
af9a4539b1 Implement Pull #3034 from Citra
Change build order to check clang-format first
2018-01-16 18:56:42 +01:00
Tobias
1de165506f Implement Pull #3030 from Citra
citra-qt: Rename derivative class name
2018-01-16 18:50:04 +01:00
Rozlette
09bcc2042c nso: Modify .bss size calculation logic 2018-01-16 11:14:36 -06:00
N00byKing
7c6c8da218 Update game_list.cpp 2018-01-16 17:55:06 +01:00
N00byKing
0a8d13801a Update CMakeLists.txt 2018-01-16 17:51:08 +01:00
shinyquagsire23
d20a883194 hid: Write to all layouts, implement circular buffers, set up controller metadata. 2018-01-16 03:14:27 -07:00
93 changed files with 1550 additions and 942 deletions

View File

@@ -1,6 +1,14 @@
language: cpp
matrix:
include:
- os: linux
env: NAME="clang-format"
dist: trusty
addons:
apt:
packages:
- clang-format-3.9
script: "./.travis/clang-format/script.sh"
- os: linux
env: NAME="linux build"
sudo: required
@@ -20,19 +28,11 @@ matrix:
install: "./.travis/macos/deps.sh"
script: "./.travis/macos/build.sh"
after_success: "./.travis/macos/upload.sh"
- os: linux
env: NAME="clang-format"
dist: trusty
addons:
apt:
packages:
- clang-format-3.9
script: "./.travis/clang-format/script.sh"
deploy:
provider: releases
api_key:
secure: IuTT8DjxzNgOtaEsyOpz1JaSmtDtHSsWZnJKmSBwXAzgP2ZU4Ja3/q0z5PwbC5Ql7kuFahuYTE5oi7lbJBuu2P3y1Wj2zvFozGUkA3JUvEXDNOPS9QTJ1EYd6O+wenZoj7d/Pn+ZeIgyEafnnZsGBb8lMQnV9MfIHgYlZQ5EyF3n4XikT2h1UbDBYx74ciXZIxFEulx68kDr9Q4/U+zIYQmYv2N+lgXSLDkFrCJ046gRcujPYGPqE6jVw0kKni80CTTpuDF5prU8yIBeiffjkJ3Qx1a17G07eZ4r83P4XUOlaHbRBmA/8ywZvLF2Gep3wGKfSFgMWbPxBJk5ZSYcOOAgMsEcg0+gBK9gLTwO4pbmc2GvqP21yRQBzgtbFoEtAHLu5lVPBkZU7kZuRMJtRdqvFIwOLhpnRS8IknFOD5vjtaFiNdGWaK9ePdsGvplijnXcPafkumakc4+eVEiXb6/KzdX1zXdur5tuUPFytm0Oy6IJcGIf8FHXGvUlmWsnPzwfusij9JgeQOP+uegc9PdBfL+h7L5rk+ilELt3cXD5K7wgov/4hkl5istNJ2bm0IioIstWss8QQQTkyscGoeh/oXmUpOL4FdsTvsWhDR3QKeq8nSzgDkqLe0iSbplQGnC7o7ytNbldmxJvf3nylwglA8w3HlqLHtZLkUOcuQ0=
secure: ElsIAlbvVXBNKsP31nVPysh+mf0GQA4DiL/y5iJeQxKQYR6iRoNo+RfzOBmdswdo0bE/PGeBAlfzCkp15gjhWf6Je0N6dRpczmcmLq6SSQFn1Mpq00xMJB2AgQIlaHs6KFgoUA173EBKbPwgU/NubTFpJFm/Wa+NcSWAHQXKL9KT2M3qKpxNkPl3mKEVsbch4REP+T/46vsa+ikw0VE0kIs6V93LqUQZpI2F0Dhihx8Cxr5iedkE1QsNK+QSX9iItMHbfek9OH980gP7L3lkZltyAA1Pk0c37OAgz2PwczwNKwCT8jg9PMzdcKmWouvLyAkZFuA806ElzwHY3oEd91Zm6+Bk5n24yBKZ9027AZzw38NK2Z2m9Akb8+ar8PdsKU6N5pDutX9qSLayr0oMgJ0s7/xnGBGdL3gfkPCFc50xO/2DxlsOR+zAhPNM9Y76hhGy6A7/40+9uzrJvd4nAuDvIXRzi2Yl2L7mKBE4suMKbFLtk2LlgM0qY5JMVTQ8NliaEtqopfPur2KWFVJUpWDNLtNX8xGqhfwg7cLjIiGmnxSaJBTDuZI6dpEjkWkU0n1xYhGqEqit8DbehYzazozMJ+Vsr8hku7jGlUtlw+U6HG1e19O2y4aGeSwYPROcCNz+BLwmVM8oZE3Roy3qoaa2yiFf+sy6rUHznrhsfEM=
file_glob: true
file: "artifacts/*"
skip_cleanup: true

View File

@@ -2,3 +2,4 @@
brew update
brew install dylibbundler p7zip qt5 sdl2
brew outdated cmake || brew upgrade cmake

View File

@@ -323,12 +323,14 @@ endif()
# This function should be passed a list of all files in a target. It will automatically generate
# file groups following the directory hierarchy, so that the layout of the files in IDEs matches the
# one in the filesystem.
function(create_directory_groups)
function(create_target_directory_groups target_name)
# Place any files that aren't in the source list in a separate group so that they don't get in
# the way.
source_group("Other Files" REGULAR_EXPRESSION ".")
foreach(file_name ${ARGV})
get_target_property(target_sources "${target_name}" SOURCES)
foreach(file_name IN LISTS target_sources)
get_filename_component(dir_name "${file_name}" PATH)
# Group names use '\' as a separator even though the entire rest of CMake uses '/'...
string(REPLACE "/" "\\" group_name "${dir_name}")

View File

@@ -163,7 +163,7 @@ deploy:
provider: GitHub
release: $(appveyor_repo_tag_name)
auth_token:
secure: "argb6oi2TYLB4wDy+HoCC8PuGAmsnocSk12CQ5614XAPO+NVPndlkLv1utnDFfg2"
secure: QqePPnXbkzmXct5c8hZ2X5AbsthbI6cS1Sr+VBzcD8oUOIjfWJJKXVAQGUbQAbb0
artifact: update,build
draft: false
prerelease: false

View File

@@ -1,11 +1,9 @@
set(SRCS
getopt.c
)
set(HEADERS
getopt.h
)
add_library(getopt
getopt.c
getopt.h
)
create_target_directory_groups(getopt)
create_directory_groups(${SRCS} ${HEADERS})
add_library(getopt ${SRCS} ${HEADERS})
target_compile_definitions(getopt PUBLIC STATIC_GETOPT)
target_include_directories(getopt INTERFACE ${CMAKE_CURRENT_SOURCE_DIR})

View File

@@ -1,13 +1,10 @@
set(SRCS
src/glad.c
)
set(HEADERS
include/KHR/khrplatform.h
include/glad/glad.h
)
add_library(glad STATIC
src/glad.c
include/KHR/khrplatform.h
include/glad/glad.h
)
create_directory_groups(${SRCS} ${HEADERS})
add_library(glad STATIC ${SRCS} ${HEADERS})
create_target_directory_groups(glad)
target_include_directories(glad PUBLIC "include/")
if ("${CMAKE_SYSTEM_NAME}" MATCHES "Linux")

View File

@@ -1,12 +1,9 @@
set(SRCS
inih/ini.c
inih/cpp/INIReader.cpp
)
set(HEADERS
inih/ini.h
inih/cpp/INIReader.h
)
add_library(inih
inih/ini.c
inih/ini.h
inih/cpp/INIReader.cpp
inih/cpp/INIReader.h
)
create_directory_groups(${SRCS} ${HEADERS})
add_library(inih ${SRCS} ${HEADERS})
create_target_directory_groups(inih)
target_include_directories(inih INTERFACE .)

View File

@@ -24,78 +24,72 @@ if ($ENV{CI})
endif()
configure_file("${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp.in" "${CMAKE_CURRENT_SOURCE_DIR}/scm_rev.cpp" @ONLY)
set(SRCS
break_points.cpp
file_util.cpp
hash.cpp
logging/filter.cpp
logging/text_formatter.cpp
logging/backend.cpp
memory_util.cpp
microprofile.cpp
misc.cpp
param_package.cpp
scm_rev.cpp
string_util.cpp
telemetry.cpp
thread.cpp
timer.cpp
)
set(HEADERS
alignment.h
assert.h
bit_field.h
bit_set.h
break_points.h
chunk_file.h
code_block.h
color.h
common_funcs.h
common_paths.h
common_types.h
file_util.h
hash.h
linear_disk_cache.h
logging/text_formatter.h
logging/filter.h
logging/log.h
logging/backend.h
math_util.h
memory_util.h
microprofile.h
microprofileui.h
param_package.h
platform.h
quaternion.h
scm_rev.h
scope_exit.h
string_util.h
swap.h
synchronized_wrapper.h
telemetry.h
thread.h
thread_queue_list.h
threadsafe_queue.h
timer.h
vector_math.h
)
add_library(common STATIC
alignment.h
assert.h
bit_field.h
bit_set.h
break_points.cpp
break_points.h
chunk_file.h
code_block.h
color.h
common_funcs.h
common_paths.h
common_types.h
file_util.cpp
file_util.h
hash.cpp
hash.h
linear_disk_cache.h
logging/backend.cpp
logging/backend.h
logging/filter.cpp
logging/filter.h
logging/log.h
logging/text_formatter.cpp
logging/text_formatter.h
math_util.h
memory_util.cpp
memory_util.h
microprofile.cpp
microprofile.h
microprofileui.h
misc.cpp
param_package.cpp
param_package.h
platform.h
quaternion.h
scm_rev.cpp
scm_rev.h
scope_exit.h
string_util.cpp
string_util.h
swap.h
synchronized_wrapper.h
telemetry.cpp
telemetry.h
thread.cpp
thread.h
thread_queue_list.h
threadsafe_queue.h
timer.cpp
timer.h
vector_math.h
)
if(ARCHITECTURE_x86_64)
set(SRCS ${SRCS}
target_sources(common
PRIVATE
x64/cpu_detect.cpp
)
set(HEADERS ${HEADERS}
x64/cpu_detect.h
x64/xbyak_abi.h
x64/xbyak_util.h
)
)
endif()
create_directory_groups(${SRCS} ${HEADERS})
create_target_directory_groups(common)
add_library(common STATIC ${SRCS} ${HEADERS})
target_link_libraries(common PUBLIC Boost::boost microprofile)
if (ARCHITECTURE_x86_64)
target_link_libraries(common PRIVATE xbyak)

View File

@@ -43,6 +43,7 @@ namespace Log {
SUB(HW, LCD) \
SUB(HW, GPU) \
SUB(HW, AES) \
CLS(IPC) \
CLS(Frontend) \
CLS(Render) \
SUB(Render, Software) \
@@ -91,8 +92,8 @@ const char* GetLevelName(Level log_level) {
Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
const char* function, const char* format, va_list args) {
using std::chrono::steady_clock;
using std::chrono::duration_cast;
using std::chrono::steady_clock;
static steady_clock::time_point time_origin = steady_clock::now();

View File

@@ -60,6 +60,7 @@ enum class Class : ClassType {
HW_LCD, ///< LCD register emulation
HW_GPU, ///< GPU control emulation
HW_AES, ///< AES engine emulation
IPC, ///< IPC interface
Frontend, ///< Emulator UI
Render, ///< Emulator video output and hardware acceleration
Render_Software, ///< Software renderer backend

View File

@@ -53,10 +53,10 @@ template <typename T>
class Field : public FieldInterface {
public:
Field(FieldType type, std::string name, const T& value)
: type(type), name(std::move(name)), value(value) {}
: name(std::move(name)), type(type), value(value) {}
Field(FieldType type, std::string name, T&& value)
: type(type), name(std::move(name)), value(std::move(value)) {}
: name(std::move(name)), type(type), value(std::move(value)) {}
Field(const Field& other) : Field(other.type, other.name, other.value) {}

View File

@@ -1,171 +1,176 @@
set(SRCS
arm/dynarmic/arm_dynarmic.cpp
arm/unicorn/arm_unicorn.cpp
core.cpp
core_timing.cpp
file_sys/archive_backend.cpp
file_sys/disk_archive.cpp
file_sys/ivfc_archive.cpp
file_sys/path_parser.cpp
file_sys/savedata_archive.cpp
file_sys/title_metadata.cpp
frontend/emu_window.cpp
frontend/framebuffer_layout.cpp
gdbstub/gdbstub.cpp
hle/config_mem.cpp
hle/kernel/address_arbiter.cpp
hle/kernel/client_port.cpp
hle/kernel/client_session.cpp
hle/kernel/condition_variable.cpp
hle/kernel/domain.cpp
hle/kernel/event.cpp
hle/kernel/handle_table.cpp
hle/kernel/hle_ipc.cpp
hle/kernel/kernel.cpp
hle/kernel/memory.cpp
hle/kernel/mutex.cpp
hle/kernel/object_address_table.cpp
hle/kernel/process.cpp
hle/kernel/resource_limit.cpp
hle/kernel/server_port.cpp
hle/kernel/server_session.cpp
hle/kernel/shared_memory.cpp
hle/kernel/svc.cpp
hle/kernel/thread.cpp
hle/kernel/timer.cpp
hle/kernel/vm_manager.cpp
hle/kernel/wait_object.cpp
hle/lock.cpp
hle/romfs.cpp
hle/service/am/am.cpp
hle/service/am/applet_oe.cpp
hle/service/aoc/aoc_u.cpp
hle/service/apm/apm.cpp
hle/service/audio/audio.cpp
hle/service/audio/audout_u.cpp
hle/service/hid/hid.cpp
hle/service/lm/lm.cpp
hle/service/nvdrv/devices/nvdisp_disp0.cpp
hle/service/nvdrv/devices/nvhost_as_gpu.cpp
hle/service/nvdrv/devices/nvmap.cpp
hle/service/nvdrv/nvdrv.cpp
hle/service/nvdrv/nvdrv_a.cpp
hle/service/pctl/pctl.cpp
hle/service/pctl/pctl_a.cpp
hle/service/service.cpp
hle/service/sm/controller.cpp
hle/service/sm/sm.cpp
hle/service/time/time.cpp
hle/service/time/time_s.cpp
hle/service/vi/vi.cpp
hle/service/vi/vi_m.cpp
hle/shared_page.cpp
hw/hw.cpp
hw/lcd.cpp
loader/elf.cpp
loader/linker.cpp
loader/loader.cpp
loader/nro.cpp
loader/nso.cpp
tracer/recorder.cpp
memory.cpp
perf_stats.cpp
settings.cpp
telemetry_session.cpp
)
add_library(core STATIC
arm/arm_interface.h
arm/dynarmic/arm_dynarmic.cpp
arm/dynarmic/arm_dynarmic.h
arm/unicorn/arm_unicorn.cpp
arm/unicorn/arm_unicorn.h
core.cpp
core.h
core_timing.cpp
core_timing.h
file_sys/archive_backend.cpp
file_sys/archive_backend.h
file_sys/directory_backend.h
file_sys/disk_archive.cpp
file_sys/disk_archive.h
file_sys/errors.h
file_sys/file_backend.h
file_sys/ivfc_archive.cpp
file_sys/ivfc_archive.h
file_sys/path_parser.cpp
file_sys/path_parser.h
file_sys/savedata_archive.cpp
file_sys/savedata_archive.h
file_sys/title_metadata.cpp
file_sys/title_metadata.h
frontend/emu_window.cpp
frontend/emu_window.h
frontend/framebuffer_layout.cpp
frontend/framebuffer_layout.h
frontend/input.h
gdbstub/gdbstub.cpp
gdbstub/gdbstub.h
hle/config_mem.cpp
hle/config_mem.h
hle/ipc.h
hle/ipc_helpers.h
hle/kernel/address_arbiter.cpp
hle/kernel/address_arbiter.h
hle/kernel/client_port.cpp
hle/kernel/client_port.h
hle/kernel/client_session.cpp
hle/kernel/client_session.h
hle/kernel/condition_variable.cpp
hle/kernel/condition_variable.h
hle/kernel/domain.cpp
hle/kernel/domain.h
hle/kernel/errors.h
hle/kernel/event.cpp
hle/kernel/event.h
hle/kernel/handle_table.cpp
hle/kernel/handle_table.h
hle/kernel/hle_ipc.cpp
hle/kernel/hle_ipc.h
hle/kernel/kernel.cpp
hle/kernel/kernel.h
hle/kernel/memory.cpp
hle/kernel/memory.h
hle/kernel/mutex.cpp
hle/kernel/mutex.h
hle/kernel/object_address_table.cpp
hle/kernel/object_address_table.h
hle/kernel/process.cpp
hle/kernel/process.h
hle/kernel/resource_limit.cpp
hle/kernel/resource_limit.h
hle/kernel/server_port.cpp
hle/kernel/server_port.h
hle/kernel/server_session.cpp
hle/kernel/server_session.h
hle/kernel/session.h
hle/kernel/shared_memory.cpp
hle/kernel/shared_memory.h
hle/kernel/svc.cpp
hle/kernel/svc.h
hle/kernel/svc_wrap.h
hle/kernel/sync_object.h
hle/kernel/thread.cpp
hle/kernel/thread.h
hle/kernel/timer.cpp
hle/kernel/timer.h
hle/kernel/vm_manager.cpp
hle/kernel/vm_manager.h
hle/kernel/wait_object.cpp
hle/kernel/wait_object.h
hle/lock.cpp
hle/lock.h
hle/result.h
hle/romfs.cpp
hle/romfs.h
hle/service/acc/acc.cpp
hle/service/acc/acc.h
hle/service/acc/acc_u0.cpp
hle/service/acc/acc_u0.h
hle/service/am/am.cpp
hle/service/am/am.h
hle/service/am/applet_oe.cpp
hle/service/am/applet_oe.h
hle/service/aoc/aoc_u.cpp
hle/service/aoc/aoc_u.h
hle/service/apm/apm.cpp
hle/service/apm/apm.h
hle/service/audio/audio.cpp
hle/service/audio/audio.h
hle/service/audio/audout_u.cpp
hle/service/audio/audout_u.h
hle/service/hid/hid.cpp
hle/service/hid/hid.h
hle/service/lm/lm.cpp
hle/service/lm/lm.h
hle/service/nvdrv/devices/nvdevice.h
hle/service/nvdrv/devices/nvdisp_disp0.cpp
hle/service/nvdrv/devices/nvdisp_disp0.h
hle/service/nvdrv/devices/nvhost_as_gpu.cpp
hle/service/nvdrv/devices/nvhost_as_gpu.h
hle/service/nvdrv/devices/nvmap.cpp
hle/service/nvdrv/devices/nvmap.h
hle/service/nvdrv/interface.cpp
hle/service/nvdrv/interface.h
hle/service/nvdrv/nvdrv.cpp
hle/service/nvdrv/nvdrv.h
hle/service/pctl/pctl.cpp
hle/service/pctl/pctl.h
hle/service/pctl/pctl_a.cpp
hle/service/pctl/pctl_a.h
hle/service/service.cpp
hle/service/service.h
hle/service/sm/controller.cpp
hle/service/sm/controller.h
hle/service/sm/sm.cpp
hle/service/sm/sm.h
hle/service/sockets/bsd_u.cpp
hle/service/sockets/bsd_u.h
hle/service/sockets/sfdnsres.h
hle/service/sockets/sockets.cpp
hle/service/sockets/sockets.h
hle/service/time/time.cpp
hle/service/time/time.h
hle/service/vi/vi.cpp
hle/service/vi/vi.h
hle/service/vi/vi_m.cpp
hle/service/vi/vi_m.h
hle/shared_page.cpp
hle/shared_page.h
hw/hw.cpp
hw/hw.h
hw/lcd.cpp
hw/lcd.h
loader/elf.cpp
loader/elf.h
loader/linker.cpp
loader/linker.h
loader/loader.cpp
loader/loader.h
loader/nro.cpp
loader/nro.h
loader/nso.cpp
loader/nso.h
memory.cpp
memory.h
memory_setup.h
mmio.h
perf_stats.cpp
perf_stats.h
settings.cpp
settings.h
telemetry_session.cpp
telemetry_session.h
tracer/citrace.h
tracer/recorder.cpp
tracer/recorder.h
)
set(HEADERS
arm/arm_interface.h
arm/dynarmic/arm_dynarmic.h
arm/unicorn/arm_unicorn.h
core.h
core_timing.h
file_sys/archive_backend.h
file_sys/directory_backend.h
file_sys/disk_archive.h
file_sys/errors.h
file_sys/file_backend.h
file_sys/ivfc_archive.h
file_sys/path_parser.h
file_sys/savedata_archive.h
frontend/emu_window.h
frontend/framebuffer_layout.h
frontend/input.h
gdbstub/gdbstub.h
hle/config_mem.h
hle/ipc.h
hle/ipc_helpers.h
hle/kernel/address_arbiter.h
hle/kernel/client_port.h
hle/kernel/client_session.h
hle/kernel/condition_variable.h
hle/kernel/domain.h
hle/kernel/errors.h
hle/kernel/event.h
hle/kernel/handle_table.h
hle/kernel/hle_ipc.h
hle/kernel/kernel.h
hle/kernel/memory.h
hle/kernel/mutex.h
hle/kernel/object_address_table.h
hle/kernel/process.h
hle/kernel/resource_limit.h
hle/kernel/server_port.h
hle/kernel/server_session.h
hle/kernel/session.h
hle/kernel/shared_memory.h
hle/kernel/sync_object.h
hle/kernel/svc.h
hle/kernel/svc_wrap.h
hle/kernel/thread.h
hle/kernel/timer.h
hle/kernel/vm_manager.h
hle/kernel/wait_object.h
hle/lock.h
hle/result.h
hle/romfs.h
hle/service/am/am.h
hle/service/am/applet_oe.h
hle/service/aoc/aoc_u.h
hle/service/apm/apm.h
hle/service/audio/audio.h
hle/service/audio/audout_u.h
hle/service/hid/hid.h
hle/service/lm/lm.h
hle/service/nvdrv/devices/nvdevice.h
hle/service/nvdrv/devices/nvdisp_disp0.h
hle/service/nvdrv/devices/nvhost_as_gpu.h
hle/service/nvdrv/devices/nvmap.h
hle/service/nvdrv/nvdrv.h
hle/service/nvdrv/nvdrv_a.h
hle/service/pctl/pctl.h
hle/service/pctl/pctl_a.h
hle/service/service.h
hle/service/sm/controller.h
hle/service/sm/sm.h
hle/service/time/time.h
hle/service/time/time_s.h
hle/service/vi/vi.h
hle/service/vi/vi_m.h
hle/shared_page.h
hw/hw.h
hw/lcd.h
loader/elf.h
loader/linker.h
loader/loader.h
loader/nro.h
loader/nso.h
tracer/recorder.h
tracer/citrace.h
memory.h
memory_setup.h
mmio.h
perf_stats.h
settings.h
telemetry_session.h
)
create_target_directory_groups(core)
create_directory_groups(${SRCS} ${HEADERS})
add_library(core STATIC ${SRCS} ${HEADERS})
target_link_libraries(core PUBLIC common PRIVATE dynarmic video_core)
target_link_libraries(core PUBLIC Boost::boost PRIVATE fmt lz4_static unicorn)

View File

@@ -39,7 +39,8 @@ public:
Run(1);
}
virtual void MapBackingMemory(VAddr address, size_t size, u8* memory, Kernel::VMAPermission perms) {}
virtual void MapBackingMemory(VAddr address, size_t size, u8* memory,
Kernel::VMAPermission perms) {}
/// Clear all instruction cache
virtual void ClearInstructionCache() = 0;

View File

@@ -4,6 +4,7 @@
#pragma once
#include <array>
#include <string>
#include <vector>
#include "common/common_types.h"

View File

@@ -905,7 +905,7 @@ void ToggleServer(bool status) {
server_enabled = status;
// Start server
if (!IsConnected() && Core::System().GetInstance().IsPoweredOn()) {
if (!IsConnected() && Core::System::GetInstance().IsPoweredOn()) {
Init();
}
} else {

View File

@@ -19,7 +19,6 @@ constexpr size_t COMMAND_BUFFER_LENGTH = 0x100 / sizeof(u32);
// TODO(yuriks): These will probably go away once translation is implemented inside the kernel.
constexpr auto ERR_INVALID_HANDLE = Kernel::ERR_INVALID_HANDLE_OS;
enum class ControlCommand : u32 {
ConvertSessionToDomain = 0,
ConvertDomainToSession = 1,
@@ -81,13 +80,13 @@ struct BufferDescriptorX {
u32_le address_bits_0_31;
u32_le Counter() const {
u32_le counter{ counter_bits_0_5 };
u32_le counter{counter_bits_0_5};
counter |= counter_bits_9_11 << 9;
return counter;
}
VAddr Address() const {
VAddr address{ address_bits_0_31 };
VAddr address{address_bits_0_31};
address |= static_cast<VAddr>(address_bits_32_35) << 32;
address |= static_cast<VAddr>(address_bits_36_38) << 36;
return address;
@@ -107,14 +106,14 @@ struct BufferDescriptorABW {
};
VAddr Address() const {
VAddr address{ address_bits_0_31 };
VAddr address{address_bits_0_31};
address |= static_cast<VAddr>(address_bits_32_35) << 32;
address |= static_cast<VAddr>(address_bits_36_38) << 36;
return address;
}
u64 Size() const {
u64 size{ size_bits_0_31 };
u64 size{size_bits_0_31};
size |= static_cast<u64>(size_bits_32_35) << 32;
return size;
}
@@ -130,7 +129,7 @@ struct BufferDescriptorC {
};
VAddr Address() const {
VAddr address{ address_bits_0_31 };
VAddr address{address_bits_0_31};
address |= static_cast<VAddr>(address_bits_32_47) << 32;
return address;
}
@@ -144,6 +143,11 @@ struct DataPayloadHeader {
static_assert(sizeof(DataPayloadHeader) == 8, "DataPayloadRequest size is incorrect");
struct DomainMessageHeader {
enum class CommandType : u32_le {
SendMessage = 1,
CloseVirtualHandle = 2,
};
union {
// Used when responding to an IPC request, Server -> Client.
struct {
@@ -154,7 +158,7 @@ struct DomainMessageHeader {
// Used when performing an IPC request, Client -> Server.
struct {
union {
BitField<0, 8, u32_le> command;
BitField<0, 8, CommandType> command;
BitField<16, 16, u32_le> size;
};
u32_le object_id;

View File

@@ -9,10 +9,13 @@
#include <type_traits>
#include <utility>
#include "core/hle/ipc.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/domain.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/server_port.h"
namespace IPC {
@@ -63,13 +66,20 @@ public:
: RequestHelperBase(context) {
memset(cmdbuf, 0, sizeof(u32) * IPC::COMMAND_BUFFER_LENGTH);
context.ClearIncomingObjects();
IPC::CommandHeader header{};
// The entire size of the raw data section in u32 units, including the 16 bytes of mandatory
// padding.
u32 raw_data_size = sizeof(IPC::DataPayloadHeader) / 4 + 4 + normal_params_size;
if (context.IsDomain())
if (context.IsDomain()) {
raw_data_size += sizeof(DomainMessageHeader) / 4 + num_domain_objects;
} else {
// If we're not in a domain, turn the domain object parameters into move handles.
num_handles_to_move += num_domain_objects;
num_domain_objects = 0;
}
header.data_size.Assign(raw_data_size);
if (num_handles_to_copy || num_handles_to_move) {
@@ -100,7 +110,15 @@ public:
template <class T, class... Args>
void PushIpcInterface(Args&&... args) {
context->AddDomainObject(std::make_shared<T>(std::forward<Args>(args)...));
auto iface = std::make_shared<T>(std::forward<Args>(args)...);
if (context->IsDomain()) {
context->AddDomainObject(std::move(iface));
} else {
auto port = iface->CreatePort();
auto session = port->Connect();
ASSERT(session.Succeeded());
context->AddMoveObject(std::move(session).Unwrap());
}
}
// Validate on destruction, as there shouldn't be any case where we don't want it

View File

@@ -2,6 +2,8 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/domain.h"
#include "core/hle/kernel/handle_table.h"
@@ -36,7 +38,24 @@ ResultCode Domain::SendSyncRequest(SharedPtr<Thread> thread) {
if (domain_message_header) {
// If there is a DomainMessageHeader, then this is CommandType "Request"
const u32 object_id{context.GetDomainMessageHeader()->object_id};
return request_handlers[object_id - 1]->HandleSyncRequest(context);
switch (domain_message_header->command) {
case IPC::DomainMessageHeader::CommandType::SendMessage:
return request_handlers[object_id - 1]->HandleSyncRequest(context);
case IPC::DomainMessageHeader::CommandType::CloseVirtualHandle: {
LOG_DEBUG(IPC, "CloseVirtualHandle, object_id=0x%08X", object_id);
request_handlers[object_id - 1] = nullptr;
IPC::RequestBuilder rb{context, 2};
rb.Push(RESULT_SUCCESS);
return RESULT_SUCCESS;
}
}
LOG_CRITICAL(IPC, "Unknown domain command=%d", domain_message_header->command.Value());
UNIMPLEMENTED();
}
return request_handlers.front()->HandleSyncRequest(context);
}

View File

@@ -102,13 +102,21 @@ void HLERequestContext::ParseCommandBuffer(u32_le* src_cmdbuf, bool incoming) {
data_payload_header =
std::make_unique<IPC::DataPayloadHeader>(rp.PopRaw<IPC::DataPayloadHeader>());
data_payload_offset = rp.GetCurrentOffset();
if (domain_message_header &&
domain_message_header->command ==
IPC::DomainMessageHeader::CommandType::CloseVirtualHandle) {
// CloseVirtualHandle command does not have SFC* or any data
return;
}
if (incoming) {
ASSERT(data_payload_header->magic == Common::MakeMagic('S', 'F', 'C', 'I'));
} else {
ASSERT(data_payload_header->magic == Common::MakeMagic('S', 'F', 'C', 'O'));
}
data_payload_offset = rp.GetCurrentOffset();
command = rp.Pop<u32_le>();
rp.Skip(1, false); // The command is actually an u64, but we don't use the high part.
}

View File

@@ -151,13 +151,13 @@ public:
return domain != nullptr;
}
template<typename T>
template <typename T>
SharedPtr<T> GetCopyObject(size_t index) {
ASSERT(index < copy_objects.size());
return DynamicObjectCast<T>(copy_objects[index]);
}
template<typename T>
template <typename T>
SharedPtr<T> GetMoveObject(size_t index) {
ASSERT(index < move_objects.size());
return DynamicObjectCast<T>(move_objects[index]);
@@ -175,6 +175,14 @@ public:
domain_objects.emplace_back(std::move(object));
}
/// Clears the list of objects so that no lingering objects are written accidentally to the
/// response buffer.
void ClearIncomingObjects() {
move_objects.clear();
copy_objects.clear();
domain_objects.clear();
}
private:
std::array<u32, IPC::COMMAND_BUFFER_LENGTH> cmd_buf;
SharedPtr<Kernel::Domain> domain;

View File

@@ -105,7 +105,6 @@ public:
UNREACHABLE();
}
public:
static unsigned int next_object_id;

View File

@@ -95,10 +95,8 @@ MemoryRegionInfo* GetMemoryRegion(MemoryRegion region) {
}
}
void HandleSpecialMapping(VMManager& address_space, const AddressMapping& mapping) {
}
void HandleSpecialMapping(VMManager& address_space, const AddressMapping& mapping) {}
void MapSharedPages(VMManager& address_space) {
}
void MapSharedPages(VMManager& address_space) {}
} // namespace Kernel

View File

@@ -41,9 +41,9 @@ public:
return HANDLE_TYPE;
}
u32 priority; ///< The priority of the mutex, used for priority inheritance.
std::string name; ///< Name of mutex (optional)
VAddr guest_addr; ///< Address of the guest mutex value
u32 priority; ///< The priority of the mutex, used for priority inheritance.
std::string name; ///< Name of mutex (optional)
VAddr guest_addr; ///< Address of the guest mutex value
/**
* Elevate the mutex priority to the best priority

View File

@@ -131,6 +131,8 @@ public:
/// Bitmask of allowed CPUs that this process' threads can run on. TODO(Subv): Actually parse
/// this value from the process header.
u32 allowed_processor_mask = THREADPROCESSORID_DEFAULT_MASK;
u32 allowed_thread_priority_mask = 0xFFFFFFFF;
u32 is_virtual_address_memory_enabled = 0;
/// Current status of the process
ProcessStatus status;

View File

@@ -57,7 +57,7 @@ static ResultCode UnmapMemory(VAddr dst_addr, VAddr src_addr, u64 size) {
}
/// Connect to an OS service given the port name, returns the handle to the port to out
static ResultCode ConnectToPort(Handle* out_handle, VAddr port_name_address) {
static ResultCode ConnectToNamedPort(Handle* out_handle, VAddr port_name_address) {
if (!Memory::IsValidVirtualAddress(port_name_address))
return ERR_NOT_FOUND;
@@ -253,11 +253,10 @@ static ResultCode CancelSynchronization(Handle thread_handle) {
}
/// Attempts to locks a mutex, creating it if it does not already exist
static ResultCode LockMutex(Handle holding_thread_handle, VAddr mutex_addr,
Handle requesting_thread_handle) {
LOG_TRACE(Kernel_SVC,
"called holding_thread_handle=0x%08X, mutex_addr=0x%llx, "
"requesting_current_thread_handle=0x%08X",
static ResultCode ArbitrateLock(Handle holding_thread_handle, VAddr mutex_addr,
Handle requesting_thread_handle) {
LOG_TRACE(Kernel_SVC, "called holding_thread_handle=0x%08X, mutex_addr=0x%llx, "
"requesting_current_thread_handle=0x%08X",
holding_thread_handle, mutex_addr, requesting_thread_handle);
SharedPtr<Thread> holding_thread = g_handle_table.Get<Thread>(holding_thread_handle);
@@ -278,7 +277,7 @@ static ResultCode LockMutex(Handle holding_thread_handle, VAddr mutex_addr,
}
/// Unlock a mutex
static ResultCode UnlockMutex(VAddr mutex_addr) {
static ResultCode ArbitrateUnlock(VAddr mutex_addr) {
LOG_TRACE(Kernel_SVC, "called mutex_addr=0x%llx", mutex_addr);
SharedPtr<Mutex> mutex = g_object_address_table.Get<Mutex>(mutex_addr);
@@ -305,14 +304,27 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
LOG_TRACE(Kernel_SVC, "called info_id=0x%X, info_sub_id=0x%X, handle=0x%08X", info_id,
info_sub_id, handle);
ASSERT(handle == 0 || handle == CurrentProcess);
auto& vm_manager = g_current_process->vm_manager;
switch (static_cast<GetInfoType>(info_id)) {
case GetInfoType::AllowedCpuIdBitmask:
*result = g_current_process->allowed_processor_mask;
break;
case GetInfoType::AllowedThreadPrioBitmask:
*result = g_current_process->allowed_thread_priority_mask;
break;
case GetInfoType::MapRegionBaseAddr:
*result = vm_manager.GetAddressSpaceBaseAddr();
break;
case GetInfoType::MapRegionSize:
*result = vm_manager.GetAddressSpaceSize();
break;
case GetInfoType::HeapRegionBaseAddr:
*result = vm_manager.GetNewMapRegionBaseAddr() + vm_manager.GetNewMapRegionSize();
break;
case GetInfoType::HeapRegionSize:
*result = Memory::HEAP_SIZE;
break;
case GetInfoType::TotalMemoryUsage:
*result = vm_manager.GetTotalMemoryUsage();
break;
@@ -334,6 +346,18 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
case GetInfoType::NewMapRegionSize:
*result = vm_manager.GetNewMapRegionSize();
break;
case GetInfoType::IsVirtualAddressMemoryEnabled:
*result = g_current_process->is_virtual_address_memory_enabled;
break;
case GetInfoType::TitleId:
LOG_WARNING(Kernel_SVC, "(STUBBED) Attempted to query titleid, returned 0");
*result = 0;
break;
case GetInfoType::PrivilegedProcessId:
LOG_WARNING(Kernel_SVC,
"(STUBBED) Attempted to query priviledged process id bounds, returned 0");
*result = 0;
break;
default:
UNIMPLEMENTED();
}
@@ -522,9 +546,8 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
Core::System::GetInstance().PrepareReschedule();
LOG_TRACE(Kernel_SVC,
"called entrypoint=0x%08X (%s), arg=0x%08X, stacktop=0x%08X, "
"threadpriority=0x%08X, processorid=0x%08X : created handle=0x%08X",
LOG_TRACE(Kernel_SVC, "called entrypoint=0x%08X (%s), arg=0x%08X, stacktop=0x%08X, "
"threadpriority=0x%08X, processorid=0x%08X : created handle=0x%08X",
entry_point, name.c_str(), arg, stack_top, priority, processor_id, *out_handle);
return RESULT_SUCCESS;
@@ -709,6 +732,11 @@ static ResultCode CreateTransferMemory(Handle* handle, VAddr addr, u64 size, u32
return RESULT_SUCCESS;
}
static ResultCode SetThreadCoreMask(u64, u64, u64) {
LOG_WARNING(Kernel_SVC, "(STUBBED) called");
return RESULT_SUCCESS;
}
namespace {
struct FunctionDef {
using Func = void();
@@ -735,7 +763,7 @@ static const FunctionDef SVC_Table[] = {
{0x0C, SvcWrap<GetThreadPriority>, "GetThreadPriority"},
{0x0D, SvcWrap<SetThreadPriority>, "SetThreadPriority"},
{0x0E, nullptr, "GetThreadCoreMask"},
{0x0F, nullptr, "SetThreadCoreMask"},
{0x0F, SvcWrap<SetThreadCoreMask>, "SetThreadCoreMask"},
{0x10, SvcWrap<GetCurrentProcessorNumber>, "GetCurrentProcessorNumber"},
{0x11, nullptr, "SignalEvent"},
{0x12, nullptr, "ClearEvent"},
@@ -746,12 +774,12 @@ static const FunctionDef SVC_Table[] = {
{0x17, SvcWrap<ResetSignal>, "ResetSignal"},
{0x18, SvcWrap<WaitSynchronization>, "WaitSynchronization"},
{0x19, SvcWrap<CancelSynchronization>, "CancelSynchronization"},
{0x1A, SvcWrap<LockMutex>, "LockMutex"},
{0x1B, SvcWrap<UnlockMutex>, "UnlockMutex"},
{0x1A, SvcWrap<ArbitrateLock>, "ArbitrateLock"},
{0x1B, SvcWrap<ArbitrateUnlock>, "ArbitrateUnlock"},
{0x1C, SvcWrap<WaitProcessWideKeyAtomic>, "WaitProcessWideKeyAtomic"},
{0x1D, SvcWrap<SignalProcessWideKey>, "SignalProcessWideKey"},
{0x1E, SvcWrap<GetSystemTick>, "GetSystemTick"},
{0x1F, SvcWrap<ConnectToPort>, "ConnectToPort"},
{0x1F, SvcWrap<ConnectToNamedPort>, "ConnectToNamedPort"},
{0x20, nullptr, "SendSyncRequestLight"},
{0x21, SvcWrap<SendSyncRequest>, "SendSyncRequest"},
{0x22, nullptr, "SendSyncRequestWithUserBuffer"},
@@ -795,8 +823,8 @@ static const FunctionDef SVC_Table[] = {
{0x48, nullptr, "Unknown"},
{0x49, nullptr, "Unknown"},
{0x4A, nullptr, "Unknown"},
{0x4B, nullptr, "Unknown"},
{0x4C, nullptr, "Unknown"},
{0x4B, nullptr, "CreateJitMemory"},
{0x4C, nullptr, "MapJitMemory"},
{0x4D, nullptr, "SleepSystem"},
{0x4E, nullptr, "ReadWriteRegister"},
{0x4F, nullptr, "SetProcessActivity"},

View File

@@ -24,14 +24,28 @@ struct PageInfo {
enum class GetInfoType : u64 {
// 1.0.0+
AllowedCpuIdBitmask = 0,
AllowedThreadPrioBitmask = 1,
MapRegionBaseAddr = 2,
MapRegionSize = 3,
HeapRegionBaseAddr = 4,
HeapRegionSize = 5,
TotalMemoryUsage = 6,
TotalHeapUsage = 7,
IsCurrentProcessBeingDebugged = 8,
ResourceHandleLimit = 9,
IdleTickCount = 10,
RandomEntropy = 11,
PerformanceCounter = 0xF0000002,
// 2.0.0+
AddressSpaceBaseAddr = 12,
AddressSpaceSize = 13,
NewMapRegionBaseAddr = 14,
NewMapRegionSize = 15,
// 3.0.0+
IsVirtualAddressMemoryEnabled = 16,
TitleId = 18,
// 4.0.0+
PrivilegedProcessId = 19,
};
void CallSVC(u32 immediate);

View File

@@ -6,9 +6,9 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/core.h"
#include "core/memory.h"
#include "core/memory_setup.h"
#include "core/mmio.h"
@@ -86,7 +86,8 @@ ResultVal<VMManager::VMAHandle> VMManager::MapMemoryBlock(VAddr target,
VirtualMemoryArea& final_vma = vma_handle->second;
ASSERT(final_vma.size == size);
Core::CPU().MapBackingMemory(target, size, block->data() + offset, VMAPermission::ReadWriteExecute);
Core::CPU().MapBackingMemory(target, size, block->data() + offset,
VMAPermission::ReadWriteExecute);
final_vma.type = VMAType::AllocatedMemoryBlock;
final_vma.permissions = VMAPermission::ReadWrite;
@@ -356,12 +357,12 @@ void VMManager::UpdatePageTableForVMA(const VirtualMemoryArea& vma) {
u64 VMManager::GetTotalMemoryUsage() {
LOG_WARNING(Kernel, "(STUBBED) called");
return 0x400000;
return 0xBE000000;
}
u64 VMManager::GetTotalHeapUsage() {
LOG_WARNING(Kernel, "(STUBBED) called");
return 0x10000;
return 0x0;
}
VAddr VMManager::GetAddressSpaceBaseAddr() {

View File

@@ -0,0 +1,16 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/acc/acc.h"
#include "core/hle/service/acc/acc_u0.h"
namespace Service {
namespace Account {
void InstallInterfaces(SM::ServiceManager& service_manager) {
std::make_shared<ACC_U0>()->InstallAsService(service_manager);
}
} // namespace Account
} // namespace Service

View File

@@ -0,0 +1,16 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Service {
namespace Account {
/// Registers all ACC services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager);
} // namespace Account
} // namespace Service

View File

@@ -0,0 +1,26 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/acc/acc_u0.h"
namespace Service {
namespace Account {
void ACC_U0::InitializeApplicationInfo(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
ACC_U0::ACC_U0() : ServiceFramework("acc:u0") {
static const FunctionInfo functions[] = {
{100, &ACC_U0::InitializeApplicationInfo, "InitializeApplicationInfo"},
};
RegisterHandlers(functions);
}
} // namespace Account
} // namespace Service

View File

@@ -0,0 +1,22 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Service {
namespace Account {
class ACC_U0 final : public ServiceFramework<ACC_U0> {
public:
ACC_U0();
~ACC_U0() = default;
private:
void InitializeApplicationInfo(Kernel::HLERequestContext& ctx);
};
} // namespace Account
} // namespace Service

View File

@@ -6,6 +6,7 @@
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/service/am/applet_oe.h"
#include "core/hle/service/apm/apm.h"
namespace Service {
namespace AM {
@@ -54,7 +55,14 @@ class ISelfController final : public ServiceFramework<ISelfController> {
public:
ISelfController() : ServiceFramework("ISelfController") {
static const FunctionInfo functions[] = {
{11, &ISelfController::SetOperationModeChangedNotification,
"SetOperationModeChangedNotification"},
{12, &ISelfController::SetPerformanceModeChangedNotification,
"SetPerformanceModeChangedNotification"},
{13, &ISelfController::SetFocusHandlingMode, "SetFocusHandlingMode"},
{14, &ISelfController::SetRestartMessageEnabled, "SetRestartMessageEnabled"},
{16, &ISelfController::SetOutOfFocusSuspendingEnabled,
"SetOutOfFocusSuspendingEnabled"},
};
RegisterHandlers(functions);
}
@@ -64,11 +72,62 @@ private:
// Takes 3 input u8s with each field located immediately after the previous u8, these are
// bool flags. No output.
IPC::RequestParser rp{ctx};
struct FocusHandlingModeParams {
u8 unknown0;
u8 unknown1;
u8 unknown2;
};
auto flags = rp.PopRaw<FocusHandlingModeParams>();
IPC::RequestBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service, "(STUBBED) called");
}
void SetRestartMessageEnabled(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service, "(STUBBED) called");
}
void SetPerformanceModeChangedNotification(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
bool flag = rp.Pop<bool>();
IPC::RequestBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service, "(STUBBED) called flag=%u", static_cast<u32>(flag));
}
void SetOperationModeChangedNotification(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
bool flag = rp.Pop<bool>();
IPC::RequestBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service, "(STUBBED) called flag=%u", static_cast<u32>(flag));
}
void SetOutOfFocusSuspendingEnabled(Kernel::HLERequestContext& ctx) {
// Takes 3 input u8s with each field located immediately after the previous u8, these are
// bool flags. No output.
IPC::RequestParser rp{ctx};
bool enabled = rp.Pop<bool>();
IPC::RequestBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service, "(STUBBED) called enabled=%u", static_cast<u32>(enabled));
}
};
class ICommonStateGetter final : public ServiceFramework<ICommonStateGetter> {
@@ -77,6 +136,8 @@ public:
static const FunctionInfo functions[] = {
{0, &ICommonStateGetter::GetEventHandle, "GetEventHandle"},
{1, &ICommonStateGetter::ReceiveMessage, "ReceiveMessage"},
{5, &ICommonStateGetter::GetOperationMode, "GetOperationMode"},
{6, &ICommonStateGetter::GetPerformanceMode, "GetPerformanceMode"},
{9, &ICommonStateGetter::GetCurrentFocusState, "GetCurrentFocusState"},
};
RegisterHandlers(functions);
@@ -85,6 +146,16 @@ public:
}
private:
enum class FocusState : u8 {
InFocus = 1,
NotInFocus = 2,
};
enum class OperationMode : u8 {
Handheld = 0,
Docked = 1,
};
void GetEventHandle(Kernel::HLERequestContext& ctx) {
event->Signal();
@@ -106,7 +177,23 @@ private:
void GetCurrentFocusState(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(1); // 1: In focus, 2/3: Out of focus(running in "background")
rb.Push(static_cast<u8>(FocusState::InFocus));
LOG_WARNING(Service, "(STUBBED) called");
}
void GetOperationMode(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u8>(OperationMode::Handheld));
LOG_WARNING(Service, "(STUBBED) called");
}
void GetPerformanceMode(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u32>(APM::PerformanceMode::Handheld));
LOG_WARNING(Service, "(STUBBED) called");
}
@@ -119,6 +206,10 @@ public:
IApplicationFunctions() : ServiceFramework("IApplicationFunctions") {
static const FunctionInfo functions[] = {
{22, &IApplicationFunctions::SetTerminateResult, "SetTerminateResult"},
{66, &IApplicationFunctions::InitializeGamePlayRecording,
"InitializeGamePlayRecording"},
{67, &IApplicationFunctions::SetGamePlayRecordingState, "SetGamePlayRecordingState"},
{40, &IApplicationFunctions::NotifyRunning, "NotifyRunning"},
};
RegisterHandlers(functions);
}
@@ -136,6 +227,27 @@ private:
LOG_WARNING(Service, "(STUBBED) called, result=0x%08X", result);
}
void InitializeGamePlayRecording(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service, "(STUBBED) called");
}
void SetGamePlayRecordingState(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service, "(STUBBED) called");
}
void NotifyRunning(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u8>(0); // Unknown, seems to be ignored by official processes
LOG_WARNING(Service, "(STUBBED) called");
}
};
class ILibraryAppletCreator final : public ServiceFramework<ILibraryAppletCreator> {

View File

@@ -13,13 +13,54 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
std::make_shared<APM>()->InstallAsService(service_manager);
}
class ISession final : public ServiceFramework<ISession> {
public:
ISession() : ServiceFramework("ISession") {
static const FunctionInfo functions[] = {
{0, &ISession::SetPerformanceConfiguration, "SetPerformanceConfiguration"},
{1, &ISession::GetPerformanceConfiguration, "GetPerformanceConfiguration"},
};
RegisterHandlers(functions);
}
private:
void SetPerformanceConfiguration(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto mode = static_cast<PerformanceMode>(rp.Pop<u32>());
u32 config = rp.Pop<u32>();
IPC::RequestBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service, "(STUBBED) called mode=%u config=%u", static_cast<u32>(mode), config);
}
void GetPerformanceConfiguration(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto mode = static_cast<PerformanceMode>(rp.Pop<u32>());
IPC::RequestBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0); // Performance configuration
LOG_WARNING(Service, "(STUBBED) called mode=%u", static_cast<u32>(mode));
}
};
APM::APM() : ServiceFramework("apm") {
static const FunctionInfo functions[] = {
{0x00000000, nullptr, "OpenSession"},
{0x00000001, nullptr, "GetPerformanceMode"},
{0x00000000, &APM::OpenSession, "OpenSession"}, {0x00000001, nullptr, "GetPerformanceMode"},
};
RegisterHandlers(functions);
}
void APM::OpenSession(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISession>();
}
} // namespace APM
} // namespace Service

View File

@@ -9,10 +9,18 @@
namespace Service {
namespace APM {
enum class PerformanceMode : u8 {
Handheld = 0,
Docked = 1,
};
class APM final : public ServiceFramework<APM> {
public:
APM();
~APM() = default;
private:
void OpenSession(Kernel::HLERequestContext& ctx);
};
/// Registers all AM services with the specified service manager.

View File

@@ -18,9 +18,9 @@ namespace HID {
// Updating period for each HID device.
// TODO(shinyquagsire23): These need better values.
constexpr u64 pad_update_ticks = BASE_CLOCK_RATE / 234;
constexpr u64 accelerometer_update_ticks = BASE_CLOCK_RATE / 104;
constexpr u64 gyroscope_update_ticks = BASE_CLOCK_RATE / 101;
constexpr u64 pad_update_ticks = BASE_CLOCK_RATE / 10000;
constexpr u64 accelerometer_update_ticks = BASE_CLOCK_RATE / 10000;
constexpr u64 gyroscope_update_ticks = BASE_CLOCK_RATE / 10000;
class IAppletResource final : public ServiceFramework<IAppletResource> {
public:
@@ -65,44 +65,71 @@ private:
if (is_device_reload_pending.exchange(false))
LoadInputDevices();
// TODO(shinyquagsire23): This is a hack!
ControllerPadState& state =
mem->controllers[Controller_Handheld].layouts[Layout_Default].entries[0].buttons;
using namespace Settings::NativeButton;
state.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus());
state.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus());
state.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus());
state.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus());
state.lstick.Assign(buttons[LStick - BUTTON_HID_BEGIN]->GetStatus());
state.rstick.Assign(buttons[RStick - BUTTON_HID_BEGIN]->GetStatus());
state.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus());
state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus());
state.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus());
state.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus());
state.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus());
state.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus());
// Set up controllers as neon red+blue Joy-Con attached to console
ControllerHeader& controller_header = mem->controllers[Controller_Handheld].header;
controller_header.type = ControllerType_Handheld | ControllerType_JoyconPair;
controller_header.single_colors_descriptor = ColorDesc_ColorsNonexistent;
controller_header.right_color_body = JOYCON_BODY_NEON_RED;
controller_header.right_color_buttons = JOYCON_BUTTONS_NEON_RED;
controller_header.left_color_body = JOYCON_BODY_NEON_BLUE;
controller_header.left_color_buttons = JOYCON_BUTTONS_NEON_BLUE;
state.dleft.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus());
state.dup.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus());
state.dright.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus());
state.ddown.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus());
for (int layoutIdx = 0; layoutIdx < HID_NUM_LAYOUTS; layoutIdx++) {
ControllerLayout& layout = mem->controllers[Controller_Handheld].layouts[layoutIdx];
layout.header.num_entries = HID_NUM_ENTRIES;
layout.header.max_entry_index = HID_NUM_ENTRIES - 1;
state.lstick_left.Assign(buttons[LStick_Left - BUTTON_HID_BEGIN]->GetStatus());
state.lstick_up.Assign(buttons[LStick_Up - BUTTON_HID_BEGIN]->GetStatus());
state.lstick_right.Assign(buttons[LStick_Right - BUTTON_HID_BEGIN]->GetStatus());
state.lstick_down.Assign(buttons[LStick_Down - BUTTON_HID_BEGIN]->GetStatus());
// HID shared memory stores the state of the past 17 samples in a circlular buffer,
// each with a timestamp in number of samples since boot.
layout.header.timestamp_ticks = CoreTiming::GetTicks();
layout.header.latest_entry = (layout.header.latest_entry + 1) % HID_NUM_ENTRIES;
state.rstick_left.Assign(buttons[RStick_Left - BUTTON_HID_BEGIN]->GetStatus());
state.rstick_up.Assign(buttons[RStick_Up - BUTTON_HID_BEGIN]->GetStatus());
state.rstick_right.Assign(buttons[RStick_Right - BUTTON_HID_BEGIN]->GetStatus());
state.rstick_down.Assign(buttons[RStick_Down - BUTTON_HID_BEGIN]->GetStatus());
ControllerInputEntry& entry = layout.entries[layout.header.latest_entry];
entry.connection_state = ConnectionState_Connected | ConnectionState_Wired;
entry.timestamp++;
entry.timestamp_2++; // TODO(shinyquagsire23): Is this always identical to timestamp?
state.sl.Assign(buttons[SL - BUTTON_HID_BEGIN]->GetStatus());
state.sr.Assign(buttons[SR - BUTTON_HID_BEGIN]->GetStatus());
// TODO(shinyquagsire23): Set up some LUTs for each layout mapping in the future?
// For now everything is just the default handheld layout, but split Joy-Con will
// rotate the face buttons and directions for certain layouts.
ControllerPadState& state = entry.buttons;
using namespace Settings::NativeButton;
state.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus());
state.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus());
state.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus());
state.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus());
state.lstick.Assign(buttons[LStick - BUTTON_HID_BEGIN]->GetStatus());
state.rstick.Assign(buttons[RStick - BUTTON_HID_BEGIN]->GetStatus());
state.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus());
state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus());
state.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus());
state.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus());
state.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus());
state.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus());
// TODO(shinyquagsire23): Analog stick vals
state.dleft.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus());
state.dup.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus());
state.dright.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus());
state.ddown.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus());
// TODO(shinyquagsire23): Update pad info proper, (circular buffers, timestamps, layouts)
state.lstick_left.Assign(buttons[LStick_Left - BUTTON_HID_BEGIN]->GetStatus());
state.lstick_up.Assign(buttons[LStick_Up - BUTTON_HID_BEGIN]->GetStatus());
state.lstick_right.Assign(buttons[LStick_Right - BUTTON_HID_BEGIN]->GetStatus());
state.lstick_down.Assign(buttons[LStick_Down - BUTTON_HID_BEGIN]->GetStatus());
state.rstick_left.Assign(buttons[RStick_Left - BUTTON_HID_BEGIN]->GetStatus());
state.rstick_up.Assign(buttons[RStick_Up - BUTTON_HID_BEGIN]->GetStatus());
state.rstick_right.Assign(buttons[RStick_Right - BUTTON_HID_BEGIN]->GetStatus());
state.rstick_down.Assign(buttons[RStick_Down - BUTTON_HID_BEGIN]->GetStatus());
state.sl.Assign(buttons[SL - BUTTON_HID_BEGIN]->GetStatus());
state.sr.Assign(buttons[SR - BUTTON_HID_BEGIN]->GetStatus());
// TODO(shinyquagsire23): Analog stick vals
// TODO(shinyquagsire23): Update pad info proper, (circular buffers, timestamps,
// layouts)
}
// TODO(shinyquagsire23): Update touch info

View File

@@ -12,6 +12,16 @@ namespace HID {
// Begin enums and output structs
constexpr u32 HID_NUM_ENTRIES = 17;
constexpr u32 HID_NUM_LAYOUTS = 7;
constexpr s32 HID_JOYSTICK_MAX = 0x8000;
constexpr s32 HID_JOYSTICK_MIN = -0x8000;
constexpr u32 JOYCON_BODY_NEON_RED = 0xFF3C28;
constexpr u32 JOYCON_BUTTONS_NEON_RED = 0x1E0A0A;
constexpr u32 JOYCON_BODY_NEON_BLUE = 0x0AB9E6;
constexpr u32 JOYCON_BUTTONS_NEON_BLUE = 0x001E1E;
enum ControllerType : u32 {
ControllerType_ProController = 1 << 0,
ControllerType_Handheld = 1 << 1,
@@ -57,10 +67,10 @@ enum ControllerID {
// Begin TouchScreen
struct TouchScreenHeader {
u64 timestampTicks;
u64 numEntries;
u64 latestEntry;
u64 maxEntryIndex;
u64 timestamp_ticks;
u64 num_entries;
u64 latest_entry;
u64 max_entry_index;
u64 timestamp;
};
static_assert(sizeof(TouchScreenHeader) == 0x28,
@@ -68,7 +78,7 @@ static_assert(sizeof(TouchScreenHeader) == 0x28,
struct TouchScreenEntryHeader {
u64 timestamp;
u64 numTouches;
u64 num_touches;
};
static_assert(sizeof(TouchScreenEntryHeader) == 0x10,
"HID touch screen entry header structure has incorrect size");
@@ -76,11 +86,11 @@ static_assert(sizeof(TouchScreenEntryHeader) == 0x10,
struct TouchScreenEntryTouch {
u64 timestamp;
u32 padding;
u32 touchIndex;
u32 touch_index;
u32 x;
u32 y;
u32 diameterX;
u32 diameterY;
u32 diameter_x;
u32 diameter_y;
u32 angle;
u32 padding_2;
};
@@ -107,10 +117,10 @@ static_assert(sizeof(TouchScreen) == 0x3000, "HID touch screen structure has inc
// Begin Mouse
struct MouseHeader {
u64 timestampTicks;
u64 numEntries;
u64 latestEntry;
u64 maxEntryIndex;
u64 timestamp_ticks;
u64 num_entries;
u64 latest_entry;
u64 max_entry_index;
};
static_assert(sizeof(MouseHeader) == 0x20, "HID mouse header structure has incorrect size");
@@ -132,10 +142,10 @@ struct MouseEntry {
u64 timestamp_2;
u32 x;
u32 y;
u32 velocityX;
u32 velocityY;
u32 scrollVelocityX;
u32 scrollVelocityY;
u32 velocity_x;
u32 velocity_y;
u32 scroll_velocity_x;
u32 scroll_velocity_y;
MouseButtonState buttons;
};
static_assert(sizeof(MouseEntry) == 0x30, "HID mouse entry structure has incorrect size");
@@ -152,10 +162,10 @@ static_assert(sizeof(Mouse) == 0x400, "HID mouse structure has incorrect size");
// Begin Keyboard
struct KeyboardHeader {
u64 timestampTicks;
u64 numEntries;
u64 latestEntry;
u64 maxEntryIndex;
u64 timestamp_ticks;
u64 num_entries;
u64 latest_entry;
u64 max_entry_index;
};
static_assert(sizeof(KeyboardHeader) == 0x20, "HID keyboard header structure has incorrect size");
@@ -207,24 +217,24 @@ static_assert(sizeof(ControllerMAC) == 0x20, "HID controller MAC structure has i
struct ControllerHeader {
u32 type;
u32 isHalf;
u32 singleColorsDescriptor;
u32 singleColorBody;
u32 singleColorButtons;
u32 splitColorsDescriptor;
u32 leftColorBody;
u32 leftColorButtons;
u32 rightColorBody;
u32 rightColorbuttons;
u32 is_half;
u32 single_colors_descriptor;
u32 single_color_body;
u32 single_color_buttons;
u32 split_colors_descriptor;
u32 left_color_body;
u32 left_color_buttons;
u32 right_color_body;
u32 right_color_buttons;
};
static_assert(sizeof(ControllerHeader) == 0x28,
"HID controller header structure has incorrect size");
struct ControllerLayoutHeader {
u64 timestampTicks;
u64 numEntries;
u64 latestEntry;
u64 maxEntryIndex;
u64 timestamp_ticks;
u64 num_entries;
u64 latest_entry;
u64 max_entry_index;
};
static_assert(sizeof(ControllerLayoutHeader) == 0x20,
"HID controller layout header structure has incorrect size");
@@ -274,11 +284,11 @@ struct ControllerInputEntry {
u64 timestamp;
u64 timestamp_2;
ControllerPadState buttons;
u32 joystickLeftX;
u32 joystickLeftY;
u32 joystickRightX;
u32 joystickRightY;
u64 connectionState;
u32 joystick_left_x;
u32 joystick_left_y;
u32 joystick_right_x;
u32 joystick_right_y;
u64 connection_state;
};
static_assert(sizeof(ControllerInputEntry) == 0x30,
"HID controller input entry structure has incorrect size");
@@ -294,8 +304,8 @@ struct Controller {
ControllerHeader header;
std::array<ControllerLayout, 7> layouts;
std::array<u8, 0x2a70> unk_1;
ControllerMAC macLeft;
ControllerMAC macRight;
ControllerMAC mac_left;
ControllerMAC mac_right;
std::array<u8, 0xdf8> unk_2;
};
static_assert(sizeof(Controller) == 0x5000, "HID controller structure has incorrect size");
@@ -307,17 +317,17 @@ struct SharedMemory {
TouchScreen touchscreen;
Mouse mouse;
Keyboard keyboard;
std::array<u8, 0x400> unkSection1;
std::array<u8, 0x400> unkSection2;
std::array<u8, 0x400> unkSection3;
std::array<u8, 0x400> unkSection4;
std::array<u8, 0x200> unkSection5;
std::array<u8, 0x200> unkSection6;
std::array<u8, 0x200> unkSection7;
std::array<u8, 0x800> unkSection8;
std::array<u8, 0x4000> controllerSerials;
std::array<u8, 0x400> unk_section_1;
std::array<u8, 0x400> unk_section_2;
std::array<u8, 0x400> unk_section_3;
std::array<u8, 0x400> unk_section_4;
std::array<u8, 0x200> unk_section_5;
std::array<u8, 0x200> unk_section_6;
std::array<u8, 0x200> unk_section_7;
std::array<u8, 0x800> unk_section_8;
std::array<u8, 0x4000> controller_serials;
std::array<Controller, 10> controllers;
std::array<u8, 0x4600> unkSection9;
std::array<u8, 0x4600> unk_section_9;
};
static_assert(sizeof(SharedMemory) == 0x40000, "HID Shared Memory structure has incorrect size");

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@@ -8,7 +8,7 @@
#include "common/common_types.h"
namespace Service {
namespace NVDRV {
namespace Nvidia {
namespace Devices {
/// Represents an abstract nvidia device node. It is to be subclassed by concrete device nodes to
@@ -29,5 +29,5 @@ public:
};
} // namespace Devices
} // namespace NVDRV
} // namespace Nvidia
} // namespace Service

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@@ -4,13 +4,14 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
#include "core/hle/service/nvdrv/devices/nvmap.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
namespace Service {
namespace NVDRV {
namespace Nvidia {
namespace Devices {
u32 nvdisp_disp0::ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) {
@@ -28,9 +29,11 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3
using PixelFormat = RendererBase::FramebufferInfo::PixelFormat;
const RendererBase::FramebufferInfo framebuffer_info{
addr, offset, width, height, stride, static_cast<PixelFormat>(format)};
Core::System::GetInstance().perf_stats.EndGameFrame();
VideoCore::g_renderer->SwapBuffers(framebuffer_info);
}
} // namespace Devices
} // namespace NVDRV
} // namespace Nvidia
} // namespace Service

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@@ -10,7 +10,7 @@
#include "core/hle/service/nvdrv/devices/nvdevice.h"
namespace Service {
namespace NVDRV {
namespace Nvidia {
namespace Devices {
class nvmap;
@@ -30,5 +30,5 @@ private:
};
} // namespace Devices
} // namespace NVDRV
} // namespace Nvidia
} // namespace Service

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@@ -7,7 +7,7 @@
#include "core/hle/service/nvdrv/devices/nvhost_as_gpu.h"
namespace Service {
namespace NVDRV {
namespace Nvidia {
namespace Devices {
u32 nvhost_as_gpu::ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) {
@@ -16,5 +16,5 @@ u32 nvhost_as_gpu::ioctl(u32 command, const std::vector<u8>& input, std::vector<
}
} // namespace Devices
} // namespace NVDRV
} // namespace Nvidia
} // namespace Service

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@@ -9,7 +9,7 @@
#include "core/hle/service/nvdrv/devices/nvdevice.h"
namespace Service {
namespace NVDRV {
namespace Nvidia {
namespace Devices {
class nvhost_as_gpu final : public nvdevice {
@@ -21,5 +21,5 @@ public:
};
} // namespace Devices
} // namespace NVDRV
} // namespace Nvidia
} // namespace Service

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@@ -9,7 +9,7 @@
#include "core/hle/service/nvdrv/devices/nvmap.h"
namespace Service {
namespace NVDRV {
namespace Nvidia {
namespace Devices {
VAddr nvmap::GetObjectAddress(u32 handle) const {
@@ -151,5 +151,5 @@ u32 nvmap::IocParam(const std::vector<u8>& input, std::vector<u8>& output) {
}
} // namespace Devices
} // namespace NVDRV
} // namespace Nvidia
} // namespace Service

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@@ -13,7 +13,7 @@
#include "core/hle/service/nvdrv/devices/nvdevice.h"
namespace Service {
namespace NVDRV {
namespace Nvidia {
namespace Devices {
class nvmap final : public nvdevice {
@@ -104,5 +104,5 @@ private:
};
} // namespace Devices
} // namespace NVDRV
} // namespace Nvidia
} // namespace Service

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@@ -4,35 +4,27 @@
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/nvdrv/devices/nvdevice.h"
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
#include "core/hle/service/nvdrv/devices/nvhost_as_gpu.h"
#include "core/hle/service/nvdrv/devices/nvmap.h"
#include "core/hle/service/nvdrv/interface.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvdrv/nvdrv_a.h"
namespace Service {
namespace NVDRV {
namespace Nvidia {
void NVDRV_A::Open(Kernel::HLERequestContext& ctx) {
void NVDRV::Open(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
auto buffer = ctx.BufferDescriptorA()[0];
std::string device_name = Memory::ReadCString(buffer.Address(), buffer.Size());
auto device = devices[device_name];
u32 fd = next_fd++;
open_files[fd] = device;
u32 fd = nvdrv->Open(device_name);
IPC::RequestBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(fd);
rb.Push<u32>(0);
}
void NVDRV_A::Ioctl(Kernel::HLERequestContext& ctx) {
void NVDRV::Ioctl(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestParser rp{ctx};
@@ -46,11 +38,8 @@ void NVDRV_A::Ioctl(Kernel::HLERequestContext& ctx) {
std::vector<u8> output(output_buffer.Size());
Memory::ReadBlock(input_buffer.Address(), input.data(), input_buffer.Size());
auto itr = open_files.find(fd);
ASSERT_MSG(itr != open_files.end(), "Tried to talk to an invalid device");
auto device = itr->second;
u32 nv_result = device->ioctl(command, input, output);
u32 nv_result = nvdrv->Ioctl(fd, command, input, output);
Memory::WriteBlock(output_buffer.Address(), output.data(), output_buffer.Size());
@@ -59,26 +48,35 @@ void NVDRV_A::Ioctl(Kernel::HLERequestContext& ctx) {
rb.Push(nv_result);
}
void NVDRV_A::Initialize(Kernel::HLERequestContext& ctx) {
void NVDRV::Close(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestParser rp{ctx};
u32 fd = rp.Pop<u32>();
auto result = nvdrv->Close(fd);
IPC::RequestBuilder rb{ctx, 2};
rb.Push(result);
}
void NVDRV::Initialize(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0);
}
NVDRV_A::NVDRV_A() : ServiceFramework("nvdrv:a") {
NVDRV::NVDRV(std::shared_ptr<Module> nvdrv, const char* name)
: ServiceFramework(name), nvdrv(std::move(nvdrv)) {
static const FunctionInfo functions[] = {
{0, &NVDRV_A::Open, "Open"},
{1, &NVDRV_A::Ioctl, "Ioctl"},
{3, &NVDRV_A::Initialize, "Initialize"},
{0, &NVDRV::Open, "Open"},
{1, &NVDRV::Ioctl, "Ioctl"},
{2, &NVDRV::Close, "Close"},
{3, &NVDRV::Initialize, "Initialize"},
};
RegisterHandlers(functions);
auto nvmap_dev = std::make_shared<Devices::nvmap>();
devices["/dev/nvhost-as-gpu"] = std::make_shared<Devices::nvhost_as_gpu>();
devices["/dev/nvmap"] = nvmap_dev;
devices["/dev/nvdisp_disp0"] = std::make_shared<Devices::nvdisp_disp0>(nvmap_dev);
}
} // namespace NVDRV
} // namespace Nvidia
} // namespace Service

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@@ -0,0 +1,30 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string>
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/service.h"
namespace Service {
namespace Nvidia {
class NVDRV final : public ServiceFramework<NVDRV> {
public:
NVDRV(std::shared_ptr<Module> nvdrv, const char* name);
~NVDRV() = default;
private:
void Open(Kernel::HLERequestContext& ctx);
void Ioctl(Kernel::HLERequestContext& ctx);
void Close(Kernel::HLERequestContext& ctx);
void Initialize(Kernel::HLERequestContext& ctx);
std::shared_ptr<Module> nvdrv;
};
} // namespace Nvidia
} // namespace Service

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@@ -2,19 +2,62 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/nvdrv/devices/nvdevice.h"
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
#include "core/hle/service/nvdrv/devices/nvhost_as_gpu.h"
#include "core/hle/service/nvdrv/devices/nvmap.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvdrv/nvdrv_a.h"
#include "core/hle/service/nvdrv/interface.h"
namespace Service {
namespace NVDRV {
namespace Nvidia {
std::weak_ptr<NVDRV_A> nvdrv_a;
std::weak_ptr<Module> nvdrv;
void InstallInterfaces(SM::ServiceManager& service_manager) {
auto nvdrv = std::make_shared<NVDRV_A>();
nvdrv->InstallAsService(service_manager);
nvdrv_a = nvdrv;
auto module_ = std::make_shared<Module>();
std::make_shared<NVDRV>(module_, "nvdrv")->InstallAsService(service_manager);
std::make_shared<NVDRV>(module_, "nvdrv:a")->InstallAsService(service_manager);
nvdrv = module_;
}
} // namespace NVDRV
Module::Module() {
auto nvmap_dev = std::make_shared<Devices::nvmap>();
devices["/dev/nvhost-as-gpu"] = std::make_shared<Devices::nvhost_as_gpu>();
devices["/dev/nvmap"] = nvmap_dev;
devices["/dev/nvdisp_disp0"] = std::make_shared<Devices::nvdisp_disp0>(nvmap_dev);
}
u32 Module::Open(std::string device_name) {
ASSERT_MSG(devices.find(device_name) != devices.end(), "Trying to open unknown device %s",
device_name.c_str());
auto device = devices[device_name];
u32 fd = next_fd++;
open_files[fd] = device;
return fd;
}
u32 Module::Ioctl(u32 fd, u32 command, const std::vector<u8>& input, std::vector<u8>& output) {
auto itr = open_files.find(fd);
ASSERT_MSG(itr != open_files.end(), "Tried to talk to an invalid device");
auto device = itr->second;
return device->ioctl(command, input, output);
}
ResultCode Module::Close(u32 fd) {
auto itr = open_files.find(fd);
ASSERT_MSG(itr != open_files.end(), "Tried to talk to an invalid device");
open_files.erase(itr);
// TODO(flerovium): return correct result code if operation failed.
return RESULT_SUCCESS;
}
} // namespace Nvidia
} // namespace Service

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@@ -11,109 +11,48 @@
#include "core/hle/service/service.h"
namespace Service {
namespace NVDRV {
namespace Nvidia {
class nvdevice {
namespace Devices {
class nvdevice;
}
class Module final {
public:
virtual ~nvdevice() = default;
Module();
~Module() = default;
virtual u32 ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) = 0;
};
/// Returns a pointer to one of the available devices, identified by its name.
template <typename T>
std::shared_ptr<T> GetDevice(std::string name) {
auto itr = devices.find(name);
if (itr == devices.end())
return nullptr;
return std::static_pointer_cast<T>(itr->second);
}
class nvmap : public nvdevice {
public:
/// Returns the allocated address of an nvmap object given its handle.
VAddr GetObjectAddress(u32 handle) const;
u32 ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) override;
private:
// Represents an nvmap object.
struct Object {
enum class Status { Created, Allocated };
u32 id;
u32 size;
u32 flags;
u32 align;
u8 kind;
VAddr addr;
Status status;
};
u32 next_handle = 1;
u32 next_id = 1;
std::unordered_map<u32, std::shared_ptr<Object>> handles;
enum IoctlCommands {
IocCreateCommand = 0xC0080101,
IocFromIdCommand = 0xC0080103,
IocAllocCommand = 0xC0200104,
IocParamCommand = 0xC00C0109,
IocGetIdCommand = 0xC008010E
};
struct IocCreateParams {
// Input
u32_le size;
// Output
u32_le handle;
};
struct IocAllocParams {
// Input
u32_le handle;
u32_le heap_mask;
u32_le flags;
u32_le align;
u8 kind;
INSERT_PADDING_BYTES(7);
u64_le addr;
};
struct IocGetIdParams {
// Output
u32_le id;
// Input
u32_le handle;
};
struct IocFromIdParams {
// Input
u32_le id;
// Output
u32_le handle;
};
struct IocParamParams {
// Input
u32_le handle;
u32_le type;
// Output
u32_le value;
};
u32 IocCreate(const std::vector<u8>& input, std::vector<u8>& output);
u32 IocAlloc(const std::vector<u8>& input, std::vector<u8>& output);
u32 IocGetId(const std::vector<u8>& input, std::vector<u8>& output);
u32 IocFromId(const std::vector<u8>& input, std::vector<u8>& output);
u32 IocParam(const std::vector<u8>& input, std::vector<u8>& output);
};
class nvdisp_disp0 : public nvdevice {
public:
nvdisp_disp0(std::shared_ptr<nvmap> nvmap_dev) : nvdevice(), nvmap_dev(std::move(nvmap_dev)) {}
~nvdisp_disp0() = default;
u32 ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) override;
/// Performs a screen flip, drawing the buffer pointed to by the handle.
void flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height, u32 stride);
/// Opens a device node and returns a file descriptor to it.
u32 Open(std::string device_name);
/// Sends an ioctl command to the specified file descriptor.
u32 Ioctl(u32 fd, u32 command, const std::vector<u8>& input, std::vector<u8>& output);
/// Closes a device file descriptor and returns operation success.
ResultCode Close(u32 fd);
private:
std::shared_ptr<nvmap> nvmap_dev;
/// Id to use for the next open file descriptor.
u32 next_fd = 1;
/// Mapping of file descriptors to the devices they reference.
std::unordered_map<u32, std::shared_ptr<Devices::nvdevice>> open_files;
/// Mapping of device node names to their implementation.
std::unordered_map<std::string, std::shared_ptr<Devices::nvdevice>> devices;
};
/// Registers all NVDRV services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager);
} // namespace NVDRV
extern std::weak_ptr<Module> nvdrv;
} // namespace Nvidia
} // namespace Service

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@@ -1,51 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string>
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/service.h"
namespace Service {
namespace NVDRV {
namespace Devices {
class nvdevice;
}
class NVDRV_A final : public ServiceFramework<NVDRV_A> {
public:
NVDRV_A();
~NVDRV_A() = default;
/// Returns a pointer to one of the available devices, identified by its name.
template <typename T>
std::shared_ptr<T> GetDevice(std::string name) {
auto itr = devices.find(name);
if (itr == devices.end())
return nullptr;
return std::static_pointer_cast<T>(itr->second);
}
private:
void Open(Kernel::HLERequestContext& ctx);
void Ioctl(Kernel::HLERequestContext& ctx);
void Initialize(Kernel::HLERequestContext& ctx);
/// Id to use for the next open file descriptor.
u32 next_fd = 1;
/// Mapping of file descriptors to the devices they reference.
std::unordered_map<u32, std::shared_ptr<Devices::nvdevice>> open_files;
/// Mapping of device node names to their implementation.
std::unordered_map<std::string, std::shared_ptr<Devices::nvdevice>> devices;
};
extern std::weak_ptr<NVDRV_A> nvdrv_a;
} // namespace NVDRV
} // namespace Service

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@@ -14,6 +14,7 @@
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/server_port.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/service/acc/acc.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/aoc/aoc_u.h"
#include "core/hle/service/apm/apm.h"
@@ -25,6 +26,7 @@
#include "core/hle/service/service.h"
#include "core/hle/service/sm/controller.h"
#include "core/hle/service/sm/sm.h"
#include "core/hle/service/sockets/sockets.h"
#include "core/hle/service/time/time.h"
#include "core/hle/service/vi/vi.h"
@@ -164,14 +166,16 @@ void Init() {
SM::g_service_manager = std::make_shared<SM::ServiceManager>();
SM::ServiceManager::InstallInterfaces(SM::g_service_manager);
Account::InstallInterfaces(*SM::g_service_manager);
AM::InstallInterfaces(*SM::g_service_manager);
AOC::InstallInterfaces(*SM::g_service_manager);
APM::InstallInterfaces(*SM::g_service_manager);
Audio::InstallInterfaces(*SM::g_service_manager);
HID::InstallInterfaces(*SM::g_service_manager);
LM::InstallInterfaces(*SM::g_service_manager);
NVDRV::InstallInterfaces(*SM::g_service_manager);
Nvidia::InstallInterfaces(*SM::g_service_manager);
PCTL::InstallInterfaces(*SM::g_service_manager);
Sockets::InstallInterfaces(*SM::g_service_manager);
Time::InstallInterfaces(*SM::g_service_manager);
VI::InstallInterfaces(*SM::g_service_manager);

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@@ -32,6 +32,12 @@ void Controller::DuplicateSession(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service, "called");
}
void Controller::DuplicateSessionEx(Kernel::HLERequestContext& ctx) {
DuplicateSession(ctx);
LOG_WARNING(Service, "(STUBBED) called, using DuplicateSession");
}
void Controller::QueryPointerBufferSize(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
@@ -46,7 +52,7 @@ Controller::Controller() : ServiceFramework("IpcController") {
{0x00000001, nullptr, "ConvertDomainToSession"},
{0x00000002, &Controller::DuplicateSession, "DuplicateSession"},
{0x00000003, &Controller::QueryPointerBufferSize, "QueryPointerBufferSize"},
{0x00000004, nullptr, "DuplicateSessionEx"},
{0x00000004, &Controller::DuplicateSessionEx, "DuplicateSessionEx"},
};
RegisterHandlers(functions);
}

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@@ -17,6 +17,7 @@ public:
private:
void ConvertSessionToDomain(Kernel::HLERequestContext& ctx);
void DuplicateSession(Kernel::HLERequestContext& ctx);
void DuplicateSessionEx(Kernel::HLERequestContext& ctx);
void QueryPointerBufferSize(Kernel::HLERequestContext& ctx);
};

View File

@@ -0,0 +1,67 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/sockets/bsd_u.h"
namespace Service {
namespace Sockets {
void BSD_U::RegisterClient(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0); // bsd errno
}
void BSD_U::Socket(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
u32 domain = rp.Pop<u32>();
u32 type = rp.Pop<u32>();
u32 protocol = rp.Pop<u32>();
LOG_WARNING(Service, "(STUBBED) called domain=%u type=%u protocol=%u", domain, type, protocol);
u32 fd = next_fd++;
IPC::RequestBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(fd);
rb.Push<u32>(0); // bsd errno
}
void BSD_U::Connect(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0); // ret
rb.Push<u32>(0); // bsd errno
}
void BSD_U::SendTo(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0); // ret
rb.Push<u32>(0); // bsd errno
}
BSD_U::BSD_U() : ServiceFramework("bsd:u") {
static const FunctionInfo functions[] = {{0, &BSD_U::RegisterClient, "RegisterClient"},
{2, &BSD_U::Socket, "Socket"},
{11, &BSD_U::SendTo, "SendTo"},
{14, &BSD_U::Connect, "Connect"}};
RegisterHandlers(functions);
}
} // namespace Sockets
} // namespace Service

View File

@@ -0,0 +1,29 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/service.h"
namespace Service {
namespace Sockets {
class BSD_U final : public ServiceFramework<BSD_U> {
public:
BSD_U();
~BSD_U() = default;
private:
void RegisterClient(Kernel::HLERequestContext& ctx);
void Socket(Kernel::HLERequestContext& ctx);
void Connect(Kernel::HLERequestContext& ctx);
void SendTo(Kernel::HLERequestContext& ctx);
/// Id to use for the next open file descriptor.
u32 next_fd = 1;
};
} // namespace Sockets
} // namespace Service

View File

@@ -8,16 +8,15 @@
#include "core/hle/service/service.h"
namespace Service {
namespace Time {
namespace Sockets {
class TimeS final : public ServiceFramework<TimeS> {
class SFDNSRES final : public ServiceFramework<SFDNSRES> {
public:
TimeS();
~TimeS() = default;
SFDNSRES() : ServiceFramework("sfdnsres") {}
~SFDNSRES() = default;
private:
void GetStandardUserSystemClock(Kernel::HLERequestContext& ctx);
};
} // namespace Time
} // namespace Sockets
} // namespace Service

View File

@@ -0,0 +1,18 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/sockets/bsd_u.h"
#include "core/hle/service/sockets/sfdnsres.h"
#include "core/hle/service/sockets/sockets.h"
namespace Service {
namespace Sockets {
void InstallInterfaces(SM::ServiceManager& service_manager) {
std::make_shared<BSD_U>()->InstallAsService(service_manager);
std::make_shared<SFDNSRES>()->InstallAsService(service_manager);
}
} // namespace Sockets
} // namespace Service

View File

@@ -0,0 +1,16 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Service {
namespace Sockets {
/// Registers all Sockets services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager);
} // namespace Sockets
} // namespace Service

View File

@@ -2,14 +2,140 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <chrono>
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/service/time/time.h"
#include "core/hle/service/time/time_s.h"
namespace Service {
namespace Time {
class ISystemClock final : public ServiceFramework<ISystemClock> {
public:
ISystemClock() : ServiceFramework("ISystemClock") {
static const FunctionInfo functions[] = {
{0, &ISystemClock::GetCurrentTime, "GetCurrentTime"},
};
RegisterHandlers(functions);
}
private:
void GetCurrentTime(Kernel::HLERequestContext& ctx) {
const s64 time_since_epoch{std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::system_clock::now().time_since_epoch())
.count()};
IPC::RequestBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(time_since_epoch);
LOG_DEBUG(Service, "called");
}
};
class ISteadyClock final : public ServiceFramework<ISteadyClock> {
public:
ISteadyClock() : ServiceFramework("ISteadyClock") {}
};
class ITimeZoneService final : public ServiceFramework<ITimeZoneService> {
public:
ITimeZoneService() : ServiceFramework("ITimeZoneService") {
static const FunctionInfo functions[] = {
{0, &ITimeZoneService::GetDeviceLocationName, "GetDeviceLocationName"},
{101, &ITimeZoneService::ToCalendarTimeWithMyRule, "ToCalendarTimeWithMyRule"},
};
RegisterHandlers(functions);
}
private:
void GetDeviceLocationName(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
LocationName name{};
IPC::RequestBuilder rb{ctx, 11};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(name);
}
void ToCalendarTimeWithMyRule(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
u64 posixTime = rp.Pop<u64>();
LOG_WARNING(Service, "(STUBBED) called, posixTime=0x%016llX", posixTime);
CalendarTime calendarTime{2018, 1, 1, 0, 0, 0};
CalendarAdditionalInfo additionalInfo{};
IPC::RequestBuilder rb{ctx, 10};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(calendarTime);
rb.PushRaw(additionalInfo);
}
};
void TIME::GetStandardUserSystemClock(Kernel::HLERequestContext& ctx) {
auto client_port = std::make_shared<ISystemClock>()->CreatePort();
auto session = client_port->Connect();
if (session.Succeeded()) {
LOG_DEBUG(Service, "called, initialized ISystemClock -> session=%u",
(*session)->GetObjectId());
IPC::RequestBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushMoveObjects(std::move(session).Unwrap());
} else {
UNIMPLEMENTED();
}
}
void TIME::GetStandardNetworkSystemClock(Kernel::HLERequestContext& ctx) {
auto client_port = std::make_shared<ISystemClock>()->CreatePort();
auto session = client_port->Connect();
if (session.Succeeded()) {
LOG_DEBUG(Service, "called, initialized ISystemClock -> session=%u",
(*session)->GetObjectId());
IPC::RequestBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushMoveObjects(std::move(session).Unwrap());
} else {
UNIMPLEMENTED();
}
}
void TIME::GetStandardSteadyClock(Kernel::HLERequestContext& ctx) {
auto client_port = std::make_shared<ISteadyClock>()->CreatePort();
auto session = client_port->Connect();
if (session.Succeeded()) {
LOG_DEBUG(Service, "called, initialized ISteadyClock -> session=%u",
(*session)->GetObjectId());
IPC::RequestBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushMoveObjects(std::move(session).Unwrap());
} else {
UNIMPLEMENTED();
}
}
void TIME::GetTimeZoneService(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ITimeZoneService>();
LOG_DEBUG(Service, "called");
}
TIME::TIME(const char* name) : ServiceFramework(name) {
static const FunctionInfo functions[] = {
{0x00000000, &TIME::GetStandardUserSystemClock, "GetStandardUserSystemClock"},
{0x00000001, &TIME::GetStandardNetworkSystemClock, "GetStandardNetworkSystemClock"},
{0x00000002, &TIME::GetStandardSteadyClock, "GetStandardSteadyClock"},
{0x00000003, &TIME::GetTimeZoneService, "GetTimeZoneService"},
};
RegisterHandlers(functions);
}
void InstallInterfaces(SM::ServiceManager& service_manager) {
std::make_shared<TimeS>()->InstallAsService(service_manager);
std::make_shared<TIME>("time:a")->InstallAsService(service_manager);
std::make_shared<TIME>("time:r")->InstallAsService(service_manager);
std::make_shared<TIME>("time:s")->InstallAsService(service_manager);
std::make_shared<TIME>("time:u")->InstallAsService(service_manager);
}
} // namespace Time

View File

@@ -9,6 +9,42 @@
namespace Service {
namespace Time {
// TODO(Rozelette) RE this structure
struct LocationName {
INSERT_PADDING_BYTES(0x24);
};
static_assert(sizeof(LocationName) == 0x24, "LocationName structure has incorrect size");
struct CalendarTime {
u16_le year;
u8 month; // Starts at 1
u8 day; // Starts at 1
u8 hour;
u8 minute;
u8 second;
INSERT_PADDING_BYTES(1);
};
static_assert(sizeof(CalendarTime) == 0x8, "CalendarTime structure has incorrect size");
// TODO(Rozelette) RE this structure
struct CalendarAdditionalInfo {
INSERT_PADDING_BYTES(0x18);
};
static_assert(sizeof(CalendarAdditionalInfo) == 0x18,
"CalendarAdditionalInfo structure has incorrect size");
class TIME final : public ServiceFramework<TIME> {
public:
explicit TIME(const char* name);
~TIME() = default;
private:
void GetStandardUserSystemClock(Kernel::HLERequestContext& ctx);
void GetStandardNetworkSystemClock(Kernel::HLERequestContext& ctx);
void GetStandardSteadyClock(Kernel::HLERequestContext& ctx);
void GetTimeZoneService(Kernel::HLERequestContext& ctx);
};
/// Registers all Time services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager);

View File

@@ -1,58 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <chrono>
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/service/time/time_s.h"
namespace Service {
namespace Time {
class ISystemClock final : public ServiceFramework<ISystemClock> {
public:
ISystemClock() : ServiceFramework("ISystemClock") {
static const FunctionInfo functions[] = {
{0, &ISystemClock::GetCurrentTime, "GetCurrentTime"},
};
RegisterHandlers(functions);
}
private:
void GetCurrentTime(Kernel::HLERequestContext& ctx) {
const s64 time_since_epoch{std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::system_clock::now().time_since_epoch())
.count()};
IPC::RequestBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(time_since_epoch);
LOG_DEBUG(Service, "called");
}
};
void TimeS::GetStandardUserSystemClock(Kernel::HLERequestContext& ctx) {
auto client_port = std::make_shared<ISystemClock>()->CreatePort();
auto session = client_port->Connect();
if (session.Succeeded()) {
LOG_DEBUG(Service, "called, initialized ISystemClock -> session=%u",
(*session)->GetObjectId());
IPC::RequestBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushMoveObjects(std::move(session).Unwrap());
} else {
UNIMPLEMENTED();
}
}
TimeS::TimeS() : ServiceFramework("time:s") {
static const FunctionInfo functions[] = {
{0x00000000, &TimeS::GetStandardUserSystemClock, "GetStandardUserSystemClock"},
};
RegisterHandlers(functions);
}
} // namespace Time
} // namespace Service

View File

@@ -9,7 +9,7 @@
#include "core/core_timing.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
#include "core/hle/service/nvdrv/nvdrv_a.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/vi/vi.h"
#include "core/hle/service/vi/vi_m.h"
#include "video_core/renderer_base.h"
@@ -26,7 +26,7 @@ public:
// This default size was chosen arbitrarily.
static constexpr size_t DefaultBufferSize = 0x40;
Parcel() : buffer(DefaultBufferSize) {}
Parcel(std::vector<u8> data) : buffer(std::move(data)) {}
explicit Parcel(std::vector<u8> data) : buffer(std::move(data)) {}
virtual ~Parcel() = default;
template <typename T>
@@ -47,8 +47,9 @@ public:
}
std::vector<u8> ReadBlock(size_t length) {
std::vector<u8> data(length);
std::memcpy(data.data(), buffer.data() + read_index, length);
const u8* const begin = buffer.data() + read_index;
const u8* const end = begin + length;
std::vector<u8> data(begin, end);
read_index += length;
read_index = Common::AlignUp(read_index, 4);
return data;
@@ -101,9 +102,9 @@ public:
}
protected:
virtual void SerializeData(){};
virtual void SerializeData() {}
virtual void DeserializeData(){};
virtual void DeserializeData() {}
private:
struct Header {
@@ -121,7 +122,7 @@ private:
class NativeWindow : public Parcel {
public:
NativeWindow(u32 id) : Parcel() {
explicit NativeWindow(u32 id) : Parcel() {
data.id = id;
}
~NativeWindow() override = default;
@@ -147,12 +148,12 @@ private:
class IGBPConnectRequestParcel : public Parcel {
public:
IGBPConnectRequestParcel(const std::vector<u8>& buffer) : Parcel(buffer) {
explicit IGBPConnectRequestParcel(const std::vector<u8>& buffer) : Parcel(buffer) {
Deserialize();
}
~IGBPConnectRequestParcel() override = default;
void DeserializeData() {
void DeserializeData() override {
std::u16string token = ReadInterfaceToken();
data = Read<Data>();
}
@@ -168,7 +169,7 @@ public:
class IGBPConnectResponseParcel : public Parcel {
public:
IGBPConnectResponseParcel(u32 width, u32 height) : Parcel() {
explicit IGBPConnectResponseParcel(u32 width, u32 height) : Parcel() {
data.width = width;
data.height = height;
}
@@ -194,12 +195,13 @@ private:
class IGBPSetPreallocatedBufferRequestParcel : public Parcel {
public:
IGBPSetPreallocatedBufferRequestParcel(const std::vector<u8>& buffer) : Parcel(buffer) {
explicit IGBPSetPreallocatedBufferRequestParcel(const std::vector<u8>& buffer)
: Parcel(buffer) {
Deserialize();
}
~IGBPSetPreallocatedBufferRequestParcel() override = default;
void DeserializeData() {
void DeserializeData() override {
std::u16string token = ReadInterfaceToken();
data = Read<Data>();
ASSERT(data.graphic_buffer_length == sizeof(IGBPBuffer));
@@ -231,12 +233,12 @@ protected:
class IGBPDequeueBufferRequestParcel : public Parcel {
public:
IGBPDequeueBufferRequestParcel(const std::vector<u8>& buffer) : Parcel(buffer) {
explicit IGBPDequeueBufferRequestParcel(const std::vector<u8>& buffer) : Parcel(buffer) {
Deserialize();
}
~IGBPDequeueBufferRequestParcel() override = default;
void DeserializeData() {
void DeserializeData() override {
std::u16string token = ReadInterfaceToken();
data = Read<Data>();
}
@@ -254,7 +256,7 @@ public:
class IGBPDequeueBufferResponseParcel : public Parcel {
public:
IGBPDequeueBufferResponseParcel(u32 slot) : Parcel(), slot(slot) {}
explicit IGBPDequeueBufferResponseParcel(u32 slot) : Parcel(), slot(slot) {}
~IGBPDequeueBufferResponseParcel() override = default;
protected:
@@ -271,12 +273,12 @@ protected:
class IGBPRequestBufferRequestParcel : public Parcel {
public:
IGBPRequestBufferRequestParcel(const std::vector<u8>& buffer) : Parcel(buffer) {
explicit IGBPRequestBufferRequestParcel(const std::vector<u8>& buffer) : Parcel(buffer) {
Deserialize();
}
~IGBPRequestBufferRequestParcel() override = default;
void DeserializeData() {
void DeserializeData() override {
std::u16string token = ReadInterfaceToken();
slot = Read<u32_le>();
}
@@ -286,7 +288,7 @@ public:
class IGBPRequestBufferResponseParcel : public Parcel {
public:
IGBPRequestBufferResponseParcel(IGBPBuffer buffer) : Parcel(), buffer(buffer) {}
explicit IGBPRequestBufferResponseParcel(IGBPBuffer buffer) : Parcel(), buffer(buffer) {}
~IGBPRequestBufferResponseParcel() override = default;
protected:
@@ -307,12 +309,12 @@ protected:
class IGBPQueueBufferRequestParcel : public Parcel {
public:
IGBPQueueBufferRequestParcel(const std::vector<u8>& buffer) : Parcel(buffer) {
explicit IGBPQueueBufferRequestParcel(const std::vector<u8>& buffer) : Parcel(buffer) {
Deserialize();
}
~IGBPQueueBufferRequestParcel() override = default;
void DeserializeData() {
void DeserializeData() override {
std::u16string token = ReadInterfaceToken();
data = Read<Data>();
}
@@ -330,7 +332,7 @@ public:
class IGBPQueueBufferResponseParcel : public Parcel {
public:
IGBPQueueBufferResponseParcel(u32 width, u32 height) : Parcel() {
explicit IGBPQueueBufferResponseParcel(u32 width, u32 height) : Parcel() {
data.width = width;
data.height = height;
}
@@ -356,12 +358,12 @@ private:
class IHOSBinderDriver final : public ServiceFramework<IHOSBinderDriver> {
public:
IHOSBinderDriver(std::shared_ptr<NVFlinger> nv_flinger)
explicit IHOSBinderDriver(std::shared_ptr<NVFlinger> nv_flinger)
: ServiceFramework("IHOSBinderDriver"), nv_flinger(std::move(nv_flinger)) {
static const FunctionInfo functions[] = {
{0, &IHOSBinderDriver::TransactParcel, "TransactParcel"},
{1, &IHOSBinderDriver::AdjustRefcount, "AdjustRefcount"},
{2, nullptr, "GetNativeHandle"},
{2, &IHOSBinderDriver::GetNativeHandle, "GetNativeHandle"},
{3, nullptr, "TransactParcelAuto"},
};
RegisterHandlers(functions);
@@ -463,6 +465,21 @@ private:
rb.Push(RESULT_SUCCESS);
}
void GetNativeHandle(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
u32 id = rp.Pop<u32>();
u32 unknown = rp.Pop<u32>();
auto buffer_queue = nv_flinger->GetBufferQueue(id);
// TODO(Subv): Find out what this actually is.
LOG_WARNING(Service, "(STUBBED) called id=%u, unknown=%08X", id, unknown);
IPC::RequestBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(buffer_queue->GetNativeHandle());
}
std::shared_ptr<NVFlinger> nv_flinger;
};
@@ -491,7 +508,7 @@ private:
class IManagerDisplayService final : public ServiceFramework<IManagerDisplayService> {
public:
IManagerDisplayService(std::shared_ptr<NVFlinger> nv_flinger)
explicit IManagerDisplayService(std::shared_ptr<NVFlinger> nv_flinger)
: ServiceFramework("IManagerDisplayService"), nv_flinger(std::move(nv_flinger)) {
static const FunctionInfo functions[] = {
{1020, &IManagerDisplayService::CloseDisplay, "CloseDisplay"},
@@ -565,6 +582,15 @@ void IApplicationDisplayService::GetManagerDisplayService(Kernel::HLERequestCont
rb.PushIpcInterface<IManagerDisplayService>(nv_flinger);
}
void IApplicationDisplayService::GetIndirectDisplayTransactionService(
Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IHOSBinderDriver>(nv_flinger);
}
void IApplicationDisplayService::OpenDisplay(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestParser rp{ctx};
@@ -580,6 +606,15 @@ void IApplicationDisplayService::OpenDisplay(Kernel::HLERequestContext& ctx) {
rb.Push<u64>(nv_flinger->OpenDisplay(name));
}
void IApplicationDisplayService::CloseDisplay(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestParser rp{ctx};
u64 display_id = rp.Pop<u64>();
IPC::RequestBuilder rb = rp.MakeBuilder(4, 0, 0, 0);
rb.Push(RESULT_SUCCESS);
}
void IApplicationDisplayService::OpenLayer(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestParser rp{ctx};
@@ -605,6 +640,40 @@ void IApplicationDisplayService::OpenLayer(Kernel::HLERequestContext& ctx) {
rb.Push<u64>(data.size());
}
void IApplicationDisplayService::CreateStrayLayer(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestParser rp{ctx};
u32 flags = rp.Pop<u32>();
u64 display_id = rp.Pop<u64>();
auto& buffer = ctx.BufferDescriptorB()[0];
// TODO(Subv): What's the difference between a Stray and a Managed layer?
u64 layer_id = nv_flinger->CreateLayer(display_id);
u32 buffer_queue_id = nv_flinger->GetBufferQueueId(display_id, layer_id);
NativeWindow native_window{buffer_queue_id};
auto data = native_window.Serialize();
Memory::WriteBlock(buffer.Address(), data.data(), data.size());
IPC::RequestBuilder rb = rp.MakeBuilder(6, 0, 0, 0);
rb.Push(RESULT_SUCCESS);
rb.Push(layer_id);
rb.Push<u64>(data.size());
}
void IApplicationDisplayService::DestroyStrayLayer(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestParser rp{ctx};
u64 layer_id = rp.Pop<u64>();
IPC::RequestBuilder rb = rp.MakeBuilder(2, 0, 0, 0);
rb.Push(RESULT_SUCCESS);
}
void IApplicationDisplayService::SetLayerScalingMode(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestParser rp{ctx};
@@ -633,11 +702,15 @@ IApplicationDisplayService::IApplicationDisplayService(std::shared_ptr<NVFlinger
{100, &IApplicationDisplayService::GetRelayService, "GetRelayService"},
{101, &IApplicationDisplayService::GetSystemDisplayService, "GetSystemDisplayService"},
{102, &IApplicationDisplayService::GetManagerDisplayService, "GetManagerDisplayService"},
{103, nullptr, "GetIndirectDisplayTransactionService"},
{103, &IApplicationDisplayService::GetIndirectDisplayTransactionService,
"GetIndirectDisplayTransactionService"},
{1000, nullptr, "ListDisplays"},
{1010, &IApplicationDisplayService::OpenDisplay, "OpenDisplay"},
{1020, &IApplicationDisplayService::CloseDisplay, "CloseDisplay"},
{2101, &IApplicationDisplayService::SetLayerScalingMode, "SetLayerScalingMode"},
{2020, &IApplicationDisplayService::OpenLayer, "OpenLayer"},
{2030, &IApplicationDisplayService::CreateStrayLayer, "CreateStrayLayer"},
{2031, &IApplicationDisplayService::DestroyStrayLayer, "DestroyStrayLayer"},
{5202, &IApplicationDisplayService::GetDisplayVsyncEvent, "GetDisplayVsyncEvent"},
};
RegisterHandlers(functions);
@@ -763,12 +836,12 @@ void NVFlinger::Compose() {
auto& igbp_buffer = buffer->igbp_buffer;
// Now send the buffer to the GPU for drawing.
auto nvdrv = NVDRV::nvdrv_a.lock();
auto nvdrv = Nvidia::nvdrv.lock();
ASSERT(nvdrv);
// TODO(Subv): Support more than just disp0. The display device selection is probably based
// on which display we're drawing (Default, Internal, External, etc)
auto nvdisp = nvdrv->GetDevice<NVDRV::Devices::nvdisp_disp0>("/dev/nvdisp_disp0");
auto nvdisp = nvdrv->GetDevice<Nvidia::Devices::nvdisp_disp0>("/dev/nvdisp_disp0");
ASSERT(nvdisp);
nvdisp->flip(igbp_buffer.gpu_buffer_id, igbp_buffer.offset, igbp_buffer.format,
@@ -778,7 +851,9 @@ void NVFlinger::Compose() {
}
}
BufferQueue::BufferQueue(u32 id, u64 layer_id) : id(id), layer_id(layer_id) {}
BufferQueue::BufferQueue(u32 id, u64 layer_id) : id(id), layer_id(layer_id) {
native_handle = Kernel::Event::Create(Kernel::ResetType::OneShot, "BufferQueue NativeHandle");
}
void BufferQueue::SetPreallocatedBuffer(u32 slot, IGBPBuffer& igbp_buffer) {
Buffer buffer{};

View File

@@ -59,11 +59,16 @@ public:
return id;
}
Kernel::SharedPtr<Kernel::Event> GetNativeHandle() const {
return native_handle;
}
private:
u32 id;
u64 layer_id;
std::vector<Buffer> queue;
Kernel::SharedPtr<Kernel::Event> native_handle;
};
struct Layer {
@@ -138,9 +143,13 @@ private:
void GetRelayService(Kernel::HLERequestContext& ctx);
void GetSystemDisplayService(Kernel::HLERequestContext& ctx);
void GetManagerDisplayService(Kernel::HLERequestContext& ctx);
void GetIndirectDisplayTransactionService(Kernel::HLERequestContext& ctx);
void OpenDisplay(Kernel::HLERequestContext& ctx);
void CloseDisplay(Kernel::HLERequestContext& ctx);
void SetLayerScalingMode(Kernel::HLERequestContext& ctx);
void OpenLayer(Kernel::HLERequestContext& ctx);
void CreateStrayLayer(Kernel::HLERequestContext& ctx);
void DestroyStrayLayer(Kernel::HLERequestContext& ctx);
void GetDisplayVsyncEvent(Kernel::HLERequestContext& ctx);
std::shared_ptr<NVFlinger> nv_flinger;

View File

@@ -48,9 +48,9 @@ struct Elf64_Sym {
};
static_assert(sizeof(Elf64_Sym) == 0x18, "Elf64_Sym has incorrect size.");
void Linker::WriteRelocations(std::vector<u8>& program_image,
const std::vector<Symbol>& symbols, u64 relocation_offset,
u64 size, bool is_jump_relocation, VAddr load_base) {
void Linker::WriteRelocations(std::vector<u8>& program_image, const std::vector<Symbol>& symbols,
u64 relocation_offset, u64 size, bool is_jump_relocation,
VAddr load_base) {
for (u64 i = 0; i < size; i += sizeof(Elf64_Rela)) {
Elf64_Rela rela;
std::memcpy(&rela, &program_image[relocation_offset + i], sizeof(Elf64_Rela));
@@ -90,8 +90,7 @@ void Linker::WriteRelocations(std::vector<u8>& program_image,
}
}
void Linker::Relocate(std::vector<u8>& program_image, u32 dynamic_section_offset,
VAddr load_base) {
void Linker::Relocate(std::vector<u8>& program_image, u32 dynamic_section_offset, VAddr load_base) {
std::map<u64, u64> dynamic;
while (dynamic_section_offset < program_image.size()) {
Elf64_Dyn dyn;
@@ -141,8 +140,7 @@ void Linker::ResolveImports() {
const auto& search = exports.find(import.first);
if (search != exports.end()) {
Memory::Write64(import.second.ea, search->second + import.second.addend);
}
else {
} else {
LOG_ERROR(Loader, "Unresolved import: %s", import.first.c_str());
}
}

View File

@@ -62,20 +62,6 @@ static constexpr u32 PageAlignSize(u32 size) {
return (size + Memory::PAGE_MASK) & ~Memory::PAGE_MASK;
}
static std::vector<u8> ReadSegment(FileUtil::IOFile& file, const NroSegmentHeader& header) {
std::vector<u8> data;
data.resize(header.size);
file.Seek(header.offset + sizeof(NroHeader), SEEK_SET);
size_t bytes_read{file.ReadBytes(data.data(), header.size)};
if (header.size != PageAlignSize(static_cast<u32>(bytes_read))) {
LOG_CRITICAL(Loader, "Failed to read NRO segment bytes", header.size);
return {};
}
return data;
}
bool AppLoader_NRO::LoadNro(const std::string& path, VAddr load_base) {
FileUtil::IOFile file(path, "rb");
if (!file.IsOpen()) {
@@ -95,7 +81,7 @@ bool AppLoader_NRO::LoadNro(const std::string& path, VAddr load_base) {
// Build program image
Kernel::SharedPtr<Kernel::CodeSet> codeset = Kernel::CodeSet::Create("", 0);
std::vector<u8> program_image;
program_image.resize(PageAlignSize(nro_header.file_size + nro_header.bss_size));
program_image.resize(PageAlignSize(nro_header.file_size));
file.Seek(0, SEEK_SET);
file.ReadBytes(program_image.data(), nro_header.file_size);
@@ -107,24 +93,18 @@ bool AppLoader_NRO::LoadNro(const std::string& path, VAddr load_base) {
// Read MOD header
ModHeader mod_header{};
u32 bss_size{Memory::PAGE_SIZE}; // Default .bss to page size if MOD0 section doesn't exist
// Default .bss to NRO header bss size if MOD0 section doesn't exist
u32 bss_size{PageAlignSize(nro_header.bss_size)};
std::memcpy(&mod_header, program_image.data() + nro_header.module_header_offset,
sizeof(ModHeader));
const bool has_mod_header{mod_header.magic == Common::MakeMagic('M', 'O', 'D', '0')};
if (has_mod_header) {
// Resize program image to include .bss section and page align each section
bss_size = PageAlignSize(mod_header.bss_end_offset - mod_header.bss_start_offset);
codeset->data.size += bss_size;
}
codeset->data.size += bss_size;
program_image.resize(PageAlignSize(static_cast<u32>(program_image.size()) + bss_size));
// Relocate symbols if there was a proper MOD header - This must happen after the image has been
// loaded into memory
if (has_mod_header) {
Relocate(program_image, nro_header.module_header_offset + mod_header.dynamic_offset,
load_base);
}
// Load codeset for current process
codeset->name = path;
codeset->memory = std::make_shared<std::vector<u8>>(std::move(program_image));
@@ -141,9 +121,11 @@ ResultStatus AppLoader_NRO::Load(Kernel::SharedPtr<Kernel::Process>& process) {
return ResultStatus::Error;
}
// Load and relocate "main" and "sdk" NSO
static constexpr VAddr base_addr{Memory::PROCESS_IMAGE_VADDR};
process = Kernel::Process::Create("main");
// Load NRO
static constexpr VAddr base_addr{Memory::PROCESS_IMAGE_VADDR};
if (!LoadNro(filepath, base_addr)) {
return ResultStatus::ErrorInvalidFormat;
}
@@ -152,9 +134,7 @@ ResultStatus AppLoader_NRO::Load(Kernel::SharedPtr<Kernel::Process>& process) {
process->address_mappings = default_address_mappings;
process->resource_limit =
Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
process->Run(base_addr, 48, Kernel::DEFAULT_STACK_SIZE);
ResolveImports();
process->Run(base_addr + sizeof(NroHeader), 48, Kernel::DEFAULT_STACK_SIZE);
is_loaded = true;
return ResultStatus::Success;

View File

@@ -19,7 +19,10 @@ struct NsoSegmentHeader {
u32_le offset;
u32_le location;
u32_le size;
u32_le alignment;
union {
u32_le alignment;
u32_le bss_size;
};
};
static_assert(sizeof(NsoSegmentHeader) == 0x10, "NsoSegmentHeader has incorrect size.");
@@ -85,7 +88,7 @@ static constexpr u32 PageAlignSize(u32 size) {
return (size + Memory::PAGE_MASK) & ~Memory::PAGE_MASK;
}
VAddr AppLoader_NSO::LoadNso(const std::string& path, VAddr load_base, bool relocate) {
VAddr AppLoader_NSO::LoadNso(const std::string& path, VAddr load_base) {
FileUtil::IOFile file(path, "rb");
if (!file.IsOpen()) {
return {};
@@ -120,23 +123,18 @@ VAddr AppLoader_NSO::LoadNso(const std::string& path, VAddr load_base, bool relo
// Read MOD header
ModHeader mod_header{};
u32 bss_size{Memory::PAGE_SIZE}; // Default .bss to page size if MOD0 section doesn't exist
// Default .bss to size in segment header if MOD0 section doesn't exist
u32 bss_size{PageAlignSize(nso_header.segments[2].bss_size)};
std::memcpy(&mod_header, program_image.data() + module_offset, sizeof(ModHeader));
const bool has_mod_header{mod_header.magic == Common::MakeMagic('M', 'O', 'D', '0')};
if (has_mod_header) {
// Resize program image to include .bss section and page align each section
bss_size = PageAlignSize(mod_header.bss_end_offset - mod_header.bss_start_offset);
codeset->data.size += bss_size;
}
codeset->data.size += bss_size;
const u32 image_size{PageAlignSize(static_cast<u32>(program_image.size()) + bss_size)};
program_image.resize(image_size);
// Relocate symbols if there was a proper MOD header - This must happen after the image has been
// loaded into memory
if (has_mod_header && relocate) {
Relocate(program_image, module_offset + mod_header.dynamic_offset, load_base);
}
// Load codeset for current process
codeset->name = path;
codeset->memory = std::make_shared<std::vector<u8>>(std::move(program_image));
@@ -157,7 +155,8 @@ ResultStatus AppLoader_NSO::Load(Kernel::SharedPtr<Kernel::Process>& process) {
// Load NSO modules
VAddr next_load_addr{Memory::PROCESS_IMAGE_VADDR};
for (const auto& module : {"rtld", "sdk", "subsdk0", "subsdk1", "subsdk2", "subsdk3", "subsdk4"}) {
for (const auto& module :
{"rtld", "sdk", "subsdk0", "subsdk1", "subsdk2", "subsdk3", "subsdk4"}) {
const std::string path = filepath.substr(0, filepath.find_last_of("/\\")) + "/" + module;
const VAddr load_addr = next_load_addr;
next_load_addr = LoadNso(path, load_addr);
@@ -176,8 +175,6 @@ ResultStatus AppLoader_NSO::Load(Kernel::SharedPtr<Kernel::Process>& process) {
Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
process->Run(Memory::PROCESS_IMAGE_VADDR, 48, Kernel::DEFAULT_STACK_SIZE);
ResolveImports();
is_loaded = true;
return ResultStatus::Success;
}

View File

@@ -18,8 +18,7 @@ namespace Loader {
class AppLoader_NSO final : public AppLoader, Linker {
public:
AppLoader_NSO(FileUtil::IOFile&& file, std::string filepath)
: AppLoader(std::move(file)), filepath(std::move(filepath)) {
}
: AppLoader(std::move(file)), filepath(std::move(filepath)) {}
/**
* Returns the type of the file
@@ -35,7 +34,7 @@ public:
ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
private:
VAddr LoadNso(const std::string& path, VAddr load_base, bool relocate = false);
VAddr LoadNso(const std::string& path, VAddr load_base);
std::string filepath;
};

View File

@@ -136,7 +136,7 @@ enum : VAddr {
/// Application heap (includes stack).
HEAP_VADDR = 0x108000000,
HEAP_SIZE = 0x18000000,
HEAP_SIZE = 0xF0000000,
HEAP_VADDR_END = HEAP_VADDR + HEAP_SIZE,
/// Area where shared memory buffers are mapped onto.
@@ -177,7 +177,7 @@ enum : VAddr {
SHARED_PAGE_VADDR_END = SHARED_PAGE_VADDR + SHARED_PAGE_SIZE,
/// Area where TLS (Thread-Local Storage) buffers are allocated.
TLS_AREA_VADDR = 0x1FF82000,
TLS_AREA_VADDR = 0x228000000,
TLS_ENTRY_SIZE = 0x200,
/// Equivalent to LINEAR_HEAP_VADDR, but expanded to cover the extra memory in the New 3DS.

View File

@@ -69,7 +69,7 @@ PerfStats::Results PerfStats::GetAndResetStats(u64 current_system_time_us) {
double PerfStats::GetLastFrameTimeScale() {
std::lock_guard<std::mutex> lock(object_mutex);
constexpr double FRAME_LENGTH = 1.0 / 60; // GPU::SCREEN_REFRESH_RATE;
constexpr double FRAME_LENGTH = 1.0 / 60;
return duration_cast<DoubleSecs>(previous_frame_length).count() / FRAME_LENGTH;
}

View File

@@ -1,25 +1,18 @@
set(SRCS
analog_from_button.cpp
keyboard.cpp
main.cpp
motion_emu.cpp
)
add_library(input_common STATIC
analog_from_button.cpp
analog_from_button.h
keyboard.cpp
keyboard.h
main.cpp
main.h
motion_emu.cpp
motion_emu.h
set(HEADERS
analog_from_button.h
keyboard.h
main.h
motion_emu.h
)
$<$<BOOL:${SDL2_FOUND}>:sdl/sdl.cpp sdl/sdl.h>
)
if(SDL2_FOUND)
set(SRCS ${SRCS} sdl/sdl.cpp)
set(HEADERS ${HEADERS} sdl/sdl.h)
endif()
create_target_directory_groups(input_common)
create_directory_groups(${SRCS} ${HEADERS})
add_library(input_common STATIC ${SRCS} ${HEADERS})
target_link_libraries(input_common PUBLIC core PRIVATE common)
if(SDL2_FOUND)

View File

@@ -425,7 +425,7 @@ std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> GetPollers(
pollers.push_back(std::make_unique<SDLButtonPoller>());
break;
}
return std::move(pollers);
return pollers;
}
} // namespace Polling
} // namespace SDL

View File

@@ -1,20 +1,16 @@
set(SRCS
common/param_package.cpp
core/arm/arm_test_common.cpp
core/core_timing.cpp
core/file_sys/path_parser.cpp
core/memory/memory.cpp
glad.cpp
tests.cpp
)
add_executable(tests
common/param_package.cpp
core/arm/arm_test_common.cpp
core/arm/arm_test_common.h
core/core_timing.cpp
core/file_sys/path_parser.cpp
core/memory/memory.cpp
glad.cpp
tests.cpp
)
set(HEADERS
core/arm/arm_test_common.h
)
create_target_directory_groups(tests)
create_directory_groups(${SRCS} ${HEADERS})
add_executable(tests ${SRCS} ${HEADERS})
target_link_libraries(tests PRIVATE common core)
target_link_libraries(tests PRIVATE glad) # To support linker work-around
target_link_libraries(tests PRIVATE ${PLATFORM_LIBRARIES} catch-single-include Threads::Threads)

View File

@@ -1,23 +1,19 @@
set(SRCS
renderer_base.cpp
renderer_opengl/gl_shader_util.cpp
renderer_opengl/gl_state.cpp
renderer_opengl/renderer_opengl.cpp
video_core.cpp
)
add_library(video_core STATIC
renderer_base.cpp
renderer_base.h
renderer_opengl/gl_resource_manager.h
renderer_opengl/gl_shader_util.cpp
renderer_opengl/gl_shader_util.h
renderer_opengl/gl_state.cpp
renderer_opengl/gl_state.h
renderer_opengl/renderer_opengl.cpp
renderer_opengl/renderer_opengl.h
utils.h
video_core.cpp
video_core.h
)
set(HEADERS
renderer_base.h
renderer_opengl/gl_resource_manager.h
renderer_opengl/gl_shader_util.h
renderer_opengl/gl_state.h
renderer_opengl/renderer_opengl.h
utils.h
video_core.h
)
create_target_directory_groups(video_core)
create_directory_groups(${SRCS} ${HEADERS})
add_library(video_core STATIC ${SRCS} ${HEADERS})
target_link_libraries(video_core PUBLIC common core)
target_link_libraries(video_core PRIVATE glad)

View File

@@ -61,7 +61,8 @@ private:
// Loads framebuffer from emulated memory into the display information structure
void LoadFBToScreenInfo(const FramebufferInfo& framebuffer_info, ScreenInfo& screen_info);
// Fills active OpenGL texture with the given RGBA color.
void LoadColorToActiveGLTexture(u8 color_r, u8 color_g, u8 color_b, u8 color_a, const TextureInfo& texture);
void LoadColorToActiveGLTexture(u8 color_r, u8 color_g, u8 color_b, u8 color_a,
const TextureInfo& texture);
EmuWindow* render_window; ///< Handle to render window

View File

@@ -3,83 +3,84 @@ set(CMAKE_AUTORCC ON)
set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules)
set(SRCS
about_dialog.cpp
configuration/config.cpp
configuration/configure_debug.cpp
configuration/configure_dialog.cpp
configuration/configure_general.cpp
configuration/configure_graphics.cpp
configuration/configure_input.cpp
configuration/configure_system.cpp
debugger/profiler.cpp
debugger/registers.cpp
debugger/wait_tree.cpp
util/spinbox.cpp
util/util.cpp
bootmanager.cpp
game_list.cpp
hotkeys.cpp
main.cpp
ui_settings.cpp
yuzu.rc
Info.plist
)
set(HEADERS
about_dialog.h
configuration/config.h
configuration/configure_debug.h
configuration/configure_dialog.h
configuration/configure_general.h
configuration/configure_graphics.h
configuration/configure_input.h
configuration/configure_system.h
debugger/profiler.h
debugger/registers.h
debugger/wait_tree.h
util/spinbox.h
util/util.h
bootmanager.h
game_list.h
game_list_p.h
hotkeys.h
main.h
ui_settings.h
)
add_executable(yuzu
Info.plist
about_dialog.cpp
about_dialog.h
bootmanager.cpp
bootmanager.h
configuration/config.cpp
configuration/config.h
configuration/configure_debug.cpp
configuration/configure_debug.h
configuration/configure_dialog.cpp
configuration/configure_dialog.h
configuration/configure_general.cpp
configuration/configure_general.h
configuration/configure_graphics.cpp
configuration/configure_graphics.h
configuration/configure_input.cpp
configuration/configure_input.h
configuration/configure_system.cpp
configuration/configure_system.h
debugger/profiler.cpp
debugger/profiler.h
debugger/registers.cpp
debugger/registers.h
debugger/wait_tree.cpp
debugger/wait_tree.h
game_list.cpp
game_list.h
game_list_p.h
hotkeys.cpp
hotkeys.h
main.cpp
main.h
ui_settings.cpp
ui_settings.h
util/spinbox.cpp
util/spinbox.h
util/util.cpp
util/util.h
yuzu.rc
)
set(UIS
aboutdialog.ui
configuration/configure.ui
configuration/configure_debug.ui
configuration/configure_general.ui
configuration/configure_graphics.ui
configuration/configure_input.ui
configuration/configure_system.ui
debugger/registers.ui
hotkeys.ui
main.ui
)
aboutdialog.ui
configuration/configure.ui
configuration/configure_debug.ui
configuration/configure_general.ui
configuration/configure_graphics.ui
configuration/configure_input.ui
configuration/configure_system.ui
debugger/registers.ui
hotkeys.ui
main.ui
)
file(GLOB_RECURSE ICONS ${CMAKE_SOURCE_DIR}/dist/icons/*)
file(GLOB_RECURSE THEMES ${CMAKE_SOURCE_DIR}/dist/qt_themes/*)
create_directory_groups(${SRCS} ${HEADERS} ${UIS})
qt5_wrap_ui(UI_HDRS ${UIS})
if (Qt5_FOUND)
qt5_wrap_ui(UI_HDRS ${UIS})
else()
qt4_wrap_ui(UI_HDRS ${UIS})
endif()
target_sources(yuzu
PRIVATE
${ICONS}
${THEMES}
${UI_HDRS}
${UIS}
)
if (APPLE)
set(MACOSX_ICON "../../dist/yuzu.icns")
set_source_files_properties(${MACOSX_ICON} PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
add_executable(yuzu MACOSX_BUNDLE ${SRCS} ${HEADERS} ${UI_HDRS} ${MACOSX_ICON} ${ICONS})
target_sources(yuzu PRIVATE ${MACOSX_ICON})
set_target_properties(yuzu PROPERTIES MACOSX_BUNDLE TRUE)
set_target_properties(yuzu PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist)
else()
add_executable(yuzu ${SRCS} ${HEADERS} ${UI_HDRS} ${ICONS})
endif()
create_target_directory_groups(yuzu)
target_link_libraries(yuzu PRIVATE common core input_common video_core)
target_link_libraries(yuzu PRIVATE Boost::boost glad Qt5::OpenGL Qt5::Widgets)
target_link_libraries(yuzu PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)

View File

@@ -9,7 +9,7 @@
AboutDialog::AboutDialog(QWidget* parent) : QDialog(parent), ui(new Ui::AboutDialog) {
ui->setupUi(this);
ui->labelBuildInfo->setText(ui->labelBuildInfo->text().arg(
Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc));
Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc));
}
AboutDialog::~AboutDialog() {}

View File

@@ -1,12 +1,8 @@
#include <QApplication>
#include <QHBoxLayout>
#include <QKeyEvent>
#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)
// Required for screen DPI information
#include <QScreen>
#include <QWindow>
#endif
#include "common/microprofile.h"
#include "common/scm_rev.h"
@@ -19,8 +15,7 @@
#include "input_common/motion_emu.h"
#include "yuzu/bootmanager.h"
EmuThread::EmuThread(GRenderWindow* render_window)
: exec_step(false), running(false), stop_run(false), render_window(render_window) {}
EmuThread::EmuThread(GRenderWindow* render_window) : render_window(render_window) {}
void EmuThread::run() {
render_window->MakeCurrent();
@@ -120,15 +115,13 @@ GRenderWindow::~GRenderWindow() {
void GRenderWindow::moveContext() {
DoneCurrent();
// We need to move GL context to the swapping thread in Qt5
#if QT_VERSION > QT_VERSION_CHECK(5, 0, 0)
// If the thread started running, move the GL Context to the new thread. Otherwise, move it
// back.
auto thread = (QThread::currentThread() == qApp->thread() && emu_thread != nullptr)
? emu_thread
: qApp->thread();
child->context()->moveToThread(thread);
#endif
}
void GRenderWindow::SwapBuffers() {
@@ -191,12 +184,8 @@ QByteArray GRenderWindow::saveGeometry() {
}
qreal GRenderWindow::windowPixelRatio() {
#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)
// windowHandle() might not be accessible until the window is displayed to screen.
return windowHandle() ? windowHandle()->screen()->devicePixelRatio() : 1.0f;
#else
return 1.0f;
#endif
}
void GRenderWindow::closeEvent(QCloseEvent* event) {
@@ -299,9 +288,7 @@ void GRenderWindow::OnEmulationStopping() {
void GRenderWindow::showEvent(QShowEvent* event) {
QWidget::showEvent(event);
#if QT_VERSION >= QT_VERSION_CHECK(5, 0, 0)
// windowHandle() is not initialized until the Window is shown, so we connect it here.
connect(this->windowHandle(), SIGNAL(screenChanged(QScreen*)), this,
SLOT(OnFramebufferSizeChanged()), Qt::UniqueConnection);
#endif
}

View File

@@ -58,7 +58,7 @@ public:
* @return True if the emulation thread is running, otherwise false
* @note This function is thread-safe
*/
bool IsRunning() {
bool IsRunning() const {
return running;
}
@@ -68,12 +68,12 @@ public:
void RequestStop() {
stop_run = true;
SetRunning(false);
};
}
private:
bool exec_step;
bool running;
std::atomic<bool> stop_run;
bool exec_step = false;
bool running = false;
std::atomic<bool> stop_run{false};
std::mutex running_mutex;
std::condition_variable running_cv;

View File

@@ -18,10 +18,10 @@ Config::Config() {
}
const std::array<int, Settings::NativeButton::NumButtons> Config::default_buttons = {
Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_3, Qt::Key_4, Qt::Key_Q, Qt::Key_W,
Qt::Key_1, Qt::Key_2, Qt::Key_N, Qt::Key_M, Qt::Key_F, Qt::Key_T, Qt::Key_H, Qt::Key_G,
Qt::Key_Left, Qt::Key_Up, Qt::Key_Right, Qt::Key_Down, Qt::Key_J, Qt::Key_I, Qt::Key_L,
Qt::Key_K, Qt::Key_D, Qt::Key_C, Qt::Key_B, Qt::Key_V,
Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_3, Qt::Key_4, Qt::Key_Q,
Qt::Key_W, Qt::Key_1, Qt::Key_2, Qt::Key_N, Qt::Key_M, Qt::Key_F, Qt::Key_T,
Qt::Key_H, Qt::Key_G, Qt::Key_Left, Qt::Key_Up, Qt::Key_Right, Qt::Key_Down, Qt::Key_J,
Qt::Key_I, Qt::Key_L, Qt::Key_K, Qt::Key_D, Qt::Key_C, Qt::Key_B, Qt::Key_V,
};
const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{

View File

@@ -6,7 +6,6 @@
#include "ui_configure_debug.h"
#include "yuzu/configuration/configure_debug.h"
ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureDebug) {
ui->setupUi(this);
this->setConfiguration();

View File

@@ -13,24 +13,24 @@
<property name="windowTitle">
<string>Form</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<layout class="QVBoxLayout" name="verticalLayout_1">
<item>
<layout class="QVBoxLayout" name="verticalLayout_3">
<layout class="QVBoxLayout" name="verticalLayout_2">
<item>
<widget class="QGroupBox" name="groupBox">
<property name="title">
<string>GDB</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_2">
<layout class="QVBoxLayout" name="verticalLayout_3">
<item>
<widget class="QLabel">
<widget class="QLabel" name="label_1">
<property name="text">
<string>The GDB Stub only works correctly when the CPU JIT is off.</string>
</property>
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_3">
<layout class="QHBoxLayout" name="horizontalLayout_1">
<item>
<widget class="QCheckBox" name="toggle_gdbstub">
<property name="text">
@@ -52,7 +52,7 @@
</spacer>
</item>
<item>
<widget class="QLabel" name="label">
<widget class="QLabel" name="label_2">
<property name="text">
<string>Port:</string>
</property>

View File

@@ -7,7 +7,6 @@
#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_dialog.h"
ConfigureDialog::ConfigureDialog(QWidget* parent) : QDialog(parent), ui(new Ui::ConfigureDialog) {
ui->setupUi(this);
this->setConfiguration();

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@@ -96,13 +96,13 @@ ConfigureInput::ConfigureInput(QWidget* parent)
setFocusPolicy(Qt::ClickFocus);
button_map = {
ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY,
ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR,
ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus,
ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown,
ui->buttonLStickLeft, ui->buttonLStickUp, ui->buttonLStickRight, ui->buttonLStickDown,
ui->buttonRStickLeft, ui->buttonRStickUp, ui->buttonRStickRight, ui->buttonRStickDown,
ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot,
ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY,
ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR,
ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus,
ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown,
ui->buttonLStickLeft, ui->buttonLStickUp, ui->buttonLStickRight, ui->buttonLStickDown,
ui->buttonRStickLeft, ui->buttonRStickUp, ui->buttonRStickRight, ui->buttonRStickDown,
ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot,
};
analog_map_buttons = {{

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@@ -8,7 +8,6 @@
#include "yuzu/configuration/configure_system.h"
#include "yuzu/ui_settings.h"
static const std::array<int, 12> days_in_month = {{
31, 29, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31,
}};
@@ -73,5 +72,6 @@ void ConfigureSystem::refreshConsoleID() {
if (reply == QMessageBox::No)
return;
u64 console_id{};
ui->label_console_id->setText("Console ID: 0x" + QString::number(console_id, 16).toUpper());
ui->label_console_id->setText(
tr("Console ID: 0x%1").arg(QString::number(console_id, 16).toUpper()));
}

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@@ -8,7 +8,6 @@
#include "yuzu/debugger/registers.h"
#include "yuzu/util/util.h"
RegistersWidget::RegistersWidget(QWidget* parent) : QDockWidget(parent) {
cpu_regs_ui.setupUi(this);

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@@ -137,8 +137,8 @@ GameList::SearchField::SearchField(GameList* parent) : QWidget{parent} {
* Checks if all words separated by spaces are contained in another string
* This offers a word order insensitive search function
*
* @param String that gets checked if it contains all words of the userinput string
* @param String containing all words getting checked
* @param haystack String that gets checked if it contains all words of the userinput string
* @param userinput String containing all words getting checked
* @return true if the haystack contains all words of userinput
*/
bool GameList::containsAllWords(QString haystack, QString userinput) {
@@ -174,7 +174,7 @@ void GameList::onTextChanged(const QString& newText) {
child_file->data(GameListItemPath::ProgramIdRole).toString().toLower();
// Only items which filename in combination with its title contains all words
// that are in the searchfiel will be visible in the gamelist
// that are in the searchfield will be visible in the gamelist
// The search is case insensitive because of toLower()
// I decided not to use Qt::CaseInsensitive in containsAllWords to prevent
// multiple conversions of edit_filter_text for each game in the gamelist

View File

@@ -49,7 +49,7 @@ public:
QString edit_filter_text_old;
protected:
bool eventFilter(QObject* obj, QEvent* event);
bool eventFilter(QObject* obj, QEvent* event) override;
};
QHBoxLayout* layout_filter = nullptr;
QTreeView* tree_view = nullptr;

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@@ -9,8 +9,8 @@
#include <QRunnable>
#include <QStandardItem>
#include <QString>
#include "yuzu/util/util.h"
#include "common/string_util.h"
#include "yuzu/util/util.h"
/**
* Gets the default icon (for games without valid SMDH)

View File

@@ -5,6 +5,7 @@
#include <map>
#include <QKeySequence>
#include <QShortcut>
#include <QTreeWidgetItem>
#include <QtGlobal>
#include "yuzu/hotkeys.h"
#include "yuzu/ui_settings.h"

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@@ -122,8 +122,9 @@ void GMainWindow::InitializeWidgets() {
statusBar()->addPermanentWidget(message_label, 1);
emu_speed_label = new QLabel();
emu_speed_label->setToolTip(tr("Current emulation speed. Values higher or lower than 100% "
"indicate emulation is running faster or slower than a Switch."));
emu_speed_label->setToolTip(
tr("Current emulation speed. Values higher or lower than 100% "
"indicate emulation is running faster or slower than a Switch."));
game_fps_label = new QLabel();
game_fps_label->setToolTip(tr("How many frames per second the game is currently displaying. "
"This will vary from game to game and scene to scene."));
@@ -185,8 +186,8 @@ void GMainWindow::InitializeRecentFileMenuActions() {
void GMainWindow::InitializeHotkeys() {
RegisterHotkey("Main Window", "Load File", QKeySequence::Open);
RegisterHotkey("Main Window", "Start Emulation");
RegisterHotkey( "Main Window", "Fullscreen", QKeySequence::FullScreen );
RegisterHotkey( "Main Window", "Exit Fullscreen", QKeySequence::Cancel, Qt::ApplicationShortcut );
RegisterHotkey("Main Window", "Fullscreen", QKeySequence::FullScreen);
RegisterHotkey("Main Window", "Exit Fullscreen", QKeySequence::Cancel, Qt::ApplicationShortcut);
LoadHotkeys();
connect(GetHotkey("Main Window", "Load File", this), SIGNAL(activated()), this,
@@ -194,9 +195,9 @@ void GMainWindow::InitializeHotkeys() {
connect(GetHotkey("Main Window", "Start Emulation", this), SIGNAL(activated()), this,
SLOT(OnStartGame()));
connect(GetHotkey("Main Window", "Fullscreen", render_window), &QShortcut::activated,
ui.action_Fullscreen, &QAction::trigger);
ui.action_Fullscreen, &QAction::trigger);
connect(GetHotkey("Main Window", "Fullscreen", render_window), &QShortcut::activatedAmbiguously,
ui.action_Fullscreen, &QAction::trigger);
ui.action_Fullscreen, &QAction::trigger);
connect(GetHotkey("Main Window", "Exit Fullscreen", this), &QShortcut::activated, this, [&] {
if (emulation_running) {
ui.action_Fullscreen->setChecked(false);

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@@ -31,8 +31,8 @@
#include <cstdlib>
#include <QLineEdit>
#include <QRegExpValidator>
#include "yuzu/util/spinbox.h"
#include "common/assert.h"
#include "yuzu/util/spinbox.h"
CSpinBox::CSpinBox(QWidget* parent)
: QAbstractSpinBox(parent), min_value(-100), max_value(100), value(0), base(10), num_digits(0) {

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@@ -1,21 +1,18 @@
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules)
set(SRCS
emu_window/emu_window_sdl2.cpp
config.cpp
yuzu.cpp
yuzu.rc
)
set(HEADERS
emu_window/emu_window_sdl2.h
config.h
default_ini.h
resource.h
)
add_executable(yuzu-cmd
config.cpp
config.h
default_ini.h
emu_window/emu_window_sdl2.cpp
emu_window/emu_window_sdl2.h
resource.h
yuzu.cpp
yuzu.rc
)
create_directory_groups(${SRCS} ${HEADERS})
create_target_directory_groups(yuzu-cmd)
add_executable(yuzu-cmd ${SRCS} ${HEADERS})
target_link_libraries(yuzu-cmd PRIVATE common core input_common)
target_link_libraries(yuzu-cmd PRIVATE inih glad)
if (MSVC)

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@@ -124,8 +124,8 @@ custom_bottom_top =
custom_bottom_right =
custom_bottom_bottom =
#Whether to toggle frame limiter on or off.
# 0: Off , 1 (default): On
# Whether to toggle frame limiter on or off.
# 0: Off, 1 (default): On
toggle_framelimit =
# Swaps the prominent screen with the other screen.

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@@ -37,7 +37,6 @@
#include "yuzu_cmd/config.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
static void PrintHelp(const char* argv0) {
std::cout << "Usage: " << argv0
<< " [options] <filename>\n"