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52 Commits
__refs_pul
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__refs_pul
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2abf39ea4a |
@@ -42,3 +42,7 @@ notifications:
|
||||
webhooks:
|
||||
urls:
|
||||
- https://api.yuzu-emu.org/code/travis/notify
|
||||
|
||||
cache:
|
||||
directories:
|
||||
- $HOME/.ccache
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
#!/bin/bash -ex
|
||||
|
||||
docker run -v $(pwd):/yuzu ubuntu:18.04 /bin/bash /yuzu/.travis/linux/docker.sh
|
||||
docker run -e CCACHE_DIR=/ccache -v $HOME/.ccache:/ccache -v $(pwd):/yuzu ubuntu:18.04 /bin/bash /yuzu/.travis/linux/docker.sh
|
||||
|
||||
@@ -1,16 +1,18 @@
|
||||
#!/bin/bash -ex
|
||||
|
||||
apt-get update
|
||||
apt-get install -y build-essential git libqt5opengl5-dev libsdl2-dev libssl-dev python qtbase5-dev wget
|
||||
|
||||
# Get a recent version of CMake
|
||||
wget https://cmake.org/files/v3.10/cmake-3.10.1-Linux-x86_64.sh
|
||||
sh cmake-3.10.1-Linux-x86_64.sh --exclude-subdir --prefix=/ --skip-license
|
||||
apt-get install --no-install-recommends -y build-essential git libqt5opengl5-dev libsdl2-dev libssl-dev python qtbase5-dev wget cmake ninja-build ccache
|
||||
|
||||
cd /yuzu
|
||||
|
||||
export PATH=/usr/lib/ccache:$PATH
|
||||
ln -sf /usr/bin/ccache /usr/lib/ccache/cc
|
||||
ln -sf /usr/bin/ccache /usr/lib/ccache/c++
|
||||
mkdir build && cd build
|
||||
cmake .. -DYUZU_BUILD_UNICORN=ON -DCMAKE_BUILD_TYPE=Release
|
||||
make -j4
|
||||
ccache --show-stats > ccache_before
|
||||
cmake .. -DYUZU_BUILD_UNICORN=ON -DCMAKE_BUILD_TYPE=Release -G Ninja
|
||||
ninja
|
||||
ccache --show-stats > ccache_after
|
||||
diff -U100 ccache_before ccache_after || true
|
||||
|
||||
ctest -VV -C Release
|
||||
|
||||
@@ -7,8 +7,12 @@ export Qt5_DIR=$(brew --prefix)/opt/qt5
|
||||
export UNICORNDIR=$(pwd)/externals/unicorn
|
||||
|
||||
mkdir build && cd build
|
||||
export PATH=/usr/local/opt/ccache/libexec:$PATH
|
||||
ccache --show-stats > ccache_before
|
||||
cmake --version
|
||||
cmake .. -DYUZU_BUILD_UNICORN=ON -DCMAKE_BUILD_TYPE=Release
|
||||
make -j4
|
||||
ccache --show-stats > ccache_after
|
||||
diff -U100 ccache_before ccache_after || true
|
||||
|
||||
ctest -VV -C Release
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#!/bin/sh -ex
|
||||
|
||||
brew update
|
||||
brew install dylibbundler p7zip qt5 sdl2
|
||||
brew install dylibbundler p7zip qt5 sdl2 ccache
|
||||
brew outdated cmake || brew upgrade cmake
|
||||
|
||||
@@ -41,6 +41,7 @@ namespace Log {
|
||||
SUB(Service, FS) \
|
||||
SUB(Service, HID) \
|
||||
SUB(Service, LM) \
|
||||
SUB(Service, MM) \
|
||||
SUB(Service, NFP) \
|
||||
SUB(Service, NIFM) \
|
||||
SUB(Service, NS) \
|
||||
|
||||
@@ -61,6 +61,7 @@ enum class Class : ClassType {
|
||||
Service_FS, ///< The FS (Filesystem) service
|
||||
Service_HID, ///< The HID (Human interface device) service
|
||||
Service_LM, ///< The LM (Logger) service
|
||||
Service_MM, ///< The MM (Multimedia) service
|
||||
Service_NFP, ///< The NFP service
|
||||
Service_NIFM, ///< The NIFM (Network interface) service
|
||||
Service_NS, ///< The NS services
|
||||
|
||||
@@ -64,6 +64,10 @@ std::string ArrayToString(const u8* data, size_t size, int line_len, bool spaces
|
||||
return oss.str();
|
||||
}
|
||||
|
||||
std::string StringFromBuffer(const std::vector<u8>& data) {
|
||||
return std::string(data.begin(), std::find(data.begin(), data.end(), '\0'));
|
||||
}
|
||||
|
||||
// Turns " hej " into "hej". Also handles tabs.
|
||||
std::string StripSpaces(const std::string& str) {
|
||||
const size_t s = str.find_first_not_of(" \t\r\n");
|
||||
|
||||
@@ -21,6 +21,8 @@ std::string ToUpper(std::string str);
|
||||
|
||||
std::string ArrayToString(const u8* data, size_t size, int line_len = 20, bool spaces = true);
|
||||
|
||||
std::string StringFromBuffer(const std::vector<u8>& data);
|
||||
|
||||
std::string StripSpaces(const std::string& s);
|
||||
std::string StripQuotes(const std::string& s);
|
||||
|
||||
|
||||
@@ -148,6 +148,8 @@ add_library(core STATIC
|
||||
hle/service/hid/hid.h
|
||||
hle/service/lm/lm.cpp
|
||||
hle/service/lm/lm.h
|
||||
hle/service/mm/mm_u.cpp
|
||||
hle/service/mm/mm_u.h
|
||||
hle/service/nifm/nifm.cpp
|
||||
hle/service/nifm/nifm.h
|
||||
hle/service/nifm/nifm_a.cpp
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#include <cinttypes>
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/directory.h"
|
||||
#include "core/file_sys/filesystem.h"
|
||||
@@ -258,9 +259,7 @@ public:
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
auto file_buffer = ctx.ReadBuffer();
|
||||
auto end = std::find(file_buffer.begin(), file_buffer.end(), '\0');
|
||||
|
||||
std::string name(file_buffer.begin(), end);
|
||||
std::string name = Common::StringFromBuffer(file_buffer);
|
||||
|
||||
u64 mode = rp.Pop<u64>();
|
||||
u32 size = rp.Pop<u32>();
|
||||
@@ -275,9 +274,7 @@ public:
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
auto file_buffer = ctx.ReadBuffer();
|
||||
auto end = std::find(file_buffer.begin(), file_buffer.end(), '\0');
|
||||
|
||||
std::string name(file_buffer.begin(), end);
|
||||
std::string name = Common::StringFromBuffer(file_buffer);
|
||||
|
||||
NGLOG_DEBUG(Service_FS, "called file {}", name);
|
||||
|
||||
@@ -289,9 +286,7 @@ public:
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
auto file_buffer = ctx.ReadBuffer();
|
||||
auto end = std::find(file_buffer.begin(), file_buffer.end(), '\0');
|
||||
|
||||
std::string name(file_buffer.begin(), end);
|
||||
std::string name = Common::StringFromBuffer(file_buffer);
|
||||
|
||||
NGLOG_DEBUG(Service_FS, "called directory {}", name);
|
||||
|
||||
@@ -305,13 +300,11 @@ public:
|
||||
std::vector<u8> buffer;
|
||||
buffer.resize(ctx.BufferDescriptorX()[0].Size());
|
||||
Memory::ReadBlock(ctx.BufferDescriptorX()[0].Address(), buffer.data(), buffer.size());
|
||||
auto end = std::find(buffer.begin(), buffer.end(), '\0');
|
||||
std::string src_name(buffer.begin(), end);
|
||||
std::string src_name = Common::StringFromBuffer(buffer);
|
||||
|
||||
buffer.resize(ctx.BufferDescriptorX()[1].Size());
|
||||
Memory::ReadBlock(ctx.BufferDescriptorX()[1].Address(), buffer.data(), buffer.size());
|
||||
end = std::find(buffer.begin(), buffer.end(), '\0');
|
||||
std::string dst_name(buffer.begin(), end);
|
||||
std::string dst_name = Common::StringFromBuffer(buffer);
|
||||
|
||||
NGLOG_DEBUG(Service_FS, "called file '{}' to file '{}'", src_name, dst_name);
|
||||
|
||||
@@ -323,9 +316,7 @@ public:
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
auto file_buffer = ctx.ReadBuffer();
|
||||
auto end = std::find(file_buffer.begin(), file_buffer.end(), '\0');
|
||||
|
||||
std::string name(file_buffer.begin(), end);
|
||||
std::string name = Common::StringFromBuffer(file_buffer);
|
||||
|
||||
auto mode = static_cast<FileSys::Mode>(rp.Pop<u32>());
|
||||
|
||||
@@ -349,9 +340,7 @@ public:
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
auto file_buffer = ctx.ReadBuffer();
|
||||
auto end = std::find(file_buffer.begin(), file_buffer.end(), '\0');
|
||||
|
||||
std::string name(file_buffer.begin(), end);
|
||||
std::string name = Common::StringFromBuffer(file_buffer);
|
||||
|
||||
// TODO(Subv): Implement this filter.
|
||||
u32 filter_flags = rp.Pop<u32>();
|
||||
@@ -376,9 +365,7 @@ public:
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
auto file_buffer = ctx.ReadBuffer();
|
||||
auto end = std::find(file_buffer.begin(), file_buffer.end(), '\0');
|
||||
|
||||
std::string name(file_buffer.begin(), end);
|
||||
std::string name = Common::StringFromBuffer(file_buffer);
|
||||
|
||||
NGLOG_DEBUG(Service_FS, "called file {}", name);
|
||||
|
||||
|
||||
@@ -94,7 +94,6 @@ private:
|
||||
layout.header.latest_entry = (layout.header.latest_entry + 1) % HID_NUM_ENTRIES;
|
||||
|
||||
ControllerInputEntry& entry = layout.entries[layout.header.latest_entry];
|
||||
entry.connection_state = ConnectionState_Connected | ConnectionState_Wired;
|
||||
entry.timestamp++;
|
||||
// TODO(shinyquagsire23): Is this always identical to timestamp?
|
||||
entry.timestamp_2++;
|
||||
@@ -103,6 +102,8 @@ private:
|
||||
if (controller != Controller_Handheld)
|
||||
continue;
|
||||
|
||||
entry.connection_state = ConnectionState_Connected | ConnectionState_Wired;
|
||||
|
||||
// TODO(shinyquagsire23): Set up some LUTs for each layout mapping in the future?
|
||||
// For now everything is just the default handheld layout, but split Joy-Con will
|
||||
// rotate the face buttons and directions for certain layouts.
|
||||
|
||||
@@ -12,7 +12,7 @@ namespace Service::HID {
|
||||
// Begin enums and output structs
|
||||
|
||||
constexpr u32 HID_NUM_ENTRIES = 17;
|
||||
constexpr u32 HID_NUM_LAYOUTS = 2;
|
||||
constexpr u32 HID_NUM_LAYOUTS = 7;
|
||||
constexpr s32 HID_JOYSTICK_MAX = 0x8000;
|
||||
constexpr s32 HID_JOYSTICK_MIN = -0x8000;
|
||||
|
||||
|
||||
50
src/core/hle/service/mm/mm_u.cpp
Normal file
50
src/core/hle/service/mm/mm_u.cpp
Normal file
@@ -0,0 +1,50 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/client_session.h"
|
||||
#include "core/hle/service/mm/mm_u.h"
|
||||
|
||||
namespace Service::MM {
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
std::make_shared<MM_U>()->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
void MM_U::Initialize(Kernel::HLERequestContext& ctx) {
|
||||
NGLOG_WARNING(Service_MM, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void MM_U::SetAndWait(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
min = rp.Pop<u32>();
|
||||
max = rp.Pop<u32>();
|
||||
current = min;
|
||||
|
||||
NGLOG_WARNING(Service_MM, "(STUBBED) called, min=0x{:X}, max=0x{:X}", min, max);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void MM_U::Get(Kernel::HLERequestContext& ctx) {
|
||||
NGLOG_WARNING(Service_MM, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(current);
|
||||
}
|
||||
|
||||
MM_U::MM_U() : ServiceFramework("mm:u") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "InitializeOld"}, {1, nullptr, "FinalizeOld"},
|
||||
{2, nullptr, "SetAndWaitOld"}, {3, nullptr, "GetOld"},
|
||||
{4, &MM_U::Initialize, "Initialize"}, {5, nullptr, "Finalize"},
|
||||
{6, &MM_U::SetAndWait, "SetAndWait"}, {7, &MM_U::Get, "Get"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace Service::MM
|
||||
29
src/core/hle/service/mm/mm_u.h
Normal file
29
src/core/hle/service/mm/mm_u.h
Normal file
@@ -0,0 +1,29 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service::MM {
|
||||
|
||||
class MM_U final : public ServiceFramework<MM_U> {
|
||||
public:
|
||||
MM_U();
|
||||
~MM_U() = default;
|
||||
|
||||
private:
|
||||
void Initialize(Kernel::HLERequestContext& ctx);
|
||||
void SetAndWait(Kernel::HLERequestContext& ctx);
|
||||
void Get(Kernel::HLERequestContext& ctx);
|
||||
|
||||
u32 min{0};
|
||||
u32 max{0};
|
||||
u32 current{0};
|
||||
};
|
||||
|
||||
/// Registers all MM services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
} // namespace Service::MM
|
||||
@@ -4,6 +4,8 @@
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/service/hid/hid.h"
|
||||
#include "core/hle/service/nfp/nfp.h"
|
||||
#include "core/hle/service/nfp/nfp_user.h"
|
||||
|
||||
@@ -18,7 +20,7 @@ public:
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IUser::Initialize, "Initialize"},
|
||||
{1, nullptr, "Finalize"},
|
||||
{2, nullptr, "ListDevices"},
|
||||
{2, &IUser::ListDevices, "ListDevices"},
|
||||
{3, nullptr, "StartDetection"},
|
||||
{4, nullptr, "StopDetection"},
|
||||
{5, nullptr, "Mount"},
|
||||
@@ -33,24 +35,116 @@ public:
|
||||
{14, nullptr, "GetRegisterInfo"},
|
||||
{15, nullptr, "GetCommonInfo"},
|
||||
{16, nullptr, "GetModelInfo"},
|
||||
{17, nullptr, "AttachActivateEvent"},
|
||||
{18, nullptr, "AttachDeactivateEvent"},
|
||||
{19, nullptr, "GetState"},
|
||||
{20, nullptr, "GetDeviceState"},
|
||||
{21, nullptr, "GetNpadId"},
|
||||
{17, &IUser::AttachActivateEvent, "AttachActivateEvent"},
|
||||
{18, &IUser::AttachDeactivateEvent, "AttachDeactivateEvent"},
|
||||
{19, &IUser::GetState, "GetState"},
|
||||
{20, &IUser::GetDeviceState, "GetDeviceState"},
|
||||
{21, &IUser::GetNpadId, "GetNpadId"},
|
||||
{22, nullptr, "GetApplicationArea2"},
|
||||
{23, nullptr, "AttachAvailabilityChangeEvent"},
|
||||
{23, &IUser::AttachAvailabilityChangeEvent, "AttachAvailabilityChangeEvent"},
|
||||
{24, nullptr, "RecreateApplicationArea"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
|
||||
activate_event = Kernel::Event::Create(Kernel::ResetType::OneShot, "IUser:ActivateEvent");
|
||||
deactivate_event =
|
||||
Kernel::Event::Create(Kernel::ResetType::OneShot, "IUser:DeactivateEvent");
|
||||
availability_change_event =
|
||||
Kernel::Event::Create(Kernel::ResetType::OneShot, "IUser:AvailabilityChangeEvent");
|
||||
}
|
||||
|
||||
private:
|
||||
enum class State : u32 {
|
||||
NonInitialized = 0,
|
||||
Initialized = 1,
|
||||
};
|
||||
|
||||
enum class DeviceState : u32 {
|
||||
Initialized = 0,
|
||||
};
|
||||
|
||||
void Initialize(Kernel::HLERequestContext& ctx) {
|
||||
NGLOG_WARNING(Service_NFP, "(STUBBED) called");
|
||||
|
||||
state = State::Initialized;
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void ListDevices(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const u32 array_size = rp.Pop<u32>();
|
||||
|
||||
ctx.WriteBuffer(&device_handle, sizeof(device_handle));
|
||||
|
||||
NGLOG_WARNING(Service_NFP, "(STUBBED) called, array_size={}", array_size);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(0);
|
||||
}
|
||||
|
||||
void AttachActivateEvent(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const u64 dev_handle = rp.Pop<u64>();
|
||||
NGLOG_WARNING(Service_NFP, "(STUBBED) called, dev_handle=0x{:X}", dev_handle);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushCopyObjects(activate_event);
|
||||
}
|
||||
|
||||
void AttachDeactivateEvent(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const u64 dev_handle = rp.Pop<u64>();
|
||||
NGLOG_WARNING(Service_NFP, "(STUBBED) called, dev_handle=0x{:X}", dev_handle);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushCopyObjects(deactivate_event);
|
||||
}
|
||||
|
||||
void GetState(Kernel::HLERequestContext& ctx) {
|
||||
NGLOG_WARNING(Service_NFP, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(static_cast<u32>(state));
|
||||
}
|
||||
|
||||
void GetDeviceState(Kernel::HLERequestContext& ctx) {
|
||||
NGLOG_WARNING(Service_NFP, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(static_cast<u32>(device_state));
|
||||
}
|
||||
|
||||
void GetNpadId(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const u64 dev_handle = rp.Pop<u64>();
|
||||
NGLOG_WARNING(Service_NFP, "(STUBBED) called, dev_handle=0x{:X}", dev_handle);
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(npad_id);
|
||||
}
|
||||
|
||||
void AttachAvailabilityChangeEvent(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const u64 dev_handle = rp.Pop<u64>();
|
||||
NGLOG_WARNING(Service_NFP, "(STUBBED) called, dev_handle=0x{:X}", dev_handle);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushCopyObjects(availability_change_event);
|
||||
}
|
||||
|
||||
const u64 device_handle{0xDEAD};
|
||||
const HID::ControllerID npad_id{HID::Controller_Player1};
|
||||
State state{State::NonInitialized};
|
||||
DeviceState device_state{DeviceState::Initialized};
|
||||
Kernel::SharedPtr<Kernel::Event> activate_event;
|
||||
Kernel::SharedPtr<Kernel::Event> deactivate_event;
|
||||
Kernel::SharedPtr<Kernel::Event> availability_change_event;
|
||||
};
|
||||
|
||||
void Module::Interface::CreateUserInterface(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
@@ -26,6 +26,7 @@
|
||||
#include "core/hle/service/friend/friend.h"
|
||||
#include "core/hle/service/hid/hid.h"
|
||||
#include "core/hle/service/lm/lm.h"
|
||||
#include "core/hle/service/mm/mm_u.h"
|
||||
#include "core/hle/service/nfp/nfp.h"
|
||||
#include "core/hle/service/nifm/nifm.h"
|
||||
#include "core/hle/service/ns/ns.h"
|
||||
@@ -191,6 +192,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm) {
|
||||
Friend::InstallInterfaces(*sm);
|
||||
HID::InstallInterfaces(*sm);
|
||||
LM::InstallInterfaces(*sm);
|
||||
MM::InstallInterfaces(*sm);
|
||||
NFP::InstallInterfaces(*sm);
|
||||
NIFM::InstallInterfaces(*sm);
|
||||
NS::InstallInterfaces(*sm);
|
||||
|
||||
@@ -318,6 +318,7 @@ public:
|
||||
Equation equation_a;
|
||||
Factor factor_source_a;
|
||||
Factor factor_dest_a;
|
||||
INSERT_PADDING_WORDS(1);
|
||||
};
|
||||
|
||||
union {
|
||||
@@ -432,7 +433,27 @@ public:
|
||||
};
|
||||
} rt_control;
|
||||
|
||||
INSERT_PADDING_WORDS(0xCF);
|
||||
INSERT_PADDING_WORDS(0x31);
|
||||
|
||||
u32 independent_blend_enable;
|
||||
|
||||
INSERT_PADDING_WORDS(0x15);
|
||||
|
||||
struct {
|
||||
u32 separate_alpha;
|
||||
Blend::Equation equation_rgb;
|
||||
Blend::Factor factor_source_rgb;
|
||||
Blend::Factor factor_dest_rgb;
|
||||
Blend::Equation equation_a;
|
||||
Blend::Factor factor_source_a;
|
||||
INSERT_PADDING_WORDS(1);
|
||||
Blend::Factor factor_dest_a;
|
||||
|
||||
u32 enable_common;
|
||||
u32 enable[NumRenderTargets];
|
||||
} blend;
|
||||
|
||||
INSERT_PADDING_WORDS(0x77);
|
||||
|
||||
struct {
|
||||
u32 tsc_address_high;
|
||||
@@ -557,9 +578,7 @@ public:
|
||||
|
||||
} vertex_array[NumVertexArrays];
|
||||
|
||||
Blend blend;
|
||||
|
||||
INSERT_PADDING_WORDS(0x39);
|
||||
Blend independent_blend[NumRenderTargets];
|
||||
|
||||
struct {
|
||||
u32 limit_high;
|
||||
@@ -722,6 +741,8 @@ ASSERT_REG_POSITION(vertex_buffer, 0x35D);
|
||||
ASSERT_REG_POSITION(zeta, 0x3F8);
|
||||
ASSERT_REG_POSITION(vertex_attrib_format[0], 0x458);
|
||||
ASSERT_REG_POSITION(rt_control, 0x487);
|
||||
ASSERT_REG_POSITION(independent_blend_enable, 0x4B9);
|
||||
ASSERT_REG_POSITION(blend, 0x4CF);
|
||||
ASSERT_REG_POSITION(tsc, 0x557);
|
||||
ASSERT_REG_POSITION(tic, 0x55D);
|
||||
ASSERT_REG_POSITION(code_address, 0x582);
|
||||
@@ -729,7 +750,7 @@ ASSERT_REG_POSITION(draw, 0x585);
|
||||
ASSERT_REG_POSITION(index_array, 0x5F2);
|
||||
ASSERT_REG_POSITION(query, 0x6C0);
|
||||
ASSERT_REG_POSITION(vertex_array[0], 0x700);
|
||||
ASSERT_REG_POSITION(blend, 0x780);
|
||||
ASSERT_REG_POSITION(independent_blend, 0x780);
|
||||
ASSERT_REG_POSITION(vertex_array_limit[0], 0x7C0);
|
||||
ASSERT_REG_POSITION(shader_config[0], 0x800);
|
||||
ASSERT_REG_POSITION(const_buffer, 0x8E0);
|
||||
|
||||
@@ -168,13 +168,22 @@ enum class SubOp : u64 {
|
||||
Min = 0x8,
|
||||
};
|
||||
|
||||
enum class FloatRoundingOp : u64 {
|
||||
enum class F2iRoundingOp : u64 {
|
||||
None = 0,
|
||||
Floor = 1,
|
||||
Ceil = 2,
|
||||
Trunc = 3,
|
||||
};
|
||||
|
||||
enum class F2fRoundingOp : u64 {
|
||||
None = 0,
|
||||
Pass = 3,
|
||||
Round = 8,
|
||||
Floor = 9,
|
||||
Ceil = 10,
|
||||
Trunc = 11,
|
||||
};
|
||||
|
||||
enum class UniformType : u64 {
|
||||
UnsignedByte = 0,
|
||||
SignedByte = 1,
|
||||
@@ -204,6 +213,7 @@ union Instruction {
|
||||
BitField<28, 8, Register> gpr28;
|
||||
BitField<39, 8, Register> gpr39;
|
||||
BitField<48, 16, u64> opcode;
|
||||
BitField<50, 1, u64> saturate_a;
|
||||
|
||||
union {
|
||||
BitField<20, 19, u64> imm20_19;
|
||||
@@ -250,11 +260,26 @@ union Instruction {
|
||||
}
|
||||
} alu;
|
||||
|
||||
union {
|
||||
BitField<48, 1, u64> is_signed;
|
||||
} shift;
|
||||
|
||||
union {
|
||||
BitField<39, 5, u64> shift_amount;
|
||||
BitField<48, 1, u64> negate_b;
|
||||
BitField<49, 1, u64> negate_a;
|
||||
} iscadd;
|
||||
} alu_integer;
|
||||
|
||||
union {
|
||||
BitField<20, 8, u64> shift_position;
|
||||
BitField<28, 8, u64> shift_length;
|
||||
BitField<48, 1, u64> negate_b;
|
||||
BitField<49, 1, u64> negate_a;
|
||||
|
||||
u64 GetLeftShiftValue() const {
|
||||
return 32 - (shift_position + shift_length);
|
||||
}
|
||||
} bfe;
|
||||
|
||||
union {
|
||||
BitField<48, 1, u64> negate_b;
|
||||
@@ -304,6 +329,15 @@ union Instruction {
|
||||
BitField<56, 1, u64> neg_imm;
|
||||
} fset;
|
||||
|
||||
union {
|
||||
BitField<39, 3, u64> pred39;
|
||||
BitField<42, 1, u64> neg_pred;
|
||||
BitField<44, 1, u64> bf;
|
||||
BitField<45, 2, PredOperation> op;
|
||||
BitField<48, 1, u64> is_signed;
|
||||
BitField<49, 3, PredCondition> cond;
|
||||
} iset;
|
||||
|
||||
union {
|
||||
BitField<10, 2, Register::Size> size;
|
||||
BitField<12, 1, u64> is_output_signed;
|
||||
@@ -311,14 +345,13 @@ union Instruction {
|
||||
BitField<41, 2, u64> selector;
|
||||
BitField<45, 1, u64> negate_a;
|
||||
BitField<49, 1, u64> abs_a;
|
||||
BitField<50, 1, u64> saturate_a;
|
||||
|
||||
union {
|
||||
BitField<39, 2, FloatRoundingOp> rounding;
|
||||
BitField<39, 2, F2iRoundingOp> rounding;
|
||||
} f2i;
|
||||
|
||||
union {
|
||||
BitField<39, 4, u64> rounding;
|
||||
BitField<39, 4, F2fRoundingOp> rounding;
|
||||
} f2f;
|
||||
} conversion;
|
||||
|
||||
@@ -390,6 +423,7 @@ class OpCode {
|
||||
public:
|
||||
enum class Id {
|
||||
KIL,
|
||||
SSY,
|
||||
BFE_C,
|
||||
BFE_R,
|
||||
BFE_IMM,
|
||||
@@ -414,6 +448,9 @@ public:
|
||||
FMUL_R,
|
||||
FMUL_IMM,
|
||||
FMUL32_IMM,
|
||||
IADD_C,
|
||||
IADD_R,
|
||||
IADD_IMM,
|
||||
ISCADD_C, // Scale and Add
|
||||
ISCADD_R,
|
||||
ISCADD_IMM,
|
||||
@@ -459,6 +496,9 @@ public:
|
||||
ISETP_C,
|
||||
ISETP_IMM,
|
||||
ISETP_R,
|
||||
ISET_R,
|
||||
ISET_C,
|
||||
ISET_IMM,
|
||||
PSETP,
|
||||
XMAD_IMM,
|
||||
XMAD_CR,
|
||||
@@ -469,14 +509,16 @@ public:
|
||||
enum class Type {
|
||||
Trivial,
|
||||
Arithmetic,
|
||||
ArithmeticInteger,
|
||||
Bfe,
|
||||
Logic,
|
||||
Shift,
|
||||
ScaledAdd,
|
||||
Ffma,
|
||||
Flow,
|
||||
Memory,
|
||||
FloatSet,
|
||||
FloatSetPredicate,
|
||||
IntegerSet,
|
||||
IntegerSetPredicate,
|
||||
PredicateSetPredicate,
|
||||
Conversion,
|
||||
@@ -575,9 +617,7 @@ private:
|
||||
std::vector<Matcher> table = {
|
||||
#define INST(bitstring, op, type, name) Detail::GetMatcher(bitstring, op, type, name)
|
||||
INST("111000110011----", Id::KIL, Type::Flow, "KIL"),
|
||||
INST("0100110000000---", Id::BFE_C, Type::Flow, "BFE_C"),
|
||||
INST("0101110000000---", Id::BFE_R, Type::Flow, "BFE_R"),
|
||||
INST("0011100-00000---", Id::BFE_IMM, Type::Flow, "BFE_IMM"),
|
||||
INST("111000101001----", Id::SSY, Type::Flow, "SSY"),
|
||||
INST("111000100100----", Id::BRA, Type::Flow, "BRA"),
|
||||
INST("1110111111011---", Id::LD_A, Type::Memory, "LD_A"),
|
||||
INST("1110111110010---", Id::LD_C, Type::Memory, "LD_C"),
|
||||
@@ -599,9 +639,12 @@ private:
|
||||
INST("0101110001101---", Id::FMUL_R, Type::Arithmetic, "FMUL_R"),
|
||||
INST("0011100-01101---", Id::FMUL_IMM, Type::Arithmetic, "FMUL_IMM"),
|
||||
INST("00011110--------", Id::FMUL32_IMM, Type::Arithmetic, "FMUL32_IMM"),
|
||||
INST("0100110000011---", Id::ISCADD_C, Type::ScaledAdd, "ISCADD_C"),
|
||||
INST("0101110000011---", Id::ISCADD_R, Type::ScaledAdd, "ISCADD_R"),
|
||||
INST("0011100-00011---", Id::ISCADD_IMM, Type::ScaledAdd, "ISCADD_IMM"),
|
||||
INST("0100110000010---", Id::IADD_C, Type::ArithmeticInteger, "IADD_C"),
|
||||
INST("0101110000010---", Id::IADD_R, Type::ArithmeticInteger, "IADD_R"),
|
||||
INST("0011100-00010---", Id::IADD_IMM, Type::ArithmeticInteger, "IADD_IMM"),
|
||||
INST("0100110000011---", Id::ISCADD_C, Type::ArithmeticInteger, "ISCADD_C"),
|
||||
INST("0101110000011---", Id::ISCADD_R, Type::ArithmeticInteger, "ISCADD_R"),
|
||||
INST("0011100-00011---", Id::ISCADD_IMM, Type::ArithmeticInteger, "ISCADD_IMM"),
|
||||
INST("0101000010000---", Id::MUFU, Type::Arithmetic, "MUFU"),
|
||||
INST("0100110010010---", Id::RRO_C, Type::Arithmetic, "RRO_C"),
|
||||
INST("0101110010010---", Id::RRO_R, Type::Arithmetic, "RRO_R"),
|
||||
@@ -622,6 +665,9 @@ private:
|
||||
INST("0100110000100---", Id::IMNMX_C, Type::Arithmetic, "FMNMX_IMM"),
|
||||
INST("0101110000100---", Id::IMNMX_R, Type::Arithmetic, "FMNMX_IMM"),
|
||||
INST("0011100-00100---", Id::IMNMX_IMM, Type::Arithmetic, "FMNMX_IMM"),
|
||||
INST("0100110000000---", Id::BFE_C, Type::Bfe, "BFE_C"),
|
||||
INST("0101110000000---", Id::BFE_R, Type::Bfe, "BFE_R"),
|
||||
INST("0011100-00000---", Id::BFE_IMM, Type::Bfe, "BFE_IMM"),
|
||||
INST("000001----------", Id::LOP32I, Type::Logic, "LOP32I"),
|
||||
INST("0100110001001---", Id::SHL_C, Type::Shift, "SHL_C"),
|
||||
INST("0101110001001---", Id::SHL_R, Type::Shift, "SHL_R"),
|
||||
@@ -644,6 +690,9 @@ private:
|
||||
INST("010010110110----", Id::ISETP_C, Type::IntegerSetPredicate, "ISETP_C"),
|
||||
INST("010110110110----", Id::ISETP_R, Type::IntegerSetPredicate, "ISETP_R"),
|
||||
INST("0011011-0110----", Id::ISETP_IMM, Type::IntegerSetPredicate, "ISETP_IMM"),
|
||||
INST("010110110101----", Id::ISET_R, Type::IntegerSet, "ISET_R"),
|
||||
INST("010010110101----", Id::ISET_C, Type::IntegerSet, "ISET_C"),
|
||||
INST("0011011-0101----", Id::ISET_IMM, Type::IntegerSet, "ISET_IMM"),
|
||||
INST("0101000010010---", Id::PSETP, Type::PredicateSetPredicate, "PSETP"),
|
||||
INST("0011011-00------", Id::XMAD_IMM, Type::Arithmetic, "XMAD_IMM"),
|
||||
INST("0100111---------", Id::XMAD_CR, Type::Arithmetic, "XMAD_CR"),
|
||||
|
||||
@@ -214,13 +214,17 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) {
|
||||
continue;
|
||||
}
|
||||
|
||||
GLShader::MaxwellUniformData ubo{};
|
||||
ubo.SetFromRegs(gpu.state.shader_stages[stage]);
|
||||
std::memcpy(buffer_ptr, &ubo, sizeof(ubo));
|
||||
|
||||
// Flush the buffer so that the GPU can see the data we just wrote.
|
||||
glFlushMappedBufferRange(GL_ARRAY_BUFFER, buffer_offset, sizeof(ubo));
|
||||
|
||||
// Upload uniform data as one UBO per stage
|
||||
const GLintptr ubo_offset = buffer_offset;
|
||||
copy_buffer(uniform_buffers[stage].handle, ubo_offset,
|
||||
sizeof(GLShader::MaxwellUniformData));
|
||||
GLShader::MaxwellUniformData* ub_ptr =
|
||||
reinterpret_cast<GLShader::MaxwellUniformData*>(buffer_ptr);
|
||||
ub_ptr->SetFromRegs(gpu.state.shader_stages[stage]);
|
||||
|
||||
buffer_ptr += sizeof(GLShader::MaxwellUniformData);
|
||||
buffer_offset += sizeof(GLShader::MaxwellUniformData);
|
||||
@@ -345,6 +349,9 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
// Sync the viewport
|
||||
SyncViewport(surfaces_rect, res_scale);
|
||||
|
||||
// Sync the blend state registers
|
||||
SyncBlendState();
|
||||
|
||||
// TODO(bunnei): Sync framebuffer_scale uniform here
|
||||
// TODO(bunnei): Sync scissorbox uniform(s) here
|
||||
|
||||
@@ -451,32 +458,7 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::NotifyMaxwellRegisterChanged(u32 method) {
|
||||
const auto& regs = Core::System().GetInstance().GPU().Maxwell3D().regs;
|
||||
switch (method) {
|
||||
case MAXWELL3D_REG_INDEX(blend.separate_alpha):
|
||||
ASSERT_MSG(false, "unimplemented");
|
||||
break;
|
||||
case MAXWELL3D_REG_INDEX(blend.equation_rgb):
|
||||
state.blend.rgb_equation = MaxwellToGL::BlendEquation(regs.blend.equation_rgb);
|
||||
break;
|
||||
case MAXWELL3D_REG_INDEX(blend.factor_source_rgb):
|
||||
state.blend.src_rgb_func = MaxwellToGL::BlendFunc(regs.blend.factor_source_rgb);
|
||||
break;
|
||||
case MAXWELL3D_REG_INDEX(blend.factor_dest_rgb):
|
||||
state.blend.dst_rgb_func = MaxwellToGL::BlendFunc(regs.blend.factor_dest_rgb);
|
||||
break;
|
||||
case MAXWELL3D_REG_INDEX(blend.equation_a):
|
||||
state.blend.a_equation = MaxwellToGL::BlendEquation(regs.blend.equation_a);
|
||||
break;
|
||||
case MAXWELL3D_REG_INDEX(blend.factor_source_a):
|
||||
state.blend.src_a_func = MaxwellToGL::BlendFunc(regs.blend.factor_source_a);
|
||||
break;
|
||||
case MAXWELL3D_REG_INDEX(blend.factor_dest_a):
|
||||
state.blend.dst_a_func = MaxwellToGL::BlendFunc(regs.blend.factor_dest_a);
|
||||
break;
|
||||
}
|
||||
}
|
||||
void RasterizerOpenGL::NotifyMaxwellRegisterChanged(u32 method) {}
|
||||
|
||||
void RasterizerOpenGL::FlushAll() {
|
||||
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
||||
@@ -681,6 +663,14 @@ u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, GLuint program,
|
||||
Surface surface = res_cache.GetTextureSurface(texture);
|
||||
if (surface != nullptr) {
|
||||
state.texture_units[current_bindpoint].texture_2d = surface->texture.handle;
|
||||
state.texture_units[current_bindpoint].swizzle.r =
|
||||
MaxwellToGL::SwizzleSource(texture.tic.x_source);
|
||||
state.texture_units[current_bindpoint].swizzle.g =
|
||||
MaxwellToGL::SwizzleSource(texture.tic.y_source);
|
||||
state.texture_units[current_bindpoint].swizzle.b =
|
||||
MaxwellToGL::SwizzleSource(texture.tic.z_source);
|
||||
state.texture_units[current_bindpoint].swizzle.a =
|
||||
MaxwellToGL::SwizzleSource(texture.tic.w_source);
|
||||
} else {
|
||||
// Can occur when texture addr is null or its memory is unmapped/invalid
|
||||
state.texture_units[current_bindpoint].texture_2d = 0;
|
||||
@@ -748,14 +738,21 @@ void RasterizerOpenGL::SyncDepthOffset() {
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncBlendEnabled() {
|
||||
UNREACHABLE();
|
||||
}
|
||||
void RasterizerOpenGL::SyncBlendState() {
|
||||
const auto& regs = Core::System().GetInstance().GPU().Maxwell3D().regs;
|
||||
ASSERT_MSG(regs.independent_blend_enable == 1, "Only independent blending is implemented");
|
||||
|
||||
void RasterizerOpenGL::SyncBlendFuncs() {
|
||||
UNREACHABLE();
|
||||
}
|
||||
// TODO(Subv): Support more than just render target 0.
|
||||
state.blend.enabled = regs.blend.enable[0] != 0;
|
||||
|
||||
void RasterizerOpenGL::SyncBlendColor() {
|
||||
UNREACHABLE();
|
||||
if (!state.blend.enabled)
|
||||
return;
|
||||
|
||||
ASSERT_MSG(!regs.independent_blend[0].separate_alpha, "Unimplemented");
|
||||
state.blend.rgb_equation = MaxwellToGL::BlendEquation(regs.independent_blend[0].equation_rgb);
|
||||
state.blend.src_rgb_func = MaxwellToGL::BlendFunc(regs.independent_blend[0].factor_source_rgb);
|
||||
state.blend.dst_rgb_func = MaxwellToGL::BlendFunc(regs.independent_blend[0].factor_dest_rgb);
|
||||
state.blend.a_equation = MaxwellToGL::BlendEquation(regs.independent_blend[0].equation_a);
|
||||
state.blend.src_a_func = MaxwellToGL::BlendFunc(regs.independent_blend[0].factor_source_a);
|
||||
state.blend.dst_a_func = MaxwellToGL::BlendFunc(regs.independent_blend[0].factor_dest_a);
|
||||
}
|
||||
|
||||
@@ -121,14 +121,8 @@ private:
|
||||
/// Syncs the depth offset to match the guest state
|
||||
void SyncDepthOffset();
|
||||
|
||||
/// Syncs the blend enabled status to match the guest state
|
||||
void SyncBlendEnabled();
|
||||
|
||||
/// Syncs the blend functions to match the guest state
|
||||
void SyncBlendFuncs();
|
||||
|
||||
/// Syncs the blend color to match the guest state
|
||||
void SyncBlendColor();
|
||||
/// Syncs the blend state to match the guest state
|
||||
void SyncBlendState();
|
||||
|
||||
bool has_ARB_buffer_storage;
|
||||
bool has_ARB_direct_state_access;
|
||||
|
||||
@@ -169,60 +169,10 @@ static void AllocateSurfaceTexture(GLuint texture, const FormatTuple& format_tup
|
||||
static bool BlitTextures(GLuint src_tex, const MathUtil::Rectangle<u32>& src_rect, GLuint dst_tex,
|
||||
const MathUtil::Rectangle<u32>& dst_rect, SurfaceType type,
|
||||
GLuint read_fb_handle, GLuint draw_fb_handle) {
|
||||
OpenGLState state = OpenGLState::GetCurState();
|
||||
|
||||
OpenGLState prev_state = state;
|
||||
SCOPE_EXIT({ prev_state.Apply(); });
|
||||
|
||||
// Make sure textures aren't bound to texture units, since going to bind them to framebuffer
|
||||
// components
|
||||
state.ResetTexture(src_tex);
|
||||
state.ResetTexture(dst_tex);
|
||||
|
||||
state.draw.read_framebuffer = read_fb_handle;
|
||||
state.draw.draw_framebuffer = draw_fb_handle;
|
||||
state.Apply();
|
||||
|
||||
u32 buffers = 0;
|
||||
|
||||
if (type == SurfaceType::ColorTexture) {
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, src_tex,
|
||||
0);
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0,
|
||||
0);
|
||||
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, dst_tex,
|
||||
0);
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0,
|
||||
0);
|
||||
|
||||
buffers = GL_COLOR_BUFFER_BIT;
|
||||
} else if (type == SurfaceType::Depth) {
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, src_tex, 0);
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
|
||||
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, dst_tex, 0);
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
|
||||
|
||||
buffers = GL_DEPTH_BUFFER_BIT;
|
||||
} else if (type == SurfaceType::DepthStencil) {
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
|
||||
src_tex, 0);
|
||||
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
|
||||
dst_tex, 0);
|
||||
|
||||
buffers = GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT;
|
||||
}
|
||||
|
||||
glBlitFramebuffer(src_rect.left, src_rect.bottom, src_rect.right, src_rect.top, dst_rect.left,
|
||||
dst_rect.bottom, dst_rect.right, dst_rect.top, buffers,
|
||||
buffers == GL_COLOR_BUFFER_BIT ? GL_LINEAR : GL_NEAREST);
|
||||
|
||||
glCopyImageSubData(src_tex, GL_TEXTURE_2D, 0, src_rect.left, src_rect.bottom, 0, dst_tex,
|
||||
GL_TEXTURE_2D, 0, dst_rect.left, dst_rect.bottom, 0, src_rect.GetWidth(),
|
||||
src_rect.GetHeight(), 0);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -1083,8 +1033,11 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextu
|
||||
params.addr = config.tic.Address();
|
||||
params.is_tiled = config.tic.IsTiled();
|
||||
params.pixel_format = SurfaceParams::PixelFormatFromTextureFormat(config.tic.format);
|
||||
params.width = config.tic.Width() / params.GetCompresssionFactor();
|
||||
params.height = config.tic.Height() / params.GetCompresssionFactor();
|
||||
|
||||
params.width = Common::AlignUp(config.tic.Width(), params.GetCompresssionFactor()) /
|
||||
params.GetCompresssionFactor();
|
||||
params.height = Common::AlignUp(config.tic.Height(), params.GetCompresssionFactor()) /
|
||||
params.GetCompresssionFactor();
|
||||
|
||||
// TODO(Subv): Different types per component are not supported.
|
||||
ASSERT(config.tic.r_type.Value() == config.tic.g_type.Value() &&
|
||||
@@ -1095,6 +1048,8 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextu
|
||||
|
||||
if (config.tic.IsTiled()) {
|
||||
params.block_height = config.tic.BlockHeight();
|
||||
params.width = Common::AlignUp(params.width, params.block_height);
|
||||
params.height = Common::AlignUp(params.height, params.block_height);
|
||||
} else {
|
||||
// Use the texture-provided stride value if the texture isn't tiled.
|
||||
params.stride = static_cast<u32>(params.PixelsInBytes(config.tic.Pitch()));
|
||||
@@ -1102,16 +1057,19 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextu
|
||||
|
||||
params.UpdateParams();
|
||||
|
||||
if (config.tic.Width() % 8 != 0 || config.tic.Height() % 8 != 0 ||
|
||||
if (params.GetActualWidth() % 8 != 0 || params.GetActualHeight() % 8 != 0 ||
|
||||
params.stride != params.width) {
|
||||
Surface src_surface;
|
||||
MathUtil::Rectangle<u32> rect;
|
||||
std::tie(src_surface, rect) = GetSurfaceSubRect(params, ScaleMatch::Ignore, true);
|
||||
|
||||
rect = rect.Scale(params.GetCompresssionFactor());
|
||||
|
||||
params.res_scale = src_surface->res_scale;
|
||||
Surface tmp_surface = CreateSurface(params);
|
||||
BlitTextures(src_surface->texture.handle, rect, tmp_surface->texture.handle,
|
||||
tmp_surface->GetScaledRect(),
|
||||
|
||||
auto dst_rect = tmp_surface->GetScaledRect().Scale(params.GetCompresssionFactor());
|
||||
BlitTextures(src_surface->texture.handle, rect, tmp_surface->texture.handle, dst_rect,
|
||||
SurfaceParams::GetFormatType(params.pixel_format), read_framebuffer.handle,
|
||||
draw_framebuffer.handle);
|
||||
|
||||
|
||||
@@ -538,7 +538,7 @@ private:
|
||||
// vertex shader, and what's the value of the fourth element when inside a Tess Eval
|
||||
// shader.
|
||||
ASSERT(stage == Maxwell3D::Regs::ShaderStage::Vertex);
|
||||
return "vec4(0, 0, gl_InstanceID, gl_VertexID)";
|
||||
return "vec4(0, 0, uintBitsToFloat(gl_InstanceID), uintBitsToFloat(gl_VertexID))";
|
||||
default:
|
||||
const u32 index{static_cast<u32>(attribute) -
|
||||
static_cast<u32>(Attribute::Index::Attribute_0)};
|
||||
@@ -808,6 +808,8 @@ private:
|
||||
case OpCode::Id::FMUL_C:
|
||||
case OpCode::Id::FMUL_R:
|
||||
case OpCode::Id::FMUL_IMM: {
|
||||
ASSERT_MSG(!instr.saturate_a, "Unimplemented");
|
||||
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " * " + op_b, 1, 1, instr.alu.abs_d);
|
||||
break;
|
||||
}
|
||||
@@ -821,10 +823,14 @@ private:
|
||||
case OpCode::Id::FADD_C:
|
||||
case OpCode::Id::FADD_R:
|
||||
case OpCode::Id::FADD_IMM: {
|
||||
ASSERT_MSG(!instr.saturate_a, "Unimplemented");
|
||||
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " + " + op_b, 1, 1, instr.alu.abs_d);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::MUFU: {
|
||||
ASSERT_MSG(!instr.saturate_a, "Unimplemented");
|
||||
|
||||
switch (instr.sub_op) {
|
||||
case SubOp::Cos:
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, "cos(" + op_a + ')', 1, 1,
|
||||
@@ -888,8 +894,33 @@ private:
|
||||
}
|
||||
break;
|
||||
}
|
||||
case OpCode::Type::Bfe: {
|
||||
ASSERT_MSG(!instr.bfe.negate_b, "Unimplemented");
|
||||
|
||||
std::string op_a = instr.bfe.negate_a ? "-" : "";
|
||||
op_a += regs.GetRegisterAsInteger(instr.gpr8);
|
||||
|
||||
switch (opcode->GetId()) {
|
||||
case OpCode::Id::BFE_IMM: {
|
||||
std::string inner_shift =
|
||||
'(' + op_a + " << " + std::to_string(instr.bfe.GetLeftShiftValue()) + ')';
|
||||
std::string outer_shift =
|
||||
'(' + inner_shift + " >> " +
|
||||
std::to_string(instr.bfe.GetLeftShiftValue() + instr.bfe.shift_position) + ')';
|
||||
|
||||
regs.SetRegisterToInteger(instr.gpr0, true, 0, outer_shift, 1, 1);
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
NGLOG_CRITICAL(HW_GPU, "Unhandled BFE instruction: {}", opcode->GetName());
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case OpCode::Type::Logic: {
|
||||
std::string op_a = regs.GetRegisterAsInteger(instr.gpr8, 0, false);
|
||||
std::string op_a = regs.GetRegisterAsInteger(instr.gpr8, 0, true);
|
||||
|
||||
if (instr.alu.lop.invert_a)
|
||||
op_a = "~(" + op_a + ')';
|
||||
@@ -903,17 +934,17 @@ private:
|
||||
|
||||
switch (instr.alu.lop.operation) {
|
||||
case Tegra::Shader::LogicOperation::And: {
|
||||
regs.SetRegisterToInteger(instr.gpr0, false, 0,
|
||||
regs.SetRegisterToInteger(instr.gpr0, true, 0,
|
||||
'(' + op_a + " & " + std::to_string(imm) + ')', 1, 1);
|
||||
break;
|
||||
}
|
||||
case Tegra::Shader::LogicOperation::Or: {
|
||||
regs.SetRegisterToInteger(instr.gpr0, false, 0,
|
||||
regs.SetRegisterToInteger(instr.gpr0, true, 0,
|
||||
'(' + op_a + " | " + std::to_string(imm) + ')', 1, 1);
|
||||
break;
|
||||
}
|
||||
case Tegra::Shader::LogicOperation::Xor: {
|
||||
regs.SetRegisterToInteger(instr.gpr0, false, 0,
|
||||
regs.SetRegisterToInteger(instr.gpr0, true, 0,
|
||||
'(' + op_a + " ^ " + std::to_string(imm) + ')', 1, 1);
|
||||
break;
|
||||
}
|
||||
@@ -948,6 +979,19 @@ private:
|
||||
}
|
||||
|
||||
switch (opcode->GetId()) {
|
||||
case OpCode::Id::SHR_C:
|
||||
case OpCode::Id::SHR_R:
|
||||
case OpCode::Id::SHR_IMM: {
|
||||
if (!instr.shift.is_signed) {
|
||||
// Logical shift right
|
||||
op_a = "uint(" + op_a + ')';
|
||||
}
|
||||
|
||||
// Cast to int is superfluous for arithmetic shift, it's only for a logical shift
|
||||
regs.SetRegisterToInteger(instr.gpr0, true, 0, "int(" + op_a + " >> " + op_b + ')',
|
||||
1, 1);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::SHL_C:
|
||||
case OpCode::Id::SHL_R:
|
||||
case OpCode::Id::SHL_IMM:
|
||||
@@ -961,13 +1005,13 @@ private:
|
||||
break;
|
||||
}
|
||||
|
||||
case OpCode::Type::ScaledAdd: {
|
||||
case OpCode::Type::ArithmeticInteger: {
|
||||
std::string op_a = regs.GetRegisterAsInteger(instr.gpr8);
|
||||
|
||||
if (instr.iscadd.negate_a)
|
||||
if (instr.alu_integer.negate_a)
|
||||
op_a = '-' + op_a;
|
||||
|
||||
std::string op_b = instr.iscadd.negate_b ? "-" : "";
|
||||
std::string op_b = instr.alu_integer.negate_b ? "-" : "";
|
||||
|
||||
if (instr.is_b_imm) {
|
||||
op_b += '(' + std::to_string(instr.alu.GetSignedImm20_20()) + ')';
|
||||
@@ -980,13 +1024,35 @@ private:
|
||||
}
|
||||
}
|
||||
|
||||
std::string shift = std::to_string(instr.iscadd.shift_amount.Value());
|
||||
switch (opcode->GetId()) {
|
||||
case OpCode::Id::IADD_C:
|
||||
case OpCode::Id::IADD_R:
|
||||
case OpCode::Id::IADD_IMM: {
|
||||
ASSERT_MSG(!instr.saturate_a, "Unimplemented");
|
||||
regs.SetRegisterToInteger(instr.gpr0, true, 0, op_a + " + " + op_b, 1, 1);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::ISCADD_C:
|
||||
case OpCode::Id::ISCADD_R:
|
||||
case OpCode::Id::ISCADD_IMM: {
|
||||
std::string shift = std::to_string(instr.alu_integer.shift_amount.Value());
|
||||
|
||||
regs.SetRegisterToInteger(instr.gpr0, true, 0,
|
||||
"((" + op_a + " << " + shift + ") + " + op_b + ')', 1, 1);
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
NGLOG_CRITICAL(HW_GPU, "Unhandled ArithmeticInteger instruction: {}",
|
||||
opcode->GetName());
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
regs.SetRegisterToInteger(instr.gpr0, true, 0,
|
||||
"((" + op_a + " << " + shift + ") + " + op_b + ')', 1, 1);
|
||||
break;
|
||||
}
|
||||
case OpCode::Type::Ffma: {
|
||||
ASSERT_MSG(!instr.saturate_a, "Unimplemented");
|
||||
|
||||
std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
|
||||
std::string op_b = instr.ffma.negate_b ? "-" : "";
|
||||
std::string op_c = instr.ffma.negate_c ? "-" : "";
|
||||
@@ -1026,7 +1092,7 @@ private:
|
||||
case OpCode::Type::Conversion: {
|
||||
ASSERT_MSG(instr.conversion.size == Register::Size::Word, "Unimplemented");
|
||||
ASSERT_MSG(!instr.conversion.negate_a, "Unimplemented");
|
||||
ASSERT_MSG(!instr.conversion.saturate_a, "Unimplemented");
|
||||
ASSERT_MSG(!instr.saturate_a, "Unimplemented");
|
||||
|
||||
switch (opcode->GetId()) {
|
||||
case OpCode::Id::I2I_R: {
|
||||
@@ -1056,10 +1122,29 @@ private:
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::F2F_R: {
|
||||
// TODO(Subv): Implement rounding operations.
|
||||
ASSERT_MSG(instr.conversion.f2f.rounding == 0, "Unimplemented rounding operation");
|
||||
ASSERT_MSG(!instr.saturate_a, "Unimplemented");
|
||||
|
||||
std::string op_a = regs.GetRegisterAsFloat(instr.gpr20);
|
||||
|
||||
switch (instr.conversion.f2f.rounding) {
|
||||
case Tegra::Shader::F2fRoundingOp::None:
|
||||
break;
|
||||
case Tegra::Shader::F2fRoundingOp::Floor:
|
||||
op_a = "floor(" + op_a + ')';
|
||||
break;
|
||||
case Tegra::Shader::F2fRoundingOp::Ceil:
|
||||
op_a = "ceil(" + op_a + ')';
|
||||
break;
|
||||
case Tegra::Shader::F2fRoundingOp::Trunc:
|
||||
op_a = "trunc(" + op_a + ')';
|
||||
break;
|
||||
default:
|
||||
NGLOG_CRITICAL(HW_GPU, "Unimplemented f2f rounding mode {}",
|
||||
static_cast<u32>(instr.conversion.f2f.rounding.Value()));
|
||||
UNREACHABLE();
|
||||
break;
|
||||
}
|
||||
|
||||
if (instr.conversion.abs_a) {
|
||||
op_a = "abs(" + op_a + ')';
|
||||
}
|
||||
@@ -1074,17 +1159,16 @@ private:
|
||||
op_a = "abs(" + op_a + ')';
|
||||
}
|
||||
|
||||
using Tegra::Shader::FloatRoundingOp;
|
||||
switch (instr.conversion.f2i.rounding) {
|
||||
case FloatRoundingOp::None:
|
||||
case Tegra::Shader::F2iRoundingOp::None:
|
||||
break;
|
||||
case FloatRoundingOp::Floor:
|
||||
case Tegra::Shader::F2iRoundingOp::Floor:
|
||||
op_a = "floor(" + op_a + ')';
|
||||
break;
|
||||
case FloatRoundingOp::Ceil:
|
||||
case Tegra::Shader::F2iRoundingOp::Ceil:
|
||||
op_a = "ceil(" + op_a + ')';
|
||||
break;
|
||||
case FloatRoundingOp::Trunc:
|
||||
case Tegra::Shader::F2iRoundingOp::Trunc:
|
||||
op_a = "trunc(" + op_a + ')';
|
||||
break;
|
||||
default:
|
||||
@@ -1157,8 +1241,8 @@ private:
|
||||
const std::string op_b = regs.GetRegisterAsFloat(instr.gpr8.Value() + 1);
|
||||
const std::string sampler = GetSampler(instr.sampler);
|
||||
const std::string coord = "vec2 coords = vec2(" + op_a + ", " + op_b + ");";
|
||||
// Add an extra scope and declare the texture coords inside to prevent overwriting
|
||||
// them in case they are used as outputs of the texs instruction.
|
||||
// Add an extra scope and declare the texture coords inside to prevent
|
||||
// overwriting them in case they are used as outputs of the texs instruction.
|
||||
shader.AddLine("{");
|
||||
++shader.scope;
|
||||
shader.AddLine(coord);
|
||||
@@ -1189,8 +1273,8 @@ private:
|
||||
shader.AddLine(coord);
|
||||
const std::string texture = "texture(" + sampler + ", coords)";
|
||||
|
||||
// TEXS has two destination registers. RG goes into gpr0+0 and gpr0+1, and BA goes
|
||||
// into gpr28+0 and gpr28+1
|
||||
// TEXS has two destination registers. RG goes into gpr0+0 and gpr0+1, and BA
|
||||
// goes into gpr28+0 and gpr28+1
|
||||
size_t offset{};
|
||||
|
||||
for (const auto& dest : {instr.gpr0.Value(), instr.gpr28.Value()}) {
|
||||
@@ -1274,16 +1358,17 @@ private:
|
||||
}
|
||||
case OpCode::Type::IntegerSetPredicate: {
|
||||
std::string op_a = regs.GetRegisterAsInteger(instr.gpr8, 0, instr.isetp.is_signed);
|
||||
std::string op_b;
|
||||
|
||||
std::string op_b{};
|
||||
|
||||
ASSERT_MSG(!instr.is_b_imm, "ISETP_IMM not implemented");
|
||||
|
||||
if (instr.is_b_gpr) {
|
||||
op_b += regs.GetRegisterAsInteger(instr.gpr20, 0, instr.isetp.is_signed);
|
||||
if (instr.is_b_imm) {
|
||||
op_b += '(' + std::to_string(instr.alu.GetSignedImm20_20()) + ')';
|
||||
} else {
|
||||
op_b += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
|
||||
GLSLRegister::Type::Integer);
|
||||
if (instr.is_b_gpr) {
|
||||
op_b += regs.GetRegisterAsInteger(instr.gpr20, 0, instr.isetp.is_signed);
|
||||
} else {
|
||||
op_b += regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
|
||||
GLSLRegister::Type::Integer);
|
||||
}
|
||||
}
|
||||
|
||||
using Tegra::Shader::Pred;
|
||||
@@ -1338,8 +1423,8 @@ private:
|
||||
op_b = "abs(" + op_b + ')';
|
||||
}
|
||||
|
||||
// The fset instruction sets a register to 1.0 if the condition is true, and to 0
|
||||
// otherwise.
|
||||
// The fset instruction sets a register to 1.0 or -1 (depending on the bf bit) if the
|
||||
// condition is true, and to 0 otherwise.
|
||||
std::string second_pred =
|
||||
GetPredicateCondition(instr.fset.pred39, instr.fset.neg_pred != 0);
|
||||
|
||||
@@ -1357,6 +1442,41 @@ private:
|
||||
}
|
||||
break;
|
||||
}
|
||||
case OpCode::Type::IntegerSet: {
|
||||
std::string op_a = regs.GetRegisterAsInteger(instr.gpr8, 0, instr.iset.is_signed);
|
||||
|
||||
std::string op_b;
|
||||
|
||||
if (instr.is_b_imm) {
|
||||
op_b = std::to_string(instr.alu.GetSignedImm20_20());
|
||||
} else {
|
||||
if (instr.is_b_gpr) {
|
||||
op_b = regs.GetRegisterAsInteger(instr.gpr20, 0, instr.iset.is_signed);
|
||||
} else {
|
||||
op_b = regs.GetUniform(instr.cbuf34.index, instr.cbuf34.offset,
|
||||
GLSLRegister::Type::Integer);
|
||||
}
|
||||
}
|
||||
|
||||
// The iset instruction sets a register to 1.0 or -1 (depending on the bf bit) if the
|
||||
// condition is true, and to 0 otherwise.
|
||||
std::string second_pred =
|
||||
GetPredicateCondition(instr.iset.pred39, instr.iset.neg_pred != 0);
|
||||
|
||||
std::string comparator = GetPredicateComparison(instr.iset.cond);
|
||||
std::string combiner = GetPredicateCombiner(instr.iset.op);
|
||||
|
||||
std::string predicate = "(((" + op_a + ") " + comparator + " (" + op_b + ")) " +
|
||||
combiner + " (" + second_pred + "))";
|
||||
|
||||
if (instr.iset.bf) {
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, predicate + " ? 1.0 : 0.0", 1, 1);
|
||||
} else {
|
||||
regs.SetRegisterToInteger(instr.gpr0, false, 0, predicate + " ? 0xFFFFFFFF : 0", 1,
|
||||
1);
|
||||
}
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
switch (opcode->GetId()) {
|
||||
case OpCode::Id::EXIT: {
|
||||
@@ -1370,8 +1490,8 @@ private:
|
||||
|
||||
shader.AddLine("return true;");
|
||||
if (instr.pred.pred_index == static_cast<u64>(Pred::UnusedIndex)) {
|
||||
// If this is an unconditional exit then just end processing here, otherwise we
|
||||
// have to account for the possibility of the condition not being met, so
|
||||
// If this is an unconditional exit then just end processing here, otherwise
|
||||
// we have to account for the possibility of the condition not being met, so
|
||||
// continue processing the next instruction.
|
||||
offset = PROGRAM_END - 1;
|
||||
}
|
||||
@@ -1393,6 +1513,11 @@ private:
|
||||
regs.SetRegisterToInputAttibute(instr.gpr0, attribute.element, attribute.index);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::SSY: {
|
||||
// The SSY opcode tells the GPU where to re-converge divergent execution paths, we
|
||||
// can ignore this when generating GLSL code.
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
NGLOG_CRITICAL(HW_GPU, "Unhandled instruction: {}", opcode->GetName());
|
||||
UNREACHABLE();
|
||||
|
||||
@@ -50,6 +50,10 @@ OpenGLState::OpenGLState() {
|
||||
for (auto& texture_unit : texture_units) {
|
||||
texture_unit.texture_2d = 0;
|
||||
texture_unit.sampler = 0;
|
||||
texture_unit.swizzle.r = GL_RED;
|
||||
texture_unit.swizzle.g = GL_GREEN;
|
||||
texture_unit.swizzle.b = GL_BLUE;
|
||||
texture_unit.swizzle.a = GL_ALPHA;
|
||||
}
|
||||
|
||||
lighting_lut.texture_buffer = 0;
|
||||
@@ -200,6 +204,15 @@ void OpenGLState::Apply() const {
|
||||
if (texture_units[i].sampler != cur_state.texture_units[i].sampler) {
|
||||
glBindSampler(i, texture_units[i].sampler);
|
||||
}
|
||||
// Update the texture swizzle
|
||||
if (texture_units[i].swizzle.r != cur_state.texture_units[i].swizzle.r ||
|
||||
texture_units[i].swizzle.g != cur_state.texture_units[i].swizzle.g ||
|
||||
texture_units[i].swizzle.b != cur_state.texture_units[i].swizzle.b ||
|
||||
texture_units[i].swizzle.a != cur_state.texture_units[i].swizzle.a) {
|
||||
std::array<GLint, 4> mask = {texture_units[i].swizzle.r, texture_units[i].swizzle.g,
|
||||
texture_units[i].swizzle.b, texture_units[i].swizzle.a};
|
||||
glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_RGBA, mask.data());
|
||||
}
|
||||
}
|
||||
|
||||
// Constbuffers
|
||||
|
||||
@@ -85,6 +85,12 @@ public:
|
||||
struct {
|
||||
GLuint texture_2d; // GL_TEXTURE_BINDING_2D
|
||||
GLuint sampler; // GL_SAMPLER_BINDING
|
||||
struct {
|
||||
GLint r; // GL_TEXTURE_SWIZZLE_R
|
||||
GLint g; // GL_TEXTURE_SWIZZLE_G
|
||||
GLint b; // GL_TEXTURE_SWIZZLE_B
|
||||
GLint a; // GL_TEXTURE_SWIZZLE_A
|
||||
} swizzle;
|
||||
} texture_units[32];
|
||||
|
||||
struct {
|
||||
|
||||
@@ -180,4 +180,25 @@ inline GLenum BlendFunc(Maxwell::Blend::Factor factor) {
|
||||
return {};
|
||||
}
|
||||
|
||||
inline GLenum SwizzleSource(Tegra::Texture::SwizzleSource source) {
|
||||
switch (source) {
|
||||
case Tegra::Texture::SwizzleSource::Zero:
|
||||
return GL_ZERO;
|
||||
case Tegra::Texture::SwizzleSource::R:
|
||||
return GL_RED;
|
||||
case Tegra::Texture::SwizzleSource::G:
|
||||
return GL_GREEN;
|
||||
case Tegra::Texture::SwizzleSource::B:
|
||||
return GL_BLUE;
|
||||
case Tegra::Texture::SwizzleSource::A:
|
||||
return GL_ALPHA;
|
||||
case Tegra::Texture::SwizzleSource::OneInt:
|
||||
case Tegra::Texture::SwizzleSource::OneFloat:
|
||||
return GL_ONE;
|
||||
}
|
||||
NGLOG_CRITICAL(Render_OpenGL, "Unimplemented swizzle source={}", static_cast<u32>(source));
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
}
|
||||
|
||||
} // namespace MaxwellToGL
|
||||
|
||||
@@ -316,6 +316,7 @@ void RendererOpenGL::DrawScreenTriangles(const ScreenInfo& screen_info, float x,
|
||||
}};
|
||||
|
||||
state.texture_units[0].texture_2d = screen_info.display_texture;
|
||||
state.texture_units[0].swizzle = {GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA};
|
||||
state.Apply();
|
||||
|
||||
glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(vertices), vertices.data());
|
||||
|
||||
@@ -122,6 +122,17 @@ enum class ComponentType : u32 {
|
||||
FLOAT = 7
|
||||
};
|
||||
|
||||
enum class SwizzleSource : u32 {
|
||||
Zero = 0,
|
||||
|
||||
R = 2,
|
||||
G = 3,
|
||||
B = 4,
|
||||
A = 5,
|
||||
OneInt = 6,
|
||||
OneFloat = 7,
|
||||
};
|
||||
|
||||
union TextureHandle {
|
||||
u32 raw;
|
||||
BitField<0, 20, u32> tic_id;
|
||||
@@ -139,6 +150,11 @@ struct TICEntry {
|
||||
BitField<10, 3, ComponentType> g_type;
|
||||
BitField<13, 3, ComponentType> b_type;
|
||||
BitField<16, 3, ComponentType> a_type;
|
||||
|
||||
BitField<19, 3, SwizzleSource> x_source;
|
||||
BitField<22, 3, SwizzleSource> y_source;
|
||||
BitField<25, 3, SwizzleSource> z_source;
|
||||
BitField<28, 3, SwizzleSource> w_source;
|
||||
};
|
||||
u32 address_low;
|
||||
union {
|
||||
|
||||
Reference in New Issue
Block a user