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@@ -42,3 +42,7 @@ notifications:
|
||||
webhooks:
|
||||
urls:
|
||||
- https://api.yuzu-emu.org/code/travis/notify
|
||||
|
||||
cache:
|
||||
directories:
|
||||
- $HOME/.ccache
|
||||
|
||||
@@ -1,3 +1,3 @@
|
||||
#!/bin/bash -ex
|
||||
|
||||
docker run -v $(pwd):/yuzu ubuntu:18.04 /bin/bash /yuzu/.travis/linux/docker.sh
|
||||
docker run -e CCACHE_DIR=/ccache -v $HOME/.ccache:/ccache -v $(pwd):/yuzu ubuntu:18.04 /bin/bash /yuzu/.travis/linux/docker.sh
|
||||
|
||||
@@ -1,16 +1,18 @@
|
||||
#!/bin/bash -ex
|
||||
|
||||
apt-get update
|
||||
apt-get install -y build-essential git libqt5opengl5-dev libsdl2-dev libssl-dev python qtbase5-dev wget
|
||||
|
||||
# Get a recent version of CMake
|
||||
wget https://cmake.org/files/v3.10/cmake-3.10.1-Linux-x86_64.sh
|
||||
sh cmake-3.10.1-Linux-x86_64.sh --exclude-subdir --prefix=/ --skip-license
|
||||
apt-get install --no-install-recommends -y build-essential git libqt5opengl5-dev libsdl2-dev libssl-dev python qtbase5-dev wget cmake ninja-build ccache
|
||||
|
||||
cd /yuzu
|
||||
|
||||
export PATH=/usr/lib/ccache:$PATH
|
||||
ln -sf /usr/bin/ccache /usr/lib/ccache/cc
|
||||
ln -sf /usr/bin/ccache /usr/lib/ccache/c++
|
||||
mkdir build && cd build
|
||||
cmake .. -DYUZU_BUILD_UNICORN=ON -DCMAKE_BUILD_TYPE=Release
|
||||
make -j4
|
||||
ccache --show-stats > ccache_before
|
||||
cmake .. -DYUZU_BUILD_UNICORN=ON -DCMAKE_BUILD_TYPE=Release -G Ninja
|
||||
ninja
|
||||
ccache --show-stats > ccache_after
|
||||
diff -U100 ccache_before ccache_after || true
|
||||
|
||||
ctest -VV -C Release
|
||||
|
||||
@@ -7,8 +7,12 @@ export Qt5_DIR=$(brew --prefix)/opt/qt5
|
||||
export UNICORNDIR=$(pwd)/externals/unicorn
|
||||
|
||||
mkdir build && cd build
|
||||
export PATH=/usr/local/opt/ccache/libexec:$PATH
|
||||
ccache --show-stats > ccache_before
|
||||
cmake --version
|
||||
cmake .. -DYUZU_BUILD_UNICORN=ON -DCMAKE_BUILD_TYPE=Release
|
||||
make -j4
|
||||
ccache --show-stats > ccache_after
|
||||
diff -U100 ccache_before ccache_after || true
|
||||
|
||||
ctest -VV -C Release
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
#!/bin/sh -ex
|
||||
|
||||
brew update
|
||||
brew install dylibbundler p7zip qt5 sdl2
|
||||
brew install dylibbundler p7zip qt5 sdl2 ccache
|
||||
brew outdated cmake || brew upgrade cmake
|
||||
|
||||
@@ -124,7 +124,7 @@ else()
|
||||
# /EHsc - C++-only exception handling semantics
|
||||
# /Zc:throwingNew - let codegen assume `operator new` will never return null
|
||||
# /Zc:inline - let codegen omit inline functions in object files
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS} /EHsc /std:c++latest /Zc:throwingNew,inline" CACHE STRING "" FORCE)
|
||||
set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS} /EHsc /Zc:throwingNew,inline" CACHE STRING "" FORCE)
|
||||
|
||||
# /MDd - Multi-threaded Debug Runtime DLL
|
||||
set(CMAKE_C_FLAGS_DEBUG "/Od /MDd" CACHE STRING "" FORCE)
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
function(copy_yuzu_Qt5_deps target_dir)
|
||||
include(WindowsCopyFiles)
|
||||
set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/$<CONFIG>/")
|
||||
set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/")
|
||||
set(Qt5_DLL_DIR "${Qt5_DIR}/../../../bin")
|
||||
set(Qt5_PLATFORMS_DIR "${Qt5_DIR}/../../../plugins/platforms/")
|
||||
set(PLATFORMS ${DLL_DEST}platforms/)
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
function(copy_yuzu_SDL_deps target_dir)
|
||||
include(WindowsCopyFiles)
|
||||
set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/$<CONFIG>/")
|
||||
set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/")
|
||||
windows_copy_files(${target_dir} ${SDL2_DLL_DIR} ${DLL_DEST} SDL2.dll)
|
||||
endfunction(copy_yuzu_SDL_deps)
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
function(copy_yuzu_unicorn_deps target_dir)
|
||||
include(WindowsCopyFiles)
|
||||
set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/$<CONFIG>/")
|
||||
set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/")
|
||||
windows_copy_files(${target_dir} ${UNICORN_DLL_DIR} ${DLL_DEST}
|
||||
libgcc_s_seh-1.dll
|
||||
libwinpthread-1.dll
|
||||
|
||||
14
appveyor.yml
14
appveyor.yml
@@ -36,12 +36,20 @@ install:
|
||||
}
|
||||
|
||||
before_build:
|
||||
# Install Ninja
|
||||
- set NINJA_URL="https://github.com/ninja-build/ninja/releases/download/v1.8.2/ninja-win.zip"
|
||||
- appveyor DownloadFile %NINJA_URL% -FileName ninja.zip
|
||||
- 7z x ninja.zip -oC:\projects\deps\ninja > nul
|
||||
- set PATH=C:\projects\deps\ninja;%PATH%
|
||||
- ninja --version
|
||||
- call "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Auxiliary\Build\vcvarsall.bat" x64
|
||||
|
||||
- mkdir %BUILD_TYPE%_build
|
||||
- cd %BUILD_TYPE%_build
|
||||
- ps: |
|
||||
if ($env:BUILD_TYPE -eq 'msvc') {
|
||||
# redirect stderr and change the exit code to prevent powershell from cancelling the build if cmake prints a warning
|
||||
cmd /C 'cmake -G "Visual Studio 15 2017 Win64" -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_BUNDLED_UNICORN=1 .. 2>&1 && exit 0'
|
||||
cmd /C 'cmake -G "Ninja" -DCMAKE_BUILD_TYPE=Release -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_BUNDLED_UNICORN=1 .. 2>&1 && exit 0'
|
||||
} else {
|
||||
C:\msys64\usr\bin\bash.exe -lc "cmake -G 'MSYS Makefiles' -DYUZU_BUILD_UNICORN=1 -DCMAKE_BUILD_TYPE=Release .. 2>&1"
|
||||
}
|
||||
@@ -51,7 +59,7 @@ build_script:
|
||||
- ps: |
|
||||
if ($env:BUILD_TYPE -eq 'msvc') {
|
||||
# https://www.appveyor.com/docs/build-phase
|
||||
msbuild msvc_build/yuzu.sln /maxcpucount /logger:"C:\Program Files\AppVeyor\BuildAgent\Appveyor.MSBuildLogger.dll"
|
||||
ninja -C msvc_build
|
||||
} else {
|
||||
C:\msys64\usr\bin\bash.exe -lc 'mingw32-make -C mingw_build/ 2>&1'
|
||||
}
|
||||
@@ -80,7 +88,7 @@ after_build:
|
||||
$env:BUILD_SYMBOLS = $MSVC_BUILD_PDB
|
||||
$env:BUILD_UPDATE = $MSVC_SEVENZIP
|
||||
|
||||
$BUILD_DIR = ".\msvc_build\bin\Release"
|
||||
$BUILD_DIR = ".\msvc_build\bin"
|
||||
|
||||
# Make a debug symbol upload
|
||||
mkdir pdb
|
||||
|
||||
@@ -22,7 +22,7 @@ function(windows_copy_files TARGET SOURCE_DIR DEST_DIR)
|
||||
# cmake adds an extra check for command success which doesn't work too well with robocopy
|
||||
# so trick it into thinking the command was successful with the || cmd /c "exit /b 0"
|
||||
add_custom_command(TARGET ${TARGET} POST_BUILD
|
||||
COMMAND if not exist ${DEST_DIR} mkdir ${DEST_DIR} 2> nul
|
||||
COMMAND ${CMAKE_COMMAND} -E make_directory ${DEST_DIR}
|
||||
COMMAND robocopy ${SOURCE_DIR} ${DEST_DIR} ${ARGN} /NJH /NJS /NDL /NFL /NC /NS /NP || cmd /c "exit /b 0"
|
||||
)
|
||||
endfunction()
|
||||
endfunction()
|
||||
|
||||
@@ -41,6 +41,7 @@ namespace Log {
|
||||
SUB(Service, FS) \
|
||||
SUB(Service, HID) \
|
||||
SUB(Service, LM) \
|
||||
SUB(Service, MM) \
|
||||
SUB(Service, NFP) \
|
||||
SUB(Service, NIFM) \
|
||||
SUB(Service, NS) \
|
||||
|
||||
@@ -61,6 +61,7 @@ enum class Class : ClassType {
|
||||
Service_FS, ///< The FS (Filesystem) service
|
||||
Service_HID, ///< The HID (Human interface device) service
|
||||
Service_LM, ///< The LM (Logger) service
|
||||
Service_MM, ///< The MM (Multimedia) service
|
||||
Service_NFP, ///< The NFP service
|
||||
Service_NIFM, ///< The NIFM (Network interface) service
|
||||
Service_NS, ///< The NS services
|
||||
|
||||
@@ -64,6 +64,10 @@ std::string ArrayToString(const u8* data, size_t size, int line_len, bool spaces
|
||||
return oss.str();
|
||||
}
|
||||
|
||||
std::string StringFromBuffer(const std::vector<u8>& data) {
|
||||
return std::string(data.begin(), std::find(data.begin(), data.end(), '\0'));
|
||||
}
|
||||
|
||||
// Turns " hej " into "hej". Also handles tabs.
|
||||
std::string StripSpaces(const std::string& str) {
|
||||
const size_t s = str.find_first_not_of(" \t\r\n");
|
||||
|
||||
@@ -21,6 +21,8 @@ std::string ToUpper(std::string str);
|
||||
|
||||
std::string ArrayToString(const u8* data, size_t size, int line_len = 20, bool spaces = true);
|
||||
|
||||
std::string StringFromBuffer(const std::vector<u8>& data);
|
||||
|
||||
std::string StripSpaces(const std::string& s);
|
||||
std::string StripQuotes(const std::string& s);
|
||||
|
||||
|
||||
@@ -40,6 +40,8 @@ add_library(core STATIC
|
||||
hle/config_mem.h
|
||||
hle/ipc.h
|
||||
hle/ipc_helpers.h
|
||||
hle/kernel/address_arbiter.cpp
|
||||
hle/kernel/address_arbiter.h
|
||||
hle/kernel/client_port.cpp
|
||||
hle/kernel/client_port.h
|
||||
hle/kernel/client_session.cpp
|
||||
@@ -148,6 +150,8 @@ add_library(core STATIC
|
||||
hle/service/hid/hid.h
|
||||
hle/service/lm/lm.cpp
|
||||
hle/service/lm/lm.h
|
||||
hle/service/mm/mm_u.cpp
|
||||
hle/service/mm/mm_u.h
|
||||
hle/service/nifm/nifm.cpp
|
||||
hle/service/nifm/nifm.h
|
||||
hle/service/nifm/nifm_a.cpp
|
||||
@@ -255,6 +259,8 @@ add_library(core STATIC
|
||||
loader/linker.h
|
||||
loader/loader.cpp
|
||||
loader/loader.h
|
||||
loader/nca.cpp
|
||||
loader/nca.h
|
||||
loader/nro.cpp
|
||||
loader/nro.h
|
||||
loader/nso.cpp
|
||||
|
||||
@@ -35,6 +35,17 @@ LoadDll LoadDll::g_load_dll;
|
||||
} \
|
||||
} while (0)
|
||||
|
||||
static void CodeHook(uc_engine* uc, uint64_t address, uint32_t size, void* user_data) {
|
||||
GDBStub::BreakpointAddress bkpt =
|
||||
GDBStub::GetNextBreakpointFromAddress(address, GDBStub::BreakpointType::Execute);
|
||||
if (GDBStub::IsMemoryBreak() ||
|
||||
(bkpt.type != GDBStub::BreakpointType::None && address == bkpt.address)) {
|
||||
auto core = static_cast<ARM_Unicorn*>(user_data);
|
||||
core->RecordBreak(bkpt);
|
||||
uc_emu_stop(uc);
|
||||
}
|
||||
}
|
||||
|
||||
static void InterruptHook(uc_engine* uc, u32 intNo, void* user_data) {
|
||||
u32 esr{};
|
||||
CHECKED(uc_reg_read(uc, UC_ARM64_REG_ESR, &esr));
|
||||
@@ -67,6 +78,10 @@ ARM_Unicorn::ARM_Unicorn() {
|
||||
uc_hook hook{};
|
||||
CHECKED(uc_hook_add(uc, &hook, UC_HOOK_INTR, (void*)InterruptHook, this, 0, -1));
|
||||
CHECKED(uc_hook_add(uc, &hook, UC_HOOK_MEM_INVALID, (void*)UnmappedMemoryHook, this, 0, -1));
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
CHECKED(uc_hook_add(uc, &hook, UC_HOOK_CODE, (void*)CodeHook, this, 0, -1));
|
||||
last_bkpt_hit = false;
|
||||
}
|
||||
}
|
||||
|
||||
ARM_Unicorn::~ARM_Unicorn() {
|
||||
@@ -155,7 +170,11 @@ void ARM_Unicorn::SetTlsAddress(VAddr base) {
|
||||
}
|
||||
|
||||
void ARM_Unicorn::Run() {
|
||||
ExecuteInstructions(std::max(CoreTiming::GetDowncount(), 0));
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
ExecuteInstructions(std::max(4000000, 0));
|
||||
} else {
|
||||
ExecuteInstructions(std::max(CoreTiming::GetDowncount(), 0));
|
||||
}
|
||||
}
|
||||
|
||||
void ARM_Unicorn::Step() {
|
||||
@@ -168,6 +187,18 @@ void ARM_Unicorn::ExecuteInstructions(int num_instructions) {
|
||||
MICROPROFILE_SCOPE(ARM_Jit);
|
||||
CHECKED(uc_emu_start(uc, GetPC(), 1ULL << 63, 0, num_instructions));
|
||||
CoreTiming::AddTicks(num_instructions);
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
if (last_bkpt_hit) {
|
||||
uc_reg_write(uc, UC_ARM64_REG_PC, &last_bkpt.address);
|
||||
}
|
||||
Kernel::Thread* thread = Kernel::GetCurrentThread();
|
||||
SaveContext(thread->context);
|
||||
if (last_bkpt_hit) {
|
||||
last_bkpt_hit = false;
|
||||
GDBStub::Break();
|
||||
}
|
||||
GDBStub::SendTrap(thread, 5);
|
||||
}
|
||||
}
|
||||
|
||||
void ARM_Unicorn::SaveContext(ARM_Interface::ThreadContext& ctx) {
|
||||
@@ -233,3 +264,8 @@ void ARM_Unicorn::PrepareReschedule() {
|
||||
}
|
||||
|
||||
void ARM_Unicorn::ClearInstructionCache() {}
|
||||
|
||||
void ARM_Unicorn::RecordBreak(GDBStub::BreakpointAddress bkpt) {
|
||||
last_bkpt = bkpt;
|
||||
last_bkpt_hit = true;
|
||||
}
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include <unicorn/unicorn.h>
|
||||
#include "common/common_types.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
|
||||
class ARM_Unicorn final : public ARM_Interface {
|
||||
public:
|
||||
@@ -35,7 +36,10 @@ public:
|
||||
void Step() override;
|
||||
void ClearInstructionCache() override;
|
||||
void PageTableChanged() override{};
|
||||
void RecordBreak(GDBStub::BreakpointAddress bkpt);
|
||||
|
||||
private:
|
||||
uc_engine* uc{};
|
||||
GDBStub::BreakpointAddress last_bkpt{};
|
||||
bool last_bkpt_hit;
|
||||
};
|
||||
|
||||
@@ -19,13 +19,20 @@ Loader::ResultStatus PartitionFilesystem::Load(const std::string& file_path, siz
|
||||
if (file.GetSize() < sizeof(Header))
|
||||
return Loader::ResultStatus::Error;
|
||||
|
||||
file.Seek(offset, SEEK_SET);
|
||||
// For cartridges, HFSs can get very large, so we need to calculate the size up to
|
||||
// the actual content itself instead of just blindly reading in the entire file.
|
||||
Header pfs_header;
|
||||
if (!file.ReadBytes(&pfs_header, sizeof(Header)))
|
||||
return Loader::ResultStatus::Error;
|
||||
|
||||
bool is_hfs = (memcmp(pfs_header.magic.data(), "HFS", 3) == 0);
|
||||
if (pfs_header.magic != Common::MakeMagic('H', 'F', 'S', '0') &&
|
||||
pfs_header.magic != Common::MakeMagic('P', 'F', 'S', '0')) {
|
||||
return Loader::ResultStatus::ErrorInvalidFormat;
|
||||
}
|
||||
|
||||
bool is_hfs = pfs_header.magic == Common::MakeMagic('H', 'F', 'S', '0');
|
||||
|
||||
size_t entry_size = is_hfs ? sizeof(HFSEntry) : sizeof(PFSEntry);
|
||||
size_t metadata_size =
|
||||
sizeof(Header) + (pfs_header.num_entries * entry_size) + pfs_header.strtab_size;
|
||||
@@ -50,7 +57,12 @@ Loader::ResultStatus PartitionFilesystem::Load(const std::vector<u8>& file_data,
|
||||
return Loader::ResultStatus::Error;
|
||||
|
||||
memcpy(&pfs_header, &file_data[offset], sizeof(Header));
|
||||
is_hfs = (memcmp(pfs_header.magic.data(), "HFS", 3) == 0);
|
||||
if (pfs_header.magic != Common::MakeMagic('H', 'F', 'S', '0') &&
|
||||
pfs_header.magic != Common::MakeMagic('P', 'F', 'S', '0')) {
|
||||
return Loader::ResultStatus::ErrorInvalidFormat;
|
||||
}
|
||||
|
||||
is_hfs = pfs_header.magic == Common::MakeMagic('H', 'F', 'S', '0');
|
||||
|
||||
size_t entries_offset = offset + sizeof(Header);
|
||||
size_t entry_size = is_hfs ? sizeof(HFSEntry) : sizeof(PFSEntry);
|
||||
@@ -73,21 +85,21 @@ u32 PartitionFilesystem::GetNumEntries() const {
|
||||
return pfs_header.num_entries;
|
||||
}
|
||||
|
||||
u64 PartitionFilesystem::GetEntryOffset(int index) const {
|
||||
u64 PartitionFilesystem::GetEntryOffset(u32 index) const {
|
||||
if (index > GetNumEntries())
|
||||
return 0;
|
||||
|
||||
return content_offset + pfs_entries[index].fs_entry.offset;
|
||||
}
|
||||
|
||||
u64 PartitionFilesystem::GetEntrySize(int index) const {
|
||||
u64 PartitionFilesystem::GetEntrySize(u32 index) const {
|
||||
if (index > GetNumEntries())
|
||||
return 0;
|
||||
|
||||
return pfs_entries[index].fs_entry.size;
|
||||
}
|
||||
|
||||
std::string PartitionFilesystem::GetEntryName(int index) const {
|
||||
std::string PartitionFilesystem::GetEntryName(u32 index) const {
|
||||
if (index > GetNumEntries())
|
||||
return "";
|
||||
|
||||
@@ -113,7 +125,7 @@ u64 PartitionFilesystem::GetFileSize(const std::string& name) const {
|
||||
}
|
||||
|
||||
void PartitionFilesystem::Print() const {
|
||||
NGLOG_DEBUG(Service_FS, "Magic: {:.4}", pfs_header.magic.data());
|
||||
NGLOG_DEBUG(Service_FS, "Magic: {}", pfs_header.magic);
|
||||
NGLOG_DEBUG(Service_FS, "Files: {}", pfs_header.num_entries);
|
||||
for (u32 i = 0; i < pfs_header.num_entries; i++) {
|
||||
NGLOG_DEBUG(Service_FS, " > File {}: {} (0x{:X} bytes, at 0x{:X})", i,
|
||||
|
||||
@@ -27,9 +27,9 @@ public:
|
||||
Loader::ResultStatus Load(const std::vector<u8>& file_data, size_t offset = 0);
|
||||
|
||||
u32 GetNumEntries() const;
|
||||
u64 GetEntryOffset(int index) const;
|
||||
u64 GetEntrySize(int index) const;
|
||||
std::string GetEntryName(int index) const;
|
||||
u64 GetEntryOffset(u32 index) const;
|
||||
u64 GetEntrySize(u32 index) const;
|
||||
std::string GetEntryName(u32 index) const;
|
||||
u64 GetFileOffset(const std::string& name) const;
|
||||
u64 GetFileSize(const std::string& name) const;
|
||||
|
||||
@@ -37,7 +37,7 @@ public:
|
||||
|
||||
private:
|
||||
struct Header {
|
||||
std::array<char, 4> magic;
|
||||
u32_le magic;
|
||||
u32_le num_entries;
|
||||
u32_le strtab_size;
|
||||
INSERT_PADDING_BYTES(0x4);
|
||||
|
||||
@@ -32,9 +32,13 @@
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
@@ -137,15 +141,17 @@ static u8 command_buffer[GDB_BUFFER_SIZE];
|
||||
static u32 command_length;
|
||||
|
||||
static u32 latest_signal = 0;
|
||||
static bool step_break = false;
|
||||
static bool memory_break = false;
|
||||
|
||||
static Kernel::Thread* current_thread = nullptr;
|
||||
|
||||
// Binding to a port within the reserved ports range (0-1023) requires root permissions,
|
||||
// so default to a port outside of that range.
|
||||
static u16 gdbstub_port = 24689;
|
||||
|
||||
static bool halt_loop = true;
|
||||
static bool step_loop = false;
|
||||
static bool send_trap = false;
|
||||
|
||||
// If set to false, the server will never be started and no
|
||||
// gdbstub-related functions will be executed.
|
||||
@@ -165,6 +171,53 @@ static std::map<u64, Breakpoint> breakpoints_execute;
|
||||
static std::map<u64, Breakpoint> breakpoints_read;
|
||||
static std::map<u64, Breakpoint> breakpoints_write;
|
||||
|
||||
static Kernel::Thread* FindThreadById(int id) {
|
||||
for (int core = 0; core < Core::NUM_CPU_CORES; core++) {
|
||||
auto threads = Core::System::GetInstance().Scheduler(core)->GetThreadList();
|
||||
for (auto thread : threads) {
|
||||
if (thread->GetThreadId() == id) {
|
||||
current_thread = thread.get();
|
||||
return current_thread;
|
||||
}
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
static u64 RegRead(int id, Kernel::Thread* thread = nullptr) {
|
||||
if (!thread) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (id < SP_REGISTER) {
|
||||
return thread->context.cpu_registers[id];
|
||||
} else if (id == SP_REGISTER) {
|
||||
return thread->context.sp;
|
||||
} else if (id == PC_REGISTER) {
|
||||
return thread->context.pc;
|
||||
} else if (id == CPSR_REGISTER) {
|
||||
return thread->context.cpsr;
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
static void RegWrite(int id, u64 val, Kernel::Thread* thread = nullptr) {
|
||||
if (!thread) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (id < SP_REGISTER) {
|
||||
thread->context.cpu_registers[id] = val;
|
||||
} else if (id == SP_REGISTER) {
|
||||
thread->context.sp = val;
|
||||
} else if (id == PC_REGISTER) {
|
||||
thread->context.pc = val;
|
||||
} else if (id == CPSR_REGISTER) {
|
||||
thread->context.cpsr = val;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Turns hex string character into the equivalent byte.
|
||||
*
|
||||
@@ -193,7 +246,7 @@ static u8 NibbleToHex(u8 n) {
|
||||
if (n < 0xA) {
|
||||
return '0' + n;
|
||||
} else {
|
||||
return 'A' + n - 0xA;
|
||||
return 'a' + n - 0xA;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -439,6 +492,8 @@ static void SendReply(const char* reply) {
|
||||
return;
|
||||
}
|
||||
|
||||
NGLOG_DEBUG(Debug_GDBStub, "Reply: {}", reply);
|
||||
|
||||
memset(command_buffer, 0, sizeof(command_buffer));
|
||||
|
||||
command_length = static_cast<u32>(strlen(reply));
|
||||
@@ -483,6 +538,22 @@ static void HandleQuery() {
|
||||
} else if (strncmp(query, "Xfer:features:read:target.xml:",
|
||||
strlen("Xfer:features:read:target.xml:")) == 0) {
|
||||
SendReply(target_xml);
|
||||
} else if (strncmp(query, "Offsets", strlen("Offsets")) == 0) {
|
||||
std::string buffer = fmt::format("TextSeg={:0x}", Memory::PROCESS_IMAGE_VADDR);
|
||||
SendReply(buffer.c_str());
|
||||
} else if (strncmp(query, "fThreadInfo", strlen("fThreadInfo")) == 0) {
|
||||
std::string val = "m";
|
||||
for (int core = 0; core < Core::NUM_CPU_CORES; core++) {
|
||||
auto threads = Core::System::GetInstance().Scheduler(core)->GetThreadList();
|
||||
for (auto thread : threads) {
|
||||
val += fmt::format("{:x}", thread->GetThreadId());
|
||||
val += ",";
|
||||
}
|
||||
}
|
||||
val.pop_back();
|
||||
SendReply(val.c_str());
|
||||
} else if (strncmp(query, "sThreadInfo", strlen("sThreadInfo")) == 0) {
|
||||
SendReply("l");
|
||||
} else {
|
||||
SendReply("");
|
||||
}
|
||||
@@ -490,11 +561,40 @@ static void HandleQuery() {
|
||||
|
||||
/// Handle set thread command from gdb client.
|
||||
static void HandleSetThread() {
|
||||
if (memcmp(command_buffer, "Hg0", 3) == 0 || memcmp(command_buffer, "Hc-1", 4) == 0 ||
|
||||
memcmp(command_buffer, "Hc0", 4) == 0 || memcmp(command_buffer, "Hc1", 4) == 0) {
|
||||
return SendReply("OK");
|
||||
if (memcmp(command_buffer, "Hc", 2) == 0 || memcmp(command_buffer, "Hg", 2) == 0) {
|
||||
int thread_id = -1;
|
||||
if (command_buffer[2] != '-') {
|
||||
thread_id = static_cast<int>(HexToInt(
|
||||
command_buffer + 2,
|
||||
command_length - 2 /*strlen(reinterpret_cast<char*>(command_buffer) + 2)*/));
|
||||
}
|
||||
if (thread_id >= 1) {
|
||||
current_thread = FindThreadById(thread_id);
|
||||
}
|
||||
if (!current_thread) {
|
||||
thread_id = 1;
|
||||
current_thread = FindThreadById(thread_id);
|
||||
}
|
||||
if (current_thread) {
|
||||
SendReply("OK");
|
||||
return;
|
||||
}
|
||||
}
|
||||
SendReply("E01");
|
||||
}
|
||||
|
||||
/// Handle thread alive command from gdb client.
|
||||
static void HandleThreadAlive() {
|
||||
int thread_id = static_cast<int>(
|
||||
HexToInt(command_buffer + 1,
|
||||
command_length - 1 /*strlen(reinterpret_cast<char*>(command_buffer) + 1)*/));
|
||||
if (thread_id == 0) {
|
||||
thread_id = 1;
|
||||
}
|
||||
if (FindThreadById(thread_id)) {
|
||||
SendReply("OK");
|
||||
return;
|
||||
}
|
||||
SendReply("E01");
|
||||
}
|
||||
|
||||
@@ -503,15 +603,24 @@ static void HandleSetThread() {
|
||||
*
|
||||
* @param signal Signal to be sent to client.
|
||||
*/
|
||||
static void SendSignal(u32 signal) {
|
||||
static void SendSignal(Kernel::Thread* thread, u32 signal, bool full = true) {
|
||||
if (gdbserver_socket == -1) {
|
||||
return;
|
||||
}
|
||||
|
||||
latest_signal = signal;
|
||||
|
||||
std::string buffer = fmt::format("T{:02x}", latest_signal);
|
||||
NGLOG_DEBUG(Debug_GDBStub, "Response: {}", buffer);
|
||||
std::string buffer;
|
||||
if (full) {
|
||||
buffer = fmt::format("T{:02x}{:02x}:{:016x};{:02x}:{:016x};", latest_signal, PC_REGISTER,
|
||||
Common::swap64(RegRead(PC_REGISTER, thread)), SP_REGISTER,
|
||||
Common::swap64(RegRead(SP_REGISTER, thread)));
|
||||
} else {
|
||||
buffer = fmt::format("T{:02x};", latest_signal);
|
||||
}
|
||||
|
||||
buffer += fmt::format("thread:{:x};", thread->GetThreadId());
|
||||
|
||||
SendReply(buffer.c_str());
|
||||
}
|
||||
|
||||
@@ -527,7 +636,7 @@ static void ReadCommand() {
|
||||
} else if (c == 0x03) {
|
||||
NGLOG_INFO(Debug_GDBStub, "gdb: found break command");
|
||||
halt_loop = true;
|
||||
SendSignal(SIGTRAP);
|
||||
SendSignal(current_thread, SIGTRAP);
|
||||
return;
|
||||
} else if (c != GDB_STUB_START) {
|
||||
NGLOG_DEBUG(Debug_GDBStub, "gdb: read invalid byte {:02X}", c);
|
||||
@@ -598,11 +707,11 @@ static void ReadRegister() {
|
||||
}
|
||||
|
||||
if (id <= SP_REGISTER) {
|
||||
LongToGdbHex(reply, Core::CurrentArmInterface().GetReg(static_cast<int>(id)));
|
||||
LongToGdbHex(reply, RegRead(id, current_thread));
|
||||
} else if (id == PC_REGISTER) {
|
||||
LongToGdbHex(reply, Core::CurrentArmInterface().GetPC());
|
||||
LongToGdbHex(reply, RegRead(id, current_thread));
|
||||
} else if (id == CPSR_REGISTER) {
|
||||
IntToGdbHex(reply, Core::CurrentArmInterface().GetCPSR());
|
||||
IntToGdbHex(reply, (u32)RegRead(id, current_thread));
|
||||
} else {
|
||||
return SendReply("E01");
|
||||
}
|
||||
@@ -618,16 +727,16 @@ static void ReadRegisters() {
|
||||
u8* bufptr = buffer;
|
||||
|
||||
for (int reg = 0; reg <= SP_REGISTER; reg++) {
|
||||
LongToGdbHex(bufptr + reg * 16, Core::CurrentArmInterface().GetReg(reg));
|
||||
LongToGdbHex(bufptr + reg * 16, RegRead(reg, current_thread));
|
||||
}
|
||||
|
||||
bufptr += (32 * 16);
|
||||
|
||||
LongToGdbHex(bufptr, Core::CurrentArmInterface().GetPC());
|
||||
LongToGdbHex(bufptr, RegRead(PC_REGISTER, current_thread));
|
||||
|
||||
bufptr += 16;
|
||||
|
||||
IntToGdbHex(bufptr, Core::CurrentArmInterface().GetCPSR());
|
||||
IntToGdbHex(bufptr, (u32)RegRead(CPSR_REGISTER, current_thread));
|
||||
|
||||
bufptr += 8;
|
||||
|
||||
@@ -646,11 +755,11 @@ static void WriteRegister() {
|
||||
}
|
||||
|
||||
if (id <= SP_REGISTER) {
|
||||
Core::CurrentArmInterface().SetReg(id, GdbHexToLong(buffer_ptr));
|
||||
RegWrite(id, GdbHexToLong(buffer_ptr), current_thread);
|
||||
} else if (id == PC_REGISTER) {
|
||||
Core::CurrentArmInterface().SetPC(GdbHexToLong(buffer_ptr));
|
||||
RegWrite(id, GdbHexToLong(buffer_ptr), current_thread);
|
||||
} else if (id == CPSR_REGISTER) {
|
||||
Core::CurrentArmInterface().SetCPSR(GdbHexToInt(buffer_ptr));
|
||||
RegWrite(id, GdbHexToInt(buffer_ptr), current_thread);
|
||||
} else {
|
||||
return SendReply("E01");
|
||||
}
|
||||
@@ -667,11 +776,11 @@ static void WriteRegisters() {
|
||||
|
||||
for (int i = 0, reg = 0; reg <= CPSR_REGISTER; i++, reg++) {
|
||||
if (reg <= SP_REGISTER) {
|
||||
Core::CurrentArmInterface().SetReg(reg, GdbHexToLong(buffer_ptr + i * 16));
|
||||
RegWrite(reg, GdbHexToLong(buffer_ptr + i * 16), current_thread);
|
||||
} else if (reg == PC_REGISTER) {
|
||||
Core::CurrentArmInterface().SetPC(GdbHexToLong(buffer_ptr + i * 16));
|
||||
RegWrite(PC_REGISTER, GdbHexToLong(buffer_ptr + i * 16), current_thread);
|
||||
} else if (reg == CPSR_REGISTER) {
|
||||
Core::CurrentArmInterface().SetCPSR(GdbHexToInt(buffer_ptr + i * 16));
|
||||
RegWrite(CPSR_REGISTER, GdbHexToInt(buffer_ptr + i * 16), current_thread);
|
||||
} else {
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
@@ -734,7 +843,7 @@ static void WriteMemory() {
|
||||
void Break(bool is_memory_break) {
|
||||
if (!halt_loop) {
|
||||
halt_loop = true;
|
||||
SendSignal(SIGTRAP);
|
||||
send_trap = true;
|
||||
}
|
||||
|
||||
memory_break = is_memory_break;
|
||||
@@ -744,10 +853,10 @@ void Break(bool is_memory_break) {
|
||||
static void Step() {
|
||||
step_loop = true;
|
||||
halt_loop = true;
|
||||
step_break = true;
|
||||
SendSignal(SIGTRAP);
|
||||
send_trap = true;
|
||||
}
|
||||
|
||||
/// Tell the CPU if we hit a memory breakpoint.
|
||||
bool IsMemoryBreak() {
|
||||
if (IsConnected()) {
|
||||
return false;
|
||||
@@ -759,7 +868,6 @@ bool IsMemoryBreak() {
|
||||
/// Tell the CPU to continue executing.
|
||||
static void Continue() {
|
||||
memory_break = false;
|
||||
step_break = false;
|
||||
step_loop = false;
|
||||
halt_loop = false;
|
||||
}
|
||||
@@ -898,7 +1006,7 @@ void HandlePacket() {
|
||||
HandleSetThread();
|
||||
break;
|
||||
case '?':
|
||||
SendSignal(latest_signal);
|
||||
SendSignal(current_thread, latest_signal);
|
||||
break;
|
||||
case 'k':
|
||||
Shutdown();
|
||||
@@ -935,6 +1043,9 @@ void HandlePacket() {
|
||||
case 'Z':
|
||||
AddBreakpoint();
|
||||
break;
|
||||
case 'T':
|
||||
HandleThreadAlive();
|
||||
break;
|
||||
default:
|
||||
SendReply("");
|
||||
break;
|
||||
@@ -1079,4 +1190,11 @@ bool GetCpuStepFlag() {
|
||||
void SetCpuStepFlag(bool is_step) {
|
||||
step_loop = is_step;
|
||||
}
|
||||
|
||||
void SendTrap(Kernel::Thread* thread, int trap) {
|
||||
if (send_trap) {
|
||||
send_trap = false;
|
||||
SendSignal(thread, trap);
|
||||
}
|
||||
}
|
||||
}; // namespace GDBStub
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
|
||||
namespace GDBStub {
|
||||
|
||||
@@ -91,4 +92,12 @@ bool GetCpuStepFlag();
|
||||
* @param is_step
|
||||
*/
|
||||
void SetCpuStepFlag(bool is_step);
|
||||
|
||||
/**
|
||||
* Send trap signal from thread back to the gdbstub server.
|
||||
*
|
||||
* @param thread Sending thread.
|
||||
* @param trap Trap no.
|
||||
*/
|
||||
void SendTrap(Kernel::Thread* thread, int trap);
|
||||
} // namespace GDBStub
|
||||
|
||||
173
src/core/hle/kernel/address_arbiter.cpp
Normal file
173
src/core/hle/kernel/address_arbiter.cpp
Normal file
@@ -0,0 +1,173 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/lock.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Kernel {
|
||||
namespace AddressArbiter {
|
||||
|
||||
// Performs actual address waiting logic.
|
||||
static ResultCode WaitForAddress(VAddr address, s64 timeout) {
|
||||
SharedPtr<Thread> current_thread = GetCurrentThread();
|
||||
current_thread->arb_wait_address = address;
|
||||
current_thread->status = THREADSTATUS_WAIT_ARB;
|
||||
current_thread->wakeup_callback = nullptr;
|
||||
|
||||
current_thread->WakeAfterDelay(timeout);
|
||||
|
||||
Core::System::GetInstance().CpuCore(current_thread->processor_id).PrepareReschedule();
|
||||
return RESULT_TIMEOUT;
|
||||
}
|
||||
|
||||
// Gets the threads waiting on an address.
|
||||
static void GetThreadsWaitingOnAddress(std::vector<SharedPtr<Thread>>& waiting_threads,
|
||||
VAddr address) {
|
||||
auto RetrieveWaitingThreads =
|
||||
[](size_t core_index, std::vector<SharedPtr<Thread>>& waiting_threads, VAddr arb_addr) {
|
||||
const auto& scheduler = Core::System::GetInstance().Scheduler(core_index);
|
||||
auto& thread_list = scheduler->GetThreadList();
|
||||
|
||||
for (auto& thread : thread_list) {
|
||||
if (thread->arb_wait_address == arb_addr)
|
||||
waiting_threads.push_back(thread);
|
||||
}
|
||||
};
|
||||
|
||||
// Retrieve a list of all threads that are waiting for this address.
|
||||
RetrieveWaitingThreads(0, waiting_threads, address);
|
||||
RetrieveWaitingThreads(1, waiting_threads, address);
|
||||
RetrieveWaitingThreads(2, waiting_threads, address);
|
||||
RetrieveWaitingThreads(3, waiting_threads, address);
|
||||
// Sort them by priority, such that the highest priority ones come first.
|
||||
std::sort(waiting_threads.begin(), waiting_threads.end(),
|
||||
[](const SharedPtr<Thread>& lhs, const SharedPtr<Thread>& rhs) {
|
||||
return lhs->current_priority < rhs->current_priority;
|
||||
});
|
||||
}
|
||||
|
||||
// Wake up num_to_wake (or all) threads in a vector.
|
||||
static void WakeThreads(std::vector<SharedPtr<Thread>>& waiting_threads, s32 num_to_wake) {
|
||||
// Only process up to 'target' threads, unless 'target' is <= 0, in which case process
|
||||
// them all.
|
||||
size_t last = waiting_threads.size();
|
||||
if (num_to_wake > 0)
|
||||
last = num_to_wake;
|
||||
|
||||
// Signal the waiting threads.
|
||||
for (size_t i = 0; i < last; i++) {
|
||||
ASSERT(waiting_threads[i]->status = THREADSTATUS_WAIT_ARB);
|
||||
waiting_threads[i]->SetWaitSynchronizationResult(RESULT_SUCCESS);
|
||||
waiting_threads[i]->arb_wait_address = 0;
|
||||
waiting_threads[i]->ResumeFromWait();
|
||||
}
|
||||
}
|
||||
|
||||
// Signals an address being waited on.
|
||||
ResultCode SignalToAddress(VAddr address, s32 num_to_wake) {
|
||||
// Get threads waiting on the address.
|
||||
std::vector<SharedPtr<Thread>> waiting_threads;
|
||||
GetThreadsWaitingOnAddress(waiting_threads, address);
|
||||
|
||||
WakeThreads(waiting_threads, num_to_wake);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
// Signals an address being waited on and increments its value if equal to the value argument.
|
||||
ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake) {
|
||||
// Ensure that we can write to the address.
|
||||
if (!Memory::IsValidVirtualAddress(address)) {
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
|
||||
if (static_cast<s32>(Memory::Read32(address)) == value) {
|
||||
Memory::Write32(address, static_cast<u32>(value + 1));
|
||||
} else {
|
||||
return ERR_INVALID_STATE;
|
||||
}
|
||||
|
||||
return SignalToAddress(address, num_to_wake);
|
||||
}
|
||||
|
||||
// Signals an address being waited on and modifies its value based on waiting thread count if equal
|
||||
// to the value argument.
|
||||
ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value,
|
||||
s32 num_to_wake) {
|
||||
// Ensure that we can write to the address.
|
||||
if (!Memory::IsValidVirtualAddress(address)) {
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
|
||||
// Get threads waiting on the address.
|
||||
std::vector<SharedPtr<Thread>> waiting_threads;
|
||||
GetThreadsWaitingOnAddress(waiting_threads, address);
|
||||
|
||||
// Determine the modified value depending on the waiting count.
|
||||
s32 updated_value;
|
||||
if (waiting_threads.size() == 0) {
|
||||
updated_value = value - 1;
|
||||
} else if (num_to_wake <= 0 || waiting_threads.size() <= num_to_wake) {
|
||||
updated_value = value + 1;
|
||||
} else {
|
||||
updated_value = value;
|
||||
}
|
||||
|
||||
if (static_cast<s32>(Memory::Read32(address)) == value) {
|
||||
Memory::Write32(address, static_cast<u32>(updated_value));
|
||||
} else {
|
||||
return ERR_INVALID_STATE;
|
||||
}
|
||||
|
||||
WakeThreads(waiting_threads, num_to_wake);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
// Waits on an address if the value passed is less than the argument value, optionally decrementing.
|
||||
ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout, bool should_decrement) {
|
||||
// Ensure that we can read the address.
|
||||
if (!Memory::IsValidVirtualAddress(address)) {
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
|
||||
s32 cur_value = static_cast<s32>(Memory::Read32(address));
|
||||
if (cur_value < value) {
|
||||
Memory::Write32(address, static_cast<u32>(cur_value - 1));
|
||||
} else {
|
||||
return ERR_INVALID_STATE;
|
||||
}
|
||||
// Short-circuit without rescheduling, if timeout is zero.
|
||||
if (timeout == 0) {
|
||||
return RESULT_TIMEOUT;
|
||||
}
|
||||
|
||||
return WaitForAddress(address, timeout);
|
||||
}
|
||||
|
||||
// Waits on an address if the value passed is equal to the argument value.
|
||||
ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout) {
|
||||
// Ensure that we can read the address.
|
||||
if (!Memory::IsValidVirtualAddress(address)) {
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
// Only wait for the address if equal.
|
||||
if (static_cast<s32>(Memory::Read32(address)) != value) {
|
||||
return ERR_INVALID_STATE;
|
||||
}
|
||||
// Short-circuit without rescheduling, if timeout is zero.
|
||||
if (timeout == 0) {
|
||||
return RESULT_TIMEOUT;
|
||||
}
|
||||
|
||||
return WaitForAddress(address, timeout);
|
||||
}
|
||||
} // namespace AddressArbiter
|
||||
} // namespace Kernel
|
||||
32
src/core/hle/kernel/address_arbiter.h
Normal file
32
src/core/hle/kernel/address_arbiter.h
Normal file
@@ -0,0 +1,32 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
namespace AddressArbiter {
|
||||
enum class ArbitrationType {
|
||||
WaitIfLessThan = 0,
|
||||
DecrementAndWaitIfLessThan = 1,
|
||||
WaitIfEqual = 2,
|
||||
};
|
||||
|
||||
enum class SignalType {
|
||||
Signal = 0,
|
||||
IncrementAndSignalIfEqual = 1,
|
||||
ModifyByWaitingCountAndSignalIfEqual = 2,
|
||||
};
|
||||
|
||||
ResultCode SignalToAddress(VAddr address, s32 num_to_wake);
|
||||
ResultCode IncrementAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake);
|
||||
ResultCode ModifyByWaitingCountAndSignalToAddressIfEqual(VAddr address, s32 value, s32 num_to_wake);
|
||||
|
||||
ResultCode WaitForAddressIfLessThan(VAddr address, s32 value, s64 timeout, bool should_decrement);
|
||||
ResultCode WaitForAddressIfEqual(VAddr address, s32 value, s64 timeout);
|
||||
} // namespace AddressArbiter
|
||||
|
||||
} // namespace Kernel
|
||||
@@ -20,13 +20,16 @@ enum {
|
||||
MaxConnectionsReached = 52,
|
||||
|
||||
// Confirmed Switch OS error codes
|
||||
MisalignedAddress = 102,
|
||||
InvalidAddress = 102,
|
||||
InvalidMemoryState = 106,
|
||||
InvalidProcessorId = 113,
|
||||
InvalidHandle = 114,
|
||||
InvalidCombination = 116,
|
||||
Timeout = 117,
|
||||
SynchronizationCanceled = 118,
|
||||
TooLarge = 119,
|
||||
InvalidEnumValue = 120,
|
||||
InvalidState = 125,
|
||||
};
|
||||
}
|
||||
|
||||
@@ -39,14 +42,15 @@ constexpr ResultCode ERR_SESSION_CLOSED_BY_REMOTE(-1);
|
||||
constexpr ResultCode ERR_PORT_NAME_TOO_LONG(-1);
|
||||
constexpr ResultCode ERR_WRONG_PERMISSION(-1);
|
||||
constexpr ResultCode ERR_MAX_CONNECTIONS_REACHED(-1);
|
||||
constexpr ResultCode ERR_INVALID_ENUM_VALUE(-1);
|
||||
constexpr ResultCode ERR_INVALID_ENUM_VALUE(ErrorModule::Kernel, ErrCodes::InvalidEnumValue);
|
||||
constexpr ResultCode ERR_INVALID_ENUM_VALUE_FND(-1);
|
||||
constexpr ResultCode ERR_INVALID_COMBINATION(-1);
|
||||
constexpr ResultCode ERR_INVALID_COMBINATION_KERNEL(-1);
|
||||
constexpr ResultCode ERR_OUT_OF_MEMORY(-1);
|
||||
constexpr ResultCode ERR_INVALID_ADDRESS(-1);
|
||||
constexpr ResultCode ERR_INVALID_ADDRESS_STATE(-1);
|
||||
constexpr ResultCode ERR_INVALID_ADDRESS(ErrorModule::Kernel, ErrCodes::InvalidAddress);
|
||||
constexpr ResultCode ERR_INVALID_ADDRESS_STATE(ErrorModule::Kernel, ErrCodes::InvalidMemoryState);
|
||||
constexpr ResultCode ERR_INVALID_HANDLE(ErrorModule::Kernel, ErrCodes::InvalidHandle);
|
||||
constexpr ResultCode ERR_INVALID_STATE(ErrorModule::Kernel, ErrCodes::InvalidState);
|
||||
constexpr ResultCode ERR_INVALID_POINTER(-1);
|
||||
constexpr ResultCode ERR_INVALID_OBJECT_ADDR(-1);
|
||||
constexpr ResultCode ERR_NOT_AUTHORIZED(-1);
|
||||
|
||||
@@ -271,6 +271,11 @@ std::vector<u8> HLERequestContext::ReadBuffer(int buffer_index) const {
|
||||
}
|
||||
|
||||
size_t HLERequestContext::WriteBuffer(const void* buffer, size_t size, int buffer_index) const {
|
||||
if (size == 0) {
|
||||
NGLOG_WARNING(Core, "skip empty buffer write");
|
||||
return 0;
|
||||
}
|
||||
|
||||
const bool is_buffer_b{BufferDescriptorB().size() && BufferDescriptorB()[buffer_index].Size()};
|
||||
const size_t buffer_size{GetWriteBufferSize(buffer_index)};
|
||||
if (size > buffer_size) {
|
||||
|
||||
@@ -59,7 +59,7 @@ ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
|
||||
Handle requesting_thread_handle) {
|
||||
// The mutex address must be 4-byte aligned
|
||||
if ((address % sizeof(u32)) != 0) {
|
||||
return ResultCode(ErrorModule::Kernel, ErrCodes::MisalignedAddress);
|
||||
return ResultCode(ErrorModule::Kernel, ErrCodes::InvalidAddress);
|
||||
}
|
||||
|
||||
SharedPtr<Thread> holding_thread = g_handle_table.Get<Thread>(holding_thread_handle);
|
||||
@@ -97,7 +97,7 @@ ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
|
||||
ResultCode Mutex::Release(VAddr address) {
|
||||
// The mutex address must be 4-byte aligned
|
||||
if ((address % sizeof(u32)) != 0) {
|
||||
return ResultCode(ErrorModule::Kernel, ErrCodes::MisalignedAddress);
|
||||
return ResultCode(ErrorModule::Kernel, ErrCodes::InvalidAddress);
|
||||
}
|
||||
|
||||
auto [thread, num_waiters] = GetHighestPriorityMutexWaitingThread(GetCurrentThread(), address);
|
||||
|
||||
@@ -11,6 +11,7 @@
|
||||
#include "common/string_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/address_arbiter.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
#include "core/hle/kernel/client_session.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
@@ -316,6 +317,11 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
|
||||
"(STUBBED) Attempted to query privileged process id bounds, returned 0");
|
||||
*result = 0;
|
||||
break;
|
||||
case GetInfoType::UserExceptionContextAddr:
|
||||
NGLOG_WARNING(Kernel_SVC,
|
||||
"(STUBBED) Attempted to query user exception context address, returned 0");
|
||||
*result = 0;
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
@@ -575,7 +581,7 @@ static void SleepThread(s64 nanoseconds) {
|
||||
Core::System::GetInstance().PrepareReschedule();
|
||||
}
|
||||
|
||||
/// Signal process wide key atomic
|
||||
/// Wait process wide key atomic
|
||||
static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_variable_addr,
|
||||
Handle thread_handle, s64 nano_seconds) {
|
||||
NGLOG_TRACE(
|
||||
@@ -684,6 +690,58 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
// Wait for an address (via Address Arbiter)
|
||||
static ResultCode WaitForAddress(VAddr address, u32 type, s32 value, s64 timeout) {
|
||||
NGLOG_WARNING(Kernel_SVC, "called, address=0x{:X}, type=0x{:X}, value=0x{:X}, timeout={}",
|
||||
address, type, value, timeout);
|
||||
// If the passed address is a kernel virtual address, return invalid memory state.
|
||||
if (Memory::IsKernelVirtualAddress(address)) {
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
// If the address is not properly aligned to 4 bytes, return invalid address.
|
||||
if (address % sizeof(u32) != 0) {
|
||||
return ERR_INVALID_ADDRESS;
|
||||
}
|
||||
|
||||
switch (static_cast<AddressArbiter::ArbitrationType>(type)) {
|
||||
case AddressArbiter::ArbitrationType::WaitIfLessThan:
|
||||
return AddressArbiter::WaitForAddressIfLessThan(address, value, timeout, false);
|
||||
case AddressArbiter::ArbitrationType::DecrementAndWaitIfLessThan:
|
||||
return AddressArbiter::WaitForAddressIfLessThan(address, value, timeout, true);
|
||||
case AddressArbiter::ArbitrationType::WaitIfEqual:
|
||||
return AddressArbiter::WaitForAddressIfEqual(address, value, timeout);
|
||||
default:
|
||||
return ERR_INVALID_ENUM_VALUE;
|
||||
}
|
||||
}
|
||||
|
||||
// Signals to an address (via Address Arbiter)
|
||||
static ResultCode SignalToAddress(VAddr address, u32 type, s32 value, s32 num_to_wake) {
|
||||
NGLOG_WARNING(Kernel_SVC,
|
||||
"called, address=0x{:X}, type=0x{:X}, value=0x{:X}, num_to_wake=0x{:X}", address,
|
||||
type, value, num_to_wake);
|
||||
// If the passed address is a kernel virtual address, return invalid memory state.
|
||||
if (Memory::IsKernelVirtualAddress(address)) {
|
||||
return ERR_INVALID_ADDRESS_STATE;
|
||||
}
|
||||
// If the address is not properly aligned to 4 bytes, return invalid address.
|
||||
if (address % sizeof(u32) != 0) {
|
||||
return ERR_INVALID_ADDRESS;
|
||||
}
|
||||
|
||||
switch (static_cast<AddressArbiter::SignalType>(type)) {
|
||||
case AddressArbiter::SignalType::Signal:
|
||||
return AddressArbiter::SignalToAddress(address, num_to_wake);
|
||||
case AddressArbiter::SignalType::IncrementAndSignalIfEqual:
|
||||
return AddressArbiter::IncrementAndSignalToAddressIfEqual(address, value, num_to_wake);
|
||||
case AddressArbiter::SignalType::ModifyByWaitingCountAndSignalIfEqual:
|
||||
return AddressArbiter::ModifyByWaitingCountAndSignalToAddressIfEqual(address, value,
|
||||
num_to_wake);
|
||||
default:
|
||||
return ERR_INVALID_ENUM_VALUE;
|
||||
}
|
||||
}
|
||||
|
||||
/// This returns the total CPU ticks elapsed since the CPU was powered-on
|
||||
static u64 GetSystemTick() {
|
||||
const u64 result{CoreTiming::GetTicks()};
|
||||
@@ -744,7 +802,7 @@ static ResultCode SetThreadCoreMask(Handle thread_handle, u32 core, u64 mask) {
|
||||
ASSERT(thread->owner_process->ideal_processor != THREADPROCESSORID_DEFAULT);
|
||||
// Set the target CPU to the one specified in the process' exheader.
|
||||
core = thread->owner_process->ideal_processor;
|
||||
mask = 1 << core;
|
||||
mask = 1ull << core;
|
||||
}
|
||||
|
||||
if (mask == 0) {
|
||||
@@ -761,7 +819,7 @@ static ResultCode SetThreadCoreMask(Handle thread_handle, u32 core, u64 mask) {
|
||||
}
|
||||
|
||||
// Error out if the input core isn't enabled in the input mask.
|
||||
if (core < Core::NUM_CPU_CORES && (mask & (1 << core)) == 0) {
|
||||
if (core < Core::NUM_CPU_CORES && (mask & (1ull << core)) == 0) {
|
||||
return ResultCode(ErrorModule::Kernel, ErrCodes::InvalidCombination);
|
||||
}
|
||||
|
||||
@@ -856,8 +914,8 @@ static const FunctionDef SVC_Table[] = {
|
||||
{0x31, nullptr, "GetResourceLimitCurrentValue"},
|
||||
{0x32, SvcWrap<SetThreadActivity>, "SetThreadActivity"},
|
||||
{0x33, SvcWrap<GetThreadContext>, "GetThreadContext"},
|
||||
{0x34, nullptr, "WaitForAddress"},
|
||||
{0x35, nullptr, "SignalToAddress"},
|
||||
{0x34, SvcWrap<WaitForAddress>, "WaitForAddress"},
|
||||
{0x35, SvcWrap<SignalToAddress>, "SignalToAddress"},
|
||||
{0x36, nullptr, "Unknown"},
|
||||
{0x37, nullptr, "Unknown"},
|
||||
{0x38, nullptr, "Unknown"},
|
||||
|
||||
@@ -179,6 +179,20 @@ void SvcWrap() {
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64, u32, s32, s64)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(
|
||||
func(PARAM(0), (u32)(PARAM(1) & 0xFFFFFFFF), (s32)(PARAM(2) & 0xFFFFFFFF), (s64)PARAM(3))
|
||||
.raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u64, u32, s32, s32)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func(PARAM(0), (u32)(PARAM(1) & 0xFFFFFFFF), (s32)(PARAM(2) & 0xFFFFFFFF),
|
||||
(s32)(PARAM(3) & 0xFFFFFFFF))
|
||||
.raw);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// Function wrappers that return type u32
|
||||
|
||||
|
||||
@@ -140,6 +140,11 @@ static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) {
|
||||
}
|
||||
}
|
||||
|
||||
if (thread->arb_wait_address != 0) {
|
||||
ASSERT(thread->status == THREADSTATUS_WAIT_ARB);
|
||||
thread->arb_wait_address = 0;
|
||||
}
|
||||
|
||||
if (resume)
|
||||
thread->ResumeFromWait();
|
||||
}
|
||||
@@ -179,6 +184,7 @@ void Thread::ResumeFromWait() {
|
||||
case THREADSTATUS_WAIT_SLEEP:
|
||||
case THREADSTATUS_WAIT_IPC:
|
||||
case THREADSTATUS_WAIT_MUTEX:
|
||||
case THREADSTATUS_WAIT_ARB:
|
||||
break;
|
||||
|
||||
case THREADSTATUS_READY:
|
||||
|
||||
@@ -45,6 +45,7 @@ enum ThreadStatus {
|
||||
THREADSTATUS_WAIT_SYNCH_ANY, ///< Waiting due to WaitSynch1 or WaitSynchN with wait_all = false
|
||||
THREADSTATUS_WAIT_SYNCH_ALL, ///< Waiting due to WaitSynchronizationN with wait_all = true
|
||||
THREADSTATUS_WAIT_MUTEX, ///< Waiting due to an ArbitrateLock/WaitProcessWideKey svc
|
||||
THREADSTATUS_WAIT_ARB, ///< Waiting due to a SignalToAddress/WaitForAddress svc
|
||||
THREADSTATUS_DORMANT, ///< Created but not yet made ready
|
||||
THREADSTATUS_DEAD ///< Run to completion, or forcefully terminated
|
||||
};
|
||||
@@ -230,6 +231,9 @@ public:
|
||||
VAddr mutex_wait_address; ///< If waiting on a Mutex, this is the mutex address
|
||||
Handle wait_handle; ///< The handle used to wait for the mutex.
|
||||
|
||||
// If waiting for an AddressArbiter, this is the address being waited on.
|
||||
VAddr arb_wait_address{0};
|
||||
|
||||
std::string name;
|
||||
|
||||
/// Handle used by guest emulated application to access this thread
|
||||
|
||||
@@ -155,7 +155,7 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger
|
||||
RegisterHandlers(functions);
|
||||
|
||||
launchable_event =
|
||||
Kernel::Event::Create(Kernel::ResetType::OneShot, "ISelfController:LaunchableEvent");
|
||||
Kernel::Event::Create(Kernel::ResetType::Sticky, "ISelfController:LaunchableEvent");
|
||||
}
|
||||
|
||||
void ISelfController::SetFocusHandlingMode(Kernel::HLERequestContext& ctx) {
|
||||
@@ -436,13 +436,13 @@ public:
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &ILibraryAppletAccessor::GetAppletStateChangedEvent, "GetAppletStateChangedEvent"},
|
||||
{1, nullptr, "IsCompleted"},
|
||||
{10, nullptr, "Start"},
|
||||
{10, &ILibraryAppletAccessor::Start, "Start"},
|
||||
{20, nullptr, "RequestExit"},
|
||||
{25, nullptr, "Terminate"},
|
||||
{30, nullptr, "GetResult"},
|
||||
{30, &ILibraryAppletAccessor::GetResult, "GetResult"},
|
||||
{50, nullptr, "SetOutOfFocusApplicationSuspendingEnabled"},
|
||||
{100, &ILibraryAppletAccessor::PushInData, "PushInData"},
|
||||
{101, nullptr, "PopOutData"},
|
||||
{101, &ILibraryAppletAccessor::PopOutData, "PopOutData"},
|
||||
{102, nullptr, "PushExtraStorage"},
|
||||
{103, nullptr, "PushInteractiveInData"},
|
||||
{104, nullptr, "PopInteractiveOutData"},
|
||||
@@ -470,6 +470,20 @@ private:
|
||||
NGLOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void GetResult(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
NGLOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void Start(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
NGLOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void PushInData(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
storage_stack.push(rp.PopIpcInterface<AM::IStorage>());
|
||||
@@ -480,6 +494,16 @@ private:
|
||||
NGLOG_DEBUG(Service_AM, "called");
|
||||
}
|
||||
|
||||
void PopOutData(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<AM::IStorage>(std::move(storage_stack.top()));
|
||||
|
||||
storage_stack.pop();
|
||||
|
||||
NGLOG_DEBUG(Service_AM, "called");
|
||||
}
|
||||
|
||||
std::stack<std::shared_ptr<AM::IStorage>> storage_stack;
|
||||
Kernel::SharedPtr<Kernel::Event> state_changed_event;
|
||||
};
|
||||
@@ -537,7 +561,7 @@ IApplicationFunctions::IApplicationFunctions() : ServiceFramework("IApplicationF
|
||||
{32, nullptr, "BeginBlockingHomeButton"},
|
||||
{33, nullptr, "EndBlockingHomeButton"},
|
||||
{40, &IApplicationFunctions::NotifyRunning, "NotifyRunning"},
|
||||
{50, nullptr, "GetPseudoDeviceId"},
|
||||
{50, &IApplicationFunctions::GetPseudoDeviceId, "GetPseudoDeviceId"},
|
||||
{60, nullptr, "SetMediaPlaybackStateForApplication"},
|
||||
{65, nullptr, "IsGamePlayRecordingSupported"},
|
||||
{66, &IApplicationFunctions::InitializeGamePlayRecording, "InitializeGamePlayRecording"},
|
||||
@@ -660,6 +684,17 @@ void IApplicationFunctions::NotifyRunning(Kernel::HLERequestContext& ctx) {
|
||||
NGLOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void IApplicationFunctions::GetPseudoDeviceId(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 6};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
// Returns a 128-bit UUID
|
||||
rb.Push<u64>(0);
|
||||
rb.Push<u64>(0);
|
||||
|
||||
NGLOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager,
|
||||
std::shared_ptr<NVFlinger::NVFlinger> nvflinger) {
|
||||
std::make_shared<AppletAE>(nvflinger)->InstallAsService(service_manager);
|
||||
|
||||
@@ -138,6 +138,7 @@ private:
|
||||
void InitializeGamePlayRecording(Kernel::HLERequestContext& ctx);
|
||||
void SetGamePlayRecordingState(Kernel::HLERequestContext& ctx);
|
||||
void NotifyRunning(Kernel::HLERequestContext& ctx);
|
||||
void GetPseudoDeviceId(Kernel::HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
class IHomeMenuFunctions final : public ServiceFramework<IHomeMenuFunctions> {
|
||||
|
||||
@@ -17,7 +17,8 @@ constexpr u64 audio_ticks{static_cast<u64>(CoreTiming::BASE_CLOCK_RATE / 200)};
|
||||
|
||||
class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
|
||||
public:
|
||||
IAudioRenderer() : ServiceFramework("IAudioRenderer") {
|
||||
IAudioRenderer(AudioRendererParameter audren_params)
|
||||
: ServiceFramework("IAudioRenderer"), worker_params(audren_params) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "GetAudioRendererSampleRate"},
|
||||
{1, nullptr, "GetAudioRendererSampleCount"},
|
||||
@@ -57,27 +58,37 @@ private:
|
||||
}
|
||||
|
||||
void RequestUpdateAudioRenderer(Kernel::HLERequestContext& ctx) {
|
||||
NGLOG_DEBUG(Service_Audio, "{}", ctx.Description());
|
||||
AudioRendererResponseData response_data{};
|
||||
UpdateDataHeader config{};
|
||||
auto buf = ctx.ReadBuffer();
|
||||
std::memcpy(&config, buf.data(), sizeof(UpdateDataHeader));
|
||||
u32 memory_pool_count = worker_params.effect_count + (worker_params.voice_count * 4);
|
||||
|
||||
response_data.section_0_size =
|
||||
static_cast<u32>(response_data.state_entries.size() * sizeof(AudioRendererStateEntry));
|
||||
response_data.section_1_size = static_cast<u32>(response_data.section_1.size());
|
||||
response_data.section_2_size = static_cast<u32>(response_data.section_2.size());
|
||||
response_data.section_3_size = static_cast<u32>(response_data.section_3.size());
|
||||
response_data.section_4_size = static_cast<u32>(response_data.section_4.size());
|
||||
response_data.section_5_size = static_cast<u32>(response_data.section_5.size());
|
||||
response_data.total_size = sizeof(AudioRendererResponseData);
|
||||
std::vector<MemoryPoolInfo> mem_pool_info(memory_pool_count);
|
||||
std::memcpy(mem_pool_info.data(),
|
||||
buf.data() + sizeof(UpdateDataHeader) + config.behavior_size,
|
||||
memory_pool_count * sizeof(MemoryPoolInfo));
|
||||
|
||||
for (unsigned i = 0; i < response_data.state_entries.size(); i++) {
|
||||
// 4 = Busy and 5 = Ready?
|
||||
response_data.state_entries[i].state = 5;
|
||||
UpdateDataHeader response_data{worker_params};
|
||||
|
||||
ASSERT(ctx.GetWriteBufferSize() == response_data.total_size);
|
||||
|
||||
std::vector<u8> output(response_data.total_size);
|
||||
std::memcpy(output.data(), &response_data, sizeof(UpdateDataHeader));
|
||||
std::vector<MemoryPoolEntry> memory_pool(memory_pool_count);
|
||||
for (unsigned i = 0; i < memory_pool.size(); i++) {
|
||||
if (mem_pool_info[i].pool_state == MemoryPoolStates::RequestAttach)
|
||||
memory_pool[i].state = MemoryPoolStates::Attached;
|
||||
else if (mem_pool_info[i].pool_state == MemoryPoolStates::RequestDetach)
|
||||
memory_pool[i].state = MemoryPoolStates::Detached;
|
||||
else
|
||||
memory_pool[i].state = mem_pool_info[i].pool_state;
|
||||
}
|
||||
std::memcpy(output.data() + sizeof(UpdateDataHeader), memory_pool.data(),
|
||||
response_data.memory_pools_size);
|
||||
|
||||
ctx.WriteBuffer(&response_data, response_data.total_size);
|
||||
ctx.WriteBuffer(output);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
NGLOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
@@ -109,48 +120,66 @@ private:
|
||||
NGLOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
}
|
||||
|
||||
struct AudioRendererStateEntry {
|
||||
u32_le state;
|
||||
enum class MemoryPoolStates : u32 { // Should be LE
|
||||
Invalid = 0x0,
|
||||
Unknown = 0x1,
|
||||
RequestDetach = 0x2,
|
||||
Detached = 0x3,
|
||||
RequestAttach = 0x4,
|
||||
Attached = 0x5,
|
||||
Released = 0x6,
|
||||
};
|
||||
|
||||
struct MemoryPoolEntry {
|
||||
MemoryPoolStates state;
|
||||
u32_le unknown_4;
|
||||
u32_le unknown_8;
|
||||
u32_le unknown_c;
|
||||
};
|
||||
static_assert(sizeof(AudioRendererStateEntry) == 0x10,
|
||||
"AudioRendererStateEntry has wrong size");
|
||||
static_assert(sizeof(MemoryPoolEntry) == 0x10, "MemoryPoolEntry has wrong size");
|
||||
|
||||
struct AudioRendererResponseData {
|
||||
u32_le unknown_0;
|
||||
u32_le section_5_size;
|
||||
u32_le section_0_size;
|
||||
u32_le section_1_size;
|
||||
u32_le unknown_10;
|
||||
u32_le section_2_size;
|
||||
u32_le unknown_18;
|
||||
u32_le section_3_size;
|
||||
u32_le section_4_size;
|
||||
u32_le unknown_24;
|
||||
u32_le unknown_28;
|
||||
u32_le unknown_2c;
|
||||
u32_le unknown_30;
|
||||
u32_le unknown_34;
|
||||
u32_le unknown_38;
|
||||
u32_le total_size;
|
||||
|
||||
std::array<AudioRendererStateEntry, 0x18e> state_entries;
|
||||
|
||||
std::array<u8, 0x600> section_1;
|
||||
std::array<u8, 0xe0> section_2;
|
||||
std::array<u8, 0x20> section_3;
|
||||
std::array<u8, 0x10> section_4;
|
||||
std::array<u8, 0xb0> section_5;
|
||||
struct MemoryPoolInfo {
|
||||
u64_le pool_address;
|
||||
u64_le pool_size;
|
||||
MemoryPoolStates pool_state;
|
||||
INSERT_PADDING_WORDS(3); // Unknown
|
||||
};
|
||||
static_assert(sizeof(AudioRendererResponseData) == 0x20e0,
|
||||
"AudioRendererResponseData has wrong size");
|
||||
static_assert(sizeof(MemoryPoolInfo) == 0x20, "MemoryPoolInfo has wrong size");
|
||||
|
||||
struct UpdateDataHeader {
|
||||
UpdateDataHeader() {}
|
||||
|
||||
UpdateDataHeader(const AudioRendererParameter& config) {
|
||||
revision = config.revision;
|
||||
behavior_size = 0xb0;
|
||||
memory_pools_size = (config.effect_count + (config.voice_count * 4)) * 0x10;
|
||||
voices_size = config.voice_count * 0x10;
|
||||
effects_size = config.effect_count * 0x10;
|
||||
sinks_size = config.sink_count * 0x20;
|
||||
performance_manager_size = 0x10;
|
||||
total_size = sizeof(UpdateDataHeader) + behavior_size + memory_pools_size +
|
||||
voices_size + effects_size + sinks_size + performance_manager_size;
|
||||
}
|
||||
|
||||
u32_le revision;
|
||||
u32_le behavior_size;
|
||||
u32_le memory_pools_size;
|
||||
u32_le voices_size;
|
||||
u32_le voice_resource_size;
|
||||
u32_le effects_size;
|
||||
u32_le mixes_size;
|
||||
u32_le sinks_size;
|
||||
u32_le performance_manager_size;
|
||||
INSERT_PADDING_WORDS(6);
|
||||
u32_le total_size;
|
||||
};
|
||||
static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size");
|
||||
|
||||
/// This is used to trigger the audio event callback.
|
||||
CoreTiming::EventType* audio_event;
|
||||
|
||||
Kernel::SharedPtr<Kernel::Event> system_event;
|
||||
AudioRendererParameter worker_params;
|
||||
};
|
||||
|
||||
class IAudioDevice final : public ServiceFramework<IAudioDevice> {
|
||||
@@ -248,31 +277,33 @@ AudRenU::AudRenU() : ServiceFramework("audren:u") {
|
||||
}
|
||||
|
||||
void AudRenU::OpenAudioRenderer(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
auto params = rp.PopRaw<AudioRendererParameter>();
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<Audio::IAudioRenderer>();
|
||||
rb.PushIpcInterface<Audio::IAudioRenderer>(std::move(params));
|
||||
|
||||
NGLOG_DEBUG(Service_Audio, "called");
|
||||
}
|
||||
|
||||
void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
auto params = rp.PopRaw<WorkerBufferParameters>();
|
||||
auto params = rp.PopRaw<AudioRendererParameter>();
|
||||
|
||||
u64 buffer_sz = Common::AlignUp(4 * params.unknown8, 0x40);
|
||||
buffer_sz += params.unknownC * 1024;
|
||||
buffer_sz += 0x940 * (params.unknownC + 1);
|
||||
u64 buffer_sz = Common::AlignUp(4 * params.unknown_8, 0x40);
|
||||
buffer_sz += params.unknown_c * 1024;
|
||||
buffer_sz += 0x940 * (params.unknown_c + 1);
|
||||
buffer_sz += 0x3F0 * params.voice_count;
|
||||
buffer_sz += Common::AlignUp(8 * (params.unknownC + 1), 0x10);
|
||||
buffer_sz += Common::AlignUp(8 * (params.unknown_c + 1), 0x10);
|
||||
buffer_sz += Common::AlignUp(8 * params.voice_count, 0x10);
|
||||
buffer_sz +=
|
||||
Common::AlignUp((0x3C0 * (params.sink_count + params.unknownC) + 4 * params.sample_count) *
|
||||
(params.unknown8 + 6),
|
||||
Common::AlignUp((0x3C0 * (params.sink_count + params.unknown_c) + 4 * params.sample_count) *
|
||||
(params.unknown_8 + 6),
|
||||
0x40);
|
||||
|
||||
if (IsFeatureSupported(AudioFeatures::Splitter, params.magic)) {
|
||||
u32 count = params.unknownC + 1;
|
||||
if (IsFeatureSupported(AudioFeatures::Splitter, params.revision)) {
|
||||
u32 count = params.unknown_c + 1;
|
||||
u64 node_count = Common::AlignUp(count, 0x40);
|
||||
u64 node_state_buffer_sz =
|
||||
4 * (node_count * node_count) + 0xC * node_count + 2 * (node_count / 8);
|
||||
@@ -287,20 +318,20 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
|
||||
}
|
||||
|
||||
buffer_sz += 0x20 * (params.effect_count + 4 * params.voice_count) + 0x50;
|
||||
if (IsFeatureSupported(AudioFeatures::Splitter, params.magic)) {
|
||||
buffer_sz += 0xE0 * params.unknown2c;
|
||||
if (IsFeatureSupported(AudioFeatures::Splitter, params.revision)) {
|
||||
buffer_sz += 0xE0 * params.unknown_2c;
|
||||
buffer_sz += 0x20 * params.splitter_count;
|
||||
buffer_sz += Common::AlignUp(4 * params.unknown2c, 0x10);
|
||||
buffer_sz += Common::AlignUp(4 * params.unknown_2c, 0x10);
|
||||
}
|
||||
buffer_sz = Common::AlignUp(buffer_sz, 0x40) + 0x170 * params.sink_count;
|
||||
u64 output_sz = buffer_sz + 0x280 * params.sink_count + 0x4B0 * params.effect_count +
|
||||
((params.voice_count * 256) | 0x40);
|
||||
|
||||
if (params.unknown1c >= 1) {
|
||||
if (params.unknown_1c >= 1) {
|
||||
output_sz = Common::AlignUp(((16 * params.sink_count + 16 * params.effect_count +
|
||||
16 * params.voice_count + 16) +
|
||||
0x658) *
|
||||
(params.unknown1c + 1) +
|
||||
(params.unknown_1c + 1) +
|
||||
0xc0,
|
||||
0x40) +
|
||||
output_sz;
|
||||
@@ -328,7 +359,7 @@ bool AudRenU::IsFeatureSupported(AudioFeatures feature, u32_le revision) const {
|
||||
u32_be version_num = (revision - Common::MakeMagic('R', 'E', 'V', '0')); // Byte swap
|
||||
switch (feature) {
|
||||
case AudioFeatures::Splitter:
|
||||
return version_num >= 2;
|
||||
return version_num >= 2u;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -12,6 +12,24 @@ class HLERequestContext;
|
||||
|
||||
namespace Service::Audio {
|
||||
|
||||
struct AudioRendererParameter {
|
||||
u32_le sample_rate;
|
||||
u32_le sample_count;
|
||||
u32_le unknown_8;
|
||||
u32_le unknown_c;
|
||||
u32_le voice_count;
|
||||
u32_le sink_count;
|
||||
u32_le effect_count;
|
||||
u32_le unknown_1c;
|
||||
u8 unknown_20;
|
||||
INSERT_PADDING_BYTES(3);
|
||||
u32_le splitter_count;
|
||||
u32_le unknown_2c;
|
||||
INSERT_PADDING_WORDS(1);
|
||||
u32_le revision;
|
||||
};
|
||||
static_assert(sizeof(AudioRendererParameter) == 52, "AudioRendererParameter is an invalid size");
|
||||
|
||||
class AudRenU final : public ServiceFramework<AudRenU> {
|
||||
public:
|
||||
explicit AudRenU();
|
||||
@@ -22,25 +40,6 @@ private:
|
||||
void GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx);
|
||||
void GetAudioDevice(Kernel::HLERequestContext& ctx);
|
||||
|
||||
struct WorkerBufferParameters {
|
||||
u32_le sample_rate;
|
||||
u32_le sample_count;
|
||||
u32_le unknown8;
|
||||
u32_le unknownC;
|
||||
u32_le voice_count;
|
||||
u32_le sink_count;
|
||||
u32_le effect_count;
|
||||
u32_le unknown1c;
|
||||
u8 unknown20;
|
||||
u8 padding1[3];
|
||||
u32_le splitter_count;
|
||||
u32_le unknown2c;
|
||||
u8 padding2[4];
|
||||
u32_le magic;
|
||||
};
|
||||
static_assert(sizeof(WorkerBufferParameters) == 52,
|
||||
"WorkerBufferParameters is an invalid size");
|
||||
|
||||
enum class AudioFeatures : u32 {
|
||||
Splitter,
|
||||
};
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#include <cinttypes>
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/directory.h"
|
||||
#include "core/file_sys/filesystem.h"
|
||||
@@ -258,9 +259,7 @@ public:
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
auto file_buffer = ctx.ReadBuffer();
|
||||
auto end = std::find(file_buffer.begin(), file_buffer.end(), '\0');
|
||||
|
||||
std::string name(file_buffer.begin(), end);
|
||||
std::string name = Common::StringFromBuffer(file_buffer);
|
||||
|
||||
u64 mode = rp.Pop<u64>();
|
||||
u32 size = rp.Pop<u32>();
|
||||
@@ -275,9 +274,7 @@ public:
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
auto file_buffer = ctx.ReadBuffer();
|
||||
auto end = std::find(file_buffer.begin(), file_buffer.end(), '\0');
|
||||
|
||||
std::string name(file_buffer.begin(), end);
|
||||
std::string name = Common::StringFromBuffer(file_buffer);
|
||||
|
||||
NGLOG_DEBUG(Service_FS, "called file {}", name);
|
||||
|
||||
@@ -289,9 +286,7 @@ public:
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
auto file_buffer = ctx.ReadBuffer();
|
||||
auto end = std::find(file_buffer.begin(), file_buffer.end(), '\0');
|
||||
|
||||
std::string name(file_buffer.begin(), end);
|
||||
std::string name = Common::StringFromBuffer(file_buffer);
|
||||
|
||||
NGLOG_DEBUG(Service_FS, "called directory {}", name);
|
||||
|
||||
@@ -305,13 +300,11 @@ public:
|
||||
std::vector<u8> buffer;
|
||||
buffer.resize(ctx.BufferDescriptorX()[0].Size());
|
||||
Memory::ReadBlock(ctx.BufferDescriptorX()[0].Address(), buffer.data(), buffer.size());
|
||||
auto end = std::find(buffer.begin(), buffer.end(), '\0');
|
||||
std::string src_name(buffer.begin(), end);
|
||||
std::string src_name = Common::StringFromBuffer(buffer);
|
||||
|
||||
buffer.resize(ctx.BufferDescriptorX()[1].Size());
|
||||
Memory::ReadBlock(ctx.BufferDescriptorX()[1].Address(), buffer.data(), buffer.size());
|
||||
end = std::find(buffer.begin(), buffer.end(), '\0');
|
||||
std::string dst_name(buffer.begin(), end);
|
||||
std::string dst_name = Common::StringFromBuffer(buffer);
|
||||
|
||||
NGLOG_DEBUG(Service_FS, "called file '{}' to file '{}'", src_name, dst_name);
|
||||
|
||||
@@ -323,9 +316,7 @@ public:
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
auto file_buffer = ctx.ReadBuffer();
|
||||
auto end = std::find(file_buffer.begin(), file_buffer.end(), '\0');
|
||||
|
||||
std::string name(file_buffer.begin(), end);
|
||||
std::string name = Common::StringFromBuffer(file_buffer);
|
||||
|
||||
auto mode = static_cast<FileSys::Mode>(rp.Pop<u32>());
|
||||
|
||||
@@ -349,9 +340,7 @@ public:
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
auto file_buffer = ctx.ReadBuffer();
|
||||
auto end = std::find(file_buffer.begin(), file_buffer.end(), '\0');
|
||||
|
||||
std::string name(file_buffer.begin(), end);
|
||||
std::string name = Common::StringFromBuffer(file_buffer);
|
||||
|
||||
// TODO(Subv): Implement this filter.
|
||||
u32 filter_flags = rp.Pop<u32>();
|
||||
@@ -376,9 +365,7 @@ public:
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
auto file_buffer = ctx.ReadBuffer();
|
||||
auto end = std::find(file_buffer.begin(), file_buffer.end(), '\0');
|
||||
|
||||
std::string name(file_buffer.begin(), end);
|
||||
std::string name = Common::StringFromBuffer(file_buffer);
|
||||
|
||||
NGLOG_DEBUG(Service_FS, "called file {}", name);
|
||||
|
||||
|
||||
@@ -84,6 +84,10 @@ private:
|
||||
|
||||
for (size_t controller = 0; controller < mem.controllers.size(); controller++) {
|
||||
for (int index = 0; index < HID_NUM_LAYOUTS; index++) {
|
||||
// TODO(DarkLordZach): Is this layout/controller config actually invalid?
|
||||
if (controller == Controller_Handheld && index == Layout_Single)
|
||||
continue;
|
||||
|
||||
ControllerLayout& layout = mem.controllers[controller].layouts[index];
|
||||
layout.header.num_entries = HID_NUM_ENTRIES;
|
||||
layout.header.max_entry_index = HID_NUM_ENTRIES - 1;
|
||||
@@ -94,7 +98,6 @@ private:
|
||||
layout.header.latest_entry = (layout.header.latest_entry + 1) % HID_NUM_ENTRIES;
|
||||
|
||||
ControllerInputEntry& entry = layout.entries[layout.header.latest_entry];
|
||||
entry.connection_state = ConnectionState_Connected | ConnectionState_Wired;
|
||||
entry.timestamp++;
|
||||
// TODO(shinyquagsire23): Is this always identical to timestamp?
|
||||
entry.timestamp_2++;
|
||||
@@ -103,6 +106,8 @@ private:
|
||||
if (controller != Controller_Handheld)
|
||||
continue;
|
||||
|
||||
entry.connection_state = ConnectionState_Connected | ConnectionState_Wired;
|
||||
|
||||
// TODO(shinyquagsire23): Set up some LUTs for each layout mapping in the future?
|
||||
// For now everything is just the default handheld layout, but split Joy-Con will
|
||||
// rotate the face buttons and directions for certain layouts.
|
||||
|
||||
@@ -12,7 +12,7 @@ namespace Service::HID {
|
||||
// Begin enums and output structs
|
||||
|
||||
constexpr u32 HID_NUM_ENTRIES = 17;
|
||||
constexpr u32 HID_NUM_LAYOUTS = 2;
|
||||
constexpr u32 HID_NUM_LAYOUTS = 7;
|
||||
constexpr s32 HID_JOYSTICK_MAX = 0x8000;
|
||||
constexpr s32 HID_JOYSTICK_MIN = -0x8000;
|
||||
|
||||
|
||||
50
src/core/hle/service/mm/mm_u.cpp
Normal file
50
src/core/hle/service/mm/mm_u.cpp
Normal file
@@ -0,0 +1,50 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/client_session.h"
|
||||
#include "core/hle/service/mm/mm_u.h"
|
||||
|
||||
namespace Service::MM {
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
std::make_shared<MM_U>()->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
void MM_U::Initialize(Kernel::HLERequestContext& ctx) {
|
||||
NGLOG_WARNING(Service_MM, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void MM_U::SetAndWait(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
min = rp.Pop<u32>();
|
||||
max = rp.Pop<u32>();
|
||||
current = min;
|
||||
|
||||
NGLOG_WARNING(Service_MM, "(STUBBED) called, min=0x{:X}, max=0x{:X}", min, max);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void MM_U::Get(Kernel::HLERequestContext& ctx) {
|
||||
NGLOG_WARNING(Service_MM, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(current);
|
||||
}
|
||||
|
||||
MM_U::MM_U() : ServiceFramework("mm:u") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "InitializeOld"}, {1, nullptr, "FinalizeOld"},
|
||||
{2, nullptr, "SetAndWaitOld"}, {3, nullptr, "GetOld"},
|
||||
{4, &MM_U::Initialize, "Initialize"}, {5, nullptr, "Finalize"},
|
||||
{6, &MM_U::SetAndWait, "SetAndWait"}, {7, &MM_U::Get, "Get"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace Service::MM
|
||||
29
src/core/hle/service/mm/mm_u.h
Normal file
29
src/core/hle/service/mm/mm_u.h
Normal file
@@ -0,0 +1,29 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service::MM {
|
||||
|
||||
class MM_U final : public ServiceFramework<MM_U> {
|
||||
public:
|
||||
MM_U();
|
||||
~MM_U() = default;
|
||||
|
||||
private:
|
||||
void Initialize(Kernel::HLERequestContext& ctx);
|
||||
void SetAndWait(Kernel::HLERequestContext& ctx);
|
||||
void Get(Kernel::HLERequestContext& ctx);
|
||||
|
||||
u32 min{0};
|
||||
u32 max{0};
|
||||
u32 current{0};
|
||||
};
|
||||
|
||||
/// Registers all MM services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
} // namespace Service::MM
|
||||
@@ -4,6 +4,8 @@
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/service/hid/hid.h"
|
||||
#include "core/hle/service/nfp/nfp.h"
|
||||
#include "core/hle/service/nfp/nfp_user.h"
|
||||
|
||||
@@ -18,7 +20,7 @@ public:
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IUser::Initialize, "Initialize"},
|
||||
{1, nullptr, "Finalize"},
|
||||
{2, nullptr, "ListDevices"},
|
||||
{2, &IUser::ListDevices, "ListDevices"},
|
||||
{3, nullptr, "StartDetection"},
|
||||
{4, nullptr, "StopDetection"},
|
||||
{5, nullptr, "Mount"},
|
||||
@@ -33,24 +35,116 @@ public:
|
||||
{14, nullptr, "GetRegisterInfo"},
|
||||
{15, nullptr, "GetCommonInfo"},
|
||||
{16, nullptr, "GetModelInfo"},
|
||||
{17, nullptr, "AttachActivateEvent"},
|
||||
{18, nullptr, "AttachDeactivateEvent"},
|
||||
{19, nullptr, "GetState"},
|
||||
{20, nullptr, "GetDeviceState"},
|
||||
{21, nullptr, "GetNpadId"},
|
||||
{17, &IUser::AttachActivateEvent, "AttachActivateEvent"},
|
||||
{18, &IUser::AttachDeactivateEvent, "AttachDeactivateEvent"},
|
||||
{19, &IUser::GetState, "GetState"},
|
||||
{20, &IUser::GetDeviceState, "GetDeviceState"},
|
||||
{21, &IUser::GetNpadId, "GetNpadId"},
|
||||
{22, nullptr, "GetApplicationArea2"},
|
||||
{23, nullptr, "AttachAvailabilityChangeEvent"},
|
||||
{23, &IUser::AttachAvailabilityChangeEvent, "AttachAvailabilityChangeEvent"},
|
||||
{24, nullptr, "RecreateApplicationArea"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
|
||||
activate_event = Kernel::Event::Create(Kernel::ResetType::OneShot, "IUser:ActivateEvent");
|
||||
deactivate_event =
|
||||
Kernel::Event::Create(Kernel::ResetType::OneShot, "IUser:DeactivateEvent");
|
||||
availability_change_event =
|
||||
Kernel::Event::Create(Kernel::ResetType::OneShot, "IUser:AvailabilityChangeEvent");
|
||||
}
|
||||
|
||||
private:
|
||||
enum class State : u32 {
|
||||
NonInitialized = 0,
|
||||
Initialized = 1,
|
||||
};
|
||||
|
||||
enum class DeviceState : u32 {
|
||||
Initialized = 0,
|
||||
};
|
||||
|
||||
void Initialize(Kernel::HLERequestContext& ctx) {
|
||||
NGLOG_WARNING(Service_NFP, "(STUBBED) called");
|
||||
|
||||
state = State::Initialized;
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void ListDevices(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const u32 array_size = rp.Pop<u32>();
|
||||
|
||||
ctx.WriteBuffer(&device_handle, sizeof(device_handle));
|
||||
|
||||
NGLOG_WARNING(Service_NFP, "(STUBBED) called, array_size={}", array_size);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(0);
|
||||
}
|
||||
|
||||
void AttachActivateEvent(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const u64 dev_handle = rp.Pop<u64>();
|
||||
NGLOG_WARNING(Service_NFP, "(STUBBED) called, dev_handle=0x{:X}", dev_handle);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushCopyObjects(activate_event);
|
||||
}
|
||||
|
||||
void AttachDeactivateEvent(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const u64 dev_handle = rp.Pop<u64>();
|
||||
NGLOG_WARNING(Service_NFP, "(STUBBED) called, dev_handle=0x{:X}", dev_handle);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushCopyObjects(deactivate_event);
|
||||
}
|
||||
|
||||
void GetState(Kernel::HLERequestContext& ctx) {
|
||||
NGLOG_WARNING(Service_NFP, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(static_cast<u32>(state));
|
||||
}
|
||||
|
||||
void GetDeviceState(Kernel::HLERequestContext& ctx) {
|
||||
NGLOG_WARNING(Service_NFP, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(static_cast<u32>(device_state));
|
||||
}
|
||||
|
||||
void GetNpadId(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const u64 dev_handle = rp.Pop<u64>();
|
||||
NGLOG_WARNING(Service_NFP, "(STUBBED) called, dev_handle=0x{:X}", dev_handle);
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(npad_id);
|
||||
}
|
||||
|
||||
void AttachAvailabilityChangeEvent(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const u64 dev_handle = rp.Pop<u64>();
|
||||
NGLOG_WARNING(Service_NFP, "(STUBBED) called, dev_handle=0x{:X}", dev_handle);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushCopyObjects(availability_change_event);
|
||||
}
|
||||
|
||||
const u64 device_handle{0xDEAD};
|
||||
const HID::ControllerID npad_id{HID::Controller_Player1};
|
||||
State state{State::NonInitialized};
|
||||
DeviceState device_state{DeviceState::Initialized};
|
||||
Kernel::SharedPtr<Kernel::Event> activate_event;
|
||||
Kernel::SharedPtr<Kernel::Event> deactivate_event;
|
||||
Kernel::SharedPtr<Kernel::Event> availability_change_event;
|
||||
};
|
||||
|
||||
void Module::Interface::CreateUserInterface(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
@@ -38,7 +38,7 @@ public:
|
||||
{8, nullptr, "SetPriority"},
|
||||
{9, nullptr, "SetNetworkProfileId"},
|
||||
{10, nullptr, "SetRejectable"},
|
||||
{11, nullptr, "SetConnectionConfirmationOption"},
|
||||
{11, &IRequest::SetConnectionConfirmationOption, "SetConnectionConfirmationOption"},
|
||||
{12, nullptr, "SetPersistent"},
|
||||
{13, nullptr, "SetInstant"},
|
||||
{14, nullptr, "SetSustainable"},
|
||||
@@ -67,23 +67,32 @@ private:
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(0);
|
||||
}
|
||||
|
||||
void GetResult(Kernel::HLERequestContext& ctx) {
|
||||
NGLOG_WARNING(Service_NIFM, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void GetSystemEventReadableHandles(Kernel::HLERequestContext& ctx) {
|
||||
NGLOG_WARNING(Service_NIFM, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 2, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushCopyObjects(event1, event2);
|
||||
}
|
||||
|
||||
void Cancel(Kernel::HLERequestContext& ctx) {
|
||||
NGLOG_WARNING(Service_NIFM, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void SetConnectionConfirmationOption(Kernel::HLERequestContext& ctx) {
|
||||
NGLOG_WARNING(Service_NIFM, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
Kernel::SharedPtr<Kernel::Event> event1, event2;
|
||||
};
|
||||
|
||||
|
||||
@@ -26,6 +26,10 @@ u32 nvhost_ctrl_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vec
|
||||
return ZCullGetInfo(input, output);
|
||||
case IoctlCommand::IocZbcSetTable:
|
||||
return ZBCSetTable(input, output);
|
||||
case IoctlCommand::IocZbcQueryTable:
|
||||
return ZBCQueryTable(input, output);
|
||||
case IoctlCommand::IocFlushL2:
|
||||
return FlushL2(input, output);
|
||||
}
|
||||
UNIMPLEMENTED_MSG("Unimplemented ioctl");
|
||||
return 0;
|
||||
@@ -136,4 +140,22 @@ u32 nvhost_ctrl_gpu::ZBCSetTable(const std::vector<u8>& input, std::vector<u8>&
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_ctrl_gpu::ZBCQueryTable(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
NGLOG_WARNING(Service_NVDRV, "(STUBBED) called");
|
||||
IoctlZbcQueryTable params{};
|
||||
std::memcpy(¶ms, input.data(), input.size());
|
||||
// TODO : To implement properly
|
||||
std::memcpy(output.data(), ¶ms, output.size());
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_ctrl_gpu::FlushL2(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
NGLOG_WARNING(Service_NVDRV, "(STUBBED) called");
|
||||
IoctlFlushL2 params{};
|
||||
std::memcpy(¶ms, input.data(), input.size());
|
||||
// TODO : To implement properly
|
||||
std::memcpy(output.data(), ¶ms, output.size());
|
||||
return 0;
|
||||
}
|
||||
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -26,6 +26,18 @@ private:
|
||||
IocZcullGetCtxSizeCommand = 0x80044701,
|
||||
IocZcullGetInfo = 0x80284702,
|
||||
IocZbcSetTable = 0x402C4703,
|
||||
IocZbcQueryTable = 0xC0344704,
|
||||
IocFlushL2 = 0x40084707,
|
||||
IocInvalICache = 0x4008470D,
|
||||
IocSetMmudebugMode = 0x4008470E,
|
||||
IocSetSmDebugMode = 0x4010470F,
|
||||
IocWaitForPause = 0xC0084710,
|
||||
IocGetTcpExceptionEnStatus = 0x80084711,
|
||||
IocNumVsms = 0x80084712,
|
||||
IocVsmsMapping = 0xC0044713,
|
||||
IocGetErrorChannelUserData = 0xC008471B,
|
||||
IocGetGpuTime = 0xC010471C,
|
||||
IocGetCpuTimeCorrelationInfo = 0xC108471D,
|
||||
};
|
||||
|
||||
struct IoctlGpuCharacteristics {
|
||||
@@ -127,12 +139,31 @@ private:
|
||||
};
|
||||
static_assert(sizeof(IoctlZbcSetTable) == 44, "IoctlZbcSetTable is incorrect size");
|
||||
|
||||
struct IoctlZbcQueryTable {
|
||||
u32_le color_ds[4];
|
||||
u32_le color_l2[4];
|
||||
u32_le depth;
|
||||
u32_le ref_cnt;
|
||||
u32_le format;
|
||||
u32_le type;
|
||||
u32_le index_size;
|
||||
};
|
||||
static_assert(sizeof(IoctlZbcQueryTable) == 52, "IoctlZbcQueryTable is incorrect size");
|
||||
|
||||
struct IoctlFlushL2 {
|
||||
u32_le flush; // l2_flush | l2_invalidate << 1 | fb_flush << 2
|
||||
u32_le reserved;
|
||||
};
|
||||
static_assert(sizeof(IoctlFlushL2) == 8, "IoctlFlushL2 is incorrect size");
|
||||
|
||||
u32 GetCharacteristics(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 GetTPCMasks(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 GetActiveSlotMask(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 ZCullGetCtxSize(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 ZCullGetInfo(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 ZBCSetTable(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 ZBCQueryTable(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 FlushL2(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
};
|
||||
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -121,8 +121,9 @@ u32 nvhost_gpu::AllocateObjectContext(const std::vector<u8>& input, std::vector<
|
||||
}
|
||||
|
||||
u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
if (input.size() < sizeof(IoctlSubmitGpfifo))
|
||||
if (input.size() < sizeof(IoctlSubmitGpfifo)) {
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
IoctlSubmitGpfifo params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlSubmitGpfifo));
|
||||
NGLOG_WARNING(Service_NVDRV, "(STUBBED) called, gpfifo={:X}, num_entries={:X}, flags={:X}",
|
||||
|
||||
@@ -26,11 +26,19 @@ public:
|
||||
private:
|
||||
enum class IoctlCommand : u32_le {
|
||||
IocSetNVMAPfdCommand = 0x40044801,
|
||||
IocAllocGPFIFOCommand = 0x40084805,
|
||||
IocSetClientDataCommand = 0x40084714,
|
||||
IocGetClientDataCommand = 0x80084715,
|
||||
IocZCullBind = 0xc010480b,
|
||||
IocSetErrorNotifierCommand = 0xC018480C,
|
||||
IocChannelSetPriorityCommand = 0x4004480D,
|
||||
IocEnableCommand = 0x0000480E,
|
||||
IocDisableCommand = 0x0000480F,
|
||||
IocPreemptCommand = 0x00004810,
|
||||
IocForceResetCommand = 0x00004811,
|
||||
IocEventIdControlCommand = 0x40084812,
|
||||
IocGetErrorNotificationCommand = 0xC0104817,
|
||||
IocAllocGPFIFOExCommand = 0x40204818,
|
||||
IocAllocGPFIFOEx2Command = 0xC020481A,
|
||||
IocAllocObjCtxCommand = 0xC0104809,
|
||||
IocChannelGetWaitbaseCommand = 0xC0080003,
|
||||
@@ -56,6 +64,12 @@ private:
|
||||
};
|
||||
static_assert(sizeof(IoctlChannelSetTimeout) == 4, "IoctlChannelSetTimeout is incorrect size");
|
||||
|
||||
struct IoctlAllocGPFIFO {
|
||||
u32_le num_entries;
|
||||
u32_le flags;
|
||||
};
|
||||
static_assert(sizeof(IoctlAllocGPFIFO) == 8, "IoctlAllocGPFIFO is incorrect size");
|
||||
|
||||
struct IoctlClientData {
|
||||
u64_le data;
|
||||
};
|
||||
@@ -76,12 +90,45 @@ private:
|
||||
};
|
||||
static_assert(sizeof(IoctlSetErrorNotifier) == 24, "IoctlSetErrorNotifier is incorrect size");
|
||||
|
||||
struct IoctlChannelSetPriority {
|
||||
u32_le priority;
|
||||
};
|
||||
static_assert(sizeof(IoctlChannelSetPriority) == 4,
|
||||
"IoctlChannelSetPriority is incorrect size");
|
||||
|
||||
struct IoctlEventIdControl {
|
||||
u32_le cmd; // 0=disable, 1=enable, 2=clear
|
||||
u32_le id;
|
||||
};
|
||||
static_assert(sizeof(IoctlEventIdControl) == 8, "IoctlEventIdControl is incorrect size");
|
||||
|
||||
struct IoctlGetErrorNotification {
|
||||
u64_le timestamp;
|
||||
u32_le info32;
|
||||
u16_le info16;
|
||||
u16_le status; // always 0xFFFF
|
||||
};
|
||||
static_assert(sizeof(IoctlGetErrorNotification) == 16,
|
||||
"IoctlGetErrorNotification is incorrect size");
|
||||
|
||||
struct IoctlFence {
|
||||
u32_le id;
|
||||
u32_le value;
|
||||
};
|
||||
static_assert(sizeof(IoctlFence) == 8, "IoctlFence is incorrect size");
|
||||
|
||||
struct IoctlAllocGpfifoEx {
|
||||
u32_le num_entries;
|
||||
u32_le flags;
|
||||
u32_le unk0;
|
||||
u32_le unk1;
|
||||
u32_le unk2;
|
||||
u32_le unk3;
|
||||
u32_le unk4;
|
||||
u32_le unk5;
|
||||
};
|
||||
static_assert(sizeof(IoctlAllocGpfifoEx) == 32, "IoctlAllocGpfifoEx is incorrect size");
|
||||
|
||||
struct IoctlAllocGpfifoEx2 {
|
||||
u32_le num_entries; // in
|
||||
u32_le flags; // in
|
||||
|
||||
@@ -26,6 +26,7 @@
|
||||
#include "core/hle/service/friend/friend.h"
|
||||
#include "core/hle/service/hid/hid.h"
|
||||
#include "core/hle/service/lm/lm.h"
|
||||
#include "core/hle/service/mm/mm_u.h"
|
||||
#include "core/hle/service/nfp/nfp.h"
|
||||
#include "core/hle/service/nifm/nifm.h"
|
||||
#include "core/hle/service/ns/ns.h"
|
||||
@@ -191,6 +192,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm) {
|
||||
Friend::InstallInterfaces(*sm);
|
||||
HID::InstallInterfaces(*sm);
|
||||
LM::InstallInterfaces(*sm);
|
||||
MM::InstallInterfaces(*sm);
|
||||
NFP::InstallInterfaces(*sm);
|
||||
NIFM::InstallInterfaces(*sm);
|
||||
NS::InstallInterfaces(*sm);
|
||||
|
||||
@@ -12,9 +12,6 @@
|
||||
namespace Service::Set {
|
||||
|
||||
void SET::GetAvailableLanguageCodes(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
u32 id = rp.Pop<u32>();
|
||||
|
||||
static constexpr std::array<LanguageCode, 17> available_language_codes = {{
|
||||
LanguageCode::JA,
|
||||
LanguageCode::EN_US,
|
||||
@@ -50,7 +47,7 @@ SET::SET() : ServiceFramework("set") {
|
||||
{2, nullptr, "MakeLanguageCode"},
|
||||
{3, nullptr, "GetAvailableLanguageCodeCount"},
|
||||
{4, nullptr, "GetRegionCode"},
|
||||
{5, nullptr, "GetAvailableLanguageCodes2"},
|
||||
{5, &SET::GetAvailableLanguageCodes, "GetAvailableLanguageCodes2"},
|
||||
{6, nullptr, "GetAvailableLanguageCodeCount2"},
|
||||
{7, nullptr, "GetKeyCodeMap"},
|
||||
{8, nullptr, "GetQuestFlag"},
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/loader/deconstructed_rom_directory.h"
|
||||
#include "core/loader/elf.h"
|
||||
#include "core/loader/nca.h"
|
||||
#include "core/loader/nro.h"
|
||||
#include "core/loader/nso.h"
|
||||
|
||||
@@ -32,6 +33,7 @@ FileType IdentifyFile(FileUtil::IOFile& file, const std::string& filepath) {
|
||||
CHECK_TYPE(ELF)
|
||||
CHECK_TYPE(NSO)
|
||||
CHECK_TYPE(NRO)
|
||||
CHECK_TYPE(NCA)
|
||||
|
||||
#undef CHECK_TYPE
|
||||
|
||||
@@ -57,6 +59,8 @@ FileType GuessFromExtension(const std::string& extension_) {
|
||||
return FileType::NRO;
|
||||
else if (extension == ".nso")
|
||||
return FileType::NSO;
|
||||
else if (extension == ".nca")
|
||||
return FileType::NCA;
|
||||
|
||||
return FileType::Unknown;
|
||||
}
|
||||
@@ -69,6 +73,8 @@ const char* GetFileTypeString(FileType type) {
|
||||
return "NRO";
|
||||
case FileType::NSO:
|
||||
return "NSO";
|
||||
case FileType::NCA:
|
||||
return "NCA";
|
||||
case FileType::DeconstructedRomDirectory:
|
||||
return "Directory";
|
||||
case FileType::Error:
|
||||
@@ -104,6 +110,10 @@ static std::unique_ptr<AppLoader> GetFileLoader(FileUtil::IOFile&& file, FileTyp
|
||||
case FileType::NRO:
|
||||
return std::make_unique<AppLoader_NRO>(std::move(file), filepath);
|
||||
|
||||
// NX NCA file format.
|
||||
case FileType::NCA:
|
||||
return std::make_unique<AppLoader_NCA>(std::move(file), filepath);
|
||||
|
||||
// NX deconstructed ROM directory.
|
||||
case FileType::DeconstructedRomDirectory:
|
||||
return std::make_unique<AppLoader_DeconstructedRomDirectory>(std::move(file), filepath);
|
||||
|
||||
@@ -29,6 +29,7 @@ enum class FileType {
|
||||
ELF,
|
||||
NSO,
|
||||
NRO,
|
||||
NCA,
|
||||
DeconstructedRomDirectory,
|
||||
};
|
||||
|
||||
|
||||
303
src/core/loader/nca.cpp
Normal file
303
src/core/loader/nca.cpp
Normal file
@@ -0,0 +1,303 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/program_metadata.h"
|
||||
#include "core/file_sys/romfs_factory.h"
|
||||
#include "core/hle/kernel/process.h"
|
||||
#include "core/hle/kernel/resource_limit.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/loader/nca.h"
|
||||
#include "core/loader/nso.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace Loader {
|
||||
|
||||
// Media offsets in headers are stored divided by 512. Mult. by this to get real offset.
|
||||
constexpr u64 MEDIA_OFFSET_MULTIPLIER = 0x200;
|
||||
|
||||
constexpr u64 SECTION_HEADER_SIZE = 0x200;
|
||||
constexpr u64 SECTION_HEADER_OFFSET = 0x400;
|
||||
|
||||
enum class NcaContentType : u8 { Program = 0, Meta = 1, Control = 2, Manual = 3, Data = 4 };
|
||||
|
||||
enum class NcaSectionFilesystemType : u8 { PFS0 = 0x2, ROMFS = 0x3 };
|
||||
|
||||
struct NcaSectionTableEntry {
|
||||
u32_le media_offset;
|
||||
u32_le media_end_offset;
|
||||
INSERT_PADDING_BYTES(0x8);
|
||||
};
|
||||
static_assert(sizeof(NcaSectionTableEntry) == 0x10, "NcaSectionTableEntry has incorrect size.");
|
||||
|
||||
struct NcaHeader {
|
||||
std::array<u8, 0x100> rsa_signature_1;
|
||||
std::array<u8, 0x100> rsa_signature_2;
|
||||
u32_le magic;
|
||||
u8 is_system;
|
||||
NcaContentType content_type;
|
||||
u8 crypto_type;
|
||||
u8 key_index;
|
||||
u64_le size;
|
||||
u64_le title_id;
|
||||
INSERT_PADDING_BYTES(0x4);
|
||||
u32_le sdk_version;
|
||||
u8 crypto_type_2;
|
||||
INSERT_PADDING_BYTES(15);
|
||||
std::array<u8, 0x10> rights_id;
|
||||
std::array<NcaSectionTableEntry, 0x4> section_tables;
|
||||
std::array<std::array<u8, 0x20>, 0x4> hash_tables;
|
||||
std::array<std::array<u8, 0x10>, 0x4> key_area;
|
||||
INSERT_PADDING_BYTES(0xC0);
|
||||
};
|
||||
static_assert(sizeof(NcaHeader) == 0x400, "NcaHeader has incorrect size.");
|
||||
|
||||
struct NcaSectionHeaderBlock {
|
||||
INSERT_PADDING_BYTES(3);
|
||||
NcaSectionFilesystemType filesystem_type;
|
||||
u8 crypto_type;
|
||||
INSERT_PADDING_BYTES(3);
|
||||
};
|
||||
static_assert(sizeof(NcaSectionHeaderBlock) == 0x8, "NcaSectionHeaderBlock has incorrect size.");
|
||||
|
||||
struct Pfs0Superblock {
|
||||
NcaSectionHeaderBlock header_block;
|
||||
std::array<u8, 0x20> hash;
|
||||
u32_le size;
|
||||
INSERT_PADDING_BYTES(4);
|
||||
u64_le hash_table_offset;
|
||||
u64_le hash_table_size;
|
||||
u64_le pfs0_header_offset;
|
||||
u64_le pfs0_size;
|
||||
INSERT_PADDING_BYTES(432);
|
||||
};
|
||||
static_assert(sizeof(Pfs0Superblock) == 0x200, "Pfs0Superblock has incorrect size.");
|
||||
|
||||
static bool IsValidNca(const NcaHeader& header) {
|
||||
return header.magic == Common::MakeMagic('N', 'C', 'A', '2') ||
|
||||
header.magic == Common::MakeMagic('N', 'C', 'A', '3');
|
||||
}
|
||||
|
||||
// TODO(DarkLordZach): Add support for encrypted.
|
||||
class Nca final {
|
||||
std::vector<FileSys::PartitionFilesystem> pfs;
|
||||
std::vector<u64> pfs_offset;
|
||||
|
||||
u64 romfs_offset = 0;
|
||||
u64 romfs_size = 0;
|
||||
|
||||
boost::optional<u8> exefs_id = boost::none;
|
||||
|
||||
FileUtil::IOFile file;
|
||||
std::string path;
|
||||
|
||||
u64 GetExeFsFileOffset(const std::string& file_name) const;
|
||||
u64 GetExeFsFileSize(const std::string& file_name) const;
|
||||
|
||||
public:
|
||||
ResultStatus Load(FileUtil::IOFile&& file, std::string path);
|
||||
|
||||
FileSys::PartitionFilesystem GetPfs(u8 id) const;
|
||||
|
||||
u64 GetRomFsOffset() const;
|
||||
u64 GetRomFsSize() const;
|
||||
|
||||
std::vector<u8> GetExeFsFile(const std::string& file_name);
|
||||
};
|
||||
|
||||
static bool IsPfsExeFs(const FileSys::PartitionFilesystem& pfs) {
|
||||
// According to switchbrew, an exefs must only contain these two files:
|
||||
return pfs.GetFileSize("main") > 0 && pfs.GetFileSize("main.npdm") > 0;
|
||||
}
|
||||
|
||||
ResultStatus Nca::Load(FileUtil::IOFile&& in_file, std::string in_path) {
|
||||
file = std::move(in_file);
|
||||
path = in_path;
|
||||
file.Seek(0, SEEK_SET);
|
||||
std::array<u8, sizeof(NcaHeader)> header_array{};
|
||||
if (sizeof(NcaHeader) != file.ReadBytes(header_array.data(), sizeof(NcaHeader)))
|
||||
NGLOG_CRITICAL(Loader, "File reader errored out during header read.");
|
||||
|
||||
NcaHeader header{};
|
||||
std::memcpy(&header, header_array.data(), sizeof(NcaHeader));
|
||||
if (!IsValidNca(header))
|
||||
return ResultStatus::ErrorInvalidFormat;
|
||||
|
||||
int number_sections =
|
||||
std::count_if(std::begin(header.section_tables), std::end(header.section_tables),
|
||||
[](NcaSectionTableEntry entry) { return entry.media_offset > 0; });
|
||||
|
||||
for (int i = 0; i < number_sections; ++i) {
|
||||
// Seek to beginning of this section.
|
||||
file.Seek(SECTION_HEADER_OFFSET + i * SECTION_HEADER_SIZE, SEEK_SET);
|
||||
std::array<u8, sizeof(NcaSectionHeaderBlock)> array{};
|
||||
if (sizeof(NcaSectionHeaderBlock) !=
|
||||
file.ReadBytes(array.data(), sizeof(NcaSectionHeaderBlock)))
|
||||
NGLOG_CRITICAL(Loader, "File reader errored out during header read.");
|
||||
|
||||
NcaSectionHeaderBlock block{};
|
||||
std::memcpy(&block, array.data(), sizeof(NcaSectionHeaderBlock));
|
||||
|
||||
if (block.filesystem_type == NcaSectionFilesystemType::ROMFS) {
|
||||
romfs_offset = header.section_tables[i].media_offset * MEDIA_OFFSET_MULTIPLIER;
|
||||
romfs_size =
|
||||
header.section_tables[i].media_end_offset * MEDIA_OFFSET_MULTIPLIER - romfs_offset;
|
||||
} else if (block.filesystem_type == NcaSectionFilesystemType::PFS0) {
|
||||
Pfs0Superblock sb{};
|
||||
// Seek back to beginning of this section.
|
||||
file.Seek(SECTION_HEADER_OFFSET + i * SECTION_HEADER_SIZE, SEEK_SET);
|
||||
if (sizeof(Pfs0Superblock) != file.ReadBytes(&sb, sizeof(Pfs0Superblock)))
|
||||
NGLOG_CRITICAL(Loader, "File reader errored out during header read.");
|
||||
|
||||
u64 offset = (static_cast<u64>(header.section_tables[i].media_offset) *
|
||||
MEDIA_OFFSET_MULTIPLIER) +
|
||||
sb.pfs0_header_offset;
|
||||
FileSys::PartitionFilesystem npfs{};
|
||||
ResultStatus status = npfs.Load(path, offset);
|
||||
|
||||
if (status == ResultStatus::Success) {
|
||||
pfs.emplace_back(std::move(npfs));
|
||||
pfs_offset.emplace_back(offset);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < pfs.size(); ++i) {
|
||||
if (IsPfsExeFs(pfs[i]))
|
||||
exefs_id = i;
|
||||
}
|
||||
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
FileSys::PartitionFilesystem Nca::GetPfs(u8 id) const {
|
||||
return pfs[id];
|
||||
}
|
||||
|
||||
u64 Nca::GetExeFsFileOffset(const std::string& file_name) const {
|
||||
if (exefs_id == boost::none)
|
||||
return 0;
|
||||
return pfs[*exefs_id].GetFileOffset(file_name) + pfs_offset[*exefs_id];
|
||||
}
|
||||
|
||||
u64 Nca::GetExeFsFileSize(const std::string& file_name) const {
|
||||
if (exefs_id == boost::none)
|
||||
return 0;
|
||||
return pfs[*exefs_id].GetFileSize(file_name);
|
||||
}
|
||||
|
||||
u64 Nca::GetRomFsOffset() const {
|
||||
return romfs_offset;
|
||||
}
|
||||
|
||||
u64 Nca::GetRomFsSize() const {
|
||||
return romfs_size;
|
||||
}
|
||||
|
||||
std::vector<u8> Nca::GetExeFsFile(const std::string& file_name) {
|
||||
std::vector<u8> out(GetExeFsFileSize(file_name));
|
||||
file.Seek(GetExeFsFileOffset(file_name), SEEK_SET);
|
||||
file.ReadBytes(out.data(), GetExeFsFileSize(file_name));
|
||||
return out;
|
||||
}
|
||||
|
||||
AppLoader_NCA::AppLoader_NCA(FileUtil::IOFile&& file, std::string filepath)
|
||||
: AppLoader(std::move(file)), filepath(std::move(filepath)) {}
|
||||
|
||||
FileType AppLoader_NCA::IdentifyType(FileUtil::IOFile& file, const std::string&) {
|
||||
file.Seek(0, SEEK_SET);
|
||||
std::array<u8, 0x400> header_enc_array{};
|
||||
if (0x400 != file.ReadBytes(header_enc_array.data(), 0x400))
|
||||
return FileType::Error;
|
||||
|
||||
// TODO(DarkLordZach): Assuming everything is decrypted. Add crypto support.
|
||||
NcaHeader header{};
|
||||
std::memcpy(&header, header_enc_array.data(), sizeof(NcaHeader));
|
||||
|
||||
if (IsValidNca(header) && header.content_type == NcaContentType::Program)
|
||||
return FileType::NCA;
|
||||
|
||||
return FileType::Error;
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_NCA::Load(Kernel::SharedPtr<Kernel::Process>& process) {
|
||||
if (is_loaded) {
|
||||
return ResultStatus::ErrorAlreadyLoaded;
|
||||
}
|
||||
if (!file.IsOpen()) {
|
||||
return ResultStatus::Error;
|
||||
}
|
||||
|
||||
nca = std::make_unique<Nca>();
|
||||
ResultStatus result = nca->Load(std::move(file), filepath);
|
||||
if (result != ResultStatus::Success) {
|
||||
return result;
|
||||
}
|
||||
|
||||
result = metadata.Load(nca->GetExeFsFile("main.npdm"));
|
||||
if (result != ResultStatus::Success) {
|
||||
return result;
|
||||
}
|
||||
metadata.Print();
|
||||
|
||||
const FileSys::ProgramAddressSpaceType arch_bits{metadata.GetAddressSpaceType()};
|
||||
if (arch_bits == FileSys::ProgramAddressSpaceType::Is32Bit) {
|
||||
return ResultStatus::ErrorUnsupportedArch;
|
||||
}
|
||||
|
||||
VAddr next_load_addr{Memory::PROCESS_IMAGE_VADDR};
|
||||
for (const auto& module : {"rtld", "main", "subsdk0", "subsdk1", "subsdk2", "subsdk3",
|
||||
"subsdk4", "subsdk5", "subsdk6", "subsdk7", "sdk"}) {
|
||||
const VAddr load_addr = next_load_addr;
|
||||
next_load_addr = AppLoader_NSO::LoadModule(module, nca->GetExeFsFile(module), load_addr);
|
||||
if (next_load_addr) {
|
||||
NGLOG_DEBUG(Loader, "loaded module {} @ 0x{:X}", module, load_addr);
|
||||
} else {
|
||||
next_load_addr = load_addr;
|
||||
}
|
||||
}
|
||||
|
||||
process->program_id = metadata.GetTitleID();
|
||||
process->svc_access_mask.set();
|
||||
process->address_mappings = default_address_mappings;
|
||||
process->resource_limit =
|
||||
Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
|
||||
process->Run(Memory::PROCESS_IMAGE_VADDR, metadata.GetMainThreadPriority(),
|
||||
metadata.GetMainThreadStackSize());
|
||||
|
||||
if (nca->GetRomFsSize() > 0)
|
||||
Service::FileSystem::RegisterFileSystem(std::make_unique<FileSys::RomFS_Factory>(*this),
|
||||
Service::FileSystem::Type::RomFS);
|
||||
|
||||
is_loaded = true;
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
ResultStatus AppLoader_NCA::ReadRomFS(std::shared_ptr<FileUtil::IOFile>& romfs_file, u64& offset,
|
||||
u64& size) {
|
||||
if (nca->GetRomFsSize() == 0) {
|
||||
NGLOG_DEBUG(Loader, "No RomFS available");
|
||||
return ResultStatus::ErrorNotUsed;
|
||||
}
|
||||
|
||||
romfs_file = std::make_shared<FileUtil::IOFile>(filepath, "rb");
|
||||
|
||||
offset = nca->GetRomFsOffset();
|
||||
size = nca->GetRomFsSize();
|
||||
|
||||
NGLOG_DEBUG(Loader, "RomFS offset: 0x{:016X}", offset);
|
||||
NGLOG_DEBUG(Loader, "RomFS size: 0x{:016X}", size);
|
||||
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
AppLoader_NCA::~AppLoader_NCA() = default;
|
||||
|
||||
} // namespace Loader
|
||||
49
src/core/loader/nca.h
Normal file
49
src/core/loader/nca.h
Normal file
@@ -0,0 +1,49 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/partition_filesystem.h"
|
||||
#include "core/file_sys/program_metadata.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/loader/loader.h"
|
||||
|
||||
namespace Loader {
|
||||
|
||||
class Nca;
|
||||
|
||||
/// Loads an NCA file
|
||||
class AppLoader_NCA final : public AppLoader {
|
||||
public:
|
||||
AppLoader_NCA(FileUtil::IOFile&& file, std::string filepath);
|
||||
|
||||
/**
|
||||
* Returns the type of the file
|
||||
* @param file FileUtil::IOFile open file
|
||||
* @param filepath Path of the file that we are opening.
|
||||
* @return FileType found, or FileType::Error if this loader doesn't know it
|
||||
*/
|
||||
static FileType IdentifyType(FileUtil::IOFile& file, const std::string& filepath);
|
||||
|
||||
FileType GetFileType() override {
|
||||
return IdentifyType(file, filepath);
|
||||
}
|
||||
|
||||
ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
|
||||
|
||||
ResultStatus ReadRomFS(std::shared_ptr<FileUtil::IOFile>& romfs_file, u64& offset,
|
||||
u64& size) override;
|
||||
|
||||
~AppLoader_NCA();
|
||||
|
||||
private:
|
||||
std::string filepath;
|
||||
FileSys::ProgramMetadata metadata;
|
||||
|
||||
std::unique_ptr<Nca> nca;
|
||||
};
|
||||
|
||||
} // namespace Loader
|
||||
@@ -66,8 +66,22 @@ FileType AppLoader_NSO::IdentifyType(FileUtil::IOFile& file, const std::string&)
|
||||
return FileType::Error;
|
||||
}
|
||||
|
||||
static std::vector<u8> DecompressSegment(const std::vector<u8>& compressed_data,
|
||||
const NsoSegmentHeader& header) {
|
||||
std::vector<u8> uncompressed_data;
|
||||
uncompressed_data.resize(header.size);
|
||||
const int bytes_uncompressed = LZ4_decompress_safe(
|
||||
reinterpret_cast<const char*>(compressed_data.data()),
|
||||
reinterpret_cast<char*>(uncompressed_data.data()), compressed_data.size(), header.size);
|
||||
|
||||
ASSERT_MSG(bytes_uncompressed == header.size && bytes_uncompressed == uncompressed_data.size(),
|
||||
"{} != {} != {}", bytes_uncompressed, header.size, uncompressed_data.size());
|
||||
|
||||
return uncompressed_data;
|
||||
}
|
||||
|
||||
static std::vector<u8> ReadSegment(FileUtil::IOFile& file, const NsoSegmentHeader& header,
|
||||
int compressed_size) {
|
||||
size_t compressed_size) {
|
||||
std::vector<u8> compressed_data;
|
||||
compressed_data.resize(compressed_size);
|
||||
|
||||
@@ -77,22 +91,65 @@ static std::vector<u8> ReadSegment(FileUtil::IOFile& file, const NsoSegmentHeade
|
||||
return {};
|
||||
}
|
||||
|
||||
std::vector<u8> uncompressed_data;
|
||||
uncompressed_data.resize(header.size);
|
||||
const int bytes_uncompressed = LZ4_decompress_safe(
|
||||
reinterpret_cast<const char*>(compressed_data.data()),
|
||||
reinterpret_cast<char*>(uncompressed_data.data()), compressed_size, header.size);
|
||||
|
||||
ASSERT_MSG(bytes_uncompressed == header.size && bytes_uncompressed == uncompressed_data.size(),
|
||||
"{} != {} != {}", bytes_uncompressed, header.size, uncompressed_data.size());
|
||||
|
||||
return uncompressed_data;
|
||||
return DecompressSegment(compressed_data, header);
|
||||
}
|
||||
|
||||
static constexpr u32 PageAlignSize(u32 size) {
|
||||
return (size + Memory::PAGE_MASK) & ~Memory::PAGE_MASK;
|
||||
}
|
||||
|
||||
VAddr AppLoader_NSO::LoadModule(const std::string& name, const std::vector<u8>& file_data,
|
||||
VAddr load_base) {
|
||||
if (file_data.size() < sizeof(NsoHeader))
|
||||
return {};
|
||||
|
||||
NsoHeader nso_header;
|
||||
std::memcpy(&nso_header, file_data.data(), sizeof(NsoHeader));
|
||||
|
||||
if (nso_header.magic != Common::MakeMagic('N', 'S', 'O', '0'))
|
||||
return {};
|
||||
|
||||
// Build program image
|
||||
Kernel::SharedPtr<Kernel::CodeSet> codeset = Kernel::CodeSet::Create("");
|
||||
std::vector<u8> program_image;
|
||||
for (int i = 0; i < nso_header.segments.size(); ++i) {
|
||||
std::vector<u8> compressed_data(nso_header.segments_compressed_size[i]);
|
||||
for (int j = 0; j < nso_header.segments_compressed_size[i]; ++j)
|
||||
compressed_data[j] = file_data[nso_header.segments[i].offset + j];
|
||||
std::vector<u8> data = DecompressSegment(compressed_data, nso_header.segments[i]);
|
||||
program_image.resize(nso_header.segments[i].location);
|
||||
program_image.insert(program_image.end(), data.begin(), data.end());
|
||||
codeset->segments[i].addr = nso_header.segments[i].location;
|
||||
codeset->segments[i].offset = nso_header.segments[i].location;
|
||||
codeset->segments[i].size = PageAlignSize(static_cast<u32>(data.size()));
|
||||
}
|
||||
|
||||
// MOD header pointer is at .text offset + 4
|
||||
u32 module_offset;
|
||||
std::memcpy(&module_offset, program_image.data() + 4, sizeof(u32));
|
||||
|
||||
// Read MOD header
|
||||
ModHeader mod_header{};
|
||||
// Default .bss to size in segment header if MOD0 section doesn't exist
|
||||
u32 bss_size{PageAlignSize(nso_header.segments[2].bss_size)};
|
||||
std::memcpy(&mod_header, program_image.data() + module_offset, sizeof(ModHeader));
|
||||
const bool has_mod_header{mod_header.magic == Common::MakeMagic('M', 'O', 'D', '0')};
|
||||
if (has_mod_header) {
|
||||
// Resize program image to include .bss section and page align each section
|
||||
bss_size = PageAlignSize(mod_header.bss_end_offset - mod_header.bss_start_offset);
|
||||
}
|
||||
codeset->data.size += bss_size;
|
||||
const u32 image_size{PageAlignSize(static_cast<u32>(program_image.size()) + bss_size)};
|
||||
program_image.resize(image_size);
|
||||
|
||||
// Load codeset for current process
|
||||
codeset->name = name;
|
||||
codeset->memory = std::make_shared<std::vector<u8>>(std::move(program_image));
|
||||
Core::CurrentProcess()->LoadModule(codeset, load_base);
|
||||
|
||||
return load_base + image_size;
|
||||
}
|
||||
|
||||
VAddr AppLoader_NSO::LoadModule(const std::string& path, VAddr load_base) {
|
||||
FileUtil::IOFile file(path, "rb");
|
||||
if (!file.IsOpen()) {
|
||||
|
||||
@@ -29,6 +29,9 @@ public:
|
||||
return IdentifyType(file, filepath);
|
||||
}
|
||||
|
||||
static VAddr LoadModule(const std::string& name, const std::vector<u8>& file_data,
|
||||
VAddr load_base);
|
||||
|
||||
static VAddr LoadModule(const std::string& path, VAddr load_base);
|
||||
|
||||
ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
|
||||
|
||||
@@ -241,6 +241,10 @@ bool IsValidVirtualAddress(const VAddr vaddr) {
|
||||
return IsValidVirtualAddress(*Core::CurrentProcess(), vaddr);
|
||||
}
|
||||
|
||||
bool IsKernelVirtualAddress(const VAddr vaddr) {
|
||||
return KERNEL_REGION_VADDR <= vaddr && vaddr < KERNEL_REGION_END;
|
||||
}
|
||||
|
||||
bool IsValidPhysicalAddress(const PAddr paddr) {
|
||||
return GetPhysicalPointer(paddr) != nullptr;
|
||||
}
|
||||
|
||||
@@ -188,6 +188,11 @@ enum : VAddr {
|
||||
MAP_REGION_VADDR = NEW_MAP_REGION_VADDR_END,
|
||||
MAP_REGION_SIZE = 0x1000000000,
|
||||
MAP_REGION_VADDR_END = MAP_REGION_VADDR + MAP_REGION_SIZE,
|
||||
|
||||
/// Kernel Virtual Address Range
|
||||
KERNEL_REGION_VADDR = 0xFFFFFF8000000000,
|
||||
KERNEL_REGION_SIZE = 0x7FFFE00000,
|
||||
KERNEL_REGION_END = KERNEL_REGION_VADDR + KERNEL_REGION_SIZE,
|
||||
};
|
||||
|
||||
/// Currently active page table
|
||||
@@ -197,6 +202,8 @@ PageTable* GetCurrentPageTable();
|
||||
/// Determines if the given VAddr is valid for the specified process.
|
||||
bool IsValidVirtualAddress(const Kernel::Process& process, const VAddr vaddr);
|
||||
bool IsValidVirtualAddress(const VAddr addr);
|
||||
/// Determines if the given VAddr is a kernel address
|
||||
bool IsKernelVirtualAddress(const VAddr addr);
|
||||
|
||||
bool IsValidPhysicalAddress(const PAddr addr);
|
||||
|
||||
|
||||
@@ -9,6 +9,8 @@ add_library(video_core STATIC
|
||||
engines/maxwell_3d.h
|
||||
engines/maxwell_compute.cpp
|
||||
engines/maxwell_compute.h
|
||||
engines/maxwell_dma.cpp
|
||||
engines/maxwell_dma.h
|
||||
engines/shader_bytecode.h
|
||||
gpu.cpp
|
||||
gpu.h
|
||||
@@ -39,6 +41,8 @@ add_library(video_core STATIC
|
||||
renderer_opengl/maxwell_to_gl.h
|
||||
renderer_opengl/renderer_opengl.cpp
|
||||
renderer_opengl/renderer_opengl.h
|
||||
textures/astc.cpp
|
||||
textures/astc.h
|
||||
textures/decoders.cpp
|
||||
textures/decoders.h
|
||||
textures/texture.h
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
#include "video_core/engines/fermi_2d.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/engines/maxwell_compute.h"
|
||||
#include "video_core/engines/maxwell_dma.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/video_core.h"
|
||||
@@ -60,8 +61,11 @@ void GPU::WriteReg(u32 method, u32 subchannel, u32 value, u32 remaining_params)
|
||||
case EngineID::MAXWELL_COMPUTE_B:
|
||||
maxwell_compute->WriteReg(method, value);
|
||||
break;
|
||||
case EngineID::MAXWELL_DMA_COPY_A:
|
||||
maxwell_dma->WriteReg(method, value);
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED();
|
||||
UNIMPLEMENTED_MSG("Unimplemented engine");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -47,6 +47,7 @@ void Fermi2D::HandleSurfaceCopy() {
|
||||
|
||||
if (regs.src.linear == regs.dst.linear) {
|
||||
// If the input layout and the output layout are the same, just perform a raw copy.
|
||||
ASSERT(regs.src.BlockHeight() == regs.dst.BlockHeight());
|
||||
Memory::CopyBlock(dest_cpu, source_cpu,
|
||||
src_bytes_per_pixel * regs.dst.width * regs.dst.height);
|
||||
return;
|
||||
|
||||
@@ -328,8 +328,9 @@ std::vector<Texture::FullTextureInfo> Maxwell3D::GetStageTextures(Regs::ShaderSt
|
||||
|
||||
Texture::FullTextureInfo tex_info{};
|
||||
// TODO(Subv): Use the shader to determine which textures are actually accessed.
|
||||
tex_info.index = (current_texture - tex_info_buffer.address - TextureInfoOffset) /
|
||||
sizeof(Texture::TextureHandle);
|
||||
tex_info.index =
|
||||
static_cast<u32>(current_texture - tex_info_buffer.address - TextureInfoOffset) /
|
||||
sizeof(Texture::TextureHandle);
|
||||
|
||||
// Load the TIC data.
|
||||
if (tex_handle.tic_id != 0) {
|
||||
@@ -354,6 +355,40 @@ std::vector<Texture::FullTextureInfo> Maxwell3D::GetStageTextures(Regs::ShaderSt
|
||||
return textures;
|
||||
}
|
||||
|
||||
Texture::FullTextureInfo Maxwell3D::GetStageTexture(Regs::ShaderStage stage, size_t offset) const {
|
||||
auto& shader = state.shader_stages[static_cast<size_t>(stage)];
|
||||
auto& tex_info_buffer = shader.const_buffers[regs.tex_cb_index];
|
||||
ASSERT(tex_info_buffer.enabled && tex_info_buffer.address != 0);
|
||||
|
||||
GPUVAddr tex_info_address = tex_info_buffer.address + offset * sizeof(Texture::TextureHandle);
|
||||
|
||||
ASSERT(tex_info_address < tex_info_buffer.address + tex_info_buffer.size);
|
||||
|
||||
boost::optional<VAddr> tex_address_cpu = memory_manager.GpuToCpuAddress(tex_info_address);
|
||||
Texture::TextureHandle tex_handle{Memory::Read32(*tex_address_cpu)};
|
||||
|
||||
Texture::FullTextureInfo tex_info{};
|
||||
tex_info.index = static_cast<u32>(offset);
|
||||
|
||||
// Load the TIC data.
|
||||
if (tex_handle.tic_id != 0) {
|
||||
tex_info.enabled = true;
|
||||
|
||||
auto tic_entry = GetTICEntry(tex_handle.tic_id);
|
||||
// TODO(Subv): Workaround for BitField's move constructor being deleted.
|
||||
std::memcpy(&tex_info.tic, &tic_entry, sizeof(tic_entry));
|
||||
}
|
||||
|
||||
// Load the TSC data
|
||||
if (tex_handle.tsc_id != 0) {
|
||||
auto tsc_entry = GetTSCEntry(tex_handle.tsc_id);
|
||||
// TODO(Subv): Workaround for BitField's move constructor being deleted.
|
||||
std::memcpy(&tex_info.tsc, &tsc_entry, sizeof(tsc_entry));
|
||||
}
|
||||
|
||||
return tex_info;
|
||||
}
|
||||
|
||||
u32 Maxwell3D::GetRegisterValue(u32 method) const {
|
||||
ASSERT_MSG(method < Regs::NUM_REGS, "Invalid Maxwell3D register");
|
||||
return regs.reg_array[method];
|
||||
|
||||
@@ -318,6 +318,7 @@ public:
|
||||
Equation equation_a;
|
||||
Factor factor_source_a;
|
||||
Factor factor_dest_a;
|
||||
INSERT_PADDING_WORDS(1);
|
||||
};
|
||||
|
||||
union {
|
||||
@@ -354,10 +355,35 @@ public:
|
||||
f32 scale_x;
|
||||
f32 scale_y;
|
||||
f32 scale_z;
|
||||
u32 translate_x;
|
||||
u32 translate_y;
|
||||
u32 translate_z;
|
||||
f32 translate_x;
|
||||
f32 translate_y;
|
||||
f32 translate_z;
|
||||
INSERT_PADDING_WORDS(2);
|
||||
|
||||
MathUtil::Rectangle<s32> GetRect() const {
|
||||
return {
|
||||
GetX(), // left
|
||||
GetY() + GetHeight(), // top
|
||||
GetX() + GetWidth(), // right
|
||||
GetY() // bottom
|
||||
};
|
||||
};
|
||||
|
||||
s32 GetX() const {
|
||||
return static_cast<s32>(std::max(0.0f, translate_x - std::fabs(scale_x)));
|
||||
}
|
||||
|
||||
s32 GetY() const {
|
||||
return static_cast<s32>(std::max(0.0f, translate_y - std::fabs(scale_y)));
|
||||
}
|
||||
|
||||
s32 GetWidth() const {
|
||||
return static_cast<s32>(translate_x + std::fabs(scale_x)) - GetX();
|
||||
}
|
||||
|
||||
s32 GetHeight() const {
|
||||
return static_cast<s32>(translate_y + std::fabs(scale_y)) - GetY();
|
||||
}
|
||||
} viewport_transform[NumViewports];
|
||||
|
||||
struct {
|
||||
@@ -371,15 +397,6 @@ public:
|
||||
};
|
||||
float depth_range_near;
|
||||
float depth_range_far;
|
||||
|
||||
MathUtil::Rectangle<s32> GetRect() const {
|
||||
return {
|
||||
static_cast<s32>(x), // left
|
||||
static_cast<s32>(y + height), // top
|
||||
static_cast<s32>(x + width), // right
|
||||
static_cast<s32>(y) // bottom
|
||||
};
|
||||
};
|
||||
} viewport[NumViewports];
|
||||
|
||||
INSERT_PADDING_WORDS(0x1D);
|
||||
@@ -416,7 +433,27 @@ public:
|
||||
};
|
||||
} rt_control;
|
||||
|
||||
INSERT_PADDING_WORDS(0xCF);
|
||||
INSERT_PADDING_WORDS(0x31);
|
||||
|
||||
u32 independent_blend_enable;
|
||||
|
||||
INSERT_PADDING_WORDS(0x15);
|
||||
|
||||
struct {
|
||||
u32 separate_alpha;
|
||||
Blend::Equation equation_rgb;
|
||||
Blend::Factor factor_source_rgb;
|
||||
Blend::Factor factor_dest_rgb;
|
||||
Blend::Equation equation_a;
|
||||
Blend::Factor factor_source_a;
|
||||
INSERT_PADDING_WORDS(1);
|
||||
Blend::Factor factor_dest_a;
|
||||
|
||||
u32 enable_common;
|
||||
u32 enable[NumRenderTargets];
|
||||
} blend;
|
||||
|
||||
INSERT_PADDING_WORDS(0x77);
|
||||
|
||||
struct {
|
||||
u32 tsc_address_high;
|
||||
@@ -541,9 +578,7 @@ public:
|
||||
|
||||
} vertex_array[NumVertexArrays];
|
||||
|
||||
Blend blend;
|
||||
|
||||
INSERT_PADDING_WORDS(0x39);
|
||||
Blend independent_blend[NumRenderTargets];
|
||||
|
||||
struct {
|
||||
u32 limit_high;
|
||||
@@ -648,6 +683,9 @@ public:
|
||||
/// Returns a list of enabled textures for the specified shader stage.
|
||||
std::vector<Texture::FullTextureInfo> GetStageTextures(Regs::ShaderStage stage) const;
|
||||
|
||||
/// Returns the texture information for a specific texture in a specific shader stage.
|
||||
Texture::FullTextureInfo GetStageTexture(Regs::ShaderStage stage, size_t offset) const;
|
||||
|
||||
/// Returns whether the specified shader stage is enabled or not.
|
||||
bool IsShaderStageEnabled(Regs::ShaderStage stage) const;
|
||||
|
||||
@@ -703,6 +741,8 @@ ASSERT_REG_POSITION(vertex_buffer, 0x35D);
|
||||
ASSERT_REG_POSITION(zeta, 0x3F8);
|
||||
ASSERT_REG_POSITION(vertex_attrib_format[0], 0x458);
|
||||
ASSERT_REG_POSITION(rt_control, 0x487);
|
||||
ASSERT_REG_POSITION(independent_blend_enable, 0x4B9);
|
||||
ASSERT_REG_POSITION(blend, 0x4CF);
|
||||
ASSERT_REG_POSITION(tsc, 0x557);
|
||||
ASSERT_REG_POSITION(tic, 0x55D);
|
||||
ASSERT_REG_POSITION(code_address, 0x582);
|
||||
@@ -710,7 +750,7 @@ ASSERT_REG_POSITION(draw, 0x585);
|
||||
ASSERT_REG_POSITION(index_array, 0x5F2);
|
||||
ASSERT_REG_POSITION(query, 0x6C0);
|
||||
ASSERT_REG_POSITION(vertex_array[0], 0x700);
|
||||
ASSERT_REG_POSITION(blend, 0x780);
|
||||
ASSERT_REG_POSITION(independent_blend, 0x780);
|
||||
ASSERT_REG_POSITION(vertex_array_limit[0], 0x7C0);
|
||||
ASSERT_REG_POSITION(shader_config[0], 0x800);
|
||||
ASSERT_REG_POSITION(const_buffer, 0x8E0);
|
||||
|
||||
69
src/video_core/engines/maxwell_dma.cpp
Normal file
69
src/video_core/engines/maxwell_dma.cpp
Normal file
@@ -0,0 +1,69 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/memory.h"
|
||||
#include "video_core/engines/maxwell_dma.h"
|
||||
#include "video_core/textures/decoders.h"
|
||||
|
||||
namespace Tegra {
|
||||
namespace Engines {
|
||||
|
||||
MaxwellDMA::MaxwellDMA(MemoryManager& memory_manager) : memory_manager(memory_manager) {}
|
||||
|
||||
void MaxwellDMA::WriteReg(u32 method, u32 value) {
|
||||
ASSERT_MSG(method < Regs::NUM_REGS,
|
||||
"Invalid MaxwellDMA register, increase the size of the Regs structure");
|
||||
|
||||
regs.reg_array[method] = value;
|
||||
|
||||
#define MAXWELLDMA_REG_INDEX(field_name) \
|
||||
(offsetof(Tegra::Engines::MaxwellDMA::Regs, field_name) / sizeof(u32))
|
||||
|
||||
switch (method) {
|
||||
case MAXWELLDMA_REG_INDEX(exec): {
|
||||
HandleCopy();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
#undef MAXWELLDMA_REG_INDEX
|
||||
}
|
||||
|
||||
void MaxwellDMA::HandleCopy() {
|
||||
NGLOG_WARNING(HW_GPU, "Requested a DMA copy");
|
||||
|
||||
const GPUVAddr source = regs.src_address.Address();
|
||||
const GPUVAddr dest = regs.dst_address.Address();
|
||||
|
||||
const VAddr source_cpu = *memory_manager.GpuToCpuAddress(source);
|
||||
const VAddr dest_cpu = *memory_manager.GpuToCpuAddress(dest);
|
||||
|
||||
// TODO(Subv): Perform more research and implement all features of this engine.
|
||||
ASSERT(regs.exec.enable_swizzle == 0);
|
||||
ASSERT(regs.exec.enable_2d == 1);
|
||||
ASSERT(regs.exec.query_mode == Regs::QueryMode::None);
|
||||
ASSERT(regs.exec.query_intr == Regs::QueryIntr::None);
|
||||
ASSERT(regs.exec.copy_mode == Regs::CopyMode::Unk2);
|
||||
ASSERT(regs.src_params.pos_x == 0);
|
||||
ASSERT(regs.src_params.pos_y == 0);
|
||||
ASSERT(regs.dst_params.pos_x == 0);
|
||||
ASSERT(regs.dst_params.pos_y == 0);
|
||||
ASSERT(regs.exec.is_dst_linear != regs.exec.is_src_linear);
|
||||
|
||||
u8* src_buffer = Memory::GetPointer(source_cpu);
|
||||
u8* dst_buffer = Memory::GetPointer(dest_cpu);
|
||||
|
||||
if (regs.exec.is_dst_linear && !regs.exec.is_src_linear) {
|
||||
// If the input is tiled and the output is linear, deswizzle the input and copy it over.
|
||||
Texture::CopySwizzledData(regs.src_params.size_x, regs.src_params.size_y, 1, 1, src_buffer,
|
||||
dst_buffer, true, regs.src_params.BlockHeight());
|
||||
} else {
|
||||
// If the input is linear and the output is tiled, swizzle the input and copy it over.
|
||||
Texture::CopySwizzledData(regs.dst_params.size_x, regs.dst_params.size_y, 1, 1, dst_buffer,
|
||||
src_buffer, false, regs.dst_params.BlockHeight());
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Engines
|
||||
} // namespace Tegra
|
||||
155
src/video_core/engines/maxwell_dma.h
Normal file
155
src/video_core/engines/maxwell_dma.h
Normal file
@@ -0,0 +1,155 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include "common/assert.h"
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace Tegra {
|
||||
namespace Engines {
|
||||
|
||||
class MaxwellDMA final {
|
||||
public:
|
||||
explicit MaxwellDMA(MemoryManager& memory_manager);
|
||||
~MaxwellDMA() = default;
|
||||
|
||||
/// Write the value to the register identified by method.
|
||||
void WriteReg(u32 method, u32 value);
|
||||
|
||||
struct Regs {
|
||||
static constexpr size_t NUM_REGS = 0x1D6;
|
||||
|
||||
struct Parameters {
|
||||
union {
|
||||
BitField<0, 4, u32> block_depth;
|
||||
BitField<4, 4, u32> block_height;
|
||||
BitField<8, 4, u32> block_width;
|
||||
};
|
||||
u32 size_x;
|
||||
u32 size_y;
|
||||
u32 size_z;
|
||||
u32 pos_z;
|
||||
union {
|
||||
BitField<0, 16, u32> pos_x;
|
||||
BitField<16, 16, u32> pos_y;
|
||||
};
|
||||
|
||||
u32 BlockHeight() const {
|
||||
return 1 << block_height;
|
||||
}
|
||||
};
|
||||
|
||||
static_assert(sizeof(Parameters) == 24, "Parameters has wrong size");
|
||||
|
||||
enum class CopyMode : u32 {
|
||||
None = 0,
|
||||
Unk1 = 1,
|
||||
Unk2 = 2,
|
||||
};
|
||||
|
||||
enum class QueryMode : u32 {
|
||||
None = 0,
|
||||
Short = 1,
|
||||
Long = 2,
|
||||
};
|
||||
|
||||
enum class QueryIntr : u32 {
|
||||
None = 0,
|
||||
Block = 1,
|
||||
NonBlock = 2,
|
||||
};
|
||||
|
||||
union {
|
||||
struct {
|
||||
INSERT_PADDING_WORDS(0xC0);
|
||||
|
||||
struct {
|
||||
union {
|
||||
BitField<0, 2, CopyMode> copy_mode;
|
||||
BitField<2, 1, u32> flush;
|
||||
|
||||
BitField<3, 2, QueryMode> query_mode;
|
||||
BitField<5, 2, QueryIntr> query_intr;
|
||||
|
||||
BitField<7, 1, u32> is_src_linear;
|
||||
BitField<8, 1, u32> is_dst_linear;
|
||||
|
||||
BitField<9, 1, u32> enable_2d;
|
||||
BitField<10, 1, u32> enable_swizzle;
|
||||
};
|
||||
} exec;
|
||||
|
||||
INSERT_PADDING_WORDS(0x3F);
|
||||
|
||||
struct {
|
||||
u32 address_high;
|
||||
u32 address_low;
|
||||
|
||||
GPUVAddr Address() const {
|
||||
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
|
||||
address_low);
|
||||
}
|
||||
} src_address;
|
||||
|
||||
struct {
|
||||
u32 address_high;
|
||||
u32 address_low;
|
||||
|
||||
GPUVAddr Address() const {
|
||||
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
|
||||
address_low);
|
||||
}
|
||||
} dst_address;
|
||||
|
||||
u32 src_pitch;
|
||||
u32 dst_pitch;
|
||||
u32 x_count;
|
||||
u32 y_count;
|
||||
|
||||
INSERT_PADDING_WORDS(0xBB);
|
||||
|
||||
Parameters dst_params;
|
||||
|
||||
INSERT_PADDING_WORDS(1);
|
||||
|
||||
Parameters src_params;
|
||||
|
||||
INSERT_PADDING_WORDS(0x13);
|
||||
};
|
||||
std::array<u32, NUM_REGS> reg_array;
|
||||
};
|
||||
} regs{};
|
||||
|
||||
MemoryManager& memory_manager;
|
||||
|
||||
private:
|
||||
/// Performs the copy from the source buffer to the destination buffer as configured in the
|
||||
/// registers.
|
||||
void HandleCopy();
|
||||
};
|
||||
|
||||
#define ASSERT_REG_POSITION(field_name, position) \
|
||||
static_assert(offsetof(MaxwellDMA::Regs, field_name) == position * 4, \
|
||||
"Field " #field_name " has invalid position")
|
||||
|
||||
ASSERT_REG_POSITION(exec, 0xC0);
|
||||
ASSERT_REG_POSITION(src_address, 0x100);
|
||||
ASSERT_REG_POSITION(dst_address, 0x102);
|
||||
ASSERT_REG_POSITION(src_pitch, 0x104);
|
||||
ASSERT_REG_POSITION(dst_pitch, 0x105);
|
||||
ASSERT_REG_POSITION(x_count, 0x106);
|
||||
ASSERT_REG_POSITION(y_count, 0x107);
|
||||
ASSERT_REG_POSITION(dst_params, 0x1C3);
|
||||
ASSERT_REG_POSITION(src_params, 0x1CA);
|
||||
|
||||
#undef ASSERT_REG_POSITION
|
||||
|
||||
} // namespace Engines
|
||||
} // namespace Tegra
|
||||
@@ -109,11 +109,6 @@ union Sampler {
|
||||
u64 value{};
|
||||
};
|
||||
|
||||
union Uniform {
|
||||
BitField<20, 14, u64> offset;
|
||||
BitField<34, 5, u64> index;
|
||||
};
|
||||
|
||||
} // namespace Shader
|
||||
} // namespace Tegra
|
||||
|
||||
@@ -156,6 +151,13 @@ enum class PredOperation : u64 {
|
||||
Xor = 2,
|
||||
};
|
||||
|
||||
enum class LogicOperation : u64 {
|
||||
And = 0,
|
||||
Or = 1,
|
||||
Xor = 2,
|
||||
PassB = 3,
|
||||
};
|
||||
|
||||
enum class SubOp : u64 {
|
||||
Cos = 0x0,
|
||||
Sin = 0x1,
|
||||
@@ -166,6 +168,31 @@ enum class SubOp : u64 {
|
||||
Min = 0x8,
|
||||
};
|
||||
|
||||
enum class F2iRoundingOp : u64 {
|
||||
None = 0,
|
||||
Floor = 1,
|
||||
Ceil = 2,
|
||||
Trunc = 3,
|
||||
};
|
||||
|
||||
enum class F2fRoundingOp : u64 {
|
||||
None = 0,
|
||||
Pass = 3,
|
||||
Round = 8,
|
||||
Floor = 9,
|
||||
Ceil = 10,
|
||||
Trunc = 11,
|
||||
};
|
||||
|
||||
enum class UniformType : u64 {
|
||||
UnsignedByte = 0,
|
||||
SignedByte = 1,
|
||||
UnsignedShort = 2,
|
||||
SignedShort = 3,
|
||||
Single = 4,
|
||||
Double = 5,
|
||||
};
|
||||
|
||||
union Instruction {
|
||||
Instruction& operator=(const Instruction& instr) {
|
||||
value = instr.value;
|
||||
@@ -189,12 +216,12 @@ union Instruction {
|
||||
|
||||
union {
|
||||
BitField<20, 19, u64> imm20_19;
|
||||
BitField<20, 32, u64> imm20_32;
|
||||
BitField<20, 32, s64> imm20_32;
|
||||
BitField<45, 1, u64> negate_b;
|
||||
BitField<46, 1, u64> abs_a;
|
||||
BitField<48, 1, u64> negate_a;
|
||||
BitField<49, 1, u64> abs_b;
|
||||
BitField<50, 1, u64> abs_d;
|
||||
BitField<50, 1, u64> saturate_d;
|
||||
BitField<56, 1, u64> negate_imm;
|
||||
|
||||
union {
|
||||
@@ -202,6 +229,20 @@ union Instruction {
|
||||
BitField<42, 1, u64> negate_pred;
|
||||
} fmnmx;
|
||||
|
||||
union {
|
||||
BitField<39, 1, u64> invert_a;
|
||||
BitField<40, 1, u64> invert_b;
|
||||
BitField<41, 2, LogicOperation> operation;
|
||||
BitField<44, 2, u64> unk44;
|
||||
BitField<48, 3, Pred> pred48;
|
||||
} lop;
|
||||
|
||||
union {
|
||||
BitField<53, 2, LogicOperation> operation;
|
||||
BitField<55, 1, u64> invert_a;
|
||||
BitField<56, 1, u64> invert_b;
|
||||
} lop32i;
|
||||
|
||||
float GetImm20_19() const {
|
||||
float result{};
|
||||
u32 imm{static_cast<u32>(imm20_19)};
|
||||
@@ -213,17 +254,55 @@ union Instruction {
|
||||
|
||||
float GetImm20_32() const {
|
||||
float result{};
|
||||
u32 imm{static_cast<u32>(imm20_32)};
|
||||
s32 imm{static_cast<s32>(imm20_32)};
|
||||
std::memcpy(&result, &imm, sizeof(imm));
|
||||
return result;
|
||||
}
|
||||
|
||||
s32 GetSignedImm20_20() const {
|
||||
u32 immediate = static_cast<u32>(imm20_19 | (negate_imm << 19));
|
||||
// Sign extend the 20-bit value.
|
||||
u32 mask = 1U << (20 - 1);
|
||||
return static_cast<s32>((immediate ^ mask) - mask);
|
||||
}
|
||||
} alu;
|
||||
|
||||
union {
|
||||
BitField<48, 1, u64> is_signed;
|
||||
} shift;
|
||||
|
||||
union {
|
||||
BitField<39, 5, u64> shift_amount;
|
||||
BitField<48, 1, u64> negate_b;
|
||||
BitField<49, 1, u64> negate_a;
|
||||
} alu_integer;
|
||||
|
||||
union {
|
||||
BitField<54, 1, u64> saturate;
|
||||
BitField<56, 1, u64> negate_a;
|
||||
} iadd32i;
|
||||
|
||||
union {
|
||||
BitField<20, 8, u64> shift_position;
|
||||
BitField<28, 8, u64> shift_length;
|
||||
BitField<48, 1, u64> negate_b;
|
||||
BitField<49, 1, u64> negate_a;
|
||||
|
||||
u64 GetLeftShiftValue() const {
|
||||
return 32 - (shift_position + shift_length);
|
||||
}
|
||||
} bfe;
|
||||
|
||||
union {
|
||||
BitField<48, 1, u64> negate_b;
|
||||
BitField<49, 1, u64> negate_c;
|
||||
} ffma;
|
||||
|
||||
union {
|
||||
BitField<48, 3, UniformType> type;
|
||||
BitField<44, 2, u64> unknown;
|
||||
} ld_c;
|
||||
|
||||
union {
|
||||
BitField<0, 3, u64> pred0;
|
||||
BitField<3, 3, u64> pred3;
|
||||
@@ -238,6 +317,16 @@ union Instruction {
|
||||
BitField<56, 1, u64> neg_b;
|
||||
} fsetp;
|
||||
|
||||
union {
|
||||
BitField<0, 3, u64> pred0;
|
||||
BitField<3, 3, u64> pred3;
|
||||
BitField<39, 3, u64> pred39;
|
||||
BitField<42, 1, u64> neg_pred;
|
||||
BitField<45, 2, PredOperation> op;
|
||||
BitField<48, 1, u64> is_signed;
|
||||
BitField<49, 3, PredCondition> cond;
|
||||
} isetp;
|
||||
|
||||
union {
|
||||
BitField<39, 3, u64> pred39;
|
||||
BitField<42, 1, u64> neg_pred;
|
||||
@@ -245,27 +334,45 @@ union Instruction {
|
||||
BitField<44, 1, u64> abs_b;
|
||||
BitField<45, 2, PredOperation> op;
|
||||
BitField<48, 4, PredCondition> cond;
|
||||
BitField<52, 1, u64> bf;
|
||||
BitField<53, 1, u64> neg_b;
|
||||
BitField<54, 1, u64> abs_a;
|
||||
BitField<52, 1, u64> bf;
|
||||
BitField<55, 1, u64> ftz;
|
||||
BitField<56, 1, u64> neg_imm;
|
||||
} fset;
|
||||
|
||||
union {
|
||||
BitField<10, 2, Register::Size> size;
|
||||
BitField<13, 1, u64> is_signed;
|
||||
BitField<39, 3, u64> pred39;
|
||||
BitField<42, 1, u64> neg_pred;
|
||||
BitField<44, 1, u64> bf;
|
||||
BitField<45, 2, PredOperation> op;
|
||||
BitField<48, 1, u64> is_signed;
|
||||
BitField<49, 3, PredCondition> cond;
|
||||
} iset;
|
||||
|
||||
union {
|
||||
BitField<8, 2, Register::Size> dest_size;
|
||||
BitField<10, 2, Register::Size> src_size;
|
||||
BitField<12, 1, u64> is_output_signed;
|
||||
BitField<13, 1, u64> is_input_signed;
|
||||
BitField<41, 2, u64> selector;
|
||||
BitField<45, 1, u64> negate_a;
|
||||
BitField<49, 1, u64> abs_a;
|
||||
BitField<50, 1, u64> saturate_a;
|
||||
|
||||
union {
|
||||
BitField<39, 2, F2iRoundingOp> rounding;
|
||||
} f2i;
|
||||
|
||||
union {
|
||||
BitField<39, 4, F2fRoundingOp> rounding;
|
||||
} f2f;
|
||||
} conversion;
|
||||
|
||||
union {
|
||||
BitField<31, 4, u64> component_mask;
|
||||
|
||||
bool IsComponentEnabled(size_t component) const {
|
||||
return ((1 << component) & component_mask) != 0;
|
||||
return ((1ull << component) & component_mask) != 0;
|
||||
}
|
||||
} tex;
|
||||
|
||||
@@ -284,16 +391,39 @@ union Instruction {
|
||||
|
||||
ASSERT(component_mask_selector < mask.size());
|
||||
|
||||
return ((1 << component) & mask[component_mask_selector]) != 0;
|
||||
return ((1ull << component) & mask[component_mask_selector]) != 0;
|
||||
}
|
||||
} texs;
|
||||
|
||||
union {
|
||||
BitField<20, 24, u64> target;
|
||||
BitField<5, 1, u64> constant_buffer;
|
||||
|
||||
s32 GetBranchTarget() const {
|
||||
// Sign extend the branch target offset
|
||||
u32 mask = 1U << (24 - 1);
|
||||
u32 value = static_cast<u32>(target);
|
||||
// The branch offset is relative to the next instruction and is stored in bytes, so
|
||||
// divide it by the size of an instruction and add 1 to it.
|
||||
return static_cast<s32>((value ^ mask) - mask) / sizeof(Instruction) + 1;
|
||||
}
|
||||
} bra;
|
||||
|
||||
union {
|
||||
BitField<20, 14, u64> offset;
|
||||
BitField<34, 5, u64> index;
|
||||
} cbuf34;
|
||||
|
||||
union {
|
||||
BitField<20, 16, s64> offset;
|
||||
BitField<36, 5, u64> index;
|
||||
} cbuf36;
|
||||
|
||||
BitField<61, 1, u64> is_b_imm;
|
||||
BitField<60, 1, u64> is_b_gpr;
|
||||
BitField<59, 1, u64> is_c_gpr;
|
||||
|
||||
Attribute attribute;
|
||||
Uniform uniform;
|
||||
Sampler sampler;
|
||||
|
||||
u64 value;
|
||||
@@ -306,7 +436,13 @@ class OpCode {
|
||||
public:
|
||||
enum class Id {
|
||||
KIL,
|
||||
SSY,
|
||||
BFE_C,
|
||||
BFE_R,
|
||||
BFE_IMM,
|
||||
BRA,
|
||||
LD_A,
|
||||
LD_C,
|
||||
ST_A,
|
||||
TEX,
|
||||
TEXQ, // Texture Query
|
||||
@@ -325,6 +461,13 @@ public:
|
||||
FMUL_R,
|
||||
FMUL_IMM,
|
||||
FMUL32_IMM,
|
||||
IADD_C,
|
||||
IADD_R,
|
||||
IADD_IMM,
|
||||
IADD32I,
|
||||
ISCADD_C, // Scale and Add
|
||||
ISCADD_R,
|
||||
ISCADD_IMM,
|
||||
MUFU, // Multi-Function Operator
|
||||
RRO_C, // Range Reduction Operator
|
||||
RRO_R,
|
||||
@@ -341,17 +484,26 @@ public:
|
||||
I2I_C,
|
||||
I2I_R,
|
||||
I2I_IMM,
|
||||
LOP_C,
|
||||
LOP_R,
|
||||
LOP_IMM,
|
||||
LOP32I,
|
||||
MOV_C,
|
||||
MOV_R,
|
||||
MOV_IMM,
|
||||
MOV32_IMM,
|
||||
SHL_C,
|
||||
SHL_R,
|
||||
SHL_IMM,
|
||||
SHR_C,
|
||||
SHR_R,
|
||||
SHR_IMM,
|
||||
FMNMX_C,
|
||||
FMNMX_R,
|
||||
FMNMX_IMM,
|
||||
IMNMX_C,
|
||||
IMNMX_R,
|
||||
IMNMX_IMM,
|
||||
FSETP_C, // Set Predicate
|
||||
FSETP_R,
|
||||
FSETP_IMM,
|
||||
@@ -361,17 +513,30 @@ public:
|
||||
ISETP_C,
|
||||
ISETP_IMM,
|
||||
ISETP_R,
|
||||
ISET_R,
|
||||
ISET_C,
|
||||
ISET_IMM,
|
||||
PSETP,
|
||||
XMAD_IMM,
|
||||
XMAD_CR,
|
||||
XMAD_RC,
|
||||
XMAD_RR,
|
||||
};
|
||||
|
||||
enum class Type {
|
||||
Trivial,
|
||||
Arithmetic,
|
||||
ArithmeticImmediate,
|
||||
ArithmeticInteger,
|
||||
ArithmeticIntegerImmediate,
|
||||
Bfe,
|
||||
Shift,
|
||||
Ffma,
|
||||
Flow,
|
||||
Memory,
|
||||
FloatSet,
|
||||
FloatSetPredicate,
|
||||
IntegerSet,
|
||||
IntegerSetPredicate,
|
||||
PredicateSetPredicate,
|
||||
Conversion,
|
||||
@@ -470,7 +635,10 @@ private:
|
||||
std::vector<Matcher> table = {
|
||||
#define INST(bitstring, op, type, name) Detail::GetMatcher(bitstring, op, type, name)
|
||||
INST("111000110011----", Id::KIL, Type::Flow, "KIL"),
|
||||
INST("111000101001----", Id::SSY, Type::Flow, "SSY"),
|
||||
INST("111000100100----", Id::BRA, Type::Flow, "BRA"),
|
||||
INST("1110111111011---", Id::LD_A, Type::Memory, "LD_A"),
|
||||
INST("1110111110010---", Id::LD_C, Type::Memory, "LD_C"),
|
||||
INST("1110111111110---", Id::ST_A, Type::Memory, "ST_A"),
|
||||
INST("1100000000111---", Id::TEX, Type::Memory, "TEX"),
|
||||
INST("1101111101001---", Id::TEXQ, Type::Memory, "TEXQ"),
|
||||
@@ -488,7 +656,14 @@ private:
|
||||
INST("0100110001101---", Id::FMUL_C, Type::Arithmetic, "FMUL_C"),
|
||||
INST("0101110001101---", Id::FMUL_R, Type::Arithmetic, "FMUL_R"),
|
||||
INST("0011100-01101---", Id::FMUL_IMM, Type::Arithmetic, "FMUL_IMM"),
|
||||
INST("00011110--------", Id::FMUL32_IMM, Type::Arithmetic, "FMUL32_IMM"),
|
||||
INST("00011110--------", Id::FMUL32_IMM, Type::ArithmeticImmediate, "FMUL32_IMM"),
|
||||
INST("0100110000010---", Id::IADD_C, Type::ArithmeticInteger, "IADD_C"),
|
||||
INST("0101110000010---", Id::IADD_R, Type::ArithmeticInteger, "IADD_R"),
|
||||
INST("0011100-00010---", Id::IADD_IMM, Type::ArithmeticInteger, "IADD_IMM"),
|
||||
INST("0001110---------", Id::IADD32I, Type::ArithmeticIntegerImmediate, "IADD32I"),
|
||||
INST("0100110000011---", Id::ISCADD_C, Type::ArithmeticInteger, "ISCADD_C"),
|
||||
INST("0101110000011---", Id::ISCADD_R, Type::ArithmeticInteger, "ISCADD_R"),
|
||||
INST("0011100-00011---", Id::ISCADD_IMM, Type::ArithmeticInteger, "ISCADD_IMM"),
|
||||
INST("0101000010000---", Id::MUFU, Type::Arithmetic, "MUFU"),
|
||||
INST("0100110010010---", Id::RRO_C, Type::Arithmetic, "RRO_C"),
|
||||
INST("0101110010010---", Id::RRO_R, Type::Arithmetic, "RRO_R"),
|
||||
@@ -496,20 +671,32 @@ private:
|
||||
INST("0100110010101---", Id::F2F_C, Type::Conversion, "F2F_C"),
|
||||
INST("0101110010101---", Id::F2F_R, Type::Conversion, "F2F_R"),
|
||||
INST("0011100-10101---", Id::F2F_IMM, Type::Conversion, "F2F_IMM"),
|
||||
INST("0100110010110---", Id::F2I_C, Type::Arithmetic, "F2I_C"),
|
||||
INST("0101110010110---", Id::F2I_R, Type::Arithmetic, "F2I_R"),
|
||||
INST("0011100-10110---", Id::F2I_IMM, Type::Arithmetic, "F2I_IMM"),
|
||||
INST("000001----------", Id::LOP32I, Type::Arithmetic, "LOP32I"),
|
||||
INST("0100110010110---", Id::F2I_C, Type::Conversion, "F2I_C"),
|
||||
INST("0101110010110---", Id::F2I_R, Type::Conversion, "F2I_R"),
|
||||
INST("0011100-10110---", Id::F2I_IMM, Type::Conversion, "F2I_IMM"),
|
||||
INST("0100110010011---", Id::MOV_C, Type::Arithmetic, "MOV_C"),
|
||||
INST("0101110010011---", Id::MOV_R, Type::Arithmetic, "MOV_R"),
|
||||
INST("0011100-10011---", Id::MOV_IMM, Type::Arithmetic, "MOV_IMM"),
|
||||
INST("000000010000----", Id::MOV32_IMM, Type::Arithmetic, "MOV32_IMM"),
|
||||
INST("0100110000101---", Id::SHR_C, Type::Arithmetic, "SHR_C"),
|
||||
INST("0101110000101---", Id::SHR_R, Type::Arithmetic, "SHR_R"),
|
||||
INST("0011100-00101---", Id::SHR_IMM, Type::Arithmetic, "SHR_IMM"),
|
||||
INST("000000010000----", Id::MOV32_IMM, Type::ArithmeticImmediate, "MOV32_IMM"),
|
||||
INST("0100110001100---", Id::FMNMX_C, Type::Arithmetic, "FMNMX_C"),
|
||||
INST("0101110001100---", Id::FMNMX_R, Type::Arithmetic, "FMNMX_R"),
|
||||
INST("0011100-01100---", Id::FMNMX_IMM, Type::Arithmetic, "FMNMX_IMM"),
|
||||
INST("0100110000100---", Id::IMNMX_C, Type::Arithmetic, "FMNMX_IMM"),
|
||||
INST("0101110000100---", Id::IMNMX_R, Type::Arithmetic, "FMNMX_IMM"),
|
||||
INST("0011100-00100---", Id::IMNMX_IMM, Type::Arithmetic, "FMNMX_IMM"),
|
||||
INST("0100110000000---", Id::BFE_C, Type::Bfe, "BFE_C"),
|
||||
INST("0101110000000---", Id::BFE_R, Type::Bfe, "BFE_R"),
|
||||
INST("0011100-00000---", Id::BFE_IMM, Type::Bfe, "BFE_IMM"),
|
||||
INST("0100110001000---", Id::LOP_C, Type::ArithmeticInteger, "LOP_C"),
|
||||
INST("0101110001000---", Id::LOP_R, Type::ArithmeticInteger, "LOP_R"),
|
||||
INST("0011100001000---", Id::LOP_IMM, Type::ArithmeticInteger, "LOP_IMM"),
|
||||
INST("000001----------", Id::LOP32I, Type::ArithmeticIntegerImmediate, "LOP32I"),
|
||||
INST("0100110001001---", Id::SHL_C, Type::Shift, "SHL_C"),
|
||||
INST("0101110001001---", Id::SHL_R, Type::Shift, "SHL_R"),
|
||||
INST("0011100-01001---", Id::SHL_IMM, Type::Shift, "SHL_IMM"),
|
||||
INST("0100110000101---", Id::SHR_C, Type::Shift, "SHR_C"),
|
||||
INST("0101110000101---", Id::SHR_R, Type::Shift, "SHR_R"),
|
||||
INST("0011100-00101---", Id::SHR_IMM, Type::Shift, "SHR_IMM"),
|
||||
INST("0100110011100---", Id::I2I_C, Type::Conversion, "I2I_C"),
|
||||
INST("0101110011100---", Id::I2I_R, Type::Conversion, "I2I_R"),
|
||||
INST("01110001-1000---", Id::I2I_IMM, Type::Conversion, "I2I_IMM"),
|
||||
@@ -525,7 +712,14 @@ private:
|
||||
INST("010010110110----", Id::ISETP_C, Type::IntegerSetPredicate, "ISETP_C"),
|
||||
INST("010110110110----", Id::ISETP_R, Type::IntegerSetPredicate, "ISETP_R"),
|
||||
INST("0011011-0110----", Id::ISETP_IMM, Type::IntegerSetPredicate, "ISETP_IMM"),
|
||||
INST("010110110101----", Id::ISET_R, Type::IntegerSet, "ISET_R"),
|
||||
INST("010010110101----", Id::ISET_C, Type::IntegerSet, "ISET_C"),
|
||||
INST("0011011-0101----", Id::ISET_IMM, Type::IntegerSet, "ISET_IMM"),
|
||||
INST("0101000010010---", Id::PSETP, Type::PredicateSetPredicate, "PSETP"),
|
||||
INST("0011011-00------", Id::XMAD_IMM, Type::Arithmetic, "XMAD_IMM"),
|
||||
INST("0100111---------", Id::XMAD_CR, Type::Arithmetic, "XMAD_CR"),
|
||||
INST("010100010-------", Id::XMAD_RC, Type::Arithmetic, "XMAD_RC"),
|
||||
INST("0101101100------", Id::XMAD_RR, Type::Arithmetic, "XMAD_RR"),
|
||||
};
|
||||
#undef INST
|
||||
std::stable_sort(table.begin(), table.end(), [](const auto& a, const auto& b) {
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#include "video_core/engines/fermi_2d.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/engines/maxwell_compute.h"
|
||||
#include "video_core/engines/maxwell_dma.h"
|
||||
#include "video_core/gpu.h"
|
||||
|
||||
namespace Tegra {
|
||||
@@ -14,6 +15,7 @@ GPU::GPU() {
|
||||
maxwell_3d = std::make_unique<Engines::Maxwell3D>(*memory_manager);
|
||||
fermi_2d = std::make_unique<Engines::Fermi2D>(*memory_manager);
|
||||
maxwell_compute = std::make_unique<Engines::MaxwellCompute>();
|
||||
maxwell_dma = std::make_unique<Engines::MaxwellDMA>(*memory_manager);
|
||||
}
|
||||
|
||||
GPU::~GPU() = default;
|
||||
@@ -26,6 +28,10 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
|
||||
ASSERT(format != RenderTargetFormat::NONE);
|
||||
|
||||
switch (format) {
|
||||
case RenderTargetFormat::RGBA32_FLOAT:
|
||||
return 16;
|
||||
case RenderTargetFormat::RGBA16_FLOAT:
|
||||
return 8;
|
||||
case RenderTargetFormat::RGBA8_UNORM:
|
||||
case RenderTargetFormat::RGB10_A2_UNORM:
|
||||
return 4;
|
||||
|
||||
@@ -15,10 +15,12 @@ namespace Tegra {
|
||||
|
||||
enum class RenderTargetFormat : u32 {
|
||||
NONE = 0x0,
|
||||
RGBA32_FLOAT = 0xC0,
|
||||
RGBA16_FLOAT = 0xCA,
|
||||
RGB10_A2_UNORM = 0xD1,
|
||||
RGBA8_UNORM = 0xD5,
|
||||
RGBA8_SRGB = 0xD6,
|
||||
R11G11B10_FLOAT = 0xE0,
|
||||
};
|
||||
|
||||
/// Returns the number of bytes per pixel of each rendertarget format.
|
||||
@@ -61,6 +63,7 @@ namespace Engines {
|
||||
class Fermi2D;
|
||||
class Maxwell3D;
|
||||
class MaxwellCompute;
|
||||
class MaxwellDMA;
|
||||
} // namespace Engines
|
||||
|
||||
enum class EngineID {
|
||||
@@ -101,6 +104,8 @@ private:
|
||||
std::unique_ptr<Engines::Fermi2D> fermi_2d;
|
||||
/// Compute engine
|
||||
std::unique_ptr<Engines::MaxwellCompute> maxwell_compute;
|
||||
/// DMA engine
|
||||
std::unique_ptr<Engines::MaxwellDMA> maxwell_dma;
|
||||
};
|
||||
|
||||
} // namespace Tegra
|
||||
|
||||
@@ -196,8 +196,10 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) {
|
||||
auto& gpu = Core::System().GetInstance().GPU().Maxwell3D();
|
||||
ASSERT_MSG(!gpu.regs.shader_config[0].enable, "VertexA is unsupported!");
|
||||
|
||||
// Next available bindpoint to use when uploading the const buffers to the GLSL shaders.
|
||||
// Next available bindpoints to use when uploading the const buffers and textures to the GLSL
|
||||
// shaders.
|
||||
u32 current_constbuffer_bindpoint = 0;
|
||||
u32 current_texture_bindpoint = 0;
|
||||
|
||||
for (unsigned index = 1; index < Maxwell::MaxShaderProgram; ++index) {
|
||||
auto& shader_config = gpu.regs.shader_config[index];
|
||||
@@ -212,13 +214,17 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) {
|
||||
continue;
|
||||
}
|
||||
|
||||
GLShader::MaxwellUniformData ubo{};
|
||||
ubo.SetFromRegs(gpu.state.shader_stages[stage]);
|
||||
std::memcpy(buffer_ptr, &ubo, sizeof(ubo));
|
||||
|
||||
// Flush the buffer so that the GPU can see the data we just wrote.
|
||||
glFlushMappedBufferRange(GL_ARRAY_BUFFER, buffer_offset, sizeof(ubo));
|
||||
|
||||
// Upload uniform data as one UBO per stage
|
||||
const GLintptr ubo_offset = buffer_offset;
|
||||
copy_buffer(uniform_buffers[stage].handle, ubo_offset,
|
||||
sizeof(GLShader::MaxwellUniformData));
|
||||
GLShader::MaxwellUniformData* ub_ptr =
|
||||
reinterpret_cast<GLShader::MaxwellUniformData*>(buffer_ptr);
|
||||
ub_ptr->SetFromRegs(gpu.state.shader_stages[stage]);
|
||||
|
||||
buffer_ptr += sizeof(GLShader::MaxwellUniformData);
|
||||
buffer_offset += sizeof(GLShader::MaxwellUniformData);
|
||||
@@ -258,6 +264,11 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) {
|
||||
current_constbuffer_bindpoint =
|
||||
SetupConstBuffers(static_cast<Maxwell::ShaderStage>(stage), gl_stage_program,
|
||||
current_constbuffer_bindpoint, shader_resources.const_buffer_entries);
|
||||
|
||||
// Configure the textures for this shader stage.
|
||||
current_texture_bindpoint =
|
||||
SetupTextures(static_cast<Maxwell::ShaderStage>(stage), gl_stage_program,
|
||||
current_texture_bindpoint, shader_resources.texture_samplers);
|
||||
}
|
||||
|
||||
shader_program_manager->UseTrivialGeometryShader();
|
||||
@@ -298,7 +309,7 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
const bool has_stencil = false;
|
||||
const bool using_color_fb = true;
|
||||
const bool using_depth_fb = false;
|
||||
const MathUtil::Rectangle<s32> viewport_rect{regs.viewport[0].GetRect()};
|
||||
const MathUtil::Rectangle<s32> viewport_rect{regs.viewport_transform[0].GetRect()};
|
||||
|
||||
const bool write_color_fb =
|
||||
state.color_mask.red_enabled == GL_TRUE || state.color_mask.green_enabled == GL_TRUE ||
|
||||
@@ -338,12 +349,12 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
// Sync the viewport
|
||||
SyncViewport(surfaces_rect, res_scale);
|
||||
|
||||
// Sync the blend state registers
|
||||
SyncBlendState();
|
||||
|
||||
// TODO(bunnei): Sync framebuffer_scale uniform here
|
||||
// TODO(bunnei): Sync scissorbox uniform(s) here
|
||||
|
||||
// Sync and bind the texture surfaces
|
||||
BindTextures();
|
||||
|
||||
// Viewport can have negative offsets or larger dimensions than our framebuffer sub-rect. Enable
|
||||
// scissor test to prevent drawing outside of the framebuffer region
|
||||
state.scissor.enabled = true;
|
||||
@@ -447,65 +458,7 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::BindTextures() {
|
||||
using Regs = Tegra::Engines::Maxwell3D::Regs;
|
||||
auto& maxwell3d = Core::System::GetInstance().GPU().Get3DEngine();
|
||||
|
||||
// Each Maxwell shader stage can have an arbitrary number of textures, but we're limited to a
|
||||
// certain number in OpenGL. We try to only use the minimum amount of host textures by not
|
||||
// keeping a 1:1 relation between guest texture ids and host texture ids, ie, guest texture id 8
|
||||
// can be host texture id 0 if it's the only texture used in the guest shader program.
|
||||
u32 host_texture_index = 0;
|
||||
for (u32 stage = 0; stage < Regs::MaxShaderStage; ++stage) {
|
||||
ASSERT(host_texture_index < texture_samplers.size());
|
||||
const auto textures = maxwell3d.GetStageTextures(static_cast<Regs::ShaderStage>(stage));
|
||||
for (unsigned texture_index = 0; texture_index < textures.size(); ++texture_index) {
|
||||
const auto& texture = textures[texture_index];
|
||||
|
||||
if (texture.enabled) {
|
||||
texture_samplers[host_texture_index].SyncWithConfig(texture.tsc);
|
||||
Surface surface = res_cache.GetTextureSurface(texture);
|
||||
if (surface != nullptr) {
|
||||
state.texture_units[host_texture_index].texture_2d = surface->texture.handle;
|
||||
} else {
|
||||
// Can occur when texture addr is null or its memory is unmapped/invalid
|
||||
state.texture_units[texture_index].texture_2d = 0;
|
||||
}
|
||||
|
||||
++host_texture_index;
|
||||
} else {
|
||||
state.texture_units[texture_index].texture_2d = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::NotifyMaxwellRegisterChanged(u32 method) {
|
||||
const auto& regs = Core::System().GetInstance().GPU().Maxwell3D().regs;
|
||||
switch (method) {
|
||||
case MAXWELL3D_REG_INDEX(blend.separate_alpha):
|
||||
ASSERT_MSG(false, "unimplemented");
|
||||
break;
|
||||
case MAXWELL3D_REG_INDEX(blend.equation_rgb):
|
||||
state.blend.rgb_equation = MaxwellToGL::BlendEquation(regs.blend.equation_rgb);
|
||||
break;
|
||||
case MAXWELL3D_REG_INDEX(blend.factor_source_rgb):
|
||||
state.blend.src_rgb_func = MaxwellToGL::BlendFunc(regs.blend.factor_source_rgb);
|
||||
break;
|
||||
case MAXWELL3D_REG_INDEX(blend.factor_dest_rgb):
|
||||
state.blend.dst_rgb_func = MaxwellToGL::BlendFunc(regs.blend.factor_dest_rgb);
|
||||
break;
|
||||
case MAXWELL3D_REG_INDEX(blend.equation_a):
|
||||
state.blend.a_equation = MaxwellToGL::BlendEquation(regs.blend.equation_a);
|
||||
break;
|
||||
case MAXWELL3D_REG_INDEX(blend.factor_source_a):
|
||||
state.blend.src_a_func = MaxwellToGL::BlendFunc(regs.blend.factor_source_a);
|
||||
break;
|
||||
case MAXWELL3D_REG_INDEX(blend.factor_dest_a):
|
||||
state.blend.dst_a_func = MaxwellToGL::BlendFunc(regs.blend.factor_dest_a);
|
||||
break;
|
||||
}
|
||||
}
|
||||
void RasterizerOpenGL::NotifyMaxwellRegisterChanged(u32 method) {}
|
||||
|
||||
void RasterizerOpenGL::FlushAll() {
|
||||
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
||||
@@ -654,7 +607,16 @@ u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, GLuint progr
|
||||
buffer_draw_state.bindpoint = current_bindpoint + bindpoint;
|
||||
|
||||
boost::optional<VAddr> addr = gpu.memory_manager->GpuToCpuAddress(buffer.address);
|
||||
std::vector<u8> data(used_buffer.GetSize() * sizeof(float));
|
||||
|
||||
std::vector<u8> data;
|
||||
if (used_buffer.IsIndirect()) {
|
||||
// Buffer is accessed indirectly, so upload the entire thing
|
||||
data.resize(buffer.size * sizeof(float));
|
||||
} else {
|
||||
// Buffer is accessed directly, upload just what we use
|
||||
data.resize(used_buffer.GetSize() * sizeof(float));
|
||||
}
|
||||
|
||||
Memory::ReadBlock(*addr, data.data(), data.size());
|
||||
|
||||
glBindBuffer(GL_SHADER_STORAGE_BUFFER, buffer_draw_state.ssbo);
|
||||
@@ -671,7 +633,53 @@ u32 RasterizerOpenGL::SetupConstBuffers(Maxwell::ShaderStage stage, GLuint progr
|
||||
|
||||
state.Apply();
|
||||
|
||||
return current_bindpoint + entries.size();
|
||||
return current_bindpoint + static_cast<u32>(entries.size());
|
||||
}
|
||||
|
||||
u32 RasterizerOpenGL::SetupTextures(Maxwell::ShaderStage stage, GLuint program, u32 current_unit,
|
||||
const std::vector<GLShader::SamplerEntry>& entries) {
|
||||
auto& gpu = Core::System::GetInstance().GPU();
|
||||
auto& maxwell3d = gpu.Get3DEngine();
|
||||
|
||||
ASSERT_MSG(maxwell3d.IsShaderStageEnabled(stage),
|
||||
"Attempted to upload textures of disabled shader stage");
|
||||
|
||||
ASSERT_MSG(current_unit + entries.size() <= std::size(state.texture_units),
|
||||
"Exceeded the number of active textures.");
|
||||
|
||||
for (u32 bindpoint = 0; bindpoint < entries.size(); ++bindpoint) {
|
||||
const auto& entry = entries[bindpoint];
|
||||
u32 current_bindpoint = current_unit + bindpoint;
|
||||
|
||||
// Bind the uniform to the sampler.
|
||||
GLint uniform = glGetUniformLocation(program, entry.GetName().c_str());
|
||||
ASSERT(uniform != -1);
|
||||
glProgramUniform1i(program, uniform, current_bindpoint);
|
||||
|
||||
const auto texture = maxwell3d.GetStageTexture(entry.GetStage(), entry.GetOffset());
|
||||
ASSERT(texture.enabled);
|
||||
|
||||
texture_samplers[current_bindpoint].SyncWithConfig(texture.tsc);
|
||||
Surface surface = res_cache.GetTextureSurface(texture);
|
||||
if (surface != nullptr) {
|
||||
state.texture_units[current_bindpoint].texture_2d = surface->texture.handle;
|
||||
state.texture_units[current_bindpoint].swizzle.r =
|
||||
MaxwellToGL::SwizzleSource(texture.tic.x_source);
|
||||
state.texture_units[current_bindpoint].swizzle.g =
|
||||
MaxwellToGL::SwizzleSource(texture.tic.y_source);
|
||||
state.texture_units[current_bindpoint].swizzle.b =
|
||||
MaxwellToGL::SwizzleSource(texture.tic.z_source);
|
||||
state.texture_units[current_bindpoint].swizzle.a =
|
||||
MaxwellToGL::SwizzleSource(texture.tic.w_source);
|
||||
} else {
|
||||
// Can occur when texture addr is null or its memory is unmapped/invalid
|
||||
state.texture_units[current_bindpoint].texture_2d = 0;
|
||||
}
|
||||
}
|
||||
|
||||
state.Apply();
|
||||
|
||||
return current_unit + static_cast<u32>(entries.size());
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::BindFramebufferSurfaces(const Surface& color_surface,
|
||||
@@ -702,7 +710,7 @@ void RasterizerOpenGL::BindFramebufferSurfaces(const Surface& color_surface,
|
||||
|
||||
void RasterizerOpenGL::SyncViewport(const MathUtil::Rectangle<u32>& surfaces_rect, u16 res_scale) {
|
||||
const auto& regs = Core::System().GetInstance().GPU().Maxwell3D().regs;
|
||||
const MathUtil::Rectangle<s32> viewport_rect{regs.viewport[0].GetRect()};
|
||||
const MathUtil::Rectangle<s32> viewport_rect{regs.viewport_transform[0].GetRect()};
|
||||
|
||||
state.viewport.x = static_cast<GLint>(surfaces_rect.left) + viewport_rect.left * res_scale;
|
||||
state.viewport.y = static_cast<GLint>(surfaces_rect.bottom) + viewport_rect.bottom * res_scale;
|
||||
@@ -730,14 +738,21 @@ void RasterizerOpenGL::SyncDepthOffset() {
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncBlendEnabled() {
|
||||
UNREACHABLE();
|
||||
}
|
||||
void RasterizerOpenGL::SyncBlendState() {
|
||||
const auto& regs = Core::System().GetInstance().GPU().Maxwell3D().regs;
|
||||
|
||||
void RasterizerOpenGL::SyncBlendFuncs() {
|
||||
UNREACHABLE();
|
||||
}
|
||||
// TODO(Subv): Support more than just render target 0.
|
||||
state.blend.enabled = regs.blend.enable[0] != 0;
|
||||
|
||||
void RasterizerOpenGL::SyncBlendColor() {
|
||||
UNREACHABLE();
|
||||
if (!state.blend.enabled)
|
||||
return;
|
||||
|
||||
ASSERT_MSG(regs.independent_blend_enable == 1, "Only independent blending is implemented");
|
||||
ASSERT_MSG(!regs.independent_blend[0].separate_alpha, "Unimplemented");
|
||||
state.blend.rgb_equation = MaxwellToGL::BlendEquation(regs.independent_blend[0].equation_rgb);
|
||||
state.blend.src_rgb_func = MaxwellToGL::BlendFunc(regs.independent_blend[0].factor_source_rgb);
|
||||
state.blend.dst_rgb_func = MaxwellToGL::BlendFunc(regs.independent_blend[0].factor_dest_rgb);
|
||||
state.blend.a_equation = MaxwellToGL::BlendEquation(regs.independent_blend[0].equation_a);
|
||||
state.blend.src_a_func = MaxwellToGL::BlendFunc(regs.independent_blend[0].factor_source_a);
|
||||
state.blend.dst_a_func = MaxwellToGL::BlendFunc(regs.independent_blend[0].factor_dest_a);
|
||||
}
|
||||
|
||||
@@ -80,9 +80,6 @@ private:
|
||||
void BindFramebufferSurfaces(const Surface& color_surface, const Surface& depth_surface,
|
||||
bool has_stencil);
|
||||
|
||||
/// Binds the required textures to OpenGL before drawing a batch.
|
||||
void BindTextures();
|
||||
|
||||
/*
|
||||
* Configures the current constbuffers to use for the draw command.
|
||||
* @param stage The shader stage to configure buffers for.
|
||||
@@ -95,6 +92,17 @@ private:
|
||||
u32 current_bindpoint,
|
||||
const std::vector<GLShader::ConstBufferEntry>& entries);
|
||||
|
||||
/*
|
||||
* Configures the current textures to use for the draw command.
|
||||
* @param stage The shader stage to configure textures for.
|
||||
* @param program The OpenGL program object that contains the specified stage.
|
||||
* @param current_unit The offset at which to start counting unused texture units.
|
||||
* @param entries Vector describing the textures that are actually used in the guest shader.
|
||||
* @returns The next available bindpoint for use in the next shader stage.
|
||||
*/
|
||||
u32 SetupTextures(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, GLuint program,
|
||||
u32 current_unit, const std::vector<GLShader::SamplerEntry>& entries);
|
||||
|
||||
/// Syncs the viewport to match the guest state
|
||||
void SyncViewport(const MathUtil::Rectangle<u32>& surfaces_rect, u16 res_scale);
|
||||
|
||||
@@ -113,14 +121,8 @@ private:
|
||||
/// Syncs the depth offset to match the guest state
|
||||
void SyncDepthOffset();
|
||||
|
||||
/// Syncs the blend enabled status to match the guest state
|
||||
void SyncBlendEnabled();
|
||||
|
||||
/// Syncs the blend functions to match the guest state
|
||||
void SyncBlendFuncs();
|
||||
|
||||
/// Syncs the blend color to match the guest state
|
||||
void SyncBlendColor();
|
||||
/// Syncs the blend state to match the guest state
|
||||
void SyncBlendState();
|
||||
|
||||
bool has_ARB_buffer_storage;
|
||||
bool has_ARB_direct_state_access;
|
||||
|
||||
@@ -28,6 +28,7 @@
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_state.h"
|
||||
#include "video_core/textures/astc.h"
|
||||
#include "video_core/textures/decoders.h"
|
||||
#include "video_core/utils.h"
|
||||
#include "video_core/video_core.h"
|
||||
@@ -50,18 +51,22 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
|
||||
{GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, false}, // A1B5G5R5
|
||||
{GL_R8, GL_RED, GL_UNSIGNED_BYTE, false}, // R8
|
||||
{GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, false}, // RGBA16F
|
||||
{GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, false}, // R11FG11FB10F
|
||||
{GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT1
|
||||
{GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT23
|
||||
{GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT45
|
||||
{GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_INT_8_8_8_8, true}, // DXN1
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_4X4
|
||||
}};
|
||||
|
||||
static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType component_type) {
|
||||
const SurfaceType type = SurfaceParams::GetFormatType(pixel_format);
|
||||
if (type == SurfaceType::ColorTexture) {
|
||||
ASSERT(static_cast<size_t>(pixel_format) < tex_format_tuples.size());
|
||||
// For now only UNORM components are supported, or RGBA16F which is type FLOAT
|
||||
ASSERT(component_type == ComponentType::UNorm || pixel_format == PixelFormat::RGBA16F);
|
||||
// For now only UNORM components are supported, or either R11FG11FB10F or RGBA16F which are
|
||||
// type FLOAT
|
||||
ASSERT(component_type == ComponentType::UNorm || pixel_format == PixelFormat::RGBA16F ||
|
||||
pixel_format == PixelFormat::R11FG11FB10F);
|
||||
return tex_format_tuples[static_cast<unsigned int>(pixel_format)];
|
||||
} else if (type == SurfaceType::Depth || type == SurfaceType::DepthStencil) {
|
||||
// TODO(Subv): Implement depth formats
|
||||
@@ -83,6 +88,23 @@ static u16 GetResolutionScaleFactor() {
|
||||
: Settings::values.resolution_factor);
|
||||
}
|
||||
|
||||
static void ConvertASTCToRGBA8(std::vector<u8>& data, PixelFormat format, u32 width, u32 height) {
|
||||
u32 block_width{};
|
||||
u32 block_height{};
|
||||
|
||||
switch (format) {
|
||||
case PixelFormat::ASTC_2D_4X4:
|
||||
block_width = 4;
|
||||
block_height = 4;
|
||||
break;
|
||||
default:
|
||||
NGLOG_CRITICAL(HW_GPU, "Unhandled format: {}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
data = Tegra::Texture::ASTC::Decompress(data, width, height, block_width, block_height);
|
||||
}
|
||||
|
||||
template <bool morton_to_gl, PixelFormat format>
|
||||
void MortonCopy(u32 stride, u32 block_height, u32 height, u8* gl_buffer, Tegra::GPUVAddr base,
|
||||
Tegra::GPUVAddr start, Tegra::GPUVAddr end) {
|
||||
@@ -94,6 +116,12 @@ void MortonCopy(u32 stride, u32 block_height, u32 height, u8* gl_buffer, Tegra::
|
||||
auto data = Tegra::Texture::UnswizzleTexture(
|
||||
*gpu.memory_manager->GpuToCpuAddress(base),
|
||||
SurfaceParams::TextureFormatFromPixelFormat(format), stride, height, block_height);
|
||||
|
||||
if (SurfaceParams::IsFormatASTC(format)) {
|
||||
// ASTC formats are converted to RGBA8 in software, as most PC GPUs do not support this
|
||||
ConvertASTCToRGBA8(data, format, stride, height);
|
||||
}
|
||||
|
||||
std::memcpy(gl_buffer, data.data(), data.size());
|
||||
} else {
|
||||
// TODO(bunnei): Assumes the default rendering GOB size of 16 (128 lines). We should check
|
||||
@@ -110,11 +138,12 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr, Tegra:
|
||||
Tegra::GPUVAddr),
|
||||
SurfaceParams::MaxPixelFormat>
|
||||
morton_to_gl_fns = {
|
||||
MortonCopy<true, PixelFormat::ABGR8>, MortonCopy<true, PixelFormat::B5G6R5>,
|
||||
MortonCopy<true, PixelFormat::A2B10G10R10>, MortonCopy<true, PixelFormat::A1B5G5R5>,
|
||||
MortonCopy<true, PixelFormat::R8>, MortonCopy<true, PixelFormat::RGBA16F>,
|
||||
MortonCopy<true, PixelFormat::DXT1>, MortonCopy<true, PixelFormat::DXT23>,
|
||||
MortonCopy<true, PixelFormat::DXT45>, MortonCopy<true, PixelFormat::DXN1>,
|
||||
MortonCopy<true, PixelFormat::ABGR8>, MortonCopy<true, PixelFormat::B5G6R5>,
|
||||
MortonCopy<true, PixelFormat::A2B10G10R10>, MortonCopy<true, PixelFormat::A1B5G5R5>,
|
||||
MortonCopy<true, PixelFormat::R8>, MortonCopy<true, PixelFormat::RGBA16F>,
|
||||
MortonCopy<true, PixelFormat::R11FG11FB10F>, MortonCopy<true, PixelFormat::DXT1>,
|
||||
MortonCopy<true, PixelFormat::DXT23>, MortonCopy<true, PixelFormat::DXT45>,
|
||||
MortonCopy<true, PixelFormat::DXN1>, MortonCopy<true, PixelFormat::ASTC_2D_4X4>,
|
||||
};
|
||||
|
||||
static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr, Tegra::GPUVAddr,
|
||||
@@ -127,11 +156,13 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr, Tegra:
|
||||
MortonCopy<false, PixelFormat::A1B5G5R5>,
|
||||
MortonCopy<false, PixelFormat::R8>,
|
||||
MortonCopy<false, PixelFormat::RGBA16F>,
|
||||
MortonCopy<false, PixelFormat::R11FG11FB10F>,
|
||||
// TODO(Subv): Swizzling the DXT1/DXT23/DXT45/DXN1 formats is not yet supported
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
MortonCopy<false, PixelFormat::ABGR8>,
|
||||
};
|
||||
|
||||
// Allocate an uninitialized texture of appropriate size and format for the surface
|
||||
@@ -164,60 +195,10 @@ static void AllocateSurfaceTexture(GLuint texture, const FormatTuple& format_tup
|
||||
static bool BlitTextures(GLuint src_tex, const MathUtil::Rectangle<u32>& src_rect, GLuint dst_tex,
|
||||
const MathUtil::Rectangle<u32>& dst_rect, SurfaceType type,
|
||||
GLuint read_fb_handle, GLuint draw_fb_handle) {
|
||||
OpenGLState state = OpenGLState::GetCurState();
|
||||
|
||||
OpenGLState prev_state = state;
|
||||
SCOPE_EXIT({ prev_state.Apply(); });
|
||||
|
||||
// Make sure textures aren't bound to texture units, since going to bind them to framebuffer
|
||||
// components
|
||||
state.ResetTexture(src_tex);
|
||||
state.ResetTexture(dst_tex);
|
||||
|
||||
state.draw.read_framebuffer = read_fb_handle;
|
||||
state.draw.draw_framebuffer = draw_fb_handle;
|
||||
state.Apply();
|
||||
|
||||
u32 buffers = 0;
|
||||
|
||||
if (type == SurfaceType::ColorTexture) {
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, src_tex,
|
||||
0);
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0,
|
||||
0);
|
||||
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, dst_tex,
|
||||
0);
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0,
|
||||
0);
|
||||
|
||||
buffers = GL_COLOR_BUFFER_BIT;
|
||||
} else if (type == SurfaceType::Depth) {
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, src_tex, 0);
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
|
||||
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, dst_tex, 0);
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
|
||||
|
||||
buffers = GL_DEPTH_BUFFER_BIT;
|
||||
} else if (type == SurfaceType::DepthStencil) {
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
|
||||
glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
|
||||
src_tex, 0);
|
||||
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 0, 0);
|
||||
glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_TEXTURE_2D,
|
||||
dst_tex, 0);
|
||||
|
||||
buffers = GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT;
|
||||
}
|
||||
|
||||
glBlitFramebuffer(src_rect.left, src_rect.bottom, src_rect.right, src_rect.top, dst_rect.left,
|
||||
dst_rect.bottom, dst_rect.right, dst_rect.top, buffers,
|
||||
buffers == GL_COLOR_BUFFER_BIT ? GL_LINEAR : GL_NEAREST);
|
||||
|
||||
glCopyImageSubData(src_tex, GL_TEXTURE_2D, 0, src_rect.left, src_rect.bottom, 0, dst_tex,
|
||||
GL_TEXTURE_2D, 0, dst_rect.left, dst_rect.bottom, 0, src_rect.GetWidth(),
|
||||
src_rect.GetHeight(), 0);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -594,7 +575,7 @@ void CachedSurface::UploadGLTexture(const MathUtil::Rectangle<u32>& rect, GLuint
|
||||
glCompressedTexImage2D(GL_TEXTURE_2D, 0, tuple.internal_format,
|
||||
static_cast<GLsizei>(rect.GetWidth() * GetCompresssionFactor()),
|
||||
static_cast<GLsizei>(rect.GetHeight() * GetCompresssionFactor()), 0,
|
||||
size, &gl_buffer[buffer_offset]);
|
||||
static_cast<GLsizei>(size), &gl_buffer[buffer_offset]);
|
||||
} else {
|
||||
glTexSubImage2D(GL_TEXTURE_2D, 0, x0, y0, static_cast<GLsizei>(rect.GetWidth()),
|
||||
static_cast<GLsizei>(rect.GetHeight()), tuple.format, tuple.type,
|
||||
@@ -933,9 +914,6 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, ScaleMatc
|
||||
// Use GetSurfaceSubRect instead
|
||||
ASSERT(params.width == params.stride);
|
||||
|
||||
ASSERT(!params.is_tiled ||
|
||||
(params.GetActualWidth() % 8 == 0 && params.GetActualHeight() % 8 == 0));
|
||||
|
||||
// Check for an exact match in existing surfaces
|
||||
Surface surface =
|
||||
FindMatch<MatchFlags::Exact | MatchFlags::Invalid>(surface_cache, params, match_res_scale);
|
||||
@@ -1078,8 +1056,11 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextu
|
||||
params.addr = config.tic.Address();
|
||||
params.is_tiled = config.tic.IsTiled();
|
||||
params.pixel_format = SurfaceParams::PixelFormatFromTextureFormat(config.tic.format);
|
||||
params.width = config.tic.Width() / params.GetCompresssionFactor();
|
||||
params.height = config.tic.Height() / params.GetCompresssionFactor();
|
||||
|
||||
params.width = Common::AlignUp(config.tic.Width(), params.GetCompresssionFactor()) /
|
||||
params.GetCompresssionFactor();
|
||||
params.height = Common::AlignUp(config.tic.Height(), params.GetCompresssionFactor()) /
|
||||
params.GetCompresssionFactor();
|
||||
|
||||
// TODO(Subv): Different types per component are not supported.
|
||||
ASSERT(config.tic.r_type.Value() == config.tic.g_type.Value() &&
|
||||
@@ -1090,6 +1071,13 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextu
|
||||
|
||||
if (config.tic.IsTiled()) {
|
||||
params.block_height = config.tic.BlockHeight();
|
||||
|
||||
// TODO(bunnei): The below align up is a hack. This is here because some compressed textures
|
||||
// are not a multiple of their own compression factor, and so this accounts for that. This
|
||||
// could potentially result in an extra row of 4px being decoded if a texture is not a
|
||||
// multiple of 4.
|
||||
params.width = Common::AlignUp(params.width, 4);
|
||||
params.height = Common::AlignUp(params.height, 4);
|
||||
} else {
|
||||
// Use the texture-provided stride value if the texture isn't tiled.
|
||||
params.stride = static_cast<u32>(params.PixelsInBytes(config.tic.Pitch()));
|
||||
@@ -1097,23 +1085,6 @@ Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextu
|
||||
|
||||
params.UpdateParams();
|
||||
|
||||
if (config.tic.Width() % 8 != 0 || config.tic.Height() % 8 != 0 ||
|
||||
params.stride != params.width) {
|
||||
Surface src_surface;
|
||||
MathUtil::Rectangle<u32> rect;
|
||||
std::tie(src_surface, rect) = GetSurfaceSubRect(params, ScaleMatch::Ignore, true);
|
||||
|
||||
params.res_scale = src_surface->res_scale;
|
||||
Surface tmp_surface = CreateSurface(params);
|
||||
BlitTextures(src_surface->texture.handle, rect, tmp_surface->texture.handle,
|
||||
tmp_surface->GetScaledRect(),
|
||||
SurfaceParams::GetFormatType(params.pixel_format), read_framebuffer.handle,
|
||||
draw_framebuffer.handle);
|
||||
|
||||
remove_surfaces.emplace(tmp_surface);
|
||||
return tmp_surface;
|
||||
}
|
||||
|
||||
return GetSurface(params, ScaleMatch::Ignore, true);
|
||||
}
|
||||
|
||||
@@ -1288,7 +1259,7 @@ void RasterizerCacheOpenGL::ValidateSurface(const Surface& surface, Tegra::GPUVA
|
||||
|
||||
const auto interval = *it & validate_interval;
|
||||
// Look for a valid surface to copy from
|
||||
SurfaceParams params = surface->FromInterval(interval);
|
||||
SurfaceParams params = *surface;
|
||||
|
||||
Surface copy_surface =
|
||||
FindMatch<MatchFlags::Copy>(surface_cache, params, ScaleMatch::Ignore, interval);
|
||||
|
||||
@@ -60,10 +60,12 @@ struct SurfaceParams {
|
||||
A1B5G5R5 = 3,
|
||||
R8 = 4,
|
||||
RGBA16F = 5,
|
||||
DXT1 = 6,
|
||||
DXT23 = 7,
|
||||
DXT45 = 8,
|
||||
DXN1 = 9, // This is also known as BC4
|
||||
R11FG11FB10F = 6,
|
||||
DXT1 = 7,
|
||||
DXT23 = 8,
|
||||
DXT45 = 9,
|
||||
DXN1 = 10, // This is also known as BC4
|
||||
ASTC_2D_4X4 = 11,
|
||||
|
||||
Max,
|
||||
Invalid = 255,
|
||||
@@ -104,11 +106,13 @@ struct SurfaceParams {
|
||||
1, // A2B10G10R10
|
||||
1, // A1B5G5R5
|
||||
1, // R8
|
||||
2, // RGBA16F
|
||||
1, // RGBA16F
|
||||
1, // R11FG11FB10F
|
||||
4, // DXT1
|
||||
4, // DXT23
|
||||
4, // DXT45
|
||||
4, // DXN1
|
||||
1, // ASTC_2D_4X4
|
||||
}};
|
||||
|
||||
ASSERT(static_cast<size_t>(format) < compression_factor_table.size());
|
||||
@@ -129,10 +133,12 @@ struct SurfaceParams {
|
||||
16, // A1B5G5R5
|
||||
8, // R8
|
||||
64, // RGBA16F
|
||||
32, // R11FG11FB10F
|
||||
64, // DXT1
|
||||
128, // DXT23
|
||||
128, // DXT45
|
||||
64, // DXN1
|
||||
32, // ASTC_2D_4X4
|
||||
}};
|
||||
|
||||
ASSERT(static_cast<size_t>(format) < bpp_table.size());
|
||||
@@ -151,12 +157,23 @@ struct SurfaceParams {
|
||||
return PixelFormat::A2B10G10R10;
|
||||
case Tegra::RenderTargetFormat::RGBA16_FLOAT:
|
||||
return PixelFormat::RGBA16F;
|
||||
case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
|
||||
return PixelFormat::R11FG11FB10F;
|
||||
default:
|
||||
NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
static bool IsFormatASTC(PixelFormat format) {
|
||||
switch (format) {
|
||||
case PixelFormat::ASTC_2D_4X4:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
static PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format) {
|
||||
switch (format) {
|
||||
case Tegra::FramebufferConfig::PixelFormat::ABGR8:
|
||||
@@ -182,6 +199,8 @@ struct SurfaceParams {
|
||||
return PixelFormat::R8;
|
||||
case Tegra::Texture::TextureFormat::R16_G16_B16_A16:
|
||||
return PixelFormat::RGBA16F;
|
||||
case Tegra::Texture::TextureFormat::BF10GF11RF11:
|
||||
return PixelFormat::R11FG11FB10F;
|
||||
case Tegra::Texture::TextureFormat::DXT1:
|
||||
return PixelFormat::DXT1;
|
||||
case Tegra::Texture::TextureFormat::DXT23:
|
||||
@@ -190,6 +209,8 @@ struct SurfaceParams {
|
||||
return PixelFormat::DXT45;
|
||||
case Tegra::Texture::TextureFormat::DXN1:
|
||||
return PixelFormat::DXN1;
|
||||
case Tegra::Texture::TextureFormat::ASTC_2D_4X4:
|
||||
return PixelFormat::ASTC_2D_4X4;
|
||||
default:
|
||||
NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
UNREACHABLE();
|
||||
@@ -211,6 +232,8 @@ struct SurfaceParams {
|
||||
return Tegra::Texture::TextureFormat::R8;
|
||||
case PixelFormat::RGBA16F:
|
||||
return Tegra::Texture::TextureFormat::R16_G16_B16_A16;
|
||||
case PixelFormat::R11FG11FB10F:
|
||||
return Tegra::Texture::TextureFormat::BF10GF11RF11;
|
||||
case PixelFormat::DXT1:
|
||||
return Tegra::Texture::TextureFormat::DXT1;
|
||||
case PixelFormat::DXT23:
|
||||
@@ -219,6 +242,8 @@ struct SurfaceParams {
|
||||
return Tegra::Texture::TextureFormat::DXT45;
|
||||
case PixelFormat::DXN1:
|
||||
return Tegra::Texture::TextureFormat::DXN1;
|
||||
case PixelFormat::ASTC_2D_4X4:
|
||||
return Tegra::Texture::TextureFormat::ASTC_2D_4X4;
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
@@ -243,6 +268,7 @@ struct SurfaceParams {
|
||||
case Tegra::RenderTargetFormat::RGB10_A2_UNORM:
|
||||
return ComponentType::UNorm;
|
||||
case Tegra::RenderTargetFormat::RGBA16_FLOAT:
|
||||
case Tegra::RenderTargetFormat::R11G11B10_FLOAT:
|
||||
return ComponentType::Float;
|
||||
default:
|
||||
NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format));
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -39,6 +39,10 @@ void main() {
|
||||
// Viewport can be flipped, which is unsupported by glViewport
|
||||
position.xy *= viewport_flip.xy;
|
||||
gl_Position = position;
|
||||
|
||||
// TODO(bunnei): This is likely a hack, position.w should be interpolated as 1.0
|
||||
// For now, this is here to bring order in lieu of proper emulation
|
||||
position.w = 1.0;
|
||||
}
|
||||
)";
|
||||
out += program.first;
|
||||
@@ -62,8 +66,6 @@ layout (std140) uniform fs_config {
|
||||
vec4 viewport_flip;
|
||||
};
|
||||
|
||||
uniform sampler2D tex[32];
|
||||
|
||||
void main() {
|
||||
exec_shader();
|
||||
}
|
||||
|
||||
@@ -22,17 +22,28 @@ class ConstBufferEntry {
|
||||
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
|
||||
|
||||
public:
|
||||
void MarkAsUsed(unsigned index, unsigned offset, Maxwell::ShaderStage stage) {
|
||||
void MarkAsUsed(u64 index, u64 offset, Maxwell::ShaderStage stage) {
|
||||
is_used = true;
|
||||
this->index = index;
|
||||
this->index = static_cast<unsigned>(index);
|
||||
this->stage = stage;
|
||||
max_offset = std::max(max_offset, static_cast<unsigned>(offset));
|
||||
}
|
||||
|
||||
void MarkAsUsedIndirect(u64 index, Maxwell::ShaderStage stage) {
|
||||
is_used = true;
|
||||
is_indirect = true;
|
||||
this->index = static_cast<unsigned>(index);
|
||||
this->stage = stage;
|
||||
max_offset = std::max(max_offset, offset);
|
||||
}
|
||||
|
||||
bool IsUsed() const {
|
||||
return is_used;
|
||||
}
|
||||
|
||||
bool IsIndirect() const {
|
||||
return is_indirect;
|
||||
}
|
||||
|
||||
unsigned GetIndex() const {
|
||||
return index;
|
||||
}
|
||||
@@ -51,13 +62,54 @@ private:
|
||||
};
|
||||
|
||||
bool is_used{};
|
||||
bool is_indirect{};
|
||||
unsigned index{};
|
||||
unsigned max_offset{};
|
||||
Maxwell::ShaderStage stage;
|
||||
};
|
||||
|
||||
class SamplerEntry {
|
||||
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
|
||||
|
||||
public:
|
||||
SamplerEntry(Maxwell::ShaderStage stage, size_t offset, size_t index)
|
||||
: offset(offset), stage(stage), sampler_index(index) {}
|
||||
|
||||
size_t GetOffset() const {
|
||||
return offset;
|
||||
}
|
||||
|
||||
size_t GetIndex() const {
|
||||
return sampler_index;
|
||||
}
|
||||
|
||||
Maxwell::ShaderStage GetStage() const {
|
||||
return stage;
|
||||
}
|
||||
|
||||
std::string GetName() const {
|
||||
return std::string(TextureSamplerNames[static_cast<size_t>(stage)]) + '[' +
|
||||
std::to_string(sampler_index) + ']';
|
||||
}
|
||||
|
||||
static std::string GetArrayName(Maxwell::ShaderStage stage) {
|
||||
return TextureSamplerNames[static_cast<size_t>(stage)];
|
||||
}
|
||||
|
||||
private:
|
||||
static constexpr std::array<const char*, Maxwell::MaxShaderStage> TextureSamplerNames = {
|
||||
"tex_vs", "tex_tessc", "tex_tesse", "tex_gs", "tex_fs",
|
||||
};
|
||||
/// Offset in TSC memory from which to read the sampler object, as specified by the sampling
|
||||
/// instruction.
|
||||
size_t offset;
|
||||
Maxwell::ShaderStage stage; ///< Shader stage where this sampler was used.
|
||||
size_t sampler_index; ///< Value used to index into the generated GLSL sampler array.
|
||||
};
|
||||
|
||||
struct ShaderEntries {
|
||||
std::vector<ConstBufferEntry> const_buffer_entries;
|
||||
std::vector<SamplerEntry> texture_samplers;
|
||||
};
|
||||
|
||||
using ProgramResult = std::pair<std::string, ShaderEntries>;
|
||||
|
||||
@@ -32,33 +32,14 @@ void SetShaderUniformBlockBindings(GLuint shader) {
|
||||
sizeof(MaxwellUniformData));
|
||||
}
|
||||
|
||||
void SetShaderSamplerBindings(GLuint shader) {
|
||||
OpenGLState cur_state = OpenGLState::GetCurState();
|
||||
GLuint old_program = std::exchange(cur_state.draw.shader_program, shader);
|
||||
cur_state.Apply();
|
||||
|
||||
// Set the texture samplers to correspond to different texture units
|
||||
for (u32 texture = 0; texture < NumTextureSamplers; ++texture) {
|
||||
// Set the texture samplers to correspond to different texture units
|
||||
std::string uniform_name = "tex[" + std::to_string(texture) + "]";
|
||||
GLint uniform_tex = glGetUniformLocation(shader, uniform_name.c_str());
|
||||
if (uniform_tex != -1) {
|
||||
glUniform1i(uniform_tex, TextureUnits::MaxwellTexture(texture).id);
|
||||
}
|
||||
}
|
||||
|
||||
cur_state.draw.shader_program = old_program;
|
||||
cur_state.Apply();
|
||||
}
|
||||
|
||||
} // namespace Impl
|
||||
|
||||
void MaxwellUniformData::SetFromRegs(const Maxwell3D::State::ShaderStageInfo& shader_stage) {
|
||||
const auto& regs = Core::System().GetInstance().GPU().Maxwell3D().regs;
|
||||
|
||||
// TODO(bunnei): Support more than one viewport
|
||||
viewport_flip[0] = regs.viewport_transform[0].scale_x < 0.0 ? -1.0 : 1.0;
|
||||
viewport_flip[1] = regs.viewport_transform[0].scale_y < 0.0 ? -1.0 : 1.0;
|
||||
viewport_flip[0] = regs.viewport_transform[0].scale_x < 0.0 ? -1.0f : 1.0f;
|
||||
viewport_flip[1] = regs.viewport_transform[0].scale_y < 0.0 ? -1.0f : 1.0f;
|
||||
}
|
||||
|
||||
} // namespace GLShader
|
||||
|
||||
@@ -45,7 +45,6 @@ public:
|
||||
shader.Create(program_result.first.c_str(), type);
|
||||
program.Create(true, shader.handle);
|
||||
Impl::SetShaderUniformBlockBindings(program.handle);
|
||||
Impl::SetShaderSamplerBindings(program.handle);
|
||||
entries = program_result.second;
|
||||
}
|
||||
GLuint GetHandle() const {
|
||||
|
||||
@@ -50,6 +50,10 @@ OpenGLState::OpenGLState() {
|
||||
for (auto& texture_unit : texture_units) {
|
||||
texture_unit.texture_2d = 0;
|
||||
texture_unit.sampler = 0;
|
||||
texture_unit.swizzle.r = GL_RED;
|
||||
texture_unit.swizzle.g = GL_GREEN;
|
||||
texture_unit.swizzle.b = GL_BLUE;
|
||||
texture_unit.swizzle.a = GL_ALPHA;
|
||||
}
|
||||
|
||||
lighting_lut.texture_buffer = 0;
|
||||
@@ -192,13 +196,22 @@ void OpenGLState::Apply() const {
|
||||
}
|
||||
|
||||
// Textures
|
||||
for (size_t i = 0; i < std::size(texture_units); ++i) {
|
||||
for (int i = 0; i < std::size(texture_units); ++i) {
|
||||
if (texture_units[i].texture_2d != cur_state.texture_units[i].texture_2d) {
|
||||
glActiveTexture(TextureUnits::MaxwellTexture(i).Enum());
|
||||
glBindTexture(GL_TEXTURE_2D, texture_units[i].texture_2d);
|
||||
}
|
||||
if (texture_units[i].sampler != cur_state.texture_units[i].sampler) {
|
||||
glBindSampler(i, texture_units[i].sampler);
|
||||
glBindSampler(static_cast<GLuint>(i), texture_units[i].sampler);
|
||||
}
|
||||
// Update the texture swizzle
|
||||
if (texture_units[i].swizzle.r != cur_state.texture_units[i].swizzle.r ||
|
||||
texture_units[i].swizzle.g != cur_state.texture_units[i].swizzle.g ||
|
||||
texture_units[i].swizzle.b != cur_state.texture_units[i].swizzle.b ||
|
||||
texture_units[i].swizzle.a != cur_state.texture_units[i].swizzle.a) {
|
||||
std::array<GLint, 4> mask = {texture_units[i].swizzle.r, texture_units[i].swizzle.g,
|
||||
texture_units[i].swizzle.b, texture_units[i].swizzle.a};
|
||||
glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_RGBA, mask.data());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -85,6 +85,12 @@ public:
|
||||
struct {
|
||||
GLuint texture_2d; // GL_TEXTURE_BINDING_2D
|
||||
GLuint sampler; // GL_SAMPLER_BINDING
|
||||
struct {
|
||||
GLint r; // GL_TEXTURE_SWIZZLE_R
|
||||
GLint g; // GL_TEXTURE_SWIZZLE_G
|
||||
GLint b; // GL_TEXTURE_SWIZZLE_B
|
||||
GLint a; // GL_TEXTURE_SWIZZLE_A
|
||||
} swizzle;
|
||||
} texture_units[32];
|
||||
|
||||
struct {
|
||||
|
||||
@@ -100,6 +100,8 @@ inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
|
||||
switch (wrap_mode) {
|
||||
case Tegra::Texture::WrapMode::Wrap:
|
||||
return GL_REPEAT;
|
||||
case Tegra::Texture::WrapMode::Mirror:
|
||||
return GL_MIRRORED_REPEAT;
|
||||
case Tegra::Texture::WrapMode::ClampToEdge:
|
||||
return GL_CLAMP_TO_EDGE;
|
||||
case Tegra::Texture::WrapMode::ClampOGL:
|
||||
@@ -178,4 +180,25 @@ inline GLenum BlendFunc(Maxwell::Blend::Factor factor) {
|
||||
return {};
|
||||
}
|
||||
|
||||
inline GLenum SwizzleSource(Tegra::Texture::SwizzleSource source) {
|
||||
switch (source) {
|
||||
case Tegra::Texture::SwizzleSource::Zero:
|
||||
return GL_ZERO;
|
||||
case Tegra::Texture::SwizzleSource::R:
|
||||
return GL_RED;
|
||||
case Tegra::Texture::SwizzleSource::G:
|
||||
return GL_GREEN;
|
||||
case Tegra::Texture::SwizzleSource::B:
|
||||
return GL_BLUE;
|
||||
case Tegra::Texture::SwizzleSource::A:
|
||||
return GL_ALPHA;
|
||||
case Tegra::Texture::SwizzleSource::OneInt:
|
||||
case Tegra::Texture::SwizzleSource::OneFloat:
|
||||
return GL_ONE;
|
||||
}
|
||||
NGLOG_CRITICAL(Render_OpenGL, "Unimplemented swizzle source={}", static_cast<u32>(source));
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
}
|
||||
|
||||
} // namespace MaxwellToGL
|
||||
|
||||
@@ -316,6 +316,7 @@ void RendererOpenGL::DrawScreenTriangles(const ScreenInfo& screen_info, float x,
|
||||
}};
|
||||
|
||||
state.texture_units[0].texture_2d = screen_info.display_texture;
|
||||
state.texture_units[0].swizzle = {GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA};
|
||||
state.Apply();
|
||||
|
||||
glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(vertices), vertices.data());
|
||||
|
||||
1646
src/video_core/textures/astc.cpp
Normal file
1646
src/video_core/textures/astc.cpp
Normal file
File diff suppressed because it is too large
Load Diff
15
src/video_core/textures/astc.h
Normal file
15
src/video_core/textures/astc.h
Normal file
@@ -0,0 +1,15 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstdint>
|
||||
#include <vector>
|
||||
|
||||
namespace Tegra::Texture::ASTC {
|
||||
|
||||
std::vector<uint8_t> Decompress(std::vector<uint8_t>& data, uint32_t width, uint32_t height,
|
||||
uint32_t block_width, uint32_t block_height);
|
||||
|
||||
} // namespace Tegra::Texture::ASTC
|
||||
@@ -53,8 +53,10 @@ u32 BytesPerPixel(TextureFormat format) {
|
||||
case TextureFormat::DXT45:
|
||||
// In this case a 'pixel' actually refers to a 4x4 tile.
|
||||
return 16;
|
||||
case TextureFormat::ASTC_2D_4X4:
|
||||
case TextureFormat::A8R8G8B8:
|
||||
case TextureFormat::A2B10G10R10:
|
||||
case TextureFormat::BF10GF11RF11:
|
||||
return 4;
|
||||
case TextureFormat::A1B5G5R5:
|
||||
case TextureFormat::B5G6R5:
|
||||
@@ -92,6 +94,8 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width,
|
||||
case TextureFormat::B5G6R5:
|
||||
case TextureFormat::R8:
|
||||
case TextureFormat::R16_G16_B16_A16:
|
||||
case TextureFormat::BF10GF11RF11:
|
||||
case TextureFormat::ASTC_2D_4X4:
|
||||
CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data,
|
||||
unswizzled_data.data(), true, block_height);
|
||||
break;
|
||||
@@ -113,11 +117,13 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat
|
||||
case TextureFormat::DXT23:
|
||||
case TextureFormat::DXT45:
|
||||
case TextureFormat::DXN1:
|
||||
case TextureFormat::ASTC_2D_4X4:
|
||||
case TextureFormat::A8R8G8B8:
|
||||
case TextureFormat::A2B10G10R10:
|
||||
case TextureFormat::A1B5G5R5:
|
||||
case TextureFormat::B5G6R5:
|
||||
case TextureFormat::R8:
|
||||
case TextureFormat::BF10GF11RF11:
|
||||
// TODO(Subv): For the time being just forward the same data without any decoding.
|
||||
rgba_data = texture_data;
|
||||
break;
|
||||
|
||||
@@ -122,6 +122,17 @@ enum class ComponentType : u32 {
|
||||
FLOAT = 7
|
||||
};
|
||||
|
||||
enum class SwizzleSource : u32 {
|
||||
Zero = 0,
|
||||
|
||||
R = 2,
|
||||
G = 3,
|
||||
B = 4,
|
||||
A = 5,
|
||||
OneInt = 6,
|
||||
OneFloat = 7,
|
||||
};
|
||||
|
||||
union TextureHandle {
|
||||
u32 raw;
|
||||
BitField<0, 20, u32> tic_id;
|
||||
@@ -139,6 +150,11 @@ struct TICEntry {
|
||||
BitField<10, 3, ComponentType> g_type;
|
||||
BitField<13, 3, ComponentType> b_type;
|
||||
BitField<16, 3, ComponentType> a_type;
|
||||
|
||||
BitField<19, 3, SwizzleSource> x_source;
|
||||
BitField<22, 3, SwizzleSource> y_source;
|
||||
BitField<25, 3, SwizzleSource> z_source;
|
||||
BitField<28, 3, SwizzleSource> w_source;
|
||||
};
|
||||
u32 address_low;
|
||||
union {
|
||||
|
||||
@@ -32,8 +32,6 @@ add_executable(yuzu
|
||||
debugger/graphics/graphics_surface.h
|
||||
debugger/profiler.cpp
|
||||
debugger/profiler.h
|
||||
debugger/registers.cpp
|
||||
debugger/registers.h
|
||||
debugger/wait_tree.cpp
|
||||
debugger/wait_tree.h
|
||||
game_list.cpp
|
||||
@@ -60,7 +58,6 @@ set(UIS
|
||||
configuration/configure_graphics.ui
|
||||
configuration/configure_input.ui
|
||||
configuration/configure_system.ui
|
||||
debugger/registers.ui
|
||||
hotkeys.ui
|
||||
main.ui
|
||||
)
|
||||
|
||||
@@ -1,190 +0,0 @@
|
||||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <QTreeWidgetItem>
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/core.h"
|
||||
#include "yuzu/debugger/registers.h"
|
||||
#include "yuzu/util/util.h"
|
||||
|
||||
RegistersWidget::RegistersWidget(QWidget* parent) : QDockWidget(parent) {
|
||||
cpu_regs_ui.setupUi(this);
|
||||
|
||||
tree = cpu_regs_ui.treeWidget;
|
||||
tree->addTopLevelItem(core_registers = new QTreeWidgetItem(QStringList(tr("Registers"))));
|
||||
tree->addTopLevelItem(vfp_registers = new QTreeWidgetItem(QStringList(tr("VFP Registers"))));
|
||||
tree->addTopLevelItem(vfp_system_registers =
|
||||
new QTreeWidgetItem(QStringList(tr("VFP System Registers"))));
|
||||
tree->addTopLevelItem(cpsr = new QTreeWidgetItem(QStringList("CPSR")));
|
||||
|
||||
for (int i = 0; i < 16; ++i) {
|
||||
QTreeWidgetItem* child = new QTreeWidgetItem(QStringList(QString("R[%1]").arg(i)));
|
||||
core_registers->addChild(child);
|
||||
}
|
||||
|
||||
for (int i = 0; i < 32; ++i) {
|
||||
QTreeWidgetItem* child = new QTreeWidgetItem(QStringList(QString("S[%1]").arg(i)));
|
||||
vfp_registers->addChild(child);
|
||||
}
|
||||
|
||||
QFont font = GetMonospaceFont();
|
||||
|
||||
CreateCPSRChildren();
|
||||
CreateVFPSystemRegisterChildren();
|
||||
|
||||
// Set Registers to display in monospace font
|
||||
for (int i = 0; i < core_registers->childCount(); ++i)
|
||||
core_registers->child(i)->setFont(1, font);
|
||||
|
||||
for (int i = 0; i < vfp_registers->childCount(); ++i)
|
||||
vfp_registers->child(i)->setFont(1, font);
|
||||
|
||||
for (int i = 0; i < vfp_system_registers->childCount(); ++i) {
|
||||
vfp_system_registers->child(i)->setFont(1, font);
|
||||
for (int x = 0; x < vfp_system_registers->child(i)->childCount(); ++x) {
|
||||
vfp_system_registers->child(i)->child(x)->setFont(1, font);
|
||||
}
|
||||
}
|
||||
// Set CSPR to display in monospace font
|
||||
cpsr->setFont(1, font);
|
||||
for (int i = 0; i < cpsr->childCount(); ++i) {
|
||||
cpsr->child(i)->setFont(1, font);
|
||||
for (int x = 0; x < cpsr->child(i)->childCount(); ++x) {
|
||||
cpsr->child(i)->child(x)->setFont(1, font);
|
||||
}
|
||||
}
|
||||
setEnabled(false);
|
||||
}
|
||||
|
||||
void RegistersWidget::OnDebugModeEntered() {
|
||||
if (!Core::System::GetInstance().IsPoweredOn())
|
||||
return;
|
||||
|
||||
for (int i = 0; i < core_registers->childCount(); ++i)
|
||||
core_registers->child(i)->setText(
|
||||
1, QString("0x%1").arg(Core::CurrentArmInterface().GetReg(i), 8, 16, QLatin1Char('0')));
|
||||
|
||||
UpdateCPSRValues();
|
||||
}
|
||||
|
||||
void RegistersWidget::OnDebugModeLeft() {}
|
||||
|
||||
void RegistersWidget::OnEmulationStarting(EmuThread* emu_thread) {
|
||||
setEnabled(true);
|
||||
}
|
||||
|
||||
void RegistersWidget::OnEmulationStopping() {
|
||||
// Reset widget text
|
||||
for (int i = 0; i < core_registers->childCount(); ++i)
|
||||
core_registers->child(i)->setText(1, QString(""));
|
||||
|
||||
for (int i = 0; i < vfp_registers->childCount(); ++i)
|
||||
vfp_registers->child(i)->setText(1, QString(""));
|
||||
|
||||
for (int i = 0; i < cpsr->childCount(); ++i)
|
||||
cpsr->child(i)->setText(1, QString(""));
|
||||
|
||||
cpsr->setText(1, QString(""));
|
||||
|
||||
// FPSCR
|
||||
for (int i = 0; i < vfp_system_registers->child(0)->childCount(); ++i)
|
||||
vfp_system_registers->child(0)->child(i)->setText(1, QString(""));
|
||||
|
||||
// FPEXC
|
||||
for (int i = 0; i < vfp_system_registers->child(1)->childCount(); ++i)
|
||||
vfp_system_registers->child(1)->child(i)->setText(1, QString(""));
|
||||
|
||||
vfp_system_registers->child(0)->setText(1, QString(""));
|
||||
vfp_system_registers->child(1)->setText(1, QString(""));
|
||||
vfp_system_registers->child(2)->setText(1, QString(""));
|
||||
vfp_system_registers->child(3)->setText(1, QString(""));
|
||||
|
||||
setEnabled(false);
|
||||
}
|
||||
|
||||
void RegistersWidget::CreateCPSRChildren() {
|
||||
cpsr->addChild(new QTreeWidgetItem(QStringList("M")));
|
||||
cpsr->addChild(new QTreeWidgetItem(QStringList("T")));
|
||||
cpsr->addChild(new QTreeWidgetItem(QStringList("F")));
|
||||
cpsr->addChild(new QTreeWidgetItem(QStringList("I")));
|
||||
cpsr->addChild(new QTreeWidgetItem(QStringList("A")));
|
||||
cpsr->addChild(new QTreeWidgetItem(QStringList("E")));
|
||||
cpsr->addChild(new QTreeWidgetItem(QStringList("IT")));
|
||||
cpsr->addChild(new QTreeWidgetItem(QStringList("GE")));
|
||||
cpsr->addChild(new QTreeWidgetItem(QStringList("DNM")));
|
||||
cpsr->addChild(new QTreeWidgetItem(QStringList("J")));
|
||||
cpsr->addChild(new QTreeWidgetItem(QStringList("Q")));
|
||||
cpsr->addChild(new QTreeWidgetItem(QStringList("V")));
|
||||
cpsr->addChild(new QTreeWidgetItem(QStringList("C")));
|
||||
cpsr->addChild(new QTreeWidgetItem(QStringList("Z")));
|
||||
cpsr->addChild(new QTreeWidgetItem(QStringList("N")));
|
||||
}
|
||||
|
||||
void RegistersWidget::UpdateCPSRValues() {
|
||||
const u32 cpsr_val = Core::CurrentArmInterface().GetCPSR();
|
||||
|
||||
cpsr->setText(1, QString("0x%1").arg(cpsr_val, 8, 16, QLatin1Char('0')));
|
||||
cpsr->child(0)->setText(
|
||||
1, QString("b%1").arg(cpsr_val & 0x1F, 5, 2, QLatin1Char('0'))); // M - Mode
|
||||
cpsr->child(1)->setText(1, QString::number((cpsr_val >> 5) & 1)); // T - State
|
||||
cpsr->child(2)->setText(1, QString::number((cpsr_val >> 6) & 1)); // F - FIQ disable
|
||||
cpsr->child(3)->setText(1, QString::number((cpsr_val >> 7) & 1)); // I - IRQ disable
|
||||
cpsr->child(4)->setText(1, QString::number((cpsr_val >> 8) & 1)); // A - Imprecise abort
|
||||
cpsr->child(5)->setText(1, QString::number((cpsr_val >> 9) & 1)); // E - Data endianness
|
||||
cpsr->child(6)->setText(1,
|
||||
QString::number((cpsr_val >> 10) & 0x3F)); // IT - If-Then state (DNM)
|
||||
cpsr->child(7)->setText(1,
|
||||
QString::number((cpsr_val >> 16) & 0xF)); // GE - Greater-than-or-Equal
|
||||
cpsr->child(8)->setText(1, QString::number((cpsr_val >> 20) & 0xF)); // DNM - Do not modify
|
||||
cpsr->child(9)->setText(1, QString::number((cpsr_val >> 24) & 1)); // J - Jazelle
|
||||
cpsr->child(10)->setText(1, QString::number((cpsr_val >> 27) & 1)); // Q - Saturation
|
||||
cpsr->child(11)->setText(1, QString::number((cpsr_val >> 28) & 1)); // V - Overflow
|
||||
cpsr->child(12)->setText(1, QString::number((cpsr_val >> 29) & 1)); // C - Carry/Borrow/Extend
|
||||
cpsr->child(13)->setText(1, QString::number((cpsr_val >> 30) & 1)); // Z - Zero
|
||||
cpsr->child(14)->setText(1, QString::number((cpsr_val >> 31) & 1)); // N - Negative/Less than
|
||||
}
|
||||
|
||||
void RegistersWidget::CreateVFPSystemRegisterChildren() {
|
||||
QTreeWidgetItem* const fpscr = new QTreeWidgetItem(QStringList("FPSCR"));
|
||||
fpscr->addChild(new QTreeWidgetItem(QStringList("IOC")));
|
||||
fpscr->addChild(new QTreeWidgetItem(QStringList("DZC")));
|
||||
fpscr->addChild(new QTreeWidgetItem(QStringList("OFC")));
|
||||
fpscr->addChild(new QTreeWidgetItem(QStringList("UFC")));
|
||||
fpscr->addChild(new QTreeWidgetItem(QStringList("IXC")));
|
||||
fpscr->addChild(new QTreeWidgetItem(QStringList("IDC")));
|
||||
fpscr->addChild(new QTreeWidgetItem(QStringList("IOE")));
|
||||
fpscr->addChild(new QTreeWidgetItem(QStringList("DZE")));
|
||||
fpscr->addChild(new QTreeWidgetItem(QStringList("OFE")));
|
||||
fpscr->addChild(new QTreeWidgetItem(QStringList("UFE")));
|
||||
fpscr->addChild(new QTreeWidgetItem(QStringList("IXE")));
|
||||
fpscr->addChild(new QTreeWidgetItem(QStringList("IDE")));
|
||||
fpscr->addChild(new QTreeWidgetItem(QStringList(tr("Vector Length"))));
|
||||
fpscr->addChild(new QTreeWidgetItem(QStringList(tr("Vector Stride"))));
|
||||
fpscr->addChild(new QTreeWidgetItem(QStringList(tr("Rounding Mode"))));
|
||||
fpscr->addChild(new QTreeWidgetItem(QStringList("FZ")));
|
||||
fpscr->addChild(new QTreeWidgetItem(QStringList("DN")));
|
||||
fpscr->addChild(new QTreeWidgetItem(QStringList("V")));
|
||||
fpscr->addChild(new QTreeWidgetItem(QStringList("C")));
|
||||
fpscr->addChild(new QTreeWidgetItem(QStringList("Z")));
|
||||
fpscr->addChild(new QTreeWidgetItem(QStringList("N")));
|
||||
|
||||
QTreeWidgetItem* const fpexc = new QTreeWidgetItem(QStringList("FPEXC"));
|
||||
fpexc->addChild(new QTreeWidgetItem(QStringList("IOC")));
|
||||
fpexc->addChild(new QTreeWidgetItem(QStringList("OFC")));
|
||||
fpexc->addChild(new QTreeWidgetItem(QStringList("UFC")));
|
||||
fpexc->addChild(new QTreeWidgetItem(QStringList("INV")));
|
||||
fpexc->addChild(new QTreeWidgetItem(QStringList(tr("Vector Iteration Count"))));
|
||||
fpexc->addChild(new QTreeWidgetItem(QStringList("FP2V")));
|
||||
fpexc->addChild(new QTreeWidgetItem(QStringList("EN")));
|
||||
fpexc->addChild(new QTreeWidgetItem(QStringList("EX")));
|
||||
|
||||
vfp_system_registers->addChild(fpscr);
|
||||
vfp_system_registers->addChild(fpexc);
|
||||
vfp_system_registers->addChild(new QTreeWidgetItem(QStringList("FPINST")));
|
||||
vfp_system_registers->addChild(new QTreeWidgetItem(QStringList("FPINST2")));
|
||||
}
|
||||
|
||||
void RegistersWidget::UpdateVFPSystemRegisterValues() {
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
@@ -1,42 +0,0 @@
|
||||
// Copyright 2014 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <QDockWidget>
|
||||
#include "ui_registers.h"
|
||||
|
||||
class QTreeWidget;
|
||||
class QTreeWidgetItem;
|
||||
class EmuThread;
|
||||
|
||||
class RegistersWidget : public QDockWidget {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit RegistersWidget(QWidget* parent = nullptr);
|
||||
|
||||
public slots:
|
||||
void OnDebugModeEntered();
|
||||
void OnDebugModeLeft();
|
||||
|
||||
void OnEmulationStarting(EmuThread* emu_thread);
|
||||
void OnEmulationStopping();
|
||||
|
||||
private:
|
||||
void CreateCPSRChildren();
|
||||
void UpdateCPSRValues();
|
||||
|
||||
void CreateVFPSystemRegisterChildren();
|
||||
void UpdateVFPSystemRegisterValues();
|
||||
|
||||
Ui::ARMRegisters cpu_regs_ui;
|
||||
|
||||
QTreeWidget* tree;
|
||||
|
||||
QTreeWidgetItem* core_registers;
|
||||
QTreeWidgetItem* vfp_registers;
|
||||
QTreeWidgetItem* vfp_system_registers;
|
||||
QTreeWidgetItem* cpsr;
|
||||
};
|
||||
@@ -1,40 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<ui version="4.0">
|
||||
<class>ARMRegisters</class>
|
||||
<widget class="QDockWidget" name="ARMRegisters">
|
||||
<property name="geometry">
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>400</width>
|
||||
<height>300</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
<string>ARM Registers</string>
|
||||
</property>
|
||||
<widget class="QWidget" name="dockWidgetContents">
|
||||
<layout class="QVBoxLayout" name="verticalLayout">
|
||||
<item>
|
||||
<widget class="QTreeWidget" name="treeWidget">
|
||||
<property name="alternatingRowColors">
|
||||
<bool>true</bool>
|
||||
</property>
|
||||
<column>
|
||||
<property name="text">
|
||||
<string>Register</string>
|
||||
</property>
|
||||
</column>
|
||||
<column>
|
||||
<property name="text">
|
||||
<string>Value</string>
|
||||
</property>
|
||||
</column>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</widget>
|
||||
<resources/>
|
||||
<connections/>
|
||||
</ui>
|
||||
@@ -213,6 +213,9 @@ QString WaitTreeThread::GetText() const {
|
||||
case THREADSTATUS_WAIT_MUTEX:
|
||||
status = tr("waiting for mutex");
|
||||
break;
|
||||
case THREADSTATUS_WAIT_ARB:
|
||||
status = tr("waiting for address arbiter");
|
||||
break;
|
||||
case THREADSTATUS_DORMANT:
|
||||
status = tr("dormant");
|
||||
break;
|
||||
@@ -240,6 +243,7 @@ QColor WaitTreeThread::GetColor() const {
|
||||
case THREADSTATUS_WAIT_SYNCH_ALL:
|
||||
case THREADSTATUS_WAIT_SYNCH_ANY:
|
||||
case THREADSTATUS_WAIT_MUTEX:
|
||||
case THREADSTATUS_WAIT_ARB:
|
||||
return QColor(Qt::GlobalColor::red);
|
||||
case THREADSTATUS_DORMANT:
|
||||
return QColor(Qt::GlobalColor::darkCyan);
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <QApplication>
|
||||
#include <QDir>
|
||||
#include <QFileInfo>
|
||||
#include <QHeaderView>
|
||||
#include <QKeyEvent>
|
||||
@@ -264,8 +265,17 @@ void GameList::ValidateEntry(const QModelIndex& item) {
|
||||
if (file_path.isEmpty())
|
||||
return;
|
||||
std::string std_file_path(file_path.toStdString());
|
||||
if (!FileUtil::Exists(std_file_path) || FileUtil::IsDirectory(std_file_path))
|
||||
if (!FileUtil::Exists(std_file_path))
|
||||
return;
|
||||
if (FileUtil::IsDirectory(std_file_path)) {
|
||||
QDir dir(std_file_path.c_str());
|
||||
QStringList matching_main = dir.entryList(QStringList("main"), QDir::Files);
|
||||
if (matching_main.size() == 1) {
|
||||
emit GameChosen(dir.path() + DIR_SEP + matching_main[0]);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// Users usually want to run a diffrent game after closing one
|
||||
search_field->clear();
|
||||
emit GameChosen(file_path);
|
||||
@@ -356,13 +366,26 @@ void GameList::LoadInterfaceLayout() {
|
||||
item_model->sort(header->sortIndicatorSection(), header->sortIndicatorOrder());
|
||||
}
|
||||
|
||||
const QStringList GameList::supported_file_extensions = {"nso", "nro"};
|
||||
const QStringList GameList::supported_file_extensions = {"nso", "nro", "nca"};
|
||||
|
||||
static bool HasSupportedFileExtension(const std::string& file_name) {
|
||||
QFileInfo file = QFileInfo(file_name.c_str());
|
||||
return GameList::supported_file_extensions.contains(file.suffix(), Qt::CaseInsensitive);
|
||||
}
|
||||
|
||||
static bool IsExtractedNCAMain(const std::string& file_name) {
|
||||
return QFileInfo(file_name.c_str()).fileName() == "main";
|
||||
}
|
||||
|
||||
static QString FormatGameName(const std::string& physical_name) {
|
||||
QFileInfo file_info(physical_name.c_str());
|
||||
if (IsExtractedNCAMain(physical_name)) {
|
||||
return file_info.dir().path();
|
||||
} else {
|
||||
return QString::fromStdString(physical_name);
|
||||
}
|
||||
}
|
||||
|
||||
void GameList::RefreshGameDirectory() {
|
||||
if (!UISettings::values.gamedir.isEmpty() && current_worker != nullptr) {
|
||||
NGLOG_INFO(Frontend, "Change detected in the games directory. Reloading game list.");
|
||||
@@ -380,7 +403,8 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
|
||||
return false; // Breaks the callback loop.
|
||||
|
||||
bool is_dir = FileUtil::IsDirectory(physical_name);
|
||||
if (!is_dir && HasSupportedFileExtension(physical_name)) {
|
||||
if (!is_dir &&
|
||||
(HasSupportedFileExtension(physical_name) || IsExtractedNCAMain(physical_name))) {
|
||||
std::unique_ptr<Loader::AppLoader> loader = Loader::GetLoader(physical_name);
|
||||
if (!loader)
|
||||
return true;
|
||||
@@ -392,7 +416,7 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
|
||||
loader->ReadProgramId(program_id);
|
||||
|
||||
emit EntryReady({
|
||||
new GameListItemPath(QString::fromStdString(physical_name), smdh, program_id),
|
||||
new GameListItemPath(FormatGameName(physical_name), smdh, program_id),
|
||||
new GameListItem(
|
||||
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))),
|
||||
new GameListItemSize(FileUtil::GetSize(physical_name)),
|
||||
|
||||
@@ -13,6 +13,7 @@
|
||||
#include <QMessageBox>
|
||||
#include <QtGui>
|
||||
#include <QtWidgets>
|
||||
#include "common/common_paths.h"
|
||||
#include "common/logging/backend.h"
|
||||
#include "common/logging/filter.h"
|
||||
#include "common/logging/log.h"
|
||||
@@ -33,7 +34,6 @@
|
||||
#include "yuzu/debugger/graphics/graphics_breakpoints.h"
|
||||
#include "yuzu/debugger/graphics/graphics_surface.h"
|
||||
#include "yuzu/debugger/profiler.h"
|
||||
#include "yuzu/debugger/registers.h"
|
||||
#include "yuzu/debugger/wait_tree.h"
|
||||
#include "yuzu/game_list.h"
|
||||
#include "yuzu/hotkeys.h"
|
||||
@@ -169,15 +169,6 @@ void GMainWindow::InitializeDebugWidgets() {
|
||||
debug_menu->addAction(microProfileDialog->toggleViewAction());
|
||||
#endif
|
||||
|
||||
registersWidget = new RegistersWidget(this);
|
||||
addDockWidget(Qt::RightDockWidgetArea, registersWidget);
|
||||
registersWidget->hide();
|
||||
debug_menu->addAction(registersWidget->toggleViewAction());
|
||||
connect(this, &GMainWindow::EmulationStarting, registersWidget,
|
||||
&RegistersWidget::OnEmulationStarting);
|
||||
connect(this, &GMainWindow::EmulationStopping, registersWidget,
|
||||
&RegistersWidget::OnEmulationStopping);
|
||||
|
||||
graphicsBreakpointsWidget = new GraphicsBreakPointsWidget(debug_context, this);
|
||||
addDockWidget(Qt::RightDockWidgetArea, graphicsBreakpointsWidget);
|
||||
graphicsBreakpointsWidget->hide();
|
||||
@@ -288,6 +279,7 @@ void GMainWindow::ConnectWidgetEvents() {
|
||||
void GMainWindow::ConnectMenuEvents() {
|
||||
// File
|
||||
connect(ui.action_Load_File, &QAction::triggered, this, &GMainWindow::OnMenuLoadFile);
|
||||
connect(ui.action_Load_Folder, &QAction::triggered, this, &GMainWindow::OnMenuLoadFolder);
|
||||
connect(ui.action_Select_Game_List_Root, &QAction::triggered, this,
|
||||
&GMainWindow::OnMenuSelectGameListRoot);
|
||||
connect(ui.action_Exit, &QAction::triggered, this, &QMainWindow::close);
|
||||
@@ -335,6 +327,24 @@ void GMainWindow::OnDisplayTitleBars(bool show) {
|
||||
}
|
||||
}
|
||||
|
||||
bool GMainWindow::SupportsRequiredGLExtensions() {
|
||||
QStringList unsupported_ext;
|
||||
|
||||
if (!GLAD_GL_ARB_program_interface_query)
|
||||
unsupported_ext.append("ARB_program_interface_query");
|
||||
if (!GLAD_GL_ARB_separate_shader_objects)
|
||||
unsupported_ext.append("ARB_separate_shader_objects");
|
||||
if (!GLAD_GL_ARB_shader_storage_buffer_object)
|
||||
unsupported_ext.append("ARB_shader_storage_buffer_object");
|
||||
if (!GLAD_GL_ARB_vertex_attrib_binding)
|
||||
unsupported_ext.append("ARB_vertex_attrib_binding");
|
||||
|
||||
for (const QString& ext : unsupported_ext)
|
||||
NGLOG_CRITICAL(Frontend, "Unsupported GL extension: {}", ext.toStdString());
|
||||
|
||||
return unsupported_ext.empty();
|
||||
}
|
||||
|
||||
bool GMainWindow::LoadROM(const QString& filename) {
|
||||
// Shutdown previous session if the emu thread is still active...
|
||||
if (emu_thread != nullptr)
|
||||
@@ -350,6 +360,14 @@ bool GMainWindow::LoadROM(const QString& filename) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!SupportsRequiredGLExtensions()) {
|
||||
QMessageBox::critical(
|
||||
this, tr("Error while initializing OpenGL Core!"),
|
||||
tr("Your GPU may not support one or more required OpenGL extensions. Please "
|
||||
"ensure you have the latest graphics driver. See the log for more details."));
|
||||
return false;
|
||||
}
|
||||
|
||||
Core::System& system{Core::System::GetInstance()};
|
||||
|
||||
system.SetGPUDebugContext(debug_context);
|
||||
@@ -434,17 +452,12 @@ void GMainWindow::BootGame(const QString& filename) {
|
||||
connect(render_window, &GRenderWindow::Closed, this, &GMainWindow::OnStopGame);
|
||||
// BlockingQueuedConnection is important here, it makes sure we've finished refreshing our views
|
||||
// before the CPU continues
|
||||
connect(emu_thread.get(), &EmuThread::DebugModeEntered, registersWidget,
|
||||
&RegistersWidget::OnDebugModeEntered, Qt::BlockingQueuedConnection);
|
||||
connect(emu_thread.get(), &EmuThread::DebugModeEntered, waitTreeWidget,
|
||||
&WaitTreeWidget::OnDebugModeEntered, Qt::BlockingQueuedConnection);
|
||||
connect(emu_thread.get(), &EmuThread::DebugModeLeft, registersWidget,
|
||||
&RegistersWidget::OnDebugModeLeft, Qt::BlockingQueuedConnection);
|
||||
connect(emu_thread.get(), &EmuThread::DebugModeLeft, waitTreeWidget,
|
||||
&WaitTreeWidget::OnDebugModeLeft, Qt::BlockingQueuedConnection);
|
||||
|
||||
// Update the GUI
|
||||
registersWidget->OnDebugModeEntered();
|
||||
if (ui.action_Single_Window_Mode->isChecked()) {
|
||||
game_list->hide();
|
||||
}
|
||||
@@ -539,6 +552,8 @@ void GMainWindow::OnMenuLoadFile() {
|
||||
for (const auto& piece : game_list->supported_file_extensions)
|
||||
extensions += "*." + piece + " ";
|
||||
|
||||
extensions += "main ";
|
||||
|
||||
QString file_filter = tr("Switch Executable") + " (" + extensions + ")";
|
||||
file_filter += ";;" + tr("All Files (*.*)");
|
||||
|
||||
@@ -551,6 +566,18 @@ void GMainWindow::OnMenuLoadFile() {
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::OnMenuLoadFolder() {
|
||||
QDir dir = QFileDialog::getExistingDirectory(this, tr("Open Extracted ROM Directory"));
|
||||
|
||||
QStringList matching_main = dir.entryList(QStringList("main"), QDir::Files);
|
||||
if (matching_main.size() == 1) {
|
||||
BootGame(dir.path() + DIR_SEP + matching_main[0]);
|
||||
} else {
|
||||
QMessageBox::warning(this, tr("Invalid Directory Selected"),
|
||||
tr("The directory you have selected does not contain a 'main' file."));
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::OnMenuSelectGameListRoot() {
|
||||
QString dir_path = QFileDialog::getExistingDirectory(this, tr("Select Directory"));
|
||||
if (!dir_path.isEmpty()) {
|
||||
|
||||
@@ -19,7 +19,6 @@ class GraphicsSurfaceWidget;
|
||||
class GRenderWindow;
|
||||
class MicroProfileDialog;
|
||||
class ProfilerWidget;
|
||||
class RegistersWidget;
|
||||
class WaitTreeWidget;
|
||||
|
||||
namespace Tegra {
|
||||
@@ -79,6 +78,7 @@ private:
|
||||
void ConnectWidgetEvents();
|
||||
void ConnectMenuEvents();
|
||||
|
||||
bool SupportsRequiredGLExtensions();
|
||||
bool LoadROM(const QString& filename);
|
||||
void BootGame(const QString& filename);
|
||||
void ShutdownGame();
|
||||
@@ -123,6 +123,7 @@ private slots:
|
||||
void OnGameListLoadFile(QString game_path);
|
||||
void OnGameListOpenSaveFolder(u64 program_id);
|
||||
void OnMenuLoadFile();
|
||||
void OnMenuLoadFolder();
|
||||
/// Called whenever a user selects the "File->Select Game List Root" menu item
|
||||
void OnMenuSelectGameListRoot();
|
||||
void OnMenuRecentFile();
|
||||
@@ -162,7 +163,6 @@ private:
|
||||
// Debugger panes
|
||||
ProfilerWidget* profilerWidget;
|
||||
MicroProfileDialog* microProfileDialog;
|
||||
RegistersWidget* registersWidget;
|
||||
GraphicsBreakPointsWidget* graphicsBreakpointsWidget;
|
||||
GraphicsSurfaceWidget* graphicsSurfaceWidget;
|
||||
WaitTreeWidget* waitTreeWidget;
|
||||
|
||||
@@ -58,6 +58,7 @@
|
||||
</property>
|
||||
</widget>
|
||||
<addaction name="action_Load_File"/>
|
||||
<addaction name="action_Load_Folder"/>
|
||||
<addaction name="separator"/>
|
||||
<addaction name="action_Select_Game_List_Root"/>
|
||||
<addaction name="menu_recent_files"/>
|
||||
@@ -106,6 +107,11 @@
|
||||
<string>Load File...</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Load_Folder">
|
||||
<property name="text">
|
||||
<string>Load Folder...</string>
|
||||
</property>
|
||||
</action>
|
||||
<action name="action_Load_Symbol_Map">
|
||||
<property name="text">
|
||||
<string>Load Symbol Map...</string>
|
||||
|
||||
@@ -78,6 +78,24 @@ void EmuWindow_SDL2::Fullscreen() {
|
||||
SDL_MaximizeWindow(render_window);
|
||||
}
|
||||
|
||||
bool EmuWindow_SDL2::SupportsRequiredGLExtensions() {
|
||||
std::vector<std::string> unsupported_ext;
|
||||
|
||||
if (!GLAD_GL_ARB_program_interface_query)
|
||||
unsupported_ext.push_back("ARB_program_interface_query");
|
||||
if (!GLAD_GL_ARB_separate_shader_objects)
|
||||
unsupported_ext.push_back("ARB_separate_shader_objects");
|
||||
if (!GLAD_GL_ARB_shader_storage_buffer_object)
|
||||
unsupported_ext.push_back("ARB_shader_storage_buffer_object");
|
||||
if (!GLAD_GL_ARB_vertex_attrib_binding)
|
||||
unsupported_ext.push_back("ARB_vertex_attrib_binding");
|
||||
|
||||
for (const std::string& ext : unsupported_ext)
|
||||
NGLOG_CRITICAL(Frontend, "Unsupported GL extension: {}", ext);
|
||||
|
||||
return unsupported_ext.empty();
|
||||
}
|
||||
|
||||
EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) {
|
||||
InputCommon::Init();
|
||||
|
||||
@@ -128,6 +146,11 @@ EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) {
|
||||
exit(1);
|
||||
}
|
||||
|
||||
if (!SupportsRequiredGLExtensions()) {
|
||||
NGLOG_CRITICAL(Frontend, "GPU does not support all required OpenGL extensions! Exiting...");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
OnResize();
|
||||
OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
|
||||
SDL_PumpEvents();
|
||||
|
||||
@@ -46,6 +46,9 @@ private:
|
||||
/// Called when user passes the fullscreen parameter flag
|
||||
void Fullscreen();
|
||||
|
||||
/// Whether the GPU and driver supports the OpenGL extension required
|
||||
bool SupportsRequiredGLExtensions();
|
||||
|
||||
/// Called when a configuration change affects the minimal size of the window
|
||||
void OnMinimalClientAreaChangeRequest(
|
||||
const std::pair<unsigned, unsigned>& minimal_size) override;
|
||||
|
||||
Reference in New Issue
Block a user