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546 Commits

Author SHA1 Message Date
ReinUsesLisp
6b00443bc1 vk_texture_cache: Support image store on sRGB images with VkImageViewUsageCreateInfo
Vulkan 1.0 didn't support creating sRGB image views on an ABGR8 VkImage
with storage usage bits. VK_KHR_maintenance2 addressed this allowing to
reduce the usage bits on a VkImageView.

To allow image store on non-sRGB image views when the VkImage is created
with sRGB, always create VkImages without sRGB and add the sRGB format
on the view.
2021-01-24 18:16:43 -03:00
LC
8be9e5b48b Merge pull request #5358 from ReinUsesLisp/rename-insert-padding
common/common_funcs: Rename INSERT_UNION_PADDING_{BYTES,WORDS} to _NOINIT
2021-01-15 16:19:46 -05:00
ReinUsesLisp
3ff978aa4f common/common_funcs: Rename INSERT_UNION_PADDING_{BYTES,WORDS} to _NOINIT
INSERT_PADDING_BYTES_NOINIT is more descriptive of the underlying behavior.
2021-01-15 16:27:28 -03:00
bunnei
f728a504aa Merge pull request #5355 from lioncash/timer
common/timer: Remove
2021-01-15 09:42:33 -08:00
LC
9754a8145c Merge pull request #5357 from ReinUsesLisp/alignment-log2
common/alignment: Rename AlignBits to AlignUpLog2 and use constraints
2021-01-15 03:12:36 -05:00
Rodrigo Locatti
5b9aedfc21 Merge pull request #5356 from lioncash/clz
common/bit_util: Replace CLZ/CTZ operations with standardized ones
2021-01-15 04:48:58 -03:00
Lioncash
8620de6b20 common/bit_util: Replace CLZ/CTZ operations with standardized ones
Makes for less code that we need to maintain.
2021-01-15 02:15:32 -05:00
ReinUsesLisp
89c15dd115 common/alignment: Upgrade to use constraints instead of static asserts 2021-01-15 04:13:39 -03:00
ReinUsesLisp
fe494a0ccd common/alignment: Rename AlignBits to AlignUpLog2
AlignUpLog2 describes what the function does better than AlignBits.
2021-01-15 04:13:33 -03:00
Lioncash
91084d9396 common/timer: Remove
This is a leftover from citra and dolphin that isn't used at all,
particularly given the <chrono> header exists.
2021-01-15 01:55:33 -05:00
LC
c8bf0caca0 Merge pull request #5354 from ReinUsesLisp/remove-common-color
common/color: Remove
2021-01-15 01:54:22 -05:00
LC
6676687694 Merge pull request #5352 from ReinUsesLisp/remove-tester
cmake: Remove yuzu_tester
2021-01-15 01:48:02 -05:00
ReinUsesLisp
95fa57f007 common/color: Remove
This is a leftover from Citra we no longer use.
2021-01-15 03:47:43 -03:00
LC
7f37822c74 Merge pull request #5353 from ReinUsesLisp/deduplicate-warning-flags
{video_,}core/cmake: Remove Werror flags already defined code-base wide
2021-01-15 01:45:01 -05:00
ReinUsesLisp
fb99446f24 core/cmake: Remove Werror flags already defined code-base wide 2021-01-15 03:39:24 -03:00
ReinUsesLisp
cc2c3e447f video_core/cmake: Remove Werror flags already defined code-base wide
These flags are already defined in src/cmake.
2021-01-15 03:37:34 -03:00
LC
28e78d81b2 Merge pull request #5351 from ReinUsesLisp/vc-unused-functions
cmake: Enforce -Wunused-function code-base wise
2021-01-15 01:36:51 -05:00
Rodrigo Locatti
185388f341 Merge pull request #5350 from ReinUsesLisp/vk-init-warns
vulkan_common: Silence missing initializer warnings
2021-01-15 03:32:01 -03:00
LC
76b465f3ef Merge pull request #5349 from ReinUsesLisp/anv-fix
vulkan_device: Enable shaderStorageImageMultisample conditionally
2021-01-15 01:17:00 -05:00
ReinUsesLisp
af540b0057 cmake: Remove yuzu_tester
We never ended up using yuzu_tester.
Removing it saves code duplication with yuzu_cmd, and distribution size on
prebuilt packages.

For unit testing, we can use catch2 from guest code and dump the results
to a file. Then execute yuzu from a script on ci if we want this to be
automated.
2021-01-15 03:14:44 -03:00
ReinUsesLisp
06e0506cb3 cmake: Enforce -Wunused-function code-base wide 2021-01-15 03:09:48 -03:00
ReinUsesLisp
71264ce9a7 video_core: Enforce -Wunused-function
Stops us from merging code with unused functions in the future.

If something is invoked behind conditionally evaluated code in
a way that the language can't see it (e.g. preprocessor macros), the
potentially unused function should use [[maybe_unused]].
2021-01-15 02:59:25 -03:00
LC
6dc1d48fd1 Merge pull request #5348 from ReinUsesLisp/astc-robustness
astc: Make the decoder more robust to invalid data
2021-01-15 00:59:10 -05:00
ReinUsesLisp
3e03391a49 vk_buffer_cache: Remove unused function 2021-01-15 02:58:55 -03:00
ReinUsesLisp
be8fd5490e vulkan_common: Silence missing initializer warnings
Silence warnings explicitly initializing all members on construction.
2021-01-15 02:55:11 -03:00
ReinUsesLisp
ba2ea7eeac vulkan_device: Enable shaderStorageImageMultisample conditionally
Fix Vulkan initialization on ANV.
2021-01-15 02:47:05 -03:00
ReinUsesLisp
22be115eb2 astc: Increase integer encoded vector size
Invalid ASTC textures seem to write more bytes here, increase
the size to something that can't make us push out of bounds.
2021-01-15 02:24:36 -03:00
ReinUsesLisp
0ec71b78fb astc: Return zero on out of bound bits
Avoid out of bound reads on invalid ASTC textures.
Games can bind invalid textures that make us read or write out of bounds.
2021-01-15 02:24:36 -03:00
LC
93f7719eed Merge pull request #5302 from lat9nq/appimage-update
ci/linux: Make Mainline AppImages updateable
2021-01-14 18:46:27 -05:00
bunnei
4038ca2e5d Merge pull request #5345 from lioncash/unused-var
yuzu: Remove unused variables in Qt code
2021-01-14 01:23:50 -08:00
Lioncash
e11e1dcf2d yuzu: Remove unused variables in Qt code
Removes two unused variables in out Qt code. In this case the removal of
these two results in less allocations, given std::map allocates on the
heap.
2021-01-14 03:05:41 -05:00
Morph
f1e278c30f Merge pull request #5343 from lioncash/qt6
configure_motion_touch: Migrate off QRegExp to QRegularExpression
2021-01-14 15:30:26 +08:00
Morph
980973d83e Merge pull request #5344 from lioncash/move
configure_motion_touch: Prevent use after move in ApplyConfiguration()
2021-01-14 15:24:03 +08:00
Lioncash
45aee996c1 configure_motion_touch: Prevent use after move in ApplyConfiguration()
touch_engine was being compared against after being moved into the
setter for the engine, so this comparison wouldn't behave properly.
2021-01-13 22:37:40 -05:00
Lioncash
a2952ac213 configure_motion_touch: Migrate off QRegExp to QRegularExpression
QRegularExpression was introduced in Qt 5 as a better replacement for
QRegExp. In Qt 6.0 QRegExp is removed entirely.

To remain forward compatible with Qt 6.0, we can transition over to
using QRegularExpression.
2021-01-13 22:25:52 -05:00
LC
5e35c69f35 Merge pull request #5330 from german77/regexerror
Fix IP validator error
2021-01-13 22:08:42 -05:00
bunnei
2c2ef9252f Merge pull request #5342 from lioncash/qt6
yuzu: Migrate off of setMargin() to setContentsMargins()
2021-01-13 10:44:21 -08:00
german
06cf705501 Fix IP validator error where the last octet produced an error if the value was higher than 199 2021-01-13 11:02:28 -06:00
Lioncash
0d7de7c2db yuzu: Migrate off of setMargin() to setContentsMargins()
setMargin() has been deprecated since Qt 5, and replaced with
setContentsMargins(). We can move over to setContentsMargins() to stay
forward-compatible with Qt 6.0.
2021-01-13 07:29:59 -05:00
Morph
baff865d7c Merge pull request #5341 from ReinUsesLisp/anv-storage
vulkan_device: Remove requirement on shaderStorageImageMultisample
2021-01-13 18:00:52 +08:00
ReinUsesLisp
d9a15a935b vulkan_device: Remove requirement on shaderStorageImageMultisample
yuzu doesn't currently emulate MS image stores. Requiring this makes no
sense for now. Fixes ANV not booting any games on Vulkan.
2021-01-13 06:21:33 -03:00
LC
c320da3f63 Merge pull request #5340 from Morph1984/gcc-warnings
cmake: Enforce -Werror=switch and -Werror=unused-variable
2021-01-13 02:30:31 -05:00
Morph
2b98da2ed4 cmake: Enforce -Werror=switch and -Werror=unused-variable 2021-01-13 01:57:18 -05:00
bunnei
0fb19e9bef Merge pull request #5280 from FearlessTobi/port-5666
Port citra-emu/citra#5666: "Rotate previous log file to "citra_log.txt.old""
2021-01-12 22:16:57 -08:00
bunnei
de1a316369 Merge pull request #5311 from ReinUsesLisp/fence-wait
vk_fence_manager: Use timeline semaphores instead of spin waits
2021-01-12 21:00:05 -08:00
bunnei
99d2d77062 Merge pull request #5333 from lioncash/define
common/parent_of_member: Replace TYPED_STORAGE define with template alias
2021-01-11 20:47:30 -08:00
Lioncash
703c57a119 common/parent_of_member: Replace TYPED_STORAGE define with template alias
Provides the same construct, but makes it obey namespacing.
2021-01-11 18:26:04 -05:00
bunnei
eb3cb54aa5 Merge pull request #5266 from bunnei/kernel-synch
Rewrite KSynchronizationObject, KConditonVariable, and KAddressArbiter
2021-01-11 14:36:26 -08:00
bunnei
03dfc8d8e7 hle: kernel: thread: Preserve thread wait reason for debugging only.
- This is decoupled from core functionality and used for debugging only.
2021-01-11 14:23:17 -08:00
bunnei
81c1bfafea yuzu: debugger: wait_tree: Handle unknown ThreadState. 2021-01-11 14:23:16 -08:00
bunnei
6b2f653143 hle: kernel: k_scheduler_lock: Fix shadowing errors. 2021-01-11 14:23:16 -08:00
bunnei
354130cd84 core: arm: arm_interface: Fix shadowing errors. 2021-01-11 14:23:16 -08:00
bunnei
82f6037ec2 core: hle: Add missing calls to MicroProfileOnThreadExit. 2021-01-11 14:23:16 -08:00
bunnei
912dd50146 core: hle: Integrate new KConditionVariable and KAddressArbiter implementations. 2021-01-11 14:23:16 -08:00
bunnei
952d1ac487 core: hle: kernel: Update KAddressArbiter. 2021-01-11 14:23:16 -08:00
bunnei
b4e6d6c385 core: hle: kernel: Update KConditionVariable. 2021-01-11 14:23:16 -08:00
bunnei
1212fa60b6 core: hle: kernel: Begin moving common SVC defintions to its own header. 2021-01-11 14:23:16 -08:00
bunnei
8a155c4058 hle: kernel: Remove unnecessary AddressArbiter definition. 2021-01-11 14:23:16 -08:00
bunnei
92d5c63f01 common: common_funcs: Add R_UNLESS macro. 2021-01-11 14:23:16 -08:00
bunnei
f12701b303 hle: kernel: k_scheduler: Cleanup OnThreadPriorityChanged. 2021-01-11 14:23:16 -08:00
bunnei
d1309fb275 hle: kernel: Rename thread "status" to "state". 2021-01-11 14:23:16 -08:00
bunnei
c3c43e32fc hle: kernel: thread: Replace ThreadStatus/ThreadSchedStatus with a single ThreadState.
- This is how the real kernel works, and is more accurate and simpler.
2021-01-11 14:23:16 -08:00
bunnei
7420a717e6 core: hle: kernel: Add some useful functions for checking kernel addresses. 2021-01-11 14:23:16 -08:00
bunnei
4bbf173fc1 core: hle: kernel: svc_types: Add type definitions for KAddressArbiter. 2021-01-11 14:23:16 -08:00
bunnei
fb43b8efd2 common: Introduce useful tree structures. 2021-01-11 14:23:16 -08:00
bunnei
35c3c078e3 core: hle: kernel: Update KSynchronizationObject. 2021-01-11 14:23:16 -08:00
bunnei
1ae883435d core: hle: kernel: Begin moving common SVC results to its own header. 2021-01-11 14:23:16 -08:00
bunnei
8fc6e92ef1 hle: service: nfp: Remove incorrect signaling behavior in GetDeviceState. 2021-01-11 14:23:16 -08:00
bunnei
46cd71d1c7 Merge pull request #5229 from Morph1984/fullscreen-opt
yuzu/main: Add basic command line arguments
2021-01-10 18:53:04 -08:00
LC
5e161b2531 Merge pull request #5324 from Morph1984/docked-default
config: Enable docked mode by default
2021-01-10 20:51:33 -05:00
bunnei
32df83e55d Merge pull request #5312 from german77/overclockenabled
apm: Stub IsCpuOverclockEnabled
2021-01-10 14:30:13 -08:00
Morph
05f58144c9 config: Enable docked mode by default 2021-01-10 09:37:38 -05:00
bunnei
fe9588f4a0 Merge pull request #5323 from Morph1984/enforce-c4101
cmake: Enforce C4101
2021-01-09 22:49:58 -08:00
Morph
25724898d0 cmake: Enforce C4101
This matches GCC's -Wunused-variable
2021-01-10 01:16:25 -05:00
Morph
e07540264d yuzu_cmd: Silence unreferenced local variable warning 2021-01-10 01:10:36 -05:00
LC
0f932d30f5 Merge pull request #5320 from ReinUsesLisp/div-ceil-type
common/div_ceil: Return numerator type
2021-01-09 16:45:29 -05:00
LC
64a24f3344 Merge pull request #5322 from Morph1984/resolve-c4062-msvc
general: Resolve C4062 warnings on MSVC
2021-01-09 16:43:47 -05:00
Morph
4aae21e1e4 general: Resolve C4062 warnings on MSVC 2021-01-09 14:46:35 -05:00
ReinUsesLisp
c190586597 common/div_ceil: Return numerator type
Fixes instances where DivCeil(u32, u64) would surprisingly return u64,
instead of the more natural u32.
2021-01-09 03:16:10 -03:00
Rodrigo Locatti
7bad1974a6 Merge pull request #5319 from ReinUsesLisp/msvc-warnings
cmake: Enforce C4062, C4265, C4388, and C5038
2021-01-09 03:13:25 -03:00
ReinUsesLisp
d7128845c9 cmake: Enforce C4062, C4265, C4388, and C5038
This should match some warnings we treat as errors on gcc and clang,
caching bugs early and reducing the number of instances where we have to
edit commits to make CI happy when developing from Windows.
2021-01-09 02:19:17 -03:00
ReinUsesLisp
c68d0dc851 file_sys/registered_cache: Silence virtual functions without override warnings 2021-01-09 00:04:12 -03:00
ReinUsesLisp
b4451c5e81 core: Silence unhandled enum in switch warnings 2021-01-08 23:21:07 -03:00
ReinUsesLisp
613b3671b7 tests/ring_buffer: Silence signed/unsigned mismatch warnings 2021-01-08 23:14:38 -03:00
bunnei
8eea7c1176 Merge pull request #5231 from ReinUsesLisp/dyn-bindings
renderer_vulkan/fixed_pipeline_state: Move enabled bindings to static state
2021-01-08 12:24:46 -08:00
german
385a4555d5 Stub IsCpuOverclockEnabled 2021-01-08 09:44:56 -06:00
bunnei
61f707d708 Merge pull request #5300 from JeremyStarTM/patch-1
Removed MacOS build link
2021-01-08 00:02:12 -08:00
ReinUsesLisp
154a7653f9 vk_fence_manager: Use timeline semaphores instead of spin waits
With timeline semaphores we can avoid creating objects. Instead of
creating an event, grab the current tick from the scheduler and flush
the current command buffer. When the fence has to be queried/waited, we
can do so against the master semaphore instead of spinning on an event.

If Vulkan supported NVN like events or fences, we could signal from the
command buffer and wait for that without splitting things in two
separate command buffers.
2021-01-08 02:47:28 -03:00
bunnei
c72571055b Merge pull request #5310 from lat9nq/fix-disable-web-service
CMakeLists: Disable YUZU_ENABLE_BOXCAT if ENABLE_WEB_SERVICE is disabled
2021-01-07 17:10:34 -08:00
lat9nq
78be397723 CMakeLists: Disable YUZU_ENABLE_BOXCAT if ENABLE_WEB_SERVICE is disabled
Boxcat is a web service but is still enabled if ENABLE_WEB_SERVICE is
disabled during the CMake stage, which causes compilation issues with
either missing headers or missing libraries.

This disables YUZU_ENABLE_BOXCAT regardless of the input if
ENABLE_WEB_SERVICE is disabled.
2021-01-07 17:28:15 -05:00
bunnei
aaf9e39f56 Merge pull request #5237 from ameerj/nvdec-syncpt
nvdec: Incorporate syncpoint manager
2021-01-07 12:42:28 -08:00
Ameer J
16392a23cc remove inaccurate reference
Co-authored-by: LC <mathew1800@gmail.com>
2021-01-07 14:33:45 -05:00
ameerj
06cef3355e fix for nvdec disabled, cleanup host1x 2021-01-07 14:33:45 -05:00
ameerj
2c27127d04 nvdec syncpt incorporation
laying the groundwork for async gpu, although this does not fully implement async nvdec operations
2021-01-07 14:33:45 -05:00
Morph
bcb702fa3e Merge pull request #5306 from MerryMage/ignore-library-Open
vulkan_library: Common::DynamicLibrary::Open is [[nodiscard]]
2021-01-08 01:44:18 +08:00
MerryMage
21199cb965 vulkan_library: Common::DynamicLibrary::Open is [[nodiscard]]
Ignore the return value on __APPLE__ systems as well
2021-01-07 17:37:47 +00:00
Morph
123568ef80 Merge pull request #5305 from MerryMage/page_shift
texture_cache: Replace PAGE_SHIFT with PAGE_BITS
2021-01-08 00:55:34 +08:00
MerryMage
aace20afc7 texture_cache: Replace PAGE_SHIFT with PAGE_BITS
PAGE_SHIFT is a #define in system headers that leaks into user code on some systems
2021-01-07 16:51:34 +00:00
lat9nq
0d24b1a31b ci/linux: Make Mainline AppImages updateable
Moves the final step for building the AppImage to the upload script.
Instructs appimagetool to embed update information into the AppImage if
the release target is Mainline. Also tells it to create a zsync file to
enable partial-downloads when updating the AppImage.

Also renames the AppImage from `yuzu-{version info}-x86_64.AppImage` to
`yuzu-{version info}.AppImage` to avoid a bug in the downloads page at
yuzu-emu.org/downloads.
2021-01-06 13:23:56 -05:00
JeremyStarTM
5b60899fbc Removed MacOS build link
The MacOS build link was removed in the README.md because it no longer exist.
2021-01-06 11:39:27 +01:00
Morph
e8d40559d5 Merge pull request #5288 from ReinUsesLisp/workaround-garbage
gl_texture_cache: Avoid format views on Intel and AMD
2021-01-06 15:39:51 +08:00
bunnei
e112d0a52f Merge pull request #5250 from lat9nq/appimage
ci/linux: Build an AppImage
2021-01-05 21:34:08 -08:00
bunnei
dc02b03c4a Merge pull request #5293 from ReinUsesLisp/return-values
core: Enforce C4715 (not all control paths return a value)
2021-01-05 19:04:15 -08:00
bunnei
275b96a0e2 Merge pull request #5289 from ReinUsesLisp/vulkan-device
vulkan_common: Move device abstraction to the common directory and allow surfaceless devices
2021-01-05 17:44:56 -08:00
ReinUsesLisp
43d9f417ae core: Enforce C4715 (not all control paths return a value) 2021-01-05 04:18:40 -03:00
ReinUsesLisp
4f13e270c8 core: Silence warnings when compiling without asserts 2021-01-05 04:18:16 -03:00
LC
2a6e6306d8 Merge pull request #5292 from ReinUsesLisp/empty-set
vk_rasterizer: Skip binding empty descriptor sets on compute
2021-01-04 21:32:57 -05:00
bunnei
4e6aa1cfdd Merge pull request #5261 from gal20/hide_mouse_patch
yuzu/main: Fix 'Hide mouse on inactivity' and port citra-emu/citra#5476
2021-01-04 17:19:04 -08:00
ReinUsesLisp
1ccf805367 vk_rasterizer: Skip binding empty descriptor sets on compute
Fixes unit tests where compute shaders had no descriptors in the set,
making Vulkan drivers crash when binding an empty set.
2021-01-04 17:56:39 -03:00
Morph
ace8a8e86e Merge pull request #5284 from ameerj/bufferq-oor-fix
buffer_queue: Fix data race by protecting queue_sequence access
2021-01-04 15:42:40 +08:00
ameerj
6b354ccaee buffer_queue: Protect queue_sequence list access with a mutex
fixes a data race as this is an unprotected variable manipulated by multiple threads
2021-01-04 01:36:41 -05:00
ReinUsesLisp
ac1e4734c2 vulkan_device: Allow creating a device without surface 2021-01-04 02:22:22 -03:00
ReinUsesLisp
d235cf3933 renderer_vulkan/nsight_aftermath_tracker: Move to vulkan_common 2021-01-04 02:22:22 -03:00
ReinUsesLisp
3753553b6a renderer_vulkan: Move device abstraction to vulkan_common 2021-01-04 02:22:22 -03:00
Rodrigo Locatti
4801f4250d Merge pull request #5286 from ReinUsesLisp/rename-vk-device
renderer_vulkan: Rename VKDevice to Device
2021-01-04 02:22:02 -03:00
ReinUsesLisp
7d904fef2e gl_texture_cache: Avoid format views on Intel and AMD
Intel and AMD proprietary drivers are incapable of rendering to texture
views of different formats than the original texture. Avoid creating
these at a cache level. This will consume more memory, emulating them
with copies.
2021-01-04 02:06:40 -03:00
ReinUsesLisp
3a49c1a691 gl_texture_cache: Create base images with sRGB
This breaks accelerated decoders trying to imageStore into images with
sRGB. The decoders are currently disabled so this won't cause issues at
runtime.
2021-01-04 01:54:54 -03:00
FearlessTobi
beb951770a Address review comments 2021-01-04 04:36:50 +01:00
xperia64
fd5776aac2 Delete the old log file before rotating (#5675) 2021-01-04 04:33:34 +01:00
Rodrigo Locatti
87a8925523 Merge pull request #5285 from lioncash/error-str
main: Resolve error string not displaying
2021-01-03 19:56:15 -03:00
ReinUsesLisp
974d731926 renderer_vulkan: Rename VKDevice to Device
The "VK" prefix predates the "Vulkan" namespace. It was carried around
the codebase for consistency. "VKDevice" currently is a bad alias with
"VkDevice" (only an upcase character of difference) that can cause
confusion. Rename all instances of it.
2021-01-03 17:51:48 -03:00
Rodrigo Locatti
7265e80c12 Merge pull request #5230 from ReinUsesLisp/vulkan-common
vulkan_common: Move reusable Vulkan abstractions to a separate directory
2021-01-03 17:38:29 -03:00
Lioncash
86592b274e main: Resolve error string not displaying
During the transition to make the error dialog translatable, I
accidentally got rid of the conversion to ResultStatus, which prevented
operator<< from being invoked during formatting.

This adds a function to directly retrieve the result status string
instead so that it displays again.
2021-01-03 13:18:04 -05:00
bunnei
71e18dddbe Merge pull request #5278 from MerryMage/cpuopt_unsafe_inaccurate_nan
dynarmic: Add Unsafe_InaccurateNaN optimization
2021-01-03 03:27:29 -08:00
bunnei
f64456c7e2 Merge pull request #5279 from bunnei/buffer-queue-connect
hle: service: nvflinger: buffer_queue: Do not reset id/layer_id on Connect.
2021-01-03 01:01:38 -08:00
Morph
ec58aabb26 Merge pull request #5281 from FearlessTobi/port-5668
Port citra-emu/citra#5668: "Update zstd to v1.4.8"
2021-01-03 12:25:21 +08:00
FearlessTobi
c90268127b Update zstd to v1.4.8
Co-Authored-By: Vitor K <29167336+vitor-k@users.noreply.github.com>
2021-01-03 01:58:14 +01:00
bunnei
bf8bd60ab3 Fix the old log file to work with the log parser. 2021-01-03 01:44:52 +01:00
xperia64
f478a57737 Rotate previous log file to '.old' if it exists 2021-01-03 01:44:42 +01:00
bunnei
235b5d27ae Merge pull request #5267 from lioncash/localize
main: Make the loader error dialog fully translatable
2021-01-02 15:44:32 -08:00
bunnei
beaa25d777 hle: service: nvflinger: buffer_queue: Do not reset id/layer_id on Connect.
- This behavior is a mistake, fixes Katana Zero.
2021-01-02 15:42:16 -08:00
MerryMage
8a5356357f externals: Update dynarmic to 3806284cb 2021-01-02 20:42:11 +00:00
bunnei
62f67df6d7 Merge pull request #5277 from Morph1984/fix-comments
general: Fix various spelling errors
2021-01-02 12:33:48 -08:00
bunnei
55fb8e7bdd Merge pull request #5273 from timleg002/patch-1
typo fix
2021-01-02 12:31:19 -08:00
MerryMage
57c9da1b39 dynarmic: Add Unsafe_InaccurateNaN optimization 2021-01-02 20:13:21 +00:00
Morph
a745d87971 general: Fix various spelling errors 2021-01-02 10:23:41 -05:00
bunnei
1ff341f3dc Merge pull request #5209 from Morph1984/refactor-controller-connect
configure_input: Modify controller connection delay
2021-01-01 13:10:34 -08:00
Timotej Leginus
0d47c1d527 typo fix
typo fix
2021-01-01 21:29:53 +01:00
LC
9e109849ff Merge pull request #5271 from MerryMage/rm-mem-Special
memory: Remove MemoryHook
2021-01-01 11:02:14 -05:00
Morph
904ac1daec configure_input: Modify controller connection delay
Increases the controller connection delay to 60ms and refactors it to attempt to disconnect all controllers prior to connecting all controllers in HID.
2021-01-01 06:39:24 -05:00
MerryMage
6d30745d77 memory: Remove MemoryHook 2021-01-01 11:34:38 +00:00
bunnei
eb318ffffc Merge pull request #5249 from ReinUsesLisp/lock-free-pages
core/memory: Read and write page table atomically
2021-01-01 02:54:01 -08:00
bunnei
0bddb794b0 Merge pull request #5239 from FearlessTobi/enable-translation
.ci/templates: Enable QT translation for MSVC CI
2020-12-31 23:31:23 -08:00
gal20
5dfb8743cb yuzu/main: fix mouse not showing on move and port citra-emu/citra#5476 2020-12-31 21:16:09 +02:00
Lioncash
8c27a74132 main: Make the loader error dialog fully translatable
Makes the dialog fully localizable and also adds disambiguation comments
to help translators understand what the formatting specifiers indicate.
2020-12-31 12:44:31 -05:00
Lioncash
803ac4ca59 main: Tidy up enum comparison
enum classes are comparable with one another, so these casts aren't
necessary.
2020-12-31 10:21:15 -05:00
bunnei
60121d8f28 Merge pull request #5264 from 16-Bit-Dog/patch-1
Make the coding conventions more consistant
2020-12-31 01:46:53 -08:00
bunnei
fb41c82aaa Merge pull request #5265 from german77/port5509
Port citra-emu/citra#5509 "Look at direction of analog axis travel instead of instantaneous sample"
2020-12-30 22:24:30 -08:00
bunnei
25d607f5f6 Merge pull request #5208 from bunnei/service-threads
Service threads
2020-12-30 22:06:05 -08:00
ReinUsesLisp
cdbee27692 vulkan_instance: Allow different Vulkan versions and enforce 1.1
For listing the available physical devices we can use Vulkan 1.0.
Now that MoltenVK supports 1.1 we can require it for running games.

Add missing documentation.
2020-12-31 02:07:34 -03:00
ReinUsesLisp
7344a7c447 vk_device: Use an array to report lacking device limits
This makes easier to add and tune the required device limits.
2020-12-31 02:07:34 -03:00
ReinUsesLisp
f687392e6f vk_device: Stop initialization when device is not suitable
VKDevice::IsSuitable was not being called. To address this issue, check
suitability before initialization and throw an exception if it fails.

By doing this, we can deduplicate some code on queue searches.
Previosuly we would first search if a present and graphics queue
existed, then on initialization we would search again to find the index.
2020-12-31 02:07:33 -03:00
ReinUsesLisp
53ea06dc17 renderer_vulkan: Remove two step initialization on VKDevice
The Vulkan device abstraction either initializes successfully on the
constructor or throws a Vulkan exception.
2020-12-31 02:07:33 -03:00
ReinUsesLisp
085adfea00 renderer_vulkan: Throw when enumerating devices fails
Report device enumeration errors with exceptions to be consistent with
other initialization related function calls. Reduces the amount of code
to maintain.
2020-12-31 02:07:33 -03:00
ReinUsesLisp
11f0f7598d renderer_vulkan: Initialize surface in separate file
Move surface initialization code to a separate file. It's unlikely to
use this code outside of Vulkan, but keeping platform-specific code
(Win32, Xlib, Wayland) in its own translation unit keeps things cleaner.
2020-12-31 02:07:33 -03:00
ReinUsesLisp
dce8720780 renderer_vulkan: Catch and report exceptions
Move more Vulkan code to report errors with exceptions and report them
through a log before notifying it with an error boolean for backwards
compatibility. In the future we can replace the rasterizer two-step
initialization to always use exceptions.
2020-12-31 02:07:33 -03:00
ReinUsesLisp
47843b4f09 renderer_vulkan: Create debug callback on separate file and throw
Initialize debug callbacks (messenger) from a separate file. This allows
sharing code with different backends.

Change our Vulkan error handling to use exceptions instead of error
codes, simplifying the initialization process.
2020-12-31 02:07:33 -03:00
ReinUsesLisp
25f88d99ce renderer_vulkan: Move instance initialization to a separate file
Simplify Vulkan's backend initialization code by moving it to a separate
file, allowing us to initialize a Vulkan instance from different
backends.
2020-12-31 02:07:33 -03:00
ReinUsesLisp
d1435009ed vulkan_common: Rename renderer_vulkan/wrapper.h to vulkan_common/vulkan_wrapper.h
Allows sharing Vulkan wrapper code between different rendering backends.
2020-12-31 02:07:14 -03:00
ReinUsesLisp
d937421422 vulkan_common: Move dynamic library load to a separate file
Allows us to initialize a Vulkan dynamic library from different backends
without duplicating code.
2020-12-31 02:02:48 -03:00
german
aa4c7687ee Port citra-emu/citra#5509 2020-12-30 22:29:20 -06:00
16-Bit-Dog
fa5a1a4bfd Make the coding conventions more consistant
lut_index had 0 added when nothing was supposed to be added

despite this, index was not added to 0 when nothing was supposed to be added...
2020-12-30 19:03:26 -05:00
bunnei
53e49e5360 Merge pull request #5263 from lioncash/uninit
half_set: Resolve -Wmaybe-uninitialized warnings
2020-12-30 15:17:05 -08:00
Lioncash
bcafef4b94 half_set: Resolve -Wmaybe-uninitialized warnings 2020-12-30 17:59:42 -05:00
lat9nq
43cad754d5 ci: Build an AppImage
This builds yuzu in an AppImage alongside the other archives during
release. Required to allow distributing yuzu in the future with upgraded
dependencies, such as Qt.
2020-12-30 16:05:15 -05:00
Rodrigo Locatti
dab7711524 Merge pull request #5260 from lioncash/uninit
maxwell_to_vk: Initialize usage variable in SurfaceFormat()
2020-12-30 16:17:01 -03:00
Lioncash
f0d9ab0717 maxwell_to_vk: Initialize usage variable in SurfaceFormat()
Silences a -Wmaybe-uninitialized warning
2020-12-30 13:25:03 -05:00
LC
da07977db0 Merge pull request #5251 from ReinUsesLisp/wuninitialized
cmake: Enforce -Wuninitialized
2020-12-30 06:34:42 -05:00
bunnei
d5fe722a30 Merge pull request #4967 from ReinUsesLisp/new-texcache
video_core/texture_cache: Rewrite the texture cache
2020-12-29 23:20:09 -08:00
ReinUsesLisp
9764c13d6d video_core: Rewrite the texture cache
The current texture cache has several points that hurt maintainability
and performance. It's easy to break unrelated parts of the cache
when doing minor changes. The cache can easily forget valuable
information about the cached textures by CPU writes or simply by its
normal usage.The current texture cache has several points that hurt
maintainability and performance. It's easy to break unrelated parts
of the cache when doing minor changes. The cache can easily forget
valuable information about the cached textures by CPU writes or simply
by its normal usage.

This commit aims to address those issues.
2020-12-30 03:38:50 -03:00
ReinUsesLisp
ac2e2ebe97 cmake: Enforce -Wuninitialized 2020-12-30 02:58:58 -03:00
ReinUsesLisp
157fc2d785 service/pcie: Fix invalid initialization argument 2020-12-30 02:58:38 -03:00
ReinUsesLisp
9106ac1e6b video_core: Add a delayed destruction ring abstraction 2020-12-30 02:10:19 -03:00
ReinUsesLisp
21b18057f7 host_shaders: Add Vulkan assembler compute shaders 2020-12-30 02:03:50 -03:00
ReinUsesLisp
87ff58b1d7 host_shaders: Add helper to blit depth stencil fragment shader 2020-12-30 02:02:07 -03:00
ReinUsesLisp
ae5725b709 host_shaders: Add texture color blit fragment shader 2020-12-30 02:00:48 -03:00
ReinUsesLisp
64fbf319f1 host_shaders: Add shaders to present to the swapchain 2020-12-30 01:59:12 -03:00
ReinUsesLisp
82b7daed9c host_shaders: Add shaders to convert between depth and color images 2020-12-30 01:48:44 -03:00
ReinUsesLisp
dc81a90640 host_shaders: Add compute shader to copy BC4 as RG32UI to RGBA8 2020-12-30 01:47:08 -03:00
ReinUsesLisp
5169ce9fcd host_shaders: Add shader to render a full screen triangle 2020-12-30 01:44:09 -03:00
ReinUsesLisp
59c46f9de9 host_shaders: Add pitch linear upload compute shader 2020-12-30 01:41:42 -03:00
ReinUsesLisp
12d16248dd host_shaders: Add block linear upload compute shaders 2020-12-30 01:39:35 -03:00
ReinUsesLisp
f20e18f60d host_shaders: Add copyright headers to OpenGL present shaders 2020-12-30 01:35:56 -03:00
ReinUsesLisp
95d156a150 video_core/host_shaders: Add support for prebuilt SPIR-V shaders
Add support for building SPIR-V shaders from GLSL and generating headers
to include the text of those same GLSL shaders to consume from OpenGL.
2020-12-30 01:29:07 -03:00
ReinUsesLisp
b3587102d1 core/memory: Read and write page table atomically
Squash attributes into the pointer's integer, making them an uintptr_t
pair containing 2 bits at the bottom and then the pointer. These bits
are currently unused thanks to alignment requirements.

Configure Dynarmic to mask out these bits on pointer reads.

While we are at it, remove some unused attributes carried over from
Citra.

Read/Write and other hot functions use a two step unpacking process that
is less readable to stop MSVC from emitting an extra AND instruction in
the hot path:

 mov         rdi,rcx
 shr         rdx,0Ch
 mov         r8,qword ptr [rax+8]
 mov         rax,qword ptr [r8+rdx*8]
 mov         rdx,rax
-and         al,3
 and         rdx,0FFFFFFFFFFFFFFFCh
 je          Core::Memory::Memory::Impl::Read<unsigned char>
 mov         rax,qword ptr [vaddr]
 movzx       eax,byte ptr [rdx+rax]
2020-12-29 21:54:49 -03:00
bunnei
85cfd96f62 Merge pull request #5247 from comex/xx-concepts
k_priority_queue: Fix concepts use
2020-12-29 16:50:20 -08:00
bunnei
82e0eeed21 hle: kernel: service_thread: Make thread naming more consistent. 2020-12-29 16:46:29 -08:00
bunnei
a2a0f5318d hle: kernel: Manage service threads on another thread.
- This is to allow service threads to defer destruction of themselves.
2020-12-29 16:46:29 -08:00
bunnei
69e82d01d5 common: ThreadWorker: Add class to help do asynchronous work. 2020-12-29 16:46:29 -08:00
bunnei
b02464f685 Merge pull request #5246 from comex/xx-include
Add missing include of "core/hle/kernel/kernel.h"
2020-12-29 16:43:17 -08:00
bunnei
c192da3f82 hle: kernel: Manage host thread IDs using TLS.
- Avoids the need to have a large map of host to guest thread IDs.
2020-12-29 15:55:30 -08:00
LC
8d55c8c855 Merge pull request #5248 from ReinUsesLisp/update-dynarmic
externals: Update Dynarmic
2020-12-29 18:11:30 -05:00
ReinUsesLisp
3f048c8646 externals: Update Dynarmic
Keeps yuzu up to date with the latest changes and introduces a change
needed for a lock-free optimization our side.
2020-12-29 19:30:52 -03:00
comex
388cf58b31 k_priority_queue: Fix concepts use
- For `std::same_as`, add missing include of `<concepts>`.

- For `std::convertible_to`, create a replacement in `common/concepts.h`
  and use that instead.

  This would also be found in `<concepts>`, but unlike `std::same_as`,
  `std::convertible_to` is not yet implemented in libc++, LLVM's STL
  implementation - not even in master.  (In fact, `std::same_as` is the
  *only* concept currently implemented.  For some reason.)
2020-12-29 14:33:41 -05:00
comex
b36896b90e Add missing include of "core/hle/kernel/kernel.h"
This is needed as the header invokes methods on KernelCore.
2020-12-29 14:22:35 -05:00
LC
aa87278bf0 Merge pull request #5245 from ameerj/sleepthread-log
svc: demote SleepThread log to LOG_TRACE
2020-12-29 14:03:24 -05:00
ameerj
0383363a8f svc: demote SleepThread log to LOG_TRACE
This log is called often, and introduces a lot of noise when debug logging is enabled, making it difficult to see other debug logs.
2020-12-29 14:01:56 -05:00
bunnei
22ba437aa4 Merge pull request #5236 from gal20/udp_client_patch
input_common: process udp packets only for the correct pad
2020-12-29 02:51:40 -08:00
bunnei
dfdac7d38a hle: kernel: Move ServiceThread ownership to KernelCore.
- Fixes a circular dependency which prevented threads from being released on shutdown.
2020-12-29 01:12:39 -08:00
bunnei
f57be2e626 hle: kernel: service_thread: Add thread name and take weak_ptr of ServerSession. 2020-12-29 01:06:39 -08:00
bunnei
7d77a3f88f hle: service: Acquire and release a lock on requests.
- This makes it such that we can safely access service members from CoreTiming thread.
2020-12-28 21:33:34 -08:00
bunnei
c7a06908ae audio_core: stream: Ensure buffer is valid before release. 2020-12-28 21:33:34 -08:00
bunnei
06f8c3dc01 core: Do not reset device_memory on shutdown.
- This will be reset on initialization.
2020-12-28 21:33:34 -08:00
bunnei
d0649d0971 core: hle: kernel: Clear process list on boot. 2020-12-28 21:33:34 -08:00
bunnei
954341763a gpu: gpu_thread: Ensure MicroProfile is shutdown on exit. 2020-12-28 21:33:34 -08:00
bunnei
994a9fec4e hle: service: vi: Refactor to grab buffer only once. 2020-12-28 21:33:34 -08:00
bunnei
6433b1dfd6 service: nvflinger: Improve synchronization for BufferQueue.
- Use proper mechanisms for blocking on DequeueBuffer.
- Ensure service thread terminates on emulation Shutdown.
2020-12-28 21:33:34 -08:00
bunnei
bea51d948d hle: service: Ensure system is powered on before writing IPC result. 2020-12-28 16:33:48 -08:00
bunnei
6d2f9428c5 core: kernel: Clear process list earlier. 2020-12-28 16:33:48 -08:00
bunnei
4991620f89 video_core: gpu_thread: Do not wait when system is powered down. 2020-12-28 16:33:48 -08:00
bunnei
916438a9de core: settings: Untangle multicore from asynchronous GPU.
- Now that GPU is always threaded, we can support multicore with synchronous GPU.
2020-12-28 16:33:48 -08:00
bunnei
40571c073f video_core: gpu: Implement synchronous mode using threaded GPU. 2020-12-28 16:33:48 -08:00
bunnei
14c825bd1c video_core: gpu: Refactor out synchronous/asynchronous GPU implementations.
- We must always use a GPU thread now, even with synchronous GPU.
2020-12-28 16:33:48 -08:00
bunnei
5d4715cc6a hle: kernel: hle_ipc: Remove SleepClientThread.
- This was kind of hacky, and no longer is necessary with service threads.
2020-12-28 16:33:48 -08:00
bunnei
87d6588cb5 hle: service: bsd: Update to work with service threads, removing SleepClientThread. 2020-12-28 16:33:48 -08:00
bunnei
0c81b83ca9 hle: service: nvdrv: Revert #4981 to remove usage of SleepClientThread.
- Note, this always processes the ioctl right away, which fixes BotW 1.0.0 issues.
2020-12-28 16:33:48 -08:00
bunnei
8bc3d66354 hle: kernel: service_thread: Add parameter for thread pool size. 2020-12-28 16:33:47 -08:00
bunnei
19a8f03ad5 hle: service: nvflinger: Refactor locking and interfaces. 2020-12-28 16:33:47 -08:00
bunnei
b377da042b hle: service: vi: Remove usage of SleepClientThread. 2020-12-28 16:33:47 -08:00
bunnei
28281ae250 core: hle: server_session: Use separate threads for each service connection. 2020-12-28 16:33:47 -08:00
bunnei
7dbdda908c Merge pull request #5233 from german77/inverted
InputCommon: Allow to invert analog axis with right click
2020-12-28 14:06:21 -08:00
FearlessTobi
368b3ee227 .ci/templates: Enable QT translation for MSVC CI
Previously this flag was missing, causing translation files not to be shipped with CI builds of yuzu.
2020-12-28 15:54:02 +01:00
gal20
1defd0847a udp client: process packets only for the correct pad 2020-12-27 22:22:48 +02:00
german
80fece4e08 Allow to invert analog axis with right click 2020-12-26 17:46:14 -06:00
ReinUsesLisp
661483f313 renderer_vulkan/fixed_pipeline_state: Move enabled bindings to static state
Without using VK_EXT_robustness2, we can't consider the 'enabled' (not
null) vertex buffers as dynamic state, as this leads to invalid Vulkan
state. Move this to static state that is always hashed and compared in
the pipeline key.

The bits for enabled vertex buffers are moved into the attribute state
bitfield. This is not 'correct' as it's not an attribute state, but that
struct has bits to spare, and it's used in an array of 32 elements (the
exact same number of vertex buffer bindings).
2020-12-25 23:34:38 -03:00
Morph
ff3aa5d380 yuzu/main: Add basic command line arguments
The following command line arguments are supported:

yuzu.exe "path_to_game" - Launches a game at "path_to_game"
yuzu.exe -f - Launches the next game in fullscreen
yuzu.exe -g "path_to_game" - Launches a game at "path_to_game"
yuzu.exe -f -g "path_to_game" - Launches a game at "path_to_game" in fullscreen
2020-12-25 15:41:00 -05:00
Rodrigo Locatti
0dc4ab42cc Merge pull request #5226 from ReinUsesLisp/c4715-vc
video_core: Enforce C4715 (not all control paths return a value)
2020-12-25 03:11:47 -03:00
Rodrigo Locatti
453560fb3a Merge pull request #5225 from ReinUsesLisp/always-vulkan
cmake: Always enable Vulkan
2020-12-25 02:52:29 -03:00
bunnei
c8a4967c9d core: memory: Ensure thread safe access when pages are rasterizer cached (#5206)
* core: memory: Ensure thread safe access when pages are rasterizer cached.
2020-12-24 21:51:49 -08:00
ReinUsesLisp
1b9e08ab78 cmake: Always enable Vulkan
Removes the unnecesary burden of maintaining separate #ifdef paths and
allows us sharing generic Vulkan code across APIs.
2020-12-24 21:07:24 -03:00
ReinUsesLisp
1e191cc837 video_core: Enforce C4715 (not all control paths return a value)
Most of the time people write code that always returns a value,
terminates execution, throws an exception, or uses an unconventional
jump primitive.

This is not always true when we build without asserts on mainline builds.
To avoid introducing undefined behavior on our most used builds, enforce
this warning signalling an error and stopping the build from shipping.
2020-12-24 21:01:23 -03:00
ReinUsesLisp
5dbda22659 vk_shader_decompiler: Silence warning when compiling without asserts 2020-12-24 21:01:09 -03:00
bunnei
5836530a87 Merge pull request #5217 from lat9nq/save-on-boot
yuzu/main: Save settings when starting guest
2020-12-23 01:45:24 -08:00
LC
868c397cb6 Merge pull request #5223 from lat9nq/menu-navigation
yuzu/main: Improve menubar access keys
2020-12-22 19:39:45 -05:00
lat9nq
17badbc442 yuzu/main: Improve menubar access keys
Adds a unique access key to each action within each menu. A few actions
already had their own access key, so those were untouched.
2020-12-22 19:32:58 -05:00
bunnei
d7f5e55f8e Merge pull request #5178 from german77/dockedresize
Add option to reset window size to 1080p
2020-12-22 16:06:20 -08:00
german
64fad8cfe9 Add option to reset window size to 1080p 2020-12-22 17:06:48 -06:00
bunnei
29ccc7673f Merge pull request #5042 from Morph1984/project-aether
Project Aether: Reimplementation of the Web Browser Applet
2020-12-21 23:47:10 -08:00
lat9nq
c243932b41 yuzu/main: Save settings when starting guest
Saves UISettings and Settings when booting a guest. Moves updating
UISettings::values from GMainWindow::closeEvent into its own function,
then reuses it in GMainWindow::BootGame.
2020-12-22 02:29:30 -05:00
bunnei
1279c7ce7a Merge pull request #5131 from bunnei/scheduler-rewrite
Rewrite Kernel scheduler based on Atmosphere
2020-12-20 20:57:54 -08:00
bunnei
c3e201a829 Merge pull request #5201 from ameerj/bufferq-refactor
vi/buffer_queue: Buffer queue management refactor
2020-12-20 15:48:39 -08:00
bunnei
d5984284ed Merge pull request #5207 from FearlessTobi/remove-gdb-config
yuzu: Remove gdbstub configuration
2020-12-20 11:56:08 -08:00
FearlessTobi
10b0ab7926 yuzu: Remove gdbstub configuration
The gdbstub itself was removed with https://github.com/yuzu-emu/yuzu/pull/5028.
This PR just removes the remaining gdb configuration code from the emulator and the UI.
2020-12-19 19:19:42 +01:00
Morph
82fa9f8d56 applets/web: Implement the online web browser applet 2020-12-18 10:33:28 -05:00
Morph
51cddcb8b8 applets/web: Fix keyboard to emulated controller input 2020-12-18 10:33:28 -05:00
Morph
2ddd83cdfe main: Add the ability to disable the web applet
This should only be used for Super Mario 3D All-Stars. This is a temporary solution until it can be implemented properly.
2020-12-18 10:33:28 -05:00
Morph
8b95bf041d main, applets/web: Re-add progress dialog for RomFS extraction 2020-12-18 10:33:28 -05:00
Morph
93cb783853 applets/web: Implement the Qt web browser applet frontend 2020-12-18 10:33:28 -05:00
Morph
d5e0923e3d web_browser_scripts: Add injection scripts for the web browser 2020-12-18 10:33:28 -05:00
Morph
d46ca5a015 pl_u, applets/web: Decrypt shared fonts to TTF files 2020-12-18 10:33:28 -05:00
Morph
46183294b2 ns_vm: Stub NeedsUpdateVulnerability
This is used to force system updates on launching the web browser. We do not care about system updates so this can be set to false.
2020-12-18 10:33:28 -05:00
Morph
f9653a4417 frontend/input_interpreter: Add InputInterpreter API
The InputInterpreter class interfaces with HID to retrieve button press states. Input is intended to be polled every 50ms so that a button is considered to be held down after 400ms has elapsed since the initial button press and subsequent repeated presses occur every 50ms.

Co-authored-by: Chloe <25727384+ogniK5377@users.noreply.github.com>
2020-12-18 10:33:28 -05:00
Morph
54ea3c47c8 controllers/npad: Make press_state atomic 2020-12-18 10:33:28 -05:00
Morph
5836786246 util: Add URL Request Interceptor for QWebEngine 2020-12-18 10:33:28 -05:00
Morph
51a7681957 bootmanager: Add a check whether loading is complete 2020-12-18 10:33:28 -05:00
Morph
d6d1a8e02c applets/web: Implement the default web browser applet frontend 2020-12-18 10:33:28 -05:00
Morph
89df483567 applets/web: Implement the offline browser applet backend 2020-12-18 10:33:27 -05:00
Morph
a5750f437d applets/web: Initial implementation of the web browser applet 2020-12-18 10:33:27 -05:00
Morph
ccb439efb0 applets: Remove the previous web browser applet implementation 2020-12-18 10:33:27 -05:00
LC
0b47f7a46b Merge pull request #5205 from Morph1984/oss-extended-plus-minus
system_archive: Add + and - buttons to the Nintendo Extended OSS font
2020-12-18 02:57:12 -05:00
Morph
79316be18c system_archive: Add + and - buttons to the Nintendo Extended OSS font 2020-12-18 02:55:48 -05:00
LC
ec100ca4db Merge pull request #5200 from Morph1984/oss-font-extended
system_archive: Update Nintendo Extended OSS font
2020-12-18 01:07:16 -05:00
ameerj
873ad1272e buffer_queue: better use of std::array 2020-12-18 00:12:14 -05:00
ameerj
8cb683f3b9 Overwrite slots instead of queuing them, add disconnect signal
Fix for Katana Zero and Yoshi's Crafted World
2020-12-17 14:22:46 -05:00
Morph
5d29d2111c system_archive: Update Nintendo Extended OSS font
Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-12-17 08:58:13 -05:00
bunnei
ac3b4f918f Merge pull request #5196 from lat9nq/fix-conan-boost-2
cmake/conan: Conditionally add target Boost::context
2020-12-15 21:15:05 -08:00
lat9nq
9b023a56a3 cmake/conan: Conditionally add target Boost::context
Addresses an issue with the two competing versions of Conan's Boost
package that are currently floating around.

Adds the Boost::context target only if it's recognized by CMake as a
target.
2020-12-15 23:47:29 -05:00
bunnei
f3db273753 Merge pull request #5190 from Morph1984/validate_device_handle
controllers/npad: Validate device handles before use
2020-12-15 16:40:11 -08:00
bunnei
2e1b998d5e Merge pull request #5119 from Morph1984/fs-opendatastoragewithprogramindex
fsp_srv: Implement OpenDataStorageWithProgramIndex
2020-12-15 11:07:03 -08:00
bunnei
37bec068c2 Merge pull request #5157 from lioncash/array-dirty
maxwell_3d: Remove unused dirty_pointer array
2020-12-15 00:35:47 -08:00
bunnei
df6427d30b Merge pull request #5168 from Morph1984/aoc-PurchaseEventManager
aoc_u: Stub IPurchaseEventManager and its service commands
2020-12-14 16:08:38 -08:00
bunnei
c96930fd9d Merge pull request #5193 from lat9nq/fix-conan-boost
cmake: Fix generating CMake configs and linking with Boost
2020-12-12 23:42:14 -08:00
lat9nq
292dd642ce cmake: Fix generating CMake configs and linking with Boost
Fixes regression by 761206cf81, causing
yuzu to not build on Linux with any version of Boost except a cached
1.73 Conan version from before about a day ago.

Moves the Boost requirement out of the `REQUIRED_LIBS` psuedo-2D-array
for Conan to instead be manually configured, using Conan as a fallback
solution if the system does not meet our requirements.

Requires any update from the linux-fresh container in order to build.

**DO NOT MERGE** until someone with the MSVC toolchain can verify this
works there, too.
2020-12-13 01:28:51 -05:00
bunnei
761206cf81 common: Update CMakeList to fix build issue with Boost. 2020-12-12 11:50:07 -08:00
Morph
1c773c0869 controllers/npad: Validate device handles before use
Some games such as NEKOPARA Vol. 3 send invalid device handles when calling InitializeVibrationDevice. Introduce a check to validate the device handle before use.
2020-12-12 07:05:38 -05:00
bunnei
69b46dd607 Merge pull request #5183 from lioncash/alias2
vfs: Use existing type aliases consistently
2020-12-12 01:54:28 -08:00
bunnei
c918c6480f Merge pull request #5187 from Morph1984/revert-stdfs
fs: Revert all std::filesystem changes
2020-12-11 20:07:37 -08:00
bunnei
37194dd4e9 Merge pull request #5172 from lioncash/svc-wide
svc: Remove unnecessary casts
2020-12-11 17:39:30 -08:00
Morph
4de079b256 Revert "Merge pull request #5173 from lioncash/common-fs"
This reverts commit ce5fcb6bb2, reversing
changes made to 6f41763061.
2020-12-11 20:24:22 -05:00
Morph
8941cdb7d2 Revert "Merge pull request #5174 from ReinUsesLisp/fs-fix"
This reverts commit 5fe55b16a1, reversing
changes made to e94dd7e2c4.
2020-12-11 20:24:22 -05:00
Morph
dfee6321cd Revert "Merge pull request #5176 from Morph1984/fix-createfile"
This reverts commit 6d6115475b, reversing
changes made to 5fe55b16a1.
2020-12-11 20:24:22 -05:00
Morph
0195038c07 Revert "Merge pull request #5179 from ReinUsesLisp/fs-path"
This reverts commit 4e94d0d53a, reversing
changes made to 6d6115475b.
2020-12-11 20:21:46 -05:00
Morph
ac3ec5ed13 Revert "Merge pull request #5181 from Morph1984/5174-review"
This reverts commit cdb36aef9e, reversing
changes made to 5e9b77129f.
2020-12-11 20:21:21 -05:00
bunnei
cdb36aef9e Merge pull request #5181 from Morph1984/5174-review
common/file_util: Address review comments of #5174
2020-12-10 15:52:11 -08:00
LC
5e9b77129f Merge pull request #5184 from lat9nq/travis-linux-ccache-fix
travis/linux: Use correct ccache directory
2020-12-10 15:01:47 -05:00
bunnei
2d47a5fd41 Merge pull request #5123 from Morph1984/nim-IsLargeResourceAvailable
nim: Stub IsLargeResourceAvailable
2020-12-10 11:34:18 -08:00
lat9nq
3802474483 travis/linux: Use correct ccache directory
Changes the bound ccache directory to `/home/yuzu/.ccache` instead of
`/root/.ccache`, since the `/root` directory is not accessible by the
`yuzu` user in the guest container.
2020-12-10 03:34:16 -05:00
bunnei
d1a2b3fb18 Merge pull request #5162 from lioncash/copy-shader
gl_shader_decompiler: Elide unnecessary copies within DeclareConstantBuffers()
2020-12-10 00:11:11 -08:00
Lioncash
b1657b8c6b vfs: Use existing type aliases consistently
Makes use of the VirtualDir and VirtualFile aliases across the board
instead of having a few isolated places that don't use it.
2020-12-10 01:44:43 -05:00
Morph
ec8548b414 common/file_util: Simplify the behavior of CreateFullPath 2020-12-09 19:28:11 -05:00
LC
4e94d0d53a Merge pull request #5179 from ReinUsesLisp/fs-path
common/file_util: Let std::filesystem cast from UTF16 to std::string
2020-12-09 17:25:09 -05:00
ReinUsesLisp
bab9cae71f common/file_util: Let std::filesystem cast from UTF16 to std::string
Fix invalid encoding paths when iterating over a directory on Windows.
2020-12-09 18:52:36 -03:00
Chloe
6d6115475b Merge pull request #5176 from Morph1984/fix-createfile
vfs_real: Fix CreateFile for files without a file extension
2020-12-09 22:47:03 +11:00
Morph
b06d6e3646 vfs_real: Fix CreateFile for files without a file extension 2020-12-09 06:34:49 -05:00
Morph
5fe55b16a1 Merge pull request #5174 from ReinUsesLisp/fs-fix
common/file_util: Fix and deprecate CreateFullPath, add CreateDirs
2020-12-09 18:07:44 +08:00
ReinUsesLisp
5329834376 common/file_util: Fix and deprecate CreateFullPath, add CreateDirs
Fix CreateFullPath to have its intended previous behavior (whatever
that was), and deprecate it in favor of the new CreateDirs function.

Unlike CreateDir, CreateDirs is marked as [[nodiscard]] to avoid new
code ignoring its result value.
2020-12-09 05:42:03 -03:00
ReinUsesLisp
52f13f2339 common/file_util: Succeed on CreateDir when the directory exists 2020-12-09 05:21:08 -03:00
Rodrigo Locatti
e94dd7e2c4 Merge pull request #5142 from comex/xx-poll-events
network, sockets: Replace `POLL_IN`, `POLL_OUT`, etc. constants with an `enum class PollEvents`
2020-12-09 03:52:20 -03:00
Rodrigo Locatti
ce5fcb6bb2 Merge pull request #5173 from lioncash/common-fs
common/file_util: Make use of std::filesystem
2020-12-09 03:47:21 -03:00
Lioncash
20aad9e01a file_util: Migrate remaining file handling functions over to std::filesystem
Converts creation and deletion functions over to std::filesystem,
simplifying our file-handling code.

Notably with this, CopyDir will now function on Windows.
2020-12-09 01:24:05 -05:00
bunnei
6f41763061 Merge pull request #5166 from lioncash/log-cast
core: Remove unnecessary enum casts in log calls
2020-12-08 21:58:13 -08:00
bunnei
05a703e15d Merge pull request #5135 from Morph1984/applets-shadow
applets: Resolve variable shadowing
2020-12-08 17:43:59 -08:00
Lioncash
0e54aa17e6 file_util: Migrate Exists() and IsDirectory() over to std::filesystem
Greatly simplifies our file-handling code for these functions.
2020-12-08 18:36:53 -05:00
Lioncash
2de124e223 svc: Remove unnecessary casts
Simplifies and removes some casts. In all cases, these were generally
widening from a 32-bit unsigned type to a 64-bit unsigned type, so no
information would be lost from the conversion.
2020-12-08 15:42:10 -05:00
LC
aeb100cffe Merge pull request #5171 from lat9nq/ci-unicorn-cleanup
ci: Remove `-DYUZU_USE_BUNDLED_UNICORN=ON`
2020-12-08 15:14:53 -05:00
lat9nq
f1d633cca7 ci: Remove -DYUZU_USE_BUNDLED_UNICORN=ON
Unicorn has been removed, yet CI still enables building with Unicorn.
This just cleans up a few leftovers by removing the variable from the
CMake parameters in CI.
2020-12-08 15:06:02 -05:00
bunnei
6057dc46e5 Merge pull request #5167 from lioncash/doc-memory
memory: Resolve -Wdocumentation warning for Write()
2020-12-08 11:47:04 -08:00
Morph
deff708cbe IPurchaseEventManager: Implement GetPurchasedEventReadableHandle
- Used by Pokémon Café Mix
- Used by DOOM: Eternal
2020-12-08 13:39:19 -05:00
Morph
a9cfe06aaf IPurchaseEventManager: Stub Set(Default)DeliveryTarget
- Used by Pokémon Café Mix
- Used by DOOM: Eternal
2020-12-08 13:39:13 -05:00
Morph
009bdb3558 aoc_u: Stub Create(Permanent)EcPurchasedEventManager
- Used by Pokémon Café Mix
- Used by DOOM: Eternal
2020-12-08 13:39:07 -05:00
Lioncash
a44ff5ed31 memory: Resolve -Wdocumentation warning for Write()
Write() doesn't return anything, so the @returns tag shouldn't be
present.
2020-12-08 12:44:58 -05:00
bunnei
00c6254129 Merge pull request #5156 from comex/xx-raws
configure_motion_touch: Fix unescaped backslash in regex
2020-12-08 09:39:47 -08:00
Morph
e15039372e fsp_srv: Implement OpenDataStorageWithProgramIndex
- Used by RollerCoaster Tycoon 3: Complete Edition
2020-12-08 08:19:05 -05:00
Morph
0eb6c6cd83 file_sys: Consolidate common Title ID operations 2020-12-08 08:19:05 -05:00
Morph
51e6f8271a Merge pull request #5165 from lioncash/copy-controller
controller: Avoid unnecessary copies in ConfigurationComplete()
2020-12-08 20:48:45 +08:00
Lioncash
6b7320add4 core: Remove unnecessary enum casts in log calls
Follows the video core PR. fmt doesn't require casts for enum classes
anymore, so we can remove quite a few casts.
2020-12-07 23:02:23 -05:00
Lioncash
215cfbb757 controller: Use std::move within ConvertToFrontendParameters()
Avoids unnecessary copies.
2020-12-07 22:04:16 -05:00
Lioncash
97dd67ad1c controller: Avoid unnecessary copies in ConfigurationComplete()
Avoids unnecessary 1072 byte copies when querying info about
controllers.
2020-12-07 22:02:58 -05:00
Morph
607bb8d14b Merge pull request #5020 from german77/AnalogfromButtonFix
Disable analog joystick from buttons by default
2020-12-08 10:30:21 +08:00
german
b57ba7bfb6 Disable analog joystick from buttons by default 2020-12-07 19:34:52 -06:00
Rodrigo Locatti
3415890dd5 Merge pull request #5164 from lioncash/contains
video_core: Make use of ordered container contains() where applicable
2020-12-07 21:55:51 -03:00
Rodrigo Locatti
4bd74ed4c7 Merge pull request #5163 from lioncash/concat
ast: Improve string concat readability in operator()
2020-12-07 21:55:21 -03:00
bunnei
f782aecf4d Merge pull request #5153 from comex/xx-unix
CMakeLists,network: Create YUZU_UNIX macro to replace __unix__
2020-12-07 15:32:06 -08:00
Lioncash
09fa1d6a73 video_core: Make use of ordered container contains() where applicable
With C++20, we can use the more concise contains() member function
instead of comparing the result of the find() call with the end
iterator.
2020-12-07 16:30:39 -05:00
Lioncash
45c5b084fd ast: Improve string concat readability in operator()
Provides an in-place format string to make it more pleasant to read.
2020-12-07 16:15:28 -05:00
Lioncash
edcbd47800 gl_shader_decompiler: Elide unnecessary copies within DeclareConstantBuffers()
Resolves a -Wrange-loop-analysis warning.
2020-12-07 14:01:52 -05:00
bunnei
5cd051eced Merge pull request #5149 from comex/xx-map-interval
map_interval: Change field order to address uninitialized field warning
2020-12-07 10:14:02 -08:00
Rodrigo Locatti
12f3b13995 Merge pull request #5159 from lioncash/move-amend
shader_ir: std::move node within DeclareAmend()
2020-12-07 04:58:01 -03:00
Rodrigo Locatti
3ef35207c1 Merge pull request #5160 from lioncash/buffer-header
buffer_block: Remove unnecessary includes
2020-12-07 04:57:40 -03:00
Lioncash
5d2f18fbcd buffer_block: Mark interface as nodiscard where applicable
Prevents logic errors from occurring from unused values.
2020-12-07 01:53:40 -05:00
Lioncash
3954f14c6d buffer_block: Remove unnecessary includes
Reduces the amount of dependencies the header pulls in.
2020-12-07 01:52:16 -05:00
Rodrigo Locatti
9ae6224f12 Merge pull request #5158 from lioncash/video-fmt
video_core: Remove unnecessary enum class casting in logging messages
2020-12-07 03:35:25 -03:00
bunnei
a58d57a60d Merge pull request #5148 from comex/xx-unused-fields
core: Mark unused fields as [[maybe_unused]]
2020-12-06 22:33:00 -08:00
bunnei
24cabf5e2f Merge pull request #5154 from comex/xx-ipc
hle: Type check ResponseBuilder::Push arguments, and fix use in vi.cpp
2020-12-06 22:32:04 -08:00
Lioncash
7234f436aa shader_ir: std::move node within DeclareAmend()
Same behavior, but elides an unnecessary atomic reference count
increment and decrement.
2020-12-07 00:51:03 -05:00
Lioncash
4c5f5c9bf3 video_core: Remove unnecessary enum class casting in logging messages
fmt now automatically prints the numeric value of an enum class member
by default, so we don't need to use casts any more.

Reduces the line noise a bit.
2020-12-07 00:41:50 -05:00
LC
8a00a0ade6 Merge pull request #5147 from comex/xx-purevirt
nvdrv: Remove useless re-declaration of pure virtual methods that were already declared in the superclass
2020-12-07 00:08:46 -05:00
LC
43f0b42088 Merge pull request #5150 from comex/xx-boxcat
boxcat: Avoid unnecessary object copy
2020-12-07 00:07:39 -05:00
LC
23aabe85e6 Merge pull request #5152 from comex/xx-override
renderer_vulkan: Add missing `override` specifier
2020-12-07 00:07:17 -05:00
LC
69af6ada2f Merge pull request #5136 from lioncash/video-shadow3
video_core: Resolve more variable shadowing scenarios pt.3
2020-12-07 00:06:53 -05:00
Lioncash
9e7a1f1351 maxwell_3d: Move member variables to end of class
Follows our established coding style.
2020-12-06 20:56:00 -05:00
Lioncash
ce0712bf95 maxwell_3d: Resolve -Wdocumentation warning
Removes a documentation comment for a non-existent member.
2020-12-06 20:48:12 -05:00
Lioncash
bcc5c4403a maxwell_3d: Remove unused dirty_pointer array
This is unused and removing it shrinks the structure by 3584 bytes.
2020-12-06 20:46:57 -05:00
comex
2dce2be138 configure_motion_touch: Fix unescaped backslash in regex
Since this is inside a string literal, backslashes that are part of
regex syntax have to be escaped.  But that's ugly, so convert to a raw
string instead.
2020-12-06 19:25:48 -05:00
comex
0791082b43 network, sockets: Replace POLL_IN, POLL_OUT, etc. constants with an enum class PollEvents
Actually, two enum classes, since for some reason there are two separate
yet identical `PollFD` types used in the codebase.  I get that one is
ABI-compatible with the Switch while the other is an abstract type used
for the host, but why not use `WSAPOLLFD` directly for the latter?

Anyway, why make this change?  Because on Apple platforms, `POLL_IN`,
`POLL_OUT`, etc. (with an underscore) are defined as macros in
<sys/signal.h>.  (This is inherited from FreeBSD.)  So defining
a variable with the same name causes a compile error.

I could just rename the variables, but while I was at it I thought I
might as well switch to an enum for stronger typing.

Also, change the type used for values copied directly to/from the
`events` and `revents` fields of the host *native*
`pollfd`/`WSASPOLLFD`, from `u32` to `short`, as `short` is the correct
canonical type on both Unix and Windows.
2020-12-06 19:14:42 -05:00
LC
5933667cb8 Merge pull request #5155 from comex/xx-default
Fix "explicitly defaulted but implicitly deleted" warning
2020-12-06 19:05:39 -05:00
comex
e31cb50405 Fix "explicitly defaulted but implicitly deleted" warning
`PhysicalCore`'s move assignment operator was declared as `= default`,
but was implicitly deleted because `PhysicalCore` has fields
of reference type.  Switch to explicitly deleting it to avoid a Clang
warning.

The move *constructor* is still defaulted, and is required to exist due
to the use of `std::vector<PhysicalCore>`.
2020-12-06 19:02:04 -05:00
comex
3373149fdc hle: Type check ResponseBuilder::Push arguments, and fix use in vi.cpp
- Add a type check so that calling Push with an invalid type produces a
  compile error rather than a linker error.

- vi.cpp was calling Push with a variable of type `std::size_t`.
  There's no explicit overload for `size_t`, but there is one for `u64`,
  which on most platforms is the same type as `size_t`.  On macOS,
  however, it isn't: both types are 64 bits, but `size_t` is `unsigned
  long` and `u64` is `unsigned long long`.  Regardless, it makes more
  sense to explicitly use `u64` here instead of `size_t`.
2020-12-06 18:59:22 -05:00
comex
0e122c13ad CMakeLists,network: Create YUZU_UNIX macro to replace __unix__
__unix__ is not predefined on Apple platforms even though they are Unix.
2020-12-06 18:56:40 -05:00
comex
eea5122d1b renderer_vulkan: Add missing override specifier 2020-12-06 18:38:52 -05:00
comex
b8fbf6969c map_interval: Change field order to address uninitialized field warning
Clang complains about `new_chunk`'s constructor using the
then-uninitialized `first_chunk` (even though it's just to get a pointer
into it).
2020-12-06 18:37:23 -05:00
comex
feac654ba0 core: Mark unused fields as [[maybe_unused]] 2020-12-06 18:36:10 -05:00
comex
5cb1a343d1 boxcat: Avoid unnecessary object copy 2020-12-06 18:31:13 -05:00
LC
0dc234c5ea Merge pull request #5146 from comex/xx-num
video_core: Adjust `NUM` macro to avoid Clang warning
2020-12-06 18:30:40 -05:00
comex
716ae72aac nvdrv: Remove useless re-declaration of pure virtual methods that were already declared in the superclass 2020-12-06 18:24:33 -05:00
comex
d637114c17 video_core: Adjust NUM macro to avoid Clang warning
The previous definition was:

    #define NUM(field_name) (sizeof(Maxwell3D::Regs::field_name) / sizeof(u32))

In cases where `field_name` happens to refer to an array, Clang thinks
`sizeof(an array value) / sizeof(a type)` is an instance of the idiom
where `sizeof` is used to compute an array length.  So it thinks the
type in the denominator ought to be the array element type, and warns if
it isn't, assuming this is a mistake.

In reality, `NUM` is not used to get array lengths at all, so there is no
mistake.  Silence the warning by applying Clang's suggested workaround
of parenthesizing the denominator.
2020-12-06 18:24:16 -05:00
Rodrigo Locatti
7e5f595b31 Merge pull request #5143 from comex/xx-users-size
yuzu_cmd: Remove 'users_size'
2020-12-06 19:34:53 -03:00
Rodrigo Locatti
88959b0047 Merge pull request #5141 from comex/xx-true-false
maxwell_dma: Rename RenderEnable::Mode::FALSE and TRUE to avoid name conflict
2020-12-06 19:34:24 -03:00
bunnei
dd05c7ec79 Merge pull request #5140 from FearlessTobi/port-5577
Port citra-emu/citra#5577: "Update cubeb and request a persistent stream session"
2020-12-06 01:53:02 -08:00
bunnei
53a04d6b5d Merge pull request #5132 from lioncash/xbyak-abi
xbyak_abi: Avoid implicit sign conversions
2020-12-06 01:22:43 -08:00
bunnei
c67c25db05 Merge pull request #5139 from lioncash/deprecated-qt
game_list_p: Resolve deprecated usage of QVariant operator<
2020-12-06 00:45:23 -08:00
bunnei
1bdb756d28 hle: kernel: Process: Various style fixes based on code review feedback. 2020-12-06 00:27:13 -08:00
bunnei
d4ae0ae0e9 core: cpu_manager: Fix a typo in PreemptSingleCore, which broke many games.
- We were reload'ing the old current scheduler, which may have changed.
2020-12-06 00:27:13 -08:00
bunnei
9b492430bb hle: kernel: Thread: Various style fixes based on code review feedback. 2020-12-06 00:27:13 -08:00
bunnei
ed4d1e2ade hle: kernel: KScopedSchedulerLockAndSleep: Various style fixes based on code review feedback. 2020-12-06 00:27:13 -08:00
bunnei
b1b4f2337e hle: kernel: KScopedLock: Various style fixes based on code review feedback. 2020-12-06 00:27:13 -08:00
bunnei
165d8485f0 hle: kernel: KAbstractSchedulerLock: Various style fixes based on code review feedback. 2020-12-06 00:27:13 -08:00
bunnei
960500cfd2 hle: kernel: KScheduler: Various style fixes based on code review feedback. 2020-12-06 00:27:13 -08:00
bunnei
8fd921557f hle: kernel: KPriorityQueue: Various style fixes based on code review feedback. 2020-12-06 00:27:13 -08:00
bunnei
4d3be1816c hle: kernel: KAffinityMask: Various style fixes based on code review feedback. 2020-12-06 00:27:13 -08:00
bunnei
357d79fb6e hle: kernel: GlobalSchedulerContext: Various style fixes based on code review feedback. 2020-12-06 00:27:13 -08:00
bunnei
d2c0c94f0b common: BitSet: Various style fixes based on code review feedback. 2020-12-06 00:27:13 -08:00
bunnei
b1326d9230 hle: kernel: Use C++ style comments in KScheduler, etc. 2020-12-06 00:03:24 -08:00
bunnei
bc59ca92b6 kernel: KScopedSchedulerLockAndSleep: Remove unused ctor. 2020-12-06 00:03:24 -08:00
bunnei
b9b7e4f915 kernel: time_manager: Add missing lock guards. 2020-12-06 00:03:24 -08:00
bunnei
ccce6cb3be hle: kernel: Migrate to KScopedSchedulerLock. 2020-12-06 00:03:24 -08:00
bunnei
4756cb203e hle: kernel: Separate KScopedSchedulerLockAndSleep from k_scheduler. 2020-12-06 00:03:24 -08:00
bunnei
8d3e06349e hle: kernel: Separate KScheduler from GlobalSchedulerContext class. 2020-12-06 00:03:24 -08:00
bunnei
9e29e36a78 hle: kernel: Rewrite scheduler implementation based on Mesopshere. 2020-12-06 00:03:24 -08:00
bunnei
c10a37e5b6 hle: kernel: physical_core: Clear exclusive state after each run.
- This is closer to pre-multicore behavior, and works a bit better.
2020-12-06 00:03:24 -08:00
bunnei
7e5d0f1fe3 hle: kernel: Port KAbstractSchedulerLock from Mesosphere. 2020-12-06 00:03:24 -08:00
bunnei
39d356782e hle: kernel: svc: Remove reschedule on svcBreak.
- This breaks things, and is unnecessary, since emulation will be done at this point.
2020-12-06 00:03:24 -08:00
bunnei
d58a609ae4 hle: kernel: process: Add schedule count tracking, to be used for yield impl. 2020-12-06 00:03:24 -08:00
bunnei
493263f415 hle: kernel: svc: Remove unnecessary hack in svcSleep. 2020-12-06 00:03:24 -08:00
bunnei
a3ccac3eb7 common: Port KPriorityQueue from Mesosphere. 2020-12-06 00:03:24 -08:00
bunnei
8dbfa4e1a4 common: Port BitSet from Mesosphere. 2020-12-06 00:03:24 -08:00
bunnei
e18ee8d681 hle: kernel: Port KAffinityMask from Mesosphere. 2020-12-06 00:03:24 -08:00
comex
a6e6cd5788 maxwell_dma: Rename RenderEnable::Mode::FALSE and TRUE to avoid name conflict
On Apple platforms, FALSE and TRUE are defined as macros by
<mach/boolean.h>, which is included by various system headers.

Note that there appear to be no actual users of the names to fix up.
2020-12-05 17:59:02 -05:00
comex
9dc69fa07c yuzu_cmd: Remove 'users_size'
Specifically:

    const auto size = sdl2_config->GetInteger("System", "users_size", 0);

The variable is never used, producing a warning.  I wondered if this
ought to be assigning something to in `Settings`, but nothing else in
the codebase ever mentions a setting called "users_size", so I guess
it's safe to remove...
2020-12-05 17:50:39 -05:00
Vitor Kiguchi
a1e7360273 Update cubeb and request a persistent stream session 2020-12-05 22:26:41 +01:00
Lioncash
f95602f152 video_core: Resolve more variable shadowing scenarios pt.3
Cleans out the rest of the occurrences of variable shadowing and makes
any further occurrences of shadowing compiler errors.
2020-12-05 16:02:23 -05:00
Lioncash
c277d7d171 game_list_p: Resolve deprecated usage of QVariant operator<
This is designated as obsolete in Qt's docs (see:
https://doc.qt.io/qt-5/qvariant-obsolete.html#operator-lt)
2020-12-05 15:38:58 -05:00
Morph
f6d4a289d5 applets: Resolve variable shadowing 2020-12-05 08:37:13 -05:00
Chloe
f2f346e110 Merge pull request #5133 from lioncash/video-shadow2
video_core: Resolve more variable shadowing scenarios pt.2
2020-12-05 23:45:00 +11:00
Lioncash
414a87a4f4 video_core: Resolve more variable shadowing scenarios pt.2
Migrates the video core code closer to enabling variable shadowing
warnings as errors.

This primarily sorts out shadowing occurrences within the Vulkan code.
2020-12-05 06:39:35 -05:00
bunnei
e6a896c4bd Merge pull request #5124 from lioncash/video-shadow
video_core: Resolve more variable shadowing scenarios
2020-12-05 00:48:08 -08:00
bunnei
63419e144f Merge pull request #5127 from FearlessTobi/port-5617
Port citra-emu/citra#5617: "Fix telemetry-related exit crash from use-after-free"
2020-12-04 21:57:40 -08:00
Lioncash
2c375013dd xbyak_abi: Shorten std::size_t to size_t
Makes for less reading.
2020-12-05 00:43:55 -05:00
Lioncash
b126267442 xbyak_abi: Avoid implicit sign conversions 2020-12-05 00:43:41 -05:00
LC
2a928d7492 Merge pull request #5130 from ogniK5377/sys-11.0.0
system_version: Update to 11.0.0
2020-12-05 00:36:14 -05:00
Chloe Marcec
7fbeb489d3 system_version: Update to 11.0.0 2020-12-05 16:08:03 +11:00
FearlessTobi
37d672bf08 Fix telemetry-related exit crash from use-after-free
Co-Authored-By: xperia64 <xperia64@users.noreply.github.com>
2020-12-05 02:42:50 +01:00
bunnei
1c8de85045 Merge pull request #5126 from lioncash/deprecated
codec: Remove deprecated usage of AVCodecContext::refcounted_frames
2020-12-04 17:31:53 -08:00
Lioncash
94af77aa7c codec: Remove deprecated usage of AVCodecContext::refcounted_frames
This was only necessary for use with the
avcodec_decode_video2/avcoded_decode_audio4 APIs which are also
deprecated.

Given we use avcodec_send_packet/avcodec_receive_frame, this isn't
necessary, this is even indicated directly within the FFmpeg API changes
document here on 2017-09-26:

https://github.com/FFmpeg/FFmpeg/blob/master/doc/APIchanges#L410

This prevents our code from breaking whenever we update to a newer
version of FFmpeg in the future if they ever decide to fully remove this
API member.
2020-12-04 16:23:13 -05:00
Lioncash
677a8b208d video_core: Resolve more variable shadowing scenarios
Resolves variable shadowing scenarios up to the end of the OpenGL code
to make it nicer to review. The rest will be resolved in a following
commit.
2020-12-04 16:19:09 -05:00
Morph
c2f83c04cb nim: Stub IsLargeResourceAvailable
- Used by Immortals Fenyx Rising
2020-12-04 09:53:21 -05:00
bunnei
fad38ec6e8 Merge pull request #5064 from lioncash/node-shadow
node: Eliminate variable shadowing
2020-12-04 00:45:33 -08:00
bunnei
defa826c53 Merge pull request #5061 from lioncash/pessimizing
vp9/vic: Resolve pessimizing moves
2020-12-03 23:21:12 -08:00
bunnei
69aaad9b96 Merge pull request #4996 from bunnei/use-4jits
Kernel: Refactor to use 4-instances of Dynarmic & various cleanups and improvements
2020-12-03 15:32:45 -08:00
Lioncash
edd8208779 node: Mark member functions as [[nodiscard]] where applicable
Prevents logic bugs from accidentally ignoring the return value.
2020-12-03 16:03:34 -05:00
Lioncash
7cf34c3637 node: Eliminate variable shadowing 2020-12-03 15:59:38 -05:00
bunnei
843ef8f2ec Merge pull request #5059 from lioncash/mouse
mouse_input/mouse_poller: Minor cleanup
2020-12-03 10:24:54 -08:00
Lioncash
cf9767c608 vp9/vic: Resolve pessimizing moves
Removes the usage of moves that don't result in behavior different from
a copy, or otherwise would prevent copy elision from occurring.
2020-12-03 12:33:07 -05:00
Lioncash
424bffcd3f mouse_poller: Remove unused includes 2020-12-03 10:41:13 -05:00
Lioncash
16aadcc354 mouse_input: Invert conditional in UpdateYuzuSettings()
Allows the struct to be constructed in place.
2020-12-03 10:41:13 -05:00
Lioncash
395997178b mouse_input: Remove two casts and amend some formatting
Removes the use of two static casts and improves the readability of some
vectors slightly.
2020-12-03 10:41:09 -05:00
Lioncash
5842a767a9 mouse_input: Resolve a -Wdocumentation warning 2020-12-03 10:26:50 -05:00
Lioncash
774d7eab64 mouse_input: Remove unused includes 2020-12-03 10:26:30 -05:00
bunnei
88089c8754 Merge pull request #5000 from lioncash/audio-error
audio_core: Make shadowing and unused parameters errors
2020-12-02 23:08:43 -08:00
Lioncash
1ea6bdef05 audio_core: Make shadowing and unused parameters errors
Moves the audio code closer to enabling warnings as errors in general.
2020-12-03 00:54:31 -05:00
bunnei
9abb23cd27 Merge pull request #5002 from ameerj/nvdec-frameskip
nvdec: Queue and display all decoded frames, cleanup decoders
2020-12-02 15:55:15 -08:00
bunnei
25f650e075 Merge pull request #4937 from german77/multiUDP
InputCommon: Add multiple udp server support
2020-12-01 11:47:37 -08:00
LC
d39dfdf45c Merge pull request #5047 from german77/MouseInput
InputCommon: Fix implicit conversion in mouse input
2020-12-01 09:40:46 -05:00
german
ece0ae2bfb Fix implicit conversion in mouse input 2020-11-30 21:48:18 -06:00
bunnei
7b4a213603 Merge pull request #5013 from ReinUsesLisp/vk-early-z
vk_shader_decompiler: Implement force early fragment tests
2020-11-30 11:11:07 -08:00
Ameer J
44f7067cab Merge pull request #5045 from lat9nq/disable-applet
Disable web applet and warning box when compiling for Linux on CI
2020-11-30 13:57:47 -05:00
lat9nq
756225c8ff Disable web applet and warning when compiling for Linux on CI
yuzu's web applet does not or barely reacts to user input while open in
Linux. It can be closed via 'Exit Web Applet' on the menubar, however if
yuzu is in fullscreen, this is effectively a softlock as the menubar
cannot be accessed.

This disables building yuzu with the web applet on the Linux CI target.
In addition, this disables the QMessageBox warning about not having
compiled yuzu with the web applet.
2020-11-30 13:25:46 -05:00
bunnei
7bc3e80399 Merge pull request #4939 from german77/MouseInput
InputCommon: Implement full mouse support
2020-11-29 22:59:50 -08:00
bunnei
63b3b25715 Merge pull request #5005 from ReinUsesLisp/div-ceil
common: Add Common::DivCeil and Common::DivCeilLog2
2020-11-29 01:41:06 -08:00
bunnei
4b9e1b6586 kernel: scheduler: Minor cleanup to remove duplicated code. 2020-11-29 01:31:52 -08:00
bunnei
b7ef581c6e kernel: time_manager: Protect access with a mutex. 2020-11-29 01:31:52 -08:00
bunnei
24cae76d16 common: fiber: Use VirtualBuffer for stack memory.
- This will be aligned by default, and helps memory usage.
2020-11-29 01:31:52 -08:00
bunnei
c2ad1243ba hle: kernel: thread: Remove unused "Running" state. 2020-11-29 01:31:52 -08:00
bunnei
63fd1bb503 core: arm: Implement InvalidateCacheRange for CPU cache invalidation. 2020-11-29 01:31:52 -08:00
bunnei
c0870315fd hle: kernel: time_manager: Avoid a crash on process exit. 2020-11-29 01:31:51 -08:00
bunnei
9705f651b2 hle: kernel: AddressArbiter: Remove unused code. 2020-11-29 01:31:51 -08:00
bunnei
9423347c1b hle: kernel: SynchronizationObject: Use atomic_bool for is_signaled. 2020-11-29 01:31:51 -08:00
bunnei
c042a89113 common: fiber: Use boost::context instead of native fibers on Windows. 2020-11-29 01:31:51 -08:00
bunnei
7b642c7781 hle: kernel: multicore: Replace n-JITs impl. with 4 JITs. 2020-11-29 01:31:51 -08:00
bunnei
6750b4d3af Merge pull request #4998 from Morph1984/bioshock-patch
hid: Check if applet_resource exists in InitializeVibrationDevice
2020-11-28 23:20:23 -08:00
Morph
6314ed5de0 Merge pull request #5034 from german77/communicationModeFix
Add missing types to NpadCommunicationMode
2020-11-29 12:03:04 +08:00
german
4eb7327559 Add missing types to NpadCommunicationMode 2020-11-28 21:56:02 -06:00
bunnei
312a8bd4b4 Merge pull request #5021 from german77/StubCommunicationMode
HID: Stub set and get NpadCommunicationMode
2020-11-28 15:22:46 -08:00
LC
e0d30fc920 Merge pull request #5031 from ogniK5377/temp_mix_buffer-remove
audio_core: Remove temp_mix_buffer
2020-11-28 07:58:05 -05:00
Chloe Marcec
d7019d8307 audio_core: Remove temp_mix_buffer
It's unused and doesn't need to be initialized
2020-11-28 23:25:28 +11:00
bunnei
d9b729bbfd Merge pull request #5015 from comex/xx-sign-compare
tests: Fix warning about comparison between signed and unsigned
2020-11-27 19:54:26 -08:00
bunnei
1fde40b2c7 Merge pull request #5011 from lioncash/file-str2
core: Reduce string copies in GetGameFileFromPath()
2020-11-27 17:23:00 -08:00
LC
fca87cfa3e Merge pull request #5014 from comex/xx-invalid-offsetof
CMakeLists: disable -Winvalid-offsetof
2020-11-27 17:44:07 -05:00
comex
32f3b6b865 CMakeLists: disable -Winvalid-offsetof
This Clang warning complains when offsetof is used on a
non-standard-layout type (i.e. any class using various C++ features),
even though it works fine (and is not undefined behavior as of C++17).
2020-11-27 17:42:02 -05:00
comex
3dc310bd52 tests: Fix warning about comparison between signed and unsigned 2020-11-27 17:41:20 -05:00
Rodrigo Locatti
1dbe39f7a2 Merge pull request #5028 from lioncash/final-system
core: Eliminate remaining usages of the global system instance
2020-11-27 19:29:59 -03:00
Lioncash
5bc4eabe36 core: Eliminate remaining usages of the global system instance
Removes all remaining usages of the global system instance. After this,
migration can begin to migrate to being constructed and managed entirely
by the various frontends.
2020-11-27 11:40:45 -05:00
Chloe
f397edff0e Merge pull request #5023 from lioncash/save-global
savedata_factory: Eliminate usage of the global system instance
2020-11-28 02:33:42 +11:00
Lioncash
073e07ae2d savedata_factory: Eliminate usage of the global system instance
Now there's only two meaningful instances left in core.
2020-11-27 09:45:08 -05:00
Rodrigo Locatti
ee5e77fbf9 Merge pull request #5018 from lioncash/service-global
service: Eliminate usages of the global system instance
2020-11-27 02:41:56 -03:00
german
3898d8f0d7 Stub set and get NpadCommunicationMode 2020-11-26 21:35:11 -06:00
Lioncash
1a954b2a59 service: Eliminate usages of the global system instance
Completely removes all usages of the global system instance within the
services code by passing in the using system instance to the services.
2020-11-26 20:03:11 -05:00
LC
ab315011fb Merge pull request #5016 from comex/xx-push
codec: Fix `pragma GCC diagnostic pop` missing corresponding push
2020-11-26 16:38:34 -05:00
comex
4681e1ea9e codec: Fix pragma GCC diagnostic pop missing corresponding push 2020-11-26 16:35:42 -05:00
ReinUsesLisp
2ccf85a910 vk_shader_decompiler: Implement force early fragment tests
Force early fragment tests when the 3D method is enabled.
The established pipeline cache takes care of recompiling if needed.

This is implemented only on Vulkan to avoid invalidating the shader
cache on OpenGL.
2020-11-26 17:52:26 -03:00
Lioncash
9d3d0ae999 core: Reduce string copies in GetGameFileFromPath()
Eliminates some minor string churn where applicable. Also eliminates an
unnecessary vector copy.
2020-11-26 14:05:13 -05:00
ameerj
979b602738 Limit queue size to 10 frames
Workaround for ZLA, which seems to decode and queue twice as many frames as it displays.
2020-11-26 14:04:06 -05:00
bunnei
322349e8cc Merge pull request #4975 from comex/invalid-syncpoint-id
nvdrv, video_core: Don't index out of bounds when given invalid syncpoint ID
2020-11-26 01:27:24 -08:00
german
e46f0e084c Implement full mouse support 2020-11-25 23:59:30 -06:00
bunnei
ebcee03b0c Merge pull request #4981 from ogniK5377/ioctl-ctrl
nvservices: Reintroducee IoctlCtrl
2020-11-25 21:48:57 -08:00
german
2c2b586d86 Add multiple udp server support 2020-11-25 23:44:41 -06:00
ameerj
c9e3abe206 Address PR feedback
remove some redundant moves, make deleter match naming guidelines.

Co-Authored-By: LC <712067+lioncash@users.noreply.github.com>
2020-11-26 00:18:26 -05:00
ReinUsesLisp
630823e363 common: Add Common::DivCeil and Common::DivCeilLog2
Add an equivalent to 'Common::AlignUp(n, d) / d' and a log2 alternative.
2020-11-25 23:37:56 -03:00
LC
b70751ccb9 Merge pull request #5003 from jbeich/clang
input_common: unbreak -Werror with Clang
2020-11-25 21:09:13 -05:00
Jan Beich
e48e9a406c input_common: ignore some Clang warnings after 5c4774e8ce
error: unknown warning option '-Werror=unused-but-set-parameter'; did you mean '-Werror=unused-parameter'? [-Werror,-Wunknown-warning-option]
error: unknown warning option '-Werror=unused-but-set-variable'; did you mean '-Werror=unused-const-variable'? [-Werror,-Wunknown-warning-option]
2020-11-25 23:57:11 +00:00
Rodrigo Locatti
0e15c68f54 Merge pull request #4976 from comex/poll-events
Overhaul EmuWindow::PollEvents to fix yuzu-cmd calling SDL_PollEvents off main thread
2020-11-25 20:44:53 -03:00
ameerj
eab041866b Queue decoded frames, cleanup decoders 2020-11-25 17:10:44 -05:00
Rodrigo Locatti
b834c21894 Merge pull request #4946 from ameerj/alpha-test
renderer_vulkan: Implement alpha testing
2020-11-25 18:48:34 -03:00
ameerj
d52ee6d0a7 cleanup unneeded comments and newlines 2020-11-25 14:46:08 -05:00
bunnei
dcfa1992ea Merge pull request #4959 from Morph1984/emulated-controller-styleset
configure_input_player: Use the NpadStyleSet to limit the available controllers shown
2020-11-25 11:20:46 -08:00
bunnei
b7f1095980 Merge pull request #4932 from ogniK5377/misc-audio
audren: Make use of nodiscard, rework downmixing, release all buffers
2020-11-25 10:50:52 -08:00
Morph
6f70e1b1ff hid: Check if applet_resource exists in InitializeVibrationDevice 2020-11-25 13:33:30 -05:00
bunnei
9aeada734d Merge pull request #4978 from bunnei/shutdown-crash
core: cpu_manager: Fix shutdown crash when closing before emulation starts.
2020-11-25 01:20:01 -08:00
ameerj
e87670ee48 Refactor MaxwellToSpirvComparison. Use Common::BitCast
Co-Authored-By: Rodrigo Locatti <reinuseslisp@airmail.cc>
2020-11-25 00:33:20 -05:00
ameerj
1dbf71ceb3 Address PR feedback from Rein 2020-11-24 22:46:45 -05:00
ameerj
9014861858 vulkan_renderer: Alpha Test Culling Implementation
Used by various textures in many titles, e.g.  SSBU menu.
2020-11-24 22:46:45 -05:00
bunnei
d1da7eb119 Merge pull request #4905 from german77/AnalogFromButton
Allow to dial any angle with digital joystick
2020-11-24 16:04:55 -08:00
bunnei
0832da3e40 Merge pull request #4799 from bunnei/execute-program
core: Refactor loader and implement ExecuteProgram
2020-11-24 15:27:22 -08:00
bunnei
3359e5ab70 core: cpu_manager: Fix shutdown crash when closing before emulation starts. 2020-11-24 15:25:39 -08:00
bunnei
4fbe4da911 frontend: yuzu (qt): Register a callback for ExecuteProgram. 2020-11-24 15:18:29 -08:00
bunnei
4fb5ca80c0 service: am: Implement ExecuteProgram and required stubs.
- This is used by Super Mario 3D All-Stars.
2020-11-24 15:17:43 -08:00
bunnei
5f75d97125 core: loader: Implement support for loading indexed programs. 2020-11-24 15:16:24 -08:00
bunnei
7791cc8c2e hle: services: Fix a crash with improper NVFlinger lifetime management. (#4977)
* hle: services: Fix a crash with improper NVFlinger lifetime management.

- This crash would happen when attempting to shutdown yuzu early on in boot.
2020-11-24 14:31:58 -08:00
comex
e8b2fd21d8 nvdrv, video_core: Don't index out of bounds when given invalid syncpoint ID
- Use .at() instead of raw indexing when dealing with untrusted indices.

- For the special case of WaitFence with syncpoint id UINT32_MAX,
  instead of crashing, log an error and ignore.  This is what I get when
  running Super Mario Maker 2.
2020-11-24 12:59:41 -05:00
Rodrigo Locatti
fbda5e9ec9 Merge pull request #3681 from lioncash/component
decoder/image: Fix incorrect G24R8 component sizes in GetComponentSize()
2020-11-24 04:38:03 -03:00
Rodrigo Locatti
410ed82922 Merge pull request #4942 from lioncash/system
core: Make use of [[nodiscard]] with the System class
2020-11-24 04:26:59 -03:00
Rodrigo Locatti
7afb7a9494 Merge pull request #4972 from lioncash/unused4
svc: Remove unnecessary [[maybe_unused]] tag
2020-11-24 04:25:59 -03:00
bunnei
6694e11303 input_common: Fix typo in gc_poller.cpp with [[maybe_unused]]. 2020-11-23 21:42:06 -08:00
Chloe Marcec
ab25d1fe9a nvservices: Reintroducee IoctlCtrl
Fixes regression caused by #4907 which caused games like Breath of the Wild 1.0.0 not to boot.
2020-11-24 16:40:23 +11:00
bunnei
5ec6a265bf Merge pull request #4980 from bunnei/error-fixup
input_common: Add more missing [[maybe_unused]] from #4927.
2020-11-23 21:00:59 -08:00
bunnei
7fb7540d69 input_common: Add more missing [[maybe_unused]] from #4927. 2020-11-23 20:50:35 -08:00
bunnei
d04abd39eb Fix warnings in core/frontend/input.h with [[maybe_unused]]
Fixes build break due to #4927
2020-11-23 18:11:21 -08:00
bunnei
e371d12af6 Merge pull request #4927 from lioncash/input-error
input_common: Treat warnings as errors
2020-11-23 17:25:53 -08:00
comex
994f497781 Overhaul EmuWindow::PollEvents to fix yuzu-cmd calling SDL_PollEvents off main thread
EmuWindow::PollEvents was called from the GPU thread (or the CPU thread
in sync-GPU mode) when swapping buffers.  It had three implementations:

- In GRenderWindow, it didn't actually poll events, just set a flag and
  emit a signal to indicate that a frame was displayed.

- In EmuWindow_SDL2_Hide, it did nothing.

- In EmuWindow_SDL2, it did call SDL_PollEvents, but this is wrong
  because SDL_PollEvents is supposed to be called on the thread that set
  up video - in this case, the main thread, which was sleeping in a
  busyloop (regardless of whether sync-GPU was enabled).  On macOS this
  causes a crash.

To fix this:

- Rename EmuWindow::PollEvents to OnFrameDisplayed, and give it a
  default implementation that does nothing.

- In EmuWindow_SDL2, do not override OnFrameDisplayed, but instead have
  the main thread call SDL_WaitEvent in a loop.
2020-11-23 17:58:49 -05:00
bunnei
5d1447897a Merge pull request #4451 from slashiee/extended-logging
logging/settings: Increase maximum log size to 100 MB and add extended logging option
2020-11-23 13:34:15 -08:00
Lioncash
874be0e3e1 svc: Remove unnecessary [[maybe_unused]] tag
The parameter is used in this function, so this suppression isn't
necessary.
2020-11-23 10:17:20 -05:00
bunnei
2b05c32343 Merge pull request #4969 from liushuyu/master
CI: move refreshenv to the configure step
2020-11-22 20:27:16 -08:00
liushuyu
b546640c41 CI: move refreshenv to the configure step...
... so that cmake can find the Vulkan SDK binaries
2020-11-22 16:19:34 -07:00
Lioncash
5c4774e8ce input_common: Treat warnings as errors
Migrates over warnings as errors for input common to match how the
common library treats warnings as errors.
2020-11-22 04:50:03 -05:00
bunnei
3a85bc1e77 Merge pull request #4944 from lioncash/system-rem
patch_manager: Remove usages of the global system instance
2020-11-21 22:12:34 -08:00
Morph
e13a91fa9b Merge pull request #4954 from lioncash/compare
gl_rasterizer: Make floating-point literal a float
2020-11-22 09:55:23 +08:00
bunnei
5502f39125 Merge pull request #4955 from lioncash/move3
async_shaders: std::move data within QueueVulkanShader()
2020-11-21 01:21:08 -08:00
Rodrigo Locatti
ba3dd7b78f Merge pull request #4960 from liushuyu/master
ci: install Vulkan SDK in MSVC build
2020-11-21 03:47:17 -03:00
bunnei
afd0e2ee87 Merge pull request #4907 from ogniK5377/nvdrv-cleanup
core: Make nvservices more standardized
2020-11-20 22:15:44 -08:00
liushuyu
185bf3fd28 ci: install Vulkan SDK in MSVC build 2020-11-20 23:01:59 -07:00
Morph
8758378dc4 applets/controller: Use a pair of emulated controller index to controller type 2020-11-20 22:22:22 -05:00
Morph
102630f2b2 configure_input_player: Use the npad style set to show the available controllers
This will reduce the likelihood of an invalid controller type to be set within a game
2020-11-20 22:22:22 -05:00
LC
d88baa746b Merge pull request #4957 from ReinUsesLisp/alpha-test-rt
gl_rasterizer: Remove warning of untested alpha test
2020-11-20 21:19:06 -05:00
ReinUsesLisp
acc14d233f gl_rasterizer: Remove warning of untested alpha test
Alpha test has been proven to only affect the first render target.
2020-11-20 23:17:40 -03:00
bunnei
b00f4abe36 Merge pull request #4953 from lioncash/shader-shadow
shader_bytecode: Eliminate variable shadowing
2020-11-20 16:58:14 -08:00
bunnei
c47c3d723f Merge pull request #4951 from bunnei/olsc-stub
hle: service: Stub OLSC Initialize and SetSaveDataBackupSettingEnabled functions.
2020-11-20 14:06:37 -08:00
bunnei
3794c91145 olsc: Move member initialization to after member functions. 2020-11-20 10:50:50 -08:00
Lioncash
01db5cf203 async_shaders: emplace threads into the worker thread vector
Same behavior, but constructs the threads in place instead of moving
them.
2020-11-20 04:46:56 -05:00
Lioncash
ba3916fc67 async_shaders: Simplify implementation of GetCompletedWork()
This is equivalent to moving all the contents and then clearing the
vector. This avoids a redundant allocation.
2020-11-20 04:44:44 -05:00
Lioncash
3fcc98e11a async_shaders: Simplify moving data into the pending queue 2020-11-20 04:41:29 -05:00
Lioncash
5b441fa25d async_shaders: std::move data within QueueVulkanShader()
Same behavior, but avoids redundant copies.

While we're at it, we can simplify the pushing of the parameters into
the pending queue.
2020-11-20 04:38:18 -05:00
Lioncash
8469b76630 gl_rasterizer: Make floating-point literal a float
Gets rid of an unnecessary expansion from float to double.
2020-11-20 04:24:33 -05:00
Morph
715f0c3b0c Merge pull request #4941 from lioncash/config
configure_input_player: Use static qualifier for IsProfileNameValid()
2020-11-20 14:16:01 +08:00
LC
bba7e8ea4b Merge pull request #4950 from german77/RumbleStrenght
Modify rumble amplification
2020-11-20 00:40:09 -05:00
LC
e883101999 Merge pull request #4952 from ReinUsesLisp/bit-cast
common/bit_cast: Add function matching std::bit_cast without constexpr
2020-11-20 00:39:30 -05:00
Rodrigo Locatti
1889b641d9 Merge pull request #4308 from ReinUsesLisp/maxwell-3d-funcs
maxwell_3d: Move code to separate functions and insert instead of push_back
2020-11-20 01:57:22 -03:00
ReinUsesLisp
3f2e605dd1 common/bit_cast: Add function matching std::bit_cast without constexpr
Add a std::bit_cast-like function archiving the same runtime results as
the standard function, without compile time support.

This allows us to use bit_cast while we wait for compiler support, it
can be trivially replaced in the future.
2020-11-20 01:52:37 -03:00
bunnei
6971d08893 Merge pull request #4948 from lioncash/page-resize
virtual_buffer: Do nothing on resize() calls with same sizes
2020-11-19 12:39:38 -08:00
bunnei
6e37676482 hle: service: Stub OLSC Initialize and SetSaveDataBackupSettingEnabled functions.
- Used by Animal Cross: New Horizons v1.6.0 update, minimal stub gets this update working.
2020-11-19 12:36:09 -08:00
german77
5b6545b141 Modify rumble amplification 2020-11-19 11:30:52 -06:00
Lioncash
412044960a virtual_buffer: Do nothing on resize() calls with same sizes
Prevents us from churning memory by freeing and reallocating a memory
block that would have already been adequate as is.
2020-11-19 07:54:03 -05:00
Lioncash
6f8a06bac5 patch_manager: Remove usages of the global system instance
With this, only 19 usages of the global system instance remain within
the core library.

We're almost there.
2020-11-18 09:36:48 -05:00
Lioncash
aaf262bfed core: Remove unused private Init function for the System class
This isn't used, so it can be removed.
2020-11-18 02:09:08 -05:00
Lioncash
bcaadac22c core: Make use of [[nodiscard]] with the System class
Given this is a central class, we should flag cases where the return
value of some functions not being used is likely a bug.
2020-11-18 02:06:44 -05:00
Lioncash
be4fc777c0 configure_input_player: Use static qualifier for IsProfileNameValid()
This is a static member function, so we don't need use an existing
instance to call this function.
2020-11-17 23:12:44 -05:00
Chloe Marcec
908d3c5679 Addressed changes 2020-11-17 15:40:19 +11:00
Chloe Marcec
9a4beac95a audren: Make use of nodiscard, rework downmixing, release all buffers
Preliminary work for upmixing & general cleanup. Fixes basic issues in games such as Shovel Knight and slightly improves the LEGO games. Upmixing stitll needs to be implemented.

Audio levels in a few games will be fixed as we now use the downmix coefficients when possible instead of supplying our own
2020-11-17 14:14:29 +11:00
ReinUsesLisp
622830f4e1 maxwell_3d: Use insert instead of loop push_back
This reduces the overhead of bounds checking on each element.
It won't reduce the cost of allocation because usually this vector's
capacity is usually large enough to hold whatever we push to it.
2020-11-11 19:52:19 -03:00
ReinUsesLisp
9ea8cffe35 maxwell_3d: Move code to separate functions
Deduplicate some code and put it in separate functions so it's easier to
understand and profile.
2020-11-11 19:52:19 -03:00
german
f5110340e6 fix minor clang error 2020-11-10 10:38:15 -06:00
Chloe Marcec
fc4d692c50 Addressed issues 2020-11-10 15:57:36 +11:00
Chloe Marcec
31c12de0fe core: Make nvservices more standardized 2020-11-10 15:57:35 +11:00
german
70df449d0a Allow to dial any angle with digital joystick 2020-11-08 09:15:33 -06:00
M&M
43ce33b6cc logging/settings: Increase maximum log size to 100 MB and add extended logging option
The extended logging option is automatically disabled on boot but can be enabled afterwards, allowing the log file to go up to 1 GB during that session.
This commit also fixes a few errors that are present in the general debug menu.
2020-08-24 21:39:56 -07:00
Lioncash
24620bc4ea decode/image: Fix typo in assert in GetComponentSize() 2020-04-15 22:29:51 -04:00
Lioncash
b178c9a349 decoder/image: Fix incorrect G24R8 component sizes in GetComponentSize()
The components' sizes were mismatched. This corrects that.
2020-04-15 22:10:44 -04:00
833 changed files with 29220 additions and 24310 deletions

View File

@@ -15,5 +15,5 @@ mv "${REV_NAME}-source.tar.xz" $RELEASE_NAME
7z a "$REV_NAME.7z" $RELEASE_NAME
# move the compiled archive into the artifacts directory to be uploaded by travis releases
mv "$ARCHIVE_NAME" artifacts/
mv "$REV_NAME.7z" artifacts/
mv "$ARCHIVE_NAME" "${ARTIFACTS_DIR}/"
mv "$REV_NAME.7z" "${ARTIFACTS_DIR}/"

View File

@@ -2,5 +2,6 @@
GITDATE="`git show -s --date=short --format='%ad' | sed 's/-//g'`"
GITREV="`git show -s --format='%h'`"
ARTIFACTS_DIR="artifacts"
mkdir -p artifacts
mkdir -p "${ARTIFACTS_DIR}/"

View File

@@ -1,14 +1,49 @@
#!/bin/bash -ex
# Exit on error, rather than continuing with the rest of the script.
set -e
cd /yuzu
ccache -s
mkdir build || true && cd build
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON
cmake .. -DDISPLAY_VERSION=$1 -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DCMAKE_INSTALL_PREFIX="/usr"
ninja
make -j$(nproc)
ccache -s
ctest -VV -C Release
make install DESTDIR=AppDir
rm -vf AppDir/usr/bin/yuzu-cmd AppDir/usr/bin/yuzu-tester
# Download tools needed to build an AppImage
wget -nc https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-x86_64.AppImage
wget -nc https://github.com/linuxdeploy/linuxdeploy-plugin-qt/releases/download/continuous/linuxdeploy-plugin-qt-x86_64.AppImage
wget -nc https://github.com/darealshinji/AppImageKit-checkrt/releases/download/continuous/AppRun-patched-x86_64
wget -nc https://github.com/darealshinji/AppImageKit-checkrt/releases/download/continuous/exec-x86_64.so
# Set executable bit
chmod 755 \
AppRun-patched-x86_64 \
exec-x86_64.so \
linuxdeploy-x86_64.AppImage \
linuxdeploy-plugin-qt-x86_64.AppImage
# Workaround for https://github.com/AppImage/AppImageKit/issues/828
export APPIMAGE_EXTRACT_AND_RUN=1
mkdir -p AppDir/usr/optional
mkdir -p AppDir/usr/optional/libstdc++
mkdir -p AppDir/usr/optional/libgcc_s
# Deploy yuzu's needed dependencies
./linuxdeploy-x86_64.AppImage --appdir AppDir --plugin qt
# Workaround for building yuzu with GCC 10 but also trying to distribute it to Ubuntu 18.04 et al.
# See https://github.com/darealshinji/AppImageKit-checkrt
cp exec-x86_64.so AppDir/usr/optional/exec.so
cp AppRun-patched-x86_64 AppDir/AppRun
cp --dereference /usr/lib/x86_64-linux-gnu/libstdc++.so.6 AppDir/usr/optional/libstdc++/libstdc++.so.6
cp --dereference /lib/x86_64-linux-gnu/libgcc_s.so.1 AppDir/usr/optional/libgcc_s/libgcc_s.so.1

View File

@@ -2,6 +2,7 @@
. .ci/scripts/common/pre-upload.sh
APPIMAGE_NAME="yuzu-${GITDATE}-${GITREV}.AppImage"
REV_NAME="yuzu-linux-${GITDATE}-${GITREV}"
ARCHIVE_NAME="${REV_NAME}.tar.xz"
COMPRESSION_FLAGS="-cJvf"
@@ -17,4 +18,24 @@ mkdir "$DIR_NAME"
cp build/bin/yuzu-cmd "$DIR_NAME"
cp build/bin/yuzu "$DIR_NAME"
# Build an AppImage
cd build
wget -nc https://github.com/AppImage/AppImageKit/releases/download/continuous/appimagetool-x86_64.AppImage
chmod 755 appimagetool-x86_64.AppImage
if [ "${RELEASE_NAME}" = "mainline" ]; then
# Generate update information if releasing to mainline
./appimagetool-x86_64.AppImage -u "gh-releases-zsync|yuzu-emu|yuzu-${RELEASE_NAME}|latest|yuzu-*.AppImage.zsync" AppDir "${APPIMAGE_NAME}"
else
./appimagetool-x86_64.AppImage AppDir "${APPIMAGE_NAME}"
fi
cd ..
# Copy the AppImage and update info to the artifacts directory and avoid compressing it
cp "build/${APPIMAGE_NAME}" "${ARTIFACTS_DIR}/"
if [ -f "build/${APPIMAGE_NAME}.zsync" ]; then
cp "build/${APPIMAGE_NAME}.zsync" "${ARTIFACTS_DIR}/"
fi
. .ci/scripts/common/post-upload.sh

View File

@@ -5,7 +5,7 @@ cd /yuzu
ccache -s
mkdir build || true && cd build
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_UNICORN=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_QT_TRANSLATION=ON
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_QT_TRANSLATION=ON
ninja
ccache -s

View File

@@ -4,9 +4,11 @@ parameters:
version: ''
steps:
- script: choco install vulkan-sdk
displayName: 'Install vulkan-sdk'
- script: python -m pip install --upgrade pip conan
displayName: 'Install conan'
- script: mkdir build && cd build && cmake -G "Visual Studio 16 2019" -A x64 --config Release -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_UNICORN=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DUSE_DISCORD_PRESENCE=ON -DDISPLAY_VERSION=${{ parameters['version'] }} .. && cd ..
- script: refreshenv && mkdir build && cd build && cmake -G "Visual Studio 16 2019" -A x64 --config Release -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DUSE_DISCORD_PRESENCE=ON -DENABLE_QT_TRANSLATION=ON -DDISPLAY_VERSION=${{ parameters['version'] }} .. && cd ..
displayName: 'Configure CMake'
- task: MSBuild@1
displayName: 'Build'

View File

@@ -1,4 +1,4 @@
#!/bin/bash -ex
mkdir -p "$HOME/.ccache"
docker run -e ENABLE_COMPATIBILITY_REPORTING --env-file .travis/common/travis-ci.env -v $(pwd):/yuzu -v "$HOME/.ccache":/root/.ccache yuzuemu/build-environments:linux-fresh /bin/bash /yuzu/.travis/linux/docker.sh
docker run -e ENABLE_COMPATIBILITY_REPORTING --env-file .travis/common/travis-ci.env -v $(pwd):/yuzu -v "$HOME/.ccache":/home/yuzu/.ccache yuzuemu/build-environments:linux-fresh /bin/bash /yuzu/.travis/linux/docker.sh

View File

@@ -24,10 +24,12 @@ option(YUZU_ENABLE_BOXCAT "Enable the Boxcat service, a yuzu high-level implemen
option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
option(ENABLE_VULKAN "Enables Vulkan backend" ON)
option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)
if (NOT ENABLE_WEB_SERVICE)
set(YUZU_ENABLE_BOXCAT OFF)
endif()
# Default to a Release build
get_property(IS_MULTI_CONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
if (NOT IS_MULTI_CONFIG AND NOT CMAKE_BUILD_TYPE)
@@ -113,6 +115,9 @@ if (NOT DEFINED ARCHITECTURE)
endif()
message(STATUS "Target architecture: ${ARCHITECTURE}")
if (UNIX)
add_definitions(-DYUZU_UNIX=1)
endif()
# Configure C++ standard
# ===========================
@@ -157,7 +162,6 @@ macro(yuzu_find_packages)
# Capitalization matters here. We need the naming to match the generated paths from Conan
set(REQUIRED_LIBS
# Cmake Pkg Prefix Version Conan Pkg
"Boost 1.73 boost/1.73.0"
"Catch2 2.13 catch2/2.13.0"
"fmt 7.1 fmt/7.1.2"
# can't use until https://github.com/bincrafters/community/issues/1173
@@ -165,7 +169,7 @@ macro(yuzu_find_packages)
"lz4 1.8 lz4/1.9.2"
"nlohmann_json 3.8 nlohmann_json/3.8.0"
"ZLIB 1.2 zlib/1.2.11"
"zstd 1.4 zstd/1.4.5"
"zstd 1.4 zstd/1.4.8"
)
foreach(PACKAGE ${REQUIRED_LIBS})
@@ -192,6 +196,22 @@ macro(yuzu_find_packages)
unset(FN_FORCE_REQUIRED)
endmacro()
find_package(Boost 1.73.0 COMPONENTS context headers QUIET)
if (Boost_FOUND)
set(Boost_LIBRARIES Boost::boost)
# Conditionally add Boost::context only if the active version of the Conan or system Boost package provides it
# The old version is missing Boost::context, so we want to avoid adding in that case
# The new version requires adding Boost::context to prevent linking issues
#
# This one is used by Conan on subsequent CMake configures, not the first configure.
if (TARGET Boost::context)
list(APPEND Boost_LIBRARIES Boost::context)
endif()
else()
message(STATUS "Boost 1.73.0 or newer not found, falling back to Conan")
list(APPEND CONAN_REQUIRED_LIBS "boost/1.73.0")
endif()
# Attempt to locate any packages that are required and report the missing ones in CONAN_REQUIRED_LIBS
yuzu_find_packages()
@@ -223,7 +243,7 @@ if(ENABLE_QT)
if (YUZU_USE_QT_WEB_ENGINE)
find_package(Qt5 COMPONENTS WebEngineCore WebEngineWidgets)
endif()
if (ENABLE_QT_TRANSLATION)
find_package(Qt5 REQUIRED COMPONENTS LinguistTools ${QT_PREFIX_HINT})
endif()
@@ -296,6 +316,17 @@ if (CONAN_REQUIRED_LIBS)
# this time with required, so we bail if its not found.
yuzu_find_packages(FORCE_REQUIRED)
if (NOT Boost_FOUND)
find_package(Boost 1.73.0 REQUIRED COMPONENTS context headers)
set(Boost_LIBRARIES Boost::boost)
# Conditionally add Boost::context only if the active version of the Conan Boost package provides it
# The old version is missing Boost::context, so we want to avoid adding in that case
# The new version requires adding Boost::context to prevent linking issues
if (TARGET Boost::context)
list(APPEND Boost_LIBRARIES Boost::context)
endif()
endif()
# Due to issues with variable scopes in functions, we need to also find_package(qt5) outside of the function
if(ENABLE_QT)
list(APPEND CMAKE_MODULE_PATH "${CONAN_QT_ROOT_RELEASE}")

View File

@@ -30,7 +30,6 @@ If you want to contribute to the user interface translation, please check out th
* __Windows__: [Windows Build](https://github.com/yuzu-emu/yuzu/wiki/Building-For-Windows)
* __Linux__: [Linux Build](https://github.com/yuzu-emu/yuzu/wiki/Building-For-Linux)
* __macOS__: [macOS Build](https://github.com/yuzu-emu/yuzu/wiki/Building-for-macOS)
### Support

View File

@@ -61,9 +61,7 @@ if (USE_DISCORD_PRESENCE)
endif()
# Sirit
if (ENABLE_VULKAN)
add_subdirectory(sirit)
endif()
add_subdirectory(sirit)
# libzip
find_package(Libzip 1.5)

View File

@@ -45,10 +45,15 @@ if (MSVC)
# Warnings
/W3
/we4062 # enumerator 'identifier' in a switch of enum 'enumeration' is not handled
/we4101 # 'identifier': unreferenced local variable
/we4265 # 'class': class has virtual functions, but destructor is not virtual
/we4388 # signed/unsigned mismatch
/we4547 # 'operator' : operator before comma has no effect; expected operator with side-effect
/we4549 # 'operator1': operator before comma has no effect; did you intend 'operator2'?
/we4555 # Expression has no effect; expected expression with side-effect
/we4834 # Discarding return value of function with 'nodiscard' attribute
/we5038 # data member 'member1' will be initialized after data member 'member2'
)
# /GS- - No stack buffer overflow checks
@@ -62,10 +67,15 @@ else()
-Werror=implicit-fallthrough
-Werror=missing-declarations
-Werror=reorder
-Werror=switch
-Werror=uninitialized
-Werror=unused-function
-Werror=unused-result
-Werror=unused-variable
-Wextra
-Wmissing-declarations
-Wno-attributes
-Wno-invalid-offsetof
-Wno-unused-parameter
)
@@ -120,7 +130,6 @@ add_subdirectory(tests)
if (ENABLE_SDL2)
add_subdirectory(yuzu_cmd)
add_subdirectory(yuzu_tester)
endif()
if (ENABLE_QT)

View File

@@ -51,6 +51,8 @@ if (NOT MSVC)
-Werror=implicit-fallthrough
-Werror=reorder
-Werror=sign-compare
-Werror=shadow
-Werror=unused-parameter
-Werror=unused-variable
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>

View File

@@ -31,8 +31,8 @@ Filter Filter::LowPass(double cutoff, double Q) {
Filter::Filter() : Filter(1.0, 0.0, 0.0, 1.0, 0.0, 0.0) {}
Filter::Filter(double a0, double a1, double a2, double b0, double b1, double b2)
: a1(a1 / a0), a2(a2 / a0), b0(b0 / a0), b1(b1 / a0), b2(b2 / a0) {}
Filter::Filter(double a0_, double a1_, double a2_, double b0_, double b1_, double b2_)
: a1(a1_ / a0_), a2(a2_ / a0_), b0(b0_ / a0_), b1(b1_ / a0_), b2(b2_ / a0_) {}
void Filter::Process(std::vector<s16>& signal) {
const std::size_t num_frames = signal.size() / 2;
@@ -69,7 +69,7 @@ CascadingFilter CascadingFilter::LowPass(double cutoff, std::size_t cascade_size
}
CascadingFilter::CascadingFilter() = default;
CascadingFilter::CascadingFilter(std::vector<Filter> filters) : filters(std::move(filters)) {}
CascadingFilter::CascadingFilter(std::vector<Filter> filters_) : filters(std::move(filters_)) {}
void CascadingFilter::Process(std::vector<s16>& signal) {
for (auto& filter : filters) {

View File

@@ -25,7 +25,7 @@ public:
/// Passthrough filter.
Filter();
Filter(double a0, double a1, double a2, double b0, double b1, double b2);
Filter(double a0_, double a1_, double a2_, double b0_, double b1_, double b2_);
void Process(std::vector<s16>& signal);
@@ -51,7 +51,7 @@ public:
/// Passthrough.
CascadingFilter();
explicit CascadingFilter(std::vector<Filter> filters);
explicit CascadingFilter(std::vector<Filter> filters_);
void Process(std::vector<s16>& signal);

View File

@@ -218,7 +218,7 @@ void Resample(s32* output, const s32* input, s32 pitch, s32& fraction, std::size
const auto l2 = lut[lut_index + 2];
const auto l3 = lut[lut_index + 3];
const auto s0 = static_cast<s32>(input[index]);
const auto s0 = static_cast<s32>(input[index + 0]);
const auto s1 = static_cast<s32>(input[index + 1]);
const auto s2 = static_cast<s32>(input[index + 2]);
const auto s3 = static_cast<s32>(input[index + 3]);

View File

@@ -43,6 +43,10 @@ std::vector<Buffer::Tag> AudioOut::GetTagsAndReleaseBuffers(StreamPtr stream,
return stream->GetTagsAndReleaseBuffers(max_count);
}
std::vector<Buffer::Tag> AudioOut::GetTagsAndReleaseBuffers(StreamPtr stream) {
return stream->GetTagsAndReleaseBuffers();
}
void AudioOut::StartStream(StreamPtr stream) {
stream->Play();
}

View File

@@ -31,6 +31,9 @@ public:
/// Returns a vector of recently released buffers specified by tag for the specified stream
std::vector<Buffer::Tag> GetTagsAndReleaseBuffers(StreamPtr stream, std::size_t max_count);
/// Returns a vector of all recently released buffers specified by tag for the specified stream
std::vector<Buffer::Tag> GetTagsAndReleaseBuffers(StreamPtr stream);
/// Starts an audio stream for playback
void StartStream(StreamPtr stream);

View File

@@ -2,6 +2,7 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <limits>
#include <vector>
#include "audio_core/audio_out.h"
@@ -10,32 +11,81 @@
#include "audio_core/info_updater.h"
#include "audio_core/voice_context.h"
#include "common/logging/log.h"
#include "core/hle/kernel/writable_event.h"
#include "core/memory.h"
#include "core/settings.h"
namespace {
[[nodiscard]] static constexpr s16 ClampToS16(s32 value) {
return static_cast<s16>(std::clamp(value, s32{std::numeric_limits<s16>::min()},
s32{std::numeric_limits<s16>::max()}));
}
[[nodiscard]] static constexpr s16 Mix2To1(s16 l_channel, s16 r_channel) {
// Mix 50% from left and 50% from right channel
constexpr float l_mix_amount = 50.0f / 100.0f;
constexpr float r_mix_amount = 50.0f / 100.0f;
return ClampToS16(static_cast<s32>((static_cast<float>(l_channel) * l_mix_amount) +
(static_cast<float>(r_channel) * r_mix_amount)));
}
[[nodiscard]] static constexpr std::tuple<s16, s16> Mix6To2(s16 fl_channel, s16 fr_channel,
s16 fc_channel,
[[maybe_unused]] s16 lf_channel,
s16 bl_channel, s16 br_channel) {
// Front channels are mixed 36.94%, Center channels are mixed to be 26.12% & the back channels
// are mixed to be 36.94%
constexpr float front_mix_amount = 36.94f / 100.0f;
constexpr float center_mix_amount = 26.12f / 100.0f;
constexpr float back_mix_amount = 36.94f / 100.0f;
// Mix 50% from left and 50% from right channel
const auto left = front_mix_amount * static_cast<float>(fl_channel) +
center_mix_amount * static_cast<float>(fc_channel) +
back_mix_amount * static_cast<float>(bl_channel);
const auto right = front_mix_amount * static_cast<float>(fr_channel) +
center_mix_amount * static_cast<float>(fc_channel) +
back_mix_amount * static_cast<float>(br_channel);
return {ClampToS16(static_cast<s32>(left)), ClampToS16(static_cast<s32>(right))};
}
[[nodiscard]] static constexpr std::tuple<s16, s16> Mix6To2WithCoefficients(
s16 fl_channel, s16 fr_channel, s16 fc_channel, s16 lf_channel, s16 bl_channel, s16 br_channel,
const std::array<float_le, 4>& coeff) {
const auto left =
static_cast<float>(fl_channel) * coeff[0] + static_cast<float>(fc_channel) * coeff[1] +
static_cast<float>(lf_channel) * coeff[2] + static_cast<float>(bl_channel) * coeff[0];
const auto right =
static_cast<float>(fr_channel) * coeff[0] + static_cast<float>(fc_channel) * coeff[1] +
static_cast<float>(lf_channel) * coeff[2] + static_cast<float>(br_channel) * coeff[0];
return {ClampToS16(static_cast<s32>(left)), ClampToS16(static_cast<s32>(right))};
}
} // namespace
namespace AudioCore {
AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory::Memory& memory_,
AudioCommon::AudioRendererParameter params,
std::shared_ptr<Kernel::WritableEvent> buffer_event,
Stream::ReleaseCallback&& release_callback,
std::size_t instance_number)
: worker_params{params}, buffer_event{buffer_event},
memory_pool_info(params.effect_count + params.voice_count * 4),
: worker_params{params}, memory_pool_info(params.effect_count + params.voice_count * 4),
voice_context(params.voice_count), effect_context(params.effect_count), mix_context(),
sink_context(params.sink_count), splitter_context(),
voices(params.voice_count), memory{memory_},
command_generator(worker_params, voice_context, mix_context, splitter_context, effect_context,
memory),
temp_mix_buffer(AudioCommon::TOTAL_TEMP_MIX_SIZE) {
memory) {
behavior_info.SetUserRevision(params.revision);
splitter_context.Initialize(behavior_info, params.splitter_count,
params.num_splitter_send_channels);
mix_context.Initialize(behavior_info, params.submix_count + 1, params.effect_count);
audio_out = std::make_unique<AudioCore::AudioOut>();
stream =
audio_out->OpenStream(core_timing, params.sample_rate, AudioCommon::STREAM_NUM_CHANNELS,
fmt::format("AudioRenderer-Instance{}", instance_number),
[=]() { buffer_event->Signal(); });
stream = audio_out->OpenStream(
core_timing, params.sample_rate, AudioCommon::STREAM_NUM_CHANNELS,
fmt::format("AudioRenderer-Instance{}", instance_number), std::move(release_callback));
audio_out->StartStream(stream);
QueueMixedBuffer(0);
@@ -62,10 +112,6 @@ Stream::State AudioRenderer::GetStreamState() const {
return stream->GetState();
}
static constexpr s16 ClampToS16(s32 value) {
return static_cast<s16>(std::clamp(value, -32768, 32767));
}
ResultCode AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params,
std::vector<u8>& output_params) {
@@ -104,8 +150,8 @@ ResultCode AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_param
}
}
auto mix_result = info_updater.UpdateMixes(mix_context, worker_params.mix_buffer_count,
splitter_context, effect_context);
const auto mix_result = info_updater.UpdateMixes(mix_context, worker_params.mix_buffer_count,
splitter_context, effect_context);
if (mix_result.IsError()) {
LOG_ERROR(Audio, "Failed to update mix parameters");
@@ -194,20 +240,22 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
for (std::size_t i = 0; i < BUFFER_SIZE; i++) {
if (channel_count == 1) {
const auto sample = ClampToS16(mix_buffers[0][i]);
buffer[i * stream_channel_count + 0] = sample;
if (stream_channel_count > 1) {
buffer[i * stream_channel_count + 1] = sample;
// Place sample in all channels
for (u32 channel = 0; channel < stream_channel_count; channel++) {
buffer[i * stream_channel_count + channel] = sample;
}
if (stream_channel_count == 6) {
buffer[i * stream_channel_count + 2] = sample;
buffer[i * stream_channel_count + 4] = sample;
buffer[i * stream_channel_count + 5] = sample;
// Output stream has a LF channel, mute it!
buffer[i * stream_channel_count + 3] = 0;
}
} else if (channel_count == 2) {
const auto l_sample = ClampToS16(mix_buffers[0][i]);
const auto r_sample = ClampToS16(mix_buffers[1][i]);
if (stream_channel_count == 1) {
buffer[i * stream_channel_count + 0] = l_sample;
buffer[i * stream_channel_count + 0] = Mix2To1(l_sample, r_sample);
} else if (stream_channel_count == 2) {
buffer[i * stream_channel_count + 0] = l_sample;
buffer[i * stream_channel_count + 1] = r_sample;
@@ -215,8 +263,8 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
buffer[i * stream_channel_count + 0] = l_sample;
buffer[i * stream_channel_count + 1] = r_sample;
buffer[i * stream_channel_count + 2] =
ClampToS16((static_cast<s32>(l_sample) + static_cast<s32>(r_sample)) / 2);
// Combine both left and right channels to the center channel
buffer[i * stream_channel_count + 2] = Mix2To1(l_sample, r_sample);
buffer[i * stream_channel_count + 4] = l_sample;
buffer[i * stream_channel_count + 5] = r_sample;
@@ -231,17 +279,25 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
const auto br_sample = ClampToS16(mix_buffers[5][i]);
if (stream_channel_count == 1) {
buffer[i * stream_channel_count + 0] = fc_sample;
// Games seem to ignore the center channel half the time, we use the front left
// and right channel for mixing as that's where majority of the audio goes
buffer[i * stream_channel_count + 0] = Mix2To1(fl_sample, fr_sample);
} else if (stream_channel_count == 2) {
buffer[i * stream_channel_count + 0] =
static_cast<s16>(0.3694f * static_cast<float>(fl_sample) +
0.2612f * static_cast<float>(fc_sample) +
0.3694f * static_cast<float>(bl_sample));
buffer[i * stream_channel_count + 1] =
static_cast<s16>(0.3694f * static_cast<float>(fr_sample) +
0.2612f * static_cast<float>(fc_sample) +
0.3694f * static_cast<float>(br_sample));
// Mix all channels into 2 channels
if (sink_context.HasDownMixingCoefficients()) {
const auto [left, right] = Mix6To2WithCoefficients(
fl_sample, fr_sample, fc_sample, lf_sample, bl_sample, br_sample,
sink_context.GetDownmixCoefficients());
buffer[i * stream_channel_count + 0] = left;
buffer[i * stream_channel_count + 1] = right;
} else {
const auto [left, right] = Mix6To2(fl_sample, fr_sample, fc_sample,
lf_sample, bl_sample, br_sample);
buffer[i * stream_channel_count + 0] = left;
buffer[i * stream_channel_count + 1] = right;
}
} else if (stream_channel_count == 6) {
// Pass through
buffer[i * stream_channel_count + 0] = fl_sample;
buffer[i * stream_channel_count + 1] = fr_sample;
buffer[i * stream_channel_count + 2] = fc_sample;
@@ -259,7 +315,7 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
}
void AudioRenderer::ReleaseAndQueueBuffers() {
const auto released_buffers{audio_out->GetTagsAndReleaseBuffers(stream, 2)};
const auto released_buffers{audio_out->GetTagsAndReleaseBuffers(stream)};
for (const auto& tag : released_buffers) {
QueueMixedBuffer(tag);
}

View File

@@ -27,46 +27,35 @@ namespace Core::Timing {
class CoreTiming;
}
namespace Kernel {
class WritableEvent;
}
namespace Core::Memory {
class Memory;
}
namespace AudioCore {
using DSPStateHolder = std::array<VoiceState*, 6>;
using DSPStateHolder = std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>;
class AudioOut;
struct RendererInfo {
u64_le elasped_frame_count{};
INSERT_PADDING_WORDS(2);
};
static_assert(sizeof(RendererInfo) == 0x10, "RendererInfo is an invalid size");
class AudioRenderer {
public:
AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory::Memory& memory_,
AudioCommon::AudioRendererParameter params,
std::shared_ptr<Kernel::WritableEvent> buffer_event, std::size_t instance_number);
Stream::ReleaseCallback&& release_callback, std::size_t instance_number);
~AudioRenderer();
ResultCode UpdateAudioRenderer(const std::vector<u8>& input_params,
std::vector<u8>& output_params);
[[nodiscard]] ResultCode UpdateAudioRenderer(const std::vector<u8>& input_params,
std::vector<u8>& output_params);
void QueueMixedBuffer(Buffer::Tag tag);
void ReleaseAndQueueBuffers();
u32 GetSampleRate() const;
u32 GetSampleCount() const;
u32 GetMixBufferCount() const;
Stream::State GetStreamState() const;
[[nodiscard]] u32 GetSampleRate() const;
[[nodiscard]] u32 GetSampleCount() const;
[[nodiscard]] u32 GetMixBufferCount() const;
[[nodiscard]] Stream::State GetStreamState() const;
private:
BehaviorInfo behavior_info{};
AudioCommon::AudioRendererParameter worker_params;
std::shared_ptr<Kernel::WritableEvent> buffer_event;
std::vector<ServerMemoryPoolInfo> memory_pool_info;
VoiceContext voice_context;
EffectContext effect_context;
@@ -79,7 +68,6 @@ private:
Core::Memory::Memory& memory;
CommandGenerator command_generator;
std::size_t elapsed_frame_count{};
std::vector<s32> temp_mix_buffer{};
};
} // namespace AudioCore

View File

@@ -43,22 +43,22 @@ public:
void ClearError();
void UpdateFlags(u64_le dest_flags);
void SetUserRevision(u32_le revision);
u32_le GetUserRevision() const;
u32_le GetProcessRevision() const;
[[nodiscard]] u32_le GetUserRevision() const;
[[nodiscard]] u32_le GetProcessRevision() const;
bool IsAdpcmLoopContextBugFixed() const;
bool IsSplitterSupported() const;
bool IsLongSizePreDelaySupported() const;
bool IsAudioRendererProcessingTimeLimit80PercentSupported() const;
bool IsAudioRendererProcessingTimeLimit75PercentSupported() const;
bool IsAudioRendererProcessingTimeLimit70PercentSupported() const;
bool IsElapsedFrameCountSupported() const;
bool IsMemoryPoolForceMappingEnabled() const;
bool IsFlushVoiceWaveBuffersSupported() const;
bool IsVoicePlayedSampleCountResetAtLoopPointSupported() const;
bool IsVoicePitchAndSrcSkippedSupported() const;
bool IsMixInParameterDirtyOnlyUpdateSupported() const;
bool IsSplitterBugFixed() const;
[[nodiscard]] bool IsAdpcmLoopContextBugFixed() const;
[[nodiscard]] bool IsSplitterSupported() const;
[[nodiscard]] bool IsLongSizePreDelaySupported() const;
[[nodiscard]] bool IsAudioRendererProcessingTimeLimit80PercentSupported() const;
[[nodiscard]] bool IsAudioRendererProcessingTimeLimit75PercentSupported() const;
[[nodiscard]] bool IsAudioRendererProcessingTimeLimit70PercentSupported() const;
[[nodiscard]] bool IsElapsedFrameCountSupported() const;
[[nodiscard]] bool IsMemoryPoolForceMappingEnabled() const;
[[nodiscard]] bool IsFlushVoiceWaveBuffersSupported() const;
[[nodiscard]] bool IsVoicePlayedSampleCountResetAtLoopPointSupported() const;
[[nodiscard]] bool IsVoicePitchAndSrcSkippedSupported() const;
[[nodiscard]] bool IsMixInParameterDirtyOnlyUpdateSupported() const;
[[nodiscard]] bool IsSplitterBugFixed() const;
void CopyErrorInfo(OutParams& dst);
private:

View File

@@ -18,7 +18,7 @@ class Buffer {
public:
using Tag = u64;
Buffer(Tag tag, std::vector<s16>&& samples) : tag{tag}, samples{std::move(samples)} {}
Buffer(Tag tag_, std::vector<s16>&& samples_) : tag{tag_}, samples{std::move(samples_)} {}
/// Returns the raw audio data for the buffer
std::vector<s16>& GetSamples() {

View File

@@ -67,12 +67,12 @@ s32 ApplyMixDepop(s32* output, s32 first_sample, s32 delta, s32 sample_count) {
} // namespace
CommandGenerator::CommandGenerator(AudioCommon::AudioRendererParameter& worker_params,
VoiceContext& voice_context, MixContext& mix_context,
SplitterContext& splitter_context, EffectContext& effect_context,
Core::Memory::Memory& memory)
: worker_params(worker_params), voice_context(voice_context), mix_context(mix_context),
splitter_context(splitter_context), effect_context(effect_context), memory(memory),
CommandGenerator::CommandGenerator(AudioCommon::AudioRendererParameter& worker_params_,
VoiceContext& voice_context_, MixContext& mix_context_,
SplitterContext& splitter_context_,
EffectContext& effect_context_, Core::Memory::Memory& memory_)
: worker_params(worker_params_), voice_context(voice_context_), mix_context(mix_context_),
splitter_context(splitter_context_), effect_context(effect_context_), memory(memory_),
mix_buffer((worker_params.mix_buffer_count + AudioCommon::MAX_CHANNEL_COUNT) *
worker_params.sample_count),
sample_buffer(MIX_BUFFER_SIZE),
@@ -255,7 +255,8 @@ void CommandGenerator::GenerateDataSourceCommand(ServerVoiceInfo& voice_info, Vo
void CommandGenerator::GenerateBiquadFilterCommandForVoice(ServerVoiceInfo& voice_info,
VoiceState& dsp_state,
s32 mix_buffer_count, s32 channel) {
[[maybe_unused]] s32 mix_buffer_count,
[[maybe_unused]] s32 channel) {
for (std::size_t i = 0; i < AudioCommon::MAX_BIQUAD_FILTERS; i++) {
const auto& in_params = voice_info.GetInParams();
auto& biquad_filter = in_params.biquad_filter[i];
@@ -278,9 +279,12 @@ void CommandGenerator::GenerateBiquadFilterCommandForVoice(ServerVoiceInfo& voic
}
}
void AudioCore::CommandGenerator::GenerateBiquadFilterCommand(
s32 mix_buffer, const BiquadFilterParameter& params, std::array<s64, 2>& state,
std::size_t input_offset, std::size_t output_offset, s32 sample_count, s32 node_id) {
void CommandGenerator::GenerateBiquadFilterCommand([[maybe_unused]] s32 mix_buffer_id,
const BiquadFilterParameter& params,
std::array<s64, 2>& state,
std::size_t input_offset,
std::size_t output_offset, s32 sample_count,
s32 node_id) {
if (dumping_frame) {
LOG_DEBUG(Audio,
"(DSP_TRACE) GenerateBiquadFilterCommand node_id={}, "
@@ -714,7 +718,8 @@ s32 CommandGenerator::DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_s
}
s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
s32 sample_count, s32 channel, std::size_t mix_offset) {
s32 sample_count, [[maybe_unused]] s32 channel,
std::size_t mix_offset) {
const auto& in_params = voice_info.GetInParams();
const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index];
if (wave_buffer.buffer_address == 0) {

View File

@@ -25,10 +25,10 @@ using MixVolumeBuffer = std::array<float, AudioCommon::MAX_MIX_BUFFERS>;
class CommandGenerator {
public:
explicit CommandGenerator(AudioCommon::AudioRendererParameter& worker_params,
VoiceContext& voice_context, MixContext& mix_context,
SplitterContext& splitter_context, EffectContext& effect_context,
Core::Memory::Memory& memory);
explicit CommandGenerator(AudioCommon::AudioRendererParameter& worker_params_,
VoiceContext& voice_context_, MixContext& mix_context_,
SplitterContext& splitter_context_, EffectContext& effect_context_,
Core::Memory::Memory& memory_);
~CommandGenerator();
void ClearMixBuffers();
@@ -39,13 +39,13 @@ public:
void PreCommand();
void PostCommand();
s32* GetChannelMixBuffer(s32 channel);
const s32* GetChannelMixBuffer(s32 channel) const;
s32* GetMixBuffer(std::size_t index);
const s32* GetMixBuffer(std::size_t index) const;
std::size_t GetMixChannelBufferOffset(s32 channel) const;
[[nodiscard]] s32* GetChannelMixBuffer(s32 channel);
[[nodiscard]] const s32* GetChannelMixBuffer(s32 channel) const;
[[nodiscard]] s32* GetMixBuffer(std::size_t index);
[[nodiscard]] const s32* GetMixBuffer(std::size_t index) const;
[[nodiscard]] std::size_t GetMixChannelBufferOffset(s32 channel) const;
std::size_t GetTotalMixBufferCount() const;
[[nodiscard]] std::size_t GetTotalMixBufferCount() const;
private:
void GenerateDataSourceCommand(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 channel);
@@ -73,7 +73,7 @@ private:
void GenerateI3dl2ReverbEffectCommand(s32 mix_buffer_offset, EffectBase* info, bool enabled);
void GenerateBiquadFilterEffectCommand(s32 mix_buffer_offset, EffectBase* info, bool enabled);
void GenerateAuxCommand(s32 mix_buffer_offset, EffectBase* info, bool enabled);
ServerSplitterDestinationData* GetDestinationData(s32 splitter_id, s32 index);
[[nodiscard]] ServerSplitterDestinationData* GetDestinationData(s32 splitter_id, s32 index);
s32 WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u32 max_samples, const s32* data,
u32 sample_count, u32 write_offset, u32 write_count);

View File

@@ -22,7 +22,7 @@ constexpr std::size_t MAX_CHANNEL_COUNT = 6;
constexpr std::size_t MAX_WAVE_BUFFERS = 4;
constexpr std::size_t MAX_SAMPLE_HISTORY = 4;
constexpr u32 STREAM_SAMPLE_RATE = 48000;
constexpr u32 STREAM_NUM_CHANNELS = 6;
constexpr u32 STREAM_NUM_CHANNELS = 2;
constexpr s32 NO_SPLITTER = -1;
constexpr s32 NO_MIX = 0x7fffffff;
constexpr s32 NO_FINAL_MIX = std::numeric_limits<s32>::min();

View File

@@ -21,15 +21,16 @@ namespace AudioCore {
class CubebSinkStream final : public SinkStream {
public:
CubebSinkStream(cubeb* ctx, u32 sample_rate, u32 num_channels_, cubeb_devid output_device,
CubebSinkStream(cubeb* ctx_, u32 sample_rate, u32 num_channels_, cubeb_devid output_device,
const std::string& name)
: ctx{ctx}, num_channels{std::min(num_channels_, 6u)}, time_stretch{sample_rate,
num_channels} {
: ctx{ctx_}, num_channels{std::min(num_channels_, 6u)}, time_stretch{sample_rate,
num_channels} {
cubeb_stream_params params{};
params.rate = sample_rate;
params.channels = num_channels;
params.format = CUBEB_SAMPLE_S16NE;
params.prefs = CUBEB_STREAM_PREF_PERSIST;
switch (num_channels) {
case 1:
params.layout = CUBEB_LAYOUT_MONO;
@@ -192,8 +193,9 @@ SinkStream& CubebSink::AcquireSinkStream(u32 sample_rate, u32 num_channels,
return *sink_streams.back();
}
long CubebSinkStream::DataCallback(cubeb_stream* stream, void* user_data, const void* input_buffer,
void* output_buffer, long num_frames) {
long CubebSinkStream::DataCallback([[maybe_unused]] cubeb_stream* stream, void* user_data,
[[maybe_unused]] const void* input_buffer, void* output_buffer,
long num_frames) {
auto* impl = static_cast<CubebSinkStream*>(user_data);
auto* buffer = static_cast<u8*>(output_buffer);
@@ -236,7 +238,9 @@ long CubebSinkStream::DataCallback(cubeb_stream* stream, void* user_data, const
return num_frames;
}
void CubebSinkStream::StateCallback(cubeb_stream* stream, void* user_data, cubeb_state state) {}
void CubebSinkStream::StateCallback([[maybe_unused]] cubeb_stream* stream,
[[maybe_unused]] void* user_data,
[[maybe_unused]] cubeb_state state) {}
std::vector<std::string> ListCubebSinkDevices() {
std::vector<std::string> device_list;

View File

@@ -12,7 +12,7 @@ bool ValidChannelCountForEffect(s32 channel_count) {
}
} // namespace
EffectContext::EffectContext(std::size_t effect_count) : effect_count(effect_count) {
EffectContext::EffectContext(std::size_t effect_count_) : effect_count(effect_count_) {
effects.reserve(effect_count);
std::generate_n(std::back_inserter(effects), effect_count,
[] { return std::make_unique<EffectStubbed>(); });
@@ -61,13 +61,13 @@ const EffectBase* EffectContext::GetInfo(std::size_t i) const {
return effects.at(i).get();
}
EffectStubbed::EffectStubbed() : EffectBase::EffectBase(EffectType::Invalid) {}
EffectStubbed::EffectStubbed() : EffectBase(EffectType::Invalid) {}
EffectStubbed::~EffectStubbed() = default;
void EffectStubbed::Update(EffectInfo::InParams& in_params) {}
void EffectStubbed::Update([[maybe_unused]] EffectInfo::InParams& in_params) {}
void EffectStubbed::UpdateForCommandGeneration() {}
EffectBase::EffectBase(EffectType effect_type) : effect_type(effect_type) {}
EffectBase::EffectBase(EffectType effect_type_) : effect_type(effect_type_) {}
EffectBase::~EffectBase() = default;
UsageState EffectBase::GetUsage() const {
@@ -90,32 +90,32 @@ s32 EffectBase::GetProcessingOrder() const {
return processing_order;
}
EffectI3dl2Reverb::EffectI3dl2Reverb() : EffectGeneric::EffectGeneric(EffectType::I3dl2Reverb) {}
EffectI3dl2Reverb::EffectI3dl2Reverb() : EffectGeneric(EffectType::I3dl2Reverb) {}
EffectI3dl2Reverb::~EffectI3dl2Reverb() = default;
void EffectI3dl2Reverb::Update(EffectInfo::InParams& in_params) {
auto& internal_params = GetParams();
auto& params = GetParams();
const auto* reverb_params = reinterpret_cast<I3dl2ReverbParams*>(in_params.raw.data());
if (!ValidChannelCountForEffect(reverb_params->max_channels)) {
UNREACHABLE_MSG("Invalid reverb max channel count {}", reverb_params->max_channels);
return;
}
const auto last_status = internal_params.status;
const auto last_status = params.status;
mix_id = in_params.mix_id;
processing_order = in_params.processing_order;
internal_params = *reverb_params;
params = *reverb_params;
if (!ValidChannelCountForEffect(reverb_params->channel_count)) {
internal_params.channel_count = internal_params.max_channels;
params.channel_count = params.max_channels;
}
enabled = in_params.is_enabled;
if (last_status != ParameterStatus::Updated) {
internal_params.status = last_status;
params.status = last_status;
}
if (in_params.is_new || skipped) {
usage = UsageState::Initialized;
internal_params.status = ParameterStatus::Initialized;
params.status = ParameterStatus::Initialized;
skipped = in_params.buffer_address == 0 || in_params.buffer_size == 0;
}
}
@@ -129,15 +129,15 @@ void EffectI3dl2Reverb::UpdateForCommandGeneration() {
GetParams().status = ParameterStatus::Updated;
}
EffectBiquadFilter::EffectBiquadFilter() : EffectGeneric::EffectGeneric(EffectType::BiquadFilter) {}
EffectBiquadFilter::EffectBiquadFilter() : EffectGeneric(EffectType::BiquadFilter) {}
EffectBiquadFilter::~EffectBiquadFilter() = default;
void EffectBiquadFilter::Update(EffectInfo::InParams& in_params) {
auto& internal_params = GetParams();
auto& params = GetParams();
const auto* biquad_params = reinterpret_cast<BiquadFilterParams*>(in_params.raw.data());
mix_id = in_params.mix_id;
processing_order = in_params.processing_order;
internal_params = *biquad_params;
params = *biquad_params;
enabled = in_params.is_enabled;
}
@@ -150,7 +150,7 @@ void EffectBiquadFilter::UpdateForCommandGeneration() {
GetParams().status = ParameterStatus::Updated;
}
EffectAuxInfo::EffectAuxInfo() : EffectGeneric::EffectGeneric(EffectType::Aux) {}
EffectAuxInfo::EffectAuxInfo() : EffectGeneric(EffectType::Aux) {}
EffectAuxInfo::~EffectAuxInfo() = default;
void EffectAuxInfo::Update(EffectInfo::InParams& in_params) {
@@ -200,32 +200,32 @@ VAddr EffectAuxInfo::GetRecvBuffer() const {
return recv_buffer;
}
EffectDelay::EffectDelay() : EffectGeneric::EffectGeneric(EffectType::Delay) {}
EffectDelay::EffectDelay() : EffectGeneric(EffectType::Delay) {}
EffectDelay::~EffectDelay() = default;
void EffectDelay::Update(EffectInfo::InParams& in_params) {
const auto* delay_params = reinterpret_cast<DelayParams*>(in_params.raw.data());
auto& internal_params = GetParams();
auto& params = GetParams();
if (!ValidChannelCountForEffect(delay_params->max_channels)) {
return;
}
const auto last_status = internal_params.status;
const auto last_status = params.status;
mix_id = in_params.mix_id;
processing_order = in_params.processing_order;
internal_params = *delay_params;
params = *delay_params;
if (!ValidChannelCountForEffect(delay_params->channels)) {
internal_params.channels = internal_params.max_channels;
params.channels = params.max_channels;
}
enabled = in_params.is_enabled;
if (last_status != ParameterStatus::Updated) {
internal_params.status = last_status;
params.status = last_status;
}
if (in_params.is_new || skipped) {
usage = UsageState::Initialized;
internal_params.status = ParameterStatus::Initialized;
params.status = ParameterStatus::Initialized;
skipped = in_params.buffer_address == 0 || in_params.buffer_size == 0;
}
}
@@ -239,7 +239,7 @@ void EffectDelay::UpdateForCommandGeneration() {
GetParams().status = ParameterStatus::Updated;
}
EffectBufferMixer::EffectBufferMixer() : EffectGeneric::EffectGeneric(EffectType::BufferMixer) {}
EffectBufferMixer::EffectBufferMixer() : EffectGeneric(EffectType::BufferMixer) {}
EffectBufferMixer::~EffectBufferMixer() = default;
void EffectBufferMixer::Update(EffectInfo::InParams& in_params) {
@@ -257,32 +257,32 @@ void EffectBufferMixer::UpdateForCommandGeneration() {
}
}
EffectReverb::EffectReverb() : EffectGeneric::EffectGeneric(EffectType::Reverb) {}
EffectReverb::EffectReverb() : EffectGeneric(EffectType::Reverb) {}
EffectReverb::~EffectReverb() = default;
void EffectReverb::Update(EffectInfo::InParams& in_params) {
const auto* reverb_params = reinterpret_cast<ReverbParams*>(in_params.raw.data());
auto& internal_params = GetParams();
auto& params = GetParams();
if (!ValidChannelCountForEffect(reverb_params->max_channels)) {
return;
}
const auto last_status = internal_params.status;
const auto last_status = params.status;
mix_id = in_params.mix_id;
processing_order = in_params.processing_order;
internal_params = *reverb_params;
params = *reverb_params;
if (!ValidChannelCountForEffect(reverb_params->channels)) {
internal_params.channels = internal_params.max_channels;
params.channels = params.max_channels;
}
enabled = in_params.is_enabled;
if (last_status != ParameterStatus::Updated) {
internal_params.status = last_status;
params.status = last_status;
}
if (in_params.is_new || skipped) {
usage = UsageState::Initialized;
internal_params.status = ParameterStatus::Initialized;
params.status = ParameterStatus::Initialized;
skipped = in_params.buffer_address == 0 || in_params.buffer_size == 0;
}
}

View File

@@ -184,16 +184,16 @@ struct AuxAddress {
class EffectBase {
public:
explicit EffectBase(EffectType effect_type);
explicit EffectBase(EffectType effect_type_);
virtual ~EffectBase();
virtual void Update(EffectInfo::InParams& in_params) = 0;
virtual void UpdateForCommandGeneration() = 0;
UsageState GetUsage() const;
EffectType GetType() const;
bool IsEnabled() const;
s32 GetMixID() const;
s32 GetProcessingOrder() const;
[[nodiscard]] UsageState GetUsage() const;
[[nodiscard]] EffectType GetType() const;
[[nodiscard]] bool IsEnabled() const;
[[nodiscard]] s32 GetMixID() const;
[[nodiscard]] s32 GetProcessingOrder() const;
protected:
UsageState usage{UsageState::Invalid};
@@ -206,7 +206,7 @@ protected:
template <typename T>
class EffectGeneric : public EffectBase {
public:
explicit EffectGeneric(EffectType effect_type) : EffectBase(effect_type) {}
explicit EffectGeneric(EffectType effect_type_) : EffectBase(effect_type_) {}
T& GetParams() {
return internal_params;
@@ -257,10 +257,10 @@ public:
void Update(EffectInfo::InParams& in_params) override;
void UpdateForCommandGeneration() override;
VAddr GetSendInfo() const;
VAddr GetSendBuffer() const;
VAddr GetRecvInfo() const;
VAddr GetRecvBuffer() const;
[[nodiscard]] VAddr GetSendInfo() const;
[[nodiscard]] VAddr GetSendBuffer() const;
[[nodiscard]] VAddr GetRecvInfo() const;
[[nodiscard]] VAddr GetRecvBuffer() const;
private:
VAddr send_info{};
@@ -306,13 +306,13 @@ private:
class EffectContext {
public:
explicit EffectContext(std::size_t effect_count);
explicit EffectContext(std::size_t effect_count_);
~EffectContext();
std::size_t GetCount() const;
EffectBase* GetInfo(std::size_t i);
EffectBase* RetargetEffect(std::size_t i, EffectType effect);
const EffectBase* GetInfo(std::size_t i) const;
[[nodiscard]] std::size_t GetCount() const;
[[nodiscard]] EffectBase* GetInfo(std::size_t i);
[[nodiscard]] EffectBase* RetargetEffect(std::size_t i, EffectType effect);
[[nodiscard]] const EffectBase* GetInfo(std::size_t i) const;
private:
std::size_t effect_count{};

View File

@@ -14,9 +14,9 @@
namespace AudioCore {
InfoUpdater::InfoUpdater(const std::vector<u8>& in_params, std::vector<u8>& out_params,
BehaviorInfo& behavior_info)
: in_params(in_params), out_params(out_params), behavior_info(behavior_info) {
InfoUpdater::InfoUpdater(const std::vector<u8>& in_params_, std::vector<u8>& out_params_,
BehaviorInfo& behavior_info_)
: in_params(in_params_), out_params(out_params_), behavior_info(behavior_info_) {
ASSERT(
AudioCommon::CanConsumeBuffer(in_params.size(), 0, sizeof(AudioCommon::UpdateDataHeader)));
std::memcpy(&input_header, in_params.data(), sizeof(AudioCommon::UpdateDataHeader));
@@ -135,8 +135,8 @@ bool InfoUpdater::UpdateVoiceChannelResources(VoiceContext& voice_context) {
}
bool InfoUpdater::UpdateVoices(VoiceContext& voice_context,
std::vector<ServerMemoryPoolInfo>& memory_pool_info,
VAddr audio_codec_dsp_addr) {
[[maybe_unused]] std::vector<ServerMemoryPoolInfo>& memory_pool_info,
[[maybe_unused]] VAddr audio_codec_dsp_addr) {
const auto voice_count = voice_context.GetVoiceCount();
std::vector<VoiceInfo::InParams> voice_in(voice_count);
std::vector<VoiceInfo::OutParams> voice_out(voice_count);
@@ -165,28 +165,28 @@ bool InfoUpdater::UpdateVoices(VoiceContext& voice_context,
// Update our voices
for (std::size_t i = 0; i < voice_count; i++) {
auto& in_params = voice_in[i];
const auto channel_count = static_cast<std::size_t>(in_params.channel_count);
auto& voice_in_params = voice_in[i];
const auto channel_count = static_cast<std::size_t>(voice_in_params.channel_count);
// Skip if it's not currently in use
if (!in_params.is_in_use) {
if (!voice_in_params.is_in_use) {
continue;
}
// Voice states for each channel
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT> voice_states{};
ASSERT(static_cast<std::size_t>(in_params.id) < voice_count);
ASSERT(static_cast<std::size_t>(voice_in_params.id) < voice_count);
// Grab our current voice info
auto& voice_info = voice_context.GetInfo(static_cast<std::size_t>(in_params.id));
auto& voice_info = voice_context.GetInfo(static_cast<std::size_t>(voice_in_params.id));
ASSERT(channel_count <= AudioCommon::MAX_CHANNEL_COUNT);
// Get all our channel voice states
for (std::size_t channel = 0; channel < channel_count; channel++) {
voice_states[channel] =
&voice_context.GetState(in_params.voice_channel_resource_ids[channel]);
&voice_context.GetState(voice_in_params.voice_channel_resource_ids[channel]);
}
if (in_params.is_new) {
if (voice_in_params.is_new) {
// Default our values for our voice
voice_info.Initialize();
if (channel_count == 0 || channel_count > AudioCommon::MAX_CHANNEL_COUNT) {
@@ -200,12 +200,12 @@ bool InfoUpdater::UpdateVoices(VoiceContext& voice_context,
}
// Update our voice
voice_info.UpdateParameters(in_params, behavior_info);
voice_info.UpdateParameters(voice_in_params, behavior_info);
// TODO(ogniK): Handle mapping errors with behavior info based on in params response
// Update our wave buffers
voice_info.UpdateWaveBuffers(in_params, voice_states, behavior_info);
voice_info.WriteOutStatus(voice_out[i], in_params, voice_states);
voice_info.UpdateWaveBuffers(voice_in_params, voice_states, behavior_info);
voice_info.WriteOutStatus(voice_out[i], voice_in_params, voice_states);
}
if (!AudioCommon::CanConsumeBuffer(out_params.size(), output_offset, voice_out_size)) {
@@ -445,7 +445,7 @@ bool InfoUpdater::UpdatePerformanceBuffer() {
return true;
}
bool InfoUpdater::UpdateErrorInfo(BehaviorInfo& in_behavior_info) {
bool InfoUpdater::UpdateErrorInfo([[maybe_unused]] BehaviorInfo& in_behavior_info) {
const auto total_beahvior_info_out = sizeof(BehaviorInfo::OutParams);
if (!AudioCommon::CanConsumeBuffer(out_params.size(), output_offset, total_beahvior_info_out)) {

View File

@@ -21,8 +21,8 @@ class SplitterContext;
class InfoUpdater {
public:
// TODO(ogniK): Pass process handle when we support it
InfoUpdater(const std::vector<u8>& in_params, std::vector<u8>& out_params,
BehaviorInfo& behavior_info);
InfoUpdater(const std::vector<u8>& in_params_, std::vector<u8>& out_params_,
BehaviorInfo& behavior_info_);
~InfoUpdater();
bool UpdateBehaviorInfo(BehaviorInfo& in_behavior_info);

View File

@@ -10,11 +10,10 @@ namespace AudioCore {
ServerMemoryPoolInfo::ServerMemoryPoolInfo() = default;
ServerMemoryPoolInfo::~ServerMemoryPoolInfo() = default;
bool ServerMemoryPoolInfo::Update(const ServerMemoryPoolInfo::InParams& in_params,
ServerMemoryPoolInfo::OutParams& out_params) {
bool ServerMemoryPoolInfo::Update(const InParams& in_params, OutParams& out_params) {
// Our state does not need to be changed
if (in_params.state != ServerMemoryPoolInfo::State::RequestAttach &&
in_params.state != ServerMemoryPoolInfo::State::RequestDetach) {
if (in_params.state != State::RequestAttach && in_params.state != State::RequestDetach) {
return true;
}
@@ -32,11 +31,11 @@ bool ServerMemoryPoolInfo::Update(const ServerMemoryPoolInfo::InParams& in_param
return false;
}
if (in_params.state == ServerMemoryPoolInfo::State::RequestAttach) {
if (in_params.state == State::RequestAttach) {
cpu_address = in_params.address;
size = in_params.size;
used = true;
out_params.state = ServerMemoryPoolInfo::State::Attached;
out_params.state = State::Attached;
} else {
// Unexpected address
if (cpu_address != in_params.address) {
@@ -54,7 +53,7 @@ bool ServerMemoryPoolInfo::Update(const ServerMemoryPoolInfo::InParams& in_param
cpu_address = 0;
size = 0;
used = false;
out_params.state = ServerMemoryPoolInfo::State::Detached;
out_params.state = State::Detached;
}
return true;
}

View File

@@ -28,19 +28,18 @@ public:
struct InParams {
u64_le address{};
u64_le size{};
ServerMemoryPoolInfo::State state{};
State state{};
INSERT_PADDING_WORDS(3);
};
static_assert(sizeof(ServerMemoryPoolInfo::InParams) == 0x20, "InParams are an invalid size");
static_assert(sizeof(InParams) == 0x20, "InParams are an invalid size");
struct OutParams {
ServerMemoryPoolInfo::State state{};
State state{};
INSERT_PADDING_WORDS(3);
};
static_assert(sizeof(ServerMemoryPoolInfo::OutParams) == 0x10, "OutParams are an invalid size");
static_assert(sizeof(OutParams) == 0x10, "OutParams are an invalid size");
bool Update(const ServerMemoryPoolInfo::InParams& in_params,
ServerMemoryPoolInfo::OutParams& out_params);
bool Update(const InParams& in_params, OutParams& out_params);
private:
// There's another entry here which is the DSP address, however since we're not talking to the

View File

@@ -62,17 +62,17 @@ public:
ServerMixInfo();
~ServerMixInfo();
const ServerMixInfo::InParams& GetInParams() const;
ServerMixInfo::InParams& GetInParams();
[[nodiscard]] const ServerMixInfo::InParams& GetInParams() const;
[[nodiscard]] ServerMixInfo::InParams& GetInParams();
bool Update(EdgeMatrix& edge_matrix, const MixInfo::InParams& mix_in,
BehaviorInfo& behavior_info, SplitterContext& splitter_context,
EffectContext& effect_context);
bool HasAnyConnection() const;
[[nodiscard]] bool HasAnyConnection() const;
void Cleanup();
void SetEffectCount(std::size_t count);
void ResetEffectProcessingOrder();
s32 GetEffectOrder(std::size_t i) const;
[[nodiscard]] s32 GetEffectOrder(std::size_t i) const;
private:
std::vector<s32> effect_processing_order;
@@ -91,15 +91,15 @@ public:
void SortInfo();
bool TsortInfo(SplitterContext& splitter_context);
std::size_t GetCount() const;
ServerMixInfo& GetInfo(std::size_t i);
const ServerMixInfo& GetInfo(std::size_t i) const;
ServerMixInfo& GetSortedInfo(std::size_t i);
const ServerMixInfo& GetSortedInfo(std::size_t i) const;
ServerMixInfo& GetFinalMixInfo();
const ServerMixInfo& GetFinalMixInfo() const;
EdgeMatrix& GetEdgeMatrix();
const EdgeMatrix& GetEdgeMatrix() const;
[[nodiscard]] std::size_t GetCount() const;
[[nodiscard]] ServerMixInfo& GetInfo(std::size_t i);
[[nodiscard]] const ServerMixInfo& GetInfo(std::size_t i) const;
[[nodiscard]] ServerMixInfo& GetSortedInfo(std::size_t i);
[[nodiscard]] const ServerMixInfo& GetSortedInfo(std::size_t i) const;
[[nodiscard]] ServerMixInfo& GetFinalMixInfo();
[[nodiscard]] const ServerMixInfo& GetFinalMixInfo() const;
[[nodiscard]] EdgeMatrix& GetEdgeMatrix();
[[nodiscard]] const EdgeMatrix& GetEdgeMatrix() const;
private:
void CalcMixBufferOffset();

View File

@@ -5,17 +5,23 @@
#include "audio_core/sink_context.h"
namespace AudioCore {
SinkContext::SinkContext(std::size_t sink_count) : sink_count(sink_count) {}
SinkContext::SinkContext(std::size_t sink_count_) : sink_count{sink_count_} {}
SinkContext::~SinkContext() = default;
std::size_t SinkContext::GetCount() const {
return sink_count;
}
void SinkContext::UpdateMainSink(SinkInfo::InParams& in) {
void SinkContext::UpdateMainSink(const SinkInfo::InParams& in) {
ASSERT(in.type == SinkTypes::Device);
has_downmix_coefs = in.device.down_matrix_enabled;
if (has_downmix_coefs) {
downmix_coefficients = in.device.down_matrix_coef;
}
in_use = in.in_use;
use_count = in.device.input_count;
std::memcpy(buffers.data(), in.device.input.data(), AudioCommon::MAX_CHANNEL_COUNT);
buffers = in.device.input;
}
bool SinkContext::InUse() const {
@@ -28,4 +34,12 @@ std::vector<u8> SinkContext::OutputBuffers() const {
return buffer_ret;
}
bool SinkContext::HasDownMixingCoefficients() const {
return has_downmix_coefs;
}
const DownmixCoefficients& SinkContext::GetDownmixCoefficients() const {
return downmix_coefficients;
}
} // namespace AudioCore

View File

@@ -11,6 +11,8 @@
namespace AudioCore {
using DownmixCoefficients = std::array<float_le, 4>;
enum class SinkTypes : u8 {
Invalid = 0,
Device = 1,
@@ -38,21 +40,21 @@ public:
SinkSampleFormat sample_format;
std::array<u8, AudioCommon::MAX_CHANNEL_COUNT> input;
bool in_use;
INSERT_UNION_PADDING_BYTES(5);
INSERT_PADDING_BYTES_NOINIT(5);
};
static_assert(sizeof(SinkInfo::CircularBufferIn) == 0x28,
static_assert(sizeof(CircularBufferIn) == 0x28,
"SinkInfo::CircularBufferIn is in invalid size");
struct DeviceIn {
std::array<u8, 255> device_name;
INSERT_UNION_PADDING_BYTES(1);
INSERT_PADDING_BYTES_NOINIT(1);
s32_le input_count;
std::array<u8, AudioCommon::MAX_CHANNEL_COUNT> input;
INSERT_UNION_PADDING_BYTES(1);
INSERT_PADDING_BYTES_NOINIT(1);
bool down_matrix_enabled;
std::array<float_le, 4> down_matrix_coef;
DownmixCoefficients down_matrix_coef;
};
static_assert(sizeof(SinkInfo::DeviceIn) == 0x11c, "SinkInfo::DeviceIn is an invalid size");
static_assert(sizeof(DeviceIn) == 0x11c, "SinkInfo::DeviceIn is an invalid size");
struct InParams {
SinkTypes type{};
@@ -62,28 +64,33 @@ public:
INSERT_PADDING_WORDS(6);
union {
// std::array<u8, 0x120> raw{};
SinkInfo::DeviceIn device;
SinkInfo::CircularBufferIn circular_buffer;
DeviceIn device;
CircularBufferIn circular_buffer;
};
};
static_assert(sizeof(SinkInfo::InParams) == 0x140, "SinkInfo::InParams are an invalid size!");
static_assert(sizeof(InParams) == 0x140, "SinkInfo::InParams are an invalid size!");
};
class SinkContext {
public:
explicit SinkContext(std::size_t sink_count);
explicit SinkContext(std::size_t sink_count_);
~SinkContext();
std::size_t GetCount() const;
[[nodiscard]] std::size_t GetCount() const;
void UpdateMainSink(SinkInfo::InParams& in);
bool InUse() const;
std::vector<u8> OutputBuffers() const;
void UpdateMainSink(const SinkInfo::InParams& in);
[[nodiscard]] bool InUse() const;
[[nodiscard]] std::vector<u8> OutputBuffers() const;
[[nodiscard]] bool HasDownMixingCoefficients() const;
[[nodiscard]] const DownmixCoefficients& GetDownmixCoefficients() const;
private:
bool in_use{false};
s32 use_count{};
std::array<u8, AudioCommon::MAX_CHANNEL_COUNT> buffers{};
std::size_t sink_count{};
bool has_downmix_coefs{false};
DownmixCoefficients downmix_coefficients{};
};
} // namespace AudioCore

View File

@@ -10,7 +10,7 @@
namespace AudioCore {
ServerSplitterDestinationData::ServerSplitterDestinationData(s32 id) : id(id) {}
ServerSplitterDestinationData::ServerSplitterDestinationData(s32 id_) : id{id_} {}
ServerSplitterDestinationData::~ServerSplitterDestinationData() = default;
void ServerSplitterDestinationData::Update(SplitterInfo::InDestinationParams& header) {
@@ -87,7 +87,7 @@ void ServerSplitterDestinationData::UpdateInternalState() {
needs_update = false;
}
ServerSplitterInfo::ServerSplitterInfo(s32 id) : id(id) {}
ServerSplitterInfo::ServerSplitterInfo(s32 id_) : id(id_) {}
ServerSplitterInfo::~ServerSplitterInfo() = default;
void ServerSplitterInfo::InitializeInfos() {
@@ -121,7 +121,7 @@ const ServerSplitterDestinationData* ServerSplitterInfo::GetHead() const {
}
ServerSplitterDestinationData* ServerSplitterInfo::GetData(std::size_t depth) {
auto current_head = head;
auto* current_head = head;
for (std::size_t i = 0; i < depth; i++) {
if (current_head == nullptr) {
return nullptr;
@@ -132,7 +132,7 @@ ServerSplitterDestinationData* ServerSplitterInfo::GetData(std::size_t depth) {
}
const ServerSplitterDestinationData* ServerSplitterInfo::GetData(std::size_t depth) const {
auto current_head = head;
auto* current_head = head;
for (std::size_t i = 0; i < depth; i++) {
if (current_head == nullptr) {
return nullptr;
@@ -245,7 +245,7 @@ ServerSplitterDestinationData* SplitterContext::GetDestinationData(std::size_t i
const ServerSplitterDestinationData* SplitterContext::GetDestinationData(std::size_t info,
std::size_t data) const {
ASSERT(info < info_count);
auto& cur_info = GetInfo(info);
const auto& cur_info = GetInfo(info);
return cur_info.GetData(data);
}
@@ -267,11 +267,11 @@ std::size_t SplitterContext::GetDataCount() const {
return data_count;
}
void SplitterContext::Setup(std::size_t _info_count, std::size_t _data_count,
void SplitterContext::Setup(std::size_t info_count_, std::size_t data_count_,
bool is_splitter_bug_fixed) {
info_count = _info_count;
data_count = _data_count;
info_count = info_count_;
data_count = data_count_;
for (std::size_t i = 0; i < info_count; i++) {
auto& splitter = infos.emplace_back(static_cast<s32>(i));
@@ -364,7 +364,7 @@ bool SplitterContext::RecomposeDestination(ServerSplitterInfo& info,
// Clear our current destinations
auto* current_head = info.GetHead();
while (current_head != nullptr) {
auto next_head = current_head->GetNextDestination();
auto* next_head = current_head->GetNextDestination();
current_head->SetNextDestination(nullptr);
current_head = next_head;
}
@@ -471,8 +471,8 @@ bool NodeStates::DepthFirstSearch(EdgeMatrix& edge_matrix) {
continue;
}
const auto node_count = edge_matrix.GetNodeCount();
for (s32 j = 0; j < static_cast<s32>(node_count); j++) {
const auto edge_node_count = edge_matrix.GetNodeCount();
for (s32 j = 0; j < static_cast<s32>(edge_node_count); j++) {
// Check if our node is connected to our edge matrix
if (!edge_matrix.Connected(current_stack_index, j)) {
continue;

View File

@@ -63,7 +63,7 @@ public:
NodeStates();
~NodeStates();
void Initialize(std::size_t _node_count);
void Initialize(std::size_t node_count_);
bool Tsort(EdgeMatrix& edge_matrix);
std::size_t GetIndexPos() const;
const std::vector<s32>& GetIndexList() const;
@@ -72,15 +72,15 @@ private:
void PushTsortResult(s32 index);
bool DepthFirstSearch(EdgeMatrix& edge_matrix);
void ResetState();
void UpdateState(NodeStates::State state, std::size_t i);
NodeStates::State GetState(std::size_t i);
void UpdateState(State state, std::size_t i);
State GetState(std::size_t i);
std::size_t node_count{};
std::vector<bool> was_node_found{};
std::vector<bool> was_node_completed{};
std::size_t index_pos{};
std::vector<s32> index_list{};
NodeStates::Stack index_stack{};
Stack index_stack{};
};
enum class SplitterMagic : u32_le {
@@ -97,8 +97,7 @@ public:
s32_le data_count{};
INSERT_PADDING_WORDS(5);
};
static_assert(sizeof(SplitterInfo::InHeader) == 0x20,
"SplitterInfo::InHeader is an invalid size");
static_assert(sizeof(InHeader) == 0x20, "SplitterInfo::InHeader is an invalid size");
struct InInfoPrams {
SplitterMagic magic{};
@@ -107,8 +106,7 @@ public:
s32_le length{};
s32_le resource_id_base{};
};
static_assert(sizeof(SplitterInfo::InInfoPrams) == 0x14,
"SplitterInfo::InInfoPrams is an invalid size");
static_assert(sizeof(InInfoPrams) == 0x14, "SplitterInfo::InInfoPrams is an invalid size");
struct InDestinationParams {
SplitterMagic magic{};
@@ -118,13 +116,13 @@ public:
bool in_use{};
INSERT_PADDING_BYTES(3);
};
static_assert(sizeof(SplitterInfo::InDestinationParams) == 0x70,
static_assert(sizeof(InDestinationParams) == 0x70,
"SplitterInfo::InDestinationParams is an invalid size");
};
class ServerSplitterDestinationData {
public:
explicit ServerSplitterDestinationData(s32 id);
explicit ServerSplitterDestinationData(s32 id_);
~ServerSplitterDestinationData();
void Update(SplitterInfo::InDestinationParams& header);
@@ -153,7 +151,7 @@ private:
class ServerSplitterInfo {
public:
explicit ServerSplitterInfo(s32 id);
explicit ServerSplitterInfo(s32 id_);
~ServerSplitterInfo();
void InitializeInfos();

View File

@@ -31,10 +31,10 @@ u32 Stream::GetNumChannels() const {
return {};
}
Stream::Stream(Core::Timing::CoreTiming& core_timing, u32 sample_rate, Format format,
ReleaseCallback&& release_callback, SinkStream& sink_stream, std::string&& name_)
: sample_rate{sample_rate}, format{format}, release_callback{std::move(release_callback)},
sink_stream{sink_stream}, core_timing{core_timing}, name{std::move(name_)} {
Stream::Stream(Core::Timing::CoreTiming& core_timing_, u32 sample_rate_, Format format_,
ReleaseCallback&& release_callback_, SinkStream& sink_stream_, std::string&& name_)
: sample_rate{sample_rate_}, format{format_}, release_callback{std::move(release_callback_)},
sink_stream{sink_stream_}, core_timing{core_timing_}, name{std::move(name_)} {
release_event =
Core::Timing::CreateEvent(name, [this](std::uintptr_t, std::chrono::nanoseconds ns_late) {
ReleaseActiveBuffer(ns_late);
@@ -122,7 +122,7 @@ bool Stream::QueueBuffer(BufferPtr&& buffer) {
return false;
}
bool Stream::ContainsBuffer(Buffer::Tag tag) const {
bool Stream::ContainsBuffer([[maybe_unused]] Buffer::Tag tag) const {
UNIMPLEMENTED();
return {};
}
@@ -130,7 +130,25 @@ bool Stream::ContainsBuffer(Buffer::Tag tag) const {
std::vector<Buffer::Tag> Stream::GetTagsAndReleaseBuffers(std::size_t max_count) {
std::vector<Buffer::Tag> tags;
for (std::size_t count = 0; count < max_count && !released_buffers.empty(); ++count) {
tags.push_back(released_buffers.front()->GetTag());
if (released_buffers.front()) {
tags.push_back(released_buffers.front()->GetTag());
} else {
ASSERT_MSG(false, "Invalid tag in released_buffers!");
}
released_buffers.pop();
}
return tags;
}
std::vector<Buffer::Tag> Stream::GetTagsAndReleaseBuffers() {
std::vector<Buffer::Tag> tags;
tags.reserve(released_buffers.size());
while (!released_buffers.empty()) {
if (released_buffers.front()) {
tags.push_back(released_buffers.front()->GetTag());
} else {
ASSERT_MSG(false, "Invalid tag in released_buffers!");
}
released_buffers.pop();
}
return tags;

View File

@@ -44,8 +44,8 @@ public:
/// Callback function type, used to change guest state on a buffer being released
using ReleaseCallback = std::function<void()>;
Stream(Core::Timing::CoreTiming& core_timing, u32 sample_rate, Format format,
ReleaseCallback&& release_callback, SinkStream& sink_stream, std::string&& name_);
Stream(Core::Timing::CoreTiming& core_timing_, u32 sample_rate_, Format format_,
ReleaseCallback&& release_callback_, SinkStream& sink_stream_, std::string&& name_);
/// Plays the audio stream
void Play();
@@ -57,37 +57,40 @@ public:
bool QueueBuffer(BufferPtr&& buffer);
/// Returns true if the audio stream contains a buffer with the specified tag
bool ContainsBuffer(Buffer::Tag tag) const;
[[nodiscard]] bool ContainsBuffer(Buffer::Tag tag) const;
/// Returns a vector of recently released buffers specified by tag
std::vector<Buffer::Tag> GetTagsAndReleaseBuffers(std::size_t max_count);
[[nodiscard]] std::vector<Buffer::Tag> GetTagsAndReleaseBuffers(std::size_t max_count);
/// Returns a vector of all recently released buffers specified by tag
[[nodiscard]] std::vector<Buffer::Tag> GetTagsAndReleaseBuffers();
void SetVolume(float volume);
float GetVolume() const {
[[nodiscard]] float GetVolume() const {
return game_volume;
}
/// Returns true if the stream is currently playing
bool IsPlaying() const {
[[nodiscard]] bool IsPlaying() const {
return state == State::Playing;
}
/// Returns the number of queued buffers
std::size_t GetQueueSize() const {
[[nodiscard]] std::size_t GetQueueSize() const {
return queued_buffers.size();
}
/// Gets the sample rate
u32 GetSampleRate() const {
[[nodiscard]] u32 GetSampleRate() const {
return sample_rate;
}
/// Gets the number of channels
u32 GetNumChannels() const;
[[nodiscard]] u32 GetNumChannels() const;
/// Get the state
State GetState() const;
[[nodiscard]] State GetState() const;
private:
/// Plays the next queued buffer in the audio stream, starting playback if necessary
@@ -97,7 +100,7 @@ private:
void ReleaseActiveBuffer(std::chrono::nanoseconds ns_late = {});
/// Gets the number of core cycles when the specified buffer will be released
std::chrono::nanoseconds GetBufferReleaseNS(const Buffer& buffer) const;
[[nodiscard]] std::chrono::nanoseconds GetBufferReleaseNS(const Buffer& buffer) const;
u32 sample_rate; ///< Sample rate of the stream
Format format; ///< Format of the stream

View File

@@ -8,7 +8,7 @@
namespace AudioCore {
ServerVoiceChannelResource::ServerVoiceChannelResource(s32 id) : id(id) {}
ServerVoiceChannelResource::ServerVoiceChannelResource(s32 id_) : id(id_) {}
ServerVoiceChannelResource::~ServerVoiceChannelResource() = default;
bool ServerVoiceChannelResource::InUse() const {
@@ -209,7 +209,8 @@ void ServerVoiceInfo::UpdateWaveBuffers(
void ServerVoiceInfo::UpdateWaveBuffer(ServerWaveBuffer& out_wavebuffer,
const WaveBuffer& in_wave_buffer, SampleFormat sample_format,
bool is_buffer_valid, BehaviorInfo& behavior_info) {
bool is_buffer_valid,
[[maybe_unused]] BehaviorInfo& behavior_info) {
if (!is_buffer_valid && out_wavebuffer.sent_to_dsp) {
out_wavebuffer.buffer_address = 0;
out_wavebuffer.buffer_size = 0;
@@ -400,7 +401,7 @@ bool ServerVoiceInfo::HasValidWaveBuffer(const VoiceState* state) const {
return std::find(valid_wb.begin(), valid_wb.end(), true) != valid_wb.end();
}
VoiceContext::VoiceContext(std::size_t voice_count) : voice_count(voice_count) {
VoiceContext::VoiceContext(std::size_t voice_count_) : voice_count{voice_count_} {
for (std::size_t i = 0; i < voice_count; i++) {
voice_channel_resources.emplace_back(static_cast<s32>(i));
sorted_voice_info.push_back(&voice_info.emplace_back());

View File

@@ -118,12 +118,12 @@ public:
bool in_use{};
INSERT_PADDING_BYTES(11);
};
static_assert(sizeof(VoiceChannelResource::InParams) == 0x70, "InParams is an invalid size");
static_assert(sizeof(InParams) == 0x70, "InParams is an invalid size");
};
class ServerVoiceChannelResource {
public:
explicit ServerVoiceChannelResource(s32 id);
explicit ServerVoiceChannelResource(s32 id_);
~ServerVoiceChannelResource();
bool InUse() const;
@@ -174,7 +174,7 @@ public:
BehaviorFlags behavior_flags{};
INSERT_PADDING_BYTES(16);
};
static_assert(sizeof(VoiceInfo::InParams) == 0x170, "InParams is an invalid size");
static_assert(sizeof(InParams) == 0x170, "InParams is an invalid size");
struct OutParams {
u64_le played_sample_count{};
@@ -182,7 +182,7 @@ public:
u8 voice_dropped{};
INSERT_PADDING_BYTES(3);
};
static_assert(sizeof(VoiceInfo::OutParams) == 0x10, "OutParams is an invalid size");
static_assert(sizeof(OutParams) == 0x10, "OutParams is an invalid size");
};
class ServerVoiceInfo {
@@ -263,7 +263,7 @@ private:
class VoiceContext {
public:
VoiceContext(std::size_t voice_count);
explicit VoiceContext(std::size_t voice_count_);
~VoiceContext();
std::size_t GetVoiceCount() const;

View File

@@ -102,15 +102,17 @@ add_library(common STATIC
atomic_ops.h
detached_tasks.cpp
detached_tasks.h
bit_cast.h
bit_field.h
bit_set.h
bit_util.h
cityhash.cpp
cityhash.h
color.h
common_funcs.h
common_paths.h
common_types.h
concepts.h
div_ceil.h
dynamic_library.cpp
dynamic_library.h
fiber.cpp
@@ -120,6 +122,7 @@ add_library(common STATIC
hash.h
hex_util.cpp
hex_util.h
intrusive_red_black_tree.h
logging/backend.cpp
logging/backend.h
logging/filter.cpp
@@ -132,17 +135,15 @@ add_library(common STATIC
math_util.h
memory_detect.cpp
memory_detect.h
memory_hook.cpp
memory_hook.h
microprofile.cpp
microprofile.h
microprofileui.h
misc.cpp
multi_level_queue.h
page_table.cpp
page_table.h
param_package.cpp
param_package.h
parent_of_member.h
quaternion.h
ring_buffer.h
scm_rev.cpp
@@ -160,11 +161,12 @@ add_library(common STATIC
thread.cpp
thread.h
thread_queue_list.h
thread_worker.cpp
thread_worker.h
threadsafe_queue.h
time_zone.cpp
time_zone.h
timer.cpp
timer.h
tree.h
uint128.cpp
uint128.h
uuid.cpp
@@ -207,7 +209,6 @@ else()
endif()
create_target_directory_groups(common)
find_package(Boost 1.71 COMPONENTS context headers REQUIRED)
target_link_libraries(common PUBLIC ${Boost_LIBRARIES} fmt::fmt microprofile)
target_link_libraries(common PRIVATE lz4::lz4 xbyak)

View File

@@ -9,50 +9,45 @@
namespace Common {
template <typename T>
[[nodiscard]] constexpr T AlignUp(T value, std::size_t size) {
static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
requires std::is_unsigned_v<T>[[nodiscard]] constexpr T AlignUp(T value, size_t size) {
auto mod{static_cast<T>(value % size)};
value -= mod;
return static_cast<T>(mod == T{0} ? value : value + size);
}
template <typename T>
[[nodiscard]] constexpr T AlignDown(T value, std::size_t size) {
static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
requires std::is_unsigned_v<T>[[nodiscard]] constexpr T AlignUpLog2(T value, size_t align_log2) {
return static_cast<T>((value + ((1ULL << align_log2) - 1)) >> align_log2 << align_log2);
}
template <typename T>
requires std::is_unsigned_v<T>[[nodiscard]] constexpr T AlignDown(T value, size_t size) {
return static_cast<T>(value - value % size);
}
template <typename T>
[[nodiscard]] constexpr T AlignBits(T value, std::size_t align) {
static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
return static_cast<T>((value + ((1ULL << align) - 1)) >> align << align);
}
template <typename T>
[[nodiscard]] constexpr bool Is4KBAligned(T value) {
static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
requires std::is_unsigned_v<T>[[nodiscard]] constexpr bool Is4KBAligned(T value) {
return (value & 0xFFF) == 0;
}
template <typename T>
[[nodiscard]] constexpr bool IsWordAligned(T value) {
static_assert(std::is_unsigned_v<T>, "T must be an unsigned value.");
requires std::is_unsigned_v<T>[[nodiscard]] constexpr bool IsWordAligned(T value) {
return (value & 0b11) == 0;
}
template <typename T>
[[nodiscard]] constexpr bool IsAligned(T value, std::size_t alignment) {
using U = typename std::make_unsigned<T>::type;
requires std::is_integral_v<T>[[nodiscard]] constexpr bool IsAligned(T value, size_t alignment) {
using U = typename std::make_unsigned_t<T>;
const U mask = static_cast<U>(alignment - 1);
return (value & mask) == 0;
}
template <typename T, std::size_t Align = 16>
template <typename T, size_t Align = 16>
class AlignmentAllocator {
public:
using value_type = T;
using size_type = std::size_t;
using difference_type = std::ptrdiff_t;
using size_type = size_t;
using difference_type = ptrdiff_t;
using propagate_on_container_copy_assignment = std::true_type;
using propagate_on_container_move_assignment = std::true_type;

22
src/common/bit_cast.h Normal file
View File

@@ -0,0 +1,22 @@
// Copyright 2020 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstring>
#include <type_traits>
namespace Common {
template <typename To, typename From>
[[nodiscard]] std::enable_if_t<sizeof(To) == sizeof(From) && std::is_trivially_copyable_v<From> &&
std::is_trivially_copyable_v<To>,
To>
BitCast(const From& src) noexcept {
To dst;
std::memcpy(&dst, &src, sizeof(To));
return dst;
}
} // namespace Common

99
src/common/bit_set.h Normal file
View File

@@ -0,0 +1,99 @@
/*
* Copyright (c) 2018-2020 Atmosphère-NX
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <array>
#include <bit>
#include "common/alignment.h"
#include "common/bit_util.h"
#include "common/common_types.h"
namespace Common {
namespace impl {
template <typename Storage, size_t N>
class BitSet {
public:
constexpr BitSet() = default;
constexpr void SetBit(size_t i) {
this->words[i / FlagsPerWord] |= GetBitMask(i % FlagsPerWord);
}
constexpr void ClearBit(size_t i) {
this->words[i / FlagsPerWord] &= ~GetBitMask(i % FlagsPerWord);
}
constexpr size_t CountLeadingZero() const {
for (size_t i = 0; i < NumWords; i++) {
if (this->words[i]) {
return FlagsPerWord * i + CountLeadingZeroImpl(this->words[i]);
}
}
return FlagsPerWord * NumWords;
}
constexpr size_t GetNextSet(size_t n) const {
for (size_t i = (n + 1) / FlagsPerWord; i < NumWords; i++) {
Storage word = this->words[i];
if (!IsAligned(n + 1, FlagsPerWord)) {
word &= GetBitMask(n % FlagsPerWord) - 1;
}
if (word) {
return FlagsPerWord * i + CountLeadingZeroImpl(word);
}
}
return FlagsPerWord * NumWords;
}
private:
static_assert(std::is_unsigned_v<Storage>);
static_assert(sizeof(Storage) <= sizeof(u64));
static constexpr size_t FlagsPerWord = BitSize<Storage>();
static constexpr size_t NumWords = AlignUp(N, FlagsPerWord) / FlagsPerWord;
static constexpr auto CountLeadingZeroImpl(Storage word) {
return std::countl_zero(static_cast<unsigned long long>(word)) -
(BitSize<unsigned long long>() - FlagsPerWord);
}
static constexpr Storage GetBitMask(size_t bit) {
return Storage(1) << (FlagsPerWord - 1 - bit);
}
std::array<Storage, NumWords> words{};
};
} // namespace impl
template <size_t N>
using BitSet8 = impl::BitSet<u8, N>;
template <size_t N>
using BitSet16 = impl::BitSet<u16, N>;
template <size_t N>
using BitSet32 = impl::BitSet<u32, N>;
template <size_t N>
using BitSet64 = impl::BitSet<u64, N>;
} // namespace Common

View File

@@ -21,82 +21,6 @@ template <typename T>
return sizeof(T) * CHAR_BIT;
}
#ifdef _MSC_VER
[[nodiscard]] inline u32 CountLeadingZeroes32(u32 value) {
unsigned long leading_zero = 0;
if (_BitScanReverse(&leading_zero, value) != 0) {
return 31 - leading_zero;
}
return 32;
}
[[nodiscard]] inline u32 CountLeadingZeroes64(u64 value) {
unsigned long leading_zero = 0;
if (_BitScanReverse64(&leading_zero, value) != 0) {
return 63 - leading_zero;
}
return 64;
}
#else
[[nodiscard]] inline u32 CountLeadingZeroes32(u32 value) {
if (value == 0) {
return 32;
}
return static_cast<u32>(__builtin_clz(value));
}
[[nodiscard]] inline u32 CountLeadingZeroes64(u64 value) {
if (value == 0) {
return 64;
}
return static_cast<u32>(__builtin_clzll(value));
}
#endif
#ifdef _MSC_VER
[[nodiscard]] inline u32 CountTrailingZeroes32(u32 value) {
unsigned long trailing_zero = 0;
if (_BitScanForward(&trailing_zero, value) != 0) {
return trailing_zero;
}
return 32;
}
[[nodiscard]] inline u32 CountTrailingZeroes64(u64 value) {
unsigned long trailing_zero = 0;
if (_BitScanForward64(&trailing_zero, value) != 0) {
return trailing_zero;
}
return 64;
}
#else
[[nodiscard]] inline u32 CountTrailingZeroes32(u32 value) {
if (value == 0) {
return 32;
}
return static_cast<u32>(__builtin_ctz(value));
}
[[nodiscard]] inline u32 CountTrailingZeroes64(u64 value) {
if (value == 0) {
return 64;
}
return static_cast<u32>(__builtin_ctzll(value));
}
#endif
#ifdef _MSC_VER
[[nodiscard]] inline u32 MostSignificantBit32(const u32 value) {

View File

@@ -1,271 +0,0 @@
// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstring>
#include "common/common_types.h"
#include "common/swap.h"
#include "common/vector_math.h"
namespace Common::Color {
/// Convert a 1-bit color component to 8 bit
[[nodiscard]] constexpr u8 Convert1To8(u8 value) {
return value * 255;
}
/// Convert a 4-bit color component to 8 bit
[[nodiscard]] constexpr u8 Convert4To8(u8 value) {
return (value << 4) | value;
}
/// Convert a 5-bit color component to 8 bit
[[nodiscard]] constexpr u8 Convert5To8(u8 value) {
return (value << 3) | (value >> 2);
}
/// Convert a 6-bit color component to 8 bit
[[nodiscard]] constexpr u8 Convert6To8(u8 value) {
return (value << 2) | (value >> 4);
}
/// Convert a 8-bit color component to 1 bit
[[nodiscard]] constexpr u8 Convert8To1(u8 value) {
return value >> 7;
}
/// Convert a 8-bit color component to 4 bit
[[nodiscard]] constexpr u8 Convert8To4(u8 value) {
return value >> 4;
}
/// Convert a 8-bit color component to 5 bit
[[nodiscard]] constexpr u8 Convert8To5(u8 value) {
return value >> 3;
}
/// Convert a 8-bit color component to 6 bit
[[nodiscard]] constexpr u8 Convert8To6(u8 value) {
return value >> 2;
}
/**
* Decode a color stored in RGBA8 format
* @param bytes Pointer to encoded source color
* @return Result color decoded as Common::Vec4<u8>
*/
[[nodiscard]] inline Common::Vec4<u8> DecodeRGBA8(const u8* bytes) {
return {bytes[3], bytes[2], bytes[1], bytes[0]};
}
/**
* Decode a color stored in RGB8 format
* @param bytes Pointer to encoded source color
* @return Result color decoded as Common::Vec4<u8>
*/
[[nodiscard]] inline Common::Vec4<u8> DecodeRGB8(const u8* bytes) {
return {bytes[2], bytes[1], bytes[0], 255};
}
/**
* Decode a color stored in RG8 (aka HILO8) format
* @param bytes Pointer to encoded source color
* @return Result color decoded as Common::Vec4<u8>
*/
[[nodiscard]] inline Common::Vec4<u8> DecodeRG8(const u8* bytes) {
return {bytes[1], bytes[0], 0, 255};
}
/**
* Decode a color stored in RGB565 format
* @param bytes Pointer to encoded source color
* @return Result color decoded as Common::Vec4<u8>
*/
[[nodiscard]] inline Common::Vec4<u8> DecodeRGB565(const u8* bytes) {
u16_le pixel;
std::memcpy(&pixel, bytes, sizeof(pixel));
return {Convert5To8((pixel >> 11) & 0x1F), Convert6To8((pixel >> 5) & 0x3F),
Convert5To8(pixel & 0x1F), 255};
}
/**
* Decode a color stored in RGB5A1 format
* @param bytes Pointer to encoded source color
* @return Result color decoded as Common::Vec4<u8>
*/
[[nodiscard]] inline Common::Vec4<u8> DecodeRGB5A1(const u8* bytes) {
u16_le pixel;
std::memcpy(&pixel, bytes, sizeof(pixel));
return {Convert5To8((pixel >> 11) & 0x1F), Convert5To8((pixel >> 6) & 0x1F),
Convert5To8((pixel >> 1) & 0x1F), Convert1To8(pixel & 0x1)};
}
/**
* Decode a color stored in RGBA4 format
* @param bytes Pointer to encoded source color
* @return Result color decoded as Common::Vec4<u8>
*/
[[nodiscard]] inline Common::Vec4<u8> DecodeRGBA4(const u8* bytes) {
u16_le pixel;
std::memcpy(&pixel, bytes, sizeof(pixel));
return {Convert4To8((pixel >> 12) & 0xF), Convert4To8((pixel >> 8) & 0xF),
Convert4To8((pixel >> 4) & 0xF), Convert4To8(pixel & 0xF)};
}
/**
* Decode a depth value stored in D16 format
* @param bytes Pointer to encoded source value
* @return Depth value as an u32
*/
[[nodiscard]] inline u32 DecodeD16(const u8* bytes) {
u16_le data;
std::memcpy(&data, bytes, sizeof(data));
return data;
}
/**
* Decode a depth value stored in D24 format
* @param bytes Pointer to encoded source value
* @return Depth value as an u32
*/
[[nodiscard]] inline u32 DecodeD24(const u8* bytes) {
return (bytes[2] << 16) | (bytes[1] << 8) | bytes[0];
}
/**
* Decode a depth value and a stencil value stored in D24S8 format
* @param bytes Pointer to encoded source values
* @return Resulting values stored as a Common::Vec2
*/
[[nodiscard]] inline Common::Vec2<u32> DecodeD24S8(const u8* bytes) {
return {static_cast<u32>((bytes[2] << 16) | (bytes[1] << 8) | bytes[0]), bytes[3]};
}
/**
* Encode a color as RGBA8 format
* @param color Source color to encode
* @param bytes Destination pointer to store encoded color
*/
inline void EncodeRGBA8(const Common::Vec4<u8>& color, u8* bytes) {
bytes[3] = color.r();
bytes[2] = color.g();
bytes[1] = color.b();
bytes[0] = color.a();
}
/**
* Encode a color as RGB8 format
* @param color Source color to encode
* @param bytes Destination pointer to store encoded color
*/
inline void EncodeRGB8(const Common::Vec4<u8>& color, u8* bytes) {
bytes[2] = color.r();
bytes[1] = color.g();
bytes[0] = color.b();
}
/**
* Encode a color as RG8 (aka HILO8) format
* @param color Source color to encode
* @param bytes Destination pointer to store encoded color
*/
inline void EncodeRG8(const Common::Vec4<u8>& color, u8* bytes) {
bytes[1] = color.r();
bytes[0] = color.g();
}
/**
* Encode a color as RGB565 format
* @param color Source color to encode
* @param bytes Destination pointer to store encoded color
*/
inline void EncodeRGB565(const Common::Vec4<u8>& color, u8* bytes) {
const u16_le data =
(Convert8To5(color.r()) << 11) | (Convert8To6(color.g()) << 5) | Convert8To5(color.b());
std::memcpy(bytes, &data, sizeof(data));
}
/**
* Encode a color as RGB5A1 format
* @param color Source color to encode
* @param bytes Destination pointer to store encoded color
*/
inline void EncodeRGB5A1(const Common::Vec4<u8>& color, u8* bytes) {
const u16_le data = (Convert8To5(color.r()) << 11) | (Convert8To5(color.g()) << 6) |
(Convert8To5(color.b()) << 1) | Convert8To1(color.a());
std::memcpy(bytes, &data, sizeof(data));
}
/**
* Encode a color as RGBA4 format
* @param color Source color to encode
* @param bytes Destination pointer to store encoded color
*/
inline void EncodeRGBA4(const Common::Vec4<u8>& color, u8* bytes) {
const u16 data = (Convert8To4(color.r()) << 12) | (Convert8To4(color.g()) << 8) |
(Convert8To4(color.b()) << 4) | Convert8To4(color.a());
std::memcpy(bytes, &data, sizeof(data));
}
/**
* Encode a 16 bit depth value as D16 format
* @param value 16 bit source depth value to encode
* @param bytes Pointer where to store the encoded value
*/
inline void EncodeD16(u32 value, u8* bytes) {
const u16_le data = static_cast<u16>(value);
std::memcpy(bytes, &data, sizeof(data));
}
/**
* Encode a 24 bit depth value as D24 format
* @param value 24 bit source depth value to encode
* @param bytes Pointer where to store the encoded value
*/
inline void EncodeD24(u32 value, u8* bytes) {
bytes[0] = value & 0xFF;
bytes[1] = (value >> 8) & 0xFF;
bytes[2] = (value >> 16) & 0xFF;
}
/**
* Encode a 24 bit depth and 8 bit stencil values as D24S8 format
* @param depth 24 bit source depth value to encode
* @param stencil 8 bit source stencil value to encode
* @param bytes Pointer where to store the encoded value
*/
inline void EncodeD24S8(u32 depth, u8 stencil, u8* bytes) {
bytes[0] = depth & 0xFF;
bytes[1] = (depth >> 8) & 0xFF;
bytes[2] = (depth >> 16) & 0xFF;
bytes[3] = stencil;
}
/**
* Encode a 24 bit depth value as D24X8 format (32 bits per pixel with 8 bits unused)
* @param depth 24 bit source depth value to encode
* @param bytes Pointer where to store the encoded value
* @note unused bits will not be modified
*/
inline void EncodeD24X8(u32 depth, u8* bytes) {
bytes[0] = depth & 0xFF;
bytes[1] = (depth >> 8) & 0xFF;
bytes[2] = (depth >> 16) & 0xFF;
}
/**
* Encode an 8 bit stencil value as X24S8 format (32 bits per pixel with 24 bits unused)
* @param stencil 8 bit source stencil value to encode
* @param bytes Pointer where to store the encoded value
* @note unused bits will not be modified
*/
inline void EncodeX24S8(u8 stencil, u8* bytes) {
bytes[3] = stencil;
}
} // namespace Common::Color

View File

@@ -24,10 +24,10 @@
#define INSERT_PADDING_WORDS(num_words) \
std::array<u32, num_words> CONCAT2(pad, __LINE__) {}
/// These are similar to the INSERT_PADDING_* macros, but are needed for padding unions. This is
/// because unions can only be initialized by one member.
#define INSERT_UNION_PADDING_BYTES(num_bytes) std::array<u8, num_bytes> CONCAT2(pad, __LINE__)
#define INSERT_UNION_PADDING_WORDS(num_words) std::array<u32, num_words> CONCAT2(pad, __LINE__)
/// These are similar to the INSERT_PADDING_* macros but do not zero-initialize the contents.
/// This keeps the structure trivial to construct.
#define INSERT_PADDING_BYTES_NOINIT(num_bytes) std::array<u8, num_bytes> CONCAT2(pad, __LINE__)
#define INSERT_PADDING_WORDS_NOINIT(num_words) std::array<u32, num_words> CONCAT2(pad, __LINE__)
#ifndef _MSC_VER
@@ -93,6 +93,14 @@ __declspec(dllimport) void __stdcall DebugBreak(void);
return static_cast<T>(key) == 0; \
}
/// Evaluates a boolean expression, and returns a result unless that expression is true.
#define R_UNLESS(expr, res) \
{ \
if (!(expr)) { \
return res; \
} \
}
namespace Common {
[[nodiscard]] constexpr u32 MakeMagic(char a, char b, char c, char d) {

View File

@@ -31,4 +31,8 @@ concept DerivedFrom = requires {
std::is_convertible_v<const volatile Derived*, const volatile Base*>;
};
// TODO: Replace with std::convertible_to when libc++ implements it.
template <typename From, typename To>
concept ConvertibleTo = std::is_convertible_v<From, To>;
} // namespace Common

26
src/common/div_ceil.h Normal file
View File

@@ -0,0 +1,26 @@
// Copyright 2020 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <type_traits>
namespace Common {
/// Ceiled integer division.
template <typename N, typename D>
requires std::is_integral_v<N>&& std::is_unsigned_v<D>[[nodiscard]] constexpr N DivCeil(N number,
D divisor) {
return static_cast<N>((static_cast<D>(number) + divisor - 1) / divisor);
}
/// Ceiled integer division with logarithmic divisor in base 2
template <typename N, typename D>
requires std::is_integral_v<N>&& std::is_unsigned_v<D>[[nodiscard]] constexpr N DivCeilLog2(
N value, D alignment_log2) {
return static_cast<N>((static_cast<D>(value) + (D(1) << alignment_log2) - 1) >> alignment_log2);
}
} // namespace Common

View File

@@ -5,18 +5,20 @@
#include "common/assert.h"
#include "common/fiber.h"
#include "common/spin_lock.h"
#include "common/virtual_buffer.h"
#if defined(_WIN32) || defined(WIN32)
#include <windows.h>
#else
#include <boost/context/detail/fcontext.hpp>
#endif
namespace Common {
constexpr std::size_t default_stack_size = 256 * 1024; // 256kb
constexpr std::size_t default_stack_size = 256 * 1024;
struct Fiber::FiberImpl {
FiberImpl() : stack{default_stack_size}, rewind_stack{default_stack_size} {}
VirtualBuffer<u8> stack;
VirtualBuffer<u8> rewind_stack;
SpinLock guard{};
std::function<void(void*)> entry_point;
std::function<void(void*)> rewind_point;
@@ -26,17 +28,10 @@ struct Fiber::FiberImpl {
bool is_thread_fiber{};
bool released{};
#if defined(_WIN32) || defined(WIN32)
LPVOID handle = nullptr;
LPVOID rewind_handle = nullptr;
#else
alignas(64) std::array<u8, default_stack_size> stack;
alignas(64) std::array<u8, default_stack_size> rewind_stack;
u8* stack_limit;
u8* rewind_stack_limit;
boost::context::detail::fcontext_t context;
boost::context::detail::fcontext_t rewind_context;
#endif
u8* stack_limit{};
u8* rewind_stack_limit{};
boost::context::detail::fcontext_t context{};
boost::context::detail::fcontext_t rewind_context{};
};
void Fiber::SetStartParameter(void* new_parameter) {
@@ -48,95 +43,6 @@ void Fiber::SetRewindPoint(std::function<void(void*)>&& rewind_func, void* rewin
impl->rewind_parameter = rewind_param;
}
#if defined(_WIN32) || defined(WIN32)
void Fiber::Start() {
ASSERT(impl->previous_fiber != nullptr);
impl->previous_fiber->impl->guard.unlock();
impl->previous_fiber.reset();
impl->entry_point(impl->start_parameter);
UNREACHABLE();
}
void Fiber::OnRewind() {
ASSERT(impl->handle != nullptr);
DeleteFiber(impl->handle);
impl->handle = impl->rewind_handle;
impl->rewind_handle = nullptr;
impl->rewind_point(impl->rewind_parameter);
UNREACHABLE();
}
void Fiber::FiberStartFunc(void* fiber_parameter) {
auto* fiber = static_cast<Fiber*>(fiber_parameter);
fiber->Start();
}
void Fiber::RewindStartFunc(void* fiber_parameter) {
auto* fiber = static_cast<Fiber*>(fiber_parameter);
fiber->OnRewind();
}
Fiber::Fiber(std::function<void(void*)>&& entry_point_func, void* start_parameter)
: impl{std::make_unique<FiberImpl>()} {
impl->entry_point = std::move(entry_point_func);
impl->start_parameter = start_parameter;
impl->handle = CreateFiber(default_stack_size, &FiberStartFunc, this);
}
Fiber::Fiber() : impl{std::make_unique<FiberImpl>()} {}
Fiber::~Fiber() {
if (impl->released) {
return;
}
// Make sure the Fiber is not being used
const bool locked = impl->guard.try_lock();
ASSERT_MSG(locked, "Destroying a fiber that's still running");
if (locked) {
impl->guard.unlock();
}
DeleteFiber(impl->handle);
}
void Fiber::Exit() {
ASSERT_MSG(impl->is_thread_fiber, "Exitting non main thread fiber");
if (!impl->is_thread_fiber) {
return;
}
ConvertFiberToThread();
impl->guard.unlock();
impl->released = true;
}
void Fiber::Rewind() {
ASSERT(impl->rewind_point);
ASSERT(impl->rewind_handle == nullptr);
impl->rewind_handle = CreateFiber(default_stack_size, &RewindStartFunc, this);
SwitchToFiber(impl->rewind_handle);
}
void Fiber::YieldTo(std::shared_ptr<Fiber> from, std::shared_ptr<Fiber> to) {
ASSERT_MSG(from != nullptr, "Yielding fiber is null!");
ASSERT_MSG(to != nullptr, "Next fiber is null!");
to->impl->guard.lock();
to->impl->previous_fiber = from;
SwitchToFiber(to->impl->handle);
ASSERT(from->impl->previous_fiber != nullptr);
from->impl->previous_fiber->impl->guard.unlock();
from->impl->previous_fiber.reset();
}
std::shared_ptr<Fiber> Fiber::ThreadToFiber() {
std::shared_ptr<Fiber> fiber = std::shared_ptr<Fiber>{new Fiber()};
fiber->impl->guard.lock();
fiber->impl->handle = ConvertThreadToFiber(nullptr);
fiber->impl->is_thread_fiber = true;
return fiber;
}
#else
void Fiber::Start(boost::context::detail::transfer_t& transfer) {
ASSERT(impl->previous_fiber != nullptr);
impl->previous_fiber->impl->context = transfer.fctx;
@@ -229,5 +135,4 @@ std::shared_ptr<Fiber> Fiber::ThreadToFiber() {
return fiber;
}
#endif
} // namespace Common

View File

@@ -7,11 +7,9 @@
#include <functional>
#include <memory>
#if !defined(_WIN32) && !defined(WIN32)
namespace boost::context::detail {
struct transfer_t;
}
#endif
namespace Common {
@@ -59,17 +57,10 @@ public:
private:
Fiber();
#if defined(_WIN32) || defined(WIN32)
void OnRewind();
void Start();
static void FiberStartFunc(void* fiber_parameter);
static void RewindStartFunc(void* fiber_parameter);
#else
void OnRewind(boost::context::detail::transfer_t& transfer);
void Start(boost::context::detail::transfer_t& transfer);
static void FiberStartFunc(boost::context::detail::transfer_t transfer);
static void RewindStartFunc(boost::context::detail::transfer_t transfer);
#endif
struct FiberImpl;
std::unique_ptr<FiberImpl> impl;

View File

@@ -0,0 +1,627 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/parent_of_member.h"
#include "common/tree.h"
namespace Common {
namespace impl {
class IntrusiveRedBlackTreeImpl;
}
struct IntrusiveRedBlackTreeNode {
private:
RB_ENTRY(IntrusiveRedBlackTreeNode) entry{};
friend class impl::IntrusiveRedBlackTreeImpl;
template <class, class, class>
friend class IntrusiveRedBlackTree;
public:
constexpr IntrusiveRedBlackTreeNode() = default;
};
template <class T, class Traits, class Comparator>
class IntrusiveRedBlackTree;
namespace impl {
class IntrusiveRedBlackTreeImpl {
private:
template <class, class, class>
friend class ::Common::IntrusiveRedBlackTree;
private:
RB_HEAD(IntrusiveRedBlackTreeRoot, IntrusiveRedBlackTreeNode);
using RootType = IntrusiveRedBlackTreeRoot;
private:
IntrusiveRedBlackTreeRoot root;
public:
template <bool Const>
class Iterator;
using value_type = IntrusiveRedBlackTreeNode;
using size_type = size_t;
using difference_type = ptrdiff_t;
using pointer = value_type*;
using const_pointer = const value_type*;
using reference = value_type&;
using const_reference = const value_type&;
using iterator = Iterator<false>;
using const_iterator = Iterator<true>;
template <bool Const>
class Iterator {
public:
using iterator_category = std::bidirectional_iterator_tag;
using value_type = typename IntrusiveRedBlackTreeImpl::value_type;
using difference_type = typename IntrusiveRedBlackTreeImpl::difference_type;
using pointer = std::conditional_t<Const, IntrusiveRedBlackTreeImpl::const_pointer,
IntrusiveRedBlackTreeImpl::pointer>;
using reference = std::conditional_t<Const, IntrusiveRedBlackTreeImpl::const_reference,
IntrusiveRedBlackTreeImpl::reference>;
private:
pointer node;
public:
explicit Iterator(pointer n) : node(n) {}
bool operator==(const Iterator& rhs) const {
return this->node == rhs.node;
}
bool operator!=(const Iterator& rhs) const {
return !(*this == rhs);
}
pointer operator->() const {
return this->node;
}
reference operator*() const {
return *this->node;
}
Iterator& operator++() {
this->node = GetNext(this->node);
return *this;
}
Iterator& operator--() {
this->node = GetPrev(this->node);
return *this;
}
Iterator operator++(int) {
const Iterator it{*this};
++(*this);
return it;
}
Iterator operator--(int) {
const Iterator it{*this};
--(*this);
return it;
}
operator Iterator<true>() const {
return Iterator<true>(this->node);
}
};
protected:
// Generate static implementations for non-comparison operations for IntrusiveRedBlackTreeRoot.
RB_GENERATE_WITHOUT_COMPARE_STATIC(IntrusiveRedBlackTreeRoot, IntrusiveRedBlackTreeNode, entry);
private:
// Define accessors using RB_* functions.
constexpr void InitializeImpl() {
RB_INIT(&this->root);
}
bool EmptyImpl() const {
return RB_EMPTY(&this->root);
}
IntrusiveRedBlackTreeNode* GetMinImpl() const {
return RB_MIN(IntrusiveRedBlackTreeRoot,
const_cast<IntrusiveRedBlackTreeRoot*>(&this->root));
}
IntrusiveRedBlackTreeNode* GetMaxImpl() const {
return RB_MAX(IntrusiveRedBlackTreeRoot,
const_cast<IntrusiveRedBlackTreeRoot*>(&this->root));
}
IntrusiveRedBlackTreeNode* RemoveImpl(IntrusiveRedBlackTreeNode* node) {
return RB_REMOVE(IntrusiveRedBlackTreeRoot, &this->root, node);
}
public:
static IntrusiveRedBlackTreeNode* GetNext(IntrusiveRedBlackTreeNode* node) {
return RB_NEXT(IntrusiveRedBlackTreeRoot, nullptr, node);
}
static IntrusiveRedBlackTreeNode* GetPrev(IntrusiveRedBlackTreeNode* node) {
return RB_PREV(IntrusiveRedBlackTreeRoot, nullptr, node);
}
static IntrusiveRedBlackTreeNode const* GetNext(const IntrusiveRedBlackTreeNode* node) {
return static_cast<const IntrusiveRedBlackTreeNode*>(
GetNext(const_cast<IntrusiveRedBlackTreeNode*>(node)));
}
static IntrusiveRedBlackTreeNode const* GetPrev(const IntrusiveRedBlackTreeNode* node) {
return static_cast<const IntrusiveRedBlackTreeNode*>(
GetPrev(const_cast<IntrusiveRedBlackTreeNode*>(node)));
}
public:
constexpr IntrusiveRedBlackTreeImpl() : root() {
this->InitializeImpl();
}
// Iterator accessors.
iterator begin() {
return iterator(this->GetMinImpl());
}
const_iterator begin() const {
return const_iterator(this->GetMinImpl());
}
iterator end() {
return iterator(static_cast<IntrusiveRedBlackTreeNode*>(nullptr));
}
const_iterator end() const {
return const_iterator(static_cast<const IntrusiveRedBlackTreeNode*>(nullptr));
}
const_iterator cbegin() const {
return this->begin();
}
const_iterator cend() const {
return this->end();
}
iterator iterator_to(reference ref) {
return iterator(&ref);
}
const_iterator iterator_to(const_reference ref) const {
return const_iterator(&ref);
}
// Content management.
bool empty() const {
return this->EmptyImpl();
}
reference back() {
return *this->GetMaxImpl();
}
const_reference back() const {
return *this->GetMaxImpl();
}
reference front() {
return *this->GetMinImpl();
}
const_reference front() const {
return *this->GetMinImpl();
}
iterator erase(iterator it) {
auto cur = std::addressof(*it);
auto next = GetNext(cur);
this->RemoveImpl(cur);
return iterator(next);
}
};
} // namespace impl
template <typename T>
concept HasLightCompareType = requires {
{ std::is_same<typename T::LightCompareType, void>::value }
->std::convertible_to<bool>;
};
namespace impl {
template <typename T, typename Default>
consteval auto* GetLightCompareType() {
if constexpr (HasLightCompareType<T>) {
return static_cast<typename T::LightCompareType*>(nullptr);
} else {
return static_cast<Default*>(nullptr);
}
}
} // namespace impl
template <typename T, typename Default>
using LightCompareType = std::remove_pointer_t<decltype(impl::GetLightCompareType<T, Default>())>;
template <class T, class Traits, class Comparator>
class IntrusiveRedBlackTree {
public:
using ImplType = impl::IntrusiveRedBlackTreeImpl;
private:
ImplType impl{};
public:
struct IntrusiveRedBlackTreeRootWithCompare : ImplType::IntrusiveRedBlackTreeRoot {};
template <bool Const>
class Iterator;
using value_type = T;
using size_type = size_t;
using difference_type = ptrdiff_t;
using pointer = T*;
using const_pointer = const T*;
using reference = T&;
using const_reference = const T&;
using iterator = Iterator<false>;
using const_iterator = Iterator<true>;
using light_value_type = LightCompareType<Comparator, value_type>;
using const_light_pointer = const light_value_type*;
using const_light_reference = const light_value_type&;
template <bool Const>
class Iterator {
public:
friend class IntrusiveRedBlackTree<T, Traits, Comparator>;
using ImplIterator =
std::conditional_t<Const, ImplType::const_iterator, ImplType::iterator>;
using iterator_category = std::bidirectional_iterator_tag;
using value_type = typename IntrusiveRedBlackTree::value_type;
using difference_type = typename IntrusiveRedBlackTree::difference_type;
using pointer = std::conditional_t<Const, IntrusiveRedBlackTree::const_pointer,
IntrusiveRedBlackTree::pointer>;
using reference = std::conditional_t<Const, IntrusiveRedBlackTree::const_reference,
IntrusiveRedBlackTree::reference>;
private:
ImplIterator iterator;
private:
explicit Iterator(ImplIterator it) : iterator(it) {}
explicit Iterator(typename std::conditional<Const, ImplType::const_iterator,
ImplType::iterator>::type::pointer ptr)
: iterator(ptr) {}
ImplIterator GetImplIterator() const {
return this->iterator;
}
public:
bool operator==(const Iterator& rhs) const {
return this->iterator == rhs.iterator;
}
bool operator!=(const Iterator& rhs) const {
return !(*this == rhs);
}
pointer operator->() const {
return Traits::GetParent(std::addressof(*this->iterator));
}
reference operator*() const {
return *Traits::GetParent(std::addressof(*this->iterator));
}
Iterator& operator++() {
++this->iterator;
return *this;
}
Iterator& operator--() {
--this->iterator;
return *this;
}
Iterator operator++(int) {
const Iterator it{*this};
++this->iterator;
return it;
}
Iterator operator--(int) {
const Iterator it{*this};
--this->iterator;
return it;
}
operator Iterator<true>() const {
return Iterator<true>(this->iterator);
}
};
private:
// Generate static implementations for comparison operations for IntrusiveRedBlackTreeRoot.
RB_GENERATE_WITH_COMPARE_STATIC(IntrusiveRedBlackTreeRootWithCompare, IntrusiveRedBlackTreeNode,
entry, CompareImpl, LightCompareImpl);
private:
static int CompareImpl(const IntrusiveRedBlackTreeNode* lhs,
const IntrusiveRedBlackTreeNode* rhs) {
return Comparator::Compare(*Traits::GetParent(lhs), *Traits::GetParent(rhs));
}
static int LightCompareImpl(const void* elm, const IntrusiveRedBlackTreeNode* rhs) {
return Comparator::Compare(*static_cast<const_light_pointer>(elm), *Traits::GetParent(rhs));
}
// Define accessors using RB_* functions.
IntrusiveRedBlackTreeNode* InsertImpl(IntrusiveRedBlackTreeNode* node) {
return RB_INSERT(IntrusiveRedBlackTreeRootWithCompare,
static_cast<IntrusiveRedBlackTreeRootWithCompare*>(&this->impl.root),
node);
}
IntrusiveRedBlackTreeNode* FindImpl(const IntrusiveRedBlackTreeNode* node) const {
return RB_FIND(
IntrusiveRedBlackTreeRootWithCompare,
const_cast<IntrusiveRedBlackTreeRootWithCompare*>(
static_cast<const IntrusiveRedBlackTreeRootWithCompare*>(&this->impl.root)),
const_cast<IntrusiveRedBlackTreeNode*>(node));
}
IntrusiveRedBlackTreeNode* NFindImpl(const IntrusiveRedBlackTreeNode* node) const {
return RB_NFIND(
IntrusiveRedBlackTreeRootWithCompare,
const_cast<IntrusiveRedBlackTreeRootWithCompare*>(
static_cast<const IntrusiveRedBlackTreeRootWithCompare*>(&this->impl.root)),
const_cast<IntrusiveRedBlackTreeNode*>(node));
}
IntrusiveRedBlackTreeNode* FindLightImpl(const_light_pointer lelm) const {
return RB_FIND_LIGHT(
IntrusiveRedBlackTreeRootWithCompare,
const_cast<IntrusiveRedBlackTreeRootWithCompare*>(
static_cast<const IntrusiveRedBlackTreeRootWithCompare*>(&this->impl.root)),
static_cast<const void*>(lelm));
}
IntrusiveRedBlackTreeNode* NFindLightImpl(const_light_pointer lelm) const {
return RB_NFIND_LIGHT(
IntrusiveRedBlackTreeRootWithCompare,
const_cast<IntrusiveRedBlackTreeRootWithCompare*>(
static_cast<const IntrusiveRedBlackTreeRootWithCompare*>(&this->impl.root)),
static_cast<const void*>(lelm));
}
public:
constexpr IntrusiveRedBlackTree() = default;
// Iterator accessors.
iterator begin() {
return iterator(this->impl.begin());
}
const_iterator begin() const {
return const_iterator(this->impl.begin());
}
iterator end() {
return iterator(this->impl.end());
}
const_iterator end() const {
return const_iterator(this->impl.end());
}
const_iterator cbegin() const {
return this->begin();
}
const_iterator cend() const {
return this->end();
}
iterator iterator_to(reference ref) {
return iterator(this->impl.iterator_to(*Traits::GetNode(std::addressof(ref))));
}
const_iterator iterator_to(const_reference ref) const {
return const_iterator(this->impl.iterator_to(*Traits::GetNode(std::addressof(ref))));
}
// Content management.
bool empty() const {
return this->impl.empty();
}
reference back() {
return *Traits::GetParent(std::addressof(this->impl.back()));
}
const_reference back() const {
return *Traits::GetParent(std::addressof(this->impl.back()));
}
reference front() {
return *Traits::GetParent(std::addressof(this->impl.front()));
}
const_reference front() const {
return *Traits::GetParent(std::addressof(this->impl.front()));
}
iterator erase(iterator it) {
return iterator(this->impl.erase(it.GetImplIterator()));
}
iterator insert(reference ref) {
ImplType::pointer node = Traits::GetNode(std::addressof(ref));
this->InsertImpl(node);
return iterator(node);
}
iterator find(const_reference ref) const {
return iterator(this->FindImpl(Traits::GetNode(std::addressof(ref))));
}
iterator nfind(const_reference ref) const {
return iterator(this->NFindImpl(Traits::GetNode(std::addressof(ref))));
}
iterator find_light(const_light_reference ref) const {
return iterator(this->FindLightImpl(std::addressof(ref)));
}
iterator nfind_light(const_light_reference ref) const {
return iterator(this->NFindLightImpl(std::addressof(ref)));
}
};
template <auto T, class Derived = impl::GetParentType<T>>
class IntrusiveRedBlackTreeMemberTraits;
template <class Parent, IntrusiveRedBlackTreeNode Parent::*Member, class Derived>
class IntrusiveRedBlackTreeMemberTraits<Member, Derived> {
public:
template <class Comparator>
using TreeType = IntrusiveRedBlackTree<Derived, IntrusiveRedBlackTreeMemberTraits, Comparator>;
using TreeTypeImpl = impl::IntrusiveRedBlackTreeImpl;
private:
template <class, class, class>
friend class IntrusiveRedBlackTree;
friend class impl::IntrusiveRedBlackTreeImpl;
static constexpr IntrusiveRedBlackTreeNode* GetNode(Derived* parent) {
return std::addressof(parent->*Member);
}
static constexpr IntrusiveRedBlackTreeNode const* GetNode(Derived const* parent) {
return std::addressof(parent->*Member);
}
static constexpr Derived* GetParent(IntrusiveRedBlackTreeNode* node) {
return GetParentPointer<Member, Derived>(node);
}
static constexpr Derived const* GetParent(const IntrusiveRedBlackTreeNode* node) {
return GetParentPointer<Member, Derived>(node);
}
private:
static constexpr TypedStorage<Derived> DerivedStorage = {};
static_assert(GetParent(GetNode(GetPointer(DerivedStorage))) == GetPointer(DerivedStorage));
};
template <auto T, class Derived = impl::GetParentType<T>>
class IntrusiveRedBlackTreeMemberTraitsDeferredAssert;
template <class Parent, IntrusiveRedBlackTreeNode Parent::*Member, class Derived>
class IntrusiveRedBlackTreeMemberTraitsDeferredAssert<Member, Derived> {
public:
template <class Comparator>
using TreeType =
IntrusiveRedBlackTree<Derived, IntrusiveRedBlackTreeMemberTraitsDeferredAssert, Comparator>;
using TreeTypeImpl = impl::IntrusiveRedBlackTreeImpl;
static constexpr bool IsValid() {
TypedStorage<Derived> DerivedStorage = {};
return GetParent(GetNode(GetPointer(DerivedStorage))) == GetPointer(DerivedStorage);
}
private:
template <class, class, class>
friend class IntrusiveRedBlackTree;
friend class impl::IntrusiveRedBlackTreeImpl;
static constexpr IntrusiveRedBlackTreeNode* GetNode(Derived* parent) {
return std::addressof(parent->*Member);
}
static constexpr IntrusiveRedBlackTreeNode const* GetNode(Derived const* parent) {
return std::addressof(parent->*Member);
}
static constexpr Derived* GetParent(IntrusiveRedBlackTreeNode* node) {
return GetParentPointer<Member, Derived>(node);
}
static constexpr Derived const* GetParent(const IntrusiveRedBlackTreeNode* node) {
return GetParentPointer<Member, Derived>(node);
}
};
template <class Derived>
class IntrusiveRedBlackTreeBaseNode : public IntrusiveRedBlackTreeNode {
public:
constexpr Derived* GetPrev() {
return static_cast<Derived*>(impl::IntrusiveRedBlackTreeImpl::GetPrev(this));
}
constexpr const Derived* GetPrev() const {
return static_cast<const Derived*>(impl::IntrusiveRedBlackTreeImpl::GetPrev(this));
}
constexpr Derived* GetNext() {
return static_cast<Derived*>(impl::IntrusiveRedBlackTreeImpl::GetNext(this));
}
constexpr const Derived* GetNext() const {
return static_cast<const Derived*>(impl::IntrusiveRedBlackTreeImpl::GetNext(this));
}
};
template <class Derived>
class IntrusiveRedBlackTreeBaseTraits {
public:
template <class Comparator>
using TreeType = IntrusiveRedBlackTree<Derived, IntrusiveRedBlackTreeBaseTraits, Comparator>;
using TreeTypeImpl = impl::IntrusiveRedBlackTreeImpl;
private:
template <class, class, class>
friend class IntrusiveRedBlackTree;
friend class impl::IntrusiveRedBlackTreeImpl;
static constexpr IntrusiveRedBlackTreeNode* GetNode(Derived* parent) {
return static_cast<IntrusiveRedBlackTreeNode*>(parent);
}
static constexpr IntrusiveRedBlackTreeNode const* GetNode(Derived const* parent) {
return static_cast<const IntrusiveRedBlackTreeNode*>(parent);
}
static constexpr Derived* GetParent(IntrusiveRedBlackTreeNode* node) {
return static_cast<Derived*>(node);
}
static constexpr Derived const* GetParent(const IntrusiveRedBlackTreeNode* node) {
return static_cast<const Derived*>(node);
}
};
} // namespace Common

View File

@@ -23,6 +23,7 @@
#include "common/logging/text_formatter.h"
#include "common/string_util.h"
#include "common/threadsafe_queue.h"
#include "core/settings.h"
namespace Log {
@@ -144,18 +145,35 @@ void ColorConsoleBackend::Write(const Entry& entry) {
PrintColoredMessage(entry);
}
// _SH_DENYWR allows read only access to the file for other programs.
// It is #defined to 0 on other platforms
FileBackend::FileBackend(const std::string& filename)
: file(filename, "w", _SH_DENYWR), bytes_written(0) {}
FileBackend::FileBackend(const std::string& filename) : bytes_written(0) {
if (Common::FS::Exists(filename + ".old.txt")) {
Common::FS::Delete(filename + ".old.txt");
}
if (Common::FS::Exists(filename)) {
Common::FS::Rename(filename, filename + ".old.txt");
}
// _SH_DENYWR allows read only access to the file for other programs.
// It is #defined to 0 on other platforms
file = Common::FS::IOFile(filename, "w", _SH_DENYWR);
}
void FileBackend::Write(const Entry& entry) {
// prevent logs from going over the maximum size (in case its spamming and the user doesn't
// know)
constexpr std::size_t MAX_BYTES_WRITTEN = 50 * 1024L * 1024L;
if (!file.IsOpen() || bytes_written > MAX_BYTES_WRITTEN) {
constexpr std::size_t MAX_BYTES_WRITTEN = 100 * 1024 * 1024;
constexpr std::size_t MAX_BYTES_WRITTEN_EXTENDED = 1024 * 1024 * 1024;
if (!file.IsOpen()) {
return;
}
if (Settings::values.extended_logging && bytes_written > MAX_BYTES_WRITTEN_EXTENDED) {
return;
} else if (!Settings::values.extended_logging && bytes_written > MAX_BYTES_WRITTEN) {
return;
}
bytes_written += file.WriteString(FormatLogMessage(entry).append(1, '\n'));
if (entry.log_level >= Level::Error) {
file.Flush();
@@ -222,6 +240,7 @@ void DebuggerBackend::Write(const Entry& entry) {
SUB(Service, NPNS) \
SUB(Service, NS) \
SUB(Service, NVDRV) \
SUB(Service, OLSC) \
SUB(Service, PCIE) \
SUB(Service, PCTL) \
SUB(Service, PCV) \

View File

@@ -95,6 +95,7 @@ enum class Class : ClassType {
Service_NPNS, ///< The NPNS service
Service_NS, ///< The NS services
Service_NVDRV, ///< The NVDRV (Nvidia driver) service
Service_OLSC, ///< The OLSC service
Service_PCIE, ///< The PCIe service
Service_PCTL, ///< The PCTL (Parental control) service
Service_PCV, ///< The PCV service

View File

@@ -1,11 +0,0 @@
// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/memory_hook.h"
namespace Common {
MemoryHook::~MemoryHook() = default;
} // namespace Common

View File

@@ -1,47 +0,0 @@
// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <optional>
#include "common/common_types.h"
namespace Common {
/**
* Memory hooks have two purposes:
* 1. To allow reads and writes to a region of memory to be intercepted. This is used to implement
* texture forwarding and memory breakpoints for debugging.
* 2. To allow for the implementation of MMIO devices.
*
* A hook may be mapped to multiple regions of memory.
*
* If a std::nullopt or false is returned from a function, the read/write request is passed through
* to the underlying memory region.
*/
class MemoryHook {
public:
virtual ~MemoryHook();
virtual std::optional<bool> IsValidAddress(VAddr addr) = 0;
virtual std::optional<u8> Read8(VAddr addr) = 0;
virtual std::optional<u16> Read16(VAddr addr) = 0;
virtual std::optional<u32> Read32(VAddr addr) = 0;
virtual std::optional<u64> Read64(VAddr addr) = 0;
virtual bool ReadBlock(VAddr src_addr, void* dest_buffer, std::size_t size) = 0;
virtual bool Write8(VAddr addr, u8 data) = 0;
virtual bool Write16(VAddr addr, u16 data) = 0;
virtual bool Write32(VAddr addr, u32 data) = 0;
virtual bool Write64(VAddr addr, u64 data) = 0;
virtual bool WriteBlock(VAddr dest_addr, const void* src_buffer, std::size_t size) = 0;
};
using MemoryHookPointer = std::shared_ptr<MemoryHook>;
} // namespace Common

View File

@@ -1,345 +0,0 @@
// Copyright 2019 TuxSH
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <iterator>
#include <list>
#include <utility>
#include "common/bit_util.h"
#include "common/common_types.h"
namespace Common {
/**
* A MultiLevelQueue is a type of priority queue which has the following characteristics:
* - iteratable through each of its elements.
* - back can be obtained.
* - O(1) add, lookup (both front and back)
* - discrete priorities and a max of 64 priorities (limited domain)
* This type of priority queue is normaly used for managing threads within an scheduler
*/
template <typename T, std::size_t Depth>
class MultiLevelQueue {
public:
using value_type = T;
using reference = value_type&;
using const_reference = const value_type&;
using pointer = value_type*;
using const_pointer = const value_type*;
using difference_type = typename std::pointer_traits<pointer>::difference_type;
using size_type = std::size_t;
template <bool is_constant>
class iterator_impl {
public:
using iterator_category = std::bidirectional_iterator_tag;
using value_type = T;
using pointer = std::conditional_t<is_constant, T*, const T*>;
using reference = std::conditional_t<is_constant, const T&, T&>;
using difference_type = typename std::pointer_traits<pointer>::difference_type;
friend bool operator==(const iterator_impl& lhs, const iterator_impl& rhs) {
if (lhs.IsEnd() && rhs.IsEnd())
return true;
return std::tie(lhs.current_priority, lhs.it) == std::tie(rhs.current_priority, rhs.it);
}
friend bool operator!=(const iterator_impl& lhs, const iterator_impl& rhs) {
return !operator==(lhs, rhs);
}
reference operator*() const {
return *it;
}
pointer operator->() const {
return it.operator->();
}
iterator_impl& operator++() {
if (IsEnd()) {
return *this;
}
++it;
if (it == GetEndItForPrio()) {
u64 prios = mlq.used_priorities;
prios &= ~((1ULL << (current_priority + 1)) - 1);
if (prios == 0) {
current_priority = static_cast<u32>(mlq.depth());
} else {
current_priority = CountTrailingZeroes64(prios);
it = GetBeginItForPrio();
}
}
return *this;
}
iterator_impl& operator--() {
if (IsEnd()) {
if (mlq.used_priorities != 0) {
current_priority = 63 - CountLeadingZeroes64(mlq.used_priorities);
it = GetEndItForPrio();
--it;
}
} else if (it == GetBeginItForPrio()) {
u64 prios = mlq.used_priorities;
prios &= (1ULL << current_priority) - 1;
if (prios != 0) {
current_priority = CountTrailingZeroes64(prios);
it = GetEndItForPrio();
--it;
}
} else {
--it;
}
return *this;
}
iterator_impl operator++(int) {
const iterator_impl v{*this};
++(*this);
return v;
}
iterator_impl operator--(int) {
const iterator_impl v{*this};
--(*this);
return v;
}
// allow implicit const->non-const
iterator_impl(const iterator_impl<false>& other)
: mlq(other.mlq), it(other.it), current_priority(other.current_priority) {}
iterator_impl(const iterator_impl<true>& other)
: mlq(other.mlq), it(other.it), current_priority(other.current_priority) {}
iterator_impl& operator=(const iterator_impl<false>& other) {
mlq = other.mlq;
it = other.it;
current_priority = other.current_priority;
return *this;
}
friend class iterator_impl<true>;
iterator_impl() = default;
private:
friend class MultiLevelQueue;
using container_ref =
std::conditional_t<is_constant, const MultiLevelQueue&, MultiLevelQueue&>;
using list_iterator = std::conditional_t<is_constant, typename std::list<T>::const_iterator,
typename std::list<T>::iterator>;
explicit iterator_impl(container_ref mlq, list_iterator it, u32 current_priority)
: mlq(mlq), it(it), current_priority(current_priority) {}
explicit iterator_impl(container_ref mlq, u32 current_priority)
: mlq(mlq), it(), current_priority(current_priority) {}
bool IsEnd() const {
return current_priority == mlq.depth();
}
list_iterator GetBeginItForPrio() const {
return mlq.levels[current_priority].begin();
}
list_iterator GetEndItForPrio() const {
return mlq.levels[current_priority].end();
}
container_ref mlq;
list_iterator it;
u32 current_priority;
};
using iterator = iterator_impl<false>;
using const_iterator = iterator_impl<true>;
void add(const T& element, u32 priority, bool send_back = true) {
if (send_back)
levels[priority].push_back(element);
else
levels[priority].push_front(element);
used_priorities |= 1ULL << priority;
}
void remove(const T& element, u32 priority) {
auto it = ListIterateTo(levels[priority], element);
if (it == levels[priority].end())
return;
levels[priority].erase(it);
if (levels[priority].empty()) {
used_priorities &= ~(1ULL << priority);
}
}
void adjust(const T& element, u32 old_priority, u32 new_priority, bool adjust_front = false) {
remove(element, old_priority);
add(element, new_priority, !adjust_front);
}
void adjust(const_iterator it, u32 old_priority, u32 new_priority, bool adjust_front = false) {
adjust(*it, old_priority, new_priority, adjust_front);
}
void transfer_to_front(const T& element, u32 priority, MultiLevelQueue& other) {
ListSplice(other.levels[priority], other.levels[priority].begin(), levels[priority],
ListIterateTo(levels[priority], element));
other.used_priorities |= 1ULL << priority;
if (levels[priority].empty()) {
used_priorities &= ~(1ULL << priority);
}
}
void transfer_to_front(const_iterator it, u32 priority, MultiLevelQueue& other) {
transfer_to_front(*it, priority, other);
}
void transfer_to_back(const T& element, u32 priority, MultiLevelQueue& other) {
ListSplice(other.levels[priority], other.levels[priority].end(), levels[priority],
ListIterateTo(levels[priority], element));
other.used_priorities |= 1ULL << priority;
if (levels[priority].empty()) {
used_priorities &= ~(1ULL << priority);
}
}
void transfer_to_back(const_iterator it, u32 priority, MultiLevelQueue& other) {
transfer_to_back(*it, priority, other);
}
void yield(u32 priority, std::size_t n = 1) {
ListShiftForward(levels[priority], n);
}
[[nodiscard]] std::size_t depth() const {
return Depth;
}
[[nodiscard]] std::size_t size(u32 priority) const {
return levels[priority].size();
}
[[nodiscard]] std::size_t size() const {
u64 priorities = used_priorities;
std::size_t size = 0;
while (priorities != 0) {
const u64 current_priority = CountTrailingZeroes64(priorities);
size += levels[current_priority].size();
priorities &= ~(1ULL << current_priority);
}
return size;
}
[[nodiscard]] bool empty() const {
return used_priorities == 0;
}
[[nodiscard]] bool empty(u32 priority) const {
return (used_priorities & (1ULL << priority)) == 0;
}
[[nodiscard]] u32 highest_priority_set(u32 max_priority = 0) const {
const u64 priorities =
max_priority == 0 ? used_priorities : (used_priorities & ~((1ULL << max_priority) - 1));
return priorities == 0 ? Depth : static_cast<u32>(CountTrailingZeroes64(priorities));
}
[[nodiscard]] u32 lowest_priority_set(u32 min_priority = Depth - 1) const {
const u64 priorities = min_priority >= Depth - 1
? used_priorities
: (used_priorities & ((1ULL << (min_priority + 1)) - 1));
return priorities == 0 ? Depth : 63 - CountLeadingZeroes64(priorities);
}
[[nodiscard]] const_iterator cbegin(u32 max_prio = 0) const {
const u32 priority = highest_priority_set(max_prio);
return priority == Depth ? cend()
: const_iterator{*this, levels[priority].cbegin(), priority};
}
[[nodiscard]] const_iterator begin(u32 max_prio = 0) const {
return cbegin(max_prio);
}
[[nodiscard]] iterator begin(u32 max_prio = 0) {
const u32 priority = highest_priority_set(max_prio);
return priority == Depth ? end() : iterator{*this, levels[priority].begin(), priority};
}
[[nodiscard]] const_iterator cend(u32 min_prio = Depth - 1) const {
return min_prio == Depth - 1 ? const_iterator{*this, Depth} : cbegin(min_prio + 1);
}
[[nodiscard]] const_iterator end(u32 min_prio = Depth - 1) const {
return cend(min_prio);
}
[[nodiscard]] iterator end(u32 min_prio = Depth - 1) {
return min_prio == Depth - 1 ? iterator{*this, Depth} : begin(min_prio + 1);
}
[[nodiscard]] T& front(u32 max_priority = 0) {
const u32 priority = highest_priority_set(max_priority);
return levels[priority == Depth ? 0 : priority].front();
}
[[nodiscard]] const T& front(u32 max_priority = 0) const {
const u32 priority = highest_priority_set(max_priority);
return levels[priority == Depth ? 0 : priority].front();
}
[[nodiscard]] T& back(u32 min_priority = Depth - 1) {
const u32 priority = lowest_priority_set(min_priority); // intended
return levels[priority == Depth ? 63 : priority].back();
}
[[nodiscard]] const T& back(u32 min_priority = Depth - 1) const {
const u32 priority = lowest_priority_set(min_priority); // intended
return levels[priority == Depth ? 63 : priority].back();
}
void clear() {
used_priorities = 0;
for (std::size_t i = 0; i < Depth; i++) {
levels[i].clear();
}
}
private:
using const_list_iterator = typename std::list<T>::const_iterator;
static void ListShiftForward(std::list<T>& list, const std::size_t shift = 1) {
if (shift >= list.size()) {
return;
}
const auto begin_range = list.begin();
const auto end_range = std::next(begin_range, shift);
list.splice(list.end(), list, begin_range, end_range);
}
static void ListSplice(std::list<T>& in_list, const_list_iterator position,
std::list<T>& out_list, const_list_iterator element) {
in_list.splice(position, out_list, element);
}
[[nodiscard]] static const_list_iterator ListIterateTo(const std::list<T>& list,
const T& element) {
auto it = list.cbegin();
while (it != list.cend() && *it != element) {
++it;
}
return it;
}
std::array<std::list<T>, Depth> levels;
u64 used_priorities = 0;
};
} // namespace Common

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@@ -10,16 +10,10 @@ PageTable::PageTable() = default;
PageTable::~PageTable() noexcept = default;
void PageTable::Resize(std::size_t address_space_width_in_bits, std::size_t page_size_in_bits,
bool has_attribute) {
const std::size_t num_page_table_entries{1ULL
<< (address_space_width_in_bits - page_size_in_bits)};
void PageTable::Resize(size_t address_space_width_in_bits, size_t page_size_in_bits) {
const size_t num_page_table_entries{1ULL << (address_space_width_in_bits - page_size_in_bits)};
pointers.resize(num_page_table_entries);
backing_addr.resize(num_page_table_entries);
if (has_attribute) {
attributes.resize(num_page_table_entries);
}
}
} // namespace Common

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@@ -4,10 +4,10 @@
#pragma once
#include <atomic>
#include <tuple>
#include "common/common_types.h"
#include "common/memory_hook.h"
#include "common/virtual_buffer.h"
namespace Common {
@@ -20,27 +20,6 @@ enum class PageType : u8 {
/// Page is mapped to regular memory, but also needs to check for rasterizer cache flushing and
/// invalidation
RasterizerCachedMemory,
/// Page is mapped to a I/O region. Writing and reading to this page is handled by functions.
Special,
/// Page is allocated for use.
Allocated,
};
struct SpecialRegion {
enum class Type {
DebugHook,
IODevice,
} type;
MemoryHookPointer handler;
[[nodiscard]] bool operator<(const SpecialRegion& other) const {
return std::tie(type, handler) < std::tie(other.type, other.handler);
}
[[nodiscard]] bool operator==(const SpecialRegion& other) const {
return std::tie(type, handler) == std::tie(other.type, other.handler);
}
};
/**
@@ -48,6 +27,59 @@ struct SpecialRegion {
* mimics the way a real CPU page table works.
*/
struct PageTable {
/// Number of bits reserved for attribute tagging.
/// This can be at most the guaranteed alignment of the pointers in the page table.
static constexpr int ATTRIBUTE_BITS = 2;
/**
* Pair of host pointer and page type attribute.
* This uses the lower bits of a given pointer to store the attribute tag.
* Writing and reading the pointer attribute pair is guaranteed to be atomic for the same method
* call. In other words, they are guaranteed to be synchronized at all times.
*/
class PageInfo {
public:
/// Returns the page pointer
[[nodiscard]] u8* Pointer() const noexcept {
return ExtractPointer(raw.load(std::memory_order_relaxed));
}
/// Returns the page type attribute
[[nodiscard]] PageType Type() const noexcept {
return ExtractType(raw.load(std::memory_order_relaxed));
}
/// Returns the page pointer and attribute pair, extracted from the same atomic read
[[nodiscard]] std::pair<u8*, PageType> PointerType() const noexcept {
const uintptr_t non_atomic_raw = raw.load(std::memory_order_relaxed);
return {ExtractPointer(non_atomic_raw), ExtractType(non_atomic_raw)};
}
/// Returns the raw representation of the page information.
/// Use ExtractPointer and ExtractType to unpack the value.
[[nodiscard]] uintptr_t Raw() const noexcept {
return raw.load(std::memory_order_relaxed);
}
/// Write a page pointer and type pair atomically
void Store(u8* pointer, PageType type) noexcept {
raw.store(reinterpret_cast<uintptr_t>(pointer) | static_cast<uintptr_t>(type));
}
/// Unpack a pointer from a page info raw representation
[[nodiscard]] static u8* ExtractPointer(uintptr_t raw) noexcept {
return reinterpret_cast<u8*>(raw & (~uintptr_t{0} << ATTRIBUTE_BITS));
}
/// Unpack a page type from a page info raw representation
[[nodiscard]] static PageType ExtractType(uintptr_t raw) noexcept {
return static_cast<PageType>(raw & ((uintptr_t{1} << ATTRIBUTE_BITS) - 1));
}
private:
std::atomic<uintptr_t> raw;
};
PageTable();
~PageTable() noexcept;
@@ -58,25 +90,21 @@ struct PageTable {
PageTable& operator=(PageTable&&) noexcept = default;
/**
* Resizes the page table to be able to accomodate enough pages within
* Resizes the page table to be able to accommodate enough pages within
* a given address space.
*
* @param address_space_width_in_bits The address size width in bits.
* @param page_size_in_bits The page size in bits.
* @param has_attribute Whether or not this page has any backing attributes.
*/
void Resize(std::size_t address_space_width_in_bits, std::size_t page_size_in_bits,
bool has_attribute);
void Resize(size_t address_space_width_in_bits, size_t page_size_in_bits);
/**
* Vector of memory pointers backing each page. An entry can only be non-null if the
* corresponding entry in the `attributes` vector is of type `Memory`.
* corresponding attribute element is of type `Memory`.
*/
VirtualBuffer<u8*> pointers;
VirtualBuffer<PageInfo> pointers;
VirtualBuffer<u64> backing_addr;
VirtualBuffer<PageType> attributes;
};
} // namespace Common

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@@ -0,0 +1,191 @@
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <type_traits>
#include "common/assert.h"
#include "common/common_types.h"
namespace Common {
namespace detail {
template <typename T, size_t Size, size_t Align>
struct TypedStorageImpl {
std::aligned_storage_t<Size, Align> storage_;
};
} // namespace detail
template <typename T>
using TypedStorage = detail::TypedStorageImpl<T, sizeof(T), alignof(T)>;
template <typename T>
static constexpr T* GetPointer(TypedStorage<T>& ts) {
return static_cast<T*>(static_cast<void*>(std::addressof(ts.storage_)));
}
template <typename T>
static constexpr const T* GetPointer(const TypedStorage<T>& ts) {
return static_cast<const T*>(static_cast<const void*>(std::addressof(ts.storage_)));
}
namespace impl {
template <size_t MaxDepth>
struct OffsetOfUnionHolder {
template <typename ParentType, typename MemberType, size_t Offset>
union UnionImpl {
using PaddingMember = char;
static constexpr size_t GetOffset() {
return Offset;
}
#pragma pack(push, 1)
struct {
PaddingMember padding[Offset];
MemberType members[(sizeof(ParentType) / sizeof(MemberType)) + 1];
} data;
#pragma pack(pop)
UnionImpl<ParentType, MemberType, Offset + 1> next_union;
};
template <typename ParentType, typename MemberType>
union UnionImpl<ParentType, MemberType, 0> {
static constexpr size_t GetOffset() {
return 0;
}
struct {
MemberType members[(sizeof(ParentType) / sizeof(MemberType)) + 1];
} data;
UnionImpl<ParentType, MemberType, 1> next_union;
};
template <typename ParentType, typename MemberType>
union UnionImpl<ParentType, MemberType, MaxDepth> {};
};
template <typename ParentType, typename MemberType>
struct OffsetOfCalculator {
using UnionHolder =
typename OffsetOfUnionHolder<sizeof(MemberType)>::template UnionImpl<ParentType, MemberType,
0>;
union Union {
char c{};
UnionHolder first_union;
TypedStorage<ParentType> parent;
constexpr Union() : c() {}
};
static constexpr Union U = {};
static constexpr const MemberType* GetNextAddress(const MemberType* start,
const MemberType* target) {
while (start < target) {
start++;
}
return start;
}
static constexpr std::ptrdiff_t GetDifference(const MemberType* start,
const MemberType* target) {
return (target - start) * sizeof(MemberType);
}
template <typename CurUnion>
static constexpr std::ptrdiff_t OffsetOfImpl(MemberType ParentType::*member,
CurUnion& cur_union) {
constexpr size_t Offset = CurUnion::GetOffset();
const auto target = std::addressof(GetPointer(U.parent)->*member);
const auto start = std::addressof(cur_union.data.members[0]);
const auto next = GetNextAddress(start, target);
if (next != target) {
if constexpr (Offset < sizeof(MemberType) - 1) {
return OffsetOfImpl(member, cur_union.next_union);
} else {
UNREACHABLE();
}
}
return (next - start) * sizeof(MemberType) + Offset;
}
static constexpr std::ptrdiff_t OffsetOf(MemberType ParentType::*member) {
return OffsetOfImpl(member, U.first_union);
}
};
template <typename T>
struct GetMemberPointerTraits;
template <typename P, typename M>
struct GetMemberPointerTraits<M P::*> {
using Parent = P;
using Member = M;
};
template <auto MemberPtr>
using GetParentType = typename GetMemberPointerTraits<decltype(MemberPtr)>::Parent;
template <auto MemberPtr>
using GetMemberType = typename GetMemberPointerTraits<decltype(MemberPtr)>::Member;
template <auto MemberPtr, typename RealParentType = GetParentType<MemberPtr>>
static inline std::ptrdiff_t OffsetOf = [] {
using DeducedParentType = GetParentType<MemberPtr>;
using MemberType = GetMemberType<MemberPtr>;
static_assert(std::is_base_of<DeducedParentType, RealParentType>::value ||
std::is_same<RealParentType, DeducedParentType>::value);
return OffsetOfCalculator<RealParentType, MemberType>::OffsetOf(MemberPtr);
}();
} // namespace impl
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
constexpr RealParentType& GetParentReference(impl::GetMemberType<MemberPtr>* member) {
std::ptrdiff_t Offset = impl::OffsetOf<MemberPtr, RealParentType>;
return *static_cast<RealParentType*>(
static_cast<void*>(static_cast<uint8_t*>(static_cast<void*>(member)) - Offset));
}
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
constexpr RealParentType const& GetParentReference(impl::GetMemberType<MemberPtr> const* member) {
std::ptrdiff_t Offset = impl::OffsetOf<MemberPtr, RealParentType>;
return *static_cast<const RealParentType*>(static_cast<const void*>(
static_cast<const uint8_t*>(static_cast<const void*>(member)) - Offset));
}
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
constexpr RealParentType* GetParentPointer(impl::GetMemberType<MemberPtr>* member) {
return std::addressof(GetParentReference<MemberPtr, RealParentType>(member));
}
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
constexpr RealParentType const* GetParentPointer(impl::GetMemberType<MemberPtr> const* member) {
return std::addressof(GetParentReference<MemberPtr, RealParentType>(member));
}
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
constexpr RealParentType& GetParentReference(impl::GetMemberType<MemberPtr>& member) {
return GetParentReference<MemberPtr, RealParentType>(std::addressof(member));
}
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
constexpr RealParentType const& GetParentReference(impl::GetMemberType<MemberPtr> const& member) {
return GetParentReference<MemberPtr, RealParentType>(std::addressof(member));
}
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
constexpr RealParentType* GetParentPointer(impl::GetMemberType<MemberPtr>& member) {
return std::addressof(GetParentReference<MemberPtr, RealParentType>(member));
}
template <auto MemberPtr, typename RealParentType = impl::GetParentType<MemberPtr>>
constexpr RealParentType const* GetParentPointer(impl::GetMemberType<MemberPtr> const& member) {
return std::addressof(GetParentReference<MemberPtr, RealParentType>(member));
}
} // namespace Common

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@@ -10,7 +10,7 @@
namespace detail {
template <typename Func>
struct ScopeExitHelper {
explicit ScopeExitHelper(Func&& func) : func(std::move(func)) {}
explicit ScopeExitHelper(Func&& func_) : func(std::move(func_)) {}
~ScopeExitHelper() {
if (active) {
func();

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@@ -394,7 +394,7 @@ public:
template <typename S, typename T2, typename F2>
friend S operator%(const S& p, const swapped_t v);
// Arithmetics + assignements
// Arithmetics + assignments
template <typename S, typename T2, typename F2>
friend S operator+=(const S& p, const swapped_t v);
@@ -451,7 +451,7 @@ S operator%(const S& i, const swap_struct_t<T, F> v) {
return i % v.swap();
}
// Arithmetics + assignements
// Arithmetics + assignments
template <typename S, typename T, typename F>
S& operator+=(S& i, const swap_struct_t<T, F> v) {
i += v.swap();

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@@ -52,8 +52,8 @@ public:
template <typename T>
class Field : public FieldInterface {
public:
Field(FieldType type, std::string name, T value)
: name(std::move(name)), type(type), value(std::move(value)) {}
Field(FieldType type_, std::string name_, T value_)
: name(std::move(name_)), type(type_), value(std::move(value_)) {}
Field(const Field&) = default;
Field& operator=(const Field&) = default;

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@@ -0,0 +1,58 @@
// Copyright 2020 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/thread.h"
#include "common/thread_worker.h"
namespace Common {
ThreadWorker::ThreadWorker(std::size_t num_workers, const std::string& name) {
for (std::size_t i = 0; i < num_workers; ++i)
threads.emplace_back([this, thread_name{std::string{name}}] {
Common::SetCurrentThreadName(thread_name.c_str());
// Wait for first request
{
std::unique_lock lock{queue_mutex};
condition.wait(lock, [this] { return stop || !requests.empty(); });
}
while (true) {
std::function<void()> task;
{
std::unique_lock lock{queue_mutex};
condition.wait(lock, [this] { return stop || !requests.empty(); });
if (stop || requests.empty()) {
return;
}
task = std::move(requests.front());
requests.pop();
}
task();
}
});
}
ThreadWorker::~ThreadWorker() {
{
std::unique_lock lock{queue_mutex};
stop = true;
}
condition.notify_all();
for (std::thread& thread : threads) {
thread.join();
}
}
void ThreadWorker::QueueWork(std::function<void()>&& work) {
{
std::unique_lock lock{queue_mutex};
requests.emplace(work);
}
condition.notify_one();
}
} // namespace Common

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@@ -0,0 +1,30 @@
// Copyright 2020 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <atomic>
#include <functional>
#include <mutex>
#include <string>
#include <vector>
#include <queue>
namespace Common {
class ThreadWorker final {
public:
explicit ThreadWorker(std::size_t num_workers, const std::string& name);
~ThreadWorker();
void QueueWork(std::function<void()>&& work);
private:
std::vector<std::thread> threads;
std::queue<std::function<void()>> requests;
std::mutex queue_mutex;
std::condition_variable condition;
std::atomic_bool stop{};
};
} // namespace Common

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@@ -1,159 +0,0 @@
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <ctime>
#include <fmt/format.h>
#include "common/common_types.h"
#include "common/string_util.h"
#include "common/timer.h"
namespace Common {
std::chrono::milliseconds Timer::GetTimeMs() {
return std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::system_clock::now().time_since_epoch());
}
// --------------------------------------------
// Initiate, Start, Stop, and Update the time
// --------------------------------------------
// Set initial values for the class
Timer::Timer() : m_LastTime(0), m_StartTime(0), m_Running(false) {
Update();
}
// Write the starting time
void Timer::Start() {
m_StartTime = GetTimeMs();
m_Running = true;
}
// Stop the timer
void Timer::Stop() {
// Write the final time
m_LastTime = GetTimeMs();
m_Running = false;
}
// Update the last time variable
void Timer::Update() {
m_LastTime = GetTimeMs();
// TODO(ector) - QPF
}
// -------------------------------------
// Get time difference and elapsed time
// -------------------------------------
// Get the number of milliseconds since the last Update()
std::chrono::milliseconds Timer::GetTimeDifference() {
return GetTimeMs() - m_LastTime;
}
// Add the time difference since the last Update() to the starting time.
// This is used to compensate for a paused game.
void Timer::AddTimeDifference() {
m_StartTime += GetTimeDifference();
}
// Get the time elapsed since the Start()
std::chrono::milliseconds Timer::GetTimeElapsed() {
// If we have not started yet, return 1 (because then I don't
// have to change the FPS calculation in CoreRerecording.cpp .
if (m_StartTime.count() == 0)
return std::chrono::milliseconds(1);
// Return the final timer time if the timer is stopped
if (!m_Running)
return (m_LastTime - m_StartTime);
return (GetTimeMs() - m_StartTime);
}
// Get the formatted time elapsed since the Start()
std::string Timer::GetTimeElapsedFormatted() const {
// If we have not started yet, return zero
if (m_StartTime.count() == 0)
return "00:00:00:000";
// The number of milliseconds since the start.
// Use a different value if the timer is stopped.
std::chrono::milliseconds Milliseconds;
if (m_Running)
Milliseconds = GetTimeMs() - m_StartTime;
else
Milliseconds = m_LastTime - m_StartTime;
// Seconds
std::chrono::seconds Seconds = std::chrono::duration_cast<std::chrono::seconds>(Milliseconds);
// Minutes
std::chrono::minutes Minutes = std::chrono::duration_cast<std::chrono::minutes>(Milliseconds);
// Hours
std::chrono::hours Hours = std::chrono::duration_cast<std::chrono::hours>(Milliseconds);
std::string TmpStr = fmt::format("{:02}:{:02}:{:02}:{:03}", Hours.count(), Minutes.count() % 60,
Seconds.count() % 60, Milliseconds.count() % 1000);
return TmpStr;
}
// Get the number of seconds since January 1 1970
std::chrono::seconds Timer::GetTimeSinceJan1970() {
return std::chrono::duration_cast<std::chrono::seconds>(GetTimeMs());
}
std::chrono::seconds Timer::GetLocalTimeSinceJan1970() {
time_t sysTime, tzDiff, tzDST;
struct tm* gmTime;
time(&sysTime);
// Account for DST where needed
gmTime = localtime(&sysTime);
if (gmTime->tm_isdst == 1)
tzDST = 3600;
else
tzDST = 0;
// Lazy way to get local time in sec
gmTime = gmtime(&sysTime);
tzDiff = sysTime - mktime(gmTime);
return std::chrono::seconds(sysTime + tzDiff + tzDST);
}
// Return the current time formatted as Minutes:Seconds:Milliseconds
// in the form 00:00:000.
std::string Timer::GetTimeFormatted() {
time_t sysTime;
struct tm* gmTime;
char tmp[13];
time(&sysTime);
gmTime = localtime(&sysTime);
strftime(tmp, 6, "%M:%S", gmTime);
u64 milliseconds = static_cast<u64>(GetTimeMs().count()) % 1000;
return fmt::format("{}:{:03}", tmp, milliseconds);
}
// Returns a timestamp with decimals for precise time comparisons
// ----------------
double Timer::GetDoubleTime() {
// Get continuous timestamp
auto tmp_seconds = static_cast<u64>(GetTimeSinceJan1970().count());
const auto ms = static_cast<double>(static_cast<u64>(GetTimeMs().count()) % 1000);
// Remove a few years. We only really want enough seconds to make
// sure that we are detecting actual actions, perhaps 60 seconds is
// enough really, but I leave a year of seconds anyway, in case the
// user's clock is incorrect or something like that.
tmp_seconds = tmp_seconds - (38 * 365 * 24 * 60 * 60);
// Make a smaller integer that fits in the double
const auto seconds = static_cast<u32>(tmp_seconds);
return seconds + ms;
}
} // Namespace Common

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@@ -1,41 +0,0 @@
// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <chrono>
#include <string>
#include "common/common_types.h"
namespace Common {
class Timer {
public:
Timer();
void Start();
void Stop();
void Update();
// The time difference is always returned in milliseconds, regardless of alternative internal
// representation
[[nodiscard]] std::chrono::milliseconds GetTimeDifference();
void AddTimeDifference();
[[nodiscard]] static std::chrono::seconds GetTimeSinceJan1970();
[[nodiscard]] static std::chrono::seconds GetLocalTimeSinceJan1970();
[[nodiscard]] static double GetDoubleTime();
[[nodiscard]] static std::string GetTimeFormatted();
[[nodiscard]] std::string GetTimeElapsedFormatted() const;
[[nodiscard]] std::chrono::milliseconds GetTimeElapsed();
[[nodiscard]] static std::chrono::milliseconds GetTimeMs();
private:
std::chrono::milliseconds m_LastTime;
std::chrono::milliseconds m_StartTime;
bool m_Running;
};
} // Namespace Common

822
src/common/tree.h Normal file
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@@ -0,0 +1,822 @@
/* $NetBSD: tree.h,v 1.8 2004/03/28 19:38:30 provos Exp $ */
/* $OpenBSD: tree.h,v 1.7 2002/10/17 21:51:54 art Exp $ */
/* $FreeBSD$ */
/*-
* Copyright 2002 Niels Provos <provos@citi.umich.edu>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef _SYS_TREE_H_
#define _SYS_TREE_H_
/* FreeBSD <sys/cdefs.h> has a lot of defines we don't really want. */
/* tree.h only actually uses __inline and __unused, so we'll just define those. */
/* #include <sys/cdefs.h> */
#ifndef __inline
#define __inline inline
#endif
/*
* This file defines data structures for different types of trees:
* splay trees and red-black trees.
*
* A splay tree is a self-organizing data structure. Every operation
* on the tree causes a splay to happen. The splay moves the requested
* node to the root of the tree and partly rebalances it.
*
* This has the benefit that request locality causes faster lookups as
* the requested nodes move to the top of the tree. On the other hand,
* every lookup causes memory writes.
*
* The Balance Theorem bounds the total access time for m operations
* and n inserts on an initially empty tree as O((m + n)lg n). The
* amortized cost for a sequence of m accesses to a splay tree is O(lg n);
*
* A red-black tree is a binary search tree with the node color as an
* extra attribute. It fulfills a set of conditions:
* - every search path from the root to a leaf consists of the
* same number of black nodes,
* - each red node (except for the root) has a black parent,
* - each leaf node is black.
*
* Every operation on a red-black tree is bounded as O(lg n).
* The maximum height of a red-black tree is 2lg (n+1).
*/
#define SPLAY_HEAD(name, type) \
struct name { \
struct type* sph_root; /* root of the tree */ \
}
#define SPLAY_INITIALIZER(root) \
{ NULL }
#define SPLAY_INIT(root) \
do { \
(root)->sph_root = NULL; \
} while (/*CONSTCOND*/ 0)
#define SPLAY_ENTRY(type) \
struct { \
struct type* spe_left; /* left element */ \
struct type* spe_right; /* right element */ \
}
#define SPLAY_LEFT(elm, field) (elm)->field.spe_left
#define SPLAY_RIGHT(elm, field) (elm)->field.spe_right
#define SPLAY_ROOT(head) (head)->sph_root
#define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL)
/* SPLAY_ROTATE_{LEFT,RIGHT} expect that tmp hold SPLAY_{RIGHT,LEFT} */
#define SPLAY_ROTATE_RIGHT(head, tmp, field) \
do { \
SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \
SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
(head)->sph_root = tmp; \
} while (/*CONSTCOND*/ 0)
#define SPLAY_ROTATE_LEFT(head, tmp, field) \
do { \
SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \
SPLAY_LEFT(tmp, field) = (head)->sph_root; \
(head)->sph_root = tmp; \
} while (/*CONSTCOND*/ 0)
#define SPLAY_LINKLEFT(head, tmp, field) \
do { \
SPLAY_LEFT(tmp, field) = (head)->sph_root; \
tmp = (head)->sph_root; \
(head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \
} while (/*CONSTCOND*/ 0)
#define SPLAY_LINKRIGHT(head, tmp, field) \
do { \
SPLAY_RIGHT(tmp, field) = (head)->sph_root; \
tmp = (head)->sph_root; \
(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \
} while (/*CONSTCOND*/ 0)
#define SPLAY_ASSEMBLE(head, node, left, right, field) \
do { \
SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \
SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field); \
SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \
SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \
} while (/*CONSTCOND*/ 0)
/* Generates prototypes and inline functions */
#define SPLAY_PROTOTYPE(name, type, field, cmp) \
void name##_SPLAY(struct name*, struct type*); \
void name##_SPLAY_MINMAX(struct name*, int); \
struct type* name##_SPLAY_INSERT(struct name*, struct type*); \
struct type* name##_SPLAY_REMOVE(struct name*, struct type*); \
\
/* Finds the node with the same key as elm */ \
static __inline struct type* name##_SPLAY_FIND(struct name* head, struct type* elm) { \
if (SPLAY_EMPTY(head)) \
return (NULL); \
name##_SPLAY(head, elm); \
if ((cmp)(elm, (head)->sph_root) == 0) \
return (head->sph_root); \
return (NULL); \
} \
\
static __inline struct type* name##_SPLAY_NEXT(struct name* head, struct type* elm) { \
name##_SPLAY(head, elm); \
if (SPLAY_RIGHT(elm, field) != NULL) { \
elm = SPLAY_RIGHT(elm, field); \
while (SPLAY_LEFT(elm, field) != NULL) { \
elm = SPLAY_LEFT(elm, field); \
} \
} else \
elm = NULL; \
return (elm); \
} \
\
static __inline struct type* name##_SPLAY_MIN_MAX(struct name* head, int val) { \
name##_SPLAY_MINMAX(head, val); \
return (SPLAY_ROOT(head)); \
}
/* Main splay operation.
* Moves node close to the key of elm to top
*/
#define SPLAY_GENERATE(name, type, field, cmp) \
struct type* name##_SPLAY_INSERT(struct name* head, struct type* elm) { \
if (SPLAY_EMPTY(head)) { \
SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL; \
} else { \
int __comp; \
name##_SPLAY(head, elm); \
__comp = (cmp)(elm, (head)->sph_root); \
if (__comp < 0) { \
SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field); \
SPLAY_RIGHT(elm, field) = (head)->sph_root; \
SPLAY_LEFT((head)->sph_root, field) = NULL; \
} else if (__comp > 0) { \
SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field); \
SPLAY_LEFT(elm, field) = (head)->sph_root; \
SPLAY_RIGHT((head)->sph_root, field) = NULL; \
} else \
return ((head)->sph_root); \
} \
(head)->sph_root = (elm); \
return (NULL); \
} \
\
struct type* name##_SPLAY_REMOVE(struct name* head, struct type* elm) { \
struct type* __tmp; \
if (SPLAY_EMPTY(head)) \
return (NULL); \
name##_SPLAY(head, elm); \
if ((cmp)(elm, (head)->sph_root) == 0) { \
if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \
(head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \
} else { \
__tmp = SPLAY_RIGHT((head)->sph_root, field); \
(head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \
name##_SPLAY(head, elm); \
SPLAY_RIGHT((head)->sph_root, field) = __tmp; \
} \
return (elm); \
} \
return (NULL); \
} \
\
void name##_SPLAY(struct name* head, struct type* elm) { \
struct type __node, *__left, *__right, *__tmp; \
int __comp; \
\
SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL; \
__left = __right = &__node; \
\
while ((__comp = (cmp)(elm, (head)->sph_root)) != 0) { \
if (__comp < 0) { \
__tmp = SPLAY_LEFT((head)->sph_root, field); \
if (__tmp == NULL) \
break; \
if ((cmp)(elm, __tmp) < 0) { \
SPLAY_ROTATE_RIGHT(head, __tmp, field); \
if (SPLAY_LEFT((head)->sph_root, field) == NULL) \
break; \
} \
SPLAY_LINKLEFT(head, __right, field); \
} else if (__comp > 0) { \
__tmp = SPLAY_RIGHT((head)->sph_root, field); \
if (__tmp == NULL) \
break; \
if ((cmp)(elm, __tmp) > 0) { \
SPLAY_ROTATE_LEFT(head, __tmp, field); \
if (SPLAY_RIGHT((head)->sph_root, field) == NULL) \
break; \
} \
SPLAY_LINKRIGHT(head, __left, field); \
} \
} \
SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
} \
\
/* Splay with either the minimum or the maximum element \
* Used to find minimum or maximum element in tree. \
*/ \
void name##_SPLAY_MINMAX(struct name* head, int __comp) { \
struct type __node, *__left, *__right, *__tmp; \
\
SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL; \
__left = __right = &__node; \
\
while (1) { \
if (__comp < 0) { \
__tmp = SPLAY_LEFT((head)->sph_root, field); \
if (__tmp == NULL) \
break; \
if (__comp < 0) { \
SPLAY_ROTATE_RIGHT(head, __tmp, field); \
if (SPLAY_LEFT((head)->sph_root, field) == NULL) \
break; \
} \
SPLAY_LINKLEFT(head, __right, field); \
} else if (__comp > 0) { \
__tmp = SPLAY_RIGHT((head)->sph_root, field); \
if (__tmp == NULL) \
break; \
if (__comp > 0) { \
SPLAY_ROTATE_LEFT(head, __tmp, field); \
if (SPLAY_RIGHT((head)->sph_root, field) == NULL) \
break; \
} \
SPLAY_LINKRIGHT(head, __left, field); \
} \
} \
SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \
}
#define SPLAY_NEGINF -1
#define SPLAY_INF 1
#define SPLAY_INSERT(name, x, y) name##_SPLAY_INSERT(x, y)
#define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y)
#define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y)
#define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y)
#define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL : name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF))
#define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL : name##_SPLAY_MIN_MAX(x, SPLAY_INF))
#define SPLAY_FOREACH(x, name, head) \
for ((x) = SPLAY_MIN(name, head); (x) != NULL; (x) = SPLAY_NEXT(name, head, x))
/* Macros that define a red-black tree */
#define RB_HEAD(name, type) \
struct name { \
struct type* rbh_root; /* root of the tree */ \
}
#define RB_INITIALIZER(root) \
{ NULL }
#define RB_INIT(root) \
do { \
(root)->rbh_root = NULL; \
} while (/*CONSTCOND*/ 0)
#define RB_BLACK 0
#define RB_RED 1
#define RB_ENTRY(type) \
struct { \
struct type* rbe_left; /* left element */ \
struct type* rbe_right; /* right element */ \
struct type* rbe_parent; /* parent element */ \
int rbe_color; /* node color */ \
}
#define RB_LEFT(elm, field) (elm)->field.rbe_left
#define RB_RIGHT(elm, field) (elm)->field.rbe_right
#define RB_PARENT(elm, field) (elm)->field.rbe_parent
#define RB_COLOR(elm, field) (elm)->field.rbe_color
#define RB_ROOT(head) (head)->rbh_root
#define RB_EMPTY(head) (RB_ROOT(head) == NULL)
#define RB_SET(elm, parent, field) \
do { \
RB_PARENT(elm, field) = parent; \
RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL; \
RB_COLOR(elm, field) = RB_RED; \
} while (/*CONSTCOND*/ 0)
#define RB_SET_BLACKRED(black, red, field) \
do { \
RB_COLOR(black, field) = RB_BLACK; \
RB_COLOR(red, field) = RB_RED; \
} while (/*CONSTCOND*/ 0)
#ifndef RB_AUGMENT
#define RB_AUGMENT(x) \
do { \
} while (0)
#endif
#define RB_ROTATE_LEFT(head, elm, tmp, field) \
do { \
(tmp) = RB_RIGHT(elm, field); \
if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field)) != NULL) { \
RB_PARENT(RB_LEFT(tmp, field), field) = (elm); \
} \
RB_AUGMENT(elm); \
if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \
if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \
RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \
else \
RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
} else \
(head)->rbh_root = (tmp); \
RB_LEFT(tmp, field) = (elm); \
RB_PARENT(elm, field) = (tmp); \
RB_AUGMENT(tmp); \
if ((RB_PARENT(tmp, field))) \
RB_AUGMENT(RB_PARENT(tmp, field)); \
} while (/*CONSTCOND*/ 0)
#define RB_ROTATE_RIGHT(head, elm, tmp, field) \
do { \
(tmp) = RB_LEFT(elm, field); \
if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field)) != NULL) { \
RB_PARENT(RB_RIGHT(tmp, field), field) = (elm); \
} \
RB_AUGMENT(elm); \
if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \
if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \
RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \
else \
RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \
} else \
(head)->rbh_root = (tmp); \
RB_RIGHT(tmp, field) = (elm); \
RB_PARENT(elm, field) = (tmp); \
RB_AUGMENT(tmp); \
if ((RB_PARENT(tmp, field))) \
RB_AUGMENT(RB_PARENT(tmp, field)); \
} while (/*CONSTCOND*/ 0)
/* Generates prototypes and inline functions */
#define RB_PROTOTYPE(name, type, field, cmp) RB_PROTOTYPE_INTERNAL(name, type, field, cmp, )
#define RB_PROTOTYPE_STATIC(name, type, field, cmp) \
RB_PROTOTYPE_INTERNAL(name, type, field, cmp, static)
#define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr) \
RB_PROTOTYPE_INSERT_COLOR(name, type, attr); \
RB_PROTOTYPE_REMOVE_COLOR(name, type, attr); \
RB_PROTOTYPE_INSERT(name, type, attr); \
RB_PROTOTYPE_REMOVE(name, type, attr); \
RB_PROTOTYPE_FIND(name, type, attr); \
RB_PROTOTYPE_NFIND(name, type, attr); \
RB_PROTOTYPE_FIND_LIGHT(name, type, attr); \
RB_PROTOTYPE_NFIND_LIGHT(name, type, attr); \
RB_PROTOTYPE_NEXT(name, type, attr); \
RB_PROTOTYPE_PREV(name, type, attr); \
RB_PROTOTYPE_MINMAX(name, type, attr);
#define RB_PROTOTYPE_INSERT_COLOR(name, type, attr) \
attr void name##_RB_INSERT_COLOR(struct name*, struct type*)
#define RB_PROTOTYPE_REMOVE_COLOR(name, type, attr) \
attr void name##_RB_REMOVE_COLOR(struct name*, struct type*, struct type*)
#define RB_PROTOTYPE_REMOVE(name, type, attr) \
attr struct type* name##_RB_REMOVE(struct name*, struct type*)
#define RB_PROTOTYPE_INSERT(name, type, attr) \
attr struct type* name##_RB_INSERT(struct name*, struct type*)
#define RB_PROTOTYPE_FIND(name, type, attr) \
attr struct type* name##_RB_FIND(struct name*, struct type*)
#define RB_PROTOTYPE_NFIND(name, type, attr) \
attr struct type* name##_RB_NFIND(struct name*, struct type*)
#define RB_PROTOTYPE_FIND_LIGHT(name, type, attr) \
attr struct type* name##_RB_FIND_LIGHT(struct name*, const void*)
#define RB_PROTOTYPE_NFIND_LIGHT(name, type, attr) \
attr struct type* name##_RB_NFIND_LIGHT(struct name*, const void*)
#define RB_PROTOTYPE_NEXT(name, type, attr) attr struct type* name##_RB_NEXT(struct type*)
#define RB_PROTOTYPE_PREV(name, type, attr) attr struct type* name##_RB_PREV(struct type*)
#define RB_PROTOTYPE_MINMAX(name, type, attr) attr struct type* name##_RB_MINMAX(struct name*, int)
/* Main rb operation.
* Moves node close to the key of elm to top
*/
#define RB_GENERATE_WITHOUT_COMPARE(name, type, field) \
RB_GENERATE_WITHOUT_COMPARE_INTERNAL(name, type, field, )
#define RB_GENERATE_WITHOUT_COMPARE_STATIC(name, type, field) \
RB_GENERATE_WITHOUT_COMPARE_INTERNAL(name, type, field, static)
#define RB_GENERATE_WITHOUT_COMPARE_INTERNAL(name, type, field, attr) \
RB_GENERATE_REMOVE_COLOR(name, type, field, attr) \
RB_GENERATE_REMOVE(name, type, field, attr) \
RB_GENERATE_NEXT(name, type, field, attr) \
RB_GENERATE_PREV(name, type, field, attr) \
RB_GENERATE_MINMAX(name, type, field, attr)
#define RB_GENERATE_WITH_COMPARE(name, type, field, cmp, lcmp) \
RB_GENERATE_WITH_COMPARE_INTERNAL(name, type, field, cmp, lcmp, )
#define RB_GENERATE_WITH_COMPARE_STATIC(name, type, field, cmp, lcmp) \
RB_GENERATE_WITH_COMPARE_INTERNAL(name, type, field, cmp, lcmp, static)
#define RB_GENERATE_WITH_COMPARE_INTERNAL(name, type, field, cmp, lcmp, attr) \
RB_GENERATE_INSERT_COLOR(name, type, field, attr) \
RB_GENERATE_INSERT(name, type, field, cmp, attr) \
RB_GENERATE_FIND(name, type, field, cmp, attr) \
RB_GENERATE_NFIND(name, type, field, cmp, attr) \
RB_GENERATE_FIND_LIGHT(name, type, field, lcmp, attr) \
RB_GENERATE_NFIND_LIGHT(name, type, field, lcmp, attr)
#define RB_GENERATE_ALL(name, type, field, cmp) RB_GENERATE_ALL_INTERNAL(name, type, field, cmp, )
#define RB_GENERATE_ALL_STATIC(name, type, field, cmp) \
RB_GENERATE_ALL_INTERNAL(name, type, field, cmp, static)
#define RB_GENERATE_ALL_INTERNAL(name, type, field, cmp, attr) \
RB_GENERATE_WITHOUT_COMPARE_INTERNAL(name, type, field, attr) \
RB_GENERATE_WITH_COMPARE_INTERNAL(name, type, field, cmp, attr)
#define RB_GENERATE_INSERT_COLOR(name, type, field, attr) \
attr void name##_RB_INSERT_COLOR(struct name* head, struct type* elm) { \
struct type *parent, *gparent, *tmp; \
while ((parent = RB_PARENT(elm, field)) != NULL && RB_COLOR(parent, field) == RB_RED) { \
gparent = RB_PARENT(parent, field); \
if (parent == RB_LEFT(gparent, field)) { \
tmp = RB_RIGHT(gparent, field); \
if (tmp && RB_COLOR(tmp, field) == RB_RED) { \
RB_COLOR(tmp, field) = RB_BLACK; \
RB_SET_BLACKRED(parent, gparent, field); \
elm = gparent; \
continue; \
} \
if (RB_RIGHT(parent, field) == elm) { \
RB_ROTATE_LEFT(head, parent, tmp, field); \
tmp = parent; \
parent = elm; \
elm = tmp; \
} \
RB_SET_BLACKRED(parent, gparent, field); \
RB_ROTATE_RIGHT(head, gparent, tmp, field); \
} else { \
tmp = RB_LEFT(gparent, field); \
if (tmp && RB_COLOR(tmp, field) == RB_RED) { \
RB_COLOR(tmp, field) = RB_BLACK; \
RB_SET_BLACKRED(parent, gparent, field); \
elm = gparent; \
continue; \
} \
if (RB_LEFT(parent, field) == elm) { \
RB_ROTATE_RIGHT(head, parent, tmp, field); \
tmp = parent; \
parent = elm; \
elm = tmp; \
} \
RB_SET_BLACKRED(parent, gparent, field); \
RB_ROTATE_LEFT(head, gparent, tmp, field); \
} \
} \
RB_COLOR(head->rbh_root, field) = RB_BLACK; \
}
#define RB_GENERATE_REMOVE_COLOR(name, type, field, attr) \
attr void name##_RB_REMOVE_COLOR(struct name* head, struct type* parent, struct type* elm) { \
struct type* tmp; \
while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) && elm != RB_ROOT(head)) { \
if (RB_LEFT(parent, field) == elm) { \
tmp = RB_RIGHT(parent, field); \
if (RB_COLOR(tmp, field) == RB_RED) { \
RB_SET_BLACKRED(tmp, parent, field); \
RB_ROTATE_LEFT(head, parent, tmp, field); \
tmp = RB_RIGHT(parent, field); \
} \
if ((RB_LEFT(tmp, field) == NULL || \
RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) && \
(RB_RIGHT(tmp, field) == NULL || \
RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) { \
RB_COLOR(tmp, field) = RB_RED; \
elm = parent; \
parent = RB_PARENT(elm, field); \
} else { \
if (RB_RIGHT(tmp, field) == NULL || \
RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) { \
struct type* oleft; \
if ((oleft = RB_LEFT(tmp, field)) != NULL) \
RB_COLOR(oleft, field) = RB_BLACK; \
RB_COLOR(tmp, field) = RB_RED; \
RB_ROTATE_RIGHT(head, tmp, oleft, field); \
tmp = RB_RIGHT(parent, field); \
} \
RB_COLOR(tmp, field) = RB_COLOR(parent, field); \
RB_COLOR(parent, field) = RB_BLACK; \
if (RB_RIGHT(tmp, field)) \
RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK; \
RB_ROTATE_LEFT(head, parent, tmp, field); \
elm = RB_ROOT(head); \
break; \
} \
} else { \
tmp = RB_LEFT(parent, field); \
if (RB_COLOR(tmp, field) == RB_RED) { \
RB_SET_BLACKRED(tmp, parent, field); \
RB_ROTATE_RIGHT(head, parent, tmp, field); \
tmp = RB_LEFT(parent, field); \
} \
if ((RB_LEFT(tmp, field) == NULL || \
RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) && \
(RB_RIGHT(tmp, field) == NULL || \
RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) { \
RB_COLOR(tmp, field) = RB_RED; \
elm = parent; \
parent = RB_PARENT(elm, field); \
} else { \
if (RB_LEFT(tmp, field) == NULL || \
RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) { \
struct type* oright; \
if ((oright = RB_RIGHT(tmp, field)) != NULL) \
RB_COLOR(oright, field) = RB_BLACK; \
RB_COLOR(tmp, field) = RB_RED; \
RB_ROTATE_LEFT(head, tmp, oright, field); \
tmp = RB_LEFT(parent, field); \
} \
RB_COLOR(tmp, field) = RB_COLOR(parent, field); \
RB_COLOR(parent, field) = RB_BLACK; \
if (RB_LEFT(tmp, field)) \
RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK; \
RB_ROTATE_RIGHT(head, parent, tmp, field); \
elm = RB_ROOT(head); \
break; \
} \
} \
} \
if (elm) \
RB_COLOR(elm, field) = RB_BLACK; \
}
#define RB_GENERATE_REMOVE(name, type, field, attr) \
attr struct type* name##_RB_REMOVE(struct name* head, struct type* elm) { \
struct type *child, *parent, *old = elm; \
int color; \
if (RB_LEFT(elm, field) == NULL) \
child = RB_RIGHT(elm, field); \
else if (RB_RIGHT(elm, field) == NULL) \
child = RB_LEFT(elm, field); \
else { \
struct type* left; \
elm = RB_RIGHT(elm, field); \
while ((left = RB_LEFT(elm, field)) != NULL) \
elm = left; \
child = RB_RIGHT(elm, field); \
parent = RB_PARENT(elm, field); \
color = RB_COLOR(elm, field); \
if (child) \
RB_PARENT(child, field) = parent; \
if (parent) { \
if (RB_LEFT(parent, field) == elm) \
RB_LEFT(parent, field) = child; \
else \
RB_RIGHT(parent, field) = child; \
RB_AUGMENT(parent); \
} else \
RB_ROOT(head) = child; \
if (RB_PARENT(elm, field) == old) \
parent = elm; \
(elm)->field = (old)->field; \
if (RB_PARENT(old, field)) { \
if (RB_LEFT(RB_PARENT(old, field), field) == old) \
RB_LEFT(RB_PARENT(old, field), field) = elm; \
else \
RB_RIGHT(RB_PARENT(old, field), field) = elm; \
RB_AUGMENT(RB_PARENT(old, field)); \
} else \
RB_ROOT(head) = elm; \
RB_PARENT(RB_LEFT(old, field), field) = elm; \
if (RB_RIGHT(old, field)) \
RB_PARENT(RB_RIGHT(old, field), field) = elm; \
if (parent) { \
left = parent; \
do { \
RB_AUGMENT(left); \
} while ((left = RB_PARENT(left, field)) != NULL); \
} \
goto color; \
} \
parent = RB_PARENT(elm, field); \
color = RB_COLOR(elm, field); \
if (child) \
RB_PARENT(child, field) = parent; \
if (parent) { \
if (RB_LEFT(parent, field) == elm) \
RB_LEFT(parent, field) = child; \
else \
RB_RIGHT(parent, field) = child; \
RB_AUGMENT(parent); \
} else \
RB_ROOT(head) = child; \
color: \
if (color == RB_BLACK) \
name##_RB_REMOVE_COLOR(head, parent, child); \
return (old); \
}
#define RB_GENERATE_INSERT(name, type, field, cmp, attr) \
/* Inserts a node into the RB tree */ \
attr struct type* name##_RB_INSERT(struct name* head, struct type* elm) { \
struct type* tmp; \
struct type* parent = NULL; \
int comp = 0; \
tmp = RB_ROOT(head); \
while (tmp) { \
parent = tmp; \
comp = (cmp)(elm, parent); \
if (comp < 0) \
tmp = RB_LEFT(tmp, field); \
else if (comp > 0) \
tmp = RB_RIGHT(tmp, field); \
else \
return (tmp); \
} \
RB_SET(elm, parent, field); \
if (parent != NULL) { \
if (comp < 0) \
RB_LEFT(parent, field) = elm; \
else \
RB_RIGHT(parent, field) = elm; \
RB_AUGMENT(parent); \
} else \
RB_ROOT(head) = elm; \
name##_RB_INSERT_COLOR(head, elm); \
return (NULL); \
}
#define RB_GENERATE_FIND(name, type, field, cmp, attr) \
/* Finds the node with the same key as elm */ \
attr struct type* name##_RB_FIND(struct name* head, struct type* elm) { \
struct type* tmp = RB_ROOT(head); \
int comp; \
while (tmp) { \
comp = cmp(elm, tmp); \
if (comp < 0) \
tmp = RB_LEFT(tmp, field); \
else if (comp > 0) \
tmp = RB_RIGHT(tmp, field); \
else \
return (tmp); \
} \
return (NULL); \
}
#define RB_GENERATE_NFIND(name, type, field, cmp, attr) \
/* Finds the first node greater than or equal to the search key */ \
attr struct type* name##_RB_NFIND(struct name* head, struct type* elm) { \
struct type* tmp = RB_ROOT(head); \
struct type* res = NULL; \
int comp; \
while (tmp) { \
comp = cmp(elm, tmp); \
if (comp < 0) { \
res = tmp; \
tmp = RB_LEFT(tmp, field); \
} else if (comp > 0) \
tmp = RB_RIGHT(tmp, field); \
else \
return (tmp); \
} \
return (res); \
}
#define RB_GENERATE_FIND_LIGHT(name, type, field, lcmp, attr) \
/* Finds the node with the same key as elm */ \
attr struct type* name##_RB_FIND_LIGHT(struct name* head, const void* lelm) { \
struct type* tmp = RB_ROOT(head); \
int comp; \
while (tmp) { \
comp = lcmp(lelm, tmp); \
if (comp < 0) \
tmp = RB_LEFT(tmp, field); \
else if (comp > 0) \
tmp = RB_RIGHT(tmp, field); \
else \
return (tmp); \
} \
return (NULL); \
}
#define RB_GENERATE_NFIND_LIGHT(name, type, field, lcmp, attr) \
/* Finds the first node greater than or equal to the search key */ \
attr struct type* name##_RB_NFIND_LIGHT(struct name* head, const void* lelm) { \
struct type* tmp = RB_ROOT(head); \
struct type* res = NULL; \
int comp; \
while (tmp) { \
comp = lcmp(lelm, tmp); \
if (comp < 0) { \
res = tmp; \
tmp = RB_LEFT(tmp, field); \
} else if (comp > 0) \
tmp = RB_RIGHT(tmp, field); \
else \
return (tmp); \
} \
return (res); \
}
#define RB_GENERATE_NEXT(name, type, field, attr) \
/* ARGSUSED */ \
attr struct type* name##_RB_NEXT(struct type* elm) { \
if (RB_RIGHT(elm, field)) { \
elm = RB_RIGHT(elm, field); \
while (RB_LEFT(elm, field)) \
elm = RB_LEFT(elm, field); \
} else { \
if (RB_PARENT(elm, field) && (elm == RB_LEFT(RB_PARENT(elm, field), field))) \
elm = RB_PARENT(elm, field); \
else { \
while (RB_PARENT(elm, field) && (elm == RB_RIGHT(RB_PARENT(elm, field), field))) \
elm = RB_PARENT(elm, field); \
elm = RB_PARENT(elm, field); \
} \
} \
return (elm); \
}
#define RB_GENERATE_PREV(name, type, field, attr) \
/* ARGSUSED */ \
attr struct type* name##_RB_PREV(struct type* elm) { \
if (RB_LEFT(elm, field)) { \
elm = RB_LEFT(elm, field); \
while (RB_RIGHT(elm, field)) \
elm = RB_RIGHT(elm, field); \
} else { \
if (RB_PARENT(elm, field) && (elm == RB_RIGHT(RB_PARENT(elm, field), field))) \
elm = RB_PARENT(elm, field); \
else { \
while (RB_PARENT(elm, field) && (elm == RB_LEFT(RB_PARENT(elm, field), field))) \
elm = RB_PARENT(elm, field); \
elm = RB_PARENT(elm, field); \
} \
} \
return (elm); \
}
#define RB_GENERATE_MINMAX(name, type, field, attr) \
attr struct type* name##_RB_MINMAX(struct name* head, int val) { \
struct type* tmp = RB_ROOT(head); \
struct type* parent = NULL; \
while (tmp) { \
parent = tmp; \
if (val < 0) \
tmp = RB_LEFT(tmp, field); \
else \
tmp = RB_RIGHT(tmp, field); \
} \
return (parent); \
}
#define RB_NEGINF -1
#define RB_INF 1
#define RB_INSERT(name, x, y) name##_RB_INSERT(x, y)
#define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y)
#define RB_FIND(name, x, y) name##_RB_FIND(x, y)
#define RB_NFIND(name, x, y) name##_RB_NFIND(x, y)
#define RB_FIND_LIGHT(name, x, y) name##_RB_FIND_LIGHT(x, y)
#define RB_NFIND_LIGHT(name, x, y) name##_RB_NFIND_LIGHT(x, y)
#define RB_NEXT(name, x, y) name##_RB_NEXT(y)
#define RB_PREV(name, x, y) name##_RB_PREV(y)
#define RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF)
#define RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF)
#define RB_FOREACH(x, name, head) \
for ((x) = RB_MIN(name, head); (x) != NULL; (x) = name##_RB_NEXT(x))
#define RB_FOREACH_FROM(x, name, y) \
for ((x) = (y); ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); (x) = (y))
#define RB_FOREACH_SAFE(x, name, head, y) \
for ((x) = RB_MIN(name, head); ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \
(x) = (y))
#define RB_FOREACH_REVERSE(x, name, head) \
for ((x) = RB_MAX(name, head); (x) != NULL; (x) = name##_RB_PREV(x))
#define RB_FOREACH_REVERSE_FROM(x, name, y) \
for ((x) = (y); ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); (x) = (y))
#define RB_FOREACH_REVERSE_SAFE(x, name, head, y) \
for ((x) = RB_MAX(name, head); ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \
(x) = (y))
#endif /* _SYS_TREE_H_ */

View File

@@ -15,10 +15,12 @@ void FreeMemoryPages(void* base, std::size_t size) noexcept;
template <typename T>
class VirtualBuffer final {
public:
static_assert(
std::is_trivially_constructible_v<T>,
"T must be trivially constructible, as non-trivial constructors will not be executed "
"with the current allocator");
// TODO: Uncomment this and change Common::PageTable::PageInfo to be trivially constructible
// using std::atomic_ref once libc++ has support for it
// static_assert(
// std::is_trivially_constructible_v<T>,
// "T must be trivially constructible, as non-trivial constructors will not be executed "
// "with the current allocator");
constexpr VirtualBuffer() = default;
explicit VirtualBuffer(std::size_t count) : alloc_size{count * sizeof(T)} {
@@ -43,9 +45,14 @@ public:
}
void resize(std::size_t count) {
const auto new_size = count * sizeof(T);
if (new_size == alloc_size) {
return;
}
FreeMemoryPages(base_ptr, alloc_size);
alloc_size = count * sizeof(T);
alloc_size = new_size;
base_ptr = reinterpret_cast<T*>(AllocateMemoryPages(alloc_size));
}

View File

@@ -17,8 +17,8 @@ using base_time_point = std::chrono::time_point<base_timer>;
class StandardWallClock final : public WallClock {
public:
StandardWallClock(u64 emulated_cpu_frequency, u64 emulated_clock_frequency)
: WallClock(emulated_cpu_frequency, emulated_clock_frequency, false) {
explicit StandardWallClock(u64 emulated_cpu_frequency_, u64 emulated_clock_frequency_)
: WallClock(emulated_cpu_frequency_, emulated_clock_frequency_, false) {
start_time = base_timer::now();
}

View File

@@ -38,9 +38,9 @@ public:
}
protected:
WallClock(u64 emulated_cpu_frequency, u64 emulated_clock_frequency, bool is_native)
: emulated_cpu_frequency{emulated_cpu_frequency},
emulated_clock_frequency{emulated_clock_frequency}, is_native{is_native} {}
explicit WallClock(u64 emulated_cpu_frequency_, u64 emulated_clock_frequency_, bool is_native_)
: emulated_cpu_frequency{emulated_cpu_frequency_},
emulated_clock_frequency{emulated_clock_frequency_}, is_native{is_native_} {}
u64 emulated_cpu_frequency;
u64 emulated_clock_frequency;

View File

@@ -43,10 +43,10 @@ u64 EstimateRDTSCFrequency() {
}
namespace X64 {
NativeClock::NativeClock(u64 emulated_cpu_frequency, u64 emulated_clock_frequency,
u64 rtsc_frequency)
: WallClock(emulated_cpu_frequency, emulated_clock_frequency, true), rtsc_frequency{
rtsc_frequency} {
NativeClock::NativeClock(u64 emulated_cpu_frequency_, u64 emulated_clock_frequency_,
u64 rtsc_frequency_)
: WallClock(emulated_cpu_frequency_, emulated_clock_frequency_, true), rtsc_frequency{
rtsc_frequency_} {
_mm_mfence();
last_measure = __rdtsc();
accumulated_ticks = 0U;

View File

@@ -14,7 +14,8 @@ namespace Common {
namespace X64 {
class NativeClock final : public WallClock {
public:
NativeClock(u64 emulated_cpu_frequency, u64 emulated_clock_frequency, u64 rtsc_frequency);
explicit NativeClock(u64 emulated_cpu_frequency_, u64 emulated_clock_frequency_,
u64 rtsc_frequency_);
std::chrono::nanoseconds GetTimeNS() override;

View File

@@ -11,25 +11,25 @@
namespace Common::X64 {
constexpr std::size_t RegToIndex(const Xbyak::Reg& reg) {
constexpr size_t RegToIndex(const Xbyak::Reg& reg) {
using Kind = Xbyak::Reg::Kind;
ASSERT_MSG((reg.getKind() & (Kind::REG | Kind::XMM)) != 0,
"RegSet only support GPRs and XMM registers.");
ASSERT_MSG(reg.getIdx() < 16, "RegSet only supports XXM0-15.");
return reg.getIdx() + (reg.getKind() == Kind::REG ? 0 : 16);
return static_cast<size_t>(reg.getIdx()) + (reg.getKind() == Kind::REG ? 0 : 16);
}
constexpr Xbyak::Reg64 IndexToReg64(std::size_t reg_index) {
constexpr Xbyak::Reg64 IndexToReg64(size_t reg_index) {
ASSERT(reg_index < 16);
return Xbyak::Reg64(static_cast<int>(reg_index));
}
constexpr Xbyak::Xmm IndexToXmm(std::size_t reg_index) {
constexpr Xbyak::Xmm IndexToXmm(size_t reg_index) {
ASSERT(reg_index >= 16 && reg_index < 32);
return Xbyak::Xmm(static_cast<int>(reg_index - 16));
}
constexpr Xbyak::Reg IndexToReg(std::size_t reg_index) {
constexpr Xbyak::Reg IndexToReg(size_t reg_index) {
if (reg_index < 16) {
return IndexToReg64(reg_index);
} else {
@@ -182,7 +182,7 @@ inline size_t ABI_PushRegistersAndAdjustStack(Xbyak::CodeGenerator& code, std::b
size_t rsp_alignment, size_t needed_frame_size = 0) {
auto frame_info = ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size);
for (std::size_t i = 0; i < regs.size(); ++i) {
for (size_t i = 0; i < regs.size(); ++i) {
if (regs[i] && ABI_ALL_GPRS[i]) {
code.push(IndexToReg64(i));
}
@@ -192,7 +192,7 @@ inline size_t ABI_PushRegistersAndAdjustStack(Xbyak::CodeGenerator& code, std::b
code.sub(code.rsp, frame_info.subtraction);
}
for (std::size_t i = 0; i < regs.size(); ++i) {
for (size_t i = 0; i < regs.size(); ++i) {
if (regs[i] && ABI_ALL_XMMS[i]) {
code.movaps(code.xword[code.rsp + frame_info.xmm_offset], IndexToXmm(i));
frame_info.xmm_offset += 0x10;
@@ -206,7 +206,7 @@ inline void ABI_PopRegistersAndAdjustStack(Xbyak::CodeGenerator& code, std::bits
size_t rsp_alignment, size_t needed_frame_size = 0) {
auto frame_info = ABI_CalculateFrameSize(regs, rsp_alignment, needed_frame_size);
for (std::size_t i = 0; i < regs.size(); ++i) {
for (size_t i = 0; i < regs.size(); ++i) {
if (regs[i] && ABI_ALL_XMMS[i]) {
code.movaps(IndexToXmm(i), code.xword[code.rsp + frame_info.xmm_offset]);
frame_info.xmm_offset += 0x10;
@@ -218,8 +218,8 @@ inline void ABI_PopRegistersAndAdjustStack(Xbyak::CodeGenerator& code, std::bits
}
// GPRs need to be popped in reverse order
for (std::size_t j = 0; j < regs.size(); ++j) {
const std::size_t i = regs.size() - j - 1;
for (size_t j = 0; j < regs.size(); ++j) {
const size_t i = regs.size() - j - 1;
if (regs[i] && ABI_ALL_GPRS[i]) {
code.pop(IndexToReg64(i));
}

View File

@@ -41,6 +41,7 @@ add_library(core STATIC
file_sys/bis_factory.h
file_sys/card_image.cpp
file_sys/card_image.h
file_sys/common_funcs.h
file_sys/content_archive.cpp
file_sys/content_archive.h
file_sys/control_metadata.cpp
@@ -134,15 +135,13 @@ add_library(core STATIC
frontend/emu_window.h
frontend/framebuffer_layout.cpp
frontend/framebuffer_layout.h
frontend/input_interpreter.cpp
frontend/input_interpreter.h
frontend/input.h
gdbstub/gdbstub.cpp
gdbstub/gdbstub.h
hardware_interrupt_manager.cpp
hardware_interrupt_manager.h
hle/ipc.h
hle/ipc_helpers.h
hle/kernel/address_arbiter.cpp
hle/kernel/address_arbiter.h
hle/kernel/client_port.cpp
hle/kernel/client_port.h
hle/kernel/client_session.cpp
@@ -150,10 +149,25 @@ add_library(core STATIC
hle/kernel/code_set.cpp
hle/kernel/code_set.h
hle/kernel/errors.h
hle/kernel/global_scheduler_context.cpp
hle/kernel/global_scheduler_context.h
hle/kernel/handle_table.cpp
hle/kernel/handle_table.h
hle/kernel/hle_ipc.cpp
hle/kernel/hle_ipc.h
hle/kernel/k_address_arbiter.cpp
hle/kernel/k_address_arbiter.h
hle/kernel/k_affinity_mask.h
hle/kernel/k_condition_variable.cpp
hle/kernel/k_condition_variable.h
hle/kernel/k_priority_queue.h
hle/kernel/k_scheduler.cpp
hle/kernel/k_scheduler.h
hle/kernel/k_scheduler_lock.h
hle/kernel/k_scoped_lock.h
hle/kernel/k_scoped_scheduler_lock_and_sleep.h
hle/kernel/k_synchronization_object.cpp
hle/kernel/k_synchronization_object.h
hle/kernel/kernel.cpp
hle/kernel/kernel.h
hle/kernel/memory/address_space_info.cpp
@@ -173,8 +187,6 @@ add_library(core STATIC
hle/kernel/memory/slab_heap.h
hle/kernel/memory/system_control.cpp
hle/kernel/memory/system_control.h
hle/kernel/mutex.cpp
hle/kernel/mutex.h
hle/kernel/object.cpp
hle/kernel/object.h
hle/kernel/physical_core.cpp
@@ -188,24 +200,22 @@ add_library(core STATIC
hle/kernel/readable_event.h
hle/kernel/resource_limit.cpp
hle/kernel/resource_limit.h
hle/kernel/scheduler.cpp
hle/kernel/scheduler.h
hle/kernel/server_port.cpp
hle/kernel/server_port.h
hle/kernel/server_session.cpp
hle/kernel/server_session.h
hle/kernel/service_thread.cpp
hle/kernel/service_thread.h
hle/kernel/session.cpp
hle/kernel/session.h
hle/kernel/shared_memory.cpp
hle/kernel/shared_memory.h
hle/kernel/svc.cpp
hle/kernel/svc.h
hle/kernel/svc_common.h
hle/kernel/svc_results.h
hle/kernel/svc_types.h
hle/kernel/svc_wrap.h
hle/kernel/synchronization_object.cpp
hle/kernel/synchronization_object.h
hle/kernel/synchronization.cpp
hle/kernel/synchronization.h
hle/kernel/thread.cpp
hle/kernel/thread.h
hle/kernel/time_manager.cpp
@@ -458,6 +468,8 @@ add_library(core STATIC
hle/service/nvflinger/buffer_queue.h
hle/service/nvflinger/nvflinger.cpp
hle/service/nvflinger/nvflinger.h
hle/service/olsc/olsc.cpp
hle/service/olsc/olsc.h
hle/service/pcie/pcie.cpp
hle/service/pcie/pcie.h
hle/service/pctl/module.cpp
@@ -490,7 +502,6 @@ add_library(core STATIC
hle/service/sm/controller.h
hle/service/sm/sm.cpp
hle/service/sm/sm.h
hle/service/sockets/blocking_worker.h
hle/service/sockets/bsd.cpp
hle/service/sockets/bsd.h
hle/service/sockets/ethc.cpp
@@ -624,15 +635,15 @@ if (MSVC)
/we4267
# 'context' : truncation from 'type1' to 'type2'
/we4305
# 'function' : not all control paths return a value
/we4715
)
else()
target_compile_options(core PRIVATE
-Werror=conversion
-Werror=ignored-qualifiers
-Werror=implicit-fallthrough
-Werror=reorder
-Werror=sign-compare
-Werror=unused-variable
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable>

View File

@@ -26,9 +26,10 @@ using CPUInterrupts = std::array<CPUInterruptHandler, Core::Hardware::NUM_CPU_CO
/// Generic ARMv8 CPU interface
class ARM_Interface : NonCopyable {
public:
explicit ARM_Interface(System& system_, CPUInterrupts& interrupt_handlers, bool uses_wall_clock)
: system{system_}, interrupt_handlers{interrupt_handlers}, uses_wall_clock{
uses_wall_clock} {}
explicit ARM_Interface(System& system_, CPUInterrupts& interrupt_handlers_,
bool uses_wall_clock_)
: system{system_}, interrupt_handlers{interrupt_handlers_}, uses_wall_clock{
uses_wall_clock_} {}
virtual ~ARM_Interface() = default;
struct ThreadContext32 {
@@ -64,15 +65,25 @@ public:
/// Step CPU by one instruction
virtual void Step() = 0;
/// Exits execution from a callback, the callback must rewind the stack
virtual void ExceptionalExit() = 0;
/// Clear all instruction cache
virtual void ClearInstructionCache() = 0;
/// Notifies CPU emulation that the current page table has changed.
///
/// @param new_page_table The new page table.
/// @param new_address_space_size_in_bits The new usable size of the address space in bits.
/// This can be either 32, 36, or 39 on official software.
///
/**
* Clear instruction cache range
* @param addr Start address of the cache range to clear
* @param size Size of the cache range to clear, starting at addr
*/
virtual void InvalidateCacheRange(VAddr addr, std::size_t size) = 0;
/**
* Notifies CPU emulation that the current page table has changed.
* @param new_page_table The new page table.
* @param new_address_space_size_in_bits The new usable size of the address space in bits.
* This can be either 32, 36, or 39 on official software.
*/
virtual void PageTableChanged(Common::PageTable& new_page_table,
std::size_t new_address_space_size_in_bits) = 0;

View File

@@ -71,15 +71,8 @@ public:
}
void ExceptionRaised(u32 pc, Dynarmic::A32::Exception exception) override {
switch (exception) {
case Dynarmic::A32::Exception::UndefinedInstruction:
case Dynarmic::A32::Exception::UnpredictableInstruction:
break;
case Dynarmic::A32::Exception::Breakpoint:
break;
}
LOG_CRITICAL(Core_ARM, "ExceptionRaised(exception = {}, pc = {:08X}, code = {:08X})",
static_cast<std::size_t>(exception), pc, MemoryReadCode(pc));
exception, pc, MemoryReadCode(pc));
UNIMPLEMENTED();
}
@@ -133,6 +126,7 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable&
config.page_table = reinterpret_cast<std::array<std::uint8_t*, NUM_PAGE_TABLE_ENTRIES>*>(
page_table.pointers.data());
config.absolute_offset_page_table = true;
config.page_table_pointer_mask_bits = Common::PageTable::ATTRIBUTE_BITS;
config.detect_misaligned_access_via_page_table = 16 | 32 | 64 | 128;
config.only_detect_misalignment_via_page_table_on_page_boundary = true;
@@ -180,6 +174,9 @@ std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable&
if (Settings::values.cpuopt_unsafe_reduce_fp_error) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_ReducedErrorFP;
}
if (Settings::values.cpuopt_unsafe_inaccurate_nan) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
}
}
return std::make_unique<Dynarmic::A32::Jit>(config);
@@ -189,6 +186,10 @@ void ARM_Dynarmic_32::Run() {
jit->Run();
}
void ARM_Dynarmic_32::ExceptionalExit() {
jit->ExceptionalExit();
}
void ARM_Dynarmic_32::Step() {
jit->Step();
}
@@ -282,7 +283,17 @@ void ARM_Dynarmic_32::ClearInstructionCache() {
jit->ClearCache();
}
void ARM_Dynarmic_32::InvalidateCacheRange(VAddr addr, std::size_t size) {
if (!jit) {
return;
}
jit->InvalidateCacheRange(static_cast<u32>(addr), size);
}
void ARM_Dynarmic_32::ClearExclusiveState() {
if (!jit) {
return;
}
jit->ClearExclusiveState();
}

View File

@@ -42,6 +42,7 @@ public:
u32 GetPSTATE() const override;
void SetPSTATE(u32 pstate) override;
void Run() override;
void ExceptionalExit() override;
void Step() override;
VAddr GetTlsAddress() const override;
void SetTlsAddress(VAddr address) override;
@@ -58,6 +59,7 @@ public:
void ClearExclusiveState() override;
void ClearInstructionCache() override;
void InvalidateCacheRange(VAddr addr, std::size_t size) override;
void PageTableChanged(Common::PageTable& new_page_table,
std::size_t new_address_space_size_in_bits) override;

View File

@@ -14,10 +14,9 @@
#include "core/arm/dynarmic/arm_exclusive_monitor.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hardware_properties.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/svc.h"
#include "core/memory.h"
#include "core/settings.h"
@@ -96,16 +95,6 @@ public:
case Dynarmic::A64::Exception::Yield:
return;
case Dynarmic::A64::Exception::Breakpoint:
if (GDBStub::IsServerEnabled()) {
parent.jit->HaltExecution();
parent.SetPC(pc);
Kernel::Thread* const thread = parent.system.CurrentScheduler().GetCurrentThread();
parent.SaveContext(thread->GetContext64());
GDBStub::Break();
GDBStub::SendTrap(thread, 5);
return;
}
[[fallthrough]];
default:
ASSERT_MSG(false, "ExceptionRaised(exception = {}, pc = {:08X}, code = {:08X})",
static_cast<std::size_t>(exception), pc, MemoryReadCode(pc));
@@ -163,6 +152,7 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable&
// Memory
config.page_table = reinterpret_cast<void**>(page_table.pointers.data());
config.page_table_address_space_bits = address_space_bits;
config.page_table_pointer_mask_bits = Common::PageTable::ATTRIBUTE_BITS;
config.silently_mirror_page_table = false;
config.absolute_offset_page_table = true;
config.detect_misaligned_access_via_page_table = 16 | 32 | 64 | 128;
@@ -222,6 +212,9 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable&
if (Settings::values.cpuopt_unsafe_reduce_fp_error) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_ReducedErrorFP;
}
if (Settings::values.cpuopt_unsafe_inaccurate_nan) {
config.optimizations |= Dynarmic::OptimizationFlag::Unsafe_InaccurateNaN;
}
}
return std::make_shared<Dynarmic::A64::Jit>(config);
@@ -231,6 +224,10 @@ void ARM_Dynarmic_64::Run() {
jit->Run();
}
void ARM_Dynarmic_64::ExceptionalExit() {
jit->ExceptionalExit();
}
void ARM_Dynarmic_64::Step() {
cb->InterpreterFallback(jit->GetPC(), 1);
}
@@ -329,7 +326,17 @@ void ARM_Dynarmic_64::ClearInstructionCache() {
jit->ClearCache();
}
void ARM_Dynarmic_64::InvalidateCacheRange(VAddr addr, std::size_t size) {
if (!jit) {
return;
}
jit->InvalidateCacheRange(addr, size);
}
void ARM_Dynarmic_64::ClearExclusiveState() {
if (!jit) {
return;
}
jit->ClearExclusiveState();
}

View File

@@ -40,6 +40,7 @@ public:
void SetPSTATE(u32 pstate) override;
void Run() override;
void Step() override;
void ExceptionalExit() override;
VAddr GetTlsAddress() const override;
void SetTlsAddress(VAddr address) override;
void SetTPIDR_EL0(u64 value) override;
@@ -55,6 +56,7 @@ public:
void ClearExclusiveState() override;
void ClearInstructionCache() override;
void InvalidateCacheRange(VAddr addr, std::size_t size) override;
void PageTableChanged(Common::PageTable& new_page_table,
std::size_t new_address_space_size_in_bits) override;

View File

@@ -25,13 +25,12 @@
#include "core/file_sys/sdmc_factory.h"
#include "core/file_sys/vfs_concat.h"
#include "core/file_sys/vfs_real.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hardware_interrupt_manager.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/physical_core.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/apm/controller.h"
@@ -92,33 +91,43 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
std::string dir_name;
std::string filename;
Common::SplitPath(path, &dir_name, &filename, nullptr);
if (filename == "00") {
const auto dir = vfs->OpenDirectory(dir_name, FileSys::Mode::Read);
std::vector<FileSys::VirtualFile> concat;
for (u8 i = 0; i < 0x10; ++i) {
auto next = dir->GetFile(fmt::format("{:02X}", i));
if (next != nullptr)
for (u32 i = 0; i < 0x10; ++i) {
const auto file_name = fmt::format("{:02X}", i);
auto next = dir->GetFile(file_name);
if (next != nullptr) {
concat.push_back(std::move(next));
else {
next = dir->GetFile(fmt::format("{:02x}", i));
if (next != nullptr)
concat.push_back(std::move(next));
else
} else {
next = dir->GetFile(file_name);
if (next == nullptr) {
break;
}
concat.push_back(std::move(next));
}
}
if (concat.empty())
if (concat.empty()) {
return nullptr;
}
return FileSys::ConcatenatedVfsFile::MakeConcatenatedFile(concat, dir->GetName());
return FileSys::ConcatenatedVfsFile::MakeConcatenatedFile(std::move(concat),
dir->GetName());
}
if (Common::FS::IsDirectory(path))
return vfs->OpenFile(path + "/" + "main", FileSys::Mode::Read);
if (Common::FS::IsDirectory(path)) {
return vfs->OpenFile(path + "/main", FileSys::Mode::Read);
}
return vfs->OpenFile(path, FileSys::Mode::Read);
}
struct System::Impl {
explicit Impl(System& system)
: kernel{system}, fs_controller{system}, memory{system},
@@ -145,12 +154,12 @@ struct System::Impl {
}
ResultStatus Init(System& system, Frontend::EmuWindow& emu_window) {
LOG_DEBUG(HW_Memory, "initialized OK");
LOG_DEBUG(Core, "initialized OK");
device_memory = std::make_unique<Core::DeviceMemory>();
is_multicore = Settings::values.use_multi_core.GetValue();
is_async_gpu = is_multicore || Settings::values.use_asynchronous_gpu_emulation.GetValue();
is_async_gpu = Settings::values.use_asynchronous_gpu_emulation.GetValue();
kernel.SetMulticore(is_multicore);
cpu_manager.SetMulticore(is_multicore);
@@ -186,11 +195,8 @@ struct System::Impl {
}
service_manager = std::make_shared<Service::SM::ServiceManager>(kernel);
Service::Init(service_manager, system);
GDBStub::DeferStart();
interrupt_manager = std::make_unique<Core::Hardware::InterruptManager>(system);
services = std::make_unique<Service::Services>(service_manager, system);
interrupt_manager = std::make_unique<Hardware::InterruptManager>(system);
// Initialize time manager, which must happen after kernel is created
time_manager.Initialize();
@@ -208,9 +214,11 @@ struct System::Impl {
return ResultStatus::Success;
}
ResultStatus Load(System& system, Frontend::EmuWindow& emu_window,
const std::string& filepath) {
app_loader = Loader::GetLoader(GetGameFileFromPath(virtual_filesystem, filepath));
ResultStatus Load(System& system, Frontend::EmuWindow& emu_window, const std::string& filepath,
std::size_t program_index) {
app_loader = Loader::GetLoader(system, GetGameFileFromPath(virtual_filesystem, filepath),
program_index);
if (!app_loader) {
LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
return ResultStatus::ErrorGetLoader;
@@ -224,12 +232,12 @@ struct System::Impl {
return init_result;
}
telemetry_session->AddInitialInfo(*app_loader);
telemetry_session->AddInitialInfo(*app_loader, fs_controller, *content_provider);
auto main_process =
Kernel::Process::Create(system, "main", Kernel::Process::ProcessType::Userland);
const auto [load_result, load_parameters] = app_loader->Load(*main_process, system);
if (load_result != Loader::ResultStatus::Success) {
LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", static_cast<int>(load_result));
LOG_CRITICAL(Core, "Failed to load ROM (Error {})!", load_result);
Shutdown();
return static_cast<ResultStatus>(static_cast<u32>(ResultStatus::ErrorLoader) +
@@ -237,6 +245,7 @@ struct System::Impl {
}
AddGlueRegistrationForProcess(*app_loader, *main_process);
kernel.MakeCurrentProcess(main_process.get());
kernel.InitializeCores();
// Initialize cheat engine
if (cheat_engine) {
@@ -258,8 +267,7 @@ struct System::Impl {
u64 title_id{0};
if (app_loader->ReadProgramId(title_id) != Loader::ResultStatus::Success) {
LOG_ERROR(Core, "Failed to find title id for ROM (Error {})",
static_cast<u32>(load_result));
LOG_ERROR(Core, "Failed to find title id for ROM (Error {})", load_result);
}
perf_stats = std::make_unique<PerfStats>(title_id);
// Reset counters and set time origin to current frame
@@ -295,19 +303,17 @@ struct System::Impl {
}
// Shutdown emulation session
GDBStub::Shutdown();
Service::Shutdown();
services.reset();
service_manager.reset();
cheat_engine.reset();
telemetry_session.reset();
device_memory.reset();
// Close all CPU/threading state
cpu_manager.Shutdown();
// Shutdown kernel and core timing
kernel.Shutdown();
core_timing.Shutdown();
kernel.Shutdown();
// Close app loader
app_loader.reset();
@@ -338,7 +344,7 @@ struct System::Impl {
Service::Glue::ApplicationLaunchProperty launch{};
launch.title_id = process.GetTitleID();
FileSys::PatchManager pm{launch.title_id};
FileSys::PatchManager pm{launch.title_id, fs_controller, *content_provider};
launch.version = pm.GetGameVersion().value_or(0);
// TODO(DarkLordZach): When FSController/Game Card Support is added, if
@@ -398,6 +404,9 @@ struct System::Impl {
/// Service manager
std::shared_ptr<Service::SM::ServiceManager> service_manager;
/// Services
std::unique_ptr<Service::Services> services;
/// Telemetry session for this emulation session
std::unique_ptr<Core::TelemetrySession> telemetry_session;
@@ -413,6 +422,8 @@ struct System::Impl {
bool is_multicore{};
bool is_async_gpu{};
ExecuteProgramCallback execute_program_callback;
std::array<u64, Core::Hardware::NUM_CPU_CORES> dynarmic_ticks{};
std::array<MicroProfileToken, Core::Hardware::NUM_CPU_CORES> microprofile_dynarmic{};
};
@@ -444,8 +455,17 @@ void System::InvalidateCpuInstructionCaches() {
impl->kernel.InvalidateAllInstructionCaches();
}
System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath) {
return impl->Load(*this, emu_window, filepath);
void System::InvalidateCpuInstructionCacheRange(VAddr addr, std::size_t size) {
impl->kernel.InvalidateCpuInstructionCacheRange(addr, size);
}
void System::Shutdown() {
impl->Shutdown();
}
System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath,
std::size_t program_index) {
return impl->Load(*this, emu_window, filepath, program_index);
}
bool System::IsPoweredOn() const {
@@ -473,11 +493,11 @@ const TelemetrySession& System::TelemetrySession() const {
}
ARM_Interface& System::CurrentArmInterface() {
return impl->kernel.CurrentScheduler().GetCurrentThread()->ArmInterface();
return impl->kernel.CurrentPhysicalCore().ArmInterface();
}
const ARM_Interface& System::CurrentArmInterface() const {
return impl->kernel.CurrentScheduler().GetCurrentThread()->ArmInterface();
return impl->kernel.CurrentPhysicalCore().ArmInterface();
}
std::size_t System::CurrentCoreIndex() const {
@@ -486,14 +506,6 @@ std::size_t System::CurrentCoreIndex() const {
return core;
}
Kernel::Scheduler& System::CurrentScheduler() {
return impl->kernel.CurrentScheduler();
}
const Kernel::Scheduler& System::CurrentScheduler() const {
return impl->kernel.CurrentScheduler();
}
Kernel::PhysicalCore& System::CurrentPhysicalCore() {
return impl->kernel.CurrentPhysicalCore();
}
@@ -502,22 +514,14 @@ const Kernel::PhysicalCore& System::CurrentPhysicalCore() const {
return impl->kernel.CurrentPhysicalCore();
}
Kernel::Scheduler& System::Scheduler(std::size_t core_index) {
return impl->kernel.Scheduler(core_index);
}
const Kernel::Scheduler& System::Scheduler(std::size_t core_index) const {
return impl->kernel.Scheduler(core_index);
/// Gets the global scheduler
Kernel::GlobalSchedulerContext& System::GlobalSchedulerContext() {
return impl->kernel.GlobalSchedulerContext();
}
/// Gets the global scheduler
Kernel::GlobalScheduler& System::GlobalScheduler() {
return impl->kernel.GlobalScheduler();
}
/// Gets the global scheduler
const Kernel::GlobalScheduler& System::GlobalScheduler() const {
return impl->kernel.GlobalScheduler();
const Kernel::GlobalSchedulerContext& System::GlobalSchedulerContext() const {
return impl->kernel.GlobalSchedulerContext();
}
Kernel::Process* System::CurrentProcess() {
@@ -537,15 +541,11 @@ const Kernel::Process* System::CurrentProcess() const {
}
ARM_Interface& System::ArmInterface(std::size_t core_index) {
auto* thread = impl->kernel.Scheduler(core_index).GetCurrentThread();
ASSERT(thread && !thread->IsHLEThread());
return thread->ArmInterface();
return impl->kernel.PhysicalCore(core_index).ArmInterface();
}
const ARM_Interface& System::ArmInterface(std::size_t core_index) const {
auto* thread = impl->kernel.Scheduler(core_index).GetCurrentThread();
ASSERT(thread && !thread->IsHLEThread());
return thread->ArmInterface();
return impl->kernel.PhysicalCore(core_index).ArmInterface();
}
ExclusiveMonitor& System::Monitor() {
@@ -632,7 +632,11 @@ const std::string& System::GetStatusDetails() const {
return impl->status_details;
}
Loader::AppLoader& System::GetAppLoader() const {
Loader::AppLoader& System::GetAppLoader() {
return *impl->app_loader;
}
const Loader::AppLoader& System::GetAppLoader() const {
return *impl->app_loader;
}
@@ -748,14 +752,6 @@ const System::CurrentBuildProcessID& System::GetCurrentProcessBuildID() const {
return impl->build_id;
}
System::ResultStatus System::Init(Frontend::EmuWindow& emu_window) {
return impl->Init(*this, emu_window);
}
void System::Shutdown() {
impl->Shutdown();
}
Service::SM::ServiceManager& System::ServiceManager() {
return *impl->service_manager;
}
@@ -786,4 +782,16 @@ bool System::IsMulticore() const {
return impl->is_multicore;
}
void System::RegisterExecuteProgramCallback(ExecuteProgramCallback&& callback) {
impl->execute_program_callback = std::move(callback);
}
void System::ExecuteProgram(std::size_t program_index) {
if (impl->execute_program_callback) {
impl->execute_program_callback(program_index);
} else {
LOG_CRITICAL(Core, "execute_program_callback must be initialized by the frontend");
}
}
} // namespace Core

View File

@@ -5,6 +5,7 @@
#pragma once
#include <cstddef>
#include <functional>
#include <memory>
#include <string>
#include <vector>
@@ -25,11 +26,11 @@ class VfsFilesystem;
} // namespace FileSys
namespace Kernel {
class GlobalScheduler;
class GlobalSchedulerContext;
class KernelCore;
class PhysicalCore;
class Process;
class Scheduler;
class KScheduler;
} // namespace Kernel
namespace Loader {
@@ -144,19 +145,19 @@ public:
* Run the OS and Application
* This function will start emulation and run the relevant devices
*/
ResultStatus Run();
[[nodiscard]] ResultStatus Run();
/**
* Pause the OS and Application
* This function will pause emulation and stop the relevant devices
*/
ResultStatus Pause();
[[nodiscard]] ResultStatus Pause();
/**
* Step the CPU one instruction
* @return Result status, indicating whether or not the operation succeeded.
*/
ResultStatus SingleStep();
[[nodiscard]] ResultStatus SingleStep();
/**
* Invalidate the CPU instruction caches
@@ -165,6 +166,8 @@ public:
*/
void InvalidateCpuInstructionCaches();
void InvalidateCpuInstructionCacheRange(VAddr addr, std::size_t size);
/// Shutdown the emulated system.
void Shutdown();
@@ -173,22 +176,24 @@ public:
* @param emu_window Reference to the host-system window used for video output and keyboard
* input.
* @param filepath String path to the executable application to load on the host file system.
* @param program_index Specifies the index within the container of the program to launch.
* @returns ResultStatus code, indicating if the operation succeeded.
*/
ResultStatus Load(Frontend::EmuWindow& emu_window, const std::string& filepath);
[[nodiscard]] ResultStatus Load(Frontend::EmuWindow& emu_window, const std::string& filepath,
std::size_t program_index = 0);
/**
* Indicates if the emulated system is powered on (all subsystems initialized and able to run an
* application).
* @returns True if the emulated system is powered on, otherwise false.
*/
bool IsPoweredOn() const;
[[nodiscard]] bool IsPoweredOn() const;
/// Gets a reference to the telemetry session for this emulation session.
Core::TelemetrySession& TelemetrySession();
[[nodiscard]] Core::TelemetrySession& TelemetrySession();
/// Gets a reference to the telemetry session for this emulation session.
const Core::TelemetrySession& TelemetrySession() const;
[[nodiscard]] const Core::TelemetrySession& TelemetrySession() const;
/// Prepare the core emulation for a reschedule
void PrepareReschedule();
@@ -197,185 +202,166 @@ public:
void PrepareReschedule(u32 core_index);
/// Gets and resets core performance statistics
PerfStatsResults GetAndResetPerfStats();
[[nodiscard]] PerfStatsResults GetAndResetPerfStats();
/// Gets an ARM interface to the CPU core that is currently running
ARM_Interface& CurrentArmInterface();
[[nodiscard]] ARM_Interface& CurrentArmInterface();
/// Gets an ARM interface to the CPU core that is currently running
const ARM_Interface& CurrentArmInterface() const;
[[nodiscard]] const ARM_Interface& CurrentArmInterface() const;
/// Gets the index of the currently running CPU core
std::size_t CurrentCoreIndex() const;
/// Gets the scheduler for the CPU core that is currently running
Kernel::Scheduler& CurrentScheduler();
/// Gets the scheduler for the CPU core that is currently running
const Kernel::Scheduler& CurrentScheduler() const;
[[nodiscard]] std::size_t CurrentCoreIndex() const;
/// Gets the physical core for the CPU core that is currently running
Kernel::PhysicalCore& CurrentPhysicalCore();
[[nodiscard]] Kernel::PhysicalCore& CurrentPhysicalCore();
/// Gets the physical core for the CPU core that is currently running
const Kernel::PhysicalCore& CurrentPhysicalCore() const;
[[nodiscard]] const Kernel::PhysicalCore& CurrentPhysicalCore() const;
/// Gets a reference to an ARM interface for the CPU core with the specified index
ARM_Interface& ArmInterface(std::size_t core_index);
[[nodiscard]] ARM_Interface& ArmInterface(std::size_t core_index);
/// Gets a const reference to an ARM interface from the CPU core with the specified index
const ARM_Interface& ArmInterface(std::size_t core_index) const;
[[nodiscard]] const ARM_Interface& ArmInterface(std::size_t core_index) const;
CpuManager& GetCpuManager();
/// Gets a reference to the underlying CPU manager.
[[nodiscard]] CpuManager& GetCpuManager();
const CpuManager& GetCpuManager() const;
/// Gets a const reference to the underlying CPU manager
[[nodiscard]] const CpuManager& GetCpuManager() const;
/// Gets a reference to the exclusive monitor
ExclusiveMonitor& Monitor();
[[nodiscard]] ExclusiveMonitor& Monitor();
/// Gets a constant reference to the exclusive monitor
const ExclusiveMonitor& Monitor() const;
[[nodiscard]] const ExclusiveMonitor& Monitor() const;
/// Gets a mutable reference to the system memory instance.
Core::Memory::Memory& Memory();
[[nodiscard]] Core::Memory::Memory& Memory();
/// Gets a constant reference to the system memory instance.
const Core::Memory::Memory& Memory() const;
[[nodiscard]] const Core::Memory::Memory& Memory() const;
/// Gets a mutable reference to the GPU interface
Tegra::GPU& GPU();
[[nodiscard]] Tegra::GPU& GPU();
/// Gets an immutable reference to the GPU interface.
const Tegra::GPU& GPU() const;
[[nodiscard]] const Tegra::GPU& GPU() const;
/// Gets a mutable reference to the renderer.
VideoCore::RendererBase& Renderer();
[[nodiscard]] VideoCore::RendererBase& Renderer();
/// Gets an immutable reference to the renderer.
const VideoCore::RendererBase& Renderer() const;
/// Gets the scheduler for the CPU core with the specified index
Kernel::Scheduler& Scheduler(std::size_t core_index);
/// Gets the scheduler for the CPU core with the specified index
const Kernel::Scheduler& Scheduler(std::size_t core_index) const;
[[nodiscard]] const VideoCore::RendererBase& Renderer() const;
/// Gets the global scheduler
Kernel::GlobalScheduler& GlobalScheduler();
[[nodiscard]] Kernel::GlobalSchedulerContext& GlobalSchedulerContext();
/// Gets the global scheduler
const Kernel::GlobalScheduler& GlobalScheduler() const;
[[nodiscard]] const Kernel::GlobalSchedulerContext& GlobalSchedulerContext() const;
/// Gets the manager for the guest device memory
Core::DeviceMemory& DeviceMemory();
[[nodiscard]] Core::DeviceMemory& DeviceMemory();
/// Gets the manager for the guest device memory
const Core::DeviceMemory& DeviceMemory() const;
[[nodiscard]] const Core::DeviceMemory& DeviceMemory() const;
/// Provides a pointer to the current process
Kernel::Process* CurrentProcess();
[[nodiscard]] Kernel::Process* CurrentProcess();
/// Provides a constant pointer to the current process.
const Kernel::Process* CurrentProcess() const;
[[nodiscard]] const Kernel::Process* CurrentProcess() const;
/// Provides a reference to the core timing instance.
Timing::CoreTiming& CoreTiming();
[[nodiscard]] Timing::CoreTiming& CoreTiming();
/// Provides a constant reference to the core timing instance.
const Timing::CoreTiming& CoreTiming() const;
[[nodiscard]] const Timing::CoreTiming& CoreTiming() const;
/// Provides a reference to the interrupt manager instance.
Core::Hardware::InterruptManager& InterruptManager();
[[nodiscard]] Core::Hardware::InterruptManager& InterruptManager();
/// Provides a constant reference to the interrupt manager instance.
const Core::Hardware::InterruptManager& InterruptManager() const;
[[nodiscard]] const Core::Hardware::InterruptManager& InterruptManager() const;
/// Provides a reference to the kernel instance.
Kernel::KernelCore& Kernel();
[[nodiscard]] Kernel::KernelCore& Kernel();
/// Provides a constant reference to the kernel instance.
const Kernel::KernelCore& Kernel() const;
[[nodiscard]] const Kernel::KernelCore& Kernel() const;
/// Provides a reference to the internal PerfStats instance.
Core::PerfStats& GetPerfStats();
[[nodiscard]] Core::PerfStats& GetPerfStats();
/// Provides a constant reference to the internal PerfStats instance.
const Core::PerfStats& GetPerfStats() const;
[[nodiscard]] const Core::PerfStats& GetPerfStats() const;
/// Provides a reference to the frame limiter;
Core::FrameLimiter& FrameLimiter();
[[nodiscard]] Core::FrameLimiter& FrameLimiter();
/// Provides a constant referent to the frame limiter
const Core::FrameLimiter& FrameLimiter() const;
[[nodiscard]] const Core::FrameLimiter& FrameLimiter() const;
/// Gets the name of the current game
Loader::ResultStatus GetGameName(std::string& out) const;
[[nodiscard]] Loader::ResultStatus GetGameName(std::string& out) const;
void SetStatus(ResultStatus new_status, const char* details);
const std::string& GetStatusDetails() const;
[[nodiscard]] const std::string& GetStatusDetails() const;
Loader::AppLoader& GetAppLoader() const;
[[nodiscard]] Loader::AppLoader& GetAppLoader();
[[nodiscard]] const Loader::AppLoader& GetAppLoader() const;
Service::SM::ServiceManager& ServiceManager();
const Service::SM::ServiceManager& ServiceManager() const;
[[nodiscard]] Service::SM::ServiceManager& ServiceManager();
[[nodiscard]] const Service::SM::ServiceManager& ServiceManager() const;
void SetFilesystem(FileSys::VirtualFilesystem vfs);
FileSys::VirtualFilesystem GetFilesystem() const;
[[nodiscard]] FileSys::VirtualFilesystem GetFilesystem() const;
void RegisterCheatList(const std::vector<Memory::CheatEntry>& list,
const std::array<u8, 0x20>& build_id, VAddr main_region_begin,
u64 main_region_size);
void SetAppletFrontendSet(Service::AM::Applets::AppletFrontendSet&& set);
void SetDefaultAppletFrontendSet();
Service::AM::Applets::AppletManager& GetAppletManager();
const Service::AM::Applets::AppletManager& GetAppletManager() const;
[[nodiscard]] Service::AM::Applets::AppletManager& GetAppletManager();
[[nodiscard]] const Service::AM::Applets::AppletManager& GetAppletManager() const;
void SetContentProvider(std::unique_ptr<FileSys::ContentProviderUnion> provider);
FileSys::ContentProvider& GetContentProvider();
[[nodiscard]] FileSys::ContentProvider& GetContentProvider();
[[nodiscard]] const FileSys::ContentProvider& GetContentProvider() const;
const FileSys::ContentProvider& GetContentProvider() const;
Service::FileSystem::FileSystemController& GetFileSystemController();
const Service::FileSystem::FileSystemController& GetFileSystemController() const;
[[nodiscard]] Service::FileSystem::FileSystemController& GetFileSystemController();
[[nodiscard]] const Service::FileSystem::FileSystemController& GetFileSystemController() const;
void RegisterContentProvider(FileSys::ContentProviderUnionSlot slot,
FileSys::ContentProvider* provider);
void ClearContentProvider(FileSys::ContentProviderUnionSlot slot);
const Reporter& GetReporter() const;
[[nodiscard]] const Reporter& GetReporter() const;
Service::Glue::ARPManager& GetARPManager();
[[nodiscard]] Service::Glue::ARPManager& GetARPManager();
[[nodiscard]] const Service::Glue::ARPManager& GetARPManager() const;
const Service::Glue::ARPManager& GetARPManager() const;
[[nodiscard]] Service::APM::Controller& GetAPMController();
[[nodiscard]] const Service::APM::Controller& GetAPMController() const;
Service::APM::Controller& GetAPMController();
[[nodiscard]] Service::LM::Manager& GetLogManager();
[[nodiscard]] const Service::LM::Manager& GetLogManager() const;
const Service::APM::Controller& GetAPMController() const;
Service::LM::Manager& GetLogManager();
const Service::LM::Manager& GetLogManager() const;
Service::Time::TimeManager& GetTimeManager();
const Service::Time::TimeManager& GetTimeManager() const;
[[nodiscard]] Service::Time::TimeManager& GetTimeManager();
[[nodiscard]] const Service::Time::TimeManager& GetTimeManager() const;
void SetExitLock(bool locked);
bool GetExitLock() const;
[[nodiscard]] bool GetExitLock() const;
void SetCurrentProcessBuildID(const CurrentBuildProcessID& id);
const CurrentBuildProcessID& GetCurrentProcessBuildID() const;
[[nodiscard]] const CurrentBuildProcessID& GetCurrentProcessBuildID() const;
/// Register a host thread as an emulated CPU Core.
void RegisterCoreThread(std::size_t id);
@@ -390,19 +376,28 @@ public:
void ExitDynarmicProfile();
/// Tells if system is running on multicore.
bool IsMulticore() const;
[[nodiscard]] bool IsMulticore() const;
/// Type used for the frontend to designate a callback for System to re-launch the application
/// using a specified program index.
using ExecuteProgramCallback = std::function<void(std::size_t)>;
/**
* Registers a callback from the frontend for System to re-launch the application using a
* specified program index.
* @param callback Callback from the frontend to relaunch the application.
*/
void RegisterExecuteProgramCallback(ExecuteProgramCallback&& callback);
/**
* Instructs the frontend to re-launch the application using the specified program_index.
* @param program_index Specifies the index within the application of the program to launch.
*/
void ExecuteProgram(std::size_t program_index);
private:
System();
/**
* Initialize the emulated system.
* @param emu_window Reference to the host-system window used for video output and keyboard
* input.
* @return ResultStatus code, indicating if the operation succeeded.
*/
ResultStatus Init(Frontend::EmuWindow& emu_window);
struct Impl;
std::unique_ptr<Impl> impl;

View File

@@ -49,6 +49,7 @@ void CoreTiming::ThreadEntry(CoreTiming& instance) {
Common::SetCurrentThreadPriority(Common::ThreadPriority::VeryHigh);
instance.on_thread_init();
instance.ThreadLoop();
MicroProfileOnThreadExit();
}
void CoreTiming::Initialize(std::function<void()>&& on_thread_init_) {

View File

@@ -27,8 +27,8 @@ using TimedCallback =
/// Contains the characteristics of a particular event.
struct EventType {
EventType(TimedCallback&& callback, std::string&& name)
: callback{std::move(callback)}, name{std::move(name)} {}
explicit EventType(TimedCallback&& callback_, std::string&& name_)
: callback{std::move(callback_)}, name{std::move(name_)} {}
/// The event's callback function.
TimedCallback callback;
@@ -67,8 +67,8 @@ public:
void Shutdown();
/// Sets if emulation is multicore or single core, must be set before Initialize
void SetMulticore(bool is_multicore) {
this->is_multicore = is_multicore;
void SetMulticore(bool is_multicore_) {
is_multicore = is_multicore_;
}
/// Check if it's using host timing.

View File

@@ -4,15 +4,15 @@
#include "common/fiber.h"
#include "common/microprofile.h"
#include "common/scope_exit.h"
#include "common/thread.h"
#include "core/arm/exclusive_monitor.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/cpu_manager.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/physical_core.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h"
#include "video_core/gpu.h"
@@ -109,28 +109,26 @@ void* CpuManager::GetStartFuncParamater() {
void CpuManager::MultiCoreRunGuestThread() {
auto& kernel = system.Kernel();
{
auto& sched = kernel.CurrentScheduler();
sched.OnThreadStart();
}
kernel.CurrentScheduler()->OnThreadStart();
auto* thread = kernel.CurrentScheduler()->GetCurrentThread();
auto& host_context = thread->GetHostContext();
host_context->SetRewindPoint(GuestRewindFunction, this);
MultiCoreRunGuestLoop();
}
void CpuManager::MultiCoreRunGuestLoop() {
auto& kernel = system.Kernel();
auto* thread = kernel.CurrentScheduler().GetCurrentThread();
while (true) {
auto* physical_core = &kernel.CurrentPhysicalCore();
auto& arm_interface = thread->ArmInterface();
system.EnterDynarmicProfile();
while (!physical_core->IsInterrupted()) {
arm_interface.Run();
physical_core->Run();
physical_core = &kernel.CurrentPhysicalCore();
}
system.ExitDynarmicProfile();
arm_interface.ClearExclusiveState();
auto& scheduler = kernel.CurrentScheduler();
scheduler.TryDoContextSwitch();
physical_core->ArmInterface().ClearExclusiveState();
kernel.CurrentScheduler()->RescheduleCurrentCore();
}
}
@@ -139,25 +137,21 @@ void CpuManager::MultiCoreRunIdleThread() {
while (true) {
auto& physical_core = kernel.CurrentPhysicalCore();
physical_core.Idle();
auto& scheduler = kernel.CurrentScheduler();
scheduler.TryDoContextSwitch();
kernel.CurrentScheduler()->RescheduleCurrentCore();
}
}
void CpuManager::MultiCoreRunSuspendThread() {
auto& kernel = system.Kernel();
{
auto& sched = kernel.CurrentScheduler();
sched.OnThreadStart();
}
kernel.CurrentScheduler()->OnThreadStart();
while (true) {
auto core = kernel.GetCurrentHostThreadID();
auto& scheduler = kernel.CurrentScheduler();
auto& scheduler = *kernel.CurrentScheduler();
Kernel::Thread* current_thread = scheduler.GetCurrentThread();
Common::Fiber::YieldTo(current_thread->GetHostContext(), core_data[core].host_context);
ASSERT(scheduler.ContextSwitchPending());
ASSERT(core == kernel.GetCurrentHostThreadID());
scheduler.TryDoContextSwitch();
scheduler.RescheduleCurrentCore();
}
}
@@ -205,32 +199,31 @@ void CpuManager::MultiCorePause(bool paused) {
void CpuManager::SingleCoreRunGuestThread() {
auto& kernel = system.Kernel();
{
auto& sched = kernel.CurrentScheduler();
sched.OnThreadStart();
}
kernel.CurrentScheduler()->OnThreadStart();
auto* thread = kernel.CurrentScheduler()->GetCurrentThread();
auto& host_context = thread->GetHostContext();
host_context->SetRewindPoint(GuestRewindFunction, this);
SingleCoreRunGuestLoop();
}
void CpuManager::SingleCoreRunGuestLoop() {
auto& kernel = system.Kernel();
auto* thread = kernel.CurrentScheduler().GetCurrentThread();
auto* thread = kernel.CurrentScheduler()->GetCurrentThread();
while (true) {
auto* physical_core = &kernel.CurrentPhysicalCore();
auto& arm_interface = thread->ArmInterface();
system.EnterDynarmicProfile();
if (!physical_core->IsInterrupted()) {
arm_interface.Run();
physical_core->Run();
physical_core = &kernel.CurrentPhysicalCore();
}
system.ExitDynarmicProfile();
thread->SetPhantomMode(true);
system.CoreTiming().Advance();
thread->SetPhantomMode(false);
arm_interface.ClearExclusiveState();
physical_core->ArmInterface().ClearExclusiveState();
PreemptSingleCore();
auto& scheduler = kernel.Scheduler(current_core);
scheduler.TryDoContextSwitch();
scheduler.RescheduleCurrentCore();
}
}
@@ -242,51 +235,53 @@ void CpuManager::SingleCoreRunIdleThread() {
system.CoreTiming().AddTicks(1000U);
idle_count++;
auto& scheduler = physical_core.Scheduler();
scheduler.TryDoContextSwitch();
scheduler.RescheduleCurrentCore();
}
}
void CpuManager::SingleCoreRunSuspendThread() {
auto& kernel = system.Kernel();
{
auto& sched = kernel.CurrentScheduler();
sched.OnThreadStart();
}
kernel.CurrentScheduler()->OnThreadStart();
while (true) {
auto core = kernel.GetCurrentHostThreadID();
auto& scheduler = kernel.CurrentScheduler();
auto& scheduler = *kernel.CurrentScheduler();
Kernel::Thread* current_thread = scheduler.GetCurrentThread();
Common::Fiber::YieldTo(current_thread->GetHostContext(), core_data[0].host_context);
ASSERT(scheduler.ContextSwitchPending());
ASSERT(core == kernel.GetCurrentHostThreadID());
scheduler.TryDoContextSwitch();
scheduler.RescheduleCurrentCore();
}
}
void CpuManager::PreemptSingleCore(bool from_running_enviroment) {
std::size_t old_core = current_core;
auto& scheduler = system.Kernel().Scheduler(old_core);
Kernel::Thread* current_thread = scheduler.GetCurrentThread();
if (idle_count >= 4 || from_running_enviroment) {
if (!from_running_enviroment) {
system.CoreTiming().Idle();
{
auto& scheduler = system.Kernel().Scheduler(current_core);
Kernel::Thread* current_thread = scheduler.GetCurrentThread();
if (idle_count >= 4 || from_running_enviroment) {
if (!from_running_enviroment) {
system.CoreTiming().Idle();
idle_count = 0;
}
current_thread->SetPhantomMode(true);
system.CoreTiming().Advance();
current_thread->SetPhantomMode(false);
}
current_core.store((current_core + 1) % Core::Hardware::NUM_CPU_CORES);
system.CoreTiming().ResetTicks();
scheduler.Unload(scheduler.GetCurrentThread());
auto& next_scheduler = system.Kernel().Scheduler(current_core);
Common::Fiber::YieldTo(current_thread->GetHostContext(), next_scheduler.ControlContext());
}
// May have changed scheduler
{
auto& scheduler = system.Kernel().Scheduler(current_core);
scheduler.Reload(scheduler.GetCurrentThread());
auto* currrent_thread2 = scheduler.GetCurrentThread();
if (!currrent_thread2->IsIdleThread()) {
idle_count = 0;
}
current_thread->SetPhantomMode(true);
system.CoreTiming().Advance();
current_thread->SetPhantomMode(false);
}
current_core.store((current_core + 1) % Core::Hardware::NUM_CPU_CORES);
system.CoreTiming().ResetTicks();
scheduler.Unload();
auto& next_scheduler = system.Kernel().Scheduler(current_core);
Common::Fiber::YieldTo(current_thread->GetHostContext(), next_scheduler.ControlContext());
/// May have changed scheduler
auto& current_scheduler = system.Kernel().Scheduler(current_core);
current_scheduler.Reload();
auto* currrent_thread2 = current_scheduler.GetCurrentThread();
if (!currrent_thread2->IsIdleThread()) {
idle_count = 0;
}
}
@@ -343,6 +338,16 @@ void CpuManager::RunThread(std::size_t core) {
data.initialized = true;
const bool sc_sync = !is_async_gpu && !is_multicore;
bool sc_sync_first_use = sc_sync;
// Cleanup
SCOPE_EXIT({
data.host_context->Exit();
data.enter_barrier.reset();
data.exit_barrier.reset();
data.initialized = false;
MicroProfileOnThreadExit();
});
/// Running
while (running_mode) {
data.is_running = false;
@@ -351,8 +356,13 @@ void CpuManager::RunThread(std::size_t core) {
system.GPU().ObtainContext();
sc_sync_first_use = false;
}
auto& scheduler = system.Kernel().CurrentScheduler();
Kernel::Thread* current_thread = scheduler.GetCurrentThread();
// Abort if emulation was killed before the session really starts
if (!system.IsPoweredOn()) {
return;
}
auto current_thread = system.Kernel().CurrentScheduler()->GetCurrentThread();
data.is_running = true;
Common::Fiber::YieldTo(data.host_context, current_thread->GetHostContext());
data.is_running = false;
@@ -360,13 +370,6 @@ void CpuManager::RunThread(std::size_t core) {
data.exit_barrier->Wait();
data.is_paused = false;
}
/// Time to cleanup
data.host_context->Exit();
data.enter_barrier.reset();
data.exit_barrier.reset();
data.initialized = false;
MicroProfileOnThreadExit();
}
} // namespace Core

View File

@@ -143,6 +143,7 @@ u64 GetSignatureTypeDataSize(SignatureType type) {
return 0x3C;
}
UNREACHABLE();
return 0;
}
u64 GetSignatureTypePaddingSize(SignatureType type) {
@@ -157,6 +158,7 @@ u64 GetSignatureTypePaddingSize(SignatureType type) {
return 0x40;
}
UNREACHABLE();
return 0;
}
SignatureType Ticket::GetSignatureType() const {
@@ -169,8 +171,7 @@ SignatureType Ticket::GetSignatureType() const {
if (const auto* ticket = std::get_if<ECDSATicket>(&data)) {
return ticket->sig_type;
}
UNREACHABLE();
throw std::bad_variant_access{};
}
TicketData& Ticket::GetData() {
@@ -183,8 +184,7 @@ TicketData& Ticket::GetData() {
if (auto* ticket = std::get_if<ECDSATicket>(&data)) {
return ticket->data;
}
UNREACHABLE();
throw std::bad_variant_access{};
}
const TicketData& Ticket::GetData() const {
@@ -197,8 +197,7 @@ const TicketData& Ticket::GetData() const {
if (const auto* ticket = std::get_if<ECDSATicket>(&data)) {
return ticket->data;
}
UNREACHABLE();
throw std::bad_variant_access{};
}
u64 Ticket::GetSize() const {

View File

@@ -29,7 +29,7 @@ constexpr std::array partition_names{
"logo",
};
XCI::XCI(VirtualFile file_)
XCI::XCI(VirtualFile file_, std::size_t program_index)
: file(std::move(file_)), program_nca_status{Loader::ResultStatus::ErrorXCIMissingProgramNCA},
partitions(partition_names.size()),
partitions_raw(partition_names.size()), keys{Core::Crypto::KeyManager::Instance()} {
@@ -62,7 +62,8 @@ XCI::XCI(VirtualFile file_)
}
secure_partition = std::make_shared<NSP>(
main_hfs.GetFile(partition_names[static_cast<std::size_t>(XCIPartition::Secure)]));
main_hfs.GetFile(partition_names[static_cast<std::size_t>(XCIPartition::Secure)]),
program_index);
ncas = secure_partition->GetNCAsCollapsed();
program =

View File

@@ -78,7 +78,7 @@ enum class XCIPartition : u8 { Update, Normal, Secure, Logo };
class XCI : public ReadOnlyVfsDirectory {
public:
explicit XCI(VirtualFile file);
explicit XCI(VirtualFile file, std::size_t program_index = 0);
~XCI() override;
Loader::ResultStatus GetStatus() const;

View File

@@ -0,0 +1,56 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
namespace FileSys {
constexpr u64 AOC_TITLE_ID_MASK = 0x7FF;
constexpr u64 AOC_TITLE_ID_OFFSET = 0x1000;
constexpr u64 BASE_TITLE_ID_MASK = 0xFFFFFFFFFFFFE000;
/**
* Gets the base title ID from a given title ID.
*
* @param title_id The title ID.
* @returns The base title ID.
*/
[[nodiscard]] constexpr u64 GetBaseTitleID(u64 title_id) {
return title_id & BASE_TITLE_ID_MASK;
}
/**
* Gets the base title ID with a program index offset from a given title ID.
*
* @param title_id The title ID.
* @param program_index The program index.
* @returns The base title ID with a program index offset.
*/
[[nodiscard]] constexpr u64 GetBaseTitleIDWithProgramIndex(u64 title_id, u64 program_index) {
return GetBaseTitleID(title_id) + program_index;
}
/**
* Gets the AOC (Add-On Content) base title ID from a given title ID.
*
* @param title_id The title ID.
* @returns The AOC base title ID.
*/
[[nodiscard]] constexpr u64 GetAOCBaseTitleID(u64 title_id) {
return GetBaseTitleID(title_id) + AOC_TITLE_ID_OFFSET;
}
/**
* Gets the AOC (Add-On Content) ID from a given AOC title ID.
*
* @param aoc_title_id The AOC title ID.
* @returns The AOC ID.
*/
[[nodiscard]] constexpr u64 GetAOCID(u64 aoc_title_id) {
return aoc_title_id & AOC_TITLE_ID_MASK;
}
} // namespace FileSys

View File

@@ -43,17 +43,17 @@ static_assert(sizeof(IVFCLevel) == 0x18, "IVFCLevel has incorrect size.");
struct IVFCHeader {
u32_le magic;
u32_le magic_number;
INSERT_UNION_PADDING_BYTES(8);
INSERT_PADDING_BYTES_NOINIT(8);
std::array<IVFCLevel, 6> levels;
INSERT_UNION_PADDING_BYTES(64);
INSERT_PADDING_BYTES_NOINIT(64);
};
static_assert(sizeof(IVFCHeader) == 0xE0, "IVFCHeader has incorrect size.");
struct NCASectionHeaderBlock {
INSERT_UNION_PADDING_BYTES(3);
INSERT_PADDING_BYTES_NOINIT(3);
NCASectionFilesystemType filesystem_type;
NCASectionCryptoType crypto_type;
INSERT_UNION_PADDING_BYTES(3);
INSERT_PADDING_BYTES_NOINIT(3);
};
static_assert(sizeof(NCASectionHeaderBlock) == 0x8, "NCASectionHeaderBlock has incorrect size.");
@@ -61,7 +61,7 @@ struct NCASectionRaw {
NCASectionHeaderBlock header;
std::array<u8, 0x138> block_data;
std::array<u8, 0x8> section_ctr;
INSERT_UNION_PADDING_BYTES(0xB8);
INSERT_PADDING_BYTES_NOINIT(0xB8);
};
static_assert(sizeof(NCASectionRaw) == 0x200, "NCASectionRaw has incorrect size.");
@@ -69,19 +69,19 @@ struct PFS0Superblock {
NCASectionHeaderBlock header_block;
std::array<u8, 0x20> hash;
u32_le size;
INSERT_UNION_PADDING_BYTES(4);
INSERT_PADDING_BYTES_NOINIT(4);
u64_le hash_table_offset;
u64_le hash_table_size;
u64_le pfs0_header_offset;
u64_le pfs0_size;
INSERT_UNION_PADDING_BYTES(0x1B0);
INSERT_PADDING_BYTES_NOINIT(0x1B0);
};
static_assert(sizeof(PFS0Superblock) == 0x200, "PFS0Superblock has incorrect size.");
struct RomFSSuperblock {
NCASectionHeaderBlock header_block;
IVFCHeader ivfc;
INSERT_UNION_PADDING_BYTES(0x118);
INSERT_PADDING_BYTES_NOINIT(0x118);
};
static_assert(sizeof(RomFSSuperblock) == 0x200, "RomFSSuperblock has incorrect size.");
@@ -89,19 +89,19 @@ struct BKTRHeader {
u64_le offset;
u64_le size;
u32_le magic;
INSERT_UNION_PADDING_BYTES(0x4);
INSERT_PADDING_BYTES_NOINIT(0x4);
u32_le number_entries;
INSERT_UNION_PADDING_BYTES(0x4);
INSERT_PADDING_BYTES_NOINIT(0x4);
};
static_assert(sizeof(BKTRHeader) == 0x20, "BKTRHeader has incorrect size.");
struct BKTRSuperblock {
NCASectionHeaderBlock header_block;
IVFCHeader ivfc;
INSERT_UNION_PADDING_BYTES(0x18);
INSERT_PADDING_BYTES_NOINIT(0x18);
BKTRHeader relocation;
BKTRHeader subsection;
INSERT_UNION_PADDING_BYTES(0xC0);
INSERT_PADDING_BYTES_NOINIT(0xC0);
};
static_assert(sizeof(BKTRSuperblock) == 0x200, "BKTRSuperblock has incorrect size.");
@@ -410,8 +410,9 @@ u8 NCA::GetCryptoRevision() const {
std::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType type) const {
const auto master_key_id = GetCryptoRevision();
if (!keys.HasKey(Core::Crypto::S128KeyType::KeyArea, master_key_id, header.key_index))
return {};
if (!keys.HasKey(Core::Crypto::S128KeyType::KeyArea, master_key_id, header.key_index)) {
return std::nullopt;
}
std::vector<u8> key_area(header.key_area.begin(), header.key_area.end());
Core::Crypto::AESCipher<Core::Crypto::Key128> cipher(
@@ -420,15 +421,17 @@ std::optional<Core::Crypto::Key128> NCA::GetKeyAreaKey(NCASectionCryptoType type
cipher.Transcode(key_area.data(), key_area.size(), key_area.data(), Core::Crypto::Op::Decrypt);
Core::Crypto::Key128 out;
if (type == NCASectionCryptoType::XTS)
if (type == NCASectionCryptoType::XTS) {
std::copy(key_area.begin(), key_area.begin() + 0x10, out.begin());
else if (type == NCASectionCryptoType::CTR || type == NCASectionCryptoType::BKTR)
} else if (type == NCASectionCryptoType::CTR || type == NCASectionCryptoType::BKTR) {
std::copy(key_area.begin() + 0x20, key_area.begin() + 0x30, out.begin());
else
} else {
LOG_CRITICAL(Crypto, "Called GetKeyAreaKey on invalid NCASectionCryptoType type={:02X}",
static_cast<u8>(type));
type);
}
u128 out_128{};
memcpy(out_128.data(), out.data(), 16);
std::memcpy(out_128.data(), out.data(), sizeof(u128));
LOG_TRACE(Crypto, "called with crypto_rev={:02X}, kak_index={:02X}, key={:016X}{:016X}",
master_key_id, header.key_index, out_128[1], out_128[0]);
@@ -507,7 +510,7 @@ VirtualFile NCA::Decrypt(const NCASectionHeader& s_header, VirtualFile in, u64 s
// TODO(DarkLordZach): Find a test case for XTS-encrypted NCAs
default:
LOG_ERROR(Crypto, "called with unhandled crypto type={:02X}",
static_cast<u8>(s_header.raw.header.crypto_type));
s_header.raw.header.crypto_type);
return nullptr;
}
}
@@ -516,15 +519,17 @@ Loader::ResultStatus NCA::GetStatus() const {
return status;
}
std::vector<std::shared_ptr<VfsFile>> NCA::GetFiles() const {
if (status != Loader::ResultStatus::Success)
std::vector<VirtualFile> NCA::GetFiles() const {
if (status != Loader::ResultStatus::Success) {
return {};
}
return files;
}
std::vector<std::shared_ptr<VfsDirectory>> NCA::GetSubdirectories() const {
if (status != Loader::ResultStatus::Success)
std::vector<VirtualDir> NCA::GetSubdirectories() const {
if (status != Loader::ResultStatus::Success) {
return {};
}
return dirs;
}
@@ -532,7 +537,7 @@ std::string NCA::GetName() const {
return file->GetName();
}
std::shared_ptr<VfsDirectory> NCA::GetParentDirectory() const {
VirtualDir NCA::GetParentDirectory() const {
return file->GetContainingDirectory();
}

View File

@@ -82,7 +82,7 @@ struct NCAHeader {
};
static_assert(sizeof(NCAHeader) == 0x400, "NCAHeader has incorrect size.");
inline bool IsDirectoryExeFS(const std::shared_ptr<VfsDirectory>& pfs) {
inline bool IsDirectoryExeFS(const VirtualDir& pfs) {
// According to switchbrew, an exefs must only contain these two files:
return pfs->GetFile("main") != nullptr && pfs->GetFile("main.npdm") != nullptr;
}
@@ -104,10 +104,10 @@ public:
Loader::ResultStatus GetStatus() const;
std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;
std::vector<VirtualFile> GetFiles() const override;
std::vector<VirtualDir> GetSubdirectories() const override;
std::string GetName() const override;
std::shared_ptr<VfsDirectory> GetParentDirectory() const override;
VirtualDir GetParentDirectory() const override;
NCAContentType GetType() const;
u64 GetTitleId() const;

View File

@@ -51,8 +51,8 @@ std::pair<std::size_t, std::size_t> SearchBucketEntry(u64 offset, const BlockTyp
low = mid + 1;
}
}
UNREACHABLE_MSG("Offset could not be found in BKTR block.");
return {0, 0};
}
} // Anonymous namespace
@@ -191,7 +191,7 @@ bool BKTR::Resize(std::size_t new_size) {
return false;
}
std::shared_ptr<VfsDirectory> BKTR::GetContainingDirectory() const {
VirtualDir BKTR::GetContainingDirectory() const {
return base_romfs->GetContainingDirectory();
}

View File

@@ -106,7 +106,7 @@ public:
bool Resize(std::size_t new_size) override;
std::shared_ptr<VfsDirectory> GetContainingDirectory() const override;
VirtualDir GetContainingDirectory() const override;
bool IsWritable() const override;

View File

@@ -12,6 +12,7 @@
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/file_sys/common_funcs.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/ips_layer.h"
@@ -30,7 +31,6 @@ namespace FileSys {
namespace {
constexpr u32 SINGLE_BYTE_MODULUS = 0x100;
constexpr u64 DLC_BASE_TITLE_ID_MASK = 0xFFFFFFFFFFFFE000;
constexpr std::array<const char*, 14> EXEFS_FILE_NAMES{
"main", "main.npdm", "rtld", "sdk", "subsdk0", "subsdk1", "subsdk2",
@@ -112,7 +112,10 @@ bool IsDirValidAndNonEmpty(const VirtualDir& dir) {
}
} // Anonymous namespace
PatchManager::PatchManager(u64 title_id) : title_id(title_id) {}
PatchManager::PatchManager(u64 title_id_,
const Service::FileSystem::FileSystemController& fs_controller_,
const ContentProvider& content_provider_)
: title_id{title_id_}, fs_controller{fs_controller_}, content_provider{content_provider_} {}
PatchManager::~PatchManager() = default;
@@ -128,34 +131,30 @@ VirtualDir PatchManager::PatchExeFS(VirtualDir exefs) const {
if (Settings::values.dump_exefs) {
LOG_INFO(Loader, "Dumping ExeFS for title_id={:016X}", title_id);
const auto dump_dir =
Core::System::GetInstance().GetFileSystemController().GetModificationDumpRoot(title_id);
const auto dump_dir = fs_controller.GetModificationDumpRoot(title_id);
if (dump_dir != nullptr) {
const auto exefs_dir = GetOrCreateDirectoryRelative(dump_dir, "/exefs");
VfsRawCopyD(exefs, exefs_dir);
}
}
const auto& installed = Core::System::GetInstance().GetContentProvider();
const auto& disabled = Settings::values.disabled_addons[title_id];
const auto update_disabled =
std::find(disabled.cbegin(), disabled.cend(), "Update") != disabled.cend();
// Game Updates
const auto update_tid = GetUpdateTitleID(title_id);
const auto update = installed.GetEntry(update_tid, ContentRecordType::Program);
const auto update = content_provider.GetEntry(update_tid, ContentRecordType::Program);
if (!update_disabled && update != nullptr && update->GetExeFS() != nullptr &&
update->GetStatus() == Loader::ResultStatus::ErrorMissingBKTRBaseRomFS) {
LOG_INFO(Loader, " ExeFS: Update ({}) applied successfully",
FormatTitleVersion(installed.GetEntryVersion(update_tid).value_or(0)));
FormatTitleVersion(content_provider.GetEntryVersion(update_tid).value_or(0)));
exefs = update->GetExeFS();
}
// LayeredExeFS
const auto load_dir =
Core::System::GetInstance().GetFileSystemController().GetModificationLoadRoot(title_id);
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
if (load_dir != nullptr && load_dir->GetSize() > 0) {
auto patch_dirs = load_dir->GetSubdirectories();
std::sort(
@@ -241,8 +240,7 @@ std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso, const std::st
if (Settings::values.dump_nso) {
LOG_INFO(Loader, "Dumping NSO for name={}, build_id={}, title_id={:016X}", name, build_id,
title_id);
const auto dump_dir =
Core::System::GetInstance().GetFileSystemController().GetModificationDumpRoot(title_id);
const auto dump_dir = fs_controller.GetModificationDumpRoot(title_id);
if (dump_dir != nullptr) {
const auto nso_dir = GetOrCreateDirectoryRelative(dump_dir, "/nso");
const auto file = nso_dir->CreateFile(fmt::format("{}-{}.nso", name, build_id));
@@ -254,8 +252,7 @@ std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso, const std::st
LOG_INFO(Loader, "Patching NSO for name={}, build_id={}", name, build_id);
const auto load_dir =
Core::System::GetInstance().GetFileSystemController().GetModificationLoadRoot(title_id);
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
if (load_dir == nullptr) {
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
return nso;
@@ -298,8 +295,7 @@ bool PatchManager::HasNSOPatch(const BuildID& build_id_) const {
LOG_INFO(Loader, "Querying NSO patch existence for build_id={}", build_id);
const auto load_dir =
Core::System::GetInstance().GetFileSystemController().GetModificationLoadRoot(title_id);
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
if (load_dir == nullptr) {
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
return false;
@@ -313,8 +309,8 @@ bool PatchManager::HasNSOPatch(const BuildID& build_id_) const {
}
std::vector<Core::Memory::CheatEntry> PatchManager::CreateCheatList(
const Core::System& system, const BuildID& build_id_) const {
const auto load_dir = system.GetFileSystemController().GetModificationLoadRoot(title_id);
const BuildID& build_id_) const {
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
if (load_dir == nullptr) {
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
return {};
@@ -347,9 +343,9 @@ std::vector<Core::Memory::CheatEntry> PatchManager::CreateCheatList(
return out;
}
static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType type) {
const auto load_dir =
Core::System::GetInstance().GetFileSystemController().GetModificationLoadRoot(title_id);
static void ApplyLayeredFS(VirtualFile& romfs, u64 title_id, ContentRecordType type,
const Service::FileSystem::FileSystemController& fs_controller) {
const auto load_dir = fs_controller.GetModificationLoadRoot(title_id);
if ((type != ContentRecordType::Program && type != ContentRecordType::Data) ||
load_dir == nullptr || load_dir->GetSize() <= 0) {
return;
@@ -411,19 +407,19 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content
const auto log_string = fmt::format("Patching RomFS for title_id={:016X}, type={:02X}",
title_id, static_cast<u8>(type));
if (type == ContentRecordType::Program || type == ContentRecordType::Data)
if (type == ContentRecordType::Program || type == ContentRecordType::Data) {
LOG_INFO(Loader, "{}", log_string);
else
} else {
LOG_DEBUG(Loader, "{}", log_string);
}
if (romfs == nullptr)
if (romfs == nullptr) {
return romfs;
const auto& installed = Core::System::GetInstance().GetContentProvider();
}
// Game Updates
const auto update_tid = GetUpdateTitleID(title_id);
const auto update = installed.GetEntryRaw(update_tid, type);
const auto update = content_provider.GetEntryRaw(update_tid, type);
const auto& disabled = Settings::values.disabled_addons[title_id];
const auto update_disabled =
@@ -434,7 +430,7 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content
if (new_nca->GetStatus() == Loader::ResultStatus::Success &&
new_nca->GetRomFS() != nullptr) {
LOG_INFO(Loader, " RomFS: Update ({}) applied successfully",
FormatTitleVersion(installed.GetEntryVersion(update_tid).value_or(0)));
FormatTitleVersion(content_provider.GetEntryVersion(update_tid).value_or(0)));
romfs = new_nca->GetRomFS();
}
} else if (!update_disabled && update_raw != nullptr) {
@@ -447,7 +443,7 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content
}
// LayeredFS
ApplyLayeredFS(romfs, title_id, type);
ApplyLayeredFS(romfs, title_id, type, fs_controller);
return romfs;
}
@@ -458,12 +454,11 @@ PatchManager::PatchVersionNames PatchManager::GetPatchVersionNames(VirtualFile u
}
std::map<std::string, std::string, std::less<>> out;
const auto& installed = Core::System::GetInstance().GetContentProvider();
const auto& disabled = Settings::values.disabled_addons[title_id];
// Game Updates
const auto update_tid = GetUpdateTitleID(title_id);
PatchManager update{update_tid};
PatchManager update{update_tid, fs_controller, content_provider};
const auto metadata = update.GetControlMetadata();
const auto& nacp = metadata.first;
@@ -474,8 +469,8 @@ PatchManager::PatchVersionNames PatchManager::GetPatchVersionNames(VirtualFile u
if (nacp != nullptr) {
out.insert_or_assign(update_label, nacp->GetVersionString());
} else {
if (installed.HasEntry(update_tid, ContentRecordType::Program)) {
const auto meta_ver = installed.GetEntryVersion(update_tid);
if (content_provider.HasEntry(update_tid, ContentRecordType::Program)) {
const auto meta_ver = content_provider.GetEntryVersion(update_tid);
if (meta_ver.value_or(0) == 0) {
out.insert_or_assign(update_label, "");
} else {
@@ -487,8 +482,7 @@ PatchManager::PatchVersionNames PatchManager::GetPatchVersionNames(VirtualFile u
}
// General Mods (LayeredFS and IPS)
const auto mod_dir =
Core::System::GetInstance().GetFileSystemController().GetModificationLoadRoot(title_id);
const auto mod_dir = fs_controller.GetModificationLoadRoot(title_id);
if (mod_dir != nullptr && mod_dir->GetSize() > 0) {
for (const auto& mod : mod_dir->GetSubdirectories()) {
std::string types;
@@ -532,13 +526,15 @@ PatchManager::PatchVersionNames PatchManager::GetPatchVersionNames(VirtualFile u
}
// DLC
const auto dlc_entries = installed.ListEntriesFilter(TitleType::AOC, ContentRecordType::Data);
const auto dlc_entries =
content_provider.ListEntriesFilter(TitleType::AOC, ContentRecordType::Data);
std::vector<ContentProviderEntry> dlc_match;
dlc_match.reserve(dlc_entries.size());
std::copy_if(dlc_entries.begin(), dlc_entries.end(), std::back_inserter(dlc_match),
[this, &installed](const ContentProviderEntry& entry) {
return (entry.title_id & DLC_BASE_TITLE_ID_MASK) == title_id &&
installed.GetEntry(entry)->GetStatus() == Loader::ResultStatus::Success;
[this](const ContentProviderEntry& entry) {
return GetBaseTitleID(entry.title_id) == title_id &&
content_provider.GetEntry(entry)->GetStatus() ==
Loader::ResultStatus::Success;
});
if (!dlc_match.empty()) {
// Ensure sorted so DLC IDs show in order.
@@ -559,19 +555,16 @@ PatchManager::PatchVersionNames PatchManager::GetPatchVersionNames(VirtualFile u
}
std::optional<u32> PatchManager::GetGameVersion() const {
const auto& installed = Core::System::GetInstance().GetContentProvider();
const auto update_tid = GetUpdateTitleID(title_id);
if (installed.HasEntry(update_tid, ContentRecordType::Program)) {
return installed.GetEntryVersion(update_tid);
if (content_provider.HasEntry(update_tid, ContentRecordType::Program)) {
return content_provider.GetEntryVersion(update_tid);
}
return installed.GetEntryVersion(title_id);
return content_provider.GetEntryVersion(title_id);
}
PatchManager::Metadata PatchManager::GetControlMetadata() const {
const auto& installed = Core::System::GetInstance().GetContentProvider();
const auto base_control_nca = installed.GetEntry(title_id, ContentRecordType::Control);
const auto base_control_nca = content_provider.GetEntry(title_id, ContentRecordType::Control);
if (base_control_nca == nullptr) {
return {};
}

View File

@@ -17,8 +17,13 @@ namespace Core {
class System;
}
namespace Service::FileSystem {
class FileSystemController;
}
namespace FileSys {
class ContentProvider;
class NCA;
class NACP;
@@ -29,7 +34,9 @@ public:
using Metadata = std::pair<std::unique_ptr<NACP>, VirtualFile>;
using PatchVersionNames = std::map<std::string, std::string, std::less<>>;
explicit PatchManager(u64 title_id);
explicit PatchManager(u64 title_id_,
const Service::FileSystem::FileSystemController& fs_controller_,
const ContentProvider& content_provider_);
~PatchManager();
[[nodiscard]] u64 GetTitleID() const;
@@ -50,7 +57,7 @@ public:
// Creates a CheatList object with all
[[nodiscard]] std::vector<Core::Memory::CheatEntry> CreateCheatList(
const Core::System& system, const BuildID& build_id) const;
const BuildID& build_id) const;
// Currently tracked RomFS patches:
// - Game Updates
@@ -80,6 +87,8 @@ private:
const std::string& build_id) const;
u64 title_id;
const Service::FileSystem::FileSystemController& fs_controller;
const ContentProvider& content_provider;
};
} // namespace FileSys

View File

@@ -105,7 +105,8 @@ ContentRecordType GetCRTypeFromNCAType(NCAContentType type) {
// TODO(DarkLordZach): Peek at NCA contents to differentiate Manual and Legal.
return ContentRecordType::HtmlDocument;
default:
UNREACHABLE_MSG("Invalid NCAContentType={:02X}", static_cast<u8>(type));
UNREACHABLE_MSG("Invalid NCAContentType={:02X}", type);
return ContentRecordType{};
}
}

View File

@@ -67,18 +67,18 @@ public:
virtual void Refresh() = 0;
virtual bool HasEntry(u64 title_id, ContentRecordType type) const = 0;
virtual bool HasEntry(ContentProviderEntry entry) const;
bool HasEntry(ContentProviderEntry entry) const;
virtual std::optional<u32> GetEntryVersion(u64 title_id) const = 0;
virtual VirtualFile GetEntryUnparsed(u64 title_id, ContentRecordType type) const = 0;
virtual VirtualFile GetEntryUnparsed(ContentProviderEntry entry) const;
VirtualFile GetEntryUnparsed(ContentProviderEntry entry) const;
virtual VirtualFile GetEntryRaw(u64 title_id, ContentRecordType type) const = 0;
virtual VirtualFile GetEntryRaw(ContentProviderEntry entry) const;
VirtualFile GetEntryRaw(ContentProviderEntry entry) const;
virtual std::unique_ptr<NCA> GetEntry(u64 title_id, ContentRecordType type) const = 0;
virtual std::unique_ptr<NCA> GetEntry(ContentProviderEntry entry) const;
std::unique_ptr<NCA> GetEntry(ContentProviderEntry entry) const;
virtual std::vector<ContentProviderEntry> ListEntries() const;

View File

@@ -7,6 +7,7 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/common_funcs.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/patch_manager.h"
@@ -37,14 +38,37 @@ void RomFSFactory::SetPackedUpdate(VirtualFile update_raw) {
}
ResultVal<VirtualFile> RomFSFactory::OpenCurrentProcess(u64 current_process_title_id) const {
if (!updatable)
if (!updatable) {
return MakeResult<VirtualFile>(file);
}
const PatchManager patch_manager(current_process_title_id);
const PatchManager patch_manager{current_process_title_id, filesystem_controller,
content_provider};
return MakeResult<VirtualFile>(
patch_manager.PatchRomFS(file, ivfc_offset, ContentRecordType::Program, update_raw));
}
ResultVal<VirtualFile> RomFSFactory::OpenPatchedRomFS(u64 title_id, ContentRecordType type) const {
auto nca = content_provider.GetEntry(title_id, type);
if (nca == nullptr) {
// TODO: Find the right error code to use here
return RESULT_UNKNOWN;
}
const PatchManager patch_manager{title_id, filesystem_controller, content_provider};
return MakeResult<VirtualFile>(
patch_manager.PatchRomFS(nca->GetRomFS(), nca->GetBaseIVFCOffset(), type));
}
ResultVal<VirtualFile> RomFSFactory::OpenPatchedRomFSWithProgramIndex(
u64 title_id, u8 program_index, ContentRecordType type) const {
const auto res_title_id = GetBaseTitleIDWithProgramIndex(title_id, program_index);
return OpenPatchedRomFS(res_title_id, type);
}
ResultVal<VirtualFile> RomFSFactory::Open(u64 title_id, StorageId storage,
ContentRecordType type) const {
const std::shared_ptr<NCA> res = GetEntry(title_id, storage, type);

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