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89 Commits

Author SHA1 Message Date
ReinUsesLisp
44b552be71 shader/arithmetic: Implement FCMP immediate + register variant
Trivially add the encoding for this.
2020-10-28 17:05:41 -03:00
LC
725fcbb368 Merge pull request #4851 from ReinUsesLisp/core-threads-race
hle/kernel: Remove unused registered_core_threads to fix data races
2020-10-28 04:54:35 -04:00
LC
a1f176ce52 Merge pull request #4850 from ReinUsesLisp/fiber-ptr-ref
common/fiber: Take shared_ptr<Fiber> by copy in YieldTo
2020-10-28 04:54:19 -04:00
LC
1fd22823bc Merge pull request #4849 from ReinUsesLisp/fix-fiber-test
tests: Fix data race in fibers test
2020-10-28 04:26:10 -04:00
LC
978e7897a3 Merge pull request #4848 from ReinUsesLisp/type-limits
video_core: Enforce -Werror=type-limits
2020-10-28 03:16:10 -04:00
LC
55ac6f7a2b Merge pull request #4847 from ReinUsesLisp/warn-move
video_core: Enforce -Wredundant-move and -Wpessimizing-move
2020-10-28 03:14:58 -04:00
ReinUsesLisp
79da90cea8 video_core: Enforce -Wredundant-move and -Wpessimizing-move
Silence three warnings and make them errors to avoid introducing more in the future.
2020-10-28 02:44:50 -03:00
ReinUsesLisp
4a451e5849 video_core: Enforce -Werror=type-limits
Silences one warning and avoids introducing more in the future.
2020-10-28 02:37:47 -03:00
ReinUsesLisp
cdb2480d39 common/fiber: Take shared_ptr<Fiber> by copy in YieldTo
YieldTo does not intend to modify the passed shared_ptrs.
Pass it by copy to keep a reference count while this function executes.
2020-10-28 02:02:44 -03:00
ReinUsesLisp
3fdb42e0b4 tests: Fix data race in fibers test
Previous to this commit, the tests were using operator[] from
unordered_map to query elements but this silently inserts empty elements
when they don't exist. If all threads were executed without concurrency,
this wouldn't be an issue, but the same unordered_map could be written
from two threads at the same time. This is a data race and makes some
previously inserted elements invisible for a short period of time,
causing them to insert and return an empty element. This default
constructed element (a zero) was used to index an array of fibers that
asserted when one of them was nullptr, shutting the test session off.

To address this issue, lock on thread id reads and writes. This could be
a shared mutex to allow concurrent reads, but the definition of
std::this_thread::get_id is fuzzy when using non-standard techniques
like fibers. I opted to use a standard mutex.

While we are at it, fix the included headers.
2020-10-28 01:41:24 -03:00
LC
7d27a7a511 Merge pull request #4842 from liushuyu/fix-web-srv
web_backend: fix a regression introduced in 39c8d18
2020-10-27 19:12:27 -04:00
liushuyu
eb84e0f63a externals: auto detect system OpenSSL 2020-10-27 14:20:20 -06:00
liushuyu
8e673cbb08 web_backend: fix a regression introduced in 39c8d18
* A regression was in 39c8d18 and token verification function was
  broken.
* The reason being `httplib` now requires OpenSSL 1.1+ API while
  LibreSSL 2.x provided OpenSSL 1.0 compatible API.
* The bundled LibreSSL has been updated to 3.2.2 so it now provides
  OpenSSL 1.1 compatible API now.
* Also the path hint has been added so that it will find the correct
  path to the CA certs on *nix systems.
* An option is provided so that *nix system distributions/providers can
  use their own SSL implementations when compiling Yuzu/Citra to
  (hopefully) complies with their maintenance guidelines.
* LURLParse is also removed since `httplib` can handle
  `scheme:host:port` string itself now.
2020-10-27 02:57:19 -06:00
bunnei
cd92a94965 Merge pull request #4805 from bunnei/update-defaults
yuzu: settings: Enable multicore, asynch GPU, and assembly shaders by default.
2020-10-26 23:14:09 -07:00
bunnei
941563f981 yuzu: settings: Enable multicore, asynch GPU, and assembly shaders by default.
- In general, this is now the preferred settings for most games.

# Conflicts:
#	src/yuzu/configuration/config.cpp
2020-10-26 23:13:05 -07:00
bunnei
d33399e1f4 Merge pull request #4729 from ameerj/nvdec-prod
video_core: NVDEC Implementation
2020-10-26 23:02:42 -07:00
ReinUsesLisp
ce69ff2890 hle/kernel: Remove unused registered_core_threads to fix data races
This member was only used on asserts and it triggered data races.
Remove it to fix them.
2020-10-27 01:55:39 -03:00
bunnei
c7f32931ee Merge pull request #4832 from bunnei/cpu-manager-microprofile-fix
core: cpu_manager: Add missing call to MicroProfileOnThreadExit().
2020-10-26 21:29:09 -07:00
bunnei
1828f82000 Merge pull request #4833 from bunnei/timezonemanager-explicit
hle: services: TimeZoneContentManager: This can be made explicit.
2020-10-26 21:28:45 -07:00
ameerj
eb67a45ca8 video_core: NVDEC Implementation
This commit aims to implement the NVDEC (Nvidia Decoder) functionality, with video frame decoding being handled by the FFmpeg library.

The process begins with Ioctl commands being sent to the NVDEC and VIC (Video Image Composer) emulated devices. These allocate the necessary GPU buffers for the frame data, along with providing information on the incoming video data. A Submit command then signals the GPU to process and decode the frame data.

To decode the frame, the respective codec's header must be manually composed from the information provided by NVDEC, then sent with the raw frame data to the ffmpeg library.

Currently, H264 and VP9 are supported, with VP9 having some minor artifacting issues related mainly to the reference frame composition in its uncompressed header.

Async GPU is not properly implemented at the moment.

Co-Authored-By: David <25727384+ogniK5377@users.noreply.github.com>
2020-10-26 23:07:36 -04:00
bunnei
9f08cea2c4 Merge pull request #4834 from lioncash/copy-fn
controller: Pass ControllerParameters by reference in ReconfigureControllers()
2020-10-26 18:49:26 -07:00
Lioncash
6b5f565324 controller: Pass ControllerParameters by reference in ReconfigureControllers()
Prevents unnecessary copies and heap reallocations from occurring.
2020-10-26 21:06:15 -04:00
bunnei
3984bb6def hle: services: TimeZoneContentManager: This can be made explicit. 2020-10-26 16:11:45 -07:00
bunnei
54aabb00b0 core: cpu_manager: Add missing call to MicroProfileOnThreadExit().
- Fixes an occasional crash when trying to launch subsequent games.
2020-10-26 16:09:15 -07:00
Rodrigo Locatti
2f6ba54483 Merge pull request #4827 from lioncash/trunc
controller: Convert led_patterns integer literals to bool literals
2020-10-25 16:56:30 -03:00
Rodrigo Locatti
ae3a755d13 Merge pull request #4828 from lioncash/lockguard
general: Use template deduction guides for lock_guard
2020-10-25 16:55:54 -03:00
Lioncash
98f4c5e7b8 general: Use template deduction guides for lock_guard
Same behavior, less code.
2020-10-25 13:53:22 -04:00
Lioncash
061a63547f controller: Convert led_patterns integer literals to bool literals
'bool' isn't always guaranteed to be the same size as an int, so this
can technically cause truncation warnings if we support other platforms.
2020-10-25 13:44:12 -04:00
LC
fe53ee26ce Merge pull request #4826 from Morph1984/resolve-warning
applets/profile_select: Resolve a warning in exec()
2020-10-25 11:47:09 -04:00
Morph
9afbcd9e8a applets/profile_select: Resolve a warning in exec()
Resolves a warning where not all control paths return a value.
2020-10-25 09:16:43 -04:00
bunnei
ab052cf684 Merge pull request #4817 from Kewlan/open-single-save-location
main/profile_select: Don't ask for profile when there's only one.
2020-10-24 03:02:19 -07:00
LC
6f6d83befa Merge pull request #4816 from Morph1984/controller-disconnect-fix
sdl_impl: Fix controller reconnection issues
2020-10-23 13:53:51 -04:00
bunnei
3e46934442 Merge pull request #4706 from ReinUsesLisp/cmake-host-shaders
video_core: Fix instances where msbuild always regenerated host shaders
2020-10-23 10:01:16 -07:00
bunnei
e7042163c8 Merge pull request #4792 from bunnei/rtc-fix
service: time: Update current time with changes to RTC setting.
2020-10-22 20:46:54 -07:00
Kewlan
85b5b816cf Don't ask for profile when there's only one. 2020-10-22 11:16:56 +02:00
Lioncash
ea20b5c970 core: Fix clang build pt.3
Should finally resolve building with clang.
2020-10-21 22:14:23 -04:00
Morph
2f852f182a sdl_impl: Fix controller reconnection issues
It turns out that after a controller is disconnected, there is a chance that events from the previous controller are sent/processed after it has been disconnected.
This causes the previously disconnected controller to reappear as connected due to GetSDLJoystickBySDLID() emplacing this controller back to the map.

Fix this by only returning an SDLJoystick if and only if it exists in the map.
2020-10-21 09:41:30 -04:00
bunnei
1fc61d09d3 Merge pull request #4811 from lioncash/warn-video
video_core: Conditially activate relevant compiler warnings
2020-10-20 20:59:37 -07:00
Lioncash
e408bd3b7c core: Fix clang build pt.2
Resolves the clang build issue in a more unintrusive way.
2020-10-20 22:16:03 -04:00
LC
2e74b79e89 Merge pull request #4814 from yuzu-emu/revert-4796-clang
Revert "core: Fix clang build"
2020-10-20 22:08:53 -04:00
bunnei
3d592972dc Revert "core: Fix clang build" 2020-10-20 19:07:39 -07:00
Lioncash
678d012c2c video_core: Conditially activate relevant compiler warnings
These compiler flags aren't shared with clang, so specifying these flags
unconditionally can lead to a bit of warning spam.

While we're in the area, we can also enable -Wunused-but-set-parameter
given this is almost always a bug.
2020-10-20 20:28:25 -04:00
Lioncash
fdd9154069 kernel: Fix build with recent compiler flag changes
This slipped through the cracks due to another change being merged
before the compiler flag changes.
2020-10-20 20:23:18 -04:00
LC
536c51912d Merge pull request #4807 from ReinUsesLisp/glasm-robust-ssbo
gl_arb_decompiler: Implement robust buffer operations
2020-10-20 19:19:38 -04:00
LC
88d5140cf2 Merge pull request #4796 from lioncash/clang
core: Fix clang build
2020-10-20 19:19:12 -04:00
bunnei
940c3bf68d Merge pull request #4390 from ogniK5377/get-applet-inf-stub
nifm: GetAppletInfo stub
2020-10-20 15:59:19 -07:00
LC
ea8345cdcd Merge pull request #4809 from Morph1984/mjolnir-p3
configure_input_player: Fix modifier buttons
2020-10-20 15:00:06 -04:00
bunnei
e03dc4d569 Merge pull request #4627 from Morph1984/fix-dinput-controller-disconnect
sdl_impl: Erase the SDLJoystick entry after removing a controller
2020-10-20 11:40:06 -07:00
Morph
ff82f3894a configure_input_player: Fix modifier buttons
Fix them for real this time, now they finally work.
2020-10-20 14:23:25 -04:00
ReinUsesLisp
f21a189148 gl_arb_decompiler: Implement robust buffer operations
This emulates the behavior we get on GLSL with regular SSBOs with a
pointer + length pair. It aims to be consistent with the crashes we
might get.

Out of bounds stores are ignored. Atomics are ignored and return zero.
Reads return zero.
2020-10-20 03:34:32 -03:00
David Marcec
298b50e220 Added remaining params 2020-10-20 16:45:01 +11:00
David Marcec
acd35e1b60 nifm: GetAppletInfo stub
Fixes crash for Catherine Full Body
2020-10-20 16:42:40 +11:00
bunnei
60bd54776a Merge pull request #4788 from ReinUsesLisp/lockfree-host-thread
kernel: Implement host thread register methods without locking
2020-10-19 22:31:52 -07:00
bunnei
e7a26ecec5 Merge pull request #4785 from Morph1984/fs-hades
filesystem: Fix CreateDirectory and DeleteFile
2020-10-19 16:04:01 -07:00
bunnei
f1ead11df7 Merge pull request #4204 from ReinUsesLisp/vulkan-1.0
renderer_vulkan: Create and properly use Vulkan 1.0 instances when 1.1 is not available
2020-10-19 14:18:54 -07:00
bunnei
598ef6b0b3 Merge pull request #4802 from lioncash/bcat
core: Add boxcat sources with target_sources
2020-10-19 12:40:49 -07:00
bunnei
54b977acaa Merge pull request #4783 from bunnei/nvdrv-freespace
hle: service: nvdrv: Implement nvhost_as_gpu::FreeSpace.
2020-10-18 12:41:18 -07:00
Lioncash
0ab7bfdfce core: Add boxcat sources with target_sources
Same behavior, minus a script variable.
2020-10-18 08:09:06 -04:00
bunnei
2190f1a2b7 Merge pull request #4801 from lioncash/missing-bound
mii/manager: Make use of unused lower bound in GetRandomValue()
2020-10-17 23:32:40 -07:00
bunnei
743fe1aea3 Merge pull request #4782 from ReinUsesLisp/remove-dyn-primitive
vk_graphics_pipeline: Manage primitive topology as fixed state
2020-10-17 22:14:17 -07:00
Lioncash
be1954e04c core: Fix clang build
Recent changes to the build system that made more warnings be flagged as
errors caused building via clang to break.

Fixes #4795
2020-10-17 19:50:39 -04:00
Lioncash
c1577f3448 mii/manager: Make use of unused lower bound in GetRandomValue()
Previously, the lower bound wasn't being used and zero was being used as
the lower bound every time this function was called.

This affects the outcome of some of the randomized entries a little bit,
for example, the lower-bound for beard and mustache flags was supposed
to be 1, not 0.

Aside from these cases, the bug didn't affect anything else.
2020-10-17 09:50:04 -04:00
bunnei
1eb908bc88 Merge pull request #4797 from bunnei/bcat-errors
service: bcat: Check client connection before interacting with socket.
2020-10-16 23:28:40 -07:00
bunnei
cb708631b6 Merge pull request #4798 from lioncash/input-copy
udp/client: Take std::function by const reference with TestCommunication()
2020-10-16 21:20:01 -07:00
bunnei
363c644730 service: bcat: Check client connection before interacting with socket.
- Fixes a crash when BCAT service is offline.
2020-10-16 21:16:56 -07:00
Lioncash
30b1e71066 udp/client: Make use of designated initializers in TestCommunication()
Same behavior, but makes the callback list nicer to look at.
2020-10-16 06:23:51 -04:00
Lioncash
36cfb234d5 udp/client: Take std::function by const reference with TestCommunication()
Avoids redundant copies.
2020-10-16 06:22:29 -04:00
Morph
7b3f5845d2 sdl_impl: Erase the SDLJoystick entry after removing a controller
Previously, disconnecting a controller still leaves a null SDLJoystick entry within the vector of SDLJoysticks mapped by GUID.
When a DirectInput device of the same GUID is reconnected, it adds that device to a new port causing non-detectable input.
Furthermore, opening the "Configure" menu would cause yuzu to crash since it first tries to resolve the name of a null SDLJoystick entry that was not removed.
Resolve this by properly erasing the SDLJoystick entry from the vector.
2020-10-16 00:04:59 -04:00
bunnei
64f967fd49 Merge pull request #4790 from lioncash/input-common
input_common/CMakeLists: Make some warnings errors
2020-10-15 20:59:34 -07:00
bunnei
dbd1662ae2 Merge pull request #4784 from bunnei/cancelbuffer
hle: service: vi: Implement BufferQueue::CancelBuffer.
2020-10-15 19:57:27 -07:00
Lioncash
046c0c91a3 input_common/CMakeLists: Make some warnings errors
Makes the input_common code warnings consistent with the rest of the
codebase.
2020-10-15 19:37:51 -04:00
bunnei
046cc81938 Merge pull request #4793 from bunnei/storeopencontext
service: acc: Stub IManagerForApplication::StoreOpenContext.
2020-10-14 20:42:18 -07:00
bunnei
1d714c8c7f service: acc: Stub IManagerForApplication::StoreOpenContext.
- Used by Super Mario 3D All-Stars.
2020-10-14 20:06:33 -07:00
bunnei
d47ac3ce09 Merge pull request #4772 from goldenx86/block-rdna
vk_device: Block VK_EXT_extended_dynamic_state for RDNA devices
2020-10-14 17:51:39 -07:00
bunnei
1f186f34a2 hle: service: vi: Implement BufferQueue::CancelBuffer.
- This is used by Super Mario 3D All-Stars.
2020-10-13 22:11:52 -07:00
bunnei
ca416a0fb8 Merge pull request #4787 from lioncash/conversion
audio_core/CMakeLists: Make warnings consistent with core
2020-10-13 15:30:30 -07:00
ReinUsesLisp
b9a9b83bee kernel: Implement host thread register methods without locking
Locks on GetCurrentHostThreadID were causing performance issues
according to Visual Studio's profiler. It was consuming twice the time
as arm_interface.Run(). The cost was not in the function itself but in
the lockinig it required.

Reimplement these functions using atomics and static storage instead of
an unordered_map. This is a side effect to avoid locking and using linked
lists for reads.

Replace unordered_map with a linear search.
2020-10-13 18:00:25 -03:00
Lioncash
9f9b64d280 audio_core/CMakeLists: Make warnings consistent with core
Normalizes the warnings shared between audio_core and core.
2020-10-13 16:36:58 -04:00
Rodrigo Locatti
c5b3c8d06b Merge pull request #4786 from lioncash/flags
core/CMakeLists: Make some warnings errors
2020-10-13 16:20:44 -03:00
Lioncash
39c8d18feb core/CMakeLists: Make some warnings errors
Makes our error coverage a little more consistent across the board by
applying it to Linux side of things as well. This also makes it more
consistent with the warning settings in other libraries in the project.

This also updates httplib to 0.7.9, as there are several warning
cleanups made that allow us to enable several warnings as errors.
2020-10-13 13:16:49 -04:00
ReinUsesLisp
e4e0abc418 vk_graphics_pipeline: Manage primitive topology as fixed state
Vulkan has requirements for primitive topologies that don't play nicely
with yuzu's. Since it's only 4 bits, we can move it to fixed state
without changing the size of the pipeline key.

- Fixes a regression on recent Nvidia drivers on Fire Emblem: Three
  Houses.
2020-10-13 04:08:33 -03:00
Morph
8db3feae19 filesystem: Fix CreateDirectory and DeleteFile
Add a check if dir is nullptr (does not exist)

Fixes save game creation in Hades
2020-10-13 00:57:04 -04:00
bunnei
d291fc1a51 Merge pull request #3929 from FearlessTobi/ticket-keys
file_sys/nsp: Make SetTicketKeys actually do something
2020-10-12 17:58:36 -07:00
bunnei
b260847218 hle: service: nvdrv: Implement nvhost_as_gpu::FreeSpace.
- This is used by Super Mario 3D All-Stars.
2020-10-12 17:39:14 -07:00
goldenx86
0120e5b1d9 vk_device: Block VK_EXT_extended_dynamic_state for RDNA devices
RDNA devices seem to crash when using VK_EXT_extended_dynamic_state in
the latest 20.9.2 proprietary Windows drivers. As a workaround, for now
we block device names corresponding to current RDNA released products.
2020-10-08 21:27:49 -03:00
ReinUsesLisp
67af0323f0 video_core: Fix instances where msbuild always regenerated host shaders
When HEADER_GENERATOR was included in the DEPENDS section of custom
commands, msbuild assumed this was always modified. Changing this file
is not common so we can remove it from there.
2020-09-23 22:27:17 -03:00
ReinUsesLisp
c5a78f4480 vk_device: Use Vulkan 1.0 properly
Enable the required capabilities to use Vulkan 1.0 without validation
errors and disable those that are not compatible with it.
2020-08-20 16:55:22 -03:00
ReinUsesLisp
29a0ca2391 renderer_vulkan: Create a Vulkan 1.0 instance when 1.1 is not available
This commit doesn't make yuzu compatible with Vulkan 1.0 yet, it only
creates an 1.0 instance.
2020-08-20 16:55:22 -03:00
FearlessTobi
4d4bbe756f file_sys/nsp: Make SetTicketKeys actually do something
Previously, the method wasn't modifying any class state and therefore not having any effects when called.
Since this has been the case for a very long time now, I'm not sure if we couldn't just remove this method altogether.
2020-07-18 02:02:39 +02:00
166 changed files with 8205 additions and 2880 deletions

View File

@@ -263,6 +263,7 @@ if (CONAN_REQUIRED_LIBS)
libzip:with_openssl=False
libzip:enable_windows_crypto=False
)
conan_check(VERSION 1.24.0 REQUIRED)
# Add the bincrafters remote
conan_add_remote(NAME bincrafters
@@ -354,6 +355,19 @@ if (NOT LIBUSB_FOUND)
set(LIBUSB_LIBRARIES usb)
endif()
# Use system installed ffmpeg.
if (NOT MSVC)
find_package(FFmpeg REQUIRED)
else()
set(FFMPEG_EXT_NAME "ffmpeg-4.2.1")
set(FFMPEG_PATH "${CMAKE_BINARY_DIR}/externals/${FFMPEG_EXT_NAME}")
download_bundled_external("ffmpeg/" ${FFMPEG_EXT_NAME} "")
set(FFMPEG_FOUND YES)
set(FFMPEG_INCLUDE_DIR "${FFMPEG_PATH}/include" CACHE PATH "Path to FFmpeg headers" FORCE)
set(FFMPEG_LIBRARY_DIR "${FFMPEG_PATH}/bin" CACHE PATH "Path to FFmpeg library" FORCE)
set(FFMPEG_DLL_DIR "${FFMPEG_PATH}/bin" CACHE PATH "Path to FFmpeg dll's" FORCE)
endif()
# Prefer the -pthread flag on Linux.
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)

View File

@@ -0,0 +1,10 @@
function(copy_yuzu_FFmpeg_deps target_dir)
include(WindowsCopyFiles)
set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/$<CONFIG>/")
windows_copy_files(${target_dir} ${FFMPEG_DLL_DIR} ${DLL_DEST}
avcodec-58.dll
avutil-56.dll
swresample-3.dll
swscale-5.dll
)
endfunction(copy_yuzu_FFmpeg_deps)

View File

@@ -73,23 +73,29 @@ if (NOT LIBZIP_FOUND)
endif()
if (ENABLE_WEB_SERVICE)
# LibreSSL
set(LIBRESSL_SKIP_INSTALL ON CACHE BOOL "")
add_subdirectory(libressl EXCLUDE_FROM_ALL)
target_include_directories(ssl INTERFACE ./libressl/include)
target_compile_definitions(ssl PRIVATE -DHAVE_INET_NTOP)
get_directory_property(OPENSSL_LIBRARIES
DIRECTORY libressl
DEFINITION OPENSSL_LIBS)
# lurlparser
add_subdirectory(lurlparser EXCLUDE_FROM_ALL)
find_package(OpenSSL 1.1)
if (OPENSSL_FOUND)
set(OPENSSL_LIBRARIES OpenSSL::SSL OpenSSL::Crypto)
else()
# LibreSSL
set(LIBRESSL_SKIP_INSTALL ON CACHE BOOL "")
set(OPENSSLDIR "/etc/ssl/")
add_subdirectory(libressl EXCLUDE_FROM_ALL)
target_include_directories(ssl INTERFACE ./libressl/include)
target_compile_definitions(ssl PRIVATE -DHAVE_INET_NTOP)
get_directory_property(OPENSSL_LIBRARIES
DIRECTORY libressl
DEFINITION OPENSSL_LIBS)
endif()
# httplib
add_library(httplib INTERFACE)
target_include_directories(httplib INTERFACE ./httplib)
target_compile_definitions(httplib INTERFACE -DCPPHTTPLIB_OPENSSL_SUPPORT)
target_link_libraries(httplib INTERFACE ${OPENSSL_LIBRARIES})
if (WIN32)
target_link_libraries(httplib INTERFACE crypt32 cryptui ws2_32)
endif()
endif()
# Opus

100
externals/find-modules/FindFFmpeg.cmake vendored Normal file
View File

@@ -0,0 +1,100 @@
# - Try to find ffmpeg libraries (libavcodec, libavformat and libavutil)
# Once done this will define
#
# FFMPEG_FOUND - system has ffmpeg or libav
# FFMPEG_INCLUDE_DIR - the ffmpeg include directory
# FFMPEG_LIBRARIES - Link these to use ffmpeg
# FFMPEG_LIBAVCODEC
# FFMPEG_LIBAVFORMAT
# FFMPEG_LIBAVUTIL
#
# Copyright (c) 2008 Andreas Schneider <mail@cynapses.org>
# Modified for other libraries by Lasse Kärkkäinen <tronic>
# Modified for Hedgewars by Stepik777
# Modified for FFmpeg-example Tuukka Pasanen 2018
# Modified for yuzu toastUnlimted 2020
#
# Redistribution and use is allowed according to the terms of the New
# BSD license.
#
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(FFMPEG
FOUND_VAR FFMPEG_FOUND
REQUIRED_VARS
FFMPEG_LIBRARY
FFMPEG_INCLUDE_DIR
VERSION_VAR FFMPEG_VERSION
)
if(FFMPEG_LIBRARIES AND FFMPEG_INCLUDE_DIR)
# in cache already
set(FFMPEG_FOUND TRUE)
else()
# use pkg-config to get the directories and then use these values
# in the FIND_PATH() and FIND_LIBRARY() calls
find_package(PkgConfig)
if(PKG_CONFIG_FOUND)
pkg_check_modules(_FFMPEG_AVCODEC libavcodec)
pkg_check_modules(_FFMPEG_AVUTIL libavutil)
pkg_check_modules(_FFMPEG_SWSCALE libswscale)
endif()
find_path(FFMPEG_AVCODEC_INCLUDE_DIR
NAMES libavcodec/avcodec.h
PATHS ${_FFMPEG_AVCODEC_INCLUDE_DIRS}
/usr/include
/usr/local/include
/opt/local/include
/sw/include
PATH_SUFFIXES ffmpeg libav)
find_library(FFMPEG_LIBAVCODEC
NAMES avcodec
PATHS ${_FFMPEG_AVCODEC_LIBRARY_DIRS}
/usr/lib
/usr/local/lib
/opt/local/lib
/sw/lib)
find_library(FFMPEG_LIBAVUTIL
NAMES avutil
PATHS ${_FFMPEG_AVUTIL_LIBRARY_DIRS}
/usr/lib
/usr/local/lib
/opt/local/lib
/sw/lib)
find_library(FFMPEG_LIBSWSCALE
NAMES swscale
PATHS ${_FFMPEG_SWSCALE_LIBRARY_DIRS}
/usr/lib
/usr/local/lib
/opt/local/lib
/sw/lib)
if(FFMPEG_LIBAVCODEC AND FFMPEG_LIBAVUTIL AND FFMPEG_LIBSWSCALE)
set(FFMPEG_FOUND TRUE)
endif()
if(FFMPEG_FOUND)
set(FFMPEG_INCLUDE_DIR ${FFMPEG_AVCODEC_INCLUDE_DIR})
set(FFMPEG_LIBRARIES
${FFMPEG_LIBAVCODEC}
${FFMPEG_LIBAVUTIL}
${FFMPEG_LIBSWSCALE})
endif()
if(FFMPEG_FOUND)
if(NOT FFMPEG_FIND_QUIETLY)
message(STATUS
"Found FFMPEG or Libav: ${FFMPEG_LIBRARIES}, ${FFMPEG_INCLUDE_DIR}")
endif()
else()
if(FFMPEG_FIND_REQUIRED)
message(FATAL_ERROR
"Could not find libavcodec or libavutil or libswscale")
endif()
endif()
endif()

File diff suppressed because it is too large Load Diff

View File

@@ -1,8 +0,0 @@
add_library(lurlparser
LUrlParser.cpp
LUrlParser.h
)
create_target_directory_groups(lurlparser)
target_include_directories(lurlparser INTERFACE ${CMAKE_CURRENT_SOURCE_DIR})

View File

@@ -1,265 +0,0 @@
/*
* Lightweight URL & URI parser (RFC 1738, RFC 3986)
* https://github.com/corporateshark/LUrlParser
*
* The MIT License (MIT)
*
* Copyright (C) 2015 Sergey Kosarevsky (sk@linderdaum.com)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "LUrlParser.h"
#include <algorithm>
#include <cstring>
#include <stdlib.h>
// check if the scheme name is valid
static bool IsSchemeValid( const std::string& SchemeName )
{
for ( auto c : SchemeName )
{
if ( !isalpha( c ) && c != '+' && c != '-' && c != '.' ) return false;
}
return true;
}
bool LUrlParser::clParseURL::GetPort( int* OutPort ) const
{
if ( !IsValid() ) { return false; }
int Port = atoi( m_Port.c_str() );
if ( Port <= 0 || Port > 65535 ) { return false; }
if ( OutPort ) { *OutPort = Port; }
return true;
}
// based on RFC 1738 and RFC 3986
LUrlParser::clParseURL LUrlParser::clParseURL::ParseURL( const std::string& URL )
{
LUrlParser::clParseURL Result;
const char* CurrentString = URL.c_str();
/*
* <scheme>:<scheme-specific-part>
* <scheme> := [a-z\+\-\.]+
* For resiliency, programs interpreting URLs should treat upper case letters as equivalent to lower case in scheme names
*/
// try to read scheme
{
const char* LocalString = strchr( CurrentString, ':' );
if ( !LocalString )
{
return clParseURL( LUrlParserError_NoUrlCharacter );
}
// save the scheme name
Result.m_Scheme = std::string( CurrentString, LocalString - CurrentString );
if ( !IsSchemeValid( Result.m_Scheme ) )
{
return clParseURL( LUrlParserError_InvalidSchemeName );
}
// scheme should be lowercase
std::transform( Result.m_Scheme.begin(), Result.m_Scheme.end(), Result.m_Scheme.begin(), ::tolower );
// skip ':'
CurrentString = LocalString+1;
}
/*
* //<user>:<password>@<host>:<port>/<url-path>
* any ":", "@" and "/" must be normalized
*/
// skip "//"
if ( *CurrentString++ != '/' ) return clParseURL( LUrlParserError_NoDoubleSlash );
if ( *CurrentString++ != '/' ) return clParseURL( LUrlParserError_NoDoubleSlash );
// check if the user name and password are specified
bool bHasUserName = false;
const char* LocalString = CurrentString;
while ( *LocalString )
{
if ( *LocalString == '@' )
{
// user name and password are specified
bHasUserName = true;
break;
}
else if ( *LocalString == '/' )
{
// end of <host>:<port> specification
bHasUserName = false;
break;
}
LocalString++;
}
// user name and password
LocalString = CurrentString;
if ( bHasUserName )
{
// read user name
while ( *LocalString && *LocalString != ':' && *LocalString != '@' ) LocalString++;
Result.m_UserName = std::string( CurrentString, LocalString - CurrentString );
// proceed with the current pointer
CurrentString = LocalString;
if ( *CurrentString == ':' )
{
// skip ':'
CurrentString++;
// read password
LocalString = CurrentString;
while ( *LocalString && *LocalString != '@' ) LocalString++;
Result.m_Password = std::string( CurrentString, LocalString - CurrentString );
CurrentString = LocalString;
}
// skip '@'
if ( *CurrentString != '@' )
{
return clParseURL( LUrlParserError_NoAtSign );
}
CurrentString++;
}
bool bHasBracket = ( *CurrentString == '[' );
// go ahead, read the host name
LocalString = CurrentString;
while ( *LocalString )
{
if ( bHasBracket && *LocalString == ']' )
{
// end of IPv6 address
LocalString++;
break;
}
else if ( !bHasBracket && ( *LocalString == ':' || *LocalString == '/' ) )
{
// port number is specified
break;
}
LocalString++;
}
Result.m_Host = std::string( CurrentString, LocalString - CurrentString );
CurrentString = LocalString;
// is port number specified?
if ( *CurrentString == ':' )
{
CurrentString++;
// read port number
LocalString = CurrentString;
while ( *LocalString && *LocalString != '/' ) LocalString++;
Result.m_Port = std::string( CurrentString, LocalString - CurrentString );
CurrentString = LocalString;
}
// end of string
if ( !*CurrentString )
{
Result.m_ErrorCode = LUrlParserError_Ok;
return Result;
}
// skip '/'
if ( *CurrentString != '/' )
{
return clParseURL( LUrlParserError_NoSlash );
}
CurrentString++;
// parse the path
LocalString = CurrentString;
while ( *LocalString && *LocalString != '#' && *LocalString != '?' ) LocalString++;
Result.m_Path = std::string( CurrentString, LocalString - CurrentString );
CurrentString = LocalString;
// check for query
if ( *CurrentString == '?' )
{
// skip '?'
CurrentString++;
// read query
LocalString = CurrentString;
while ( *LocalString && *LocalString != '#' ) LocalString++;
Result.m_Query = std::string( CurrentString, LocalString - CurrentString );
CurrentString = LocalString;
}
// check for fragment
if ( *CurrentString == '#' )
{
// skip '#'
CurrentString++;
// read fragment
LocalString = CurrentString;
while ( *LocalString ) LocalString++;
Result.m_Fragment = std::string( CurrentString, LocalString - CurrentString );
CurrentString = LocalString;
}
Result.m_ErrorCode = LUrlParserError_Ok;
return Result;
}

View File

@@ -1,78 +0,0 @@
/*
* Lightweight URL & URI parser (RFC 1738, RFC 3986)
* https://github.com/corporateshark/LUrlParser
*
* The MIT License (MIT)
*
* Copyright (C) 2015 Sergey Kosarevsky (sk@linderdaum.com)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#pragma once
#include <string>
namespace LUrlParser
{
enum LUrlParserError
{
LUrlParserError_Ok = 0,
LUrlParserError_Uninitialized = 1,
LUrlParserError_NoUrlCharacter = 2,
LUrlParserError_InvalidSchemeName = 3,
LUrlParserError_NoDoubleSlash = 4,
LUrlParserError_NoAtSign = 5,
LUrlParserError_UnexpectedEndOfLine = 6,
LUrlParserError_NoSlash = 7,
};
class clParseURL
{
public:
LUrlParserError m_ErrorCode;
std::string m_Scheme;
std::string m_Host;
std::string m_Port;
std::string m_Path;
std::string m_Query;
std::string m_Fragment;
std::string m_UserName;
std::string m_Password;
clParseURL()
: m_ErrorCode( LUrlParserError_Uninitialized )
{}
/// return 'true' if the parsing was successful
bool IsValid() const { return m_ErrorCode == LUrlParserError_Ok; }
/// helper to convert the port number to int, return 'true' if the port is valid (within the 0..65535 range)
bool GetPort( int* OutPort ) const;
/// parse the URL
static clParseURL ParseURL( const std::string& URL );
private:
explicit clParseURL( LUrlParserError ErrorCode )
: m_ErrorCode( ErrorCode )
{}
};
} // namespace LUrlParser

View File

@@ -1,19 +0,0 @@
From https://github.com/corporateshark/LUrlParser/commit/455d5e2d27e3946f11ad0328fee9ee2628e6a8e2
MIT License
===
Lightweight URL & URI parser (RFC 1738, RFC 3986)
(C) Sergey Kosarevsky, 2015
@corporateshark sk@linderdaum.com
http://www.linderdaum.com
http://blog.linderdaum.com
=============================
A tiny and lightweight URL & URI parser (RFC 1738, RFC 3986) written in C++.

View File

@@ -46,11 +46,17 @@ create_target_directory_groups(audio_core)
if (NOT MSVC)
target_compile_options(audio_core PRIVATE
-Werror=conversion
-Werror=ignored-qualifiers
-Werror=implicit-fallthrough
-Werror=reorder
-Werror=sign-compare
-Werror=unused-variable
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable>
-Wno-sign-conversion
)
endif()

View File

@@ -55,7 +55,8 @@ void Filter::Process(std::vector<s16>& signal) {
/// @param total_count The total number of biquads to be cascaded.
/// @param index 0-index of the biquad to calculate the Q value for.
static double CascadingBiquadQ(std::size_t total_count, std::size_t index) {
const double pole = M_PI * (2 * index + 1) / (4.0 * total_count);
const auto pole =
M_PI * static_cast<double>(2 * index + 1) / (4.0 * static_cast<double>(total_count));
return 1.0 / (2.0 * std::cos(pole));
}

View File

@@ -146,7 +146,7 @@ std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input,
return {};
if (ratio <= 0) {
LOG_CRITICAL(Audio, "Nonsensical interpolation ratio {}", ratio);
LOG_ERROR(Audio, "Nonsensical interpolation ratio {}", ratio);
return input;
}
@@ -164,7 +164,8 @@ std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input,
const std::size_t num_frames{input.size() / 2};
std::vector<s16> output;
output.reserve(static_cast<std::size_t>(input.size() / ratio + InterpolationState::taps));
output.reserve(static_cast<std::size_t>(static_cast<double>(input.size()) / ratio +
InterpolationState::taps));
for (std::size_t frame{}; frame < num_frames; ++frame) {
const std::size_t lut_index{(state.fraction >> 8) * InterpolationState::taps};

View File

@@ -793,7 +793,6 @@ s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_s
// Decode entire frame
if (remaining_samples >= static_cast<int>(SAMPLES_PER_FRAME)) {
for (std::size_t i = 0; i < SAMPLES_PER_FRAME / 2; i++) {
// Sample 1
const s32 s0 = SIGNED_NIBBLES[buffer[buffer_offset] >> 4];
const s32 s1 = SIGNED_NIBBLES[buffer[buffer_offset++] & 0xf];
@@ -802,7 +801,7 @@ s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_s
sample_buffer[cur_mix_offset++] = sample_1;
sample_buffer[cur_mix_offset++] = sample_2;
}
remaining_samples -= SAMPLES_PER_FRAME;
remaining_samples -= static_cast<int>(SAMPLES_PER_FRAME);
position_in_frame += SAMPLES_PER_FRAME;
continue;
}

View File

@@ -93,8 +93,10 @@ public:
constexpr s32 clev{707}; // center mixing level coefficient
constexpr s32 slev{707}; // surround mixing level coefficient
buf.push_back(left + (clev * center / 1000) + (slev * surround_left / 1000));
buf.push_back(right + (clev * center / 1000) + (slev * surround_right / 1000));
buf.push_back(static_cast<s16>(left + (clev * center / 1000) +
(slev * surround_left / 1000)));
buf.push_back(static_cast<s16>(right + (clev * center / 1000) +
(slev * surround_right / 1000)));
}
queue.Push(buf);
return;

View File

@@ -128,7 +128,10 @@ void ServerVoiceInfo::UpdateParameters(const VoiceInfo::InParams& voice_in,
in_params.wave_buffer_count = voice_in.wave_buffer_count;
in_params.wave_bufffer_head = voice_in.wave_buffer_head;
if (behavior_info.IsFlushVoiceWaveBuffersSupported()) {
in_params.wave_buffer_flush_request_count += voice_in.wave_buffer_flush_request_count;
const auto in_request_count = in_params.wave_buffer_flush_request_count;
const auto voice_request_count = voice_in.wave_buffer_flush_request_count;
in_params.wave_buffer_flush_request_count =
static_cast<u8>(in_request_count + voice_request_count);
}
in_params.mix_id = voice_in.mix_id;
if (behavior_info.IsSplitterSupported()) {

View File

@@ -150,6 +150,8 @@ add_library(common STATIC
scope_exit.h
spin_lock.cpp
spin_lock.h
stream.cpp
stream.h
string_util.cpp
string_util.h
swap.h

View File

@@ -91,7 +91,7 @@ void Fiber::Rewind() {
SwitchToFiber(impl->rewind_handle);
}
void Fiber::YieldTo(std::shared_ptr<Fiber>& from, std::shared_ptr<Fiber>& to) {
void Fiber::YieldTo(std::shared_ptr<Fiber> from, std::shared_ptr<Fiber> to) {
ASSERT_MSG(from != nullptr, "Yielding fiber is null!");
ASSERT_MSG(to != nullptr, "Next fiber is null!");
to->guard.lock();
@@ -199,7 +199,7 @@ void Fiber::Rewind() {
boost::context::detail::jump_fcontext(impl->rewind_context, this);
}
void Fiber::YieldTo(std::shared_ptr<Fiber>& from, std::shared_ptr<Fiber>& to) {
void Fiber::YieldTo(std::shared_ptr<Fiber> from, std::shared_ptr<Fiber> to) {
ASSERT_MSG(from != nullptr, "Yielding fiber is null!");
ASSERT_MSG(to != nullptr, "Next fiber is null!");
to->guard.lock();

View File

@@ -46,7 +46,7 @@ public:
/// Yields control from Fiber 'from' to Fiber 'to'
/// Fiber 'from' must be the currently running fiber.
static void YieldTo(std::shared_ptr<Fiber>& from, std::shared_ptr<Fiber>& to);
static void YieldTo(std::shared_ptr<Fiber> from, std::shared_ptr<Fiber> to);
[[nodiscard]] static std::shared_ptr<Fiber> ThreadToFiber();
void SetRewindPoint(std::function<void(void*)>&& rewind_func, void* start_parameter);

View File

@@ -16,14 +16,14 @@ namespace Common {
[[nodiscard]] constexpr u8 ToHexNibble(char c) {
if (c >= 65 && c <= 70) {
return c - 55;
return static_cast<u8>(c - 55);
}
if (c >= 97 && c <= 102) {
return c - 87;
return static_cast<u8>(c - 87);
}
return c - 48;
return static_cast<u8>(c - 48);
}
[[nodiscard]] std::vector<u8> HexStringToVector(std::string_view str, bool little_endian);
@@ -33,11 +33,11 @@ template <std::size_t Size, bool le = false>
std::array<u8, Size> out{};
if constexpr (le) {
for (std::size_t i = 2 * Size - 2; i <= 2 * Size; i -= 2) {
out[i / 2] = (ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]);
out[i / 2] = static_cast<u8>((ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]));
}
} else {
for (std::size_t i = 0; i < 2 * Size; i += 2) {
out[i / 2] = (ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]);
out[i / 2] = static_cast<u8>((ToHexNibble(str[i]) << 4) | ToHexNibble(str[i + 1]));
}
}
return out;

View File

@@ -20,14 +20,14 @@ struct Rectangle {
constexpr Rectangle() = default;
constexpr Rectangle(T left, T top, T right, T bottom)
: left(left), top(top), right(right), bottom(bottom) {}
constexpr Rectangle(T left_, T top_, T right_, T bottom_)
: left(left_), top(top_), right(right_), bottom(bottom_) {}
[[nodiscard]] T GetWidth() const {
if constexpr (std::is_floating_point_v<T>) {
return std::abs(right - left);
} else {
return std::abs(static_cast<std::make_signed_t<T>>(right - left));
return static_cast<T>(std::abs(static_cast<std::make_signed_t<T>>(right - left)));
}
}
@@ -35,7 +35,7 @@ struct Rectangle {
if constexpr (std::is_floating_point_v<T>) {
return std::abs(bottom - top);
} else {
return std::abs(static_cast<std::make_signed_t<T>>(bottom - top));
return static_cast<T>(std::abs(static_cast<std::make_signed_t<T>>(bottom - top)));
}
}

47
src/common/stream.cpp Normal file
View File

@@ -0,0 +1,47 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <stdexcept>
#include "common/common_types.h"
#include "common/stream.h"
namespace Common {
Stream::Stream() = default;
Stream::~Stream() = default;
void Stream::Seek(s32 offset, SeekOrigin origin) {
if (origin == SeekOrigin::SetOrigin) {
if (offset < 0) {
position = 0;
} else if (position >= buffer.size()) {
position = buffer.size();
} else {
position = offset;
}
} else if (origin == SeekOrigin::FromCurrentPos) {
Seek(static_cast<s32>(position) + offset, SeekOrigin::SetOrigin);
} else if (origin == SeekOrigin::FromEnd) {
Seek(static_cast<s32>(buffer.size()) - offset, SeekOrigin::SetOrigin);
}
}
u8 Stream::ReadByte() {
if (position < buffer.size()) {
return buffer[position++];
} else {
throw std::out_of_range("Attempting to read a byte not within the buffer range");
}
}
void Stream::WriteByte(u8 byte) {
if (position == buffer.size()) {
buffer.push_back(byte);
position++;
} else {
buffer.insert(buffer.begin() + position, byte);
}
}
} // namespace Common

50
src/common/stream.h Normal file
View File

@@ -0,0 +1,50 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <vector>
#include "common/common_types.h"
namespace Common {
enum class SeekOrigin {
SetOrigin,
FromCurrentPos,
FromEnd,
};
class Stream {
public:
/// Stream creates a bitstream and provides common functionality on the stream.
explicit Stream();
~Stream();
/// Reposition bitstream "cursor" to the specified offset from origin
void Seek(s32 offset, SeekOrigin origin);
/// Reads next byte in the stream buffer and increments position
u8 ReadByte();
/// Writes byte at current position
void WriteByte(u8 byte);
std::size_t GetPosition() const {
return position;
}
std::vector<u8>& GetBuffer() {
return buffer;
}
const std::vector<u8>& GetBuffer() const {
return buffer;
}
private:
std::vector<u8> buffer;
std::size_t position{0};
};
} // namespace Common

View File

@@ -87,7 +87,13 @@ public:
template <typename V>
[[nodiscard]] constexpr Vec2<decltype(T{} * V{})> operator*(const V& f) const {
return {x * f, y * f};
using TV = decltype(T{} * V{});
using C = std::common_type_t<T, V>;
return {
static_cast<TV>(static_cast<C>(x) * static_cast<C>(f)),
static_cast<TV>(static_cast<C>(y) * static_cast<C>(f)),
};
}
template <typename V>
@@ -98,7 +104,13 @@ public:
template <typename V>
[[nodiscard]] constexpr Vec2<decltype(T{} / V{})> operator/(const V& f) const {
return {x / f, y / f};
using TV = decltype(T{} / V{});
using C = std::common_type_t<T, V>;
return {
static_cast<TV>(static_cast<C>(x) / static_cast<C>(f)),
static_cast<TV>(static_cast<C>(y) / static_cast<C>(f)),
};
}
template <typename V>
@@ -168,7 +180,10 @@ public:
template <typename T, typename V>
[[nodiscard]] constexpr Vec2<T> operator*(const V& f, const Vec2<T>& vec) {
return Vec2<T>(f * vec.x, f * vec.y);
using C = std::common_type_t<T, V>;
return Vec2<T>(static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.x)),
static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.y)));
}
using Vec2f = Vec2<float>;
@@ -237,7 +252,14 @@ public:
template <typename V>
[[nodiscard]] constexpr Vec3<decltype(T{} * V{})> operator*(const V& f) const {
return {x * f, y * f, z * f};
using TV = decltype(T{} * V{});
using C = std::common_type_t<T, V>;
return {
static_cast<TV>(static_cast<C>(x) * static_cast<C>(f)),
static_cast<TV>(static_cast<C>(y) * static_cast<C>(f)),
static_cast<TV>(static_cast<C>(z) * static_cast<C>(f)),
};
}
template <typename V>
@@ -247,7 +269,14 @@ public:
}
template <typename V>
[[nodiscard]] constexpr Vec3<decltype(T{} / V{})> operator/(const V& f) const {
return {x / f, y / f, z / f};
using TV = decltype(T{} / V{});
using C = std::common_type_t<T, V>;
return {
static_cast<TV>(static_cast<C>(x) / static_cast<C>(f)),
static_cast<TV>(static_cast<C>(y) / static_cast<C>(f)),
static_cast<TV>(static_cast<C>(z) / static_cast<C>(f)),
};
}
template <typename V>
@@ -367,7 +396,11 @@ public:
template <typename T, typename V>
[[nodiscard]] constexpr Vec3<T> operator*(const V& f, const Vec3<T>& vec) {
return Vec3<T>(f * vec.x, f * vec.y, f * vec.z);
using C = std::common_type_t<T, V>;
return Vec3<T>(static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.x)),
static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.y)),
static_cast<T>(static_cast<C>(f) * static_cast<C>(vec.z)));
}
template <>
@@ -446,7 +479,15 @@ public:
template <typename V>
[[nodiscard]] constexpr Vec4<decltype(T{} * V{})> operator*(const V& f) const {
return {x * f, y * f, z * f, w * f};
using TV = decltype(T{} * V{});
using C = std::common_type_t<T, V>;
return {
static_cast<TV>(static_cast<C>(x) * static_cast<C>(f)),
static_cast<TV>(static_cast<C>(y) * static_cast<C>(f)),
static_cast<TV>(static_cast<C>(z) * static_cast<C>(f)),
static_cast<TV>(static_cast<C>(w) * static_cast<C>(f)),
};
}
template <typename V>
@@ -457,7 +498,15 @@ public:
template <typename V>
[[nodiscard]] constexpr Vec4<decltype(T{} / V{})> operator/(const V& f) const {
return {x / f, y / f, z / f, w / f};
using TV = decltype(T{} / V{});
using C = std::common_type_t<T, V>;
return {
static_cast<TV>(static_cast<C>(x) / static_cast<C>(f)),
static_cast<TV>(static_cast<C>(y) / static_cast<C>(f)),
static_cast<TV>(static_cast<C>(z) / static_cast<C>(f)),
static_cast<TV>(static_cast<C>(w) / static_cast<C>(f)),
};
}
template <typename V>
@@ -582,7 +631,15 @@ public:
template <typename T, typename V>
[[nodiscard]] constexpr Vec4<decltype(V{} * T{})> operator*(const V& f, const Vec4<T>& vec) {
return {f * vec.x, f * vec.y, f * vec.z, f * vec.w};
using TV = decltype(V{} * T{});
using C = std::common_type_t<T, V>;
return {
static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.x)),
static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.y)),
static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.z)),
static_cast<TV>(static_cast<C>(f) * static_cast<C>(vec.w)),
};
}
using Vec4f = Vec4<float>;

View File

@@ -1,9 +1,3 @@
if (YUZU_ENABLE_BOXCAT)
set(BCAT_BOXCAT_ADDITIONAL_SOURCES hle/service/bcat/backend/boxcat.cpp hle/service/bcat/backend/boxcat.h)
else()
set(BCAT_BOXCAT_ADDITIONAL_SOURCES)
endif()
add_library(core STATIC
arm/arm_interface.h
arm/arm_interface.cpp
@@ -303,7 +297,6 @@ add_library(core STATIC
hle/service/audio/hwopus.h
hle/service/bcat/backend/backend.cpp
hle/service/bcat/backend/backend.h
${BCAT_BOXCAT_ADDITIONAL_SOURCES}
hle/service/bcat/bcat.cpp
hle/service/bcat/bcat.h
hle/service/bcat/module.cpp
@@ -446,6 +439,8 @@ add_library(core STATIC
hle/service/nvdrv/devices/nvhost_gpu.h
hle/service/nvdrv/devices/nvhost_nvdec.cpp
hle/service/nvdrv/devices/nvhost_nvdec.h
hle/service/nvdrv/devices/nvhost_nvdec_common.cpp
hle/service/nvdrv/devices/nvhost_nvdec_common.h
hle/service/nvdrv/devices/nvhost_nvjpg.cpp
hle/service/nvdrv/devices/nvhost_nvjpg.h
hle/service/nvdrv/devices/nvhost_vic.cpp
@@ -608,6 +603,13 @@ add_library(core STATIC
tools/freezer.h
)
if (YUZU_ENABLE_BOXCAT)
target_sources(core PRIVATE
hle/service/bcat/backend/boxcat.cpp
hle/service/bcat/backend/boxcat.h
)
endif()
if (MSVC)
target_compile_options(core PRIVATE
# 'expression' : signed/unsigned mismatch
@@ -623,6 +625,20 @@ if (MSVC)
# 'context' : truncation from 'type1' to 'type2'
/we4305
)
else()
target_compile_options(core PRIVATE
-Werror=conversion
-Werror=ignored-qualifiers
-Werror=implicit-fallthrough
-Werror=reorder
-Werror=sign-compare
-Werror=unused-variable
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable>
-Wno-sign-conversion
)
endif()
create_target_directory_groups(core)

View File

@@ -365,6 +365,8 @@ void CpuManager::RunThread(std::size_t core) {
data.enter_barrier.reset();
data.exit_barrier.reset();
data.initialized = false;
MicroProfileOnThreadExit();
}
} // namespace Core

View File

@@ -411,7 +411,7 @@ Loader::ResultStatus DeriveSDKeys(std::array<Key256, 2>& sd_keys, KeyManager& ke
// Combine sources and seed
for (auto& source : sd_key_sources) {
for (std::size_t i = 0; i < source.size(); ++i) {
source[i] ^= sd_seed[i & 0xF];
source[i] = static_cast<u8>(source[i] ^ sd_seed[i & 0xF]);
}
}

View File

@@ -266,8 +266,9 @@ std::multimap<u64, VirtualFile> RomFSBuildContext::Build() {
cur_file->offset = file_partition_size;
file_partition_size += cur_file->size;
cur_file->entry_offset = entry_offset;
entry_offset += sizeof(RomFSFileEntry) +
Common::AlignUp(cur_file->path_len - cur_file->cur_path_ofs, 4);
entry_offset +=
static_cast<u32>(sizeof(RomFSFileEntry) +
Common::AlignUp(cur_file->path_len - cur_file->cur_path_ofs, 4));
prev_file = cur_file;
}
// Assign deferred parent/sibling ownership.
@@ -284,8 +285,9 @@ std::multimap<u64, VirtualFile> RomFSBuildContext::Build() {
for (const auto& it : directories) {
cur_dir = it.second;
cur_dir->entry_offset = entry_offset;
entry_offset += sizeof(RomFSDirectoryEntry) +
Common::AlignUp(cur_dir->path_len - cur_dir->cur_path_ofs, 4);
entry_offset +=
static_cast<u32>(sizeof(RomFSDirectoryEntry) +
Common::AlignUp(cur_dir->path_len - cur_dir->cur_path_ofs, 4));
}
// Assign deferred parent/sibling ownership.
for (auto it = directories.rbegin(); it->second != root; ++it) {

View File

@@ -299,7 +299,7 @@ void IPSwitchCompiler::Parse() {
patch_text->GetName(), offset, Common::HexToString(replace));
}
patch.records.insert_or_assign(offset, std::move(replace));
patch.records.insert_or_assign(static_cast<u32>(offset), std::move(replace));
}
patches.push_back(std::move(patch));

View File

@@ -108,7 +108,7 @@ std::vector<u8> CNMT::Serialize() const {
memcpy(out.data() + sizeof(CNMTHeader), &opt_header, sizeof(OptionalHeader));
}
auto offset = header.table_offset;
u64_le offset = header.table_offset;
for (const auto& rec : content_records) {
memcpy(out.data() + offset + sizeof(CNMTHeader), &rec, sizeof(ContentRecord));

View File

@@ -29,7 +29,7 @@
namespace FileSys {
namespace {
constexpr u64 SINGLE_BYTE_MODULUS = 0x100;
constexpr u32 SINGLE_BYTE_MODULUS = 0x100;
constexpr u64 DLC_BASE_TITLE_ID_MASK = 0xFFFFFFFFFFFFE000;
constexpr std::array<const char*, 14> EXEFS_FILE_NAMES{

View File

@@ -19,38 +19,6 @@
#include "core/loader/loader.h"
namespace FileSys {
namespace {
void SetTicketKeys(const std::vector<VirtualFile>& files) {
auto& keys = Core::Crypto::KeyManager::Instance();
for (const auto& ticket_file : files) {
if (ticket_file == nullptr) {
continue;
}
if (ticket_file->GetExtension() != "tik") {
continue;
}
if (ticket_file->GetSize() <
Core::Crypto::TICKET_FILE_TITLEKEY_OFFSET + sizeof(Core::Crypto::Key128)) {
continue;
}
Core::Crypto::Key128 key{};
ticket_file->Read(key.data(), key.size(), Core::Crypto::TICKET_FILE_TITLEKEY_OFFSET);
// We get the name without the extension in order to create the rights ID.
std::string name_only(ticket_file->GetName());
name_only.erase(name_only.size() - 4);
const auto rights_id_raw = Common::HexStringToArray<16>(name_only);
u128 rights_id;
std::memcpy(rights_id.data(), rights_id_raw.data(), sizeof(u128));
keys.SetKey(Core::Crypto::S128KeyType::Titlekey, key, rights_id[1], rights_id[0]);
}
}
} // Anonymous namespace
NSP::NSP(VirtualFile file_)
: file(std::move(file_)), status{Loader::ResultStatus::Success},
@@ -232,6 +200,35 @@ VirtualDir NSP::GetParentDirectory() const {
return file->GetContainingDirectory();
}
void NSP::SetTicketKeys(const std::vector<VirtualFile>& files) {
for (const auto& ticket_file : files) {
if (ticket_file == nullptr) {
continue;
}
if (ticket_file->GetExtension() != "tik") {
continue;
}
if (ticket_file->GetSize() <
Core::Crypto::TICKET_FILE_TITLEKEY_OFFSET + sizeof(Core::Crypto::Key128)) {
continue;
}
Core::Crypto::Key128 key{};
ticket_file->Read(key.data(), key.size(), Core::Crypto::TICKET_FILE_TITLEKEY_OFFSET);
// We get the name without the extension in order to create the rights ID.
std::string name_only(ticket_file->GetName());
name_only.erase(name_only.size() - 4);
const auto rights_id_raw = Common::HexStringToArray<16>(name_only);
u128 rights_id;
std::memcpy(rights_id.data(), rights_id_raw.data(), sizeof(u128));
keys.SetKey(Core::Crypto::S128KeyType::Titlekey, key, rights_id[1], rights_id[0]);
}
}
void NSP::InitializeExeFSAndRomFS(const std::vector<VirtualFile>& files) {
exefs = pfs;

View File

@@ -63,6 +63,7 @@ public:
VirtualDir GetParentDirectory() const override;
private:
void SetTicketKeys(const std::vector<VirtualFile>& files);
void InitializeExeFSAndRomFS(const std::vector<VirtualFile>& files);
void ReadNCAs(const std::vector<VirtualFile>& files);

View File

@@ -19,7 +19,7 @@ DefaultControllerApplet::DefaultControllerApplet(Service::SM::ServiceManager& se
DefaultControllerApplet::~DefaultControllerApplet() = default;
void DefaultControllerApplet::ReconfigureControllers(std::function<void()> callback,
ControllerParameters parameters) const {
const ControllerParameters& parameters) const {
LOG_INFO(Service_HID, "called, deducing the best configuration based on the given parameters!");
auto& npad =

View File

@@ -38,7 +38,7 @@ public:
virtual ~ControllerApplet();
virtual void ReconfigureControllers(std::function<void()> callback,
ControllerParameters parameters) const = 0;
const ControllerParameters& parameters) const = 0;
};
class DefaultControllerApplet final : public ControllerApplet {
@@ -47,7 +47,7 @@ public:
~DefaultControllerApplet() override;
void ReconfigureControllers(std::function<void()> callback,
ControllerParameters parameters) const override;
const ControllerParameters& parameters) const override;
private:
Service::SM::ServiceManager& service_manager;

View File

@@ -84,10 +84,12 @@ void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y) {
return;
std::lock_guard guard{touch_state->mutex};
touch_state->touch_x = static_cast<float>(framebuffer_x - framebuffer_layout.screen.left) /
(framebuffer_layout.screen.right - framebuffer_layout.screen.left);
touch_state->touch_y = static_cast<float>(framebuffer_y - framebuffer_layout.screen.top) /
(framebuffer_layout.screen.bottom - framebuffer_layout.screen.top);
touch_state->touch_x =
static_cast<float>(framebuffer_x - framebuffer_layout.screen.left) /
static_cast<float>(framebuffer_layout.screen.right - framebuffer_layout.screen.left);
touch_state->touch_y =
static_cast<float>(framebuffer_y - framebuffer_layout.screen.top) /
static_cast<float>(framebuffer_layout.screen.bottom - framebuffer_layout.screen.top);
touch_state->touch_pressed = true;
}

View File

@@ -14,8 +14,8 @@ namespace Layout {
template <class T>
static Common::Rectangle<T> MaxRectangle(Common::Rectangle<T> window_area,
float screen_aspect_ratio) {
float scale = std::min(static_cast<float>(window_area.GetWidth()),
window_area.GetHeight() / screen_aspect_ratio);
const float scale = std::min(static_cast<float>(window_area.GetWidth()),
static_cast<float>(window_area.GetHeight()) / screen_aspect_ratio);
return Common::Rectangle<T>{0, 0, static_cast<T>(std::round(scale)),
static_cast<T>(std::round(scale * screen_aspect_ratio))};
}
@@ -27,7 +27,7 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height) {
// so just calculate them both even if the other isn't showing.
FramebufferLayout res{width, height, false, {}};
const float window_aspect_ratio = static_cast<float>(height) / width;
const float window_aspect_ratio = static_cast<float>(height) / static_cast<float>(width);
const float emulation_aspect_ratio = EmulationAspectRatio(
static_cast<AspectRatio>(Settings::values.aspect_ratio.GetValue()), window_aspect_ratio);

View File

@@ -291,11 +291,11 @@ static void FpuWrite(std::size_t id, u128 val, Kernel::Thread* thread = nullptr)
*/
static u8 HexCharToValue(u8 hex) {
if (hex >= '0' && hex <= '9') {
return hex - '0';
return static_cast<u8>(hex - '0');
} else if (hex >= 'a' && hex <= 'f') {
return hex - 'a' + 0xA;
return static_cast<u8>(hex - 'a' + 0xA);
} else if (hex >= 'A' && hex <= 'F') {
return hex - 'A' + 0xA;
return static_cast<u8>(hex - 'A' + 0xA);
}
LOG_ERROR(Debug_GDBStub, "Invalid nibble: {} ({:02X})", hex, hex);
@@ -310,9 +310,9 @@ static u8 HexCharToValue(u8 hex) {
static u8 NibbleToHex(u8 n) {
n &= 0xF;
if (n < 0xA) {
return '0' + n;
return static_cast<u8>('0' + n);
} else {
return 'a' + n - 0xA;
return static_cast<u8>('a' + n - 0xA);
}
}
@@ -355,8 +355,8 @@ static u64 HexToLong(const u8* src, std::size_t len) {
*/
static void MemToGdbHex(u8* dest, const u8* src, std::size_t len) {
while (len-- > 0) {
u8 tmp = *src++;
*dest++ = NibbleToHex(tmp >> 4);
const u8 tmp = *src++;
*dest++ = NibbleToHex(static_cast<u8>(tmp >> 4));
*dest++ = NibbleToHex(tmp);
}
}
@@ -370,7 +370,7 @@ static void MemToGdbHex(u8* dest, const u8* src, std::size_t len) {
*/
static void GdbHexToMem(u8* dest, const u8* src, std::size_t len) {
while (len-- > 0) {
*dest++ = (HexCharToValue(src[0]) << 4) | HexCharToValue(src[1]);
*dest++ = static_cast<u8>((HexCharToValue(src[0]) << 4) | HexCharToValue(src[1]));
src += 2;
}
}
@@ -602,22 +602,22 @@ static void SendReply(const char* reply) {
memcpy(command_buffer + 1, reply, command_length);
u8 checksum = CalculateChecksum(command_buffer, command_length + 1);
const u8 checksum = CalculateChecksum(command_buffer, command_length + 1);
command_buffer[0] = GDB_STUB_START;
command_buffer[command_length + 1] = GDB_STUB_END;
command_buffer[command_length + 2] = NibbleToHex(checksum >> 4);
command_buffer[command_length + 2] = NibbleToHex(static_cast<u8>(checksum >> 4));
command_buffer[command_length + 3] = NibbleToHex(checksum);
u8* ptr = command_buffer;
u32 left = command_length + 4;
while (left > 0) {
int sent_size = send(gdbserver_socket, reinterpret_cast<char*>(ptr), left, 0);
const auto sent_size = send(gdbserver_socket, reinterpret_cast<char*>(ptr), left, 0);
if (sent_size < 0) {
LOG_ERROR(Debug_GDBStub, "gdb: send failed");
return Shutdown();
}
left -= sent_size;
left -= static_cast<u32>(sent_size);
ptr += sent_size;
}
}
@@ -777,10 +777,10 @@ static void ReadCommand() {
command_buffer[command_length++] = c;
}
u8 checksum_received = HexCharToValue(ReadByte()) << 4;
checksum_received |= HexCharToValue(ReadByte());
auto checksum_received = static_cast<u32>(HexCharToValue(ReadByte()) << 4);
checksum_received |= static_cast<u32>(HexCharToValue(ReadByte()));
u8 checksum_calculated = CalculateChecksum(command_buffer, command_length);
const u32 checksum_calculated = CalculateChecksum(command_buffer, command_length);
if (checksum_received != checksum_calculated) {
LOG_ERROR(Debug_GDBStub,

View File

@@ -38,10 +38,11 @@ public:
explicit RequestHelperBase(Kernel::HLERequestContext& context)
: context(&context), cmdbuf(context.CommandBuffer()) {}
void Skip(unsigned size_in_words, bool set_to_null) {
if (set_to_null)
void Skip(u32 size_in_words, bool set_to_null) {
if (set_to_null) {
memset(cmdbuf + index, 0, size_in_words * sizeof(u32));
index += size_in_words;
}
index += static_cast<ptrdiff_t>(size_in_words);
}
/**
@@ -49,15 +50,15 @@ public:
*/
void AlignWithPadding() {
if (index & 3) {
Skip(4 - (index & 3), true);
Skip(static_cast<u32>(4 - (index & 3)), true);
}
}
unsigned GetCurrentOffset() const {
return static_cast<unsigned>(index);
u32 GetCurrentOffset() const {
return static_cast<u32>(index);
}
void SetCurrentOffset(unsigned offset) {
void SetCurrentOffset(u32 offset) {
index = static_cast<ptrdiff_t>(offset);
}
};
@@ -89,7 +90,7 @@ public:
// The entire size of the raw data section in u32 units, including the 16 bytes of mandatory
// padding.
u32 raw_data_size = sizeof(IPC::DataPayloadHeader) / 4 + 4 + normal_params_size;
u64 raw_data_size = sizeof(IPC::DataPayloadHeader) / 4 + 4 + normal_params_size;
u32 num_handles_to_move{};
u32 num_domain_objects{};
@@ -105,7 +106,7 @@ public:
raw_data_size += sizeof(DomainMessageHeader) / 4 + num_domain_objects;
}
header.data_size.Assign(raw_data_size);
header.data_size.Assign(static_cast<u32>(raw_data_size));
if (num_handles_to_copy || num_handles_to_move) {
header.enable_handle_descriptor.Assign(1);
}

View File

@@ -118,7 +118,7 @@ std::shared_ptr<Object> HandleTable::GetGeneric(Handle handle) const {
void HandleTable::Clear() {
for (u16 i = 0; i < table_size; ++i) {
generations[i] = i + 1;
generations[i] = static_cast<u16>(i + 1);
objects[i] = nullptr;
}
next_free_slot = 0;

View File

@@ -7,7 +7,6 @@
#include <bitset>
#include <functional>
#include <memory>
#include <mutex>
#include <thread>
#include <unordered_map>
#include <utility>
@@ -87,8 +86,6 @@ struct KernelCore::Impl {
}
cores.clear();
registered_core_threads.reset();
process_list.clear();
current_process = nullptr;
@@ -107,7 +104,11 @@ struct KernelCore::Impl {
cores.clear();
exclusive_monitor.reset();
host_thread_ids.clear();
num_host_threads = 0;
std::fill(register_host_thread_keys.begin(), register_host_thread_keys.end(),
std::thread::id{});
std::fill(register_host_thread_values.begin(), register_host_thread_values.end(), 0);
}
void InitializePhysicalCores() {
@@ -177,54 +178,58 @@ struct KernelCore::Impl {
void MakeCurrentProcess(Process* process) {
current_process = process;
if (process == nullptr) {
return;
}
u32 core_id = GetCurrentHostThreadID();
const u32 core_id = GetCurrentHostThreadID();
if (core_id < Core::Hardware::NUM_CPU_CORES) {
system.Memory().SetCurrentPageTable(*process, core_id);
}
}
void RegisterCoreThread(std::size_t core_id) {
std::unique_lock lock{register_thread_mutex};
if (!is_multicore) {
single_core_thread_id = std::this_thread::get_id();
}
const std::thread::id this_id = std::this_thread::get_id();
const auto it = host_thread_ids.find(this_id);
if (!is_multicore) {
single_core_thread_id = this_id;
}
const auto end =
register_host_thread_keys.begin() + static_cast<ptrdiff_t>(num_host_threads);
const auto it = std::find(register_host_thread_keys.begin(), end, this_id);
ASSERT(core_id < Core::Hardware::NUM_CPU_CORES);
ASSERT(it == host_thread_ids.end());
ASSERT(!registered_core_threads[core_id]);
host_thread_ids[this_id] = static_cast<u32>(core_id);
registered_core_threads.set(core_id);
ASSERT(it == end);
InsertHostThread(static_cast<u32>(core_id));
}
void RegisterHostThread() {
std::unique_lock lock{register_thread_mutex};
const std::thread::id this_id = std::this_thread::get_id();
const auto it = host_thread_ids.find(this_id);
if (it != host_thread_ids.end()) {
return;
const auto end =
register_host_thread_keys.begin() + static_cast<ptrdiff_t>(num_host_threads);
const auto it = std::find(register_host_thread_keys.begin(), end, this_id);
if (it == end) {
InsertHostThread(registered_thread_ids++);
}
host_thread_ids[this_id] = registered_thread_ids++;
}
u32 GetCurrentHostThreadID() const {
void InsertHostThread(u32 value) {
const size_t index = num_host_threads++;
ASSERT_MSG(index < NUM_REGISTRABLE_HOST_THREADS, "Too many host threads");
register_host_thread_values[index] = value;
register_host_thread_keys[index] = std::this_thread::get_id();
}
[[nodiscard]] u32 GetCurrentHostThreadID() const {
const std::thread::id this_id = std::this_thread::get_id();
if (!is_multicore) {
if (single_core_thread_id == this_id) {
return static_cast<u32>(system.GetCpuManager().CurrentCore());
}
if (!is_multicore && single_core_thread_id == this_id) {
return static_cast<u32>(system.GetCpuManager().CurrentCore());
}
std::unique_lock lock{register_thread_mutex};
const auto it = host_thread_ids.find(this_id);
if (it == host_thread_ids.end()) {
const auto end =
register_host_thread_keys.begin() + static_cast<ptrdiff_t>(num_host_threads);
const auto it = std::find(register_host_thread_keys.begin(), end, this_id);
if (it == end) {
return Core::INVALID_HOST_THREAD_ID;
}
return it->second;
return register_host_thread_values[static_cast<size_t>(
std::distance(register_host_thread_keys.begin(), it))];
}
Core::EmuThreadHandle GetCurrentEmuThreadID() const {
@@ -322,10 +327,14 @@ struct KernelCore::Impl {
std::vector<Kernel::PhysicalCore> cores;
// 0-3 IDs represent core threads, >3 represent others
std::unordered_map<std::thread::id, u32> host_thread_ids;
u32 registered_thread_ids{Core::Hardware::NUM_CPU_CORES};
std::bitset<Core::Hardware::NUM_CPU_CORES> registered_core_threads;
mutable std::mutex register_thread_mutex;
std::atomic<u32> registered_thread_ids{Core::Hardware::NUM_CPU_CORES};
// Number of host threads is a relatively high number to avoid overflowing
static constexpr size_t NUM_REGISTRABLE_HOST_THREADS = 64;
std::atomic<size_t> num_host_threads{0};
std::array<std::atomic<std::thread::id>, NUM_REGISTRABLE_HOST_THREADS>
register_host_thread_keys{};
std::array<std::atomic<u32>, NUM_REGISTRABLE_HOST_THREADS> register_host_thread_values{};
// Kernel memory management
std::unique_ptr<Memory::MemoryManager> memory_manager;

View File

@@ -72,7 +72,7 @@ u32 GlobalScheduler::SelectThreads() {
if (top_thread != nullptr) {
// TODO(Blinkhawk): Implement Thread Pinning
} else {
idle_cores |= (1ul << core);
idle_cores |= (1U << core);
}
top_threads[core] = top_thread;
}
@@ -126,7 +126,7 @@ u32 GlobalScheduler::SelectThreads() {
top_threads[core_id] = suggested;
}
idle_cores &= ~(1ul << core_id);
idle_cores &= ~(1U << core_id);
}
u32 cores_needing_context_switch{};
for (u32 core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) {
@@ -134,7 +134,7 @@ u32 GlobalScheduler::SelectThreads() {
ASSERT(top_threads[core] == nullptr ||
static_cast<u32>(top_threads[core]->GetProcessorID()) == core);
if (update_thread(top_threads[core], sched)) {
cores_needing_context_switch |= (1ul << core);
cores_needing_context_switch |= (1U << core);
}
}
return cores_needing_context_switch;
@@ -364,7 +364,7 @@ void GlobalScheduler::EnableInterruptAndSchedule(u32 cores_pending_reschedule,
} else {
must_context_switch = true;
}
cores_pending_reschedule &= ~(1ul << core);
cores_pending_reschedule &= ~(1U << core);
}
if (must_context_switch) {
auto& core_scheduler = kernel.CurrentScheduler();
@@ -767,7 +767,7 @@ void Scheduler::SwitchToCurrent() {
current_thread->context_guard.unlock();
break;
}
if (current_thread->GetProcessorID() != core_id) {
if (static_cast<u32>(current_thread->GetProcessorID()) != core_id) {
current_thread->context_guard.unlock();
break;
}

View File

@@ -496,7 +496,7 @@ public:
{3, nullptr, "LoadIdTokenCache"},
{130, nullptr, "GetNintendoAccountUserResourceCacheForApplication"},
{150, nullptr, "CreateAuthorizationRequest"},
{160, nullptr, "StoreOpenContext"},
{160, &IManagerForApplication::StoreOpenContext, "StoreOpenContext"},
{170, nullptr, "LoadNetworkServiceLicenseKindAsync"},
};
// clang-format on
@@ -520,6 +520,12 @@ private:
rb.PushRaw<u64>(user_id.GetNintendoID());
}
void StoreOpenContext(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
Common::UUID user_id;
};

View File

@@ -84,7 +84,7 @@ void ProgressServiceBackend::FinishDownload(ResultCode result) {
void ProgressServiceBackend::SignalUpdate() const {
if (need_hle_lock) {
std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
std::lock_guard lock(HLE::g_hle_lock);
event.writable->Signal();
} else {
event.writable->Signal();

View File

@@ -196,7 +196,9 @@ private:
const std::string& content_type_name) {
if (client == nullptr) {
client = std::make_unique<httplib::SSLClient>(BOXCAT_HOSTNAME, PORT);
client->set_timeout_sec(timeout_seconds);
client->set_connection_timeout(timeout_seconds);
client->set_read_timeout(timeout_seconds);
client->set_write_timeout(timeout_seconds);
}
httplib::Headers headers{
@@ -255,7 +257,7 @@ private:
return out;
}
std::unique_ptr<httplib::Client> client;
std::unique_ptr<httplib::SSLClient> client;
std::string path;
u64 title_id;
u64 build_id;
@@ -443,13 +445,25 @@ std::optional<std::vector<u8>> Boxcat::GetLaunchParameter(TitleIDVersion title)
Boxcat::StatusResult Boxcat::GetStatus(std::optional<std::string>& global,
std::map<std::string, EventStatus>& games) {
httplib::SSLClient client{BOXCAT_HOSTNAME, static_cast<int>(PORT)};
client.set_timeout_sec(static_cast<int>(TIMEOUT_SECONDS));
client.set_connection_timeout(static_cast<int>(TIMEOUT_SECONDS));
client.set_read_timeout(static_cast<int>(TIMEOUT_SECONDS));
client.set_write_timeout(static_cast<int>(TIMEOUT_SECONDS));
httplib::Headers headers{
{std::string("Game-Assets-API-Version"), std::string(BOXCAT_API_VERSION)},
{std::string("Boxcat-Client-Type"), std::string(BOXCAT_CLIENT_TYPE)},
};
if (!client.is_valid()) {
LOG_ERROR(Service_BCAT, "Client is invalid, going offline!");
return StatusResult::Offline;
}
if (!client.is_socket_open()) {
LOG_ERROR(Service_BCAT, "Failed to open socket, going offline!");
return StatusResult::Offline;
}
const auto response = client.Get(BOXCAT_PATHNAME_EVENTS, headers);
if (response == nullptr)
return StatusResult::Offline;

View File

@@ -79,7 +79,7 @@ ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) cons
}
auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path));
if (dir->GetFile(Common::FS::GetFilename(path)) == nullptr) {
if (dir == nullptr || dir->GetFile(Common::FS::GetFilename(path)) == nullptr) {
return FileSys::ERROR_PATH_NOT_FOUND;
}
if (!dir->DeleteFile(Common::FS::GetFilename(path))) {
@@ -93,8 +93,9 @@ ResultCode VfsDirectoryServiceWrapper::DeleteFile(const std::string& path_) cons
ResultCode VfsDirectoryServiceWrapper::CreateDirectory(const std::string& path_) const {
std::string path(Common::FS::SanitizePath(path_));
auto dir = GetDirectoryRelativeWrapped(backing, Common::FS::GetParentPath(path));
if (dir == nullptr && Common::FS::GetFilename(Common::FS::GetParentPath(path)).empty())
if (dir == nullptr || Common::FS::GetFilename(Common::FS::GetParentPath(path)).empty()) {
dir = backing;
}
auto new_dir = dir->CreateSubdirectory(Common::FS::GetFilename(path));
if (new_dir == nullptr) {
// TODO(DarkLordZach): Find a better error code for this

View File

@@ -42,8 +42,8 @@ void Controller_Keyboard::OnUpdate(const Core::Timing::CoreTiming& core_timing,
cur_entry.modifier = 0;
if (Settings::values.keyboard_enabled) {
for (std::size_t i = 0; i < keyboard_keys.size(); ++i) {
cur_entry.key[i / KEYS_PER_BYTE] |=
(keyboard_keys[i]->GetStatus() << (i % KEYS_PER_BYTE));
auto& entry = cur_entry.key[i / KEYS_PER_BYTE];
entry = static_cast<u8>(entry | (keyboard_keys[i]->GetStatus() << (i % KEYS_PER_BYTE)));
}
for (std::size_t i = 0; i < keyboard_mods.size(); ++i) {

View File

@@ -269,7 +269,6 @@ void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
auto& rstick_entry = npad_pad_states[controller_idx].r_stick;
const auto& button_state = buttons[controller_idx];
const auto& analog_state = sticks[controller_idx];
const auto& motion_state = motions[controller_idx];
const auto [stick_l_x_f, stick_l_y_f] =
analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetStatus();
const auto [stick_r_x_f, stick_r_y_f] =
@@ -391,18 +390,6 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
libnx_entry.connection_status.raw = 0;
libnx_entry.connection_status.IsConnected.Assign(1);
auto& full_sixaxis_entry =
npad.sixaxis_full.sixaxis[npad.sixaxis_full.common.last_entry_index];
auto& handheld_sixaxis_entry =
npad.sixaxis_handheld.sixaxis[npad.sixaxis_handheld.common.last_entry_index];
auto& dual_left_sixaxis_entry =
npad.sixaxis_dual_left.sixaxis[npad.sixaxis_dual_left.common.last_entry_index];
auto& dual_right_sixaxis_entry =
npad.sixaxis_dual_right.sixaxis[npad.sixaxis_dual_right.common.last_entry_index];
auto& left_sixaxis_entry =
npad.sixaxis_left.sixaxis[npad.sixaxis_left.common.last_entry_index];
auto& right_sixaxis_entry =
npad.sixaxis_right.sixaxis[npad.sixaxis_right.common.last_entry_index];
switch (controller_type) {
case NPadControllerType::None:
@@ -541,18 +528,6 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
}
}
auto& main_controller =
npad.main_controller_states.npad[npad.main_controller_states.common.last_entry_index];
auto& handheld_entry =
npad.handheld_states.npad[npad.handheld_states.common.last_entry_index];
auto& dual_entry = npad.dual_states.npad[npad.dual_states.common.last_entry_index];
auto& left_entry = npad.left_joy_states.npad[npad.left_joy_states.common.last_entry_index];
auto& right_entry =
npad.right_joy_states.npad[npad.right_joy_states.common.last_entry_index];
auto& pokeball_entry =
npad.pokeball_states.npad[npad.pokeball_states.common.last_entry_index];
auto& libnx_entry = npad.libnx.npad[npad.libnx.common.last_entry_index];
auto& full_sixaxis_entry =
npad.sixaxis_full.sixaxis[npad.sixaxis_full.common.last_entry_index];
auto& handheld_sixaxis_entry =

View File

@@ -475,7 +475,7 @@ void Hid::StopSixAxisSensor(Kernel::HLERequestContext& ctx) {
void Hid::EnableSixAxisSensorFusion(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto enable{rp.Pop<bool>()};
[[maybe_unused]] const auto enable{rp.Pop<bool>()};
const auto handle{rp.Pop<u32>()};
const auto applet_resource_user_id{rp.Pop<u64>()};

View File

@@ -23,7 +23,7 @@ namespace Service::LDR {
constexpr ResultCode ERROR_INSUFFICIENT_ADDRESS_SPACE{ErrorModule::RO, 2};
constexpr ResultCode ERROR_INVALID_MEMORY_STATE{ErrorModule::Loader, 51};
[[maybe_unused]] constexpr ResultCode ERROR_INVALID_MEMORY_STATE{ErrorModule::Loader, 51};
constexpr ResultCode ERROR_INVALID_NRO{ErrorModule::Loader, 52};
constexpr ResultCode ERROR_INVALID_NRR{ErrorModule::Loader, 53};
constexpr ResultCode ERROR_MISSING_NRR_HASH{ErrorModule::Loader, 54};
@@ -33,7 +33,7 @@ constexpr ResultCode ERROR_ALREADY_LOADED{ErrorModule::Loader, 57};
constexpr ResultCode ERROR_INVALID_ALIGNMENT{ErrorModule::Loader, 81};
constexpr ResultCode ERROR_INVALID_SIZE{ErrorModule::Loader, 82};
constexpr ResultCode ERROR_INVALID_NRO_ADDRESS{ErrorModule::Loader, 84};
constexpr ResultCode ERROR_INVALID_NRR_ADDRESS{ErrorModule::Loader, 85};
[[maybe_unused]] constexpr ResultCode ERROR_INVALID_NRR_ADDRESS{ErrorModule::Loader, 85};
constexpr ResultCode ERROR_NOT_INITIALIZED{ErrorModule::Loader, 87};
constexpr std::size_t MAXIMUM_LOADED_RO{0x40};

View File

@@ -131,7 +131,7 @@ template <typename T>
T GetRandomValue(T min, T max) {
std::random_device device;
std::mt19937 gen(device());
std::uniform_int_distribution<u64> distribution(0, static_cast<u64>(max));
std::uniform_int_distribution<u64> distribution(static_cast<u64>(min), static_cast<u64>(max));
return static_cast<T>(distribution(gen));
}
@@ -428,7 +428,7 @@ bool MiiManager::IsFullDatabase() const {
}
u32 MiiManager::GetCount(SourceFlag source_flag) const {
u32 count{};
std::size_t count{};
if ((source_flag & SourceFlag::Database) != SourceFlag::None) {
// TODO(bunnei): We don't implement the Mii database, but when we do, update this
count += 0;
@@ -436,7 +436,7 @@ u32 MiiManager::GetCount(SourceFlag source_flag) const {
if ((source_flag & SourceFlag::Default) != SourceFlag::None) {
count += DefaultMiiCount;
}
return count;
return static_cast<u32>(count);
}
ResultVal<MiiInfo> MiiManager::UpdateLatest([[maybe_unused]] const MiiInfo& info,

View File

@@ -62,7 +62,7 @@ public:
{18, nullptr, "SetRequirementByRevision"},
{19, nullptr, "GetRequirement"},
{20, nullptr, "GetRevision"},
{21, nullptr, "GetAppletInfo"},
{21, &IRequest::GetAppletInfo, "GetAppletInfo"},
{22, nullptr, "GetAdditionalInfo"},
{23, nullptr, "SetKeptInSleep"},
{24, nullptr, "RegisterSocketDescriptor"},
@@ -125,6 +125,16 @@ private:
rb.Push(RESULT_SUCCESS);
}
void GetAppletInfo(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NIFM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 8};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0);
rb.Push<u32>(0);
rb.Push<u32>(0);
}
Kernel::EventPair event1, event2;
};

View File

@@ -50,19 +50,9 @@ constexpr std::array<std::pair<FontArchives, const char*>, 7> SHARED_FONTS{
std::make_pair(FontArchives::Extension, "nintendo_ext2_003.bfttf"),
};
constexpr std::array<const char*, 7> SHARED_FONTS_TTF{
"FontStandard.ttf",
"FontChineseSimplified.ttf",
"FontExtendedChineseSimplified.ttf",
"FontChineseTraditional.ttf",
"FontKorean.ttf",
"FontNintendoExtended.ttf",
"FontNintendoExtended2.ttf",
};
// The below data is specific to shared font data dumped from Switch on f/w 2.2
// Virtual address and offsets/sizes likely will vary by dump
constexpr VAddr SHARED_FONT_MEM_VADDR{0x00000009d3016000ULL};
[[maybe_unused]] constexpr VAddr SHARED_FONT_MEM_VADDR{0x00000009d3016000ULL};
constexpr u32 EXPECTED_RESULT{0x7f9a0218}; // What we expect the decrypted bfttf first 4 bytes to be
constexpr u32 EXPECTED_MAGIC{0x36f81a1e}; // What we expect the encrypted bfttf first 4 bytes to be
constexpr u64 SHARED_FONT_MEM_SIZE{0x1100000};

View File

@@ -46,6 +46,8 @@ u32 nvhost_as_gpu::ioctl(Ioctl command, const std::vector<u8>& input, const std:
return GetVARegions(input, output);
case IoctlCommand::IocUnmapBufferCommand:
return UnmapBuffer(input, output);
case IoctlCommand::IocFreeSpaceCommand:
return FreeSpace(input, output);
default:
break;
}
@@ -91,6 +93,20 @@ u32 nvhost_as_gpu::AllocateSpace(const std::vector<u8>& input, std::vector<u8>&
return result;
}
u32 nvhost_as_gpu::FreeSpace(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlFreeSpace params{};
std::memcpy(&params, input.data(), input.size());
LOG_DEBUG(Service_NVDRV, "called, offset={:X}, pages={:X}, page_size={:X}", params.offset,
params.pages, params.page_size);
system.GPU().MemoryManager().Unmap(params.offset,
static_cast<std::size_t>(params.pages) * params.page_size);
std::memcpy(output.data(), &params, output.size());
return NvErrCodes::Success;
}
u32 nvhost_as_gpu::Remap(const std::vector<u8>& input, std::vector<u8>& output) {
const auto num_entries = input.size() / sizeof(IoctlRemapEntry);

View File

@@ -82,6 +82,7 @@ private:
IocBindChannelCommand = 0x40044101,
IocGetVaRegionsCommand = 0xC0404108,
IocUnmapBufferCommand = 0xC0084105,
IocFreeSpaceCommand = 0xC0104103,
};
struct IoctlInitalizeEx {
@@ -107,6 +108,13 @@ private:
};
static_assert(sizeof(IoctlAllocSpace) == 24, "IoctlInitalizeEx is incorrect size");
struct IoctlFreeSpace {
u64_le offset;
u32_le pages;
u32_le page_size;
};
static_assert(sizeof(IoctlFreeSpace) == 16, "IoctlFreeSpace is incorrect size");
struct IoctlRemapEntry {
u16_le flags;
u16_le kind;
@@ -162,6 +170,7 @@ private:
u32 Remap(const std::vector<u8>& input, std::vector<u8>& output);
u32 MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
u32 UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
u32 FreeSpace(const std::vector<u8>& input, std::vector<u8>& output);
u32 BindChannel(const std::vector<u8>& input, std::vector<u8>& output);
u32 GetVARegions(const std::vector<u8>& input, std::vector<u8>& output);

View File

@@ -2,15 +2,17 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/service/nvdrv/devices/nvhost_nvdec.h"
#include "video_core/memory_manager.h"
#include "video_core/renderer_base.h"
namespace Service::Nvidia::Devices {
nvhost_nvdec::nvhost_nvdec(Core::System& system) : nvdevice(system) {}
nvhost_nvdec::nvhost_nvdec(Core::System& system, std::shared_ptr<nvmap> nvmap_dev)
: nvhost_nvdec_common(system, std::move(nvmap_dev)) {}
nvhost_nvdec::~nvhost_nvdec() = default;
u32 nvhost_nvdec::ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
@@ -21,7 +23,7 @@ u32 nvhost_nvdec::ioctl(Ioctl command, const std::vector<u8>& input, const std::
switch (static_cast<IoctlCommand>(command.raw)) {
case IoctlCommand::IocSetNVMAPfdCommand:
return SetNVMAPfd(input, output);
return SetNVMAPfd(input);
case IoctlCommand::IocSubmit:
return Submit(input, output);
case IoctlCommand::IocGetSyncpoint:
@@ -29,79 +31,29 @@ u32 nvhost_nvdec::ioctl(Ioctl command, const std::vector<u8>& input, const std::
case IoctlCommand::IocGetWaitbase:
return GetWaitbase(input, output);
case IoctlCommand::IocMapBuffer:
return MapBuffer(input, output);
case IoctlCommand::IocMapBuffer2:
case IoctlCommand::IocMapBuffer3:
case IoctlCommand::IocMapBufferEx:
return MapBufferEx(input, output);
case IoctlCommand::IocUnmapBufferEx:
return UnmapBufferEx(input, output);
return MapBuffer(input, output);
case IoctlCommand::IocUnmapBufferEx: {
// This command is sent when the video stream has ended, flush all video contexts
// This is usually sent in the folowing order: vic, nvdec, vic.
// Inform the GPU to clear any remaining nvdec buffers when this is detected.
LOG_INFO(Service_NVDRV, "NVDEC video stream ended");
Tegra::ChCommandHeaderList cmdlist(1);
cmdlist[0] = Tegra::ChCommandHeader{0xDEADB33F};
system.GPU().PushCommandBuffer(cmdlist);
[[fallthrough]]; // fallthrough to unmap buffers
};
case IoctlCommand::IocUnmapBuffer:
case IoctlCommand::IocUnmapBuffer2:
case IoctlCommand::IocUnmapBuffer3:
return UnmapBuffer(input, output);
case IoctlCommand::IocSetSubmitTimeout:
return SetSubmitTimeout(input, output);
}
UNIMPLEMENTED_MSG("Unimplemented ioctl");
return 0;
}
u32 nvhost_nvdec::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlSetNvmapFD params{};
std::memcpy(&params, input.data(), sizeof(IoctlSetNvmapFD));
LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd);
nvmap_fd = params.nvmap_fd;
return 0;
}
u32 nvhost_nvdec::Submit(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlSubmit params{};
std::memcpy(&params, input.data(), sizeof(IoctlSubmit));
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
std::memcpy(output.data(), &params, sizeof(IoctlSubmit));
return 0;
}
u32 nvhost_nvdec::GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlGetSyncpoint params{};
std::memcpy(&params, input.data(), sizeof(IoctlGetSyncpoint));
LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown);
params.value = 0; // Seems to be hard coded at 0
std::memcpy(output.data(), &params, sizeof(IoctlGetSyncpoint));
return 0;
}
u32 nvhost_nvdec::GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlGetWaitbase params{};
std::memcpy(&params, input.data(), sizeof(IoctlGetWaitbase));
LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown);
params.value = 0; // Seems to be hard coded at 0
std::memcpy(output.data(), &params, sizeof(IoctlGetWaitbase));
return 0;
}
u32 nvhost_nvdec::MapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlMapBuffer params{};
std::memcpy(&params, input.data(), sizeof(IoctlMapBuffer));
LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2,
params.address_1);
params.address_1 = 0;
params.address_2 = 0;
std::memcpy(output.data(), &params, sizeof(IoctlMapBuffer));
return 0;
}
u32 nvhost_nvdec::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlMapBufferEx params{};
std::memcpy(&params, input.data(), sizeof(IoctlMapBufferEx));
LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2,
params.address_1);
params.address_1 = 0;
params.address_2 = 0;
std::memcpy(output.data(), &params, sizeof(IoctlMapBufferEx));
return 0;
}
u32 nvhost_nvdec::UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlUnmapBufferEx params{};
std::memcpy(&params, input.data(), sizeof(IoctlUnmapBufferEx));
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
std::memcpy(output.data(), &params, sizeof(IoctlUnmapBufferEx));
UNIMPLEMENTED_MSG("Unimplemented ioctl 0x{:X}", command.raw);
return 0;
}

View File

@@ -4,16 +4,14 @@
#pragma once
#include <vector>
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/service/nvdrv/devices/nvdevice.h"
#include <memory>
#include "core/hle/service/nvdrv/devices/nvhost_nvdec_common.h"
namespace Service::Nvidia::Devices {
class nvhost_nvdec final : public nvdevice {
class nvhost_nvdec final : public nvhost_nvdec_common {
public:
explicit nvhost_nvdec(Core::System& system);
explicit nvhost_nvdec(Core::System& system, std::shared_ptr<nvmap> nvmap_dev);
~nvhost_nvdec() override;
u32 ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
@@ -27,62 +25,15 @@ private:
IocGetSyncpoint = 0xC0080002,
IocGetWaitbase = 0xC0080003,
IocMapBuffer = 0xC01C0009,
IocMapBuffer2 = 0xC16C0009,
IocMapBuffer3 = 0xC15C0009,
IocMapBufferEx = 0xC0A40009,
IocUnmapBufferEx = 0xC0A4000A,
IocUnmapBuffer = 0xC0A4000A,
IocUnmapBuffer2 = 0xC16C000A,
IocUnmapBufferEx = 0xC01C000A,
IocUnmapBuffer3 = 0xC15C000A,
IocSetSubmitTimeout = 0x40040007,
};
struct IoctlSetNvmapFD {
u32_le nvmap_fd;
};
static_assert(sizeof(IoctlSetNvmapFD) == 0x4, "IoctlSetNvmapFD is incorrect size");
struct IoctlSubmit {
INSERT_PADDING_BYTES(0x40); // TODO(DarkLordZach): RE this structure
};
static_assert(sizeof(IoctlSubmit) == 0x40, "IoctlSubmit has incorrect size");
struct IoctlGetSyncpoint {
u32 unknown; // seems to be ignored? Nintendo added this
u32 value;
};
static_assert(sizeof(IoctlGetSyncpoint) == 0x08, "IoctlGetSyncpoint has incorrect size");
struct IoctlGetWaitbase {
u32 unknown; // seems to be ignored? Nintendo added this
u32 value;
};
static_assert(sizeof(IoctlGetWaitbase) == 0x08, "IoctlGetWaitbase has incorrect size");
struct IoctlMapBuffer {
u32 unknown;
u32 address_1;
u32 address_2;
INSERT_PADDING_BYTES(0x10); // TODO(DarkLordZach): RE this structure
};
static_assert(sizeof(IoctlMapBuffer) == 0x1C, "IoctlMapBuffer is incorrect size");
struct IoctlMapBufferEx {
u32 unknown;
u32 address_1;
u32 address_2;
INSERT_PADDING_BYTES(0x98); // TODO(DarkLordZach): RE this structure
};
static_assert(sizeof(IoctlMapBufferEx) == 0xA4, "IoctlMapBufferEx has incorrect size");
struct IoctlUnmapBufferEx {
INSERT_PADDING_BYTES(0xA4); // TODO(DarkLordZach): RE this structure
};
static_assert(sizeof(IoctlUnmapBufferEx) == 0xA4, "IoctlUnmapBufferEx has incorrect size");
u32_le nvmap_fd{};
u32 SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output);
u32 Submit(const std::vector<u8>& input, std::vector<u8>& output);
u32 GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output);
u32 GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output);
u32 MapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
u32 MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
u32 UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
};
} // namespace Service::Nvidia::Devices

View File

@@ -0,0 +1,234 @@
// Copyright 2020 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include <cstring>
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/service/nvdrv/devices/nvhost_nvdec_common.h"
#include "core/hle/service/nvdrv/devices/nvmap.h"
#include "core/memory.h"
#include "video_core/memory_manager.h"
#include "video_core/renderer_base.h"
namespace Service::Nvidia::Devices {
namespace {
// Splice vectors will copy count amount of type T from the input vector into the dst vector.
template <typename T>
std::size_t SpliceVectors(const std::vector<u8>& input, std::vector<T>& dst, std::size_t count,
std::size_t offset) {
std::memcpy(dst.data(), input.data() + offset, count * sizeof(T));
offset += count * sizeof(T);
return offset;
}
// Write vectors will write data to the output buffer
template <typename T>
std::size_t WriteVectors(std::vector<u8>& dst, const std::vector<T>& src, std::size_t offset) {
std::memcpy(dst.data() + offset, src.data(), src.size() * sizeof(T));
offset += src.size() * sizeof(T);
return offset;
}
} // Anonymous namespace
namespace NvErrCodes {
constexpr u32 Success{};
constexpr u32 OutOfMemory{static_cast<u32>(-12)};
constexpr u32 InvalidInput{static_cast<u32>(-22)};
} // namespace NvErrCodes
nvhost_nvdec_common::nvhost_nvdec_common(Core::System& system, std::shared_ptr<nvmap> nvmap_dev)
: nvdevice(system), nvmap_dev(std::move(nvmap_dev)) {}
nvhost_nvdec_common::~nvhost_nvdec_common() = default;
u32 nvhost_nvdec_common::SetNVMAPfd(const std::vector<u8>& input) {
IoctlSetNvmapFD params{};
std::memcpy(&params, input.data(), sizeof(IoctlSetNvmapFD));
LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd);
nvmap_fd = params.nvmap_fd;
return 0;
}
u32 nvhost_nvdec_common::Submit(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlSubmit params{};
std::memcpy(&params, input.data(), sizeof(IoctlSubmit));
LOG_DEBUG(Service_NVDRV, "called NVDEC Submit, cmd_buffer_count={}", params.cmd_buffer_count);
// Instantiate param buffers
std::size_t offset = sizeof(IoctlSubmit);
std::vector<CommandBuffer> command_buffers(params.cmd_buffer_count);
std::vector<Reloc> relocs(params.relocation_count);
std::vector<u32> reloc_shifts(params.relocation_count);
std::vector<SyncptIncr> syncpt_increments(params.syncpoint_count);
std::vector<SyncptIncr> wait_checks(params.syncpoint_count);
std::vector<Fence> fences(params.fence_count);
// Splice input into their respective buffers
offset = SpliceVectors(input, command_buffers, params.cmd_buffer_count, offset);
offset = SpliceVectors(input, relocs, params.relocation_count, offset);
offset = SpliceVectors(input, reloc_shifts, params.relocation_count, offset);
offset = SpliceVectors(input, syncpt_increments, params.syncpoint_count, offset);
offset = SpliceVectors(input, wait_checks, params.syncpoint_count, offset);
offset = SpliceVectors(input, fences, params.fence_count, offset);
// TODO(ameerj): For async gpu, utilize fences for syncpoint 'max' increment
auto& gpu = system.GPU();
for (const auto& cmd_buffer : command_buffers) {
auto object = nvmap_dev->GetObject(cmd_buffer.memory_id);
ASSERT_OR_EXECUTE(object, return NvErrCodes::InvalidInput;);
const auto map = FindBufferMap(object->dma_map_addr);
if (!map) {
LOG_ERROR(Service_NVDRV, "Tried to submit an invalid offset 0x{:X} dma 0x{:X}",
object->addr, object->dma_map_addr);
return 0;
}
Tegra::ChCommandHeaderList cmdlist(cmd_buffer.word_count);
gpu.MemoryManager().ReadBlock(map->StartAddr() + cmd_buffer.offset, cmdlist.data(),
cmdlist.size() * sizeof(u32));
gpu.PushCommandBuffer(cmdlist);
}
std::memcpy(output.data(), &params, sizeof(IoctlSubmit));
// Some games expect command_buffers to be written back
offset = sizeof(IoctlSubmit);
offset = WriteVectors(output, command_buffers, offset);
offset = WriteVectors(output, relocs, offset);
offset = WriteVectors(output, reloc_shifts, offset);
offset = WriteVectors(output, syncpt_increments, offset);
offset = WriteVectors(output, wait_checks, offset);
return NvErrCodes::Success;
}
u32 nvhost_nvdec_common::GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlGetSyncpoint params{};
std::memcpy(&params, input.data(), sizeof(IoctlGetSyncpoint));
LOG_DEBUG(Service_NVDRV, "called GetSyncpoint, id={}", params.param);
// We found that implementing this causes deadlocks with async gpu, along with degraded
// performance. TODO: RE the nvdec async implementation
params.value = 0;
std::memcpy(output.data(), &params, sizeof(IoctlGetSyncpoint));
return NvErrCodes::Success;
}
u32 nvhost_nvdec_common::GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlGetWaitbase params{};
std::memcpy(&params, input.data(), sizeof(IoctlGetWaitbase));
params.value = 0; // Seems to be hard coded at 0
std::memcpy(output.data(), &params, sizeof(IoctlGetWaitbase));
return 0;
}
u32 nvhost_nvdec_common::MapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlMapBuffer params{};
std::memcpy(&params, input.data(), sizeof(IoctlMapBuffer));
std::vector<MapBufferEntry> cmd_buffer_handles(params.num_entries);
SpliceVectors(input, cmd_buffer_handles, params.num_entries, sizeof(IoctlMapBuffer));
auto& gpu = system.GPU();
for (auto& cmf_buff : cmd_buffer_handles) {
auto object{nvmap_dev->GetObject(cmf_buff.map_handle)};
if (!object) {
LOG_ERROR(Service_NVDRV, "invalid cmd_buffer nvmap_handle={:X}", cmf_buff.map_handle);
std::memcpy(output.data(), &params, output.size());
return NvErrCodes::InvalidInput;
}
if (object->dma_map_addr == 0) {
// NVDEC and VIC memory is in the 32-bit address space
// MapAllocate32 will attempt to map a lower 32-bit value in the shared gpu memory space
const GPUVAddr low_addr = gpu.MemoryManager().MapAllocate32(object->addr, object->size);
object->dma_map_addr = static_cast<u32>(low_addr);
// Ensure that the dma_map_addr is indeed in the lower 32-bit address space.
ASSERT(object->dma_map_addr == low_addr);
}
if (!object->dma_map_addr) {
LOG_ERROR(Service_NVDRV, "failed to map size={}", object->size);
} else {
cmf_buff.map_address = object->dma_map_addr;
AddBufferMap(object->dma_map_addr, object->size, object->addr,
object->status == nvmap::Object::Status::Allocated);
}
}
std::memcpy(output.data(), &params, sizeof(IoctlMapBuffer));
std::memcpy(output.data() + sizeof(IoctlMapBuffer), cmd_buffer_handles.data(),
cmd_buffer_handles.size() * sizeof(MapBufferEntry));
return NvErrCodes::Success;
}
u32 nvhost_nvdec_common::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlMapBuffer params{};
std::memcpy(&params, input.data(), sizeof(IoctlMapBuffer));
std::vector<MapBufferEntry> cmd_buffer_handles(params.num_entries);
SpliceVectors(input, cmd_buffer_handles, params.num_entries, sizeof(IoctlMapBuffer));
auto& gpu = system.GPU();
for (auto& cmf_buff : cmd_buffer_handles) {
const auto object{nvmap_dev->GetObject(cmf_buff.map_handle)};
if (!object) {
LOG_ERROR(Service_NVDRV, "invalid cmd_buffer nvmap_handle={:X}", cmf_buff.map_handle);
std::memcpy(output.data(), &params, output.size());
return NvErrCodes::InvalidInput;
}
if (const auto size{RemoveBufferMap(object->dma_map_addr)}; size) {
gpu.MemoryManager().Unmap(object->dma_map_addr, *size);
} else {
// This occurs quite frequently, however does not seem to impact functionality
LOG_DEBUG(Service_NVDRV, "invalid offset=0x{:X} dma=0x{:X}", object->addr,
object->dma_map_addr);
}
object->dma_map_addr = 0;
}
std::memset(output.data(), 0, output.size());
return NvErrCodes::Success;
}
u32 nvhost_nvdec_common::SetSubmitTimeout(const std::vector<u8>& input, std::vector<u8>& output) {
std::memcpy(&submit_timeout, input.data(), input.size());
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
return NvErrCodes::Success;
}
std::optional<nvhost_nvdec_common::BufferMap> nvhost_nvdec_common::FindBufferMap(
GPUVAddr gpu_addr) const {
const auto it = std::find_if(
buffer_mappings.begin(), buffer_mappings.upper_bound(gpu_addr), [&](const auto& entry) {
return (gpu_addr >= entry.second.StartAddr() && gpu_addr < entry.second.EndAddr());
});
ASSERT(it != buffer_mappings.end());
return it->second;
}
void nvhost_nvdec_common::AddBufferMap(GPUVAddr gpu_addr, std::size_t size, VAddr cpu_addr,
bool is_allocated) {
buffer_mappings.insert_or_assign(gpu_addr, BufferMap{gpu_addr, size, cpu_addr, is_allocated});
}
std::optional<std::size_t> nvhost_nvdec_common::RemoveBufferMap(GPUVAddr gpu_addr) {
const auto iter{buffer_mappings.find(gpu_addr)};
if (iter == buffer_mappings.end()) {
return std::nullopt;
}
std::size_t size = 0;
if (iter->second.IsAllocated()) {
size = iter->second.Size();
}
buffer_mappings.erase(iter);
return size;
}
} // namespace Service::Nvidia::Devices

View File

@@ -0,0 +1,168 @@
// Copyright 2020 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <map>
#include <vector>
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/service/nvdrv/devices/nvdevice.h"
namespace Service::Nvidia::Devices {
class nvmap;
class nvhost_nvdec_common : public nvdevice {
public:
explicit nvhost_nvdec_common(Core::System& system, std::shared_ptr<nvmap> nvmap_dev);
~nvhost_nvdec_common() override;
virtual u32 ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
IoctlVersion version) = 0;
protected:
class BufferMap final {
public:
constexpr BufferMap() = default;
constexpr BufferMap(GPUVAddr start_addr, std::size_t size)
: start_addr{start_addr}, end_addr{start_addr + size} {}
constexpr BufferMap(GPUVAddr start_addr, std::size_t size, VAddr cpu_addr,
bool is_allocated)
: start_addr{start_addr}, end_addr{start_addr + size}, cpu_addr{cpu_addr},
is_allocated{is_allocated} {}
constexpr VAddr StartAddr() const {
return start_addr;
}
constexpr VAddr EndAddr() const {
return end_addr;
}
constexpr std::size_t Size() const {
return end_addr - start_addr;
}
constexpr VAddr CpuAddr() const {
return cpu_addr;
}
constexpr bool IsAllocated() const {
return is_allocated;
}
private:
GPUVAddr start_addr{};
GPUVAddr end_addr{};
VAddr cpu_addr{};
bool is_allocated{};
};
struct IoctlSetNvmapFD {
u32_le nvmap_fd;
};
static_assert(sizeof(IoctlSetNvmapFD) == 4, "IoctlSetNvmapFD is incorrect size");
struct IoctlSubmitCommandBuffer {
u32_le id;
u32_le offset;
u32_le count;
};
static_assert(sizeof(IoctlSubmitCommandBuffer) == 0xC,
"IoctlSubmitCommandBuffer is incorrect size");
struct IoctlSubmit {
u32_le cmd_buffer_count;
u32_le relocation_count;
u32_le syncpoint_count;
u32_le fence_count;
};
static_assert(sizeof(IoctlSubmit) == 0x10, "IoctlSubmit has incorrect size");
struct CommandBuffer {
s32 memory_id;
u32 offset;
s32 word_count;
};
static_assert(sizeof(CommandBuffer) == 0xC, "CommandBuffer has incorrect size");
struct Reloc {
s32 cmdbuffer_memory;
s32 cmdbuffer_offset;
s32 target;
s32 target_offset;
};
static_assert(sizeof(Reloc) == 0x10, "CommandBuffer has incorrect size");
struct SyncptIncr {
u32 id;
u32 increments;
};
static_assert(sizeof(SyncptIncr) == 0x8, "CommandBuffer has incorrect size");
struct Fence {
u32 id;
u32 value;
};
static_assert(sizeof(Fence) == 0x8, "CommandBuffer has incorrect size");
struct IoctlGetSyncpoint {
// Input
u32_le param;
// Output
u32_le value;
};
static_assert(sizeof(IoctlGetSyncpoint) == 8, "IocGetIdParams has wrong size");
struct IoctlGetWaitbase {
u32_le unknown; // seems to be ignored? Nintendo added this
u32_le value;
};
static_assert(sizeof(IoctlGetWaitbase) == 0x8, "IoctlGetWaitbase is incorrect size");
struct IoctlMapBuffer {
u32_le num_entries;
u32_le data_address; // Ignored by the driver.
u32_le attach_host_ch_das;
};
static_assert(sizeof(IoctlMapBuffer) == 0x0C, "IoctlMapBuffer is incorrect size");
struct IocGetIdParams {
// Input
u32_le param;
// Output
u32_le value;
};
static_assert(sizeof(IocGetIdParams) == 8, "IocGetIdParams has wrong size");
// Used for mapping and unmapping command buffers
struct MapBufferEntry {
u32_le map_handle;
u32_le map_address;
};
static_assert(sizeof(IoctlMapBuffer) == 0x0C, "IoctlMapBuffer is incorrect size");
/// Ioctl command implementations
u32 SetNVMAPfd(const std::vector<u8>& input);
u32 Submit(const std::vector<u8>& input, std::vector<u8>& output);
u32 GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output);
u32 GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output);
u32 MapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
u32 UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
u32 SetSubmitTimeout(const std::vector<u8>& input, std::vector<u8>& output);
std::optional<BufferMap> FindBufferMap(GPUVAddr gpu_addr) const;
void AddBufferMap(GPUVAddr gpu_addr, std::size_t size, VAddr cpu_addr, bool is_allocated);
std::optional<std::size_t> RemoveBufferMap(GPUVAddr gpu_addr);
u32_le nvmap_fd{};
u32_le submit_timeout{};
std::shared_ptr<nvmap> nvmap_dev;
// This is expected to be ordered, therefore we must use a map, not unordered_map
std::map<GPUVAddr, BufferMap> buffer_mappings;
};
}; // namespace Service::Nvidia::Devices

View File

@@ -2,15 +2,17 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/service/nvdrv/devices/nvhost_vic.h"
#include "video_core/memory_manager.h"
#include "video_core/renderer_base.h"
namespace Service::Nvidia::Devices {
nvhost_vic::nvhost_vic(Core::System& system, std::shared_ptr<nvmap> nvmap_dev)
: nvhost_nvdec_common(system, std::move(nvmap_dev)) {}
nvhost_vic::nvhost_vic(Core::System& system) : nvdevice(system) {}
nvhost_vic::~nvhost_vic() = default;
u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
@@ -21,7 +23,7 @@ u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, const std::ve
switch (static_cast<IoctlCommand>(command.raw)) {
case IoctlCommand::IocSetNVMAPfdCommand:
return SetNVMAPfd(input, output);
return SetNVMAPfd(input);
case IoctlCommand::IocSubmit:
return Submit(input, output);
case IoctlCommand::IocGetSyncpoint:
@@ -29,83 +31,19 @@ u32 nvhost_vic::ioctl(Ioctl command, const std::vector<u8>& input, const std::ve
case IoctlCommand::IocGetWaitbase:
return GetWaitbase(input, output);
case IoctlCommand::IocMapBuffer:
return MapBuffer(input, output);
case IoctlCommand::IocMapBuffer2:
case IoctlCommand::IocMapBuffer3:
case IoctlCommand::IocMapBuffer4:
case IoctlCommand::IocMapBufferEx:
return MapBuffer(input, output);
case IoctlCommand::IocUnmapBuffer:
case IoctlCommand::IocUnmapBuffer2:
case IoctlCommand::IocUnmapBuffer3:
case IoctlCommand::IocUnmapBufferEx:
return UnmapBufferEx(input, output);
return UnmapBuffer(input, output);
}
UNIMPLEMENTED_MSG("Unimplemented ioctl");
return 0;
}
u32 nvhost_vic::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlSetNvmapFD params{};
std::memcpy(&params, input.data(), sizeof(IoctlSetNvmapFD));
LOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd);
nvmap_fd = params.nvmap_fd;
return 0;
}
u32 nvhost_vic::Submit(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlSubmit params{};
std::memcpy(&params, input.data(), sizeof(IoctlSubmit));
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
// Workaround for Luigi's Mansion 3, as nvhost_vic is not implemented for asynch GPU
params.command_buffer = {};
std::memcpy(output.data(), &params, sizeof(IoctlSubmit));
return 0;
}
u32 nvhost_vic::GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlGetSyncpoint params{};
std::memcpy(&params, input.data(), sizeof(IoctlGetSyncpoint));
LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown);
params.value = 0; // Seems to be hard coded at 0
std::memcpy(output.data(), &params, sizeof(IoctlGetSyncpoint));
return 0;
}
u32 nvhost_vic::GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlGetWaitbase params{};
std::memcpy(&params, input.data(), sizeof(IoctlGetWaitbase));
LOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown);
params.value = 0; // Seems to be hard coded at 0
std::memcpy(output.data(), &params, sizeof(IoctlGetWaitbase));
return 0;
}
u32 nvhost_vic::MapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlMapBuffer params{};
std::memcpy(&params, input.data(), sizeof(IoctlMapBuffer));
LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2,
params.address_1);
params.address_1 = 0;
params.address_2 = 0;
std::memcpy(output.data(), &params, sizeof(IoctlMapBuffer));
return 0;
}
u32 nvhost_vic::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlMapBufferEx params{};
std::memcpy(&params, input.data(), sizeof(IoctlMapBufferEx));
LOG_WARNING(Service_NVDRV, "(STUBBED) called with address={:08X}{:08X}", params.address_2,
params.address_1);
params.address_1 = 0;
params.address_2 = 0;
std::memcpy(output.data(), &params, sizeof(IoctlMapBufferEx));
return 0;
}
u32 nvhost_vic::UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlUnmapBufferEx params{};
std::memcpy(&params, input.data(), sizeof(IoctlUnmapBufferEx));
LOG_WARNING(Service_NVDRV, "(STUBBED) called");
std::memcpy(output.data(), &params, sizeof(IoctlUnmapBufferEx));
UNIMPLEMENTED_MSG("Unimplemented ioctl 0x{:X}", command.raw);
return 0;
}

View File

@@ -4,19 +4,15 @@
#pragma once
#include <array>
#include <vector>
#include "common/common_types.h"
#include "common/swap.h"
#include "core/hle/service/nvdrv/devices/nvdevice.h"
#include "core/hle/service/nvdrv/devices/nvhost_nvdec_common.h"
namespace Service::Nvidia::Devices {
class nvmap;
class nvhost_vic final : public nvdevice {
class nvhost_vic final : public nvhost_nvdec_common {
public:
explicit nvhost_vic(Core::System& system);
~nvhost_vic() override;
explicit nvhost_vic(Core::System& system, std::shared_ptr<nvmap> nvmap_dev);
~nvhost_vic();
u32 ioctl(Ioctl command, const std::vector<u8>& input, const std::vector<u8>& input2,
std::vector<u8>& output, std::vector<u8>& output2, IoctlCtrl& ctrl,
IoctlVersion version) override;
@@ -28,74 +24,14 @@ private:
IocGetSyncpoint = 0xC0080002,
IocGetWaitbase = 0xC0080003,
IocMapBuffer = 0xC01C0009,
IocMapBuffer2 = 0xC0340009,
IocMapBuffer3 = 0xC0140009,
IocMapBuffer4 = 0xC00C0009,
IocMapBufferEx = 0xC03C0009,
IocUnmapBufferEx = 0xC03C000A,
IocUnmapBuffer = 0xC03C000A,
IocUnmapBuffer2 = 0xC034000A,
IocUnmapBuffer3 = 0xC00C000A,
IocUnmapBufferEx = 0xC01C000A,
};
struct IoctlSetNvmapFD {
u32_le nvmap_fd;
};
static_assert(sizeof(IoctlSetNvmapFD) == 4, "IoctlSetNvmapFD is incorrect size");
struct IoctlSubmitCommandBuffer {
u32 id;
u32 offset;
u32 count;
};
static_assert(sizeof(IoctlSubmitCommandBuffer) == 0xC,
"IoctlSubmitCommandBuffer is incorrect size");
struct IoctlSubmit {
u32 command_buffer_count;
u32 relocations_count;
u32 syncpt_count;
u32 wait_count;
std::array<IoctlSubmitCommandBuffer, 4> command_buffer;
};
static_assert(sizeof(IoctlSubmit) == 0x40, "IoctlSubmit is incorrect size");
struct IoctlGetSyncpoint {
u32 unknown; // seems to be ignored? Nintendo added this
u32 value;
};
static_assert(sizeof(IoctlGetSyncpoint) == 0x8, "IoctlGetSyncpoint is incorrect size");
struct IoctlGetWaitbase {
u32 unknown; // seems to be ignored? Nintendo added this
u32 value;
};
static_assert(sizeof(IoctlGetWaitbase) == 0x8, "IoctlGetWaitbase is incorrect size");
struct IoctlMapBuffer {
u32 unknown;
u32 address_1;
u32 address_2;
INSERT_PADDING_BYTES(0x10); // TODO(DarkLordZach): RE this structure
};
static_assert(sizeof(IoctlMapBuffer) == 0x1C, "IoctlMapBuffer is incorrect size");
struct IoctlMapBufferEx {
u32 unknown;
u32 address_1;
u32 address_2;
INSERT_PADDING_BYTES(0x30); // TODO(DarkLordZach): RE this structure
};
static_assert(sizeof(IoctlMapBufferEx) == 0x3C, "IoctlMapBufferEx is incorrect size");
struct IoctlUnmapBufferEx {
INSERT_PADDING_BYTES(0x3C); // TODO(DarkLordZach): RE this structure
};
static_assert(sizeof(IoctlUnmapBufferEx) == 0x3C, "IoctlUnmapBufferEx is incorrect size");
u32_le nvmap_fd{};
u32 SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output);
u32 Submit(const std::vector<u8>& input, std::vector<u8>& output);
u32 GetSyncpoint(const std::vector<u8>& input, std::vector<u8>& output);
u32 GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output);
u32 MapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
u32 MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
u32 UnmapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
};
} // namespace Service::Nvidia::Devices

View File

@@ -37,6 +37,7 @@ public:
VAddr addr;
Status status;
u32 refcount;
u32 dma_map_addr;
};
std::shared_ptr<Object> GetObject(u32 handle) const {

View File

@@ -51,9 +51,9 @@ Module::Module(Core::System& system) {
devices["/dev/nvmap"] = nvmap_dev;
devices["/dev/nvdisp_disp0"] = std::make_shared<Devices::nvdisp_disp0>(system, nvmap_dev);
devices["/dev/nvhost-ctrl"] = std::make_shared<Devices::nvhost_ctrl>(system, events_interface);
devices["/dev/nvhost-nvdec"] = std::make_shared<Devices::nvhost_nvdec>(system);
devices["/dev/nvhost-nvdec"] = std::make_shared<Devices::nvhost_nvdec>(system, nvmap_dev);
devices["/dev/nvhost-nvjpg"] = std::make_shared<Devices::nvhost_nvjpg>(system);
devices["/dev/nvhost-vic"] = std::make_shared<Devices::nvhost_vic>(system);
devices["/dev/nvhost-vic"] = std::make_shared<Devices::nvhost_vic>(system, nvmap_dev);
}
Module::~Module() = default;

View File

@@ -99,6 +99,20 @@ void BufferQueue::QueueBuffer(u32 slot, BufferTransformFlags transform,
queue_sequence.push_back(slot);
}
void BufferQueue::CancelBuffer(u32 slot, const Service::Nvidia::MultiFence& multi_fence) {
const auto itr = std::find_if(queue.begin(), queue.end(),
[slot](const Buffer& buffer) { return buffer.slot == slot; });
ASSERT(itr != queue.end());
ASSERT(itr->status != Buffer::Status::Free);
itr->status = Buffer::Status::Free;
itr->multi_fence = multi_fence;
itr->swap_interval = 0;
free_buffers.push_back(slot);
buffer_wait_event.writable->Signal();
}
std::optional<std::reference_wrapper<const BufferQueue::Buffer>> BufferQueue::AcquireBuffer() {
auto itr = queue.end();
// Iterate to find a queued buffer matching the requested slot.

View File

@@ -95,6 +95,7 @@ public:
void QueueBuffer(u32 slot, BufferTransformFlags transform,
const Common::Rectangle<int>& crop_rect, u32 swap_interval,
Service::Nvidia::MultiFence& multi_fence);
void CancelBuffer(u32 slot, const Service::Nvidia::MultiFence& multi_fence);
std::optional<std::reference_wrapper<const Buffer>> AcquireBuffer();
void ReleaseBuffer(u32 slot);
void Disconnect();

View File

@@ -89,9 +89,9 @@ Network::Protocol Translate(Type type, Protocol protocol) {
}
}
u16 TranslatePollEventsToHost(u16 flags) {
u16 result = 0;
const auto translate = [&result, &flags](u16 from, u16 to) {
u16 TranslatePollEventsToHost(u32 flags) {
u32 result = 0;
const auto translate = [&result, &flags](u32 from, u32 to) {
if ((flags & from) != 0) {
flags &= ~from;
result |= to;
@@ -105,12 +105,12 @@ u16 TranslatePollEventsToHost(u16 flags) {
translate(POLL_NVAL, Network::POLL_NVAL);
UNIMPLEMENTED_IF_MSG(flags != 0, "Unimplemented flags={}", flags);
return result;
return static_cast<u16>(result);
}
u16 TranslatePollEventsToGuest(u16 flags) {
u16 result = 0;
const auto translate = [&result, &flags](u16 from, u16 to) {
u16 TranslatePollEventsToGuest(u32 flags) {
u32 result = 0;
const auto translate = [&result, &flags](u32 from, u32 to) {
if ((flags & from) != 0) {
flags &= ~from;
result |= to;
@@ -125,7 +125,7 @@ u16 TranslatePollEventsToGuest(u16 flags) {
translate(Network::POLL_NVAL, POLL_NVAL);
UNIMPLEMENTED_IF_MSG(flags != 0, "Unimplemented flags={}", flags);
return result;
return static_cast<u16>(result);
}
Network::SockAddrIn Translate(SockAddrIn value) {

View File

@@ -31,10 +31,10 @@ Network::Type Translate(Type type);
Network::Protocol Translate(Type type, Protocol protocol);
/// Translate abstract poll event flags to guest poll event flags
u16 TranslatePollEventsToHost(u16 flags);
u16 TranslatePollEventsToHost(u32 flags);
/// Translate guest poll event flags to abstract poll event flags
u16 TranslatePollEventsToGuest(u16 flags);
u16 TranslatePollEventsToGuest(u32 flags);
/// Translate guest socket address structure to abstract socket address structure
Network::SockAddrIn Translate(SockAddrIn value);

View File

@@ -21,7 +21,7 @@ namespace Service::Time::TimeZone {
class TimeZoneContentManager final {
public:
TimeZoneContentManager(Core::System& system);
explicit TimeZoneContentManager(Core::System& system);
void Initialize(TimeManager& time_manager);

View File

@@ -820,7 +820,10 @@ static ResultCode ToCalendarTimeImpl(const TimeZoneRule& rules, s64 time, Calend
const ResultCode result{
ToCalendarTimeInternal(rules, time, calendar_time, calendar.additiona_info)};
calendar.time.year = static_cast<s16>(calendar_time.year);
calendar.time.month = calendar_time.month + 1; // Internal impl. uses 0-indexed month
// Internal impl. uses 0-indexed month
calendar.time.month = static_cast<s8>(calendar_time.month + 1);
calendar.time.day = calendar_time.day;
calendar.time.hour = calendar_time.hour;
calendar.time.minute = calendar_time.minute;
@@ -872,13 +875,15 @@ ResultCode TimeZoneManager::ToPosixTime(const TimeZoneRule& rules,
const CalendarTime& calendar_time, s64& posix_time) const {
posix_time = 0;
CalendarTimeInternal internal_time{};
internal_time.year = calendar_time.year;
internal_time.month = calendar_time.month - 1; // Internal impl. uses 0-indexed month
internal_time.day = calendar_time.day;
internal_time.hour = calendar_time.hour;
internal_time.minute = calendar_time.minute;
internal_time.second = calendar_time.second;
CalendarTimeInternal internal_time{
.year = calendar_time.year,
// Internal impl. uses 0-indexed month
.month = static_cast<s8>(calendar_time.month - 1),
.day = calendar_time.day,
.hour = calendar_time.hour,
.minute = calendar_time.minute,
.second = calendar_time.second,
};
s32 hour{internal_time.hour};
s32 minute{internal_time.minute};

View File

@@ -159,7 +159,7 @@ public:
header.data_size = static_cast<u32_le>(write_index - sizeof(Header));
header.data_offset = sizeof(Header);
header.objects_size = 4;
header.objects_offset = sizeof(Header) + header.data_size;
header.objects_offset = static_cast<u32>(sizeof(Header) + header.data_size);
std::memcpy(buffer.data(), &header, sizeof(Header));
return buffer;
@@ -215,10 +215,9 @@ public:
explicit IGBPConnectRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) {
Deserialize();
}
~IGBPConnectRequestParcel() override = default;
void DeserializeData() override {
std::u16string token = ReadInterfaceToken();
[[maybe_unused]] const std::u16string token = ReadInterfaceToken();
data = Read<Data>();
}
@@ -279,10 +278,9 @@ public:
: Parcel(std::move(buffer)) {
Deserialize();
}
~IGBPSetPreallocatedBufferRequestParcel() override = default;
void DeserializeData() override {
std::u16string token = ReadInterfaceToken();
[[maybe_unused]] const std::u16string token = ReadInterfaceToken();
data = Read<Data>();
buffer = Read<NVFlinger::IGBPBuffer>();
}
@@ -306,15 +304,40 @@ protected:
}
};
class IGBPCancelBufferRequestParcel : public Parcel {
public:
explicit IGBPCancelBufferRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) {
Deserialize();
}
void DeserializeData() override {
[[maybe_unused]] const std::u16string token = ReadInterfaceToken();
data = Read<Data>();
}
struct Data {
u32_le slot;
Service::Nvidia::MultiFence multi_fence;
};
Data data;
};
class IGBPCancelBufferResponseParcel : public Parcel {
protected:
void SerializeData() override {
Write<u32>(0); // Success
}
};
class IGBPDequeueBufferRequestParcel : public Parcel {
public:
explicit IGBPDequeueBufferRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) {
Deserialize();
}
~IGBPDequeueBufferRequestParcel() override = default;
void DeserializeData() override {
std::u16string token = ReadInterfaceToken();
[[maybe_unused]] const std::u16string token = ReadInterfaceToken();
data = Read<Data>();
}
@@ -333,7 +356,6 @@ class IGBPDequeueBufferResponseParcel : public Parcel {
public:
explicit IGBPDequeueBufferResponseParcel(u32 slot, Service::Nvidia::MultiFence& multi_fence)
: slot(slot), multi_fence(multi_fence) {}
~IGBPDequeueBufferResponseParcel() override = default;
protected:
void SerializeData() override {
@@ -352,10 +374,9 @@ public:
explicit IGBPRequestBufferRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) {
Deserialize();
}
~IGBPRequestBufferRequestParcel() override = default;
void DeserializeData() override {
std::u16string token = ReadInterfaceToken();
[[maybe_unused]] const std::u16string token = ReadInterfaceToken();
slot = Read<u32_le>();
}
@@ -384,10 +405,9 @@ public:
explicit IGBPQueueBufferRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) {
Deserialize();
}
~IGBPQueueBufferRequestParcel() override = default;
void DeserializeData() override {
std::u16string token = ReadInterfaceToken();
[[maybe_unused]] const std::u16string token = ReadInterfaceToken();
data = Read<Data>();
}
@@ -447,10 +467,9 @@ public:
explicit IGBPQueryRequestParcel(std::vector<u8> buffer) : Parcel(std::move(buffer)) {
Deserialize();
}
~IGBPQueryRequestParcel() override = default;
void DeserializeData() override {
std::u16string token = ReadInterfaceToken();
[[maybe_unused]] const std::u16string token = ReadInterfaceToken();
type = Read<u32_le>();
}
@@ -596,7 +615,12 @@ private:
break;
}
case TransactionId::CancelBuffer: {
LOG_CRITICAL(Service_VI, "(STUBBED) called, transaction=CancelBuffer");
IGBPCancelBufferRequestParcel request{ctx.ReadBuffer()};
buffer_queue.CancelBuffer(request.data.slot, request.data.multi_fence);
IGBPCancelBufferResponseParcel response{};
ctx.WriteBuffer(response.Serialize());
break;
}
case TransactionId::Disconnect: {

View File

@@ -16,7 +16,7 @@ namespace Loader {
namespace {
constexpr u32 PageAlignSize(u32 size) {
return (size + Core::Memory::PAGE_MASK) & ~Core::Memory::PAGE_MASK;
return static_cast<u32>((size + Core::Memory::PAGE_MASK) & ~Core::Memory::PAGE_MASK);
}
} // Anonymous namespace

View File

@@ -127,7 +127,7 @@ FileType AppLoader_NRO::IdentifyType(const FileSys::VirtualFile& file) {
}
static constexpr u32 PageAlignSize(u32 size) {
return (size + Core::Memory::PAGE_MASK) & ~Core::Memory::PAGE_MASK;
return static_cast<u32>((size + Core::Memory::PAGE_MASK) & ~Core::Memory::PAGE_MASK);
}
static bool LoadNroImpl(Kernel::Process& process, const std::vector<u8>& data,

View File

@@ -47,7 +47,7 @@ std::vector<u8> DecompressSegment(const std::vector<u8>& compressed_data,
}
constexpr u32 PageAlignSize(u32 size) {
return (size + Core::Memory::PAGE_MASK) & ~Core::Memory::PAGE_MASK;
return static_cast<u32>((size + Core::Memory::PAGE_MASK) & ~Core::Memory::PAGE_MASK);
}
} // Anonymous namespace

View File

@@ -59,7 +59,7 @@ struct NSOHeader {
static_assert(sizeof(NSOHeader) == 0x100, "NSOHeader has incorrect size.");
static_assert(std::is_trivially_copyable_v<NSOHeader>, "NSOHeader must be trivially copyable.");
constexpr u64 NSO_ARGUMENT_DATA_ALLOCATION_SIZE = 0x9000;
constexpr u32 NSO_ARGUMENT_DATA_ALLOCATION_SIZE = 0x9000;
struct NSOArgumentHeader {
u32_le allocated_size;

View File

@@ -120,9 +120,9 @@ struct Memory::Impl {
if ((addr & 1) == 0) {
return Read<u16_le>(addr);
} else {
const u8 a{Read<u8>(addr)};
const u8 b{Read<u8>(addr + sizeof(u8))};
return (static_cast<u16>(b) << 8) | a;
const u32 a{Read<u8>(addr)};
const u32 b{Read<u8>(addr + sizeof(u8))};
return static_cast<u16>((b << 8) | a);
}
}
@@ -130,9 +130,9 @@ struct Memory::Impl {
if ((addr & 3) == 0) {
return Read<u32_le>(addr);
} else {
const u16 a{Read16(addr)};
const u16 b{Read16(addr + sizeof(u16))};
return (static_cast<u32>(b) << 16) | a;
const u32 a{Read16(addr)};
const u32 b{Read16(addr + sizeof(u16))};
return (b << 16) | a;
}
}

View File

@@ -153,8 +153,9 @@ std::vector<CheatEntry> TextCheatParser::Parse(std::string_view data) const {
return {};
}
const auto value = static_cast<u32>(std::stoul(hex, nullptr, 0x10));
out[*current_entry].definition.opcodes[out[*current_entry].definition.num_opcodes++] =
std::stoul(hex, nullptr, 0x10);
value;
i += 8;
} else {

View File

@@ -148,7 +148,7 @@ sockaddr TranslateFromSockAddrIn(SockAddrIn input) {
}
int WSAPoll(WSAPOLLFD* fds, ULONG nfds, int timeout) {
return poll(fds, nfds, timeout);
return poll(fds, static_cast<nfds_t>(nfds), timeout);
}
int closesocket(SOCKET fd) {
@@ -238,14 +238,14 @@ SockAddrIn TranslateToSockAddrIn(sockaddr input_) {
return result;
}
u16 TranslatePollEvents(u16 events) {
u16 result = 0;
u16 TranslatePollEvents(u32 events) {
u32 result = 0;
if (events & POLL_IN) {
if ((events & POLL_IN) != 0) {
events &= ~POLL_IN;
result |= POLLIN;
}
if (events & POLL_PRI) {
if ((events & POLL_PRI) != 0) {
events &= ~POLL_PRI;
#ifdef _WIN32
LOG_WARNING(Service, "Winsock doesn't support POLLPRI");
@@ -253,20 +253,20 @@ u16 TranslatePollEvents(u16 events) {
result |= POLL_PRI;
#endif
}
if (events & POLL_OUT) {
if ((events & POLL_OUT) != 0) {
events &= ~POLL_OUT;
result |= POLLOUT;
}
UNIMPLEMENTED_IF_MSG(events != 0, "Unhandled guest events=0x{:x}", events);
return result;
return static_cast<u16>(result);
}
u16 TranslatePollRevents(u16 revents) {
u16 result = 0;
const auto translate = [&result, &revents](int host, unsigned guest) {
if (revents & host) {
u16 TranslatePollRevents(u32 revents) {
u32 result = 0;
const auto translate = [&result, &revents](u32 host, u32 guest) {
if ((revents & host) != 0) {
revents &= ~host;
result |= guest;
}
@@ -280,7 +280,7 @@ u16 TranslatePollRevents(u16 revents) {
UNIMPLEMENTED_IF_MSG(revents != 0, "Unhandled host revents=0x{:x}", revents);
return result;
return static_cast<u16>(result);
}
template <typename T>
@@ -350,7 +350,7 @@ std::pair<s32, Errno> Poll(std::vector<PollFD>& pollfds, s32 timeout) {
}
for (size_t i = 0; i < num; ++i) {
pollfds[i].revents = TranslatePollRevents(host_pollfds[i].revents);
pollfds[i].revents = TranslatePollRevents(static_cast<u32>(host_pollfds[i].revents));
}
if (result > 0) {
@@ -408,7 +408,7 @@ std::pair<Socket::AcceptResult, Errno> Socket::Accept() {
Errno Socket::Connect(SockAddrIn addr_in) {
const sockaddr host_addr_in = TranslateFromSockAddrIn(addr_in);
if (connect(fd, &host_addr_in, sizeof(host_addr_in)) != INVALID_SOCKET) {
if (connect(fd, &host_addr_in, sizeof(host_addr_in)) != SOCKET_ERROR) {
return Errno::SUCCESS;
}
@@ -503,10 +503,10 @@ std::pair<s32, Errno> Socket::Recv(int flags, std::vector<u8>& message) {
ASSERT(flags == 0);
ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max()));
const int result =
const auto result =
recv(fd, reinterpret_cast<char*>(message.data()), static_cast<int>(message.size()), 0);
if (result != SOCKET_ERROR) {
return {result, Errno::SUCCESS};
return {static_cast<s32>(result), Errno::SUCCESS};
}
switch (const int ec = LastError()) {
@@ -531,14 +531,14 @@ std::pair<s32, Errno> Socket::RecvFrom(int flags, std::vector<u8>& message, Sock
socklen_t* const p_addrlen = addr ? &addrlen : nullptr;
sockaddr* const p_addr_in = addr ? &addr_in : nullptr;
const int result = recvfrom(fd, reinterpret_cast<char*>(message.data()),
static_cast<int>(message.size()), 0, p_addr_in, p_addrlen);
const auto result = recvfrom(fd, reinterpret_cast<char*>(message.data()),
static_cast<int>(message.size()), 0, p_addr_in, p_addrlen);
if (result != SOCKET_ERROR) {
if (addr) {
ASSERT(addrlen == sizeof(addr_in));
*addr = TranslateToSockAddrIn(addr_in);
}
return {result, Errno::SUCCESS};
return {static_cast<s32>(result), Errno::SUCCESS};
}
switch (const int ec = LastError()) {
@@ -558,10 +558,10 @@ std::pair<s32, Errno> Socket::Send(const std::vector<u8>& message, int flags) {
ASSERT(message.size() < static_cast<size_t>(std::numeric_limits<int>::max()));
ASSERT(flags == 0);
const int result = send(fd, reinterpret_cast<const char*>(message.data()),
static_cast<int>(message.size()), 0);
const auto result = send(fd, reinterpret_cast<const char*>(message.data()),
static_cast<int>(message.size()), 0);
if (result != SOCKET_ERROR) {
return {result, Errno::SUCCESS};
return {static_cast<s32>(result), Errno::SUCCESS};
}
const int ec = LastError();
@@ -591,10 +591,10 @@ std::pair<s32, Errno> Socket::SendTo(u32 flags, const std::vector<u8>& message,
to = &host_addr_in;
}
const int result = sendto(fd, reinterpret_cast<const char*>(message.data()),
static_cast<int>(message.size()), 0, to, tolen);
const auto result = sendto(fd, reinterpret_cast<const char*>(message.data()),
static_cast<int>(message.size()), 0, to, tolen);
if (result != SOCKET_ERROR) {
return {result, Errno::SUCCESS};
return {static_cast<s32>(result), Errno::SUCCESS};
}
const int ec = LastError();

View File

@@ -63,6 +63,7 @@ void LogSettings() {
log_setting("Renderer_GPUAccuracyLevel", values.gpu_accuracy.GetValue());
log_setting("Renderer_UseAsynchronousGpuEmulation",
values.use_asynchronous_gpu_emulation.GetValue());
log_setting("Renderer_UseNvdecEmulation", values.use_nvdec_emulation.GetValue());
log_setting("Renderer_UseVsync", values.use_vsync.GetValue());
log_setting("Renderer_UseAssemblyShaders", values.use_assembly_shaders.GetValue());
log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
@@ -119,6 +120,7 @@ void RestoreGlobalState() {
values.use_disk_shader_cache.SetGlobal(true);
values.gpu_accuracy.SetGlobal(true);
values.use_asynchronous_gpu_emulation.SetGlobal(true);
values.use_nvdec_emulation.SetGlobal(true);
values.use_vsync.SetGlobal(true);
values.use_assembly_shaders.SetGlobal(true);
values.use_asynchronous_shaders.SetGlobal(true);

View File

@@ -111,6 +111,7 @@ struct Values {
Setting<bool> use_disk_shader_cache;
Setting<GPUAccuracy> gpu_accuracy;
Setting<bool> use_asynchronous_gpu_emulation;
Setting<bool> use_nvdec_emulation;
Setting<bool> use_vsync;
Setting<bool> use_assembly_shaders;
Setting<bool> use_asynchronous_shaders;

View File

@@ -206,6 +206,8 @@ void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader) {
TranslateGPUAccuracyLevel(Settings::values.gpu_accuracy.GetValue()));
AddField(field_type, "Renderer_UseAsynchronousGpuEmulation",
Settings::values.use_asynchronous_gpu_emulation.GetValue());
AddField(field_type, "Renderer_UseNvdecEmulation",
Settings::values.use_nvdec_emulation.GetValue());
AddField(field_type, "Renderer_UseVsync", Settings::values.use_vsync.GetValue());
AddField(field_type, "Renderer_UseAssemblyShaders",
Settings::values.use_assembly_shaders.GetValue());

View File

@@ -29,6 +29,35 @@ add_library(input_common STATIC
udp/udp.h
)
if (MSVC)
target_compile_options(input_common PRIVATE
# 'expression' : signed/unsigned mismatch
/we4018
# 'argument' : conversion from 'type1' to 'type2', possible loss of data (floating-point)
/we4244
# 'conversion' : conversion from 'type1' to 'type2', signed/unsigned mismatch
/we4245
# 'operator': conversion from 'type1:field_bits' to 'type2:field_bits', possible loss of data
/we4254
# 'var' : conversion from 'size_t' to 'type', possible loss of data
/we4267
# 'context' : truncation from 'type1' to 'type2'
/we4305
)
else()
target_compile_options(input_common PRIVATE
-Werror=conversion
-Werror=ignored-qualifiers
-Werror=implicit-fallthrough
-Werror=reorder
-Werror=shadow
-Werror=sign-compare
-Werror=unused-but-set-parameter
-Werror=unused-but-set-variable
-Werror=unused-variable
)
endif()
if(SDL2_FOUND)
target_sources(input_common PRIVATE
sdl/sdl_impl.cpp

View File

@@ -20,18 +20,22 @@ public:
constexpr float SQRT_HALF = 0.707106781f;
int x = 0, y = 0;
if (right->GetStatus())
if (right->GetStatus()) {
++x;
if (left->GetStatus())
}
if (left->GetStatus()) {
--x;
if (up->GetStatus())
}
if (up->GetStatus()) {
++y;
if (down->GetStatus())
}
if (down->GetStatus()) {
--y;
}
float coef = modifier->GetStatus() ? modifier_scale : 1.0f;
return std::make_tuple(x * coef * (y == 0 ? 1.0f : SQRT_HALF),
y * coef * (x == 0 ? 1.0f : SQRT_HALF));
const float coef = modifier->GetStatus() ? modifier_scale : 1.0f;
return std::make_tuple(static_cast<float>(x) * coef * (y == 0 ? 1.0f : SQRT_HALF),
static_cast<float>(y) * coef * (x == 0 ? 1.0f : SQRT_HALF));
}
bool GetAnalogDirectionStatus(Input::AnalogDirection direction) const override {

View File

@@ -21,7 +21,7 @@
namespace GCAdapter {
/// Used to loop through and assign button in poller
// Used to loop through and assign button in poller
constexpr std::array<PadButton, 12> PadButtonArray{
PadButton::PAD_BUTTON_LEFT, PadButton::PAD_BUTTON_RIGHT, PadButton::PAD_BUTTON_DOWN,
PadButton::PAD_BUTTON_UP, PadButton::PAD_TRIGGER_Z, PadButton::PAD_TRIGGER_R,
@@ -29,6 +29,18 @@ constexpr std::array<PadButton, 12> PadButtonArray{
PadButton::PAD_BUTTON_X, PadButton::PAD_BUTTON_Y, PadButton::PAD_BUTTON_START,
};
static void PadToState(const GCPadStatus& pad, GCState& out_state) {
for (const auto& button : PadButtonArray) {
const auto button_key = static_cast<u16>(button);
const auto button_value = (pad.button & button_key) != 0;
out_state.buttons.insert_or_assign(static_cast<s32>(button_key), button_value);
}
for (std::size_t i = 0; i < pad.axis_values.size(); ++i) {
out_state.axes.insert_or_assign(static_cast<u32>(i), pad.axis_values[i]);
}
}
Adapter::Adapter() {
if (usb_adapter_handle != nullptr) {
return;
@@ -78,17 +90,17 @@ GCPadStatus Adapter::GetPadStatus(std::size_t port, const std::array<u8, 37>& ad
for (std::size_t i = 0; i < b1_buttons.size(); ++i) {
if ((b1 & (1U << i)) != 0) {
pad.button |= static_cast<u16>(b1_buttons[i]);
pad.button = static_cast<u16>(pad.button | static_cast<u16>(b1_buttons[i]));
}
}
for (std::size_t j = 0; j < b2_buttons.size(); ++j) {
if ((b2 & (1U << j)) != 0) {
pad.button |= static_cast<u16>(b2_buttons[j]);
pad.button = static_cast<u16>(pad.button | static_cast<u16>(b2_buttons[j]));
}
}
for (PadAxes axis : axes) {
const std::size_t index = static_cast<std::size_t>(axis);
const auto index = static_cast<std::size_t>(axis);
pad.axis_values[index] = adapter_payload[offset + 3 + index];
}
@@ -100,17 +112,6 @@ GCPadStatus Adapter::GetPadStatus(std::size_t port, const std::array<u8, 37>& ad
return pad;
}
void Adapter::PadToState(const GCPadStatus& pad, GCState& state) {
for (const auto& button : PadButtonArray) {
const u16 button_value = static_cast<u16>(button);
state.buttons.insert_or_assign(button_value, pad.button & button_value);
}
for (size_t i = 0; i < pad.axis_values.size(); ++i) {
state.axes.insert_or_assign(static_cast<u8>(i), pad.axis_values[i]);
}
}
void Adapter::Read() {
LOG_DEBUG(Input, "GC Adapter Read() thread started");
@@ -250,7 +251,7 @@ void Adapter::GetGCEndpoint(libusb_device* device) {
const libusb_interface_descriptor* interface = &interfaceContainer->altsetting[i];
for (u8 e = 0; e < interface->bNumEndpoints; e++) {
const libusb_endpoint_descriptor* endpoint = &interface->endpoint[e];
if (endpoint->bEndpointAddress & LIBUSB_ENDPOINT_IN) {
if ((endpoint->bEndpointAddress & LIBUSB_ENDPOINT_IN) != 0) {
input_endpoint = endpoint->bEndpointAddress;
} else {
output_endpoint = endpoint->bEndpointAddress;
@@ -419,7 +420,7 @@ const std::array<GCState, 4>& Adapter::GetPadState() const {
return state;
}
int Adapter::GetOriginValue(int port, int axis) const {
int Adapter::GetOriginValue(u32 port, u32 axis) const {
return origin_status[port].axis_values[axis];
}

View File

@@ -60,7 +60,7 @@ struct GCPadStatus {
struct GCState {
std::unordered_map<int, bool> buttons;
std::unordered_map<int, u16> axes;
std::unordered_map<u32, u16> axes;
};
enum class ControllerTypes { None, Wired, Wireless };
@@ -89,13 +89,11 @@ public:
std::array<GCState, 4>& GetPadState();
const std::array<GCState, 4>& GetPadState() const;
int GetOriginValue(int port, int axis) const;
int GetOriginValue(u32 port, u32 axis) const;
private:
GCPadStatus GetPadStatus(std::size_t port, const std::array<u8, 37>& adapter_payload);
void PadToState(const GCPadStatus& pad, GCState& state);
void Read();
/// Resets status of device connected to port

View File

@@ -15,7 +15,7 @@ namespace InputCommon {
class GCButton final : public Input::ButtonDevice {
public:
explicit GCButton(int port_, int button_, const GCAdapter::Adapter* adapter)
explicit GCButton(u32 port_, int button_, const GCAdapter::Adapter* adapter)
: port(port_), button(button_), gcadapter(adapter) {}
~GCButton() override;
@@ -28,14 +28,14 @@ public:
}
private:
const int port;
const u32 port;
const int button;
const GCAdapter::Adapter* gcadapter;
};
class GCAxisButton final : public Input::ButtonDevice {
public:
explicit GCAxisButton(int port_, int axis_, float threshold_, bool trigger_if_greater_,
explicit GCAxisButton(u32 port_, u32 axis_, float threshold_, bool trigger_if_greater_,
const GCAdapter::Adapter* adapter)
: port(port_), axis(axis_), threshold(threshold_), trigger_if_greater(trigger_if_greater_),
gcadapter(adapter),
@@ -56,8 +56,8 @@ public:
}
private:
const int port;
const int axis;
const u32 port;
const u32 axis;
float threshold;
bool trigger_if_greater;
const GCAdapter::Adapter* gcadapter;
@@ -70,8 +70,8 @@ GCButtonFactory::GCButtonFactory(std::shared_ptr<GCAdapter::Adapter> adapter_)
GCButton::~GCButton() = default;
std::unique_ptr<Input::ButtonDevice> GCButtonFactory::Create(const Common::ParamPackage& params) {
const int button_id = params.Get("button", 0);
const int port = params.Get("port", 0);
const auto button_id = params.Get("button", 0);
const auto port = static_cast<u32>(params.Get("port", 0));
constexpr int PAD_STICK_ID = static_cast<u16>(GCAdapter::PadButton::PAD_STICK);
@@ -149,25 +149,27 @@ void GCButtonFactory::EndConfiguration() {
class GCAnalog final : public Input::AnalogDevice {
public:
GCAnalog(int port_, int axis_x_, int axis_y_, float deadzone_,
const GCAdapter::Adapter* adapter, float range_)
explicit GCAnalog(u32 port_, u32 axis_x_, u32 axis_y_, float deadzone_,
const GCAdapter::Adapter* adapter, float range_)
: port(port_), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_), gcadapter(adapter),
origin_value_x(static_cast<float>(adapter->GetOriginValue(port_, axis_x_))),
origin_value_y(static_cast<float>(adapter->GetOriginValue(port_, axis_y_))),
range(range_) {}
float GetAxis(int axis) const {
float GetAxis(u32 axis) const {
if (gcadapter->DeviceConnected(port)) {
std::lock_guard lock{mutex};
const auto origin_value = axis % 2 == 0 ? origin_value_x : origin_value_y;
return (gcadapter->GetPadState()[port].axes.at(axis) - origin_value) / (100.0f * range);
const auto axis_value =
static_cast<float>(gcadapter->GetPadState()[port].axes.at(axis));
return (axis_value - origin_value) / (100.0f * range);
}
return 0.0f;
}
std::pair<float, float> GetAnalog(int axis_x, int axis_y) const {
float x = GetAxis(axis_x);
float y = GetAxis(axis_y);
std::pair<float, float> GetAnalog(u32 analog_axis_x, u32 analog_axis_y) const {
float x = GetAxis(analog_axis_x);
float y = GetAxis(analog_axis_y);
// Make sure the coordinates are in the unit circle,
// otherwise normalize it.
@@ -208,9 +210,9 @@ public:
}
private:
const int port;
const int axis_x;
const int axis_y;
const u32 port;
const u32 axis_x;
const u32 axis_y;
const float deadzone;
const GCAdapter::Adapter* gcadapter;
const float origin_value_x;
@@ -231,11 +233,11 @@ GCAnalogFactory::GCAnalogFactory(std::shared_ptr<GCAdapter::Adapter> adapter_)
* - "axis_y": the index of the axis to be bind as y-axis
*/
std::unique_ptr<Input::AnalogDevice> GCAnalogFactory::Create(const Common::ParamPackage& params) {
const int port = params.Get("port", 0);
const int axis_x = params.Get("axis_x", 0);
const int axis_y = params.Get("axis_y", 1);
const float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, 1.0f);
const float range = std::clamp(params.Get("range", 1.0f), 0.50f, 1.50f);
const auto port = static_cast<u32>(params.Get("port", 0));
const auto axis_x = static_cast<u32>(params.Get("axis_x", 0));
const auto axis_y = static_cast<u32>(params.Get("axis_y", 1));
const auto deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, 1.0f);
const auto range = std::clamp(params.Get("range", 1.0f), 0.50f, 1.50f);
return std::make_unique<GCAnalog>(port, axis_x, axis_y, deadzone, adapter.get(), range);
}
@@ -256,7 +258,7 @@ Common::ParamPackage GCAnalogFactory::GetNextInput() {
for (std::size_t port = 0; port < queue.size(); ++port) {
while (queue[port].Pop(pad)) {
if (pad.axis == GCAdapter::PadAxes::Undefined ||
std::abs((pad.axis_value - 128.0f) / 128.0f) < 0.1) {
std::abs((static_cast<float>(pad.axis_value) - 128.0f) / 128.0f) < 0.1f) {
continue;
}
// An analog device needs two axes, so we need to store the axis for later and wait for

View File

@@ -49,8 +49,9 @@ public:
void ChangeKeyStatus(int key_code, bool pressed) {
std::lock_guard guard{mutex};
for (const KeyButtonPair& pair : list) {
if (pair.key_code == key_code)
if (pair.key_code == key_code) {
pair.key_button->status.store(pressed);
}
}
}
@@ -73,7 +74,7 @@ KeyButton::~KeyButton() {
}
std::unique_ptr<Input::ButtonDevice> Keyboard::Create(const Common::ParamPackage& params) {
int key_code = params.Get("code", 0);
const int key_code = params.Get("code", 0);
std::unique_ptr<KeyButton> button = std::make_unique<KeyButton>(key_button_list);
key_button_list->AddKeyButton(key_code, button.get());
return button;

View File

@@ -196,6 +196,10 @@ ButtonMapping InputSubsystem::GetButtonMappingForDevice(const Common::ParamPacka
return impl->GetButtonMappingForDevice(device);
}
MotionMapping InputSubsystem::GetMotionMappingForDevice(const Common::ParamPackage& device) const {
return impl->GetMotionMappingForDevice(device);
}
GCAnalogFactory* InputSubsystem::GetGCAnalogs() {
return impl->gcanalog.get();
}

View File

@@ -18,11 +18,11 @@ namespace InputCommon {
// Implementation class of the motion emulation device
class MotionEmuDevice {
public:
MotionEmuDevice(int update_millisecond, float sensitivity)
: update_millisecond(update_millisecond),
explicit MotionEmuDevice(int update_millisecond_, float sensitivity_)
: update_millisecond(update_millisecond_),
update_duration(std::chrono::duration_cast<std::chrono::steady_clock::duration>(
std::chrono::milliseconds(update_millisecond))),
sensitivity(sensitivity), motion_emu_thread(&MotionEmuDevice::MotionEmuThread, this) {}
sensitivity(sensitivity_), motion_emu_thread(&MotionEmuDevice::MotionEmuThread, this) {}
~MotionEmuDevice() {
if (motion_emu_thread.joinable()) {
@@ -37,16 +37,18 @@ public:
}
void Tilt(int x, int y) {
auto mouse_move = Common::MakeVec(x, y) - mouse_origin;
if (is_tilting) {
std::lock_guard guard{tilt_mutex};
if (mouse_move.x == 0 && mouse_move.y == 0) {
tilt_angle = 0;
} else {
tilt_direction = mouse_move.Cast<float>();
tilt_angle =
std::clamp(tilt_direction.Normalize() * sensitivity, 0.0f, Common::PI * 0.5f);
}
if (!is_tilting) {
return;
}
std::lock_guard guard{tilt_mutex};
const auto mouse_move = Common::MakeVec(x, y) - mouse_origin;
if (mouse_move.x == 0 && mouse_move.y == 0) {
tilt_angle = 0;
} else {
tilt_direction = mouse_move.Cast<float>();
tilt_angle =
std::clamp(tilt_direction.Normalize() * sensitivity, 0.0f, Common::PI * 0.5f);
}
}
@@ -86,11 +88,10 @@ private:
void MotionEmuThread() {
auto update_time = std::chrono::steady_clock::now();
Common::Quaternion<float> q = Common::MakeQuaternion(Common::Vec3<float>(), 0);
Common::Quaternion<float> old_q;
while (!shutdown_event.WaitUntil(update_time)) {
update_time += update_duration;
old_q = q;
const Common::Quaternion<float> old_q = q;
{
std::lock_guard guard{tilt_mutex};
@@ -100,14 +101,14 @@ private:
Common::MakeVec(-tilt_direction.y, 0.0f, tilt_direction.x), tilt_angle);
}
auto inv_q = q.Inverse();
const auto inv_q = q.Inverse();
// Set the gravity vector in world space
auto gravity = Common::MakeVec(0.0f, -1.0f, 0.0f);
// Find the angular rate vector in world space
auto angular_rate = ((q - old_q) * inv_q).xyz * 2;
angular_rate *= 1000 / update_millisecond / Common::PI * 180;
angular_rate *= static_cast<float>(1000 / update_millisecond) / Common::PI * 180.0f;
// Transform the two vectors from world space to 3DS space
gravity = QuaternionRotate(inv_q, gravity);
@@ -136,7 +137,7 @@ private:
// can forward all the inputs to the implementation only when it is valid.
class MotionEmuDeviceWrapper : public Input::MotionDevice {
public:
MotionEmuDeviceWrapper(int update_millisecond, float sensitivity) {
explicit MotionEmuDeviceWrapper(int update_millisecond, float sensitivity) {
device = std::make_shared<MotionEmuDevice>(update_millisecond, sensitivity);
}
@@ -148,8 +149,8 @@ public:
};
std::unique_ptr<Input::MotionDevice> MotionEmu::Create(const Common::ParamPackage& params) {
int update_period = params.Get("update_period", 100);
float sensitivity = params.Get("sensitivity", 0.01f);
const int update_period = params.Get("update_period", 100);
const float sensitivity = params.Get("sensitivity", 0.01f);
auto device_wrapper = std::make_unique<MotionEmuDeviceWrapper>(update_period, sensitivity);
// Previously created device is disconnected here. Having two motion devices for 3DS is not
// expected.

View File

@@ -11,7 +11,7 @@ class MotionKey final : public Input::MotionDevice {
public:
using Button = std::unique_ptr<Input::ButtonDevice>;
MotionKey(Button key_) : key(std::move(key_)) {}
explicit MotionKey(Button key_) : key(std::move(key_)) {}
Input::MotionStatus GetStatus() const override {

View File

@@ -8,8 +8,7 @@
namespace InputCommon {
MotionInput::MotionInput(f32 new_kp, f32 new_ki, f32 new_kd)
: kp(new_kp), ki(new_ki), kd(new_kd), quat{{0, 0, -1}, 0} {}
MotionInput::MotionInput(f32 new_kp, f32 new_ki, f32 new_kd) : kp(new_kp), ki(new_ki), kd(new_kd) {}
void MotionInput::SetAcceleration(const Common::Vec3f& acceleration) {
accel = acceleration;
@@ -59,7 +58,7 @@ bool MotionInput::IsCalibrated(f32 sensitivity) const {
}
void MotionInput::UpdateRotation(u64 elapsed_time) {
const f32 sample_period = elapsed_time / 1000000.0f;
const auto sample_period = static_cast<f32>(elapsed_time) / 1000000.0f;
if (sample_period > 0.1f) {
return;
}
@@ -75,7 +74,7 @@ void MotionInput::UpdateOrientation(u64 elapsed_time) {
f32 q2 = quat.xyz[0];
f32 q3 = quat.xyz[1];
f32 q4 = quat.xyz[2];
const f32 sample_period = elapsed_time / 1000000.0f;
const auto sample_period = static_cast<f32>(elapsed_time) / 1000000.0f;
// Ignore invalid elapsed time
if (sample_period > 0.1f) {
@@ -203,21 +202,21 @@ Input::MotionStatus MotionInput::GetRandomMotion(int accel_magnitude, int gyro_m
std::random_device device;
std::mt19937 gen(device());
std::uniform_int_distribution<s16> distribution(-1000, 1000);
const Common::Vec3f gyroscope = {
distribution(gen) * 0.001f,
distribution(gen) * 0.001f,
distribution(gen) * 0.001f,
const Common::Vec3f gyroscope{
static_cast<f32>(distribution(gen)) * 0.001f,
static_cast<f32>(distribution(gen)) * 0.001f,
static_cast<f32>(distribution(gen)) * 0.001f,
};
const Common::Vec3f accelerometer = {
distribution(gen) * 0.001f,
distribution(gen) * 0.001f,
distribution(gen) * 0.001f,
const Common::Vec3f accelerometer{
static_cast<f32>(distribution(gen)) * 0.001f,
static_cast<f32>(distribution(gen)) * 0.001f,
static_cast<f32>(distribution(gen)) * 0.001f,
};
const Common::Vec3f rotation = {};
const std::array<Common::Vec3f, 3> orientation = {
Common::Vec3f{1.0f, 0, 0},
Common::Vec3f{0, 1.0f, 0},
Common::Vec3f{0, 0, 1.0f},
constexpr Common::Vec3f rotation;
constexpr std::array orientation{
Common::Vec3f{1.0f, 0.0f, 0.0f},
Common::Vec3f{0.0f, 1.0f, 0.0f},
Common::Vec3f{0.0f, 0.0f, 1.0f},
};
return {accelerometer * accel_magnitude, gyroscope * gyro_magnitude, rotation, orientation};
}
@@ -247,9 +246,6 @@ void MotionInput::SetOrientationFromAccelerometer() {
const f32 sample_period = 0.015f;
const auto normal_accel = accel.Normalized();
const f32 ax = -normal_accel.x;
const f32 ay = normal_accel.y;
const f32 az = -normal_accel.z;
while (!IsCalibrated(0.01f) && ++iterations < 100) {
// Short name local variable for readability
@@ -258,7 +254,7 @@ void MotionInput::SetOrientationFromAccelerometer() {
f32 q3 = quat.xyz[1];
f32 q4 = quat.xyz[2];
Common::Vec3f rad_gyro = {};
Common::Vec3f rad_gyro;
const f32 ax = -normal_accel.x;
const f32 ay = normal_accel.y;
const f32 az = -normal_accel.z;

View File

@@ -22,7 +22,7 @@ public:
MotionInput& operator=(MotionInput&&) = default;
void SetAcceleration(const Common::Vec3f& acceleration);
void SetGyroscope(const Common::Vec3f& acceleration);
void SetGyroscope(const Common::Vec3f& gyroscope);
void SetQuaternion(const Common::Quaternion<f32>& quaternion);
void SetGyroDrift(const Common::Vec3f& drift);
void SetGyroThreshold(f32 threshold);
@@ -49,16 +49,16 @@ private:
void SetOrientationFromAccelerometer();
// PID constants
const f32 kp;
const f32 ki;
const f32 kd;
f32 kp;
f32 ki;
f32 kd;
// PID errors
Common::Vec3f real_error;
Common::Vec3f integral_error;
Common::Vec3f derivative_error;
Common::Quaternion<f32> quat;
Common::Quaternion<f32> quat{{0.0f, 0.0f, -1.0f}, 0.0f};
Common::Vec3f rotations;
Common::Vec3f accel;
Common::Vec3f gyro;

View File

@@ -56,9 +56,9 @@ static int SDLEventWatcher(void* user_data, SDL_Event* event) {
class SDLJoystick {
public:
SDLJoystick(std::string guid_, int port_, SDL_Joystick* joystick,
SDL_GameController* gamecontroller)
SDL_GameController* game_controller)
: guid{std::move(guid_)}, port{port_}, sdl_joystick{joystick, &SDL_JoystickClose},
sdl_controller{gamecontroller, &SDL_GameControllerClose} {}
sdl_controller{game_controller, &SDL_GameControllerClose} {}
void SetButton(int button, bool value) {
std::lock_guard lock{mutex};
@@ -77,10 +77,10 @@ public:
float GetAxis(int axis, float range) const {
std::lock_guard lock{mutex};
return state.axes.at(axis) / (32767.0f * range);
return static_cast<float>(state.axes.at(axis)) / (32767.0f * range);
}
bool RumblePlay(f32 amp_low, f32 amp_high, int time) {
bool RumblePlay(f32 amp_low, f32 amp_high, u32 time) {
const u16 raw_amp_low = static_cast<u16>(amp_low * 0xFFFF);
const u16 raw_amp_high = static_cast<u16>(amp_high * 0xFFFF);
// Lower drastically the number of state changes
@@ -124,7 +124,7 @@ public:
return std::make_tuple(x, y);
}
const InputCommon::MotionInput& GetMotion() const {
const MotionInput& GetMotion() const {
return motion;
}
@@ -155,15 +155,15 @@ public:
return sdl_joystick.get();
}
void SetSDLJoystick(SDL_Joystick* joystick, SDL_GameController* controller) {
sdl_controller.reset(controller);
sdl_joystick.reset(joystick);
}
SDL_GameController* GetSDLGameController() const {
return sdl_controller.get();
}
void SetSDLJoystick(SDL_Joystick* joystick, SDL_GameController* controller) {
sdl_joystick.reset(joystick);
sdl_controller.reset(controller);
}
private:
struct State {
std::unordered_map<int, bool> buttons;
@@ -172,83 +172,72 @@ private:
} state;
std::string guid;
int port;
u16 last_state_rumble_high;
u16 last_state_rumble_low;
u16 last_state_rumble_high = 0;
u16 last_state_rumble_low = 0;
std::chrono::time_point<std::chrono::system_clock> last_vibration;
std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> sdl_joystick;
std::unique_ptr<SDL_GameController, decltype(&SDL_GameControllerClose)> sdl_controller;
mutable std::mutex mutex;
// motion is initalized without PID values as motion input is not aviable for SDL2
InputCommon::MotionInput motion{0.0f, 0.0f, 0.0f};
// Motion is initialized without PID values as motion input is not aviable for SDL2
MotionInput motion{0.0f, 0.0f, 0.0f};
};
std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickByGUID(const std::string& guid, int port) {
std::lock_guard lock{joystick_map_mutex};
const auto it = joystick_map.find(guid);
if (it != joystick_map.end()) {
while (it->second.size() <= static_cast<std::size_t>(port)) {
auto joystick = std::make_shared<SDLJoystick>(guid, static_cast<int>(it->second.size()),
nullptr, nullptr);
it->second.emplace_back(std::move(joystick));
}
return it->second[port];
return it->second[static_cast<std::size_t>(port)];
}
auto joystick = std::make_shared<SDLJoystick>(guid, 0, nullptr, nullptr);
return joystick_map[guid].emplace_back(std::move(joystick));
}
std::shared_ptr<SDLJoystick> SDLState::GetSDLJoystickBySDLID(SDL_JoystickID sdl_id) {
auto sdl_joystick = SDL_JoystickFromInstanceID(sdl_id);
auto sdl_controller = SDL_GameControllerFromInstanceID(sdl_id);
const std::string guid = GetGUID(sdl_joystick);
std::lock_guard lock{joystick_map_mutex};
const auto map_it = joystick_map.find(guid);
if (map_it != joystick_map.end()) {
const auto vec_it =
std::find_if(map_it->second.begin(), map_it->second.end(),
[&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) {
return sdl_joystick == joystick->GetSDLJoystick();
});
if (vec_it != map_it->second.end()) {
// This is the common case: There is already an existing SDL_Joystick maped to a
// SDLJoystick. return the SDLJoystick
return *vec_it;
}
// Search for a SDLJoystick without a mapped SDL_Joystick...
const auto nullptr_it = std::find_if(map_it->second.begin(), map_it->second.end(),
[](const std::shared_ptr<SDLJoystick>& joystick) {
return !joystick->GetSDLJoystick();
});
if (nullptr_it != map_it->second.end()) {
// ... and map it
(*nullptr_it)->SetSDLJoystick(sdl_joystick, sdl_controller);
return *nullptr_it;
}
// There is no SDLJoystick without a mapped SDL_Joystick
// Create a new SDLJoystick
const int port = static_cast<int>(map_it->second.size());
auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick, sdl_controller);
return map_it->second.emplace_back(std::move(joystick));
if (map_it == joystick_map.end()) {
return nullptr;
}
auto joystick = std::make_shared<SDLJoystick>(guid, 0, sdl_joystick, sdl_controller);
return joystick_map[guid].emplace_back(std::move(joystick));
const auto vec_it = std::find_if(map_it->second.begin(), map_it->second.end(),
[&sdl_joystick](const auto& joystick) {
return joystick->GetSDLJoystick() == sdl_joystick;
});
if (vec_it == map_it->second.end()) {
return nullptr;
}
return *vec_it;
}
void SDLState::InitJoystick(int joystick_index) {
SDL_Joystick* sdl_joystick = SDL_JoystickOpen(joystick_index);
SDL_GameController* sdl_gamecontroller = nullptr;
if (SDL_IsGameController(joystick_index)) {
sdl_gamecontroller = SDL_GameControllerOpen(joystick_index);
}
if (!sdl_joystick) {
LOG_ERROR(Input, "Failed to open joystick {}", joystick_index);
return;
}
const std::string guid = GetGUID(sdl_joystick);
std::lock_guard lock{joystick_map_mutex};
@@ -257,14 +246,17 @@ void SDLState::InitJoystick(int joystick_index) {
joystick_map[guid].emplace_back(std::move(joystick));
return;
}
auto& joystick_guid_list = joystick_map[guid];
const auto it = std::find_if(
joystick_guid_list.begin(), joystick_guid_list.end(),
[](const std::shared_ptr<SDLJoystick>& joystick) { return !joystick->GetSDLJoystick(); });
if (it != joystick_guid_list.end()) {
(*it)->SetSDLJoystick(sdl_joystick, sdl_gamecontroller);
const auto joystick_it =
std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(),
[](const auto& joystick) { return !joystick->GetSDLJoystick(); });
if (joystick_it != joystick_guid_list.end()) {
(*joystick_it)->SetSDLJoystick(sdl_joystick, sdl_gamecontroller);
return;
}
const int port = static_cast<int>(joystick_guid_list.size());
auto joystick = std::make_shared<SDLJoystick>(guid, port, sdl_joystick, sdl_gamecontroller);
joystick_guid_list.emplace_back(std::move(joystick));
@@ -273,22 +265,15 @@ void SDLState::InitJoystick(int joystick_index) {
void SDLState::CloseJoystick(SDL_Joystick* sdl_joystick) {
const std::string guid = GetGUID(sdl_joystick);
std::shared_ptr<SDLJoystick> joystick;
{
std::lock_guard lock{joystick_map_mutex};
// This call to guid is safe since the joystick is guaranteed to be in the map
const auto& joystick_guid_list = joystick_map[guid];
const auto joystick_it =
std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(),
[&sdl_joystick](const std::shared_ptr<SDLJoystick>& joystick) {
return joystick->GetSDLJoystick() == sdl_joystick;
});
joystick = *joystick_it;
}
std::lock_guard lock{joystick_map_mutex};
// This call to guid is safe since the joystick is guaranteed to be in the map
const auto& joystick_guid_list = joystick_map[guid];
const auto joystick_it = std::find_if(joystick_guid_list.begin(), joystick_guid_list.end(),
[&sdl_joystick](const auto& joystick) {
return joystick->GetSDLJoystick() == sdl_joystick;
});
// Destruct SDL_Joystick outside the lock guard because SDL can internally call the
// event callback which locks the mutex again.
joystick->SetSDLJoystick(nullptr, nullptr);
(*joystick_it)->SetSDLJoystick(nullptr, nullptr);
}
void SDLState::HandleGameControllerEvent(const SDL_Event& event) {
@@ -392,8 +377,8 @@ private:
class SDLAnalog final : public Input::AnalogDevice {
public:
SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_, float deadzone_,
float range_)
explicit SDLAnalog(std::shared_ptr<SDLJoystick> joystick_, int axis_x_, int axis_y_,
float deadzone_, float range_)
: joystick(std::move(joystick_)), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_),
range(range_) {}
@@ -672,13 +657,13 @@ SDLState::SDLState() {
RegisterFactory<ButtonDevice>("sdl", button_factory);
RegisterFactory<MotionDevice>("sdl", motion_factory);
// If the frontend is going to manage the event loop, then we dont start one here
start_thread = !SDL_WasInit(SDL_INIT_JOYSTICK);
// If the frontend is going to manage the event loop, then we don't start one here
start_thread = SDL_WasInit(SDL_INIT_JOYSTICK) == 0;
if (start_thread && SDL_Init(SDL_INIT_JOYSTICK) < 0) {
LOG_CRITICAL(Input, "SDL_Init(SDL_INIT_JOYSTICK) failed with: {}", SDL_GetError());
return;
}
has_gamecontroller = SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER);
has_gamecontroller = SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER) != 0;
if (SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1") == SDL_FALSE) {
LOG_ERROR(Input, "Failed to set hint for background events with: {}", SDL_GetError());
}
@@ -723,8 +708,7 @@ std::vector<Common::ParamPackage> SDLState::GetInputDevices() {
std::vector<Common::ParamPackage> devices;
for (const auto& [key, value] : joystick_map) {
for (const auto& joystick : value) {
auto joy = joystick->GetSDLJoystick();
if (auto controller = joystick->GetSDLGameController()) {
if (auto* const controller = joystick->GetSDLGameController()) {
std::string name =
fmt::format("{} {}", SDL_GameControllerName(controller), joystick->GetPort());
devices.emplace_back(Common::ParamPackage{
@@ -733,7 +717,7 @@ std::vector<Common::ParamPackage> SDLState::GetInputDevices() {
{"guid", joystick->GetGUID()},
{"port", std::to_string(joystick->GetPort())},
});
} else if (joy) {
} else if (auto* const joy = joystick->GetSDLJoystick()) {
std::string name = fmt::format("{} {}", SDL_JoystickName(joy), joystick->GetPort());
devices.emplace_back(Common::ParamPackage{
{"class", "sdl"},
@@ -748,7 +732,7 @@ std::vector<Common::ParamPackage> SDLState::GetInputDevices() {
}
namespace {
Common::ParamPackage BuildAnalogParamPackageForButton(int port, std::string guid, u8 axis,
Common::ParamPackage BuildAnalogParamPackageForButton(int port, std::string guid, s32 axis,
float value = 0.1f) {
Common::ParamPackage params({{"engine", "sdl"}});
params.Set("port", port);
@@ -764,7 +748,7 @@ Common::ParamPackage BuildAnalogParamPackageForButton(int port, std::string guid
return params;
}
Common::ParamPackage BuildButtonParamPackageForButton(int port, std::string guid, u8 button) {
Common::ParamPackage BuildButtonParamPackageForButton(int port, std::string guid, s32 button) {
Common::ParamPackage params({{"engine", "sdl"}});
params.Set("port", port);
params.Set("guid", std::move(guid));
@@ -772,7 +756,7 @@ Common::ParamPackage BuildButtonParamPackageForButton(int port, std::string guid
return params;
}
Common::ParamPackage BuildHatParamPackageForButton(int port, std::string guid, u8 hat, u8 value) {
Common::ParamPackage BuildHatParamPackageForButton(int port, std::string guid, s32 hat, s32 value) {
Common::ParamPackage params({{"engine", "sdl"}});
params.Set("port", port);
@@ -800,19 +784,27 @@ Common::ParamPackage BuildHatParamPackageForButton(int port, std::string guid, u
Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Event& event) {
switch (event.type) {
case SDL_JOYAXISMOTION: {
const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
return BuildAnalogParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
event.jaxis.axis, event.jaxis.value);
if (const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which)) {
return BuildAnalogParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
static_cast<s32>(event.jaxis.axis),
event.jaxis.value);
}
break;
}
case SDL_JOYBUTTONUP: {
const auto joystick = state.GetSDLJoystickBySDLID(event.jbutton.which);
return BuildButtonParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
event.jbutton.button);
if (const auto joystick = state.GetSDLJoystickBySDLID(event.jbutton.which)) {
return BuildButtonParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
static_cast<s32>(event.jbutton.button));
}
break;
}
case SDL_JOYHATMOTION: {
const auto joystick = state.GetSDLJoystickBySDLID(event.jhat.which);
return BuildHatParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
event.jhat.hat, event.jhat.value);
if (const auto joystick = state.GetSDLJoystickBySDLID(event.jhat.which)) {
return BuildHatParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
static_cast<s32>(event.jhat.hat),
static_cast<s32>(event.jhat.value));
}
break;
}
}
return {};
@@ -821,19 +813,27 @@ Common::ParamPackage SDLEventToButtonParamPackage(SDLState& state, const SDL_Eve
Common::ParamPackage SDLEventToMotionParamPackage(SDLState& state, const SDL_Event& event) {
switch (event.type) {
case SDL_JOYAXISMOTION: {
const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
return BuildAnalogParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
event.jaxis.axis, event.jaxis.value);
if (const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which)) {
return BuildAnalogParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
static_cast<s32>(event.jaxis.axis),
event.jaxis.value);
}
break;
}
case SDL_JOYBUTTONUP: {
const auto joystick = state.GetSDLJoystickBySDLID(event.jbutton.which);
return BuildButtonParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
event.jbutton.button);
if (const auto joystick = state.GetSDLJoystickBySDLID(event.jbutton.which)) {
return BuildButtonParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
static_cast<s32>(event.jbutton.button));
}
break;
}
case SDL_JOYHATMOTION: {
const auto joystick = state.GetSDLJoystickBySDLID(event.jhat.which);
return BuildHatParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
event.jhat.hat, event.jhat.value);
if (const auto joystick = state.GetSDLJoystickBySDLID(event.jhat.which)) {
return BuildHatParamPackageForButton(joystick->GetPort(), joystick->GetGUID(),
static_cast<s32>(event.jhat.hat),
static_cast<s32>(event.jhat.value));
}
break;
}
}
return {};
@@ -1061,9 +1061,8 @@ public:
// Simplify controller config by testing if game controller support is enabled.
if (event.type == SDL_JOYAXISMOTION) {
const auto axis = event.jaxis.axis;
const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
const auto controller = joystick->GetSDLGameController();
if (controller) {
if (const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
auto* const controller = joystick->GetSDLGameController()) {
const auto axis_left_x =
SDL_GameControllerGetBindForAxis(controller, SDL_CONTROLLER_AXIS_LEFTX)
.value.axis;
@@ -1097,12 +1096,13 @@ public:
}
if (analog_x_axis != -1 && analog_y_axis != -1) {
const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which);
auto params = BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
analog_x_axis, analog_y_axis);
analog_x_axis = -1;
analog_y_axis = -1;
return params;
if (const auto joystick = state.GetSDLJoystickBySDLID(event.jaxis.which)) {
auto params = BuildParamPackageForAnalog(joystick->GetPort(), joystick->GetGUID(),
analog_x_axis, analog_y_axis);
analog_x_axis = -1;
analog_y_axis = -1;
return params;
}
}
return {};
}

View File

@@ -331,8 +331,6 @@ struct PlayerInput {
ButtonsRaw buttons;
AnalogsRaw analogs;
MotionRaw motions;
std::string lstick_mod;
std::string rstick_mod;
u32 body_color_left;
u32 body_color_right;

View File

@@ -11,9 +11,11 @@ namespace InputCommon {
class TouchFromButtonDevice final : public Input::TouchDevice {
public:
TouchFromButtonDevice() {
for (const auto& config_entry :
Settings::values.touch_from_button_maps[Settings::values.touch_from_button_map_index]
.buttons) {
const auto button_index =
static_cast<std::size_t>(Settings::values.touch_from_button_map_index);
const auto& buttons = Settings::values.touch_from_button_maps[button_index].buttons;
for (const auto& config_entry : buttons) {
const Common::ParamPackage package{config_entry};
map.emplace_back(
Input::CreateDevice<Input::ButtonDevice>(config_entry),

View File

@@ -26,11 +26,11 @@ class Socket {
public:
using clock = std::chrono::system_clock;
explicit Socket(const std::string& host, u16 port, u8 pad_index, u32 client_id,
SocketCallback callback)
: callback(std::move(callback)), timer(io_service),
socket(io_service, udp::endpoint(udp::v4(), 0)), client_id(client_id),
pad_index(pad_index) {
explicit Socket(const std::string& host, u16 port, std::size_t pad_index_, u32 client_id_,
SocketCallback callback_)
: callback(std::move(callback_)), timer(io_service),
socket(io_service, udp::endpoint(udp::v4(), 0)), client_id(client_id_),
pad_index(pad_index_) {
boost::system::error_code ec{};
auto ipv4 = boost::asio::ip::make_address_v4(host, ec);
if (ec.value() != boost::system::errc::success) {
@@ -93,13 +93,17 @@ private:
void HandleSend(const boost::system::error_code& error) {
boost::system::error_code _ignored{};
// Send a request for getting port info for the pad
Request::PortInfo port_info{1, {pad_index, 0, 0, 0}};
const Request::PortInfo port_info{1, {static_cast<u8>(pad_index), 0, 0, 0}};
const auto port_message = Request::Create(port_info, client_id);
std::memcpy(&send_buffer1, &port_message, PORT_INFO_SIZE);
socket.send_to(boost::asio::buffer(send_buffer1), send_endpoint, {}, _ignored);
// Send a request for getting pad data for the pad
Request::PadData pad_data{Request::PadData::Flags::Id, pad_index, EMPTY_MAC_ADDRESS};
const Request::PadData pad_data{
Request::PadData::Flags::Id,
static_cast<u8>(pad_index),
EMPTY_MAC_ADDRESS,
};
const auto pad_message = Request::Create(pad_data, client_id);
std::memcpy(send_buffer2.data(), &pad_message, PAD_DATA_SIZE);
socket.send_to(boost::asio::buffer(send_buffer2), send_endpoint, {}, _ignored);
@@ -112,7 +116,7 @@ private:
udp::socket socket;
u32 client_id{};
u8 pad_index{};
std::size_t pad_index{};
static constexpr std::size_t PORT_INFO_SIZE = sizeof(Message<Request::PortInfo>);
static constexpr std::size_t PAD_DATA_SIZE = sizeof(Message<Request::PadData>);
@@ -133,7 +137,7 @@ static void SocketLoop(Socket* socket) {
Client::Client() {
LOG_INFO(Input, "Udp Initialization started");
for (std::size_t client = 0; client < clients.size(); client++) {
u8 pad = client % 4;
const auto pad = client % 4;
StartCommunication(client, Settings::values.udp_input_address,
Settings::values.udp_input_port, pad, 24872);
// Set motion parameters
@@ -166,9 +170,9 @@ std::vector<Common::ParamPackage> Client::GetInputDevices() const {
bool Client::DeviceConnected(std::size_t pad) const {
// Use last timestamp to detect if the socket has stopped sending data
const auto now = std::chrono::system_clock::now();
u64 time_difference =
const auto time_difference = static_cast<u64>(
std::chrono::duration_cast<std::chrono::milliseconds>(now - clients[pad].last_motion_update)
.count();
.count());
return time_difference < 1000 && clients[pad].active == 1;
}
@@ -177,9 +181,9 @@ void Client::ReloadUDPClient() {
ReloadSocket(Settings::values.udp_input_address, Settings::values.udp_input_port, client);
}
}
void Client::ReloadSocket(const std::string& host, u16 port, u8 pad_index, u32 client_id) {
void Client::ReloadSocket(const std::string& host, u16 port, std::size_t pad_index, u32 client_id) {
// client number must be determined from host / port and pad index
std::size_t client = pad_index;
const std::size_t client = pad_index;
clients[client].socket->Stop();
clients[client].thread.join();
StartCommunication(client, host, port, pad_index, client_id);
@@ -194,8 +198,8 @@ void Client::OnPortInfo(Response::PortInfo data) {
}
void Client::OnPadData(Response::PadData data) {
// client number must be determined from host / port and pad index
std::size_t client = data.info.id;
// Client number must be determined from host / port and pad index
const std::size_t client = data.info.id;
LOG_TRACE(Input, "PadData packet received");
if (data.packet_counter == clients[client].packet_sequence) {
LOG_WARNING(
@@ -207,11 +211,12 @@ void Client::OnPadData(Response::PadData data) {
clients[client].active = data.info.is_pad_active;
clients[client].packet_sequence = data.packet_counter;
const auto now = std::chrono::system_clock::now();
u64 time_difference = std::chrono::duration_cast<std::chrono::microseconds>(
now - clients[client].last_motion_update)
.count();
const auto time_difference =
static_cast<u64>(std::chrono::duration_cast<std::chrono::microseconds>(
now - clients[client].last_motion_update)
.count());
clients[client].last_motion_update = now;
Common::Vec3f raw_gyroscope = {data.gyro.pitch, data.gyro.roll, -data.gyro.yaw};
const Common::Vec3f raw_gyroscope = {data.gyro.pitch, data.gyro.roll, -data.gyro.yaw};
clients[client].motion.SetAcceleration({data.accel.x, -data.accel.z, data.accel.y});
// Gyroscope values are not it the correct scale from better joy.
// Dividing by 312 allows us to make one full turn = 1 turn
@@ -237,9 +242,11 @@ void Client::OnPadData(Response::PadData data) {
const u16 min_y = clients[client].status.touch_calibration->min_y;
const u16 max_y = clients[client].status.touch_calibration->max_y;
x = (std::clamp(static_cast<u16>(data.touch_1.x), min_x, max_x) - min_x) /
x = static_cast<float>(std::clamp(static_cast<u16>(data.touch_1.x), min_x, max_x) -
min_x) /
static_cast<float>(max_x - min_x);
y = (std::clamp(static_cast<u16>(data.touch_1.y), min_y, max_y) - min_y) /
y = static_cast<float>(std::clamp(static_cast<u16>(data.touch_1.y), min_y, max_y) -
min_y) /
static_cast<float>(max_y - min_y);
}
@@ -253,8 +260,8 @@ void Client::OnPadData(Response::PadData data) {
}
}
void Client::StartCommunication(std::size_t client, const std::string& host, u16 port, u8 pad_index,
u32 client_id) {
void Client::StartCommunication(std::size_t client, const std::string& host, u16 port,
std::size_t pad_index, u32 client_id) {
SocketCallback callback{[this](Response::Version version) { OnVersion(version); },
[this](Response::PortInfo info) { OnPortInfo(info); },
[this](Response::PadData data) { OnPadData(data); }};
@@ -264,9 +271,9 @@ void Client::StartCommunication(std::size_t client, const std::string& host, u16
}
void Client::Reset() {
for (std::size_t client = 0; client < clients.size(); client++) {
clients[client].socket->Stop();
clients[client].thread.join();
for (auto& client : clients) {
client.socket->Stop();
client.thread.join();
}
}
@@ -325,16 +332,19 @@ const std::array<Common::SPSCQueue<UDPPadStatus>, 4>& Client::GetPadQueue() cons
return pad_queue;
}
void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id,
std::function<void()> success_callback,
std::function<void()> failure_callback) {
void TestCommunication(const std::string& host, u16 port, std::size_t pad_index, u32 client_id,
const std::function<void()>& success_callback,
const std::function<void()>& failure_callback) {
std::thread([=] {
Common::Event success_event;
SocketCallback callback{[](Response::Version version) {}, [](Response::PortInfo info) {},
[&](Response::PadData data) { success_event.Set(); }};
SocketCallback callback{
.version = [](Response::Version) {},
.port_info = [](Response::PortInfo) {},
.pad_data = [&](Response::PadData) { success_event.Set(); },
};
Socket socket{host, port, pad_index, client_id, std::move(callback)};
std::thread worker_thread{SocketLoop, &socket};
bool result = success_event.WaitFor(std::chrono::seconds(8));
const bool result = success_event.WaitFor(std::chrono::seconds(8));
socket.Stop();
worker_thread.join();
if (result) {
@@ -346,7 +356,7 @@ void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 clie
}
CalibrationConfigurationJob::CalibrationConfigurationJob(
const std::string& host, u16 port, u8 pad_index, u32 client_id,
const std::string& host, u16 port, std::size_t pad_index, u32 client_id,
std::function<void(Status)> status_callback,
std::function<void(u16, u16, u16, u16)> data_callback) {
@@ -366,7 +376,7 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
current_status = Status::Ready;
status_callback(current_status);
}
if (!data.touch_1.is_active) {
if (data.touch_1.is_active == 0) {
return;
}
LOG_DEBUG(Input, "Current touch: {} {}", data.touch_1.x,

View File

@@ -84,8 +84,8 @@ public:
bool DeviceConnected(std::size_t pad) const;
void ReloadUDPClient();
void ReloadSocket(const std::string& host = "127.0.0.1", u16 port = 26760, u8 pad_index = 0,
u32 client_id = 24872);
void ReloadSocket(const std::string& host = "127.0.0.1", u16 port = 26760,
std::size_t pad_index = 0, u32 client_id = 24872);
std::array<Common::SPSCQueue<UDPPadStatus>, 4>& GetPadQueue();
const std::array<Common::SPSCQueue<UDPPadStatus>, 4>& GetPadQueue() const;
@@ -99,7 +99,7 @@ private:
DeviceStatus status;
std::thread thread;
u64 packet_sequence = 0;
u8 active;
u8 active = 0;
// Realtime values
// motion is initalized with PID values for drift correction on joycons
@@ -113,8 +113,8 @@ private:
void OnVersion(Response::Version);
void OnPortInfo(Response::PortInfo);
void OnPadData(Response::PadData);
void StartCommunication(std::size_t client, const std::string& host, u16 port, u8 pad_index,
u32 client_id);
void StartCommunication(std::size_t client, const std::string& host, u16 port,
std::size_t pad_index, u32 client_id);
void UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& acc,
const Common::Vec3<float>& gyro, bool touch);
@@ -139,7 +139,7 @@ public:
* @param status_callback Callback for job status updates
* @param data_callback Called when calibration data is ready
*/
explicit CalibrationConfigurationJob(const std::string& host, u16 port, u8 pad_index,
explicit CalibrationConfigurationJob(const std::string& host, u16 port, std::size_t pad_index,
u32 client_id, std::function<void(Status)> status_callback,
std::function<void(u16, u16, u16, u16)> data_callback);
~CalibrationConfigurationJob();
@@ -149,8 +149,8 @@ private:
Common::Event complete_event;
};
void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 client_id,
std::function<void()> success_callback,
std::function<void()> failure_callback);
void TestCommunication(const std::string& host, u16 port, std::size_t pad_index, u32 client_id,
const std::function<void()>& success_callback,
const std::function<void()>& failure_callback);
} // namespace InputCommon::CemuhookUDP

View File

@@ -2,8 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <atomic>
#include <list>
#include <mutex>
#include <utility>
#include "common/assert.h"
@@ -15,8 +13,8 @@ namespace InputCommon {
class UDPMotion final : public Input::MotionDevice {
public:
UDPMotion(std::string ip_, int port_, int pad_, CemuhookUDP::Client* client_)
: ip(ip_), port(port_), pad(pad_), client(client_) {}
explicit UDPMotion(std::string ip_, int port_, u32 pad_, CemuhookUDP::Client* client_)
: ip(std::move(ip_)), port(port_), pad(pad_), client(client_) {}
Input::MotionStatus GetStatus() const override {
return client->GetPadState(pad).motion_status;
@@ -25,7 +23,7 @@ public:
private:
const std::string ip;
const int port;
const int pad;
const u32 pad;
CemuhookUDP::Client* client;
mutable std::mutex mutex;
};
@@ -40,11 +38,11 @@ UDPMotionFactory::UDPMotionFactory(std::shared_ptr<CemuhookUDP::Client> client_)
* - "port": the nth jcpad on the adapter
*/
std::unique_ptr<Input::MotionDevice> UDPMotionFactory::Create(const Common::ParamPackage& params) {
const std::string ip = params.Get("ip", "127.0.0.1");
const int port = params.Get("port", 26760);
const int pad = params.Get("pad_index", 0);
auto ip = params.Get("ip", "127.0.0.1");
const auto port = params.Get("port", 26760);
const auto pad = static_cast<u32>(params.Get("pad_index", 0));
return std::make_unique<UDPMotion>(ip, port, pad, client.get());
return std::make_unique<UDPMotion>(std::move(ip), port, pad, client.get());
}
void UDPMotionFactory::BeginConfiguration() {
@@ -79,7 +77,7 @@ Common::ParamPackage UDPMotionFactory::GetNextInput() {
class UDPTouch final : public Input::TouchDevice {
public:
UDPTouch(std::string ip_, int port_, int pad_, CemuhookUDP::Client* client_)
explicit UDPTouch(std::string ip_, int port_, u32 pad_, CemuhookUDP::Client* client_)
: ip(std::move(ip_)), port(port_), pad(pad_), client(client_) {}
std::tuple<float, float, bool> GetStatus() const override {
@@ -89,7 +87,7 @@ public:
private:
const std::string ip;
const int port;
const int pad;
const u32 pad;
CemuhookUDP::Client* client;
mutable std::mutex mutex;
};
@@ -104,11 +102,11 @@ UDPTouchFactory::UDPTouchFactory(std::shared_ptr<CemuhookUDP::Client> client_)
* - "port": the nth jcpad on the adapter
*/
std::unique_ptr<Input::TouchDevice> UDPTouchFactory::Create(const Common::ParamPackage& params) {
const std::string ip = params.Get("ip", "127.0.0.1");
const int port = params.Get("port", 26760);
const int pad = params.Get("pad_index", 0);
auto ip = params.Get("ip", "127.0.0.1");
const auto port = params.Get("port", 26760);
const auto pad = static_cast<u32>(params.Get("pad_index", 0));
return std::make_unique<UDPTouch>(ip, port, pad, client.get());
return std::make_unique<UDPTouch>(std::move(ip), port, pad, client.get());
}
void UDPTouchFactory::BeginConfiguration() {

View File

@@ -6,18 +6,40 @@
#include <cstdlib>
#include <functional>
#include <memory>
#include <mutex>
#include <stdexcept>
#include <thread>
#include <unordered_map>
#include <vector>
#include <catch2/catch.hpp>
#include <math.h>
#include "common/common_types.h"
#include "common/fiber.h"
#include "common/spin_lock.h"
namespace Common {
class ThreadIds {
public:
void Register(u32 id) {
const auto thread_id = std::this_thread::get_id();
std::scoped_lock lock{mutex};
if (ids.contains(thread_id)) {
throw std::logic_error{"Registering the same thread twice"};
}
ids.emplace(thread_id, id);
}
[[nodiscard]] u32 Get() const {
std::scoped_lock lock{mutex};
return ids.at(std::this_thread::get_id());
}
private:
mutable std::mutex mutex;
std::unordered_map<std::thread::id, u32> ids;
};
class TestControl1 {
public:
TestControl1() = default;
@@ -26,7 +48,7 @@ public:
void ExecuteThread(u32 id);
std::unordered_map<std::thread::id, u32> ids;
ThreadIds thread_ids;
std::vector<std::shared_ptr<Common::Fiber>> thread_fibers;
std::vector<std::shared_ptr<Common::Fiber>> work_fibers;
std::vector<u32> items;
@@ -39,8 +61,7 @@ static void WorkControl1(void* control) {
}
void TestControl1::DoWork() {
std::thread::id this_id = std::this_thread::get_id();
u32 id = ids[this_id];
const u32 id = thread_ids.Get();
u32 value = items[id];
for (u32 i = 0; i < id; i++) {
value++;
@@ -50,8 +71,7 @@ void TestControl1::DoWork() {
}
void TestControl1::ExecuteThread(u32 id) {
std::thread::id this_id = std::this_thread::get_id();
ids[this_id] = id;
thread_ids.Register(id);
auto thread_fiber = Fiber::ThreadToFiber();
thread_fibers[id] = thread_fiber;
work_fibers[id] = std::make_shared<Fiber>(std::function<void(void*)>{WorkControl1}, this);
@@ -98,8 +118,7 @@ public:
value1 += i;
}
Fiber::YieldTo(fiber1, fiber3);
std::thread::id this_id = std::this_thread::get_id();
u32 id = ids[this_id];
const u32 id = thread_ids.Get();
assert1 = id == 1;
value2 += 5000;
Fiber::YieldTo(fiber1, thread_fibers[id]);
@@ -115,8 +134,7 @@ public:
}
void DoWork3() {
std::thread::id this_id = std::this_thread::get_id();
u32 id = ids[this_id];
const u32 id = thread_ids.Get();
assert2 = id == 0;
value1 += 1000;
Fiber::YieldTo(fiber3, thread_fibers[id]);
@@ -125,14 +143,12 @@ public:
void ExecuteThread(u32 id);
void CallFiber1() {
std::thread::id this_id = std::this_thread::get_id();
u32 id = ids[this_id];
const u32 id = thread_ids.Get();
Fiber::YieldTo(thread_fibers[id], fiber1);
}
void CallFiber2() {
std::thread::id this_id = std::this_thread::get_id();
u32 id = ids[this_id];
const u32 id = thread_ids.Get();
Fiber::YieldTo(thread_fibers[id], fiber2);
}
@@ -145,7 +161,7 @@ public:
u32 value2{};
std::atomic<bool> trap{true};
std::atomic<bool> trap2{true};
std::unordered_map<std::thread::id, u32> ids;
ThreadIds thread_ids;
std::vector<std::shared_ptr<Common::Fiber>> thread_fibers;
std::shared_ptr<Common::Fiber> fiber1;
std::shared_ptr<Common::Fiber> fiber2;
@@ -168,15 +184,13 @@ static void WorkControl2_3(void* control) {
}
void TestControl2::ExecuteThread(u32 id) {
std::thread::id this_id = std::this_thread::get_id();
ids[this_id] = id;
thread_ids.Register(id);
auto thread_fiber = Fiber::ThreadToFiber();
thread_fibers[id] = thread_fiber;
}
void TestControl2::Exit() {
std::thread::id this_id = std::this_thread::get_id();
u32 id = ids[this_id];
const u32 id = thread_ids.Get();
thread_fibers[id]->Exit();
}
@@ -228,24 +242,21 @@ public:
void DoWork1() {
value1 += 1;
Fiber::YieldTo(fiber1, fiber2);
std::thread::id this_id = std::this_thread::get_id();
u32 id = ids[this_id];
const u32 id = thread_ids.Get();
value3 += 1;
Fiber::YieldTo(fiber1, thread_fibers[id]);
}
void DoWork2() {
value2 += 1;
std::thread::id this_id = std::this_thread::get_id();
u32 id = ids[this_id];
const u32 id = thread_ids.Get();
Fiber::YieldTo(fiber2, thread_fibers[id]);
}
void ExecuteThread(u32 id);
void CallFiber1() {
std::thread::id this_id = std::this_thread::get_id();
u32 id = ids[this_id];
const u32 id = thread_ids.Get();
Fiber::YieldTo(thread_fibers[id], fiber1);
}
@@ -254,7 +265,7 @@ public:
u32 value1{};
u32 value2{};
u32 value3{};
std::unordered_map<std::thread::id, u32> ids;
ThreadIds thread_ids;
std::vector<std::shared_ptr<Common::Fiber>> thread_fibers;
std::shared_ptr<Common::Fiber> fiber1;
std::shared_ptr<Common::Fiber> fiber2;
@@ -271,15 +282,13 @@ static void WorkControl3_2(void* control) {
}
void TestControl3::ExecuteThread(u32 id) {
std::thread::id this_id = std::this_thread::get_id();
ids[this_id] = id;
thread_ids.Register(id);
auto thread_fiber = Fiber::ThreadToFiber();
thread_fibers[id] = thread_fiber;
}
void TestControl3::Exit() {
std::thread::id this_id = std::this_thread::get_id();
u32 id = ids[this_id];
const u32 id = thread_ids.Get();
thread_fibers[id]->Exit();
}

View File

@@ -5,6 +5,24 @@ add_library(video_core STATIC
buffer_cache/buffer_cache.h
buffer_cache/map_interval.cpp
buffer_cache/map_interval.h
cdma_pusher.cpp
cdma_pusher.h
command_classes/codecs/codec.cpp
command_classes/codecs/codec.h
command_classes/codecs/h264.cpp
command_classes/codecs/h264.h
command_classes/codecs/vp9.cpp
command_classes/codecs/vp9.h
command_classes/codecs/vp9_types.h
command_classes/host1x.cpp
command_classes/host1x.h
command_classes/nvdec.cpp
command_classes/nvdec.h
command_classes/nvdec_common.h
command_classes/sync_manager.cpp
command_classes/sync_manager.h
command_classes/vic.cpp
command_classes/vic.h
compatible_formats.cpp
compatible_formats.h
dirty_flags.cpp
@@ -250,6 +268,14 @@ create_target_directory_groups(video_core)
target_link_libraries(video_core PUBLIC common core)
target_link_libraries(video_core PRIVATE glad xbyak)
if (MSVC)
target_include_directories(video_core PRIVATE ${FFMPEG_INCLUDE_DIR})
target_link_libraries(video_core PUBLIC ${FFMPEG_LIBRARY_DIR}/swscale.lib ${FFMPEG_LIBRARY_DIR}/avcodec.lib ${FFMPEG_LIBRARY_DIR}/avutil.lib)
else()
target_include_directories(video_core PRIVATE ${FFMPEG_INCLUDE_DIR})
target_link_libraries(video_core PRIVATE ${FFMPEG_LIBRARIES})
endif()
add_dependencies(video_core host_shaders)
target_include_directories(video_core PRIVATE ${HOST_SHADERS_INCLUDE})
@@ -276,9 +302,14 @@ else()
target_compile_options(video_core PRIVATE
-Werror=conversion
-Wno-error=sign-conversion
-Werror=pessimizing-move
-Werror=redundant-move
-Werror=switch
-Werror=type-limits
-Werror=unused-variable
-Werror=unused-but-set-variable
-Werror=class-memaccess
$<$<CXX_COMPILER_ID:GNU>:-Werror=class-memaccess>
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-parameter>
$<$<CXX_COMPILER_ID:GNU>:-Werror=unused-but-set-variable>
)
endif()

View File

@@ -0,0 +1,171 @@
// MIT License
//
// Copyright (c) Ryujinx Team and Contributors
//
// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
// associated documentation files (the "Software"), to deal in the Software without restriction,
// including without limitation the rights to use, copy, modify, merge, publish, distribute,
// sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all copies or
// substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT
// NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
#include "command_classes/host1x.h"
#include "command_classes/nvdec.h"
#include "command_classes/vic.h"
#include "common/bit_util.h"
#include "video_core/cdma_pusher.h"
#include "video_core/command_classes/nvdec_common.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
namespace Tegra {
CDmaPusher::CDmaPusher(GPU& gpu)
: gpu(gpu), nvdec_processor(std::make_shared<Nvdec>(gpu)),
vic_processor(std::make_unique<Vic>(gpu, nvdec_processor)),
host1x_processor(std::make_unique<Host1x>(gpu)),
nvdec_sync(std::make_unique<SyncptIncrManager>(gpu)),
vic_sync(std::make_unique<SyncptIncrManager>(gpu)) {}
CDmaPusher::~CDmaPusher() = default;
void CDmaPusher::Push(ChCommandHeaderList&& entries) {
cdma_queue.push(std::move(entries));
}
void CDmaPusher::DispatchCalls() {
while (!cdma_queue.empty()) {
Step();
}
}
void CDmaPusher::Step() {
const auto entries{cdma_queue.front()};
cdma_queue.pop();
std::vector<u32> values(entries.size());
std::memcpy(values.data(), entries.data(), entries.size() * sizeof(u32));
for (const u32 value : values) {
if (mask != 0) {
const u32 lbs = Common::CountTrailingZeroes32(mask);
mask &= ~(1U << lbs);
ExecuteCommand(static_cast<u32>(offset + lbs), value);
continue;
} else if (count != 0) {
--count;
ExecuteCommand(static_cast<u32>(offset), value);
if (incrementing) {
++offset;
}
continue;
}
const auto mode = static_cast<ChSubmissionMode>((value >> 28) & 0xf);
switch (mode) {
case ChSubmissionMode::SetClass: {
mask = value & 0x3f;
offset = (value >> 16) & 0xfff;
current_class = static_cast<ChClassId>((value >> 6) & 0x3ff);
break;
}
case ChSubmissionMode::Incrementing:
case ChSubmissionMode::NonIncrementing:
count = value & 0xffff;
offset = (value >> 16) & 0xfff;
incrementing = mode == ChSubmissionMode::Incrementing;
break;
case ChSubmissionMode::Mask:
mask = value & 0xffff;
offset = (value >> 16) & 0xfff;
break;
case ChSubmissionMode::Immediate: {
const u32 data = value & 0xfff;
offset = (value >> 16) & 0xfff;
ExecuteCommand(static_cast<u32>(offset), data);
break;
}
default:
UNIMPLEMENTED_MSG("ChSubmission mode {} is not implemented!", static_cast<u32>(mode));
break;
}
}
}
void CDmaPusher::ExecuteCommand(u32 offset, u32 data) {
switch (current_class) {
case ChClassId::NvDec:
ThiStateWrite(nvdec_thi_state, offset, {data});
switch (static_cast<ThiMethod>(offset)) {
case ThiMethod::IncSyncpt: {
LOG_DEBUG(Service_NVDRV, "NVDEC Class IncSyncpt Method");
const auto syncpoint_id = static_cast<u32>(data & 0xFF);
const auto cond = static_cast<u32>((data >> 8) & 0xFF);
if (cond == 0) {
nvdec_sync->Increment(syncpoint_id);
} else {
nvdec_sync->IncrementWhenDone(static_cast<u32>(current_class), syncpoint_id);
nvdec_sync->SignalDone(syncpoint_id);
}
break;
}
case ThiMethod::SetMethod1:
LOG_DEBUG(Service_NVDRV, "NVDEC method 0x{:X}",
static_cast<u32>(nvdec_thi_state.method_0));
nvdec_processor->ProcessMethod(
static_cast<Tegra::Nvdec::Method>(nvdec_thi_state.method_0), {data});
break;
default:
break;
}
break;
case ChClassId::GraphicsVic:
ThiStateWrite(vic_thi_state, static_cast<u32>(offset), {data});
switch (static_cast<ThiMethod>(offset)) {
case ThiMethod::IncSyncpt: {
LOG_DEBUG(Service_NVDRV, "VIC Class IncSyncpt Method");
const auto syncpoint_id = static_cast<u32>(data & 0xFF);
const auto cond = static_cast<u32>((data >> 8) & 0xFF);
if (cond == 0) {
vic_sync->Increment(syncpoint_id);
} else {
vic_sync->IncrementWhenDone(static_cast<u32>(current_class), syncpoint_id);
vic_sync->SignalDone(syncpoint_id);
}
break;
}
case ThiMethod::SetMethod1:
LOG_DEBUG(Service_NVDRV, "VIC method 0x{:X}, Args=({})",
static_cast<u32>(vic_thi_state.method_0));
vic_processor->ProcessMethod(static_cast<Tegra::Vic::Method>(vic_thi_state.method_0),
{data});
break;
default:
break;
}
break;
case ChClassId::Host1x:
// This device is mainly for syncpoint synchronization
LOG_DEBUG(Service_NVDRV, "Host1X Class Method");
host1x_processor->ProcessMethod(static_cast<Tegra::Host1x::Method>(offset), {data});
break;
default:
UNIMPLEMENTED_MSG("Current class not implemented {:X}", static_cast<u32>(current_class));
break;
}
}
void CDmaPusher::ThiStateWrite(ThiRegisters& state, u32 offset, const std::vector<u32>& arguments) {
u8* const state_offset = reinterpret_cast<u8*>(&state) + sizeof(u32) * offset;
std::memcpy(state_offset, arguments.data(), sizeof(u32) * arguments.size());
}
} // namespace Tegra

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