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51 Commits
__refs_pul
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__refs_pul
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9b38f4fc55 |
@@ -6,8 +6,5 @@ extraction:
|
||||
packages:
|
||||
- "libsdl2-dev"
|
||||
- "qtmultimedia5-dev"
|
||||
- "clang-format-10"
|
||||
- "libtbb-dev"
|
||||
- "libjack-jackd2-dev"
|
||||
- "doxygen"
|
||||
- "graphviz"
|
||||
|
||||
@@ -210,7 +210,7 @@ if(ENABLE_QT)
|
||||
set(QT_PREFIX_HINT)
|
||||
if(YUZU_USE_BUNDLED_QT)
|
||||
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1930) AND ARCHITECTURE_x86_64)
|
||||
set(QT_VER qt-5.12.0-msvc2017_64)
|
||||
set(QT_VER qt-5.12.8-msvc2017_64)
|
||||
else()
|
||||
message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable YUZU_USE_BUNDLED_QT and provide your own.")
|
||||
endif()
|
||||
|
||||
BIN
dist/icons/controller/applet_dual_joycon.png
vendored
Normal file
|
After Width: | Height: | Size: 3.5 KiB |
BIN
dist/icons/controller/applet_dual_joycon_dark.png
vendored
Normal file
|
After Width: | Height: | Size: 3.5 KiB |
BIN
dist/icons/controller/applet_dual_joycon_dark_disabled.png
vendored
Normal file
|
After Width: | Height: | Size: 3.4 KiB |
BIN
dist/icons/controller/applet_dual_joycon_disabled.png
vendored
Normal file
|
After Width: | Height: | Size: 3.2 KiB |
BIN
dist/icons/controller/applet_dual_joycon_midnight.png
vendored
Normal file
|
After Width: | Height: | Size: 3.5 KiB |
BIN
dist/icons/controller/applet_dual_joycon_midnight_disabled.png
vendored
Normal file
|
After Width: | Height: | Size: 3.5 KiB |
BIN
dist/icons/controller/applet_handheld.png
vendored
Normal file
|
After Width: | Height: | Size: 1.6 KiB |
BIN
dist/icons/controller/applet_handheld_dark.png
vendored
Normal file
|
After Width: | Height: | Size: 1.6 KiB |
BIN
dist/icons/controller/applet_handheld_dark_disabled.png
vendored
Normal file
|
After Width: | Height: | Size: 2.6 KiB |
BIN
dist/icons/controller/applet_handheld_disabled.png
vendored
Normal file
|
After Width: | Height: | Size: 2.2 KiB |
BIN
dist/icons/controller/applet_handheld_midnight.png
vendored
Normal file
|
After Width: | Height: | Size: 1.6 KiB |
BIN
dist/icons/controller/applet_handheld_midnight_disabled.png
vendored
Normal file
|
After Width: | Height: | Size: 2.6 KiB |
BIN
dist/icons/controller/applet_pro_controller.png
vendored
Normal file
|
After Width: | Height: | Size: 4.3 KiB |
BIN
dist/icons/controller/applet_pro_controller_dark.png
vendored
Normal file
|
After Width: | Height: | Size: 4.1 KiB |
BIN
dist/icons/controller/applet_pro_controller_dark_disabled.png
vendored
Normal file
|
After Width: | Height: | Size: 4.4 KiB |
BIN
dist/icons/controller/applet_pro_controller_disabled.png
vendored
Normal file
|
After Width: | Height: | Size: 4.1 KiB |
BIN
dist/icons/controller/applet_pro_controller_midnight.png
vendored
Normal file
|
After Width: | Height: | Size: 4.3 KiB |
BIN
dist/icons/controller/applet_pro_controller_midnight_disabled.png
vendored
Normal file
|
After Width: | Height: | Size: 4.4 KiB |
BIN
dist/icons/controller/applet_single_joycon_left.png
vendored
Normal file
|
After Width: | Height: | Size: 2.0 KiB |
BIN
dist/icons/controller/applet_single_joycon_left_dark.png
vendored
Normal file
|
After Width: | Height: | Size: 2.0 KiB |
BIN
dist/icons/controller/applet_single_joycon_left_dark_disabled.png
vendored
Normal file
|
After Width: | Height: | Size: 2.5 KiB |
BIN
dist/icons/controller/applet_single_joycon_left_disabled.png
vendored
Normal file
|
After Width: | Height: | Size: 2.1 KiB |
BIN
dist/icons/controller/applet_single_joycon_left_midnight.png
vendored
Normal file
|
After Width: | Height: | Size: 2.0 KiB |
BIN
dist/icons/controller/applet_single_joycon_left_midnight_disabled.png
vendored
Normal file
|
After Width: | Height: | Size: 2.5 KiB |
BIN
dist/icons/controller/applet_single_joycon_right.png
vendored
Normal file
|
After Width: | Height: | Size: 2.1 KiB |
BIN
dist/icons/controller/applet_single_joycon_right_dark.png
vendored
Normal file
|
After Width: | Height: | Size: 2.1 KiB |
BIN
dist/icons/controller/applet_single_joycon_right_dark_disabled.png
vendored
Normal file
|
After Width: | Height: | Size: 2.5 KiB |
BIN
dist/icons/controller/applet_single_joycon_right_disabled.png
vendored
Normal file
|
After Width: | Height: | Size: 2.2 KiB |
BIN
dist/icons/controller/applet_single_joycon_right_midnight.png
vendored
Normal file
|
After Width: | Height: | Size: 2.1 KiB |
BIN
dist/icons/controller/applet_single_joycon_right_midnight_disabled.png
vendored
Normal file
|
After Width: | Height: | Size: 2.5 KiB |
30
dist/icons/controller/controller.qrc
vendored
@@ -21,5 +21,35 @@
|
||||
<file alias="single_joycon_right_vertical">single_joycon_right_vertical.png</file>
|
||||
<file alias="single_joycon_right_vertical_dark">single_joycon_right_vertical_dark.png</file>
|
||||
<file alias="single_joycon_right_vertical_midnight">single_joycon_right_vertical_midnight.png</file>
|
||||
<file alias="applet_dual_joycon">applet_dual_joycon.png</file>
|
||||
<file alias="applet_dual_joycon_dark">applet_dual_joycon_dark.png</file>
|
||||
<file alias="applet_dual_joycon_midnight">applet_dual_joycon_midnight.png</file>
|
||||
<file alias="applet_handheld">applet_handheld.png</file>
|
||||
<file alias="applet_handheld_dark">applet_handheld_dark.png</file>
|
||||
<file alias="applet_handheld_midnight">applet_handheld_midnight.png</file>
|
||||
<file alias="applet_pro_controller">applet_pro_controller.png</file>
|
||||
<file alias="applet_pro_controller_dark">applet_pro_controller_dark.png</file>
|
||||
<file alias="applet_pro_controller_midnight">applet_pro_controller_midnight.png</file>
|
||||
<file alias="applet_joycon_left">applet_single_joycon_left.png</file>
|
||||
<file alias="applet_joycon_left_dark">applet_single_joycon_left_dark.png</file>
|
||||
<file alias="applet_joycon_left_midnight">applet_single_joycon_left_midnight.png</file>
|
||||
<file alias="applet_joycon_right">applet_single_joycon_right.png</file>
|
||||
<file alias="applet_joycon_right_dark">applet_single_joycon_right_dark.png</file>
|
||||
<file alias="applet_joycon_right_midnight">applet_single_joycon_right_midnight.png</file>
|
||||
<file alias="applet_dual_joycon_disabled">applet_dual_joycon_disabled.png</file>
|
||||
<file alias="applet_dual_joycon_dark_disabled">applet_dual_joycon_dark_disabled.png</file>
|
||||
<file alias="applet_dual_joycon_midnight_disabled">applet_dual_joycon_midnight_disabled.png</file>
|
||||
<file alias="applet_handheld_disabled">applet_handheld_disabled.png</file>
|
||||
<file alias="applet_handheld_dark_disabled">applet_handheld_dark_disabled.png</file>
|
||||
<file alias="applet_handheld_midnight_disabled">applet_handheld_midnight_disabled.png</file>
|
||||
<file alias="applet_pro_controller_disabled">applet_pro_controller_disabled.png</file>
|
||||
<file alias="applet_pro_controller_dark_disabled">applet_pro_controller_dark_disabled.png</file>
|
||||
<file alias="applet_pro_controller_midnight_disabled">applet_pro_controller_midnight_disabled.png</file>
|
||||
<file alias="applet_joycon_left_disabled">applet_single_joycon_left_disabled.png</file>
|
||||
<file alias="applet_joycon_left_dark_disabled">applet_single_joycon_left_dark_disabled.png</file>
|
||||
<file alias="applet_joycon_left_midnight_disabled">applet_single_joycon_left_midnight_disabled.png</file>
|
||||
<file alias="applet_joycon_right_disabled">applet_single_joycon_right_disabled.png</file>
|
||||
<file alias="applet_joycon_right_dark_disabled">applet_single_joycon_right_dark_disabled.png</file>
|
||||
<file alias="applet_joycon_right_midnight_disabled">applet_single_joycon_right_midnight_disabled.png</file>
|
||||
</qresource>
|
||||
</RCC>
|
||||
|
||||
188
dist/qt_themes/default/style.qss
vendored
@@ -41,6 +41,99 @@ QPushButton#buttonRefreshDevices {
|
||||
max-height: 20px;
|
||||
}
|
||||
|
||||
QWidget#bottomPerGameInput,
|
||||
QWidget#topControllerApplet,
|
||||
QWidget#bottomControllerApplet,
|
||||
QGroupBox#groupPlayer1Connected:checked,
|
||||
QGroupBox#groupPlayer2Connected:checked,
|
||||
QGroupBox#groupPlayer3Connected:checked,
|
||||
QGroupBox#groupPlayer4Connected:checked,
|
||||
QGroupBox#groupPlayer5Connected:checked,
|
||||
QGroupBox#groupPlayer6Connected:checked,
|
||||
QGroupBox#groupPlayer7Connected:checked,
|
||||
QGroupBox#groupPlayer8Connected:checked {
|
||||
background-color: #f5f5f5;
|
||||
}
|
||||
|
||||
QWidget#topControllerApplet {
|
||||
border-bottom: 1px solid #828790
|
||||
}
|
||||
|
||||
QWidget#bottomPerGameInput,
|
||||
QWidget#bottomControllerApplet {
|
||||
border-top: 1px solid #828790
|
||||
}
|
||||
|
||||
QWidget#topPerGameInput,
|
||||
QWidget#middleControllerApplet {
|
||||
background-color: #fff;
|
||||
}
|
||||
|
||||
QWidget#topPerGameInput QComboBox,
|
||||
QWidget#middleControllerApplet QComboBox {
|
||||
width: 123px;
|
||||
}
|
||||
|
||||
QWidget#connectedControllers {
|
||||
background: transparent;
|
||||
}
|
||||
|
||||
QWidget#playersSupported,
|
||||
QWidget#controllersSupported,
|
||||
QWidget#controllerSupported1,
|
||||
QWidget#controllerSupported2,
|
||||
QWidget#controllerSupported3,
|
||||
QWidget#controllerSupported4,
|
||||
QWidget#controllerSupported5,
|
||||
QWidget#controllerSupported6 {
|
||||
border: none;
|
||||
background: transparent;
|
||||
}
|
||||
|
||||
QGroupBox#groupPlayer1Connected,
|
||||
QGroupBox#groupPlayer2Connected,
|
||||
QGroupBox#groupPlayer3Connected,
|
||||
QGroupBox#groupPlayer4Connected,
|
||||
QGroupBox#groupPlayer5Connected,
|
||||
QGroupBox#groupPlayer6Connected,
|
||||
QGroupBox#groupPlayer7Connected,
|
||||
QGroupBox#groupPlayer8Connected {
|
||||
border: 1px solid #828790;
|
||||
border-radius: 3px;
|
||||
padding: 0px;
|
||||
min-height: 98px;
|
||||
max-height: 98px;
|
||||
}
|
||||
|
||||
QGroupBox#groupPlayer1Connected:unchecked,
|
||||
QGroupBox#groupPlayer2Connected:unchecked,
|
||||
QGroupBox#groupPlayer3Connected:unchecked,
|
||||
QGroupBox#groupPlayer4Connected:unchecked,
|
||||
QGroupBox#groupPlayer5Connected:unchecked,
|
||||
QGroupBox#groupPlayer6Connected:unchecked,
|
||||
QGroupBox#groupPlayer7Connected:unchecked,
|
||||
QGroupBox#groupPlayer8Connected:unchecked {
|
||||
border: 1px solid #d9d9d9;
|
||||
}
|
||||
|
||||
QGroupBox#groupPlayer1Connected::title,
|
||||
QGroupBox#groupPlayer2Connected::title,
|
||||
QGroupBox#groupPlayer3Connected::title,
|
||||
QGroupBox#groupPlayer4Connected::title,
|
||||
QGroupBox#groupPlayer5Connected::title,
|
||||
QGroupBox#groupPlayer6Connected::title,
|
||||
QGroupBox#groupPlayer7Connected::title,
|
||||
QGroupBox#groupPlayer8Connected::title {
|
||||
subcontrol-origin: margin;
|
||||
subcontrol-position: top left;
|
||||
padding-left: 0px;
|
||||
padding-right: 0px;
|
||||
padding-top: 1px;
|
||||
margin-left: 0px;
|
||||
margin-right: -4px;
|
||||
margin-bottom: 4px;
|
||||
}
|
||||
|
||||
QCheckBox#checkboxPlayer1Connected,
|
||||
QCheckBox#checkboxPlayer2Connected,
|
||||
QCheckBox#checkboxPlayer3Connected,
|
||||
@@ -52,6 +145,42 @@ QCheckBox#checkboxPlayer8Connected {
|
||||
spacing: 0px;
|
||||
}
|
||||
|
||||
QWidget#Player1LEDs QCheckBox,
|
||||
QWidget#Player2LEDs QCheckBox,
|
||||
QWidget#Player3LEDs QCheckBox,
|
||||
QWidget#Player4LEDs QCheckBox,
|
||||
QWidget#Player5LEDs QCheckBox,
|
||||
QWidget#Player6LEDs QCheckBox,
|
||||
QWidget#Player7LEDs QCheckBox,
|
||||
QWidget#Player8LEDs QCheckBox {
|
||||
spacing: 0px;
|
||||
}
|
||||
|
||||
QWidget#Player1LEDs QCheckBox::indicator,
|
||||
QWidget#Player2LEDs QCheckBox::indicator,
|
||||
QWidget#Player3LEDs QCheckBox::indicator,
|
||||
QWidget#Player4LEDs QCheckBox::indicator,
|
||||
QWidget#Player5LEDs QCheckBox::indicator,
|
||||
QWidget#Player6LEDs QCheckBox::indicator,
|
||||
QWidget#Player7LEDs QCheckBox::indicator,
|
||||
QWidget#Player8LEDs QCheckBox::indicator {
|
||||
width: 6px;
|
||||
height: 6px;
|
||||
margin-left: 0px;
|
||||
}
|
||||
|
||||
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer1Connected::indicator,
|
||||
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer2Connected::indicator,
|
||||
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer3Connected::indicator,
|
||||
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer4Connected::indicator,
|
||||
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer5Connected::indicator,
|
||||
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer6Connected::indicator,
|
||||
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer7Connected::indicator,
|
||||
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer8Connected::indicator {
|
||||
width: 12px;
|
||||
height: 12px;
|
||||
}
|
||||
|
||||
QCheckBox#checkboxPlayer1Connected::indicator,
|
||||
QCheckBox#checkboxPlayer2Connected::indicator,
|
||||
QCheckBox#checkboxPlayer3Connected::indicator,
|
||||
@@ -64,6 +193,34 @@ QCheckBox#checkboxPlayer8Connected::indicator {
|
||||
height: 14px;
|
||||
}
|
||||
|
||||
QGroupBox#groupPlayer1Connected::indicator,
|
||||
QGroupBox#groupPlayer2Connected::indicator,
|
||||
QGroupBox#groupPlayer3Connected::indicator,
|
||||
QGroupBox#groupPlayer4Connected::indicator,
|
||||
QGroupBox#groupPlayer5Connected::indicator,
|
||||
QGroupBox#groupPlayer6Connected::indicator,
|
||||
QGroupBox#groupPlayer7Connected::indicator,
|
||||
QGroupBox#groupPlayer8Connected::indicator {
|
||||
width: 16px;
|
||||
height: 16px;
|
||||
}
|
||||
|
||||
QWidget#Player1LEDs QCheckBox::indicator:checked,
|
||||
QWidget#Player2LEDs QCheckBox::indicator:checked,
|
||||
QWidget#Player3LEDs QCheckBox::indicator:checked,
|
||||
QWidget#Player4LEDs QCheckBox::indicator:checked,
|
||||
QWidget#Player5LEDs QCheckBox::indicator:checked,
|
||||
QWidget#Player6LEDs QCheckBox::indicator:checked,
|
||||
QWidget#Player7LEDs QCheckBox::indicator:checked,
|
||||
QWidget#Player8LEDs QCheckBox::indicator:checked,
|
||||
QGroupBox#groupPlayer1Connected::indicator:checked,
|
||||
QGroupBox#groupPlayer2Connected::indicator:checked,
|
||||
QGroupBox#groupPlayer3Connected::indicator:checked,
|
||||
QGroupBox#groupPlayer4Connected::indicator:checked,
|
||||
QGroupBox#groupPlayer5Connected::indicator:checked,
|
||||
QGroupBox#groupPlayer6Connected::indicator:checked,
|
||||
QGroupBox#groupPlayer7Connected::indicator:checked,
|
||||
QGroupBox#groupPlayer8Connected::indicator:checked,
|
||||
QCheckBox#checkboxPlayer1Connected::indicator:checked,
|
||||
QCheckBox#checkboxPlayer2Connected::indicator:checked,
|
||||
QCheckBox#checkboxPlayer3Connected::indicator:checked,
|
||||
@@ -74,11 +231,27 @@ QCheckBox#checkboxPlayer7Connected::indicator:checked,
|
||||
QCheckBox#checkboxPlayer8Connected::indicator:checked,
|
||||
QGroupBox#groupConnectedController::indicator:checked {
|
||||
border-radius: 2px;
|
||||
border: 1px solid black;
|
||||
border: 1px solid #929192;
|
||||
background: #39ff14;
|
||||
image: none;
|
||||
}
|
||||
|
||||
QWidget#Player1LEDs QCheckBox::indicator:unchecked,
|
||||
QWidget#Player2LEDs QCheckBox::indicator:unchecked,
|
||||
QWidget#Player3LEDs QCheckBox::indicator:unchecked,
|
||||
QWidget#Player4LEDs QCheckBox::indicator:unchecked,
|
||||
QWidget#Player5LEDs QCheckBox::indicator:unchecked,
|
||||
QWidget#Player6LEDs QCheckBox::indicator:unchecked,
|
||||
QWidget#Player7LEDs QCheckBox::indicator:unchecked,
|
||||
QWidget#Player8LEDs QCheckBox::indicator:unchecked,
|
||||
QGroupBox#groupPlayer1Connected::indicator:unchecked,
|
||||
QGroupBox#groupPlayer2Connected::indicator:unchecked,
|
||||
QGroupBox#groupPlayer3Connected::indicator:unchecked,
|
||||
QGroupBox#groupPlayer4Connected::indicator:unchecked,
|
||||
QGroupBox#groupPlayer5Connected::indicator:unchecked,
|
||||
QGroupBox#groupPlayer6Connected::indicator:unchecked,
|
||||
QGroupBox#groupPlayer7Connected::indicator:unchecked,
|
||||
QGroupBox#groupPlayer8Connected::indicator:unchecked,
|
||||
QCheckBox#checkboxPlayer1Connected::indicator:unchecked,
|
||||
QCheckBox#checkboxPlayer2Connected::indicator:unchecked,
|
||||
QCheckBox#checkboxPlayer3Connected::indicator:unchecked,
|
||||
@@ -89,7 +262,18 @@ QCheckBox#checkboxPlayer7Connected::indicator:unchecked,
|
||||
QCheckBox#checkboxPlayer8Connected::indicator:unchecked,
|
||||
QGroupBox#groupConnectedController::indicator:unchecked {
|
||||
border-radius: 2px;
|
||||
border: 1px solid black;
|
||||
border: 1px solid #929192;
|
||||
background: transparent;
|
||||
image: none;
|
||||
}
|
||||
|
||||
QWidget#controllerPlayer1,
|
||||
QWidget#controllerPlayer2,
|
||||
QWidget#controllerPlayer3,
|
||||
QWidget#controllerPlayer4,
|
||||
QWidget#controllerPlayer5,
|
||||
QWidget#controllerPlayer6,
|
||||
QWidget#controllerPlayer7,
|
||||
QWidget#controllerPlayer8 {
|
||||
background: transparent;
|
||||
}
|
||||
|
||||
2
dist/qt_themes/qdarkstyle/style.qrc
vendored
@@ -52,6 +52,6 @@
|
||||
<file>rc/radio_unchecked.png</file>
|
||||
</qresource>
|
||||
<qresource prefix="qdarkstyle">
|
||||
<file>style.qss</file>
|
||||
<file>style.qss</file>
|
||||
</qresource>
|
||||
</RCC>
|
||||
|
||||
310
dist/qt_themes/qdarkstyle/style.qss
vendored
@@ -1284,59 +1284,6 @@ QPushButton#buttonRefreshDevices {
|
||||
padding: 0px 0px;
|
||||
}
|
||||
|
||||
QCheckBox#checkboxPlayer1Connected,
|
||||
QCheckBox#checkboxPlayer2Connected,
|
||||
QCheckBox#checkboxPlayer3Connected,
|
||||
QCheckBox#checkboxPlayer4Connected,
|
||||
QCheckBox#checkboxPlayer5Connected,
|
||||
QCheckBox#checkboxPlayer6Connected,
|
||||
QCheckBox#checkboxPlayer7Connected,
|
||||
QCheckBox#checkboxPlayer8Connected {
|
||||
spacing: 0px;
|
||||
}
|
||||
|
||||
QCheckBox#checkboxPlayer1Connected::indicator,
|
||||
QCheckBox#checkboxPlayer2Connected::indicator,
|
||||
QCheckBox#checkboxPlayer3Connected::indicator,
|
||||
QCheckBox#checkboxPlayer4Connected::indicator,
|
||||
QCheckBox#checkboxPlayer5Connected::indicator,
|
||||
QCheckBox#checkboxPlayer6Connected::indicator,
|
||||
QCheckBox#checkboxPlayer7Connected::indicator,
|
||||
QCheckBox#checkboxPlayer8Connected::indicator {
|
||||
width: 14px;
|
||||
height: 14px;
|
||||
}
|
||||
|
||||
QCheckBox#checkboxPlayer1Connected::indicator:checked,
|
||||
QCheckBox#checkboxPlayer2Connected::indicator:checked,
|
||||
QCheckBox#checkboxPlayer3Connected::indicator:checked,
|
||||
QCheckBox#checkboxPlayer4Connected::indicator:checked,
|
||||
QCheckBox#checkboxPlayer5Connected::indicator:checked,
|
||||
QCheckBox#checkboxPlayer6Connected::indicator:checked,
|
||||
QCheckBox#checkboxPlayer7Connected::indicator:checked,
|
||||
QCheckBox#checkboxPlayer8Connected::indicator:checked,
|
||||
QGroupBox#groupConnectedController::indicator:checked {
|
||||
border-radius: 2px;
|
||||
border: 1px solid #929192;
|
||||
background: #39ff14;
|
||||
image: none;
|
||||
}
|
||||
|
||||
QCheckBox#checkboxPlayer1Connected::indicator:unchecked,
|
||||
QCheckBox#checkboxPlayer2Connected::indicator:unchecked,
|
||||
QCheckBox#checkboxPlayer3Connected::indicator:unchecked,
|
||||
QCheckBox#checkboxPlayer4Connected::indicator:unchecked,
|
||||
QCheckBox#checkboxPlayer5Connected::indicator:unchecked,
|
||||
QCheckBox#checkboxPlayer6Connected::indicator:unchecked,
|
||||
QCheckBox#checkboxPlayer7Connected::indicator:unchecked,
|
||||
QCheckBox#checkboxPlayer8Connected::indicator:unchecked,
|
||||
QGroupBox#groupConnectedController::indicator:unchecked {
|
||||
border-radius: 2px;
|
||||
border: 1px solid #929192;
|
||||
background: transparent;
|
||||
image: none;
|
||||
}
|
||||
|
||||
QSpinBox#spinboxLStickRange,
|
||||
QSpinBox#spinboxRStickRange {
|
||||
padding: 4px 0px 5px 0px;
|
||||
@@ -1367,9 +1314,260 @@ QGroupBox#vibrationGroup::indicator {
|
||||
|
||||
QGroupBox#motionGroup::title,
|
||||
QGroupBox#vibrationGroup::title {
|
||||
spacing: 2px;
|
||||
padding-left: 1px;
|
||||
padding-right: 1px;
|
||||
spacing: 2px;
|
||||
padding-left: 1px;
|
||||
padding-right: 1px;
|
||||
}
|
||||
|
||||
QWidget#bottomPerGameInput,
|
||||
QWidget#topControllerApplet,
|
||||
QWidget#bottomControllerApplet,
|
||||
QGroupBox#groupPlayer1Connected:checked,
|
||||
QGroupBox#groupPlayer2Connected:checked,
|
||||
QGroupBox#groupPlayer3Connected:checked,
|
||||
QGroupBox#groupPlayer4Connected:checked,
|
||||
QGroupBox#groupPlayer5Connected:checked,
|
||||
QGroupBox#groupPlayer6Connected:checked,
|
||||
QGroupBox#groupPlayer7Connected:checked,
|
||||
QGroupBox#groupPlayer8Connected:checked {
|
||||
background-color: #232629;
|
||||
}
|
||||
|
||||
QWidget#topPerGameInput,
|
||||
QWidget#middleControllerApplet {
|
||||
background-color: #31363b;
|
||||
}
|
||||
|
||||
QWidget#topPerGameInput QComboBox,
|
||||
QWidget#middleControllerApplet QComboBox {
|
||||
width: 119px;
|
||||
}
|
||||
|
||||
QRadioButton#radioDocked {
|
||||
margin-left: -3px;
|
||||
}
|
||||
|
||||
|
||||
QRadioButton#radioUndocked {
|
||||
margin-right: 5px;
|
||||
}
|
||||
|
||||
QWidget#connectedControllers {
|
||||
background: transparent;
|
||||
}
|
||||
|
||||
QWidget#playersSupported,
|
||||
QWidget#controllersSupported,
|
||||
QWidget#controllerSupported1,
|
||||
QWidget#controllerSupported2,
|
||||
QWidget#controllerSupported3,
|
||||
QWidget#controllerSupported4,
|
||||
QWidget#controllerSupported5,
|
||||
QWidget#controllerSupported6 {
|
||||
border: none;
|
||||
background: transparent;
|
||||
}
|
||||
|
||||
QGroupBox#groupPlayer1Connected,
|
||||
QGroupBox#groupPlayer2Connected,
|
||||
QGroupBox#groupPlayer3Connected,
|
||||
QGroupBox#groupPlayer4Connected,
|
||||
QGroupBox#groupPlayer5Connected,
|
||||
QGroupBox#groupPlayer6Connected,
|
||||
QGroupBox#groupPlayer7Connected,
|
||||
QGroupBox#groupPlayer8Connected {
|
||||
border: 1px solid #76797c;
|
||||
border-radius: 3px;
|
||||
padding: 0px;
|
||||
min-height: 98px;
|
||||
max-height: 98px;
|
||||
margin-top: 0px;
|
||||
}
|
||||
|
||||
QGroupBox#groupPlayer1Connected:unchecked,
|
||||
QGroupBox#groupPlayer2Connected:unchecked,
|
||||
QGroupBox#groupPlayer3Connected:unchecked,
|
||||
QGroupBox#groupPlayer4Connected:unchecked,
|
||||
QGroupBox#groupPlayer5Connected:unchecked,
|
||||
QGroupBox#groupPlayer6Connected:unchecked,
|
||||
QGroupBox#groupPlayer7Connected:unchecked,
|
||||
QGroupBox#groupPlayer8Connected:unchecked {
|
||||
border: 1px solid #54575b;
|
||||
}
|
||||
|
||||
QGroupBox#groupPlayer1Connected::title,
|
||||
QGroupBox#groupPlayer2Connected::title,
|
||||
QGroupBox#groupPlayer3Connected::title,
|
||||
QGroupBox#groupPlayer4Connected::title,
|
||||
QGroupBox#groupPlayer5Connected::title,
|
||||
QGroupBox#groupPlayer6Connected::title,
|
||||
QGroupBox#groupPlayer7Connected::title,
|
||||
QGroupBox#groupPlayer8Connected::title {
|
||||
subcontrol-origin: margin;
|
||||
subcontrol-position: top left;
|
||||
padding-left: 0px;
|
||||
padding-right: 0px;
|
||||
padding-top: 1px;
|
||||
margin-left: -2px;
|
||||
margin-right: -4px;
|
||||
margin-bottom: 6px;
|
||||
}
|
||||
|
||||
QCheckBox#checkboxPlayer1Connected,
|
||||
QCheckBox#checkboxPlayer2Connected,
|
||||
QCheckBox#checkboxPlayer3Connected,
|
||||
QCheckBox#checkboxPlayer4Connected,
|
||||
QCheckBox#checkboxPlayer5Connected,
|
||||
QCheckBox#checkboxPlayer6Connected,
|
||||
QCheckBox#checkboxPlayer7Connected,
|
||||
QCheckBox#checkboxPlayer8Connected {
|
||||
spacing: 0px;
|
||||
}
|
||||
|
||||
QWidget#Player1LEDs,
|
||||
QWidget#Player2LEDs,
|
||||
QWidget#Player3LEDs,
|
||||
QWidget#Player4LEDs,
|
||||
QWidget#Player5LEDs,
|
||||
QWidget#Player6LEDs,
|
||||
QWidget#Player7LEDs,
|
||||
QWidget#Player8LEDs {
|
||||
background: transparent;
|
||||
}
|
||||
|
||||
QWidget#Player1LEDs QCheckBox,
|
||||
QWidget#Player2LEDs QCheckBox,
|
||||
QWidget#Player3LEDs QCheckBox,
|
||||
QWidget#Player4LEDs QCheckBox,
|
||||
QWidget#Player5LEDs QCheckBox,
|
||||
QWidget#Player6LEDs QCheckBox,
|
||||
QWidget#Player7LEDs QCheckBox,
|
||||
QWidget#Player8LEDs QCheckBox {
|
||||
spacing: 0px;
|
||||
margin-bottom: 0px;
|
||||
margin-right: 0px;
|
||||
}
|
||||
|
||||
QWidget#Player1LEDs QCheckBox::indicator,
|
||||
QWidget#Player2LEDs QCheckBox::indicator,
|
||||
QWidget#Player3LEDs QCheckBox::indicator,
|
||||
QWidget#Player4LEDs QCheckBox::indicator,
|
||||
QWidget#Player5LEDs QCheckBox::indicator,
|
||||
QWidget#Player6LEDs QCheckBox::indicator,
|
||||
QWidget#Player7LEDs QCheckBox::indicator,
|
||||
QWidget#Player8LEDs QCheckBox::indicator {
|
||||
width: 6px;
|
||||
height: 6px;
|
||||
margin-left: 0px;
|
||||
}
|
||||
|
||||
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer1Connected::indicator,
|
||||
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer2Connected::indicator,
|
||||
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer3Connected::indicator,
|
||||
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer4Connected::indicator,
|
||||
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer5Connected::indicator,
|
||||
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer6Connected::indicator,
|
||||
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer7Connected::indicator,
|
||||
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer8Connected::indicator {
|
||||
width: 12px;
|
||||
height: 12px;
|
||||
}
|
||||
|
||||
QCheckBox#checkboxPlayer1Connected::indicator,
|
||||
QCheckBox#checkboxPlayer2Connected::indicator,
|
||||
QCheckBox#checkboxPlayer3Connected::indicator,
|
||||
QCheckBox#checkboxPlayer4Connected::indicator,
|
||||
QCheckBox#checkboxPlayer5Connected::indicator,
|
||||
QCheckBox#checkboxPlayer6Connected::indicator,
|
||||
QCheckBox#checkboxPlayer7Connected::indicator,
|
||||
QCheckBox#checkboxPlayer8Connected::indicator {
|
||||
width: 14px;
|
||||
height: 14px;
|
||||
}
|
||||
|
||||
QGroupBox#groupPlayer1Connected::indicator,
|
||||
QGroupBox#groupPlayer2Connected::indicator,
|
||||
QGroupBox#groupPlayer3Connected::indicator,
|
||||
QGroupBox#groupPlayer4Connected::indicator,
|
||||
QGroupBox#groupPlayer5Connected::indicator,
|
||||
QGroupBox#groupPlayer6Connected::indicator,
|
||||
QGroupBox#groupPlayer7Connected::indicator,
|
||||
QGroupBox#groupPlayer8Connected::indicator {
|
||||
width: 16px;
|
||||
height: 16px;
|
||||
}
|
||||
|
||||
QWidget#Player1LEDs QCheckBox::indicator:checked,
|
||||
QWidget#Player2LEDs QCheckBox::indicator:checked,
|
||||
QWidget#Player3LEDs QCheckBox::indicator:checked,
|
||||
QWidget#Player4LEDs QCheckBox::indicator:checked,
|
||||
QWidget#Player5LEDs QCheckBox::indicator:checked,
|
||||
QWidget#Player6LEDs QCheckBox::indicator:checked,
|
||||
QWidget#Player7LEDs QCheckBox::indicator:checked,
|
||||
QWidget#Player8LEDs QCheckBox::indicator:checked,
|
||||
QGroupBox#groupPlayer1Connected::indicator:checked,
|
||||
QGroupBox#groupPlayer2Connected::indicator:checked,
|
||||
QGroupBox#groupPlayer3Connected::indicator:checked,
|
||||
QGroupBox#groupPlayer4Connected::indicator:checked,
|
||||
QGroupBox#groupPlayer5Connected::indicator:checked,
|
||||
QGroupBox#groupPlayer6Connected::indicator:checked,
|
||||
QGroupBox#groupPlayer7Connected::indicator:checked,
|
||||
QGroupBox#groupPlayer8Connected::indicator:checked,
|
||||
QCheckBox#checkboxPlayer1Connected::indicator:checked,
|
||||
QCheckBox#checkboxPlayer2Connected::indicator:checked,
|
||||
QCheckBox#checkboxPlayer3Connected::indicator:checked,
|
||||
QCheckBox#checkboxPlayer4Connected::indicator:checked,
|
||||
QCheckBox#checkboxPlayer5Connected::indicator:checked,
|
||||
QCheckBox#checkboxPlayer6Connected::indicator:checked,
|
||||
QCheckBox#checkboxPlayer7Connected::indicator:checked,
|
||||
QCheckBox#checkboxPlayer8Connected::indicator:checked,
|
||||
QGroupBox#groupConnectedController::indicator:checked {
|
||||
border-radius: 2px;
|
||||
border: 1px solid #929192;
|
||||
background: #39ff14;
|
||||
image: none;
|
||||
}
|
||||
|
||||
QWidget#Player1LEDs QCheckBox::indicator:unchecked,
|
||||
QWidget#Player2LEDs QCheckBox::indicator:unchecked,
|
||||
QWidget#Player3LEDs QCheckBox::indicator:unchecked,
|
||||
QWidget#Player4LEDs QCheckBox::indicator:unchecked,
|
||||
QWidget#Player5LEDs QCheckBox::indicator:unchecked,
|
||||
QWidget#Player6LEDs QCheckBox::indicator:unchecked,
|
||||
QWidget#Player7LEDs QCheckBox::indicator:unchecked,
|
||||
QWidget#Player8LEDs QCheckBox::indicator:unchecked,
|
||||
QGroupBox#groupPlayer1Connected::indicator:unchecked,
|
||||
QGroupBox#groupPlayer2Connected::indicator:unchecked,
|
||||
QGroupBox#groupPlayer3Connected::indicator:unchecked,
|
||||
QGroupBox#groupPlayer4Connected::indicator:unchecked,
|
||||
QGroupBox#groupPlayer5Connected::indicator:unchecked,
|
||||
QGroupBox#groupPlayer6Connected::indicator:unchecked,
|
||||
QGroupBox#groupPlayer7Connected::indicator:unchecked,
|
||||
QGroupBox#groupPlayer8Connected::indicator:unchecked,
|
||||
QCheckBox#checkboxPlayer1Connected::indicator:unchecked,
|
||||
QCheckBox#checkboxPlayer2Connected::indicator:unchecked,
|
||||
QCheckBox#checkboxPlayer3Connected::indicator:unchecked,
|
||||
QCheckBox#checkboxPlayer4Connected::indicator:unchecked,
|
||||
QCheckBox#checkboxPlayer5Connected::indicator:unchecked,
|
||||
QCheckBox#checkboxPlayer6Connected::indicator:unchecked,
|
||||
QCheckBox#checkboxPlayer7Connected::indicator:unchecked,
|
||||
QCheckBox#checkboxPlayer8Connected::indicator:unchecked,
|
||||
QGroupBox#groupConnectedController::indicator:unchecked {
|
||||
border-radius: 2px;
|
||||
border: 1px solid #929192;
|
||||
background: transparent;
|
||||
image: none;
|
||||
}
|
||||
|
||||
QWidget#controllerPlayer1,
|
||||
QWidget#controllerPlayer2,
|
||||
QWidget#controllerPlayer3,
|
||||
QWidget#controllerPlayer4,
|
||||
QWidget#controllerPlayer5,
|
||||
QWidget#controllerPlayer6,
|
||||
QWidget#controllerPlayer7,
|
||||
QWidget#controllerPlayer8 {
|
||||
background: transparent;
|
||||
}
|
||||
|
||||
/* touchscreen mapping widget */
|
||||
|
||||
@@ -221,6 +221,6 @@
|
||||
<file>rc/window_undock_pressed@2x.png</file>
|
||||
</qresource>
|
||||
<qresource prefix="qdarkstyle_midnight_blue">
|
||||
<file>style.qss</file>
|
||||
<file>style.qss</file>
|
||||
</qresource>
|
||||
</RCC>
|
||||
|
||||
290
dist/qt_themes/qdarkstyle_midnight_blue/style.qss
vendored
@@ -235,19 +235,19 @@ https://doc.qt.io/qt-5/stylesheet-examples.html#customizing-qgroupbox
|
||||
|
||||
--------------------------------------------------------------------------- */
|
||||
QGroupBox {
|
||||
font-weight: bold;
|
||||
border: 1px solid #32414B;
|
||||
border-radius: 4px;
|
||||
margin-top: 12px;
|
||||
padding: 4px;
|
||||
font-weight: bold;
|
||||
border: 1px solid #32414B;
|
||||
border-radius: 4px;
|
||||
margin-top: 12px;
|
||||
padding: 4px;
|
||||
}
|
||||
|
||||
QGroupBox::title {
|
||||
subcontrol-origin: margin;
|
||||
subcontrol-position: top left;
|
||||
padding-left: 3px;
|
||||
padding-right: 5px;
|
||||
padding-top: 4px;
|
||||
subcontrol-origin: margin;
|
||||
subcontrol-position: top left;
|
||||
padding-left: 3px;
|
||||
padding-right: 5px;
|
||||
padding-top: 4px;
|
||||
}
|
||||
|
||||
QGroupBox::indicator {
|
||||
@@ -2205,7 +2205,179 @@ QPushButton#buttonRefreshDevices {
|
||||
padding: 0px 0px;
|
||||
}
|
||||
|
||||
QSpinBox#spinboxLStickRange,
|
||||
QSpinBox#spinboxRStickRange {
|
||||
min-width: 38px;
|
||||
}
|
||||
|
||||
QGroupBox#motionGroup::indicator,
|
||||
QGroupBox#vibrationGroup::indicator {
|
||||
margin-left: 0px;
|
||||
}
|
||||
|
||||
QWidget#bottomPerGameInput QGroupBox#motionGroup,
|
||||
QWidget#bottomPerGameInput QGroupBox#vibrationGroup,
|
||||
QWidget#bottomPerGameInput QGroupBox#inputConfigGroup {
|
||||
padding: 0px;
|
||||
}
|
||||
|
||||
QGroupBox#motionGroup::title,
|
||||
QGroupBox#vibrationGroup::title {
|
||||
spacing: 2px;
|
||||
padding-left: 1px;
|
||||
padding-right: 1px;
|
||||
}
|
||||
|
||||
QListWidget#selectorList {
|
||||
background-color: #0f1922;
|
||||
}
|
||||
|
||||
QSpinBox,
|
||||
QLineEdit,
|
||||
QTreeView#hotkey_list,
|
||||
QScrollArea#scrollArea QTreeView {
|
||||
background-color: #0f1922;
|
||||
}
|
||||
|
||||
QWidget#bottomPerGameInput,
|
||||
QWidget#topControllerApplet,
|
||||
QWidget#bottomControllerApplet,
|
||||
QGroupBox#groupPlayer1Connected:checked,
|
||||
QGroupBox#groupPlayer2Connected:checked,
|
||||
QGroupBox#groupPlayer3Connected:checked,
|
||||
QGroupBox#groupPlayer4Connected:checked,
|
||||
QGroupBox#groupPlayer5Connected:checked,
|
||||
QGroupBox#groupPlayer6Connected:checked,
|
||||
QGroupBox#groupPlayer7Connected:checked,
|
||||
QGroupBox#groupPlayer8Connected:checked {
|
||||
background-color: #0f1922;
|
||||
}
|
||||
|
||||
QWidget#topPerGameInput,
|
||||
QWidget#middleControllerApplet {
|
||||
background-color: #19232d;
|
||||
}
|
||||
|
||||
QWidget#topPerGameInput QComboBox,
|
||||
QWidget#middleControllerApplet QComboBox {
|
||||
padding-right: 2px;
|
||||
width: 127px;
|
||||
}
|
||||
|
||||
QGroupBox#handheldGroup {
|
||||
padding-left: 0px;
|
||||
}
|
||||
|
||||
QRadioButton#radioDocked {
|
||||
margin-left: -1px;
|
||||
padding-left: 0px;
|
||||
}
|
||||
|
||||
QRadioButton#radioDocked::indicator {
|
||||
margin-left: 0px;
|
||||
}
|
||||
|
||||
|
||||
QRadioButton#radioUndocked {
|
||||
margin-right: 2px;
|
||||
}
|
||||
|
||||
QWidget#connectedControllers {
|
||||
background: transparent;
|
||||
}
|
||||
|
||||
QWidget#playersSupported,
|
||||
QWidget#controllersSupported,
|
||||
QWidget#controllerSupported1,
|
||||
QWidget#controllerSupported2,
|
||||
QWidget#controllerSupported3,
|
||||
QWidget#controllerSupported4,
|
||||
QWidget#controllerSupported5,
|
||||
QWidget#controllerSupported6 {
|
||||
border: none;
|
||||
background: transparent;
|
||||
}
|
||||
|
||||
QGroupBox#groupPlayer1Connected,
|
||||
QGroupBox#groupPlayer2Connected,
|
||||
QGroupBox#groupPlayer3Connected,
|
||||
QGroupBox#groupPlayer4Connected,
|
||||
QGroupBox#groupPlayer5Connected,
|
||||
QGroupBox#groupPlayer6Connected,
|
||||
QGroupBox#groupPlayer7Connected,
|
||||
QGroupBox#groupPlayer8Connected {
|
||||
border: 1px solid #76797c;
|
||||
border-radius: 3px;
|
||||
padding: 0px;
|
||||
min-height: 98px;
|
||||
max-height: 98px;
|
||||
margin-top: 0px;
|
||||
}
|
||||
|
||||
|
||||
QGroupBox#groupPlayer1Connected:unchecked,
|
||||
QGroupBox#groupPlayer2Connected:unchecked,
|
||||
QGroupBox#groupPlayer3Connected:unchecked,
|
||||
QGroupBox#groupPlayer4Connected:unchecked,
|
||||
QGroupBox#groupPlayer5Connected:unchecked,
|
||||
QGroupBox#groupPlayer6Connected:unchecked,
|
||||
QGroupBox#groupPlayer7Connected:unchecked,
|
||||
QGroupBox#groupPlayer8Connected:unchecked {
|
||||
border: 1px solid #32414b;
|
||||
}
|
||||
|
||||
QGroupBox#groupPlayer1Connected::title,
|
||||
QGroupBox#groupPlayer2Connected::title,
|
||||
QGroupBox#groupPlayer3Connected::title,
|
||||
QGroupBox#groupPlayer4Connected::title,
|
||||
QGroupBox#groupPlayer5Connected::title,
|
||||
QGroupBox#groupPlayer6Connected::title,
|
||||
QGroupBox#groupPlayer7Connected::title,
|
||||
QGroupBox#groupPlayer8Connected::title {
|
||||
subcontrol-origin: margin;
|
||||
subcontrol-position: top left;
|
||||
padding-left: 0px;
|
||||
padding-right: 0px;
|
||||
padding-top: 1px;
|
||||
margin-left: -2px;
|
||||
margin-right: -4px;
|
||||
margin-bottom: 6px;
|
||||
}
|
||||
|
||||
QCheckBox#checkboxPlayer1Connected,
|
||||
QCheckBox#checkboxPlayer2Connected,
|
||||
QCheckBox#checkboxPlayer3Connected,
|
||||
QCheckBox#checkboxPlayer4Connected,
|
||||
QCheckBox#checkboxPlayer5Connected,
|
||||
QCheckBox#checkboxPlayer6Connected,
|
||||
QCheckBox#checkboxPlayer7Connected,
|
||||
QCheckBox#checkboxPlayer8Connected {
|
||||
spacing: 0px;
|
||||
}
|
||||
|
||||
QWidget#connectedControllers QLabel {
|
||||
padding: 0px;
|
||||
}
|
||||
|
||||
QWidget#Player1LEDs,
|
||||
QWidget#Player2LEDs,
|
||||
QWidget#Player3LEDs,
|
||||
QWidget#Player4LEDs,
|
||||
QWidget#Player5LEDs,
|
||||
QWidget#Player6LEDs,
|
||||
QWidget#Player7LEDs,
|
||||
QWidget#Player8LEDs {
|
||||
background: transparent;
|
||||
}
|
||||
|
||||
QWidget#Player1LEDs QCheckBox,
|
||||
QWidget#Player2LEDs QCheckBox,
|
||||
QWidget#Player3LEDs QCheckBox,
|
||||
QWidget#Player4LEDs QCheckBox,
|
||||
QWidget#Player5LEDs QCheckBox,
|
||||
QWidget#Player6LEDs QCheckBox,
|
||||
QWidget#Player7LEDs QCheckBox,
|
||||
QWidget#Player8LEDs QCheckBox,
|
||||
QCheckBox#checkboxPlayer1Connected,
|
||||
QCheckBox#checkboxPlayer2Connected,
|
||||
QCheckBox#checkboxPlayer3Connected,
|
||||
@@ -2215,6 +2387,34 @@ QCheckBox#checkboxPlayer6Connected,
|
||||
QCheckBox#checkboxPlayer7Connected,
|
||||
QCheckBox#checkboxPlayer8Connected {
|
||||
spacing: 0px;
|
||||
padding-top: 0px;
|
||||
padding-bottom: 0px;
|
||||
background: transparent;
|
||||
}
|
||||
|
||||
QWidget#Player1LEDs QCheckBox::indicator,
|
||||
QWidget#Player2LEDs QCheckBox::indicator,
|
||||
QWidget#Player3LEDs QCheckBox::indicator,
|
||||
QWidget#Player4LEDs QCheckBox::indicator,
|
||||
QWidget#Player5LEDs QCheckBox::indicator,
|
||||
QWidget#Player6LEDs QCheckBox::indicator,
|
||||
QWidget#Player7LEDs QCheckBox::indicator,
|
||||
QWidget#Player8LEDs QCheckBox::indicator {
|
||||
width: 6px;
|
||||
height: 6px;
|
||||
margin-left: 0px;
|
||||
}
|
||||
|
||||
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer1Connected::indicator,
|
||||
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer2Connected::indicator,
|
||||
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer3Connected::indicator,
|
||||
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer4Connected::indicator,
|
||||
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer5Connected::indicator,
|
||||
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer6Connected::indicator,
|
||||
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer7Connected::indicator,
|
||||
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer8Connected::indicator {
|
||||
width: 12px;
|
||||
height: 12px;
|
||||
}
|
||||
|
||||
QCheckBox#checkboxPlayer1Connected::indicator,
|
||||
@@ -2227,8 +2427,25 @@ QCheckBox#checkboxPlayer7Connected::indicator,
|
||||
QCheckBox#checkboxPlayer8Connected::indicator {
|
||||
width: 14px;
|
||||
height: 14px;
|
||||
margin-left: 2px;
|
||||
}
|
||||
|
||||
QWidget#Player1LEDs QCheckBox::indicator:checked,
|
||||
QWidget#Player2LEDs QCheckBox::indicator:checked,
|
||||
QWidget#Player3LEDs QCheckBox::indicator:checked,
|
||||
QWidget#Player4LEDs QCheckBox::indicator:checked,
|
||||
QWidget#Player5LEDs QCheckBox::indicator:checked,
|
||||
QWidget#Player6LEDs QCheckBox::indicator:checked,
|
||||
QWidget#Player7LEDs QCheckBox::indicator:checked,
|
||||
QWidget#Player8LEDs QCheckBox::indicator:checked,
|
||||
QGroupBox#groupPlayer1Connected::indicator:checked,
|
||||
QGroupBox#groupPlayer2Connected::indicator:checked,
|
||||
QGroupBox#groupPlayer3Connected::indicator:checked,
|
||||
QGroupBox#groupPlayer4Connected::indicator:checked,
|
||||
QGroupBox#groupPlayer5Connected::indicator:checked,
|
||||
QGroupBox#groupPlayer6Connected::indicator:checked,
|
||||
QGroupBox#groupPlayer7Connected::indicator:checked,
|
||||
QGroupBox#groupPlayer8Connected::indicator:checked,
|
||||
QCheckBox#checkboxPlayer1Connected::indicator:checked,
|
||||
QCheckBox#checkboxPlayer2Connected::indicator:checked,
|
||||
QCheckBox#checkboxPlayer3Connected::indicator:checked,
|
||||
@@ -2244,6 +2461,22 @@ QGroupBox#groupConnectedController::indicator:checked {
|
||||
image: none;
|
||||
}
|
||||
|
||||
QWidget#Player1LEDs QCheckBox::indicator:unchecked,
|
||||
QWidget#Player2LEDs QCheckBox::indicator:unchecked,
|
||||
QWidget#Player3LEDs QCheckBox::indicator:unchecked,
|
||||
QWidget#Player4LEDs QCheckBox::indicator:unchecked,
|
||||
QWidget#Player5LEDs QCheckBox::indicator:unchecked,
|
||||
QWidget#Player6LEDs QCheckBox::indicator:unchecked,
|
||||
QWidget#Player7LEDs QCheckBox::indicator:unchecked,
|
||||
QWidget#Player8LEDs QCheckBox::indicator:unchecked,
|
||||
QGroupBox#groupPlayer1Connected::indicator:unchecked,
|
||||
QGroupBox#groupPlayer2Connected::indicator:unchecked,
|
||||
QGroupBox#groupPlayer3Connected::indicator:unchecked,
|
||||
QGroupBox#groupPlayer4Connected::indicator:unchecked,
|
||||
QGroupBox#groupPlayer5Connected::indicator:unchecked,
|
||||
QGroupBox#groupPlayer6Connected::indicator:unchecked,
|
||||
QGroupBox#groupPlayer7Connected::indicator:unchecked,
|
||||
QGroupBox#groupPlayer8Connected::indicator:unchecked,
|
||||
QCheckBox#checkboxPlayer1Connected::indicator:unchecked,
|
||||
QCheckBox#checkboxPlayer2Connected::indicator:unchecked,
|
||||
QCheckBox#checkboxPlayer3Connected::indicator:unchecked,
|
||||
@@ -2255,34 +2488,17 @@ QCheckBox#checkboxPlayer8Connected::indicator:unchecked,
|
||||
QGroupBox#groupConnectedController::indicator:unchecked {
|
||||
border-radius: 2px;
|
||||
border: 1px solid #929192;
|
||||
background: transparent;
|
||||
background: #19232d;
|
||||
image: none;
|
||||
}
|
||||
|
||||
QSpinBox#spinboxLStickRange,
|
||||
QSpinBox#spinboxRStickRange {
|
||||
min-width: 38px;
|
||||
QWidget#controllerPlayer1,
|
||||
QWidget#controllerPlayer2,
|
||||
QWidget#controllerPlayer3,
|
||||
QWidget#controllerPlayer4,
|
||||
QWidget#controllerPlayer5,
|
||||
QWidget#controllerPlayer6,
|
||||
QWidget#controllerPlayer7,
|
||||
QWidget#controllerPlayer8 {
|
||||
background: transparent;
|
||||
}
|
||||
|
||||
QGroupBox#motionGroup::indicator,
|
||||
QGroupBox#vibrationGroup::indicator {
|
||||
margin-left: 0px;
|
||||
}
|
||||
|
||||
QGroupBox#motionGroup::title,
|
||||
QGroupBox#vibrationGroup::title {
|
||||
spacing: 2px;
|
||||
padding-left: 1px;
|
||||
padding-right: 1px;
|
||||
}
|
||||
|
||||
QListWidget#selectorList {
|
||||
background-color: #0f1922;
|
||||
}
|
||||
|
||||
QSpinBox,
|
||||
QLineEdit,
|
||||
QTreeView#hotkey_list,
|
||||
QScrollArea#scrollArea QTreeView {
|
||||
background-color: #0f1922;
|
||||
}
|
||||
@@ -12,16 +12,32 @@ add_library(audio_core STATIC
|
||||
buffer.h
|
||||
codec.cpp
|
||||
codec.h
|
||||
command_generator.cpp
|
||||
command_generator.h
|
||||
common.h
|
||||
effect_context.cpp
|
||||
effect_context.h
|
||||
info_updater.cpp
|
||||
info_updater.h
|
||||
memory_pool.cpp
|
||||
memory_pool.h
|
||||
mix_context.cpp
|
||||
mix_context.h
|
||||
null_sink.h
|
||||
sink.h
|
||||
sink_context.cpp
|
||||
sink_context.h
|
||||
sink_details.cpp
|
||||
sink_details.h
|
||||
sink_stream.h
|
||||
splitter_context.cpp
|
||||
splitter_context.h
|
||||
stream.cpp
|
||||
stream.h
|
||||
time_stretch.cpp
|
||||
time_stretch.h
|
||||
voice_context.cpp
|
||||
voice_context.h
|
||||
|
||||
$<$<BOOL:${ENABLE_CUBEB}>:cubeb_sink.cpp cubeb_sink.h>
|
||||
)
|
||||
|
||||
@@ -197,4 +197,36 @@ std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input,
|
||||
return output;
|
||||
}
|
||||
|
||||
void Resample(s32* output, const s32* input, s32 pitch, s32& fraction, std::size_t sample_count) {
|
||||
const std::array<s16, 512>& lut = [pitch] {
|
||||
if (pitch > 0xaaaa) {
|
||||
return curve_lut0;
|
||||
}
|
||||
if (pitch <= 0x8000) {
|
||||
return curve_lut1;
|
||||
}
|
||||
return curve_lut2;
|
||||
}();
|
||||
|
||||
std::size_t index{};
|
||||
|
||||
for (std::size_t i = 0; i < sample_count; i++) {
|
||||
const std::size_t lut_index{(static_cast<std::size_t>(fraction) >> 8) * 4};
|
||||
const auto l0 = lut[lut_index + 0];
|
||||
const auto l1 = lut[lut_index + 1];
|
||||
const auto l2 = lut[lut_index + 2];
|
||||
const auto l3 = lut[lut_index + 3];
|
||||
|
||||
const auto s0 = static_cast<s32>(input[index]);
|
||||
const auto s1 = static_cast<s32>(input[index + 1]);
|
||||
const auto s2 = static_cast<s32>(input[index + 2]);
|
||||
const auto s3 = static_cast<s32>(input[index + 3]);
|
||||
|
||||
output[i] = (l0 * s0 + l1 * s1 + l2 * s2 + l3 * s3) >> 15;
|
||||
fraction += pitch;
|
||||
index += (fraction >> 15);
|
||||
fraction &= 0x7fff;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
||||
|
||||
@@ -38,4 +38,7 @@ inline std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16>
|
||||
return Interpolate(state, std::move(input), ratio);
|
||||
}
|
||||
|
||||
/// Nintendo Switchs DSP resampling algorithm. Based on a single channel
|
||||
void Resample(s32* output, const s32* input, s32 pitch, s32& fraction, std::size_t sample_count);
|
||||
|
||||
} // namespace AudioCore
|
||||
|
||||
@@ -2,95 +2,49 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <vector>
|
||||
#include "audio_core/algorithm/interpolate.h"
|
||||
#include "audio_core/audio_out.h"
|
||||
#include "audio_core/audio_renderer.h"
|
||||
#include "audio_core/codec.h"
|
||||
#include "audio_core/common.h"
|
||||
#include "audio_core/info_updater.h"
|
||||
#include "audio_core/voice_context.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/memory.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
constexpr u32 STREAM_SAMPLE_RATE{48000};
|
||||
constexpr u32 STREAM_NUM_CHANNELS{2};
|
||||
using VoiceChannelHolder = std::array<VoiceResourceInformation*, 6>;
|
||||
class AudioRenderer::VoiceState {
|
||||
public:
|
||||
bool IsPlaying() const {
|
||||
return is_in_use && info.play_state == PlayState::Started;
|
||||
}
|
||||
|
||||
const VoiceOutStatus& GetOutStatus() const {
|
||||
return out_status;
|
||||
}
|
||||
|
||||
const VoiceInfo& GetInfo() const {
|
||||
return info;
|
||||
}
|
||||
|
||||
VoiceInfo& GetInfo() {
|
||||
return info;
|
||||
}
|
||||
|
||||
void SetWaveIndex(std::size_t index);
|
||||
std::vector<s16> DequeueSamples(std::size_t sample_count, Core::Memory::Memory& memory,
|
||||
const VoiceChannelHolder& voice_resources);
|
||||
void UpdateState();
|
||||
void RefreshBuffer(Core::Memory::Memory& memory, const VoiceChannelHolder& voice_resources);
|
||||
|
||||
private:
|
||||
bool is_in_use{};
|
||||
bool is_refresh_pending{};
|
||||
std::size_t wave_index{};
|
||||
std::size_t offset{};
|
||||
Codec::ADPCMState adpcm_state{};
|
||||
InterpolationState interp_state{};
|
||||
std::vector<s16> samples;
|
||||
VoiceOutStatus out_status{};
|
||||
VoiceInfo info{};
|
||||
};
|
||||
|
||||
class AudioRenderer::EffectState {
|
||||
public:
|
||||
const EffectOutStatus& GetOutStatus() const {
|
||||
return out_status;
|
||||
}
|
||||
|
||||
const EffectInStatus& GetInfo() const {
|
||||
return info;
|
||||
}
|
||||
|
||||
EffectInStatus& GetInfo() {
|
||||
return info;
|
||||
}
|
||||
|
||||
void UpdateState(Core::Memory::Memory& memory);
|
||||
|
||||
private:
|
||||
EffectOutStatus out_status{};
|
||||
EffectInStatus info{};
|
||||
};
|
||||
|
||||
AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory::Memory& memory_,
|
||||
AudioRendererParameter params,
|
||||
AudioCommon::AudioRendererParameter params,
|
||||
std::shared_ptr<Kernel::WritableEvent> buffer_event,
|
||||
std::size_t instance_number)
|
||||
: worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count),
|
||||
voice_resources(params.voice_count), effects(params.effect_count), memory{memory_} {
|
||||
: worker_params{params}, buffer_event{buffer_event},
|
||||
memory_pool_info(params.effect_count + params.voice_count * 4),
|
||||
voice_context(params.voice_count), effect_context(params.effect_count), mix_context(),
|
||||
sink_context(params.sink_count), splitter_context(),
|
||||
voices(params.voice_count), memory{memory_},
|
||||
command_generator(worker_params, voice_context, mix_context, splitter_context, effect_context,
|
||||
memory),
|
||||
temp_mix_buffer(AudioCommon::TOTAL_TEMP_MIX_SIZE) {
|
||||
behavior_info.SetUserRevision(params.revision);
|
||||
splitter_context.Initialize(behavior_info, params.splitter_count,
|
||||
params.num_splitter_send_channels);
|
||||
mix_context.Initialize(behavior_info, params.submix_count + 1, params.effect_count);
|
||||
audio_out = std::make_unique<AudioCore::AudioOut>();
|
||||
stream = audio_out->OpenStream(core_timing, STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS,
|
||||
fmt::format("AudioRenderer-Instance{}", instance_number),
|
||||
[=]() { buffer_event->Signal(); });
|
||||
stream =
|
||||
audio_out->OpenStream(core_timing, params.sample_rate, AudioCommon::STREAM_NUM_CHANNELS,
|
||||
fmt::format("AudioRenderer-Instance{}", instance_number),
|
||||
[=]() { buffer_event->Signal(); });
|
||||
audio_out->StartStream(stream);
|
||||
|
||||
QueueMixedBuffer(0);
|
||||
QueueMixedBuffer(1);
|
||||
QueueMixedBuffer(2);
|
||||
QueueMixedBuffer(3);
|
||||
}
|
||||
|
||||
AudioRenderer::~AudioRenderer() = default;
|
||||
@@ -111,355 +65,200 @@ Stream::State AudioRenderer::GetStreamState() const {
|
||||
return stream->GetState();
|
||||
}
|
||||
|
||||
ResultVal<std::vector<u8>> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params) {
|
||||
// Copy UpdateDataHeader struct
|
||||
UpdateDataHeader config{};
|
||||
std::memcpy(&config, input_params.data(), sizeof(UpdateDataHeader));
|
||||
u32 memory_pool_count = worker_params.effect_count + (worker_params.voice_count * 4);
|
||||
|
||||
if (!behavior_info.UpdateInput(input_params, sizeof(UpdateDataHeader))) {
|
||||
LOG_ERROR(Audio, "Failed to update behavior info input parameters");
|
||||
return Audren::ERR_INVALID_PARAMETERS;
|
||||
}
|
||||
|
||||
// Copy MemoryPoolInfo structs
|
||||
std::vector<MemoryPoolInfo> mem_pool_info(memory_pool_count);
|
||||
std::memcpy(mem_pool_info.data(),
|
||||
input_params.data() + sizeof(UpdateDataHeader) + config.behavior_size,
|
||||
memory_pool_count * sizeof(MemoryPoolInfo));
|
||||
|
||||
// Copy voice resources
|
||||
const std::size_t voice_resource_offset{sizeof(UpdateDataHeader) + config.behavior_size +
|
||||
config.memory_pools_size};
|
||||
std::memcpy(voice_resources.data(), input_params.data() + voice_resource_offset,
|
||||
sizeof(VoiceResourceInformation) * voice_resources.size());
|
||||
|
||||
// Copy VoiceInfo structs
|
||||
std::size_t voice_offset{sizeof(UpdateDataHeader) + config.behavior_size +
|
||||
config.memory_pools_size + config.voice_resource_size};
|
||||
for (auto& voice : voices) {
|
||||
std::memcpy(&voice.GetInfo(), input_params.data() + voice_offset, sizeof(VoiceInfo));
|
||||
voice_offset += sizeof(VoiceInfo);
|
||||
}
|
||||
|
||||
std::size_t effect_offset{sizeof(UpdateDataHeader) + config.behavior_size +
|
||||
config.memory_pools_size + config.voice_resource_size +
|
||||
config.voices_size};
|
||||
for (auto& effect : effects) {
|
||||
std::memcpy(&effect.GetInfo(), input_params.data() + effect_offset, sizeof(EffectInStatus));
|
||||
effect_offset += sizeof(EffectInStatus);
|
||||
}
|
||||
|
||||
// Update memory pool state
|
||||
std::vector<MemoryPoolEntry> memory_pool(memory_pool_count);
|
||||
for (std::size_t index = 0; index < memory_pool.size(); ++index) {
|
||||
if (mem_pool_info[index].pool_state == MemoryPoolStates::RequestAttach) {
|
||||
memory_pool[index].state = MemoryPoolStates::Attached;
|
||||
} else if (mem_pool_info[index].pool_state == MemoryPoolStates::RequestDetach) {
|
||||
memory_pool[index].state = MemoryPoolStates::Detached;
|
||||
}
|
||||
}
|
||||
|
||||
// Update voices
|
||||
for (auto& voice : voices) {
|
||||
voice.UpdateState();
|
||||
if (!voice.GetInfo().is_in_use) {
|
||||
continue;
|
||||
}
|
||||
if (voice.GetInfo().is_new) {
|
||||
voice.SetWaveIndex(voice.GetInfo().wave_buffer_head);
|
||||
}
|
||||
}
|
||||
|
||||
for (auto& effect : effects) {
|
||||
effect.UpdateState(memory);
|
||||
}
|
||||
|
||||
// Release previous buffers and queue next ones for playback
|
||||
ReleaseAndQueueBuffers();
|
||||
|
||||
// Copy output header
|
||||
UpdateDataHeader response_data{worker_params};
|
||||
if (behavior_info.IsElapsedFrameCountSupported()) {
|
||||
response_data.render_info = sizeof(RendererInfo);
|
||||
response_data.total_size += sizeof(RendererInfo);
|
||||
}
|
||||
|
||||
std::vector<u8> output_params(response_data.total_size);
|
||||
std::memcpy(output_params.data(), &response_data, sizeof(UpdateDataHeader));
|
||||
|
||||
// Copy output memory pool entries
|
||||
std::memcpy(output_params.data() + sizeof(UpdateDataHeader), memory_pool.data(),
|
||||
response_data.memory_pools_size);
|
||||
|
||||
// Copy output voice status
|
||||
std::size_t voice_out_status_offset{sizeof(UpdateDataHeader) + response_data.memory_pools_size};
|
||||
for (const auto& voice : voices) {
|
||||
std::memcpy(output_params.data() + voice_out_status_offset, &voice.GetOutStatus(),
|
||||
sizeof(VoiceOutStatus));
|
||||
voice_out_status_offset += sizeof(VoiceOutStatus);
|
||||
}
|
||||
|
||||
std::size_t effect_out_status_offset{
|
||||
sizeof(UpdateDataHeader) + response_data.memory_pools_size + response_data.voices_size +
|
||||
response_data.voice_resource_size};
|
||||
for (const auto& effect : effects) {
|
||||
std::memcpy(output_params.data() + effect_out_status_offset, &effect.GetOutStatus(),
|
||||
sizeof(EffectOutStatus));
|
||||
effect_out_status_offset += sizeof(EffectOutStatus);
|
||||
}
|
||||
|
||||
// Update behavior info output
|
||||
const std::size_t behavior_out_status_offset{
|
||||
sizeof(UpdateDataHeader) + response_data.memory_pools_size + response_data.voices_size +
|
||||
response_data.effects_size + response_data.sinks_size +
|
||||
response_data.performance_manager_size};
|
||||
|
||||
if (!behavior_info.UpdateOutput(output_params, behavior_out_status_offset)) {
|
||||
LOG_ERROR(Audio, "Failed to update behavior info output parameters");
|
||||
return Audren::ERR_INVALID_PARAMETERS;
|
||||
}
|
||||
|
||||
if (behavior_info.IsElapsedFrameCountSupported()) {
|
||||
const std::size_t renderer_info_offset{
|
||||
sizeof(UpdateDataHeader) + response_data.memory_pools_size + response_data.voices_size +
|
||||
response_data.effects_size + response_data.sinks_size +
|
||||
response_data.performance_manager_size + response_data.behavior_size};
|
||||
RendererInfo renderer_info{};
|
||||
renderer_info.elasped_frame_count = elapsed_frame_count;
|
||||
std::memcpy(output_params.data() + renderer_info_offset, &renderer_info,
|
||||
sizeof(RendererInfo));
|
||||
}
|
||||
|
||||
return MakeResult(output_params);
|
||||
}
|
||||
|
||||
void AudioRenderer::VoiceState::SetWaveIndex(std::size_t index) {
|
||||
wave_index = index & 3;
|
||||
is_refresh_pending = true;
|
||||
}
|
||||
|
||||
std::vector<s16> AudioRenderer::VoiceState::DequeueSamples(
|
||||
std::size_t sample_count, Core::Memory::Memory& memory,
|
||||
const VoiceChannelHolder& voice_resources) {
|
||||
if (!IsPlaying()) {
|
||||
return {};
|
||||
}
|
||||
|
||||
if (is_refresh_pending) {
|
||||
RefreshBuffer(memory, voice_resources);
|
||||
}
|
||||
|
||||
const std::size_t max_size{samples.size() - offset};
|
||||
const std::size_t dequeue_offset{offset};
|
||||
std::size_t size{sample_count * STREAM_NUM_CHANNELS};
|
||||
if (size > max_size) {
|
||||
size = max_size;
|
||||
}
|
||||
|
||||
out_status.played_sample_count += size / STREAM_NUM_CHANNELS;
|
||||
offset += size;
|
||||
|
||||
const auto& wave_buffer{info.wave_buffer[wave_index]};
|
||||
if (offset == samples.size()) {
|
||||
offset = 0;
|
||||
|
||||
if (!wave_buffer.is_looping && wave_buffer.buffer_sz) {
|
||||
SetWaveIndex(wave_index + 1);
|
||||
}
|
||||
|
||||
if (wave_buffer.buffer_sz) {
|
||||
out_status.wave_buffer_consumed++;
|
||||
}
|
||||
|
||||
if (wave_buffer.end_of_stream || wave_buffer.buffer_sz == 0) {
|
||||
info.play_state = PlayState::Paused;
|
||||
}
|
||||
}
|
||||
|
||||
return {samples.begin() + dequeue_offset, samples.begin() + dequeue_offset + size};
|
||||
}
|
||||
|
||||
void AudioRenderer::VoiceState::UpdateState() {
|
||||
if (is_in_use && !info.is_in_use) {
|
||||
// No longer in use, reset state
|
||||
is_refresh_pending = true;
|
||||
wave_index = 0;
|
||||
offset = 0;
|
||||
out_status = {};
|
||||
}
|
||||
is_in_use = info.is_in_use;
|
||||
}
|
||||
|
||||
void AudioRenderer::VoiceState::RefreshBuffer(Core::Memory::Memory& memory,
|
||||
const VoiceChannelHolder& voice_resources) {
|
||||
const auto wave_buffer_address = info.wave_buffer[wave_index].buffer_addr;
|
||||
const auto wave_buffer_size = info.wave_buffer[wave_index].buffer_sz;
|
||||
std::vector<s16> new_samples(wave_buffer_size / sizeof(s16));
|
||||
memory.ReadBlock(wave_buffer_address, new_samples.data(), wave_buffer_size);
|
||||
|
||||
switch (static_cast<Codec::PcmFormat>(info.sample_format)) {
|
||||
case Codec::PcmFormat::Int16: {
|
||||
// PCM16 is played as-is
|
||||
break;
|
||||
}
|
||||
case Codec::PcmFormat::Adpcm: {
|
||||
// Decode ADPCM to PCM16
|
||||
Codec::ADPCM_Coeff coeffs;
|
||||
memory.ReadBlock(info.additional_params_addr, coeffs.data(), sizeof(Codec::ADPCM_Coeff));
|
||||
new_samples = Codec::DecodeADPCM(reinterpret_cast<u8*>(new_samples.data()),
|
||||
new_samples.size() * sizeof(s16), coeffs, adpcm_state);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented sample_format={}", info.sample_format);
|
||||
break;
|
||||
}
|
||||
|
||||
switch (info.channel_count) {
|
||||
case 1: {
|
||||
// 1 channel is upsampled to 2 channel
|
||||
samples.resize(new_samples.size() * 2);
|
||||
|
||||
for (std::size_t index = 0; index < new_samples.size(); ++index) {
|
||||
auto sample = static_cast<float>(new_samples[index]);
|
||||
if (voice_resources[0]->in_use) {
|
||||
sample *= voice_resources[0]->mix_volumes[0];
|
||||
}
|
||||
|
||||
samples[index * 2] = static_cast<s16>(sample * info.volume);
|
||||
samples[index * 2 + 1] = static_cast<s16>(sample * info.volume);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 2: {
|
||||
// 2 channel is played as is
|
||||
samples = std::move(new_samples);
|
||||
const std::size_t sample_count = (samples.size() / 2);
|
||||
for (std::size_t index = 0; index < sample_count; ++index) {
|
||||
const std::size_t index_l = index * 2;
|
||||
const std::size_t index_r = index * 2 + 1;
|
||||
|
||||
auto sample_l = static_cast<float>(samples[index_l]);
|
||||
auto sample_r = static_cast<float>(samples[index_r]);
|
||||
|
||||
if (voice_resources[0]->in_use) {
|
||||
sample_l *= voice_resources[0]->mix_volumes[0];
|
||||
}
|
||||
|
||||
if (voice_resources[1]->in_use) {
|
||||
sample_r *= voice_resources[1]->mix_volumes[1];
|
||||
}
|
||||
|
||||
samples[index_l] = static_cast<s16>(sample_l * info.volume);
|
||||
samples[index_r] = static_cast<s16>(sample_r * info.volume);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case 6: {
|
||||
samples.resize((new_samples.size() / 6) * 2);
|
||||
const std::size_t sample_count = samples.size() / 2;
|
||||
|
||||
for (std::size_t index = 0; index < sample_count; ++index) {
|
||||
auto FL = static_cast<float>(new_samples[index * 6]);
|
||||
auto FR = static_cast<float>(new_samples[index * 6 + 1]);
|
||||
auto FC = static_cast<float>(new_samples[index * 6 + 2]);
|
||||
auto BL = static_cast<float>(new_samples[index * 6 + 4]);
|
||||
auto BR = static_cast<float>(new_samples[index * 6 + 5]);
|
||||
|
||||
if (voice_resources[0]->in_use) {
|
||||
FL *= voice_resources[0]->mix_volumes[0];
|
||||
}
|
||||
if (voice_resources[1]->in_use) {
|
||||
FR *= voice_resources[1]->mix_volumes[1];
|
||||
}
|
||||
if (voice_resources[2]->in_use) {
|
||||
FC *= voice_resources[2]->mix_volumes[2];
|
||||
}
|
||||
if (voice_resources[4]->in_use) {
|
||||
BL *= voice_resources[4]->mix_volumes[4];
|
||||
}
|
||||
if (voice_resources[5]->in_use) {
|
||||
BR *= voice_resources[5]->mix_volumes[5];
|
||||
}
|
||||
|
||||
samples[index * 2] =
|
||||
static_cast<s16>((0.3694f * FL + 0.2612f * FC + 0.3694f * BL) * info.volume);
|
||||
samples[index * 2 + 1] =
|
||||
static_cast<s16>((0.3694f * FR + 0.2612f * FC + 0.3694f * BR) * info.volume);
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented channel_count={}", info.channel_count);
|
||||
break;
|
||||
}
|
||||
|
||||
// Only interpolate when necessary, expensive.
|
||||
if (GetInfo().sample_rate != STREAM_SAMPLE_RATE) {
|
||||
samples = Interpolate(interp_state, std::move(samples), GetInfo().sample_rate,
|
||||
STREAM_SAMPLE_RATE);
|
||||
}
|
||||
|
||||
is_refresh_pending = false;
|
||||
}
|
||||
|
||||
void AudioRenderer::EffectState::UpdateState(Core::Memory::Memory& memory) {
|
||||
if (info.is_new) {
|
||||
out_status.state = EffectStatus::New;
|
||||
} else {
|
||||
if (info.type == Effect::Aux) {
|
||||
ASSERT_MSG(memory.Read32(info.aux_info.return_buffer_info) == 0,
|
||||
"Aux buffers tried to update");
|
||||
ASSERT_MSG(memory.Read32(info.aux_info.send_buffer_info) == 0,
|
||||
"Aux buffers tried to update");
|
||||
ASSERT_MSG(memory.Read32(info.aux_info.return_buffer_base) == 0,
|
||||
"Aux buffers tried to update");
|
||||
ASSERT_MSG(memory.Read32(info.aux_info.send_buffer_base) == 0,
|
||||
"Aux buffers tried to update");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static constexpr s16 ClampToS16(s32 value) {
|
||||
return static_cast<s16>(std::clamp(value, -32768, 32767));
|
||||
}
|
||||
|
||||
ResultCode AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params,
|
||||
std::vector<u8>& output_params) {
|
||||
|
||||
InfoUpdater info_updater{input_params, output_params, behavior_info};
|
||||
|
||||
if (!info_updater.UpdateBehaviorInfo(behavior_info)) {
|
||||
LOG_ERROR(Audio, "Failed to update behavior info input parameters");
|
||||
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
|
||||
}
|
||||
|
||||
if (!info_updater.UpdateMemoryPools(memory_pool_info)) {
|
||||
LOG_ERROR(Audio, "Failed to update memory pool parameters");
|
||||
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
|
||||
}
|
||||
|
||||
if (!info_updater.UpdateVoiceChannelResources(voice_context)) {
|
||||
LOG_ERROR(Audio, "Failed to update voice channel resource parameters");
|
||||
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
|
||||
}
|
||||
|
||||
if (!info_updater.UpdateVoices(voice_context, memory_pool_info, 0)) {
|
||||
LOG_ERROR(Audio, "Failed to update voice parameters");
|
||||
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
|
||||
}
|
||||
|
||||
// TODO(ogniK): Deal with stopped audio renderer but updates still taking place
|
||||
if (!info_updater.UpdateEffects(effect_context, true)) {
|
||||
LOG_ERROR(Audio, "Failed to update effect parameters");
|
||||
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
|
||||
}
|
||||
|
||||
if (behavior_info.IsSplitterSupported()) {
|
||||
if (!info_updater.UpdateSplitterInfo(splitter_context)) {
|
||||
LOG_ERROR(Audio, "Failed to update splitter parameters");
|
||||
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
|
||||
}
|
||||
}
|
||||
|
||||
auto mix_result = info_updater.UpdateMixes(mix_context, worker_params.mix_buffer_count,
|
||||
splitter_context, effect_context);
|
||||
|
||||
if (mix_result.IsError()) {
|
||||
LOG_ERROR(Audio, "Failed to update mix parameters");
|
||||
return mix_result;
|
||||
}
|
||||
|
||||
// TODO(ogniK): Sinks
|
||||
if (!info_updater.UpdateSinks(sink_context)) {
|
||||
LOG_ERROR(Audio, "Failed to update sink parameters");
|
||||
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
|
||||
}
|
||||
|
||||
// TODO(ogniK): Performance buffer
|
||||
if (!info_updater.UpdatePerformanceBuffer()) {
|
||||
LOG_ERROR(Audio, "Failed to update performance buffer parameters");
|
||||
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
|
||||
}
|
||||
|
||||
if (!info_updater.UpdateErrorInfo(behavior_info)) {
|
||||
LOG_ERROR(Audio, "Failed to update error info");
|
||||
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
|
||||
}
|
||||
|
||||
if (behavior_info.IsElapsedFrameCountSupported()) {
|
||||
if (!info_updater.UpdateRendererInfo(elapsed_frame_count)) {
|
||||
LOG_ERROR(Audio, "Failed to update renderer info");
|
||||
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
|
||||
}
|
||||
}
|
||||
// TODO(ogniK): Statistics
|
||||
|
||||
if (!info_updater.WriteOutputHeader()) {
|
||||
LOG_ERROR(Audio, "Failed to write output header");
|
||||
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
|
||||
}
|
||||
|
||||
// TODO(ogniK): Check when all sections are implemented
|
||||
|
||||
if (!info_updater.CheckConsumedSize()) {
|
||||
LOG_ERROR(Audio, "Audio buffers were not consumed!");
|
||||
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
|
||||
}
|
||||
|
||||
ReleaseAndQueueBuffers();
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
|
||||
constexpr std::size_t BUFFER_SIZE{512};
|
||||
command_generator.PreCommand();
|
||||
// Clear mix buffers before our next operation
|
||||
command_generator.ClearMixBuffers();
|
||||
|
||||
// If the splitter is not in use, sort our mixes
|
||||
if (!splitter_context.UsingSplitter()) {
|
||||
mix_context.SortInfo();
|
||||
}
|
||||
// Sort our voices
|
||||
voice_context.SortInfo();
|
||||
|
||||
// Handle samples
|
||||
command_generator.GenerateVoiceCommands();
|
||||
command_generator.GenerateSubMixCommands();
|
||||
command_generator.GenerateFinalMixCommands();
|
||||
|
||||
command_generator.PostCommand();
|
||||
// Base sample size
|
||||
std::size_t BUFFER_SIZE{worker_params.sample_count};
|
||||
// Samples
|
||||
std::vector<s16> buffer(BUFFER_SIZE * stream->GetNumChannels());
|
||||
// Make sure to clear our samples
|
||||
std::memset(buffer.data(), 0, buffer.size() * sizeof(s16));
|
||||
|
||||
for (auto& voice : voices) {
|
||||
if (!voice.IsPlaying()) {
|
||||
continue;
|
||||
}
|
||||
VoiceChannelHolder resources{};
|
||||
for (u32 channel = 0; channel < voice.GetInfo().channel_count; channel++) {
|
||||
const auto channel_resource_id = voice.GetInfo().voice_channel_resource_ids[channel];
|
||||
resources[channel] = &voice_resources[channel_resource_id];
|
||||
if (sink_context.InUse()) {
|
||||
const auto stream_channel_count = stream->GetNumChannels();
|
||||
const auto buffer_offsets = sink_context.OutputBuffers();
|
||||
const auto channel_count = buffer_offsets.size();
|
||||
const auto& final_mix = mix_context.GetFinalMixInfo();
|
||||
const auto& in_params = final_mix.GetInParams();
|
||||
std::vector<s32*> mix_buffers(channel_count);
|
||||
for (std::size_t i = 0; i < channel_count; i++) {
|
||||
mix_buffers[i] =
|
||||
command_generator.GetMixBuffer(in_params.buffer_offset + buffer_offsets[i]);
|
||||
}
|
||||
|
||||
std::size_t offset{};
|
||||
s64 samples_remaining{BUFFER_SIZE};
|
||||
while (samples_remaining > 0) {
|
||||
const std::vector<s16> samples{
|
||||
voice.DequeueSamples(samples_remaining, memory, resources)};
|
||||
for (std::size_t i = 0; i < BUFFER_SIZE; i++) {
|
||||
if (channel_count == 1) {
|
||||
const auto sample = ClampToS16(mix_buffers[0][i]);
|
||||
buffer[i * stream_channel_count + 0] = sample;
|
||||
if (stream_channel_count > 1) {
|
||||
buffer[i * stream_channel_count + 1] = sample;
|
||||
}
|
||||
if (stream_channel_count == 6) {
|
||||
buffer[i * stream_channel_count + 2] = sample;
|
||||
buffer[i * stream_channel_count + 4] = sample;
|
||||
buffer[i * stream_channel_count + 5] = sample;
|
||||
}
|
||||
} else if (channel_count == 2) {
|
||||
const auto l_sample = ClampToS16(mix_buffers[0][i]);
|
||||
const auto r_sample = ClampToS16(mix_buffers[1][i]);
|
||||
if (stream_channel_count == 1) {
|
||||
buffer[i * stream_channel_count + 0] = l_sample;
|
||||
} else if (stream_channel_count == 2) {
|
||||
buffer[i * stream_channel_count + 0] = l_sample;
|
||||
buffer[i * stream_channel_count + 1] = r_sample;
|
||||
} else if (stream_channel_count == 6) {
|
||||
buffer[i * stream_channel_count + 0] = l_sample;
|
||||
buffer[i * stream_channel_count + 1] = r_sample;
|
||||
|
||||
if (samples.empty()) {
|
||||
break;
|
||||
}
|
||||
buffer[i * stream_channel_count + 2] =
|
||||
ClampToS16((static_cast<s32>(l_sample) + static_cast<s32>(r_sample)) / 2);
|
||||
|
||||
samples_remaining -= samples.size() / stream->GetNumChannels();
|
||||
buffer[i * stream_channel_count + 4] = l_sample;
|
||||
buffer[i * stream_channel_count + 5] = r_sample;
|
||||
}
|
||||
|
||||
for (const auto& sample : samples) {
|
||||
const s32 buffer_sample{buffer[offset]};
|
||||
buffer[offset++] =
|
||||
ClampToS16(buffer_sample + static_cast<s32>(sample * voice.GetInfo().volume));
|
||||
} else if (channel_count == 6) {
|
||||
const auto fl_sample = ClampToS16(mix_buffers[0][i]);
|
||||
const auto fr_sample = ClampToS16(mix_buffers[1][i]);
|
||||
const auto fc_sample = ClampToS16(mix_buffers[2][i]);
|
||||
const auto lf_sample = ClampToS16(mix_buffers[3][i]);
|
||||
const auto bl_sample = ClampToS16(mix_buffers[4][i]);
|
||||
const auto br_sample = ClampToS16(mix_buffers[5][i]);
|
||||
|
||||
if (stream_channel_count == 1) {
|
||||
buffer[i * stream_channel_count + 0] = fc_sample;
|
||||
} else if (stream_channel_count == 2) {
|
||||
buffer[i * stream_channel_count + 0] =
|
||||
static_cast<s16>(0.3694f * static_cast<float>(fl_sample) +
|
||||
0.2612f * static_cast<float>(fc_sample) +
|
||||
0.3694f * static_cast<float>(bl_sample));
|
||||
buffer[i * stream_channel_count + 1] =
|
||||
static_cast<s16>(0.3694f * static_cast<float>(fr_sample) +
|
||||
0.2612f * static_cast<float>(fc_sample) +
|
||||
0.3694f * static_cast<float>(br_sample));
|
||||
} else if (stream_channel_count == 6) {
|
||||
buffer[i * stream_channel_count + 0] = fl_sample;
|
||||
buffer[i * stream_channel_count + 1] = fr_sample;
|
||||
buffer[i * stream_channel_count + 2] = fc_sample;
|
||||
buffer[i * stream_channel_count + 3] = lf_sample;
|
||||
buffer[i * stream_channel_count + 4] = bl_sample;
|
||||
buffer[i * stream_channel_count + 5] = br_sample;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
audio_out->QueueBuffer(stream, tag, std::move(buffer));
|
||||
elapsed_frame_count++;
|
||||
voice_context.UpdateStateByDspShared();
|
||||
}
|
||||
|
||||
void AudioRenderer::ReleaseAndQueueBuffers() {
|
||||
|
||||
@@ -9,8 +9,15 @@
|
||||
#include <vector>
|
||||
|
||||
#include "audio_core/behavior_info.h"
|
||||
#include "audio_core/command_generator.h"
|
||||
#include "audio_core/common.h"
|
||||
#include "audio_core/effect_context.h"
|
||||
#include "audio_core/memory_pool.h"
|
||||
#include "audio_core/mix_context.h"
|
||||
#include "audio_core/sink_context.h"
|
||||
#include "audio_core/splitter_context.h"
|
||||
#include "audio_core/stream.h"
|
||||
#include "audio_core/voice_context.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
@@ -30,220 +37,25 @@ class Memory;
|
||||
}
|
||||
|
||||
namespace AudioCore {
|
||||
using DSPStateHolder = std::array<VoiceState*, 6>;
|
||||
|
||||
class AudioOut;
|
||||
|
||||
enum class PlayState : u8 {
|
||||
Started = 0,
|
||||
Stopped = 1,
|
||||
Paused = 2,
|
||||
};
|
||||
|
||||
enum class Effect : u8 {
|
||||
None = 0,
|
||||
Aux = 2,
|
||||
};
|
||||
|
||||
enum class EffectStatus : u8 {
|
||||
None = 0,
|
||||
New = 1,
|
||||
};
|
||||
|
||||
struct AudioRendererParameter {
|
||||
u32_le sample_rate;
|
||||
u32_le sample_count;
|
||||
u32_le mix_buffer_count;
|
||||
u32_le submix_count;
|
||||
u32_le voice_count;
|
||||
u32_le sink_count;
|
||||
u32_le effect_count;
|
||||
u32_le performance_frame_count;
|
||||
u8 is_voice_drop_enabled;
|
||||
u8 unknown_21;
|
||||
u8 unknown_22;
|
||||
u8 execution_mode;
|
||||
u32_le splitter_count;
|
||||
u32_le num_splitter_send_channels;
|
||||
u32_le unknown_30;
|
||||
u32_le revision;
|
||||
};
|
||||
static_assert(sizeof(AudioRendererParameter) == 52, "AudioRendererParameter is an invalid size");
|
||||
|
||||
enum class MemoryPoolStates : u32 { // Should be LE
|
||||
Invalid = 0x0,
|
||||
Unknown = 0x1,
|
||||
RequestDetach = 0x2,
|
||||
Detached = 0x3,
|
||||
RequestAttach = 0x4,
|
||||
Attached = 0x5,
|
||||
Released = 0x6,
|
||||
};
|
||||
|
||||
struct MemoryPoolEntry {
|
||||
MemoryPoolStates state;
|
||||
u32_le unknown_4;
|
||||
u32_le unknown_8;
|
||||
u32_le unknown_c;
|
||||
};
|
||||
static_assert(sizeof(MemoryPoolEntry) == 0x10, "MemoryPoolEntry has wrong size");
|
||||
|
||||
struct MemoryPoolInfo {
|
||||
u64_le pool_address;
|
||||
u64_le pool_size;
|
||||
MemoryPoolStates pool_state;
|
||||
INSERT_PADDING_WORDS(3); // Unknown
|
||||
};
|
||||
static_assert(sizeof(MemoryPoolInfo) == 0x20, "MemoryPoolInfo has wrong size");
|
||||
struct BiquadFilter {
|
||||
u8 enable;
|
||||
INSERT_PADDING_BYTES(1);
|
||||
std::array<s16_le, 3> numerator;
|
||||
std::array<s16_le, 2> denominator;
|
||||
};
|
||||
static_assert(sizeof(BiquadFilter) == 0xc, "BiquadFilter has wrong size");
|
||||
|
||||
struct WaveBuffer {
|
||||
u64_le buffer_addr;
|
||||
u64_le buffer_sz;
|
||||
s32_le start_sample_offset;
|
||||
s32_le end_sample_offset;
|
||||
u8 is_looping;
|
||||
u8 end_of_stream;
|
||||
u8 sent_to_server;
|
||||
INSERT_PADDING_BYTES(5);
|
||||
u64 context_addr;
|
||||
u64 context_sz;
|
||||
INSERT_PADDING_BYTES(8);
|
||||
};
|
||||
static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer has wrong size");
|
||||
|
||||
struct VoiceResourceInformation {
|
||||
s32_le id{};
|
||||
std::array<float_le, MAX_MIX_BUFFERS> mix_volumes{};
|
||||
bool in_use{};
|
||||
INSERT_PADDING_BYTES(11);
|
||||
};
|
||||
static_assert(sizeof(VoiceResourceInformation) == 0x70, "VoiceResourceInformation has wrong size");
|
||||
|
||||
struct VoiceInfo {
|
||||
u32_le id;
|
||||
u32_le node_id;
|
||||
u8 is_new;
|
||||
u8 is_in_use;
|
||||
PlayState play_state;
|
||||
u8 sample_format;
|
||||
u32_le sample_rate;
|
||||
u32_le priority;
|
||||
u32_le sorting_order;
|
||||
u32_le channel_count;
|
||||
float_le pitch;
|
||||
float_le volume;
|
||||
std::array<BiquadFilter, 2> biquad_filter;
|
||||
u32_le wave_buffer_count;
|
||||
u32_le wave_buffer_head;
|
||||
INSERT_PADDING_WORDS(1);
|
||||
u64_le additional_params_addr;
|
||||
u64_le additional_params_sz;
|
||||
u32_le mix_id;
|
||||
u32_le splitter_info_id;
|
||||
std::array<WaveBuffer, 4> wave_buffer;
|
||||
std::array<u32_le, 6> voice_channel_resource_ids;
|
||||
INSERT_PADDING_BYTES(24);
|
||||
};
|
||||
static_assert(sizeof(VoiceInfo) == 0x170, "VoiceInfo is wrong size");
|
||||
|
||||
struct VoiceOutStatus {
|
||||
u64_le played_sample_count;
|
||||
u32_le wave_buffer_consumed;
|
||||
u32_le voice_drops_count;
|
||||
};
|
||||
static_assert(sizeof(VoiceOutStatus) == 0x10, "VoiceOutStatus has wrong size");
|
||||
|
||||
struct AuxInfo {
|
||||
std::array<u8, 24> input_mix_buffers;
|
||||
std::array<u8, 24> output_mix_buffers;
|
||||
u32_le mix_buffer_count;
|
||||
u32_le sample_rate; // Stored in the aux buffer currently
|
||||
u32_le sample_count;
|
||||
u64_le send_buffer_info;
|
||||
u64_le send_buffer_base;
|
||||
|
||||
u64_le return_buffer_info;
|
||||
u64_le return_buffer_base;
|
||||
};
|
||||
static_assert(sizeof(AuxInfo) == 0x60, "AuxInfo is an invalid size");
|
||||
|
||||
struct EffectInStatus {
|
||||
Effect type;
|
||||
u8 is_new;
|
||||
u8 is_enabled;
|
||||
INSERT_PADDING_BYTES(1);
|
||||
u32_le mix_id;
|
||||
u64_le buffer_base;
|
||||
u64_le buffer_sz;
|
||||
s32_le priority;
|
||||
INSERT_PADDING_BYTES(4);
|
||||
union {
|
||||
std::array<u8, 0xa0> raw;
|
||||
AuxInfo aux_info;
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(EffectInStatus) == 0xc0, "EffectInStatus is an invalid size");
|
||||
|
||||
struct EffectOutStatus {
|
||||
EffectStatus state;
|
||||
INSERT_PADDING_BYTES(0xf);
|
||||
};
|
||||
static_assert(sizeof(EffectOutStatus) == 0x10, "EffectOutStatus is an invalid size");
|
||||
|
||||
struct RendererInfo {
|
||||
u64_le elasped_frame_count{};
|
||||
INSERT_PADDING_WORDS(2);
|
||||
};
|
||||
static_assert(sizeof(RendererInfo) == 0x10, "RendererInfo is an invalid size");
|
||||
|
||||
struct UpdateDataHeader {
|
||||
UpdateDataHeader() {}
|
||||
|
||||
explicit UpdateDataHeader(const AudioRendererParameter& config) {
|
||||
revision = Common::MakeMagic('R', 'E', 'V', '8'); // 9.2.0 Revision
|
||||
behavior_size = 0xb0;
|
||||
memory_pools_size = (config.effect_count + (config.voice_count * 4)) * 0x10;
|
||||
voices_size = config.voice_count * 0x10;
|
||||
voice_resource_size = 0x0;
|
||||
effects_size = config.effect_count * 0x10;
|
||||
mixes_size = 0x0;
|
||||
sinks_size = config.sink_count * 0x20;
|
||||
performance_manager_size = 0x10;
|
||||
render_info = 0;
|
||||
total_size = sizeof(UpdateDataHeader) + behavior_size + memory_pools_size + voices_size +
|
||||
effects_size + sinks_size + performance_manager_size;
|
||||
}
|
||||
|
||||
u32_le revision{};
|
||||
u32_le behavior_size{};
|
||||
u32_le memory_pools_size{};
|
||||
u32_le voices_size{};
|
||||
u32_le voice_resource_size{};
|
||||
u32_le effects_size{};
|
||||
u32_le mixes_size{};
|
||||
u32_le sinks_size{};
|
||||
u32_le performance_manager_size{};
|
||||
u32_le splitter_size{};
|
||||
u32_le render_info{};
|
||||
INSERT_PADDING_WORDS(4);
|
||||
u32_le total_size{};
|
||||
};
|
||||
static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size");
|
||||
|
||||
class AudioRenderer {
|
||||
public:
|
||||
AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory::Memory& memory_,
|
||||
AudioRendererParameter params,
|
||||
AudioCommon::AudioRendererParameter params,
|
||||
std::shared_ptr<Kernel::WritableEvent> buffer_event, std::size_t instance_number);
|
||||
~AudioRenderer();
|
||||
|
||||
ResultVal<std::vector<u8>> UpdateAudioRenderer(const std::vector<u8>& input_params);
|
||||
ResultCode UpdateAudioRenderer(const std::vector<u8>& input_params,
|
||||
std::vector<u8>& output_params);
|
||||
void QueueMixedBuffer(Buffer::Tag tag);
|
||||
void ReleaseAndQueueBuffers();
|
||||
u32 GetSampleRate() const;
|
||||
@@ -252,19 +64,23 @@ public:
|
||||
Stream::State GetStreamState() const;
|
||||
|
||||
private:
|
||||
class EffectState;
|
||||
class VoiceState;
|
||||
BehaviorInfo behavior_info{};
|
||||
|
||||
AudioRendererParameter worker_params;
|
||||
AudioCommon::AudioRendererParameter worker_params;
|
||||
std::shared_ptr<Kernel::WritableEvent> buffer_event;
|
||||
std::vector<ServerMemoryPoolInfo> memory_pool_info;
|
||||
VoiceContext voice_context;
|
||||
EffectContext effect_context;
|
||||
MixContext mix_context;
|
||||
SinkContext sink_context;
|
||||
SplitterContext splitter_context;
|
||||
std::vector<VoiceState> voices;
|
||||
std::vector<VoiceResourceInformation> voice_resources;
|
||||
std::vector<EffectState> effects;
|
||||
std::unique_ptr<AudioOut> audio_out;
|
||||
StreamPtr stream;
|
||||
Core::Memory::Memory& memory;
|
||||
CommandGenerator command_generator;
|
||||
std::size_t elapsed_frame_count{};
|
||||
std::vector<s32> temp_mix_buffer{};
|
||||
};
|
||||
|
||||
} // namespace AudioCore
|
||||
|
||||
@@ -9,39 +9,11 @@
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
BehaviorInfo::BehaviorInfo() : process_revision(CURRENT_PROCESS_REVISION) {}
|
||||
BehaviorInfo::BehaviorInfo() : process_revision(AudioCommon::CURRENT_PROCESS_REVISION) {}
|
||||
BehaviorInfo::~BehaviorInfo() = default;
|
||||
|
||||
bool BehaviorInfo::UpdateInput(const std::vector<u8>& buffer, std::size_t offset) {
|
||||
if (!CanConsumeBuffer(buffer.size(), offset, sizeof(InParams))) {
|
||||
LOG_ERROR(Audio, "Buffer is an invalid size!");
|
||||
return false;
|
||||
}
|
||||
InParams params{};
|
||||
std::memcpy(¶ms, buffer.data() + offset, sizeof(InParams));
|
||||
|
||||
if (!IsValidRevision(params.revision)) {
|
||||
LOG_ERROR(Audio, "Invalid input revision, revision=0x{:08X}", params.revision);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (user_revision != params.revision) {
|
||||
LOG_ERROR(Audio,
|
||||
"User revision differs from input revision, expecting 0x{:08X} but got 0x{:08X}",
|
||||
user_revision, params.revision);
|
||||
return false;
|
||||
}
|
||||
|
||||
ClearError();
|
||||
UpdateFlags(params.flags);
|
||||
|
||||
// TODO(ogniK): Check input params size when InfoUpdater is used
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool BehaviorInfo::UpdateOutput(std::vector<u8>& buffer, std::size_t offset) {
|
||||
if (!CanConsumeBuffer(buffer.size(), offset, sizeof(OutParams))) {
|
||||
if (!AudioCommon::CanConsumeBuffer(buffer.size(), offset, sizeof(OutParams))) {
|
||||
LOG_ERROR(Audio, "Buffer is an invalid size!");
|
||||
return false;
|
||||
}
|
||||
@@ -65,36 +37,69 @@ void BehaviorInfo::SetUserRevision(u32_le revision) {
|
||||
user_revision = revision;
|
||||
}
|
||||
|
||||
u32_le BehaviorInfo::GetUserRevision() const {
|
||||
return user_revision;
|
||||
}
|
||||
|
||||
u32_le BehaviorInfo::GetProcessRevision() const {
|
||||
return process_revision;
|
||||
}
|
||||
|
||||
bool BehaviorInfo::IsAdpcmLoopContextBugFixed() const {
|
||||
return IsRevisionSupported(2, user_revision);
|
||||
return AudioCommon::IsRevisionSupported(2, user_revision);
|
||||
}
|
||||
|
||||
bool BehaviorInfo::IsSplitterSupported() const {
|
||||
return IsRevisionSupported(2, user_revision);
|
||||
return AudioCommon::IsRevisionSupported(2, user_revision);
|
||||
}
|
||||
|
||||
bool BehaviorInfo::IsLongSizePreDelaySupported() const {
|
||||
return IsRevisionSupported(3, user_revision);
|
||||
return AudioCommon::IsRevisionSupported(3, user_revision);
|
||||
}
|
||||
|
||||
bool BehaviorInfo::IsAudioRenererProcessingTimeLimit80PercentSupported() const {
|
||||
return IsRevisionSupported(5, user_revision);
|
||||
return AudioCommon::IsRevisionSupported(5, user_revision);
|
||||
}
|
||||
|
||||
bool BehaviorInfo::IsAudioRenererProcessingTimeLimit75PercentSupported() const {
|
||||
return IsRevisionSupported(4, user_revision);
|
||||
return AudioCommon::IsRevisionSupported(4, user_revision);
|
||||
}
|
||||
|
||||
bool BehaviorInfo::IsAudioRenererProcessingTimeLimit70PercentSupported() const {
|
||||
return IsRevisionSupported(1, user_revision);
|
||||
return AudioCommon::IsRevisionSupported(1, user_revision);
|
||||
}
|
||||
|
||||
bool BehaviorInfo::IsElapsedFrameCountSupported() const {
|
||||
return IsRevisionSupported(5, user_revision);
|
||||
return AudioCommon::IsRevisionSupported(5, user_revision);
|
||||
}
|
||||
|
||||
bool BehaviorInfo::IsMemoryPoolForceMappingEnabled() const {
|
||||
return (flags & 1) != 0;
|
||||
}
|
||||
|
||||
bool BehaviorInfo::IsFlushVoiceWaveBuffersSupported() const {
|
||||
return AudioCommon::IsRevisionSupported(5, user_revision);
|
||||
}
|
||||
|
||||
bool BehaviorInfo::IsVoicePlayedSampleCountResetAtLoopPointSupported() const {
|
||||
return AudioCommon::IsRevisionSupported(5, user_revision);
|
||||
}
|
||||
|
||||
bool BehaviorInfo::IsVoicePitchAndSrcSkippedSupported() const {
|
||||
return AudioCommon::IsRevisionSupported(5, user_revision);
|
||||
}
|
||||
|
||||
bool BehaviorInfo::IsMixInParameterDirtyOnlyUpdateSupported() const {
|
||||
return AudioCommon::IsRevisionSupported(7, user_revision);
|
||||
}
|
||||
|
||||
bool BehaviorInfo::IsSplitterBugFixed() const {
|
||||
return AudioCommon::IsRevisionSupported(5, user_revision);
|
||||
}
|
||||
|
||||
void BehaviorInfo::CopyErrorInfo(BehaviorInfo::OutParams& dst) {
|
||||
dst.error_count = static_cast<u32>(error_count);
|
||||
std::copy(errors.begin(), errors.begin() + error_count, dst.errors.begin());
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
||||
|
||||
@@ -14,30 +14,6 @@
|
||||
namespace AudioCore {
|
||||
class BehaviorInfo {
|
||||
public:
|
||||
explicit BehaviorInfo();
|
||||
~BehaviorInfo();
|
||||
|
||||
bool UpdateInput(const std::vector<u8>& buffer, std::size_t offset);
|
||||
bool UpdateOutput(std::vector<u8>& buffer, std::size_t offset);
|
||||
|
||||
void ClearError();
|
||||
void UpdateFlags(u64_le dest_flags);
|
||||
void SetUserRevision(u32_le revision);
|
||||
|
||||
bool IsAdpcmLoopContextBugFixed() const;
|
||||
bool IsSplitterSupported() const;
|
||||
bool IsLongSizePreDelaySupported() const;
|
||||
bool IsAudioRenererProcessingTimeLimit80PercentSupported() const;
|
||||
bool IsAudioRenererProcessingTimeLimit75PercentSupported() const;
|
||||
bool IsAudioRenererProcessingTimeLimit70PercentSupported() const;
|
||||
bool IsElapsedFrameCountSupported() const;
|
||||
bool IsMemoryPoolForceMappingEnabled() const;
|
||||
|
||||
private:
|
||||
u32_le process_revision{};
|
||||
u32_le user_revision{};
|
||||
u64_le flags{};
|
||||
|
||||
struct ErrorInfo {
|
||||
u32_le result{};
|
||||
INSERT_PADDING_WORDS(1);
|
||||
@@ -45,9 +21,6 @@ private:
|
||||
};
|
||||
static_assert(sizeof(ErrorInfo) == 0x10, "ErrorInfo is an invalid size");
|
||||
|
||||
std::array<ErrorInfo, 10> errors{};
|
||||
std::size_t error_count{};
|
||||
|
||||
struct InParams {
|
||||
u32_le revision{};
|
||||
u32_le padding{};
|
||||
@@ -61,6 +34,39 @@ private:
|
||||
INSERT_PADDING_BYTES(12);
|
||||
};
|
||||
static_assert(sizeof(OutParams) == 0xb0, "OutParams is an invalid size");
|
||||
|
||||
explicit BehaviorInfo();
|
||||
~BehaviorInfo();
|
||||
|
||||
bool UpdateOutput(std::vector<u8>& buffer, std::size_t offset);
|
||||
|
||||
void ClearError();
|
||||
void UpdateFlags(u64_le dest_flags);
|
||||
void SetUserRevision(u32_le revision);
|
||||
u32_le GetUserRevision() const;
|
||||
u32_le GetProcessRevision() const;
|
||||
|
||||
bool IsAdpcmLoopContextBugFixed() const;
|
||||
bool IsSplitterSupported() const;
|
||||
bool IsLongSizePreDelaySupported() const;
|
||||
bool IsAudioRenererProcessingTimeLimit80PercentSupported() const;
|
||||
bool IsAudioRenererProcessingTimeLimit75PercentSupported() const;
|
||||
bool IsAudioRenererProcessingTimeLimit70PercentSupported() const;
|
||||
bool IsElapsedFrameCountSupported() const;
|
||||
bool IsMemoryPoolForceMappingEnabled() const;
|
||||
bool IsFlushVoiceWaveBuffersSupported() const;
|
||||
bool IsVoicePlayedSampleCountResetAtLoopPointSupported() const;
|
||||
bool IsVoicePitchAndSrcSkippedSupported() const;
|
||||
bool IsMixInParameterDirtyOnlyUpdateSupported() const;
|
||||
bool IsSplitterBugFixed() const;
|
||||
void CopyErrorInfo(OutParams& dst);
|
||||
|
||||
private:
|
||||
u32_le process_revision{};
|
||||
u32_le user_revision{};
|
||||
u64_le flags{};
|
||||
std::array<ErrorInfo, 10> errors{};
|
||||
std::size_t error_count{};
|
||||
};
|
||||
|
||||
} // namespace AudioCore
|
||||
|
||||
976
src/audio_core/command_generator.cpp
Normal file
@@ -0,0 +1,976 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "audio_core/algorithm/interpolate.h"
|
||||
#include "audio_core/command_generator.h"
|
||||
#include "audio_core/effect_context.h"
|
||||
#include "audio_core/mix_context.h"
|
||||
#include "audio_core/voice_context.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace AudioCore {
|
||||
namespace {
|
||||
constexpr std::size_t MIX_BUFFER_SIZE = 0x3f00;
|
||||
constexpr std::size_t SCALED_MIX_BUFFER_SIZE = MIX_BUFFER_SIZE << 15ULL;
|
||||
|
||||
template <std::size_t N>
|
||||
void ApplyMix(s32* output, const s32* input, s32 gain, s32 sample_count) {
|
||||
for (std::size_t i = 0; i < static_cast<std::size_t>(sample_count); i += N) {
|
||||
for (std::size_t j = 0; j < N; j++) {
|
||||
output[i + j] +=
|
||||
static_cast<s32>((static_cast<s64>(input[i + j]) * gain + 0x4000) >> 15);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
s32 ApplyMixRamp(s32* output, const s32* input, float gain, float delta, s32 sample_count) {
|
||||
s32 x = 0;
|
||||
for (s32 i = 0; i < sample_count; i++) {
|
||||
x = static_cast<s32>(static_cast<float>(input[i]) * gain);
|
||||
output[i] += x;
|
||||
gain += delta;
|
||||
}
|
||||
return x;
|
||||
}
|
||||
|
||||
void ApplyGain(s32* output, const s32* input, s32 gain, s32 delta, s32 sample_count) {
|
||||
for (s32 i = 0; i < sample_count; i++) {
|
||||
output[i] = static_cast<s32>((static_cast<s64>(input[i]) * gain + 0x4000) >> 15);
|
||||
gain += delta;
|
||||
}
|
||||
}
|
||||
|
||||
void ApplyGainWithoutDelta(s32* output, const s32* input, s32 gain, s32 sample_count) {
|
||||
for (s32 i = 0; i < sample_count; i++) {
|
||||
output[i] = static_cast<s32>((static_cast<s64>(input[i]) * gain + 0x4000) >> 15);
|
||||
}
|
||||
}
|
||||
|
||||
s32 ApplyMixDepop(s32* output, s32 first_sample, s32 delta, s32 sample_count) {
|
||||
const bool positive = first_sample > 0;
|
||||
auto final_sample = std::abs(first_sample);
|
||||
for (s32 i = 0; i < sample_count; i++) {
|
||||
final_sample = static_cast<s32>((static_cast<s64>(final_sample) * delta) >> 15);
|
||||
if (positive) {
|
||||
output[i] += final_sample;
|
||||
} else {
|
||||
output[i] -= final_sample;
|
||||
}
|
||||
}
|
||||
if (positive) {
|
||||
return final_sample;
|
||||
} else {
|
||||
return -final_sample;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
CommandGenerator::CommandGenerator(AudioCommon::AudioRendererParameter& worker_params,
|
||||
VoiceContext& voice_context, MixContext& mix_context,
|
||||
SplitterContext& splitter_context, EffectContext& effect_context,
|
||||
Core::Memory::Memory& memory)
|
||||
: worker_params(worker_params), voice_context(voice_context), mix_context(mix_context),
|
||||
splitter_context(splitter_context), effect_context(effect_context), memory(memory),
|
||||
mix_buffer((worker_params.mix_buffer_count + AudioCommon::MAX_CHANNEL_COUNT) *
|
||||
worker_params.sample_count),
|
||||
sample_buffer(MIX_BUFFER_SIZE),
|
||||
depop_buffer((worker_params.mix_buffer_count + AudioCommon::MAX_CHANNEL_COUNT) *
|
||||
worker_params.sample_count) {}
|
||||
CommandGenerator::~CommandGenerator() = default;
|
||||
|
||||
void CommandGenerator::ClearMixBuffers() {
|
||||
std::fill(mix_buffer.begin(), mix_buffer.end(), 0);
|
||||
std::fill(sample_buffer.begin(), sample_buffer.end(), 0);
|
||||
// std::fill(depop_buffer.begin(), depop_buffer.end(), 0);
|
||||
}
|
||||
|
||||
void CommandGenerator::GenerateVoiceCommands() {
|
||||
if (dumping_frame) {
|
||||
LOG_DEBUG(Audio, "(DSP_TRACE) GenerateVoiceCommands");
|
||||
}
|
||||
// Grab all our voices
|
||||
const auto voice_count = voice_context.GetVoiceCount();
|
||||
for (std::size_t i = 0; i < voice_count; i++) {
|
||||
auto& voice_info = voice_context.GetSortedInfo(i);
|
||||
// Update voices and check if we should queue them
|
||||
if (voice_info.ShouldSkip() || !voice_info.UpdateForCommandGeneration(voice_context)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Queue our voice
|
||||
GenerateVoiceCommand(voice_info);
|
||||
}
|
||||
// Update our splitters
|
||||
splitter_context.UpdateInternalState();
|
||||
}
|
||||
|
||||
void CommandGenerator::GenerateVoiceCommand(ServerVoiceInfo& voice_info) {
|
||||
auto& in_params = voice_info.GetInParams();
|
||||
const auto channel_count = in_params.channel_count;
|
||||
|
||||
for (s32 channel = 0; channel < channel_count; channel++) {
|
||||
const auto resource_id = in_params.voice_channel_resource_id[channel];
|
||||
auto& dsp_state = voice_context.GetDspSharedState(resource_id);
|
||||
auto& channel_resource = voice_context.GetChannelResource(resource_id);
|
||||
|
||||
// Decode our samples for our channel
|
||||
GenerateDataSourceCommand(voice_info, dsp_state, channel);
|
||||
|
||||
if (in_params.should_depop) {
|
||||
in_params.last_volume = 0.0f;
|
||||
} else if (in_params.splitter_info_id != AudioCommon::NO_SPLITTER ||
|
||||
in_params.mix_id != AudioCommon::NO_MIX) {
|
||||
// Apply a biquad filter if needed
|
||||
GenerateBiquadFilterCommandForVoice(voice_info, dsp_state,
|
||||
worker_params.mix_buffer_count, channel);
|
||||
// Base voice volume ramping
|
||||
GenerateVolumeRampCommand(in_params.last_volume, in_params.volume, channel,
|
||||
in_params.node_id);
|
||||
in_params.last_volume = in_params.volume;
|
||||
|
||||
if (in_params.mix_id != AudioCommon::NO_MIX) {
|
||||
// If we're using a mix id
|
||||
auto& mix_info = mix_context.GetInfo(in_params.mix_id);
|
||||
const auto& dest_mix_params = mix_info.GetInParams();
|
||||
|
||||
// Voice Mixing
|
||||
GenerateVoiceMixCommand(
|
||||
channel_resource.GetCurrentMixVolume(), channel_resource.GetLastMixVolume(),
|
||||
dsp_state, dest_mix_params.buffer_offset, dest_mix_params.buffer_count,
|
||||
worker_params.mix_buffer_count + channel, in_params.node_id);
|
||||
|
||||
// Update last mix volumes
|
||||
channel_resource.UpdateLastMixVolumes();
|
||||
} else if (in_params.splitter_info_id != AudioCommon::NO_SPLITTER) {
|
||||
s32 base = channel;
|
||||
while (auto* destination_data =
|
||||
GetDestinationData(in_params.splitter_info_id, base)) {
|
||||
base += channel_count;
|
||||
|
||||
if (!destination_data->IsConfigured()) {
|
||||
continue;
|
||||
}
|
||||
if (destination_data->GetMixId() >= mix_context.GetCount()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto& mix_info = mix_context.GetInfo(destination_data->GetMixId());
|
||||
const auto& dest_mix_params = mix_info.GetInParams();
|
||||
GenerateVoiceMixCommand(
|
||||
destination_data->CurrentMixVolumes(), destination_data->LastMixVolumes(),
|
||||
dsp_state, dest_mix_params.buffer_offset, dest_mix_params.buffer_count,
|
||||
worker_params.mix_buffer_count + channel, in_params.node_id);
|
||||
destination_data->MarkDirty();
|
||||
}
|
||||
}
|
||||
// Update biquad filter enabled states
|
||||
for (std::size_t i = 0; i < AudioCommon::MAX_BIQUAD_FILTERS; i++) {
|
||||
in_params.was_biquad_filter_enabled[i] = in_params.biquad_filter[i].enabled;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CommandGenerator::GenerateSubMixCommands() {
|
||||
const auto mix_count = mix_context.GetCount();
|
||||
for (std::size_t i = 0; i < mix_count; i++) {
|
||||
auto& mix_info = mix_context.GetSortedInfo(i);
|
||||
const auto& in_params = mix_info.GetInParams();
|
||||
if (!in_params.in_use || in_params.mix_id == AudioCommon::FINAL_MIX) {
|
||||
continue;
|
||||
}
|
||||
GenerateSubMixCommand(mix_info);
|
||||
}
|
||||
}
|
||||
|
||||
void CommandGenerator::GenerateFinalMixCommands() {
|
||||
GenerateFinalMixCommand();
|
||||
}
|
||||
|
||||
void CommandGenerator::PreCommand() {
|
||||
if (!dumping_frame) {
|
||||
return;
|
||||
}
|
||||
for (std::size_t i = 0; i < splitter_context.GetInfoCount(); i++) {
|
||||
const auto& base = splitter_context.GetInfo(i);
|
||||
std::string graph = fmt::format("b[{}]", i);
|
||||
auto* head = base.GetHead();
|
||||
while (head != nullptr) {
|
||||
graph += fmt::format("->{}", head->GetMixId());
|
||||
head = head->GetNextDestination();
|
||||
}
|
||||
LOG_DEBUG(Audio, "(DSP_TRACE) SplitterGraph splitter_info={}, {}", i, graph);
|
||||
}
|
||||
}
|
||||
|
||||
void CommandGenerator::PostCommand() {
|
||||
if (!dumping_frame) {
|
||||
return;
|
||||
}
|
||||
dumping_frame = false;
|
||||
}
|
||||
|
||||
void CommandGenerator::GenerateDataSourceCommand(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
|
||||
s32 channel) {
|
||||
auto& in_params = voice_info.GetInParams();
|
||||
const auto depop = in_params.should_depop;
|
||||
|
||||
if (depop) {
|
||||
if (in_params.mix_id != AudioCommon::NO_MIX) {
|
||||
auto& mix_info = mix_context.GetInfo(in_params.mix_id);
|
||||
const auto& mix_in = mix_info.GetInParams();
|
||||
GenerateDepopPrepareCommand(dsp_state, mix_in.buffer_count, mix_in.buffer_offset);
|
||||
} else if (in_params.splitter_info_id != AudioCommon::NO_SPLITTER) {
|
||||
s32 index{};
|
||||
while (const auto* destination =
|
||||
GetDestinationData(in_params.splitter_info_id, index++)) {
|
||||
if (!destination->IsConfigured()) {
|
||||
continue;
|
||||
}
|
||||
auto& mix_info = mix_context.GetInfo(destination->GetMixId());
|
||||
const auto& mix_in = mix_info.GetInParams();
|
||||
GenerateDepopPrepareCommand(dsp_state, mix_in.buffer_count, mix_in.buffer_offset);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
switch (in_params.sample_format) {
|
||||
case SampleFormat::Pcm16:
|
||||
DecodeFromWaveBuffers(voice_info, GetChannelMixBuffer(channel), dsp_state, channel,
|
||||
worker_params.sample_rate, worker_params.sample_count,
|
||||
in_params.node_id);
|
||||
break;
|
||||
case SampleFormat::Adpcm:
|
||||
ASSERT(channel == 0 && in_params.channel_count == 1);
|
||||
DecodeFromWaveBuffers(voice_info, GetChannelMixBuffer(0), dsp_state, 0,
|
||||
worker_params.sample_rate, worker_params.sample_count,
|
||||
in_params.node_id);
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE_MSG("Unimplemented sample format={}", in_params.sample_format);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CommandGenerator::GenerateBiquadFilterCommandForVoice(ServerVoiceInfo& voice_info,
|
||||
VoiceState& dsp_state,
|
||||
s32 mix_buffer_count, s32 channel) {
|
||||
for (std::size_t i = 0; i < AudioCommon::MAX_BIQUAD_FILTERS; i++) {
|
||||
const auto& in_params = voice_info.GetInParams();
|
||||
auto& biquad_filter = in_params.biquad_filter[i];
|
||||
// Check if biquad filter is actually used
|
||||
if (!biquad_filter.enabled) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Reinitialize our biquad filter state if it was enabled previously
|
||||
if (!in_params.was_biquad_filter_enabled[i]) {
|
||||
dsp_state.biquad_filter_state.fill(0);
|
||||
}
|
||||
|
||||
// Generate biquad filter
|
||||
// GenerateBiquadFilterCommand(mix_buffer_count, biquad_filter,
|
||||
// dsp_state.biquad_filter_state,
|
||||
// mix_buffer_count + channel, mix_buffer_count +
|
||||
// channel, worker_params.sample_count,
|
||||
// voice_info.GetInParams().node_id);
|
||||
}
|
||||
}
|
||||
|
||||
void AudioCore::CommandGenerator::GenerateBiquadFilterCommand(
|
||||
s32 mix_buffer, const BiquadFilterParameter& params, std::array<s64, 2>& state,
|
||||
std::size_t input_offset, std::size_t output_offset, s32 sample_count, s32 node_id) {
|
||||
if (dumping_frame) {
|
||||
LOG_DEBUG(Audio,
|
||||
"(DSP_TRACE) GenerateBiquadFilterCommand node_id={}, "
|
||||
"input_mix_buffer={}, output_mix_buffer={}",
|
||||
node_id, input_offset, output_offset);
|
||||
}
|
||||
const auto* input = GetMixBuffer(input_offset);
|
||||
auto* output = GetMixBuffer(output_offset);
|
||||
|
||||
// Biquad filter parameters
|
||||
const auto [n0, n1, n2] = params.numerator;
|
||||
const auto [d0, d1] = params.denominator;
|
||||
|
||||
// Biquad filter states
|
||||
auto [s0, s1] = state;
|
||||
|
||||
constexpr s64 int32_min = std::numeric_limits<s32>::min();
|
||||
constexpr s64 int32_max = std::numeric_limits<s32>::max();
|
||||
|
||||
for (int i = 0; i < sample_count; ++i) {
|
||||
const auto sample = static_cast<s64>(input[i]);
|
||||
const auto f = (sample * n0 + s0 + 0x4000) >> 15;
|
||||
const auto y = std::clamp(f, int32_min, int32_max);
|
||||
s0 = sample * n1 + y * d0 + s1;
|
||||
s1 = sample * n2 + y * d1;
|
||||
output[i] = static_cast<s32>(y);
|
||||
}
|
||||
|
||||
state = {s0, s1};
|
||||
}
|
||||
|
||||
void CommandGenerator::GenerateDepopPrepareCommand(VoiceState& dsp_state,
|
||||
std::size_t mix_buffer_count,
|
||||
std::size_t mix_buffer_offset) {
|
||||
for (std::size_t i = 0; i < mix_buffer_count; i++) {
|
||||
auto& sample = dsp_state.previous_samples[i];
|
||||
if (sample != 0) {
|
||||
depop_buffer[mix_buffer_offset + i] += sample;
|
||||
sample = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CommandGenerator::GenerateDepopForMixBuffersCommand(std::size_t mix_buffer_count,
|
||||
std::size_t mix_buffer_offset,
|
||||
s32 sample_rate) {
|
||||
const std::size_t end_offset =
|
||||
std::min(mix_buffer_offset + mix_buffer_count, GetTotalMixBufferCount());
|
||||
const s32 delta = sample_rate == 48000 ? 0x7B29 : 0x78CB;
|
||||
for (std::size_t i = mix_buffer_offset; i < end_offset; i++) {
|
||||
if (depop_buffer[i] == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
depop_buffer[i] =
|
||||
ApplyMixDepop(GetMixBuffer(i), depop_buffer[i], delta, worker_params.sample_count);
|
||||
}
|
||||
}
|
||||
|
||||
void CommandGenerator::GenerateEffectCommand(ServerMixInfo& mix_info) {
|
||||
const std::size_t effect_count = effect_context.GetCount();
|
||||
const auto buffer_offset = mix_info.GetInParams().buffer_offset;
|
||||
for (std::size_t i = 0; i < effect_count; i++) {
|
||||
const auto index = mix_info.GetEffectOrder(i);
|
||||
if (index == AudioCommon::NO_EFFECT_ORDER) {
|
||||
break;
|
||||
}
|
||||
auto* info = effect_context.GetInfo(index);
|
||||
const auto type = info->GetType();
|
||||
|
||||
// TODO(ogniK): Finish remaining effects
|
||||
switch (type) {
|
||||
case EffectType::Aux:
|
||||
GenerateAuxCommand(buffer_offset, info, info->IsEnabled());
|
||||
break;
|
||||
case EffectType::I3dl2Reverb:
|
||||
GenerateI3dl2ReverbEffectCommand(buffer_offset, info, info->IsEnabled());
|
||||
break;
|
||||
case EffectType::BiquadFilter:
|
||||
GenerateBiquadFilterEffectCommand(buffer_offset, info, info->IsEnabled());
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
info->UpdateForCommandGeneration();
|
||||
}
|
||||
}
|
||||
|
||||
void CommandGenerator::GenerateI3dl2ReverbEffectCommand(s32 mix_buffer_offset, EffectBase* info,
|
||||
bool enabled) {
|
||||
if (!enabled) {
|
||||
return;
|
||||
}
|
||||
const auto& params = dynamic_cast<EffectI3dl2Reverb*>(info)->GetParams();
|
||||
const auto channel_count = params.channel_count;
|
||||
for (s32 i = 0; i < channel_count; i++) {
|
||||
// TODO(ogniK): Actually implement reverb
|
||||
if (params.input[i] != params.output[i]) {
|
||||
const auto* input = GetMixBuffer(mix_buffer_offset + params.input[i]);
|
||||
auto* output = GetMixBuffer(mix_buffer_offset + params.output[i]);
|
||||
ApplyMix<1>(output, input, 32768, worker_params.sample_count);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CommandGenerator::GenerateBiquadFilterEffectCommand(s32 mix_buffer_offset, EffectBase* info,
|
||||
bool enabled) {
|
||||
if (!enabled) {
|
||||
return;
|
||||
}
|
||||
const auto& params = dynamic_cast<EffectBiquadFilter*>(info)->GetParams();
|
||||
const auto channel_count = params.channel_count;
|
||||
for (s32 i = 0; i < channel_count; i++) {
|
||||
// TODO(ogniK): Actually implement biquad filter
|
||||
if (params.input[i] != params.output[i]) {
|
||||
const auto* input = GetMixBuffer(mix_buffer_offset + params.input[i]);
|
||||
auto* output = GetMixBuffer(mix_buffer_offset + params.output[i]);
|
||||
ApplyMix<1>(output, input, 32768, worker_params.sample_count);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CommandGenerator::GenerateAuxCommand(s32 mix_buffer_offset, EffectBase* info, bool enabled) {
|
||||
auto aux = dynamic_cast<EffectAuxInfo*>(info);
|
||||
const auto& params = aux->GetParams();
|
||||
if (aux->GetSendBuffer() != 0 && aux->GetRecvBuffer() != 0) {
|
||||
const auto max_channels = params.count;
|
||||
u32 offset{};
|
||||
for (u32 channel = 0; channel < max_channels; channel++) {
|
||||
u32 write_count = 0;
|
||||
if (channel == (max_channels - 1)) {
|
||||
write_count = offset + worker_params.sample_count;
|
||||
}
|
||||
|
||||
const auto input_index = params.input_mix_buffers[channel] + mix_buffer_offset;
|
||||
const auto output_index = params.output_mix_buffers[channel] + mix_buffer_offset;
|
||||
|
||||
if (enabled) {
|
||||
AuxInfoDSP send_info{};
|
||||
AuxInfoDSP recv_info{};
|
||||
memory.ReadBlock(aux->GetSendInfo(), &send_info, sizeof(AuxInfoDSP));
|
||||
memory.ReadBlock(aux->GetRecvInfo(), &recv_info, sizeof(AuxInfoDSP));
|
||||
|
||||
WriteAuxBuffer(send_info, aux->GetSendBuffer(), params.sample_count,
|
||||
GetMixBuffer(input_index), worker_params.sample_count, offset,
|
||||
write_count);
|
||||
memory.WriteBlock(aux->GetSendInfo(), &send_info, sizeof(AuxInfoDSP));
|
||||
|
||||
const auto samples_read = ReadAuxBuffer(
|
||||
recv_info, aux->GetRecvBuffer(), params.sample_count,
|
||||
GetMixBuffer(output_index), worker_params.sample_count, offset, write_count);
|
||||
memory.WriteBlock(aux->GetRecvInfo(), &recv_info, sizeof(AuxInfoDSP));
|
||||
|
||||
if (samples_read != worker_params.sample_count &&
|
||||
samples_read <= params.sample_count) {
|
||||
std::memset(GetMixBuffer(output_index), 0, params.sample_count - samples_read);
|
||||
}
|
||||
} else {
|
||||
AuxInfoDSP empty{};
|
||||
memory.WriteBlock(aux->GetSendInfo(), &empty, sizeof(AuxInfoDSP));
|
||||
memory.WriteBlock(aux->GetRecvInfo(), &empty, sizeof(AuxInfoDSP));
|
||||
if (output_index != input_index) {
|
||||
std::memcpy(GetMixBuffer(output_index), GetMixBuffer(input_index),
|
||||
worker_params.sample_count * sizeof(s32));
|
||||
}
|
||||
}
|
||||
|
||||
offset += worker_params.sample_count;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ServerSplitterDestinationData* CommandGenerator::GetDestinationData(s32 splitter_id, s32 index) {
|
||||
if (splitter_id == AudioCommon::NO_SPLITTER) {
|
||||
return nullptr;
|
||||
}
|
||||
return splitter_context.GetDestinationData(splitter_id, index);
|
||||
}
|
||||
|
||||
s32 CommandGenerator::WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u32 max_samples,
|
||||
const s32* data, u32 sample_count, u32 write_offset,
|
||||
u32 write_count) {
|
||||
if (max_samples == 0) {
|
||||
return 0;
|
||||
}
|
||||
u32 offset = dsp_info.write_offset + write_offset;
|
||||
if (send_buffer == 0 || offset > max_samples) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
std::size_t data_offset{};
|
||||
u32 remaining = sample_count;
|
||||
while (remaining > 0) {
|
||||
// Get position in buffer
|
||||
const auto base = send_buffer + (offset * sizeof(u32));
|
||||
const auto samples_to_grab = std::min(max_samples - offset, remaining);
|
||||
// Write to output
|
||||
memory.WriteBlock(base, (data + data_offset), samples_to_grab * sizeof(u32));
|
||||
offset = (offset + samples_to_grab) % max_samples;
|
||||
remaining -= samples_to_grab;
|
||||
data_offset += samples_to_grab;
|
||||
}
|
||||
|
||||
if (write_count != 0) {
|
||||
dsp_info.write_offset = (dsp_info.write_offset + write_count) % max_samples;
|
||||
}
|
||||
return sample_count;
|
||||
}
|
||||
|
||||
s32 CommandGenerator::ReadAuxBuffer(AuxInfoDSP& recv_info, VAddr recv_buffer, u32 max_samples,
|
||||
s32* out_data, u32 sample_count, u32 read_offset,
|
||||
u32 read_count) {
|
||||
if (max_samples == 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 offset = recv_info.read_offset + read_offset;
|
||||
if (recv_buffer == 0 || offset > max_samples) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 remaining = sample_count;
|
||||
while (remaining > 0) {
|
||||
const auto base = recv_buffer + (offset * sizeof(u32));
|
||||
const auto samples_to_grab = std::min(max_samples - offset, remaining);
|
||||
std::vector<s32> buffer(samples_to_grab);
|
||||
memory.ReadBlock(base, buffer.data(), buffer.size() * sizeof(u32));
|
||||
std::memcpy(out_data, buffer.data(), buffer.size() * sizeof(u32));
|
||||
out_data += samples_to_grab;
|
||||
offset = (offset + samples_to_grab) % max_samples;
|
||||
remaining -= samples_to_grab;
|
||||
}
|
||||
|
||||
if (read_count != 0) {
|
||||
recv_info.read_offset = (recv_info.read_offset + read_count) % max_samples;
|
||||
}
|
||||
return sample_count;
|
||||
}
|
||||
|
||||
void CommandGenerator::GenerateVolumeRampCommand(float last_volume, float current_volume,
|
||||
s32 channel, s32 node_id) {
|
||||
const auto last = static_cast<s32>(last_volume * 32768.0f);
|
||||
const auto current = static_cast<s32>(current_volume * 32768.0f);
|
||||
const auto delta = static_cast<s32>((static_cast<float>(current) - static_cast<float>(last)) /
|
||||
static_cast<float>(worker_params.sample_count));
|
||||
|
||||
if (dumping_frame) {
|
||||
LOG_DEBUG(Audio,
|
||||
"(DSP_TRACE) GenerateVolumeRampCommand node_id={}, input={}, output={}, "
|
||||
"last_volume={}, current_volume={}",
|
||||
node_id, GetMixChannelBufferOffset(channel), GetMixChannelBufferOffset(channel),
|
||||
last_volume, current_volume);
|
||||
}
|
||||
// Apply generic gain on samples
|
||||
ApplyGain(GetChannelMixBuffer(channel), GetChannelMixBuffer(channel), last, delta,
|
||||
worker_params.sample_count);
|
||||
}
|
||||
|
||||
void CommandGenerator::GenerateVoiceMixCommand(const MixVolumeBuffer& mix_volumes,
|
||||
const MixVolumeBuffer& last_mix_volumes,
|
||||
VoiceState& dsp_state, s32 mix_buffer_offset,
|
||||
s32 mix_buffer_count, s32 voice_index, s32 node_id) {
|
||||
// Loop all our mix buffers
|
||||
for (s32 i = 0; i < mix_buffer_count; i++) {
|
||||
if (last_mix_volumes[i] != 0.0f || mix_volumes[i] != 0.0f) {
|
||||
const auto delta = static_cast<float>((mix_volumes[i] - last_mix_volumes[i])) /
|
||||
static_cast<float>(worker_params.sample_count);
|
||||
|
||||
if (dumping_frame) {
|
||||
LOG_DEBUG(Audio,
|
||||
"(DSP_TRACE) GenerateVoiceMixCommand node_id={}, input={}, "
|
||||
"output={}, last_volume={}, current_volume={}",
|
||||
node_id, voice_index, mix_buffer_offset + i, last_mix_volumes[i],
|
||||
mix_volumes[i]);
|
||||
}
|
||||
|
||||
dsp_state.previous_samples[i] =
|
||||
ApplyMixRamp(GetMixBuffer(mix_buffer_offset + i), GetMixBuffer(voice_index),
|
||||
last_mix_volumes[i], delta, worker_params.sample_count);
|
||||
} else {
|
||||
dsp_state.previous_samples[i] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CommandGenerator::GenerateSubMixCommand(ServerMixInfo& mix_info) {
|
||||
if (dumping_frame) {
|
||||
LOG_DEBUG(Audio, "(DSP_TRACE) GenerateSubMixCommand");
|
||||
}
|
||||
auto& in_params = mix_info.GetInParams();
|
||||
GenerateDepopForMixBuffersCommand(in_params.buffer_count, in_params.buffer_offset,
|
||||
in_params.sample_rate);
|
||||
|
||||
GenerateEffectCommand(mix_info);
|
||||
|
||||
GenerateMixCommands(mix_info);
|
||||
}
|
||||
|
||||
void CommandGenerator::GenerateMixCommands(ServerMixInfo& mix_info) {
|
||||
if (!mix_info.HasAnyConnection()) {
|
||||
return;
|
||||
}
|
||||
const auto& in_params = mix_info.GetInParams();
|
||||
if (in_params.dest_mix_id != AudioCommon::NO_MIX) {
|
||||
const auto& dest_mix = mix_context.GetInfo(in_params.dest_mix_id);
|
||||
const auto& dest_in_params = dest_mix.GetInParams();
|
||||
|
||||
const auto buffer_count = in_params.buffer_count;
|
||||
|
||||
for (s32 i = 0; i < buffer_count; i++) {
|
||||
for (s32 j = 0; j < dest_in_params.buffer_count; j++) {
|
||||
const auto mixed_volume = in_params.volume * in_params.mix_volume[i][j];
|
||||
if (mixed_volume != 0.0f) {
|
||||
GenerateMixCommand(dest_in_params.buffer_offset + j,
|
||||
in_params.buffer_offset + i, mixed_volume,
|
||||
in_params.node_id);
|
||||
}
|
||||
}
|
||||
}
|
||||
} else if (in_params.splitter_id != AudioCommon::NO_SPLITTER) {
|
||||
s32 base{};
|
||||
while (const auto* destination_data = GetDestinationData(in_params.splitter_id, base++)) {
|
||||
if (!destination_data->IsConfigured()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto& dest_mix = mix_context.GetInfo(destination_data->GetMixId());
|
||||
const auto& dest_in_params = dest_mix.GetInParams();
|
||||
const auto mix_index = (base - 1) % in_params.buffer_count + in_params.buffer_offset;
|
||||
for (std::size_t i = 0; i < dest_in_params.buffer_count; i++) {
|
||||
const auto mixed_volume = in_params.volume * destination_data->GetMixVolume(i);
|
||||
if (mixed_volume != 0.0f) {
|
||||
GenerateMixCommand(dest_in_params.buffer_offset + i, mix_index, mixed_volume,
|
||||
in_params.node_id);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CommandGenerator::GenerateMixCommand(std::size_t output_offset, std::size_t input_offset,
|
||||
float volume, s32 node_id) {
|
||||
|
||||
if (dumping_frame) {
|
||||
LOG_DEBUG(Audio,
|
||||
"(DSP_TRACE) GenerateMixCommand node_id={}, input={}, output={}, volume={}",
|
||||
node_id, input_offset, output_offset, volume);
|
||||
}
|
||||
|
||||
auto* output = GetMixBuffer(output_offset);
|
||||
const auto* input = GetMixBuffer(input_offset);
|
||||
|
||||
const s32 gain = static_cast<s32>(volume * 32768.0f);
|
||||
// Mix with loop unrolling
|
||||
if (worker_params.sample_count % 4 == 0) {
|
||||
ApplyMix<4>(output, input, gain, worker_params.sample_count);
|
||||
} else if (worker_params.sample_count % 2 == 0) {
|
||||
ApplyMix<2>(output, input, gain, worker_params.sample_count);
|
||||
} else {
|
||||
ApplyMix<1>(output, input, gain, worker_params.sample_count);
|
||||
}
|
||||
}
|
||||
|
||||
void CommandGenerator::GenerateFinalMixCommand() {
|
||||
if (dumping_frame) {
|
||||
LOG_DEBUG(Audio, "(DSP_TRACE) GenerateFinalMixCommand");
|
||||
}
|
||||
auto& mix_info = mix_context.GetFinalMixInfo();
|
||||
const auto in_params = mix_info.GetInParams();
|
||||
|
||||
GenerateDepopForMixBuffersCommand(in_params.buffer_count, in_params.buffer_offset,
|
||||
in_params.sample_rate);
|
||||
|
||||
GenerateEffectCommand(mix_info);
|
||||
|
||||
for (s32 i = 0; i < in_params.buffer_count; i++) {
|
||||
const s32 gain = static_cast<s32>(in_params.volume * 32768.0f);
|
||||
if (dumping_frame) {
|
||||
LOG_DEBUG(
|
||||
Audio,
|
||||
"(DSP_TRACE) ApplyGainWithoutDelta node_id={}, input={}, output={}, volume={}",
|
||||
in_params.node_id, in_params.buffer_offset + i, in_params.buffer_offset + i,
|
||||
in_params.volume);
|
||||
}
|
||||
ApplyGainWithoutDelta(GetMixBuffer(in_params.buffer_offset + i),
|
||||
GetMixBuffer(in_params.buffer_offset + i), gain,
|
||||
worker_params.sample_count);
|
||||
}
|
||||
}
|
||||
|
||||
s32 CommandGenerator::DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
|
||||
s32 sample_count, s32 channel, std::size_t mix_offset) {
|
||||
auto& in_params = voice_info.GetInParams();
|
||||
const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index];
|
||||
if (wave_buffer.buffer_address == 0) {
|
||||
return 0;
|
||||
}
|
||||
if (wave_buffer.buffer_size == 0) {
|
||||
return 0;
|
||||
}
|
||||
if (wave_buffer.end_sample_offset < wave_buffer.start_sample_offset) {
|
||||
return 0;
|
||||
}
|
||||
const auto samples_remaining =
|
||||
(wave_buffer.end_sample_offset - wave_buffer.start_sample_offset) - dsp_state.offset;
|
||||
const auto start_offset =
|
||||
((wave_buffer.start_sample_offset + dsp_state.offset) * in_params.channel_count) *
|
||||
sizeof(s16);
|
||||
const auto buffer_pos = wave_buffer.buffer_address + start_offset;
|
||||
const auto samples_processed = std::min(sample_count, samples_remaining);
|
||||
|
||||
if (in_params.channel_count == 1) {
|
||||
std::vector<s16> buffer(samples_processed);
|
||||
memory.ReadBlock(buffer_pos, buffer.data(), buffer.size() * sizeof(s16));
|
||||
for (std::size_t i = 0; i < buffer.size(); i++) {
|
||||
sample_buffer[mix_offset + i] = buffer[i];
|
||||
}
|
||||
} else {
|
||||
const auto channel_count = in_params.channel_count;
|
||||
std::vector<s16> buffer(samples_processed * channel_count);
|
||||
memory.ReadBlock(buffer_pos, buffer.data(), buffer.size() * sizeof(s16));
|
||||
|
||||
for (std::size_t i = 0; i < samples_processed; i++) {
|
||||
sample_buffer[mix_offset + i] = buffer[i * channel_count + channel];
|
||||
}
|
||||
}
|
||||
|
||||
return samples_processed;
|
||||
}
|
||||
|
||||
s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
|
||||
s32 sample_count, s32 channel, std::size_t mix_offset) {
|
||||
auto& in_params = voice_info.GetInParams();
|
||||
const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index];
|
||||
if (wave_buffer.buffer_address == 0) {
|
||||
return 0;
|
||||
}
|
||||
if (wave_buffer.buffer_size == 0) {
|
||||
return 0;
|
||||
}
|
||||
if (wave_buffer.end_sample_offset < wave_buffer.start_sample_offset) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
constexpr std::array<int, 16> SIGNED_NIBBLES = {
|
||||
{0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1}};
|
||||
|
||||
constexpr std::size_t FRAME_LEN = 8;
|
||||
constexpr std::size_t NIBBLES_PER_SAMPLE = 16;
|
||||
constexpr std::size_t SAMPLES_PER_FRAME = 14;
|
||||
|
||||
auto frame_header = dsp_state.context.header;
|
||||
s32 idx = (frame_header >> 4) & 0xf;
|
||||
s32 scale = frame_header & 0xf;
|
||||
s16 yn1 = dsp_state.context.yn1;
|
||||
s16 yn2 = dsp_state.context.yn2;
|
||||
|
||||
Codec::ADPCM_Coeff coeffs;
|
||||
memory.ReadBlock(in_params.additional_params_address, coeffs.data(),
|
||||
sizeof(Codec::ADPCM_Coeff));
|
||||
|
||||
s32 coef1 = coeffs[idx * 2];
|
||||
s32 coef2 = coeffs[idx * 2 + 1];
|
||||
|
||||
const auto samples_remaining =
|
||||
(wave_buffer.end_sample_offset - wave_buffer.start_sample_offset) - dsp_state.offset;
|
||||
const auto samples_processed = std::min(sample_count, samples_remaining);
|
||||
const auto sample_pos = wave_buffer.start_sample_offset + dsp_state.offset;
|
||||
|
||||
const auto samples_remaining_in_frame = sample_pos % SAMPLES_PER_FRAME;
|
||||
auto position_in_frame = ((sample_pos / SAMPLES_PER_FRAME) * NIBBLES_PER_SAMPLE) +
|
||||
samples_remaining_in_frame + (samples_remaining_in_frame != 0 ? 2 : 0);
|
||||
|
||||
const auto decode_sample = [&](const int nibble) -> s16 {
|
||||
const int xn = nibble * (1 << scale);
|
||||
// We first transform everything into 11 bit fixed point, perform the second order
|
||||
// digital filter, then transform back.
|
||||
// 0x400 == 0.5 in 11 bit fixed point.
|
||||
// Filter: y[n] = x[n] + 0.5 + c1 * y[n-1] + c2 * y[n-2]
|
||||
int val = ((xn << 11) + 0x400 + coef1 * yn1 + coef2 * yn2) >> 11;
|
||||
// Clamp to output range.
|
||||
val = std::clamp<s32>(val, -32768, 32767);
|
||||
// Advance output feedback.
|
||||
yn2 = yn1;
|
||||
yn1 = val;
|
||||
return static_cast<s16>(val);
|
||||
};
|
||||
|
||||
std::size_t buffer_offset{};
|
||||
std::vector<u8> buffer(
|
||||
std::max((samples_processed / FRAME_LEN) * SAMPLES_PER_FRAME, FRAME_LEN));
|
||||
memory.ReadBlock(wave_buffer.buffer_address + (position_in_frame / 2), buffer.data(),
|
||||
buffer.size());
|
||||
std::size_t cur_mix_offset = mix_offset;
|
||||
|
||||
auto remaining_samples = samples_processed;
|
||||
while (remaining_samples > 0) {
|
||||
if (position_in_frame % NIBBLES_PER_SAMPLE == 0) {
|
||||
// Read header
|
||||
frame_header = buffer[buffer_offset++];
|
||||
idx = (frame_header >> 4) & 0xf;
|
||||
scale = frame_header & 0xf;
|
||||
coef1 = coeffs[idx * 2];
|
||||
coef2 = coeffs[idx * 2 + 1];
|
||||
position_in_frame += 2;
|
||||
|
||||
// Decode entire frame
|
||||
if (remaining_samples >= SAMPLES_PER_FRAME) {
|
||||
for (std::size_t i = 0; i < SAMPLES_PER_FRAME / 2; i++) {
|
||||
|
||||
// Sample 1
|
||||
const s32 s0 = SIGNED_NIBBLES[buffer[buffer_offset] >> 4];
|
||||
const s32 s1 = SIGNED_NIBBLES[buffer[buffer_offset++] & 0xf];
|
||||
const s16 sample_1 = decode_sample(s0);
|
||||
const s16 sample_2 = decode_sample(s1);
|
||||
sample_buffer[cur_mix_offset++] = sample_1;
|
||||
sample_buffer[cur_mix_offset++] = sample_2;
|
||||
}
|
||||
remaining_samples -= SAMPLES_PER_FRAME;
|
||||
position_in_frame += SAMPLES_PER_FRAME;
|
||||
continue;
|
||||
}
|
||||
}
|
||||
// Decode mid frame
|
||||
s32 current_nibble = buffer[buffer_offset];
|
||||
if (position_in_frame++ & 0x1) {
|
||||
current_nibble &= 0xf;
|
||||
buffer_offset++;
|
||||
} else {
|
||||
current_nibble >>= 4;
|
||||
}
|
||||
const s16 sample = decode_sample(SIGNED_NIBBLES[current_nibble]);
|
||||
sample_buffer[cur_mix_offset++] = sample;
|
||||
remaining_samples--;
|
||||
}
|
||||
|
||||
dsp_state.context.header = frame_header;
|
||||
dsp_state.context.yn1 = yn1;
|
||||
dsp_state.context.yn2 = yn2;
|
||||
|
||||
return samples_processed;
|
||||
}
|
||||
|
||||
s32* CommandGenerator::GetMixBuffer(std::size_t index) {
|
||||
return mix_buffer.data() + (index * worker_params.sample_count);
|
||||
}
|
||||
|
||||
const s32* CommandGenerator::GetMixBuffer(std::size_t index) const {
|
||||
return mix_buffer.data() + (index * worker_params.sample_count);
|
||||
}
|
||||
|
||||
std::size_t CommandGenerator::GetMixChannelBufferOffset(s32 channel) const {
|
||||
return worker_params.mix_buffer_count + channel;
|
||||
}
|
||||
|
||||
std::size_t CommandGenerator::GetTotalMixBufferCount() const {
|
||||
return worker_params.mix_buffer_count + AudioCommon::MAX_CHANNEL_COUNT;
|
||||
}
|
||||
|
||||
s32* CommandGenerator::GetChannelMixBuffer(s32 channel) {
|
||||
return GetMixBuffer(worker_params.mix_buffer_count + channel);
|
||||
}
|
||||
|
||||
const s32* CommandGenerator::GetChannelMixBuffer(s32 channel) const {
|
||||
return GetMixBuffer(worker_params.mix_buffer_count + channel);
|
||||
}
|
||||
|
||||
void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* output,
|
||||
VoiceState& dsp_state, s32 channel,
|
||||
s32 target_sample_rate, s32 sample_count,
|
||||
s32 node_id) {
|
||||
auto& in_params = voice_info.GetInParams();
|
||||
if (dumping_frame) {
|
||||
LOG_DEBUG(Audio,
|
||||
"(DSP_TRACE) DecodeFromWaveBuffers, node_id={}, channel={}, "
|
||||
"format={}, sample_count={}, sample_rate={}, mix_id={}, splitter_id={}",
|
||||
node_id, channel, in_params.sample_format, sample_count, in_params.sample_rate,
|
||||
in_params.mix_id, in_params.splitter_info_id);
|
||||
}
|
||||
ASSERT_OR_EXECUTE(output != nullptr, { return; });
|
||||
|
||||
const auto resample_rate = static_cast<s32>(
|
||||
static_cast<float>(in_params.sample_rate) / static_cast<float>(target_sample_rate) *
|
||||
static_cast<float>(static_cast<s32>(in_params.pitch * 32768.0f)));
|
||||
auto* output_base = output;
|
||||
if ((dsp_state.fraction + sample_count * resample_rate) > (SCALED_MIX_BUFFER_SIZE - 4ULL)) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto min_required_samples =
|
||||
std::min(static_cast<s32>(SCALED_MIX_BUFFER_SIZE) - dsp_state.fraction, resample_rate);
|
||||
if (min_required_samples >= sample_count) {
|
||||
min_required_samples = sample_count;
|
||||
}
|
||||
|
||||
std::size_t temp_mix_offset{};
|
||||
bool is_buffer_completed{false};
|
||||
auto samples_remaining = sample_count;
|
||||
while (samples_remaining > 0 && !is_buffer_completed) {
|
||||
const auto samples_to_output = std::min(samples_remaining, min_required_samples);
|
||||
const auto samples_to_read = (samples_to_output * resample_rate + dsp_state.fraction) >> 15;
|
||||
|
||||
if (!in_params.behavior_flags.is_pitch_and_src_skipped) {
|
||||
// Append sample histtory for resampler
|
||||
for (std::size_t i = 0; i < AudioCommon::MAX_SAMPLE_HISTORY; i++) {
|
||||
sample_buffer[temp_mix_offset + i] = dsp_state.sample_history[i];
|
||||
}
|
||||
temp_mix_offset += 4;
|
||||
}
|
||||
|
||||
s32 samples_read{};
|
||||
while (samples_read < samples_to_read) {
|
||||
const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index];
|
||||
// No more data can be read
|
||||
if (!dsp_state.is_wave_buffer_valid[dsp_state.wave_buffer_index]) {
|
||||
is_buffer_completed = true;
|
||||
break;
|
||||
}
|
||||
|
||||
if (in_params.sample_format == SampleFormat::Adpcm && dsp_state.offset == 0 &&
|
||||
wave_buffer.context_address != 0 && wave_buffer.context_size != 0) {
|
||||
// TODO(ogniK): ADPCM loop context
|
||||
}
|
||||
|
||||
s32 samples_decoded{0};
|
||||
switch (in_params.sample_format) {
|
||||
case SampleFormat::Pcm16:
|
||||
samples_decoded = DecodePcm16(voice_info, dsp_state, samples_to_read - samples_read,
|
||||
channel, temp_mix_offset);
|
||||
break;
|
||||
case SampleFormat::Adpcm:
|
||||
samples_decoded = DecodeAdpcm(voice_info, dsp_state, samples_to_read - samples_read,
|
||||
channel, temp_mix_offset);
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE_MSG("Unimplemented sample format={}", in_params.sample_format);
|
||||
}
|
||||
|
||||
temp_mix_offset += samples_decoded;
|
||||
samples_read += samples_decoded;
|
||||
dsp_state.offset += samples_decoded;
|
||||
dsp_state.played_sample_count += samples_decoded;
|
||||
|
||||
if (dsp_state.offset >=
|
||||
(wave_buffer.end_sample_offset - wave_buffer.start_sample_offset) ||
|
||||
samples_decoded == 0) {
|
||||
// Reset our sample offset
|
||||
dsp_state.offset = 0;
|
||||
if (wave_buffer.is_looping) {
|
||||
if (samples_decoded == 0) {
|
||||
// End of our buffer
|
||||
is_buffer_completed = true;
|
||||
break;
|
||||
}
|
||||
|
||||
if (in_params.behavior_flags.is_played_samples_reset_at_loop_point.Value()) {
|
||||
dsp_state.played_sample_count = 0;
|
||||
}
|
||||
} else {
|
||||
|
||||
// Update our wave buffer states
|
||||
dsp_state.is_wave_buffer_valid[dsp_state.wave_buffer_index] = false;
|
||||
dsp_state.wave_buffer_consumed++;
|
||||
dsp_state.wave_buffer_index =
|
||||
(dsp_state.wave_buffer_index + 1) % AudioCommon::MAX_WAVE_BUFFERS;
|
||||
if (wave_buffer.end_of_stream) {
|
||||
dsp_state.played_sample_count = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (in_params.behavior_flags.is_pitch_and_src_skipped.Value()) {
|
||||
// No need to resample
|
||||
std::memcpy(output, sample_buffer.data(), samples_read * sizeof(s32));
|
||||
} else {
|
||||
std::fill(sample_buffer.begin() + temp_mix_offset,
|
||||
sample_buffer.begin() + temp_mix_offset + (samples_to_read - samples_read),
|
||||
0);
|
||||
AudioCore::Resample(output, sample_buffer.data(), resample_rate, dsp_state.fraction,
|
||||
samples_to_output);
|
||||
// Resample
|
||||
for (std::size_t i = 0; i < AudioCommon::MAX_SAMPLE_HISTORY; i++) {
|
||||
dsp_state.sample_history[i] = sample_buffer[samples_to_read + i];
|
||||
}
|
||||
}
|
||||
output += samples_to_output;
|
||||
samples_remaining -= samples_to_output;
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
||||
103
src/audio_core/command_generator.h
Normal file
@@ -0,0 +1,103 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include "audio_core/common.h"
|
||||
#include "audio_core/voice_context.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core::Memory {
|
||||
class Memory;
|
||||
}
|
||||
|
||||
namespace AudioCore {
|
||||
class MixContext;
|
||||
class SplitterContext;
|
||||
class ServerSplitterDestinationData;
|
||||
class ServerMixInfo;
|
||||
class EffectContext;
|
||||
class EffectBase;
|
||||
struct AuxInfoDSP;
|
||||
using MixVolumeBuffer = std::array<float, AudioCommon::MAX_MIX_BUFFERS>;
|
||||
|
||||
class CommandGenerator {
|
||||
public:
|
||||
explicit CommandGenerator(AudioCommon::AudioRendererParameter& worker_params,
|
||||
VoiceContext& voice_context, MixContext& mix_context,
|
||||
SplitterContext& splitter_context, EffectContext& effect_context,
|
||||
Core::Memory::Memory& memory);
|
||||
~CommandGenerator();
|
||||
|
||||
void ClearMixBuffers();
|
||||
void GenerateVoiceCommands();
|
||||
void GenerateVoiceCommand(ServerVoiceInfo& voice_info);
|
||||
void GenerateSubMixCommands();
|
||||
void GenerateFinalMixCommands();
|
||||
void PreCommand();
|
||||
void PostCommand();
|
||||
|
||||
s32* GetChannelMixBuffer(s32 channel);
|
||||
const s32* GetChannelMixBuffer(s32 channel) const;
|
||||
s32* GetMixBuffer(std::size_t index);
|
||||
const s32* GetMixBuffer(std::size_t index) const;
|
||||
std::size_t GetMixChannelBufferOffset(s32 channel) const;
|
||||
|
||||
std::size_t GetTotalMixBufferCount() const;
|
||||
|
||||
private:
|
||||
void GenerateDataSourceCommand(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 channel);
|
||||
void GenerateBiquadFilterCommandForVoice(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
|
||||
s32 mix_buffer_count, s32 channel);
|
||||
void GenerateVolumeRampCommand(float last_volume, float current_volume, s32 channel,
|
||||
s32 node_id);
|
||||
void GenerateVoiceMixCommand(const MixVolumeBuffer& mix_volumes,
|
||||
const MixVolumeBuffer& last_mix_volumes, VoiceState& dsp_state,
|
||||
s32 mix_buffer_offset, s32 mix_buffer_count, s32 voice_index,
|
||||
s32 node_id);
|
||||
void GenerateSubMixCommand(ServerMixInfo& mix_info);
|
||||
void GenerateMixCommands(ServerMixInfo& mix_info);
|
||||
void GenerateMixCommand(std::size_t output_offset, std::size_t input_offset, float volume,
|
||||
s32 node_id);
|
||||
void GenerateFinalMixCommand();
|
||||
void GenerateBiquadFilterCommand(s32 mix_buffer, const BiquadFilterParameter& params,
|
||||
std::array<s64, 2>& state, std::size_t input_offset,
|
||||
std::size_t output_offset, s32 sample_count, s32 node_id);
|
||||
void GenerateDepopPrepareCommand(VoiceState& dsp_state, std::size_t mix_buffer_count,
|
||||
std::size_t mix_buffer_offset);
|
||||
void GenerateDepopForMixBuffersCommand(std::size_t mix_buffer_count,
|
||||
std::size_t mix_buffer_offset, s32 sample_rate);
|
||||
void GenerateEffectCommand(ServerMixInfo& mix_info);
|
||||
void GenerateI3dl2ReverbEffectCommand(s32 mix_buffer_offset, EffectBase* info, bool enabled);
|
||||
void GenerateBiquadFilterEffectCommand(s32 mix_buffer_offset, EffectBase* info, bool enabled);
|
||||
void GenerateAuxCommand(s32 mix_buffer_offset, EffectBase* info, bool enabled);
|
||||
ServerSplitterDestinationData* GetDestinationData(s32 splitter_id, s32 index);
|
||||
|
||||
s32 WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u32 max_samples, const s32* data,
|
||||
u32 sample_count, u32 write_offset, u32 write_count);
|
||||
s32 ReadAuxBuffer(AuxInfoDSP& recv_info, VAddr recv_buffer, u32 max_samples, s32* out_data,
|
||||
u32 sample_count, u32 read_offset, u32 read_count);
|
||||
|
||||
// DSP Code
|
||||
s32 DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_count,
|
||||
s32 channel, std::size_t mix_offset);
|
||||
s32 DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_count,
|
||||
s32 channel, std::size_t mix_offset);
|
||||
void DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* output, VoiceState& dsp_state,
|
||||
s32 channel, s32 target_sample_rate, s32 sample_count, s32 node_id);
|
||||
|
||||
AudioCommon::AudioRendererParameter& worker_params;
|
||||
VoiceContext& voice_context;
|
||||
MixContext& mix_context;
|
||||
SplitterContext& splitter_context;
|
||||
EffectContext& effect_context;
|
||||
Core::Memory::Memory& memory;
|
||||
std::vector<s32> mix_buffer{};
|
||||
std::vector<s32> sample_buffer{};
|
||||
std::vector<s32> depop_buffer{};
|
||||
bool dumping_frame{false};
|
||||
};
|
||||
} // namespace AudioCore
|
||||
@@ -8,13 +8,30 @@
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace AudioCore {
|
||||
namespace AudioCommon {
|
||||
namespace Audren {
|
||||
constexpr ResultCode ERR_INVALID_PARAMETERS{ErrorModule::Audio, 41};
|
||||
}
|
||||
constexpr ResultCode ERR_SPLITTER_SORT_FAILED{ErrorModule::Audio, 43};
|
||||
} // namespace Audren
|
||||
|
||||
constexpr u32_le CURRENT_PROCESS_REVISION = Common::MakeMagic('R', 'E', 'V', '8');
|
||||
constexpr std::size_t MAX_MIX_BUFFERS = 24;
|
||||
constexpr std::size_t MAX_BIQUAD_FILTERS = 2;
|
||||
constexpr std::size_t MAX_CHANNEL_COUNT = 6;
|
||||
constexpr std::size_t MAX_WAVE_BUFFERS = 4;
|
||||
constexpr std::size_t MAX_SAMPLE_HISTORY = 4;
|
||||
constexpr u32 STREAM_SAMPLE_RATE = 48000;
|
||||
constexpr u32 STREAM_NUM_CHANNELS = 6;
|
||||
constexpr s32 NO_SPLITTER = -1;
|
||||
constexpr s32 NO_MIX = 0x7fffffff;
|
||||
constexpr s32 NO_FINAL_MIX = std::numeric_limits<s32>::min();
|
||||
constexpr s32 FINAL_MIX = 0;
|
||||
constexpr s32 NO_EFFECT_ORDER = -1;
|
||||
constexpr std::size_t TEMP_MIX_BASE_SIZE = 0x3f00; // TODO(ogniK): Work out this constant
|
||||
// Any size checks seem to take the sample history into account
|
||||
// and our const ends up being 0x3f04, the 4 bytes are most
|
||||
// likely the sample history
|
||||
constexpr std::size_t TOTAL_TEMP_MIX_SIZE = TEMP_MIX_BASE_SIZE + AudioCommon::MAX_SAMPLE_HISTORY;
|
||||
|
||||
static constexpr u32 VersionFromRevision(u32_le rev) {
|
||||
// "REV7" -> 7
|
||||
@@ -45,4 +62,46 @@ static constexpr bool CanConsumeBuffer(std::size_t size, std::size_t offset, std
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
||||
struct UpdateDataSizes {
|
||||
u32_le behavior{};
|
||||
u32_le memory_pool{};
|
||||
u32_le voice{};
|
||||
u32_le voice_channel_resource{};
|
||||
u32_le effect{};
|
||||
u32_le mixer{};
|
||||
u32_le sink{};
|
||||
u32_le performance{};
|
||||
u32_le splitter{};
|
||||
u32_le render_info{};
|
||||
INSERT_PADDING_WORDS(4);
|
||||
};
|
||||
static_assert(sizeof(UpdateDataSizes) == 0x38, "UpdateDataSizes is an invalid size");
|
||||
|
||||
struct UpdateDataHeader {
|
||||
u32_le revision{};
|
||||
UpdateDataSizes size{};
|
||||
u32_le total_size{};
|
||||
};
|
||||
static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader is an invalid size");
|
||||
|
||||
struct AudioRendererParameter {
|
||||
u32_le sample_rate;
|
||||
u32_le sample_count;
|
||||
u32_le mix_buffer_count;
|
||||
u32_le submix_count;
|
||||
u32_le voice_count;
|
||||
u32_le sink_count;
|
||||
u32_le effect_count;
|
||||
u32_le performance_frame_count;
|
||||
u8 is_voice_drop_enabled;
|
||||
u8 unknown_21;
|
||||
u8 unknown_22;
|
||||
u8 execution_mode;
|
||||
u32_le splitter_count;
|
||||
u32_le num_splitter_send_channels;
|
||||
u32_le unknown_30;
|
||||
u32_le revision;
|
||||
};
|
||||
static_assert(sizeof(AudioRendererParameter) == 52, "AudioRendererParameter is an invalid size");
|
||||
|
||||
} // namespace AudioCommon
|
||||
|
||||
@@ -23,14 +23,24 @@ class CubebSinkStream final : public SinkStream {
|
||||
public:
|
||||
CubebSinkStream(cubeb* ctx, u32 sample_rate, u32 num_channels_, cubeb_devid output_device,
|
||||
const std::string& name)
|
||||
: ctx{ctx}, num_channels{std::min(num_channels_, 2u)}, time_stretch{sample_rate,
|
||||
: ctx{ctx}, num_channels{std::min(num_channels_, 6u)}, time_stretch{sample_rate,
|
||||
num_channels} {
|
||||
|
||||
cubeb_stream_params params{};
|
||||
params.rate = sample_rate;
|
||||
params.channels = num_channels;
|
||||
params.format = CUBEB_SAMPLE_S16NE;
|
||||
params.layout = num_channels == 1 ? CUBEB_LAYOUT_MONO : CUBEB_LAYOUT_STEREO;
|
||||
switch (num_channels) {
|
||||
case 1:
|
||||
params.layout = CUBEB_LAYOUT_MONO;
|
||||
break;
|
||||
case 2:
|
||||
params.layout = CUBEB_LAYOUT_STEREO;
|
||||
break;
|
||||
case 6:
|
||||
params.layout = CUBEB_LAYOUT_3F2_LFE;
|
||||
break;
|
||||
}
|
||||
|
||||
u32 minimum_latency{};
|
||||
if (cubeb_get_min_latency(ctx, ¶ms, &minimum_latency) != CUBEB_OK) {
|
||||
@@ -193,6 +203,7 @@ long CubebSinkStream::DataCallback(cubeb_stream* stream, void* user_data, const
|
||||
const std::size_t samples_to_write = num_channels * num_frames;
|
||||
std::size_t samples_written;
|
||||
|
||||
/*
|
||||
if (Settings::values.enable_audio_stretching.GetValue()) {
|
||||
const std::vector<s16> in{impl->queue.Pop()};
|
||||
const std::size_t num_in{in.size() / num_channels};
|
||||
@@ -207,7 +218,8 @@ long CubebSinkStream::DataCallback(cubeb_stream* stream, void* user_data, const
|
||||
}
|
||||
} else {
|
||||
samples_written = impl->queue.Pop(buffer, samples_to_write);
|
||||
}
|
||||
}*/
|
||||
samples_written = impl->queue.Pop(buffer, samples_to_write);
|
||||
|
||||
if (samples_written >= num_channels) {
|
||||
std::memcpy(&impl->last_frame[0], buffer + (samples_written - num_channels) * sizeof(s16),
|
||||
|
||||
299
src/audio_core/effect_context.cpp
Normal file
@@ -0,0 +1,299 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include "audio_core/effect_context.h"
|
||||
|
||||
namespace AudioCore {
|
||||
namespace {
|
||||
bool ValidChannelCountForEffect(s32 channel_count) {
|
||||
return channel_count == 1 || channel_count == 2 || channel_count == 4 || channel_count == 6;
|
||||
}
|
||||
} // namespace
|
||||
|
||||
EffectContext::EffectContext(std::size_t effect_count) : effect_count(effect_count) {
|
||||
effects.reserve(effect_count);
|
||||
std::generate_n(std::back_inserter(effects), effect_count,
|
||||
[] { return std::make_unique<EffectStubbed>(); });
|
||||
}
|
||||
EffectContext::~EffectContext() = default;
|
||||
|
||||
std::size_t EffectContext::GetCount() const {
|
||||
return effect_count;
|
||||
}
|
||||
|
||||
EffectBase* EffectContext::GetInfo(std::size_t i) {
|
||||
return effects.at(i).get();
|
||||
}
|
||||
|
||||
EffectBase* EffectContext::RetargetEffect(std::size_t i, EffectType effect) {
|
||||
switch (effect) {
|
||||
case EffectType::Invalid:
|
||||
effects[i] = std::make_unique<EffectStubbed>();
|
||||
break;
|
||||
case EffectType::BufferMixer:
|
||||
effects[i] = std::make_unique<EffectBufferMixer>();
|
||||
break;
|
||||
case EffectType::Aux:
|
||||
effects[i] = std::make_unique<EffectAuxInfo>();
|
||||
break;
|
||||
case EffectType::Delay:
|
||||
effects[i] = std::make_unique<EffectDelay>();
|
||||
break;
|
||||
case EffectType::Reverb:
|
||||
effects[i] = std::make_unique<EffectReverb>();
|
||||
break;
|
||||
case EffectType::I3dl2Reverb:
|
||||
effects[i] = std::make_unique<EffectI3dl2Reverb>();
|
||||
break;
|
||||
case EffectType::BiquadFilter:
|
||||
effects[i] = std::make_unique<EffectBiquadFilter>();
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE_MSG("Unimplemented effect {}", effect);
|
||||
effects[i] = std::make_unique<EffectStubbed>();
|
||||
}
|
||||
return GetInfo(i);
|
||||
}
|
||||
|
||||
const EffectBase* EffectContext::GetInfo(std::size_t i) const {
|
||||
return effects.at(i).get();
|
||||
}
|
||||
|
||||
EffectStubbed::EffectStubbed() : EffectBase::EffectBase(EffectType::Invalid) {}
|
||||
EffectStubbed::~EffectStubbed() = default;
|
||||
|
||||
void EffectStubbed::Update(EffectInfo::InParams& in_params) {}
|
||||
void EffectStubbed::UpdateForCommandGeneration() {}
|
||||
|
||||
EffectBase::EffectBase(EffectType effect_type) : effect_type(effect_type) {}
|
||||
EffectBase::~EffectBase() = default;
|
||||
|
||||
UsageState EffectBase::GetUsage() const {
|
||||
return usage;
|
||||
}
|
||||
|
||||
EffectType EffectBase::GetType() const {
|
||||
return effect_type;
|
||||
}
|
||||
|
||||
bool EffectBase::IsEnabled() const {
|
||||
return enabled;
|
||||
}
|
||||
|
||||
s32 EffectBase::GetMixID() const {
|
||||
return mix_id;
|
||||
}
|
||||
|
||||
s32 EffectBase::GetProcessingOrder() const {
|
||||
return processing_order;
|
||||
}
|
||||
|
||||
EffectI3dl2Reverb::EffectI3dl2Reverb() : EffectGeneric::EffectGeneric(EffectType::I3dl2Reverb) {}
|
||||
EffectI3dl2Reverb::~EffectI3dl2Reverb() = default;
|
||||
|
||||
void EffectI3dl2Reverb::Update(EffectInfo::InParams& in_params) {
|
||||
auto& internal_params = GetParams();
|
||||
const auto* reverb_params = reinterpret_cast<I3dl2ReverbParams*>(in_params.raw.data());
|
||||
if (!ValidChannelCountForEffect(reverb_params->max_channels)) {
|
||||
UNREACHABLE_MSG("Invalid reverb max channel count {}", reverb_params->max_channels);
|
||||
return;
|
||||
}
|
||||
|
||||
const auto last_status = internal_params.status;
|
||||
mix_id = in_params.mix_id;
|
||||
processing_order = in_params.processing_order;
|
||||
internal_params = *reverb_params;
|
||||
if (!ValidChannelCountForEffect(reverb_params->channel_count)) {
|
||||
internal_params.channel_count = internal_params.max_channels;
|
||||
}
|
||||
enabled = in_params.is_enabled;
|
||||
if (last_status != ParameterStatus::Updated) {
|
||||
internal_params.status = last_status;
|
||||
}
|
||||
|
||||
if (in_params.is_new || skipped) {
|
||||
usage = UsageState::Initialized;
|
||||
internal_params.status = ParameterStatus::Initialized;
|
||||
skipped = in_params.buffer_address == 0 || in_params.buffer_size == 0;
|
||||
}
|
||||
}
|
||||
|
||||
void EffectI3dl2Reverb::UpdateForCommandGeneration() {
|
||||
if (enabled) {
|
||||
usage = UsageState::Running;
|
||||
} else {
|
||||
usage = UsageState::Stopped;
|
||||
}
|
||||
GetParams().status = ParameterStatus::Updated;
|
||||
}
|
||||
|
||||
EffectBiquadFilter::EffectBiquadFilter() : EffectGeneric::EffectGeneric(EffectType::BiquadFilter) {}
|
||||
EffectBiquadFilter::~EffectBiquadFilter() = default;
|
||||
|
||||
void EffectBiquadFilter::Update(EffectInfo::InParams& in_params) {
|
||||
auto& internal_params = GetParams();
|
||||
const auto* biquad_params = reinterpret_cast<BiquadFilterParams*>(in_params.raw.data());
|
||||
mix_id = in_params.mix_id;
|
||||
processing_order = in_params.processing_order;
|
||||
internal_params = *biquad_params;
|
||||
enabled = in_params.is_enabled;
|
||||
}
|
||||
|
||||
void EffectBiquadFilter::UpdateForCommandGeneration() {
|
||||
if (enabled) {
|
||||
usage = UsageState::Running;
|
||||
} else {
|
||||
usage = UsageState::Stopped;
|
||||
}
|
||||
GetParams().status = ParameterStatus::Updated;
|
||||
}
|
||||
|
||||
EffectAuxInfo::EffectAuxInfo() : EffectGeneric::EffectGeneric(EffectType::Aux) {}
|
||||
EffectAuxInfo::~EffectAuxInfo() = default;
|
||||
|
||||
void EffectAuxInfo::Update(EffectInfo::InParams& in_params) {
|
||||
const auto* aux_params = reinterpret_cast<AuxInfo*>(in_params.raw.data());
|
||||
mix_id = in_params.mix_id;
|
||||
processing_order = in_params.processing_order;
|
||||
GetParams() = *aux_params;
|
||||
enabled = in_params.is_enabled;
|
||||
|
||||
if (in_params.is_new || skipped) {
|
||||
skipped = aux_params->send_buffer_info == 0 || aux_params->return_buffer_info == 0;
|
||||
if (skipped) {
|
||||
return;
|
||||
}
|
||||
|
||||
// There's two AuxInfos which are an identical size, the first one is managed by the cpu,
|
||||
// the second is managed by the dsp. All we care about is managing the DSP one
|
||||
send_info = aux_params->send_buffer_info + sizeof(AuxInfoDSP);
|
||||
send_buffer = aux_params->send_buffer_info + (sizeof(AuxInfoDSP) * 2);
|
||||
|
||||
recv_info = aux_params->return_buffer_info + sizeof(AuxInfoDSP);
|
||||
recv_buffer = aux_params->return_buffer_info + (sizeof(AuxInfoDSP) * 2);
|
||||
}
|
||||
}
|
||||
|
||||
void EffectAuxInfo::UpdateForCommandGeneration() {
|
||||
if (enabled) {
|
||||
usage = UsageState::Running;
|
||||
} else {
|
||||
usage = UsageState::Stopped;
|
||||
}
|
||||
}
|
||||
|
||||
const VAddr EffectAuxInfo::GetSendInfo() const {
|
||||
return send_info;
|
||||
}
|
||||
|
||||
const VAddr EffectAuxInfo::GetSendBuffer() const {
|
||||
return send_buffer;
|
||||
}
|
||||
|
||||
const VAddr EffectAuxInfo::GetRecvInfo() const {
|
||||
return recv_info;
|
||||
}
|
||||
|
||||
const VAddr EffectAuxInfo::GetRecvBuffer() const {
|
||||
return recv_buffer;
|
||||
}
|
||||
|
||||
EffectDelay::EffectDelay() : EffectGeneric::EffectGeneric(EffectType::Delay) {}
|
||||
EffectDelay::~EffectDelay() = default;
|
||||
|
||||
void EffectDelay::Update(EffectInfo::InParams& in_params) {
|
||||
const auto* delay_params = reinterpret_cast<DelayParams*>(in_params.raw.data());
|
||||
auto& internal_params = GetParams();
|
||||
if (!ValidChannelCountForEffect(delay_params->max_channels)) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto last_status = internal_params.status;
|
||||
mix_id = in_params.mix_id;
|
||||
processing_order = in_params.processing_order;
|
||||
internal_params = *delay_params;
|
||||
if (!ValidChannelCountForEffect(delay_params->channels)) {
|
||||
internal_params.channels = internal_params.max_channels;
|
||||
}
|
||||
enabled = in_params.is_enabled;
|
||||
|
||||
if (last_status != ParameterStatus::Updated) {
|
||||
internal_params.status = last_status;
|
||||
}
|
||||
|
||||
if (in_params.is_new || skipped) {
|
||||
usage = UsageState::Initialized;
|
||||
internal_params.status = ParameterStatus::Initialized;
|
||||
skipped = in_params.buffer_address == 0 || in_params.buffer_size == 0;
|
||||
}
|
||||
}
|
||||
|
||||
void EffectDelay::UpdateForCommandGeneration() {
|
||||
if (enabled) {
|
||||
usage = UsageState::Running;
|
||||
} else {
|
||||
usage = UsageState::Stopped;
|
||||
}
|
||||
GetParams().status = ParameterStatus::Updated;
|
||||
}
|
||||
|
||||
EffectBufferMixer::EffectBufferMixer() : EffectGeneric::EffectGeneric(EffectType::BufferMixer) {}
|
||||
EffectBufferMixer::~EffectBufferMixer() = default;
|
||||
|
||||
void EffectBufferMixer::Update(EffectInfo::InParams& in_params) {
|
||||
mix_id = in_params.mix_id;
|
||||
processing_order = in_params.processing_order;
|
||||
GetParams() = *reinterpret_cast<BufferMixerParams*>(in_params.raw.data());
|
||||
enabled = in_params.is_enabled;
|
||||
}
|
||||
|
||||
void EffectBufferMixer::UpdateForCommandGeneration() {
|
||||
if (enabled) {
|
||||
usage = UsageState::Running;
|
||||
} else {
|
||||
usage = UsageState::Stopped;
|
||||
}
|
||||
}
|
||||
|
||||
EffectReverb::EffectReverb() : EffectGeneric::EffectGeneric(EffectType::Reverb) {}
|
||||
EffectReverb::~EffectReverb() = default;
|
||||
|
||||
void EffectReverb::Update(EffectInfo::InParams& in_params) {
|
||||
const auto* reverb_params = reinterpret_cast<ReverbParams*>(in_params.raw.data());
|
||||
auto& internal_params = GetParams();
|
||||
if (!ValidChannelCountForEffect(reverb_params->max_channels)) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto last_status = internal_params.status;
|
||||
mix_id = in_params.mix_id;
|
||||
processing_order = in_params.processing_order;
|
||||
internal_params = *reverb_params;
|
||||
if (!ValidChannelCountForEffect(reverb_params->channels)) {
|
||||
internal_params.channels = internal_params.max_channels;
|
||||
}
|
||||
enabled = in_params.is_enabled;
|
||||
|
||||
if (last_status != ParameterStatus::Updated) {
|
||||
internal_params.status = last_status;
|
||||
}
|
||||
|
||||
if (in_params.is_new || skipped) {
|
||||
usage = UsageState::Initialized;
|
||||
internal_params.status = ParameterStatus::Initialized;
|
||||
skipped = in_params.buffer_address == 0 || in_params.buffer_size == 0;
|
||||
}
|
||||
}
|
||||
|
||||
void EffectReverb::UpdateForCommandGeneration() {
|
||||
if (enabled) {
|
||||
usage = UsageState::Running;
|
||||
} else {
|
||||
usage = UsageState::Stopped;
|
||||
}
|
||||
GetParams().status = ParameterStatus::Updated;
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
||||
322
src/audio_core/effect_context.h
Normal file
@@ -0,0 +1,322 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include "audio_core/common.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
|
||||
namespace AudioCore {
|
||||
enum class EffectType : u8 {
|
||||
Invalid = 0,
|
||||
BufferMixer = 1,
|
||||
Aux = 2,
|
||||
Delay = 3,
|
||||
Reverb = 4,
|
||||
I3dl2Reverb = 5,
|
||||
BiquadFilter = 6,
|
||||
};
|
||||
|
||||
enum class UsageStatus : u8 {
|
||||
Invalid = 0,
|
||||
New = 1,
|
||||
Initialized = 2,
|
||||
Used = 3,
|
||||
Removed = 4,
|
||||
};
|
||||
|
||||
enum class UsageState {
|
||||
Invalid = 0,
|
||||
Initialized = 1,
|
||||
Running = 2,
|
||||
Stopped = 3,
|
||||
};
|
||||
|
||||
enum class ParameterStatus : u8 {
|
||||
Initialized = 0,
|
||||
Updating = 1,
|
||||
Updated = 2,
|
||||
};
|
||||
|
||||
struct BufferMixerParams {
|
||||
std::array<s8, AudioCommon::MAX_MIX_BUFFERS> input{};
|
||||
std::array<s8, AudioCommon::MAX_MIX_BUFFERS> output{};
|
||||
std::array<float_le, AudioCommon::MAX_MIX_BUFFERS> volume{};
|
||||
s32_le count{};
|
||||
};
|
||||
static_assert(sizeof(BufferMixerParams) == 0x94, "BufferMixerParams is an invalid size");
|
||||
|
||||
struct AuxInfoDSP {
|
||||
u32_le read_offset{};
|
||||
u32_le write_offset{};
|
||||
u32_le remaining{};
|
||||
INSERT_PADDING_WORDS(13);
|
||||
};
|
||||
static_assert(sizeof(AuxInfoDSP) == 0x40, "AuxInfoDSP is an invalid size");
|
||||
|
||||
struct AuxInfo {
|
||||
std::array<s8, AudioCommon::MAX_MIX_BUFFERS> input_mix_buffers{};
|
||||
std::array<s8, AudioCommon::MAX_MIX_BUFFERS> output_mix_buffers{};
|
||||
u32_le count{};
|
||||
s32_le sample_rate{};
|
||||
s32_le sample_count{};
|
||||
s32_le mix_buffer_count{};
|
||||
u64_le send_buffer_info{};
|
||||
u64_le send_buffer_base{};
|
||||
|
||||
u64_le return_buffer_info{};
|
||||
u64_le return_buffer_base{};
|
||||
};
|
||||
static_assert(sizeof(AuxInfo) == 0x60, "AuxInfo is an invalid size");
|
||||
|
||||
struct I3dl2ReverbParams {
|
||||
std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> input{};
|
||||
std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> output{};
|
||||
u16_le max_channels{};
|
||||
u16_le channel_count{};
|
||||
INSERT_PADDING_BYTES(1);
|
||||
u32_le sample_rate{};
|
||||
f32 room_hf{};
|
||||
f32 hf_reference{};
|
||||
f32 decay_time{};
|
||||
f32 hf_decay_ratio{};
|
||||
f32 room{};
|
||||
f32 reflection{};
|
||||
f32 reverb{};
|
||||
f32 diffusion{};
|
||||
f32 reflection_delay{};
|
||||
f32 reverb_delay{};
|
||||
f32 density{};
|
||||
f32 dry_gain{};
|
||||
ParameterStatus status{};
|
||||
INSERT_PADDING_BYTES(3);
|
||||
};
|
||||
static_assert(sizeof(I3dl2ReverbParams) == 0x4c, "I3dl2ReverbParams is an invalid size");
|
||||
|
||||
struct BiquadFilterParams {
|
||||
std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> input{};
|
||||
std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> output{};
|
||||
std::array<s16_le, 3> numerator;
|
||||
std::array<s16_le, 2> denominator;
|
||||
s8 channel_count{};
|
||||
ParameterStatus status{};
|
||||
};
|
||||
static_assert(sizeof(BiquadFilterParams) == 0x18, "BiquadFilterParams is an invalid size");
|
||||
|
||||
struct DelayParams {
|
||||
std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> input{};
|
||||
std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> output{};
|
||||
u16_le max_channels{};
|
||||
u16_le channels{};
|
||||
s32_le max_delay{};
|
||||
s32_le delay{};
|
||||
s32_le sample_rate{};
|
||||
s32_le gain{};
|
||||
s32_le feedback_gain{};
|
||||
s32_le out_gain{};
|
||||
s32_le dry_gain{};
|
||||
s32_le channel_spread{};
|
||||
s32_le low_pass{};
|
||||
ParameterStatus status{};
|
||||
INSERT_PADDING_BYTES(3);
|
||||
};
|
||||
static_assert(sizeof(DelayParams) == 0x38, "DelayParams is an invalid size");
|
||||
|
||||
struct ReverbParams {
|
||||
std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> input{};
|
||||
std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> output{};
|
||||
u16_le max_channels{};
|
||||
u16_le channels{};
|
||||
s32_le sample_rate{};
|
||||
s32_le mode0{};
|
||||
s32_le mode0_gain{};
|
||||
s32_le pre_delay{};
|
||||
s32_le mode1{};
|
||||
s32_le mode1_gain{};
|
||||
s32_le decay{};
|
||||
s32_le hf_decay_ratio{};
|
||||
s32_le coloration{};
|
||||
s32_le reverb_gain{};
|
||||
s32_le out_gain{};
|
||||
s32_le dry_gain{};
|
||||
ParameterStatus status{};
|
||||
INSERT_PADDING_BYTES(3);
|
||||
};
|
||||
static_assert(sizeof(ReverbParams) == 0x44, "ReverbParams is an invalid size");
|
||||
|
||||
class EffectInfo {
|
||||
public:
|
||||
struct InParams {
|
||||
EffectType type{};
|
||||
u8 is_new{};
|
||||
u8 is_enabled{};
|
||||
INSERT_PADDING_BYTES(1);
|
||||
s32_le mix_id{};
|
||||
u64_le buffer_address{};
|
||||
u64_le buffer_size{};
|
||||
s32_le processing_order{};
|
||||
INSERT_PADDING_BYTES(4);
|
||||
union {
|
||||
std::array<u8, 0xa0> raw;
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(EffectInfo::InParams) == 0xc0, "InParams is an invalid size");
|
||||
|
||||
struct OutParams {
|
||||
UsageStatus status{};
|
||||
INSERT_PADDING_BYTES(15);
|
||||
};
|
||||
static_assert(sizeof(EffectInfo::OutParams) == 0x10, "OutParams is an invalid size");
|
||||
};
|
||||
|
||||
struct AuxAddress {
|
||||
VAddr send_dsp_info{};
|
||||
VAddr send_buffer_base{};
|
||||
VAddr return_dsp_info{};
|
||||
VAddr return_buffer_base{};
|
||||
};
|
||||
|
||||
class EffectBase {
|
||||
public:
|
||||
EffectBase(EffectType effect_type);
|
||||
~EffectBase();
|
||||
|
||||
virtual void Update(EffectInfo::InParams& in_params) = 0;
|
||||
virtual void UpdateForCommandGeneration() = 0;
|
||||
UsageState GetUsage() const;
|
||||
EffectType GetType() const;
|
||||
bool IsEnabled() const;
|
||||
s32 GetMixID() const;
|
||||
s32 GetProcessingOrder() const;
|
||||
|
||||
protected:
|
||||
UsageState usage{UsageState::Invalid};
|
||||
EffectType effect_type{};
|
||||
s32 mix_id{};
|
||||
s32 processing_order{};
|
||||
bool enabled = false;
|
||||
};
|
||||
|
||||
template <typename T>
|
||||
class EffectGeneric : public EffectBase {
|
||||
public:
|
||||
EffectGeneric(EffectType effect_type) : EffectBase::EffectBase(effect_type) {}
|
||||
~EffectGeneric() = default;
|
||||
|
||||
T& GetParams() {
|
||||
return internal_params;
|
||||
}
|
||||
|
||||
const I3dl2ReverbParams& GetParams() const {
|
||||
return internal_params;
|
||||
}
|
||||
|
||||
private:
|
||||
T internal_params{};
|
||||
};
|
||||
|
||||
class EffectStubbed : public EffectBase {
|
||||
public:
|
||||
explicit EffectStubbed();
|
||||
~EffectStubbed();
|
||||
|
||||
void Update(EffectInfo::InParams& in_params) override;
|
||||
void UpdateForCommandGeneration() override;
|
||||
};
|
||||
|
||||
class EffectI3dl2Reverb : public EffectGeneric<I3dl2ReverbParams> {
|
||||
public:
|
||||
explicit EffectI3dl2Reverb();
|
||||
~EffectI3dl2Reverb();
|
||||
|
||||
void Update(EffectInfo::InParams& in_params) override;
|
||||
void UpdateForCommandGeneration() override;
|
||||
|
||||
private:
|
||||
bool skipped = false;
|
||||
};
|
||||
|
||||
class EffectBiquadFilter : public EffectGeneric<BiquadFilterParams> {
|
||||
public:
|
||||
explicit EffectBiquadFilter();
|
||||
~EffectBiquadFilter();
|
||||
|
||||
void Update(EffectInfo::InParams& in_params) override;
|
||||
void UpdateForCommandGeneration() override;
|
||||
};
|
||||
|
||||
class EffectAuxInfo : public EffectGeneric<AuxInfo> {
|
||||
public:
|
||||
explicit EffectAuxInfo();
|
||||
~EffectAuxInfo();
|
||||
|
||||
void Update(EffectInfo::InParams& in_params) override;
|
||||
void UpdateForCommandGeneration() override;
|
||||
const VAddr GetSendInfo() const;
|
||||
const VAddr GetSendBuffer() const;
|
||||
const VAddr GetRecvInfo() const;
|
||||
const VAddr GetRecvBuffer() const;
|
||||
|
||||
private:
|
||||
VAddr send_info{};
|
||||
VAddr send_buffer{};
|
||||
VAddr recv_info{};
|
||||
VAddr recv_buffer{};
|
||||
bool skipped = false;
|
||||
AuxAddress addresses{};
|
||||
};
|
||||
|
||||
class EffectDelay : public EffectGeneric<DelayParams> {
|
||||
public:
|
||||
explicit EffectDelay();
|
||||
~EffectDelay();
|
||||
|
||||
void Update(EffectInfo::InParams& in_params) override;
|
||||
void UpdateForCommandGeneration() override;
|
||||
|
||||
private:
|
||||
bool skipped = false;
|
||||
};
|
||||
|
||||
class EffectBufferMixer : public EffectGeneric<BufferMixerParams> {
|
||||
public:
|
||||
explicit EffectBufferMixer();
|
||||
~EffectBufferMixer();
|
||||
|
||||
void Update(EffectInfo::InParams& in_params) override;
|
||||
void UpdateForCommandGeneration() override;
|
||||
};
|
||||
|
||||
class EffectReverb : public EffectGeneric<ReverbParams> {
|
||||
public:
|
||||
explicit EffectReverb();
|
||||
~EffectReverb();
|
||||
|
||||
void Update(EffectInfo::InParams& in_params) override;
|
||||
void UpdateForCommandGeneration() override;
|
||||
|
||||
private:
|
||||
bool skipped = false;
|
||||
};
|
||||
|
||||
class EffectContext {
|
||||
public:
|
||||
explicit EffectContext(std::size_t effect_count);
|
||||
~EffectContext();
|
||||
|
||||
std::size_t GetCount() const;
|
||||
EffectBase* GetInfo(std::size_t i);
|
||||
EffectBase* RetargetEffect(std::size_t i, EffectType effect);
|
||||
const EffectBase* GetInfo(std::size_t i) const;
|
||||
|
||||
private:
|
||||
std::size_t effect_count{};
|
||||
std::vector<std::unique_ptr<EffectBase>> effects;
|
||||
};
|
||||
} // namespace AudioCore
|
||||
517
src/audio_core/info_updater.cpp
Normal file
@@ -0,0 +1,517 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "audio_core/behavior_info.h"
|
||||
#include "audio_core/effect_context.h"
|
||||
#include "audio_core/info_updater.h"
|
||||
#include "audio_core/memory_pool.h"
|
||||
#include "audio_core/mix_context.h"
|
||||
#include "audio_core/sink_context.h"
|
||||
#include "audio_core/splitter_context.h"
|
||||
#include "audio_core/voice_context.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
InfoUpdater::InfoUpdater(const std::vector<u8>& in_params, std::vector<u8>& out_params,
|
||||
BehaviorInfo& behavior_info)
|
||||
: in_params(in_params), out_params(out_params), behavior_info(behavior_info) {
|
||||
ASSERT(
|
||||
AudioCommon::CanConsumeBuffer(in_params.size(), 0, sizeof(AudioCommon::UpdateDataHeader)));
|
||||
std::memcpy(&input_header, in_params.data(), sizeof(AudioCommon::UpdateDataHeader));
|
||||
output_header.total_size = sizeof(AudioCommon::UpdateDataHeader);
|
||||
}
|
||||
|
||||
InfoUpdater::~InfoUpdater() = default;
|
||||
|
||||
bool InfoUpdater::UpdateBehaviorInfo(BehaviorInfo& in_behavior_info) {
|
||||
if (input_header.size.behavior != sizeof(BehaviorInfo::InParams)) {
|
||||
LOG_ERROR(Audio, "Behavior info is an invalid size, expecting 0x{:X} but got 0x{:X}",
|
||||
sizeof(BehaviorInfo::InParams), input_header.size.behavior);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset,
|
||||
sizeof(BehaviorInfo::InParams))) {
|
||||
LOG_ERROR(Audio, "Buffer is an invalid size!");
|
||||
return false;
|
||||
}
|
||||
|
||||
BehaviorInfo::InParams behavior_in{};
|
||||
std::memcpy(&behavior_in, in_params.data() + input_offset, sizeof(BehaviorInfo::InParams));
|
||||
input_offset += sizeof(BehaviorInfo::InParams);
|
||||
|
||||
// Make sure it's an audio revision we can actually support
|
||||
if (!AudioCommon::IsValidRevision(behavior_in.revision)) {
|
||||
LOG_ERROR(Audio, "Invalid input revision, revision=0x{:08X}", behavior_in.revision);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Make sure that our behavior info revision matches the input
|
||||
if (in_behavior_info.GetUserRevision() != behavior_in.revision) {
|
||||
LOG_ERROR(Audio,
|
||||
"User revision differs from input revision, expecting 0x{:08X} but got 0x{:08X}",
|
||||
in_behavior_info.GetUserRevision(), behavior_in.revision);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Update behavior info flags
|
||||
in_behavior_info.ClearError();
|
||||
in_behavior_info.UpdateFlags(behavior_in.flags);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool InfoUpdater::UpdateMemoryPools(std::vector<ServerMemoryPoolInfo>& memory_pool_info) {
|
||||
const auto force_mapping = behavior_info.IsMemoryPoolForceMappingEnabled();
|
||||
const auto memory_pool_count = memory_pool_info.size();
|
||||
const auto total_memory_pool_in = sizeof(ServerMemoryPoolInfo::InParams) * memory_pool_count;
|
||||
const auto total_memory_pool_out = sizeof(ServerMemoryPoolInfo::OutParams) * memory_pool_count;
|
||||
|
||||
if (input_header.size.memory_pool != total_memory_pool_in) {
|
||||
LOG_ERROR(Audio, "Memory pools are an invalid size, expecting 0x{:X} but got 0x{:X}",
|
||||
total_memory_pool_in, input_header.size.memory_pool);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, total_memory_pool_in)) {
|
||||
LOG_ERROR(Audio, "Buffer is an invalid size!");
|
||||
return false;
|
||||
}
|
||||
|
||||
std::vector<ServerMemoryPoolInfo::InParams> mempool_in(memory_pool_count);
|
||||
std::vector<ServerMemoryPoolInfo::OutParams> mempool_out(memory_pool_count);
|
||||
|
||||
std::memcpy(mempool_in.data(), in_params.data() + input_offset, total_memory_pool_in);
|
||||
input_offset += total_memory_pool_in;
|
||||
|
||||
// Update our memory pools
|
||||
for (std::size_t i = 0; i < memory_pool_count; i++) {
|
||||
if (!memory_pool_info[i].Update(mempool_in[i], mempool_out[i])) {
|
||||
LOG_ERROR(Audio, "Failed to update memory pool {}!", i);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (!AudioCommon::CanConsumeBuffer(out_params.size(), output_offset,
|
||||
sizeof(BehaviorInfo::InParams))) {
|
||||
LOG_ERROR(Audio, "Buffer is an invalid size!");
|
||||
return false;
|
||||
}
|
||||
|
||||
std::memcpy(out_params.data() + output_offset, mempool_out.data(), total_memory_pool_out);
|
||||
output_offset += total_memory_pool_out;
|
||||
output_header.size.memory_pool = static_cast<u32>(total_memory_pool_out);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool InfoUpdater::UpdateVoiceChannelResources(VoiceContext& voice_context) {
|
||||
const auto voice_count = voice_context.GetVoiceCount();
|
||||
const auto voice_size = voice_count * sizeof(VoiceChannelResource::InParams);
|
||||
std::vector<VoiceChannelResource::InParams> resources_in(voice_count);
|
||||
|
||||
if (input_header.size.voice_channel_resource != voice_size) {
|
||||
LOG_ERROR(Audio, "VoiceChannelResource is an invalid size, expecting 0x{:X} but got 0x{:X}",
|
||||
voice_size, input_header.size.voice_channel_resource);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, voice_size)) {
|
||||
LOG_ERROR(Audio, "Buffer is an invalid size!");
|
||||
return false;
|
||||
}
|
||||
|
||||
std::memcpy(resources_in.data(), in_params.data() + input_offset, voice_size);
|
||||
input_offset += voice_size;
|
||||
|
||||
// Update our channel resources
|
||||
for (std::size_t i = 0; i < voice_count; i++) {
|
||||
// Grab our channel resource
|
||||
auto& resource = voice_context.GetChannelResource(i);
|
||||
resource.Update(resources_in[i]);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool InfoUpdater::UpdateVoices(VoiceContext& voice_context,
|
||||
std::vector<ServerMemoryPoolInfo>& memory_pool_info,
|
||||
VAddr audio_codec_dsp_addr) {
|
||||
const auto voice_count = voice_context.GetVoiceCount();
|
||||
std::vector<VoiceInfo::InParams> voice_in(voice_count);
|
||||
std::vector<VoiceInfo::OutParams> voice_out(voice_count);
|
||||
|
||||
const auto voice_in_size = voice_count * sizeof(VoiceInfo::InParams);
|
||||
const auto voice_out_size = voice_count * sizeof(VoiceInfo::OutParams);
|
||||
|
||||
if (input_header.size.voice != voice_in_size) {
|
||||
LOG_ERROR(Audio, "Voices are an invalid size, expecting 0x{:X} but got 0x{:X}",
|
||||
voice_in_size, input_header.size.voice);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, voice_in_size)) {
|
||||
LOG_ERROR(Audio, "Buffer is an invalid size!");
|
||||
return false;
|
||||
}
|
||||
|
||||
std::memcpy(voice_in.data(), in_params.data() + input_offset, voice_in_size);
|
||||
input_offset += voice_in_size;
|
||||
|
||||
// Set all voices to not be in use
|
||||
for (std::size_t i = 0; i < voice_count; i++) {
|
||||
voice_context.GetInfo(i).GetInParams().in_use = false;
|
||||
}
|
||||
|
||||
// Update our voices
|
||||
for (std::size_t i = 0; i < voice_count; i++) {
|
||||
auto& in_params = voice_in[i];
|
||||
const auto channel_count = static_cast<std::size_t>(in_params.channel_count);
|
||||
// Skip if it's not currently in use
|
||||
if (!in_params.is_in_use) {
|
||||
continue;
|
||||
}
|
||||
// Voice states for each channel
|
||||
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT> voice_states{};
|
||||
ASSERT(in_params.id < voice_count);
|
||||
|
||||
// Grab our current voice info
|
||||
auto& voice_info = voice_context.GetInfo(static_cast<std::size_t>(in_params.id));
|
||||
|
||||
ASSERT(channel_count <= AudioCommon::MAX_CHANNEL_COUNT);
|
||||
|
||||
// Get all our channel voice states
|
||||
for (std::size_t channel = 0; channel < channel_count; channel++) {
|
||||
voice_states[channel] =
|
||||
&voice_context.GetState(in_params.voice_channel_resource_ids[channel]);
|
||||
}
|
||||
|
||||
if (in_params.is_new) {
|
||||
// Default our values for our voice
|
||||
voice_info.Initialize();
|
||||
if (channel_count == 0 || channel_count > AudioCommon::MAX_CHANNEL_COUNT) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Zero out our voice states
|
||||
for (std::size_t channel = 0; channel < channel_count; channel++) {
|
||||
std::memset(voice_states[channel], 0, sizeof(VoiceState));
|
||||
}
|
||||
}
|
||||
|
||||
// Update our voice
|
||||
voice_info.UpdateParameters(in_params, behavior_info);
|
||||
// TODO(ogniK): Handle mapping errors with behavior info based on in params response
|
||||
|
||||
// Update our wave buffers
|
||||
voice_info.UpdateWaveBuffers(in_params, voice_states, behavior_info);
|
||||
voice_info.WriteOutStatus(voice_out[i], in_params, voice_states);
|
||||
}
|
||||
|
||||
if (!AudioCommon::CanConsumeBuffer(out_params.size(), output_offset, voice_out_size)) {
|
||||
LOG_ERROR(Audio, "Buffer is an invalid size!");
|
||||
return false;
|
||||
}
|
||||
std::memcpy(out_params.data() + output_offset, voice_out.data(), voice_out_size);
|
||||
output_offset += voice_out_size;
|
||||
output_header.size.voice = static_cast<u32>(voice_out_size);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool InfoUpdater::UpdateEffects(EffectContext& effect_context, bool is_active) {
|
||||
const auto effect_count = effect_context.GetCount();
|
||||
std::vector<EffectInfo::InParams> effect_in(effect_count);
|
||||
std::vector<EffectInfo::OutParams> effect_out(effect_count);
|
||||
|
||||
const auto total_effect_in = effect_count * sizeof(EffectInfo::InParams);
|
||||
const auto total_effect_out = effect_count * sizeof(EffectInfo::OutParams);
|
||||
|
||||
if (input_header.size.effect != total_effect_in) {
|
||||
LOG_ERROR(Audio, "Effects are an invalid size, expecting 0x{:X} but got 0x{:X}",
|
||||
total_effect_in, input_header.size.effect);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, total_effect_in)) {
|
||||
LOG_ERROR(Audio, "Buffer is an invalid size!");
|
||||
return false;
|
||||
}
|
||||
|
||||
std::memcpy(effect_in.data(), in_params.data() + input_offset, total_effect_in);
|
||||
input_offset += total_effect_in;
|
||||
|
||||
// Update effects
|
||||
for (std::size_t i = 0; i < effect_count; i++) {
|
||||
auto* info = effect_context.GetInfo(i);
|
||||
if (effect_in[i].type != info->GetType()) {
|
||||
info = effect_context.RetargetEffect(i, effect_in[i].type);
|
||||
}
|
||||
|
||||
info->Update(effect_in[i]);
|
||||
|
||||
if ((!is_active && info->GetUsage() != UsageState::Initialized) ||
|
||||
info->GetUsage() == UsageState::Stopped) {
|
||||
effect_out[i].status = UsageStatus::Removed;
|
||||
} else {
|
||||
effect_out[i].status = UsageStatus::Used;
|
||||
}
|
||||
}
|
||||
|
||||
if (!AudioCommon::CanConsumeBuffer(out_params.size(), output_offset, total_effect_out)) {
|
||||
LOG_ERROR(Audio, "Buffer is an invalid size!");
|
||||
return false;
|
||||
}
|
||||
|
||||
std::memcpy(out_params.data() + output_offset, effect_out.data(), total_effect_out);
|
||||
output_offset += total_effect_out;
|
||||
output_header.size.effect = static_cast<u32>(total_effect_out);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool InfoUpdater::UpdateSplitterInfo(SplitterContext& splitter_context) {
|
||||
std::size_t start_offset = input_offset;
|
||||
std::size_t bytes_read{};
|
||||
// Update splitter context
|
||||
if (!splitter_context.Update(in_params, input_offset, bytes_read)) {
|
||||
LOG_ERROR(Audio, "Failed to update splitter context!");
|
||||
return false;
|
||||
}
|
||||
|
||||
const auto consumed = input_offset - start_offset;
|
||||
|
||||
if (input_header.size.splitter != consumed) {
|
||||
LOG_ERROR(Audio, "Splitters is an invalid size, expecting 0x{:X} but got 0x{:X}",
|
||||
bytes_read, input_header.size.splitter);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
ResultCode InfoUpdater::UpdateMixes(MixContext& mix_context, std::size_t mix_buffer_count,
|
||||
SplitterContext& splitter_context,
|
||||
EffectContext& effect_context) {
|
||||
std::vector<MixInfo::InParams> mix_in_params;
|
||||
|
||||
if (!behavior_info.IsMixInParameterDirtyOnlyUpdateSupported()) {
|
||||
// If we're not dirty, get ALL mix in parameters
|
||||
const auto context_mix_count = mix_context.GetCount();
|
||||
const auto total_mix_in = context_mix_count * sizeof(MixInfo::InParams);
|
||||
if (input_header.size.mixer != total_mix_in) {
|
||||
LOG_ERROR(Audio, "Mixer is an invalid size, expecting 0x{:X} but got 0x{:X}",
|
||||
total_mix_in, input_header.size.mixer);
|
||||
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
|
||||
}
|
||||
|
||||
if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, total_mix_in)) {
|
||||
LOG_ERROR(Audio, "Buffer is an invalid size!");
|
||||
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
|
||||
}
|
||||
|
||||
mix_in_params.resize(context_mix_count);
|
||||
std::memcpy(mix_in_params.data(), in_params.data() + input_offset, total_mix_in);
|
||||
|
||||
input_offset += total_mix_in;
|
||||
} else {
|
||||
// Only update the "dirty" mixes
|
||||
MixInfo::DirtyHeader dirty_header{};
|
||||
if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset,
|
||||
sizeof(MixInfo::DirtyHeader))) {
|
||||
LOG_ERROR(Audio, "Buffer is an invalid size!");
|
||||
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
|
||||
}
|
||||
|
||||
std::memcpy(&dirty_header, in_params.data() + input_offset, sizeof(MixInfo::DirtyHeader));
|
||||
input_offset += sizeof(MixInfo::DirtyHeader);
|
||||
|
||||
const auto total_mix_in =
|
||||
dirty_header.mixer_count * sizeof(MixInfo::InParams) + sizeof(MixInfo::DirtyHeader);
|
||||
|
||||
if (input_header.size.mixer != total_mix_in) {
|
||||
LOG_ERROR(Audio, "Mixer is an invalid size, expecting 0x{:X} but got 0x{:X}",
|
||||
total_mix_in, input_header.size.mixer);
|
||||
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
|
||||
}
|
||||
|
||||
if (dirty_header.mixer_count != 0) {
|
||||
mix_in_params.resize(dirty_header.mixer_count);
|
||||
std::memcpy(mix_in_params.data(), in_params.data() + input_offset,
|
||||
mix_in_params.size() * sizeof(MixInfo::InParams));
|
||||
input_offset += mix_in_params.size() * sizeof(MixInfo::InParams);
|
||||
}
|
||||
}
|
||||
|
||||
// Get our total input count
|
||||
const auto mix_count = mix_in_params.size();
|
||||
|
||||
if (!behavior_info.IsMixInParameterDirtyOnlyUpdateSupported()) {
|
||||
// Only verify our buffer count if we're not dirty
|
||||
std::size_t total_buffer_count{};
|
||||
for (std::size_t i = 0; i < mix_count; i++) {
|
||||
const auto& in = mix_in_params[i];
|
||||
total_buffer_count += in.buffer_count;
|
||||
if (in.dest_mix_id > mix_count && in.dest_mix_id != AudioCommon::NO_MIX &&
|
||||
in.mix_id != AudioCommon::FINAL_MIX) {
|
||||
LOG_ERROR(
|
||||
Audio,
|
||||
"Invalid mix destination, mix_id={:X}, dest_mix_id={:X}, mix_buffer_count={:X}",
|
||||
in.mix_id, in.dest_mix_id, mix_buffer_count);
|
||||
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
|
||||
}
|
||||
}
|
||||
|
||||
if (total_buffer_count > mix_buffer_count) {
|
||||
LOG_ERROR(Audio,
|
||||
"Too many mix buffers used! mix_buffer_count={:X}, requesting_buffers={:X}",
|
||||
mix_buffer_count, total_buffer_count);
|
||||
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
|
||||
}
|
||||
}
|
||||
|
||||
if (mix_buffer_count == 0) {
|
||||
LOG_ERROR(Audio, "No mix buffers!");
|
||||
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
|
||||
}
|
||||
|
||||
bool should_sort = false;
|
||||
for (std::size_t i = 0; i < mix_count; i++) {
|
||||
const auto& mix_in = mix_in_params[i];
|
||||
std::size_t target_mix{};
|
||||
if (behavior_info.IsMixInParameterDirtyOnlyUpdateSupported()) {
|
||||
target_mix = mix_in.mix_id;
|
||||
} else {
|
||||
// Non dirty supported games just use i instead of the actual mix_id
|
||||
target_mix = i;
|
||||
}
|
||||
auto& mix_info = mix_context.GetInfo(target_mix);
|
||||
auto& mix_info_params = mix_info.GetInParams();
|
||||
if (mix_info_params.in_use != mix_in.in_use) {
|
||||
mix_info_params.in_use = mix_in.in_use;
|
||||
mix_info.ResetEffectProcessingOrder();
|
||||
should_sort = true;
|
||||
}
|
||||
|
||||
if (mix_in.in_use) {
|
||||
should_sort |= mix_info.Update(mix_context.GetEdgeMatrix(), mix_in, behavior_info,
|
||||
splitter_context, effect_context);
|
||||
}
|
||||
}
|
||||
|
||||
if (should_sort && behavior_info.IsSplitterSupported()) {
|
||||
// Sort our splitter data
|
||||
if (!mix_context.TsortInfo(splitter_context)) {
|
||||
return AudioCommon::Audren::ERR_SPLITTER_SORT_FAILED;
|
||||
}
|
||||
}
|
||||
|
||||
// TODO(ogniK): Sort when splitter is suppoorted
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
bool InfoUpdater::UpdateSinks(SinkContext& sink_context) {
|
||||
const auto sink_count = sink_context.GetCount();
|
||||
std::vector<SinkInfo::InParams> sink_in_params(sink_count);
|
||||
const auto total_sink_in = sink_count * sizeof(SinkInfo::InParams);
|
||||
|
||||
if (input_header.size.sink != total_sink_in) {
|
||||
LOG_ERROR(Audio, "Sinks are an invalid size, expecting 0x{:X} but got 0x{:X}",
|
||||
total_sink_in, input_header.size.effect);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, total_sink_in)) {
|
||||
LOG_ERROR(Audio, "Buffer is an invalid size!");
|
||||
return false;
|
||||
}
|
||||
|
||||
std::memcpy(sink_in_params.data(), in_params.data() + input_offset, total_sink_in);
|
||||
input_offset += total_sink_in;
|
||||
|
||||
// TODO(ogniK): Properly update sinks
|
||||
if (!sink_in_params.empty()) {
|
||||
sink_context.UpdateMainSink(sink_in_params[0]);
|
||||
}
|
||||
|
||||
output_header.size.sink = static_cast<u32>(0x20 * sink_count);
|
||||
output_offset += 0x20 * sink_count;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool InfoUpdater::UpdatePerformanceBuffer() {
|
||||
output_header.size.performance = 0x10;
|
||||
output_offset += 0x10;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool InfoUpdater::UpdateErrorInfo(BehaviorInfo& in_behavior_info) {
|
||||
const auto total_beahvior_info_out = sizeof(BehaviorInfo::OutParams);
|
||||
|
||||
if (!AudioCommon::CanConsumeBuffer(out_params.size(), output_offset, total_beahvior_info_out)) {
|
||||
LOG_ERROR(Audio, "Buffer is an invalid size!");
|
||||
return false;
|
||||
}
|
||||
|
||||
BehaviorInfo::OutParams behavior_info_out{};
|
||||
behavior_info.CopyErrorInfo(behavior_info_out);
|
||||
|
||||
std::memcpy(out_params.data() + output_offset, &behavior_info_out, total_beahvior_info_out);
|
||||
output_offset += total_beahvior_info_out;
|
||||
output_header.size.behavior = total_beahvior_info_out;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
struct RendererInfo {
|
||||
u64_le elasped_frame_count{};
|
||||
INSERT_PADDING_WORDS(2);
|
||||
};
|
||||
static_assert(sizeof(RendererInfo) == 0x10, "RendererInfo is an invalid size");
|
||||
|
||||
bool InfoUpdater::UpdateRendererInfo(std::size_t elapsed_frame_count) {
|
||||
const auto total_renderer_info_out = sizeof(RendererInfo);
|
||||
if (!AudioCommon::CanConsumeBuffer(out_params.size(), output_offset, total_renderer_info_out)) {
|
||||
LOG_ERROR(Audio, "Buffer is an invalid size!");
|
||||
return false;
|
||||
}
|
||||
RendererInfo out{};
|
||||
out.elasped_frame_count = elapsed_frame_count;
|
||||
std::memcpy(out_params.data() + output_offset, &out, total_renderer_info_out);
|
||||
output_offset += total_renderer_info_out;
|
||||
output_header.size.render_info = total_renderer_info_out;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool InfoUpdater::CheckConsumedSize() const {
|
||||
if (output_offset != out_params.size()) {
|
||||
LOG_ERROR(Audio, "Output is not consumed! Consumed {}, but requires {}. {} bytes remaining",
|
||||
output_offset, out_params.size(), out_params.size() - output_offset);
|
||||
return false;
|
||||
}
|
||||
/*if (input_offset != in_params.size()) {
|
||||
LOG_ERROR(Audio, "Input is not consumed!");
|
||||
return false;
|
||||
}*/
|
||||
return true;
|
||||
}
|
||||
|
||||
bool InfoUpdater::WriteOutputHeader() {
|
||||
if (!AudioCommon::CanConsumeBuffer(out_params.size(), 0,
|
||||
sizeof(AudioCommon::UpdateDataHeader))) {
|
||||
LOG_ERROR(Audio, "Buffer is an invalid size!");
|
||||
return false;
|
||||
}
|
||||
output_header.revision = AudioCommon::CURRENT_PROCESS_REVISION;
|
||||
const auto& sz = output_header.size;
|
||||
output_header.total_size += sz.behavior + sz.memory_pool + sz.voice +
|
||||
sz.voice_channel_resource + sz.effect + sz.mixer + sz.sink +
|
||||
sz.performance + sz.splitter + sz.render_info;
|
||||
|
||||
std::memcpy(out_params.data(), &output_header, sizeof(AudioCommon::UpdateDataHeader));
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
||||
58
src/audio_core/info_updater.h
Normal file
@@ -0,0 +1,58 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <vector>
|
||||
#include "audio_core/common.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
class BehaviorInfo;
|
||||
class ServerMemoryPoolInfo;
|
||||
class VoiceContext;
|
||||
class EffectContext;
|
||||
class MixContext;
|
||||
class SinkContext;
|
||||
class SplitterContext;
|
||||
|
||||
class InfoUpdater {
|
||||
public:
|
||||
// TODO(ogniK): Pass process handle when we support it
|
||||
InfoUpdater(const std::vector<u8>& in_params, std::vector<u8>& out_params,
|
||||
BehaviorInfo& behavior_info);
|
||||
~InfoUpdater();
|
||||
|
||||
bool UpdateBehaviorInfo(BehaviorInfo& in_behavior_info);
|
||||
bool UpdateMemoryPools(std::vector<ServerMemoryPoolInfo>& memory_pool_info);
|
||||
bool UpdateVoiceChannelResources(VoiceContext& voice_context);
|
||||
bool UpdateVoices(VoiceContext& voice_context,
|
||||
std::vector<ServerMemoryPoolInfo>& memory_pool_info,
|
||||
VAddr audio_codec_dsp_addr);
|
||||
bool UpdateEffects(EffectContext& effect_context, bool is_active);
|
||||
bool UpdateSplitterInfo(SplitterContext& splitter_context);
|
||||
ResultCode UpdateMixes(MixContext& mix_context, std::size_t mix_buffer_count,
|
||||
SplitterContext& splitter_context, EffectContext& effect_context);
|
||||
bool UpdateSinks(SinkContext& sink_context);
|
||||
bool UpdatePerformanceBuffer();
|
||||
bool UpdateErrorInfo(BehaviorInfo& in_behavior_info);
|
||||
bool UpdateRendererInfo(std::size_t elapsed_frame_count);
|
||||
bool CheckConsumedSize() const;
|
||||
|
||||
bool WriteOutputHeader();
|
||||
|
||||
private:
|
||||
const std::vector<u8>& in_params;
|
||||
std::vector<u8>& out_params;
|
||||
BehaviorInfo& behavior_info;
|
||||
|
||||
AudioCommon::UpdateDataHeader input_header{};
|
||||
AudioCommon::UpdateDataHeader output_header{};
|
||||
|
||||
std::size_t input_offset{sizeof(AudioCommon::UpdateDataHeader)};
|
||||
std::size_t output_offset{sizeof(AudioCommon::UpdateDataHeader)};
|
||||
};
|
||||
|
||||
} // namespace AudioCore
|
||||
62
src/audio_core/memory_pool.cpp
Normal file
@@ -0,0 +1,62 @@
|
||||
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "audio_core/memory_pool.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
ServerMemoryPoolInfo::ServerMemoryPoolInfo() = default;
|
||||
ServerMemoryPoolInfo::~ServerMemoryPoolInfo() = default;
|
||||
bool ServerMemoryPoolInfo::Update(const ServerMemoryPoolInfo::InParams& in_params,
|
||||
ServerMemoryPoolInfo::OutParams& out_params) {
|
||||
// Our state does not need to be changed
|
||||
if (in_params.state != ServerMemoryPoolInfo::State::RequestAttach &&
|
||||
in_params.state != ServerMemoryPoolInfo::State::RequestDetach) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// Address or size is null
|
||||
if (in_params.address == 0 || in_params.size == 0) {
|
||||
LOG_ERROR(Audio, "Memory pool address or size is zero! address={:X}, size={:X}",
|
||||
in_params.address, in_params.size);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Address or size is not aligned
|
||||
if ((in_params.address % 0x1000) != 0 || (in_params.size % 0x1000) != 0) {
|
||||
LOG_ERROR(Audio, "Memory pool address or size is not aligned! address={:X}, size={:X}",
|
||||
in_params.address, in_params.size);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (in_params.state == ServerMemoryPoolInfo::State::RequestAttach) {
|
||||
cpu_address = in_params.address;
|
||||
size = in_params.size;
|
||||
used = true;
|
||||
out_params.state = ServerMemoryPoolInfo::State::Attached;
|
||||
} else {
|
||||
// Unexpected address
|
||||
if (cpu_address != in_params.address) {
|
||||
LOG_ERROR(Audio, "Memory pool address differs! Expecting {:X} but address is {:X}",
|
||||
cpu_address, in_params.address);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (size != in_params.size) {
|
||||
LOG_ERROR(Audio, "Memory pool size differs! Expecting {:X} but size is {:X}", size,
|
||||
in_params.size);
|
||||
return false;
|
||||
}
|
||||
|
||||
cpu_address = 0;
|
||||
size = 0;
|
||||
used = false;
|
||||
out_params.state = ServerMemoryPoolInfo::State::Detached;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
||||
53
src/audio_core/memory_pool.h
Normal file
@@ -0,0 +1,53 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
class ServerMemoryPoolInfo {
|
||||
public:
|
||||
ServerMemoryPoolInfo();
|
||||
~ServerMemoryPoolInfo();
|
||||
|
||||
enum class State : u32_le {
|
||||
Invalid = 0x0,
|
||||
Aquired = 0x1,
|
||||
RequestDetach = 0x2,
|
||||
Detached = 0x3,
|
||||
RequestAttach = 0x4,
|
||||
Attached = 0x5,
|
||||
Released = 0x6,
|
||||
};
|
||||
|
||||
struct InParams {
|
||||
u64_le address{};
|
||||
u64_le size{};
|
||||
ServerMemoryPoolInfo::State state{};
|
||||
INSERT_PADDING_WORDS(3);
|
||||
};
|
||||
static_assert(sizeof(ServerMemoryPoolInfo::InParams) == 0x20, "InParams are an invalid size");
|
||||
|
||||
struct OutParams {
|
||||
ServerMemoryPoolInfo::State state{};
|
||||
INSERT_PADDING_WORDS(3);
|
||||
};
|
||||
static_assert(sizeof(ServerMemoryPoolInfo::OutParams) == 0x10, "OutParams are an invalid size");
|
||||
|
||||
bool Update(const ServerMemoryPoolInfo::InParams& in_params,
|
||||
ServerMemoryPoolInfo::OutParams& out_params);
|
||||
|
||||
private:
|
||||
// There's another entry here which is the DSP address, however since we're not talking to the
|
||||
// DSP we can just use the same address provided by the guest without needing to remap
|
||||
u64_le cpu_address{};
|
||||
u64_le size{};
|
||||
bool used{};
|
||||
};
|
||||
|
||||
} // namespace AudioCore
|
||||
296
src/audio_core/mix_context.cpp
Normal file
@@ -0,0 +1,296 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "audio_core/behavior_info.h"
|
||||
#include "audio_core/common.h"
|
||||
#include "audio_core/effect_context.h"
|
||||
#include "audio_core/mix_context.h"
|
||||
#include "audio_core/splitter_context.h"
|
||||
|
||||
namespace AudioCore {
|
||||
MixContext::MixContext() = default;
|
||||
MixContext::~MixContext() = default;
|
||||
|
||||
void MixContext::Initialize(const BehaviorInfo& behavior_info, std::size_t mix_count,
|
||||
std::size_t effect_count) {
|
||||
info_count = mix_count;
|
||||
infos.resize(info_count);
|
||||
auto& final_mix = GetInfo(AudioCommon::FINAL_MIX);
|
||||
final_mix.GetInParams().mix_id = AudioCommon::FINAL_MIX;
|
||||
sorted_info.reserve(infos.size());
|
||||
for (auto& info : infos) {
|
||||
sorted_info.push_back(&info);
|
||||
}
|
||||
|
||||
for (auto& info : infos) {
|
||||
info.SetEffectCount(effect_count);
|
||||
}
|
||||
|
||||
// Only initialize our edge matrix and node states if splitters are supported
|
||||
if (behavior_info.IsSplitterSupported()) {
|
||||
node_states.Initialize(mix_count);
|
||||
edge_matrix.Initialize(mix_count);
|
||||
}
|
||||
}
|
||||
|
||||
void MixContext::UpdateDistancesFromFinalMix() {
|
||||
// Set all distances to be invalid
|
||||
for (std::size_t i = 0; i < info_count; i++) {
|
||||
GetInfo(i).GetInParams().final_mix_distance = AudioCommon::NO_FINAL_MIX;
|
||||
}
|
||||
|
||||
for (std::size_t i = 0; i < info_count; i++) {
|
||||
auto& info = GetInfo(i);
|
||||
auto& in_params = info.GetInParams();
|
||||
// Populate our sorted info
|
||||
sorted_info[i] = &info;
|
||||
|
||||
if (!in_params.in_use) {
|
||||
continue;
|
||||
}
|
||||
|
||||
auto mix_id = in_params.mix_id;
|
||||
// Needs to be referenced out of scope
|
||||
s32 distance_to_final_mix{AudioCommon::FINAL_MIX};
|
||||
for (; distance_to_final_mix < info_count; distance_to_final_mix++) {
|
||||
if (mix_id == AudioCommon::FINAL_MIX) {
|
||||
// If we're at the final mix, we're done
|
||||
break;
|
||||
} else if (mix_id == AudioCommon::NO_MIX) {
|
||||
// If we have no more mix ids, we're done
|
||||
distance_to_final_mix = AudioCommon::NO_FINAL_MIX;
|
||||
break;
|
||||
} else {
|
||||
const auto& dest_mix = GetInfo(mix_id);
|
||||
const auto dest_mix_distance = dest_mix.GetInParams().final_mix_distance;
|
||||
|
||||
if (dest_mix_distance == AudioCommon::NO_FINAL_MIX) {
|
||||
// If our current mix isn't pointing to a final mix, follow through
|
||||
mix_id = dest_mix.GetInParams().dest_mix_id;
|
||||
} else {
|
||||
// Our current mix + 1 = final distance
|
||||
distance_to_final_mix = dest_mix_distance + 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// If we're out of range for our distance, mark it as no final mix
|
||||
if (distance_to_final_mix >= info_count) {
|
||||
distance_to_final_mix = AudioCommon::NO_FINAL_MIX;
|
||||
}
|
||||
|
||||
in_params.final_mix_distance = distance_to_final_mix;
|
||||
}
|
||||
}
|
||||
|
||||
void MixContext::CalcMixBufferOffset() {
|
||||
s32 offset{};
|
||||
for (std::size_t i = 0; i < info_count; i++) {
|
||||
auto& info = GetSortedInfo(i);
|
||||
auto& in_params = info.GetInParams();
|
||||
if (in_params.in_use) {
|
||||
// Only update if in use
|
||||
in_params.buffer_offset = offset;
|
||||
offset += in_params.buffer_count;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void MixContext::SortInfo() {
|
||||
// Get the distance to the final mix
|
||||
UpdateDistancesFromFinalMix();
|
||||
|
||||
// Sort based on the distance to the final mix
|
||||
std::sort(sorted_info.begin(), sorted_info.end(),
|
||||
[](const ServerMixInfo* lhs, const ServerMixInfo* rhs) {
|
||||
return lhs->GetInParams().final_mix_distance >
|
||||
rhs->GetInParams().final_mix_distance;
|
||||
});
|
||||
|
||||
// Calculate the mix buffer offset
|
||||
CalcMixBufferOffset();
|
||||
}
|
||||
|
||||
bool MixContext::TsortInfo(SplitterContext& splitter_context) {
|
||||
// If we're not using mixes, just calculate the mix buffer offset
|
||||
if (!splitter_context.UsingSplitter()) {
|
||||
CalcMixBufferOffset();
|
||||
return true;
|
||||
}
|
||||
// Sort our node states
|
||||
if (!node_states.Tsort(edge_matrix)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Get our sorted list
|
||||
const auto sorted_list = node_states.GetIndexList();
|
||||
std::size_t info_id{};
|
||||
for (auto itr = sorted_list.rbegin(); itr != sorted_list.rend(); ++itr) {
|
||||
// Set our sorted info
|
||||
sorted_info[info_id++] = &GetInfo(*itr);
|
||||
}
|
||||
|
||||
// Calculate the mix buffer offset
|
||||
CalcMixBufferOffset();
|
||||
return true;
|
||||
}
|
||||
|
||||
std::size_t MixContext::GetCount() const {
|
||||
return info_count;
|
||||
}
|
||||
|
||||
ServerMixInfo& MixContext::GetInfo(std::size_t i) {
|
||||
ASSERT(i < info_count);
|
||||
return infos.at(i);
|
||||
}
|
||||
|
||||
const ServerMixInfo& MixContext::GetInfo(std::size_t i) const {
|
||||
ASSERT(i < info_count);
|
||||
return infos.at(i);
|
||||
}
|
||||
|
||||
ServerMixInfo& MixContext::GetSortedInfo(std::size_t i) {
|
||||
ASSERT(i < info_count);
|
||||
return *sorted_info.at(i);
|
||||
}
|
||||
|
||||
const ServerMixInfo& MixContext::GetSortedInfo(std::size_t i) const {
|
||||
ASSERT(i < info_count);
|
||||
return *sorted_info.at(i);
|
||||
}
|
||||
|
||||
ServerMixInfo& MixContext::GetFinalMixInfo() {
|
||||
return infos.at(AudioCommon::FINAL_MIX);
|
||||
}
|
||||
|
||||
const ServerMixInfo& MixContext::GetFinalMixInfo() const {
|
||||
return infos.at(AudioCommon::FINAL_MIX);
|
||||
}
|
||||
|
||||
EdgeMatrix& MixContext::GetEdgeMatrix() {
|
||||
return edge_matrix;
|
||||
}
|
||||
|
||||
const EdgeMatrix& MixContext::GetEdgeMatrix() const {
|
||||
return edge_matrix;
|
||||
}
|
||||
|
||||
ServerMixInfo::ServerMixInfo() {
|
||||
Cleanup();
|
||||
}
|
||||
ServerMixInfo::~ServerMixInfo() = default;
|
||||
|
||||
const ServerMixInfo::InParams& ServerMixInfo::GetInParams() const {
|
||||
return in_params;
|
||||
}
|
||||
|
||||
ServerMixInfo::InParams& ServerMixInfo::GetInParams() {
|
||||
return in_params;
|
||||
}
|
||||
|
||||
bool ServerMixInfo::Update(EdgeMatrix& edge_matrix, const MixInfo::InParams& mix_in,
|
||||
BehaviorInfo& behavior_info, SplitterContext& splitter_context,
|
||||
EffectContext& effect_context) {
|
||||
in_params.volume = mix_in.volume;
|
||||
in_params.sample_rate = mix_in.sample_rate;
|
||||
in_params.buffer_count = mix_in.buffer_count;
|
||||
in_params.in_use = mix_in.in_use;
|
||||
in_params.mix_id = mix_in.mix_id;
|
||||
in_params.node_id = mix_in.node_id;
|
||||
for (std::size_t i = 0; i < mix_in.mix_volume.size(); i++) {
|
||||
std::copy(mix_in.mix_volume[i].begin(), mix_in.mix_volume[i].end(),
|
||||
in_params.mix_volume[i].begin());
|
||||
}
|
||||
|
||||
bool require_sort = false;
|
||||
|
||||
if (behavior_info.IsSplitterSupported()) {
|
||||
require_sort = UpdateConnection(edge_matrix, mix_in, splitter_context);
|
||||
} else {
|
||||
in_params.dest_mix_id = mix_in.dest_mix_id;
|
||||
in_params.splitter_id = AudioCommon::NO_SPLITTER;
|
||||
}
|
||||
|
||||
ResetEffectProcessingOrder();
|
||||
const auto effect_count = effect_context.GetCount();
|
||||
for (std::size_t i = 0; i < effect_count; i++) {
|
||||
auto* effect_info = effect_context.GetInfo(i);
|
||||
if (effect_info->GetMixID() == in_params.mix_id) {
|
||||
effect_processing_order[effect_info->GetProcessingOrder()] = static_cast<s32>(i);
|
||||
}
|
||||
}
|
||||
|
||||
// TODO(ogniK): Update effect processing order
|
||||
return require_sort;
|
||||
}
|
||||
|
||||
bool ServerMixInfo::HasAnyConnection() const {
|
||||
return in_params.splitter_id != AudioCommon::NO_SPLITTER ||
|
||||
in_params.mix_id != AudioCommon::NO_MIX;
|
||||
}
|
||||
|
||||
void ServerMixInfo::Cleanup() {
|
||||
in_params.volume = 0.0f;
|
||||
in_params.sample_rate = 0;
|
||||
in_params.buffer_count = 0;
|
||||
in_params.in_use = false;
|
||||
in_params.mix_id = AudioCommon::NO_MIX;
|
||||
in_params.node_id = 0;
|
||||
in_params.buffer_offset = 0;
|
||||
in_params.dest_mix_id = AudioCommon::NO_MIX;
|
||||
in_params.splitter_id = AudioCommon::NO_SPLITTER;
|
||||
std::memset(in_params.mix_volume.data(), 0, sizeof(float) * in_params.mix_volume.size());
|
||||
}
|
||||
|
||||
void ServerMixInfo::SetEffectCount(std::size_t count) {
|
||||
effect_processing_order.resize(count);
|
||||
ResetEffectProcessingOrder();
|
||||
}
|
||||
|
||||
void ServerMixInfo::ResetEffectProcessingOrder() {
|
||||
for (auto& order : effect_processing_order) {
|
||||
order = AudioCommon::NO_EFFECT_ORDER;
|
||||
}
|
||||
}
|
||||
|
||||
s32 ServerMixInfo::GetEffectOrder(std::size_t i) const {
|
||||
return effect_processing_order.at(i);
|
||||
}
|
||||
|
||||
bool ServerMixInfo::UpdateConnection(EdgeMatrix& edge_matrix, const MixInfo::InParams& mix_in,
|
||||
SplitterContext& splitter_context) {
|
||||
// Mixes are identical
|
||||
if (in_params.dest_mix_id == mix_in.dest_mix_id &&
|
||||
in_params.splitter_id == mix_in.splitter_id &&
|
||||
((in_params.splitter_id == AudioCommon::NO_SPLITTER) ||
|
||||
!splitter_context.GetInfo(in_params.splitter_id).HasNewConnection())) {
|
||||
return false;
|
||||
}
|
||||
// Remove current edges for mix id
|
||||
edge_matrix.RemoveEdges(in_params.mix_id);
|
||||
if (mix_in.dest_mix_id != AudioCommon::NO_MIX) {
|
||||
// If we have a valid destination mix id, set our edge matrix
|
||||
edge_matrix.Connect(in_params.mix_id, mix_in.dest_mix_id);
|
||||
} else if (mix_in.splitter_id != AudioCommon::NO_SPLITTER) {
|
||||
// Recurse our splitter linked and set our edges
|
||||
auto& splitter_info = splitter_context.GetInfo(mix_in.splitter_id);
|
||||
const auto length = splitter_info.GetLength();
|
||||
for (s32 i = 0; i < length; i++) {
|
||||
const auto* splitter_destination =
|
||||
splitter_context.GetDestinationData(mix_in.splitter_id, i);
|
||||
if (splitter_destination == nullptr) {
|
||||
continue;
|
||||
}
|
||||
if (splitter_destination->ValidMixId()) {
|
||||
edge_matrix.Connect(in_params.mix_id, splitter_destination->GetMixId());
|
||||
}
|
||||
}
|
||||
}
|
||||
in_params.dest_mix_id = mix_in.dest_mix_id;
|
||||
in_params.splitter_id = mix_in.splitter_id;
|
||||
return true;
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
||||
114
src/audio_core/mix_context.h
Normal file
@@ -0,0 +1,114 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
#include "audio_core/common.h"
|
||||
#include "audio_core/splitter_context.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace AudioCore {
|
||||
class BehaviorInfo;
|
||||
class EffectContext;
|
||||
|
||||
class MixInfo {
|
||||
public:
|
||||
struct DirtyHeader {
|
||||
u32_le magic{};
|
||||
u32_le mixer_count{};
|
||||
INSERT_PADDING_BYTES(0x18);
|
||||
};
|
||||
static_assert(sizeof(DirtyHeader) == 0x20, "MixInfo::DirtyHeader is an invalid size");
|
||||
|
||||
struct InParams {
|
||||
float_le volume{};
|
||||
s32_le sample_rate{};
|
||||
s32_le buffer_count{};
|
||||
bool in_use{};
|
||||
INSERT_PADDING_BYTES(3);
|
||||
s32_le mix_id{};
|
||||
s32_le effect_count{};
|
||||
u32_le node_id{};
|
||||
INSERT_PADDING_WORDS(2);
|
||||
std::array<std::array<float_le, AudioCommon::MAX_MIX_BUFFERS>, AudioCommon::MAX_MIX_BUFFERS>
|
||||
mix_volume{};
|
||||
s32_le dest_mix_id{};
|
||||
s32_le splitter_id{};
|
||||
INSERT_PADDING_WORDS(1);
|
||||
};
|
||||
static_assert(sizeof(MixInfo::InParams) == 0x930, "MixInfo::InParams is an invalid size");
|
||||
};
|
||||
|
||||
class ServerMixInfo {
|
||||
public:
|
||||
struct InParams {
|
||||
float volume{};
|
||||
s32 sample_rate{};
|
||||
s32 buffer_count{};
|
||||
bool in_use{};
|
||||
s32 mix_id{};
|
||||
u32 node_id{};
|
||||
std::array<std::array<float_le, AudioCommon::MAX_MIX_BUFFERS>, AudioCommon::MAX_MIX_BUFFERS>
|
||||
mix_volume{};
|
||||
s32 dest_mix_id{};
|
||||
s32 splitter_id{};
|
||||
s32 buffer_offset{};
|
||||
s32 final_mix_distance{};
|
||||
};
|
||||
ServerMixInfo();
|
||||
~ServerMixInfo();
|
||||
|
||||
const ServerMixInfo::InParams& GetInParams() const;
|
||||
ServerMixInfo::InParams& GetInParams();
|
||||
|
||||
bool Update(EdgeMatrix& edge_matrix, const MixInfo::InParams& mix_in,
|
||||
BehaviorInfo& behavior_info, SplitterContext& splitter_context,
|
||||
EffectContext& effect_context);
|
||||
bool HasAnyConnection() const;
|
||||
void Cleanup();
|
||||
void SetEffectCount(std::size_t count);
|
||||
void ResetEffectProcessingOrder();
|
||||
s32 GetEffectOrder(std::size_t i) const;
|
||||
|
||||
private:
|
||||
std::vector<s32> effect_processing_order;
|
||||
InParams in_params{};
|
||||
bool UpdateConnection(EdgeMatrix& edge_matrix, const MixInfo::InParams& mix_in,
|
||||
SplitterContext& splitter_context);
|
||||
};
|
||||
|
||||
class MixContext {
|
||||
public:
|
||||
MixContext();
|
||||
~MixContext();
|
||||
|
||||
void Initialize(const BehaviorInfo& behavior_info, std::size_t mix_count,
|
||||
std::size_t effect_count);
|
||||
void SortInfo();
|
||||
bool TsortInfo(SplitterContext& splitter_context);
|
||||
|
||||
std::size_t GetCount() const;
|
||||
ServerMixInfo& GetInfo(std::size_t i);
|
||||
const ServerMixInfo& GetInfo(std::size_t i) const;
|
||||
ServerMixInfo& GetSortedInfo(std::size_t i);
|
||||
const ServerMixInfo& GetSortedInfo(std::size_t i) const;
|
||||
ServerMixInfo& GetFinalMixInfo();
|
||||
const ServerMixInfo& GetFinalMixInfo() const;
|
||||
EdgeMatrix& GetEdgeMatrix();
|
||||
const EdgeMatrix& GetEdgeMatrix() const;
|
||||
|
||||
private:
|
||||
void CalcMixBufferOffset();
|
||||
void UpdateDistancesFromFinalMix();
|
||||
|
||||
NodeStates node_states{};
|
||||
EdgeMatrix edge_matrix{};
|
||||
std::size_t info_count{};
|
||||
std::vector<ServerMixInfo> infos{};
|
||||
std::vector<ServerMixInfo*> sorted_info{};
|
||||
};
|
||||
} // namespace AudioCore
|
||||
31
src/audio_core/sink_context.cpp
Normal file
@@ -0,0 +1,31 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "audio_core/sink_context.h"
|
||||
|
||||
namespace AudioCore {
|
||||
SinkContext::SinkContext(std::size_t sink_count) : sink_count(sink_count) {}
|
||||
SinkContext::~SinkContext() = default;
|
||||
|
||||
std::size_t SinkContext::GetCount() const {
|
||||
return sink_count;
|
||||
}
|
||||
|
||||
void SinkContext::UpdateMainSink(SinkInfo::InParams& in) {
|
||||
in_use = in.in_use;
|
||||
use_count = in.device.input_count;
|
||||
std::memcpy(buffers.data(), in.device.input.data(), AudioCommon::MAX_CHANNEL_COUNT);
|
||||
}
|
||||
|
||||
bool SinkContext::InUse() const {
|
||||
return in_use;
|
||||
}
|
||||
|
||||
std::vector<u8> SinkContext::OutputBuffers() const {
|
||||
std::vector<u8> buffer_ret(use_count);
|
||||
std::memcpy(buffer_ret.data(), buffers.data(), use_count);
|
||||
return buffer_ret;
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
||||
89
src/audio_core/sink_context.h
Normal file
@@ -0,0 +1,89 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "audio_core/common.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
enum class SinkTypes : u8 {
|
||||
Invalid = 0,
|
||||
Device = 1,
|
||||
Circular = 2,
|
||||
};
|
||||
|
||||
enum class SinkSampleFormat : u32_le {
|
||||
None = 0,
|
||||
Pcm8 = 1,
|
||||
Pcm16 = 2,
|
||||
Pcm24 = 3,
|
||||
Pcm32 = 4,
|
||||
PcmFloat = 5,
|
||||
Adpcm = 6,
|
||||
};
|
||||
|
||||
class SinkInfo {
|
||||
public:
|
||||
struct CircularBufferIn {
|
||||
u64_le address;
|
||||
u32_le size;
|
||||
u32_le input_count;
|
||||
u32_le sample_count;
|
||||
u32_le previous_position;
|
||||
SinkSampleFormat sample_format;
|
||||
std::array<u8, AudioCommon::MAX_CHANNEL_COUNT> input;
|
||||
bool in_use;
|
||||
INSERT_UNION_PADDING_BYTES(5);
|
||||
};
|
||||
static_assert(sizeof(SinkInfo::CircularBufferIn) == 0x28,
|
||||
"SinkInfo::CircularBufferIn is in invalid size");
|
||||
|
||||
struct DeviceIn {
|
||||
std::array<u8, 255> device_name;
|
||||
INSERT_UNION_PADDING_BYTES(1);
|
||||
s32_le input_count;
|
||||
std::array<u8, AudioCommon::MAX_CHANNEL_COUNT> input;
|
||||
INSERT_UNION_PADDING_BYTES(1);
|
||||
bool down_matrix_enabled;
|
||||
std::array<float_le, 4> down_matrix_coef;
|
||||
};
|
||||
static_assert(sizeof(SinkInfo::DeviceIn) == 0x11c, "SinkInfo::DeviceIn is an invalid size");
|
||||
|
||||
struct InParams {
|
||||
SinkTypes type{};
|
||||
bool in_use{};
|
||||
INSERT_PADDING_BYTES(2);
|
||||
u32_le node_id{};
|
||||
INSERT_PADDING_WORDS(6);
|
||||
union {
|
||||
// std::array<u8, 0x120> raw{};
|
||||
SinkInfo::DeviceIn device;
|
||||
SinkInfo::CircularBufferIn circular_buffer;
|
||||
};
|
||||
};
|
||||
static_assert(sizeof(SinkInfo::InParams) == 0x140, "SinkInfo::InParams are an invalid size!");
|
||||
};
|
||||
|
||||
class SinkContext {
|
||||
public:
|
||||
explicit SinkContext(std::size_t sink_count);
|
||||
~SinkContext();
|
||||
|
||||
std::size_t GetCount() const;
|
||||
|
||||
void UpdateMainSink(SinkInfo::InParams& in);
|
||||
bool InUse() const;
|
||||
std::vector<u8> OutputBuffers() const;
|
||||
|
||||
private:
|
||||
bool in_use{false};
|
||||
s32 use_count{};
|
||||
std::array<u8, AudioCommon::MAX_CHANNEL_COUNT> buffers{};
|
||||
std::size_t sink_count{};
|
||||
};
|
||||
} // namespace AudioCore
|
||||
617
src/audio_core/splitter_context.cpp
Normal file
@@ -0,0 +1,617 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "audio_core/behavior_info.h"
|
||||
#include "audio_core/splitter_context.h"
|
||||
#include "common/alignment.h"
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
ServerSplitterDestinationData::ServerSplitterDestinationData(s32 id) : id(id) {}
|
||||
ServerSplitterDestinationData::~ServerSplitterDestinationData() = default;
|
||||
|
||||
void ServerSplitterDestinationData::Update(SplitterInfo::InDestinationParams& header) {
|
||||
// Log error as these are not actually failure states
|
||||
if (header.magic != SplitterMagic::DataHeader) {
|
||||
LOG_ERROR(Audio, "Splitter destination header is invalid!");
|
||||
return;
|
||||
}
|
||||
|
||||
// Incorrect splitter id
|
||||
if (header.splitter_id != id) {
|
||||
LOG_ERROR(Audio, "Splitter destination ids do not match!");
|
||||
return;
|
||||
}
|
||||
|
||||
mix_id = header.mix_id;
|
||||
// Copy our mix volumes
|
||||
std::copy(header.mix_volumes.begin(), header.mix_volumes.end(), current_mix_volumes.begin());
|
||||
if (!in_use && header.in_use) {
|
||||
// Update mix volumes
|
||||
std::copy(current_mix_volumes.begin(), current_mix_volumes.end(), last_mix_volumes.begin());
|
||||
needs_update = false;
|
||||
}
|
||||
in_use = header.in_use;
|
||||
}
|
||||
|
||||
ServerSplitterDestinationData* ServerSplitterDestinationData::GetNextDestination() {
|
||||
return next;
|
||||
}
|
||||
|
||||
const ServerSplitterDestinationData* ServerSplitterDestinationData::GetNextDestination() const {
|
||||
return next;
|
||||
}
|
||||
|
||||
void ServerSplitterDestinationData::SetNextDestination(ServerSplitterDestinationData* dest) {
|
||||
next = dest;
|
||||
}
|
||||
|
||||
bool ServerSplitterDestinationData::ValidMixId() const {
|
||||
return GetMixId() != AudioCommon::NO_MIX;
|
||||
}
|
||||
|
||||
s32 ServerSplitterDestinationData::GetMixId() const {
|
||||
return mix_id;
|
||||
}
|
||||
|
||||
bool ServerSplitterDestinationData::IsConfigured() const {
|
||||
return in_use && ValidMixId();
|
||||
}
|
||||
|
||||
float ServerSplitterDestinationData::GetMixVolume(std::size_t i) const {
|
||||
ASSERT(i < AudioCommon::MAX_MIX_BUFFERS);
|
||||
return current_mix_volumes.at(i);
|
||||
}
|
||||
|
||||
const std::array<float, AudioCommon::MAX_MIX_BUFFERS>&
|
||||
ServerSplitterDestinationData::CurrentMixVolumes() const {
|
||||
return current_mix_volumes;
|
||||
}
|
||||
|
||||
const std::array<float, AudioCommon::MAX_MIX_BUFFERS>&
|
||||
ServerSplitterDestinationData::LastMixVolumes() const {
|
||||
return last_mix_volumes;
|
||||
}
|
||||
|
||||
void ServerSplitterDestinationData::MarkDirty() {
|
||||
needs_update = true;
|
||||
}
|
||||
|
||||
void ServerSplitterDestinationData::UpdateInternalState() {
|
||||
if (in_use && needs_update) {
|
||||
std::copy(current_mix_volumes.begin(), current_mix_volumes.end(), last_mix_volumes.begin());
|
||||
}
|
||||
needs_update = false;
|
||||
}
|
||||
|
||||
ServerSplitterInfo::ServerSplitterInfo(s32 id) : id(id) {}
|
||||
ServerSplitterInfo::~ServerSplitterInfo() = default;
|
||||
|
||||
void ServerSplitterInfo::InitializeInfos() {
|
||||
send_length = 0;
|
||||
head = nullptr;
|
||||
new_connection = true;
|
||||
}
|
||||
|
||||
void ServerSplitterInfo::ClearNewConnectionFlag() {
|
||||
new_connection = false;
|
||||
}
|
||||
|
||||
std::size_t ServerSplitterInfo::Update(SplitterInfo::InInfoPrams& header) {
|
||||
if (header.send_id != id) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
sample_rate = header.sample_rate;
|
||||
new_connection = true;
|
||||
// We need to update the size here due to the splitter bug being present and providing an
|
||||
// incorrect size. We're suppose to also update the header here but we just ignore and continue
|
||||
return (sizeof(s32_le) * (header.length - 1)) + (sizeof(s32_le) * 3);
|
||||
}
|
||||
|
||||
ServerSplitterDestinationData* ServerSplitterInfo::GetHead() {
|
||||
return head;
|
||||
}
|
||||
|
||||
const ServerSplitterDestinationData* ServerSplitterInfo::GetHead() const {
|
||||
return head;
|
||||
}
|
||||
|
||||
ServerSplitterDestinationData* ServerSplitterInfo::GetData(std::size_t depth) {
|
||||
auto current_head = head;
|
||||
for (std::size_t i = 0; i < depth; i++) {
|
||||
if (current_head == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
current_head = current_head->GetNextDestination();
|
||||
}
|
||||
return current_head;
|
||||
}
|
||||
|
||||
const ServerSplitterDestinationData* ServerSplitterInfo::GetData(std::size_t depth) const {
|
||||
auto current_head = head;
|
||||
for (std::size_t i = 0; i < depth; i++) {
|
||||
if (current_head == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
current_head = current_head->GetNextDestination();
|
||||
}
|
||||
return current_head;
|
||||
}
|
||||
|
||||
bool ServerSplitterInfo::HasNewConnection() const {
|
||||
return new_connection;
|
||||
}
|
||||
|
||||
s32 ServerSplitterInfo::GetLength() const {
|
||||
return send_length;
|
||||
}
|
||||
|
||||
void ServerSplitterInfo::SetHead(ServerSplitterDestinationData* new_head) {
|
||||
head = new_head;
|
||||
}
|
||||
|
||||
void ServerSplitterInfo::SetHeadDepth(s32 length) {
|
||||
send_length = length;
|
||||
}
|
||||
|
||||
SplitterContext::SplitterContext() = default;
|
||||
SplitterContext::~SplitterContext() = default;
|
||||
|
||||
void SplitterContext::Initialize(BehaviorInfo& behavior_info, std::size_t _info_count,
|
||||
std::size_t _data_count) {
|
||||
if (!behavior_info.IsSplitterSupported() || _data_count == 0 || _info_count == 0) {
|
||||
Setup(0, 0, false);
|
||||
return;
|
||||
}
|
||||
// Only initialize if we're using splitters
|
||||
Setup(_info_count, _data_count, behavior_info.IsSplitterBugFixed());
|
||||
}
|
||||
|
||||
bool SplitterContext::Update(const std::vector<u8>& input, std::size_t& input_offset,
|
||||
std::size_t& bytes_read) {
|
||||
const auto UpdateOffsets = [&](std::size_t read) {
|
||||
input_offset += read;
|
||||
bytes_read += read;
|
||||
};
|
||||
|
||||
if (info_count == 0 || data_count == 0) {
|
||||
bytes_read = 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!AudioCommon::CanConsumeBuffer(input.size(), input_offset,
|
||||
sizeof(SplitterInfo::InHeader))) {
|
||||
LOG_ERROR(Audio, "Buffer is an invalid size!");
|
||||
return false;
|
||||
}
|
||||
SplitterInfo::InHeader header{};
|
||||
std::memcpy(&header, input.data() + input_offset, sizeof(SplitterInfo::InHeader));
|
||||
UpdateOffsets(sizeof(SplitterInfo::InHeader));
|
||||
|
||||
if (header.magic != SplitterMagic::SplitterHeader) {
|
||||
LOG_ERROR(Audio, "Invalid header magic! Expecting {:X} but got {:X}",
|
||||
SplitterMagic::SplitterHeader, header.magic);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Clear all connections
|
||||
for (auto& info : infos) {
|
||||
info.ClearNewConnectionFlag();
|
||||
}
|
||||
|
||||
UpdateInfo(input, input_offset, bytes_read, header.info_count);
|
||||
UpdateData(input, input_offset, bytes_read, header.data_count);
|
||||
const auto aligned_bytes_read = Common::AlignUp(bytes_read, 16);
|
||||
input_offset += aligned_bytes_read - bytes_read;
|
||||
bytes_read = aligned_bytes_read;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool SplitterContext::UsingSplitter() const {
|
||||
return info_count > 0 && data_count > 0;
|
||||
}
|
||||
|
||||
ServerSplitterInfo& SplitterContext::GetInfo(std::size_t i) {
|
||||
ASSERT(i < info_count);
|
||||
return infos.at(i);
|
||||
}
|
||||
|
||||
const ServerSplitterInfo& SplitterContext::GetInfo(std::size_t i) const {
|
||||
ASSERT(i < info_count);
|
||||
return infos.at(i);
|
||||
}
|
||||
|
||||
ServerSplitterDestinationData& SplitterContext::GetData(std::size_t i) {
|
||||
ASSERT(i < data_count);
|
||||
return datas.at(i);
|
||||
}
|
||||
|
||||
const ServerSplitterDestinationData& SplitterContext::GetData(std::size_t i) const {
|
||||
ASSERT(i < data_count);
|
||||
return datas.at(i);
|
||||
}
|
||||
|
||||
ServerSplitterDestinationData* SplitterContext::GetDestinationData(std::size_t info,
|
||||
std::size_t data) {
|
||||
ASSERT(info < info_count);
|
||||
auto& cur_info = GetInfo(info);
|
||||
return cur_info.GetData(data);
|
||||
}
|
||||
|
||||
const ServerSplitterDestinationData* SplitterContext::GetDestinationData(std::size_t info,
|
||||
std::size_t data) const {
|
||||
ASSERT(info < info_count);
|
||||
auto& cur_info = GetInfo(info);
|
||||
return cur_info.GetData(data);
|
||||
}
|
||||
|
||||
void SplitterContext::UpdateInternalState() {
|
||||
if (data_count == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (auto& data : datas) {
|
||||
data.UpdateInternalState();
|
||||
}
|
||||
}
|
||||
|
||||
std::size_t SplitterContext::GetInfoCount() const {
|
||||
return info_count;
|
||||
}
|
||||
|
||||
std::size_t SplitterContext::GetDataCount() const {
|
||||
return data_count;
|
||||
}
|
||||
|
||||
void SplitterContext::Setup(std::size_t _info_count, std::size_t _data_count,
|
||||
bool is_splitter_bug_fixed) {
|
||||
|
||||
info_count = _info_count;
|
||||
data_count = _data_count;
|
||||
|
||||
for (std::size_t i = 0; i < info_count; i++) {
|
||||
auto& splitter = infos.emplace_back(static_cast<s32>(i));
|
||||
splitter.InitializeInfos();
|
||||
}
|
||||
for (std::size_t i = 0; i < data_count; i++) {
|
||||
datas.emplace_back(static_cast<s32>(i));
|
||||
}
|
||||
|
||||
bug_fixed = is_splitter_bug_fixed;
|
||||
}
|
||||
|
||||
bool SplitterContext::UpdateInfo(const std::vector<u8>& input, std::size_t& input_offset,
|
||||
std::size_t& bytes_read, s32 in_splitter_count) {
|
||||
const auto UpdateOffsets = [&](std::size_t read) {
|
||||
input_offset += read;
|
||||
bytes_read += read;
|
||||
};
|
||||
|
||||
for (s32 i = 0; i < in_splitter_count; i++) {
|
||||
if (!AudioCommon::CanConsumeBuffer(input.size(), input_offset,
|
||||
sizeof(SplitterInfo::InInfoPrams))) {
|
||||
LOG_ERROR(Audio, "Buffer is an invalid size!");
|
||||
return false;
|
||||
}
|
||||
SplitterInfo::InInfoPrams header{};
|
||||
std::memcpy(&header, input.data() + input_offset, sizeof(SplitterInfo::InInfoPrams));
|
||||
|
||||
// Logged as warning as these don't actually cause a bailout for some reason
|
||||
if (header.magic != SplitterMagic::InfoHeader) {
|
||||
LOG_ERROR(Audio, "Bad splitter data header");
|
||||
break;
|
||||
}
|
||||
|
||||
if (header.send_id < 0 || header.send_id > info_count) {
|
||||
LOG_ERROR(Audio, "Bad splitter data id");
|
||||
break;
|
||||
}
|
||||
|
||||
UpdateOffsets(sizeof(SplitterInfo::InInfoPrams));
|
||||
auto& info = GetInfo(header.send_id);
|
||||
if (!RecomposeDestination(info, header, input, input_offset)) {
|
||||
LOG_ERROR(Audio, "Failed to recompose destination for splitter!");
|
||||
return false;
|
||||
}
|
||||
const std::size_t read = info.Update(header);
|
||||
bytes_read += read;
|
||||
input_offset += read;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool SplitterContext::UpdateData(const std::vector<u8>& input, std::size_t& input_offset,
|
||||
std::size_t& bytes_read, s32 in_data_count) {
|
||||
const auto UpdateOffsets = [&](std::size_t read) {
|
||||
input_offset += read;
|
||||
bytes_read += read;
|
||||
};
|
||||
|
||||
for (s32 i = 0; i < in_data_count; i++) {
|
||||
if (!AudioCommon::CanConsumeBuffer(input.size(), input_offset,
|
||||
sizeof(SplitterInfo::InDestinationParams))) {
|
||||
LOG_ERROR(Audio, "Buffer is an invalid size!");
|
||||
return false;
|
||||
}
|
||||
SplitterInfo::InDestinationParams header{};
|
||||
std::memcpy(&header, input.data() + input_offset,
|
||||
sizeof(SplitterInfo::InDestinationParams));
|
||||
UpdateOffsets(sizeof(SplitterInfo::InDestinationParams));
|
||||
|
||||
// Logged as warning as these don't actually cause a bailout for some reason
|
||||
if (header.magic != SplitterMagic::DataHeader) {
|
||||
LOG_ERROR(Audio, "Bad splitter data header");
|
||||
break;
|
||||
}
|
||||
|
||||
if (header.splitter_id < 0 || header.splitter_id > data_count) {
|
||||
LOG_ERROR(Audio, "Bad splitter data id");
|
||||
break;
|
||||
}
|
||||
GetData(header.splitter_id).Update(header);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool SplitterContext::RecomposeDestination(ServerSplitterInfo& info,
|
||||
SplitterInfo::InInfoPrams& header,
|
||||
const std::vector<u8>& input,
|
||||
const std::size_t& input_offset) {
|
||||
// Clear our current destinations
|
||||
auto* current_head = info.GetHead();
|
||||
while (current_head != nullptr) {
|
||||
auto next_head = current_head->GetNextDestination();
|
||||
current_head->SetNextDestination(nullptr);
|
||||
current_head = next_head;
|
||||
}
|
||||
info.SetHead(nullptr);
|
||||
|
||||
s32 size = header.length;
|
||||
// If the splitter bug is present, calculate fixed size
|
||||
if (!bug_fixed) {
|
||||
if (info_count > 0) {
|
||||
const auto factor = data_count / info_count;
|
||||
size = std::min(header.length, static_cast<s32>(factor));
|
||||
} else {
|
||||
size = 0;
|
||||
}
|
||||
}
|
||||
|
||||
if (size < 1) {
|
||||
LOG_ERROR(Audio, "Invalid splitter info size! size={:X}", size);
|
||||
return true;
|
||||
}
|
||||
|
||||
auto* start_head = &GetData(header.resource_id_base);
|
||||
current_head = start_head;
|
||||
std::vector<s32_le> resource_ids(size - 1);
|
||||
if (!AudioCommon::CanConsumeBuffer(input.size(), input_offset,
|
||||
resource_ids.size() * sizeof(s32_le))) {
|
||||
LOG_ERROR(Audio, "Buffer is an invalid size!");
|
||||
return false;
|
||||
}
|
||||
std::memcpy(resource_ids.data(), input.data() + input_offset,
|
||||
resource_ids.size() * sizeof(s32_le));
|
||||
|
||||
for (auto resource_id : resource_ids) {
|
||||
auto* head = &GetData(resource_id);
|
||||
current_head->SetNextDestination(head);
|
||||
current_head = head;
|
||||
}
|
||||
|
||||
info.SetHead(start_head);
|
||||
info.SetHeadDepth(size);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
NodeStates::NodeStates() = default;
|
||||
NodeStates::~NodeStates() = default;
|
||||
|
||||
void NodeStates::Initialize(std::size_t node_count_) {
|
||||
// Setup our work parameters
|
||||
node_count = node_count_;
|
||||
was_node_found.resize(node_count);
|
||||
was_node_completed.resize(node_count);
|
||||
index_list.resize(node_count);
|
||||
index_stack.Reset(node_count * node_count);
|
||||
}
|
||||
|
||||
bool NodeStates::Tsort(EdgeMatrix& edge_matrix) {
|
||||
return DepthFirstSearch(edge_matrix);
|
||||
}
|
||||
|
||||
std::size_t NodeStates::GetIndexPos() const {
|
||||
return index_pos;
|
||||
}
|
||||
|
||||
const std::vector<s32>& NodeStates::GetIndexList() const {
|
||||
return index_list;
|
||||
}
|
||||
|
||||
void NodeStates::PushTsortResult(s32 index) {
|
||||
ASSERT(index < node_count);
|
||||
index_list[index_pos++] = index;
|
||||
}
|
||||
|
||||
bool NodeStates::DepthFirstSearch(EdgeMatrix& edge_matrix) {
|
||||
ResetState();
|
||||
for (std::size_t i = 0; i < node_count; i++) {
|
||||
const auto node_id = static_cast<s32>(i);
|
||||
|
||||
// If we don't have a state, send to our index stack for work
|
||||
if (GetState(i) == NodeStates::State::NoState) {
|
||||
index_stack.push(node_id);
|
||||
}
|
||||
|
||||
// While we have work to do in our stack
|
||||
while (index_stack.Count() > 0) {
|
||||
// Get the current node
|
||||
const auto current_stack_index = index_stack.top();
|
||||
// Check if we've seen the node yet
|
||||
const auto index_state = GetState(current_stack_index);
|
||||
if (index_state == NodeStates::State::NoState) {
|
||||
// Mark the node as seen
|
||||
UpdateState(NodeStates::State::InFound, current_stack_index);
|
||||
} else if (index_state == NodeStates::State::InFound) {
|
||||
// We've seen this node before, mark it as completed
|
||||
UpdateState(NodeStates::State::InCompleted, current_stack_index);
|
||||
// Update our index list
|
||||
PushTsortResult(current_stack_index);
|
||||
// Pop the stack
|
||||
index_stack.pop();
|
||||
continue;
|
||||
} else if (index_state == NodeStates::State::InCompleted) {
|
||||
// If our node is already sorted, clear it
|
||||
index_stack.pop();
|
||||
continue;
|
||||
}
|
||||
|
||||
const auto node_count = edge_matrix.GetNodeCount();
|
||||
for (s32 j = 0; j < static_cast<s32>(node_count); j++) {
|
||||
// Check if our node is connected to our edge matrix
|
||||
if (!edge_matrix.Connected(current_stack_index, j)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Check if our node exists
|
||||
const auto node_state = GetState(j);
|
||||
if (node_state == NodeStates::State::NoState) {
|
||||
// Add more work
|
||||
index_stack.push(j);
|
||||
} else if (node_state == NodeStates::State::InFound) {
|
||||
UNREACHABLE_MSG("Node start marked as found");
|
||||
ResetState();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
void NodeStates::ResetState() {
|
||||
// Reset to the start of our index stack
|
||||
index_pos = 0;
|
||||
for (std::size_t i = 0; i < node_count; i++) {
|
||||
// Mark all nodes as not found
|
||||
was_node_found[i] = false;
|
||||
// Mark all nodes as uncompleted
|
||||
was_node_completed[i] = false;
|
||||
// Mark all indexes as invalid
|
||||
index_list[i] = -1;
|
||||
}
|
||||
}
|
||||
|
||||
void NodeStates::UpdateState(NodeStates::State state, std::size_t i) {
|
||||
switch (state) {
|
||||
case NodeStates::State::NoState:
|
||||
was_node_found[i] = false;
|
||||
was_node_completed[i] = false;
|
||||
break;
|
||||
case NodeStates::State::InFound:
|
||||
was_node_found[i] = true;
|
||||
was_node_completed[i] = false;
|
||||
break;
|
||||
case NodeStates::State::InCompleted:
|
||||
was_node_found[i] = false;
|
||||
was_node_completed[i] = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
NodeStates::State NodeStates::GetState(std::size_t i) {
|
||||
ASSERT(i < node_count);
|
||||
if (was_node_found[i]) {
|
||||
// If our node exists in our found list
|
||||
return NodeStates::State::InFound;
|
||||
} else if (was_node_completed[i]) {
|
||||
// If node is in the completed list
|
||||
return NodeStates::State::InCompleted;
|
||||
} else {
|
||||
// If in neither
|
||||
return NodeStates::State::NoState;
|
||||
}
|
||||
}
|
||||
|
||||
NodeStates::Stack::Stack() = default;
|
||||
NodeStates::Stack::~Stack() = default;
|
||||
|
||||
void NodeStates::Stack::Reset(std::size_t size) {
|
||||
// Mark our stack as empty
|
||||
stack.resize(size);
|
||||
stack_size = size;
|
||||
stack_pos = 0;
|
||||
std::fill(stack.begin(), stack.end(), 0);
|
||||
}
|
||||
|
||||
void NodeStates::Stack::push(s32 val) {
|
||||
ASSERT(stack_pos < stack_size);
|
||||
stack[stack_pos++] = val;
|
||||
}
|
||||
|
||||
std::size_t NodeStates::Stack::Count() const {
|
||||
return stack_pos;
|
||||
}
|
||||
|
||||
s32 NodeStates::Stack::top() const {
|
||||
ASSERT(stack_pos > 0);
|
||||
return stack[stack_pos - 1];
|
||||
}
|
||||
|
||||
s32 NodeStates::Stack::pop() {
|
||||
ASSERT(stack_pos > 0);
|
||||
stack_pos--;
|
||||
return stack[stack_pos];
|
||||
}
|
||||
|
||||
EdgeMatrix::EdgeMatrix() = default;
|
||||
EdgeMatrix::~EdgeMatrix() = default;
|
||||
|
||||
void EdgeMatrix::Initialize(std::size_t _node_count) {
|
||||
node_count = _node_count;
|
||||
edge_matrix.resize(node_count * node_count);
|
||||
}
|
||||
|
||||
bool EdgeMatrix::Connected(s32 a, s32 b) {
|
||||
return GetState(a, b);
|
||||
}
|
||||
|
||||
void EdgeMatrix::Connect(s32 a, s32 b) {
|
||||
SetState(a, b, true);
|
||||
}
|
||||
|
||||
void EdgeMatrix::Disconnect(s32 a, s32 b) {
|
||||
SetState(a, b, false);
|
||||
}
|
||||
|
||||
void EdgeMatrix::RemoveEdges(s32 edge) {
|
||||
for (std::size_t i = 0; i < node_count; i++) {
|
||||
SetState(edge, static_cast<s32>(i), false);
|
||||
}
|
||||
}
|
||||
|
||||
std::size_t EdgeMatrix::GetNodeCount() const {
|
||||
return node_count;
|
||||
}
|
||||
|
||||
void EdgeMatrix::SetState(s32 a, s32 b, bool state) {
|
||||
ASSERT(InRange(a, b));
|
||||
edge_matrix.at(a * node_count + b) = state;
|
||||
}
|
||||
|
||||
bool EdgeMatrix::GetState(s32 a, s32 b) {
|
||||
ASSERT(InRange(a, b));
|
||||
return edge_matrix.at(a * node_count + b);
|
||||
}
|
||||
|
||||
bool EdgeMatrix::InRange(s32 a, s32 b) const {
|
||||
const std::size_t pos = a * node_count + b;
|
||||
return pos < (node_count * node_count);
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
||||
221
src/audio_core/splitter_context.h
Normal file
@@ -0,0 +1,221 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <stack>
|
||||
#include <vector>
|
||||
#include "audio_core/common.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
|
||||
namespace AudioCore {
|
||||
class BehaviorInfo;
|
||||
|
||||
class EdgeMatrix {
|
||||
public:
|
||||
EdgeMatrix();
|
||||
~EdgeMatrix();
|
||||
|
||||
void Initialize(std::size_t _node_count);
|
||||
bool Connected(s32 a, s32 b);
|
||||
void Connect(s32 a, s32 b);
|
||||
void Disconnect(s32 a, s32 b);
|
||||
void RemoveEdges(s32 edge);
|
||||
std::size_t GetNodeCount() const;
|
||||
|
||||
private:
|
||||
void SetState(s32 a, s32 b, bool state);
|
||||
bool GetState(s32 a, s32 b);
|
||||
|
||||
bool InRange(s32 a, s32 b) const;
|
||||
std::vector<bool> edge_matrix{};
|
||||
std::size_t node_count{};
|
||||
};
|
||||
|
||||
class NodeStates {
|
||||
public:
|
||||
enum class State {
|
||||
NoState = 0,
|
||||
InFound = 1,
|
||||
InCompleted = 2,
|
||||
};
|
||||
|
||||
// Looks to be a fixed size stack. Placed within the NodeStates class based on symbols
|
||||
class Stack {
|
||||
public:
|
||||
Stack();
|
||||
~Stack();
|
||||
|
||||
void Reset(std::size_t size);
|
||||
void push(s32 val);
|
||||
std::size_t Count() const;
|
||||
s32 top() const;
|
||||
s32 pop();
|
||||
|
||||
private:
|
||||
std::vector<s32> stack{};
|
||||
std::size_t stack_size{};
|
||||
std::size_t stack_pos{};
|
||||
};
|
||||
NodeStates();
|
||||
~NodeStates();
|
||||
|
||||
void Initialize(std::size_t _node_count);
|
||||
bool Tsort(EdgeMatrix& edge_matrix);
|
||||
std::size_t GetIndexPos() const;
|
||||
const std::vector<s32>& GetIndexList() const;
|
||||
|
||||
private:
|
||||
void PushTsortResult(s32 index);
|
||||
bool DepthFirstSearch(EdgeMatrix& edge_matrix);
|
||||
void ResetState();
|
||||
void UpdateState(NodeStates::State state, std::size_t i);
|
||||
NodeStates::State GetState(std::size_t i);
|
||||
|
||||
std::size_t node_count{};
|
||||
std::vector<bool> was_node_found{};
|
||||
std::vector<bool> was_node_completed{};
|
||||
std::size_t index_pos{};
|
||||
std::vector<s32> index_list{};
|
||||
NodeStates::Stack index_stack{};
|
||||
};
|
||||
|
||||
enum class SplitterMagic : u32_le {
|
||||
SplitterHeader = Common::MakeMagic('S', 'N', 'D', 'H'),
|
||||
DataHeader = Common::MakeMagic('S', 'N', 'D', 'D'),
|
||||
InfoHeader = Common::MakeMagic('S', 'N', 'D', 'I'),
|
||||
};
|
||||
|
||||
class SplitterInfo {
|
||||
public:
|
||||
struct InHeader {
|
||||
SplitterMagic magic{};
|
||||
s32_le info_count{};
|
||||
s32_le data_count{};
|
||||
INSERT_PADDING_WORDS(5);
|
||||
};
|
||||
static_assert(sizeof(SplitterInfo::InHeader) == 0x20,
|
||||
"SplitterInfo::InHeader is an invalid size");
|
||||
|
||||
struct InInfoPrams {
|
||||
SplitterMagic magic{};
|
||||
s32_le send_id{};
|
||||
s32_le sample_rate{};
|
||||
s32_le length{};
|
||||
s32_le resource_id_base{};
|
||||
};
|
||||
static_assert(sizeof(SplitterInfo::InInfoPrams) == 0x14,
|
||||
"SplitterInfo::InInfoPrams is an invalid size");
|
||||
|
||||
struct InDestinationParams {
|
||||
SplitterMagic magic{};
|
||||
s32_le splitter_id{};
|
||||
std::array<float_le, AudioCommon::MAX_MIX_BUFFERS> mix_volumes{};
|
||||
s32_le mix_id{};
|
||||
bool in_use{};
|
||||
INSERT_PADDING_BYTES(3);
|
||||
};
|
||||
static_assert(sizeof(SplitterInfo::InDestinationParams) == 0x70,
|
||||
"SplitterInfo::InDestinationParams is an invalid size");
|
||||
};
|
||||
|
||||
class ServerSplitterDestinationData {
|
||||
public:
|
||||
explicit ServerSplitterDestinationData(s32 id);
|
||||
~ServerSplitterDestinationData();
|
||||
|
||||
void Update(SplitterInfo::InDestinationParams& header);
|
||||
|
||||
ServerSplitterDestinationData* GetNextDestination();
|
||||
const ServerSplitterDestinationData* GetNextDestination() const;
|
||||
void SetNextDestination(ServerSplitterDestinationData* dest);
|
||||
bool ValidMixId() const;
|
||||
s32 GetMixId() const;
|
||||
bool IsConfigured() const;
|
||||
float GetMixVolume(std::size_t i) const;
|
||||
const std::array<float, AudioCommon::MAX_MIX_BUFFERS>& CurrentMixVolumes() const;
|
||||
const std::array<float, AudioCommon::MAX_MIX_BUFFERS>& LastMixVolumes() const;
|
||||
void MarkDirty();
|
||||
void UpdateInternalState();
|
||||
|
||||
private:
|
||||
bool needs_update{};
|
||||
bool in_use{};
|
||||
s32 id{};
|
||||
s32 mix_id{};
|
||||
std::array<float, AudioCommon::MAX_MIX_BUFFERS> current_mix_volumes{};
|
||||
std::array<float, AudioCommon::MAX_MIX_BUFFERS> last_mix_volumes{};
|
||||
ServerSplitterDestinationData* next = nullptr;
|
||||
};
|
||||
|
||||
class ServerSplitterInfo {
|
||||
public:
|
||||
explicit ServerSplitterInfo(s32 id);
|
||||
~ServerSplitterInfo();
|
||||
|
||||
void InitializeInfos();
|
||||
void ClearNewConnectionFlag();
|
||||
std::size_t Update(SplitterInfo::InInfoPrams& header);
|
||||
|
||||
ServerSplitterDestinationData* GetHead();
|
||||
const ServerSplitterDestinationData* GetHead() const;
|
||||
ServerSplitterDestinationData* GetData(std::size_t depth);
|
||||
const ServerSplitterDestinationData* GetData(std::size_t depth) const;
|
||||
|
||||
bool HasNewConnection() const;
|
||||
s32 GetLength() const;
|
||||
|
||||
void SetHead(ServerSplitterDestinationData* new_head);
|
||||
void SetHeadDepth(s32 length);
|
||||
|
||||
private:
|
||||
s32 sample_rate{};
|
||||
s32 id{};
|
||||
s32 send_length{};
|
||||
ServerSplitterDestinationData* head = nullptr;
|
||||
bool new_connection{};
|
||||
};
|
||||
|
||||
class SplitterContext {
|
||||
public:
|
||||
SplitterContext();
|
||||
~SplitterContext();
|
||||
|
||||
void Initialize(BehaviorInfo& behavior_info, std::size_t splitter_count,
|
||||
std::size_t data_count);
|
||||
|
||||
bool Update(const std::vector<u8>& input, std::size_t& input_offset, std::size_t& bytes_read);
|
||||
bool UsingSplitter() const;
|
||||
|
||||
ServerSplitterInfo& GetInfo(std::size_t i);
|
||||
const ServerSplitterInfo& GetInfo(std::size_t i) const;
|
||||
ServerSplitterDestinationData& GetData(std::size_t i);
|
||||
const ServerSplitterDestinationData& GetData(std::size_t i) const;
|
||||
ServerSplitterDestinationData* GetDestinationData(std::size_t info, std::size_t data);
|
||||
const ServerSplitterDestinationData* GetDestinationData(std::size_t info,
|
||||
std::size_t data) const;
|
||||
void UpdateInternalState();
|
||||
|
||||
std::size_t GetInfoCount() const;
|
||||
std::size_t GetDataCount() const;
|
||||
|
||||
private:
|
||||
void Setup(std::size_t info_count, std::size_t data_count, bool is_splitter_bug_fixed);
|
||||
bool UpdateInfo(const std::vector<u8>& input, std::size_t& input_offset,
|
||||
std::size_t& bytes_read, s32 in_splitter_count);
|
||||
bool UpdateData(const std::vector<u8>& input, std::size_t& input_offset,
|
||||
std::size_t& bytes_read, s32 in_data_count);
|
||||
bool RecomposeDestination(ServerSplitterInfo& info, SplitterInfo::InInfoPrams& header,
|
||||
const std::vector<u8>& input, const std::size_t& input_offset);
|
||||
|
||||
std::vector<ServerSplitterInfo> infos{};
|
||||
std::vector<ServerSplitterDestinationData> datas{};
|
||||
|
||||
std::size_t info_count{};
|
||||
std::size_t data_count{};
|
||||
bool bug_fixed{};
|
||||
};
|
||||
} // namespace AudioCore
|
||||
@@ -104,11 +104,7 @@ void Stream::PlayNextBuffer(std::chrono::nanoseconds ns_late) {
|
||||
|
||||
sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples());
|
||||
|
||||
const auto time_stretch_delta = Settings::values.enable_audio_stretching.GetValue()
|
||||
? std::chrono::nanoseconds::zero()
|
||||
: ns_late;
|
||||
const auto future_time = GetBufferReleaseNS(*active_buffer) - time_stretch_delta;
|
||||
core_timing.ScheduleEvent(future_time, release_event, {});
|
||||
core_timing.ScheduleEvent(GetBufferReleaseNS(*active_buffer) - ns_late, release_event, {});
|
||||
}
|
||||
|
||||
void Stream::ReleaseActiveBuffer(std::chrono::nanoseconds ns_late) {
|
||||
|
||||
526
src/audio_core/voice_context.cpp
Normal file
@@ -0,0 +1,526 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "audio_core/behavior_info.h"
|
||||
#include "audio_core/voice_context.h"
|
||||
#include "core/memory.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
ServerVoiceChannelResource::ServerVoiceChannelResource(s32 id) : id(id) {}
|
||||
ServerVoiceChannelResource::~ServerVoiceChannelResource() = default;
|
||||
|
||||
bool ServerVoiceChannelResource::InUse() const {
|
||||
return in_use;
|
||||
}
|
||||
|
||||
float ServerVoiceChannelResource::GetCurrentMixVolumeAt(std::size_t i) const {
|
||||
ASSERT(i < AudioCommon::MAX_MIX_BUFFERS);
|
||||
return mix_volume.at(i);
|
||||
}
|
||||
|
||||
float ServerVoiceChannelResource::GetLastMixVolumeAt(std::size_t i) const {
|
||||
ASSERT(i < AudioCommon::MAX_MIX_BUFFERS);
|
||||
return last_mix_volume.at(i);
|
||||
}
|
||||
|
||||
void ServerVoiceChannelResource::Update(VoiceChannelResource::InParams& in_params) {
|
||||
in_use = in_params.in_use;
|
||||
// Update our mix volumes only if it's in use
|
||||
if (in_params.in_use) {
|
||||
mix_volume = in_params.mix_volume;
|
||||
}
|
||||
}
|
||||
|
||||
void ServerVoiceChannelResource::UpdateLastMixVolumes() {
|
||||
last_mix_volume = mix_volume;
|
||||
}
|
||||
|
||||
const std::array<float, AudioCommon::MAX_MIX_BUFFERS>&
|
||||
ServerVoiceChannelResource::GetCurrentMixVolume() const {
|
||||
return mix_volume;
|
||||
}
|
||||
|
||||
const std::array<float, AudioCommon::MAX_MIX_BUFFERS>&
|
||||
ServerVoiceChannelResource::GetLastMixVolume() const {
|
||||
return last_mix_volume;
|
||||
}
|
||||
|
||||
ServerVoiceInfo::ServerVoiceInfo() {
|
||||
Initialize();
|
||||
}
|
||||
ServerVoiceInfo::~ServerVoiceInfo() = default;
|
||||
|
||||
void ServerVoiceInfo::Initialize() {
|
||||
in_params.in_use = false;
|
||||
in_params.node_id = 0;
|
||||
in_params.id = 0;
|
||||
in_params.current_playstate = ServerPlayState::Stop;
|
||||
in_params.priority = 255;
|
||||
in_params.sample_rate = 0;
|
||||
in_params.sample_format = SampleFormat::Invalid;
|
||||
in_params.channel_count = 0;
|
||||
in_params.pitch = 0.0f;
|
||||
in_params.volume = 0.0f;
|
||||
in_params.last_volume = 0.0f;
|
||||
in_params.biquad_filter.fill({});
|
||||
in_params.wave_buffer_count = 0;
|
||||
in_params.wave_bufffer_head = 0;
|
||||
in_params.mix_id = AudioCommon::NO_MIX;
|
||||
in_params.splitter_info_id = AudioCommon::NO_SPLITTER;
|
||||
in_params.additional_params_address = 0;
|
||||
in_params.additional_params_size = 0;
|
||||
in_params.is_new = false;
|
||||
out_params.played_sample_count = 0;
|
||||
out_params.wave_buffer_consumed = 0;
|
||||
in_params.voice_drop_flag = false;
|
||||
in_params.buffer_mapped = false;
|
||||
in_params.wave_buffer_flush_request_count = 0;
|
||||
in_params.was_biquad_filter_enabled.fill(false);
|
||||
|
||||
for (auto& wave_buffer : in_params.wave_buffer) {
|
||||
wave_buffer.start_sample_offset = 0;
|
||||
wave_buffer.end_sample_offset = 0;
|
||||
wave_buffer.is_looping = false;
|
||||
wave_buffer.end_of_stream = false;
|
||||
wave_buffer.buffer_address = 0;
|
||||
wave_buffer.buffer_size = 0;
|
||||
wave_buffer.context_address = 0;
|
||||
wave_buffer.context_size = 0;
|
||||
wave_buffer.sent_to_dsp = true;
|
||||
}
|
||||
|
||||
stored_samples.clear();
|
||||
}
|
||||
|
||||
void ServerVoiceInfo::UpdateParameters(const VoiceInfo::InParams& voice_in,
|
||||
BehaviorInfo& behavior_info) {
|
||||
in_params.in_use = voice_in.is_in_use;
|
||||
in_params.id = voice_in.id;
|
||||
in_params.node_id = voice_in.node_id;
|
||||
in_params.last_playstate = in_params.current_playstate;
|
||||
switch (voice_in.play_state) {
|
||||
case PlayState::Paused:
|
||||
in_params.current_playstate = ServerPlayState::Paused;
|
||||
break;
|
||||
case PlayState::Stopped:
|
||||
if (in_params.current_playstate != ServerPlayState::Stop) {
|
||||
in_params.current_playstate = ServerPlayState::RequestStop;
|
||||
}
|
||||
break;
|
||||
case PlayState::Started:
|
||||
in_params.current_playstate = ServerPlayState::Play;
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE_MSG("Unknown playstate {}", voice_in.play_state);
|
||||
break;
|
||||
}
|
||||
|
||||
in_params.priority = voice_in.priority;
|
||||
in_params.sorting_order = voice_in.sorting_order;
|
||||
in_params.sample_rate = voice_in.sample_rate;
|
||||
in_params.sample_format = voice_in.sample_format;
|
||||
in_params.channel_count = voice_in.channel_count;
|
||||
in_params.pitch = voice_in.pitch;
|
||||
in_params.volume = voice_in.volume;
|
||||
in_params.biquad_filter = voice_in.biquad_filter;
|
||||
in_params.wave_buffer_count = voice_in.wave_buffer_count;
|
||||
in_params.wave_bufffer_head = voice_in.wave_buffer_head;
|
||||
if (behavior_info.IsFlushVoiceWaveBuffersSupported()) {
|
||||
in_params.wave_buffer_flush_request_count += voice_in.wave_buffer_flush_request_count;
|
||||
}
|
||||
in_params.mix_id = voice_in.mix_id;
|
||||
if (behavior_info.IsSplitterSupported()) {
|
||||
in_params.splitter_info_id = voice_in.splitter_info_id;
|
||||
} else {
|
||||
in_params.splitter_info_id = AudioCommon::NO_SPLITTER;
|
||||
}
|
||||
|
||||
std::memcpy(in_params.voice_channel_resource_id.data(),
|
||||
voice_in.voice_channel_resource_ids.data(),
|
||||
sizeof(s32) * in_params.voice_channel_resource_id.size());
|
||||
|
||||
if (behavior_info.IsVoicePlayedSampleCountResetAtLoopPointSupported()) {
|
||||
in_params.behavior_flags.is_played_samples_reset_at_loop_point =
|
||||
voice_in.behavior_flags.is_played_samples_reset_at_loop_point;
|
||||
} else {
|
||||
in_params.behavior_flags.is_played_samples_reset_at_loop_point.Assign(0);
|
||||
}
|
||||
if (behavior_info.IsVoicePitchAndSrcSkippedSupported()) {
|
||||
in_params.behavior_flags.is_pitch_and_src_skipped =
|
||||
voice_in.behavior_flags.is_pitch_and_src_skipped;
|
||||
} else {
|
||||
in_params.behavior_flags.is_pitch_and_src_skipped.Assign(0);
|
||||
}
|
||||
|
||||
if (voice_in.is_voice_drop_flag_clear_requested) {
|
||||
in_params.voice_drop_flag = false;
|
||||
}
|
||||
|
||||
if (in_params.additional_params_address != voice_in.additional_params_address ||
|
||||
in_params.additional_params_size != voice_in.additional_params_size) {
|
||||
in_params.additional_params_address = voice_in.additional_params_address;
|
||||
in_params.additional_params_size = voice_in.additional_params_size;
|
||||
// TODO(ogniK): Reattach buffer, do we actually need to? Maybe just signal to the DSP that
|
||||
// our context is new
|
||||
}
|
||||
}
|
||||
|
||||
void ServerVoiceInfo::UpdateWaveBuffers(
|
||||
const VoiceInfo::InParams& voice_in,
|
||||
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& voice_states,
|
||||
BehaviorInfo& behavior_info) {
|
||||
if (voice_in.is_new) {
|
||||
// Initialize our wave buffers
|
||||
for (auto& wave_buffer : in_params.wave_buffer) {
|
||||
wave_buffer.start_sample_offset = 0;
|
||||
wave_buffer.end_sample_offset = 0;
|
||||
wave_buffer.is_looping = false;
|
||||
wave_buffer.end_of_stream = false;
|
||||
wave_buffer.buffer_address = 0;
|
||||
wave_buffer.buffer_size = 0;
|
||||
wave_buffer.context_address = 0;
|
||||
wave_buffer.context_size = 0;
|
||||
wave_buffer.sent_to_dsp = true;
|
||||
}
|
||||
|
||||
// Mark all our wave buffers as invalid
|
||||
for (std::size_t channel = 0; channel < static_cast<std::size_t>(in_params.channel_count);
|
||||
channel++) {
|
||||
for (auto& is_valid : voice_states[channel]->is_wave_buffer_valid) {
|
||||
is_valid = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Update our wave buffers
|
||||
for (std::size_t i = 0; i < AudioCommon::MAX_WAVE_BUFFERS; i++) {
|
||||
// Assume that we have at least 1 channel voice state
|
||||
const auto have_valid_wave_buffer = voice_states[0]->is_wave_buffer_valid[i];
|
||||
|
||||
UpdateWaveBuffer(in_params.wave_buffer[i], voice_in.wave_buffer[i], in_params.sample_format,
|
||||
have_valid_wave_buffer, behavior_info);
|
||||
}
|
||||
}
|
||||
|
||||
void ServerVoiceInfo::UpdateWaveBuffer(ServerWaveBuffer& out_wavebuffer,
|
||||
const WaveBuffer& in_wave_buffer, SampleFormat sample_format,
|
||||
bool is_buffer_valid, BehaviorInfo& behavior_info) {
|
||||
if (!is_buffer_valid && out_wavebuffer.sent_to_dsp) {
|
||||
out_wavebuffer.buffer_address = 0;
|
||||
out_wavebuffer.buffer_size = 0;
|
||||
}
|
||||
|
||||
if (!in_wave_buffer.sent_to_server || !in_params.buffer_mapped) {
|
||||
// Validate sample offset sizings
|
||||
if (sample_format == SampleFormat::Pcm16) {
|
||||
const auto buffer_size = in_wave_buffer.buffer_size;
|
||||
if (in_wave_buffer.start_sample_offset < 0 || in_wave_buffer.end_sample_offset < 0 ||
|
||||
(buffer_size < (sizeof(s16) * in_wave_buffer.start_sample_offset)) ||
|
||||
(buffer_size < (sizeof(s16) * in_wave_buffer.end_sample_offset))) {
|
||||
// TODO(ogniK): Write error info
|
||||
return;
|
||||
}
|
||||
}
|
||||
// TODO(ogniK): ADPCM Size error
|
||||
|
||||
out_wavebuffer.sent_to_dsp = false;
|
||||
out_wavebuffer.start_sample_offset = in_wave_buffer.start_sample_offset;
|
||||
out_wavebuffer.end_sample_offset = in_wave_buffer.end_sample_offset;
|
||||
out_wavebuffer.is_looping = in_wave_buffer.is_looping;
|
||||
out_wavebuffer.end_of_stream = in_wave_buffer.end_of_stream;
|
||||
|
||||
out_wavebuffer.buffer_address = in_wave_buffer.buffer_address;
|
||||
out_wavebuffer.buffer_size = in_wave_buffer.buffer_size;
|
||||
out_wavebuffer.context_address = in_wave_buffer.context_address;
|
||||
out_wavebuffer.context_size = in_wave_buffer.context_size;
|
||||
in_params.buffer_mapped =
|
||||
in_wave_buffer.buffer_address != 0 && in_wave_buffer.buffer_size != 0;
|
||||
// TODO(ogniK): Pool mapper attachment
|
||||
// TODO(ogniK): IsAdpcmLoopContextBugFixed
|
||||
}
|
||||
}
|
||||
|
||||
void ServerVoiceInfo::WriteOutStatus(
|
||||
VoiceInfo::OutParams& voice_out, VoiceInfo::InParams& voice_in,
|
||||
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& voice_states) {
|
||||
if (voice_in.is_new) {
|
||||
in_params.is_new = true;
|
||||
voice_out.wave_buffer_consumed = 0;
|
||||
voice_out.played_sample_count = 0;
|
||||
voice_out.voice_dropped = false;
|
||||
} else if (!in_params.is_new) {
|
||||
voice_out.wave_buffer_consumed = voice_states[0]->wave_buffer_consumed;
|
||||
voice_out.played_sample_count = voice_states[0]->played_sample_count;
|
||||
voice_out.voice_dropped = in_params.voice_drop_flag;
|
||||
} else {
|
||||
voice_out.wave_buffer_consumed = 0;
|
||||
voice_out.played_sample_count = 0;
|
||||
voice_out.voice_dropped = false;
|
||||
}
|
||||
}
|
||||
|
||||
const ServerVoiceInfo::InParams& ServerVoiceInfo::GetInParams() const {
|
||||
return in_params;
|
||||
}
|
||||
|
||||
ServerVoiceInfo::InParams& ServerVoiceInfo::GetInParams() {
|
||||
return in_params;
|
||||
}
|
||||
|
||||
const ServerVoiceInfo::OutParams& ServerVoiceInfo::GetOutParams() const {
|
||||
return out_params;
|
||||
}
|
||||
|
||||
ServerVoiceInfo::OutParams& ServerVoiceInfo::GetOutParams() {
|
||||
return out_params;
|
||||
}
|
||||
|
||||
bool ServerVoiceInfo::ShouldSkip() const {
|
||||
// TODO(ogniK): Handle unmapped wave buffers or parameters
|
||||
return !in_params.in_use || (in_params.wave_buffer_count == 0) || in_params.voice_drop_flag;
|
||||
}
|
||||
|
||||
bool ServerVoiceInfo::UpdateForCommandGeneration(VoiceContext& voice_context) {
|
||||
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT> dsp_voice_states{};
|
||||
if (in_params.is_new) {
|
||||
ResetResources(voice_context);
|
||||
in_params.last_volume = in_params.volume;
|
||||
in_params.is_new = false;
|
||||
}
|
||||
|
||||
const s32 channel_count = in_params.channel_count;
|
||||
for (s32 i = 0; i < channel_count; i++) {
|
||||
const auto channel_resource = in_params.voice_channel_resource_id[i];
|
||||
dsp_voice_states[i] =
|
||||
&voice_context.GetDspSharedState(static_cast<std::size_t>(channel_resource));
|
||||
}
|
||||
return UpdateParametersForCommandGeneration(dsp_voice_states);
|
||||
}
|
||||
|
||||
void ServerVoiceInfo::ResetResources(VoiceContext& voice_context) {
|
||||
const s32 channel_count = in_params.channel_count;
|
||||
for (s32 i = 0; i < channel_count; i++) {
|
||||
const auto channel_resource = in_params.voice_channel_resource_id[i];
|
||||
auto& dsp_state =
|
||||
voice_context.GetDspSharedState(static_cast<std::size_t>(channel_resource));
|
||||
dsp_state = {};
|
||||
voice_context.GetChannelResource(static_cast<std::size_t>(channel_resource))
|
||||
.UpdateLastMixVolumes();
|
||||
}
|
||||
}
|
||||
|
||||
bool ServerVoiceInfo::UpdateParametersForCommandGeneration(
|
||||
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states) {
|
||||
const s32 channel_count = in_params.channel_count;
|
||||
if (in_params.wave_buffer_flush_request_count > 0) {
|
||||
FlushWaveBuffers(in_params.wave_buffer_flush_request_count, dsp_voice_states,
|
||||
channel_count);
|
||||
in_params.wave_buffer_flush_request_count = 0;
|
||||
}
|
||||
|
||||
switch (in_params.current_playstate) {
|
||||
case ServerPlayState::Play: {
|
||||
for (std::size_t i = 0; i < AudioCommon::MAX_WAVE_BUFFERS; i++) {
|
||||
if (!in_params.wave_buffer[i].sent_to_dsp) {
|
||||
for (s32 channel = 0; channel < channel_count; channel++) {
|
||||
dsp_voice_states[channel]->is_wave_buffer_valid[i] = true;
|
||||
}
|
||||
in_params.wave_buffer[i].sent_to_dsp = true;
|
||||
}
|
||||
}
|
||||
in_params.should_depop = false;
|
||||
return HasValidWaveBuffer(dsp_voice_states[0]);
|
||||
}
|
||||
case ServerPlayState::Paused:
|
||||
case ServerPlayState::Stop: {
|
||||
in_params.should_depop = in_params.last_playstate == ServerPlayState::Play;
|
||||
return in_params.should_depop;
|
||||
}
|
||||
case ServerPlayState::RequestStop: {
|
||||
for (std::size_t i = 0; i < AudioCommon::MAX_WAVE_BUFFERS; i++) {
|
||||
in_params.wave_buffer[i].sent_to_dsp = true;
|
||||
for (s32 channel = 0; channel < channel_count; channel++) {
|
||||
auto* dsp_state = dsp_voice_states[channel];
|
||||
|
||||
if (dsp_state->is_wave_buffer_valid[i]) {
|
||||
dsp_state->wave_buffer_index =
|
||||
(dsp_state->wave_buffer_index + 1) % AudioCommon::MAX_WAVE_BUFFERS;
|
||||
dsp_state->wave_buffer_consumed++;
|
||||
}
|
||||
|
||||
dsp_state->is_wave_buffer_valid[i] = false;
|
||||
}
|
||||
}
|
||||
|
||||
for (s32 channel = 0; channel < channel_count; channel++) {
|
||||
auto* dsp_state = dsp_voice_states[channel];
|
||||
dsp_state->offset = 0;
|
||||
dsp_state->played_sample_count = 0;
|
||||
dsp_state->fraction = 0;
|
||||
dsp_state->sample_history.fill(0);
|
||||
dsp_state->context = {};
|
||||
}
|
||||
|
||||
in_params.current_playstate = ServerPlayState::Stop;
|
||||
in_params.should_depop = in_params.last_playstate == ServerPlayState::Play;
|
||||
return in_params.should_depop;
|
||||
}
|
||||
default:
|
||||
UNREACHABLE_MSG("Invalid playstate {}", in_params.current_playstate);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void ServerVoiceInfo::FlushWaveBuffers(
|
||||
u8 flush_count, std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states,
|
||||
s32 channel_count) {
|
||||
auto wave_head = in_params.wave_bufffer_head;
|
||||
|
||||
for (u8 i = 0; i < flush_count; i++) {
|
||||
in_params.wave_buffer[wave_head].sent_to_dsp = true;
|
||||
for (s32 channel = 0; channel < channel_count; channel++) {
|
||||
auto* dsp_state = dsp_voice_states[channel];
|
||||
dsp_state->wave_buffer_consumed++;
|
||||
dsp_state->is_wave_buffer_valid[wave_head] = false;
|
||||
dsp_state->wave_buffer_index =
|
||||
(dsp_state->wave_buffer_index + 1) % AudioCommon::MAX_WAVE_BUFFERS;
|
||||
}
|
||||
wave_head = (wave_head + 1) % AudioCommon::MAX_WAVE_BUFFERS;
|
||||
}
|
||||
}
|
||||
|
||||
bool ServerVoiceInfo::HasValidWaveBuffer(const VoiceState* state) const {
|
||||
const auto& valid_wb = state->is_wave_buffer_valid;
|
||||
return std::find(valid_wb.begin(), valid_wb.end(), true) != valid_wb.end();
|
||||
}
|
||||
|
||||
VoiceContext::VoiceContext(std::size_t voice_count) : voice_count(voice_count) {
|
||||
for (std::size_t i = 0; i < voice_count; i++) {
|
||||
voice_channel_resources.emplace_back(static_cast<s32>(i));
|
||||
sorted_voice_info.push_back(&voice_info.emplace_back());
|
||||
voice_states.emplace_back();
|
||||
dsp_voice_states.emplace_back();
|
||||
}
|
||||
}
|
||||
|
||||
VoiceContext::~VoiceContext() {
|
||||
sorted_voice_info.clear();
|
||||
}
|
||||
|
||||
std::size_t VoiceContext::GetVoiceCount() const {
|
||||
return voice_count;
|
||||
}
|
||||
|
||||
ServerVoiceChannelResource& VoiceContext::GetChannelResource(std::size_t i) {
|
||||
ASSERT(i < voice_count);
|
||||
return voice_channel_resources.at(i);
|
||||
}
|
||||
|
||||
const ServerVoiceChannelResource& VoiceContext::GetChannelResource(std::size_t i) const {
|
||||
ASSERT(i < voice_count);
|
||||
return voice_channel_resources.at(i);
|
||||
}
|
||||
|
||||
VoiceState& VoiceContext::GetState(std::size_t i) {
|
||||
ASSERT(i < voice_count);
|
||||
return voice_states.at(i);
|
||||
}
|
||||
|
||||
const VoiceState& VoiceContext::GetState(std::size_t i) const {
|
||||
ASSERT(i < voice_count);
|
||||
return voice_states.at(i);
|
||||
}
|
||||
|
||||
VoiceState& VoiceContext::GetDspSharedState(std::size_t i) {
|
||||
ASSERT(i < voice_count);
|
||||
return dsp_voice_states.at(i);
|
||||
}
|
||||
|
||||
const VoiceState& VoiceContext::GetDspSharedState(std::size_t i) const {
|
||||
ASSERT(i < voice_count);
|
||||
return dsp_voice_states.at(i);
|
||||
}
|
||||
|
||||
ServerVoiceInfo& VoiceContext::GetInfo(std::size_t i) {
|
||||
ASSERT(i < voice_count);
|
||||
return voice_info.at(i);
|
||||
}
|
||||
|
||||
const ServerVoiceInfo& VoiceContext::GetInfo(std::size_t i) const {
|
||||
ASSERT(i < voice_count);
|
||||
return voice_info.at(i);
|
||||
}
|
||||
|
||||
ServerVoiceInfo& VoiceContext::GetSortedInfo(std::size_t i) {
|
||||
ASSERT(i < voice_count);
|
||||
return *sorted_voice_info.at(i);
|
||||
}
|
||||
|
||||
const ServerVoiceInfo& VoiceContext::GetSortedInfo(std::size_t i) const {
|
||||
ASSERT(i < voice_count);
|
||||
return *sorted_voice_info.at(i);
|
||||
}
|
||||
|
||||
s32 VoiceContext::DecodePcm16(s32* output_buffer, ServerWaveBuffer* wave_buffer, s32 channel,
|
||||
s32 channel_count, s32 buffer_offset, s32 sample_count,
|
||||
Core::Memory::Memory& memory) {
|
||||
if (wave_buffer->buffer_address == 0) {
|
||||
return 0;
|
||||
}
|
||||
if (wave_buffer->buffer_size == 0) {
|
||||
return 0;
|
||||
}
|
||||
if (wave_buffer->end_sample_offset < wave_buffer->start_sample_offset) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
const auto samples_remaining =
|
||||
(wave_buffer->end_sample_offset - wave_buffer->start_sample_offset) - buffer_offset;
|
||||
const auto start_offset = (wave_buffer->start_sample_offset + buffer_offset) * channel_count;
|
||||
const auto buffer_pos = wave_buffer->buffer_address + start_offset;
|
||||
|
||||
s16* buffer_data = reinterpret_cast<s16*>(memory.GetPointer(buffer_pos));
|
||||
|
||||
const auto samples_processed = std::min(sample_count, samples_remaining);
|
||||
|
||||
// Fast path
|
||||
if (channel_count == 1) {
|
||||
for (std::size_t i = 0; i < samples_processed; i++) {
|
||||
output_buffer[i] = buffer_data[i];
|
||||
}
|
||||
} else {
|
||||
for (std::size_t i = 0; i < samples_processed; i++) {
|
||||
output_buffer[i] = buffer_data[i * channel_count + channel];
|
||||
}
|
||||
}
|
||||
|
||||
return samples_processed;
|
||||
}
|
||||
|
||||
void VoiceContext::SortInfo() {
|
||||
for (std::size_t i = 0; i < voice_count; i++) {
|
||||
sorted_voice_info[i] = &voice_info[i];
|
||||
}
|
||||
|
||||
std::sort(sorted_voice_info.begin(), sorted_voice_info.end(),
|
||||
[](const ServerVoiceInfo* lhs, const ServerVoiceInfo* rhs) {
|
||||
const auto& lhs_in = lhs->GetInParams();
|
||||
const auto& rhs_in = rhs->GetInParams();
|
||||
// Sort by priority
|
||||
if (lhs_in.priority != rhs_in.priority) {
|
||||
return lhs_in.priority > rhs_in.priority;
|
||||
} else {
|
||||
// If the priorities match, sort by sorting order
|
||||
return lhs_in.sorting_order > rhs_in.sorting_order;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void VoiceContext::UpdateStateByDspShared() {
|
||||
voice_states = dsp_voice_states;
|
||||
}
|
||||
|
||||
} // namespace AudioCore
|
||||
296
src/audio_core/voice_context.h
Normal file
@@ -0,0 +1,296 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include "audio_core/algorithm/interpolate.h"
|
||||
#include "audio_core/codec.h"
|
||||
#include "audio_core/common.h"
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core::Memory {
|
||||
class Memory;
|
||||
}
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
class BehaviorInfo;
|
||||
class VoiceContext;
|
||||
|
||||
enum class SampleFormat : u8 {
|
||||
Invalid = 0,
|
||||
Pcm8 = 1,
|
||||
Pcm16 = 2,
|
||||
Pcm24 = 3,
|
||||
Pcm32 = 4,
|
||||
PcmFloat = 5,
|
||||
Adpcm = 6,
|
||||
};
|
||||
|
||||
enum class PlayState : u8 {
|
||||
Started = 0,
|
||||
Stopped = 1,
|
||||
Paused = 2,
|
||||
};
|
||||
|
||||
enum class ServerPlayState {
|
||||
Play = 0,
|
||||
Stop = 1,
|
||||
RequestStop = 2,
|
||||
Paused = 3,
|
||||
};
|
||||
|
||||
struct BiquadFilterParameter {
|
||||
bool enabled{};
|
||||
INSERT_PADDING_BYTES(1);
|
||||
std::array<s16, 3> numerator{};
|
||||
std::array<s16, 2> denominator{};
|
||||
};
|
||||
static_assert(sizeof(BiquadFilterParameter) == 0xc, "BiquadFilterParameter is an invalid size");
|
||||
|
||||
struct WaveBuffer {
|
||||
u64_le buffer_address{};
|
||||
u64_le buffer_size{};
|
||||
s32_le start_sample_offset{};
|
||||
s32_le end_sample_offset{};
|
||||
u8 is_looping{};
|
||||
u8 end_of_stream{};
|
||||
u8 sent_to_server{};
|
||||
INSERT_PADDING_BYTES(5);
|
||||
u64 context_address{};
|
||||
u64 context_size{};
|
||||
INSERT_PADDING_BYTES(8);
|
||||
};
|
||||
static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer is an invalid size");
|
||||
|
||||
struct ServerWaveBuffer {
|
||||
VAddr buffer_address{};
|
||||
std::size_t buffer_size{};
|
||||
s32 start_sample_offset{};
|
||||
s32 end_sample_offset{};
|
||||
bool is_looping{};
|
||||
bool end_of_stream{};
|
||||
VAddr context_address{};
|
||||
std::size_t context_size{};
|
||||
bool sent_to_dsp{true};
|
||||
};
|
||||
|
||||
struct BehaviorFlags {
|
||||
BitField<0, 1, u16> is_played_samples_reset_at_loop_point;
|
||||
BitField<1, 1, u16> is_pitch_and_src_skipped;
|
||||
};
|
||||
static_assert(sizeof(BehaviorFlags) == 0x4, "BehaviorFlags is an invalid size");
|
||||
|
||||
struct ADPCMContext {
|
||||
u16 header{};
|
||||
s16 yn1{};
|
||||
s16 yn2{};
|
||||
};
|
||||
static_assert(sizeof(ADPCMContext) == 0x6, "ADPCMContext is an invalid size");
|
||||
|
||||
struct VoiceState {
|
||||
s64 played_sample_count{};
|
||||
s32 offset{};
|
||||
s32 wave_buffer_index{};
|
||||
std::array<bool, AudioCommon::MAX_WAVE_BUFFERS> is_wave_buffer_valid{};
|
||||
s32 wave_buffer_consumed{};
|
||||
std::array<s32, AudioCommon::MAX_SAMPLE_HISTORY> sample_history{};
|
||||
s32 fraction{};
|
||||
VAddr context_address{};
|
||||
Codec::ADPCM_Coeff coeff{};
|
||||
ADPCMContext context{};
|
||||
std::array<s64, 2> biquad_filter_state{};
|
||||
std::array<s32, AudioCommon::MAX_MIX_BUFFERS> previous_samples{};
|
||||
u32 external_context_size{};
|
||||
bool is_external_context_used{};
|
||||
bool voice_dropped{};
|
||||
};
|
||||
|
||||
class VoiceChannelResource {
|
||||
public:
|
||||
struct InParams {
|
||||
s32_le id{};
|
||||
std::array<float_le, AudioCommon::MAX_MIX_BUFFERS> mix_volume{};
|
||||
bool in_use{};
|
||||
INSERT_PADDING_BYTES(11);
|
||||
};
|
||||
static_assert(sizeof(VoiceChannelResource::InParams) == 0x70, "InParams is an invalid size");
|
||||
};
|
||||
|
||||
class ServerVoiceChannelResource {
|
||||
public:
|
||||
explicit ServerVoiceChannelResource(s32 id);
|
||||
~ServerVoiceChannelResource();
|
||||
|
||||
bool InUse() const;
|
||||
float GetCurrentMixVolumeAt(std::size_t i) const;
|
||||
float GetLastMixVolumeAt(std::size_t i) const;
|
||||
void Update(VoiceChannelResource::InParams& in_params);
|
||||
void UpdateLastMixVolumes();
|
||||
|
||||
const std::array<float, AudioCommon::MAX_MIX_BUFFERS>& GetCurrentMixVolume() const;
|
||||
const std::array<float, AudioCommon::MAX_MIX_BUFFERS>& GetLastMixVolume() const;
|
||||
|
||||
private:
|
||||
s32 id{};
|
||||
std::array<float, AudioCommon::MAX_MIX_BUFFERS> mix_volume{};
|
||||
std::array<float, AudioCommon::MAX_MIX_BUFFERS> last_mix_volume{};
|
||||
bool in_use{};
|
||||
};
|
||||
|
||||
class VoiceInfo {
|
||||
public:
|
||||
struct InParams {
|
||||
s32_le id{};
|
||||
u32_le node_id{};
|
||||
u8 is_new{};
|
||||
u8 is_in_use{};
|
||||
PlayState play_state{};
|
||||
SampleFormat sample_format{};
|
||||
s32_le sample_rate{};
|
||||
s32_le priority{};
|
||||
s32_le sorting_order{};
|
||||
s32_le channel_count{};
|
||||
float_le pitch{};
|
||||
float_le volume{};
|
||||
std::array<BiquadFilterParameter, 2> biquad_filter{};
|
||||
s32_le wave_buffer_count{};
|
||||
s16_le wave_buffer_head{};
|
||||
INSERT_PADDING_BYTES(6);
|
||||
u64_le additional_params_address{};
|
||||
u64_le additional_params_size{};
|
||||
s32_le mix_id{};
|
||||
s32_le splitter_info_id{};
|
||||
std::array<WaveBuffer, 4> wave_buffer{};
|
||||
std::array<u32_le, 6> voice_channel_resource_ids{};
|
||||
// TODO(ogniK): Remaining flags
|
||||
u8 is_voice_drop_flag_clear_requested{};
|
||||
u8 wave_buffer_flush_request_count{};
|
||||
INSERT_PADDING_BYTES(2);
|
||||
BehaviorFlags behavior_flags{};
|
||||
INSERT_PADDING_BYTES(16);
|
||||
};
|
||||
static_assert(sizeof(VoiceInfo::InParams) == 0x170, "InParams is an invalid size");
|
||||
|
||||
struct OutParams {
|
||||
u64_le played_sample_count{};
|
||||
u32_le wave_buffer_consumed{};
|
||||
u8 voice_dropped{};
|
||||
INSERT_PADDING_BYTES(3);
|
||||
};
|
||||
static_assert(sizeof(VoiceInfo::OutParams) == 0x10, "OutParams is an invalid size");
|
||||
};
|
||||
|
||||
class ServerVoiceInfo {
|
||||
public:
|
||||
struct InParams {
|
||||
bool in_use{};
|
||||
bool is_new{};
|
||||
bool should_depop{};
|
||||
SampleFormat sample_format{};
|
||||
s32 sample_rate{};
|
||||
s32 channel_count{};
|
||||
s32 id{};
|
||||
s32 node_id{};
|
||||
s32 mix_id{};
|
||||
ServerPlayState current_playstate{};
|
||||
ServerPlayState last_playstate{};
|
||||
s32 priority{};
|
||||
s32 sorting_order{};
|
||||
float pitch{};
|
||||
float volume{};
|
||||
float last_volume{};
|
||||
std::array<BiquadFilterParameter, AudioCommon::MAX_BIQUAD_FILTERS> biquad_filter{};
|
||||
s32 wave_buffer_count{};
|
||||
s16 wave_bufffer_head{};
|
||||
INSERT_PADDING_BYTES(2);
|
||||
BehaviorFlags behavior_flags{};
|
||||
VAddr additional_params_address{};
|
||||
std::size_t additional_params_size{};
|
||||
std::array<ServerWaveBuffer, AudioCommon::MAX_WAVE_BUFFERS> wave_buffer{};
|
||||
std::array<s32, AudioCommon::MAX_CHANNEL_COUNT> voice_channel_resource_id{};
|
||||
s32 splitter_info_id{};
|
||||
u8 wave_buffer_flush_request_count{};
|
||||
bool voice_drop_flag{};
|
||||
bool buffer_mapped{};
|
||||
std::array<bool, AudioCommon::MAX_BIQUAD_FILTERS> was_biquad_filter_enabled{};
|
||||
};
|
||||
|
||||
struct OutParams {
|
||||
s64 played_sample_count{};
|
||||
s32 wave_buffer_consumed{};
|
||||
};
|
||||
|
||||
ServerVoiceInfo();
|
||||
~ServerVoiceInfo();
|
||||
void Initialize();
|
||||
void UpdateParameters(const VoiceInfo::InParams& voice_in, BehaviorInfo& behavior_info);
|
||||
void UpdateWaveBuffers(const VoiceInfo::InParams& voice_in,
|
||||
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& voice_states,
|
||||
BehaviorInfo& behavior_info);
|
||||
void UpdateWaveBuffer(ServerWaveBuffer& out_wavebuffer, const WaveBuffer& in_wave_buffer,
|
||||
SampleFormat sample_format, bool is_buffer_valid,
|
||||
BehaviorInfo& behavior_info);
|
||||
void WriteOutStatus(VoiceInfo::OutParams& voice_out, VoiceInfo::InParams& voice_in,
|
||||
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& voice_states);
|
||||
|
||||
const InParams& GetInParams() const;
|
||||
InParams& GetInParams();
|
||||
|
||||
const OutParams& GetOutParams() const;
|
||||
OutParams& GetOutParams();
|
||||
|
||||
bool ShouldSkip() const;
|
||||
bool UpdateForCommandGeneration(VoiceContext& voice_context);
|
||||
void ResetResources(VoiceContext& voice_context);
|
||||
bool UpdateParametersForCommandGeneration(
|
||||
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states);
|
||||
void FlushWaveBuffers(u8 flush_count,
|
||||
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT>& dsp_voice_states,
|
||||
s32 channel_count);
|
||||
|
||||
private:
|
||||
std::vector<s16> stored_samples;
|
||||
InParams in_params{};
|
||||
OutParams out_params{};
|
||||
|
||||
bool HasValidWaveBuffer(const VoiceState* state) const;
|
||||
};
|
||||
|
||||
class VoiceContext {
|
||||
public:
|
||||
VoiceContext(std::size_t voice_count);
|
||||
~VoiceContext();
|
||||
|
||||
std::size_t GetVoiceCount() const;
|
||||
ServerVoiceChannelResource& GetChannelResource(std::size_t i);
|
||||
const ServerVoiceChannelResource& GetChannelResource(std::size_t i) const;
|
||||
VoiceState& GetState(std::size_t i);
|
||||
const VoiceState& GetState(std::size_t i) const;
|
||||
VoiceState& GetDspSharedState(std::size_t i);
|
||||
const VoiceState& GetDspSharedState(std::size_t i) const;
|
||||
ServerVoiceInfo& GetInfo(std::size_t i);
|
||||
const ServerVoiceInfo& GetInfo(std::size_t i) const;
|
||||
ServerVoiceInfo& GetSortedInfo(std::size_t i);
|
||||
const ServerVoiceInfo& GetSortedInfo(std::size_t i) const;
|
||||
|
||||
s32 DecodePcm16(s32* output_buffer, ServerWaveBuffer* wave_buffer, s32 channel,
|
||||
s32 channel_count, s32 buffer_offset, s32 sample_count,
|
||||
Core::Memory::Memory& memory);
|
||||
void SortInfo();
|
||||
void UpdateStateByDspShared();
|
||||
|
||||
private:
|
||||
std::size_t voice_count{};
|
||||
std::vector<ServerVoiceChannelResource> voice_channel_resources{};
|
||||
std::vector<VoiceState> voice_states{};
|
||||
std::vector<VoiceState> dsp_voice_states{};
|
||||
std::vector<ServerVoiceInfo> voice_info{};
|
||||
std::vector<ServerVoiceInfo*> sorted_voice_info{};
|
||||
};
|
||||
|
||||
} // namespace AudioCore
|
||||
@@ -126,6 +126,8 @@ add_library(core STATIC
|
||||
file_sys/vfs_vector.h
|
||||
file_sys/xts_archive.cpp
|
||||
file_sys/xts_archive.h
|
||||
frontend/applets/controller.cpp
|
||||
frontend/applets/controller.h
|
||||
frontend/applets/error.cpp
|
||||
frontend/applets/error.h
|
||||
frontend/applets/general_frontend.cpp
|
||||
@@ -244,6 +246,8 @@ add_library(core STATIC
|
||||
hle/service/am/applet_oe.h
|
||||
hle/service/am/applets/applets.cpp
|
||||
hle/service/am/applets/applets.h
|
||||
hle/service/am/applets/controller.cpp
|
||||
hle/service/am/applets/controller.h
|
||||
hle/service/am/applets/error.cpp
|
||||
hle/service/am/applets/error.h
|
||||
hle/service/am/applets/general_backend.cpp
|
||||
|
||||
@@ -188,7 +188,6 @@ struct System::Impl {
|
||||
if (!gpu_core) {
|
||||
return ResultStatus::ErrorVideoCore;
|
||||
}
|
||||
gpu_core->Renderer().Rasterizer().SetupDirtyFlags();
|
||||
|
||||
is_powered_on = true;
|
||||
exit_lock = false;
|
||||
|
||||
@@ -23,7 +23,6 @@
|
||||
#include "common/hex_util.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/crypto/aes_util.h"
|
||||
#include "core/crypto/key_manager.h"
|
||||
#include "core/crypto/partition_data_manager.h"
|
||||
@@ -1022,10 +1021,10 @@ void KeyManager::DeriveBase() {
|
||||
}
|
||||
}
|
||||
|
||||
void KeyManager::DeriveETicket(PartitionDataManager& data) {
|
||||
void KeyManager::DeriveETicket(PartitionDataManager& data,
|
||||
const FileSys::ContentProvider& provider) {
|
||||
// ETicket keys
|
||||
const auto es = Core::System::GetInstance().GetContentProvider().GetEntry(
|
||||
0x0100000000000033, FileSys::ContentRecordType::Program);
|
||||
const auto es = provider.GetEntry(0x0100000000000033, FileSys::ContentRecordType::Program);
|
||||
|
||||
if (es == nullptr) {
|
||||
return;
|
||||
|
||||
@@ -20,6 +20,10 @@ namespace Common::FS {
|
||||
class IOFile;
|
||||
}
|
||||
|
||||
namespace FileSys {
|
||||
class ContentProvider;
|
||||
}
|
||||
|
||||
namespace Loader {
|
||||
enum class ResultStatus : u16;
|
||||
}
|
||||
@@ -252,7 +256,7 @@ public:
|
||||
|
||||
bool BaseDeriveNecessary() const;
|
||||
void DeriveBase();
|
||||
void DeriveETicket(PartitionDataManager& data);
|
||||
void DeriveETicket(PartitionDataManager& data, const FileSys::ContentProvider& provider);
|
||||
void PopulateTickets();
|
||||
void SynthesizeTickets();
|
||||
|
||||
|
||||
@@ -27,6 +27,7 @@
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace FileSys {
|
||||
namespace {
|
||||
|
||||
constexpr u64 SINGLE_BYTE_MODULUS = 0x100;
|
||||
constexpr u64 DLC_BASE_TITLE_ID_MASK = 0xFFFFFFFFFFFFE000;
|
||||
@@ -36,19 +37,28 @@ constexpr std::array<const char*, 14> EXEFS_FILE_NAMES{
|
||||
"subsdk3", "subsdk4", "subsdk5", "subsdk6", "subsdk7", "subsdk8", "subsdk9",
|
||||
};
|
||||
|
||||
std::string FormatTitleVersion(u32 version, TitleVersionFormat format) {
|
||||
enum class TitleVersionFormat : u8 {
|
||||
ThreeElements, ///< vX.Y.Z
|
||||
FourElements, ///< vX.Y.Z.W
|
||||
};
|
||||
|
||||
std::string FormatTitleVersion(u32 version,
|
||||
TitleVersionFormat format = TitleVersionFormat::ThreeElements) {
|
||||
std::array<u8, sizeof(u32)> bytes{};
|
||||
bytes[0] = version % SINGLE_BYTE_MODULUS;
|
||||
bytes[0] = static_cast<u8>(version % SINGLE_BYTE_MODULUS);
|
||||
for (std::size_t i = 1; i < bytes.size(); ++i) {
|
||||
version /= SINGLE_BYTE_MODULUS;
|
||||
bytes[i] = version % SINGLE_BYTE_MODULUS;
|
||||
bytes[i] = static_cast<u8>(version % SINGLE_BYTE_MODULUS);
|
||||
}
|
||||
|
||||
if (format == TitleVersionFormat::FourElements)
|
||||
if (format == TitleVersionFormat::FourElements) {
|
||||
return fmt::format("v{}.{}.{}.{}", bytes[3], bytes[2], bytes[1], bytes[0]);
|
||||
}
|
||||
return fmt::format("v{}.{}.{}", bytes[3], bytes[2], bytes[1]);
|
||||
}
|
||||
|
||||
// Returns a directory with name matching name case-insensitive. Returns nullptr if directory
|
||||
// doesn't have a directory with name.
|
||||
VirtualDir FindSubdirectoryCaseless(const VirtualDir dir, std::string_view name) {
|
||||
#ifdef _WIN32
|
||||
return dir->GetSubdirectory(name);
|
||||
@@ -65,6 +75,45 @@ VirtualDir FindSubdirectoryCaseless(const VirtualDir dir, std::string_view name)
|
||||
#endif
|
||||
}
|
||||
|
||||
std::optional<std::vector<Core::Memory::CheatEntry>> ReadCheatFileFromFolder(
|
||||
const Core::System& system, u64 title_id, const PatchManager::BuildID& build_id_,
|
||||
const VirtualDir& base_path, bool upper) {
|
||||
const auto build_id_raw = Common::HexToString(build_id_, upper);
|
||||
const auto build_id = build_id_raw.substr(0, sizeof(u64) * 2);
|
||||
const auto file = base_path->GetFile(fmt::format("{}.txt", build_id));
|
||||
|
||||
if (file == nullptr) {
|
||||
LOG_INFO(Common_Filesystem, "No cheats file found for title_id={:016X}, build_id={}",
|
||||
title_id, build_id);
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
std::vector<u8> data(file->GetSize());
|
||||
if (file->Read(data.data(), data.size()) != data.size()) {
|
||||
LOG_INFO(Common_Filesystem, "Failed to read cheats file for title_id={:016X}, build_id={}",
|
||||
title_id, build_id);
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
Core::Memory::TextCheatParser parser;
|
||||
return parser.Parse(system,
|
||||
std::string_view(reinterpret_cast<const char*>(data.data()), data.size()));
|
||||
}
|
||||
|
||||
void AppendCommaIfNotEmpty(std::string& to, std::string_view with) {
|
||||
if (to.empty()) {
|
||||
to += with;
|
||||
} else {
|
||||
to += ", ";
|
||||
to += with;
|
||||
}
|
||||
}
|
||||
|
||||
bool IsDirValidAndNonEmpty(const VirtualDir& dir) {
|
||||
return dir != nullptr && (!dir->GetFiles().empty() || !dir->GetSubdirectories().empty());
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
PatchManager::PatchManager(u64 title_id) : title_id(title_id) {}
|
||||
|
||||
PatchManager::~PatchManager() = default;
|
||||
@@ -245,7 +294,7 @@ std::vector<u8> PatchManager::PatchNSO(const std::vector<u8>& nso, const std::st
|
||||
return out;
|
||||
}
|
||||
|
||||
bool PatchManager::HasNSOPatch(const std::array<u8, 32>& build_id_) const {
|
||||
bool PatchManager::HasNSOPatch(const BuildID& build_id_) const {
|
||||
const auto build_id_raw = Common::HexToString(build_id_);
|
||||
const auto build_id = build_id_raw.substr(0, build_id_raw.find_last_not_of('0') + 1);
|
||||
|
||||
@@ -265,36 +314,8 @@ bool PatchManager::HasNSOPatch(const std::array<u8, 32>& build_id_) const {
|
||||
return !CollectPatches(patch_dirs, build_id).empty();
|
||||
}
|
||||
|
||||
namespace {
|
||||
std::optional<std::vector<Core::Memory::CheatEntry>> ReadCheatFileFromFolder(
|
||||
const Core::System& system, u64 title_id, const std::array<u8, 0x20>& build_id_,
|
||||
const VirtualDir& base_path, bool upper) {
|
||||
const auto build_id_raw = Common::HexToString(build_id_, upper);
|
||||
const auto build_id = build_id_raw.substr(0, sizeof(u64) * 2);
|
||||
const auto file = base_path->GetFile(fmt::format("{}.txt", build_id));
|
||||
|
||||
if (file == nullptr) {
|
||||
LOG_INFO(Common_Filesystem, "No cheats file found for title_id={:016X}, build_id={}",
|
||||
title_id, build_id);
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
std::vector<u8> data(file->GetSize());
|
||||
if (file->Read(data.data(), data.size()) != data.size()) {
|
||||
LOG_INFO(Common_Filesystem, "Failed to read cheats file for title_id={:016X}, build_id={}",
|
||||
title_id, build_id);
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
Core::Memory::TextCheatParser parser;
|
||||
return parser.Parse(system,
|
||||
std::string_view(reinterpret_cast<const char*>(data.data()), data.size()));
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
std::vector<Core::Memory::CheatEntry> PatchManager::CreateCheatList(
|
||||
const Core::System& system, const std::array<u8, 32>& build_id_) const {
|
||||
const Core::System& system, const BuildID& build_id_) const {
|
||||
const auto load_dir = system.GetFileSystemController().GetModificationLoadRoot(title_id);
|
||||
if (load_dir == nullptr) {
|
||||
LOG_ERROR(Loader, "Cannot load mods for invalid title_id={:016X}", title_id);
|
||||
@@ -435,21 +456,11 @@ VirtualFile PatchManager::PatchRomFS(VirtualFile romfs, u64 ivfc_offset, Content
|
||||
return romfs;
|
||||
}
|
||||
|
||||
static void AppendCommaIfNotEmpty(std::string& to, const std::string& with) {
|
||||
if (to.empty())
|
||||
to += with;
|
||||
else
|
||||
to += ", " + with;
|
||||
}
|
||||
|
||||
static bool IsDirValidAndNonEmpty(const VirtualDir& dir) {
|
||||
return dir != nullptr && (!dir->GetFiles().empty() || !dir->GetSubdirectories().empty());
|
||||
}
|
||||
|
||||
std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNames(
|
||||
VirtualFile update_raw) const {
|
||||
if (title_id == 0)
|
||||
PatchManager::PatchVersionNames PatchManager::GetPatchVersionNames(VirtualFile update_raw) const {
|
||||
if (title_id == 0) {
|
||||
return {};
|
||||
}
|
||||
|
||||
std::map<std::string, std::string, std::less<>> out;
|
||||
const auto& installed = Core::System::GetInstance().GetContentProvider();
|
||||
const auto& disabled = Settings::values.disabled_addons[title_id];
|
||||
@@ -472,8 +483,7 @@ std::map<std::string, std::string, std::less<>> PatchManager::GetPatchVersionNam
|
||||
if (meta_ver.value_or(0) == 0) {
|
||||
out.insert_or_assign(update_label, "");
|
||||
} else {
|
||||
out.insert_or_assign(
|
||||
update_label, FormatTitleVersion(*meta_ver, TitleVersionFormat::ThreeElements));
|
||||
out.insert_or_assign(update_label, FormatTitleVersion(*meta_ver));
|
||||
}
|
||||
} else if (update_raw != nullptr) {
|
||||
out.insert_or_assign(update_label, "PACKED");
|
||||
@@ -562,40 +572,46 @@ std::optional<u32> PatchManager::GetGameVersion() const {
|
||||
return installed.GetEntryVersion(title_id);
|
||||
}
|
||||
|
||||
std::pair<std::unique_ptr<NACP>, VirtualFile> PatchManager::GetControlMetadata() const {
|
||||
PatchManager::Metadata PatchManager::GetControlMetadata() const {
|
||||
const auto& installed = Core::System::GetInstance().GetContentProvider();
|
||||
|
||||
const auto base_control_nca = installed.GetEntry(title_id, ContentRecordType::Control);
|
||||
if (base_control_nca == nullptr)
|
||||
if (base_control_nca == nullptr) {
|
||||
return {};
|
||||
}
|
||||
|
||||
return ParseControlNCA(*base_control_nca);
|
||||
}
|
||||
|
||||
std::pair<std::unique_ptr<NACP>, VirtualFile> PatchManager::ParseControlNCA(const NCA& nca) const {
|
||||
PatchManager::Metadata PatchManager::ParseControlNCA(const NCA& nca) const {
|
||||
const auto base_romfs = nca.GetRomFS();
|
||||
if (base_romfs == nullptr)
|
||||
if (base_romfs == nullptr) {
|
||||
return {};
|
||||
}
|
||||
|
||||
const auto romfs = PatchRomFS(base_romfs, nca.GetBaseIVFCOffset(), ContentRecordType::Control);
|
||||
if (romfs == nullptr)
|
||||
if (romfs == nullptr) {
|
||||
return {};
|
||||
}
|
||||
|
||||
const auto extracted = ExtractRomFS(romfs);
|
||||
if (extracted == nullptr)
|
||||
if (extracted == nullptr) {
|
||||
return {};
|
||||
}
|
||||
|
||||
auto nacp_file = extracted->GetFile("control.nacp");
|
||||
if (nacp_file == nullptr)
|
||||
if (nacp_file == nullptr) {
|
||||
nacp_file = extracted->GetFile("Control.nacp");
|
||||
}
|
||||
|
||||
auto nacp = nacp_file == nullptr ? nullptr : std::make_unique<NACP>(nacp_file);
|
||||
|
||||
VirtualFile icon_file;
|
||||
for (const auto& language : FileSys::LANGUAGE_NAMES) {
|
||||
icon_file = extracted->GetFile("icon_" + std::string(language) + ".dat");
|
||||
if (icon_file != nullptr)
|
||||
icon_file = extracted->GetFile(std::string("icon_").append(language).append(".dat"));
|
||||
if (icon_file != nullptr) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return {std::move(nacp), icon_file};
|
||||
|
||||
@@ -22,70 +22,62 @@ namespace FileSys {
|
||||
class NCA;
|
||||
class NACP;
|
||||
|
||||
enum class TitleVersionFormat : u8 {
|
||||
ThreeElements, ///< vX.Y.Z
|
||||
FourElements, ///< vX.Y.Z.W
|
||||
};
|
||||
|
||||
std::string FormatTitleVersion(u32 version,
|
||||
TitleVersionFormat format = TitleVersionFormat::ThreeElements);
|
||||
|
||||
// Returns a directory with name matching name case-insensitive. Returns nullptr if directory
|
||||
// doesn't have a directory with name.
|
||||
VirtualDir FindSubdirectoryCaseless(VirtualDir dir, std::string_view name);
|
||||
|
||||
// A centralized class to manage patches to games.
|
||||
class PatchManager {
|
||||
public:
|
||||
using BuildID = std::array<u8, 0x20>;
|
||||
using Metadata = std::pair<std::unique_ptr<NACP>, VirtualFile>;
|
||||
using PatchVersionNames = std::map<std::string, std::string, std::less<>>;
|
||||
|
||||
explicit PatchManager(u64 title_id);
|
||||
~PatchManager();
|
||||
|
||||
u64 GetTitleID() const;
|
||||
[[nodiscard]] u64 GetTitleID() const;
|
||||
|
||||
// Currently tracked ExeFS patches:
|
||||
// - Game Updates
|
||||
VirtualDir PatchExeFS(VirtualDir exefs) const;
|
||||
[[nodiscard]] VirtualDir PatchExeFS(VirtualDir exefs) const;
|
||||
|
||||
// Currently tracked NSO patches:
|
||||
// - IPS
|
||||
// - IPSwitch
|
||||
std::vector<u8> PatchNSO(const std::vector<u8>& nso, const std::string& name) const;
|
||||
[[nodiscard]] std::vector<u8> PatchNSO(const std::vector<u8>& nso,
|
||||
const std::string& name) const;
|
||||
|
||||
// Checks to see if PatchNSO() will have any effect given the NSO's build ID.
|
||||
// Used to prevent expensive copies in NSO loader.
|
||||
bool HasNSOPatch(const std::array<u8, 0x20>& build_id) const;
|
||||
[[nodiscard]] bool HasNSOPatch(const BuildID& build_id) const;
|
||||
|
||||
// Creates a CheatList object with all
|
||||
std::vector<Core::Memory::CheatEntry> CreateCheatList(
|
||||
const Core::System& system, const std::array<u8, 0x20>& build_id) const;
|
||||
[[nodiscard]] std::vector<Core::Memory::CheatEntry> CreateCheatList(
|
||||
const Core::System& system, const BuildID& build_id) const;
|
||||
|
||||
// Currently tracked RomFS patches:
|
||||
// - Game Updates
|
||||
// - LayeredFS
|
||||
VirtualFile PatchRomFS(VirtualFile base, u64 ivfc_offset,
|
||||
ContentRecordType type = ContentRecordType::Program,
|
||||
VirtualFile update_raw = nullptr) const;
|
||||
[[nodiscard]] VirtualFile PatchRomFS(VirtualFile base, u64 ivfc_offset,
|
||||
ContentRecordType type = ContentRecordType::Program,
|
||||
VirtualFile update_raw = nullptr) const;
|
||||
|
||||
// Returns a vector of pairs between patch names and patch versions.
|
||||
// i.e. Update 3.2.2 will return {"Update", "3.2.2"}
|
||||
std::map<std::string, std::string, std::less<>> GetPatchVersionNames(
|
||||
VirtualFile update_raw = nullptr) const;
|
||||
[[nodiscard]] PatchVersionNames GetPatchVersionNames(VirtualFile update_raw = nullptr) const;
|
||||
|
||||
// If the game update exists, returns the u32 version field in its Meta-type NCA. If that fails,
|
||||
// it will fallback to the Meta-type NCA of the base game. If that fails, the result will be
|
||||
// std::nullopt
|
||||
std::optional<u32> GetGameVersion() const;
|
||||
[[nodiscard]] std::optional<u32> GetGameVersion() const;
|
||||
|
||||
// Given title_id of the program, attempts to get the control data of the update and parse
|
||||
// it, falling back to the base control data.
|
||||
std::pair<std::unique_ptr<NACP>, VirtualFile> GetControlMetadata() const;
|
||||
[[nodiscard]] Metadata GetControlMetadata() const;
|
||||
|
||||
// Version of GetControlMetadata that takes an arbitrary NCA
|
||||
std::pair<std::unique_ptr<NACP>, VirtualFile> ParseControlNCA(const NCA& nca) const;
|
||||
[[nodiscard]] Metadata ParseControlNCA(const NCA& nca) const;
|
||||
|
||||
private:
|
||||
std::vector<VirtualFile> CollectPatches(const std::vector<VirtualDir>& patch_dirs,
|
||||
const std::string& build_id) const;
|
||||
[[nodiscard]] std::vector<VirtualFile> CollectPatches(const std::vector<VirtualDir>& patch_dirs,
|
||||
const std::string& build_id) const;
|
||||
|
||||
u64 title_id;
|
||||
};
|
||||
|
||||
81
src/core/frontend/applets/controller.cpp
Normal file
@@ -0,0 +1,81 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/frontend/applets/controller.h"
|
||||
#include "core/hle/service/hid/controllers/npad.h"
|
||||
#include "core/hle/service/hid/hid.h"
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
ControllerApplet::~ControllerApplet() = default;
|
||||
|
||||
DefaultControllerApplet::~DefaultControllerApplet() = default;
|
||||
|
||||
void DefaultControllerApplet::ReconfigureControllers(std::function<void()> callback,
|
||||
ControllerParameters parameters) const {
|
||||
LOG_INFO(Service_HID, "called, deducing the best configuration based on the given parameters!");
|
||||
|
||||
auto& npad =
|
||||
Core::System::GetInstance()
|
||||
.ServiceManager()
|
||||
.GetService<Service::HID::Hid>("hid")
|
||||
->GetAppletResource()
|
||||
->GetController<Service::HID::Controller_NPad>(Service::HID::HidController::NPad);
|
||||
|
||||
auto& players = Settings::values.players;
|
||||
|
||||
const std::size_t min_supported_players =
|
||||
parameters.enable_single_mode ? 1 : parameters.min_players;
|
||||
|
||||
// Disconnect Handheld first.
|
||||
npad.DisconnectNPadAtIndex(8);
|
||||
|
||||
// Deduce the best configuration based on the input parameters.
|
||||
for (std::size_t index = 0; index < players.size() - 2; ++index) {
|
||||
// First, disconnect all controllers regardless of the value of keep_controllers_connected.
|
||||
// This makes it easy to connect the desired controllers.
|
||||
npad.DisconnectNPadAtIndex(index);
|
||||
|
||||
// Only connect the minimum number of required players.
|
||||
if (index >= min_supported_players) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// Connect controllers based on the following priority list from highest to lowest priority:
|
||||
// Pro Controller -> Dual Joycons -> Left Joycon/Right Joycon -> Handheld
|
||||
if (parameters.allow_pro_controller) {
|
||||
npad.AddNewControllerAt(
|
||||
npad.MapSettingsTypeToNPad(Settings::ControllerType::ProController), index);
|
||||
} else if (parameters.allow_dual_joycons) {
|
||||
npad.AddNewControllerAt(
|
||||
npad.MapSettingsTypeToNPad(Settings::ControllerType::DualJoyconDetached), index);
|
||||
} else if (parameters.allow_left_joycon && parameters.allow_right_joycon) {
|
||||
// Assign left joycons to even player indices and right joycons to odd player indices.
|
||||
// We do this since Captain Toad Treasure Tracker expects a left joycon for Player 1 and
|
||||
// a right Joycon for Player 2 in 2 Player Assist mode.
|
||||
if (index % 2 == 0) {
|
||||
npad.AddNewControllerAt(
|
||||
npad.MapSettingsTypeToNPad(Settings::ControllerType::LeftJoycon), index);
|
||||
} else {
|
||||
npad.AddNewControllerAt(
|
||||
npad.MapSettingsTypeToNPad(Settings::ControllerType::RightJoycon), index);
|
||||
}
|
||||
} else if (index == 0 && parameters.enable_single_mode && parameters.allow_handheld &&
|
||||
!Settings::values.use_docked_mode) {
|
||||
// We should *never* reach here under any normal circumstances.
|
||||
npad.AddNewControllerAt(npad.MapSettingsTypeToNPad(Settings::ControllerType::Handheld),
|
||||
index);
|
||||
} else {
|
||||
UNREACHABLE_MSG("Unable to add a new controller based on the given parameters!");
|
||||
}
|
||||
}
|
||||
|
||||
callback();
|
||||
}
|
||||
|
||||
} // namespace Core::Frontend
|
||||
48
src/core/frontend/applets/controller.h
Normal file
@@ -0,0 +1,48 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
using BorderColor = std::array<u8, 4>;
|
||||
using ExplainText = std::array<char, 0x81>;
|
||||
|
||||
struct ControllerParameters {
|
||||
s8 min_players{};
|
||||
s8 max_players{};
|
||||
bool keep_controllers_connected{};
|
||||
bool enable_single_mode{};
|
||||
bool enable_border_color{};
|
||||
std::vector<BorderColor> border_colors{};
|
||||
bool enable_explain_text{};
|
||||
std::vector<ExplainText> explain_text{};
|
||||
bool allow_pro_controller{};
|
||||
bool allow_handheld{};
|
||||
bool allow_dual_joycons{};
|
||||
bool allow_left_joycon{};
|
||||
bool allow_right_joycon{};
|
||||
};
|
||||
|
||||
class ControllerApplet {
|
||||
public:
|
||||
virtual ~ControllerApplet();
|
||||
|
||||
virtual void ReconfigureControllers(std::function<void()> callback,
|
||||
ControllerParameters parameters) const = 0;
|
||||
};
|
||||
|
||||
class DefaultControllerApplet final : public ControllerApplet {
|
||||
public:
|
||||
~DefaultControllerApplet() override;
|
||||
|
||||
void ReconfigureControllers(std::function<void()> callback,
|
||||
ControllerParameters parameters) const override;
|
||||
};
|
||||
|
||||
} // namespace Core::Frontend
|
||||
@@ -48,14 +48,15 @@ ResultVal<std::shared_ptr<ClientSession>> ClientSession::Create(KernelCore& kern
|
||||
}
|
||||
|
||||
ResultCode ClientSession::SendSyncRequest(std::shared_ptr<Thread> thread,
|
||||
Core::Memory::Memory& memory) {
|
||||
Core::Memory::Memory& memory,
|
||||
Core::Timing::CoreTiming& core_timing) {
|
||||
// Keep ServerSession alive until we're done working with it.
|
||||
if (!parent->Server()) {
|
||||
return ERR_SESSION_CLOSED_BY_REMOTE;
|
||||
}
|
||||
|
||||
// Signal the server session that new data is available
|
||||
return parent->Server()->HandleSyncRequest(std::move(thread), memory);
|
||||
return parent->Server()->HandleSyncRequest(std::move(thread), memory, core_timing);
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -16,6 +16,10 @@ namespace Core::Memory {
|
||||
class Memory;
|
||||
}
|
||||
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
}
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class KernelCore;
|
||||
@@ -42,7 +46,8 @@ public:
|
||||
return HANDLE_TYPE;
|
||||
}
|
||||
|
||||
ResultCode SendSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory);
|
||||
ResultCode SendSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory,
|
||||
Core::Timing::CoreTiming& core_timing);
|
||||
|
||||
bool ShouldWait(const Thread* thread) const override;
|
||||
|
||||
|
||||
@@ -188,7 +188,7 @@ private:
|
||||
|
||||
/// Scheduler lock mechanisms.
|
||||
bool is_locked{};
|
||||
Common::SpinLock inner_lock{};
|
||||
std::mutex inner_lock;
|
||||
std::atomic<s64> scope_lock{};
|
||||
Core::EmuThreadHandle current_owner{Core::EmuThreadHandle::InvalidHandle()};
|
||||
|
||||
|
||||
@@ -8,7 +8,6 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
@@ -185,10 +184,11 @@ ResultCode ServerSession::CompleteSyncRequest() {
|
||||
}
|
||||
|
||||
ResultCode ServerSession::HandleSyncRequest(std::shared_ptr<Thread> thread,
|
||||
Core::Memory::Memory& memory) {
|
||||
Core::Memory::Memory& memory,
|
||||
Core::Timing::CoreTiming& core_timing) {
|
||||
const ResultCode result = QueueSyncRequest(std::move(thread), memory);
|
||||
const auto delay = std::chrono::nanoseconds{kernel.IsMulticore() ? 0 : 20000};
|
||||
Core::System::GetInstance().CoreTiming().ScheduleEvent(delay, request_event, {});
|
||||
core_timing.ScheduleEvent(delay, request_event, {});
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
@@ -18,8 +18,9 @@ class Memory;
|
||||
}
|
||||
|
||||
namespace Core::Timing {
|
||||
class CoreTiming;
|
||||
struct EventType;
|
||||
}
|
||||
} // namespace Core::Timing
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
@@ -87,12 +88,14 @@ public:
|
||||
/**
|
||||
* Handle a sync request from the emulated application.
|
||||
*
|
||||
* @param thread Thread that initiated the request.
|
||||
* @param memory Memory context to handle the sync request under.
|
||||
* @param thread Thread that initiated the request.
|
||||
* @param memory Memory context to handle the sync request under.
|
||||
* @param core_timing Core timing context to schedule the request event under.
|
||||
*
|
||||
* @returns ResultCode from the operation.
|
||||
*/
|
||||
ResultCode HandleSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory);
|
||||
ResultCode HandleSyncRequest(std::shared_ptr<Thread> thread, Core::Memory::Memory& memory,
|
||||
Core::Timing::CoreTiming& core_timing);
|
||||
|
||||
bool ShouldWait(const Thread* thread) const override;
|
||||
|
||||
|
||||
@@ -346,7 +346,7 @@ static ResultCode SendSyncRequest(Core::System& system, Handle handle) {
|
||||
SchedulerLock lock(system.Kernel());
|
||||
thread->InvalidateHLECallback();
|
||||
thread->SetStatus(ThreadStatus::WaitIPC);
|
||||
session->SendSyncRequest(SharedFrom(thread), system.Memory());
|
||||
session->SendSyncRequest(SharedFrom(thread), system.Memory(), system.CoreTiming());
|
||||
}
|
||||
|
||||
if (thread->HasHLECallback()) {
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#include <cstring>
|
||||
#include "common/assert.h"
|
||||
#include "core/core.h"
|
||||
#include "core/frontend/applets/controller.h"
|
||||
#include "core/frontend/applets/error.h"
|
||||
#include "core/frontend/applets/general_frontend.h"
|
||||
#include "core/frontend/applets/profile_select.h"
|
||||
@@ -15,6 +16,7 @@
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/service/am/am.h"
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
#include "core/hle/service/am/applets/controller.h"
|
||||
#include "core/hle/service/am/applets/error.h"
|
||||
#include "core/hle/service/am/applets/general_backend.h"
|
||||
#include "core/hle/service/am/applets/profile_select.h"
|
||||
@@ -140,14 +142,14 @@ void Applet::Initialize() {
|
||||
|
||||
AppletFrontendSet::AppletFrontendSet() = default;
|
||||
|
||||
AppletFrontendSet::AppletFrontendSet(ParentalControlsApplet parental_controls, ErrorApplet error,
|
||||
AppletFrontendSet::AppletFrontendSet(ControllerApplet controller, ECommerceApplet e_commerce,
|
||||
ErrorApplet error, ParentalControlsApplet parental_controls,
|
||||
PhotoViewer photo_viewer, ProfileSelect profile_select,
|
||||
SoftwareKeyboard software_keyboard, WebBrowser web_browser,
|
||||
ECommerceApplet e_commerce)
|
||||
: parental_controls{std::move(parental_controls)}, error{std::move(error)},
|
||||
photo_viewer{std::move(photo_viewer)}, profile_select{std::move(profile_select)},
|
||||
software_keyboard{std::move(software_keyboard)}, web_browser{std::move(web_browser)},
|
||||
e_commerce{std::move(e_commerce)} {}
|
||||
SoftwareKeyboard software_keyboard, WebBrowser web_browser)
|
||||
: controller{std::move(controller)}, e_commerce{std::move(e_commerce)}, error{std::move(error)},
|
||||
parental_controls{std::move(parental_controls)}, photo_viewer{std::move(photo_viewer)},
|
||||
profile_select{std::move(profile_select)}, software_keyboard{std::move(software_keyboard)},
|
||||
web_browser{std::move(web_browser)} {}
|
||||
|
||||
AppletFrontendSet::~AppletFrontendSet() = default;
|
||||
|
||||
@@ -164,20 +166,37 @@ const AppletFrontendSet& AppletManager::GetAppletFrontendSet() const {
|
||||
}
|
||||
|
||||
void AppletManager::SetAppletFrontendSet(AppletFrontendSet set) {
|
||||
if (set.parental_controls != nullptr)
|
||||
frontend.parental_controls = std::move(set.parental_controls);
|
||||
if (set.error != nullptr)
|
||||
frontend.error = std::move(set.error);
|
||||
if (set.photo_viewer != nullptr)
|
||||
frontend.photo_viewer = std::move(set.photo_viewer);
|
||||
if (set.profile_select != nullptr)
|
||||
frontend.profile_select = std::move(set.profile_select);
|
||||
if (set.software_keyboard != nullptr)
|
||||
frontend.software_keyboard = std::move(set.software_keyboard);
|
||||
if (set.web_browser != nullptr)
|
||||
frontend.web_browser = std::move(set.web_browser);
|
||||
if (set.e_commerce != nullptr)
|
||||
if (set.controller != nullptr) {
|
||||
frontend.controller = std::move(set.controller);
|
||||
}
|
||||
|
||||
if (set.e_commerce != nullptr) {
|
||||
frontend.e_commerce = std::move(set.e_commerce);
|
||||
}
|
||||
|
||||
if (set.error != nullptr) {
|
||||
frontend.error = std::move(set.error);
|
||||
}
|
||||
|
||||
if (set.parental_controls != nullptr) {
|
||||
frontend.parental_controls = std::move(set.parental_controls);
|
||||
}
|
||||
|
||||
if (set.photo_viewer != nullptr) {
|
||||
frontend.photo_viewer = std::move(set.photo_viewer);
|
||||
}
|
||||
|
||||
if (set.profile_select != nullptr) {
|
||||
frontend.profile_select = std::move(set.profile_select);
|
||||
}
|
||||
|
||||
if (set.software_keyboard != nullptr) {
|
||||
frontend.software_keyboard = std::move(set.software_keyboard);
|
||||
}
|
||||
|
||||
if (set.web_browser != nullptr) {
|
||||
frontend.web_browser = std::move(set.web_browser);
|
||||
}
|
||||
}
|
||||
|
||||
void AppletManager::SetDefaultAppletFrontendSet() {
|
||||
@@ -186,15 +205,23 @@ void AppletManager::SetDefaultAppletFrontendSet() {
|
||||
}
|
||||
|
||||
void AppletManager::SetDefaultAppletsIfMissing() {
|
||||
if (frontend.parental_controls == nullptr) {
|
||||
frontend.parental_controls =
|
||||
std::make_unique<Core::Frontend::DefaultParentalControlsApplet>();
|
||||
if (frontend.controller == nullptr) {
|
||||
frontend.controller = std::make_unique<Core::Frontend::DefaultControllerApplet>();
|
||||
}
|
||||
|
||||
if (frontend.e_commerce == nullptr) {
|
||||
frontend.e_commerce = std::make_unique<Core::Frontend::DefaultECommerceApplet>();
|
||||
}
|
||||
|
||||
if (frontend.error == nullptr) {
|
||||
frontend.error = std::make_unique<Core::Frontend::DefaultErrorApplet>();
|
||||
}
|
||||
|
||||
if (frontend.parental_controls == nullptr) {
|
||||
frontend.parental_controls =
|
||||
std::make_unique<Core::Frontend::DefaultParentalControlsApplet>();
|
||||
}
|
||||
|
||||
if (frontend.photo_viewer == nullptr) {
|
||||
frontend.photo_viewer = std::make_unique<Core::Frontend::DefaultPhotoViewerApplet>();
|
||||
}
|
||||
@@ -211,10 +238,6 @@ void AppletManager::SetDefaultAppletsIfMissing() {
|
||||
if (frontend.web_browser == nullptr) {
|
||||
frontend.web_browser = std::make_unique<Core::Frontend::DefaultWebBrowserApplet>();
|
||||
}
|
||||
|
||||
if (frontend.e_commerce == nullptr) {
|
||||
frontend.e_commerce = std::make_unique<Core::Frontend::DefaultECommerceApplet>();
|
||||
}
|
||||
}
|
||||
|
||||
void AppletManager::ClearAll() {
|
||||
@@ -225,6 +248,8 @@ std::shared_ptr<Applet> AppletManager::GetApplet(AppletId id) const {
|
||||
switch (id) {
|
||||
case AppletId::Auth:
|
||||
return std::make_shared<Auth>(system, *frontend.parental_controls);
|
||||
case AppletId::Controller:
|
||||
return std::make_shared<Controller>(system, *frontend.controller);
|
||||
case AppletId::Error:
|
||||
return std::make_shared<Error>(system, *frontend.error);
|
||||
case AppletId::ProfileSelect:
|
||||
|
||||
@@ -17,6 +17,7 @@ class System;
|
||||
}
|
||||
|
||||
namespace Core::Frontend {
|
||||
class ControllerApplet;
|
||||
class ECommerceApplet;
|
||||
class ErrorApplet;
|
||||
class ParentalControlsApplet;
|
||||
@@ -155,19 +156,20 @@ protected:
|
||||
};
|
||||
|
||||
struct AppletFrontendSet {
|
||||
using ParentalControlsApplet = std::unique_ptr<Core::Frontend::ParentalControlsApplet>;
|
||||
using ControllerApplet = std::unique_ptr<Core::Frontend::ControllerApplet>;
|
||||
using ECommerceApplet = std::unique_ptr<Core::Frontend::ECommerceApplet>;
|
||||
using ErrorApplet = std::unique_ptr<Core::Frontend::ErrorApplet>;
|
||||
using ParentalControlsApplet = std::unique_ptr<Core::Frontend::ParentalControlsApplet>;
|
||||
using PhotoViewer = std::unique_ptr<Core::Frontend::PhotoViewerApplet>;
|
||||
using ProfileSelect = std::unique_ptr<Core::Frontend::ProfileSelectApplet>;
|
||||
using SoftwareKeyboard = std::unique_ptr<Core::Frontend::SoftwareKeyboardApplet>;
|
||||
using WebBrowser = std::unique_ptr<Core::Frontend::WebBrowserApplet>;
|
||||
using ECommerceApplet = std::unique_ptr<Core::Frontend::ECommerceApplet>;
|
||||
|
||||
AppletFrontendSet();
|
||||
AppletFrontendSet(ParentalControlsApplet parental_controls, ErrorApplet error,
|
||||
PhotoViewer photo_viewer, ProfileSelect profile_select,
|
||||
SoftwareKeyboard software_keyboard, WebBrowser web_browser,
|
||||
ECommerceApplet e_commerce);
|
||||
AppletFrontendSet(ControllerApplet controller, ECommerceApplet e_commerce, ErrorApplet error,
|
||||
ParentalControlsApplet parental_controls, PhotoViewer photo_viewer,
|
||||
ProfileSelect profile_select, SoftwareKeyboard software_keyboard,
|
||||
WebBrowser web_browser);
|
||||
~AppletFrontendSet();
|
||||
|
||||
AppletFrontendSet(const AppletFrontendSet&) = delete;
|
||||
@@ -176,13 +178,14 @@ struct AppletFrontendSet {
|
||||
AppletFrontendSet(AppletFrontendSet&&) noexcept;
|
||||
AppletFrontendSet& operator=(AppletFrontendSet&&) noexcept;
|
||||
|
||||
ParentalControlsApplet parental_controls;
|
||||
ControllerApplet controller;
|
||||
ECommerceApplet e_commerce;
|
||||
ErrorApplet error;
|
||||
ParentalControlsApplet parental_controls;
|
||||
PhotoViewer photo_viewer;
|
||||
ProfileSelect profile_select;
|
||||
SoftwareKeyboard software_keyboard;
|
||||
WebBrowser web_browser;
|
||||
ECommerceApplet e_commerce;
|
||||
};
|
||||
|
||||
class AppletManager {
|
||||
|
||||
210
src/core/hle/service/am/applets/controller.cpp
Normal file
@@ -0,0 +1,210 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/frontend/applets/controller.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/hle/service/am/am.h"
|
||||
#include "core/hle/service/am/applets/controller.h"
|
||||
#include "core/hle/service/hid/controllers/npad.h"
|
||||
|
||||
namespace Service::AM::Applets {
|
||||
|
||||
// This error code (0x183ACA) is thrown when the applet fails to initialize.
|
||||
[[maybe_unused]] constexpr ResultCode ERR_CONTROLLER_APPLET_3101{ErrorModule::HID, 3101};
|
||||
// This error code (0x183CCA) is thrown when the u32 result in ControllerSupportResultInfo is 2.
|
||||
[[maybe_unused]] constexpr ResultCode ERR_CONTROLLER_APPLET_3102{ErrorModule::HID, 3102};
|
||||
|
||||
static Core::Frontend::ControllerParameters ConvertToFrontendParameters(
|
||||
ControllerSupportArgPrivate private_arg, ControllerSupportArgHeader header, bool enable_text,
|
||||
std::vector<IdentificationColor> identification_colors, std::vector<ExplainText> text) {
|
||||
HID::Controller_NPad::NPadType npad_style_set;
|
||||
npad_style_set.raw = private_arg.style_set;
|
||||
|
||||
return {
|
||||
.min_players = std::max(s8(1), header.player_count_min),
|
||||
.max_players = header.player_count_max,
|
||||
.keep_controllers_connected = header.enable_take_over_connection,
|
||||
.enable_single_mode = header.enable_single_mode,
|
||||
.enable_border_color = header.enable_identification_color,
|
||||
.border_colors = identification_colors,
|
||||
.enable_explain_text = enable_text,
|
||||
.explain_text = text,
|
||||
.allow_pro_controller = npad_style_set.pro_controller == 1,
|
||||
.allow_handheld = npad_style_set.handheld == 1,
|
||||
.allow_dual_joycons = npad_style_set.joycon_dual == 1,
|
||||
.allow_left_joycon = npad_style_set.joycon_left == 1,
|
||||
.allow_right_joycon = npad_style_set.joycon_right == 1,
|
||||
};
|
||||
}
|
||||
|
||||
Controller::Controller(Core::System& system_, const Core::Frontend::ControllerApplet& frontend_)
|
||||
: Applet{system_.Kernel()}, frontend(frontend_) {}
|
||||
|
||||
Controller::~Controller() = default;
|
||||
|
||||
void Controller::Initialize() {
|
||||
Applet::Initialize();
|
||||
|
||||
LOG_INFO(Service_HID, "Initializing Controller Applet.");
|
||||
|
||||
LOG_DEBUG(Service_HID,
|
||||
"Initializing Applet with common_args: arg_version={}, lib_version={}, "
|
||||
"play_startup_sound={}, size={}, system_tick={}, theme_color={}",
|
||||
common_args.arguments_version, common_args.library_version,
|
||||
common_args.play_startup_sound, common_args.size, common_args.system_tick,
|
||||
common_args.theme_color);
|
||||
|
||||
library_applet_version = LibraryAppletVersion{common_args.library_version};
|
||||
|
||||
const auto private_arg_storage = broker.PopNormalDataToApplet();
|
||||
ASSERT(private_arg_storage != nullptr);
|
||||
|
||||
const auto& private_arg = private_arg_storage->GetData();
|
||||
ASSERT(private_arg.size() == sizeof(ControllerSupportArgPrivate));
|
||||
|
||||
std::memcpy(&controller_private_arg, private_arg.data(), sizeof(ControllerSupportArgPrivate));
|
||||
ASSERT_MSG(controller_private_arg.arg_private_size == sizeof(ControllerSupportArgPrivate),
|
||||
"Unknown ControllerSupportArgPrivate revision={} with size={}",
|
||||
library_applet_version, controller_private_arg.arg_private_size);
|
||||
|
||||
switch (controller_private_arg.mode) {
|
||||
case ControllerSupportMode::ShowControllerSupport: {
|
||||
const auto user_arg_storage = broker.PopNormalDataToApplet();
|
||||
ASSERT(user_arg_storage != nullptr);
|
||||
|
||||
const auto& user_arg = user_arg_storage->GetData();
|
||||
switch (library_applet_version) {
|
||||
case LibraryAppletVersion::Version3:
|
||||
case LibraryAppletVersion::Version4:
|
||||
case LibraryAppletVersion::Version5:
|
||||
ASSERT(user_arg.size() == sizeof(ControllerSupportArgOld));
|
||||
std::memcpy(&controller_user_arg_old, user_arg.data(), sizeof(ControllerSupportArgOld));
|
||||
break;
|
||||
case LibraryAppletVersion::Version7:
|
||||
ASSERT(user_arg.size() == sizeof(ControllerSupportArgNew));
|
||||
std::memcpy(&controller_user_arg_new, user_arg.data(), sizeof(ControllerSupportArgNew));
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unknown ControllerSupportArg revision={} with size={}",
|
||||
library_applet_version, controller_private_arg.arg_size);
|
||||
ASSERT(user_arg.size() >= sizeof(ControllerSupportArgNew));
|
||||
std::memcpy(&controller_user_arg_new, user_arg.data(), sizeof(ControllerSupportArgNew));
|
||||
break;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case ControllerSupportMode::ShowControllerStrapGuide:
|
||||
case ControllerSupportMode::ShowControllerFirmwareUpdate:
|
||||
default: {
|
||||
UNIMPLEMENTED_MSG("Unimplemented ControllerSupportMode={}", controller_private_arg.mode);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool Controller::TransactionComplete() const {
|
||||
return complete;
|
||||
}
|
||||
|
||||
ResultCode Controller::GetStatus() const {
|
||||
return status;
|
||||
}
|
||||
|
||||
void Controller::ExecuteInteractive() {
|
||||
UNREACHABLE_MSG("Attempted to call interactive execution on non-interactive applet.");
|
||||
}
|
||||
|
||||
void Controller::Execute() {
|
||||
switch (controller_private_arg.mode) {
|
||||
case ControllerSupportMode::ShowControllerSupport: {
|
||||
const auto parameters = [this] {
|
||||
switch (library_applet_version) {
|
||||
case LibraryAppletVersion::Version3:
|
||||
case LibraryAppletVersion::Version4:
|
||||
case LibraryAppletVersion::Version5:
|
||||
return ConvertToFrontendParameters(
|
||||
controller_private_arg, controller_user_arg_old.header,
|
||||
controller_user_arg_old.enable_explain_text,
|
||||
std::vector<IdentificationColor>(
|
||||
controller_user_arg_old.identification_colors.begin(),
|
||||
controller_user_arg_old.identification_colors.end()),
|
||||
std::vector<ExplainText>(controller_user_arg_old.explain_text.begin(),
|
||||
controller_user_arg_old.explain_text.end()));
|
||||
case LibraryAppletVersion::Version7:
|
||||
default:
|
||||
return ConvertToFrontendParameters(
|
||||
controller_private_arg, controller_user_arg_new.header,
|
||||
controller_user_arg_new.enable_explain_text,
|
||||
std::vector<IdentificationColor>(
|
||||
controller_user_arg_new.identification_colors.begin(),
|
||||
controller_user_arg_new.identification_colors.end()),
|
||||
std::vector<ExplainText>(controller_user_arg_new.explain_text.begin(),
|
||||
controller_user_arg_new.explain_text.end()));
|
||||
}
|
||||
}();
|
||||
|
||||
is_single_mode = parameters.enable_single_mode;
|
||||
|
||||
LOG_DEBUG(Service_HID,
|
||||
"Controller Parameters: min_players={}, max_players={}, "
|
||||
"keep_controllers_connected={}, enable_single_mode={}, enable_border_color={}, "
|
||||
"enable_explain_text={}, allow_pro_controller={}, allow_handheld={}, "
|
||||
"allow_dual_joycons={}, allow_left_joycon={}, allow_right_joycon={}",
|
||||
parameters.min_players, parameters.max_players,
|
||||
parameters.keep_controllers_connected, parameters.enable_single_mode,
|
||||
parameters.enable_border_color, parameters.enable_explain_text,
|
||||
parameters.allow_pro_controller, parameters.allow_handheld,
|
||||
parameters.allow_dual_joycons, parameters.allow_left_joycon,
|
||||
parameters.allow_right_joycon);
|
||||
|
||||
frontend.ReconfigureControllers([this] { ConfigurationComplete(); }, parameters);
|
||||
break;
|
||||
}
|
||||
case ControllerSupportMode::ShowControllerStrapGuide:
|
||||
case ControllerSupportMode::ShowControllerFirmwareUpdate:
|
||||
default: {
|
||||
ConfigurationComplete();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Controller::ConfigurationComplete() {
|
||||
ControllerSupportResultInfo result_info{};
|
||||
|
||||
const auto& players = Settings::values.players;
|
||||
|
||||
// If enable_single_mode is enabled, player_count is 1 regardless of any other parameters.
|
||||
// Otherwise, only count connected players from P1-P8.
|
||||
result_info.player_count =
|
||||
is_single_mode ? 1
|
||||
: static_cast<s8>(std::count_if(
|
||||
players.begin(), players.end() - 2,
|
||||
[](Settings::PlayerInput player) { return player.connected; }));
|
||||
|
||||
result_info.selected_id = HID::Controller_NPad::IndexToNPad(
|
||||
std::distance(players.begin(),
|
||||
std::find_if(players.begin(), players.end(),
|
||||
[](Settings::PlayerInput player) { return player.connected; })));
|
||||
|
||||
result_info.result = 0;
|
||||
|
||||
LOG_DEBUG(Service_HID, "Result Info: player_count={}, selected_id={}, result={}",
|
||||
result_info.player_count, result_info.selected_id, result_info.result);
|
||||
|
||||
complete = true;
|
||||
out_data = std::vector<u8>(sizeof(ControllerSupportResultInfo));
|
||||
std::memcpy(out_data.data(), &result_info, out_data.size());
|
||||
broker.PushNormalDataFromApplet(std::make_shared<IStorage>(std::move(out_data)));
|
||||
broker.SignalStateChanged();
|
||||
}
|
||||
|
||||
} // namespace Service::AM::Applets
|
||||
123
src/core/hle/service/am/applets/controller.h
Normal file
@@ -0,0 +1,123 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/result.h"
|
||||
#include "core/hle/service/am/applets/applets.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::AM::Applets {
|
||||
|
||||
using IdentificationColor = std::array<u8, 4>;
|
||||
using ExplainText = std::array<char, 0x81>;
|
||||
|
||||
enum class LibraryAppletVersion : u32_le {
|
||||
Version3 = 0x3, // 1.0.0 - 2.3.0
|
||||
Version4 = 0x4, // 3.0.0 - 5.1.0
|
||||
Version5 = 0x5, // 6.0.0 - 7.0.1
|
||||
Version7 = 0x7, // 8.0.0+
|
||||
};
|
||||
|
||||
enum class ControllerSupportMode : u8 {
|
||||
ShowControllerSupport = 0,
|
||||
ShowControllerStrapGuide = 1,
|
||||
ShowControllerFirmwareUpdate = 2,
|
||||
};
|
||||
|
||||
enum class ControllerSupportCaller : u8 {
|
||||
Application = 0,
|
||||
System = 1,
|
||||
};
|
||||
|
||||
struct ControllerSupportArgPrivate {
|
||||
u32 arg_private_size{};
|
||||
u32 arg_size{};
|
||||
bool flag_0{};
|
||||
bool flag_1{};
|
||||
ControllerSupportMode mode{};
|
||||
ControllerSupportCaller caller{};
|
||||
u32 style_set{};
|
||||
u32 joy_hold_type{};
|
||||
};
|
||||
static_assert(sizeof(ControllerSupportArgPrivate) == 0x14,
|
||||
"ControllerSupportArgPrivate has incorrect size.");
|
||||
|
||||
struct ControllerSupportArgHeader {
|
||||
s8 player_count_min{};
|
||||
s8 player_count_max{};
|
||||
bool enable_take_over_connection{};
|
||||
bool enable_left_justify{};
|
||||
bool enable_permit_joy_dual{};
|
||||
bool enable_single_mode{};
|
||||
bool enable_identification_color{};
|
||||
};
|
||||
static_assert(sizeof(ControllerSupportArgHeader) == 0x7,
|
||||
"ControllerSupportArgHeader has incorrect size.");
|
||||
|
||||
// LibraryAppletVersion 0x3, 0x4, 0x5
|
||||
struct ControllerSupportArgOld {
|
||||
ControllerSupportArgHeader header{};
|
||||
std::array<IdentificationColor, 4> identification_colors{};
|
||||
bool enable_explain_text{};
|
||||
std::array<ExplainText, 4> explain_text{};
|
||||
};
|
||||
static_assert(sizeof(ControllerSupportArgOld) == 0x21C,
|
||||
"ControllerSupportArgOld has incorrect size.");
|
||||
|
||||
// LibraryAppletVersion 0x7
|
||||
struct ControllerSupportArgNew {
|
||||
ControllerSupportArgHeader header{};
|
||||
std::array<IdentificationColor, 8> identification_colors{};
|
||||
bool enable_explain_text{};
|
||||
std::array<ExplainText, 8> explain_text{};
|
||||
};
|
||||
static_assert(sizeof(ControllerSupportArgNew) == 0x430,
|
||||
"ControllerSupportArgNew has incorrect size.");
|
||||
|
||||
struct ControllerSupportResultInfo {
|
||||
s8 player_count{};
|
||||
INSERT_PADDING_BYTES(3);
|
||||
u32 selected_id{};
|
||||
u32 result{};
|
||||
};
|
||||
static_assert(sizeof(ControllerSupportResultInfo) == 0xC,
|
||||
"ControllerSupportResultInfo has incorrect size.");
|
||||
|
||||
class Controller final : public Applet {
|
||||
public:
|
||||
explicit Controller(Core::System& system_, const Core::Frontend::ControllerApplet& frontend_);
|
||||
~Controller() override;
|
||||
|
||||
void Initialize() override;
|
||||
|
||||
bool TransactionComplete() const override;
|
||||
ResultCode GetStatus() const override;
|
||||
void ExecuteInteractive() override;
|
||||
void Execute() override;
|
||||
|
||||
void ConfigurationComplete();
|
||||
|
||||
private:
|
||||
const Core::Frontend::ControllerApplet& frontend;
|
||||
|
||||
LibraryAppletVersion library_applet_version;
|
||||
ControllerSupportArgPrivate controller_private_arg;
|
||||
ControllerSupportArgOld controller_user_arg_old;
|
||||
ControllerSupportArgNew controller_user_arg_new;
|
||||
bool complete{false};
|
||||
ResultCode status{RESULT_SUCCESS};
|
||||
bool is_single_mode{false};
|
||||
std::vector<u8> out_data;
|
||||
};
|
||||
|
||||
} // namespace Service::AM::Applets
|
||||
@@ -26,7 +26,7 @@ namespace Service::Audio {
|
||||
|
||||
class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
|
||||
public:
|
||||
explicit IAudioRenderer(Core::System& system, AudioCore::AudioRendererParameter audren_params,
|
||||
explicit IAudioRenderer(Core::System& system, AudioCommon::AudioRendererParameter audren_params,
|
||||
const std::size_t instance_number)
|
||||
: ServiceFramework("IAudioRenderer") {
|
||||
// clang-format off
|
||||
@@ -94,14 +94,15 @@ private:
|
||||
void RequestUpdateImpl(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Audio, "(STUBBED) called");
|
||||
|
||||
auto result = renderer->UpdateAudioRenderer(ctx.ReadBuffer());
|
||||
std::vector<u8> output_params(ctx.GetWriteBufferSize());
|
||||
auto result = renderer->UpdateAudioRenderer(ctx.ReadBuffer(), output_params);
|
||||
|
||||
if (result.Succeeded()) {
|
||||
ctx.WriteBuffer(result.Unwrap());
|
||||
if (result.IsSuccess()) {
|
||||
ctx.WriteBuffer(output_params);
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result.Code());
|
||||
rb.Push(result);
|
||||
}
|
||||
|
||||
void Start(Kernel::HLERequestContext& ctx) {
|
||||
@@ -346,7 +347,7 @@ void AudRenU::OpenAudioRenderer(Kernel::HLERequestContext& ctx) {
|
||||
OpenAudioRendererImpl(ctx);
|
||||
}
|
||||
|
||||
static u64 CalculateNumPerformanceEntries(const AudioCore::AudioRendererParameter& params) {
|
||||
static u64 CalculateNumPerformanceEntries(const AudioCommon::AudioRendererParameter& params) {
|
||||
// +1 represents the final mix.
|
||||
return u64{params.effect_count} + params.submix_count + params.sink_count + params.voice_count +
|
||||
1;
|
||||
@@ -375,7 +376,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
|
||||
constexpr u64 upsampler_manager_size = 0x48;
|
||||
|
||||
// Calculates the part of the size that relates to mix buffers.
|
||||
const auto calculate_mix_buffer_sizes = [](const AudioCore::AudioRendererParameter& params) {
|
||||
const auto calculate_mix_buffer_sizes = [](const AudioCommon::AudioRendererParameter& params) {
|
||||
// As of 8.0.0 this is the maximum on voice channels.
|
||||
constexpr u64 max_voice_channels = 6;
|
||||
|
||||
@@ -397,7 +398,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
|
||||
};
|
||||
|
||||
// Calculates the portion of the size related to the mix data (and the sorting thereof).
|
||||
const auto calculate_mix_info_size = [](const AudioCore::AudioRendererParameter& params) {
|
||||
const auto calculate_mix_info_size = [](const AudioCommon::AudioRendererParameter& params) {
|
||||
// The size of the mixing info data structure.
|
||||
constexpr u64 mix_info_size = 0x940;
|
||||
|
||||
@@ -447,7 +448,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
|
||||
};
|
||||
|
||||
// Calculates the part of the size related to voice channel info.
|
||||
const auto calculate_voice_info_size = [](const AudioCore::AudioRendererParameter& params) {
|
||||
const auto calculate_voice_info_size = [](const AudioCommon::AudioRendererParameter& params) {
|
||||
constexpr u64 voice_info_size = 0x220;
|
||||
constexpr u64 voice_resource_size = 0xD0;
|
||||
|
||||
@@ -461,7 +462,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
|
||||
};
|
||||
|
||||
// Calculates the part of the size related to memory pools.
|
||||
const auto calculate_memory_pools_size = [](const AudioCore::AudioRendererParameter& params) {
|
||||
const auto calculate_memory_pools_size = [](const AudioCommon::AudioRendererParameter& params) {
|
||||
const u64 num_memory_pools = sizeof(s32) * (u64{params.effect_count} + params.voice_count);
|
||||
const u64 memory_pool_info_size = 0x20;
|
||||
return Common::AlignUp(num_memory_pools * memory_pool_info_size, info_field_alignment_size);
|
||||
@@ -469,7 +470,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
// Calculates the part of the size related to the splitter context.
|
||||
const auto calculate_splitter_context_size =
|
||||
[](const AudioCore::AudioRendererParameter& params) -> u64 {
|
||||
[](const AudioCommon::AudioRendererParameter& params) -> u64 {
|
||||
if (!IsFeatureSupported(AudioFeatures::Splitter, params.revision)) {
|
||||
return 0;
|
||||
}
|
||||
@@ -488,27 +489,29 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
|
||||
};
|
||||
|
||||
// Calculates the part of the size related to the upsampler info.
|
||||
const auto calculate_upsampler_info_size = [](const AudioCore::AudioRendererParameter& params) {
|
||||
constexpr u64 upsampler_info_size = 0x280;
|
||||
// Yes, using the buffer size over info alignment size is intentional here.
|
||||
return Common::AlignUp(upsampler_info_size * (u64{params.submix_count} + params.sink_count),
|
||||
buffer_alignment_size);
|
||||
};
|
||||
const auto calculate_upsampler_info_size =
|
||||
[](const AudioCommon::AudioRendererParameter& params) {
|
||||
constexpr u64 upsampler_info_size = 0x280;
|
||||
// Yes, using the buffer size over info alignment size is intentional here.
|
||||
return Common::AlignUp(upsampler_info_size *
|
||||
(u64{params.submix_count} + params.sink_count),
|
||||
buffer_alignment_size);
|
||||
};
|
||||
|
||||
// Calculates the part of the size related to effect info.
|
||||
const auto calculate_effect_info_size = [](const AudioCore::AudioRendererParameter& params) {
|
||||
const auto calculate_effect_info_size = [](const AudioCommon::AudioRendererParameter& params) {
|
||||
constexpr u64 effect_info_size = 0x2B0;
|
||||
return Common::AlignUp(effect_info_size * params.effect_count, info_field_alignment_size);
|
||||
};
|
||||
|
||||
// Calculates the part of the size related to audio sink info.
|
||||
const auto calculate_sink_info_size = [](const AudioCore::AudioRendererParameter& params) {
|
||||
const auto calculate_sink_info_size = [](const AudioCommon::AudioRendererParameter& params) {
|
||||
const u64 sink_info_size = 0x170;
|
||||
return Common::AlignUp(sink_info_size * params.sink_count, info_field_alignment_size);
|
||||
};
|
||||
|
||||
// Calculates the part of the size related to voice state info.
|
||||
const auto calculate_voice_state_size = [](const AudioCore::AudioRendererParameter& params) {
|
||||
const auto calculate_voice_state_size = [](const AudioCommon::AudioRendererParameter& params) {
|
||||
const u64 voice_state_size = 0x100;
|
||||
const u64 additional_size = buffer_alignment_size - 1;
|
||||
return Common::AlignUp(voice_state_size * params.voice_count + additional_size,
|
||||
@@ -516,7 +519,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
|
||||
};
|
||||
|
||||
// Calculates the part of the size related to performance statistics.
|
||||
const auto calculate_perf_size = [](const AudioCore::AudioRendererParameter& params) {
|
||||
const auto calculate_perf_size = [](const AudioCommon::AudioRendererParameter& params) {
|
||||
// Extra size value appended to the end of the calculation.
|
||||
constexpr u64 appended = 128;
|
||||
|
||||
@@ -543,79 +546,81 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
|
||||
};
|
||||
|
||||
// Calculates the part of the size that relates to the audio command buffer.
|
||||
const auto calculate_command_buffer_size = [](const AudioCore::AudioRendererParameter& params) {
|
||||
constexpr u64 alignment = (buffer_alignment_size - 1) * 2;
|
||||
const auto calculate_command_buffer_size =
|
||||
[](const AudioCommon::AudioRendererParameter& params) {
|
||||
constexpr u64 alignment = (buffer_alignment_size - 1) * 2;
|
||||
|
||||
if (!IsFeatureSupported(AudioFeatures::VariadicCommandBuffer, params.revision)) {
|
||||
constexpr u64 command_buffer_size = 0x18000;
|
||||
if (!IsFeatureSupported(AudioFeatures::VariadicCommandBuffer, params.revision)) {
|
||||
constexpr u64 command_buffer_size = 0x18000;
|
||||
|
||||
return command_buffer_size + alignment;
|
||||
}
|
||||
return command_buffer_size + alignment;
|
||||
}
|
||||
|
||||
// When the variadic command buffer is supported, this means
|
||||
// the command generator for the audio renderer can issue commands
|
||||
// that are (as one would expect), variable in size. So what we need to do
|
||||
// is determine the maximum possible size for a few command data structures
|
||||
// then multiply them by the amount of present commands indicated by the given
|
||||
// respective audio parameters.
|
||||
// When the variadic command buffer is supported, this means
|
||||
// the command generator for the audio renderer can issue commands
|
||||
// that are (as one would expect), variable in size. So what we need to do
|
||||
// is determine the maximum possible size for a few command data structures
|
||||
// then multiply them by the amount of present commands indicated by the given
|
||||
// respective audio parameters.
|
||||
|
||||
constexpr u64 max_biquad_filters = 2;
|
||||
constexpr u64 max_mix_buffers = 24;
|
||||
constexpr u64 max_biquad_filters = 2;
|
||||
constexpr u64 max_mix_buffers = 24;
|
||||
|
||||
constexpr u64 biquad_filter_command_size = 0x2C;
|
||||
constexpr u64 biquad_filter_command_size = 0x2C;
|
||||
|
||||
constexpr u64 depop_mix_command_size = 0x24;
|
||||
constexpr u64 depop_setup_command_size = 0x50;
|
||||
constexpr u64 depop_mix_command_size = 0x24;
|
||||
constexpr u64 depop_setup_command_size = 0x50;
|
||||
|
||||
constexpr u64 effect_command_max_size = 0x540;
|
||||
constexpr u64 effect_command_max_size = 0x540;
|
||||
|
||||
constexpr u64 mix_command_size = 0x1C;
|
||||
constexpr u64 mix_ramp_command_size = 0x24;
|
||||
constexpr u64 mix_ramp_grouped_command_size = 0x13C;
|
||||
constexpr u64 mix_command_size = 0x1C;
|
||||
constexpr u64 mix_ramp_command_size = 0x24;
|
||||
constexpr u64 mix_ramp_grouped_command_size = 0x13C;
|
||||
|
||||
constexpr u64 perf_command_size = 0x28;
|
||||
constexpr u64 perf_command_size = 0x28;
|
||||
|
||||
constexpr u64 sink_command_size = 0x130;
|
||||
constexpr u64 sink_command_size = 0x130;
|
||||
|
||||
constexpr u64 submix_command_max_size =
|
||||
depop_mix_command_size + (mix_command_size * max_mix_buffers) * max_mix_buffers;
|
||||
constexpr u64 submix_command_max_size =
|
||||
depop_mix_command_size + (mix_command_size * max_mix_buffers) * max_mix_buffers;
|
||||
|
||||
constexpr u64 volume_command_size = 0x1C;
|
||||
constexpr u64 volume_ramp_command_size = 0x20;
|
||||
constexpr u64 volume_command_size = 0x1C;
|
||||
constexpr u64 volume_ramp_command_size = 0x20;
|
||||
|
||||
constexpr u64 voice_biquad_filter_command_size =
|
||||
biquad_filter_command_size * max_biquad_filters;
|
||||
constexpr u64 voice_data_command_size = 0x9C;
|
||||
const u64 voice_command_max_size =
|
||||
(params.splitter_count * depop_setup_command_size) +
|
||||
(voice_data_command_size + voice_biquad_filter_command_size + volume_ramp_command_size +
|
||||
mix_ramp_grouped_command_size);
|
||||
constexpr u64 voice_biquad_filter_command_size =
|
||||
biquad_filter_command_size * max_biquad_filters;
|
||||
constexpr u64 voice_data_command_size = 0x9C;
|
||||
const u64 voice_command_max_size =
|
||||
(params.splitter_count * depop_setup_command_size) +
|
||||
(voice_data_command_size + voice_biquad_filter_command_size +
|
||||
volume_ramp_command_size + mix_ramp_grouped_command_size);
|
||||
|
||||
// Now calculate the individual elements that comprise the size and add them together.
|
||||
const u64 effect_commands_size = params.effect_count * effect_command_max_size;
|
||||
// Now calculate the individual elements that comprise the size and add them together.
|
||||
const u64 effect_commands_size = params.effect_count * effect_command_max_size;
|
||||
|
||||
const u64 final_mix_commands_size =
|
||||
depop_mix_command_size + volume_command_size * max_mix_buffers;
|
||||
const u64 final_mix_commands_size =
|
||||
depop_mix_command_size + volume_command_size * max_mix_buffers;
|
||||
|
||||
const u64 perf_commands_size =
|
||||
perf_command_size * (CalculateNumPerformanceEntries(params) + max_perf_detail_entries);
|
||||
const u64 perf_commands_size =
|
||||
perf_command_size *
|
||||
(CalculateNumPerformanceEntries(params) + max_perf_detail_entries);
|
||||
|
||||
const u64 sink_commands_size = params.sink_count * sink_command_size;
|
||||
const u64 sink_commands_size = params.sink_count * sink_command_size;
|
||||
|
||||
const u64 splitter_commands_size =
|
||||
params.num_splitter_send_channels * max_mix_buffers * mix_ramp_command_size;
|
||||
const u64 splitter_commands_size =
|
||||
params.num_splitter_send_channels * max_mix_buffers * mix_ramp_command_size;
|
||||
|
||||
const u64 submix_commands_size = params.submix_count * submix_command_max_size;
|
||||
const u64 submix_commands_size = params.submix_count * submix_command_max_size;
|
||||
|
||||
const u64 voice_commands_size = params.voice_count * voice_command_max_size;
|
||||
const u64 voice_commands_size = params.voice_count * voice_command_max_size;
|
||||
|
||||
return effect_commands_size + final_mix_commands_size + perf_commands_size +
|
||||
sink_commands_size + splitter_commands_size + submix_commands_size +
|
||||
voice_commands_size + alignment;
|
||||
};
|
||||
return effect_commands_size + final_mix_commands_size + perf_commands_size +
|
||||
sink_commands_size + splitter_commands_size + submix_commands_size +
|
||||
voice_commands_size + alignment;
|
||||
};
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto params = rp.PopRaw<AudioCore::AudioRendererParameter>();
|
||||
const auto params = rp.PopRaw<AudioCommon::AudioRendererParameter>();
|
||||
|
||||
u64 size = 0;
|
||||
size += calculate_mix_buffer_sizes(params);
|
||||
@@ -681,7 +686,7 @@ void AudRenU::GetAudioDeviceServiceWithRevisionInfo(Kernel::HLERequestContext& c
|
||||
|
||||
void AudRenU::OpenAudioRendererImpl(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto params = rp.PopRaw<AudioCore::AudioRendererParameter>();
|
||||
const auto params = rp.PopRaw<AudioCommon::AudioRendererParameter>();
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
@@ -193,7 +193,8 @@ void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
|
||||
controller.battery_level[0] = BATTERY_FULL;
|
||||
controller.battery_level[1] = BATTERY_FULL;
|
||||
controller.battery_level[2] = BATTERY_FULL;
|
||||
styleset_changed_events[controller_idx].writable->Signal();
|
||||
|
||||
SignalStyleSetChangedEvent(IndexToNPad(controller_idx));
|
||||
}
|
||||
|
||||
void Controller_NPad::OnInit() {
|
||||
@@ -518,13 +519,17 @@ void Controller_NPad::VibrateController(const std::vector<u32>& controller_ids,
|
||||
last_processed_vibration = vibrations.back();
|
||||
}
|
||||
|
||||
Controller_NPad::Vibration Controller_NPad::GetLastVibration() const {
|
||||
return last_processed_vibration;
|
||||
}
|
||||
|
||||
std::shared_ptr<Kernel::ReadableEvent> Controller_NPad::GetStyleSetChangedEvent(u32 npad_id) const {
|
||||
const auto& styleset_event = styleset_changed_events[NPadIdToIndex(npad_id)];
|
||||
return styleset_event.readable;
|
||||
}
|
||||
|
||||
Controller_NPad::Vibration Controller_NPad::GetLastVibration() const {
|
||||
return last_processed_vibration;
|
||||
void Controller_NPad::SignalStyleSetChangedEvent(u32 npad_id) const {
|
||||
styleset_changed_events[NPadIdToIndex(npad_id)].writable->Signal();
|
||||
}
|
||||
|
||||
void Controller_NPad::AddNewControllerAt(NPadControllerType controller, std::size_t npad_index) {
|
||||
@@ -534,7 +539,7 @@ void Controller_NPad::AddNewControllerAt(NPadControllerType controller, std::siz
|
||||
void Controller_NPad::UpdateControllerAt(NPadControllerType controller, std::size_t npad_index,
|
||||
bool connected) {
|
||||
if (!connected) {
|
||||
DisconnectNPad(IndexToNPad(npad_index));
|
||||
DisconnectNPadAtIndex(npad_index);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -554,16 +559,19 @@ void Controller_NPad::UpdateControllerAt(NPadControllerType controller, std::siz
|
||||
}
|
||||
|
||||
void Controller_NPad::DisconnectNPad(u32 npad_id) {
|
||||
const auto npad_index = NPadIdToIndex(npad_id);
|
||||
connected_controllers[npad_index].is_connected = false;
|
||||
DisconnectNPadAtIndex(NPadIdToIndex(npad_id));
|
||||
}
|
||||
|
||||
void Controller_NPad::DisconnectNPadAtIndex(std::size_t npad_index) {
|
||||
Settings::values.players[npad_index].connected = false;
|
||||
connected_controllers[npad_index].is_connected = false;
|
||||
|
||||
auto& controller = shared_memory_entries[npad_index];
|
||||
controller.joy_styles.raw = 0; // Zero out
|
||||
controller.device_type.raw = 0;
|
||||
controller.properties.raw = 0;
|
||||
|
||||
styleset_changed_events[npad_index].writable->Signal();
|
||||
SignalStyleSetChangedEvent(IndexToNPad(npad_index));
|
||||
}
|
||||
|
||||
void Controller_NPad::SetGyroscopeZeroDriftMode(GyroscopeZeroDriftMode drift_mode) {
|
||||
@@ -666,13 +674,13 @@ void Controller_NPad::ClearAllConnectedControllers() {
|
||||
}
|
||||
|
||||
void Controller_NPad::DisconnectAllConnectedControllers() {
|
||||
for (ControllerHolder& controller : connected_controllers) {
|
||||
for (auto& controller : connected_controllers) {
|
||||
controller.is_connected = false;
|
||||
}
|
||||
}
|
||||
|
||||
void Controller_NPad::ConnectAllDisconnectedControllers() {
|
||||
for (ControllerHolder& controller : connected_controllers) {
|
||||
for (auto& controller : connected_controllers) {
|
||||
if (controller.type != NPadControllerType::None && !controller.is_connected) {
|
||||
controller.is_connected = true;
|
||||
}
|
||||
@@ -680,7 +688,7 @@ void Controller_NPad::ConnectAllDisconnectedControllers() {
|
||||
}
|
||||
|
||||
void Controller_NPad::ClearAllControllers() {
|
||||
for (ControllerHolder& controller : connected_controllers) {
|
||||
for (auto& controller : connected_controllers) {
|
||||
controller.type = NPadControllerType::None;
|
||||
controller.is_connected = false;
|
||||
}
|
||||
@@ -728,92 +736,4 @@ bool Controller_NPad::IsControllerSupported(NPadControllerType controller) const
|
||||
return false;
|
||||
}
|
||||
|
||||
Controller_NPad::NPadControllerType Controller_NPad::DecideBestController(
|
||||
NPadControllerType priority) const {
|
||||
if (IsControllerSupported(priority)) {
|
||||
return priority;
|
||||
}
|
||||
const auto is_docked = Settings::values.use_docked_mode;
|
||||
if (is_docked && priority == NPadControllerType::Handheld) {
|
||||
priority = NPadControllerType::JoyDual;
|
||||
if (IsControllerSupported(priority)) {
|
||||
return priority;
|
||||
}
|
||||
}
|
||||
std::vector<NPadControllerType> priority_list;
|
||||
switch (priority) {
|
||||
case NPadControllerType::ProController:
|
||||
priority_list.push_back(NPadControllerType::JoyDual);
|
||||
if (!is_docked) {
|
||||
priority_list.push_back(NPadControllerType::Handheld);
|
||||
}
|
||||
priority_list.push_back(NPadControllerType::JoyLeft);
|
||||
priority_list.push_back(NPadControllerType::JoyRight);
|
||||
priority_list.push_back(NPadControllerType::Pokeball);
|
||||
break;
|
||||
case NPadControllerType::Handheld:
|
||||
priority_list.push_back(NPadControllerType::JoyDual);
|
||||
priority_list.push_back(NPadControllerType::ProController);
|
||||
priority_list.push_back(NPadControllerType::JoyLeft);
|
||||
priority_list.push_back(NPadControllerType::JoyRight);
|
||||
priority_list.push_back(NPadControllerType::Pokeball);
|
||||
break;
|
||||
case NPadControllerType::JoyDual:
|
||||
if (!is_docked) {
|
||||
priority_list.push_back(NPadControllerType::Handheld);
|
||||
}
|
||||
priority_list.push_back(NPadControllerType::ProController);
|
||||
priority_list.push_back(NPadControllerType::JoyLeft);
|
||||
priority_list.push_back(NPadControllerType::JoyRight);
|
||||
priority_list.push_back(NPadControllerType::Pokeball);
|
||||
break;
|
||||
case NPadControllerType::JoyLeft:
|
||||
priority_list.push_back(NPadControllerType::JoyRight);
|
||||
priority_list.push_back(NPadControllerType::JoyDual);
|
||||
if (!is_docked) {
|
||||
priority_list.push_back(NPadControllerType::Handheld);
|
||||
}
|
||||
priority_list.push_back(NPadControllerType::ProController);
|
||||
priority_list.push_back(NPadControllerType::Pokeball);
|
||||
break;
|
||||
case NPadControllerType::JoyRight:
|
||||
priority_list.push_back(NPadControllerType::JoyLeft);
|
||||
priority_list.push_back(NPadControllerType::JoyDual);
|
||||
if (!is_docked) {
|
||||
priority_list.push_back(NPadControllerType::Handheld);
|
||||
}
|
||||
priority_list.push_back(NPadControllerType::ProController);
|
||||
priority_list.push_back(NPadControllerType::Pokeball);
|
||||
break;
|
||||
case NPadControllerType::Pokeball:
|
||||
priority_list.push_back(NPadControllerType::JoyLeft);
|
||||
priority_list.push_back(NPadControllerType::JoyRight);
|
||||
priority_list.push_back(NPadControllerType::JoyDual);
|
||||
if (!is_docked) {
|
||||
priority_list.push_back(NPadControllerType::Handheld);
|
||||
}
|
||||
priority_list.push_back(NPadControllerType::ProController);
|
||||
break;
|
||||
default:
|
||||
priority_list.push_back(NPadControllerType::JoyDual);
|
||||
if (!is_docked) {
|
||||
priority_list.push_back(NPadControllerType::Handheld);
|
||||
}
|
||||
priority_list.push_back(NPadControllerType::ProController);
|
||||
priority_list.push_back(NPadControllerType::JoyLeft);
|
||||
priority_list.push_back(NPadControllerType::JoyRight);
|
||||
priority_list.push_back(NPadControllerType::JoyDual);
|
||||
break;
|
||||
}
|
||||
|
||||
const auto iter = std::find_if(priority_list.begin(), priority_list.end(),
|
||||
[this](auto type) { return IsControllerSupported(type); });
|
||||
if (iter == priority_list.end()) {
|
||||
UNIMPLEMENTED_MSG("Could not find supported controller!");
|
||||
return priority;
|
||||
}
|
||||
|
||||
return *iter;
|
||||
}
|
||||
|
||||
} // namespace Service::HID
|
||||
|
||||
@@ -115,15 +115,19 @@ public:
|
||||
void VibrateController(const std::vector<u32>& controller_ids,
|
||||
const std::vector<Vibration>& vibrations);
|
||||
|
||||
std::shared_ptr<Kernel::ReadableEvent> GetStyleSetChangedEvent(u32 npad_id) const;
|
||||
Vibration GetLastVibration() const;
|
||||
|
||||
std::shared_ptr<Kernel::ReadableEvent> GetStyleSetChangedEvent(u32 npad_id) const;
|
||||
void SignalStyleSetChangedEvent(u32 npad_id) const;
|
||||
|
||||
// Adds a new controller at an index.
|
||||
void AddNewControllerAt(NPadControllerType controller, std::size_t npad_index);
|
||||
// Adds a new controller at an index with connection status.
|
||||
void UpdateControllerAt(NPadControllerType controller, std::size_t npad_index, bool connected);
|
||||
|
||||
void DisconnectNPad(u32 npad_id);
|
||||
void DisconnectNPadAtIndex(std::size_t index);
|
||||
|
||||
void SetGyroscopeZeroDriftMode(GyroscopeZeroDriftMode drift_mode);
|
||||
GyroscopeZeroDriftMode GetGyroscopeZeroDriftMode() const;
|
||||
LedPattern GetLedPattern(u32 npad_id);
|
||||
@@ -315,7 +319,6 @@ private:
|
||||
|
||||
void InitNewlyAddedController(std::size_t controller_idx);
|
||||
bool IsControllerSupported(NPadControllerType controller) const;
|
||||
NPadControllerType DecideBestController(NPadControllerType priority) const;
|
||||
void RequestPadStateUpdate(u32 npad_id);
|
||||
|
||||
u32 press_state{};
|
||||
|
||||
@@ -105,10 +105,9 @@ void ServiceFrameworkBase::InstallAsService(SM::ServiceManager& service_manager)
|
||||
port_installed = true;
|
||||
}
|
||||
|
||||
void ServiceFrameworkBase::InstallAsNamedPort() {
|
||||
void ServiceFrameworkBase::InstallAsNamedPort(Kernel::KernelCore& kernel) {
|
||||
ASSERT(!port_installed);
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
auto [server_port, client_port] =
|
||||
Kernel::ServerPort::CreatePortPair(kernel, max_sessions, service_name);
|
||||
server_port->SetHleHandler(shared_from_this());
|
||||
@@ -116,10 +115,9 @@ void ServiceFrameworkBase::InstallAsNamedPort() {
|
||||
port_installed = true;
|
||||
}
|
||||
|
||||
std::shared_ptr<Kernel::ClientPort> ServiceFrameworkBase::CreatePort() {
|
||||
std::shared_ptr<Kernel::ClientPort> ServiceFrameworkBase::CreatePort(Kernel::KernelCore& kernel) {
|
||||
ASSERT(!port_installed);
|
||||
|
||||
auto& kernel = Core::System::GetInstance().Kernel();
|
||||
auto [server_port, client_port] =
|
||||
Kernel::ServerPort::CreatePortPair(kernel, max_sessions, service_name);
|
||||
auto port = MakeResult(std::move(server_port)).Unwrap();
|
||||
|
||||
@@ -63,9 +63,9 @@ public:
|
||||
/// Creates a port pair and registers this service with the given ServiceManager.
|
||||
void InstallAsService(SM::ServiceManager& service_manager);
|
||||
/// Creates a port pair and registers it on the kernel's global port registry.
|
||||
void InstallAsNamedPort();
|
||||
void InstallAsNamedPort(Kernel::KernelCore& kernel);
|
||||
/// Creates and returns an unregistered port for the service.
|
||||
std::shared_ptr<Kernel::ClientPort> CreatePort();
|
||||
std::shared_ptr<Kernel::ClientPort> CreatePort(Kernel::KernelCore& kernel);
|
||||
|
||||
void InvokeRequest(Kernel::HLERequestContext& ctx);
|
||||
|
||||
|
||||
@@ -43,7 +43,7 @@ void ServiceManager::InstallInterfaces(std::shared_ptr<ServiceManager> self,
|
||||
ASSERT(self->sm_interface.expired());
|
||||
|
||||
auto sm = std::make_shared<SM>(self, kernel);
|
||||
sm->InstallAsNamedPort();
|
||||
sm->InstallAsNamedPort(kernel);
|
||||
self->sm_interface = sm;
|
||||
self->controller_interface = std::make_unique<Controller>();
|
||||
}
|
||||
|
||||
@@ -29,7 +29,7 @@ namespace Service::Sockets {
|
||||
* Worker abstraction to execute blocking calls on host without blocking the guest thread
|
||||
*
|
||||
* @tparam Service Service where the work is executed
|
||||
* @tparam ...Types Types of work to execute
|
||||
* @tparam Types Types of work to execute
|
||||
*/
|
||||
template <class Service, class... Types>
|
||||
class BlockingWorker {
|
||||
@@ -109,9 +109,8 @@ private:
|
||||
while (keep_running) {
|
||||
work_event.Wait();
|
||||
|
||||
const auto visit_fn = [service, &keep_running](auto&& w) {
|
||||
using T = std::decay_t<decltype(w)>;
|
||||
if constexpr (std::is_same_v<T, std::monostate>) {
|
||||
const auto visit_fn = [service, &keep_running]<typename T>(T&& w) {
|
||||
if constexpr (std::is_same_v<std::decay_t<T>, std::monostate>) {
|
||||
keep_running = false;
|
||||
} else {
|
||||
w.Execute(service);
|
||||
|
||||
@@ -491,7 +491,7 @@ std::pair<s32, Errno> BSD::PollImpl(std::vector<u8>& write_buffer, std::vector<u
|
||||
for (PollFD& pollfd : fds) {
|
||||
ASSERT(pollfd.revents == 0);
|
||||
|
||||
if (pollfd.fd > MAX_FD || pollfd.fd < 0) {
|
||||
if (pollfd.fd > static_cast<s32>(MAX_FD) || pollfd.fd < 0) {
|
||||
LOG_ERROR(Service, "File descriptor handle={} is invalid", pollfd.fd);
|
||||
pollfd.revents = 0;
|
||||
return {0, Errno::SUCCESS};
|
||||
@@ -764,6 +764,7 @@ std::pair<s32, Errno> BSD::SendToImpl(s32 fd, u32 flags, const std::vector<u8>&
|
||||
SockAddrIn guest_addr_in;
|
||||
std::memcpy(&guest_addr_in, addr.data(), sizeof(guest_addr_in));
|
||||
addr_in = Translate(guest_addr_in);
|
||||
p_addr_in = &addr_in;
|
||||
}
|
||||
|
||||
return Translate(file_descriptors[fd]->socket->SendTo(flags, message, p_addr_in));
|
||||
@@ -795,7 +796,7 @@ s32 BSD::FindFreeFileDescriptorHandle() noexcept {
|
||||
}
|
||||
|
||||
bool BSD::IsFileDescriptorValid(s32 fd) const noexcept {
|
||||
if (fd > MAX_FD || fd < 0) {
|
||||
if (fd > static_cast<s32>(MAX_FD) || fd < 0) {
|
||||
LOG_ERROR(Service, "Invalid file descriptor handle={}", fd);
|
||||
return false;
|
||||
}
|
||||
@@ -809,7 +810,7 @@ bool BSD::IsFileDescriptorValid(s32 fd) const noexcept {
|
||||
bool BSD::IsBlockingSocket(s32 fd) const noexcept {
|
||||
// Inform invalid sockets as non-blocking
|
||||
// This way we avoid using a worker thread as it will fail without blocking host
|
||||
if (fd > MAX_FD || fd < 0) {
|
||||
if (fd > static_cast<s32>(MAX_FD) || fd < 0) {
|
||||
return false;
|
||||
}
|
||||
if (!file_descriptors[fd]) {
|
||||
|
||||
@@ -131,21 +131,21 @@ u16 TranslatePollEventsToGuest(u16 flags) {
|
||||
Network::SockAddrIn Translate(SockAddrIn value) {
|
||||
ASSERT(value.len == 0 || value.len == sizeof(value));
|
||||
|
||||
Network::SockAddrIn result;
|
||||
result.family = Translate(static_cast<Domain>(value.family));
|
||||
result.ip = value.ip;
|
||||
result.portno = value.portno >> 8 | value.portno << 8;
|
||||
return result;
|
||||
return {
|
||||
.family = Translate(static_cast<Domain>(value.family)),
|
||||
.ip = value.ip,
|
||||
.portno = static_cast<u16>(value.portno >> 8 | value.portno << 8),
|
||||
};
|
||||
}
|
||||
|
||||
SockAddrIn Translate(Network::SockAddrIn value) {
|
||||
SockAddrIn result;
|
||||
result.len = sizeof(result);
|
||||
result.family = static_cast<u8>(Translate(value.family));
|
||||
result.portno = value.portno >> 8 | value.portno << 8;
|
||||
result.ip = value.ip;
|
||||
result.zeroes = {};
|
||||
return result;
|
||||
return {
|
||||
.len = sizeof(SockAddrIn),
|
||||
.family = static_cast<u8>(Translate(value.family)),
|
||||
.portno = static_cast<u16>(value.portno >> 8 | value.portno << 8),
|
||||
.ip = value.ip,
|
||||
.zeroes = {},
|
||||
};
|
||||
}
|
||||
|
||||
Network::ShutdownHow Translate(ShutdownHow how) {
|
||||
|
||||
@@ -51,46 +51,43 @@ public:
|
||||
bool is_written = false, bool use_fast_cbuf = false) {
|
||||
std::lock_guard lock{mutex};
|
||||
|
||||
auto& memory_manager = system.GPU().MemoryManager();
|
||||
const std::optional<VAddr> cpu_addr_opt = memory_manager.GpuToCpuAddress(gpu_addr);
|
||||
if (!cpu_addr_opt) {
|
||||
const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
|
||||
if (!cpu_addr) {
|
||||
return GetEmptyBuffer(size);
|
||||
}
|
||||
const VAddr cpu_addr = *cpu_addr_opt;
|
||||
|
||||
// Cache management is a big overhead, so only cache entries with a given size.
|
||||
// TODO: Figure out which size is the best for given games.
|
||||
constexpr std::size_t max_stream_size = 0x800;
|
||||
if (use_fast_cbuf || size < max_stream_size) {
|
||||
if (!is_written && !IsRegionWritten(cpu_addr, cpu_addr + size - 1)) {
|
||||
const bool is_granular = memory_manager.IsGranularRange(gpu_addr, size);
|
||||
if (!is_written && !IsRegionWritten(*cpu_addr, *cpu_addr + size - 1)) {
|
||||
const bool is_granular = gpu_memory.IsGranularRange(gpu_addr, size);
|
||||
if (use_fast_cbuf) {
|
||||
u8* dest;
|
||||
if (is_granular) {
|
||||
dest = memory_manager.GetPointer(gpu_addr);
|
||||
dest = gpu_memory.GetPointer(gpu_addr);
|
||||
} else {
|
||||
staging_buffer.resize(size);
|
||||
dest = staging_buffer.data();
|
||||
memory_manager.ReadBlockUnsafe(gpu_addr, dest, size);
|
||||
gpu_memory.ReadBlockUnsafe(gpu_addr, dest, size);
|
||||
}
|
||||
return ConstBufferUpload(dest, size);
|
||||
}
|
||||
if (is_granular) {
|
||||
u8* const host_ptr = memory_manager.GetPointer(gpu_addr);
|
||||
u8* const host_ptr = gpu_memory.GetPointer(gpu_addr);
|
||||
return StreamBufferUpload(size, alignment, [host_ptr, size](u8* dest) {
|
||||
std::memcpy(dest, host_ptr, size);
|
||||
});
|
||||
} else {
|
||||
return StreamBufferUpload(
|
||||
size, alignment, [&memory_manager, gpu_addr, size](u8* dest) {
|
||||
memory_manager.ReadBlockUnsafe(gpu_addr, dest, size);
|
||||
});
|
||||
return StreamBufferUpload(size, alignment, [this, gpu_addr, size](u8* dest) {
|
||||
gpu_memory.ReadBlockUnsafe(gpu_addr, dest, size);
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Buffer* const block = GetBlock(cpu_addr, size);
|
||||
MapInterval* const map = MapAddress(block, gpu_addr, cpu_addr, size);
|
||||
Buffer* const block = GetBlock(*cpu_addr, size);
|
||||
MapInterval* const map = MapAddress(block, gpu_addr, *cpu_addr, size);
|
||||
if (!map) {
|
||||
return GetEmptyBuffer(size);
|
||||
}
|
||||
@@ -106,7 +103,7 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
return BufferInfo{block->Handle(), block->Offset(cpu_addr), block->Address()};
|
||||
return BufferInfo{block->Handle(), block->Offset(*cpu_addr), block->Address()};
|
||||
}
|
||||
|
||||
/// Uploads from a host memory. Returns the OpenGL buffer where it's located and its offset.
|
||||
@@ -262,9 +259,11 @@ public:
|
||||
virtual BufferInfo GetEmptyBuffer(std::size_t size) = 0;
|
||||
|
||||
protected:
|
||||
explicit BufferCache(VideoCore::RasterizerInterface& rasterizer, Core::System& system,
|
||||
std::unique_ptr<StreamBuffer> stream_buffer)
|
||||
: rasterizer{rasterizer}, system{system}, stream_buffer{std::move(stream_buffer)} {}
|
||||
explicit BufferCache(VideoCore::RasterizerInterface& rasterizer_,
|
||||
Tegra::MemoryManager& gpu_memory_, Core::Memory::Memory& cpu_memory_,
|
||||
std::unique_ptr<StreamBuffer> stream_buffer_)
|
||||
: rasterizer{rasterizer_}, gpu_memory{gpu_memory_}, cpu_memory{cpu_memory_},
|
||||
stream_buffer{std::move(stream_buffer_)}, stream_buffer_handle{stream_buffer->Handle()} {}
|
||||
|
||||
~BufferCache() = default;
|
||||
|
||||
@@ -326,14 +325,13 @@ private:
|
||||
MapInterval* MapAddress(Buffer* block, GPUVAddr gpu_addr, VAddr cpu_addr, std::size_t size) {
|
||||
const VectorMapInterval overlaps = GetMapsInRange(cpu_addr, size);
|
||||
if (overlaps.empty()) {
|
||||
auto& memory_manager = system.GPU().MemoryManager();
|
||||
const VAddr cpu_addr_end = cpu_addr + size;
|
||||
if (memory_manager.IsGranularRange(gpu_addr, size)) {
|
||||
u8* host_ptr = memory_manager.GetPointer(gpu_addr);
|
||||
if (gpu_memory.IsGranularRange(gpu_addr, size)) {
|
||||
u8* const host_ptr = gpu_memory.GetPointer(gpu_addr);
|
||||
block->Upload(block->Offset(cpu_addr), size, host_ptr);
|
||||
} else {
|
||||
staging_buffer.resize(size);
|
||||
memory_manager.ReadBlockUnsafe(gpu_addr, staging_buffer.data(), size);
|
||||
gpu_memory.ReadBlockUnsafe(gpu_addr, staging_buffer.data(), size);
|
||||
block->Upload(block->Offset(cpu_addr), size, staging_buffer.data());
|
||||
}
|
||||
return Register(MapInterval(cpu_addr, cpu_addr_end, gpu_addr));
|
||||
@@ -392,7 +390,7 @@ private:
|
||||
continue;
|
||||
}
|
||||
staging_buffer.resize(size);
|
||||
system.Memory().ReadBlockUnsafe(interval.lower(), staging_buffer.data(), size);
|
||||
cpu_memory.ReadBlockUnsafe(interval.lower(), staging_buffer.data(), size);
|
||||
block->Upload(block->Offset(interval.lower()), size, staging_buffer.data());
|
||||
}
|
||||
}
|
||||
@@ -431,7 +429,7 @@ private:
|
||||
const std::size_t size = map->end - map->start;
|
||||
staging_buffer.resize(size);
|
||||
block->Download(block->Offset(map->start), size, staging_buffer.data());
|
||||
system.Memory().WriteBlockUnsafe(map->start, staging_buffer.data(), size);
|
||||
cpu_memory.WriteBlockUnsafe(map->start, staging_buffer.data(), size);
|
||||
map->MarkAsModified(false, 0);
|
||||
}
|
||||
|
||||
@@ -567,7 +565,8 @@ private:
|
||||
}
|
||||
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
Core::System& system;
|
||||
Tegra::MemoryManager& gpu_memory;
|
||||
Core::Memory::Memory& cpu_memory;
|
||||
|
||||
std::unique_ptr<StreamBuffer> stream_buffer;
|
||||
BufferType stream_buffer_handle;
|
||||
|
||||
@@ -74,8 +74,6 @@ public:
|
||||
}
|
||||
|
||||
void WaitPendingFences() {
|
||||
auto& gpu{system.GPU()};
|
||||
auto& memory_manager{gpu.MemoryManager()};
|
||||
while (!fences.empty()) {
|
||||
TFence& current_fence = fences.front();
|
||||
if (ShouldWait()) {
|
||||
@@ -83,8 +81,8 @@ public:
|
||||
}
|
||||
PopAsyncFlushes();
|
||||
if (current_fence->IsSemaphore()) {
|
||||
memory_manager.template Write<u32>(current_fence->GetAddress(),
|
||||
current_fence->GetPayload());
|
||||
gpu_memory.template Write<u32>(current_fence->GetAddress(),
|
||||
current_fence->GetPayload());
|
||||
} else {
|
||||
gpu.IncrementSyncPoint(current_fence->GetPayload());
|
||||
}
|
||||
@@ -93,13 +91,13 @@ public:
|
||||
}
|
||||
|
||||
protected:
|
||||
FenceManager(Core::System& system, VideoCore::RasterizerInterface& rasterizer,
|
||||
TTextureCache& texture_cache, TTBufferCache& buffer_cache,
|
||||
TQueryCache& query_cache)
|
||||
: system{system}, rasterizer{rasterizer}, texture_cache{texture_cache},
|
||||
buffer_cache{buffer_cache}, query_cache{query_cache} {}
|
||||
explicit FenceManager(VideoCore::RasterizerInterface& rasterizer_, Tegra::GPU& gpu_,
|
||||
TTextureCache& texture_cache_, TTBufferCache& buffer_cache_,
|
||||
TQueryCache& query_cache_)
|
||||
: rasterizer{rasterizer_}, gpu{gpu_}, gpu_memory{gpu.MemoryManager()},
|
||||
texture_cache{texture_cache_}, buffer_cache{buffer_cache_}, query_cache{query_cache_} {}
|
||||
|
||||
virtual ~FenceManager() {}
|
||||
virtual ~FenceManager() = default;
|
||||
|
||||
/// Creates a Sync Point Fence Interface, does not create a backend fence if 'is_stubbed' is
|
||||
/// true
|
||||
@@ -113,16 +111,15 @@ protected:
|
||||
/// Waits until a fence has been signalled by the host GPU.
|
||||
virtual void WaitFence(TFence& fence) = 0;
|
||||
|
||||
Core::System& system;
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
Tegra::GPU& gpu;
|
||||
Tegra::MemoryManager& gpu_memory;
|
||||
TTextureCache& texture_cache;
|
||||
TTBufferCache& buffer_cache;
|
||||
TQueryCache& query_cache;
|
||||
|
||||
private:
|
||||
void TryReleasePendingFences() {
|
||||
auto& gpu{system.GPU()};
|
||||
auto& memory_manager{gpu.MemoryManager()};
|
||||
while (!fences.empty()) {
|
||||
TFence& current_fence = fences.front();
|
||||
if (ShouldWait() && !IsFenceSignaled(current_fence)) {
|
||||
@@ -130,8 +127,8 @@ private:
|
||||
}
|
||||
PopAsyncFlushes();
|
||||
if (current_fence->IsSemaphore()) {
|
||||
memory_manager.template Write<u32>(current_fence->GetAddress(),
|
||||
current_fence->GetPayload());
|
||||
gpu_memory.template Write<u32>(current_fence->GetAddress(),
|
||||
current_fence->GetPayload());
|
||||
} else {
|
||||
gpu.IncrementSyncPoint(current_fence->GetPayload());
|
||||
}
|
||||
|
||||
@@ -28,8 +28,8 @@ namespace Tegra {
|
||||
MICROPROFILE_DEFINE(GPU_wait, "GPU", "Wait for the GPU", MP_RGB(128, 128, 192));
|
||||
|
||||
GPU::GPU(Core::System& system_, bool is_async_)
|
||||
: system{system_}, dma_pusher{std::make_unique<Tegra::DmaPusher>(system, *this)},
|
||||
memory_manager{std::make_unique<Tegra::MemoryManager>(system)},
|
||||
: system{system_}, memory_manager{std::make_unique<Tegra::MemoryManager>(system)},
|
||||
dma_pusher{std::make_unique<Tegra::DmaPusher>(system, *this)},
|
||||
maxwell_3d{std::make_unique<Engines::Maxwell3D>(system, *memory_manager)},
|
||||
fermi_2d{std::make_unique<Engines::Fermi2D>()},
|
||||
kepler_compute{std::make_unique<Engines::KeplerCompute>(system, *memory_manager)},
|
||||
|
||||
@@ -347,12 +347,11 @@ private:
|
||||
|
||||
protected:
|
||||
Core::System& system;
|
||||
std::unique_ptr<Tegra::MemoryManager> memory_manager;
|
||||
std::unique_ptr<Tegra::DmaPusher> dma_pusher;
|
||||
std::unique_ptr<VideoCore::RendererBase> renderer;
|
||||
|
||||
private:
|
||||
std::unique_ptr<Tegra::MemoryManager> memory_manager;
|
||||
|
||||
/// Mapping of command subchannels to their bound engine ids
|
||||
std::array<EngineID, 8> bound_engines = {};
|
||||
/// 3D engine
|
||||
|
||||
@@ -95,10 +95,12 @@ template <class QueryCache, class CachedQuery, class CounterStream, class HostCo
|
||||
class QueryPool>
|
||||
class QueryCacheBase {
|
||||
public:
|
||||
explicit QueryCacheBase(Core::System& system, VideoCore::RasterizerInterface& rasterizer)
|
||||
: system{system}, rasterizer{rasterizer}, streams{{CounterStream{
|
||||
static_cast<QueryCache&>(*this),
|
||||
VideoCore::QueryType::SamplesPassed}}} {}
|
||||
explicit QueryCacheBase(VideoCore::RasterizerInterface& rasterizer_,
|
||||
Tegra::Engines::Maxwell3D& maxwell3d_,
|
||||
Tegra::MemoryManager& gpu_memory_)
|
||||
: rasterizer{rasterizer_}, maxwell3d{maxwell3d_},
|
||||
gpu_memory{gpu_memory_}, streams{{CounterStream{static_cast<QueryCache&>(*this),
|
||||
VideoCore::QueryType::SamplesPassed}}} {}
|
||||
|
||||
void InvalidateRegion(VAddr addr, std::size_t size) {
|
||||
std::unique_lock lock{mutex};
|
||||
@@ -118,29 +120,27 @@ public:
|
||||
*/
|
||||
void Query(GPUVAddr gpu_addr, VideoCore::QueryType type, std::optional<u64> timestamp) {
|
||||
std::unique_lock lock{mutex};
|
||||
auto& memory_manager = system.GPU().MemoryManager();
|
||||
const std::optional<VAddr> cpu_addr_opt = memory_manager.GpuToCpuAddress(gpu_addr);
|
||||
ASSERT(cpu_addr_opt);
|
||||
VAddr cpu_addr = *cpu_addr_opt;
|
||||
const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
|
||||
ASSERT(cpu_addr);
|
||||
|
||||
CachedQuery* query = TryGet(cpu_addr);
|
||||
CachedQuery* query = TryGet(*cpu_addr);
|
||||
if (!query) {
|
||||
ASSERT_OR_EXECUTE(cpu_addr_opt, return;);
|
||||
const auto host_ptr = memory_manager.GetPointer(gpu_addr);
|
||||
ASSERT_OR_EXECUTE(cpu_addr, return;);
|
||||
u8* const host_ptr = gpu_memory.GetPointer(gpu_addr);
|
||||
|
||||
query = Register(type, cpu_addr, host_ptr, timestamp.has_value());
|
||||
query = Register(type, *cpu_addr, host_ptr, timestamp.has_value());
|
||||
}
|
||||
|
||||
query->BindCounter(Stream(type).Current(), timestamp);
|
||||
if (Settings::values.use_asynchronous_gpu_emulation.GetValue()) {
|
||||
AsyncFlushQuery(cpu_addr);
|
||||
AsyncFlushQuery(*cpu_addr);
|
||||
}
|
||||
}
|
||||
|
||||
/// Updates counters from GPU state. Expected to be called once per draw, clear or dispatch.
|
||||
void UpdateCounters() {
|
||||
std::unique_lock lock{mutex};
|
||||
const auto& regs = system.GPU().Maxwell3D().regs;
|
||||
const auto& regs = maxwell3d.regs;
|
||||
Stream(VideoCore::QueryType::SamplesPassed).Update(regs.samplecnt_enable);
|
||||
}
|
||||
|
||||
@@ -270,8 +270,9 @@ private:
|
||||
static constexpr std::uintptr_t PAGE_SIZE = 4096;
|
||||
static constexpr unsigned PAGE_BITS = 12;
|
||||
|
||||
Core::System& system;
|
||||
VideoCore::RasterizerInterface& rasterizer;
|
||||
Tegra::Engines::Maxwell3D& maxwell3d;
|
||||
Tegra::MemoryManager& gpu_memory;
|
||||
|
||||
std::recursive_mutex mutex;
|
||||
|
||||
|
||||
@@ -106,11 +106,8 @@ public:
|
||||
virtual void UpdatePagesCachedCount(VAddr addr, u64 size, int delta) {}
|
||||
|
||||
/// Initialize disk cached resources for the game being emulated
|
||||
virtual void LoadDiskResources(const std::atomic_bool& stop_loading = false,
|
||||
const DiskResourceLoadCallback& callback = {}) {}
|
||||
|
||||
/// Initializes renderer dirty flags
|
||||
virtual void SetupDirtyFlags() {}
|
||||
virtual void LoadDiskResources(u64 title_id, const std::atomic_bool& stop_loading,
|
||||
const DiskResourceLoadCallback& callback) {}
|
||||
|
||||
/// Grant access to the Guest Driver Profile for recording/obtaining info on the guest driver.
|
||||
GuestDriverProfile& AccessGuestDriverProfile() {
|
||||
|
||||
@@ -59,9 +59,10 @@ void Buffer::CopyFrom(const Buffer& src, std::size_t src_offset, std::size_t dst
|
||||
static_cast<GLintptr>(dst_offset), static_cast<GLsizeiptr>(size));
|
||||
}
|
||||
|
||||
OGLBufferCache::OGLBufferCache(RasterizerOpenGL& rasterizer, Core::System& system,
|
||||
OGLBufferCache::OGLBufferCache(VideoCore::RasterizerInterface& rasterizer,
|
||||
Tegra::MemoryManager& gpu_memory, Core::Memory::Memory& cpu_memory,
|
||||
const Device& device_, std::size_t stream_size)
|
||||
: GenericBufferCache{rasterizer, system,
|
||||
: GenericBufferCache{rasterizer, gpu_memory, cpu_memory,
|
||||
std::make_unique<OGLStreamBuffer>(device_, stream_size, true)},
|
||||
device{device_} {
|
||||
if (!device.HasFastBufferSubData()) {
|
||||
|
||||
@@ -52,7 +52,8 @@ private:
|
||||
using GenericBufferCache = VideoCommon::BufferCache<Buffer, GLuint, OGLStreamBuffer>;
|
||||
class OGLBufferCache final : public GenericBufferCache {
|
||||
public:
|
||||
explicit OGLBufferCache(RasterizerOpenGL& rasterizer, Core::System& system,
|
||||
explicit OGLBufferCache(VideoCore::RasterizerInterface& rasterizer,
|
||||
Tegra::MemoryManager& gpu_memory, Core::Memory::Memory& cpu_memory,
|
||||
const Device& device, std::size_t stream_size);
|
||||
~OGLBufferCache();
|
||||
|
||||
|
||||
@@ -45,11 +45,10 @@ void GLInnerFence::Wait() {
|
||||
glClientWaitSync(sync_object.handle, 0, GL_TIMEOUT_IGNORED);
|
||||
}
|
||||
|
||||
FenceManagerOpenGL::FenceManagerOpenGL(Core::System& system,
|
||||
VideoCore::RasterizerInterface& rasterizer,
|
||||
FenceManagerOpenGL::FenceManagerOpenGL(VideoCore::RasterizerInterface& rasterizer, Tegra::GPU& gpu,
|
||||
TextureCacheOpenGL& texture_cache,
|
||||
OGLBufferCache& buffer_cache, QueryCache& query_cache)
|
||||
: GenericFenceManager(system, rasterizer, texture_cache, buffer_cache, query_cache) {}
|
||||
: GenericFenceManager{rasterizer, gpu, texture_cache, buffer_cache, query_cache} {}
|
||||
|
||||
Fence FenceManagerOpenGL::CreateFence(u32 value, bool is_stubbed) {
|
||||
return std::make_shared<GLInnerFence>(value, is_stubbed);
|
||||
|
||||