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13 Commits

Author SHA1 Message Date
Lioncash
c715fc4c5e gc_adapter: Make DeviceConnected() a const member function
This doesn't modify instance state, so it can be made const.
2020-09-07 02:49:13 -04:00
bunnei
841b295ad0 Merge pull request #4606 from lioncash/constexpr
game_list_p: Mark some constants as constexpr
2020-09-06 23:19:38 -04:00
bunnei
e126021ffe Merge pull request #4397 from ReinUsesLisp/bsd
services: Implement most of bsd:s and GetCurrentIpAddress from nifm
2020-09-05 22:40:59 -04:00
LC
80a56e8893 Merge pull request #4629 from Morph1984/mergesinglejoyasdualjoy-impl
hid: Implement MergeSingleJoyasDualJoy
2020-09-04 21:31:30 -04:00
Lioncash
fae65d8a72 game_list_p: Avoid string churn in GameListItemPath data() 2020-08-29 14:30:49 -04:00
Lioncash
cde658cb27 game_list_p: Mark some constants as constexpr
Consistency change with how we mark constants in the rest of the
codebase.
2020-08-29 14:23:41 -04:00
ReinUsesLisp
bc699ace15 service/bsd: Handle Poll with no entries accurately
Testing shows that Poll called with zero entries returns -1 and signals
an errno of zero.
2020-07-28 01:51:47 -03:00
ReinUsesLisp
f7d59f3e0e services/bsd: Implement most of bsd:s
This implements: Socket, Poll, Accept, Bind, Connect, GetPeerName,
GetSockName, Listen, Fcntl, SetSockOpt, Shutdown, Recv, RecvFrom,
Send, SendTo, Write, and Close

The implementation was done referencing: SwIPC, switchbrew, testing
with libnx and inspecting its code, general information about bsd
sockets online, and analysing official software.

Not everything from these service calls is implemented, but everything
that is not implemented will be logged in some way.
2020-07-28 01:48:42 -03:00
ReinUsesLisp
2c67bbf609 service/sockets: Add worker pool abstraction
Manage worker threads with an easy to use abstraction.
We can expand this to support thread deletion in the future.
2020-07-28 01:47:03 -03:00
ReinUsesLisp
5692c48ab7 service/sockets: Add worker abstraction to execute blocking calls asynchronously
This abstraction allows executing blocking functions (like recvfrom on a
socket configured for blocking) without blocking the service thread.
It is intended to be used with SleepClientThread.
2020-07-28 01:47:03 -03:00
ReinUsesLisp
80b4bd3583 service/sockets: Add translate functions
These functions translate from Network enumerations/structures to guest
enumerations/structures and viceversa.
2020-07-28 01:47:03 -03:00
ReinUsesLisp
22263ccaa4 service/sockets: Add enumerations and structures
Add guest enumerations and structures used in socket services
2020-07-28 01:47:03 -03:00
ReinUsesLisp
ef8acc9c3d services/nifm: Implement GetCurrentIpAddress
This is trivially implemented using the Network abstraction

- Used by ftpd
2020-07-28 01:47:03 -03:00
14 changed files with 1414 additions and 79 deletions

View File

@@ -491,6 +491,7 @@ add_library(core STATIC
hle/service/sm/controller.h
hle/service/sm/sm.cpp
hle/service/sm/sm.h
hle/service/sockets/blocking_worker.h
hle/service/sockets/bsd.cpp
hle/service/sockets/bsd.h
hle/service/sockets/ethc.cpp
@@ -501,6 +502,8 @@ add_library(core STATIC
hle/service/sockets/sfdnsres.h
hle/service/sockets/sockets.cpp
hle/service/sockets/sockets.h
hle/service/sockets/sockets_translate.cpp
hle/service/sockets/sockets_translate.h
hle/service/spl/csrng.cpp
hle/service/spl/csrng.h
hle/service/spl/module.cpp

View File

@@ -9,6 +9,7 @@
#include "core/hle/kernel/writable_event.h"
#include "core/hle/service/nifm/nifm.h"
#include "core/hle/service/service.h"
#include "core/network/network.h"
#include "core/settings.h"
namespace Service::NIFM {
@@ -174,6 +175,16 @@ private:
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void GetCurrentIpAddress(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NIFM, "(STUBBED) called");
const auto [ipv4, error] = Network::GetHostIPv4Address();
UNIMPLEMENTED_IF(error != Network::Errno::SUCCESS);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(ipv4);
}
void CreateTemporaryNetworkProfile(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_NIFM, "called");
@@ -235,7 +246,7 @@ IGeneralService::IGeneralService(Core::System& system)
{9, nullptr, "SetNetworkProfile"},
{10, &IGeneralService::RemoveNetworkProfile, "RemoveNetworkProfile"},
{11, nullptr, "GetScanDataOld"},
{12, nullptr, "GetCurrentIpAddress"},
{12, &IGeneralService::GetCurrentIpAddress, "GetCurrentIpAddress"},
{13, nullptr, "GetCurrentAccessPointOld"},
{14, &IGeneralService::CreateTemporaryNetworkProfile, "CreateTemporaryNetworkProfile"},
{15, nullptr, "GetCurrentIpConfigInfo"},

View File

@@ -246,7 +246,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system) {
PSC::InstallInterfaces(*sm);
PSM::InstallInterfaces(*sm);
Set::InstallInterfaces(*sm);
Sockets::InstallInterfaces(*sm);
Sockets::InstallInterfaces(*sm, system);
SPL::InstallInterfaces(*sm);
SSL::InstallInterfaces(*sm);
Time::InstallInterfaces(system);

View File

@@ -0,0 +1,162 @@
// Copyright 2020 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <atomic>
#include <memory>
#include <string>
#include <string_view>
#include <thread>
#include <variant>
#include <vector>
#include <fmt/format.h>
#include "common/assert.h"
#include "common/microprofile.h"
#include "common/thread.h"
#include "core/core.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/writable_event.h"
namespace Service::Sockets {
/**
* Worker abstraction to execute blocking calls on host without blocking the guest thread
*
* @tparam Service Service where the work is executed
* @tparam ...Types Types of work to execute
*/
template <class Service, class... Types>
class BlockingWorker {
using This = BlockingWorker<Service, Types...>;
using WorkVariant = std::variant<std::monostate, Types...>;
public:
/// Create a new worker
static std::unique_ptr<This> Create(Core::System& system, Service* service,
std::string_view name) {
return std::unique_ptr<This>(new This(system, service, name));
}
~BlockingWorker() {
while (!is_available.load(std::memory_order_relaxed)) {
// Busy wait until work is finished
std::this_thread::yield();
}
// Monostate means to exit the thread
work = std::monostate{};
work_event.Set();
thread.join();
}
/**
* Try to capture the worker to send work after a success
* @returns True when the worker has been successfully captured
*/
bool TryCapture() {
bool expected = true;
return is_available.compare_exchange_weak(expected, false, std::memory_order_relaxed,
std::memory_order_relaxed);
}
/**
* Send work to this worker abstraction
* @see TryCapture must be called before attempting to call this function
*/
template <class Work>
void SendWork(Work new_work) {
ASSERT_MSG(!is_available, "Trying to send work on a worker that's not captured");
work = std::move(new_work);
work_event.Set();
}
/// Generate a callback for @see SleepClientThread
template <class Work>
auto Callback() {
return [this](std::shared_ptr<Kernel::Thread>, Kernel::HLERequestContext& ctx,
Kernel::ThreadWakeupReason reason) {
ASSERT(reason == Kernel::ThreadWakeupReason::Signal);
std::get<Work>(work).Response(ctx);
is_available.store(true);
};
}
/// Get kernel event that will be signalled by the worker when the host operation finishes
std::shared_ptr<Kernel::WritableEvent> KernelEvent() const {
return kernel_event;
}
private:
explicit BlockingWorker(Core::System& system, Service* service, std::string_view name) {
auto pair = Kernel::WritableEvent::CreateEventPair(system.Kernel(), std::string(name));
kernel_event = std::move(pair.writable);
thread = std::thread([this, &system, service, name] { Run(system, service, name); });
}
void Run(Core::System& system, Service* service, std::string_view name) {
system.RegisterHostThread();
const std::string thread_name = fmt::format("yuzu:{}", name);
MicroProfileOnThreadCreate(thread_name.c_str());
Common::SetCurrentThreadName(thread_name.c_str());
bool keep_running = true;
while (keep_running) {
work_event.Wait();
const auto visit_fn = [service, &keep_running](auto&& w) {
using T = std::decay_t<decltype(w)>;
if constexpr (std::is_same_v<T, std::monostate>) {
keep_running = false;
} else {
w.Execute(service);
}
};
std::visit(visit_fn, work);
kernel_event->Signal();
}
}
std::thread thread;
WorkVariant work;
Common::Event work_event;
std::shared_ptr<Kernel::WritableEvent> kernel_event;
std::atomic_bool is_available{true};
};
template <class Service, class... Types>
class BlockingWorkerPool {
using Worker = BlockingWorker<Service, Types...>;
public:
explicit BlockingWorkerPool(Core::System& system_, Service* service_)
: system{system_}, service{service_} {}
/// Returns a captured worker thread, creating new ones if necessary
Worker* CaptureWorker() {
for (auto& worker : workers) {
if (worker->TryCapture()) {
return worker.get();
}
}
auto new_worker = Worker::Create(system, service, fmt::format("BSD:{}", workers.size()));
[[maybe_unused]] const bool success = new_worker->TryCapture();
ASSERT(success);
return workers.emplace_back(std::move(new_worker)).get();
}
private:
Core::System& system;
Service* const service;
std::vector<std::unique_ptr<Worker>> workers;
};
} // namespace Service::Sockets

View File

@@ -2,18 +2,138 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <array>
#include <memory>
#include <string>
#include <utility>
#include <vector>
#include <fmt/format.h>
#include "common/microprofile.h"
#include "common/thread.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/service/sockets/bsd.h"
#include "core/hle/service/sockets/sockets_translate.h"
#include "core/network/network.h"
#include "core/network/sockets.h"
namespace Service::Sockets {
namespace {
bool IsConnectionBased(Type type) {
switch (type) {
case Type::STREAM:
return true;
case Type::DGRAM:
return false;
default:
UNIMPLEMENTED_MSG("Unimplemented type={}", static_cast<int>(type));
return false;
}
}
} // Anonymous namespace
void BSD::PollWork::Execute(BSD* bsd) {
std::tie(ret, bsd_errno) = bsd->PollImpl(write_buffer, read_buffer, nfds, timeout);
}
void BSD::PollWork::Response(Kernel::HLERequestContext& ctx) {
ctx.WriteBuffer(write_buffer);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<s32>(ret);
rb.PushEnum(bsd_errno);
}
void BSD::AcceptWork::Execute(BSD* bsd) {
std::tie(ret, bsd_errno) = bsd->AcceptImpl(fd, write_buffer);
}
void BSD::AcceptWork::Response(Kernel::HLERequestContext& ctx) {
ctx.WriteBuffer(write_buffer);
IPC::ResponseBuilder rb{ctx, 5};
rb.Push(RESULT_SUCCESS);
rb.Push<s32>(ret);
rb.PushEnum(bsd_errno);
rb.Push<u32>(static_cast<u32>(write_buffer.size()));
}
void BSD::ConnectWork::Execute(BSD* bsd) {
bsd_errno = bsd->ConnectImpl(fd, addr);
}
void BSD::ConnectWork::Response(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<s32>(bsd_errno == Errno::SUCCESS ? 0 : -1);
rb.PushEnum(bsd_errno);
}
void BSD::RecvWork::Execute(BSD* bsd) {
std::tie(ret, bsd_errno) = bsd->RecvImpl(fd, flags, message);
}
void BSD::RecvWork::Response(Kernel::HLERequestContext& ctx) {
ctx.WriteBuffer(message);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<s32>(ret);
rb.PushEnum(bsd_errno);
}
void BSD::RecvFromWork::Execute(BSD* bsd) {
std::tie(ret, bsd_errno) = bsd->RecvFromImpl(fd, flags, message, addr);
}
void BSD::RecvFromWork::Response(Kernel::HLERequestContext& ctx) {
ctx.WriteBuffer(message, 0);
if (!addr.empty()) {
ctx.WriteBuffer(addr, 1);
}
IPC::ResponseBuilder rb{ctx, 5};
rb.Push(RESULT_SUCCESS);
rb.Push<s32>(ret);
rb.PushEnum(bsd_errno);
rb.Push<u32>(static_cast<u32>(addr.size()));
}
void BSD::SendWork::Execute(BSD* bsd) {
std::tie(ret, bsd_errno) = bsd->SendImpl(fd, flags, message);
}
void BSD::SendWork::Response(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<s32>(ret);
rb.PushEnum(bsd_errno);
}
void BSD::SendToWork::Execute(BSD* bsd) {
std::tie(ret, bsd_errno) = bsd->SendToImpl(fd, flags, message, addr);
}
void BSD::SendToWork::Response(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<s32>(ret);
rb.PushEnum(bsd_errno);
}
void BSD::RegisterClient(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0); // bsd errno
rb.Push<s32>(0); // bsd errno
}
void BSD::StartMonitoring(Kernel::HLERequestContext& ctx) {
@@ -26,20 +146,19 @@ void BSD::StartMonitoring(Kernel::HLERequestContext& ctx) {
void BSD::Socket(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const u32 domain = rp.Pop<u32>();
const u32 type = rp.Pop<u32>();
const u32 protocol = rp.Pop<u32>();
u32 domain = rp.Pop<u32>();
u32 type = rp.Pop<u32>();
u32 protocol = rp.Pop<u32>();
LOG_DEBUG(Service, "called. domain={} type={} protocol={}", domain, type, protocol);
LOG_WARNING(Service, "(STUBBED) called domain={} type={} protocol={}", domain, type, protocol);
u32 fd = next_fd++;
const auto [fd, bsd_errno] = SocketImpl(static_cast<Domain>(domain), static_cast<Type>(type),
static_cast<Protocol>(protocol));
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(fd);
rb.Push<u32>(0); // bsd errno
rb.Push<s32>(fd);
rb.PushEnum(bsd_errno);
}
void BSD::Select(Kernel::HLERequestContext& ctx) {
@@ -52,67 +171,663 @@ void BSD::Select(Kernel::HLERequestContext& ctx) {
rb.Push<u32>(0); // bsd errno
}
void BSD::Poll(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const s32 nfds = rp.Pop<s32>();
const s32 timeout = rp.Pop<s32>();
LOG_DEBUG(Service, "called. nfds={} timeout={}", nfds, timeout);
ExecuteWork(ctx, "BSD:Poll", timeout != 0,
PollWork{
.nfds = nfds,
.timeout = timeout,
.read_buffer = ctx.ReadBuffer(),
.write_buffer = std::vector<u8>(ctx.GetWriteBufferSize()),
});
}
void BSD::Accept(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>();
LOG_DEBUG(Service, "called. fd={}", fd);
ExecuteWork(ctx, "BSD:Accept", IsBlockingSocket(fd),
AcceptWork{
.fd = fd,
.write_buffer = std::vector<u8>(ctx.GetWriteBufferSize()),
});
}
void BSD::Bind(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>();
IPC::ResponseBuilder rb{ctx, 4};
LOG_DEBUG(Service, "called. fd={} addrlen={}", fd, ctx.GetReadBufferSize());
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0); // ret
rb.Push<u32>(0); // bsd errno
BuildErrnoResponse(ctx, BindImpl(fd, ctx.ReadBuffer()));
}
void BSD::Connect(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>();
IPC::ResponseBuilder rb{ctx, 4};
LOG_DEBUG(Service, "called. fd={} addrlen={}", fd, ctx.GetReadBufferSize());
ExecuteWork(ctx, "BSD:Connect", IsBlockingSocket(fd),
ConnectWork{
.fd = fd,
.addr = ctx.ReadBuffer(),
});
}
void BSD::GetPeerName(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>();
LOG_DEBUG(Service, "called. fd={}", fd);
std::vector<u8> write_buffer(ctx.GetWriteBufferSize());
const Errno bsd_errno = GetPeerNameImpl(fd, write_buffer);
ctx.WriteBuffer(write_buffer);
IPC::ResponseBuilder rb{ctx, 5};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0); // ret
rb.Push<u32>(0); // bsd errno
rb.Push<s32>(bsd_errno != Errno::SUCCESS ? -1 : 0);
rb.PushEnum(bsd_errno);
rb.Push<u32>(static_cast<u32>(write_buffer.size()));
}
void BSD::GetSockName(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>();
LOG_DEBUG(Service, "called. fd={}", fd);
std::vector<u8> write_buffer(ctx.GetWriteBufferSize());
const Errno bsd_errno = GetSockNameImpl(fd, write_buffer);
ctx.WriteBuffer(write_buffer);
IPC::ResponseBuilder rb{ctx, 5};
rb.Push(RESULT_SUCCESS);
rb.Push<s32>(bsd_errno != Errno::SUCCESS ? -1 : 0);
rb.PushEnum(bsd_errno);
rb.Push<u32>(static_cast<u32>(write_buffer.size()));
}
void BSD::Listen(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>();
const s32 backlog = rp.Pop<s32>();
LOG_DEBUG(Service, "called. fd={} backlog={}", fd, backlog);
BuildErrnoResponse(ctx, ListenImpl(fd, backlog));
}
void BSD::Fcntl(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>();
const s32 cmd = rp.Pop<s32>();
const s32 arg = rp.Pop<s32>();
LOG_DEBUG(Service, "called. fd={} cmd={} arg={}", fd, cmd, arg);
const auto [ret, bsd_errno] = FcntlImpl(fd, static_cast<FcntlCmd>(cmd), arg);
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0); // ret
rb.Push<u32>(0); // bsd errno
rb.Push<s32>(ret);
rb.PushEnum(bsd_errno);
}
void BSD::SetSockOpt(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestParser rp{ctx};
IPC::ResponseBuilder rb{ctx, 4};
const s32 fd = rp.Pop<s32>();
const u32 level = rp.Pop<u32>();
const OptName optname = static_cast<OptName>(rp.Pop<u32>());
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0); // ret
rb.Push<u32>(0); // bsd errno
const std::vector<u8> buffer = ctx.ReadBuffer();
const u8* optval = buffer.empty() ? nullptr : buffer.data();
size_t optlen = buffer.size();
std::array<u64, 2> values;
if ((optname == OptName::SNDTIMEO || optname == OptName::RCVTIMEO) && buffer.size() == 8) {
std::memcpy(values.data(), buffer.data(), sizeof(values));
optlen = sizeof(values);
optval = reinterpret_cast<const u8*>(values.data());
}
LOG_DEBUG(Service, "called. fd={} level={} optname=0x{:x} optlen={}", fd, level,
static_cast<u32>(optname), optlen);
BuildErrnoResponse(ctx, SetSockOptImpl(fd, level, optname, optlen, optval));
}
void BSD::Shutdown(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>();
const s32 how = rp.Pop<s32>();
LOG_DEBUG(Service, "called. fd={} how={}", fd, how);
BuildErrnoResponse(ctx, ShutdownImpl(fd, how));
}
void BSD::Recv(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>();
const u32 flags = rp.Pop<u32>();
LOG_DEBUG(Service, "called. fd={} flags=0x{:x} len={}", fd, flags, ctx.GetWriteBufferSize());
ExecuteWork(ctx, "BSD:Recv", IsBlockingSocket(fd),
RecvWork{
.fd = fd,
.flags = flags,
.message = std::vector<u8>(ctx.GetWriteBufferSize()),
});
}
void BSD::RecvFrom(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>();
const u32 flags = rp.Pop<u32>();
LOG_DEBUG(Service, "called. fd={} flags=0x{:x} len={} addrlen={}", fd, flags,
ctx.GetWriteBufferSize(0), ctx.GetWriteBufferSize(1));
ExecuteWork(ctx, "BSD:RecvFrom", IsBlockingSocket(fd),
RecvFromWork{
.fd = fd,
.flags = flags,
.message = std::vector<u8>(ctx.GetWriteBufferSize(0)),
.addr = std::vector<u8>(ctx.GetWriteBufferSize(1)),
});
}
void BSD::Send(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>();
const u32 flags = rp.Pop<u32>();
LOG_DEBUG(Service, "called. fd={} flags=0x{:x} len={}", fd, flags, ctx.GetReadBufferSize());
ExecuteWork(ctx, "BSD:Send", IsBlockingSocket(fd),
SendWork{
.fd = fd,
.flags = flags,
.message = ctx.ReadBuffer(),
});
}
void BSD::SendTo(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>();
const u32 flags = rp.Pop<u32>();
IPC::ResponseBuilder rb{ctx, 4};
LOG_DEBUG(Service, "called. fd={} flags=0x{} len={} addrlen={}", fd, flags,
ctx.GetReadBufferSize(0), ctx.GetReadBufferSize(1));
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0); // ret
rb.Push<u32>(0); // bsd errno
ExecuteWork(ctx, "BSD:SendTo", IsBlockingSocket(fd),
SendToWork{
.fd = fd,
.flags = flags,
.message = ctx.ReadBuffer(0),
.addr = ctx.ReadBuffer(1),
});
}
void BSD::Write(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>();
LOG_DEBUG(Service, "called. fd={} len={}", fd, ctx.GetReadBufferSize());
ExecuteWork(ctx, "BSD:Write", IsBlockingSocket(fd),
SendWork{
.fd = fd,
.flags = 0,
.message = ctx.ReadBuffer(),
});
}
void BSD::Close(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestParser rp{ctx};
const s32 fd = rp.Pop<s32>();
LOG_DEBUG(Service, "called. fd={}", fd);
BuildErrnoResponse(ctx, CloseImpl(fd));
}
template <typename Work>
void BSD::ExecuteWork(Kernel::HLERequestContext& ctx, std::string_view sleep_reason,
bool is_blocking, Work work) {
if (!is_blocking) {
work.Execute(this);
work.Response(ctx);
return;
}
// Signal a dummy response to make IPC validation happy
// This will be overwritten by the SleepClientThread callback
work.Response(ctx);
auto worker = worker_pool.CaptureWorker();
ctx.SleepClientThread(std::string(sleep_reason), std::numeric_limits<u64>::max(),
worker->Callback<Work>(), worker->KernelEvent());
worker->SendWork(std::move(work));
}
std::pair<s32, Errno> BSD::SocketImpl(Domain domain, Type type, Protocol protocol) {
if (type == Type::SEQPACKET) {
UNIMPLEMENTED_MSG("SOCK_SEQPACKET errno management");
} else if (type == Type::RAW && (domain != Domain::INET || protocol != Protocol::ICMP)) {
UNIMPLEMENTED_MSG("SOCK_RAW errno management");
}
[[maybe_unused]] const bool unk_flag = (static_cast<u32>(type) & 0x20000000) != 0;
UNIMPLEMENTED_IF_MSG(unk_flag, "Unknown flag in type");
type = static_cast<Type>(static_cast<u32>(type) & ~0x20000000);
const s32 fd = FindFreeFileDescriptorHandle();
if (fd < 0) {
LOG_ERROR(Service, "No more file descriptors available");
return {-1, Errno::MFILE};
}
FileDescriptor& descriptor = file_descriptors[fd].emplace();
// ENONMEM might be thrown here
LOG_INFO(Service, "New socket fd={}", fd);
descriptor.socket = std::make_unique<Network::Socket>();
descriptor.socket->Initialize(Translate(domain), Translate(type), Translate(type, protocol));
descriptor.is_connection_based = IsConnectionBased(type);
return {fd, Errno::SUCCESS};
}
std::pair<s32, Errno> BSD::PollImpl(std::vector<u8>& write_buffer, std::vector<u8> read_buffer,
s32 nfds, s32 timeout) {
if (write_buffer.size() < nfds * sizeof(PollFD)) {
return {-1, Errno::INVAL};
}
if (nfds == 0) {
// When no entries are provided, -1 is returned with errno zero
return {-1, Errno::SUCCESS};
}
const size_t length = std::min(read_buffer.size(), write_buffer.size());
std::vector<PollFD> fds(nfds);
std::memcpy(fds.data(), read_buffer.data(), length);
if (timeout >= 0) {
const s64 seconds = timeout / 1000;
const u64 nanoseconds = 1'000'000 * (static_cast<u64>(timeout) % 1000);
if (seconds < 0) {
return {-1, Errno::INVAL};
}
if (nanoseconds > 999'999'999) {
return {-1, Errno::INVAL};
}
} else if (timeout != -1) {
return {-1, Errno::INVAL};
}
for (PollFD& pollfd : fds) {
ASSERT(pollfd.revents == 0);
if (pollfd.fd > MAX_FD || pollfd.fd < 0) {
LOG_ERROR(Service, "File descriptor handle={} is invalid", pollfd.fd);
pollfd.revents = 0;
return {0, Errno::SUCCESS};
}
std::optional<FileDescriptor>& descriptor = file_descriptors[pollfd.fd];
if (!descriptor) {
LOG_ERROR(Service, "File descriptor handle={} is not allocated", pollfd.fd);
pollfd.revents = POLL_NVAL;
return {0, Errno::SUCCESS};
}
}
std::vector<Network::PollFD> host_pollfds(fds.size());
std::transform(fds.begin(), fds.end(), host_pollfds.begin(), [this](PollFD pollfd) {
Network::PollFD result;
result.socket = file_descriptors[pollfd.fd]->socket.get();
result.events = TranslatePollEventsToHost(pollfd.events);
result.revents = 0;
return result;
});
const auto result = Network::Poll(host_pollfds, timeout);
const size_t num = host_pollfds.size();
for (size_t i = 0; i < num; ++i) {
fds[i].revents = TranslatePollEventsToGuest(host_pollfds[i].revents);
}
std::memcpy(write_buffer.data(), fds.data(), length);
return Translate(result);
}
std::pair<s32, Errno> BSD::AcceptImpl(s32 fd, std::vector<u8>& write_buffer) {
if (!IsFileDescriptorValid(fd)) {
return {-1, Errno::BADF};
}
const s32 new_fd = FindFreeFileDescriptorHandle();
if (new_fd < 0) {
LOG_ERROR(Service, "No more file descriptors available");
return {-1, Errno::MFILE};
}
FileDescriptor& descriptor = *file_descriptors[fd];
auto [result, bsd_errno] = descriptor.socket->Accept();
if (bsd_errno != Network::Errno::SUCCESS) {
return {-1, Translate(bsd_errno)};
}
FileDescriptor& new_descriptor = file_descriptors[new_fd].emplace();
new_descriptor.socket = std::move(result.socket);
new_descriptor.is_connection_based = descriptor.is_connection_based;
ASSERT(write_buffer.size() == sizeof(SockAddrIn));
const SockAddrIn guest_addr_in = Translate(result.sockaddr_in);
std::memcpy(write_buffer.data(), &guest_addr_in, sizeof(guest_addr_in));
return {new_fd, Errno::SUCCESS};
}
Errno BSD::BindImpl(s32 fd, const std::vector<u8>& addr) {
if (!IsFileDescriptorValid(fd)) {
return Errno::BADF;
}
ASSERT(addr.size() == sizeof(SockAddrIn));
SockAddrIn addr_in;
std::memcpy(&addr_in, addr.data(), sizeof(addr_in));
return Translate(file_descriptors[fd]->socket->Bind(Translate(addr_in)));
}
Errno BSD::ConnectImpl(s32 fd, const std::vector<u8>& addr) {
if (!IsFileDescriptorValid(fd)) {
return Errno::BADF;
}
UNIMPLEMENTED_IF(addr.size() != sizeof(SockAddrIn));
SockAddrIn addr_in;
std::memcpy(&addr_in, addr.data(), sizeof(addr_in));
return Translate(file_descriptors[fd]->socket->Connect(Translate(addr_in)));
}
Errno BSD::GetPeerNameImpl(s32 fd, std::vector<u8>& write_buffer) {
if (!IsFileDescriptorValid(fd)) {
return Errno::BADF;
}
const auto [addr_in, bsd_errno] = file_descriptors[fd]->socket->GetPeerName();
if (bsd_errno != Network::Errno::SUCCESS) {
return Translate(bsd_errno);
}
const SockAddrIn guest_addrin = Translate(addr_in);
ASSERT(write_buffer.size() == sizeof(guest_addrin));
std::memcpy(write_buffer.data(), &guest_addrin, sizeof(guest_addrin));
return Translate(bsd_errno);
}
Errno BSD::GetSockNameImpl(s32 fd, std::vector<u8>& write_buffer) {
if (!IsFileDescriptorValid(fd)) {
return Errno::BADF;
}
const auto [addr_in, bsd_errno] = file_descriptors[fd]->socket->GetSockName();
if (bsd_errno != Network::Errno::SUCCESS) {
return Translate(bsd_errno);
}
const SockAddrIn guest_addrin = Translate(addr_in);
ASSERT(write_buffer.size() == sizeof(guest_addrin));
std::memcpy(write_buffer.data(), &guest_addrin, sizeof(guest_addrin));
return Translate(bsd_errno);
}
Errno BSD::ListenImpl(s32 fd, s32 backlog) {
if (!IsFileDescriptorValid(fd)) {
return Errno::BADF;
}
return Translate(file_descriptors[fd]->socket->Listen(backlog));
}
std::pair<s32, Errno> BSD::FcntlImpl(s32 fd, FcntlCmd cmd, s32 arg) {
if (!IsFileDescriptorValid(fd)) {
return {-1, Errno::BADF};
}
FileDescriptor& descriptor = *file_descriptors[fd];
switch (cmd) {
case FcntlCmd::GETFL:
ASSERT(arg == 0);
return {descriptor.flags, Errno::SUCCESS};
case FcntlCmd::SETFL: {
const bool enable = (arg & FLAG_O_NONBLOCK) != 0;
const Errno bsd_errno = Translate(descriptor.socket->SetNonBlock(enable));
if (bsd_errno != Errno::SUCCESS) {
return {-1, bsd_errno};
}
descriptor.flags = arg;
return {0, Errno::SUCCESS};
}
default:
UNIMPLEMENTED_MSG("Unimplemented cmd={}", static_cast<int>(cmd));
return {-1, Errno::SUCCESS};
}
}
Errno BSD::SetSockOptImpl(s32 fd, u32 level, OptName optname, size_t optlen, const void* optval) {
UNIMPLEMENTED_IF(level != 0xffff); // SOL_SOCKET
if (!IsFileDescriptorValid(fd)) {
return Errno::BADF;
}
Network::Socket* const socket = file_descriptors[fd]->socket.get();
if (optname == OptName::LINGER) {
ASSERT(optlen == sizeof(Linger));
Linger linger;
std::memcpy(&linger, optval, sizeof(linger));
ASSERT(linger.onoff == 0 || linger.onoff == 1);
return Translate(socket->SetLinger(linger.onoff != 0, linger.linger));
}
ASSERT(optlen == sizeof(u32));
u32 value;
std::memcpy(&value, optval, sizeof(value));
switch (optname) {
case OptName::REUSEADDR:
ASSERT(value == 0 || value == 1);
return Translate(socket->SetReuseAddr(value != 0));
case OptName::BROADCAST:
ASSERT(value == 0 || value == 1);
return Translate(socket->SetBroadcast(value != 0));
case OptName::SNDBUF:
return Translate(socket->SetSndBuf(value));
case OptName::RCVBUF:
return Translate(socket->SetRcvBuf(value));
case OptName::SNDTIMEO:
return Translate(socket->SetSndTimeo(value));
case OptName::RCVTIMEO:
return Translate(socket->SetRcvTimeo(value));
default:
UNIMPLEMENTED_MSG("Unimplemented optname={}", static_cast<int>(optname));
return Errno::SUCCESS;
}
}
Errno BSD::ShutdownImpl(s32 fd, s32 how) {
if (!IsFileDescriptorValid(fd)) {
return Errno::BADF;
}
const Network::ShutdownHow host_how = Translate(static_cast<ShutdownHow>(how));
return Translate(file_descriptors[fd]->socket->Shutdown(host_how));
}
std::pair<s32, Errno> BSD::RecvImpl(s32 fd, u32 flags, std::vector<u8>& message) {
if (!IsFileDescriptorValid(fd)) {
return {-1, Errno::BADF};
}
return Translate(file_descriptors[fd]->socket->Recv(flags, message));
}
std::pair<s32, Errno> BSD::RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& message,
std::vector<u8>& addr) {
if (!IsFileDescriptorValid(fd)) {
return {-1, Errno::BADF};
}
FileDescriptor& descriptor = *file_descriptors[fd];
Network::SockAddrIn addr_in{};
Network::SockAddrIn* p_addr_in = nullptr;
if (descriptor.is_connection_based) {
// Connection based file descriptors (e.g. TCP) zero addr
addr.clear();
} else {
p_addr_in = &addr_in;
}
// Apply flags
if ((flags & FLAG_MSG_DONTWAIT) != 0) {
flags &= ~FLAG_MSG_DONTWAIT;
if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) {
descriptor.socket->SetNonBlock(true);
}
}
const auto [ret, bsd_errno] = Translate(descriptor.socket->RecvFrom(flags, message, p_addr_in));
// Restore original state
if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) {
descriptor.socket->SetNonBlock(false);
}
if (p_addr_in) {
if (ret < 0) {
addr.clear();
} else {
ASSERT(addr.size() == sizeof(SockAddrIn));
const SockAddrIn result = Translate(addr_in);
std::memcpy(addr.data(), &result, sizeof(result));
}
}
return {ret, bsd_errno};
}
std::pair<s32, Errno> BSD::SendImpl(s32 fd, u32 flags, const std::vector<u8>& message) {
if (!IsFileDescriptorValid(fd)) {
return {-1, Errno::BADF};
}
return Translate(file_descriptors[fd]->socket->Send(message, flags));
}
std::pair<s32, Errno> BSD::SendToImpl(s32 fd, u32 flags, const std::vector<u8>& message,
const std::vector<u8>& addr) {
if (!IsFileDescriptorValid(fd)) {
return {-1, Errno::BADF};
}
Network::SockAddrIn addr_in;
Network::SockAddrIn* p_addr_in = nullptr;
if (!addr.empty()) {
ASSERT(addr.size() == sizeof(SockAddrIn));
SockAddrIn guest_addr_in;
std::memcpy(&guest_addr_in, addr.data(), sizeof(guest_addr_in));
addr_in = Translate(guest_addr_in);
}
return Translate(file_descriptors[fd]->socket->SendTo(flags, message, p_addr_in));
}
Errno BSD::CloseImpl(s32 fd) {
if (!IsFileDescriptorValid(fd)) {
return Errno::BADF;
}
const Errno bsd_errno = Translate(file_descriptors[fd]->socket->Close());
if (bsd_errno != Errno::SUCCESS) {
return bsd_errno;
}
LOG_INFO(Service, "Close socket fd={}", fd);
file_descriptors[fd].reset();
return bsd_errno;
}
s32 BSD::FindFreeFileDescriptorHandle() noexcept {
for (s32 fd = 0; fd < static_cast<s32>(file_descriptors.size()); ++fd) {
if (!file_descriptors[fd]) {
return fd;
}
}
return -1;
}
bool BSD::IsFileDescriptorValid(s32 fd) const noexcept {
if (fd > MAX_FD || fd < 0) {
LOG_ERROR(Service, "Invalid file descriptor handle={}", fd);
return false;
}
if (!file_descriptors[fd]) {
LOG_ERROR(Service, "File descriptor handle={} is not allocated", fd);
return false;
}
return true;
}
bool BSD::IsBlockingSocket(s32 fd) const noexcept {
// Inform invalid sockets as non-blocking
// This way we avoid using a worker thread as it will fail without blocking host
if (fd > MAX_FD || fd < 0) {
return false;
}
if (!file_descriptors[fd]) {
return false;
}
return (file_descriptors[fd]->flags & FLAG_O_NONBLOCK) != 0;
}
void BSD::BuildErrnoResponse(Kernel::HLERequestContext& ctx, Errno bsd_errno) const noexcept {
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0); // ret
rb.Push<u32>(0); // bsd errno
rb.Push<s32>(bsd_errno == Errno::SUCCESS ? 0 : -1);
rb.PushEnum(bsd_errno);
}
BSD::BSD(const char* name) : ServiceFramework(name) {
BSD::BSD(Core::System& system, const char* name)
: ServiceFramework(name), worker_pool{system, this} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &BSD::RegisterClient, "RegisterClient"},
@@ -121,25 +836,25 @@ BSD::BSD(const char* name) : ServiceFramework(name) {
{3, nullptr, "SocketExempt"},
{4, nullptr, "Open"},
{5, &BSD::Select, "Select"},
{6, nullptr, "Poll"},
{6, &BSD::Poll, "Poll"},
{7, nullptr, "Sysctl"},
{8, nullptr, "Recv"},
{9, nullptr, "RecvFrom"},
{10, nullptr, "Send"},
{8, &BSD::Recv, "Recv"},
{9, &BSD::RecvFrom, "RecvFrom"},
{10, &BSD::Send, "Send"},
{11, &BSD::SendTo, "SendTo"},
{12, nullptr, "Accept"},
{12, &BSD::Accept, "Accept"},
{13, &BSD::Bind, "Bind"},
{14, &BSD::Connect, "Connect"},
{15, nullptr, "GetPeerName"},
{16, nullptr, "GetSockName"},
{15, &BSD::GetPeerName, "GetPeerName"},
{16, &BSD::GetSockName, "GetSockName"},
{17, nullptr, "GetSockOpt"},
{18, &BSD::Listen, "Listen"},
{19, nullptr, "Ioctl"},
{20, nullptr, "Fcntl"},
{20, &BSD::Fcntl, "Fcntl"},
{21, &BSD::SetSockOpt, "SetSockOpt"},
{22, nullptr, "Shutdown"},
{22, &BSD::Shutdown, "Shutdown"},
{23, nullptr, "ShutdownAllSockets"},
{24, nullptr, "Write"},
{24, &BSD::Write, "Write"},
{25, nullptr, "Read"},
{26, &BSD::Close, "Close"},
{27, nullptr, "DuplicateSocket"},

View File

@@ -4,30 +4,174 @@
#pragma once
#include <memory>
#include <string_view>
#include <vector>
#include "common/common_types.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/service/service.h"
#include "core/hle/service/sockets/blocking_worker.h"
#include "core/hle/service/sockets/sockets.h"
namespace Core {
class System;
}
namespace Network {
class Socket;
}
namespace Service::Sockets {
class BSD final : public ServiceFramework<BSD> {
public:
explicit BSD(const char* name);
explicit BSD(Core::System& system, const char* name);
~BSD() override;
private:
/// Maximum number of file descriptors
static constexpr size_t MAX_FD = 128;
struct FileDescriptor {
std::unique_ptr<Network::Socket> socket;
s32 flags = 0;
bool is_connection_based = false;
};
struct PollWork {
void Execute(BSD* bsd);
void Response(Kernel::HLERequestContext& ctx);
s32 nfds;
s32 timeout;
std::vector<u8> read_buffer;
std::vector<u8> write_buffer;
s32 ret{};
Errno bsd_errno{};
};
struct AcceptWork {
void Execute(BSD* bsd);
void Response(Kernel::HLERequestContext& ctx);
s32 fd;
std::vector<u8> write_buffer;
s32 ret{};
Errno bsd_errno{};
};
struct ConnectWork {
void Execute(BSD* bsd);
void Response(Kernel::HLERequestContext& ctx);
s32 fd;
std::vector<u8> addr;
Errno bsd_errno{};
};
struct RecvWork {
void Execute(BSD* bsd);
void Response(Kernel::HLERequestContext& ctx);
s32 fd;
u32 flags;
std::vector<u8> message;
s32 ret{};
Errno bsd_errno{};
};
struct RecvFromWork {
void Execute(BSD* bsd);
void Response(Kernel::HLERequestContext& ctx);
s32 fd;
u32 flags;
std::vector<u8> message;
std::vector<u8> addr;
s32 ret{};
Errno bsd_errno{};
};
struct SendWork {
void Execute(BSD* bsd);
void Response(Kernel::HLERequestContext& ctx);
s32 fd;
u32 flags;
std::vector<u8> message;
s32 ret{};
Errno bsd_errno{};
};
struct SendToWork {
void Execute(BSD* bsd);
void Response(Kernel::HLERequestContext& ctx);
s32 fd;
u32 flags;
std::vector<u8> message;
std::vector<u8> addr;
s32 ret{};
Errno bsd_errno{};
};
void RegisterClient(Kernel::HLERequestContext& ctx);
void StartMonitoring(Kernel::HLERequestContext& ctx);
void Socket(Kernel::HLERequestContext& ctx);
void Select(Kernel::HLERequestContext& ctx);
void Poll(Kernel::HLERequestContext& ctx);
void Accept(Kernel::HLERequestContext& ctx);
void Bind(Kernel::HLERequestContext& ctx);
void Connect(Kernel::HLERequestContext& ctx);
void GetPeerName(Kernel::HLERequestContext& ctx);
void GetSockName(Kernel::HLERequestContext& ctx);
void Listen(Kernel::HLERequestContext& ctx);
void Fcntl(Kernel::HLERequestContext& ctx);
void SetSockOpt(Kernel::HLERequestContext& ctx);
void Shutdown(Kernel::HLERequestContext& ctx);
void Recv(Kernel::HLERequestContext& ctx);
void RecvFrom(Kernel::HLERequestContext& ctx);
void Send(Kernel::HLERequestContext& ctx);
void SendTo(Kernel::HLERequestContext& ctx);
void Write(Kernel::HLERequestContext& ctx);
void Close(Kernel::HLERequestContext& ctx);
/// Id to use for the next open file descriptor.
u32 next_fd = 1;
template <typename Work>
void ExecuteWork(Kernel::HLERequestContext& ctx, std::string_view sleep_reason,
bool is_blocking, Work work);
std::pair<s32, Errno> SocketImpl(Domain domain, Type type, Protocol protocol);
std::pair<s32, Errno> PollImpl(std::vector<u8>& write_buffer, std::vector<u8> read_buffer,
s32 nfds, s32 timeout);
std::pair<s32, Errno> AcceptImpl(s32 fd, std::vector<u8>& write_buffer);
Errno BindImpl(s32 fd, const std::vector<u8>& addr);
Errno ConnectImpl(s32 fd, const std::vector<u8>& addr);
Errno GetPeerNameImpl(s32 fd, std::vector<u8>& write_buffer);
Errno GetSockNameImpl(s32 fd, std::vector<u8>& write_buffer);
Errno ListenImpl(s32 fd, s32 backlog);
std::pair<s32, Errno> FcntlImpl(s32 fd, FcntlCmd cmd, s32 arg);
Errno SetSockOptImpl(s32 fd, u32 level, OptName optname, size_t optlen, const void* optval);
Errno ShutdownImpl(s32 fd, s32 how);
std::pair<s32, Errno> RecvImpl(s32 fd, u32 flags, std::vector<u8>& message);
std::pair<s32, Errno> RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& message,
std::vector<u8>& addr);
std::pair<s32, Errno> SendImpl(s32 fd, u32 flags, const std::vector<u8>& message);
std::pair<s32, Errno> SendToImpl(s32 fd, u32 flags, const std::vector<u8>& message,
const std::vector<u8>& addr);
Errno CloseImpl(s32 fd);
s32 FindFreeFileDescriptorHandle() noexcept;
bool IsFileDescriptorValid(s32 fd) const noexcept;
bool IsBlockingSocket(s32 fd) const noexcept;
void BuildErrnoResponse(Kernel::HLERequestContext& ctx, Errno bsd_errno) const noexcept;
std::array<std::optional<FileDescriptor>, MAX_FD> file_descriptors;
BlockingWorkerPool<BSD, PollWork, AcceptWork, ConnectWork, RecvWork, RecvFromWork, SendWork,
SendToWork>
worker_pool;
};
class BSDCFG final : public ServiceFramework<BSDCFG> {

View File

@@ -10,9 +10,9 @@
namespace Service::Sockets {
void InstallInterfaces(SM::ServiceManager& service_manager) {
std::make_shared<BSD>("bsd:s")->InstallAsService(service_manager);
std::make_shared<BSD>("bsd:u")->InstallAsService(service_manager);
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) {
std::make_shared<BSD>(system, "bsd:s")->InstallAsService(service_manager);
std::make_shared<BSD>(system, "bsd:u")->InstallAsService(service_manager);
std::make_shared<BSDCFG>()->InstallAsService(service_manager);
std::make_shared<ETHC_C>()->InstallAsService(service_manager);

View File

@@ -4,11 +4,94 @@
#pragma once
#include "common/common_types.h"
#include "core/hle/service/service.h"
namespace Core {
class System;
}
namespace Service::Sockets {
enum class Errno : u32 {
SUCCESS = 0,
BADF = 9,
AGAIN = 11,
INVAL = 22,
MFILE = 24,
NOTCONN = 107,
};
enum class Domain : u32 {
INET = 2,
};
enum class Type : u32 {
STREAM = 1,
DGRAM = 2,
RAW = 3,
SEQPACKET = 5,
};
enum class Protocol : u32 {
UNSPECIFIED = 0,
ICMP = 1,
TCP = 6,
UDP = 17,
};
enum class OptName : u32 {
REUSEADDR = 0x4,
BROADCAST = 0x20,
LINGER = 0x80,
SNDBUF = 0x1001,
RCVBUF = 0x1002,
SNDTIMEO = 0x1005,
RCVTIMEO = 0x1006,
};
enum class ShutdownHow : s32 {
RD = 0,
WR = 1,
RDWR = 2,
};
enum class FcntlCmd : s32 {
GETFL = 3,
SETFL = 4,
};
struct SockAddrIn {
u8 len;
u8 family;
u16 portno;
std::array<u8, 4> ip;
std::array<u8, 8> zeroes;
};
struct PollFD {
s32 fd;
u16 events;
u16 revents;
};
struct Linger {
u32 onoff;
u32 linger;
};
constexpr u16 POLL_IN = 0x01;
constexpr u16 POLL_PRI = 0x02;
constexpr u16 POLL_OUT = 0x04;
constexpr u16 POLL_ERR = 0x08;
constexpr u16 POLL_HUP = 0x10;
constexpr u16 POLL_NVAL = 0x20;
constexpr u32 FLAG_MSG_DONTWAIT = 0x80;
constexpr u32 FLAG_O_NONBLOCK = 0x800;
/// Registers all Sockets services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager);
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system);
} // namespace Service::Sockets

View File

@@ -0,0 +1,165 @@
// Copyright 2020 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <utility>
#include "common/assert.h"
#include "common/common_types.h"
#include "core/hle/service/sockets/sockets.h"
#include "core/hle/service/sockets/sockets_translate.h"
#include "core/network/network.h"
namespace Service::Sockets {
Errno Translate(Network::Errno value) {
switch (value) {
case Network::Errno::SUCCESS:
return Errno::SUCCESS;
case Network::Errno::BADF:
return Errno::BADF;
case Network::Errno::AGAIN:
return Errno::AGAIN;
case Network::Errno::INVAL:
return Errno::INVAL;
case Network::Errno::MFILE:
return Errno::MFILE;
case Network::Errno::NOTCONN:
return Errno::NOTCONN;
default:
UNIMPLEMENTED_MSG("Unimplemented errno={}", static_cast<int>(value));
return Errno::SUCCESS;
}
}
std::pair<s32, Errno> Translate(std::pair<s32, Network::Errno> value) {
return {value.first, Translate(value.second)};
}
Network::Domain Translate(Domain domain) {
switch (domain) {
case Domain::INET:
return Network::Domain::INET;
default:
UNIMPLEMENTED_MSG("Unimplemented domain={}", static_cast<int>(domain));
return {};
}
}
Domain Translate(Network::Domain domain) {
switch (domain) {
case Network::Domain::INET:
return Domain::INET;
default:
UNIMPLEMENTED_MSG("Unimplemented domain={}", static_cast<int>(domain));
return {};
}
}
Network::Type Translate(Type type) {
switch (type) {
case Type::STREAM:
return Network::Type::STREAM;
case Type::DGRAM:
return Network::Type::DGRAM;
default:
UNIMPLEMENTED_MSG("Unimplemented type={}", static_cast<int>(type));
}
}
Network::Protocol Translate(Type type, Protocol protocol) {
switch (protocol) {
case Protocol::UNSPECIFIED:
LOG_WARNING(Service, "Unspecified protocol, assuming protocol from type");
switch (type) {
case Type::DGRAM:
return Network::Protocol::UDP;
case Type::STREAM:
return Network::Protocol::TCP;
default:
return Network::Protocol::TCP;
}
case Protocol::TCP:
return Network::Protocol::TCP;
case Protocol::UDP:
return Network::Protocol::UDP;
default:
UNIMPLEMENTED_MSG("Unimplemented protocol={}", static_cast<int>(protocol));
return Network::Protocol::TCP;
}
}
u16 TranslatePollEventsToHost(u16 flags) {
u16 result = 0;
const auto translate = [&result, &flags](u16 from, u16 to) {
if ((flags & from) != 0) {
flags &= ~from;
result |= to;
}
};
translate(POLL_IN, Network::POLL_IN);
translate(POLL_PRI, Network::POLL_PRI);
translate(POLL_OUT, Network::POLL_OUT);
translate(POLL_ERR, Network::POLL_ERR);
translate(POLL_HUP, Network::POLL_HUP);
translate(POLL_NVAL, Network::POLL_NVAL);
UNIMPLEMENTED_IF_MSG(flags != 0, "Unimplemented flags={}", flags);
return result;
}
u16 TranslatePollEventsToGuest(u16 flags) {
u16 result = 0;
const auto translate = [&result, &flags](u16 from, u16 to) {
if ((flags & from) != 0) {
flags &= ~from;
result |= to;
}
};
translate(Network::POLL_IN, POLL_IN);
translate(Network::POLL_PRI, POLL_PRI);
translate(Network::POLL_OUT, POLL_OUT);
translate(Network::POLL_ERR, POLL_ERR);
translate(Network::POLL_HUP, POLL_HUP);
translate(Network::POLL_NVAL, POLL_NVAL);
UNIMPLEMENTED_IF_MSG(flags != 0, "Unimplemented flags={}", flags);
return result;
}
Network::SockAddrIn Translate(SockAddrIn value) {
ASSERT(value.len == 0 || value.len == sizeof(value));
Network::SockAddrIn result;
result.family = Translate(static_cast<Domain>(value.family));
result.ip = value.ip;
result.portno = value.portno >> 8 | value.portno << 8;
return result;
}
SockAddrIn Translate(Network::SockAddrIn value) {
SockAddrIn result;
result.len = sizeof(result);
result.family = static_cast<u8>(Translate(value.family));
result.portno = value.portno >> 8 | value.portno << 8;
result.ip = value.ip;
result.zeroes = {};
return result;
}
Network::ShutdownHow Translate(ShutdownHow how) {
switch (how) {
case ShutdownHow::RD:
return Network::ShutdownHow::RD;
case ShutdownHow::WR:
return Network::ShutdownHow::WR;
case ShutdownHow::RDWR:
return Network::ShutdownHow::RDWR;
default:
UNIMPLEMENTED_MSG("Unimplemented how={}", static_cast<int>(how));
return {};
}
}
} // namespace Service::Sockets

View File

@@ -0,0 +1,48 @@
// Copyright 2020 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <utility>
#include "common/common_types.h"
#include "core/hle/service/sockets/sockets.h"
#include "core/network/network.h"
namespace Service::Sockets {
/// Translate abstract errno to guest errno
Errno Translate(Network::Errno value);
/// Translate abstract return value errno pair to guest return value errno pair
std::pair<s32, Errno> Translate(std::pair<s32, Network::Errno> value);
/// Translate guest domain to abstract domain
Network::Domain Translate(Domain domain);
/// Translate abstract domain to guest domain
Domain Translate(Network::Domain domain);
/// Translate guest type to abstract type
Network::Type Translate(Type type);
/// Translate guest protocol to abstract protocol
Network::Protocol Translate(Type type, Protocol protocol);
/// Translate abstract poll event flags to guest poll event flags
u16 TranslatePollEventsToHost(u16 flags);
/// Translate guest poll event flags to abstract poll event flags
u16 TranslatePollEventsToGuest(u16 flags);
/// Translate guest socket address structure to abstract socket address structure
Network::SockAddrIn Translate(SockAddrIn value);
/// Translate abstract socket address structure to guest socket address structure
SockAddrIn Translate(Network::SockAddrIn value);
/// Translate guest shutdown mode to abstract shutdown mode
Network::ShutdownHow Translate(ShutdownHow how);
} // namespace Service::Sockets

View File

@@ -283,7 +283,7 @@ void Adapter::Reset() {
}
}
bool Adapter::DeviceConnected(std::size_t port) {
bool Adapter::DeviceConnected(std::size_t port) const {
return adapter_controllers_status[port] != ControllerTypes::None;
}

View File

@@ -76,7 +76,7 @@ public:
void EndConfiguration();
/// Returns true if there is a device connected to port
bool DeviceConnected(std::size_t port);
bool DeviceConnected(std::size_t port) const;
std::array<Common::SPSCQueue<GCPadStatus>, 4>& GetPadQueue();
const std::array<Common::SPSCQueue<GCPadStatus>, 4>& GetPadQueue() const;

View File

@@ -15,7 +15,7 @@ namespace InputCommon {
class GCButton final : public Input::ButtonDevice {
public:
explicit GCButton(int port_, int button_, GCAdapter::Adapter* adapter)
explicit GCButton(int port_, int button_, const GCAdapter::Adapter* adapter)
: port(port_), button(button_), gcadapter(adapter) {}
~GCButton() override;
@@ -30,13 +30,13 @@ public:
private:
const int port;
const int button;
GCAdapter::Adapter* gcadapter;
const GCAdapter::Adapter* gcadapter;
};
class GCAxisButton final : public Input::ButtonDevice {
public:
explicit GCAxisButton(int port_, int axis_, float threshold_, bool trigger_if_greater_,
GCAdapter::Adapter* adapter)
const GCAdapter::Adapter* adapter)
: port(port_), axis(axis_), threshold(threshold_), trigger_if_greater(trigger_if_greater_),
gcadapter(adapter),
origin_value(static_cast<float>(adapter->GetOriginValue(port_, axis_))) {}
@@ -60,7 +60,7 @@ private:
const int axis;
float threshold;
bool trigger_if_greater;
GCAdapter::Adapter* gcadapter;
const GCAdapter::Adapter* gcadapter;
const float origin_value;
};
@@ -149,8 +149,8 @@ void GCButtonFactory::EndConfiguration() {
class GCAnalog final : public Input::AnalogDevice {
public:
GCAnalog(int port_, int axis_x_, int axis_y_, float deadzone_, GCAdapter::Adapter* adapter,
float range_)
GCAnalog(int port_, int axis_x_, int axis_y_, float deadzone_,
const GCAdapter::Adapter* adapter, float range_)
: port(port_), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_), gcadapter(adapter),
origin_value_x(static_cast<float>(adapter->GetOriginValue(port_, axis_x_))),
origin_value_y(static_cast<float>(adapter->GetOriginValue(port_, axis_y_))),
@@ -212,7 +212,7 @@ private:
const int axis_x;
const int axis_y;
const float deadzone;
GCAdapter::Adapter* gcadapter;
const GCAdapter::Adapter* gcadapter;
const float origin_value_x;
const float origin_value_y;
const float range;

View File

@@ -49,10 +49,10 @@ class GameListItem : public QStandardItem {
public:
// used to access type from item index
static const int TypeRole = Qt::UserRole + 1;
static const int SortRole = Qt::UserRole + 2;
static constexpr int TypeRole = Qt::UserRole + 1;
static constexpr int SortRole = Qt::UserRole + 2;
GameListItem() = default;
GameListItem(const QString& string) : QStandardItem(string) {
explicit GameListItem(const QString& string) : QStandardItem(string) {
setData(string, SortRole);
}
};
@@ -65,10 +65,10 @@ public:
*/
class GameListItemPath : public GameListItem {
public:
static const int TitleRole = SortRole + 1;
static const int FullPathRole = SortRole + 2;
static const int ProgramIdRole = SortRole + 3;
static const int FileTypeRole = SortRole + 4;
static constexpr int TitleRole = SortRole + 1;
static constexpr int FullPathRole = SortRole + 2;
static constexpr int ProgramIdRole = SortRole + 3;
static constexpr int FileTypeRole = SortRole + 4;
GameListItemPath() = default;
GameListItemPath(const QString& game_path, const std::vector<u8>& picture_data,
@@ -110,18 +110,22 @@ public:
const auto& row1 = row_data.at(UISettings::values.row_1_text_id);
const int row2_id = UISettings::values.row_2_text_id;
if (role == SortRole)
if (role == SortRole) {
return row1.toLower();
}
if (row2_id == 4) // None
// None
if (row2_id == 4) {
return row1;
}
const auto& row2 = row_data.at(row2_id);
if (row1 == row2)
if (row1 == row2) {
return row1;
}
return QString(row1 + QStringLiteral("\n ") + row2);
return QStringLiteral("%1\n %2").arg(row1, row2);
}
return GameListItem::data(role);
@@ -131,7 +135,7 @@ public:
class GameListItemCompat : public GameListItem {
Q_DECLARE_TR_FUNCTIONS(GameListItemCompat)
public:
static const int CompatNumberRole = SortRole;
static constexpr int CompatNumberRole = SortRole;
GameListItemCompat() = default;
explicit GameListItemCompat(const QString& compatibility) {
setData(type(), TypeRole);
@@ -181,7 +185,7 @@ public:
*/
class GameListItemSize : public GameListItem {
public:
static const int SizeRole = SortRole;
static constexpr int SizeRole = SortRole;
GameListItemSize() = default;
explicit GameListItemSize(const qulonglong size_bytes) {
@@ -217,7 +221,7 @@ public:
class GameListDir : public GameListItem {
public:
static const int GameDirRole = Qt::UserRole + 2;
static constexpr int GameDirRole = Qt::UserRole + 2;
explicit GameListDir(UISettings::GameDir& directory,
GameListItemType dir_type = GameListItemType::CustomDir)