Compare commits

...

443 Commits

Author SHA1 Message Date
ReinUsesLisp
44b552be71 shader/arithmetic: Implement FCMP immediate + register variant
Trivially add the encoding for this.
2020-10-28 17:05:41 -03:00
LC
725fcbb368 Merge pull request #4851 from ReinUsesLisp/core-threads-race
hle/kernel: Remove unused registered_core_threads to fix data races
2020-10-28 04:54:35 -04:00
LC
a1f176ce52 Merge pull request #4850 from ReinUsesLisp/fiber-ptr-ref
common/fiber: Take shared_ptr<Fiber> by copy in YieldTo
2020-10-28 04:54:19 -04:00
LC
1fd22823bc Merge pull request #4849 from ReinUsesLisp/fix-fiber-test
tests: Fix data race in fibers test
2020-10-28 04:26:10 -04:00
LC
978e7897a3 Merge pull request #4848 from ReinUsesLisp/type-limits
video_core: Enforce -Werror=type-limits
2020-10-28 03:16:10 -04:00
LC
55ac6f7a2b Merge pull request #4847 from ReinUsesLisp/warn-move
video_core: Enforce -Wredundant-move and -Wpessimizing-move
2020-10-28 03:14:58 -04:00
ReinUsesLisp
79da90cea8 video_core: Enforce -Wredundant-move and -Wpessimizing-move
Silence three warnings and make them errors to avoid introducing more in the future.
2020-10-28 02:44:50 -03:00
ReinUsesLisp
4a451e5849 video_core: Enforce -Werror=type-limits
Silences one warning and avoids introducing more in the future.
2020-10-28 02:37:47 -03:00
ReinUsesLisp
cdb2480d39 common/fiber: Take shared_ptr<Fiber> by copy in YieldTo
YieldTo does not intend to modify the passed shared_ptrs.
Pass it by copy to keep a reference count while this function executes.
2020-10-28 02:02:44 -03:00
ReinUsesLisp
3fdb42e0b4 tests: Fix data race in fibers test
Previous to this commit, the tests were using operator[] from
unordered_map to query elements but this silently inserts empty elements
when they don't exist. If all threads were executed without concurrency,
this wouldn't be an issue, but the same unordered_map could be written
from two threads at the same time. This is a data race and makes some
previously inserted elements invisible for a short period of time,
causing them to insert and return an empty element. This default
constructed element (a zero) was used to index an array of fibers that
asserted when one of them was nullptr, shutting the test session off.

To address this issue, lock on thread id reads and writes. This could be
a shared mutex to allow concurrent reads, but the definition of
std::this_thread::get_id is fuzzy when using non-standard techniques
like fibers. I opted to use a standard mutex.

While we are at it, fix the included headers.
2020-10-28 01:41:24 -03:00
LC
7d27a7a511 Merge pull request #4842 from liushuyu/fix-web-srv
web_backend: fix a regression introduced in 39c8d18
2020-10-27 19:12:27 -04:00
liushuyu
eb84e0f63a externals: auto detect system OpenSSL 2020-10-27 14:20:20 -06:00
liushuyu
8e673cbb08 web_backend: fix a regression introduced in 39c8d18
* A regression was in 39c8d18 and token verification function was
  broken.
* The reason being `httplib` now requires OpenSSL 1.1+ API while
  LibreSSL 2.x provided OpenSSL 1.0 compatible API.
* The bundled LibreSSL has been updated to 3.2.2 so it now provides
  OpenSSL 1.1 compatible API now.
* Also the path hint has been added so that it will find the correct
  path to the CA certs on *nix systems.
* An option is provided so that *nix system distributions/providers can
  use their own SSL implementations when compiling Yuzu/Citra to
  (hopefully) complies with their maintenance guidelines.
* LURLParse is also removed since `httplib` can handle
  `scheme:host:port` string itself now.
2020-10-27 02:57:19 -06:00
bunnei
cd92a94965 Merge pull request #4805 from bunnei/update-defaults
yuzu: settings: Enable multicore, asynch GPU, and assembly shaders by default.
2020-10-26 23:14:09 -07:00
bunnei
941563f981 yuzu: settings: Enable multicore, asynch GPU, and assembly shaders by default.
- In general, this is now the preferred settings for most games.

# Conflicts:
#	src/yuzu/configuration/config.cpp
2020-10-26 23:13:05 -07:00
bunnei
d33399e1f4 Merge pull request #4729 from ameerj/nvdec-prod
video_core: NVDEC Implementation
2020-10-26 23:02:42 -07:00
ReinUsesLisp
ce69ff2890 hle/kernel: Remove unused registered_core_threads to fix data races
This member was only used on asserts and it triggered data races.
Remove it to fix them.
2020-10-27 01:55:39 -03:00
bunnei
c7f32931ee Merge pull request #4832 from bunnei/cpu-manager-microprofile-fix
core: cpu_manager: Add missing call to MicroProfileOnThreadExit().
2020-10-26 21:29:09 -07:00
bunnei
1828f82000 Merge pull request #4833 from bunnei/timezonemanager-explicit
hle: services: TimeZoneContentManager: This can be made explicit.
2020-10-26 21:28:45 -07:00
ameerj
eb67a45ca8 video_core: NVDEC Implementation
This commit aims to implement the NVDEC (Nvidia Decoder) functionality, with video frame decoding being handled by the FFmpeg library.

The process begins with Ioctl commands being sent to the NVDEC and VIC (Video Image Composer) emulated devices. These allocate the necessary GPU buffers for the frame data, along with providing information on the incoming video data. A Submit command then signals the GPU to process and decode the frame data.

To decode the frame, the respective codec's header must be manually composed from the information provided by NVDEC, then sent with the raw frame data to the ffmpeg library.

Currently, H264 and VP9 are supported, with VP9 having some minor artifacting issues related mainly to the reference frame composition in its uncompressed header.

Async GPU is not properly implemented at the moment.

Co-Authored-By: David <25727384+ogniK5377@users.noreply.github.com>
2020-10-26 23:07:36 -04:00
bunnei
9f08cea2c4 Merge pull request #4834 from lioncash/copy-fn
controller: Pass ControllerParameters by reference in ReconfigureControllers()
2020-10-26 18:49:26 -07:00
Lioncash
6b5f565324 controller: Pass ControllerParameters by reference in ReconfigureControllers()
Prevents unnecessary copies and heap reallocations from occurring.
2020-10-26 21:06:15 -04:00
bunnei
3984bb6def hle: services: TimeZoneContentManager: This can be made explicit. 2020-10-26 16:11:45 -07:00
bunnei
54aabb00b0 core: cpu_manager: Add missing call to MicroProfileOnThreadExit().
- Fixes an occasional crash when trying to launch subsequent games.
2020-10-26 16:09:15 -07:00
Rodrigo Locatti
2f6ba54483 Merge pull request #4827 from lioncash/trunc
controller: Convert led_patterns integer literals to bool literals
2020-10-25 16:56:30 -03:00
Rodrigo Locatti
ae3a755d13 Merge pull request #4828 from lioncash/lockguard
general: Use template deduction guides for lock_guard
2020-10-25 16:55:54 -03:00
Lioncash
98f4c5e7b8 general: Use template deduction guides for lock_guard
Same behavior, less code.
2020-10-25 13:53:22 -04:00
Lioncash
061a63547f controller: Convert led_patterns integer literals to bool literals
'bool' isn't always guaranteed to be the same size as an int, so this
can technically cause truncation warnings if we support other platforms.
2020-10-25 13:44:12 -04:00
LC
fe53ee26ce Merge pull request #4826 from Morph1984/resolve-warning
applets/profile_select: Resolve a warning in exec()
2020-10-25 11:47:09 -04:00
Morph
9afbcd9e8a applets/profile_select: Resolve a warning in exec()
Resolves a warning where not all control paths return a value.
2020-10-25 09:16:43 -04:00
bunnei
ab052cf684 Merge pull request #4817 from Kewlan/open-single-save-location
main/profile_select: Don't ask for profile when there's only one.
2020-10-24 03:02:19 -07:00
LC
6f6d83befa Merge pull request #4816 from Morph1984/controller-disconnect-fix
sdl_impl: Fix controller reconnection issues
2020-10-23 13:53:51 -04:00
bunnei
3e46934442 Merge pull request #4706 from ReinUsesLisp/cmake-host-shaders
video_core: Fix instances where msbuild always regenerated host shaders
2020-10-23 10:01:16 -07:00
bunnei
e7042163c8 Merge pull request #4792 from bunnei/rtc-fix
service: time: Update current time with changes to RTC setting.
2020-10-22 20:46:54 -07:00
Kewlan
85b5b816cf Don't ask for profile when there's only one. 2020-10-22 11:16:56 +02:00
Lioncash
ea20b5c970 core: Fix clang build pt.3
Should finally resolve building with clang.
2020-10-21 22:14:23 -04:00
Morph
2f852f182a sdl_impl: Fix controller reconnection issues
It turns out that after a controller is disconnected, there is a chance that events from the previous controller are sent/processed after it has been disconnected.
This causes the previously disconnected controller to reappear as connected due to GetSDLJoystickBySDLID() emplacing this controller back to the map.

Fix this by only returning an SDLJoystick if and only if it exists in the map.
2020-10-21 09:41:30 -04:00
bunnei
1fc61d09d3 Merge pull request #4811 from lioncash/warn-video
video_core: Conditially activate relevant compiler warnings
2020-10-20 20:59:37 -07:00
Lioncash
e408bd3b7c core: Fix clang build pt.2
Resolves the clang build issue in a more unintrusive way.
2020-10-20 22:16:03 -04:00
LC
2e74b79e89 Merge pull request #4814 from yuzu-emu/revert-4796-clang
Revert "core: Fix clang build"
2020-10-20 22:08:53 -04:00
bunnei
3d592972dc Revert "core: Fix clang build" 2020-10-20 19:07:39 -07:00
Lioncash
678d012c2c video_core: Conditially activate relevant compiler warnings
These compiler flags aren't shared with clang, so specifying these flags
unconditionally can lead to a bit of warning spam.

While we're in the area, we can also enable -Wunused-but-set-parameter
given this is almost always a bug.
2020-10-20 20:28:25 -04:00
Lioncash
fdd9154069 kernel: Fix build with recent compiler flag changes
This slipped through the cracks due to another change being merged
before the compiler flag changes.
2020-10-20 20:23:18 -04:00
LC
536c51912d Merge pull request #4807 from ReinUsesLisp/glasm-robust-ssbo
gl_arb_decompiler: Implement robust buffer operations
2020-10-20 19:19:38 -04:00
LC
88d5140cf2 Merge pull request #4796 from lioncash/clang
core: Fix clang build
2020-10-20 19:19:12 -04:00
bunnei
940c3bf68d Merge pull request #4390 from ogniK5377/get-applet-inf-stub
nifm: GetAppletInfo stub
2020-10-20 15:59:19 -07:00
LC
ea8345cdcd Merge pull request #4809 from Morph1984/mjolnir-p3
configure_input_player: Fix modifier buttons
2020-10-20 15:00:06 -04:00
bunnei
e03dc4d569 Merge pull request #4627 from Morph1984/fix-dinput-controller-disconnect
sdl_impl: Erase the SDLJoystick entry after removing a controller
2020-10-20 11:40:06 -07:00
Morph
ff82f3894a configure_input_player: Fix modifier buttons
Fix them for real this time, now they finally work.
2020-10-20 14:23:25 -04:00
ReinUsesLisp
f21a189148 gl_arb_decompiler: Implement robust buffer operations
This emulates the behavior we get on GLSL with regular SSBOs with a
pointer + length pair. It aims to be consistent with the crashes we
might get.

Out of bounds stores are ignored. Atomics are ignored and return zero.
Reads return zero.
2020-10-20 03:34:32 -03:00
David Marcec
298b50e220 Added remaining params 2020-10-20 16:45:01 +11:00
David Marcec
acd35e1b60 nifm: GetAppletInfo stub
Fixes crash for Catherine Full Body
2020-10-20 16:42:40 +11:00
bunnei
60bd54776a Merge pull request #4788 from ReinUsesLisp/lockfree-host-thread
kernel: Implement host thread register methods without locking
2020-10-19 22:31:52 -07:00
bunnei
e7a26ecec5 Merge pull request #4785 from Morph1984/fs-hades
filesystem: Fix CreateDirectory and DeleteFile
2020-10-19 16:04:01 -07:00
bunnei
f1ead11df7 Merge pull request #4204 from ReinUsesLisp/vulkan-1.0
renderer_vulkan: Create and properly use Vulkan 1.0 instances when 1.1 is not available
2020-10-19 14:18:54 -07:00
bunnei
598ef6b0b3 Merge pull request #4802 from lioncash/bcat
core: Add boxcat sources with target_sources
2020-10-19 12:40:49 -07:00
bunnei
54b977acaa Merge pull request #4783 from bunnei/nvdrv-freespace
hle: service: nvdrv: Implement nvhost_as_gpu::FreeSpace.
2020-10-18 12:41:18 -07:00
Lioncash
0ab7bfdfce core: Add boxcat sources with target_sources
Same behavior, minus a script variable.
2020-10-18 08:09:06 -04:00
bunnei
2190f1a2b7 Merge pull request #4801 from lioncash/missing-bound
mii/manager: Make use of unused lower bound in GetRandomValue()
2020-10-17 23:32:40 -07:00
bunnei
743fe1aea3 Merge pull request #4782 from ReinUsesLisp/remove-dyn-primitive
vk_graphics_pipeline: Manage primitive topology as fixed state
2020-10-17 22:14:17 -07:00
Lioncash
be1954e04c core: Fix clang build
Recent changes to the build system that made more warnings be flagged as
errors caused building via clang to break.

Fixes #4795
2020-10-17 19:50:39 -04:00
Lioncash
c1577f3448 mii/manager: Make use of unused lower bound in GetRandomValue()
Previously, the lower bound wasn't being used and zero was being used as
the lower bound every time this function was called.

This affects the outcome of some of the randomized entries a little bit,
for example, the lower-bound for beard and mustache flags was supposed
to be 1, not 0.

Aside from these cases, the bug didn't affect anything else.
2020-10-17 09:50:04 -04:00
bunnei
1eb908bc88 Merge pull request #4797 from bunnei/bcat-errors
service: bcat: Check client connection before interacting with socket.
2020-10-16 23:28:40 -07:00
bunnei
cb708631b6 Merge pull request #4798 from lioncash/input-copy
udp/client: Take std::function by const reference with TestCommunication()
2020-10-16 21:20:01 -07:00
bunnei
363c644730 service: bcat: Check client connection before interacting with socket.
- Fixes a crash when BCAT service is offline.
2020-10-16 21:16:56 -07:00
Lioncash
30b1e71066 udp/client: Make use of designated initializers in TestCommunication()
Same behavior, but makes the callback list nicer to look at.
2020-10-16 06:23:51 -04:00
Lioncash
36cfb234d5 udp/client: Take std::function by const reference with TestCommunication()
Avoids redundant copies.
2020-10-16 06:22:29 -04:00
Morph
7b3f5845d2 sdl_impl: Erase the SDLJoystick entry after removing a controller
Previously, disconnecting a controller still leaves a null SDLJoystick entry within the vector of SDLJoysticks mapped by GUID.
When a DirectInput device of the same GUID is reconnected, it adds that device to a new port causing non-detectable input.
Furthermore, opening the "Configure" menu would cause yuzu to crash since it first tries to resolve the name of a null SDLJoystick entry that was not removed.
Resolve this by properly erasing the SDLJoystick entry from the vector.
2020-10-16 00:04:59 -04:00
bunnei
64f967fd49 Merge pull request #4790 from lioncash/input-common
input_common/CMakeLists: Make some warnings errors
2020-10-15 20:59:34 -07:00
bunnei
dbd1662ae2 Merge pull request #4784 from bunnei/cancelbuffer
hle: service: vi: Implement BufferQueue::CancelBuffer.
2020-10-15 19:57:27 -07:00
Lioncash
046c0c91a3 input_common/CMakeLists: Make some warnings errors
Makes the input_common code warnings consistent with the rest of the
codebase.
2020-10-15 19:37:51 -04:00
bunnei
046cc81938 Merge pull request #4793 from bunnei/storeopencontext
service: acc: Stub IManagerForApplication::StoreOpenContext.
2020-10-14 20:42:18 -07:00
bunnei
1d714c8c7f service: acc: Stub IManagerForApplication::StoreOpenContext.
- Used by Super Mario 3D All-Stars.
2020-10-14 20:06:33 -07:00
bunnei
d47ac3ce09 Merge pull request #4772 from goldenx86/block-rdna
vk_device: Block VK_EXT_extended_dynamic_state for RDNA devices
2020-10-14 17:51:39 -07:00
bunnei
1f186f34a2 hle: service: vi: Implement BufferQueue::CancelBuffer.
- This is used by Super Mario 3D All-Stars.
2020-10-13 22:11:52 -07:00
bunnei
ca416a0fb8 Merge pull request #4787 from lioncash/conversion
audio_core/CMakeLists: Make warnings consistent with core
2020-10-13 15:30:30 -07:00
ReinUsesLisp
b9a9b83bee kernel: Implement host thread register methods without locking
Locks on GetCurrentHostThreadID were causing performance issues
according to Visual Studio's profiler. It was consuming twice the time
as arm_interface.Run(). The cost was not in the function itself but in
the lockinig it required.

Reimplement these functions using atomics and static storage instead of
an unordered_map. This is a side effect to avoid locking and using linked
lists for reads.

Replace unordered_map with a linear search.
2020-10-13 18:00:25 -03:00
Lioncash
9f9b64d280 audio_core/CMakeLists: Make warnings consistent with core
Normalizes the warnings shared between audio_core and core.
2020-10-13 16:36:58 -04:00
Rodrigo Locatti
c5b3c8d06b Merge pull request #4786 from lioncash/flags
core/CMakeLists: Make some warnings errors
2020-10-13 16:20:44 -03:00
Lioncash
39c8d18feb core/CMakeLists: Make some warnings errors
Makes our error coverage a little more consistent across the board by
applying it to Linux side of things as well. This also makes it more
consistent with the warning settings in other libraries in the project.

This also updates httplib to 0.7.9, as there are several warning
cleanups made that allow us to enable several warnings as errors.
2020-10-13 13:16:49 -04:00
ReinUsesLisp
e4e0abc418 vk_graphics_pipeline: Manage primitive topology as fixed state
Vulkan has requirements for primitive topologies that don't play nicely
with yuzu's. Since it's only 4 bits, we can move it to fixed state
without changing the size of the pipeline key.

- Fixes a regression on recent Nvidia drivers on Fire Emblem: Three
  Houses.
2020-10-13 04:08:33 -03:00
Morph
8db3feae19 filesystem: Fix CreateDirectory and DeleteFile
Add a check if dir is nullptr (does not exist)

Fixes save game creation in Hades
2020-10-13 00:57:04 -04:00
bunnei
62c6c9f6a6 service: time: Update current time with changes to RTC setting.
- This can be used to advance time, e.g. for Pokemon Sword/Shield pokejobs.
2020-10-12 18:09:15 -07:00
bunnei
d291fc1a51 Merge pull request #3929 from FearlessTobi/ticket-keys
file_sys/nsp: Make SetTicketKeys actually do something
2020-10-12 17:58:36 -07:00
bunnei
b260847218 hle: service: nvdrv: Implement nvhost_as_gpu::FreeSpace.
- This is used by Super Mario 3D All-Stars.
2020-10-12 17:39:14 -07:00
bunnei
4c348f4069 Merge pull request #4766 from ReinUsesLisp/tmml-cube
shader/texture: Implement CUBE texture type for TMML and fix arrays
2020-10-12 12:53:57 -07:00
bunnei
419a59a7b1 Merge pull request #4775 from ReinUsesLisp/enforce-class-memaccess
video_core: Enforce -Wclass-memaccess
2020-10-09 23:38:02 -07:00
bunnei
f250011ba0 Merge pull request #4757 from german77/BetterMotion
InputCommon: Add compatibility with only accelerometer and auto calibrate for drift
2020-10-09 23:37:08 -07:00
ReinUsesLisp
e1600b0962 video_core: Enforce -Wclass-memaccess 2020-10-09 16:46:11 -03:00
LC
61b246a3a9 Merge pull request #4771 from ReinUsesLisp/warn-unused-var
video_core: Enforce -Wunused-variable and -Wunused-but-set-variable
2020-10-08 21:10:31 -04:00
goldenx86
0120e5b1d9 vk_device: Block VK_EXT_extended_dynamic_state for RDNA devices
RDNA devices seem to crash when using VK_EXT_extended_dynamic_state in
the latest 20.9.2 proprietary Windows drivers. As a workaround, for now
we block device names corresponding to current RDNA released products.
2020-10-08 21:27:49 -03:00
bunnei
06e65de93c Merge pull request #4677 from german77/ShakeFromButton
InputCommon: Add random motion input for buttons
2020-10-08 10:18:39 -07:00
Rodrigo Locatti
7a99226785 Merge pull request #4765 from ReinUsesLisp/fix-sort-devices
renderer_vulkan/wrapper: Fix physical device sorting
2020-10-08 00:54:44 -03:00
ReinUsesLisp
dffaffaac1 shader/texture: Implement CUBE texture type for TMML and fix arrays
TMML takes an array argument that has no known meaning, this one appears
as the first component in gpr8 followed by s, t and r. Skip this
component when arrays are being used. Also implement CUBE texture types.

- Used by Pikmin 3: Deluxe Demo.
2020-10-07 23:17:46 -03:00
bunnei
3446eb79b5 Merge pull request #4731 from lat9nq/mingw-zstd-fix
common: Use system zstd on Linux
2020-10-07 17:57:14 -07:00
bunnei
92adb69fa7 Merge pull request #4736 from Morph1984/home-button-input-protection-stub
hid: Stub HomeButtonInputProtection service commands
2020-10-07 14:54:05 -07:00
ReinUsesLisp
cd3e959f23 renderer_vulkan/wrapper: Fix physical device sorting
The old code had a sort function that was invalid and it didn't work as
expected when the base vector had a different order (e.g. renderdoc was
attached).

This sorts devices as expected and fixes a debug assert on MSVC.
2020-10-07 17:13:22 -03:00
bunnei
cc0dc3280d Merge pull request #4710 from Morph1984/fix-integrated-updates
submission_package: Fix updates integrated into cartridge images.
2020-10-06 22:27:52 -07:00
bunnei
32b4627a9c Merge pull request #4737 from Morph1984/setshimlibraryversion-stub
capsrv: Stub 3 variants of SetShimLibraryVersion
2020-10-06 21:39:38 -07:00
bunnei
e9b81e9f01 Merge pull request #4727 from FrogTheFrog/patch-1
Reduce the "shake" requirements when configuring UDP.
2020-10-06 15:29:28 -07:00
bunnei
614bd0ee8c Merge pull request #4742 from german77/InputFilter
HID: Only use inputs corresponding to controller type
2020-10-05 21:40:09 -07:00
german
a54aee290f Address comments 2020-10-04 18:15:53 -05:00
bunnei
de4cadca1f Merge pull request #4648 from zhaobot/tx-update-20200911153748
Update translations (2020-09-11)
2020-10-03 22:30:38 -07:00
german
a220d8799e Add compatibility with only accelerometer and auto calibrate for drift 2020-10-03 22:22:01 -05:00
ReinUsesLisp
2a24b1c973 video_core: Enforce -Wunused-variable and -Wunused-but-set-variable 2020-10-02 21:19:35 -03:00
bunnei
182cf7d631 Merge pull request #4734 from german77/motionfusion
HID: Add Stub for EnableSixAxisSensorFusion
2020-10-01 22:39:39 -07:00
german
2f47b27654 Only use inputs corresponding to controller type 2020-10-01 19:39:53 -05:00
german
283616dbd8 Stubbed EnableSixAxisSensorFusion 2020-09-30 10:00:24 -05:00
David
4d0ae1a17a Merge pull request #4291 from german77/ImplementControllerRumble
input_common: First implementation of controller rumble
2020-09-30 21:24:11 +10:00
David
f7808f5658 Merge pull request #4726 from lioncash/applet
frontend/controller: Eliminate dependency on the global system instance
2020-09-30 21:22:45 +10:00
Morph
91bd2281bf caps_c: Stub SetShimLibraryVersion
- Used by caps_su SetShimLibraryVersion
2020-09-30 07:19:46 -04:00
Morph
7d287a6fb0 caps_u: Stub SetShimLibraryVersion
- Used in Super Smash Bros. Ultimate
2020-09-30 07:19:46 -04:00
Morph
9a251339dc caps_su: Properly stub SetShimLibraryVersion 2020-09-30 07:19:46 -04:00
Morph
6380731486 hid: Stub HomeButtonInputProtection service commands
- Used in 1-2 Switch. Given that we do not emulate the functionality of the home button yet, we can stub this for now.
2020-09-30 06:38:24 -04:00
LC
1ba0b077fc Merge pull request #4733 from ReinUsesLisp/game-list-leak
qt/game_list: Give GameListSearchField::KeyReleaseEater a parent
2020-09-30 05:54:18 -04:00
LC
cb56eaee41 Merge pull request #4732 from ReinUsesLisp/wall-clock-destr
common/wall_clock: Add virtual destructors
2020-09-30 05:53:12 -04:00
LC
3665a05488 Merge pull request #4735 from goldenx86/patch-1
Remove ext_extended_dynamic_state blacklist
2020-09-30 05:52:47 -04:00
bunnei
392c1b96bc Merge pull request #4705 from german77/SplitMotionPoller
HID: Use different timing for motion
2020-09-30 01:04:22 -07:00
Lukas Senionis
6ee1a784b8 Reduce the "shake" requirements when configuring UDP. 2020-09-30 10:30:33 +03:00
Matías Locatti
d7843b8ef2 Remove ext_extended_dynamic_state blacklist
Latest AMD 20.9.2 driver fixed this, there's no reason to keep it blocked, as the previous stable signed driver release doesn't include the extension.
2020-09-30 03:13:38 -03:00
ReinUsesLisp
771a9c21cc common/wall_clock: Add virtual destructors
From -fsanitize=address, this code wasn't calling the proper destructor.
Adding virtual destructors for each inherited class and the base class
fixes this bug.

While we are at it, mark the functions as final.
2020-09-30 02:53:34 -03:00
bunnei
385b5602e4 Update yuzu-patreon-step2.yml to set build timeout to 120 min
This is currently necessary to build ffmpeg
2020-09-29 22:17:50 -07:00
bunnei
a1e3f6e27b Merge pull request #4728 from Morph1984/applets-on-top
main: Allow applets to display on top while fullscreen
2020-09-29 15:46:44 -07:00
bunnei
09609dd50e Merge pull request #4721 from lioncash/genfn
codec: Make lookup table static constexpr
2020-09-29 15:16:24 -07:00
bunnei
2a82f1b08b Merge pull request #4722 from lioncash/casting
cubeb_sink: Use static_cast instead of reinterpret_cast in DataCallback()
2020-09-29 15:09:12 -07:00
bunnei
02ea62568f Merge pull request #1703 from DarkLordZach/nvdec-ioctl
nvdrv: Stub nvdec/vic ioctls to bypass nvdec movies
2020-09-29 15:00:48 -07:00
ReinUsesLisp
ae6df703f5 qt/game_list: Give GameListSearchField::KeyReleaseEater a parent
This fixes a memory leak as KeyReleaseEater's destructor was never
called.
2020-09-29 16:23:16 -03:00
german
ab88c2f611 First implementation of controller rumble 2020-09-29 10:38:25 -04:00
lat9nq
2cbce77b92 CMakeLists: use system zstd on Linux
From what I understand, this tells CMake to use the system, not conan,
version of zstd. Required to build on the coming MinGW Docker container.
2020-09-28 21:11:39 -04:00
lat9nq
9d665cb8db CMakeLists: fix for finding zstd on linux-mingw 2020-09-28 20:28:47 -04:00
bunnei
a8be822e8e Merge pull request #4719 from lioncash/audio-warn
audio_core: Resolve sign conversion warnings
2020-09-27 01:52:59 -07:00
Rodrigo Locatti
e5a1e0a76d Merge pull request #4724 from lat9nq/fix-vulkan-nvidia-allocate-2
vk_stream_buffer: Fix initializing Vulkan with NVIDIA on Linux
2020-09-26 23:52:49 +00:00
bunnei
442096298e Merge pull request #4703 from lioncash/desig7
shader/registry: Make use of designated initializers where applicable
2020-09-26 15:23:15 -07:00
Morph
86e4aa81e9 main: Allow applets to display on top while fullscreen
Using the Qt::WindowStaysOnTopHint flag allows these dialogs to show up on top while running in fullscreen. However, if yuzu goes out of focus (by alt-tabbing or otherwise), this flag does not seem to have an effect.
2020-09-26 06:55:47 -04:00
bunnei
fbb5ca2633 Merge pull request #4718 from lioncash/vk
vk_command_pool: Add missing header guard
2020-09-26 00:13:48 -07:00
bunnei
891090799c Merge pull request #4720 from lioncash/header
audio_core: Remove unnecessary inclusions
2020-09-25 22:04:26 -07:00
bunnei
ad76b00f1e Merge pull request #4723 from lioncash/typo
behavior_info: Fix typo Renerer -> Renderer
2020-09-25 22:03:59 -07:00
Lioncash
5c4e237902 core: Mark GetInstance() as deprecated
This way it's obvious that this function shouldn't be used in any future
code.
2020-09-25 19:23:23 -04:00
Lioncash
3e4a0a13cb frontend/controller: Eliminate dependency on the global system instance 2020-09-25 19:23:20 -04:00
german
2978232390 Add random motion input to keyboard 2020-09-25 17:59:52 -05:00
german
03b574ae22 Add random motion input to SDL 2020-09-25 17:59:52 -05:00
Lioncash
90c6141164 command_generator: Make lookup table static constexpr
Allows compilers to elide needing to push these values on the stack
every time the function is called.
2020-09-25 18:33:04 -04:00
lat9nq
ca26fd0f42 vk_stream_buffer: Fix initializing Vulkan with NVIDIA on Linux
The previous fix only partially solved the issue, as only certain GPUs that needed 9 or less MiB subtracted would work (i.e. GTX 980 Ti, GT 730). This takes from DXVK's example to divide `heap_size` by 2 to determine `allocable_size`. Additionally tested on my Quadro K4200, which previously required setting it to 12 to boot.
2020-09-25 17:42:59 -04:00
Lioncash
dc83ca8914 behavior_info: Fix typo Renerer -> Renderer 2020-09-25 17:14:02 -04:00
Lioncash
4073931305 cubeb_sink: Use static_cast instead of reinterpret_cast in DataCallback()
Conversions from void* to the proper data type are well-defined and
supported by static_cast. We don't need to use reinterpret_cast here.
2020-09-25 17:10:02 -04:00
Lioncash
7c0908f301 codec: Make lookup table static constexpr
Allows compilers to elide needing to push these values on the stack
every time the function is called.
2020-09-25 14:24:25 -04:00
Lioncash
966966dc02 audio_core: Remove unnecessary inclusions
Same behavior, but removes header dependencies where they don't need to
be.
2020-09-25 13:19:42 -04:00
Lioncash
8b4ecf22d4 audio_core: Resolve sign conversion warnings
While were at it, we can also enable sign conversion warnings and other
common warnings as errors to prevent these from creeping back into the
codebase.
2020-09-25 01:22:47 -04:00
Lioncash
111852a983 effect_context: Make use of explicit where applicable
While we're at it we can make the destructor of the base class virtual
to ensure that any polymorphism issues never occur.
2020-09-25 00:27:11 -04:00
Lioncash
940d85241b vk_command_pool: Move definition of Pool into the cpp file
Allows the implementation details to be changed without recompiling any
files that include this header.
2020-09-25 00:15:52 -04:00
Lioncash
4ed4bba305 vk_command_pool: Make use of override on destructor 2020-09-25 00:14:10 -04:00
Lioncash
e0f2db4376 vk_command_pool: Add missing header guard 2020-09-25 00:12:45 -04:00
LC
4d4afc1502 Merge pull request #4717 from lioncash/debug
service: Restore "unused" function
2020-09-25 00:07:19 -04:00
Lioncash
f3a1bf53f9 service: Restore "unused" function
Turns out this function is actually used, but within a trace log.
2020-09-25 00:06:40 -04:00
bunnei
2634e3c6eb Merge pull request #4711 from lioncash/move5
arithmetic_integer_immediate: Make use of std::move where applicable
2020-09-24 21:02:42 -07:00
Morph
3602df7f1f submission_package: Fix updates integrated into cartridge images. 2020-09-24 17:23:14 -04:00
bunnei
fa4294cc6f Merge pull request #4678 from Morph1984/LoadOpenContext-partial-impl
acc: Partially implement LoadOpenContext
2020-09-24 11:21:25 -07:00
Lioncash
e3a615a616 arithmetic_integer_immediate: Make use of std::move where applicable
Same behavior, minus any redundant atomic reference count increments and
decrements.
2020-09-24 13:28:45 -04:00
ReinUsesLisp
67af0323f0 video_core: Fix instances where msbuild always regenerated host shaders
When HEADER_GENERATOR was included in the DEPENDS section of custom
commands, msbuild assumed this was always modified. Changing this file
is not common so we can remove it from there.
2020-09-23 22:27:17 -03:00
bunnei
d66b897a6d Merge pull request #4674 from ReinUsesLisp/timeline-semaphores
renderer_vulkan: Make unconditional use of VK_KHR_timeline_semaphore
2020-09-23 18:24:27 -07:00
german
ddff03cff5 Use different timing for motion 2020-09-23 19:09:33 -05:00
bunnei
10e8acc451 Merge pull request #4618 from german77/GcAdapterAutoMap
Add automap feature for GC adapter
2020-09-23 15:55:26 -07:00
Lioncash
77532ebde3 shader/registry: Silence a -Wshadow warning 2020-09-23 15:10:25 -04:00
Lioncash
cd6f4f7eed shader/registry: Remove unnecessary namespace qualifiers
Using statements already make these unnecessary.
2020-09-23 15:08:34 -04:00
Rodrigo Locatti
8b0f334e0c Merge pull request #4702 from lioncash/doc-warn
memory: Resolve a -Wdocumentation warning
2020-09-23 19:07:47 +00:00
Rodrigo Locatti
c307ae2402 Merge pull request #4701 from lioncash/unused-proto
install_dialog: Remove unused function prototype
2020-09-23 19:07:27 +00:00
Rodrigo Locatti
6d9661939f Merge pull request #4700 from lioncash/copies
game_list: Eliminate redundant argument copies
2020-09-23 19:06:47 +00:00
Lioncash
ffeb4ef83e shader/registry: Make use of designated initializers where applicable
Same behavior, less repetition.
2020-09-23 15:06:25 -04:00
Lioncash
b14d344dfc memory: Resolve a -Wdocumentation warning
memory doesn't exist as a parameter any more.
2020-09-23 13:39:27 -04:00
Lioncash
aa35e51fcd install_dialog: Make use of [[nodiscard]] where applicable
Allows the compiler to warn against cases where the return value isn't
used (which would be a bug).
2020-09-23 13:22:04 -04:00
Lioncash
e107870bc8 install_dialog: Remove unused function prototype
This function doesn't have an implementation, so it can be removed to
prevent others from unintentionally using it.
2020-09-23 13:20:12 -04:00
Lioncash
f43a1da808 game_list: Make game list function naming consistent
Makes the naming consistent with the rest of the functions that are
present.
2020-09-23 11:28:11 -04:00
Lioncash
d264b7375c game_list: Eliminate redundant argument copies
Several functions can be taken by const reference to avoid copies
2020-09-23 11:20:12 -04:00
Rodrigo Locatti
b8219ec838 Merge pull request #4699 from lioncash/move3
control_flow: Make use of std::move in InsertBranch()
2020-09-23 06:20:59 +00:00
Lioncash
0dc6967ff1 control_flow: emplace elements in place within TryQuery()
Places data structures where they'll eventually be moved to to avoid
needing to even move them in the first place.
2020-09-22 22:54:36 -04:00
Lioncash
fcd0145eb5 control_flow: Make use of std::move in InsertBranch()
Avoids unnecessary atomic increments and decrements.
2020-09-22 22:48:09 -04:00
Rodrigo Locatti
2b863c9aa3 Merge pull request #4698 from lioncash/optional-null
General: Make use of std::nullopt where applicable
2020-09-22 23:37:51 +00:00
Lioncash
ff45c39578 General: Make use of std::nullopt where applicable
Allows some implementations to avoid completely zeroing out the internal
buffer of the optional, and instead only set the validity byte within
the structure.

This also makes it consistent how we return empty optionals.
2020-09-22 17:32:33 -04:00
bunnei
c07fd2898b Merge pull request #4697 from lioncash/copy5
ips_layer: Eliminate a redundant copy in Parse()
2020-09-22 13:42:47 -07:00
Lioncash
a881efbf26 ips_layer: Eliminate a redundant copy in Parse()
Prevents unnecessary copying of the line being parsed.
2020-09-22 16:38:45 -04:00
bunnei
53829d4cbd Merge pull request #4675 from Morph1984/fix-boot-multicontent
submission_package: Account for multi-content NSPs
2020-09-21 16:36:46 -07:00
Morph
7a504a9365 acc: Stub LoadOpenContext
This is used in multiple games such as:
- Clubhouse Games: 51 Worldwide Classics
- Grandia HD Collection
- XCOM 2 Collection
- Baldur's Gate 1/2
- Dr Kawashima's Brain Training
- Super Mario 3D All-Stars
2020-09-21 01:01:02 -04:00
Rodrigo Locatti
a2eb44db82 Merge pull request #4692 from ReinUsesLisp/remove-vsync
renderer_opengl: Remove emulated mailbox presentation
2020-09-21 00:21:32 +00:00
bunnei
754109fd54 Merge pull request #4683 from Morph1984/NpadHandheldActivationMode-impl
hid: Implement Get/SetNpadHandheldActivationMode
2020-09-20 12:39:20 -07:00
ReinUsesLisp
7003090187 renderer_opengl: Remove emulated mailbox presentation
Emulated mailbox presentation was causing performance issues on
Nvidia's OpenGL driver. Remove it.
2020-09-20 16:29:41 -03:00
bunnei
8a85a562ed Merge pull request #4643 from FearlessTobi/decrease-pad-update-interval
Test: Decrease pad_update_ns
2020-09-19 00:39:50 -07:00
ReinUsesLisp
4f5bbe56ba vk_query_cache: Hack counter destructor to avoid reserving queries
This is a hack to destroy all HostCounter instances before the base
class destructor is called. The query cache should be redesigned to have
a proper ownership model instead of using shared pointers.

For now, destroy the host counter hierarchy from the derived class
destructor.
2020-09-19 01:47:29 -03:00
ReinUsesLisp
58b0ae84b5 renderer_vulkan: Make unconditional use of VK_KHR_timeline_semaphore
This reworks how host<->device synchronization works on the Vulkan
backend. Instead of "protecting" resources with a fence and signalling
these as free when the fence is known to be signalled by the host GPU,
use timeline semaphores.

Vulkan timeline semaphores allow use to work on a subset of D3D12
fences. As far as we are concerned, timeline semaphores are a value set
by the host or the device that can be waited by either of them.

Taking advantange of this, we can have a monolithically increasing
atomic value for each submission to the graphics queue. Instead of
protecting resources with a fence, we simply store the current logical
tick (the atomic value stored in CPU memory). When we want to know if a
resource is free, it can be compared to the current GPU tick.

This greatly simplifies resource management code and the free status of
resources should have less false negatives.

To workaround bugs in validation layers, when these are attached there's
a thread waiting for timeline semaphores.
2020-09-19 01:46:37 -03:00
german
c5e257017f Add automap feature for GC adapter 2020-09-18 16:51:16 -05:00
Rodrigo Locatti
059dd724d6 Merge pull request #4684 from lioncash/desig4
fermi_2d: Make use of designated initializers
2020-09-18 19:14:56 +00:00
Lioncash
91bca9eb0b fermi_2d: Make use of designated initializers
Same behavior, less repetition. We can also ensure all members of Config
are initialized.
2020-09-18 13:55:21 -04:00
Morph
ab961e0701 hid: Implement Get/SetNpadHandheldActivationMode
- Used in Clubhouse Games: 51 Worldwide Classics
2020-09-18 10:10:30 -04:00
David
050a4a401b Merge pull request #4680 from Morph1984/fix-motion-mapping
configure_input_player: Fixes motion mapping using ConfigureButtonClick
2020-09-18 21:03:50 +10:00
Morph
70499b8cbd configure_input_player: Fixes motion mapping using ConfigureButtonClick 2020-09-18 03:56:31 -04:00
bunnei
8568f44ffa Merge pull request #4647 from Morph1984/readd-context-menu
configure_input_player: Re-add "Clear" context menu option
2020-09-17 22:59:13 -07:00
bunnei
669005b75e Merge pull request #4676 from Morph1984/GetPreviousProgramIndex-impl
am: Stub GetPreviousProgramIndex
2020-09-17 22:12:57 -07:00
Morph
40a72e9cd5 am: Stub GetPreviousProgramIndex
- Used in Super Mario 3D All-Stars
2020-09-17 22:03:02 -04:00
Morph
65d9def873 configure_input_player: Re-add "Clear" context menu option
The context menu was removed in Mjölnir Part 1 as part of the input rewrite as we were unaware of it's usage statistics.
However, as this was the only way to clear the inputs of individual buttons, this PR will re-add it back in.
2020-09-17 21:57:06 -04:00
Morph
41c2f5200c submission_package: Account for multi-content NSPs
Previously we assumed a submission package can only contain one Program NCA with a single TitleID.
However, Super Mario 3D All-Stars contains four Program NCAs, each with their unique TitleIDs.
This accounts for the existence of multi-content games such as this one.
- Fixes booting Super Mario 3D All-Stars from the games list.
2020-09-17 20:44:51 -04:00
Rodrigo Locatti
53fc5d0190 Merge pull request #4670 from lioncash/initializer
arm_dynarmic_cp15: Initialize member variables
2020-09-17 21:20:53 +00:00
Rodrigo Locatti
9bdca01c27 Merge pull request #4665 from lioncash/sm-kernel
service/sm: Eliminate dependency on the global system instance
2020-09-17 21:20:39 +00:00
Rodrigo Locatti
8100275309 Merge pull request #4666 from lioncash/unused-func
service: Remove unused funcation
2020-09-17 21:19:48 +00:00
Rodrigo Locatti
131532b570 Merge pull request #4671 from lioncash/nfp-copy
command_generator/nfp: Eliminate unnecessary copies
2020-09-17 21:19:12 +00:00
Rodrigo Locatti
31461589c5 Merge pull request #4672 from lioncash/narrowing
decoder/texture: Eliminate narrowing conversion in GetTldCode()
2020-09-17 21:17:54 +00:00
Rodrigo Locatti
9f51242524 Merge pull request #4673 from lioncash/fallthrough
decode/image: Eliminate switch fallthrough in DecodeImage()
2020-09-17 21:17:16 +00:00
bunnei
3f6d83b27c Merge pull request #4594 from german77/MotionHID
hid/configuration: Implement motion controls to HID
2020-09-17 12:39:01 -07:00
Lioncash
4944d48ee8 decode/image: Eliminate switch fallthrough in DecodeImage()
Fortunately this didn't result in any issues, given the block that code
was falling through to would immediately break.
2020-09-17 15:12:18 -04:00
Lioncash
ffc66f089d decoder/texture: Eliminate narrowing conversion in GetTldCode()
The assignment was previously truncating a u64 value to a bool.
2020-09-17 15:04:17 -04:00
Lioncash
362e2940be audio_core/command_generator: Use const references where applicable
In a lot of cases, we can make use of const references rather than
non-const references.

While we're in the area we can silence some truncation and sign
conversion warnings.
2020-09-17 13:52:55 -04:00
Lioncash
9539e4d8fd audio_core/command_generator: Avoid an unnecessary copy in GenerateFinalMixCommand() 2020-09-17 13:45:24 -04:00
Lioncash
aca3621146 nfp: Eliminate two unnecessary copies
GetAmiiboBuffer() returns by const reference, so we can use a reference
instead of taking the returned buffer by value.
2020-09-17 13:35:55 -04:00
Lioncash
1ee9ceb5af arm_dynarmic_cp15: Initialize member variables
Ensures that the member variables are always initialized to a
deterministic value on creation.
2020-09-17 13:03:49 -04:00
bunnei
382bf1faf4 Merge pull request #4668 from lioncash/port
control_metadata: Resolve typo in Portuguese language name
2020-09-17 09:55:01 -07:00
Lioncash
02b8b6677a control_metadata: Resolve typo in Portuguese language name
This isn't used anywhere, so this is a trivial fix.
2020-09-17 11:45:30 -04:00
Lioncash
8bbd82863d service: Remove unused funcation
This is now completely unused, so it can be removed.
2020-09-17 11:03:26 -04:00
Lioncash
057aa6275d service/sm: Slightly more efficient string name validation
We can check the end of the string first for null-termination, rather
than the beginning of the string.
2020-09-17 10:54:12 -04:00
Lioncash
78b1bc3b61 service/sm: Eliminate dependency on the global system instance 2020-09-17 10:43:54 -04:00
bunnei
fcd0925ecf Merge pull request #4653 from ReinUsesLisp/gc-warns
gc_adapter: Disable MSVC nonstandard extension warning on libusb.h
2020-09-16 22:33:58 -07:00
bunnei
1eae35621e Merge pull request #4663 from ReinUsesLisp/wswitch
video_core: Enforce -Werror=switch
2020-09-16 20:43:23 -07:00
Rodrigo Locatti
62de0220fe Merge pull request #4662 from lioncash/factory
bis_factory/romfs_factory: Eliminate dependencies on the global system instance
2020-09-16 23:43:30 +00:00
Lioncash
a62c1999c5 file_sys/romfs_factory: Eliminate usage of the global system accessor 2020-09-16 19:15:19 -04:00
Lioncash
0e80567bef file_sys/bis_factory: Eliminate usage of the global system accessor 2020-09-16 18:16:04 -04:00
Lioncash
aa8d6fc041 loader/nso: Remove unnecessary [[maybe_unused]] 2020-09-16 18:09:01 -04:00
Rodrigo Locatti
b0ae8265ea Merge pull request #4661 from lioncash/system-loader
core/loader: Remove dependencies on the global system instance
2020-09-16 20:59:44 +00:00
ReinUsesLisp
eb914b6c50 video_core: Enforce -Werror=switch
This forces us to fix all -Wswitch warnings in video_core.
2020-09-16 17:48:01 -03:00
Lioncash
113a3972a6 core/loader: Remove dependencies on the global system instance
Now all that remains is:

18 instances in file_sys code
14 instances in GDB stub code (this can be tossed wholesale)
4 instances in HLE code
2 instances in settings code.
2020-09-16 08:46:59 -04:00
Rodrigo Locatti
004bfefeb5 Merge pull request #4658 from lioncash/copy3
nca_patch: Reduce stack usage size within SearchBucketEntry()
2020-09-16 00:25:11 +00:00
Rodrigo Locatti
9cd1ea338b Merge pull request #4657 from lioncash/cheatparser
cheat_engine: Remove unnecessary system argument to CheatParser's Parse function
2020-09-16 00:24:14 +00:00
Lioncash
66fc037ef2 nca_patch: Significantly reduce the stack usage size within SearchBucketEntry()
Previously this function was using ~16KB of stack (16528 bytes), which
was caused by the function arguments being taken by value rather than by
reference.

We can make this significantly lighter on the stack by taking them by
reference.
2020-09-15 09:10:58 -04:00
Lioncash
99b372a6c5 nca_patch: Make SearchBucketEntry() internally linked
This is only used internally and doesn't depend on any class state, so
we can make it fully internal.
2020-09-15 09:06:46 -04:00
Lioncash
3a8464cde2 cheat_engine: Convert ExtractName into a non-template function
We don't need to create two separate instantiations of the same code, we
can simply make the character template argument a regular function
parameter.
2020-09-15 03:24:44 -04:00
Lioncash
ba7eb5abf4 cheat_engine: Remove unnecessary system argument to CheatParser's Parse function
This isn't used within the function at all in any implementations, so we
can remove it entirely.
2020-09-15 03:20:40 -04:00
Rodrigo Locatti
b5f4221c3d Merge pull request #4655 from lioncash/internal2
patch_manager: Minor cleanup
2020-09-15 01:57:13 +00:00
Lioncash
33e4a0b6c1 patch_manager: Resolve implicit truncations in FormatTitleVersion()
We make it explicit that we're truncating arithmetic here to resolve
compiler warnings (even if the sizes weren't u32/u64 arithmetic
generally promotes to int :<)
2020-09-14 19:19:59 -04:00
Lioncash
a4392c24cf patch_manager: Make use of type aliases
We can use these to avoid typing the same type redundantly. This way, if
these ever change, only a single location needs to be modified.
2020-09-14 19:17:50 -04:00
Lioncash
637ab14ae6 patch_manager: Make a few functions internally linked
These functions are only used within this translation unit, so we can
make them internally linked.
2020-09-14 19:04:51 -04:00
ReinUsesLisp
bc8ace9917 gc_adapter: Disable MSVC nonstandard extension warning on libusb.h
Pragma disable zero-sized array nonstandard extension warning on MSVC.
2020-09-14 19:38:08 -03:00
Rodrigo Locatti
0bac7b6a95 Merge pull request #4652 from lioncash/crypto
crypto/key_manager: Remove dependency on the global system accessor
2020-09-14 22:27:33 +00:00
Lioncash
e0dd440b1f crypto/key_manager: Remove dependency on the global system accessor
We can supply the content provider as an argument instead of hardcoding
a global accessor in the implementation.
2020-09-14 16:49:59 -04:00
Rodrigo Locatti
1a9774f824 Merge pull request #4651 from lioncash/kernel-global
kernel: Remove all dependencies on the global system instance
2020-09-14 20:39:05 +00:00
Lioncash
ec2a6e5ba8 kernel: Remove all dependencies on the global system instance
With this, the kernel finally doesn't depend directly on the global
system instance anymore.
2020-09-14 14:03:13 -04:00
bunnei
042567e4b2 Merge pull request #4636 from lioncash/kernel-hle
service: Remove two usages of the global system accessor
2020-09-14 09:17:10 -07:00
bunnei
5fc6bf96d8 Merge pull request #4323 from ReinUsesLisp/no-spin
kernel/scheduler: Use std::mutex instead of spin lock
2020-09-11 23:23:53 -07:00
bunnei
508f2072a9 Merge pull request #4645 from v1993/lgtm-less-packages
Remove bad and useless packages from LGTM build
2020-09-11 22:10:27 -07:00
bunnei
f4400f3ba2 Merge pull request #4638 from Morph1984/qt-5.12.8
cmake: Update to Qt 5.12.8
2020-09-11 15:19:29 -07:00
bunnei
ec634b6a88 Merge pull request #4634 from lioncash/blocking
bsd: Resolve a few warnings
2020-09-11 15:17:34 -07:00
The yuzu Community
b5784e9af2 Update translations (2020-09-11) 2020-09-11 15:38:10 +00:00
bunnei
324029d4f9 Merge pull request #4310 from ogniK5377/apollo-1-prod
audio_core: Apollo Part 1, AudioRenderer refactor
2020-09-11 10:57:27 -04:00
Valeri
9f6892271f Remove bad and useless packages from LGTM build
It still fails due to CMake version being 3.13.4, but at
least we are not ones to blame now.
2020-09-11 17:32:22 +03:00
bunnei
03179ecafe Merge pull request #4597 from Morph1984/mjolnir-p2
Project Mjölnir: Part 2 - Controller Applet
2020-09-10 19:28:23 -04:00
bunnei
41b8ecdeb6 Merge pull request #4608 from lioncash/sign3
configure_input_player: Resolve sign conversion warnings in UpdateMappingWithDefaults()
2020-09-10 13:56:16 -04:00
FearlessTobi
57162e1df3 Test: Decrease pad_update_ns
There have been reports of quite heavy input lag in the past.
Compared to Citra for example, our pad_update_ns value is very high.
So let's decrease it and see if it helps with this problem.
2020-09-10 16:38:53 +02:00
Rodrigo Locatti
663ea382da Merge pull request #4633 from ReinUsesLisp/gpu-init
video_core: Remove all Core::System references in renderer
2020-09-10 02:28:54 +00:00
bunnei
d90961122c Merge pull request #4635 from lioncash/gc-adap
gc_adapter: Make DeviceConnected() a const member function
2020-09-09 22:27:49 -04:00
Morph
09126f3a4a cmake: Update to Qt 5.12.8 2020-09-09 08:50:39 -04:00
Lioncash
ffdf8c0cb3 service: Remove two usages of the global system accessor
Removes more instances of reliance on global state.
2020-09-07 03:18:45 -04:00
Lioncash
c715fc4c5e gc_adapter: Make DeviceConnected() a const member function
This doesn't modify instance state, so it can be made const.
2020-09-07 02:49:13 -04:00
Lioncash
40968e3993 bsd: Resolve unused value within SendToImpl
Previously the address provided to SendToImpl would never be propagated
to SendTo(). This fixes that.
2020-09-07 01:06:30 -04:00
Lioncash
cd643ab5c9 bsd: Resolve sign comparison warnings 2020-09-07 01:06:27 -04:00
Lioncash
180fa6859f sockets_translate: Make use of designated initializers
Same behavior, less typing.
2020-09-07 00:53:10 -04:00
Lioncash
188a3cf74c blocking_worker: Make use of templated lambda
We can simplify this a little by explicitly specifying the typename for
the lambda function.
2020-09-07 00:47:46 -04:00
Lioncash
9652973db2 blocking_worker: Resolve -Wdocumentation warning 2020-09-07 00:45:53 -04:00
bunnei
841b295ad0 Merge pull request #4606 from lioncash/constexpr
game_list_p: Mark some constants as constexpr
2020-09-06 23:19:38 -04:00
ReinUsesLisp
9e87193725 video_core: Remove all Core::System references in renderer
Now that the GPU is initialized when video backends are initialized,
it's no longer needed to query components once the game is running: it
can be done when yuzu is booting.

This allows us to pass components between constructors and in the
process remove all Core::System references in the video backend.
2020-09-06 05:28:48 -03:00
bunnei
e126021ffe Merge pull request #4397 from ReinUsesLisp/bsd
services: Implement most of bsd:s and GetCurrentIpAddress from nifm
2020-09-05 22:40:59 -04:00
Morph
5b6268d26a configure_input: Hook up the motion button and checkbox
This allows toggling motion on or off, and allows access to the motion configuration.
Also changes the [waiting] text for motion buttons to Shake! as this is how motion is connected to a player.
2020-09-05 09:46:34 -04:00
german
797564599f Minor cleanup 2020-09-05 09:42:21 -04:00
german
6ee8eab670 Add cemu hook changes related to PR #4609 2020-09-04 21:48:13 -05:00
german
0774b17846 Remove RealMotionDevice 2020-09-04 21:48:13 -05:00
Morph
8e18b61972 configure_input_player: Show/hide motion buttons based on the controller 2020-09-04 21:48:13 -05:00
Morph
df3cbd4758 controllers/npad: Simplify motion entry assignment
Simplifies the motion assignment in the Dual Joycon entry and assigns index 1 of the motion entry (Motion 2) for the right joycon.
2020-09-04 21:48:13 -05:00
german
ff679f3d17 Include HID and configuration changes related to motion 2020-09-04 21:48:03 -05:00
LC
80a56e8893 Merge pull request #4629 from Morph1984/mergesinglejoyasdualjoy-impl
hid: Implement MergeSingleJoyasDualJoy
2020-09-04 21:31:30 -04:00
Morph
0e33b19ae0 hid: Implement MergeSingleJoyasDualJoy
- Used in multiple games such as Super Mario Odyssey.
2020-09-04 15:38:33 -04:00
Morph
5043036688 Resolve spacing inconsistencies in style.qrc/qss files 2020-09-04 12:23:26 -04:00
Morph
b65456b958 applets/controller: Resolve several compiler warnings
Resolves -Wsign-compare and -Wunused-variable
2020-09-04 12:23:26 -04:00
Morph
076e4d44c3 Address feedback 2020-09-04 12:23:25 -04:00
Morph
1ec71b6ea0 clang-format 2020-09-04 12:23:25 -04:00
Morph
f95ea04995 applets/controller: Set min_players to have a minimum value of 1.
- Some games like Shipped have a minimum requirement of 0 connected players and is undesired behavior. We must require a minimum of 1 player connected regardless of what games may ask.
2020-09-04 12:23:25 -04:00
Morph
371226448a applets/controller: Modify heuristic to account for certain games
Now left and right joycons have the same priority (meaning both needs to be supported by the game).

Explanation of the new heuristic:
Assign left joycons to even player indices and right joycons to odd player indices.
We do this since Captain Toad Treasure Tracker expects a left joycon for Player 1 and a right Joycon for Player 2 in 2 Player Assist mode.
2020-09-04 12:23:25 -04:00
Morph
6597b3817c main: Apply settings after applet configuration is complete. 2020-09-04 12:23:25 -04:00
Morph
7299356f37 applets/controller: Implement fallback applet for the SDL frontend
Implement the fallback applet for the SDL frontend, connecting only the minimum amount of players required.
2020-09-04 12:23:25 -04:00
Morph
72b2f5d34f applets/controller: Load configuration prior to setting up connections
This avoids unintentionally changing the states of elements while loading them in.
2020-09-04 12:23:25 -04:00
Morph
aeec0f8a38 applets/controller: Make 8 a static constexpr value of NUM_PLAYERS
Avoids repetitive usages of the int literal '8' or calls to player_widgets.size()
2020-09-04 12:23:25 -04:00
Morph
5ce3015945 applets/controller: Implement "Explain Text"
"Explain Text" is additional text that is shown for each player in the controller applet.
2020-09-04 12:23:25 -04:00
Morph
5219615418 Project Mjölnir: Part 2 - Controller Applet
Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-09-04 12:23:25 -04:00
bunnei
045f50bc7f Merge pull request #4596 from FearlessTobi/port-5495
Port citra-emu/citra#5495: "Add LGTM static analyzer config file"
2020-09-03 21:42:15 -04:00
bunnei
94a25b75a0 Merge pull request #4611 from lioncash/xbyak2
externals: Update Xbyak to 5.96
2020-09-03 20:24:27 -04:00
bunnei
3b0fe38e86 Merge pull request #4583 from lioncash/trunc
gc_poller: Resolve compilation warnings on MSVC
2020-09-03 20:23:33 -04:00
bunnei
40c230e0fa Merge pull request #4578 from lioncash/xor
common_funcs: Add missing XOR operators to DECLARE_ENUM_FLAG_OPERATORS
2020-09-03 17:11:51 -04:00
bunnei
ba5419b965 Merge pull request #4590 from ReinUsesLisp/tsan-sched
hle/scheduler: Fix data race in is_context_switch_pending
2020-09-03 14:39:57 -04:00
bunnei
39319f09d8 Merge pull request #4575 from lioncash/async
async_shaders: Mark getters as const member functions
2020-09-03 11:34:30 -04:00
LC
ded0b9d093 Merge pull request #4626 from ReinUsesLisp/patch-manager-include
file_sys/patch_manager: Add missing include
2020-09-03 03:53:09 -04:00
ReinUsesLisp
827ff077e7 file_sys/patch_manager: Add missing include
Fixes build issues
2020-09-03 04:51:49 -03:00
bunnei
38980b2471 Merge pull request #4568 from lioncash/fsp
fsp_srv: Resolve -Wmaybe_uninitialized warning in OpenSaveDataFileSystem()
2020-09-02 23:07:03 -04:00
bunnei
57e43682ed Merge pull request #4564 from lioncash/file-include
file_sys: Replace inclusions with forward declarations where applicable
2020-09-02 23:06:38 -04:00
bunnei
abfdc3aa7d Merge pull request #4625 from lioncash/libusb2
externals: Work around libusb duplicate GUID errors
2020-09-02 21:44:56 -04:00
LC
0ee7c985da Merge pull request #4622 from lat9nq/fix-configure-current-ellipse
main: Use three dots to complete the ellipsis
2020-09-02 19:41:06 -04:00
Lioncash
91cbe52122 externals: Work around libusb duplicate GUID errors
Given we have two libraries that seem to use the same identifier, we can
alter one of them so that the variable is used in place, effectively
changing the used identifier, but without altering the source of
libusb.
2020-09-02 19:32:19 -04:00
lat9nq
0914e84014 main: Use three dots to complete the ellipsis
Fixes a typo in the UI file. An ellipsis has 3 dots.
2020-09-02 15:23:15 -04:00
bunnei
98913986e7 Merge pull request #4621 from Morph1984/use-pi
input_common/motion_input: Make use of Common::PI constant
2020-09-02 12:49:39 -04:00
Morph
45ecd601be input_common/motion_input: Make use of Common::PI constant
Also amend the copyright notice to yuzu's instead of Dolphin's, which was mistakenly copy-pasted from another file.
2020-09-02 11:58:15 -04:00
bunnei
f64917a852 Merge pull request #4570 from german77/motionInput
input_common: Add a basic class for motion devices
2020-09-02 11:09:18 -04:00
bunnei
e11a77d2c6 Merge pull request #4584 from lioncash/libusb
externals: Track upstream libusb directly
2020-09-01 23:47:52 -04:00
bunnei
3dcccabd1d Merge pull request #4382 from FearlessTobi/port-udp-config
yuzu: Add motion and touch configuration from Citra
2020-09-01 13:56:37 -04:00
bunnei
ad9ce67b52 Merge pull request #4588 from ReinUsesLisp/tsan-event
common/thread: Fix data race in is_set
2020-08-31 21:21:38 -04:00
bunnei
a1f13a3662 Merge pull request #4589 from ReinUsesLisp/tsan-host
hle/kernel: Fix data race in GetCurrentHostThreadID
2020-08-31 21:20:49 -04:00
bunnei
2579a7199b Merge pull request #4587 from yuzu-emu/tsan-microprofiler
externals/microprofile: Fix data race in g_bUseLock
2020-08-31 21:20:08 -04:00
LC
b5ed2d408c Merge pull request #4461 from comex/thread-names
Fix thread naming on Linux, which limits names to 15 bytes.
2020-08-31 15:31:48 -04:00
LC
0090d3d087 Merge pull request #4614 from ReinUsesLisp/fix-extended-state-again
vk_device: Fix driver id check on AMD for VK_EXT_extended_dynamic_state
2020-08-30 22:04:32 -04:00
ReinUsesLisp
c573920c01 vk_device: Fix driver id check on AMD for VK_EXT_extended_dynamic_state
'driver_id' can only be known on Vulkan 1.1 after creating a logical
device. Move the driver id check to disable
VK_EXT_extended_dynamic_state after the logical device is successfully
initialized.

The Vulkan device will have the extension enabled but it will not be
used.
2020-08-30 20:22:48 -03:00
Lioncash
a5dcccfdd2 externals: Update Xbyak to 5.96
I made a request on the Xbyak issue tracker to allow some constructors
to be constexpr in order to avoid static constructors from needing to
execute for some of our register constants.

This request was implemented, so this updates Xbyak so that we can make
use of it.
2020-08-30 05:09:48 -04:00
bunnei
e9b9fc4674 Merge pull request #4601 from lioncash/const3
sdl_impl: Minor cleanup
2020-08-29 23:23:41 -04:00
bunnei
37faf24c3f Merge pull request #4605 from lioncash/copy3
bootmanager: Prevent unnecessary copies in TouchUpdateEvent()
2020-08-29 23:22:39 -04:00
FearlessTobi
d1e1ea0fef Address second batch of reviews 2020-08-30 00:43:25 +02:00
Lioncash
92c162126b configure_input_player: Resolve sign conversion warnings in UpdateMappingWithDefaults()
Prevents sign mismatch warnings in the loop conditionals.
2020-08-29 16:43:12 -04:00
FearlessTobi
0aa6ec4276 Reolve reorder warning 2020-08-29 22:06:47 +02:00
FearlessTobi
d176feffad Address review comments and fix code compilation 2020-08-29 20:56:51 +02:00
Lioncash
1aba91e993 bootmanager: Prevent unnecessary copies in TouchUpdateEvent()
The list of points is returned by const reference, so we don't need to
make a copy of every element in the list.
2020-08-29 14:33:10 -04:00
Lioncash
fae65d8a72 game_list_p: Avoid string churn in GameListItemPath data() 2020-08-29 14:30:49 -04:00
Lioncash
cde658cb27 game_list_p: Mark some constants as constexpr
Consistency change with how we mark constants in the rest of the
codebase.
2020-08-29 14:23:41 -04:00
FearlessTobi
e6bd1fd1b8 yuzu: Add motion and touch configuration 2020-08-29 18:56:34 +02:00
LC
ce43139eb7 Merge pull request #4604 from lioncash/lifetime
yuzu/main: Amend lifetime issues with InputSubsystem
2020-08-29 01:33:29 -04:00
LC
01de4fa26a Merge pull request #4603 from Morph1984/fix-modifier
yuzu/configuration: Fix index out of bounds for default_analogs
2020-08-29 01:00:21 -04:00
Lioncash
bcd3c79eca yuzu/main: Amend lifetime issues with InputSubsystem
Due to the way Qt performs destruction of parent/child widgets, we need
to make the lifetime of the input subsystem shared across the main
window and the render window.
2020-08-29 00:58:11 -04:00
Morph
403e36fab2 yuzu/configuration: Fix index out of bounds for default_analogs 2020-08-29 00:24:47 -04:00
Lioncash
69fa6b4906 sdl_impl: Reduce allocations in GetButtonMappingForDevice()
These maps can be constexpr arrays of std::pair.
2020-08-28 21:24:17 -04:00
Lioncash
f2a680ca89 sdl_impl: Make use of std::move on std::string where applicable
Avoids redundant copies.
2020-08-28 21:14:54 -04:00
Lioncash
e92164e6a0 sdl_impl: Make use of insert_or_assign() where applicable
Avoids churning ParamPackage instances.
2020-08-28 21:13:26 -04:00
Lioncash
f3ac088345 sdl_impl: Prevent type truncation in BuildAnalogParamPackageForButton() default arguments
We need to add the 'f' suffix to make the right hand side a float and
not a double.
2020-08-28 21:08:08 -04:00
Lioncash
2e2dde2f95 sdl_impl: Simplify make_tuple call
The purpose of make_tuple is that you don't need to explicitly type out
the types of the things that comprise said tuple.

Given this just returns default values, we can simplify this a bit.
2020-08-28 21:04:18 -04:00
Lioncash
2680526e6b sdl_impl: Mark FromEvent() as a const member function
This doesn't modify internal member state, so it can be marked as const.
2020-08-28 20:58:49 -04:00
LC
57d9ef5a89 Merge pull request #4600 from lioncash/prototype
input_common/main: Remove unimplemented prototype
2020-08-28 20:10:33 -04:00
Lioncash
98f5d8a713 input_common/main: Remove unnecessary headers 2020-08-28 19:23:19 -04:00
Rodrigo Locatti
1c9a1de30d Merge pull request #4599 from ReinUsesLisp/amd-extended-state
vk_device: Blacklist AMD proprietary from VK_EXT_extended_dynamic_state
2020-08-28 23:19:24 +00:00
Lioncash
4b9b203c09 input_common/main: Remove unimplemented prototype
I forgot to remove this in the rebase when removing most of the global
variables within the input common codebase.
2020-08-28 19:11:17 -04:00
ReinUsesLisp
fe90c4fd7b vk_device: Blacklist AMD proprietary from VK_EXT_extended_dynamic_state
Vertex binding's <stride> is bugged on AMD's proprietary drivers when
using VK_EXT_extended_dynamic_state. Blacklist it for now while we
investigate how to report this issue to AMD.
2020-08-28 19:14:57 -03:00
FearlessTobi
7b65ff083d Add LGTM static analyzer config file
Co-Authored-By: Valeri <v19930312@gmail.com>
2020-08-28 17:01:43 +02:00
bunnei
45b73ba840 Merge pull request #4544 from lioncash/input-sub
input_common: Eliminate most global state
2020-08-28 09:57:50 -04:00
bunnei
40320a1d84 Merge pull request #4586 from yuzu-emu/tsan-cpu-interrupt
cpu_interrupt_handler: Make is_interrupted an atomic
2020-08-28 09:21:47 -04:00
german
1be18dc110 Fix orientation errors and improve drift correction 2020-08-27 17:19:21 -05:00
german
e6fc3b5662 Address comments 2020-08-27 17:19:21 -05:00
german
2d207ec609 Implement a basic class for motion devices 2020-08-27 17:19:21 -05:00
Lioncash
9e1b0af259 input_common: Eliminate most global state
Abstracts most of the input mechanisms under an InputSubsystem class
that is managed by the frontends, eliminating any static constructors
and destructors. This gets rid of global accessor functions and also
allows the frontends to have a more fine-grained control over the
lifecycle of the input subsystem.

This also makes it explicit which interfaces rely on the input subsystem
instead of making it opaque in the interface functions. All that remains
to migrate over is the factories, which can be done in a separate
change.
2020-08-27 16:11:17 -04:00
bunnei
3db9a25977 Merge pull request #4530 from Morph1984/mjolnir-p1
Project Mjölnir: Part 1 - Input Rewrite
2020-08-27 14:58:44 -04:00
bunnei
3f7b0e0772 Merge pull request #4577 from lioncash/asserts
common/assert: Make use of C++ attribute syntax
2020-08-27 11:09:02 -04:00
bunnei
9864da7d43 Merge pull request #4524 from lioncash/memory-log
shader/memory: Amend UNIMPLEMENTED_IF_MSG without a message
2020-08-27 00:16:10 -04:00
bunnei
1bb8c27a70 Merge pull request #4569 from ReinUsesLisp/glsl-cmake
video_core/host_shaders: Add CMake integration for string shaders
2020-08-26 22:57:39 -04:00
Morph
8ffc491546 input_common/main: Add "/Mouse" to the display name 2020-08-26 22:41:51 -04:00
bunnei
1e2a92918b Merge pull request #4555 from ReinUsesLisp/fix-primitive-topology
vk_state_tracker: Fix primitive topology
2020-08-26 22:19:52 -04:00
Rodrigo Locatti
ff34b47dfb Merge pull request #4593 from lioncash/const2
memory_manager: Make operator+ const qualified
2020-08-27 01:15:48 +00:00
Lioncash
7b50c48df7 memory_manager: Make use of [[nodiscard]] in the interface 2020-08-26 20:15:03 -04:00
Lioncash
d12d59f62a memory_manager: Make operator+ const qualified
This doesn't modify member state, so it can be marked as const.
2020-08-26 20:11:58 -04:00
Lioncash
045255a0a0 externals: Track upstream libusb
We can place the external in an inner folder and manage the custom files
necessary to integrate it with CMake directly. This allows us to
directly change how we use it with our build system, as opposed to
needing to change a fork.
2020-08-26 02:45:11 -04:00
Morph
f5f30781ae configure_input_player: Fix modifier scale button mapping 2020-08-26 02:32:32 -04:00
Morph
1bd70d73c0 configuration/input: Add support for mouse button clicks
Supports the Left, Right, Middle, Backward and Forward mouse buttons.
2020-08-26 02:32:32 -04:00
Morph
eb149ec696 controllers/npad: Fix inconsistencies with controller connection statuses 2020-08-26 02:32:32 -04:00
Morph
334ef2efdd controllers/npad: Fix LibNX controller connection statuses
This allows homebrew applications to be able to properly detect connected controllers.
2020-08-26 02:32:32 -04:00
Morph
e7c174b426 controllers/npad: Fix LedPattern for P1-4 2020-08-26 02:32:32 -04:00
Morph
de79897f04 input_common: Fix directional deadzone values
The hardware tested value is 0.5 which translates to SHRT_MAX / 2
2020-08-26 02:32:32 -04:00
Morph
efa0b7a056 Address feedback 2020-08-26 02:32:32 -04:00
Morph
fc505110f1 qt_themes: Fix Midnight Blue theme
Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-08-26 02:32:32 -04:00
Morph
f0fac0c7fb Project Mjölnir: Part 1
Co-authored-by: James Rowe <jroweboy@gmail.com>
Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-08-26 02:32:32 -04:00
Lioncash
f60d5aac3e gc_poller: Resolve compilation warnings on MSVC
We just need to make our intentional implicit truncations explicit.
2020-08-25 23:03:12 -04:00
ReinUsesLisp
ccdd84a778 hle/scheduler: Fix data race in is_context_switch_pending
As reported by tsan, SelectThreads could write to
is_context_switch_pending holding a mutex while SwitchToCurrent reads it
without holding any.

It is assumed that the author didn't want an atomic here, so the code is
reordered so that whenever is_context_switch_pending is read inside
SwitchToContext, the mutex is locked.
2020-08-26 02:56:05 +00:00
ReinUsesLisp
36eade7f4c hle/kernel: Fix data race in GetCurrentHostThreadID
As reported by tsan, host_thread_ids could be read while
any of the RegisterHostThread variants were called.

To fix this, lock the register mutex when yuzu is running in multicore
mode and GetCurrentHostThreadID is called.
2020-08-26 02:52:50 +00:00
ReinUsesLisp
f119ef798b common/thread: Fix data race in is_set
As report by tsan, Event::Set can write is_set while WaitFor and friends
are reading from it. To address this issue, make is_set an atomic.
2020-08-26 02:50:51 +00:00
ReinUsesLisp
3dcaaa18be externals/microprofile: Fix data race in g_bUseLock
As reported by tsan, g_bUseLock had a data race. Fix this using an
atomic boolean.
2020-08-26 02:47:54 +00:00
ReinUsesLisp
56ac22f737 cpu_interrupt_handler: Misc style changes 2020-08-26 02:43:26 +00:00
ReinUsesLisp
ea7bda25ba cpu_interrupt_handler: Make is_interrupted an atomic
Fixes a race condition detected from tsan
2020-08-26 02:43:15 +00:00
Lioncash
58ee9b4197 externals: Untrack non-upstream variant of libusb
We shouldn't be tracking personal forks of repositories when upstream
can be managed directly.
2020-08-25 22:19:15 -04:00
bunnei
b8885aa03b Merge pull request #4582 from lioncash/xbyak
externals: Update Xbyak to 5.95
2020-08-25 22:02:20 -04:00
Lioncash
c024e5c69a externals: Update Xbyak to 5.95
5.95 contains a potentially backward-compatibility breaking change, so
we should be updating to this to ensure that our code remains
forward-compatible.
2020-08-25 18:16:52 -04:00
bunnei
4efaecf125 Merge pull request #4572 from lioncash/xbyak
externals: Update xbyak to v5.941
2020-08-25 11:24:32 -04:00
bunnei
902bf6d37d Merge pull request #4574 from lioncash/const-fn
memory_manager: Mark IsGranularRange() as a const member function
2020-08-25 11:24:13 -04:00
bunnei
2cd788b6ad Merge pull request #4565 from lioncash/memset
microprofile: Don't memset through std::atomic types
2020-08-25 11:23:16 -04:00
bunnei
dd828607e0 Merge pull request #4563 from lioncash/rcache
registered_cache: Make use of designated initializers
2020-08-25 10:07:33 -04:00
bunnei
b798813eee Merge pull request #4548 from lioncash/color
common/color: Migrate code over to the Common namespace
2020-08-25 10:07:13 -04:00
bunnei
bb752df736 Merge pull request #4542 from ReinUsesLisp/gpu-init-base
video_core: Initialize renderer with a GPU
2020-08-24 22:56:11 -04:00
bunnei
6fd3a1bf85 Merge pull request #4562 from lioncash/loop
cpu_manager: Make use of ranged for where applicable
2020-08-24 17:58:41 -04:00
Lioncash
504175e5b6 common_funcs: Add missing XOR operators to DECLARE_ENUM_FLAG_OPERATORS
Ensures that the full set of bitwise operators are available for types
that make use of this macro.
2020-08-24 04:42:43 -04:00
Lioncash
3bfaabdbdd common/assert: Make use of C++ attribute syntax
Normalizes the syntax used for attributes
2020-08-24 04:15:10 -04:00
Lioncash
bafef3d1c9 async_shaders: Mark getters as const member functions
While we're at it, we can also mark them as nodiscard.
2020-08-24 01:15:50 -04:00
Rodrigo Locatti
b72d2069ba Merge pull request #4573 from lioncash/label
gl_texture_cache: Take std::string by reference in DecorateViewName()
2020-08-24 01:40:22 -03:00
Lioncash
5bce81c3d6 memory_manager: Mark IsGranularRange() as a const member function
This doesn't modify internal member state, so it can be marked as const.
2020-08-24 00:37:57 -04:00
Lioncash
bae4e6c2f5 gl_texture_cache: Take std::string by reference in DecorateViewName()
LabelGLObject takes a string_view, so we don't need to make copies of
the std::string.
2020-08-23 23:36:33 -04:00
Rodrigo Locatti
fff2de8224 Merge pull request #4571 from lioncash/fence
video_core/fence_manager: Remove unnecessary includes
2020-08-24 00:32:29 -03:00
Lioncash
3121acdf4e externals: Update xbyak to v5.941
Keeps the tracked submodule up to date with the latest release.
2020-08-23 22:47:41 -04:00
Lioncash
f3bb52c0a9 video_core/fence_manager: Remove unnecessary includes
Avoids pulling in unnecessary things that can cause rebuilds when they
aren't required.
2020-08-23 21:44:50 -04:00
Lioncash
ec8d72a567 microprofile: Don't memset through std::atomic types
Two of the members of the MicroProfileThreadLog contains two std::atomic
instances. Given these aren't trivially-copyable types, we shouldn't be
memsetting the structure, given implementation details can contain other
members within it.

To avoid potential undefined behavior on platforms, we can use aggregate
initialization to zero out the members while still having well-defined
behavior.

While we're at it we can also silence some sign conversion warnings.
2020-08-23 21:19:01 -04:00
bunnei
ab350b8975 Merge pull request #4561 from lioncash/key-constexpr
key_manager: Make data arrays constexpr
2020-08-23 20:41:05 -04:00
ReinUsesLisp
91df2beee3 video_core/host_shaders: Add CMake integration for string shaders
Add the necessary CMake code to copy the contents in a string source
shader (GLSL or GLASM) to a header file then consumed by video_core
files.

This allows editting GLSL in its own files without having to maintain
them in source files.

For now, only OpenGL presentation shaders are moved, but we can add
GLASM presentation shaders and static SPIR-V generation through
glslangValidator in the future.
2020-08-23 21:37:20 -03:00
ReinUsesLisp
0eaf7e1daa gl_shader_util: Use std::string_view instead of star pointer
This allows us passing any type of string and hinting the length of the
string to the OpenGL driver.
2020-08-23 21:23:54 -03:00
bunnei
42a00877a2 Merge pull request #4549 from lioncash/files
vfs_real: Avoid redundant map lookups
2020-08-23 19:08:36 -04:00
bunnei
9619964e8c Merge pull request #4559 from lioncash/webresult
web_service: Move web_result.h into web_service
2020-08-23 17:54:43 -04:00
Lioncash
4c1a95ed61 fsp_srv: Resolve -Wunused-but-set-variable warning
We can just log out the parameters in the meantime.
2020-08-23 17:16:32 -04:00
Lioncash
01d1b5cdaf file_sys: Replace inclusions with forward declarations where applicable
Same behavior, minus unnecessary inclusions where not necessary.
2020-08-23 17:02:55 -04:00
Lioncash
85db5f4091 fsp_srv: Resolve -Wmaybe_uninitialized warning in OpenSaveDataFileSystem()
Initialize id to a deterministic value and also mark the unreachable
cases in the switch with UNREACHABLE().
2020-08-23 16:37:57 -04:00
Lioncash
67a8e73101 registered_cache: Make use of ends_with for string suffix checking
Simplifies code.
2020-08-23 11:25:45 -04:00
Lioncash
f83c6e1e0c registered_cache: Make use of designated initializers
Removes the need for comments to indicate the fields being assigned.
2020-08-23 10:26:20 -04:00
bunnei
cfb7fd395c Merge pull request #4560 from lioncash/convert
core_timing: Resolve sign conversion warning
2020-08-23 02:11:14 -04:00
Lioncash
b62a8ca43e key_manager: Make data arrays constexpr
We can convert these maps into constexpr arrays to eliminate some
runtime static constructors.
2020-08-22 22:47:24 -04:00
Lioncash
544fbd5c84 cpu_manager: Make use of ranged for where applicable
We can simplify a few loops by making use of ranged for.
2020-08-22 22:43:19 -04:00
Lioncash
79504f1a39 core_timing: Remove unused header 2020-08-22 22:12:37 -04:00
Lioncash
25cd5d9dda core_timing: Move clock initializer into constructor initializer list
Same behavior, minus unnecessary zeroing out of the pointer.
2020-08-22 20:26:48 -04:00
Lioncash
2624b1eae6 core_timing: Resolve sign conversion warning
This constant is only ever assigned to downcount, which is a s64, not a
u64.
2020-08-22 20:26:45 -04:00
Lioncash
ca5ed50655 web_service: Move web_result.h into web_service
This is the only place it's actively used. It's also more appropriate
for web-related structures to be within the web service target.
Especially given this one doesn't rely on anything in the common
library.
2020-08-22 19:29:54 -04:00
ReinUsesLisp
da53bcee60 video_core: Initialize renderer with a GPU
Add an extra step in GPU initialization to be able to initialize render
backends with a valid GPU instance.
2020-08-22 01:51:45 -03:00
bunnei
baff9ffcac Merge pull request #4521 from lioncash/optionalcache
gl_shader_disk_cache: Make use of std::nullopt where applicable
2020-08-21 23:56:55 -04:00
bunnei
66ac7cf730 Merge pull request #4541 from MerryMage/yolo
dynarmic: Add unsafe optimizations
2020-08-21 23:06:21 -04:00
bunnei
53fbf8e206 Merge pull request #4523 from lioncash/self-assign
macro-interpreter: Resolve -Wself-assign-field warning
2020-08-21 18:25:53 -04:00
ReinUsesLisp
c5a78f4480 vk_device: Use Vulkan 1.0 properly
Enable the required capabilities to use Vulkan 1.0 without validation
errors and disable those that are not compatible with it.
2020-08-20 16:55:22 -03:00
ReinUsesLisp
29a0ca2391 renderer_vulkan: Create a Vulkan 1.0 instance when 1.1 is not available
This commit doesn't make yuzu compatible with Vulkan 1.0 yet, it only
creates an 1.0 instance.
2020-08-20 16:55:22 -03:00
Lioncash
551882e512 vfs_real: Resolve sign conversion warnings 2020-08-18 14:58:33 -04:00
Lioncash
ed9ae5a977 vfs_real: Avoid redundant map lookups
Avoids some trivially avoidable map lookups by keeping the result of
find operations around and querying them.
2020-08-18 14:58:29 -04:00
Lioncash
e864aa25d5 common/color: Migrate code over to the Common namespace
No external code makes use of this header, so we can freely change the
namespace.
2020-08-18 14:27:41 -04:00
David Marcec
80ac1331b5 Preliminary effects 2020-08-17 01:23:55 +10:00
MerryMage
836ec9176a dynarmic: Add unsafe optimizations 2020-08-16 14:15:39 +01:00
David Marcec
1f1c3bddc0 Disable biquad filter 2020-08-14 23:20:20 +10:00
Lioncash
dcc5562cd5 shader/memory: Amend UNIMPLEMENTED_IF_MSG without a message
We need to provide a message for this variant of the macro, so we can
simply log out the type being used.
2020-08-14 08:38:37 -04:00
Lioncash
34ec64233a macro-interpreter: Resolve -Wself-assign-field warning
This was assigning the field to itself, which is a no-op. The size
doesn't change between its initial assignment and this one, so this is a
safe change to make.
2020-08-14 08:26:50 -04:00
Lioncash
c8135b3c18 gl_shader_disk_cache: Make use of std::nullopt where applicable
Allows the compiler to avoid unnecessarily zeroing out the internal
buffer of std::optional on some implementations.
2020-08-14 08:20:44 -04:00
David Marcec
1b3d86c02f Reworked ADPCM decoder to allow better streaming 2020-08-14 21:04:28 +10:00
comex
d37f0b29e2 Fix thread naming on Linux, which limits names to 15 bytes.
- In `SetCurrentThreadName`, when on Linux, truncate to 15 bytes, as (at
  least on glibc) `pthread_set_name_np` will otherwise return `ERANGE` and
  do nothing.
- Also, add logging in case `pthread_set_name_np` returns an error
  anyway.  This is Linux-specific, as the Apple and BSD versions of
  `pthread_set_name_np return `void`.
- Change the name for CPU threads in multi-core mode from
  "yuzu:CoreCPUThread_N" (19 bytes) to "yuzu:CPUCore_N" (14 bytes) so it
  fits into the Linux limit.  Some other thread names are also cut off,
  but I didn't bother addressing them as you can guess them from the
  truncated versions.  For a CPU thread, truncation means you can't see
  which core it is!
2020-08-05 20:34:49 -07:00
David Marcec
0947f613b1 mix buffer depopping 2020-08-01 16:25:08 +10:00
David Marcec
1b8fe7073b adpcm streaming 2020-07-30 18:16:57 +10:00
ReinUsesLisp
bc699ace15 service/bsd: Handle Poll with no entries accurately
Testing shows that Poll called with zero entries returns -1 and signals
an errno of zero.
2020-07-28 01:51:47 -03:00
ReinUsesLisp
f7d59f3e0e services/bsd: Implement most of bsd:s
This implements: Socket, Poll, Accept, Bind, Connect, GetPeerName,
GetSockName, Listen, Fcntl, SetSockOpt, Shutdown, Recv, RecvFrom,
Send, SendTo, Write, and Close

The implementation was done referencing: SwIPC, switchbrew, testing
with libnx and inspecting its code, general information about bsd
sockets online, and analysing official software.

Not everything from these service calls is implemented, but everything
that is not implemented will be logged in some way.
2020-07-28 01:48:42 -03:00
ReinUsesLisp
2c67bbf609 service/sockets: Add worker pool abstraction
Manage worker threads with an easy to use abstraction.
We can expand this to support thread deletion in the future.
2020-07-28 01:47:03 -03:00
ReinUsesLisp
5692c48ab7 service/sockets: Add worker abstraction to execute blocking calls asynchronously
This abstraction allows executing blocking functions (like recvfrom on a
socket configured for blocking) without blocking the service thread.
It is intended to be used with SleepClientThread.
2020-07-28 01:47:03 -03:00
ReinUsesLisp
80b4bd3583 service/sockets: Add translate functions
These functions translate from Network enumerations/structures to guest
enumerations/structures and viceversa.
2020-07-28 01:47:03 -03:00
ReinUsesLisp
22263ccaa4 service/sockets: Add enumerations and structures
Add guest enumerations and structures used in socket services
2020-07-28 01:47:03 -03:00
ReinUsesLisp
ef8acc9c3d services/nifm: Implement GetCurrentIpAddress
This is trivially implemented using the Network abstraction

- Used by ftpd
2020-07-28 01:47:03 -03:00
David Marcec
3dcbba38bf Fix perf regression 2020-07-25 21:46:25 +10:00
David Marcec
f4eb7dceaf Fix stream channel count when outputting to stereo 2020-07-25 13:31:43 +10:00
David Marcec
b924c71822 Address issues 2020-07-25 12:39:37 +10:00
David Marcec
8a497adf85 Queue extra mix buffer 2020-07-25 12:39:36 +10:00
David Marcec
d68856ab12 Disable time stretcher for time being 2020-07-25 12:39:35 +10:00
David Marcec
380658c21d audio_core: Apollo Part 1, AudioRenderer refactor 2020-07-25 12:39:34 +10:00
FearlessTobi
4d4bbe756f file_sys/nsp: Make SetTicketKeys actually do something
Previously, the method wasn't modifying any class state and therefore not having any effects when called.
Since this has been the case for a very long time now, I'm not sure if we couldn't just remove this method altogether.
2020-07-18 02:02:39 +02:00
ReinUsesLisp
9b38f4fc55 kernel/scheduler: Use std::mutex instead of spin lock
Profiling shows that this is a highly contested mutex, causing dimishing
results compared to a OS lock. std::mutex implementations can spin for a
while before falling back to an OS lock.

This avoids wasting precious CPU cycles in a no-op.
2020-07-12 21:27:24 -03:00
bunnei
1adf640d37 service: nvhost_vic: Ignore Submit commands. 2020-06-04 22:32:28 -04:00
Zach Hilman
34635a42c0 nvdrv: Stub nvdec/vic ioctls to bypass nvdec movies 2020-06-04 22:32:28 -04:00
560 changed files with 88107 additions and 10243 deletions

View File

@@ -9,6 +9,7 @@ stages:
displayName: 'build'
jobs:
- job: build
timeoutInMinutes: 120
displayName: 'windows-msvc'
pool:
vmImage: windows-2019

6
.gitmodules vendored
View File

@@ -16,6 +16,9 @@
[submodule "libressl"]
path = externals/libressl
url = https://github.com/citra-emu/ext-libressl-portable.git
[submodule "libusb"]
path = externals/libusb/libusb
url = https://github.com/libusb/libusb.git
[submodule "discord-rpc"]
path = externals/discord-rpc
url = https://github.com/discordapp/discord-rpc.git
@@ -34,9 +37,6 @@
[submodule "xbyak"]
path = externals/xbyak
url = https://github.com/herumi/xbyak.git
[submodule "externals/libusb"]
path = externals/libusb
url = https://github.com/ameerj/libusb
[submodule "opus"]
path = externals/opus/opus
url = https://github.com/xiph/opus.git

10
.lgtm.yml Normal file
View File

@@ -0,0 +1,10 @@
path_classifiers:
library: "externals"
extraction:
cpp:
prepare:
packages:
- "libsdl2-dev"
- "qtmultimedia5-dev"
- "libtbb-dev"
- "libjack-jackd2-dev"

View File

@@ -210,7 +210,7 @@ if(ENABLE_QT)
set(QT_PREFIX_HINT)
if(YUZU_USE_BUNDLED_QT)
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1930) AND ARCHITECTURE_x86_64)
set(QT_VER qt-5.12.0-msvc2017_64)
set(QT_VER qt-5.12.8-msvc2017_64)
else()
message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable YUZU_USE_BUNDLED_QT and provide your own.")
endif()
@@ -263,6 +263,7 @@ if (CONAN_REQUIRED_LIBS)
libzip:with_openssl=False
libzip:enable_windows_crypto=False
)
conan_check(VERSION 1.24.0 REQUIRED)
# Add the bincrafters remote
conan_add_remote(NAME bincrafters
@@ -354,6 +355,19 @@ if (NOT LIBUSB_FOUND)
set(LIBUSB_LIBRARIES usb)
endif()
# Use system installed ffmpeg.
if (NOT MSVC)
find_package(FFmpeg REQUIRED)
else()
set(FFMPEG_EXT_NAME "ffmpeg-4.2.1")
set(FFMPEG_PATH "${CMAKE_BINARY_DIR}/externals/${FFMPEG_EXT_NAME}")
download_bundled_external("ffmpeg/" ${FFMPEG_EXT_NAME} "")
set(FFMPEG_FOUND YES)
set(FFMPEG_INCLUDE_DIR "${FFMPEG_PATH}/include" CACHE PATH "Path to FFmpeg headers" FORCE)
set(FFMPEG_LIBRARY_DIR "${FFMPEG_PATH}/bin" CACHE PATH "Path to FFmpeg library" FORCE)
set(FFMPEG_DLL_DIR "${FFMPEG_PATH}/bin" CACHE PATH "Path to FFmpeg dll's" FORCE)
endif()
# Prefer the -pthread flag on Linux.
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)

View File

@@ -0,0 +1,10 @@
function(copy_yuzu_FFmpeg_deps target_dir)
include(WindowsCopyFiles)
set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/$<CONFIG>/")
windows_copy_files(${target_dir} ${FFMPEG_DLL_DIR} ${DLL_DEST}
avcodec-58.dll
avutil-56.dll
swresample-3.dll
swscale-5.dll
)
endfunction(copy_yuzu_FFmpeg_deps)

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.5 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.5 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.2 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.5 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.5 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.6 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.6 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.6 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.2 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.6 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.6 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 4.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 4.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 4.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 4.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 4.3 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 4.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.0 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.0 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.5 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.0 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.5 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.5 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.2 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.5 KiB

55
dist/icons/controller/controller.qrc vendored Normal file
View File

@@ -0,0 +1,55 @@
<RCC>
<qresource prefix="controller">
<file alias="dual_joycon">dual_joycon.png</file>
<file alias="dual_joycon_dark">dual_joycon_dark.png</file>
<file alias="dual_joycon_midnight">dual_joycon_midnight.png</file>
<file alias="handheld">handheld.png</file>
<file alias="handheld_dark">handheld_dark.png</file>
<file alias="handheld_midnight">handheld_midnight.png</file>
<file alias="pro_controller">pro_controller.png</file>
<file alias="pro_controller_dark">pro_controller_dark.png</file>
<file alias="pro_controller_midnight">pro_controller_midnight.png</file>
<file alias="single_joycon_left">single_joycon_left.png</file>
<file alias="single_joycon_left_dark">single_joycon_left_dark.png</file>
<file alias="single_joycon_left_midnight">single_joycon_left_midnight.png</file>
<file alias="single_joycon_right">single_joycon_right.png</file>
<file alias="single_joycon_right_dark">single_joycon_right_dark.png</file>
<file alias="single_joycon_right_midnight">single_joycon_right_midnight.png</file>
<file alias="single_joycon_left_vertical">single_joycon_left_vertical.png</file>
<file alias="single_joycon_left_vertical_dark">single_joycon_left_vertical_dark.png</file>
<file alias="single_joycon_left_vertical_midnight">single_joycon_left_vertical_midnight.png</file>
<file alias="single_joycon_right_vertical">single_joycon_right_vertical.png</file>
<file alias="single_joycon_right_vertical_dark">single_joycon_right_vertical_dark.png</file>
<file alias="single_joycon_right_vertical_midnight">single_joycon_right_vertical_midnight.png</file>
<file alias="applet_dual_joycon">applet_dual_joycon.png</file>
<file alias="applet_dual_joycon_dark">applet_dual_joycon_dark.png</file>
<file alias="applet_dual_joycon_midnight">applet_dual_joycon_midnight.png</file>
<file alias="applet_handheld">applet_handheld.png</file>
<file alias="applet_handheld_dark">applet_handheld_dark.png</file>
<file alias="applet_handheld_midnight">applet_handheld_midnight.png</file>
<file alias="applet_pro_controller">applet_pro_controller.png</file>
<file alias="applet_pro_controller_dark">applet_pro_controller_dark.png</file>
<file alias="applet_pro_controller_midnight">applet_pro_controller_midnight.png</file>
<file alias="applet_joycon_left">applet_single_joycon_left.png</file>
<file alias="applet_joycon_left_dark">applet_single_joycon_left_dark.png</file>
<file alias="applet_joycon_left_midnight">applet_single_joycon_left_midnight.png</file>
<file alias="applet_joycon_right">applet_single_joycon_right.png</file>
<file alias="applet_joycon_right_dark">applet_single_joycon_right_dark.png</file>
<file alias="applet_joycon_right_midnight">applet_single_joycon_right_midnight.png</file>
<file alias="applet_dual_joycon_disabled">applet_dual_joycon_disabled.png</file>
<file alias="applet_dual_joycon_dark_disabled">applet_dual_joycon_dark_disabled.png</file>
<file alias="applet_dual_joycon_midnight_disabled">applet_dual_joycon_midnight_disabled.png</file>
<file alias="applet_handheld_disabled">applet_handheld_disabled.png</file>
<file alias="applet_handheld_dark_disabled">applet_handheld_dark_disabled.png</file>
<file alias="applet_handheld_midnight_disabled">applet_handheld_midnight_disabled.png</file>
<file alias="applet_pro_controller_disabled">applet_pro_controller_disabled.png</file>
<file alias="applet_pro_controller_dark_disabled">applet_pro_controller_dark_disabled.png</file>
<file alias="applet_pro_controller_midnight_disabled">applet_pro_controller_midnight_disabled.png</file>
<file alias="applet_joycon_left_disabled">applet_single_joycon_left_disabled.png</file>
<file alias="applet_joycon_left_dark_disabled">applet_single_joycon_left_dark_disabled.png</file>
<file alias="applet_joycon_left_midnight_disabled">applet_single_joycon_left_midnight_disabled.png</file>
<file alias="applet_joycon_right_disabled">applet_single_joycon_right_disabled.png</file>
<file alias="applet_joycon_right_dark_disabled">applet_single_joycon_right_dark_disabled.png</file>
<file alias="applet_joycon_right_midnight_disabled">applet_single_joycon_right_midnight_disabled.png</file>
</qresource>
</RCC>

BIN
dist/icons/controller/dual_joycon.png vendored Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 36 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 35 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 34 KiB

BIN
dist/icons/controller/handheld.png vendored Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 14 KiB

BIN
dist/icons/controller/handheld_dark.png vendored Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 13 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 13 KiB

BIN
dist/icons/controller/pro_controller.png vendored Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 36 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 34 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 35 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 25 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 25 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 24 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 24 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 24 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 23 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 28 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 28 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 26 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 27 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 27 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 26 KiB

4749
dist/languages/de.ts vendored Normal file

File diff suppressed because it is too large Load Diff

4757
dist/languages/es.ts vendored Normal file

File diff suppressed because it is too large Load Diff

4732
dist/languages/fr.ts vendored Normal file

File diff suppressed because it is too large Load Diff

4724
dist/languages/it.ts vendored Normal file

File diff suppressed because it is too large Load Diff

4752
dist/languages/ja_JP.ts vendored Normal file

File diff suppressed because it is too large Load Diff

4719
dist/languages/nl.ts vendored Normal file

File diff suppressed because it is too large Load Diff

4713
dist/languages/pl.ts vendored Normal file

File diff suppressed because it is too large Load Diff

4757
dist/languages/pt_BR.ts vendored Normal file

File diff suppressed because it is too large Load Diff

4725
dist/languages/pt_PT.ts vendored Normal file

File diff suppressed because it is too large Load Diff

4720
dist/languages/ru_RU.ts vendored Normal file

File diff suppressed because it is too large Load Diff

4747
dist/languages/zh_CN.ts vendored Normal file

File diff suppressed because it is too large Load Diff

3
dist/license.md vendored
View File

@@ -5,6 +5,7 @@ Icon Name | License | Origin/Author
qt_themes/default/icons/16x16/checked.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/16x16/failed.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/16x16/lock.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/16x16/view-refresh.png | Apache 2.0 | https://material.io
qt_themes/default/icons/256x256/plus_folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/48x48/bad_folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/48x48/chip.png | CC BY-ND 3.0 | https://icons8.com
@@ -12,6 +13,7 @@ qt_themes/default/icons/48x48/folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/48x48/plus.png | CC0 1.0 | Designed by BreadFish64 from the Citra team
qt_themes/default/icons/48x48/sd_card.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/16x16/lock.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/16x16/view-refresh.png | Apache 2.0 | https://material.io
qt_themes/qdarkstyle/icons/256x256/plus_folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/48x48/bad_folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/48x48/chip.png | CC BY-ND 3.0 | https://icons8.com
@@ -19,6 +21,7 @@ qt_themes/qdarkstyle/icons/48x48/folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/48x48/plus.png | CC0 1.0 | Designed by BreadFish64 from the Citra team
qt_themes/qdarkstyle/icons/48x48/sd_card.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/colorful/icons/16x16/lock.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/colorful/icons/16x16/view-refresh.png | Apache 2.0 | https://material.io
qt_themes/colorful/icons/256x256/plus_folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/colorful/icons/48x48/bad_folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/colorful/icons/48x48/chip.png | CC BY-ND 3.0 | https://icons8.com

Binary file not shown.

After

Width:  |  Height:  |  Size: 362 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 362 B

View File

@@ -2,6 +2,7 @@
<qresource prefix="icons/colorful_dark">
<file alias="index.theme">icons/index.theme</file>
<file alias="16x16/lock.png">icons/16x16/lock.png</file>
<file alias="16x16/view-refresh.png">icons/16x16/view-refresh.png</file>
<file alias="48x48/bad_folder.png">../colorful/icons/48x48/bad_folder.png</file>
<file alias="48x48/chip.png">../colorful/icons/48x48/chip.png</file>
<file alias="48x48/folder.png">../colorful/icons/48x48/folder.png</file>

Binary file not shown.

After

Width:  |  Height:  |  Size: 362 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 362 B

View File

@@ -2,6 +2,7 @@
<qresource prefix="icons/colorful_midnight_blue">
<file alias="index.theme">icons/index.theme</file>
<file alias="16x16/lock.png">icons/16x16/lock.png</file>
<file alias="16x16/view-refresh.png">icons/16x16/view-refresh.png</file>
<file alias="48x48/bad_folder.png">../colorful/icons/48x48/bad_folder.png</file>
<file alias="48x48/chip.png">../colorful/icons/48x48/chip.png</file>
<file alias="48x48/folder.png">../colorful/icons/48x48/folder.png</file>

View File

@@ -4,6 +4,7 @@
<file alias="16x16/checked.png">icons/16x16/checked.png</file>
<file alias="16x16/failed.png">icons/16x16/failed.png</file>
<file alias="16x16/lock.png">icons/16x16/lock.png</file>
<file alias="16x16/view-refresh.png">icons/16x16/view-refresh.png</file>
<file alias="48x48/bad_folder.png">icons/48x48/bad_folder.png</file>
<file alias="48x48/chip.png">icons/48x48/chip.png</file>
<file alias="48x48/folder.png">icons/48x48/folder.png</file>

Binary file not shown.

After

Width:  |  Height:  |  Size: 349 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 349 B

View File

@@ -30,6 +30,250 @@ QPushButton#RendererStatusBarButton:checked {
color: #e85c00;
}
QPushButton#RendererStatusBarButton:!checked{
QPushButton#RendererStatusBarButton:!checked {
color: #0066ff;
}
QPushButton#buttonRefreshDevices {
min-width: 20px;
min-height: 20px;
max-width: 20px;
max-height: 20px;
}
QWidget#bottomPerGameInput,
QWidget#topControllerApplet,
QWidget#bottomControllerApplet,
QGroupBox#groupPlayer1Connected:checked,
QGroupBox#groupPlayer2Connected:checked,
QGroupBox#groupPlayer3Connected:checked,
QGroupBox#groupPlayer4Connected:checked,
QGroupBox#groupPlayer5Connected:checked,
QGroupBox#groupPlayer6Connected:checked,
QGroupBox#groupPlayer7Connected:checked,
QGroupBox#groupPlayer8Connected:checked {
background-color: #f5f5f5;
}
QWidget#topControllerApplet {
border-bottom: 1px solid #828790
}
QWidget#bottomPerGameInput,
QWidget#bottomControllerApplet {
border-top: 1px solid #828790
}
QWidget#topPerGameInput,
QWidget#middleControllerApplet {
background-color: #fff;
}
QWidget#topPerGameInput QComboBox,
QWidget#middleControllerApplet QComboBox {
width: 123px;
}
QWidget#connectedControllers {
background: transparent;
}
QWidget#playersSupported,
QWidget#controllersSupported,
QWidget#controllerSupported1,
QWidget#controllerSupported2,
QWidget#controllerSupported3,
QWidget#controllerSupported4,
QWidget#controllerSupported5,
QWidget#controllerSupported6 {
border: none;
background: transparent;
}
QGroupBox#groupPlayer1Connected,
QGroupBox#groupPlayer2Connected,
QGroupBox#groupPlayer3Connected,
QGroupBox#groupPlayer4Connected,
QGroupBox#groupPlayer5Connected,
QGroupBox#groupPlayer6Connected,
QGroupBox#groupPlayer7Connected,
QGroupBox#groupPlayer8Connected {
border: 1px solid #828790;
border-radius: 3px;
padding: 0px;
min-height: 98px;
max-height: 98px;
}
QGroupBox#groupPlayer1Connected:unchecked,
QGroupBox#groupPlayer2Connected:unchecked,
QGroupBox#groupPlayer3Connected:unchecked,
QGroupBox#groupPlayer4Connected:unchecked,
QGroupBox#groupPlayer5Connected:unchecked,
QGroupBox#groupPlayer6Connected:unchecked,
QGroupBox#groupPlayer7Connected:unchecked,
QGroupBox#groupPlayer8Connected:unchecked {
border: 1px solid #d9d9d9;
}
QGroupBox#groupPlayer1Connected::title,
QGroupBox#groupPlayer2Connected::title,
QGroupBox#groupPlayer3Connected::title,
QGroupBox#groupPlayer4Connected::title,
QGroupBox#groupPlayer5Connected::title,
QGroupBox#groupPlayer6Connected::title,
QGroupBox#groupPlayer7Connected::title,
QGroupBox#groupPlayer8Connected::title {
subcontrol-origin: margin;
subcontrol-position: top left;
padding-left: 0px;
padding-right: 0px;
padding-top: 1px;
margin-left: 0px;
margin-right: -4px;
margin-bottom: 4px;
}
QCheckBox#checkboxPlayer1Connected,
QCheckBox#checkboxPlayer2Connected,
QCheckBox#checkboxPlayer3Connected,
QCheckBox#checkboxPlayer4Connected,
QCheckBox#checkboxPlayer5Connected,
QCheckBox#checkboxPlayer6Connected,
QCheckBox#checkboxPlayer7Connected,
QCheckBox#checkboxPlayer8Connected {
spacing: 0px;
}
QWidget#Player1LEDs QCheckBox,
QWidget#Player2LEDs QCheckBox,
QWidget#Player3LEDs QCheckBox,
QWidget#Player4LEDs QCheckBox,
QWidget#Player5LEDs QCheckBox,
QWidget#Player6LEDs QCheckBox,
QWidget#Player7LEDs QCheckBox,
QWidget#Player8LEDs QCheckBox {
spacing: 0px;
}
QWidget#Player1LEDs QCheckBox::indicator,
QWidget#Player2LEDs QCheckBox::indicator,
QWidget#Player3LEDs QCheckBox::indicator,
QWidget#Player4LEDs QCheckBox::indicator,
QWidget#Player5LEDs QCheckBox::indicator,
QWidget#Player6LEDs QCheckBox::indicator,
QWidget#Player7LEDs QCheckBox::indicator,
QWidget#Player8LEDs QCheckBox::indicator {
width: 6px;
height: 6px;
margin-left: 0px;
}
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer1Connected::indicator,
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer2Connected::indicator,
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer3Connected::indicator,
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer4Connected::indicator,
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer5Connected::indicator,
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer6Connected::indicator,
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer7Connected::indicator,
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer8Connected::indicator {
width: 12px;
height: 12px;
}
QCheckBox#checkboxPlayer1Connected::indicator,
QCheckBox#checkboxPlayer2Connected::indicator,
QCheckBox#checkboxPlayer3Connected::indicator,
QCheckBox#checkboxPlayer4Connected::indicator,
QCheckBox#checkboxPlayer5Connected::indicator,
QCheckBox#checkboxPlayer6Connected::indicator,
QCheckBox#checkboxPlayer7Connected::indicator,
QCheckBox#checkboxPlayer8Connected::indicator {
width: 14px;
height: 14px;
}
QGroupBox#groupPlayer1Connected::indicator,
QGroupBox#groupPlayer2Connected::indicator,
QGroupBox#groupPlayer3Connected::indicator,
QGroupBox#groupPlayer4Connected::indicator,
QGroupBox#groupPlayer5Connected::indicator,
QGroupBox#groupPlayer6Connected::indicator,
QGroupBox#groupPlayer7Connected::indicator,
QGroupBox#groupPlayer8Connected::indicator {
width: 16px;
height: 16px;
}
QWidget#Player1LEDs QCheckBox::indicator:checked,
QWidget#Player2LEDs QCheckBox::indicator:checked,
QWidget#Player3LEDs QCheckBox::indicator:checked,
QWidget#Player4LEDs QCheckBox::indicator:checked,
QWidget#Player5LEDs QCheckBox::indicator:checked,
QWidget#Player6LEDs QCheckBox::indicator:checked,
QWidget#Player7LEDs QCheckBox::indicator:checked,
QWidget#Player8LEDs QCheckBox::indicator:checked,
QGroupBox#groupPlayer1Connected::indicator:checked,
QGroupBox#groupPlayer2Connected::indicator:checked,
QGroupBox#groupPlayer3Connected::indicator:checked,
QGroupBox#groupPlayer4Connected::indicator:checked,
QGroupBox#groupPlayer5Connected::indicator:checked,
QGroupBox#groupPlayer6Connected::indicator:checked,
QGroupBox#groupPlayer7Connected::indicator:checked,
QGroupBox#groupPlayer8Connected::indicator:checked,
QCheckBox#checkboxPlayer1Connected::indicator:checked,
QCheckBox#checkboxPlayer2Connected::indicator:checked,
QCheckBox#checkboxPlayer3Connected::indicator:checked,
QCheckBox#checkboxPlayer4Connected::indicator:checked,
QCheckBox#checkboxPlayer5Connected::indicator:checked,
QCheckBox#checkboxPlayer6Connected::indicator:checked,
QCheckBox#checkboxPlayer7Connected::indicator:checked,
QCheckBox#checkboxPlayer8Connected::indicator:checked,
QGroupBox#groupConnectedController::indicator:checked {
border-radius: 2px;
border: 1px solid #929192;
background: #39ff14;
image: none;
}
QWidget#Player1LEDs QCheckBox::indicator:unchecked,
QWidget#Player2LEDs QCheckBox::indicator:unchecked,
QWidget#Player3LEDs QCheckBox::indicator:unchecked,
QWidget#Player4LEDs QCheckBox::indicator:unchecked,
QWidget#Player5LEDs QCheckBox::indicator:unchecked,
QWidget#Player6LEDs QCheckBox::indicator:unchecked,
QWidget#Player7LEDs QCheckBox::indicator:unchecked,
QWidget#Player8LEDs QCheckBox::indicator:unchecked,
QGroupBox#groupPlayer1Connected::indicator:unchecked,
QGroupBox#groupPlayer2Connected::indicator:unchecked,
QGroupBox#groupPlayer3Connected::indicator:unchecked,
QGroupBox#groupPlayer4Connected::indicator:unchecked,
QGroupBox#groupPlayer5Connected::indicator:unchecked,
QGroupBox#groupPlayer6Connected::indicator:unchecked,
QGroupBox#groupPlayer7Connected::indicator:unchecked,
QGroupBox#groupPlayer8Connected::indicator:unchecked,
QCheckBox#checkboxPlayer1Connected::indicator:unchecked,
QCheckBox#checkboxPlayer2Connected::indicator:unchecked,
QCheckBox#checkboxPlayer3Connected::indicator:unchecked,
QCheckBox#checkboxPlayer4Connected::indicator:unchecked,
QCheckBox#checkboxPlayer5Connected::indicator:unchecked,
QCheckBox#checkboxPlayer6Connected::indicator:unchecked,
QCheckBox#checkboxPlayer7Connected::indicator:unchecked,
QCheckBox#checkboxPlayer8Connected::indicator:unchecked,
QGroupBox#groupConnectedController::indicator:unchecked {
border-radius: 2px;
border: 1px solid #929192;
background: transparent;
image: none;
}
QWidget#controllerPlayer1,
QWidget#controllerPlayer2,
QWidget#controllerPlayer3,
QWidget#controllerPlayer4,
QWidget#controllerPlayer5,
QWidget#controllerPlayer6,
QWidget#controllerPlayer7,
QWidget#controllerPlayer8 {
background: transparent;
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 362 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 362 B

View File

@@ -2,6 +2,7 @@
<qresource prefix="icons/qdarkstyle">
<file alias="index.theme">icons/index.theme</file>
<file alias="16x16/lock.png">icons/16x16/lock.png</file>
<file alias="16x16/view-refresh.png">icons/16x16/view-refresh.png</file>
<file alias="48x48/bad_folder.png">icons/48x48/bad_folder.png</file>
<file alias="48x48/chip.png">icons/48x48/chip.png</file>
<file alias="48x48/folder.png">icons/48x48/folder.png</file>
@@ -51,6 +52,6 @@
<file>rc/radio_unchecked.png</file>
</qresource>
<qresource prefix="qdarkstyle">
<file>style.qss</file>
<file>style.qss</file>
</qresource>
</RCC>

View File

@@ -40,8 +40,8 @@ QCheckBox:disabled {
QCheckBox::indicator,
QGroupBox::indicator {
width: 18px;
height: 18px;
width: 16px;
height: 16px;
}
QGroupBox::indicator {
@@ -1237,6 +1237,7 @@ QPlainTextEdit:disabled {
background-color: #2b2e31;
}
QPushButton#TogglableStatusBarButton {
min-width: 0px;
color: #656565;
@@ -1271,6 +1272,305 @@ QPushButton#RendererStatusBarButton:checked {
color: #e85c00;
}
QPushButton#RendererStatusBarButton:!checked{
color: #00ccdd;
QPushButton#RendererStatusBarButton:!checked {
color: #00ccdd;
}
QPushButton#buttonRefreshDevices {
min-width: 24px;
min-height: 24px;
max-width: 24px;
max-height: 24px;
padding: 0px 0px;
}
QSpinBox#spinboxLStickRange,
QSpinBox#spinboxRStickRange {
padding: 4px 0px 5px 0px;
min-width: 63px;
}
QSpinBox#vibrationSpin {
padding: 4px 0px 5px 0px;
min-width: 63px;
}
QSpinBox#spinboxLStickRange:up-button,
QSpinBox#spinboxRStickRange:up-button,
QSpinBox#vibrationSpin:up-button {
left: -2px;
}
QSpinBox#spinboxLStickRange:down-button,
QSpinBox#spinboxRStickRange:down-button,
QSpinBox#vibrationSpin:down-button {
right: -1px;
}
QGroupBox#motionGroup::indicator,
QGroupBox#vibrationGroup::indicator {
margin-left: 0px;
}
QGroupBox#motionGroup::title,
QGroupBox#vibrationGroup::title {
spacing: 2px;
padding-left: 1px;
padding-right: 1px;
}
QWidget#bottomPerGameInput,
QWidget#topControllerApplet,
QWidget#bottomControllerApplet,
QGroupBox#groupPlayer1Connected:checked,
QGroupBox#groupPlayer2Connected:checked,
QGroupBox#groupPlayer3Connected:checked,
QGroupBox#groupPlayer4Connected:checked,
QGroupBox#groupPlayer5Connected:checked,
QGroupBox#groupPlayer6Connected:checked,
QGroupBox#groupPlayer7Connected:checked,
QGroupBox#groupPlayer8Connected:checked {
background-color: #232629;
}
QWidget#topPerGameInput,
QWidget#middleControllerApplet {
background-color: #31363b;
}
QWidget#topPerGameInput QComboBox,
QWidget#middleControllerApplet QComboBox {
width: 119px;
}
QRadioButton#radioDocked {
margin-left: -3px;
}
QRadioButton#radioUndocked {
margin-right: 5px;
}
QWidget#connectedControllers {
background: transparent;
}
QWidget#playersSupported,
QWidget#controllersSupported,
QWidget#controllerSupported1,
QWidget#controllerSupported2,
QWidget#controllerSupported3,
QWidget#controllerSupported4,
QWidget#controllerSupported5,
QWidget#controllerSupported6 {
border: none;
background: transparent;
}
QGroupBox#groupPlayer1Connected,
QGroupBox#groupPlayer2Connected,
QGroupBox#groupPlayer3Connected,
QGroupBox#groupPlayer4Connected,
QGroupBox#groupPlayer5Connected,
QGroupBox#groupPlayer6Connected,
QGroupBox#groupPlayer7Connected,
QGroupBox#groupPlayer8Connected {
border: 1px solid #76797c;
border-radius: 3px;
padding: 0px;
min-height: 98px;
max-height: 98px;
margin-top: 0px;
}
QGroupBox#groupPlayer1Connected:unchecked,
QGroupBox#groupPlayer2Connected:unchecked,
QGroupBox#groupPlayer3Connected:unchecked,
QGroupBox#groupPlayer4Connected:unchecked,
QGroupBox#groupPlayer5Connected:unchecked,
QGroupBox#groupPlayer6Connected:unchecked,
QGroupBox#groupPlayer7Connected:unchecked,
QGroupBox#groupPlayer8Connected:unchecked {
border: 1px solid #54575b;
}
QGroupBox#groupPlayer1Connected::title,
QGroupBox#groupPlayer2Connected::title,
QGroupBox#groupPlayer3Connected::title,
QGroupBox#groupPlayer4Connected::title,
QGroupBox#groupPlayer5Connected::title,
QGroupBox#groupPlayer6Connected::title,
QGroupBox#groupPlayer7Connected::title,
QGroupBox#groupPlayer8Connected::title {
subcontrol-origin: margin;
subcontrol-position: top left;
padding-left: 0px;
padding-right: 0px;
padding-top: 1px;
margin-left: -2px;
margin-right: -4px;
margin-bottom: 6px;
}
QCheckBox#checkboxPlayer1Connected,
QCheckBox#checkboxPlayer2Connected,
QCheckBox#checkboxPlayer3Connected,
QCheckBox#checkboxPlayer4Connected,
QCheckBox#checkboxPlayer5Connected,
QCheckBox#checkboxPlayer6Connected,
QCheckBox#checkboxPlayer7Connected,
QCheckBox#checkboxPlayer8Connected {
spacing: 0px;
}
QWidget#Player1LEDs,
QWidget#Player2LEDs,
QWidget#Player3LEDs,
QWidget#Player4LEDs,
QWidget#Player5LEDs,
QWidget#Player6LEDs,
QWidget#Player7LEDs,
QWidget#Player8LEDs {
background: transparent;
}
QWidget#Player1LEDs QCheckBox,
QWidget#Player2LEDs QCheckBox,
QWidget#Player3LEDs QCheckBox,
QWidget#Player4LEDs QCheckBox,
QWidget#Player5LEDs QCheckBox,
QWidget#Player6LEDs QCheckBox,
QWidget#Player7LEDs QCheckBox,
QWidget#Player8LEDs QCheckBox {
spacing: 0px;
margin-bottom: 0px;
margin-right: 0px;
}
QWidget#Player1LEDs QCheckBox::indicator,
QWidget#Player2LEDs QCheckBox::indicator,
QWidget#Player3LEDs QCheckBox::indicator,
QWidget#Player4LEDs QCheckBox::indicator,
QWidget#Player5LEDs QCheckBox::indicator,
QWidget#Player6LEDs QCheckBox::indicator,
QWidget#Player7LEDs QCheckBox::indicator,
QWidget#Player8LEDs QCheckBox::indicator {
width: 6px;
height: 6px;
margin-left: 0px;
}
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer1Connected::indicator,
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer2Connected::indicator,
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer3Connected::indicator,
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer4Connected::indicator,
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer5Connected::indicator,
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer6Connected::indicator,
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer7Connected::indicator,
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer8Connected::indicator {
width: 12px;
height: 12px;
}
QCheckBox#checkboxPlayer1Connected::indicator,
QCheckBox#checkboxPlayer2Connected::indicator,
QCheckBox#checkboxPlayer3Connected::indicator,
QCheckBox#checkboxPlayer4Connected::indicator,
QCheckBox#checkboxPlayer5Connected::indicator,
QCheckBox#checkboxPlayer6Connected::indicator,
QCheckBox#checkboxPlayer7Connected::indicator,
QCheckBox#checkboxPlayer8Connected::indicator {
width: 14px;
height: 14px;
}
QGroupBox#groupPlayer1Connected::indicator,
QGroupBox#groupPlayer2Connected::indicator,
QGroupBox#groupPlayer3Connected::indicator,
QGroupBox#groupPlayer4Connected::indicator,
QGroupBox#groupPlayer5Connected::indicator,
QGroupBox#groupPlayer6Connected::indicator,
QGroupBox#groupPlayer7Connected::indicator,
QGroupBox#groupPlayer8Connected::indicator {
width: 16px;
height: 16px;
}
QWidget#Player1LEDs QCheckBox::indicator:checked,
QWidget#Player2LEDs QCheckBox::indicator:checked,
QWidget#Player3LEDs QCheckBox::indicator:checked,
QWidget#Player4LEDs QCheckBox::indicator:checked,
QWidget#Player5LEDs QCheckBox::indicator:checked,
QWidget#Player6LEDs QCheckBox::indicator:checked,
QWidget#Player7LEDs QCheckBox::indicator:checked,
QWidget#Player8LEDs QCheckBox::indicator:checked,
QGroupBox#groupPlayer1Connected::indicator:checked,
QGroupBox#groupPlayer2Connected::indicator:checked,
QGroupBox#groupPlayer3Connected::indicator:checked,
QGroupBox#groupPlayer4Connected::indicator:checked,
QGroupBox#groupPlayer5Connected::indicator:checked,
QGroupBox#groupPlayer6Connected::indicator:checked,
QGroupBox#groupPlayer7Connected::indicator:checked,
QGroupBox#groupPlayer8Connected::indicator:checked,
QCheckBox#checkboxPlayer1Connected::indicator:checked,
QCheckBox#checkboxPlayer2Connected::indicator:checked,
QCheckBox#checkboxPlayer3Connected::indicator:checked,
QCheckBox#checkboxPlayer4Connected::indicator:checked,
QCheckBox#checkboxPlayer5Connected::indicator:checked,
QCheckBox#checkboxPlayer6Connected::indicator:checked,
QCheckBox#checkboxPlayer7Connected::indicator:checked,
QCheckBox#checkboxPlayer8Connected::indicator:checked,
QGroupBox#groupConnectedController::indicator:checked {
border-radius: 2px;
border: 1px solid #929192;
background: #39ff14;
image: none;
}
QWidget#Player1LEDs QCheckBox::indicator:unchecked,
QWidget#Player2LEDs QCheckBox::indicator:unchecked,
QWidget#Player3LEDs QCheckBox::indicator:unchecked,
QWidget#Player4LEDs QCheckBox::indicator:unchecked,
QWidget#Player5LEDs QCheckBox::indicator:unchecked,
QWidget#Player6LEDs QCheckBox::indicator:unchecked,
QWidget#Player7LEDs QCheckBox::indicator:unchecked,
QWidget#Player8LEDs QCheckBox::indicator:unchecked,
QGroupBox#groupPlayer1Connected::indicator:unchecked,
QGroupBox#groupPlayer2Connected::indicator:unchecked,
QGroupBox#groupPlayer3Connected::indicator:unchecked,
QGroupBox#groupPlayer4Connected::indicator:unchecked,
QGroupBox#groupPlayer5Connected::indicator:unchecked,
QGroupBox#groupPlayer6Connected::indicator:unchecked,
QGroupBox#groupPlayer7Connected::indicator:unchecked,
QGroupBox#groupPlayer8Connected::indicator:unchecked,
QCheckBox#checkboxPlayer1Connected::indicator:unchecked,
QCheckBox#checkboxPlayer2Connected::indicator:unchecked,
QCheckBox#checkboxPlayer3Connected::indicator:unchecked,
QCheckBox#checkboxPlayer4Connected::indicator:unchecked,
QCheckBox#checkboxPlayer5Connected::indicator:unchecked,
QCheckBox#checkboxPlayer6Connected::indicator:unchecked,
QCheckBox#checkboxPlayer7Connected::indicator:unchecked,
QCheckBox#checkboxPlayer8Connected::indicator:unchecked,
QGroupBox#groupConnectedController::indicator:unchecked {
border-radius: 2px;
border: 1px solid #929192;
background: transparent;
image: none;
}
QWidget#controllerPlayer1,
QWidget#controllerPlayer2,
QWidget#controllerPlayer3,
QWidget#controllerPlayer4,
QWidget#controllerPlayer5,
QWidget#controllerPlayer6,
QWidget#controllerPlayer7,
QWidget#controllerPlayer8 {
background: transparent;
}
/* touchscreen mapping widget */
TouchScreenPreview {
qproperty-dotHighlightColor: #3daee9;
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 362 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 362 B

View File

@@ -2,6 +2,7 @@
<qresource prefix="icons/qdarkstyle_midnight_blue">
<file alias="index.theme">icons/index.theme</file>
<file alias="16x16/lock.png">icons/16x16/lock.png</file>
<file alias="16x16/view-refresh.png">icons/16x16/view-refresh.png</file>
<file alias="48x48/bad_folder.png">icons/48x48/bad_folder.png</file>
<file alias="48x48/chip.png">icons/48x48/chip.png</file>
<file alias="48x48/folder.png">icons/48x48/folder.png</file>
@@ -220,6 +221,6 @@
<file>rc/window_undock_pressed@2x.png</file>
</qresource>
<qresource prefix="qdarkstyle_midnight_blue">
<file>style.qss</file>
<file>style.qss</file>
</qresource>
</RCC>

View File

@@ -138,8 +138,6 @@ https://doc.qt.io/qt-5/stylesheet-examples.html#customizing-qstatusbar
--------------------------------------------------------------------------- */
QStatusBar {
border: 1px solid #32414B;
/* Fixes Spyder #9120, #9121 */
background: #32414B;
/* Fixes #205, white vertical borders separating items */
}
@@ -161,6 +159,7 @@ QStatusBar QToolTip {
QStatusBar QLabel {
/* Fixes Spyder #9120, #9121 */
background: transparent;
padding: 0px;
}
/* QCheckBox --------------------------------------------------------------
@@ -239,18 +238,16 @@ QGroupBox {
font-weight: bold;
border: 1px solid #32414B;
border-radius: 4px;
margin-top: 12px;
padding: 4px;
margin-top: 16px;
}
QGroupBox::title {
subcontrol-origin: margin;
subcontrol-position: top left;
left: 3px;
padding-left: 3px;
padding-right: 5px;
padding-top: 8px;
padding-bottom: 16px;
padding-top: 4px;
}
QGroupBox::indicator {
@@ -367,28 +364,19 @@ https://doc.qt.io/qt-5/stylesheet-examples.html#customizing-qmenubar
--------------------------------------------------------------------------- */
QMenuBar {
background-color: #32414B;
padding: 2px;
border: 1px solid #19232D;
color: #F0F0F0;
}
QMenuBar:focus {
border: 1px solid #148CD2;
}
QMenuBar::item {
background: transparent;
padding: 4px;
}
QMenuBar::item:selected {
padding: 4px;
background: transparent;
border: 0px solid #32414B;
}
QMenuBar::item:pressed {
padding: 4px;
border: 0px solid #32414B;
background-color: #148CD2;
color: #F0F0F0;
@@ -396,6 +384,7 @@ QMenuBar::item:pressed {
padding-bottom: 0px;
}
/* QMenu ------------------------------------------------------------------
https://doc.qt.io/qt-5/stylesheet-examples.html#customizing-qmenu
@@ -482,7 +471,7 @@ https://doc.qt.io/qt-5/stylesheet-examples.html#customizing-qcombobox
--------------------------------------------------------------------------- */
QAbstractItemView {
alternate-background-color: #19232D;
alternate-background-color: #1f2933;
color: #F0F0F0;
border: 1px solid #32414B;
border-radius: 4px;
@@ -501,13 +490,13 @@ QAbstractScrollArea {
background-color: #19232D;
border: 1px solid #32414B;
border-radius: 4px;
padding: 2px;
/* fix #159 */
min-height: 1.25em;
/* fix #159 */
color: #F0F0F0;
}
QAbstractScrollArea:disabled {
color: #787878;
}
@@ -807,20 +796,22 @@ QAbstractSpinBox {
}
QAbstractSpinBox:up-button {
background-color: transparent #19232D;
background-color: #505F69;
subcontrol-origin: border;
subcontrol-position: top right;
border-left: 1px solid #32414B;
border-bottom: 1px solid #32414B;
border-top: 1px solid #32414B;
border-right: 1px solid #32414B;
border-top-right-radius: 4px;
border-top-left-radius: 0;
border-bottom-left-radius: 0;
margin: 1px;
margin: 0px;
width: 12px;
margin-bottom: -1px;
margin-bottom: 0px;
}
QAbstractSpinBox::up-arrow, QAbstractSpinBox::up-arrow:disabled, QAbstractSpinBox::up-arrow:off {
image: url(":/qss_icons/rc/arrow_up_disabled.png");
image: url(":/qss_icons/rc/up_arrow.png");
height: 8px;
width: 8px;
}
@@ -830,20 +821,23 @@ QAbstractSpinBox::up-arrow:hover {
}
QAbstractSpinBox:down-button {
background-color: transparent #19232D;
background-color: #505F69;
subcontrol-origin: border;
subcontrol-position: bottom right;
border-left: 1px solid #32414B;
border-right: 1px solid #32414B;
border-bottom: 1px solid #32414B;
border-top: 1px solid #32414B;
border-top-left-radius: 0;
border-bottom-left-radius: 0;
margin: 1px;
border-bottom-right-radius: 4px;
margin: 0px;
width: 12px;
margin-top: -1px;
margin-top: 0px;
}
QAbstractSpinBox::down-arrow, QAbstractSpinBox::down-arrow:disabled, QAbstractSpinBox::down-arrow:off {
image: url(":/qss_icons/rc/arrow_down_disabled.png");
image: url(":/qss_icons/rc/down_arrow.png");
height: 8px;
width: 8px;
}
@@ -1199,6 +1193,7 @@ https://doc.qt.io/qt-5/stylesheet-examples.html#customizing-qcombobox
--------------------------------------------------------------------------- */
QComboBox {
background-color: #0f1922;
border: 1px solid #32414B;
border-radius: 4px;
selection-background-color: #1464A0;
@@ -1216,7 +1211,7 @@ QComboBox {
QComboBox QAbstractItemView {
border: 1px solid #32414B;
border-radius: 0;
background-color: #19232D;
background-color: #0f1922;
selection-background-color: #1464A0;
}
@@ -1285,7 +1280,12 @@ QComboBox::drop-down {
}
QComboBox::down-arrow {
image: url(":/qss_icons/rc/arrow_down_disabled.png");
image: url(":/qss_icons/rc/down_arrow.png");
background-color: #505F69;
padding: 6px 2px;
border: 1px solid #32414B;
border-top-right-radius: 4px;
border-bottom-right-radius: 4px;
height: 8px;
width: 8px;
}
@@ -1559,12 +1559,12 @@ QTabBar::tab:right:!selected {
QTabBar::tab:top {
background-color: #32414B;
color: #F0F0F0;
min-width: 36px;
margin-left: 2px;
padding-left: 4px;
padding-right: 4px;
padding-left: 8px;
padding-right: 8px;
padding-top: 2px;
padding-bottom: 2px;
min-width: 5px;
border-bottom: 3px solid #32414B;
border-top-left-radius: 3px;
border-top-right-radius: 3px;
@@ -1588,16 +1588,16 @@ QTabBar::tab:top:!selected:hover {
QTabBar::tab:bottom {
color: #F0F0F0;
min-width: 36px;
border-top: 3px solid #32414B;
background-color: #32414B;
margin-left: 2px;
padding-left: 4px;
padding-right: 4px;
padding-left: 8px;
padding-right: 8px;
padding-top: 2px;
padding-bottom: 2px;
border-bottom-left-radius: 3px;
border-bottom-right-radius: 3px;
min-width: 5px;
}
QTabBar::tab:bottom:selected {
@@ -1752,21 +1752,6 @@ https://doc.qt.io/qt-5/stylesheet-examples.html#customizing-qlistview
https://doc.qt.io/qt-5/stylesheet-examples.html#customizing-qtableview
--------------------------------------------------------------------------- */
QTreeView:branch:selected, QTreeView:branch:hover {
background: url(":/qss_icons/rc/transparent.png");
}
QTreeView:branch:has-siblings:!adjoins-item {
border-image: url(":/qss_icons/rc/branch_line.png") 0;
}
QTreeView:branch:has-siblings:adjoins-item {
border-image: url(":/qss_icons/rc/branch_more.png") 0;
}
QTreeView:branch:!has-children:!has-siblings:adjoins-item {
border-image: url(":/qss_icons/rc/branch_end.png") 0;
}
QTreeView:branch:has-children:!has-siblings:closed, QTreeView:branch:closed:has-children:has-siblings {
border-image: none;
@@ -1900,21 +1885,21 @@ https://doc.qt.io/qt-5/stylesheet-examples.html#customizing-qheaderview
--------------------------------------------------------------------------- */
QHeaderView {
background-color: #32414B;
border: 0px transparent #32414B;
background-color: #19232D;
border: 0px transparent #19232D;
padding: 0px;
margin: 0px;
border-radius: 0px;
}
QHeaderView:disabled {
background-color: #32414B;
border: 1px transparent #32414B;
background-color: #19232D;
border: 1px transparent #19232D;
padding: 2px;
}
QHeaderView::section {
background-color: #32414B;
background-color: #19232D;
color: #F0F0F0;
padding: 2px;
border-radius: 0px;
@@ -1934,11 +1919,11 @@ QHeaderView::section:checked:disabled {
QHeaderView::section::horizontal {
padding-left: 4px;
padding-right: 4px;
border-left: 1px solid #19232D;
border-left: 1px solid #32414B;
}
QHeaderView::section::horizontal::first, QHeaderView::section::horizontal::only-one {
border-left: 1px solid #32414B;
border-left: 1px solid #19232D;
}
QHeaderView::section::horizontal:disabled {
@@ -1948,7 +1933,7 @@ QHeaderView::section::horizontal:disabled {
QHeaderView::section::vertical {
padding-left: 4px;
padding-right: 4px;
border-top: 1px solid #19232D;
border-top: 1px solid #32414B;
}
QHeaderView::section::vertical::first, QHeaderView::section::vertical::only-one {
@@ -1962,7 +1947,7 @@ QHeaderView::section::vertical:disabled {
QHeaderView::down-arrow {
/* Those settings (border/width/height/background-color) solve bug */
/* transparent arrow background and size */
background-color: #32414B;
background-color: #19232D;
border: none;
height: 12px;
width: 12px;
@@ -1972,7 +1957,7 @@ QHeaderView::down-arrow {
}
QHeaderView::up-arrow {
background-color: #32414B;
background-color: #19232D;
border: none;
height: 12px;
width: 12px;
@@ -2172,3 +2157,348 @@ PlotWidget {
/* Fix cut labels in plots #134 */
padding: 0px;
}
QPushButton#TogglableStatusBarButton {
min-width: 0px;
color: #656565;
border: 1px solid transparent;
background-color: transparent;
padding: 0px 3px 0px 3px;
text-align: center;
}
QPushButton#TogglableStatusBarButton:checked {
color: #ffffff;
}
QPushButton#TogglableStatusBarButton:hover {
border: 1px solid #76797C;
}
QPushButton#RendererStatusBarButton {
min-width: 0px;
color: #656565;
border: 1px solid transparent;
background-color: transparent;
padding: 0px 3px 0px 3px;
text-align: center;
}
QPushButton#RendererStatusBarButton:hover {
border: 1px solid #76797C;
}
QPushButton#RendererStatusBarButton:checked {
color: #e85c00;
}
QPushButton#RendererStatusBarButton:!checked {
color: #00ccdd;
}
QPushButton#buttonRefreshDevices {
min-width: 20px;
min-height: 20px;
max-width: 20px;
max-height: 20px;
padding: 0px 0px;
}
QSpinBox#spinboxLStickRange,
QSpinBox#spinboxRStickRange {
min-width: 38px;
}
QGroupBox#motionGroup::indicator,
QGroupBox#vibrationGroup::indicator {
margin-left: 0px;
}
QWidget#bottomPerGameInput QGroupBox#motionGroup,
QWidget#bottomPerGameInput QGroupBox#vibrationGroup,
QWidget#bottomPerGameInput QGroupBox#inputConfigGroup {
padding: 0px;
}
QGroupBox#motionGroup::title,
QGroupBox#vibrationGroup::title {
spacing: 2px;
padding-left: 1px;
padding-right: 1px;
}
QListWidget#selectorList {
background-color: #0f1922;
}
QSpinBox,
QLineEdit,
QTreeView#hotkey_list,
QScrollArea#scrollArea QTreeView {
background-color: #0f1922;
}
QWidget#bottomPerGameInput,
QWidget#topControllerApplet,
QWidget#bottomControllerApplet,
QGroupBox#groupPlayer1Connected:checked,
QGroupBox#groupPlayer2Connected:checked,
QGroupBox#groupPlayer3Connected:checked,
QGroupBox#groupPlayer4Connected:checked,
QGroupBox#groupPlayer5Connected:checked,
QGroupBox#groupPlayer6Connected:checked,
QGroupBox#groupPlayer7Connected:checked,
QGroupBox#groupPlayer8Connected:checked {
background-color: #0f1922;
}
QWidget#topPerGameInput,
QWidget#middleControllerApplet {
background-color: #19232d;
}
QWidget#topPerGameInput QComboBox,
QWidget#middleControllerApplet QComboBox {
padding-right: 2px;
width: 127px;
}
QGroupBox#handheldGroup {
padding-left: 0px;
}
QRadioButton#radioDocked {
margin-left: -1px;
padding-left: 0px;
}
QRadioButton#radioDocked::indicator {
margin-left: 0px;
}
QRadioButton#radioUndocked {
margin-right: 2px;
}
QWidget#connectedControllers {
background: transparent;
}
QWidget#playersSupported,
QWidget#controllersSupported,
QWidget#controllerSupported1,
QWidget#controllerSupported2,
QWidget#controllerSupported3,
QWidget#controllerSupported4,
QWidget#controllerSupported5,
QWidget#controllerSupported6 {
border: none;
background: transparent;
}
QGroupBox#groupPlayer1Connected,
QGroupBox#groupPlayer2Connected,
QGroupBox#groupPlayer3Connected,
QGroupBox#groupPlayer4Connected,
QGroupBox#groupPlayer5Connected,
QGroupBox#groupPlayer6Connected,
QGroupBox#groupPlayer7Connected,
QGroupBox#groupPlayer8Connected {
border: 1px solid #76797c;
border-radius: 3px;
padding: 0px;
min-height: 98px;
max-height: 98px;
margin-top: 0px;
}
QGroupBox#groupPlayer1Connected:unchecked,
QGroupBox#groupPlayer2Connected:unchecked,
QGroupBox#groupPlayer3Connected:unchecked,
QGroupBox#groupPlayer4Connected:unchecked,
QGroupBox#groupPlayer5Connected:unchecked,
QGroupBox#groupPlayer6Connected:unchecked,
QGroupBox#groupPlayer7Connected:unchecked,
QGroupBox#groupPlayer8Connected:unchecked {
border: 1px solid #32414b;
}
QGroupBox#groupPlayer1Connected::title,
QGroupBox#groupPlayer2Connected::title,
QGroupBox#groupPlayer3Connected::title,
QGroupBox#groupPlayer4Connected::title,
QGroupBox#groupPlayer5Connected::title,
QGroupBox#groupPlayer6Connected::title,
QGroupBox#groupPlayer7Connected::title,
QGroupBox#groupPlayer8Connected::title {
subcontrol-origin: margin;
subcontrol-position: top left;
padding-left: 0px;
padding-right: 0px;
padding-top: 1px;
margin-left: -2px;
margin-right: -4px;
margin-bottom: 6px;
}
QCheckBox#checkboxPlayer1Connected,
QCheckBox#checkboxPlayer2Connected,
QCheckBox#checkboxPlayer3Connected,
QCheckBox#checkboxPlayer4Connected,
QCheckBox#checkboxPlayer5Connected,
QCheckBox#checkboxPlayer6Connected,
QCheckBox#checkboxPlayer7Connected,
QCheckBox#checkboxPlayer8Connected {
spacing: 0px;
}
QWidget#connectedControllers QLabel {
padding: 0px;
}
QWidget#Player1LEDs,
QWidget#Player2LEDs,
QWidget#Player3LEDs,
QWidget#Player4LEDs,
QWidget#Player5LEDs,
QWidget#Player6LEDs,
QWidget#Player7LEDs,
QWidget#Player8LEDs {
background: transparent;
}
QWidget#Player1LEDs QCheckBox,
QWidget#Player2LEDs QCheckBox,
QWidget#Player3LEDs QCheckBox,
QWidget#Player4LEDs QCheckBox,
QWidget#Player5LEDs QCheckBox,
QWidget#Player6LEDs QCheckBox,
QWidget#Player7LEDs QCheckBox,
QWidget#Player8LEDs QCheckBox,
QCheckBox#checkboxPlayer1Connected,
QCheckBox#checkboxPlayer2Connected,
QCheckBox#checkboxPlayer3Connected,
QCheckBox#checkboxPlayer4Connected,
QCheckBox#checkboxPlayer5Connected,
QCheckBox#checkboxPlayer6Connected,
QCheckBox#checkboxPlayer7Connected,
QCheckBox#checkboxPlayer8Connected {
spacing: 0px;
padding-top: 0px;
padding-bottom: 0px;
background: transparent;
}
QWidget#Player1LEDs QCheckBox::indicator,
QWidget#Player2LEDs QCheckBox::indicator,
QWidget#Player3LEDs QCheckBox::indicator,
QWidget#Player4LEDs QCheckBox::indicator,
QWidget#Player5LEDs QCheckBox::indicator,
QWidget#Player6LEDs QCheckBox::indicator,
QWidget#Player7LEDs QCheckBox::indicator,
QWidget#Player8LEDs QCheckBox::indicator {
width: 6px;
height: 6px;
margin-left: 0px;
}
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer1Connected::indicator,
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer2Connected::indicator,
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer3Connected::indicator,
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer4Connected::indicator,
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer5Connected::indicator,
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer6Connected::indicator,
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer7Connected::indicator,
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer8Connected::indicator {
width: 12px;
height: 12px;
}
QCheckBox#checkboxPlayer1Connected::indicator,
QCheckBox#checkboxPlayer2Connected::indicator,
QCheckBox#checkboxPlayer3Connected::indicator,
QCheckBox#checkboxPlayer4Connected::indicator,
QCheckBox#checkboxPlayer5Connected::indicator,
QCheckBox#checkboxPlayer6Connected::indicator,
QCheckBox#checkboxPlayer7Connected::indicator,
QCheckBox#checkboxPlayer8Connected::indicator {
width: 14px;
height: 14px;
margin-left: 2px;
}
QWidget#Player1LEDs QCheckBox::indicator:checked,
QWidget#Player2LEDs QCheckBox::indicator:checked,
QWidget#Player3LEDs QCheckBox::indicator:checked,
QWidget#Player4LEDs QCheckBox::indicator:checked,
QWidget#Player5LEDs QCheckBox::indicator:checked,
QWidget#Player6LEDs QCheckBox::indicator:checked,
QWidget#Player7LEDs QCheckBox::indicator:checked,
QWidget#Player8LEDs QCheckBox::indicator:checked,
QGroupBox#groupPlayer1Connected::indicator:checked,
QGroupBox#groupPlayer2Connected::indicator:checked,
QGroupBox#groupPlayer3Connected::indicator:checked,
QGroupBox#groupPlayer4Connected::indicator:checked,
QGroupBox#groupPlayer5Connected::indicator:checked,
QGroupBox#groupPlayer6Connected::indicator:checked,
QGroupBox#groupPlayer7Connected::indicator:checked,
QGroupBox#groupPlayer8Connected::indicator:checked,
QCheckBox#checkboxPlayer1Connected::indicator:checked,
QCheckBox#checkboxPlayer2Connected::indicator:checked,
QCheckBox#checkboxPlayer3Connected::indicator:checked,
QCheckBox#checkboxPlayer4Connected::indicator:checked,
QCheckBox#checkboxPlayer5Connected::indicator:checked,
QCheckBox#checkboxPlayer6Connected::indicator:checked,
QCheckBox#checkboxPlayer7Connected::indicator:checked,
QCheckBox#checkboxPlayer8Connected::indicator:checked,
QGroupBox#groupConnectedController::indicator:checked {
border-radius: 2px;
border: 1px solid #929192;
background: #39ff14;
image: none;
}
QWidget#Player1LEDs QCheckBox::indicator:unchecked,
QWidget#Player2LEDs QCheckBox::indicator:unchecked,
QWidget#Player3LEDs QCheckBox::indicator:unchecked,
QWidget#Player4LEDs QCheckBox::indicator:unchecked,
QWidget#Player5LEDs QCheckBox::indicator:unchecked,
QWidget#Player6LEDs QCheckBox::indicator:unchecked,
QWidget#Player7LEDs QCheckBox::indicator:unchecked,
QWidget#Player8LEDs QCheckBox::indicator:unchecked,
QGroupBox#groupPlayer1Connected::indicator:unchecked,
QGroupBox#groupPlayer2Connected::indicator:unchecked,
QGroupBox#groupPlayer3Connected::indicator:unchecked,
QGroupBox#groupPlayer4Connected::indicator:unchecked,
QGroupBox#groupPlayer5Connected::indicator:unchecked,
QGroupBox#groupPlayer6Connected::indicator:unchecked,
QGroupBox#groupPlayer7Connected::indicator:unchecked,
QGroupBox#groupPlayer8Connected::indicator:unchecked,
QCheckBox#checkboxPlayer1Connected::indicator:unchecked,
QCheckBox#checkboxPlayer2Connected::indicator:unchecked,
QCheckBox#checkboxPlayer3Connected::indicator:unchecked,
QCheckBox#checkboxPlayer4Connected::indicator:unchecked,
QCheckBox#checkboxPlayer5Connected::indicator:unchecked,
QCheckBox#checkboxPlayer6Connected::indicator:unchecked,
QCheckBox#checkboxPlayer7Connected::indicator:unchecked,
QCheckBox#checkboxPlayer8Connected::indicator:unchecked,
QGroupBox#groupConnectedController::indicator:unchecked {
border-radius: 2px;
border: 1px solid #929192;
background: #19232d;
image: none;
}
QWidget#controllerPlayer1,
QWidget#controllerPlayer2,
QWidget#controllerPlayer3,
QWidget#controllerPlayer4,
QWidget#controllerPlayer5,
QWidget#controllerPlayer6,
QWidget#controllerPlayer7,
QWidget#controllerPlayer8 {
background: transparent;
}

View File

@@ -73,23 +73,29 @@ if (NOT LIBZIP_FOUND)
endif()
if (ENABLE_WEB_SERVICE)
# LibreSSL
set(LIBRESSL_SKIP_INSTALL ON CACHE BOOL "")
add_subdirectory(libressl EXCLUDE_FROM_ALL)
target_include_directories(ssl INTERFACE ./libressl/include)
target_compile_definitions(ssl PRIVATE -DHAVE_INET_NTOP)
get_directory_property(OPENSSL_LIBRARIES
DIRECTORY libressl
DEFINITION OPENSSL_LIBS)
# lurlparser
add_subdirectory(lurlparser EXCLUDE_FROM_ALL)
find_package(OpenSSL 1.1)
if (OPENSSL_FOUND)
set(OPENSSL_LIBRARIES OpenSSL::SSL OpenSSL::Crypto)
else()
# LibreSSL
set(LIBRESSL_SKIP_INSTALL ON CACHE BOOL "")
set(OPENSSLDIR "/etc/ssl/")
add_subdirectory(libressl EXCLUDE_FROM_ALL)
target_include_directories(ssl INTERFACE ./libressl/include)
target_compile_definitions(ssl PRIVATE -DHAVE_INET_NTOP)
get_directory_property(OPENSSL_LIBRARIES
DIRECTORY libressl
DEFINITION OPENSSL_LIBS)
endif()
# httplib
add_library(httplib INTERFACE)
target_include_directories(httplib INTERFACE ./httplib)
target_compile_definitions(httplib INTERFACE -DCPPHTTPLIB_OPENSSL_SUPPORT)
target_link_libraries(httplib INTERFACE ${OPENSSL_LIBRARIES})
if (WIN32)
target_link_libraries(httplib INTERFACE crypt32 cryptui ws2_32)
endif()
endif()
# Opus

100
externals/find-modules/FindFFmpeg.cmake vendored Normal file
View File

@@ -0,0 +1,100 @@
# - Try to find ffmpeg libraries (libavcodec, libavformat and libavutil)
# Once done this will define
#
# FFMPEG_FOUND - system has ffmpeg or libav
# FFMPEG_INCLUDE_DIR - the ffmpeg include directory
# FFMPEG_LIBRARIES - Link these to use ffmpeg
# FFMPEG_LIBAVCODEC
# FFMPEG_LIBAVFORMAT
# FFMPEG_LIBAVUTIL
#
# Copyright (c) 2008 Andreas Schneider <mail@cynapses.org>
# Modified for other libraries by Lasse Kärkkäinen <tronic>
# Modified for Hedgewars by Stepik777
# Modified for FFmpeg-example Tuukka Pasanen 2018
# Modified for yuzu toastUnlimted 2020
#
# Redistribution and use is allowed according to the terms of the New
# BSD license.
#
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(FFMPEG
FOUND_VAR FFMPEG_FOUND
REQUIRED_VARS
FFMPEG_LIBRARY
FFMPEG_INCLUDE_DIR
VERSION_VAR FFMPEG_VERSION
)
if(FFMPEG_LIBRARIES AND FFMPEG_INCLUDE_DIR)
# in cache already
set(FFMPEG_FOUND TRUE)
else()
# use pkg-config to get the directories and then use these values
# in the FIND_PATH() and FIND_LIBRARY() calls
find_package(PkgConfig)
if(PKG_CONFIG_FOUND)
pkg_check_modules(_FFMPEG_AVCODEC libavcodec)
pkg_check_modules(_FFMPEG_AVUTIL libavutil)
pkg_check_modules(_FFMPEG_SWSCALE libswscale)
endif()
find_path(FFMPEG_AVCODEC_INCLUDE_DIR
NAMES libavcodec/avcodec.h
PATHS ${_FFMPEG_AVCODEC_INCLUDE_DIRS}
/usr/include
/usr/local/include
/opt/local/include
/sw/include
PATH_SUFFIXES ffmpeg libav)
find_library(FFMPEG_LIBAVCODEC
NAMES avcodec
PATHS ${_FFMPEG_AVCODEC_LIBRARY_DIRS}
/usr/lib
/usr/local/lib
/opt/local/lib
/sw/lib)
find_library(FFMPEG_LIBAVUTIL
NAMES avutil
PATHS ${_FFMPEG_AVUTIL_LIBRARY_DIRS}
/usr/lib
/usr/local/lib
/opt/local/lib
/sw/lib)
find_library(FFMPEG_LIBSWSCALE
NAMES swscale
PATHS ${_FFMPEG_SWSCALE_LIBRARY_DIRS}
/usr/lib
/usr/local/lib
/opt/local/lib
/sw/lib)
if(FFMPEG_LIBAVCODEC AND FFMPEG_LIBAVUTIL AND FFMPEG_LIBSWSCALE)
set(FFMPEG_FOUND TRUE)
endif()
if(FFMPEG_FOUND)
set(FFMPEG_INCLUDE_DIR ${FFMPEG_AVCODEC_INCLUDE_DIR})
set(FFMPEG_LIBRARIES
${FFMPEG_LIBAVCODEC}
${FFMPEG_LIBAVUTIL}
${FFMPEG_LIBSWSCALE})
endif()
if(FFMPEG_FOUND)
if(NOT FFMPEG_FIND_QUIETLY)
message(STATUS
"Found FFMPEG or Libav: ${FFMPEG_LIBRARIES}, ${FFMPEG_INCLUDE_DIR}")
endif()
else()
if(FFMPEG_FIND_REQUIRED)
message(FATAL_ERROR
"Could not find libavcodec or libavutil or libswscale")
endif()
endif()
endif()

File diff suppressed because it is too large Load Diff

1
externals/libusb vendored

Submodule externals/libusb deleted from 3406d72cda

150
externals/libusb/CMakeLists.txt vendored Normal file
View File

@@ -0,0 +1,150 @@
add_library(usb STATIC EXCLUDE_FROM_ALL
libusb/libusb/core.c
libusb/libusb/core.c
libusb/libusb/descriptor.c
libusb/libusb/hotplug.c
libusb/libusb/io.c
libusb/libusb/strerror.c
libusb/libusb/sync.c
)
set_target_properties(usb PROPERTIES VERSION 1.0.23)
if(WIN32)
target_include_directories(usb
BEFORE
PUBLIC
libusb/libusb
PRIVATE
"${CMAKE_CURRENT_BINARY_DIR}"
)
if (NOT MINGW)
target_include_directories(usb BEFORE PRIVATE libusb/msvc)
endif()
# Works around other libraries providing their own definition of USB GUIDs (e.g. SDL2)
target_compile_definitions(usb PRIVATE "-DGUID_DEVINTERFACE_USB_DEVICE=(GUID){ 0xA5DCBF10, 0x6530, 0x11D2, {0x90, 0x1F, 0x00, 0xC0, 0x4F, 0xB9, 0x51, 0xED}}")
else()
target_include_directories(usb
# turns out other projects also have "config.h", so make sure the
# LibUSB one comes first
BEFORE
PUBLIC
libusb/libusb
PRIVATE
"${CMAKE_CURRENT_BINARY_DIR}"
)
endif()
if(WIN32 OR CYGWIN)
target_sources(usb PRIVATE
libusb/libusb/os/threads_windows.c
libusb/libusb/os/windows_winusb.c
libusb/libusb/os/windows_usbdk.c
libusb/libusb/os/windows_nt_common.c
)
set(OS_WINDOWS TRUE)
elseif(APPLE)
target_sources(usb PRIVATE
libusb/libusb/os/darwin_usb.c
)
find_library(COREFOUNDATION_LIBRARY CoreFoundation)
find_library(IOKIT_LIBRARY IOKit)
find_library(OBJC_LIBRARY objc)
target_link_libraries(usb PRIVATE
${COREFOUNDATION_LIBRARY}
${IOKIT_LIBRARY}
${OBJC_LIBRARY}
)
set(OS_DARWIN TRUE)
elseif(ANDROID)
target_sources(usb PRIVATE
libusb/libusb/os/linux_usbfs.c
libusb/libusb/os/linux_netlink.c
)
find_library(LOG_LIBRARY log)
target_link_libraries(usb PRIVATE ${LOG_LIBRARY})
set(OS_LINUX TRUE)
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
target_sources(usb PRIVATE
libusb/libusb/os/linux_usbfs.c
)
find_package(Libudev)
if(LIBUDEV_FOUND)
target_sources(usb PRIVATE
libusb/libusb/os/linux_udev.c
)
target_link_libraries(usb PRIVATE "${LIBUDEV_LIBRARIES}")
target_include_directories(usb PRIVATE "${LIBUDEV_INCLUDE_DIR}")
set(HAVE_LIBUDEV TRUE)
set(USE_UDEV TRUE)
else()
target_sources(usb PRIVATE
libusb/libusb/os/linux_netlink.c
)
endif()
set(OS_LINUX TRUE)
elseif(${CMAKE_SYSTEM_NAME} MATCHES "NetBSD")
target_sources(usb PRIVATE
libusb/libusb/os/netbsd_usb.c
)
set(OS_NETBSD TRUE)
elseif(${CMAKE_SYSTEM_NAME} MATCHES "OpenBSD")
target_sources(usb PRIVATE
libusb/libusb/os/openbsd_usb.c
)
set(OS_OPENBSD TRUE)
endif()
if(UNIX)
target_sources(usb PRIVATE
libusb/libusb/os/poll_posix.c
libusb/libusb/os/threads_posix.c
)
find_package(Threads REQUIRED)
if(THREADS_HAVE_PTHREAD_ARG)
target_compile_options(usb PUBLIC "-pthread")
endif()
if(CMAKE_THREAD_LIBS_INIT)
target_link_libraries(usb PRIVATE "${CMAKE_THREAD_LIBS_INIT}")
endif()
set(THREADS_POSIX TRUE)
elseif(WIN32)
target_sources(usb PRIVATE
libusb/libusb/os/poll_windows.c
libusb/libusb/os/threads_windows.c
)
endif()
include(CheckFunctionExists)
include(CheckIncludeFiles)
include(CheckTypeSize)
check_include_files(asm/types.h HAVE_ASM_TYPES_H)
check_function_exists(gettimeofday HAVE_GETTIMEOFDAY)
check_include_files(linux/filter.h HAVE_LINUX_FILTER_H)
check_include_files(linux/netlink.h HAVE_LINUX_NETLINK_H)
check_include_files(poll.h HAVE_POLL_H)
check_include_files(signal.h HAVE_SIGNAL_H)
check_include_files(strings.h HAVE_STRINGS_H)
check_type_size("struct timespec" STRUCT_TIMESPEC)
check_function_exists(syslog HAVE_SYSLOG_FUNC)
check_include_files(syslog.h HAVE_SYSLOG_H)
check_include_files(sys/socket.h HAVE_SYS_SOCKET_H)
check_include_files(sys/time.h HAVE_SYS_TIME_H)
check_include_files(sys/types.h HAVE_SYS_TYPES_H)
set(CMAKE_EXTRA_INCLUDE_FILES poll.h)
check_type_size("nfds_t" nfds_t)
unset(CMAKE_EXTRA_INCLUDE_FILES)
if(HAVE_NFDS_T)
set(POLL_NFDS_TYPE "nfds_t")
else()
set(POLL_NFDS_TYPE "unsigned int")
endif()
check_include_files(sys/timerfd.h USBI_TIMERFD_AVAILABLE)
configure_file(config.h.in config.h)

90
externals/libusb/config.h.in vendored Normal file
View File

@@ -0,0 +1,90 @@
/* Default visibility */
#if defined(__GNUC__) || defined(__clang__)
#define DEFAULT_VISIBILITY __attribute__((visibility("default")))
#elif defined(_MSC_VER)
#define DEFAULT_VISIBILITY __declspec(dllexport)
#endif
/* Start with debug message logging enabled */
#undef ENABLE_DEBUG_LOGGING
/* Message logging */
#undef ENABLE_LOGGING
/* Define to 1 if you have the <asm/types.h> header file. */
#cmakedefine HAVE_ASM_TYPES_H 1
/* Define to 1 if you have the `gettimeofday' function. */
#cmakedefine HAVE_GETTIMEOFDAY 1
/* Define to 1 if you have the `udev' library (-ludev). */
#cmakedefine HAVE_LIBUDEV 1
/* Define to 1 if you have the <linux/filter.h> header file. */
#cmakedefine HAVE_LINUX_FILTER_H 1
/* Define to 1 if you have the <linux/netlink.h> header file. */
#cmakedefine HAVE_LINUX_NETLINK_H 1
/* Define to 1 if you have the <poll.h> header file. */
#cmakedefine HAVE_POLL_H 1
/* Define to 1 if you have the <signal.h> header file. */
#cmakedefine HAVE_SIGNAL_H 1
/* Define to 1 if you have the <strings.h> header file. */
#cmakedefine HAVE_STRINGS_H 1
/* Define to 1 if the system has the type `struct timespec'. */
#cmakedefine HAVE_STRUCT_TIMESPEC 1
/* syslog() function available */
#cmakedefine HAVE_SYSLOG_FUNC 1
/* Define to 1 if you have the <syslog.h> header file. */
#cmakedefine HAVE_SYSLOG_H 1
/* Define to 1 if you have the <sys/socket.h> header file. */
#cmakedefine HAVE_SYS_SOCKET_H 1
/* Define to 1 if you have the <sys/time.h> header file. */
#cmakedefine HAVE_SYS_TIME_H 1
/* Define to 1 if you have the <sys/types.h> header file. */
#cmakedefine HAVE_SYS_TYPES_H 1
/* Darwin backend */
#cmakedefine OS_DARWIN 1
/* Linux backend */
#cmakedefine OS_LINUX 1
/* NetBSD backend */
#cmakedefine OS_NETBSD 1
/* OpenBSD backend */
#cmakedefine OS_OPENBSD 1
/* Windows backend */
#cmakedefine OS_WINDOWS 1
/* type of second poll() argument */
#define POLL_NFDS_TYPE @POLL_NFDS_TYPE@
/* Use POSIX Threads */
#cmakedefine THREADS_POSIX
/* timerfd headers available */
#cmakedefine USBI_TIMERFD_AVAILABLE 1
/* Enable output to system log */
#define USE_SYSTEM_LOGGING_FACILITY 1
/* Use udev for device enumeration/hotplug */
#cmakedefine USE_UDEV 1
/* Use GNU extensions */
#define _GNU_SOURCE
/* Oldest Windows version supported */
#define WINVER 0x0501

1
externals/libusb/libusb vendored Submodule

Submodule externals/libusb/libusb added at e782eeb251

View File

@@ -1,8 +0,0 @@
add_library(lurlparser
LUrlParser.cpp
LUrlParser.h
)
create_target_directory_groups(lurlparser)
target_include_directories(lurlparser INTERFACE ${CMAKE_CURRENT_SOURCE_DIR})

View File

@@ -1,265 +0,0 @@
/*
* Lightweight URL & URI parser (RFC 1738, RFC 3986)
* https://github.com/corporateshark/LUrlParser
*
* The MIT License (MIT)
*
* Copyright (C) 2015 Sergey Kosarevsky (sk@linderdaum.com)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "LUrlParser.h"
#include <algorithm>
#include <cstring>
#include <stdlib.h>
// check if the scheme name is valid
static bool IsSchemeValid( const std::string& SchemeName )
{
for ( auto c : SchemeName )
{
if ( !isalpha( c ) && c != '+' && c != '-' && c != '.' ) return false;
}
return true;
}
bool LUrlParser::clParseURL::GetPort( int* OutPort ) const
{
if ( !IsValid() ) { return false; }
int Port = atoi( m_Port.c_str() );
if ( Port <= 0 || Port > 65535 ) { return false; }
if ( OutPort ) { *OutPort = Port; }
return true;
}
// based on RFC 1738 and RFC 3986
LUrlParser::clParseURL LUrlParser::clParseURL::ParseURL( const std::string& URL )
{
LUrlParser::clParseURL Result;
const char* CurrentString = URL.c_str();
/*
* <scheme>:<scheme-specific-part>
* <scheme> := [a-z\+\-\.]+
* For resiliency, programs interpreting URLs should treat upper case letters as equivalent to lower case in scheme names
*/
// try to read scheme
{
const char* LocalString = strchr( CurrentString, ':' );
if ( !LocalString )
{
return clParseURL( LUrlParserError_NoUrlCharacter );
}
// save the scheme name
Result.m_Scheme = std::string( CurrentString, LocalString - CurrentString );
if ( !IsSchemeValid( Result.m_Scheme ) )
{
return clParseURL( LUrlParserError_InvalidSchemeName );
}
// scheme should be lowercase
std::transform( Result.m_Scheme.begin(), Result.m_Scheme.end(), Result.m_Scheme.begin(), ::tolower );
// skip ':'
CurrentString = LocalString+1;
}
/*
* //<user>:<password>@<host>:<port>/<url-path>
* any ":", "@" and "/" must be normalized
*/
// skip "//"
if ( *CurrentString++ != '/' ) return clParseURL( LUrlParserError_NoDoubleSlash );
if ( *CurrentString++ != '/' ) return clParseURL( LUrlParserError_NoDoubleSlash );
// check if the user name and password are specified
bool bHasUserName = false;
const char* LocalString = CurrentString;
while ( *LocalString )
{
if ( *LocalString == '@' )
{
// user name and password are specified
bHasUserName = true;
break;
}
else if ( *LocalString == '/' )
{
// end of <host>:<port> specification
bHasUserName = false;
break;
}
LocalString++;
}
// user name and password
LocalString = CurrentString;
if ( bHasUserName )
{
// read user name
while ( *LocalString && *LocalString != ':' && *LocalString != '@' ) LocalString++;
Result.m_UserName = std::string( CurrentString, LocalString - CurrentString );
// proceed with the current pointer
CurrentString = LocalString;
if ( *CurrentString == ':' )
{
// skip ':'
CurrentString++;
// read password
LocalString = CurrentString;
while ( *LocalString && *LocalString != '@' ) LocalString++;
Result.m_Password = std::string( CurrentString, LocalString - CurrentString );
CurrentString = LocalString;
}
// skip '@'
if ( *CurrentString != '@' )
{
return clParseURL( LUrlParserError_NoAtSign );
}
CurrentString++;
}
bool bHasBracket = ( *CurrentString == '[' );
// go ahead, read the host name
LocalString = CurrentString;
while ( *LocalString )
{
if ( bHasBracket && *LocalString == ']' )
{
// end of IPv6 address
LocalString++;
break;
}
else if ( !bHasBracket && ( *LocalString == ':' || *LocalString == '/' ) )
{
// port number is specified
break;
}
LocalString++;
}
Result.m_Host = std::string( CurrentString, LocalString - CurrentString );
CurrentString = LocalString;
// is port number specified?
if ( *CurrentString == ':' )
{
CurrentString++;
// read port number
LocalString = CurrentString;
while ( *LocalString && *LocalString != '/' ) LocalString++;
Result.m_Port = std::string( CurrentString, LocalString - CurrentString );
CurrentString = LocalString;
}
// end of string
if ( !*CurrentString )
{
Result.m_ErrorCode = LUrlParserError_Ok;
return Result;
}
// skip '/'
if ( *CurrentString != '/' )
{
return clParseURL( LUrlParserError_NoSlash );
}
CurrentString++;
// parse the path
LocalString = CurrentString;
while ( *LocalString && *LocalString != '#' && *LocalString != '?' ) LocalString++;
Result.m_Path = std::string( CurrentString, LocalString - CurrentString );
CurrentString = LocalString;
// check for query
if ( *CurrentString == '?' )
{
// skip '?'
CurrentString++;
// read query
LocalString = CurrentString;
while ( *LocalString && *LocalString != '#' ) LocalString++;
Result.m_Query = std::string( CurrentString, LocalString - CurrentString );
CurrentString = LocalString;
}
// check for fragment
if ( *CurrentString == '#' )
{
// skip '#'
CurrentString++;
// read fragment
LocalString = CurrentString;
while ( *LocalString ) LocalString++;
Result.m_Fragment = std::string( CurrentString, LocalString - CurrentString );
CurrentString = LocalString;
}
Result.m_ErrorCode = LUrlParserError_Ok;
return Result;
}

View File

@@ -1,78 +0,0 @@
/*
* Lightweight URL & URI parser (RFC 1738, RFC 3986)
* https://github.com/corporateshark/LUrlParser
*
* The MIT License (MIT)
*
* Copyright (C) 2015 Sergey Kosarevsky (sk@linderdaum.com)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#pragma once
#include <string>
namespace LUrlParser
{
enum LUrlParserError
{
LUrlParserError_Ok = 0,
LUrlParserError_Uninitialized = 1,
LUrlParserError_NoUrlCharacter = 2,
LUrlParserError_InvalidSchemeName = 3,
LUrlParserError_NoDoubleSlash = 4,
LUrlParserError_NoAtSign = 5,
LUrlParserError_UnexpectedEndOfLine = 6,
LUrlParserError_NoSlash = 7,
};
class clParseURL
{
public:
LUrlParserError m_ErrorCode;
std::string m_Scheme;
std::string m_Host;
std::string m_Port;
std::string m_Path;
std::string m_Query;
std::string m_Fragment;
std::string m_UserName;
std::string m_Password;
clParseURL()
: m_ErrorCode( LUrlParserError_Uninitialized )
{}
/// return 'true' if the parsing was successful
bool IsValid() const { return m_ErrorCode == LUrlParserError_Ok; }
/// helper to convert the port number to int, return 'true' if the port is valid (within the 0..65535 range)
bool GetPort( int* OutPort ) const;
/// parse the URL
static clParseURL ParseURL( const std::string& URL );
private:
explicit clParseURL( LUrlParserError ErrorCode )
: m_ErrorCode( ErrorCode )
{}
};
} // namespace LUrlParser

View File

@@ -1,19 +0,0 @@
From https://github.com/corporateshark/LUrlParser/commit/455d5e2d27e3946f11ad0328fee9ee2628e6a8e2
MIT License
===
Lightweight URL & URI parser (RFC 1738, RFC 3986)
(C) Sergey Kosarevsky, 2015
@corporateshark sk@linderdaum.com
http://www.linderdaum.com
http://blog.linderdaum.com
=============================
A tiny and lightweight URL & URI parser (RFC 1738, RFC 3986) written in C++.

Some files were not shown because too many files have changed in this diff Show More