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208 Commits

Author SHA1 Message Date
Lioncash
66fc037ef2 nca_patch: Significantly reduce the stack usage size within SearchBucketEntry()
Previously this function was using ~16KB of stack (16528 bytes), which
was caused by the function arguments being taken by value rather than by
reference.

We can make this significantly lighter on the stack by taking them by
reference.
2020-09-15 09:10:58 -04:00
Lioncash
99b372a6c5 nca_patch: Make SearchBucketEntry() internally linked
This is only used internally and doesn't depend on any class state, so
we can make it fully internal.
2020-09-15 09:06:46 -04:00
Rodrigo Locatti
b5f4221c3d Merge pull request #4655 from lioncash/internal2
patch_manager: Minor cleanup
2020-09-15 01:57:13 +00:00
Lioncash
33e4a0b6c1 patch_manager: Resolve implicit truncations in FormatTitleVersion()
We make it explicit that we're truncating arithmetic here to resolve
compiler warnings (even if the sizes weren't u32/u64 arithmetic
generally promotes to int :<)
2020-09-14 19:19:59 -04:00
Lioncash
a4392c24cf patch_manager: Make use of type aliases
We can use these to avoid typing the same type redundantly. This way, if
these ever change, only a single location needs to be modified.
2020-09-14 19:17:50 -04:00
Lioncash
637ab14ae6 patch_manager: Make a few functions internally linked
These functions are only used within this translation unit, so we can
make them internally linked.
2020-09-14 19:04:51 -04:00
Rodrigo Locatti
0bac7b6a95 Merge pull request #4652 from lioncash/crypto
crypto/key_manager: Remove dependency on the global system accessor
2020-09-14 22:27:33 +00:00
Lioncash
e0dd440b1f crypto/key_manager: Remove dependency on the global system accessor
We can supply the content provider as an argument instead of hardcoding
a global accessor in the implementation.
2020-09-14 16:49:59 -04:00
Rodrigo Locatti
1a9774f824 Merge pull request #4651 from lioncash/kernel-global
kernel: Remove all dependencies on the global system instance
2020-09-14 20:39:05 +00:00
Lioncash
ec2a6e5ba8 kernel: Remove all dependencies on the global system instance
With this, the kernel finally doesn't depend directly on the global
system instance anymore.
2020-09-14 14:03:13 -04:00
bunnei
042567e4b2 Merge pull request #4636 from lioncash/kernel-hle
service: Remove two usages of the global system accessor
2020-09-14 09:17:10 -07:00
bunnei
5fc6bf96d8 Merge pull request #4323 from ReinUsesLisp/no-spin
kernel/scheduler: Use std::mutex instead of spin lock
2020-09-11 23:23:53 -07:00
bunnei
508f2072a9 Merge pull request #4645 from v1993/lgtm-less-packages
Remove bad and useless packages from LGTM build
2020-09-11 22:10:27 -07:00
bunnei
f4400f3ba2 Merge pull request #4638 from Morph1984/qt-5.12.8
cmake: Update to Qt 5.12.8
2020-09-11 15:19:29 -07:00
bunnei
ec634b6a88 Merge pull request #4634 from lioncash/blocking
bsd: Resolve a few warnings
2020-09-11 15:17:34 -07:00
bunnei
324029d4f9 Merge pull request #4310 from ogniK5377/apollo-1-prod
audio_core: Apollo Part 1, AudioRenderer refactor
2020-09-11 10:57:27 -04:00
Valeri
9f6892271f Remove bad and useless packages from LGTM build
It still fails due to CMake version being 3.13.4, but at
least we are not ones to blame now.
2020-09-11 17:32:22 +03:00
bunnei
03179ecafe Merge pull request #4597 from Morph1984/mjolnir-p2
Project Mjölnir: Part 2 - Controller Applet
2020-09-10 19:28:23 -04:00
bunnei
41b8ecdeb6 Merge pull request #4608 from lioncash/sign3
configure_input_player: Resolve sign conversion warnings in UpdateMappingWithDefaults()
2020-09-10 13:56:16 -04:00
Rodrigo Locatti
663ea382da Merge pull request #4633 from ReinUsesLisp/gpu-init
video_core: Remove all Core::System references in renderer
2020-09-10 02:28:54 +00:00
bunnei
d90961122c Merge pull request #4635 from lioncash/gc-adap
gc_adapter: Make DeviceConnected() a const member function
2020-09-09 22:27:49 -04:00
Morph
09126f3a4a cmake: Update to Qt 5.12.8 2020-09-09 08:50:39 -04:00
Lioncash
ffdf8c0cb3 service: Remove two usages of the global system accessor
Removes more instances of reliance on global state.
2020-09-07 03:18:45 -04:00
Lioncash
c715fc4c5e gc_adapter: Make DeviceConnected() a const member function
This doesn't modify instance state, so it can be made const.
2020-09-07 02:49:13 -04:00
Lioncash
40968e3993 bsd: Resolve unused value within SendToImpl
Previously the address provided to SendToImpl would never be propagated
to SendTo(). This fixes that.
2020-09-07 01:06:30 -04:00
Lioncash
cd643ab5c9 bsd: Resolve sign comparison warnings 2020-09-07 01:06:27 -04:00
Lioncash
180fa6859f sockets_translate: Make use of designated initializers
Same behavior, less typing.
2020-09-07 00:53:10 -04:00
Lioncash
188a3cf74c blocking_worker: Make use of templated lambda
We can simplify this a little by explicitly specifying the typename for
the lambda function.
2020-09-07 00:47:46 -04:00
Lioncash
9652973db2 blocking_worker: Resolve -Wdocumentation warning 2020-09-07 00:45:53 -04:00
bunnei
841b295ad0 Merge pull request #4606 from lioncash/constexpr
game_list_p: Mark some constants as constexpr
2020-09-06 23:19:38 -04:00
ReinUsesLisp
9e87193725 video_core: Remove all Core::System references in renderer
Now that the GPU is initialized when video backends are initialized,
it's no longer needed to query components once the game is running: it
can be done when yuzu is booting.

This allows us to pass components between constructors and in the
process remove all Core::System references in the video backend.
2020-09-06 05:28:48 -03:00
bunnei
e126021ffe Merge pull request #4397 from ReinUsesLisp/bsd
services: Implement most of bsd:s and GetCurrentIpAddress from nifm
2020-09-05 22:40:59 -04:00
LC
80a56e8893 Merge pull request #4629 from Morph1984/mergesinglejoyasdualjoy-impl
hid: Implement MergeSingleJoyasDualJoy
2020-09-04 21:31:30 -04:00
Morph
0e33b19ae0 hid: Implement MergeSingleJoyasDualJoy
- Used in multiple games such as Super Mario Odyssey.
2020-09-04 15:38:33 -04:00
Morph
5043036688 Resolve spacing inconsistencies in style.qrc/qss files 2020-09-04 12:23:26 -04:00
Morph
b65456b958 applets/controller: Resolve several compiler warnings
Resolves -Wsign-compare and -Wunused-variable
2020-09-04 12:23:26 -04:00
Morph
076e4d44c3 Address feedback 2020-09-04 12:23:25 -04:00
Morph
1ec71b6ea0 clang-format 2020-09-04 12:23:25 -04:00
Morph
f95ea04995 applets/controller: Set min_players to have a minimum value of 1.
- Some games like Shipped have a minimum requirement of 0 connected players and is undesired behavior. We must require a minimum of 1 player connected regardless of what games may ask.
2020-09-04 12:23:25 -04:00
Morph
371226448a applets/controller: Modify heuristic to account for certain games
Now left and right joycons have the same priority (meaning both needs to be supported by the game).

Explanation of the new heuristic:
Assign left joycons to even player indices and right joycons to odd player indices.
We do this since Captain Toad Treasure Tracker expects a left joycon for Player 1 and a right Joycon for Player 2 in 2 Player Assist mode.
2020-09-04 12:23:25 -04:00
Morph
6597b3817c main: Apply settings after applet configuration is complete. 2020-09-04 12:23:25 -04:00
Morph
7299356f37 applets/controller: Implement fallback applet for the SDL frontend
Implement the fallback applet for the SDL frontend, connecting only the minimum amount of players required.
2020-09-04 12:23:25 -04:00
Morph
72b2f5d34f applets/controller: Load configuration prior to setting up connections
This avoids unintentionally changing the states of elements while loading them in.
2020-09-04 12:23:25 -04:00
Morph
aeec0f8a38 applets/controller: Make 8 a static constexpr value of NUM_PLAYERS
Avoids repetitive usages of the int literal '8' or calls to player_widgets.size()
2020-09-04 12:23:25 -04:00
Morph
5ce3015945 applets/controller: Implement "Explain Text"
"Explain Text" is additional text that is shown for each player in the controller applet.
2020-09-04 12:23:25 -04:00
Morph
5219615418 Project Mjölnir: Part 2 - Controller Applet
Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-09-04 12:23:25 -04:00
bunnei
045f50bc7f Merge pull request #4596 from FearlessTobi/port-5495
Port citra-emu/citra#5495: "Add LGTM static analyzer config file"
2020-09-03 21:42:15 -04:00
bunnei
94a25b75a0 Merge pull request #4611 from lioncash/xbyak2
externals: Update Xbyak to 5.96
2020-09-03 20:24:27 -04:00
bunnei
3b0fe38e86 Merge pull request #4583 from lioncash/trunc
gc_poller: Resolve compilation warnings on MSVC
2020-09-03 20:23:33 -04:00
bunnei
40c230e0fa Merge pull request #4578 from lioncash/xor
common_funcs: Add missing XOR operators to DECLARE_ENUM_FLAG_OPERATORS
2020-09-03 17:11:51 -04:00
bunnei
ba5419b965 Merge pull request #4590 from ReinUsesLisp/tsan-sched
hle/scheduler: Fix data race in is_context_switch_pending
2020-09-03 14:39:57 -04:00
bunnei
39319f09d8 Merge pull request #4575 from lioncash/async
async_shaders: Mark getters as const member functions
2020-09-03 11:34:30 -04:00
LC
ded0b9d093 Merge pull request #4626 from ReinUsesLisp/patch-manager-include
file_sys/patch_manager: Add missing include
2020-09-03 03:53:09 -04:00
ReinUsesLisp
827ff077e7 file_sys/patch_manager: Add missing include
Fixes build issues
2020-09-03 04:51:49 -03:00
bunnei
38980b2471 Merge pull request #4568 from lioncash/fsp
fsp_srv: Resolve -Wmaybe_uninitialized warning in OpenSaveDataFileSystem()
2020-09-02 23:07:03 -04:00
bunnei
57e43682ed Merge pull request #4564 from lioncash/file-include
file_sys: Replace inclusions with forward declarations where applicable
2020-09-02 23:06:38 -04:00
bunnei
abfdc3aa7d Merge pull request #4625 from lioncash/libusb2
externals: Work around libusb duplicate GUID errors
2020-09-02 21:44:56 -04:00
LC
0ee7c985da Merge pull request #4622 from lat9nq/fix-configure-current-ellipse
main: Use three dots to complete the ellipsis
2020-09-02 19:41:06 -04:00
Lioncash
91cbe52122 externals: Work around libusb duplicate GUID errors
Given we have two libraries that seem to use the same identifier, we can
alter one of them so that the variable is used in place, effectively
changing the used identifier, but without altering the source of
libusb.
2020-09-02 19:32:19 -04:00
lat9nq
0914e84014 main: Use three dots to complete the ellipsis
Fixes a typo in the UI file. An ellipsis has 3 dots.
2020-09-02 15:23:15 -04:00
bunnei
98913986e7 Merge pull request #4621 from Morph1984/use-pi
input_common/motion_input: Make use of Common::PI constant
2020-09-02 12:49:39 -04:00
Morph
45ecd601be input_common/motion_input: Make use of Common::PI constant
Also amend the copyright notice to yuzu's instead of Dolphin's, which was mistakenly copy-pasted from another file.
2020-09-02 11:58:15 -04:00
bunnei
f64917a852 Merge pull request #4570 from german77/motionInput
input_common: Add a basic class for motion devices
2020-09-02 11:09:18 -04:00
bunnei
e11a77d2c6 Merge pull request #4584 from lioncash/libusb
externals: Track upstream libusb directly
2020-09-01 23:47:52 -04:00
bunnei
3dcccabd1d Merge pull request #4382 from FearlessTobi/port-udp-config
yuzu: Add motion and touch configuration from Citra
2020-09-01 13:56:37 -04:00
bunnei
ad9ce67b52 Merge pull request #4588 from ReinUsesLisp/tsan-event
common/thread: Fix data race in is_set
2020-08-31 21:21:38 -04:00
bunnei
a1f13a3662 Merge pull request #4589 from ReinUsesLisp/tsan-host
hle/kernel: Fix data race in GetCurrentHostThreadID
2020-08-31 21:20:49 -04:00
bunnei
2579a7199b Merge pull request #4587 from yuzu-emu/tsan-microprofiler
externals/microprofile: Fix data race in g_bUseLock
2020-08-31 21:20:08 -04:00
LC
b5ed2d408c Merge pull request #4461 from comex/thread-names
Fix thread naming on Linux, which limits names to 15 bytes.
2020-08-31 15:31:48 -04:00
LC
0090d3d087 Merge pull request #4614 from ReinUsesLisp/fix-extended-state-again
vk_device: Fix driver id check on AMD for VK_EXT_extended_dynamic_state
2020-08-30 22:04:32 -04:00
ReinUsesLisp
c573920c01 vk_device: Fix driver id check on AMD for VK_EXT_extended_dynamic_state
'driver_id' can only be known on Vulkan 1.1 after creating a logical
device. Move the driver id check to disable
VK_EXT_extended_dynamic_state after the logical device is successfully
initialized.

The Vulkan device will have the extension enabled but it will not be
used.
2020-08-30 20:22:48 -03:00
Lioncash
a5dcccfdd2 externals: Update Xbyak to 5.96
I made a request on the Xbyak issue tracker to allow some constructors
to be constexpr in order to avoid static constructors from needing to
execute for some of our register constants.

This request was implemented, so this updates Xbyak so that we can make
use of it.
2020-08-30 05:09:48 -04:00
bunnei
e9b9fc4674 Merge pull request #4601 from lioncash/const3
sdl_impl: Minor cleanup
2020-08-29 23:23:41 -04:00
bunnei
37faf24c3f Merge pull request #4605 from lioncash/copy3
bootmanager: Prevent unnecessary copies in TouchUpdateEvent()
2020-08-29 23:22:39 -04:00
FearlessTobi
d1e1ea0fef Address second batch of reviews 2020-08-30 00:43:25 +02:00
Lioncash
92c162126b configure_input_player: Resolve sign conversion warnings in UpdateMappingWithDefaults()
Prevents sign mismatch warnings in the loop conditionals.
2020-08-29 16:43:12 -04:00
FearlessTobi
0aa6ec4276 Reolve reorder warning 2020-08-29 22:06:47 +02:00
FearlessTobi
d176feffad Address review comments and fix code compilation 2020-08-29 20:56:51 +02:00
Lioncash
1aba91e993 bootmanager: Prevent unnecessary copies in TouchUpdateEvent()
The list of points is returned by const reference, so we don't need to
make a copy of every element in the list.
2020-08-29 14:33:10 -04:00
Lioncash
fae65d8a72 game_list_p: Avoid string churn in GameListItemPath data() 2020-08-29 14:30:49 -04:00
Lioncash
cde658cb27 game_list_p: Mark some constants as constexpr
Consistency change with how we mark constants in the rest of the
codebase.
2020-08-29 14:23:41 -04:00
FearlessTobi
e6bd1fd1b8 yuzu: Add motion and touch configuration 2020-08-29 18:56:34 +02:00
LC
ce43139eb7 Merge pull request #4604 from lioncash/lifetime
yuzu/main: Amend lifetime issues with InputSubsystem
2020-08-29 01:33:29 -04:00
LC
01de4fa26a Merge pull request #4603 from Morph1984/fix-modifier
yuzu/configuration: Fix index out of bounds for default_analogs
2020-08-29 01:00:21 -04:00
Lioncash
bcd3c79eca yuzu/main: Amend lifetime issues with InputSubsystem
Due to the way Qt performs destruction of parent/child widgets, we need
to make the lifetime of the input subsystem shared across the main
window and the render window.
2020-08-29 00:58:11 -04:00
Morph
403e36fab2 yuzu/configuration: Fix index out of bounds for default_analogs 2020-08-29 00:24:47 -04:00
Lioncash
69fa6b4906 sdl_impl: Reduce allocations in GetButtonMappingForDevice()
These maps can be constexpr arrays of std::pair.
2020-08-28 21:24:17 -04:00
Lioncash
f2a680ca89 sdl_impl: Make use of std::move on std::string where applicable
Avoids redundant copies.
2020-08-28 21:14:54 -04:00
Lioncash
e92164e6a0 sdl_impl: Make use of insert_or_assign() where applicable
Avoids churning ParamPackage instances.
2020-08-28 21:13:26 -04:00
Lioncash
f3ac088345 sdl_impl: Prevent type truncation in BuildAnalogParamPackageForButton() default arguments
We need to add the 'f' suffix to make the right hand side a float and
not a double.
2020-08-28 21:08:08 -04:00
Lioncash
2e2dde2f95 sdl_impl: Simplify make_tuple call
The purpose of make_tuple is that you don't need to explicitly type out
the types of the things that comprise said tuple.

Given this just returns default values, we can simplify this a bit.
2020-08-28 21:04:18 -04:00
Lioncash
2680526e6b sdl_impl: Mark FromEvent() as a const member function
This doesn't modify internal member state, so it can be marked as const.
2020-08-28 20:58:49 -04:00
LC
57d9ef5a89 Merge pull request #4600 from lioncash/prototype
input_common/main: Remove unimplemented prototype
2020-08-28 20:10:33 -04:00
Lioncash
98f5d8a713 input_common/main: Remove unnecessary headers 2020-08-28 19:23:19 -04:00
Rodrigo Locatti
1c9a1de30d Merge pull request #4599 from ReinUsesLisp/amd-extended-state
vk_device: Blacklist AMD proprietary from VK_EXT_extended_dynamic_state
2020-08-28 23:19:24 +00:00
Lioncash
4b9b203c09 input_common/main: Remove unimplemented prototype
I forgot to remove this in the rebase when removing most of the global
variables within the input common codebase.
2020-08-28 19:11:17 -04:00
ReinUsesLisp
fe90c4fd7b vk_device: Blacklist AMD proprietary from VK_EXT_extended_dynamic_state
Vertex binding's <stride> is bugged on AMD's proprietary drivers when
using VK_EXT_extended_dynamic_state. Blacklist it for now while we
investigate how to report this issue to AMD.
2020-08-28 19:14:57 -03:00
FearlessTobi
7b65ff083d Add LGTM static analyzer config file
Co-Authored-By: Valeri <v19930312@gmail.com>
2020-08-28 17:01:43 +02:00
bunnei
45b73ba840 Merge pull request #4544 from lioncash/input-sub
input_common: Eliminate most global state
2020-08-28 09:57:50 -04:00
bunnei
40320a1d84 Merge pull request #4586 from yuzu-emu/tsan-cpu-interrupt
cpu_interrupt_handler: Make is_interrupted an atomic
2020-08-28 09:21:47 -04:00
german
1be18dc110 Fix orientation errors and improve drift correction 2020-08-27 17:19:21 -05:00
german
e6fc3b5662 Address comments 2020-08-27 17:19:21 -05:00
german
2d207ec609 Implement a basic class for motion devices 2020-08-27 17:19:21 -05:00
Lioncash
9e1b0af259 input_common: Eliminate most global state
Abstracts most of the input mechanisms under an InputSubsystem class
that is managed by the frontends, eliminating any static constructors
and destructors. This gets rid of global accessor functions and also
allows the frontends to have a more fine-grained control over the
lifecycle of the input subsystem.

This also makes it explicit which interfaces rely on the input subsystem
instead of making it opaque in the interface functions. All that remains
to migrate over is the factories, which can be done in a separate
change.
2020-08-27 16:11:17 -04:00
bunnei
3db9a25977 Merge pull request #4530 from Morph1984/mjolnir-p1
Project Mjölnir: Part 1 - Input Rewrite
2020-08-27 14:58:44 -04:00
bunnei
3f7b0e0772 Merge pull request #4577 from lioncash/asserts
common/assert: Make use of C++ attribute syntax
2020-08-27 11:09:02 -04:00
bunnei
9864da7d43 Merge pull request #4524 from lioncash/memory-log
shader/memory: Amend UNIMPLEMENTED_IF_MSG without a message
2020-08-27 00:16:10 -04:00
bunnei
1bb8c27a70 Merge pull request #4569 from ReinUsesLisp/glsl-cmake
video_core/host_shaders: Add CMake integration for string shaders
2020-08-26 22:57:39 -04:00
Morph
8ffc491546 input_common/main: Add "/Mouse" to the display name 2020-08-26 22:41:51 -04:00
bunnei
1e2a92918b Merge pull request #4555 from ReinUsesLisp/fix-primitive-topology
vk_state_tracker: Fix primitive topology
2020-08-26 22:19:52 -04:00
Rodrigo Locatti
ff34b47dfb Merge pull request #4593 from lioncash/const2
memory_manager: Make operator+ const qualified
2020-08-27 01:15:48 +00:00
Lioncash
7b50c48df7 memory_manager: Make use of [[nodiscard]] in the interface 2020-08-26 20:15:03 -04:00
Lioncash
d12d59f62a memory_manager: Make operator+ const qualified
This doesn't modify member state, so it can be marked as const.
2020-08-26 20:11:58 -04:00
Lioncash
045255a0a0 externals: Track upstream libusb
We can place the external in an inner folder and manage the custom files
necessary to integrate it with CMake directly. This allows us to
directly change how we use it with our build system, as opposed to
needing to change a fork.
2020-08-26 02:45:11 -04:00
Morph
f5f30781ae configure_input_player: Fix modifier scale button mapping 2020-08-26 02:32:32 -04:00
Morph
1bd70d73c0 configuration/input: Add support for mouse button clicks
Supports the Left, Right, Middle, Backward and Forward mouse buttons.
2020-08-26 02:32:32 -04:00
Morph
eb149ec696 controllers/npad: Fix inconsistencies with controller connection statuses 2020-08-26 02:32:32 -04:00
Morph
334ef2efdd controllers/npad: Fix LibNX controller connection statuses
This allows homebrew applications to be able to properly detect connected controllers.
2020-08-26 02:32:32 -04:00
Morph
e7c174b426 controllers/npad: Fix LedPattern for P1-4 2020-08-26 02:32:32 -04:00
Morph
de79897f04 input_common: Fix directional deadzone values
The hardware tested value is 0.5 which translates to SHRT_MAX / 2
2020-08-26 02:32:32 -04:00
Morph
efa0b7a056 Address feedback 2020-08-26 02:32:32 -04:00
Morph
fc505110f1 qt_themes: Fix Midnight Blue theme
Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-08-26 02:32:32 -04:00
Morph
f0fac0c7fb Project Mjölnir: Part 1
Co-authored-by: James Rowe <jroweboy@gmail.com>
Co-authored-by: Its-Rei <kupfel@gmail.com>
2020-08-26 02:32:32 -04:00
Lioncash
f60d5aac3e gc_poller: Resolve compilation warnings on MSVC
We just need to make our intentional implicit truncations explicit.
2020-08-25 23:03:12 -04:00
ReinUsesLisp
ccdd84a778 hle/scheduler: Fix data race in is_context_switch_pending
As reported by tsan, SelectThreads could write to
is_context_switch_pending holding a mutex while SwitchToCurrent reads it
without holding any.

It is assumed that the author didn't want an atomic here, so the code is
reordered so that whenever is_context_switch_pending is read inside
SwitchToContext, the mutex is locked.
2020-08-26 02:56:05 +00:00
ReinUsesLisp
36eade7f4c hle/kernel: Fix data race in GetCurrentHostThreadID
As reported by tsan, host_thread_ids could be read while
any of the RegisterHostThread variants were called.

To fix this, lock the register mutex when yuzu is running in multicore
mode and GetCurrentHostThreadID is called.
2020-08-26 02:52:50 +00:00
ReinUsesLisp
f119ef798b common/thread: Fix data race in is_set
As report by tsan, Event::Set can write is_set while WaitFor and friends
are reading from it. To address this issue, make is_set an atomic.
2020-08-26 02:50:51 +00:00
ReinUsesLisp
3dcaaa18be externals/microprofile: Fix data race in g_bUseLock
As reported by tsan, g_bUseLock had a data race. Fix this using an
atomic boolean.
2020-08-26 02:47:54 +00:00
ReinUsesLisp
56ac22f737 cpu_interrupt_handler: Misc style changes 2020-08-26 02:43:26 +00:00
ReinUsesLisp
ea7bda25ba cpu_interrupt_handler: Make is_interrupted an atomic
Fixes a race condition detected from tsan
2020-08-26 02:43:15 +00:00
Lioncash
58ee9b4197 externals: Untrack non-upstream variant of libusb
We shouldn't be tracking personal forks of repositories when upstream
can be managed directly.
2020-08-25 22:19:15 -04:00
bunnei
b8885aa03b Merge pull request #4582 from lioncash/xbyak
externals: Update Xbyak to 5.95
2020-08-25 22:02:20 -04:00
Lioncash
c024e5c69a externals: Update Xbyak to 5.95
5.95 contains a potentially backward-compatibility breaking change, so
we should be updating to this to ensure that our code remains
forward-compatible.
2020-08-25 18:16:52 -04:00
bunnei
4efaecf125 Merge pull request #4572 from lioncash/xbyak
externals: Update xbyak to v5.941
2020-08-25 11:24:32 -04:00
bunnei
902bf6d37d Merge pull request #4574 from lioncash/const-fn
memory_manager: Mark IsGranularRange() as a const member function
2020-08-25 11:24:13 -04:00
bunnei
2cd788b6ad Merge pull request #4565 from lioncash/memset
microprofile: Don't memset through std::atomic types
2020-08-25 11:23:16 -04:00
bunnei
dd828607e0 Merge pull request #4563 from lioncash/rcache
registered_cache: Make use of designated initializers
2020-08-25 10:07:33 -04:00
bunnei
b798813eee Merge pull request #4548 from lioncash/color
common/color: Migrate code over to the Common namespace
2020-08-25 10:07:13 -04:00
bunnei
bb752df736 Merge pull request #4542 from ReinUsesLisp/gpu-init-base
video_core: Initialize renderer with a GPU
2020-08-24 22:56:11 -04:00
bunnei
6fd3a1bf85 Merge pull request #4562 from lioncash/loop
cpu_manager: Make use of ranged for where applicable
2020-08-24 17:58:41 -04:00
Lioncash
504175e5b6 common_funcs: Add missing XOR operators to DECLARE_ENUM_FLAG_OPERATORS
Ensures that the full set of bitwise operators are available for types
that make use of this macro.
2020-08-24 04:42:43 -04:00
Lioncash
3bfaabdbdd common/assert: Make use of C++ attribute syntax
Normalizes the syntax used for attributes
2020-08-24 04:15:10 -04:00
Lioncash
bafef3d1c9 async_shaders: Mark getters as const member functions
While we're at it, we can also mark them as nodiscard.
2020-08-24 01:15:50 -04:00
Rodrigo Locatti
b72d2069ba Merge pull request #4573 from lioncash/label
gl_texture_cache: Take std::string by reference in DecorateViewName()
2020-08-24 01:40:22 -03:00
Lioncash
5bce81c3d6 memory_manager: Mark IsGranularRange() as a const member function
This doesn't modify internal member state, so it can be marked as const.
2020-08-24 00:37:57 -04:00
Lioncash
bae4e6c2f5 gl_texture_cache: Take std::string by reference in DecorateViewName()
LabelGLObject takes a string_view, so we don't need to make copies of
the std::string.
2020-08-23 23:36:33 -04:00
Rodrigo Locatti
fff2de8224 Merge pull request #4571 from lioncash/fence
video_core/fence_manager: Remove unnecessary includes
2020-08-24 00:32:29 -03:00
Lioncash
3121acdf4e externals: Update xbyak to v5.941
Keeps the tracked submodule up to date with the latest release.
2020-08-23 22:47:41 -04:00
Lioncash
f3bb52c0a9 video_core/fence_manager: Remove unnecessary includes
Avoids pulling in unnecessary things that can cause rebuilds when they
aren't required.
2020-08-23 21:44:50 -04:00
Lioncash
ec8d72a567 microprofile: Don't memset through std::atomic types
Two of the members of the MicroProfileThreadLog contains two std::atomic
instances. Given these aren't trivially-copyable types, we shouldn't be
memsetting the structure, given implementation details can contain other
members within it.

To avoid potential undefined behavior on platforms, we can use aggregate
initialization to zero out the members while still having well-defined
behavior.

While we're at it we can also silence some sign conversion warnings.
2020-08-23 21:19:01 -04:00
bunnei
ab350b8975 Merge pull request #4561 from lioncash/key-constexpr
key_manager: Make data arrays constexpr
2020-08-23 20:41:05 -04:00
ReinUsesLisp
91df2beee3 video_core/host_shaders: Add CMake integration for string shaders
Add the necessary CMake code to copy the contents in a string source
shader (GLSL or GLASM) to a header file then consumed by video_core
files.

This allows editting GLSL in its own files without having to maintain
them in source files.

For now, only OpenGL presentation shaders are moved, but we can add
GLASM presentation shaders and static SPIR-V generation through
glslangValidator in the future.
2020-08-23 21:37:20 -03:00
ReinUsesLisp
0eaf7e1daa gl_shader_util: Use std::string_view instead of star pointer
This allows us passing any type of string and hinting the length of the
string to the OpenGL driver.
2020-08-23 21:23:54 -03:00
bunnei
42a00877a2 Merge pull request #4549 from lioncash/files
vfs_real: Avoid redundant map lookups
2020-08-23 19:08:36 -04:00
bunnei
9619964e8c Merge pull request #4559 from lioncash/webresult
web_service: Move web_result.h into web_service
2020-08-23 17:54:43 -04:00
Lioncash
4c1a95ed61 fsp_srv: Resolve -Wunused-but-set-variable warning
We can just log out the parameters in the meantime.
2020-08-23 17:16:32 -04:00
Lioncash
01d1b5cdaf file_sys: Replace inclusions with forward declarations where applicable
Same behavior, minus unnecessary inclusions where not necessary.
2020-08-23 17:02:55 -04:00
Lioncash
85db5f4091 fsp_srv: Resolve -Wmaybe_uninitialized warning in OpenSaveDataFileSystem()
Initialize id to a deterministic value and also mark the unreachable
cases in the switch with UNREACHABLE().
2020-08-23 16:37:57 -04:00
Lioncash
67a8e73101 registered_cache: Make use of ends_with for string suffix checking
Simplifies code.
2020-08-23 11:25:45 -04:00
Lioncash
f83c6e1e0c registered_cache: Make use of designated initializers
Removes the need for comments to indicate the fields being assigned.
2020-08-23 10:26:20 -04:00
bunnei
cfb7fd395c Merge pull request #4560 from lioncash/convert
core_timing: Resolve sign conversion warning
2020-08-23 02:11:14 -04:00
Lioncash
b62a8ca43e key_manager: Make data arrays constexpr
We can convert these maps into constexpr arrays to eliminate some
runtime static constructors.
2020-08-22 22:47:24 -04:00
Lioncash
544fbd5c84 cpu_manager: Make use of ranged for where applicable
We can simplify a few loops by making use of ranged for.
2020-08-22 22:43:19 -04:00
Lioncash
79504f1a39 core_timing: Remove unused header 2020-08-22 22:12:37 -04:00
Lioncash
25cd5d9dda core_timing: Move clock initializer into constructor initializer list
Same behavior, minus unnecessary zeroing out of the pointer.
2020-08-22 20:26:48 -04:00
Lioncash
2624b1eae6 core_timing: Resolve sign conversion warning
This constant is only ever assigned to downcount, which is a s64, not a
u64.
2020-08-22 20:26:45 -04:00
Lioncash
ca5ed50655 web_service: Move web_result.h into web_service
This is the only place it's actively used. It's also more appropriate
for web-related structures to be within the web service target.
Especially given this one doesn't rely on anything in the common
library.
2020-08-22 19:29:54 -04:00
ReinUsesLisp
da53bcee60 video_core: Initialize renderer with a GPU
Add an extra step in GPU initialization to be able to initialize render
backends with a valid GPU instance.
2020-08-22 01:51:45 -03:00
bunnei
baff9ffcac Merge pull request #4521 from lioncash/optionalcache
gl_shader_disk_cache: Make use of std::nullopt where applicable
2020-08-21 23:56:55 -04:00
bunnei
66ac7cf730 Merge pull request #4541 from MerryMage/yolo
dynarmic: Add unsafe optimizations
2020-08-21 23:06:21 -04:00
bunnei
53fbf8e206 Merge pull request #4523 from lioncash/self-assign
macro-interpreter: Resolve -Wself-assign-field warning
2020-08-21 18:25:53 -04:00
ReinUsesLisp
aed6011d7c vk_state_tracker: Fix primitive topology
State track the current primitive topology with a regular comparison
instead of using dirty flags.

This fixes a bug in dirty flags for this particular state and it also
avoids unnecessary state changes as this property is stored in a
frequently changed bit field.
2020-08-20 23:07:30 -03:00
bunnei
3ea3de4ecd Merge pull request #4546 from lioncash/telemetry
common/telemetry: Migrate namespace into the Common namespace
2020-08-20 14:29:13 -04:00
bunnei
3b8a8cf825 Merge pull request #4547 from lioncash/header-concept
common/concepts: Move <type_traits> include out of the Common namespace
2020-08-19 23:29:45 -04:00
bunnei
354811e556 Merge pull request #4552 from yuzu-emu/revert-4537-tz
Revert "common/time_zone: Simplify GetOsTimeZoneOffset()"
2020-08-19 18:27:49 -04:00
bunnei
acbae572d3 Revert "common/time_zone: Simplify GetOsTimeZoneOffset()" 2020-08-19 18:27:31 -04:00
bunnei
b1fa647f28 Merge pull request #4539 from lioncash/disc
common: Silence two discarded result warnings
2020-08-18 22:03:09 -04:00
bunnei
2d2e235bcf Merge pull request #4522 from lioncash/vulk-copy
vulkan/wrapper: Avoid unnecessary copy in EnumerateInstanceExtensionProperties()
2020-08-18 19:31:35 -04:00
Lioncash
f6bb905182 common/telemetry: Migrate namespace into the Common namespace
Migrates the Telemetry namespace into the Common namespace to make the
code consistent with the rest of our common code.
2020-08-18 15:08:32 -04:00
Lioncash
551882e512 vfs_real: Resolve sign conversion warnings 2020-08-18 14:58:33 -04:00
Lioncash
ed9ae5a977 vfs_real: Avoid redundant map lookups
Avoids some trivially avoidable map lookups by keeping the result of
find operations around and querying them.
2020-08-18 14:58:29 -04:00
Lioncash
999fc2fece common/concepts: Move <type_traits> include out of the Common namespace
This is a compiler/linker error waiting to happen.
2020-08-18 14:24:54 -04:00
David Marcec
80ac1331b5 Preliminary effects 2020-08-17 01:23:55 +10:00
MerryMage
836ec9176a dynarmic: Add unsafe optimizations 2020-08-16 14:15:39 +01:00
Lioncash
d09456fc41 common: Silence two discarded result warnings
These are intentionally discarded internally, since the rest of the
public API allows querying success. We want all non-internal uses of
these functions to be explicitly checked, so we can signify that we
intentionally want to discard the return values here.
2020-08-16 06:17:33 -04:00
David Marcec
1f1c3bddc0 Disable biquad filter 2020-08-14 23:20:20 +10:00
Lioncash
dcc5562cd5 shader/memory: Amend UNIMPLEMENTED_IF_MSG without a message
We need to provide a message for this variant of the macro, so we can
simply log out the type being used.
2020-08-14 08:38:37 -04:00
Lioncash
34ec64233a macro-interpreter: Resolve -Wself-assign-field warning
This was assigning the field to itself, which is a no-op. The size
doesn't change between its initial assignment and this one, so this is a
safe change to make.
2020-08-14 08:26:50 -04:00
Lioncash
167d36ec3c vulkan/wrapper: Avoid unnecessary copy in EnumerateInstanceExtensionProperties()
Given this is implicitly creating a std::optional, we can move the
vector into it.
2020-08-14 08:23:49 -04:00
Lioncash
c8135b3c18 gl_shader_disk_cache: Make use of std::nullopt where applicable
Allows the compiler to avoid unnecessarily zeroing out the internal
buffer of std::optional on some implementations.
2020-08-14 08:20:44 -04:00
David Marcec
1b3d86c02f Reworked ADPCM decoder to allow better streaming 2020-08-14 21:04:28 +10:00
comex
d37f0b29e2 Fix thread naming on Linux, which limits names to 15 bytes.
- In `SetCurrentThreadName`, when on Linux, truncate to 15 bytes, as (at
  least on glibc) `pthread_set_name_np` will otherwise return `ERANGE` and
  do nothing.
- Also, add logging in case `pthread_set_name_np` returns an error
  anyway.  This is Linux-specific, as the Apple and BSD versions of
  `pthread_set_name_np return `void`.
- Change the name for CPU threads in multi-core mode from
  "yuzu:CoreCPUThread_N" (19 bytes) to "yuzu:CPUCore_N" (14 bytes) so it
  fits into the Linux limit.  Some other thread names are also cut off,
  but I didn't bother addressing them as you can guess them from the
  truncated versions.  For a CPU thread, truncation means you can't see
  which core it is!
2020-08-05 20:34:49 -07:00
David Marcec
0947f613b1 mix buffer depopping 2020-08-01 16:25:08 +10:00
David Marcec
1b8fe7073b adpcm streaming 2020-07-30 18:16:57 +10:00
ReinUsesLisp
bc699ace15 service/bsd: Handle Poll with no entries accurately
Testing shows that Poll called with zero entries returns -1 and signals
an errno of zero.
2020-07-28 01:51:47 -03:00
ReinUsesLisp
f7d59f3e0e services/bsd: Implement most of bsd:s
This implements: Socket, Poll, Accept, Bind, Connect, GetPeerName,
GetSockName, Listen, Fcntl, SetSockOpt, Shutdown, Recv, RecvFrom,
Send, SendTo, Write, and Close

The implementation was done referencing: SwIPC, switchbrew, testing
with libnx and inspecting its code, general information about bsd
sockets online, and analysing official software.

Not everything from these service calls is implemented, but everything
that is not implemented will be logged in some way.
2020-07-28 01:48:42 -03:00
ReinUsesLisp
2c67bbf609 service/sockets: Add worker pool abstraction
Manage worker threads with an easy to use abstraction.
We can expand this to support thread deletion in the future.
2020-07-28 01:47:03 -03:00
ReinUsesLisp
5692c48ab7 service/sockets: Add worker abstraction to execute blocking calls asynchronously
This abstraction allows executing blocking functions (like recvfrom on a
socket configured for blocking) without blocking the service thread.
It is intended to be used with SleepClientThread.
2020-07-28 01:47:03 -03:00
ReinUsesLisp
80b4bd3583 service/sockets: Add translate functions
These functions translate from Network enumerations/structures to guest
enumerations/structures and viceversa.
2020-07-28 01:47:03 -03:00
ReinUsesLisp
22263ccaa4 service/sockets: Add enumerations and structures
Add guest enumerations and structures used in socket services
2020-07-28 01:47:03 -03:00
ReinUsesLisp
ef8acc9c3d services/nifm: Implement GetCurrentIpAddress
This is trivially implemented using the Network abstraction

- Used by ftpd
2020-07-28 01:47:03 -03:00
David Marcec
3dcbba38bf Fix perf regression 2020-07-25 21:46:25 +10:00
David Marcec
f4eb7dceaf Fix stream channel count when outputting to stereo 2020-07-25 13:31:43 +10:00
David Marcec
b924c71822 Address issues 2020-07-25 12:39:37 +10:00
David Marcec
8a497adf85 Queue extra mix buffer 2020-07-25 12:39:36 +10:00
David Marcec
d68856ab12 Disable time stretcher for time being 2020-07-25 12:39:35 +10:00
David Marcec
380658c21d audio_core: Apollo Part 1, AudioRenderer refactor 2020-07-25 12:39:34 +10:00
ReinUsesLisp
9b38f4fc55 kernel/scheduler: Use std::mutex instead of spin lock
Profiling shows that this is a highly contested mutex, causing dimishing
results compared to a OS lock. std::mutex implementations can spin for a
while before falling back to an OS lock.

This avoids wasting precious CPU cycles in a no-op.
2020-07-12 21:27:24 -03:00
369 changed files with 24731 additions and 5966 deletions

6
.gitmodules vendored
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@@ -16,6 +16,9 @@
[submodule "libressl"]
path = externals/libressl
url = https://github.com/citra-emu/ext-libressl-portable.git
[submodule "libusb"]
path = externals/libusb/libusb
url = https://github.com/libusb/libusb.git
[submodule "discord-rpc"]
path = externals/discord-rpc
url = https://github.com/discordapp/discord-rpc.git
@@ -34,9 +37,6 @@
[submodule "xbyak"]
path = externals/xbyak
url = https://github.com/herumi/xbyak.git
[submodule "externals/libusb"]
path = externals/libusb
url = https://github.com/ameerj/libusb
[submodule "opus"]
path = externals/opus/opus
url = https://github.com/xiph/opus.git

10
.lgtm.yml Normal file
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@@ -0,0 +1,10 @@
path_classifiers:
library: "externals"
extraction:
cpp:
prepare:
packages:
- "libsdl2-dev"
- "qtmultimedia5-dev"
- "libtbb-dev"
- "libjack-jackd2-dev"

View File

@@ -210,7 +210,7 @@ if(ENABLE_QT)
set(QT_PREFIX_HINT)
if(YUZU_USE_BUNDLED_QT)
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1930) AND ARCHITECTURE_x86_64)
set(QT_VER qt-5.12.0-msvc2017_64)
set(QT_VER qt-5.12.8-msvc2017_64)
else()
message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable YUZU_USE_BUNDLED_QT and provide your own.")
endif()

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55
dist/icons/controller/controller.qrc vendored Normal file
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@@ -0,0 +1,55 @@
<RCC>
<qresource prefix="controller">
<file alias="dual_joycon">dual_joycon.png</file>
<file alias="dual_joycon_dark">dual_joycon_dark.png</file>
<file alias="dual_joycon_midnight">dual_joycon_midnight.png</file>
<file alias="handheld">handheld.png</file>
<file alias="handheld_dark">handheld_dark.png</file>
<file alias="handheld_midnight">handheld_midnight.png</file>
<file alias="pro_controller">pro_controller.png</file>
<file alias="pro_controller_dark">pro_controller_dark.png</file>
<file alias="pro_controller_midnight">pro_controller_midnight.png</file>
<file alias="single_joycon_left">single_joycon_left.png</file>
<file alias="single_joycon_left_dark">single_joycon_left_dark.png</file>
<file alias="single_joycon_left_midnight">single_joycon_left_midnight.png</file>
<file alias="single_joycon_right">single_joycon_right.png</file>
<file alias="single_joycon_right_dark">single_joycon_right_dark.png</file>
<file alias="single_joycon_right_midnight">single_joycon_right_midnight.png</file>
<file alias="single_joycon_left_vertical">single_joycon_left_vertical.png</file>
<file alias="single_joycon_left_vertical_dark">single_joycon_left_vertical_dark.png</file>
<file alias="single_joycon_left_vertical_midnight">single_joycon_left_vertical_midnight.png</file>
<file alias="single_joycon_right_vertical">single_joycon_right_vertical.png</file>
<file alias="single_joycon_right_vertical_dark">single_joycon_right_vertical_dark.png</file>
<file alias="single_joycon_right_vertical_midnight">single_joycon_right_vertical_midnight.png</file>
<file alias="applet_dual_joycon">applet_dual_joycon.png</file>
<file alias="applet_dual_joycon_dark">applet_dual_joycon_dark.png</file>
<file alias="applet_dual_joycon_midnight">applet_dual_joycon_midnight.png</file>
<file alias="applet_handheld">applet_handheld.png</file>
<file alias="applet_handheld_dark">applet_handheld_dark.png</file>
<file alias="applet_handheld_midnight">applet_handheld_midnight.png</file>
<file alias="applet_pro_controller">applet_pro_controller.png</file>
<file alias="applet_pro_controller_dark">applet_pro_controller_dark.png</file>
<file alias="applet_pro_controller_midnight">applet_pro_controller_midnight.png</file>
<file alias="applet_joycon_left">applet_single_joycon_left.png</file>
<file alias="applet_joycon_left_dark">applet_single_joycon_left_dark.png</file>
<file alias="applet_joycon_left_midnight">applet_single_joycon_left_midnight.png</file>
<file alias="applet_joycon_right">applet_single_joycon_right.png</file>
<file alias="applet_joycon_right_dark">applet_single_joycon_right_dark.png</file>
<file alias="applet_joycon_right_midnight">applet_single_joycon_right_midnight.png</file>
<file alias="applet_dual_joycon_disabled">applet_dual_joycon_disabled.png</file>
<file alias="applet_dual_joycon_dark_disabled">applet_dual_joycon_dark_disabled.png</file>
<file alias="applet_dual_joycon_midnight_disabled">applet_dual_joycon_midnight_disabled.png</file>
<file alias="applet_handheld_disabled">applet_handheld_disabled.png</file>
<file alias="applet_handheld_dark_disabled">applet_handheld_dark_disabled.png</file>
<file alias="applet_handheld_midnight_disabled">applet_handheld_midnight_disabled.png</file>
<file alias="applet_pro_controller_disabled">applet_pro_controller_disabled.png</file>
<file alias="applet_pro_controller_dark_disabled">applet_pro_controller_dark_disabled.png</file>
<file alias="applet_pro_controller_midnight_disabled">applet_pro_controller_midnight_disabled.png</file>
<file alias="applet_joycon_left_disabled">applet_single_joycon_left_disabled.png</file>
<file alias="applet_joycon_left_dark_disabled">applet_single_joycon_left_dark_disabled.png</file>
<file alias="applet_joycon_left_midnight_disabled">applet_single_joycon_left_midnight_disabled.png</file>
<file alias="applet_joycon_right_disabled">applet_single_joycon_right_disabled.png</file>
<file alias="applet_joycon_right_dark_disabled">applet_single_joycon_right_dark_disabled.png</file>
<file alias="applet_joycon_right_midnight_disabled">applet_single_joycon_right_midnight_disabled.png</file>
</qresource>
</RCC>

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dist/icons/controller/handheld.png vendored Normal file

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3
dist/license.md vendored
View File

@@ -5,6 +5,7 @@ Icon Name | License | Origin/Author
qt_themes/default/icons/16x16/checked.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/16x16/failed.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/16x16/lock.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/16x16/view-refresh.png | Apache 2.0 | https://material.io
qt_themes/default/icons/256x256/plus_folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/48x48/bad_folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/48x48/chip.png | CC BY-ND 3.0 | https://icons8.com
@@ -12,6 +13,7 @@ qt_themes/default/icons/48x48/folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/48x48/plus.png | CC0 1.0 | Designed by BreadFish64 from the Citra team
qt_themes/default/icons/48x48/sd_card.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/16x16/lock.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/16x16/view-refresh.png | Apache 2.0 | https://material.io
qt_themes/qdarkstyle/icons/256x256/plus_folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/48x48/bad_folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/48x48/chip.png | CC BY-ND 3.0 | https://icons8.com
@@ -19,6 +21,7 @@ qt_themes/qdarkstyle/icons/48x48/folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/48x48/plus.png | CC0 1.0 | Designed by BreadFish64 from the Citra team
qt_themes/qdarkstyle/icons/48x48/sd_card.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/colorful/icons/16x16/lock.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/colorful/icons/16x16/view-refresh.png | Apache 2.0 | https://material.io
qt_themes/colorful/icons/256x256/plus_folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/colorful/icons/48x48/bad_folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/colorful/icons/48x48/chip.png | CC BY-ND 3.0 | https://icons8.com

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@@ -2,6 +2,7 @@
<qresource prefix="icons/colorful_dark">
<file alias="index.theme">icons/index.theme</file>
<file alias="16x16/lock.png">icons/16x16/lock.png</file>
<file alias="16x16/view-refresh.png">icons/16x16/view-refresh.png</file>
<file alias="48x48/bad_folder.png">../colorful/icons/48x48/bad_folder.png</file>
<file alias="48x48/chip.png">../colorful/icons/48x48/chip.png</file>
<file alias="48x48/folder.png">../colorful/icons/48x48/folder.png</file>

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@@ -2,6 +2,7 @@
<qresource prefix="icons/colorful_midnight_blue">
<file alias="index.theme">icons/index.theme</file>
<file alias="16x16/lock.png">icons/16x16/lock.png</file>
<file alias="16x16/view-refresh.png">icons/16x16/view-refresh.png</file>
<file alias="48x48/bad_folder.png">../colorful/icons/48x48/bad_folder.png</file>
<file alias="48x48/chip.png">../colorful/icons/48x48/chip.png</file>
<file alias="48x48/folder.png">../colorful/icons/48x48/folder.png</file>

View File

@@ -4,6 +4,7 @@
<file alias="16x16/checked.png">icons/16x16/checked.png</file>
<file alias="16x16/failed.png">icons/16x16/failed.png</file>
<file alias="16x16/lock.png">icons/16x16/lock.png</file>
<file alias="16x16/view-refresh.png">icons/16x16/view-refresh.png</file>
<file alias="48x48/bad_folder.png">icons/48x48/bad_folder.png</file>
<file alias="48x48/chip.png">icons/48x48/chip.png</file>
<file alias="48x48/folder.png">icons/48x48/folder.png</file>

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View File

@@ -30,6 +30,250 @@ QPushButton#RendererStatusBarButton:checked {
color: #e85c00;
}
QPushButton#RendererStatusBarButton:!checked{
QPushButton#RendererStatusBarButton:!checked {
color: #0066ff;
}
QPushButton#buttonRefreshDevices {
min-width: 20px;
min-height: 20px;
max-width: 20px;
max-height: 20px;
}
QWidget#bottomPerGameInput,
QWidget#topControllerApplet,
QWidget#bottomControllerApplet,
QGroupBox#groupPlayer1Connected:checked,
QGroupBox#groupPlayer2Connected:checked,
QGroupBox#groupPlayer3Connected:checked,
QGroupBox#groupPlayer4Connected:checked,
QGroupBox#groupPlayer5Connected:checked,
QGroupBox#groupPlayer6Connected:checked,
QGroupBox#groupPlayer7Connected:checked,
QGroupBox#groupPlayer8Connected:checked {
background-color: #f5f5f5;
}
QWidget#topControllerApplet {
border-bottom: 1px solid #828790
}
QWidget#bottomPerGameInput,
QWidget#bottomControllerApplet {
border-top: 1px solid #828790
}
QWidget#topPerGameInput,
QWidget#middleControllerApplet {
background-color: #fff;
}
QWidget#topPerGameInput QComboBox,
QWidget#middleControllerApplet QComboBox {
width: 123px;
}
QWidget#connectedControllers {
background: transparent;
}
QWidget#playersSupported,
QWidget#controllersSupported,
QWidget#controllerSupported1,
QWidget#controllerSupported2,
QWidget#controllerSupported3,
QWidget#controllerSupported4,
QWidget#controllerSupported5,
QWidget#controllerSupported6 {
border: none;
background: transparent;
}
QGroupBox#groupPlayer1Connected,
QGroupBox#groupPlayer2Connected,
QGroupBox#groupPlayer3Connected,
QGroupBox#groupPlayer4Connected,
QGroupBox#groupPlayer5Connected,
QGroupBox#groupPlayer6Connected,
QGroupBox#groupPlayer7Connected,
QGroupBox#groupPlayer8Connected {
border: 1px solid #828790;
border-radius: 3px;
padding: 0px;
min-height: 98px;
max-height: 98px;
}
QGroupBox#groupPlayer1Connected:unchecked,
QGroupBox#groupPlayer2Connected:unchecked,
QGroupBox#groupPlayer3Connected:unchecked,
QGroupBox#groupPlayer4Connected:unchecked,
QGroupBox#groupPlayer5Connected:unchecked,
QGroupBox#groupPlayer6Connected:unchecked,
QGroupBox#groupPlayer7Connected:unchecked,
QGroupBox#groupPlayer8Connected:unchecked {
border: 1px solid #d9d9d9;
}
QGroupBox#groupPlayer1Connected::title,
QGroupBox#groupPlayer2Connected::title,
QGroupBox#groupPlayer3Connected::title,
QGroupBox#groupPlayer4Connected::title,
QGroupBox#groupPlayer5Connected::title,
QGroupBox#groupPlayer6Connected::title,
QGroupBox#groupPlayer7Connected::title,
QGroupBox#groupPlayer8Connected::title {
subcontrol-origin: margin;
subcontrol-position: top left;
padding-left: 0px;
padding-right: 0px;
padding-top: 1px;
margin-left: 0px;
margin-right: -4px;
margin-bottom: 4px;
}
QCheckBox#checkboxPlayer1Connected,
QCheckBox#checkboxPlayer2Connected,
QCheckBox#checkboxPlayer3Connected,
QCheckBox#checkboxPlayer4Connected,
QCheckBox#checkboxPlayer5Connected,
QCheckBox#checkboxPlayer6Connected,
QCheckBox#checkboxPlayer7Connected,
QCheckBox#checkboxPlayer8Connected {
spacing: 0px;
}
QWidget#Player1LEDs QCheckBox,
QWidget#Player2LEDs QCheckBox,
QWidget#Player3LEDs QCheckBox,
QWidget#Player4LEDs QCheckBox,
QWidget#Player5LEDs QCheckBox,
QWidget#Player6LEDs QCheckBox,
QWidget#Player7LEDs QCheckBox,
QWidget#Player8LEDs QCheckBox {
spacing: 0px;
}
QWidget#Player1LEDs QCheckBox::indicator,
QWidget#Player2LEDs QCheckBox::indicator,
QWidget#Player3LEDs QCheckBox::indicator,
QWidget#Player4LEDs QCheckBox::indicator,
QWidget#Player5LEDs QCheckBox::indicator,
QWidget#Player6LEDs QCheckBox::indicator,
QWidget#Player7LEDs QCheckBox::indicator,
QWidget#Player8LEDs QCheckBox::indicator {
width: 6px;
height: 6px;
margin-left: 0px;
}
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer1Connected::indicator,
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer2Connected::indicator,
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer3Connected::indicator,
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer4Connected::indicator,
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer5Connected::indicator,
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer6Connected::indicator,
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer7Connected::indicator,
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer8Connected::indicator {
width: 12px;
height: 12px;
}
QCheckBox#checkboxPlayer1Connected::indicator,
QCheckBox#checkboxPlayer2Connected::indicator,
QCheckBox#checkboxPlayer3Connected::indicator,
QCheckBox#checkboxPlayer4Connected::indicator,
QCheckBox#checkboxPlayer5Connected::indicator,
QCheckBox#checkboxPlayer6Connected::indicator,
QCheckBox#checkboxPlayer7Connected::indicator,
QCheckBox#checkboxPlayer8Connected::indicator {
width: 14px;
height: 14px;
}
QGroupBox#groupPlayer1Connected::indicator,
QGroupBox#groupPlayer2Connected::indicator,
QGroupBox#groupPlayer3Connected::indicator,
QGroupBox#groupPlayer4Connected::indicator,
QGroupBox#groupPlayer5Connected::indicator,
QGroupBox#groupPlayer6Connected::indicator,
QGroupBox#groupPlayer7Connected::indicator,
QGroupBox#groupPlayer8Connected::indicator {
width: 16px;
height: 16px;
}
QWidget#Player1LEDs QCheckBox::indicator:checked,
QWidget#Player2LEDs QCheckBox::indicator:checked,
QWidget#Player3LEDs QCheckBox::indicator:checked,
QWidget#Player4LEDs QCheckBox::indicator:checked,
QWidget#Player5LEDs QCheckBox::indicator:checked,
QWidget#Player6LEDs QCheckBox::indicator:checked,
QWidget#Player7LEDs QCheckBox::indicator:checked,
QWidget#Player8LEDs QCheckBox::indicator:checked,
QGroupBox#groupPlayer1Connected::indicator:checked,
QGroupBox#groupPlayer2Connected::indicator:checked,
QGroupBox#groupPlayer3Connected::indicator:checked,
QGroupBox#groupPlayer4Connected::indicator:checked,
QGroupBox#groupPlayer5Connected::indicator:checked,
QGroupBox#groupPlayer6Connected::indicator:checked,
QGroupBox#groupPlayer7Connected::indicator:checked,
QGroupBox#groupPlayer8Connected::indicator:checked,
QCheckBox#checkboxPlayer1Connected::indicator:checked,
QCheckBox#checkboxPlayer2Connected::indicator:checked,
QCheckBox#checkboxPlayer3Connected::indicator:checked,
QCheckBox#checkboxPlayer4Connected::indicator:checked,
QCheckBox#checkboxPlayer5Connected::indicator:checked,
QCheckBox#checkboxPlayer6Connected::indicator:checked,
QCheckBox#checkboxPlayer7Connected::indicator:checked,
QCheckBox#checkboxPlayer8Connected::indicator:checked,
QGroupBox#groupConnectedController::indicator:checked {
border-radius: 2px;
border: 1px solid #929192;
background: #39ff14;
image: none;
}
QWidget#Player1LEDs QCheckBox::indicator:unchecked,
QWidget#Player2LEDs QCheckBox::indicator:unchecked,
QWidget#Player3LEDs QCheckBox::indicator:unchecked,
QWidget#Player4LEDs QCheckBox::indicator:unchecked,
QWidget#Player5LEDs QCheckBox::indicator:unchecked,
QWidget#Player6LEDs QCheckBox::indicator:unchecked,
QWidget#Player7LEDs QCheckBox::indicator:unchecked,
QWidget#Player8LEDs QCheckBox::indicator:unchecked,
QGroupBox#groupPlayer1Connected::indicator:unchecked,
QGroupBox#groupPlayer2Connected::indicator:unchecked,
QGroupBox#groupPlayer3Connected::indicator:unchecked,
QGroupBox#groupPlayer4Connected::indicator:unchecked,
QGroupBox#groupPlayer5Connected::indicator:unchecked,
QGroupBox#groupPlayer6Connected::indicator:unchecked,
QGroupBox#groupPlayer7Connected::indicator:unchecked,
QGroupBox#groupPlayer8Connected::indicator:unchecked,
QCheckBox#checkboxPlayer1Connected::indicator:unchecked,
QCheckBox#checkboxPlayer2Connected::indicator:unchecked,
QCheckBox#checkboxPlayer3Connected::indicator:unchecked,
QCheckBox#checkboxPlayer4Connected::indicator:unchecked,
QCheckBox#checkboxPlayer5Connected::indicator:unchecked,
QCheckBox#checkboxPlayer6Connected::indicator:unchecked,
QCheckBox#checkboxPlayer7Connected::indicator:unchecked,
QCheckBox#checkboxPlayer8Connected::indicator:unchecked,
QGroupBox#groupConnectedController::indicator:unchecked {
border-radius: 2px;
border: 1px solid #929192;
background: transparent;
image: none;
}
QWidget#controllerPlayer1,
QWidget#controllerPlayer2,
QWidget#controllerPlayer3,
QWidget#controllerPlayer4,
QWidget#controllerPlayer5,
QWidget#controllerPlayer6,
QWidget#controllerPlayer7,
QWidget#controllerPlayer8 {
background: transparent;
}

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View File

@@ -2,6 +2,7 @@
<qresource prefix="icons/qdarkstyle">
<file alias="index.theme">icons/index.theme</file>
<file alias="16x16/lock.png">icons/16x16/lock.png</file>
<file alias="16x16/view-refresh.png">icons/16x16/view-refresh.png</file>
<file alias="48x48/bad_folder.png">icons/48x48/bad_folder.png</file>
<file alias="48x48/chip.png">icons/48x48/chip.png</file>
<file alias="48x48/folder.png">icons/48x48/folder.png</file>
@@ -51,6 +52,6 @@
<file>rc/radio_unchecked.png</file>
</qresource>
<qresource prefix="qdarkstyle">
<file>style.qss</file>
<file>style.qss</file>
</qresource>
</RCC>

View File

@@ -40,8 +40,8 @@ QCheckBox:disabled {
QCheckBox::indicator,
QGroupBox::indicator {
width: 18px;
height: 18px;
width: 16px;
height: 16px;
}
QGroupBox::indicator {
@@ -1237,6 +1237,7 @@ QPlainTextEdit:disabled {
background-color: #2b2e31;
}
QPushButton#TogglableStatusBarButton {
min-width: 0px;
color: #656565;
@@ -1271,6 +1272,305 @@ QPushButton#RendererStatusBarButton:checked {
color: #e85c00;
}
QPushButton#RendererStatusBarButton:!checked{
color: #00ccdd;
QPushButton#RendererStatusBarButton:!checked {
color: #00ccdd;
}
QPushButton#buttonRefreshDevices {
min-width: 24px;
min-height: 24px;
max-width: 24px;
max-height: 24px;
padding: 0px 0px;
}
QSpinBox#spinboxLStickRange,
QSpinBox#spinboxRStickRange {
padding: 4px 0px 5px 0px;
min-width: 63px;
}
QSpinBox#vibrationSpin {
padding: 4px 0px 5px 0px;
min-width: 63px;
}
QSpinBox#spinboxLStickRange:up-button,
QSpinBox#spinboxRStickRange:up-button,
QSpinBox#vibrationSpin:up-button {
left: -2px;
}
QSpinBox#spinboxLStickRange:down-button,
QSpinBox#spinboxRStickRange:down-button,
QSpinBox#vibrationSpin:down-button {
right: -1px;
}
QGroupBox#motionGroup::indicator,
QGroupBox#vibrationGroup::indicator {
margin-left: 0px;
}
QGroupBox#motionGroup::title,
QGroupBox#vibrationGroup::title {
spacing: 2px;
padding-left: 1px;
padding-right: 1px;
}
QWidget#bottomPerGameInput,
QWidget#topControllerApplet,
QWidget#bottomControllerApplet,
QGroupBox#groupPlayer1Connected:checked,
QGroupBox#groupPlayer2Connected:checked,
QGroupBox#groupPlayer3Connected:checked,
QGroupBox#groupPlayer4Connected:checked,
QGroupBox#groupPlayer5Connected:checked,
QGroupBox#groupPlayer6Connected:checked,
QGroupBox#groupPlayer7Connected:checked,
QGroupBox#groupPlayer8Connected:checked {
background-color: #232629;
}
QWidget#topPerGameInput,
QWidget#middleControllerApplet {
background-color: #31363b;
}
QWidget#topPerGameInput QComboBox,
QWidget#middleControllerApplet QComboBox {
width: 119px;
}
QRadioButton#radioDocked {
margin-left: -3px;
}
QRadioButton#radioUndocked {
margin-right: 5px;
}
QWidget#connectedControllers {
background: transparent;
}
QWidget#playersSupported,
QWidget#controllersSupported,
QWidget#controllerSupported1,
QWidget#controllerSupported2,
QWidget#controllerSupported3,
QWidget#controllerSupported4,
QWidget#controllerSupported5,
QWidget#controllerSupported6 {
border: none;
background: transparent;
}
QGroupBox#groupPlayer1Connected,
QGroupBox#groupPlayer2Connected,
QGroupBox#groupPlayer3Connected,
QGroupBox#groupPlayer4Connected,
QGroupBox#groupPlayer5Connected,
QGroupBox#groupPlayer6Connected,
QGroupBox#groupPlayer7Connected,
QGroupBox#groupPlayer8Connected {
border: 1px solid #76797c;
border-radius: 3px;
padding: 0px;
min-height: 98px;
max-height: 98px;
margin-top: 0px;
}
QGroupBox#groupPlayer1Connected:unchecked,
QGroupBox#groupPlayer2Connected:unchecked,
QGroupBox#groupPlayer3Connected:unchecked,
QGroupBox#groupPlayer4Connected:unchecked,
QGroupBox#groupPlayer5Connected:unchecked,
QGroupBox#groupPlayer6Connected:unchecked,
QGroupBox#groupPlayer7Connected:unchecked,
QGroupBox#groupPlayer8Connected:unchecked {
border: 1px solid #54575b;
}
QGroupBox#groupPlayer1Connected::title,
QGroupBox#groupPlayer2Connected::title,
QGroupBox#groupPlayer3Connected::title,
QGroupBox#groupPlayer4Connected::title,
QGroupBox#groupPlayer5Connected::title,
QGroupBox#groupPlayer6Connected::title,
QGroupBox#groupPlayer7Connected::title,
QGroupBox#groupPlayer8Connected::title {
subcontrol-origin: margin;
subcontrol-position: top left;
padding-left: 0px;
padding-right: 0px;
padding-top: 1px;
margin-left: -2px;
margin-right: -4px;
margin-bottom: 6px;
}
QCheckBox#checkboxPlayer1Connected,
QCheckBox#checkboxPlayer2Connected,
QCheckBox#checkboxPlayer3Connected,
QCheckBox#checkboxPlayer4Connected,
QCheckBox#checkboxPlayer5Connected,
QCheckBox#checkboxPlayer6Connected,
QCheckBox#checkboxPlayer7Connected,
QCheckBox#checkboxPlayer8Connected {
spacing: 0px;
}
QWidget#Player1LEDs,
QWidget#Player2LEDs,
QWidget#Player3LEDs,
QWidget#Player4LEDs,
QWidget#Player5LEDs,
QWidget#Player6LEDs,
QWidget#Player7LEDs,
QWidget#Player8LEDs {
background: transparent;
}
QWidget#Player1LEDs QCheckBox,
QWidget#Player2LEDs QCheckBox,
QWidget#Player3LEDs QCheckBox,
QWidget#Player4LEDs QCheckBox,
QWidget#Player5LEDs QCheckBox,
QWidget#Player6LEDs QCheckBox,
QWidget#Player7LEDs QCheckBox,
QWidget#Player8LEDs QCheckBox {
spacing: 0px;
margin-bottom: 0px;
margin-right: 0px;
}
QWidget#Player1LEDs QCheckBox::indicator,
QWidget#Player2LEDs QCheckBox::indicator,
QWidget#Player3LEDs QCheckBox::indicator,
QWidget#Player4LEDs QCheckBox::indicator,
QWidget#Player5LEDs QCheckBox::indicator,
QWidget#Player6LEDs QCheckBox::indicator,
QWidget#Player7LEDs QCheckBox::indicator,
QWidget#Player8LEDs QCheckBox::indicator {
width: 6px;
height: 6px;
margin-left: 0px;
}
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer1Connected::indicator,
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer2Connected::indicator,
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer3Connected::indicator,
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer4Connected::indicator,
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer5Connected::indicator,
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer6Connected::indicator,
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer7Connected::indicator,
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer8Connected::indicator {
width: 12px;
height: 12px;
}
QCheckBox#checkboxPlayer1Connected::indicator,
QCheckBox#checkboxPlayer2Connected::indicator,
QCheckBox#checkboxPlayer3Connected::indicator,
QCheckBox#checkboxPlayer4Connected::indicator,
QCheckBox#checkboxPlayer5Connected::indicator,
QCheckBox#checkboxPlayer6Connected::indicator,
QCheckBox#checkboxPlayer7Connected::indicator,
QCheckBox#checkboxPlayer8Connected::indicator {
width: 14px;
height: 14px;
}
QGroupBox#groupPlayer1Connected::indicator,
QGroupBox#groupPlayer2Connected::indicator,
QGroupBox#groupPlayer3Connected::indicator,
QGroupBox#groupPlayer4Connected::indicator,
QGroupBox#groupPlayer5Connected::indicator,
QGroupBox#groupPlayer6Connected::indicator,
QGroupBox#groupPlayer7Connected::indicator,
QGroupBox#groupPlayer8Connected::indicator {
width: 16px;
height: 16px;
}
QWidget#Player1LEDs QCheckBox::indicator:checked,
QWidget#Player2LEDs QCheckBox::indicator:checked,
QWidget#Player3LEDs QCheckBox::indicator:checked,
QWidget#Player4LEDs QCheckBox::indicator:checked,
QWidget#Player5LEDs QCheckBox::indicator:checked,
QWidget#Player6LEDs QCheckBox::indicator:checked,
QWidget#Player7LEDs QCheckBox::indicator:checked,
QWidget#Player8LEDs QCheckBox::indicator:checked,
QGroupBox#groupPlayer1Connected::indicator:checked,
QGroupBox#groupPlayer2Connected::indicator:checked,
QGroupBox#groupPlayer3Connected::indicator:checked,
QGroupBox#groupPlayer4Connected::indicator:checked,
QGroupBox#groupPlayer5Connected::indicator:checked,
QGroupBox#groupPlayer6Connected::indicator:checked,
QGroupBox#groupPlayer7Connected::indicator:checked,
QGroupBox#groupPlayer8Connected::indicator:checked,
QCheckBox#checkboxPlayer1Connected::indicator:checked,
QCheckBox#checkboxPlayer2Connected::indicator:checked,
QCheckBox#checkboxPlayer3Connected::indicator:checked,
QCheckBox#checkboxPlayer4Connected::indicator:checked,
QCheckBox#checkboxPlayer5Connected::indicator:checked,
QCheckBox#checkboxPlayer6Connected::indicator:checked,
QCheckBox#checkboxPlayer7Connected::indicator:checked,
QCheckBox#checkboxPlayer8Connected::indicator:checked,
QGroupBox#groupConnectedController::indicator:checked {
border-radius: 2px;
border: 1px solid #929192;
background: #39ff14;
image: none;
}
QWidget#Player1LEDs QCheckBox::indicator:unchecked,
QWidget#Player2LEDs QCheckBox::indicator:unchecked,
QWidget#Player3LEDs QCheckBox::indicator:unchecked,
QWidget#Player4LEDs QCheckBox::indicator:unchecked,
QWidget#Player5LEDs QCheckBox::indicator:unchecked,
QWidget#Player6LEDs QCheckBox::indicator:unchecked,
QWidget#Player7LEDs QCheckBox::indicator:unchecked,
QWidget#Player8LEDs QCheckBox::indicator:unchecked,
QGroupBox#groupPlayer1Connected::indicator:unchecked,
QGroupBox#groupPlayer2Connected::indicator:unchecked,
QGroupBox#groupPlayer3Connected::indicator:unchecked,
QGroupBox#groupPlayer4Connected::indicator:unchecked,
QGroupBox#groupPlayer5Connected::indicator:unchecked,
QGroupBox#groupPlayer6Connected::indicator:unchecked,
QGroupBox#groupPlayer7Connected::indicator:unchecked,
QGroupBox#groupPlayer8Connected::indicator:unchecked,
QCheckBox#checkboxPlayer1Connected::indicator:unchecked,
QCheckBox#checkboxPlayer2Connected::indicator:unchecked,
QCheckBox#checkboxPlayer3Connected::indicator:unchecked,
QCheckBox#checkboxPlayer4Connected::indicator:unchecked,
QCheckBox#checkboxPlayer5Connected::indicator:unchecked,
QCheckBox#checkboxPlayer6Connected::indicator:unchecked,
QCheckBox#checkboxPlayer7Connected::indicator:unchecked,
QCheckBox#checkboxPlayer8Connected::indicator:unchecked,
QGroupBox#groupConnectedController::indicator:unchecked {
border-radius: 2px;
border: 1px solid #929192;
background: transparent;
image: none;
}
QWidget#controllerPlayer1,
QWidget#controllerPlayer2,
QWidget#controllerPlayer3,
QWidget#controllerPlayer4,
QWidget#controllerPlayer5,
QWidget#controllerPlayer6,
QWidget#controllerPlayer7,
QWidget#controllerPlayer8 {
background: transparent;
}
/* touchscreen mapping widget */
TouchScreenPreview {
qproperty-dotHighlightColor: #3daee9;
}

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View File

@@ -2,6 +2,7 @@
<qresource prefix="icons/qdarkstyle_midnight_blue">
<file alias="index.theme">icons/index.theme</file>
<file alias="16x16/lock.png">icons/16x16/lock.png</file>
<file alias="16x16/view-refresh.png">icons/16x16/view-refresh.png</file>
<file alias="48x48/bad_folder.png">icons/48x48/bad_folder.png</file>
<file alias="48x48/chip.png">icons/48x48/chip.png</file>
<file alias="48x48/folder.png">icons/48x48/folder.png</file>
@@ -220,6 +221,6 @@
<file>rc/window_undock_pressed@2x.png</file>
</qresource>
<qresource prefix="qdarkstyle_midnight_blue">
<file>style.qss</file>
<file>style.qss</file>
</qresource>
</RCC>

View File

@@ -138,8 +138,6 @@ https://doc.qt.io/qt-5/stylesheet-examples.html#customizing-qstatusbar
--------------------------------------------------------------------------- */
QStatusBar {
border: 1px solid #32414B;
/* Fixes Spyder #9120, #9121 */
background: #32414B;
/* Fixes #205, white vertical borders separating items */
}
@@ -161,6 +159,7 @@ QStatusBar QToolTip {
QStatusBar QLabel {
/* Fixes Spyder #9120, #9121 */
background: transparent;
padding: 0px;
}
/* QCheckBox --------------------------------------------------------------
@@ -239,18 +238,16 @@ QGroupBox {
font-weight: bold;
border: 1px solid #32414B;
border-radius: 4px;
margin-top: 12px;
padding: 4px;
margin-top: 16px;
}
QGroupBox::title {
subcontrol-origin: margin;
subcontrol-position: top left;
left: 3px;
padding-left: 3px;
padding-right: 5px;
padding-top: 8px;
padding-bottom: 16px;
padding-top: 4px;
}
QGroupBox::indicator {
@@ -367,28 +364,19 @@ https://doc.qt.io/qt-5/stylesheet-examples.html#customizing-qmenubar
--------------------------------------------------------------------------- */
QMenuBar {
background-color: #32414B;
padding: 2px;
border: 1px solid #19232D;
color: #F0F0F0;
}
QMenuBar:focus {
border: 1px solid #148CD2;
}
QMenuBar::item {
background: transparent;
padding: 4px;
}
QMenuBar::item:selected {
padding: 4px;
background: transparent;
border: 0px solid #32414B;
}
QMenuBar::item:pressed {
padding: 4px;
border: 0px solid #32414B;
background-color: #148CD2;
color: #F0F0F0;
@@ -396,6 +384,7 @@ QMenuBar::item:pressed {
padding-bottom: 0px;
}
/* QMenu ------------------------------------------------------------------
https://doc.qt.io/qt-5/stylesheet-examples.html#customizing-qmenu
@@ -482,7 +471,7 @@ https://doc.qt.io/qt-5/stylesheet-examples.html#customizing-qcombobox
--------------------------------------------------------------------------- */
QAbstractItemView {
alternate-background-color: #19232D;
alternate-background-color: #1f2933;
color: #F0F0F0;
border: 1px solid #32414B;
border-radius: 4px;
@@ -501,13 +490,13 @@ QAbstractScrollArea {
background-color: #19232D;
border: 1px solid #32414B;
border-radius: 4px;
padding: 2px;
/* fix #159 */
min-height: 1.25em;
/* fix #159 */
color: #F0F0F0;
}
QAbstractScrollArea:disabled {
color: #787878;
}
@@ -807,20 +796,22 @@ QAbstractSpinBox {
}
QAbstractSpinBox:up-button {
background-color: transparent #19232D;
background-color: #505F69;
subcontrol-origin: border;
subcontrol-position: top right;
border-left: 1px solid #32414B;
border-bottom: 1px solid #32414B;
border-top: 1px solid #32414B;
border-right: 1px solid #32414B;
border-top-right-radius: 4px;
border-top-left-radius: 0;
border-bottom-left-radius: 0;
margin: 1px;
margin: 0px;
width: 12px;
margin-bottom: -1px;
margin-bottom: 0px;
}
QAbstractSpinBox::up-arrow, QAbstractSpinBox::up-arrow:disabled, QAbstractSpinBox::up-arrow:off {
image: url(":/qss_icons/rc/arrow_up_disabled.png");
image: url(":/qss_icons/rc/up_arrow.png");
height: 8px;
width: 8px;
}
@@ -830,20 +821,23 @@ QAbstractSpinBox::up-arrow:hover {
}
QAbstractSpinBox:down-button {
background-color: transparent #19232D;
background-color: #505F69;
subcontrol-origin: border;
subcontrol-position: bottom right;
border-left: 1px solid #32414B;
border-right: 1px solid #32414B;
border-bottom: 1px solid #32414B;
border-top: 1px solid #32414B;
border-top-left-radius: 0;
border-bottom-left-radius: 0;
margin: 1px;
border-bottom-right-radius: 4px;
margin: 0px;
width: 12px;
margin-top: -1px;
margin-top: 0px;
}
QAbstractSpinBox::down-arrow, QAbstractSpinBox::down-arrow:disabled, QAbstractSpinBox::down-arrow:off {
image: url(":/qss_icons/rc/arrow_down_disabled.png");
image: url(":/qss_icons/rc/down_arrow.png");
height: 8px;
width: 8px;
}
@@ -1199,6 +1193,7 @@ https://doc.qt.io/qt-5/stylesheet-examples.html#customizing-qcombobox
--------------------------------------------------------------------------- */
QComboBox {
background-color: #0f1922;
border: 1px solid #32414B;
border-radius: 4px;
selection-background-color: #1464A0;
@@ -1216,7 +1211,7 @@ QComboBox {
QComboBox QAbstractItemView {
border: 1px solid #32414B;
border-radius: 0;
background-color: #19232D;
background-color: #0f1922;
selection-background-color: #1464A0;
}
@@ -1285,7 +1280,12 @@ QComboBox::drop-down {
}
QComboBox::down-arrow {
image: url(":/qss_icons/rc/arrow_down_disabled.png");
image: url(":/qss_icons/rc/down_arrow.png");
background-color: #505F69;
padding: 6px 2px;
border: 1px solid #32414B;
border-top-right-radius: 4px;
border-bottom-right-radius: 4px;
height: 8px;
width: 8px;
}
@@ -1559,12 +1559,12 @@ QTabBar::tab:right:!selected {
QTabBar::tab:top {
background-color: #32414B;
color: #F0F0F0;
min-width: 36px;
margin-left: 2px;
padding-left: 4px;
padding-right: 4px;
padding-left: 8px;
padding-right: 8px;
padding-top: 2px;
padding-bottom: 2px;
min-width: 5px;
border-bottom: 3px solid #32414B;
border-top-left-radius: 3px;
border-top-right-radius: 3px;
@@ -1588,16 +1588,16 @@ QTabBar::tab:top:!selected:hover {
QTabBar::tab:bottom {
color: #F0F0F0;
min-width: 36px;
border-top: 3px solid #32414B;
background-color: #32414B;
margin-left: 2px;
padding-left: 4px;
padding-right: 4px;
padding-left: 8px;
padding-right: 8px;
padding-top: 2px;
padding-bottom: 2px;
border-bottom-left-radius: 3px;
border-bottom-right-radius: 3px;
min-width: 5px;
}
QTabBar::tab:bottom:selected {
@@ -1752,21 +1752,6 @@ https://doc.qt.io/qt-5/stylesheet-examples.html#customizing-qlistview
https://doc.qt.io/qt-5/stylesheet-examples.html#customizing-qtableview
--------------------------------------------------------------------------- */
QTreeView:branch:selected, QTreeView:branch:hover {
background: url(":/qss_icons/rc/transparent.png");
}
QTreeView:branch:has-siblings:!adjoins-item {
border-image: url(":/qss_icons/rc/branch_line.png") 0;
}
QTreeView:branch:has-siblings:adjoins-item {
border-image: url(":/qss_icons/rc/branch_more.png") 0;
}
QTreeView:branch:!has-children:!has-siblings:adjoins-item {
border-image: url(":/qss_icons/rc/branch_end.png") 0;
}
QTreeView:branch:has-children:!has-siblings:closed, QTreeView:branch:closed:has-children:has-siblings {
border-image: none;
@@ -1900,21 +1885,21 @@ https://doc.qt.io/qt-5/stylesheet-examples.html#customizing-qheaderview
--------------------------------------------------------------------------- */
QHeaderView {
background-color: #32414B;
border: 0px transparent #32414B;
background-color: #19232D;
border: 0px transparent #19232D;
padding: 0px;
margin: 0px;
border-radius: 0px;
}
QHeaderView:disabled {
background-color: #32414B;
border: 1px transparent #32414B;
background-color: #19232D;
border: 1px transparent #19232D;
padding: 2px;
}
QHeaderView::section {
background-color: #32414B;
background-color: #19232D;
color: #F0F0F0;
padding: 2px;
border-radius: 0px;
@@ -1934,11 +1919,11 @@ QHeaderView::section:checked:disabled {
QHeaderView::section::horizontal {
padding-left: 4px;
padding-right: 4px;
border-left: 1px solid #19232D;
border-left: 1px solid #32414B;
}
QHeaderView::section::horizontal::first, QHeaderView::section::horizontal::only-one {
border-left: 1px solid #32414B;
border-left: 1px solid #19232D;
}
QHeaderView::section::horizontal:disabled {
@@ -1948,7 +1933,7 @@ QHeaderView::section::horizontal:disabled {
QHeaderView::section::vertical {
padding-left: 4px;
padding-right: 4px;
border-top: 1px solid #19232D;
border-top: 1px solid #32414B;
}
QHeaderView::section::vertical::first, QHeaderView::section::vertical::only-one {
@@ -1962,7 +1947,7 @@ QHeaderView::section::vertical:disabled {
QHeaderView::down-arrow {
/* Those settings (border/width/height/background-color) solve bug */
/* transparent arrow background and size */
background-color: #32414B;
background-color: #19232D;
border: none;
height: 12px;
width: 12px;
@@ -1972,7 +1957,7 @@ QHeaderView::down-arrow {
}
QHeaderView::up-arrow {
background-color: #32414B;
background-color: #19232D;
border: none;
height: 12px;
width: 12px;
@@ -2172,3 +2157,348 @@ PlotWidget {
/* Fix cut labels in plots #134 */
padding: 0px;
}
QPushButton#TogglableStatusBarButton {
min-width: 0px;
color: #656565;
border: 1px solid transparent;
background-color: transparent;
padding: 0px 3px 0px 3px;
text-align: center;
}
QPushButton#TogglableStatusBarButton:checked {
color: #ffffff;
}
QPushButton#TogglableStatusBarButton:hover {
border: 1px solid #76797C;
}
QPushButton#RendererStatusBarButton {
min-width: 0px;
color: #656565;
border: 1px solid transparent;
background-color: transparent;
padding: 0px 3px 0px 3px;
text-align: center;
}
QPushButton#RendererStatusBarButton:hover {
border: 1px solid #76797C;
}
QPushButton#RendererStatusBarButton:checked {
color: #e85c00;
}
QPushButton#RendererStatusBarButton:!checked {
color: #00ccdd;
}
QPushButton#buttonRefreshDevices {
min-width: 20px;
min-height: 20px;
max-width: 20px;
max-height: 20px;
padding: 0px 0px;
}
QSpinBox#spinboxLStickRange,
QSpinBox#spinboxRStickRange {
min-width: 38px;
}
QGroupBox#motionGroup::indicator,
QGroupBox#vibrationGroup::indicator {
margin-left: 0px;
}
QWidget#bottomPerGameInput QGroupBox#motionGroup,
QWidget#bottomPerGameInput QGroupBox#vibrationGroup,
QWidget#bottomPerGameInput QGroupBox#inputConfigGroup {
padding: 0px;
}
QGroupBox#motionGroup::title,
QGroupBox#vibrationGroup::title {
spacing: 2px;
padding-left: 1px;
padding-right: 1px;
}
QListWidget#selectorList {
background-color: #0f1922;
}
QSpinBox,
QLineEdit,
QTreeView#hotkey_list,
QScrollArea#scrollArea QTreeView {
background-color: #0f1922;
}
QWidget#bottomPerGameInput,
QWidget#topControllerApplet,
QWidget#bottomControllerApplet,
QGroupBox#groupPlayer1Connected:checked,
QGroupBox#groupPlayer2Connected:checked,
QGroupBox#groupPlayer3Connected:checked,
QGroupBox#groupPlayer4Connected:checked,
QGroupBox#groupPlayer5Connected:checked,
QGroupBox#groupPlayer6Connected:checked,
QGroupBox#groupPlayer7Connected:checked,
QGroupBox#groupPlayer8Connected:checked {
background-color: #0f1922;
}
QWidget#topPerGameInput,
QWidget#middleControllerApplet {
background-color: #19232d;
}
QWidget#topPerGameInput QComboBox,
QWidget#middleControllerApplet QComboBox {
padding-right: 2px;
width: 127px;
}
QGroupBox#handheldGroup {
padding-left: 0px;
}
QRadioButton#radioDocked {
margin-left: -1px;
padding-left: 0px;
}
QRadioButton#radioDocked::indicator {
margin-left: 0px;
}
QRadioButton#radioUndocked {
margin-right: 2px;
}
QWidget#connectedControllers {
background: transparent;
}
QWidget#playersSupported,
QWidget#controllersSupported,
QWidget#controllerSupported1,
QWidget#controllerSupported2,
QWidget#controllerSupported3,
QWidget#controllerSupported4,
QWidget#controllerSupported5,
QWidget#controllerSupported6 {
border: none;
background: transparent;
}
QGroupBox#groupPlayer1Connected,
QGroupBox#groupPlayer2Connected,
QGroupBox#groupPlayer3Connected,
QGroupBox#groupPlayer4Connected,
QGroupBox#groupPlayer5Connected,
QGroupBox#groupPlayer6Connected,
QGroupBox#groupPlayer7Connected,
QGroupBox#groupPlayer8Connected {
border: 1px solid #76797c;
border-radius: 3px;
padding: 0px;
min-height: 98px;
max-height: 98px;
margin-top: 0px;
}
QGroupBox#groupPlayer1Connected:unchecked,
QGroupBox#groupPlayer2Connected:unchecked,
QGroupBox#groupPlayer3Connected:unchecked,
QGroupBox#groupPlayer4Connected:unchecked,
QGroupBox#groupPlayer5Connected:unchecked,
QGroupBox#groupPlayer6Connected:unchecked,
QGroupBox#groupPlayer7Connected:unchecked,
QGroupBox#groupPlayer8Connected:unchecked {
border: 1px solid #32414b;
}
QGroupBox#groupPlayer1Connected::title,
QGroupBox#groupPlayer2Connected::title,
QGroupBox#groupPlayer3Connected::title,
QGroupBox#groupPlayer4Connected::title,
QGroupBox#groupPlayer5Connected::title,
QGroupBox#groupPlayer6Connected::title,
QGroupBox#groupPlayer7Connected::title,
QGroupBox#groupPlayer8Connected::title {
subcontrol-origin: margin;
subcontrol-position: top left;
padding-left: 0px;
padding-right: 0px;
padding-top: 1px;
margin-left: -2px;
margin-right: -4px;
margin-bottom: 6px;
}
QCheckBox#checkboxPlayer1Connected,
QCheckBox#checkboxPlayer2Connected,
QCheckBox#checkboxPlayer3Connected,
QCheckBox#checkboxPlayer4Connected,
QCheckBox#checkboxPlayer5Connected,
QCheckBox#checkboxPlayer6Connected,
QCheckBox#checkboxPlayer7Connected,
QCheckBox#checkboxPlayer8Connected {
spacing: 0px;
}
QWidget#connectedControllers QLabel {
padding: 0px;
}
QWidget#Player1LEDs,
QWidget#Player2LEDs,
QWidget#Player3LEDs,
QWidget#Player4LEDs,
QWidget#Player5LEDs,
QWidget#Player6LEDs,
QWidget#Player7LEDs,
QWidget#Player8LEDs {
background: transparent;
}
QWidget#Player1LEDs QCheckBox,
QWidget#Player2LEDs QCheckBox,
QWidget#Player3LEDs QCheckBox,
QWidget#Player4LEDs QCheckBox,
QWidget#Player5LEDs QCheckBox,
QWidget#Player6LEDs QCheckBox,
QWidget#Player7LEDs QCheckBox,
QWidget#Player8LEDs QCheckBox,
QCheckBox#checkboxPlayer1Connected,
QCheckBox#checkboxPlayer2Connected,
QCheckBox#checkboxPlayer3Connected,
QCheckBox#checkboxPlayer4Connected,
QCheckBox#checkboxPlayer5Connected,
QCheckBox#checkboxPlayer6Connected,
QCheckBox#checkboxPlayer7Connected,
QCheckBox#checkboxPlayer8Connected {
spacing: 0px;
padding-top: 0px;
padding-bottom: 0px;
background: transparent;
}
QWidget#Player1LEDs QCheckBox::indicator,
QWidget#Player2LEDs QCheckBox::indicator,
QWidget#Player3LEDs QCheckBox::indicator,
QWidget#Player4LEDs QCheckBox::indicator,
QWidget#Player5LEDs QCheckBox::indicator,
QWidget#Player6LEDs QCheckBox::indicator,
QWidget#Player7LEDs QCheckBox::indicator,
QWidget#Player8LEDs QCheckBox::indicator {
width: 6px;
height: 6px;
margin-left: 0px;
}
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer1Connected::indicator,
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer2Connected::indicator,
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer3Connected::indicator,
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer4Connected::indicator,
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer5Connected::indicator,
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer6Connected::indicator,
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer7Connected::indicator,
QWidget#bottomPerGameInput QCheckBox#checkboxPlayer8Connected::indicator {
width: 12px;
height: 12px;
}
QCheckBox#checkboxPlayer1Connected::indicator,
QCheckBox#checkboxPlayer2Connected::indicator,
QCheckBox#checkboxPlayer3Connected::indicator,
QCheckBox#checkboxPlayer4Connected::indicator,
QCheckBox#checkboxPlayer5Connected::indicator,
QCheckBox#checkboxPlayer6Connected::indicator,
QCheckBox#checkboxPlayer7Connected::indicator,
QCheckBox#checkboxPlayer8Connected::indicator {
width: 14px;
height: 14px;
margin-left: 2px;
}
QWidget#Player1LEDs QCheckBox::indicator:checked,
QWidget#Player2LEDs QCheckBox::indicator:checked,
QWidget#Player3LEDs QCheckBox::indicator:checked,
QWidget#Player4LEDs QCheckBox::indicator:checked,
QWidget#Player5LEDs QCheckBox::indicator:checked,
QWidget#Player6LEDs QCheckBox::indicator:checked,
QWidget#Player7LEDs QCheckBox::indicator:checked,
QWidget#Player8LEDs QCheckBox::indicator:checked,
QGroupBox#groupPlayer1Connected::indicator:checked,
QGroupBox#groupPlayer2Connected::indicator:checked,
QGroupBox#groupPlayer3Connected::indicator:checked,
QGroupBox#groupPlayer4Connected::indicator:checked,
QGroupBox#groupPlayer5Connected::indicator:checked,
QGroupBox#groupPlayer6Connected::indicator:checked,
QGroupBox#groupPlayer7Connected::indicator:checked,
QGroupBox#groupPlayer8Connected::indicator:checked,
QCheckBox#checkboxPlayer1Connected::indicator:checked,
QCheckBox#checkboxPlayer2Connected::indicator:checked,
QCheckBox#checkboxPlayer3Connected::indicator:checked,
QCheckBox#checkboxPlayer4Connected::indicator:checked,
QCheckBox#checkboxPlayer5Connected::indicator:checked,
QCheckBox#checkboxPlayer6Connected::indicator:checked,
QCheckBox#checkboxPlayer7Connected::indicator:checked,
QCheckBox#checkboxPlayer8Connected::indicator:checked,
QGroupBox#groupConnectedController::indicator:checked {
border-radius: 2px;
border: 1px solid #929192;
background: #39ff14;
image: none;
}
QWidget#Player1LEDs QCheckBox::indicator:unchecked,
QWidget#Player2LEDs QCheckBox::indicator:unchecked,
QWidget#Player3LEDs QCheckBox::indicator:unchecked,
QWidget#Player4LEDs QCheckBox::indicator:unchecked,
QWidget#Player5LEDs QCheckBox::indicator:unchecked,
QWidget#Player6LEDs QCheckBox::indicator:unchecked,
QWidget#Player7LEDs QCheckBox::indicator:unchecked,
QWidget#Player8LEDs QCheckBox::indicator:unchecked,
QGroupBox#groupPlayer1Connected::indicator:unchecked,
QGroupBox#groupPlayer2Connected::indicator:unchecked,
QGroupBox#groupPlayer3Connected::indicator:unchecked,
QGroupBox#groupPlayer4Connected::indicator:unchecked,
QGroupBox#groupPlayer5Connected::indicator:unchecked,
QGroupBox#groupPlayer6Connected::indicator:unchecked,
QGroupBox#groupPlayer7Connected::indicator:unchecked,
QGroupBox#groupPlayer8Connected::indicator:unchecked,
QCheckBox#checkboxPlayer1Connected::indicator:unchecked,
QCheckBox#checkboxPlayer2Connected::indicator:unchecked,
QCheckBox#checkboxPlayer3Connected::indicator:unchecked,
QCheckBox#checkboxPlayer4Connected::indicator:unchecked,
QCheckBox#checkboxPlayer5Connected::indicator:unchecked,
QCheckBox#checkboxPlayer6Connected::indicator:unchecked,
QCheckBox#checkboxPlayer7Connected::indicator:unchecked,
QCheckBox#checkboxPlayer8Connected::indicator:unchecked,
QGroupBox#groupConnectedController::indicator:unchecked {
border-radius: 2px;
border: 1px solid #929192;
background: #19232d;
image: none;
}
QWidget#controllerPlayer1,
QWidget#controllerPlayer2,
QWidget#controllerPlayer3,
QWidget#controllerPlayer4,
QWidget#controllerPlayer5,
QWidget#controllerPlayer6,
QWidget#controllerPlayer7,
QWidget#controllerPlayer8 {
background: transparent;
}

1
externals/libusb vendored

Submodule externals/libusb deleted from 3406d72cda

150
externals/libusb/CMakeLists.txt vendored Normal file
View File

@@ -0,0 +1,150 @@
add_library(usb STATIC EXCLUDE_FROM_ALL
libusb/libusb/core.c
libusb/libusb/core.c
libusb/libusb/descriptor.c
libusb/libusb/hotplug.c
libusb/libusb/io.c
libusb/libusb/strerror.c
libusb/libusb/sync.c
)
set_target_properties(usb PROPERTIES VERSION 1.0.23)
if(WIN32)
target_include_directories(usb
BEFORE
PUBLIC
libusb/libusb
PRIVATE
"${CMAKE_CURRENT_BINARY_DIR}"
)
if (NOT MINGW)
target_include_directories(usb BEFORE PRIVATE libusb/msvc)
endif()
# Works around other libraries providing their own definition of USB GUIDs (e.g. SDL2)
target_compile_definitions(usb PRIVATE "-DGUID_DEVINTERFACE_USB_DEVICE=(GUID){ 0xA5DCBF10, 0x6530, 0x11D2, {0x90, 0x1F, 0x00, 0xC0, 0x4F, 0xB9, 0x51, 0xED}}")
else()
target_include_directories(usb
# turns out other projects also have "config.h", so make sure the
# LibUSB one comes first
BEFORE
PUBLIC
libusb/libusb
PRIVATE
"${CMAKE_CURRENT_BINARY_DIR}"
)
endif()
if(WIN32 OR CYGWIN)
target_sources(usb PRIVATE
libusb/libusb/os/threads_windows.c
libusb/libusb/os/windows_winusb.c
libusb/libusb/os/windows_usbdk.c
libusb/libusb/os/windows_nt_common.c
)
set(OS_WINDOWS TRUE)
elseif(APPLE)
target_sources(usb PRIVATE
libusb/libusb/os/darwin_usb.c
)
find_library(COREFOUNDATION_LIBRARY CoreFoundation)
find_library(IOKIT_LIBRARY IOKit)
find_library(OBJC_LIBRARY objc)
target_link_libraries(usb PRIVATE
${COREFOUNDATION_LIBRARY}
${IOKIT_LIBRARY}
${OBJC_LIBRARY}
)
set(OS_DARWIN TRUE)
elseif(ANDROID)
target_sources(usb PRIVATE
libusb/libusb/os/linux_usbfs.c
libusb/libusb/os/linux_netlink.c
)
find_library(LOG_LIBRARY log)
target_link_libraries(usb PRIVATE ${LOG_LIBRARY})
set(OS_LINUX TRUE)
elseif(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
target_sources(usb PRIVATE
libusb/libusb/os/linux_usbfs.c
)
find_package(Libudev)
if(LIBUDEV_FOUND)
target_sources(usb PRIVATE
libusb/libusb/os/linux_udev.c
)
target_link_libraries(usb PRIVATE "${LIBUDEV_LIBRARIES}")
target_include_directories(usb PRIVATE "${LIBUDEV_INCLUDE_DIR}")
set(HAVE_LIBUDEV TRUE)
set(USE_UDEV TRUE)
else()
target_sources(usb PRIVATE
libusb/libusb/os/linux_netlink.c
)
endif()
set(OS_LINUX TRUE)
elseif(${CMAKE_SYSTEM_NAME} MATCHES "NetBSD")
target_sources(usb PRIVATE
libusb/libusb/os/netbsd_usb.c
)
set(OS_NETBSD TRUE)
elseif(${CMAKE_SYSTEM_NAME} MATCHES "OpenBSD")
target_sources(usb PRIVATE
libusb/libusb/os/openbsd_usb.c
)
set(OS_OPENBSD TRUE)
endif()
if(UNIX)
target_sources(usb PRIVATE
libusb/libusb/os/poll_posix.c
libusb/libusb/os/threads_posix.c
)
find_package(Threads REQUIRED)
if(THREADS_HAVE_PTHREAD_ARG)
target_compile_options(usb PUBLIC "-pthread")
endif()
if(CMAKE_THREAD_LIBS_INIT)
target_link_libraries(usb PRIVATE "${CMAKE_THREAD_LIBS_INIT}")
endif()
set(THREADS_POSIX TRUE)
elseif(WIN32)
target_sources(usb PRIVATE
libusb/libusb/os/poll_windows.c
libusb/libusb/os/threads_windows.c
)
endif()
include(CheckFunctionExists)
include(CheckIncludeFiles)
include(CheckTypeSize)
check_include_files(asm/types.h HAVE_ASM_TYPES_H)
check_function_exists(gettimeofday HAVE_GETTIMEOFDAY)
check_include_files(linux/filter.h HAVE_LINUX_FILTER_H)
check_include_files(linux/netlink.h HAVE_LINUX_NETLINK_H)
check_include_files(poll.h HAVE_POLL_H)
check_include_files(signal.h HAVE_SIGNAL_H)
check_include_files(strings.h HAVE_STRINGS_H)
check_type_size("struct timespec" STRUCT_TIMESPEC)
check_function_exists(syslog HAVE_SYSLOG_FUNC)
check_include_files(syslog.h HAVE_SYSLOG_H)
check_include_files(sys/socket.h HAVE_SYS_SOCKET_H)
check_include_files(sys/time.h HAVE_SYS_TIME_H)
check_include_files(sys/types.h HAVE_SYS_TYPES_H)
set(CMAKE_EXTRA_INCLUDE_FILES poll.h)
check_type_size("nfds_t" nfds_t)
unset(CMAKE_EXTRA_INCLUDE_FILES)
if(HAVE_NFDS_T)
set(POLL_NFDS_TYPE "nfds_t")
else()
set(POLL_NFDS_TYPE "unsigned int")
endif()
check_include_files(sys/timerfd.h USBI_TIMERFD_AVAILABLE)
configure_file(config.h.in config.h)

90
externals/libusb/config.h.in vendored Normal file
View File

@@ -0,0 +1,90 @@
/* Default visibility */
#if defined(__GNUC__) || defined(__clang__)
#define DEFAULT_VISIBILITY __attribute__((visibility("default")))
#elif defined(_MSC_VER)
#define DEFAULT_VISIBILITY __declspec(dllexport)
#endif
/* Start with debug message logging enabled */
#undef ENABLE_DEBUG_LOGGING
/* Message logging */
#undef ENABLE_LOGGING
/* Define to 1 if you have the <asm/types.h> header file. */
#cmakedefine HAVE_ASM_TYPES_H 1
/* Define to 1 if you have the `gettimeofday' function. */
#cmakedefine HAVE_GETTIMEOFDAY 1
/* Define to 1 if you have the `udev' library (-ludev). */
#cmakedefine HAVE_LIBUDEV 1
/* Define to 1 if you have the <linux/filter.h> header file. */
#cmakedefine HAVE_LINUX_FILTER_H 1
/* Define to 1 if you have the <linux/netlink.h> header file. */
#cmakedefine HAVE_LINUX_NETLINK_H 1
/* Define to 1 if you have the <poll.h> header file. */
#cmakedefine HAVE_POLL_H 1
/* Define to 1 if you have the <signal.h> header file. */
#cmakedefine HAVE_SIGNAL_H 1
/* Define to 1 if you have the <strings.h> header file. */
#cmakedefine HAVE_STRINGS_H 1
/* Define to 1 if the system has the type `struct timespec'. */
#cmakedefine HAVE_STRUCT_TIMESPEC 1
/* syslog() function available */
#cmakedefine HAVE_SYSLOG_FUNC 1
/* Define to 1 if you have the <syslog.h> header file. */
#cmakedefine HAVE_SYSLOG_H 1
/* Define to 1 if you have the <sys/socket.h> header file. */
#cmakedefine HAVE_SYS_SOCKET_H 1
/* Define to 1 if you have the <sys/time.h> header file. */
#cmakedefine HAVE_SYS_TIME_H 1
/* Define to 1 if you have the <sys/types.h> header file. */
#cmakedefine HAVE_SYS_TYPES_H 1
/* Darwin backend */
#cmakedefine OS_DARWIN 1
/* Linux backend */
#cmakedefine OS_LINUX 1
/* NetBSD backend */
#cmakedefine OS_NETBSD 1
/* OpenBSD backend */
#cmakedefine OS_OPENBSD 1
/* Windows backend */
#cmakedefine OS_WINDOWS 1
/* type of second poll() argument */
#define POLL_NFDS_TYPE @POLL_NFDS_TYPE@
/* Use POSIX Threads */
#cmakedefine THREADS_POSIX
/* timerfd headers available */
#cmakedefine USBI_TIMERFD_AVAILABLE 1
/* Enable output to system log */
#define USE_SYSTEM_LOGGING_FACILITY 1
/* Use udev for device enumeration/hotplug */
#cmakedefine USE_UDEV 1
/* Use GNU extensions */
#define _GNU_SOURCE
/* Oldest Windows version supported */
#define WINVER 0x0501

1
externals/libusb/libusb vendored Submodule

Submodule externals/libusb/libusb added at e782eeb251

View File

@@ -152,9 +152,11 @@ typedef uint16_t MicroProfileGroupId;
#include <stdint.h>
#include <string.h>
#include <thread>
#include <mutex>
#include <algorithm>
#include <array>
#include <atomic>
#include <mutex>
#include <thread>
#ifndef MICROPROFILE_API
#define MICROPROFILE_API
@@ -605,28 +607,45 @@ struct MicroProfileFrameState
struct MicroProfileThreadLog
{
MicroProfileLogEntry Log[MICROPROFILE_BUFFER_SIZE];
std::array<MicroProfileLogEntry, MICROPROFILE_BUFFER_SIZE> Log{};
std::atomic<uint32_t> nPut;
std::atomic<uint32_t> nGet;
uint32_t nActive;
uint32_t nGpu;
ThreadIdType nThreadId;
std::atomic<uint32_t> nPut{0};
std::atomic<uint32_t> nGet{0};
uint32_t nActive = 0;
uint32_t nGpu = 0;
ThreadIdType nThreadId{};
uint32_t nStack[MICROPROFILE_STACK_MAX];
int64_t nChildTickStack[MICROPROFILE_STACK_MAX];
uint32_t nStackPos;
std::array<uint32_t, MICROPROFILE_STACK_MAX> nStack{};
std::array<int64_t, MICROPROFILE_STACK_MAX> nChildTickStack{};
uint32_t nStackPos = 0;
uint8_t nGroupStackPos[MICROPROFILE_MAX_GROUPS];
int64_t nGroupTicks[MICROPROFILE_MAX_GROUPS];
int64_t nAggregateGroupTicks[MICROPROFILE_MAX_GROUPS];
std::array<uint8_t, MICROPROFILE_MAX_GROUPS> nGroupStackPos{};
std::array<int64_t, MICROPROFILE_MAX_GROUPS> nGroupTicks{};
std::array<int64_t, MICROPROFILE_MAX_GROUPS> nAggregateGroupTicks{};
enum
{
THREAD_MAX_LEN = 64,
};
char ThreadName[64];
int nFreeListNext;
char ThreadName[64]{};
int nFreeListNext = 0;
void Reset() {
Log.fill({});
nPut = 0;
nGet = 0;
nActive = 0;
nGpu = 0;
nThreadId = {};
nStack.fill(0);
nChildTickStack.fill(0);
nStackPos = 0;
nGroupStackPos.fill(0);
nGroupTicks.fill(0);
nAggregateGroupTicks.fill(0);
std::fill(std::begin(ThreadName), std::end(ThreadName), '\0');
nFreeListNext = 0;
}
};
#if MICROPROFILE_GPU_TIMERS_D3D11
@@ -1018,7 +1037,7 @@ static void MicroProfileCreateThreadLogKey()
#else
MP_THREAD_LOCAL MicroProfileThreadLog* g_MicroProfileThreadLog = 0;
#endif
static bool g_bUseLock = false; /// This is used because windows does not support using mutexes under dll init(which is where global initialization is handled)
static std::atomic<bool> g_bUseLock{false}; /// This is used because windows does not support using mutexes under dll init(which is where global initialization is handled)
MICROPROFILE_DEFINE(g_MicroProfileFlip, "MicroProfile", "MicroProfileFlip", 0x3355ee);
@@ -1151,6 +1170,7 @@ MicroProfileThreadLog* MicroProfileCreateThreadLog(const char* pName)
MP_ASSERT(pLog->nPut.load() == 0);
MP_ASSERT(pLog->nGet.load() == 0);
S.nFreeListHead = S.Pool[S.nFreeListHead]->nFreeListNext;
pLog->Reset();
}
else
{
@@ -1158,7 +1178,6 @@ MicroProfileThreadLog* MicroProfileCreateThreadLog(const char* pName)
S.nMemUsage += sizeof(MicroProfileThreadLog);
S.Pool[S.nNumLogs++] = pLog;
}
memset(pLog, 0, sizeof(*pLog));
int len = (int)strlen(pName);
int maxlen = sizeof(pLog->ThreadName)-1;
len = len < maxlen ? len : maxlen;
@@ -1206,8 +1225,8 @@ void MicroProfileOnThreadExit()
{
S.Frames[i].nLogStart[nLogIndex] = 0;
}
memset(pLog->nGroupStackPos, 0, sizeof(pLog->nGroupStackPos));
memset(pLog->nGroupTicks, 0, sizeof(pLog->nGroupTicks));
pLog->nGroupStackPos.fill(0);
pLog->nGroupTicks.fill(0);
}
}

View File

@@ -169,14 +169,13 @@ MICROPROFILEUI_API void MicroProfileCustomGroup(const char* pCustomName, uint32_
MICROPROFILEUI_API void MicroProfileCustomGroupAddTimer(const char* pCustomName, const char* pGroup, const char* pTimer);
#ifdef MICROPROFILEUI_IMPL
#ifdef _WIN32
#define snprintf _snprintf
#endif
#include <inttypes.h>
#include <stdio.h>
#include <stdlib.h>
#include <stdarg.h>
#include <math.h>
#include <algorithm>
#include <array>
MICROPROFILE_DEFINE(g_MicroProfileDetailed, "MicroProfile", "Detailed View", 0x8888000);
MICROPROFILE_DEFINE(g_MicroProfileDrawGraph, "MicroProfile", "Draw Graph", 0xff44ee00);
@@ -227,10 +226,10 @@ struct SOptionDesc
uint8_t nIndex;
bool bSelected;
};
static uint32_t g_MicroProfileAggregatePresets[] = {0, 10, 20, 30, 60, 120};
static float g_MicroProfileReferenceTimePresets[] = {5.f, 10.f, 15.f,20.f, 33.33f, 66.66f, 100.f, 250.f, 500.f, 1000.f};
static uint32_t g_MicroProfileOpacityPresets[] = {0x40, 0x80, 0xc0, 0xff};
static const char* g_MicroProfilePresetNames[] =
static const std::array<uint32_t, 6> g_MicroProfileAggregatePresets{0, 10, 20, 30, 60, 120};
static const std::array<float, 10> g_MicroProfileReferenceTimePresets{5.f, 10.f, 15.f,20.f, 33.33f, 66.66f, 100.f, 250.f, 500.f, 1000.f};
static const std::array<uint32_t, 4> g_MicroProfileOpacityPresets{0x40, 0x80, 0xc0, 0xff};
static const std::array<const char*, 7> g_MicroProfilePresetNames
{
MICROPROFILE_DEFAULT_PRESET,
"Render",
@@ -243,8 +242,8 @@ static const char* g_MicroProfilePresetNames[] =
enum
{
MICROPROFILE_NUM_REFERENCE_PRESETS = sizeof(g_MicroProfileReferenceTimePresets)/sizeof(g_MicroProfileReferenceTimePresets[0]),
MICROPROFILE_NUM_OPACITY_PRESETS = sizeof(g_MicroProfileOpacityPresets)/sizeof(g_MicroProfileOpacityPresets[0]),
MICROPROFILE_NUM_REFERENCE_PRESETS = g_MicroProfileReferenceTimePresets.size(),
MICROPROFILE_NUM_OPACITY_PRESETS = g_MicroProfileOpacityPresets.size(),
#if MICROPROFILE_CONTEXT_SWITCH_TRACE
MICROPROFILE_OPTION_SIZE = MICROPROFILE_NUM_REFERENCE_PRESETS + MICROPROFILE_NUM_OPACITY_PRESETS * 2 + 2 + 7,
#else
@@ -326,9 +325,9 @@ struct MicroProfileUI
MicroProfileUI g_MicroProfileUI;
#define UI g_MicroProfileUI
static uint32_t g_nMicroProfileBackColors[2] = { 0x474747, 0x313131 };
static const std::array<uint32_t, 2> g_nMicroProfileBackColors{ 0x474747, 0x313131 };
#define MICROPROFILE_NUM_CONTEXT_SWITCH_COLORS 16
static uint32_t g_nMicroProfileContextSwitchThreadColors[MICROPROFILE_NUM_CONTEXT_SWITCH_COLORS] = //palette generated by http://tools.medialab.sciences-po.fr/iwanthue/index.php
static const std::array<uint32_t, MICROPROFILE_NUM_CONTEXT_SWITCH_COLORS> g_nMicroProfileContextSwitchThreadColors //palette generated by http://tools.medialab.sciences-po.fr/iwanthue/index.php
{
0x63607B,
0x755E2B,
@@ -356,7 +355,7 @@ void MicroProfileInitUI()
{
bInitialized = true;
memset(&g_MicroProfileUI, 0, sizeof(g_MicroProfileUI));
UI.nActiveMenu = (uint32_t)-1;
UI.nActiveMenu = UINT32_MAX;
UI.fDetailedOffsetTarget = UI.fDetailedOffset = 0.f;
UI.fDetailedRangeTarget = UI.fDetailedRange = 50.f;
@@ -368,7 +367,7 @@ void MicroProfileInitUI()
UI.nWidth = 100;
UI.nHeight = 100;
UI.nCustomActive = (uint32_t)-1;
UI.nCustomActive = UINT32_MAX;
UI.nCustomTimerCount = 0;
UI.nCustomCount = 0;
@@ -498,8 +497,8 @@ inline void MicroProfileDrawFloatWindow(uint32_t nX, uint32_t nY, const char** p
{
MicroProfileDrawBox(nX-MICROPROFILE_TEXT_WIDTH, nY, nX, nY + MICROPROFILE_TEXT_WIDTH, pColors[i]|0xff000000);
}
MicroProfileDrawText(nX + 1, nY + 1, (uint32_t)-1, ppStrings[i0], (uint32_t)strlen(ppStrings[i0]));
MicroProfileDrawText(nX + nWidth - nStringLengths[i0+1] * (MICROPROFILE_TEXT_WIDTH+1), nY + 1, (uint32_t)-1, ppStrings[i0+1], (uint32_t)strlen(ppStrings[i0+1]));
MicroProfileDrawText(nX + 1, nY + 1, UINT32_MAX, ppStrings[i0], (uint32_t)strlen(ppStrings[i0]));
MicroProfileDrawText(nX + nWidth - nStringLengths[i0+1] * (MICROPROFILE_TEXT_WIDTH+1), nY + 1, UINT32_MAX, ppStrings[i0+1], (uint32_t)strlen(ppStrings[i0+1]));
nY += (MICROPROFILE_TEXT_HEIGHT+1);
}
}
@@ -522,7 +521,7 @@ inline void MicroProfileDrawTextBox(uint32_t nX, uint32_t nY, const char** ppStr
MicroProfileDrawBox(nX, nY, nX + nWidth, nY + nHeight, 0xff000000);
for(uint32_t i = 0; i < nNumStrings; ++i)
{
MicroProfileDrawText(nX + 1, nY + 1, (uint32_t)-1, ppStrings[i], (uint32_t)strlen(ppStrings[i]));
MicroProfileDrawText(nX + 1, nY + 1, UINT32_MAX, ppStrings[i], (uint32_t)strlen(ppStrings[i]));
nY += (MICROPROFILE_TEXT_HEIGHT+1);
}
}
@@ -781,7 +780,7 @@ inline void MicroProfileDrawDetailedContextSwitchBars(uint32_t nY, uint32_t nThr
{
MicroProfile& S = *MicroProfileGet();
int64_t nTickIn = -1;
uint32_t nThreadBefore = -1;
uint32_t nThreadBefore = UINT32_MAX;
float fToMs = MicroProfileTickToMsMultiplier(MicroProfileTicksPerSecondCpu());
float fMsToScreen = UI.nWidth / UI.fDetailedRange;
float fMouseX = (float)UI.nMouseX;
@@ -949,10 +948,10 @@ inline void MicroProfileDrawDetailedBars(uint32_t nWidth, uint32_t nHeight, int
uint32_t nContextSwitchHoverThreadAfter = S.nContextSwitchHoverThreadAfter;
uint32_t nContextSwitchHoverThreadBefore = S.nContextSwitchHoverThreadBefore;
S.nContextSwitchHoverThread = S.nContextSwitchHoverThreadAfter = S.nContextSwitchHoverThreadBefore = -1;
S.nContextSwitchHoverThread = S.nContextSwitchHoverThreadAfter = S.nContextSwitchHoverThreadBefore = UINT32_MAX;
uint32_t nContextSwitchStart = -1;
uint32_t nContextSwitchEnd = -1;
uint32_t nContextSwitchStart = UINT32_MAX;
uint32_t nContextSwitchEnd = UINT32_MAX;
S.nContextSwitchHoverCpuNext = 0xff;
S.nContextSwitchHoverTickIn = -1;
S.nContextSwitchHoverTickOut = -1;
@@ -1005,9 +1004,10 @@ inline void MicroProfileDrawDetailedBars(uint32_t nWidth, uint32_t nHeight, int
}while(pFrameLogFirst != pFrameFirst);
if(nGet == (uint32_t)-1)
if (nGet == UINT32_MAX) {
continue;
MP_ASSERT(nGet != (uint32_t)-1);
}
MP_ASSERT(nGet != UINT32_MAX);
nPut = pFrameLogLast->nLogStart[i];
@@ -1023,9 +1023,9 @@ inline void MicroProfileDrawDetailedBars(uint32_t nWidth, uint32_t nHeight, int
int64_t nBaseTicks = bGpu ? nBaseTicksGpu : nBaseTicksCpu;
char ThreadName[MicroProfileThreadLog::THREAD_MAX_LEN + 16];
uint64_t nThreadId = pLog->nThreadId;
snprintf(ThreadName, sizeof(ThreadName)-1, "%04llx: %s", nThreadId, &pLog->ThreadName[0] );
snprintf(ThreadName, sizeof(ThreadName)-1, "%04" PRIx64 ": %s", nThreadId, &pLog->ThreadName[0] );
nY += 3;
uint32_t nThreadColor = -1;
uint32_t nThreadColor = UINT32_MAX;
if(pLog->nThreadId == nContextSwitchHoverThreadAfter || pLog->nThreadId == nContextSwitchHoverThreadBefore)
nThreadColor = UI.nHoverColorShared|0x906060;
MicroProfileDrawText(0, nY, nThreadColor, &ThreadName[0], (uint32_t)strlen(&ThreadName[0]));
@@ -1048,7 +1048,7 @@ inline void MicroProfileDrawDetailedBars(uint32_t nWidth, uint32_t nHeight, int
uint32_t nEnd = nRange[j][1];
for(uint32_t k = nStart; k < nEnd; ++k)
{
MicroProfileLogEntry* pEntry = pLog->Log + k;
MicroProfileLogEntry* pEntry = &pLog->Log[k];
int nType = MicroProfileLogType(*pEntry);
if(MP_LOG_ENTER == nType)
{
@@ -1066,7 +1066,7 @@ inline void MicroProfileDrawDetailedBars(uint32_t nWidth, uint32_t nHeight, int
continue;
}
MicroProfileLogEntry* pEntryEnter = pLog->Log + nStack[nStackPos-1];
MicroProfileLogEntry* pEntryEnter = &pLog->Log[nStack[nStackPos-1]];
if(MicroProfileLogTimerIndex(*pEntryEnter) != MicroProfileLogTimerIndex(*pEntry))
{
//uprintf("mismatch %llx %llx\n", pEntryEnter->nToken, pEntry->nToken);
@@ -1126,7 +1126,7 @@ inline void MicroProfileDrawDetailedBars(uint32_t nWidth, uint32_t nHeight, int
uint32_t nIntegerWidth = (uint32_t)(fXEnd - fXStart);
if(nIntegerWidth)
{
if(bHover && UI.nActiveMenu == -1)
if(bHover && UI.nActiveMenu == UINT32_MAX)
{
nHoverToken = MicroProfileLogTimerIndex(*pEntry);
#if MICROPROFILE_DEBUG
@@ -1146,7 +1146,7 @@ inline void MicroProfileDrawDetailedBars(uint32_t nWidth, uint32_t nHeight, int
int nCharacters = (nTextWidth - 2*MICROPROFILE_TEXT_WIDTH) / MICROPROFILE_TEXT_WIDTH;
if(nCharacters>0)
{
MicroProfileDrawText(fXStartText+1, fYStart+1, -1, S.TimerInfo[nTimerIndex].pName, MicroProfileMin<uint32_t>(S.TimerInfo[nTimerIndex].nNameLen, nCharacters));
MicroProfileDrawText(fXStartText + 1, fYStart + 1, UINT32_MAX, S.TimerInfo[nTimerIndex].pName, MicroProfileMin<uint32_t>(S.TimerInfo[nTimerIndex].nNameLen, nCharacters));
}
}
#endif
@@ -1158,7 +1158,7 @@ inline void MicroProfileDrawDetailedBars(uint32_t nWidth, uint32_t nHeight, int
int nLineX = (int)floor(fXAvg+0.5f);
if(nLineX != (int)nLinesDrawn[nStackPos])
{
if(bHover && UI.nActiveMenu == -1)
if(bHover && UI.nActiveMenu == UINT32_MAX)
{
nHoverToken = (uint32_t)MicroProfileLogTimerIndex(*pEntry);
nHoverTime = MicroProfileLogTickDifference(nTickStart, nTickEnd);
@@ -1235,9 +1235,9 @@ inline void MicroProfileDrawDetailedBars(uint32_t nWidth, uint32_t nHeight, int
// nThreadId is 32-bit on Windows
int nStrLen = snprintf(ThreadName, sizeof(ThreadName)-1, "%04x: %s%s", nThreadId, cLocal, i < nNumThreadsBase ? &S.Pool[i]->ThreadName[0] : MICROPROFILE_THREAD_NAME_FROM_ID(nThreadId) );
#else
int nStrLen = snprintf(ThreadName, sizeof(ThreadName)-1, "%04llx: %s%s", nThreadId, cLocal, i < nNumThreadsBase ? &S.Pool[i]->ThreadName[0] : MICROPROFILE_THREAD_NAME_FROM_ID(nThreadId) );
int nStrLen = snprintf(ThreadName, sizeof(ThreadName)-1, "%04" PRIx64 ": %s%s", nThreadId, cLocal, i < nNumThreadsBase ? &S.Pool[i]->ThreadName[0] : MICROPROFILE_THREAD_NAME_FROM_ID(nThreadId) );
#endif
uint32_t nThreadColor = -1;
uint32_t nThreadColor = UINT32_MAX;
if(nThreadId == nContextSwitchHoverThreadAfter || nThreadId == nContextSwitchHoverThreadBefore)
nThreadColor = UI.nHoverColorShared|0x906060;
MicroProfileDrawDetailedContextSwitchBars(nY+2, nThreadId, nContextSwitchStart, nContextSwitchEnd, nBaseTicksCpu, nBaseY);
@@ -1249,9 +1249,6 @@ inline void MicroProfileDrawDetailedBars(uint32_t nWidth, uint32_t nHeight, int
S.nContextSwitchHoverCpu = S.nContextSwitchHoverCpuNext;
UI.pDisplayMouseOver = pMouseOverNext;
if(!S.nRunning)
@@ -1286,10 +1283,10 @@ inline void MicroProfileDrawDetailedBars(uint32_t nWidth, uint32_t nHeight, int
float fStartTextWidth = (float)((1+MICROPROFILE_TEXT_WIDTH) * nLenStart);
float fStartTextX = fXStart - fStartTextWidth - 2;
MicroProfileDrawBox(fStartTextX, nBaseY, fStartTextX + fStartTextWidth + 2, MICROPROFILE_TEXT_HEIGHT + 2 + nBaseY, 0x33000000, MicroProfileBoxTypeFlat);
MicroProfileDrawText(fStartTextX+1, nBaseY, (uint32_t)-1, sBuffer, nLenStart);
MicroProfileDrawText(fStartTextX+1, nBaseY, UINT32_MAX, sBuffer, nLenStart);
uint32_t nLenEnd = snprintf(sBuffer, sizeof(sBuffer)-1, "%.2fms", fMsEnd);
MicroProfileDrawBox(fXEnd+1, nBaseY, fXEnd+1+(1+MICROPROFILE_TEXT_WIDTH) * nLenEnd + 3, MICROPROFILE_TEXT_HEIGHT + 2 + nBaseY, 0x33000000, MicroProfileBoxTypeFlat);
MicroProfileDrawText(fXEnd+2, nBaseY+1, (uint32_t)-1, sBuffer, nLenEnd);
MicroProfileDrawText(fXEnd+2, nBaseY+1, UINT32_MAX, sBuffer, nLenEnd);
if(UI.nMouseRight)
{
@@ -1316,10 +1313,10 @@ inline void MicroProfileDrawDetailedBars(uint32_t nWidth, uint32_t nHeight, int
float fStartTextWidth = (float)((1+MICROPROFILE_TEXT_WIDTH) * nLenStart);
float fStartTextX = fXStart - fStartTextWidth - 2;
MicroProfileDrawBox(fStartTextX, nBaseY, fStartTextX + fStartTextWidth + 2, MICROPROFILE_TEXT_HEIGHT + 2 + nBaseY, 0x33000000, MicroProfileBoxTypeFlat);
MicroProfileDrawText(fStartTextX+1, nBaseY, (uint32_t)-1, sBuffer, nLenStart);
MicroProfileDrawText(fStartTextX+1, nBaseY, UINT32_MAX, sBuffer, nLenStart);
uint32_t nLenEnd = snprintf(sBuffer, sizeof(sBuffer)-1, "%.2fms", fMsEnd);
MicroProfileDrawBox(fXEnd+1, nBaseY, fXEnd+1+(1+MICROPROFILE_TEXT_WIDTH) * nLenEnd + 3, MICROPROFILE_TEXT_HEIGHT + 2 + nBaseY, 0x33000000, MicroProfileBoxTypeFlat);
MicroProfileDrawText(fXEnd+2, nBaseY+1, (uint32_t)-1, sBuffer, nLenEnd);
MicroProfileDrawText(fXEnd+2, nBaseY+1, UINT32_MAX, sBuffer, nLenEnd);
}
}
}
@@ -1365,7 +1362,7 @@ inline void MicroProfileDrawDetailedFrameHistory(uint32_t nWidth, uint32_t nHeig
fBaseX = fXStart;
uint32_t nColor = MICROPROFILE_FRAME_HISTORY_COLOR_CPU;
if(nIndex == nSelectedFrame)
nColor = (uint32_t)-1;
nColor = UINT32_MAX;
MicroProfileDrawBox(fXStart, nBaseY + fScale * nBarHeight, fXEnd, nBaseY+MICROPROFILE_FRAME_HISTORY_HEIGHT, nColor, MicroProfileBoxTypeBar);
if(pNext->nFrameStartCpu > nCpuStart)
{
@@ -1387,7 +1384,7 @@ inline void MicroProfileDrawDetailedView(uint32_t nWidth, uint32_t nHeight)
uint32_t nBaseY = MICROPROFILE_TEXT_HEIGHT + 1;
int nSelectedFrame = -1;
if(UI.nMouseY > nBaseY && UI.nMouseY <= nBaseY + MICROPROFILE_FRAME_HISTORY_HEIGHT && UI.nActiveMenu == -1)
if(UI.nMouseY > nBaseY && UI.nMouseY <= nBaseY + MICROPROFILE_FRAME_HISTORY_HEIGHT && UI.nActiveMenu == UINT32_MAX)
{
nSelectedFrame = ((MICROPROFILE_NUM_FRAMES) * (UI.nWidth-UI.nMouseX) / UI.nWidth);
@@ -1425,7 +1422,7 @@ inline void MicroProfileDrawHeader(int32_t nX, uint32_t nWidth, const char* pNam
if(pName)
{
MicroProfileDrawBox(nX-8, MICROPROFILE_TEXT_HEIGHT + 2, nX + nWidth+5, MICROPROFILE_TEXT_HEIGHT + 2 + (MICROPROFILE_TEXT_HEIGHT+1), 0xff000000|g_nMicroProfileBackColors[1]);
MicroProfileDrawText(nX, MICROPROFILE_TEXT_HEIGHT + 2, (uint32_t)-1, pName, (uint32_t)strlen(pName));
MicroProfileDrawText(nX, MICROPROFILE_TEXT_HEIGHT + 2, UINT32_MAX, pName, (uint32_t)strlen(pName));
}
}
@@ -1440,7 +1437,7 @@ inline void MicroProfileLoopActiveGroupsDraw(int32_t nX, int32_t nY, const char*
uint32_t nCount = 0;
for(uint32_t j = 0; j < MICROPROFILE_MAX_GROUPS; ++j)
{
uint64_t nMask = 1ll << j;
uint64_t nMask = 1ULL << j;
if(nMask & nGroup)
{
nY += MICROPROFILE_TEXT_HEIGHT + 1;
@@ -1521,7 +1518,7 @@ inline void MicroProfileCalcTimers(float* pTimers, float* pAverage, float* pMax,
}
}
}
nMask <<= 1ll;
nMask <<= 1;
}
}
@@ -1543,7 +1540,7 @@ inline void MicroProfileDrawBarArrayCallback(uint32_t nTimer, uint32_t nIdx, uin
snprintf(sBuffer, SBUF_MAX-1, "%5.2f", pTimers[nIdx]);
if (!pTimers2)
MicroProfileDrawBox(nX + nTextWidth, nY, nX + nTextWidth + fWidth * pTimers[nIdx+1], nY + nHeight, UI.nOpacityForeground|S.TimerInfo[nTimer].nColor, MicroProfileBoxTypeBar);
MicroProfileDrawText(nX, nY, (uint32_t)-1, sBuffer, (uint32_t)strlen(sBuffer));
MicroProfileDrawText(nX, nY, UINT32_MAX, sBuffer, (uint32_t)strlen(sBuffer));
}
@@ -1564,7 +1561,7 @@ inline void MicroProfileDrawBarCallCountCallback(uint32_t nTimer, uint32_t nIdx,
MicroProfile& S = *MicroProfileGet();
char sBuffer[SBUF_MAX];
int nLen = snprintf(sBuffer, SBUF_MAX-1, "%5d", S.Frame[nTimer].nCount);//fix
MicroProfileDrawText(nX, nY, (uint32_t)-1, sBuffer, nLen);
MicroProfileDrawText(nX, nY, UINT32_MAX, sBuffer, nLen);
}
inline uint32_t MicroProfileDrawBarCallCount(int32_t nX, int32_t nY, const char* pName)
@@ -1588,7 +1585,7 @@ inline void MicroProfileDrawBarMetaAverageCallback(uint32_t nTimer, uint32_t nId
float fRcpFrames = pArgs->fRcpFrames;
char sBuffer[SBUF_MAX];
int nLen = snprintf(sBuffer, SBUF_MAX-1, "%5.2f", pCounters[nTimer] * fRcpFrames);
MicroProfileDrawText(nX - nLen * (MICROPROFILE_TEXT_WIDTH+1), nY, (uint32_t)-1, sBuffer, nLen);
MicroProfileDrawText(nX - nLen * (MICROPROFILE_TEXT_WIDTH+1), nY, UINT32_MAX, sBuffer, nLen);
}
inline uint32_t MicroProfileDrawBarMetaAverage(int32_t nX, int32_t nY, uint64_t* pCounters, const char* pName, uint32_t nTotalHeight)
@@ -1609,8 +1606,8 @@ inline void MicroProfileDrawBarMetaCountCallback(uint32_t nTimer, uint32_t nIdx,
{
uint64_t* pCounters = (uint64_t*)pExtra;
char sBuffer[SBUF_MAX];
int nLen = snprintf(sBuffer, SBUF_MAX-1, "%5llu", pCounters[nTimer]);
MicroProfileDrawText(nX - nLen * (MICROPROFILE_TEXT_WIDTH+1), nY, (uint32_t)-1, sBuffer, nLen);
int nLen = snprintf(sBuffer, SBUF_MAX-1, "%5" PRIu64, pCounters[nTimer]);
MicroProfileDrawText(nX - nLen * (MICROPROFILE_TEXT_WIDTH+1), nY, UINT32_MAX, sBuffer, nLen);
}
inline uint32_t MicroProfileDrawBarMetaCount(int32_t nX, int32_t nY, uint64_t* pCounters, const char* pName, uint32_t nTotalHeight)
@@ -1667,7 +1664,7 @@ bool MicroProfileDrawGraph(uint32_t nScreenWidth, uint32_t nScreenHeight)
if(bMouseOver)
{
float fXAvg = fMouseXPrc * MICROPROFILE_GRAPH_WIDTH + nX;
MicroProfileDrawLineVertical(fXAvg, nY, nY + MICROPROFILE_GRAPH_HEIGHT, (uint32_t)-1);
MicroProfileDrawLineVertical(fXAvg, nY, nY + MICROPROFILE_GRAPH_HEIGHT, UINT32_MAX);
}
@@ -1706,7 +1703,7 @@ bool MicroProfileDrawGraph(uint32_t nScreenWidth, uint32_t nScreenHeight)
char buf[32];
int nLen = snprintf(buf, sizeof(buf)-1, "%5.2fms", S.fReferenceTime);
MicroProfileDrawText(nX+1, fY1 - (2+MICROPROFILE_TEXT_HEIGHT), (uint32_t)-1, buf, nLen);
MicroProfileDrawText(nX+1, fY1 - (2+MICROPROFILE_TEXT_HEIGHT), UINT32_MAX, buf, nLen);
}
@@ -1782,7 +1779,7 @@ void MicroProfileDumpTimers()
for(uint32_t j = 0; j < MICROPROFILE_MAX_GROUPS; ++j)
{
uint64_t nMask = 1ll << j;
uint64_t nMask = 1ULL << j;
if(nMask & nActiveGroup)
{
MICROPROFILE_PRINTF("%s\n", S.GroupInfo[j].pName);
@@ -1823,7 +1820,7 @@ inline void MicroProfileDrawBarView(uint32_t nScreenWidth, uint32_t nScreenHeigh
uint32_t nNumGroups = 0;
for(uint32_t j = 0; j < MICROPROFILE_MAX_GROUPS; ++j)
{
if(nActiveGroup & (1ll << j))
if(nActiveGroup & (1ULL << j))
{
nNumTimers += S.GroupInfo[j].nNumTimers;
nNumGroups += 1;
@@ -1878,7 +1875,7 @@ inline void MicroProfileDrawBarView(uint32_t nScreenWidth, uint32_t nScreenHeigh
for(uint32_t i = 0; i < nNumTimers+nNumGroups+1; ++i)
{
uint32_t nY0 = nY + i * (nHeight + 1);
bool bInside = (UI.nActiveMenu == -1) && ((UI.nMouseY >= nY0) && (UI.nMouseY < (nY0 + nHeight + 1)));
bool bInside = (UI.nActiveMenu == UINT32_MAX) && ((UI.nMouseY >= nY0) && (UI.nMouseY < (nY0 + nHeight + 1)));
MicroProfileDrawBox(nX, nY0, nWidth+nX, nY0 + (nHeight+1)+1, UI.nOpacityBackground | (g_nMicroProfileBackColors[nColorIndex++ & 1] + ((bInside) ? 0x002c2c2c : 0)));
}
nX += 10;
@@ -1927,22 +1924,22 @@ inline void MicroProfileDrawBarView(uint32_t nScreenWidth, uint32_t nScreenHeigh
nY = nHeight + 3 - UI.nOffsetY;
for(uint32_t i = 0; i < nNumTimers+nNumGroups+1; ++i)
{
uint32_t nY0 = nY + i * (nHeight + 1);
bool bInside = (UI.nActiveMenu == -1) && ((UI.nMouseY >= nY0) && (UI.nMouseY < (nY0 + nHeight + 1)));
const uint32_t nY0 = nY + i * (nHeight + 1);
const bool bInside = (UI.nActiveMenu == UINT32_MAX) && ((UI.nMouseY >= nY0) && (UI.nMouseY < (nY0 + nHeight + 1)));
MicroProfileDrawBox(nX, nY0, nTimerWidth, nY0 + (nHeight+1)+1, 0xff0000000 | (g_nMicroProfileBackColors[nColorIndex++ & 1] + ((bInside) ? 0x002c2c2c : 0)));
}
nX += MicroProfileDrawBarLegend(nX, nY, nTotalHeight, nTimerWidth-5) + 1;
for(uint32_t j = 0; j < MICROPROFILE_MAX_GROUPS; ++j)
{
if(nActiveGroup & (1ll << j))
if(nActiveGroup & (1ULL << j))
{
MicroProfileDrawText(nX, nY + (1+nHeight) * nLegendOffset, (uint32_t)-1, S.GroupInfo[j].pName, S.GroupInfo[j].nNameLen);
MicroProfileDrawText(nX, nY + (1+nHeight) * nLegendOffset, UINT32_MAX, S.GroupInfo[j].pName, S.GroupInfo[j].nNameLen);
nLegendOffset += S.GroupInfo[j].nNumTimers+1;
}
}
MicroProfileDrawHeader(nX, nTimerWidth-5, "Group");
MicroProfileDrawTextRight(nTimerWidth-3, MICROPROFILE_TEXT_HEIGHT + 2, (uint32_t)-1, "Timer", 5);
MicroProfileDrawTextRight(nTimerWidth-3, MICROPROFILE_TEXT_HEIGHT + 2, UINT32_MAX, "Timer", 5);
MicroProfileDrawLineVertical(nTimerWidth, 0, nTotalHeight+nY, UI.nOpacityBackground|g_nMicroProfileBackColors[0]|g_nMicroProfileBackColors[1]);
MicroProfileDrawLineHorizontal(0, nWidth, 2*MICROPROFILE_TEXT_HEIGHT + 3, UI.nOpacityBackground|g_nMicroProfileBackColors[0]|g_nMicroProfileBackColors[1]);
}
@@ -2003,7 +2000,7 @@ inline const char* MicroProfileUIMenuGroups(int nIndex, bool* bSelected)
}
else
{
*bSelected = 0 != (S.nActiveGroupWanted & (1ll << Item.nIndex));
*bSelected = 0 != (S.nActiveGroupWanted & (1ULL << Item.nIndex));
snprintf(buffer, sizeof(buffer)-1, " %s", Item.pName);
}
return buffer;
@@ -2015,16 +2012,18 @@ inline const char* MicroProfileUIMenuGroups(int nIndex, bool* bSelected)
inline const char* MicroProfileUIMenuAggregate(int nIndex, bool* bSelected)
{
MicroProfile& S = *MicroProfileGet();
if(nIndex < sizeof(g_MicroProfileAggregatePresets)/sizeof(g_MicroProfileAggregatePresets[0]))
if(static_cast<uint32_t>(nIndex) < g_MicroProfileAggregatePresets.size())
{
int val = g_MicroProfileAggregatePresets[nIndex];
*bSelected = (int)S.nAggregateFlip == val;
if(0 == val)
uint32_t val = g_MicroProfileAggregatePresets[nIndex];
*bSelected = S.nAggregateFlip == val;
if (0 == val)
{
return "Infinite";
}
else
{
static char buf[128];
snprintf(buf, sizeof(buf)-1, "%7d", val);
snprintf(buf, sizeof(buf)-1, "%7u", val);
return buf;
}
}
@@ -2098,11 +2097,13 @@ inline const char* MicroProfileUIMenuPreset(int nIndex, bool* bSelected)
{
static char buf[128];
*bSelected = false;
int nNumPresets = sizeof(g_MicroProfilePresetNames) / sizeof(g_MicroProfilePresetNames[0]);
int nNumPresets = static_cast<int>(g_MicroProfilePresetNames.size());
int nIndexSave = nIndex - nNumPresets - 1;
if(nIndex == nNumPresets)
if (nIndex == nNumPresets)
{
return "--";
else if(nIndexSave >=0 && nIndexSave <nNumPresets)
}
else if(nIndexSave >=0 && nIndexSave < nNumPresets)
{
snprintf(buf, sizeof(buf)-1, "Save '%s'", g_MicroProfilePresetNames[nIndexSave]);
return buf;
@@ -2120,13 +2121,13 @@ inline const char* MicroProfileUIMenuPreset(int nIndex, bool* bSelected)
inline const char* MicroProfileUIMenuCustom(int nIndex, bool* bSelected)
{
if((uint32_t)-1 == UI.nCustomActive)
if(UINT32_MAX == UI.nCustomActive)
{
*bSelected = nIndex == 0;
}
else
{
*bSelected = nIndex-2 == UI.nCustomActive;
*bSelected = nIndex-2 == static_cast<int>(UI.nCustomActive);
}
switch(nIndex)
{
@@ -2202,7 +2203,7 @@ inline void MicroProfileUIClickGroups(int nIndex)
else
{
MP_ASSERT(Item.nIndex < S.nGroupCount);
S.nActiveGroupWanted ^= (1ll << Item.nIndex);
S.nActiveGroupWanted ^= (1ULL << Item.nIndex);
}
}
}
@@ -2273,7 +2274,7 @@ inline void MicroProfileUIClickOptions(int nIndex)
inline void MicroProfileUIClickPreset(int nIndex)
{
int nNumPresets = sizeof(g_MicroProfilePresetNames) / sizeof(g_MicroProfilePresetNames[0]);
int nNumPresets = static_cast<int>(g_MicroProfilePresetNames.size());
int nIndexSave = nIndex - nNumPresets - 1;
if(nIndexSave >= 0 && nIndexSave < nNumPresets)
{
@@ -2310,7 +2311,7 @@ inline void MicroProfileDrawMenu(uint32_t nWidth, uint32_t nHeight)
uint32_t nX = 0;
uint32_t nY = 0;
bool bMouseOver = UI.nMouseY < MICROPROFILE_TEXT_HEIGHT + 1;
#define SBUF_SIZE 256
char buffer[256];
MicroProfileDrawBox(nX, nY, nX + nWidth, nY + (MICROPROFILE_TEXT_HEIGHT+1)+1, 0xff000000|g_nMicroProfileBackColors[1]);
@@ -2321,7 +2322,7 @@ inline void MicroProfileDrawMenu(uint32_t nWidth, uint32_t nHeight)
uint32_t nNumMenuItems = 0;
int nLen = snprintf(buffer, 127, "MicroProfile");
MicroProfileDrawText(nX, nY, (uint32_t)-1, buffer, nLen);
MicroProfileDrawText(nX, nY, UINT32_MAX, buffer, nLen);
nX += (sizeof("MicroProfile")+2) * (MICROPROFILE_TEXT_WIDTH+1);
pMenuText[nNumMenuItems++] = "Mode";
pMenuText[nNumMenuItems++] = "Groups";
@@ -2409,7 +2410,7 @@ inline void MicroProfileDrawMenu(uint32_t nWidth, uint32_t nHeight)
};
uint32_t nSelectMenu = (uint32_t)-1;
uint32_t nSelectMenu = UINT32_MAX;
for(uint32_t i = 0; i < nNumMenuItems; ++i)
{
nMenuX[i] = nX;
@@ -2419,17 +2420,17 @@ inline void MicroProfileDrawMenu(uint32_t nWidth, uint32_t nHeight)
{
MicroProfileDrawBox(nX-1, nY, nX + nLen * (MICROPROFILE_TEXT_WIDTH+1), nY +(MICROPROFILE_TEXT_HEIGHT+1)+1, 0xff888888);
nSelectMenu = i;
if((UI.nMouseLeft || UI.nMouseRight) && i == (int)nPauseIndex)
if((UI.nMouseLeft || UI.nMouseRight) && i == (uint32_t)nPauseIndex)
{
S.nToggleRunning = 1;
}
}
MicroProfileDrawText(nX, nY, (uint32_t)-1, pMenuText[i], (uint32_t)strlen(pMenuText[i]));
MicroProfileDrawText(nX, nY, UINT32_MAX, pMenuText[i], (uint32_t)strlen(pMenuText[i]));
nX += (nLen+1) * (MICROPROFILE_TEXT_WIDTH+1);
}
uint32_t nMenu = nSelectMenu != (uint32_t)-1 ? nSelectMenu : UI.nActiveMenu;
uint32_t nMenu = nSelectMenu != UINT32_MAX ? nSelectMenu : UI.nActiveMenu;
UI.nActiveMenu = nMenu;
if((uint32_t)-1 != nMenu)
if(UINT32_MAX != nMenu)
{
nX = nMenuX[nMenu];
nY += MICROPROFILE_TEXT_HEIGHT+1;
@@ -2450,9 +2451,9 @@ inline void MicroProfileDrawMenu(uint32_t nWidth, uint32_t nHeight)
{
UI.nActiveMenu = nMenu;
}
else if(nSelectMenu == (uint32_t)-1)
else if(nSelectMenu == UINT32_MAX)
{
UI.nActiveMenu = (uint32_t)-1;
UI.nActiveMenu = UINT32_MAX;
}
MicroProfileDrawBox(nX, nY, nX + nWidth, nY + nHeight, 0xff000000|g_nMicroProfileBackColors[1]);
for(int i = 0; i < nNumLines; ++i)
@@ -2461,7 +2462,6 @@ inline void MicroProfileDrawMenu(uint32_t nWidth, uint32_t nHeight)
const char* pString = CB(i, &bSelected);
if(UI.nMouseY >= nY && UI.nMouseY < nY + MICROPROFILE_TEXT_HEIGHT + 1)
{
bMouseOver = true;
if(UI.nMouseLeft || UI.nMouseRight)
{
CBClick[nMenu](i);
@@ -2469,7 +2469,7 @@ inline void MicroProfileDrawMenu(uint32_t nWidth, uint32_t nHeight)
MicroProfileDrawBox(nX, nY, nX + nWidth, nY + MICROPROFILE_TEXT_HEIGHT + 1, 0xff888888);
}
int nLen = snprintf(buffer, SBUF_SIZE-1, "%c %s", bSelected ? '*' : ' ' ,pString);
MicroProfileDrawText(nX, nY, (uint32_t)-1, buffer, nLen);
MicroProfileDrawText(nX, nY, UINT32_MAX, buffer, nLen);
nY += MICROPROFILE_TEXT_HEIGHT+1;
}
}
@@ -2484,7 +2484,7 @@ inline void MicroProfileDrawMenu(uint32_t nWidth, uint32_t nHeight)
float fMaxMs = fToMs * S.nFlipMaxDisplay;
int nLen = snprintf(FrameTimeMessage, sizeof(FrameTimeMessage)-1, "Time[%6.2f] Avg[%6.2f] Max[%6.2f]", fMs, fAverageMs, fMaxMs);
pMenuText[nNumMenuItems++] = &FrameTimeMessage[0];
MicroProfileDrawText(nWidth - nLen * (MICROPROFILE_TEXT_WIDTH+1), 0, -1, FrameTimeMessage, nLen);
MicroProfileDrawText(nWidth - nLen * (MICROPROFILE_TEXT_WIDTH+1), 0, UINT32_MAX, FrameTimeMessage, nLen);
}
}
@@ -2538,7 +2538,7 @@ inline void MicroProfileMoveGraph()
inline void MicroProfileDrawCustom(uint32_t nWidth, uint32_t nHeight)
{
if((uint32_t)-1 != UI.nCustomActive)
if(UINT32_MAX != UI.nCustomActive)
{
MicroProfile& S = *MicroProfileGet();
MP_ASSERT(UI.nCustomActive < MICROPROFILE_CUSTOM_MAX);
@@ -2571,8 +2571,8 @@ inline void MicroProfileDrawCustom(uint32_t nWidth, uint32_t nHeight)
pColors[i] = S.TimerInfo[nTimerIndex].nColor;
}
MicroProfileDrawText(MICROPROFILE_CUSTOM_PADDING + 3*MICROPROFILE_TEXT_WIDTH, nOffsetY, (uint32_t)-1, "Avg", sizeof("Avg")-1);
MicroProfileDrawText(MICROPROFILE_CUSTOM_PADDING + 13*MICROPROFILE_TEXT_WIDTH, nOffsetY, (uint32_t)-1, "Max", sizeof("Max")-1);
MicroProfileDrawText(MICROPROFILE_CUSTOM_PADDING + 3*MICROPROFILE_TEXT_WIDTH, nOffsetY, UINT32_MAX, "Avg", sizeof("Avg")-1);
MicroProfileDrawText(MICROPROFILE_CUSTOM_PADDING + 13*MICROPROFILE_TEXT_WIDTH, nOffsetY, UINT32_MAX, "Max", sizeof("Max")-1);
for(uint32_t i = 0; i < nCount; ++i)
{
nOffsetY += (1+MICROPROFILE_TEXT_HEIGHT);
@@ -2582,10 +2582,10 @@ inline void MicroProfileDrawCustom(uint32_t nWidth, uint32_t nHeight)
int nSize;
uint32_t nOffsetX = MICROPROFILE_CUSTOM_PADDING;
nSize = snprintf(Buffer, sizeof(Buffer)-1, "%6.2f", pTimeAvg[i]);
MicroProfileDrawText(nOffsetX, nOffsetY, (uint32_t)-1, Buffer, nSize);
MicroProfileDrawText(nOffsetX, nOffsetY, UINT32_MAX, Buffer, nSize);
nOffsetX += (nSize+2) * (MICROPROFILE_TEXT_WIDTH+1);
nSize = snprintf(Buffer, sizeof(Buffer)-1, "%6.2f", pTimeMax[i]);
MicroProfileDrawText(nOffsetX, nOffsetY, (uint32_t)-1, Buffer, nSize);
MicroProfileDrawText(nOffsetX, nOffsetY, UINT32_MAX, Buffer, nSize);
nOffsetX += (nSize+2) * (MICROPROFILE_TEXT_WIDTH+1);
nSize = snprintf(Buffer, sizeof(Buffer)-1, "%s:%s", S.GroupInfo[nGroupIndex].pName, pTimerInfo->pName);
MicroProfileDrawText(nOffsetX, nOffsetY, pTimerInfo->nColor, Buffer, nSize);
@@ -2599,9 +2599,9 @@ inline void MicroProfileDrawCustom(uint32_t nWidth, uint32_t nHeight)
nOffsetY = nOffsetYBase;
float* pMs = pCustom->nFlags & MICROPROFILE_CUSTOM_BAR_SOURCE_MAX ? pTimeMax : pTimeAvg;
const char* pString = pCustom->nFlags & MICROPROFILE_CUSTOM_BAR_SOURCE_MAX ? "Max" : "Avg";
MicroProfileDrawText(nMaxOffsetX, nOffsetY, (uint32_t)-1, pString, static_cast<uint32_t>(strlen(pString)));
MicroProfileDrawText(nMaxOffsetX, nOffsetY, UINT32_MAX, pString, static_cast<uint32_t>(strlen(pString)));
int nSize = snprintf(Buffer, sizeof(Buffer)-1, "%6.2fms", fReference);
MicroProfileDrawText(nReducedWidth - (1+nSize) * (MICROPROFILE_TEXT_WIDTH+1), nOffsetY, (uint32_t)-1, Buffer, nSize);
MicroProfileDrawText(nReducedWidth - (1+nSize) * (MICROPROFILE_TEXT_WIDTH+1), nOffsetY, UINT32_MAX, Buffer, nSize);
for(uint32_t i = 0; i < nCount; ++i)
{
nOffsetY += (1+MICROPROFILE_TEXT_HEIGHT);
@@ -2613,9 +2613,9 @@ inline void MicroProfileDrawCustom(uint32_t nWidth, uint32_t nHeight)
{
nOffsetY += 2*(1+MICROPROFILE_TEXT_HEIGHT);
const char* pString = pCustom->nFlags & MICROPROFILE_CUSTOM_STACK_SOURCE_MAX ? "Max" : "Avg";
MicroProfileDrawText(MICROPROFILE_CUSTOM_PADDING, nOffsetY, (uint32_t)-1, pString, static_cast<uint32_t>(strlen(pString)));
MicroProfileDrawText(MICROPROFILE_CUSTOM_PADDING, nOffsetY, UINT32_MAX, pString, static_cast<uint32_t>(strlen(pString)));
int nSize = snprintf(Buffer, sizeof(Buffer)-1, "%6.2fms", fReference);
MicroProfileDrawText(nReducedWidth - (1+nSize) * (MICROPROFILE_TEXT_WIDTH+1), nOffsetY, (uint32_t)-1, Buffer, nSize);
MicroProfileDrawText(nReducedWidth - (1+nSize) * (MICROPROFILE_TEXT_WIDTH+1), nOffsetY, UINT32_MAX, Buffer, nSize);
nOffsetY += (1+MICROPROFILE_TEXT_HEIGHT);
float fPosX = MICROPROFILE_CUSTOM_PADDING;
float* pMs = pCustom->nFlags & MICROPROFILE_CUSTOM_STACK_SOURCE_MAX ? pTimeMax : pTimeAvg;
@@ -2668,7 +2668,7 @@ inline void MicroProfileDraw(uint32_t nWidth, uint32_t nHeight)
UI.nHoverTime = 0;
UI.nHoverFrame = -1;
if(S.nDisplay != MP_DRAW_DETAILED)
S.nContextSwitchHoverThread = S.nContextSwitchHoverThreadAfter = S.nContextSwitchHoverThreadBefore = -1;
S.nContextSwitchHoverThread = S.nContextSwitchHoverThreadAfter = S.nContextSwitchHoverThreadBefore = UINT32_MAX;
MicroProfileMoveGraph();
@@ -2798,13 +2798,13 @@ inline void MicroProfileDraw(uint32_t nWidth, uint32_t nHeight)
if(UI.nActiveMenu == -1 && !bMouseOverGraph)
if(UI.nActiveMenu == UINT32_MAX && !bMouseOverGraph)
{
if(UI.nHoverToken != MICROPROFILE_INVALID_TOKEN)
{
MicroProfileDrawFloatTooltip(UI.nMouseX, UI.nMouseY, UI.nHoverToken, UI.nHoverTime);
}
else if(S.nContextSwitchHoverThreadAfter != -1 && S.nContextSwitchHoverThreadBefore != -1)
else if(S.nContextSwitchHoverThreadAfter != UINT32_MAX && S.nContextSwitchHoverThreadBefore != UINT32_MAX)
{
float fToMs = MicroProfileTickToMsMultiplier(MicroProfileTicksPerSecondCpu());
MicroProfileStringArray ToolTip;
@@ -2820,7 +2820,7 @@ inline void MicroProfileDraw(uint32_t nWidth, uint32_t nHeight)
MicroProfileStringArrayFormat(&ToolTip, "%6.2fms", fToMs * nDifference );
MicroProfileStringArrayAddLiteral(&ToolTip, "CPU");
MicroProfileStringArrayFormat(&ToolTip, "%d", S.nContextSwitchHoverCpu);
MicroProfileDrawFloatWindow(UI.nMouseX, UI.nMouseY+20, &ToolTip.ppStrings[0], ToolTip.nNumStrings, -1);
MicroProfileDrawFloatWindow(UI.nMouseX, UI.nMouseY+20, &ToolTip.ppStrings[0], ToolTip.nNumStrings, UINT32_MAX);
}
@@ -2858,7 +2858,7 @@ inline void MicroProfileDraw(uint32_t nWidth, uint32_t nHeight)
}
}
#endif
MicroProfileDrawFloatWindow(UI.nMouseX, UI.nMouseY+20, &ToolTip.ppStrings[0], ToolTip.nNumStrings, -1);
MicroProfileDrawFloatWindow(UI.nMouseX, UI.nMouseY+20, &ToolTip.ppStrings[0], ToolTip.nNumStrings, UINT32_MAX);
}
if(UI.nMouseLeft)
{
@@ -2883,7 +2883,7 @@ inline void MicroProfileDraw(uint32_t nWidth, uint32_t nHeight)
#endif
m.unlock();
}
else if(UI.nCustomActive != (uint32_t)-1)
else if(UI.nCustomActive != UINT32_MAX)
{
std::recursive_mutex& m = MicroProfileGetMutex();
m.lock();
@@ -3179,7 +3179,7 @@ void MicroProfileLoadPreset(const char* pSuffix)
{
if(0 == MP_STRCASECMP(pGroupName, S.GroupInfo[j].pName))
{
S.nActiveGroupWanted |= (1ll << j);
S.nActiveGroupWanted |= (1ULL << j);
}
}
}
@@ -3212,7 +3212,7 @@ void MicroProfileLoadPreset(const char* pSuffix)
uint64_t nGroupIndex = S.TimerInfo[j].nGroupIndex;
if(0 == MP_STRCASECMP(pGraphName, S.TimerInfo[j].pName) && 0 == MP_STRCASECMP(pGraphGroupName, S.GroupInfo[nGroupIndex].pName))
{
MicroProfileToken nToken = MicroProfileMakeToken(1ll << nGroupIndex, (uint16_t)j);
MicroProfileToken nToken = MicroProfileMakeToken(1ULL << nGroupIndex, (uint16_t)j);
S.Graph[i].nToken = nToken; // note: group index is stored here but is checked without in MicroProfileToggleGraph()!
S.TimerInfo[j].bGraph = true;
if(nToken != nPrevToken)
@@ -3235,7 +3235,7 @@ inline uint32_t MicroProfileCustomGroupFind(const char* pCustomName)
return i;
}
}
return (uint32_t)-1;
return UINT32_MAX;
}
inline uint32_t MicroProfileCustomGroup(const char* pCustomName)
@@ -3251,7 +3251,7 @@ inline uint32_t MicroProfileCustomGroup(const char* pCustomName)
uint32_t nIndex = UI.nCustomCount;
UI.nCustomCount++;
memset(&UI.Custom[nIndex], 0, sizeof(UI.Custom[nIndex]));
uint32_t nLen = (uint32_t)strlen(pCustomName);
size_t nLen = strlen(pCustomName);
if(nLen > MICROPROFILE_NAME_MAX_LEN-1)
nLen = MICROPROFILE_NAME_MAX_LEN-1;
memcpy(&UI.Custom[nIndex].pName[0], pCustomName, nLen);
@@ -3309,7 +3309,7 @@ inline void MicroProfileCustomGroupEnable(uint32_t nIndex)
void MicroProfileCustomGroupToggle(const char* pCustomName)
{
uint32_t nIndex = MicroProfileCustomGroupFind(pCustomName);
if(nIndex == (uint32_t)-1 || nIndex == UI.nCustomActive)
if(nIndex == UINT32_MAX || nIndex == UI.nCustomActive)
{
MicroProfileCustomGroupDisable();
}
@@ -3328,13 +3328,13 @@ void MicroProfileCustomGroupDisable()
{
MicroProfile& S = *MicroProfileGet();
S.nForceGroupUI = 0;
UI.nCustomActive = (uint32_t)-1;
UI.nCustomActive = UINT32_MAX;
}
void MicroProfileCustomGroupAddTimer(const char* pCustomName, const char* pGroup, const char* pTimer)
{
uint32_t nIndex = MicroProfileCustomGroupFind(pCustomName);
if((uint32_t)-1 == nIndex)
if(UINT32_MAX == nIndex)
{
return;
}
@@ -3344,7 +3344,7 @@ void MicroProfileCustomGroupAddTimer(const char* pCustomName, const char* pGroup
MP_ASSERT(nToken != MICROPROFILE_INVALID_TOKEN); //Timer must be registered first.
UI.Custom[nIndex].pTimers[nTimerIndex] = nToken;
uint16_t nGroup = MicroProfileGetGroupIndex(nToken);
UI.Custom[nIndex].nGroupMask |= (1ll << nGroup);
UI.Custom[nIndex].nGroupMask |= (1ULL << nGroup);
UI.Custom[nIndex].nNumTimers++;
}

View File

@@ -12,16 +12,32 @@ add_library(audio_core STATIC
buffer.h
codec.cpp
codec.h
command_generator.cpp
command_generator.h
common.h
effect_context.cpp
effect_context.h
info_updater.cpp
info_updater.h
memory_pool.cpp
memory_pool.h
mix_context.cpp
mix_context.h
null_sink.h
sink.h
sink_context.cpp
sink_context.h
sink_details.cpp
sink_details.h
sink_stream.h
splitter_context.cpp
splitter_context.h
stream.cpp
stream.h
time_stretch.cpp
time_stretch.h
voice_context.cpp
voice_context.h
$<$<BOOL:${ENABLE_CUBEB}>:cubeb_sink.cpp cubeb_sink.h>
)

View File

@@ -197,4 +197,36 @@ std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input,
return output;
}
void Resample(s32* output, const s32* input, s32 pitch, s32& fraction, std::size_t sample_count) {
const std::array<s16, 512>& lut = [pitch] {
if (pitch > 0xaaaa) {
return curve_lut0;
}
if (pitch <= 0x8000) {
return curve_lut1;
}
return curve_lut2;
}();
std::size_t index{};
for (std::size_t i = 0; i < sample_count; i++) {
const std::size_t lut_index{(static_cast<std::size_t>(fraction) >> 8) * 4};
const auto l0 = lut[lut_index + 0];
const auto l1 = lut[lut_index + 1];
const auto l2 = lut[lut_index + 2];
const auto l3 = lut[lut_index + 3];
const auto s0 = static_cast<s32>(input[index]);
const auto s1 = static_cast<s32>(input[index + 1]);
const auto s2 = static_cast<s32>(input[index + 2]);
const auto s3 = static_cast<s32>(input[index + 3]);
output[i] = (l0 * s0 + l1 * s1 + l2 * s2 + l3 * s3) >> 15;
fraction += pitch;
index += (fraction >> 15);
fraction &= 0x7fff;
}
}
} // namespace AudioCore

View File

@@ -38,4 +38,7 @@ inline std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16>
return Interpolate(state, std::move(input), ratio);
}
/// Nintendo Switchs DSP resampling algorithm. Based on a single channel
void Resample(s32* output, const s32* input, s32 pitch, s32& fraction, std::size_t sample_count);
} // namespace AudioCore

View File

@@ -2,95 +2,49 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <vector>
#include "audio_core/algorithm/interpolate.h"
#include "audio_core/audio_out.h"
#include "audio_core/audio_renderer.h"
#include "audio_core/codec.h"
#include "audio_core/common.h"
#include "audio_core/info_updater.h"
#include "audio_core/voice_context.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/kernel/writable_event.h"
#include "core/memory.h"
#include "core/settings.h"
namespace AudioCore {
constexpr u32 STREAM_SAMPLE_RATE{48000};
constexpr u32 STREAM_NUM_CHANNELS{2};
using VoiceChannelHolder = std::array<VoiceResourceInformation*, 6>;
class AudioRenderer::VoiceState {
public:
bool IsPlaying() const {
return is_in_use && info.play_state == PlayState::Started;
}
const VoiceOutStatus& GetOutStatus() const {
return out_status;
}
const VoiceInfo& GetInfo() const {
return info;
}
VoiceInfo& GetInfo() {
return info;
}
void SetWaveIndex(std::size_t index);
std::vector<s16> DequeueSamples(std::size_t sample_count, Core::Memory::Memory& memory,
const VoiceChannelHolder& voice_resources);
void UpdateState();
void RefreshBuffer(Core::Memory::Memory& memory, const VoiceChannelHolder& voice_resources);
private:
bool is_in_use{};
bool is_refresh_pending{};
std::size_t wave_index{};
std::size_t offset{};
Codec::ADPCMState adpcm_state{};
InterpolationState interp_state{};
std::vector<s16> samples;
VoiceOutStatus out_status{};
VoiceInfo info{};
};
class AudioRenderer::EffectState {
public:
const EffectOutStatus& GetOutStatus() const {
return out_status;
}
const EffectInStatus& GetInfo() const {
return info;
}
EffectInStatus& GetInfo() {
return info;
}
void UpdateState(Core::Memory::Memory& memory);
private:
EffectOutStatus out_status{};
EffectInStatus info{};
};
AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory::Memory& memory_,
AudioRendererParameter params,
AudioCommon::AudioRendererParameter params,
std::shared_ptr<Kernel::WritableEvent> buffer_event,
std::size_t instance_number)
: worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count),
voice_resources(params.voice_count), effects(params.effect_count), memory{memory_} {
: worker_params{params}, buffer_event{buffer_event},
memory_pool_info(params.effect_count + params.voice_count * 4),
voice_context(params.voice_count), effect_context(params.effect_count), mix_context(),
sink_context(params.sink_count), splitter_context(),
voices(params.voice_count), memory{memory_},
command_generator(worker_params, voice_context, mix_context, splitter_context, effect_context,
memory),
temp_mix_buffer(AudioCommon::TOTAL_TEMP_MIX_SIZE) {
behavior_info.SetUserRevision(params.revision);
splitter_context.Initialize(behavior_info, params.splitter_count,
params.num_splitter_send_channels);
mix_context.Initialize(behavior_info, params.submix_count + 1, params.effect_count);
audio_out = std::make_unique<AudioCore::AudioOut>();
stream = audio_out->OpenStream(core_timing, STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS,
fmt::format("AudioRenderer-Instance{}", instance_number),
[=]() { buffer_event->Signal(); });
stream =
audio_out->OpenStream(core_timing, params.sample_rate, AudioCommon::STREAM_NUM_CHANNELS,
fmt::format("AudioRenderer-Instance{}", instance_number),
[=]() { buffer_event->Signal(); });
audio_out->StartStream(stream);
QueueMixedBuffer(0);
QueueMixedBuffer(1);
QueueMixedBuffer(2);
QueueMixedBuffer(3);
}
AudioRenderer::~AudioRenderer() = default;
@@ -111,355 +65,200 @@ Stream::State AudioRenderer::GetStreamState() const {
return stream->GetState();
}
ResultVal<std::vector<u8>> AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params) {
// Copy UpdateDataHeader struct
UpdateDataHeader config{};
std::memcpy(&config, input_params.data(), sizeof(UpdateDataHeader));
u32 memory_pool_count = worker_params.effect_count + (worker_params.voice_count * 4);
if (!behavior_info.UpdateInput(input_params, sizeof(UpdateDataHeader))) {
LOG_ERROR(Audio, "Failed to update behavior info input parameters");
return Audren::ERR_INVALID_PARAMETERS;
}
// Copy MemoryPoolInfo structs
std::vector<MemoryPoolInfo> mem_pool_info(memory_pool_count);
std::memcpy(mem_pool_info.data(),
input_params.data() + sizeof(UpdateDataHeader) + config.behavior_size,
memory_pool_count * sizeof(MemoryPoolInfo));
// Copy voice resources
const std::size_t voice_resource_offset{sizeof(UpdateDataHeader) + config.behavior_size +
config.memory_pools_size};
std::memcpy(voice_resources.data(), input_params.data() + voice_resource_offset,
sizeof(VoiceResourceInformation) * voice_resources.size());
// Copy VoiceInfo structs
std::size_t voice_offset{sizeof(UpdateDataHeader) + config.behavior_size +
config.memory_pools_size + config.voice_resource_size};
for (auto& voice : voices) {
std::memcpy(&voice.GetInfo(), input_params.data() + voice_offset, sizeof(VoiceInfo));
voice_offset += sizeof(VoiceInfo);
}
std::size_t effect_offset{sizeof(UpdateDataHeader) + config.behavior_size +
config.memory_pools_size + config.voice_resource_size +
config.voices_size};
for (auto& effect : effects) {
std::memcpy(&effect.GetInfo(), input_params.data() + effect_offset, sizeof(EffectInStatus));
effect_offset += sizeof(EffectInStatus);
}
// Update memory pool state
std::vector<MemoryPoolEntry> memory_pool(memory_pool_count);
for (std::size_t index = 0; index < memory_pool.size(); ++index) {
if (mem_pool_info[index].pool_state == MemoryPoolStates::RequestAttach) {
memory_pool[index].state = MemoryPoolStates::Attached;
} else if (mem_pool_info[index].pool_state == MemoryPoolStates::RequestDetach) {
memory_pool[index].state = MemoryPoolStates::Detached;
}
}
// Update voices
for (auto& voice : voices) {
voice.UpdateState();
if (!voice.GetInfo().is_in_use) {
continue;
}
if (voice.GetInfo().is_new) {
voice.SetWaveIndex(voice.GetInfo().wave_buffer_head);
}
}
for (auto& effect : effects) {
effect.UpdateState(memory);
}
// Release previous buffers and queue next ones for playback
ReleaseAndQueueBuffers();
// Copy output header
UpdateDataHeader response_data{worker_params};
if (behavior_info.IsElapsedFrameCountSupported()) {
response_data.render_info = sizeof(RendererInfo);
response_data.total_size += sizeof(RendererInfo);
}
std::vector<u8> output_params(response_data.total_size);
std::memcpy(output_params.data(), &response_data, sizeof(UpdateDataHeader));
// Copy output memory pool entries
std::memcpy(output_params.data() + sizeof(UpdateDataHeader), memory_pool.data(),
response_data.memory_pools_size);
// Copy output voice status
std::size_t voice_out_status_offset{sizeof(UpdateDataHeader) + response_data.memory_pools_size};
for (const auto& voice : voices) {
std::memcpy(output_params.data() + voice_out_status_offset, &voice.GetOutStatus(),
sizeof(VoiceOutStatus));
voice_out_status_offset += sizeof(VoiceOutStatus);
}
std::size_t effect_out_status_offset{
sizeof(UpdateDataHeader) + response_data.memory_pools_size + response_data.voices_size +
response_data.voice_resource_size};
for (const auto& effect : effects) {
std::memcpy(output_params.data() + effect_out_status_offset, &effect.GetOutStatus(),
sizeof(EffectOutStatus));
effect_out_status_offset += sizeof(EffectOutStatus);
}
// Update behavior info output
const std::size_t behavior_out_status_offset{
sizeof(UpdateDataHeader) + response_data.memory_pools_size + response_data.voices_size +
response_data.effects_size + response_data.sinks_size +
response_data.performance_manager_size};
if (!behavior_info.UpdateOutput(output_params, behavior_out_status_offset)) {
LOG_ERROR(Audio, "Failed to update behavior info output parameters");
return Audren::ERR_INVALID_PARAMETERS;
}
if (behavior_info.IsElapsedFrameCountSupported()) {
const std::size_t renderer_info_offset{
sizeof(UpdateDataHeader) + response_data.memory_pools_size + response_data.voices_size +
response_data.effects_size + response_data.sinks_size +
response_data.performance_manager_size + response_data.behavior_size};
RendererInfo renderer_info{};
renderer_info.elasped_frame_count = elapsed_frame_count;
std::memcpy(output_params.data() + renderer_info_offset, &renderer_info,
sizeof(RendererInfo));
}
return MakeResult(output_params);
}
void AudioRenderer::VoiceState::SetWaveIndex(std::size_t index) {
wave_index = index & 3;
is_refresh_pending = true;
}
std::vector<s16> AudioRenderer::VoiceState::DequeueSamples(
std::size_t sample_count, Core::Memory::Memory& memory,
const VoiceChannelHolder& voice_resources) {
if (!IsPlaying()) {
return {};
}
if (is_refresh_pending) {
RefreshBuffer(memory, voice_resources);
}
const std::size_t max_size{samples.size() - offset};
const std::size_t dequeue_offset{offset};
std::size_t size{sample_count * STREAM_NUM_CHANNELS};
if (size > max_size) {
size = max_size;
}
out_status.played_sample_count += size / STREAM_NUM_CHANNELS;
offset += size;
const auto& wave_buffer{info.wave_buffer[wave_index]};
if (offset == samples.size()) {
offset = 0;
if (!wave_buffer.is_looping && wave_buffer.buffer_sz) {
SetWaveIndex(wave_index + 1);
}
if (wave_buffer.buffer_sz) {
out_status.wave_buffer_consumed++;
}
if (wave_buffer.end_of_stream || wave_buffer.buffer_sz == 0) {
info.play_state = PlayState::Paused;
}
}
return {samples.begin() + dequeue_offset, samples.begin() + dequeue_offset + size};
}
void AudioRenderer::VoiceState::UpdateState() {
if (is_in_use && !info.is_in_use) {
// No longer in use, reset state
is_refresh_pending = true;
wave_index = 0;
offset = 0;
out_status = {};
}
is_in_use = info.is_in_use;
}
void AudioRenderer::VoiceState::RefreshBuffer(Core::Memory::Memory& memory,
const VoiceChannelHolder& voice_resources) {
const auto wave_buffer_address = info.wave_buffer[wave_index].buffer_addr;
const auto wave_buffer_size = info.wave_buffer[wave_index].buffer_sz;
std::vector<s16> new_samples(wave_buffer_size / sizeof(s16));
memory.ReadBlock(wave_buffer_address, new_samples.data(), wave_buffer_size);
switch (static_cast<Codec::PcmFormat>(info.sample_format)) {
case Codec::PcmFormat::Int16: {
// PCM16 is played as-is
break;
}
case Codec::PcmFormat::Adpcm: {
// Decode ADPCM to PCM16
Codec::ADPCM_Coeff coeffs;
memory.ReadBlock(info.additional_params_addr, coeffs.data(), sizeof(Codec::ADPCM_Coeff));
new_samples = Codec::DecodeADPCM(reinterpret_cast<u8*>(new_samples.data()),
new_samples.size() * sizeof(s16), coeffs, adpcm_state);
break;
}
default:
UNIMPLEMENTED_MSG("Unimplemented sample_format={}", info.sample_format);
break;
}
switch (info.channel_count) {
case 1: {
// 1 channel is upsampled to 2 channel
samples.resize(new_samples.size() * 2);
for (std::size_t index = 0; index < new_samples.size(); ++index) {
auto sample = static_cast<float>(new_samples[index]);
if (voice_resources[0]->in_use) {
sample *= voice_resources[0]->mix_volumes[0];
}
samples[index * 2] = static_cast<s16>(sample * info.volume);
samples[index * 2 + 1] = static_cast<s16>(sample * info.volume);
}
break;
}
case 2: {
// 2 channel is played as is
samples = std::move(new_samples);
const std::size_t sample_count = (samples.size() / 2);
for (std::size_t index = 0; index < sample_count; ++index) {
const std::size_t index_l = index * 2;
const std::size_t index_r = index * 2 + 1;
auto sample_l = static_cast<float>(samples[index_l]);
auto sample_r = static_cast<float>(samples[index_r]);
if (voice_resources[0]->in_use) {
sample_l *= voice_resources[0]->mix_volumes[0];
}
if (voice_resources[1]->in_use) {
sample_r *= voice_resources[1]->mix_volumes[1];
}
samples[index_l] = static_cast<s16>(sample_l * info.volume);
samples[index_r] = static_cast<s16>(sample_r * info.volume);
}
break;
}
case 6: {
samples.resize((new_samples.size() / 6) * 2);
const std::size_t sample_count = samples.size() / 2;
for (std::size_t index = 0; index < sample_count; ++index) {
auto FL = static_cast<float>(new_samples[index * 6]);
auto FR = static_cast<float>(new_samples[index * 6 + 1]);
auto FC = static_cast<float>(new_samples[index * 6 + 2]);
auto BL = static_cast<float>(new_samples[index * 6 + 4]);
auto BR = static_cast<float>(new_samples[index * 6 + 5]);
if (voice_resources[0]->in_use) {
FL *= voice_resources[0]->mix_volumes[0];
}
if (voice_resources[1]->in_use) {
FR *= voice_resources[1]->mix_volumes[1];
}
if (voice_resources[2]->in_use) {
FC *= voice_resources[2]->mix_volumes[2];
}
if (voice_resources[4]->in_use) {
BL *= voice_resources[4]->mix_volumes[4];
}
if (voice_resources[5]->in_use) {
BR *= voice_resources[5]->mix_volumes[5];
}
samples[index * 2] =
static_cast<s16>((0.3694f * FL + 0.2612f * FC + 0.3694f * BL) * info.volume);
samples[index * 2 + 1] =
static_cast<s16>((0.3694f * FR + 0.2612f * FC + 0.3694f * BR) * info.volume);
}
break;
}
default:
UNIMPLEMENTED_MSG("Unimplemented channel_count={}", info.channel_count);
break;
}
// Only interpolate when necessary, expensive.
if (GetInfo().sample_rate != STREAM_SAMPLE_RATE) {
samples = Interpolate(interp_state, std::move(samples), GetInfo().sample_rate,
STREAM_SAMPLE_RATE);
}
is_refresh_pending = false;
}
void AudioRenderer::EffectState::UpdateState(Core::Memory::Memory& memory) {
if (info.is_new) {
out_status.state = EffectStatus::New;
} else {
if (info.type == Effect::Aux) {
ASSERT_MSG(memory.Read32(info.aux_info.return_buffer_info) == 0,
"Aux buffers tried to update");
ASSERT_MSG(memory.Read32(info.aux_info.send_buffer_info) == 0,
"Aux buffers tried to update");
ASSERT_MSG(memory.Read32(info.aux_info.return_buffer_base) == 0,
"Aux buffers tried to update");
ASSERT_MSG(memory.Read32(info.aux_info.send_buffer_base) == 0,
"Aux buffers tried to update");
}
}
}
static constexpr s16 ClampToS16(s32 value) {
return static_cast<s16>(std::clamp(value, -32768, 32767));
}
ResultCode AudioRenderer::UpdateAudioRenderer(const std::vector<u8>& input_params,
std::vector<u8>& output_params) {
InfoUpdater info_updater{input_params, output_params, behavior_info};
if (!info_updater.UpdateBehaviorInfo(behavior_info)) {
LOG_ERROR(Audio, "Failed to update behavior info input parameters");
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
if (!info_updater.UpdateMemoryPools(memory_pool_info)) {
LOG_ERROR(Audio, "Failed to update memory pool parameters");
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
if (!info_updater.UpdateVoiceChannelResources(voice_context)) {
LOG_ERROR(Audio, "Failed to update voice channel resource parameters");
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
if (!info_updater.UpdateVoices(voice_context, memory_pool_info, 0)) {
LOG_ERROR(Audio, "Failed to update voice parameters");
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
// TODO(ogniK): Deal with stopped audio renderer but updates still taking place
if (!info_updater.UpdateEffects(effect_context, true)) {
LOG_ERROR(Audio, "Failed to update effect parameters");
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
if (behavior_info.IsSplitterSupported()) {
if (!info_updater.UpdateSplitterInfo(splitter_context)) {
LOG_ERROR(Audio, "Failed to update splitter parameters");
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
}
auto mix_result = info_updater.UpdateMixes(mix_context, worker_params.mix_buffer_count,
splitter_context, effect_context);
if (mix_result.IsError()) {
LOG_ERROR(Audio, "Failed to update mix parameters");
return mix_result;
}
// TODO(ogniK): Sinks
if (!info_updater.UpdateSinks(sink_context)) {
LOG_ERROR(Audio, "Failed to update sink parameters");
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
// TODO(ogniK): Performance buffer
if (!info_updater.UpdatePerformanceBuffer()) {
LOG_ERROR(Audio, "Failed to update performance buffer parameters");
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
if (!info_updater.UpdateErrorInfo(behavior_info)) {
LOG_ERROR(Audio, "Failed to update error info");
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
if (behavior_info.IsElapsedFrameCountSupported()) {
if (!info_updater.UpdateRendererInfo(elapsed_frame_count)) {
LOG_ERROR(Audio, "Failed to update renderer info");
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
}
// TODO(ogniK): Statistics
if (!info_updater.WriteOutputHeader()) {
LOG_ERROR(Audio, "Failed to write output header");
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
// TODO(ogniK): Check when all sections are implemented
if (!info_updater.CheckConsumedSize()) {
LOG_ERROR(Audio, "Audio buffers were not consumed!");
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
ReleaseAndQueueBuffers();
return RESULT_SUCCESS;
}
void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
constexpr std::size_t BUFFER_SIZE{512};
command_generator.PreCommand();
// Clear mix buffers before our next operation
command_generator.ClearMixBuffers();
// If the splitter is not in use, sort our mixes
if (!splitter_context.UsingSplitter()) {
mix_context.SortInfo();
}
// Sort our voices
voice_context.SortInfo();
// Handle samples
command_generator.GenerateVoiceCommands();
command_generator.GenerateSubMixCommands();
command_generator.GenerateFinalMixCommands();
command_generator.PostCommand();
// Base sample size
std::size_t BUFFER_SIZE{worker_params.sample_count};
// Samples
std::vector<s16> buffer(BUFFER_SIZE * stream->GetNumChannels());
// Make sure to clear our samples
std::memset(buffer.data(), 0, buffer.size() * sizeof(s16));
for (auto& voice : voices) {
if (!voice.IsPlaying()) {
continue;
}
VoiceChannelHolder resources{};
for (u32 channel = 0; channel < voice.GetInfo().channel_count; channel++) {
const auto channel_resource_id = voice.GetInfo().voice_channel_resource_ids[channel];
resources[channel] = &voice_resources[channel_resource_id];
if (sink_context.InUse()) {
const auto stream_channel_count = stream->GetNumChannels();
const auto buffer_offsets = sink_context.OutputBuffers();
const auto channel_count = buffer_offsets.size();
const auto& final_mix = mix_context.GetFinalMixInfo();
const auto& in_params = final_mix.GetInParams();
std::vector<s32*> mix_buffers(channel_count);
for (std::size_t i = 0; i < channel_count; i++) {
mix_buffers[i] =
command_generator.GetMixBuffer(in_params.buffer_offset + buffer_offsets[i]);
}
std::size_t offset{};
s64 samples_remaining{BUFFER_SIZE};
while (samples_remaining > 0) {
const std::vector<s16> samples{
voice.DequeueSamples(samples_remaining, memory, resources)};
for (std::size_t i = 0; i < BUFFER_SIZE; i++) {
if (channel_count == 1) {
const auto sample = ClampToS16(mix_buffers[0][i]);
buffer[i * stream_channel_count + 0] = sample;
if (stream_channel_count > 1) {
buffer[i * stream_channel_count + 1] = sample;
}
if (stream_channel_count == 6) {
buffer[i * stream_channel_count + 2] = sample;
buffer[i * stream_channel_count + 4] = sample;
buffer[i * stream_channel_count + 5] = sample;
}
} else if (channel_count == 2) {
const auto l_sample = ClampToS16(mix_buffers[0][i]);
const auto r_sample = ClampToS16(mix_buffers[1][i]);
if (stream_channel_count == 1) {
buffer[i * stream_channel_count + 0] = l_sample;
} else if (stream_channel_count == 2) {
buffer[i * stream_channel_count + 0] = l_sample;
buffer[i * stream_channel_count + 1] = r_sample;
} else if (stream_channel_count == 6) {
buffer[i * stream_channel_count + 0] = l_sample;
buffer[i * stream_channel_count + 1] = r_sample;
if (samples.empty()) {
break;
}
buffer[i * stream_channel_count + 2] =
ClampToS16((static_cast<s32>(l_sample) + static_cast<s32>(r_sample)) / 2);
samples_remaining -= samples.size() / stream->GetNumChannels();
buffer[i * stream_channel_count + 4] = l_sample;
buffer[i * stream_channel_count + 5] = r_sample;
}
for (const auto& sample : samples) {
const s32 buffer_sample{buffer[offset]};
buffer[offset++] =
ClampToS16(buffer_sample + static_cast<s32>(sample * voice.GetInfo().volume));
} else if (channel_count == 6) {
const auto fl_sample = ClampToS16(mix_buffers[0][i]);
const auto fr_sample = ClampToS16(mix_buffers[1][i]);
const auto fc_sample = ClampToS16(mix_buffers[2][i]);
const auto lf_sample = ClampToS16(mix_buffers[3][i]);
const auto bl_sample = ClampToS16(mix_buffers[4][i]);
const auto br_sample = ClampToS16(mix_buffers[5][i]);
if (stream_channel_count == 1) {
buffer[i * stream_channel_count + 0] = fc_sample;
} else if (stream_channel_count == 2) {
buffer[i * stream_channel_count + 0] =
static_cast<s16>(0.3694f * static_cast<float>(fl_sample) +
0.2612f * static_cast<float>(fc_sample) +
0.3694f * static_cast<float>(bl_sample));
buffer[i * stream_channel_count + 1] =
static_cast<s16>(0.3694f * static_cast<float>(fr_sample) +
0.2612f * static_cast<float>(fc_sample) +
0.3694f * static_cast<float>(br_sample));
} else if (stream_channel_count == 6) {
buffer[i * stream_channel_count + 0] = fl_sample;
buffer[i * stream_channel_count + 1] = fr_sample;
buffer[i * stream_channel_count + 2] = fc_sample;
buffer[i * stream_channel_count + 3] = lf_sample;
buffer[i * stream_channel_count + 4] = bl_sample;
buffer[i * stream_channel_count + 5] = br_sample;
}
}
}
}
audio_out->QueueBuffer(stream, tag, std::move(buffer));
elapsed_frame_count++;
voice_context.UpdateStateByDspShared();
}
void AudioRenderer::ReleaseAndQueueBuffers() {

View File

@@ -9,8 +9,15 @@
#include <vector>
#include "audio_core/behavior_info.h"
#include "audio_core/command_generator.h"
#include "audio_core/common.h"
#include "audio_core/effect_context.h"
#include "audio_core/memory_pool.h"
#include "audio_core/mix_context.h"
#include "audio_core/sink_context.h"
#include "audio_core/splitter_context.h"
#include "audio_core/stream.h"
#include "audio_core/voice_context.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
@@ -30,220 +37,25 @@ class Memory;
}
namespace AudioCore {
using DSPStateHolder = std::array<VoiceState*, 6>;
class AudioOut;
enum class PlayState : u8 {
Started = 0,
Stopped = 1,
Paused = 2,
};
enum class Effect : u8 {
None = 0,
Aux = 2,
};
enum class EffectStatus : u8 {
None = 0,
New = 1,
};
struct AudioRendererParameter {
u32_le sample_rate;
u32_le sample_count;
u32_le mix_buffer_count;
u32_le submix_count;
u32_le voice_count;
u32_le sink_count;
u32_le effect_count;
u32_le performance_frame_count;
u8 is_voice_drop_enabled;
u8 unknown_21;
u8 unknown_22;
u8 execution_mode;
u32_le splitter_count;
u32_le num_splitter_send_channels;
u32_le unknown_30;
u32_le revision;
};
static_assert(sizeof(AudioRendererParameter) == 52, "AudioRendererParameter is an invalid size");
enum class MemoryPoolStates : u32 { // Should be LE
Invalid = 0x0,
Unknown = 0x1,
RequestDetach = 0x2,
Detached = 0x3,
RequestAttach = 0x4,
Attached = 0x5,
Released = 0x6,
};
struct MemoryPoolEntry {
MemoryPoolStates state;
u32_le unknown_4;
u32_le unknown_8;
u32_le unknown_c;
};
static_assert(sizeof(MemoryPoolEntry) == 0x10, "MemoryPoolEntry has wrong size");
struct MemoryPoolInfo {
u64_le pool_address;
u64_le pool_size;
MemoryPoolStates pool_state;
INSERT_PADDING_WORDS(3); // Unknown
};
static_assert(sizeof(MemoryPoolInfo) == 0x20, "MemoryPoolInfo has wrong size");
struct BiquadFilter {
u8 enable;
INSERT_PADDING_BYTES(1);
std::array<s16_le, 3> numerator;
std::array<s16_le, 2> denominator;
};
static_assert(sizeof(BiquadFilter) == 0xc, "BiquadFilter has wrong size");
struct WaveBuffer {
u64_le buffer_addr;
u64_le buffer_sz;
s32_le start_sample_offset;
s32_le end_sample_offset;
u8 is_looping;
u8 end_of_stream;
u8 sent_to_server;
INSERT_PADDING_BYTES(5);
u64 context_addr;
u64 context_sz;
INSERT_PADDING_BYTES(8);
};
static_assert(sizeof(WaveBuffer) == 0x38, "WaveBuffer has wrong size");
struct VoiceResourceInformation {
s32_le id{};
std::array<float_le, MAX_MIX_BUFFERS> mix_volumes{};
bool in_use{};
INSERT_PADDING_BYTES(11);
};
static_assert(sizeof(VoiceResourceInformation) == 0x70, "VoiceResourceInformation has wrong size");
struct VoiceInfo {
u32_le id;
u32_le node_id;
u8 is_new;
u8 is_in_use;
PlayState play_state;
u8 sample_format;
u32_le sample_rate;
u32_le priority;
u32_le sorting_order;
u32_le channel_count;
float_le pitch;
float_le volume;
std::array<BiquadFilter, 2> biquad_filter;
u32_le wave_buffer_count;
u32_le wave_buffer_head;
INSERT_PADDING_WORDS(1);
u64_le additional_params_addr;
u64_le additional_params_sz;
u32_le mix_id;
u32_le splitter_info_id;
std::array<WaveBuffer, 4> wave_buffer;
std::array<u32_le, 6> voice_channel_resource_ids;
INSERT_PADDING_BYTES(24);
};
static_assert(sizeof(VoiceInfo) == 0x170, "VoiceInfo is wrong size");
struct VoiceOutStatus {
u64_le played_sample_count;
u32_le wave_buffer_consumed;
u32_le voice_drops_count;
};
static_assert(sizeof(VoiceOutStatus) == 0x10, "VoiceOutStatus has wrong size");
struct AuxInfo {
std::array<u8, 24> input_mix_buffers;
std::array<u8, 24> output_mix_buffers;
u32_le mix_buffer_count;
u32_le sample_rate; // Stored in the aux buffer currently
u32_le sample_count;
u64_le send_buffer_info;
u64_le send_buffer_base;
u64_le return_buffer_info;
u64_le return_buffer_base;
};
static_assert(sizeof(AuxInfo) == 0x60, "AuxInfo is an invalid size");
struct EffectInStatus {
Effect type;
u8 is_new;
u8 is_enabled;
INSERT_PADDING_BYTES(1);
u32_le mix_id;
u64_le buffer_base;
u64_le buffer_sz;
s32_le priority;
INSERT_PADDING_BYTES(4);
union {
std::array<u8, 0xa0> raw;
AuxInfo aux_info;
};
};
static_assert(sizeof(EffectInStatus) == 0xc0, "EffectInStatus is an invalid size");
struct EffectOutStatus {
EffectStatus state;
INSERT_PADDING_BYTES(0xf);
};
static_assert(sizeof(EffectOutStatus) == 0x10, "EffectOutStatus is an invalid size");
struct RendererInfo {
u64_le elasped_frame_count{};
INSERT_PADDING_WORDS(2);
};
static_assert(sizeof(RendererInfo) == 0x10, "RendererInfo is an invalid size");
struct UpdateDataHeader {
UpdateDataHeader() {}
explicit UpdateDataHeader(const AudioRendererParameter& config) {
revision = Common::MakeMagic('R', 'E', 'V', '8'); // 9.2.0 Revision
behavior_size = 0xb0;
memory_pools_size = (config.effect_count + (config.voice_count * 4)) * 0x10;
voices_size = config.voice_count * 0x10;
voice_resource_size = 0x0;
effects_size = config.effect_count * 0x10;
mixes_size = 0x0;
sinks_size = config.sink_count * 0x20;
performance_manager_size = 0x10;
render_info = 0;
total_size = sizeof(UpdateDataHeader) + behavior_size + memory_pools_size + voices_size +
effects_size + sinks_size + performance_manager_size;
}
u32_le revision{};
u32_le behavior_size{};
u32_le memory_pools_size{};
u32_le voices_size{};
u32_le voice_resource_size{};
u32_le effects_size{};
u32_le mixes_size{};
u32_le sinks_size{};
u32_le performance_manager_size{};
u32_le splitter_size{};
u32_le render_info{};
INSERT_PADDING_WORDS(4);
u32_le total_size{};
};
static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader has wrong size");
class AudioRenderer {
public:
AudioRenderer(Core::Timing::CoreTiming& core_timing, Core::Memory::Memory& memory_,
AudioRendererParameter params,
AudioCommon::AudioRendererParameter params,
std::shared_ptr<Kernel::WritableEvent> buffer_event, std::size_t instance_number);
~AudioRenderer();
ResultVal<std::vector<u8>> UpdateAudioRenderer(const std::vector<u8>& input_params);
ResultCode UpdateAudioRenderer(const std::vector<u8>& input_params,
std::vector<u8>& output_params);
void QueueMixedBuffer(Buffer::Tag tag);
void ReleaseAndQueueBuffers();
u32 GetSampleRate() const;
@@ -252,19 +64,23 @@ public:
Stream::State GetStreamState() const;
private:
class EffectState;
class VoiceState;
BehaviorInfo behavior_info{};
AudioRendererParameter worker_params;
AudioCommon::AudioRendererParameter worker_params;
std::shared_ptr<Kernel::WritableEvent> buffer_event;
std::vector<ServerMemoryPoolInfo> memory_pool_info;
VoiceContext voice_context;
EffectContext effect_context;
MixContext mix_context;
SinkContext sink_context;
SplitterContext splitter_context;
std::vector<VoiceState> voices;
std::vector<VoiceResourceInformation> voice_resources;
std::vector<EffectState> effects;
std::unique_ptr<AudioOut> audio_out;
StreamPtr stream;
Core::Memory::Memory& memory;
CommandGenerator command_generator;
std::size_t elapsed_frame_count{};
std::vector<s32> temp_mix_buffer{};
};
} // namespace AudioCore

View File

@@ -9,39 +9,11 @@
namespace AudioCore {
BehaviorInfo::BehaviorInfo() : process_revision(CURRENT_PROCESS_REVISION) {}
BehaviorInfo::BehaviorInfo() : process_revision(AudioCommon::CURRENT_PROCESS_REVISION) {}
BehaviorInfo::~BehaviorInfo() = default;
bool BehaviorInfo::UpdateInput(const std::vector<u8>& buffer, std::size_t offset) {
if (!CanConsumeBuffer(buffer.size(), offset, sizeof(InParams))) {
LOG_ERROR(Audio, "Buffer is an invalid size!");
return false;
}
InParams params{};
std::memcpy(&params, buffer.data() + offset, sizeof(InParams));
if (!IsValidRevision(params.revision)) {
LOG_ERROR(Audio, "Invalid input revision, revision=0x{:08X}", params.revision);
return false;
}
if (user_revision != params.revision) {
LOG_ERROR(Audio,
"User revision differs from input revision, expecting 0x{:08X} but got 0x{:08X}",
user_revision, params.revision);
return false;
}
ClearError();
UpdateFlags(params.flags);
// TODO(ogniK): Check input params size when InfoUpdater is used
return true;
}
bool BehaviorInfo::UpdateOutput(std::vector<u8>& buffer, std::size_t offset) {
if (!CanConsumeBuffer(buffer.size(), offset, sizeof(OutParams))) {
if (!AudioCommon::CanConsumeBuffer(buffer.size(), offset, sizeof(OutParams))) {
LOG_ERROR(Audio, "Buffer is an invalid size!");
return false;
}
@@ -65,36 +37,69 @@ void BehaviorInfo::SetUserRevision(u32_le revision) {
user_revision = revision;
}
u32_le BehaviorInfo::GetUserRevision() const {
return user_revision;
}
u32_le BehaviorInfo::GetProcessRevision() const {
return process_revision;
}
bool BehaviorInfo::IsAdpcmLoopContextBugFixed() const {
return IsRevisionSupported(2, user_revision);
return AudioCommon::IsRevisionSupported(2, user_revision);
}
bool BehaviorInfo::IsSplitterSupported() const {
return IsRevisionSupported(2, user_revision);
return AudioCommon::IsRevisionSupported(2, user_revision);
}
bool BehaviorInfo::IsLongSizePreDelaySupported() const {
return IsRevisionSupported(3, user_revision);
return AudioCommon::IsRevisionSupported(3, user_revision);
}
bool BehaviorInfo::IsAudioRenererProcessingTimeLimit80PercentSupported() const {
return IsRevisionSupported(5, user_revision);
return AudioCommon::IsRevisionSupported(5, user_revision);
}
bool BehaviorInfo::IsAudioRenererProcessingTimeLimit75PercentSupported() const {
return IsRevisionSupported(4, user_revision);
return AudioCommon::IsRevisionSupported(4, user_revision);
}
bool BehaviorInfo::IsAudioRenererProcessingTimeLimit70PercentSupported() const {
return IsRevisionSupported(1, user_revision);
return AudioCommon::IsRevisionSupported(1, user_revision);
}
bool BehaviorInfo::IsElapsedFrameCountSupported() const {
return IsRevisionSupported(5, user_revision);
return AudioCommon::IsRevisionSupported(5, user_revision);
}
bool BehaviorInfo::IsMemoryPoolForceMappingEnabled() const {
return (flags & 1) != 0;
}
bool BehaviorInfo::IsFlushVoiceWaveBuffersSupported() const {
return AudioCommon::IsRevisionSupported(5, user_revision);
}
bool BehaviorInfo::IsVoicePlayedSampleCountResetAtLoopPointSupported() const {
return AudioCommon::IsRevisionSupported(5, user_revision);
}
bool BehaviorInfo::IsVoicePitchAndSrcSkippedSupported() const {
return AudioCommon::IsRevisionSupported(5, user_revision);
}
bool BehaviorInfo::IsMixInParameterDirtyOnlyUpdateSupported() const {
return AudioCommon::IsRevisionSupported(7, user_revision);
}
bool BehaviorInfo::IsSplitterBugFixed() const {
return AudioCommon::IsRevisionSupported(5, user_revision);
}
void BehaviorInfo::CopyErrorInfo(BehaviorInfo::OutParams& dst) {
dst.error_count = static_cast<u32>(error_count);
std::copy(errors.begin(), errors.begin() + error_count, dst.errors.begin());
}
} // namespace AudioCore

View File

@@ -14,30 +14,6 @@
namespace AudioCore {
class BehaviorInfo {
public:
explicit BehaviorInfo();
~BehaviorInfo();
bool UpdateInput(const std::vector<u8>& buffer, std::size_t offset);
bool UpdateOutput(std::vector<u8>& buffer, std::size_t offset);
void ClearError();
void UpdateFlags(u64_le dest_flags);
void SetUserRevision(u32_le revision);
bool IsAdpcmLoopContextBugFixed() const;
bool IsSplitterSupported() const;
bool IsLongSizePreDelaySupported() const;
bool IsAudioRenererProcessingTimeLimit80PercentSupported() const;
bool IsAudioRenererProcessingTimeLimit75PercentSupported() const;
bool IsAudioRenererProcessingTimeLimit70PercentSupported() const;
bool IsElapsedFrameCountSupported() const;
bool IsMemoryPoolForceMappingEnabled() const;
private:
u32_le process_revision{};
u32_le user_revision{};
u64_le flags{};
struct ErrorInfo {
u32_le result{};
INSERT_PADDING_WORDS(1);
@@ -45,9 +21,6 @@ private:
};
static_assert(sizeof(ErrorInfo) == 0x10, "ErrorInfo is an invalid size");
std::array<ErrorInfo, 10> errors{};
std::size_t error_count{};
struct InParams {
u32_le revision{};
u32_le padding{};
@@ -61,6 +34,39 @@ private:
INSERT_PADDING_BYTES(12);
};
static_assert(sizeof(OutParams) == 0xb0, "OutParams is an invalid size");
explicit BehaviorInfo();
~BehaviorInfo();
bool UpdateOutput(std::vector<u8>& buffer, std::size_t offset);
void ClearError();
void UpdateFlags(u64_le dest_flags);
void SetUserRevision(u32_le revision);
u32_le GetUserRevision() const;
u32_le GetProcessRevision() const;
bool IsAdpcmLoopContextBugFixed() const;
bool IsSplitterSupported() const;
bool IsLongSizePreDelaySupported() const;
bool IsAudioRenererProcessingTimeLimit80PercentSupported() const;
bool IsAudioRenererProcessingTimeLimit75PercentSupported() const;
bool IsAudioRenererProcessingTimeLimit70PercentSupported() const;
bool IsElapsedFrameCountSupported() const;
bool IsMemoryPoolForceMappingEnabled() const;
bool IsFlushVoiceWaveBuffersSupported() const;
bool IsVoicePlayedSampleCountResetAtLoopPointSupported() const;
bool IsVoicePitchAndSrcSkippedSupported() const;
bool IsMixInParameterDirtyOnlyUpdateSupported() const;
bool IsSplitterBugFixed() const;
void CopyErrorInfo(OutParams& dst);
private:
u32_le process_revision{};
u32_le user_revision{};
u64_le flags{};
std::array<ErrorInfo, 10> errors{};
std::size_t error_count{};
};
} // namespace AudioCore

View File

@@ -0,0 +1,976 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "audio_core/algorithm/interpolate.h"
#include "audio_core/command_generator.h"
#include "audio_core/effect_context.h"
#include "audio_core/mix_context.h"
#include "audio_core/voice_context.h"
#include "core/memory.h"
namespace AudioCore {
namespace {
constexpr std::size_t MIX_BUFFER_SIZE = 0x3f00;
constexpr std::size_t SCALED_MIX_BUFFER_SIZE = MIX_BUFFER_SIZE << 15ULL;
template <std::size_t N>
void ApplyMix(s32* output, const s32* input, s32 gain, s32 sample_count) {
for (std::size_t i = 0; i < static_cast<std::size_t>(sample_count); i += N) {
for (std::size_t j = 0; j < N; j++) {
output[i + j] +=
static_cast<s32>((static_cast<s64>(input[i + j]) * gain + 0x4000) >> 15);
}
}
}
s32 ApplyMixRamp(s32* output, const s32* input, float gain, float delta, s32 sample_count) {
s32 x = 0;
for (s32 i = 0; i < sample_count; i++) {
x = static_cast<s32>(static_cast<float>(input[i]) * gain);
output[i] += x;
gain += delta;
}
return x;
}
void ApplyGain(s32* output, const s32* input, s32 gain, s32 delta, s32 sample_count) {
for (s32 i = 0; i < sample_count; i++) {
output[i] = static_cast<s32>((static_cast<s64>(input[i]) * gain + 0x4000) >> 15);
gain += delta;
}
}
void ApplyGainWithoutDelta(s32* output, const s32* input, s32 gain, s32 sample_count) {
for (s32 i = 0; i < sample_count; i++) {
output[i] = static_cast<s32>((static_cast<s64>(input[i]) * gain + 0x4000) >> 15);
}
}
s32 ApplyMixDepop(s32* output, s32 first_sample, s32 delta, s32 sample_count) {
const bool positive = first_sample > 0;
auto final_sample = std::abs(first_sample);
for (s32 i = 0; i < sample_count; i++) {
final_sample = static_cast<s32>((static_cast<s64>(final_sample) * delta) >> 15);
if (positive) {
output[i] += final_sample;
} else {
output[i] -= final_sample;
}
}
if (positive) {
return final_sample;
} else {
return -final_sample;
}
}
} // namespace
CommandGenerator::CommandGenerator(AudioCommon::AudioRendererParameter& worker_params,
VoiceContext& voice_context, MixContext& mix_context,
SplitterContext& splitter_context, EffectContext& effect_context,
Core::Memory::Memory& memory)
: worker_params(worker_params), voice_context(voice_context), mix_context(mix_context),
splitter_context(splitter_context), effect_context(effect_context), memory(memory),
mix_buffer((worker_params.mix_buffer_count + AudioCommon::MAX_CHANNEL_COUNT) *
worker_params.sample_count),
sample_buffer(MIX_BUFFER_SIZE),
depop_buffer((worker_params.mix_buffer_count + AudioCommon::MAX_CHANNEL_COUNT) *
worker_params.sample_count) {}
CommandGenerator::~CommandGenerator() = default;
void CommandGenerator::ClearMixBuffers() {
std::fill(mix_buffer.begin(), mix_buffer.end(), 0);
std::fill(sample_buffer.begin(), sample_buffer.end(), 0);
// std::fill(depop_buffer.begin(), depop_buffer.end(), 0);
}
void CommandGenerator::GenerateVoiceCommands() {
if (dumping_frame) {
LOG_DEBUG(Audio, "(DSP_TRACE) GenerateVoiceCommands");
}
// Grab all our voices
const auto voice_count = voice_context.GetVoiceCount();
for (std::size_t i = 0; i < voice_count; i++) {
auto& voice_info = voice_context.GetSortedInfo(i);
// Update voices and check if we should queue them
if (voice_info.ShouldSkip() || !voice_info.UpdateForCommandGeneration(voice_context)) {
continue;
}
// Queue our voice
GenerateVoiceCommand(voice_info);
}
// Update our splitters
splitter_context.UpdateInternalState();
}
void CommandGenerator::GenerateVoiceCommand(ServerVoiceInfo& voice_info) {
auto& in_params = voice_info.GetInParams();
const auto channel_count = in_params.channel_count;
for (s32 channel = 0; channel < channel_count; channel++) {
const auto resource_id = in_params.voice_channel_resource_id[channel];
auto& dsp_state = voice_context.GetDspSharedState(resource_id);
auto& channel_resource = voice_context.GetChannelResource(resource_id);
// Decode our samples for our channel
GenerateDataSourceCommand(voice_info, dsp_state, channel);
if (in_params.should_depop) {
in_params.last_volume = 0.0f;
} else if (in_params.splitter_info_id != AudioCommon::NO_SPLITTER ||
in_params.mix_id != AudioCommon::NO_MIX) {
// Apply a biquad filter if needed
GenerateBiquadFilterCommandForVoice(voice_info, dsp_state,
worker_params.mix_buffer_count, channel);
// Base voice volume ramping
GenerateVolumeRampCommand(in_params.last_volume, in_params.volume, channel,
in_params.node_id);
in_params.last_volume = in_params.volume;
if (in_params.mix_id != AudioCommon::NO_MIX) {
// If we're using a mix id
auto& mix_info = mix_context.GetInfo(in_params.mix_id);
const auto& dest_mix_params = mix_info.GetInParams();
// Voice Mixing
GenerateVoiceMixCommand(
channel_resource.GetCurrentMixVolume(), channel_resource.GetLastMixVolume(),
dsp_state, dest_mix_params.buffer_offset, dest_mix_params.buffer_count,
worker_params.mix_buffer_count + channel, in_params.node_id);
// Update last mix volumes
channel_resource.UpdateLastMixVolumes();
} else if (in_params.splitter_info_id != AudioCommon::NO_SPLITTER) {
s32 base = channel;
while (auto* destination_data =
GetDestinationData(in_params.splitter_info_id, base)) {
base += channel_count;
if (!destination_data->IsConfigured()) {
continue;
}
if (destination_data->GetMixId() >= mix_context.GetCount()) {
continue;
}
const auto& mix_info = mix_context.GetInfo(destination_data->GetMixId());
const auto& dest_mix_params = mix_info.GetInParams();
GenerateVoiceMixCommand(
destination_data->CurrentMixVolumes(), destination_data->LastMixVolumes(),
dsp_state, dest_mix_params.buffer_offset, dest_mix_params.buffer_count,
worker_params.mix_buffer_count + channel, in_params.node_id);
destination_data->MarkDirty();
}
}
// Update biquad filter enabled states
for (std::size_t i = 0; i < AudioCommon::MAX_BIQUAD_FILTERS; i++) {
in_params.was_biquad_filter_enabled[i] = in_params.biquad_filter[i].enabled;
}
}
}
}
void CommandGenerator::GenerateSubMixCommands() {
const auto mix_count = mix_context.GetCount();
for (std::size_t i = 0; i < mix_count; i++) {
auto& mix_info = mix_context.GetSortedInfo(i);
const auto& in_params = mix_info.GetInParams();
if (!in_params.in_use || in_params.mix_id == AudioCommon::FINAL_MIX) {
continue;
}
GenerateSubMixCommand(mix_info);
}
}
void CommandGenerator::GenerateFinalMixCommands() {
GenerateFinalMixCommand();
}
void CommandGenerator::PreCommand() {
if (!dumping_frame) {
return;
}
for (std::size_t i = 0; i < splitter_context.GetInfoCount(); i++) {
const auto& base = splitter_context.GetInfo(i);
std::string graph = fmt::format("b[{}]", i);
auto* head = base.GetHead();
while (head != nullptr) {
graph += fmt::format("->{}", head->GetMixId());
head = head->GetNextDestination();
}
LOG_DEBUG(Audio, "(DSP_TRACE) SplitterGraph splitter_info={}, {}", i, graph);
}
}
void CommandGenerator::PostCommand() {
if (!dumping_frame) {
return;
}
dumping_frame = false;
}
void CommandGenerator::GenerateDataSourceCommand(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
s32 channel) {
auto& in_params = voice_info.GetInParams();
const auto depop = in_params.should_depop;
if (depop) {
if (in_params.mix_id != AudioCommon::NO_MIX) {
auto& mix_info = mix_context.GetInfo(in_params.mix_id);
const auto& mix_in = mix_info.GetInParams();
GenerateDepopPrepareCommand(dsp_state, mix_in.buffer_count, mix_in.buffer_offset);
} else if (in_params.splitter_info_id != AudioCommon::NO_SPLITTER) {
s32 index{};
while (const auto* destination =
GetDestinationData(in_params.splitter_info_id, index++)) {
if (!destination->IsConfigured()) {
continue;
}
auto& mix_info = mix_context.GetInfo(destination->GetMixId());
const auto& mix_in = mix_info.GetInParams();
GenerateDepopPrepareCommand(dsp_state, mix_in.buffer_count, mix_in.buffer_offset);
}
}
} else {
switch (in_params.sample_format) {
case SampleFormat::Pcm16:
DecodeFromWaveBuffers(voice_info, GetChannelMixBuffer(channel), dsp_state, channel,
worker_params.sample_rate, worker_params.sample_count,
in_params.node_id);
break;
case SampleFormat::Adpcm:
ASSERT(channel == 0 && in_params.channel_count == 1);
DecodeFromWaveBuffers(voice_info, GetChannelMixBuffer(0), dsp_state, 0,
worker_params.sample_rate, worker_params.sample_count,
in_params.node_id);
break;
default:
UNREACHABLE_MSG("Unimplemented sample format={}", in_params.sample_format);
}
}
}
void CommandGenerator::GenerateBiquadFilterCommandForVoice(ServerVoiceInfo& voice_info,
VoiceState& dsp_state,
s32 mix_buffer_count, s32 channel) {
for (std::size_t i = 0; i < AudioCommon::MAX_BIQUAD_FILTERS; i++) {
const auto& in_params = voice_info.GetInParams();
auto& biquad_filter = in_params.biquad_filter[i];
// Check if biquad filter is actually used
if (!biquad_filter.enabled) {
continue;
}
// Reinitialize our biquad filter state if it was enabled previously
if (!in_params.was_biquad_filter_enabled[i]) {
dsp_state.biquad_filter_state.fill(0);
}
// Generate biquad filter
// GenerateBiquadFilterCommand(mix_buffer_count, biquad_filter,
// dsp_state.biquad_filter_state,
// mix_buffer_count + channel, mix_buffer_count +
// channel, worker_params.sample_count,
// voice_info.GetInParams().node_id);
}
}
void AudioCore::CommandGenerator::GenerateBiquadFilterCommand(
s32 mix_buffer, const BiquadFilterParameter& params, std::array<s64, 2>& state,
std::size_t input_offset, std::size_t output_offset, s32 sample_count, s32 node_id) {
if (dumping_frame) {
LOG_DEBUG(Audio,
"(DSP_TRACE) GenerateBiquadFilterCommand node_id={}, "
"input_mix_buffer={}, output_mix_buffer={}",
node_id, input_offset, output_offset);
}
const auto* input = GetMixBuffer(input_offset);
auto* output = GetMixBuffer(output_offset);
// Biquad filter parameters
const auto [n0, n1, n2] = params.numerator;
const auto [d0, d1] = params.denominator;
// Biquad filter states
auto [s0, s1] = state;
constexpr s64 int32_min = std::numeric_limits<s32>::min();
constexpr s64 int32_max = std::numeric_limits<s32>::max();
for (int i = 0; i < sample_count; ++i) {
const auto sample = static_cast<s64>(input[i]);
const auto f = (sample * n0 + s0 + 0x4000) >> 15;
const auto y = std::clamp(f, int32_min, int32_max);
s0 = sample * n1 + y * d0 + s1;
s1 = sample * n2 + y * d1;
output[i] = static_cast<s32>(y);
}
state = {s0, s1};
}
void CommandGenerator::GenerateDepopPrepareCommand(VoiceState& dsp_state,
std::size_t mix_buffer_count,
std::size_t mix_buffer_offset) {
for (std::size_t i = 0; i < mix_buffer_count; i++) {
auto& sample = dsp_state.previous_samples[i];
if (sample != 0) {
depop_buffer[mix_buffer_offset + i] += sample;
sample = 0;
}
}
}
void CommandGenerator::GenerateDepopForMixBuffersCommand(std::size_t mix_buffer_count,
std::size_t mix_buffer_offset,
s32 sample_rate) {
const std::size_t end_offset =
std::min(mix_buffer_offset + mix_buffer_count, GetTotalMixBufferCount());
const s32 delta = sample_rate == 48000 ? 0x7B29 : 0x78CB;
for (std::size_t i = mix_buffer_offset; i < end_offset; i++) {
if (depop_buffer[i] == 0) {
continue;
}
depop_buffer[i] =
ApplyMixDepop(GetMixBuffer(i), depop_buffer[i], delta, worker_params.sample_count);
}
}
void CommandGenerator::GenerateEffectCommand(ServerMixInfo& mix_info) {
const std::size_t effect_count = effect_context.GetCount();
const auto buffer_offset = mix_info.GetInParams().buffer_offset;
for (std::size_t i = 0; i < effect_count; i++) {
const auto index = mix_info.GetEffectOrder(i);
if (index == AudioCommon::NO_EFFECT_ORDER) {
break;
}
auto* info = effect_context.GetInfo(index);
const auto type = info->GetType();
// TODO(ogniK): Finish remaining effects
switch (type) {
case EffectType::Aux:
GenerateAuxCommand(buffer_offset, info, info->IsEnabled());
break;
case EffectType::I3dl2Reverb:
GenerateI3dl2ReverbEffectCommand(buffer_offset, info, info->IsEnabled());
break;
case EffectType::BiquadFilter:
GenerateBiquadFilterEffectCommand(buffer_offset, info, info->IsEnabled());
break;
default:
break;
}
info->UpdateForCommandGeneration();
}
}
void CommandGenerator::GenerateI3dl2ReverbEffectCommand(s32 mix_buffer_offset, EffectBase* info,
bool enabled) {
if (!enabled) {
return;
}
const auto& params = dynamic_cast<EffectI3dl2Reverb*>(info)->GetParams();
const auto channel_count = params.channel_count;
for (s32 i = 0; i < channel_count; i++) {
// TODO(ogniK): Actually implement reverb
if (params.input[i] != params.output[i]) {
const auto* input = GetMixBuffer(mix_buffer_offset + params.input[i]);
auto* output = GetMixBuffer(mix_buffer_offset + params.output[i]);
ApplyMix<1>(output, input, 32768, worker_params.sample_count);
}
}
}
void CommandGenerator::GenerateBiquadFilterEffectCommand(s32 mix_buffer_offset, EffectBase* info,
bool enabled) {
if (!enabled) {
return;
}
const auto& params = dynamic_cast<EffectBiquadFilter*>(info)->GetParams();
const auto channel_count = params.channel_count;
for (s32 i = 0; i < channel_count; i++) {
// TODO(ogniK): Actually implement biquad filter
if (params.input[i] != params.output[i]) {
const auto* input = GetMixBuffer(mix_buffer_offset + params.input[i]);
auto* output = GetMixBuffer(mix_buffer_offset + params.output[i]);
ApplyMix<1>(output, input, 32768, worker_params.sample_count);
}
}
}
void CommandGenerator::GenerateAuxCommand(s32 mix_buffer_offset, EffectBase* info, bool enabled) {
auto aux = dynamic_cast<EffectAuxInfo*>(info);
const auto& params = aux->GetParams();
if (aux->GetSendBuffer() != 0 && aux->GetRecvBuffer() != 0) {
const auto max_channels = params.count;
u32 offset{};
for (u32 channel = 0; channel < max_channels; channel++) {
u32 write_count = 0;
if (channel == (max_channels - 1)) {
write_count = offset + worker_params.sample_count;
}
const auto input_index = params.input_mix_buffers[channel] + mix_buffer_offset;
const auto output_index = params.output_mix_buffers[channel] + mix_buffer_offset;
if (enabled) {
AuxInfoDSP send_info{};
AuxInfoDSP recv_info{};
memory.ReadBlock(aux->GetSendInfo(), &send_info, sizeof(AuxInfoDSP));
memory.ReadBlock(aux->GetRecvInfo(), &recv_info, sizeof(AuxInfoDSP));
WriteAuxBuffer(send_info, aux->GetSendBuffer(), params.sample_count,
GetMixBuffer(input_index), worker_params.sample_count, offset,
write_count);
memory.WriteBlock(aux->GetSendInfo(), &send_info, sizeof(AuxInfoDSP));
const auto samples_read = ReadAuxBuffer(
recv_info, aux->GetRecvBuffer(), params.sample_count,
GetMixBuffer(output_index), worker_params.sample_count, offset, write_count);
memory.WriteBlock(aux->GetRecvInfo(), &recv_info, sizeof(AuxInfoDSP));
if (samples_read != worker_params.sample_count &&
samples_read <= params.sample_count) {
std::memset(GetMixBuffer(output_index), 0, params.sample_count - samples_read);
}
} else {
AuxInfoDSP empty{};
memory.WriteBlock(aux->GetSendInfo(), &empty, sizeof(AuxInfoDSP));
memory.WriteBlock(aux->GetRecvInfo(), &empty, sizeof(AuxInfoDSP));
if (output_index != input_index) {
std::memcpy(GetMixBuffer(output_index), GetMixBuffer(input_index),
worker_params.sample_count * sizeof(s32));
}
}
offset += worker_params.sample_count;
}
}
}
ServerSplitterDestinationData* CommandGenerator::GetDestinationData(s32 splitter_id, s32 index) {
if (splitter_id == AudioCommon::NO_SPLITTER) {
return nullptr;
}
return splitter_context.GetDestinationData(splitter_id, index);
}
s32 CommandGenerator::WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u32 max_samples,
const s32* data, u32 sample_count, u32 write_offset,
u32 write_count) {
if (max_samples == 0) {
return 0;
}
u32 offset = dsp_info.write_offset + write_offset;
if (send_buffer == 0 || offset > max_samples) {
return 0;
}
std::size_t data_offset{};
u32 remaining = sample_count;
while (remaining > 0) {
// Get position in buffer
const auto base = send_buffer + (offset * sizeof(u32));
const auto samples_to_grab = std::min(max_samples - offset, remaining);
// Write to output
memory.WriteBlock(base, (data + data_offset), samples_to_grab * sizeof(u32));
offset = (offset + samples_to_grab) % max_samples;
remaining -= samples_to_grab;
data_offset += samples_to_grab;
}
if (write_count != 0) {
dsp_info.write_offset = (dsp_info.write_offset + write_count) % max_samples;
}
return sample_count;
}
s32 CommandGenerator::ReadAuxBuffer(AuxInfoDSP& recv_info, VAddr recv_buffer, u32 max_samples,
s32* out_data, u32 sample_count, u32 read_offset,
u32 read_count) {
if (max_samples == 0) {
return 0;
}
u32 offset = recv_info.read_offset + read_offset;
if (recv_buffer == 0 || offset > max_samples) {
return 0;
}
u32 remaining = sample_count;
while (remaining > 0) {
const auto base = recv_buffer + (offset * sizeof(u32));
const auto samples_to_grab = std::min(max_samples - offset, remaining);
std::vector<s32> buffer(samples_to_grab);
memory.ReadBlock(base, buffer.data(), buffer.size() * sizeof(u32));
std::memcpy(out_data, buffer.data(), buffer.size() * sizeof(u32));
out_data += samples_to_grab;
offset = (offset + samples_to_grab) % max_samples;
remaining -= samples_to_grab;
}
if (read_count != 0) {
recv_info.read_offset = (recv_info.read_offset + read_count) % max_samples;
}
return sample_count;
}
void CommandGenerator::GenerateVolumeRampCommand(float last_volume, float current_volume,
s32 channel, s32 node_id) {
const auto last = static_cast<s32>(last_volume * 32768.0f);
const auto current = static_cast<s32>(current_volume * 32768.0f);
const auto delta = static_cast<s32>((static_cast<float>(current) - static_cast<float>(last)) /
static_cast<float>(worker_params.sample_count));
if (dumping_frame) {
LOG_DEBUG(Audio,
"(DSP_TRACE) GenerateVolumeRampCommand node_id={}, input={}, output={}, "
"last_volume={}, current_volume={}",
node_id, GetMixChannelBufferOffset(channel), GetMixChannelBufferOffset(channel),
last_volume, current_volume);
}
// Apply generic gain on samples
ApplyGain(GetChannelMixBuffer(channel), GetChannelMixBuffer(channel), last, delta,
worker_params.sample_count);
}
void CommandGenerator::GenerateVoiceMixCommand(const MixVolumeBuffer& mix_volumes,
const MixVolumeBuffer& last_mix_volumes,
VoiceState& dsp_state, s32 mix_buffer_offset,
s32 mix_buffer_count, s32 voice_index, s32 node_id) {
// Loop all our mix buffers
for (s32 i = 0; i < mix_buffer_count; i++) {
if (last_mix_volumes[i] != 0.0f || mix_volumes[i] != 0.0f) {
const auto delta = static_cast<float>((mix_volumes[i] - last_mix_volumes[i])) /
static_cast<float>(worker_params.sample_count);
if (dumping_frame) {
LOG_DEBUG(Audio,
"(DSP_TRACE) GenerateVoiceMixCommand node_id={}, input={}, "
"output={}, last_volume={}, current_volume={}",
node_id, voice_index, mix_buffer_offset + i, last_mix_volumes[i],
mix_volumes[i]);
}
dsp_state.previous_samples[i] =
ApplyMixRamp(GetMixBuffer(mix_buffer_offset + i), GetMixBuffer(voice_index),
last_mix_volumes[i], delta, worker_params.sample_count);
} else {
dsp_state.previous_samples[i] = 0;
}
}
}
void CommandGenerator::GenerateSubMixCommand(ServerMixInfo& mix_info) {
if (dumping_frame) {
LOG_DEBUG(Audio, "(DSP_TRACE) GenerateSubMixCommand");
}
auto& in_params = mix_info.GetInParams();
GenerateDepopForMixBuffersCommand(in_params.buffer_count, in_params.buffer_offset,
in_params.sample_rate);
GenerateEffectCommand(mix_info);
GenerateMixCommands(mix_info);
}
void CommandGenerator::GenerateMixCommands(ServerMixInfo& mix_info) {
if (!mix_info.HasAnyConnection()) {
return;
}
const auto& in_params = mix_info.GetInParams();
if (in_params.dest_mix_id != AudioCommon::NO_MIX) {
const auto& dest_mix = mix_context.GetInfo(in_params.dest_mix_id);
const auto& dest_in_params = dest_mix.GetInParams();
const auto buffer_count = in_params.buffer_count;
for (s32 i = 0; i < buffer_count; i++) {
for (s32 j = 0; j < dest_in_params.buffer_count; j++) {
const auto mixed_volume = in_params.volume * in_params.mix_volume[i][j];
if (mixed_volume != 0.0f) {
GenerateMixCommand(dest_in_params.buffer_offset + j,
in_params.buffer_offset + i, mixed_volume,
in_params.node_id);
}
}
}
} else if (in_params.splitter_id != AudioCommon::NO_SPLITTER) {
s32 base{};
while (const auto* destination_data = GetDestinationData(in_params.splitter_id, base++)) {
if (!destination_data->IsConfigured()) {
continue;
}
const auto& dest_mix = mix_context.GetInfo(destination_data->GetMixId());
const auto& dest_in_params = dest_mix.GetInParams();
const auto mix_index = (base - 1) % in_params.buffer_count + in_params.buffer_offset;
for (std::size_t i = 0; i < dest_in_params.buffer_count; i++) {
const auto mixed_volume = in_params.volume * destination_data->GetMixVolume(i);
if (mixed_volume != 0.0f) {
GenerateMixCommand(dest_in_params.buffer_offset + i, mix_index, mixed_volume,
in_params.node_id);
}
}
}
}
}
void CommandGenerator::GenerateMixCommand(std::size_t output_offset, std::size_t input_offset,
float volume, s32 node_id) {
if (dumping_frame) {
LOG_DEBUG(Audio,
"(DSP_TRACE) GenerateMixCommand node_id={}, input={}, output={}, volume={}",
node_id, input_offset, output_offset, volume);
}
auto* output = GetMixBuffer(output_offset);
const auto* input = GetMixBuffer(input_offset);
const s32 gain = static_cast<s32>(volume * 32768.0f);
// Mix with loop unrolling
if (worker_params.sample_count % 4 == 0) {
ApplyMix<4>(output, input, gain, worker_params.sample_count);
} else if (worker_params.sample_count % 2 == 0) {
ApplyMix<2>(output, input, gain, worker_params.sample_count);
} else {
ApplyMix<1>(output, input, gain, worker_params.sample_count);
}
}
void CommandGenerator::GenerateFinalMixCommand() {
if (dumping_frame) {
LOG_DEBUG(Audio, "(DSP_TRACE) GenerateFinalMixCommand");
}
auto& mix_info = mix_context.GetFinalMixInfo();
const auto in_params = mix_info.GetInParams();
GenerateDepopForMixBuffersCommand(in_params.buffer_count, in_params.buffer_offset,
in_params.sample_rate);
GenerateEffectCommand(mix_info);
for (s32 i = 0; i < in_params.buffer_count; i++) {
const s32 gain = static_cast<s32>(in_params.volume * 32768.0f);
if (dumping_frame) {
LOG_DEBUG(
Audio,
"(DSP_TRACE) ApplyGainWithoutDelta node_id={}, input={}, output={}, volume={}",
in_params.node_id, in_params.buffer_offset + i, in_params.buffer_offset + i,
in_params.volume);
}
ApplyGainWithoutDelta(GetMixBuffer(in_params.buffer_offset + i),
GetMixBuffer(in_params.buffer_offset + i), gain,
worker_params.sample_count);
}
}
s32 CommandGenerator::DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
s32 sample_count, s32 channel, std::size_t mix_offset) {
auto& in_params = voice_info.GetInParams();
const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index];
if (wave_buffer.buffer_address == 0) {
return 0;
}
if (wave_buffer.buffer_size == 0) {
return 0;
}
if (wave_buffer.end_sample_offset < wave_buffer.start_sample_offset) {
return 0;
}
const auto samples_remaining =
(wave_buffer.end_sample_offset - wave_buffer.start_sample_offset) - dsp_state.offset;
const auto start_offset =
((wave_buffer.start_sample_offset + dsp_state.offset) * in_params.channel_count) *
sizeof(s16);
const auto buffer_pos = wave_buffer.buffer_address + start_offset;
const auto samples_processed = std::min(sample_count, samples_remaining);
if (in_params.channel_count == 1) {
std::vector<s16> buffer(samples_processed);
memory.ReadBlock(buffer_pos, buffer.data(), buffer.size() * sizeof(s16));
for (std::size_t i = 0; i < buffer.size(); i++) {
sample_buffer[mix_offset + i] = buffer[i];
}
} else {
const auto channel_count = in_params.channel_count;
std::vector<s16> buffer(samples_processed * channel_count);
memory.ReadBlock(buffer_pos, buffer.data(), buffer.size() * sizeof(s16));
for (std::size_t i = 0; i < samples_processed; i++) {
sample_buffer[mix_offset + i] = buffer[i * channel_count + channel];
}
}
return samples_processed;
}
s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
s32 sample_count, s32 channel, std::size_t mix_offset) {
auto& in_params = voice_info.GetInParams();
const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index];
if (wave_buffer.buffer_address == 0) {
return 0;
}
if (wave_buffer.buffer_size == 0) {
return 0;
}
if (wave_buffer.end_sample_offset < wave_buffer.start_sample_offset) {
return 0;
}
constexpr std::array<int, 16> SIGNED_NIBBLES = {
{0, 1, 2, 3, 4, 5, 6, 7, -8, -7, -6, -5, -4, -3, -2, -1}};
constexpr std::size_t FRAME_LEN = 8;
constexpr std::size_t NIBBLES_PER_SAMPLE = 16;
constexpr std::size_t SAMPLES_PER_FRAME = 14;
auto frame_header = dsp_state.context.header;
s32 idx = (frame_header >> 4) & 0xf;
s32 scale = frame_header & 0xf;
s16 yn1 = dsp_state.context.yn1;
s16 yn2 = dsp_state.context.yn2;
Codec::ADPCM_Coeff coeffs;
memory.ReadBlock(in_params.additional_params_address, coeffs.data(),
sizeof(Codec::ADPCM_Coeff));
s32 coef1 = coeffs[idx * 2];
s32 coef2 = coeffs[idx * 2 + 1];
const auto samples_remaining =
(wave_buffer.end_sample_offset - wave_buffer.start_sample_offset) - dsp_state.offset;
const auto samples_processed = std::min(sample_count, samples_remaining);
const auto sample_pos = wave_buffer.start_sample_offset + dsp_state.offset;
const auto samples_remaining_in_frame = sample_pos % SAMPLES_PER_FRAME;
auto position_in_frame = ((sample_pos / SAMPLES_PER_FRAME) * NIBBLES_PER_SAMPLE) +
samples_remaining_in_frame + (samples_remaining_in_frame != 0 ? 2 : 0);
const auto decode_sample = [&](const int nibble) -> s16 {
const int xn = nibble * (1 << scale);
// We first transform everything into 11 bit fixed point, perform the second order
// digital filter, then transform back.
// 0x400 == 0.5 in 11 bit fixed point.
// Filter: y[n] = x[n] + 0.5 + c1 * y[n-1] + c2 * y[n-2]
int val = ((xn << 11) + 0x400 + coef1 * yn1 + coef2 * yn2) >> 11;
// Clamp to output range.
val = std::clamp<s32>(val, -32768, 32767);
// Advance output feedback.
yn2 = yn1;
yn1 = val;
return static_cast<s16>(val);
};
std::size_t buffer_offset{};
std::vector<u8> buffer(
std::max((samples_processed / FRAME_LEN) * SAMPLES_PER_FRAME, FRAME_LEN));
memory.ReadBlock(wave_buffer.buffer_address + (position_in_frame / 2), buffer.data(),
buffer.size());
std::size_t cur_mix_offset = mix_offset;
auto remaining_samples = samples_processed;
while (remaining_samples > 0) {
if (position_in_frame % NIBBLES_PER_SAMPLE == 0) {
// Read header
frame_header = buffer[buffer_offset++];
idx = (frame_header >> 4) & 0xf;
scale = frame_header & 0xf;
coef1 = coeffs[idx * 2];
coef2 = coeffs[idx * 2 + 1];
position_in_frame += 2;
// Decode entire frame
if (remaining_samples >= SAMPLES_PER_FRAME) {
for (std::size_t i = 0; i < SAMPLES_PER_FRAME / 2; i++) {
// Sample 1
const s32 s0 = SIGNED_NIBBLES[buffer[buffer_offset] >> 4];
const s32 s1 = SIGNED_NIBBLES[buffer[buffer_offset++] & 0xf];
const s16 sample_1 = decode_sample(s0);
const s16 sample_2 = decode_sample(s1);
sample_buffer[cur_mix_offset++] = sample_1;
sample_buffer[cur_mix_offset++] = sample_2;
}
remaining_samples -= SAMPLES_PER_FRAME;
position_in_frame += SAMPLES_PER_FRAME;
continue;
}
}
// Decode mid frame
s32 current_nibble = buffer[buffer_offset];
if (position_in_frame++ & 0x1) {
current_nibble &= 0xf;
buffer_offset++;
} else {
current_nibble >>= 4;
}
const s16 sample = decode_sample(SIGNED_NIBBLES[current_nibble]);
sample_buffer[cur_mix_offset++] = sample;
remaining_samples--;
}
dsp_state.context.header = frame_header;
dsp_state.context.yn1 = yn1;
dsp_state.context.yn2 = yn2;
return samples_processed;
}
s32* CommandGenerator::GetMixBuffer(std::size_t index) {
return mix_buffer.data() + (index * worker_params.sample_count);
}
const s32* CommandGenerator::GetMixBuffer(std::size_t index) const {
return mix_buffer.data() + (index * worker_params.sample_count);
}
std::size_t CommandGenerator::GetMixChannelBufferOffset(s32 channel) const {
return worker_params.mix_buffer_count + channel;
}
std::size_t CommandGenerator::GetTotalMixBufferCount() const {
return worker_params.mix_buffer_count + AudioCommon::MAX_CHANNEL_COUNT;
}
s32* CommandGenerator::GetChannelMixBuffer(s32 channel) {
return GetMixBuffer(worker_params.mix_buffer_count + channel);
}
const s32* CommandGenerator::GetChannelMixBuffer(s32 channel) const {
return GetMixBuffer(worker_params.mix_buffer_count + channel);
}
void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* output,
VoiceState& dsp_state, s32 channel,
s32 target_sample_rate, s32 sample_count,
s32 node_id) {
auto& in_params = voice_info.GetInParams();
if (dumping_frame) {
LOG_DEBUG(Audio,
"(DSP_TRACE) DecodeFromWaveBuffers, node_id={}, channel={}, "
"format={}, sample_count={}, sample_rate={}, mix_id={}, splitter_id={}",
node_id, channel, in_params.sample_format, sample_count, in_params.sample_rate,
in_params.mix_id, in_params.splitter_info_id);
}
ASSERT_OR_EXECUTE(output != nullptr, { return; });
const auto resample_rate = static_cast<s32>(
static_cast<float>(in_params.sample_rate) / static_cast<float>(target_sample_rate) *
static_cast<float>(static_cast<s32>(in_params.pitch * 32768.0f)));
auto* output_base = output;
if ((dsp_state.fraction + sample_count * resample_rate) > (SCALED_MIX_BUFFER_SIZE - 4ULL)) {
return;
}
auto min_required_samples =
std::min(static_cast<s32>(SCALED_MIX_BUFFER_SIZE) - dsp_state.fraction, resample_rate);
if (min_required_samples >= sample_count) {
min_required_samples = sample_count;
}
std::size_t temp_mix_offset{};
bool is_buffer_completed{false};
auto samples_remaining = sample_count;
while (samples_remaining > 0 && !is_buffer_completed) {
const auto samples_to_output = std::min(samples_remaining, min_required_samples);
const auto samples_to_read = (samples_to_output * resample_rate + dsp_state.fraction) >> 15;
if (!in_params.behavior_flags.is_pitch_and_src_skipped) {
// Append sample histtory for resampler
for (std::size_t i = 0; i < AudioCommon::MAX_SAMPLE_HISTORY; i++) {
sample_buffer[temp_mix_offset + i] = dsp_state.sample_history[i];
}
temp_mix_offset += 4;
}
s32 samples_read{};
while (samples_read < samples_to_read) {
const auto& wave_buffer = in_params.wave_buffer[dsp_state.wave_buffer_index];
// No more data can be read
if (!dsp_state.is_wave_buffer_valid[dsp_state.wave_buffer_index]) {
is_buffer_completed = true;
break;
}
if (in_params.sample_format == SampleFormat::Adpcm && dsp_state.offset == 0 &&
wave_buffer.context_address != 0 && wave_buffer.context_size != 0) {
// TODO(ogniK): ADPCM loop context
}
s32 samples_decoded{0};
switch (in_params.sample_format) {
case SampleFormat::Pcm16:
samples_decoded = DecodePcm16(voice_info, dsp_state, samples_to_read - samples_read,
channel, temp_mix_offset);
break;
case SampleFormat::Adpcm:
samples_decoded = DecodeAdpcm(voice_info, dsp_state, samples_to_read - samples_read,
channel, temp_mix_offset);
break;
default:
UNREACHABLE_MSG("Unimplemented sample format={}", in_params.sample_format);
}
temp_mix_offset += samples_decoded;
samples_read += samples_decoded;
dsp_state.offset += samples_decoded;
dsp_state.played_sample_count += samples_decoded;
if (dsp_state.offset >=
(wave_buffer.end_sample_offset - wave_buffer.start_sample_offset) ||
samples_decoded == 0) {
// Reset our sample offset
dsp_state.offset = 0;
if (wave_buffer.is_looping) {
if (samples_decoded == 0) {
// End of our buffer
is_buffer_completed = true;
break;
}
if (in_params.behavior_flags.is_played_samples_reset_at_loop_point.Value()) {
dsp_state.played_sample_count = 0;
}
} else {
// Update our wave buffer states
dsp_state.is_wave_buffer_valid[dsp_state.wave_buffer_index] = false;
dsp_state.wave_buffer_consumed++;
dsp_state.wave_buffer_index =
(dsp_state.wave_buffer_index + 1) % AudioCommon::MAX_WAVE_BUFFERS;
if (wave_buffer.end_of_stream) {
dsp_state.played_sample_count = 0;
}
}
}
}
if (in_params.behavior_flags.is_pitch_and_src_skipped.Value()) {
// No need to resample
std::memcpy(output, sample_buffer.data(), samples_read * sizeof(s32));
} else {
std::fill(sample_buffer.begin() + temp_mix_offset,
sample_buffer.begin() + temp_mix_offset + (samples_to_read - samples_read),
0);
AudioCore::Resample(output, sample_buffer.data(), resample_rate, dsp_state.fraction,
samples_to_output);
// Resample
for (std::size_t i = 0; i < AudioCommon::MAX_SAMPLE_HISTORY; i++) {
dsp_state.sample_history[i] = sample_buffer[samples_to_read + i];
}
}
output += samples_to_output;
samples_remaining -= samples_to_output;
}
}
} // namespace AudioCore

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@@ -0,0 +1,103 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include "audio_core/common.h"
#include "audio_core/voice_context.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
namespace Core::Memory {
class Memory;
}
namespace AudioCore {
class MixContext;
class SplitterContext;
class ServerSplitterDestinationData;
class ServerMixInfo;
class EffectContext;
class EffectBase;
struct AuxInfoDSP;
using MixVolumeBuffer = std::array<float, AudioCommon::MAX_MIX_BUFFERS>;
class CommandGenerator {
public:
explicit CommandGenerator(AudioCommon::AudioRendererParameter& worker_params,
VoiceContext& voice_context, MixContext& mix_context,
SplitterContext& splitter_context, EffectContext& effect_context,
Core::Memory::Memory& memory);
~CommandGenerator();
void ClearMixBuffers();
void GenerateVoiceCommands();
void GenerateVoiceCommand(ServerVoiceInfo& voice_info);
void GenerateSubMixCommands();
void GenerateFinalMixCommands();
void PreCommand();
void PostCommand();
s32* GetChannelMixBuffer(s32 channel);
const s32* GetChannelMixBuffer(s32 channel) const;
s32* GetMixBuffer(std::size_t index);
const s32* GetMixBuffer(std::size_t index) const;
std::size_t GetMixChannelBufferOffset(s32 channel) const;
std::size_t GetTotalMixBufferCount() const;
private:
void GenerateDataSourceCommand(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 channel);
void GenerateBiquadFilterCommandForVoice(ServerVoiceInfo& voice_info, VoiceState& dsp_state,
s32 mix_buffer_count, s32 channel);
void GenerateVolumeRampCommand(float last_volume, float current_volume, s32 channel,
s32 node_id);
void GenerateVoiceMixCommand(const MixVolumeBuffer& mix_volumes,
const MixVolumeBuffer& last_mix_volumes, VoiceState& dsp_state,
s32 mix_buffer_offset, s32 mix_buffer_count, s32 voice_index,
s32 node_id);
void GenerateSubMixCommand(ServerMixInfo& mix_info);
void GenerateMixCommands(ServerMixInfo& mix_info);
void GenerateMixCommand(std::size_t output_offset, std::size_t input_offset, float volume,
s32 node_id);
void GenerateFinalMixCommand();
void GenerateBiquadFilterCommand(s32 mix_buffer, const BiquadFilterParameter& params,
std::array<s64, 2>& state, std::size_t input_offset,
std::size_t output_offset, s32 sample_count, s32 node_id);
void GenerateDepopPrepareCommand(VoiceState& dsp_state, std::size_t mix_buffer_count,
std::size_t mix_buffer_offset);
void GenerateDepopForMixBuffersCommand(std::size_t mix_buffer_count,
std::size_t mix_buffer_offset, s32 sample_rate);
void GenerateEffectCommand(ServerMixInfo& mix_info);
void GenerateI3dl2ReverbEffectCommand(s32 mix_buffer_offset, EffectBase* info, bool enabled);
void GenerateBiquadFilterEffectCommand(s32 mix_buffer_offset, EffectBase* info, bool enabled);
void GenerateAuxCommand(s32 mix_buffer_offset, EffectBase* info, bool enabled);
ServerSplitterDestinationData* GetDestinationData(s32 splitter_id, s32 index);
s32 WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u32 max_samples, const s32* data,
u32 sample_count, u32 write_offset, u32 write_count);
s32 ReadAuxBuffer(AuxInfoDSP& recv_info, VAddr recv_buffer, u32 max_samples, s32* out_data,
u32 sample_count, u32 read_offset, u32 read_count);
// DSP Code
s32 DecodePcm16(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_count,
s32 channel, std::size_t mix_offset);
s32 DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_count,
s32 channel, std::size_t mix_offset);
void DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* output, VoiceState& dsp_state,
s32 channel, s32 target_sample_rate, s32 sample_count, s32 node_id);
AudioCommon::AudioRendererParameter& worker_params;
VoiceContext& voice_context;
MixContext& mix_context;
SplitterContext& splitter_context;
EffectContext& effect_context;
Core::Memory::Memory& memory;
std::vector<s32> mix_buffer{};
std::vector<s32> sample_buffer{};
std::vector<s32> depop_buffer{};
bool dumping_frame{false};
};
} // namespace AudioCore

View File

@@ -8,13 +8,30 @@
#include "common/swap.h"
#include "core/hle/result.h"
namespace AudioCore {
namespace AudioCommon {
namespace Audren {
constexpr ResultCode ERR_INVALID_PARAMETERS{ErrorModule::Audio, 41};
}
constexpr ResultCode ERR_SPLITTER_SORT_FAILED{ErrorModule::Audio, 43};
} // namespace Audren
constexpr u32_le CURRENT_PROCESS_REVISION = Common::MakeMagic('R', 'E', 'V', '8');
constexpr std::size_t MAX_MIX_BUFFERS = 24;
constexpr std::size_t MAX_BIQUAD_FILTERS = 2;
constexpr std::size_t MAX_CHANNEL_COUNT = 6;
constexpr std::size_t MAX_WAVE_BUFFERS = 4;
constexpr std::size_t MAX_SAMPLE_HISTORY = 4;
constexpr u32 STREAM_SAMPLE_RATE = 48000;
constexpr u32 STREAM_NUM_CHANNELS = 6;
constexpr s32 NO_SPLITTER = -1;
constexpr s32 NO_MIX = 0x7fffffff;
constexpr s32 NO_FINAL_MIX = std::numeric_limits<s32>::min();
constexpr s32 FINAL_MIX = 0;
constexpr s32 NO_EFFECT_ORDER = -1;
constexpr std::size_t TEMP_MIX_BASE_SIZE = 0x3f00; // TODO(ogniK): Work out this constant
// Any size checks seem to take the sample history into account
// and our const ends up being 0x3f04, the 4 bytes are most
// likely the sample history
constexpr std::size_t TOTAL_TEMP_MIX_SIZE = TEMP_MIX_BASE_SIZE + AudioCommon::MAX_SAMPLE_HISTORY;
static constexpr u32 VersionFromRevision(u32_le rev) {
// "REV7" -> 7
@@ -45,4 +62,46 @@ static constexpr bool CanConsumeBuffer(std::size_t size, std::size_t offset, std
return true;
}
} // namespace AudioCore
struct UpdateDataSizes {
u32_le behavior{};
u32_le memory_pool{};
u32_le voice{};
u32_le voice_channel_resource{};
u32_le effect{};
u32_le mixer{};
u32_le sink{};
u32_le performance{};
u32_le splitter{};
u32_le render_info{};
INSERT_PADDING_WORDS(4);
};
static_assert(sizeof(UpdateDataSizes) == 0x38, "UpdateDataSizes is an invalid size");
struct UpdateDataHeader {
u32_le revision{};
UpdateDataSizes size{};
u32_le total_size{};
};
static_assert(sizeof(UpdateDataHeader) == 0x40, "UpdateDataHeader is an invalid size");
struct AudioRendererParameter {
u32_le sample_rate;
u32_le sample_count;
u32_le mix_buffer_count;
u32_le submix_count;
u32_le voice_count;
u32_le sink_count;
u32_le effect_count;
u32_le performance_frame_count;
u8 is_voice_drop_enabled;
u8 unknown_21;
u8 unknown_22;
u8 execution_mode;
u32_le splitter_count;
u32_le num_splitter_send_channels;
u32_le unknown_30;
u32_le revision;
};
static_assert(sizeof(AudioRendererParameter) == 52, "AudioRendererParameter is an invalid size");
} // namespace AudioCommon

View File

@@ -23,14 +23,24 @@ class CubebSinkStream final : public SinkStream {
public:
CubebSinkStream(cubeb* ctx, u32 sample_rate, u32 num_channels_, cubeb_devid output_device,
const std::string& name)
: ctx{ctx}, num_channels{std::min(num_channels_, 2u)}, time_stretch{sample_rate,
: ctx{ctx}, num_channels{std::min(num_channels_, 6u)}, time_stretch{sample_rate,
num_channels} {
cubeb_stream_params params{};
params.rate = sample_rate;
params.channels = num_channels;
params.format = CUBEB_SAMPLE_S16NE;
params.layout = num_channels == 1 ? CUBEB_LAYOUT_MONO : CUBEB_LAYOUT_STEREO;
switch (num_channels) {
case 1:
params.layout = CUBEB_LAYOUT_MONO;
break;
case 2:
params.layout = CUBEB_LAYOUT_STEREO;
break;
case 6:
params.layout = CUBEB_LAYOUT_3F2_LFE;
break;
}
u32 minimum_latency{};
if (cubeb_get_min_latency(ctx, &params, &minimum_latency) != CUBEB_OK) {
@@ -193,6 +203,7 @@ long CubebSinkStream::DataCallback(cubeb_stream* stream, void* user_data, const
const std::size_t samples_to_write = num_channels * num_frames;
std::size_t samples_written;
/*
if (Settings::values.enable_audio_stretching.GetValue()) {
const std::vector<s16> in{impl->queue.Pop()};
const std::size_t num_in{in.size() / num_channels};
@@ -207,7 +218,8 @@ long CubebSinkStream::DataCallback(cubeb_stream* stream, void* user_data, const
}
} else {
samples_written = impl->queue.Pop(buffer, samples_to_write);
}
}*/
samples_written = impl->queue.Pop(buffer, samples_to_write);
if (samples_written >= num_channels) {
std::memcpy(&impl->last_frame[0], buffer + (samples_written - num_channels) * sizeof(s16),

View File

@@ -0,0 +1,299 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <algorithm>
#include "audio_core/effect_context.h"
namespace AudioCore {
namespace {
bool ValidChannelCountForEffect(s32 channel_count) {
return channel_count == 1 || channel_count == 2 || channel_count == 4 || channel_count == 6;
}
} // namespace
EffectContext::EffectContext(std::size_t effect_count) : effect_count(effect_count) {
effects.reserve(effect_count);
std::generate_n(std::back_inserter(effects), effect_count,
[] { return std::make_unique<EffectStubbed>(); });
}
EffectContext::~EffectContext() = default;
std::size_t EffectContext::GetCount() const {
return effect_count;
}
EffectBase* EffectContext::GetInfo(std::size_t i) {
return effects.at(i).get();
}
EffectBase* EffectContext::RetargetEffect(std::size_t i, EffectType effect) {
switch (effect) {
case EffectType::Invalid:
effects[i] = std::make_unique<EffectStubbed>();
break;
case EffectType::BufferMixer:
effects[i] = std::make_unique<EffectBufferMixer>();
break;
case EffectType::Aux:
effects[i] = std::make_unique<EffectAuxInfo>();
break;
case EffectType::Delay:
effects[i] = std::make_unique<EffectDelay>();
break;
case EffectType::Reverb:
effects[i] = std::make_unique<EffectReverb>();
break;
case EffectType::I3dl2Reverb:
effects[i] = std::make_unique<EffectI3dl2Reverb>();
break;
case EffectType::BiquadFilter:
effects[i] = std::make_unique<EffectBiquadFilter>();
break;
default:
UNREACHABLE_MSG("Unimplemented effect {}", effect);
effects[i] = std::make_unique<EffectStubbed>();
}
return GetInfo(i);
}
const EffectBase* EffectContext::GetInfo(std::size_t i) const {
return effects.at(i).get();
}
EffectStubbed::EffectStubbed() : EffectBase::EffectBase(EffectType::Invalid) {}
EffectStubbed::~EffectStubbed() = default;
void EffectStubbed::Update(EffectInfo::InParams& in_params) {}
void EffectStubbed::UpdateForCommandGeneration() {}
EffectBase::EffectBase(EffectType effect_type) : effect_type(effect_type) {}
EffectBase::~EffectBase() = default;
UsageState EffectBase::GetUsage() const {
return usage;
}
EffectType EffectBase::GetType() const {
return effect_type;
}
bool EffectBase::IsEnabled() const {
return enabled;
}
s32 EffectBase::GetMixID() const {
return mix_id;
}
s32 EffectBase::GetProcessingOrder() const {
return processing_order;
}
EffectI3dl2Reverb::EffectI3dl2Reverb() : EffectGeneric::EffectGeneric(EffectType::I3dl2Reverb) {}
EffectI3dl2Reverb::~EffectI3dl2Reverb() = default;
void EffectI3dl2Reverb::Update(EffectInfo::InParams& in_params) {
auto& internal_params = GetParams();
const auto* reverb_params = reinterpret_cast<I3dl2ReverbParams*>(in_params.raw.data());
if (!ValidChannelCountForEffect(reverb_params->max_channels)) {
UNREACHABLE_MSG("Invalid reverb max channel count {}", reverb_params->max_channels);
return;
}
const auto last_status = internal_params.status;
mix_id = in_params.mix_id;
processing_order = in_params.processing_order;
internal_params = *reverb_params;
if (!ValidChannelCountForEffect(reverb_params->channel_count)) {
internal_params.channel_count = internal_params.max_channels;
}
enabled = in_params.is_enabled;
if (last_status != ParameterStatus::Updated) {
internal_params.status = last_status;
}
if (in_params.is_new || skipped) {
usage = UsageState::Initialized;
internal_params.status = ParameterStatus::Initialized;
skipped = in_params.buffer_address == 0 || in_params.buffer_size == 0;
}
}
void EffectI3dl2Reverb::UpdateForCommandGeneration() {
if (enabled) {
usage = UsageState::Running;
} else {
usage = UsageState::Stopped;
}
GetParams().status = ParameterStatus::Updated;
}
EffectBiquadFilter::EffectBiquadFilter() : EffectGeneric::EffectGeneric(EffectType::BiquadFilter) {}
EffectBiquadFilter::~EffectBiquadFilter() = default;
void EffectBiquadFilter::Update(EffectInfo::InParams& in_params) {
auto& internal_params = GetParams();
const auto* biquad_params = reinterpret_cast<BiquadFilterParams*>(in_params.raw.data());
mix_id = in_params.mix_id;
processing_order = in_params.processing_order;
internal_params = *biquad_params;
enabled = in_params.is_enabled;
}
void EffectBiquadFilter::UpdateForCommandGeneration() {
if (enabled) {
usage = UsageState::Running;
} else {
usage = UsageState::Stopped;
}
GetParams().status = ParameterStatus::Updated;
}
EffectAuxInfo::EffectAuxInfo() : EffectGeneric::EffectGeneric(EffectType::Aux) {}
EffectAuxInfo::~EffectAuxInfo() = default;
void EffectAuxInfo::Update(EffectInfo::InParams& in_params) {
const auto* aux_params = reinterpret_cast<AuxInfo*>(in_params.raw.data());
mix_id = in_params.mix_id;
processing_order = in_params.processing_order;
GetParams() = *aux_params;
enabled = in_params.is_enabled;
if (in_params.is_new || skipped) {
skipped = aux_params->send_buffer_info == 0 || aux_params->return_buffer_info == 0;
if (skipped) {
return;
}
// There's two AuxInfos which are an identical size, the first one is managed by the cpu,
// the second is managed by the dsp. All we care about is managing the DSP one
send_info = aux_params->send_buffer_info + sizeof(AuxInfoDSP);
send_buffer = aux_params->send_buffer_info + (sizeof(AuxInfoDSP) * 2);
recv_info = aux_params->return_buffer_info + sizeof(AuxInfoDSP);
recv_buffer = aux_params->return_buffer_info + (sizeof(AuxInfoDSP) * 2);
}
}
void EffectAuxInfo::UpdateForCommandGeneration() {
if (enabled) {
usage = UsageState::Running;
} else {
usage = UsageState::Stopped;
}
}
const VAddr EffectAuxInfo::GetSendInfo() const {
return send_info;
}
const VAddr EffectAuxInfo::GetSendBuffer() const {
return send_buffer;
}
const VAddr EffectAuxInfo::GetRecvInfo() const {
return recv_info;
}
const VAddr EffectAuxInfo::GetRecvBuffer() const {
return recv_buffer;
}
EffectDelay::EffectDelay() : EffectGeneric::EffectGeneric(EffectType::Delay) {}
EffectDelay::~EffectDelay() = default;
void EffectDelay::Update(EffectInfo::InParams& in_params) {
const auto* delay_params = reinterpret_cast<DelayParams*>(in_params.raw.data());
auto& internal_params = GetParams();
if (!ValidChannelCountForEffect(delay_params->max_channels)) {
return;
}
const auto last_status = internal_params.status;
mix_id = in_params.mix_id;
processing_order = in_params.processing_order;
internal_params = *delay_params;
if (!ValidChannelCountForEffect(delay_params->channels)) {
internal_params.channels = internal_params.max_channels;
}
enabled = in_params.is_enabled;
if (last_status != ParameterStatus::Updated) {
internal_params.status = last_status;
}
if (in_params.is_new || skipped) {
usage = UsageState::Initialized;
internal_params.status = ParameterStatus::Initialized;
skipped = in_params.buffer_address == 0 || in_params.buffer_size == 0;
}
}
void EffectDelay::UpdateForCommandGeneration() {
if (enabled) {
usage = UsageState::Running;
} else {
usage = UsageState::Stopped;
}
GetParams().status = ParameterStatus::Updated;
}
EffectBufferMixer::EffectBufferMixer() : EffectGeneric::EffectGeneric(EffectType::BufferMixer) {}
EffectBufferMixer::~EffectBufferMixer() = default;
void EffectBufferMixer::Update(EffectInfo::InParams& in_params) {
mix_id = in_params.mix_id;
processing_order = in_params.processing_order;
GetParams() = *reinterpret_cast<BufferMixerParams*>(in_params.raw.data());
enabled = in_params.is_enabled;
}
void EffectBufferMixer::UpdateForCommandGeneration() {
if (enabled) {
usage = UsageState::Running;
} else {
usage = UsageState::Stopped;
}
}
EffectReverb::EffectReverb() : EffectGeneric::EffectGeneric(EffectType::Reverb) {}
EffectReverb::~EffectReverb() = default;
void EffectReverb::Update(EffectInfo::InParams& in_params) {
const auto* reverb_params = reinterpret_cast<ReverbParams*>(in_params.raw.data());
auto& internal_params = GetParams();
if (!ValidChannelCountForEffect(reverb_params->max_channels)) {
return;
}
const auto last_status = internal_params.status;
mix_id = in_params.mix_id;
processing_order = in_params.processing_order;
internal_params = *reverb_params;
if (!ValidChannelCountForEffect(reverb_params->channels)) {
internal_params.channels = internal_params.max_channels;
}
enabled = in_params.is_enabled;
if (last_status != ParameterStatus::Updated) {
internal_params.status = last_status;
}
if (in_params.is_new || skipped) {
usage = UsageState::Initialized;
internal_params.status = ParameterStatus::Initialized;
skipped = in_params.buffer_address == 0 || in_params.buffer_size == 0;
}
}
void EffectReverb::UpdateForCommandGeneration() {
if (enabled) {
usage = UsageState::Running;
} else {
usage = UsageState::Stopped;
}
GetParams().status = ParameterStatus::Updated;
}
} // namespace AudioCore

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@@ -0,0 +1,322 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <memory>
#include <vector>
#include "audio_core/common.h"
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
namespace AudioCore {
enum class EffectType : u8 {
Invalid = 0,
BufferMixer = 1,
Aux = 2,
Delay = 3,
Reverb = 4,
I3dl2Reverb = 5,
BiquadFilter = 6,
};
enum class UsageStatus : u8 {
Invalid = 0,
New = 1,
Initialized = 2,
Used = 3,
Removed = 4,
};
enum class UsageState {
Invalid = 0,
Initialized = 1,
Running = 2,
Stopped = 3,
};
enum class ParameterStatus : u8 {
Initialized = 0,
Updating = 1,
Updated = 2,
};
struct BufferMixerParams {
std::array<s8, AudioCommon::MAX_MIX_BUFFERS> input{};
std::array<s8, AudioCommon::MAX_MIX_BUFFERS> output{};
std::array<float_le, AudioCommon::MAX_MIX_BUFFERS> volume{};
s32_le count{};
};
static_assert(sizeof(BufferMixerParams) == 0x94, "BufferMixerParams is an invalid size");
struct AuxInfoDSP {
u32_le read_offset{};
u32_le write_offset{};
u32_le remaining{};
INSERT_PADDING_WORDS(13);
};
static_assert(sizeof(AuxInfoDSP) == 0x40, "AuxInfoDSP is an invalid size");
struct AuxInfo {
std::array<s8, AudioCommon::MAX_MIX_BUFFERS> input_mix_buffers{};
std::array<s8, AudioCommon::MAX_MIX_BUFFERS> output_mix_buffers{};
u32_le count{};
s32_le sample_rate{};
s32_le sample_count{};
s32_le mix_buffer_count{};
u64_le send_buffer_info{};
u64_le send_buffer_base{};
u64_le return_buffer_info{};
u64_le return_buffer_base{};
};
static_assert(sizeof(AuxInfo) == 0x60, "AuxInfo is an invalid size");
struct I3dl2ReverbParams {
std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> input{};
std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> output{};
u16_le max_channels{};
u16_le channel_count{};
INSERT_PADDING_BYTES(1);
u32_le sample_rate{};
f32 room_hf{};
f32 hf_reference{};
f32 decay_time{};
f32 hf_decay_ratio{};
f32 room{};
f32 reflection{};
f32 reverb{};
f32 diffusion{};
f32 reflection_delay{};
f32 reverb_delay{};
f32 density{};
f32 dry_gain{};
ParameterStatus status{};
INSERT_PADDING_BYTES(3);
};
static_assert(sizeof(I3dl2ReverbParams) == 0x4c, "I3dl2ReverbParams is an invalid size");
struct BiquadFilterParams {
std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> input{};
std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> output{};
std::array<s16_le, 3> numerator;
std::array<s16_le, 2> denominator;
s8 channel_count{};
ParameterStatus status{};
};
static_assert(sizeof(BiquadFilterParams) == 0x18, "BiquadFilterParams is an invalid size");
struct DelayParams {
std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> input{};
std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> output{};
u16_le max_channels{};
u16_le channels{};
s32_le max_delay{};
s32_le delay{};
s32_le sample_rate{};
s32_le gain{};
s32_le feedback_gain{};
s32_le out_gain{};
s32_le dry_gain{};
s32_le channel_spread{};
s32_le low_pass{};
ParameterStatus status{};
INSERT_PADDING_BYTES(3);
};
static_assert(sizeof(DelayParams) == 0x38, "DelayParams is an invalid size");
struct ReverbParams {
std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> input{};
std::array<s8, AudioCommon::MAX_CHANNEL_COUNT> output{};
u16_le max_channels{};
u16_le channels{};
s32_le sample_rate{};
s32_le mode0{};
s32_le mode0_gain{};
s32_le pre_delay{};
s32_le mode1{};
s32_le mode1_gain{};
s32_le decay{};
s32_le hf_decay_ratio{};
s32_le coloration{};
s32_le reverb_gain{};
s32_le out_gain{};
s32_le dry_gain{};
ParameterStatus status{};
INSERT_PADDING_BYTES(3);
};
static_assert(sizeof(ReverbParams) == 0x44, "ReverbParams is an invalid size");
class EffectInfo {
public:
struct InParams {
EffectType type{};
u8 is_new{};
u8 is_enabled{};
INSERT_PADDING_BYTES(1);
s32_le mix_id{};
u64_le buffer_address{};
u64_le buffer_size{};
s32_le processing_order{};
INSERT_PADDING_BYTES(4);
union {
std::array<u8, 0xa0> raw;
};
};
static_assert(sizeof(EffectInfo::InParams) == 0xc0, "InParams is an invalid size");
struct OutParams {
UsageStatus status{};
INSERT_PADDING_BYTES(15);
};
static_assert(sizeof(EffectInfo::OutParams) == 0x10, "OutParams is an invalid size");
};
struct AuxAddress {
VAddr send_dsp_info{};
VAddr send_buffer_base{};
VAddr return_dsp_info{};
VAddr return_buffer_base{};
};
class EffectBase {
public:
EffectBase(EffectType effect_type);
~EffectBase();
virtual void Update(EffectInfo::InParams& in_params) = 0;
virtual void UpdateForCommandGeneration() = 0;
UsageState GetUsage() const;
EffectType GetType() const;
bool IsEnabled() const;
s32 GetMixID() const;
s32 GetProcessingOrder() const;
protected:
UsageState usage{UsageState::Invalid};
EffectType effect_type{};
s32 mix_id{};
s32 processing_order{};
bool enabled = false;
};
template <typename T>
class EffectGeneric : public EffectBase {
public:
EffectGeneric(EffectType effect_type) : EffectBase::EffectBase(effect_type) {}
~EffectGeneric() = default;
T& GetParams() {
return internal_params;
}
const I3dl2ReverbParams& GetParams() const {
return internal_params;
}
private:
T internal_params{};
};
class EffectStubbed : public EffectBase {
public:
explicit EffectStubbed();
~EffectStubbed();
void Update(EffectInfo::InParams& in_params) override;
void UpdateForCommandGeneration() override;
};
class EffectI3dl2Reverb : public EffectGeneric<I3dl2ReverbParams> {
public:
explicit EffectI3dl2Reverb();
~EffectI3dl2Reverb();
void Update(EffectInfo::InParams& in_params) override;
void UpdateForCommandGeneration() override;
private:
bool skipped = false;
};
class EffectBiquadFilter : public EffectGeneric<BiquadFilterParams> {
public:
explicit EffectBiquadFilter();
~EffectBiquadFilter();
void Update(EffectInfo::InParams& in_params) override;
void UpdateForCommandGeneration() override;
};
class EffectAuxInfo : public EffectGeneric<AuxInfo> {
public:
explicit EffectAuxInfo();
~EffectAuxInfo();
void Update(EffectInfo::InParams& in_params) override;
void UpdateForCommandGeneration() override;
const VAddr GetSendInfo() const;
const VAddr GetSendBuffer() const;
const VAddr GetRecvInfo() const;
const VAddr GetRecvBuffer() const;
private:
VAddr send_info{};
VAddr send_buffer{};
VAddr recv_info{};
VAddr recv_buffer{};
bool skipped = false;
AuxAddress addresses{};
};
class EffectDelay : public EffectGeneric<DelayParams> {
public:
explicit EffectDelay();
~EffectDelay();
void Update(EffectInfo::InParams& in_params) override;
void UpdateForCommandGeneration() override;
private:
bool skipped = false;
};
class EffectBufferMixer : public EffectGeneric<BufferMixerParams> {
public:
explicit EffectBufferMixer();
~EffectBufferMixer();
void Update(EffectInfo::InParams& in_params) override;
void UpdateForCommandGeneration() override;
};
class EffectReverb : public EffectGeneric<ReverbParams> {
public:
explicit EffectReverb();
~EffectReverb();
void Update(EffectInfo::InParams& in_params) override;
void UpdateForCommandGeneration() override;
private:
bool skipped = false;
};
class EffectContext {
public:
explicit EffectContext(std::size_t effect_count);
~EffectContext();
std::size_t GetCount() const;
EffectBase* GetInfo(std::size_t i);
EffectBase* RetargetEffect(std::size_t i, EffectType effect);
const EffectBase* GetInfo(std::size_t i) const;
private:
std::size_t effect_count{};
std::vector<std::unique_ptr<EffectBase>> effects;
};
} // namespace AudioCore

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// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "audio_core/behavior_info.h"
#include "audio_core/effect_context.h"
#include "audio_core/info_updater.h"
#include "audio_core/memory_pool.h"
#include "audio_core/mix_context.h"
#include "audio_core/sink_context.h"
#include "audio_core/splitter_context.h"
#include "audio_core/voice_context.h"
#include "common/logging/log.h"
namespace AudioCore {
InfoUpdater::InfoUpdater(const std::vector<u8>& in_params, std::vector<u8>& out_params,
BehaviorInfo& behavior_info)
: in_params(in_params), out_params(out_params), behavior_info(behavior_info) {
ASSERT(
AudioCommon::CanConsumeBuffer(in_params.size(), 0, sizeof(AudioCommon::UpdateDataHeader)));
std::memcpy(&input_header, in_params.data(), sizeof(AudioCommon::UpdateDataHeader));
output_header.total_size = sizeof(AudioCommon::UpdateDataHeader);
}
InfoUpdater::~InfoUpdater() = default;
bool InfoUpdater::UpdateBehaviorInfo(BehaviorInfo& in_behavior_info) {
if (input_header.size.behavior != sizeof(BehaviorInfo::InParams)) {
LOG_ERROR(Audio, "Behavior info is an invalid size, expecting 0x{:X} but got 0x{:X}",
sizeof(BehaviorInfo::InParams), input_header.size.behavior);
return false;
}
if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset,
sizeof(BehaviorInfo::InParams))) {
LOG_ERROR(Audio, "Buffer is an invalid size!");
return false;
}
BehaviorInfo::InParams behavior_in{};
std::memcpy(&behavior_in, in_params.data() + input_offset, sizeof(BehaviorInfo::InParams));
input_offset += sizeof(BehaviorInfo::InParams);
// Make sure it's an audio revision we can actually support
if (!AudioCommon::IsValidRevision(behavior_in.revision)) {
LOG_ERROR(Audio, "Invalid input revision, revision=0x{:08X}", behavior_in.revision);
return false;
}
// Make sure that our behavior info revision matches the input
if (in_behavior_info.GetUserRevision() != behavior_in.revision) {
LOG_ERROR(Audio,
"User revision differs from input revision, expecting 0x{:08X} but got 0x{:08X}",
in_behavior_info.GetUserRevision(), behavior_in.revision);
return false;
}
// Update behavior info flags
in_behavior_info.ClearError();
in_behavior_info.UpdateFlags(behavior_in.flags);
return true;
}
bool InfoUpdater::UpdateMemoryPools(std::vector<ServerMemoryPoolInfo>& memory_pool_info) {
const auto force_mapping = behavior_info.IsMemoryPoolForceMappingEnabled();
const auto memory_pool_count = memory_pool_info.size();
const auto total_memory_pool_in = sizeof(ServerMemoryPoolInfo::InParams) * memory_pool_count;
const auto total_memory_pool_out = sizeof(ServerMemoryPoolInfo::OutParams) * memory_pool_count;
if (input_header.size.memory_pool != total_memory_pool_in) {
LOG_ERROR(Audio, "Memory pools are an invalid size, expecting 0x{:X} but got 0x{:X}",
total_memory_pool_in, input_header.size.memory_pool);
return false;
}
if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, total_memory_pool_in)) {
LOG_ERROR(Audio, "Buffer is an invalid size!");
return false;
}
std::vector<ServerMemoryPoolInfo::InParams> mempool_in(memory_pool_count);
std::vector<ServerMemoryPoolInfo::OutParams> mempool_out(memory_pool_count);
std::memcpy(mempool_in.data(), in_params.data() + input_offset, total_memory_pool_in);
input_offset += total_memory_pool_in;
// Update our memory pools
for (std::size_t i = 0; i < memory_pool_count; i++) {
if (!memory_pool_info[i].Update(mempool_in[i], mempool_out[i])) {
LOG_ERROR(Audio, "Failed to update memory pool {}!", i);
return false;
}
}
if (!AudioCommon::CanConsumeBuffer(out_params.size(), output_offset,
sizeof(BehaviorInfo::InParams))) {
LOG_ERROR(Audio, "Buffer is an invalid size!");
return false;
}
std::memcpy(out_params.data() + output_offset, mempool_out.data(), total_memory_pool_out);
output_offset += total_memory_pool_out;
output_header.size.memory_pool = static_cast<u32>(total_memory_pool_out);
return true;
}
bool InfoUpdater::UpdateVoiceChannelResources(VoiceContext& voice_context) {
const auto voice_count = voice_context.GetVoiceCount();
const auto voice_size = voice_count * sizeof(VoiceChannelResource::InParams);
std::vector<VoiceChannelResource::InParams> resources_in(voice_count);
if (input_header.size.voice_channel_resource != voice_size) {
LOG_ERROR(Audio, "VoiceChannelResource is an invalid size, expecting 0x{:X} but got 0x{:X}",
voice_size, input_header.size.voice_channel_resource);
return false;
}
if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, voice_size)) {
LOG_ERROR(Audio, "Buffer is an invalid size!");
return false;
}
std::memcpy(resources_in.data(), in_params.data() + input_offset, voice_size);
input_offset += voice_size;
// Update our channel resources
for (std::size_t i = 0; i < voice_count; i++) {
// Grab our channel resource
auto& resource = voice_context.GetChannelResource(i);
resource.Update(resources_in[i]);
}
return true;
}
bool InfoUpdater::UpdateVoices(VoiceContext& voice_context,
std::vector<ServerMemoryPoolInfo>& memory_pool_info,
VAddr audio_codec_dsp_addr) {
const auto voice_count = voice_context.GetVoiceCount();
std::vector<VoiceInfo::InParams> voice_in(voice_count);
std::vector<VoiceInfo::OutParams> voice_out(voice_count);
const auto voice_in_size = voice_count * sizeof(VoiceInfo::InParams);
const auto voice_out_size = voice_count * sizeof(VoiceInfo::OutParams);
if (input_header.size.voice != voice_in_size) {
LOG_ERROR(Audio, "Voices are an invalid size, expecting 0x{:X} but got 0x{:X}",
voice_in_size, input_header.size.voice);
return false;
}
if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, voice_in_size)) {
LOG_ERROR(Audio, "Buffer is an invalid size!");
return false;
}
std::memcpy(voice_in.data(), in_params.data() + input_offset, voice_in_size);
input_offset += voice_in_size;
// Set all voices to not be in use
for (std::size_t i = 0; i < voice_count; i++) {
voice_context.GetInfo(i).GetInParams().in_use = false;
}
// Update our voices
for (std::size_t i = 0; i < voice_count; i++) {
auto& in_params = voice_in[i];
const auto channel_count = static_cast<std::size_t>(in_params.channel_count);
// Skip if it's not currently in use
if (!in_params.is_in_use) {
continue;
}
// Voice states for each channel
std::array<VoiceState*, AudioCommon::MAX_CHANNEL_COUNT> voice_states{};
ASSERT(in_params.id < voice_count);
// Grab our current voice info
auto& voice_info = voice_context.GetInfo(static_cast<std::size_t>(in_params.id));
ASSERT(channel_count <= AudioCommon::MAX_CHANNEL_COUNT);
// Get all our channel voice states
for (std::size_t channel = 0; channel < channel_count; channel++) {
voice_states[channel] =
&voice_context.GetState(in_params.voice_channel_resource_ids[channel]);
}
if (in_params.is_new) {
// Default our values for our voice
voice_info.Initialize();
if (channel_count == 0 || channel_count > AudioCommon::MAX_CHANNEL_COUNT) {
continue;
}
// Zero out our voice states
for (std::size_t channel = 0; channel < channel_count; channel++) {
std::memset(voice_states[channel], 0, sizeof(VoiceState));
}
}
// Update our voice
voice_info.UpdateParameters(in_params, behavior_info);
// TODO(ogniK): Handle mapping errors with behavior info based on in params response
// Update our wave buffers
voice_info.UpdateWaveBuffers(in_params, voice_states, behavior_info);
voice_info.WriteOutStatus(voice_out[i], in_params, voice_states);
}
if (!AudioCommon::CanConsumeBuffer(out_params.size(), output_offset, voice_out_size)) {
LOG_ERROR(Audio, "Buffer is an invalid size!");
return false;
}
std::memcpy(out_params.data() + output_offset, voice_out.data(), voice_out_size);
output_offset += voice_out_size;
output_header.size.voice = static_cast<u32>(voice_out_size);
return true;
}
bool InfoUpdater::UpdateEffects(EffectContext& effect_context, bool is_active) {
const auto effect_count = effect_context.GetCount();
std::vector<EffectInfo::InParams> effect_in(effect_count);
std::vector<EffectInfo::OutParams> effect_out(effect_count);
const auto total_effect_in = effect_count * sizeof(EffectInfo::InParams);
const auto total_effect_out = effect_count * sizeof(EffectInfo::OutParams);
if (input_header.size.effect != total_effect_in) {
LOG_ERROR(Audio, "Effects are an invalid size, expecting 0x{:X} but got 0x{:X}",
total_effect_in, input_header.size.effect);
return false;
}
if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, total_effect_in)) {
LOG_ERROR(Audio, "Buffer is an invalid size!");
return false;
}
std::memcpy(effect_in.data(), in_params.data() + input_offset, total_effect_in);
input_offset += total_effect_in;
// Update effects
for (std::size_t i = 0; i < effect_count; i++) {
auto* info = effect_context.GetInfo(i);
if (effect_in[i].type != info->GetType()) {
info = effect_context.RetargetEffect(i, effect_in[i].type);
}
info->Update(effect_in[i]);
if ((!is_active && info->GetUsage() != UsageState::Initialized) ||
info->GetUsage() == UsageState::Stopped) {
effect_out[i].status = UsageStatus::Removed;
} else {
effect_out[i].status = UsageStatus::Used;
}
}
if (!AudioCommon::CanConsumeBuffer(out_params.size(), output_offset, total_effect_out)) {
LOG_ERROR(Audio, "Buffer is an invalid size!");
return false;
}
std::memcpy(out_params.data() + output_offset, effect_out.data(), total_effect_out);
output_offset += total_effect_out;
output_header.size.effect = static_cast<u32>(total_effect_out);
return true;
}
bool InfoUpdater::UpdateSplitterInfo(SplitterContext& splitter_context) {
std::size_t start_offset = input_offset;
std::size_t bytes_read{};
// Update splitter context
if (!splitter_context.Update(in_params, input_offset, bytes_read)) {
LOG_ERROR(Audio, "Failed to update splitter context!");
return false;
}
const auto consumed = input_offset - start_offset;
if (input_header.size.splitter != consumed) {
LOG_ERROR(Audio, "Splitters is an invalid size, expecting 0x{:X} but got 0x{:X}",
bytes_read, input_header.size.splitter);
return false;
}
return true;
}
ResultCode InfoUpdater::UpdateMixes(MixContext& mix_context, std::size_t mix_buffer_count,
SplitterContext& splitter_context,
EffectContext& effect_context) {
std::vector<MixInfo::InParams> mix_in_params;
if (!behavior_info.IsMixInParameterDirtyOnlyUpdateSupported()) {
// If we're not dirty, get ALL mix in parameters
const auto context_mix_count = mix_context.GetCount();
const auto total_mix_in = context_mix_count * sizeof(MixInfo::InParams);
if (input_header.size.mixer != total_mix_in) {
LOG_ERROR(Audio, "Mixer is an invalid size, expecting 0x{:X} but got 0x{:X}",
total_mix_in, input_header.size.mixer);
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, total_mix_in)) {
LOG_ERROR(Audio, "Buffer is an invalid size!");
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
mix_in_params.resize(context_mix_count);
std::memcpy(mix_in_params.data(), in_params.data() + input_offset, total_mix_in);
input_offset += total_mix_in;
} else {
// Only update the "dirty" mixes
MixInfo::DirtyHeader dirty_header{};
if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset,
sizeof(MixInfo::DirtyHeader))) {
LOG_ERROR(Audio, "Buffer is an invalid size!");
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
std::memcpy(&dirty_header, in_params.data() + input_offset, sizeof(MixInfo::DirtyHeader));
input_offset += sizeof(MixInfo::DirtyHeader);
const auto total_mix_in =
dirty_header.mixer_count * sizeof(MixInfo::InParams) + sizeof(MixInfo::DirtyHeader);
if (input_header.size.mixer != total_mix_in) {
LOG_ERROR(Audio, "Mixer is an invalid size, expecting 0x{:X} but got 0x{:X}",
total_mix_in, input_header.size.mixer);
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
if (dirty_header.mixer_count != 0) {
mix_in_params.resize(dirty_header.mixer_count);
std::memcpy(mix_in_params.data(), in_params.data() + input_offset,
mix_in_params.size() * sizeof(MixInfo::InParams));
input_offset += mix_in_params.size() * sizeof(MixInfo::InParams);
}
}
// Get our total input count
const auto mix_count = mix_in_params.size();
if (!behavior_info.IsMixInParameterDirtyOnlyUpdateSupported()) {
// Only verify our buffer count if we're not dirty
std::size_t total_buffer_count{};
for (std::size_t i = 0; i < mix_count; i++) {
const auto& in = mix_in_params[i];
total_buffer_count += in.buffer_count;
if (in.dest_mix_id > mix_count && in.dest_mix_id != AudioCommon::NO_MIX &&
in.mix_id != AudioCommon::FINAL_MIX) {
LOG_ERROR(
Audio,
"Invalid mix destination, mix_id={:X}, dest_mix_id={:X}, mix_buffer_count={:X}",
in.mix_id, in.dest_mix_id, mix_buffer_count);
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
}
if (total_buffer_count > mix_buffer_count) {
LOG_ERROR(Audio,
"Too many mix buffers used! mix_buffer_count={:X}, requesting_buffers={:X}",
mix_buffer_count, total_buffer_count);
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
}
if (mix_buffer_count == 0) {
LOG_ERROR(Audio, "No mix buffers!");
return AudioCommon::Audren::ERR_INVALID_PARAMETERS;
}
bool should_sort = false;
for (std::size_t i = 0; i < mix_count; i++) {
const auto& mix_in = mix_in_params[i];
std::size_t target_mix{};
if (behavior_info.IsMixInParameterDirtyOnlyUpdateSupported()) {
target_mix = mix_in.mix_id;
} else {
// Non dirty supported games just use i instead of the actual mix_id
target_mix = i;
}
auto& mix_info = mix_context.GetInfo(target_mix);
auto& mix_info_params = mix_info.GetInParams();
if (mix_info_params.in_use != mix_in.in_use) {
mix_info_params.in_use = mix_in.in_use;
mix_info.ResetEffectProcessingOrder();
should_sort = true;
}
if (mix_in.in_use) {
should_sort |= mix_info.Update(mix_context.GetEdgeMatrix(), mix_in, behavior_info,
splitter_context, effect_context);
}
}
if (should_sort && behavior_info.IsSplitterSupported()) {
// Sort our splitter data
if (!mix_context.TsortInfo(splitter_context)) {
return AudioCommon::Audren::ERR_SPLITTER_SORT_FAILED;
}
}
// TODO(ogniK): Sort when splitter is suppoorted
return RESULT_SUCCESS;
}
bool InfoUpdater::UpdateSinks(SinkContext& sink_context) {
const auto sink_count = sink_context.GetCount();
std::vector<SinkInfo::InParams> sink_in_params(sink_count);
const auto total_sink_in = sink_count * sizeof(SinkInfo::InParams);
if (input_header.size.sink != total_sink_in) {
LOG_ERROR(Audio, "Sinks are an invalid size, expecting 0x{:X} but got 0x{:X}",
total_sink_in, input_header.size.effect);
return false;
}
if (!AudioCommon::CanConsumeBuffer(in_params.size(), input_offset, total_sink_in)) {
LOG_ERROR(Audio, "Buffer is an invalid size!");
return false;
}
std::memcpy(sink_in_params.data(), in_params.data() + input_offset, total_sink_in);
input_offset += total_sink_in;
// TODO(ogniK): Properly update sinks
if (!sink_in_params.empty()) {
sink_context.UpdateMainSink(sink_in_params[0]);
}
output_header.size.sink = static_cast<u32>(0x20 * sink_count);
output_offset += 0x20 * sink_count;
return true;
}
bool InfoUpdater::UpdatePerformanceBuffer() {
output_header.size.performance = 0x10;
output_offset += 0x10;
return true;
}
bool InfoUpdater::UpdateErrorInfo(BehaviorInfo& in_behavior_info) {
const auto total_beahvior_info_out = sizeof(BehaviorInfo::OutParams);
if (!AudioCommon::CanConsumeBuffer(out_params.size(), output_offset, total_beahvior_info_out)) {
LOG_ERROR(Audio, "Buffer is an invalid size!");
return false;
}
BehaviorInfo::OutParams behavior_info_out{};
behavior_info.CopyErrorInfo(behavior_info_out);
std::memcpy(out_params.data() + output_offset, &behavior_info_out, total_beahvior_info_out);
output_offset += total_beahvior_info_out;
output_header.size.behavior = total_beahvior_info_out;
return true;
}
struct RendererInfo {
u64_le elasped_frame_count{};
INSERT_PADDING_WORDS(2);
};
static_assert(sizeof(RendererInfo) == 0x10, "RendererInfo is an invalid size");
bool InfoUpdater::UpdateRendererInfo(std::size_t elapsed_frame_count) {
const auto total_renderer_info_out = sizeof(RendererInfo);
if (!AudioCommon::CanConsumeBuffer(out_params.size(), output_offset, total_renderer_info_out)) {
LOG_ERROR(Audio, "Buffer is an invalid size!");
return false;
}
RendererInfo out{};
out.elasped_frame_count = elapsed_frame_count;
std::memcpy(out_params.data() + output_offset, &out, total_renderer_info_out);
output_offset += total_renderer_info_out;
output_header.size.render_info = total_renderer_info_out;
return true;
}
bool InfoUpdater::CheckConsumedSize() const {
if (output_offset != out_params.size()) {
LOG_ERROR(Audio, "Output is not consumed! Consumed {}, but requires {}. {} bytes remaining",
output_offset, out_params.size(), out_params.size() - output_offset);
return false;
}
/*if (input_offset != in_params.size()) {
LOG_ERROR(Audio, "Input is not consumed!");
return false;
}*/
return true;
}
bool InfoUpdater::WriteOutputHeader() {
if (!AudioCommon::CanConsumeBuffer(out_params.size(), 0,
sizeof(AudioCommon::UpdateDataHeader))) {
LOG_ERROR(Audio, "Buffer is an invalid size!");
return false;
}
output_header.revision = AudioCommon::CURRENT_PROCESS_REVISION;
const auto& sz = output_header.size;
output_header.total_size += sz.behavior + sz.memory_pool + sz.voice +
sz.voice_channel_resource + sz.effect + sz.mixer + sz.sink +
sz.performance + sz.splitter + sz.render_info;
std::memcpy(out_params.data(), &output_header, sizeof(AudioCommon::UpdateDataHeader));
return true;
}
} // namespace AudioCore

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// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <vector>
#include "audio_core/common.h"
#include "common/common_types.h"
namespace AudioCore {
class BehaviorInfo;
class ServerMemoryPoolInfo;
class VoiceContext;
class EffectContext;
class MixContext;
class SinkContext;
class SplitterContext;
class InfoUpdater {
public:
// TODO(ogniK): Pass process handle when we support it
InfoUpdater(const std::vector<u8>& in_params, std::vector<u8>& out_params,
BehaviorInfo& behavior_info);
~InfoUpdater();
bool UpdateBehaviorInfo(BehaviorInfo& in_behavior_info);
bool UpdateMemoryPools(std::vector<ServerMemoryPoolInfo>& memory_pool_info);
bool UpdateVoiceChannelResources(VoiceContext& voice_context);
bool UpdateVoices(VoiceContext& voice_context,
std::vector<ServerMemoryPoolInfo>& memory_pool_info,
VAddr audio_codec_dsp_addr);
bool UpdateEffects(EffectContext& effect_context, bool is_active);
bool UpdateSplitterInfo(SplitterContext& splitter_context);
ResultCode UpdateMixes(MixContext& mix_context, std::size_t mix_buffer_count,
SplitterContext& splitter_context, EffectContext& effect_context);
bool UpdateSinks(SinkContext& sink_context);
bool UpdatePerformanceBuffer();
bool UpdateErrorInfo(BehaviorInfo& in_behavior_info);
bool UpdateRendererInfo(std::size_t elapsed_frame_count);
bool CheckConsumedSize() const;
bool WriteOutputHeader();
private:
const std::vector<u8>& in_params;
std::vector<u8>& out_params;
BehaviorInfo& behavior_info;
AudioCommon::UpdateDataHeader input_header{};
AudioCommon::UpdateDataHeader output_header{};
std::size_t input_offset{sizeof(AudioCommon::UpdateDataHeader)};
std::size_t output_offset{sizeof(AudioCommon::UpdateDataHeader)};
};
} // namespace AudioCore

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// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "audio_core/memory_pool.h"
#include "common/logging/log.h"
namespace AudioCore {
ServerMemoryPoolInfo::ServerMemoryPoolInfo() = default;
ServerMemoryPoolInfo::~ServerMemoryPoolInfo() = default;
bool ServerMemoryPoolInfo::Update(const ServerMemoryPoolInfo::InParams& in_params,
ServerMemoryPoolInfo::OutParams& out_params) {
// Our state does not need to be changed
if (in_params.state != ServerMemoryPoolInfo::State::RequestAttach &&
in_params.state != ServerMemoryPoolInfo::State::RequestDetach) {
return true;
}
// Address or size is null
if (in_params.address == 0 || in_params.size == 0) {
LOG_ERROR(Audio, "Memory pool address or size is zero! address={:X}, size={:X}",
in_params.address, in_params.size);
return false;
}
// Address or size is not aligned
if ((in_params.address % 0x1000) != 0 || (in_params.size % 0x1000) != 0) {
LOG_ERROR(Audio, "Memory pool address or size is not aligned! address={:X}, size={:X}",
in_params.address, in_params.size);
return false;
}
if (in_params.state == ServerMemoryPoolInfo::State::RequestAttach) {
cpu_address = in_params.address;
size = in_params.size;
used = true;
out_params.state = ServerMemoryPoolInfo::State::Attached;
} else {
// Unexpected address
if (cpu_address != in_params.address) {
LOG_ERROR(Audio, "Memory pool address differs! Expecting {:X} but address is {:X}",
cpu_address, in_params.address);
return false;
}
if (size != in_params.size) {
LOG_ERROR(Audio, "Memory pool size differs! Expecting {:X} but size is {:X}", size,
in_params.size);
return false;
}
cpu_address = 0;
size = 0;
used = false;
out_params.state = ServerMemoryPoolInfo::State::Detached;
}
return true;
}
} // namespace AudioCore

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// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
namespace AudioCore {
class ServerMemoryPoolInfo {
public:
ServerMemoryPoolInfo();
~ServerMemoryPoolInfo();
enum class State : u32_le {
Invalid = 0x0,
Aquired = 0x1,
RequestDetach = 0x2,
Detached = 0x3,
RequestAttach = 0x4,
Attached = 0x5,
Released = 0x6,
};
struct InParams {
u64_le address{};
u64_le size{};
ServerMemoryPoolInfo::State state{};
INSERT_PADDING_WORDS(3);
};
static_assert(sizeof(ServerMemoryPoolInfo::InParams) == 0x20, "InParams are an invalid size");
struct OutParams {
ServerMemoryPoolInfo::State state{};
INSERT_PADDING_WORDS(3);
};
static_assert(sizeof(ServerMemoryPoolInfo::OutParams) == 0x10, "OutParams are an invalid size");
bool Update(const ServerMemoryPoolInfo::InParams& in_params,
ServerMemoryPoolInfo::OutParams& out_params);
private:
// There's another entry here which is the DSP address, however since we're not talking to the
// DSP we can just use the same address provided by the guest without needing to remap
u64_le cpu_address{};
u64_le size{};
bool used{};
};
} // namespace AudioCore

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// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "audio_core/behavior_info.h"
#include "audio_core/common.h"
#include "audio_core/effect_context.h"
#include "audio_core/mix_context.h"
#include "audio_core/splitter_context.h"
namespace AudioCore {
MixContext::MixContext() = default;
MixContext::~MixContext() = default;
void MixContext::Initialize(const BehaviorInfo& behavior_info, std::size_t mix_count,
std::size_t effect_count) {
info_count = mix_count;
infos.resize(info_count);
auto& final_mix = GetInfo(AudioCommon::FINAL_MIX);
final_mix.GetInParams().mix_id = AudioCommon::FINAL_MIX;
sorted_info.reserve(infos.size());
for (auto& info : infos) {
sorted_info.push_back(&info);
}
for (auto& info : infos) {
info.SetEffectCount(effect_count);
}
// Only initialize our edge matrix and node states if splitters are supported
if (behavior_info.IsSplitterSupported()) {
node_states.Initialize(mix_count);
edge_matrix.Initialize(mix_count);
}
}
void MixContext::UpdateDistancesFromFinalMix() {
// Set all distances to be invalid
for (std::size_t i = 0; i < info_count; i++) {
GetInfo(i).GetInParams().final_mix_distance = AudioCommon::NO_FINAL_MIX;
}
for (std::size_t i = 0; i < info_count; i++) {
auto& info = GetInfo(i);
auto& in_params = info.GetInParams();
// Populate our sorted info
sorted_info[i] = &info;
if (!in_params.in_use) {
continue;
}
auto mix_id = in_params.mix_id;
// Needs to be referenced out of scope
s32 distance_to_final_mix{AudioCommon::FINAL_MIX};
for (; distance_to_final_mix < info_count; distance_to_final_mix++) {
if (mix_id == AudioCommon::FINAL_MIX) {
// If we're at the final mix, we're done
break;
} else if (mix_id == AudioCommon::NO_MIX) {
// If we have no more mix ids, we're done
distance_to_final_mix = AudioCommon::NO_FINAL_MIX;
break;
} else {
const auto& dest_mix = GetInfo(mix_id);
const auto dest_mix_distance = dest_mix.GetInParams().final_mix_distance;
if (dest_mix_distance == AudioCommon::NO_FINAL_MIX) {
// If our current mix isn't pointing to a final mix, follow through
mix_id = dest_mix.GetInParams().dest_mix_id;
} else {
// Our current mix + 1 = final distance
distance_to_final_mix = dest_mix_distance + 1;
break;
}
}
}
// If we're out of range for our distance, mark it as no final mix
if (distance_to_final_mix >= info_count) {
distance_to_final_mix = AudioCommon::NO_FINAL_MIX;
}
in_params.final_mix_distance = distance_to_final_mix;
}
}
void MixContext::CalcMixBufferOffset() {
s32 offset{};
for (std::size_t i = 0; i < info_count; i++) {
auto& info = GetSortedInfo(i);
auto& in_params = info.GetInParams();
if (in_params.in_use) {
// Only update if in use
in_params.buffer_offset = offset;
offset += in_params.buffer_count;
}
}
}
void MixContext::SortInfo() {
// Get the distance to the final mix
UpdateDistancesFromFinalMix();
// Sort based on the distance to the final mix
std::sort(sorted_info.begin(), sorted_info.end(),
[](const ServerMixInfo* lhs, const ServerMixInfo* rhs) {
return lhs->GetInParams().final_mix_distance >
rhs->GetInParams().final_mix_distance;
});
// Calculate the mix buffer offset
CalcMixBufferOffset();
}
bool MixContext::TsortInfo(SplitterContext& splitter_context) {
// If we're not using mixes, just calculate the mix buffer offset
if (!splitter_context.UsingSplitter()) {
CalcMixBufferOffset();
return true;
}
// Sort our node states
if (!node_states.Tsort(edge_matrix)) {
return false;
}
// Get our sorted list
const auto sorted_list = node_states.GetIndexList();
std::size_t info_id{};
for (auto itr = sorted_list.rbegin(); itr != sorted_list.rend(); ++itr) {
// Set our sorted info
sorted_info[info_id++] = &GetInfo(*itr);
}
// Calculate the mix buffer offset
CalcMixBufferOffset();
return true;
}
std::size_t MixContext::GetCount() const {
return info_count;
}
ServerMixInfo& MixContext::GetInfo(std::size_t i) {
ASSERT(i < info_count);
return infos.at(i);
}
const ServerMixInfo& MixContext::GetInfo(std::size_t i) const {
ASSERT(i < info_count);
return infos.at(i);
}
ServerMixInfo& MixContext::GetSortedInfo(std::size_t i) {
ASSERT(i < info_count);
return *sorted_info.at(i);
}
const ServerMixInfo& MixContext::GetSortedInfo(std::size_t i) const {
ASSERT(i < info_count);
return *sorted_info.at(i);
}
ServerMixInfo& MixContext::GetFinalMixInfo() {
return infos.at(AudioCommon::FINAL_MIX);
}
const ServerMixInfo& MixContext::GetFinalMixInfo() const {
return infos.at(AudioCommon::FINAL_MIX);
}
EdgeMatrix& MixContext::GetEdgeMatrix() {
return edge_matrix;
}
const EdgeMatrix& MixContext::GetEdgeMatrix() const {
return edge_matrix;
}
ServerMixInfo::ServerMixInfo() {
Cleanup();
}
ServerMixInfo::~ServerMixInfo() = default;
const ServerMixInfo::InParams& ServerMixInfo::GetInParams() const {
return in_params;
}
ServerMixInfo::InParams& ServerMixInfo::GetInParams() {
return in_params;
}
bool ServerMixInfo::Update(EdgeMatrix& edge_matrix, const MixInfo::InParams& mix_in,
BehaviorInfo& behavior_info, SplitterContext& splitter_context,
EffectContext& effect_context) {
in_params.volume = mix_in.volume;
in_params.sample_rate = mix_in.sample_rate;
in_params.buffer_count = mix_in.buffer_count;
in_params.in_use = mix_in.in_use;
in_params.mix_id = mix_in.mix_id;
in_params.node_id = mix_in.node_id;
for (std::size_t i = 0; i < mix_in.mix_volume.size(); i++) {
std::copy(mix_in.mix_volume[i].begin(), mix_in.mix_volume[i].end(),
in_params.mix_volume[i].begin());
}
bool require_sort = false;
if (behavior_info.IsSplitterSupported()) {
require_sort = UpdateConnection(edge_matrix, mix_in, splitter_context);
} else {
in_params.dest_mix_id = mix_in.dest_mix_id;
in_params.splitter_id = AudioCommon::NO_SPLITTER;
}
ResetEffectProcessingOrder();
const auto effect_count = effect_context.GetCount();
for (std::size_t i = 0; i < effect_count; i++) {
auto* effect_info = effect_context.GetInfo(i);
if (effect_info->GetMixID() == in_params.mix_id) {
effect_processing_order[effect_info->GetProcessingOrder()] = static_cast<s32>(i);
}
}
// TODO(ogniK): Update effect processing order
return require_sort;
}
bool ServerMixInfo::HasAnyConnection() const {
return in_params.splitter_id != AudioCommon::NO_SPLITTER ||
in_params.mix_id != AudioCommon::NO_MIX;
}
void ServerMixInfo::Cleanup() {
in_params.volume = 0.0f;
in_params.sample_rate = 0;
in_params.buffer_count = 0;
in_params.in_use = false;
in_params.mix_id = AudioCommon::NO_MIX;
in_params.node_id = 0;
in_params.buffer_offset = 0;
in_params.dest_mix_id = AudioCommon::NO_MIX;
in_params.splitter_id = AudioCommon::NO_SPLITTER;
std::memset(in_params.mix_volume.data(), 0, sizeof(float) * in_params.mix_volume.size());
}
void ServerMixInfo::SetEffectCount(std::size_t count) {
effect_processing_order.resize(count);
ResetEffectProcessingOrder();
}
void ServerMixInfo::ResetEffectProcessingOrder() {
for (auto& order : effect_processing_order) {
order = AudioCommon::NO_EFFECT_ORDER;
}
}
s32 ServerMixInfo::GetEffectOrder(std::size_t i) const {
return effect_processing_order.at(i);
}
bool ServerMixInfo::UpdateConnection(EdgeMatrix& edge_matrix, const MixInfo::InParams& mix_in,
SplitterContext& splitter_context) {
// Mixes are identical
if (in_params.dest_mix_id == mix_in.dest_mix_id &&
in_params.splitter_id == mix_in.splitter_id &&
((in_params.splitter_id == AudioCommon::NO_SPLITTER) ||
!splitter_context.GetInfo(in_params.splitter_id).HasNewConnection())) {
return false;
}
// Remove current edges for mix id
edge_matrix.RemoveEdges(in_params.mix_id);
if (mix_in.dest_mix_id != AudioCommon::NO_MIX) {
// If we have a valid destination mix id, set our edge matrix
edge_matrix.Connect(in_params.mix_id, mix_in.dest_mix_id);
} else if (mix_in.splitter_id != AudioCommon::NO_SPLITTER) {
// Recurse our splitter linked and set our edges
auto& splitter_info = splitter_context.GetInfo(mix_in.splitter_id);
const auto length = splitter_info.GetLength();
for (s32 i = 0; i < length; i++) {
const auto* splitter_destination =
splitter_context.GetDestinationData(mix_in.splitter_id, i);
if (splitter_destination == nullptr) {
continue;
}
if (splitter_destination->ValidMixId()) {
edge_matrix.Connect(in_params.mix_id, splitter_destination->GetMixId());
}
}
}
in_params.dest_mix_id = mix_in.dest_mix_id;
in_params.splitter_id = mix_in.splitter_id;
return true;
}
} // namespace AudioCore

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