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__refs_pul
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__refs_pul
| Author | SHA1 | Date | |
|---|---|---|---|
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bc699ace15 | ||
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f7d59f3e0e | ||
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2c67bbf609 | ||
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5692c48ab7 | ||
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80b4bd3583 | ||
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22263ccaa4 | ||
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ef8acc9c3d |
@@ -60,7 +60,6 @@ else()
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-Wmissing-declarations
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-Wno-attributes
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-Wno-unused-parameter
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-fconcepts
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)
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if (ARCHITECTURE_x86_64)
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@@ -110,7 +110,6 @@ add_library(common STATIC
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common_funcs.h
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common_paths.h
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common_types.h
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concepts.h
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dynamic_library.cpp
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dynamic_library.h
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fiber.cpp
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@@ -35,7 +35,6 @@
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#define KEYS_DIR "keys"
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#define LOAD_DIR "load"
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#define DUMP_DIR "dump"
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#define SCREENSHOTS_DIR "screenshots"
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#define SHADER_DIR "shader"
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#define LOG_DIR "log"
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@@ -1,32 +0,0 @@
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// Copyright 2020 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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namespace Common {
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#include <type_traits>
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// Check if type is like an STL container
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template <typename T>
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concept IsSTLContainer = requires(T t) {
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typename T::value_type;
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typename T::iterator;
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typename T::const_iterator;
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// TODO(ogniK): Replace below is std::same_as<void> when MSVC supports it.
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t.begin();
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t.end();
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t.cbegin();
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t.cend();
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t.data();
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t.size();
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};
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// Check if type T is derived from T2
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template <typename T, typename T2>
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concept IsBaseOf = requires {
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std::is_base_of_v<T, T2>;
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};
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} // namespace Common
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@@ -695,7 +695,6 @@ const std::string& GetUserPath(UserPath path, const std::string& new_path) {
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paths.emplace(UserPath::NANDDir, user_path + NAND_DIR DIR_SEP);
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paths.emplace(UserPath::LoadDir, user_path + LOAD_DIR DIR_SEP);
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paths.emplace(UserPath::DumpDir, user_path + DUMP_DIR DIR_SEP);
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paths.emplace(UserPath::ScreenshotsDir, user_path + SCREENSHOTS_DIR DIR_SEP);
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paths.emplace(UserPath::ShaderDir, user_path + SHADER_DIR DIR_SEP);
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paths.emplace(UserPath::SysDataDir, user_path + SYSDATA_DIR DIR_SEP);
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paths.emplace(UserPath::KeysDir, user_path + KEYS_DIR DIR_SEP);
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@@ -32,7 +32,6 @@ enum class UserPath {
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SDMCDir,
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LoadDir,
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DumpDir,
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ScreenshotsDir,
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ShaderDir,
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SysDataDir,
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UserDir,
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@@ -491,6 +491,7 @@ add_library(core STATIC
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hle/service/sm/controller.h
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hle/service/sm/sm.cpp
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hle/service/sm/sm.h
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hle/service/sockets/blocking_worker.h
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hle/service/sockets/bsd.cpp
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hle/service/sockets/bsd.h
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hle/service/sockets/ethc.cpp
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@@ -501,6 +502,8 @@ add_library(core STATIC
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hle/service/sockets/sfdnsres.h
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hle/service/sockets/sockets.cpp
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hle/service/sockets/sockets.h
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hle/service/sockets/sockets_translate.cpp
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hle/service/sockets/sockets_translate.h
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hle/service/spl/csrng.cpp
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hle/service/spl/csrng.h
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hle/service/spl/module.cpp
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@@ -146,7 +146,7 @@ struct System::Impl {
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ResultStatus Init(System& system, Frontend::EmuWindow& emu_window) {
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LOG_DEBUG(HW_Memory, "initialized OK");
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device_memory = std::make_unique<Core::DeviceMemory>();
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device_memory = std::make_unique<Core::DeviceMemory>(system);
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is_multicore = Settings::values.use_multi_core.GetValue();
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is_async_gpu = is_multicore || Settings::values.use_asynchronous_gpu_emulation.GetValue();
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@@ -52,15 +52,15 @@ void CpuManager::Shutdown() {
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}
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std::function<void(void*)> CpuManager::GetGuestThreadStartFunc() {
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return GuestThreadFunction;
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return std::function<void(void*)>(GuestThreadFunction);
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}
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std::function<void(void*)> CpuManager::GetIdleThreadStartFunc() {
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return IdleThreadFunction;
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return std::function<void(void*)>(IdleThreadFunction);
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}
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std::function<void(void*)> CpuManager::GetSuspendThreadStartFunc() {
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return SuspendThreadFunction;
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return std::function<void(void*)>(SuspendThreadFunction);
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}
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void CpuManager::GuestThreadFunction(void* cpu_manager_) {
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@@ -2,11 +2,14 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "core/core.h"
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#include "core/device_memory.h"
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#include "core/memory.h"
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namespace Core {
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DeviceMemory::DeviceMemory() : buffer{DramMemoryMap::Size} {}
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DeviceMemory::DeviceMemory(System& system) : buffer{DramMemoryMap::Size}, system{system} {}
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DeviceMemory::~DeviceMemory() = default;
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} // namespace Core
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@@ -4,11 +4,14 @@
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#pragma once
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#include "common/common_types.h"
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#include "common/assert.h"
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#include "common/common_funcs.h"
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#include "common/virtual_buffer.h"
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namespace Core {
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class System;
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namespace DramMemoryMap {
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enum : u64 {
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Base = 0x80000000ULL,
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@@ -23,7 +26,7 @@ enum : u64 {
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class DeviceMemory : NonCopyable {
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public:
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explicit DeviceMemory();
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explicit DeviceMemory(Core::System& system);
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~DeviceMemory();
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template <typename T>
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@@ -42,6 +45,7 @@ public:
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private:
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Common::VirtualBuffer<u8> buffer;
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Core::System& system;
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};
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} // namespace Core
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@@ -547,6 +547,56 @@ InstallResult RegisteredCache::InstallEntry(const XCI& xci, bool overwrite_if_ex
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return InstallEntry(*xci.GetSecurePartitionNSP(), overwrite_if_exists, copy);
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}
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bool RegisteredCache::RemoveExistingEntry(u64 title_id) {
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const auto delete_nca = [this](const NcaID& id) {
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const auto path = GetRelativePathFromNcaID(id, false, true, false);
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if (dir->GetFileRelative(path) == nullptr) {
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return false;
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}
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Core::Crypto::SHA256Hash hash{};
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mbedtls_sha256_ret(id.data(), id.size(), hash.data(), 0);
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const auto dirname = fmt::format("000000{:02X}", hash[0]);
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const auto dir2 = GetOrCreateDirectoryRelative(dir, dirname);
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const auto res = dir2->DeleteFile(fmt::format("{}.nca", Common::HexToString(id, false)));
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return res;
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};
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// If an entry exists in the registered cache, remove it
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if (HasEntry(title_id, ContentRecordType::Meta)) {
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LOG_INFO(Loader,
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"Previously installed entry (v{}) for title_id={:016X} detected! "
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"Attempting to remove...",
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GetEntryVersion(title_id).value_or(0), title_id);
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// Get all the ncas associated with the current CNMT and delete them
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const auto meta_old_id =
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GetNcaIDFromMetadata(title_id, ContentRecordType::Meta).value_or(NcaID{});
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const auto program_id =
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GetNcaIDFromMetadata(title_id, ContentRecordType::Program).value_or(NcaID{});
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const auto data_id =
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GetNcaIDFromMetadata(title_id, ContentRecordType::Data).value_or(NcaID{});
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const auto control_id =
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GetNcaIDFromMetadata(title_id, ContentRecordType::Control).value_or(NcaID{});
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const auto html_id =
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GetNcaIDFromMetadata(title_id, ContentRecordType::HtmlDocument).value_or(NcaID{});
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const auto legal_id =
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GetNcaIDFromMetadata(title_id, ContentRecordType::LegalInformation).value_or(NcaID{});
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delete_nca(meta_old_id);
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delete_nca(program_id);
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delete_nca(data_id);
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delete_nca(control_id);
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delete_nca(html_id);
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delete_nca(legal_id);
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return true;
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}
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return false;
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}
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InstallResult RegisteredCache::InstallEntry(const NSP& nsp, bool overwrite_if_exists,
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const VfsCopyFunction& copy) {
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const auto ncas = nsp.GetNCAsCollapsed();
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@@ -642,57 +692,6 @@ InstallResult RegisteredCache::InstallEntry(const NCA& nca, TitleType type,
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return RawInstallNCA(nca, copy, overwrite_if_exists, c_rec.nca_id);
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}
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bool RegisteredCache::RemoveExistingEntry(u64 title_id) const {
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const auto delete_nca = [this](const NcaID& id) {
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const auto path = GetRelativePathFromNcaID(id, false, true, false);
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const bool isFile = dir->GetFileRelative(path) != nullptr;
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const bool isDir = dir->GetDirectoryRelative(path) != nullptr;
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if (isFile) {
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return dir->DeleteFile(path);
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} else if (isDir) {
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return dir->DeleteSubdirectoryRecursive(path);
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}
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return false;
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};
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// If an entry exists in the registered cache, remove it
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if (HasEntry(title_id, ContentRecordType::Meta)) {
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LOG_INFO(Loader,
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"Previously installed entry (v{}) for title_id={:016X} detected! "
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"Attempting to remove...",
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GetEntryVersion(title_id).value_or(0), title_id);
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// Get all the ncas associated with the current CNMT and delete them
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const auto meta_old_id =
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GetNcaIDFromMetadata(title_id, ContentRecordType::Meta).value_or(NcaID{});
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const auto program_id =
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GetNcaIDFromMetadata(title_id, ContentRecordType::Program).value_or(NcaID{});
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const auto data_id =
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GetNcaIDFromMetadata(title_id, ContentRecordType::Data).value_or(NcaID{});
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const auto control_id =
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GetNcaIDFromMetadata(title_id, ContentRecordType::Control).value_or(NcaID{});
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const auto html_id =
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GetNcaIDFromMetadata(title_id, ContentRecordType::HtmlDocument).value_or(NcaID{});
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const auto legal_id =
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GetNcaIDFromMetadata(title_id, ContentRecordType::LegalInformation).value_or(NcaID{});
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const auto deleted_meta = delete_nca(meta_old_id);
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const auto deleted_program = delete_nca(program_id);
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const auto deleted_data = delete_nca(data_id);
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const auto deleted_control = delete_nca(control_id);
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const auto deleted_html = delete_nca(html_id);
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const auto deleted_legal = delete_nca(legal_id);
|
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return deleted_meta && (deleted_meta || deleted_program || deleted_data ||
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deleted_control || deleted_html || deleted_legal);
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}
|
||||
|
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return false;
|
||||
}
|
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|
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InstallResult RegisteredCache::RawInstallNCA(const NCA& nca, const VfsCopyFunction& copy,
|
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bool overwrite_if_exists,
|
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std::optional<NcaID> override_id) {
|
||||
|
||||
@@ -155,6 +155,9 @@ public:
|
||||
std::optional<TitleType> title_type = {}, std::optional<ContentRecordType> record_type = {},
|
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std::optional<u64> title_id = {}) const override;
|
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|
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// Removes an existing entry based on title id
|
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bool RemoveExistingEntry(u64 title_id);
|
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|
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// Raw copies all the ncas from the xci/nsp to the csache. Does some quick checks to make sure
|
||||
// there is a meta NCA and all of them are accessible.
|
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InstallResult InstallEntry(const XCI& xci, bool overwrite_if_exists = false,
|
||||
@@ -169,9 +172,6 @@ public:
|
||||
InstallResult InstallEntry(const NCA& nca, TitleType type, bool overwrite_if_exists = false,
|
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const VfsCopyFunction& copy = &VfsRawCopy);
|
||||
|
||||
// Removes an existing entry based on title id
|
||||
bool RemoveExistingEntry(u64 title_id) const;
|
||||
|
||||
private:
|
||||
template <typename T>
|
||||
void IterateAllMetadata(std::vector<T>& out,
|
||||
|
||||
@@ -70,18 +70,14 @@ NAX::NAX(VirtualFile file_, std::array<u8, 0x10> nca_id)
|
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NAX::~NAX() = default;
|
||||
|
||||
Loader::ResultStatus NAX::Parse(std::string_view path) {
|
||||
if (file == nullptr) {
|
||||
return Loader::ResultStatus::ErrorNullFile;
|
||||
}
|
||||
if (file->ReadObject(header.get()) != sizeof(NAXHeader)) {
|
||||
if (file->ReadObject(header.get()) != sizeof(NAXHeader))
|
||||
return Loader::ResultStatus::ErrorBadNAXHeader;
|
||||
}
|
||||
if (header->magic != Common::MakeMagic('N', 'A', 'X', '0')) {
|
||||
|
||||
if (header->magic != Common::MakeMagic('N', 'A', 'X', '0'))
|
||||
return Loader::ResultStatus::ErrorBadNAXHeader;
|
||||
}
|
||||
if (file->GetSize() < NAX_HEADER_PADDING_SIZE + header->file_size) {
|
||||
|
||||
if (file->GetSize() < NAX_HEADER_PADDING_SIZE + header->file_size)
|
||||
return Loader::ResultStatus::ErrorIncorrectNAXFileSize;
|
||||
}
|
||||
|
||||
keys.DeriveSDSeedLazy();
|
||||
std::array<Core::Crypto::Key256, 2> sd_keys{};
|
||||
|
||||
@@ -13,7 +13,6 @@
|
||||
#include <vector>
|
||||
#include <boost/container/small_vector.hpp>
|
||||
#include "common/common_types.h"
|
||||
#include "common/concepts.h"
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/ipc.h"
|
||||
#include "core/hle/kernel/object.h"
|
||||
@@ -194,24 +193,23 @@ public:
|
||||
|
||||
/* Helper function to write a buffer using the appropriate buffer descriptor
|
||||
*
|
||||
* @tparam T an arbitrary container that satisfies the
|
||||
* ContiguousContainer concept in the C++ standard library or a trivially copyable type.
|
||||
* @tparam ContiguousContainer an arbitrary container that satisfies the
|
||||
* ContiguousContainer concept in the C++ standard library.
|
||||
*
|
||||
* @param data The container/data to write into a buffer.
|
||||
* @param container The container to write the data of into a buffer.
|
||||
* @param buffer_index The buffer in particular to write to.
|
||||
*/
|
||||
template <typename T, typename = std::enable_if_t<!std::is_pointer_v<T>>>
|
||||
std::size_t WriteBuffer(const T& data, std::size_t buffer_index = 0) const {
|
||||
if constexpr (Common::IsSTLContainer<T>) {
|
||||
using ContiguousType = typename T::value_type;
|
||||
static_assert(std::is_trivially_copyable_v<ContiguousType>,
|
||||
"Container to WriteBuffer must contain trivially copyable objects");
|
||||
return WriteBuffer(std::data(data), std::size(data) * sizeof(ContiguousType),
|
||||
buffer_index);
|
||||
} else {
|
||||
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable");
|
||||
return WriteBuffer(&data, sizeof(T), buffer_index);
|
||||
}
|
||||
template <typename ContiguousContainer,
|
||||
typename = std::enable_if_t<!std::is_pointer_v<ContiguousContainer>>>
|
||||
std::size_t WriteBuffer(const ContiguousContainer& container,
|
||||
std::size_t buffer_index = 0) const {
|
||||
using ContiguousType = typename ContiguousContainer::value_type;
|
||||
|
||||
static_assert(std::is_trivially_copyable_v<ContiguousType>,
|
||||
"Container to WriteBuffer must contain trivially copyable objects");
|
||||
|
||||
return WriteBuffer(std::data(container), std::size(container) * sizeof(ContiguousType),
|
||||
buffer_index);
|
||||
}
|
||||
|
||||
/// Helper function to get the size of the input buffer
|
||||
|
||||
@@ -286,7 +286,9 @@ protected:
|
||||
ProfileBase profile_base{};
|
||||
ProfileData data{};
|
||||
if (profile_manager.GetProfileBaseAndData(user_id, profile_base, data)) {
|
||||
ctx.WriteBuffer(data);
|
||||
std::array<u8, sizeof(ProfileData)> raw_data;
|
||||
std::memcpy(raw_data.data(), &data, sizeof(ProfileData));
|
||||
ctx.WriteBuffer(raw_data);
|
||||
IPC::ResponseBuilder rb{ctx, 16};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw(profile_base);
|
||||
@@ -331,7 +333,7 @@ protected:
|
||||
std::vector<u8> buffer(size);
|
||||
image.ReadBytes(buffer.data(), buffer.size());
|
||||
|
||||
ctx.WriteBuffer(buffer);
|
||||
ctx.WriteBuffer(buffer.data(), buffer.size());
|
||||
rb.Push<u32>(size);
|
||||
}
|
||||
|
||||
|
||||
@@ -92,7 +92,7 @@ private:
|
||||
if (performance) {
|
||||
rb.Push<u64>(*performance);
|
||||
}
|
||||
ctx.WriteBuffer(samples);
|
||||
ctx.WriteBuffer(samples.data(), samples.size() * sizeof(s16));
|
||||
}
|
||||
|
||||
bool DecodeOpusData(u32& consumed, u32& sample_count, const std::vector<u8>& input,
|
||||
|
||||
@@ -112,7 +112,7 @@ private:
|
||||
void GetImpl(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_BCAT, "called");
|
||||
|
||||
ctx.WriteBuffer(impl);
|
||||
ctx.WriteBuffer(&impl, sizeof(DeliveryCacheProgressImpl));
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
@@ -160,7 +160,7 @@ private:
|
||||
return;
|
||||
}
|
||||
|
||||
ctx.WriteBuffer(key);
|
||||
ctx.WriteBuffer(key.data(), key.size());
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
@@ -127,7 +127,7 @@ private:
|
||||
const u32 array_size = rp.Pop<u32>();
|
||||
LOG_DEBUG(Service_NFP, "called, array_size={}", array_size);
|
||||
|
||||
ctx.WriteBuffer(device_handle);
|
||||
ctx.WriteBuffer(&device_handle, sizeof(device_handle));
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -220,7 +220,7 @@ private:
|
||||
|
||||
tag_info.protocol = 1; // TODO(ogniK): Figure out actual values
|
||||
tag_info.tag_type = 2;
|
||||
ctx.WriteBuffer(tag_info);
|
||||
ctx.WriteBuffer(&tag_info, sizeof(TagInfo));
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
@@ -237,7 +237,7 @@ private:
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
auto amiibo = nfp_interface.GetAmiiboBuffer();
|
||||
ctx.WriteBuffer(amiibo.model_info);
|
||||
ctx.WriteBuffer(&amiibo.model_info, sizeof(amiibo.model_info));
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
@@ -283,7 +283,7 @@ private:
|
||||
|
||||
CommonInfo common_info{};
|
||||
common_info.application_area_size = 0;
|
||||
ctx.WriteBuffer(common_info);
|
||||
ctx.WriteBuffer(&common_info, sizeof(CommonInfo));
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
#include "core/hle/service/nifm/nifm.h"
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/network/network.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Service::NIFM {
|
||||
@@ -174,6 +175,16 @@ private:
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
void GetCurrentIpAddress(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_NIFM, "(STUBBED) called");
|
||||
|
||||
const auto [ipv4, error] = Network::GetHostIPv4Address();
|
||||
UNIMPLEMENTED_IF(error != Network::Errno::SUCCESS);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw(ipv4);
|
||||
}
|
||||
void CreateTemporaryNetworkProfile(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_NIFM, "called");
|
||||
|
||||
@@ -235,7 +246,7 @@ IGeneralService::IGeneralService(Core::System& system)
|
||||
{9, nullptr, "SetNetworkProfile"},
|
||||
{10, &IGeneralService::RemoveNetworkProfile, "RemoveNetworkProfile"},
|
||||
{11, nullptr, "GetScanDataOld"},
|
||||
{12, nullptr, "GetCurrentIpAddress"},
|
||||
{12, &IGeneralService::GetCurrentIpAddress, "GetCurrentIpAddress"},
|
||||
{13, nullptr, "GetCurrentAccessPointOld"},
|
||||
{14, &IGeneralService::CreateTemporaryNetworkProfile, "CreateTemporaryNetworkProfile"},
|
||||
{15, nullptr, "GetCurrentIpConfigInfo"},
|
||||
|
||||
@@ -246,7 +246,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system) {
|
||||
PSC::InstallInterfaces(*sm);
|
||||
PSM::InstallInterfaces(*sm);
|
||||
Set::InstallInterfaces(*sm);
|
||||
Sockets::InstallInterfaces(*sm);
|
||||
Sockets::InstallInterfaces(*sm, system);
|
||||
SPL::InstallInterfaces(*sm);
|
||||
SSL::InstallInterfaces(*sm);
|
||||
Time::InstallInterfaces(system);
|
||||
|
||||
@@ -106,7 +106,7 @@ void GetKeyCodeMapImpl(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
ctx.WriteBuffer(layout);
|
||||
ctx.WriteBuffer(&layout, sizeof(KeyboardLayout));
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
|
||||
162
src/core/hle/service/sockets/blocking_worker.h
Normal file
162
src/core/hle/service/sockets/blocking_worker.h
Normal file
@@ -0,0 +1,162 @@
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include <thread>
|
||||
#include <variant>
|
||||
#include <vector>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "common/thread.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/kernel/writable_event.h"
|
||||
|
||||
namespace Service::Sockets {
|
||||
|
||||
/**
|
||||
* Worker abstraction to execute blocking calls on host without blocking the guest thread
|
||||
*
|
||||
* @tparam Service Service where the work is executed
|
||||
* @tparam ...Types Types of work to execute
|
||||
*/
|
||||
template <class Service, class... Types>
|
||||
class BlockingWorker {
|
||||
using This = BlockingWorker<Service, Types...>;
|
||||
using WorkVariant = std::variant<std::monostate, Types...>;
|
||||
|
||||
public:
|
||||
/// Create a new worker
|
||||
static std::unique_ptr<This> Create(Core::System& system, Service* service,
|
||||
std::string_view name) {
|
||||
return std::unique_ptr<This>(new This(system, service, name));
|
||||
}
|
||||
|
||||
~BlockingWorker() {
|
||||
while (!is_available.load(std::memory_order_relaxed)) {
|
||||
// Busy wait until work is finished
|
||||
std::this_thread::yield();
|
||||
}
|
||||
// Monostate means to exit the thread
|
||||
work = std::monostate{};
|
||||
work_event.Set();
|
||||
thread.join();
|
||||
}
|
||||
|
||||
/**
|
||||
* Try to capture the worker to send work after a success
|
||||
* @returns True when the worker has been successfully captured
|
||||
*/
|
||||
bool TryCapture() {
|
||||
bool expected = true;
|
||||
return is_available.compare_exchange_weak(expected, false, std::memory_order_relaxed,
|
||||
std::memory_order_relaxed);
|
||||
}
|
||||
|
||||
/**
|
||||
* Send work to this worker abstraction
|
||||
* @see TryCapture must be called before attempting to call this function
|
||||
*/
|
||||
template <class Work>
|
||||
void SendWork(Work new_work) {
|
||||
ASSERT_MSG(!is_available, "Trying to send work on a worker that's not captured");
|
||||
work = std::move(new_work);
|
||||
work_event.Set();
|
||||
}
|
||||
|
||||
/// Generate a callback for @see SleepClientThread
|
||||
template <class Work>
|
||||
auto Callback() {
|
||||
return [this](std::shared_ptr<Kernel::Thread>, Kernel::HLERequestContext& ctx,
|
||||
Kernel::ThreadWakeupReason reason) {
|
||||
ASSERT(reason == Kernel::ThreadWakeupReason::Signal);
|
||||
std::get<Work>(work).Response(ctx);
|
||||
is_available.store(true);
|
||||
};
|
||||
}
|
||||
|
||||
/// Get kernel event that will be signalled by the worker when the host operation finishes
|
||||
std::shared_ptr<Kernel::WritableEvent> KernelEvent() const {
|
||||
return kernel_event;
|
||||
}
|
||||
|
||||
private:
|
||||
explicit BlockingWorker(Core::System& system, Service* service, std::string_view name) {
|
||||
auto pair = Kernel::WritableEvent::CreateEventPair(system.Kernel(), std::string(name));
|
||||
kernel_event = std::move(pair.writable);
|
||||
thread = std::thread([this, &system, service, name] { Run(system, service, name); });
|
||||
}
|
||||
|
||||
void Run(Core::System& system, Service* service, std::string_view name) {
|
||||
system.RegisterHostThread();
|
||||
|
||||
const std::string thread_name = fmt::format("yuzu:{}", name);
|
||||
MicroProfileOnThreadCreate(thread_name.c_str());
|
||||
Common::SetCurrentThreadName(thread_name.c_str());
|
||||
|
||||
bool keep_running = true;
|
||||
while (keep_running) {
|
||||
work_event.Wait();
|
||||
|
||||
const auto visit_fn = [service, &keep_running](auto&& w) {
|
||||
using T = std::decay_t<decltype(w)>;
|
||||
if constexpr (std::is_same_v<T, std::monostate>) {
|
||||
keep_running = false;
|
||||
} else {
|
||||
w.Execute(service);
|
||||
}
|
||||
};
|
||||
std::visit(visit_fn, work);
|
||||
|
||||
kernel_event->Signal();
|
||||
}
|
||||
}
|
||||
|
||||
std::thread thread;
|
||||
WorkVariant work;
|
||||
Common::Event work_event;
|
||||
std::shared_ptr<Kernel::WritableEvent> kernel_event;
|
||||
std::atomic_bool is_available{true};
|
||||
};
|
||||
|
||||
template <class Service, class... Types>
|
||||
class BlockingWorkerPool {
|
||||
using Worker = BlockingWorker<Service, Types...>;
|
||||
|
||||
public:
|
||||
explicit BlockingWorkerPool(Core::System& system_, Service* service_)
|
||||
: system{system_}, service{service_} {}
|
||||
|
||||
/// Returns a captured worker thread, creating new ones if necessary
|
||||
Worker* CaptureWorker() {
|
||||
for (auto& worker : workers) {
|
||||
if (worker->TryCapture()) {
|
||||
return worker.get();
|
||||
}
|
||||
}
|
||||
auto new_worker = Worker::Create(system, service, fmt::format("BSD:{}", workers.size()));
|
||||
[[maybe_unused]] const bool success = new_worker->TryCapture();
|
||||
ASSERT(success);
|
||||
|
||||
return workers.emplace_back(std::move(new_worker)).get();
|
||||
}
|
||||
|
||||
private:
|
||||
Core::System& system;
|
||||
Service* const service;
|
||||
|
||||
std::vector<std::unique_ptr<Worker>> workers;
|
||||
};
|
||||
|
||||
} // namespace Service::Sockets
|
||||
@@ -2,18 +2,138 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "common/microprofile.h"
|
||||
#include "common/thread.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hle/service/sockets/bsd.h"
|
||||
#include "core/hle/service/sockets/sockets_translate.h"
|
||||
#include "core/network/network.h"
|
||||
#include "core/network/sockets.h"
|
||||
|
||||
namespace Service::Sockets {
|
||||
|
||||
namespace {
|
||||
|
||||
bool IsConnectionBased(Type type) {
|
||||
switch (type) {
|
||||
case Type::STREAM:
|
||||
return true;
|
||||
case Type::DGRAM:
|
||||
return false;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented type={}", static_cast<int>(type));
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
void BSD::PollWork::Execute(BSD* bsd) {
|
||||
std::tie(ret, bsd_errno) = bsd->PollImpl(write_buffer, read_buffer, nfds, timeout);
|
||||
}
|
||||
|
||||
void BSD::PollWork::Response(Kernel::HLERequestContext& ctx) {
|
||||
ctx.WriteBuffer(write_buffer);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<s32>(ret);
|
||||
rb.PushEnum(bsd_errno);
|
||||
}
|
||||
|
||||
void BSD::AcceptWork::Execute(BSD* bsd) {
|
||||
std::tie(ret, bsd_errno) = bsd->AcceptImpl(fd, write_buffer);
|
||||
}
|
||||
|
||||
void BSD::AcceptWork::Response(Kernel::HLERequestContext& ctx) {
|
||||
ctx.WriteBuffer(write_buffer);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 5};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<s32>(ret);
|
||||
rb.PushEnum(bsd_errno);
|
||||
rb.Push<u32>(static_cast<u32>(write_buffer.size()));
|
||||
}
|
||||
|
||||
void BSD::ConnectWork::Execute(BSD* bsd) {
|
||||
bsd_errno = bsd->ConnectImpl(fd, addr);
|
||||
}
|
||||
|
||||
void BSD::ConnectWork::Response(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<s32>(bsd_errno == Errno::SUCCESS ? 0 : -1);
|
||||
rb.PushEnum(bsd_errno);
|
||||
}
|
||||
|
||||
void BSD::RecvWork::Execute(BSD* bsd) {
|
||||
std::tie(ret, bsd_errno) = bsd->RecvImpl(fd, flags, message);
|
||||
}
|
||||
|
||||
void BSD::RecvWork::Response(Kernel::HLERequestContext& ctx) {
|
||||
ctx.WriteBuffer(message);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<s32>(ret);
|
||||
rb.PushEnum(bsd_errno);
|
||||
}
|
||||
|
||||
void BSD::RecvFromWork::Execute(BSD* bsd) {
|
||||
std::tie(ret, bsd_errno) = bsd->RecvFromImpl(fd, flags, message, addr);
|
||||
}
|
||||
|
||||
void BSD::RecvFromWork::Response(Kernel::HLERequestContext& ctx) {
|
||||
ctx.WriteBuffer(message, 0);
|
||||
if (!addr.empty()) {
|
||||
ctx.WriteBuffer(addr, 1);
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 5};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<s32>(ret);
|
||||
rb.PushEnum(bsd_errno);
|
||||
rb.Push<u32>(static_cast<u32>(addr.size()));
|
||||
}
|
||||
|
||||
void BSD::SendWork::Execute(BSD* bsd) {
|
||||
std::tie(ret, bsd_errno) = bsd->SendImpl(fd, flags, message);
|
||||
}
|
||||
|
||||
void BSD::SendWork::Response(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<s32>(ret);
|
||||
rb.PushEnum(bsd_errno);
|
||||
}
|
||||
|
||||
void BSD::SendToWork::Execute(BSD* bsd) {
|
||||
std::tie(ret, bsd_errno) = bsd->SendToImpl(fd, flags, message, addr);
|
||||
}
|
||||
|
||||
void BSD::SendToWork::Response(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<s32>(ret);
|
||||
rb.PushEnum(bsd_errno);
|
||||
}
|
||||
|
||||
void BSD::RegisterClient(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(0); // bsd errno
|
||||
rb.Push<s32>(0); // bsd errno
|
||||
}
|
||||
|
||||
void BSD::StartMonitoring(Kernel::HLERequestContext& ctx) {
|
||||
@@ -26,20 +146,19 @@ void BSD::StartMonitoring(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
void BSD::Socket(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const u32 domain = rp.Pop<u32>();
|
||||
const u32 type = rp.Pop<u32>();
|
||||
const u32 protocol = rp.Pop<u32>();
|
||||
|
||||
u32 domain = rp.Pop<u32>();
|
||||
u32 type = rp.Pop<u32>();
|
||||
u32 protocol = rp.Pop<u32>();
|
||||
LOG_DEBUG(Service, "called. domain={} type={} protocol={}", domain, type, protocol);
|
||||
|
||||
LOG_WARNING(Service, "(STUBBED) called domain={} type={} protocol={}", domain, type, protocol);
|
||||
|
||||
u32 fd = next_fd++;
|
||||
const auto [fd, bsd_errno] = SocketImpl(static_cast<Domain>(domain), static_cast<Type>(type),
|
||||
static_cast<Protocol>(protocol));
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(fd);
|
||||
rb.Push<u32>(0); // bsd errno
|
||||
rb.Push<s32>(fd);
|
||||
rb.PushEnum(bsd_errno);
|
||||
}
|
||||
|
||||
void BSD::Select(Kernel::HLERequestContext& ctx) {
|
||||
@@ -52,67 +171,663 @@ void BSD::Select(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push<u32>(0); // bsd errno
|
||||
}
|
||||
|
||||
void BSD::Poll(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const s32 nfds = rp.Pop<s32>();
|
||||
const s32 timeout = rp.Pop<s32>();
|
||||
|
||||
LOG_DEBUG(Service, "called. nfds={} timeout={}", nfds, timeout);
|
||||
|
||||
ExecuteWork(ctx, "BSD:Poll", timeout != 0,
|
||||
PollWork{
|
||||
.nfds = nfds,
|
||||
.timeout = timeout,
|
||||
.read_buffer = ctx.ReadBuffer(),
|
||||
.write_buffer = std::vector<u8>(ctx.GetWriteBufferSize()),
|
||||
});
|
||||
}
|
||||
|
||||
void BSD::Accept(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const s32 fd = rp.Pop<s32>();
|
||||
|
||||
LOG_DEBUG(Service, "called. fd={}", fd);
|
||||
|
||||
ExecuteWork(ctx, "BSD:Accept", IsBlockingSocket(fd),
|
||||
AcceptWork{
|
||||
.fd = fd,
|
||||
.write_buffer = std::vector<u8>(ctx.GetWriteBufferSize()),
|
||||
});
|
||||
}
|
||||
|
||||
void BSD::Bind(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
const s32 fd = rp.Pop<s32>();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
LOG_DEBUG(Service, "called. fd={} addrlen={}", fd, ctx.GetReadBufferSize());
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(0); // ret
|
||||
rb.Push<u32>(0); // bsd errno
|
||||
BuildErrnoResponse(ctx, BindImpl(fd, ctx.ReadBuffer()));
|
||||
}
|
||||
|
||||
void BSD::Connect(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
const s32 fd = rp.Pop<s32>();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
LOG_DEBUG(Service, "called. fd={} addrlen={}", fd, ctx.GetReadBufferSize());
|
||||
|
||||
ExecuteWork(ctx, "BSD:Connect", IsBlockingSocket(fd),
|
||||
ConnectWork{
|
||||
.fd = fd,
|
||||
.addr = ctx.ReadBuffer(),
|
||||
});
|
||||
}
|
||||
|
||||
void BSD::GetPeerName(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const s32 fd = rp.Pop<s32>();
|
||||
|
||||
LOG_DEBUG(Service, "called. fd={}", fd);
|
||||
|
||||
std::vector<u8> write_buffer(ctx.GetWriteBufferSize());
|
||||
const Errno bsd_errno = GetPeerNameImpl(fd, write_buffer);
|
||||
|
||||
ctx.WriteBuffer(write_buffer);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 5};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(0); // ret
|
||||
rb.Push<u32>(0); // bsd errno
|
||||
rb.Push<s32>(bsd_errno != Errno::SUCCESS ? -1 : 0);
|
||||
rb.PushEnum(bsd_errno);
|
||||
rb.Push<u32>(static_cast<u32>(write_buffer.size()));
|
||||
}
|
||||
|
||||
void BSD::GetSockName(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const s32 fd = rp.Pop<s32>();
|
||||
|
||||
LOG_DEBUG(Service, "called. fd={}", fd);
|
||||
|
||||
std::vector<u8> write_buffer(ctx.GetWriteBufferSize());
|
||||
const Errno bsd_errno = GetSockNameImpl(fd, write_buffer);
|
||||
|
||||
ctx.WriteBuffer(write_buffer);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 5};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<s32>(bsd_errno != Errno::SUCCESS ? -1 : 0);
|
||||
rb.PushEnum(bsd_errno);
|
||||
rb.Push<u32>(static_cast<u32>(write_buffer.size()));
|
||||
}
|
||||
|
||||
void BSD::Listen(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
const s32 fd = rp.Pop<s32>();
|
||||
const s32 backlog = rp.Pop<s32>();
|
||||
|
||||
LOG_DEBUG(Service, "called. fd={} backlog={}", fd, backlog);
|
||||
|
||||
BuildErrnoResponse(ctx, ListenImpl(fd, backlog));
|
||||
}
|
||||
|
||||
void BSD::Fcntl(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const s32 fd = rp.Pop<s32>();
|
||||
const s32 cmd = rp.Pop<s32>();
|
||||
const s32 arg = rp.Pop<s32>();
|
||||
|
||||
LOG_DEBUG(Service, "called. fd={} cmd={} arg={}", fd, cmd, arg);
|
||||
|
||||
const auto [ret, bsd_errno] = FcntlImpl(fd, static_cast<FcntlCmd>(cmd), arg);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(0); // ret
|
||||
rb.Push<u32>(0); // bsd errno
|
||||
rb.Push<s32>(ret);
|
||||
rb.PushEnum(bsd_errno);
|
||||
}
|
||||
|
||||
void BSD::SetSockOpt(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
const s32 fd = rp.Pop<s32>();
|
||||
const u32 level = rp.Pop<u32>();
|
||||
const OptName optname = static_cast<OptName>(rp.Pop<u32>());
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(0); // ret
|
||||
rb.Push<u32>(0); // bsd errno
|
||||
const std::vector<u8> buffer = ctx.ReadBuffer();
|
||||
const u8* optval = buffer.empty() ? nullptr : buffer.data();
|
||||
size_t optlen = buffer.size();
|
||||
|
||||
std::array<u64, 2> values;
|
||||
if ((optname == OptName::SNDTIMEO || optname == OptName::RCVTIMEO) && buffer.size() == 8) {
|
||||
std::memcpy(values.data(), buffer.data(), sizeof(values));
|
||||
optlen = sizeof(values);
|
||||
optval = reinterpret_cast<const u8*>(values.data());
|
||||
}
|
||||
|
||||
LOG_DEBUG(Service, "called. fd={} level={} optname=0x{:x} optlen={}", fd, level,
|
||||
static_cast<u32>(optname), optlen);
|
||||
|
||||
BuildErrnoResponse(ctx, SetSockOptImpl(fd, level, optname, optlen, optval));
|
||||
}
|
||||
|
||||
void BSD::Shutdown(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
const s32 fd = rp.Pop<s32>();
|
||||
const s32 how = rp.Pop<s32>();
|
||||
|
||||
LOG_DEBUG(Service, "called. fd={} how={}", fd, how);
|
||||
|
||||
BuildErrnoResponse(ctx, ShutdownImpl(fd, how));
|
||||
}
|
||||
|
||||
void BSD::Recv(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
const s32 fd = rp.Pop<s32>();
|
||||
const u32 flags = rp.Pop<u32>();
|
||||
|
||||
LOG_DEBUG(Service, "called. fd={} flags=0x{:x} len={}", fd, flags, ctx.GetWriteBufferSize());
|
||||
|
||||
ExecuteWork(ctx, "BSD:Recv", IsBlockingSocket(fd),
|
||||
RecvWork{
|
||||
.fd = fd,
|
||||
.flags = flags,
|
||||
.message = std::vector<u8>(ctx.GetWriteBufferSize()),
|
||||
});
|
||||
}
|
||||
|
||||
void BSD::RecvFrom(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
const s32 fd = rp.Pop<s32>();
|
||||
const u32 flags = rp.Pop<u32>();
|
||||
|
||||
LOG_DEBUG(Service, "called. fd={} flags=0x{:x} len={} addrlen={}", fd, flags,
|
||||
ctx.GetWriteBufferSize(0), ctx.GetWriteBufferSize(1));
|
||||
|
||||
ExecuteWork(ctx, "BSD:RecvFrom", IsBlockingSocket(fd),
|
||||
RecvFromWork{
|
||||
.fd = fd,
|
||||
.flags = flags,
|
||||
.message = std::vector<u8>(ctx.GetWriteBufferSize(0)),
|
||||
.addr = std::vector<u8>(ctx.GetWriteBufferSize(1)),
|
||||
});
|
||||
}
|
||||
|
||||
void BSD::Send(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
const s32 fd = rp.Pop<s32>();
|
||||
const u32 flags = rp.Pop<u32>();
|
||||
|
||||
LOG_DEBUG(Service, "called. fd={} flags=0x{:x} len={}", fd, flags, ctx.GetReadBufferSize());
|
||||
|
||||
ExecuteWork(ctx, "BSD:Send", IsBlockingSocket(fd),
|
||||
SendWork{
|
||||
.fd = fd,
|
||||
.flags = flags,
|
||||
.message = ctx.ReadBuffer(),
|
||||
});
|
||||
}
|
||||
|
||||
void BSD::SendTo(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
const s32 fd = rp.Pop<s32>();
|
||||
const u32 flags = rp.Pop<u32>();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
LOG_DEBUG(Service, "called. fd={} flags=0x{} len={} addrlen={}", fd, flags,
|
||||
ctx.GetReadBufferSize(0), ctx.GetReadBufferSize(1));
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(0); // ret
|
||||
rb.Push<u32>(0); // bsd errno
|
||||
ExecuteWork(ctx, "BSD:SendTo", IsBlockingSocket(fd),
|
||||
SendToWork{
|
||||
.fd = fd,
|
||||
.flags = flags,
|
||||
.message = ctx.ReadBuffer(0),
|
||||
.addr = ctx.ReadBuffer(1),
|
||||
});
|
||||
}
|
||||
|
||||
void BSD::Write(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const s32 fd = rp.Pop<s32>();
|
||||
|
||||
LOG_DEBUG(Service, "called. fd={} len={}", fd, ctx.GetReadBufferSize());
|
||||
|
||||
ExecuteWork(ctx, "BSD:Write", IsBlockingSocket(fd),
|
||||
SendWork{
|
||||
.fd = fd,
|
||||
.flags = 0,
|
||||
.message = ctx.ReadBuffer(),
|
||||
});
|
||||
}
|
||||
|
||||
void BSD::Close(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
const s32 fd = rp.Pop<s32>();
|
||||
|
||||
LOG_DEBUG(Service, "called. fd={}", fd);
|
||||
|
||||
BuildErrnoResponse(ctx, CloseImpl(fd));
|
||||
}
|
||||
|
||||
template <typename Work>
|
||||
void BSD::ExecuteWork(Kernel::HLERequestContext& ctx, std::string_view sleep_reason,
|
||||
bool is_blocking, Work work) {
|
||||
if (!is_blocking) {
|
||||
work.Execute(this);
|
||||
work.Response(ctx);
|
||||
return;
|
||||
}
|
||||
|
||||
// Signal a dummy response to make IPC validation happy
|
||||
// This will be overwritten by the SleepClientThread callback
|
||||
work.Response(ctx);
|
||||
|
||||
auto worker = worker_pool.CaptureWorker();
|
||||
|
||||
ctx.SleepClientThread(std::string(sleep_reason), std::numeric_limits<u64>::max(),
|
||||
worker->Callback<Work>(), worker->KernelEvent());
|
||||
|
||||
worker->SendWork(std::move(work));
|
||||
}
|
||||
|
||||
std::pair<s32, Errno> BSD::SocketImpl(Domain domain, Type type, Protocol protocol) {
|
||||
if (type == Type::SEQPACKET) {
|
||||
UNIMPLEMENTED_MSG("SOCK_SEQPACKET errno management");
|
||||
} else if (type == Type::RAW && (domain != Domain::INET || protocol != Protocol::ICMP)) {
|
||||
UNIMPLEMENTED_MSG("SOCK_RAW errno management");
|
||||
}
|
||||
|
||||
[[maybe_unused]] const bool unk_flag = (static_cast<u32>(type) & 0x20000000) != 0;
|
||||
UNIMPLEMENTED_IF_MSG(unk_flag, "Unknown flag in type");
|
||||
type = static_cast<Type>(static_cast<u32>(type) & ~0x20000000);
|
||||
|
||||
const s32 fd = FindFreeFileDescriptorHandle();
|
||||
if (fd < 0) {
|
||||
LOG_ERROR(Service, "No more file descriptors available");
|
||||
return {-1, Errno::MFILE};
|
||||
}
|
||||
|
||||
FileDescriptor& descriptor = file_descriptors[fd].emplace();
|
||||
// ENONMEM might be thrown here
|
||||
|
||||
LOG_INFO(Service, "New socket fd={}", fd);
|
||||
|
||||
descriptor.socket = std::make_unique<Network::Socket>();
|
||||
descriptor.socket->Initialize(Translate(domain), Translate(type), Translate(type, protocol));
|
||||
descriptor.is_connection_based = IsConnectionBased(type);
|
||||
|
||||
return {fd, Errno::SUCCESS};
|
||||
}
|
||||
|
||||
std::pair<s32, Errno> BSD::PollImpl(std::vector<u8>& write_buffer, std::vector<u8> read_buffer,
|
||||
s32 nfds, s32 timeout) {
|
||||
if (write_buffer.size() < nfds * sizeof(PollFD)) {
|
||||
return {-1, Errno::INVAL};
|
||||
}
|
||||
|
||||
if (nfds == 0) {
|
||||
// When no entries are provided, -1 is returned with errno zero
|
||||
return {-1, Errno::SUCCESS};
|
||||
}
|
||||
|
||||
const size_t length = std::min(read_buffer.size(), write_buffer.size());
|
||||
std::vector<PollFD> fds(nfds);
|
||||
std::memcpy(fds.data(), read_buffer.data(), length);
|
||||
|
||||
if (timeout >= 0) {
|
||||
const s64 seconds = timeout / 1000;
|
||||
const u64 nanoseconds = 1'000'000 * (static_cast<u64>(timeout) % 1000);
|
||||
|
||||
if (seconds < 0) {
|
||||
return {-1, Errno::INVAL};
|
||||
}
|
||||
if (nanoseconds > 999'999'999) {
|
||||
return {-1, Errno::INVAL};
|
||||
}
|
||||
} else if (timeout != -1) {
|
||||
return {-1, Errno::INVAL};
|
||||
}
|
||||
|
||||
for (PollFD& pollfd : fds) {
|
||||
ASSERT(pollfd.revents == 0);
|
||||
|
||||
if (pollfd.fd > MAX_FD || pollfd.fd < 0) {
|
||||
LOG_ERROR(Service, "File descriptor handle={} is invalid", pollfd.fd);
|
||||
pollfd.revents = 0;
|
||||
return {0, Errno::SUCCESS};
|
||||
}
|
||||
|
||||
std::optional<FileDescriptor>& descriptor = file_descriptors[pollfd.fd];
|
||||
if (!descriptor) {
|
||||
LOG_ERROR(Service, "File descriptor handle={} is not allocated", pollfd.fd);
|
||||
pollfd.revents = POLL_NVAL;
|
||||
return {0, Errno::SUCCESS};
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<Network::PollFD> host_pollfds(fds.size());
|
||||
std::transform(fds.begin(), fds.end(), host_pollfds.begin(), [this](PollFD pollfd) {
|
||||
Network::PollFD result;
|
||||
result.socket = file_descriptors[pollfd.fd]->socket.get();
|
||||
result.events = TranslatePollEventsToHost(pollfd.events);
|
||||
result.revents = 0;
|
||||
return result;
|
||||
});
|
||||
|
||||
const auto result = Network::Poll(host_pollfds, timeout);
|
||||
|
||||
const size_t num = host_pollfds.size();
|
||||
for (size_t i = 0; i < num; ++i) {
|
||||
fds[i].revents = TranslatePollEventsToGuest(host_pollfds[i].revents);
|
||||
}
|
||||
std::memcpy(write_buffer.data(), fds.data(), length);
|
||||
|
||||
return Translate(result);
|
||||
}
|
||||
|
||||
std::pair<s32, Errno> BSD::AcceptImpl(s32 fd, std::vector<u8>& write_buffer) {
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return {-1, Errno::BADF};
|
||||
}
|
||||
|
||||
const s32 new_fd = FindFreeFileDescriptorHandle();
|
||||
if (new_fd < 0) {
|
||||
LOG_ERROR(Service, "No more file descriptors available");
|
||||
return {-1, Errno::MFILE};
|
||||
}
|
||||
|
||||
FileDescriptor& descriptor = *file_descriptors[fd];
|
||||
auto [result, bsd_errno] = descriptor.socket->Accept();
|
||||
if (bsd_errno != Network::Errno::SUCCESS) {
|
||||
return {-1, Translate(bsd_errno)};
|
||||
}
|
||||
|
||||
FileDescriptor& new_descriptor = file_descriptors[new_fd].emplace();
|
||||
new_descriptor.socket = std::move(result.socket);
|
||||
new_descriptor.is_connection_based = descriptor.is_connection_based;
|
||||
|
||||
ASSERT(write_buffer.size() == sizeof(SockAddrIn));
|
||||
const SockAddrIn guest_addr_in = Translate(result.sockaddr_in);
|
||||
std::memcpy(write_buffer.data(), &guest_addr_in, sizeof(guest_addr_in));
|
||||
|
||||
return {new_fd, Errno::SUCCESS};
|
||||
}
|
||||
|
||||
Errno BSD::BindImpl(s32 fd, const std::vector<u8>& addr) {
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return Errno::BADF;
|
||||
}
|
||||
ASSERT(addr.size() == sizeof(SockAddrIn));
|
||||
SockAddrIn addr_in;
|
||||
std::memcpy(&addr_in, addr.data(), sizeof(addr_in));
|
||||
|
||||
return Translate(file_descriptors[fd]->socket->Bind(Translate(addr_in)));
|
||||
}
|
||||
|
||||
Errno BSD::ConnectImpl(s32 fd, const std::vector<u8>& addr) {
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return Errno::BADF;
|
||||
}
|
||||
|
||||
UNIMPLEMENTED_IF(addr.size() != sizeof(SockAddrIn));
|
||||
SockAddrIn addr_in;
|
||||
std::memcpy(&addr_in, addr.data(), sizeof(addr_in));
|
||||
|
||||
return Translate(file_descriptors[fd]->socket->Connect(Translate(addr_in)));
|
||||
}
|
||||
|
||||
Errno BSD::GetPeerNameImpl(s32 fd, std::vector<u8>& write_buffer) {
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return Errno::BADF;
|
||||
}
|
||||
|
||||
const auto [addr_in, bsd_errno] = file_descriptors[fd]->socket->GetPeerName();
|
||||
if (bsd_errno != Network::Errno::SUCCESS) {
|
||||
return Translate(bsd_errno);
|
||||
}
|
||||
const SockAddrIn guest_addrin = Translate(addr_in);
|
||||
|
||||
ASSERT(write_buffer.size() == sizeof(guest_addrin));
|
||||
std::memcpy(write_buffer.data(), &guest_addrin, sizeof(guest_addrin));
|
||||
return Translate(bsd_errno);
|
||||
}
|
||||
|
||||
Errno BSD::GetSockNameImpl(s32 fd, std::vector<u8>& write_buffer) {
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return Errno::BADF;
|
||||
}
|
||||
|
||||
const auto [addr_in, bsd_errno] = file_descriptors[fd]->socket->GetSockName();
|
||||
if (bsd_errno != Network::Errno::SUCCESS) {
|
||||
return Translate(bsd_errno);
|
||||
}
|
||||
const SockAddrIn guest_addrin = Translate(addr_in);
|
||||
|
||||
ASSERT(write_buffer.size() == sizeof(guest_addrin));
|
||||
std::memcpy(write_buffer.data(), &guest_addrin, sizeof(guest_addrin));
|
||||
return Translate(bsd_errno);
|
||||
}
|
||||
|
||||
Errno BSD::ListenImpl(s32 fd, s32 backlog) {
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return Errno::BADF;
|
||||
}
|
||||
return Translate(file_descriptors[fd]->socket->Listen(backlog));
|
||||
}
|
||||
|
||||
std::pair<s32, Errno> BSD::FcntlImpl(s32 fd, FcntlCmd cmd, s32 arg) {
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return {-1, Errno::BADF};
|
||||
}
|
||||
|
||||
FileDescriptor& descriptor = *file_descriptors[fd];
|
||||
|
||||
switch (cmd) {
|
||||
case FcntlCmd::GETFL:
|
||||
ASSERT(arg == 0);
|
||||
return {descriptor.flags, Errno::SUCCESS};
|
||||
case FcntlCmd::SETFL: {
|
||||
const bool enable = (arg & FLAG_O_NONBLOCK) != 0;
|
||||
const Errno bsd_errno = Translate(descriptor.socket->SetNonBlock(enable));
|
||||
if (bsd_errno != Errno::SUCCESS) {
|
||||
return {-1, bsd_errno};
|
||||
}
|
||||
descriptor.flags = arg;
|
||||
return {0, Errno::SUCCESS};
|
||||
}
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented cmd={}", static_cast<int>(cmd));
|
||||
return {-1, Errno::SUCCESS};
|
||||
}
|
||||
}
|
||||
|
||||
Errno BSD::SetSockOptImpl(s32 fd, u32 level, OptName optname, size_t optlen, const void* optval) {
|
||||
UNIMPLEMENTED_IF(level != 0xffff); // SOL_SOCKET
|
||||
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return Errno::BADF;
|
||||
}
|
||||
|
||||
Network::Socket* const socket = file_descriptors[fd]->socket.get();
|
||||
|
||||
if (optname == OptName::LINGER) {
|
||||
ASSERT(optlen == sizeof(Linger));
|
||||
Linger linger;
|
||||
std::memcpy(&linger, optval, sizeof(linger));
|
||||
ASSERT(linger.onoff == 0 || linger.onoff == 1);
|
||||
|
||||
return Translate(socket->SetLinger(linger.onoff != 0, linger.linger));
|
||||
}
|
||||
|
||||
ASSERT(optlen == sizeof(u32));
|
||||
u32 value;
|
||||
std::memcpy(&value, optval, sizeof(value));
|
||||
|
||||
switch (optname) {
|
||||
case OptName::REUSEADDR:
|
||||
ASSERT(value == 0 || value == 1);
|
||||
return Translate(socket->SetReuseAddr(value != 0));
|
||||
case OptName::BROADCAST:
|
||||
ASSERT(value == 0 || value == 1);
|
||||
return Translate(socket->SetBroadcast(value != 0));
|
||||
case OptName::SNDBUF:
|
||||
return Translate(socket->SetSndBuf(value));
|
||||
case OptName::RCVBUF:
|
||||
return Translate(socket->SetRcvBuf(value));
|
||||
case OptName::SNDTIMEO:
|
||||
return Translate(socket->SetSndTimeo(value));
|
||||
case OptName::RCVTIMEO:
|
||||
return Translate(socket->SetRcvTimeo(value));
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented optname={}", static_cast<int>(optname));
|
||||
return Errno::SUCCESS;
|
||||
}
|
||||
}
|
||||
|
||||
Errno BSD::ShutdownImpl(s32 fd, s32 how) {
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return Errno::BADF;
|
||||
}
|
||||
const Network::ShutdownHow host_how = Translate(static_cast<ShutdownHow>(how));
|
||||
return Translate(file_descriptors[fd]->socket->Shutdown(host_how));
|
||||
}
|
||||
|
||||
std::pair<s32, Errno> BSD::RecvImpl(s32 fd, u32 flags, std::vector<u8>& message) {
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return {-1, Errno::BADF};
|
||||
}
|
||||
return Translate(file_descriptors[fd]->socket->Recv(flags, message));
|
||||
}
|
||||
|
||||
std::pair<s32, Errno> BSD::RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& message,
|
||||
std::vector<u8>& addr) {
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return {-1, Errno::BADF};
|
||||
}
|
||||
|
||||
FileDescriptor& descriptor = *file_descriptors[fd];
|
||||
|
||||
Network::SockAddrIn addr_in{};
|
||||
Network::SockAddrIn* p_addr_in = nullptr;
|
||||
if (descriptor.is_connection_based) {
|
||||
// Connection based file descriptors (e.g. TCP) zero addr
|
||||
addr.clear();
|
||||
} else {
|
||||
p_addr_in = &addr_in;
|
||||
}
|
||||
|
||||
// Apply flags
|
||||
if ((flags & FLAG_MSG_DONTWAIT) != 0) {
|
||||
flags &= ~FLAG_MSG_DONTWAIT;
|
||||
if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) {
|
||||
descriptor.socket->SetNonBlock(true);
|
||||
}
|
||||
}
|
||||
|
||||
const auto [ret, bsd_errno] = Translate(descriptor.socket->RecvFrom(flags, message, p_addr_in));
|
||||
|
||||
// Restore original state
|
||||
if ((descriptor.flags & FLAG_O_NONBLOCK) == 0) {
|
||||
descriptor.socket->SetNonBlock(false);
|
||||
}
|
||||
|
||||
if (p_addr_in) {
|
||||
if (ret < 0) {
|
||||
addr.clear();
|
||||
} else {
|
||||
ASSERT(addr.size() == sizeof(SockAddrIn));
|
||||
const SockAddrIn result = Translate(addr_in);
|
||||
std::memcpy(addr.data(), &result, sizeof(result));
|
||||
}
|
||||
}
|
||||
|
||||
return {ret, bsd_errno};
|
||||
}
|
||||
|
||||
std::pair<s32, Errno> BSD::SendImpl(s32 fd, u32 flags, const std::vector<u8>& message) {
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return {-1, Errno::BADF};
|
||||
}
|
||||
return Translate(file_descriptors[fd]->socket->Send(message, flags));
|
||||
}
|
||||
|
||||
std::pair<s32, Errno> BSD::SendToImpl(s32 fd, u32 flags, const std::vector<u8>& message,
|
||||
const std::vector<u8>& addr) {
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return {-1, Errno::BADF};
|
||||
}
|
||||
|
||||
Network::SockAddrIn addr_in;
|
||||
Network::SockAddrIn* p_addr_in = nullptr;
|
||||
if (!addr.empty()) {
|
||||
ASSERT(addr.size() == sizeof(SockAddrIn));
|
||||
SockAddrIn guest_addr_in;
|
||||
std::memcpy(&guest_addr_in, addr.data(), sizeof(guest_addr_in));
|
||||
addr_in = Translate(guest_addr_in);
|
||||
}
|
||||
|
||||
return Translate(file_descriptors[fd]->socket->SendTo(flags, message, p_addr_in));
|
||||
}
|
||||
|
||||
Errno BSD::CloseImpl(s32 fd) {
|
||||
if (!IsFileDescriptorValid(fd)) {
|
||||
return Errno::BADF;
|
||||
}
|
||||
|
||||
const Errno bsd_errno = Translate(file_descriptors[fd]->socket->Close());
|
||||
if (bsd_errno != Errno::SUCCESS) {
|
||||
return bsd_errno;
|
||||
}
|
||||
|
||||
LOG_INFO(Service, "Close socket fd={}", fd);
|
||||
|
||||
file_descriptors[fd].reset();
|
||||
return bsd_errno;
|
||||
}
|
||||
|
||||
s32 BSD::FindFreeFileDescriptorHandle() noexcept {
|
||||
for (s32 fd = 0; fd < static_cast<s32>(file_descriptors.size()); ++fd) {
|
||||
if (!file_descriptors[fd]) {
|
||||
return fd;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
bool BSD::IsFileDescriptorValid(s32 fd) const noexcept {
|
||||
if (fd > MAX_FD || fd < 0) {
|
||||
LOG_ERROR(Service, "Invalid file descriptor handle={}", fd);
|
||||
return false;
|
||||
}
|
||||
if (!file_descriptors[fd]) {
|
||||
LOG_ERROR(Service, "File descriptor handle={} is not allocated", fd);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool BSD::IsBlockingSocket(s32 fd) const noexcept {
|
||||
// Inform invalid sockets as non-blocking
|
||||
// This way we avoid using a worker thread as it will fail without blocking host
|
||||
if (fd > MAX_FD || fd < 0) {
|
||||
return false;
|
||||
}
|
||||
if (!file_descriptors[fd]) {
|
||||
return false;
|
||||
}
|
||||
return (file_descriptors[fd]->flags & FLAG_O_NONBLOCK) != 0;
|
||||
}
|
||||
|
||||
void BSD::BuildErrnoResponse(Kernel::HLERequestContext& ctx, Errno bsd_errno) const noexcept {
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(0); // ret
|
||||
rb.Push<u32>(0); // bsd errno
|
||||
rb.Push<s32>(bsd_errno == Errno::SUCCESS ? 0 : -1);
|
||||
rb.PushEnum(bsd_errno);
|
||||
}
|
||||
|
||||
BSD::BSD(const char* name) : ServiceFramework(name) {
|
||||
BSD::BSD(Core::System& system, const char* name)
|
||||
: ServiceFramework(name), worker_pool{system, this} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &BSD::RegisterClient, "RegisterClient"},
|
||||
@@ -121,25 +836,25 @@ BSD::BSD(const char* name) : ServiceFramework(name) {
|
||||
{3, nullptr, "SocketExempt"},
|
||||
{4, nullptr, "Open"},
|
||||
{5, &BSD::Select, "Select"},
|
||||
{6, nullptr, "Poll"},
|
||||
{6, &BSD::Poll, "Poll"},
|
||||
{7, nullptr, "Sysctl"},
|
||||
{8, nullptr, "Recv"},
|
||||
{9, nullptr, "RecvFrom"},
|
||||
{10, nullptr, "Send"},
|
||||
{8, &BSD::Recv, "Recv"},
|
||||
{9, &BSD::RecvFrom, "RecvFrom"},
|
||||
{10, &BSD::Send, "Send"},
|
||||
{11, &BSD::SendTo, "SendTo"},
|
||||
{12, nullptr, "Accept"},
|
||||
{12, &BSD::Accept, "Accept"},
|
||||
{13, &BSD::Bind, "Bind"},
|
||||
{14, &BSD::Connect, "Connect"},
|
||||
{15, nullptr, "GetPeerName"},
|
||||
{16, nullptr, "GetSockName"},
|
||||
{15, &BSD::GetPeerName, "GetPeerName"},
|
||||
{16, &BSD::GetSockName, "GetSockName"},
|
||||
{17, nullptr, "GetSockOpt"},
|
||||
{18, &BSD::Listen, "Listen"},
|
||||
{19, nullptr, "Ioctl"},
|
||||
{20, nullptr, "Fcntl"},
|
||||
{20, &BSD::Fcntl, "Fcntl"},
|
||||
{21, &BSD::SetSockOpt, "SetSockOpt"},
|
||||
{22, nullptr, "Shutdown"},
|
||||
{22, &BSD::Shutdown, "Shutdown"},
|
||||
{23, nullptr, "ShutdownAllSockets"},
|
||||
{24, nullptr, "Write"},
|
||||
{24, &BSD::Write, "Write"},
|
||||
{25, nullptr, "Read"},
|
||||
{26, &BSD::Close, "Close"},
|
||||
{27, nullptr, "DuplicateSocket"},
|
||||
|
||||
@@ -4,30 +4,174 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string_view>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/hle/service/sockets/blocking_worker.h"
|
||||
#include "core/hle/service/sockets/sockets.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Network {
|
||||
class Socket;
|
||||
}
|
||||
|
||||
namespace Service::Sockets {
|
||||
|
||||
class BSD final : public ServiceFramework<BSD> {
|
||||
public:
|
||||
explicit BSD(const char* name);
|
||||
explicit BSD(Core::System& system, const char* name);
|
||||
~BSD() override;
|
||||
|
||||
private:
|
||||
/// Maximum number of file descriptors
|
||||
static constexpr size_t MAX_FD = 128;
|
||||
|
||||
struct FileDescriptor {
|
||||
std::unique_ptr<Network::Socket> socket;
|
||||
s32 flags = 0;
|
||||
bool is_connection_based = false;
|
||||
};
|
||||
|
||||
struct PollWork {
|
||||
void Execute(BSD* bsd);
|
||||
void Response(Kernel::HLERequestContext& ctx);
|
||||
|
||||
s32 nfds;
|
||||
s32 timeout;
|
||||
std::vector<u8> read_buffer;
|
||||
std::vector<u8> write_buffer;
|
||||
s32 ret{};
|
||||
Errno bsd_errno{};
|
||||
};
|
||||
|
||||
struct AcceptWork {
|
||||
void Execute(BSD* bsd);
|
||||
void Response(Kernel::HLERequestContext& ctx);
|
||||
|
||||
s32 fd;
|
||||
std::vector<u8> write_buffer;
|
||||
s32 ret{};
|
||||
Errno bsd_errno{};
|
||||
};
|
||||
|
||||
struct ConnectWork {
|
||||
void Execute(BSD* bsd);
|
||||
void Response(Kernel::HLERequestContext& ctx);
|
||||
|
||||
s32 fd;
|
||||
std::vector<u8> addr;
|
||||
Errno bsd_errno{};
|
||||
};
|
||||
|
||||
struct RecvWork {
|
||||
void Execute(BSD* bsd);
|
||||
void Response(Kernel::HLERequestContext& ctx);
|
||||
|
||||
s32 fd;
|
||||
u32 flags;
|
||||
std::vector<u8> message;
|
||||
s32 ret{};
|
||||
Errno bsd_errno{};
|
||||
};
|
||||
|
||||
struct RecvFromWork {
|
||||
void Execute(BSD* bsd);
|
||||
void Response(Kernel::HLERequestContext& ctx);
|
||||
|
||||
s32 fd;
|
||||
u32 flags;
|
||||
std::vector<u8> message;
|
||||
std::vector<u8> addr;
|
||||
s32 ret{};
|
||||
Errno bsd_errno{};
|
||||
};
|
||||
|
||||
struct SendWork {
|
||||
void Execute(BSD* bsd);
|
||||
void Response(Kernel::HLERequestContext& ctx);
|
||||
|
||||
s32 fd;
|
||||
u32 flags;
|
||||
std::vector<u8> message;
|
||||
s32 ret{};
|
||||
Errno bsd_errno{};
|
||||
};
|
||||
|
||||
struct SendToWork {
|
||||
void Execute(BSD* bsd);
|
||||
void Response(Kernel::HLERequestContext& ctx);
|
||||
|
||||
s32 fd;
|
||||
u32 flags;
|
||||
std::vector<u8> message;
|
||||
std::vector<u8> addr;
|
||||
s32 ret{};
|
||||
Errno bsd_errno{};
|
||||
};
|
||||
|
||||
void RegisterClient(Kernel::HLERequestContext& ctx);
|
||||
void StartMonitoring(Kernel::HLERequestContext& ctx);
|
||||
void Socket(Kernel::HLERequestContext& ctx);
|
||||
void Select(Kernel::HLERequestContext& ctx);
|
||||
void Poll(Kernel::HLERequestContext& ctx);
|
||||
void Accept(Kernel::HLERequestContext& ctx);
|
||||
void Bind(Kernel::HLERequestContext& ctx);
|
||||
void Connect(Kernel::HLERequestContext& ctx);
|
||||
void GetPeerName(Kernel::HLERequestContext& ctx);
|
||||
void GetSockName(Kernel::HLERequestContext& ctx);
|
||||
void Listen(Kernel::HLERequestContext& ctx);
|
||||
void Fcntl(Kernel::HLERequestContext& ctx);
|
||||
void SetSockOpt(Kernel::HLERequestContext& ctx);
|
||||
void Shutdown(Kernel::HLERequestContext& ctx);
|
||||
void Recv(Kernel::HLERequestContext& ctx);
|
||||
void RecvFrom(Kernel::HLERequestContext& ctx);
|
||||
void Send(Kernel::HLERequestContext& ctx);
|
||||
void SendTo(Kernel::HLERequestContext& ctx);
|
||||
void Write(Kernel::HLERequestContext& ctx);
|
||||
void Close(Kernel::HLERequestContext& ctx);
|
||||
|
||||
/// Id to use for the next open file descriptor.
|
||||
u32 next_fd = 1;
|
||||
template <typename Work>
|
||||
void ExecuteWork(Kernel::HLERequestContext& ctx, std::string_view sleep_reason,
|
||||
bool is_blocking, Work work);
|
||||
|
||||
std::pair<s32, Errno> SocketImpl(Domain domain, Type type, Protocol protocol);
|
||||
std::pair<s32, Errno> PollImpl(std::vector<u8>& write_buffer, std::vector<u8> read_buffer,
|
||||
s32 nfds, s32 timeout);
|
||||
std::pair<s32, Errno> AcceptImpl(s32 fd, std::vector<u8>& write_buffer);
|
||||
Errno BindImpl(s32 fd, const std::vector<u8>& addr);
|
||||
Errno ConnectImpl(s32 fd, const std::vector<u8>& addr);
|
||||
Errno GetPeerNameImpl(s32 fd, std::vector<u8>& write_buffer);
|
||||
Errno GetSockNameImpl(s32 fd, std::vector<u8>& write_buffer);
|
||||
Errno ListenImpl(s32 fd, s32 backlog);
|
||||
std::pair<s32, Errno> FcntlImpl(s32 fd, FcntlCmd cmd, s32 arg);
|
||||
Errno SetSockOptImpl(s32 fd, u32 level, OptName optname, size_t optlen, const void* optval);
|
||||
Errno ShutdownImpl(s32 fd, s32 how);
|
||||
std::pair<s32, Errno> RecvImpl(s32 fd, u32 flags, std::vector<u8>& message);
|
||||
std::pair<s32, Errno> RecvFromImpl(s32 fd, u32 flags, std::vector<u8>& message,
|
||||
std::vector<u8>& addr);
|
||||
std::pair<s32, Errno> SendImpl(s32 fd, u32 flags, const std::vector<u8>& message);
|
||||
std::pair<s32, Errno> SendToImpl(s32 fd, u32 flags, const std::vector<u8>& message,
|
||||
const std::vector<u8>& addr);
|
||||
Errno CloseImpl(s32 fd);
|
||||
|
||||
s32 FindFreeFileDescriptorHandle() noexcept;
|
||||
bool IsFileDescriptorValid(s32 fd) const noexcept;
|
||||
bool IsBlockingSocket(s32 fd) const noexcept;
|
||||
|
||||
void BuildErrnoResponse(Kernel::HLERequestContext& ctx, Errno bsd_errno) const noexcept;
|
||||
|
||||
std::array<std::optional<FileDescriptor>, MAX_FD> file_descriptors;
|
||||
|
||||
BlockingWorkerPool<BSD, PollWork, AcceptWork, ConnectWork, RecvWork, RecvFromWork, SendWork,
|
||||
SendToWork>
|
||||
worker_pool;
|
||||
};
|
||||
|
||||
class BSDCFG final : public ServiceFramework<BSDCFG> {
|
||||
|
||||
@@ -10,9 +10,9 @@
|
||||
|
||||
namespace Service::Sockets {
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
std::make_shared<BSD>("bsd:s")->InstallAsService(service_manager);
|
||||
std::make_shared<BSD>("bsd:u")->InstallAsService(service_manager);
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system) {
|
||||
std::make_shared<BSD>(system, "bsd:s")->InstallAsService(service_manager);
|
||||
std::make_shared<BSD>(system, "bsd:u")->InstallAsService(service_manager);
|
||||
std::make_shared<BSDCFG>()->InstallAsService(service_manager);
|
||||
|
||||
std::make_shared<ETHC_C>()->InstallAsService(service_manager);
|
||||
|
||||
@@ -4,11 +4,94 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Core {
|
||||
class System;
|
||||
}
|
||||
|
||||
namespace Service::Sockets {
|
||||
|
||||
enum class Errno : u32 {
|
||||
SUCCESS = 0,
|
||||
BADF = 9,
|
||||
AGAIN = 11,
|
||||
INVAL = 22,
|
||||
MFILE = 24,
|
||||
NOTCONN = 107,
|
||||
};
|
||||
|
||||
enum class Domain : u32 {
|
||||
INET = 2,
|
||||
};
|
||||
|
||||
enum class Type : u32 {
|
||||
STREAM = 1,
|
||||
DGRAM = 2,
|
||||
RAW = 3,
|
||||
SEQPACKET = 5,
|
||||
};
|
||||
|
||||
enum class Protocol : u32 {
|
||||
UNSPECIFIED = 0,
|
||||
ICMP = 1,
|
||||
TCP = 6,
|
||||
UDP = 17,
|
||||
};
|
||||
|
||||
enum class OptName : u32 {
|
||||
REUSEADDR = 0x4,
|
||||
BROADCAST = 0x20,
|
||||
LINGER = 0x80,
|
||||
SNDBUF = 0x1001,
|
||||
RCVBUF = 0x1002,
|
||||
SNDTIMEO = 0x1005,
|
||||
RCVTIMEO = 0x1006,
|
||||
};
|
||||
|
||||
enum class ShutdownHow : s32 {
|
||||
RD = 0,
|
||||
WR = 1,
|
||||
RDWR = 2,
|
||||
};
|
||||
|
||||
enum class FcntlCmd : s32 {
|
||||
GETFL = 3,
|
||||
SETFL = 4,
|
||||
};
|
||||
|
||||
struct SockAddrIn {
|
||||
u8 len;
|
||||
u8 family;
|
||||
u16 portno;
|
||||
std::array<u8, 4> ip;
|
||||
std::array<u8, 8> zeroes;
|
||||
};
|
||||
|
||||
struct PollFD {
|
||||
s32 fd;
|
||||
u16 events;
|
||||
u16 revents;
|
||||
};
|
||||
|
||||
struct Linger {
|
||||
u32 onoff;
|
||||
u32 linger;
|
||||
};
|
||||
|
||||
constexpr u16 POLL_IN = 0x01;
|
||||
constexpr u16 POLL_PRI = 0x02;
|
||||
constexpr u16 POLL_OUT = 0x04;
|
||||
constexpr u16 POLL_ERR = 0x08;
|
||||
constexpr u16 POLL_HUP = 0x10;
|
||||
constexpr u16 POLL_NVAL = 0x20;
|
||||
|
||||
constexpr u32 FLAG_MSG_DONTWAIT = 0x80;
|
||||
|
||||
constexpr u32 FLAG_O_NONBLOCK = 0x800;
|
||||
|
||||
/// Registers all Sockets services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager, Core::System& system);
|
||||
|
||||
} // namespace Service::Sockets
|
||||
|
||||
165
src/core/hle/service/sockets/sockets_translate.cpp
Normal file
165
src/core/hle/service/sockets/sockets_translate.cpp
Normal file
@@ -0,0 +1,165 @@
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <utility>
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/sockets/sockets.h"
|
||||
#include "core/hle/service/sockets/sockets_translate.h"
|
||||
#include "core/network/network.h"
|
||||
|
||||
namespace Service::Sockets {
|
||||
|
||||
Errno Translate(Network::Errno value) {
|
||||
switch (value) {
|
||||
case Network::Errno::SUCCESS:
|
||||
return Errno::SUCCESS;
|
||||
case Network::Errno::BADF:
|
||||
return Errno::BADF;
|
||||
case Network::Errno::AGAIN:
|
||||
return Errno::AGAIN;
|
||||
case Network::Errno::INVAL:
|
||||
return Errno::INVAL;
|
||||
case Network::Errno::MFILE:
|
||||
return Errno::MFILE;
|
||||
case Network::Errno::NOTCONN:
|
||||
return Errno::NOTCONN;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented errno={}", static_cast<int>(value));
|
||||
return Errno::SUCCESS;
|
||||
}
|
||||
}
|
||||
|
||||
std::pair<s32, Errno> Translate(std::pair<s32, Network::Errno> value) {
|
||||
return {value.first, Translate(value.second)};
|
||||
}
|
||||
|
||||
Network::Domain Translate(Domain domain) {
|
||||
switch (domain) {
|
||||
case Domain::INET:
|
||||
return Network::Domain::INET;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented domain={}", static_cast<int>(domain));
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
Domain Translate(Network::Domain domain) {
|
||||
switch (domain) {
|
||||
case Network::Domain::INET:
|
||||
return Domain::INET;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented domain={}", static_cast<int>(domain));
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
Network::Type Translate(Type type) {
|
||||
switch (type) {
|
||||
case Type::STREAM:
|
||||
return Network::Type::STREAM;
|
||||
case Type::DGRAM:
|
||||
return Network::Type::DGRAM;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented type={}", static_cast<int>(type));
|
||||
}
|
||||
}
|
||||
|
||||
Network::Protocol Translate(Type type, Protocol protocol) {
|
||||
switch (protocol) {
|
||||
case Protocol::UNSPECIFIED:
|
||||
LOG_WARNING(Service, "Unspecified protocol, assuming protocol from type");
|
||||
switch (type) {
|
||||
case Type::DGRAM:
|
||||
return Network::Protocol::UDP;
|
||||
case Type::STREAM:
|
||||
return Network::Protocol::TCP;
|
||||
default:
|
||||
return Network::Protocol::TCP;
|
||||
}
|
||||
case Protocol::TCP:
|
||||
return Network::Protocol::TCP;
|
||||
case Protocol::UDP:
|
||||
return Network::Protocol::UDP;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented protocol={}", static_cast<int>(protocol));
|
||||
return Network::Protocol::TCP;
|
||||
}
|
||||
}
|
||||
|
||||
u16 TranslatePollEventsToHost(u16 flags) {
|
||||
u16 result = 0;
|
||||
const auto translate = [&result, &flags](u16 from, u16 to) {
|
||||
if ((flags & from) != 0) {
|
||||
flags &= ~from;
|
||||
result |= to;
|
||||
}
|
||||
};
|
||||
translate(POLL_IN, Network::POLL_IN);
|
||||
translate(POLL_PRI, Network::POLL_PRI);
|
||||
translate(POLL_OUT, Network::POLL_OUT);
|
||||
translate(POLL_ERR, Network::POLL_ERR);
|
||||
translate(POLL_HUP, Network::POLL_HUP);
|
||||
translate(POLL_NVAL, Network::POLL_NVAL);
|
||||
|
||||
UNIMPLEMENTED_IF_MSG(flags != 0, "Unimplemented flags={}", flags);
|
||||
return result;
|
||||
}
|
||||
|
||||
u16 TranslatePollEventsToGuest(u16 flags) {
|
||||
u16 result = 0;
|
||||
const auto translate = [&result, &flags](u16 from, u16 to) {
|
||||
if ((flags & from) != 0) {
|
||||
flags &= ~from;
|
||||
result |= to;
|
||||
}
|
||||
};
|
||||
|
||||
translate(Network::POLL_IN, POLL_IN);
|
||||
translate(Network::POLL_PRI, POLL_PRI);
|
||||
translate(Network::POLL_OUT, POLL_OUT);
|
||||
translate(Network::POLL_ERR, POLL_ERR);
|
||||
translate(Network::POLL_HUP, POLL_HUP);
|
||||
translate(Network::POLL_NVAL, POLL_NVAL);
|
||||
|
||||
UNIMPLEMENTED_IF_MSG(flags != 0, "Unimplemented flags={}", flags);
|
||||
return result;
|
||||
}
|
||||
|
||||
Network::SockAddrIn Translate(SockAddrIn value) {
|
||||
ASSERT(value.len == 0 || value.len == sizeof(value));
|
||||
|
||||
Network::SockAddrIn result;
|
||||
result.family = Translate(static_cast<Domain>(value.family));
|
||||
result.ip = value.ip;
|
||||
result.portno = value.portno >> 8 | value.portno << 8;
|
||||
return result;
|
||||
}
|
||||
|
||||
SockAddrIn Translate(Network::SockAddrIn value) {
|
||||
SockAddrIn result;
|
||||
result.len = sizeof(result);
|
||||
result.family = static_cast<u8>(Translate(value.family));
|
||||
result.portno = value.portno >> 8 | value.portno << 8;
|
||||
result.ip = value.ip;
|
||||
result.zeroes = {};
|
||||
return result;
|
||||
}
|
||||
|
||||
Network::ShutdownHow Translate(ShutdownHow how) {
|
||||
switch (how) {
|
||||
case ShutdownHow::RD:
|
||||
return Network::ShutdownHow::RD;
|
||||
case ShutdownHow::WR:
|
||||
return Network::ShutdownHow::WR;
|
||||
case ShutdownHow::RDWR:
|
||||
return Network::ShutdownHow::RDWR;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented how={}", static_cast<int>(how));
|
||||
return {};
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Service::Sockets
|
||||
48
src/core/hle/service/sockets/sockets_translate.h
Normal file
48
src/core/hle/service/sockets/sockets_translate.h
Normal file
@@ -0,0 +1,48 @@
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <utility>
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/sockets/sockets.h"
|
||||
#include "core/network/network.h"
|
||||
|
||||
namespace Service::Sockets {
|
||||
|
||||
/// Translate abstract errno to guest errno
|
||||
Errno Translate(Network::Errno value);
|
||||
|
||||
/// Translate abstract return value errno pair to guest return value errno pair
|
||||
std::pair<s32, Errno> Translate(std::pair<s32, Network::Errno> value);
|
||||
|
||||
/// Translate guest domain to abstract domain
|
||||
Network::Domain Translate(Domain domain);
|
||||
|
||||
/// Translate abstract domain to guest domain
|
||||
Domain Translate(Network::Domain domain);
|
||||
|
||||
/// Translate guest type to abstract type
|
||||
Network::Type Translate(Type type);
|
||||
|
||||
/// Translate guest protocol to abstract protocol
|
||||
Network::Protocol Translate(Type type, Protocol protocol);
|
||||
|
||||
/// Translate abstract poll event flags to guest poll event flags
|
||||
u16 TranslatePollEventsToHost(u16 flags);
|
||||
|
||||
/// Translate guest poll event flags to abstract poll event flags
|
||||
u16 TranslatePollEventsToGuest(u16 flags);
|
||||
|
||||
/// Translate guest socket address structure to abstract socket address structure
|
||||
Network::SockAddrIn Translate(SockAddrIn value);
|
||||
|
||||
/// Translate abstract socket address structure to guest socket address structure
|
||||
SockAddrIn Translate(Network::SockAddrIn value);
|
||||
|
||||
/// Translate guest shutdown mode to abstract shutdown mode
|
||||
Network::ShutdownHow Translate(ShutdownHow how);
|
||||
|
||||
} // namespace Service::Sockets
|
||||
@@ -290,7 +290,7 @@ void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
ctx.WriteBuffer(clock_snapshot);
|
||||
ctx.WriteBuffer(&clock_snapshot, sizeof(Clock::ClockSnapshot));
|
||||
}
|
||||
|
||||
void Module::Interface::GetClockSnapshotFromSystemClockContext(Kernel::HLERequestContext& ctx) {
|
||||
@@ -313,7 +313,7 @@ void Module::Interface::GetClockSnapshotFromSystemClockContext(Kernel::HLEReques
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
ctx.WriteBuffer(clock_snapshot);
|
||||
ctx.WriteBuffer(&clock_snapshot, sizeof(Clock::ClockSnapshot));
|
||||
}
|
||||
|
||||
void Module::Interface::CalculateStandardUserSystemClockDifferenceByUser(
|
||||
|
||||
@@ -142,7 +142,7 @@ void ITimeZoneService::ToPosixTime(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw<u32>(1); // Number of times we're returning
|
||||
ctx.WriteBuffer(posix_time);
|
||||
ctx.WriteBuffer(&posix_time, sizeof(s64));
|
||||
}
|
||||
|
||||
void ITimeZoneService::ToPosixTimeWithMyRule(Kernel::HLERequestContext& ctx) {
|
||||
@@ -164,7 +164,7 @@ void ITimeZoneService::ToPosixTimeWithMyRule(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw<u32>(1); // Number of times we're returning
|
||||
ctx.WriteBuffer(posix_time);
|
||||
ctx.WriteBuffer(&posix_time, sizeof(s64));
|
||||
}
|
||||
|
||||
} // namespace Service::Time
|
||||
|
||||
@@ -173,6 +173,7 @@ void RestoreGlobalState() {
|
||||
values.use_assembly_shaders.SetGlobal(true);
|
||||
values.use_asynchronous_shaders.SetGlobal(true);
|
||||
values.use_fast_gpu_time.SetGlobal(true);
|
||||
values.force_30fps_mode.SetGlobal(true);
|
||||
values.bg_red.SetGlobal(true);
|
||||
values.bg_green.SetGlobal(true);
|
||||
values.bg_blue.SetGlobal(true);
|
||||
|
||||
@@ -435,6 +435,7 @@ struct Values {
|
||||
Setting<bool> use_vsync;
|
||||
Setting<bool> use_assembly_shaders;
|
||||
Setting<bool> use_asynchronous_shaders;
|
||||
Setting<bool> force_30fps_mode;
|
||||
Setting<bool> use_fast_gpu_time;
|
||||
|
||||
Setting<float> bg_red;
|
||||
|
||||
@@ -46,16 +46,20 @@ struct ScopeInit final {
|
||||
Core::Timing::CoreTiming core_timing;
|
||||
};
|
||||
|
||||
#pragma optimize("", off)
|
||||
|
||||
u64 TestTimerSpeed(Core::Timing::CoreTiming& core_timing) {
|
||||
const u64 start = core_timing.GetGlobalTimeNs().count();
|
||||
volatile u64 placebo = 0;
|
||||
u64 start = core_timing.GetGlobalTimeNs().count();
|
||||
u64 placebo = 0;
|
||||
for (std::size_t i = 0; i < 1000; i++) {
|
||||
placebo = placebo + core_timing.GetGlobalTimeNs().count();
|
||||
placebo += core_timing.GetGlobalTimeNs().count();
|
||||
}
|
||||
const u64 end = core_timing.GetGlobalTimeNs().count();
|
||||
return end - start;
|
||||
u64 end = core_timing.GetGlobalTimeNs().count();
|
||||
return (end - start);
|
||||
}
|
||||
|
||||
#pragma optimize("", on)
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
TEST_CASE("CoreTiming[BasicOrder]", "[core]") {
|
||||
|
||||
@@ -2,8 +2,6 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <bitset>
|
||||
#include <cstddef>
|
||||
|
||||
@@ -74,9 +74,9 @@ SurfaceParams SurfaceParams::CreateForTexture(const FormatLookupTable& lookup_ta
|
||||
SurfaceParams params;
|
||||
params.is_tiled = tic.IsTiled();
|
||||
params.srgb_conversion = tic.IsSrgbConversionEnabled();
|
||||
params.block_width = params.is_tiled ? tic.BlockWidth() : 0;
|
||||
params.block_height = params.is_tiled ? tic.BlockHeight() : 0;
|
||||
params.block_depth = params.is_tiled ? tic.BlockDepth() : 0;
|
||||
params.block_width = params.is_tiled ? tic.BlockWidth() : 0,
|
||||
params.block_height = params.is_tiled ? tic.BlockHeight() : 0,
|
||||
params.block_depth = params.is_tiled ? tic.BlockDepth() : 0,
|
||||
params.tile_width_spacing = params.is_tiled ? (1 << tic.tile_width_spacing.Value()) : 1;
|
||||
params.pixel_format = lookup_table.GetPixelFormat(
|
||||
tic.format, params.srgb_conversion, tic.r_type, tic.g_type, tic.b_type, tic.a_type);
|
||||
@@ -130,13 +130,14 @@ SurfaceParams SurfaceParams::CreateForImage(const FormatLookupTable& lookup_tabl
|
||||
SurfaceParams params;
|
||||
params.is_tiled = tic.IsTiled();
|
||||
params.srgb_conversion = tic.IsSrgbConversionEnabled();
|
||||
params.block_width = params.is_tiled ? tic.BlockWidth() : 0;
|
||||
params.block_height = params.is_tiled ? tic.BlockHeight() : 0;
|
||||
params.block_depth = params.is_tiled ? tic.BlockDepth() : 0;
|
||||
params.block_width = params.is_tiled ? tic.BlockWidth() : 0,
|
||||
params.block_height = params.is_tiled ? tic.BlockHeight() : 0,
|
||||
params.block_depth = params.is_tiled ? tic.BlockDepth() : 0,
|
||||
params.tile_width_spacing = params.is_tiled ? (1 << tic.tile_width_spacing.Value()) : 1;
|
||||
params.pixel_format = lookup_table.GetPixelFormat(
|
||||
tic.format, params.srgb_conversion, tic.r_type, tic.g_type, tic.b_type, tic.a_type);
|
||||
params.type = GetFormatType(params.pixel_format);
|
||||
params.type = GetFormatType(params.pixel_format);
|
||||
params.target = ImageTypeToSurfaceTarget(entry.type);
|
||||
// TODO: on 1DBuffer we should use the tic info.
|
||||
if (tic.IsBuffer()) {
|
||||
@@ -166,30 +167,27 @@ SurfaceParams SurfaceParams::CreateForImage(const FormatLookupTable& lookup_tabl
|
||||
|
||||
SurfaceParams SurfaceParams::CreateForDepthBuffer(Core::System& system) {
|
||||
const auto& regs = system.GPU().Maxwell3D().regs;
|
||||
SurfaceParams params;
|
||||
params.is_tiled = regs.zeta.memory_layout.type ==
|
||||
Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear;
|
||||
params.srgb_conversion = false;
|
||||
params.block_width = std::min(regs.zeta.memory_layout.block_width.Value(), 5U);
|
||||
params.block_height = std::min(regs.zeta.memory_layout.block_height.Value(), 5U);
|
||||
params.block_depth = std::min(regs.zeta.memory_layout.block_depth.Value(), 5U);
|
||||
params.tile_width_spacing = 1;
|
||||
params.pixel_format = PixelFormatFromDepthFormat(regs.zeta.format);
|
||||
params.type = GetFormatType(params.pixel_format);
|
||||
params.width = regs.zeta_width;
|
||||
params.height = regs.zeta_height;
|
||||
params.pitch = 0;
|
||||
params.num_levels = 1;
|
||||
params.emulated_levels = 1;
|
||||
|
||||
const auto block_depth = std::min(regs.zeta.memory_layout.block_depth.Value(), 5U);
|
||||
const bool is_layered = regs.zeta_layers > 1 && block_depth == 0;
|
||||
const auto pixel_format = PixelFormatFromDepthFormat(regs.zeta.format);
|
||||
|
||||
return {
|
||||
.is_tiled = regs.zeta.memory_layout.type ==
|
||||
Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear,
|
||||
.srgb_conversion = false,
|
||||
.is_layered = is_layered,
|
||||
.block_width = std::min(regs.zeta.memory_layout.block_width.Value(), 5U),
|
||||
.block_height = std::min(regs.zeta.memory_layout.block_height.Value(), 5U),
|
||||
.block_depth = block_depth,
|
||||
.tile_width_spacing = 1,
|
||||
.width = regs.zeta_width,
|
||||
.height = regs.zeta_height,
|
||||
.depth = is_layered ? regs.zeta_layers.Value() : 1U,
|
||||
.pitch = 0,
|
||||
.num_levels = 1,
|
||||
.emulated_levels = 1,
|
||||
.pixel_format = pixel_format,
|
||||
.type = GetFormatType(pixel_format),
|
||||
.target = is_layered ? SurfaceTarget::Texture2DArray : SurfaceTarget::Texture2D,
|
||||
};
|
||||
const bool is_layered = regs.zeta_layers > 1 && params.block_depth == 0;
|
||||
params.is_layered = is_layered;
|
||||
params.target = is_layered ? SurfaceTarget::Texture2DArray : SurfaceTarget::Texture2D;
|
||||
params.depth = is_layered ? regs.zeta_layers.Value() : 1U;
|
||||
return params;
|
||||
}
|
||||
|
||||
SurfaceParams SurfaceParams::CreateForFramebuffer(Core::System& system, std::size_t index) {
|
||||
@@ -235,29 +233,24 @@ SurfaceParams SurfaceParams::CreateForFramebuffer(Core::System& system, std::siz
|
||||
|
||||
SurfaceParams SurfaceParams::CreateForFermiCopySurface(
|
||||
const Tegra::Engines::Fermi2D::Regs::Surface& config) {
|
||||
const bool is_tiled = !config.linear;
|
||||
const auto pixel_format = PixelFormatFromRenderTargetFormat(config.format);
|
||||
|
||||
SurfaceParams params{
|
||||
.is_tiled = is_tiled,
|
||||
.srgb_conversion = config.format == Tegra::RenderTargetFormat::B8G8R8A8_SRGB ||
|
||||
config.format == Tegra::RenderTargetFormat::A8B8G8R8_SRGB,
|
||||
.block_width = is_tiled ? std::min(config.BlockWidth(), 5U) : 0U,
|
||||
.block_height = is_tiled ? std::min(config.BlockHeight(), 5U) : 0U,
|
||||
.block_depth = is_tiled ? std::min(config.BlockDepth(), 5U) : 0U,
|
||||
.tile_width_spacing = 1,
|
||||
.width = config.width,
|
||||
.height = config.height,
|
||||
.depth = 1,
|
||||
.pitch = config.pitch,
|
||||
.num_levels = 1,
|
||||
.emulated_levels = 1,
|
||||
.pixel_format = pixel_format,
|
||||
.type = GetFormatType(pixel_format),
|
||||
// TODO(Rodrigo): Try to guess texture arrays from parameters
|
||||
.target = SurfaceTarget::Texture2D,
|
||||
};
|
||||
|
||||
SurfaceParams params{};
|
||||
params.is_tiled = !config.linear;
|
||||
params.srgb_conversion = config.format == Tegra::RenderTargetFormat::B8G8R8A8_SRGB ||
|
||||
config.format == Tegra::RenderTargetFormat::A8B8G8R8_SRGB;
|
||||
params.block_width = params.is_tiled ? std::min(config.BlockWidth(), 5U) : 0,
|
||||
params.block_height = params.is_tiled ? std::min(config.BlockHeight(), 5U) : 0,
|
||||
params.block_depth = params.is_tiled ? std::min(config.BlockDepth(), 5U) : 0,
|
||||
params.tile_width_spacing = 1;
|
||||
params.pixel_format = PixelFormatFromRenderTargetFormat(config.format);
|
||||
params.type = GetFormatType(params.pixel_format);
|
||||
params.width = config.width;
|
||||
params.height = config.height;
|
||||
params.pitch = config.pitch;
|
||||
// TODO(Rodrigo): Try to guess texture arrays from parameters
|
||||
params.target = SurfaceTarget::Texture2D;
|
||||
params.depth = 1;
|
||||
params.num_levels = 1;
|
||||
params.emulated_levels = 1;
|
||||
params.is_layered = params.IsLayered();
|
||||
return params;
|
||||
}
|
||||
|
||||
@@ -578,6 +578,7 @@ void Config::ReadPathValues() {
|
||||
|
||||
UISettings::values.roms_path = ReadSetting(QStringLiteral("romsPath")).toString();
|
||||
UISettings::values.symbols_path = ReadSetting(QStringLiteral("symbolsPath")).toString();
|
||||
UISettings::values.screenshot_path = ReadSetting(QStringLiteral("screenshotPath")).toString();
|
||||
UISettings::values.game_dir_deprecated =
|
||||
ReadSetting(QStringLiteral("gameListRootDir"), QStringLiteral(".")).toString();
|
||||
UISettings::values.game_dir_deprecated_deepscan =
|
||||
@@ -665,6 +666,8 @@ void Config::ReadRendererValues() {
|
||||
QStringLiteral("use_asynchronous_shaders"), false);
|
||||
ReadSettingGlobal(Settings::values.use_fast_gpu_time, QStringLiteral("use_fast_gpu_time"),
|
||||
true);
|
||||
ReadSettingGlobal(Settings::values.force_30fps_mode, QStringLiteral("force_30fps_mode"), false);
|
||||
|
||||
ReadSettingGlobal(Settings::values.bg_red, QStringLiteral("bg_red"), 0.0);
|
||||
ReadSettingGlobal(Settings::values.bg_green, QStringLiteral("bg_green"), 0.0);
|
||||
ReadSettingGlobal(Settings::values.bg_blue, QStringLiteral("bg_blue"), 0.0);
|
||||
@@ -672,22 +675,6 @@ void Config::ReadRendererValues() {
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
||||
void Config::ReadScreenshotValues() {
|
||||
qt_config->beginGroup(QStringLiteral("Screenshots"));
|
||||
|
||||
UISettings::values.enable_screenshot_save_as =
|
||||
ReadSetting(QStringLiteral("enable_screenshot_save_as"), true).toBool();
|
||||
FileUtil::GetUserPath(
|
||||
FileUtil::UserPath::ScreenshotsDir,
|
||||
qt_config
|
||||
->value(QStringLiteral("screenshot_path"), QString::fromStdString(FileUtil::GetUserPath(
|
||||
FileUtil::UserPath::ScreenshotsDir)))
|
||||
.toString()
|
||||
.toStdString());
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
||||
void Config::ReadShortcutValues() {
|
||||
qt_config->beginGroup(QStringLiteral("Shortcuts"));
|
||||
|
||||
@@ -769,7 +756,6 @@ void Config::ReadUIValues() {
|
||||
ReadUIGamelistValues();
|
||||
ReadUILayoutValues();
|
||||
ReadPathValues();
|
||||
ReadScreenshotValues();
|
||||
ReadShortcutValues();
|
||||
|
||||
UISettings::values.single_window_mode =
|
||||
@@ -1099,6 +1085,7 @@ void Config::SavePathValues() {
|
||||
|
||||
WriteSetting(QStringLiteral("romsPath"), UISettings::values.roms_path);
|
||||
WriteSetting(QStringLiteral("symbolsPath"), UISettings::values.symbols_path);
|
||||
WriteSetting(QStringLiteral("screenshotPath"), UISettings::values.screenshot_path);
|
||||
qt_config->beginWriteArray(QStringLiteral("gamedirs"));
|
||||
for (int i = 0; i < UISettings::values.game_dirs.size(); ++i) {
|
||||
qt_config->setArrayIndex(i);
|
||||
@@ -1166,6 +1153,9 @@ void Config::SaveRendererValues() {
|
||||
Settings::values.use_asynchronous_shaders, false);
|
||||
WriteSettingGlobal(QStringLiteral("use_fast_gpu_time"), Settings::values.use_fast_gpu_time,
|
||||
true);
|
||||
WriteSettingGlobal(QStringLiteral("force_30fps_mode"), Settings::values.force_30fps_mode,
|
||||
false);
|
||||
|
||||
// Cast to double because Qt's written float values are not human-readable
|
||||
WriteSettingGlobal(QStringLiteral("bg_red"), Settings::values.bg_red, 0.0);
|
||||
WriteSettingGlobal(QStringLiteral("bg_green"), Settings::values.bg_green, 0.0);
|
||||
@@ -1174,17 +1164,6 @@ void Config::SaveRendererValues() {
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
||||
void Config::SaveScreenshotValues() {
|
||||
qt_config->beginGroup(QStringLiteral("Screenshots"));
|
||||
|
||||
WriteSetting(QStringLiteral("enable_screenshot_save_as"),
|
||||
UISettings::values.enable_screenshot_save_as);
|
||||
WriteSetting(QStringLiteral("screenshot_path"),
|
||||
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir)));
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
||||
void Config::SaveShortcutValues() {
|
||||
qt_config->beginGroup(QStringLiteral("Shortcuts"));
|
||||
|
||||
@@ -1247,7 +1226,6 @@ void Config::SaveUIValues() {
|
||||
SaveUIGamelistValues();
|
||||
SaveUILayoutValues();
|
||||
SavePathValues();
|
||||
SaveScreenshotValues();
|
||||
SaveShortcutValues();
|
||||
|
||||
WriteSetting(QStringLiteral("singleWindowMode"), UISettings::values.single_window_mode, true);
|
||||
|
||||
@@ -51,7 +51,6 @@ private:
|
||||
void ReadPathValues();
|
||||
void ReadCpuValues();
|
||||
void ReadRendererValues();
|
||||
void ReadScreenshotValues();
|
||||
void ReadShortcutValues();
|
||||
void ReadSystemValues();
|
||||
void ReadUIValues();
|
||||
@@ -77,7 +76,6 @@ private:
|
||||
void SavePathValues();
|
||||
void SaveCpuValues();
|
||||
void SaveRendererValues();
|
||||
void SaveScreenshotValues();
|
||||
void SaveShortcutValues();
|
||||
void SaveSystemValues();
|
||||
void SaveUIValues();
|
||||
|
||||
@@ -25,12 +25,14 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
|
||||
ui->use_vsync->setEnabled(runtime_lock);
|
||||
ui->use_assembly_shaders->setEnabled(runtime_lock);
|
||||
ui->use_asynchronous_shaders->setEnabled(runtime_lock);
|
||||
ui->force_30fps_mode->setEnabled(runtime_lock);
|
||||
ui->anisotropic_filtering_combobox->setEnabled(runtime_lock);
|
||||
|
||||
ui->use_vsync->setChecked(Settings::values.use_vsync.GetValue());
|
||||
ui->use_assembly_shaders->setChecked(Settings::values.use_assembly_shaders.GetValue());
|
||||
ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue());
|
||||
ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue());
|
||||
ui->force_30fps_mode->setChecked(Settings::values.force_30fps_mode.GetValue());
|
||||
|
||||
if (Settings::configuring_global) {
|
||||
ui->gpu_accuracy->setCurrentIndex(
|
||||
@@ -76,6 +78,9 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() {
|
||||
if (Settings::values.use_fast_gpu_time.UsingGlobal()) {
|
||||
Settings::values.use_fast_gpu_time.SetValue(ui->use_fast_gpu_time->isChecked());
|
||||
}
|
||||
if (Settings::values.force_30fps_mode.UsingGlobal()) {
|
||||
Settings::values.force_30fps_mode.SetValue(ui->force_30fps_mode->isChecked());
|
||||
}
|
||||
if (Settings::values.max_anisotropy.UsingGlobal()) {
|
||||
Settings::values.max_anisotropy.SetValue(
|
||||
ui->anisotropic_filtering_combobox->currentIndex());
|
||||
@@ -92,6 +97,8 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() {
|
||||
use_asynchronous_shaders);
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_fast_gpu_time,
|
||||
ui->use_fast_gpu_time, use_fast_gpu_time);
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.force_30fps_mode,
|
||||
ui->force_30fps_mode, force_30fps_mode);
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy,
|
||||
ui->anisotropic_filtering_combobox);
|
||||
|
||||
@@ -125,6 +132,7 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
|
||||
ui->use_asynchronous_shaders->setEnabled(
|
||||
Settings::values.use_asynchronous_shaders.UsingGlobal());
|
||||
ui->use_fast_gpu_time->setEnabled(Settings::values.use_fast_gpu_time.UsingGlobal());
|
||||
ui->force_30fps_mode->setEnabled(Settings::values.force_30fps_mode.UsingGlobal());
|
||||
ui->anisotropic_filtering_combobox->setEnabled(
|
||||
Settings::values.max_anisotropy.UsingGlobal());
|
||||
|
||||
@@ -141,6 +149,8 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
|
||||
Settings::values.use_asynchronous_shaders, use_asynchronous_shaders);
|
||||
ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time, "use_fast_gpu_time",
|
||||
Settings::values.use_fast_gpu_time, use_fast_gpu_time);
|
||||
ConfigurationShared::SetColoredTristate(ui->force_30fps_mode, "force_30fps_mode",
|
||||
Settings::values.force_30fps_mode, force_30fps_mode);
|
||||
ConfigurationShared::SetColoredComboBox(
|
||||
ui->gpu_accuracy, ui->label_gpu_accuracy, "label_gpu_accuracy",
|
||||
static_cast<int>(Settings::values.gpu_accuracy.GetValue(true)));
|
||||
|
||||
@@ -38,4 +38,5 @@ private:
|
||||
ConfigurationShared::CheckState use_assembly_shaders;
|
||||
ConfigurationShared::CheckState use_asynchronous_shaders;
|
||||
ConfigurationShared::CheckState use_fast_gpu_time;
|
||||
ConfigurationShared::CheckState force_30fps_mode;
|
||||
};
|
||||
|
||||
@@ -96,6 +96,13 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="force_30fps_mode">
|
||||
<property name="text">
|
||||
<string>Force 30 FPS mode</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="use_fast_gpu_time">
|
||||
<property name="text">
|
||||
|
||||
@@ -4,11 +4,9 @@
|
||||
|
||||
#include <array>
|
||||
#include <utility>
|
||||
#include <QFileDialog>
|
||||
|
||||
#include <QDirIterator>
|
||||
#include "common/common_types.h"
|
||||
#include "common/file_util.h"
|
||||
#include "core/settings.h"
|
||||
#include "ui_configure_ui.h"
|
||||
#include "yuzu/configuration/configure_ui.h"
|
||||
@@ -57,18 +55,6 @@ ConfigureUi::ConfigureUi(QWidget* parent) : QWidget(parent), ui(new Ui::Configur
|
||||
[=]() { ConfigureUi::UpdateSecondRowComboBox(); });
|
||||
connect(ui->row_2_text_combobox, QOverload<int>::of(&QComboBox::activated),
|
||||
[=]() { ConfigureUi::UpdateFirstRowComboBox(); });
|
||||
|
||||
// Set screenshot path to user specification.
|
||||
connect(ui->screenshot_path_button, &QToolButton::pressed, this, [this] {
|
||||
const QString& filename =
|
||||
QFileDialog::getExistingDirectory(
|
||||
this, tr("Select Screenshots Path..."),
|
||||
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir))) +
|
||||
QDir::separator();
|
||||
if (!filename.isEmpty()) {
|
||||
ui->screenshot_path_edit->setText(filename);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
ConfigureUi::~ConfigureUi() = default;
|
||||
@@ -80,10 +66,6 @@ void ConfigureUi::ApplyConfiguration() {
|
||||
UISettings::values.icon_size = ui->icon_size_combobox->currentData().toUInt();
|
||||
UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt();
|
||||
UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt();
|
||||
|
||||
UISettings::values.enable_screenshot_save_as = ui->enable_screenshot_save_as->isChecked();
|
||||
FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir,
|
||||
ui->screenshot_path_edit->text().toStdString());
|
||||
Settings::Apply();
|
||||
}
|
||||
|
||||
@@ -98,10 +80,6 @@ void ConfigureUi::SetConfiguration() {
|
||||
ui->show_add_ons->setChecked(UISettings::values.show_add_ons);
|
||||
ui->icon_size_combobox->setCurrentIndex(
|
||||
ui->icon_size_combobox->findData(UISettings::values.icon_size));
|
||||
|
||||
ui->enable_screenshot_save_as->setChecked(UISettings::values.enable_screenshot_save_as);
|
||||
ui->screenshot_path_edit->setText(
|
||||
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir)));
|
||||
}
|
||||
|
||||
void ConfigureUi::changeEvent(QEvent* event) {
|
||||
|
||||
@@ -6,8 +6,8 @@
|
||||
<rect>
|
||||
<x>0</x>
|
||||
<y>0</y>
|
||||
<width>363</width>
|
||||
<height>391</height>
|
||||
<width>300</width>
|
||||
<height>377</height>
|
||||
</rect>
|
||||
</property>
|
||||
<property name="windowTitle">
|
||||
@@ -127,47 +127,6 @@
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QGroupBox" name="screenshots_GroupBox">
|
||||
<property name="title">
|
||||
<string>Screenshots</string>
|
||||
</property>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_4">
|
||||
<item>
|
||||
<layout class="QVBoxLayout" name="verticalLayout_3">
|
||||
<item>
|
||||
<widget class="QCheckBox" name="enable_screenshot_save_as">
|
||||
<property name="text">
|
||||
<string>Ask Where To Save Screenshots (Windows Only)</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="horizontalLayout_4">
|
||||
<item>
|
||||
<widget class="QLabel" name="label">
|
||||
<property name="text">
|
||||
<string>Screenshots Path: </string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QLineEdit" name="screenshot_path_edit"/>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QToolButton" name="screenshot_path_button">
|
||||
<property name="text">
|
||||
<string>...</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<spacer name="verticalSpacer">
|
||||
<property name="orientation">
|
||||
|
||||
@@ -474,56 +474,28 @@ void GameList::PopupContextMenu(const QPoint& menu_location) {
|
||||
|
||||
void GameList::AddGamePopup(QMenu& context_menu, u64 program_id, std::string path) {
|
||||
QAction* open_save_location = context_menu.addAction(tr("Open Save Data Location"));
|
||||
QAction* open_mod_location = context_menu.addAction(tr("Open Mod Data Location"));
|
||||
QAction* open_lfs_location = context_menu.addAction(tr("Open Mod Data Location"));
|
||||
QAction* open_transferable_shader_cache =
|
||||
context_menu.addAction(tr("Open Transferable Shader Cache"));
|
||||
context_menu.addSeparator();
|
||||
QMenu* remove_menu = context_menu.addMenu(tr("Remove"));
|
||||
QAction* remove_update = remove_menu->addAction(tr("Remove Installed Update"));
|
||||
QAction* remove_dlc = remove_menu->addAction(tr("Remove All Installed DLC"));
|
||||
QAction* remove_shader_cache = remove_menu->addAction(tr("Remove Shader Cache"));
|
||||
QAction* remove_custom_config = remove_menu->addAction(tr("Remove Custom Configuration"));
|
||||
remove_menu->addSeparator();
|
||||
QAction* remove_all_content = remove_menu->addAction(tr("Remove All Installed Contents"));
|
||||
QAction* dump_romfs = context_menu.addAction(tr("Dump RomFS"));
|
||||
QAction* copy_tid = context_menu.addAction(tr("Copy Title ID to Clipboard"));
|
||||
QAction* navigate_to_gamedb_entry = context_menu.addAction(tr("Navigate to GameDB entry"));
|
||||
context_menu.addSeparator();
|
||||
QAction* properties = context_menu.addAction(tr("Properties"));
|
||||
|
||||
open_save_location->setVisible(program_id != 0);
|
||||
open_mod_location->setVisible(program_id != 0);
|
||||
open_transferable_shader_cache->setVisible(program_id != 0);
|
||||
remove_update->setVisible(program_id != 0);
|
||||
remove_dlc->setVisible(program_id != 0);
|
||||
remove_shader_cache->setVisible(program_id != 0);
|
||||
remove_all_content->setVisible(program_id != 0);
|
||||
open_save_location->setEnabled(program_id != 0);
|
||||
auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
|
||||
navigate_to_gamedb_entry->setVisible(it != compatibility_list.end() && program_id != 0);
|
||||
|
||||
connect(open_save_location, &QAction::triggered, [this, program_id, path]() {
|
||||
emit OpenFolderRequested(GameListOpenTarget::SaveData, path);
|
||||
});
|
||||
connect(open_mod_location, &QAction::triggered, [this, program_id, path]() {
|
||||
connect(open_lfs_location, &QAction::triggered, [this, program_id, path]() {
|
||||
emit OpenFolderRequested(GameListOpenTarget::ModData, path);
|
||||
});
|
||||
connect(open_transferable_shader_cache, &QAction::triggered,
|
||||
[this, program_id]() { emit OpenTransferableShaderCacheRequested(program_id); });
|
||||
connect(remove_all_content, &QAction::triggered, [this, program_id]() {
|
||||
emit RemoveInstalledEntryRequested(program_id, InstalledEntryType::Game);
|
||||
});
|
||||
connect(remove_update, &QAction::triggered, [this, program_id]() {
|
||||
emit RemoveInstalledEntryRequested(program_id, InstalledEntryType::Update);
|
||||
});
|
||||
connect(remove_dlc, &QAction::triggered, [this, program_id]() {
|
||||
emit RemoveInstalledEntryRequested(program_id, InstalledEntryType::AddOnContent);
|
||||
});
|
||||
connect(remove_shader_cache, &QAction::triggered, [this, program_id]() {
|
||||
emit RemoveFileRequested(program_id, GameListRemoveTarget::ShaderCache);
|
||||
});
|
||||
connect(remove_custom_config, &QAction::triggered, [this, program_id]() {
|
||||
emit RemoveFileRequested(program_id, GameListRemoveTarget::CustomConfiguration);
|
||||
});
|
||||
connect(dump_romfs, &QAction::triggered,
|
||||
[this, program_id, path]() { emit DumpRomFSRequested(program_id, path); });
|
||||
connect(copy_tid, &QAction::triggered,
|
||||
|
||||
@@ -39,17 +39,6 @@ enum class GameListOpenTarget {
|
||||
ModData,
|
||||
};
|
||||
|
||||
enum class GameListRemoveTarget {
|
||||
ShaderCache,
|
||||
CustomConfiguration,
|
||||
};
|
||||
|
||||
enum class InstalledEntryType {
|
||||
Game,
|
||||
Update,
|
||||
AddOnContent,
|
||||
};
|
||||
|
||||
class GameList : public QWidget {
|
||||
Q_OBJECT
|
||||
|
||||
@@ -86,8 +75,6 @@ signals:
|
||||
void ShouldCancelWorker();
|
||||
void OpenFolderRequested(GameListOpenTarget target, const std::string& game_path);
|
||||
void OpenTransferableShaderCacheRequested(u64 program_id);
|
||||
void RemoveInstalledEntryRequested(u64 program_id, InstalledEntryType type);
|
||||
void RemoveFileRequested(u64 program_id, GameListRemoveTarget target);
|
||||
void DumpRomFSRequested(u64 program_id, const std::string& game_path);
|
||||
void CopyTIDRequested(u64 program_id);
|
||||
void NavigateToGamedbEntryRequested(u64 program_id,
|
||||
@@ -130,6 +117,8 @@ private:
|
||||
friend class GameListSearchField;
|
||||
};
|
||||
|
||||
Q_DECLARE_METATYPE(GameListOpenTarget);
|
||||
|
||||
class GameListPlaceholder : public QWidget {
|
||||
Q_OBJECT
|
||||
public:
|
||||
|
||||
@@ -847,9 +847,6 @@ void GMainWindow::ConnectWidgetEvents() {
|
||||
connect(game_list, &GameList::OpenFolderRequested, this, &GMainWindow::OnGameListOpenFolder);
|
||||
connect(game_list, &GameList::OpenTransferableShaderCacheRequested, this,
|
||||
&GMainWindow::OnTransferableShaderCacheOpenFile);
|
||||
connect(game_list, &GameList::RemoveInstalledEntryRequested, this,
|
||||
&GMainWindow::OnGameListRemoveInstalledEntry);
|
||||
connect(game_list, &GameList::RemoveFileRequested, this, &GMainWindow::OnGameListRemoveFile);
|
||||
connect(game_list, &GameList::DumpRomFSRequested, this, &GMainWindow::OnGameListDumpRomFS);
|
||||
connect(game_list, &GameList::CopyTIDRequested, this, &GMainWindow::OnGameListCopyTID);
|
||||
connect(game_list, &GameList::NavigateToGamedbEntryRequested, this,
|
||||
@@ -1260,6 +1257,7 @@ void GMainWindow::OnGameListOpenFolder(GameListOpenTarget target, const std::str
|
||||
case GameListOpenTarget::SaveData: {
|
||||
open_target = tr("Save Data");
|
||||
const std::string nand_dir = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir);
|
||||
ASSERT(program_id != 0);
|
||||
|
||||
if (has_user_save) {
|
||||
// User save data
|
||||
@@ -1324,12 +1322,14 @@ void GMainWindow::OnGameListOpenFolder(GameListOpenTarget target, const std::str
|
||||
}
|
||||
|
||||
void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) {
|
||||
ASSERT(program_id != 0);
|
||||
|
||||
const QString shader_dir =
|
||||
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir));
|
||||
const QString transferable_shader_cache_folder_path =
|
||||
const QString tranferable_shader_cache_folder_path =
|
||||
shader_dir + QStringLiteral("opengl") + QDir::separator() + QStringLiteral("transferable");
|
||||
const QString transferable_shader_cache_file_path =
|
||||
transferable_shader_cache_folder_path + QDir::separator() +
|
||||
tranferable_shader_cache_folder_path + QDir::separator() +
|
||||
QString::fromStdString(fmt::format("{:016X}.bin", program_id));
|
||||
|
||||
if (!QFile::exists(transferable_shader_cache_file_path)) {
|
||||
@@ -1350,7 +1350,7 @@ void GMainWindow::OnTransferableShaderCacheOpenFile(u64 program_id) {
|
||||
param << QDir::toNativeSeparators(transferable_shader_cache_file_path);
|
||||
QProcess::startDetached(explorer, param);
|
||||
#else
|
||||
QDesktopServices::openUrl(QUrl::fromLocalFile(transferable_shader_cache_folder_path));
|
||||
QDesktopServices::openUrl(QUrl::fromLocalFile(tranferable_shader_cache_folder_path));
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -1394,174 +1394,6 @@ static bool RomFSRawCopy(QProgressDialog& dialog, const FileSys::VirtualDir& src
|
||||
return true;
|
||||
}
|
||||
|
||||
void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type) {
|
||||
const QString entry_type = [this, type] {
|
||||
switch (type) {
|
||||
case InstalledEntryType::Game:
|
||||
return tr("Contents");
|
||||
case InstalledEntryType::Update:
|
||||
return tr("Update");
|
||||
case InstalledEntryType::AddOnContent:
|
||||
return tr("DLC");
|
||||
default:
|
||||
return QString{};
|
||||
}
|
||||
}();
|
||||
|
||||
if (QMessageBox::question(
|
||||
this, tr("Remove Entry"), tr("Remove Installed Game %1?").arg(entry_type),
|
||||
QMessageBox::Yes | QMessageBox::No, QMessageBox::No) != QMessageBox::Yes) {
|
||||
return;
|
||||
}
|
||||
|
||||
switch (type) {
|
||||
case InstalledEntryType::Game:
|
||||
RemoveBaseContent(program_id, entry_type);
|
||||
[[fallthrough]];
|
||||
case InstalledEntryType::Update:
|
||||
RemoveUpdateContent(program_id, entry_type);
|
||||
if (type != InstalledEntryType::Game) {
|
||||
break;
|
||||
}
|
||||
[[fallthrough]];
|
||||
case InstalledEntryType::AddOnContent:
|
||||
RemoveAddOnContent(program_id, entry_type);
|
||||
break;
|
||||
}
|
||||
FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP +
|
||||
"game_list");
|
||||
game_list->PopulateAsync(UISettings::values.game_dirs);
|
||||
}
|
||||
|
||||
void GMainWindow::RemoveBaseContent(u64 program_id, const QString& entry_type) {
|
||||
const auto& fs_controller = Core::System::GetInstance().GetFileSystemController();
|
||||
const auto res = fs_controller.GetUserNANDContents()->RemoveExistingEntry(program_id) ||
|
||||
fs_controller.GetSDMCContents()->RemoveExistingEntry(program_id);
|
||||
|
||||
if (res) {
|
||||
QMessageBox::information(this, tr("Successfully Removed"),
|
||||
tr("Successfully removed the installed base game."));
|
||||
} else {
|
||||
QMessageBox::warning(
|
||||
this, tr("Error Removing %1").arg(entry_type),
|
||||
tr("The base game is not installed in the NAND and cannot be removed."));
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::RemoveUpdateContent(u64 program_id, const QString& entry_type) {
|
||||
const auto update_id = program_id | 0x800;
|
||||
const auto& fs_controller = Core::System::GetInstance().GetFileSystemController();
|
||||
const auto res = fs_controller.GetUserNANDContents()->RemoveExistingEntry(update_id) ||
|
||||
fs_controller.GetSDMCContents()->RemoveExistingEntry(update_id);
|
||||
|
||||
if (res) {
|
||||
QMessageBox::information(this, tr("Successfully Removed"),
|
||||
tr("Successfully removed the installed update."));
|
||||
} else {
|
||||
QMessageBox::warning(this, tr("Error Removing %1").arg(entry_type),
|
||||
tr("There is no update installed for this title."));
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::RemoveAddOnContent(u64 program_id, const QString& entry_type) {
|
||||
u32 count{};
|
||||
const auto& fs_controller = Core::System::GetInstance().GetFileSystemController();
|
||||
const auto dlc_entries = Core::System::GetInstance().GetContentProvider().ListEntriesFilter(
|
||||
FileSys::TitleType::AOC, FileSys::ContentRecordType::Data);
|
||||
|
||||
for (const auto& entry : dlc_entries) {
|
||||
if ((entry.title_id & DLC_BASE_TITLE_ID_MASK) == program_id) {
|
||||
const auto res =
|
||||
fs_controller.GetUserNANDContents()->RemoveExistingEntry(entry.title_id) ||
|
||||
fs_controller.GetSDMCContents()->RemoveExistingEntry(entry.title_id);
|
||||
if (res) {
|
||||
++count;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (count == 0) {
|
||||
QMessageBox::warning(this, tr("Error Removing %1").arg(entry_type),
|
||||
tr("There are no DLC installed for this title."));
|
||||
return;
|
||||
}
|
||||
|
||||
QMessageBox::information(this, tr("Successfully Removed"),
|
||||
tr("Successfully removed %1 installed DLC.").arg(count));
|
||||
}
|
||||
|
||||
void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target) {
|
||||
const QString question = [this, target] {
|
||||
switch (target) {
|
||||
case GameListRemoveTarget::ShaderCache:
|
||||
return tr("Delete Transferable Shader Cache?");
|
||||
case GameListRemoveTarget::CustomConfiguration:
|
||||
return tr("Remove Custom Game Configuration?");
|
||||
default:
|
||||
return QString{};
|
||||
}
|
||||
}();
|
||||
|
||||
if (QMessageBox::question(this, tr("Remove File"), question, QMessageBox::Yes | QMessageBox::No,
|
||||
QMessageBox::No) != QMessageBox::Yes) {
|
||||
return;
|
||||
}
|
||||
|
||||
switch (target) {
|
||||
case GameListRemoveTarget::ShaderCache:
|
||||
RemoveTransferableShaderCache(program_id);
|
||||
break;
|
||||
case GameListRemoveTarget::CustomConfiguration:
|
||||
RemoveCustomConfiguration(program_id);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::RemoveTransferableShaderCache(u64 program_id) {
|
||||
const QString shader_dir =
|
||||
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir));
|
||||
const QString transferable_shader_cache_folder_path =
|
||||
shader_dir + QStringLiteral("opengl") + QDir::separator() + QStringLiteral("transferable");
|
||||
const QString transferable_shader_cache_file_path =
|
||||
transferable_shader_cache_folder_path + QDir::separator() +
|
||||
QString::fromStdString(fmt::format("{:016X}.bin", program_id));
|
||||
|
||||
if (!QFile::exists(transferable_shader_cache_file_path)) {
|
||||
QMessageBox::warning(this, tr("Error Removing Transferable Shader Cache"),
|
||||
tr("A shader cache for this title does not exist."));
|
||||
return;
|
||||
}
|
||||
|
||||
if (QFile::remove(transferable_shader_cache_file_path)) {
|
||||
QMessageBox::information(this, tr("Successfully Removed"),
|
||||
tr("Successfully removed the transferable shader cache."));
|
||||
} else {
|
||||
QMessageBox::warning(this, tr("Error Removing Transferable Shader Cache"),
|
||||
tr("Failed to remove the transferable shader cache."));
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::RemoveCustomConfiguration(u64 program_id) {
|
||||
const QString config_dir =
|
||||
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir));
|
||||
const QString custom_config_file_path =
|
||||
config_dir + QString::fromStdString(fmt::format("{:016X}.ini", program_id));
|
||||
|
||||
if (!QFile::exists(custom_config_file_path)) {
|
||||
QMessageBox::warning(this, tr("Error Removing Custom Configuration"),
|
||||
tr("A custom configuration for this title does not exist."));
|
||||
return;
|
||||
}
|
||||
|
||||
if (QFile::remove(custom_config_file_path)) {
|
||||
QMessageBox::information(this, tr("Successfully Removed"),
|
||||
tr("Successfully removed the custom game configuration."));
|
||||
} else {
|
||||
QMessageBox::warning(this, tr("Error Removing Custom Configuration"),
|
||||
tr("Failed to remove the custom game configuration."));
|
||||
}
|
||||
}
|
||||
|
||||
void GMainWindow::OnGameListDumpRomFS(u64 program_id, const std::string& game_path) {
|
||||
const auto failed = [this] {
|
||||
QMessageBox::warning(this, tr("RomFS Extraction Failed!"),
|
||||
@@ -1823,7 +1655,7 @@ void GMainWindow::OnMenuInstallToNAND() {
|
||||
|
||||
ui.action_Install_File_NAND->setEnabled(false);
|
||||
|
||||
install_progress = new QProgressDialog(QString{}, tr("Cancel"), 0, total_size, this);
|
||||
install_progress = new QProgressDialog(QStringLiteral(""), tr("Cancel"), 0, total_size, this);
|
||||
install_progress->setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint &
|
||||
~Qt::WindowMaximizeButtonHint);
|
||||
install_progress->setAttribute(Qt::WA_DeleteOnClose, true);
|
||||
@@ -1873,18 +1705,18 @@ void GMainWindow::OnMenuInstallToNAND() {
|
||||
install_progress->close();
|
||||
|
||||
const QString install_results =
|
||||
(new_files.isEmpty() ? QString{}
|
||||
(new_files.isEmpty() ? QStringLiteral("")
|
||||
: tr("%n file(s) were newly installed\n", "", new_files.size())) +
|
||||
(overwritten_files.isEmpty()
|
||||
? QString{}
|
||||
? QStringLiteral("")
|
||||
: tr("%n file(s) were overwritten\n", "", overwritten_files.size())) +
|
||||
(failed_files.isEmpty() ? QString{}
|
||||
(failed_files.isEmpty() ? QStringLiteral("")
|
||||
: tr("%n file(s) failed to install\n", "", failed_files.size()));
|
||||
|
||||
QMessageBox::information(this, tr("Install Results"), install_results);
|
||||
game_list->PopulateAsync(UISettings::values.game_dirs);
|
||||
FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP +
|
||||
"game_list");
|
||||
game_list->PopulateAsync(UISettings::values.game_dirs);
|
||||
ui.action_Install_File_NAND->setEnabled(true);
|
||||
}
|
||||
|
||||
@@ -2321,28 +2153,17 @@ void GMainWindow::OnToggleFilterBar() {
|
||||
|
||||
void GMainWindow::OnCaptureScreenshot() {
|
||||
OnPauseGame();
|
||||
|
||||
const u64 title_id = Core::System::GetInstance().CurrentProcess()->GetTitleID();
|
||||
const auto screenshot_path =
|
||||
QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ScreenshotsDir));
|
||||
const auto date =
|
||||
QDateTime::currentDateTime().toString(QStringLiteral("yyyy-MM-dd_hh-mm-ss-zzz"));
|
||||
QString filename = QStringLiteral("%1%2_%3.png")
|
||||
.arg(screenshot_path)
|
||||
.arg(title_id, 16, 16, QLatin1Char{'0'})
|
||||
.arg(date);
|
||||
|
||||
#ifdef _WIN32
|
||||
if (UISettings::values.enable_screenshot_save_as) {
|
||||
filename = QFileDialog::getSaveFileName(this, tr("Capture Screenshot"), filename,
|
||||
tr("PNG Image (*.png)"));
|
||||
if (filename.isEmpty()) {
|
||||
OnStartGame();
|
||||
return;
|
||||
QFileDialog png_dialog(this, tr("Capture Screenshot"), UISettings::values.screenshot_path,
|
||||
tr("PNG Image (*.png)"));
|
||||
png_dialog.setAcceptMode(QFileDialog::AcceptSave);
|
||||
png_dialog.setDefaultSuffix(QStringLiteral("png"));
|
||||
if (png_dialog.exec()) {
|
||||
const QString path = png_dialog.selectedFiles().first();
|
||||
if (!path.isEmpty()) {
|
||||
UISettings::values.screenshot_path = QFileInfo(path).path();
|
||||
render_window->CaptureScreenshot(UISettings::values.screenshot_resolution_factor, path);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
render_window->CaptureScreenshot(UISettings::values.screenshot_resolution_factor, filename);
|
||||
OnStartGame();
|
||||
}
|
||||
|
||||
@@ -2381,7 +2202,8 @@ void GMainWindow::UpdateStatusBar() {
|
||||
|
||||
if (shaders_building != 0) {
|
||||
shader_building_label->setText(
|
||||
tr("Building: %n shader(s)", "", static_cast<int>(shaders_building)));
|
||||
tr("Building: %1 shader").arg(shaders_building) +
|
||||
(shaders_building != 1 ? QString::fromStdString("s") : QString::fromStdString("")));
|
||||
shader_building_label->setVisible(true);
|
||||
} else {
|
||||
shader_building_label->setVisible(false);
|
||||
|
||||
@@ -32,8 +32,6 @@ class QPushButton;
|
||||
class QProgressDialog;
|
||||
class WaitTreeWidget;
|
||||
enum class GameListOpenTarget;
|
||||
enum class GameListRemoveTarget;
|
||||
enum class InstalledEntryType;
|
||||
class GameListPlaceholder;
|
||||
|
||||
namespace Core::Frontend {
|
||||
@@ -200,8 +198,6 @@ private slots:
|
||||
void OnGameListLoadFile(QString game_path);
|
||||
void OnGameListOpenFolder(GameListOpenTarget target, const std::string& game_path);
|
||||
void OnTransferableShaderCacheOpenFile(u64 program_id);
|
||||
void OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type);
|
||||
void OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target);
|
||||
void OnGameListDumpRomFS(u64 program_id, const std::string& game_path);
|
||||
void OnGameListCopyTID(u64 program_id);
|
||||
void OnGameListNavigateToGamedbEntry(u64 program_id,
|
||||
@@ -233,11 +229,6 @@ private slots:
|
||||
void OnLanguageChanged(const QString& locale);
|
||||
|
||||
private:
|
||||
void RemoveBaseContent(u64 program_id, const QString& entry_type);
|
||||
void RemoveUpdateContent(u64 program_id, const QString& entry_type);
|
||||
void RemoveAddOnContent(u64 program_id, const QString& entry_type);
|
||||
void RemoveTransferableShaderCache(u64 program_id);
|
||||
void RemoveCustomConfiguration(u64 program_id);
|
||||
std::optional<u64> SelectRomFSDumpTarget(const FileSys::ContentProvider&, u64 program_id);
|
||||
InstallResult InstallNSPXCI(const QString& filename);
|
||||
InstallResult InstallNCA(const QString& filename);
|
||||
|
||||
@@ -66,11 +66,11 @@ struct Values {
|
||||
// Discord RPC
|
||||
bool enable_discord_presence;
|
||||
|
||||
bool enable_screenshot_save_as;
|
||||
u16 screenshot_resolution_factor;
|
||||
|
||||
QString roms_path;
|
||||
QString symbols_path;
|
||||
QString screenshot_path;
|
||||
QString game_dir_deprecated;
|
||||
bool game_dir_deprecated_deepscan;
|
||||
QVector<UISettings::GameDir> game_dirs;
|
||||
|
||||
Reference in New Issue
Block a user