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__refs_pul
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__refs_pul
| Author | SHA1 | Date | |
|---|---|---|---|
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49c58b67cf | ||
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031ba986d0 | ||
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8bd8170d0b | ||
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5e9c547952 | ||
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266703b50e | ||
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9eccb5de9d | ||
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8c665d6752 | ||
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732a77d0e8 | ||
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9f3641755e | ||
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1147db9dd1 | ||
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b1a8e5914b | ||
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902182f80c | ||
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fadab1d5f3 | ||
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acc10c7ee2 |
@@ -52,8 +52,8 @@ static inline Vec4<T> MakeVec(const T& x, const T& y, const T& z, const T& w);
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template <typename T>
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class Vec2 {
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public:
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T x;
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T y;
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T x{};
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T y{};
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Vec2() = default;
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Vec2(const T& _x, const T& _y) : x(_x), y(_y) {}
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@@ -192,9 +192,9 @@ inline float Vec2<float>::Normalize() {
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template <typename T>
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class Vec3 {
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public:
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T x;
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T y;
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T z;
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T x{};
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T y{};
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T z{};
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Vec3() = default;
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Vec3(const T& _x, const T& _y, const T& _z) : x(_x), y(_y), z(_z) {}
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@@ -392,10 +392,10 @@ typedef Vec3<float> Vec3f;
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template <typename T>
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class Vec4 {
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public:
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T x;
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T y;
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T z;
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T w;
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T x{};
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T y{};
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T z{};
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T w{};
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Vec4() = default;
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Vec4(const T& _x, const T& _y, const T& _z, const T& _w) : x(_x), y(_y), z(_z), w(_w) {}
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@@ -253,6 +253,7 @@ add_library(core STATIC
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loader/nso.h
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memory.cpp
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memory.h
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memory_hook.cpp
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memory_hook.h
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memory_setup.h
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perf_stats.cpp
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@@ -6,6 +6,7 @@
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#include <algorithm>
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#include <cinttypes>
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#include <limits>
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#include <mutex>
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#include <string>
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#include <tuple>
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@@ -57,7 +58,8 @@ static u64 event_fifo_id;
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// to the event_queue by the emu thread
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static Common::MPSCQueue<Event, false> ts_queue;
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static constexpr int MAX_SLICE_LENGTH = 20000;
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constexpr int MAX_SLICE_LENGTH = 20000;
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constexpr u64 MAX_VALUE_TO_MULTIPLY = std::numeric_limits<s64>::max() / BASE_CLOCK_RATE;
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static s64 idled_cycles;
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@@ -70,6 +72,54 @@ static EventType* ev_lost = nullptr;
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static void EmptyTimedCallback(u64 userdata, s64 cyclesLate) {}
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s64 usToCycles(s64 us) {
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if (us / 1000000 > MAX_VALUE_TO_MULTIPLY) {
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NGLOG_ERROR(Core_Timing, "Integer overflow, use max value");
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return std::numeric_limits<s64>::max();
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}
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if (us > MAX_VALUE_TO_MULTIPLY) {
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NGLOG_DEBUG(Core_Timing, "Time very big, do rounding");
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return BASE_CLOCK_RATE * (us / 1000000);
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}
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return (BASE_CLOCK_RATE * us) / 1000000;
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}
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s64 usToCycles(u64 us) {
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if (us / 1000000 > MAX_VALUE_TO_MULTIPLY) {
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NGLOG_ERROR(Core_Timing, "Integer overflow, use max value");
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return std::numeric_limits<s64>::max();
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}
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if (us > MAX_VALUE_TO_MULTIPLY) {
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NGLOG_DEBUG(Core_Timing, "Time very big, do rounding");
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return BASE_CLOCK_RATE * static_cast<s64>(us / 1000000);
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}
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return (BASE_CLOCK_RATE * static_cast<s64>(us)) / 1000000;
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}
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s64 nsToCycles(s64 ns) {
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if (ns / 1000000000 > MAX_VALUE_TO_MULTIPLY) {
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NGLOG_ERROR(Core_Timing, "Integer overflow, use max value");
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return std::numeric_limits<s64>::max();
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}
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if (ns > MAX_VALUE_TO_MULTIPLY) {
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NGLOG_DEBUG(Core_Timing, "Time very big, do rounding");
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return BASE_CLOCK_RATE * (ns / 1000000000);
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}
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return (BASE_CLOCK_RATE * ns) / 1000000000;
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}
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s64 nsToCycles(u64 ns) {
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if (ns / 1000000000 > MAX_VALUE_TO_MULTIPLY) {
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NGLOG_ERROR(Core_Timing, "Integer overflow, use max value");
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return std::numeric_limits<s64>::max();
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}
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if (ns > MAX_VALUE_TO_MULTIPLY) {
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NGLOG_DEBUG(Core_Timing, "Time very big, do rounding");
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return BASE_CLOCK_RATE * (static_cast<s64>(ns) / 1000000000);
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}
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return (BASE_CLOCK_RATE * static_cast<s64>(ns)) / 1000000000;
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}
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EventType* RegisterEvent(const std::string& name, TimedCallback callback) {
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// check for existing type with same name.
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// we want event type names to remain unique so that we can use them for serialization.
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@@ -18,17 +18,14 @@
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*/
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#include <functional>
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#include <limits>
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#include <string>
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#include "common/common_types.h"
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#include "common/logging/log.h"
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namespace CoreTiming {
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// The below clock rate is based on Switch's clockspeed being widely known as 1.020GHz
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// The exact value used is of course unverified.
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constexpr u64 BASE_CLOCK_RATE = 1019215872; // Switch clock speed is 1020MHz un/docked
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constexpr u64 MAX_VALUE_TO_MULTIPLY = std::numeric_limits<s64>::max() / BASE_CLOCK_RATE;
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inline s64 msToCycles(int ms) {
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// since ms is int there is no way to overflow
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@@ -51,29 +48,9 @@ inline s64 usToCycles(int us) {
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return (BASE_CLOCK_RATE * static_cast<s64>(us) / 1000000);
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}
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inline s64 usToCycles(s64 us) {
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if (us / 1000000 > MAX_VALUE_TO_MULTIPLY) {
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NGLOG_ERROR(Core_Timing, "Integer overflow, use max value");
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return std::numeric_limits<s64>::max();
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}
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if (us > MAX_VALUE_TO_MULTIPLY) {
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NGLOG_DEBUG(Core_Timing, "Time very big, do rounding");
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return BASE_CLOCK_RATE * (us / 1000000);
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}
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return (BASE_CLOCK_RATE * us) / 1000000;
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}
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s64 usToCycles(s64 us);
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inline s64 usToCycles(u64 us) {
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if (us / 1000000 > MAX_VALUE_TO_MULTIPLY) {
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NGLOG_ERROR(Core_Timing, "Integer overflow, use max value");
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return std::numeric_limits<s64>::max();
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}
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if (us > MAX_VALUE_TO_MULTIPLY) {
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NGLOG_DEBUG(Core_Timing, "Time very big, do rounding");
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return BASE_CLOCK_RATE * static_cast<s64>(us / 1000000);
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}
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return (BASE_CLOCK_RATE * static_cast<s64>(us)) / 1000000;
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}
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s64 usToCycles(u64 us);
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inline s64 nsToCycles(float ns) {
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return static_cast<s64>(BASE_CLOCK_RATE * (0.000000001f) * ns);
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@@ -83,29 +60,9 @@ inline s64 nsToCycles(int ns) {
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return BASE_CLOCK_RATE * static_cast<s64>(ns) / 1000000000;
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}
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inline s64 nsToCycles(s64 ns) {
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if (ns / 1000000000 > MAX_VALUE_TO_MULTIPLY) {
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NGLOG_ERROR(Core_Timing, "Integer overflow, use max value");
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return std::numeric_limits<s64>::max();
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}
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if (ns > MAX_VALUE_TO_MULTIPLY) {
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NGLOG_DEBUG(Core_Timing, "Time very big, do rounding");
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return BASE_CLOCK_RATE * (ns / 1000000000);
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}
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return (BASE_CLOCK_RATE * ns) / 1000000000;
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}
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s64 nsToCycles(s64 ns);
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inline s64 nsToCycles(u64 ns) {
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if (ns / 1000000000 > MAX_VALUE_TO_MULTIPLY) {
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NGLOG_ERROR(Core_Timing, "Integer overflow, use max value");
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return std::numeric_limits<s64>::max();
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}
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if (ns > MAX_VALUE_TO_MULTIPLY) {
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NGLOG_DEBUG(Core_Timing, "Time very big, do rounding");
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return BASE_CLOCK_RATE * (static_cast<s64>(ns) / 1000000000);
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}
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return (BASE_CLOCK_RATE * static_cast<s64>(ns)) / 1000000000;
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}
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s64 nsToCycles(u64 ns);
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inline u64 cyclesToNs(s64 cycles) {
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return cycles * 1000000000 / BASE_CLOCK_RATE;
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@@ -167,6 +167,7 @@ struct DomainMessageHeader {
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struct {
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union {
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BitField<0, 8, CommandType> command;
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BitField<8, 8, u32_le> input_object_count;
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BitField<16, 16, u32_le> size;
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};
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u32_le object_id;
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@@ -298,6 +298,13 @@ public:
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template <typename T>
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Kernel::SharedPtr<T> GetCopyObject(size_t index);
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template <class T>
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std::shared_ptr<T> PopIpcInterface() {
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ASSERT(context->Session()->IsDomain());
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ASSERT(context->GetDomainMessageHeader()->input_object_count > 0);
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return context->GetDomainRequestHandler<T>(Pop<u32>() - 1);
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}
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};
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/// Pop ///
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@@ -202,6 +202,16 @@ public:
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domain_objects.emplace_back(std::move(object));
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}
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template <typename T>
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std::shared_ptr<T> GetDomainRequestHandler(size_t index) const {
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return std::static_pointer_cast<T>(domain_request_handlers[index]);
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}
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void SetDomainRequestHandlers(
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const std::vector<std::shared_ptr<SessionRequestHandler>>& handlers) {
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domain_request_handlers = handlers;
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}
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/// Clears the list of objects so that no lingering objects are written accidentally to the
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/// response buffer.
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void ClearIncomingObjects() {
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@@ -245,6 +255,8 @@ private:
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unsigned data_payload_offset{};
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unsigned buffer_c_offset{};
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u32_le command{};
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std::vector<std::shared_ptr<SessionRequestHandler>> domain_request_handlers;
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};
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} // namespace Kernel
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@@ -61,6 +61,9 @@ void ServerSession::Acquire(Thread* thread) {
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ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& context) {
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auto& domain_message_header = context.GetDomainMessageHeader();
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if (domain_message_header) {
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// Set domain handlers in HLE context, used for domain objects (IPC interfaces) as inputs
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context.SetDomainRequestHandlers(domain_request_handlers);
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// If there is a DomainMessageHeader, then this is CommandType "Request"
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const u32 object_id{context.GetDomainMessageHeader()->object_id};
|
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switch (domain_message_header->command) {
|
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|
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@@ -103,7 +103,7 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger
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{40, &ISelfController::CreateManagedDisplayLayer, "CreateManagedDisplayLayer"},
|
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{41, nullptr, "IsSystemBufferSharingEnabled"},
|
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{42, nullptr, "GetSystemSharedLayerHandle"},
|
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{50, nullptr, "SetHandlesRequestToDisplay"},
|
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{50, &ISelfController::SetHandlesRequestToDisplay, "SetHandlesRequestToDisplay"},
|
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{51, nullptr, "ApproveToDisplay"},
|
||||
{60, nullptr, "OverrideAutoSleepTimeAndDimmingTime"},
|
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{61, nullptr, "SetMediaPlaybackState"},
|
||||
@@ -229,6 +229,13 @@ void ISelfController::CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx)
|
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NGLOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void ISelfController::SetHandlesRequestToDisplay(Kernel::HLERequestContext& ctx) {
|
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IPC::ResponseBuilder rb{ctx, 2};
|
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rb.Push(RESULT_SUCCESS);
|
||||
|
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NGLOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
}
|
||||
|
||||
ICommonStateGetter::ICommonStateGetter() : ServiceFramework("ICommonStateGetter") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &ICommonStateGetter::GetEventHandle, "GetEventHandle"},
|
||||
@@ -445,7 +452,8 @@ IApplicationFunctions::IApplicationFunctions() : ServiceFramework("IApplicationF
|
||||
{10, nullptr, "CreateApplicationAndPushAndRequestToStart"},
|
||||
{11, nullptr, "CreateApplicationAndPushAndRequestToStartForQuest"},
|
||||
{12, nullptr, "CreateApplicationAndRequestToStart"},
|
||||
{13, nullptr, "CreateApplicationAndRequestToStartForQuest"},
|
||||
{13, &IApplicationFunctions::CreateApplicationAndRequestToStartForQuest,
|
||||
"CreateApplicationAndRequestToStartForQuest"},
|
||||
{20, &IApplicationFunctions::EnsureSaveData, "EnsureSaveData"},
|
||||
{21, &IApplicationFunctions::GetDesiredLanguage, "GetDesiredLanguage"},
|
||||
{22, &IApplicationFunctions::SetTerminateResult, "SetTerminateResult"},
|
||||
@@ -502,6 +510,13 @@ void IApplicationFunctions::PopLaunchParameter(Kernel::HLERequestContext& ctx) {
|
||||
NGLOG_DEBUG(Service_AM, "called");
|
||||
}
|
||||
|
||||
void IApplicationFunctions::CreateApplicationAndRequestToStartForQuest(
|
||||
Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
NGLOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void IApplicationFunctions::EnsureSaveData(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
u128 uid = rp.PopRaw<u128>();
|
||||
@@ -572,4 +587,64 @@ void InstallInterfaces(SM::ServiceManager& service_manager,
|
||||
std::make_shared<AppletOE>(nvflinger)->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
IHomeMenuFunctions::IHomeMenuFunctions() : ServiceFramework("IHomeMenuFunctions") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{10, &IHomeMenuFunctions::RequestToGetForeground, "RequestToGetForeground"},
|
||||
{11, nullptr, "LockForeground"},
|
||||
{12, nullptr, "UnlockForeground"},
|
||||
{20, nullptr, "PopFromGeneralChannel"},
|
||||
{21, nullptr, "GetPopFromGeneralChannelEvent"},
|
||||
{30, nullptr, "GetHomeButtonWriterLockAccessor"},
|
||||
{31, nullptr, "GetWriterLockAccessorEx"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
void IHomeMenuFunctions::RequestToGetForeground(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
NGLOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
}
|
||||
|
||||
IGlobalStateController::IGlobalStateController() : ServiceFramework("IGlobalStateController") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "RequestToEnterSleep"},
|
||||
{1, nullptr, "EnterSleep"},
|
||||
{2, nullptr, "StartSleepSequence"},
|
||||
{3, nullptr, "StartShutdownSequence"},
|
||||
{4, nullptr, "StartRebootSequence"},
|
||||
{10, nullptr, "LoadAndApplyIdlePolicySettings"},
|
||||
{11, nullptr, "NotifyCecSettingsChanged"},
|
||||
{12, nullptr, "SetDefaultHomeButtonLongPressTime"},
|
||||
{13, nullptr, "UpdateDefaultDisplayResolution"},
|
||||
{14, nullptr, "ShouldSleepOnBoot"},
|
||||
{15, nullptr, "GetHdcpAuthenticationFailedEvent"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
IApplicationCreator::IApplicationCreator() : ServiceFramework("IApplicationCreator") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "CreateApplication"},
|
||||
{1, nullptr, "PopLaunchRequestedApplication"},
|
||||
{10, nullptr, "CreateSystemApplication"},
|
||||
{100, nullptr, "PopFloatingApplicationForDevelopment"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
IProcessWindingController::IProcessWindingController()
|
||||
: ServiceFramework("IProcessWindingController") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "GetLaunchReason"},
|
||||
{11, nullptr, "OpenCallingLibraryApplet"},
|
||||
{21, nullptr, "PushContext"},
|
||||
{22, nullptr, "PopContext"},
|
||||
{23, nullptr, "CancelWindingReservation"},
|
||||
{30, nullptr, "WindAndDoReserved"},
|
||||
{40, nullptr, "ReserveToStartAndWaitAndUnwindThis"},
|
||||
{41, nullptr, "ReserveToStartAndWait"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
} // namespace Service::AM
|
||||
|
||||
@@ -70,6 +70,7 @@ private:
|
||||
void GetLibraryAppletLaunchableEvent(Kernel::HLERequestContext& ctx);
|
||||
void CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx);
|
||||
void SetScreenShotPermission(Kernel::HLERequestContext& ctx);
|
||||
void SetHandlesRequestToDisplay(Kernel::HLERequestContext& ctx);
|
||||
|
||||
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
|
||||
Kernel::SharedPtr<Kernel::Event> launchable_event;
|
||||
@@ -113,6 +114,7 @@ public:
|
||||
|
||||
private:
|
||||
void PopLaunchParameter(Kernel::HLERequestContext& ctx);
|
||||
void CreateApplicationAndRequestToStartForQuest(Kernel::HLERequestContext& ctx);
|
||||
void EnsureSaveData(Kernel::HLERequestContext& ctx);
|
||||
void SetTerminateResult(Kernel::HLERequestContext& ctx);
|
||||
void GetDesiredLanguage(Kernel::HLERequestContext& ctx);
|
||||
@@ -121,6 +123,29 @@ private:
|
||||
void NotifyRunning(Kernel::HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
class IHomeMenuFunctions final : public ServiceFramework<IHomeMenuFunctions> {
|
||||
public:
|
||||
IHomeMenuFunctions();
|
||||
|
||||
private:
|
||||
void RequestToGetForeground(Kernel::HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
class IGlobalStateController final : public ServiceFramework<IGlobalStateController> {
|
||||
public:
|
||||
IGlobalStateController();
|
||||
};
|
||||
|
||||
class IApplicationCreator final : public ServiceFramework<IApplicationCreator> {
|
||||
public:
|
||||
IApplicationCreator();
|
||||
};
|
||||
|
||||
class IProcessWindingController final : public ServiceFramework<IProcessWindingController> {
|
||||
public:
|
||||
IProcessWindingController();
|
||||
};
|
||||
|
||||
/// Registers all AM services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager,
|
||||
std::shared_ptr<NVFlinger::NVFlinger> nvflinger);
|
||||
|
||||
@@ -20,7 +20,7 @@ public:
|
||||
{2, &ILibraryAppletProxy::GetWindowController, "GetWindowController"},
|
||||
{3, &ILibraryAppletProxy::GetAudioController, "GetAudioController"},
|
||||
{4, &ILibraryAppletProxy::GetDisplayController, "GetDisplayController"},
|
||||
{10, nullptr, "GetProcessWindingController"},
|
||||
{10, &ILibraryAppletProxy::GetProcessWindingController, "GetProcessWindingController"},
|
||||
{11, &ILibraryAppletProxy::GetLibraryAppletCreator, "GetLibraryAppletCreator"},
|
||||
{20, &ILibraryAppletProxy::GetApplicationFunctions, "GetApplicationFunctions"},
|
||||
{1000, &ILibraryAppletProxy::GetDebugFunctions, "GetDebugFunctions"},
|
||||
@@ -28,6 +28,93 @@ public:
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
private:
|
||||
void GetCommonStateGetter(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ICommonStateGetter>();
|
||||
NGLOG_DEBUG(Service_AM, "called");
|
||||
}
|
||||
|
||||
void GetSelfController(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ISelfController>(nvflinger);
|
||||
NGLOG_DEBUG(Service_AM, "called");
|
||||
}
|
||||
|
||||
void GetWindowController(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IWindowController>();
|
||||
NGLOG_DEBUG(Service_AM, "called");
|
||||
}
|
||||
|
||||
void GetAudioController(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IAudioController>();
|
||||
NGLOG_DEBUG(Service_AM, "called");
|
||||
}
|
||||
|
||||
void GetDisplayController(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IDisplayController>();
|
||||
NGLOG_DEBUG(Service_AM, "called");
|
||||
}
|
||||
|
||||
void GetProcessWindingController(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IProcessWindingController>();
|
||||
NGLOG_DEBUG(Service_AM, "called");
|
||||
}
|
||||
|
||||
void GetDebugFunctions(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IDebugFunctions>();
|
||||
NGLOG_DEBUG(Service_AM, "called");
|
||||
}
|
||||
|
||||
void GetLibraryAppletCreator(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ILibraryAppletCreator>();
|
||||
NGLOG_DEBUG(Service_AM, "called");
|
||||
}
|
||||
|
||||
void GetApplicationFunctions(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IApplicationFunctions>();
|
||||
NGLOG_DEBUG(Service_AM, "called");
|
||||
}
|
||||
|
||||
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
|
||||
};
|
||||
|
||||
class ISystemAppletProxy final : public ServiceFramework<ISystemAppletProxy> {
|
||||
public:
|
||||
explicit ISystemAppletProxy(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
|
||||
: ServiceFramework("ISystemAppletProxy"), nvflinger(std::move(nvflinger)) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &ISystemAppletProxy::GetCommonStateGetter, "GetCommonStateGetter"},
|
||||
{1, &ISystemAppletProxy::GetSelfController, "GetSelfController"},
|
||||
{2, &ISystemAppletProxy::GetWindowController, "GetWindowController"},
|
||||
{3, &ISystemAppletProxy::GetAudioController, "GetAudioController"},
|
||||
{4, &ISystemAppletProxy::GetDisplayController, "GetDisplayController"},
|
||||
{10, nullptr, "GetProcessWindingController"},
|
||||
{11, &ISystemAppletProxy::GetLibraryAppletCreator, "GetLibraryAppletCreator"},
|
||||
{20, &ISystemAppletProxy::GetHomeMenuFunctions, "GetHomeMenuFunctions"},
|
||||
{21, &ISystemAppletProxy::GetGlobalStateController, "GetGlobalStateController"},
|
||||
{22, &ISystemAppletProxy::GetApplicationCreator, "GetApplicationCreator"},
|
||||
{1000, &ISystemAppletProxy::GetDebugFunctions, "GetDebugFunctions"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
private:
|
||||
void GetCommonStateGetter(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
@@ -78,16 +165,43 @@ private:
|
||||
NGLOG_DEBUG(Service_AM, "called");
|
||||
}
|
||||
|
||||
void GetApplicationFunctions(Kernel::HLERequestContext& ctx) {
|
||||
void GetHomeMenuFunctions(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IApplicationFunctions>();
|
||||
rb.PushIpcInterface<IHomeMenuFunctions>();
|
||||
NGLOG_DEBUG(Service_AM, "called");
|
||||
}
|
||||
|
||||
void GetGlobalStateController(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IGlobalStateController>();
|
||||
NGLOG_DEBUG(Service_AM, "called");
|
||||
}
|
||||
|
||||
void GetApplicationCreator(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IApplicationCreator>();
|
||||
NGLOG_DEBUG(Service_AM, "called");
|
||||
}
|
||||
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
|
||||
};
|
||||
|
||||
void AppletAE::OpenSystemAppletProxy(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ISystemAppletProxy>(nvflinger);
|
||||
NGLOG_DEBUG(Service_AM, "called");
|
||||
}
|
||||
|
||||
void AppletAE::OpenLibraryAppletProxy(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ILibraryAppletProxy>(nvflinger);
|
||||
NGLOG_DEBUG(Service_AM, "called");
|
||||
}
|
||||
|
||||
void AppletAE::OpenLibraryAppletProxyOld(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -98,9 +212,9 @@ void AppletAE::OpenLibraryAppletProxyOld(Kernel::HLERequestContext& ctx) {
|
||||
AppletAE::AppletAE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
|
||||
: ServiceFramework("appletAE"), nvflinger(std::move(nvflinger)) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{100, nullptr, "OpenSystemAppletProxy"},
|
||||
{100, &AppletAE::OpenSystemAppletProxy, "OpenSystemAppletProxy"},
|
||||
{200, &AppletAE::OpenLibraryAppletProxyOld, "OpenLibraryAppletProxyOld"},
|
||||
{201, nullptr, "OpenLibraryAppletProxy"},
|
||||
{201, &AppletAE::OpenLibraryAppletProxy, "OpenLibraryAppletProxy"},
|
||||
{300, nullptr, "OpenOverlayAppletProxy"},
|
||||
{350, nullptr, "OpenSystemApplicationProxy"},
|
||||
{400, nullptr, "CreateSelfLibraryAppletCreatorForDevelop"},
|
||||
|
||||
@@ -21,6 +21,8 @@ public:
|
||||
~AppletAE() = default;
|
||||
|
||||
private:
|
||||
void OpenSystemAppletProxy(Kernel::HLERequestContext& ctx);
|
||||
void OpenLibraryAppletProxy(Kernel::HLERequestContext& ctx);
|
||||
void OpenLibraryAppletProxyOld(Kernel::HLERequestContext& ctx);
|
||||
|
||||
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
|
||||
|
||||
@@ -60,7 +60,10 @@ private:
|
||||
std::transform(Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
|
||||
Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_END,
|
||||
buttons.begin(), Input::CreateDevice<Input::ButtonDevice>);
|
||||
// TODO(shinyquagsire23): sticks, gyro, touch, mouse, keyboard
|
||||
std::transform(Settings::values.analogs.begin() + Settings::NativeAnalog::STICK_HID_BEGIN,
|
||||
Settings::values.analogs.begin() + Settings::NativeAnalog::STICK_HID_END,
|
||||
sticks.begin(), Input::CreateDevice<Input::AnalogDevice>);
|
||||
// TODO(shinyquagsire23): gyro, touch, mouse, keyboard
|
||||
}
|
||||
|
||||
void UpdatePadCallback(u64 userdata, int cycles_late) {
|
||||
@@ -79,61 +82,70 @@ private:
|
||||
controller_header.left_color_body = JOYCON_BODY_NEON_BLUE;
|
||||
controller_header.left_color_buttons = JOYCON_BUTTONS_NEON_BLUE;
|
||||
|
||||
for (int index = 0; index < HID_NUM_LAYOUTS; index++) {
|
||||
ControllerLayout& layout = mem.controllers[Controller_Handheld].layouts[index];
|
||||
layout.header.num_entries = HID_NUM_ENTRIES;
|
||||
layout.header.max_entry_index = HID_NUM_ENTRIES - 1;
|
||||
for (size_t controller = 0; controller < mem.controllers.size(); controller++) {
|
||||
for (int index = 0; index < HID_NUM_LAYOUTS; index++) {
|
||||
ControllerLayout& layout = mem.controllers[controller].layouts[index];
|
||||
layout.header.num_entries = HID_NUM_ENTRIES;
|
||||
layout.header.max_entry_index = HID_NUM_ENTRIES - 1;
|
||||
|
||||
// HID shared memory stores the state of the past 17 samples in a circlular buffer,
|
||||
// each with a timestamp in number of samples since boot.
|
||||
layout.header.timestamp_ticks = CoreTiming::GetTicks();
|
||||
layout.header.latest_entry = (layout.header.latest_entry + 1) % HID_NUM_ENTRIES;
|
||||
// HID shared memory stores the state of the past 17 samples in a circlular buffer,
|
||||
// each with a timestamp in number of samples since boot.
|
||||
layout.header.timestamp_ticks = CoreTiming::GetTicks();
|
||||
layout.header.latest_entry = (layout.header.latest_entry + 1) % HID_NUM_ENTRIES;
|
||||
|
||||
ControllerInputEntry& entry = layout.entries[layout.header.latest_entry];
|
||||
entry.connection_state = ConnectionState_Connected | ConnectionState_Wired;
|
||||
entry.timestamp++;
|
||||
entry.timestamp_2++; // TODO(shinyquagsire23): Is this always identical to timestamp?
|
||||
ControllerInputEntry& entry = layout.entries[layout.header.latest_entry];
|
||||
entry.connection_state = ConnectionState_Connected | ConnectionState_Wired;
|
||||
entry.timestamp++;
|
||||
// TODO(shinyquagsire23): Is this always identical to timestamp?
|
||||
entry.timestamp_2++;
|
||||
|
||||
// TODO(shinyquagsire23): Set up some LUTs for each layout mapping in the future?
|
||||
// For now everything is just the default handheld layout, but split Joy-Con will
|
||||
// rotate the face buttons and directions for certain layouts.
|
||||
ControllerPadState& state = entry.buttons;
|
||||
using namespace Settings::NativeButton;
|
||||
state.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.lstick.Assign(buttons[LStick - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.rstick.Assign(buttons[RStick - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus());
|
||||
// TODO(shinyquagsire23): More than just handheld input
|
||||
if (controller != Controller_Handheld)
|
||||
continue;
|
||||
|
||||
state.dleft.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.dup.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.dright.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.ddown.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus());
|
||||
// TODO(shinyquagsire23): Set up some LUTs for each layout mapping in the future?
|
||||
// For now everything is just the default handheld layout, but split Joy-Con will
|
||||
// rotate the face buttons and directions for certain layouts.
|
||||
ControllerPadState& state = entry.buttons;
|
||||
using namespace Settings::NativeButton;
|
||||
state.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.lstick.Assign(buttons[LStick - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.rstick.Assign(buttons[RStick - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
state.lstick_left.Assign(buttons[LStick_Left - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.lstick_up.Assign(buttons[LStick_Up - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.lstick_right.Assign(buttons[LStick_Right - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.lstick_down.Assign(buttons[LStick_Down - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.dleft.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.dup.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.dright.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.ddown.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
state.rstick_left.Assign(buttons[RStick_Left - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.rstick_up.Assign(buttons[RStick_Up - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.rstick_right.Assign(buttons[RStick_Right - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.rstick_down.Assign(buttons[RStick_Down - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.lstick_left.Assign(buttons[LStick_Left - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.lstick_up.Assign(buttons[LStick_Up - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.lstick_right.Assign(buttons[LStick_Right - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.lstick_down.Assign(buttons[LStick_Down - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
state.sl.Assign(buttons[SL - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.sr.Assign(buttons[SR - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.rstick_left.Assign(buttons[RStick_Left - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.rstick_up.Assign(buttons[RStick_Up - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.rstick_right.Assign(buttons[RStick_Right - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.rstick_down.Assign(buttons[RStick_Down - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
// TODO(shinyquagsire23): Analog stick vals
|
||||
state.sl.Assign(buttons[SL - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.sr.Assign(buttons[SR - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
// TODO(shinyquagsire23): Update pad info proper, (circular buffers, timestamps,
|
||||
// layouts)
|
||||
const auto [stick_l_x_f, stick_l_y_f] = sticks[Joystick_Left]->GetStatus();
|
||||
const auto [stick_r_x_f, stick_r_y_f] = sticks[Joystick_Right]->GetStatus();
|
||||
entry.joystick_left_x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX);
|
||||
entry.joystick_left_y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX);
|
||||
entry.joystick_right_x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX);
|
||||
entry.joystick_right_y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX);
|
||||
}
|
||||
}
|
||||
|
||||
// TODO(bunnei): Properly implement the touch screen, the below will just write empty data
|
||||
@@ -151,6 +163,71 @@ private:
|
||||
touchscreen.entries[curr_entry].header.timestamp = sample_counter;
|
||||
touchscreen.entries[curr_entry].header.num_touches = 0;
|
||||
|
||||
// TODO(shinyquagsire23): Properly implement mouse
|
||||
Mouse& mouse = mem.mouse;
|
||||
const u64 last_mouse_entry = mouse.header.latest_entry;
|
||||
const u64 curr_mouse_entry = (mouse.header.latest_entry + 1) % mouse.entries.size();
|
||||
const u64 mouse_sample_counter = mouse.entries[last_mouse_entry].timestamp + 1;
|
||||
mouse.header.timestamp_ticks = timestamp;
|
||||
mouse.header.num_entries = mouse.entries.size();
|
||||
mouse.header.max_entry_index = mouse.entries.size();
|
||||
mouse.header.latest_entry = curr_mouse_entry;
|
||||
|
||||
mouse.entries[curr_mouse_entry].timestamp = mouse_sample_counter;
|
||||
mouse.entries[curr_mouse_entry].timestamp_2 = mouse_sample_counter;
|
||||
|
||||
// TODO(shinyquagsire23): Properly implement keyboard
|
||||
Keyboard& keyboard = mem.keyboard;
|
||||
const u64 last_keyboard_entry = keyboard.header.latest_entry;
|
||||
const u64 curr_keyboard_entry =
|
||||
(keyboard.header.latest_entry + 1) % keyboard.entries.size();
|
||||
const u64 keyboard_sample_counter = keyboard.entries[last_keyboard_entry].timestamp + 1;
|
||||
keyboard.header.timestamp_ticks = timestamp;
|
||||
keyboard.header.num_entries = keyboard.entries.size();
|
||||
keyboard.header.latest_entry = last_keyboard_entry;
|
||||
keyboard.header.max_entry_index = keyboard.entries.size();
|
||||
|
||||
keyboard.entries[curr_keyboard_entry].timestamp = keyboard_sample_counter;
|
||||
keyboard.entries[curr_keyboard_entry].timestamp_2 = keyboard_sample_counter;
|
||||
|
||||
// TODO(shinyquagsire23): Figure out what any of these are
|
||||
for (size_t i = 0; i < mem.unk_input_1.size(); i++) {
|
||||
UnkInput1& input = mem.unk_input_1[i];
|
||||
const u64 last_input_entry = input.header.latest_entry;
|
||||
const u64 curr_input_entry = (input.header.latest_entry + 1) % input.entries.size();
|
||||
const u64 input_sample_counter = input.entries[last_input_entry].timestamp + 1;
|
||||
|
||||
input.header.timestamp_ticks = timestamp;
|
||||
input.header.num_entries = input.entries.size();
|
||||
input.header.latest_entry = last_input_entry;
|
||||
input.header.max_entry_index = input.entries.size();
|
||||
|
||||
input.entries[curr_input_entry].timestamp = input_sample_counter;
|
||||
input.entries[curr_input_entry].timestamp_2 = input_sample_counter;
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < mem.unk_input_2.size(); i++) {
|
||||
UnkInput2& input = mem.unk_input_2[i];
|
||||
|
||||
input.header.timestamp_ticks = timestamp;
|
||||
input.header.num_entries = 17;
|
||||
input.header.latest_entry = 0;
|
||||
input.header.max_entry_index = 0;
|
||||
}
|
||||
|
||||
UnkInput3& input = mem.unk_input_3;
|
||||
const u64 last_input_entry = input.header.latest_entry;
|
||||
const u64 curr_input_entry = (input.header.latest_entry + 1) % input.entries.size();
|
||||
const u64 input_sample_counter = input.entries[last_input_entry].timestamp + 1;
|
||||
|
||||
input.header.timestamp_ticks = timestamp;
|
||||
input.header.num_entries = input.entries.size();
|
||||
input.header.latest_entry = last_input_entry;
|
||||
input.header.max_entry_index = input.entries.size();
|
||||
|
||||
input.entries[curr_input_entry].timestamp = input_sample_counter;
|
||||
input.entries[curr_input_entry].timestamp_2 = input_sample_counter;
|
||||
|
||||
// TODO(shinyquagsire23): Signal events
|
||||
|
||||
std::memcpy(shared_mem->GetPointer(), &mem, sizeof(SharedMemory));
|
||||
@@ -169,6 +246,7 @@ private:
|
||||
std::atomic<bool> is_device_reload_pending{true};
|
||||
std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>
|
||||
buttons;
|
||||
std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID> sticks;
|
||||
};
|
||||
|
||||
class IActiveVibrationDeviceList final : public ServiceFramework<IActiveVibrationDeviceList> {
|
||||
|
||||
@@ -48,6 +48,11 @@ enum ControllerConnectionState {
|
||||
ConnectionState_Wired = 1 << 1,
|
||||
};
|
||||
|
||||
enum ControllerJoystick {
|
||||
Joystick_Left = 0,
|
||||
Joystick_Right = 1,
|
||||
};
|
||||
|
||||
enum ControllerID {
|
||||
Controller_Player1 = 0,
|
||||
Controller_Player2 = 1,
|
||||
@@ -63,6 +68,34 @@ enum ControllerID {
|
||||
|
||||
// End enums and output structs
|
||||
|
||||
// Begin UnkInput3
|
||||
|
||||
struct UnkInput3Header {
|
||||
u64 timestamp_ticks;
|
||||
u64 num_entries;
|
||||
u64 latest_entry;
|
||||
u64 max_entry_index;
|
||||
};
|
||||
static_assert(sizeof(UnkInput3Header) == 0x20, "HID UnkInput3 header structure has incorrect size");
|
||||
|
||||
struct UnkInput3Entry {
|
||||
u64 timestamp;
|
||||
u64 timestamp_2;
|
||||
u64 unk_8;
|
||||
u64 unk_10;
|
||||
u64 unk_18;
|
||||
};
|
||||
static_assert(sizeof(UnkInput3Entry) == 0x28, "HID UnkInput3 entry structure has incorrect size");
|
||||
|
||||
struct UnkInput3 {
|
||||
UnkInput3Header header;
|
||||
std::array<UnkInput3Entry, 17> entries;
|
||||
std::array<u8, 0x138> padding;
|
||||
};
|
||||
static_assert(sizeof(UnkInput3) == 0x400, "HID UnkInput3 structure has incorrect size");
|
||||
|
||||
// End UnkInput3
|
||||
|
||||
// Begin TouchScreen
|
||||
|
||||
struct TouchScreenHeader {
|
||||
@@ -204,6 +237,52 @@ static_assert(sizeof(Keyboard) == 0x400, "HID keyboard structure has incorrect s
|
||||
|
||||
// End Keyboard
|
||||
|
||||
// Begin UnkInput1
|
||||
|
||||
struct UnkInput1Header {
|
||||
u64 timestamp_ticks;
|
||||
u64 num_entries;
|
||||
u64 latest_entry;
|
||||
u64 max_entry_index;
|
||||
};
|
||||
static_assert(sizeof(UnkInput1Header) == 0x20, "HID UnkInput1 header structure has incorrect size");
|
||||
|
||||
struct UnkInput1Entry {
|
||||
u64 timestamp;
|
||||
u64 timestamp_2;
|
||||
u64 unk_8;
|
||||
u64 unk_10;
|
||||
u64 unk_18;
|
||||
};
|
||||
static_assert(sizeof(UnkInput1Entry) == 0x28, "HID UnkInput1 entry structure has incorrect size");
|
||||
|
||||
struct UnkInput1 {
|
||||
UnkInput1Header header;
|
||||
std::array<UnkInput1Entry, 17> entries;
|
||||
std::array<u8, 0x138> padding;
|
||||
};
|
||||
static_assert(sizeof(UnkInput1) == 0x400, "HID UnkInput1 structure has incorrect size");
|
||||
|
||||
// End UnkInput1
|
||||
|
||||
// Begin UnkInput2
|
||||
|
||||
struct UnkInput2Header {
|
||||
u64 timestamp_ticks;
|
||||
u64 num_entries;
|
||||
u64 latest_entry;
|
||||
u64 max_entry_index;
|
||||
};
|
||||
static_assert(sizeof(UnkInput2Header) == 0x20, "HID UnkInput2 header structure has incorrect size");
|
||||
|
||||
struct UnkInput2 {
|
||||
UnkInput2Header header;
|
||||
std::array<u8, 0x1E0> padding;
|
||||
};
|
||||
static_assert(sizeof(UnkInput2) == 0x200, "HID UnkInput2 structure has incorrect size");
|
||||
|
||||
// End UnkInput2
|
||||
|
||||
// Begin Controller
|
||||
|
||||
struct ControllerMAC {
|
||||
@@ -283,10 +362,10 @@ struct ControllerInputEntry {
|
||||
u64 timestamp;
|
||||
u64 timestamp_2;
|
||||
ControllerPadState buttons;
|
||||
u32 joystick_left_x;
|
||||
u32 joystick_left_y;
|
||||
u32 joystick_right_x;
|
||||
u32 joystick_right_y;
|
||||
s32 joystick_left_x;
|
||||
s32 joystick_left_y;
|
||||
s32 joystick_right_x;
|
||||
s32 joystick_right_y;
|
||||
u64 connection_state;
|
||||
};
|
||||
static_assert(sizeof(ControllerInputEntry) == 0x30,
|
||||
@@ -312,17 +391,12 @@ static_assert(sizeof(Controller) == 0x5000, "HID controller structure has incorr
|
||||
// End Controller
|
||||
|
||||
struct SharedMemory {
|
||||
std::array<u8, 0x400> header;
|
||||
UnkInput3 unk_input_3;
|
||||
TouchScreen touchscreen;
|
||||
Mouse mouse;
|
||||
Keyboard keyboard;
|
||||
std::array<u8, 0x400> unk_section_1;
|
||||
std::array<u8, 0x400> unk_section_2;
|
||||
std::array<u8, 0x400> unk_section_3;
|
||||
std::array<u8, 0x400> unk_section_4;
|
||||
std::array<u8, 0x200> unk_section_5;
|
||||
std::array<u8, 0x200> unk_section_6;
|
||||
std::array<u8, 0x200> unk_section_7;
|
||||
std::array<UnkInput1, 4> unk_input_1;
|
||||
std::array<UnkInput2, 3> unk_input_2;
|
||||
std::array<u8, 0x800> unk_section_8;
|
||||
std::array<u8, 0x4000> controller_serials;
|
||||
std::array<Controller, 10> controllers;
|
||||
|
||||
@@ -32,6 +32,8 @@ u32 nvhost_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u
|
||||
return AllocGPFIFOEx2(input, output);
|
||||
case IoctlCommand::IocAllocObjCtxCommand:
|
||||
return AllocateObjectContext(input, output);
|
||||
case IoctlCommand::IocChannelGetWaitbaseCommand:
|
||||
return GetWaitbase(input, output);
|
||||
}
|
||||
|
||||
if (command.group == NVGPU_IOCTL_MAGIC) {
|
||||
@@ -138,4 +140,13 @@ u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& outp
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_gpu::GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlGetWaitbase params{};
|
||||
std::memcpy(¶ms, input.data(), sizeof(IoctlGetWaitbase));
|
||||
NGLOG_INFO(Service_NVDRV, "called, unknown=0x{:X}", params.unknown);
|
||||
params.value = 0; // Seems to be hard coded at 0
|
||||
std::memcpy(output.data(), ¶ms, output.size());
|
||||
return 0;
|
||||
}
|
||||
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -33,6 +33,7 @@ private:
|
||||
IocChannelSetPriorityCommand = 0x4004480D,
|
||||
IocAllocGPFIFOEx2Command = 0xC020481A,
|
||||
IocAllocObjCtxCommand = 0xC0104809,
|
||||
IocChannelGetWaitbaseCommand = 0xC0080003,
|
||||
};
|
||||
|
||||
enum class CtxObjects : u32_le {
|
||||
@@ -117,7 +118,13 @@ private:
|
||||
IoctlFence fence_out; // returned new fence object for others to wait on
|
||||
};
|
||||
static_assert(sizeof(IoctlSubmitGpfifo) == 16 + sizeof(IoctlFence),
|
||||
"submit_gpfifo is incorrect size");
|
||||
"IoctlSubmitGpfifo is incorrect size");
|
||||
|
||||
struct IoctlGetWaitbase {
|
||||
u32 unknown; // seems to be ignored? Nintendo added this
|
||||
u32 value;
|
||||
};
|
||||
static_assert(sizeof(IoctlGetWaitbase) == 8, "IoctlGetWaitbase is incorrect size");
|
||||
|
||||
u32_le nvmap_fd{};
|
||||
u64_le user_data{};
|
||||
@@ -133,6 +140,7 @@ private:
|
||||
u32 AllocGPFIFOEx2(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 AllocateObjectContext(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
|
||||
std::shared_ptr<nvmap> nvmap_dev;
|
||||
};
|
||||
|
||||
11
src/core/memory_hook.cpp
Normal file
11
src/core/memory_hook.cpp
Normal file
@@ -0,0 +1,11 @@
|
||||
// Copyright 2018 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/memory_hook.h"
|
||||
|
||||
namespace Memory {
|
||||
|
||||
MemoryHook::~MemoryHook() = default;
|
||||
|
||||
} // namespace Memory
|
||||
@@ -23,7 +23,7 @@ namespace Memory {
|
||||
*/
|
||||
class MemoryHook {
|
||||
public:
|
||||
virtual ~MemoryHook() = default;
|
||||
virtual ~MemoryHook();
|
||||
|
||||
virtual boost::optional<bool> IsValidAddress(VAddr addr) = 0;
|
||||
|
||||
|
||||
@@ -99,6 +99,10 @@ enum Values {
|
||||
NumAnalogs,
|
||||
};
|
||||
|
||||
constexpr int STICK_HID_BEGIN = LStick;
|
||||
constexpr int STICK_HID_END = NumAnalogs;
|
||||
constexpr int NUM_STICKS_HID = NumAnalogs;
|
||||
|
||||
static const std::array<const char*, NumAnalogs> mapping = {{
|
||||
"lstick",
|
||||
"rstick",
|
||||
|
||||
Reference in New Issue
Block a user