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__refs_pul
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__refs_pul
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a7b5ab4d9a |
@@ -809,16 +809,16 @@ IOFile::~IOFile() {
|
||||
Close();
|
||||
}
|
||||
|
||||
IOFile::IOFile(IOFile&& other) {
|
||||
IOFile::IOFile(IOFile&& other) noexcept {
|
||||
Swap(other);
|
||||
}
|
||||
|
||||
IOFile& IOFile::operator=(IOFile&& other) {
|
||||
IOFile& IOFile::operator=(IOFile&& other) noexcept {
|
||||
Swap(other);
|
||||
return *this;
|
||||
}
|
||||
|
||||
void IOFile::Swap(IOFile& other) {
|
||||
void IOFile::Swap(IOFile& other) noexcept {
|
||||
std::swap(m_file, other.m_file);
|
||||
std::swap(m_good, other.m_good);
|
||||
}
|
||||
|
||||
@@ -160,10 +160,10 @@ public:
|
||||
|
||||
~IOFile();
|
||||
|
||||
IOFile(IOFile&& other);
|
||||
IOFile& operator=(IOFile&& other);
|
||||
IOFile(IOFile&& other) noexcept;
|
||||
IOFile& operator=(IOFile&& other) noexcept;
|
||||
|
||||
void Swap(IOFile& other);
|
||||
void Swap(IOFile& other) noexcept;
|
||||
|
||||
bool Open(const std::string& filename, const char openmode[]);
|
||||
bool Close();
|
||||
@@ -202,11 +202,15 @@ public:
|
||||
return items_written;
|
||||
}
|
||||
|
||||
size_t ReadBytes(void* data, size_t length) {
|
||||
template <typename T>
|
||||
size_t ReadBytes(T* data, size_t length) {
|
||||
static_assert(std::is_trivially_copyable<T>(), "T must be trivially copyable");
|
||||
return ReadArray(reinterpret_cast<char*>(data), length);
|
||||
}
|
||||
|
||||
size_t WriteBytes(const void* data, size_t length) {
|
||||
template <typename T>
|
||||
size_t WriteBytes(const T* data, size_t length) {
|
||||
static_assert(std::is_trivially_copyable<T>(), "T must be trivially copyable");
|
||||
return WriteArray(reinterpret_cast<const char*>(data), length);
|
||||
}
|
||||
|
||||
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||||
@@ -167,8 +167,7 @@ std::string MemUsage() {
|
||||
return "MemUsage Error";
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||||
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||||
if (GetProcessMemoryInfo(hProcess, &pmc, sizeof(pmc)))
|
||||
Ret = Common::StringFromFormat(
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||||
"%s K", Common::ThousandSeparate(pmc.WorkingSetSize / 1024, 7).c_str());
|
||||
Ret = fmt::format("{} K", Common::ThousandSeparate(pmc.WorkingSetSize / 1024, 7));
|
||||
|
||||
CloseHandle(hProcess);
|
||||
return Ret;
|
||||
|
||||
@@ -46,76 +46,6 @@ bool AsciiToHex(const char* _szValue, u32& result) {
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||||
return true;
|
||||
}
|
||||
|
||||
bool CharArrayFromFormatV(char* out, int outsize, const char* format, va_list args) {
|
||||
int writtenCount;
|
||||
|
||||
#ifdef _MSC_VER
|
||||
// You would think *printf are simple, right? Iterate on each character,
|
||||
// if it's a format specifier handle it properly, etc.
|
||||
//
|
||||
// Nooooo. Not according to the C standard.
|
||||
//
|
||||
// According to the C99 standard (7.19.6.1 "The fprintf function")
|
||||
// The format shall be a multibyte character sequence
|
||||
//
|
||||
// Because some character encodings might have '%' signs in the middle of
|
||||
// a multibyte sequence (SJIS for example only specifies that the first
|
||||
// byte of a 2 byte sequence is "high", the second byte can be anything),
|
||||
// printf functions have to decode the multibyte sequences and try their
|
||||
// best to not screw up.
|
||||
//
|
||||
// Unfortunately, on Windows, the locale for most languages is not UTF-8
|
||||
// as we would need. Notably, for zh_TW, Windows chooses EUC-CN as the
|
||||
// locale, and completely fails when trying to decode UTF-8 as EUC-CN.
|
||||
//
|
||||
// On the other hand, the fix is simple: because we use UTF-8, no such
|
||||
// multibyte handling is required as we can simply assume that no '%' char
|
||||
// will be present in the middle of a multibyte sequence.
|
||||
//
|
||||
// This is why we lookup an ANSI (cp1252) locale here and use _vsnprintf_l.
|
||||
static locale_t c_locale = nullptr;
|
||||
if (!c_locale)
|
||||
c_locale = _create_locale(LC_ALL, ".1252");
|
||||
writtenCount = _vsnprintf_l(out, outsize, format, c_locale, args);
|
||||
#else
|
||||
writtenCount = vsnprintf(out, outsize, format, args);
|
||||
#endif
|
||||
|
||||
if (writtenCount > 0 && writtenCount < outsize) {
|
||||
out[writtenCount] = '\0';
|
||||
return true;
|
||||
} else {
|
||||
out[outsize - 1] = '\0';
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
std::string StringFromFormat(const char* format, ...) {
|
||||
va_list args;
|
||||
char* buf = nullptr;
|
||||
#ifdef _WIN32
|
||||
int required = 0;
|
||||
|
||||
va_start(args, format);
|
||||
required = _vscprintf(format, args);
|
||||
buf = new char[required + 1];
|
||||
CharArrayFromFormatV(buf, required + 1, format, args);
|
||||
va_end(args);
|
||||
|
||||
std::string temp = buf;
|
||||
delete[] buf;
|
||||
#else
|
||||
va_start(args, format);
|
||||
if (vasprintf(&buf, format, args) < 0)
|
||||
NGLOG_ERROR(Common, "Unable to allocate memory for string");
|
||||
va_end(args);
|
||||
|
||||
std::string temp = buf;
|
||||
free(buf);
|
||||
#endif
|
||||
return temp;
|
||||
}
|
||||
|
||||
// For Debugging. Read out an u8 array.
|
||||
std::string ArrayToString(const u8* data, size_t size, int line_len, bool spaces) {
|
||||
std::ostringstream oss;
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstdarg>
|
||||
#include <cstddef>
|
||||
#include <iomanip>
|
||||
#include <sstream>
|
||||
@@ -20,19 +19,6 @@ std::string ToLower(std::string str);
|
||||
/// Make a string uppercase
|
||||
std::string ToUpper(std::string str);
|
||||
|
||||
std::string StringFromFormat(const char* format, ...);
|
||||
// Cheap!
|
||||
bool CharArrayFromFormatV(char* out, int outsize, const char* format, va_list args);
|
||||
|
||||
template <size_t Count>
|
||||
inline void CharArrayFromFormat(char (&out)[Count], const char* format, ...) {
|
||||
va_list args;
|
||||
va_start(args, format);
|
||||
CharArrayFromFormatV(out, Count, format, args);
|
||||
va_end(args);
|
||||
}
|
||||
|
||||
// Good
|
||||
std::string ArrayToString(const u8* data, size_t size, int line_len = 20, bool spaces = true);
|
||||
|
||||
std::string StripSpaces(const std::string& s);
|
||||
|
||||
@@ -2,7 +2,10 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <time.h>
|
||||
#include <ctime>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
// windows.h needs to be included before other windows headers
|
||||
@@ -104,8 +107,8 @@ std::string Timer::GetTimeElapsedFormatted() const {
|
||||
// Hours
|
||||
u32 Hours = Minutes / 60;
|
||||
|
||||
std::string TmpStr = StringFromFormat("%02i:%02i:%02i:%03i", Hours, Minutes % 60, Seconds % 60,
|
||||
Milliseconds % 1000);
|
||||
std::string TmpStr = fmt::format("{:02}:{:02}:{:02}:{:03}", Hours, Minutes % 60, Seconds % 60,
|
||||
Milliseconds % 1000);
|
||||
return TmpStr;
|
||||
}
|
||||
|
||||
@@ -165,11 +168,11 @@ std::string Timer::GetTimeFormatted() {
|
||||
#ifdef _WIN32
|
||||
struct timeb tp;
|
||||
(void)::ftime(&tp);
|
||||
return StringFromFormat("%s:%03i", tmp, tp.millitm);
|
||||
return fmt::format("{}:{:03}", tmp, tp.millitm);
|
||||
#else
|
||||
struct timeval t;
|
||||
(void)gettimeofday(&t, nullptr);
|
||||
return StringFromFormat("%s:%03d", tmp, (int)(t.tv_usec / 1000));
|
||||
return fmt::format("{}:{:03}", tmp, static_cast<int>(t.tv_usec / 1000));
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
@@ -52,8 +52,8 @@ static inline Vec4<T> MakeVec(const T& x, const T& y, const T& z, const T& w);
|
||||
template <typename T>
|
||||
class Vec2 {
|
||||
public:
|
||||
T x;
|
||||
T y;
|
||||
T x{};
|
||||
T y{};
|
||||
|
||||
Vec2() = default;
|
||||
Vec2(const T& _x, const T& _y) : x(_x), y(_y) {}
|
||||
@@ -192,9 +192,9 @@ inline float Vec2<float>::Normalize() {
|
||||
template <typename T>
|
||||
class Vec3 {
|
||||
public:
|
||||
T x;
|
||||
T y;
|
||||
T z;
|
||||
T x{};
|
||||
T y{};
|
||||
T z{};
|
||||
|
||||
Vec3() = default;
|
||||
Vec3(const T& _x, const T& _y, const T& _z) : x(_x), y(_y), z(_z) {}
|
||||
@@ -392,10 +392,10 @@ typedef Vec3<float> Vec3f;
|
||||
template <typename T>
|
||||
class Vec4 {
|
||||
public:
|
||||
T x;
|
||||
T y;
|
||||
T z;
|
||||
T w;
|
||||
T x{};
|
||||
T y{};
|
||||
T z{};
|
||||
T w{};
|
||||
|
||||
Vec4() = default;
|
||||
Vec4(const T& _x, const T& _y, const T& _z, const T& _w) : x(_x), y(_y), z(_z), w(_w) {}
|
||||
|
||||
@@ -4,6 +4,8 @@ add_library(core STATIC
|
||||
arm/unicorn/arm_unicorn.h
|
||||
core.cpp
|
||||
core.h
|
||||
core_cpu.cpp
|
||||
core_cpu.h
|
||||
core_timing.cpp
|
||||
core_timing.h
|
||||
file_sys/directory.h
|
||||
@@ -253,6 +255,7 @@ add_library(core STATIC
|
||||
loader/nso.h
|
||||
memory.cpp
|
||||
memory.h
|
||||
memory_hook.cpp
|
||||
memory_hook.h
|
||||
memory_setup.h
|
||||
perf_stats.cpp
|
||||
|
||||
@@ -55,7 +55,7 @@ public:
|
||||
}
|
||||
|
||||
void InterpreterFallback(u64 pc, size_t num_instructions) override {
|
||||
NGLOG_INFO(Core_ARM, "Unicorn fallback @ {:#X} for {} instructions (instr = {:08X})", pc,
|
||||
NGLOG_INFO(Core_ARM, "Unicorn fallback @ 0x{:X} for {} instructions (instr = {:08X})", pc,
|
||||
num_instructions, MemoryReadCode(pc));
|
||||
|
||||
ARM_Interface::ThreadContext ctx;
|
||||
|
||||
@@ -52,8 +52,8 @@ static void InterruptHook(uc_engine* uc, u32 intNo, void* user_data) {
|
||||
static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int size, u64 value,
|
||||
void* user_data) {
|
||||
ARM_Interface::ThreadContext ctx{};
|
||||
Core::CPU().SaveContext(ctx);
|
||||
ASSERT_MSG(false, "Attempted to read from unmapped memory: {:#X}, pc={:#X}, lr={:#X}", addr,
|
||||
Core::CurrentArmInterface().SaveContext(ctx);
|
||||
ASSERT_MSG(false, "Attempted to read from unmapped memory: 0x{:X}, pc=0x{:X}, lr=0x{:X}", addr,
|
||||
ctx.pc, ctx.cpu_registers[30]);
|
||||
return {};
|
||||
}
|
||||
|
||||
@@ -5,10 +5,6 @@
|
||||
#include <memory>
|
||||
#include <utility>
|
||||
#include "common/logging/log.h"
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
#include "core/arm/dynarmic/arm_dynarmic.h"
|
||||
#endif
|
||||
#include "core/arm/unicorn/arm_unicorn.h"
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
@@ -31,11 +27,31 @@ namespace Core {
|
||||
|
||||
System::~System() = default;
|
||||
|
||||
/// Runs a CPU core while the system is powered on
|
||||
static void RunCpuCore(std::shared_ptr<Cpu> cpu_state) {
|
||||
while (Core::System().GetInstance().IsPoweredOn()) {
|
||||
cpu_state->RunLoop(true);
|
||||
}
|
||||
}
|
||||
|
||||
Cpu& System::CurrentCpuCore() {
|
||||
// If multicore is enabled, use host thread to figure out the current CPU core
|
||||
if (Settings::values.use_multi_core) {
|
||||
const auto& search = thread_to_cpu.find(std::this_thread::get_id());
|
||||
ASSERT(search != thread_to_cpu.end());
|
||||
ASSERT(search->second);
|
||||
return *search->second;
|
||||
}
|
||||
|
||||
// Otherwise, use single-threaded mode active_core variable
|
||||
return *cpu_cores[active_core];
|
||||
}
|
||||
|
||||
System::ResultStatus System::RunLoop(bool tight_loop) {
|
||||
status = ResultStatus::Success;
|
||||
if (!cpu_core) {
|
||||
return ResultStatus::ErrorNotInitialized;
|
||||
}
|
||||
|
||||
// Update thread_to_cpu in case Core 0 is run from a different host thread
|
||||
thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0];
|
||||
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
GDBStub::HandlePacket();
|
||||
@@ -52,25 +68,14 @@ System::ResultStatus System::RunLoop(bool tight_loop) {
|
||||
}
|
||||
}
|
||||
|
||||
// If we don't have a currently active thread then don't execute instructions,
|
||||
// instead advance to the next event and try to yield to the next thread
|
||||
if (Kernel::GetCurrentThread() == nullptr) {
|
||||
NGLOG_TRACE(Core_ARM, "Idling");
|
||||
CoreTiming::Idle();
|
||||
CoreTiming::Advance();
|
||||
PrepareReschedule();
|
||||
} else {
|
||||
CoreTiming::Advance();
|
||||
if (tight_loop) {
|
||||
cpu_core->Run();
|
||||
} else {
|
||||
cpu_core->Step();
|
||||
for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) {
|
||||
cpu_cores[active_core]->RunLoop(tight_loop);
|
||||
if (Settings::values.use_multi_core) {
|
||||
// Cores 1-3 are run on other threads in this mode
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
HW::Update();
|
||||
Reschedule();
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
@@ -133,21 +138,26 @@ System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& file
|
||||
}
|
||||
|
||||
void System::PrepareReschedule() {
|
||||
cpu_core->PrepareReschedule();
|
||||
reschedule_pending = true;
|
||||
CurrentCpuCore().PrepareReschedule();
|
||||
}
|
||||
|
||||
PerfStats::Results System::GetAndResetPerfStats() {
|
||||
return perf_stats.GetAndResetStats(CoreTiming::GetGlobalTimeUs());
|
||||
}
|
||||
|
||||
void System::Reschedule() {
|
||||
if (!reschedule_pending) {
|
||||
return;
|
||||
}
|
||||
const std::shared_ptr<Kernel::Scheduler>& System::Scheduler(size_t core_index) {
|
||||
ASSERT(core_index < NUM_CPU_CORES);
|
||||
return cpu_cores[core_index]->Scheduler();
|
||||
}
|
||||
|
||||
reschedule_pending = false;
|
||||
Core::System::GetInstance().Scheduler().Reschedule();
|
||||
ARM_Interface& System::ArmInterface(size_t core_index) {
|
||||
ASSERT(core_index < NUM_CPU_CORES);
|
||||
return cpu_cores[core_index]->ArmInterface();
|
||||
}
|
||||
|
||||
Cpu& System::CpuCore(size_t core_index) {
|
||||
ASSERT(core_index < NUM_CPU_CORES);
|
||||
return *cpu_cores[core_index];
|
||||
}
|
||||
|
||||
System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
|
||||
@@ -157,26 +167,17 @@ System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
|
||||
|
||||
current_process = Kernel::Process::Create("main");
|
||||
|
||||
if (Settings::values.use_cpu_jit) {
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
cpu_core = std::make_shared<ARM_Dynarmic>();
|
||||
#else
|
||||
cpu_core = std::make_shared<ARM_Unicorn>();
|
||||
NGLOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
|
||||
#endif
|
||||
} else {
|
||||
cpu_core = std::make_shared<ARM_Unicorn>();
|
||||
cpu_barrier = std::make_shared<CpuBarrier>();
|
||||
for (size_t index = 0; index < cpu_cores.size(); ++index) {
|
||||
cpu_cores[index] = std::make_shared<Cpu>(cpu_barrier, index);
|
||||
}
|
||||
|
||||
gpu_core = std::make_unique<Tegra::GPU>();
|
||||
|
||||
telemetry_session = std::make_unique<Core::TelemetrySession>();
|
||||
|
||||
service_manager = std::make_shared<Service::SM::ServiceManager>();
|
||||
|
||||
HW::Init();
|
||||
Kernel::Init(system_mode);
|
||||
scheduler = std::make_unique<Kernel::Scheduler>(cpu_core.get());
|
||||
Service::Init(service_manager);
|
||||
GDBStub::Init();
|
||||
|
||||
@@ -184,6 +185,17 @@ System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
|
||||
return ResultStatus::ErrorVideoCore;
|
||||
}
|
||||
|
||||
// Create threads for CPU cores 1-3, and build thread_to_cpu map
|
||||
// CPU core 0 is run on the main thread
|
||||
thread_to_cpu[std::this_thread::get_id()] = cpu_cores[0];
|
||||
if (Settings::values.use_multi_core) {
|
||||
for (size_t index = 0; index < cpu_core_threads.size(); ++index) {
|
||||
cpu_core_threads[index] =
|
||||
std::make_unique<std::thread>(RunCpuCore, cpu_cores[index + 1]);
|
||||
thread_to_cpu[cpu_core_threads[index]->get_id()] = cpu_cores[index + 1];
|
||||
}
|
||||
}
|
||||
|
||||
NGLOG_DEBUG(Core, "Initialized OK");
|
||||
|
||||
// Reset counters and set time origin to current frame
|
||||
@@ -207,15 +219,30 @@ void System::Shutdown() {
|
||||
VideoCore::Shutdown();
|
||||
GDBStub::Shutdown();
|
||||
Service::Shutdown();
|
||||
scheduler.reset();
|
||||
Kernel::Shutdown();
|
||||
HW::Shutdown();
|
||||
service_manager.reset();
|
||||
telemetry_session.reset();
|
||||
gpu_core.reset();
|
||||
cpu_core.reset();
|
||||
|
||||
// Close all CPU/threading state
|
||||
cpu_barrier->NotifyEnd();
|
||||
if (Settings::values.use_multi_core) {
|
||||
for (auto& thread : cpu_core_threads) {
|
||||
thread->join();
|
||||
thread.reset();
|
||||
}
|
||||
}
|
||||
thread_to_cpu.clear();
|
||||
for (auto& cpu_core : cpu_cores) {
|
||||
cpu_core.reset();
|
||||
}
|
||||
cpu_barrier.reset();
|
||||
|
||||
// Close core timing
|
||||
CoreTiming::Shutdown();
|
||||
|
||||
// Close app loader
|
||||
app_loader.reset();
|
||||
|
||||
NGLOG_DEBUG(Core, "Shutdown OK");
|
||||
|
||||
@@ -4,9 +4,12 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <thread>
|
||||
#include "common/common_types.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/loader/loader.h"
|
||||
@@ -89,7 +92,7 @@ public:
|
||||
* @returns True if the emulated system is powered on, otherwise false.
|
||||
*/
|
||||
bool IsPoweredOn() const {
|
||||
return cpu_core != nullptr;
|
||||
return cpu_barrier && cpu_barrier->IsAlive();
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -103,24 +106,34 @@ public:
|
||||
/// Prepare the core emulation for a reschedule
|
||||
void PrepareReschedule();
|
||||
|
||||
/// Gets and resets core performance statistics
|
||||
PerfStats::Results GetAndResetPerfStats();
|
||||
|
||||
/**
|
||||
* Gets a reference to the emulated CPU.
|
||||
* @returns A reference to the emulated CPU.
|
||||
*/
|
||||
ARM_Interface& CPU() {
|
||||
return *cpu_core;
|
||||
/// Gets an ARM interface to the CPU core that is currently running
|
||||
ARM_Interface& CurrentArmInterface() {
|
||||
return CurrentCpuCore().ArmInterface();
|
||||
}
|
||||
|
||||
/// Gets an ARM interface to the CPU core with the specified index
|
||||
ARM_Interface& ArmInterface(size_t core_index);
|
||||
|
||||
/// Gets a CPU interface to the CPU core with the specified index
|
||||
Cpu& CpuCore(size_t core_index);
|
||||
|
||||
/// Gets the GPU interface
|
||||
Tegra::GPU& GPU() {
|
||||
return *gpu_core;
|
||||
}
|
||||
|
||||
Kernel::Scheduler& Scheduler() {
|
||||
return *scheduler;
|
||||
/// Gets the scheduler for the CPU core that is currently running
|
||||
Kernel::Scheduler& CurrentScheduler() {
|
||||
return *CurrentCpuCore().Scheduler();
|
||||
}
|
||||
|
||||
/// Gets the scheduler for the CPU core with the specified index
|
||||
const std::shared_ptr<Kernel::Scheduler>& Scheduler(size_t core_index);
|
||||
|
||||
/// Gets the current process
|
||||
Kernel::SharedPtr<Kernel::Process>& CurrentProcess() {
|
||||
return current_process;
|
||||
}
|
||||
@@ -155,6 +168,9 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
/// Returns the currently running CPU core
|
||||
Cpu& CurrentCpuCore();
|
||||
|
||||
/**
|
||||
* Initialize the emulated system.
|
||||
* @param emu_window Pointer to the host-system window used for video output and keyboard input.
|
||||
@@ -163,22 +179,15 @@ private:
|
||||
*/
|
||||
ResultStatus Init(EmuWindow* emu_window, u32 system_mode);
|
||||
|
||||
/// Reschedule the core emulation
|
||||
void Reschedule();
|
||||
|
||||
/// AppLoader used to load the current executing application
|
||||
std::unique_ptr<Loader::AppLoader> app_loader;
|
||||
|
||||
std::shared_ptr<ARM_Interface> cpu_core;
|
||||
std::unique_ptr<Kernel::Scheduler> scheduler;
|
||||
std::unique_ptr<Tegra::GPU> gpu_core;
|
||||
|
||||
std::shared_ptr<Tegra::DebugContext> debug_context;
|
||||
|
||||
Kernel::SharedPtr<Kernel::Process> current_process;
|
||||
|
||||
/// When true, signals that a reschedule should happen
|
||||
bool reschedule_pending{};
|
||||
std::shared_ptr<CpuBarrier> cpu_barrier;
|
||||
std::array<std::shared_ptr<Cpu>, NUM_CPU_CORES> cpu_cores;
|
||||
std::array<std::unique_ptr<std::thread>, NUM_CPU_CORES - 1> cpu_core_threads;
|
||||
size_t active_core{}; ///< Active core, only used in single thread mode
|
||||
|
||||
/// Service manager
|
||||
std::shared_ptr<Service::SM::ServiceManager> service_manager;
|
||||
@@ -190,10 +199,13 @@ private:
|
||||
|
||||
ResultStatus status = ResultStatus::Success;
|
||||
std::string status_details = "";
|
||||
|
||||
/// Map of guest threads to CPU cores
|
||||
std::map<std::thread::id, std::shared_ptr<Cpu>> thread_to_cpu;
|
||||
};
|
||||
|
||||
inline ARM_Interface& CPU() {
|
||||
return System::GetInstance().CPU();
|
||||
inline ARM_Interface& CurrentArmInterface() {
|
||||
return System::GetInstance().CurrentArmInterface();
|
||||
}
|
||||
|
||||
inline TelemetrySession& Telemetry() {
|
||||
|
||||
119
src/core/core_cpu.cpp
Normal file
119
src/core/core_cpu.cpp
Normal file
@@ -0,0 +1,119 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <condition_variable>
|
||||
#include <mutex>
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
#include "core/arm/dynarmic/arm_dynarmic.h"
|
||||
#endif
|
||||
#include "core/arm/unicorn/arm_unicorn.h"
|
||||
#include "core/core_cpu.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/scheduler.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
void CpuBarrier::NotifyEnd() {
|
||||
std::unique_lock<std::mutex> lock(mutex);
|
||||
end = true;
|
||||
condition.notify_all();
|
||||
}
|
||||
|
||||
bool CpuBarrier::Rendezvous() {
|
||||
if (!Settings::values.use_multi_core) {
|
||||
// Meaningless when running in single-core mode
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!end) {
|
||||
std::unique_lock<std::mutex> lock(mutex);
|
||||
|
||||
--cores_waiting;
|
||||
if (!cores_waiting) {
|
||||
cores_waiting = NUM_CPU_CORES;
|
||||
condition.notify_all();
|
||||
return true;
|
||||
}
|
||||
|
||||
condition.wait(lock);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
Cpu::Cpu(std::shared_ptr<CpuBarrier> cpu_barrier, size_t core_index)
|
||||
: cpu_barrier{std::move(cpu_barrier)}, core_index{core_index} {
|
||||
|
||||
if (Settings::values.use_cpu_jit) {
|
||||
#ifdef ARCHITECTURE_x86_64
|
||||
arm_interface = std::make_shared<ARM_Dynarmic>();
|
||||
#else
|
||||
cpu_core = std::make_shared<ARM_Unicorn>();
|
||||
NGLOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
|
||||
#endif
|
||||
} else {
|
||||
arm_interface = std::make_shared<ARM_Unicorn>();
|
||||
}
|
||||
|
||||
scheduler = std::make_shared<Kernel::Scheduler>(arm_interface.get());
|
||||
}
|
||||
|
||||
void Cpu::RunLoop(bool tight_loop) {
|
||||
// Wait for all other CPU cores to complete the previous slice, such that they run in lock-step
|
||||
if (!cpu_barrier->Rendezvous()) {
|
||||
// If rendezvous failed, session has been killed
|
||||
return;
|
||||
}
|
||||
|
||||
// If we don't have a currently active thread then don't execute instructions,
|
||||
// instead advance to the next event and try to yield to the next thread
|
||||
if (Kernel::GetCurrentThread() == nullptr) {
|
||||
NGLOG_TRACE(Core, "Core-{} idling", core_index);
|
||||
|
||||
if (IsMainCore()) {
|
||||
CoreTiming::Idle();
|
||||
CoreTiming::Advance();
|
||||
}
|
||||
|
||||
PrepareReschedule();
|
||||
} else {
|
||||
if (IsMainCore()) {
|
||||
CoreTiming::Advance();
|
||||
}
|
||||
|
||||
if (tight_loop) {
|
||||
arm_interface->Run();
|
||||
} else {
|
||||
arm_interface->Step();
|
||||
}
|
||||
}
|
||||
|
||||
Reschedule();
|
||||
}
|
||||
|
||||
void Cpu::SingleStep() {
|
||||
return RunLoop(false);
|
||||
}
|
||||
|
||||
void Cpu::PrepareReschedule() {
|
||||
arm_interface->PrepareReschedule();
|
||||
reschedule_pending = true;
|
||||
}
|
||||
|
||||
void Cpu::Reschedule() {
|
||||
if (!reschedule_pending) {
|
||||
return;
|
||||
}
|
||||
|
||||
reschedule_pending = false;
|
||||
scheduler->Reschedule();
|
||||
}
|
||||
|
||||
} // namespace Core
|
||||
78
src/core/core_cpu.h
Normal file
78
src/core/core_cpu.h
Normal file
@@ -0,0 +1,78 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <condition_variable>
|
||||
#include <memory>
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include "common/common_types.h"
|
||||
|
||||
class ARM_Interface;
|
||||
|
||||
namespace Kernel {
|
||||
class Scheduler;
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
|
||||
constexpr unsigned NUM_CPU_CORES{4};
|
||||
|
||||
class CpuBarrier {
|
||||
public:
|
||||
bool IsAlive() const {
|
||||
return !end;
|
||||
}
|
||||
|
||||
void NotifyEnd();
|
||||
|
||||
bool Rendezvous();
|
||||
|
||||
private:
|
||||
unsigned cores_waiting{NUM_CPU_CORES};
|
||||
std::mutex mutex;
|
||||
std::condition_variable condition;
|
||||
std::atomic<bool> end{};
|
||||
};
|
||||
|
||||
class Cpu {
|
||||
public:
|
||||
Cpu(std::shared_ptr<CpuBarrier> cpu_barrier, size_t core_index);
|
||||
|
||||
void RunLoop(bool tight_loop = true);
|
||||
|
||||
void SingleStep();
|
||||
|
||||
void PrepareReschedule();
|
||||
|
||||
ARM_Interface& ArmInterface() {
|
||||
return *arm_interface;
|
||||
}
|
||||
|
||||
const ARM_Interface& ArmInterface() const {
|
||||
return *arm_interface;
|
||||
}
|
||||
|
||||
const std::shared_ptr<Kernel::Scheduler>& Scheduler() const {
|
||||
return scheduler;
|
||||
}
|
||||
|
||||
bool IsMainCore() const {
|
||||
return core_index == 0;
|
||||
}
|
||||
|
||||
private:
|
||||
void Reschedule();
|
||||
|
||||
std::shared_ptr<ARM_Interface> arm_interface;
|
||||
std::shared_ptr<CpuBarrier> cpu_barrier;
|
||||
std::shared_ptr<Kernel::Scheduler> scheduler;
|
||||
|
||||
bool reschedule_pending{};
|
||||
size_t core_index;
|
||||
};
|
||||
|
||||
} // namespace Core
|
||||
@@ -6,6 +6,7 @@
|
||||
|
||||
#include <algorithm>
|
||||
#include <cinttypes>
|
||||
#include <limits>
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include <tuple>
|
||||
@@ -57,7 +58,8 @@ static u64 event_fifo_id;
|
||||
// to the event_queue by the emu thread
|
||||
static Common::MPSCQueue<Event, false> ts_queue;
|
||||
|
||||
static constexpr int MAX_SLICE_LENGTH = 20000;
|
||||
constexpr int MAX_SLICE_LENGTH = 20000;
|
||||
constexpr u64 MAX_VALUE_TO_MULTIPLY = std::numeric_limits<s64>::max() / BASE_CLOCK_RATE;
|
||||
|
||||
static s64 idled_cycles;
|
||||
|
||||
@@ -70,6 +72,54 @@ static EventType* ev_lost = nullptr;
|
||||
|
||||
static void EmptyTimedCallback(u64 userdata, s64 cyclesLate) {}
|
||||
|
||||
s64 usToCycles(s64 us) {
|
||||
if (us / 1000000 > MAX_VALUE_TO_MULTIPLY) {
|
||||
NGLOG_ERROR(Core_Timing, "Integer overflow, use max value");
|
||||
return std::numeric_limits<s64>::max();
|
||||
}
|
||||
if (us > MAX_VALUE_TO_MULTIPLY) {
|
||||
NGLOG_DEBUG(Core_Timing, "Time very big, do rounding");
|
||||
return BASE_CLOCK_RATE * (us / 1000000);
|
||||
}
|
||||
return (BASE_CLOCK_RATE * us) / 1000000;
|
||||
}
|
||||
|
||||
s64 usToCycles(u64 us) {
|
||||
if (us / 1000000 > MAX_VALUE_TO_MULTIPLY) {
|
||||
NGLOG_ERROR(Core_Timing, "Integer overflow, use max value");
|
||||
return std::numeric_limits<s64>::max();
|
||||
}
|
||||
if (us > MAX_VALUE_TO_MULTIPLY) {
|
||||
NGLOG_DEBUG(Core_Timing, "Time very big, do rounding");
|
||||
return BASE_CLOCK_RATE * static_cast<s64>(us / 1000000);
|
||||
}
|
||||
return (BASE_CLOCK_RATE * static_cast<s64>(us)) / 1000000;
|
||||
}
|
||||
|
||||
s64 nsToCycles(s64 ns) {
|
||||
if (ns / 1000000000 > MAX_VALUE_TO_MULTIPLY) {
|
||||
NGLOG_ERROR(Core_Timing, "Integer overflow, use max value");
|
||||
return std::numeric_limits<s64>::max();
|
||||
}
|
||||
if (ns > MAX_VALUE_TO_MULTIPLY) {
|
||||
NGLOG_DEBUG(Core_Timing, "Time very big, do rounding");
|
||||
return BASE_CLOCK_RATE * (ns / 1000000000);
|
||||
}
|
||||
return (BASE_CLOCK_RATE * ns) / 1000000000;
|
||||
}
|
||||
|
||||
s64 nsToCycles(u64 ns) {
|
||||
if (ns / 1000000000 > MAX_VALUE_TO_MULTIPLY) {
|
||||
NGLOG_ERROR(Core_Timing, "Integer overflow, use max value");
|
||||
return std::numeric_limits<s64>::max();
|
||||
}
|
||||
if (ns > MAX_VALUE_TO_MULTIPLY) {
|
||||
NGLOG_DEBUG(Core_Timing, "Time very big, do rounding");
|
||||
return BASE_CLOCK_RATE * (static_cast<s64>(ns) / 1000000000);
|
||||
}
|
||||
return (BASE_CLOCK_RATE * static_cast<s64>(ns)) / 1000000000;
|
||||
}
|
||||
|
||||
EventType* RegisterEvent(const std::string& name, TimedCallback callback) {
|
||||
// check for existing type with same name.
|
||||
// we want event type names to remain unique so that we can use them for serialization.
|
||||
|
||||
@@ -18,15 +18,14 @@
|
||||
*/
|
||||
|
||||
#include <functional>
|
||||
#include <limits>
|
||||
#include <string>
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
namespace CoreTiming {
|
||||
|
||||
// The below clock rate is based on Switch's clockspeed being widely known as 1.020GHz
|
||||
// The exact value used is of course unverified.
|
||||
constexpr u64 BASE_CLOCK_RATE = 1019215872; // Switch clock speed is 1020MHz un/docked
|
||||
constexpr u64 MAX_VALUE_TO_MULTIPLY = std::numeric_limits<s64>::max() / BASE_CLOCK_RATE;
|
||||
|
||||
inline s64 msToCycles(int ms) {
|
||||
// since ms is int there is no way to overflow
|
||||
@@ -49,29 +48,9 @@ inline s64 usToCycles(int us) {
|
||||
return (BASE_CLOCK_RATE * static_cast<s64>(us) / 1000000);
|
||||
}
|
||||
|
||||
inline s64 usToCycles(s64 us) {
|
||||
if (us / 1000000 > MAX_VALUE_TO_MULTIPLY) {
|
||||
NGLOG_ERROR(Core_Timing, "Integer overflow, use max value");
|
||||
return std::numeric_limits<s64>::max();
|
||||
}
|
||||
if (us > MAX_VALUE_TO_MULTIPLY) {
|
||||
NGLOG_DEBUG(Core_Timing, "Time very big, do rounding");
|
||||
return BASE_CLOCK_RATE * (us / 1000000);
|
||||
}
|
||||
return (BASE_CLOCK_RATE * us) / 1000000;
|
||||
}
|
||||
s64 usToCycles(s64 us);
|
||||
|
||||
inline s64 usToCycles(u64 us) {
|
||||
if (us / 1000000 > MAX_VALUE_TO_MULTIPLY) {
|
||||
NGLOG_ERROR(Core_Timing, "Integer overflow, use max value");
|
||||
return std::numeric_limits<s64>::max();
|
||||
}
|
||||
if (us > MAX_VALUE_TO_MULTIPLY) {
|
||||
NGLOG_DEBUG(Core_Timing, "Time very big, do rounding");
|
||||
return BASE_CLOCK_RATE * static_cast<s64>(us / 1000000);
|
||||
}
|
||||
return (BASE_CLOCK_RATE * static_cast<s64>(us)) / 1000000;
|
||||
}
|
||||
s64 usToCycles(u64 us);
|
||||
|
||||
inline s64 nsToCycles(float ns) {
|
||||
return static_cast<s64>(BASE_CLOCK_RATE * (0.000000001f) * ns);
|
||||
@@ -81,29 +60,9 @@ inline s64 nsToCycles(int ns) {
|
||||
return BASE_CLOCK_RATE * static_cast<s64>(ns) / 1000000000;
|
||||
}
|
||||
|
||||
inline s64 nsToCycles(s64 ns) {
|
||||
if (ns / 1000000000 > MAX_VALUE_TO_MULTIPLY) {
|
||||
NGLOG_ERROR(Core_Timing, "Integer overflow, use max value");
|
||||
return std::numeric_limits<s64>::max();
|
||||
}
|
||||
if (ns > MAX_VALUE_TO_MULTIPLY) {
|
||||
NGLOG_DEBUG(Core_Timing, "Time very big, do rounding");
|
||||
return BASE_CLOCK_RATE * (ns / 1000000000);
|
||||
}
|
||||
return (BASE_CLOCK_RATE * ns) / 1000000000;
|
||||
}
|
||||
s64 nsToCycles(s64 ns);
|
||||
|
||||
inline s64 nsToCycles(u64 ns) {
|
||||
if (ns / 1000000000 > MAX_VALUE_TO_MULTIPLY) {
|
||||
NGLOG_ERROR(Core_Timing, "Integer overflow, use max value");
|
||||
return std::numeric_limits<s64>::max();
|
||||
}
|
||||
if (ns > MAX_VALUE_TO_MULTIPLY) {
|
||||
NGLOG_DEBUG(Core_Timing, "Time very big, do rounding");
|
||||
return BASE_CLOCK_RATE * (static_cast<s64>(ns) / 1000000000);
|
||||
}
|
||||
return (BASE_CLOCK_RATE * static_cast<s64>(ns)) / 1000000000;
|
||||
}
|
||||
s64 nsToCycles(u64 ns);
|
||||
|
||||
inline u64 cyclesToNs(s64 cycles) {
|
||||
return cycles * 1000000000 / BASE_CLOCK_RATE;
|
||||
@@ -117,8 +76,6 @@ inline u64 cyclesToMs(s64 cycles) {
|
||||
return cycles * 1000 / BASE_CLOCK_RATE;
|
||||
}
|
||||
|
||||
namespace CoreTiming {
|
||||
|
||||
/**
|
||||
* CoreTiming begins at the boundary of timing slice -1. An initial call to Advance() is
|
||||
* required to end slice -1 and start slice 0 before the first cycle of code is executed.
|
||||
|
||||
@@ -77,11 +77,11 @@ u64 ProgramMetadata::GetFilesystemPermissions() const {
|
||||
|
||||
void ProgramMetadata::Print() const {
|
||||
NGLOG_DEBUG(Service_FS, "Magic: {:.4}", npdm_header.magic.data());
|
||||
NGLOG_DEBUG(Service_FS, "Main thread priority: {:#04X}", npdm_header.main_thread_priority);
|
||||
NGLOG_DEBUG(Service_FS, "Main thread priority: 0x{:02X}", npdm_header.main_thread_priority);
|
||||
NGLOG_DEBUG(Service_FS, "Main thread core: {}", npdm_header.main_thread_cpu);
|
||||
NGLOG_DEBUG(Service_FS, "Main thread stack size: {:#X} bytes", npdm_header.main_stack_size);
|
||||
NGLOG_DEBUG(Service_FS, "Main thread stack size: 0x{:X} bytes", npdm_header.main_stack_size);
|
||||
NGLOG_DEBUG(Service_FS, "Process category: {}", npdm_header.process_category);
|
||||
NGLOG_DEBUG(Service_FS, "Flags: {:02X}", npdm_header.flags);
|
||||
NGLOG_DEBUG(Service_FS, "Flags: 0x{:02X}", npdm_header.flags);
|
||||
NGLOG_DEBUG(Service_FS, " > 64-bit instructions: {}",
|
||||
npdm_header.has_64_bit_instructions ? "YES" : "NO");
|
||||
|
||||
@@ -99,15 +99,15 @@ void ProgramMetadata::Print() const {
|
||||
|
||||
// Begin ACID printing (potential perms, signed)
|
||||
NGLOG_DEBUG(Service_FS, "Magic: {:.4}", acid_header.magic.data());
|
||||
NGLOG_DEBUG(Service_FS, "Flags: {:02X}", acid_header.flags);
|
||||
NGLOG_DEBUG(Service_FS, "Flags: 0x{:02X}", acid_header.flags);
|
||||
NGLOG_DEBUG(Service_FS, " > Is Retail: {}", acid_header.is_retail ? "YES" : "NO");
|
||||
NGLOG_DEBUG(Service_FS, "Title ID Min: {:016X}", acid_header.title_id_min);
|
||||
NGLOG_DEBUG(Service_FS, "Title ID Max: {:016X}", acid_header.title_id_max);
|
||||
NGLOG_DEBUG(Service_FS, "Filesystem Access: {:016X}\n", acid_file_access.permissions);
|
||||
NGLOG_DEBUG(Service_FS, "Title ID Min: 0x{:016X}", acid_header.title_id_min);
|
||||
NGLOG_DEBUG(Service_FS, "Title ID Max: 0x{:016X}", acid_header.title_id_max);
|
||||
NGLOG_DEBUG(Service_FS, "Filesystem Access: 0x{:016X}\n", acid_file_access.permissions);
|
||||
|
||||
// Begin ACI0 printing (actual perms, unsigned)
|
||||
NGLOG_DEBUG(Service_FS, "Magic: {:.4}", aci_header.magic.data());
|
||||
NGLOG_DEBUG(Service_FS, "Title ID: {:016X}", aci_header.title_id);
|
||||
NGLOG_DEBUG(Service_FS, "Filesystem Access: {:016X}\n", aci_file_access.permissions);
|
||||
NGLOG_DEBUG(Service_FS, "Title ID: 0x{:016X}", aci_header.title_id);
|
||||
NGLOG_DEBUG(Service_FS, "Filesystem Access: 0x{:016X}\n", aci_file_access.permissions);
|
||||
}
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -598,11 +598,11 @@ static void ReadRegister() {
|
||||
}
|
||||
|
||||
if (id <= SP_REGISTER) {
|
||||
LongToGdbHex(reply, Core::CPU().GetReg(static_cast<int>(id)));
|
||||
LongToGdbHex(reply, Core::CurrentArmInterface().GetReg(static_cast<int>(id)));
|
||||
} else if (id == PC_REGISTER) {
|
||||
LongToGdbHex(reply, Core::CPU().GetPC());
|
||||
LongToGdbHex(reply, Core::CurrentArmInterface().GetPC());
|
||||
} else if (id == CPSR_REGISTER) {
|
||||
IntToGdbHex(reply, Core::CPU().GetCPSR());
|
||||
IntToGdbHex(reply, Core::CurrentArmInterface().GetCPSR());
|
||||
} else {
|
||||
return SendReply("E01");
|
||||
}
|
||||
@@ -618,16 +618,16 @@ static void ReadRegisters() {
|
||||
u8* bufptr = buffer;
|
||||
|
||||
for (int reg = 0; reg <= SP_REGISTER; reg++) {
|
||||
LongToGdbHex(bufptr + reg * 16, Core::CPU().GetReg(reg));
|
||||
LongToGdbHex(bufptr + reg * 16, Core::CurrentArmInterface().GetReg(reg));
|
||||
}
|
||||
|
||||
bufptr += (32 * 16);
|
||||
|
||||
LongToGdbHex(bufptr, Core::CPU().GetPC());
|
||||
LongToGdbHex(bufptr, Core::CurrentArmInterface().GetPC());
|
||||
|
||||
bufptr += 16;
|
||||
|
||||
IntToGdbHex(bufptr, Core::CPU().GetCPSR());
|
||||
IntToGdbHex(bufptr, Core::CurrentArmInterface().GetCPSR());
|
||||
|
||||
bufptr += 8;
|
||||
|
||||
@@ -646,11 +646,11 @@ static void WriteRegister() {
|
||||
}
|
||||
|
||||
if (id <= SP_REGISTER) {
|
||||
Core::CPU().SetReg(id, GdbHexToLong(buffer_ptr));
|
||||
Core::CurrentArmInterface().SetReg(id, GdbHexToLong(buffer_ptr));
|
||||
} else if (id == PC_REGISTER) {
|
||||
Core::CPU().SetPC(GdbHexToLong(buffer_ptr));
|
||||
Core::CurrentArmInterface().SetPC(GdbHexToLong(buffer_ptr));
|
||||
} else if (id == CPSR_REGISTER) {
|
||||
Core::CPU().SetCPSR(GdbHexToInt(buffer_ptr));
|
||||
Core::CurrentArmInterface().SetCPSR(GdbHexToInt(buffer_ptr));
|
||||
} else {
|
||||
return SendReply("E01");
|
||||
}
|
||||
@@ -667,11 +667,11 @@ static void WriteRegisters() {
|
||||
|
||||
for (int i = 0, reg = 0; reg <= CPSR_REGISTER; i++, reg++) {
|
||||
if (reg <= SP_REGISTER) {
|
||||
Core::CPU().SetReg(reg, GdbHexToLong(buffer_ptr + i * 16));
|
||||
Core::CurrentArmInterface().SetReg(reg, GdbHexToLong(buffer_ptr + i * 16));
|
||||
} else if (reg == PC_REGISTER) {
|
||||
Core::CPU().SetPC(GdbHexToLong(buffer_ptr + i * 16));
|
||||
Core::CurrentArmInterface().SetPC(GdbHexToLong(buffer_ptr + i * 16));
|
||||
} else if (reg == CPSR_REGISTER) {
|
||||
Core::CPU().SetCPSR(GdbHexToInt(buffer_ptr + i * 16));
|
||||
Core::CurrentArmInterface().SetCPSR(GdbHexToInt(buffer_ptr + i * 16));
|
||||
} else {
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
|
||||
@@ -167,6 +167,7 @@ struct DomainMessageHeader {
|
||||
struct {
|
||||
union {
|
||||
BitField<0, 8, CommandType> command;
|
||||
BitField<8, 8, u32_le> input_object_count;
|
||||
BitField<16, 16, u32_le> size;
|
||||
};
|
||||
u32_le object_id;
|
||||
|
||||
@@ -298,6 +298,13 @@ public:
|
||||
|
||||
template <typename T>
|
||||
Kernel::SharedPtr<T> GetCopyObject(size_t index);
|
||||
|
||||
template <class T>
|
||||
std::shared_ptr<T> PopIpcInterface() {
|
||||
ASSERT(context->Session()->IsDomain());
|
||||
ASSERT(context->GetDomainMessageHeader()->input_object_count > 0);
|
||||
return context->GetDomainRequestHandler<T>(Pop<u32>() - 1);
|
||||
}
|
||||
};
|
||||
|
||||
/// Pop ///
|
||||
|
||||
@@ -251,24 +251,26 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
std::vector<u8> HLERequestContext::ReadBuffer() const {
|
||||
std::vector<u8> HLERequestContext::ReadBuffer(int buffer_index) const {
|
||||
std::vector<u8> buffer;
|
||||
const bool is_buffer_a{BufferDescriptorA().size() && BufferDescriptorA()[0].Size()};
|
||||
const bool is_buffer_a{BufferDescriptorA().size() && BufferDescriptorA()[buffer_index].Size()};
|
||||
|
||||
if (is_buffer_a) {
|
||||
buffer.resize(BufferDescriptorA()[0].Size());
|
||||
Memory::ReadBlock(BufferDescriptorA()[0].Address(), buffer.data(), buffer.size());
|
||||
buffer.resize(BufferDescriptorA()[buffer_index].Size());
|
||||
Memory::ReadBlock(BufferDescriptorA()[buffer_index].Address(), buffer.data(),
|
||||
buffer.size());
|
||||
} else {
|
||||
buffer.resize(BufferDescriptorX()[0].Size());
|
||||
Memory::ReadBlock(BufferDescriptorX()[0].Address(), buffer.data(), buffer.size());
|
||||
buffer.resize(BufferDescriptorX()[buffer_index].Size());
|
||||
Memory::ReadBlock(BufferDescriptorX()[buffer_index].Address(), buffer.data(),
|
||||
buffer.size());
|
||||
}
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
size_t HLERequestContext::WriteBuffer(const void* buffer, size_t size) const {
|
||||
const bool is_buffer_b{BufferDescriptorB().size() && BufferDescriptorB()[0].Size()};
|
||||
const size_t buffer_size{GetWriteBufferSize()};
|
||||
size_t HLERequestContext::WriteBuffer(const void* buffer, size_t size, int buffer_index) const {
|
||||
const bool is_buffer_b{BufferDescriptorB().size() && BufferDescriptorB()[buffer_index].Size()};
|
||||
const size_t buffer_size{GetWriteBufferSize(buffer_index)};
|
||||
if (size > buffer_size) {
|
||||
NGLOG_CRITICAL(Core, "size ({:016X}) is greater than buffer_size ({:016X})", size,
|
||||
buffer_size);
|
||||
@@ -276,26 +278,28 @@ size_t HLERequestContext::WriteBuffer(const void* buffer, size_t size) const {
|
||||
}
|
||||
|
||||
if (is_buffer_b) {
|
||||
Memory::WriteBlock(BufferDescriptorB()[0].Address(), buffer, size);
|
||||
Memory::WriteBlock(BufferDescriptorB()[buffer_index].Address(), buffer, size);
|
||||
} else {
|
||||
Memory::WriteBlock(BufferDescriptorC()[0].Address(), buffer, size);
|
||||
Memory::WriteBlock(BufferDescriptorC()[buffer_index].Address(), buffer, size);
|
||||
}
|
||||
|
||||
return size;
|
||||
}
|
||||
|
||||
size_t HLERequestContext::WriteBuffer(const std::vector<u8>& buffer) const {
|
||||
size_t HLERequestContext::WriteBuffer(const std::vector<u8>& buffer, int buffer_index) const {
|
||||
return WriteBuffer(buffer.data(), buffer.size());
|
||||
}
|
||||
|
||||
size_t HLERequestContext::GetReadBufferSize() const {
|
||||
const bool is_buffer_a{BufferDescriptorA().size() && BufferDescriptorA()[0].Size()};
|
||||
return is_buffer_a ? BufferDescriptorA()[0].Size() : BufferDescriptorX()[0].Size();
|
||||
size_t HLERequestContext::GetReadBufferSize(int buffer_index) const {
|
||||
const bool is_buffer_a{BufferDescriptorA().size() && BufferDescriptorA()[buffer_index].Size()};
|
||||
return is_buffer_a ? BufferDescriptorA()[buffer_index].Size()
|
||||
: BufferDescriptorX()[buffer_index].Size();
|
||||
}
|
||||
|
||||
size_t HLERequestContext::GetWriteBufferSize() const {
|
||||
const bool is_buffer_b{BufferDescriptorB().size() && BufferDescriptorB()[0].Size()};
|
||||
return is_buffer_b ? BufferDescriptorB()[0].Size() : BufferDescriptorC()[0].Size();
|
||||
size_t HLERequestContext::GetWriteBufferSize(int buffer_index) const {
|
||||
const bool is_buffer_b{BufferDescriptorB().size() && BufferDescriptorB()[buffer_index].Size()};
|
||||
return is_buffer_b ? BufferDescriptorB()[buffer_index].Size()
|
||||
: BufferDescriptorC()[buffer_index].Size();
|
||||
}
|
||||
|
||||
std::string HLERequestContext::Description() const {
|
||||
|
||||
@@ -164,19 +164,19 @@ public:
|
||||
}
|
||||
|
||||
/// Helper function to read a buffer using the appropriate buffer descriptor
|
||||
std::vector<u8> ReadBuffer() const;
|
||||
std::vector<u8> ReadBuffer(int buffer_index = 0) const;
|
||||
|
||||
/// Helper function to write a buffer using the appropriate buffer descriptor
|
||||
size_t WriteBuffer(const void* buffer, size_t size) const;
|
||||
size_t WriteBuffer(const void* buffer, size_t size, int buffer_index = 0) const;
|
||||
|
||||
/// Helper function to write a buffer using the appropriate buffer descriptor
|
||||
size_t WriteBuffer(const std::vector<u8>& buffer) const;
|
||||
size_t WriteBuffer(const std::vector<u8>& buffer, int buffer_index = 0) const;
|
||||
|
||||
/// Helper function to get the size of the input buffer
|
||||
size_t GetReadBufferSize() const;
|
||||
size_t GetReadBufferSize(int buffer_index = 0) const;
|
||||
|
||||
/// Helper function to get the size of the output buffer
|
||||
size_t GetWriteBufferSize() const;
|
||||
size_t GetWriteBufferSize(int buffer_index = 0) const;
|
||||
|
||||
template <typename T>
|
||||
SharedPtr<T> GetCopyObject(size_t index) {
|
||||
@@ -202,6 +202,16 @@ public:
|
||||
domain_objects.emplace_back(std::move(object));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
std::shared_ptr<T> GetDomainRequestHandler(size_t index) const {
|
||||
return std::static_pointer_cast<T>(domain_request_handlers[index]);
|
||||
}
|
||||
|
||||
void SetDomainRequestHandlers(
|
||||
const std::vector<std::shared_ptr<SessionRequestHandler>>& handlers) {
|
||||
domain_request_handlers = handlers;
|
||||
}
|
||||
|
||||
/// Clears the list of objects so that no lingering objects are written accidentally to the
|
||||
/// response buffer.
|
||||
void ClearIncomingObjects() {
|
||||
@@ -245,6 +255,8 @@ private:
|
||||
unsigned data_payload_offset{};
|
||||
unsigned buffer_c_offset{};
|
||||
u32_le command{};
|
||||
|
||||
std::vector<std::shared_ptr<SessionRequestHandler>> domain_request_handlers;
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -10,12 +10,12 @@ namespace Kernel {
|
||||
ObjectAddressTable g_object_address_table;
|
||||
|
||||
void ObjectAddressTable::Insert(VAddr addr, SharedPtr<Object> obj) {
|
||||
ASSERT_MSG(objects.find(addr) == objects.end(), "Object already exists with addr={:#X}", addr);
|
||||
ASSERT_MSG(objects.find(addr) == objects.end(), "Object already exists with addr=0x{:X}", addr);
|
||||
objects[addr] = obj;
|
||||
}
|
||||
|
||||
void ObjectAddressTable::Close(VAddr addr) {
|
||||
ASSERT_MSG(objects.find(addr) != objects.end(), "Object does not exist with addr={:#X}", addr);
|
||||
ASSERT_MSG(objects.find(addr) != objects.end(), "Object does not exist with addr=0x{:X}", addr);
|
||||
objects.erase(addr);
|
||||
}
|
||||
|
||||
|
||||
@@ -111,7 +111,7 @@ void Process::ParseKernelCaps(const u32* kernel_caps, size_t len) {
|
||||
int major = (kernel_version >> 8) & 0xFF;
|
||||
NGLOG_INFO(Loader, "ExHeader kernel version: {}.{}", major, minor);
|
||||
} else {
|
||||
NGLOG_ERROR(Loader, "Unhandled kernel caps descriptor: {:#010X}", descriptor);
|
||||
NGLOG_ERROR(Loader, "Unhandled kernel caps descriptor: 0x{:08X}", descriptor);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,6 +9,8 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
std::mutex Scheduler::scheduler_mutex;
|
||||
|
||||
Scheduler::Scheduler(ARM_Interface* cpu_core) : cpu_core(cpu_core) {}
|
||||
|
||||
Scheduler::~Scheduler() {
|
||||
@@ -18,6 +20,7 @@ Scheduler::~Scheduler() {
|
||||
}
|
||||
|
||||
bool Scheduler::HaveReadyThreads() {
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
return ready_queue.get_first() != nullptr;
|
||||
}
|
||||
|
||||
@@ -90,6 +93,8 @@ void Scheduler::SwitchContext(Thread* new_thread) {
|
||||
}
|
||||
|
||||
void Scheduler::Reschedule() {
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
|
||||
Thread* cur = GetCurrentThread();
|
||||
Thread* next = PopNextReadyThread();
|
||||
|
||||
@@ -105,26 +110,36 @@ void Scheduler::Reschedule() {
|
||||
}
|
||||
|
||||
void Scheduler::AddThread(SharedPtr<Thread> thread, u32 priority) {
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
|
||||
thread_list.push_back(thread);
|
||||
ready_queue.prepare(priority);
|
||||
}
|
||||
|
||||
void Scheduler::RemoveThread(Thread* thread) {
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
|
||||
thread_list.erase(std::remove(thread_list.begin(), thread_list.end(), thread),
|
||||
thread_list.end());
|
||||
}
|
||||
|
||||
void Scheduler::ScheduleThread(Thread* thread, u32 priority) {
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
|
||||
ASSERT(thread->status == THREADSTATUS_READY);
|
||||
ready_queue.push_back(priority, thread);
|
||||
}
|
||||
|
||||
void Scheduler::UnscheduleThread(Thread* thread, u32 priority) {
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
|
||||
ASSERT(thread->status == THREADSTATUS_READY);
|
||||
ready_queue.remove(priority, thread);
|
||||
}
|
||||
|
||||
void Scheduler::SetThreadPriority(Thread* thread, u32 priority) {
|
||||
std::lock_guard<std::mutex> lock(scheduler_mutex);
|
||||
|
||||
// If thread was ready, adjust queues
|
||||
if (thread->status == THREADSTATUS_READY)
|
||||
ready_queue.move(thread, thread->current_priority, priority);
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <mutex>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "common/thread_queue_list.h"
|
||||
@@ -68,6 +69,8 @@ private:
|
||||
SharedPtr<Thread> current_thread = nullptr;
|
||||
|
||||
ARM_Interface* cpu_core;
|
||||
|
||||
static std::mutex scheduler_mutex;
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -61,6 +61,9 @@ void ServerSession::Acquire(Thread* thread) {
|
||||
ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& context) {
|
||||
auto& domain_message_header = context.GetDomainMessageHeader();
|
||||
if (domain_message_header) {
|
||||
// Set domain handlers in HLE context, used for domain objects (IPC interfaces) as inputs
|
||||
context.SetDomainRequestHandlers(domain_request_handlers);
|
||||
|
||||
// If there is a DomainMessageHeader, then this is CommandType "Request"
|
||||
const u32 object_id{context.GetDomainMessageHeader()->object_id};
|
||||
switch (domain_message_header->command) {
|
||||
@@ -68,7 +71,7 @@ ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& con
|
||||
return domain_request_handlers[object_id - 1]->HandleSyncRequest(context);
|
||||
|
||||
case IPC::DomainMessageHeader::CommandType::CloseVirtualHandle: {
|
||||
NGLOG_DEBUG(IPC, "CloseVirtualHandle, object_id={:#010X}", object_id);
|
||||
NGLOG_DEBUG(IPC, "CloseVirtualHandle, object_id=0x{:08X}", object_id);
|
||||
|
||||
domain_request_handlers[object_id - 1] = nullptr;
|
||||
|
||||
|
||||
@@ -107,7 +107,7 @@ ResultCode SharedMemory::Map(Process* target_process, VAddr address, MemoryPermi
|
||||
|
||||
// Error out if the requested permissions don't match what the creator process allows.
|
||||
if (static_cast<u32>(permissions) & ~static_cast<u32>(own_other_permissions)) {
|
||||
NGLOG_ERROR(Kernel, "cannot map id={}, address={:#X} name={}, permissions don't match",
|
||||
NGLOG_ERROR(Kernel, "cannot map id={}, address=0x{:X} name={}, permissions don't match",
|
||||
GetObjectId(), address, name);
|
||||
return ERR_INVALID_COMBINATION;
|
||||
}
|
||||
@@ -115,7 +115,7 @@ ResultCode SharedMemory::Map(Process* target_process, VAddr address, MemoryPermi
|
||||
// Error out if the provided permissions are not compatible with what the creator process needs.
|
||||
if (other_permissions != MemoryPermission::DontCare &&
|
||||
static_cast<u32>(this->permissions) & ~static_cast<u32>(other_permissions)) {
|
||||
NGLOG_ERROR(Kernel, "cannot map id={}, address={:#X} name={}, permissions don't match",
|
||||
NGLOG_ERROR(Kernel, "cannot map id={}, address=0x{:X} name={}, permissions don't match",
|
||||
GetObjectId(), address, name);
|
||||
return ERR_WRONG_PERMISSION;
|
||||
}
|
||||
@@ -133,7 +133,7 @@ ResultCode SharedMemory::Map(Process* target_process, VAddr address, MemoryPermi
|
||||
if (result.Failed()) {
|
||||
NGLOG_ERROR(
|
||||
Kernel,
|
||||
"cannot map id={}, target_address={:#X} name={}, error mapping to virtual memory",
|
||||
"cannot map id={}, target_address=0x{:X} name={}, error mapping to virtual memory",
|
||||
GetObjectId(), target_address, name);
|
||||
return result.Code();
|
||||
}
|
||||
|
||||
@@ -31,7 +31,7 @@ namespace Kernel {
|
||||
|
||||
/// Set the process heap to a given Size. It can both extend and shrink the heap.
|
||||
static ResultCode SetHeapSize(VAddr* heap_addr, u64 heap_size) {
|
||||
NGLOG_TRACE(Kernel_SVC, "called, heap_size={:#X}", heap_size);
|
||||
NGLOG_TRACE(Kernel_SVC, "called, heap_size=0x{:X}", heap_size);
|
||||
auto& process = *Core::CurrentProcess();
|
||||
CASCADE_RESULT(*heap_addr,
|
||||
process.HeapAllocate(Memory::HEAP_VADDR, heap_size, VMAPermission::ReadWrite));
|
||||
@@ -39,20 +39,20 @@ static ResultCode SetHeapSize(VAddr* heap_addr, u64 heap_size) {
|
||||
}
|
||||
|
||||
static ResultCode SetMemoryAttribute(VAddr addr, u64 size, u32 state0, u32 state1) {
|
||||
NGLOG_WARNING(Kernel_SVC, "(STUBBED) called, addr={:#X}", addr);
|
||||
NGLOG_WARNING(Kernel_SVC, "(STUBBED) called, addr=0x{:X}", addr);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
/// Maps a memory range into a different range.
|
||||
static ResultCode MapMemory(VAddr dst_addr, VAddr src_addr, u64 size) {
|
||||
NGLOG_TRACE(Kernel_SVC, "called, dst_addr={:#X}, src_addr={:#X}, size={:#X}", dst_addr,
|
||||
NGLOG_TRACE(Kernel_SVC, "called, dst_addr=0x{:X}, src_addr=0x{:X}, size=0x{:X}", dst_addr,
|
||||
src_addr, size);
|
||||
return Core::CurrentProcess()->MirrorMemory(dst_addr, src_addr, size);
|
||||
}
|
||||
|
||||
/// Unmaps a region that was previously mapped with svcMapMemory
|
||||
static ResultCode UnmapMemory(VAddr dst_addr, VAddr src_addr, u64 size) {
|
||||
NGLOG_TRACE(Kernel_SVC, "called, dst_addr={:#X}, src_addr={:#X}, size={:#X}", dst_addr,
|
||||
NGLOG_TRACE(Kernel_SVC, "called, dst_addr=0x{:X}, src_addr=0x{:X}, size=0x{:X}", dst_addr,
|
||||
src_addr, size);
|
||||
return Core::CurrentProcess()->UnmapMemory(dst_addr, src_addr, size);
|
||||
}
|
||||
@@ -90,11 +90,11 @@ static ResultCode ConnectToNamedPort(Handle* out_handle, VAddr port_name_address
|
||||
static ResultCode SendSyncRequest(Handle handle) {
|
||||
SharedPtr<ClientSession> session = g_handle_table.Get<ClientSession>(handle);
|
||||
if (!session) {
|
||||
NGLOG_ERROR(Kernel_SVC, "called with invalid handle={:#010X}", handle);
|
||||
NGLOG_ERROR(Kernel_SVC, "called with invalid handle=0x{:08X}", handle);
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
NGLOG_TRACE(Kernel_SVC, "called handle={:#010X}({})", handle, session->GetName());
|
||||
NGLOG_TRACE(Kernel_SVC, "called handle=0x{:08X}({})", handle, session->GetName());
|
||||
|
||||
Core::System::GetInstance().PrepareReschedule();
|
||||
|
||||
@@ -105,7 +105,7 @@ static ResultCode SendSyncRequest(Handle handle) {
|
||||
|
||||
/// Get the ID for the specified thread.
|
||||
static ResultCode GetThreadId(u32* thread_id, Handle thread_handle) {
|
||||
NGLOG_TRACE(Kernel_SVC, "called thread={:#010X}", thread_handle);
|
||||
NGLOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
|
||||
|
||||
const SharedPtr<Thread> thread = g_handle_table.Get<Thread>(thread_handle);
|
||||
if (!thread) {
|
||||
@@ -118,7 +118,7 @@ static ResultCode GetThreadId(u32* thread_id, Handle thread_handle) {
|
||||
|
||||
/// Get the ID of the specified process
|
||||
static ResultCode GetProcessId(u32* process_id, Handle process_handle) {
|
||||
NGLOG_TRACE(Kernel_SVC, "called process={:#010X}", process_handle);
|
||||
NGLOG_TRACE(Kernel_SVC, "called process=0x{:08X}", process_handle);
|
||||
|
||||
const SharedPtr<Process> process = g_handle_table.Get<Process>(process_handle);
|
||||
if (!process) {
|
||||
@@ -178,7 +178,7 @@ static ResultCode WaitSynchronization1(
|
||||
/// Wait for the given handles to synchronize, timeout after the specified nanoseconds
|
||||
static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64 handle_count,
|
||||
s64 nano_seconds) {
|
||||
NGLOG_TRACE(Kernel_SVC, "called handles_address={:#X}, handle_count={}, nano_seconds={}",
|
||||
NGLOG_TRACE(Kernel_SVC, "called handles_address=0x{:X}, handle_count={}, nano_seconds={}",
|
||||
handles_address, handle_count, nano_seconds);
|
||||
|
||||
if (!Memory::IsValidVirtualAddress(handles_address))
|
||||
@@ -239,7 +239,7 @@ static ResultCode WaitSynchronization(Handle* index, VAddr handles_address, u64
|
||||
|
||||
/// Resumes a thread waiting on WaitSynchronization
|
||||
static ResultCode CancelSynchronization(Handle thread_handle) {
|
||||
NGLOG_TRACE(Kernel_SVC, "called thread={:#X}", thread_handle);
|
||||
NGLOG_TRACE(Kernel_SVC, "called thread=0x{:X}", thread_handle);
|
||||
|
||||
const SharedPtr<Thread> thread = g_handle_table.Get<Thread>(thread_handle);
|
||||
if (!thread) {
|
||||
@@ -257,8 +257,8 @@ static ResultCode CancelSynchronization(Handle thread_handle) {
|
||||
static ResultCode ArbitrateLock(Handle holding_thread_handle, VAddr mutex_addr,
|
||||
Handle requesting_thread_handle) {
|
||||
NGLOG_TRACE(Kernel_SVC,
|
||||
"called holding_thread_handle={:#010X}, mutex_addr={:#X}, "
|
||||
"requesting_current_thread_handle={:#010X}",
|
||||
"called holding_thread_handle=0x{:08X}, mutex_addr=0x{:X}, "
|
||||
"requesting_current_thread_handle=0x{:08X}",
|
||||
holding_thread_handle, mutex_addr, requesting_thread_handle);
|
||||
|
||||
return Mutex::TryAcquire(mutex_addr, holding_thread_handle, requesting_thread_handle);
|
||||
@@ -266,7 +266,7 @@ static ResultCode ArbitrateLock(Handle holding_thread_handle, VAddr mutex_addr,
|
||||
|
||||
/// Unlock a mutex
|
||||
static ResultCode ArbitrateUnlock(VAddr mutex_addr) {
|
||||
NGLOG_TRACE(Kernel_SVC, "called mutex_addr={:#X}", mutex_addr);
|
||||
NGLOG_TRACE(Kernel_SVC, "called mutex_addr=0x{:X}", mutex_addr);
|
||||
|
||||
return Mutex::Release(mutex_addr);
|
||||
}
|
||||
@@ -286,7 +286,7 @@ static void OutputDebugString(VAddr address, s32 len) {
|
||||
|
||||
/// Gets system/memory information for the current process
|
||||
static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id) {
|
||||
NGLOG_TRACE(Kernel_SVC, "called info_id={:#X}, info_sub_id={:#X}, handle={:#010X}", info_id,
|
||||
NGLOG_TRACE(Kernel_SVC, "called info_id=0x{:X}, info_sub_id=0x{:X}, handle=0x{:08X}", info_id,
|
||||
info_sub_id, handle);
|
||||
|
||||
auto& vm_manager = Core::CurrentProcess()->vm_manager;
|
||||
@@ -355,14 +355,14 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
|
||||
|
||||
/// Sets the thread activity
|
||||
static ResultCode SetThreadActivity(Handle handle, u32 unknown) {
|
||||
NGLOG_WARNING(Kernel_SVC, "(STUBBED) called, handle={:#010X}, unknown={:#010X}", handle,
|
||||
NGLOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x{:08X}, unknown=0x{:08X}", handle,
|
||||
unknown);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
/// Gets the thread context
|
||||
static ResultCode GetThreadContext(Handle handle, VAddr addr) {
|
||||
NGLOG_WARNING(Kernel_SVC, "(STUBBED) called, handle={:#010X}, addr={:#X}", handle, addr);
|
||||
NGLOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x{:08X}, addr=0x{:X}", handle, addr);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
@@ -401,15 +401,16 @@ static ResultCode SetThreadPriority(Handle handle, u32 priority) {
|
||||
|
||||
/// Get which CPU core is executing the current thread
|
||||
static u32 GetCurrentProcessorNumber() {
|
||||
NGLOG_WARNING(Kernel_SVC, "(STUBBED) called, defaulting to processor 0");
|
||||
return 0;
|
||||
NGLOG_TRACE(Kernel_SVC, "called");
|
||||
return GetCurrentThread()->processor_id;
|
||||
}
|
||||
|
||||
static ResultCode MapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 size,
|
||||
u32 permissions) {
|
||||
NGLOG_TRACE(Kernel_SVC,
|
||||
"called, shared_memory_handle={:#X}, addr={:#X}, size={:#X}, permissions={:#010X}",
|
||||
shared_memory_handle, addr, size, permissions);
|
||||
NGLOG_TRACE(
|
||||
Kernel_SVC,
|
||||
"called, shared_memory_handle=0x{:X}, addr=0x{:X}, size=0x{:X}, permissions=0x{:08X}",
|
||||
shared_memory_handle, addr, size, permissions);
|
||||
|
||||
SharedPtr<SharedMemory> shared_memory = g_handle_table.Get<SharedMemory>(shared_memory_handle);
|
||||
if (!shared_memory) {
|
||||
@@ -429,14 +430,14 @@ static ResultCode MapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 s
|
||||
return shared_memory->Map(Core::CurrentProcess().get(), addr, permissions_type,
|
||||
MemoryPermission::DontCare);
|
||||
default:
|
||||
NGLOG_ERROR(Kernel_SVC, "unknown permissions={:#010X}", permissions);
|
||||
NGLOG_ERROR(Kernel_SVC, "unknown permissions=0x{:08X}", permissions);
|
||||
}
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
static ResultCode UnmapSharedMemory(Handle shared_memory_handle, VAddr addr, u64 size) {
|
||||
NGLOG_WARNING(Kernel_SVC, "called, shared_memory_handle={:#010X}, addr={:#X}, size={:#X}",
|
||||
NGLOG_WARNING(Kernel_SVC, "called, shared_memory_handle=0x{:08X}, addr=0x{:X}, size=0x{:X}",
|
||||
shared_memory_handle, addr, size);
|
||||
|
||||
SharedPtr<SharedMemory> shared_memory = g_handle_table.Get<SharedMemory>(shared_memory_handle);
|
||||
@@ -465,7 +466,7 @@ static ResultCode QueryProcessMemory(MemoryInfo* memory_info, PageInfo* /*page_i
|
||||
memory_info->type = static_cast<u32>(vma->second.meminfo_state);
|
||||
}
|
||||
|
||||
NGLOG_TRACE(Kernel_SVC, "called process={:#010X} addr={:X}", process_handle, addr);
|
||||
NGLOG_TRACE(Kernel_SVC, "called process=0x{:08X} addr={:X}", process_handle, addr);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
@@ -484,22 +485,28 @@ static void ExitProcess() {
|
||||
|
||||
Core::CurrentProcess()->status = ProcessStatus::Exited;
|
||||
|
||||
// Stop all the process threads that are currently waiting for objects.
|
||||
auto& thread_list = Core::System::GetInstance().Scheduler().GetThreadList();
|
||||
for (auto& thread : thread_list) {
|
||||
if (thread->owner_process != Core::CurrentProcess())
|
||||
continue;
|
||||
auto stop_threads = [](const std::vector<SharedPtr<Thread>>& thread_list) {
|
||||
for (auto& thread : thread_list) {
|
||||
if (thread->owner_process != Core::CurrentProcess())
|
||||
continue;
|
||||
|
||||
if (thread == GetCurrentThread())
|
||||
continue;
|
||||
if (thread == GetCurrentThread())
|
||||
continue;
|
||||
|
||||
// TODO(Subv): When are the other running/ready threads terminated?
|
||||
ASSERT_MSG(thread->status == THREADSTATUS_WAIT_SYNCH_ANY ||
|
||||
thread->status == THREADSTATUS_WAIT_SYNCH_ALL,
|
||||
"Exiting processes with non-waiting threads is currently unimplemented");
|
||||
// TODO(Subv): When are the other running/ready threads terminated?
|
||||
ASSERT_MSG(thread->status == THREADSTATUS_WAIT_SYNCH_ANY ||
|
||||
thread->status == THREADSTATUS_WAIT_SYNCH_ALL,
|
||||
"Exiting processes with non-waiting threads is currently unimplemented");
|
||||
|
||||
thread->Stop();
|
||||
}
|
||||
thread->Stop();
|
||||
}
|
||||
};
|
||||
|
||||
auto& system = Core::System::GetInstance();
|
||||
stop_threads(system.Scheduler(0)->GetThreadList());
|
||||
stop_threads(system.Scheduler(1)->GetThreadList());
|
||||
stop_threads(system.Scheduler(2)->GetThreadList());
|
||||
stop_threads(system.Scheduler(3)->GetThreadList());
|
||||
|
||||
// Kill the current thread
|
||||
GetCurrentThread()->Stop();
|
||||
@@ -510,7 +517,7 @@ static void ExitProcess() {
|
||||
/// Creates a new thread
|
||||
static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, VAddr stack_top,
|
||||
u32 priority, s32 processor_id) {
|
||||
std::string name = Common::StringFromFormat("unknown-%llx", entry_point);
|
||||
std::string name = fmt::format("unknown-{:X}", entry_point);
|
||||
|
||||
if (priority > THREADPRIO_LOWEST) {
|
||||
return ERR_OUT_OF_RANGE;
|
||||
@@ -529,14 +536,9 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
|
||||
|
||||
switch (processor_id) {
|
||||
case THREADPROCESSORID_0:
|
||||
break;
|
||||
case THREADPROCESSORID_1:
|
||||
case THREADPROCESSORID_2:
|
||||
case THREADPROCESSORID_3:
|
||||
// TODO(bunnei): Implement support for other processor IDs
|
||||
NGLOG_ERROR(Kernel_SVC,
|
||||
"Newly created thread must run in another thread ({}), unimplemented.",
|
||||
processor_id);
|
||||
break;
|
||||
default:
|
||||
ASSERT_MSG(false, "Unsupported thread processor ID: {}", processor_id);
|
||||
@@ -552,8 +554,8 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
|
||||
Core::System::GetInstance().PrepareReschedule();
|
||||
|
||||
NGLOG_TRACE(Kernel_SVC,
|
||||
"called entrypoint={:#010X} ({}), arg={:#010X}, stacktop={:#010X}, "
|
||||
"threadpriority={:#010X}, processorid={:#010X} : created handle={:#010X}",
|
||||
"called entrypoint=0x{:08X} ({}), arg=0x{:08X}, stacktop=0x{:08X}, "
|
||||
"threadpriority=0x{:08X}, processorid=0x{:08X} : created handle=0x{:08X}",
|
||||
entry_point, name, arg, stack_top, priority, processor_id, *out_handle);
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
@@ -561,7 +563,7 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
|
||||
|
||||
/// Starts the thread for the provided handle
|
||||
static ResultCode StartThread(Handle thread_handle) {
|
||||
NGLOG_TRACE(Kernel_SVC, "called thread={:#010X}", thread_handle);
|
||||
NGLOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
|
||||
|
||||
const SharedPtr<Thread> thread = g_handle_table.Get<Thread>(thread_handle);
|
||||
if (!thread) {
|
||||
@@ -575,7 +577,7 @@ static ResultCode StartThread(Handle thread_handle) {
|
||||
|
||||
/// Called when a thread exits
|
||||
static void ExitThread() {
|
||||
NGLOG_TRACE(Kernel_SVC, "called, pc={:#010X}", Core::CPU().GetPC());
|
||||
NGLOG_TRACE(Kernel_SVC, "called, pc=0x{:08X}", Core::CurrentArmInterface().GetPC());
|
||||
|
||||
ExitCurrentThread();
|
||||
Core::System::GetInstance().PrepareReschedule();
|
||||
@@ -587,7 +589,7 @@ static void SleepThread(s64 nanoseconds) {
|
||||
|
||||
// Don't attempt to yield execution if there are no available threads to run,
|
||||
// this way we avoid a useless reschedule to the idle thread.
|
||||
if (nanoseconds == 0 && !Core::System::GetInstance().Scheduler().HaveReadyThreads())
|
||||
if (nanoseconds == 0 && !Core::System::GetInstance().CurrentScheduler().HaveReadyThreads())
|
||||
return;
|
||||
|
||||
// Sleep current thread and check for next thread to schedule
|
||||
@@ -604,7 +606,7 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_var
|
||||
Handle thread_handle, s64 nano_seconds) {
|
||||
NGLOG_TRACE(
|
||||
Kernel_SVC,
|
||||
"called mutex_addr={:X}, condition_variable_addr={:X}, thread_handle={:#010X}, timeout={}",
|
||||
"called mutex_addr={:X}, condition_variable_addr={:X}, thread_handle=0x{:08X}, timeout={}",
|
||||
mutex_addr, condition_variable_addr, thread_handle, nano_seconds);
|
||||
|
||||
SharedPtr<Thread> thread = g_handle_table.Get<Thread>(thread_handle);
|
||||
@@ -623,63 +625,70 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_var
|
||||
|
||||
// Note: Deliberately don't attempt to inherit the lock owner's priority.
|
||||
|
||||
Core::System::GetInstance().PrepareReschedule();
|
||||
Core::System::GetInstance().CpuCore(current_thread->processor_id).PrepareReschedule();
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
/// Signal process wide key
|
||||
static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target) {
|
||||
NGLOG_TRACE(Kernel_SVC, "called, condition_variable_addr={:#X}, target={:#010X}",
|
||||
NGLOG_TRACE(Kernel_SVC, "called, condition_variable_addr=0x{:X}, target=0x{:08X}",
|
||||
condition_variable_addr, target);
|
||||
|
||||
u32 processed = 0;
|
||||
auto& thread_list = Core::System::GetInstance().Scheduler().GetThreadList();
|
||||
|
||||
for (auto& thread : thread_list) {
|
||||
if (thread->condvar_wait_address != condition_variable_addr)
|
||||
continue;
|
||||
auto signal_process_wide_key = [&](size_t core_index) {
|
||||
const auto& scheduler = Core::System::GetInstance().Scheduler(core_index);
|
||||
for (auto& thread : scheduler->GetThreadList()) {
|
||||
if (thread->condvar_wait_address != condition_variable_addr)
|
||||
continue;
|
||||
|
||||
// Only process up to 'target' threads, unless 'target' is -1, in which case process
|
||||
// them all.
|
||||
if (target != -1 && processed >= target)
|
||||
break;
|
||||
// Only process up to 'target' threads, unless 'target' is -1, in which case process
|
||||
// them all.
|
||||
if (target != -1 && processed >= target)
|
||||
break;
|
||||
|
||||
// If the mutex is not yet acquired, acquire it.
|
||||
u32 mutex_val = Memory::Read32(thread->mutex_wait_address);
|
||||
// If the mutex is not yet acquired, acquire it.
|
||||
u32 mutex_val = Memory::Read32(thread->mutex_wait_address);
|
||||
|
||||
if (mutex_val == 0) {
|
||||
// We were able to acquire the mutex, resume this thread.
|
||||
Memory::Write32(thread->mutex_wait_address, thread->wait_handle);
|
||||
ASSERT(thread->status == THREADSTATUS_WAIT_MUTEX);
|
||||
thread->ResumeFromWait();
|
||||
if (mutex_val == 0) {
|
||||
// We were able to acquire the mutex, resume this thread.
|
||||
Memory::Write32(thread->mutex_wait_address, thread->wait_handle);
|
||||
ASSERT(thread->status == THREADSTATUS_WAIT_MUTEX);
|
||||
thread->ResumeFromWait();
|
||||
|
||||
auto lock_owner = thread->lock_owner;
|
||||
if (lock_owner)
|
||||
lock_owner->RemoveMutexWaiter(thread);
|
||||
auto lock_owner = thread->lock_owner;
|
||||
if (lock_owner)
|
||||
lock_owner->RemoveMutexWaiter(thread);
|
||||
|
||||
thread->lock_owner = nullptr;
|
||||
thread->mutex_wait_address = 0;
|
||||
thread->condvar_wait_address = 0;
|
||||
thread->wait_handle = 0;
|
||||
} else {
|
||||
// Couldn't acquire the mutex, block the thread.
|
||||
Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask);
|
||||
auto owner = g_handle_table.Get<Thread>(owner_handle);
|
||||
ASSERT(owner);
|
||||
ASSERT(thread->status != THREADSTATUS_RUNNING);
|
||||
thread->status = THREADSTATUS_WAIT_MUTEX;
|
||||
thread->wakeup_callback = nullptr;
|
||||
thread->lock_owner = nullptr;
|
||||
thread->mutex_wait_address = 0;
|
||||
thread->condvar_wait_address = 0;
|
||||
thread->wait_handle = 0;
|
||||
} else {
|
||||
// Couldn't acquire the mutex, block the thread.
|
||||
Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask);
|
||||
auto owner = g_handle_table.Get<Thread>(owner_handle);
|
||||
ASSERT(owner);
|
||||
ASSERT(thread->status != THREADSTATUS_RUNNING);
|
||||
thread->status = THREADSTATUS_WAIT_MUTEX;
|
||||
thread->wakeup_callback = nullptr;
|
||||
|
||||
// Signal that the mutex now has a waiting thread.
|
||||
Memory::Write32(thread->mutex_wait_address, mutex_val | Mutex::MutexHasWaitersFlag);
|
||||
// Signal that the mutex now has a waiting thread.
|
||||
Memory::Write32(thread->mutex_wait_address, mutex_val | Mutex::MutexHasWaitersFlag);
|
||||
|
||||
owner->AddMutexWaiter(thread);
|
||||
owner->AddMutexWaiter(thread);
|
||||
|
||||
Core::System::GetInstance().PrepareReschedule();
|
||||
Core::System::GetInstance().CpuCore(thread->processor_id).PrepareReschedule();
|
||||
}
|
||||
|
||||
++processed;
|
||||
}
|
||||
};
|
||||
|
||||
++processed;
|
||||
}
|
||||
signal_process_wide_key(0);
|
||||
signal_process_wide_key(1);
|
||||
signal_process_wide_key(2);
|
||||
signal_process_wide_key(3);
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
@@ -696,13 +705,13 @@ static u64 GetSystemTick() {
|
||||
|
||||
/// Close a handle
|
||||
static ResultCode CloseHandle(Handle handle) {
|
||||
NGLOG_TRACE(Kernel_SVC, "Closing handle {:#010X}", handle);
|
||||
NGLOG_TRACE(Kernel_SVC, "Closing handle 0x{:08X}", handle);
|
||||
return g_handle_table.Close(handle);
|
||||
}
|
||||
|
||||
/// Reset an event
|
||||
static ResultCode ResetSignal(Handle handle) {
|
||||
NGLOG_WARNING(Kernel_SVC, "(STUBBED) called handle {:#010X}", handle);
|
||||
NGLOG_WARNING(Kernel_SVC, "(STUBBED) called handle 0x{:08X}", handle);
|
||||
auto event = g_handle_table.Get<Event>(handle);
|
||||
ASSERT(event != nullptr);
|
||||
event->Clear();
|
||||
@@ -711,28 +720,43 @@ static ResultCode ResetSignal(Handle handle) {
|
||||
|
||||
/// Creates a TransferMemory object
|
||||
static ResultCode CreateTransferMemory(Handle* handle, VAddr addr, u64 size, u32 permissions) {
|
||||
NGLOG_WARNING(Kernel_SVC, "(STUBBED) called addr={:#X}, size={:#X}, perms={:010X}", addr, size,
|
||||
permissions);
|
||||
NGLOG_WARNING(Kernel_SVC, "(STUBBED) called addr=0x{:X}, size=0x{:X}, perms=0x{:08X}", addr,
|
||||
size, permissions);
|
||||
*handle = 0;
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
static ResultCode GetThreadCoreMask(Handle handle, u32* mask, u64* unknown) {
|
||||
NGLOG_WARNING(Kernel_SVC, "(STUBBED) called, handle={:010X}", handle);
|
||||
*mask = 0x0;
|
||||
*unknown = 0xf;
|
||||
static ResultCode GetThreadCoreMask(Handle thread_handle, u32* core, u64* mask) {
|
||||
NGLOG_TRACE(Kernel_SVC, "called, handle=0x{:08X}", thread_handle);
|
||||
|
||||
const SharedPtr<Thread> thread = g_handle_table.Get<Thread>(thread_handle);
|
||||
if (!thread) {
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
*core = thread->ideal_core;
|
||||
*mask = thread->affinity_mask;
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
static ResultCode SetThreadCoreMask(Handle handle, u32 mask, u64 unknown) {
|
||||
NGLOG_WARNING(Kernel_SVC, "(STUBBED) called, handle={:#010X}, mask={:#010X}, unknown={:#X}",
|
||||
handle, mask, unknown);
|
||||
static ResultCode SetThreadCoreMask(Handle thread_handle, u32 core, u64 mask) {
|
||||
NGLOG_TRACE(Kernel_SVC, "called, handle=0x{:08X}, mask=0x{:08X}, core=0x{:X}", thread_handle,
|
||||
mask, core);
|
||||
|
||||
const SharedPtr<Thread> thread = g_handle_table.Get<Thread>(thread_handle);
|
||||
if (!thread) {
|
||||
return ERR_INVALID_HANDLE;
|
||||
}
|
||||
|
||||
thread->ChangeCore(core, mask);
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
static ResultCode CreateSharedMemory(Handle* handle, u64 size, u32 local_permissions,
|
||||
u32 remote_permissions) {
|
||||
NGLOG_TRACE(Kernel_SVC, "called, size={:#X}, localPerms={:#010X}, remotePerms={:#010X}", size,
|
||||
NGLOG_TRACE(Kernel_SVC, "called, size=0x{:X}, localPerms=0x{:08X}, remotePerms=0x{:08X}", size,
|
||||
local_permissions, remote_permissions);
|
||||
auto sharedMemHandle =
|
||||
SharedMemory::Create(g_handle_table.Get<Process>(KernelHandle::CurrentProcess), size,
|
||||
@@ -744,7 +768,7 @@ static ResultCode CreateSharedMemory(Handle* handle, u64 size, u32 local_permiss
|
||||
}
|
||||
|
||||
static ResultCode ClearEvent(Handle handle) {
|
||||
NGLOG_TRACE(Kernel_SVC, "called, event={:010X}", handle);
|
||||
NGLOG_TRACE(Kernel_SVC, "called, event=0x{:08X}", handle);
|
||||
|
||||
SharedPtr<Event> evt = g_handle_table.Get<Event>(handle);
|
||||
if (evt == nullptr)
|
||||
@@ -896,7 +920,7 @@ static const FunctionDef SVC_Table[] = {
|
||||
|
||||
static const FunctionDef* GetSVCInfo(u32 func_num) {
|
||||
if (func_num >= std::size(SVC_Table)) {
|
||||
NGLOG_ERROR(Kernel_SVC, "Unknown svc={:#04X}", func_num);
|
||||
NGLOG_ERROR(Kernel_SVC, "Unknown svc=0x{:02X}", func_num);
|
||||
return nullptr;
|
||||
}
|
||||
return &SVC_Table[func_num];
|
||||
@@ -918,7 +942,7 @@ void CallSVC(u32 immediate) {
|
||||
NGLOG_CRITICAL(Kernel_SVC, "Unimplemented SVC function {}(..)", info->name);
|
||||
}
|
||||
} else {
|
||||
NGLOG_CRITICAL(Kernel_SVC, "Unknown SVC function {:#X}", immediate);
|
||||
NGLOG_CRITICAL(Kernel_SVC, "Unknown SVC function 0x{:X}", immediate);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -13,14 +13,14 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
#define PARAM(n) Core::CPU().GetReg(n)
|
||||
#define PARAM(n) Core::CurrentArmInterface().GetReg(n)
|
||||
|
||||
/**
|
||||
* HLE a function return from the current ARM userland process
|
||||
* @param res Result to return
|
||||
*/
|
||||
static inline void FuncReturn(u64 res) {
|
||||
Core::CPU().SetReg(0, res);
|
||||
Core::CurrentArmInterface().SetReg(0, res);
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
@@ -45,7 +45,7 @@ template <ResultCode func(u32*, u32)>
|
||||
void SvcWrap() {
|
||||
u32 param_1 = 0;
|
||||
u32 retval = func(¶m_1, (u32)PARAM(1)).raw;
|
||||
Core::CPU().SetReg(1, param_1);
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
@@ -53,7 +53,7 @@ template <ResultCode func(u32*, u64)>
|
||||
void SvcWrap() {
|
||||
u32 param_1 = 0;
|
||||
u32 retval = func(¶m_1, PARAM(1)).raw;
|
||||
Core::CPU().SetReg(1, param_1);
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
@@ -66,7 +66,7 @@ template <ResultCode func(u64*, u64)>
|
||||
void SvcWrap() {
|
||||
u64 param_1 = 0;
|
||||
u32 retval = func(¶m_1, PARAM(1)).raw;
|
||||
Core::CPU().SetReg(1, param_1);
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
@@ -85,8 +85,8 @@ void SvcWrap() {
|
||||
u32 param_1 = 0;
|
||||
u64 param_2 = 0;
|
||||
ResultCode retval = func((u32)(PARAM(2) & 0xFFFFFFFF), ¶m_1, ¶m_2);
|
||||
Core::CPU().SetReg(1, param_1);
|
||||
Core::CPU().SetReg(2, param_2);
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
Core::CurrentArmInterface().SetReg(2, param_2);
|
||||
FuncReturn(retval.raw);
|
||||
}
|
||||
|
||||
@@ -120,7 +120,7 @@ template <ResultCode func(u32*, u64, u64, s64)>
|
||||
void SvcWrap() {
|
||||
u32 param_1 = 0;
|
||||
ResultCode retval = func(¶m_1, PARAM(1), (u32)(PARAM(2) & 0xFFFFFFFF), (s64)PARAM(3));
|
||||
Core::CPU().SetReg(1, param_1);
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(retval.raw);
|
||||
}
|
||||
|
||||
@@ -133,7 +133,7 @@ template <ResultCode func(u64*, u64, u64, u64)>
|
||||
void SvcWrap() {
|
||||
u64 param_1 = 0;
|
||||
u32 retval = func(¶m_1, PARAM(1), PARAM(2), PARAM(3)).raw;
|
||||
Core::CPU().SetReg(1, param_1);
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
@@ -143,7 +143,7 @@ void SvcWrap() {
|
||||
u32 retval =
|
||||
func(¶m_1, PARAM(1), PARAM(2), PARAM(3), (u32)PARAM(4), (s32)(PARAM(5) & 0xFFFFFFFF))
|
||||
.raw;
|
||||
Core::CPU().SetReg(1, param_1);
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
@@ -166,7 +166,7 @@ template <ResultCode func(u32*, u64, u64, u32)>
|
||||
void SvcWrap() {
|
||||
u32 param_1 = 0;
|
||||
u32 retval = func(¶m_1, PARAM(1), PARAM(2), (u32)(PARAM(3) & 0xFFFFFFFF)).raw;
|
||||
Core::CPU().SetReg(1, param_1);
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
@@ -175,7 +175,7 @@ void SvcWrap() {
|
||||
u32 param_1 = 0;
|
||||
u32 retval =
|
||||
func(¶m_1, PARAM(1), (u32)(PARAM(2) & 0xFFFFFFFF), (u32)(PARAM(3) & 0xFFFFFFFF)).raw;
|
||||
Core::CPU().SetReg(1, param_1);
|
||||
Core::CurrentArmInterface().SetReg(1, param_1);
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
|
||||
@@ -64,7 +64,7 @@ void Thread::Stop() {
|
||||
// Clean up thread from ready queue
|
||||
// This is only needed when the thread is termintated forcefully (SVC TerminateProcess)
|
||||
if (status == THREADSTATUS_READY) {
|
||||
Core::System::GetInstance().Scheduler().UnscheduleThread(this, current_priority);
|
||||
scheduler->UnscheduleThread(this, current_priority);
|
||||
}
|
||||
|
||||
status = THREADSTATUS_DEAD;
|
||||
@@ -92,7 +92,7 @@ void WaitCurrentThread_Sleep() {
|
||||
void ExitCurrentThread() {
|
||||
Thread* thread = GetCurrentThread();
|
||||
thread->Stop();
|
||||
Core::System::GetInstance().Scheduler().RemoveThread(thread);
|
||||
Core::System::GetInstance().CurrentScheduler().RemoveThread(thread);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -146,13 +146,26 @@ void Thread::WakeAfterDelay(s64 nanoseconds) {
|
||||
if (nanoseconds == -1)
|
||||
return;
|
||||
|
||||
CoreTiming::ScheduleEvent(nsToCycles(nanoseconds), ThreadWakeupEventType, callback_handle);
|
||||
CoreTiming::ScheduleEvent(CoreTiming::nsToCycles(nanoseconds), ThreadWakeupEventType,
|
||||
callback_handle);
|
||||
}
|
||||
|
||||
void Thread::CancelWakeupTimer() {
|
||||
CoreTiming::UnscheduleEvent(ThreadWakeupEventType, callback_handle);
|
||||
}
|
||||
|
||||
static boost::optional<s32> GetNextProcessorId(u64 mask) {
|
||||
for (s32 index = 0; index < Core::NUM_CPU_CORES; ++index) {
|
||||
if (mask & (1ULL << index)) {
|
||||
if (!Core::System().GetInstance().Scheduler(index)->GetCurrentThread()) {
|
||||
// Core is enabled and not running any threads, use this one
|
||||
return index;
|
||||
}
|
||||
}
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
void Thread::ResumeFromWait() {
|
||||
ASSERT_MSG(wait_objects.empty(), "Thread is waking up while waiting for objects");
|
||||
|
||||
@@ -187,8 +200,37 @@ void Thread::ResumeFromWait() {
|
||||
wakeup_callback = nullptr;
|
||||
|
||||
status = THREADSTATUS_READY;
|
||||
Core::System::GetInstance().Scheduler().ScheduleThread(this, current_priority);
|
||||
Core::System::GetInstance().PrepareReschedule();
|
||||
|
||||
boost::optional<s32> new_processor_id = GetNextProcessorId(affinity_mask);
|
||||
if (!new_processor_id) {
|
||||
new_processor_id = processor_id;
|
||||
}
|
||||
if (ideal_core != -1 &&
|
||||
Core::System().GetInstance().Scheduler(ideal_core)->GetCurrentThread() == nullptr) {
|
||||
new_processor_id = ideal_core;
|
||||
}
|
||||
|
||||
ASSERT(*new_processor_id < 4);
|
||||
|
||||
// Add thread to new core's scheduler
|
||||
auto& next_scheduler = Core::System().GetInstance().Scheduler(*new_processor_id);
|
||||
|
||||
if (*new_processor_id != processor_id) {
|
||||
// Remove thread from previous core's scheduler
|
||||
scheduler->RemoveThread(this);
|
||||
next_scheduler->AddThread(this, current_priority);
|
||||
}
|
||||
|
||||
processor_id = *new_processor_id;
|
||||
|
||||
// If the thread was ready, unschedule from the previous core and schedule on the new core
|
||||
scheduler->UnscheduleThread(this, current_priority);
|
||||
next_scheduler->ScheduleThread(this, current_priority);
|
||||
|
||||
// Change thread's scheduler
|
||||
scheduler = next_scheduler;
|
||||
|
||||
Core::System::GetInstance().CpuCore(processor_id).PrepareReschedule();
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -258,8 +300,6 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
|
||||
|
||||
SharedPtr<Thread> thread(new Thread);
|
||||
|
||||
Core::System::GetInstance().Scheduler().AddThread(thread, priority);
|
||||
|
||||
thread->thread_id = NewThreadId();
|
||||
thread->status = THREADSTATUS_DORMANT;
|
||||
thread->entry_point = entry_point;
|
||||
@@ -267,6 +307,8 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
|
||||
thread->nominal_priority = thread->current_priority = priority;
|
||||
thread->last_running_ticks = CoreTiming::GetTicks();
|
||||
thread->processor_id = processor_id;
|
||||
thread->ideal_core = processor_id;
|
||||
thread->affinity_mask = 1ULL << processor_id;
|
||||
thread->wait_objects.clear();
|
||||
thread->mutex_wait_address = 0;
|
||||
thread->condvar_wait_address = 0;
|
||||
@@ -274,6 +316,8 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
|
||||
thread->name = std::move(name);
|
||||
thread->callback_handle = wakeup_callback_handle_table.Create(thread).Unwrap();
|
||||
thread->owner_process = owner_process;
|
||||
thread->scheduler = Core::System().GetInstance().Scheduler(processor_id);
|
||||
thread->scheduler->AddThread(thread, priority);
|
||||
|
||||
// Find the next available TLS index, and mark it as used
|
||||
auto& tls_slots = owner_process->tls_slots;
|
||||
@@ -336,7 +380,7 @@ void Thread::SetPriority(u32 priority) {
|
||||
}
|
||||
|
||||
void Thread::BoostPriority(u32 priority) {
|
||||
Core::System::GetInstance().Scheduler().SetThreadPriority(this, priority);
|
||||
scheduler->SetThreadPriority(this, priority);
|
||||
current_priority = priority;
|
||||
}
|
||||
|
||||
@@ -405,7 +449,7 @@ void Thread::UpdatePriority() {
|
||||
if (new_priority == current_priority)
|
||||
return;
|
||||
|
||||
Core::System::GetInstance().Scheduler().SetThreadPriority(this, new_priority);
|
||||
scheduler->SetThreadPriority(this, new_priority);
|
||||
|
||||
current_priority = new_priority;
|
||||
|
||||
@@ -414,13 +458,54 @@ void Thread::UpdatePriority() {
|
||||
lock_owner->UpdatePriority();
|
||||
}
|
||||
|
||||
void Thread::ChangeCore(u32 core, u64 mask) {
|
||||
ideal_core = core;
|
||||
mask = mask;
|
||||
|
||||
if (status != THREADSTATUS_READY) {
|
||||
return;
|
||||
}
|
||||
|
||||
boost::optional<s32> new_processor_id{GetNextProcessorId(mask)};
|
||||
|
||||
if (!new_processor_id) {
|
||||
new_processor_id = processor_id;
|
||||
}
|
||||
if (ideal_core != -1 &&
|
||||
Core::System().GetInstance().Scheduler(ideal_core)->GetCurrentThread() == nullptr) {
|
||||
new_processor_id = ideal_core;
|
||||
}
|
||||
|
||||
ASSERT(new_processor_id < 4);
|
||||
|
||||
// Add thread to new core's scheduler
|
||||
auto& next_scheduler = Core::System().GetInstance().Scheduler(*new_processor_id);
|
||||
|
||||
if (*new_processor_id != processor_id) {
|
||||
// Remove thread from previous core's scheduler
|
||||
scheduler->RemoveThread(this);
|
||||
next_scheduler->AddThread(this, current_priority);
|
||||
}
|
||||
|
||||
processor_id = *new_processor_id;
|
||||
|
||||
// If the thread was ready, unschedule from the previous core and schedule on the new core
|
||||
scheduler->UnscheduleThread(this, current_priority);
|
||||
next_scheduler->ScheduleThread(this, current_priority);
|
||||
|
||||
// Change thread's scheduler
|
||||
scheduler = next_scheduler;
|
||||
|
||||
Core::System::GetInstance().CpuCore(processor_id).PrepareReschedule();
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/**
|
||||
* Gets the current thread
|
||||
*/
|
||||
Thread* GetCurrentThread() {
|
||||
return Core::System::GetInstance().Scheduler().GetCurrentThread();
|
||||
return Core::System::GetInstance().CurrentScheduler().GetCurrentThread();
|
||||
}
|
||||
|
||||
void ThreadingInit() {
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
@@ -56,6 +57,7 @@ enum class ThreadWakeupReason {
|
||||
namespace Kernel {
|
||||
|
||||
class Process;
|
||||
class Scheduler;
|
||||
|
||||
class Thread final : public WaitObject {
|
||||
public:
|
||||
@@ -118,6 +120,9 @@ public:
|
||||
/// Recalculates the current priority taking into account priority inheritance.
|
||||
void UpdatePriority();
|
||||
|
||||
/// Changes the core that the thread is running or scheduled to run on.
|
||||
void ChangeCore(u32 core, u64 mask);
|
||||
|
||||
/**
|
||||
* Gets the thread's thread ID
|
||||
* @return The thread's ID
|
||||
@@ -240,6 +245,11 @@ public:
|
||||
// available. In case of a timeout, the object will be nullptr.
|
||||
std::function<WakeupCallback> wakeup_callback;
|
||||
|
||||
std::shared_ptr<Scheduler> scheduler;
|
||||
|
||||
u32 ideal_core{0xFFFFFFFF};
|
||||
u64 affinity_mask{0x1};
|
||||
|
||||
private:
|
||||
Thread();
|
||||
~Thread() override;
|
||||
|
||||
@@ -57,7 +57,8 @@ void Timer::Set(s64 initial, s64 interval) {
|
||||
// Immediately invoke the callback
|
||||
Signal(0);
|
||||
} else {
|
||||
CoreTiming::ScheduleEvent(nsToCycles(initial), timer_callback_event_type, callback_handle);
|
||||
CoreTiming::ScheduleEvent(CoreTiming::nsToCycles(initial), timer_callback_event_type,
|
||||
callback_handle);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -86,7 +87,7 @@ void Timer::Signal(int cycles_late) {
|
||||
|
||||
if (interval_delay != 0) {
|
||||
// Reschedule the timer with the interval delay
|
||||
CoreTiming::ScheduleEvent(nsToCycles(interval_delay) - cycles_late,
|
||||
CoreTiming::ScheduleEvent(CoreTiming::nsToCycles(interval_delay) - cycles_late,
|
||||
timer_callback_event_type, callback_handle);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -104,8 +104,15 @@ ResultVal<VMManager::VMAHandle> VMManager::MapMemoryBlock(VAddr target,
|
||||
VirtualMemoryArea& final_vma = vma_handle->second;
|
||||
ASSERT(final_vma.size == size);
|
||||
|
||||
Core::CPU().MapBackingMemory(target, size, block->data() + offset,
|
||||
VMAPermission::ReadWriteExecute);
|
||||
auto& system = Core::System::GetInstance();
|
||||
system.ArmInterface(0).MapBackingMemory(target, size, block->data() + offset,
|
||||
VMAPermission::ReadWriteExecute);
|
||||
system.ArmInterface(1).MapBackingMemory(target, size, block->data() + offset,
|
||||
VMAPermission::ReadWriteExecute);
|
||||
system.ArmInterface(2).MapBackingMemory(target, size, block->data() + offset,
|
||||
VMAPermission::ReadWriteExecute);
|
||||
system.ArmInterface(3).MapBackingMemory(target, size, block->data() + offset,
|
||||
VMAPermission::ReadWriteExecute);
|
||||
|
||||
final_vma.type = VMAType::AllocatedMemoryBlock;
|
||||
final_vma.permissions = VMAPermission::ReadWrite;
|
||||
@@ -126,7 +133,11 @@ ResultVal<VMManager::VMAHandle> VMManager::MapBackingMemory(VAddr target, u8* me
|
||||
VirtualMemoryArea& final_vma = vma_handle->second;
|
||||
ASSERT(final_vma.size == size);
|
||||
|
||||
Core::CPU().MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute);
|
||||
auto& system = Core::System::GetInstance();
|
||||
system.ArmInterface(0).MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute);
|
||||
system.ArmInterface(1).MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute);
|
||||
system.ArmInterface(2).MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute);
|
||||
system.ArmInterface(3).MapBackingMemory(target, size, memory, VMAPermission::ReadWriteExecute);
|
||||
|
||||
final_vma.type = VMAType::BackingMemory;
|
||||
final_vma.permissions = VMAPermission::ReadWrite;
|
||||
@@ -184,7 +195,11 @@ ResultCode VMManager::UnmapRange(VAddr target, u64 size) {
|
||||
|
||||
ASSERT(FindVMA(target)->second.size >= size);
|
||||
|
||||
Core::CPU().UnmapMemory(target, size);
|
||||
auto& system = Core::System::GetInstance();
|
||||
system.ArmInterface(0).UnmapMemory(target, size);
|
||||
system.ArmInterface(1).UnmapMemory(target, size);
|
||||
system.ArmInterface(2).UnmapMemory(target, size);
|
||||
system.ArmInterface(3).UnmapMemory(target, size);
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
@@ -243,8 +258,8 @@ VMManager::VMAIter VMManager::StripIterConstness(const VMAHandle& iter) {
|
||||
}
|
||||
|
||||
ResultVal<VMManager::VMAIter> VMManager::CarveVMA(VAddr base, u64 size) {
|
||||
ASSERT_MSG((size & Memory::PAGE_MASK) == 0, "non-page aligned size: {:#018X}", size);
|
||||
ASSERT_MSG((base & Memory::PAGE_MASK) == 0, "non-page aligned base: {:#018X}", base);
|
||||
ASSERT_MSG((size & Memory::PAGE_MASK) == 0, "non-page aligned size: 0x{:016X}", size);
|
||||
ASSERT_MSG((base & Memory::PAGE_MASK) == 0, "non-page aligned base: 0x{:016X}", base);
|
||||
|
||||
VMAIter vma_handle = StripIterConstness(FindVMA(base));
|
||||
if (vma_handle == vma_map.end()) {
|
||||
@@ -279,8 +294,8 @@ ResultVal<VMManager::VMAIter> VMManager::CarveVMA(VAddr base, u64 size) {
|
||||
}
|
||||
|
||||
ResultVal<VMManager::VMAIter> VMManager::CarveVMARange(VAddr target, u64 size) {
|
||||
ASSERT_MSG((size & Memory::PAGE_MASK) == 0, "non-page aligned size: {:#018X}", size);
|
||||
ASSERT_MSG((target & Memory::PAGE_MASK) == 0, "non-page aligned base: {:#018X}", target);
|
||||
ASSERT_MSG((size & Memory::PAGE_MASK) == 0, "non-page aligned size: 0x{:016X}", size);
|
||||
ASSERT_MSG((target & Memory::PAGE_MASK) == 0, "non-page aligned base: 0x{:016X}", target);
|
||||
|
||||
VAddr target_end = target + size;
|
||||
ASSERT(target_end >= target);
|
||||
|
||||
@@ -103,7 +103,7 @@ ISelfController::ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger
|
||||
{40, &ISelfController::CreateManagedDisplayLayer, "CreateManagedDisplayLayer"},
|
||||
{41, nullptr, "IsSystemBufferSharingEnabled"},
|
||||
{42, nullptr, "GetSystemSharedLayerHandle"},
|
||||
{50, nullptr, "SetHandlesRequestToDisplay"},
|
||||
{50, &ISelfController::SetHandlesRequestToDisplay, "SetHandlesRequestToDisplay"},
|
||||
{51, nullptr, "ApproveToDisplay"},
|
||||
{60, nullptr, "OverrideAutoSleepTimeAndDimmingTime"},
|
||||
{61, nullptr, "SetMediaPlaybackState"},
|
||||
@@ -229,6 +229,13 @@ void ISelfController::CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx)
|
||||
NGLOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void ISelfController::SetHandlesRequestToDisplay(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
NGLOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
}
|
||||
|
||||
ICommonStateGetter::ICommonStateGetter() : ServiceFramework("ICommonStateGetter") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &ICommonStateGetter::GetEventHandle, "GetEventHandle"},
|
||||
@@ -445,7 +452,8 @@ IApplicationFunctions::IApplicationFunctions() : ServiceFramework("IApplicationF
|
||||
{10, nullptr, "CreateApplicationAndPushAndRequestToStart"},
|
||||
{11, nullptr, "CreateApplicationAndPushAndRequestToStartForQuest"},
|
||||
{12, nullptr, "CreateApplicationAndRequestToStart"},
|
||||
{13, nullptr, "CreateApplicationAndRequestToStartForQuest"},
|
||||
{13, &IApplicationFunctions::CreateApplicationAndRequestToStartForQuest,
|
||||
"CreateApplicationAndRequestToStartForQuest"},
|
||||
{20, &IApplicationFunctions::EnsureSaveData, "EnsureSaveData"},
|
||||
{21, &IApplicationFunctions::GetDesiredLanguage, "GetDesiredLanguage"},
|
||||
{22, &IApplicationFunctions::SetTerminateResult, "SetTerminateResult"},
|
||||
@@ -502,6 +510,13 @@ void IApplicationFunctions::PopLaunchParameter(Kernel::HLERequestContext& ctx) {
|
||||
NGLOG_DEBUG(Service_AM, "called");
|
||||
}
|
||||
|
||||
void IApplicationFunctions::CreateApplicationAndRequestToStartForQuest(
|
||||
Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
NGLOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void IApplicationFunctions::EnsureSaveData(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
u128 uid = rp.PopRaw<u128>();
|
||||
@@ -534,7 +549,7 @@ void IApplicationFunctions::SetTerminateResult(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
NGLOG_WARNING(Service_AM, "(STUBBED) called, result={:#010}", result);
|
||||
NGLOG_WARNING(Service_AM, "(STUBBED) called, result=0x{:08X}", result);
|
||||
}
|
||||
|
||||
void IApplicationFunctions::GetDesiredLanguage(Kernel::HLERequestContext& ctx) {
|
||||
@@ -572,4 +587,64 @@ void InstallInterfaces(SM::ServiceManager& service_manager,
|
||||
std::make_shared<AppletOE>(nvflinger)->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
IHomeMenuFunctions::IHomeMenuFunctions() : ServiceFramework("IHomeMenuFunctions") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{10, &IHomeMenuFunctions::RequestToGetForeground, "RequestToGetForeground"},
|
||||
{11, nullptr, "LockForeground"},
|
||||
{12, nullptr, "UnlockForeground"},
|
||||
{20, nullptr, "PopFromGeneralChannel"},
|
||||
{21, nullptr, "GetPopFromGeneralChannelEvent"},
|
||||
{30, nullptr, "GetHomeButtonWriterLockAccessor"},
|
||||
{31, nullptr, "GetWriterLockAccessorEx"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
void IHomeMenuFunctions::RequestToGetForeground(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
NGLOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
}
|
||||
|
||||
IGlobalStateController::IGlobalStateController() : ServiceFramework("IGlobalStateController") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "RequestToEnterSleep"},
|
||||
{1, nullptr, "EnterSleep"},
|
||||
{2, nullptr, "StartSleepSequence"},
|
||||
{3, nullptr, "StartShutdownSequence"},
|
||||
{4, nullptr, "StartRebootSequence"},
|
||||
{10, nullptr, "LoadAndApplyIdlePolicySettings"},
|
||||
{11, nullptr, "NotifyCecSettingsChanged"},
|
||||
{12, nullptr, "SetDefaultHomeButtonLongPressTime"},
|
||||
{13, nullptr, "UpdateDefaultDisplayResolution"},
|
||||
{14, nullptr, "ShouldSleepOnBoot"},
|
||||
{15, nullptr, "GetHdcpAuthenticationFailedEvent"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
IApplicationCreator::IApplicationCreator() : ServiceFramework("IApplicationCreator") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "CreateApplication"},
|
||||
{1, nullptr, "PopLaunchRequestedApplication"},
|
||||
{10, nullptr, "CreateSystemApplication"},
|
||||
{100, nullptr, "PopFloatingApplicationForDevelopment"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
IProcessWindingController::IProcessWindingController()
|
||||
: ServiceFramework("IProcessWindingController") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "GetLaunchReason"},
|
||||
{11, nullptr, "OpenCallingLibraryApplet"},
|
||||
{21, nullptr, "PushContext"},
|
||||
{22, nullptr, "PopContext"},
|
||||
{23, nullptr, "CancelWindingReservation"},
|
||||
{30, nullptr, "WindAndDoReserved"},
|
||||
{40, nullptr, "ReserveToStartAndWaitAndUnwindThis"},
|
||||
{41, nullptr, "ReserveToStartAndWait"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
} // namespace Service::AM
|
||||
|
||||
@@ -70,6 +70,7 @@ private:
|
||||
void GetLibraryAppletLaunchableEvent(Kernel::HLERequestContext& ctx);
|
||||
void CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx);
|
||||
void SetScreenShotPermission(Kernel::HLERequestContext& ctx);
|
||||
void SetHandlesRequestToDisplay(Kernel::HLERequestContext& ctx);
|
||||
|
||||
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
|
||||
Kernel::SharedPtr<Kernel::Event> launchable_event;
|
||||
@@ -113,6 +114,7 @@ public:
|
||||
|
||||
private:
|
||||
void PopLaunchParameter(Kernel::HLERequestContext& ctx);
|
||||
void CreateApplicationAndRequestToStartForQuest(Kernel::HLERequestContext& ctx);
|
||||
void EnsureSaveData(Kernel::HLERequestContext& ctx);
|
||||
void SetTerminateResult(Kernel::HLERequestContext& ctx);
|
||||
void GetDesiredLanguage(Kernel::HLERequestContext& ctx);
|
||||
@@ -121,6 +123,29 @@ private:
|
||||
void NotifyRunning(Kernel::HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
class IHomeMenuFunctions final : public ServiceFramework<IHomeMenuFunctions> {
|
||||
public:
|
||||
IHomeMenuFunctions();
|
||||
|
||||
private:
|
||||
void RequestToGetForeground(Kernel::HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
class IGlobalStateController final : public ServiceFramework<IGlobalStateController> {
|
||||
public:
|
||||
IGlobalStateController();
|
||||
};
|
||||
|
||||
class IApplicationCreator final : public ServiceFramework<IApplicationCreator> {
|
||||
public:
|
||||
IApplicationCreator();
|
||||
};
|
||||
|
||||
class IProcessWindingController final : public ServiceFramework<IProcessWindingController> {
|
||||
public:
|
||||
IProcessWindingController();
|
||||
};
|
||||
|
||||
/// Registers all AM services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager,
|
||||
std::shared_ptr<NVFlinger::NVFlinger> nvflinger);
|
||||
|
||||
@@ -20,7 +20,7 @@ public:
|
||||
{2, &ILibraryAppletProxy::GetWindowController, "GetWindowController"},
|
||||
{3, &ILibraryAppletProxy::GetAudioController, "GetAudioController"},
|
||||
{4, &ILibraryAppletProxy::GetDisplayController, "GetDisplayController"},
|
||||
{10, nullptr, "GetProcessWindingController"},
|
||||
{10, &ILibraryAppletProxy::GetProcessWindingController, "GetProcessWindingController"},
|
||||
{11, &ILibraryAppletProxy::GetLibraryAppletCreator, "GetLibraryAppletCreator"},
|
||||
{20, &ILibraryAppletProxy::GetApplicationFunctions, "GetApplicationFunctions"},
|
||||
{1000, &ILibraryAppletProxy::GetDebugFunctions, "GetDebugFunctions"},
|
||||
@@ -28,6 +28,93 @@ public:
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
private:
|
||||
void GetCommonStateGetter(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ICommonStateGetter>();
|
||||
NGLOG_DEBUG(Service_AM, "called");
|
||||
}
|
||||
|
||||
void GetSelfController(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ISelfController>(nvflinger);
|
||||
NGLOG_DEBUG(Service_AM, "called");
|
||||
}
|
||||
|
||||
void GetWindowController(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IWindowController>();
|
||||
NGLOG_DEBUG(Service_AM, "called");
|
||||
}
|
||||
|
||||
void GetAudioController(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IAudioController>();
|
||||
NGLOG_DEBUG(Service_AM, "called");
|
||||
}
|
||||
|
||||
void GetDisplayController(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IDisplayController>();
|
||||
NGLOG_DEBUG(Service_AM, "called");
|
||||
}
|
||||
|
||||
void GetProcessWindingController(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IProcessWindingController>();
|
||||
NGLOG_DEBUG(Service_AM, "called");
|
||||
}
|
||||
|
||||
void GetDebugFunctions(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IDebugFunctions>();
|
||||
NGLOG_DEBUG(Service_AM, "called");
|
||||
}
|
||||
|
||||
void GetLibraryAppletCreator(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ILibraryAppletCreator>();
|
||||
NGLOG_DEBUG(Service_AM, "called");
|
||||
}
|
||||
|
||||
void GetApplicationFunctions(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IApplicationFunctions>();
|
||||
NGLOG_DEBUG(Service_AM, "called");
|
||||
}
|
||||
|
||||
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
|
||||
};
|
||||
|
||||
class ISystemAppletProxy final : public ServiceFramework<ISystemAppletProxy> {
|
||||
public:
|
||||
explicit ISystemAppletProxy(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
|
||||
: ServiceFramework("ISystemAppletProxy"), nvflinger(std::move(nvflinger)) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &ISystemAppletProxy::GetCommonStateGetter, "GetCommonStateGetter"},
|
||||
{1, &ISystemAppletProxy::GetSelfController, "GetSelfController"},
|
||||
{2, &ISystemAppletProxy::GetWindowController, "GetWindowController"},
|
||||
{3, &ISystemAppletProxy::GetAudioController, "GetAudioController"},
|
||||
{4, &ISystemAppletProxy::GetDisplayController, "GetDisplayController"},
|
||||
{10, nullptr, "GetProcessWindingController"},
|
||||
{11, &ISystemAppletProxy::GetLibraryAppletCreator, "GetLibraryAppletCreator"},
|
||||
{20, &ISystemAppletProxy::GetHomeMenuFunctions, "GetHomeMenuFunctions"},
|
||||
{21, &ISystemAppletProxy::GetGlobalStateController, "GetGlobalStateController"},
|
||||
{22, &ISystemAppletProxy::GetApplicationCreator, "GetApplicationCreator"},
|
||||
{1000, &ISystemAppletProxy::GetDebugFunctions, "GetDebugFunctions"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
private:
|
||||
void GetCommonStateGetter(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
@@ -78,16 +165,43 @@ private:
|
||||
NGLOG_DEBUG(Service_AM, "called");
|
||||
}
|
||||
|
||||
void GetApplicationFunctions(Kernel::HLERequestContext& ctx) {
|
||||
void GetHomeMenuFunctions(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IApplicationFunctions>();
|
||||
rb.PushIpcInterface<IHomeMenuFunctions>();
|
||||
NGLOG_DEBUG(Service_AM, "called");
|
||||
}
|
||||
|
||||
void GetGlobalStateController(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IGlobalStateController>();
|
||||
NGLOG_DEBUG(Service_AM, "called");
|
||||
}
|
||||
|
||||
void GetApplicationCreator(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IApplicationCreator>();
|
||||
NGLOG_DEBUG(Service_AM, "called");
|
||||
}
|
||||
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
|
||||
};
|
||||
|
||||
void AppletAE::OpenSystemAppletProxy(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ISystemAppletProxy>(nvflinger);
|
||||
NGLOG_DEBUG(Service_AM, "called");
|
||||
}
|
||||
|
||||
void AppletAE::OpenLibraryAppletProxy(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<ILibraryAppletProxy>(nvflinger);
|
||||
NGLOG_DEBUG(Service_AM, "called");
|
||||
}
|
||||
|
||||
void AppletAE::OpenLibraryAppletProxyOld(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
@@ -98,9 +212,9 @@ void AppletAE::OpenLibraryAppletProxyOld(Kernel::HLERequestContext& ctx) {
|
||||
AppletAE::AppletAE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
|
||||
: ServiceFramework("appletAE"), nvflinger(std::move(nvflinger)) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{100, nullptr, "OpenSystemAppletProxy"},
|
||||
{100, &AppletAE::OpenSystemAppletProxy, "OpenSystemAppletProxy"},
|
||||
{200, &AppletAE::OpenLibraryAppletProxyOld, "OpenLibraryAppletProxyOld"},
|
||||
{201, nullptr, "OpenLibraryAppletProxy"},
|
||||
{201, &AppletAE::OpenLibraryAppletProxy, "OpenLibraryAppletProxy"},
|
||||
{300, nullptr, "OpenOverlayAppletProxy"},
|
||||
{350, nullptr, "OpenSystemApplicationProxy"},
|
||||
{400, nullptr, "CreateSelfLibraryAppletCreatorForDevelop"},
|
||||
|
||||
@@ -21,6 +21,8 @@ public:
|
||||
~AppletAE() = default;
|
||||
|
||||
private:
|
||||
void OpenSystemAppletProxy(Kernel::HLERequestContext& ctx);
|
||||
void OpenLibraryAppletProxy(Kernel::HLERequestContext& ctx);
|
||||
void OpenLibraryAppletProxyOld(Kernel::HLERequestContext& ctx);
|
||||
|
||||
std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
|
||||
|
||||
@@ -18,7 +18,7 @@ constexpr u32 sample_rate{48000};
|
||||
/// to more audio channels (probably when Docked I guess)
|
||||
constexpr u32 audio_channels{2};
|
||||
/// TODO(st4rk): find a proper value for the audio_ticks
|
||||
constexpr u64 audio_ticks{static_cast<u64>(BASE_CLOCK_RATE / 500)};
|
||||
constexpr u64 audio_ticks{static_cast<u64>(CoreTiming::BASE_CLOCK_RATE / 500)};
|
||||
|
||||
class IAudioOut final : public ServiceFramework<IAudioOut> {
|
||||
public:
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
namespace Service::Audio {
|
||||
|
||||
/// TODO(bunnei): Find a proper value for the audio_ticks
|
||||
constexpr u64 audio_ticks{static_cast<u64>(BASE_CLOCK_RATE / 200)};
|
||||
constexpr u64 audio_ticks{static_cast<u64>(CoreTiming::BASE_CLOCK_RATE / 200)};
|
||||
|
||||
class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
|
||||
public:
|
||||
|
||||
@@ -16,7 +16,7 @@ Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
|
||||
void Module::Interface::FatalSimple(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp(ctx);
|
||||
u32 error_code = rp.Pop<u32>();
|
||||
NGLOG_WARNING(Service_Fatal, "(STUBBED) called, error_code={:#X}", error_code);
|
||||
NGLOG_WARNING(Service_Fatal, "(STUBBED) called, error_code=0x{:X}", error_code);
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
@@ -25,7 +25,7 @@ ResultCode RegisterFileSystem(std::unique_ptr<FileSys::FileSystemFactory>&& fact
|
||||
ASSERT_MSG(inserted, "Tried to register more than one system with same id code");
|
||||
|
||||
auto& filesystem = result.first->second;
|
||||
NGLOG_DEBUG(Service_FS, "Registered file system {} with id code {:#010X}",
|
||||
NGLOG_DEBUG(Service_FS, "Registered file system {} with id code 0x{:08X}",
|
||||
filesystem->GetName(), static_cast<u32>(type));
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
@@ -35,7 +35,7 @@ private:
|
||||
const s64 offset = rp.Pop<s64>();
|
||||
const s64 length = rp.Pop<s64>();
|
||||
|
||||
NGLOG_DEBUG(Service_FS, "called, offset={:#X}, length={}", offset, length);
|
||||
NGLOG_DEBUG(Service_FS, "called, offset=0x{:X}, length={}", offset, length);
|
||||
|
||||
// Error checking
|
||||
if (length < 0) {
|
||||
@@ -87,7 +87,7 @@ private:
|
||||
const s64 offset = rp.Pop<s64>();
|
||||
const s64 length = rp.Pop<s64>();
|
||||
|
||||
NGLOG_DEBUG(Service_FS, "called, offset={:#X}, length={}", offset, length);
|
||||
NGLOG_DEBUG(Service_FS, "called, offset=0x{:X}, length={}", offset, length);
|
||||
|
||||
// Error checking
|
||||
if (length < 0) {
|
||||
@@ -124,7 +124,7 @@ private:
|
||||
const s64 offset = rp.Pop<s64>();
|
||||
const s64 length = rp.Pop<s64>();
|
||||
|
||||
NGLOG_DEBUG(Service_FS, "called, offset={:#X}, length={}", offset, length);
|
||||
NGLOG_DEBUG(Service_FS, "called, offset=0x{:X}, length={}", offset, length);
|
||||
|
||||
// Error checking
|
||||
if (length < 0) {
|
||||
@@ -197,7 +197,7 @@ private:
|
||||
IPC::RequestParser rp{ctx};
|
||||
const u64 unk = rp.Pop<u64>();
|
||||
|
||||
NGLOG_DEBUG(Service_FS, "called, unk={:#X}", unk);
|
||||
NGLOG_DEBUG(Service_FS, "called, unk=0x{:X}", unk);
|
||||
|
||||
// Calculate how many entries we can fit in the output buffer
|
||||
u64 count_entries = ctx.GetWriteBufferSize() / sizeof(FileSys::Entry);
|
||||
@@ -265,7 +265,7 @@ public:
|
||||
u64 mode = rp.Pop<u64>();
|
||||
u32 size = rp.Pop<u32>();
|
||||
|
||||
NGLOG_DEBUG(Service_FS, "called file {} mode {:#X} size {:#010X}", name, mode, size);
|
||||
NGLOG_DEBUG(Service_FS, "called file {} mode 0x{:X} size 0x{:08X}", name, mode, size);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(backend->CreateFile(name, size));
|
||||
|
||||
@@ -18,9 +18,9 @@ namespace Service::HID {
|
||||
|
||||
// Updating period for each HID device.
|
||||
// TODO(shinyquagsire23): These need better values.
|
||||
constexpr u64 pad_update_ticks = BASE_CLOCK_RATE / 10000;
|
||||
constexpr u64 accelerometer_update_ticks = BASE_CLOCK_RATE / 10000;
|
||||
constexpr u64 gyroscope_update_ticks = BASE_CLOCK_RATE / 10000;
|
||||
constexpr u64 pad_update_ticks = CoreTiming::BASE_CLOCK_RATE / 10000;
|
||||
constexpr u64 accelerometer_update_ticks = CoreTiming::BASE_CLOCK_RATE / 10000;
|
||||
constexpr u64 gyroscope_update_ticks = CoreTiming::BASE_CLOCK_RATE / 10000;
|
||||
|
||||
class IAppletResource final : public ServiceFramework<IAppletResource> {
|
||||
public:
|
||||
@@ -60,7 +60,10 @@ private:
|
||||
std::transform(Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
|
||||
Settings::values.buttons.begin() + Settings::NativeButton::BUTTON_HID_END,
|
||||
buttons.begin(), Input::CreateDevice<Input::ButtonDevice>);
|
||||
// TODO(shinyquagsire23): sticks, gyro, touch, mouse, keyboard
|
||||
std::transform(Settings::values.analogs.begin() + Settings::NativeAnalog::STICK_HID_BEGIN,
|
||||
Settings::values.analogs.begin() + Settings::NativeAnalog::STICK_HID_END,
|
||||
sticks.begin(), Input::CreateDevice<Input::AnalogDevice>);
|
||||
// TODO(shinyquagsire23): gyro, touch, mouse, keyboard
|
||||
}
|
||||
|
||||
void UpdatePadCallback(u64 userdata, int cycles_late) {
|
||||
@@ -79,61 +82,70 @@ private:
|
||||
controller_header.left_color_body = JOYCON_BODY_NEON_BLUE;
|
||||
controller_header.left_color_buttons = JOYCON_BUTTONS_NEON_BLUE;
|
||||
|
||||
for (int index = 0; index < HID_NUM_LAYOUTS; index++) {
|
||||
ControllerLayout& layout = mem.controllers[Controller_Handheld].layouts[index];
|
||||
layout.header.num_entries = HID_NUM_ENTRIES;
|
||||
layout.header.max_entry_index = HID_NUM_ENTRIES - 1;
|
||||
for (size_t controller = 0; controller < mem.controllers.size(); controller++) {
|
||||
for (int index = 0; index < HID_NUM_LAYOUTS; index++) {
|
||||
ControllerLayout& layout = mem.controllers[controller].layouts[index];
|
||||
layout.header.num_entries = HID_NUM_ENTRIES;
|
||||
layout.header.max_entry_index = HID_NUM_ENTRIES - 1;
|
||||
|
||||
// HID shared memory stores the state of the past 17 samples in a circlular buffer,
|
||||
// each with a timestamp in number of samples since boot.
|
||||
layout.header.timestamp_ticks = CoreTiming::GetTicks();
|
||||
layout.header.latest_entry = (layout.header.latest_entry + 1) % HID_NUM_ENTRIES;
|
||||
// HID shared memory stores the state of the past 17 samples in a circlular buffer,
|
||||
// each with a timestamp in number of samples since boot.
|
||||
layout.header.timestamp_ticks = CoreTiming::GetTicks();
|
||||
layout.header.latest_entry = (layout.header.latest_entry + 1) % HID_NUM_ENTRIES;
|
||||
|
||||
ControllerInputEntry& entry = layout.entries[layout.header.latest_entry];
|
||||
entry.connection_state = ConnectionState_Connected | ConnectionState_Wired;
|
||||
entry.timestamp++;
|
||||
entry.timestamp_2++; // TODO(shinyquagsire23): Is this always identical to timestamp?
|
||||
ControllerInputEntry& entry = layout.entries[layout.header.latest_entry];
|
||||
entry.connection_state = ConnectionState_Connected | ConnectionState_Wired;
|
||||
entry.timestamp++;
|
||||
// TODO(shinyquagsire23): Is this always identical to timestamp?
|
||||
entry.timestamp_2++;
|
||||
|
||||
// TODO(shinyquagsire23): Set up some LUTs for each layout mapping in the future?
|
||||
// For now everything is just the default handheld layout, but split Joy-Con will
|
||||
// rotate the face buttons and directions for certain layouts.
|
||||
ControllerPadState& state = entry.buttons;
|
||||
using namespace Settings::NativeButton;
|
||||
state.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.lstick.Assign(buttons[LStick - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.rstick.Assign(buttons[RStick - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus());
|
||||
// TODO(shinyquagsire23): More than just handheld input
|
||||
if (controller != Controller_Handheld)
|
||||
continue;
|
||||
|
||||
state.dleft.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.dup.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.dright.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.ddown.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus());
|
||||
// TODO(shinyquagsire23): Set up some LUTs for each layout mapping in the future?
|
||||
// For now everything is just the default handheld layout, but split Joy-Con will
|
||||
// rotate the face buttons and directions for certain layouts.
|
||||
ControllerPadState& state = entry.buttons;
|
||||
using namespace Settings::NativeButton;
|
||||
state.a.Assign(buttons[A - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.b.Assign(buttons[B - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.x.Assign(buttons[X - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.y.Assign(buttons[Y - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.lstick.Assign(buttons[LStick - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.rstick.Assign(buttons[RStick - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.l.Assign(buttons[L - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.r.Assign(buttons[R - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.zl.Assign(buttons[ZL - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.zr.Assign(buttons[ZR - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.plus.Assign(buttons[Plus - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.minus.Assign(buttons[Minus - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
state.lstick_left.Assign(buttons[LStick_Left - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.lstick_up.Assign(buttons[LStick_Up - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.lstick_right.Assign(buttons[LStick_Right - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.lstick_down.Assign(buttons[LStick_Down - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.dleft.Assign(buttons[DLeft - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.dup.Assign(buttons[DUp - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.dright.Assign(buttons[DRight - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.ddown.Assign(buttons[DDown - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
state.rstick_left.Assign(buttons[RStick_Left - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.rstick_up.Assign(buttons[RStick_Up - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.rstick_right.Assign(buttons[RStick_Right - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.rstick_down.Assign(buttons[RStick_Down - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.lstick_left.Assign(buttons[LStick_Left - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.lstick_up.Assign(buttons[LStick_Up - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.lstick_right.Assign(buttons[LStick_Right - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.lstick_down.Assign(buttons[LStick_Down - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
state.sl.Assign(buttons[SL - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.sr.Assign(buttons[SR - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.rstick_left.Assign(buttons[RStick_Left - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.rstick_up.Assign(buttons[RStick_Up - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.rstick_right.Assign(buttons[RStick_Right - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.rstick_down.Assign(buttons[RStick_Down - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
// TODO(shinyquagsire23): Analog stick vals
|
||||
state.sl.Assign(buttons[SL - BUTTON_HID_BEGIN]->GetStatus());
|
||||
state.sr.Assign(buttons[SR - BUTTON_HID_BEGIN]->GetStatus());
|
||||
|
||||
// TODO(shinyquagsire23): Update pad info proper, (circular buffers, timestamps,
|
||||
// layouts)
|
||||
const auto [stick_l_x_f, stick_l_y_f] = sticks[Joystick_Left]->GetStatus();
|
||||
const auto [stick_r_x_f, stick_r_y_f] = sticks[Joystick_Right]->GetStatus();
|
||||
entry.joystick_left_x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX);
|
||||
entry.joystick_left_y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX);
|
||||
entry.joystick_right_x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX);
|
||||
entry.joystick_right_y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX);
|
||||
}
|
||||
}
|
||||
|
||||
// TODO(bunnei): Properly implement the touch screen, the below will just write empty data
|
||||
@@ -151,6 +163,71 @@ private:
|
||||
touchscreen.entries[curr_entry].header.timestamp = sample_counter;
|
||||
touchscreen.entries[curr_entry].header.num_touches = 0;
|
||||
|
||||
// TODO(shinyquagsire23): Properly implement mouse
|
||||
Mouse& mouse = mem.mouse;
|
||||
const u64 last_mouse_entry = mouse.header.latest_entry;
|
||||
const u64 curr_mouse_entry = (mouse.header.latest_entry + 1) % mouse.entries.size();
|
||||
const u64 mouse_sample_counter = mouse.entries[last_mouse_entry].timestamp + 1;
|
||||
mouse.header.timestamp_ticks = timestamp;
|
||||
mouse.header.num_entries = mouse.entries.size();
|
||||
mouse.header.max_entry_index = mouse.entries.size();
|
||||
mouse.header.latest_entry = curr_mouse_entry;
|
||||
|
||||
mouse.entries[curr_mouse_entry].timestamp = mouse_sample_counter;
|
||||
mouse.entries[curr_mouse_entry].timestamp_2 = mouse_sample_counter;
|
||||
|
||||
// TODO(shinyquagsire23): Properly implement keyboard
|
||||
Keyboard& keyboard = mem.keyboard;
|
||||
const u64 last_keyboard_entry = keyboard.header.latest_entry;
|
||||
const u64 curr_keyboard_entry =
|
||||
(keyboard.header.latest_entry + 1) % keyboard.entries.size();
|
||||
const u64 keyboard_sample_counter = keyboard.entries[last_keyboard_entry].timestamp + 1;
|
||||
keyboard.header.timestamp_ticks = timestamp;
|
||||
keyboard.header.num_entries = keyboard.entries.size();
|
||||
keyboard.header.latest_entry = last_keyboard_entry;
|
||||
keyboard.header.max_entry_index = keyboard.entries.size();
|
||||
|
||||
keyboard.entries[curr_keyboard_entry].timestamp = keyboard_sample_counter;
|
||||
keyboard.entries[curr_keyboard_entry].timestamp_2 = keyboard_sample_counter;
|
||||
|
||||
// TODO(shinyquagsire23): Figure out what any of these are
|
||||
for (size_t i = 0; i < mem.unk_input_1.size(); i++) {
|
||||
UnkInput1& input = mem.unk_input_1[i];
|
||||
const u64 last_input_entry = input.header.latest_entry;
|
||||
const u64 curr_input_entry = (input.header.latest_entry + 1) % input.entries.size();
|
||||
const u64 input_sample_counter = input.entries[last_input_entry].timestamp + 1;
|
||||
|
||||
input.header.timestamp_ticks = timestamp;
|
||||
input.header.num_entries = input.entries.size();
|
||||
input.header.latest_entry = last_input_entry;
|
||||
input.header.max_entry_index = input.entries.size();
|
||||
|
||||
input.entries[curr_input_entry].timestamp = input_sample_counter;
|
||||
input.entries[curr_input_entry].timestamp_2 = input_sample_counter;
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < mem.unk_input_2.size(); i++) {
|
||||
UnkInput2& input = mem.unk_input_2[i];
|
||||
|
||||
input.header.timestamp_ticks = timestamp;
|
||||
input.header.num_entries = 17;
|
||||
input.header.latest_entry = 0;
|
||||
input.header.max_entry_index = 0;
|
||||
}
|
||||
|
||||
UnkInput3& input = mem.unk_input_3;
|
||||
const u64 last_input_entry = input.header.latest_entry;
|
||||
const u64 curr_input_entry = (input.header.latest_entry + 1) % input.entries.size();
|
||||
const u64 input_sample_counter = input.entries[last_input_entry].timestamp + 1;
|
||||
|
||||
input.header.timestamp_ticks = timestamp;
|
||||
input.header.num_entries = input.entries.size();
|
||||
input.header.latest_entry = last_input_entry;
|
||||
input.header.max_entry_index = input.entries.size();
|
||||
|
||||
input.entries[curr_input_entry].timestamp = input_sample_counter;
|
||||
input.entries[curr_input_entry].timestamp_2 = input_sample_counter;
|
||||
|
||||
// TODO(shinyquagsire23): Signal events
|
||||
|
||||
std::memcpy(shared_mem->GetPointer(), &mem, sizeof(SharedMemory));
|
||||
@@ -169,6 +246,7 @@ private:
|
||||
std::atomic<bool> is_device_reload_pending{true};
|
||||
std::array<std::unique_ptr<Input::ButtonDevice>, Settings::NativeButton::NUM_BUTTONS_HID>
|
||||
buttons;
|
||||
std::array<std::unique_ptr<Input::AnalogDevice>, Settings::NativeAnalog::NUM_STICKS_HID> sticks;
|
||||
};
|
||||
|
||||
class IActiveVibrationDeviceList final : public ServiceFramework<IActiveVibrationDeviceList> {
|
||||
|
||||
@@ -48,6 +48,11 @@ enum ControllerConnectionState {
|
||||
ConnectionState_Wired = 1 << 1,
|
||||
};
|
||||
|
||||
enum ControllerJoystick {
|
||||
Joystick_Left = 0,
|
||||
Joystick_Right = 1,
|
||||
};
|
||||
|
||||
enum ControllerID {
|
||||
Controller_Player1 = 0,
|
||||
Controller_Player2 = 1,
|
||||
@@ -63,6 +68,34 @@ enum ControllerID {
|
||||
|
||||
// End enums and output structs
|
||||
|
||||
// Begin UnkInput3
|
||||
|
||||
struct UnkInput3Header {
|
||||
u64 timestamp_ticks;
|
||||
u64 num_entries;
|
||||
u64 latest_entry;
|
||||
u64 max_entry_index;
|
||||
};
|
||||
static_assert(sizeof(UnkInput3Header) == 0x20, "HID UnkInput3 header structure has incorrect size");
|
||||
|
||||
struct UnkInput3Entry {
|
||||
u64 timestamp;
|
||||
u64 timestamp_2;
|
||||
u64 unk_8;
|
||||
u64 unk_10;
|
||||
u64 unk_18;
|
||||
};
|
||||
static_assert(sizeof(UnkInput3Entry) == 0x28, "HID UnkInput3 entry structure has incorrect size");
|
||||
|
||||
struct UnkInput3 {
|
||||
UnkInput3Header header;
|
||||
std::array<UnkInput3Entry, 17> entries;
|
||||
std::array<u8, 0x138> padding;
|
||||
};
|
||||
static_assert(sizeof(UnkInput3) == 0x400, "HID UnkInput3 structure has incorrect size");
|
||||
|
||||
// End UnkInput3
|
||||
|
||||
// Begin TouchScreen
|
||||
|
||||
struct TouchScreenHeader {
|
||||
@@ -204,6 +237,52 @@ static_assert(sizeof(Keyboard) == 0x400, "HID keyboard structure has incorrect s
|
||||
|
||||
// End Keyboard
|
||||
|
||||
// Begin UnkInput1
|
||||
|
||||
struct UnkInput1Header {
|
||||
u64 timestamp_ticks;
|
||||
u64 num_entries;
|
||||
u64 latest_entry;
|
||||
u64 max_entry_index;
|
||||
};
|
||||
static_assert(sizeof(UnkInput1Header) == 0x20, "HID UnkInput1 header structure has incorrect size");
|
||||
|
||||
struct UnkInput1Entry {
|
||||
u64 timestamp;
|
||||
u64 timestamp_2;
|
||||
u64 unk_8;
|
||||
u64 unk_10;
|
||||
u64 unk_18;
|
||||
};
|
||||
static_assert(sizeof(UnkInput1Entry) == 0x28, "HID UnkInput1 entry structure has incorrect size");
|
||||
|
||||
struct UnkInput1 {
|
||||
UnkInput1Header header;
|
||||
std::array<UnkInput1Entry, 17> entries;
|
||||
std::array<u8, 0x138> padding;
|
||||
};
|
||||
static_assert(sizeof(UnkInput1) == 0x400, "HID UnkInput1 structure has incorrect size");
|
||||
|
||||
// End UnkInput1
|
||||
|
||||
// Begin UnkInput2
|
||||
|
||||
struct UnkInput2Header {
|
||||
u64 timestamp_ticks;
|
||||
u64 num_entries;
|
||||
u64 latest_entry;
|
||||
u64 max_entry_index;
|
||||
};
|
||||
static_assert(sizeof(UnkInput2Header) == 0x20, "HID UnkInput2 header structure has incorrect size");
|
||||
|
||||
struct UnkInput2 {
|
||||
UnkInput2Header header;
|
||||
std::array<u8, 0x1E0> padding;
|
||||
};
|
||||
static_assert(sizeof(UnkInput2) == 0x200, "HID UnkInput2 structure has incorrect size");
|
||||
|
||||
// End UnkInput2
|
||||
|
||||
// Begin Controller
|
||||
|
||||
struct ControllerMAC {
|
||||
@@ -283,10 +362,10 @@ struct ControllerInputEntry {
|
||||
u64 timestamp;
|
||||
u64 timestamp_2;
|
||||
ControllerPadState buttons;
|
||||
u32 joystick_left_x;
|
||||
u32 joystick_left_y;
|
||||
u32 joystick_right_x;
|
||||
u32 joystick_right_y;
|
||||
s32 joystick_left_x;
|
||||
s32 joystick_left_y;
|
||||
s32 joystick_right_x;
|
||||
s32 joystick_right_y;
|
||||
u64 connection_state;
|
||||
};
|
||||
static_assert(sizeof(ControllerInputEntry) == 0x30,
|
||||
@@ -312,17 +391,12 @@ static_assert(sizeof(Controller) == 0x5000, "HID controller structure has incorr
|
||||
// End Controller
|
||||
|
||||
struct SharedMemory {
|
||||
std::array<u8, 0x400> header;
|
||||
UnkInput3 unk_input_3;
|
||||
TouchScreen touchscreen;
|
||||
Mouse mouse;
|
||||
Keyboard keyboard;
|
||||
std::array<u8, 0x400> unk_section_1;
|
||||
std::array<u8, 0x400> unk_section_2;
|
||||
std::array<u8, 0x400> unk_section_3;
|
||||
std::array<u8, 0x400> unk_section_4;
|
||||
std::array<u8, 0x200> unk_section_5;
|
||||
std::array<u8, 0x200> unk_section_6;
|
||||
std::array<u8, 0x200> unk_section_7;
|
||||
std::array<UnkInput1, 4> unk_input_1;
|
||||
std::array<UnkInput2, 3> unk_input_2;
|
||||
std::array<u8, 0x800> unk_section_8;
|
||||
std::array<u8, 0x4000> controller_serials;
|
||||
std::array<Controller, 10> controllers;
|
||||
|
||||
@@ -37,7 +37,7 @@ PL_U::PL_U() : ServiceFramework("pl:u") {
|
||||
{2, &PL_U::GetSize, "GetSize"},
|
||||
{3, &PL_U::GetSharedMemoryAddressOffset, "GetSharedMemoryAddressOffset"},
|
||||
{4, &PL_U::GetSharedMemoryNativeHandle, "GetSharedMemoryNativeHandle"},
|
||||
{5, nullptr, "GetSharedFontInOrderOfPriority"},
|
||||
{5, &PL_U::GetSharedFontInOrderOfPriority, "GetSharedFontInOrderOfPriority"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
|
||||
@@ -116,4 +116,29 @@ void PL_U::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx) {
|
||||
rb.PushCopyObjects(shared_font_mem);
|
||||
}
|
||||
|
||||
void PL_U::GetSharedFontInOrderOfPriority(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const u64 language_code{rp.Pop<u64>()}; // TODO(ogniK): Find out what this is used for
|
||||
NGLOG_DEBUG(Service_NS, "called, language_code=%lx", language_code);
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
std::vector<u32> font_codes;
|
||||
std::vector<u32> font_offsets;
|
||||
std::vector<u32> font_sizes;
|
||||
|
||||
// TODO(ogniK): Have actual priority order
|
||||
for (size_t i = 0; i < SHARED_FONT_REGIONS.size(); i++) {
|
||||
font_codes.push_back(static_cast<u32>(i));
|
||||
font_offsets.push_back(SHARED_FONT_REGIONS[i].offset);
|
||||
font_sizes.push_back(SHARED_FONT_REGIONS[i].size);
|
||||
}
|
||||
|
||||
ctx.WriteBuffer(font_codes.data(), font_codes.size(), 0);
|
||||
ctx.WriteBuffer(font_offsets.data(), font_offsets.size(), 1);
|
||||
ctx.WriteBuffer(font_sizes.data(), font_sizes.size(), 2);
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u8>(static_cast<u8>(LoadState::Done)); // Fonts Loaded
|
||||
rb.Push<u32>(static_cast<u32>(font_codes.size()));
|
||||
}
|
||||
|
||||
} // namespace Service::NS
|
||||
|
||||
@@ -21,6 +21,7 @@ private:
|
||||
void GetSize(Kernel::HLERequestContext& ctx);
|
||||
void GetSharedMemoryAddressOffset(Kernel::HLERequestContext& ctx);
|
||||
void GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx);
|
||||
void GetSharedFontInOrderOfPriority(Kernel::HLERequestContext& ctx);
|
||||
|
||||
/// Handle to shared memory region designated for a shared font
|
||||
Kernel::SharedPtr<Kernel::SharedMemory> shared_font_mem;
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
u32 nvhost_as_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
NGLOG_DEBUG(Service_NVDRV, "called, command={:#010X}, input_size={:#X}, output_size={:#X}",
|
||||
NGLOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}",
|
||||
command.raw, input.size(), output.size());
|
||||
|
||||
switch (static_cast<IoctlCommand>(command.raw)) {
|
||||
@@ -26,6 +26,8 @@ u32 nvhost_as_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vecto
|
||||
return BindChannel(input, output);
|
||||
case IoctlCommand::IocGetVaRegionsCommand:
|
||||
return GetVARegions(input, output);
|
||||
case IoctlCommand::IocUnmapBufferCommand:
|
||||
return UnmapBuffer(input, output);
|
||||
}
|
||||
|
||||
if (static_cast<IoctlCommand>(command.cmd.Value()) == IoctlCommand::IocRemapCommand)
|
||||
@@ -38,8 +40,7 @@ u32 nvhost_as_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vecto
|
||||
u32 nvhost_as_gpu::InitalizeEx(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlInitalizeEx params{};
|
||||
std::memcpy(¶ms, input.data(), input.size());
|
||||
NGLOG_WARNING(Service_NVDRV, "(STUBBED) called, big_page_size={:#X}", params.big_page_size);
|
||||
std::memcpy(output.data(), ¶ms, output.size());
|
||||
NGLOG_WARNING(Service_NVDRV, "(STUBBED) called, big_page_size=0x{:X}", params.big_page_size);
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -126,6 +127,37 @@ u32 nvhost_as_gpu::MapBufferEx(const std::vector<u8>& input, std::vector<u8>& ou
|
||||
params.offset = gpu.memory_manager->MapBufferEx(object->addr, object->size);
|
||||
}
|
||||
|
||||
// Create a new mapping entry for this operation.
|
||||
ASSERT_MSG(buffer_mappings.find(params.offset) == buffer_mappings.end(),
|
||||
"Offset is already mapped");
|
||||
|
||||
BufferMapping mapping{};
|
||||
mapping.nvmap_handle = params.nvmap_handle;
|
||||
mapping.offset = params.offset;
|
||||
mapping.size = object->size;
|
||||
|
||||
buffer_mappings[params.offset] = mapping;
|
||||
|
||||
std::memcpy(output.data(), ¶ms, output.size());
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvhost_as_gpu::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlUnmapBuffer params{};
|
||||
std::memcpy(¶ms, input.data(), input.size());
|
||||
|
||||
NGLOG_DEBUG(Service_NVDRV, "called, offset=0x{:X}", params.offset);
|
||||
|
||||
auto& gpu = Core::System::GetInstance().GPU();
|
||||
|
||||
auto itr = buffer_mappings.find(params.offset);
|
||||
|
||||
ASSERT_MSG(itr != buffer_mappings.end(), "Tried to unmap invalid mapping");
|
||||
|
||||
params.offset = gpu.memory_manager->UnmapBuffer(params.offset, itr->second.size);
|
||||
|
||||
buffer_mappings.erase(itr->second.offset);
|
||||
|
||||
std::memcpy(output.data(), ¶ms, output.size());
|
||||
return 0;
|
||||
}
|
||||
@@ -135,7 +167,6 @@ u32 nvhost_as_gpu::BindChannel(const std::vector<u8>& input, std::vector<u8>& ou
|
||||
std::memcpy(¶ms, input.data(), input.size());
|
||||
NGLOG_DEBUG(Service_NVDRV, "called, fd={:X}", params.fd);
|
||||
channel = params.fd;
|
||||
std::memcpy(output.data(), ¶ms, output.size());
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <unordered_map>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
@@ -30,6 +31,7 @@ private:
|
||||
IocMapBufferExCommand = 0xC0284106,
|
||||
IocBindChannelCommand = 0x40044101,
|
||||
IocGetVaRegionsCommand = 0xC0404108,
|
||||
IocUnmapBufferCommand = 0xC0084105,
|
||||
};
|
||||
|
||||
struct IoctlInitalizeEx {
|
||||
@@ -76,6 +78,11 @@ private:
|
||||
};
|
||||
static_assert(sizeof(IoctlMapBufferEx) == 40, "IoctlMapBufferEx is incorrect size");
|
||||
|
||||
struct IoctlUnmapBuffer {
|
||||
u64_le offset;
|
||||
};
|
||||
static_assert(sizeof(IoctlUnmapBuffer) == 8, "IoctlUnmapBuffer is incorrect size");
|
||||
|
||||
struct IoctlBindChannel {
|
||||
u32_le fd;
|
||||
};
|
||||
@@ -98,12 +105,22 @@ private:
|
||||
static_assert(sizeof(IoctlGetVaRegions) == 16 + sizeof(IoctlVaRegion) * 2,
|
||||
"IoctlGetVaRegions is incorrect size");
|
||||
|
||||
struct BufferMapping {
|
||||
u64 offset;
|
||||
u64 size;
|
||||
u32 nvmap_handle;
|
||||
};
|
||||
|
||||
/// Map containing the nvmap object mappings in GPU memory.
|
||||
std::unordered_map<u64, BufferMapping> buffer_mappings;
|
||||
|
||||
u32 channel{};
|
||||
|
||||
u32 InitalizeEx(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 AllocateSpace(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 Remap(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 MapBufferEx(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 BindChannel(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 GetVARegions(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
|
||||
|
||||
@@ -9,7 +9,7 @@
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
u32 nvhost_ctrl::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
NGLOG_DEBUG(Service_NVDRV, "called, command={:#010X}, input_size={:#X}, output_size={:#X}",
|
||||
NGLOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}",
|
||||
command.raw, input.size(), output.size());
|
||||
|
||||
switch (static_cast<IoctlCommand>(command.raw)) {
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
u32 nvhost_ctrl_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
NGLOG_DEBUG(Service_NVDRV, "called, command={:#010X}, input_size={:#X}, output_size={:#X}",
|
||||
NGLOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}",
|
||||
command.raw, input.size(), output.size());
|
||||
|
||||
switch (static_cast<IoctlCommand>(command.raw)) {
|
||||
@@ -77,9 +77,13 @@ u32 nvhost_ctrl_gpu::GetCharacteristics(const std::vector<u8>& input, std::vecto
|
||||
u32 nvhost_ctrl_gpu::GetTPCMasks(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
IoctlGpuGetTpcMasksArgs params{};
|
||||
std::memcpy(¶ms, input.data(), input.size());
|
||||
NGLOG_WARNING(Service_NVDRV, "(STUBBED) called, mask={:#X}, mask_buf_addr={:#X}",
|
||||
params.mask_buf_size, params.mask_buf_addr);
|
||||
params.unk = 0xcafe; // TODO(ogniK): Needs to be non 0, what does this actually do?
|
||||
NGLOG_INFO(Service_NVDRV, "called, mask=0x{:X}, mask_buf_addr=0x{:X}", params.mask_buf_size,
|
||||
params.mask_buf_addr);
|
||||
// TODO(ogniK): Confirm value on hardware
|
||||
if (params.mask_buf_size)
|
||||
params.tpc_mask_size = 4 * 1; // 4 * num_gpc
|
||||
else
|
||||
params.tpc_mask_size = 0;
|
||||
std::memcpy(output.data(), ¶ms, sizeof(params));
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -86,7 +86,7 @@ private:
|
||||
/// [in] pointer to TPC mask buffer. It will receive one 32-bit TPC mask per GPC or 0 if
|
||||
/// GPC is not enabled or not present. This parameter is ignored if mask_buf_size is 0.
|
||||
u64_le mask_buf_addr;
|
||||
u64_le unk; // Nintendo add this?
|
||||
u64_le tpc_mask_size; // Nintendo add this?
|
||||
};
|
||||
static_assert(sizeof(IoctlGpuGetTpcMasksArgs) == 24,
|
||||
"IoctlGpuGetTpcMasksArgs is incorrect size");
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
u32 nvhost_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
NGLOG_DEBUG(Service_NVDRV, "called, command={:#010X}, input_size={:#X}, output_size={:#X}",
|
||||
NGLOG_DEBUG(Service_NVDRV, "called, command=0x{:08X}, input_size=0x{:X}, output_size=0x{:X}",
|
||||
command.raw, input.size(), output.size());
|
||||
|
||||
switch (static_cast<IoctlCommand>(command.raw)) {
|
||||
@@ -49,7 +49,6 @@ u32 nvhost_gpu::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output
|
||||
std::memcpy(¶ms, input.data(), input.size());
|
||||
NGLOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd);
|
||||
nvmap_fd = params.nvmap_fd;
|
||||
std::memcpy(output.data(), ¶ms, output.size());
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -58,7 +57,6 @@ u32 nvhost_gpu::SetClientData(const std::vector<u8>& input, std::vector<u8>& out
|
||||
IoctlClientData params{};
|
||||
std::memcpy(¶ms, input.data(), input.size());
|
||||
user_data = params.data;
|
||||
std::memcpy(output.data(), ¶ms, output.size());
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -91,7 +89,6 @@ u32 nvhost_gpu::SetErrorNotifier(const std::vector<u8>& input, std::vector<u8>&
|
||||
u32 nvhost_gpu::SetChannelPriority(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
std::memcpy(&channel_priority, input.data(), input.size());
|
||||
NGLOG_DEBUG(Service_NVDRV, "(STUBBED) called, priority={:X}", channel_priority);
|
||||
std::memcpy(output.data(), &channel_priority, output.size());
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
@@ -30,6 +30,8 @@ u32 nvmap::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& o
|
||||
return IocFromId(input, output);
|
||||
case IoctlCommand::Param:
|
||||
return IocParam(input, output);
|
||||
case IoctlCommand::Free:
|
||||
return IocFree(input, output);
|
||||
}
|
||||
|
||||
UNIMPLEMENTED_MSG("Unimplemented ioctl");
|
||||
@@ -45,11 +47,12 @@ u32 nvmap::IocCreate(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
object->id = next_id++;
|
||||
object->size = params.size;
|
||||
object->status = Object::Status::Created;
|
||||
object->refcount = 1;
|
||||
|
||||
u32 handle = next_handle++;
|
||||
handles[handle] = std::move(object);
|
||||
|
||||
NGLOG_DEBUG(Service_NVDRV, "size={:#010X}", params.size);
|
||||
NGLOG_DEBUG(Service_NVDRV, "size=0x{:08X}", params.size);
|
||||
|
||||
params.handle = handle;
|
||||
|
||||
@@ -101,6 +104,8 @@ u32 nvmap::IocFromId(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
[&](const auto& entry) { return entry.second->id == params.id; });
|
||||
ASSERT(itr != handles.end());
|
||||
|
||||
itr->second->refcount++;
|
||||
|
||||
// Return the existing handle instead of creating a new one.
|
||||
params.handle = itr->first;
|
||||
|
||||
@@ -142,4 +147,34 @@ u32 nvmap::IocParam(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 nvmap::IocFree(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
enum FreeFlags {
|
||||
Freed = 0,
|
||||
NotFreedYet = 1,
|
||||
};
|
||||
|
||||
IocFreeParams params;
|
||||
std::memcpy(¶ms, input.data(), sizeof(params));
|
||||
|
||||
NGLOG_WARNING(Service_NVDRV, "(STUBBED) called");
|
||||
|
||||
auto itr = handles.find(params.handle);
|
||||
ASSERT(itr != handles.end());
|
||||
|
||||
itr->second->refcount--;
|
||||
|
||||
params.refcount = itr->second->refcount;
|
||||
params.size = itr->second->size;
|
||||
|
||||
if (itr->second->refcount == 0)
|
||||
params.flags = Freed;
|
||||
else
|
||||
params.flags = NotFreedYet;
|
||||
|
||||
handles.erase(params.handle);
|
||||
|
||||
std::memcpy(output.data(), ¶ms, sizeof(params));
|
||||
return 0;
|
||||
}
|
||||
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -34,6 +34,7 @@ public:
|
||||
u8 kind;
|
||||
VAddr addr;
|
||||
Status status;
|
||||
u32 refcount;
|
||||
};
|
||||
|
||||
std::shared_ptr<Object> GetObject(u32 handle) const {
|
||||
@@ -59,7 +60,8 @@ private:
|
||||
FromId = 0xC0080103,
|
||||
Alloc = 0xC0200104,
|
||||
Param = 0xC00C0109,
|
||||
GetId = 0xC008010E
|
||||
GetId = 0xC008010E,
|
||||
Free = 0xC0180105,
|
||||
};
|
||||
|
||||
struct IocCreateParams {
|
||||
@@ -102,11 +104,21 @@ private:
|
||||
u32_le value;
|
||||
};
|
||||
|
||||
struct IocFreeParams {
|
||||
u32_le handle;
|
||||
INSERT_PADDING_BYTES(4);
|
||||
u64_le refcount;
|
||||
u32_le size;
|
||||
u32_le flags;
|
||||
};
|
||||
static_assert(sizeof(IocFreeParams) == 24, "IocFreeParams has wrong size");
|
||||
|
||||
u32 IocCreate(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 IocAlloc(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 IocGetId(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 IocFromId(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 IocParam(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 IocFree(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
};
|
||||
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -75,7 +75,7 @@ void NVDRV::SetClientPID(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
pid = rp.Pop<u64>();
|
||||
|
||||
NGLOG_WARNING(Service_NVDRV, "(STUBBED) called, pid={:#X}", pid);
|
||||
NGLOG_WARNING(Service_NVDRV, "(STUBBED) called, pid=0x{:X}", pid);
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(0);
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
namespace Service::NVFlinger {
|
||||
|
||||
constexpr size_t SCREEN_REFRESH_RATE = 60;
|
||||
constexpr u64 frame_ticks = static_cast<u64>(BASE_CLOCK_RATE / SCREEN_REFRESH_RATE);
|
||||
constexpr u64 frame_ticks = static_cast<u64>(CoreTiming::BASE_CLOCK_RATE / SCREEN_REFRESH_RATE);
|
||||
|
||||
NVFlinger::NVFlinger() {
|
||||
// Add the different displays to the list of displays.
|
||||
|
||||
@@ -58,10 +58,9 @@ static std::string MakeFunctionString(const char* name, const char* port_name,
|
||||
// Number of params == bits 0-5 + bits 6-11
|
||||
int num_params = (cmd_buff[0] & 0x3F) + ((cmd_buff[0] >> 6) & 0x3F);
|
||||
|
||||
std::string function_string =
|
||||
Common::StringFromFormat("function '%s': port=%s", name, port_name);
|
||||
std::string function_string = fmt::format("function '{}': port={}", name, port_name);
|
||||
for (int i = 1; i <= num_params; ++i) {
|
||||
function_string += Common::StringFromFormat(", cmd_buff[%i]=0x%X", i, cmd_buff[i]);
|
||||
function_string += fmt::format(", cmd_buff[{}]=0x{:X}", i, cmd_buff[i]);
|
||||
}
|
||||
return function_string;
|
||||
}
|
||||
@@ -114,10 +113,10 @@ void ServiceFrameworkBase::ReportUnimplementedFunction(Kernel::HLERequestContext
|
||||
std::string function_name = info == nullptr ? fmt::format("{}", ctx.GetCommand()) : info->name;
|
||||
|
||||
fmt::memory_buffer buf;
|
||||
fmt::format_to(buf, "function '{}': port='{}' cmd_buf={{[0]={:#x}", function_name, service_name,
|
||||
cmd_buf[0]);
|
||||
fmt::format_to(buf, "function '{}': port='{}' cmd_buf={{[0]=0x{:X}", function_name,
|
||||
service_name, cmd_buf[0]);
|
||||
for (int i = 1; i <= 8; ++i) {
|
||||
fmt::format_to(buf, ", [{}]={:#x}", i, cmd_buf[i]);
|
||||
fmt::format_to(buf, ", [{}]=0x{:X}", i, cmd_buf[i]);
|
||||
}
|
||||
buf.push_back('}');
|
||||
|
||||
|
||||
@@ -102,7 +102,7 @@ void SM::GetService(Kernel::HLERequestContext& ctx) {
|
||||
if (client_port.Failed()) {
|
||||
IPC::ResponseBuilder rb = rp.MakeBuilder(2, 0, 0);
|
||||
rb.Push(client_port.Code());
|
||||
NGLOG_ERROR(Service_SM, "called service={} -> error {:#010X}", name,
|
||||
NGLOG_ERROR(Service_SM, "called service={} -> error 0x{:08X}", name,
|
||||
client_port.Code().raw);
|
||||
if (name.length() == 0)
|
||||
return; // LibNX Fix
|
||||
|
||||
@@ -59,7 +59,8 @@ public:
|
||||
private:
|
||||
void GetCurrentTimePoint(Kernel::HLERequestContext& ctx) {
|
||||
NGLOG_DEBUG(Service_Time, "called");
|
||||
SteadyClockTimePoint steady_clock_time_point{cyclesToMs(CoreTiming::GetTicks()) / 1000};
|
||||
SteadyClockTimePoint steady_clock_time_point{
|
||||
CoreTiming::cyclesToMs(CoreTiming::GetTicks()) / 1000};
|
||||
IPC::ResponseBuilder rb{ctx, (sizeof(SteadyClockTimePoint) / 4) + 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw(steady_clock_time_point);
|
||||
@@ -110,7 +111,7 @@ private:
|
||||
IPC::RequestParser rp{ctx};
|
||||
u64 posix_time = rp.Pop<u64>();
|
||||
|
||||
NGLOG_WARNING(Service_Time, "(STUBBED) called, posix_time={:#018X}", posix_time);
|
||||
NGLOG_WARNING(Service_Time, "(STUBBED) called, posix_time=0x{:016X}", posix_time);
|
||||
|
||||
CalendarTime calendar_time{2018, 1, 1, 0, 0, 0};
|
||||
CalendarAdditionalInfo additional_info{};
|
||||
|
||||
@@ -640,7 +640,7 @@ private:
|
||||
bool visibility = rp.Pop<bool>();
|
||||
IPC::ResponseBuilder rb = rp.MakeBuilder(2, 0, 0);
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
NGLOG_WARNING(Service_VI, "(STUBBED) called, layer_id={:#010X}, visibility={}", layer_id,
|
||||
NGLOG_WARNING(Service_VI, "(STUBBED) called, layer_id=0x{:08X}, visibility={}", layer_id,
|
||||
visibility);
|
||||
}
|
||||
};
|
||||
@@ -762,7 +762,7 @@ private:
|
||||
bool visibility = rp.Pop<bool>();
|
||||
IPC::ResponseBuilder rb = rp.MakeBuilder(2, 0, 0);
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
NGLOG_WARNING(Service_VI, "(STUBBED) called, layer_id={:#X}, visibility={}", layer_id,
|
||||
NGLOG_WARNING(Service_VI, "(STUBBED) called, layer_id=0x{:X}, visibility={}", layer_id,
|
||||
visibility);
|
||||
}
|
||||
|
||||
|
||||
@@ -56,13 +56,14 @@ static void UpdateTimeCallback(u64 userdata, int cycles_late) {
|
||||
|
||||
date_time.date_time = GetSystemTime();
|
||||
date_time.update_tick = CoreTiming::GetTicks();
|
||||
date_time.tick_to_second_coefficient = BASE_CLOCK_RATE;
|
||||
date_time.tick_to_second_coefficient = CoreTiming::BASE_CLOCK_RATE;
|
||||
date_time.tick_offset = 0;
|
||||
|
||||
++shared_page.date_time_counter;
|
||||
|
||||
// system time is updated hourly
|
||||
CoreTiming::ScheduleEvent(msToCycles(60 * 60 * 1000) - cycles_late, update_time_event);
|
||||
CoreTiming::ScheduleEvent(CoreTiming::msToCycles(60 * 60 * 1000) - cycles_late,
|
||||
update_time_event);
|
||||
}
|
||||
|
||||
void Init() {
|
||||
|
||||
@@ -33,7 +33,7 @@ inline void Read(T& var, const u32 addr) {
|
||||
LCD::Read(var, addr);
|
||||
break;
|
||||
default:
|
||||
NGLOG_ERROR(HW_Memory, "Unknown Read{} @ {:#010X}", sizeof(var) * 8, addr);
|
||||
NGLOG_ERROR(HW_Memory, "Unknown Read{} @ 0x{:08X}", sizeof(var) * 8, addr);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -62,7 +62,7 @@ inline void Write(u32 addr, const T data) {
|
||||
LCD::Write(addr, data);
|
||||
break;
|
||||
default:
|
||||
NGLOG_ERROR(HW_Memory, "Unknown Write{} {:#010X} @ {:#010X}", sizeof(data) * 8, data, addr);
|
||||
NGLOG_ERROR(HW_Memory, "Unknown Write{} 0x{:08X} @ 0x{:08X}", sizeof(data) * 8, data, addr);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,7 +20,7 @@ inline void Read(T& var, const u32 raw_addr) {
|
||||
|
||||
// Reads other than u32 are untested, so I'd rather have them abort than silently fail
|
||||
if (index >= 0x400 || !std::is_same<T, u32>::value) {
|
||||
NGLOG_ERROR(HW_LCD, "Unknown Read{} @ {:#010X}", sizeof(var) * 8, addr);
|
||||
NGLOG_ERROR(HW_LCD, "Unknown Read{} @ 0x{:08X}", sizeof(var) * 8, addr);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -34,7 +34,7 @@ inline void Write(u32 addr, const T data) {
|
||||
|
||||
// Writes other than u32 are untested, so I'd rather have them abort than silently fail
|
||||
if (index >= 0x400 || !std::is_same<T, u32>::value) {
|
||||
NGLOG_ERROR(HW_LCD, "Unknown Write{} {:#010X} @ {:#010X}", sizeof(data) * 8, data, addr);
|
||||
NGLOG_ERROR(HW_LCD, "Unknown Write{} 0x{:08X} @ 0x{:08X}", sizeof(data) * 8, data, addr);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -132,7 +132,7 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(
|
||||
const VAddr load_addr = next_load_addr;
|
||||
next_load_addr = AppLoader_NSO::LoadModule(path, load_addr);
|
||||
if (next_load_addr) {
|
||||
NGLOG_DEBUG(Loader, "loaded module {} @ {:#X}", module, load_addr);
|
||||
NGLOG_DEBUG(Loader, "loaded module {} @ 0x{:X}", module, load_addr);
|
||||
} else {
|
||||
next_load_addr = load_addr;
|
||||
}
|
||||
@@ -176,8 +176,8 @@ ResultStatus AppLoader_DeconstructedRomDirectory::ReadRomFS(
|
||||
offset = 0;
|
||||
size = romfs_file->GetSize();
|
||||
|
||||
NGLOG_DEBUG(Loader, "RomFS offset: {:#018X}", offset);
|
||||
NGLOG_DEBUG(Loader, "RomFS size: {:#018X}", size);
|
||||
NGLOG_DEBUG(Loader, "RomFS offset: 0x{:016X}", offset);
|
||||
NGLOG_DEBUG(Loader, "RomFS size: 0x{:016X}", size);
|
||||
|
||||
// Reset read pointer
|
||||
file.Seek(0, SEEK_SET);
|
||||
|
||||
@@ -158,7 +158,7 @@ ResultStatus AppLoader_NSO::Load(Kernel::SharedPtr<Kernel::Process>& process) {
|
||||
|
||||
// Load module
|
||||
LoadModule(filepath, Memory::PROCESS_IMAGE_VADDR);
|
||||
NGLOG_DEBUG(Loader, "loaded module {} @ {:#X}", filepath, Memory::PROCESS_IMAGE_VADDR);
|
||||
NGLOG_DEBUG(Loader, "loaded module {} @ 0x{:X}", filepath, Memory::PROCESS_IMAGE_VADDR);
|
||||
|
||||
process->svc_access_mask.set();
|
||||
process->address_mappings = default_address_mappings;
|
||||
|
||||
@@ -28,8 +28,13 @@ static PageTable* current_page_table = nullptr;
|
||||
|
||||
void SetCurrentPageTable(PageTable* page_table) {
|
||||
current_page_table = page_table;
|
||||
if (Core::System::GetInstance().IsPoweredOn()) {
|
||||
Core::CPU().PageTableChanged();
|
||||
|
||||
auto& system = Core::System::GetInstance();
|
||||
if (system.IsPoweredOn()) {
|
||||
system.ArmInterface(0).PageTableChanged();
|
||||
system.ArmInterface(1).PageTableChanged();
|
||||
system.ArmInterface(2).PageTableChanged();
|
||||
system.ArmInterface(3).PageTableChanged();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -168,7 +173,7 @@ T Read(const VAddr vaddr) {
|
||||
PageType type = current_page_table->attributes[vaddr >> PAGE_BITS];
|
||||
switch (type) {
|
||||
case PageType::Unmapped:
|
||||
NGLOG_ERROR(HW_Memory, "Unmapped Read{} @ {:#010X}", sizeof(T) * 8, vaddr);
|
||||
NGLOG_ERROR(HW_Memory, "Unmapped Read{} @ 0x{:08X}", sizeof(T) * 8, vaddr);
|
||||
return 0;
|
||||
case PageType::Memory:
|
||||
ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", vaddr);
|
||||
@@ -200,8 +205,8 @@ void Write(const VAddr vaddr, const T data) {
|
||||
PageType type = current_page_table->attributes[vaddr >> PAGE_BITS];
|
||||
switch (type) {
|
||||
case PageType::Unmapped:
|
||||
NGLOG_ERROR(HW_Memory, "Unmapped Write{} {:#010X} @ {:#018X}", sizeof(data) * 8, (u32)data,
|
||||
vaddr);
|
||||
NGLOG_ERROR(HW_Memory, "Unmapped Write{} 0x{:08X} @ 0x{:016X}", sizeof(data) * 8,
|
||||
static_cast<u32>(data), vaddr);
|
||||
return;
|
||||
case PageType::Memory:
|
||||
ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", vaddr);
|
||||
@@ -250,7 +255,7 @@ u8* GetPointer(const VAddr vaddr) {
|
||||
return GetPointerFromVMA(vaddr);
|
||||
}
|
||||
|
||||
NGLOG_ERROR(HW_Memory, "Unknown GetPointer @ {:#018X}", vaddr);
|
||||
NGLOG_ERROR(HW_Memory, "Unknown GetPointer @ 0x{:016X}", vaddr);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
@@ -287,12 +292,12 @@ u8* GetPhysicalPointer(PAddr address) {
|
||||
});
|
||||
|
||||
if (area == std::end(memory_areas)) {
|
||||
NGLOG_ERROR(HW_Memory, "Unknown GetPhysicalPointer @ {:#018X}", address);
|
||||
NGLOG_ERROR(HW_Memory, "Unknown GetPhysicalPointer @ 0x{:016X}", address);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
if (area->paddr_base == IO_AREA_PADDR) {
|
||||
NGLOG_ERROR(HW_Memory, "MMIO mappings are not supported yet. phys_addr={:018X}", address);
|
||||
NGLOG_ERROR(HW_Memory, "MMIO mappings are not supported yet. phys_addr={:016X}", address);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
@@ -476,7 +481,7 @@ void ReadBlock(const Kernel::Process& process, const VAddr src_addr, void* dest_
|
||||
switch (page_table.attributes[page_index]) {
|
||||
case PageType::Unmapped: {
|
||||
NGLOG_ERROR(HW_Memory,
|
||||
"Unmapped ReadBlock @ {:#018X} (start address = {:#018X}, size = {})",
|
||||
"Unmapped ReadBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
|
||||
current_vaddr, src_addr, size);
|
||||
std::memset(dest_buffer, 0, copy_amount);
|
||||
break;
|
||||
@@ -540,7 +545,7 @@ void WriteBlock(const Kernel::Process& process, const VAddr dest_addr, const voi
|
||||
switch (page_table.attributes[page_index]) {
|
||||
case PageType::Unmapped: {
|
||||
NGLOG_ERROR(HW_Memory,
|
||||
"Unmapped WriteBlock @ {:#018X} (start address = {:#018X}, size = {})",
|
||||
"Unmapped WriteBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
|
||||
current_vaddr, dest_addr, size);
|
||||
break;
|
||||
}
|
||||
@@ -588,7 +593,7 @@ void ZeroBlock(const Kernel::Process& process, const VAddr dest_addr, const size
|
||||
switch (page_table.attributes[page_index]) {
|
||||
case PageType::Unmapped: {
|
||||
NGLOG_ERROR(HW_Memory,
|
||||
"Unmapped ZeroBlock @ {:#018X} (start address = {#:018X}, size = {})",
|
||||
"Unmapped ZeroBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
|
||||
current_vaddr, dest_addr, size);
|
||||
break;
|
||||
}
|
||||
@@ -629,7 +634,7 @@ void CopyBlock(const Kernel::Process& process, VAddr dest_addr, VAddr src_addr,
|
||||
switch (page_table.attributes[page_index]) {
|
||||
case PageType::Unmapped: {
|
||||
NGLOG_ERROR(HW_Memory,
|
||||
"Unmapped CopyBlock @ {:#018X} (start address = {:#018X}, size = {})",
|
||||
"Unmapped CopyBlock @ 0x{:016X} (start address = 0x{:016X}, size = {})",
|
||||
current_vaddr, src_addr, size);
|
||||
ZeroBlock(process, dest_addr, copy_amount);
|
||||
break;
|
||||
@@ -683,7 +688,7 @@ boost::optional<PAddr> TryVirtualToPhysicalAddress(const VAddr addr) {
|
||||
PAddr VirtualToPhysicalAddress(const VAddr addr) {
|
||||
auto paddr = TryVirtualToPhysicalAddress(addr);
|
||||
if (!paddr) {
|
||||
NGLOG_ERROR(HW_Memory, "Unknown virtual address @ {:#018X}", addr);
|
||||
NGLOG_ERROR(HW_Memory, "Unknown virtual address @ 0x{:016X}", addr);
|
||||
// To help with debugging, set bit on address so that it's obviously invalid.
|
||||
return addr | 0x80000000;
|
||||
}
|
||||
|
||||
11
src/core/memory_hook.cpp
Normal file
11
src/core/memory_hook.cpp
Normal file
@@ -0,0 +1,11 @@
|
||||
// Copyright 2018 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/memory_hook.h"
|
||||
|
||||
namespace Memory {
|
||||
|
||||
MemoryHook::~MemoryHook() = default;
|
||||
|
||||
} // namespace Memory
|
||||
@@ -23,7 +23,7 @@ namespace Memory {
|
||||
*/
|
||||
class MemoryHook {
|
||||
public:
|
||||
virtual ~MemoryHook() = default;
|
||||
virtual ~MemoryHook();
|
||||
|
||||
virtual boost::optional<bool> IsValidAddress(VAddr addr) = 0;
|
||||
|
||||
|
||||
@@ -99,6 +99,10 @@ enum Values {
|
||||
NumAnalogs,
|
||||
};
|
||||
|
||||
constexpr int STICK_HID_BEGIN = LStick;
|
||||
constexpr int STICK_HID_END = NumAnalogs;
|
||||
constexpr int NUM_STICKS_HID = NumAnalogs;
|
||||
|
||||
static const std::array<const char*, NumAnalogs> mapping = {{
|
||||
"lstick",
|
||||
"rstick",
|
||||
@@ -117,6 +121,7 @@ struct Values {
|
||||
|
||||
// Core
|
||||
bool use_cpu_jit;
|
||||
bool use_multi_core;
|
||||
|
||||
// Data Storage
|
||||
bool use_virtual_sd;
|
||||
|
||||
@@ -155,6 +155,8 @@ TelemetrySession::TelemetrySession() {
|
||||
|
||||
// Log user configuration information
|
||||
AddField(Telemetry::FieldType::UserConfig, "Core_UseCpuJit", Settings::values.use_cpu_jit);
|
||||
AddField(Telemetry::FieldType::UserConfig, "Core_UseMultiCore",
|
||||
Settings::values.use_multi_core);
|
||||
AddField(Telemetry::FieldType::UserConfig, "Renderer_ResolutionFactor",
|
||||
Settings::values.resolution_factor);
|
||||
AddField(Telemetry::FieldType::UserConfig, "Renderer_ToggleFramelimit",
|
||||
|
||||
@@ -59,12 +59,12 @@ void Fermi2D::HandleSurfaceCopy() {
|
||||
// If the input is tiled and the output is linear, deswizzle the input and copy it over.
|
||||
Texture::CopySwizzledData(regs.src.width, regs.src.height, src_bytes_per_pixel,
|
||||
dst_bytes_per_pixel, src_buffer, dst_buffer, true,
|
||||
regs.src.block_height);
|
||||
regs.src.BlockHeight());
|
||||
} else {
|
||||
// If the input is linear and the output is tiled, swizzle the input and copy it over.
|
||||
Texture::CopySwizzledData(regs.src.width, regs.src.height, src_bytes_per_pixel,
|
||||
dst_bytes_per_pixel, dst_buffer, src_buffer, false,
|
||||
regs.dst.block_height);
|
||||
regs.dst.BlockHeight());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -49,6 +49,11 @@ public:
|
||||
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
|
||||
address_low);
|
||||
}
|
||||
|
||||
u32 BlockHeight() const {
|
||||
// The block height is stored in log2 format.
|
||||
return 1 << block_height;
|
||||
}
|
||||
};
|
||||
static_assert(sizeof(Surface) == 0x28, "Surface has incorrect size");
|
||||
|
||||
|
||||
@@ -208,6 +208,16 @@ void Maxwell3D::DrawArrays() {
|
||||
|
||||
const bool is_indexed{regs.index_array.count && !regs.vertex_buffer.count};
|
||||
VideoCore::g_renderer->Rasterizer()->AccelerateDrawBatch(is_indexed);
|
||||
|
||||
// TODO(bunnei): Below, we reset vertex count so that we can use these registers to determine if
|
||||
// the game is trying to draw indexed or direct mode. This needs to be verified on HW still -
|
||||
// it's possible that it is incorrect and that there is some other register used to specify the
|
||||
// drawing mode.
|
||||
if (is_indexed) {
|
||||
regs.index_array.count = 0;
|
||||
} else {
|
||||
regs.vertex_buffer.count = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void Maxwell3D::ProcessCBBind(Regs::ShaderStage stage) {
|
||||
|
||||
@@ -25,6 +25,13 @@ struct Register {
|
||||
/// Register 255 is special cased to always be 0
|
||||
static constexpr size_t ZeroIndex = 255;
|
||||
|
||||
enum class Size : u64 {
|
||||
Byte = 0,
|
||||
Short = 1,
|
||||
Word = 2,
|
||||
Long = 3,
|
||||
};
|
||||
|
||||
constexpr Register() = default;
|
||||
|
||||
constexpr Register(u64 value) : value(value) {}
|
||||
@@ -236,6 +243,15 @@ union Instruction {
|
||||
BitField<56, 1, u64> neg_imm;
|
||||
} fset;
|
||||
|
||||
union {
|
||||
BitField<10, 2, Register::Size> size;
|
||||
BitField<13, 1, u64> is_signed;
|
||||
BitField<41, 2, u64> selector;
|
||||
BitField<45, 1, u64> negate_a;
|
||||
BitField<49, 1, u64> abs_a;
|
||||
BitField<50, 1, u64> saturate_a;
|
||||
} conversion;
|
||||
|
||||
BitField<61, 1, u64> is_b_imm;
|
||||
BitField<60, 1, u64> is_b_gpr;
|
||||
BitField<59, 1, u64> is_c_gpr;
|
||||
@@ -290,10 +306,11 @@ public:
|
||||
MOV_C,
|
||||
MOV_R,
|
||||
MOV_IMM,
|
||||
MOV32I,
|
||||
MOV32_IMM,
|
||||
SHR_C,
|
||||
SHR_R,
|
||||
SHR_IMM,
|
||||
FMNMX,
|
||||
FSETP_C, // Set Predicate
|
||||
FSETP_R,
|
||||
FSETP_IMM,
|
||||
@@ -314,6 +331,7 @@ public:
|
||||
FloatSet,
|
||||
FloatSetPredicate,
|
||||
IntegerSetPredicate,
|
||||
Conversion,
|
||||
Unknown,
|
||||
};
|
||||
|
||||
@@ -435,20 +453,21 @@ private:
|
||||
INST("0100110010110---", Id::F2I_C, Type::Arithmetic, "F2I_C"),
|
||||
INST("0101110010110---", Id::F2I_R, Type::Arithmetic, "F2I_R"),
|
||||
INST("0011100-10110---", Id::F2I_IMM, Type::Arithmetic, "F2I_IMM"),
|
||||
INST("0100110010111---", Id::I2F_C, Type::Arithmetic, "I2F_C"),
|
||||
INST("0101110010111---", Id::I2F_R, Type::Arithmetic, "I2F_R"),
|
||||
INST("0011100-10111---", Id::I2F_IMM, Type::Arithmetic, "I2F_IMM"),
|
||||
INST("0100110011100---", Id::I2I_C, Type::Arithmetic, "I2I_C"),
|
||||
INST("0101110011100---", Id::I2I_R, Type::Arithmetic, "I2I_R"),
|
||||
INST("01110001-1000---", Id::I2I_IMM, Type::Arithmetic, "I2I_IMM"),
|
||||
INST("000001----------", Id::LOP32I, Type::Arithmetic, "LOP32I"),
|
||||
INST("0100110010011---", Id::MOV_C, Type::Arithmetic, "MOV_C"),
|
||||
INST("0101110010011---", Id::MOV_R, Type::Arithmetic, "MOV_R"),
|
||||
INST("0011100-10011---", Id::MOV_IMM, Type::Arithmetic, "MOV_IMM"),
|
||||
INST("000000010000----", Id::MOV32I, Type::Arithmetic, "MOV32I"),
|
||||
INST("000000010000----", Id::MOV32_IMM, Type::Arithmetic, "MOV32_IMM"),
|
||||
INST("0100110000101---", Id::SHR_C, Type::Arithmetic, "SHR_C"),
|
||||
INST("0101110000101---", Id::SHR_R, Type::Arithmetic, "SHR_R"),
|
||||
INST("0011100-00101---", Id::SHR_IMM, Type::Arithmetic, "SHR_IMM"),
|
||||
INST("0101110001100---", Id::FMNMX, Type::Arithmetic, "FMNMX"),
|
||||
INST("0100110011100---", Id::I2I_C, Type::Conversion, "I2I_C"),
|
||||
INST("0101110011100---", Id::I2I_R, Type::Conversion, "I2I_R"),
|
||||
INST("01110001-1000---", Id::I2I_IMM, Type::Conversion, "I2I_IMM"),
|
||||
INST("0100110010111---", Id::I2F_C, Type::Conversion, "I2F_C"),
|
||||
INST("0101110010111---", Id::I2F_R, Type::Conversion, "I2F_R"),
|
||||
INST("0011100-10111---", Id::I2F_IMM, Type::Conversion, "I2F_IMM"),
|
||||
INST("01011000--------", Id::FSET_R, Type::FloatSet, "FSET_R"),
|
||||
INST("0100100---------", Id::FSET_C, Type::FloatSet, "FSET_C"),
|
||||
INST("0011000---------", Id::FSET_IMM, Type::FloatSet, "FSET_IMM"),
|
||||
|
||||
@@ -58,6 +58,25 @@ GPUVAddr MemoryManager::MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size)
|
||||
return gpu_addr;
|
||||
}
|
||||
|
||||
GPUVAddr MemoryManager::UnmapBuffer(GPUVAddr gpu_addr, u64 size) {
|
||||
ASSERT((gpu_addr & PAGE_MASK) == 0);
|
||||
|
||||
for (u64 offset = 0; offset < size; offset += PAGE_SIZE) {
|
||||
ASSERT(PageSlot(gpu_addr + offset) != static_cast<u64>(PageStatus::Allocated) &&
|
||||
PageSlot(gpu_addr + offset) != static_cast<u64>(PageStatus::Unmapped));
|
||||
PageSlot(gpu_addr + offset) = static_cast<u64>(PageStatus::Unmapped);
|
||||
}
|
||||
|
||||
// Delete the region mappings that are contained within the unmapped region
|
||||
mapped_regions.erase(std::remove_if(mapped_regions.begin(), mapped_regions.end(),
|
||||
[&](const MappedRegion& region) {
|
||||
return region.gpu_addr <= gpu_addr &&
|
||||
region.gpu_addr + region.size < gpu_addr + size;
|
||||
}),
|
||||
mapped_regions.end());
|
||||
return gpu_addr;
|
||||
}
|
||||
|
||||
boost::optional<GPUVAddr> MemoryManager::FindFreeBlock(u64 size, u64 align) {
|
||||
GPUVAddr gpu_addr = 0;
|
||||
u64 free_space = 0;
|
||||
|
||||
@@ -25,6 +25,7 @@ public:
|
||||
GPUVAddr AllocateSpace(GPUVAddr gpu_addr, u64 size, u64 align);
|
||||
GPUVAddr MapBufferEx(VAddr cpu_addr, u64 size);
|
||||
GPUVAddr MapBufferEx(VAddr cpu_addr, GPUVAddr gpu_addr, u64 size);
|
||||
GPUVAddr UnmapBuffer(GPUVAddr gpu_addr, u64 size);
|
||||
boost::optional<VAddr> GpuToCpuAddress(GPUVAddr gpu_addr);
|
||||
std::vector<GPUVAddr> CpuToGpuAddress(VAddr cpu_addr) const;
|
||||
|
||||
|
||||
@@ -252,7 +252,7 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) {
|
||||
break;
|
||||
}
|
||||
default:
|
||||
NGLOG_CRITICAL(HW_GPU, "Unimplemented shader index={}, enable={}, offset={:#010X}",
|
||||
NGLOG_CRITICAL(HW_GPU, "Unimplemented shader index={}, enable={}, offset=0x{:08X}",
|
||||
index, shader_config.enable.Value(), shader_config.offset);
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
@@ -153,85 +153,61 @@ private:
|
||||
*/
|
||||
class GLSLRegister {
|
||||
public:
|
||||
GLSLRegister(size_t index, ShaderWriter& shader)
|
||||
: index{index}, shader{shader}, float_str{"freg_" + std::to_string(index)},
|
||||
integer_str{"ireg_" + std::to_string(index)} {}
|
||||
enum class Type {
|
||||
Float,
|
||||
Integer,
|
||||
UnsignedInteger,
|
||||
};
|
||||
|
||||
/// Returns a GLSL string representing the current state of the register
|
||||
const std::string& GetActiveString() {
|
||||
declr_type.insert(active_type);
|
||||
GLSLRegister(size_t index, ShaderWriter& shader) : index{index}, shader{shader} {}
|
||||
|
||||
switch (active_type) {
|
||||
/// Gets the GLSL type string for a register
|
||||
static std::string GetTypeString(Type type) {
|
||||
switch (type) {
|
||||
case Type::Float:
|
||||
return float_str;
|
||||
return "float";
|
||||
case Type::Integer:
|
||||
return integer_str;
|
||||
return "int";
|
||||
case Type::UnsignedInteger:
|
||||
return "uint";
|
||||
}
|
||||
|
||||
UNREACHABLE();
|
||||
return float_str;
|
||||
return {};
|
||||
}
|
||||
|
||||
/// Returns a GLSL string representing the register as a float
|
||||
const std::string& GetFloatString() const {
|
||||
ASSERT(IsFloatUsed());
|
||||
return float_str;
|
||||
/// Gets the GLSL register prefix string, used for declarations and referencing
|
||||
static std::string GetPrefixString(Type type) {
|
||||
return "reg_" + GetTypeString(type) + '_';
|
||||
}
|
||||
|
||||
/// Returns a GLSL string representing the register as an integer
|
||||
const std::string& GetIntegerString() const {
|
||||
ASSERT(IsIntegerUsed());
|
||||
return integer_str;
|
||||
/// Returns a GLSL string representing the current state of the register
|
||||
const std::string GetActiveString() {
|
||||
declr_type.insert(active_type);
|
||||
return GetPrefixString(active_type) + std::to_string(index);
|
||||
}
|
||||
|
||||
/// Convert the current register state from float to integer
|
||||
void FloatToInteger() {
|
||||
ASSERT(active_type == Type::Float);
|
||||
|
||||
const std::string src = GetActiveString();
|
||||
active_type = Type::Integer;
|
||||
const std::string dest = GetActiveString();
|
||||
|
||||
shader.AddLine(dest + " = floatBitsToInt(" + src + ");");
|
||||
}
|
||||
|
||||
/// Convert the current register state from integer to float
|
||||
void IntegerToFloat() {
|
||||
ASSERT(active_type == Type::Integer);
|
||||
|
||||
const std::string src = GetActiveString();
|
||||
active_type = Type::Float;
|
||||
const std::string dest = GetActiveString();
|
||||
|
||||
shader.AddLine(dest + " = intBitsToFloat(" + src + ");");
|
||||
}
|
||||
|
||||
/// Returns true if the register was ever used as a float, used for register declarations
|
||||
bool IsFloatUsed() const {
|
||||
return declr_type.find(Type::Float) != declr_type.end();
|
||||
}
|
||||
|
||||
/// Returns true if the register was ever used as an integer, used for register declarations
|
||||
bool IsIntegerUsed() const {
|
||||
return declr_type.find(Type::Integer) != declr_type.end();
|
||||
}
|
||||
|
||||
/// Returns true if the active type is float
|
||||
/// Returns true if the active type is a float
|
||||
bool IsFloat() const {
|
||||
return active_type == Type::Float;
|
||||
}
|
||||
|
||||
/// Returns true if the active type is integer
|
||||
/// Returns true if the active type is an integer
|
||||
bool IsInteger() const {
|
||||
return active_type == Type::Integer;
|
||||
}
|
||||
|
||||
private:
|
||||
enum class Type {
|
||||
Float,
|
||||
Integer,
|
||||
};
|
||||
/// Returns the index of the register
|
||||
size_t GetIndex() const {
|
||||
return index;
|
||||
}
|
||||
|
||||
/// Returns a set of the declared types of the register
|
||||
const std::set<Type>& DeclaredTypes() const {
|
||||
return declr_type;
|
||||
}
|
||||
|
||||
private:
|
||||
const size_t index;
|
||||
const std::string float_str;
|
||||
const std::string integer_str;
|
||||
@@ -254,18 +230,35 @@ public:
|
||||
BuildRegisterList();
|
||||
}
|
||||
|
||||
/// Generates code representing a temporary (GPR) register.
|
||||
std::string GetRegister(const Register& reg, unsigned elem = 0) {
|
||||
if (reg == Register::ZeroIndex) {
|
||||
return "0";
|
||||
}
|
||||
|
||||
return regs[reg.GetSwizzledIndex(elem)].GetActiveString();
|
||||
/**
|
||||
* Gets a register as an float.
|
||||
* @param reg The register to get.
|
||||
* @param elem The element to use for the operation.
|
||||
* @returns GLSL string corresponding to the register as a float.
|
||||
*/
|
||||
std::string GetRegisterAsFloat(const Register& reg, unsigned elem = 0) {
|
||||
ASSERT(regs[reg].IsFloat());
|
||||
return GetRegister(reg, elem);
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes code that does a register assignment to float value operation. Should only be used
|
||||
* with shader instructions that deal with floats.
|
||||
* Gets a register as an integer.
|
||||
* @param reg The register to get.
|
||||
* @param elem The element to use for the operation.
|
||||
* @param is_signed Whether to get the register as a signed (or unsigned) integer.
|
||||
* @returns GLSL string corresponding to the register as an integer.
|
||||
*/
|
||||
std::string GetRegisterAsInteger(const Register& reg, unsigned elem = 0,
|
||||
bool is_signed = true) {
|
||||
const std::string func = GetGLSLConversionFunc(
|
||||
GLSLRegister::Type::Float,
|
||||
is_signed ? GLSLRegister::Type::Integer : GLSLRegister::Type::UnsignedInteger);
|
||||
|
||||
return func + '(' + GetRegister(reg, elem) + ')';
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes code that does a register assignment to float value operation.
|
||||
* @param reg The destination register to use.
|
||||
* @param elem The element to use for the operation.
|
||||
* @param value The code representing the value to assign.
|
||||
@@ -277,21 +270,28 @@ public:
|
||||
void SetRegisterToFloat(const Register& reg, u64 elem, const std::string& value,
|
||||
u64 dest_num_components, u64 value_num_components, bool is_abs = false,
|
||||
u64 dest_elem = 0) {
|
||||
ASSERT(regs[reg].IsFloat());
|
||||
SetRegister(reg, elem, value, dest_num_components, value_num_components, is_abs, dest_elem);
|
||||
}
|
||||
|
||||
std::string dest = GetRegister(reg, dest_elem);
|
||||
if (dest_num_components > 1) {
|
||||
dest += GetSwizzle(elem);
|
||||
}
|
||||
/**
|
||||
* Writes code that does a register assignment to integer value operation.
|
||||
* @param reg The destination register to use.
|
||||
* @param elem The element to use for the operation.
|
||||
* @param value The code representing the value to assign.
|
||||
* @param dest_num_components Number of components in the destination.
|
||||
* @param value_num_components Number of components in the value.
|
||||
* @param is_abs Optional, when True, applies absolute value to output.
|
||||
* @param dest_elem Optional, the destination element to use for the operation.
|
||||
*/
|
||||
void SetRegisterToInteger(const Register& reg, bool is_signed, u64 elem,
|
||||
const std::string& value, u64 dest_num_components,
|
||||
u64 value_num_components, bool is_abs = false, u64 dest_elem = 0) {
|
||||
const std::string func = GetGLSLConversionFunc(
|
||||
is_signed ? GLSLRegister::Type::Integer : GLSLRegister::Type::UnsignedInteger,
|
||||
GLSLRegister::Type::Float);
|
||||
|
||||
std::string src = '(' + value + ')';
|
||||
if (value_num_components > 1) {
|
||||
src += GetSwizzle(elem);
|
||||
}
|
||||
|
||||
src = is_abs ? "abs(" + src + ')' : src;
|
||||
|
||||
shader.AddLine(dest + " = " + src + ';');
|
||||
SetRegister(reg, elem, func + '(' + value + ')', dest_num_components, value_num_components,
|
||||
is_abs, dest_elem);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -302,7 +302,7 @@ public:
|
||||
* @param attribute The input attibute to use as the source value.
|
||||
*/
|
||||
void SetRegisterToInputAttibute(const Register& reg, u64 elem, Attribute::Index attribute) {
|
||||
std::string dest = GetRegister(reg);
|
||||
std::string dest = GetRegisterAsFloat(reg);
|
||||
std::string src = GetInputAttribute(attribute) + GetSwizzle(elem);
|
||||
|
||||
if (regs[reg].IsFloat()) {
|
||||
@@ -323,7 +323,7 @@ public:
|
||||
*/
|
||||
void SetOutputAttributeToRegister(Attribute::Index attribute, u64 elem, const Register& reg) {
|
||||
std::string dest = GetOutputAttribute(attribute) + GetSwizzle(elem);
|
||||
std::string src = GetRegister(reg);
|
||||
std::string src = GetRegisterAsFloat(reg);
|
||||
ASSERT_MSG(regs[reg].IsFloat(), "Output attributes must be set to a float");
|
||||
shader.AddLine(dest + " = " + src + ';');
|
||||
}
|
||||
@@ -347,11 +347,10 @@ public:
|
||||
/// Add declarations for registers
|
||||
void GenerateDeclarations() {
|
||||
for (const auto& reg : regs) {
|
||||
if (reg.IsFloatUsed()) {
|
||||
declarations.AddLine("float " + reg.GetFloatString() + " = 0.0;");
|
||||
}
|
||||
if (reg.IsIntegerUsed()) {
|
||||
declarations.AddLine("int " + reg.GetIntegerString() + " = 0;");
|
||||
for (const auto& type : reg.DeclaredTypes()) {
|
||||
declarations.AddLine(GLSLRegister::GetTypeString(type) + ' ' +
|
||||
GLSLRegister::GetPrefixString(type) +
|
||||
std::to_string(reg.GetIndex()) + " = 0;");
|
||||
}
|
||||
}
|
||||
declarations.AddNewLine();
|
||||
@@ -395,6 +394,51 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
/// Build GLSL conversion function, e.g. floatBitsToInt, intBitsToFloat, etc.
|
||||
const std::string GetGLSLConversionFunc(GLSLRegister::Type src, GLSLRegister::Type dest) const {
|
||||
const std::string src_type = GLSLRegister::GetTypeString(src);
|
||||
std::string dest_type = GLSLRegister::GetTypeString(dest);
|
||||
dest_type[0] = toupper(dest_type[0]);
|
||||
return src_type + "BitsTo" + dest_type;
|
||||
}
|
||||
|
||||
/// Generates code representing a temporary (GPR) register.
|
||||
std::string GetRegister(const Register& reg, unsigned elem) {
|
||||
if (reg == Register::ZeroIndex) {
|
||||
return "0";
|
||||
}
|
||||
|
||||
return regs[reg.GetSwizzledIndex(elem)].GetActiveString();
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes code that does a register assignment to value operation.
|
||||
* @param reg The destination register to use.
|
||||
* @param elem The element to use for the operation.
|
||||
* @param value The code representing the value to assign.
|
||||
* @param dest_num_components Number of components in the destination.
|
||||
* @param value_num_components Number of components in the value.
|
||||
* @param is_abs Optional, when True, applies absolute value to output.
|
||||
* @param dest_elem Optional, the destination element to use for the operation.
|
||||
*/
|
||||
void SetRegister(const Register& reg, u64 elem, const std::string& value,
|
||||
u64 dest_num_components, u64 value_num_components, bool is_abs,
|
||||
u64 dest_elem) {
|
||||
std::string dest = GetRegister(reg, dest_elem);
|
||||
if (dest_num_components > 1) {
|
||||
dest += GetSwizzle(elem);
|
||||
}
|
||||
|
||||
std::string src = '(' + value + ')';
|
||||
if (value_num_components > 1) {
|
||||
src += GetSwizzle(elem);
|
||||
}
|
||||
|
||||
src = is_abs ? "abs(" + src + ')' : src;
|
||||
|
||||
shader.AddLine(dest + " = " + src + ';');
|
||||
}
|
||||
|
||||
/// Build the GLSL register list.
|
||||
void BuildRegisterList() {
|
||||
for (size_t index = 0; index < Register::NumRegisters; ++index) {
|
||||
@@ -598,7 +642,7 @@ private:
|
||||
switch (opcode->GetType()) {
|
||||
case OpCode::Type::Arithmetic: {
|
||||
std::string op_a = instr.alu.negate_a ? "-" : "";
|
||||
op_a += regs.GetRegister(instr.gpr8);
|
||||
op_a += regs.GetRegisterAsFloat(instr.gpr8);
|
||||
if (instr.alu.abs_a) {
|
||||
op_a = "abs(" + op_a + ')';
|
||||
}
|
||||
@@ -609,7 +653,7 @@ private:
|
||||
op_b += GetImmediate19(instr);
|
||||
} else {
|
||||
if (instr.is_b_gpr) {
|
||||
op_b += regs.GetRegister(instr.gpr20);
|
||||
op_b += regs.GetRegisterAsFloat(instr.gpr20);
|
||||
} else {
|
||||
op_b += regs.GetUniform(instr.uniform, instr.gpr0);
|
||||
}
|
||||
@@ -620,6 +664,17 @@ private:
|
||||
}
|
||||
|
||||
switch (opcode->GetId()) {
|
||||
case OpCode::Id::MOV_C:
|
||||
case OpCode::Id::MOV_R: {
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, op_b, 1, 1);
|
||||
break;
|
||||
}
|
||||
|
||||
case OpCode::Id::MOV32_IMM: {
|
||||
// mov32i doesn't have abs or neg bits.
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, GetImmediate32(instr), 1, 1);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::FMUL_C:
|
||||
case OpCode::Id::FMUL_R:
|
||||
case OpCode::Id::FMUL_IMM: {
|
||||
@@ -629,8 +684,8 @@ private:
|
||||
case OpCode::Id::FMUL32_IMM: {
|
||||
// fmul32i doesn't have abs or neg bits.
|
||||
regs.SetRegisterToFloat(
|
||||
instr.gpr0, 0, regs.GetRegister(instr.gpr8) + " * " + GetImmediate32(instr), 1,
|
||||
1);
|
||||
instr.gpr0, 0,
|
||||
regs.GetRegisterAsFloat(instr.gpr8) + " * " + GetImmediate32(instr), 1, 1);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::FADD_C:
|
||||
@@ -687,29 +742,29 @@ private:
|
||||
break;
|
||||
}
|
||||
case OpCode::Type::Ffma: {
|
||||
std::string op_a = regs.GetRegister(instr.gpr8);
|
||||
std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
|
||||
std::string op_b = instr.ffma.negate_b ? "-" : "";
|
||||
std::string op_c = instr.ffma.negate_c ? "-" : "";
|
||||
|
||||
switch (opcode->GetId()) {
|
||||
case OpCode::Id::FFMA_CR: {
|
||||
op_b += regs.GetUniform(instr.uniform, instr.gpr0);
|
||||
op_c += regs.GetRegister(instr.gpr39);
|
||||
op_c += regs.GetRegisterAsFloat(instr.gpr39);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::FFMA_RR: {
|
||||
op_b += regs.GetRegister(instr.gpr20);
|
||||
op_c += regs.GetRegister(instr.gpr39);
|
||||
op_b += regs.GetRegisterAsFloat(instr.gpr20);
|
||||
op_c += regs.GetRegisterAsFloat(instr.gpr39);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::FFMA_RC: {
|
||||
op_b += regs.GetRegister(instr.gpr39);
|
||||
op_b += regs.GetRegisterAsFloat(instr.gpr39);
|
||||
op_c += regs.GetUniform(instr.uniform, instr.gpr0);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::FFMA_IMM: {
|
||||
op_b += GetImmediate19(instr);
|
||||
op_c += regs.GetRegister(instr.gpr39);
|
||||
op_c += regs.GetRegisterAsFloat(instr.gpr39);
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
@@ -721,6 +776,32 @@ private:
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " * " + op_b + " + " + op_c, 1, 1);
|
||||
break;
|
||||
}
|
||||
case OpCode::Type::Conversion: {
|
||||
ASSERT_MSG(instr.conversion.size == Register::Size::Word, "Unimplemented");
|
||||
ASSERT_MSG(!instr.conversion.selector, "Unimplemented");
|
||||
ASSERT_MSG(!instr.conversion.negate_a, "Unimplemented");
|
||||
ASSERT_MSG(!instr.conversion.saturate_a, "Unimplemented");
|
||||
|
||||
switch (opcode->GetId()) {
|
||||
case OpCode::Id::I2I_R:
|
||||
case OpCode::Id::I2F_R: {
|
||||
std::string op_a =
|
||||
regs.GetRegisterAsInteger(instr.gpr20, 0, instr.conversion.is_signed);
|
||||
|
||||
if (instr.conversion.abs_a) {
|
||||
op_a = "abs(" + op_a + ')';
|
||||
}
|
||||
|
||||
regs.SetRegisterToInteger(instr.gpr0, instr.conversion.is_signed, 0, op_a, 1, 1);
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
NGLOG_CRITICAL(HW_GPU, "Unhandled conversion instruction: {}", opcode->GetName());
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case OpCode::Type::Memory: {
|
||||
const Attribute::Index attribute = instr.attribute.fmt20.index;
|
||||
|
||||
@@ -739,8 +820,8 @@ private:
|
||||
}
|
||||
case OpCode::Id::TEXS: {
|
||||
ASSERT_MSG(instr.attribute.fmt20.size == 4, "untested");
|
||||
const std::string op_a = regs.GetRegister(instr.gpr8);
|
||||
const std::string op_b = regs.GetRegister(instr.gpr20);
|
||||
const std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
|
||||
const std::string op_b = regs.GetRegisterAsFloat(instr.gpr20);
|
||||
const std::string sampler = GetSampler(instr.sampler);
|
||||
const std::string coord = "vec2 coords = vec2(" + op_a + ", " + op_b + ");";
|
||||
// Add an extra scope and declare the texture coords inside to prevent overwriting
|
||||
@@ -765,7 +846,7 @@ private:
|
||||
}
|
||||
case OpCode::Type::FloatSetPredicate: {
|
||||
std::string op_a = instr.fsetp.neg_a ? "-" : "";
|
||||
op_a += regs.GetRegister(instr.gpr8);
|
||||
op_a += regs.GetRegisterAsFloat(instr.gpr8);
|
||||
|
||||
if (instr.fsetp.abs_a) {
|
||||
op_a = "abs(" + op_a + ')';
|
||||
@@ -781,7 +862,7 @@ private:
|
||||
op_b += '(' + GetImmediate19(instr) + ')';
|
||||
} else {
|
||||
if (instr.is_b_gpr) {
|
||||
op_b += regs.GetRegister(instr.gpr20);
|
||||
op_b += regs.GetRegisterAsFloat(instr.gpr20);
|
||||
} else {
|
||||
op_b += regs.GetUniform(instr.uniform, instr.gpr0);
|
||||
}
|
||||
@@ -807,6 +888,9 @@ private:
|
||||
case PredCondition::Equal:
|
||||
SetPredicate(instr.fsetp.pred3, '(' + op_a + ") == (" + op_b + ')');
|
||||
break;
|
||||
case PredCondition::LessEqual:
|
||||
SetPredicate(instr.fsetp.pred3, '(' + op_a + ") <= (" + op_b + ')');
|
||||
break;
|
||||
default:
|
||||
NGLOG_CRITICAL(HW_GPU, "Unhandled predicate condition: {} (a: {}, b: {})",
|
||||
static_cast<unsigned>(instr.fsetp.cond.Value()), op_a, op_b);
|
||||
@@ -816,7 +900,7 @@ private:
|
||||
}
|
||||
case OpCode::Type::FloatSet: {
|
||||
std::string op_a = instr.fset.neg_a ? "-" : "";
|
||||
op_a += regs.GetRegister(instr.gpr8);
|
||||
op_a += regs.GetRegisterAsFloat(instr.gpr8);
|
||||
|
||||
if (instr.fset.abs_a) {
|
||||
op_a = "abs(" + op_a + ')';
|
||||
@@ -832,7 +916,7 @@ private:
|
||||
op_b += imm;
|
||||
} else {
|
||||
if (instr.is_b_gpr) {
|
||||
op_b += regs.GetRegister(instr.gpr20);
|
||||
op_b += regs.GetRegisterAsFloat(instr.gpr20);
|
||||
} else {
|
||||
op_b += regs.GetUniform(instr.uniform, instr.gpr0);
|
||||
}
|
||||
@@ -858,6 +942,10 @@ private:
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0,
|
||||
"((" + op_a + ") == (" + op_b + ")) ? 1.0 : 0", 1, 1);
|
||||
break;
|
||||
case PredCondition::LessEqual:
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0,
|
||||
"((" + op_a + ") <= (" + op_b + ")) ? 1.0 : 0", 1, 1);
|
||||
break;
|
||||
case PredCondition::GreaterThan:
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0,
|
||||
"((" + op_a + ") > (" + op_b + ")) ? 1.0 : 0", 1, 1);
|
||||
@@ -877,10 +965,10 @@ private:
|
||||
|
||||
// Final color output is currently hardcoded to GPR0-3 for fragment shaders
|
||||
if (stage == Maxwell3D::Regs::ShaderStage::Fragment) {
|
||||
shader.AddLine("color.r = " + regs.GetRegister(0) + ';');
|
||||
shader.AddLine("color.g = " + regs.GetRegister(1) + ';');
|
||||
shader.AddLine("color.b = " + regs.GetRegister(2) + ';');
|
||||
shader.AddLine("color.a = " + regs.GetRegister(3) + ';');
|
||||
shader.AddLine("color.r = " + regs.GetRegisterAsFloat(0) + ';');
|
||||
shader.AddLine("color.g = " + regs.GetRegisterAsFloat(1) + ';');
|
||||
shader.AddLine("color.b = " + regs.GetRegisterAsFloat(2) + ';');
|
||||
shader.AddLine("color.a = " + regs.GetRegisterAsFloat(3) + ';');
|
||||
}
|
||||
|
||||
shader.AddLine("return true;");
|
||||
|
||||
@@ -36,6 +36,18 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
|
||||
return {};
|
||||
}
|
||||
|
||||
case Maxwell::VertexAttribute::Type::SignedNorm: {
|
||||
|
||||
switch (attrib.size) {
|
||||
case Maxwell::VertexAttribute::Size::Size_8_8_8_8:
|
||||
return GL_BYTE;
|
||||
}
|
||||
|
||||
NGLOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
}
|
||||
|
||||
case Maxwell::VertexAttribute::Type::Float:
|
||||
return GL_FLOAT;
|
||||
}
|
||||
|
||||
@@ -4,6 +4,8 @@
|
||||
#include <QScreen>
|
||||
#include <QWindow>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "common/microprofile.h"
|
||||
#include "common/scm_rev.h"
|
||||
#include "common/string_util.h"
|
||||
@@ -102,8 +104,8 @@ private:
|
||||
GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread)
|
||||
: QWidget(parent), child(nullptr), emu_thread(emu_thread) {
|
||||
|
||||
std::string window_title = Common::StringFromFormat("yuzu %s| %s-%s", Common::g_build_name,
|
||||
Common::g_scm_branch, Common::g_scm_desc);
|
||||
std::string window_title = fmt::format("yuzu {} | {}-{}", Common::g_build_name,
|
||||
Common::g_scm_branch, Common::g_scm_desc);
|
||||
setWindowTitle(QString::fromStdString(window_title));
|
||||
|
||||
InputCommon::Init();
|
||||
|
||||
@@ -78,6 +78,7 @@ void Config::ReadValues() {
|
||||
|
||||
qt_config->beginGroup("Core");
|
||||
Settings::values.use_cpu_jit = qt_config->value("use_cpu_jit", true).toBool();
|
||||
Settings::values.use_multi_core = qt_config->value("use_multi_core", false).toBool();
|
||||
qt_config->endGroup();
|
||||
|
||||
qt_config->beginGroup("Renderer");
|
||||
@@ -177,6 +178,7 @@ void Config::SaveValues() {
|
||||
|
||||
qt_config->beginGroup("Core");
|
||||
qt_config->setValue("use_cpu_jit", Settings::values.use_cpu_jit);
|
||||
qt_config->setValue("use_multi_core", Settings::values.use_multi_core);
|
||||
qt_config->endGroup();
|
||||
|
||||
qt_config->beginGroup("Renderer");
|
||||
|
||||
@@ -20,6 +20,7 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
|
||||
this->setConfiguration();
|
||||
|
||||
ui->use_cpu_jit->setEnabled(!Core::System::GetInstance().IsPoweredOn());
|
||||
ui->use_multi_core->setEnabled(!Core::System::GetInstance().IsPoweredOn());
|
||||
ui->use_docked_mode->setEnabled(!Core::System::GetInstance().IsPoweredOn());
|
||||
}
|
||||
|
||||
@@ -30,6 +31,7 @@ void ConfigureGeneral::setConfiguration() {
|
||||
ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing);
|
||||
ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme));
|
||||
ui->use_cpu_jit->setChecked(Settings::values.use_cpu_jit);
|
||||
ui->use_multi_core->setChecked(Settings::values.use_multi_core);
|
||||
ui->use_docked_mode->setChecked(Settings::values.use_docked_mode);
|
||||
}
|
||||
|
||||
@@ -40,6 +42,7 @@ void ConfigureGeneral::applyConfiguration() {
|
||||
ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString();
|
||||
|
||||
Settings::values.use_cpu_jit = ui->use_cpu_jit->isChecked();
|
||||
Settings::values.use_multi_core = ui->use_multi_core->isChecked();
|
||||
Settings::values.use_docked_mode = ui->use_docked_mode->isChecked();
|
||||
Settings::Apply();
|
||||
}
|
||||
|
||||
@@ -58,6 +58,13 @@
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QCheckBox" name="use_multi_core">
|
||||
<property name="text">
|
||||
<string>Enable multi-core</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
|
||||
@@ -63,7 +63,7 @@ void RegistersWidget::OnDebugModeEntered() {
|
||||
|
||||
for (int i = 0; i < core_registers->childCount(); ++i)
|
||||
core_registers->child(i)->setText(
|
||||
1, QString("0x%1").arg(Core::CPU().GetReg(i), 8, 16, QLatin1Char('0')));
|
||||
1, QString("0x%1").arg(Core::CurrentArmInterface().GetReg(i), 8, 16, QLatin1Char('0')));
|
||||
|
||||
UpdateCPSRValues();
|
||||
}
|
||||
@@ -122,7 +122,7 @@ void RegistersWidget::CreateCPSRChildren() {
|
||||
}
|
||||
|
||||
void RegistersWidget::UpdateCPSRValues() {
|
||||
const u32 cpsr_val = Core::CPU().GetCPSR();
|
||||
const u32 cpsr_val = Core::CurrentArmInterface().GetCPSR();
|
||||
|
||||
cpsr->setText(1, QString("0x%1").arg(cpsr_val, 8, 16, QLatin1Char('0')));
|
||||
cpsr->child(0)->setText(
|
||||
|
||||
@@ -51,13 +51,21 @@ std::size_t WaitTreeItem::Row() const {
|
||||
}
|
||||
|
||||
std::vector<std::unique_ptr<WaitTreeThread>> WaitTreeItem::MakeThreadItemList() {
|
||||
const auto& threads = Core::System::GetInstance().Scheduler().GetThreadList();
|
||||
std::vector<std::unique_ptr<WaitTreeThread>> item_list;
|
||||
item_list.reserve(threads.size());
|
||||
for (std::size_t i = 0; i < threads.size(); ++i) {
|
||||
item_list.push_back(std::make_unique<WaitTreeThread>(*threads[i]));
|
||||
item_list.back()->row = i;
|
||||
}
|
||||
std::size_t row = 0;
|
||||
auto add_threads = [&](const std::vector<Kernel::SharedPtr<Kernel::Thread>>& threads) {
|
||||
for (std::size_t i = 0; i < threads.size(); ++i) {
|
||||
item_list.push_back(std::make_unique<WaitTreeThread>(*threads[i]));
|
||||
item_list.back()->row = row;
|
||||
++row;
|
||||
}
|
||||
};
|
||||
|
||||
add_threads(Core::System::GetInstance().Scheduler(0)->GetThreadList());
|
||||
add_threads(Core::System::GetInstance().Scheduler(1)->GetThreadList());
|
||||
add_threads(Core::System::GetInstance().Scheduler(2)->GetThreadList());
|
||||
add_threads(Core::System::GetInstance().Scheduler(3)->GetThreadList());
|
||||
|
||||
return item_list;
|
||||
}
|
||||
|
||||
@@ -240,6 +248,9 @@ std::vector<std::unique_ptr<WaitTreeItem>> WaitTreeThread::GetChildren() const {
|
||||
}
|
||||
|
||||
list.push_back(std::make_unique<WaitTreeText>(tr("processor = %1").arg(processor)));
|
||||
list.push_back(std::make_unique<WaitTreeText>(tr("ideal core = %1").arg(thread.ideal_core)));
|
||||
list.push_back(
|
||||
std::make_unique<WaitTreeText>(tr("affinity mask = %1").arg(thread.affinity_mask)));
|
||||
list.push_back(std::make_unique<WaitTreeText>(tr("thread id = %1").arg(thread.GetThreadId())));
|
||||
list.push_back(std::make_unique<WaitTreeText>(tr("priority = %1(current) / %2(normal)")
|
||||
.arg(thread.current_priority)
|
||||
|
||||
@@ -91,6 +91,7 @@ void Config::ReadValues() {
|
||||
|
||||
// Core
|
||||
Settings::values.use_cpu_jit = sdl2_config->GetBoolean("Core", "use_cpu_jit", true);
|
||||
Settings::values.use_multi_core = sdl2_config->GetBoolean("Core", "use_multi_core", false);
|
||||
|
||||
// Renderer
|
||||
Settings::values.resolution_factor =
|
||||
|
||||
@@ -80,6 +80,10 @@ touch_device=
|
||||
# 0: Interpreter (slow), 1 (default): JIT (fast)
|
||||
use_cpu_jit =
|
||||
|
||||
# Whether to use multi-core for CPU emulation
|
||||
# 0 (default): Disabled, 1: Enabled
|
||||
use_multi_core=
|
||||
|
||||
[Renderer]
|
||||
# Whether to use software or hardware rendering.
|
||||
# 0: Software, 1 (default): Hardware
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include <string>
|
||||
#define SDL_MAIN_HANDLED
|
||||
#include <SDL.h>
|
||||
#include <fmt/format.h>
|
||||
#include <glad/glad.h>
|
||||
#include "common/logging/log.h"
|
||||
#include "common/scm_rev.h"
|
||||
@@ -97,8 +98,8 @@ EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) {
|
||||
SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
|
||||
SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0);
|
||||
|
||||
std::string window_title = Common::StringFromFormat("yuzu %s| %s-%s ", Common::g_build_name,
|
||||
Common::g_scm_branch, Common::g_scm_desc);
|
||||
std::string window_title = fmt::format("yuzu {} | {}-{}", Common::g_build_name,
|
||||
Common::g_scm_branch, Common::g_scm_desc);
|
||||
render_window =
|
||||
SDL_CreateWindow(window_title.c_str(),
|
||||
SDL_WINDOWPOS_UNDEFINED, // x position
|
||||
|
||||
Reference in New Issue
Block a user