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__refs_pul
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__refs_pul
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f3137d3bc1 |
@@ -23,7 +23,7 @@ matrix:
|
||||
- os: osx
|
||||
env: NAME="macos build"
|
||||
sudo: false
|
||||
osx_image: xcode9.2
|
||||
osx_image: xcode9.3
|
||||
install: "./.travis/macos/deps.sh"
|
||||
script: "./.travis/macos/build.sh"
|
||||
after_success: "./.travis/macos/upload.sh"
|
||||
|
||||
2
externals/dynarmic
vendored
2
externals/dynarmic
vendored
Submodule externals/dynarmic updated: 51912ca6ab...5e20e5a44a
@@ -30,14 +30,15 @@ __declspec(noinline, noreturn)
|
||||
#define ASSERT(_a_) \
|
||||
do \
|
||||
if (!(_a_)) { \
|
||||
assert_noinline_call([] { LOG_CRITICAL(Debug, "Assertion Failed!"); }); \
|
||||
assert_noinline_call([] { NGLOG_CRITICAL(Debug, "Assertion Failed!"); }); \
|
||||
} \
|
||||
while (0)
|
||||
|
||||
#define ASSERT_MSG(_a_, ...) \
|
||||
do \
|
||||
if (!(_a_)) { \
|
||||
assert_noinline_call([&] { LOG_CRITICAL(Debug, "Assertion Failed!\n" __VA_ARGS__); }); \
|
||||
assert_noinline_call( \
|
||||
[&] { NGLOG_CRITICAL(Debug, "Assertion Failed!\n" __VA_ARGS__); }); \
|
||||
} \
|
||||
while (0)
|
||||
|
||||
|
||||
@@ -118,7 +118,7 @@ bool IsDirectory(const std::string& filename) {
|
||||
#endif
|
||||
|
||||
if (result < 0) {
|
||||
LOG_DEBUG(Common_Filesystem, "stat failed on %s: %s", filename.c_str(), GetLastErrorMsg());
|
||||
NGLOG_DEBUG(Common_Filesystem, "stat failed on {}: {}", filename, GetLastErrorMsg());
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||||
return false;
|
||||
}
|
||||
|
||||
@@ -128,31 +128,29 @@ bool IsDirectory(const std::string& filename) {
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||||
// Deletes a given filename, return true on success
|
||||
// Doesn't supports deleting a directory
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||||
bool Delete(const std::string& filename) {
|
||||
LOG_TRACE(Common_Filesystem, "file %s", filename.c_str());
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||||
NGLOG_TRACE(Common_Filesystem, "file {}", filename);
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||||
|
||||
// Return true because we care about the file no
|
||||
// being there, not the actual delete.
|
||||
if (!Exists(filename)) {
|
||||
LOG_DEBUG(Common_Filesystem, "%s does not exist", filename.c_str());
|
||||
NGLOG_DEBUG(Common_Filesystem, "{} does not exist", filename);
|
||||
return true;
|
||||
}
|
||||
|
||||
// We can't delete a directory
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||||
if (IsDirectory(filename)) {
|
||||
LOG_ERROR(Common_Filesystem, "Failed: %s is a directory", filename.c_str());
|
||||
NGLOG_ERROR(Common_Filesystem, "Failed: {} is a directory", filename);
|
||||
return false;
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
if (!DeleteFileW(Common::UTF8ToUTF16W(filename).c_str())) {
|
||||
LOG_ERROR(Common_Filesystem, "DeleteFile failed on %s: %s", filename.c_str(),
|
||||
GetLastErrorMsg());
|
||||
NGLOG_ERROR(Common_Filesystem, "DeleteFile failed on {}: {}", filename, GetLastErrorMsg());
|
||||
return false;
|
||||
}
|
||||
#else
|
||||
if (unlink(filename.c_str()) == -1) {
|
||||
LOG_ERROR(Common_Filesystem, "unlink failed on %s: %s", filename.c_str(),
|
||||
GetLastErrorMsg());
|
||||
NGLOG_ERROR(Common_Filesystem, "unlink failed on {}: {}", filename, GetLastErrorMsg());
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
@@ -162,16 +160,16 @@ bool Delete(const std::string& filename) {
|
||||
|
||||
// Returns true if successful, or path already exists.
|
||||
bool CreateDir(const std::string& path) {
|
||||
LOG_TRACE(Common_Filesystem, "directory %s", path.c_str());
|
||||
NGLOG_TRACE(Common_Filesystem, "directory {}", path);
|
||||
#ifdef _WIN32
|
||||
if (::CreateDirectoryW(Common::UTF8ToUTF16W(path).c_str(), nullptr))
|
||||
return true;
|
||||
DWORD error = GetLastError();
|
||||
if (error == ERROR_ALREADY_EXISTS) {
|
||||
LOG_DEBUG(Common_Filesystem, "CreateDirectory failed on %s: already exists", path.c_str());
|
||||
NGLOG_DEBUG(Common_Filesystem, "CreateDirectory failed on {}: already exists", path);
|
||||
return true;
|
||||
}
|
||||
LOG_ERROR(Common_Filesystem, "CreateDirectory failed on %s: %i", path.c_str(), error);
|
||||
NGLOG_ERROR(Common_Filesystem, "CreateDirectory failed on {}: {}", path, error);
|
||||
return false;
|
||||
#else
|
||||
if (mkdir(path.c_str(), 0755) == 0)
|
||||
@@ -180,11 +178,11 @@ bool CreateDir(const std::string& path) {
|
||||
int err = errno;
|
||||
|
||||
if (err == EEXIST) {
|
||||
LOG_DEBUG(Common_Filesystem, "mkdir failed on %s: already exists", path.c_str());
|
||||
NGLOG_DEBUG(Common_Filesystem, "mkdir failed on {}: already exists", path);
|
||||
return true;
|
||||
}
|
||||
|
||||
LOG_ERROR(Common_Filesystem, "mkdir failed on %s: %s", path.c_str(), strerror(err));
|
||||
NGLOG_ERROR(Common_Filesystem, "mkdir failed on {}: {}", path, strerror(err));
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
@@ -192,10 +190,10 @@ bool CreateDir(const std::string& path) {
|
||||
// Creates the full path of fullPath returns true on success
|
||||
bool CreateFullPath(const std::string& fullPath) {
|
||||
int panicCounter = 100;
|
||||
LOG_TRACE(Common_Filesystem, "path %s", fullPath.c_str());
|
||||
NGLOG_TRACE(Common_Filesystem, "path {}", fullPath);
|
||||
|
||||
if (FileUtil::Exists(fullPath)) {
|
||||
LOG_DEBUG(Common_Filesystem, "path exists %s", fullPath.c_str());
|
||||
NGLOG_DEBUG(Common_Filesystem, "path exists {}", fullPath);
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -211,14 +209,14 @@ bool CreateFullPath(const std::string& fullPath) {
|
||||
// Include the '/' so the first call is CreateDir("/") rather than CreateDir("")
|
||||
std::string const subPath(fullPath.substr(0, position + 1));
|
||||
if (!FileUtil::IsDirectory(subPath) && !FileUtil::CreateDir(subPath)) {
|
||||
LOG_ERROR(Common, "CreateFullPath: directory creation failed");
|
||||
NGLOG_ERROR(Common, "CreateFullPath: directory creation failed");
|
||||
return false;
|
||||
}
|
||||
|
||||
// A safety check
|
||||
panicCounter--;
|
||||
if (panicCounter <= 0) {
|
||||
LOG_ERROR(Common, "CreateFullPath: directory structure is too deep");
|
||||
NGLOG_ERROR(Common, "CreateFullPath: directory structure is too deep");
|
||||
return false;
|
||||
}
|
||||
position++;
|
||||
@@ -227,11 +225,11 @@ bool CreateFullPath(const std::string& fullPath) {
|
||||
|
||||
// Deletes a directory filename, returns true on success
|
||||
bool DeleteDir(const std::string& filename) {
|
||||
LOG_TRACE(Common_Filesystem, "directory %s", filename.c_str());
|
||||
NGLOG_TRACE(Common_Filesystem, "directory {}", filename);
|
||||
|
||||
// check if a directory
|
||||
if (!FileUtil::IsDirectory(filename)) {
|
||||
LOG_ERROR(Common_Filesystem, "Not a directory %s", filename.c_str());
|
||||
NGLOG_ERROR(Common_Filesystem, "Not a directory {}", filename);
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -242,14 +240,14 @@ bool DeleteDir(const std::string& filename) {
|
||||
if (rmdir(filename.c_str()) == 0)
|
||||
return true;
|
||||
#endif
|
||||
LOG_ERROR(Common_Filesystem, "failed %s: %s", filename.c_str(), GetLastErrorMsg());
|
||||
NGLOG_ERROR(Common_Filesystem, "failed {}: {}", filename, GetLastErrorMsg());
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
// renames file srcFilename to destFilename, returns true on success
|
||||
bool Rename(const std::string& srcFilename, const std::string& destFilename) {
|
||||
LOG_TRACE(Common_Filesystem, "%s --> %s", srcFilename.c_str(), destFilename.c_str());
|
||||
NGLOG_TRACE(Common_Filesystem, "{} --> {}", srcFilename, destFilename);
|
||||
#ifdef _WIN32
|
||||
if (_wrename(Common::UTF8ToUTF16W(srcFilename).c_str(),
|
||||
Common::UTF8ToUTF16W(destFilename).c_str()) == 0)
|
||||
@@ -258,21 +256,21 @@ bool Rename(const std::string& srcFilename, const std::string& destFilename) {
|
||||
if (rename(srcFilename.c_str(), destFilename.c_str()) == 0)
|
||||
return true;
|
||||
#endif
|
||||
LOG_ERROR(Common_Filesystem, "failed %s --> %s: %s", srcFilename.c_str(), destFilename.c_str(),
|
||||
GetLastErrorMsg());
|
||||
NGLOG_ERROR(Common_Filesystem, "failed {} --> {}: {}", srcFilename, destFilename,
|
||||
GetLastErrorMsg());
|
||||
return false;
|
||||
}
|
||||
|
||||
// copies file srcFilename to destFilename, returns true on success
|
||||
bool Copy(const std::string& srcFilename, const std::string& destFilename) {
|
||||
LOG_TRACE(Common_Filesystem, "%s --> %s", srcFilename.c_str(), destFilename.c_str());
|
||||
NGLOG_TRACE(Common_Filesystem, "{} --> {}", srcFilename, destFilename);
|
||||
#ifdef _WIN32
|
||||
if (CopyFileW(Common::UTF8ToUTF16W(srcFilename).c_str(),
|
||||
Common::UTF8ToUTF16W(destFilename).c_str(), FALSE))
|
||||
return true;
|
||||
|
||||
LOG_ERROR(Common_Filesystem, "failed %s --> %s: %s", srcFilename.c_str(), destFilename.c_str(),
|
||||
GetLastErrorMsg());
|
||||
NGLOG_ERROR(Common_Filesystem, "failed {} --> {}: {}", srcFilename, destFilename,
|
||||
GetLastErrorMsg());
|
||||
return false;
|
||||
#else
|
||||
|
||||
@@ -284,8 +282,8 @@ bool Copy(const std::string& srcFilename, const std::string& destFilename) {
|
||||
// Open input file
|
||||
FILE* input = fopen(srcFilename.c_str(), "rb");
|
||||
if (!input) {
|
||||
LOG_ERROR(Common_Filesystem, "opening input failed %s --> %s: %s", srcFilename.c_str(),
|
||||
destFilename.c_str(), GetLastErrorMsg());
|
||||
NGLOG_ERROR(Common_Filesystem, "opening input failed {} --> {}: {}", srcFilename,
|
||||
destFilename, GetLastErrorMsg());
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -293,8 +291,8 @@ bool Copy(const std::string& srcFilename, const std::string& destFilename) {
|
||||
FILE* output = fopen(destFilename.c_str(), "wb");
|
||||
if (!output) {
|
||||
fclose(input);
|
||||
LOG_ERROR(Common_Filesystem, "opening output failed %s --> %s: %s", srcFilename.c_str(),
|
||||
destFilename.c_str(), GetLastErrorMsg());
|
||||
NGLOG_ERROR(Common_Filesystem, "opening output failed {} --> {}: {}", srcFilename,
|
||||
destFilename, GetLastErrorMsg());
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -304,8 +302,8 @@ bool Copy(const std::string& srcFilename, const std::string& destFilename) {
|
||||
size_t rnum = fread(buffer, sizeof(char), BSIZE, input);
|
||||
if (rnum != BSIZE) {
|
||||
if (ferror(input) != 0) {
|
||||
LOG_ERROR(Common_Filesystem, "failed reading from source, %s --> %s: %s",
|
||||
srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
|
||||
NGLOG_ERROR(Common_Filesystem, "failed reading from source, {} --> {}: {}",
|
||||
srcFilename, destFilename, GetLastErrorMsg());
|
||||
goto bail;
|
||||
}
|
||||
}
|
||||
@@ -313,8 +311,8 @@ bool Copy(const std::string& srcFilename, const std::string& destFilename) {
|
||||
// write output
|
||||
size_t wnum = fwrite(buffer, sizeof(char), rnum, output);
|
||||
if (wnum != rnum) {
|
||||
LOG_ERROR(Common_Filesystem, "failed writing to output, %s --> %s: %s",
|
||||
srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
|
||||
NGLOG_ERROR(Common_Filesystem, "failed writing to output, {} --> {}: {}", srcFilename,
|
||||
destFilename, GetLastErrorMsg());
|
||||
goto bail;
|
||||
}
|
||||
}
|
||||
@@ -334,12 +332,12 @@ bail:
|
||||
// Returns the size of filename (64bit)
|
||||
u64 GetSize(const std::string& filename) {
|
||||
if (!Exists(filename)) {
|
||||
LOG_ERROR(Common_Filesystem, "failed %s: No such file", filename.c_str());
|
||||
NGLOG_ERROR(Common_Filesystem, "failed {}: No such file", filename);
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (IsDirectory(filename)) {
|
||||
LOG_ERROR(Common_Filesystem, "failed %s: is a directory", filename.c_str());
|
||||
NGLOG_ERROR(Common_Filesystem, "failed {}: is a directory", filename);
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -350,11 +348,11 @@ u64 GetSize(const std::string& filename) {
|
||||
if (stat(filename.c_str(), &buf) == 0)
|
||||
#endif
|
||||
{
|
||||
LOG_TRACE(Common_Filesystem, "%s: %lld", filename.c_str(), (long long)buf.st_size);
|
||||
NGLOG_TRACE(Common_Filesystem, "{}: {}", filename, buf.st_size);
|
||||
return buf.st_size;
|
||||
}
|
||||
|
||||
LOG_ERROR(Common_Filesystem, "Stat failed %s: %s", filename.c_str(), GetLastErrorMsg());
|
||||
NGLOG_ERROR(Common_Filesystem, "Stat failed {}: {}", filename, GetLastErrorMsg());
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -362,7 +360,7 @@ u64 GetSize(const std::string& filename) {
|
||||
u64 GetSize(const int fd) {
|
||||
struct stat buf;
|
||||
if (fstat(fd, &buf) != 0) {
|
||||
LOG_ERROR(Common_Filesystem, "GetSize: stat failed %i: %s", fd, GetLastErrorMsg());
|
||||
NGLOG_ERROR(Common_Filesystem, "GetSize: stat failed {}: {}", fd, GetLastErrorMsg());
|
||||
return 0;
|
||||
}
|
||||
return buf.st_size;
|
||||
@@ -373,12 +371,14 @@ u64 GetSize(FILE* f) {
|
||||
// can't use off_t here because it can be 32-bit
|
||||
u64 pos = ftello(f);
|
||||
if (fseeko(f, 0, SEEK_END) != 0) {
|
||||
LOG_ERROR(Common_Filesystem, "GetSize: seek failed %p: %s", f, GetLastErrorMsg());
|
||||
NGLOG_ERROR(Common_Filesystem, "GetSize: seek failed {}: {}", fmt::ptr(f),
|
||||
GetLastErrorMsg());
|
||||
return 0;
|
||||
}
|
||||
u64 size = ftello(f);
|
||||
if ((size != pos) && (fseeko(f, pos, SEEK_SET) != 0)) {
|
||||
LOG_ERROR(Common_Filesystem, "GetSize: seek failed %p: %s", f, GetLastErrorMsg());
|
||||
NGLOG_ERROR(Common_Filesystem, "GetSize: seek failed {}: {}", fmt::ptr(f),
|
||||
GetLastErrorMsg());
|
||||
return 0;
|
||||
}
|
||||
return size;
|
||||
@@ -386,10 +386,10 @@ u64 GetSize(FILE* f) {
|
||||
|
||||
// creates an empty file filename, returns true on success
|
||||
bool CreateEmptyFile(const std::string& filename) {
|
||||
LOG_TRACE(Common_Filesystem, "%s", filename.c_str());
|
||||
NGLOG_TRACE(Common_Filesystem, "{}", filename);
|
||||
|
||||
if (!FileUtil::IOFile(filename, "wb")) {
|
||||
LOG_ERROR(Common_Filesystem, "failed %s: %s", filename.c_str(), GetLastErrorMsg());
|
||||
NGLOG_ERROR(Common_Filesystem, "failed {}: {}", filename, GetLastErrorMsg());
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -398,7 +398,7 @@ bool CreateEmptyFile(const std::string& filename) {
|
||||
|
||||
bool ForeachDirectoryEntry(unsigned* num_entries_out, const std::string& directory,
|
||||
DirectoryEntryCallable callback) {
|
||||
LOG_TRACE(Common_Filesystem, "directory %s", directory.c_str());
|
||||
NGLOG_TRACE(Common_Filesystem, "directory {}", directory);
|
||||
|
||||
// How many files + directories we found
|
||||
unsigned found_entries = 0;
|
||||
@@ -556,7 +556,7 @@ std::string GetCurrentDir() {
|
||||
char* dir;
|
||||
if (!(dir = getcwd(nullptr, 0))) {
|
||||
#endif
|
||||
LOG_ERROR(Common_Filesystem, "GetCurrentDirectory failed: %s", GetLastErrorMsg());
|
||||
NGLOG_ERROR(Common_Filesystem, "GetCurrentDirectory failed: {}", GetLastErrorMsg());
|
||||
return nullptr;
|
||||
}
|
||||
#ifdef _WIN32
|
||||
@@ -653,12 +653,12 @@ static const std::string GetUserDirectory(const std::string& envvar) {
|
||||
else if (envvar == "XDG_CACHE_HOME")
|
||||
subdirectory = DIR_SEP ".cache";
|
||||
else
|
||||
ASSERT_MSG(false, "Unknown XDG variable %s.", envvar.c_str());
|
||||
ASSERT_MSG(false, "Unknown XDG variable {}.", envvar);
|
||||
user_dir = GetHomeDirectory() + subdirectory;
|
||||
}
|
||||
|
||||
ASSERT_MSG(!user_dir.empty(), "User directory %s musn’t be empty.", envvar.c_str());
|
||||
ASSERT_MSG(user_dir[0] == '/', "User directory %s must be absolute.", envvar.c_str());
|
||||
ASSERT_MSG(!user_dir.empty(), "User directory {} mustn’t be empty.", envvar);
|
||||
ASSERT_MSG(user_dir[0] == '/', "User directory {} must be absolute.", envvar);
|
||||
|
||||
return user_dir;
|
||||
}
|
||||
@@ -676,7 +676,7 @@ std::string GetSysDirectory() {
|
||||
#endif
|
||||
sysDir += DIR_SEP;
|
||||
|
||||
LOG_DEBUG(Common_Filesystem, "Setting to %s:", sysDir.c_str());
|
||||
NGLOG_DEBUG(Common_Filesystem, "Setting to {}:", sysDir);
|
||||
return sysDir;
|
||||
}
|
||||
|
||||
@@ -692,7 +692,7 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string& new
|
||||
if (!FileUtil::IsDirectory(paths[D_USER_IDX])) {
|
||||
paths[D_USER_IDX] = AppDataRoamingDirectory() + DIR_SEP EMU_DATA_DIR DIR_SEP;
|
||||
} else {
|
||||
LOG_INFO(Common_Filesystem, "Using the local user directory");
|
||||
NGLOG_INFO(Common_Filesystem, "Using the local user directory");
|
||||
}
|
||||
|
||||
paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
|
||||
@@ -719,7 +719,7 @@ const std::string& GetUserPath(const unsigned int DirIDX, const std::string& new
|
||||
|
||||
if (!newPath.empty()) {
|
||||
if (!FileUtil::IsDirectory(newPath)) {
|
||||
LOG_ERROR(Common_Filesystem, "Invalid path specified %s", newPath.c_str());
|
||||
NGLOG_ERROR(Common_Filesystem, "Invalid path specified {}", newPath);
|
||||
return paths[DirIDX];
|
||||
} else {
|
||||
paths[DirIDX] = newPath;
|
||||
@@ -809,16 +809,16 @@ IOFile::~IOFile() {
|
||||
Close();
|
||||
}
|
||||
|
||||
IOFile::IOFile(IOFile&& other) {
|
||||
IOFile::IOFile(IOFile&& other) noexcept {
|
||||
Swap(other);
|
||||
}
|
||||
|
||||
IOFile& IOFile::operator=(IOFile&& other) {
|
||||
IOFile& IOFile::operator=(IOFile&& other) noexcept {
|
||||
Swap(other);
|
||||
return *this;
|
||||
}
|
||||
|
||||
void IOFile::Swap(IOFile& other) {
|
||||
void IOFile::Swap(IOFile& other) noexcept {
|
||||
std::swap(m_file, other.m_file);
|
||||
std::swap(m_good, other.m_good);
|
||||
}
|
||||
|
||||
@@ -160,22 +160,18 @@ public:
|
||||
|
||||
~IOFile();
|
||||
|
||||
IOFile(IOFile&& other);
|
||||
IOFile& operator=(IOFile&& other);
|
||||
IOFile(IOFile&& other) noexcept;
|
||||
IOFile& operator=(IOFile&& other) noexcept;
|
||||
|
||||
void Swap(IOFile& other);
|
||||
void Swap(IOFile& other) noexcept;
|
||||
|
||||
bool Open(const std::string& filename, const char openmode[]);
|
||||
bool Close();
|
||||
|
||||
template <typename T>
|
||||
size_t ReadArray(T* data, size_t length) {
|
||||
static_assert(std::is_standard_layout<T>(),
|
||||
"Given array does not consist of standard layout objects");
|
||||
#if (__GNUC__ >= 5) || defined(__clang__) || defined(_MSC_VER)
|
||||
static_assert(std::is_trivially_copyable<T>(),
|
||||
"Given array does not consist of trivially copyable objects");
|
||||
#endif
|
||||
|
||||
if (!IsOpen()) {
|
||||
m_good = false;
|
||||
@@ -191,12 +187,8 @@ public:
|
||||
|
||||
template <typename T>
|
||||
size_t WriteArray(const T* data, size_t length) {
|
||||
static_assert(std::is_standard_layout<T>(),
|
||||
"Given array does not consist of standard layout objects");
|
||||
#if (__GNUC__ >= 5) || defined(__clang__) || defined(_MSC_VER)
|
||||
static_assert(std::is_trivially_copyable<T>(),
|
||||
"Given array does not consist of trivially copyable objects");
|
||||
#endif
|
||||
|
||||
if (!IsOpen()) {
|
||||
m_good = false;
|
||||
@@ -210,11 +202,15 @@ public:
|
||||
return items_written;
|
||||
}
|
||||
|
||||
size_t ReadBytes(void* data, size_t length) {
|
||||
template <typename T>
|
||||
size_t ReadBytes(T* data, size_t length) {
|
||||
static_assert(std::is_trivially_copyable<T>(), "T must be trivially copyable");
|
||||
return ReadArray(reinterpret_cast<char*>(data), length);
|
||||
}
|
||||
|
||||
size_t WriteBytes(const void* data, size_t length) {
|
||||
template <typename T>
|
||||
size_t WriteBytes(const T* data, size_t length) {
|
||||
static_assert(std::is_trivially_copyable<T>(), "T must be trivially copyable");
|
||||
return WriteArray(reinterpret_cast<const char*>(data), length);
|
||||
}
|
||||
|
||||
|
||||
@@ -2,11 +2,8 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <cstdio>
|
||||
#include <utility>
|
||||
#include "common/assert.h"
|
||||
#include "common/common_funcs.h" // snprintf compatibility define
|
||||
#include "common/logging/backend.h"
|
||||
#include "common/logging/filter.h"
|
||||
#include "common/logging/log.h"
|
||||
@@ -48,6 +45,7 @@ namespace Log {
|
||||
SUB(Service, NS) \
|
||||
SUB(Service, NVDRV) \
|
||||
SUB(Service, PCTL) \
|
||||
SUB(Service, PREPO) \
|
||||
SUB(Service, SET) \
|
||||
SUB(Service, SM) \
|
||||
SUB(Service, SPL) \
|
||||
@@ -131,21 +129,6 @@ void SetFilter(Filter* new_filter) {
|
||||
filter = new_filter;
|
||||
}
|
||||
|
||||
void LogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_num,
|
||||
const char* function, const char* format, ...) {
|
||||
if (filter && !filter->CheckMessage(log_class, log_level))
|
||||
return;
|
||||
std::array<char, 4 * 1024> formatting_buffer;
|
||||
va_list args;
|
||||
va_start(args, format);
|
||||
vsnprintf(formatting_buffer.data(), formatting_buffer.size(), format, args);
|
||||
va_end(args);
|
||||
Entry entry = CreateEntry(log_class, log_level, filename, line_num, function,
|
||||
std::string(formatting_buffer.data()));
|
||||
|
||||
PrintColoredMessage(entry);
|
||||
}
|
||||
|
||||
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
|
||||
unsigned int line_num, const char* function, const char* format,
|
||||
const fmt::format_args& args) {
|
||||
|
||||
@@ -65,6 +65,7 @@ enum class Class : ClassType {
|
||||
Service_NS, ///< The NS services
|
||||
Service_NVDRV, ///< The NVDRV (Nvidia driver) service
|
||||
Service_PCTL, ///< The PCTL (Parental control) service
|
||||
Service_PREPO, ///< The PREPO (Play report) service
|
||||
Service_SET, ///< The SET (Settings) service
|
||||
Service_SM, ///< The SM (Service manager) service
|
||||
Service_SPL, ///< The SPL service
|
||||
@@ -91,19 +92,6 @@ enum class Class : ClassType {
|
||||
Count ///< Total number of logging classes
|
||||
};
|
||||
|
||||
/// Logs a message to the global logger.
|
||||
void LogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_num,
|
||||
const char* function,
|
||||
#ifdef _MSC_VER
|
||||
_Printf_format_string_
|
||||
#endif
|
||||
const char* format,
|
||||
...)
|
||||
#ifdef __GNUC__
|
||||
__attribute__((format(printf, 6, 7)))
|
||||
#endif
|
||||
;
|
||||
|
||||
/// Logs a message to the global logger, using fmt
|
||||
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
|
||||
unsigned int line_num, const char* function, const char* format,
|
||||
@@ -118,28 +106,6 @@ void FmtLogMessage(Class log_class, Level log_level, const char* filename, unsig
|
||||
|
||||
} // namespace Log
|
||||
|
||||
#define LOG_GENERIC(log_class, log_level, ...) \
|
||||
::Log::LogMessage(log_class, log_level, __FILE__, __LINE__, __func__, __VA_ARGS__)
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define LOG_TRACE(log_class, ...) \
|
||||
LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Trace, __VA_ARGS__)
|
||||
#else
|
||||
#define LOG_TRACE(log_class, ...) (void(0))
|
||||
#endif
|
||||
|
||||
#define LOG_DEBUG(log_class, ...) \
|
||||
LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Debug, __VA_ARGS__)
|
||||
#define LOG_INFO(log_class, ...) \
|
||||
LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Info, __VA_ARGS__)
|
||||
#define LOG_WARNING(log_class, ...) \
|
||||
LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Warning, __VA_ARGS__)
|
||||
#define LOG_ERROR(log_class, ...) \
|
||||
LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Error, __VA_ARGS__)
|
||||
#define LOG_CRITICAL(log_class, ...) \
|
||||
LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Critical, __VA_ARGS__)
|
||||
|
||||
// Define the fmt lib macros
|
||||
#ifdef _DEBUG
|
||||
#define NGLOG_TRACE(log_class, ...) \
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Trace, __FILE__, __LINE__, \
|
||||
|
||||
@@ -55,7 +55,7 @@ void* AllocateExecutableMemory(size_t size, bool low) {
|
||||
if (ptr == MAP_FAILED) {
|
||||
ptr = nullptr;
|
||||
#endif
|
||||
LOG_ERROR(Common_Memory, "Failed to allocate executable memory");
|
||||
NGLOG_ERROR(Common_Memory, "Failed to allocate executable memory");
|
||||
}
|
||||
#if !defined(_WIN32) && defined(ARCHITECTURE_X64) && !defined(MAP_32BIT)
|
||||
else {
|
||||
@@ -68,7 +68,7 @@ void* AllocateExecutableMemory(size_t size, bool low) {
|
||||
|
||||
#if EMU_ARCH_BITS == 64
|
||||
if ((u64)ptr >= 0x80000000 && low == true)
|
||||
LOG_ERROR(Common_Memory, "Executable memory ended up above 2GB!");
|
||||
NGLOG_ERROR(Common_Memory, "Executable memory ended up above 2GB!");
|
||||
#endif
|
||||
|
||||
return ptr;
|
||||
@@ -85,7 +85,7 @@ void* AllocateMemoryPages(size_t size) {
|
||||
#endif
|
||||
|
||||
if (ptr == nullptr)
|
||||
LOG_ERROR(Common_Memory, "Failed to allocate raw memory");
|
||||
NGLOG_ERROR(Common_Memory, "Failed to allocate raw memory");
|
||||
|
||||
return ptr;
|
||||
}
|
||||
@@ -99,12 +99,12 @@ void* AllocateAlignedMemory(size_t size, size_t alignment) {
|
||||
ptr = memalign(alignment, size);
|
||||
#else
|
||||
if (posix_memalign(&ptr, alignment, size) != 0)
|
||||
LOG_ERROR(Common_Memory, "Failed to allocate aligned memory");
|
||||
NGLOG_ERROR(Common_Memory, "Failed to allocate aligned memory");
|
||||
#endif
|
||||
#endif
|
||||
|
||||
if (ptr == nullptr)
|
||||
LOG_ERROR(Common_Memory, "Failed to allocate aligned memory");
|
||||
NGLOG_ERROR(Common_Memory, "Failed to allocate aligned memory");
|
||||
|
||||
return ptr;
|
||||
}
|
||||
@@ -113,7 +113,7 @@ void FreeMemoryPages(void* ptr, size_t size) {
|
||||
if (ptr) {
|
||||
#ifdef _WIN32
|
||||
if (!VirtualFree(ptr, 0, MEM_RELEASE))
|
||||
LOG_ERROR(Common_Memory, "FreeMemoryPages failed!\n%s", GetLastErrorMsg());
|
||||
NGLOG_ERROR(Common_Memory, "FreeMemoryPages failed!\n{}", GetLastErrorMsg());
|
||||
#else
|
||||
munmap(ptr, size);
|
||||
#endif
|
||||
@@ -134,7 +134,7 @@ void WriteProtectMemory(void* ptr, size_t size, bool allowExecute) {
|
||||
#ifdef _WIN32
|
||||
DWORD oldValue;
|
||||
if (!VirtualProtect(ptr, size, allowExecute ? PAGE_EXECUTE_READ : PAGE_READONLY, &oldValue))
|
||||
LOG_ERROR(Common_Memory, "WriteProtectMemory failed!\n%s", GetLastErrorMsg());
|
||||
NGLOG_ERROR(Common_Memory, "WriteProtectMemory failed!\n{}", GetLastErrorMsg());
|
||||
#else
|
||||
mprotect(ptr, size, allowExecute ? (PROT_READ | PROT_EXEC) : PROT_READ);
|
||||
#endif
|
||||
@@ -145,7 +145,7 @@ void UnWriteProtectMemory(void* ptr, size_t size, bool allowExecute) {
|
||||
DWORD oldValue;
|
||||
if (!VirtualProtect(ptr, size, allowExecute ? PAGE_EXECUTE_READWRITE : PAGE_READWRITE,
|
||||
&oldValue))
|
||||
LOG_ERROR(Common_Memory, "UnWriteProtectMemory failed!\n%s", GetLastErrorMsg());
|
||||
NGLOG_ERROR(Common_Memory, "UnWriteProtectMemory failed!\n{}", GetLastErrorMsg());
|
||||
#else
|
||||
mprotect(ptr, size,
|
||||
allowExecute ? (PROT_READ | PROT_WRITE | PROT_EXEC) : PROT_WRITE | PROT_READ);
|
||||
@@ -167,8 +167,7 @@ std::string MemUsage() {
|
||||
return "MemUsage Error";
|
||||
|
||||
if (GetProcessMemoryInfo(hProcess, &pmc, sizeof(pmc)))
|
||||
Ret = Common::StringFromFormat(
|
||||
"%s K", Common::ThousandSeparate(pmc.WorkingSetSize / 1024, 7).c_str());
|
||||
Ret = fmt::format("{} K", Common::ThousandSeparate(pmc.WorkingSetSize / 1024, 7));
|
||||
|
||||
CloseHandle(hProcess);
|
||||
return Ret;
|
||||
|
||||
@@ -25,7 +25,7 @@ ParamPackage::ParamPackage(const std::string& serialized) {
|
||||
std::vector<std::string> key_value;
|
||||
Common::SplitString(pair, KEY_VALUE_SEPARATOR, key_value);
|
||||
if (key_value.size() != 2) {
|
||||
LOG_ERROR(Common, "invalid key pair %s", pair.c_str());
|
||||
NGLOG_ERROR(Common, "invalid key pair {}", pair);
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -64,7 +64,7 @@ std::string ParamPackage::Serialize() const {
|
||||
std::string ParamPackage::Get(const std::string& key, const std::string& default_value) const {
|
||||
auto pair = data.find(key);
|
||||
if (pair == data.end()) {
|
||||
LOG_DEBUG(Common, "key %s not found", key.c_str());
|
||||
NGLOG_DEBUG(Common, "key '{}' not found", key);
|
||||
return default_value;
|
||||
}
|
||||
|
||||
@@ -74,14 +74,14 @@ std::string ParamPackage::Get(const std::string& key, const std::string& default
|
||||
int ParamPackage::Get(const std::string& key, int default_value) const {
|
||||
auto pair = data.find(key);
|
||||
if (pair == data.end()) {
|
||||
LOG_DEBUG(Common, "key %s not found", key.c_str());
|
||||
NGLOG_DEBUG(Common, "key '{}' not found", key);
|
||||
return default_value;
|
||||
}
|
||||
|
||||
try {
|
||||
return std::stoi(pair->second);
|
||||
} catch (const std::logic_error&) {
|
||||
LOG_ERROR(Common, "failed to convert %s to int", pair->second.c_str());
|
||||
NGLOG_ERROR(Common, "failed to convert {} to int", pair->second);
|
||||
return default_value;
|
||||
}
|
||||
}
|
||||
@@ -89,14 +89,14 @@ int ParamPackage::Get(const std::string& key, int default_value) const {
|
||||
float ParamPackage::Get(const std::string& key, float default_value) const {
|
||||
auto pair = data.find(key);
|
||||
if (pair == data.end()) {
|
||||
LOG_DEBUG(Common, "key %s not found", key.c_str());
|
||||
NGLOG_DEBUG(Common, "key {} not found", key);
|
||||
return default_value;
|
||||
}
|
||||
|
||||
try {
|
||||
return std::stof(pair->second);
|
||||
} catch (const std::logic_error&) {
|
||||
LOG_ERROR(Common, "failed to convert %s to float", pair->second.c_str());
|
||||
NGLOG_ERROR(Common, "failed to convert {} to float", pair->second);
|
||||
return default_value;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -46,76 +46,6 @@ bool AsciiToHex(const char* _szValue, u32& result) {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CharArrayFromFormatV(char* out, int outsize, const char* format, va_list args) {
|
||||
int writtenCount;
|
||||
|
||||
#ifdef _MSC_VER
|
||||
// You would think *printf are simple, right? Iterate on each character,
|
||||
// if it's a format specifier handle it properly, etc.
|
||||
//
|
||||
// Nooooo. Not according to the C standard.
|
||||
//
|
||||
// According to the C99 standard (7.19.6.1 "The fprintf function")
|
||||
// The format shall be a multibyte character sequence
|
||||
//
|
||||
// Because some character encodings might have '%' signs in the middle of
|
||||
// a multibyte sequence (SJIS for example only specifies that the first
|
||||
// byte of a 2 byte sequence is "high", the second byte can be anything),
|
||||
// printf functions have to decode the multibyte sequences and try their
|
||||
// best to not screw up.
|
||||
//
|
||||
// Unfortunately, on Windows, the locale for most languages is not UTF-8
|
||||
// as we would need. Notably, for zh_TW, Windows chooses EUC-CN as the
|
||||
// locale, and completely fails when trying to decode UTF-8 as EUC-CN.
|
||||
//
|
||||
// On the other hand, the fix is simple: because we use UTF-8, no such
|
||||
// multibyte handling is required as we can simply assume that no '%' char
|
||||
// will be present in the middle of a multibyte sequence.
|
||||
//
|
||||
// This is why we lookup an ANSI (cp1252) locale here and use _vsnprintf_l.
|
||||
static locale_t c_locale = nullptr;
|
||||
if (!c_locale)
|
||||
c_locale = _create_locale(LC_ALL, ".1252");
|
||||
writtenCount = _vsnprintf_l(out, outsize, format, c_locale, args);
|
||||
#else
|
||||
writtenCount = vsnprintf(out, outsize, format, args);
|
||||
#endif
|
||||
|
||||
if (writtenCount > 0 && writtenCount < outsize) {
|
||||
out[writtenCount] = '\0';
|
||||
return true;
|
||||
} else {
|
||||
out[outsize - 1] = '\0';
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
std::string StringFromFormat(const char* format, ...) {
|
||||
va_list args;
|
||||
char* buf = nullptr;
|
||||
#ifdef _WIN32
|
||||
int required = 0;
|
||||
|
||||
va_start(args, format);
|
||||
required = _vscprintf(format, args);
|
||||
buf = new char[required + 1];
|
||||
CharArrayFromFormatV(buf, required + 1, format, args);
|
||||
va_end(args);
|
||||
|
||||
std::string temp = buf;
|
||||
delete[] buf;
|
||||
#else
|
||||
va_start(args, format);
|
||||
if (vasprintf(&buf, format, args) < 0)
|
||||
LOG_ERROR(Common, "Unable to allocate memory for string");
|
||||
va_end(args);
|
||||
|
||||
std::string temp = buf;
|
||||
free(buf);
|
||||
#endif
|
||||
return temp;
|
||||
}
|
||||
|
||||
// For Debugging. Read out an u8 array.
|
||||
std::string ArrayToString(const u8* data, size_t size, int line_len, bool spaces) {
|
||||
std::ostringstream oss;
|
||||
@@ -347,7 +277,7 @@ static std::string CodeToUTF8(const char* fromcode, const std::basic_string<T>&
|
||||
|
||||
iconv_t const conv_desc = iconv_open("UTF-8", fromcode);
|
||||
if ((iconv_t)(-1) == conv_desc) {
|
||||
LOG_ERROR(Common, "Iconv initialization failure [%s]: %s", fromcode, strerror(errno));
|
||||
NGLOG_ERROR(Common, "Iconv initialization failure [{}]: {}", fromcode, strerror(errno));
|
||||
iconv_close(conv_desc);
|
||||
return {};
|
||||
}
|
||||
@@ -376,7 +306,7 @@ static std::string CodeToUTF8(const char* fromcode, const std::basic_string<T>&
|
||||
++src_buffer;
|
||||
}
|
||||
} else {
|
||||
LOG_ERROR(Common, "iconv failure [%s]: %s", fromcode, strerror(errno));
|
||||
NGLOG_ERROR(Common, "iconv failure [{}]: {}", fromcode, strerror(errno));
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -395,7 +325,7 @@ std::u16string UTF8ToUTF16(const std::string& input) {
|
||||
|
||||
iconv_t const conv_desc = iconv_open("UTF-16LE", "UTF-8");
|
||||
if ((iconv_t)(-1) == conv_desc) {
|
||||
LOG_ERROR(Common, "Iconv initialization failure [UTF-8]: %s", strerror(errno));
|
||||
NGLOG_ERROR(Common, "Iconv initialization failure [UTF-8]: {}", strerror(errno));
|
||||
iconv_close(conv_desc);
|
||||
return {};
|
||||
}
|
||||
@@ -424,7 +354,7 @@ std::u16string UTF8ToUTF16(const std::string& input) {
|
||||
++src_buffer;
|
||||
}
|
||||
} else {
|
||||
LOG_ERROR(Common, "iconv failure [UTF-8]: %s", strerror(errno));
|
||||
NGLOG_ERROR(Common, "iconv failure [UTF-8]: {}", strerror(errno));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstdarg>
|
||||
#include <cstddef>
|
||||
#include <iomanip>
|
||||
#include <sstream>
|
||||
@@ -20,19 +19,6 @@ std::string ToLower(std::string str);
|
||||
/// Make a string uppercase
|
||||
std::string ToUpper(std::string str);
|
||||
|
||||
std::string StringFromFormat(const char* format, ...);
|
||||
// Cheap!
|
||||
bool CharArrayFromFormatV(char* out, int outsize, const char* format, va_list args);
|
||||
|
||||
template <size_t Count>
|
||||
inline void CharArrayFromFormat(char (&out)[Count], const char* format, ...) {
|
||||
va_list args;
|
||||
va_start(args, format);
|
||||
CharArrayFromFormatV(out, Count, format, args);
|
||||
va_end(args);
|
||||
}
|
||||
|
||||
// Good
|
||||
std::string ArrayToString(const u8* data, size_t size, int line_len = 20, bool spaces = true);
|
||||
|
||||
std::string StripSpaces(const std::string& s);
|
||||
|
||||
@@ -2,7 +2,10 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <time.h>
|
||||
#include <ctime>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <windows.h>
|
||||
// windows.h needs to be included before other windows headers
|
||||
@@ -104,8 +107,8 @@ std::string Timer::GetTimeElapsedFormatted() const {
|
||||
// Hours
|
||||
u32 Hours = Minutes / 60;
|
||||
|
||||
std::string TmpStr = StringFromFormat("%02i:%02i:%02i:%03i", Hours, Minutes % 60, Seconds % 60,
|
||||
Milliseconds % 1000);
|
||||
std::string TmpStr = fmt::format("{:02}:{:02}:{:02}:{:03}", Hours, Minutes % 60, Seconds % 60,
|
||||
Milliseconds % 1000);
|
||||
return TmpStr;
|
||||
}
|
||||
|
||||
@@ -165,11 +168,11 @@ std::string Timer::GetTimeFormatted() {
|
||||
#ifdef _WIN32
|
||||
struct timeb tp;
|
||||
(void)::ftime(&tp);
|
||||
return StringFromFormat("%s:%03i", tmp, tp.millitm);
|
||||
return fmt::format("{}:{:03}", tmp, tp.millitm);
|
||||
#else
|
||||
struct timeval t;
|
||||
(void)gettimeofday(&t, nullptr);
|
||||
return StringFromFormat("%s:%03d", tmp, (int)(t.tv_usec / 1000));
|
||||
return fmt::format("{}:{:03}", tmp, static_cast<int>(t.tv_usec / 1000));
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
@@ -185,6 +185,8 @@ add_library(core STATIC
|
||||
hle/service/pctl/module.h
|
||||
hle/service/pctl/pctl.cpp
|
||||
hle/service/pctl/pctl.h
|
||||
hle/service/prepo/prepo.cpp
|
||||
hle/service/prepo/prepo.h
|
||||
hle/service/service.cpp
|
||||
hle/service/service.h
|
||||
hle/service/set/set.cpp
|
||||
|
||||
@@ -76,7 +76,7 @@ public:
|
||||
case Dynarmic::A64::Exception::Yield:
|
||||
return;
|
||||
default:
|
||||
ASSERT_MSG(false, "ExceptionRaised(exception = %zu, pc = %" PRIx64 ")",
|
||||
ASSERT_MSG(false, "ExceptionRaised(exception = {}, pc = {:X})",
|
||||
static_cast<size_t>(exception), pc);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -30,7 +30,7 @@ LoadDll LoadDll::g_load_dll;
|
||||
#define CHECKED(expr) \
|
||||
do { \
|
||||
if (auto _cerr = (expr)) { \
|
||||
ASSERT_MSG(false, "Call " #expr " failed with error: %u (%s)\n", _cerr, \
|
||||
ASSERT_MSG(false, "Call " #expr " failed with error: {} ({})\n", _cerr, \
|
||||
uc_strerror(_cerr)); \
|
||||
} \
|
||||
} while (0)
|
||||
@@ -53,7 +53,7 @@ static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int si
|
||||
void* user_data) {
|
||||
ARM_Interface::ThreadContext ctx{};
|
||||
Core::CPU().SaveContext(ctx);
|
||||
ASSERT_MSG(false, "Attempted to read from unmapped memory: 0x%lx, pc=0x%lx, lr=0x%lx", addr,
|
||||
ASSERT_MSG(false, "Attempted to read from unmapped memory: {:#X}, pc={:#X}, lr={:#X}", addr,
|
||||
ctx.pc, ctx.cpu_registers[30]);
|
||||
return {};
|
||||
}
|
||||
|
||||
@@ -74,7 +74,7 @@ EventType* RegisterEvent(const std::string& name, TimedCallback callback) {
|
||||
// check for existing type with same name.
|
||||
// we want event type names to remain unique so that we can use them for serialization.
|
||||
ASSERT_MSG(event_types.find(name) == event_types.end(),
|
||||
"CoreTiming Event \"%s\" is already registered. Events should only be registered "
|
||||
"CoreTiming Event \"{}\" is already registered. Events should only be registered "
|
||||
"during Init to avoid breaking save states.",
|
||||
name.c_str());
|
||||
|
||||
|
||||
@@ -23,6 +23,8 @@
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
namespace CoreTiming {
|
||||
|
||||
// The below clock rate is based on Switch's clockspeed being widely known as 1.020GHz
|
||||
// The exact value used is of course unverified.
|
||||
constexpr u64 BASE_CLOCK_RATE = 1019215872; // Switch clock speed is 1020MHz un/docked
|
||||
@@ -117,8 +119,6 @@ inline u64 cyclesToMs(s64 cycles) {
|
||||
return cycles * 1000 / BASE_CLOCK_RATE;
|
||||
}
|
||||
|
||||
namespace CoreTiming {
|
||||
|
||||
/**
|
||||
* CoreTiming begins at the boundary of timing slice -1. An initial call to Advance() is
|
||||
* required to end slice -1 and start slice 0 before the first cycle of code is executed.
|
||||
|
||||
@@ -167,6 +167,7 @@ struct DomainMessageHeader {
|
||||
struct {
|
||||
union {
|
||||
BitField<0, 8, CommandType> command;
|
||||
BitField<8, 8, u32_le> input_object_count;
|
||||
BitField<16, 16, u32_le> size;
|
||||
};
|
||||
u32_le object_id;
|
||||
|
||||
@@ -298,6 +298,13 @@ public:
|
||||
|
||||
template <typename T>
|
||||
Kernel::SharedPtr<T> GetCopyObject(size_t index);
|
||||
|
||||
template <class T>
|
||||
std::shared_ptr<T> PopIpcInterface() {
|
||||
ASSERT(context->Session()->IsDomain());
|
||||
ASSERT(context->GetDomainMessageHeader()->input_object_count > 0);
|
||||
return context->GetDomainRequestHandler<T>(Pop<u32>() - 1);
|
||||
}
|
||||
};
|
||||
|
||||
/// Pop ///
|
||||
|
||||
@@ -251,24 +251,26 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
std::vector<u8> HLERequestContext::ReadBuffer() const {
|
||||
std::vector<u8> HLERequestContext::ReadBuffer(int buffer_index) const {
|
||||
std::vector<u8> buffer;
|
||||
const bool is_buffer_a{BufferDescriptorA().size() && BufferDescriptorA()[0].Size()};
|
||||
const bool is_buffer_a{BufferDescriptorA().size() && BufferDescriptorA()[buffer_index].Size()};
|
||||
|
||||
if (is_buffer_a) {
|
||||
buffer.resize(BufferDescriptorA()[0].Size());
|
||||
Memory::ReadBlock(BufferDescriptorA()[0].Address(), buffer.data(), buffer.size());
|
||||
buffer.resize(BufferDescriptorA()[buffer_index].Size());
|
||||
Memory::ReadBlock(BufferDescriptorA()[buffer_index].Address(), buffer.data(),
|
||||
buffer.size());
|
||||
} else {
|
||||
buffer.resize(BufferDescriptorX()[0].Size());
|
||||
Memory::ReadBlock(BufferDescriptorX()[0].Address(), buffer.data(), buffer.size());
|
||||
buffer.resize(BufferDescriptorX()[buffer_index].Size());
|
||||
Memory::ReadBlock(BufferDescriptorX()[buffer_index].Address(), buffer.data(),
|
||||
buffer.size());
|
||||
}
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
size_t HLERequestContext::WriteBuffer(const void* buffer, size_t size) const {
|
||||
const bool is_buffer_b{BufferDescriptorB().size() && BufferDescriptorB()[0].Size()};
|
||||
const size_t buffer_size{GetWriteBufferSize()};
|
||||
size_t HLERequestContext::WriteBuffer(const void* buffer, size_t size, int buffer_index) const {
|
||||
const bool is_buffer_b{BufferDescriptorB().size() && BufferDescriptorB()[buffer_index].Size()};
|
||||
const size_t buffer_size{GetWriteBufferSize(buffer_index)};
|
||||
if (size > buffer_size) {
|
||||
NGLOG_CRITICAL(Core, "size ({:016X}) is greater than buffer_size ({:016X})", size,
|
||||
buffer_size);
|
||||
@@ -276,26 +278,28 @@ size_t HLERequestContext::WriteBuffer(const void* buffer, size_t size) const {
|
||||
}
|
||||
|
||||
if (is_buffer_b) {
|
||||
Memory::WriteBlock(BufferDescriptorB()[0].Address(), buffer, size);
|
||||
Memory::WriteBlock(BufferDescriptorB()[buffer_index].Address(), buffer, size);
|
||||
} else {
|
||||
Memory::WriteBlock(BufferDescriptorC()[0].Address(), buffer, size);
|
||||
Memory::WriteBlock(BufferDescriptorC()[buffer_index].Address(), buffer, size);
|
||||
}
|
||||
|
||||
return size;
|
||||
}
|
||||
|
||||
size_t HLERequestContext::WriteBuffer(const std::vector<u8>& buffer) const {
|
||||
size_t HLERequestContext::WriteBuffer(const std::vector<u8>& buffer, int buffer_index) const {
|
||||
return WriteBuffer(buffer.data(), buffer.size());
|
||||
}
|
||||
|
||||
size_t HLERequestContext::GetReadBufferSize() const {
|
||||
const bool is_buffer_a{BufferDescriptorA().size() && BufferDescriptorA()[0].Size()};
|
||||
return is_buffer_a ? BufferDescriptorA()[0].Size() : BufferDescriptorX()[0].Size();
|
||||
size_t HLERequestContext::GetReadBufferSize(int buffer_index) const {
|
||||
const bool is_buffer_a{BufferDescriptorA().size() && BufferDescriptorA()[buffer_index].Size()};
|
||||
return is_buffer_a ? BufferDescriptorA()[buffer_index].Size()
|
||||
: BufferDescriptorX()[buffer_index].Size();
|
||||
}
|
||||
|
||||
size_t HLERequestContext::GetWriteBufferSize() const {
|
||||
const bool is_buffer_b{BufferDescriptorB().size() && BufferDescriptorB()[0].Size()};
|
||||
return is_buffer_b ? BufferDescriptorB()[0].Size() : BufferDescriptorC()[0].Size();
|
||||
size_t HLERequestContext::GetWriteBufferSize(int buffer_index) const {
|
||||
const bool is_buffer_b{BufferDescriptorB().size() && BufferDescriptorB()[buffer_index].Size()};
|
||||
return is_buffer_b ? BufferDescriptorB()[buffer_index].Size()
|
||||
: BufferDescriptorC()[buffer_index].Size();
|
||||
}
|
||||
|
||||
std::string HLERequestContext::Description() const {
|
||||
|
||||
@@ -164,19 +164,19 @@ public:
|
||||
}
|
||||
|
||||
/// Helper function to read a buffer using the appropriate buffer descriptor
|
||||
std::vector<u8> ReadBuffer() const;
|
||||
std::vector<u8> ReadBuffer(int buffer_index = 0) const;
|
||||
|
||||
/// Helper function to write a buffer using the appropriate buffer descriptor
|
||||
size_t WriteBuffer(const void* buffer, size_t size) const;
|
||||
size_t WriteBuffer(const void* buffer, size_t size, int buffer_index = 0) const;
|
||||
|
||||
/// Helper function to write a buffer using the appropriate buffer descriptor
|
||||
size_t WriteBuffer(const std::vector<u8>& buffer) const;
|
||||
size_t WriteBuffer(const std::vector<u8>& buffer, int buffer_index = 0) const;
|
||||
|
||||
/// Helper function to get the size of the input buffer
|
||||
size_t GetReadBufferSize() const;
|
||||
size_t GetReadBufferSize(int buffer_index = 0) const;
|
||||
|
||||
/// Helper function to get the size of the output buffer
|
||||
size_t GetWriteBufferSize() const;
|
||||
size_t GetWriteBufferSize(int buffer_index = 0) const;
|
||||
|
||||
template <typename T>
|
||||
SharedPtr<T> GetCopyObject(size_t index) {
|
||||
@@ -202,6 +202,16 @@ public:
|
||||
domain_objects.emplace_back(std::move(object));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
std::shared_ptr<T> GetDomainRequestHandler(size_t index) const {
|
||||
return std::static_pointer_cast<T>(domain_request_handlers[index]);
|
||||
}
|
||||
|
||||
void SetDomainRequestHandlers(
|
||||
const std::vector<std::shared_ptr<SessionRequestHandler>>& handlers) {
|
||||
domain_request_handlers = handlers;
|
||||
}
|
||||
|
||||
/// Clears the list of objects so that no lingering objects are written accidentally to the
|
||||
/// response buffer.
|
||||
void ClearIncomingObjects() {
|
||||
@@ -245,6 +255,8 @@ private:
|
||||
unsigned data_payload_offset{};
|
||||
unsigned buffer_c_offset{};
|
||||
u32_le command{};
|
||||
|
||||
std::vector<std::shared_ptr<SessionRequestHandler>> domain_request_handlers;
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -10,12 +10,12 @@ namespace Kernel {
|
||||
ObjectAddressTable g_object_address_table;
|
||||
|
||||
void ObjectAddressTable::Insert(VAddr addr, SharedPtr<Object> obj) {
|
||||
ASSERT_MSG(objects.find(addr) == objects.end(), "Object already exists with addr=0x%lx", addr);
|
||||
ASSERT_MSG(objects.find(addr) == objects.end(), "Object already exists with addr={:#X}", addr);
|
||||
objects[addr] = obj;
|
||||
}
|
||||
|
||||
void ObjectAddressTable::Close(VAddr addr) {
|
||||
ASSERT_MSG(objects.find(addr) != objects.end(), "Object does not exist with addr=0x%lx", addr);
|
||||
ASSERT_MSG(objects.find(addr) != objects.end(), "Object does not exist with addr={:#X}", addr);
|
||||
objects.erase(addr);
|
||||
}
|
||||
|
||||
|
||||
@@ -134,7 +134,7 @@ void Process::Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size) {
|
||||
HandleSpecialMapping(vm_manager, mapping);
|
||||
}
|
||||
|
||||
vm_manager.LogLayout(Log::Level::Debug);
|
||||
vm_manager.LogLayout();
|
||||
status = ProcessStatus::Running;
|
||||
|
||||
Kernel::SetupMainThread(entry_point, main_thread_priority, this);
|
||||
|
||||
@@ -61,6 +61,9 @@ void ServerSession::Acquire(Thread* thread) {
|
||||
ResultCode ServerSession::HandleDomainSyncRequest(Kernel::HLERequestContext& context) {
|
||||
auto& domain_message_header = context.GetDomainMessageHeader();
|
||||
if (domain_message_header) {
|
||||
// Set domain handlers in HLE context, used for domain objects (IPC interfaces) as inputs
|
||||
context.SetDomainRequestHandlers(domain_request_handlers);
|
||||
|
||||
// If there is a DomainMessageHeader, then this is CommandType "Request"
|
||||
const u32 object_id{context.GetDomainMessageHeader()->object_id};
|
||||
switch (domain_message_header->command) {
|
||||
|
||||
@@ -510,7 +510,7 @@ static void ExitProcess() {
|
||||
/// Creates a new thread
|
||||
static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, VAddr stack_top,
|
||||
u32 priority, s32 processor_id) {
|
||||
std::string name = Common::StringFromFormat("unknown-%llx", entry_point);
|
||||
std::string name = fmt::format("unknown-{:X}", entry_point);
|
||||
|
||||
if (priority > THREADPRIO_LOWEST) {
|
||||
return ERR_OUT_OF_RANGE;
|
||||
@@ -539,7 +539,7 @@ static ResultCode CreateThread(Handle* out_handle, VAddr entry_point, u64 arg, V
|
||||
processor_id);
|
||||
break;
|
||||
default:
|
||||
ASSERT_MSG(false, "Unsupported thread processor ID: %d", processor_id);
|
||||
ASSERT_MSG(false, "Unsupported thread processor ID: {}", processor_id);
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
@@ -146,7 +146,8 @@ void Thread::WakeAfterDelay(s64 nanoseconds) {
|
||||
if (nanoseconds == -1)
|
||||
return;
|
||||
|
||||
CoreTiming::ScheduleEvent(nsToCycles(nanoseconds), ThreadWakeupEventType, callback_handle);
|
||||
CoreTiming::ScheduleEvent(CoreTiming::nsToCycles(nanoseconds), ThreadWakeupEventType,
|
||||
callback_handle);
|
||||
}
|
||||
|
||||
void Thread::CancelWakeupTimer() {
|
||||
@@ -175,11 +176,11 @@ void Thread::ResumeFromWait() {
|
||||
return;
|
||||
|
||||
case THREADSTATUS_RUNNING:
|
||||
DEBUG_ASSERT_MSG(false, "Thread with object id %u has already resumed.", GetObjectId());
|
||||
DEBUG_ASSERT_MSG(false, "Thread with object id {} has already resumed.", GetObjectId());
|
||||
return;
|
||||
case THREADSTATUS_DEAD:
|
||||
// This should never happen, as threads must complete before being stopped.
|
||||
DEBUG_ASSERT_MSG(false, "Thread with object id %u cannot be resumed because it's DEAD.",
|
||||
DEBUG_ASSERT_MSG(false, "Thread with object id {} cannot be resumed because it's DEAD.",
|
||||
GetObjectId());
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -57,7 +57,8 @@ void Timer::Set(s64 initial, s64 interval) {
|
||||
// Immediately invoke the callback
|
||||
Signal(0);
|
||||
} else {
|
||||
CoreTiming::ScheduleEvent(nsToCycles(initial), timer_callback_event_type, callback_handle);
|
||||
CoreTiming::ScheduleEvent(CoreTiming::nsToCycles(initial), timer_callback_event_type,
|
||||
callback_handle);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -86,7 +87,7 @@ void Timer::Signal(int cycles_late) {
|
||||
|
||||
if (interval_delay != 0) {
|
||||
// Reschedule the timer with the interval delay
|
||||
CoreTiming::ScheduleEvent(nsToCycles(interval_delay) - cycles_late,
|
||||
CoreTiming::ScheduleEvent(CoreTiming::nsToCycles(interval_delay) - cycles_late,
|
||||
timer_callback_event_type, callback_handle);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cinttypes>
|
||||
#include <iterator>
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
@@ -225,11 +224,10 @@ void VMManager::RefreshMemoryBlockMappings(const std::vector<u8>* block) {
|
||||
}
|
||||
}
|
||||
|
||||
void VMManager::LogLayout(Log::Level log_level) const {
|
||||
void VMManager::LogLayout() const {
|
||||
for (const auto& p : vma_map) {
|
||||
const VirtualMemoryArea& vma = p.second;
|
||||
LOG_GENERIC(Log::Class::Kernel, log_level,
|
||||
"%016" PRIx64 " - %016" PRIx64 " size: %16" PRIx64 " %c%c%c %s", vma.base,
|
||||
NGLOG_DEBUG(Kernel, "{:016X} - {:016X} size: {:016X} {}{}{} {}", vma.base,
|
||||
vma.base + vma.size, vma.size,
|
||||
(u8)vma.permissions & (u8)VMAPermission::Read ? 'R' : '-',
|
||||
(u8)vma.permissions & (u8)VMAPermission::Write ? 'W' : '-',
|
||||
@@ -245,8 +243,8 @@ VMManager::VMAIter VMManager::StripIterConstness(const VMAHandle& iter) {
|
||||
}
|
||||
|
||||
ResultVal<VMManager::VMAIter> VMManager::CarveVMA(VAddr base, u64 size) {
|
||||
ASSERT_MSG((size & Memory::PAGE_MASK) == 0, "non-page aligned size: 0x%16" PRIx64, size);
|
||||
ASSERT_MSG((base & Memory::PAGE_MASK) == 0, "non-page aligned base: 0x%016" PRIx64, base);
|
||||
ASSERT_MSG((size & Memory::PAGE_MASK) == 0, "non-page aligned size: {:#018X}", size);
|
||||
ASSERT_MSG((base & Memory::PAGE_MASK) == 0, "non-page aligned base: {:#018X}", base);
|
||||
|
||||
VMAIter vma_handle = StripIterConstness(FindVMA(base));
|
||||
if (vma_handle == vma_map.end()) {
|
||||
@@ -281,8 +279,8 @@ ResultVal<VMManager::VMAIter> VMManager::CarveVMA(VAddr base, u64 size) {
|
||||
}
|
||||
|
||||
ResultVal<VMManager::VMAIter> VMManager::CarveVMARange(VAddr target, u64 size) {
|
||||
ASSERT_MSG((size & Memory::PAGE_MASK) == 0, "non-page aligned size: 0x%16" PRIx64, size);
|
||||
ASSERT_MSG((target & Memory::PAGE_MASK) == 0, "non-page aligned base: 0x%016" PRIx64, target);
|
||||
ASSERT_MSG((size & Memory::PAGE_MASK) == 0, "non-page aligned size: {:#018X}", size);
|
||||
ASSERT_MSG((target & Memory::PAGE_MASK) == 0, "non-page aligned base: {:#018X}", target);
|
||||
|
||||
VAddr target_end = target + size;
|
||||
ASSERT(target_end >= target);
|
||||
|
||||
@@ -187,7 +187,7 @@ public:
|
||||
void RefreshMemoryBlockMappings(const std::vector<u8>* block);
|
||||
|
||||
/// Dumps the address space layout to the log, for debugging
|
||||
void LogLayout(Log::Level log_level) const;
|
||||
void LogLayout() const;
|
||||
|
||||
/// Gets the total memory usage, used by svcGetInfo
|
||||
u64 GetTotalMemoryUsage();
|
||||
|
||||
@@ -12,6 +12,7 @@
|
||||
#include "core/hle/service/apm/apm.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/hle/service/nvflinger/nvflinger.h"
|
||||
#include "core/hle/service/set/set.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Service::AM {
|
||||
@@ -537,10 +538,11 @@ void IApplicationFunctions::SetTerminateResult(Kernel::HLERequestContext& ctx) {
|
||||
}
|
||||
|
||||
void IApplicationFunctions::GetDesiredLanguage(Kernel::HLERequestContext& ctx) {
|
||||
// TODO(bunnei): This should be configurable
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u64>(SystemLanguage::English);
|
||||
NGLOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
rb.Push(static_cast<u64>(Service::Set::LanguageCode::EN_US));
|
||||
NGLOG_DEBUG(Service_AM, "called");
|
||||
}
|
||||
|
||||
void IApplicationFunctions::InitializeGamePlayRecording(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
@@ -18,7 +18,7 @@ constexpr u32 sample_rate{48000};
|
||||
/// to more audio channels (probably when Docked I guess)
|
||||
constexpr u32 audio_channels{2};
|
||||
/// TODO(st4rk): find a proper value for the audio_ticks
|
||||
constexpr u64 audio_ticks{static_cast<u64>(BASE_CLOCK_RATE / 500)};
|
||||
constexpr u64 audio_ticks{static_cast<u64>(CoreTiming::BASE_CLOCK_RATE / 500)};
|
||||
|
||||
class IAudioOut final : public ServiceFramework<IAudioOut> {
|
||||
public:
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
namespace Service::Audio {
|
||||
|
||||
/// TODO(bunnei): Find a proper value for the audio_ticks
|
||||
constexpr u64 audio_ticks{static_cast<u64>(BASE_CLOCK_RATE / 200)};
|
||||
constexpr u64 audio_ticks{static_cast<u64>(CoreTiming::BASE_CLOCK_RATE / 200)};
|
||||
|
||||
class IAudioRenderer final : public ServiceFramework<IAudioRenderer> {
|
||||
public:
|
||||
@@ -162,12 +162,13 @@ public:
|
||||
{0x3, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceName"},
|
||||
{0x4, &IAudioDevice::QueryAudioDeviceSystemEvent, "QueryAudioDeviceSystemEvent"},
|
||||
{0x5, &IAudioDevice::GetActiveChannelCount, "GetActiveChannelCount"},
|
||||
{0x6, nullptr, "ListAudioDeviceNameAuto"},
|
||||
{0x7, nullptr, "SetAudioDeviceOutputVolumeAuto"},
|
||||
{0x6, &IAudioDevice::ListAudioDeviceName,
|
||||
"ListAudioDeviceNameAuto"}, // TODO(ogniK): Confirm if autos are identical to non auto
|
||||
{0x7, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolumeAuto"},
|
||||
{0x8, nullptr, "GetAudioDeviceOutputVolumeAuto"},
|
||||
{0x10, nullptr, "GetActiveAudioDeviceNameAuto"},
|
||||
{0x11, nullptr, "QueryAudioDeviceInputEvent"},
|
||||
{0x12, nullptr, "QueryAudioDeviceOutputEvent"}};
|
||||
{0xa, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceNameAuto"},
|
||||
{0xb, nullptr, "QueryAudioDeviceInputEvent"},
|
||||
{0xc, nullptr, "QueryAudioDeviceOutputEvent"}};
|
||||
RegisterHandlers(functions);
|
||||
|
||||
buffer_event =
|
||||
@@ -257,7 +258,7 @@ void AudRenU::GetAudioRendererWorkBufferSize(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u64>(0x400);
|
||||
rb.Push<u64>(0x4000);
|
||||
|
||||
NGLOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
}
|
||||
|
||||
@@ -18,9 +18,9 @@ namespace Service::HID {
|
||||
|
||||
// Updating period for each HID device.
|
||||
// TODO(shinyquagsire23): These need better values.
|
||||
constexpr u64 pad_update_ticks = BASE_CLOCK_RATE / 10000;
|
||||
constexpr u64 accelerometer_update_ticks = BASE_CLOCK_RATE / 10000;
|
||||
constexpr u64 gyroscope_update_ticks = BASE_CLOCK_RATE / 10000;
|
||||
constexpr u64 pad_update_ticks = CoreTiming::BASE_CLOCK_RATE / 10000;
|
||||
constexpr u64 accelerometer_update_ticks = CoreTiming::BASE_CLOCK_RATE / 10000;
|
||||
constexpr u64 gyroscope_update_ticks = CoreTiming::BASE_CLOCK_RATE / 10000;
|
||||
|
||||
class IAppletResource final : public ServiceFramework<IAppletResource> {
|
||||
public:
|
||||
|
||||
@@ -12,10 +12,52 @@ namespace Service::NFP {
|
||||
Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
|
||||
: ServiceFramework(name), module(std::move(module)) {}
|
||||
|
||||
void Module::Interface::Unknown(Kernel::HLERequestContext& ctx) {
|
||||
NGLOG_WARNING(Service_NFP, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
class IUser final : public ServiceFramework<IUser> {
|
||||
public:
|
||||
IUser() : ServiceFramework("IUser") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IUser::Initialize, "Initialize"},
|
||||
{1, nullptr, "Unknown1"},
|
||||
{2, nullptr, "Unknown2"},
|
||||
{3, nullptr, "Unknown3"},
|
||||
{4, nullptr, "Unknown4"},
|
||||
{5, nullptr, "Unknown5"},
|
||||
{6, nullptr, "Unknown6"},
|
||||
{7, nullptr, "Unknown7"},
|
||||
{8, nullptr, "Unknown8"},
|
||||
{9, nullptr, "Unknown9"},
|
||||
{10, nullptr, "Unknown10"},
|
||||
{11, nullptr, "Unknown11"},
|
||||
{12, nullptr, "Unknown12"},
|
||||
{13, nullptr, "Unknown13"},
|
||||
{14, nullptr, "Unknown14"},
|
||||
{15, nullptr, "Unknown15"},
|
||||
{16, nullptr, "Unknown16"},
|
||||
{17, nullptr, "Unknown17"},
|
||||
{18, nullptr, "Unknown18"},
|
||||
{19, nullptr, "Unknown19"},
|
||||
{20, nullptr, "Unknown20"},
|
||||
{21, nullptr, "Unknown21"},
|
||||
{22, nullptr, "Unknown22"},
|
||||
{23, nullptr, "Unknown23"},
|
||||
{24, nullptr, "Unknown24"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
private:
|
||||
void Initialize(Kernel::HLERequestContext& ctx) {
|
||||
NGLOG_WARNING(Service_NFP, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
};
|
||||
|
||||
void Module::Interface::CreateUserInterface(Kernel::HLERequestContext& ctx) {
|
||||
NGLOG_DEBUG(Service_NFP, "called");
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IUser>();
|
||||
}
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
|
||||
@@ -14,7 +14,7 @@ public:
|
||||
public:
|
||||
Interface(std::shared_ptr<Module> module, const char* name);
|
||||
|
||||
void Unknown(Kernel::HLERequestContext& ctx);
|
||||
void CreateUserInterface(Kernel::HLERequestContext& ctx);
|
||||
|
||||
protected:
|
||||
std::shared_ptr<Module> module;
|
||||
|
||||
@@ -9,7 +9,7 @@ namespace Service::NFP {
|
||||
NFP_User::NFP_User(std::shared_ptr<Module> module)
|
||||
: Module::Interface(std::move(module), "nfp:user") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &NFP_User::Unknown, "Unknown"},
|
||||
{0, &NFP_User::CreateUserInterface, "CreateUserInterface"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
@@ -37,7 +37,7 @@ PL_U::PL_U() : ServiceFramework("pl:u") {
|
||||
{2, &PL_U::GetSize, "GetSize"},
|
||||
{3, &PL_U::GetSharedMemoryAddressOffset, "GetSharedMemoryAddressOffset"},
|
||||
{4, &PL_U::GetSharedMemoryNativeHandle, "GetSharedMemoryNativeHandle"},
|
||||
{5, nullptr, "GetSharedFontInOrderOfPriority"},
|
||||
{5, &PL_U::GetSharedFontInOrderOfPriority, "GetSharedFontInOrderOfPriority"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
|
||||
@@ -116,4 +116,29 @@ void PL_U::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx) {
|
||||
rb.PushCopyObjects(shared_font_mem);
|
||||
}
|
||||
|
||||
void PL_U::GetSharedFontInOrderOfPriority(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const u64 language_code{rp.Pop<u64>()}; // TODO(ogniK): Find out what this is used for
|
||||
NGLOG_DEBUG(Service_NS, "called, language_code=%lx", language_code);
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
std::vector<u32> font_codes;
|
||||
std::vector<u32> font_offsets;
|
||||
std::vector<u32> font_sizes;
|
||||
|
||||
// TODO(ogniK): Have actual priority order
|
||||
for (size_t i = 0; i < SHARED_FONT_REGIONS.size(); i++) {
|
||||
font_codes.push_back(static_cast<u32>(i));
|
||||
font_offsets.push_back(SHARED_FONT_REGIONS[i].offset);
|
||||
font_sizes.push_back(SHARED_FONT_REGIONS[i].size);
|
||||
}
|
||||
|
||||
ctx.WriteBuffer(font_codes.data(), font_codes.size(), 0);
|
||||
ctx.WriteBuffer(font_offsets.data(), font_offsets.size(), 1);
|
||||
ctx.WriteBuffer(font_sizes.data(), font_sizes.size(), 2);
|
||||
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u8>(static_cast<u8>(LoadState::Done)); // Fonts Loaded
|
||||
rb.Push<u32>(static_cast<u32>(font_codes.size()));
|
||||
}
|
||||
|
||||
} // namespace Service::NS
|
||||
|
||||
@@ -21,6 +21,7 @@ private:
|
||||
void GetSize(Kernel::HLERequestContext& ctx);
|
||||
void GetSharedMemoryAddressOffset(Kernel::HLERequestContext& ctx);
|
||||
void GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx);
|
||||
void GetSharedFontInOrderOfPriority(Kernel::HLERequestContext& ctx);
|
||||
|
||||
/// Handle to shared memory region designated for a shared font
|
||||
Kernel::SharedPtr<Kernel::SharedMemory> shared_font_mem;
|
||||
|
||||
@@ -39,7 +39,6 @@ u32 nvhost_as_gpu::InitalizeEx(const std::vector<u8>& input, std::vector<u8>& ou
|
||||
IoctlInitalizeEx params{};
|
||||
std::memcpy(¶ms, input.data(), input.size());
|
||||
NGLOG_WARNING(Service_NVDRV, "(STUBBED) called, big_page_size={:#X}", params.big_page_size);
|
||||
std::memcpy(output.data(), ¶ms, output.size());
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -135,7 +134,6 @@ u32 nvhost_as_gpu::BindChannel(const std::vector<u8>& input, std::vector<u8>& ou
|
||||
std::memcpy(¶ms, input.data(), input.size());
|
||||
NGLOG_DEBUG(Service_NVDRV, "called, fd={:X}", params.fd);
|
||||
channel = params.fd;
|
||||
std::memcpy(output.data(), ¶ms, output.size());
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
@@ -79,6 +79,7 @@ u32 nvhost_ctrl_gpu::GetTPCMasks(const std::vector<u8>& input, std::vector<u8>&
|
||||
std::memcpy(¶ms, input.data(), input.size());
|
||||
NGLOG_WARNING(Service_NVDRV, "(STUBBED) called, mask={:#X}, mask_buf_addr={:#X}",
|
||||
params.mask_buf_size, params.mask_buf_addr);
|
||||
params.unk = 0xcafe; // TODO(ogniK): Needs to be non 0, what does this actually do?
|
||||
std::memcpy(output.data(), ¶ms, sizeof(params));
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -49,7 +49,6 @@ u32 nvhost_gpu::SetNVMAPfd(const std::vector<u8>& input, std::vector<u8>& output
|
||||
std::memcpy(¶ms, input.data(), input.size());
|
||||
NGLOG_DEBUG(Service_NVDRV, "called, fd={}", params.nvmap_fd);
|
||||
nvmap_fd = params.nvmap_fd;
|
||||
std::memcpy(output.data(), ¶ms, output.size());
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -58,7 +57,6 @@ u32 nvhost_gpu::SetClientData(const std::vector<u8>& input, std::vector<u8>& out
|
||||
IoctlClientData params{};
|
||||
std::memcpy(¶ms, input.data(), input.size());
|
||||
user_data = params.data;
|
||||
std::memcpy(output.data(), ¶ms, output.size());
|
||||
return 0;
|
||||
}
|
||||
|
||||
@@ -91,7 +89,6 @@ u32 nvhost_gpu::SetErrorNotifier(const std::vector<u8>& input, std::vector<u8>&
|
||||
u32 nvhost_gpu::SetChannelPriority(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
std::memcpy(&channel_priority, input.data(), input.size());
|
||||
NGLOG_DEBUG(Service_NVDRV, "(STUBBED) called, priority={:X}", channel_priority);
|
||||
std::memcpy(output.data(), &channel_priority, output.size());
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
@@ -39,8 +39,8 @@ Module::Module() {
|
||||
}
|
||||
|
||||
u32 Module::Open(std::string device_name) {
|
||||
ASSERT_MSG(devices.find(device_name) != devices.end(), "Trying to open unknown device %s",
|
||||
device_name.c_str());
|
||||
ASSERT_MSG(devices.find(device_name) != devices.end(), "Trying to open unknown device {}",
|
||||
device_name);
|
||||
|
||||
auto device = devices[device_name];
|
||||
u32 fd = next_fd++;
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
namespace Service::NVFlinger {
|
||||
|
||||
constexpr size_t SCREEN_REFRESH_RATE = 60;
|
||||
constexpr u64 frame_ticks = static_cast<u64>(BASE_CLOCK_RATE / SCREEN_REFRESH_RATE);
|
||||
constexpr u64 frame_ticks = static_cast<u64>(CoreTiming::BASE_CLOCK_RATE / SCREEN_REFRESH_RATE);
|
||||
|
||||
NVFlinger::NVFlinger() {
|
||||
// Add the different displays to the list of displays.
|
||||
|
||||
43
src/core/hle/service/prepo/prepo.cpp
Normal file
43
src/core/hle/service/prepo/prepo.cpp
Normal file
@@ -0,0 +1,43 @@
|
||||
#include <cinttypes>
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/service/prepo/prepo.h"
|
||||
|
||||
namespace Service::PlayReport {
|
||||
PlayReport::PlayReport(const char* name) : ServiceFramework(name) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{10100, nullptr, "SaveReport"},
|
||||
{10101, &PlayReport::SaveReportWithUser, "SaveReportWithUser"},
|
||||
{10200, nullptr, "RequestImmediateTransmission"},
|
||||
{10300, nullptr, "GetTransmissionStatus"},
|
||||
{20100, nullptr, "SaveSystemReport"},
|
||||
{20200, nullptr, "SetOperationMode"},
|
||||
{20101, nullptr, "SaveSystemReportWithUser"},
|
||||
{30100, nullptr, "ClearStorage"},
|
||||
{40100, nullptr, "IsUserAgreementCheckEnabled"},
|
||||
{40101, nullptr, "SetUserAgreementCheckEnabled"},
|
||||
{90100, nullptr, "GetStorageUsage"},
|
||||
{90200, nullptr, "GetStatistics"},
|
||||
{90201, nullptr, "GetThroughputHistory"},
|
||||
{90300, nullptr, "GetLastUploadError"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
};
|
||||
|
||||
void PlayReport::SaveReportWithUser(Kernel::HLERequestContext& ctx) {
|
||||
// TODO(ogniK): Do we want to add play report?
|
||||
NGLOG_WARNING(Service_PREPO, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
};
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
std::make_shared<PlayReport>("prepo:a")->InstallAsService(service_manager);
|
||||
std::make_shared<PlayReport>("prepo:m")->InstallAsService(service_manager);
|
||||
std::make_shared<PlayReport>("prepo:s")->InstallAsService(service_manager);
|
||||
std::make_shared<PlayReport>("prepo:u")->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
} // namespace Service::PlayReport
|
||||
23
src/core/hle/service/prepo/prepo.h
Normal file
23
src/core/hle/service/prepo/prepo.h
Normal file
@@ -0,0 +1,23 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service::PlayReport {
|
||||
|
||||
class PlayReport final : public ServiceFramework<PlayReport> {
|
||||
public:
|
||||
explicit PlayReport(const char* name);
|
||||
~PlayReport() = default;
|
||||
|
||||
private:
|
||||
void SaveReportWithUser(Kernel::HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
} // namespace Service::PlayReport
|
||||
@@ -29,7 +29,8 @@
|
||||
#include "core/hle/service/nifm/nifm.h"
|
||||
#include "core/hle/service/ns/ns.h"
|
||||
#include "core/hle/service/nvdrv/nvdrv.h"
|
||||
#include "core/hle/service/pctl/module.h"
|
||||
#include "core/hle/service/pctl/pctl.h"
|
||||
#include "core/hle/service/prepo/prepo.h"
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/hle/service/set/settings.h"
|
||||
#include "core/hle/service/sm/controller.h"
|
||||
@@ -57,10 +58,9 @@ static std::string MakeFunctionString(const char* name, const char* port_name,
|
||||
// Number of params == bits 0-5 + bits 6-11
|
||||
int num_params = (cmd_buff[0] & 0x3F) + ((cmd_buff[0] >> 6) & 0x3F);
|
||||
|
||||
std::string function_string =
|
||||
Common::StringFromFormat("function '%s': port=%s", name, port_name);
|
||||
std::string function_string = fmt::format("function '{}': port={}", name, port_name);
|
||||
for (int i = 1; i <= num_params; ++i) {
|
||||
function_string += Common::StringFromFormat(", cmd_buff[%i]=0x%X", i, cmd_buff[i]);
|
||||
function_string += fmt::format(", cmd_buff[{}]={:#X}", i, cmd_buff[i]);
|
||||
}
|
||||
return function_string;
|
||||
}
|
||||
@@ -153,7 +153,7 @@ ResultCode ServiceFrameworkBase::HandleSyncRequest(Kernel::HLERequestContext& co
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("command_type=%d", static_cast<int>(context.GetCommandType()));
|
||||
UNIMPLEMENTED_MSG("command_type={}", static_cast<int>(context.GetCommandType()));
|
||||
}
|
||||
|
||||
context.WriteToOutgoingCommandBuffer(*Kernel::GetCurrentThread());
|
||||
@@ -192,6 +192,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm) {
|
||||
NS::InstallInterfaces(*sm);
|
||||
Nvidia::InstallInterfaces(*sm);
|
||||
PCTL::InstallInterfaces(*sm);
|
||||
PlayReport::InstallInterfaces(*sm);
|
||||
Sockets::InstallInterfaces(*sm);
|
||||
SPL::InstallInterfaces(*sm);
|
||||
SSL::InstallInterfaces(*sm);
|
||||
|
||||
@@ -14,15 +14,33 @@ namespace Service::Set {
|
||||
void SET::GetAvailableLanguageCodes(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
u32 id = rp.Pop<u32>();
|
||||
constexpr std::array<u8, 13> lang_codes{};
|
||||
|
||||
ctx.WriteBuffer(lang_codes.data(), lang_codes.size());
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
static constexpr std::array<LanguageCode, 17> available_language_codes = {{
|
||||
LanguageCode::JA,
|
||||
LanguageCode::EN_US,
|
||||
LanguageCode::FR,
|
||||
LanguageCode::DE,
|
||||
LanguageCode::IT,
|
||||
LanguageCode::ES,
|
||||
LanguageCode::ZH_CN,
|
||||
LanguageCode::KO,
|
||||
LanguageCode::NL,
|
||||
LanguageCode::PT,
|
||||
LanguageCode::RU,
|
||||
LanguageCode::ZH_TW,
|
||||
LanguageCode::EN_GB,
|
||||
LanguageCode::FR_CA,
|
||||
LanguageCode::ES_419,
|
||||
LanguageCode::ZH_HANS,
|
||||
LanguageCode::ZH_HANT,
|
||||
}};
|
||||
ctx.WriteBuffer(available_language_codes.data(), available_language_codes.size());
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(static_cast<u64>(available_language_codes.size()));
|
||||
|
||||
NGLOG_WARNING(Service_SET, "(STUBBED) called");
|
||||
NGLOG_DEBUG(Service_SET, "called");
|
||||
}
|
||||
|
||||
SET::SET() : ServiceFramework("set") {
|
||||
|
||||
@@ -8,6 +8,27 @@
|
||||
|
||||
namespace Service::Set {
|
||||
|
||||
/// This is "nn::settings::LanguageCode", which is a NUL-terminated string stored in a u64.
|
||||
enum class LanguageCode : u64 {
|
||||
JA = 0x000000000000616A,
|
||||
EN_US = 0x00000053552D6E65,
|
||||
FR = 0x0000000000007266,
|
||||
DE = 0x0000000000006564,
|
||||
IT = 0x0000000000007469,
|
||||
ES = 0x0000000000007365,
|
||||
ZH_CN = 0x0000004E432D687A,
|
||||
KO = 0x0000000000006F6B,
|
||||
NL = 0x0000000000006C6E,
|
||||
PT = 0x0000000000007470,
|
||||
RU = 0x0000000000007572,
|
||||
ZH_TW = 0x00000057542D687A,
|
||||
EN_GB = 0x00000042472D6E65,
|
||||
FR_CA = 0x00000041432D7266,
|
||||
ES_419 = 0x00003931342D7365,
|
||||
ZH_HANS = 0x00736E61482D687A,
|
||||
ZH_HANT = 0x00746E61482D687A,
|
||||
};
|
||||
|
||||
class SET final : public ServiceFramework<SET> {
|
||||
public:
|
||||
explicit SET();
|
||||
|
||||
@@ -96,12 +96,22 @@ SSL::SSL() : ServiceFramework("ssl") {
|
||||
{2, nullptr, "GetCertificates"},
|
||||
{3, nullptr, "GetCertificateBufSize"},
|
||||
{4, nullptr, "DebugIoctl"},
|
||||
{5, nullptr, "SetInterfaceVersion"},
|
||||
{5, &SSL::SetInterfaceVersion, "SetInterfaceVersion"},
|
||||
{6, nullptr, "FlushSessionCache"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
void SSL::SetInterfaceVersion(Kernel::HLERequestContext& ctx) {
|
||||
NGLOG_WARNING(Service_SSL, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
u32 unk1 = rp.Pop<u32>(); // Probably minor/major?
|
||||
u32 unk2 = rp.Pop<u32>(); // TODO(ogniK): Figure out what this does
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
std::make_shared<SSL>()->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
@@ -15,6 +15,7 @@ public:
|
||||
|
||||
private:
|
||||
void CreateContext(Kernel::HLERequestContext& ctx);
|
||||
void SetInterfaceVersion(Kernel::HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
/// Registers all SSL services with the specified service manager.
|
||||
|
||||
@@ -59,7 +59,8 @@ public:
|
||||
private:
|
||||
void GetCurrentTimePoint(Kernel::HLERequestContext& ctx) {
|
||||
NGLOG_DEBUG(Service_Time, "called");
|
||||
SteadyClockTimePoint steady_clock_time_point{cyclesToMs(CoreTiming::GetTicks()) / 1000};
|
||||
SteadyClockTimePoint steady_clock_time_point{
|
||||
CoreTiming::cyclesToMs(CoreTiming::GetTicks()) / 1000};
|
||||
IPC::ResponseBuilder rb{ctx, (sizeof(SteadyClockTimePoint) / 4) + 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw(steady_clock_time_point);
|
||||
|
||||
@@ -56,13 +56,14 @@ static void UpdateTimeCallback(u64 userdata, int cycles_late) {
|
||||
|
||||
date_time.date_time = GetSystemTime();
|
||||
date_time.update_tick = CoreTiming::GetTicks();
|
||||
date_time.tick_to_second_coefficient = BASE_CLOCK_RATE;
|
||||
date_time.tick_to_second_coefficient = CoreTiming::BASE_CLOCK_RATE;
|
||||
date_time.tick_offset = 0;
|
||||
|
||||
++shared_page.date_time_counter;
|
||||
|
||||
// system time is updated hourly
|
||||
CoreTiming::ScheduleEvent(msToCycles(60 * 60 * 1000) - cycles_late, update_time_event);
|
||||
CoreTiming::ScheduleEvent(CoreTiming::msToCycles(60 * 60 * 1000) - cycles_late,
|
||||
update_time_event);
|
||||
}
|
||||
|
||||
void Init() {
|
||||
|
||||
@@ -84,7 +84,7 @@ static std::vector<u8> ReadSegment(FileUtil::IOFile& file, const NsoSegmentHeade
|
||||
reinterpret_cast<char*>(uncompressed_data.data()), compressed_size, header.size);
|
||||
|
||||
ASSERT_MSG(bytes_uncompressed == header.size && bytes_uncompressed == uncompressed_data.size(),
|
||||
"%d != %u != %zu", bytes_uncompressed, header.size, uncompressed_data.size());
|
||||
"{} != {} != {}", bytes_uncompressed, header.size, uncompressed_data.size());
|
||||
|
||||
return uncompressed_data;
|
||||
}
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <cinttypes>
|
||||
#include <cstring>
|
||||
#include <boost/optional.hpp>
|
||||
#include "common/assert.h"
|
||||
@@ -47,7 +46,7 @@ static void MapPages(PageTable& page_table, VAddr base, u64 size, u8* memory, Pa
|
||||
|
||||
VAddr end = base + size;
|
||||
while (base != end) {
|
||||
ASSERT_MSG(base < PAGE_TABLE_NUM_ENTRIES, "out of range mapping at %016" PRIX64, base);
|
||||
ASSERT_MSG(base < PAGE_TABLE_NUM_ENTRIES, "out of range mapping at {:016X}", base);
|
||||
|
||||
page_table.attributes[base] = type;
|
||||
page_table.pointers[base] = memory;
|
||||
@@ -59,14 +58,14 @@ static void MapPages(PageTable& page_table, VAddr base, u64 size, u8* memory, Pa
|
||||
}
|
||||
|
||||
void MapMemoryRegion(PageTable& page_table, VAddr base, u64 size, u8* target) {
|
||||
ASSERT_MSG((size & PAGE_MASK) == 0, "non-page aligned size: %016" PRIX64, size);
|
||||
ASSERT_MSG((base & PAGE_MASK) == 0, "non-page aligned base: %016" PRIX64, base);
|
||||
ASSERT_MSG((size & PAGE_MASK) == 0, "non-page aligned size: {:016X}", size);
|
||||
ASSERT_MSG((base & PAGE_MASK) == 0, "non-page aligned base: {:016X}", base);
|
||||
MapPages(page_table, base / PAGE_SIZE, size / PAGE_SIZE, target, PageType::Memory);
|
||||
}
|
||||
|
||||
void MapIoRegion(PageTable& page_table, VAddr base, u64 size, MemoryHookPointer mmio_handler) {
|
||||
ASSERT_MSG((size & PAGE_MASK) == 0, "non-page aligned size: %016" PRIX64, size);
|
||||
ASSERT_MSG((base & PAGE_MASK) == 0, "non-page aligned base: %016" PRIX64, base);
|
||||
ASSERT_MSG((size & PAGE_MASK) == 0, "non-page aligned size: {:016X}", size);
|
||||
ASSERT_MSG((base & PAGE_MASK) == 0, "non-page aligned base: {:016X}", base);
|
||||
MapPages(page_table, base / PAGE_SIZE, size / PAGE_SIZE, nullptr, PageType::Special);
|
||||
|
||||
auto interval = boost::icl::discrete_interval<VAddr>::closed(base, base + size - 1);
|
||||
@@ -75,8 +74,8 @@ void MapIoRegion(PageTable& page_table, VAddr base, u64 size, MemoryHookPointer
|
||||
}
|
||||
|
||||
void UnmapRegion(PageTable& page_table, VAddr base, u64 size) {
|
||||
ASSERT_MSG((size & PAGE_MASK) == 0, "non-page aligned size: %016" PRIX64, size);
|
||||
ASSERT_MSG((base & PAGE_MASK) == 0, "non-page aligned base: %016" PRIX64, base);
|
||||
ASSERT_MSG((size & PAGE_MASK) == 0, "non-page aligned size: {:016X}", size);
|
||||
ASSERT_MSG((base & PAGE_MASK) == 0, "non-page aligned base: {:016X}", base);
|
||||
MapPages(page_table, base / PAGE_SIZE, size / PAGE_SIZE, nullptr, PageType::Unmapped);
|
||||
|
||||
auto interval = boost::icl::discrete_interval<VAddr>::closed(base, base + size - 1);
|
||||
@@ -172,7 +171,7 @@ T Read(const VAddr vaddr) {
|
||||
NGLOG_ERROR(HW_Memory, "Unmapped Read{} @ {:#010X}", sizeof(T) * 8, vaddr);
|
||||
return 0;
|
||||
case PageType::Memory:
|
||||
ASSERT_MSG(false, "Mapped memory page without a pointer @ %016" PRIX64, vaddr);
|
||||
ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", vaddr);
|
||||
break;
|
||||
case PageType::RasterizerCachedMemory: {
|
||||
RasterizerFlushVirtualRegion(vaddr, sizeof(T), FlushMode::Flush);
|
||||
@@ -205,7 +204,7 @@ void Write(const VAddr vaddr, const T data) {
|
||||
vaddr);
|
||||
return;
|
||||
case PageType::Memory:
|
||||
ASSERT_MSG(false, "Mapped memory page without a pointer @ %016" PRIX64, vaddr);
|
||||
ASSERT_MSG(false, "Mapped memory page without a pointer @ {:016X}", vaddr);
|
||||
break;
|
||||
case PageType::RasterizerCachedMemory: {
|
||||
RasterizerFlushVirtualRegion(vaddr, sizeof(T), FlushMode::Invalidate);
|
||||
|
||||
@@ -59,12 +59,12 @@ void Fermi2D::HandleSurfaceCopy() {
|
||||
// If the input is tiled and the output is linear, deswizzle the input and copy it over.
|
||||
Texture::CopySwizzledData(regs.src.width, regs.src.height, src_bytes_per_pixel,
|
||||
dst_bytes_per_pixel, src_buffer, dst_buffer, true,
|
||||
regs.src.block_height);
|
||||
regs.src.BlockHeight());
|
||||
} else {
|
||||
// If the input is linear and the output is tiled, swizzle the input and copy it over.
|
||||
Texture::CopySwizzledData(regs.src.width, regs.src.height, src_bytes_per_pixel,
|
||||
dst_bytes_per_pixel, dst_buffer, src_buffer, false,
|
||||
regs.dst.block_height);
|
||||
regs.dst.BlockHeight());
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -49,6 +49,11 @@ public:
|
||||
return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) |
|
||||
address_low);
|
||||
}
|
||||
|
||||
u32 BlockHeight() const {
|
||||
// The block height is stored in log2 format.
|
||||
return 1 << block_height;
|
||||
}
|
||||
};
|
||||
static_assert(sizeof(Surface) == 0x28, "Surface has incorrect size");
|
||||
|
||||
|
||||
@@ -168,7 +168,7 @@ void Maxwell3D::ProcessQueryGet() {
|
||||
result = 0;
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented query select type %u",
|
||||
UNIMPLEMENTED_MSG("Unimplemented query select type {}",
|
||||
static_cast<u32>(regs.query.query_get.select.Value()));
|
||||
}
|
||||
|
||||
@@ -186,7 +186,7 @@ void Maxwell3D::ProcessQueryGet() {
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Query mode %u not implemented",
|
||||
UNIMPLEMENTED_MSG("Query mode {} not implemented",
|
||||
static_cast<u32>(regs.query.query_get.mode.Value()));
|
||||
}
|
||||
}
|
||||
@@ -208,6 +208,16 @@ void Maxwell3D::DrawArrays() {
|
||||
|
||||
const bool is_indexed{regs.index_array.count && !regs.vertex_buffer.count};
|
||||
VideoCore::g_renderer->Rasterizer()->AccelerateDrawBatch(is_indexed);
|
||||
|
||||
// TODO(bunnei): Below, we reset vertex count so that we can use these registers to determine if
|
||||
// the game is trying to draw indexed or direct mode. This needs to be verified on HW still -
|
||||
// it's possible that it is incorrect and that there is some other register used to specify the
|
||||
// drawing mode.
|
||||
if (is_indexed) {
|
||||
regs.index_array.count = 0;
|
||||
} else {
|
||||
regs.vertex_buffer.count = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void Maxwell3D::ProcessCBBind(Regs::ShaderStage stage) {
|
||||
|
||||
@@ -25,6 +25,13 @@ struct Register {
|
||||
/// Register 255 is special cased to always be 0
|
||||
static constexpr size_t ZeroIndex = 255;
|
||||
|
||||
enum class Size : u64 {
|
||||
Byte = 0,
|
||||
Short = 1,
|
||||
Word = 2,
|
||||
Long = 3,
|
||||
};
|
||||
|
||||
constexpr Register() = default;
|
||||
|
||||
constexpr Register(u64 value) : value(value) {}
|
||||
@@ -236,6 +243,15 @@ union Instruction {
|
||||
BitField<56, 1, u64> neg_imm;
|
||||
} fset;
|
||||
|
||||
union {
|
||||
BitField<10, 2, Register::Size> size;
|
||||
BitField<13, 1, u64> is_signed;
|
||||
BitField<41, 2, u64> selector;
|
||||
BitField<45, 1, u64> negate_a;
|
||||
BitField<49, 1, u64> abs_a;
|
||||
BitField<50, 1, u64> saturate_a;
|
||||
} conversion;
|
||||
|
||||
BitField<61, 1, u64> is_b_imm;
|
||||
BitField<60, 1, u64> is_b_gpr;
|
||||
BitField<59, 1, u64> is_c_gpr;
|
||||
@@ -290,10 +306,11 @@ public:
|
||||
MOV_C,
|
||||
MOV_R,
|
||||
MOV_IMM,
|
||||
MOV32I,
|
||||
MOV32_IMM,
|
||||
SHR_C,
|
||||
SHR_R,
|
||||
SHR_IMM,
|
||||
FMNMX,
|
||||
FSETP_C, // Set Predicate
|
||||
FSETP_R,
|
||||
FSETP_IMM,
|
||||
@@ -314,6 +331,7 @@ public:
|
||||
FloatSet,
|
||||
FloatSetPredicate,
|
||||
IntegerSetPredicate,
|
||||
Conversion,
|
||||
Unknown,
|
||||
};
|
||||
|
||||
@@ -435,20 +453,21 @@ private:
|
||||
INST("0100110010110---", Id::F2I_C, Type::Arithmetic, "F2I_C"),
|
||||
INST("0101110010110---", Id::F2I_R, Type::Arithmetic, "F2I_R"),
|
||||
INST("0011100-10110---", Id::F2I_IMM, Type::Arithmetic, "F2I_IMM"),
|
||||
INST("0100110010111---", Id::I2F_C, Type::Arithmetic, "I2F_C"),
|
||||
INST("0101110010111---", Id::I2F_R, Type::Arithmetic, "I2F_R"),
|
||||
INST("0011100-10111---", Id::I2F_IMM, Type::Arithmetic, "I2F_IMM"),
|
||||
INST("0100110011100---", Id::I2I_C, Type::Arithmetic, "I2I_C"),
|
||||
INST("0101110011100---", Id::I2I_R, Type::Arithmetic, "I2I_R"),
|
||||
INST("01110001-1000---", Id::I2I_IMM, Type::Arithmetic, "I2I_IMM"),
|
||||
INST("000001----------", Id::LOP32I, Type::Arithmetic, "LOP32I"),
|
||||
INST("0100110010011---", Id::MOV_C, Type::Arithmetic, "MOV_C"),
|
||||
INST("0101110010011---", Id::MOV_R, Type::Arithmetic, "MOV_R"),
|
||||
INST("0011100-10011---", Id::MOV_IMM, Type::Arithmetic, "MOV_IMM"),
|
||||
INST("000000010000----", Id::MOV32I, Type::Arithmetic, "MOV32I"),
|
||||
INST("000000010000----", Id::MOV32_IMM, Type::Arithmetic, "MOV32_IMM"),
|
||||
INST("0100110000101---", Id::SHR_C, Type::Arithmetic, "SHR_C"),
|
||||
INST("0101110000101---", Id::SHR_R, Type::Arithmetic, "SHR_R"),
|
||||
INST("0011100-00101---", Id::SHR_IMM, Type::Arithmetic, "SHR_IMM"),
|
||||
INST("0101110001100---", Id::FMNMX, Type::Arithmetic, "FMNMX"),
|
||||
INST("0100110011100---", Id::I2I_C, Type::Conversion, "I2I_C"),
|
||||
INST("0101110011100---", Id::I2I_R, Type::Conversion, "I2I_R"),
|
||||
INST("01110001-1000---", Id::I2I_IMM, Type::Conversion, "I2I_IMM"),
|
||||
INST("0100110010111---", Id::I2F_C, Type::Conversion, "I2F_C"),
|
||||
INST("0101110010111---", Id::I2F_R, Type::Conversion, "I2F_R"),
|
||||
INST("0011100-10111---", Id::I2F_IMM, Type::Conversion, "I2F_IMM"),
|
||||
INST("01011000--------", Id::FSET_R, Type::FloatSet, "FSET_R"),
|
||||
INST("0100100---------", Id::FSET_C, Type::FloatSet, "FSET_C"),
|
||||
INST("0011000---------", Id::FSET_IMM, Type::FloatSet, "FSET_IMM"),
|
||||
|
||||
@@ -30,7 +30,7 @@ u32 RenderTargetBytesPerPixel(RenderTargetFormat format) {
|
||||
case RenderTargetFormat::RGB10_A2_UNORM:
|
||||
return 4;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented render target format %u", static_cast<u32>(format));
|
||||
UNIMPLEMENTED_MSG("Unimplemented render target format {}", static_cast<u32>(format));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -113,7 +113,7 @@ bool MacroInterpreter::Step(const std::vector<u32>& code, bool is_delay_slot) {
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented macro operation %u",
|
||||
UNIMPLEMENTED_MSG("Unimplemented macro operation {}",
|
||||
static_cast<u32>(opcode.operation.Value()));
|
||||
}
|
||||
|
||||
@@ -154,7 +154,7 @@ u32 MacroInterpreter::GetALUResult(ALUOperation operation, u32 src_a, u32 src_b)
|
||||
return ~(src_a & src_b);
|
||||
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented ALU operation %u", static_cast<u32>(operation));
|
||||
UNIMPLEMENTED_MSG("Unimplemented ALU operation {}", static_cast<u32>(operation));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -201,7 +201,7 @@ void MacroInterpreter::ProcessResult(ResultOperation operation, u32 reg, u32 res
|
||||
Send((result >> 12) & 0b111111);
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented result operation %u", static_cast<u32>(operation));
|
||||
UNIMPLEMENTED_MSG("Unimplemented result operation {}", static_cast<u32>(operation));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -41,7 +41,7 @@ enum class ExitMethod {
|
||||
struct Subroutine {
|
||||
/// Generates a name suitable for GLSL source code.
|
||||
std::string GetName() const {
|
||||
return "sub_" + std::to_string(begin) + "_" + std::to_string(end);
|
||||
return "sub_" + std::to_string(begin) + '_' + std::to_string(end);
|
||||
}
|
||||
|
||||
u32 begin; ///< Entry point of the subroutine.
|
||||
@@ -153,75 +153,61 @@ private:
|
||||
*/
|
||||
class GLSLRegister {
|
||||
public:
|
||||
GLSLRegister(size_t index, ShaderWriter& shader)
|
||||
: index{index}, shader{shader}, float_str{"freg_" + std::to_string(index)},
|
||||
integer_str{"ireg_" + std::to_string(index)} {}
|
||||
|
||||
/// Returns a GLSL string representing the current state of the register
|
||||
const std::string& GetActiveString() {
|
||||
declr_type.insert(active_type);
|
||||
|
||||
switch (active_type) {
|
||||
case Type::Float:
|
||||
return float_str;
|
||||
case Type::Integer:
|
||||
return integer_str;
|
||||
}
|
||||
|
||||
UNREACHABLE();
|
||||
return float_str;
|
||||
}
|
||||
|
||||
/// Returns a GLSL string representing the register as a float
|
||||
const std::string& GetFloatString() const {
|
||||
ASSERT(IsFloatUsed());
|
||||
return float_str;
|
||||
}
|
||||
|
||||
/// Returns a GLSL string representing the register as an integer
|
||||
const std::string& GetIntegerString() const {
|
||||
ASSERT(IsIntegerUsed());
|
||||
return integer_str;
|
||||
}
|
||||
|
||||
/// Convert the current register state from float to integer
|
||||
void FloatToInteger() {
|
||||
ASSERT(active_type == Type::Float);
|
||||
|
||||
const std::string src = GetActiveString();
|
||||
active_type = Type::Integer;
|
||||
const std::string dest = GetActiveString();
|
||||
|
||||
shader.AddLine(dest + " = floatBitsToInt(" + src + ");");
|
||||
}
|
||||
|
||||
/// Convert the current register state from integer to float
|
||||
void IntegerToFloat() {
|
||||
ASSERT(active_type == Type::Integer);
|
||||
|
||||
const std::string src = GetActiveString();
|
||||
active_type = Type::Float;
|
||||
const std::string dest = GetActiveString();
|
||||
|
||||
shader.AddLine(dest + " = intBitsToFloat(" + src + ");");
|
||||
}
|
||||
|
||||
/// Returns true if the register was ever used as a float, used for register declarations
|
||||
bool IsFloatUsed() const {
|
||||
return declr_type.find(Type::Float) != declr_type.end();
|
||||
}
|
||||
|
||||
/// Returns true if the register was ever used as an integer, used for register declarations
|
||||
bool IsIntegerUsed() const {
|
||||
return declr_type.find(Type::Integer) != declr_type.end();
|
||||
}
|
||||
|
||||
private:
|
||||
enum class Type {
|
||||
Float,
|
||||
Integer,
|
||||
UnsignedInteger,
|
||||
};
|
||||
|
||||
GLSLRegister(size_t index, ShaderWriter& shader) : index{index}, shader{shader} {}
|
||||
|
||||
/// Gets the GLSL type string for a register
|
||||
static std::string GetTypeString(Type type) {
|
||||
switch (type) {
|
||||
case Type::Float:
|
||||
return "float";
|
||||
case Type::Integer:
|
||||
return "int";
|
||||
case Type::UnsignedInteger:
|
||||
return "uint";
|
||||
}
|
||||
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
}
|
||||
|
||||
/// Gets the GLSL register prefix string, used for declarations and referencing
|
||||
static std::string GetPrefixString(Type type) {
|
||||
return "reg_" + GetTypeString(type) + '_';
|
||||
}
|
||||
|
||||
/// Returns a GLSL string representing the current state of the register
|
||||
const std::string GetActiveString() {
|
||||
declr_type.insert(active_type);
|
||||
return GetPrefixString(active_type) + std::to_string(index);
|
||||
}
|
||||
|
||||
/// Returns true if the active type is a float
|
||||
bool IsFloat() const {
|
||||
return active_type == Type::Float;
|
||||
}
|
||||
|
||||
/// Returns true if the active type is an integer
|
||||
bool IsInteger() const {
|
||||
return active_type == Type::Integer;
|
||||
}
|
||||
|
||||
/// Returns the index of the register
|
||||
size_t GetIndex() const {
|
||||
return index;
|
||||
}
|
||||
|
||||
/// Returns a set of the declared types of the register
|
||||
const std::set<Type>& DeclaredTypes() const {
|
||||
return declr_type;
|
||||
}
|
||||
|
||||
private:
|
||||
const size_t index;
|
||||
const std::string float_str;
|
||||
const std::string integer_str;
|
||||
@@ -230,41 +216,236 @@ private:
|
||||
std::set<Type> declr_type;
|
||||
};
|
||||
|
||||
class GLSLGenerator {
|
||||
/**
|
||||
* Used to manage shader registers that are emulated with GLSL. This class keeps track of the state
|
||||
* of all registers (e.g. whether they are currently being used as Floats or Integers), and
|
||||
* generates the necessary GLSL code to perform conversions as needed. This class is used for
|
||||
* bookkeeping within the GLSL program.
|
||||
*/
|
||||
class GLSLRegisterManager {
|
||||
public:
|
||||
GLSLGenerator(const std::set<Subroutine>& subroutines, const ProgramCode& program_code,
|
||||
u32 main_offset, Maxwell3D::Regs::ShaderStage stage)
|
||||
: subroutines(subroutines), program_code(program_code), main_offset(main_offset),
|
||||
stage(stage) {
|
||||
|
||||
GLSLRegisterManager(ShaderWriter& shader, ShaderWriter& declarations,
|
||||
const Maxwell3D::Regs::ShaderStage& stage)
|
||||
: shader{shader}, declarations{declarations}, stage{stage} {
|
||||
BuildRegisterList();
|
||||
Generate();
|
||||
}
|
||||
|
||||
std::string GetShaderCode() {
|
||||
return declarations.GetResult() + shader.GetResult();
|
||||
/**
|
||||
* Gets a register as an float.
|
||||
* @param reg The register to get.
|
||||
* @param elem The element to use for the operation.
|
||||
* @returns GLSL string corresponding to the register as a float.
|
||||
*/
|
||||
std::string GetRegisterAsFloat(const Register& reg, unsigned elem = 0) {
|
||||
ASSERT(regs[reg].IsFloat());
|
||||
return GetRegister(reg, elem);
|
||||
}
|
||||
|
||||
/// Returns entries in the shader that are useful for external functions
|
||||
ShaderEntries GetEntries() const {
|
||||
return {GetConstBuffersDeclarations()};
|
||||
/**
|
||||
* Gets a register as an integer.
|
||||
* @param reg The register to get.
|
||||
* @param elem The element to use for the operation.
|
||||
* @param is_signed Whether to get the register as a signed (or unsigned) integer.
|
||||
* @returns GLSL string corresponding to the register as an integer.
|
||||
*/
|
||||
std::string GetRegisterAsInteger(const Register& reg, unsigned elem = 0,
|
||||
bool is_signed = true) {
|
||||
const std::string func = GetGLSLConversionFunc(
|
||||
GLSLRegister::Type::Float,
|
||||
is_signed ? GLSLRegister::Type::Integer : GLSLRegister::Type::UnsignedInteger);
|
||||
|
||||
return func + '(' + GetRegister(reg, elem) + ')';
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes code that does a register assignment to float value operation.
|
||||
* @param reg The destination register to use.
|
||||
* @param elem The element to use for the operation.
|
||||
* @param value The code representing the value to assign.
|
||||
* @param dest_num_components Number of components in the destination.
|
||||
* @param value_num_components Number of components in the value.
|
||||
* @param is_abs Optional, when True, applies absolute value to output.
|
||||
* @param dest_elem Optional, the destination element to use for the operation.
|
||||
*/
|
||||
void SetRegisterToFloat(const Register& reg, u64 elem, const std::string& value,
|
||||
u64 dest_num_components, u64 value_num_components, bool is_abs = false,
|
||||
u64 dest_elem = 0) {
|
||||
SetRegister(reg, elem, value, dest_num_components, value_num_components, is_abs, dest_elem);
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes code that does a register assignment to integer value operation.
|
||||
* @param reg The destination register to use.
|
||||
* @param elem The element to use for the operation.
|
||||
* @param value The code representing the value to assign.
|
||||
* @param dest_num_components Number of components in the destination.
|
||||
* @param value_num_components Number of components in the value.
|
||||
* @param is_abs Optional, when True, applies absolute value to output.
|
||||
* @param dest_elem Optional, the destination element to use for the operation.
|
||||
*/
|
||||
void SetRegisterToInteger(const Register& reg, bool is_signed, u64 elem,
|
||||
const std::string& value, u64 dest_num_components,
|
||||
u64 value_num_components, bool is_abs = false, u64 dest_elem = 0) {
|
||||
const std::string func = GetGLSLConversionFunc(
|
||||
is_signed ? GLSLRegister::Type::Integer : GLSLRegister::Type::UnsignedInteger,
|
||||
GLSLRegister::Type::Float);
|
||||
|
||||
SetRegister(reg, elem, func + '(' + value + ')', dest_num_components, value_num_components,
|
||||
is_abs, dest_elem);
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes code that does a register assignment to input attribute operation. Input attributes
|
||||
* are stored as floats, so this may require conversion.
|
||||
* @param reg The destination register to use.
|
||||
* @param elem The element to use for the operation.
|
||||
* @param attribute The input attibute to use as the source value.
|
||||
*/
|
||||
void SetRegisterToInputAttibute(const Register& reg, u64 elem, Attribute::Index attribute) {
|
||||
std::string dest = GetRegisterAsFloat(reg);
|
||||
std::string src = GetInputAttribute(attribute) + GetSwizzle(elem);
|
||||
|
||||
if (regs[reg].IsFloat()) {
|
||||
shader.AddLine(dest + " = " + src + ';');
|
||||
} else if (regs[reg].IsInteger()) {
|
||||
shader.AddLine(dest + " = floatBitsToInt(" + src + ");");
|
||||
} else {
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes code that does a output attribute assignment to register operation. Output attributes
|
||||
* are stored as floats, so this may require conversion.
|
||||
* @param attribute The destination output attribute.
|
||||
* @param elem The element to use for the operation.
|
||||
* @param reg The register to use as the source value.
|
||||
*/
|
||||
void SetOutputAttributeToRegister(Attribute::Index attribute, u64 elem, const Register& reg) {
|
||||
std::string dest = GetOutputAttribute(attribute) + GetSwizzle(elem);
|
||||
std::string src = GetRegisterAsFloat(reg);
|
||||
ASSERT_MSG(regs[reg].IsFloat(), "Output attributes must be set to a float");
|
||||
shader.AddLine(dest + " = " + src + ';');
|
||||
}
|
||||
|
||||
/// Generates code representing a uniform (C buffer) register.
|
||||
std::string GetUniform(const Uniform& uniform, const Register& dest_reg) {
|
||||
declr_const_buffers[uniform.index].MarkAsUsed(static_cast<unsigned>(uniform.index),
|
||||
static_cast<unsigned>(uniform.offset), stage);
|
||||
std::string value =
|
||||
'c' + std::to_string(uniform.index) + '[' + std::to_string(uniform.offset) + ']';
|
||||
|
||||
if (regs[dest_reg].IsFloat()) {
|
||||
return value;
|
||||
} else if (regs[dest_reg].IsInteger()) {
|
||||
return "floatBitsToInt(" + value + ')';
|
||||
} else {
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
/// Add declarations for registers
|
||||
void GenerateDeclarations() {
|
||||
for (const auto& reg : regs) {
|
||||
for (const auto& type : reg.DeclaredTypes()) {
|
||||
declarations.AddLine(GLSLRegister::GetTypeString(type) + ' ' +
|
||||
GLSLRegister::GetPrefixString(type) +
|
||||
std::to_string(reg.GetIndex()) + " = 0;");
|
||||
}
|
||||
}
|
||||
declarations.AddNewLine();
|
||||
|
||||
for (const auto& index : declr_input_attribute) {
|
||||
// TODO(bunnei): Use proper number of elements for these
|
||||
declarations.AddLine("layout(location = " +
|
||||
std::to_string(static_cast<u32>(index) -
|
||||
static_cast<u32>(Attribute::Index::Attribute_0)) +
|
||||
") in vec4 " + GetInputAttribute(index) + ';');
|
||||
}
|
||||
declarations.AddNewLine();
|
||||
|
||||
for (const auto& index : declr_output_attribute) {
|
||||
// TODO(bunnei): Use proper number of elements for these
|
||||
declarations.AddLine("layout(location = " +
|
||||
std::to_string(static_cast<u32>(index) -
|
||||
static_cast<u32>(Attribute::Index::Attribute_0)) +
|
||||
") out vec4 " + GetOutputAttribute(index) + ';');
|
||||
}
|
||||
declarations.AddNewLine();
|
||||
|
||||
unsigned const_buffer_layout = 0;
|
||||
for (const auto& entry : GetConstBuffersDeclarations()) {
|
||||
declarations.AddLine("layout(std430) buffer " + entry.GetName());
|
||||
declarations.AddLine('{');
|
||||
declarations.AddLine(" float c" + std::to_string(entry.GetIndex()) + "[];");
|
||||
declarations.AddLine("};");
|
||||
declarations.AddNewLine();
|
||||
++const_buffer_layout;
|
||||
}
|
||||
declarations.AddNewLine();
|
||||
}
|
||||
|
||||
/// Returns a list of constant buffer declarations
|
||||
std::vector<ConstBufferEntry> GetConstBuffersDeclarations() const {
|
||||
std::vector<ConstBufferEntry> result;
|
||||
std::copy_if(declr_const_buffers.begin(), declr_const_buffers.end(),
|
||||
std::back_inserter(result), [](const auto& entry) { return entry.IsUsed(); });
|
||||
return result;
|
||||
}
|
||||
|
||||
private:
|
||||
/// Build the GLSL register list
|
||||
/// Build GLSL conversion function, e.g. floatBitsToInt, intBitsToFloat, etc.
|
||||
const std::string GetGLSLConversionFunc(GLSLRegister::Type src, GLSLRegister::Type dest) const {
|
||||
const std::string src_type = GLSLRegister::GetTypeString(src);
|
||||
std::string dest_type = GLSLRegister::GetTypeString(dest);
|
||||
dest_type[0] = toupper(dest_type[0]);
|
||||
return src_type + "BitsTo" + dest_type;
|
||||
}
|
||||
|
||||
/// Generates code representing a temporary (GPR) register.
|
||||
std::string GetRegister(const Register& reg, unsigned elem) {
|
||||
if (reg == Register::ZeroIndex) {
|
||||
return "0";
|
||||
}
|
||||
|
||||
return regs[reg.GetSwizzledIndex(elem)].GetActiveString();
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes code that does a register assignment to value operation.
|
||||
* @param reg The destination register to use.
|
||||
* @param elem The element to use for the operation.
|
||||
* @param value The code representing the value to assign.
|
||||
* @param dest_num_components Number of components in the destination.
|
||||
* @param value_num_components Number of components in the value.
|
||||
* @param is_abs Optional, when True, applies absolute value to output.
|
||||
* @param dest_elem Optional, the destination element to use for the operation.
|
||||
*/
|
||||
void SetRegister(const Register& reg, u64 elem, const std::string& value,
|
||||
u64 dest_num_components, u64 value_num_components, bool is_abs,
|
||||
u64 dest_elem) {
|
||||
std::string dest = GetRegister(reg, dest_elem);
|
||||
if (dest_num_components > 1) {
|
||||
dest += GetSwizzle(elem);
|
||||
}
|
||||
|
||||
std::string src = '(' + value + ')';
|
||||
if (value_num_components > 1) {
|
||||
src += GetSwizzle(elem);
|
||||
}
|
||||
|
||||
src = is_abs ? "abs(" + src + ')' : src;
|
||||
|
||||
shader.AddLine(dest + " = " + src + ';');
|
||||
}
|
||||
|
||||
/// Build the GLSL register list.
|
||||
void BuildRegisterList() {
|
||||
for (size_t index = 0; index < Register::NumRegisters; ++index) {
|
||||
regs.emplace_back(index, shader);
|
||||
}
|
||||
}
|
||||
|
||||
/// Gets the Subroutine object corresponding to the specified address.
|
||||
const Subroutine& GetSubroutine(u32 begin, u32 end) const {
|
||||
auto iter = subroutines.find(Subroutine{begin, end});
|
||||
ASSERT(iter != subroutines.end());
|
||||
return *iter;
|
||||
}
|
||||
|
||||
/// Generates code representing an input attribute register.
|
||||
std::string GetInputAttribute(Attribute::Index attribute) {
|
||||
switch (attribute) {
|
||||
@@ -301,6 +482,50 @@ private:
|
||||
}
|
||||
}
|
||||
|
||||
/// Generates code to use for a swizzle operation.
|
||||
static std::string GetSwizzle(u64 elem) {
|
||||
ASSERT(elem <= 3);
|
||||
std::string swizzle = ".";
|
||||
swizzle += "xyzw"[elem];
|
||||
return swizzle;
|
||||
}
|
||||
|
||||
ShaderWriter& shader;
|
||||
ShaderWriter& declarations;
|
||||
std::vector<GLSLRegister> regs;
|
||||
std::set<Attribute::Index> declr_input_attribute;
|
||||
std::set<Attribute::Index> declr_output_attribute;
|
||||
std::array<ConstBufferEntry, Maxwell3D::Regs::MaxConstBuffers> declr_const_buffers;
|
||||
const Maxwell3D::Regs::ShaderStage& stage;
|
||||
};
|
||||
|
||||
class GLSLGenerator {
|
||||
public:
|
||||
GLSLGenerator(const std::set<Subroutine>& subroutines, const ProgramCode& program_code,
|
||||
u32 main_offset, Maxwell3D::Regs::ShaderStage stage)
|
||||
: subroutines(subroutines), program_code(program_code), main_offset(main_offset),
|
||||
stage(stage) {
|
||||
|
||||
Generate();
|
||||
}
|
||||
|
||||
std::string GetShaderCode() {
|
||||
return declarations.GetResult() + shader.GetResult();
|
||||
}
|
||||
|
||||
/// Returns entries in the shader that are useful for external functions
|
||||
ShaderEntries GetEntries() const {
|
||||
return {regs.GetConstBuffersDeclarations()};
|
||||
}
|
||||
|
||||
private:
|
||||
/// Gets the Subroutine object corresponding to the specified address.
|
||||
const Subroutine& GetSubroutine(u32 begin, u32 end) const {
|
||||
auto iter = subroutines.find(Subroutine{begin, end});
|
||||
ASSERT(iter != subroutines.end());
|
||||
return *iter;
|
||||
}
|
||||
|
||||
/// Generates code representing a 19-bit immediate value
|
||||
static std::string GetImmediate19(const Instruction& instr) {
|
||||
return std::to_string(instr.alu.GetImm20_19());
|
||||
@@ -311,29 +536,13 @@ private:
|
||||
return std::to_string(instr.alu.GetImm20_32());
|
||||
}
|
||||
|
||||
/// Generates code representing a temporary (GPR) register.
|
||||
std::string GetRegister(const Register& reg, unsigned elem = 0) {
|
||||
if (reg == Register::ZeroIndex) {
|
||||
return "0";
|
||||
}
|
||||
|
||||
return regs[reg.GetSwizzledIndex(elem)].GetActiveString();
|
||||
}
|
||||
|
||||
/// Generates code representing a uniform (C buffer) register.
|
||||
std::string GetUniform(const Uniform& reg) {
|
||||
declr_const_buffers[reg.index].MarkAsUsed(static_cast<unsigned>(reg.index),
|
||||
static_cast<unsigned>(reg.offset), stage);
|
||||
return 'c' + std::to_string(reg.index) + '[' + std::to_string(reg.offset) + ']';
|
||||
}
|
||||
|
||||
/// Generates code representing a texture sampler.
|
||||
std::string GetSampler(const Sampler& sampler) const {
|
||||
// TODO(Subv): Support more than just texture sampler 0
|
||||
ASSERT_MSG(sampler.index == Sampler::Index::Sampler_0, "unsupported");
|
||||
const unsigned index{static_cast<unsigned>(sampler.index.Value()) -
|
||||
static_cast<unsigned>(Sampler::Index::Sampler_0)};
|
||||
return "tex[" + std::to_string(index) + "]";
|
||||
return "tex[" + std::to_string(index) + ']';
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -351,23 +560,6 @@ private:
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Writes code that does an assignment operation.
|
||||
* @param reg the destination register code.
|
||||
* @param value the code representing the value to assign.
|
||||
*/
|
||||
void SetDest(u64 elem, const std::string& reg, const std::string& value,
|
||||
u64 dest_num_components, u64 value_num_components, bool is_abs = false) {
|
||||
std::string swizzle = ".";
|
||||
swizzle += "xyzw"[elem];
|
||||
|
||||
std::string dest = reg + (dest_num_components != 1 ? swizzle : "");
|
||||
std::string src = "(" + value + ")" + (value_num_components != 1 ? swizzle : "");
|
||||
src = is_abs ? "abs(" + src + ")" : src;
|
||||
|
||||
shader.AddLine(dest + " = " + src + ";");
|
||||
}
|
||||
|
||||
/*
|
||||
* Writes code that assigns a predicate boolean variable.
|
||||
* @param pred The id of the predicate to write to.
|
||||
@@ -449,11 +641,10 @@ private:
|
||||
|
||||
switch (opcode->GetType()) {
|
||||
case OpCode::Type::Arithmetic: {
|
||||
std::string dest = GetRegister(instr.gpr0);
|
||||
std::string op_a = instr.alu.negate_a ? "-" : "";
|
||||
op_a += GetRegister(instr.gpr8);
|
||||
op_a += regs.GetRegisterAsFloat(instr.gpr8);
|
||||
if (instr.alu.abs_a) {
|
||||
op_a = "abs(" + op_a + ")";
|
||||
op_a = "abs(" + op_a + ')';
|
||||
}
|
||||
|
||||
std::string op_b = instr.alu.negate_b ? "-" : "";
|
||||
@@ -462,56 +653,75 @@ private:
|
||||
op_b += GetImmediate19(instr);
|
||||
} else {
|
||||
if (instr.is_b_gpr) {
|
||||
op_b += GetRegister(instr.gpr20);
|
||||
op_b += regs.GetRegisterAsFloat(instr.gpr20);
|
||||
} else {
|
||||
op_b += GetUniform(instr.uniform);
|
||||
op_b += regs.GetUniform(instr.uniform, instr.gpr0);
|
||||
}
|
||||
}
|
||||
|
||||
if (instr.alu.abs_b) {
|
||||
op_b = "abs(" + op_b + ")";
|
||||
op_b = "abs(" + op_b + ')';
|
||||
}
|
||||
|
||||
switch (opcode->GetId()) {
|
||||
case OpCode::Id::MOV_C:
|
||||
case OpCode::Id::MOV_R: {
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, op_b, 1, 1);
|
||||
break;
|
||||
}
|
||||
|
||||
case OpCode::Id::MOV32_IMM: {
|
||||
// mov32i doesn't have abs or neg bits.
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, GetImmediate32(instr), 1, 1);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::FMUL_C:
|
||||
case OpCode::Id::FMUL_R:
|
||||
case OpCode::Id::FMUL_IMM: {
|
||||
SetDest(0, dest, op_a + " * " + op_b, 1, 1, instr.alu.abs_d);
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " * " + op_b, 1, 1, instr.alu.abs_d);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::FMUL32_IMM: {
|
||||
// fmul32i doesn't have abs or neg bits.
|
||||
SetDest(0, dest, GetRegister(instr.gpr8) + " * " + GetImmediate32(instr), 1, 1);
|
||||
regs.SetRegisterToFloat(
|
||||
instr.gpr0, 0,
|
||||
regs.GetRegisterAsFloat(instr.gpr8) + " * " + GetImmediate32(instr), 1, 1);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::FADD_C:
|
||||
case OpCode::Id::FADD_R:
|
||||
case OpCode::Id::FADD_IMM: {
|
||||
SetDest(0, dest, op_a + " + " + op_b, 1, 1, instr.alu.abs_d);
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " + " + op_b, 1, 1, instr.alu.abs_d);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::MUFU: {
|
||||
switch (instr.sub_op) {
|
||||
case SubOp::Cos:
|
||||
SetDest(0, dest, "cos(" + op_a + ")", 1, 1, instr.alu.abs_d);
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, "cos(" + op_a + ')', 1, 1,
|
||||
instr.alu.abs_d);
|
||||
break;
|
||||
case SubOp::Sin:
|
||||
SetDest(0, dest, "sin(" + op_a + ")", 1, 1, instr.alu.abs_d);
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, "sin(" + op_a + ')', 1, 1,
|
||||
instr.alu.abs_d);
|
||||
break;
|
||||
case SubOp::Ex2:
|
||||
SetDest(0, dest, "exp2(" + op_a + ")", 1, 1, instr.alu.abs_d);
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, "exp2(" + op_a + ')', 1, 1,
|
||||
instr.alu.abs_d);
|
||||
break;
|
||||
case SubOp::Lg2:
|
||||
SetDest(0, dest, "log2(" + op_a + ")", 1, 1, instr.alu.abs_d);
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, "log2(" + op_a + ')', 1, 1,
|
||||
instr.alu.abs_d);
|
||||
break;
|
||||
case SubOp::Rcp:
|
||||
SetDest(0, dest, "1.0 / " + op_a, 1, 1, instr.alu.abs_d);
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, "1.0 / " + op_a, 1, 1, instr.alu.abs_d);
|
||||
break;
|
||||
case SubOp::Rsq:
|
||||
SetDest(0, dest, "inversesqrt(" + op_a + ")", 1, 1, instr.alu.abs_d);
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, "inversesqrt(" + op_a + ')', 1, 1,
|
||||
instr.alu.abs_d);
|
||||
break;
|
||||
case SubOp::Min:
|
||||
SetDest(0, dest, "min(" + op_a + "," + op_b + ")", 1, 1, instr.alu.abs_d);
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, "min(" + op_a + "," + op_b + ')', 1, 1,
|
||||
instr.alu.abs_d);
|
||||
break;
|
||||
default:
|
||||
NGLOG_CRITICAL(HW_GPU, "Unhandled MUFU sub op: {0:x}",
|
||||
@@ -532,30 +742,29 @@ private:
|
||||
break;
|
||||
}
|
||||
case OpCode::Type::Ffma: {
|
||||
std::string dest = GetRegister(instr.gpr0);
|
||||
std::string op_a = GetRegister(instr.gpr8);
|
||||
std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
|
||||
std::string op_b = instr.ffma.negate_b ? "-" : "";
|
||||
std::string op_c = instr.ffma.negate_c ? "-" : "";
|
||||
|
||||
switch (opcode->GetId()) {
|
||||
case OpCode::Id::FFMA_CR: {
|
||||
op_b += GetUniform(instr.uniform);
|
||||
op_c += GetRegister(instr.gpr39);
|
||||
op_b += regs.GetUniform(instr.uniform, instr.gpr0);
|
||||
op_c += regs.GetRegisterAsFloat(instr.gpr39);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::FFMA_RR: {
|
||||
op_b += GetRegister(instr.gpr20);
|
||||
op_c += GetRegister(instr.gpr39);
|
||||
op_b += regs.GetRegisterAsFloat(instr.gpr20);
|
||||
op_c += regs.GetRegisterAsFloat(instr.gpr39);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::FFMA_RC: {
|
||||
op_b += GetRegister(instr.gpr39);
|
||||
op_c += GetUniform(instr.uniform);
|
||||
op_b += regs.GetRegisterAsFloat(instr.gpr39);
|
||||
op_c += regs.GetUniform(instr.uniform, instr.gpr0);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::FFMA_IMM: {
|
||||
op_b += GetImmediate19(instr);
|
||||
op_c += GetRegister(instr.gpr39);
|
||||
op_c += regs.GetRegisterAsFloat(instr.gpr39);
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
@@ -564,28 +773,55 @@ private:
|
||||
}
|
||||
}
|
||||
|
||||
SetDest(0, dest, op_a + " * " + op_b + " + " + op_c, 1, 1);
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0, op_a + " * " + op_b + " + " + op_c, 1, 1);
|
||||
break;
|
||||
}
|
||||
case OpCode::Type::Conversion: {
|
||||
ASSERT_MSG(instr.conversion.size == Register::Size::Word, "Unimplemented");
|
||||
ASSERT_MSG(!instr.conversion.selector, "Unimplemented");
|
||||
ASSERT_MSG(!instr.conversion.negate_a, "Unimplemented");
|
||||
ASSERT_MSG(!instr.conversion.saturate_a, "Unimplemented");
|
||||
|
||||
switch (opcode->GetId()) {
|
||||
case OpCode::Id::I2I_R:
|
||||
case OpCode::Id::I2F_R: {
|
||||
std::string op_a =
|
||||
regs.GetRegisterAsInteger(instr.gpr20, 0, instr.conversion.is_signed);
|
||||
|
||||
if (instr.conversion.abs_a) {
|
||||
op_a = "abs(" + op_a + ')';
|
||||
}
|
||||
|
||||
regs.SetRegisterToInteger(instr.gpr0, instr.conversion.is_signed, 0, op_a, 1, 1);
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
NGLOG_CRITICAL(HW_GPU, "Unhandled conversion instruction: {}", opcode->GetName());
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case OpCode::Type::Memory: {
|
||||
std::string gpr0 = GetRegister(instr.gpr0);
|
||||
const Attribute::Index attribute = instr.attribute.fmt20.index;
|
||||
|
||||
switch (opcode->GetId()) {
|
||||
case OpCode::Id::LD_A: {
|
||||
ASSERT_MSG(instr.attribute.fmt20.size == 0, "untested");
|
||||
SetDest(instr.attribute.fmt20.element, gpr0, GetInputAttribute(attribute), 1, 4);
|
||||
regs.SetRegisterToInputAttibute(instr.gpr0, instr.attribute.fmt20.element,
|
||||
attribute);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::ST_A: {
|
||||
ASSERT_MSG(instr.attribute.fmt20.size == 0, "untested");
|
||||
SetDest(instr.attribute.fmt20.element, GetOutputAttribute(attribute), gpr0, 4, 1);
|
||||
regs.SetOutputAttributeToRegister(attribute, instr.attribute.fmt20.element,
|
||||
instr.gpr0);
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::TEXS: {
|
||||
ASSERT_MSG(instr.attribute.fmt20.size == 4, "untested");
|
||||
const std::string op_a = GetRegister(instr.gpr8);
|
||||
const std::string op_b = GetRegister(instr.gpr20);
|
||||
const std::string op_a = regs.GetRegisterAsFloat(instr.gpr8);
|
||||
const std::string op_b = regs.GetRegisterAsFloat(instr.gpr20);
|
||||
const std::string sampler = GetSampler(instr.sampler);
|
||||
const std::string coord = "vec2 coords = vec2(" + op_a + ", " + op_b + ");";
|
||||
// Add an extra scope and declare the texture coords inside to prevent overwriting
|
||||
@@ -595,7 +831,7 @@ private:
|
||||
shader.AddLine(coord);
|
||||
const std::string texture = "texture(" + sampler + ", coords)";
|
||||
for (unsigned elem = 0; elem < instr.attribute.fmt20.size; ++elem) {
|
||||
SetDest(elem, GetRegister(instr.gpr0, elem), texture, 1, 4);
|
||||
regs.SetRegisterToFloat(instr.gpr0, elem, texture, 1, 4, false, elem);
|
||||
}
|
||||
--shader.scope;
|
||||
shader.AddLine("}");
|
||||
@@ -610,7 +846,7 @@ private:
|
||||
}
|
||||
case OpCode::Type::FloatSetPredicate: {
|
||||
std::string op_a = instr.fsetp.neg_a ? "-" : "";
|
||||
op_a += GetRegister(instr.gpr8);
|
||||
op_a += regs.GetRegisterAsFloat(instr.gpr8);
|
||||
|
||||
if (instr.fsetp.abs_a) {
|
||||
op_a = "abs(" + op_a + ')';
|
||||
@@ -626,9 +862,9 @@ private:
|
||||
op_b += '(' + GetImmediate19(instr) + ')';
|
||||
} else {
|
||||
if (instr.is_b_gpr) {
|
||||
op_b += GetRegister(instr.gpr20);
|
||||
op_b += regs.GetRegisterAsFloat(instr.gpr20);
|
||||
} else {
|
||||
op_b += GetUniform(instr.uniform);
|
||||
op_b += regs.GetUniform(instr.uniform, instr.gpr0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -652,6 +888,9 @@ private:
|
||||
case PredCondition::Equal:
|
||||
SetPredicate(instr.fsetp.pred3, '(' + op_a + ") == (" + op_b + ')');
|
||||
break;
|
||||
case PredCondition::LessEqual:
|
||||
SetPredicate(instr.fsetp.pred3, '(' + op_a + ") <= (" + op_b + ')');
|
||||
break;
|
||||
default:
|
||||
NGLOG_CRITICAL(HW_GPU, "Unhandled predicate condition: {} (a: {}, b: {})",
|
||||
static_cast<unsigned>(instr.fsetp.cond.Value()), op_a, op_b);
|
||||
@@ -660,9 +899,8 @@ private:
|
||||
break;
|
||||
}
|
||||
case OpCode::Type::FloatSet: {
|
||||
std::string dest = GetRegister(instr.gpr0);
|
||||
std::string op_a = instr.fset.neg_a ? "-" : "";
|
||||
op_a += GetRegister(instr.gpr8);
|
||||
op_a += regs.GetRegisterAsFloat(instr.gpr8);
|
||||
|
||||
if (instr.fset.abs_a) {
|
||||
op_a = "abs(" + op_a + ')';
|
||||
@@ -678,14 +916,14 @@ private:
|
||||
op_b += imm;
|
||||
} else {
|
||||
if (instr.is_b_gpr) {
|
||||
op_b += GetRegister(instr.gpr20);
|
||||
op_b += regs.GetRegisterAsFloat(instr.gpr20);
|
||||
} else {
|
||||
op_b += GetUniform(instr.uniform);
|
||||
op_b += regs.GetUniform(instr.uniform, instr.gpr0);
|
||||
}
|
||||
}
|
||||
|
||||
if (instr.fset.abs_b) {
|
||||
op_b = "abs(" + op_b + ")";
|
||||
op_b = "abs(" + op_b + ')';
|
||||
}
|
||||
|
||||
using Tegra::Shader::Pred;
|
||||
@@ -697,13 +935,20 @@ private:
|
||||
using Tegra::Shader::PredCondition;
|
||||
switch (instr.fset.cond) {
|
||||
case PredCondition::LessThan:
|
||||
SetDest(0, dest, "((" + op_a + ") < (" + op_b + ")) ? 1.0 : 0", 1, 1);
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0,
|
||||
"((" + op_a + ") < (" + op_b + ")) ? 1.0 : 0", 1, 1);
|
||||
break;
|
||||
case PredCondition::Equal:
|
||||
SetDest(0, dest, "((" + op_a + ") == (" + op_b + ")) ? 1.0 : 0", 1, 1);
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0,
|
||||
"((" + op_a + ") == (" + op_b + ")) ? 1.0 : 0", 1, 1);
|
||||
break;
|
||||
case PredCondition::LessEqual:
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0,
|
||||
"((" + op_a + ") <= (" + op_b + ")) ? 1.0 : 0", 1, 1);
|
||||
break;
|
||||
case PredCondition::GreaterThan:
|
||||
SetDest(0, dest, "((" + op_a + ") > (" + op_b + ")) ? 1.0 : 0", 1, 1);
|
||||
regs.SetRegisterToFloat(instr.gpr0, 0,
|
||||
"((" + op_a + ") > (" + op_b + ")) ? 1.0 : 0", 1, 1);
|
||||
break;
|
||||
default:
|
||||
NGLOG_CRITICAL(HW_GPU, "Unhandled predicate condition: {} (a: {}, b: {})",
|
||||
@@ -720,10 +965,10 @@ private:
|
||||
|
||||
// Final color output is currently hardcoded to GPR0-3 for fragment shaders
|
||||
if (stage == Maxwell3D::Regs::ShaderStage::Fragment) {
|
||||
shader.AddLine("color.r = " + GetRegister(0) + ";");
|
||||
shader.AddLine("color.g = " + GetRegister(1) + ";");
|
||||
shader.AddLine("color.b = " + GetRegister(2) + ";");
|
||||
shader.AddLine("color.a = " + GetRegister(3) + ";");
|
||||
shader.AddLine("color.r = " + regs.GetRegisterAsFloat(0) + ';');
|
||||
shader.AddLine("color.g = " + regs.GetRegisterAsFloat(1) + ';');
|
||||
shader.AddLine("color.b = " + regs.GetRegisterAsFloat(2) + ';');
|
||||
shader.AddLine("color.a = " + regs.GetRegisterAsFloat(3) + ';');
|
||||
}
|
||||
|
||||
shader.AddLine("return true;");
|
||||
@@ -736,8 +981,7 @@ private:
|
||||
}
|
||||
case OpCode::Id::IPA: {
|
||||
const auto& attribute = instr.attribute.fmt28;
|
||||
std::string dest = GetRegister(instr.gpr0);
|
||||
SetDest(attribute.element, dest, GetInputAttribute(attribute.index), 1, 4);
|
||||
regs.SetRegisterToInputAttibute(instr.gpr0, attribute.element, attribute.index);
|
||||
break;
|
||||
}
|
||||
default: {
|
||||
@@ -843,55 +1087,10 @@ private:
|
||||
GenerateDeclarations();
|
||||
}
|
||||
|
||||
/// Returns a list of constant buffer declarations
|
||||
std::vector<ConstBufferEntry> GetConstBuffersDeclarations() const {
|
||||
std::vector<ConstBufferEntry> result;
|
||||
std::copy_if(declr_const_buffers.begin(), declr_const_buffers.end(),
|
||||
std::back_inserter(result), [](const auto& entry) { return entry.IsUsed(); });
|
||||
return result;
|
||||
}
|
||||
|
||||
/// Add declarations for registers
|
||||
void GenerateDeclarations() {
|
||||
for (const auto& reg : regs) {
|
||||
if (reg.IsFloatUsed()) {
|
||||
declarations.AddLine("float " + reg.GetFloatString() + " = 0.0;");
|
||||
}
|
||||
if (reg.IsIntegerUsed()) {
|
||||
declarations.AddLine("int " + reg.GetIntegerString() + " = 0;");
|
||||
}
|
||||
}
|
||||
declarations.AddNewLine();
|
||||
regs.GenerateDeclarations();
|
||||
|
||||
for (const auto& index : declr_input_attribute) {
|
||||
// TODO(bunnei): Use proper number of elements for these
|
||||
declarations.AddLine("layout(location = " +
|
||||
std::to_string(static_cast<u32>(index) -
|
||||
static_cast<u32>(Attribute::Index::Attribute_0)) +
|
||||
") in vec4 " + GetInputAttribute(index) + ";");
|
||||
}
|
||||
declarations.AddNewLine();
|
||||
|
||||
for (const auto& index : declr_output_attribute) {
|
||||
// TODO(bunnei): Use proper number of elements for these
|
||||
declarations.AddLine("layout(location = " +
|
||||
std::to_string(static_cast<u32>(index) -
|
||||
static_cast<u32>(Attribute::Index::Attribute_0)) +
|
||||
") out vec4 " + GetOutputAttribute(index) + ";");
|
||||
}
|
||||
declarations.AddNewLine();
|
||||
|
||||
unsigned const_buffer_layout = 0;
|
||||
for (const auto& entry : GetConstBuffersDeclarations()) {
|
||||
declarations.AddLine("layout(std430) buffer " + entry.GetName());
|
||||
declarations.AddLine('{');
|
||||
declarations.AddLine(" float c" + std::to_string(entry.GetIndex()) + "[];");
|
||||
declarations.AddLine("};");
|
||||
declarations.AddNewLine();
|
||||
++const_buffer_layout;
|
||||
}
|
||||
|
||||
declarations.AddNewLine();
|
||||
for (const auto& pred : declr_predicates) {
|
||||
declarations.AddLine("bool " + pred + " = false;");
|
||||
}
|
||||
@@ -906,13 +1105,10 @@ private:
|
||||
|
||||
ShaderWriter shader;
|
||||
ShaderWriter declarations;
|
||||
std::vector<GLSLRegister> regs;
|
||||
GLSLRegisterManager regs{shader, declarations, stage};
|
||||
|
||||
// Declarations
|
||||
std::set<std::string> declr_predicates;
|
||||
std::set<Attribute::Index> declr_input_attribute;
|
||||
std::set<Attribute::Index> declr_output_attribute;
|
||||
std::array<ConstBufferEntry, Maxwell3D::Regs::MaxConstBuffers> declr_const_buffers;
|
||||
}; // namespace Decompiler
|
||||
|
||||
std::string GetCommonDeclarations() {
|
||||
|
||||
@@ -17,7 +17,7 @@ void SetShaderUniformBlockBinding(GLuint shader, const char* name,
|
||||
GLint ub_size = 0;
|
||||
glGetActiveUniformBlockiv(shader, ub_index, GL_UNIFORM_BLOCK_DATA_SIZE, &ub_size);
|
||||
ASSERT_MSG(ub_size == expected_size,
|
||||
"Uniform block size did not match! Got %d, expected %zu",
|
||||
"Uniform block size did not match! Got {}, expected {}",
|
||||
static_cast<int>(ub_size), expected_size);
|
||||
glUniformBlockBinding(shader, ub_index, static_cast<GLuint>(binding));
|
||||
}
|
||||
|
||||
@@ -36,6 +36,18 @@ inline GLenum VertexType(Maxwell::VertexAttribute attrib) {
|
||||
return {};
|
||||
}
|
||||
|
||||
case Maxwell::VertexAttribute::Type::SignedNorm: {
|
||||
|
||||
switch (attrib.size) {
|
||||
case Maxwell::VertexAttribute::Size::Size_8_8_8_8:
|
||||
return GL_BYTE;
|
||||
}
|
||||
|
||||
NGLOG_CRITICAL(Render_OpenGL, "Unimplemented vertex size={}", attrib.SizeString());
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
}
|
||||
|
||||
case Maxwell::VertexAttribute::Type::Float:
|
||||
return GL_FLOAT;
|
||||
}
|
||||
|
||||
@@ -398,21 +398,22 @@ static const char* GetType(GLenum type) {
|
||||
|
||||
static void APIENTRY DebugHandler(GLenum source, GLenum type, GLuint id, GLenum severity,
|
||||
GLsizei length, const GLchar* message, const void* user_param) {
|
||||
Log::Level level;
|
||||
const char format[] = "{} {} {}: {}";
|
||||
const char* const str_source = GetSource(source);
|
||||
const char* const str_type = GetType(type);
|
||||
|
||||
switch (severity) {
|
||||
case GL_DEBUG_SEVERITY_HIGH:
|
||||
level = Log::Level::Error;
|
||||
NGLOG_ERROR(Render_OpenGL, format, str_source, str_type, id, message);
|
||||
break;
|
||||
case GL_DEBUG_SEVERITY_MEDIUM:
|
||||
level = Log::Level::Warning;
|
||||
NGLOG_WARNING(Render_OpenGL, format, str_source, str_type, id, message);
|
||||
break;
|
||||
case GL_DEBUG_SEVERITY_NOTIFICATION:
|
||||
case GL_DEBUG_SEVERITY_LOW:
|
||||
level = Log::Level::Debug;
|
||||
NGLOG_DEBUG(Render_OpenGL, format, str_source, str_type, id, message);
|
||||
break;
|
||||
}
|
||||
LOG_GENERIC(Log::Class::Render_OpenGL, level, "%s %s %d: %s", GetSource(source), GetType(type),
|
||||
id, message);
|
||||
}
|
||||
|
||||
/// Initialize the renderer
|
||||
|
||||
@@ -4,6 +4,8 @@
|
||||
#include <QScreen>
|
||||
#include <QWindow>
|
||||
|
||||
#include <fmt/format.h>
|
||||
|
||||
#include "common/microprofile.h"
|
||||
#include "common/scm_rev.h"
|
||||
#include "common/string_util.h"
|
||||
@@ -102,8 +104,8 @@ private:
|
||||
GRenderWindow::GRenderWindow(QWidget* parent, EmuThread* emu_thread)
|
||||
: QWidget(parent), child(nullptr), emu_thread(emu_thread) {
|
||||
|
||||
std::string window_title = Common::StringFromFormat("yuzu %s| %s-%s", Common::g_build_name,
|
||||
Common::g_scm_branch, Common::g_scm_desc);
|
||||
std::string window_title = fmt::format("yuzu {} | {}-{}", Common::g_build_name,
|
||||
Common::g_scm_branch, Common::g_scm_desc);
|
||||
setWindowTitle(QString::fromStdString(window_title));
|
||||
|
||||
InputCommon::Init();
|
||||
|
||||
@@ -315,7 +315,8 @@ void GameList::PopupContextMenu(const QPoint& menu_location) {
|
||||
void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) {
|
||||
if (!FileUtil::Exists(dir_path.toStdString()) ||
|
||||
!FileUtil::IsDirectory(dir_path.toStdString())) {
|
||||
LOG_ERROR(Frontend, "Could not find game list folder at %s", dir_path.toLocal8Bit().data());
|
||||
NGLOG_ERROR(Frontend, "Could not find game list folder at {}",
|
||||
dir_path.toLocal8Bit().data());
|
||||
search_field->setFilterResult(0, 0);
|
||||
return;
|
||||
}
|
||||
@@ -364,7 +365,7 @@ static bool HasSupportedFileExtension(const std::string& file_name) {
|
||||
|
||||
void GameList::RefreshGameDirectory() {
|
||||
if (!UISettings::values.gamedir.isEmpty() && current_worker != nullptr) {
|
||||
LOG_INFO(Frontend, "Change detected in the games directory. Reloading game list.");
|
||||
NGLOG_INFO(Frontend, "Change detected in the games directory. Reloading game list.");
|
||||
search_field->clear();
|
||||
PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
|
||||
}
|
||||
|
||||
@@ -359,19 +359,17 @@ bool GMainWindow::LoadROM(const QString& filename) {
|
||||
if (result != Core::System::ResultStatus::Success) {
|
||||
switch (result) {
|
||||
case Core::System::ResultStatus::ErrorGetLoader:
|
||||
LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!",
|
||||
filename.toStdString().c_str());
|
||||
NGLOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", filename.toStdString());
|
||||
QMessageBox::critical(this, tr("Error while loading ROM!"),
|
||||
tr("The ROM format is not supported."));
|
||||
break;
|
||||
case Core::System::ResultStatus::ErrorUnsupportedArch:
|
||||
LOG_CRITICAL(Frontend, "Unsupported architecture detected!",
|
||||
filename.toStdString().c_str());
|
||||
NGLOG_CRITICAL(Frontend, "Unsupported architecture detected!", filename.toStdString());
|
||||
QMessageBox::critical(this, tr("Error while loading ROM!"),
|
||||
tr("The ROM uses currently unusable 32-bit architecture"));
|
||||
break;
|
||||
case Core::System::ResultStatus::ErrorSystemMode:
|
||||
LOG_CRITICAL(Frontend, "Failed to load ROM!");
|
||||
NGLOG_CRITICAL(Frontend, "Failed to load ROM!");
|
||||
QMessageBox::critical(this, tr("Error while loading ROM!"),
|
||||
tr("Could not determine the system mode."));
|
||||
break;
|
||||
@@ -859,7 +857,7 @@ void GMainWindow::UpdateUITheme() {
|
||||
QString theme_uri(":" + UISettings::values.theme + "/style.qss");
|
||||
QFile f(theme_uri);
|
||||
if (!f.exists()) {
|
||||
LOG_ERROR(Frontend, "Unable to set style, stylesheet file not found");
|
||||
NGLOG_ERROR(Frontend, "Unable to set style, stylesheet file not found");
|
||||
} else {
|
||||
f.open(QFile::ReadOnly | QFile::Text);
|
||||
QTextStream ts(&f);
|
||||
|
||||
@@ -27,17 +27,17 @@ bool Config::LoadINI(const std::string& default_contents, bool retry) {
|
||||
const char* location = this->sdl2_config_loc.c_str();
|
||||
if (sdl2_config->ParseError() < 0) {
|
||||
if (retry) {
|
||||
LOG_WARNING(Config, "Failed to load %s. Creating file from defaults...", location);
|
||||
NGLOG_WARNING(Config, "Failed to load {}. Creating file from defaults...", location);
|
||||
FileUtil::CreateFullPath(location);
|
||||
FileUtil::WriteStringToFile(true, default_contents, location);
|
||||
sdl2_config = std::make_unique<INIReader>(location); // Reopen file
|
||||
|
||||
return LoadINI(default_contents, false);
|
||||
}
|
||||
LOG_ERROR(Config, "Failed.");
|
||||
NGLOG_ERROR(Config, "Failed.");
|
||||
return false;
|
||||
}
|
||||
LOG_INFO(Config, "Successfully loaded %s", location);
|
||||
NGLOG_INFO(Config, "Successfully loaded {}", location);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include <string>
|
||||
#define SDL_MAIN_HANDLED
|
||||
#include <SDL.h>
|
||||
#include <fmt/format.h>
|
||||
#include <glad/glad.h>
|
||||
#include "common/logging/log.h"
|
||||
#include "common/scm_rev.h"
|
||||
@@ -84,7 +85,7 @@ EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) {
|
||||
|
||||
// Initialize the window
|
||||
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
|
||||
LOG_CRITICAL(Frontend, "Failed to initialize SDL2! Exiting...");
|
||||
NGLOG_CRITICAL(Frontend, "Failed to initialize SDL2! Exiting...");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
@@ -97,8 +98,8 @@ EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) {
|
||||
SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
|
||||
SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0);
|
||||
|
||||
std::string window_title = Common::StringFromFormat("yuzu %s| %s-%s ", Common::g_build_name,
|
||||
Common::g_scm_branch, Common::g_scm_desc);
|
||||
std::string window_title = fmt::format("yuzu {} | {}-{}", Common::g_build_name,
|
||||
Common::g_scm_branch, Common::g_scm_desc);
|
||||
render_window =
|
||||
SDL_CreateWindow(window_title.c_str(),
|
||||
SDL_WINDOWPOS_UNDEFINED, // x position
|
||||
@@ -107,7 +108,7 @@ EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) {
|
||||
SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI);
|
||||
|
||||
if (render_window == nullptr) {
|
||||
LOG_CRITICAL(Frontend, "Failed to create SDL2 window! Exiting...");
|
||||
NGLOG_CRITICAL(Frontend, "Failed to create SDL2 window! Exiting...");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
@@ -118,12 +119,12 @@ EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) {
|
||||
gl_context = SDL_GL_CreateContext(render_window);
|
||||
|
||||
if (gl_context == nullptr) {
|
||||
LOG_CRITICAL(Frontend, "Failed to create SDL2 GL context! Exiting...");
|
||||
NGLOG_CRITICAL(Frontend, "Failed to create SDL2 GL context! Exiting...");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
if (!gladLoadGLLoader(static_cast<GLADloadproc>(SDL_GL_GetProcAddress))) {
|
||||
LOG_CRITICAL(Frontend, "Failed to initialize GL functions! Exiting...");
|
||||
NGLOG_CRITICAL(Frontend, "Failed to initialize GL functions! Exiting...");
|
||||
exit(1);
|
||||
}
|
||||
|
||||
|
||||
@@ -71,7 +71,7 @@ int main(int argc, char** argv) {
|
||||
auto argv_w = CommandLineToArgvW(GetCommandLineW(), &argc_w);
|
||||
|
||||
if (argv_w == nullptr) {
|
||||
LOG_CRITICAL(Frontend, "Failed to get command line arguments");
|
||||
NGLOG_CRITICAL(Frontend, "Failed to get command line arguments");
|
||||
return -1;
|
||||
}
|
||||
#endif
|
||||
@@ -134,7 +134,7 @@ int main(int argc, char** argv) {
|
||||
SCOPE_EXIT({ MicroProfileShutdown(); });
|
||||
|
||||
if (filepath.empty()) {
|
||||
LOG_CRITICAL(Frontend, "Failed to load ROM: No ROM specified");
|
||||
NGLOG_CRITICAL(Frontend, "Failed to load ROM: No ROM specified");
|
||||
return -1;
|
||||
}
|
||||
|
||||
@@ -155,28 +155,28 @@ int main(int argc, char** argv) {
|
||||
|
||||
switch (load_result) {
|
||||
case Core::System::ResultStatus::ErrorGetLoader:
|
||||
LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", filepath.c_str());
|
||||
NGLOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", filepath.c_str());
|
||||
return -1;
|
||||
case Core::System::ResultStatus::ErrorLoader:
|
||||
LOG_CRITICAL(Frontend, "Failed to load ROM!");
|
||||
NGLOG_CRITICAL(Frontend, "Failed to load ROM!");
|
||||
return -1;
|
||||
case Core::System::ResultStatus::ErrorLoader_ErrorEncrypted:
|
||||
LOG_CRITICAL(Frontend, "The game that you are trying to load must be decrypted before "
|
||||
"being used with yuzu. \n\n For more information on dumping and "
|
||||
"decrypting games, please refer to: "
|
||||
"https://yuzu-emu.org/wiki/dumping-game-cartridges/");
|
||||
NGLOG_CRITICAL(Frontend, "The game that you are trying to load must be decrypted before "
|
||||
"being used with yuzu. \n\n For more information on dumping and "
|
||||
"decrypting games, please refer to: "
|
||||
"https://yuzu-emu.org/wiki/dumping-game-cartridges/");
|
||||
return -1;
|
||||
case Core::System::ResultStatus::ErrorLoader_ErrorInvalidFormat:
|
||||
LOG_CRITICAL(Frontend, "Error while loading ROM: The ROM format is not supported.");
|
||||
NGLOG_CRITICAL(Frontend, "Error while loading ROM: The ROM format is not supported.");
|
||||
return -1;
|
||||
case Core::System::ResultStatus::ErrorNotInitialized:
|
||||
LOG_CRITICAL(Frontend, "CPUCore not initialized");
|
||||
NGLOG_CRITICAL(Frontend, "CPUCore not initialized");
|
||||
return -1;
|
||||
case Core::System::ResultStatus::ErrorSystemMode:
|
||||
LOG_CRITICAL(Frontend, "Failed to determine system mode!");
|
||||
NGLOG_CRITICAL(Frontend, "Failed to determine system mode!");
|
||||
return -1;
|
||||
case Core::System::ResultStatus::ErrorVideoCore:
|
||||
LOG_CRITICAL(Frontend, "VideoCore not initialized");
|
||||
NGLOG_CRITICAL(Frontend, "VideoCore not initialized");
|
||||
return -1;
|
||||
case Core::System::ResultStatus::Success:
|
||||
break; // Expected case
|
||||
|
||||
Reference in New Issue
Block a user