Compare commits
1 Commits
__refs_pul
...
__refs_pul
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
947ee0821d |
@@ -6,9 +6,9 @@ function(copy_yuzu_Qt5_deps target_dir)
|
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set(Qt5_STYLES_DIR "${Qt5_DIR}/../../../plugins/styles/")
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set(Qt5_IMAGEFORMATS_DIR "${Qt5_DIR}/../../../plugins/imageformats/")
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set(Qt5_RESOURCES_DIR "${Qt5_DIR}/../../../resources/")
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set(PLATFORMS ${DLL_DEST}plugins/platforms/)
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set(STYLES ${DLL_DEST}plugins/styles/)
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set(IMAGEFORMATS ${DLL_DEST}plugins/imageformats/)
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set(PLATFORMS ${DLL_DEST}platforms/)
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set(STYLES ${DLL_DEST}styles/)
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set(IMAGEFORMATS ${DLL_DEST}imageformats/)
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windows_copy_files(${target_dir} ${Qt5_DLL_DIR} ${DLL_DEST}
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icudt*.dll
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icuin*.dll
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@@ -42,15 +42,11 @@ function(copy_yuzu_Qt5_deps target_dir)
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icudtl.dat
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)
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endif ()
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windows_copy_files(yuzu ${Qt5_PLATFORMS_DIR} ${PLATFORMS} qwindows$<$<CONFIG:Debug>:d>.*)
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windows_copy_files(yuzu ${Qt5_STYLES_DIR} ${STYLES} qwindowsvistastyle$<$<CONFIG:Debug>:d>.*)
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windows_copy_files(yuzu ${Qt5_IMAGEFORMATS_DIR} ${IMAGEFORMATS}
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qjpeg$<$<CONFIG:Debug>:d>.*
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qgif$<$<CONFIG:Debug>:d>.*
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)
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# Create an empty qt.conf file. Qt will detect that this file exists, and use the folder that its in as the root folder.
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# This way it'll look for plugins in the root/plugins/ folder
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add_custom_command(TARGET yuzu POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E touch ${DLL_DEST}qt.conf
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)
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endfunction(copy_yuzu_Qt5_deps)
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@@ -2,7 +2,6 @@ yuzu emulator
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=============
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[](https://travis-ci.com/yuzu-emu/yuzu)
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[](https://dev.azure.com/yuzu-emu/yuzu/)
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[](https://discord.gg/XQV6dn9)
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yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of [Citra](https://citra-emu.org/).
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@@ -22,7 +21,7 @@ For development discussion, please join us on [Discord](https://discord.gg/XQV6d
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Most of the development happens on GitHub. It's also where [our central repository](https://github.com/yuzu-emu/yuzu) is hosted.
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If you want to contribute please take a look at the [Contributor's Guide](https://github.com/yuzu-emu/yuzu/wiki/Contributing) and [Developer Information](https://github.com/yuzu-emu/yuzu/wiki/Developer-Information). You should also contact any of the developers on Discord in order to know about the current state of the emulator.
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If you want to contribute please take a look at the [Contributor's Guide](CONTRIBUTING.md) and [Developer Information](https://github.com/yuzu-emu/yuzu/wiki/Developer-Information). You should also contact any of the developers on Discord in order to know about the current state of the emulator.
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### Building
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6
dist/license.md
vendored
6
dist/license.md
vendored
@@ -2,8 +2,8 @@ The icons in this folder and its subfolders have the following licenses:
|
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|
||||
Icon Name | License | Origin/Author
|
||||
--- | --- | ---
|
||||
qt_themes/default/icons/16x16/checked.png | CC BY-ND 3.0 | https://icons8.com
|
||||
qt_themes/default/icons/16x16/failed.png | CC BY-ND 3.0 | https://icons8.com
|
||||
qt_themes/default/icons/16x16/checked.png | Free for non-commercial use
|
||||
qt_themes/default/icons/16x16/failed.png | Free for non-commercial use
|
||||
qt_themes/default/icons/16x16/lock.png | CC BY-ND 3.0 | https://icons8.com
|
||||
qt_themes/default/icons/256x256/plus_folder.png | CC BY-ND 3.0 | https://icons8.com
|
||||
qt_themes/default/icons/48x48/bad_folder.png | CC BY-ND 3.0 | https://icons8.com
|
||||
@@ -11,6 +11,8 @@ qt_themes/default/icons/48x48/chip.png | CC BY-ND 3.0 | https://icons8.com
|
||||
qt_themes/default/icons/48x48/folder.png | CC BY-ND 3.0 | https://icons8.com
|
||||
qt_themes/default/icons/48x48/plus.png | CC0 1.0 | Designed by BreadFish64 from the Citra team
|
||||
qt_themes/default/icons/48x48/sd_card.png | CC BY-ND 3.0 | https://icons8.com
|
||||
qt_themes/qdarkstyle/icons/16x16/checked.png | Free for non-commercial use
|
||||
qt_themes/qdarkstyle/icons/16x16/failed.png | Free for non-commercial use
|
||||
qt_themes/qdarkstyle/icons/16x16/lock.png | CC BY-ND 3.0 | https://icons8.com
|
||||
qt_themes/qdarkstyle/icons/256x256/plus_folder.png | CC BY-ND 3.0 | https://icons8.com
|
||||
qt_themes/qdarkstyle/icons/48x48/bad_folder.png | CC BY-ND 3.0 | https://icons8.com
|
||||
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||||
BIN
dist/qt_themes/default/icons/16x16/checked.png
vendored
BIN
dist/qt_themes/default/icons/16x16/checked.png
vendored
Binary file not shown.
|
Before Width: | Height: | Size: 657 B After Width: | Height: | Size: 451 B |
BIN
dist/qt_themes/default/icons/16x16/failed.png
vendored
BIN
dist/qt_themes/default/icons/16x16/failed.png
vendored
Binary file not shown.
|
Before Width: | Height: | Size: 524 B After Width: | Height: | Size: 428 B |
@@ -343,8 +343,8 @@ The icons used in this project have the following licenses:
|
||||
|
||||
Icon Name | License | Origin/Author
|
||||
--- | --- | ---
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||||
checked.png | CC BY-ND 3.0 | https://icons8.com
|
||||
failed.png | CC BY-ND 3.0 | https://icons8.com
|
||||
checked.png | Free for non-commercial use
|
||||
failed.png | Free for non-commercial use
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||||
lock.png | CC BY-ND 3.0 | https://icons8.com
|
||||
plus_folder.png (Default, Dark) | CC BY-ND 3.0 | https://icons8.com
|
||||
bad_folder.png (Default, Dark) | CC BY-ND 3.0 | https://icons8.com
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||||
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@@ -189,7 +189,7 @@ struct UpdateDataHeader {
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UpdateDataHeader() {}
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explicit UpdateDataHeader(const AudioRendererParameter& config) {
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revision = Common::MakeMagic('R', 'E', 'V', '8'); // 9.2.0 Revision
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revision = Common::MakeMagic('R', 'E', 'V', '4'); // 5.1.0 Revision
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behavior_size = 0xb0;
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memory_pools_size = (config.effect_count + (config.voice_count * 4)) * 0x10;
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voices_size = config.voice_count * 0x10;
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@@ -131,6 +131,8 @@ add_library(core STATIC
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frontend/framebuffer_layout.cpp
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frontend/framebuffer_layout.h
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frontend/input.h
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frontend/scope_acquire_context.cpp
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frontend/scope_acquire_context.h
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gdbstub/gdbstub.cpp
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gdbstub/gdbstub.h
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hardware_interrupt_manager.cpp
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@@ -285,18 +287,6 @@ add_library(core STATIC
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hle/service/btm/btm.h
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hle/service/caps/caps.cpp
|
||||
hle/service/caps/caps.h
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hle/service/caps/caps_a.cpp
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||||
hle/service/caps/caps_a.h
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hle/service/caps/caps_c.cpp
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||||
hle/service/caps/caps_c.h
|
||||
hle/service/caps/caps_u.cpp
|
||||
hle/service/caps/caps_u.h
|
||||
hle/service/caps/caps_sc.cpp
|
||||
hle/service/caps/caps_sc.h
|
||||
hle/service/caps/caps_ss.cpp
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hle/service/caps/caps_ss.h
|
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hle/service/caps/caps_su.cpp
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||||
hle/service/caps/caps_su.h
|
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hle/service/erpt/erpt.cpp
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||||
hle/service/erpt/erpt.h
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hle/service/es/es.cpp
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||||
|
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@@ -24,6 +24,7 @@
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#include "core/file_sys/sdmc_factory.h"
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#include "core/file_sys/vfs_concat.h"
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#include "core/file_sys/vfs_real.h"
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#include "core/frontend/scope_acquire_context.h"
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#include "core/gdbstub/gdbstub.h"
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#include "core/hardware_interrupt_manager.h"
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#include "core/hle/kernel/client_port.h"
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@@ -165,14 +166,15 @@ struct System::Impl {
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service_manager = std::make_shared<Service::SM::ServiceManager>();
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Service::Init(service_manager, system);
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GDBStub::DeferStart();
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GDBStub::Init();
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interrupt_manager = std::make_unique<Core::Hardware::InterruptManager>(system);
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gpu_core = VideoCore::CreateGPU(emu_window, system);
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if (!gpu_core) {
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renderer = VideoCore::CreateRenderer(emu_window, system);
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if (!renderer->Init()) {
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return ResultStatus::ErrorVideoCore;
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}
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gpu_core->Renderer().Rasterizer().SetupDirtyFlags();
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interrupt_manager = std::make_unique<Core::Hardware::InterruptManager>(system);
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gpu_core = VideoCore::CreateGPU(system);
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renderer->Rasterizer().SetupDirtyFlags();
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is_powered_on = true;
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exit_lock = false;
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@@ -184,6 +186,8 @@ struct System::Impl {
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ResultStatus Load(System& system, Frontend::EmuWindow& emu_window,
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const std::string& filepath) {
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Core::Frontend::ScopeAcquireContext acquire_context{emu_window};
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app_loader = Loader::GetLoader(GetGameFileFromPath(virtual_filesystem, filepath));
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if (!app_loader) {
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LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
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@@ -212,6 +216,10 @@ struct System::Impl {
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AddGlueRegistrationForProcess(*app_loader, *main_process);
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kernel.MakeCurrentProcess(main_process.get());
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// Main process has been loaded and been made current.
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// Begin GPU and CPU execution.
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gpu_core->Start();
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// Initialize cheat engine
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if (cheat_engine) {
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cheat_engine->Initialize();
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@@ -269,6 +277,7 @@ struct System::Impl {
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}
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// Shutdown emulation session
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renderer.reset();
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GDBStub::Shutdown();
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Service::Shutdown();
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service_manager.reset();
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@@ -344,6 +353,7 @@ struct System::Impl {
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Service::FileSystem::FileSystemController fs_controller;
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/// AppLoader used to load the current executing application
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std::unique_ptr<Loader::AppLoader> app_loader;
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std::unique_ptr<VideoCore::RendererBase> renderer;
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std::unique_ptr<Tegra::GPU> gpu_core;
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std::unique_ptr<Hardware::InterruptManager> interrupt_manager;
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Memory::Memory memory;
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@@ -526,11 +536,11 @@ const Core::Hardware::InterruptManager& System::InterruptManager() const {
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}
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VideoCore::RendererBase& System::Renderer() {
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return impl->gpu_core->Renderer();
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return *impl->renderer;
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}
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const VideoCore::RendererBase& System::Renderer() const {
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return impl->gpu_core->Renderer();
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return *impl->renderer;
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}
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Kernel::KernelCore& System::Kernel() {
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@@ -5,7 +5,6 @@
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#include <memory>
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#include "common/common_types.h"
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#include "common/string_util.h"
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#include "common/swap.h"
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#include "core/file_sys/fsmitm_romfsbuild.h"
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#include "core/file_sys/romfs.h"
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@@ -127,7 +126,7 @@ VirtualDir ExtractRomFS(VirtualFile file, RomFSExtractionType type) {
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return out->GetSubdirectories().front();
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|
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while (out->GetSubdirectories().size() == 1 && out->GetFiles().empty()) {
|
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if (Common::ToLower(out->GetSubdirectories().front()->GetName()) == "data" &&
|
||||
if (out->GetSubdirectories().front()->GetName() == "data" &&
|
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type == RomFSExtractionType::Truncated)
|
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break;
|
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out = out->GetSubdirectories().front();
|
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|
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@@ -13,39 +13,19 @@
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namespace Core::Frontend {
|
||||
|
||||
/**
|
||||
* Represents a drawing context that supports graphics operations.
|
||||
* Represents a graphics context that can be used for background computation or drawing. If the
|
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* graphics backend doesn't require the context, then the implementation of these methods can be
|
||||
* stubs
|
||||
*/
|
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class GraphicsContext {
|
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public:
|
||||
virtual ~GraphicsContext();
|
||||
|
||||
/// Inform the driver to swap the front/back buffers and present the current image
|
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virtual void SwapBuffers() {}
|
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|
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/// Makes the graphics context current for the caller thread
|
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virtual void MakeCurrent() {}
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virtual void MakeCurrent() = 0;
|
||||
|
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/// Releases (dunno if this is the "right" word) the context from the caller thread
|
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virtual void DoneCurrent() {}
|
||||
|
||||
class Scoped {
|
||||
public:
|
||||
explicit Scoped(GraphicsContext& context_) : context(context_) {
|
||||
context.MakeCurrent();
|
||||
}
|
||||
~Scoped() {
|
||||
context.DoneCurrent();
|
||||
}
|
||||
|
||||
private:
|
||||
GraphicsContext& context;
|
||||
};
|
||||
|
||||
/// Calls MakeCurrent on the context and calls DoneCurrent when the scope for the returned value
|
||||
/// ends
|
||||
Scoped Acquire() {
|
||||
return Scoped{*this};
|
||||
}
|
||||
virtual void DoneCurrent() = 0;
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -66,7 +46,7 @@ public:
|
||||
* - DO NOT TREAT THIS CLASS AS A GUI TOOLKIT ABSTRACTION LAYER. That's not what it is. Please
|
||||
* re-read the upper points again and think about it if you don't see this.
|
||||
*/
|
||||
class EmuWindow {
|
||||
class EmuWindow : public GraphicsContext {
|
||||
public:
|
||||
/// Data structure to store emuwindow configuration
|
||||
struct WindowConfig {
|
||||
@@ -80,9 +60,17 @@ public:
|
||||
virtual void PollEvents() = 0;
|
||||
|
||||
/**
|
||||
* Returns a GraphicsContext that the frontend provides to be used for rendering.
|
||||
* Returns a GraphicsContext that the frontend provides that is shared with the emu window. This
|
||||
* context can be used from other threads for background graphics computation. If the frontend
|
||||
* is using a graphics backend that doesn't need anything specific to run on a different thread,
|
||||
* then it can use a stubbed implemenation for GraphicsContext.
|
||||
*
|
||||
* If the return value is null, then the core should assume that the frontend cannot provide a
|
||||
* Shared Context
|
||||
*/
|
||||
virtual std::unique_ptr<GraphicsContext> CreateSharedContext() const = 0;
|
||||
virtual std::unique_ptr<GraphicsContext> CreateSharedContext() const {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
/// Returns if window is shown (not minimized)
|
||||
virtual bool IsShown() const = 0;
|
||||
|
||||
18
src/core/frontend/scope_acquire_context.cpp
Normal file
18
src/core/frontend/scope_acquire_context.cpp
Normal file
@@ -0,0 +1,18 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "core/frontend/scope_acquire_context.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
ScopeAcquireContext::ScopeAcquireContext(Core::Frontend::GraphicsContext& context)
|
||||
: context{context} {
|
||||
context.MakeCurrent();
|
||||
}
|
||||
ScopeAcquireContext::~ScopeAcquireContext() {
|
||||
context.DoneCurrent();
|
||||
}
|
||||
|
||||
} // namespace Core::Frontend
|
||||
23
src/core/frontend/scope_acquire_context.h
Normal file
23
src/core/frontend/scope_acquire_context.h
Normal file
@@ -0,0 +1,23 @@
|
||||
// Copyright 2019 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
|
||||
class GraphicsContext;
|
||||
|
||||
/// Helper class to acquire/release window context within a given scope
|
||||
class ScopeAcquireContext : NonCopyable {
|
||||
public:
|
||||
explicit ScopeAcquireContext(Core::Frontend::GraphicsContext& context);
|
||||
~ScopeAcquireContext();
|
||||
|
||||
private:
|
||||
Core::Frontend::GraphicsContext& context;
|
||||
};
|
||||
|
||||
} // namespace Core::Frontend
|
||||
@@ -141,7 +141,6 @@ constexpr char target_xml[] =
|
||||
)";
|
||||
|
||||
int gdbserver_socket = -1;
|
||||
bool defer_start = false;
|
||||
|
||||
u8 command_buffer[GDB_BUFFER_SIZE];
|
||||
u32 command_length;
|
||||
@@ -1167,9 +1166,6 @@ static void RemoveBreakpoint() {
|
||||
|
||||
void HandlePacket() {
|
||||
if (!IsConnected()) {
|
||||
if (defer_start) {
|
||||
ToggleServer(true);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1260,10 +1256,6 @@ void ToggleServer(bool status) {
|
||||
}
|
||||
}
|
||||
|
||||
void DeferStart() {
|
||||
defer_start = true;
|
||||
}
|
||||
|
||||
static void Init(u16 port) {
|
||||
if (!server_enabled) {
|
||||
// Set the halt loop to false in case the user enabled the gdbstub mid-execution.
|
||||
@@ -1349,7 +1341,6 @@ void Shutdown() {
|
||||
if (!server_enabled) {
|
||||
return;
|
||||
}
|
||||
defer_start = false;
|
||||
|
||||
LOG_INFO(Debug_GDBStub, "Stopping GDB ...");
|
||||
if (gdbserver_socket != -1) {
|
||||
|
||||
@@ -43,13 +43,6 @@ void ToggleServer(bool status);
|
||||
/// Start the gdbstub server.
|
||||
void Init();
|
||||
|
||||
/**
|
||||
* Defer initialization of the gdbstub to the first packet processing functions.
|
||||
* This avoids a case where the gdbstub thread is frozen after initialization
|
||||
* and fails to respond in time to packets.
|
||||
*/
|
||||
void DeferStart();
|
||||
|
||||
/// Stop gdbstub server.
|
||||
void Shutdown();
|
||||
|
||||
|
||||
@@ -340,6 +340,13 @@ void Module::Interface::InitializeApplicationInfoRestricted(Kernel::HLERequestCo
|
||||
rb.Push(InitializeApplicationInfoBase(pid));
|
||||
}
|
||||
|
||||
void Module::Interface::ListQualifiedUsers(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_ACC, "(STUBBED) called");
|
||||
ctx.WriteBuffer(profile_manager->GetAllUsers());
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
ResultCode Module::Interface::InitializeApplicationInfoBase(u64 process_id) {
|
||||
if (application_info) {
|
||||
LOG_ERROR(Service_ACC, "Application already initialized");
|
||||
|
||||
@@ -33,6 +33,7 @@ public:
|
||||
void TrySelectUserWithoutInteraction(Kernel::HLERequestContext& ctx);
|
||||
void IsUserAccountSwitchLocked(Kernel::HLERequestContext& ctx);
|
||||
void GetProfileEditor(Kernel::HLERequestContext& ctx);
|
||||
void ListQualifiedUsers(Kernel::HLERequestContext& ctx);
|
||||
|
||||
private:
|
||||
ResultCode InitializeApplicationInfoBase(u64 process_id);
|
||||
|
||||
@@ -32,7 +32,7 @@ ACC_U0::ACC_U0(std::shared_ptr<Module> module, std::shared_ptr<ProfileManager> p
|
||||
{130, nullptr, "LoadOpenContext"},
|
||||
{131, nullptr, "ListOpenContextStoredUsers"},
|
||||
{140, &ACC_U0::InitializeApplicationInfoRestricted, "InitializeApplicationInfoRestricted"},
|
||||
{141, nullptr, "ListQualifiedUsers"},
|
||||
{141, &ACC_U0::ListQualifiedUsers, "ListQualifiedUsers"},
|
||||
{150, &ACC_U0::IsUserAccountSwitchLocked, "IsUserAccountSwitchLocked"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
@@ -52,11 +52,6 @@ enum class LaunchParameterKind : u32 {
|
||||
AccountPreselectedUser = 2,
|
||||
};
|
||||
|
||||
enum class VrMode : u8 {
|
||||
Disabled = 0,
|
||||
Enabled = 1,
|
||||
};
|
||||
|
||||
constexpr u32 LAUNCH_PARAMETER_ACCOUNT_PRESELECTED_USER_MAGIC = 0xC79497CA;
|
||||
|
||||
struct LaunchParameterAccountPreselectedUser {
|
||||
@@ -610,11 +605,11 @@ ICommonStateGetter::ICommonStateGetter(Core::System& system,
|
||||
{30, nullptr, "GetHomeButtonReaderLockAccessor"},
|
||||
{31, nullptr, "GetReaderLockAccessorEx"},
|
||||
{40, nullptr, "GetCradleFwVersion"},
|
||||
{50, &ICommonStateGetter::IsVrModeEnabled, "IsVrModeEnabled"},
|
||||
{51, &ICommonStateGetter::SetVrModeEnabled, "SetVrModeEnabled"},
|
||||
{50, nullptr, "IsVrModeEnabled"},
|
||||
{51, nullptr, "SetVrModeEnabled"},
|
||||
{52, &ICommonStateGetter::SetLcdBacklighOffEnabled, "SetLcdBacklighOffEnabled"},
|
||||
{53, nullptr, "BeginVrModeEx"},
|
||||
{54, &ICommonStateGetter::EndVrModeEx, "EndVrModeEx"},
|
||||
{54, nullptr, "EndVrModeEx"},
|
||||
{55, nullptr, "IsInControllerFirmwareUpdateSection"},
|
||||
{60, &ICommonStateGetter::GetDefaultDisplayResolution, "GetDefaultDisplayResolution"},
|
||||
{61, &ICommonStateGetter::GetDefaultDisplayResolutionChangeEvent, "GetDefaultDisplayResolutionChangeEvent"},
|
||||
@@ -677,30 +672,6 @@ void ICommonStateGetter::GetCurrentFocusState(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push(static_cast<u8>(FocusState::InFocus));
|
||||
}
|
||||
|
||||
void ICommonStateGetter::IsVrModeEnabled(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushEnum(VrMode::Disabled);
|
||||
}
|
||||
|
||||
void ICommonStateGetter::SetVrModeEnabled(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto is_vr_mode_enabled = rp.Pop<bool>();
|
||||
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called. is_vr_mode_enabled={}", is_vr_mode_enabled);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
if (!is_vr_mode_enabled) {
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
} else {
|
||||
// TODO: Find better error code for this
|
||||
UNIMPLEMENTED_MSG("is_vr_mode_enabled={}", is_vr_mode_enabled);
|
||||
rb.Push(RESULT_UNKNOWN);
|
||||
}
|
||||
}
|
||||
|
||||
void ICommonStateGetter::SetLcdBacklighOffEnabled(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto is_lcd_backlight_off_enabled = rp.Pop<bool>();
|
||||
@@ -712,13 +683,6 @@ void ICommonStateGetter::SetLcdBacklighOffEnabled(Kernel::HLERequestContext& ctx
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void ICommonStateGetter::EndVrModeEx(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_AM, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void ICommonStateGetter::GetDefaultDisplayResolutionChangeEvent(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_AM, "called");
|
||||
|
||||
|
||||
@@ -182,10 +182,7 @@ private:
|
||||
void GetOperationMode(Kernel::HLERequestContext& ctx);
|
||||
void GetPerformanceMode(Kernel::HLERequestContext& ctx);
|
||||
void GetBootMode(Kernel::HLERequestContext& ctx);
|
||||
void IsVrModeEnabled(Kernel::HLERequestContext& ctx);
|
||||
void SetVrModeEnabled(Kernel::HLERequestContext& ctx);
|
||||
void SetLcdBacklighOffEnabled(Kernel::HLERequestContext& ctx);
|
||||
void EndVrModeEx(Kernel::HLERequestContext& ctx);
|
||||
void GetDefaultDisplayResolution(Kernel::HLERequestContext& ctx);
|
||||
void SetCpuBoostMode(Kernel::HLERequestContext& ctx);
|
||||
|
||||
|
||||
@@ -2,24 +2,168 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "core/hle/service/caps/caps.h"
|
||||
#include "core/hle/service/caps/caps_a.h"
|
||||
#include "core/hle/service/caps/caps_c.h"
|
||||
#include "core/hle/service/caps/caps_sc.h"
|
||||
#include "core/hle/service/caps/caps_ss.h"
|
||||
#include "core/hle/service/caps/caps_su.h"
|
||||
#include "core/hle/service/caps/caps_u.h"
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
|
||||
namespace Service::Capture {
|
||||
|
||||
class CAPS_A final : public ServiceFramework<CAPS_A> {
|
||||
public:
|
||||
explicit CAPS_A() : ServiceFramework{"caps:a"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "GetAlbumFileCount"},
|
||||
{1, nullptr, "GetAlbumFileList"},
|
||||
{2, nullptr, "LoadAlbumFile"},
|
||||
{3, nullptr, "DeleteAlbumFile"},
|
||||
{4, nullptr, "StorageCopyAlbumFile"},
|
||||
{5, nullptr, "IsAlbumMounted"},
|
||||
{6, nullptr, "GetAlbumUsage"},
|
||||
{7, nullptr, "GetAlbumFileSize"},
|
||||
{8, nullptr, "LoadAlbumFileThumbnail"},
|
||||
{9, nullptr, "LoadAlbumScreenShotImage"},
|
||||
{10, nullptr, "LoadAlbumScreenShotThumbnailImage"},
|
||||
{11, nullptr, "GetAlbumEntryFromApplicationAlbumEntry"},
|
||||
{12, nullptr, "Unknown12"},
|
||||
{13, nullptr, "Unknown13"},
|
||||
{14, nullptr, "Unknown14"},
|
||||
{15, nullptr, "Unknown15"},
|
||||
{16, nullptr, "Unknown16"},
|
||||
{17, nullptr, "Unknown17"},
|
||||
{18, nullptr, "Unknown18"},
|
||||
{202, nullptr, "SaveEditedScreenShot"},
|
||||
{301, nullptr, "GetLastThumbnail"},
|
||||
{401, nullptr, "GetAutoSavingStorage"},
|
||||
{501, nullptr, "GetRequiredStorageSpaceSizeToCopyAll"},
|
||||
{1001, nullptr, "Unknown1001"},
|
||||
{1002, nullptr, "Unknown1002"},
|
||||
{1003, nullptr, "Unknown1003"},
|
||||
{8001, nullptr, "ForceAlbumUnmounted"},
|
||||
{8002, nullptr, "ResetAlbumMountStatus"},
|
||||
{8011, nullptr, "RefreshAlbumCache"},
|
||||
{8012, nullptr, "GetAlbumCache"},
|
||||
{8013, nullptr, "Unknown8013"},
|
||||
{8021, nullptr, "GetAlbumEntryFromApplicationAlbumEntryAruid"},
|
||||
{10011, nullptr, "SetInternalErrorConversionEnabled"},
|
||||
{50000, nullptr, "Unknown50000"},
|
||||
{60002, nullptr, "Unknown60002"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
class CAPS_C final : public ServiceFramework<CAPS_C> {
|
||||
public:
|
||||
explicit CAPS_C() : ServiceFramework{"caps:c"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{33, nullptr, "Unknown33"},
|
||||
{2001, nullptr, "Unknown2001"},
|
||||
{2002, nullptr, "Unknown2002"},
|
||||
{2011, nullptr, "Unknown2011"},
|
||||
{2012, nullptr, "Unknown2012"},
|
||||
{2013, nullptr, "Unknown2013"},
|
||||
{2014, nullptr, "Unknown2014"},
|
||||
{2101, nullptr, "Unknown2101"},
|
||||
{2102, nullptr, "Unknown2102"},
|
||||
{2201, nullptr, "Unknown2201"},
|
||||
{2301, nullptr, "Unknown2301"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
class CAPS_SC final : public ServiceFramework<CAPS_SC> {
|
||||
public:
|
||||
explicit CAPS_SC() : ServiceFramework{"caps:sc"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{1, nullptr, "Unknown1"},
|
||||
{2, nullptr, "Unknown2"},
|
||||
{1001, nullptr, "Unknown3"},
|
||||
{1002, nullptr, "Unknown4"},
|
||||
{1003, nullptr, "Unknown5"},
|
||||
{1011, nullptr, "Unknown6"},
|
||||
{1012, nullptr, "Unknown7"},
|
||||
{1201, nullptr, "Unknown8"},
|
||||
{1202, nullptr, "Unknown9"},
|
||||
{1203, nullptr, "Unknown10"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
class CAPS_SS final : public ServiceFramework<CAPS_SS> {
|
||||
public:
|
||||
explicit CAPS_SS() : ServiceFramework{"caps:ss"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{201, nullptr, "Unknown1"},
|
||||
{202, nullptr, "Unknown2"},
|
||||
{203, nullptr, "Unknown3"},
|
||||
{204, nullptr, "Unknown4"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
class CAPS_SU final : public ServiceFramework<CAPS_SU> {
|
||||
public:
|
||||
explicit CAPS_SU() : ServiceFramework{"caps:su"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{201, nullptr, "SaveScreenShot"},
|
||||
{203, nullptr, "SaveScreenShotEx0"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
class CAPS_U final : public ServiceFramework<CAPS_U> {
|
||||
public:
|
||||
explicit CAPS_U() : ServiceFramework{"caps:u"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{32, nullptr, "SetShimLibraryVersion"},
|
||||
{102, nullptr, "GetAlbumFileListByAruid"},
|
||||
{103, nullptr, "DeleteAlbumFileByAruid"},
|
||||
{104, nullptr, "GetAlbumFileSizeByAruid"},
|
||||
{105, nullptr, "DeleteAlbumFileByAruidForDebug"},
|
||||
{110, nullptr, "LoadAlbumScreenShotImageByAruid"},
|
||||
{120, nullptr, "LoadAlbumScreenShotThumbnailImageByAruid"},
|
||||
{130, nullptr, "PrecheckToCreateContentsByAruid"},
|
||||
{140, nullptr, "GetAlbumFileList1AafeAruidDeprecated"},
|
||||
{141, nullptr, "GetAlbumFileList2AafeUidAruidDeprecated"},
|
||||
{142, nullptr, "GetAlbumFileList3AaeAruid"},
|
||||
{143, nullptr, "GetAlbumFileList4AaeUidAruid"},
|
||||
{60002, nullptr, "OpenAccessorSessionForApplication"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& sm) {
|
||||
std::make_shared<CAPS_A>()->InstallAsService(sm);
|
||||
std::make_shared<CAPS_C>()->InstallAsService(sm);
|
||||
std::make_shared<CAPS_U>()->InstallAsService(sm);
|
||||
std::make_shared<CAPS_SC>()->InstallAsService(sm);
|
||||
std::make_shared<CAPS_SS>()->InstallAsService(sm);
|
||||
std::make_shared<CAPS_SU>()->InstallAsService(sm);
|
||||
std::make_shared<CAPS_U>()->InstallAsService(sm);
|
||||
}
|
||||
|
||||
} // namespace Service::Capture
|
||||
|
||||
@@ -4,83 +4,12 @@
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service::SM {
|
||||
class ServiceManager;
|
||||
}
|
||||
|
||||
namespace Service::Capture {
|
||||
|
||||
enum AlbumImageOrientation {
|
||||
Orientation0 = 0,
|
||||
Orientation1 = 1,
|
||||
Orientation2 = 2,
|
||||
Orientation3 = 3,
|
||||
};
|
||||
|
||||
enum AlbumReportOption {
|
||||
Disable = 0,
|
||||
Enable = 1,
|
||||
};
|
||||
|
||||
enum ContentType : u8 {
|
||||
Screenshot = 0,
|
||||
Movie = 1,
|
||||
ExtraMovie = 3,
|
||||
};
|
||||
|
||||
enum AlbumStorage : u8 {
|
||||
NAND = 0,
|
||||
SD = 1,
|
||||
};
|
||||
|
||||
struct AlbumFileDateTime {
|
||||
u16 year;
|
||||
u8 month;
|
||||
u8 day;
|
||||
u8 hour;
|
||||
u8 minute;
|
||||
u8 second;
|
||||
u8 uid;
|
||||
};
|
||||
|
||||
struct AlbumEntry {
|
||||
u64 size;
|
||||
u64 application_id;
|
||||
AlbumFileDateTime datetime;
|
||||
AlbumStorage storage;
|
||||
ContentType content;
|
||||
u8 padding[6];
|
||||
};
|
||||
|
||||
struct AlbumFileEntry {
|
||||
u64 size;
|
||||
u64 hash;
|
||||
AlbumFileDateTime datetime;
|
||||
AlbumStorage storage;
|
||||
ContentType content;
|
||||
u8 padding[5];
|
||||
u8 unknown;
|
||||
};
|
||||
|
||||
struct ApplicationAlbumEntry {
|
||||
u64 size;
|
||||
u64 hash;
|
||||
AlbumFileDateTime datetime;
|
||||
AlbumStorage storage;
|
||||
ContentType content;
|
||||
u8 padding[5];
|
||||
u8 unknown;
|
||||
};
|
||||
|
||||
struct ApplicationAlbumFileEntry {
|
||||
ApplicationAlbumEntry entry;
|
||||
AlbumFileDateTime datetime;
|
||||
u64 unknown;
|
||||
};
|
||||
|
||||
/// Registers all Capture services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& sm);
|
||||
|
||||
} // namespace Service::Capture
|
||||
|
||||
@@ -1,78 +0,0 @@
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/service/caps/caps_a.h"
|
||||
|
||||
namespace Service::Capture {
|
||||
|
||||
class IAlbumAccessorSession final : public ServiceFramework<IAlbumAccessorSession> {
|
||||
public:
|
||||
explicit IAlbumAccessorSession() : ServiceFramework{"IAlbumAccessorSession"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{2001, nullptr, "OpenAlbumMovieReadStream"},
|
||||
{2002, nullptr, "CloseAlbumMovieReadStream"},
|
||||
{2003, nullptr, "GetAlbumMovieReadStreamMovieDataSize"},
|
||||
{2004, nullptr, "ReadMovieDataFromAlbumMovieReadStream"},
|
||||
{2005, nullptr, "GetAlbumMovieReadStreamBrokenReason"},
|
||||
{2006, nullptr, "GetAlbumMovieReadStreamImageDataSize"},
|
||||
{2007, nullptr, "ReadImageDataFromAlbumMovieReadStream"},
|
||||
{2008, nullptr, "ReadFileAttributeFromAlbumMovieReadStream"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
CAPS_A::CAPS_A() : ServiceFramework("caps:a") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "GetAlbumFileCount"},
|
||||
{1, nullptr, "GetAlbumFileList"},
|
||||
{2, nullptr, "LoadAlbumFile"},
|
||||
{3, nullptr, "DeleteAlbumFile"},
|
||||
{4, nullptr, "StorageCopyAlbumFile"},
|
||||
{5, nullptr, "IsAlbumMounted"},
|
||||
{6, nullptr, "GetAlbumUsage"},
|
||||
{7, nullptr, "GetAlbumFileSize"},
|
||||
{8, nullptr, "LoadAlbumFileThumbnail"},
|
||||
{9, nullptr, "LoadAlbumScreenShotImage"},
|
||||
{10, nullptr, "LoadAlbumScreenShotThumbnailImage"},
|
||||
{11, nullptr, "GetAlbumEntryFromApplicationAlbumEntry"},
|
||||
{12, nullptr, "LoadAlbumScreenShotImageEx"},
|
||||
{13, nullptr, "LoadAlbumScreenShotThumbnailImageEx"},
|
||||
{14, nullptr, "LoadAlbumScreenShotImageEx0"},
|
||||
{15, nullptr, "GetAlbumUsage3"},
|
||||
{16, nullptr, "GetAlbumMountResult"},
|
||||
{17, nullptr, "GetAlbumUsage16"},
|
||||
{18, nullptr, "Unknown18"},
|
||||
{100, nullptr, "GetAlbumFileCountEx0"},
|
||||
{101, nullptr, "GetAlbumFileListEx0"},
|
||||
{202, nullptr, "SaveEditedScreenShot"},
|
||||
{301, nullptr, "GetLastThumbnail"},
|
||||
{302, nullptr, "GetLastOverlayMovieThumbnail"},
|
||||
{401, nullptr, "GetAutoSavingStorage"},
|
||||
{501, nullptr, "GetRequiredStorageSpaceSizeToCopyAll"},
|
||||
{1001, nullptr, "LoadAlbumScreenShotThumbnailImageEx0"},
|
||||
{1002, nullptr, "LoadAlbumScreenShotImageEx1"},
|
||||
{1003, nullptr, "LoadAlbumScreenShotThumbnailImageEx1"},
|
||||
{8001, nullptr, "ForceAlbumUnmounted"},
|
||||
{8002, nullptr, "ResetAlbumMountStatus"},
|
||||
{8011, nullptr, "RefreshAlbumCache"},
|
||||
{8012, nullptr, "GetAlbumCache"},
|
||||
{8013, nullptr, "GetAlbumCacheEx"},
|
||||
{8021, nullptr, "GetAlbumEntryFromApplicationAlbumEntryAruid"},
|
||||
{10011, nullptr, "SetInternalErrorConversionEnabled"},
|
||||
{50000, nullptr, "LoadMakerNoteInfoForDebug"},
|
||||
{60002, nullptr, "OpenAccessorSession"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
CAPS_A::~CAPS_A() = default;
|
||||
|
||||
} // namespace Service::Capture
|
||||
@@ -1,21 +0,0 @@
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Kernel {
|
||||
class HLERequestContext;
|
||||
}
|
||||
|
||||
namespace Service::Capture {
|
||||
|
||||
class CAPS_A final : public ServiceFramework<CAPS_A> {
|
||||
public:
|
||||
explicit CAPS_A();
|
||||
~CAPS_A() override;
|
||||
};
|
||||
|
||||
} // namespace Service::Capture
|
||||
@@ -1,75 +0,0 @@
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/service/caps/caps_c.h"
|
||||
|
||||
namespace Service::Capture {
|
||||
|
||||
class IAlbumControlSession final : public ServiceFramework<IAlbumControlSession> {
|
||||
public:
|
||||
explicit IAlbumControlSession() : ServiceFramework{"IAlbumControlSession"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{2001, nullptr, "OpenAlbumMovieReadStream"},
|
||||
{2002, nullptr, "CloseAlbumMovieReadStream"},
|
||||
{2003, nullptr, "GetAlbumMovieReadStreamMovieDataSize"},
|
||||
{2004, nullptr, "ReadMovieDataFromAlbumMovieReadStream"},
|
||||
{2005, nullptr, "GetAlbumMovieReadStreamBrokenReason"},
|
||||
{2006, nullptr, "GetAlbumMovieReadStreamImageDataSize"},
|
||||
{2007, nullptr, "ReadImageDataFromAlbumMovieReadStream"},
|
||||
{2008, nullptr, "ReadFileAttributeFromAlbumMovieReadStream"},
|
||||
{2401, nullptr, "OpenAlbumMovieWriteStream"},
|
||||
{2402, nullptr, "FinishAlbumMovieWriteStream"},
|
||||
{2403, nullptr, "CommitAlbumMovieWriteStream"},
|
||||
{2404, nullptr, "DiscardAlbumMovieWriteStream"},
|
||||
{2405, nullptr, "DiscardAlbumMovieWriteStreamNoDelete"},
|
||||
{2406, nullptr, "CommitAlbumMovieWriteStreamEx"},
|
||||
{2411, nullptr, "StartAlbumMovieWriteStreamDataSection"},
|
||||
{2412, nullptr, "EndAlbumMovieWriteStreamDataSection"},
|
||||
{2413, nullptr, "StartAlbumMovieWriteStreamMetaSection"},
|
||||
{2414, nullptr, "EndAlbumMovieWriteStreamMetaSection"},
|
||||
{2421, nullptr, "ReadDataFromAlbumMovieWriteStream"},
|
||||
{2422, nullptr, "WriteDataToAlbumMovieWriteStream"},
|
||||
{2424, nullptr, "WriteMetaToAlbumMovieWriteStream"},
|
||||
{2431, nullptr, "GetAlbumMovieWriteStreamBrokenReason"},
|
||||
{2433, nullptr, "GetAlbumMovieWriteStreamDataSize"},
|
||||
{2434, nullptr, "SetAlbumMovieWriteStreamDataSize"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
CAPS_C::CAPS_C() : ServiceFramework("caps:c") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{1, nullptr, "CaptureRawImage"},
|
||||
{2, nullptr, "CaptureRawImageWithTimeout"},
|
||||
{33, nullptr, "Unknown33"},
|
||||
{1001, nullptr, "RequestTakingScreenShot"},
|
||||
{1002, nullptr, "RequestTakingScreenShotWithTimeout"},
|
||||
{1011, nullptr, "NotifyTakingScreenShotRefused"},
|
||||
{2001, nullptr, "NotifyAlbumStorageIsAvailable"},
|
||||
{2002, nullptr, "NotifyAlbumStorageIsUnavailable"},
|
||||
{2011, nullptr, "RegisterAppletResourceUserId"},
|
||||
{2012, nullptr, "UnregisterAppletResourceUserId"},
|
||||
{2013, nullptr, "GetApplicationIdFromAruid"},
|
||||
{2014, nullptr, "CheckApplicationIdRegistered"},
|
||||
{2101, nullptr, "GenerateCurrentAlbumFileId"},
|
||||
{2102, nullptr, "GenerateApplicationAlbumEntry"},
|
||||
{2201, nullptr, "SaveAlbumScreenShotFile"},
|
||||
{2202, nullptr, "SaveAlbumScreenShotFileEx"},
|
||||
{2301, nullptr, "SetOverlayScreenShotThumbnailData"},
|
||||
{2302, nullptr, "SetOverlayMovieThumbnailData"},
|
||||
{60001, nullptr, "OpenControlSession"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
CAPS_C::~CAPS_C() = default;
|
||||
|
||||
} // namespace Service::Capture
|
||||
@@ -1,21 +0,0 @@
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Kernel {
|
||||
class HLERequestContext;
|
||||
}
|
||||
|
||||
namespace Service::Capture {
|
||||
|
||||
class CAPS_C final : public ServiceFramework<CAPS_C> {
|
||||
public:
|
||||
explicit CAPS_C();
|
||||
~CAPS_C() override;
|
||||
};
|
||||
|
||||
} // namespace Service::Capture
|
||||
@@ -1,40 +0,0 @@
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/service/caps/caps_sc.h"
|
||||
|
||||
namespace Service::Capture {
|
||||
|
||||
CAPS_SC::CAPS_SC() : ServiceFramework("caps:sc") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{1, nullptr, "CaptureRawImage"},
|
||||
{2, nullptr, "CaptureRawImageWithTimeout"},
|
||||
{3, nullptr, "AttachSharedBuffer"},
|
||||
{5, nullptr, "CaptureRawImageToAttachedSharedBuffer"},
|
||||
{210, nullptr, "Unknown210"},
|
||||
{1001, nullptr, "RequestTakingScreenShot"},
|
||||
{1002, nullptr, "RequestTakingScreenShotWithTimeout"},
|
||||
{1003, nullptr, "RequestTakingScreenShotEx"},
|
||||
{1004, nullptr, "RequestTakingScreenShotEx1"},
|
||||
{1009, nullptr, "CancelTakingScreenShot"},
|
||||
{1010, nullptr, "SetTakingScreenShotCancelState"},
|
||||
{1011, nullptr, "NotifyTakingScreenShotRefused"},
|
||||
{1012, nullptr, "NotifyTakingScreenShotFailed"},
|
||||
{1101, nullptr, "SetupOverlayMovieThumbnail"},
|
||||
{1106, nullptr, "Unknown1106"},
|
||||
{1107, nullptr, "Unknown1107"},
|
||||
{1201, nullptr, "OpenRawScreenShotReadStream"},
|
||||
{1202, nullptr, "CloseRawScreenShotReadStream"},
|
||||
{1203, nullptr, "ReadRawScreenShotReadStream"},
|
||||
{1204, nullptr, "Unknown1204"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
CAPS_SC::~CAPS_SC() = default;
|
||||
|
||||
} // namespace Service::Capture
|
||||
@@ -1,21 +0,0 @@
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Kernel {
|
||||
class HLERequestContext;
|
||||
}
|
||||
|
||||
namespace Service::Capture {
|
||||
|
||||
class CAPS_SC final : public ServiceFramework<CAPS_SC> {
|
||||
public:
|
||||
explicit CAPS_SC();
|
||||
~CAPS_SC() override;
|
||||
};
|
||||
|
||||
} // namespace Service::Capture
|
||||
@@ -1,26 +0,0 @@
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/service/caps/caps_ss.h"
|
||||
|
||||
namespace Service::Capture {
|
||||
|
||||
CAPS_SS::CAPS_SS() : ServiceFramework("caps:ss") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{201, nullptr, "SaveScreenShot"},
|
||||
{202, nullptr, "SaveEditedScreenShot"},
|
||||
{203, nullptr, "SaveScreenShotEx0"},
|
||||
{204, nullptr, "SaveEditedScreenShotEx0"},
|
||||
{206, nullptr, "Unknown206"},
|
||||
{208, nullptr, "SaveScreenShotOfMovieEx1"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
CAPS_SS::~CAPS_SS() = default;
|
||||
|
||||
} // namespace Service::Capture
|
||||
@@ -1,21 +0,0 @@
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Kernel {
|
||||
class HLERequestContext;
|
||||
}
|
||||
|
||||
namespace Service::Capture {
|
||||
|
||||
class CAPS_SS final : public ServiceFramework<CAPS_SS> {
|
||||
public:
|
||||
explicit CAPS_SS();
|
||||
~CAPS_SS() override;
|
||||
};
|
||||
|
||||
} // namespace Service::Capture
|
||||
@@ -1,22 +0,0 @@
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/service/caps/caps_su.h"
|
||||
|
||||
namespace Service::Capture {
|
||||
|
||||
CAPS_SU::CAPS_SU() : ServiceFramework("caps:su") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{201, nullptr, "SaveScreenShot"},
|
||||
{203, nullptr, "SaveScreenShotEx0"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
CAPS_SU::~CAPS_SU() = default;
|
||||
|
||||
} // namespace Service::Capture
|
||||
@@ -1,21 +0,0 @@
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Kernel {
|
||||
class HLERequestContext;
|
||||
}
|
||||
|
||||
namespace Service::Capture {
|
||||
|
||||
class CAPS_SU final : public ServiceFramework<CAPS_SU> {
|
||||
public:
|
||||
explicit CAPS_SU();
|
||||
~CAPS_SU() override;
|
||||
};
|
||||
|
||||
} // namespace Service::Capture
|
||||
@@ -1,76 +0,0 @@
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/caps/caps.h"
|
||||
#include "core/hle/service/caps/caps_u.h"
|
||||
|
||||
namespace Service::Capture {
|
||||
|
||||
class IAlbumAccessorApplicationSession final
|
||||
: public ServiceFramework<IAlbumAccessorApplicationSession> {
|
||||
public:
|
||||
explicit IAlbumAccessorApplicationSession()
|
||||
: ServiceFramework{"IAlbumAccessorApplicationSession"} {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{2001, nullptr, "OpenAlbumMovieReadStream"},
|
||||
{2002, nullptr, "CloseAlbumMovieReadStream"},
|
||||
{2003, nullptr, "GetAlbumMovieReadStreamMovieDataSize"},
|
||||
{2004, nullptr, "ReadMovieDataFromAlbumMovieReadStream"},
|
||||
{2005, nullptr, "GetAlbumMovieReadStreamBrokenReason"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
};
|
||||
|
||||
CAPS_U::CAPS_U() : ServiceFramework("caps:u") {
|
||||
// clang-format off
|
||||
static const FunctionInfo functions[] = {
|
||||
{31, nullptr, "GetShimLibraryVersion"},
|
||||
{32, nullptr, "SetShimLibraryVersion"},
|
||||
{102, &CAPS_U::GetAlbumContentsFileListForApplication, "GetAlbumContentsFileListForApplication"},
|
||||
{103, nullptr, "DeleteAlbumContentsFileForApplication"},
|
||||
{104, nullptr, "GetAlbumContentsFileSizeForApplication"},
|
||||
{105, nullptr, "DeleteAlbumFileByAruidForDebug"},
|
||||
{110, nullptr, "LoadAlbumContentsFileScreenShotImageForApplication"},
|
||||
{120, nullptr, "LoadAlbumContentsFileThumbnailImageForApplication"},
|
||||
{130, nullptr, "PrecheckToCreateContentsForApplication"},
|
||||
{140, nullptr, "GetAlbumFileList1AafeAruidDeprecated"},
|
||||
{141, nullptr, "GetAlbumFileList2AafeUidAruidDeprecated"},
|
||||
{142, nullptr, "GetAlbumFileList3AaeAruid"},
|
||||
{143, nullptr, "GetAlbumFileList4AaeUidAruid"},
|
||||
{60002, nullptr, "OpenAccessorSessionForApplication"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
CAPS_U::~CAPS_U() = default;
|
||||
|
||||
void CAPS_U::GetAlbumContentsFileListForApplication(Kernel::HLERequestContext& ctx) {
|
||||
// Takes a type-0x6 output buffer containing an array of ApplicationAlbumFileEntry, a PID, an
|
||||
// u8 ContentType, two s64s, and an u64 AppletResourceUserId. Returns an output u64 for total
|
||||
// output entries (which is copied to a s32 by official SW).
|
||||
IPC::RequestParser rp{ctx};
|
||||
[[maybe_unused]] const auto application_album_file_entries = rp.PopRaw<std::array<u8, 0x30>>();
|
||||
const auto pid = rp.Pop<s32>();
|
||||
const auto content_type = rp.PopRaw<ContentType>();
|
||||
[[maybe_unused]] const auto start_datetime = rp.PopRaw<AlbumFileDateTime>();
|
||||
[[maybe_unused]] const auto end_datetime = rp.PopRaw<AlbumFileDateTime>();
|
||||
const auto applet_resource_user_id = rp.Pop<u64>();
|
||||
LOG_WARNING(Service_Capture,
|
||||
"(STUBBED) called. pid={}, content_type={}, applet_resource_user_id={}", pid,
|
||||
content_type, applet_resource_user_id);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<s32>(0);
|
||||
}
|
||||
|
||||
} // namespace Service::Capture
|
||||
@@ -1,24 +0,0 @@
|
||||
// Copyright 2020 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Kernel {
|
||||
class HLERequestContext;
|
||||
}
|
||||
|
||||
namespace Service::Capture {
|
||||
|
||||
class CAPS_U final : public ServiceFramework<CAPS_U> {
|
||||
public:
|
||||
explicit CAPS_U();
|
||||
~CAPS_U() override;
|
||||
|
||||
private:
|
||||
void GetAlbumContentsFileListForApplication(Kernel::HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
} // namespace Service::Capture
|
||||
@@ -235,7 +235,7 @@ Hid::Hid(Core::System& system) : ServiceFramework("hid"), system(system) {
|
||||
{303, nullptr, "ActivateSevenSixAxisSensor"},
|
||||
{304, nullptr, "StartSevenSixAxisSensor"},
|
||||
{305, nullptr, "StopSevenSixAxisSensor"},
|
||||
{306, &Hid::InitializeSevenSixAxisSensor, "InitializeSevenSixAxisSensor"},
|
||||
{306, nullptr, "InitializeSevenSixAxisSensor"},
|
||||
{307, nullptr, "FinalizeSevenSixAxisSensor"},
|
||||
{308, nullptr, "SetSevenSixAxisSensorFusionStrength"},
|
||||
{309, nullptr, "GetSevenSixAxisSensorFusionStrength"},
|
||||
@@ -853,13 +853,6 @@ void Hid::SetPalmaBoostMode(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void Hid::InitializeSevenSixAxisSensor(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_HID, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
class HidDbg final : public ServiceFramework<HidDbg> {
|
||||
public:
|
||||
explicit HidDbg() : ServiceFramework{"hid:dbg"} {
|
||||
|
||||
@@ -128,7 +128,6 @@ private:
|
||||
void StopSixAxisSensor(Kernel::HLERequestContext& ctx);
|
||||
void SetIsPalmaAllConnectable(Kernel::HLERequestContext& ctx);
|
||||
void SetPalmaBoostMode(Kernel::HLERequestContext& ctx);
|
||||
void InitializeSevenSixAxisSensor(Kernel::HLERequestContext& ctx);
|
||||
|
||||
std::shared_ptr<IAppletResource> applet_resource;
|
||||
Core::System& system;
|
||||
|
||||
@@ -342,27 +342,17 @@ public:
|
||||
return;
|
||||
}
|
||||
|
||||
// Mark text and read-only region as ModuleCode
|
||||
ASSERT(vm_manager
|
||||
.MirrorMemory(*map_address, nro_address, header.text_size + header.ro_size,
|
||||
Kernel::MemoryState::ModuleCode)
|
||||
.IsSuccess());
|
||||
// Mark read/write region as ModuleCodeData, which is necessary if this region is used for
|
||||
// TransferMemory (e.g. Final Fantasy VIII Remastered does this)
|
||||
ASSERT(vm_manager
|
||||
.MirrorMemory(*map_address + header.rw_offset, nro_address + header.rw_offset,
|
||||
header.rw_size, Kernel::MemoryState::ModuleCodeData)
|
||||
.IsSuccess());
|
||||
// Revoke permissions from the old memory region
|
||||
ASSERT(
|
||||
vm_manager
|
||||
.MirrorMemory(*map_address, nro_address, nro_size, Kernel::MemoryState::ModuleCode)
|
||||
.IsSuccess());
|
||||
ASSERT(vm_manager.ReprotectRange(nro_address, nro_size, Kernel::VMAPermission::None)
|
||||
.IsSuccess());
|
||||
|
||||
if (bss_size > 0) {
|
||||
// Mark BSS region as ModuleCodeData, which is necessary if this region is used for
|
||||
// TransferMemory (e.g. Final Fantasy VIII Remastered does this)
|
||||
ASSERT(vm_manager
|
||||
.MirrorMemory(*map_address + nro_size, bss_address, bss_size,
|
||||
Kernel::MemoryState::ModuleCodeData)
|
||||
Kernel::MemoryState::ModuleCode)
|
||||
.IsSuccess());
|
||||
ASSERT(vm_manager.ReprotectRange(bss_address, bss_size, Kernel::VMAPermission::None)
|
||||
.IsSuccess());
|
||||
|
||||
@@ -30,7 +30,7 @@ Time::Time(std::shared_ptr<Module> module, Core::System& system, const char* nam
|
||||
{400, &Time::GetClockSnapshot, "GetClockSnapshot"},
|
||||
{401, &Time::GetClockSnapshotFromSystemClockContext, "GetClockSnapshotFromSystemClockContext"},
|
||||
{500, nullptr, "CalculateStandardUserSystemClockDifferenceByUser"},
|
||||
{501, &Time::CalculateSpanBetween, "CalculateSpanBetween"},
|
||||
{501, nullptr, "CalculateSpanBetween"},
|
||||
};
|
||||
// clang-format on
|
||||
|
||||
|
||||
@@ -308,35 +308,6 @@ void Module::Interface::GetClockSnapshotFromSystemClockContext(Kernel::HLEReques
|
||||
ctx.WriteBuffer(&clock_snapshot, sizeof(Clock::ClockSnapshot));
|
||||
}
|
||||
|
||||
void Module::Interface::CalculateSpanBetween(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Time, "called");
|
||||
|
||||
IPC::RequestParser rp{ctx};
|
||||
const auto snapshot_a = rp.PopRaw<Clock::ClockSnapshot>();
|
||||
const auto snapshot_b = rp.PopRaw<Clock::ClockSnapshot>();
|
||||
|
||||
Clock::TimeSpanType time_span_type{};
|
||||
s64 span{};
|
||||
if (const ResultCode result{snapshot_a.steady_clock_time_point.GetSpanBetween(
|
||||
snapshot_b.steady_clock_time_point, span)};
|
||||
result != RESULT_SUCCESS) {
|
||||
if (snapshot_a.network_time && snapshot_b.network_time) {
|
||||
time_span_type =
|
||||
Clock::TimeSpanType::FromSeconds(snapshot_b.network_time - snapshot_a.network_time);
|
||||
} else {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(ERROR_TIME_NOT_FOUND);
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
time_span_type = Clock::TimeSpanType::FromSeconds(span);
|
||||
}
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, (sizeof(s64) / 4) + 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushRaw(time_span_type.nanoseconds);
|
||||
}
|
||||
|
||||
void Module::Interface::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Time, "called");
|
||||
IPC::ResponseBuilder rb{ctx, 2, 1};
|
||||
|
||||
@@ -32,7 +32,6 @@ public:
|
||||
void CalculateMonotonicSystemClockBaseTimePoint(Kernel::HLERequestContext& ctx);
|
||||
void GetClockSnapshot(Kernel::HLERequestContext& ctx);
|
||||
void GetClockSnapshotFromSystemClockContext(Kernel::HLERequestContext& ctx);
|
||||
void CalculateSpanBetween(Kernel::HLERequestContext& ctx);
|
||||
void GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx);
|
||||
|
||||
private:
|
||||
|
||||
@@ -210,8 +210,6 @@ if (ENABLE_VULKAN)
|
||||
renderer_vulkan/vk_texture_cache.h
|
||||
renderer_vulkan/vk_update_descriptor.cpp
|
||||
renderer_vulkan/vk_update_descriptor.h
|
||||
renderer_vulkan/wrapper.cpp
|
||||
renderer_vulkan/wrapper.h
|
||||
)
|
||||
|
||||
target_include_directories(video_core PRIVATE sirit ../../externals/Vulkan-Headers/include)
|
||||
|
||||
@@ -18,14 +18,10 @@ struct SamplerDescriptor {
|
||||
union {
|
||||
u32 raw = 0;
|
||||
BitField<0, 2, Tegra::Shader::TextureType> texture_type;
|
||||
BitField<2, 3, Tegra::Texture::ComponentType> r_type;
|
||||
BitField<2, 3, Tegra::Texture::ComponentType> component_type;
|
||||
BitField<5, 1, u32> is_array;
|
||||
BitField<6, 1, u32> is_buffer;
|
||||
BitField<7, 1, u32> is_shadow;
|
||||
BitField<8, 3, Tegra::Texture::ComponentType> g_type;
|
||||
BitField<11, 3, Tegra::Texture::ComponentType> b_type;
|
||||
BitField<14, 3, Tegra::Texture::ComponentType> a_type;
|
||||
BitField<17, 7, Tegra::Texture::TextureFormat> format;
|
||||
};
|
||||
|
||||
bool operator==(const SamplerDescriptor& rhs) const noexcept {
|
||||
@@ -40,11 +36,9 @@ struct SamplerDescriptor {
|
||||
using Tegra::Shader::TextureType;
|
||||
SamplerDescriptor result;
|
||||
|
||||
result.format.Assign(tic.format.Value());
|
||||
result.r_type.Assign(tic.r_type.Value());
|
||||
result.g_type.Assign(tic.g_type.Value());
|
||||
result.b_type.Assign(tic.b_type.Value());
|
||||
result.a_type.Assign(tic.a_type.Value());
|
||||
// This is going to be used to determine the shading language type.
|
||||
// Because of that we don't care about all component types on color textures.
|
||||
result.component_type.Assign(tic.r_type.Value());
|
||||
|
||||
switch (tic.texture_type.Value()) {
|
||||
case Tegra::Texture::TextureType::Texture1D:
|
||||
|
||||
@@ -82,10 +82,6 @@ union Attribute {
|
||||
Position = 7,
|
||||
Attribute_0 = 8,
|
||||
Attribute_31 = 39,
|
||||
FrontColor = 40,
|
||||
FrontSecondaryColor = 41,
|
||||
BackColor = 42,
|
||||
BackSecondaryColor = 43,
|
||||
ClipDistances0123 = 44,
|
||||
ClipDistances4567 = 45,
|
||||
PointCoord = 46,
|
||||
@@ -93,8 +89,6 @@ union Attribute {
|
||||
// shader, and a tuple of (TessCoord.x, TessCoord.y, TessCoord.z, ~) when inside a Tess Eval
|
||||
// shader.
|
||||
TessCoordInstanceIDVertexID = 47,
|
||||
TexCoord_0 = 48,
|
||||
TexCoord_7 = 55,
|
||||
// This attribute contains a tuple of (Unk, Unk, Unk, gl_FrontFacing) when inside a fragment
|
||||
// shader. It is unknown what the other values contain.
|
||||
FrontFacing = 63,
|
||||
@@ -231,6 +225,18 @@ enum class AtomicOp : u64 {
|
||||
Or = 6,
|
||||
Xor = 7,
|
||||
Exch = 8,
|
||||
};
|
||||
|
||||
enum class GlobalAtomicOp : u64 {
|
||||
Add = 0,
|
||||
Min = 1,
|
||||
Max = 2,
|
||||
Inc = 3,
|
||||
Dec = 4,
|
||||
And = 5,
|
||||
Or = 6,
|
||||
Xor = 7,
|
||||
Exch = 8,
|
||||
SafeAdd = 10,
|
||||
};
|
||||
|
||||
@@ -989,7 +995,7 @@ union Instruction {
|
||||
} stg;
|
||||
|
||||
union {
|
||||
BitField<52, 4, AtomicOp> operation;
|
||||
BitField<52, 4, GlobalAtomicOp> operation;
|
||||
BitField<49, 3, GlobalAtomicType> type;
|
||||
BitField<28, 20, s64> offset;
|
||||
} atom;
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
#include "core/core.h"
|
||||
#include "core/core_timing.h"
|
||||
#include "core/core_timing_util.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "core/memory.h"
|
||||
#include "video_core/engines/fermi_2d.h"
|
||||
#include "video_core/engines/kepler_compute.h"
|
||||
@@ -17,15 +16,14 @@
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
MICROPROFILE_DEFINE(GPU_wait, "GPU", "Wait for the GPU", MP_RGB(128, 128, 192));
|
||||
|
||||
GPU::GPU(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& renderer_, bool is_async)
|
||||
: system{system}, renderer{std::move(renderer_)}, is_async{is_async} {
|
||||
auto& rasterizer{renderer->Rasterizer()};
|
||||
GPU::GPU(Core::System& system, VideoCore::RendererBase& renderer, bool is_async)
|
||||
: system{system}, renderer{renderer}, is_async{is_async} {
|
||||
auto& rasterizer{renderer.Rasterizer()};
|
||||
memory_manager = std::make_unique<Tegra::MemoryManager>(system, rasterizer);
|
||||
dma_pusher = std::make_unique<Tegra::DmaPusher>(*this);
|
||||
maxwell_3d = std::make_unique<Engines::Maxwell3D>(system, rasterizer, *memory_manager);
|
||||
@@ -139,7 +137,7 @@ u64 GPU::GetTicks() const {
|
||||
}
|
||||
|
||||
void GPU::FlushCommands() {
|
||||
renderer->Rasterizer().FlushCommands();
|
||||
renderer.Rasterizer().FlushCommands();
|
||||
}
|
||||
|
||||
// Note that, traditionally, methods are treated as 4-byte addressable locations, and hence
|
||||
|
||||
@@ -25,11 +25,8 @@ inline u8* FromCacheAddr(CacheAddr cache_addr) {
|
||||
}
|
||||
|
||||
namespace Core {
|
||||
namespace Frontend {
|
||||
class EmuWindow;
|
||||
}
|
||||
class System;
|
||||
} // namespace Core
|
||||
}
|
||||
|
||||
namespace VideoCore {
|
||||
class RendererBase;
|
||||
@@ -132,8 +129,7 @@ class MemoryManager;
|
||||
|
||||
class GPU {
|
||||
public:
|
||||
explicit GPU(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& renderer,
|
||||
bool is_async);
|
||||
explicit GPU(Core::System& system, VideoCore::RendererBase& renderer, bool is_async);
|
||||
|
||||
virtual ~GPU();
|
||||
|
||||
@@ -178,14 +174,6 @@ public:
|
||||
/// Returns a reference to the GPU DMA pusher.
|
||||
Tegra::DmaPusher& DmaPusher();
|
||||
|
||||
VideoCore::RendererBase& Renderer() {
|
||||
return *renderer;
|
||||
}
|
||||
|
||||
const VideoCore::RendererBase& Renderer() const {
|
||||
return *renderer;
|
||||
}
|
||||
|
||||
// Waits for the GPU to finish working
|
||||
virtual void WaitIdle() const = 0;
|
||||
|
||||
@@ -299,7 +287,7 @@ private:
|
||||
protected:
|
||||
std::unique_ptr<Tegra::DmaPusher> dma_pusher;
|
||||
Core::System& system;
|
||||
std::unique_ptr<VideoCore::RendererBase> renderer;
|
||||
VideoCore::RendererBase& renderer;
|
||||
|
||||
private:
|
||||
std::unique_ptr<Tegra::MemoryManager> memory_manager;
|
||||
|
||||
@@ -10,16 +10,13 @@
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
GPUAsynch::GPUAsynch(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& renderer_,
|
||||
std::unique_ptr<Core::Frontend::GraphicsContext>&& context)
|
||||
: GPU(system, std::move(renderer_), true), gpu_thread{system}, gpu_context(std::move(context)),
|
||||
cpu_context(renderer->GetRenderWindow().CreateSharedContext()) {}
|
||||
GPUAsynch::GPUAsynch(Core::System& system, VideoCore::RendererBase& renderer)
|
||||
: GPU(system, renderer, true), gpu_thread{system} {}
|
||||
|
||||
GPUAsynch::~GPUAsynch() = default;
|
||||
|
||||
void GPUAsynch::Start() {
|
||||
cpu_context->MakeCurrent();
|
||||
gpu_thread.StartThread(*renderer, *gpu_context, *dma_pusher);
|
||||
gpu_thread.StartThread(renderer, *dma_pusher);
|
||||
}
|
||||
|
||||
void GPUAsynch::PushGPUEntries(Tegra::CommandList&& entries) {
|
||||
|
||||
@@ -7,10 +7,6 @@
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/gpu_thread.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
class GraphicsContext;
|
||||
}
|
||||
|
||||
namespace VideoCore {
|
||||
class RendererBase;
|
||||
} // namespace VideoCore
|
||||
@@ -20,8 +16,7 @@ namespace VideoCommon {
|
||||
/// Implementation of GPU interface that runs the GPU asynchronously
|
||||
class GPUAsynch final : public Tegra::GPU {
|
||||
public:
|
||||
explicit GPUAsynch(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& renderer,
|
||||
std::unique_ptr<Core::Frontend::GraphicsContext>&& context);
|
||||
explicit GPUAsynch(Core::System& system, VideoCore::RendererBase& renderer);
|
||||
~GPUAsynch() override;
|
||||
|
||||
void Start() override;
|
||||
@@ -37,8 +32,6 @@ protected:
|
||||
|
||||
private:
|
||||
GPUThread::ThreadManager gpu_thread;
|
||||
std::unique_ptr<Core::Frontend::GraphicsContext> cpu_context;
|
||||
std::unique_ptr<Core::Frontend::GraphicsContext> gpu_context;
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
||||
|
||||
@@ -7,15 +7,12 @@
|
||||
|
||||
namespace VideoCommon {
|
||||
|
||||
GPUSynch::GPUSynch(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& renderer,
|
||||
std::unique_ptr<Core::Frontend::GraphicsContext>&& context)
|
||||
: GPU(system, std::move(renderer), false), context{std::move(context)} {}
|
||||
GPUSynch::GPUSynch(Core::System& system, VideoCore::RendererBase& renderer)
|
||||
: GPU(system, renderer, false) {}
|
||||
|
||||
GPUSynch::~GPUSynch() = default;
|
||||
|
||||
void GPUSynch::Start() {
|
||||
context->MakeCurrent();
|
||||
}
|
||||
void GPUSynch::Start() {}
|
||||
|
||||
void GPUSynch::PushGPUEntries(Tegra::CommandList&& entries) {
|
||||
dma_pusher->Push(std::move(entries));
|
||||
@@ -23,19 +20,19 @@ void GPUSynch::PushGPUEntries(Tegra::CommandList&& entries) {
|
||||
}
|
||||
|
||||
void GPUSynch::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
|
||||
renderer->SwapBuffers(framebuffer);
|
||||
renderer.SwapBuffers(framebuffer);
|
||||
}
|
||||
|
||||
void GPUSynch::FlushRegion(CacheAddr addr, u64 size) {
|
||||
renderer->Rasterizer().FlushRegion(addr, size);
|
||||
renderer.Rasterizer().FlushRegion(addr, size);
|
||||
}
|
||||
|
||||
void GPUSynch::InvalidateRegion(CacheAddr addr, u64 size) {
|
||||
renderer->Rasterizer().InvalidateRegion(addr, size);
|
||||
renderer.Rasterizer().InvalidateRegion(addr, size);
|
||||
}
|
||||
|
||||
void GPUSynch::FlushAndInvalidateRegion(CacheAddr addr, u64 size) {
|
||||
renderer->Rasterizer().FlushAndInvalidateRegion(addr, size);
|
||||
renderer.Rasterizer().FlushAndInvalidateRegion(addr, size);
|
||||
}
|
||||
|
||||
} // namespace VideoCommon
|
||||
|
||||
@@ -6,10 +6,6 @@
|
||||
|
||||
#include "video_core/gpu.h"
|
||||
|
||||
namespace Core::Frontend {
|
||||
class GraphicsContext;
|
||||
}
|
||||
|
||||
namespace VideoCore {
|
||||
class RendererBase;
|
||||
} // namespace VideoCore
|
||||
@@ -19,8 +15,7 @@ namespace VideoCommon {
|
||||
/// Implementation of GPU interface that runs the GPU synchronously
|
||||
class GPUSynch final : public Tegra::GPU {
|
||||
public:
|
||||
explicit GPUSynch(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& renderer,
|
||||
std::unique_ptr<Core::Frontend::GraphicsContext>&& context);
|
||||
explicit GPUSynch(Core::System& system, VideoCore::RendererBase& renderer);
|
||||
~GPUSynch() override;
|
||||
|
||||
void Start() override;
|
||||
@@ -34,9 +29,6 @@ public:
|
||||
protected:
|
||||
void TriggerCpuInterrupt([[maybe_unused]] u32 syncpoint_id,
|
||||
[[maybe_unused]] u32 value) const override {}
|
||||
|
||||
private:
|
||||
std::unique_ptr<Core::Frontend::GraphicsContext> context;
|
||||
};
|
||||
|
||||
} // namespace VideoCommon
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
#include "common/assert.h"
|
||||
#include "common/microprofile.h"
|
||||
#include "core/core.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "core/frontend/scope_acquire_context.h"
|
||||
#include "video_core/dma_pusher.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/gpu_thread.h"
|
||||
@@ -14,8 +14,8 @@
|
||||
namespace VideoCommon::GPUThread {
|
||||
|
||||
/// Runs the GPU thread
|
||||
static void RunThread(VideoCore::RendererBase& renderer, Core::Frontend::GraphicsContext& context,
|
||||
Tegra::DmaPusher& dma_pusher, SynchState& state) {
|
||||
static void RunThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_pusher,
|
||||
SynchState& state) {
|
||||
MicroProfileOnThreadCreate("GpuThread");
|
||||
|
||||
// Wait for first GPU command before acquiring the window context
|
||||
@@ -27,7 +27,7 @@ static void RunThread(VideoCore::RendererBase& renderer, Core::Frontend::Graphic
|
||||
return;
|
||||
}
|
||||
|
||||
auto current_context = context.Acquire();
|
||||
Core::Frontend::ScopeAcquireContext acquire_context{renderer.GetRenderWindow()};
|
||||
|
||||
CommandDataContainer next;
|
||||
while (state.is_running) {
|
||||
@@ -62,11 +62,8 @@ ThreadManager::~ThreadManager() {
|
||||
thread.join();
|
||||
}
|
||||
|
||||
void ThreadManager::StartThread(VideoCore::RendererBase& renderer,
|
||||
Core::Frontend::GraphicsContext& context,
|
||||
Tegra::DmaPusher& dma_pusher) {
|
||||
thread = std::thread{RunThread, std::ref(renderer), std::ref(context), std::ref(dma_pusher),
|
||||
std::ref(state)};
|
||||
void ThreadManager::StartThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_pusher) {
|
||||
thread = std::thread{RunThread, std::ref(renderer), std::ref(dma_pusher), std::ref(state)};
|
||||
}
|
||||
|
||||
void ThreadManager::SubmitList(Tegra::CommandList&& entries) {
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include <optional>
|
||||
#include <thread>
|
||||
#include <variant>
|
||||
|
||||
#include "common/threadsafe_queue.h"
|
||||
#include "video_core/gpu.h"
|
||||
|
||||
@@ -19,9 +20,6 @@ class DmaPusher;
|
||||
} // namespace Tegra
|
||||
|
||||
namespace Core {
|
||||
namespace Frontend {
|
||||
class GraphicsContext;
|
||||
}
|
||||
class System;
|
||||
} // namespace Core
|
||||
|
||||
@@ -101,8 +99,7 @@ public:
|
||||
~ThreadManager();
|
||||
|
||||
/// Creates and starts the GPU thread.
|
||||
void StartThread(VideoCore::RendererBase& renderer, Core::Frontend::GraphicsContext& context,
|
||||
Tegra::DmaPusher& dma_pusher);
|
||||
void StartThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_pusher);
|
||||
|
||||
/// Push GPU command entries to be processed
|
||||
void SubmitList(Tegra::CommandList&& entries);
|
||||
|
||||
@@ -46,8 +46,7 @@ public:
|
||||
|
||||
/// Draws the latest frame to the window waiting timeout_ms for a frame to arrive (Renderer
|
||||
/// specific implementation)
|
||||
/// Returns true if a frame was drawn
|
||||
virtual bool TryPresent(int timeout_ms) = 0;
|
||||
virtual void TryPresent(int timeout_ms) = 0;
|
||||
|
||||
// Getter/setter functions:
|
||||
// ------------------------
|
||||
|
||||
@@ -444,7 +444,6 @@ void RasterizerOpenGL::Clear() {
|
||||
}
|
||||
|
||||
SyncRasterizeEnable();
|
||||
SyncStencilTestState();
|
||||
|
||||
if (regs.clear_flags.scissor) {
|
||||
SyncScissorTest();
|
||||
@@ -1053,8 +1052,12 @@ void RasterizerOpenGL::SyncStencilTestState() {
|
||||
flags[Dirty::StencilTest] = false;
|
||||
|
||||
const auto& regs = gpu.regs;
|
||||
oglEnable(GL_STENCIL_TEST, regs.stencil_enable);
|
||||
if (!regs.stencil_enable) {
|
||||
glDisable(GL_STENCIL_TEST);
|
||||
return;
|
||||
}
|
||||
|
||||
glEnable(GL_STENCIL_TEST);
|
||||
glStencilFuncSeparate(GL_FRONT, MaxwellToGL::ComparisonOp(regs.stencil_front_func_func),
|
||||
regs.stencil_front_func_ref, regs.stencil_front_func_mask);
|
||||
glStencilOpSeparate(GL_FRONT, MaxwellToGL::StencilOp(regs.stencil_front_op_fail),
|
||||
|
||||
@@ -327,7 +327,8 @@ void ShaderCacheOpenGL::LoadDiskCache(const std::atomic_bool& stop_loading,
|
||||
|
||||
const auto worker = [&](Core::Frontend::GraphicsContext* context, std::size_t begin,
|
||||
std::size_t end) {
|
||||
const auto scope = context->Acquire();
|
||||
context->MakeCurrent();
|
||||
SCOPE_EXIT({ return context->DoneCurrent(); });
|
||||
|
||||
for (std::size_t i = begin; i < end; ++i) {
|
||||
if (stop_loading) {
|
||||
|
||||
@@ -366,19 +366,10 @@ constexpr bool IsGenericAttribute(Attribute::Index index) {
|
||||
return index >= Attribute::Index::Attribute_0 && index <= Attribute::Index::Attribute_31;
|
||||
}
|
||||
|
||||
constexpr bool IsLegacyTexCoord(Attribute::Index index) {
|
||||
return static_cast<int>(index) >= static_cast<int>(Attribute::Index::TexCoord_0) &&
|
||||
static_cast<int>(index) <= static_cast<int>(Attribute::Index::TexCoord_7);
|
||||
}
|
||||
|
||||
constexpr Attribute::Index ToGenericAttribute(u64 value) {
|
||||
return static_cast<Attribute::Index>(value + static_cast<u64>(Attribute::Index::Attribute_0));
|
||||
}
|
||||
|
||||
constexpr int GetLegacyTexCoordIndex(Attribute::Index index) {
|
||||
return static_cast<int>(index) - static_cast<int>(Attribute::Index::TexCoord_0);
|
||||
}
|
||||
|
||||
u32 GetGenericAttributeIndex(Attribute::Index index) {
|
||||
ASSERT(IsGenericAttribute(index));
|
||||
return static_cast<u32>(index) - static_cast<u32>(Attribute::Index::Attribute_0);
|
||||
@@ -507,7 +498,7 @@ private:
|
||||
if (!identifier.empty()) {
|
||||
code.AddLine("// {}", identifier);
|
||||
}
|
||||
code.AddLine("#version 440 {}", ir.UsesLegacyVaryings() ? "compatibility" : "core");
|
||||
code.AddLine("#version 440 core");
|
||||
code.AddLine("#extension GL_ARB_separate_shader_objects : enable");
|
||||
if (device.HasShaderBallot()) {
|
||||
code.AddLine("#extension GL_ARB_shader_ballot : require");
|
||||
@@ -570,16 +561,6 @@ private:
|
||||
if (stage != ShaderType::Fragment) {
|
||||
return;
|
||||
}
|
||||
if (ir.UsesLegacyVaryings()) {
|
||||
code.AddLine("in gl_PerFragment {{");
|
||||
++code.scope;
|
||||
code.AddLine("vec4 gl_TexCoord[8];");
|
||||
code.AddLine("vec4 gl_Color;");
|
||||
code.AddLine("vec4 gl_SecondaryColor;");
|
||||
--code.scope;
|
||||
code.AddLine("}};");
|
||||
}
|
||||
|
||||
for (u32 rt = 0; rt < Maxwell::NumRenderTargets; ++rt) {
|
||||
code.AddLine("layout (location = {}) out vec4 frag_color{};", rt, rt);
|
||||
}
|
||||
@@ -636,12 +617,12 @@ private:
|
||||
code.AddLine("float gl_PointSize;");
|
||||
}
|
||||
|
||||
if (ir.UsesLegacyVaryings()) {
|
||||
code.AddLine("vec4 gl_TexCoord[8];");
|
||||
code.AddLine("vec4 gl_FrontColor;");
|
||||
code.AddLine("vec4 gl_FrontSecondaryColor;");
|
||||
code.AddLine("vec4 gl_BackColor;");
|
||||
code.AddLine("vec4 gl_BackSecondaryColor;");
|
||||
if (ir.UsesInstanceId()) {
|
||||
code.AddLine("int gl_InstanceID;");
|
||||
}
|
||||
|
||||
if (ir.UsesVertexId()) {
|
||||
code.AddLine("int gl_VertexID;");
|
||||
}
|
||||
|
||||
--code.scope;
|
||||
@@ -1147,10 +1128,6 @@ private:
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
case Attribute::Index::FrontColor:
|
||||
return {"gl_Color"s + GetSwizzle(element), Type::Float};
|
||||
case Attribute::Index::FrontSecondaryColor:
|
||||
return {"gl_SecondaryColor"s + GetSwizzle(element), Type::Float};
|
||||
case Attribute::Index::PointCoord:
|
||||
switch (element) {
|
||||
case 0:
|
||||
@@ -1191,12 +1168,6 @@ private:
|
||||
return {GeometryPass(GetGenericInputAttribute(attribute)) + GetSwizzle(element),
|
||||
Type::Float};
|
||||
}
|
||||
if (IsLegacyTexCoord(attribute)) {
|
||||
UNIMPLEMENTED_IF(stage == ShaderType::Geometry);
|
||||
return {fmt::format("gl_TexCoord[{}]{}", GetLegacyTexCoordIndex(attribute),
|
||||
GetSwizzle(element)),
|
||||
Type::Float};
|
||||
}
|
||||
break;
|
||||
}
|
||||
UNIMPLEMENTED_MSG("Unhandled input attribute: {}", static_cast<u32>(attribute));
|
||||
@@ -1235,12 +1206,11 @@ private:
|
||||
}
|
||||
|
||||
std::optional<Expression> GetOutputAttribute(const AbufNode* abuf) {
|
||||
const u32 element = abuf->GetElement();
|
||||
switch (const auto attribute = abuf->GetIndex()) {
|
||||
case Attribute::Index::Position:
|
||||
return {{"gl_Position"s + GetSwizzle(element), Type::Float}};
|
||||
return {{"gl_Position"s + GetSwizzle(abuf->GetElement()), Type::Float}};
|
||||
case Attribute::Index::LayerViewportPointSize:
|
||||
switch (element) {
|
||||
switch (abuf->GetElement()) {
|
||||
case 0:
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
@@ -1258,26 +1228,13 @@ private:
|
||||
return {{"gl_PointSize", Type::Float}};
|
||||
}
|
||||
return {};
|
||||
case Attribute::Index::FrontColor:
|
||||
return {{"gl_FrontColor"s + GetSwizzle(element), Type::Float}};
|
||||
case Attribute::Index::FrontSecondaryColor:
|
||||
return {{"gl_FrontSecondaryColor"s + GetSwizzle(element), Type::Float}};
|
||||
case Attribute::Index::BackColor:
|
||||
return {{"gl_BackColor"s + GetSwizzle(element), Type::Float}};
|
||||
case Attribute::Index::BackSecondaryColor:
|
||||
return {{"gl_BackSecondaryColor"s + GetSwizzle(element), Type::Float}};
|
||||
case Attribute::Index::ClipDistances0123:
|
||||
return {{fmt::format("gl_ClipDistance[{}]", element), Type::Float}};
|
||||
return {{fmt::format("gl_ClipDistance[{}]", abuf->GetElement()), Type::Float}};
|
||||
case Attribute::Index::ClipDistances4567:
|
||||
return {{fmt::format("gl_ClipDistance[{}]", element + 4), Type::Float}};
|
||||
return {{fmt::format("gl_ClipDistance[{}]", abuf->GetElement() + 4), Type::Float}};
|
||||
default:
|
||||
if (IsGenericAttribute(attribute)) {
|
||||
return {{GetGenericOutputAttribute(attribute, element), Type::Float}};
|
||||
}
|
||||
if (IsLegacyTexCoord(attribute)) {
|
||||
return {{fmt::format("gl_TexCoord[{}]{}", GetLegacyTexCoordIndex(attribute),
|
||||
GetSwizzle(element)),
|
||||
Type::Float}};
|
||||
return {{GetGenericOutputAttribute(attribute, abuf->GetElement()), Type::Float}};
|
||||
}
|
||||
UNIMPLEMENTED_MSG("Unhandled output attribute: {}", static_cast<u32>(attribute));
|
||||
return {};
|
||||
@@ -2114,10 +2071,6 @@ private:
|
||||
|
||||
template <const std::string_view& opname, Type type>
|
||||
Expression Atomic(Operation operation) {
|
||||
if ((opname == Func::Min || opname == Func::Max) && type == Type::Int) {
|
||||
UNIMPLEMENTED_MSG("Unimplemented Min & Max for atomic operations");
|
||||
return {};
|
||||
}
|
||||
return {fmt::format("atomic{}({}, {})", opname, Visit(operation[0]).GetCode(),
|
||||
Visit(operation[1]).As(type)),
|
||||
type};
|
||||
@@ -2311,8 +2264,6 @@ private:
|
||||
~Func() = delete;
|
||||
|
||||
static constexpr std::string_view Add = "Add";
|
||||
static constexpr std::string_view Min = "Min";
|
||||
static constexpr std::string_view Max = "Max";
|
||||
static constexpr std::string_view And = "And";
|
||||
static constexpr std::string_view Or = "Or";
|
||||
static constexpr std::string_view Xor = "Xor";
|
||||
@@ -2463,21 +2414,7 @@ private:
|
||||
&GLSLDecompiler::AtomicImage<Func::Xor>,
|
||||
&GLSLDecompiler::AtomicImage<Func::Exchange>,
|
||||
|
||||
&GLSLDecompiler::Atomic<Func::Exchange, Type::Uint>,
|
||||
&GLSLDecompiler::Atomic<Func::Add, Type::Uint>,
|
||||
&GLSLDecompiler::Atomic<Func::Min, Type::Uint>,
|
||||
&GLSLDecompiler::Atomic<Func::Max, Type::Uint>,
|
||||
&GLSLDecompiler::Atomic<Func::And, Type::Uint>,
|
||||
&GLSLDecompiler::Atomic<Func::Or, Type::Uint>,
|
||||
&GLSLDecompiler::Atomic<Func::Xor, Type::Uint>,
|
||||
|
||||
&GLSLDecompiler::Atomic<Func::Exchange, Type::Int>,
|
||||
&GLSLDecompiler::Atomic<Func::Add, Type::Int>,
|
||||
&GLSLDecompiler::Atomic<Func::Min, Type::Int>,
|
||||
&GLSLDecompiler::Atomic<Func::Max, Type::Int>,
|
||||
&GLSLDecompiler::Atomic<Func::And, Type::Int>,
|
||||
&GLSLDecompiler::Atomic<Func::Or, Type::Int>,
|
||||
&GLSLDecompiler::Atomic<Func::Xor, Type::Int>,
|
||||
|
||||
&GLSLDecompiler::Branch,
|
||||
&GLSLDecompiler::BranchIndirect,
|
||||
|
||||
@@ -30,6 +30,8 @@ namespace OpenGL {
|
||||
|
||||
namespace {
|
||||
|
||||
// If the size of this is too small, it ends up creating a soft cap on FPS as the renderer will have
|
||||
// to wait on available presentation frames.
|
||||
constexpr std::size_t SWAP_CHAIN_SIZE = 3;
|
||||
|
||||
struct Frame {
|
||||
@@ -212,7 +214,7 @@ public:
|
||||
std::deque<Frame*> present_queue;
|
||||
Frame* previous_frame{};
|
||||
|
||||
FrameMailbox() {
|
||||
FrameMailbox() : has_debug_tool{HasDebugTool()} {
|
||||
for (auto& frame : swap_chain) {
|
||||
free_queue.push(&frame);
|
||||
}
|
||||
@@ -283,9 +285,13 @@ public:
|
||||
std::unique_lock lock{swap_chain_lock};
|
||||
present_queue.push_front(frame);
|
||||
present_cv.notify_one();
|
||||
|
||||
DebugNotifyNextFrame();
|
||||
}
|
||||
|
||||
Frame* TryGetPresentFrame(int timeout_ms) {
|
||||
DebugWaitForNextFrame();
|
||||
|
||||
std::unique_lock lock{swap_chain_lock};
|
||||
// wait for new entries in the present_queue
|
||||
present_cv.wait_for(lock, std::chrono::milliseconds(timeout_ms),
|
||||
@@ -311,12 +317,38 @@ public:
|
||||
previous_frame = frame;
|
||||
return frame;
|
||||
}
|
||||
|
||||
private:
|
||||
std::mutex debug_synch_mutex;
|
||||
std::condition_variable debug_synch_condition;
|
||||
std::atomic_int frame_for_debug{};
|
||||
const bool has_debug_tool; // When true, using a GPU debugger, so keep frames in lock-step
|
||||
|
||||
/// Signal that a new frame is available (called from GPU thread)
|
||||
void DebugNotifyNextFrame() {
|
||||
if (!has_debug_tool) {
|
||||
return;
|
||||
}
|
||||
frame_for_debug++;
|
||||
std::lock_guard lock{debug_synch_mutex};
|
||||
debug_synch_condition.notify_one();
|
||||
}
|
||||
|
||||
/// Wait for a new frame to be available (called from presentation thread)
|
||||
void DebugWaitForNextFrame() {
|
||||
if (!has_debug_tool) {
|
||||
return;
|
||||
}
|
||||
const int last_frame = frame_for_debug;
|
||||
std::unique_lock lock{debug_synch_mutex};
|
||||
debug_synch_condition.wait(lock,
|
||||
[this, last_frame] { return frame_for_debug > last_frame; });
|
||||
}
|
||||
};
|
||||
|
||||
RendererOpenGL::RendererOpenGL(Core::Frontend::EmuWindow& emu_window, Core::System& system,
|
||||
Core::Frontend::GraphicsContext& context)
|
||||
RendererOpenGL::RendererOpenGL(Core::Frontend::EmuWindow& emu_window, Core::System& system)
|
||||
: VideoCore::RendererBase{emu_window}, emu_window{emu_window}, system{system},
|
||||
frame_mailbox{}, context{context}, has_debug_tool{HasDebugTool()} {}
|
||||
frame_mailbox{std::make_unique<FrameMailbox>()} {}
|
||||
|
||||
RendererOpenGL::~RendererOpenGL() = default;
|
||||
|
||||
@@ -324,6 +356,8 @@ MICROPROFILE_DEFINE(OpenGL_RenderFrame, "OpenGL", "Render Frame", MP_RGB(128, 12
|
||||
MICROPROFILE_DEFINE(OpenGL_WaitPresent, "OpenGL", "Wait For Present", MP_RGB(128, 128, 128));
|
||||
|
||||
void RendererOpenGL::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
|
||||
render_window.PollEvents();
|
||||
|
||||
if (!framebuffer) {
|
||||
return;
|
||||
}
|
||||
@@ -379,13 +413,6 @@ void RendererOpenGL::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
|
||||
m_current_frame++;
|
||||
rasterizer->TickFrame();
|
||||
}
|
||||
|
||||
render_window.PollEvents();
|
||||
if (has_debug_tool) {
|
||||
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
|
||||
Present(0);
|
||||
context.SwapBuffers();
|
||||
}
|
||||
}
|
||||
|
||||
void RendererOpenGL::PrepareRendertarget(const Tegra::FramebufferConfig* framebuffer) {
|
||||
@@ -453,8 +480,6 @@ void RendererOpenGL::LoadColorToActiveGLTexture(u8 color_r, u8 color_g, u8 color
|
||||
}
|
||||
|
||||
void RendererOpenGL::InitOpenGLObjects() {
|
||||
frame_mailbox = std::make_unique<FrameMailbox>();
|
||||
|
||||
glClearColor(Settings::values.bg_red, Settings::values.bg_green, Settings::values.bg_blue,
|
||||
0.0f);
|
||||
|
||||
@@ -667,21 +692,12 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
|
||||
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
|
||||
}
|
||||
|
||||
bool RendererOpenGL::TryPresent(int timeout_ms) {
|
||||
if (has_debug_tool) {
|
||||
LOG_DEBUG(Render_OpenGL,
|
||||
"Skipping presentation because we are presenting on the main context");
|
||||
return false;
|
||||
}
|
||||
return Present(timeout_ms);
|
||||
}
|
||||
|
||||
bool RendererOpenGL::Present(int timeout_ms) {
|
||||
void RendererOpenGL::TryPresent(int timeout_ms) {
|
||||
const auto& layout = render_window.GetFramebufferLayout();
|
||||
auto frame = frame_mailbox->TryGetPresentFrame(timeout_ms);
|
||||
if (!frame) {
|
||||
LOG_DEBUG(Render_OpenGL, "TryGetPresentFrame returned no frame to present");
|
||||
return false;
|
||||
return;
|
||||
}
|
||||
|
||||
// Clearing before a full overwrite of a fbo can signal to drivers that they can avoid a
|
||||
@@ -709,7 +725,6 @@ bool RendererOpenGL::Present(int timeout_ms) {
|
||||
glFlush();
|
||||
|
||||
glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
|
||||
return true;
|
||||
}
|
||||
|
||||
void RendererOpenGL::RenderScreenshot() {
|
||||
|
||||
@@ -55,14 +55,13 @@ class FrameMailbox;
|
||||
|
||||
class RendererOpenGL final : public VideoCore::RendererBase {
|
||||
public:
|
||||
explicit RendererOpenGL(Core::Frontend::EmuWindow& emu_window, Core::System& system,
|
||||
Core::Frontend::GraphicsContext& context);
|
||||
explicit RendererOpenGL(Core::Frontend::EmuWindow& emu_window, Core::System& system);
|
||||
~RendererOpenGL() override;
|
||||
|
||||
bool Init() override;
|
||||
void ShutDown() override;
|
||||
void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) override;
|
||||
bool TryPresent(int timeout_ms) override;
|
||||
void TryPresent(int timeout_ms) override;
|
||||
|
||||
private:
|
||||
/// Initializes the OpenGL state and creates persistent objects.
|
||||
@@ -90,11 +89,8 @@ private:
|
||||
|
||||
void PrepareRendertarget(const Tegra::FramebufferConfig* framebuffer);
|
||||
|
||||
bool Present(int timeout_ms);
|
||||
|
||||
Core::Frontend::EmuWindow& emu_window;
|
||||
Core::System& system;
|
||||
Core::Frontend::GraphicsContext& context;
|
||||
|
||||
StateTracker state_tracker{system};
|
||||
|
||||
@@ -119,8 +115,6 @@ private:
|
||||
|
||||
/// Frame presentation mailbox
|
||||
std::unique_ptr<FrameMailbox> frame_mailbox;
|
||||
|
||||
bool has_debug_tool = false;
|
||||
};
|
||||
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -401,26 +401,6 @@ vk::Format VertexFormat(Maxwell::VertexAttribute::Type type, Maxwell::VertexAttr
|
||||
}
|
||||
break;
|
||||
case Maxwell::VertexAttribute::Type::SignedScaled:
|
||||
switch (size) {
|
||||
case Maxwell::VertexAttribute::Size::Size_8:
|
||||
return vk::Format::eR8Sscaled;
|
||||
case Maxwell::VertexAttribute::Size::Size_8_8:
|
||||
return vk::Format::eR8G8Sscaled;
|
||||
case Maxwell::VertexAttribute::Size::Size_8_8_8:
|
||||
return vk::Format::eR8G8B8Sscaled;
|
||||
case Maxwell::VertexAttribute::Size::Size_8_8_8_8:
|
||||
return vk::Format::eR8G8B8A8Sscaled;
|
||||
case Maxwell::VertexAttribute::Size::Size_16:
|
||||
return vk::Format::eR16Sscaled;
|
||||
case Maxwell::VertexAttribute::Size::Size_16_16:
|
||||
return vk::Format::eR16G16Sscaled;
|
||||
case Maxwell::VertexAttribute::Size::Size_16_16_16:
|
||||
return vk::Format::eR16G16B16Sscaled;
|
||||
case Maxwell::VertexAttribute::Size::Size_16_16_16_16:
|
||||
return vk::Format::eR16G16B16A16Sscaled;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case Maxwell::VertexAttribute::Type::Float:
|
||||
switch (size) {
|
||||
|
||||
@@ -141,9 +141,8 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
|
||||
render_window.PollEvents();
|
||||
}
|
||||
|
||||
bool RendererVulkan::TryPresent(int /*timeout_ms*/) {
|
||||
void RendererVulkan::TryPresent(int /*timeout_ms*/) {
|
||||
// TODO (bunnei): ImplementMe
|
||||
return true;
|
||||
}
|
||||
|
||||
bool RendererVulkan::Init() {
|
||||
|
||||
@@ -42,7 +42,7 @@ public:
|
||||
bool Init() override;
|
||||
void ShutDown() override;
|
||||
void SwapBuffers(const Tegra::FramebufferConfig* framebuffer) override;
|
||||
bool TryPresent(int timeout_ms) override;
|
||||
void TryPresent(int timeout_ms) override;
|
||||
|
||||
private:
|
||||
std::optional<vk::DebugUtilsMessengerEXT> CreateDebugCallback(
|
||||
|
||||
@@ -1941,11 +1941,7 @@ private:
|
||||
return {};
|
||||
}
|
||||
|
||||
template <Id (Module::*func)(Id, Id, Id, Id, Id), Type result_type,
|
||||
Type value_type = result_type>
|
||||
Expression Atomic(Operation operation) {
|
||||
const Id type_def = GetTypeDefinition(result_type);
|
||||
|
||||
Expression AtomicAdd(Operation operation) {
|
||||
Id pointer;
|
||||
if (const auto smem = std::get_if<SmemNode>(&*operation[0])) {
|
||||
pointer = GetSharedMemoryPointer(*smem);
|
||||
@@ -1953,15 +1949,14 @@ private:
|
||||
pointer = GetGlobalMemoryPointer(*gmem);
|
||||
} else {
|
||||
UNREACHABLE();
|
||||
return {Constant(type_def, 0), result_type};
|
||||
return {Constant(t_uint, 0), Type::Uint};
|
||||
}
|
||||
|
||||
const Id value = As(Visit(operation[1]), value_type);
|
||||
|
||||
const Id scope = Constant(t_uint, static_cast<u32>(spv::Scope::Device));
|
||||
const Id semantics = Constant(type_def, 0);
|
||||
const Id semantics = Constant(t_uint, 0U);
|
||||
|
||||
return {(this->*func)(type_def, pointer, scope, semantics, value), result_type};
|
||||
const Id value = AsUint(Visit(operation[1]));
|
||||
return {OpAtomicIAdd(t_uint, pointer, scope, semantics, value), Type::Uint};
|
||||
}
|
||||
|
||||
Expression Branch(Operation operation) {
|
||||
@@ -2550,21 +2545,7 @@ private:
|
||||
&SPIRVDecompiler::AtomicImageXor,
|
||||
&SPIRVDecompiler::AtomicImageExchange,
|
||||
|
||||
&SPIRVDecompiler::Atomic<&Module::OpAtomicExchange, Type::Uint>,
|
||||
&SPIRVDecompiler::Atomic<&Module::OpAtomicIAdd, Type::Uint>,
|
||||
&SPIRVDecompiler::Atomic<&Module::OpAtomicUMin, Type::Uint>,
|
||||
&SPIRVDecompiler::Atomic<&Module::OpAtomicUMax, Type::Uint>,
|
||||
&SPIRVDecompiler::Atomic<&Module::OpAtomicAnd, Type::Uint>,
|
||||
&SPIRVDecompiler::Atomic<&Module::OpAtomicOr, Type::Uint>,
|
||||
&SPIRVDecompiler::Atomic<&Module::OpAtomicXor, Type::Uint>,
|
||||
|
||||
&SPIRVDecompiler::Atomic<&Module::OpAtomicExchange, Type::Int>,
|
||||
&SPIRVDecompiler::Atomic<&Module::OpAtomicIAdd, Type::Int>,
|
||||
&SPIRVDecompiler::Atomic<&Module::OpAtomicSMin, Type::Int>,
|
||||
&SPIRVDecompiler::Atomic<&Module::OpAtomicSMax, Type::Int>,
|
||||
&SPIRVDecompiler::Atomic<&Module::OpAtomicAnd, Type::Int>,
|
||||
&SPIRVDecompiler::Atomic<&Module::OpAtomicOr, Type::Int>,
|
||||
&SPIRVDecompiler::Atomic<&Module::OpAtomicXor, Type::Int>,
|
||||
&SPIRVDecompiler::AtomicAdd,
|
||||
|
||||
&SPIRVDecompiler::Branch,
|
||||
&SPIRVDecompiler::BranchIndirect,
|
||||
|
||||
@@ -1,750 +0,0 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <exception>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
#include "video_core/renderer_vulkan/wrapper.h"
|
||||
|
||||
namespace Vulkan::vk {
|
||||
|
||||
namespace {
|
||||
|
||||
template <typename T>
|
||||
bool Proc(T& result, const InstanceDispatch& dld, const char* proc_name,
|
||||
VkInstance instance = nullptr) noexcept {
|
||||
result = reinterpret_cast<T>(dld.vkGetInstanceProcAddr(instance, proc_name));
|
||||
return result != nullptr;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
void Proc(T& result, const DeviceDispatch& dld, const char* proc_name, VkDevice device) noexcept {
|
||||
result = reinterpret_cast<T>(dld.vkGetDeviceProcAddr(device, proc_name));
|
||||
}
|
||||
|
||||
void Load(VkDevice device, DeviceDispatch& dld) noexcept {
|
||||
#define X(name) Proc(dld.name, dld, #name, device)
|
||||
X(vkAcquireNextImageKHR);
|
||||
X(vkAllocateCommandBuffers);
|
||||
X(vkAllocateDescriptorSets);
|
||||
X(vkAllocateMemory);
|
||||
X(vkBeginCommandBuffer);
|
||||
X(vkBindBufferMemory);
|
||||
X(vkBindImageMemory);
|
||||
X(vkCmdBeginQuery);
|
||||
X(vkCmdBeginRenderPass);
|
||||
X(vkCmdBeginTransformFeedbackEXT);
|
||||
X(vkCmdBindDescriptorSets);
|
||||
X(vkCmdBindIndexBuffer);
|
||||
X(vkCmdBindPipeline);
|
||||
X(vkCmdBindTransformFeedbackBuffersEXT);
|
||||
X(vkCmdBindVertexBuffers);
|
||||
X(vkCmdBlitImage);
|
||||
X(vkCmdClearAttachments);
|
||||
X(vkCmdCopyBuffer);
|
||||
X(vkCmdCopyBufferToImage);
|
||||
X(vkCmdCopyImage);
|
||||
X(vkCmdCopyImageToBuffer);
|
||||
X(vkCmdDispatch);
|
||||
X(vkCmdDraw);
|
||||
X(vkCmdDrawIndexed);
|
||||
X(vkCmdEndQuery);
|
||||
X(vkCmdEndRenderPass);
|
||||
X(vkCmdEndTransformFeedbackEXT);
|
||||
X(vkCmdFillBuffer);
|
||||
X(vkCmdPipelineBarrier);
|
||||
X(vkCmdPushConstants);
|
||||
X(vkCmdSetBlendConstants);
|
||||
X(vkCmdSetCheckpointNV);
|
||||
X(vkCmdSetDepthBias);
|
||||
X(vkCmdSetDepthBounds);
|
||||
X(vkCmdSetScissor);
|
||||
X(vkCmdSetStencilCompareMask);
|
||||
X(vkCmdSetStencilReference);
|
||||
X(vkCmdSetStencilWriteMask);
|
||||
X(vkCmdSetViewport);
|
||||
X(vkCreateBuffer);
|
||||
X(vkCreateBufferView);
|
||||
X(vkCreateCommandPool);
|
||||
X(vkCreateComputePipelines);
|
||||
X(vkCreateDescriptorPool);
|
||||
X(vkCreateDescriptorSetLayout);
|
||||
X(vkCreateDescriptorUpdateTemplateKHR);
|
||||
X(vkCreateFence);
|
||||
X(vkCreateFramebuffer);
|
||||
X(vkCreateGraphicsPipelines);
|
||||
X(vkCreateImage);
|
||||
X(vkCreateImageView);
|
||||
X(vkCreatePipelineLayout);
|
||||
X(vkCreateQueryPool);
|
||||
X(vkCreateRenderPass);
|
||||
X(vkCreateSampler);
|
||||
X(vkCreateSemaphore);
|
||||
X(vkCreateShaderModule);
|
||||
X(vkCreateSwapchainKHR);
|
||||
X(vkDestroyBuffer);
|
||||
X(vkDestroyBufferView);
|
||||
X(vkDestroyCommandPool);
|
||||
X(vkDestroyDescriptorPool);
|
||||
X(vkDestroyDescriptorSetLayout);
|
||||
X(vkDestroyDescriptorUpdateTemplateKHR);
|
||||
X(vkDestroyFence);
|
||||
X(vkDestroyFramebuffer);
|
||||
X(vkDestroyImage);
|
||||
X(vkDestroyImageView);
|
||||
X(vkDestroyPipeline);
|
||||
X(vkDestroyPipelineLayout);
|
||||
X(vkDestroyQueryPool);
|
||||
X(vkDestroyRenderPass);
|
||||
X(vkDestroySampler);
|
||||
X(vkDestroySemaphore);
|
||||
X(vkDestroyShaderModule);
|
||||
X(vkDestroySwapchainKHR);
|
||||
X(vkDeviceWaitIdle);
|
||||
X(vkEndCommandBuffer);
|
||||
X(vkFreeCommandBuffers);
|
||||
X(vkFreeDescriptorSets);
|
||||
X(vkFreeMemory);
|
||||
X(vkGetBufferMemoryRequirements);
|
||||
X(vkGetDeviceQueue);
|
||||
X(vkGetFenceStatus);
|
||||
X(vkGetImageMemoryRequirements);
|
||||
X(vkGetQueryPoolResults);
|
||||
X(vkGetQueueCheckpointDataNV);
|
||||
X(vkMapMemory);
|
||||
X(vkQueueSubmit);
|
||||
X(vkResetFences);
|
||||
X(vkResetQueryPoolEXT);
|
||||
X(vkUnmapMemory);
|
||||
X(vkUpdateDescriptorSetWithTemplateKHR);
|
||||
X(vkUpdateDescriptorSets);
|
||||
X(vkWaitForFences);
|
||||
#undef X
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
bool Load(InstanceDispatch& dld) noexcept {
|
||||
#define X(name) Proc(dld.name, dld, #name)
|
||||
return X(vkCreateInstance) && X(vkEnumerateInstanceExtensionProperties);
|
||||
#undef X
|
||||
}
|
||||
|
||||
bool Load(VkInstance instance, InstanceDispatch& dld) noexcept {
|
||||
#define X(name) Proc(dld.name, dld, #name, instance)
|
||||
// These functions may fail to load depending on the enabled extensions.
|
||||
// Don't return a failure on these.
|
||||
X(vkCreateDebugUtilsMessengerEXT);
|
||||
X(vkDestroyDebugUtilsMessengerEXT);
|
||||
X(vkDestroySurfaceKHR);
|
||||
X(vkGetPhysicalDeviceFeatures2KHR);
|
||||
X(vkGetPhysicalDeviceProperties2KHR);
|
||||
X(vkGetPhysicalDeviceSurfaceCapabilitiesKHR);
|
||||
X(vkGetPhysicalDeviceSurfaceFormatsKHR);
|
||||
X(vkGetPhysicalDeviceSurfacePresentModesKHR);
|
||||
X(vkGetPhysicalDeviceSurfaceSupportKHR);
|
||||
X(vkGetSwapchainImagesKHR);
|
||||
X(vkQueuePresentKHR);
|
||||
|
||||
return X(vkCreateDevice) && X(vkDestroyDevice) && X(vkDestroyDevice) &&
|
||||
X(vkEnumerateDeviceExtensionProperties) && X(vkEnumeratePhysicalDevices) &&
|
||||
X(vkGetDeviceProcAddr) && X(vkGetPhysicalDeviceFormatProperties) &&
|
||||
X(vkGetPhysicalDeviceMemoryProperties) && X(vkGetPhysicalDeviceProperties) &&
|
||||
X(vkGetPhysicalDeviceQueueFamilyProperties);
|
||||
#undef X
|
||||
}
|
||||
|
||||
const char* Exception::what() const noexcept {
|
||||
return ToString(result);
|
||||
}
|
||||
|
||||
const char* ToString(VkResult result) noexcept {
|
||||
switch (result) {
|
||||
case VkResult::VK_SUCCESS:
|
||||
return "VK_SUCCESS";
|
||||
case VkResult::VK_NOT_READY:
|
||||
return "VK_NOT_READY";
|
||||
case VkResult::VK_TIMEOUT:
|
||||
return "VK_TIMEOUT";
|
||||
case VkResult::VK_EVENT_SET:
|
||||
return "VK_EVENT_SET";
|
||||
case VkResult::VK_EVENT_RESET:
|
||||
return "VK_EVENT_RESET";
|
||||
case VkResult::VK_INCOMPLETE:
|
||||
return "VK_INCOMPLETE";
|
||||
case VkResult::VK_ERROR_OUT_OF_HOST_MEMORY:
|
||||
return "VK_ERROR_OUT_OF_HOST_MEMORY";
|
||||
case VkResult::VK_ERROR_OUT_OF_DEVICE_MEMORY:
|
||||
return "VK_ERROR_OUT_OF_DEVICE_MEMORY";
|
||||
case VkResult::VK_ERROR_INITIALIZATION_FAILED:
|
||||
return "VK_ERROR_INITIALIZATION_FAILED";
|
||||
case VkResult::VK_ERROR_DEVICE_LOST:
|
||||
return "VK_ERROR_DEVICE_LOST";
|
||||
case VkResult::VK_ERROR_MEMORY_MAP_FAILED:
|
||||
return "VK_ERROR_MEMORY_MAP_FAILED";
|
||||
case VkResult::VK_ERROR_LAYER_NOT_PRESENT:
|
||||
return "VK_ERROR_LAYER_NOT_PRESENT";
|
||||
case VkResult::VK_ERROR_EXTENSION_NOT_PRESENT:
|
||||
return "VK_ERROR_EXTENSION_NOT_PRESENT";
|
||||
case VkResult::VK_ERROR_FEATURE_NOT_PRESENT:
|
||||
return "VK_ERROR_FEATURE_NOT_PRESENT";
|
||||
case VkResult::VK_ERROR_INCOMPATIBLE_DRIVER:
|
||||
return "VK_ERROR_INCOMPATIBLE_DRIVER";
|
||||
case VkResult::VK_ERROR_TOO_MANY_OBJECTS:
|
||||
return "VK_ERROR_TOO_MANY_OBJECTS";
|
||||
case VkResult::VK_ERROR_FORMAT_NOT_SUPPORTED:
|
||||
return "VK_ERROR_FORMAT_NOT_SUPPORTED";
|
||||
case VkResult::VK_ERROR_FRAGMENTED_POOL:
|
||||
return "VK_ERROR_FRAGMENTED_POOL";
|
||||
case VkResult::VK_ERROR_OUT_OF_POOL_MEMORY:
|
||||
return "VK_ERROR_OUT_OF_POOL_MEMORY";
|
||||
case VkResult::VK_ERROR_INVALID_EXTERNAL_HANDLE:
|
||||
return "VK_ERROR_INVALID_EXTERNAL_HANDLE";
|
||||
case VkResult::VK_ERROR_SURFACE_LOST_KHR:
|
||||
return "VK_ERROR_SURFACE_LOST_KHR";
|
||||
case VkResult::VK_ERROR_NATIVE_WINDOW_IN_USE_KHR:
|
||||
return "VK_ERROR_NATIVE_WINDOW_IN_USE_KHR";
|
||||
case VkResult::VK_SUBOPTIMAL_KHR:
|
||||
return "VK_SUBOPTIMAL_KHR";
|
||||
case VkResult::VK_ERROR_OUT_OF_DATE_KHR:
|
||||
return "VK_ERROR_OUT_OF_DATE_KHR";
|
||||
case VkResult::VK_ERROR_INCOMPATIBLE_DISPLAY_KHR:
|
||||
return "VK_ERROR_INCOMPATIBLE_DISPLAY_KHR";
|
||||
case VkResult::VK_ERROR_VALIDATION_FAILED_EXT:
|
||||
return "VK_ERROR_VALIDATION_FAILED_EXT";
|
||||
case VkResult::VK_ERROR_INVALID_SHADER_NV:
|
||||
return "VK_ERROR_INVALID_SHADER_NV";
|
||||
case VkResult::VK_ERROR_INVALID_DRM_FORMAT_MODIFIER_PLANE_LAYOUT_EXT:
|
||||
return "VK_ERROR_INVALID_DRM_FORMAT_MODIFIER_PLANE_LAYOUT_EXT";
|
||||
case VkResult::VK_ERROR_FRAGMENTATION_EXT:
|
||||
return "VK_ERROR_FRAGMENTATION_EXT";
|
||||
case VkResult::VK_ERROR_NOT_PERMITTED_EXT:
|
||||
return "VK_ERROR_NOT_PERMITTED_EXT";
|
||||
case VkResult::VK_ERROR_INVALID_DEVICE_ADDRESS_EXT:
|
||||
return "VK_ERROR_INVALID_DEVICE_ADDRESS_EXT";
|
||||
case VkResult::VK_ERROR_FULL_SCREEN_EXCLUSIVE_MODE_LOST_EXT:
|
||||
return "VK_ERROR_FULL_SCREEN_EXCLUSIVE_MODE_LOST_EXT";
|
||||
}
|
||||
return "Unknown";
|
||||
}
|
||||
|
||||
void Destroy(VkInstance instance, const InstanceDispatch& dld) noexcept {
|
||||
dld.vkDestroyInstance(instance, nullptr);
|
||||
}
|
||||
|
||||
void Destroy(VkDevice device, const InstanceDispatch& dld) noexcept {
|
||||
dld.vkDestroyDevice(device, nullptr);
|
||||
}
|
||||
|
||||
void Destroy(VkDevice device, VkBuffer handle, const DeviceDispatch& dld) noexcept {
|
||||
dld.vkDestroyBuffer(device, handle, nullptr);
|
||||
}
|
||||
|
||||
void Destroy(VkDevice device, VkBufferView handle, const DeviceDispatch& dld) noexcept {
|
||||
dld.vkDestroyBufferView(device, handle, nullptr);
|
||||
}
|
||||
|
||||
void Destroy(VkDevice device, VkCommandPool handle, const DeviceDispatch& dld) noexcept {
|
||||
dld.vkDestroyCommandPool(device, handle, nullptr);
|
||||
}
|
||||
|
||||
void Destroy(VkDevice device, VkDescriptorPool handle, const DeviceDispatch& dld) noexcept {
|
||||
dld.vkDestroyDescriptorPool(device, handle, nullptr);
|
||||
}
|
||||
|
||||
void Destroy(VkDevice device, VkDescriptorSetLayout handle, const DeviceDispatch& dld) noexcept {
|
||||
dld.vkDestroyDescriptorSetLayout(device, handle, nullptr);
|
||||
}
|
||||
|
||||
void Destroy(VkDevice device, VkDescriptorUpdateTemplateKHR handle,
|
||||
const DeviceDispatch& dld) noexcept {
|
||||
dld.vkDestroyDescriptorUpdateTemplateKHR(device, handle, nullptr);
|
||||
}
|
||||
|
||||
void Destroy(VkDevice device, VkDeviceMemory handle, const DeviceDispatch& dld) noexcept {
|
||||
dld.vkFreeMemory(device, handle, nullptr);
|
||||
}
|
||||
|
||||
void Destroy(VkDevice device, VkFence handle, const DeviceDispatch& dld) noexcept {
|
||||
dld.vkDestroyFence(device, handle, nullptr);
|
||||
}
|
||||
|
||||
void Destroy(VkDevice device, VkFramebuffer handle, const DeviceDispatch& dld) noexcept {
|
||||
dld.vkDestroyFramebuffer(device, handle, nullptr);
|
||||
}
|
||||
|
||||
void Destroy(VkDevice device, VkImage handle, const DeviceDispatch& dld) noexcept {
|
||||
dld.vkDestroyImage(device, handle, nullptr);
|
||||
}
|
||||
|
||||
void Destroy(VkDevice device, VkImageView handle, const DeviceDispatch& dld) noexcept {
|
||||
dld.vkDestroyImageView(device, handle, nullptr);
|
||||
}
|
||||
|
||||
void Destroy(VkDevice device, VkPipeline handle, const DeviceDispatch& dld) noexcept {
|
||||
dld.vkDestroyPipeline(device, handle, nullptr);
|
||||
}
|
||||
|
||||
void Destroy(VkDevice device, VkPipelineLayout handle, const DeviceDispatch& dld) noexcept {
|
||||
dld.vkDestroyPipelineLayout(device, handle, nullptr);
|
||||
}
|
||||
|
||||
void Destroy(VkDevice device, VkQueryPool handle, const DeviceDispatch& dld) noexcept {
|
||||
dld.vkDestroyQueryPool(device, handle, nullptr);
|
||||
}
|
||||
|
||||
void Destroy(VkDevice device, VkRenderPass handle, const DeviceDispatch& dld) noexcept {
|
||||
dld.vkDestroyRenderPass(device, handle, nullptr);
|
||||
}
|
||||
|
||||
void Destroy(VkDevice device, VkSampler handle, const DeviceDispatch& dld) noexcept {
|
||||
dld.vkDestroySampler(device, handle, nullptr);
|
||||
}
|
||||
|
||||
void Destroy(VkDevice device, VkSwapchainKHR handle, const DeviceDispatch& dld) noexcept {
|
||||
dld.vkDestroySwapchainKHR(device, handle, nullptr);
|
||||
}
|
||||
|
||||
void Destroy(VkDevice device, VkSemaphore handle, const DeviceDispatch& dld) noexcept {
|
||||
dld.vkDestroySemaphore(device, handle, nullptr);
|
||||
}
|
||||
|
||||
void Destroy(VkDevice device, VkShaderModule handle, const DeviceDispatch& dld) noexcept {
|
||||
dld.vkDestroyShaderModule(device, handle, nullptr);
|
||||
}
|
||||
|
||||
void Destroy(VkInstance instance, VkDebugUtilsMessengerEXT handle,
|
||||
const InstanceDispatch& dld) noexcept {
|
||||
dld.vkDestroyDebugUtilsMessengerEXT(instance, handle, nullptr);
|
||||
}
|
||||
|
||||
void Destroy(VkInstance instance, VkSurfaceKHR handle, const InstanceDispatch& dld) noexcept {
|
||||
dld.vkDestroySurfaceKHR(instance, handle, nullptr);
|
||||
}
|
||||
|
||||
VkResult Free(VkDevice device, VkDescriptorPool handle, Span<VkDescriptorSet> sets,
|
||||
const DeviceDispatch& dld) noexcept {
|
||||
return dld.vkFreeDescriptorSets(device, handle, sets.size(), sets.data());
|
||||
}
|
||||
|
||||
VkResult Free(VkDevice device, VkCommandPool handle, Span<VkCommandBuffer> buffers,
|
||||
const DeviceDispatch& dld) noexcept {
|
||||
dld.vkFreeCommandBuffers(device, handle, buffers.size(), buffers.data());
|
||||
return VK_SUCCESS;
|
||||
}
|
||||
|
||||
Instance Instance::Create(Span<const char*> layers, Span<const char*> extensions,
|
||||
InstanceDispatch& dld) noexcept {
|
||||
VkApplicationInfo application_info;
|
||||
application_info.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
|
||||
application_info.pNext = nullptr;
|
||||
application_info.pApplicationName = "yuzu Emulator";
|
||||
application_info.applicationVersion = VK_MAKE_VERSION(0, 1, 0);
|
||||
application_info.pEngineName = "yuzu Emulator";
|
||||
application_info.engineVersion = VK_MAKE_VERSION(0, 1, 0);
|
||||
application_info.apiVersion = VK_API_VERSION_1_1;
|
||||
|
||||
VkInstanceCreateInfo ci;
|
||||
ci.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
|
||||
ci.pNext = nullptr;
|
||||
ci.flags = 0;
|
||||
ci.pApplicationInfo = &application_info;
|
||||
ci.enabledLayerCount = layers.size();
|
||||
ci.ppEnabledLayerNames = layers.data();
|
||||
ci.enabledExtensionCount = extensions.size();
|
||||
ci.ppEnabledExtensionNames = extensions.data();
|
||||
|
||||
VkInstance instance;
|
||||
if (dld.vkCreateInstance(&ci, nullptr, &instance) != VK_SUCCESS) {
|
||||
// Failed to create the instance.
|
||||
return {};
|
||||
}
|
||||
if (!Proc(dld.vkDestroyInstance, dld, "vkDestroyInstance", instance)) {
|
||||
// We successfully created an instance but the destroy function couldn't be loaded.
|
||||
// This is a good moment to panic.
|
||||
return {};
|
||||
}
|
||||
|
||||
return Instance(instance, dld);
|
||||
}
|
||||
|
||||
std::optional<std::vector<VkPhysicalDevice>> Instance::EnumeratePhysicalDevices() {
|
||||
u32 num;
|
||||
if (dld->vkEnumeratePhysicalDevices(handle, &num, nullptr) != VK_SUCCESS) {
|
||||
return std::nullopt;
|
||||
}
|
||||
std::vector<VkPhysicalDevice> physical_devices(num);
|
||||
if (dld->vkEnumeratePhysicalDevices(handle, &num, physical_devices.data()) != VK_SUCCESS) {
|
||||
return std::nullopt;
|
||||
}
|
||||
return physical_devices;
|
||||
}
|
||||
|
||||
DebugCallback Instance::TryCreateDebugCallback(
|
||||
PFN_vkDebugUtilsMessengerCallbackEXT callback) noexcept {
|
||||
VkDebugUtilsMessengerCreateInfoEXT ci;
|
||||
ci.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT;
|
||||
ci.pNext = nullptr;
|
||||
ci.flags = 0;
|
||||
ci.messageSeverity = VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT |
|
||||
VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT |
|
||||
VK_DEBUG_UTILS_MESSAGE_SEVERITY_INFO_BIT_EXT |
|
||||
VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT;
|
||||
ci.messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT |
|
||||
VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT |
|
||||
VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT;
|
||||
ci.pfnUserCallback = callback;
|
||||
ci.pUserData = nullptr;
|
||||
|
||||
VkDebugUtilsMessengerEXT messenger;
|
||||
if (dld->vkCreateDebugUtilsMessengerEXT(handle, &ci, nullptr, &messenger) != VK_SUCCESS) {
|
||||
return {};
|
||||
}
|
||||
return DebugCallback(messenger, handle, *dld);
|
||||
}
|
||||
|
||||
std::vector<VkCheckpointDataNV> Queue::GetCheckpointDataNV(const DeviceDispatch& dld) const {
|
||||
if (!dld.vkGetQueueCheckpointDataNV) {
|
||||
return {};
|
||||
}
|
||||
u32 num;
|
||||
dld.vkGetQueueCheckpointDataNV(queue, &num, nullptr);
|
||||
std::vector<VkCheckpointDataNV> checkpoints(num);
|
||||
dld.vkGetQueueCheckpointDataNV(queue, &num, checkpoints.data());
|
||||
return checkpoints;
|
||||
}
|
||||
|
||||
void Buffer::BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const {
|
||||
Check(dld->vkBindBufferMemory(owner, handle, memory, offset));
|
||||
}
|
||||
|
||||
void Image::BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const {
|
||||
Check(dld->vkBindImageMemory(owner, handle, memory, offset));
|
||||
}
|
||||
|
||||
DescriptorSets DescriptorPool::Allocate(const VkDescriptorSetAllocateInfo& ai) const {
|
||||
const std::size_t num = ai.descriptorSetCount;
|
||||
std::unique_ptr sets = std::make_unique<VkDescriptorSet[]>(num);
|
||||
switch (const VkResult result = dld->vkAllocateDescriptorSets(owner, &ai, sets.get())) {
|
||||
case VK_SUCCESS:
|
||||
return DescriptorSets(std::move(sets), num, owner, handle, *dld);
|
||||
case VK_ERROR_OUT_OF_POOL_MEMORY:
|
||||
return {};
|
||||
default:
|
||||
throw Exception(result);
|
||||
}
|
||||
}
|
||||
|
||||
CommandBuffers CommandPool::Allocate(std::size_t num_buffers, VkCommandBufferLevel level) const {
|
||||
VkCommandBufferAllocateInfo ai;
|
||||
ai.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
||||
ai.pNext = nullptr;
|
||||
ai.commandPool = handle;
|
||||
ai.level = level;
|
||||
ai.commandBufferCount = static_cast<u32>(num_buffers);
|
||||
|
||||
std::unique_ptr buffers = std::make_unique<VkCommandBuffer[]>(num_buffers);
|
||||
switch (const VkResult result = dld->vkAllocateCommandBuffers(owner, &ai, buffers.get())) {
|
||||
case VK_SUCCESS:
|
||||
return CommandBuffers(std::move(buffers), num_buffers, owner, handle, *dld);
|
||||
case VK_ERROR_OUT_OF_POOL_MEMORY:
|
||||
return {};
|
||||
default:
|
||||
throw Exception(result);
|
||||
}
|
||||
}
|
||||
|
||||
std::vector<VkImage> SwapchainKHR::GetImages() const {
|
||||
u32 num;
|
||||
Check(dld->vkGetSwapchainImagesKHR(owner, handle, &num, nullptr));
|
||||
std::vector<VkImage> images(num);
|
||||
Check(dld->vkGetSwapchainImagesKHR(owner, handle, &num, images.data()));
|
||||
return images;
|
||||
}
|
||||
|
||||
Device Device::Create(VkPhysicalDevice physical_device, Span<VkDeviceQueueCreateInfo> queues_ci,
|
||||
Span<const char*> enabled_extensions,
|
||||
const VkPhysicalDeviceFeatures2& enabled_features,
|
||||
DeviceDispatch& dld) noexcept {
|
||||
VkDeviceCreateInfo ci;
|
||||
ci.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
|
||||
ci.pNext = &enabled_features;
|
||||
ci.flags = 0;
|
||||
ci.queueCreateInfoCount = queues_ci.size();
|
||||
ci.pQueueCreateInfos = queues_ci.data();
|
||||
ci.enabledLayerCount = 0;
|
||||
ci.ppEnabledLayerNames = nullptr;
|
||||
ci.enabledExtensionCount = enabled_extensions.size();
|
||||
ci.ppEnabledExtensionNames = enabled_extensions.data();
|
||||
ci.pEnabledFeatures = nullptr;
|
||||
|
||||
VkDevice device;
|
||||
if (dld.vkCreateDevice(physical_device, &ci, nullptr, &device) != VK_SUCCESS) {
|
||||
return {};
|
||||
}
|
||||
Load(device, dld);
|
||||
return Device(device, dld);
|
||||
}
|
||||
|
||||
Queue Device::GetQueue(u32 family_index) const noexcept {
|
||||
VkQueue queue;
|
||||
dld->vkGetDeviceQueue(handle, family_index, 0, &queue);
|
||||
return Queue(queue, *dld);
|
||||
}
|
||||
|
||||
Buffer Device::CreateBuffer(const VkBufferCreateInfo& ci) const {
|
||||
VkBuffer object;
|
||||
Check(dld->vkCreateBuffer(handle, &ci, nullptr, &object));
|
||||
return Buffer(object, handle, *dld);
|
||||
}
|
||||
|
||||
BufferView Device::CreateBufferView(const VkBufferViewCreateInfo& ci) const {
|
||||
VkBufferView object;
|
||||
Check(dld->vkCreateBufferView(handle, &ci, nullptr, &object));
|
||||
return BufferView(object, handle, *dld);
|
||||
}
|
||||
|
||||
Image Device::CreateImage(const VkImageCreateInfo& ci) const {
|
||||
VkImage object;
|
||||
Check(dld->vkCreateImage(handle, &ci, nullptr, &object));
|
||||
return Image(object, handle, *dld);
|
||||
}
|
||||
|
||||
ImageView Device::CreateImageView(const VkImageViewCreateInfo& ci) const {
|
||||
VkImageView object;
|
||||
Check(dld->vkCreateImageView(handle, &ci, nullptr, &object));
|
||||
return ImageView(object, handle, *dld);
|
||||
}
|
||||
|
||||
Semaphore Device::CreateSemaphore() const {
|
||||
VkSemaphoreCreateInfo ci;
|
||||
ci.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;
|
||||
ci.pNext = nullptr;
|
||||
ci.flags = 0;
|
||||
|
||||
VkSemaphore object;
|
||||
Check(dld->vkCreateSemaphore(handle, &ci, nullptr, &object));
|
||||
return Semaphore(object, handle, *dld);
|
||||
}
|
||||
|
||||
Fence Device::CreateFence(const VkFenceCreateInfo& ci) const {
|
||||
VkFence object;
|
||||
Check(dld->vkCreateFence(handle, &ci, nullptr, &object));
|
||||
return Fence(object, handle, *dld);
|
||||
}
|
||||
|
||||
DescriptorPool Device::CreateDescriptorPool(const VkDescriptorPoolCreateInfo& ci) const {
|
||||
VkDescriptorPool object;
|
||||
Check(dld->vkCreateDescriptorPool(handle, &ci, nullptr, &object));
|
||||
return DescriptorPool(object, handle, *dld);
|
||||
}
|
||||
|
||||
RenderPass Device::CreateRenderPass(const VkRenderPassCreateInfo& ci) const {
|
||||
VkRenderPass object;
|
||||
Check(dld->vkCreateRenderPass(handle, &ci, nullptr, &object));
|
||||
return RenderPass(object, handle, *dld);
|
||||
}
|
||||
|
||||
DescriptorSetLayout Device::CreateDescriptorSetLayout(
|
||||
const VkDescriptorSetLayoutCreateInfo& ci) const {
|
||||
VkDescriptorSetLayout object;
|
||||
Check(dld->vkCreateDescriptorSetLayout(handle, &ci, nullptr, &object));
|
||||
return DescriptorSetLayout(object, handle, *dld);
|
||||
}
|
||||
|
||||
PipelineLayout Device::CreatePipelineLayout(const VkPipelineLayoutCreateInfo& ci) const {
|
||||
VkPipelineLayout object;
|
||||
Check(dld->vkCreatePipelineLayout(handle, &ci, nullptr, &object));
|
||||
return PipelineLayout(object, handle, *dld);
|
||||
}
|
||||
|
||||
Pipeline Device::CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci) const {
|
||||
VkPipeline object;
|
||||
Check(dld->vkCreateGraphicsPipelines(handle, nullptr, 1, &ci, nullptr, &object));
|
||||
return Pipeline(object, handle, *dld);
|
||||
}
|
||||
|
||||
Pipeline Device::CreateComputePipeline(const VkComputePipelineCreateInfo& ci) const {
|
||||
VkPipeline object;
|
||||
Check(dld->vkCreateComputePipelines(handle, nullptr, 1, &ci, nullptr, &object));
|
||||
return Pipeline(object, handle, *dld);
|
||||
}
|
||||
|
||||
Sampler Device::CreateSampler(const VkSamplerCreateInfo& ci) const {
|
||||
VkSampler object;
|
||||
Check(dld->vkCreateSampler(handle, &ci, nullptr, &object));
|
||||
return Sampler(object, handle, *dld);
|
||||
}
|
||||
|
||||
Framebuffer Device::CreateFramebuffer(const VkFramebufferCreateInfo& ci) const {
|
||||
VkFramebuffer object;
|
||||
Check(dld->vkCreateFramebuffer(handle, &ci, nullptr, &object));
|
||||
return Framebuffer(object, handle, *dld);
|
||||
}
|
||||
|
||||
CommandPool Device::CreateCommandPool(const VkCommandPoolCreateInfo& ci) const {
|
||||
VkCommandPool object;
|
||||
Check(dld->vkCreateCommandPool(handle, &ci, nullptr, &object));
|
||||
return CommandPool(object, handle, *dld);
|
||||
}
|
||||
|
||||
DescriptorUpdateTemplateKHR Device::CreateDescriptorUpdateTemplateKHR(
|
||||
const VkDescriptorUpdateTemplateCreateInfoKHR& ci) const {
|
||||
VkDescriptorUpdateTemplateKHR object;
|
||||
Check(dld->vkCreateDescriptorUpdateTemplateKHR(handle, &ci, nullptr, &object));
|
||||
return DescriptorUpdateTemplateKHR(object, handle, *dld);
|
||||
}
|
||||
|
||||
QueryPool Device::CreateQueryPool(const VkQueryPoolCreateInfo& ci) const {
|
||||
VkQueryPool object;
|
||||
Check(dld->vkCreateQueryPool(handle, &ci, nullptr, &object));
|
||||
return QueryPool(object, handle, *dld);
|
||||
}
|
||||
|
||||
ShaderModule Device::CreateShaderModule(const VkShaderModuleCreateInfo& ci) const {
|
||||
VkShaderModule object;
|
||||
Check(dld->vkCreateShaderModule(handle, &ci, nullptr, &object));
|
||||
return ShaderModule(object, handle, *dld);
|
||||
}
|
||||
|
||||
SwapchainKHR Device::CreateSwapchainKHR(const VkSwapchainCreateInfoKHR& ci) const {
|
||||
VkSwapchainKHR object;
|
||||
Check(dld->vkCreateSwapchainKHR(handle, &ci, nullptr, &object));
|
||||
return SwapchainKHR(object, handle, *dld);
|
||||
}
|
||||
|
||||
DeviceMemory Device::TryAllocateMemory(const VkMemoryAllocateInfo& ai) const noexcept {
|
||||
VkDeviceMemory memory;
|
||||
if (dld->vkAllocateMemory(handle, &ai, nullptr, &memory) != VK_SUCCESS) {
|
||||
return {};
|
||||
}
|
||||
return DeviceMemory(memory, handle, *dld);
|
||||
}
|
||||
|
||||
DeviceMemory Device::AllocateMemory(const VkMemoryAllocateInfo& ai) const {
|
||||
VkDeviceMemory memory;
|
||||
Check(dld->vkAllocateMemory(handle, &ai, nullptr, &memory));
|
||||
return DeviceMemory(memory, handle, *dld);
|
||||
}
|
||||
|
||||
VkMemoryRequirements Device::GetBufferMemoryRequirements(VkBuffer buffer) const noexcept {
|
||||
VkMemoryRequirements requirements;
|
||||
dld->vkGetBufferMemoryRequirements(handle, buffer, &requirements);
|
||||
return requirements;
|
||||
}
|
||||
|
||||
VkMemoryRequirements Device::GetImageMemoryRequirements(VkImage image) const noexcept {
|
||||
VkMemoryRequirements requirements;
|
||||
dld->vkGetImageMemoryRequirements(handle, image, &requirements);
|
||||
return requirements;
|
||||
}
|
||||
|
||||
void Device::UpdateDescriptorSets(Span<VkWriteDescriptorSet> writes,
|
||||
Span<VkCopyDescriptorSet> copies) const noexcept {
|
||||
dld->vkUpdateDescriptorSets(handle, writes.size(), writes.data(), copies.size(), copies.data());
|
||||
}
|
||||
|
||||
VkPhysicalDeviceProperties PhysicalDevice::GetProperties() const noexcept {
|
||||
VkPhysicalDeviceProperties properties;
|
||||
dld->vkGetPhysicalDeviceProperties(physical_device, &properties);
|
||||
return properties;
|
||||
}
|
||||
|
||||
void PhysicalDevice::GetProperties2KHR(VkPhysicalDeviceProperties2KHR& properties) const noexcept {
|
||||
dld->vkGetPhysicalDeviceProperties2KHR(physical_device, &properties);
|
||||
}
|
||||
|
||||
VkPhysicalDeviceFeatures PhysicalDevice::GetFeatures() const noexcept {
|
||||
VkPhysicalDeviceFeatures2KHR features2;
|
||||
features2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FEATURES_2_KHR;
|
||||
features2.pNext = nullptr;
|
||||
dld->vkGetPhysicalDeviceFeatures2KHR(physical_device, &features2);
|
||||
return features2.features;
|
||||
}
|
||||
|
||||
void PhysicalDevice::GetFeatures2KHR(VkPhysicalDeviceFeatures2KHR& features) const noexcept {
|
||||
dld->vkGetPhysicalDeviceFeatures2KHR(physical_device, &features);
|
||||
}
|
||||
|
||||
VkFormatProperties PhysicalDevice::GetFormatProperties(VkFormat format) const noexcept {
|
||||
VkFormatProperties properties;
|
||||
dld->vkGetPhysicalDeviceFormatProperties(physical_device, format, &properties);
|
||||
return properties;
|
||||
}
|
||||
|
||||
std::vector<VkExtensionProperties> PhysicalDevice::EnumerateDeviceExtensionProperties() const {
|
||||
u32 num;
|
||||
dld->vkEnumerateDeviceExtensionProperties(physical_device, nullptr, &num, nullptr);
|
||||
std::vector<VkExtensionProperties> properties(num);
|
||||
dld->vkEnumerateDeviceExtensionProperties(physical_device, nullptr, &num, properties.data());
|
||||
return properties;
|
||||
}
|
||||
|
||||
std::vector<VkQueueFamilyProperties> PhysicalDevice::GetQueueFamilyProperties() const {
|
||||
u32 num;
|
||||
dld->vkGetPhysicalDeviceQueueFamilyProperties(physical_device, &num, nullptr);
|
||||
std::vector<VkQueueFamilyProperties> properties(num);
|
||||
dld->vkGetPhysicalDeviceQueueFamilyProperties(physical_device, &num, properties.data());
|
||||
return properties;
|
||||
}
|
||||
|
||||
bool PhysicalDevice::GetSurfaceSupportKHR(u32 queue_family_index, VkSurfaceKHR surface) const {
|
||||
VkBool32 supported;
|
||||
Check(dld->vkGetPhysicalDeviceSurfaceSupportKHR(physical_device, queue_family_index, surface,
|
||||
&supported));
|
||||
return supported == VK_TRUE;
|
||||
}
|
||||
|
||||
VkSurfaceCapabilitiesKHR PhysicalDevice::GetSurfaceCapabilitiesKHR(VkSurfaceKHR surface) const
|
||||
noexcept {
|
||||
VkSurfaceCapabilitiesKHR capabilities;
|
||||
Check(dld->vkGetPhysicalDeviceSurfaceCapabilitiesKHR(physical_device, surface, &capabilities));
|
||||
return capabilities;
|
||||
}
|
||||
|
||||
std::vector<VkSurfaceFormatKHR> PhysicalDevice::GetSurfaceFormatsKHR(VkSurfaceKHR surface) const {
|
||||
u32 num;
|
||||
Check(dld->vkGetPhysicalDeviceSurfaceFormatsKHR(physical_device, surface, &num, nullptr));
|
||||
std::vector<VkSurfaceFormatKHR> formats(num);
|
||||
Check(
|
||||
dld->vkGetPhysicalDeviceSurfaceFormatsKHR(physical_device, surface, &num, formats.data()));
|
||||
return formats;
|
||||
}
|
||||
|
||||
std::vector<VkPresentModeKHR> PhysicalDevice::GetSurfacePresentModesKHR(
|
||||
VkSurfaceKHR surface) const {
|
||||
u32 num;
|
||||
Check(dld->vkGetPhysicalDeviceSurfacePresentModesKHR(physical_device, surface, &num, nullptr));
|
||||
std::vector<VkPresentModeKHR> modes(num);
|
||||
Check(dld->vkGetPhysicalDeviceSurfacePresentModesKHR(physical_device, surface, &num,
|
||||
modes.data()));
|
||||
return modes;
|
||||
}
|
||||
|
||||
VkPhysicalDeviceMemoryProperties PhysicalDevice::GetMemoryProperties() const noexcept {
|
||||
VkPhysicalDeviceMemoryProperties properties;
|
||||
dld->vkGetPhysicalDeviceMemoryProperties(physical_device, &properties);
|
||||
return properties;
|
||||
}
|
||||
|
||||
std::optional<std::vector<VkExtensionProperties>> EnumerateInstanceExtensionProperties(
|
||||
const InstanceDispatch& dld) {
|
||||
u32 num;
|
||||
if (dld.vkEnumerateInstanceExtensionProperties(nullptr, &num, nullptr) != VK_SUCCESS) {
|
||||
return std::nullopt;
|
||||
}
|
||||
std::vector<VkExtensionProperties> properties(num);
|
||||
if (dld.vkEnumerateInstanceExtensionProperties(nullptr, &num, properties.data()) !=
|
||||
VK_SUCCESS) {
|
||||
return std::nullopt;
|
||||
}
|
||||
return properties;
|
||||
}
|
||||
|
||||
} // namespace Vulkan::vk
|
||||
@@ -1,987 +0,0 @@
|
||||
// Copyright 2020 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <exception>
|
||||
#include <iterator>
|
||||
#include <limits>
|
||||
#include <memory>
|
||||
#include <optional>
|
||||
#include <type_traits>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
|
||||
#define VK_NO_PROTOTYPES
|
||||
#include <vulkan/vulkan.h>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Vulkan::vk {
|
||||
|
||||
/**
|
||||
* Span for Vulkan arrays.
|
||||
* Based on std::span but optimized for array access instead of iterators.
|
||||
* Size returns uint32_t instead of size_t to ease interaction with Vulkan functions.
|
||||
*/
|
||||
template <typename T>
|
||||
class Span {
|
||||
public:
|
||||
using value_type = T;
|
||||
using size_type = u32;
|
||||
using difference_type = std::ptrdiff_t;
|
||||
using reference = const T&;
|
||||
using const_reference = const T&;
|
||||
using pointer = const T*;
|
||||
using const_pointer = const T*;
|
||||
using iterator = const T*;
|
||||
using const_iterator = const T*;
|
||||
|
||||
/// Construct an empty span.
|
||||
constexpr Span() noexcept = default;
|
||||
|
||||
/// Construct a span from a single element.
|
||||
constexpr Span(const T& value) noexcept : ptr{&value}, num{1} {}
|
||||
|
||||
/// Construct a span from a range.
|
||||
template <typename Range>
|
||||
// requires std::data(const Range&)
|
||||
// requires std::size(const Range&)
|
||||
constexpr Span(const Range& range) : ptr{std::data(range)}, num{std::size(range)} {}
|
||||
|
||||
/// Construct a span from a pointer and a size.
|
||||
/// This is inteded for subranges.
|
||||
constexpr Span(const T* ptr, std::size_t num) noexcept : ptr{ptr}, num{num} {}
|
||||
|
||||
/// Returns the data pointer by the span.
|
||||
constexpr const T* data() const noexcept {
|
||||
return ptr;
|
||||
}
|
||||
|
||||
/// Returns the number of elements in the span.
|
||||
/// @note Returns a 32 bits integer because most Vulkan functions expect this type.
|
||||
constexpr u32 size() const noexcept {
|
||||
return static_cast<u32>(num);
|
||||
}
|
||||
|
||||
/// Returns true when the span is empty.
|
||||
constexpr bool empty() const noexcept {
|
||||
return num == 0;
|
||||
}
|
||||
|
||||
/// Returns a reference to the element in the passed index.
|
||||
/// @pre: index < size()
|
||||
constexpr const T& operator[](std::size_t index) const noexcept {
|
||||
return ptr[index];
|
||||
}
|
||||
|
||||
/// Returns an iterator to the beginning of the span.
|
||||
constexpr const T* begin() const noexcept {
|
||||
return ptr;
|
||||
}
|
||||
|
||||
/// Returns an iterator to the end of the span.
|
||||
constexpr const T* end() const noexcept {
|
||||
return ptr + num;
|
||||
}
|
||||
|
||||
/// Returns an iterator to the beginning of the span.
|
||||
constexpr const T* cbegin() const noexcept {
|
||||
return ptr;
|
||||
}
|
||||
|
||||
/// Returns an iterator to the end of the span.
|
||||
constexpr const T* cend() const noexcept {
|
||||
return ptr + num;
|
||||
}
|
||||
|
||||
private:
|
||||
const T* ptr = nullptr;
|
||||
std::size_t num = 0;
|
||||
};
|
||||
|
||||
/// Vulkan exception generated from a VkResult.
|
||||
class Exception final : public std::exception {
|
||||
public:
|
||||
/// Construct the exception with a result.
|
||||
/// @pre result != VK_SUCCESS
|
||||
explicit Exception(VkResult result_) : result{result_} {}
|
||||
virtual ~Exception() = default;
|
||||
|
||||
const char* what() const noexcept override;
|
||||
|
||||
private:
|
||||
VkResult result;
|
||||
};
|
||||
|
||||
/// Converts a VkResult enum into a rodata string
|
||||
const char* ToString(VkResult) noexcept;
|
||||
|
||||
/// Throws a Vulkan exception if result is not success.
|
||||
inline void Check(VkResult result) {
|
||||
if (result != VK_SUCCESS) {
|
||||
throw Exception(result);
|
||||
}
|
||||
}
|
||||
|
||||
/// Throws a Vulkan exception if result is an error.
|
||||
/// @return result
|
||||
inline VkResult Filter(VkResult result) {
|
||||
if (result < 0) {
|
||||
throw Exception(result);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
/// Table holding Vulkan instance function pointers.
|
||||
struct InstanceDispatch {
|
||||
PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr;
|
||||
|
||||
PFN_vkCreateInstance vkCreateInstance;
|
||||
PFN_vkDestroyInstance vkDestroyInstance;
|
||||
PFN_vkEnumerateInstanceExtensionProperties vkEnumerateInstanceExtensionProperties;
|
||||
|
||||
PFN_vkCreateDebugUtilsMessengerEXT vkCreateDebugUtilsMessengerEXT;
|
||||
PFN_vkCreateDevice vkCreateDevice;
|
||||
PFN_vkDestroyDebugUtilsMessengerEXT vkDestroyDebugUtilsMessengerEXT;
|
||||
PFN_vkDestroyDevice vkDestroyDevice;
|
||||
PFN_vkDestroySurfaceKHR vkDestroySurfaceKHR;
|
||||
PFN_vkEnumerateDeviceExtensionProperties vkEnumerateDeviceExtensionProperties;
|
||||
PFN_vkEnumeratePhysicalDevices vkEnumeratePhysicalDevices;
|
||||
PFN_vkGetDeviceProcAddr vkGetDeviceProcAddr;
|
||||
PFN_vkGetPhysicalDeviceFeatures2KHR vkGetPhysicalDeviceFeatures2KHR;
|
||||
PFN_vkGetPhysicalDeviceFormatProperties vkGetPhysicalDeviceFormatProperties;
|
||||
PFN_vkGetPhysicalDeviceMemoryProperties vkGetPhysicalDeviceMemoryProperties;
|
||||
PFN_vkGetPhysicalDeviceProperties vkGetPhysicalDeviceProperties;
|
||||
PFN_vkGetPhysicalDeviceProperties2KHR vkGetPhysicalDeviceProperties2KHR;
|
||||
PFN_vkGetPhysicalDeviceQueueFamilyProperties vkGetPhysicalDeviceQueueFamilyProperties;
|
||||
PFN_vkGetPhysicalDeviceSurfaceCapabilitiesKHR vkGetPhysicalDeviceSurfaceCapabilitiesKHR;
|
||||
PFN_vkGetPhysicalDeviceSurfaceFormatsKHR vkGetPhysicalDeviceSurfaceFormatsKHR;
|
||||
PFN_vkGetPhysicalDeviceSurfacePresentModesKHR vkGetPhysicalDeviceSurfacePresentModesKHR;
|
||||
PFN_vkGetPhysicalDeviceSurfaceSupportKHR vkGetPhysicalDeviceSurfaceSupportKHR;
|
||||
PFN_vkGetSwapchainImagesKHR vkGetSwapchainImagesKHR;
|
||||
PFN_vkQueuePresentKHR vkQueuePresentKHR;
|
||||
};
|
||||
|
||||
/// Table holding Vulkan device function pointers.
|
||||
struct DeviceDispatch : public InstanceDispatch {
|
||||
PFN_vkAcquireNextImageKHR vkAcquireNextImageKHR;
|
||||
PFN_vkAllocateCommandBuffers vkAllocateCommandBuffers;
|
||||
PFN_vkAllocateDescriptorSets vkAllocateDescriptorSets;
|
||||
PFN_vkAllocateMemory vkAllocateMemory;
|
||||
PFN_vkBeginCommandBuffer vkBeginCommandBuffer;
|
||||
PFN_vkBindBufferMemory vkBindBufferMemory;
|
||||
PFN_vkBindImageMemory vkBindImageMemory;
|
||||
PFN_vkCmdBeginQuery vkCmdBeginQuery;
|
||||
PFN_vkCmdBeginRenderPass vkCmdBeginRenderPass;
|
||||
PFN_vkCmdBeginTransformFeedbackEXT vkCmdBeginTransformFeedbackEXT;
|
||||
PFN_vkCmdBindDescriptorSets vkCmdBindDescriptorSets;
|
||||
PFN_vkCmdBindIndexBuffer vkCmdBindIndexBuffer;
|
||||
PFN_vkCmdBindPipeline vkCmdBindPipeline;
|
||||
PFN_vkCmdBindTransformFeedbackBuffersEXT vkCmdBindTransformFeedbackBuffersEXT;
|
||||
PFN_vkCmdBindVertexBuffers vkCmdBindVertexBuffers;
|
||||
PFN_vkCmdBlitImage vkCmdBlitImage;
|
||||
PFN_vkCmdClearAttachments vkCmdClearAttachments;
|
||||
PFN_vkCmdCopyBuffer vkCmdCopyBuffer;
|
||||
PFN_vkCmdCopyBufferToImage vkCmdCopyBufferToImage;
|
||||
PFN_vkCmdCopyImage vkCmdCopyImage;
|
||||
PFN_vkCmdCopyImageToBuffer vkCmdCopyImageToBuffer;
|
||||
PFN_vkCmdDispatch vkCmdDispatch;
|
||||
PFN_vkCmdDraw vkCmdDraw;
|
||||
PFN_vkCmdDrawIndexed vkCmdDrawIndexed;
|
||||
PFN_vkCmdEndQuery vkCmdEndQuery;
|
||||
PFN_vkCmdEndRenderPass vkCmdEndRenderPass;
|
||||
PFN_vkCmdEndTransformFeedbackEXT vkCmdEndTransformFeedbackEXT;
|
||||
PFN_vkCmdFillBuffer vkCmdFillBuffer;
|
||||
PFN_vkCmdPipelineBarrier vkCmdPipelineBarrier;
|
||||
PFN_vkCmdPushConstants vkCmdPushConstants;
|
||||
PFN_vkCmdSetBlendConstants vkCmdSetBlendConstants;
|
||||
PFN_vkCmdSetCheckpointNV vkCmdSetCheckpointNV;
|
||||
PFN_vkCmdSetDepthBias vkCmdSetDepthBias;
|
||||
PFN_vkCmdSetDepthBounds vkCmdSetDepthBounds;
|
||||
PFN_vkCmdSetScissor vkCmdSetScissor;
|
||||
PFN_vkCmdSetStencilCompareMask vkCmdSetStencilCompareMask;
|
||||
PFN_vkCmdSetStencilReference vkCmdSetStencilReference;
|
||||
PFN_vkCmdSetStencilWriteMask vkCmdSetStencilWriteMask;
|
||||
PFN_vkCmdSetViewport vkCmdSetViewport;
|
||||
PFN_vkCreateBuffer vkCreateBuffer;
|
||||
PFN_vkCreateBufferView vkCreateBufferView;
|
||||
PFN_vkCreateCommandPool vkCreateCommandPool;
|
||||
PFN_vkCreateComputePipelines vkCreateComputePipelines;
|
||||
PFN_vkCreateDescriptorPool vkCreateDescriptorPool;
|
||||
PFN_vkCreateDescriptorSetLayout vkCreateDescriptorSetLayout;
|
||||
PFN_vkCreateDescriptorUpdateTemplateKHR vkCreateDescriptorUpdateTemplateKHR;
|
||||
PFN_vkCreateFence vkCreateFence;
|
||||
PFN_vkCreateFramebuffer vkCreateFramebuffer;
|
||||
PFN_vkCreateGraphicsPipelines vkCreateGraphicsPipelines;
|
||||
PFN_vkCreateImage vkCreateImage;
|
||||
PFN_vkCreateImageView vkCreateImageView;
|
||||
PFN_vkCreatePipelineLayout vkCreatePipelineLayout;
|
||||
PFN_vkCreateQueryPool vkCreateQueryPool;
|
||||
PFN_vkCreateRenderPass vkCreateRenderPass;
|
||||
PFN_vkCreateSampler vkCreateSampler;
|
||||
PFN_vkCreateSemaphore vkCreateSemaphore;
|
||||
PFN_vkCreateShaderModule vkCreateShaderModule;
|
||||
PFN_vkCreateSwapchainKHR vkCreateSwapchainKHR;
|
||||
PFN_vkDestroyBuffer vkDestroyBuffer;
|
||||
PFN_vkDestroyBufferView vkDestroyBufferView;
|
||||
PFN_vkDestroyCommandPool vkDestroyCommandPool;
|
||||
PFN_vkDestroyDescriptorPool vkDestroyDescriptorPool;
|
||||
PFN_vkDestroyDescriptorSetLayout vkDestroyDescriptorSetLayout;
|
||||
PFN_vkDestroyDescriptorUpdateTemplateKHR vkDestroyDescriptorUpdateTemplateKHR;
|
||||
PFN_vkDestroyFence vkDestroyFence;
|
||||
PFN_vkDestroyFramebuffer vkDestroyFramebuffer;
|
||||
PFN_vkDestroyImage vkDestroyImage;
|
||||
PFN_vkDestroyImageView vkDestroyImageView;
|
||||
PFN_vkDestroyPipeline vkDestroyPipeline;
|
||||
PFN_vkDestroyPipelineLayout vkDestroyPipelineLayout;
|
||||
PFN_vkDestroyQueryPool vkDestroyQueryPool;
|
||||
PFN_vkDestroyRenderPass vkDestroyRenderPass;
|
||||
PFN_vkDestroySampler vkDestroySampler;
|
||||
PFN_vkDestroySemaphore vkDestroySemaphore;
|
||||
PFN_vkDestroyShaderModule vkDestroyShaderModule;
|
||||
PFN_vkDestroySwapchainKHR vkDestroySwapchainKHR;
|
||||
PFN_vkDeviceWaitIdle vkDeviceWaitIdle;
|
||||
PFN_vkEndCommandBuffer vkEndCommandBuffer;
|
||||
PFN_vkFreeCommandBuffers vkFreeCommandBuffers;
|
||||
PFN_vkFreeDescriptorSets vkFreeDescriptorSets;
|
||||
PFN_vkFreeMemory vkFreeMemory;
|
||||
PFN_vkGetBufferMemoryRequirements vkGetBufferMemoryRequirements;
|
||||
PFN_vkGetDeviceQueue vkGetDeviceQueue;
|
||||
PFN_vkGetFenceStatus vkGetFenceStatus;
|
||||
PFN_vkGetImageMemoryRequirements vkGetImageMemoryRequirements;
|
||||
PFN_vkGetQueryPoolResults vkGetQueryPoolResults;
|
||||
PFN_vkGetQueueCheckpointDataNV vkGetQueueCheckpointDataNV;
|
||||
PFN_vkMapMemory vkMapMemory;
|
||||
PFN_vkQueueSubmit vkQueueSubmit;
|
||||
PFN_vkResetFences vkResetFences;
|
||||
PFN_vkResetQueryPoolEXT vkResetQueryPoolEXT;
|
||||
PFN_vkUnmapMemory vkUnmapMemory;
|
||||
PFN_vkUpdateDescriptorSetWithTemplateKHR vkUpdateDescriptorSetWithTemplateKHR;
|
||||
PFN_vkUpdateDescriptorSets vkUpdateDescriptorSets;
|
||||
PFN_vkWaitForFences vkWaitForFences;
|
||||
};
|
||||
|
||||
/// Loads instance agnostic function pointers.
|
||||
/// @return True on success, false on error.
|
||||
bool Load(InstanceDispatch&) noexcept;
|
||||
|
||||
/// Loads instance function pointers.
|
||||
/// @return True on success, false on error.
|
||||
bool Load(VkInstance, InstanceDispatch&) noexcept;
|
||||
|
||||
void Destroy(VkInstance, const InstanceDispatch&) noexcept;
|
||||
void Destroy(VkDevice, const InstanceDispatch&) noexcept;
|
||||
|
||||
void Destroy(VkDevice, VkBuffer, const DeviceDispatch&) noexcept;
|
||||
void Destroy(VkDevice, VkBufferView, const DeviceDispatch&) noexcept;
|
||||
void Destroy(VkDevice, VkCommandPool, const DeviceDispatch&) noexcept;
|
||||
void Destroy(VkDevice, VkDescriptorPool, const DeviceDispatch&) noexcept;
|
||||
void Destroy(VkDevice, VkDescriptorSetLayout, const DeviceDispatch&) noexcept;
|
||||
void Destroy(VkDevice, VkDescriptorUpdateTemplateKHR, const DeviceDispatch&) noexcept;
|
||||
void Destroy(VkDevice, VkDeviceMemory, const DeviceDispatch&) noexcept;
|
||||
void Destroy(VkDevice, VkFence, const DeviceDispatch&) noexcept;
|
||||
void Destroy(VkDevice, VkFramebuffer, const DeviceDispatch&) noexcept;
|
||||
void Destroy(VkDevice, VkImage, const DeviceDispatch&) noexcept;
|
||||
void Destroy(VkDevice, VkImageView, const DeviceDispatch&) noexcept;
|
||||
void Destroy(VkDevice, VkPipeline, const DeviceDispatch&) noexcept;
|
||||
void Destroy(VkDevice, VkPipelineLayout, const DeviceDispatch&) noexcept;
|
||||
void Destroy(VkDevice, VkQueryPool, const DeviceDispatch&) noexcept;
|
||||
void Destroy(VkDevice, VkRenderPass, const DeviceDispatch&) noexcept;
|
||||
void Destroy(VkDevice, VkSampler, const DeviceDispatch&) noexcept;
|
||||
void Destroy(VkDevice, VkSwapchainKHR, const DeviceDispatch&) noexcept;
|
||||
void Destroy(VkDevice, VkSemaphore, const DeviceDispatch&) noexcept;
|
||||
void Destroy(VkDevice, VkShaderModule, const DeviceDispatch&) noexcept;
|
||||
void Destroy(VkInstance, VkDebugUtilsMessengerEXT, const InstanceDispatch&) noexcept;
|
||||
void Destroy(VkInstance, VkSurfaceKHR, const InstanceDispatch&) noexcept;
|
||||
|
||||
VkResult Free(VkDevice, VkDescriptorPool, Span<VkDescriptorSet>, const DeviceDispatch&) noexcept;
|
||||
VkResult Free(VkDevice, VkCommandPool, Span<VkCommandBuffer>, const DeviceDispatch&) noexcept;
|
||||
|
||||
template <typename Type, typename OwnerType, typename Dispatch>
|
||||
class Handle;
|
||||
|
||||
/// Handle with an owning type.
|
||||
/// Analogue to std::unique_ptr.
|
||||
template <typename Type, typename OwnerType, typename Dispatch>
|
||||
class Handle {
|
||||
public:
|
||||
/// Construct a handle and hold it's ownership.
|
||||
explicit Handle(Type handle_, OwnerType owner_, const Dispatch& dld_) noexcept
|
||||
: handle{handle_}, owner{owner_}, dld{&dld_} {}
|
||||
|
||||
/// Construct an empty handle.
|
||||
Handle() = default;
|
||||
|
||||
/// Copying Vulkan objects is not supported and will never be.
|
||||
Handle(const Handle&) = delete;
|
||||
Handle& operator=(const Handle&) = delete;
|
||||
|
||||
/// Construct a handle transfering the ownership from another handle.
|
||||
Handle(Handle&& rhs) noexcept
|
||||
: handle{std::exchange(rhs.handle, nullptr)}, owner{rhs.owner}, dld{rhs.dld} {}
|
||||
|
||||
/// Assign the current handle transfering the ownership from another handle.
|
||||
/// Destroys any previously held object.
|
||||
Handle& operator=(Handle&& rhs) noexcept {
|
||||
Release();
|
||||
handle = std::exchange(rhs.handle, nullptr);
|
||||
owner = rhs.owner;
|
||||
dld = rhs.dld;
|
||||
return *this;
|
||||
}
|
||||
|
||||
/// Destroys the current handle if it existed.
|
||||
~Handle() noexcept {
|
||||
Release();
|
||||
}
|
||||
|
||||
/// Destroys any held object.
|
||||
void reset() noexcept {
|
||||
Release();
|
||||
handle = nullptr;
|
||||
}
|
||||
|
||||
/// Returns the address of the held object.
|
||||
/// Intended for Vulkan structures that expect a pointer to an array.
|
||||
const Type* address() const noexcept {
|
||||
return std::addressof(handle);
|
||||
}
|
||||
|
||||
/// Returns the held Vulkan handle.
|
||||
Type operator*() const noexcept {
|
||||
return handle;
|
||||
}
|
||||
|
||||
/// Returns true when there's a held object.
|
||||
explicit operator bool() const noexcept {
|
||||
return handle != nullptr;
|
||||
}
|
||||
|
||||
protected:
|
||||
Type handle = nullptr;
|
||||
OwnerType owner = nullptr;
|
||||
const Dispatch* dld = nullptr;
|
||||
|
||||
private:
|
||||
/// Destroys the held object if it exists.
|
||||
void Release() noexcept {
|
||||
if (handle) {
|
||||
Destroy(owner, handle, *dld);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
/// Dummy type used to specify a handle has no owner.
|
||||
struct NoOwner {};
|
||||
|
||||
/// Handle without an owning type.
|
||||
/// Analogue to std::unique_ptr
|
||||
template <typename Type, typename Dispatch>
|
||||
class Handle<Type, NoOwner, Dispatch> {
|
||||
public:
|
||||
/// Construct a handle and hold it's ownership.
|
||||
explicit Handle(Type handle_, const Dispatch& dld_) noexcept : handle{handle_}, dld{&dld_} {}
|
||||
|
||||
/// Construct an empty handle.
|
||||
Handle() noexcept = default;
|
||||
|
||||
/// Copying Vulkan objects is not supported and will never be.
|
||||
Handle(const Handle&) = delete;
|
||||
Handle& operator=(const Handle&) = delete;
|
||||
|
||||
/// Construct a handle transfering ownership from another handle.
|
||||
Handle(Handle&& rhs) noexcept : handle{std::exchange(rhs.handle, nullptr)}, dld{rhs.dld} {}
|
||||
|
||||
/// Assign the current handle transfering the ownership from another handle.
|
||||
/// Destroys any previously held object.
|
||||
Handle& operator=(Handle&& rhs) noexcept {
|
||||
Release();
|
||||
handle = std::exchange(rhs.handle, nullptr);
|
||||
dld = rhs.dld;
|
||||
return *this;
|
||||
}
|
||||
|
||||
/// Destroys the current handle if it existed.
|
||||
~Handle() noexcept {
|
||||
Release();
|
||||
}
|
||||
|
||||
/// Destroys any held object.
|
||||
void reset() noexcept {
|
||||
Release();
|
||||
handle = nullptr;
|
||||
}
|
||||
|
||||
/// Returns the address of the held object.
|
||||
/// Intended for Vulkan structures that expect a pointer to an array.
|
||||
const Type* address() const noexcept {
|
||||
return std::addressof(handle);
|
||||
}
|
||||
|
||||
/// Returns the held Vulkan handle.
|
||||
Type operator*() const noexcept {
|
||||
return handle;
|
||||
}
|
||||
|
||||
/// Returns true when there's a held object.
|
||||
operator bool() const noexcept {
|
||||
return handle != nullptr;
|
||||
}
|
||||
|
||||
protected:
|
||||
Type handle = nullptr;
|
||||
const Dispatch* dld = nullptr;
|
||||
|
||||
private:
|
||||
/// Destroys the held object if it exists.
|
||||
void Release() noexcept {
|
||||
if (handle) {
|
||||
Destroy(handle, *dld);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
/// Array of a pool allocation.
|
||||
/// Analogue to std::vector
|
||||
template <typename AllocationType, typename PoolType>
|
||||
class PoolAllocations {
|
||||
public:
|
||||
/// Construct an empty allocation.
|
||||
PoolAllocations() = default;
|
||||
|
||||
/// Construct an allocation. Errors are reported through IsOutOfPoolMemory().
|
||||
explicit PoolAllocations(std::unique_ptr<AllocationType[]> allocations, std::size_t num,
|
||||
VkDevice device, PoolType pool, const DeviceDispatch& dld) noexcept
|
||||
: allocations{std::move(allocations)}, num{num}, device{device}, pool{pool}, dld{&dld} {}
|
||||
|
||||
/// Copying Vulkan allocations is not supported and will never be.
|
||||
PoolAllocations(const PoolAllocations&) = delete;
|
||||
PoolAllocations& operator=(const PoolAllocations&) = delete;
|
||||
|
||||
/// Construct an allocation transfering ownership from another allocation.
|
||||
PoolAllocations(PoolAllocations&& rhs) noexcept
|
||||
: allocations{std::move(rhs.allocations)}, num{rhs.num}, device{rhs.device}, pool{rhs.pool},
|
||||
dld{rhs.dld} {}
|
||||
|
||||
/// Assign an allocation transfering ownership from another allocation.
|
||||
/// Releases any previously held allocation.
|
||||
PoolAllocations& operator=(PoolAllocations&& rhs) noexcept {
|
||||
Release();
|
||||
allocations = std::move(rhs.allocations);
|
||||
num = rhs.num;
|
||||
device = rhs.device;
|
||||
pool = rhs.pool;
|
||||
dld = rhs.dld;
|
||||
return *this;
|
||||
}
|
||||
|
||||
/// Destroys any held allocation.
|
||||
~PoolAllocations() {
|
||||
Release();
|
||||
}
|
||||
|
||||
/// Returns the number of allocations.
|
||||
std::size_t size() const noexcept {
|
||||
return num;
|
||||
}
|
||||
|
||||
/// Returns a pointer to the array of allocations.
|
||||
AllocationType const* data() const noexcept {
|
||||
return allocations.get();
|
||||
}
|
||||
|
||||
/// Returns the allocation in the specified index.
|
||||
/// @pre index < size()
|
||||
AllocationType operator[](std::size_t index) const noexcept {
|
||||
return allocations[index];
|
||||
}
|
||||
|
||||
/// True when a pool fails to construct.
|
||||
bool IsOutOfPoolMemory() const noexcept {
|
||||
return !device;
|
||||
}
|
||||
|
||||
private:
|
||||
/// Destroys the held allocations if they exist.
|
||||
void Release() noexcept {
|
||||
if (!allocations) {
|
||||
return;
|
||||
}
|
||||
const Span<AllocationType> span(allocations.get(), num);
|
||||
const VkResult result = Free(device, pool, span, *dld);
|
||||
// There's no way to report errors from a destructor.
|
||||
if (result != VK_SUCCESS) {
|
||||
std::terminate();
|
||||
}
|
||||
}
|
||||
|
||||
std::unique_ptr<AllocationType[]> allocations;
|
||||
std::size_t num = 0;
|
||||
VkDevice device = nullptr;
|
||||
PoolType pool = nullptr;
|
||||
const DeviceDispatch* dld = nullptr;
|
||||
};
|
||||
|
||||
using BufferView = Handle<VkBufferView, VkDevice, DeviceDispatch>;
|
||||
using DebugCallback = Handle<VkDebugUtilsMessengerEXT, VkInstance, InstanceDispatch>;
|
||||
using DescriptorSetLayout = Handle<VkDescriptorSetLayout, VkDevice, DeviceDispatch>;
|
||||
using DescriptorUpdateTemplateKHR = Handle<VkDescriptorUpdateTemplateKHR, VkDevice, DeviceDispatch>;
|
||||
using Framebuffer = Handle<VkFramebuffer, VkDevice, DeviceDispatch>;
|
||||
using ImageView = Handle<VkImageView, VkDevice, DeviceDispatch>;
|
||||
using Pipeline = Handle<VkPipeline, VkDevice, DeviceDispatch>;
|
||||
using PipelineLayout = Handle<VkPipelineLayout, VkDevice, DeviceDispatch>;
|
||||
using QueryPool = Handle<VkQueryPool, VkDevice, DeviceDispatch>;
|
||||
using RenderPass = Handle<VkRenderPass, VkDevice, DeviceDispatch>;
|
||||
using Sampler = Handle<VkSampler, VkDevice, DeviceDispatch>;
|
||||
using Semaphore = Handle<VkSemaphore, VkDevice, DeviceDispatch>;
|
||||
using ShaderModule = Handle<VkShaderModule, VkDevice, DeviceDispatch>;
|
||||
using SurfaceKHR = Handle<VkSurfaceKHR, VkInstance, InstanceDispatch>;
|
||||
|
||||
using DescriptorSets = PoolAllocations<VkDescriptorSet, VkDescriptorPool>;
|
||||
using CommandBuffers = PoolAllocations<VkCommandBuffer, VkCommandPool>;
|
||||
|
||||
/// Vulkan instance owning handle.
|
||||
class Instance : public Handle<VkInstance, NoOwner, InstanceDispatch> {
|
||||
using Handle<VkInstance, NoOwner, InstanceDispatch>::Handle;
|
||||
|
||||
public:
|
||||
/// Creates a Vulkan instance. Use "operator bool" for error handling.
|
||||
static Instance Create(Span<const char*> layers, Span<const char*> extensions,
|
||||
InstanceDispatch& dld) noexcept;
|
||||
|
||||
/// Enumerates physical devices.
|
||||
/// @return Physical devices and an empty handle on failure.
|
||||
std::optional<std::vector<VkPhysicalDevice>> EnumeratePhysicalDevices();
|
||||
|
||||
/// Tries to create a debug callback messenger. Returns an empty handle on failure.
|
||||
DebugCallback TryCreateDebugCallback(PFN_vkDebugUtilsMessengerCallbackEXT callback) noexcept;
|
||||
};
|
||||
|
||||
class Queue {
|
||||
public:
|
||||
/// Construct an empty queue handle.
|
||||
constexpr Queue() noexcept = default;
|
||||
|
||||
/// Construct a queue handle.
|
||||
constexpr Queue(VkQueue queue, const DeviceDispatch& dld) noexcept : queue{queue}, dld{&dld} {}
|
||||
|
||||
/// Returns the checkpoint data.
|
||||
/// @note Returns an empty vector when the function pointer is not present.
|
||||
std::vector<VkCheckpointDataNV> GetCheckpointDataNV(const DeviceDispatch& dld) const;
|
||||
|
||||
void Submit(Span<VkSubmitInfo> submit_infos, VkFence fence) const {
|
||||
Check(dld->vkQueueSubmit(queue, submit_infos.size(), submit_infos.data(), fence));
|
||||
}
|
||||
|
||||
VkResult Present(const VkPresentInfoKHR& present_info) const noexcept {
|
||||
return dld->vkQueuePresentKHR(queue, &present_info);
|
||||
}
|
||||
|
||||
private:
|
||||
VkQueue queue = nullptr;
|
||||
const DeviceDispatch* dld = nullptr;
|
||||
};
|
||||
|
||||
class Buffer : public Handle<VkBuffer, VkDevice, DeviceDispatch> {
|
||||
using Handle<VkBuffer, VkDevice, DeviceDispatch>::Handle;
|
||||
|
||||
public:
|
||||
/// Attaches a memory allocation.
|
||||
void BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const;
|
||||
};
|
||||
|
||||
class Image : public Handle<VkImage, VkDevice, DeviceDispatch> {
|
||||
using Handle<VkImage, VkDevice, DeviceDispatch>::Handle;
|
||||
|
||||
public:
|
||||
/// Attaches a memory allocation.
|
||||
void BindMemory(VkDeviceMemory memory, VkDeviceSize offset) const;
|
||||
};
|
||||
|
||||
class DeviceMemory : public Handle<VkDeviceMemory, VkDevice, DeviceDispatch> {
|
||||
using Handle<VkDeviceMemory, VkDevice, DeviceDispatch>::Handle;
|
||||
|
||||
public:
|
||||
u8* Map(VkDeviceSize offset, VkDeviceSize size) const {
|
||||
void* data;
|
||||
Check(dld->vkMapMemory(owner, handle, offset, size, 0, &data));
|
||||
return static_cast<u8*>(data);
|
||||
}
|
||||
|
||||
void Unmap() const noexcept {
|
||||
dld->vkUnmapMemory(owner, handle);
|
||||
}
|
||||
};
|
||||
|
||||
class Fence : public Handle<VkFence, VkDevice, DeviceDispatch> {
|
||||
using Handle<VkFence, VkDevice, DeviceDispatch>::Handle;
|
||||
|
||||
public:
|
||||
VkResult Wait(u64 timeout = std::numeric_limits<u64>::max()) const noexcept {
|
||||
return dld->vkWaitForFences(owner, 1, &handle, true, timeout);
|
||||
}
|
||||
|
||||
VkResult GetStatus() const noexcept {
|
||||
return dld->vkGetFenceStatus(owner, handle);
|
||||
}
|
||||
|
||||
void Reset() const {
|
||||
Check(dld->vkResetFences(owner, 1, &handle));
|
||||
}
|
||||
};
|
||||
|
||||
class DescriptorPool : public Handle<VkDescriptorPool, VkDevice, DeviceDispatch> {
|
||||
using Handle<VkDescriptorPool, VkDevice, DeviceDispatch>::Handle;
|
||||
|
||||
public:
|
||||
DescriptorSets Allocate(const VkDescriptorSetAllocateInfo& ai) const;
|
||||
};
|
||||
|
||||
class CommandPool : public Handle<VkCommandPool, VkDevice, DeviceDispatch> {
|
||||
using Handle<VkCommandPool, VkDevice, DeviceDispatch>::Handle;
|
||||
|
||||
public:
|
||||
CommandBuffers Allocate(std::size_t num_buffers,
|
||||
VkCommandBufferLevel level = VK_COMMAND_BUFFER_LEVEL_PRIMARY) const;
|
||||
};
|
||||
|
||||
class SwapchainKHR : public Handle<VkSwapchainKHR, VkDevice, DeviceDispatch> {
|
||||
using Handle<VkSwapchainKHR, VkDevice, DeviceDispatch>::Handle;
|
||||
|
||||
public:
|
||||
std::vector<VkImage> GetImages() const;
|
||||
};
|
||||
|
||||
class Device : public Handle<VkDevice, NoOwner, DeviceDispatch> {
|
||||
using Handle<VkDevice, NoOwner, DeviceDispatch>::Handle;
|
||||
|
||||
public:
|
||||
static Device Create(VkPhysicalDevice physical_device, Span<VkDeviceQueueCreateInfo> queues_ci,
|
||||
Span<const char*> enabled_extensions,
|
||||
const VkPhysicalDeviceFeatures2& enabled_features,
|
||||
DeviceDispatch& dld) noexcept;
|
||||
|
||||
Queue GetQueue(u32 family_index) const noexcept;
|
||||
|
||||
Buffer CreateBuffer(const VkBufferCreateInfo& ci) const;
|
||||
|
||||
BufferView CreateBufferView(const VkBufferViewCreateInfo& ci) const;
|
||||
|
||||
Image CreateImage(const VkImageCreateInfo& ci) const;
|
||||
|
||||
ImageView CreateImageView(const VkImageViewCreateInfo& ci) const;
|
||||
|
||||
Semaphore CreateSemaphore() const;
|
||||
|
||||
Fence CreateFence(const VkFenceCreateInfo& ci) const;
|
||||
|
||||
DescriptorPool CreateDescriptorPool(const VkDescriptorPoolCreateInfo& ci) const;
|
||||
|
||||
RenderPass CreateRenderPass(const VkRenderPassCreateInfo& ci) const;
|
||||
|
||||
DescriptorSetLayout CreateDescriptorSetLayout(const VkDescriptorSetLayoutCreateInfo& ci) const;
|
||||
|
||||
PipelineLayout CreatePipelineLayout(const VkPipelineLayoutCreateInfo& ci) const;
|
||||
|
||||
Pipeline CreateGraphicsPipeline(const VkGraphicsPipelineCreateInfo& ci) const;
|
||||
|
||||
Pipeline CreateComputePipeline(const VkComputePipelineCreateInfo& ci) const;
|
||||
|
||||
Sampler CreateSampler(const VkSamplerCreateInfo& ci) const;
|
||||
|
||||
Framebuffer CreateFramebuffer(const VkFramebufferCreateInfo& ci) const;
|
||||
|
||||
CommandPool CreateCommandPool(const VkCommandPoolCreateInfo& ci) const;
|
||||
|
||||
DescriptorUpdateTemplateKHR CreateDescriptorUpdateTemplateKHR(
|
||||
const VkDescriptorUpdateTemplateCreateInfoKHR& ci) const;
|
||||
|
||||
QueryPool CreateQueryPool(const VkQueryPoolCreateInfo& ci) const;
|
||||
|
||||
ShaderModule CreateShaderModule(const VkShaderModuleCreateInfo& ci) const;
|
||||
|
||||
SwapchainKHR CreateSwapchainKHR(const VkSwapchainCreateInfoKHR& ci) const;
|
||||
|
||||
DeviceMemory TryAllocateMemory(const VkMemoryAllocateInfo& ai) const noexcept;
|
||||
|
||||
DeviceMemory AllocateMemory(const VkMemoryAllocateInfo& ai) const;
|
||||
|
||||
VkMemoryRequirements GetBufferMemoryRequirements(VkBuffer buffer) const noexcept;
|
||||
|
||||
VkMemoryRequirements GetImageMemoryRequirements(VkImage image) const noexcept;
|
||||
|
||||
void UpdateDescriptorSets(Span<VkWriteDescriptorSet> writes,
|
||||
Span<VkCopyDescriptorSet> copies) const noexcept;
|
||||
|
||||
void UpdateDescriptorSet(VkDescriptorSet set, VkDescriptorUpdateTemplateKHR update_template,
|
||||
const void* data) const noexcept {
|
||||
dld->vkUpdateDescriptorSetWithTemplateKHR(handle, set, update_template, data);
|
||||
}
|
||||
|
||||
VkResult AcquireNextImageKHR(VkSwapchainKHR swapchain, u64 timeout, VkSemaphore semaphore,
|
||||
VkFence fence, u32* image_index) const noexcept {
|
||||
return dld->vkAcquireNextImageKHR(handle, swapchain, timeout, semaphore, fence,
|
||||
image_index);
|
||||
}
|
||||
|
||||
VkResult WaitIdle() const noexcept {
|
||||
return dld->vkDeviceWaitIdle(handle);
|
||||
}
|
||||
|
||||
void ResetQueryPoolEXT(VkQueryPool query_pool, u32 first, u32 count) const noexcept {
|
||||
dld->vkResetQueryPoolEXT(handle, query_pool, first, count);
|
||||
}
|
||||
|
||||
void GetQueryResults(VkQueryPool query_pool, u32 first, u32 count, std::size_t data_size,
|
||||
void* data, VkDeviceSize stride, VkQueryResultFlags flags) const {
|
||||
Check(dld->vkGetQueryPoolResults(handle, query_pool, first, count, data_size, data, stride,
|
||||
flags));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
T GetQueryResult(VkQueryPool query_pool, u32 first, VkQueryResultFlags flags) const {
|
||||
static_assert(std::is_trivially_copyable_v<T>);
|
||||
T value;
|
||||
GetQueryResults(query_pool, first, 1, sizeof(T), &value, sizeof(T), flags);
|
||||
return value;
|
||||
}
|
||||
};
|
||||
|
||||
class PhysicalDevice {
|
||||
public:
|
||||
constexpr PhysicalDevice() noexcept = default;
|
||||
|
||||
constexpr PhysicalDevice(VkPhysicalDevice physical_device, const InstanceDispatch& dld) noexcept
|
||||
: physical_device{physical_device}, dld{&dld} {}
|
||||
|
||||
constexpr operator VkPhysicalDevice() const noexcept {
|
||||
return physical_device;
|
||||
}
|
||||
|
||||
VkPhysicalDeviceProperties GetProperties() const noexcept;
|
||||
|
||||
void GetProperties2KHR(VkPhysicalDeviceProperties2KHR&) const noexcept;
|
||||
|
||||
VkPhysicalDeviceFeatures GetFeatures() const noexcept;
|
||||
|
||||
void GetFeatures2KHR(VkPhysicalDeviceFeatures2KHR&) const noexcept;
|
||||
|
||||
VkFormatProperties GetFormatProperties(VkFormat) const noexcept;
|
||||
|
||||
std::vector<VkExtensionProperties> EnumerateDeviceExtensionProperties() const;
|
||||
|
||||
std::vector<VkQueueFamilyProperties> GetQueueFamilyProperties() const;
|
||||
|
||||
bool GetSurfaceSupportKHR(u32 queue_family_index, VkSurfaceKHR) const;
|
||||
|
||||
VkSurfaceCapabilitiesKHR GetSurfaceCapabilitiesKHR(VkSurfaceKHR) const noexcept;
|
||||
|
||||
std::vector<VkSurfaceFormatKHR> GetSurfaceFormatsKHR(VkSurfaceKHR) const;
|
||||
|
||||
std::vector<VkPresentModeKHR> GetSurfacePresentModesKHR(VkSurfaceKHR) const;
|
||||
|
||||
VkPhysicalDeviceMemoryProperties GetMemoryProperties() const noexcept;
|
||||
|
||||
private:
|
||||
VkPhysicalDevice physical_device = nullptr;
|
||||
const InstanceDispatch* dld = nullptr;
|
||||
};
|
||||
|
||||
class CommandBuffer {
|
||||
public:
|
||||
CommandBuffer() noexcept = default;
|
||||
|
||||
explicit CommandBuffer(VkCommandBuffer handle, const DeviceDispatch& dld) noexcept
|
||||
: handle{handle}, dld{&dld} {}
|
||||
|
||||
const VkCommandBuffer* address() const noexcept {
|
||||
return &handle;
|
||||
}
|
||||
|
||||
void Begin(const VkCommandBufferBeginInfo& begin_info) const {
|
||||
Check(dld->vkBeginCommandBuffer(handle, &begin_info));
|
||||
}
|
||||
|
||||
void End() const {
|
||||
Check(dld->vkEndCommandBuffer(handle));
|
||||
}
|
||||
|
||||
void BeginRenderPass(const VkRenderPassBeginInfo& renderpass_bi,
|
||||
VkSubpassContents contents) const noexcept {
|
||||
dld->vkCmdBeginRenderPass(handle, &renderpass_bi, contents);
|
||||
}
|
||||
|
||||
void EndRenderPass() const noexcept {
|
||||
dld->vkCmdEndRenderPass(handle);
|
||||
}
|
||||
|
||||
void BeginQuery(VkQueryPool query_pool, u32 query, VkQueryControlFlags flags) const noexcept {
|
||||
dld->vkCmdBeginQuery(handle, query_pool, query, flags);
|
||||
}
|
||||
|
||||
void EndQuery(VkQueryPool query_pool, u32 query) const noexcept {
|
||||
dld->vkCmdEndQuery(handle, query_pool, query);
|
||||
}
|
||||
|
||||
void BindDescriptorSets(VkPipelineBindPoint bind_point, VkPipelineLayout layout, u32 first,
|
||||
Span<VkDescriptorSet> sets, Span<u32> dynamic_offsets) const noexcept {
|
||||
dld->vkCmdBindDescriptorSets(handle, bind_point, layout, first, sets.size(), sets.data(),
|
||||
dynamic_offsets.size(), dynamic_offsets.data());
|
||||
}
|
||||
|
||||
void BindPipeline(VkPipelineBindPoint bind_point, VkPipeline pipeline) const noexcept {
|
||||
dld->vkCmdBindPipeline(handle, bind_point, pipeline);
|
||||
}
|
||||
|
||||
void BindIndexBuffer(VkBuffer buffer, VkDeviceSize offset, VkIndexType index_type) const
|
||||
noexcept {
|
||||
dld->vkCmdBindIndexBuffer(handle, buffer, offset, index_type);
|
||||
}
|
||||
|
||||
void BindVertexBuffers(u32 first, u32 count, const VkBuffer* buffers,
|
||||
const VkDeviceSize* offsets) const noexcept {
|
||||
dld->vkCmdBindVertexBuffers(handle, first, count, buffers, offsets);
|
||||
}
|
||||
|
||||
void BindVertexBuffer(u32 binding, VkBuffer buffer, VkDeviceSize offset) const noexcept {
|
||||
BindVertexBuffers(binding, 1, &buffer, &offset);
|
||||
}
|
||||
|
||||
void Draw(u32 vertex_count, u32 instance_count, u32 first_vertex, u32 first_instance) const
|
||||
noexcept {
|
||||
dld->vkCmdDraw(handle, vertex_count, instance_count, first_vertex, first_instance);
|
||||
}
|
||||
|
||||
void DrawIndexed(u32 index_count, u32 instance_count, u32 first_index, u32 vertex_offset,
|
||||
u32 first_instance) const noexcept {
|
||||
dld->vkCmdDrawIndexed(handle, index_count, instance_count, first_index, vertex_offset,
|
||||
first_instance);
|
||||
}
|
||||
|
||||
void ClearAttachments(Span<VkClearAttachment> attachments, Span<VkClearRect> rects) const
|
||||
noexcept {
|
||||
dld->vkCmdClearAttachments(handle, attachments.size(), attachments.data(), rects.size(),
|
||||
rects.data());
|
||||
}
|
||||
|
||||
void BlitImage(VkImage src_image, VkImageLayout src_layout, VkImage dst_image,
|
||||
VkImageLayout dst_layout, Span<VkImageBlit> regions, VkFilter filter) const
|
||||
noexcept {
|
||||
dld->vkCmdBlitImage(handle, src_image, src_layout, dst_image, dst_layout, regions.size(),
|
||||
regions.data(), filter);
|
||||
}
|
||||
|
||||
void Dispatch(u32 x, u32 y, u32 z) const noexcept {
|
||||
dld->vkCmdDispatch(handle, x, y, z);
|
||||
}
|
||||
|
||||
void PipelineBarrier(VkPipelineStageFlags src_stage_mask, VkPipelineStageFlags dst_stage_mask,
|
||||
VkDependencyFlags dependency_flags, Span<VkMemoryBarrier> memory_barriers,
|
||||
Span<VkBufferMemoryBarrier> buffer_barriers,
|
||||
Span<VkImageMemoryBarrier> image_barriers) const noexcept {
|
||||
dld->vkCmdPipelineBarrier(handle, src_stage_mask, dst_stage_mask, dependency_flags,
|
||||
memory_barriers.size(), memory_barriers.data(),
|
||||
buffer_barriers.size(), buffer_barriers.data(),
|
||||
image_barriers.size(), image_barriers.data());
|
||||
}
|
||||
|
||||
void CopyBufferToImage(VkBuffer src_buffer, VkImage dst_image, VkImageLayout dst_image_layout,
|
||||
Span<VkBufferImageCopy> regions) const noexcept {
|
||||
dld->vkCmdCopyBufferToImage(handle, src_buffer, dst_image, dst_image_layout, regions.size(),
|
||||
regions.data());
|
||||
}
|
||||
|
||||
void CopyBuffer(VkBuffer src_buffer, VkBuffer dst_buffer, Span<VkBufferCopy> regions) const
|
||||
noexcept {
|
||||
dld->vkCmdCopyBuffer(handle, src_buffer, dst_buffer, regions.size(), regions.data());
|
||||
}
|
||||
|
||||
void CopyImage(VkImage src_image, VkImageLayout src_layout, VkImage dst_image,
|
||||
VkImageLayout dst_layout, Span<VkImageCopy> regions) const noexcept {
|
||||
dld->vkCmdCopyImage(handle, src_image, src_layout, dst_image, dst_layout, regions.size(),
|
||||
regions.data());
|
||||
}
|
||||
|
||||
void CopyImageToBuffer(VkImage src_image, VkImageLayout src_layout, VkBuffer dst_buffer,
|
||||
Span<VkBufferImageCopy> regions) const noexcept {
|
||||
dld->vkCmdCopyImageToBuffer(handle, src_image, src_layout, dst_buffer, regions.size(),
|
||||
regions.data());
|
||||
}
|
||||
|
||||
void FillBuffer(VkBuffer dst_buffer, VkDeviceSize dst_offset, VkDeviceSize size, u32 data) const
|
||||
noexcept {
|
||||
dld->vkCmdFillBuffer(handle, dst_buffer, dst_offset, size, data);
|
||||
}
|
||||
|
||||
void PushConstants(VkPipelineLayout layout, VkShaderStageFlags flags, u32 offset, u32 size,
|
||||
const void* values) const noexcept {
|
||||
dld->vkCmdPushConstants(handle, layout, flags, offset, size, values);
|
||||
}
|
||||
|
||||
void SetCheckpointNV(const void* checkpoint_marker) const noexcept {
|
||||
dld->vkCmdSetCheckpointNV(handle, checkpoint_marker);
|
||||
}
|
||||
|
||||
void SetViewport(u32 first, Span<VkViewport> viewports) const noexcept {
|
||||
dld->vkCmdSetViewport(handle, first, viewports.size(), viewports.data());
|
||||
}
|
||||
|
||||
void SetScissor(u32 first, Span<VkRect2D> scissors) const noexcept {
|
||||
dld->vkCmdSetScissor(handle, first, scissors.size(), scissors.data());
|
||||
}
|
||||
|
||||
void SetBlendConstants(const float blend_constants[4]) const noexcept {
|
||||
dld->vkCmdSetBlendConstants(handle, blend_constants);
|
||||
}
|
||||
|
||||
void SetStencilCompareMask(VkStencilFaceFlags face_mask, u32 compare_mask) const noexcept {
|
||||
dld->vkCmdSetStencilCompareMask(handle, face_mask, compare_mask);
|
||||
}
|
||||
|
||||
void SetStencilReference(VkStencilFaceFlags face_mask, u32 reference) const noexcept {
|
||||
dld->vkCmdSetStencilReference(handle, face_mask, reference);
|
||||
}
|
||||
|
||||
void SetStencilWriteMask(VkStencilFaceFlags face_mask, u32 write_mask) const noexcept {
|
||||
dld->vkCmdSetStencilWriteMask(handle, face_mask, write_mask);
|
||||
}
|
||||
|
||||
void SetDepthBias(float constant_factor, float clamp, float slope_factor) const noexcept {
|
||||
dld->vkCmdSetDepthBias(handle, constant_factor, clamp, slope_factor);
|
||||
}
|
||||
|
||||
void SetDepthBounds(float min_depth_bounds, float max_depth_bounds) const noexcept {
|
||||
dld->vkCmdSetDepthBounds(handle, min_depth_bounds, max_depth_bounds);
|
||||
}
|
||||
|
||||
void BindTransformFeedbackBuffersEXT(u32 first, u32 count, const VkBuffer* buffers,
|
||||
const VkDeviceSize* offsets,
|
||||
const VkDeviceSize* sizes) const noexcept {
|
||||
dld->vkCmdBindTransformFeedbackBuffersEXT(handle, first, count, buffers, offsets, sizes);
|
||||
}
|
||||
|
||||
void BeginTransformFeedbackEXT(u32 first_counter_buffer, u32 counter_buffers_count,
|
||||
const VkBuffer* counter_buffers,
|
||||
const VkDeviceSize* counter_buffer_offsets) const noexcept {
|
||||
dld->vkCmdBeginTransformFeedbackEXT(handle, first_counter_buffer, counter_buffers_count,
|
||||
counter_buffers, counter_buffer_offsets);
|
||||
}
|
||||
|
||||
void EndTransformFeedbackEXT(u32 first_counter_buffer, u32 counter_buffers_count,
|
||||
const VkBuffer* counter_buffers,
|
||||
const VkDeviceSize* counter_buffer_offsets) const noexcept {
|
||||
dld->vkCmdEndTransformFeedbackEXT(handle, first_counter_buffer, counter_buffers_count,
|
||||
counter_buffers, counter_buffer_offsets);
|
||||
}
|
||||
|
||||
private:
|
||||
VkCommandBuffer handle;
|
||||
const DeviceDispatch* dld;
|
||||
};
|
||||
|
||||
std::optional<std::vector<VkExtensionProperties>> EnumerateInstanceExtensionProperties(
|
||||
const InstanceDispatch& dld);
|
||||
|
||||
} // namespace Vulkan::vk
|
||||
@@ -235,30 +235,34 @@ u32 ShaderIR::DecodeArithmeticInteger(NodeBlock& bb, u32 pc) {
|
||||
case OpCode::Id::LEA_IMM:
|
||||
case OpCode::Id::LEA_RZ:
|
||||
case OpCode::Id::LEA_HI: {
|
||||
auto [op_a, op_b, op_c] = [&]() -> std::tuple<Node, Node, Node> {
|
||||
const auto [op_a, op_b, op_c] = [&]() -> std::tuple<Node, Node, Node> {
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::LEA_R2: {
|
||||
return {GetRegister(instr.gpr20), GetRegister(instr.gpr39),
|
||||
Immediate(static_cast<u32>(instr.lea.r2.entry_a))};
|
||||
}
|
||||
|
||||
case OpCode::Id::LEA_R1: {
|
||||
const bool neg = instr.lea.r1.neg != 0;
|
||||
return {GetOperandAbsNegInteger(GetRegister(instr.gpr8), false, neg, true),
|
||||
GetRegister(instr.gpr20),
|
||||
Immediate(static_cast<u32>(instr.lea.r1.entry_a))};
|
||||
}
|
||||
|
||||
case OpCode::Id::LEA_IMM: {
|
||||
const bool neg = instr.lea.imm.neg != 0;
|
||||
return {Immediate(static_cast<u32>(instr.lea.imm.entry_a)),
|
||||
GetOperandAbsNegInteger(GetRegister(instr.gpr8), false, neg, true),
|
||||
Immediate(static_cast<u32>(instr.lea.imm.entry_b))};
|
||||
}
|
||||
|
||||
case OpCode::Id::LEA_RZ: {
|
||||
const bool neg = instr.lea.rz.neg != 0;
|
||||
return {GetConstBuffer(instr.lea.rz.cb_index, instr.lea.rz.cb_offset),
|
||||
GetOperandAbsNegInteger(GetRegister(instr.gpr8), false, neg, true),
|
||||
Immediate(static_cast<u32>(instr.lea.rz.entry_a))};
|
||||
}
|
||||
|
||||
case OpCode::Id::LEA_HI:
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unhandled LEA subinstruction: {}", opcode->get().GetName());
|
||||
@@ -271,9 +275,12 @@ u32 ShaderIR::DecodeArithmeticInteger(NodeBlock& bb, u32 pc) {
|
||||
UNIMPLEMENTED_IF_MSG(instr.lea.pred48 != static_cast<u64>(Pred::UnusedIndex),
|
||||
"Unhandled LEA Predicate");
|
||||
|
||||
Node value = Operation(OperationCode::ILogicalShiftLeft, std::move(op_a), std::move(op_c));
|
||||
value = Operation(OperationCode::IAdd, std::move(op_b), std::move(value));
|
||||
SetRegister(bb, instr.gpr0, std::move(value));
|
||||
const Node shifted_c =
|
||||
Operation(OperationCode::ILogicalShiftLeft, NO_PRECISE, Immediate(1), op_c);
|
||||
const Node mul_bc = Operation(OperationCode::IMul, NO_PRECISE, op_b, shifted_c);
|
||||
const Node value = Operation(OperationCode::IAdd, NO_PRECISE, op_a, mul_bc);
|
||||
|
||||
SetRegister(bb, instr.gpr0, value);
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -138,23 +138,18 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) {
|
||||
|
||||
value = GetOperandAbsNegFloat(value, instr.conversion.abs_a, instr.conversion.negate_a);
|
||||
|
||||
value = [&] {
|
||||
if (instr.conversion.src_size != instr.conversion.dst_size) {
|
||||
// Rounding operations only matter when the source and destination conversion size
|
||||
// is the same.
|
||||
return value;
|
||||
}
|
||||
value = [&]() {
|
||||
switch (instr.conversion.f2f.GetRoundingMode()) {
|
||||
case Tegra::Shader::F2fRoundingOp::None:
|
||||
return value;
|
||||
case Tegra::Shader::F2fRoundingOp::Round:
|
||||
return Operation(OperationCode::FRoundEven, value);
|
||||
return Operation(OperationCode::FRoundEven, PRECISE, value);
|
||||
case Tegra::Shader::F2fRoundingOp::Floor:
|
||||
return Operation(OperationCode::FFloor, value);
|
||||
return Operation(OperationCode::FFloor, PRECISE, value);
|
||||
case Tegra::Shader::F2fRoundingOp::Ceil:
|
||||
return Operation(OperationCode::FCeil, value);
|
||||
return Operation(OperationCode::FCeil, PRECISE, value);
|
||||
case Tegra::Shader::F2fRoundingOp::Trunc:
|
||||
return Operation(OperationCode::FTrunc, value);
|
||||
return Operation(OperationCode::FTrunc, PRECISE, value);
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented F2F rounding mode {}",
|
||||
static_cast<u32>(instr.conversion.f2f.rounding.Value()));
|
||||
|
||||
@@ -19,6 +19,7 @@ namespace VideoCommon::Shader {
|
||||
using Tegra::Shader::AtomicOp;
|
||||
using Tegra::Shader::AtomicType;
|
||||
using Tegra::Shader::Attribute;
|
||||
using Tegra::Shader::GlobalAtomicOp;
|
||||
using Tegra::Shader::GlobalAtomicType;
|
||||
using Tegra::Shader::Instruction;
|
||||
using Tegra::Shader::OpCode;
|
||||
@@ -27,31 +28,6 @@ using Tegra::Shader::StoreType;
|
||||
|
||||
namespace {
|
||||
|
||||
Node GetAtomOperation(AtomicOp op, bool is_signed, Node memory, Node data) {
|
||||
const OperationCode operation_code = [op] {
|
||||
switch (op) {
|
||||
case AtomicOp::Add:
|
||||
return OperationCode::AtomicIAdd;
|
||||
case AtomicOp::Min:
|
||||
return OperationCode::AtomicIMin;
|
||||
case AtomicOp::Max:
|
||||
return OperationCode::AtomicIMax;
|
||||
case AtomicOp::And:
|
||||
return OperationCode::AtomicIAnd;
|
||||
case AtomicOp::Or:
|
||||
return OperationCode::AtomicIOr;
|
||||
case AtomicOp::Xor:
|
||||
return OperationCode::AtomicIXor;
|
||||
case AtomicOp::Exch:
|
||||
return OperationCode::AtomicIExchange;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("op={}", static_cast<int>(op));
|
||||
return OperationCode::AtomicIAdd;
|
||||
}
|
||||
}();
|
||||
return SignedOperation(operation_code, is_signed, std::move(memory), std::move(data));
|
||||
}
|
||||
|
||||
bool IsUnaligned(Tegra::Shader::UniformType uniform_type) {
|
||||
return uniform_type == Tegra::Shader::UniformType::UnsignedByte ||
|
||||
uniform_type == Tegra::Shader::UniformType::UnsignedShort;
|
||||
@@ -387,13 +363,10 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::ATOM: {
|
||||
UNIMPLEMENTED_IF_MSG(instr.atom.operation == AtomicOp::Inc ||
|
||||
instr.atom.operation == AtomicOp::Dec ||
|
||||
instr.atom.operation == AtomicOp::SafeAdd,
|
||||
"operation={}", static_cast<int>(instr.atom.operation.Value()));
|
||||
UNIMPLEMENTED_IF_MSG(instr.atom.type == GlobalAtomicType::S64 ||
|
||||
instr.atom.type == GlobalAtomicType::U64,
|
||||
"type={}", static_cast<int>(instr.atom.type.Value()));
|
||||
UNIMPLEMENTED_IF_MSG(instr.atom.operation != GlobalAtomicOp::Add, "operation={}",
|
||||
static_cast<int>(instr.atom.operation.Value()));
|
||||
UNIMPLEMENTED_IF_MSG(instr.atom.type != GlobalAtomicType::S32, "type={}",
|
||||
static_cast<int>(instr.atom.type.Value()));
|
||||
|
||||
const auto [real_address, base_address, descriptor] =
|
||||
TrackGlobalMemory(bb, instr, true, true);
|
||||
@@ -402,29 +375,25 @@ u32 ShaderIR::DecodeMemory(NodeBlock& bb, u32 pc) {
|
||||
break;
|
||||
}
|
||||
|
||||
const bool is_signed =
|
||||
instr.atoms.type == AtomicType::S32 || instr.atoms.type == AtomicType::S64;
|
||||
Node gmem = MakeNode<GmemNode>(real_address, base_address, descriptor);
|
||||
Node value = GetAtomOperation(static_cast<AtomicOp>(instr.atom.operation), is_signed, gmem,
|
||||
GetRegister(instr.gpr20));
|
||||
Node value = Operation(OperationCode::AtomicAdd, std::move(gmem), GetRegister(instr.gpr20));
|
||||
SetRegister(bb, instr.gpr0, std::move(value));
|
||||
break;
|
||||
}
|
||||
case OpCode::Id::ATOMS: {
|
||||
UNIMPLEMENTED_IF_MSG(instr.atoms.operation == AtomicOp::Inc ||
|
||||
instr.atoms.operation == AtomicOp::Dec,
|
||||
"operation={}", static_cast<int>(instr.atoms.operation.Value()));
|
||||
UNIMPLEMENTED_IF_MSG(instr.atoms.type == AtomicType::S64 ||
|
||||
instr.atoms.type == AtomicType::U64,
|
||||
"type={}", static_cast<int>(instr.atoms.type.Value()));
|
||||
const bool is_signed =
|
||||
instr.atoms.type == AtomicType::S32 || instr.atoms.type == AtomicType::S64;
|
||||
UNIMPLEMENTED_IF_MSG(instr.atoms.operation != AtomicOp::Add, "operation={}",
|
||||
static_cast<int>(instr.atoms.operation.Value()));
|
||||
UNIMPLEMENTED_IF_MSG(instr.atoms.type != AtomicType::U32, "type={}",
|
||||
static_cast<int>(instr.atoms.type.Value()));
|
||||
|
||||
const s32 offset = instr.atoms.GetImmediateOffset();
|
||||
Node address = GetRegister(instr.gpr8);
|
||||
address = Operation(OperationCode::IAdd, std::move(address), Immediate(offset));
|
||||
Node value =
|
||||
GetAtomOperation(static_cast<AtomicOp>(instr.atoms.operation), is_signed,
|
||||
GetSharedMemory(std::move(address)), GetRegister(instr.gpr20));
|
||||
|
||||
Node memory = GetSharedMemory(std::move(address));
|
||||
Node data = GetRegister(instr.gpr20);
|
||||
|
||||
Node value = Operation(OperationCode::AtomicAdd, std::move(memory), std::move(data));
|
||||
SetRegister(bb, instr.gpr0, std::move(value));
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -31,7 +31,7 @@ u32 ShaderIR::DecodeXmad(NodeBlock& bb, u32 pc) {
|
||||
const bool is_signed_b = instr.xmad.sign_b == 1;
|
||||
const bool is_signed_c = is_signed_a;
|
||||
|
||||
auto [is_merge, is_psl, is_high_b, mode, op_b_binding,
|
||||
auto [is_merge, is_psl, is_high_b, mode, op_b,
|
||||
op_c] = [&]() -> std::tuple<bool, bool, bool, Tegra::Shader::XmadMode, Node, Node> {
|
||||
switch (opcode->get().GetId()) {
|
||||
case OpCode::Id::XMAD_CR:
|
||||
@@ -67,10 +67,9 @@ u32 ShaderIR::DecodeXmad(NodeBlock& bb, u32 pc) {
|
||||
op_a = SignedOperation(OperationCode::IBitfieldExtract, is_signed_a, std::move(op_a),
|
||||
instr.xmad.high_a ? Immediate(16) : Immediate(0), Immediate(16));
|
||||
|
||||
const Node original_b = op_b_binding;
|
||||
const Node op_b =
|
||||
SignedOperation(OperationCode::IBitfieldExtract, is_signed_b, std::move(op_b_binding),
|
||||
is_high_b ? Immediate(16) : Immediate(0), Immediate(16));
|
||||
const Node original_b = op_b;
|
||||
op_b = SignedOperation(OperationCode::IBitfieldExtract, is_signed_b, std::move(op_b),
|
||||
is_high_b ? Immediate(16) : Immediate(0), Immediate(16));
|
||||
|
||||
// we already check sign_a and sign_b is difference or not before so just use one in here.
|
||||
Node product = SignedOperation(OperationCode::IMul, is_signed_a, op_a, op_b);
|
||||
|
||||
@@ -162,21 +162,7 @@ enum class OperationCode {
|
||||
AtomicImageXor, /// (MetaImage, int[N] coords) -> void
|
||||
AtomicImageExchange, /// (MetaImage, int[N] coords) -> void
|
||||
|
||||
AtomicUExchange, /// (memory, uint) -> uint
|
||||
AtomicUAdd, /// (memory, uint) -> uint
|
||||
AtomicUMin, /// (memory, uint) -> uint
|
||||
AtomicUMax, /// (memory, uint) -> uint
|
||||
AtomicUAnd, /// (memory, uint) -> uint
|
||||
AtomicUOr, /// (memory, uint) -> uint
|
||||
AtomicUXor, /// (memory, uint) -> uint
|
||||
|
||||
AtomicIExchange, /// (memory, int) -> int
|
||||
AtomicIAdd, /// (memory, int) -> int
|
||||
AtomicIMin, /// (memory, int) -> int
|
||||
AtomicIMax, /// (memory, int) -> int
|
||||
AtomicIAnd, /// (memory, int) -> int
|
||||
AtomicIOr, /// (memory, int) -> int
|
||||
AtomicIXor, /// (memory, int) -> int
|
||||
AtomicAdd, /// (memory, {u}int) -> {u}int
|
||||
|
||||
Branch, /// (uint branch_target) -> void
|
||||
BranchIndirect, /// (uint branch_target) -> void
|
||||
|
||||
@@ -86,20 +86,6 @@ OperationCode SignedToUnsignedCode(OperationCode operation_code, bool is_signed)
|
||||
return OperationCode::LogicalUNotEqual;
|
||||
case OperationCode::LogicalIGreaterEqual:
|
||||
return OperationCode::LogicalUGreaterEqual;
|
||||
case OperationCode::AtomicIExchange:
|
||||
return OperationCode::AtomicUExchange;
|
||||
case OperationCode::AtomicIAdd:
|
||||
return OperationCode::AtomicUAdd;
|
||||
case OperationCode::AtomicIMin:
|
||||
return OperationCode::AtomicUMin;
|
||||
case OperationCode::AtomicIMax:
|
||||
return OperationCode::AtomicUMax;
|
||||
case OperationCode::AtomicIAnd:
|
||||
return OperationCode::AtomicUAnd;
|
||||
case OperationCode::AtomicIOr:
|
||||
return OperationCode::AtomicUOr;
|
||||
case OperationCode::AtomicIXor:
|
||||
return OperationCode::AtomicUXor;
|
||||
case OperationCode::INegate:
|
||||
UNREACHABLE_MSG("Can't negate an unsigned integer");
|
||||
return {};
|
||||
|
||||
@@ -96,7 +96,6 @@ Node ShaderIR::GetPredicate(bool immediate) {
|
||||
}
|
||||
|
||||
Node ShaderIR::GetInputAttribute(Attribute::Index index, u64 element, Node buffer) {
|
||||
MarkAttributeUsage(index, element);
|
||||
used_input_attributes.emplace(index);
|
||||
return MakeNode<AbufNode>(index, static_cast<u32>(element), std::move(buffer));
|
||||
}
|
||||
@@ -107,8 +106,42 @@ Node ShaderIR::GetPhysicalInputAttribute(Tegra::Shader::Register physical_addres
|
||||
}
|
||||
|
||||
Node ShaderIR::GetOutputAttribute(Attribute::Index index, u64 element, Node buffer) {
|
||||
MarkAttributeUsage(index, element);
|
||||
if (index == Attribute::Index::LayerViewportPointSize) {
|
||||
switch (element) {
|
||||
case 0:
|
||||
UNIMPLEMENTED();
|
||||
break;
|
||||
case 1:
|
||||
uses_layer = true;
|
||||
break;
|
||||
case 2:
|
||||
uses_viewport_index = true;
|
||||
break;
|
||||
case 3:
|
||||
uses_point_size = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (index == Attribute::Index::TessCoordInstanceIDVertexID) {
|
||||
switch (element) {
|
||||
case 2:
|
||||
uses_instance_id = true;
|
||||
break;
|
||||
case 3:
|
||||
uses_vertex_id = true;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (index == Attribute::Index::ClipDistances0123 ||
|
||||
index == Attribute::Index::ClipDistances4567) {
|
||||
const auto clip_index =
|
||||
static_cast<u32>((index == Attribute::Index::ClipDistances4567 ? 1 : 0) + element);
|
||||
used_clip_distances.at(clip_index) = true;
|
||||
}
|
||||
used_output_attributes.insert(index);
|
||||
|
||||
return MakeNode<AbufNode>(index, static_cast<u32>(element), std::move(buffer));
|
||||
}
|
||||
|
||||
@@ -419,54 +452,6 @@ Node ShaderIR::BitfieldInsert(Node base, Node insert, u32 offset, u32 bits) {
|
||||
Immediate(bits));
|
||||
}
|
||||
|
||||
void ShaderIR::MarkAttributeUsage(Attribute::Index index, u64 element) {
|
||||
switch (index) {
|
||||
case Attribute::Index::LayerViewportPointSize:
|
||||
switch (element) {
|
||||
case 0:
|
||||
UNIMPLEMENTED();
|
||||
break;
|
||||
case 1:
|
||||
uses_layer = true;
|
||||
break;
|
||||
case 2:
|
||||
uses_viewport_index = true;
|
||||
break;
|
||||
case 3:
|
||||
uses_point_size = true;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case Attribute::Index::TessCoordInstanceIDVertexID:
|
||||
switch (element) {
|
||||
case 2:
|
||||
uses_instance_id = true;
|
||||
break;
|
||||
case 3:
|
||||
uses_vertex_id = true;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case Attribute::Index::ClipDistances0123:
|
||||
case Attribute::Index::ClipDistances4567: {
|
||||
const u64 clip_index = (index == Attribute::Index::ClipDistances4567 ? 4 : 0) + element;
|
||||
used_clip_distances.at(clip_index) = true;
|
||||
break;
|
||||
}
|
||||
case Attribute::Index::FrontColor:
|
||||
case Attribute::Index::FrontSecondaryColor:
|
||||
case Attribute::Index::BackColor:
|
||||
case Attribute::Index::BackSecondaryColor:
|
||||
uses_legacy_varyings = true;
|
||||
break;
|
||||
default:
|
||||
if (index >= Attribute::Index::TexCoord_0 && index <= Attribute::Index::TexCoord_7) {
|
||||
uses_legacy_varyings = true;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
std::size_t ShaderIR::DeclareAmend(Node new_amend) {
|
||||
const std::size_t id = amend_code.size();
|
||||
amend_code.push_back(new_amend);
|
||||
|
||||
@@ -137,10 +137,6 @@ public:
|
||||
return uses_vertex_id;
|
||||
}
|
||||
|
||||
bool UsesLegacyVaryings() const {
|
||||
return uses_legacy_varyings;
|
||||
}
|
||||
|
||||
bool UsesWarps() const {
|
||||
return uses_warps;
|
||||
}
|
||||
@@ -347,9 +343,6 @@ private:
|
||||
/// Inserts a sequence of bits from a node
|
||||
Node BitfieldInsert(Node base, Node insert, u32 offset, u32 bits);
|
||||
|
||||
/// Marks the usage of a input or output attribute.
|
||||
void MarkAttributeUsage(Tegra::Shader::Attribute::Index index, u64 element);
|
||||
|
||||
void WriteTexInstructionFloat(NodeBlock& bb, Tegra::Shader::Instruction instr,
|
||||
const Node4& components);
|
||||
|
||||
@@ -450,7 +443,6 @@ private:
|
||||
bool uses_physical_attributes{}; // Shader uses AL2P or physical attribute read/writes
|
||||
bool uses_instance_id{};
|
||||
bool uses_vertex_id{};
|
||||
bool uses_legacy_varyings{};
|
||||
bool uses_warps{};
|
||||
bool uses_indexed_samplers{};
|
||||
|
||||
|
||||
@@ -15,13 +15,13 @@
|
||||
#endif
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
namespace {
|
||||
std::unique_ptr<VideoCore::RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_window,
|
||||
Core::System& system,
|
||||
Core::Frontend::GraphicsContext& context) {
|
||||
namespace VideoCore {
|
||||
|
||||
std::unique_ptr<RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_window,
|
||||
Core::System& system) {
|
||||
switch (Settings::values.renderer_backend) {
|
||||
case Settings::RendererBackend::OpenGL:
|
||||
return std::make_unique<OpenGL::RendererOpenGL>(emu_window, system, context);
|
||||
return std::make_unique<OpenGL::RendererOpenGL>(emu_window, system);
|
||||
#ifdef HAS_VULKAN
|
||||
case Settings::RendererBackend::Vulkan:
|
||||
return std::make_unique<Vulkan::RendererVulkan>(emu_window, system);
|
||||
@@ -30,23 +30,13 @@ std::unique_ptr<VideoCore::RendererBase> CreateRenderer(Core::Frontend::EmuWindo
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
namespace VideoCore {
|
||||
|
||||
std::unique_ptr<Tegra::GPU> CreateGPU(Core::Frontend::EmuWindow& emu_window, Core::System& system) {
|
||||
auto context = emu_window.CreateSharedContext();
|
||||
const auto scope = context->Acquire();
|
||||
auto renderer = CreateRenderer(emu_window, system, *context);
|
||||
if (!renderer->Init()) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
std::unique_ptr<Tegra::GPU> CreateGPU(Core::System& system) {
|
||||
if (Settings::values.use_asynchronous_gpu_emulation) {
|
||||
return std::make_unique<VideoCommon::GPUAsynch>(system, std::move(renderer),
|
||||
std::move(context));
|
||||
return std::make_unique<VideoCommon::GPUAsynch>(system, system.Renderer());
|
||||
}
|
||||
return std::make_unique<VideoCommon::GPUSynch>(system, std::move(renderer), std::move(context));
|
||||
|
||||
return std::make_unique<VideoCommon::GPUSynch>(system, system.Renderer());
|
||||
}
|
||||
|
||||
u16 GetResolutionScaleFactor(const RendererBase& renderer) {
|
||||
|
||||
@@ -22,8 +22,17 @@ namespace VideoCore {
|
||||
|
||||
class RendererBase;
|
||||
|
||||
/**
|
||||
* Creates a renderer instance.
|
||||
*
|
||||
* @note The returned renderer instance is simply allocated. Its Init()
|
||||
* function still needs to be called to fully complete its setup.
|
||||
*/
|
||||
std::unique_ptr<RendererBase> CreateRenderer(Core::Frontend::EmuWindow& emu_window,
|
||||
Core::System& system);
|
||||
|
||||
/// Creates an emulated GPU instance using the given system context.
|
||||
std::unique_ptr<Tegra::GPU> CreateGPU(Core::Frontend::EmuWindow& emu_window, Core::System& system);
|
||||
std::unique_ptr<Tegra::GPU> CreateGPU(Core::System& system);
|
||||
|
||||
u16 GetResolutionScaleFactor(const RendererBase& renderer);
|
||||
|
||||
|
||||
@@ -10,6 +10,9 @@
|
||||
#include <QMessageBox>
|
||||
#include <QOffscreenSurface>
|
||||
#include <QOpenGLContext>
|
||||
#include <QOpenGLFunctions>
|
||||
#include <QOpenGLFunctions_4_3_Core>
|
||||
#include <QOpenGLWindow>
|
||||
#include <QPainter>
|
||||
#include <QScreen>
|
||||
#include <QStringList>
|
||||
@@ -26,6 +29,7 @@
|
||||
#include "common/scope_exit.h"
|
||||
#include "core/core.h"
|
||||
#include "core/frontend/framebuffer_layout.h"
|
||||
#include "core/frontend/scope_acquire_context.h"
|
||||
#include "core/settings.h"
|
||||
#include "input_common/keyboard.h"
|
||||
#include "input_common/main.h"
|
||||
@@ -35,16 +39,26 @@
|
||||
#include "yuzu/bootmanager.h"
|
||||
#include "yuzu/main.h"
|
||||
|
||||
EmuThread::EmuThread() = default;
|
||||
EmuThread::EmuThread(GRenderWindow& window)
|
||||
: shared_context{window.CreateSharedContext()},
|
||||
context{(Settings::values.use_asynchronous_gpu_emulation && shared_context) ? *shared_context
|
||||
: window} {}
|
||||
|
||||
EmuThread::~EmuThread() = default;
|
||||
|
||||
static GMainWindow* GetMainWindow() {
|
||||
for (QWidget* w : qApp->topLevelWidgets()) {
|
||||
if (GMainWindow* main = qobject_cast<GMainWindow*>(w)) {
|
||||
return main;
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void EmuThread::run() {
|
||||
MicroProfileOnThreadCreate("EmuThread");
|
||||
|
||||
// Main process has been loaded. Make the context current to this thread and begin GPU and CPU
|
||||
// execution.
|
||||
Core::System::GetInstance().GPU().Start();
|
||||
Core::Frontend::ScopeAcquireContext acquire_context{context};
|
||||
|
||||
emit LoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
|
||||
|
||||
@@ -97,156 +111,162 @@ void EmuThread::run() {
|
||||
#endif
|
||||
}
|
||||
|
||||
class OpenGLSharedContext : public Core::Frontend::GraphicsContext {
|
||||
class GGLContext : public Core::Frontend::GraphicsContext {
|
||||
public:
|
||||
/// Create the original context that should be shared from
|
||||
explicit OpenGLSharedContext(QSurface* surface) : surface(surface) {
|
||||
QSurfaceFormat format;
|
||||
format.setVersion(4, 3);
|
||||
format.setProfile(QSurfaceFormat::CompatibilityProfile);
|
||||
format.setOption(QSurfaceFormat::FormatOption::DeprecatedFunctions);
|
||||
// TODO: expose a setting for buffer value (ie default/single/double/triple)
|
||||
format.setSwapBehavior(QSurfaceFormat::DefaultSwapBehavior);
|
||||
format.setSwapInterval(0);
|
||||
|
||||
context = std::make_unique<QOpenGLContext>();
|
||||
context->setFormat(format);
|
||||
if (!context->create()) {
|
||||
LOG_ERROR(Frontend, "Unable to create main openGL context");
|
||||
}
|
||||
}
|
||||
|
||||
/// Create the shared contexts for rendering and presentation
|
||||
explicit OpenGLSharedContext(QOpenGLContext* share_context, QSurface* main_surface = nullptr) {
|
||||
explicit GGLContext(QOpenGLContext* shared_context)
|
||||
: context(new QOpenGLContext(shared_context->parent())),
|
||||
surface(new QOffscreenSurface(nullptr)) {
|
||||
|
||||
// disable vsync for any shared contexts
|
||||
auto format = share_context->format();
|
||||
format.setSwapInterval(main_surface ? Settings::values.use_vsync : 0);
|
||||
auto format = shared_context->format();
|
||||
format.setSwapInterval(0);
|
||||
|
||||
context = std::make_unique<QOpenGLContext>();
|
||||
context->setShareContext(share_context);
|
||||
context->setShareContext(shared_context);
|
||||
context->setFormat(format);
|
||||
if (!context->create()) {
|
||||
LOG_ERROR(Frontend, "Unable to create shared openGL context");
|
||||
}
|
||||
|
||||
if (!main_surface) {
|
||||
offscreen_surface = std::make_unique<QOffscreenSurface>(nullptr);
|
||||
offscreen_surface->setFormat(format);
|
||||
offscreen_surface->create();
|
||||
surface = offscreen_surface.get();
|
||||
} else {
|
||||
surface = main_surface;
|
||||
}
|
||||
}
|
||||
|
||||
~OpenGLSharedContext() {
|
||||
DoneCurrent();
|
||||
}
|
||||
|
||||
void SwapBuffers() override {
|
||||
context->swapBuffers(surface);
|
||||
context->create();
|
||||
surface->setParent(shared_context->parent());
|
||||
surface->setFormat(format);
|
||||
surface->create();
|
||||
}
|
||||
|
||||
void MakeCurrent() override {
|
||||
if (is_current) {
|
||||
return;
|
||||
}
|
||||
is_current = context->makeCurrent(surface);
|
||||
context->makeCurrent(surface);
|
||||
}
|
||||
|
||||
void DoneCurrent() override {
|
||||
if (!is_current) {
|
||||
return;
|
||||
}
|
||||
context->doneCurrent();
|
||||
is_current = false;
|
||||
}
|
||||
|
||||
QOpenGLContext* GetShareContext() {
|
||||
return context.get();
|
||||
}
|
||||
|
||||
const QOpenGLContext* GetShareContext() const {
|
||||
return context.get();
|
||||
}
|
||||
|
||||
private:
|
||||
// Avoid using Qt parent system here since we might move the QObjects to new threads
|
||||
// As a note, this means we should avoid using slots/signals with the objects too
|
||||
std::unique_ptr<QOpenGLContext> context;
|
||||
std::unique_ptr<QOffscreenSurface> offscreen_surface{};
|
||||
QSurface* surface;
|
||||
bool is_current = false;
|
||||
QOpenGLContext* context;
|
||||
QOffscreenSurface* surface;
|
||||
};
|
||||
|
||||
class DummyContext : public Core::Frontend::GraphicsContext {};
|
||||
|
||||
class RenderWidget : public QWidget {
|
||||
class ChildRenderWindow : public QWindow {
|
||||
public:
|
||||
explicit RenderWidget(GRenderWindow* parent) : QWidget(parent), render_window(parent) {
|
||||
setAttribute(Qt::WA_NativeWindow);
|
||||
setAttribute(Qt::WA_PaintOnScreen);
|
||||
ChildRenderWindow(QWindow* parent, QWidget* event_handler)
|
||||
: QWindow{parent}, event_handler{event_handler} {}
|
||||
|
||||
virtual ~ChildRenderWindow() = default;
|
||||
|
||||
virtual void Present() = 0;
|
||||
|
||||
protected:
|
||||
bool event(QEvent* event) override {
|
||||
switch (event->type()) {
|
||||
case QEvent::UpdateRequest:
|
||||
Present();
|
||||
return true;
|
||||
case QEvent::MouseButtonPress:
|
||||
case QEvent::MouseButtonRelease:
|
||||
case QEvent::MouseButtonDblClick:
|
||||
case QEvent::MouseMove:
|
||||
case QEvent::KeyPress:
|
||||
case QEvent::KeyRelease:
|
||||
case QEvent::FocusIn:
|
||||
case QEvent::FocusOut:
|
||||
case QEvent::FocusAboutToChange:
|
||||
case QEvent::Enter:
|
||||
case QEvent::Leave:
|
||||
case QEvent::Wheel:
|
||||
case QEvent::TabletMove:
|
||||
case QEvent::TabletPress:
|
||||
case QEvent::TabletRelease:
|
||||
case QEvent::TabletEnterProximity:
|
||||
case QEvent::TabletLeaveProximity:
|
||||
case QEvent::TouchBegin:
|
||||
case QEvent::TouchUpdate:
|
||||
case QEvent::TouchEnd:
|
||||
case QEvent::InputMethodQuery:
|
||||
case QEvent::TouchCancel:
|
||||
return QCoreApplication::sendEvent(event_handler, event);
|
||||
case QEvent::Drop:
|
||||
GetMainWindow()->DropAction(static_cast<QDropEvent*>(event));
|
||||
return true;
|
||||
case QEvent::DragResponse:
|
||||
case QEvent::DragEnter:
|
||||
case QEvent::DragLeave:
|
||||
case QEvent::DragMove:
|
||||
GetMainWindow()->AcceptDropEvent(static_cast<QDropEvent*>(event));
|
||||
return true;
|
||||
default:
|
||||
return QWindow::event(event);
|
||||
}
|
||||
}
|
||||
|
||||
virtual ~RenderWidget() = default;
|
||||
|
||||
/// Called on the UI thread when this Widget is ready to draw
|
||||
/// Dervied classes can override this to draw the latest frame.
|
||||
virtual void Present() {}
|
||||
|
||||
void paintEvent(QPaintEvent* event) override {
|
||||
Present();
|
||||
update();
|
||||
}
|
||||
|
||||
QPaintEngine* paintEngine() const override {
|
||||
return nullptr;
|
||||
void exposeEvent(QExposeEvent* event) override {
|
||||
QWindow::requestUpdate();
|
||||
QWindow::exposeEvent(event);
|
||||
}
|
||||
|
||||
private:
|
||||
GRenderWindow* render_window;
|
||||
QWidget* event_handler{};
|
||||
};
|
||||
|
||||
class OpenGLRenderWidget : public RenderWidget {
|
||||
class OpenGLWindow final : public ChildRenderWindow {
|
||||
public:
|
||||
explicit OpenGLRenderWidget(GRenderWindow* parent) : RenderWidget(parent) {
|
||||
windowHandle()->setSurfaceType(QWindow::OpenGLSurface);
|
||||
OpenGLWindow(QWindow* parent, QWidget* event_handler, QOpenGLContext* shared_context)
|
||||
: ChildRenderWindow{parent, event_handler},
|
||||
context(new QOpenGLContext(shared_context->parent())) {
|
||||
|
||||
// disable vsync for any shared contexts
|
||||
auto format = shared_context->format();
|
||||
format.setSwapInterval(Settings::values.use_vsync ? 1 : 0);
|
||||
this->setFormat(format);
|
||||
|
||||
context->setShareContext(shared_context);
|
||||
context->setScreen(this->screen());
|
||||
context->setFormat(format);
|
||||
context->create();
|
||||
|
||||
setSurfaceType(QWindow::OpenGLSurface);
|
||||
|
||||
// TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground,
|
||||
// WA_DontShowOnScreen, WA_DeleteOnClose
|
||||
}
|
||||
|
||||
void SetContext(std::unique_ptr<Core::Frontend::GraphicsContext>&& context_) {
|
||||
context = std::move(context_);
|
||||
~OpenGLWindow() override {
|
||||
context->doneCurrent();
|
||||
}
|
||||
|
||||
void Present() override {
|
||||
if (!isVisible()) {
|
||||
if (!isExposed()) {
|
||||
return;
|
||||
}
|
||||
|
||||
context->MakeCurrent();
|
||||
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
|
||||
if (Core::System::GetInstance().Renderer().TryPresent(100)) {
|
||||
context->SwapBuffers();
|
||||
glFinish();
|
||||
}
|
||||
context->makeCurrent(this);
|
||||
Core::System::GetInstance().Renderer().TryPresent(100);
|
||||
context->swapBuffers(this);
|
||||
auto f = context->versionFunctions<QOpenGLFunctions_4_3_Core>();
|
||||
f->glFinish();
|
||||
QWindow::requestUpdate();
|
||||
}
|
||||
|
||||
private:
|
||||
std::unique_ptr<Core::Frontend::GraphicsContext> context{};
|
||||
QOpenGLContext* context{};
|
||||
};
|
||||
|
||||
#ifdef HAS_VULKAN
|
||||
class VulkanRenderWidget : public RenderWidget {
|
||||
class VulkanWindow final : public ChildRenderWindow {
|
||||
public:
|
||||
explicit VulkanRenderWidget(GRenderWindow* parent, QVulkanInstance* instance)
|
||||
: RenderWidget(parent) {
|
||||
windowHandle()->setSurfaceType(QWindow::VulkanSurface);
|
||||
windowHandle()->setVulkanInstance(instance);
|
||||
VulkanWindow(QWindow* parent, QWidget* event_handler, QVulkanInstance* instance)
|
||||
: ChildRenderWindow{parent, event_handler} {
|
||||
setSurfaceType(QSurface::SurfaceType::VulkanSurface);
|
||||
setVulkanInstance(instance);
|
||||
}
|
||||
|
||||
~VulkanWindow() override = default;
|
||||
|
||||
void Present() override {
|
||||
// TODO(bunnei): ImplementMe
|
||||
}
|
||||
|
||||
private:
|
||||
QWidget* event_handler{};
|
||||
};
|
||||
#endif
|
||||
|
||||
GRenderWindow::GRenderWindow(GMainWindow* parent_, EmuThread* emu_thread)
|
||||
GRenderWindow::GRenderWindow(QWidget* parent_, EmuThread* emu_thread)
|
||||
: QWidget(parent_), emu_thread(emu_thread) {
|
||||
setWindowTitle(QStringLiteral("yuzu %1 | %2-%3")
|
||||
.arg(QString::fromUtf8(Common::g_build_name),
|
||||
@@ -258,13 +278,26 @@ GRenderWindow::GRenderWindow(GMainWindow* parent_, EmuThread* emu_thread)
|
||||
setLayout(layout);
|
||||
InputCommon::Init();
|
||||
|
||||
connect(this, &GRenderWindow::FirstFrameDisplayed, parent_, &GMainWindow::OnLoadComplete);
|
||||
GMainWindow* parent = GetMainWindow();
|
||||
connect(this, &GRenderWindow::FirstFrameDisplayed, parent, &GMainWindow::OnLoadComplete);
|
||||
}
|
||||
|
||||
GRenderWindow::~GRenderWindow() {
|
||||
InputCommon::Shutdown();
|
||||
}
|
||||
|
||||
void GRenderWindow::MakeCurrent() {
|
||||
if (core_context) {
|
||||
core_context->MakeCurrent();
|
||||
}
|
||||
}
|
||||
|
||||
void GRenderWindow::DoneCurrent() {
|
||||
if (core_context) {
|
||||
core_context->DoneCurrent();
|
||||
}
|
||||
}
|
||||
|
||||
void GRenderWindow::PollEvents() {
|
||||
if (!first_frame) {
|
||||
first_frame = true;
|
||||
@@ -276,6 +309,21 @@ bool GRenderWindow::IsShown() const {
|
||||
return !isMinimized();
|
||||
}
|
||||
|
||||
void GRenderWindow::RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
|
||||
void* surface) const {
|
||||
#ifdef HAS_VULKAN
|
||||
const auto instance_proc_addr = vk_instance->getInstanceProcAddr("vkGetInstanceProcAddr");
|
||||
const VkInstance instance_copy = vk_instance->vkInstance();
|
||||
const VkSurfaceKHR surface_copy = vk_instance->surfaceForWindow(child_window);
|
||||
|
||||
std::memcpy(get_instance_proc_addr, &instance_proc_addr, sizeof(instance_proc_addr));
|
||||
std::memcpy(instance, &instance_copy, sizeof(instance_copy));
|
||||
std::memcpy(surface, &surface_copy, sizeof(surface_copy));
|
||||
#else
|
||||
UNREACHABLE_MSG("Executing Vulkan code without compiling Vulkan");
|
||||
#endif
|
||||
}
|
||||
|
||||
// On Qt 5.0+, this correctly gets the size of the framebuffer (pixels).
|
||||
//
|
||||
// Older versions get the window size (density independent pixels),
|
||||
@@ -319,7 +367,7 @@ qreal GRenderWindow::windowPixelRatio() const {
|
||||
return devicePixelRatio();
|
||||
}
|
||||
|
||||
std::pair<u32, u32> GRenderWindow::ScaleTouch(const QPointF& pos) const {
|
||||
std::pair<u32, u32> GRenderWindow::ScaleTouch(const QPointF pos) const {
|
||||
const qreal pixel_ratio = windowPixelRatio();
|
||||
return {static_cast<u32>(std::max(std::round(pos.x() * pixel_ratio), qreal{0.0})),
|
||||
static_cast<u32>(std::max(std::round(pos.y() * pixel_ratio), qreal{0.0}))};
|
||||
@@ -339,10 +387,8 @@ void GRenderWindow::keyReleaseEvent(QKeyEvent* event) {
|
||||
}
|
||||
|
||||
void GRenderWindow::mousePressEvent(QMouseEvent* event) {
|
||||
// touch input is handled in TouchBeginEvent
|
||||
if (event->source() == Qt::MouseEventSynthesizedBySystem) {
|
||||
return;
|
||||
}
|
||||
if (event->source() == Qt::MouseEventSynthesizedBySystem)
|
||||
return; // touch input is handled in TouchBeginEvent
|
||||
|
||||
auto pos = event->pos();
|
||||
if (event->button() == Qt::LeftButton) {
|
||||
@@ -354,10 +400,8 @@ void GRenderWindow::mousePressEvent(QMouseEvent* event) {
|
||||
}
|
||||
|
||||
void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
|
||||
// touch input is handled in TouchUpdateEvent
|
||||
if (event->source() == Qt::MouseEventSynthesizedBySystem) {
|
||||
return;
|
||||
}
|
||||
if (event->source() == Qt::MouseEventSynthesizedBySystem)
|
||||
return; // touch input is handled in TouchUpdateEvent
|
||||
|
||||
auto pos = event->pos();
|
||||
const auto [x, y] = ScaleTouch(pos);
|
||||
@@ -366,16 +410,13 @@ void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
|
||||
}
|
||||
|
||||
void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
|
||||
// touch input is handled in TouchEndEvent
|
||||
if (event->source() == Qt::MouseEventSynthesizedBySystem) {
|
||||
return;
|
||||
}
|
||||
if (event->source() == Qt::MouseEventSynthesizedBySystem)
|
||||
return; // touch input is handled in TouchEndEvent
|
||||
|
||||
if (event->button() == Qt::LeftButton) {
|
||||
if (event->button() == Qt::LeftButton)
|
||||
this->TouchReleased();
|
||||
} else if (event->button() == Qt::RightButton) {
|
||||
else if (event->button() == Qt::RightButton)
|
||||
InputCommon::GetMotionEmu()->EndTilt();
|
||||
}
|
||||
}
|
||||
|
||||
void GRenderWindow::TouchBeginEvent(const QTouchEvent* event) {
|
||||
@@ -433,13 +474,9 @@ void GRenderWindow::resizeEvent(QResizeEvent* event) {
|
||||
|
||||
std::unique_ptr<Core::Frontend::GraphicsContext> GRenderWindow::CreateSharedContext() const {
|
||||
if (Settings::values.renderer_backend == Settings::RendererBackend::OpenGL) {
|
||||
auto c = static_cast<OpenGLSharedContext*>(main_context.get());
|
||||
// Bind the shared contexts to the main surface in case the backend wants to take over
|
||||
// presentation
|
||||
return std::make_unique<OpenGLSharedContext>(c->GetShareContext(),
|
||||
child_widget->windowHandle());
|
||||
return std::make_unique<GGLContext>(QOpenGLContext::globalShareContext());
|
||||
}
|
||||
return std::make_unique<DummyContext>();
|
||||
return {};
|
||||
}
|
||||
|
||||
bool GRenderWindow::InitRenderTarget() {
|
||||
@@ -460,11 +497,14 @@ bool GRenderWindow::InitRenderTarget() {
|
||||
break;
|
||||
}
|
||||
|
||||
child_widget->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
|
||||
layout()->addWidget(child_widget);
|
||||
// Reset minimum required size to avoid resizing issues on the main window after restarting.
|
||||
setMinimumSize(1, 1);
|
||||
|
||||
// Show causes the window to actually be created and the gl context as well, but we don't want
|
||||
// the widget to be shown yet, so immediately hide it.
|
||||
show();
|
||||
hide();
|
||||
|
||||
resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
|
||||
|
||||
OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
|
||||
@@ -483,10 +523,9 @@ bool GRenderWindow::InitRenderTarget() {
|
||||
void GRenderWindow::ReleaseRenderTarget() {
|
||||
if (child_widget) {
|
||||
layout()->removeWidget(child_widget);
|
||||
child_widget->deleteLater();
|
||||
delete child_widget;
|
||||
child_widget = nullptr;
|
||||
}
|
||||
main_context.reset();
|
||||
}
|
||||
|
||||
void GRenderWindow::CaptureScreenshot(u32 res_scale, const QString& screenshot_path) {
|
||||
@@ -518,13 +557,24 @@ void GRenderWindow::OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal
|
||||
bool GRenderWindow::InitializeOpenGL() {
|
||||
// TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground,
|
||||
// WA_DontShowOnScreen, WA_DeleteOnClose
|
||||
auto child = new OpenGLRenderWidget(this);
|
||||
child_widget = child;
|
||||
child_widget->windowHandle()->create();
|
||||
auto context = std::make_shared<OpenGLSharedContext>(child->windowHandle());
|
||||
main_context = context;
|
||||
child->SetContext(
|
||||
std::make_unique<OpenGLSharedContext>(context->GetShareContext(), child->windowHandle()));
|
||||
QSurfaceFormat fmt;
|
||||
fmt.setVersion(4, 3);
|
||||
fmt.setProfile(QSurfaceFormat::CompatibilityProfile);
|
||||
fmt.setOption(QSurfaceFormat::FormatOption::DeprecatedFunctions);
|
||||
// TODO: expose a setting for buffer value (ie default/single/double/triple)
|
||||
fmt.setSwapBehavior(QSurfaceFormat::DefaultSwapBehavior);
|
||||
fmt.setSwapInterval(0);
|
||||
QSurfaceFormat::setDefaultFormat(fmt);
|
||||
|
||||
GMainWindow* parent = GetMainWindow();
|
||||
QWindow* parent_win_handle = parent ? parent->windowHandle() : nullptr;
|
||||
child_window = new OpenGLWindow(parent_win_handle, this, QOpenGLContext::globalShareContext());
|
||||
child_window->create();
|
||||
child_widget = createWindowContainer(child_window, this);
|
||||
child_widget->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
|
||||
layout()->addWidget(child_widget);
|
||||
|
||||
core_context = CreateSharedContext();
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -554,10 +604,13 @@ bool GRenderWindow::InitializeVulkan() {
|
||||
return false;
|
||||
}
|
||||
|
||||
auto child = new VulkanRenderWidget(this, vk_instance.get());
|
||||
child_widget = child;
|
||||
child_widget->windowHandle()->create();
|
||||
main_context = std::make_unique<DummyContext>();
|
||||
GMainWindow* parent = GetMainWindow();
|
||||
QWindow* parent_win_handle = parent ? parent->windowHandle() : nullptr;
|
||||
child_window = new VulkanWindow(parent_win_handle, this, vk_instance.get());
|
||||
child_window->create();
|
||||
child_widget = createWindowContainer(child_window, this);
|
||||
child_widget->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
|
||||
layout()->addWidget(child_widget);
|
||||
|
||||
return true;
|
||||
#else
|
||||
@@ -567,24 +620,8 @@ bool GRenderWindow::InitializeVulkan() {
|
||||
#endif
|
||||
}
|
||||
|
||||
void GRenderWindow::RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
|
||||
void* surface) const {
|
||||
#ifdef HAS_VULKAN
|
||||
const auto instance_proc_addr = vk_instance->getInstanceProcAddr("vkGetInstanceProcAddr");
|
||||
const VkInstance instance_copy = vk_instance->vkInstance();
|
||||
const VkSurfaceKHR surface_copy = vk_instance->surfaceForWindow(child_widget->windowHandle());
|
||||
|
||||
std::memcpy(get_instance_proc_addr, &instance_proc_addr, sizeof(instance_proc_addr));
|
||||
std::memcpy(instance, &instance_copy, sizeof(instance_copy));
|
||||
std::memcpy(surface, &surface_copy, sizeof(surface_copy));
|
||||
#else
|
||||
UNREACHABLE_MSG("Executing Vulkan code without compiling Vulkan");
|
||||
#endif
|
||||
}
|
||||
|
||||
bool GRenderWindow::LoadOpenGL() {
|
||||
auto context = CreateSharedContext();
|
||||
auto scope = context->Acquire();
|
||||
Core::Frontend::ScopeAcquireContext acquire_context{*this};
|
||||
if (!gladLoadGL()) {
|
||||
QMessageBox::critical(this, tr("Error while initializing OpenGL 4.3!"),
|
||||
tr("Your GPU may not support OpenGL 4.3, or you do not have the "
|
||||
|
||||
@@ -18,10 +18,12 @@
|
||||
#include "core/frontend/emu_window.h"
|
||||
|
||||
class GRenderWindow;
|
||||
class GMainWindow;
|
||||
class QKeyEvent;
|
||||
class QScreen;
|
||||
class QTouchEvent;
|
||||
class QStringList;
|
||||
class QSurface;
|
||||
class QOpenGLContext;
|
||||
#ifdef HAS_VULKAN
|
||||
class QVulkanInstance;
|
||||
#endif
|
||||
@@ -34,7 +36,7 @@ class EmuThread final : public QThread {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
explicit EmuThread();
|
||||
explicit EmuThread(GRenderWindow& window);
|
||||
~EmuThread() override;
|
||||
|
||||
/**
|
||||
@@ -88,6 +90,12 @@ private:
|
||||
std::mutex running_mutex;
|
||||
std::condition_variable running_cv;
|
||||
|
||||
/// Only used in asynchronous GPU mode
|
||||
std::unique_ptr<Core::Frontend::GraphicsContext> shared_context;
|
||||
|
||||
/// This is shared_context in asynchronous GPU mode, core_context in synchronous GPU mode
|
||||
Core::Frontend::GraphicsContext& context;
|
||||
|
||||
signals:
|
||||
/**
|
||||
* Emitted when the CPU has halted execution
|
||||
@@ -116,10 +124,12 @@ class GRenderWindow : public QWidget, public Core::Frontend::EmuWindow {
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
GRenderWindow(GMainWindow* parent, EmuThread* emu_thread);
|
||||
GRenderWindow(QWidget* parent, EmuThread* emu_thread);
|
||||
~GRenderWindow() override;
|
||||
|
||||
// EmuWindow implementation.
|
||||
void MakeCurrent() override;
|
||||
void DoneCurrent() override;
|
||||
void PollEvents() override;
|
||||
bool IsShown() const override;
|
||||
void RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
|
||||
@@ -155,8 +165,6 @@ public:
|
||||
|
||||
void CaptureScreenshot(u32 res_scale, const QString& screenshot_path);
|
||||
|
||||
std::pair<u32, u32> ScaleTouch(const QPointF& pos) const;
|
||||
|
||||
public slots:
|
||||
void OnEmulationStarting(EmuThread* emu_thread);
|
||||
void OnEmulationStopping();
|
||||
@@ -168,6 +176,7 @@ signals:
|
||||
void FirstFrameDisplayed();
|
||||
|
||||
private:
|
||||
std::pair<u32, u32> ScaleTouch(QPointF pos) const;
|
||||
void TouchBeginEvent(const QTouchEvent* event);
|
||||
void TouchUpdateEvent(const QTouchEvent* event);
|
||||
void TouchEndEvent();
|
||||
@@ -181,10 +190,7 @@ private:
|
||||
|
||||
EmuThread* emu_thread;
|
||||
|
||||
// Main context that will be shared with all other contexts that are requested.
|
||||
// If this is used in a shared context setting, then this should not be used directly, but
|
||||
// should instead be shared from
|
||||
std::shared_ptr<Core::Frontend::GraphicsContext> main_context;
|
||||
std::unique_ptr<GraphicsContext> core_context;
|
||||
|
||||
#ifdef HAS_VULKAN
|
||||
std::unique_ptr<QVulkanInstance> vk_instance;
|
||||
@@ -195,6 +201,12 @@ private:
|
||||
|
||||
QByteArray geometry;
|
||||
|
||||
/// Native window handle that backs this presentation widget
|
||||
QWindow* child_window = nullptr;
|
||||
|
||||
/// In order to embed the window into GRenderWindow, you need to use createWindowContainer to
|
||||
/// put the child_window into a widget then add it to the layout. This child_widget can be
|
||||
/// parented to GRenderWindow and use Qt's lifetime system
|
||||
QWidget* child_widget = nullptr;
|
||||
|
||||
bool first_frame = false;
|
||||
|
||||
@@ -839,95 +839,7 @@
|
||||
<bool>false</bool>
|
||||
</property>
|
||||
<layout class="QGridLayout" name="gridLayout_3">
|
||||
<item row="0" column="0">
|
||||
<layout class="QVBoxLayout" name="buttonShoulderButtonsLVerticalLayout">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="buttonShoulderButtonsLHorizontalLayout">
|
||||
<item>
|
||||
<widget class="QLabel" name="labelL">
|
||||
<property name="text">
|
||||
<string>L:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonL">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<layout class="QVBoxLayout" name="buttonShoulderButtonsRVerticalLayout">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="buttonShoulderButtonsRHorizontalLayout">
|
||||
<item>
|
||||
<widget class="QLabel" name="labelR">
|
||||
<property name="text">
|
||||
<string>R:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonR">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="1" column="0">
|
||||
<layout class="QVBoxLayout" name="buttonShoulderButtonsZLVerticalLayout">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="buttonShoulderButtonsZLHorizontalLayout">
|
||||
<item>
|
||||
<widget class="QLabel" name="labelZL">
|
||||
<property name="text">
|
||||
<string>ZL:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonZL">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="1" column="1">
|
||||
<layout class="QVBoxLayout" name="buttonShoulderButtonsZRVerticalLayout">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="buttonShoulderButtonsZRHorizontalLayout">
|
||||
<item>
|
||||
<widget class="QLabel" name="labelZR">
|
||||
<property name="text">
|
||||
<string>ZR:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonZR">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<item row="3" column="0">
|
||||
<layout class="QVBoxLayout" name="buttonShoulderButtonsSLVerticalLayout">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="buttonShoulderButtonsSLHorizontalLayout">
|
||||
@@ -950,6 +862,28 @@
|
||||
</layout>
|
||||
</item>
|
||||
<item row="2" column="1">
|
||||
<layout class="QVBoxLayout" name="buttonShoulderButtonsZRVerticalLayout">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="buttonShoulderButtonsZRHorizontalLayout">
|
||||
<item>
|
||||
<widget class="QLabel" name="labelZR">
|
||||
<property name="text">
|
||||
<string>ZR:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonZR">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="3" column="1">
|
||||
<layout class="QVBoxLayout" name="buttonShoulderButtonsSRVerticalLayout">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="buttonShoulderButtonsSRHorizontalLayout">
|
||||
@@ -971,6 +905,72 @@
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="0" column="1">
|
||||
<layout class="QVBoxLayout" name="buttonShoulderButtonsZLVerticalLayout">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="buttonShoulderButtonsZLHorizontalLayout">
|
||||
<item>
|
||||
<widget class="QLabel" name="labelZL">
|
||||
<property name="text">
|
||||
<string>ZL:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonZL">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="0" column="0">
|
||||
<layout class="QVBoxLayout" name="buttonShoulderButtonsLVerticalLayout">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="buttonShoulderButtonsLHorizontalLayout">
|
||||
<item>
|
||||
<widget class="QLabel" name="labelL">
|
||||
<property name="text">
|
||||
<string>L:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonL">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item row="2" column="0">
|
||||
<layout class="QVBoxLayout" name="buttonShoulderButtonsRVerticalLayout">
|
||||
<item>
|
||||
<layout class="QHBoxLayout" name="buttonShoulderButtonsRHorizontalLayout">
|
||||
<item>
|
||||
<widget class="QLabel" name="labelR">
|
||||
<property name="text">
|
||||
<string>R:</string>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
<item>
|
||||
<widget class="QPushButton" name="buttonR">
|
||||
<property name="text">
|
||||
<string/>
|
||||
</property>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
</item>
|
||||
</layout>
|
||||
</widget>
|
||||
</item>
|
||||
|
||||
@@ -984,7 +984,7 @@ void GMainWindow::BootGame(const QString& filename) {
|
||||
return;
|
||||
|
||||
// Create and start the emulation thread
|
||||
emu_thread = std::make_unique<EmuThread>();
|
||||
emu_thread = std::make_unique<EmuThread>(*render_window);
|
||||
emit EmulationStarting(emu_thread.get());
|
||||
emu_thread->start();
|
||||
|
||||
@@ -1034,14 +1034,6 @@ void GMainWindow::BootGame(const QString& filename) {
|
||||
}
|
||||
|
||||
void GMainWindow::ShutdownGame() {
|
||||
if (!emulation_running) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (ui.action_Fullscreen->isChecked()) {
|
||||
HideFullscreen();
|
||||
}
|
||||
|
||||
AllowOSSleep();
|
||||
|
||||
discord_rpc->Pause();
|
||||
@@ -1724,6 +1716,11 @@ void GMainWindow::OnStartGame() {
|
||||
}
|
||||
|
||||
void GMainWindow::OnPauseGame() {
|
||||
Core::System& system{Core::System::GetInstance()};
|
||||
if (system.GetExitLock() && !ConfirmForceLockedExit()) {
|
||||
return;
|
||||
}
|
||||
|
||||
emu_thread->SetRunning(false);
|
||||
|
||||
ui.action_Start->setEnabled(true);
|
||||
@@ -1806,7 +1803,7 @@ void GMainWindow::ToggleWindowMode() {
|
||||
// Render in the main window...
|
||||
render_window->BackupGeometry();
|
||||
ui.horizontalLayout->addWidget(render_window);
|
||||
render_window->setFocusPolicy(Qt::StrongFocus);
|
||||
render_window->setFocusPolicy(Qt::ClickFocus);
|
||||
if (emulation_running) {
|
||||
render_window->setVisible(true);
|
||||
render_window->setFocus();
|
||||
@@ -2378,6 +2375,7 @@ int main(int argc, char* argv[]) {
|
||||
|
||||
// Enables the core to make the qt created contexts current on std::threads
|
||||
QCoreApplication::setAttribute(Qt::AA_DontCheckOpenGLContextThreadAffinity);
|
||||
QCoreApplication::setAttribute(Qt::AA_ShareOpenGLContexts);
|
||||
QApplication app(argc, argv);
|
||||
|
||||
// Qt changes the locale and causes issues in float conversion using std::to_string() when
|
||||
|
||||
@@ -37,24 +37,16 @@ public:
|
||||
}
|
||||
|
||||
void MakeCurrent() override {
|
||||
if (is_current) {
|
||||
return;
|
||||
}
|
||||
is_current = SDL_GL_MakeCurrent(window, context) == 0;
|
||||
SDL_GL_MakeCurrent(window, context);
|
||||
}
|
||||
|
||||
void DoneCurrent() override {
|
||||
if (!is_current) {
|
||||
return;
|
||||
}
|
||||
SDL_GL_MakeCurrent(window, nullptr);
|
||||
is_current = false;
|
||||
}
|
||||
|
||||
private:
|
||||
SDL_Window* window;
|
||||
SDL_GLContext context;
|
||||
bool is_current = false;
|
||||
};
|
||||
|
||||
bool EmuWindow_SDL2_GL::SupportsRequiredGLExtensions() {
|
||||
@@ -156,6 +148,14 @@ EmuWindow_SDL2_GL::~EmuWindow_SDL2_GL() {
|
||||
SDL_GL_DeleteContext(window_context);
|
||||
}
|
||||
|
||||
void EmuWindow_SDL2_GL::MakeCurrent() {
|
||||
core_context->MakeCurrent();
|
||||
}
|
||||
|
||||
void EmuWindow_SDL2_GL::DoneCurrent() {
|
||||
core_context->DoneCurrent();
|
||||
}
|
||||
|
||||
void EmuWindow_SDL2_GL::RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
|
||||
void* surface) const {
|
||||
// Should not have been called from OpenGL
|
||||
|
||||
@@ -13,6 +13,8 @@ public:
|
||||
explicit EmuWindow_SDL2_GL(Core::System& system, bool fullscreen);
|
||||
~EmuWindow_SDL2_GL();
|
||||
|
||||
void MakeCurrent() override;
|
||||
void DoneCurrent() override;
|
||||
void Present() override;
|
||||
|
||||
/// Ignored in OpenGL
|
||||
|
||||
@@ -111,6 +111,14 @@ EmuWindow_SDL2_VK::~EmuWindow_SDL2_VK() {
|
||||
vkDestroyInstance(vk_instance, nullptr);
|
||||
}
|
||||
|
||||
void EmuWindow_SDL2_VK::MakeCurrent() {
|
||||
// Unused on Vulkan
|
||||
}
|
||||
|
||||
void EmuWindow_SDL2_VK::DoneCurrent() {
|
||||
// Unused on Vulkan
|
||||
}
|
||||
|
||||
void EmuWindow_SDL2_VK::RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
|
||||
void* surface) const {
|
||||
const auto instance_proc_addr = vkGetInstanceProcAddr;
|
||||
|
||||
@@ -13,6 +13,8 @@ public:
|
||||
explicit EmuWindow_SDL2_VK(Core::System& system, bool fullscreen);
|
||||
~EmuWindow_SDL2_VK();
|
||||
|
||||
void MakeCurrent() override;
|
||||
void DoneCurrent() override;
|
||||
void Present() override;
|
||||
void RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
|
||||
void* surface) const override;
|
||||
|
||||
@@ -230,11 +230,18 @@ int main(int argc, char** argv) {
|
||||
|
||||
system.TelemetrySession().AddField(Telemetry::FieldType::App, "Frontend", "SDL");
|
||||
|
||||
// Core is loaded, start the GPU (makes the GPU contexts current to this thread)
|
||||
system.GPU().Start();
|
||||
|
||||
system.Renderer().Rasterizer().LoadDiskResources();
|
||||
|
||||
// Acquire render context for duration of the thread if this is the rendering thread
|
||||
if (!Settings::values.use_asynchronous_gpu_emulation) {
|
||||
emu_window->MakeCurrent();
|
||||
}
|
||||
SCOPE_EXIT({
|
||||
if (!Settings::values.use_asynchronous_gpu_emulation) {
|
||||
emu_window->DoneCurrent();
|
||||
}
|
||||
});
|
||||
|
||||
std::thread render_thread([&emu_window] { emu_window->Present(); });
|
||||
while (emu_window->IsOpen()) {
|
||||
system.RunLoop();
|
||||
|
||||
@@ -102,6 +102,8 @@ EmuWindow_SDL2_Hide::EmuWindow_SDL2_Hide() {
|
||||
LOG_INFO(Frontend, "yuzu-tester Version: {} | {}-{}", Common::g_build_fullname,
|
||||
Common::g_scm_branch, Common::g_scm_desc);
|
||||
Settings::LogSettings();
|
||||
|
||||
DoneCurrent();
|
||||
}
|
||||
|
||||
EmuWindow_SDL2_Hide::~EmuWindow_SDL2_Hide() {
|
||||
@@ -112,6 +114,14 @@ EmuWindow_SDL2_Hide::~EmuWindow_SDL2_Hide() {
|
||||
|
||||
void EmuWindow_SDL2_Hide::PollEvents() {}
|
||||
|
||||
void EmuWindow_SDL2_Hide::MakeCurrent() {
|
||||
SDL_GL_MakeCurrent(render_window, gl_context);
|
||||
}
|
||||
|
||||
void EmuWindow_SDL2_Hide::DoneCurrent() {
|
||||
SDL_GL_MakeCurrent(render_window, nullptr);
|
||||
}
|
||||
|
||||
bool EmuWindow_SDL2_Hide::IsShown() const {
|
||||
return false;
|
||||
}
|
||||
@@ -119,35 +129,3 @@ bool EmuWindow_SDL2_Hide::IsShown() const {
|
||||
void EmuWindow_SDL2_Hide::RetrieveVulkanHandlers(void*, void*, void*) const {
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
class SDLGLContext : public Core::Frontend::GraphicsContext {
|
||||
public:
|
||||
explicit SDLGLContext() {
|
||||
// create a hidden window to make the shared context against
|
||||
window = SDL_CreateWindow(NULL, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 0, 0,
|
||||
SDL_WINDOW_HIDDEN | SDL_WINDOW_OPENGL);
|
||||
context = SDL_GL_CreateContext(window);
|
||||
}
|
||||
|
||||
~SDLGLContext() {
|
||||
DoneCurrent();
|
||||
SDL_GL_DeleteContext(context);
|
||||
SDL_DestroyWindow(window);
|
||||
}
|
||||
|
||||
void MakeCurrent() override {
|
||||
SDL_GL_MakeCurrent(window, context);
|
||||
}
|
||||
|
||||
void DoneCurrent() override {
|
||||
SDL_GL_MakeCurrent(window, nullptr);
|
||||
}
|
||||
|
||||
private:
|
||||
SDL_Window* window;
|
||||
SDL_GLContext context;
|
||||
};
|
||||
|
||||
std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL2_Hide::CreateSharedContext() const {
|
||||
return std::make_unique<SDLGLContext>();
|
||||
}
|
||||
|
||||
@@ -16,6 +16,12 @@ public:
|
||||
/// Polls window events
|
||||
void PollEvents() override;
|
||||
|
||||
/// Makes the graphics context current for the caller thread
|
||||
void MakeCurrent() override;
|
||||
|
||||
/// Releases the GL context from the caller thread
|
||||
void DoneCurrent() override;
|
||||
|
||||
/// Whether the screen is being shown or not.
|
||||
bool IsShown() const override;
|
||||
|
||||
@@ -23,7 +29,8 @@ public:
|
||||
void RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
|
||||
void* surface) const override;
|
||||
|
||||
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
|
||||
/// Whether the window is still open, and a close request hasn't yet been sent
|
||||
bool IsOpen() const;
|
||||
|
||||
private:
|
||||
/// Whether the GPU and driver supports the OpenGL extension required
|
||||
|
||||
@@ -164,6 +164,11 @@ int main(int argc, char** argv) {
|
||||
|
||||
std::unique_ptr<EmuWindow_SDL2_Hide> emu_window{std::make_unique<EmuWindow_SDL2_Hide>()};
|
||||
|
||||
if (!Settings::values.use_multi_core) {
|
||||
// Single core mode must acquire OpenGL context for entire emulation session
|
||||
emu_window->MakeCurrent();
|
||||
}
|
||||
|
||||
bool finished = false;
|
||||
int return_value = 0;
|
||||
const auto callback = [&finished,
|
||||
@@ -252,7 +257,6 @@ int main(int argc, char** argv) {
|
||||
|
||||
system.TelemetrySession().AddField(Telemetry::FieldType::App, "Frontend", "SDLHideTester");
|
||||
|
||||
system.GPU().Start();
|
||||
system.Renderer().Rasterizer().LoadDiskResources();
|
||||
|
||||
while (!finished) {
|
||||
|
||||
Reference in New Issue
Block a user