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6 Commits

Author SHA1 Message Date
Fernando Sahmkow
149d078909 Shader_IR: Address Feedback 2020-01-08 11:53:18 -04:00
Fernando Sahmkow
e0e7cf07d4 Shader_IR: Allow constant access of guest driver. 2020-01-08 10:28:29 -04:00
Fernando Sahmkow
546a83c197 Shader_IR: Address Feedback 2020-01-05 12:35:06 -04:00
Fernando Sahmkow
1931ccb261 Guest_driver: Correct compiling errors in GCC. 2020-01-05 12:35:05 -04:00
Fernando Sahmkow
a3d06508cb Shader_IR: Store Bound buffer on Shader Usage 2020-01-05 12:35:05 -04:00
Fernando Sahmkow
2fb0d84ee4 GPU: Implement guest driver profile and deduce texture handler sizes. 2020-01-05 12:35:05 -04:00
363 changed files with 6771 additions and 22030 deletions

View File

@@ -5,7 +5,7 @@ cd /yuzu
ccache -s
mkdir build || true && cd build
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_VULKAN=No
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON
ninja

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@@ -13,7 +13,7 @@ echo '' >> /bin/cmd
chmod +x /bin/cmd
mkdir build || true && cd build
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_UNICORN=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_VULKAN=No
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_UNICORN=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DCMAKE_BUILD_TYPE=Release
ninja
# Clean up the dirty hacks

View File

@@ -151,22 +151,15 @@ if (ENABLE_SDL2)
set(SDL2_INCLUDE_DIR "${SDL2_PREFIX}/include" CACHE PATH "Path to SDL2 headers")
set(SDL2_LIBRARY "${SDL2_PREFIX}/lib/x64/SDL2.lib" CACHE PATH "Path to SDL2 library")
set(SDL2_DLL_DIR "${SDL2_PREFIX}/lib/x64/" CACHE PATH "Path to SDL2.dll")
else()
find_package(SDL2 REQUIRED)
endif()
if (SDL2_FOUND)
# TODO(yuriks): Make FindSDL2.cmake export an IMPORTED library instead
add_library(SDL2 INTERFACE)
target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARY}")
target_include_directories(SDL2 INTERFACE "${SDL2_INCLUDE_DIR}")
else()
find_package(SDL2 REQUIRED)
# Some installations don't set SDL2_LIBRARIES
if("${SDL2_LIBRARIES}" STREQUAL "")
message(WARNING "SDL2_LIBRARIES wasn't set, manually setting to SDL2::SDL2")
set(SDL2_LIBRARIES "SDL2::SDL2")
endif()
include_directories(${SDL2_INCLUDE_DIRS})
add_library(SDL2 INTERFACE)
target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARIES}")
endif()
else()
set(SDL2_FOUND NO)
@@ -357,13 +350,6 @@ function(create_target_directory_groups target_name)
endforeach()
endfunction()
# Prevent boost from linking against libs when building
add_definitions(-DBOOST_ERROR_CODE_HEADER_ONLY
-DBOOST_SYSTEM_NO_LIB
-DBOOST_DATE_TIME_NO_LIB
-DBOOST_REGEX_NO_LIB
)
enable_testing()
add_subdirectory(externals)
add_subdirectory(src)

View File

@@ -5,10 +5,6 @@ function(get_timestamp _var)
endfunction()
list(APPEND CMAKE_MODULE_PATH "${SRC_DIR}/externals/cmake-modules")
# Find the package here with the known path so that the GetGit commands can find it as well
find_package(Git QUIET PATHS "${GIT_EXECUTABLE}")
# generate git/build information
include(GetGitRevisionDescription)
get_git_head_revision(GIT_REF_SPEC GIT_REV)

View File

@@ -1,6 +1,6 @@
yuzu emulator
=============
[![Travis CI Build Status](https://travis-ci.com/yuzu-emu/yuzu.svg?branch=master)](https://travis-ci.com/yuzu-emu/yuzu)
[![Travis CI Build Status](https://travis-ci.org/yuzu-emu/yuzu.svg?branch=master)](https://travis-ci.org/yuzu-emu/yuzu)
[![Azure Mainline CI Build Status](https://dev.azure.com/yuzu-emu/yuzu/_apis/build/status/yuzu%20mainline?branchName=master)](https://dev.azure.com/yuzu-emu/yuzu/)
yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of [Citra](https://citra-emu.org/).
@@ -21,7 +21,7 @@ For development discussion, please join us on [Discord](https://discord.gg/XQV6d
Most of the development happens on GitHub. It's also where [our central repository](https://github.com/yuzu-emu/yuzu) is hosted.
If you want to contribute please take a look at the [Contributor's Guide](CONTRIBUTING.md) and [Developer Information](https://github.com/yuzu-emu/yuzu/wiki/Developer-Information). You should also contact any of the developers on Discord in order to know about the current state of the emulator.
If you want to contribute please take a look at the [Contributor's Guide](CONTRIBUTING.md) and [Developer Information](https://github.com/yuzu-emu/yuzu/wiki/Developer-Information). You should as well contact any of the developers on Discord in order to know about the current state of the emulator.
### Building

View File

@@ -10,6 +10,6 @@
<file alias="256x256/plus_folder.png">icons/256x256/plus_folder.png</file>
</qresource>
<qresource prefix="colorful">
<file alias="style.qss">../default/style.qss</file>
<file>style.qss</file>
</qresource>
</RCC>

4
dist/qt_themes/colorful/style.qss vendored Normal file
View File

@@ -0,0 +1,4 @@
/*
This file is intentionally left blank.
We do not want to apply any stylesheet for colorful, only icons.
*/

View File

@@ -1,18 +1,25 @@
<RCC>
<qresource prefix="icons/default">
<file alias="index.theme">icons/index.theme</file>
<file alias="16x16/checked.png">icons/16x16/checked.png</file>
<file alias="16x16/failed.png">icons/16x16/failed.png</file>
<file alias="16x16/lock.png">icons/16x16/lock.png</file>
<file alias="48x48/bad_folder.png">icons/48x48/bad_folder.png</file>
<file alias="48x48/chip.png">icons/48x48/chip.png</file>
<file alias="48x48/folder.png">icons/48x48/folder.png</file>
<file alias="48x48/plus.png">icons/48x48/plus.png</file>
<file alias="48x48/sd_card.png">icons/48x48/sd_card.png</file>
<file alias="256x256/yuzu.png">icons/256x256/yuzu.png</file>
<file alias="256x256/plus_folder.png">icons/256x256/plus_folder.png</file>
</qresource>
<qresource prefix="default">
<file>style.qss</file>
</qresource>
</RCC>

View File

@@ -1,35 +0,0 @@
QPushButton#TogglableStatusBarButton {
color: #959595;
border: 1px solid transparent;
background-color: transparent;
padding: 0px 3px 0px 3px;
text-align: center;
}
QPushButton#TogglableStatusBarButton:checked {
color: #000000;
}
QPushButton#TogglableStatusBarButton:hover {
border: 1px solid #76797C;
}
QPushButton#RendererStatusBarButton {
color: #656565;
border: 1px solid transparent;
background-color: transparent;
padding: 0px 3px 0px 3px;
text-align: center;
}
QPushButton#RendererStatusBarButton:hover {
border: 1px solid #76797C;
}
QPushButton#RendererStatusBarButton:checked {
color: #e85c00;
}
QPushButton#RendererStatusBarButton:!checked{
color: #0066ff;
}

View File

@@ -2,8 +2,7 @@ QToolTip {
border: 1px solid #76797C;
background-color: #5A7566;
color: white;
/*remove padding, for fix combobox tooltip.*/
padding: 0;
padding: 0px; /*remove padding, for fix combobox tooltip.*/
opacity: 200;
}
@@ -14,7 +13,7 @@ QWidget {
selection-color: #eff0f1;
background-clip: border;
border-image: none;
border: 0;
border: 0px transparent black;
outline: 0;
}
@@ -28,10 +27,10 @@ QWidget:item:selected {
}
QCheckBox {
spacing: 6px;
spacing: 5px;
outline: none;
color: #eff0f1;
margin: 0 2px 1px 0;
margin-bottom: 2px;
}
QCheckBox:disabled {
@@ -164,7 +163,7 @@ QMenuBar::item:selected {
}
QMenuBar::item:pressed {
border: 1px solid #18465d;
border: 1px solid #76797C;
background-color: #3daee9;
color: #eff0f1;
margin-bottom: -1px;
@@ -172,9 +171,9 @@ QMenuBar::item:pressed {
}
QMenu {
border: 1px solid #434242;
padding: 2px;
border: 1px solid #76797C;
color: #eff0f1;
margin: 2px;
}
QMenu::icon {
@@ -182,7 +181,7 @@ QMenu::icon {
}
QMenu::item {
padding: 5px 16px 5px 40px;
padding: 5px 30px 5px 30px;
border: 1px solid transparent;
/* reserve space for selection border */
}
@@ -191,30 +190,22 @@ QMenu::item:selected {
color: #eff0f1;
}
QMenu::item:disabled {
color: #54575B;
}
QMenu::item:disabled:hover,
QMenu::item:disabled:selected {
background-color: #393e43;
color: #666;
}
QMenu::separator,
QMenuBar::separator {
height: 1px;
background-color: #54575B;
margin: 2px 4px 2px 40px;
QMenu::separator {
height: 2px;
background: lightblue;
margin-left: 10px;
margin-right: 5px;
}
QMenu::indicator {
margin: 0 -26px 0 8px;
width: 18px;
height: 18px;
}
/* non-exclusive indicator = check box style indicator (see QActionGroup::setExclusive) */
/* non-exclusive indicator = check box style indicator
(see QActionGroup::setExclusive) */
QMenu::indicator:non-exclusive:unchecked {
image: url(:/qss_icons/rc/checkbox_unchecked.png);
}
@@ -231,7 +222,9 @@ QMenu::indicator:non-exclusive:checked:selected {
image: url(:/qss_icons/rc/checkbox_checked_disabled.png);
}
/* exclusive indicator = radio button style indicator (see QActionGroup::setExclusive) */
QMenu::indicator:exclusive:unchecked {
image: url(:/qss_icons/rc/radio_unchecked.png);
}
@@ -249,46 +242,39 @@ QMenu::indicator:exclusive:checked:selected {
}
QMenu::right-arrow {
margin-right: 10px;
margin: 5px;
image: url(:/qss_icons/rc/right_arrow.png)
}
QWidget:disabled {
color: #4f515b;
color: #454545;
background-color: #31363b;
}
QAbstractItemView {
alternate-background-color: #2c2f32;
alternate-background-color: #31363b;
color: #eff0f1;
border: 1px solid #3A3939;
border-radius: 2px;
}
QAbstractItemView:disabled,
QAbstractItemView:read-only {
alternate-background-color: #232629;
}
QWidget:focus {
QWidget:focus,
QMenuBar:focus {
border: 1px solid #3daee9;
}
QTabWidget:focus,
QCheckBox:focus,
QRadioButton:focus,
QSlider:focus,
QTreeView:focus,
QMenu:focus,
QMenuBar:focus,
QTabBar:focus {
QSlider:focus {
border: none;
}
QLineEdit {
background-color: #232629;
padding: 5px;
border: 1px solid #54575B;
border-style: solid;
border: 1px solid #76797C;
border-radius: 2px;
color: #eff0f1;
}
@@ -298,10 +284,9 @@ QAbstractItemView QLineEdit {
}
QGroupBox {
border: 1px solid #54575B;
border: 1px solid #76797C;
border-radius: 2px;
margin-top: 12px;
padding-top: 2px;
margin-top: 20px;
}
QGroupBox::title {
@@ -309,12 +294,12 @@ QGroupBox::title {
subcontrol-position: top center;
padding-left: 10px;
padding-right: 10px;
padding-top: 2px;
padding-top: 10px;
}
QAbstractScrollArea {
border-radius: 2px;
border: 1px solid #54575B;
border: 1px solid #76797C;
background-color: transparent;
}
@@ -333,7 +318,7 @@ QScrollBar::handle:horizontal {
}
QScrollBar::add-line:horizontal {
margin: 0 3px;
margin: 0px 3px 0px 3px;
border-image: url(:/qss_icons/rc/right_arrow_disabled.png);
width: 10px;
height: 10px;
@@ -342,7 +327,7 @@ QScrollBar::add-line:horizontal {
}
QScrollBar::sub-line:horizontal {
margin: 0 3px;
margin: 0px 3px 0px 3px;
border-image: url(:/qss_icons/rc/left_arrow_disabled.png);
height: 10px;
width: 10px;
@@ -393,7 +378,7 @@ QScrollBar::handle:vertical {
}
QScrollBar::sub-line:vertical {
margin: 3px 0;
margin: 3px 0px 3px 0px;
border-image: url(:/qss_icons/rc/up_arrow_disabled.png);
height: 10px;
width: 10px;
@@ -402,7 +387,7 @@ QScrollBar::sub-line:vertical {
}
QScrollBar::add-line:vertical {
margin: 3px 0;
margin: 3px 0px 3px 0px;
border-image: url(:/qss_icons/rc/down_arrow_disabled.png);
height: 10px;
width: 10px;
@@ -441,14 +426,15 @@ QScrollBar::sub-page:vertical {
QTextEdit {
background-color: #232629;
color: #eff0f1;
border: 1px solid #54575B;
border: 1px solid #76797C;
}
QPlainTextEdit {
background-color: #232629;
;
color: #eff0f1;
border-radius: 2px;
border: 1px solid #54575B;
border: 1px solid #76797C;
}
QHeaderView::section {
@@ -480,6 +466,15 @@ QMainWindow::separator:hover {
spacing: 2px;
}
QMenu::separator {
height: 1px;
background-color: #76797C;
color: white;
padding-left: 4px;
margin-left: 10px;
margin-right: 5px;
}
QFrame {
border-radius: 2px;
border: 1px solid #76797C;
@@ -522,19 +517,25 @@ QToolButton#qt_toolbar_ext_button {
QPushButton {
color: #eff0f1;
background-color: #31363b;
border-width: 1px;
border-color: #54575B;
border-color: #76797C;
border-style: solid;
padding: 6px 4px;
padding: 5px;
border-radius: 2px;
outline: none;
min-width: 100px;
background-color: #232629;
}
QPushButton:disabled {
background-color: #31363b;
border-width: 1px;
border-color: #454545;
border-style: solid;
padding-top: 5px;
padding-bottom: 5px;
padding-left: 10px;
padding-right: 10px;
border-radius: 2px;
color: #454545;
}
@@ -551,11 +552,11 @@ QPushButton:pressed {
QComboBox {
selection-background-color: #3daee9;
border: 1px solid #54575B;
border-style: solid;
border: 1px solid #76797C;
border-radius: 2px;
padding: 4px 6px;
padding: 5px;
min-width: 75px;
background-color: #232629;
}
QPushButton:checked {
@@ -569,12 +570,15 @@ QAbstractSpinBox:hover,
QLineEdit:hover,
QTextEdit:hover,
QPlainTextEdit:hover,
QAbstractView:hover {
QAbstractView:hover,
QTreeView:hover {
border: 1px solid #3daee9;
color: #eff0f1;
}
QComboBox:on {
padding-top: 3px;
padding-left: 4px;
selection-background-color: #4a4a4a;
}
@@ -588,7 +592,6 @@ QComboBox QAbstractItemView {
QComboBox::drop-down {
subcontrol-origin: padding;
subcontrol-position: top right;
left: -6px;
width: 15px;
border-left-width: 0px;
border-left-color: darkgray;
@@ -608,8 +611,8 @@ QComboBox::down-arrow:focus {
}
QAbstractSpinBox {
padding: 4px 6px;
border: 1px solid #54575B;
padding: 5px;
border: 1px solid #76797C;
background-color: #232629;
color: #eff0f1;
border-radius: 2px;
@@ -620,14 +623,12 @@ QAbstractSpinBox:up-button {
background-color: transparent;
subcontrol-origin: border;
subcontrol-position: center right;
left: -6px;
}
QAbstractSpinBox:down-button {
background-color: transparent;
subcontrol-origin: border;
subcontrol-position: center left;
right: -6px;
}
QAbstractSpinBox::up-arrow,
@@ -654,27 +655,22 @@ QAbstractSpinBox::down-arrow:hover {
image: url(:/qss_icons/rc/down_arrow.png);
}
QLabel,
QTabWidget {
border: 0;
QLabel {
border: 0px solid black;
}
QTabWidget {
padding-top: 1px;
border: 0px transparent black;
}
QTabWidget::pane {
border: 1px solid #76797C;
padding: 5px;
position: absolute;
top: -1px;
border-top-right-radius: 2px;
border-bottom-right-radius: 2px;
border-bottom-left-radius: 2px;
margin: 0px;
}
QTabWidget::tab-bar {
overflow: visible;
/* left: 5px; move to the right by 5px */
}
QTabBar {
@@ -682,6 +678,10 @@ QTabBar {
border-radius: 3px;
}
QTabBar:focus {
border: 0px transparent black;
}
QTabBar::close-button {
image: url(:/qss_icons/rc/close.png);
background: transparent;
@@ -697,33 +697,36 @@ QTabBar::close-button:pressed {
background: transparent;
}
/* TOP TABS */
QTabBar::tab:top {
color: #eff0f1;
border: 1px solid #54575B;
background-color: #2a2f33;
padding: 4px 16px 5px;
min-width: 36px;
border: 1px solid #76797C;
border-bottom: 1px transparent black;
background-color: #31363b;
padding: 5px;
min-width: 50px;
border-top-left-radius: 2px;
border-top-right-radius: 2px;
}
QTabBar::tab:top:selected {
border-color: #76797C;
background-color: #31363b;
border-bottom-color: #31363b;
}
QTabBar::tab:top:!selected {
margin-top: 1px;
border-bottom-color: #76797C;
color: #eff0f1;
background-color: #54575B;
border: 1px solid #76797C;
border-bottom: 2px solid #3daee9;
border-top-left-radius: 2px;
border-top-right-radius: 2px;
}
QTabBar::tab:top:!selected:hover {
background-color: #3daee9;
}
/* BOTTOM TABS */
QTabBar::tab:bottom {
color: #eff0f1;
border: 1px solid #76797C;
@@ -748,7 +751,9 @@ QTabBar::tab:bottom:!selected:hover {
background-color: #3daee9;
}
/* LEFT TABS */
QTabBar::tab:left {
color: #eff0f1;
border: 1px solid #76797C;
@@ -773,7 +778,9 @@ QTabBar::tab:left:!selected:hover {
background-color: #3daee9;
}
/* RIGHT TABS */
QTabBar::tab:right {
color: #eff0f1;
border: 1px solid #76797C;
@@ -841,7 +848,7 @@ QDockWidget::float-button:pressed {
QTreeView,
QListView {
border: 1px solid #54575B;
border: 1px solid #76797C;
background-color: #232629;
}
@@ -972,8 +979,8 @@ QSlider::handle:vertical {
}
QToolButton {
background-color: #232629;
border: 1px solid #54575B;
background-color: transparent;
border: 1px transparent #76797C;
border-radius: 2px;
margin: 3px;
padding: 5px;
@@ -982,6 +989,7 @@ QToolButton {
QToolButton[popupMode="1"] {
/* only for MenuButtonPopup */
padding-right: 20px;
/* make way for the popup button */
border: 1px #76797C;
border-radius: 5px;
}
@@ -989,6 +997,7 @@ QToolButton[popupMode="1"] {
QToolButton[popupMode="2"] {
/* only for InstantPopup */
padding-right: 10px;
/* make way for the popup button */
border: 1px #76797C;
}
@@ -1007,14 +1016,19 @@ QToolButton::menu-button:pressed {
padding: 5px;
}
/* the subcontrol below is used only in the InstantPopup or DelayedPopup mode */
QToolButton::menu-indicator {
image: url(:/qss_icons/rc/down_arrow.png);
top: -7px;
left: -2px;
/* shift it a bit */
}
/* the subcontrols below are used only in the MenuButtonPopup mode */
QToolButton::menu-button {
border: 1px transparent #76797C;
border-top-right-radius: 6px;
@@ -1039,22 +1053,14 @@ QPushButton::menu-indicator {
}
QTableView {
border: 1px solid #54575B;
border: 1px solid #76797C;
gridline-color: #31363b;
background-color: #232629;
}
QTreeView:disabled {
background-color: #1f2225;
}
QTableView,
QHeaderView {
border-radius: 0;
}
QListView:focus {
border-color: #54575B;
border-radius: 0px;
}
QTableView::item:pressed,
@@ -1072,7 +1078,7 @@ QListView::item:selected:active {
}
QHeaderView {
background-color: #403F3F;
background-color: #31363b;
border: 1px transparent;
border-radius: 0px;
margin: 0px;
@@ -1080,32 +1086,30 @@ QHeaderView {
}
QHeaderView::section {
background-color: #232629;
background-color: #31363b;
color: #eff0f1;
padding: 0 5px;
border: 1px solid #434242;
border-bottom: 0;
padding: 5px;
border: 1px solid #76797C;
border-radius: 0px;
text-align: center;
}
QHeaderView::section::vertical::first,
QHeaderView::section::vertical::only-one {
border-top: 1px solid #31363b;
border-top: 1px solid #76797C;
}
QHeaderView::section::vertical {
border-top: transparent;
}
QHeaderView::section::horizontal,
QHeaderView::section::horizontal::first,
QHeaderView::section::horizontal::only-one {
border-left: transparent;
border-left: 1px solid #76797C;
}
QHeaderView::section::horizontal::last {
border-right: transparent;
QHeaderView::section::horizontal {
border-left: transparent;
}
QHeaderView::section:checked {
@@ -1113,7 +1117,9 @@ QHeaderView::section:checked {
background-color: #334e5e;
}
/* sort indicator */
/* style the sort indicator */
QHeaderView::down-arrow {
image: url(:/qss_icons/rc/down_arrow.png);
}
@@ -1143,13 +1149,14 @@ QToolBox::tab {
}
QToolBox::tab:selected {
/* italicize selected tabs */
font: italic;
background-color: #31363b;
border-color: #3daee9;
}
QStatusBar::item {
border: 0;
border: 0px transparent dark;
}
QFrame[height="3"],
@@ -1186,6 +1193,7 @@ QProgressBar::chunk {
QDateEdit {
selection-background-color: #3daee9;
border-style: solid;
border: 1px solid #3375A3;
border-radius: 2px;
padding: 1px;
@@ -1209,7 +1217,7 @@ QDateEdit::drop-down {
subcontrol-origin: padding;
subcontrol-position: top right;
width: 15px;
border-left-width: 0;
border-left-width: 0px;
border-left-color: darkgray;
border-left-style: solid;
border-top-right-radius: 3px;
@@ -1225,52 +1233,3 @@ QDateEdit::down-arrow:hover,
QDateEdit::down-arrow:focus {
image: url(:/qss_icons/rc/down_arrow.png);
}
QComboBox:disabled,
QPushButton:disabled,
QAbstractSpinBox:disabled,
QDateEdit:disabled,
QLineEdit:disabled,
QTextEdit:disabled,
QToolButton:disabled,
QPlainTextEdit:disabled {
background-color: #2b2e31;
}
QPushButton#TogglableStatusBarButton {
min-width: 0px;
color: #656565;
border: 1px solid transparent;
background-color: transparent;
padding: 0px 3px 0px 3px;
text-align: center;
}
QPushButton#TogglableStatusBarButton:checked {
color: #ffffff;
}
QPushButton#TogglableStatusBarButton:hover {
border: 1px solid #76797C;
}
QPushButton#RendererStatusBarButton {
min-width: 0px;
color: #656565;
border: 1px solid transparent;
background-color: transparent;
padding: 0px 3px 0px 3px;
text-align: center;
}
QPushButton#RendererStatusBarButton:hover {
border: 1px solid #76797C;
}
QPushButton#RendererStatusBarButton:checked {
color: #e85c00;
}
QPushButton#RendererStatusBarButton:!checked{
color: #00ccdd;
}

239
externals/cmake-modules/FindSDL2.cmake vendored Normal file
View File

@@ -0,0 +1,239 @@
# This module defines
# SDL2_LIBRARY, the name of the library to link against
# SDL2_FOUND, if false, do not try to link to SDL2
# SDL2_INCLUDE_DIR, where to find SDL.h
# SDL2_DLL_DIR, where to find SDL2.dll if it exists
#
# This module responds to the the flag:
# SDL2_BUILDING_LIBRARY
# If this is defined, then no SDL2main will be linked in because
# only applications need main().
# Otherwise, it is assumed you are building an application and this
# module will attempt to locate and set the the proper link flags
# as part of the returned SDL2_LIBRARY variable.
#
# Don't forget to include SDLmain.h and SDLmain.m your project for the
# OS X framework based version. (Other versions link to -lSDL2main which
# this module will try to find on your behalf.) Also for OS X, this
# module will automatically add the -framework Cocoa on your behalf.
#
#
# Additional Note: If you see an empty SDL2_LIBRARY_TEMP in your configuration
# and no SDL2_LIBRARY, it means CMake did not find your SDL2 library
# (SDL2.dll, libsdl2.so, SDL2.framework, etc).
# Set SDL2_LIBRARY_TEMP to point to your SDL2 library, and configure again.
# Similarly, if you see an empty SDL2MAIN_LIBRARY, you should set this value
# as appropriate. These values are used to generate the final SDL2_LIBRARY
# variable, but when these values are unset, SDL2_LIBRARY does not get created.
#
#
# $SDL2DIR is an environment variable that would
# correspond to the ./configure --prefix=$SDL2DIR
# used in building SDL2.
# l.e.galup 9-20-02
#
# Modified by Eric Wing.
# Added code to assist with automated building by using environmental variables
# and providing a more controlled/consistent search behavior.
# Added new modifications to recognize OS X frameworks and
# additional Unix paths (FreeBSD, etc).
# Also corrected the header search path to follow "proper" SDL guidelines.
# Added a search for SDL2main which is needed by some platforms.
# Added a search for threads which is needed by some platforms.
# Added needed compile switches for MinGW.
#
# On OSX, this will prefer the Framework version (if found) over others.
# People will have to manually change the cache values of
# SDL2_LIBRARY to override this selection or set the CMake environment
# CMAKE_INCLUDE_PATH to modify the search paths.
#
# Note that the header path has changed from SDL2/SDL.h to just SDL.h
# This needed to change because "proper" SDL convention
# is #include "SDL.h", not <SDL2/SDL.h>. This is done for portability
# reasons because not all systems place things in SDL2/ (see FreeBSD).
#=============================================================================
# Copyright 2003-2009 Kitware, Inc.
#
# Distributed under the OSI-approved BSD License (the "License").
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# CMake - Cross Platform Makefile Generator
# Copyright 2000-2016 Kitware, Inc.
# Copyright 2000-2011 Insight Software Consortium
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
#
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in the
# documentation and/or other materials provided with the distribution.
#
# * Neither the names of Kitware, Inc., the Insight Software Consortium,
# nor the names of their contributors may be used to endorse or promote
# products derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
# HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#
# ------------------------------------------------------------------------------
#
# The above copyright and license notice applies to distributions of
# CMake in source and binary form. Some source files contain additional
# notices of original copyright by their contributors; see each source
# for details. Third-party software packages supplied with CMake under
# compatible licenses provide their own copyright notices documented in
# corresponding subdirectories.
#
# ------------------------------------------------------------------------------
#
# CMake was initially developed by Kitware with the following sponsorship:
#
# * National Library of Medicine at the National Institutes of Health
# as part of the Insight Segmentation and Registration Toolkit (ITK).
#
# * US National Labs (Los Alamos, Livermore, Sandia) ASC Parallel
# Visualization Initiative.
#
# * National Alliance for Medical Image Computing (NAMIC) is funded by the
# National Institutes of Health through the NIH Roadmap for Medical Research,
# Grant U54 EB005149.
#
# * Kitware, Inc.
#
message("<FindSDL2.cmake>")
SET(SDL2_SEARCH_PATHS
~/Library/Frameworks
/Library/Frameworks
/usr/local
/usr
/sw # Fink
/opt/local # DarwinPorts
/opt/csw # Blastwave
/opt
${SDL2_PATH}
)
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(VC_LIB_PATH_SUFFIX lib/x64)
else()
set(VC_LIB_PATH_SUFFIX lib/x86)
endif()
FIND_LIBRARY(SDL2_LIBRARY_TEMP
NAMES SDL2
HINTS
$ENV{SDL2DIR}
PATH_SUFFIXES lib64 lib ${VC_LIB_PATH_SUFFIX}
PATHS ${SDL2_SEARCH_PATHS}
)
IF(SDL2_LIBRARY_TEMP)
if(MSVC)
get_filename_component(SDL2_DLL_DIR_TEMP ${SDL2_LIBRARY_TEMP} DIRECTORY)
if(EXISTS ${SDL2_DLL_DIR_TEMP}/SDL2.dll)
set(SDL2_DLL_DIR ${SDL2_DLL_DIR_TEMP})
unset(SDL2_DLL_DIR_TEMP)
endif()
endif()
FIND_PATH(SDL2_INCLUDE_DIR SDL.h
HINTS
$ENV{SDL2DIR}
PATH_SUFFIXES include/SDL2 include
PATHS ${SDL2_SEARCH_PATHS}
)
IF(NOT SDL2_BUILDING_LIBRARY)
IF(NOT ${SDL2_INCLUDE_DIR} MATCHES ".framework")
# Non-OS X framework versions expect you to also dynamically link to
# SDL2main. This is mainly for Windows and OS X. Other (Unix) platforms
# seem to provide SDL2main for compatibility even though they don't
# necessarily need it.
FIND_LIBRARY(SDL2MAIN_LIBRARY
NAMES SDL2main
HINTS
$ENV{SDL2DIR}
PATH_SUFFIXES lib64 lib
PATHS ${SDL2_SEARCH_PATHS}
)
ENDIF(NOT ${SDL2_INCLUDE_DIR} MATCHES ".framework")
ENDIF(NOT SDL2_BUILDING_LIBRARY)
# SDL2 may require threads on your system.
# The Apple build may not need an explicit flag because one of the
# frameworks may already provide it.
# But for non-OSX systems, I will use the CMake Threads package.
IF(NOT APPLE)
FIND_PACKAGE(Threads)
ENDIF(NOT APPLE)
# MinGW needs an additional library, mwindows
# It's total link flags should look like -lmingw32 -lSDL2main -lSDL2 -lmwindows
# (Actually on second look, I think it only needs one of the m* libraries.)
IF(MINGW)
SET(MINGW32_LIBRARY mingw32 CACHE STRING "mwindows for MinGW")
ENDIF(MINGW)
# For SDL2main
IF(NOT SDL2_BUILDING_LIBRARY)
IF(SDL2MAIN_LIBRARY)
SET(SDL2_LIBRARY_TEMP ${SDL2MAIN_LIBRARY} ${SDL2_LIBRARY_TEMP})
ENDIF(SDL2MAIN_LIBRARY)
ENDIF(NOT SDL2_BUILDING_LIBRARY)
# For OS X, SDL2 uses Cocoa as a backend so it must link to Cocoa.
# CMake doesn't display the -framework Cocoa string in the UI even
# though it actually is there if I modify a pre-used variable.
# I think it has something to do with the CACHE STRING.
# So I use a temporary variable until the end so I can set the
# "real" variable in one-shot.
IF(APPLE)
SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} "-framework Cocoa")
ENDIF(APPLE)
# For threads, as mentioned Apple doesn't need this.
# In fact, there seems to be a problem if I used the Threads package
# and try using this line, so I'm just skipping it entirely for OS X.
IF(NOT APPLE)
SET(SDL2_LIBRARY_TEMP ${SDL2_LIBRARY_TEMP} ${CMAKE_THREAD_LIBS_INIT})
ENDIF(NOT APPLE)
# For MinGW library
IF(MINGW)
SET(SDL2_LIBRARY_TEMP ${MINGW32_LIBRARY} ${SDL2_LIBRARY_TEMP})
ENDIF(MINGW)
# Set the final string here so the GUI reflects the final state.
SET(SDL2_LIBRARY ${SDL2_LIBRARY_TEMP} CACHE STRING "Where the SDL2 Library can be found")
# Unset the temp variable to INTERNAL so it is not seen in the CMake GUI
UNSET(SDL2_LIBRARY_TEMP)
ENDIF(SDL2_LIBRARY_TEMP)
message("</FindSDL2.cmake>")
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2 REQUIRED_VARS SDL2_LIBRARY SDL2_INCLUDE_DIR)

View File

@@ -1,4 +1,4 @@
From https://github.com/yhirose/cpp-httplib/tree/fce8e6fefdab4ad48bc5b25c98e5ebfda4f3cf53
From https://github.com/yhirose/cpp-httplib/commit/d9479bc0b12e8a1e8bce2d34da4feeef488581f3
MIT License

File diff suppressed because it is too large Load Diff

View File

@@ -243,7 +243,6 @@ typedef uint32_t ThreadIdType;
#define MICROPROFILE_DEFINE_GPU(var, name, color) MicroProfileToken g_mp_##var = MicroProfileGetToken("GPU", name, color, MicroProfileTokenTypeGpu)
#define MICROPROFILE_TOKEN_PASTE0(a, b) a ## b
#define MICROPROFILE_TOKEN_PASTE(a, b) MICROPROFILE_TOKEN_PASTE0(a,b)
#define MICROPROFILE_TOKEN(var) g_mp_##var
#define MICROPROFILE_SCOPE(var) MicroProfileScopeHandler MICROPROFILE_TOKEN_PASTE(foo, __LINE__)(g_mp_##var)
#define MICROPROFILE_SCOPE_TOKEN(token) MicroProfileScopeHandler MICROPROFILE_TOKEN_PASTE(foo, __LINE__)(token)
#define MICROPROFILE_SCOPEI(group, name, color) static MicroProfileToken MICROPROFILE_TOKEN_PASTE(g_mp,__LINE__) = MicroProfileGetToken(group, name, color, MicroProfileTokenTypeCpu); MicroProfileScopeHandler MICROPROFILE_TOKEN_PASTE(foo,__LINE__)( MICROPROFILE_TOKEN_PASTE(g_mp,__LINE__))

View File

@@ -77,15 +77,6 @@ else()
add_compile_options("-static")
endif()
endif()
if(CMAKE_SYSTEM_NAME STREQUAL "Linux" OR MINGW)
# GNU ar: Create thin archive files.
# Requires binutils-2.19 or later.
set(CMAKE_C_ARCHIVE_CREATE "<CMAKE_AR> qcTP <TARGET> <LINK_FLAGS> <OBJECTS>")
set(CMAKE_C_ARCHIVE_APPEND "<CMAKE_AR> qTP <TARGET> <LINK_FLAGS> <OBJECTS>")
set(CMAKE_CXX_ARCHIVE_CREATE "<CMAKE_AR> qcTP <TARGET> <LINK_FLAGS> <OBJECTS>")
set(CMAKE_CXX_ARCHIVE_APPEND "<CMAKE_AR> qTP <TARGET> <LINK_FLAGS> <OBJECTS>")
endif()
endif()
add_subdirectory(common)

View File

@@ -5,141 +5,21 @@
#define _USE_MATH_DEFINES
#include <algorithm>
#include <climits>
#include <cmath>
#include <vector>
#include "audio_core/algorithm/interpolate.h"
#include "common/common_types.h"
#include "common/logging/log.h"
namespace AudioCore {
constexpr std::array<s16, 512> curve_lut0{
6600, 19426, 6722, 3, 6479, 19424, 6845, 9, 6359, 19419, 6968, 15, 6239,
19412, 7093, 22, 6121, 19403, 7219, 28, 6004, 19391, 7345, 34, 5888, 19377,
7472, 41, 5773, 19361, 7600, 48, 5659, 19342, 7728, 55, 5546, 19321, 7857,
62, 5434, 19298, 7987, 69, 5323, 19273, 8118, 77, 5213, 19245, 8249, 84,
5104, 19215, 8381, 92, 4997, 19183, 8513, 101, 4890, 19148, 8646, 109, 4785,
19112, 8780, 118, 4681, 19073, 8914, 127, 4579, 19031, 9048, 137, 4477, 18988,
9183, 147, 4377, 18942, 9318, 157, 4277, 18895, 9454, 168, 4179, 18845, 9590,
179, 4083, 18793, 9726, 190, 3987, 18738, 9863, 202, 3893, 18682, 10000, 215,
3800, 18624, 10137, 228, 3709, 18563, 10274, 241, 3618, 18500, 10411, 255, 3529,
18436, 10549, 270, 3441, 18369, 10687, 285, 3355, 18300, 10824, 300, 3269, 18230,
10962, 317, 3186, 18157, 11100, 334, 3103, 18082, 11238, 351, 3022, 18006, 11375,
369, 2942, 17927, 11513, 388, 2863, 17847, 11650, 408, 2785, 17765, 11788, 428,
2709, 17681, 11925, 449, 2635, 17595, 12062, 471, 2561, 17507, 12198, 494, 2489,
17418, 12334, 517, 2418, 17327, 12470, 541, 2348, 17234, 12606, 566, 2280, 17140,
12741, 592, 2213, 17044, 12876, 619, 2147, 16946, 13010, 647, 2083, 16846, 13144,
675, 2020, 16745, 13277, 704, 1958, 16643, 13409, 735, 1897, 16539, 13541, 766,
1838, 16434, 13673, 798, 1780, 16327, 13803, 832, 1723, 16218, 13933, 866, 1667,
16109, 14062, 901, 1613, 15998, 14191, 937, 1560, 15885, 14318, 975, 1508, 15772,
14445, 1013, 1457, 15657, 14571, 1052, 1407, 15540, 14695, 1093, 1359, 15423, 14819,
1134, 1312, 15304, 14942, 1177, 1266, 15185, 15064, 1221, 1221, 15064, 15185, 1266,
1177, 14942, 15304, 1312, 1134, 14819, 15423, 1359, 1093, 14695, 15540, 1407, 1052,
14571, 15657, 1457, 1013, 14445, 15772, 1508, 975, 14318, 15885, 1560, 937, 14191,
15998, 1613, 901, 14062, 16109, 1667, 866, 13933, 16218, 1723, 832, 13803, 16327,
1780, 798, 13673, 16434, 1838, 766, 13541, 16539, 1897, 735, 13409, 16643, 1958,
704, 13277, 16745, 2020, 675, 13144, 16846, 2083, 647, 13010, 16946, 2147, 619,
12876, 17044, 2213, 592, 12741, 17140, 2280, 566, 12606, 17234, 2348, 541, 12470,
17327, 2418, 517, 12334, 17418, 2489, 494, 12198, 17507, 2561, 471, 12062, 17595,
2635, 449, 11925, 17681, 2709, 428, 11788, 17765, 2785, 408, 11650, 17847, 2863,
388, 11513, 17927, 2942, 369, 11375, 18006, 3022, 351, 11238, 18082, 3103, 334,
11100, 18157, 3186, 317, 10962, 18230, 3269, 300, 10824, 18300, 3355, 285, 10687,
18369, 3441, 270, 10549, 18436, 3529, 255, 10411, 18500, 3618, 241, 10274, 18563,
3709, 228, 10137, 18624, 3800, 215, 10000, 18682, 3893, 202, 9863, 18738, 3987,
190, 9726, 18793, 4083, 179, 9590, 18845, 4179, 168, 9454, 18895, 4277, 157,
9318, 18942, 4377, 147, 9183, 18988, 4477, 137, 9048, 19031, 4579, 127, 8914,
19073, 4681, 118, 8780, 19112, 4785, 109, 8646, 19148, 4890, 101, 8513, 19183,
4997, 92, 8381, 19215, 5104, 84, 8249, 19245, 5213, 77, 8118, 19273, 5323,
69, 7987, 19298, 5434, 62, 7857, 19321, 5546, 55, 7728, 19342, 5659, 48,
7600, 19361, 5773, 41, 7472, 19377, 5888, 34, 7345, 19391, 6004, 28, 7219,
19403, 6121, 22, 7093, 19412, 6239, 15, 6968, 19419, 6359, 9, 6845, 19424,
6479, 3, 6722, 19426, 6600};
constexpr std::array<s16, 512> curve_lut1{
-68, 32639, 69, -5, -200, 32630, 212, -15, -328, 32613, 359, -26, -450,
32586, 512, -36, -568, 32551, 669, -47, -680, 32507, 832, -58, -788, 32454,
1000, -69, -891, 32393, 1174, -80, -990, 32323, 1352, -92, -1084, 32244, 1536,
-103, -1173, 32157, 1724, -115, -1258, 32061, 1919, -128, -1338, 31956, 2118, -140,
-1414, 31844, 2322, -153, -1486, 31723, 2532, -167, -1554, 31593, 2747, -180, -1617,
31456, 2967, -194, -1676, 31310, 3192, -209, -1732, 31157, 3422, -224, -1783, 30995,
3657, -240, -1830, 30826, 3897, -256, -1874, 30649, 4143, -272, -1914, 30464, 4393,
-289, -1951, 30272, 4648, -307, -1984, 30072, 4908, -325, -2014, 29866, 5172, -343,
-2040, 29652, 5442, -362, -2063, 29431, 5716, -382, -2083, 29203, 5994, -403, -2100,
28968, 6277, -424, -2114, 28727, 6565, -445, -2125, 28480, 6857, -468, -2133, 28226,
7153, -490, -2139, 27966, 7453, -514, -2142, 27700, 7758, -538, -2142, 27428, 8066,
-563, -2141, 27151, 8378, -588, -2136, 26867, 8694, -614, -2130, 26579, 9013, -641,
-2121, 26285, 9336, -668, -2111, 25987, 9663, -696, -2098, 25683, 9993, -724, -2084,
25375, 10326, -753, -2067, 25063, 10662, -783, -2049, 24746, 11000, -813, -2030, 24425,
11342, -844, -2009, 24100, 11686, -875, -1986, 23771, 12033, -907, -1962, 23438, 12382,
-939, -1937, 23103, 12733, -972, -1911, 22764, 13086, -1005, -1883, 22422, 13441, -1039,
-1855, 22077, 13798, -1072, -1825, 21729, 14156, -1107, -1795, 21380, 14516, -1141, -1764,
21027, 14877, -1176, -1732, 20673, 15239, -1211, -1700, 20317, 15602, -1246, -1667, 19959,
15965, -1282, -1633, 19600, 16329, -1317, -1599, 19239, 16694, -1353, -1564, 18878, 17058,
-1388, -1530, 18515, 17423, -1424, -1495, 18151, 17787, -1459, -1459, 17787, 18151, -1495,
-1424, 17423, 18515, -1530, -1388, 17058, 18878, -1564, -1353, 16694, 19239, -1599, -1317,
16329, 19600, -1633, -1282, 15965, 19959, -1667, -1246, 15602, 20317, -1700, -1211, 15239,
20673, -1732, -1176, 14877, 21027, -1764, -1141, 14516, 21380, -1795, -1107, 14156, 21729,
-1825, -1072, 13798, 22077, -1855, -1039, 13441, 22422, -1883, -1005, 13086, 22764, -1911,
-972, 12733, 23103, -1937, -939, 12382, 23438, -1962, -907, 12033, 23771, -1986, -875,
11686, 24100, -2009, -844, 11342, 24425, -2030, -813, 11000, 24746, -2049, -783, 10662,
25063, -2067, -753, 10326, 25375, -2084, -724, 9993, 25683, -2098, -696, 9663, 25987,
-2111, -668, 9336, 26285, -2121, -641, 9013, 26579, -2130, -614, 8694, 26867, -2136,
-588, 8378, 27151, -2141, -563, 8066, 27428, -2142, -538, 7758, 27700, -2142, -514,
7453, 27966, -2139, -490, 7153, 28226, -2133, -468, 6857, 28480, -2125, -445, 6565,
28727, -2114, -424, 6277, 28968, -2100, -403, 5994, 29203, -2083, -382, 5716, 29431,
-2063, -362, 5442, 29652, -2040, -343, 5172, 29866, -2014, -325, 4908, 30072, -1984,
-307, 4648, 30272, -1951, -289, 4393, 30464, -1914, -272, 4143, 30649, -1874, -256,
3897, 30826, -1830, -240, 3657, 30995, -1783, -224, 3422, 31157, -1732, -209, 3192,
31310, -1676, -194, 2967, 31456, -1617, -180, 2747, 31593, -1554, -167, 2532, 31723,
-1486, -153, 2322, 31844, -1414, -140, 2118, 31956, -1338, -128, 1919, 32061, -1258,
-115, 1724, 32157, -1173, -103, 1536, 32244, -1084, -92, 1352, 32323, -990, -80,
1174, 32393, -891, -69, 1000, 32454, -788, -58, 832, 32507, -680, -47, 669,
32551, -568, -36, 512, 32586, -450, -26, 359, 32613, -328, -15, 212, 32630,
-200, -5, 69, 32639, -68};
constexpr std::array<s16, 512> curve_lut2{
3195, 26287, 3329, -32, 3064, 26281, 3467, -34, 2936, 26270, 3608, -38, 2811,
26253, 3751, -42, 2688, 26230, 3897, -46, 2568, 26202, 4046, -50, 2451, 26169,
4199, -54, 2338, 26130, 4354, -58, 2227, 26085, 4512, -63, 2120, 26035, 4673,
-67, 2015, 25980, 4837, -72, 1912, 25919, 5004, -76, 1813, 25852, 5174, -81,
1716, 25780, 5347, -87, 1622, 25704, 5522, -92, 1531, 25621, 5701, -98, 1442,
25533, 5882, -103, 1357, 25440, 6066, -109, 1274, 25342, 6253, -115, 1193, 25239,
6442, -121, 1115, 25131, 6635, -127, 1040, 25018, 6830, -133, 967, 24899, 7027,
-140, 897, 24776, 7227, -146, 829, 24648, 7430, -153, 764, 24516, 7635, -159,
701, 24379, 7842, -166, 641, 24237, 8052, -174, 583, 24091, 8264, -181, 526,
23940, 8478, -187, 472, 23785, 8695, -194, 420, 23626, 8914, -202, 371, 23462,
9135, -209, 324, 23295, 9358, -215, 279, 23123, 9583, -222, 236, 22948, 9809,
-230, 194, 22769, 10038, -237, 154, 22586, 10269, -243, 117, 22399, 10501, -250,
81, 22208, 10735, -258, 47, 22015, 10970, -265, 15, 21818, 11206, -271, -16,
21618, 11444, -277, -44, 21415, 11684, -283, -71, 21208, 11924, -290, -97, 20999,
12166, -296, -121, 20786, 12409, -302, -143, 20571, 12653, -306, -163, 20354, 12898,
-311, -183, 20134, 13143, -316, -201, 19911, 13389, -321, -218, 19686, 13635, -325,
-234, 19459, 13882, -328, -248, 19230, 14130, -332, -261, 18998, 14377, -335, -273,
18765, 14625, -337, -284, 18531, 14873, -339, -294, 18295, 15121, -341, -302, 18057,
15369, -341, -310, 17817, 15617, -341, -317, 17577, 15864, -340, -323, 17335, 16111,
-340, -328, 17092, 16357, -338, -332, 16848, 16603, -336, -336, 16603, 16848, -332,
-338, 16357, 17092, -328, -340, 16111, 17335, -323, -340, 15864, 17577, -317, -341,
15617, 17817, -310, -341, 15369, 18057, -302, -341, 15121, 18295, -294, -339, 14873,
18531, -284, -337, 14625, 18765, -273, -335, 14377, 18998, -261, -332, 14130, 19230,
-248, -328, 13882, 19459, -234, -325, 13635, 19686, -218, -321, 13389, 19911, -201,
-316, 13143, 20134, -183, -311, 12898, 20354, -163, -306, 12653, 20571, -143, -302,
12409, 20786, -121, -296, 12166, 20999, -97, -290, 11924, 21208, -71, -283, 11684,
21415, -44, -277, 11444, 21618, -16, -271, 11206, 21818, 15, -265, 10970, 22015,
47, -258, 10735, 22208, 81, -250, 10501, 22399, 117, -243, 10269, 22586, 154,
-237, 10038, 22769, 194, -230, 9809, 22948, 236, -222, 9583, 23123, 279, -215,
9358, 23295, 324, -209, 9135, 23462, 371, -202, 8914, 23626, 420, -194, 8695,
23785, 472, -187, 8478, 23940, 526, -181, 8264, 24091, 583, -174, 8052, 24237,
641, -166, 7842, 24379, 701, -159, 7635, 24516, 764, -153, 7430, 24648, 829,
-146, 7227, 24776, 897, -140, 7027, 24899, 967, -133, 6830, 25018, 1040, -127,
6635, 25131, 1115, -121, 6442, 25239, 1193, -115, 6253, 25342, 1274, -109, 6066,
25440, 1357, -103, 5882, 25533, 1442, -98, 5701, 25621, 1531, -92, 5522, 25704,
1622, -87, 5347, 25780, 1716, -81, 5174, 25852, 1813, -76, 5004, 25919, 1912,
-72, 4837, 25980, 2015, -67, 4673, 26035, 2120, -63, 4512, 26085, 2227, -58,
4354, 26130, 2338, -54, 4199, 26169, 2451, -50, 4046, 26202, 2568, -46, 3897,
26230, 2688, -42, 3751, 26253, 2811, -38, 3608, 26270, 2936, -34, 3467, 26281,
3064, -32, 3329, 26287, 3195};
/// The Lanczos kernel
static double Lanczos(std::size_t a, double x) {
if (x == 0.0)
return 1.0;
const double px = M_PI * x;
return a * std::sin(px) * std::sin(px / a) / (px * px);
}
std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input, double ratio) {
if (input.size() < 2)
@@ -147,51 +27,43 @@ std::vector<s16> Interpolate(InterpolationState& state, std::vector<s16> input,
if (ratio <= 0) {
LOG_CRITICAL(Audio, "Nonsensical interpolation ratio {}", ratio);
return input;
ratio = 1.0;
}
const s32 step{static_cast<s32>(ratio * 0x8000)};
const std::array<s16, 512>& lut = [step] {
if (step > 0xaaaa) {
return curve_lut0;
}
if (step <= 0x8000) {
return curve_lut1;
}
return curve_lut2;
}();
if (ratio != state.current_ratio) {
const double cutoff_frequency = std::min(0.5 / ratio, 0.5 * ratio);
state.nyquist = CascadingFilter::LowPass(std::clamp(cutoff_frequency, 0.0, 0.4), 3);
state.current_ratio = ratio;
}
state.nyquist.Process(input);
const std::size_t num_frames{input.size() / 2};
constexpr std::size_t taps = InterpolationState::lanczos_taps;
const std::size_t num_frames = input.size() / 2;
std::vector<s16> output;
output.reserve(static_cast<std::size_t>(input.size() / ratio + InterpolationState::taps));
output.reserve(static_cast<std::size_t>(input.size() / ratio + 4));
for (std::size_t frame{}; frame < num_frames; ++frame) {
const std::size_t lut_index{(state.fraction >> 8) * InterpolationState::taps};
double& pos = state.position;
auto& h = state.history;
for (std::size_t i = 0; i < num_frames; ++i) {
std::rotate(h.begin(), h.end() - 1, h.end());
h[0][0] = input[i * 2 + 0];
h[0][1] = input[i * 2 + 1];
std::rotate(state.history.begin(), state.history.end() - 1, state.history.end());
state.history[0][0] = input[frame * 2 + 0];
state.history[0][1] = input[frame * 2 + 1];
while (pos <= 1.0) {
double l = 0.0;
double r = 0.0;
for (std::size_t j = 0; j < h.size(); j++) {
const double lanczos_calc = Lanczos(taps, pos + j - taps + 1);
l += lanczos_calc * h[j][0];
r += lanczos_calc * h[j][1];
}
output.emplace_back(static_cast<s16>(std::clamp(l, -32768.0, 32767.0)));
output.emplace_back(static_cast<s16>(std::clamp(r, -32768.0, 32767.0)));
while (state.position <= 1.0) {
const s32 left{state.history[0][0] * lut[lut_index + 0] +
state.history[1][0] * lut[lut_index + 1] +
state.history[2][0] * lut[lut_index + 2] +
state.history[3][0] * lut[lut_index + 3]};
const s32 right{state.history[0][1] * lut[lut_index + 0] +
state.history[1][1] * lut[lut_index + 1] +
state.history[2][1] * lut[lut_index + 2] +
state.history[3][1] * lut[lut_index + 3]};
const s32 new_offset{state.fraction + step};
state.fraction = new_offset & 0x7fff;
output.emplace_back(static_cast<s16>(std::clamp(left >> 15, SHRT_MIN, SHRT_MAX)));
output.emplace_back(static_cast<s16>(std::clamp(right >> 15, SHRT_MIN, SHRT_MAX)));
state.position += ratio;
pos += ratio;
}
state.position -= 1.0;
pos -= 1.0;
}
return output;

View File

@@ -6,17 +6,19 @@
#include <array>
#include <vector>
#include "audio_core/algorithm/filter.h"
#include "common/common_types.h"
namespace AudioCore {
struct InterpolationState {
static constexpr std::size_t taps{4};
static constexpr std::size_t history_size{taps * 2 - 1};
std::array<std::array<s16, 2>, history_size> history{};
double position{};
s32 fraction{};
static constexpr std::size_t lanczos_taps = 4;
static constexpr std::size_t history_size = lanczos_taps * 2 - 1;
double current_ratio = 0.0;
CascadingFilter nyquist;
std::array<std::array<s16, 2>, history_size> history = {};
double position = 0;
};
/// Interpolates input signal to produce output signal.

View File

@@ -8,7 +8,6 @@
#include "audio_core/cubeb_sink.h"
#include "audio_core/stream.h"
#include "audio_core/time_stretch.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/ring_buffer.h"
#include "core/settings.h"
@@ -66,25 +65,12 @@ public:
void EnqueueSamples(u32 source_num_channels, const std::vector<s16>& samples) override {
if (source_num_channels > num_channels) {
// Downsample 6 channels to 2
ASSERT_MSG(source_num_channels == 6, "Channel count must be 6");
std::vector<s16> buf;
buf.reserve(samples.size() * num_channels / source_num_channels);
for (std::size_t i = 0; i < samples.size(); i += source_num_channels) {
// Downmixing implementation taken from the ATSC standard
const s16 left{samples[i + 0]};
const s16 right{samples[i + 1]};
const s16 center{samples[i + 2]};
const s16 surround_left{samples[i + 4]};
const s16 surround_right{samples[i + 5]};
// Not used in the ATSC reference implementation
[[maybe_unused]] const s16 low_frequency_effects { samples[i + 3] };
constexpr s32 clev{707}; // center mixing level coefficient
constexpr s32 slev{707}; // surround mixing level coefficient
buf.push_back(left + (clev * center / 1000) + (slev * surround_left / 1000));
buf.push_back(right + (clev * center / 1000) + (slev * surround_right / 1000));
for (std::size_t ch = 0; ch < num_channels; ch++) {
buf.push_back(samples[i + ch]);
}
}
queue.Push(buf);
return;

View File

@@ -15,10 +15,6 @@ endif ()
if (DEFINED ENV{DISPLAYVERSION})
set(DISPLAY_VERSION $ENV{DISPLAYVERSION})
endif ()
# Pass the path to git to the GenerateSCMRev.cmake as well
find_package(Git QUIET)
add_custom_command(OUTPUT scm_rev.cpp
COMMAND ${CMAKE_COMMAND}
-DSRC_DIR="${CMAKE_SOURCE_DIR}"
@@ -27,7 +23,6 @@ add_custom_command(OUTPUT scm_rev.cpp
-DTITLE_BAR_FORMAT_RUNNING="${TITLE_BAR_FORMAT_RUNNING}"
-DBUILD_TAG="${BUILD_TAG}"
-DBUILD_ID="${DISPLAY_VERSION}"
-DGIT_EXECUTABLE="${GIT_EXECUTABLE}"
-P "${CMAKE_SOURCE_DIR}/CMakeModules/GenerateSCMRev.cmake"
DEPENDS
# WARNING! It was too much work to try and make a common location for this list,

View File

@@ -120,7 +120,7 @@ private:
duration_cast<std::chrono::microseconds>(steady_clock::now() - time_origin);
entry.log_class = log_class;
entry.log_level = log_level;
entry.filename = filename;
entry.filename = Common::TrimSourcePath(filename);
entry.line_num = line_nr;
entry.function = function;
entry.message = std::move(message);

View File

@@ -23,7 +23,7 @@ struct Entry {
std::chrono::microseconds timestamp;
Class log_class;
Level log_level;
const char* filename;
std::string filename;
unsigned int line_num;
std::string function;
std::string message;

View File

@@ -9,15 +9,6 @@
namespace Log {
// trims up to and including the last of ../, ..\, src/, src\ in a string
constexpr const char* TrimSourcePath(std::string_view source) {
const auto rfind = [source](const std::string_view match) {
return source.rfind(match) == source.npos ? 0 : (source.rfind(match) + match.size());
};
auto idx = std::max({rfind("src/"), rfind("src\\"), rfind("../"), rfind("..\\")});
return source.data() + idx;
}
/// Specifies the severity or level of detail of the log message.
enum class Level : u8 {
Trace, ///< Extremely detailed and repetitive debugging information that is likely to
@@ -150,24 +141,24 @@ void FmtLogMessage(Class log_class, Level log_level, const char* filename, unsig
#ifdef _DEBUG
#define LOG_TRACE(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Trace, \
::Log::TrimSourcePath(__FILE__), __LINE__, __func__, __VA_ARGS__)
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Trace, __FILE__, __LINE__, \
__func__, __VA_ARGS__)
#else
#define LOG_TRACE(log_class, fmt, ...) (void(0))
#endif
#define LOG_DEBUG(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Debug, \
::Log::TrimSourcePath(__FILE__), __LINE__, __func__, __VA_ARGS__)
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Debug, __FILE__, __LINE__, \
__func__, __VA_ARGS__)
#define LOG_INFO(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Info, \
::Log::TrimSourcePath(__FILE__), __LINE__, __func__, __VA_ARGS__)
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Info, __FILE__, __LINE__, \
__func__, __VA_ARGS__)
#define LOG_WARNING(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Warning, \
::Log::TrimSourcePath(__FILE__), __LINE__, __func__, __VA_ARGS__)
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Warning, __FILE__, __LINE__, \
__func__, __VA_ARGS__)
#define LOG_ERROR(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Error, \
::Log::TrimSourcePath(__FILE__), __LINE__, __func__, __VA_ARGS__)
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Error, __FILE__, __LINE__, \
__func__, __VA_ARGS__)
#define LOG_CRITICAL(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Critical, \
::Log::TrimSourcePath(__FILE__), __LINE__, __func__, __VA_ARGS__)
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Critical, __FILE__, __LINE__, \
__func__, __VA_ARGS__)

View File

@@ -24,29 +24,17 @@ struct Rectangle {
: left(left), top(top), right(right), bottom(bottom) {}
T GetWidth() const {
if constexpr (std::is_floating_point_v<T>) {
return std::abs(right - left);
} else {
return std::abs(static_cast<std::make_signed_t<T>>(right - left));
}
return std::abs(static_cast<std::make_signed_t<T>>(right - left));
}
T GetHeight() const {
if constexpr (std::is_floating_point_v<T>) {
return std::abs(bottom - top);
} else {
return std::abs(static_cast<std::make_signed_t<T>>(bottom - top));
}
return std::abs(static_cast<std::make_signed_t<T>>(bottom - top));
}
Rectangle<T> TranslateX(const T x) const {
return Rectangle{left + x, top, right + x, bottom};
}
Rectangle<T> TranslateY(const T y) const {
return Rectangle{left, top + y, right, bottom + y};
}
Rectangle<T> Scale(const float s) const {
return Rectangle{left, top, static_cast<T>(left + GetWidth() * s),
static_cast<T>(top + GetHeight() * s)};

View File

@@ -223,4 +223,26 @@ std::u16string UTF16StringFromFixedZeroTerminatedBuffer(std::u16string_view buff
return std::u16string(buffer.begin(), buffer.begin() + len);
}
const char* TrimSourcePath(const char* path, const char* root) {
const char* p = path;
while (*p != '\0') {
const char* next_slash = p;
while (*next_slash != '\0' && *next_slash != '/' && *next_slash != '\\') {
++next_slash;
}
bool is_src = Common::ComparePartialString(p, next_slash, root);
p = next_slash;
if (*p != '\0') {
++p;
}
if (is_src) {
path = p;
}
}
return path;
}
} // namespace Common

View File

@@ -44,6 +44,20 @@ template class Field<std::string>;
template class Field<const char*>;
template class Field<std::chrono::microseconds>;
#ifdef ARCHITECTURE_x86_64
static const char* CpuVendorToStr(Common::CPUVendor vendor) {
switch (vendor) {
case Common::CPUVendor::INTEL:
return "Intel";
case Common::CPUVendor::AMD:
return "Amd";
case Common::CPUVendor::OTHER:
return "Other";
}
UNREACHABLE();
}
#endif
void AppendBuildInfo(FieldCollection& fc) {
const bool is_git_dirty{std::strstr(Common::g_scm_desc, "dirty") != nullptr};
fc.AddField(FieldType::App, "Git_IsDirty", is_git_dirty);
@@ -57,6 +71,7 @@ void AppendCPUInfo(FieldCollection& fc) {
#ifdef ARCHITECTURE_x86_64
fc.AddField(FieldType::UserSystem, "CPU_Model", Common::GetCPUCaps().cpu_string);
fc.AddField(FieldType::UserSystem, "CPU_BrandString", Common::GetCPUCaps().brand_string);
fc.AddField(FieldType::UserSystem, "CPU_Vendor", CpuVendorToStr(Common::GetCPUCaps().vendor));
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_AES", Common::GetCPUCaps().aes);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_AVX", Common::GetCPUCaps().avx);
fc.AddField(FieldType::UserSystem, "CPU_Extension_x64_AVX2", Common::GetCPUCaps().avx2);

View File

@@ -28,15 +28,6 @@ public:
is_set = false;
}
template <class Duration>
bool WaitFor(const std::chrono::duration<Duration>& time) {
std::unique_lock lk{mutex};
if (!condvar.wait_for(lk, time, [this] { return is_set; }))
return false;
is_set = false;
return true;
}
template <class Clock, class Duration>
bool WaitUntil(const std::chrono::time_point<Clock, Duration>& time) {
std::unique_lock lk{mutex};

View File

@@ -3,6 +3,8 @@
// Refer to the license.txt file included.
#include <cstring>
#include <string>
#include <thread>
#include "common/common_types.h"
#include "common/x64/cpu_detect.h"
@@ -49,6 +51,8 @@ namespace Common {
static CPUCaps Detect() {
CPUCaps caps = {};
caps.num_cores = std::thread::hardware_concurrency();
// Assumes the CPU supports the CPUID instruction. Those that don't would likely not support
// yuzu at all anyway
@@ -66,6 +70,12 @@ static CPUCaps Detect() {
__cpuid(cpu_id, 0x80000000);
u32 max_ex_fn = cpu_id[0];
if (!strcmp(caps.brand_string, "GenuineIntel"))
caps.vendor = CPUVendor::INTEL;
else if (!strcmp(caps.brand_string, "AuthenticAMD"))
caps.vendor = CPUVendor::AMD;
else
caps.vendor = CPUVendor::OTHER;
// Set reasonable default brand string even if brand string not available
strcpy(caps.cpu_string, caps.brand_string);
@@ -86,9 +96,15 @@ static CPUCaps Detect() {
caps.sse4_1 = true;
if ((cpu_id[2] >> 20) & 1)
caps.sse4_2 = true;
if ((cpu_id[2] >> 22) & 1)
caps.movbe = true;
if ((cpu_id[2] >> 25) & 1)
caps.aes = true;
if ((cpu_id[3] >> 24) & 1) {
caps.fxsave_fxrstor = true;
}
// AVX support requires 3 separate checks:
// - Is the AVX bit set in CPUID?
// - Is the XSAVE bit set in CPUID?
@@ -113,6 +129,8 @@ static CPUCaps Detect() {
}
}
caps.flush_to_zero = caps.sse;
if (max_ex_fn >= 0x80000004) {
// Extract CPU model string
__cpuid(cpu_id, 0x80000002);
@@ -126,8 +144,14 @@ static CPUCaps Detect() {
if (max_ex_fn >= 0x80000001) {
// Check for more features
__cpuid(cpu_id, 0x80000001);
if (cpu_id[2] & 1)
caps.lahf_sahf_64 = true;
if ((cpu_id[2] >> 5) & 1)
caps.lzcnt = true;
if ((cpu_id[2] >> 16) & 1)
caps.fma4 = true;
if ((cpu_id[3] >> 29) & 1)
caps.long_mode = true;
}
return caps;
@@ -138,4 +162,48 @@ const CPUCaps& GetCPUCaps() {
return caps;
}
std::string GetCPUCapsString() {
auto caps = GetCPUCaps();
std::string sum(caps.cpu_string);
sum += " (";
sum += caps.brand_string;
sum += ")";
if (caps.sse)
sum += ", SSE";
if (caps.sse2) {
sum += ", SSE2";
if (!caps.flush_to_zero)
sum += " (without DAZ)";
}
if (caps.sse3)
sum += ", SSE3";
if (caps.ssse3)
sum += ", SSSE3";
if (caps.sse4_1)
sum += ", SSE4.1";
if (caps.sse4_2)
sum += ", SSE4.2";
if (caps.avx)
sum += ", AVX";
if (caps.avx2)
sum += ", AVX2";
if (caps.bmi1)
sum += ", BMI1";
if (caps.bmi2)
sum += ", BMI2";
if (caps.fma)
sum += ", FMA";
if (caps.aes)
sum += ", AES";
if (caps.movbe)
sum += ", MOVBE";
if (caps.long_mode)
sum += ", 64-bit support";
return sum;
}
} // namespace Common

View File

@@ -4,12 +4,23 @@
#pragma once
#include <string>
namespace Common {
/// x86/x64 CPU vendors that may be detected by this module
enum class CPUVendor {
INTEL,
AMD,
OTHER,
};
/// x86/x64 CPU capabilities that may be detected by this module
struct CPUCaps {
CPUVendor vendor;
char cpu_string[0x21];
char brand_string[0x41];
int num_cores;
bool sse;
bool sse2;
bool sse3;
@@ -24,6 +35,20 @@ struct CPUCaps {
bool fma;
bool fma4;
bool aes;
// Support for the FXSAVE and FXRSTOR instructions
bool fxsave_fxrstor;
bool movbe;
// This flag indicates that the hardware supports some mode in which denormal inputs and outputs
// are automatically set to (signed) zero.
bool flush_to_zero;
// Support for LAHF and SAHF instructions in 64-bit mode
bool lahf_sahf_64;
bool long_mode;
};
/**
@@ -32,4 +57,10 @@ struct CPUCaps {
*/
const CPUCaps& GetCPUCaps();
/**
* Gets a string summary of the name and supported capabilities of the host CPU
* @return String summary
*/
std::string GetCPUCapsString();
} // namespace Common

View File

@@ -15,14 +15,14 @@ add_library(core STATIC
constants.h
core.cpp
core.h
core_manager.cpp
core_manager.h
core_cpu.cpp
core_cpu.h
core_timing.cpp
core_timing.h
core_timing_util.cpp
core_timing_util.h
cpu_manager.cpp
cpu_manager.h
cpu_core_manager.cpp
cpu_core_manager.h
crypto/aes_util.cpp
crypto/aes_util.h
crypto/encryption_layer.cpp
@@ -96,8 +96,6 @@ add_library(core STATIC
file_sys/system_archive/system_archive.h
file_sys/system_archive/system_version.cpp
file_sys/system_archive/system_version.h
file_sys/system_archive/time_zone_binary.cpp
file_sys/system_archive/time_zone_binary.h
file_sys/vfs.cpp
file_sys/vfs.h
file_sys/vfs_concat.cpp
@@ -131,8 +129,8 @@ add_library(core STATIC
frontend/framebuffer_layout.cpp
frontend/framebuffer_layout.h
frontend/input.h
frontend/scope_acquire_context.cpp
frontend/scope_acquire_context.h
frontend/scope_acquire_window_context.cpp
frontend/scope_acquire_window_context.h
gdbstub/gdbstub.cpp
gdbstub/gdbstub.h
hardware_interrupt_manager.cpp
@@ -158,8 +156,6 @@ add_library(core STATIC
hle/kernel/mutex.h
hle/kernel/object.cpp
hle/kernel/object.h
hle/kernel/physical_core.cpp
hle/kernel/physical_core.h
hle/kernel/process.cpp
hle/kernel/process.h
hle/kernel/process_capability.cpp
@@ -181,18 +177,14 @@ add_library(core STATIC
hle/kernel/svc.cpp
hle/kernel/svc.h
hle/kernel/svc_wrap.h
hle/kernel/synchronization_object.cpp
hle/kernel/synchronization_object.h
hle/kernel/synchronization.cpp
hle/kernel/synchronization.h
hle/kernel/thread.cpp
hle/kernel/thread.h
hle/kernel/time_manager.cpp
hle/kernel/time_manager.h
hle/kernel/transfer_memory.cpp
hle/kernel/transfer_memory.h
hle/kernel/vm_manager.cpp
hle/kernel/vm_manager.h
hle/kernel/wait_object.cpp
hle/kernel/wait_object.h
hle/kernel/writable_event.cpp
hle/kernel/writable_event.h
hle/lock.cpp
@@ -469,40 +461,12 @@ add_library(core STATIC
hle/service/spl/spl.h
hle/service/ssl/ssl.cpp
hle/service/ssl/ssl.h
hle/service/time/clock_types.h
hle/service/time/ephemeral_network_system_clock_context_writer.h
hle/service/time/ephemeral_network_system_clock_core.h
hle/service/time/errors.h
hle/service/time/interface.cpp
hle/service/time/interface.h
hle/service/time/local_system_clock_context_writer.h
hle/service/time/network_system_clock_context_writer.h
hle/service/time/standard_local_system_clock_core.h
hle/service/time/standard_network_system_clock_core.h
hle/service/time/standard_steady_clock_core.cpp
hle/service/time/standard_steady_clock_core.h
hle/service/time/standard_user_system_clock_core.cpp
hle/service/time/standard_user_system_clock_core.h
hle/service/time/steady_clock_core.h
hle/service/time/system_clock_context_update_callback.cpp
hle/service/time/system_clock_context_update_callback.h
hle/service/time/system_clock_core.cpp
hle/service/time/system_clock_core.h
hle/service/time/tick_based_steady_clock_core.cpp
hle/service/time/tick_based_steady_clock_core.h
hle/service/time/time.cpp
hle/service/time/time.h
hle/service/time/time_manager.cpp
hle/service/time/time_manager.h
hle/service/time/time_sharedmemory.cpp
hle/service/time/time_sharedmemory.h
hle/service/time/time_zone_content_manager.cpp
hle/service/time/time_zone_content_manager.h
hle/service/time/time_zone_manager.cpp
hle/service/time/time_zone_manager.h
hle/service/time/time_zone_service.cpp
hle/service/time/time_zone_service.h
hle/service/time/time_zone_types.h
hle/service/usb/usb.cpp
hle/service/usb/usb.h
hle/service/vi/display/vi_display.cpp
@@ -595,12 +559,8 @@ endif()
if (ARCHITECTURE_x86_64)
target_sources(core PRIVATE
arm/dynarmic/arm_dynarmic_32.cpp
arm/dynarmic/arm_dynarmic_32.h
arm/dynarmic/arm_dynarmic_64.cpp
arm/dynarmic/arm_dynarmic_64.h
arm/dynarmic/arm_dynarmic_cp15.cpp
arm/dynarmic/arm_dynarmic_cp15.h
arm/dynarmic/arm_dynarmic.cpp
arm/dynarmic/arm_dynarmic.h
)
target_link_libraries(core PRIVATE dynarmic)
endif()

View File

@@ -25,20 +25,7 @@ public:
explicit ARM_Interface(System& system_) : system{system_} {}
virtual ~ARM_Interface() = default;
struct ThreadContext32 {
std::array<u32, 16> cpu_registers;
u32 cpsr;
std::array<u8, 4> padding;
std::array<u64, 32> fprs;
u32 fpscr;
u32 fpexc;
u32 tpidr;
};
// Internally within the kernel, it expects the AArch32 version of the
// thread context to be 344 bytes in size.
static_assert(sizeof(ThreadContext32) == 0x158);
struct ThreadContext64 {
struct ThreadContext {
std::array<u64, 31> cpu_registers;
u64 sp;
u64 pc;
@@ -51,7 +38,7 @@ public:
};
// Internally within the kernel, it expects the AArch64 version of the
// thread context to be 800 bytes in size.
static_assert(sizeof(ThreadContext64) == 0x320);
static_assert(sizeof(ThreadContext) == 0x320);
/// Runs the CPU until an event happens
virtual void Run() = 0;
@@ -143,10 +130,17 @@ public:
*/
virtual void SetTPIDR_EL0(u64 value) = 0;
virtual void SaveContext(ThreadContext32& ctx) = 0;
virtual void SaveContext(ThreadContext64& ctx) = 0;
virtual void LoadContext(const ThreadContext32& ctx) = 0;
virtual void LoadContext(const ThreadContext64& ctx) = 0;
/**
* Saves the current CPU context
* @param ctx Thread context to save
*/
virtual void SaveContext(ThreadContext& ctx) = 0;
/**
* Loads a CPU context
* @param ctx Thread context to load
*/
virtual void LoadContext(const ThreadContext& ctx) = 0;
/// Clears the exclusive monitor's state.
virtual void ClearExclusiveState() = 0;

View File

@@ -8,15 +8,13 @@
#include <dynarmic/A64/config.h>
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "core/arm/dynarmic/arm_dynarmic_64.h"
#include "core/arm/dynarmic/arm_dynarmic.h"
#include "core/core.h"
#include "core/core_manager.h"
#include "core/core_cpu.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hardware_properties.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/svc.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/memory.h"
@@ -25,9 +23,9 @@ namespace Core {
using Vector = Dynarmic::A64::Vector;
class DynarmicCallbacks64 : public Dynarmic::A64::UserCallbacks {
class ARM_Dynarmic_Callbacks : public Dynarmic::A64::UserCallbacks {
public:
explicit DynarmicCallbacks64(ARM_Dynarmic_64& parent) : parent(parent) {}
explicit ARM_Dynarmic_Callbacks(ARM_Dynarmic& parent) : parent(parent) {}
u8 MemoryRead8(u64 vaddr) override {
return parent.system.Memory().Read8(vaddr);
@@ -68,7 +66,7 @@ public:
LOG_INFO(Core_ARM, "Unicorn fallback @ 0x{:X} for {} instructions (instr = {:08X})", pc,
num_instructions, MemoryReadCode(pc));
ARM_Interface::ThreadContext64 ctx;
ARM_Interface::ThreadContext ctx;
parent.SaveContext(ctx);
parent.inner_unicorn.LoadContext(ctx);
parent.inner_unicorn.ExecuteInstructions(num_instructions);
@@ -89,8 +87,8 @@ public:
if (GDBStub::IsServerEnabled()) {
parent.jit->HaltExecution();
parent.SetPC(pc);
Kernel::Thread* const thread = parent.system.CurrentScheduler().GetCurrentThread();
parent.SaveContext(thread->GetContext64());
Kernel::Thread* thread = Kernel::GetCurrentThread();
parent.SaveContext(thread->GetContext());
GDBStub::Break();
GDBStub::SendTrap(thread, 5);
return;
@@ -126,14 +124,14 @@ public:
return Timing::CpuCyclesToClockCycles(parent.system.CoreTiming().GetTicks());
}
ARM_Dynarmic_64& parent;
ARM_Dynarmic& parent;
std::size_t num_interpreted_instructions = 0;
u64 tpidrro_el0 = 0;
u64 tpidr_el0 = 0;
};
std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable& page_table,
std::size_t address_space_bits) const {
std::unique_ptr<Dynarmic::A64::Jit> ARM_Dynarmic::MakeJit(Common::PageTable& page_table,
std::size_t address_space_bits) const {
Dynarmic::A64::UserConfig config;
// Callbacks
@@ -143,7 +141,6 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable&
config.page_table = reinterpret_cast<void**>(page_table.pointers.data());
config.page_table_address_space_bits = address_space_bits;
config.silently_mirror_page_table = false;
config.absolute_offset_page_table = true;
// Multi-process state
config.processor_id = core_index;
@@ -154,84 +151,84 @@ std::shared_ptr<Dynarmic::A64::Jit> ARM_Dynarmic_64::MakeJit(Common::PageTable&
config.tpidr_el0 = &cb->tpidr_el0;
config.dczid_el0 = 4;
config.ctr_el0 = 0x8444c004;
config.cntfrq_el0 = Hardware::CNTFREQ;
config.cntfrq_el0 = Timing::CNTFREQ;
// Unpredictable instructions
config.define_unpredictable_behaviour = true;
return std::make_shared<Dynarmic::A64::Jit>(config);
return std::make_unique<Dynarmic::A64::Jit>(config);
}
MICROPROFILE_DEFINE(ARM_Jit_Dynarmic_64, "ARM JIT", "Dynarmic", MP_RGB(255, 64, 64));
MICROPROFILE_DEFINE(ARM_Jit_Dynarmic, "ARM JIT", "Dynarmic", MP_RGB(255, 64, 64));
void ARM_Dynarmic_64::Run() {
MICROPROFILE_SCOPE(ARM_Jit_Dynarmic_64);
void ARM_Dynarmic::Run() {
MICROPROFILE_SCOPE(ARM_Jit_Dynarmic);
jit->Run();
}
void ARM_Dynarmic_64::Step() {
void ARM_Dynarmic::Step() {
cb->InterpreterFallback(jit->GetPC(), 1);
}
ARM_Dynarmic_64::ARM_Dynarmic_64(System& system, ExclusiveMonitor& exclusive_monitor,
std::size_t core_index)
ARM_Dynarmic::ARM_Dynarmic(System& system, ExclusiveMonitor& exclusive_monitor,
std::size_t core_index)
: ARM_Interface{system},
cb(std::make_unique<DynarmicCallbacks64>(*this)), inner_unicorn{system},
cb(std::make_unique<ARM_Dynarmic_Callbacks>(*this)), inner_unicorn{system},
core_index{core_index}, exclusive_monitor{
dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)} {}
ARM_Dynarmic_64::~ARM_Dynarmic_64() = default;
ARM_Dynarmic::~ARM_Dynarmic() = default;
void ARM_Dynarmic_64::SetPC(u64 pc) {
void ARM_Dynarmic::SetPC(u64 pc) {
jit->SetPC(pc);
}
u64 ARM_Dynarmic_64::GetPC() const {
u64 ARM_Dynarmic::GetPC() const {
return jit->GetPC();
}
u64 ARM_Dynarmic_64::GetReg(int index) const {
u64 ARM_Dynarmic::GetReg(int index) const {
return jit->GetRegister(index);
}
void ARM_Dynarmic_64::SetReg(int index, u64 value) {
void ARM_Dynarmic::SetReg(int index, u64 value) {
jit->SetRegister(index, value);
}
u128 ARM_Dynarmic_64::GetVectorReg(int index) const {
u128 ARM_Dynarmic::GetVectorReg(int index) const {
return jit->GetVector(index);
}
void ARM_Dynarmic_64::SetVectorReg(int index, u128 value) {
void ARM_Dynarmic::SetVectorReg(int index, u128 value) {
jit->SetVector(index, value);
}
u32 ARM_Dynarmic_64::GetPSTATE() const {
u32 ARM_Dynarmic::GetPSTATE() const {
return jit->GetPstate();
}
void ARM_Dynarmic_64::SetPSTATE(u32 pstate) {
void ARM_Dynarmic::SetPSTATE(u32 pstate) {
jit->SetPstate(pstate);
}
u64 ARM_Dynarmic_64::GetTlsAddress() const {
u64 ARM_Dynarmic::GetTlsAddress() const {
return cb->tpidrro_el0;
}
void ARM_Dynarmic_64::SetTlsAddress(VAddr address) {
void ARM_Dynarmic::SetTlsAddress(VAddr address) {
cb->tpidrro_el0 = address;
}
u64 ARM_Dynarmic_64::GetTPIDR_EL0() const {
u64 ARM_Dynarmic::GetTPIDR_EL0() const {
return cb->tpidr_el0;
}
void ARM_Dynarmic_64::SetTPIDR_EL0(u64 value) {
void ARM_Dynarmic::SetTPIDR_EL0(u64 value) {
cb->tpidr_el0 = value;
}
void ARM_Dynarmic_64::SaveContext(ThreadContext64& ctx) {
void ARM_Dynarmic::SaveContext(ThreadContext& ctx) {
ctx.cpu_registers = jit->GetRegisters();
ctx.sp = jit->GetSP();
ctx.pc = jit->GetPC();
@@ -242,7 +239,7 @@ void ARM_Dynarmic_64::SaveContext(ThreadContext64& ctx) {
ctx.tpidr = cb->tpidr_el0;
}
void ARM_Dynarmic_64::LoadContext(const ThreadContext64& ctx) {
void ARM_Dynarmic::LoadContext(const ThreadContext& ctx) {
jit->SetRegisters(ctx.cpu_registers);
jit->SetSP(ctx.sp);
jit->SetPC(ctx.pc);
@@ -253,32 +250,25 @@ void ARM_Dynarmic_64::LoadContext(const ThreadContext64& ctx) {
SetTPIDR_EL0(ctx.tpidr);
}
void ARM_Dynarmic_64::PrepareReschedule() {
void ARM_Dynarmic::PrepareReschedule() {
jit->HaltExecution();
}
void ARM_Dynarmic_64::ClearInstructionCache() {
void ARM_Dynarmic::ClearInstructionCache() {
jit->ClearCache();
}
void ARM_Dynarmic_64::ClearExclusiveState() {
void ARM_Dynarmic::ClearExclusiveState() {
jit->ClearExclusiveState();
}
void ARM_Dynarmic_64::PageTableChanged(Common::PageTable& page_table,
std::size_t new_address_space_size_in_bits) {
auto key = std::make_pair(&page_table, new_address_space_size_in_bits);
auto iter = jit_cache.find(key);
if (iter != jit_cache.end()) {
jit = iter->second;
return;
}
void ARM_Dynarmic::PageTableChanged(Common::PageTable& page_table,
std::size_t new_address_space_size_in_bits) {
jit = MakeJit(page_table, new_address_space_size_in_bits);
jit_cache.emplace(key, jit);
}
DynarmicExclusiveMonitor::DynarmicExclusiveMonitor(Memory::Memory& memory, std::size_t core_count)
: monitor(core_count), memory{memory} {}
DynarmicExclusiveMonitor::DynarmicExclusiveMonitor(Memory::Memory& memory_, std::size_t core_count)
: monitor(core_count), memory{memory_} {}
DynarmicExclusiveMonitor::~DynarmicExclusiveMonitor() = default;

View File

@@ -5,12 +5,9 @@
#pragma once
#include <memory>
#include <unordered_map>
#include <dynarmic/A64/a64.h>
#include <dynarmic/A64/exclusive_monitor.h>
#include "common/common_types.h"
#include "common/hash.h"
#include "core/arm/arm_interface.h"
#include "core/arm/exclusive_monitor.h"
#include "core/arm/unicorn/arm_unicorn.h"
@@ -21,14 +18,14 @@ class Memory;
namespace Core {
class DynarmicCallbacks64;
class ARM_Dynarmic_Callbacks;
class DynarmicExclusiveMonitor;
class System;
class ARM_Dynarmic_64 final : public ARM_Interface {
class ARM_Dynarmic final : public ARM_Interface {
public:
ARM_Dynarmic_64(System& system, ExclusiveMonitor& exclusive_monitor, std::size_t core_index);
~ARM_Dynarmic_64() override;
ARM_Dynarmic(System& system, ExclusiveMonitor& exclusive_monitor, std::size_t core_index);
~ARM_Dynarmic() override;
void SetPC(u64 pc) override;
u64 GetPC() const override;
@@ -45,10 +42,8 @@ public:
void SetTPIDR_EL0(u64 value) override;
u64 GetTPIDR_EL0() const override;
void SaveContext(ThreadContext32& ctx) override {}
void SaveContext(ThreadContext64& ctx) override;
void LoadContext(const ThreadContext32& ctx) override {}
void LoadContext(const ThreadContext64& ctx) override;
void SaveContext(ThreadContext& ctx) override;
void LoadContext(const ThreadContext& ctx) override;
void PrepareReschedule() override;
void ClearExclusiveState() override;
@@ -58,17 +53,12 @@ public:
std::size_t new_address_space_size_in_bits) override;
private:
std::shared_ptr<Dynarmic::A64::Jit> MakeJit(Common::PageTable& page_table,
std::unique_ptr<Dynarmic::A64::Jit> MakeJit(Common::PageTable& page_table,
std::size_t address_space_bits) const;
using JitCacheKey = std::pair<Common::PageTable*, std::size_t>;
using JitCacheType =
std::unordered_map<JitCacheKey, std::shared_ptr<Dynarmic::A64::Jit>, Common::PairHash>;
friend class DynarmicCallbacks64;
std::unique_ptr<DynarmicCallbacks64> cb;
JitCacheType jit_cache;
std::shared_ptr<Dynarmic::A64::Jit> jit;
friend class ARM_Dynarmic_Callbacks;
std::unique_ptr<ARM_Dynarmic_Callbacks> cb;
std::unique_ptr<Dynarmic::A64::Jit> jit;
ARM_Unicorn inner_unicorn;
std::size_t core_index;
@@ -77,7 +67,7 @@ private:
class DynarmicExclusiveMonitor final : public ExclusiveMonitor {
public:
explicit DynarmicExclusiveMonitor(Memory::Memory& memory, std::size_t core_count);
explicit DynarmicExclusiveMonitor(Memory::Memory& memory_, std::size_t core_count);
~DynarmicExclusiveMonitor() override;
void SetExclusive(std::size_t core_index, VAddr addr) override;
@@ -90,7 +80,7 @@ public:
bool ExclusiveWrite128(std::size_t core_index, VAddr vaddr, u128 value) override;
private:
friend class ARM_Dynarmic_64;
friend class ARM_Dynarmic;
Dynarmic::A64::ExclusiveMonitor monitor;
Memory::Memory& memory;
};

View File

@@ -1,208 +0,0 @@
// Copyright 2020 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cinttypes>
#include <memory>
#include <dynarmic/A32/a32.h>
#include <dynarmic/A32/config.h>
#include <dynarmic/A32/context.h>
#include "common/microprofile.h"
#include "core/arm/dynarmic/arm_dynarmic_32.h"
#include "core/arm/dynarmic/arm_dynarmic_64.h"
#include "core/arm/dynarmic/arm_dynarmic_cp15.h"
#include "core/core.h"
#include "core/core_manager.h"
#include "core/core_timing.h"
#include "core/hle/kernel/svc.h"
#include "core/memory.h"
namespace Core {
class DynarmicCallbacks32 : public Dynarmic::A32::UserCallbacks {
public:
explicit DynarmicCallbacks32(ARM_Dynarmic_32& parent) : parent(parent) {}
u8 MemoryRead8(u32 vaddr) override {
return parent.system.Memory().Read8(vaddr);
}
u16 MemoryRead16(u32 vaddr) override {
return parent.system.Memory().Read16(vaddr);
}
u32 MemoryRead32(u32 vaddr) override {
return parent.system.Memory().Read32(vaddr);
}
u64 MemoryRead64(u32 vaddr) override {
return parent.system.Memory().Read64(vaddr);
}
void MemoryWrite8(u32 vaddr, u8 value) override {
parent.system.Memory().Write8(vaddr, value);
}
void MemoryWrite16(u32 vaddr, u16 value) override {
parent.system.Memory().Write16(vaddr, value);
}
void MemoryWrite32(u32 vaddr, u32 value) override {
parent.system.Memory().Write32(vaddr, value);
}
void MemoryWrite64(u32 vaddr, u64 value) override {
parent.system.Memory().Write64(vaddr, value);
}
void InterpreterFallback(u32 pc, std::size_t num_instructions) override {
UNIMPLEMENTED();
}
void ExceptionRaised(u32 pc, Dynarmic::A32::Exception exception) override {
switch (exception) {
case Dynarmic::A32::Exception::UndefinedInstruction:
case Dynarmic::A32::Exception::UnpredictableInstruction:
break;
case Dynarmic::A32::Exception::Breakpoint:
break;
}
LOG_CRITICAL(HW_GPU, "ExceptionRaised(exception = {}, pc = {:08X}, code = {:08X})",
static_cast<std::size_t>(exception), pc, MemoryReadCode(pc));
UNIMPLEMENTED();
}
void CallSVC(u32 swi) override {
Kernel::CallSVC(parent.system, swi);
}
void AddTicks(u64 ticks) override {
// Divide the number of ticks by the amount of CPU cores. TODO(Subv): This yields only a
// rough approximation of the amount of executed ticks in the system, it may be thrown off
// if not all cores are doing a similar amount of work. Instead of doing this, we should
// device a way so that timing is consistent across all cores without increasing the ticks 4
// times.
u64 amortized_ticks = (ticks - num_interpreted_instructions) / Core::NUM_CPU_CORES;
// Always execute at least one tick.
amortized_ticks = std::max<u64>(amortized_ticks, 1);
parent.system.CoreTiming().AddTicks(amortized_ticks);
num_interpreted_instructions = 0;
}
u64 GetTicksRemaining() override {
return std::max(parent.system.CoreTiming().GetDowncount(), {});
}
ARM_Dynarmic_32& parent;
std::size_t num_interpreted_instructions{};
u64 tpidrro_el0{};
u64 tpidr_el0{};
};
std::shared_ptr<Dynarmic::A32::Jit> ARM_Dynarmic_32::MakeJit(Common::PageTable& page_table,
std::size_t address_space_bits) const {
Dynarmic::A32::UserConfig config;
config.callbacks = cb.get();
// TODO(bunnei): Implement page table for 32-bit
// config.page_table = &page_table.pointers;
config.coprocessors[15] = std::make_shared<DynarmicCP15>((u32*)&CP15_regs[0]);
config.define_unpredictable_behaviour = true;
return std::make_unique<Dynarmic::A32::Jit>(config);
}
MICROPROFILE_DEFINE(ARM_Jit_Dynarmic_32, "ARM JIT", "Dynarmic", MP_RGB(255, 64, 64));
void ARM_Dynarmic_32::Run() {
MICROPROFILE_SCOPE(ARM_Jit_Dynarmic_32);
jit->Run();
}
void ARM_Dynarmic_32::Step() {
cb->InterpreterFallback(jit->Regs()[15], 1);
}
ARM_Dynarmic_32::ARM_Dynarmic_32(System& system, ExclusiveMonitor& exclusive_monitor,
std::size_t core_index)
: ARM_Interface{system},
cb(std::make_unique<DynarmicCallbacks32>(*this)), core_index{core_index},
exclusive_monitor{dynamic_cast<DynarmicExclusiveMonitor&>(exclusive_monitor)} {}
ARM_Dynarmic_32::~ARM_Dynarmic_32() = default;
void ARM_Dynarmic_32::SetPC(u64 pc) {
jit->Regs()[15] = static_cast<u32>(pc);
}
u64 ARM_Dynarmic_32::GetPC() const {
return jit->Regs()[15];
}
u64 ARM_Dynarmic_32::GetReg(int index) const {
return jit->Regs()[index];
}
void ARM_Dynarmic_32::SetReg(int index, u64 value) {
jit->Regs()[index] = static_cast<u32>(value);
}
u128 ARM_Dynarmic_32::GetVectorReg(int index) const {
return {};
}
void ARM_Dynarmic_32::SetVectorReg(int index, u128 value) {}
u32 ARM_Dynarmic_32::GetPSTATE() const {
return jit->Cpsr();
}
void ARM_Dynarmic_32::SetPSTATE(u32 cpsr) {
jit->SetCpsr(cpsr);
}
u64 ARM_Dynarmic_32::GetTlsAddress() const {
return CP15_regs[static_cast<std::size_t>(CP15Register::CP15_THREAD_URO)];
}
void ARM_Dynarmic_32::SetTlsAddress(VAddr address) {
CP15_regs[static_cast<std::size_t>(CP15Register::CP15_THREAD_URO)] = static_cast<u32>(address);
}
u64 ARM_Dynarmic_32::GetTPIDR_EL0() const {
return cb->tpidr_el0;
}
void ARM_Dynarmic_32::SetTPIDR_EL0(u64 value) {
cb->tpidr_el0 = value;
}
void ARM_Dynarmic_32::SaveContext(ThreadContext32& ctx) {
Dynarmic::A32::Context context;
jit->SaveContext(context);
ctx.cpu_registers = context.Regs();
ctx.cpsr = context.Cpsr();
}
void ARM_Dynarmic_32::LoadContext(const ThreadContext32& ctx) {
Dynarmic::A32::Context context;
context.Regs() = ctx.cpu_registers;
context.SetCpsr(ctx.cpsr);
jit->LoadContext(context);
}
void ARM_Dynarmic_32::PrepareReschedule() {
jit->HaltExecution();
}
void ARM_Dynarmic_32::ClearInstructionCache() {
jit->ClearCache();
}
void ARM_Dynarmic_32::ClearExclusiveState() {}
void ARM_Dynarmic_32::PageTableChanged(Common::PageTable& page_table,
std::size_t new_address_space_size_in_bits) {
auto key = std::make_pair(&page_table, new_address_space_size_in_bits);
auto iter = jit_cache.find(key);
if (iter != jit_cache.end()) {
jit = iter->second;
return;
}
jit = MakeJit(page_table, new_address_space_size_in_bits);
jit_cache.emplace(key, jit);
}
} // namespace Core

View File

@@ -1,77 +0,0 @@
// Copyright 2020 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <unordered_map>
#include <dynarmic/A32/a32.h>
#include <dynarmic/A64/a64.h>
#include <dynarmic/A64/exclusive_monitor.h>
#include "common/common_types.h"
#include "common/hash.h"
#include "core/arm/arm_interface.h"
#include "core/arm/exclusive_monitor.h"
namespace Memory {
class Memory;
}
namespace Core {
class DynarmicCallbacks32;
class DynarmicExclusiveMonitor;
class System;
class ARM_Dynarmic_32 final : public ARM_Interface {
public:
ARM_Dynarmic_32(System& system, ExclusiveMonitor& exclusive_monitor, std::size_t core_index);
~ARM_Dynarmic_32() override;
void SetPC(u64 pc) override;
u64 GetPC() const override;
u64 GetReg(int index) const override;
void SetReg(int index, u64 value) override;
u128 GetVectorReg(int index) const override;
void SetVectorReg(int index, u128 value) override;
u32 GetPSTATE() const override;
void SetPSTATE(u32 pstate) override;
void Run() override;
void Step() override;
VAddr GetTlsAddress() const override;
void SetTlsAddress(VAddr address) override;
void SetTPIDR_EL0(u64 value) override;
u64 GetTPIDR_EL0() const override;
void SaveContext(ThreadContext32& ctx) override;
void SaveContext(ThreadContext64& ctx) override {}
void LoadContext(const ThreadContext32& ctx) override;
void LoadContext(const ThreadContext64& ctx) override {}
void PrepareReschedule() override;
void ClearExclusiveState() override;
void ClearInstructionCache() override;
void PageTableChanged(Common::PageTable& new_page_table,
std::size_t new_address_space_size_in_bits) override;
private:
std::shared_ptr<Dynarmic::A32::Jit> MakeJit(Common::PageTable& page_table,
std::size_t address_space_bits) const;
using JitCacheKey = std::pair<Common::PageTable*, std::size_t>;
using JitCacheType =
std::unordered_map<JitCacheKey, std::shared_ptr<Dynarmic::A32::Jit>, Common::PairHash>;
friend class DynarmicCallbacks32;
std::unique_ptr<DynarmicCallbacks32> cb;
JitCacheType jit_cache;
std::shared_ptr<Dynarmic::A32::Jit> jit;
std::size_t core_index;
DynarmicExclusiveMonitor& exclusive_monitor;
std::array<u32, 84> CP15_regs{};
};
} // namespace Core

View File

@@ -1,80 +0,0 @@
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/arm/dynarmic/arm_dynarmic_cp15.h"
using Callback = Dynarmic::A32::Coprocessor::Callback;
using CallbackOrAccessOneWord = Dynarmic::A32::Coprocessor::CallbackOrAccessOneWord;
using CallbackOrAccessTwoWords = Dynarmic::A32::Coprocessor::CallbackOrAccessTwoWords;
std::optional<Callback> DynarmicCP15::CompileInternalOperation(bool two, unsigned opc1,
CoprocReg CRd, CoprocReg CRn,
CoprocReg CRm, unsigned opc2) {
return {};
}
CallbackOrAccessOneWord DynarmicCP15::CompileSendOneWord(bool two, unsigned opc1, CoprocReg CRn,
CoprocReg CRm, unsigned opc2) {
// TODO(merry): Privileged CP15 registers
if (!two && CRn == CoprocReg::C7 && opc1 == 0 && CRm == CoprocReg::C5 && opc2 == 4) {
// This is a dummy write, we ignore the value written here.
return &CP15[static_cast<std::size_t>(CP15Register::CP15_FLUSH_PREFETCH_BUFFER)];
}
if (!two && CRn == CoprocReg::C7 && opc1 == 0 && CRm == CoprocReg::C10) {
switch (opc2) {
case 4:
// This is a dummy write, we ignore the value written here.
return &CP15[static_cast<std::size_t>(CP15Register::CP15_DATA_SYNC_BARRIER)];
case 5:
// This is a dummy write, we ignore the value written here.
return &CP15[static_cast<std::size_t>(CP15Register::CP15_DATA_MEMORY_BARRIER)];
default:
return {};
}
}
if (!two && CRn == CoprocReg::C13 && opc1 == 0 && CRm == CoprocReg::C0 && opc2 == 2) {
return &CP15[static_cast<std::size_t>(CP15Register::CP15_THREAD_UPRW)];
}
return {};
}
CallbackOrAccessTwoWords DynarmicCP15::CompileSendTwoWords(bool two, unsigned opc, CoprocReg CRm) {
return {};
}
CallbackOrAccessOneWord DynarmicCP15::CompileGetOneWord(bool two, unsigned opc1, CoprocReg CRn,
CoprocReg CRm, unsigned opc2) {
// TODO(merry): Privileged CP15 registers
if (!two && CRn == CoprocReg::C13 && opc1 == 0 && CRm == CoprocReg::C0) {
switch (opc2) {
case 2:
return &CP15[static_cast<std::size_t>(CP15Register::CP15_THREAD_UPRW)];
case 3:
return &CP15[static_cast<std::size_t>(CP15Register::CP15_THREAD_URO)];
default:
return {};
}
}
return {};
}
CallbackOrAccessTwoWords DynarmicCP15::CompileGetTwoWords(bool two, unsigned opc, CoprocReg CRm) {
return {};
}
std::optional<Callback> DynarmicCP15::CompileLoadWords(bool two, bool long_transfer, CoprocReg CRd,
std::optional<u8> option) {
return {};
}
std::optional<Callback> DynarmicCP15::CompileStoreWords(bool two, bool long_transfer, CoprocReg CRd,
std::optional<u8> option) {
return {};
}

View File

@@ -1,152 +0,0 @@
// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <optional>
#include <dynarmic/A32/coprocessor.h>
#include "common/common_types.h"
enum class CP15Register {
// c0 - Information registers
CP15_MAIN_ID,
CP15_CACHE_TYPE,
CP15_TCM_STATUS,
CP15_TLB_TYPE,
CP15_CPU_ID,
CP15_PROCESSOR_FEATURE_0,
CP15_PROCESSOR_FEATURE_1,
CP15_DEBUG_FEATURE_0,
CP15_AUXILIARY_FEATURE_0,
CP15_MEMORY_MODEL_FEATURE_0,
CP15_MEMORY_MODEL_FEATURE_1,
CP15_MEMORY_MODEL_FEATURE_2,
CP15_MEMORY_MODEL_FEATURE_3,
CP15_ISA_FEATURE_0,
CP15_ISA_FEATURE_1,
CP15_ISA_FEATURE_2,
CP15_ISA_FEATURE_3,
CP15_ISA_FEATURE_4,
// c1 - Control registers
CP15_CONTROL,
CP15_AUXILIARY_CONTROL,
CP15_COPROCESSOR_ACCESS_CONTROL,
// c2 - Translation table registers
CP15_TRANSLATION_BASE_TABLE_0,
CP15_TRANSLATION_BASE_TABLE_1,
CP15_TRANSLATION_BASE_CONTROL,
CP15_DOMAIN_ACCESS_CONTROL,
CP15_RESERVED,
// c5 - Fault status registers
CP15_FAULT_STATUS,
CP15_INSTR_FAULT_STATUS,
CP15_COMBINED_DATA_FSR = CP15_FAULT_STATUS,
CP15_INST_FSR,
// c6 - Fault Address registers
CP15_FAULT_ADDRESS,
CP15_COMBINED_DATA_FAR = CP15_FAULT_ADDRESS,
CP15_WFAR,
CP15_IFAR,
// c7 - Cache operation registers
CP15_WAIT_FOR_INTERRUPT,
CP15_PHYS_ADDRESS,
CP15_INVALIDATE_INSTR_CACHE,
CP15_INVALIDATE_INSTR_CACHE_USING_MVA,
CP15_INVALIDATE_INSTR_CACHE_USING_INDEX,
CP15_FLUSH_PREFETCH_BUFFER,
CP15_FLUSH_BRANCH_TARGET_CACHE,
CP15_FLUSH_BRANCH_TARGET_CACHE_ENTRY,
CP15_INVALIDATE_DATA_CACHE,
CP15_INVALIDATE_DATA_CACHE_LINE_USING_MVA,
CP15_INVALIDATE_DATA_CACHE_LINE_USING_INDEX,
CP15_INVALIDATE_DATA_AND_INSTR_CACHE,
CP15_CLEAN_DATA_CACHE,
CP15_CLEAN_DATA_CACHE_LINE_USING_MVA,
CP15_CLEAN_DATA_CACHE_LINE_USING_INDEX,
CP15_DATA_SYNC_BARRIER,
CP15_DATA_MEMORY_BARRIER,
CP15_CLEAN_AND_INVALIDATE_DATA_CACHE,
CP15_CLEAN_AND_INVALIDATE_DATA_CACHE_LINE_USING_MVA,
CP15_CLEAN_AND_INVALIDATE_DATA_CACHE_LINE_USING_INDEX,
// c8 - TLB operations
CP15_INVALIDATE_ITLB,
CP15_INVALIDATE_ITLB_SINGLE_ENTRY,
CP15_INVALIDATE_ITLB_ENTRY_ON_ASID_MATCH,
CP15_INVALIDATE_ITLB_ENTRY_ON_MVA,
CP15_INVALIDATE_DTLB,
CP15_INVALIDATE_DTLB_SINGLE_ENTRY,
CP15_INVALIDATE_DTLB_ENTRY_ON_ASID_MATCH,
CP15_INVALIDATE_DTLB_ENTRY_ON_MVA,
CP15_INVALIDATE_UTLB,
CP15_INVALIDATE_UTLB_SINGLE_ENTRY,
CP15_INVALIDATE_UTLB_ENTRY_ON_ASID_MATCH,
CP15_INVALIDATE_UTLB_ENTRY_ON_MVA,
// c9 - Data cache lockdown register
CP15_DATA_CACHE_LOCKDOWN,
// c10 - TLB/Memory map registers
CP15_TLB_LOCKDOWN,
CP15_PRIMARY_REGION_REMAP,
CP15_NORMAL_REGION_REMAP,
// c13 - Thread related registers
CP15_PID,
CP15_CONTEXT_ID,
CP15_THREAD_UPRW, // Thread ID register - User/Privileged Read/Write
CP15_THREAD_URO, // Thread ID register - User Read Only (Privileged R/W)
CP15_THREAD_PRW, // Thread ID register - Privileged R/W only.
// c15 - Performance and TLB lockdown registers
CP15_PERFORMANCE_MONITOR_CONTROL,
CP15_CYCLE_COUNTER,
CP15_COUNT_0,
CP15_COUNT_1,
CP15_READ_MAIN_TLB_LOCKDOWN_ENTRY,
CP15_WRITE_MAIN_TLB_LOCKDOWN_ENTRY,
CP15_MAIN_TLB_LOCKDOWN_VIRT_ADDRESS,
CP15_MAIN_TLB_LOCKDOWN_PHYS_ADDRESS,
CP15_MAIN_TLB_LOCKDOWN_ATTRIBUTE,
CP15_TLB_DEBUG_CONTROL,
// Skyeye defined
CP15_TLB_FAULT_ADDR,
CP15_TLB_FAULT_STATUS,
// Not an actual register.
// All registers should be defined above this.
CP15_REGISTER_COUNT,
};
class DynarmicCP15 final : public Dynarmic::A32::Coprocessor {
public:
using CoprocReg = Dynarmic::A32::CoprocReg;
explicit DynarmicCP15(u32* cp15) : CP15(cp15){};
std::optional<Callback> CompileInternalOperation(bool two, unsigned opc1, CoprocReg CRd,
CoprocReg CRn, CoprocReg CRm,
unsigned opc2) override;
CallbackOrAccessOneWord CompileSendOneWord(bool two, unsigned opc1, CoprocReg CRn,
CoprocReg CRm, unsigned opc2) override;
CallbackOrAccessTwoWords CompileSendTwoWords(bool two, unsigned opc, CoprocReg CRm) override;
CallbackOrAccessOneWord CompileGetOneWord(bool two, unsigned opc1, CoprocReg CRn, CoprocReg CRm,
unsigned opc2) override;
CallbackOrAccessTwoWords CompileGetTwoWords(bool two, unsigned opc, CoprocReg CRm) override;
std::optional<Callback> CompileLoadWords(bool two, bool long_transfer, CoprocReg CRd,
std::optional<u8> option) override;
std::optional<Callback> CompileStoreWords(bool two, bool long_transfer, CoprocReg CRd,
std::optional<u8> option) override;
private:
u32* CP15{};
};

View File

@@ -2,24 +2,10 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#ifdef ARCHITECTURE_x86_64
#include "core/arm/dynarmic/arm_dynarmic_64.h"
#endif
#include "core/arm/exclusive_monitor.h"
#include "core/memory.h"
namespace Core {
ExclusiveMonitor::~ExclusiveMonitor() = default;
std::unique_ptr<Core::ExclusiveMonitor> MakeExclusiveMonitor(Memory::Memory& memory,
std::size_t num_cores) {
#ifdef ARCHITECTURE_x86_64
return std::make_unique<Core::DynarmicExclusiveMonitor>(memory, num_cores);
#else
// TODO(merry): Passthrough exclusive monitor
return nullptr;
#endif
}
} // namespace Core

View File

@@ -4,14 +4,8 @@
#pragma once
#include <memory>
#include "common/common_types.h"
namespace Memory {
class Memory;
}
namespace Core {
class ExclusiveMonitor {
@@ -28,7 +22,4 @@ public:
virtual bool ExclusiveWrite128(std::size_t core_index, VAddr vaddr, u128 value) = 0;
};
std::unique_ptr<Core::ExclusiveMonitor> MakeExclusiveMonitor(Memory::Memory& memory,
std::size_t num_cores);
} // namespace Core

View File

@@ -9,7 +9,6 @@
#include "core/arm/unicorn/arm_unicorn.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/svc.h"
namespace Core {
@@ -53,7 +52,7 @@ static bool UnmappedMemoryHook(uc_engine* uc, uc_mem_type type, u64 addr, int si
void* user_data) {
auto* const system = static_cast<System*>(user_data);
ARM_Interface::ThreadContext64 ctx{};
ARM_Interface::ThreadContext ctx{};
system->CurrentArmInterface().SaveContext(ctx);
ASSERT_MSG(false, "Attempted to read from unmapped memory: 0x{:X}, pc=0x{:X}, lr=0x{:X}", addr,
ctx.pc, ctx.cpu_registers[30]);
@@ -178,8 +177,8 @@ void ARM_Unicorn::ExecuteInstructions(std::size_t num_instructions) {
uc_reg_write(uc, UC_ARM64_REG_PC, &last_bkpt.address);
}
Kernel::Thread* const thread = system.CurrentScheduler().GetCurrentThread();
SaveContext(thread->GetContext64());
Kernel::Thread* thread = Kernel::GetCurrentThread();
SaveContext(thread->GetContext());
if (last_bkpt_hit || GDBStub::IsMemoryBreak() || GDBStub::GetCpuStepFlag()) {
last_bkpt_hit = false;
GDBStub::Break();
@@ -188,7 +187,7 @@ void ARM_Unicorn::ExecuteInstructions(std::size_t num_instructions) {
}
}
void ARM_Unicorn::SaveContext(ThreadContext64& ctx) {
void ARM_Unicorn::SaveContext(ThreadContext& ctx) {
int uregs[32];
void* tregs[32];
@@ -215,7 +214,7 @@ void ARM_Unicorn::SaveContext(ThreadContext64& ctx) {
CHECKED(uc_reg_read_batch(uc, uregs, tregs, 32));
}
void ARM_Unicorn::LoadContext(const ThreadContext64& ctx) {
void ARM_Unicorn::LoadContext(const ThreadContext& ctx) {
int uregs[32];
void* tregs[32];

View File

@@ -30,6 +30,8 @@ public:
void SetTlsAddress(VAddr address) override;
void SetTPIDR_EL0(u64 value) override;
u64 GetTPIDR_EL0() const override;
void SaveContext(ThreadContext& ctx) override;
void LoadContext(const ThreadContext& ctx) override;
void PrepareReschedule() override;
void ClearExclusiveState() override;
void ExecuteInstructions(std::size_t num_instructions);
@@ -39,11 +41,6 @@ public:
void PageTableChanged(Common::PageTable&, std::size_t) override {}
void RecordBreak(GDBStub::BreakpointAddress bkpt);
void SaveContext(ThreadContext32& ctx) override {}
void SaveContext(ThreadContext64& ctx) override;
void LoadContext(const ThreadContext32& ctx) override {}
void LoadContext(const ThreadContext64& ctx) override;
private:
static void InterruptHook(uc_engine* uc, u32 int_no, void* user_data);

View File

@@ -11,9 +11,9 @@
#include "common/string_util.h"
#include "core/arm/exclusive_monitor.h"
#include "core/core.h"
#include "core/core_manager.h"
#include "core/core_cpu.h"
#include "core/core_timing.h"
#include "core/cpu_manager.h"
#include "core/cpu_core_manager.h"
#include "core/file_sys/bis_factory.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/mode.h"
@@ -24,12 +24,10 @@
#include "core/file_sys/sdmc_factory.h"
#include "core/file_sys/vfs_concat.h"
#include "core/file_sys/vfs_real.h"
#include "core/frontend/scope_acquire_context.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hardware_interrupt_manager.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/physical_core.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h"
@@ -115,25 +113,16 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
struct System::Impl {
explicit Impl(System& system)
: kernel{system}, fs_controller{system}, memory{system},
cpu_manager{system}, reporter{system}, applet_manager{system} {}
cpu_core_manager{system}, reporter{system}, applet_manager{system} {}
CoreManager& CurrentCoreManager() {
return cpu_manager.GetCurrentCoreManager();
}
Kernel::PhysicalCore& CurrentPhysicalCore() {
const auto index = cpu_manager.GetActiveCoreIndex();
return kernel.PhysicalCore(index);
}
Kernel::PhysicalCore& GetPhysicalCore(std::size_t index) {
return kernel.PhysicalCore(index);
Cpu& CurrentCpuCore() {
return cpu_core_manager.GetCurrentCore();
}
ResultStatus RunLoop(bool tight_loop) {
status = ResultStatus::Success;
cpu_manager.RunLoop(tight_loop);
cpu_core_manager.RunLoop(tight_loop);
return status;
}
@@ -142,8 +131,8 @@ struct System::Impl {
LOG_DEBUG(HW_Memory, "initialized OK");
core_timing.Initialize();
cpu_core_manager.Initialize();
kernel.Initialize();
cpu_manager.Initialize();
const auto current_time = std::chrono::duration_cast<std::chrono::seconds>(
std::chrono::system_clock::now().time_since_epoch());
@@ -174,7 +163,6 @@ struct System::Impl {
}
interrupt_manager = std::make_unique<Core::Hardware::InterruptManager>(system);
gpu_core = VideoCore::CreateGPU(system);
renderer->Rasterizer().SetupDirtyFlags();
is_powered_on = true;
exit_lock = false;
@@ -186,8 +174,6 @@ struct System::Impl {
ResultStatus Load(System& system, Frontend::EmuWindow& emu_window,
const std::string& filepath) {
Core::Frontend::ScopeAcquireContext acquire_context{emu_window};
app_loader = Loader::GetLoader(GetGameFileFromPath(virtual_filesystem, filepath));
if (!app_loader) {
LOG_CRITICAL(Core, "Failed to obtain loader for {}!", filepath);
@@ -219,6 +205,7 @@ struct System::Impl {
// Main process has been loaded and been made current.
// Begin GPU and CPU execution.
gpu_core->Start();
cpu_core_manager.StartThreads();
// Initialize cheat engine
if (cheat_engine) {
@@ -272,9 +259,7 @@ struct System::Impl {
is_powered_on = false;
exit_lock = false;
if (gpu_core) {
gpu_core->WaitIdle();
}
gpu_core->WaitIdle();
// Shutdown emulation session
renderer.reset();
@@ -287,7 +272,7 @@ struct System::Impl {
gpu_core.reset();
// Close all CPU/threading state
cpu_manager.Shutdown();
cpu_core_manager.Shutdown();
// Shutdown kernel and core timing
kernel.Shutdown();
@@ -357,7 +342,7 @@ struct System::Impl {
std::unique_ptr<Tegra::GPU> gpu_core;
std::unique_ptr<Hardware::InterruptManager> interrupt_manager;
Memory::Memory memory;
CpuManager cpu_manager;
CpuCoreManager cpu_core_manager;
bool is_powered_on = false;
bool exit_lock = false;
@@ -392,12 +377,12 @@ struct System::Impl {
System::System() : impl{std::make_unique<Impl>(*this)} {}
System::~System() = default;
CoreManager& System::CurrentCoreManager() {
return impl->CurrentCoreManager();
Cpu& System::CurrentCpuCore() {
return impl->CurrentCpuCore();
}
const CoreManager& System::CurrentCoreManager() const {
return impl->CurrentCoreManager();
const Cpu& System::CurrentCpuCore() const {
return impl->CurrentCpuCore();
}
System::ResultStatus System::RunLoop(bool tight_loop) {
@@ -409,7 +394,7 @@ System::ResultStatus System::SingleStep() {
}
void System::InvalidateCpuInstructionCaches() {
impl->kernel.InvalidateAllInstructionCaches();
impl->cpu_core_manager.InvalidateAllInstructionCaches();
}
System::ResultStatus System::Load(Frontend::EmuWindow& emu_window, const std::string& filepath) {
@@ -421,11 +406,13 @@ bool System::IsPoweredOn() const {
}
void System::PrepareReschedule() {
impl->CurrentPhysicalCore().Stop();
CurrentCpuCore().PrepareReschedule();
}
void System::PrepareReschedule(const u32 core_index) {
impl->kernel.PrepareReschedule(core_index);
if (core_index < GlobalScheduler().CpuCoresCount()) {
CpuCore(core_index).PrepareReschedule();
}
}
PerfStatsResults System::GetAndResetPerfStats() {
@@ -441,31 +428,31 @@ const TelemetrySession& System::TelemetrySession() const {
}
ARM_Interface& System::CurrentArmInterface() {
return impl->CurrentPhysicalCore().ArmInterface();
return CurrentCpuCore().ArmInterface();
}
const ARM_Interface& System::CurrentArmInterface() const {
return impl->CurrentPhysicalCore().ArmInterface();
return CurrentCpuCore().ArmInterface();
}
std::size_t System::CurrentCoreIndex() const {
return impl->cpu_manager.GetActiveCoreIndex();
return CurrentCpuCore().CoreIndex();
}
Kernel::Scheduler& System::CurrentScheduler() {
return impl->CurrentPhysicalCore().Scheduler();
return CurrentCpuCore().Scheduler();
}
const Kernel::Scheduler& System::CurrentScheduler() const {
return impl->CurrentPhysicalCore().Scheduler();
return CurrentCpuCore().Scheduler();
}
Kernel::Scheduler& System::Scheduler(std::size_t core_index) {
return impl->GetPhysicalCore(core_index).Scheduler();
return CpuCore(core_index).Scheduler();
}
const Kernel::Scheduler& System::Scheduler(std::size_t core_index) const {
return impl->GetPhysicalCore(core_index).Scheduler();
return CpuCore(core_index).Scheduler();
}
/// Gets the global scheduler
@@ -487,28 +474,28 @@ const Kernel::Process* System::CurrentProcess() const {
}
ARM_Interface& System::ArmInterface(std::size_t core_index) {
return impl->GetPhysicalCore(core_index).ArmInterface();
return CpuCore(core_index).ArmInterface();
}
const ARM_Interface& System::ArmInterface(std::size_t core_index) const {
return impl->GetPhysicalCore(core_index).ArmInterface();
return CpuCore(core_index).ArmInterface();
}
CoreManager& System::GetCoreManager(std::size_t core_index) {
return impl->cpu_manager.GetCoreManager(core_index);
Cpu& System::CpuCore(std::size_t core_index) {
return impl->cpu_core_manager.GetCore(core_index);
}
const CoreManager& System::GetCoreManager(std::size_t core_index) const {
const Cpu& System::CpuCore(std::size_t core_index) const {
ASSERT(core_index < NUM_CPU_CORES);
return impl->cpu_manager.GetCoreManager(core_index);
return impl->cpu_core_manager.GetCore(core_index);
}
ExclusiveMonitor& System::Monitor() {
return impl->kernel.GetExclusiveMonitor();
return impl->cpu_core_manager.GetExclusiveMonitor();
}
const ExclusiveMonitor& System::Monitor() const {
return impl->kernel.GetExclusiveMonitor();
return impl->cpu_core_manager.GetExclusiveMonitor();
}
Memory::Memory& System::Memory() {
@@ -711,12 +698,4 @@ const Service::SM::ServiceManager& System::ServiceManager() const {
return *impl->service_manager;
}
void System::RegisterCoreThread(std::size_t id) {
impl->kernel.RegisterCoreThread(id);
}
void System::RegisterHostThread() {
impl->kernel.RegisterHostThread();
}
} // namespace Core

View File

@@ -93,7 +93,7 @@ class Memory;
namespace Core {
class ARM_Interface;
class CoreManager;
class Cpu;
class ExclusiveMonitor;
class FrameLimiter;
class PerfStats;
@@ -218,10 +218,10 @@ public:
const ARM_Interface& ArmInterface(std::size_t core_index) const;
/// Gets a CPU interface to the CPU core with the specified index
CoreManager& GetCoreManager(std::size_t core_index);
Cpu& CpuCore(std::size_t core_index);
/// Gets a CPU interface to the CPU core with the specified index
const CoreManager& GetCoreManager(std::size_t core_index) const;
const Cpu& CpuCore(std::size_t core_index) const;
/// Gets a reference to the exclusive monitor
ExclusiveMonitor& Monitor();
@@ -360,20 +360,14 @@ public:
const CurrentBuildProcessID& GetCurrentProcessBuildID() const;
/// Register a host thread as an emulated CPU Core.
void RegisterCoreThread(std::size_t id);
/// Register a host thread as an auxiliary thread.
void RegisterHostThread();
private:
System();
/// Returns the currently running CPU core
CoreManager& CurrentCoreManager();
Cpu& CurrentCpuCore();
/// Returns the currently running CPU core
const CoreManager& CurrentCoreManager() const;
const Cpu& CurrentCpuCore() const;
/**
* Initialize the emulated system.

127
src/core/core_cpu.cpp Normal file
View File

@@ -0,0 +1,127 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <condition_variable>
#include <mutex>
#include "common/logging/log.h"
#ifdef ARCHITECTURE_x86_64
#include "core/arm/dynarmic/arm_dynarmic.h"
#endif
#include "core/arm/exclusive_monitor.h"
#include "core/arm/unicorn/arm_unicorn.h"
#include "core/core.h"
#include "core/core_cpu.h"
#include "core/core_timing.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/lock.h"
#include "core/settings.h"
namespace Core {
void CpuBarrier::NotifyEnd() {
std::unique_lock lock{mutex};
end = true;
condition.notify_all();
}
bool CpuBarrier::Rendezvous() {
if (!Settings::values.use_multi_core) {
// Meaningless when running in single-core mode
return true;
}
if (!end) {
std::unique_lock lock{mutex};
--cores_waiting;
if (!cores_waiting) {
cores_waiting = NUM_CPU_CORES;
condition.notify_all();
return true;
}
condition.wait(lock);
return true;
}
return false;
}
Cpu::Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier,
std::size_t core_index)
: cpu_barrier{cpu_barrier}, global_scheduler{system.GlobalScheduler()},
core_timing{system.CoreTiming()}, core_index{core_index} {
#ifdef ARCHITECTURE_x86_64
arm_interface = std::make_unique<ARM_Dynarmic>(system, exclusive_monitor, core_index);
#else
arm_interface = std::make_unique<ARM_Unicorn>(system);
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
#endif
scheduler = std::make_unique<Kernel::Scheduler>(system, *arm_interface, core_index);
}
Cpu::~Cpu() = default;
std::unique_ptr<ExclusiveMonitor> Cpu::MakeExclusiveMonitor(
[[maybe_unused]] Memory::Memory& memory, [[maybe_unused]] std::size_t num_cores) {
#ifdef ARCHITECTURE_x86_64
return std::make_unique<DynarmicExclusiveMonitor>(memory, num_cores);
#else
// TODO(merry): Passthrough exclusive monitor
return nullptr;
#endif
}
void Cpu::RunLoop(bool tight_loop) {
// Wait for all other CPU cores to complete the previous slice, such that they run in lock-step
if (!cpu_barrier.Rendezvous()) {
// If rendezvous failed, session has been killed
return;
}
Reschedule();
// If we don't have a currently active thread then don't execute instructions,
// instead advance to the next event and try to yield to the next thread
if (Kernel::GetCurrentThread() == nullptr) {
LOG_TRACE(Core, "Core-{} idling", core_index);
core_timing.Idle();
} else {
if (tight_loop) {
arm_interface->Run();
} else {
arm_interface->Step();
}
// We are stopping a run, exclusive state must be cleared
arm_interface->ClearExclusiveState();
}
core_timing.Advance();
Reschedule();
}
void Cpu::SingleStep() {
return RunLoop(false);
}
void Cpu::PrepareReschedule() {
arm_interface->PrepareReschedule();
}
void Cpu::Reschedule() {
// Lock the global kernel mutex when we manipulate the HLE state
std::lock_guard lock(HLE::g_hle_lock);
global_scheduler.SelectThread(core_index);
scheduler->TryDoContextSwitch();
}
void Cpu::Shutdown() {
scheduler->Shutdown();
}
} // namespace Core

120
src/core/core_cpu.h Normal file
View File

@@ -0,0 +1,120 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <atomic>
#include <condition_variable>
#include <cstddef>
#include <memory>
#include <mutex>
#include "common/common_types.h"
namespace Kernel {
class GlobalScheduler;
class Scheduler;
} // namespace Kernel
namespace Core {
class System;
}
namespace Core::Timing {
class CoreTiming;
}
namespace Memory {
class Memory;
}
namespace Core {
class ARM_Interface;
class ExclusiveMonitor;
constexpr unsigned NUM_CPU_CORES{4};
class CpuBarrier {
public:
bool IsAlive() const {
return !end;
}
void NotifyEnd();
bool Rendezvous();
private:
unsigned cores_waiting{NUM_CPU_CORES};
std::mutex mutex;
std::condition_variable condition;
std::atomic<bool> end{};
};
class Cpu {
public:
Cpu(System& system, ExclusiveMonitor& exclusive_monitor, CpuBarrier& cpu_barrier,
std::size_t core_index);
~Cpu();
void RunLoop(bool tight_loop = true);
void SingleStep();
void PrepareReschedule();
ARM_Interface& ArmInterface() {
return *arm_interface;
}
const ARM_Interface& ArmInterface() const {
return *arm_interface;
}
Kernel::Scheduler& Scheduler() {
return *scheduler;
}
const Kernel::Scheduler& Scheduler() const {
return *scheduler;
}
bool IsMainCore() const {
return core_index == 0;
}
std::size_t CoreIndex() const {
return core_index;
}
void Shutdown();
/**
* Creates an exclusive monitor to handle exclusive reads/writes.
*
* @param memory The current memory subsystem that the monitor may wish
* to keep track of.
*
* @param num_cores The number of cores to assume about the CPU.
*
* @returns The constructed exclusive monitor instance, or nullptr if the current
* CPU backend is unable to use an exclusive monitor.
*/
static std::unique_ptr<ExclusiveMonitor> MakeExclusiveMonitor(Memory::Memory& memory,
std::size_t num_cores);
private:
void Reschedule();
std::unique_ptr<ARM_Interface> arm_interface;
CpuBarrier& cpu_barrier;
Kernel::GlobalScheduler& global_scheduler;
std::unique_ptr<Kernel::Scheduler> scheduler;
Timing::CoreTiming& core_timing;
std::atomic<bool> reschedule_pending = false;
std::size_t core_index;
};
} // namespace Core

View File

@@ -1,67 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <condition_variable>
#include <mutex>
#include "common/logging/log.h"
#include "core/arm/exclusive_monitor.h"
#include "core/arm/unicorn/arm_unicorn.h"
#include "core/core.h"
#include "core/core_manager.h"
#include "core/core_timing.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/physical_core.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/lock.h"
#include "core/settings.h"
namespace Core {
CoreManager::CoreManager(System& system, std::size_t core_index)
: global_scheduler{system.GlobalScheduler()}, physical_core{system.Kernel().PhysicalCore(
core_index)},
core_timing{system.CoreTiming()}, core_index{core_index} {}
CoreManager::~CoreManager() = default;
void CoreManager::RunLoop(bool tight_loop) {
Reschedule();
// If we don't have a currently active thread then don't execute instructions,
// instead advance to the next event and try to yield to the next thread
if (Kernel::GetCurrentThread() == nullptr) {
LOG_TRACE(Core, "Core-{} idling", core_index);
core_timing.Idle();
} else {
if (tight_loop) {
physical_core.Run();
} else {
physical_core.Step();
}
}
core_timing.Advance();
Reschedule();
}
void CoreManager::SingleStep() {
return RunLoop(false);
}
void CoreManager::PrepareReschedule() {
physical_core.Stop();
}
void CoreManager::Reschedule() {
// Lock the global kernel mutex when we manipulate the HLE state
std::lock_guard lock(HLE::g_hle_lock);
global_scheduler.SelectThread(core_index);
physical_core.Scheduler().TryDoContextSwitch();
}
} // namespace Core

View File

@@ -1,63 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <atomic>
#include <cstddef>
#include <memory>
#include "common/common_types.h"
namespace Kernel {
class GlobalScheduler;
class PhysicalCore;
} // namespace Kernel
namespace Core {
class System;
}
namespace Core::Timing {
class CoreTiming;
}
namespace Memory {
class Memory;
}
namespace Core {
constexpr unsigned NUM_CPU_CORES{4};
class CoreManager {
public:
CoreManager(System& system, std::size_t core_index);
~CoreManager();
void RunLoop(bool tight_loop = true);
void SingleStep();
void PrepareReschedule();
bool IsMainCore() const {
return core_index == 0;
}
std::size_t CoreIndex() const {
return core_index;
}
private:
void Reschedule();
Kernel::GlobalScheduler& global_scheduler;
Kernel::PhysicalCore& physical_core;
Timing::CoreTiming& core_timing;
std::atomic<bool> reschedule_pending = false;
std::size_t core_index;
};
} // namespace Core

View File

@@ -12,7 +12,6 @@
#include "common/assert.h"
#include "common/thread.h"
#include "core/core_timing_util.h"
#include "core/hardware_properties.h"
namespace Core::Timing {
@@ -216,7 +215,7 @@ void CoreTiming::Idle() {
}
std::chrono::microseconds CoreTiming::GetGlobalTimeUs() const {
return std::chrono::microseconds{GetTicks() * 1000000 / Hardware::BASE_CLOCK_RATE};
return std::chrono::microseconds{GetTicks() * 1000000 / BASE_CLOCK_RATE};
}
s64 CoreTiming::GetDowncount() const {

View File

@@ -11,7 +11,7 @@
namespace Core::Timing {
constexpr u64 MAX_VALUE_TO_MULTIPLY = std::numeric_limits<s64>::max() / Hardware::BASE_CLOCK_RATE;
constexpr u64 MAX_VALUE_TO_MULTIPLY = std::numeric_limits<s64>::max() / BASE_CLOCK_RATE;
s64 msToCycles(std::chrono::milliseconds ms) {
if (static_cast<u64>(ms.count() / 1000) > MAX_VALUE_TO_MULTIPLY) {
@@ -20,9 +20,9 @@ s64 msToCycles(std::chrono::milliseconds ms) {
}
if (static_cast<u64>(ms.count()) > MAX_VALUE_TO_MULTIPLY) {
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return Hardware::BASE_CLOCK_RATE * (ms.count() / 1000);
return BASE_CLOCK_RATE * (ms.count() / 1000);
}
return (Hardware::BASE_CLOCK_RATE * ms.count()) / 1000;
return (BASE_CLOCK_RATE * ms.count()) / 1000;
}
s64 usToCycles(std::chrono::microseconds us) {
@@ -32,9 +32,9 @@ s64 usToCycles(std::chrono::microseconds us) {
}
if (static_cast<u64>(us.count()) > MAX_VALUE_TO_MULTIPLY) {
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return Hardware::BASE_CLOCK_RATE * (us.count() / 1000000);
return BASE_CLOCK_RATE * (us.count() / 1000000);
}
return (Hardware::BASE_CLOCK_RATE * us.count()) / 1000000;
return (BASE_CLOCK_RATE * us.count()) / 1000000;
}
s64 nsToCycles(std::chrono::nanoseconds ns) {
@@ -44,14 +44,14 @@ s64 nsToCycles(std::chrono::nanoseconds ns) {
}
if (static_cast<u64>(ns.count()) > MAX_VALUE_TO_MULTIPLY) {
LOG_DEBUG(Core_Timing, "Time very big, do rounding");
return Hardware::BASE_CLOCK_RATE * (ns.count() / 1000000000);
return BASE_CLOCK_RATE * (ns.count() / 1000000000);
}
return (Hardware::BASE_CLOCK_RATE * ns.count()) / 1000000000;
return (BASE_CLOCK_RATE * ns.count()) / 1000000000;
}
u64 CpuCyclesToClockCycles(u64 ticks) {
const u128 temporal = Common::Multiply64Into128(ticks, Hardware::CNTFREQ);
return Common::Divide128On32(temporal, static_cast<u32>(Hardware::BASE_CLOCK_RATE)).first;
const u128 temporal = Common::Multiply64Into128(ticks, CNTFREQ);
return Common::Divide128On32(temporal, static_cast<u32>(BASE_CLOCK_RATE)).first;
}
} // namespace Core::Timing

View File

@@ -6,24 +6,28 @@
#include <chrono>
#include "common/common_types.h"
#include "core/hardware_properties.h"
namespace Core::Timing {
// The below clock rate is based on Switch's clockspeed being widely known as 1.020GHz
// The exact value used is of course unverified.
constexpr u64 BASE_CLOCK_RATE = 1019215872; // Switch clock speed is 1020MHz un/docked
constexpr u64 CNTFREQ = 19200000; // Value from fusee.
s64 msToCycles(std::chrono::milliseconds ms);
s64 usToCycles(std::chrono::microseconds us);
s64 nsToCycles(std::chrono::nanoseconds ns);
inline std::chrono::milliseconds CyclesToMs(s64 cycles) {
return std::chrono::milliseconds(cycles * 1000 / Hardware::BASE_CLOCK_RATE);
return std::chrono::milliseconds(cycles * 1000 / BASE_CLOCK_RATE);
}
inline std::chrono::nanoseconds CyclesToNs(s64 cycles) {
return std::chrono::nanoseconds(cycles * 1000000000 / Hardware::BASE_CLOCK_RATE);
return std::chrono::nanoseconds(cycles * 1000000000 / BASE_CLOCK_RATE);
}
inline std::chrono::microseconds CyclesToUs(s64 cycles) {
return std::chrono::microseconds(cycles * 1000000 / Hardware::BASE_CLOCK_RATE);
return std::chrono::microseconds(cycles * 1000000 / BASE_CLOCK_RATE);
}
u64 CpuCyclesToClockCycles(u64 ticks);

View File

@@ -0,0 +1,152 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "core/arm/exclusive_monitor.h"
#include "core/core.h"
#include "core/core_cpu.h"
#include "core/core_timing.h"
#include "core/cpu_core_manager.h"
#include "core/gdbstub/gdbstub.h"
#include "core/settings.h"
namespace Core {
namespace {
void RunCpuCore(const System& system, Cpu& cpu_state) {
while (system.IsPoweredOn()) {
cpu_state.RunLoop(true);
}
}
} // Anonymous namespace
CpuCoreManager::CpuCoreManager(System& system) : system{system} {}
CpuCoreManager::~CpuCoreManager() = default;
void CpuCoreManager::Initialize() {
barrier = std::make_unique<CpuBarrier>();
exclusive_monitor = Cpu::MakeExclusiveMonitor(system.Memory(), cores.size());
for (std::size_t index = 0; index < cores.size(); ++index) {
cores[index] = std::make_unique<Cpu>(system, *exclusive_monitor, *barrier, index);
}
}
void CpuCoreManager::StartThreads() {
// Create threads for CPU cores 1-3, and build thread_to_cpu map
// CPU core 0 is run on the main thread
thread_to_cpu[std::this_thread::get_id()] = cores[0].get();
if (!Settings::values.use_multi_core) {
return;
}
for (std::size_t index = 0; index < core_threads.size(); ++index) {
core_threads[index] = std::make_unique<std::thread>(RunCpuCore, std::cref(system),
std::ref(*cores[index + 1]));
thread_to_cpu[core_threads[index]->get_id()] = cores[index + 1].get();
}
}
void CpuCoreManager::Shutdown() {
barrier->NotifyEnd();
if (Settings::values.use_multi_core) {
for (auto& thread : core_threads) {
thread->join();
thread.reset();
}
}
thread_to_cpu.clear();
for (auto& cpu_core : cores) {
cpu_core->Shutdown();
cpu_core.reset();
}
exclusive_monitor.reset();
barrier.reset();
}
Cpu& CpuCoreManager::GetCore(std::size_t index) {
return *cores.at(index);
}
const Cpu& CpuCoreManager::GetCore(std::size_t index) const {
return *cores.at(index);
}
ExclusiveMonitor& CpuCoreManager::GetExclusiveMonitor() {
return *exclusive_monitor;
}
const ExclusiveMonitor& CpuCoreManager::GetExclusiveMonitor() const {
return *exclusive_monitor;
}
Cpu& CpuCoreManager::GetCurrentCore() {
if (Settings::values.use_multi_core) {
const auto& search = thread_to_cpu.find(std::this_thread::get_id());
ASSERT(search != thread_to_cpu.end());
ASSERT(search->second);
return *search->second;
}
// Otherwise, use single-threaded mode active_core variable
return *cores[active_core];
}
const Cpu& CpuCoreManager::GetCurrentCore() const {
if (Settings::values.use_multi_core) {
const auto& search = thread_to_cpu.find(std::this_thread::get_id());
ASSERT(search != thread_to_cpu.end());
ASSERT(search->second);
return *search->second;
}
// Otherwise, use single-threaded mode active_core variable
return *cores[active_core];
}
void CpuCoreManager::RunLoop(bool tight_loop) {
// Update thread_to_cpu in case Core 0 is run from a different host thread
thread_to_cpu[std::this_thread::get_id()] = cores[0].get();
if (GDBStub::IsServerEnabled()) {
GDBStub::HandlePacket();
// If the loop is halted and we want to step, use a tiny (1) number of instructions to
// execute. Otherwise, get out of the loop function.
if (GDBStub::GetCpuHaltFlag()) {
if (GDBStub::GetCpuStepFlag()) {
tight_loop = false;
} else {
return;
}
}
}
auto& core_timing = system.CoreTiming();
core_timing.ResetRun();
bool keep_running{};
do {
keep_running = false;
for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) {
core_timing.SwitchContext(active_core);
if (core_timing.CanCurrentContextRun()) {
cores[active_core]->RunLoop(tight_loop);
}
keep_running |= core_timing.CanCurrentContextRun();
}
} while (keep_running);
if (GDBStub::IsServerEnabled()) {
GDBStub::SetCpuStepFlag(false);
}
}
void CpuCoreManager::InvalidateAllInstructionCaches() {
for (auto& cpu : cores) {
cpu->ArmInterface().ClearInstructionCache();
}
}
} // namespace Core

View File

@@ -0,0 +1,62 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <map>
#include <memory>
#include <thread>
namespace Core {
class Cpu;
class CpuBarrier;
class ExclusiveMonitor;
class System;
class CpuCoreManager {
public:
explicit CpuCoreManager(System& system);
CpuCoreManager(const CpuCoreManager&) = delete;
CpuCoreManager(CpuCoreManager&&) = delete;
~CpuCoreManager();
CpuCoreManager& operator=(const CpuCoreManager&) = delete;
CpuCoreManager& operator=(CpuCoreManager&&) = delete;
void Initialize();
void StartThreads();
void Shutdown();
Cpu& GetCore(std::size_t index);
const Cpu& GetCore(std::size_t index) const;
Cpu& GetCurrentCore();
const Cpu& GetCurrentCore() const;
ExclusiveMonitor& GetExclusiveMonitor();
const ExclusiveMonitor& GetExclusiveMonitor() const;
void RunLoop(bool tight_loop);
void InvalidateAllInstructionCaches();
private:
static constexpr std::size_t NUM_CPU_CORES = 4;
std::unique_ptr<ExclusiveMonitor> exclusive_monitor;
std::unique_ptr<CpuBarrier> barrier;
std::array<std::unique_ptr<Cpu>, NUM_CPU_CORES> cores;
std::array<std::unique_ptr<std::thread>, NUM_CPU_CORES - 1> core_threads;
std::size_t active_core{}; ///< Active core, only used in single thread mode
/// Map of guest threads to CPU cores
std::map<std::thread::id, Cpu*> thread_to_cpu;
System& system;
};
} // namespace Core

View File

@@ -1,81 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/arm/exclusive_monitor.h"
#include "core/core.h"
#include "core/core_manager.h"
#include "core/core_timing.h"
#include "core/cpu_manager.h"
#include "core/gdbstub/gdbstub.h"
namespace Core {
CpuManager::CpuManager(System& system) : system{system} {}
CpuManager::~CpuManager() = default;
void CpuManager::Initialize() {
for (std::size_t index = 0; index < core_managers.size(); ++index) {
core_managers[index] = std::make_unique<CoreManager>(system, index);
}
}
void CpuManager::Shutdown() {
for (auto& cpu_core : core_managers) {
cpu_core.reset();
}
}
CoreManager& CpuManager::GetCoreManager(std::size_t index) {
return *core_managers.at(index);
}
const CoreManager& CpuManager::GetCoreManager(std::size_t index) const {
return *core_managers.at(index);
}
CoreManager& CpuManager::GetCurrentCoreManager() {
// Otherwise, use single-threaded mode active_core variable
return *core_managers[active_core];
}
const CoreManager& CpuManager::GetCurrentCoreManager() const {
// Otherwise, use single-threaded mode active_core variable
return *core_managers[active_core];
}
void CpuManager::RunLoop(bool tight_loop) {
if (GDBStub::IsServerEnabled()) {
GDBStub::HandlePacket();
// If the loop is halted and we want to step, use a tiny (1) number of instructions to
// execute. Otherwise, get out of the loop function.
if (GDBStub::GetCpuHaltFlag()) {
if (GDBStub::GetCpuStepFlag()) {
tight_loop = false;
} else {
return;
}
}
}
auto& core_timing = system.CoreTiming();
core_timing.ResetRun();
bool keep_running{};
do {
keep_running = false;
for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) {
core_timing.SwitchContext(active_core);
if (core_timing.CanCurrentContextRun()) {
core_managers[active_core]->RunLoop(tight_loop);
}
keep_running |= core_timing.CanCurrentContextRun();
}
} while (keep_running);
if (GDBStub::IsServerEnabled()) {
GDBStub::SetCpuStepFlag(false);
}
}
} // namespace Core

View File

@@ -1,49 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <memory>
#include "core/hardware_properties.h"
namespace Core {
class CoreManager;
class System;
class CpuManager {
public:
explicit CpuManager(System& system);
CpuManager(const CpuManager&) = delete;
CpuManager(CpuManager&&) = delete;
~CpuManager();
CpuManager& operator=(const CpuManager&) = delete;
CpuManager& operator=(CpuManager&&) = delete;
void Initialize();
void Shutdown();
CoreManager& GetCoreManager(std::size_t index);
const CoreManager& GetCoreManager(std::size_t index) const;
CoreManager& GetCurrentCoreManager();
const CoreManager& GetCurrentCoreManager() const;
std::size_t GetActiveCoreIndex() const {
return active_core;
}
void RunLoop(bool tight_loop);
private:
std::array<std::unique_ptr<CoreManager>, Hardware::NUM_CPU_CORES> core_managers;
std::size_t active_core{}; ///< Active core, only used in single thread mode
System& system;
};
} // namespace Core

View File

@@ -9,7 +9,6 @@
#include "core/file_sys/system_archive/shared_font.h"
#include "core/file_sys/system_archive/system_archive.h"
#include "core/file_sys/system_archive/system_version.h"
#include "core/file_sys/system_archive/time_zone_binary.h"
namespace FileSys::SystemArchive {
@@ -39,7 +38,7 @@ constexpr std::array<SystemArchiveDescriptor, SYSTEM_ARCHIVE_COUNT> SYSTEM_ARCHI
{0x010000000000080B, "LocalNews", nullptr},
{0x010000000000080C, "Eula", nullptr},
{0x010000000000080D, "UrlBlackList", nullptr},
{0x010000000000080E, "TimeZoneBinary", &TimeZoneBinary},
{0x010000000000080E, "TimeZoneBinary", nullptr},
{0x010000000000080F, "CertStoreCruiser", nullptr},
{0x0100000000000810, "FontNintendoExtension", &FontNintendoExtension},
{0x0100000000000811, "FontStandard", &FontStandard},

View File

@@ -1,657 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/swap.h"
#include "core/file_sys/system_archive/time_zone_binary.h"
#include "core/file_sys/vfs_vector.h"
#include "core/hle/service/time/time_zone_types.h"
namespace FileSys::SystemArchive {
static constexpr std::array<u8, 9633> LOCATION_NAMES{
0x43, 0x45, 0x54, 0x0d, 0x0a, 0x43, 0x53, 0x54, 0x36, 0x43, 0x44, 0x54, 0x0d, 0x0a, 0x43, 0x75,
0x62, 0x61, 0x0d, 0x0a, 0x45, 0x45, 0x54, 0x0d, 0x0a, 0x45, 0x67, 0x79, 0x70, 0x74, 0x0d, 0x0a,
0x45, 0x69, 0x72, 0x65, 0x0d, 0x0a, 0x45, 0x53, 0x54, 0x0d, 0x0a, 0x45, 0x53, 0x54, 0x35, 0x45,
0x44, 0x54, 0x0d, 0x0a, 0x47, 0x42, 0x0d, 0x0a, 0x47, 0x42, 0x2d, 0x45, 0x69, 0x72, 0x65, 0x0d,
0x0a, 0x47, 0x4d, 0x54, 0x0d, 0x0a, 0x47, 0x4d, 0x54, 0x2b, 0x30, 0x0d, 0x0a, 0x47, 0x4d, 0x54,
0x2d, 0x30, 0x0d, 0x0a, 0x47, 0x4d, 0x54, 0x30, 0x0d, 0x0a, 0x47, 0x72, 0x65, 0x65, 0x6e, 0x77,
0x69, 0x63, 0x68, 0x0d, 0x0a, 0x48, 0x6f, 0x6e, 0x67, 0x6b, 0x6f, 0x6e, 0x67, 0x0d, 0x0a, 0x48,
0x53, 0x54, 0x0d, 0x0a, 0x49, 0x63, 0x65, 0x6c, 0x61, 0x6e, 0x64, 0x0d, 0x0a, 0x49, 0x72, 0x61,
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0x0a};
static VirtualFile GenerateDefaultTimeZoneFile() {
struct {
s64_be at;
INSERT_PADDING_BYTES(7);
std::array<char, 4> time_zone_chars;
INSERT_PADDING_BYTES(2);
std::array<char, 6> time_zone_name;
} time_zone_info{};
const VirtualFile file{std::make_shared<VectorVfsFile>(
std::vector<u8>(sizeof(Service::Time::TimeZone::TzifHeader) + sizeof(time_zone_info)),
"GMT")};
Service::Time::TimeZone::TzifHeader header{};
header.magic = 0x545a6966;
header.version = 0x32;
header.ttis_gmt_count = 0x1;
header.ttis_std_count = 0x1;
header.time_count = 0x1;
header.type_count = 0x1;
header.char_count = 0x4;
file->WriteObject(header, 0);
time_zone_info.at = 0xf8;
time_zone_info.time_zone_chars = {'G', 'M', 'T', '\0'};
time_zone_info.time_zone_name = {'\n', 'G', 'M', 'T', '0', '\n'};
file->WriteObject(time_zone_info, sizeof(Service::Time::TimeZone::TzifHeader));
return file;
}
VirtualDir TimeZoneBinary() {
const std::vector<VirtualDir> root_dirs{std::make_shared<VectorVfsDirectory>(
std::vector<VirtualFile>{GenerateDefaultTimeZoneFile()}, std::vector<VirtualDir>{},
"zoneinfo")};
const std::vector<VirtualFile> root_files{
std::make_shared<ArrayVfsFile<LOCATION_NAMES.size()>>(LOCATION_NAMES, "binaryList.txt")};
return std::make_shared<VectorVfsDirectory>(root_files, root_dirs, "data");
}
} // namespace FileSys::SystemArchive

View File

@@ -1,14 +0,0 @@
// Copyright 2019 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <string>
#include "core/file_sys/vfs_types.h"
namespace FileSys::SystemArchive {
VirtualDir TimeZoneBinary();
} // namespace FileSys::SystemArchive

View File

@@ -26,6 +26,9 @@ public:
/// Releases (dunno if this is the "right" word) the context from the caller thread
virtual void DoneCurrent() = 0;
/// Swap buffers to display the next frame
virtual void SwapBuffers() = 0;
};
/**
@@ -72,13 +75,6 @@ public:
return nullptr;
}
/// Returns if window is shown (not minimized)
virtual bool IsShown() const = 0;
/// Retrieves Vulkan specific handlers from the window
virtual void RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
void* surface) const = 0;
/**
* Signal that a touch pressed event has occurred (e.g. mouse click pressed)
* @param framebuffer_x Framebuffer x-coordinate that was pressed

View File

@@ -27,9 +27,9 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height) {
// so just calculate them both even if the other isn't showing.
FramebufferLayout res{width, height};
const float window_aspect_ratio = static_cast<float>(height) / width;
const float emulation_aspect_ratio = EmulationAspectRatio(
static_cast<AspectRatio>(Settings::values.aspect_ratio), window_aspect_ratio);
const float emulation_aspect_ratio{static_cast<float>(ScreenUndocked::Height) /
ScreenUndocked::Width};
const auto window_aspect_ratio = static_cast<float>(height) / width;
const Common::Rectangle<u32> screen_window_area{0, 0, width, height};
Common::Rectangle<u32> screen = MaxRectangle(screen_window_area, emulation_aspect_ratio);
@@ -48,8 +48,8 @@ FramebufferLayout FrameLayoutFromResolutionScale(u32 res_scale) {
u32 width, height;
if (Settings::values.use_docked_mode) {
width = ScreenDocked::Width * res_scale;
height = ScreenDocked::Height * res_scale;
width = ScreenDocked::WidthDocked * res_scale;
height = ScreenDocked::HeightDocked * res_scale;
} else {
width = ScreenUndocked::Width * res_scale;
height = ScreenUndocked::Height * res_scale;
@@ -58,19 +58,4 @@ FramebufferLayout FrameLayoutFromResolutionScale(u32 res_scale) {
return DefaultFrameLayout(width, height);
}
float EmulationAspectRatio(AspectRatio aspect, float window_aspect_ratio) {
switch (aspect) {
case AspectRatio::Default:
return static_cast<float>(ScreenUndocked::Height) / ScreenUndocked::Width;
case AspectRatio::R4_3:
return 3.0f / 4.0f;
case AspectRatio::R21_9:
return 9.0f / 21.0f;
case AspectRatio::StretchToWindow:
return window_aspect_ratio;
default:
return static_cast<float>(ScreenUndocked::Height) / ScreenUndocked::Width;
}
}
} // namespace Layout

View File

@@ -8,28 +8,20 @@
namespace Layout {
namespace ScreenUndocked {
constexpr u32 Width = 1280;
constexpr u32 Height = 720;
} // namespace ScreenUndocked
enum ScreenUndocked : u32 {
Width = 1280,
Height = 720,
};
namespace ScreenDocked {
constexpr u32 Width = 1920;
constexpr u32 Height = 1080;
} // namespace ScreenDocked
enum class AspectRatio {
Default,
R4_3,
R21_9,
StretchToWindow,
enum ScreenDocked : u32 {
WidthDocked = 1920,
HeightDocked = 1080,
};
/// Describes the layout of the window framebuffer
struct FramebufferLayout {
u32 width{ScreenUndocked::Width};
u32 height{ScreenUndocked::Height};
bool is_srgb{};
Common::Rectangle<u32> screen;
@@ -56,12 +48,4 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height);
*/
FramebufferLayout FrameLayoutFromResolutionScale(u32 res_scale);
/**
* Convenience method to determine emulation aspect ratio
* @param aspect Represents the index of aspect ratio stored in Settings::values.aspect_ratio
* @param window_aspect_ratio Current window aspect ratio
* @return Emulation render window aspect ratio
*/
float EmulationAspectRatio(AspectRatio aspect, float window_aspect_ratio);
} // namespace Layout

View File

@@ -15,13 +15,6 @@
namespace Input {
enum class AnalogDirection : u8 {
RIGHT,
LEFT,
UP,
DOWN,
};
/// An abstract class template for an input device (a button, an analog input, etc.).
template <typename StatusType>
class InputDevice {
@@ -30,9 +23,6 @@ public:
virtual StatusType GetStatus() const {
return {};
}
virtual bool GetAnalogDirectionStatus(AnalogDirection direction) const {
return {};
}
};
/// An abstract class template for a factory that can create input devices.

View File

@@ -1,18 +0,0 @@
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/frontend/emu_window.h"
#include "core/frontend/scope_acquire_context.h"
namespace Core::Frontend {
ScopeAcquireContext::ScopeAcquireContext(Core::Frontend::GraphicsContext& context)
: context{context} {
context.MakeCurrent();
}
ScopeAcquireContext::~ScopeAcquireContext() {
context.DoneCurrent();
}
} // namespace Core::Frontend

View File

@@ -0,0 +1,18 @@
// Copyright 2019 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/frontend/emu_window.h"
#include "core/frontend/scope_acquire_window_context.h"
namespace Core::Frontend {
ScopeAcquireWindowContext::ScopeAcquireWindowContext(Core::Frontend::EmuWindow& emu_window_)
: emu_window{emu_window_} {
emu_window.MakeCurrent();
}
ScopeAcquireWindowContext::~ScopeAcquireWindowContext() {
emu_window.DoneCurrent();
}
} // namespace Core::Frontend

View File

@@ -8,16 +8,16 @@
namespace Core::Frontend {
class GraphicsContext;
class EmuWindow;
/// Helper class to acquire/release window context within a given scope
class ScopeAcquireContext : NonCopyable {
class ScopeAcquireWindowContext : NonCopyable {
public:
explicit ScopeAcquireContext(Core::Frontend::GraphicsContext& context);
~ScopeAcquireContext();
explicit ScopeAcquireWindowContext(Core::Frontend::EmuWindow& window);
~ScopeAcquireWindowContext();
private:
Core::Frontend::GraphicsContext& context;
Core::Frontend::EmuWindow& emu_window;
};
} // namespace Core::Frontend

View File

@@ -35,7 +35,7 @@
#include "common/swap.h"
#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/core_manager.h"
#include "core/core_cpu.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/scheduler.h"
@@ -217,7 +217,7 @@ static u64 RegRead(std::size_t id, Kernel::Thread* thread = nullptr) {
return 0;
}
const auto& thread_context = thread->GetContext64();
const auto& thread_context = thread->GetContext();
if (id < SP_REGISTER) {
return thread_context.cpu_registers[id];
@@ -239,7 +239,7 @@ static void RegWrite(std::size_t id, u64 val, Kernel::Thread* thread = nullptr)
return;
}
auto& thread_context = thread->GetContext64();
auto& thread_context = thread->GetContext();
if (id < SP_REGISTER) {
thread_context.cpu_registers[id] = val;
@@ -259,7 +259,7 @@ static u128 FpuRead(std::size_t id, Kernel::Thread* thread = nullptr) {
return u128{0};
}
auto& thread_context = thread->GetContext64();
auto& thread_context = thread->GetContext();
if (id >= UC_ARM64_REG_Q0 && id < FPCR_REGISTER) {
return thread_context.vector_registers[id - UC_ARM64_REG_Q0];
@@ -275,7 +275,7 @@ static void FpuWrite(std::size_t id, u128 val, Kernel::Thread* thread = nullptr)
return;
}
auto& thread_context = thread->GetContext64();
auto& thread_context = thread->GetContext();
if (id >= UC_ARM64_REG_Q0 && id < FPCR_REGISTER) {
thread_context.vector_registers[id - UC_ARM64_REG_Q0] = val;
@@ -916,7 +916,7 @@ static void WriteRegister() {
// Update ARM context, skipping scheduler - no running threads at this point
Core::System::GetInstance()
.ArmInterface(current_core)
.LoadContext(current_thread->GetContext64());
.LoadContext(current_thread->GetContext());
SendReply("OK");
}
@@ -947,7 +947,7 @@ static void WriteRegisters() {
// Update ARM context, skipping scheduler - no running threads at this point
Core::System::GetInstance()
.ArmInterface(current_core)
.LoadContext(current_thread->GetContext64());
.LoadContext(current_thread->GetContext());
SendReply("OK");
}
@@ -1019,7 +1019,7 @@ static void Step() {
// Update ARM context, skipping scheduler - no running threads at this point
Core::System::GetInstance()
.ArmInterface(current_core)
.LoadContext(current_thread->GetContext64());
.LoadContext(current_thread->GetContext());
}
step_loop = true;
halt_loop = true;

View File

@@ -1,47 +0,0 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <tuple>
#include "common/common_types.h"
namespace Core {
namespace Hardware {
// The below clock rate is based on Switch's clockspeed being widely known as 1.020GHz
// The exact value used is of course unverified.
constexpr u64 BASE_CLOCK_RATE = 1019215872; // Switch cpu frequency is 1020MHz un/docked
constexpr u64 CNTFREQ = 19200000; // Switch's hardware clock speed
constexpr u32 NUM_CPU_CORES = 4; // Number of CPU Cores
} // namespace Hardware
constexpr u32 INVALID_HOST_THREAD_ID = 0xFFFFFFFF;
struct EmuThreadHandle {
u32 host_handle;
u32 guest_handle;
u64 GetRaw() const {
return (static_cast<u64>(host_handle) << 32) | guest_handle;
}
bool operator==(const EmuThreadHandle& rhs) const {
return std::tie(host_handle, guest_handle) == std::tie(rhs.host_handle, rhs.guest_handle);
}
bool operator!=(const EmuThreadHandle& rhs) const {
return !operator==(rhs);
}
static constexpr EmuThreadHandle InvalidHandle() {
constexpr u32 invalid_handle = 0xFFFFFFFF;
return {invalid_handle, invalid_handle};
}
};
} // namespace Core

View File

@@ -8,6 +8,7 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "core/core.h"
#include "core/core_cpu.h"
#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/scheduler.h"
@@ -201,39 +202,42 @@ void AddressArbiter::HandleWakeupThread(std::shared_ptr<Thread> thread) {
void AddressArbiter::InsertThread(std::shared_ptr<Thread> thread) {
const VAddr arb_addr = thread->GetArbiterWaitAddress();
std::list<std::shared_ptr<Thread>>& thread_list = arb_threads[arb_addr];
const auto iter =
std::find_if(thread_list.cbegin(), thread_list.cend(), [&thread](const auto& entry) {
return entry->GetPriority() >= thread->GetPriority();
});
if (iter == thread_list.cend()) {
thread_list.push_back(std::move(thread));
} else {
thread_list.insert(iter, std::move(thread));
auto it = thread_list.begin();
while (it != thread_list.end()) {
const std::shared_ptr<Thread>& current_thread = *it;
if (current_thread->GetPriority() >= thread->GetPriority()) {
thread_list.insert(it, thread);
return;
}
++it;
}
thread_list.push_back(std::move(thread));
}
void AddressArbiter::RemoveThread(std::shared_ptr<Thread> thread) {
const VAddr arb_addr = thread->GetArbiterWaitAddress();
std::list<std::shared_ptr<Thread>>& thread_list = arb_threads[arb_addr];
const auto iter = std::find_if(thread_list.cbegin(), thread_list.cend(),
[&thread](const auto& entry) { return thread == entry; });
ASSERT(iter != thread_list.cend());
thread_list.erase(iter);
auto it = thread_list.begin();
while (it != thread_list.end()) {
const std::shared_ptr<Thread>& current_thread = *it;
if (current_thread.get() == thread.get()) {
thread_list.erase(it);
return;
}
++it;
}
UNREACHABLE();
}
std::vector<std::shared_ptr<Thread>> AddressArbiter::GetThreadsWaitingOnAddress(
VAddr address) const {
const auto iter = arb_threads.find(address);
if (iter == arb_threads.cend()) {
return {};
std::vector<std::shared_ptr<Thread>> AddressArbiter::GetThreadsWaitingOnAddress(VAddr address) {
std::vector<std::shared_ptr<Thread>> result;
std::list<std::shared_ptr<Thread>>& thread_list = arb_threads[address];
auto it = thread_list.begin();
while (it != thread_list.end()) {
std::shared_ptr<Thread> current_thread = *it;
result.push_back(std::move(current_thread));
++it;
}
const std::list<std::shared_ptr<Thread>>& thread_list = iter->second;
return {thread_list.cbegin(), thread_list.cend()};
return result;
}
} // namespace Kernel

View File

@@ -86,7 +86,7 @@ private:
void RemoveThread(std::shared_ptr<Thread> thread);
// Gets the threads waiting on an address.
std::vector<std::shared_ptr<Thread>> GetThreadsWaitingOnAddress(VAddr address) const;
std::vector<std::shared_ptr<Thread>> GetThreadsWaitingOnAddress(VAddr address);
/// List of threads waiting for a address arbiter
std::unordered_map<VAddr, std::list<std::shared_ptr<Thread>>> arb_threads;

View File

@@ -12,7 +12,7 @@
namespace Kernel {
ClientSession::ClientSession(KernelCore& kernel) : SynchronizationObject{kernel} {}
ClientSession::ClientSession(KernelCore& kernel) : WaitObject{kernel} {}
ClientSession::~ClientSession() {
// This destructor will be called automatically when the last ClientSession handle is closed by
@@ -31,11 +31,6 @@ void ClientSession::Acquire(Thread* thread) {
UNIMPLEMENTED();
}
bool ClientSession::IsSignaled() const {
UNIMPLEMENTED();
return true;
}
ResultVal<std::shared_ptr<ClientSession>> ClientSession::Create(KernelCore& kernel,
std::shared_ptr<Session> parent,
std::string name) {

View File

@@ -7,7 +7,7 @@
#include <memory>
#include <string>
#include "core/hle/kernel/synchronization_object.h"
#include "core/hle/kernel/wait_object.h"
#include "core/hle/result.h"
union ResultCode;
@@ -22,7 +22,7 @@ class KernelCore;
class Session;
class Thread;
class ClientSession final : public SynchronizationObject {
class ClientSession final : public WaitObject {
public:
explicit ClientSession(KernelCore& kernel);
~ClientSession() override;
@@ -48,8 +48,6 @@ public:
void Acquire(Thread* thread) override;
bool IsSignaled() const override;
private:
static ResultVal<std::shared_ptr<ClientSession>> Create(KernelCore& kernel,
std::shared_ptr<Session> parent,

View File

@@ -47,15 +47,15 @@ std::shared_ptr<WritableEvent> HLERequestContext::SleepClientThread(
const std::string& reason, u64 timeout, WakeupCallback&& callback,
std::shared_ptr<WritableEvent> writable_event) {
// Put the client thread to sleep until the wait event is signaled or the timeout expires.
thread->SetWakeupCallback(
[context = *this, callback](ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
std::shared_ptr<SynchronizationObject> object,
std::size_t index) mutable -> bool {
ASSERT(thread->GetStatus() == ThreadStatus::WaitHLEEvent);
callback(thread, context, reason);
context.WriteToOutgoingCommandBuffer(*thread);
return true;
});
thread->SetWakeupCallback([context = *this, callback](ThreadWakeupReason reason,
std::shared_ptr<Thread> thread,
std::shared_ptr<WaitObject> object,
std::size_t index) mutable -> bool {
ASSERT(thread->GetStatus() == ThreadStatus::WaitHLEEvent);
callback(thread, context, reason);
context.WriteToOutgoingCommandBuffer(*thread);
return true;
});
auto& kernel = Core::System::GetInstance().Kernel();
if (!writable_event) {
@@ -67,7 +67,7 @@ std::shared_ptr<WritableEvent> HLERequestContext::SleepClientThread(
const auto readable_event{writable_event->GetReadableEvent()};
writable_event->Clear();
thread->SetStatus(ThreadStatus::WaitHLEEvent);
thread->SetSynchronizationObjects({readable_event});
thread->SetWaitObjects({readable_event});
readable_event->AddWaitingThread(thread);
if (timeout > 0) {
@@ -284,18 +284,13 @@ ResultCode HLERequestContext::WriteToOutgoingCommandBuffer(Thread& thread) {
std::vector<u8> HLERequestContext::ReadBuffer(int buffer_index) const {
std::vector<u8> buffer;
const bool is_buffer_a{BufferDescriptorA().size() > buffer_index &&
BufferDescriptorA()[buffer_index].Size()};
const bool is_buffer_a{BufferDescriptorA().size() && BufferDescriptorA()[buffer_index].Size()};
auto& memory = Core::System::GetInstance().Memory();
if (is_buffer_a) {
ASSERT_MSG(BufferDescriptorA().size() > buffer_index,
"BufferDescriptorA invalid buffer_index {}", buffer_index);
buffer.resize(BufferDescriptorA()[buffer_index].Size());
memory.ReadBlock(BufferDescriptorA()[buffer_index].Address(), buffer.data(), buffer.size());
} else {
ASSERT_MSG(BufferDescriptorX().size() > buffer_index,
"BufferDescriptorX invalid buffer_index {}", buffer_index);
buffer.resize(BufferDescriptorX()[buffer_index].Size());
memory.ReadBlock(BufferDescriptorX()[buffer_index].Address(), buffer.data(), buffer.size());
}
@@ -310,8 +305,7 @@ std::size_t HLERequestContext::WriteBuffer(const void* buffer, std::size_t size,
return 0;
}
const bool is_buffer_b{BufferDescriptorB().size() > buffer_index &&
BufferDescriptorB()[buffer_index].Size()};
const bool is_buffer_b{BufferDescriptorB().size() && BufferDescriptorB()[buffer_index].Size()};
const std::size_t buffer_size{GetWriteBufferSize(buffer_index)};
if (size > buffer_size) {
LOG_CRITICAL(Core, "size ({:016X}) is greater than buffer_size ({:016X})", size,
@@ -321,16 +315,8 @@ std::size_t HLERequestContext::WriteBuffer(const void* buffer, std::size_t size,
auto& memory = Core::System::GetInstance().Memory();
if (is_buffer_b) {
ASSERT_MSG(BufferDescriptorB().size() > buffer_index,
"BufferDescriptorB invalid buffer_index {}", buffer_index);
ASSERT_MSG(BufferDescriptorB()[buffer_index].Size() >= size,
"BufferDescriptorB buffer_index {} is not large enough", buffer_index);
memory.WriteBlock(BufferDescriptorB()[buffer_index].Address(), buffer, size);
} else {
ASSERT_MSG(BufferDescriptorC().size() > buffer_index,
"BufferDescriptorC invalid buffer_index {}", buffer_index);
ASSERT_MSG(BufferDescriptorC()[buffer_index].Size() >= size,
"BufferDescriptorC buffer_index {} is not large enough", buffer_index);
memory.WriteBlock(BufferDescriptorC()[buffer_index].Address(), buffer, size);
}
@@ -338,35 +324,15 @@ std::size_t HLERequestContext::WriteBuffer(const void* buffer, std::size_t size,
}
std::size_t HLERequestContext::GetReadBufferSize(int buffer_index) const {
const bool is_buffer_a{BufferDescriptorA().size() > buffer_index &&
BufferDescriptorA()[buffer_index].Size()};
if (is_buffer_a) {
ASSERT_MSG(BufferDescriptorA().size() > buffer_index,
"BufferDescriptorA invalid buffer_index {}", buffer_index);
ASSERT_MSG(BufferDescriptorA()[buffer_index].Size() > 0,
"BufferDescriptorA buffer_index {} is empty", buffer_index);
return BufferDescriptorA()[buffer_index].Size();
} else {
ASSERT_MSG(BufferDescriptorX().size() > buffer_index,
"BufferDescriptorX invalid buffer_index {}", buffer_index);
ASSERT_MSG(BufferDescriptorX()[buffer_index].Size() > 0,
"BufferDescriptorX buffer_index {} is empty", buffer_index);
return BufferDescriptorX()[buffer_index].Size();
}
const bool is_buffer_a{BufferDescriptorA().size() && BufferDescriptorA()[buffer_index].Size()};
return is_buffer_a ? BufferDescriptorA()[buffer_index].Size()
: BufferDescriptorX()[buffer_index].Size();
}
std::size_t HLERequestContext::GetWriteBufferSize(int buffer_index) const {
const bool is_buffer_b{BufferDescriptorB().size() > buffer_index &&
BufferDescriptorB()[buffer_index].Size()};
if (is_buffer_b) {
ASSERT_MSG(BufferDescriptorB().size() > buffer_index,
"BufferDescriptorB invalid buffer_index {}", buffer_index);
return BufferDescriptorB()[buffer_index].Size();
} else {
ASSERT_MSG(BufferDescriptorC().size() > buffer_index,
"BufferDescriptorC invalid buffer_index {}", buffer_index);
return BufferDescriptorC()[buffer_index].Size();
}
const bool is_buffer_b{BufferDescriptorB().size() && BufferDescriptorB()[buffer_index].Size()};
return is_buffer_b ? BufferDescriptorB()[buffer_index].Size()
: BufferDescriptorC()[buffer_index].Size();
}
std::string HLERequestContext::Description() const {

View File

@@ -3,33 +3,24 @@
// Refer to the license.txt file included.
#include <atomic>
#include <bitset>
#include <functional>
#include <memory>
#include <mutex>
#include <thread>
#include <unordered_map>
#include <utility>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/arm/arm_interface.h"
#include "core/arm/exclusive_monitor.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hardware_properties.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/physical_core.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/synchronization.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/time_manager.h"
#include "core/hle/lock.h"
#include "core/hle/result.h"
#include "core/memory.h"
@@ -49,7 +40,7 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_
std::lock_guard lock{HLE::g_hle_lock};
std::shared_ptr<Thread> thread =
system.Kernel().RetrieveThreadFromGlobalHandleTable(proper_handle);
system.Kernel().RetrieveThreadFromWakeupCallbackHandleTable(proper_handle);
if (thread == nullptr) {
LOG_CRITICAL(Kernel, "Callback fired for invalid thread {:08X}", proper_handle);
return;
@@ -60,10 +51,10 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_
if (thread->GetStatus() == ThreadStatus::WaitSynch ||
thread->GetStatus() == ThreadStatus::WaitHLEEvent) {
// Remove the thread from each of its waiting objects' waitlists
for (const auto& object : thread->GetSynchronizationObjects()) {
for (const auto& object : thread->GetWaitObjects()) {
object->RemoveWaitingThread(thread);
}
thread->ClearSynchronizationObjects();
thread->ClearWaitObjects();
// Invoke the wakeup callback before clearing the wait objects
if (thread->HasWakeupCallback()) {
@@ -102,13 +93,11 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_
}
struct KernelCore::Impl {
explicit Impl(Core::System& system, KernelCore& kernel)
: system{system}, global_scheduler{kernel}, synchronization{system}, time_manager{system} {}
explicit Impl(Core::System& system) : system{system}, global_scheduler{system} {}
void Initialize(KernelCore& kernel) {
Shutdown();
InitializePhysicalCores();
InitializeSystemResourceLimit(kernel);
InitializeThreads();
InitializePreemption();
@@ -125,28 +114,13 @@ struct KernelCore::Impl {
system_resource_limit = nullptr;
global_handle_table.Clear();
thread_wakeup_callback_handle_table.Clear();
thread_wakeup_event_type = nullptr;
preemption_event = nullptr;
global_scheduler.Shutdown();
named_ports.clear();
for (auto& core : cores) {
core.Shutdown();
}
cores.clear();
exclusive_monitor.reset();
}
void InitializePhysicalCores() {
exclusive_monitor =
Core::MakeExclusiveMonitor(system.Memory(), Core::Hardware::NUM_CPU_CORES);
for (std::size_t i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
cores.emplace_back(system, i, *exclusive_monitor);
}
}
// Creates the default system resource limit
@@ -186,57 +160,9 @@ struct KernelCore::Impl {
return;
}
for (auto& core : cores) {
core.SetIs64Bit(process->Is64BitProcess());
}
system.Memory().SetCurrentPageTable(*process);
}
void RegisterCoreThread(std::size_t core_id) {
std::unique_lock lock{register_thread_mutex};
const std::thread::id this_id = std::this_thread::get_id();
const auto it = host_thread_ids.find(this_id);
ASSERT(core_id < Core::Hardware::NUM_CPU_CORES);
ASSERT(it == host_thread_ids.end());
ASSERT(!registered_core_threads[core_id]);
host_thread_ids[this_id] = static_cast<u32>(core_id);
registered_core_threads.set(core_id);
}
void RegisterHostThread() {
std::unique_lock lock{register_thread_mutex};
const std::thread::id this_id = std::this_thread::get_id();
const auto it = host_thread_ids.find(this_id);
ASSERT(it == host_thread_ids.end());
host_thread_ids[this_id] = registered_thread_ids++;
}
u32 GetCurrentHostThreadID() const {
const std::thread::id this_id = std::this_thread::get_id();
const auto it = host_thread_ids.find(this_id);
if (it == host_thread_ids.end()) {
return Core::INVALID_HOST_THREAD_ID;
}
return it->second;
}
Core::EmuThreadHandle GetCurrentEmuThreadID() const {
Core::EmuThreadHandle result = Core::EmuThreadHandle::InvalidHandle();
result.host_handle = GetCurrentHostThreadID();
if (result.host_handle >= Core::Hardware::NUM_CPU_CORES) {
return result;
}
const Kernel::Scheduler& sched = cores[result.host_handle].Scheduler();
const Kernel::Thread* current = sched.GetCurrentThread();
if (current != nullptr) {
result.guest_handle = current->GetGlobalHandle();
} else {
result.guest_handle = InvalidHandle;
}
return result;
}
std::atomic<u32> next_object_id{0};
std::atomic<u64> next_kernel_process_id{Process::InitialKIPIDMin};
std::atomic<u64> next_user_process_id{Process::ProcessIDMin};
@@ -246,36 +172,25 @@ struct KernelCore::Impl {
std::vector<std::shared_ptr<Process>> process_list;
Process* current_process = nullptr;
Kernel::GlobalScheduler global_scheduler;
Kernel::Synchronization synchronization;
Kernel::TimeManager time_manager;
std::shared_ptr<ResourceLimit> system_resource_limit;
std::shared_ptr<Core::Timing::EventType> thread_wakeup_event_type;
std::shared_ptr<Core::Timing::EventType> preemption_event;
// This is the kernel's handle table or supervisor handle table which
// stores all the objects in place.
Kernel::HandleTable global_handle_table;
// TODO(yuriks): This can be removed if Thread objects are explicitly pooled in the future,
// allowing us to simply use a pool index or similar.
Kernel::HandleTable thread_wakeup_callback_handle_table;
/// Map of named ports managed by the kernel, which can be retrieved using
/// the ConnectToPort SVC.
NamedPortTable named_ports;
std::unique_ptr<Core::ExclusiveMonitor> exclusive_monitor;
std::vector<Kernel::PhysicalCore> cores;
// 0-3 IDs represent core threads, >3 represent others
std::unordered_map<std::thread::id, u32> host_thread_ids;
u32 registered_thread_ids{Core::Hardware::NUM_CPU_CORES};
std::bitset<Core::Hardware::NUM_CPU_CORES> registered_core_threads;
std::mutex register_thread_mutex;
// System context
Core::System& system;
};
KernelCore::KernelCore(Core::System& system) : impl{std::make_unique<Impl>(system, *this)} {}
KernelCore::KernelCore(Core::System& system) : impl{std::make_unique<Impl>(system)} {}
KernelCore::~KernelCore() {
Shutdown();
}
@@ -292,8 +207,9 @@ std::shared_ptr<ResourceLimit> KernelCore::GetSystemResourceLimit() const {
return impl->system_resource_limit;
}
std::shared_ptr<Thread> KernelCore::RetrieveThreadFromGlobalHandleTable(Handle handle) const {
return impl->global_handle_table.Get<Thread>(handle);
std::shared_ptr<Thread> KernelCore::RetrieveThreadFromWakeupCallbackHandleTable(
Handle handle) const {
return impl->thread_wakeup_callback_handle_table.Get<Thread>(handle);
}
void KernelCore::AppendNewProcess(std::shared_ptr<Process> process) {
@@ -324,58 +240,6 @@ const Kernel::GlobalScheduler& KernelCore::GlobalScheduler() const {
return impl->global_scheduler;
}
Kernel::Scheduler& KernelCore::Scheduler(std::size_t id) {
return impl->cores[id].Scheduler();
}
const Kernel::Scheduler& KernelCore::Scheduler(std::size_t id) const {
return impl->cores[id].Scheduler();
}
Kernel::PhysicalCore& KernelCore::PhysicalCore(std::size_t id) {
return impl->cores[id];
}
const Kernel::PhysicalCore& KernelCore::PhysicalCore(std::size_t id) const {
return impl->cores[id];
}
Kernel::Synchronization& KernelCore::Synchronization() {
return impl->synchronization;
}
const Kernel::Synchronization& KernelCore::Synchronization() const {
return impl->synchronization;
}
Kernel::TimeManager& KernelCore::TimeManager() {
return impl->time_manager;
}
const Kernel::TimeManager& KernelCore::TimeManager() const {
return impl->time_manager;
}
Core::ExclusiveMonitor& KernelCore::GetExclusiveMonitor() {
return *impl->exclusive_monitor;
}
const Core::ExclusiveMonitor& KernelCore::GetExclusiveMonitor() const {
return *impl->exclusive_monitor;
}
void KernelCore::InvalidateAllInstructionCaches() {
for (std::size_t i = 0; i < impl->global_scheduler.CpuCoresCount(); i++) {
PhysicalCore(i).ArmInterface().ClearInstructionCache();
}
}
void KernelCore::PrepareReschedule(std::size_t id) {
if (id < impl->global_scheduler.CpuCoresCount()) {
impl->cores[id].Stop();
}
}
void KernelCore::AddNamedPort(std::string name, std::shared_ptr<ClientPort> port) {
impl->named_ports.emplace(std::move(name), std::move(port));
}
@@ -413,28 +277,12 @@ const std::shared_ptr<Core::Timing::EventType>& KernelCore::ThreadWakeupCallback
return impl->thread_wakeup_event_type;
}
Kernel::HandleTable& KernelCore::GlobalHandleTable() {
return impl->global_handle_table;
Kernel::HandleTable& KernelCore::ThreadWakeupCallbackHandleTable() {
return impl->thread_wakeup_callback_handle_table;
}
const Kernel::HandleTable& KernelCore::GlobalHandleTable() const {
return impl->global_handle_table;
}
void KernelCore::RegisterCoreThread(std::size_t core_id) {
impl->RegisterCoreThread(core_id);
}
void KernelCore::RegisterHostThread() {
impl->RegisterHostThread();
}
u32 KernelCore::GetCurrentHostThreadID() const {
return impl->GetCurrentHostThreadID();
}
Core::EmuThreadHandle KernelCore::GetCurrentEmuThreadID() const {
return impl->GetCurrentEmuThreadID();
const Kernel::HandleTable& KernelCore::ThreadWakeupCallbackHandleTable() const {
return impl->thread_wakeup_callback_handle_table;
}
} // namespace Kernel

View File

@@ -11,10 +11,8 @@
#include "core/hle/kernel/object.h"
namespace Core {
struct EmuThreadHandle;
class ExclusiveMonitor;
class System;
} // namespace Core
}
namespace Core::Timing {
class CoreTiming;
@@ -27,13 +25,9 @@ class AddressArbiter;
class ClientPort;
class GlobalScheduler;
class HandleTable;
class PhysicalCore;
class Process;
class ResourceLimit;
class Scheduler;
class Synchronization;
class Thread;
class TimeManager;
/// Represents a single instance of the kernel.
class KernelCore {
@@ -67,7 +61,7 @@ public:
std::shared_ptr<ResourceLimit> GetSystemResourceLimit() const;
/// Retrieves a shared pointer to a Thread instance within the thread wakeup handle table.
std::shared_ptr<Thread> RetrieveThreadFromGlobalHandleTable(Handle handle) const;
std::shared_ptr<Thread> RetrieveThreadFromWakeupCallbackHandleTable(Handle handle) const;
/// Adds the given shared pointer to an internal list of active processes.
void AppendNewProcess(std::shared_ptr<Process> process);
@@ -90,39 +84,6 @@ public:
/// Gets the sole instance of the global scheduler
const Kernel::GlobalScheduler& GlobalScheduler() const;
/// Gets the sole instance of the Scheduler assoviated with cpu core 'id'
Kernel::Scheduler& Scheduler(std::size_t id);
/// Gets the sole instance of the Scheduler assoviated with cpu core 'id'
const Kernel::Scheduler& Scheduler(std::size_t id) const;
/// Gets the an instance of the respective physical CPU core.
Kernel::PhysicalCore& PhysicalCore(std::size_t id);
/// Gets the an instance of the respective physical CPU core.
const Kernel::PhysicalCore& PhysicalCore(std::size_t id) const;
/// Gets the an instance of the Synchronization Interface.
Kernel::Synchronization& Synchronization();
/// Gets the an instance of the Synchronization Interface.
const Kernel::Synchronization& Synchronization() const;
/// Gets the an instance of the TimeManager Interface.
Kernel::TimeManager& TimeManager();
/// Gets the an instance of the TimeManager Interface.
const Kernel::TimeManager& TimeManager() const;
/// Stops execution of 'id' core, in order to reschedule a new thread.
void PrepareReschedule(std::size_t id);
Core::ExclusiveMonitor& GetExclusiveMonitor();
const Core::ExclusiveMonitor& GetExclusiveMonitor() const;
void InvalidateAllInstructionCaches();
/// Adds a port to the named port table
void AddNamedPort(std::string name, std::shared_ptr<ClientPort> port);
@@ -135,18 +96,6 @@ public:
/// Determines whether or not the given port is a valid named port.
bool IsValidNamedPort(NamedPortTable::const_iterator port) const;
/// Gets the current host_thread/guest_thread handle.
Core::EmuThreadHandle GetCurrentEmuThreadID() const;
/// Gets the current host_thread handle.
u32 GetCurrentHostThreadID() const;
/// Register the current thread as a CPU Core Thread.
void RegisterCoreThread(std::size_t core_id);
/// Register the current thread as a non CPU core thread.
void RegisterHostThread();
private:
friend class Object;
friend class Process;
@@ -167,11 +116,11 @@ private:
/// Retrieves the event type used for thread wakeup callbacks.
const std::shared_ptr<Core::Timing::EventType>& ThreadWakeupCallbackEventType() const;
/// Provides a reference to the global handle table.
Kernel::HandleTable& GlobalHandleTable();
/// Provides a reference to the thread wakeup callback handle table.
Kernel::HandleTable& ThreadWakeupCallbackHandleTable();
/// Provides a const reference to the global handle table.
const Kernel::HandleTable& GlobalHandleTable() const;
/// Provides a const reference to the thread wakeup callback handle table.
const Kernel::HandleTable& ThreadWakeupCallbackHandleTable() const;
struct Impl;
std::unique_ptr<Impl> impl;

View File

@@ -1,64 +0,0 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/arm/arm_interface.h"
#ifdef ARCHITECTURE_x86_64
#include "core/arm/dynarmic/arm_dynarmic_32.h"
#include "core/arm/dynarmic/arm_dynarmic_64.h"
#endif
#include "core/arm/exclusive_monitor.h"
#include "core/arm/unicorn/arm_unicorn.h"
#include "core/core.h"
#include "core/hle/kernel/physical_core.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/thread.h"
namespace Kernel {
PhysicalCore::PhysicalCore(Core::System& system, std::size_t id,
Core::ExclusiveMonitor& exclusive_monitor)
: core_index{id} {
#ifdef ARCHITECTURE_x86_64
arm_interface_32 =
std::make_unique<Core::ARM_Dynarmic_32>(system, exclusive_monitor, core_index);
arm_interface_64 =
std::make_unique<Core::ARM_Dynarmic_64>(system, exclusive_monitor, core_index);
#else
arm_interface = std::make_shared<Core::ARM_Unicorn>(system);
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
#endif
scheduler = std::make_unique<Kernel::Scheduler>(system, core_index);
}
PhysicalCore::~PhysicalCore() = default;
void PhysicalCore::Run() {
arm_interface->Run();
arm_interface->ClearExclusiveState();
}
void PhysicalCore::Step() {
arm_interface->Step();
}
void PhysicalCore::Stop() {
arm_interface->PrepareReschedule();
}
void PhysicalCore::Shutdown() {
scheduler->Shutdown();
}
void PhysicalCore::SetIs64Bit(bool is_64_bit) {
if (is_64_bit) {
arm_interface = arm_interface_64.get();
} else {
arm_interface = arm_interface_32.get();
}
}
} // namespace Kernel

View File

@@ -1,81 +0,0 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <memory>
namespace Kernel {
class Scheduler;
} // namespace Kernel
namespace Core {
class ARM_Interface;
class ExclusiveMonitor;
class System;
} // namespace Core
namespace Kernel {
class PhysicalCore {
public:
PhysicalCore(Core::System& system, std::size_t id, Core::ExclusiveMonitor& exclusive_monitor);
~PhysicalCore();
PhysicalCore(const PhysicalCore&) = delete;
PhysicalCore& operator=(const PhysicalCore&) = delete;
PhysicalCore(PhysicalCore&&) = default;
PhysicalCore& operator=(PhysicalCore&&) = default;
/// Execute current jit state
void Run();
/// Execute a single instruction in current jit.
void Step();
/// Stop JIT execution/exit
void Stop();
// Shutdown this physical core.
void Shutdown();
Core::ARM_Interface& ArmInterface() {
return *arm_interface;
}
const Core::ARM_Interface& ArmInterface() const {
return *arm_interface;
}
bool IsMainCore() const {
return core_index == 0;
}
bool IsSystemCore() const {
return core_index == 3;
}
std::size_t CoreIndex() const {
return core_index;
}
Kernel::Scheduler& Scheduler() {
return *scheduler;
}
const Kernel::Scheduler& Scheduler() const {
return *scheduler;
}
void SetIs64Bit(bool is_64_bit);
private:
std::size_t core_index;
std::unique_ptr<Core::ARM_Interface> arm_interface_32;
std::unique_ptr<Core::ARM_Interface> arm_interface_64;
std::unique_ptr<Kernel::Scheduler> scheduler;
Core::ARM_Interface* arm_interface{};
};
} // namespace Kernel

View File

@@ -14,9 +14,6 @@ namespace Kernel {
// - Second to ensure all host backing memory used is aligned to 256 bytes due
// to strict alignment restrictions on GPU memory.
using PhysicalMemoryVector = std::vector<u8, Common::AlignmentAllocator<u8, 256>>;
class PhysicalMemory final : public PhysicalMemoryVector {
using PhysicalMemoryVector::PhysicalMemoryVector;
};
using PhysicalMemory = std::vector<u8, Common::AlignmentAllocator<u8, 256>>;
} // namespace Kernel

View File

@@ -42,8 +42,7 @@ void SetupMainThread(Process& owner_process, KernelCore& kernel, u32 priority) {
// Register 1 must be a handle to the main thread
const Handle thread_handle = owner_process.GetHandleTable().Create(thread).Unwrap();
thread->GetContext32().cpu_registers[1] = thread_handle;
thread->GetContext64().cpu_registers[1] = thread_handle;
thread->GetContext().cpu_registers[1] = thread_handle;
// Threads by default are dormant, wake up the main thread so it runs when the scheduler fires
thread->ResumeFromWait();
@@ -318,8 +317,6 @@ void Process::FreeTLSRegion(VAddr tls_address) {
}
void Process::LoadModule(CodeSet module_, VAddr base_addr) {
code_memory_size += module_.memory.size();
const auto memory = std::make_shared<PhysicalMemory>(std::move(module_.memory));
const auto MapSegment = [&](const CodeSet::Segment& segment, VMAPermission permissions,
@@ -335,10 +332,12 @@ void Process::LoadModule(CodeSet module_, VAddr base_addr) {
MapSegment(module_.CodeSegment(), VMAPermission::ReadExecute, MemoryState::Code);
MapSegment(module_.RODataSegment(), VMAPermission::Read, MemoryState::CodeData);
MapSegment(module_.DataSegment(), VMAPermission::ReadWrite, MemoryState::CodeData);
code_memory_size += module_.memory.size();
}
Process::Process(Core::System& system)
: SynchronizationObject{system.Kernel()}, vm_manager{system},
: WaitObject{system.Kernel()}, vm_manager{system},
address_arbiter{system}, mutex{system}, system{system} {}
Process::~Process() = default;
@@ -358,7 +357,7 @@ void Process::ChangeStatus(ProcessStatus new_status) {
status = new_status;
is_signaled = true;
Signal();
WakeupAllWaitingThreads();
}
void Process::AllocateMainThreadStack(u64 stack_size) {

View File

@@ -15,8 +15,8 @@
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/mutex.h"
#include "core/hle/kernel/process_capability.h"
#include "core/hle/kernel/synchronization_object.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/hle/kernel/wait_object.h"
#include "core/hle/result.h"
namespace Core {
@@ -60,7 +60,7 @@ enum class ProcessStatus {
DebugBreak,
};
class Process final : public SynchronizationObject {
class Process final : public WaitObject {
public:
explicit Process(Core::System& system);
~Process() override;
@@ -359,6 +359,10 @@ private:
/// specified by metadata provided to the process during loading.
bool is_64bit_process = true;
/// Whether or not this process is signaled. This occurs
/// upon the process changing to a different state.
bool is_signaled = false;
/// Total running time for the process in ticks.
u64 total_process_running_time_ticks = 0;

View File

@@ -11,30 +11,30 @@
namespace Kernel {
ReadableEvent::ReadableEvent(KernelCore& kernel) : SynchronizationObject{kernel} {}
ReadableEvent::ReadableEvent(KernelCore& kernel) : WaitObject{kernel} {}
ReadableEvent::~ReadableEvent() = default;
bool ReadableEvent::ShouldWait(const Thread* thread) const {
return !is_signaled;
return !signaled;
}
void ReadableEvent::Acquire(Thread* thread) {
ASSERT_MSG(IsSignaled(), "object unavailable!");
ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
}
void ReadableEvent::Signal() {
if (!is_signaled) {
is_signaled = true;
SynchronizationObject::Signal();
if (!signaled) {
signaled = true;
WakeupAllWaitingThreads();
};
}
void ReadableEvent::Clear() {
is_signaled = false;
signaled = false;
}
ResultCode ReadableEvent::Reset() {
if (!is_signaled) {
if (!signaled) {
return ERR_INVALID_STATE;
}

View File

@@ -5,7 +5,7 @@
#pragma once
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/synchronization_object.h"
#include "core/hle/kernel/wait_object.h"
union ResultCode;
@@ -14,7 +14,7 @@ namespace Kernel {
class KernelCore;
class WritableEvent;
class ReadableEvent final : public SynchronizationObject {
class ReadableEvent final : public WaitObject {
friend class WritableEvent;
public:
@@ -46,11 +46,13 @@ public:
/// then ERR_INVALID_STATE will be returned.
ResultCode Reset();
void Signal() override;
private:
explicit ReadableEvent(KernelCore& kernel);
void Signal();
bool signaled{};
std::string name; ///< Name of event (optional)
};

View File

@@ -14,15 +14,15 @@
#include "common/logging/log.h"
#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/core_cpu.h"
#include "core/core_timing.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/time_manager.h"
namespace Kernel {
GlobalScheduler::GlobalScheduler(KernelCore& kernel) : kernel{kernel} {}
GlobalScheduler::GlobalScheduler(Core::System& system) : system{system} {}
GlobalScheduler::~GlobalScheduler() = default;
@@ -36,7 +36,7 @@ void GlobalScheduler::RemoveThread(std::shared_ptr<Thread> thread) {
}
void GlobalScheduler::UnloadThread(std::size_t core) {
Scheduler& sched = kernel.Scheduler(core);
Scheduler& sched = system.Scheduler(core);
sched.UnloadThread();
}
@@ -51,7 +51,7 @@ void GlobalScheduler::SelectThread(std::size_t core) {
sched.is_context_switch_pending = sched.selected_thread != sched.current_thread;
std::atomic_thread_fence(std::memory_order_seq_cst);
};
Scheduler& sched = kernel.Scheduler(core);
Scheduler& sched = system.Scheduler(core);
Thread* current_thread = nullptr;
// Step 1: Get top thread in schedule queue.
current_thread = scheduled_queue[core].empty() ? nullptr : scheduled_queue[core].front();
@@ -125,8 +125,8 @@ bool GlobalScheduler::YieldThreadAndBalanceLoad(Thread* yielding_thread) {
"Thread yielding without being in front");
scheduled_queue[core_id].yield(priority);
std::array<Thread*, Core::Hardware::NUM_CPU_CORES> current_threads;
for (std::size_t i = 0; i < current_threads.size(); i++) {
std::array<Thread*, NUM_CPU_CORES> current_threads;
for (u32 i = 0; i < NUM_CPU_CORES; i++) {
current_threads[i] = scheduled_queue[i].empty() ? nullptr : scheduled_queue[i].front();
}
@@ -178,8 +178,8 @@ bool GlobalScheduler::YieldThreadAndWaitForLoadBalancing(Thread* yielding_thread
// function...
if (scheduled_queue[core_id].empty()) {
// Here, "current_threads" is calculated after the ""yield"", unlike yield -1
std::array<Thread*, Core::Hardware::NUM_CPU_CORES> current_threads;
for (std::size_t i = 0; i < current_threads.size(); i++) {
std::array<Thread*, NUM_CPU_CORES> current_threads;
for (u32 i = 0; i < NUM_CPU_CORES; i++) {
current_threads[i] = scheduled_queue[i].empty() ? nullptr : scheduled_queue[i].front();
}
for (auto& thread : suggested_queue[core_id]) {
@@ -209,7 +209,7 @@ bool GlobalScheduler::YieldThreadAndWaitForLoadBalancing(Thread* yielding_thread
}
void GlobalScheduler::PreemptThreads() {
for (std::size_t core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
for (std::size_t core_id = 0; core_id < NUM_CPU_CORES; core_id++) {
const u32 priority = preemption_priorities[core_id];
if (scheduled_queue[core_id].size(priority) > 0) {
@@ -350,41 +350,15 @@ bool GlobalScheduler::AskForReselectionOrMarkRedundant(Thread* current_thread,
}
void GlobalScheduler::Shutdown() {
for (std::size_t core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) {
for (std::size_t core = 0; core < NUM_CPU_CORES; core++) {
scheduled_queue[core].clear();
suggested_queue[core].clear();
}
thread_list.clear();
}
void GlobalScheduler::Lock() {
Core::EmuThreadHandle current_thread = kernel.GetCurrentEmuThreadID();
if (current_thread == current_owner) {
++scope_lock;
} else {
inner_lock.lock();
current_owner = current_thread;
ASSERT(current_owner != Core::EmuThreadHandle::InvalidHandle());
scope_lock = 1;
}
}
void GlobalScheduler::Unlock() {
if (--scope_lock != 0) {
ASSERT(scope_lock > 0);
return;
}
for (std::size_t i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
SelectThread(i);
}
current_owner = Core::EmuThreadHandle::InvalidHandle();
scope_lock = 1;
inner_lock.unlock();
// TODO(Blinkhawk): Setup the interrupts and change context on current core.
}
Scheduler::Scheduler(Core::System& system, std::size_t core_id)
: system{system}, core_id{core_id} {}
Scheduler::Scheduler(Core::System& system, Core::ARM_Interface& cpu_core, std::size_t core_id)
: system(system), cpu_core(cpu_core), core_id(core_id) {}
Scheduler::~Scheduler() = default;
@@ -422,10 +396,9 @@ void Scheduler::UnloadThread() {
// Save context for previous thread
if (previous_thread) {
system.ArmInterface(core_id).SaveContext(previous_thread->GetContext32());
system.ArmInterface(core_id).SaveContext(previous_thread->GetContext64());
cpu_core.SaveContext(previous_thread->GetContext());
// Save the TPIDR_EL0 system register in case it was modified.
previous_thread->SetTPIDR_EL0(system.ArmInterface(core_id).GetTPIDR_EL0());
previous_thread->SetTPIDR_EL0(cpu_core.GetTPIDR_EL0());
if (previous_thread->GetStatus() == ThreadStatus::Running) {
// This is only the case when a reschedule is triggered without the current thread
@@ -452,10 +425,9 @@ void Scheduler::SwitchContext() {
// Save context for previous thread
if (previous_thread) {
system.ArmInterface(core_id).SaveContext(previous_thread->GetContext32());
system.ArmInterface(core_id).SaveContext(previous_thread->GetContext64());
cpu_core.SaveContext(previous_thread->GetContext());
// Save the TPIDR_EL0 system register in case it was modified.
previous_thread->SetTPIDR_EL0(system.ArmInterface(core_id).GetTPIDR_EL0());
previous_thread->SetTPIDR_EL0(cpu_core.GetTPIDR_EL0());
if (previous_thread->GetStatus() == ThreadStatus::Running) {
// This is only the case when a reschedule is triggered without the current thread
@@ -483,10 +455,9 @@ void Scheduler::SwitchContext() {
system.Kernel().MakeCurrentProcess(thread_owner_process);
}
system.ArmInterface(core_id).LoadContext(new_thread->GetContext32());
system.ArmInterface(core_id).LoadContext(new_thread->GetContext64());
system.ArmInterface(core_id).SetTlsAddress(new_thread->GetTLSAddress());
system.ArmInterface(core_id).SetTPIDR_EL0(new_thread->GetTPIDR_EL0());
cpu_core.LoadContext(new_thread->GetContext());
cpu_core.SetTlsAddress(new_thread->GetTLSAddress());
cpu_core.SetTPIDR_EL0(new_thread->GetTPIDR_EL0());
} else {
current_thread = nullptr;
// Note: We do not reset the current process and current page table when idling because
@@ -515,27 +486,4 @@ void Scheduler::Shutdown() {
selected_thread = nullptr;
}
SchedulerLock::SchedulerLock(KernelCore& kernel) : kernel{kernel} {
kernel.GlobalScheduler().Lock();
}
SchedulerLock::~SchedulerLock() {
kernel.GlobalScheduler().Unlock();
}
SchedulerLockAndSleep::SchedulerLockAndSleep(KernelCore& kernel, Handle& event_handle,
Thread* time_task, s64 nanoseconds)
: SchedulerLock{kernel}, event_handle{event_handle}, time_task{time_task}, nanoseconds{
nanoseconds} {
event_handle = InvalidHandle;
}
SchedulerLockAndSleep::~SchedulerLockAndSleep() {
if (sleep_cancelled) {
return;
}
auto& time_manager = kernel.TimeManager();
time_manager.ScheduleTimeEvent(event_handle, time_task, nanoseconds);
}
} // namespace Kernel

View File

@@ -6,12 +6,10 @@
#include <atomic>
#include <memory>
#include <mutex>
#include <vector>
#include "common/common_types.h"
#include "common/multi_level_queue.h"
#include "core/hardware_properties.h"
#include "core/hle/kernel/thread.h"
namespace Core {
@@ -21,13 +19,13 @@ class System;
namespace Kernel {
class KernelCore;
class Process;
class SchedulerLock;
class GlobalScheduler final {
public:
explicit GlobalScheduler(KernelCore& kernel);
static constexpr u32 NUM_CPU_CORES = 4;
explicit GlobalScheduler(Core::System& system);
~GlobalScheduler();
/// Adds a new thread to the scheduler
@@ -127,7 +125,7 @@ public:
void PreemptThreads();
u32 CpuCoresCount() const {
return Core::Hardware::NUM_CPU_CORES;
return NUM_CPU_CORES;
}
void SetReselectionPending() {
@@ -141,14 +139,6 @@ public:
void Shutdown();
private:
friend class SchedulerLock;
/// Lock the scheduler to the current thread.
void Lock();
/// Unlocks the scheduler, reselects threads, interrupts cores for rescheduling
/// and reschedules current core if needed.
void Unlock();
/**
* Transfers a thread into an specific core. If the destination_core is -1
* it will be unscheduled from its source code and added into its suggested
@@ -159,29 +149,22 @@ private:
bool AskForReselectionOrMarkRedundant(Thread* current_thread, const Thread* winner);
static constexpr u32 min_regular_priority = 2;
std::array<Common::MultiLevelQueue<Thread*, THREADPRIO_COUNT>, Core::Hardware::NUM_CPU_CORES>
scheduled_queue;
std::array<Common::MultiLevelQueue<Thread*, THREADPRIO_COUNT>, Core::Hardware::NUM_CPU_CORES>
suggested_queue;
std::array<Common::MultiLevelQueue<Thread*, THREADPRIO_COUNT>, NUM_CPU_CORES> scheduled_queue;
std::array<Common::MultiLevelQueue<Thread*, THREADPRIO_COUNT>, NUM_CPU_CORES> suggested_queue;
std::atomic<bool> is_reselection_pending{false};
// The priority levels at which the global scheduler preempts threads every 10 ms. They are
// ordered from Core 0 to Core 3.
std::array<u32, Core::Hardware::NUM_CPU_CORES> preemption_priorities = {59, 59, 59, 62};
/// Scheduler lock mechanisms.
std::mutex inner_lock{}; // TODO(Blinkhawk): Replace for a SpinLock
std::atomic<s64> scope_lock{};
Core::EmuThreadHandle current_owner{Core::EmuThreadHandle::InvalidHandle()};
std::array<u32, NUM_CPU_CORES> preemption_priorities = {59, 59, 59, 62};
/// Lists all thread ids that aren't deleted/etc.
std::vector<std::shared_ptr<Thread>> thread_list;
KernelCore& kernel;
Core::System& system;
};
class Scheduler final {
public:
explicit Scheduler(Core::System& system, std::size_t core_id);
explicit Scheduler(Core::System& system, Core::ARM_Interface& cpu_core, std::size_t core_id);
~Scheduler();
/// Returns whether there are any threads that are ready to run.
@@ -235,6 +218,7 @@ private:
std::shared_ptr<Thread> selected_thread = nullptr;
Core::System& system;
Core::ARM_Interface& cpu_core;
u64 last_context_switch_time = 0;
u64 idle_selection_count = 0;
const std::size_t core_id;
@@ -242,30 +226,4 @@ private:
bool is_context_switch_pending = false;
};
class SchedulerLock {
public:
explicit SchedulerLock(KernelCore& kernel);
~SchedulerLock();
protected:
KernelCore& kernel;
};
class SchedulerLockAndSleep : public SchedulerLock {
public:
explicit SchedulerLockAndSleep(KernelCore& kernel, Handle& event_handle, Thread* time_task,
s64 nanoseconds);
~SchedulerLockAndSleep();
void CancelSleep() {
sleep_cancelled = true;
}
private:
Handle& event_handle;
Thread* time_task;
s64 nanoseconds;
bool sleep_cancelled{};
};
} // namespace Kernel

View File

@@ -13,7 +13,7 @@
namespace Kernel {
ServerPort::ServerPort(KernelCore& kernel) : SynchronizationObject{kernel} {}
ServerPort::ServerPort(KernelCore& kernel) : WaitObject{kernel} {}
ServerPort::~ServerPort() = default;
ResultVal<std::shared_ptr<ServerSession>> ServerPort::Accept() {
@@ -39,10 +39,6 @@ void ServerPort::Acquire(Thread* thread) {
ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
}
bool ServerPort::IsSignaled() const {
return !pending_sessions.empty();
}
ServerPort::PortPair ServerPort::CreatePortPair(KernelCore& kernel, u32 max_sessions,
std::string name) {
std::shared_ptr<ServerPort> server_port = std::make_shared<ServerPort>(kernel);

View File

@@ -10,7 +10,7 @@
#include <vector>
#include "common/common_types.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/synchronization_object.h"
#include "core/hle/kernel/wait_object.h"
#include "core/hle/result.h"
namespace Kernel {
@@ -20,7 +20,7 @@ class KernelCore;
class ServerSession;
class SessionRequestHandler;
class ServerPort final : public SynchronizationObject {
class ServerPort final : public WaitObject {
public:
explicit ServerPort(KernelCore& kernel);
~ServerPort() override;
@@ -82,8 +82,6 @@ public:
bool ShouldWait(const Thread* thread) const override;
void Acquire(Thread* thread) override;
bool IsSignaled() const override;
private:
/// ServerSessions waiting to be accepted by the port
std::vector<std::shared_ptr<ServerSession>> pending_sessions;

View File

@@ -24,7 +24,7 @@
namespace Kernel {
ServerSession::ServerSession(KernelCore& kernel) : SynchronizationObject{kernel} {}
ServerSession::ServerSession(KernelCore& kernel) : WaitObject{kernel} {}
ServerSession::~ServerSession() = default;
ResultVal<std::shared_ptr<ServerSession>> ServerSession::Create(KernelCore& kernel,
@@ -50,16 +50,6 @@ bool ServerSession::ShouldWait(const Thread* thread) const {
return pending_requesting_threads.empty() || currently_handling != nullptr;
}
bool ServerSession::IsSignaled() const {
// Closed sessions should never wait, an error will be returned from svcReplyAndReceive.
if (!parent->Client()) {
return true;
}
// Wait if we have no pending requests, or if we're currently handling a request.
return !pending_requesting_threads.empty() && currently_handling == nullptr;
}
void ServerSession::Acquire(Thread* thread) {
ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
// We are now handling a request, pop it from the stack.

View File

@@ -10,7 +10,7 @@
#include <vector>
#include "common/threadsafe_queue.h"
#include "core/hle/kernel/synchronization_object.h"
#include "core/hle/kernel/wait_object.h"
#include "core/hle/result.h"
namespace Memory {
@@ -41,7 +41,7 @@ class Thread;
* After the server replies to the request, the response is marshalled back to the caller's
* TLS buffer and control is transferred back to it.
*/
class ServerSession final : public SynchronizationObject {
class ServerSession final : public WaitObject {
public:
explicit ServerSession(KernelCore& kernel);
~ServerSession() override;
@@ -73,8 +73,6 @@ public:
return parent.get();
}
bool IsSignaled() const override;
/**
* Sets the HLE handler for the session. This handler will be called to service IPC requests
* instead of the regular IPC machinery. (The regular IPC machinery is currently not

View File

@@ -9,7 +9,7 @@
namespace Kernel {
Session::Session(KernelCore& kernel) : SynchronizationObject{kernel} {}
Session::Session(KernelCore& kernel) : WaitObject{kernel} {}
Session::~Session() = default;
Session::SessionPair Session::Create(KernelCore& kernel, std::string name) {
@@ -29,11 +29,6 @@ bool Session::ShouldWait(const Thread* thread) const {
return {};
}
bool Session::IsSignaled() const {
UNIMPLEMENTED();
return true;
}
void Session::Acquire(Thread* thread) {
UNIMPLEMENTED();
}

View File

@@ -8,7 +8,7 @@
#include <string>
#include <utility>
#include "core/hle/kernel/synchronization_object.h"
#include "core/hle/kernel/wait_object.h"
namespace Kernel {
@@ -19,7 +19,7 @@ class ServerSession;
* Parent structure to link the client and server endpoints of a session with their associated
* client port.
*/
class Session final : public SynchronizationObject {
class Session final : public WaitObject {
public:
explicit Session(KernelCore& kernel);
~Session() override;
@@ -39,8 +39,6 @@ public:
bool ShouldWait(const Thread* thread) const override;
bool IsSignaled() const override;
void Acquire(Thread* thread) override;
std::shared_ptr<ClientSession> Client() {

View File

@@ -15,7 +15,7 @@
#include "common/string_util.h"
#include "core/arm/exclusive_monitor.h"
#include "core/core.h"
#include "core/core_manager.h"
#include "core/core_cpu.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hle/kernel/address_arbiter.h"
@@ -32,7 +32,6 @@
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/kernel/svc.h"
#include "core/hle/kernel/svc_wrap.h"
#include "core/hle/kernel/synchronization.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/transfer_memory.h"
#include "core/hle/kernel/writable_event.h"
@@ -187,13 +186,6 @@ static ResultCode SetHeapSize(Core::System& system, VAddr* heap_addr, u64 heap_s
return RESULT_SUCCESS;
}
static ResultCode SetHeapSize32(Core::System& system, u32* heap_addr, u32 heap_size) {
VAddr temp_heap_addr{};
const ResultCode result{SetHeapSize(system, &temp_heap_addr, heap_size)};
*heap_addr = static_cast<u32>(temp_heap_addr);
return result;
}
static ResultCode SetMemoryPermission(Core::System& system, VAddr addr, u64 size, u32 prot) {
LOG_TRACE(Kernel_SVC, "called, addr=0x{:X}, size=0x{:X}, prot=0x{:X}", addr, size, prot);
@@ -378,12 +370,6 @@ static ResultCode ConnectToNamedPort(Core::System& system, Handle* out_handle,
return RESULT_SUCCESS;
}
static ResultCode ConnectToNamedPort32(Core::System& system, Handle* out_handle,
u32 port_name_address) {
return ConnectToNamedPort(system, out_handle, port_name_address);
}
/// Makes a blocking IPC call to an OS service.
static ResultCode SendSyncRequest(Core::System& system, Handle handle) {
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
@@ -403,10 +389,6 @@ static ResultCode SendSyncRequest(Core::System& system, Handle handle) {
return session->SendSyncRequest(SharedFrom(thread), system.Memory());
}
static ResultCode SendSyncRequest32(Core::System& system, Handle handle) {
return SendSyncRequest(system, handle);
}
/// Get the ID for the specified thread.
static ResultCode GetThreadId(Core::System& system, u64* thread_id, Handle thread_handle) {
LOG_TRACE(Kernel_SVC, "called thread=0x{:08X}", thread_handle);
@@ -422,17 +404,6 @@ static ResultCode GetThreadId(Core::System& system, u64* thread_id, Handle threa
return RESULT_SUCCESS;
}
static ResultCode GetThreadId32(Core::System& system, u32* thread_id_low, u32* thread_id_high,
Handle thread_handle) {
u64 thread_id{};
const ResultCode result{GetThreadId(system, &thread_id, thread_handle)};
*thread_id_low = static_cast<u32>(thread_id >> 32);
*thread_id_high = static_cast<u32>(thread_id & std::numeric_limits<u32>::max());
return result;
}
/// Gets the ID of the specified process or a specified thread's owning process.
static ResultCode GetProcessId(Core::System& system, u64* process_id, Handle handle) {
LOG_DEBUG(Kernel_SVC, "called handle=0x{:08X}", handle);
@@ -462,6 +433,22 @@ static ResultCode GetProcessId(Core::System& system, u64* process_id, Handle han
return ERR_INVALID_HANDLE;
}
/// Default thread wakeup callback for WaitSynchronization
static bool DefaultThreadWakeupCallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
std::shared_ptr<WaitObject> object, std::size_t index) {
ASSERT(thread->GetStatus() == ThreadStatus::WaitSynch);
if (reason == ThreadWakeupReason::Timeout) {
thread->SetWaitSynchronizationResult(RESULT_TIMEOUT);
return true;
}
ASSERT(reason == ThreadWakeupReason::Signal);
thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
thread->SetWaitSynchronizationOutput(static_cast<u32>(index));
return true;
};
/// Wait for the given handles to synchronize, timeout after the specified nanoseconds
static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr handles_address,
u64 handle_count, s64 nano_seconds) {
@@ -485,14 +472,14 @@ static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr
}
auto* const thread = system.CurrentScheduler().GetCurrentThread();
auto& kernel = system.Kernel();
using ObjectPtr = Thread::ThreadSynchronizationObjects::value_type;
Thread::ThreadSynchronizationObjects objects(handle_count);
const auto& handle_table = kernel.CurrentProcess()->GetHandleTable();
using ObjectPtr = Thread::ThreadWaitObjects::value_type;
Thread::ThreadWaitObjects objects(handle_count);
const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
for (u64 i = 0; i < handle_count; ++i) {
const Handle handle = memory.Read32(handles_address + i * sizeof(Handle));
const auto object = handle_table.Get<SynchronizationObject>(handle);
const auto object = handle_table.Get<WaitObject>(handle);
if (object == nullptr) {
LOG_ERROR(Kernel_SVC, "Object is a nullptr");
@@ -501,16 +488,47 @@ static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr
objects[i] = object;
}
auto& synchronization = kernel.Synchronization();
const auto [result, handle_result] = synchronization.WaitFor(objects, nano_seconds);
*index = handle_result;
return result;
}
static ResultCode WaitSynchronization32(Core::System& system, u32 timeout_low, u32 handles_address,
s32 handle_count, u32 timeout_high, Handle* index) {
const s64 nano_seconds{(static_cast<s64>(timeout_high) << 32) | static_cast<s64>(timeout_low)};
return WaitSynchronization(system, index, handles_address, handle_count, nano_seconds);
// Find the first object that is acquirable in the provided list of objects
auto itr = std::find_if(objects.begin(), objects.end(), [thread](const ObjectPtr& object) {
return !object->ShouldWait(thread);
});
if (itr != objects.end()) {
// We found a ready object, acquire it and set the result value
WaitObject* object = itr->get();
object->Acquire(thread);
*index = static_cast<s32>(std::distance(objects.begin(), itr));
return RESULT_SUCCESS;
}
// No objects were ready to be acquired, prepare to suspend the thread.
// If a timeout value of 0 was provided, just return the Timeout error code instead of
// suspending the thread.
if (nano_seconds == 0) {
return RESULT_TIMEOUT;
}
if (thread->IsSyncCancelled()) {
thread->SetSyncCancelled(false);
return ERR_SYNCHRONIZATION_CANCELED;
}
for (auto& object : objects) {
object->AddWaitingThread(SharedFrom(thread));
}
thread->SetWaitObjects(std::move(objects));
thread->SetStatus(ThreadStatus::WaitSynch);
// Create an event to wake the thread up after the specified nanosecond delay has passed
thread->WakeAfterDelay(nano_seconds);
thread->SetWakeupCallback(DefaultThreadWakeupCallback);
system.PrepareReschedule(thread->GetProcessorID());
return RESULT_TIMEOUT;
}
/// Resumes a thread waiting on WaitSynchronization
@@ -951,18 +969,6 @@ static ResultCode GetInfo(Core::System& system, u64* result, u64 info_id, u64 ha
}
}
static ResultCode GetInfo32(Core::System& system, u32* result_low, u32* result_high, u32 sub_id_low,
u32 info_id, u32 handle, u32 sub_id_high) {
const u64 sub_id{static_cast<u64>(sub_id_low | (static_cast<u64>(sub_id_high) << 32))};
u64 res_value{};
const ResultCode result{GetInfo(system, &res_value, info_id, handle, sub_id)};
*result_high = static_cast<u32>(res_value >> 32);
*result_low = static_cast<u32>(res_value & std::numeric_limits<u32>::max());
return result;
}
/// Maps memory at a desired address
static ResultCode MapPhysicalMemory(Core::System& system, VAddr addr, u64 size) {
LOG_DEBUG(Kernel_SVC, "called, addr=0x{:016X}, size=0x{:X}", addr, size);
@@ -1104,7 +1110,7 @@ static ResultCode GetThreadContext(Core::System& system, VAddr thread_context, H
return ERR_BUSY;
}
Core::ARM_Interface::ThreadContext64 ctx = thread->GetContext64();
Core::ARM_Interface::ThreadContext ctx = thread->GetContext();
// Mask away mode bits, interrupt bits, IL bit, and other reserved bits.
ctx.pstate &= 0xFF0FFE20;
@@ -1134,10 +1140,6 @@ static ResultCode GetThreadPriority(Core::System& system, u32* priority, Handle
return RESULT_SUCCESS;
}
static ResultCode GetThreadPriority32(Core::System& system, u32* priority, Handle handle) {
return GetThreadPriority(system, priority, handle);
}
/// Sets the priority for the specified thread
static ResultCode SetThreadPriority(Core::System& system, Handle handle, u32 priority) {
LOG_TRACE(Kernel_SVC, "called");
@@ -1309,11 +1311,6 @@ static ResultCode QueryMemory(Core::System& system, VAddr memory_info_address,
query_address);
}
static ResultCode QueryMemory32(Core::System& system, u32 memory_info_address,
u32 page_info_address, u32 query_address) {
return QueryMemory(system, memory_info_address, page_info_address, query_address);
}
static ResultCode MapProcessCodeMemory(Core::System& system, Handle process_handle, u64 dst_address,
u64 src_address, u64 size) {
LOG_DEBUG(Kernel_SVC,
@@ -1730,10 +1727,6 @@ static void SignalProcessWideKey(Core::System& system, VAddr condition_variable_
}
}
static void SignalProcessWideKey32(Core::System& system, u32 condition_variable_addr, s32 target) {
SignalProcessWideKey(system, condition_variable_addr, target);
}
// Wait for an address (via Address Arbiter)
static ResultCode WaitForAddress(Core::System& system, VAddr address, u32 type, s32 value,
s64 timeout) {
@@ -1819,10 +1812,6 @@ static ResultCode CloseHandle(Core::System& system, Handle handle) {
return handle_table.Close(handle);
}
static ResultCode CloseHandle32(Core::System& system, Handle handle) {
return CloseHandle(system, handle);
}
/// Clears the signaled state of an event or process.
static ResultCode ResetSignal(Core::System& system, Handle handle) {
LOG_DEBUG(Kernel_SVC, "called handle 0x{:08X}", handle);
@@ -1874,14 +1863,10 @@ static ResultCode CreateTransferMemory(Core::System& system, Handle* handle, VAd
}
auto& kernel = system.Kernel();
auto transfer_mem_handle = TransferMemory::Create(kernel, system.Memory(), addr, size, perms);
if (const auto reserve_result{transfer_mem_handle->Reserve()}; reserve_result.IsError()) {
return reserve_result;
}
auto transfer_mem_handle = TransferMemory::Create(kernel, addr, size, perms);
auto& handle_table = kernel.CurrentProcess()->GetHandleTable();
const auto result{handle_table.Create(std::move(transfer_mem_handle))};
const auto result = handle_table.Create(std::move(transfer_mem_handle));
if (result.Failed()) {
return result.Code();
}
@@ -2380,196 +2365,69 @@ struct FunctionDef {
};
} // namespace
static const FunctionDef SVC_Table_32[] = {
static const FunctionDef SVC_Table[] = {
{0x00, nullptr, "Unknown"},
{0x01, SvcWrap32<SetHeapSize32>, "SetHeapSize32"},
{0x02, nullptr, "Unknown"},
{0x03, nullptr, "SetMemoryAttribute32"},
{0x04, nullptr, "MapMemory32"},
{0x05, nullptr, "UnmapMemory32"},
{0x06, SvcWrap32<QueryMemory32>, "QueryMemory32"},
{0x07, nullptr, "ExitProcess32"},
{0x08, nullptr, "CreateThread32"},
{0x09, nullptr, "StartThread32"},
{0x0a, nullptr, "ExitThread32"},
{0x0b, nullptr, "SleepThread32"},
{0x0c, SvcWrap32<GetThreadPriority32>, "GetThreadPriority32"},
{0x0d, nullptr, "SetThreadPriority32"},
{0x0e, nullptr, "GetThreadCoreMask32"},
{0x0f, nullptr, "SetThreadCoreMask32"},
{0x10, nullptr, "GetCurrentProcessorNumber32"},
{0x11, nullptr, "SignalEvent32"},
{0x12, nullptr, "ClearEvent32"},
{0x13, nullptr, "MapSharedMemory32"},
{0x14, nullptr, "UnmapSharedMemory32"},
{0x15, nullptr, "CreateTransferMemory32"},
{0x16, SvcWrap32<CloseHandle32>, "CloseHandle32"},
{0x17, nullptr, "ResetSignal32"},
{0x18, SvcWrap32<WaitSynchronization32>, "WaitSynchronization32"},
{0x19, nullptr, "CancelSynchronization32"},
{0x1a, nullptr, "ArbitrateLock32"},
{0x1b, nullptr, "ArbitrateUnlock32"},
{0x1c, nullptr, "WaitProcessWideKeyAtomic32"},
{0x1d, SvcWrap32<SignalProcessWideKey32>, "SignalProcessWideKey32"},
{0x1e, nullptr, "GetSystemTick32"},
{0x1f, SvcWrap32<ConnectToNamedPort32>, "ConnectToNamedPort32"},
{0x20, nullptr, "Unknown"},
{0x21, SvcWrap32<SendSyncRequest32>, "SendSyncRequest32"},
{0x22, nullptr, "SendSyncRequestWithUserBuffer32"},
{0x23, nullptr, "Unknown"},
{0x24, nullptr, "GetProcessId32"},
{0x25, SvcWrap32<GetThreadId32>, "GetThreadId32"},
{0x26, nullptr, "Break32"},
{0x27, nullptr, "OutputDebugString32"},
{0x28, nullptr, "Unknown"},
{0x29, SvcWrap32<GetInfo32>, "GetInfo32"},
{0x2a, nullptr, "Unknown"},
{0x2b, nullptr, "Unknown"},
{0x2c, nullptr, "MapPhysicalMemory32"},
{0x2d, nullptr, "UnmapPhysicalMemory32"},
{0x2e, nullptr, "Unknown"},
{0x2f, nullptr, "Unknown"},
{0x30, nullptr, "Unknown"},
{0x31, nullptr, "Unknown"},
{0x32, nullptr, "SetThreadActivity32"},
{0x33, nullptr, "GetThreadContext32"},
{0x34, nullptr, "WaitForAddress32"},
{0x35, nullptr, "SignalToAddress32"},
{0x36, nullptr, "Unknown"},
{0x37, nullptr, "Unknown"},
{0x38, nullptr, "Unknown"},
{0x39, nullptr, "Unknown"},
{0x3a, nullptr, "Unknown"},
{0x3b, nullptr, "Unknown"},
{0x3c, nullptr, "Unknown"},
{0x3d, nullptr, "Unknown"},
{0x3e, nullptr, "Unknown"},
{0x3f, nullptr, "Unknown"},
{0x40, nullptr, "CreateSession32"},
{0x41, nullptr, "AcceptSession32"},
{0x42, nullptr, "Unknown"},
{0x43, nullptr, "ReplyAndReceive32"},
{0x44, nullptr, "Unknown"},
{0x45, nullptr, "CreateEvent32"},
{0x46, nullptr, "Unknown"},
{0x47, nullptr, "Unknown"},
{0x48, nullptr, "Unknown"},
{0x49, nullptr, "Unknown"},
{0x4a, nullptr, "Unknown"},
{0x4b, nullptr, "Unknown"},
{0x4c, nullptr, "Unknown"},
{0x4d, nullptr, "Unknown"},
{0x4e, nullptr, "Unknown"},
{0x4f, nullptr, "Unknown"},
{0x50, nullptr, "Unknown"},
{0x51, nullptr, "Unknown"},
{0x52, nullptr, "Unknown"},
{0x53, nullptr, "Unknown"},
{0x54, nullptr, "Unknown"},
{0x55, nullptr, "Unknown"},
{0x56, nullptr, "Unknown"},
{0x57, nullptr, "Unknown"},
{0x58, nullptr, "Unknown"},
{0x59, nullptr, "Unknown"},
{0x5a, nullptr, "Unknown"},
{0x5b, nullptr, "Unknown"},
{0x5c, nullptr, "Unknown"},
{0x5d, nullptr, "Unknown"},
{0x5e, nullptr, "Unknown"},
{0x5F, nullptr, "FlushProcessDataCache32"},
{0x60, nullptr, "Unknown"},
{0x61, nullptr, "Unknown"},
{0x62, nullptr, "Unknown"},
{0x63, nullptr, "Unknown"},
{0x64, nullptr, "Unknown"},
{0x65, nullptr, "GetProcessList32"},
{0x66, nullptr, "Unknown"},
{0x67, nullptr, "Unknown"},
{0x68, nullptr, "Unknown"},
{0x69, nullptr, "Unknown"},
{0x6A, nullptr, "Unknown"},
{0x6B, nullptr, "Unknown"},
{0x6C, nullptr, "Unknown"},
{0x6D, nullptr, "Unknown"},
{0x6E, nullptr, "Unknown"},
{0x6f, nullptr, "GetSystemInfo32"},
{0x70, nullptr, "CreatePort32"},
{0x71, nullptr, "ManageNamedPort32"},
{0x72, nullptr, "ConnectToPort32"},
{0x73, nullptr, "SetProcessMemoryPermission32"},
{0x74, nullptr, "Unknown"},
{0x75, nullptr, "Unknown"},
{0x76, nullptr, "Unknown"},
{0x77, nullptr, "MapProcessCodeMemory32"},
{0x78, nullptr, "UnmapProcessCodeMemory32"},
{0x79, nullptr, "Unknown"},
{0x7A, nullptr, "Unknown"},
{0x7B, nullptr, "TerminateProcess32"},
};
static const FunctionDef SVC_Table_64[] = {
{0x00, nullptr, "Unknown"},
{0x01, SvcWrap64<SetHeapSize>, "SetHeapSize"},
{0x02, SvcWrap64<SetMemoryPermission>, "SetMemoryPermission"},
{0x03, SvcWrap64<SetMemoryAttribute>, "SetMemoryAttribute"},
{0x04, SvcWrap64<MapMemory>, "MapMemory"},
{0x05, SvcWrap64<UnmapMemory>, "UnmapMemory"},
{0x06, SvcWrap64<QueryMemory>, "QueryMemory"},
{0x07, SvcWrap64<ExitProcess>, "ExitProcess"},
{0x08, SvcWrap64<CreateThread>, "CreateThread"},
{0x09, SvcWrap64<StartThread>, "StartThread"},
{0x0A, SvcWrap64<ExitThread>, "ExitThread"},
{0x0B, SvcWrap64<SleepThread>, "SleepThread"},
{0x0C, SvcWrap64<GetThreadPriority>, "GetThreadPriority"},
{0x0D, SvcWrap64<SetThreadPriority>, "SetThreadPriority"},
{0x0E, SvcWrap64<GetThreadCoreMask>, "GetThreadCoreMask"},
{0x0F, SvcWrap64<SetThreadCoreMask>, "SetThreadCoreMask"},
{0x10, SvcWrap64<GetCurrentProcessorNumber>, "GetCurrentProcessorNumber"},
{0x11, SvcWrap64<SignalEvent>, "SignalEvent"},
{0x12, SvcWrap64<ClearEvent>, "ClearEvent"},
{0x13, SvcWrap64<MapSharedMemory>, "MapSharedMemory"},
{0x14, SvcWrap64<UnmapSharedMemory>, "UnmapSharedMemory"},
{0x15, SvcWrap64<CreateTransferMemory>, "CreateTransferMemory"},
{0x16, SvcWrap64<CloseHandle>, "CloseHandle"},
{0x17, SvcWrap64<ResetSignal>, "ResetSignal"},
{0x18, SvcWrap64<WaitSynchronization>, "WaitSynchronization"},
{0x19, SvcWrap64<CancelSynchronization>, "CancelSynchronization"},
{0x1A, SvcWrap64<ArbitrateLock>, "ArbitrateLock"},
{0x1B, SvcWrap64<ArbitrateUnlock>, "ArbitrateUnlock"},
{0x1C, SvcWrap64<WaitProcessWideKeyAtomic>, "WaitProcessWideKeyAtomic"},
{0x1D, SvcWrap64<SignalProcessWideKey>, "SignalProcessWideKey"},
{0x1E, SvcWrap64<GetSystemTick>, "GetSystemTick"},
{0x1F, SvcWrap64<ConnectToNamedPort>, "ConnectToNamedPort"},
{0x01, SvcWrap<SetHeapSize>, "SetHeapSize"},
{0x02, SvcWrap<SetMemoryPermission>, "SetMemoryPermission"},
{0x03, SvcWrap<SetMemoryAttribute>, "SetMemoryAttribute"},
{0x04, SvcWrap<MapMemory>, "MapMemory"},
{0x05, SvcWrap<UnmapMemory>, "UnmapMemory"},
{0x06, SvcWrap<QueryMemory>, "QueryMemory"},
{0x07, SvcWrap<ExitProcess>, "ExitProcess"},
{0x08, SvcWrap<CreateThread>, "CreateThread"},
{0x09, SvcWrap<StartThread>, "StartThread"},
{0x0A, SvcWrap<ExitThread>, "ExitThread"},
{0x0B, SvcWrap<SleepThread>, "SleepThread"},
{0x0C, SvcWrap<GetThreadPriority>, "GetThreadPriority"},
{0x0D, SvcWrap<SetThreadPriority>, "SetThreadPriority"},
{0x0E, SvcWrap<GetThreadCoreMask>, "GetThreadCoreMask"},
{0x0F, SvcWrap<SetThreadCoreMask>, "SetThreadCoreMask"},
{0x10, SvcWrap<GetCurrentProcessorNumber>, "GetCurrentProcessorNumber"},
{0x11, SvcWrap<SignalEvent>, "SignalEvent"},
{0x12, SvcWrap<ClearEvent>, "ClearEvent"},
{0x13, SvcWrap<MapSharedMemory>, "MapSharedMemory"},
{0x14, SvcWrap<UnmapSharedMemory>, "UnmapSharedMemory"},
{0x15, SvcWrap<CreateTransferMemory>, "CreateTransferMemory"},
{0x16, SvcWrap<CloseHandle>, "CloseHandle"},
{0x17, SvcWrap<ResetSignal>, "ResetSignal"},
{0x18, SvcWrap<WaitSynchronization>, "WaitSynchronization"},
{0x19, SvcWrap<CancelSynchronization>, "CancelSynchronization"},
{0x1A, SvcWrap<ArbitrateLock>, "ArbitrateLock"},
{0x1B, SvcWrap<ArbitrateUnlock>, "ArbitrateUnlock"},
{0x1C, SvcWrap<WaitProcessWideKeyAtomic>, "WaitProcessWideKeyAtomic"},
{0x1D, SvcWrap<SignalProcessWideKey>, "SignalProcessWideKey"},
{0x1E, SvcWrap<GetSystemTick>, "GetSystemTick"},
{0x1F, SvcWrap<ConnectToNamedPort>, "ConnectToNamedPort"},
{0x20, nullptr, "SendSyncRequestLight"},
{0x21, SvcWrap64<SendSyncRequest>, "SendSyncRequest"},
{0x21, SvcWrap<SendSyncRequest>, "SendSyncRequest"},
{0x22, nullptr, "SendSyncRequestWithUserBuffer"},
{0x23, nullptr, "SendAsyncRequestWithUserBuffer"},
{0x24, SvcWrap64<GetProcessId>, "GetProcessId"},
{0x25, SvcWrap64<GetThreadId>, "GetThreadId"},
{0x26, SvcWrap64<Break>, "Break"},
{0x27, SvcWrap64<OutputDebugString>, "OutputDebugString"},
{0x24, SvcWrap<GetProcessId>, "GetProcessId"},
{0x25, SvcWrap<GetThreadId>, "GetThreadId"},
{0x26, SvcWrap<Break>, "Break"},
{0x27, SvcWrap<OutputDebugString>, "OutputDebugString"},
{0x28, nullptr, "ReturnFromException"},
{0x29, SvcWrap64<GetInfo>, "GetInfo"},
{0x29, SvcWrap<GetInfo>, "GetInfo"},
{0x2A, nullptr, "FlushEntireDataCache"},
{0x2B, nullptr, "FlushDataCache"},
{0x2C, SvcWrap64<MapPhysicalMemory>, "MapPhysicalMemory"},
{0x2D, SvcWrap64<UnmapPhysicalMemory>, "UnmapPhysicalMemory"},
{0x2C, SvcWrap<MapPhysicalMemory>, "MapPhysicalMemory"},
{0x2D, SvcWrap<UnmapPhysicalMemory>, "UnmapPhysicalMemory"},
{0x2E, nullptr, "GetFutureThreadInfo"},
{0x2F, nullptr, "GetLastThreadInfo"},
{0x30, SvcWrap64<GetResourceLimitLimitValue>, "GetResourceLimitLimitValue"},
{0x31, SvcWrap64<GetResourceLimitCurrentValue>, "GetResourceLimitCurrentValue"},
{0x32, SvcWrap64<SetThreadActivity>, "SetThreadActivity"},
{0x33, SvcWrap64<GetThreadContext>, "GetThreadContext"},
{0x34, SvcWrap64<WaitForAddress>, "WaitForAddress"},
{0x35, SvcWrap64<SignalToAddress>, "SignalToAddress"},
{0x30, SvcWrap<GetResourceLimitLimitValue>, "GetResourceLimitLimitValue"},
{0x31, SvcWrap<GetResourceLimitCurrentValue>, "GetResourceLimitCurrentValue"},
{0x32, SvcWrap<SetThreadActivity>, "SetThreadActivity"},
{0x33, SvcWrap<GetThreadContext>, "GetThreadContext"},
{0x34, SvcWrap<WaitForAddress>, "WaitForAddress"},
{0x35, SvcWrap<SignalToAddress>, "SignalToAddress"},
{0x36, nullptr, "SynchronizePreemptionState"},
{0x37, nullptr, "Unknown"},
{0x38, nullptr, "Unknown"},
{0x39, nullptr, "Unknown"},
{0x3A, nullptr, "Unknown"},
{0x3B, nullptr, "Unknown"},
{0x3C, SvcWrap64<KernelDebug>, "KernelDebug"},
{0x3D, SvcWrap64<ChangeKernelTraceState>, "ChangeKernelTraceState"},
{0x3C, SvcWrap<KernelDebug>, "KernelDebug"},
{0x3D, SvcWrap<ChangeKernelTraceState>, "ChangeKernelTraceState"},
{0x3E, nullptr, "Unknown"},
{0x3F, nullptr, "Unknown"},
{0x40, nullptr, "CreateSession"},
@@ -2577,7 +2435,7 @@ static const FunctionDef SVC_Table_64[] = {
{0x42, nullptr, "ReplyAndReceiveLight"},
{0x43, nullptr, "ReplyAndReceive"},
{0x44, nullptr, "ReplyAndReceiveWithUserBuffer"},
{0x45, SvcWrap64<CreateEvent>, "CreateEvent"},
{0x45, SvcWrap<CreateEvent>, "CreateEvent"},
{0x46, nullptr, "Unknown"},
{0x47, nullptr, "Unknown"},
{0x48, nullptr, "MapPhysicalMemoryUnsafe"},
@@ -2588,9 +2446,9 @@ static const FunctionDef SVC_Table_64[] = {
{0x4D, nullptr, "SleepSystem"},
{0x4E, nullptr, "ReadWriteRegister"},
{0x4F, nullptr, "SetProcessActivity"},
{0x50, SvcWrap64<CreateSharedMemory>, "CreateSharedMemory"},
{0x51, SvcWrap64<MapTransferMemory>, "MapTransferMemory"},
{0x52, SvcWrap64<UnmapTransferMemory>, "UnmapTransferMemory"},
{0x50, SvcWrap<CreateSharedMemory>, "CreateSharedMemory"},
{0x51, SvcWrap<MapTransferMemory>, "MapTransferMemory"},
{0x52, SvcWrap<UnmapTransferMemory>, "UnmapTransferMemory"},
{0x53, nullptr, "CreateInterruptEvent"},
{0x54, nullptr, "QueryPhysicalAddress"},
{0x55, nullptr, "QueryIoMapping"},
@@ -2609,8 +2467,8 @@ static const FunctionDef SVC_Table_64[] = {
{0x62, nullptr, "TerminateDebugProcess"},
{0x63, nullptr, "GetDebugEvent"},
{0x64, nullptr, "ContinueDebugEvent"},
{0x65, SvcWrap64<GetProcessList>, "GetProcessList"},
{0x66, SvcWrap64<GetThreadList>, "GetThreadList"},
{0x65, SvcWrap<GetProcessList>, "GetProcessList"},
{0x66, SvcWrap<GetThreadList>, "GetThreadList"},
{0x67, nullptr, "GetDebugThreadContext"},
{0x68, nullptr, "SetDebugThreadContext"},
{0x69, nullptr, "QueryDebugProcessMemory"},
@@ -2626,32 +2484,24 @@ static const FunctionDef SVC_Table_64[] = {
{0x73, nullptr, "SetProcessMemoryPermission"},
{0x74, nullptr, "MapProcessMemory"},
{0x75, nullptr, "UnmapProcessMemory"},
{0x76, SvcWrap64<QueryProcessMemory>, "QueryProcessMemory"},
{0x77, SvcWrap64<MapProcessCodeMemory>, "MapProcessCodeMemory"},
{0x78, SvcWrap64<UnmapProcessCodeMemory>, "UnmapProcessCodeMemory"},
{0x76, SvcWrap<QueryProcessMemory>, "QueryProcessMemory"},
{0x77, SvcWrap<MapProcessCodeMemory>, "MapProcessCodeMemory"},
{0x78, SvcWrap<UnmapProcessCodeMemory>, "UnmapProcessCodeMemory"},
{0x79, nullptr, "CreateProcess"},
{0x7A, nullptr, "StartProcess"},
{0x7B, nullptr, "TerminateProcess"},
{0x7C, SvcWrap64<GetProcessInfo>, "GetProcessInfo"},
{0x7D, SvcWrap64<CreateResourceLimit>, "CreateResourceLimit"},
{0x7E, SvcWrap64<SetResourceLimitLimitValue>, "SetResourceLimitLimitValue"},
{0x7C, SvcWrap<GetProcessInfo>, "GetProcessInfo"},
{0x7D, SvcWrap<CreateResourceLimit>, "CreateResourceLimit"},
{0x7E, SvcWrap<SetResourceLimitLimitValue>, "SetResourceLimitLimitValue"},
{0x7F, nullptr, "CallSecureMonitor"},
};
static const FunctionDef* GetSVCInfo32(u32 func_num) {
if (func_num >= std::size(SVC_Table_32)) {
static const FunctionDef* GetSVCInfo(u32 func_num) {
if (func_num >= std::size(SVC_Table)) {
LOG_ERROR(Kernel_SVC, "Unknown svc=0x{:02X}", func_num);
return nullptr;
}
return &SVC_Table_32[func_num];
}
static const FunctionDef* GetSVCInfo64(u32 func_num) {
if (func_num >= std::size(SVC_Table_64)) {
LOG_ERROR(Kernel_SVC, "Unknown svc=0x{:02X}", func_num);
return nullptr;
}
return &SVC_Table_64[func_num];
return &SVC_Table[func_num];
}
MICROPROFILE_DEFINE(Kernel_SVC, "Kernel", "SVC", MP_RGB(70, 200, 70));
@@ -2662,8 +2512,7 @@ void CallSVC(Core::System& system, u32 immediate) {
// Lock the global kernel mutex when we enter the kernel HLE.
std::lock_guard lock{HLE::g_hle_lock};
const FunctionDef* info = system.CurrentProcess()->Is64BitProcess() ? GetSVCInfo64(immediate)
: GetSVCInfo32(immediate);
const FunctionDef* info = GetSVCInfo(immediate);
if (info) {
if (info->func) {
info->func(system);

View File

@@ -15,10 +15,6 @@ static inline u64 Param(const Core::System& system, int n) {
return system.CurrentArmInterface().GetReg(n);
}
static inline u32 Param32(const Core::System& system, int n) {
return static_cast<u32>(system.CurrentArmInterface().GetReg(n));
}
/**
* HLE a function return from the current ARM userland process
* @param system System context
@@ -28,44 +24,40 @@ static inline void FuncReturn(Core::System& system, u64 result) {
system.CurrentArmInterface().SetReg(0, result);
}
static inline void FuncReturn32(Core::System& system, u32 result) {
system.CurrentArmInterface().SetReg(0, (u64)result);
}
////////////////////////////////////////////////////////////////////////////////////////////////////
// Function wrappers that return type ResultCode
template <ResultCode func(Core::System&, u64)>
void SvcWrap64(Core::System& system) {
void SvcWrap(Core::System& system) {
FuncReturn(system, func(system, Param(system, 0)).raw);
}
template <ResultCode func(Core::System&, u64, u64)>
void SvcWrap64(Core::System& system) {
void SvcWrap(Core::System& system) {
FuncReturn(system, func(system, Param(system, 0), Param(system, 1)).raw);
}
template <ResultCode func(Core::System&, u32)>
void SvcWrap64(Core::System& system) {
void SvcWrap(Core::System& system) {
FuncReturn(system, func(system, static_cast<u32>(Param(system, 0))).raw);
}
template <ResultCode func(Core::System&, u32, u32)>
void SvcWrap64(Core::System& system) {
void SvcWrap(Core::System& system) {
FuncReturn(
system,
func(system, static_cast<u32>(Param(system, 0)), static_cast<u32>(Param(system, 1))).raw);
}
template <ResultCode func(Core::System&, u32, u64, u64, u64)>
void SvcWrap64(Core::System& system) {
void SvcWrap(Core::System& system) {
FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)), Param(system, 1),
Param(system, 2), Param(system, 3))
.raw);
}
template <ResultCode func(Core::System&, u32*)>
void SvcWrap64(Core::System& system) {
void SvcWrap(Core::System& system) {
u32 param = 0;
const u32 retval = func(system, &param).raw;
system.CurrentArmInterface().SetReg(1, param);
@@ -73,7 +65,7 @@ void SvcWrap64(Core::System& system) {
}
template <ResultCode func(Core::System&, u32*, u32)>
void SvcWrap64(Core::System& system) {
void SvcWrap(Core::System& system) {
u32 param_1 = 0;
const u32 retval = func(system, &param_1, static_cast<u32>(Param(system, 1))).raw;
system.CurrentArmInterface().SetReg(1, param_1);
@@ -81,7 +73,7 @@ void SvcWrap64(Core::System& system) {
}
template <ResultCode func(Core::System&, u32*, u32*)>
void SvcWrap64(Core::System& system) {
void SvcWrap(Core::System& system) {
u32 param_1 = 0;
u32 param_2 = 0;
const u32 retval = func(system, &param_1, &param_2).raw;
@@ -94,7 +86,7 @@ void SvcWrap64(Core::System& system) {
}
template <ResultCode func(Core::System&, u32*, u64)>
void SvcWrap64(Core::System& system) {
void SvcWrap(Core::System& system) {
u32 param_1 = 0;
const u32 retval = func(system, &param_1, Param(system, 1)).raw;
system.CurrentArmInterface().SetReg(1, param_1);
@@ -102,7 +94,7 @@ void SvcWrap64(Core::System& system) {
}
template <ResultCode func(Core::System&, u32*, u64, u32)>
void SvcWrap64(Core::System& system) {
void SvcWrap(Core::System& system) {
u32 param_1 = 0;
const u32 retval =
func(system, &param_1, Param(system, 1), static_cast<u32>(Param(system, 2))).raw;
@@ -112,7 +104,7 @@ void SvcWrap64(Core::System& system) {
}
template <ResultCode func(Core::System&, u64*, u32)>
void SvcWrap64(Core::System& system) {
void SvcWrap(Core::System& system) {
u64 param_1 = 0;
const u32 retval = func(system, &param_1, static_cast<u32>(Param(system, 1))).raw;
@@ -121,12 +113,12 @@ void SvcWrap64(Core::System& system) {
}
template <ResultCode func(Core::System&, u64, u32)>
void SvcWrap64(Core::System& system) {
void SvcWrap(Core::System& system) {
FuncReturn(system, func(system, Param(system, 0), static_cast<u32>(Param(system, 1))).raw);
}
template <ResultCode func(Core::System&, u64*, u64)>
void SvcWrap64(Core::System& system) {
void SvcWrap(Core::System& system) {
u64 param_1 = 0;
const u32 retval = func(system, &param_1, Param(system, 1)).raw;
@@ -135,7 +127,7 @@ void SvcWrap64(Core::System& system) {
}
template <ResultCode func(Core::System&, u64*, u32, u32)>
void SvcWrap64(Core::System& system) {
void SvcWrap(Core::System& system) {
u64 param_1 = 0;
const u32 retval = func(system, &param_1, static_cast<u32>(Param(system, 1)),
static_cast<u32>(Param(system, 2)))
@@ -146,19 +138,19 @@ void SvcWrap64(Core::System& system) {
}
template <ResultCode func(Core::System&, u32, u64)>
void SvcWrap64(Core::System& system) {
void SvcWrap(Core::System& system) {
FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)), Param(system, 1)).raw);
}
template <ResultCode func(Core::System&, u32, u32, u64)>
void SvcWrap64(Core::System& system) {
void SvcWrap(Core::System& system) {
FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)),
static_cast<u32>(Param(system, 1)), Param(system, 2))
.raw);
}
template <ResultCode func(Core::System&, u32, u32*, u64*)>
void SvcWrap64(Core::System& system) {
void SvcWrap(Core::System& system) {
u32 param_1 = 0;
u64 param_2 = 0;
const ResultCode retval = func(system, static_cast<u32>(Param(system, 2)), &param_1, &param_2);
@@ -169,54 +161,54 @@ void SvcWrap64(Core::System& system) {
}
template <ResultCode func(Core::System&, u64, u64, u32, u32)>
void SvcWrap64(Core::System& system) {
void SvcWrap(Core::System& system) {
FuncReturn(system, func(system, Param(system, 0), Param(system, 1),
static_cast<u32>(Param(system, 2)), static_cast<u32>(Param(system, 3)))
.raw);
}
template <ResultCode func(Core::System&, u64, u64, u32, u64)>
void SvcWrap64(Core::System& system) {
void SvcWrap(Core::System& system) {
FuncReturn(system, func(system, Param(system, 0), Param(system, 1),
static_cast<u32>(Param(system, 2)), Param(system, 3))
.raw);
}
template <ResultCode func(Core::System&, u32, u64, u32)>
void SvcWrap64(Core::System& system) {
void SvcWrap(Core::System& system) {
FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)), Param(system, 1),
static_cast<u32>(Param(system, 2)))
.raw);
}
template <ResultCode func(Core::System&, u64, u64, u64)>
void SvcWrap64(Core::System& system) {
void SvcWrap(Core::System& system) {
FuncReturn(system, func(system, Param(system, 0), Param(system, 1), Param(system, 2)).raw);
}
template <ResultCode func(Core::System&, u64, u64, u32)>
void SvcWrap64(Core::System& system) {
void SvcWrap(Core::System& system) {
FuncReturn(
system,
func(system, Param(system, 0), Param(system, 1), static_cast<u32>(Param(system, 2))).raw);
}
template <ResultCode func(Core::System&, u32, u64, u64, u32)>
void SvcWrap64(Core::System& system) {
void SvcWrap(Core::System& system) {
FuncReturn(system, func(system, static_cast<u32>(Param(system, 0)), Param(system, 1),
Param(system, 2), static_cast<u32>(Param(system, 3)))
.raw);
}
template <ResultCode func(Core::System&, u32, u64, u64)>
void SvcWrap64(Core::System& system) {
void SvcWrap(Core::System& system) {
FuncReturn(
system,
func(system, static_cast<u32>(Param(system, 0)), Param(system, 1), Param(system, 2)).raw);
}
template <ResultCode func(Core::System&, u32*, u64, u64, s64)>
void SvcWrap64(Core::System& system) {
void SvcWrap(Core::System& system) {
u32 param_1 = 0;
const u32 retval = func(system, &param_1, Param(system, 1), static_cast<u32>(Param(system, 2)),
static_cast<s64>(Param(system, 3)))
@@ -227,14 +219,14 @@ void SvcWrap64(Core::System& system) {
}
template <ResultCode func(Core::System&, u64, u64, u32, s64)>
void SvcWrap64(Core::System& system) {
void SvcWrap(Core::System& system) {
FuncReturn(system, func(system, Param(system, 0), Param(system, 1),
static_cast<u32>(Param(system, 2)), static_cast<s64>(Param(system, 3)))
.raw);
}
template <ResultCode func(Core::System&, u64*, u64, u64, u64)>
void SvcWrap64(Core::System& system) {
void SvcWrap(Core::System& system) {
u64 param_1 = 0;
const u32 retval =
func(system, &param_1, Param(system, 1), Param(system, 2), Param(system, 3)).raw;
@@ -244,7 +236,7 @@ void SvcWrap64(Core::System& system) {
}
template <ResultCode func(Core::System&, u32*, u64, u64, u64, u32, s32)>
void SvcWrap64(Core::System& system) {
void SvcWrap(Core::System& system) {
u32 param_1 = 0;
const u32 retval = func(system, &param_1, Param(system, 1), Param(system, 2), Param(system, 3),
static_cast<u32>(Param(system, 4)), static_cast<s32>(Param(system, 5)))
@@ -255,7 +247,7 @@ void SvcWrap64(Core::System& system) {
}
template <ResultCode func(Core::System&, u32*, u64, u64, u32)>
void SvcWrap64(Core::System& system) {
void SvcWrap(Core::System& system) {
u32 param_1 = 0;
const u32 retval = func(system, &param_1, Param(system, 1), Param(system, 2),
static_cast<u32>(Param(system, 3)))
@@ -266,7 +258,7 @@ void SvcWrap64(Core::System& system) {
}
template <ResultCode func(Core::System&, Handle*, u64, u32, u32)>
void SvcWrap64(Core::System& system) {
void SvcWrap(Core::System& system) {
u32 param_1 = 0;
const u32 retval = func(system, &param_1, Param(system, 1), static_cast<u32>(Param(system, 2)),
static_cast<u32>(Param(system, 3)))
@@ -277,14 +269,14 @@ void SvcWrap64(Core::System& system) {
}
template <ResultCode func(Core::System&, u64, u32, s32, s64)>
void SvcWrap64(Core::System& system) {
void SvcWrap(Core::System& system) {
FuncReturn(system, func(system, Param(system, 0), static_cast<u32>(Param(system, 1)),
static_cast<s32>(Param(system, 2)), static_cast<s64>(Param(system, 3)))
.raw);
}
template <ResultCode func(Core::System&, u64, u32, s32, s32)>
void SvcWrap64(Core::System& system) {
void SvcWrap(Core::System& system) {
FuncReturn(system, func(system, Param(system, 0), static_cast<u32>(Param(system, 1)),
static_cast<s32>(Param(system, 2)), static_cast<s32>(Param(system, 3)))
.raw);
@@ -294,7 +286,7 @@ void SvcWrap64(Core::System& system) {
// Function wrappers that return type u32
template <u32 func(Core::System&)>
void SvcWrap64(Core::System& system) {
void SvcWrap(Core::System& system) {
FuncReturn(system, func(system));
}
@@ -302,7 +294,7 @@ void SvcWrap64(Core::System& system) {
// Function wrappers that return type u64
template <u64 func(Core::System&)>
void SvcWrap64(Core::System& system) {
void SvcWrap(Core::System& system) {
FuncReturn(system, func(system));
}
@@ -310,110 +302,44 @@ void SvcWrap64(Core::System& system) {
/// Function wrappers that return type void
template <void func(Core::System&)>
void SvcWrap64(Core::System& system) {
void SvcWrap(Core::System& system) {
func(system);
}
template <void func(Core::System&, u32)>
void SvcWrap64(Core::System& system) {
void SvcWrap(Core::System& system) {
func(system, static_cast<u32>(Param(system, 0)));
}
template <void func(Core::System&, u32, u64, u64, u64)>
void SvcWrap64(Core::System& system) {
void SvcWrap(Core::System& system) {
func(system, static_cast<u32>(Param(system, 0)), Param(system, 1), Param(system, 2),
Param(system, 3));
}
template <void func(Core::System&, s64)>
void SvcWrap64(Core::System& system) {
void SvcWrap(Core::System& system) {
func(system, static_cast<s64>(Param(system, 0)));
}
template <void func(Core::System&, u64, s32)>
void SvcWrap64(Core::System& system) {
void SvcWrap(Core::System& system) {
func(system, Param(system, 0), static_cast<s32>(Param(system, 1)));
}
template <void func(Core::System&, u64, u64)>
void SvcWrap64(Core::System& system) {
void SvcWrap(Core::System& system) {
func(system, Param(system, 0), Param(system, 1));
}
template <void func(Core::System&, u64, u64, u64)>
void SvcWrap64(Core::System& system) {
void SvcWrap(Core::System& system) {
func(system, Param(system, 0), Param(system, 1), Param(system, 2));
}
template <void func(Core::System&, u32, u64, u64)>
void SvcWrap64(Core::System& system) {
void SvcWrap(Core::System& system) {
func(system, static_cast<u32>(Param(system, 0)), Param(system, 1), Param(system, 2));
}
// Used by QueryMemory32
template <ResultCode func(Core::System&, u32, u32, u32)>
void SvcWrap32(Core::System& system) {
FuncReturn32(system,
func(system, Param32(system, 0), Param32(system, 1), Param32(system, 2)).raw);
}
// Used by GetInfo32
template <ResultCode func(Core::System&, u32*, u32*, u32, u32, u32, u32)>
void SvcWrap32(Core::System& system) {
u32 param_1 = 0;
u32 param_2 = 0;
const u32 retval = func(system, &param_1, &param_2, Param32(system, 0), Param32(system, 1),
Param32(system, 2), Param32(system, 3))
.raw;
system.CurrentArmInterface().SetReg(1, param_1);
system.CurrentArmInterface().SetReg(2, param_2);
FuncReturn(system, retval);
}
// Used by GetThreadPriority32, ConnectToNamedPort32
template <ResultCode func(Core::System&, u32*, u32)>
void SvcWrap32(Core::System& system) {
u32 param_1 = 0;
const u32 retval = func(system, &param_1, Param32(system, 1)).raw;
system.CurrentArmInterface().SetReg(1, param_1);
FuncReturn(system, retval);
}
// Used by GetThreadId32
template <ResultCode func(Core::System&, u32*, u32*, u32)>
void SvcWrap32(Core::System& system) {
u32 param_1 = 0;
u32 param_2 = 0;
const u32 retval = func(system, &param_1, &param_2, Param32(system, 1)).raw;
system.CurrentArmInterface().SetReg(1, param_1);
system.CurrentArmInterface().SetReg(2, param_2);
FuncReturn(system, retval);
}
// Used by SignalProcessWideKey32
template <void func(Core::System&, u32, s32)>
void SvcWrap32(Core::System& system) {
func(system, static_cast<u32>(Param(system, 0)), static_cast<s32>(Param(system, 1)));
}
// Used by SendSyncRequest32
template <ResultCode func(Core::System&, u32)>
void SvcWrap32(Core::System& system) {
FuncReturn(system, func(system, static_cast<u32>(Param(system, 0))).raw);
}
// Used by WaitSynchronization32
template <ResultCode func(Core::System&, u32, u32, s32, u32, Handle*)>
void SvcWrap32(Core::System& system) {
u32 param_1 = 0;
const u32 retval = func(system, Param32(system, 0), Param32(system, 1), Param32(system, 2),
Param32(system, 3), &param_1)
.raw;
system.CurrentArmInterface().SetReg(1, param_1);
FuncReturn(system, retval);
}
} // namespace Kernel

View File

@@ -1,87 +0,0 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/core.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/scheduler.h"
#include "core/hle/kernel/synchronization.h"
#include "core/hle/kernel/synchronization_object.h"
#include "core/hle/kernel/thread.h"
namespace Kernel {
/// Default thread wakeup callback for WaitSynchronization
static bool DefaultThreadWakeupCallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
std::shared_ptr<SynchronizationObject> object,
std::size_t index) {
ASSERT(thread->GetStatus() == ThreadStatus::WaitSynch);
if (reason == ThreadWakeupReason::Timeout) {
thread->SetWaitSynchronizationResult(RESULT_TIMEOUT);
return true;
}
ASSERT(reason == ThreadWakeupReason::Signal);
thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
thread->SetWaitSynchronizationOutput(static_cast<u32>(index));
return true;
}
Synchronization::Synchronization(Core::System& system) : system{system} {}
void Synchronization::SignalObject(SynchronizationObject& obj) const {
if (obj.IsSignaled()) {
obj.WakeupAllWaitingThreads();
}
}
std::pair<ResultCode, Handle> Synchronization::WaitFor(
std::vector<std::shared_ptr<SynchronizationObject>>& sync_objects, s64 nano_seconds) {
auto* const thread = system.CurrentScheduler().GetCurrentThread();
// Find the first object that is acquirable in the provided list of objects
const auto itr = std::find_if(sync_objects.begin(), sync_objects.end(),
[thread](const std::shared_ptr<SynchronizationObject>& object) {
return object->IsSignaled();
});
if (itr != sync_objects.end()) {
// We found a ready object, acquire it and set the result value
SynchronizationObject* object = itr->get();
object->Acquire(thread);
const u32 index = static_cast<s32>(std::distance(sync_objects.begin(), itr));
return {RESULT_SUCCESS, index};
}
// No objects were ready to be acquired, prepare to suspend the thread.
// If a timeout value of 0 was provided, just return the Timeout error code instead of
// suspending the thread.
if (nano_seconds == 0) {
return {RESULT_TIMEOUT, InvalidHandle};
}
if (thread->IsSyncCancelled()) {
thread->SetSyncCancelled(false);
return {ERR_SYNCHRONIZATION_CANCELED, InvalidHandle};
}
for (auto& object : sync_objects) {
object->AddWaitingThread(SharedFrom(thread));
}
thread->SetSynchronizationObjects(std::move(sync_objects));
thread->SetStatus(ThreadStatus::WaitSynch);
// Create an event to wake the thread up after the specified nanosecond delay has passed
thread->WakeAfterDelay(nano_seconds);
thread->SetWakeupCallback(DefaultThreadWakeupCallback);
system.PrepareReschedule(thread->GetProcessorID());
return {RESULT_TIMEOUT, InvalidHandle};
}
} // namespace Kernel

View File

@@ -1,44 +0,0 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <utility>
#include <vector>
#include "core/hle/kernel/object.h"
#include "core/hle/result.h"
namespace Core {
class System;
} // namespace Core
namespace Kernel {
class SynchronizationObject;
/**
* The 'Synchronization' class is an interface for handling synchronization methods
* used by Synchronization objects and synchronization SVCs. This centralizes processing of
* such
*/
class Synchronization {
public:
explicit Synchronization(Core::System& system);
/// Signals a synchronization object, waking up all its waiting threads
void SignalObject(SynchronizationObject& obj) const;
/// Tries to see if waiting for any of the sync_objects is necessary, if not
/// it returns Success and the handle index of the signaled sync object. In
/// case not, the current thread will be locked and wait for nano_seconds or
/// for a synchronization object to signal.
std::pair<ResultCode, Handle> WaitFor(
std::vector<std::shared_ptr<SynchronizationObject>>& sync_objects, s64 nano_seconds);
private:
Core::System& system;
};
} // namespace Kernel

View File

@@ -13,9 +13,9 @@
#include "common/thread_queue_list.h"
#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/core_cpu.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hardware_properties.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/kernel.h"
@@ -32,25 +32,21 @@ bool Thread::ShouldWait(const Thread* thread) const {
return status != ThreadStatus::Dead;
}
bool Thread::IsSignaled() const {
return status == ThreadStatus::Dead;
}
void Thread::Acquire(Thread* thread) {
ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
}
Thread::Thread(KernelCore& kernel) : SynchronizationObject{kernel} {}
Thread::Thread(KernelCore& kernel) : WaitObject{kernel} {}
Thread::~Thread() = default;
void Thread::Stop() {
// Cancel any outstanding wakeup events for this thread
Core::System::GetInstance().CoreTiming().UnscheduleEvent(kernel.ThreadWakeupCallbackEventType(),
global_handle);
kernel.GlobalHandleTable().Close(global_handle);
global_handle = 0;
callback_handle);
kernel.ThreadWakeupCallbackHandleTable().Close(callback_handle);
callback_handle = 0;
SetStatus(ThreadStatus::Dead);
Signal();
WakeupAllWaitingThreads();
// Clean up any dangling references in objects that this thread was waiting for
for (auto& wait_object : wait_objects) {
@@ -73,12 +69,12 @@ void Thread::WakeAfterDelay(s64 nanoseconds) {
// thread-safe version of ScheduleEvent.
const s64 cycles = Core::Timing::nsToCycles(std::chrono::nanoseconds{nanoseconds});
Core::System::GetInstance().CoreTiming().ScheduleEvent(
cycles, kernel.ThreadWakeupCallbackEventType(), global_handle);
cycles, kernel.ThreadWakeupCallbackEventType(), callback_handle);
}
void Thread::CancelWakeupTimer() {
Core::System::GetInstance().CoreTiming().UnscheduleEvent(kernel.ThreadWakeupCallbackEventType(),
global_handle);
callback_handle);
}
void Thread::ResumeFromWait() {
@@ -133,16 +129,15 @@ void Thread::CancelWait() {
ResumeFromWait();
}
static void ResetThreadContext32(Core::ARM_Interface::ThreadContext32& context, u32 stack_top,
u32 entry_point, u32 arg) {
context = {};
context.cpu_registers[0] = arg;
context.cpu_registers[15] = entry_point;
context.cpu_registers[13] = stack_top;
}
static void ResetThreadContext64(Core::ARM_Interface::ThreadContext64& context, VAddr stack_top,
VAddr entry_point, u64 arg) {
/**
* Resets a thread context, making it ready to be scheduled and run by the CPU
* @param context Thread context to reset
* @param stack_top Address of the top of the stack
* @param entry_point Address of entry point for execution
* @param arg User argument for thread
*/
static void ResetThreadContext(Core::ARM_Interface::ThreadContext& context, VAddr stack_top,
VAddr entry_point, u64 arg) {
context = {};
context.cpu_registers[0] = arg;
context.pc = entry_point;
@@ -191,7 +186,7 @@ ResultVal<std::shared_ptr<Thread>> Thread::Create(KernelCore& kernel, std::strin
thread->condvar_wait_address = 0;
thread->wait_handle = 0;
thread->name = std::move(name);
thread->global_handle = kernel.GlobalHandleTable().Create(thread).Unwrap();
thread->callback_handle = kernel.ThreadWakeupCallbackHandleTable().Create(thread).Unwrap();
thread->owner_process = &owner_process;
auto& scheduler = kernel.GlobalScheduler();
scheduler.AddThread(thread);
@@ -199,9 +194,9 @@ ResultVal<std::shared_ptr<Thread>> Thread::Create(KernelCore& kernel, std::strin
thread->owner_process->RegisterThread(thread.get());
ResetThreadContext32(thread->context_32, static_cast<u32>(stack_top),
static_cast<u32>(entry_point), static_cast<u32>(arg));
ResetThreadContext64(thread->context_64, stack_top, entry_point, arg);
// TODO(peachum): move to ScheduleThread() when scheduler is added so selected core is used
// to initialize the context
ResetThreadContext(thread->context, stack_top, entry_point, arg);
return MakeResult<std::shared_ptr<Thread>>(std::move(thread));
}
@@ -214,16 +209,14 @@ void Thread::SetPriority(u32 priority) {
}
void Thread::SetWaitSynchronizationResult(ResultCode result) {
context_32.cpu_registers[0] = result.raw;
context_64.cpu_registers[0] = result.raw;
context.cpu_registers[0] = result.raw;
}
void Thread::SetWaitSynchronizationOutput(s32 output) {
context_32.cpu_registers[1] = output;
context_64.cpu_registers[1] = output;
context.cpu_registers[1] = output;
}
s32 Thread::GetSynchronizationObjectIndex(std::shared_ptr<SynchronizationObject> object) const {
s32 Thread::GetWaitObjectIndex(std::shared_ptr<WaitObject> object) const {
ASSERT_MSG(!wait_objects.empty(), "Thread is not waiting for anything");
const auto match = std::find(wait_objects.rbegin(), wait_objects.rend(), object);
return static_cast<s32>(std::distance(match, wait_objects.rend()) - 1);
@@ -344,16 +337,14 @@ void Thread::ChangeCore(u32 core, u64 mask) {
SetCoreAndAffinityMask(core, mask);
}
bool Thread::AllSynchronizationObjectsReady() const {
return std::none_of(wait_objects.begin(), wait_objects.end(),
[this](const std::shared_ptr<SynchronizationObject>& object) {
return object->ShouldWait(this);
});
bool Thread::AllWaitObjectsReady() const {
return std::none_of(
wait_objects.begin(), wait_objects.end(),
[this](const std::shared_ptr<WaitObject>& object) { return object->ShouldWait(this); });
}
bool Thread::InvokeWakeupCallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
std::shared_ptr<SynchronizationObject> object,
std::size_t index) {
std::shared_ptr<WaitObject> object, std::size_t index) {
ASSERT(wakeup_callback);
return wakeup_callback(reason, std::move(thread), std::move(object), index);
}
@@ -365,7 +356,7 @@ void Thread::SetActivity(ThreadActivity value) {
// Set status if not waiting
if (status == ThreadStatus::Ready || status == ThreadStatus::Running) {
SetStatus(ThreadStatus::Paused);
kernel.PrepareReschedule(processor_id);
Core::System::GetInstance().CpuCore(processor_id).PrepareReschedule();
}
} else if (status == ThreadStatus::Paused) {
// Ready to reschedule
@@ -435,7 +426,7 @@ ResultCode Thread::SetCoreAndAffinityMask(s32 new_core, u64 new_affinity_mask) {
const s32 old_core = processor_id;
if (processor_id >= 0 && ((affinity_mask >> processor_id) & 1) == 0) {
if (static_cast<s32>(ideal_core) < 0) {
processor_id = HighestSetCore(affinity_mask, Core::Hardware::NUM_CPU_CORES);
processor_id = HighestSetCore(affinity_mask, GlobalScheduler::NUM_CPU_CORES);
} else {
processor_id = ideal_core;
}
@@ -459,7 +450,7 @@ void Thread::AdjustSchedulingOnStatus(u32 old_flags) {
scheduler.Unschedule(current_priority, static_cast<u32>(processor_id), this);
}
for (u32 core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) {
for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) {
if (core != static_cast<u32>(processor_id) && ((affinity_mask >> core) & 1) != 0) {
scheduler.Unsuggest(current_priority, core, this);
}
@@ -470,7 +461,7 @@ void Thread::AdjustSchedulingOnStatus(u32 old_flags) {
scheduler.Schedule(current_priority, static_cast<u32>(processor_id), this);
}
for (u32 core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) {
for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) {
if (core != static_cast<u32>(processor_id) && ((affinity_mask >> core) & 1) != 0) {
scheduler.Suggest(current_priority, core, this);
}
@@ -484,12 +475,12 @@ void Thread::AdjustSchedulingOnPriority(u32 old_priority) {
if (GetSchedulingStatus() != ThreadSchedStatus::Runnable) {
return;
}
auto& scheduler = kernel.GlobalScheduler();
auto& scheduler = Core::System::GetInstance().GlobalScheduler();
if (processor_id >= 0) {
scheduler.Unschedule(old_priority, static_cast<u32>(processor_id), this);
}
for (u32 core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) {
for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) {
if (core != static_cast<u32>(processor_id) && ((affinity_mask >> core) & 1) != 0) {
scheduler.Unsuggest(old_priority, core, this);
}
@@ -506,7 +497,7 @@ void Thread::AdjustSchedulingOnPriority(u32 old_priority) {
}
}
for (u32 core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) {
for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) {
if (core != static_cast<u32>(processor_id) && ((affinity_mask >> core) & 1) != 0) {
scheduler.Suggest(current_priority, core, this);
}
@@ -516,13 +507,13 @@ void Thread::AdjustSchedulingOnPriority(u32 old_priority) {
}
void Thread::AdjustSchedulingOnAffinity(u64 old_affinity_mask, s32 old_core) {
auto& scheduler = kernel.GlobalScheduler();
auto& scheduler = Core::System::GetInstance().GlobalScheduler();
if (GetSchedulingStatus() != ThreadSchedStatus::Runnable ||
current_priority >= THREADPRIO_COUNT) {
return;
}
for (u32 core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) {
for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) {
if (((old_affinity_mask >> core) & 1) != 0) {
if (core == static_cast<u32>(old_core)) {
scheduler.Unschedule(current_priority, core, this);
@@ -532,7 +523,7 @@ void Thread::AdjustSchedulingOnAffinity(u64 old_affinity_mask, s32 old_core) {
}
}
for (u32 core = 0; core < Core::Hardware::NUM_CPU_CORES; core++) {
for (u32 core = 0; core < GlobalScheduler::NUM_CPU_CORES; core++) {
if (((affinity_mask >> core) & 1) != 0) {
if (core == static_cast<u32>(processor_id)) {
scheduler.Schedule(current_priority, core, this);

View File

@@ -11,7 +11,7 @@
#include "common/common_types.h"
#include "core/arm/arm_interface.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/synchronization_object.h"
#include "core/hle/kernel/wait_object.h"
#include "core/hle/result.h"
namespace Kernel {
@@ -95,21 +95,20 @@ enum class ThreadSchedMasks : u32 {
ForcePauseMask = 0x0070,
};
class Thread final : public SynchronizationObject {
class Thread final : public WaitObject {
public:
explicit Thread(KernelCore& kernel);
~Thread() override;
using MutexWaitingThreads = std::vector<std::shared_ptr<Thread>>;
using ThreadContext32 = Core::ARM_Interface::ThreadContext32;
using ThreadContext64 = Core::ARM_Interface::ThreadContext64;
using ThreadContext = Core::ARM_Interface::ThreadContext;
using ThreadSynchronizationObjects = std::vector<std::shared_ptr<SynchronizationObject>>;
using ThreadWaitObjects = std::vector<std::shared_ptr<WaitObject>>;
using WakeupCallback =
std::function<bool(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
std::shared_ptr<SynchronizationObject> object, std::size_t index)>;
std::shared_ptr<WaitObject> object, std::size_t index)>;
/**
* Creates and returns a new thread. The new thread is immediately scheduled
@@ -147,7 +146,6 @@ public:
bool ShouldWait(const Thread* thread) const override;
void Acquire(Thread* thread) override;
bool IsSignaled() const override;
/**
* Gets the thread's current priority
@@ -235,7 +233,7 @@ public:
*
* @param object Object to query the index of.
*/
s32 GetSynchronizationObjectIndex(std::shared_ptr<SynchronizationObject> object) const;
s32 GetWaitObjectIndex(std::shared_ptr<WaitObject> object) const;
/**
* Stops a thread, invalidating it from further use
@@ -274,20 +272,12 @@ public:
return status == ThreadStatus::WaitSynch;
}
ThreadContext32& GetContext32() {
return context_32;
ThreadContext& GetContext() {
return context;
}
const ThreadContext32& GetContext32() const {
return context_32;
}
ThreadContext64& GetContext64() {
return context_64;
}
const ThreadContext64& GetContext64() const {
return context_64;
const ThreadContext& GetContext() const {
return context;
}
ThreadStatus GetStatus() const {
@@ -324,15 +314,15 @@ public:
return owner_process;
}
const ThreadSynchronizationObjects& GetSynchronizationObjects() const {
const ThreadWaitObjects& GetWaitObjects() const {
return wait_objects;
}
void SetSynchronizationObjects(ThreadSynchronizationObjects objects) {
void SetWaitObjects(ThreadWaitObjects objects) {
wait_objects = std::move(objects);
}
void ClearSynchronizationObjects() {
void ClearWaitObjects() {
for (const auto& waiting_object : wait_objects) {
waiting_object->RemoveWaitingThread(SharedFrom(this));
}
@@ -340,7 +330,7 @@ public:
}
/// Determines whether all the objects this thread is waiting on are ready.
bool AllSynchronizationObjectsReady() const;
bool AllWaitObjectsReady() const;
const MutexWaitingThreads& GetMutexWaitingThreads() const {
return wait_mutex_threads;
@@ -405,7 +395,7 @@ public:
* will cause an assertion to trigger.
*/
bool InvokeWakeupCallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
std::shared_ptr<SynchronizationObject> object, std::size_t index);
std::shared_ptr<WaitObject> object, std::size_t index);
u32 GetIdealCore() const {
return ideal_core;
@@ -462,10 +452,6 @@ public:
is_sync_cancelled = value;
}
Handle GetGlobalHandle() const {
return global_handle;
}
private:
void SetSchedulingStatus(ThreadSchedStatus new_status);
void SetCurrentPriority(u32 new_priority);
@@ -475,8 +461,7 @@ private:
void AdjustSchedulingOnPriority(u32 old_priority);
void AdjustSchedulingOnAffinity(u64 old_affinity_mask, s32 old_core);
ThreadContext32 context_32{};
ThreadContext64 context_64{};
Core::ARM_Interface::ThreadContext context{};
u64 thread_id = 0;
@@ -509,7 +494,7 @@ private:
/// Objects that the thread is waiting on, in the same order as they were
/// passed to WaitSynchronization.
ThreadSynchronizationObjects wait_objects;
ThreadWaitObjects wait_objects;
/// List of threads that are waiting for a mutex that is held by this thread.
MutexWaitingThreads wait_mutex_threads;
@@ -528,7 +513,7 @@ private:
VAddr arb_wait_address{0};
/// Handle used as userdata to reference this object when inserting into the CoreTiming queue.
Handle global_handle = 0;
Handle callback_handle = 0;
/// Callback that will be invoked when the thread is resumed from a waiting state. If the thread
/// was waiting via WaitSynchronization then the object will be the last object that became

View File

@@ -1,44 +0,0 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/assert.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/core_timing_util.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/time_manager.h"
namespace Kernel {
TimeManager::TimeManager(Core::System& system) : system{system} {
time_manager_event_type = Core::Timing::CreateEvent(
"Kernel::TimeManagerCallback", [this](u64 thread_handle, [[maybe_unused]] s64 cycles_late) {
Handle proper_handle = static_cast<Handle>(thread_handle);
std::shared_ptr<Thread> thread =
this->system.Kernel().RetrieveThreadFromGlobalHandleTable(proper_handle);
thread->ResumeFromWait();
});
}
void TimeManager::ScheduleTimeEvent(Handle& event_handle, Thread* timetask, s64 nanoseconds) {
if (nanoseconds > 0) {
ASSERT(timetask);
event_handle = timetask->GetGlobalHandle();
const s64 cycles = Core::Timing::nsToCycles(std::chrono::nanoseconds{nanoseconds});
system.CoreTiming().ScheduleEvent(cycles, time_manager_event_type, event_handle);
} else {
event_handle = InvalidHandle;
}
}
void TimeManager::UnscheduleTimeEvent(Handle event_handle) {
if (event_handle == InvalidHandle) {
return;
}
system.CoreTiming().UnscheduleEvent(time_manager_event_type, event_handle);
}
} // namespace Kernel

View File

@@ -1,43 +0,0 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include "core/hle/kernel/object.h"
namespace Core {
class System;
} // namespace Core
namespace Core::Timing {
struct EventType;
} // namespace Core::Timing
namespace Kernel {
class Thread;
/**
* The `TimeManager` takes care of scheduling time events on threads and executes their TimeUp
* method when the event is triggered.
*/
class TimeManager {
public:
explicit TimeManager(Core::System& system);
/// Schedule a time event on `timetask` thread that will expire in 'nanoseconds'
/// returns a non-invalid handle in `event_handle` if correctly scheduled
void ScheduleTimeEvent(Handle& event_handle, Thread* timetask, s64 nanoseconds);
/// Unschedule an existing time event
void UnscheduleTimeEvent(Handle event_handle);
private:
Core::System& system;
std::shared_ptr<Core::Timing::EventType> time_manager_event_type;
};
} // namespace Kernel

View File

@@ -8,23 +8,15 @@
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/kernel/transfer_memory.h"
#include "core/hle/result.h"
#include "core/memory.h"
namespace Kernel {
TransferMemory::TransferMemory(KernelCore& kernel, Memory::Memory& memory)
: Object{kernel}, memory{memory} {}
TransferMemory::TransferMemory(KernelCore& kernel) : Object{kernel} {}
TransferMemory::~TransferMemory() = default;
TransferMemory::~TransferMemory() {
// Release memory region when transfer memory is destroyed
Reset();
}
std::shared_ptr<TransferMemory> TransferMemory::Create(KernelCore& kernel, Memory::Memory& memory,
VAddr base_address, u64 size,
MemoryPermission permissions) {
std::shared_ptr<TransferMemory> transfer_memory{
std::make_shared<TransferMemory>(kernel, memory)};
std::shared_ptr<TransferMemory> TransferMemory::Create(KernelCore& kernel, VAddr base_address,
u64 size, MemoryPermission permissions) {
std::shared_ptr<TransferMemory> transfer_memory{std::make_shared<TransferMemory>(kernel)};
transfer_memory->base_address = base_address;
transfer_memory->memory_size = size;
@@ -35,7 +27,7 @@ std::shared_ptr<TransferMemory> TransferMemory::Create(KernelCore& kernel, Memor
}
const u8* TransferMemory::GetPointer() const {
return memory.GetPointer(base_address);
return backing_block.get()->data();
}
u64 TransferMemory::GetSize() const {
@@ -70,52 +62,6 @@ ResultCode TransferMemory::MapMemory(VAddr address, u64 size, MemoryPermission p
return RESULT_SUCCESS;
}
ResultCode TransferMemory::Reserve() {
auto& vm_manager{owner_process->VMManager()};
const auto check_range_result{vm_manager.CheckRangeState(
base_address, memory_size, MemoryState::FlagTransfer | MemoryState::FlagMemoryPoolAllocated,
MemoryState::FlagTransfer | MemoryState::FlagMemoryPoolAllocated, VMAPermission::All,
VMAPermission::ReadWrite, MemoryAttribute::Mask, MemoryAttribute::None,
MemoryAttribute::IpcAndDeviceMapped)};
if (check_range_result.Failed()) {
return check_range_result.Code();
}
auto [state_, permissions_, attribute] = *check_range_result;
if (const auto result{vm_manager.ReprotectRange(
base_address, memory_size, SharedMemory::ConvertPermissions(owner_permissions))};
result.IsError()) {
return result;
}
return vm_manager.SetMemoryAttribute(base_address, memory_size, MemoryAttribute::Mask,
attribute | MemoryAttribute::Locked);
}
ResultCode TransferMemory::Reset() {
auto& vm_manager{owner_process->VMManager()};
if (const auto result{vm_manager.CheckRangeState(
base_address, memory_size,
MemoryState::FlagTransfer | MemoryState::FlagMemoryPoolAllocated,
MemoryState::FlagTransfer | MemoryState::FlagMemoryPoolAllocated, VMAPermission::None,
VMAPermission::None, MemoryAttribute::Mask, MemoryAttribute::Locked,
MemoryAttribute::IpcAndDeviceMapped)};
result.Failed()) {
return result.Code();
}
if (const auto result{
vm_manager.ReprotectRange(base_address, memory_size, VMAPermission::ReadWrite)};
result.IsError()) {
return result;
}
return vm_manager.SetMemoryAttribute(base_address, memory_size, MemoryAttribute::Mask,
MemoryAttribute::None);
}
ResultCode TransferMemory::UnmapMemory(VAddr address, u64 size) {
if (memory_size != size) {
return ERR_INVALID_SIZE;

View File

@@ -11,10 +11,6 @@
union ResultCode;
namespace Memory {
class Memory;
}
namespace Kernel {
class KernelCore;
@@ -30,13 +26,12 @@ enum class MemoryPermission : u32;
///
class TransferMemory final : public Object {
public:
explicit TransferMemory(KernelCore& kernel, Memory::Memory& memory);
explicit TransferMemory(KernelCore& kernel);
~TransferMemory() override;
static constexpr HandleType HANDLE_TYPE = HandleType::TransferMemory;
static std::shared_ptr<TransferMemory> Create(KernelCore& kernel, Memory::Memory& memory,
VAddr base_address, u64 size,
static std::shared_ptr<TransferMemory> Create(KernelCore& kernel, VAddr base_address, u64 size,
MemoryPermission permissions);
TransferMemory(const TransferMemory&) = delete;
@@ -85,14 +80,6 @@ public:
///
ResultCode UnmapMemory(VAddr address, u64 size);
/// Reserves the region to be used for the transfer memory, called after the transfer memory is
/// created.
ResultCode Reserve();
/// Resets the region previously used for the transfer memory, called after the transfer memory
/// is closed.
ResultCode Reset();
private:
/// Memory block backing this instance.
std::shared_ptr<PhysicalMemory> backing_block;
@@ -111,8 +98,6 @@ private:
/// Whether or not this transfer memory instance has mapped memory.
bool is_mapped = false;
Memory::Memory& memory;
};
} // namespace Kernel

View File

@@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#include <algorithm>
#include <cstring>
#include <iterator>
#include <utility>
#include "common/alignment.h"
@@ -270,9 +269,18 @@ ResultVal<VAddr> VMManager::SetHeapSize(u64 size) {
// If necessary, expand backing vector to cover new heap extents in
// the case of allocating. Otherwise, shrink the backing memory,
// if a smaller heap has been requested.
heap_memory->resize(size);
heap_memory->shrink_to_fit();
RefreshMemoryBlockMappings(heap_memory.get());
const u64 old_heap_size = GetCurrentHeapSize();
if (size > old_heap_size) {
const u64 alloc_size = size - old_heap_size;
heap_memory->insert(heap_memory->end(), alloc_size, 0);
RefreshMemoryBlockMappings(heap_memory.get());
} else if (size < old_heap_size) {
heap_memory->resize(size);
heap_memory->shrink_to_fit();
RefreshMemoryBlockMappings(heap_memory.get());
}
heap_end = heap_region_base + size;
ASSERT(GetCurrentHeapSize() == heap_memory->size());
@@ -544,8 +552,7 @@ MemoryInfo VMManager::QueryMemory(VAddr address) const {
ResultCode VMManager::SetMemoryAttribute(VAddr address, u64 size, MemoryAttribute mask,
MemoryAttribute attribute) {
constexpr auto ignore_mask =
MemoryAttribute::Uncached | MemoryAttribute::DeviceMapped | MemoryAttribute::Locked;
constexpr auto ignore_mask = MemoryAttribute::Uncached | MemoryAttribute::DeviceMapped;
constexpr auto attribute_mask = ~ignore_mask;
const auto result = CheckRangeState(
@@ -745,20 +752,24 @@ void VMManager::MergeAdjacentVMA(VirtualMemoryArea& left, const VirtualMemoryAre
// Always merge allocated memory blocks, even when they don't share the same backing block.
if (left.type == VMAType::AllocatedMemoryBlock &&
(left.backing_block != right.backing_block || left.offset + left.size != right.offset)) {
const auto right_begin = right.backing_block->begin() + right.offset;
const auto right_end = right_begin + right.size;
// Check if we can save work.
if (left.offset == 0 && left.size == left.backing_block->size()) {
// Fast case: left is an entire backing block.
left.backing_block->resize(left.size + right.size);
std::memcpy(left.backing_block->data() + left.size,
right.backing_block->data() + right.offset, right.size);
left.backing_block->insert(left.backing_block->end(), right_begin, right_end);
} else {
// Slow case: make a new memory block for left and right.
const auto left_begin = left.backing_block->begin() + left.offset;
const auto left_end = left_begin + left.size;
const auto left_size = static_cast<std::size_t>(std::distance(left_begin, left_end));
const auto right_size = static_cast<std::size_t>(std::distance(right_begin, right_end));
auto new_memory = std::make_shared<PhysicalMemory>();
new_memory->resize(left.size + right.size);
std::memcpy(new_memory->data(), left.backing_block->data() + left.offset, left.size);
std::memcpy(new_memory->data() + left.size, right.backing_block->data() + right.offset,
right.size);
new_memory->reserve(left_size + right_size);
new_memory->insert(new_memory->end(), left_begin, left_end);
new_memory->insert(new_memory->end(), right_begin, right_end);
left.backing_block = std::move(new_memory);
left.offset = 0;
@@ -781,7 +792,8 @@ void VMManager::UpdatePageTableForVMA(const VirtualMemoryArea& vma) {
memory.UnmapRegion(page_table, vma.base, vma.size);
break;
case VMAType::AllocatedMemoryBlock:
memory.MapMemoryRegion(page_table, vma.base, vma.size, *vma.backing_block, vma.offset);
memory.MapMemoryRegion(page_table, vma.base, vma.size,
vma.backing_block->data() + vma.offset);
break;
case VMAType::BackingMemory:
memory.MapMemoryRegion(page_table, vma.base, vma.size, vma.backing_memory);

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