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49 Commits

Author SHA1 Message Date
River City Ransomware
d05dc3f4dd Fix gdbstub typo, fixes Citra #3318
Core::System().GetInstance().IsPoweredOn() -> Core::System::GetInstance().IsPoweredOn()
2018-01-17 09:25:25 -05:00
bunnei
9ae55884d2 Merge pull request #60 from jroweboy/game-frame
UI: Fix frame rate perf stats
2018-01-17 01:23:43 -05:00
James Rowe
a66eb7351b UI: Fix frame rate perf stats
Adds in a missing EndGameFrame when nvdrv swaps buffers
2018-01-16 20:44:02 -07:00
bunnei
dc905463dc Merge pull request #34 from shinyquagsire23/hid-sharedmem-layouts-circbufs-meta
hid: Write to all layouts, implement circular buffers, set up controller metadata.
2018-01-16 21:54:46 -05:00
bunnei
4b156d2e64 acc_u0: Add IPC interface and stub InitializeApplicationInfo. 2018-01-16 21:34:27 -05:00
bunnei
8c05e935bd Merge pull request #55 from bunnei/subv-improvements
Improvements to IPC, AppletOE, APM, VI, SVC
2018-01-16 21:06:52 -05:00
bunnei
f621310da2 applet_oe: Fix GetOperationMode and GetPerformanceMode. 2018-01-16 20:32:08 -05:00
Subv
cb75b56e45 NV: Implemented the nvdrv service, which uses the same interface as nvdrv:a 2018-01-16 19:04:09 -05:00
Subv
30657f9ca1 NV: Move the nvdrv classes into the Nvidia namespace, and move the functionality to a s single module that services call. 2018-01-16 19:03:49 -05:00
Subv
f827b17dd4 VI: Stubbed GetNativeHandle, Create/DestroyStrayLayer and CloseDisplay 2018-01-16 19:01:03 -05:00
Subv
c5a0408ccc Services: Stubbed APM::OpenSession and the ISession interface.
# Conflicts:
#	src/core/hle/service/am/applet_oe.cpp
#	src/core/hle/service/apm/apm.cpp
2018-01-16 19:00:32 -05:00
Subv
f7dc637a61 AppletOE: Stub a bunch of functions required by libnx homebrew. 2018-01-16 18:58:06 -05:00
Subv
bf0e20c571 SVC: Correct some return values in svcGetInfo and added TitleId and PrivilegedProcessId stubs.
# Conflicts:
#	src/core/hle/kernel/svc.cpp
2018-01-16 18:50:23 -05:00
Subv
3442f4b96a SVC: Add 4.0.0+ comment to GetInfoType enum values. 2018-01-16 18:44:39 -05:00
Subv
5bc14e791a IPC: Push domain objects as move handles when not in a domain. 2018-01-16 18:42:08 -05:00
bunnei
1aa4cdc3c8 Merge pull request #52 from ogniK5377/fsp
added more svcGetInfo pairs for 3.0.0+ support, Changed HEAP_SIZE and TLS_AREA_VADDR. changed mem usage & heap usage stub added, ISelfController, IApplication function stubs. Added SetThreadCoreMask
2018-01-16 18:27:48 -05:00
David
cb8d5328d5 Update memory.h 2018-01-16 15:27:13 -08:00
bunnei
0f6e3421c8 Merge pull request #45 from FearlessTobi/patch-1
Implement Pull #3030 from Citra: Rename derivative class name
2018-01-16 17:59:14 -05:00
bunnei
7338f089f8 Merge pull request #43 from N00byKing/3052
Implement Pull #3052 from citra: Correct spelling of searchfield in comment
2018-01-16 17:58:25 -05:00
bunnei
4dc989f073 Merge pull request #46 from FearlessTobi/patch-2
Implement Pull #3034 from Citra: Change build order to check clang-format first
2018-01-16 17:57:54 -05:00
bunnei
5f6e29831f Merge pull request #53 from nkatz565/nk-fixlabels
Implement Pull #3240 from Citra: Add button labels for sdl joystick mappings
2018-01-16 17:55:59 -05:00
bunnei
07b465d24e Merge pull request #44 from Rozelette/master
nso: Modify .bss size calculation logic
2018-01-16 17:24:49 -05:00
David Marcec
bb7221c5d5 SetThreadCoreMask stub, time to implement fsp 2018-01-16 14:23:53 -08:00
bunnei
52fe15278b Merge pull request #47 from MerryMage/build-fixes
Misc build fixes
2018-01-16 17:23:33 -05:00
David Marcec
104dd867c4 implemented more of ISelfController and IApplicationFunctions 2018-01-16 14:18:18 -08:00
David Marcec
68143af636 Added more svcGetInfo pairs 2018-01-16 14:06:45 -08:00
David Marcec
c903372111 Increased heap size and changed tls area vaddr 2018-01-16 13:53:43 -08:00
muemart
aec3b28547 Use static functions instead of lambdas 2018-01-16 16:49:48 -05:00
muemart
5d5f1dfb68 Add translation support for button labels 2018-01-16 16:49:41 -05:00
muemart
f4f64cc197 Add button labels for sdl joystick mappings 2018-01-16 16:49:29 -05:00
bunnei
f10a7081e3 Merge pull request #48 from spycrab/cmake_python
CMake: Override PYTHON environment variable for libunicorn
2018-01-16 15:20:01 -05:00
spycrab
33778e4984 CMake: Override PYTHON environment variable for libunicorn 2018-01-16 20:05:05 +01:00
MerryMage
e35644c005 clang-format 2018-01-16 18:05:21 +00:00
MerryMage
153205edbb travis: Use more recent cmake on macOS 2018-01-16 18:02:08 +00:00
Tobias
af9a4539b1 Implement Pull #3034 from Citra
Change build order to check clang-format first
2018-01-16 18:56:42 +01:00
Tobias
1de165506f Implement Pull #3030 from Citra
citra-qt: Rename derivative class name
2018-01-16 18:50:04 +01:00
bunnei
c2e4666579 Update README.md to include AppVeyor build status. 2018-01-16 12:24:15 -05:00
Rozlette
09bcc2042c nso: Modify .bss size calculation logic 2018-01-16 11:14:36 -06:00
bunnei
f53dc4c9d6 Merge pull request #31 from jroweboy/fix-deploy
Build/Deploy Updates to Setup Nightly Builds
2018-01-16 11:56:14 -05:00
N00byKing
7c6c8da218 Update game_list.cpp 2018-01-16 17:55:06 +01:00
James Rowe
2d7a85f7af Build: Automagically handle unicorn
On MSVC if unicorn isn't found, fallback to bundled unicorn
On everything else, fallback to building unicorn in externals

Also fixes loading unicorn in msvc
2018-01-16 09:39:07 -07:00
N00byKing
8b097aa17e Implement Pull #3333 from citra: citra_qt: Pause emulation on CoreError (#39) 2018-01-16 11:32:27 -05:00
bunnei
d818791866 Merge pull request #24 from nkatz565/nk-inputs
Adding meumart's Citra SDL Joystick support. Citra PR #3116
2018-01-16 10:13:39 -05:00
bunnei
3b28d382d0 Merge pull request #38 from goaaats/citra_merges
Merge citra-emu PR#3001 by Styleoshin(citra-qt : Adding fullscreen mode)
2018-01-16 10:00:24 -05:00
goaaats
8cdc1be0df Merge citra-emu PR#3159 by FearlessTobi(citra-qt : Fix a bug in our fullscreen implementation) 2018-01-16 15:59:30 +01:00
goaaats
f473780c52 Merge citra-emu PR#3001 by Styleoshin(citra-qt : Adding fullscreen mode) 2018-01-16 15:50:33 +01:00
James Rowe
b5b0d4e7c3 Build: Update Appveyor and Travis secret keys
The keys are github auth_tokens and are assigned to yuzubot for the
yuzu-nightly repository to allow Appveyor and Travis to upload releases
2018-01-16 01:20:11 -07:00
James Rowe
e026b66bbb Build: Add unicorn as a submodule and build it if needed
Adds a cmake custom target that will build unicorn on first compile and
uses this in the build scripts as well. Updates Appveyor and Travis
build scripts to work with the new unicorn build, and updates the paths
to all of the different artifacts.
2018-01-16 01:15:52 -07:00
muemart
eaff98dbb3 Adding meumart's Citra SDL Joystick support. Citra PR #3116 2018-01-15 20:02:30 -05:00
74 changed files with 1431 additions and 642 deletions

3
.gitmodules vendored
View File

@@ -19,3 +19,6 @@
[submodule "lz4"]
path = externals/lz4
url = http://github.com/lz4/lz4.git
[submodule "unicorn"]
path = externals/unicorn
url = https://github.com/yuzu-emu/unicorn

View File

@@ -1,6 +1,14 @@
language: cpp
matrix:
include:
- os: linux
env: NAME="clang-format"
dist: trusty
addons:
apt:
packages:
- clang-format-3.9
script: "./.travis/clang-format/script.sh"
- os: linux
env: NAME="linux build"
sudo: required
@@ -20,19 +28,11 @@ matrix:
install: "./.travis/macos/deps.sh"
script: "./.travis/macos/build.sh"
after_success: "./.travis/macos/upload.sh"
- os: linux
env: NAME="clang-format"
dist: trusty
addons:
apt:
packages:
- clang-format-3.9
script: "./.travis/clang-format/script.sh"
deploy:
provider: releases
api_key:
secure: Mck15DIWaJdxDiS3aYVlM9N3G6y8VKUI1rnwII7/iolfm1s94U+tgvbheZDmT7SSbFyaGaYO/E8HrV/uZR9Vvs7ev20sHsTN1u60OTWfDIIyHs9SqjhcGbtq95m9/dMFschOYqTOR+gAs5BsxjuoeAotHdhpQEwvkO2oo5oR0zhGy45gjFnVvtcxT/IfpZBIpVgcK3aLb9zT6ekcJbSiPmEB15iLq3xXd0nFUNtEZdX3D6Veye4n5jB6n72qN8JVoKvPZAwaC2K0pZxpcGJaXDchLsw1q+4eCvdz6UJfUemeQ/uMAmjfeQ3wrzYGXe3nCM3WmX5wosCsB0mw4zYatzl3si6CZ1W+0GkV4Rwlx03dfp7v3EeFhTsXYCaXqhwuLZnWOLUik8t9vaSoFUx4nUIRwfO9kAMUJQSpLuHNO2nT01s3GxvqxzczuLQ9he5nGSi0RRodUzDwek1qUp6I4uV3gRHKz4B07YIc1i2fK88NLXjyQ0uLVZ+7Oq1+kgDp6+N7vvXXZ5qZ17tdaysSbKEE0Y8zsoXw7Rk1tPN19vrCS+TSpomNMyQyne1k+I5iZ/qkxPTLAS5qI6Utc2dL3GJdxWRAEfGNO9AIX3GV/jmmKfdcvwGsCYP8hxqs5vLYfgacw3D8NLf1941lQUwavC17jm9EV9g5G3Pn1Cp516E=
secure: IuTT8DjxzNgOtaEsyOpz1JaSmtDtHSsWZnJKmSBwXAzgP2ZU4Ja3/q0z5PwbC5Ql7kuFahuYTE5oi7lbJBuu2P3y1Wj2zvFozGUkA3JUvEXDNOPS9QTJ1EYd6O+wenZoj7d/Pn+ZeIgyEafnnZsGBb8lMQnV9MfIHgYlZQ5EyF3n4XikT2h1UbDBYx74ciXZIxFEulx68kDr9Q4/U+zIYQmYv2N+lgXSLDkFrCJ046gRcujPYGPqE6jVw0kKni80CTTpuDF5prU8yIBeiffjkJ3Qx1a17G07eZ4r83P4XUOlaHbRBmA/8ywZvLF2Gep3wGKfSFgMWbPxBJk5ZSYcOOAgMsEcg0+gBK9gLTwO4pbmc2GvqP21yRQBzgtbFoEtAHLu5lVPBkZU7kZuRMJtRdqvFIwOLhpnRS8IknFOD5vjtaFiNdGWaK9ePdsGvplijnXcPafkumakc4+eVEiXb6/KzdX1zXdur5tuUPFytm0Oy6IJcGIf8FHXGvUlmWsnPzwfusij9JgeQOP+uegc9PdBfL+h7L5rk+ilELt3cXD5K7wgov/4hkl5istNJ2bm0IioIstWss8QQQTkyscGoeh/oXmUpOL4FdsTvsWhDR3QKeq8nSzgDkqLe0iSbplQGnC7o7ytNbldmxJvf3nylwglA8w3HlqLHtZLkUOcuQ0=
file_glob: true
file: "artifacts/*"
skip_cleanup: true

View File

@@ -1,22 +1,16 @@
#!/bin/bash -ex
apt-get update
apt-get install -y build-essential git libcurl4-openssl-dev libqt5opengl5-dev libsdl2-dev libssl-dev python qtbase5-dev wget
apt-get install -y build-essential git libqt5opengl5-dev libsdl2-dev libssl-dev python qtbase5-dev wget
# Get a recent version of CMake
wget https://cmake.org/files/v3.10/cmake-3.10.1-Linux-x86_64.sh
sh cmake-3.10.1-Linux-x86_64.sh --exclude-subdir --prefix=/ --skip-license
mkdir /unicorn
cd /unicorn
git clone https://github.com/yuzu-emu/unicorn .
UNICORN_ARCHS=aarch64 ./make.sh
./make.sh install
cd /yuzu
mkdir build && cd build
cmake .. -DUSE_SYSTEM_CURL=ON -DCMAKE_BUILD_TYPE=Release
cmake .. -DYUZU_BUILD_UNICORN=ON -DCMAKE_BUILD_TYPE=Release
make -j4
ctest -VV -C Release

View File

@@ -8,7 +8,7 @@ export UNICORNDIR=$(pwd)/externals/unicorn
mkdir build && cd build
cmake --version
cmake .. -DUSE_SYSTEM_CURL=ON -DCMAKE_OSX_ARCHITECTURES="x86_64;x86_64h" -DCMAKE_BUILD_TYPE=Release
cmake .. -DYUZU_BUILD_UNICORN=ON -DCMAKE_OSX_ARCHITECTURES="x86_64;x86_64h" -DCMAKE_BUILD_TYPE=Release
make -j4
ctest -VV -C Release

View File

@@ -2,9 +2,4 @@
brew update
brew install dylibbundler p7zip qt5 sdl2
mkdir externals/unicorn
pushd externals/unicorn
git clone https://github.com/yuzu-emu/unicorn .
UNICORN_ARCHS=aarch64 ./make.sh macos-universal-no
popd
brew outdated cmake || brew upgrade cmake

View File

@@ -12,8 +12,6 @@ option(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 binaries" OFF)
option(ENABLE_QT "Enable the Qt frontend" ON)
option(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" OFF)
option(YUZU_USE_BUNDLED_UNICORN "Download bundled Unicorn binaries" OFF)
if(NOT EXISTS ${CMAKE_SOURCE_DIR}/.git/hooks/pre-commit)
message(STATUS "Copying pre-commit hook")
file(COPY hooks/pre-commit
@@ -29,7 +27,7 @@ function(check_submodules_present)
foreach(module ${gitmodules})
string(REGEX REPLACE "path *= *" "" module ${module})
if (NOT EXISTS "${CMAKE_SOURCE_DIR}/${module}/.git")
message(SEND_ERROR "Git submodule ${module} not found."
message(FATAL_ERROR "Git submodule ${module} not found. "
"Please run: git submodule update --init --recursive")
endif()
endforeach()
@@ -204,34 +202,65 @@ else()
set(SDL2_FOUND NO)
endif()
if (YUZU_USE_BUNDLED_UNICORN)
# Detect toolchain and platform
if (MSVC14 AND ARCHITECTURE_x86_64)
set(UNICORN_VER "unicorn-yuzu")
# If unicorn isn't found, msvc -> download bundled unicorn; everyone else -> build external
find_package(Unicorn QUIET)
if (NOT UNICORN_FOUND)
if (MSVC)
message(STATUS "unicorn not found, falling back to bundled")
# Detect toolchain and platform
if (MSVC14 AND ARCHITECTURE_x86_64)
set(UNICORN_VER "unicorn-yuzu")
else()
message(FATAL_ERROR "No bundled Unicorn binaries for your toolchain. Disable YUZU_USE_BUNDLED_UNICORN and provide your own.")
endif()
if (DEFINED UNICORN_VER)
download_bundled_external("unicorn/" ${UNICORN_VER} UNICORN_PREFIX)
endif()
if (DEFINED UNICORN_VER)
download_bundled_external("unicorn/" ${UNICORN_VER} UNICORN_PREFIX)
endif()
set(UNICORN_FOUND YES)
set(LIBUNICORN_INCLUDE_DIR "${UNICORN_PREFIX}/include" CACHE PATH "Path to Unicorn headers" FORCE)
set(LIBUNICORN_LIBRARY "${UNICORN_PREFIX}/lib/x64/unicorn_dynload.lib" CACHE PATH "Path to Unicorn library" FORCE)
set(UNICORN_DLL_DIR "${UNICORN_PREFIX}/lib/x64/" CACHE PATH "Path to unicorn.dll" FORCE)
else()
message(FATAL_ERROR "No bundled Unicorn binaries for your toolchain. Disable YUZU_USE_BUNDLED_UNICORN and provide your own.")
endif()
message(STATUS "unicorn not found, falling back to externals")
if (MINGW)
set(UNICORN_LIB_NAME "unicorn.a")
else()
set(UNICORN_LIB_NAME "libunicorn.a")
endif()
if (DEFINED UNICORN_VER)
download_bundled_external("unicorn/" ${UNICORN_VER} UNICORN_PREFIX)
endif()
set(UNICORN_FOUND YES)
set(UNICORN_PREFIX ${CMAKE_SOURCE_DIR}/externals/unicorn)
set(LIBUNICORN_LIBRARY "${UNICORN_PREFIX}/${UNICORN_LIB_NAME}" CACHE PATH "Path to Unicorn library" FORCE)
set(LIBUNICORN_INCLUDE_DIR "${UNICORN_PREFIX}/include" CACHE PATH "Path to Unicorn headers" FORCE)
set(UNICORN_DLL_DIR "${UNICORN_PREFIX}/" CACHE PATH "Path to unicorn dynamic library" FORCE)
if (DEFINED UNICORN_VER)
download_bundled_external("unicorn/" ${UNICORN_VER} UNICORN_PREFIX)
endif()
find_package(PythonInterp 2.7 REQUIRED)
set(UNICORN_FOUND YES)
set(LIBUNICORN_INCLUDE_DIR "${UNICORN_PREFIX}/include" CACHE PATH "Path to Unicorn headers")
set(LIBUNICORN_LIBRARY "${UNICORN_PREFIX}/lib/x64/unicorn_dynload.lib" CACHE PATH "Path to Unicorn library")
set(UNICORN_DLL_DIR "${UNICORN_PREFIX}/lib/x64/" CACHE PATH "Path to unicorn.dll")
else()
find_package(Unicorn REQUIRED)
add_custom_command(OUTPUT ${LIBUNICORN_LIBRARY}
COMMAND ${CMAKE_COMMAND} -E env UNICORN_ARCHS="aarch64" PYTHON="${PYTHON_EXECUTABLE}" /bin/sh make.sh
WORKING_DIRECTORY ${UNICORN_PREFIX}
)
# ALL makes this custom target build every time
# but it won't actually build if LIBUNICORN_LIBRARY is up to date
add_custom_target(unicorn-build ALL
DEPENDS ${LIBUNICORN_LIBRARY}
)
unset(UNICORN_LIB_NAME)
endif()
endif()
if (UNICORN_FOUND)
add_library(unicorn INTERFACE)
target_link_libraries(unicorn INTERFACE "${LIBUNICORN_LIBRARY}")
target_include_directories(unicorn INTERFACE "${LIBUNICORN_INCLUDE_DIR}")
else()
message(FATAL_ERROR "Could not find or build unicorn which is required.")
endif()
if (ENABLE_QT)

View File

@@ -1,6 +1,7 @@
yuzu emulator
=============
[![Travis CI Build Status](https://travis-ci.org/yuzu-emu/yuzu.svg?branch=master)](https://travis-ci.org/yuzu-emu/yuzu)
[![AppVeyor CI Build Status](https://ci.appveyor.com/api/projects/status/77k97svb2usreu68?svg=true)](https://ci.appveyor.com/project/bunnei/yuzu)
yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of [Citra](https://citra-emu.org/).

View File

@@ -28,7 +28,6 @@ install:
if ($env:BUILD_TYPE -eq 'mingw') {
$dependencies = "mingw64/mingw-w64-x86_64-cmake",
"mingw64/mingw-w64-x86_64-qt5",
"mingw64/mingw-w64-x86_64-curl",
"mingw64/mingw-w64-x86_64-SDL2"
# redirect err to null to prevent warnings from becoming errors
# workaround to prevent pacman from failing due to cyclical dependencies
@@ -42,9 +41,9 @@ before_build:
- ps: |
if ($env:BUILD_TYPE -eq 'msvc') {
# redirect stderr and change the exit code to prevent powershell from cancelling the build if cmake prints a warning
cmd /C 'cmake -G "Visual Studio 15 2017 Win64" -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_BUNDLED_UNICORN=1 -DCMAKE_USE_OPENSSL=0 .. 2>&1 && exit 0'
cmd /C 'cmake -G "Visual Studio 15 2017 Win64" -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_BUNDLED_UNICORN=1 .. 2>&1 && exit 0'
} else {
C:\msys64\usr\bin\bash.exe -lc "cmake -G 'MSYS Makefiles' -DUSE_SYSTEM_CURL=1 -DYUZU_USE_BUNDLED_CURL=1 -DCMAKE_BUILD_TYPE=Release .. 2>&1"
C:\msys64\usr\bin\bash.exe -lc "cmake -G 'MSYS Makefiles' -DYUZU_BUILD_UNICORN=1 -DCMAKE_BUILD_TYPE=Release .. 2>&1"
}
- cd ..
@@ -81,11 +80,12 @@ after_build:
$env:BUILD_SYMBOLS = $MSVC_BUILD_PDB
$env:BUILD_UPDATE = $MSVC_SEVENZIP
7z a -tzip $MSVC_BUILD_PDB .\msvc_build\bin\release\*.pdb
rm .\msvc_build\bin\release\*.pdb
mkdir pdb
Get-ChildItem ".\msvc_build\bin\" -Recurse -Filter "*.pdb" | Copy-Item -destination .\pdb
7z a -tzip $MSVC_BUILD_PDB .\pdb\*.pdb
mkdir $RELEASE_DIST
Copy-Item .\msvc_build\bin\release\* -Destination $RELEASE_DIST -Recurse
Get-ChildItem ".\msvc_build\bin\" -Recurse -Filter "yuzu*.exe" | Copy-Item -destination $RELEASE_DIST
Copy-Item .\license.txt -Destination $RELEASE_DIST
Copy-Item .\README.md -Destination $RELEASE_DIST
7z a -tzip $MSVC_BUILD_ZIP $RELEASE_DIST\*
@@ -104,16 +104,14 @@ after_build:
$env:BUILD_UPDATE = $MINGW_SEVENZIP
$CMAKE_SOURCE_DIR = "$env:APPVEYOR_BUILD_FOLDER"
$CMAKE_BINARY_DIR = "$CMAKE_SOURCE_DIR/mingw_build"
$CMAKE_BINARY_DIR = "$CMAKE_SOURCE_DIR/mingw_build/bin"
$RELEASE_DIST = $RELEASE_DIST + "-mingw"
mkdir $RELEASE_DIST
mkdir $RELEASE_DIST/platforms
# copy the compiled binaries and other release files to the release folder
Get-ChildItem "$CMAKE_BINARY_DIR" -Recurse -Filter "yuzu*.exe" | Copy-Item -destination $RELEASE_DIST
# copy the libcurl dll
Get-ChildItem "$CMAKE_BINARY_DIR" -Recurse -Filter "libcurl.dll" | Copy-Item -destination $RELEASE_DIST
Get-ChildItem "$CMAKE_BINARY_DIR" -Filter "yuzu*.exe" | Copy-Item -destination $RELEASE_DIST
Copy-Item -path "$CMAKE_SOURCE_DIR/license.txt" -destination $RELEASE_DIST
Copy-Item -path "$CMAKE_SOURCE_DIR/README.md" -destination $RELEASE_DIST
# copy all the dll dependencies to the release folder
@@ -122,7 +120,7 @@ after_build:
# QT dll dependencies
"libbz2-*.dll","libicudt*.dll","libicuin*.dll","libicuuc*.dll","libffi-*.dll",
"libfreetype-*.dll","libglib-*.dll","libgobject-*.dll","libgraphite2.dll","libiconv-*.dll",
"libharfbuzz-*.dll","libintl-*.dll","libpcre-*.dll","libpcre16-*.dll","libpng16-*.dll",
"libharfbuzz-*.dll","libintl-*.dll","libpcre-*.dll","libpcre2-16-*.dll","libpcre16-*.dll","libpng16-*.dll",
# Runtime/Other dependencies
"libgcc_s_seh-*.dll","libstdc++-*.dll","libwinpthread-*.dll","SDL2.dll","zlib1.dll"
foreach ($file in $MingwDLLs) {
@@ -165,7 +163,7 @@ deploy:
provider: GitHub
release: $(appveyor_repo_tag_name)
auth_token:
secure: "dbpsMC/MgPKWFNJCXpQl4cR8FYhepkPLjgNp/pRMktZ8oLKTqPYErfreaIxb/4P1"
secure: "argb6oi2TYLB4wDy+HoCC8PuGAmsnocSk12CQ5614XAPO+NVPndlkLv1utnDFfg2"
artifact: update,build
draft: false
prerelease: false

1
externals/unicorn vendored Submodule

Submodule externals/unicorn added at 73f4573535

View File

@@ -37,6 +37,8 @@ set(SRCS
hle/kernel/wait_object.cpp
hle/lock.cpp
hle/romfs.cpp
hle/service/acc/acc.cpp
hle/service/acc/acc_u0.cpp
hle/service/am/am.cpp
hle/service/am/applet_oe.cpp
hle/service/aoc/aoc_u.cpp
@@ -48,8 +50,8 @@ set(SRCS
hle/service/nvdrv/devices/nvdisp_disp0.cpp
hle/service/nvdrv/devices/nvhost_as_gpu.cpp
hle/service/nvdrv/devices/nvmap.cpp
hle/service/nvdrv/interface.cpp
hle/service/nvdrv/nvdrv.cpp
hle/service/nvdrv/nvdrv_a.cpp
hle/service/pctl/pctl.cpp
hle/service/pctl/pctl_a.cpp
hle/service/service.cpp
@@ -124,6 +126,8 @@ set(HEADERS
hle/lock.h
hle/result.h
hle/romfs.h
hle/service/acc/acc.h
hle/service/acc/acc_u0.h
hle/service/am/am.h
hle/service/am/applet_oe.h
hle/service/aoc/aoc_u.h
@@ -136,8 +140,8 @@ set(HEADERS
hle/service/nvdrv/devices/nvdisp_disp0.h
hle/service/nvdrv/devices/nvhost_as_gpu.h
hle/service/nvdrv/devices/nvmap.h
hle/service/nvdrv/interface.h
hle/service/nvdrv/nvdrv.h
hle/service/nvdrv/nvdrv_a.h
hle/service/pctl/pctl.h
hle/service/pctl/pctl_a.h
hle/service/service.h

View File

@@ -39,7 +39,8 @@ public:
Run(1);
}
virtual void MapBackingMemory(VAddr address, size_t size, u8* memory, Kernel::VMAPermission perms) {}
virtual void MapBackingMemory(VAddr address, size_t size, u8* memory,
Kernel::VMAPermission perms) {}
/// Clear all instruction cache
virtual void ClearInstructionCache() = 0;

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@@ -11,7 +11,7 @@
#include "core/hle/kernel/svc.h"
// Load Unicorn DLL once on Windows using RAII
#ifdef _WIN32
#ifdef _MSC_VER
#include <unicorn_dynload.h>
struct LoadDll {
private:

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@@ -905,7 +905,7 @@ void ToggleServer(bool status) {
server_enabled = status;
// Start server
if (!IsConnected() && Core::System().GetInstance().IsPoweredOn()) {
if (!IsConnected() && Core::System::GetInstance().IsPoweredOn()) {
Init();
}
} else {

View File

@@ -19,7 +19,6 @@ constexpr size_t COMMAND_BUFFER_LENGTH = 0x100 / sizeof(u32);
// TODO(yuriks): These will probably go away once translation is implemented inside the kernel.
constexpr auto ERR_INVALID_HANDLE = Kernel::ERR_INVALID_HANDLE_OS;
enum class ControlCommand : u32 {
ConvertSessionToDomain = 0,
ConvertDomainToSession = 1,
@@ -81,13 +80,13 @@ struct BufferDescriptorX {
u32_le address_bits_0_31;
u32_le Counter() const {
u32_le counter{ counter_bits_0_5 };
u32_le counter{counter_bits_0_5};
counter |= counter_bits_9_11 << 9;
return counter;
}
VAddr Address() const {
VAddr address{ address_bits_0_31 };
VAddr address{address_bits_0_31};
address |= static_cast<VAddr>(address_bits_32_35) << 32;
address |= static_cast<VAddr>(address_bits_36_38) << 36;
return address;
@@ -107,14 +106,14 @@ struct BufferDescriptorABW {
};
VAddr Address() const {
VAddr address{ address_bits_0_31 };
VAddr address{address_bits_0_31};
address |= static_cast<VAddr>(address_bits_32_35) << 32;
address |= static_cast<VAddr>(address_bits_36_38) << 36;
return address;
}
u64 Size() const {
u64 size{ size_bits_0_31 };
u64 size{size_bits_0_31};
size |= static_cast<u64>(size_bits_32_35) << 32;
return size;
}
@@ -130,7 +129,7 @@ struct BufferDescriptorC {
};
VAddr Address() const {
VAddr address{ address_bits_0_31 };
VAddr address{address_bits_0_31};
address |= static_cast<VAddr>(address_bits_32_47) << 32;
return address;
}

View File

@@ -9,10 +9,13 @@
#include <type_traits>
#include <utility>
#include "core/hle/ipc.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/client_session.h"
#include "core/hle/kernel/domain.h"
#include "core/hle/kernel/handle_table.h"
#include "core/hle/kernel/hle_ipc.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/server_port.h"
namespace IPC {
@@ -63,13 +66,20 @@ public:
: RequestHelperBase(context) {
memset(cmdbuf, 0, sizeof(u32) * IPC::COMMAND_BUFFER_LENGTH);
context.ClearIncomingObjects();
IPC::CommandHeader header{};
// The entire size of the raw data section in u32 units, including the 16 bytes of mandatory
// padding.
u32 raw_data_size = sizeof(IPC::DataPayloadHeader) / 4 + 4 + normal_params_size;
if (context.IsDomain())
if (context.IsDomain()) {
raw_data_size += sizeof(DomainMessageHeader) / 4 + num_domain_objects;
} else {
// If we're not in a domain, turn the domain object parameters into move handles.
num_handles_to_move += num_domain_objects;
num_domain_objects = 0;
}
header.data_size.Assign(raw_data_size);
if (num_handles_to_copy || num_handles_to_move) {
@@ -100,7 +110,15 @@ public:
template <class T, class... Args>
void PushIpcInterface(Args&&... args) {
context->AddDomainObject(std::make_shared<T>(std::forward<Args>(args)...));
auto iface = std::make_shared<T>(std::forward<Args>(args)...);
if (context->IsDomain()) {
context->AddDomainObject(std::move(iface));
} else {
auto port = iface->CreatePort();
auto session = port->Connect();
ASSERT(session.Succeeded());
context->AddMoveObject(std::move(session).Unwrap());
}
}
// Validate on destruction, as there shouldn't be any case where we don't want it

View File

@@ -151,13 +151,13 @@ public:
return domain != nullptr;
}
template<typename T>
template <typename T>
SharedPtr<T> GetCopyObject(size_t index) {
ASSERT(index < copy_objects.size());
return DynamicObjectCast<T>(copy_objects[index]);
}
template<typename T>
template <typename T>
SharedPtr<T> GetMoveObject(size_t index) {
ASSERT(index < move_objects.size());
return DynamicObjectCast<T>(move_objects[index]);
@@ -175,6 +175,14 @@ public:
domain_objects.emplace_back(std::move(object));
}
/// Clears the list of objects so that no lingering objects are written accidentally to the
/// response buffer.
void ClearIncomingObjects() {
move_objects.clear();
copy_objects.clear();
domain_objects.clear();
}
private:
std::array<u32, IPC::COMMAND_BUFFER_LENGTH> cmd_buf;
SharedPtr<Kernel::Domain> domain;

View File

@@ -105,7 +105,6 @@ public:
UNREACHABLE();
}
public:
static unsigned int next_object_id;

View File

@@ -95,10 +95,8 @@ MemoryRegionInfo* GetMemoryRegion(MemoryRegion region) {
}
}
void HandleSpecialMapping(VMManager& address_space, const AddressMapping& mapping) {
}
void HandleSpecialMapping(VMManager& address_space, const AddressMapping& mapping) {}
void MapSharedPages(VMManager& address_space) {
}
void MapSharedPages(VMManager& address_space) {}
} // namespace Kernel

View File

@@ -41,9 +41,9 @@ public:
return HANDLE_TYPE;
}
u32 priority; ///< The priority of the mutex, used for priority inheritance.
std::string name; ///< Name of mutex (optional)
VAddr guest_addr; ///< Address of the guest mutex value
u32 priority; ///< The priority of the mutex, used for priority inheritance.
std::string name; ///< Name of mutex (optional)
VAddr guest_addr; ///< Address of the guest mutex value
/**
* Elevate the mutex priority to the best priority

View File

@@ -131,6 +131,8 @@ public:
/// Bitmask of allowed CPUs that this process' threads can run on. TODO(Subv): Actually parse
/// this value from the process header.
u32 allowed_processor_mask = THREADPROCESSORID_DEFAULT_MASK;
u32 allowed_thread_priority_mask = 0xFFFFFFFF;
u32 is_virtual_address_memory_enabled = 0;
/// Current status of the process
ProcessStatus status;

View File

@@ -305,14 +305,27 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
LOG_TRACE(Kernel_SVC, "called info_id=0x%X, info_sub_id=0x%X, handle=0x%08X", info_id,
info_sub_id, handle);
ASSERT(handle == 0 || handle == CurrentProcess);
auto& vm_manager = g_current_process->vm_manager;
switch (static_cast<GetInfoType>(info_id)) {
case GetInfoType::AllowedCpuIdBitmask:
*result = g_current_process->allowed_processor_mask;
break;
case GetInfoType::AllowedThreadPrioBitmask:
*result = g_current_process->allowed_thread_priority_mask;
break;
case GetInfoType::MapRegionBaseAddr:
*result = vm_manager.GetAddressSpaceBaseAddr();
break;
case GetInfoType::MapRegionSize:
*result = vm_manager.GetAddressSpaceSize();
break;
case GetInfoType::HeapRegionBaseAddr:
*result = vm_manager.GetNewMapRegionBaseAddr() + vm_manager.GetNewMapRegionSize();
break;
case GetInfoType::HeapRegionSize:
*result = Memory::HEAP_SIZE;
break;
case GetInfoType::TotalMemoryUsage:
*result = vm_manager.GetTotalMemoryUsage();
break;
@@ -334,6 +347,18 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
case GetInfoType::NewMapRegionSize:
*result = vm_manager.GetNewMapRegionSize();
break;
case GetInfoType::IsVirtualAddressMemoryEnabled:
*result = g_current_process->is_virtual_address_memory_enabled;
break;
case GetInfoType::TitleId:
LOG_WARNING(Kernel_SVC, "(STUBBED) Attempted to query titleid, returned 0");
*result = 0;
break;
case GetInfoType::PrivilegedProcessId:
LOG_WARNING(Kernel_SVC,
"(STUBBED) Attempted to query priviledged process id bounds, returned 0");
*result = 0;
break;
default:
UNIMPLEMENTED();
}
@@ -709,6 +734,11 @@ static ResultCode CreateTransferMemory(Handle* handle, VAddr addr, u64 size, u32
return RESULT_SUCCESS;
}
static ResultCode SetThreadCoreMask(u64, u64, u64) {
LOG_WARNING(Kernel_SVC, "(STUBBED) called");
return RESULT_SUCCESS;
}
namespace {
struct FunctionDef {
using Func = void();
@@ -735,7 +765,7 @@ static const FunctionDef SVC_Table[] = {
{0x0C, SvcWrap<GetThreadPriority>, "GetThreadPriority"},
{0x0D, SvcWrap<SetThreadPriority>, "SetThreadPriority"},
{0x0E, nullptr, "GetThreadCoreMask"},
{0x0F, nullptr, "SetThreadCoreMask"},
{0x0F, SvcWrap<SetThreadCoreMask>, "SetThreadCoreMask"},
{0x10, SvcWrap<GetCurrentProcessorNumber>, "GetCurrentProcessorNumber"},
{0x11, nullptr, "SignalEvent"},
{0x12, nullptr, "ClearEvent"},

View File

@@ -24,14 +24,28 @@ struct PageInfo {
enum class GetInfoType : u64 {
// 1.0.0+
AllowedCpuIdBitmask = 0,
AllowedThreadPrioBitmask = 1,
MapRegionBaseAddr = 2,
MapRegionSize = 3,
HeapRegionBaseAddr = 4,
HeapRegionSize = 5,
TotalMemoryUsage = 6,
TotalHeapUsage = 7,
IsCurrentProcessBeingDebugged = 8,
ResourceHandleLimit = 9,
IdleTickCount = 10,
RandomEntropy = 11,
PerformanceCounter = 0xF0000002,
// 2.0.0+
AddressSpaceBaseAddr = 12,
AddressSpaceSize = 13,
NewMapRegionBaseAddr = 14,
NewMapRegionSize = 15,
// 3.0.0+
IsVirtualAddressMemoryEnabled = 16,
TitleId = 18,
// 4.0.0+
PrivilegedProcessId = 19,
};
void CallSVC(u32 immediate);

View File

@@ -6,9 +6,9 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/arm/arm_interface.h"
#include "core/core.h"
#include "core/hle/kernel/errors.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/core.h"
#include "core/memory.h"
#include "core/memory_setup.h"
#include "core/mmio.h"
@@ -86,7 +86,8 @@ ResultVal<VMManager::VMAHandle> VMManager::MapMemoryBlock(VAddr target,
VirtualMemoryArea& final_vma = vma_handle->second;
ASSERT(final_vma.size == size);
Core::CPU().MapBackingMemory(target, size, block->data() + offset, VMAPermission::ReadWriteExecute);
Core::CPU().MapBackingMemory(target, size, block->data() + offset,
VMAPermission::ReadWriteExecute);
final_vma.type = VMAType::AllocatedMemoryBlock;
final_vma.permissions = VMAPermission::ReadWrite;
@@ -356,12 +357,12 @@ void VMManager::UpdatePageTableForVMA(const VirtualMemoryArea& vma) {
u64 VMManager::GetTotalMemoryUsage() {
LOG_WARNING(Kernel, "(STUBBED) called");
return 0x400000;
return 0xBE000000;
}
u64 VMManager::GetTotalHeapUsage() {
LOG_WARNING(Kernel, "(STUBBED) called");
return 0x10000;
return 0x0;
}
VAddr VMManager::GetAddressSpaceBaseAddr() {

View File

@@ -0,0 +1,16 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/acc/acc.h"
#include "core/hle/service/acc/acc_u0.h"
namespace Service {
namespace Account {
void InstallInterfaces(SM::ServiceManager& service_manager) {
std::make_shared<ACC_U0>()->InstallAsService(service_manager);
}
} // namespace Account
} // namespace Service

View File

@@ -0,0 +1,16 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Service {
namespace Account {
/// Registers all ACC services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager);
} // namespace Account
} // namespace Service

View File

@@ -0,0 +1,26 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/acc/acc_u0.h"
namespace Service {
namespace Account {
void ACC_U0::InitializeApplicationInfo(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
ACC_U0::ACC_U0() : ServiceFramework("acc:u0") {
static const FunctionInfo functions[] = {
{100, &ACC_U0::InitializeApplicationInfo, "InitializeApplicationInfo"},
};
RegisterHandlers(functions);
}
} // namespace Account
} // namespace Service

View File

@@ -0,0 +1,22 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/service.h"
namespace Service {
namespace Account {
class ACC_U0 final : public ServiceFramework<ACC_U0> {
public:
ACC_U0();
~ACC_U0() = default;
private:
void InitializeApplicationInfo(Kernel::HLERequestContext& ctx);
};
} // namespace Account
} // namespace Service

View File

@@ -6,6 +6,7 @@
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/event.h"
#include "core/hle/service/am/applet_oe.h"
#include "core/hle/service/apm/apm.h"
namespace Service {
namespace AM {
@@ -54,7 +55,14 @@ class ISelfController final : public ServiceFramework<ISelfController> {
public:
ISelfController() : ServiceFramework("ISelfController") {
static const FunctionInfo functions[] = {
{11, &ISelfController::SetOperationModeChangedNotification,
"SetOperationModeChangedNotification"},
{12, &ISelfController::SetPerformanceModeChangedNotification,
"SetPerformanceModeChangedNotification"},
{13, &ISelfController::SetFocusHandlingMode, "SetFocusHandlingMode"},
{14, &ISelfController::SetRestartMessageEnabled, "SetRestartMessageEnabled"},
{16, &ISelfController::SetOutOfFocusSuspendingEnabled,
"SetOutOfFocusSuspendingEnabled"},
};
RegisterHandlers(functions);
}
@@ -64,11 +72,62 @@ private:
// Takes 3 input u8s with each field located immediately after the previous u8, these are
// bool flags. No output.
IPC::RequestParser rp{ctx};
struct FocusHandlingModeParams {
u8 unknown0;
u8 unknown1;
u8 unknown2;
};
auto flags = rp.PopRaw<FocusHandlingModeParams>();
IPC::RequestBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service, "(STUBBED) called");
}
void SetRestartMessageEnabled(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service, "(STUBBED) called");
}
void SetPerformanceModeChangedNotification(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
bool flag = rp.Pop<bool>();
IPC::RequestBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service, "(STUBBED) called flag=%u", static_cast<u32>(flag));
}
void SetOperationModeChangedNotification(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
bool flag = rp.Pop<bool>();
IPC::RequestBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service, "(STUBBED) called flag=%u", static_cast<u32>(flag));
}
void SetOutOfFocusSuspendingEnabled(Kernel::HLERequestContext& ctx) {
// Takes 3 input u8s with each field located immediately after the previous u8, these are
// bool flags. No output.
IPC::RequestParser rp{ctx};
bool enabled = rp.Pop<bool>();
IPC::RequestBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service, "(STUBBED) called enabled=%u", static_cast<u32>(enabled));
}
};
class ICommonStateGetter final : public ServiceFramework<ICommonStateGetter> {
@@ -77,6 +136,8 @@ public:
static const FunctionInfo functions[] = {
{0, &ICommonStateGetter::GetEventHandle, "GetEventHandle"},
{1, &ICommonStateGetter::ReceiveMessage, "ReceiveMessage"},
{5, &ICommonStateGetter::GetOperationMode, "GetOperationMode"},
{6, &ICommonStateGetter::GetPerformanceMode, "GetPerformanceMode"},
{9, &ICommonStateGetter::GetCurrentFocusState, "GetCurrentFocusState"},
};
RegisterHandlers(functions);
@@ -85,6 +146,16 @@ public:
}
private:
enum class FocusState : u8 {
InFocus = 1,
NotInFocus = 2,
};
enum class OperationMode : u8 {
Handheld = 0,
Docked = 1,
};
void GetEventHandle(Kernel::HLERequestContext& ctx) {
event->Signal();
@@ -106,7 +177,23 @@ private:
void GetCurrentFocusState(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(1); // 1: In focus, 2/3: Out of focus(running in "background")
rb.Push(static_cast<u8>(FocusState::InFocus));
LOG_WARNING(Service, "(STUBBED) called");
}
void GetOperationMode(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u8>(OperationMode::Handheld));
LOG_WARNING(Service, "(STUBBED) called");
}
void GetPerformanceMode(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u32>(APM::PerformanceMode::Handheld));
LOG_WARNING(Service, "(STUBBED) called");
}
@@ -119,6 +206,10 @@ public:
IApplicationFunctions() : ServiceFramework("IApplicationFunctions") {
static const FunctionInfo functions[] = {
{22, &IApplicationFunctions::SetTerminateResult, "SetTerminateResult"},
{66, &IApplicationFunctions::InitializeGamePlayRecording,
"InitializeGamePlayRecording"},
{67, &IApplicationFunctions::SetGamePlayRecordingState, "SetGamePlayRecordingState"},
{40, &IApplicationFunctions::NotifyRunning, "NotifyRunning"},
};
RegisterHandlers(functions);
}
@@ -136,6 +227,27 @@ private:
LOG_WARNING(Service, "(STUBBED) called, result=0x%08X", result);
}
void InitializeGamePlayRecording(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service, "(STUBBED) called");
}
void SetGamePlayRecordingState(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service, "(STUBBED) called");
}
void NotifyRunning(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u8>(0); // Unknown, seems to be ignored by official processes
LOG_WARNING(Service, "(STUBBED) called");
}
};
class ILibraryAppletCreator final : public ServiceFramework<ILibraryAppletCreator> {

View File

@@ -13,13 +13,54 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
std::make_shared<APM>()->InstallAsService(service_manager);
}
class ISession final : public ServiceFramework<ISession> {
public:
ISession() : ServiceFramework("ISession") {
static const FunctionInfo functions[] = {
{0, &ISession::SetPerformanceConfiguration, "SetPerformanceConfiguration"},
{1, &ISession::GetPerformanceConfiguration, "GetPerformanceConfiguration"},
};
RegisterHandlers(functions);
}
private:
void SetPerformanceConfiguration(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto mode = static_cast<PerformanceMode>(rp.Pop<u32>());
u32 config = rp.Pop<u32>();
IPC::RequestBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
LOG_WARNING(Service, "(STUBBED) called mode=%u config=%u", static_cast<u32>(mode), config);
}
void GetPerformanceConfiguration(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto mode = static_cast<PerformanceMode>(rp.Pop<u32>());
IPC::RequestBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0); // Performance configuration
LOG_WARNING(Service, "(STUBBED) called mode=%u", static_cast<u32>(mode));
}
};
APM::APM() : ServiceFramework("apm") {
static const FunctionInfo functions[] = {
{0x00000000, nullptr, "OpenSession"},
{0x00000001, nullptr, "GetPerformanceMode"},
{0x00000000, &APM::OpenSession, "OpenSession"}, {0x00000001, nullptr, "GetPerformanceMode"},
};
RegisterHandlers(functions);
}
void APM::OpenSession(Kernel::HLERequestContext& ctx) {
IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<ISession>();
}
} // namespace APM
} // namespace Service

View File

@@ -9,10 +9,18 @@
namespace Service {
namespace APM {
enum class PerformanceMode : u8 {
Handheld = 0,
Docked = 1,
};
class APM final : public ServiceFramework<APM> {
public:
APM();
~APM() = default;
private:
void OpenSession(Kernel::HLERequestContext& ctx);
};
/// Registers all AM services with the specified service manager.

View File

@@ -8,7 +8,7 @@
#include "common/common_types.h"
namespace Service {
namespace NVDRV {
namespace Nvidia {
namespace Devices {
/// Represents an abstract nvidia device node. It is to be subclassed by concrete device nodes to
@@ -29,5 +29,5 @@ public:
};
} // namespace Devices
} // namespace NVDRV
} // namespace Nvidia
} // namespace Service

View File

@@ -4,13 +4,14 @@
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
#include "core/hle/service/nvdrv/devices/nvmap.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
namespace Service {
namespace NVDRV {
namespace Nvidia {
namespace Devices {
u32 nvdisp_disp0::ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) {
@@ -28,9 +29,11 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3
using PixelFormat = RendererBase::FramebufferInfo::PixelFormat;
const RendererBase::FramebufferInfo framebuffer_info{
addr, offset, width, height, stride, static_cast<PixelFormat>(format)};
Core::System::GetInstance().perf_stats.EndGameFrame();
VideoCore::g_renderer->SwapBuffers(framebuffer_info);
}
} // namespace Devices
} // namespace NVDRV
} // namespace Nvidia
} // namespace Service

View File

@@ -10,7 +10,7 @@
#include "core/hle/service/nvdrv/devices/nvdevice.h"
namespace Service {
namespace NVDRV {
namespace Nvidia {
namespace Devices {
class nvmap;
@@ -30,5 +30,5 @@ private:
};
} // namespace Devices
} // namespace NVDRV
} // namespace Nvidia
} // namespace Service

View File

@@ -7,7 +7,7 @@
#include "core/hle/service/nvdrv/devices/nvhost_as_gpu.h"
namespace Service {
namespace NVDRV {
namespace Nvidia {
namespace Devices {
u32 nvhost_as_gpu::ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) {
@@ -16,5 +16,5 @@ u32 nvhost_as_gpu::ioctl(u32 command, const std::vector<u8>& input, std::vector<
}
} // namespace Devices
} // namespace NVDRV
} // namespace Nvidia
} // namespace Service

View File

@@ -9,7 +9,7 @@
#include "core/hle/service/nvdrv/devices/nvdevice.h"
namespace Service {
namespace NVDRV {
namespace Nvidia {
namespace Devices {
class nvhost_as_gpu final : public nvdevice {
@@ -21,5 +21,5 @@ public:
};
} // namespace Devices
} // namespace NVDRV
} // namespace Nvidia
} // namespace Service

View File

@@ -9,7 +9,7 @@
#include "core/hle/service/nvdrv/devices/nvmap.h"
namespace Service {
namespace NVDRV {
namespace Nvidia {
namespace Devices {
VAddr nvmap::GetObjectAddress(u32 handle) const {
@@ -151,5 +151,5 @@ u32 nvmap::IocParam(const std::vector<u8>& input, std::vector<u8>& output) {
}
} // namespace Devices
} // namespace NVDRV
} // namespace Nvidia
} // namespace Service

View File

@@ -13,7 +13,7 @@
#include "core/hle/service/nvdrv/devices/nvdevice.h"
namespace Service {
namespace NVDRV {
namespace Nvidia {
namespace Devices {
class nvmap final : public nvdevice {
@@ -104,5 +104,5 @@ private:
};
} // namespace Devices
} // namespace NVDRV
} // namespace Nvidia
} // namespace Service

View File

@@ -4,35 +4,27 @@
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/nvdrv/devices/nvdevice.h"
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
#include "core/hle/service/nvdrv/devices/nvhost_as_gpu.h"
#include "core/hle/service/nvdrv/devices/nvmap.h"
#include "core/hle/service/nvdrv/interface.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvdrv/nvdrv_a.h"
namespace Service {
namespace NVDRV {
namespace Nvidia {
void NVDRV_A::Open(Kernel::HLERequestContext& ctx) {
void NVDRV::Open(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
auto buffer = ctx.BufferDescriptorA()[0];
std::string device_name = Memory::ReadCString(buffer.Address(), buffer.Size());
auto device = devices[device_name];
u32 fd = next_fd++;
open_files[fd] = device;
u32 fd = nvdrv->Open(device_name);
IPC::RequestBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(fd);
rb.Push<u32>(0);
}
void NVDRV_A::Ioctl(Kernel::HLERequestContext& ctx) {
void NVDRV::Ioctl(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestParser rp{ctx};
@@ -46,11 +38,8 @@ void NVDRV_A::Ioctl(Kernel::HLERequestContext& ctx) {
std::vector<u8> output(output_buffer.Size());
Memory::ReadBlock(input_buffer.Address(), input.data(), input_buffer.Size());
auto itr = open_files.find(fd);
ASSERT_MSG(itr != open_files.end(), "Tried to talk to an invalid device");
auto device = itr->second;
u32 nv_result = device->ioctl(command, input, output);
u32 nv_result = nvdrv->Ioctl(fd, command, input, output);
Memory::WriteBlock(output_buffer.Address(), output.data(), output_buffer.Size());
@@ -59,26 +48,22 @@ void NVDRV_A::Ioctl(Kernel::HLERequestContext& ctx) {
rb.Push(nv_result);
}
void NVDRV_A::Initialize(Kernel::HLERequestContext& ctx) {
void NVDRV::Initialize(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0);
}
NVDRV_A::NVDRV_A() : ServiceFramework("nvdrv:a") {
NVDRV::NVDRV(std::shared_ptr<Module> nvdrv, const char* name)
: ServiceFramework(name), nvdrv(std::move(nvdrv)) {
static const FunctionInfo functions[] = {
{0, &NVDRV_A::Open, "Open"},
{1, &NVDRV_A::Ioctl, "Ioctl"},
{3, &NVDRV_A::Initialize, "Initialize"},
{0, &NVDRV::Open, "Open"},
{1, &NVDRV::Ioctl, "Ioctl"},
{3, &NVDRV::Initialize, "Initialize"},
};
RegisterHandlers(functions);
auto nvmap_dev = std::make_shared<Devices::nvmap>();
devices["/dev/nvhost-as-gpu"] = std::make_shared<Devices::nvhost_as_gpu>();
devices["/dev/nvmap"] = nvmap_dev;
devices["/dev/nvdisp_disp0"] = std::make_shared<Devices::nvdisp_disp0>(nvmap_dev);
}
} // namespace NVDRV
} // namespace Nvidia
} // namespace Service

View File

@@ -0,0 +1,29 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string>
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/service.h"
namespace Service {
namespace Nvidia {
class NVDRV final : public ServiceFramework<NVDRV> {
public:
NVDRV(std::shared_ptr<Module> nvdrv, const char* name);
~NVDRV() = default;
private:
void Open(Kernel::HLERequestContext& ctx);
void Ioctl(Kernel::HLERequestContext& ctx);
void Initialize(Kernel::HLERequestContext& ctx);
std::shared_ptr<Module> nvdrv;
};
} // namespace Nvidia
} // namespace Service

View File

@@ -2,19 +2,52 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/nvdrv/devices/nvdevice.h"
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
#include "core/hle/service/nvdrv/devices/nvhost_as_gpu.h"
#include "core/hle/service/nvdrv/devices/nvmap.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvdrv/nvdrv_a.h"
#include "core/hle/service/nvdrv/interface.h"
namespace Service {
namespace NVDRV {
namespace Nvidia {
std::weak_ptr<NVDRV_A> nvdrv_a;
std::weak_ptr<Module> nvdrv;
void InstallInterfaces(SM::ServiceManager& service_manager) {
auto nvdrv = std::make_shared<NVDRV_A>();
nvdrv->InstallAsService(service_manager);
nvdrv_a = nvdrv;
auto module_ = std::make_shared<Module>();
std::make_shared<NVDRV>(module_, "nvdrv")->InstallAsService(service_manager);
std::make_shared<NVDRV>(module_, "nvdrv:a")->InstallAsService(service_manager);
nvdrv = module_;
}
} // namespace NVDRV
Module::Module() {
auto nvmap_dev = std::make_shared<Devices::nvmap>();
devices["/dev/nvhost-as-gpu"] = std::make_shared<Devices::nvhost_as_gpu>();
devices["/dev/nvmap"] = nvmap_dev;
devices["/dev/nvdisp_disp0"] = std::make_shared<Devices::nvdisp_disp0>(nvmap_dev);
}
u32 Module::Open(std::string device_name) {
ASSERT_MSG(devices.find(device_name) != devices.end(), "Trying to open unknown device %s",
device_name.c_str());
auto device = devices[device_name];
u32 fd = next_fd++;
open_files[fd] = device;
return fd;
}
u32 Module::Ioctl(u32 fd, u32 command, const std::vector<u8>& input, std::vector<u8>& output) {
auto itr = open_files.find(fd);
ASSERT_MSG(itr != open_files.end(), "Tried to talk to an invalid device");
auto device = itr->second;
return device->ioctl(command, input, output);
}
} // namespace Nvidia
} // namespace Service

View File

@@ -11,109 +11,46 @@
#include "core/hle/service/service.h"
namespace Service {
namespace NVDRV {
namespace Nvidia {
class nvdevice {
namespace Devices {
class nvdevice;
}
class Module final {
public:
virtual ~nvdevice() = default;
Module();
~Module() = default;
virtual u32 ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) = 0;
};
/// Returns a pointer to one of the available devices, identified by its name.
template <typename T>
std::shared_ptr<T> GetDevice(std::string name) {
auto itr = devices.find(name);
if (itr == devices.end())
return nullptr;
return std::static_pointer_cast<T>(itr->second);
}
class nvmap : public nvdevice {
public:
/// Returns the allocated address of an nvmap object given its handle.
VAddr GetObjectAddress(u32 handle) const;
u32 ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) override;
private:
// Represents an nvmap object.
struct Object {
enum class Status { Created, Allocated };
u32 id;
u32 size;
u32 flags;
u32 align;
u8 kind;
VAddr addr;
Status status;
};
u32 next_handle = 1;
u32 next_id = 1;
std::unordered_map<u32, std::shared_ptr<Object>> handles;
enum IoctlCommands {
IocCreateCommand = 0xC0080101,
IocFromIdCommand = 0xC0080103,
IocAllocCommand = 0xC0200104,
IocParamCommand = 0xC00C0109,
IocGetIdCommand = 0xC008010E
};
struct IocCreateParams {
// Input
u32_le size;
// Output
u32_le handle;
};
struct IocAllocParams {
// Input
u32_le handle;
u32_le heap_mask;
u32_le flags;
u32_le align;
u8 kind;
INSERT_PADDING_BYTES(7);
u64_le addr;
};
struct IocGetIdParams {
// Output
u32_le id;
// Input
u32_le handle;
};
struct IocFromIdParams {
// Input
u32_le id;
// Output
u32_le handle;
};
struct IocParamParams {
// Input
u32_le handle;
u32_le type;
// Output
u32_le value;
};
u32 IocCreate(const std::vector<u8>& input, std::vector<u8>& output);
u32 IocAlloc(const std::vector<u8>& input, std::vector<u8>& output);
u32 IocGetId(const std::vector<u8>& input, std::vector<u8>& output);
u32 IocFromId(const std::vector<u8>& input, std::vector<u8>& output);
u32 IocParam(const std::vector<u8>& input, std::vector<u8>& output);
};
class nvdisp_disp0 : public nvdevice {
public:
nvdisp_disp0(std::shared_ptr<nvmap> nvmap_dev) : nvdevice(), nvmap_dev(std::move(nvmap_dev)) {}
~nvdisp_disp0() = default;
u32 ioctl(u32 command, const std::vector<u8>& input, std::vector<u8>& output) override;
/// Performs a screen flip, drawing the buffer pointed to by the handle.
void flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u32 height, u32 stride);
/// Opens a device node and returns a file descriptor to it.
u32 Open(std::string device_name);
/// Sends an ioctl command to the specified file descriptor.
u32 Ioctl(u32 fd, u32 command, const std::vector<u8>& input, std::vector<u8>& output);
private:
std::shared_ptr<nvmap> nvmap_dev;
/// Id to use for the next open file descriptor.
u32 next_fd = 1;
/// Mapping of file descriptors to the devices they reference.
std::unordered_map<u32, std::shared_ptr<Devices::nvdevice>> open_files;
/// Mapping of device node names to their implementation.
std::unordered_map<std::string, std::shared_ptr<Devices::nvdevice>> devices;
};
/// Registers all NVDRV services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager);
} // namespace NVDRV
extern std::weak_ptr<Module> nvdrv;
} // namespace Nvidia
} // namespace Service

View File

@@ -1,51 +0,0 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string>
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/service.h"
namespace Service {
namespace NVDRV {
namespace Devices {
class nvdevice;
}
class NVDRV_A final : public ServiceFramework<NVDRV_A> {
public:
NVDRV_A();
~NVDRV_A() = default;
/// Returns a pointer to one of the available devices, identified by its name.
template <typename T>
std::shared_ptr<T> GetDevice(std::string name) {
auto itr = devices.find(name);
if (itr == devices.end())
return nullptr;
return std::static_pointer_cast<T>(itr->second);
}
private:
void Open(Kernel::HLERequestContext& ctx);
void Ioctl(Kernel::HLERequestContext& ctx);
void Initialize(Kernel::HLERequestContext& ctx);
/// Id to use for the next open file descriptor.
u32 next_fd = 1;
/// Mapping of file descriptors to the devices they reference.
std::unordered_map<u32, std::shared_ptr<Devices::nvdevice>> open_files;
/// Mapping of device node names to their implementation.
std::unordered_map<std::string, std::shared_ptr<Devices::nvdevice>> devices;
};
extern std::weak_ptr<NVDRV_A> nvdrv_a;
} // namespace NVDRV
} // namespace Service

View File

@@ -14,6 +14,7 @@
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/server_port.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/service/acc/acc.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/aoc/aoc_u.h"
#include "core/hle/service/apm/apm.h"
@@ -164,13 +165,14 @@ void Init() {
SM::g_service_manager = std::make_shared<SM::ServiceManager>();
SM::ServiceManager::InstallInterfaces(SM::g_service_manager);
Account::InstallInterfaces(*SM::g_service_manager);
AM::InstallInterfaces(*SM::g_service_manager);
AOC::InstallInterfaces(*SM::g_service_manager);
APM::InstallInterfaces(*SM::g_service_manager);
Audio::InstallInterfaces(*SM::g_service_manager);
HID::InstallInterfaces(*SM::g_service_manager);
LM::InstallInterfaces(*SM::g_service_manager);
NVDRV::InstallInterfaces(*SM::g_service_manager);
Nvidia::InstallInterfaces(*SM::g_service_manager);
PCTL::InstallInterfaces(*SM::g_service_manager);
Time::InstallInterfaces(*SM::g_service_manager);
VI::InstallInterfaces(*SM::g_service_manager);

View File

@@ -9,7 +9,7 @@
#include "core/core_timing.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/nvdrv/devices/nvdisp_disp0.h"
#include "core/hle/service/nvdrv/nvdrv_a.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/vi/vi.h"
#include "core/hle/service/vi/vi_m.h"
#include "video_core/renderer_base.h"
@@ -361,7 +361,7 @@ public:
static const FunctionInfo functions[] = {
{0, &IHOSBinderDriver::TransactParcel, "TransactParcel"},
{1, &IHOSBinderDriver::AdjustRefcount, "AdjustRefcount"},
{2, nullptr, "GetNativeHandle"},
{2, &IHOSBinderDriver::GetNativeHandle, "GetNativeHandle"},
{3, nullptr, "TransactParcelAuto"},
};
RegisterHandlers(functions);
@@ -463,6 +463,21 @@ private:
rb.Push(RESULT_SUCCESS);
}
void GetNativeHandle(Kernel::HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
u32 id = rp.Pop<u32>();
u32 unknown = rp.Pop<u32>();
auto buffer_queue = nv_flinger->GetBufferQueue(id);
// TODO(Subv): Find out what this actually is.
LOG_WARNING(Service, "(STUBBED) called id=%u, unknown=%08X", id, unknown);
IPC::RequestBuilder rb{ctx, 2, 1};
rb.Push(RESULT_SUCCESS);
rb.PushCopyObjects(buffer_queue->GetNativeHandle());
}
std::shared_ptr<NVFlinger> nv_flinger;
};
@@ -565,6 +580,15 @@ void IApplicationDisplayService::GetManagerDisplayService(Kernel::HLERequestCont
rb.PushIpcInterface<IManagerDisplayService>(nv_flinger);
}
void IApplicationDisplayService::GetIndirectDisplayTransactionService(
Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestBuilder rb{ctx, 2, 0, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IHOSBinderDriver>(nv_flinger);
}
void IApplicationDisplayService::OpenDisplay(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestParser rp{ctx};
@@ -580,6 +604,15 @@ void IApplicationDisplayService::OpenDisplay(Kernel::HLERequestContext& ctx) {
rb.Push<u64>(nv_flinger->OpenDisplay(name));
}
void IApplicationDisplayService::CloseDisplay(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestParser rp{ctx};
u64 display_id = rp.Pop<u64>();
IPC::RequestBuilder rb = rp.MakeBuilder(4, 0, 0, 0);
rb.Push(RESULT_SUCCESS);
}
void IApplicationDisplayService::OpenLayer(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestParser rp{ctx};
@@ -605,6 +638,40 @@ void IApplicationDisplayService::OpenLayer(Kernel::HLERequestContext& ctx) {
rb.Push<u64>(data.size());
}
void IApplicationDisplayService::CreateStrayLayer(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestParser rp{ctx};
u32 flags = rp.Pop<u32>();
u64 display_id = rp.Pop<u64>();
auto& buffer = ctx.BufferDescriptorB()[0];
// TODO(Subv): What's the difference between a Stray and a Managed layer?
u64 layer_id = nv_flinger->CreateLayer(display_id);
u32 buffer_queue_id = nv_flinger->GetBufferQueueId(display_id, layer_id);
NativeWindow native_window{buffer_queue_id};
auto data = native_window.Serialize();
Memory::WriteBlock(buffer.Address(), data.data(), data.size());
IPC::RequestBuilder rb = rp.MakeBuilder(6, 0, 0, 0);
rb.Push(RESULT_SUCCESS);
rb.Push(layer_id);
rb.Push<u64>(data.size());
}
void IApplicationDisplayService::DestroyStrayLayer(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestParser rp{ctx};
u64 layer_id = rp.Pop<u64>();
IPC::RequestBuilder rb = rp.MakeBuilder(2, 0, 0, 0);
rb.Push(RESULT_SUCCESS);
}
void IApplicationDisplayService::SetLayerScalingMode(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service, "(STUBBED) called");
IPC::RequestParser rp{ctx};
@@ -633,11 +700,15 @@ IApplicationDisplayService::IApplicationDisplayService(std::shared_ptr<NVFlinger
{100, &IApplicationDisplayService::GetRelayService, "GetRelayService"},
{101, &IApplicationDisplayService::GetSystemDisplayService, "GetSystemDisplayService"},
{102, &IApplicationDisplayService::GetManagerDisplayService, "GetManagerDisplayService"},
{103, nullptr, "GetIndirectDisplayTransactionService"},
{103, &IApplicationDisplayService::GetIndirectDisplayTransactionService,
"GetIndirectDisplayTransactionService"},
{1000, nullptr, "ListDisplays"},
{1010, &IApplicationDisplayService::OpenDisplay, "OpenDisplay"},
{1020, &IApplicationDisplayService::CloseDisplay, "CloseDisplay"},
{2101, &IApplicationDisplayService::SetLayerScalingMode, "SetLayerScalingMode"},
{2020, &IApplicationDisplayService::OpenLayer, "OpenLayer"},
{2030, &IApplicationDisplayService::CreateStrayLayer, "CreateStrayLayer"},
{2031, &IApplicationDisplayService::DestroyStrayLayer, "DestroyStrayLayer"},
{5202, &IApplicationDisplayService::GetDisplayVsyncEvent, "GetDisplayVsyncEvent"},
};
RegisterHandlers(functions);
@@ -763,12 +834,12 @@ void NVFlinger::Compose() {
auto& igbp_buffer = buffer->igbp_buffer;
// Now send the buffer to the GPU for drawing.
auto nvdrv = NVDRV::nvdrv_a.lock();
auto nvdrv = Nvidia::nvdrv.lock();
ASSERT(nvdrv);
// TODO(Subv): Support more than just disp0. The display device selection is probably based
// on which display we're drawing (Default, Internal, External, etc)
auto nvdisp = nvdrv->GetDevice<NVDRV::Devices::nvdisp_disp0>("/dev/nvdisp_disp0");
auto nvdisp = nvdrv->GetDevice<Nvidia::Devices::nvdisp_disp0>("/dev/nvdisp_disp0");
ASSERT(nvdisp);
nvdisp->flip(igbp_buffer.gpu_buffer_id, igbp_buffer.offset, igbp_buffer.format,
@@ -778,7 +849,9 @@ void NVFlinger::Compose() {
}
}
BufferQueue::BufferQueue(u32 id, u64 layer_id) : id(id), layer_id(layer_id) {}
BufferQueue::BufferQueue(u32 id, u64 layer_id) : id(id), layer_id(layer_id) {
native_handle = Kernel::Event::Create(Kernel::ResetType::OneShot, "BufferQueue NativeHandle");
}
void BufferQueue::SetPreallocatedBuffer(u32 slot, IGBPBuffer& igbp_buffer) {
Buffer buffer{};

View File

@@ -59,11 +59,16 @@ public:
return id;
}
Kernel::SharedPtr<Kernel::Event> GetNativeHandle() const {
return native_handle;
}
private:
u32 id;
u64 layer_id;
std::vector<Buffer> queue;
Kernel::SharedPtr<Kernel::Event> native_handle;
};
struct Layer {
@@ -138,9 +143,13 @@ private:
void GetRelayService(Kernel::HLERequestContext& ctx);
void GetSystemDisplayService(Kernel::HLERequestContext& ctx);
void GetManagerDisplayService(Kernel::HLERequestContext& ctx);
void GetIndirectDisplayTransactionService(Kernel::HLERequestContext& ctx);
void OpenDisplay(Kernel::HLERequestContext& ctx);
void CloseDisplay(Kernel::HLERequestContext& ctx);
void SetLayerScalingMode(Kernel::HLERequestContext& ctx);
void OpenLayer(Kernel::HLERequestContext& ctx);
void CreateStrayLayer(Kernel::HLERequestContext& ctx);
void DestroyStrayLayer(Kernel::HLERequestContext& ctx);
void GetDisplayVsyncEvent(Kernel::HLERequestContext& ctx);
std::shared_ptr<NVFlinger> nv_flinger;

View File

@@ -48,9 +48,9 @@ struct Elf64_Sym {
};
static_assert(sizeof(Elf64_Sym) == 0x18, "Elf64_Sym has incorrect size.");
void Linker::WriteRelocations(std::vector<u8>& program_image,
const std::vector<Symbol>& symbols, u64 relocation_offset,
u64 size, bool is_jump_relocation, VAddr load_base) {
void Linker::WriteRelocations(std::vector<u8>& program_image, const std::vector<Symbol>& symbols,
u64 relocation_offset, u64 size, bool is_jump_relocation,
VAddr load_base) {
for (u64 i = 0; i < size; i += sizeof(Elf64_Rela)) {
Elf64_Rela rela;
std::memcpy(&rela, &program_image[relocation_offset + i], sizeof(Elf64_Rela));
@@ -90,8 +90,7 @@ void Linker::WriteRelocations(std::vector<u8>& program_image,
}
}
void Linker::Relocate(std::vector<u8>& program_image, u32 dynamic_section_offset,
VAddr load_base) {
void Linker::Relocate(std::vector<u8>& program_image, u32 dynamic_section_offset, VAddr load_base) {
std::map<u64, u64> dynamic;
while (dynamic_section_offset < program_image.size()) {
Elf64_Dyn dyn;
@@ -141,8 +140,7 @@ void Linker::ResolveImports() {
const auto& search = exports.find(import.first);
if (search != exports.end()) {
Memory::Write64(import.second.ea, search->second + import.second.addend);
}
else {
} else {
LOG_ERROR(Loader, "Unresolved import: %s", import.first.c_str());
}
}

View File

@@ -19,7 +19,10 @@ struct NsoSegmentHeader {
u32_le offset;
u32_le location;
u32_le size;
u32_le alignment;
union {
u32_le alignment;
u32_le bss_size;
};
};
static_assert(sizeof(NsoSegmentHeader) == 0x10, "NsoSegmentHeader has incorrect size.");
@@ -120,14 +123,15 @@ VAddr AppLoader_NSO::LoadNso(const std::string& path, VAddr load_base, bool relo
// Read MOD header
ModHeader mod_header{};
u32 bss_size{Memory::PAGE_SIZE}; // Default .bss to page size if MOD0 section doesn't exist
// Default .bss to size in segment header if MOD0 section doesn't exist
u32 bss_size{PageAlignSize(nso_header.segments[2].bss_size)};
std::memcpy(&mod_header, program_image.data() + module_offset, sizeof(ModHeader));
const bool has_mod_header{mod_header.magic == Common::MakeMagic('M', 'O', 'D', '0')};
if (has_mod_header) {
// Resize program image to include .bss section and page align each section
bss_size = PageAlignSize(mod_header.bss_end_offset - mod_header.bss_start_offset);
codeset->data.size += bss_size;
}
codeset->data.size += bss_size;
const u32 image_size{PageAlignSize(static_cast<u32>(program_image.size()) + bss_size)};
program_image.resize(image_size);
@@ -157,7 +161,8 @@ ResultStatus AppLoader_NSO::Load(Kernel::SharedPtr<Kernel::Process>& process) {
// Load NSO modules
VAddr next_load_addr{Memory::PROCESS_IMAGE_VADDR};
for (const auto& module : {"rtld", "sdk", "subsdk0", "subsdk1", "subsdk2", "subsdk3", "subsdk4"}) {
for (const auto& module :
{"rtld", "sdk", "subsdk0", "subsdk1", "subsdk2", "subsdk3", "subsdk4"}) {
const std::string path = filepath.substr(0, filepath.find_last_of("/\\")) + "/" + module;
const VAddr load_addr = next_load_addr;
next_load_addr = LoadNso(path, load_addr);

View File

@@ -18,8 +18,7 @@ namespace Loader {
class AppLoader_NSO final : public AppLoader, Linker {
public:
AppLoader_NSO(FileUtil::IOFile&& file, std::string filepath)
: AppLoader(std::move(file)), filepath(std::move(filepath)) {
}
: AppLoader(std::move(file)), filepath(std::move(filepath)) {}
/**
* Returns the type of the file

View File

@@ -136,7 +136,7 @@ enum : VAddr {
/// Application heap (includes stack).
HEAP_VADDR = 0x108000000,
HEAP_SIZE = 0x18000000,
HEAP_SIZE = 0xF0000000,
HEAP_VADDR_END = HEAP_VADDR + HEAP_SIZE,
/// Area where shared memory buffers are mapped onto.
@@ -177,7 +177,7 @@ enum : VAddr {
SHARED_PAGE_VADDR_END = SHARED_PAGE_VADDR + SHARED_PAGE_SIZE,
/// Area where TLS (Thread-Local Storage) buffers are allocated.
TLS_AREA_VADDR = 0x1FF82000,
TLS_AREA_VADDR = 0x228000000,
TLS_ENTRY_SIZE = 0x200,
/// Equivalent to LINEAR_HEAP_VADDR, but expanded to cover the extra memory in the New 3DS.

View File

@@ -69,7 +69,7 @@ PerfStats::Results PerfStats::GetAndResetStats(u64 current_system_time_us) {
double PerfStats::GetLastFrameTimeScale() {
std::lock_guard<std::mutex> lock(object_mutex);
constexpr double FRAME_LENGTH = 1.0 / 60; // GPU::SCREEN_REFRESH_RATE;
constexpr double FRAME_LENGTH = 1.0 / 60;
return duration_cast<DoubleSecs>(previous_frame_length).count() / FRAME_LENGTH;
}

View File

@@ -71,4 +71,15 @@ std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left,
return circle_pad_param.Serialize();
}
namespace Polling {
std::vector<std::unique_ptr<DevicePoller>> GetPollers(DeviceType type) {
#ifdef HAVE_SDL2
return SDL::Polling::GetPollers(type);
#else
return {};
#endif
}
} // namespace Polling
} // namespace InputCommon

View File

@@ -4,7 +4,13 @@
#pragma once
#include <memory>
#include <string>
#include <vector>
namespace Common {
class ParamPackage;
}
namespace InputCommon {
@@ -31,4 +37,30 @@ std::string GenerateKeyboardParam(int key_code);
std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left, int key_right,
int key_modifier, float modifier_scale);
namespace Polling {
enum class DeviceType { Button, Analog };
/**
* A class that can be used to get inputs from an input device like controllers without having to
* poll the device's status yourself
*/
class DevicePoller {
public:
virtual ~DevicePoller() = default;
/// Setup and start polling for inputs, should be called before GetNextInput
virtual void Start() = 0;
/// Stop polling
virtual void Stop() = 0;
/**
* Every call to this function returns the next input recorded since calling Start
* @return A ParamPackage of the recorded input, which can be used to create an InputDevice.
* If there has been no input, the package is empty
*/
virtual Common::ParamPackage GetNextInput() = 0;
};
// Get all DevicePoller from all backends for a specific device type
std::vector<std::unique_ptr<DevicePoller>> GetPollers(DeviceType type);
} // namespace Polling
} // namespace InputCommon

View File

@@ -3,13 +3,15 @@
// Refer to the license.txt file included.
#include <cmath>
#include <memory>
#include <string>
#include <tuple>
#include <unordered_map>
#include <utility>
#include <SDL.h>
#include "common/logging/log.h"
#include "common/math_util.h"
#include "common/param_package.h"
#include "input_common/main.h"
#include "input_common/sdl/sdl.h"
namespace InputCommon {
@@ -69,6 +71,10 @@ public:
return (SDL_JoystickGetHat(joystick.get(), hat) & direction) != 0;
}
SDL_JoystickID GetJoystickID() const {
return SDL_JoystickInstanceID(joystick.get());
}
private:
std::unique_ptr<SDL_Joystick, decltype(&SDL_JoystickClose)> joystick;
};
@@ -247,5 +253,180 @@ void Shutdown() {
}
}
/**
* This function converts a joystick ID used in SDL events to the device index. This is necessary
* because Citra opens joysticks using their indices, not their IDs.
*/
static int JoystickIDToDeviceIndex(SDL_JoystickID id) {
int num_joysticks = SDL_NumJoysticks();
for (int i = 0; i < num_joysticks; i++) {
auto joystick = GetJoystick(i);
if (joystick->GetJoystickID() == id) {
return i;
}
}
return -1;
}
Common::ParamPackage SDLEventToButtonParamPackage(const SDL_Event& event) {
Common::ParamPackage params({{"engine", "sdl"}});
switch (event.type) {
case SDL_JOYAXISMOTION:
params.Set("joystick", JoystickIDToDeviceIndex(event.jaxis.which));
params.Set("axis", event.jaxis.axis);
if (event.jaxis.value > 0) {
params.Set("direction", "+");
params.Set("threshold", "0.5");
} else {
params.Set("direction", "-");
params.Set("threshold", "-0.5");
}
break;
case SDL_JOYBUTTONUP:
params.Set("joystick", JoystickIDToDeviceIndex(event.jbutton.which));
params.Set("button", event.jbutton.button);
break;
case SDL_JOYHATMOTION:
params.Set("joystick", JoystickIDToDeviceIndex(event.jhat.which));
params.Set("hat", event.jhat.hat);
switch (event.jhat.value) {
case SDL_HAT_UP:
params.Set("direction", "up");
break;
case SDL_HAT_DOWN:
params.Set("direction", "down");
break;
case SDL_HAT_LEFT:
params.Set("direction", "left");
break;
case SDL_HAT_RIGHT:
params.Set("direction", "right");
break;
default:
return {};
}
break;
}
return params;
}
namespace Polling {
class SDLPoller : public InputCommon::Polling::DevicePoller {
public:
SDLPoller() = default;
~SDLPoller() = default;
void Start() override {
// SDL joysticks must be opened, otherwise they don't generate events
SDL_JoystickUpdate();
int num_joysticks = SDL_NumJoysticks();
for (int i = 0; i < num_joysticks; i++) {
joysticks_opened.emplace_back(GetJoystick(i));
}
// Empty event queue to get rid of old events. citra-qt doesn't use the queue
SDL_Event dummy;
while (SDL_PollEvent(&dummy)) {
}
}
void Stop() override {
joysticks_opened.clear();
}
private:
std::vector<std::shared_ptr<SDLJoystick>> joysticks_opened;
};
class SDLButtonPoller final : public SDLPoller {
public:
SDLButtonPoller() = default;
~SDLButtonPoller() = default;
Common::ParamPackage GetNextInput() override {
SDL_Event event;
while (SDL_PollEvent(&event)) {
switch (event.type) {
case SDL_JOYAXISMOTION:
if (std::abs(event.jaxis.value / 32767.0) < 0.5) {
break;
}
case SDL_JOYBUTTONUP:
case SDL_JOYHATMOTION:
return SDLEventToButtonParamPackage(event);
}
}
return {};
}
};
class SDLAnalogPoller final : public SDLPoller {
public:
SDLAnalogPoller() = default;
~SDLAnalogPoller() = default;
void Start() override {
SDLPoller::Start();
// Reset stored axes
analog_xaxis = -1;
analog_yaxis = -1;
analog_axes_joystick = -1;
}
Common::ParamPackage GetNextInput() override {
SDL_Event event;
while (SDL_PollEvent(&event)) {
if (event.type != SDL_JOYAXISMOTION || std::abs(event.jaxis.value / 32767.0) < 0.5) {
continue;
}
// An analog device needs two axes, so we need to store the axis for later and wait for
// a second SDL event. The axes also must be from the same joystick.
int axis = event.jaxis.axis;
if (analog_xaxis == -1) {
analog_xaxis = axis;
analog_axes_joystick = event.jaxis.which;
} else if (analog_yaxis == -1 && analog_xaxis != axis &&
analog_axes_joystick == event.jaxis.which) {
analog_yaxis = axis;
}
}
Common::ParamPackage params;
if (analog_xaxis != -1 && analog_yaxis != -1) {
params.Set("engine", "sdl");
params.Set("joystick", JoystickIDToDeviceIndex(analog_axes_joystick));
params.Set("axis_x", analog_xaxis);
params.Set("axis_y", analog_yaxis);
analog_xaxis = -1;
analog_yaxis = -1;
analog_axes_joystick = -1;
return params;
}
return params;
}
private:
int analog_xaxis = -1;
int analog_yaxis = -1;
SDL_JoystickID analog_axes_joystick = -1;
};
std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> GetPollers(
InputCommon::Polling::DeviceType type) {
std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> pollers;
switch (type) {
case InputCommon::Polling::DeviceType::Analog:
pollers.push_back(std::make_unique<SDLAnalogPoller>());
break;
case InputCommon::Polling::DeviceType::Button:
pollers.push_back(std::make_unique<SDLButtonPoller>());
break;
}
return std::move(pollers);
}
} // namespace Polling
} // namespace SDL
} // namespace InputCommon

View File

@@ -4,8 +4,21 @@
#pragma once
#include <memory>
#include <vector>
#include "core/frontend/input.h"
union SDL_Event;
namespace Common {
class ParamPackage;
}
namespace InputCommon {
namespace Polling {
class DevicePoller;
enum class DeviceType;
} // namespace Polling
} // namespace InputCommon
namespace InputCommon {
namespace SDL {
@@ -15,5 +28,15 @@ void Init();
/// Unresisters SDL device factories and shut them down.
void Shutdown();
/// Creates a ParamPackage from an SDL_Event that can directly be used to create a ButtonDevice
Common::ParamPackage SDLEventToButtonParamPackage(const SDL_Event& event);
namespace Polling {
/// Get all DevicePoller that use the SDL backend for a specific device type
std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> GetPollers(
InputCommon::Polling::DeviceType type);
} // namespace Polling
} // namespace SDL
} // namespace InputCommon

View File

@@ -61,7 +61,8 @@ private:
// Loads framebuffer from emulated memory into the display information structure
void LoadFBToScreenInfo(const FramebufferInfo& framebuffer_info, ScreenInfo& screen_info);
// Fills active OpenGL texture with the given RGBA color.
void LoadColorToActiveGLTexture(u8 color_r, u8 color_g, u8 color_b, u8 color_a, const TextureInfo& texture);
void LoadColorToActiveGLTexture(u8 color_r, u8 color_g, u8 color_b, u8 color_a,
const TextureInfo& texture);
EmuWindow* render_window; ///< Handle to render window

View File

@@ -9,7 +9,7 @@
AboutDialog::AboutDialog(QWidget* parent) : QDialog(parent), ui(new Ui::AboutDialog) {
ui->setupUi(this);
ui->labelBuildInfo->setText(ui->labelBuildInfo->text().arg(
Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc));
Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc));
}
AboutDialog::~AboutDialog() {}

View File

@@ -40,6 +40,7 @@ void EmuThread::run() {
Core::System::ResultStatus result = Core::System::GetInstance().RunLoop();
if (result != Core::System::ResultStatus::Success) {
this->SetRunning(false);
emit ErrorThrown(result, Core::System::GetInstance().GetStatusDetails());
}

View File

@@ -18,10 +18,10 @@ Config::Config() {
}
const std::array<int, Settings::NativeButton::NumButtons> Config::default_buttons = {
Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_3, Qt::Key_4, Qt::Key_Q, Qt::Key_W,
Qt::Key_1, Qt::Key_2, Qt::Key_N, Qt::Key_M, Qt::Key_F, Qt::Key_T, Qt::Key_H, Qt::Key_G,
Qt::Key_Left, Qt::Key_Up, Qt::Key_Right, Qt::Key_Down, Qt::Key_J, Qt::Key_I, Qt::Key_L,
Qt::Key_K, Qt::Key_D, Qt::Key_C, Qt::Key_B, Qt::Key_V,
Qt::Key_A, Qt::Key_S, Qt::Key_Z, Qt::Key_X, Qt::Key_3, Qt::Key_4, Qt::Key_Q,
Qt::Key_W, Qt::Key_1, Qt::Key_2, Qt::Key_N, Qt::Key_M, Qt::Key_F, Qt::Key_T,
Qt::Key_H, Qt::Key_G, Qt::Key_Left, Qt::Key_Up, Qt::Key_Right, Qt::Key_Down, Qt::Key_J,
Qt::Key_I, Qt::Key_L, Qt::Key_K, Qt::Key_D, Qt::Key_C, Qt::Key_B, Qt::Key_V,
};
const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> Config::default_analogs{{
@@ -137,6 +137,7 @@ void Config::ReadValues() {
qt_config->endGroup();
UISettings::values.single_window_mode = qt_config->value("singleWindowMode", true).toBool();
UISettings::values.fullscreen = qt_config->value("fullscreen", false).toBool();
UISettings::values.display_titlebar = qt_config->value("displayTitleBars", true).toBool();
UISettings::values.show_filter_bar = qt_config->value("showFilterBar", true).toBool();
UISettings::values.show_status_bar = qt_config->value("showStatusBar", true).toBool();
@@ -216,6 +217,7 @@ void Config::SaveValues() {
qt_config->endGroup();
qt_config->setValue("singleWindowMode", UISettings::values.single_window_mode);
qt_config->setValue("fullscreen", UISettings::values.fullscreen);
qt_config->setValue("displayTitleBars", UISettings::values.display_titlebar);
qt_config->setValue("showFilterBar", UISettings::values.show_filter_bar);
qt_config->setValue("showStatusBar", UISettings::values.show_status_bar);

View File

@@ -6,7 +6,6 @@
#include "ui_configure_debug.h"
#include "yuzu/configuration/configure_debug.h"
ConfigureDebug::ConfigureDebug(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureDebug) {
ui->setupUi(this);
this->setConfiguration();

View File

@@ -13,24 +13,24 @@
<property name="windowTitle">
<string>Form</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<layout class="QVBoxLayout" name="verticalLayout_1">
<item>
<layout class="QVBoxLayout" name="verticalLayout_3">
<layout class="QVBoxLayout" name="verticalLayout_2">
<item>
<widget class="QGroupBox" name="groupBox">
<property name="title">
<string>GDB</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout_2">
<layout class="QVBoxLayout" name="verticalLayout_3">
<item>
<widget class="QLabel">
<widget class="QLabel" name="label_1">
<property name="text">
<string>The GDB Stub only works correctly when the CPU JIT is off.</string>
</property>
</widget>
</item>
<item>
<layout class="QHBoxLayout" name="horizontalLayout_3">
<layout class="QHBoxLayout" name="horizontalLayout_1">
<item>
<widget class="QCheckBox" name="toggle_gdbstub">
<property name="text">
@@ -52,7 +52,7 @@
</spacer>
</item>
<item>
<widget class="QLabel" name="label">
<widget class="QLabel" name="label_2">
<property name="text">
<string>Port:</string>
</property>

View File

@@ -7,7 +7,6 @@
#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_dialog.h"
ConfigureDialog::ConfigureDialog(QWidget* parent) : QDialog(parent), ui(new Ui::ConfigureDialog) {
ui->setupUi(this);
this->setConfiguration();

View File

@@ -5,13 +5,13 @@
#include <algorithm>
#include <memory>
#include <utility>
#include <QMessageBox>
#include <QTimer>
#include "common/param_package.h"
#include "input_common/main.h"
#include "yuzu/configuration/config.h"
#include "yuzu/configuration/configure_input.h"
const std::array<std::string, ConfigureInput::ANALOG_SUB_BUTTONS_NUM>
ConfigureInput::analog_sub_buttons{{
"up", "down", "left", "right", "modifier",
@@ -32,38 +32,80 @@ static QString getKeyName(int key_code) {
}
}
static void SetButtonKey(int key, Common::ParamPackage& button_param) {
button_param = Common::ParamPackage{InputCommon::GenerateKeyboardParam(key)};
}
static void SetAnalogKey(int key, Common::ParamPackage& analog_param,
const std::string& button_name) {
static void SetAnalogButton(const Common::ParamPackage& input_param,
Common::ParamPackage& analog_param, const std::string& button_name) {
if (analog_param.Get("engine", "") != "analog_from_button") {
analog_param = {
{"engine", "analog_from_button"}, {"modifier_scale", "0.5"},
};
}
analog_param.Set(button_name, InputCommon::GenerateKeyboardParam(key));
analog_param.Set(button_name, input_param.Serialize());
}
static QString ButtonToText(const Common::ParamPackage& param) {
if (!param.Has("engine")) {
return QObject::tr("[not set]");
} else if (param.Get("engine", "") == "keyboard") {
return getKeyName(param.Get("code", 0));
} else if (param.Get("engine", "") == "sdl") {
QString text = QString(QObject::tr("Joystick %1")).arg(param.Get("joystick", "").c_str());
if (param.Has("hat")) {
text += QString(QObject::tr(" Hat %1 %2"))
.arg(param.Get("hat", "").c_str(), param.Get("direction", "").c_str());
}
if (param.Has("axis")) {
text += QString(QObject::tr(" Axis %1%2"))
.arg(param.Get("axis", "").c_str(), param.Get("direction", "").c_str());
}
if (param.Has("button")) {
text += QString(QObject::tr(" Button %1")).arg(param.Get("button", "").c_str());
}
return text;
} else {
return QObject::tr("[unknown]");
}
};
static QString AnalogToText(const Common::ParamPackage& param, const std::string& dir) {
if (!param.Has("engine")) {
return QObject::tr("[not set]");
} else if (param.Get("engine", "") == "analog_from_button") {
return ButtonToText(Common::ParamPackage{param.Get(dir, "")});
} else if (param.Get("engine", "") == "sdl") {
if (dir == "modifier") {
return QString(QObject::tr("[unused]"));
}
QString text = QString(QObject::tr("Joystick %1")).arg(param.Get("joystick", "").c_str());
if (dir == "left" || dir == "right") {
text += QString(QObject::tr(" Axis %1")).arg(param.Get("axis_x", "").c_str());
} else if (dir == "up" || dir == "down") {
text += QString(QObject::tr(" Axis %1")).arg(param.Get("axis_y", "").c_str());
}
return text;
} else {
return QObject::tr("[unknown]");
}
};
ConfigureInput::ConfigureInput(QWidget* parent)
: QWidget(parent), ui(std::make_unique<Ui::ConfigureInput>()),
timer(std::make_unique<QTimer>()) {
timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()) {
ui->setupUi(this);
setFocusPolicy(Qt::ClickFocus);
button_map = {
ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY,
ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR,
ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus,
ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown,
ui->buttonLStickLeft, ui->buttonLStickUp, ui->buttonLStickRight, ui->buttonLStickDown,
ui->buttonRStickLeft, ui->buttonRStickUp, ui->buttonRStickRight, ui->buttonRStickDown,
ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot,
ui->buttonA, ui->buttonB, ui->buttonX, ui->buttonY,
ui->buttonLStick, ui->buttonRStick, ui->buttonL, ui->buttonR,
ui->buttonZL, ui->buttonZR, ui->buttonPlus, ui->buttonMinus,
ui->buttonDpadLeft, ui->buttonDpadUp, ui->buttonDpadRight, ui->buttonDpadDown,
ui->buttonLStickLeft, ui->buttonLStickUp, ui->buttonLStickRight, ui->buttonLStickDown,
ui->buttonRStickLeft, ui->buttonRStickUp, ui->buttonRStickRight, ui->buttonRStickDown,
ui->buttonSL, ui->buttonSR, ui->buttonHome, ui->buttonScreenshot,
};
analog_map = {{
analog_map_buttons = {{
{
ui->buttonLStickUp, ui->buttonLStickDown, ui->buttonLStickLeft, ui->buttonLStickRight,
ui->buttonLStickMod,
@@ -74,35 +116,57 @@ ConfigureInput::ConfigureInput(QWidget* parent)
},
}};
analog_map_stick = {ui->buttonLStickAnalog, ui->buttonRStickAnalog};
for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
if (button_map[button_id])
connect(button_map[button_id], &QPushButton::released, [=]() {
handleClick(button_map[button_id],
[=](int key) { SetButtonKey(key, buttons_param[button_id]); });
handleClick(
button_map[button_id],
[=](const Common::ParamPackage& params) { buttons_param[button_id] = params; },
InputCommon::Polling::DeviceType::Button);
});
}
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
if (analog_map[analog_id][sub_button_id] != nullptr) {
connect(analog_map[analog_id][sub_button_id], &QPushButton::released, [=]() {
handleClick(analog_map[analog_id][sub_button_id], [=](int key) {
SetAnalogKey(key, analogs_param[analog_id],
analog_sub_buttons[sub_button_id]);
});
});
if (analog_map_buttons[analog_id][sub_button_id] != nullptr) {
connect(analog_map_buttons[analog_id][sub_button_id], &QPushButton::released,
[=]() {
handleClick(analog_map_buttons[analog_id][sub_button_id],
[=](const Common::ParamPackage& params) {
SetAnalogButton(params, analogs_param[analog_id],
analog_sub_buttons[sub_button_id]);
},
InputCommon::Polling::DeviceType::Button);
});
}
}
connect(analog_map_stick[analog_id], &QPushButton::released, [=]() {
QMessageBox::information(
this, "Information",
"After pressing OK, first move your joystick horizontally, and then vertically.");
handleClick(
analog_map_stick[analog_id],
[=](const Common::ParamPackage& params) { analogs_param[analog_id] = params; },
InputCommon::Polling::DeviceType::Analog);
});
}
connect(ui->buttonRestoreDefaults, &QPushButton::released, [this]() { restoreDefaults(); });
timer->setSingleShot(true);
connect(timer.get(), &QTimer::timeout, [this]() {
releaseKeyboard();
releaseMouse();
key_setter = boost::none;
updateButtonLabels();
timeout_timer->setSingleShot(true);
connect(timeout_timer.get(), &QTimer::timeout, [this]() { setPollingResult({}, true); });
connect(poll_timer.get(), &QTimer::timeout, [this]() {
Common::ParamPackage params;
for (auto& poller : device_pollers) {
params = poller->GetNextInput();
if (params.Has("engine")) {
setPollingResult(params, false);
return;
}
}
});
this->loadConfiguration();
@@ -132,13 +196,15 @@ void ConfigureInput::loadConfiguration() {
void ConfigureInput::restoreDefaults() {
for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; button_id++) {
SetButtonKey(Config::default_buttons[button_id], buttons_param[button_id]);
buttons_param[button_id] = Common::ParamPackage{
InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
}
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
SetAnalogKey(Config::default_analogs[analog_id][sub_button_id],
analogs_param[analog_id], analog_sub_buttons[sub_button_id]);
Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
Config::default_analogs[analog_id][sub_button_id])};
SetAnalogButton(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]);
}
}
updateButtonLabels();
@@ -146,59 +212,73 @@ void ConfigureInput::restoreDefaults() {
}
void ConfigureInput::updateButtonLabels() {
QString non_keyboard(tr("[non-keyboard]"));
auto KeyToText = [&non_keyboard](const Common::ParamPackage& param) {
if (param.Get("engine", "") != "keyboard") {
return non_keyboard;
} else {
return getKeyName(param.Get("code", 0));
}
};
for (int button = 0; button < Settings::NativeButton::NumButtons; button++) {
button_map[button]->setText(KeyToText(buttons_param[button]));
button_map[button]->setText(ButtonToText(buttons_param[button]));
}
for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; analog_id++) {
if (analogs_param[analog_id].Get("engine", "") != "analog_from_button") {
for (QPushButton* button : analog_map[analog_id]) {
if (button)
button->setText(non_keyboard);
}
} else {
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
Common::ParamPackage param(
analogs_param[analog_id].Get(analog_sub_buttons[sub_button_id], ""));
if (analog_map[analog_id][sub_button_id])
analog_map[analog_id][sub_button_id]->setText(KeyToText(param));
for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; sub_button_id++) {
if (analog_map_buttons[analog_id][sub_button_id]) {
analog_map_buttons[analog_id][sub_button_id]->setText(
AnalogToText(analogs_param[analog_id], analog_sub_buttons[sub_button_id]));
}
}
analog_map_stick[analog_id]->setText(tr("Set Analog Stick"));
}
}
void ConfigureInput::handleClick(QPushButton* button, std::function<void(int)> new_key_setter) {
void ConfigureInput::handleClick(QPushButton* button,
std::function<void(const Common::ParamPackage&)> new_input_setter,
InputCommon::Polling::DeviceType type) {
button->setText(tr("[press key]"));
button->setFocus();
key_setter = new_key_setter;
input_setter = new_input_setter;
device_pollers = InputCommon::Polling::GetPollers(type);
// Keyboard keys can only be used as button devices
want_keyboard_keys = type == InputCommon::Polling::DeviceType::Button;
for (auto& poller : device_pollers) {
poller->Start();
}
grabKeyboard();
grabMouse();
timer->start(5000); // Cancel after 5 seconds
timeout_timer->start(5000); // Cancel after 5 seconds
poll_timer->start(200); // Check for new inputs every 200ms
}
void ConfigureInput::setPollingResult(const Common::ParamPackage& params, bool abort) {
releaseKeyboard();
releaseMouse();
timeout_timer->stop();
poll_timer->stop();
for (auto& poller : device_pollers) {
poller->Stop();
}
if (!abort) {
(*input_setter)(params);
}
updateButtonLabels();
input_setter = boost::none;
}
void ConfigureInput::keyPressEvent(QKeyEvent* event) {
releaseKeyboard();
releaseMouse();
if (!key_setter || !event)
if (!input_setter || !event)
return;
if (event->key() != Qt::Key_Escape)
(*key_setter)(event->key());
updateButtonLabels();
key_setter = boost::none;
timer->stop();
if (event->key() != Qt::Key_Escape) {
if (want_keyboard_keys) {
setPollingResult(Common::ParamPackage{InputCommon::GenerateKeyboardParam(event->key())},
false);
} else {
// Escape key wasn't pressed and we don't want any keyboard keys, so don't stop polling
return;
}
}
setPollingResult({}, true);
}

View File

@@ -8,11 +8,13 @@
#include <functional>
#include <memory>
#include <string>
#include <unordered_map>
#include <QKeyEvent>
#include <QWidget>
#include <boost/optional.hpp>
#include "common/param_package.h"
#include "core/settings.h"
#include "input_common/main.h"
#include "ui_configure_input.h"
class QPushButton;
@@ -35,10 +37,11 @@ public:
private:
std::unique_ptr<Ui::ConfigureInput> ui;
std::unique_ptr<QTimer> timer;
std::unique_ptr<QTimer> timeout_timer;
std::unique_ptr<QTimer> poll_timer;
/// This will be the the setting function when an input is awaiting configuration.
boost::optional<std::function<void(int)>> key_setter;
boost::optional<std::function<void(const Common::ParamPackage&)>> input_setter;
std::array<Common::ParamPackage, Settings::NativeButton::NumButtons> buttons_param;
std::array<Common::ParamPackage, Settings::NativeAnalog::NumAnalogs> analogs_param;
@@ -48,13 +51,23 @@ private:
/// Each button input is represented by a QPushButton.
std::array<QPushButton*, Settings::NativeButton::NumButtons> button_map;
/// Each analog input is represented by five QPushButtons which represents up, down, left, right
/// and modifier
/// A group of five QPushButtons represent one analog input. The buttons each represent up,
/// down, left, right, and modifier, respectively.
std::array<std::array<QPushButton*, ANALOG_SUB_BUTTONS_NUM>, Settings::NativeAnalog::NumAnalogs>
analog_map;
analog_map_buttons;
/// Analog inputs are also represented each with a single button, used to configure with an
/// actual analog stick
std::array<QPushButton*, Settings::NativeAnalog::NumAnalogs> analog_map_stick;
static const std::array<std::string, ANALOG_SUB_BUTTONS_NUM> analog_sub_buttons;
std::vector<std::unique_ptr<InputCommon::Polling::DevicePoller>> device_pollers;
/// A flag to indicate if keyboard keys are okay when configuring an input. If this is false,
/// keyboard events are ignored.
bool want_keyboard_keys = false;
/// Load configuration settings.
void loadConfiguration();
/// Restore all buttons to their default values.
@@ -63,7 +76,13 @@ private:
void updateButtonLabels();
/// Called when the button was pressed.
void handleClick(QPushButton* button, std::function<void(int)> new_key_setter);
void handleClick(QPushButton* button,
std::function<void(const Common::ParamPackage&)> new_input_setter,
InputCommon::Polling::DeviceType type);
/// Finish polling and configure input using the input_setter
void setPollingResult(const Common::ParamPackage& params, bool abort);
/// Handle key press events.
void keyPressEvent(QKeyEvent* event) override;
};

View File

@@ -7,7 +7,7 @@
<x>0</x>
<y>0</y>
<width>343</width>
<height>665</height>
<height>677</height>
</rect>
</property>
<property name="windowTitle">
@@ -16,6 +16,107 @@
<layout class="QVBoxLayout" name="verticalLayout_5">
<item>
<layout class="QGridLayout" name="gridLayout_7">
<item row="3" column="1">
<widget class="QGroupBox" name="faceButtons_6">
<property name="title">
<string>Misc.</string>
</property>
<property name="flat">
<bool>false</bool>
</property>
<property name="checkable">
<bool>false</bool>
</property>
<layout class="QGridLayout" name="gridLayout_6">
<item row="0" column="0">
<layout class="QVBoxLayout" name="verticalLayout_25">
<item>
<widget class="QLabel" name="label_29">
<property name="text">
<string>Plus:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonPlus">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="0" column="1">
<layout class="QVBoxLayout" name="verticalLayout_26">
<item>
<widget class="QLabel" name="label_30">
<property name="text">
<string>Minus:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonMinus">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="1" column="0">
<layout class="QVBoxLayout" name="verticalLayout_27">
<item>
<widget class="QLabel" name="label_31">
<property name="text">
<string>Home:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonHome">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="1" column="1">
<layout class="QVBoxLayout" name="verticalLayout_28">
<item>
<widget class="QLabel" name="label_11">
<property name="text">
<string>Screen
Capture:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonScreenshot">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="2" column="1">
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
</layout>
</widget>
</item>
<item row="0" column="0">
<widget class="QGroupBox" name="faceButtons">
<property name="title">
@@ -190,107 +291,6 @@
</layout>
</widget>
</item>
<item row="3" column="1">
<widget class="QGroupBox" name="faceButtons_6">
<property name="title">
<string>Misc.</string>
</property>
<property name="flat">
<bool>false</bool>
</property>
<property name="checkable">
<bool>false</bool>
</property>
<layout class="QGridLayout" name="gridLayout_6">
<item row="0" column="0">
<layout class="QVBoxLayout" name="verticalLayout_25">
<item>
<widget class="QLabel" name="label_29">
<property name="text">
<string>Plus:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonPlus">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="0" column="1">
<layout class="QVBoxLayout" name="verticalLayout_26">
<item>
<widget class="QLabel" name="label_30">
<property name="text">
<string>Minus:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonMinus">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="1" column="0">
<layout class="QVBoxLayout" name="verticalLayout_27">
<item>
<widget class="QLabel" name="label_31">
<property name="text">
<string>Home:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonHome">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="1" column="1">
<layout class="QVBoxLayout" name="verticalLayout_28">
<item>
<widget class="QLabel" name="label_11">
<property name="text">
<string>Screen
Capture:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonScreenshot">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="2" column="1">
<spacer name="verticalSpacer">
<property name="orientation">
<enum>Qt::Vertical</enum>
</property>
<property name="sizeHint" stdset="0">
<size>
<width>20</width>
<height>40</height>
</size>
</property>
</spacer>
</item>
</layout>
</widget>
</item>
<item row="3" column="0">
<widget class="QGroupBox" name="faceButtons_3">
<property name="title">
@@ -414,129 +414,6 @@ Capture:</string>
</layout>
</widget>
</item>
<item row="1" column="0">
<widget class="QGroupBox" name="faceButtons_4">
<property name="title">
<string>Left Stick</string>
</property>
<property name="flat">
<bool>false</bool>
</property>
<property name="checkable">
<bool>false</bool>
</property>
<layout class="QGridLayout" name="gridLayout_4">
<item row="0" column="0">
<layout class="QVBoxLayout" name="verticalLayout_17">
<item>
<widget class="QLabel" name="label_21">
<property name="text">
<string>Left:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonLStickLeft">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="0" column="1">
<layout class="QVBoxLayout" name="verticalLayout_18">
<item>
<widget class="QLabel" name="label_23">
<property name="text">
<string>Right:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonLStickRight">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="1" column="0">
<layout class="QVBoxLayout" name="verticalLayout_19">
<item>
<widget class="QLabel" name="label_24">
<property name="text">
<string>Up:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonLStickUp">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="1" column="1">
<layout class="QVBoxLayout" name="verticalLayout_20">
<item>
<widget class="QLabel" name="label_22">
<property name="text">
<string>Down:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonLStickDown">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="2" column="0">
<layout class="QVBoxLayout" name="verticalLayout_7" stretch="0,0">
<item>
<widget class="QLabel" name="label_6">
<property name="text">
<string>Pressed:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonLStick">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="2" column="1">
<layout class="QVBoxLayout" name="verticalLayout_31">
<item>
<widget class="QLabel" name="label_9">
<property name="text">
<string>Modifier:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonLStickMod">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
</layout>
</widget>
</item>
<item row="1" column="1">
<widget class="QGroupBox" name="faceButtons_5">
<property name="title">
@@ -588,8 +465,33 @@ Capture:</string>
</item>
</layout>
</item>
<item row="3" column="0" colspan="2">
<widget class="QPushButton" name="buttonRStickAnalog">
<property name="text">
<string>Set Analog Stick</string>
</property>
</widget>
</item>
<item row="1" column="0">
<layout class="QVBoxLayout" name="verticalLayout_23">
<layout class="QVBoxLayout" name="verticalLayout_21">
<item>
<widget class="QLabel" name="label_25">
<property name="text">
<string>Left:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonRStickLeft">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="0" column="0">
<layout class="QVBoxLayout" name="verticalLayout_25">
<item>
<widget class="QLabel" name="label_28">
<property name="text">
@@ -606,17 +508,17 @@ Capture:</string>
</item>
</layout>
</item>
<item row="0" column="0">
<layout class="QVBoxLayout" name="verticalLayout_21">
<item row="2" column="0">
<layout class="QVBoxLayout" name="verticalLayout_6">
<item>
<widget class="QLabel" name="label_25">
<widget class="QLabel" name="label_5">
<property name="text">
<string>Left:</string>
<string>Pressed:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonRStickLeft">
<widget class="QPushButton" name="buttonRStick">
<property name="text">
<string/>
</property>
@@ -642,17 +544,129 @@ Capture:</string>
</item>
</layout>
</item>
<item row="2" column="0">
<layout class="QVBoxLayout" name="verticalLayout_6">
</layout>
</widget>
</item>
<item row="1" column="0">
<widget class="QGroupBox" name="faceButtons_4">
<property name="title">
<string>Left Stick</string>
</property>
<property name="flat">
<bool>false</bool>
</property>
<property name="checkable">
<bool>false</bool>
</property>
<layout class="QGridLayout" name="gridLayout_4">
<item row="1" column="1">
<layout class="QVBoxLayout" name="verticalLayout_20">
<item>
<widget class="QLabel" name="label_5">
<widget class="QLabel" name="label_22">
<property name="text">
<string>Down:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonLStickDown">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="4" column="0" colspan="2">
<widget class="QPushButton" name="buttonLStickAnalog">
<property name="text">
<string>Set Analog Stick</string>
</property>
</widget>
</item>
<item row="0" column="1">
<layout class="QVBoxLayout" name="verticalLayout_18">
<item>
<widget class="QLabel" name="label_23">
<property name="text">
<string>Right:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonLStickRight">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="0" column="0">
<layout class="QVBoxLayout" name="verticalLayout_17">
<item>
<widget class="QLabel" name="label_21">
<property name="text">
<string>Left:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonLStickLeft">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="1" column="0">
<layout class="QVBoxLayout" name="verticalLayout_19">
<item>
<widget class="QLabel" name="label_24">
<property name="text">
<string>Up:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonLStickUp">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="3" column="0">
<layout class="QVBoxLayout" name="verticalLayout_31">
<item>
<widget class="QLabel" name="label_9">
<property name="text">
<string>Modifier:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonLStickMod">
<property name="text">
<string/>
</property>
</widget>
</item>
</layout>
</item>
<item row="3" column="1">
<layout class="QVBoxLayout" name="verticalLayout_7" stretch="0,0">
<item>
<widget class="QLabel" name="label_6">
<property name="text">
<string>Pressed:</string>
</property>
</widget>
</item>
<item>
<widget class="QPushButton" name="buttonRStick">
<widget class="QPushButton" name="buttonLStick">
<property name="text">
<string/>
</property>

View File

@@ -8,7 +8,6 @@
#include "yuzu/configuration/configure_system.h"
#include "yuzu/ui_settings.h"
static const std::array<int, 12> days_in_month = {{
31, 29, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31,
}};

View File

@@ -8,7 +8,6 @@
#include "yuzu/debugger/registers.h"
#include "yuzu/util/util.h"
RegistersWidget::RegistersWidget(QWidget* parent) : QDockWidget(parent) {
cpu_regs_ui.setupUi(this);

View File

@@ -174,7 +174,7 @@ void GameList::onTextChanged(const QString& newText) {
child_file->data(GameListItemPath::ProgramIdRole).toString().toLower();
// Only items which filename in combination with its title contains all words
// that are in the searchfiel will be visible in the gamelist
// that are in the searchfield will be visible in the gamelist
// The search is case insensitive because of toLower()
// I decided not to use Qt::CaseInsensitive in containsAllWords to prevent
// multiple conversions of edit_filter_text for each game in the gamelist

View File

@@ -9,8 +9,8 @@
#include <QRunnable>
#include <QStandardItem>
#include <QString>
#include "yuzu/util/util.h"
#include "common/string_util.h"
#include "yuzu/util/util.h"
/**
* Gets the default icon (for games without valid SMDH)

View File

@@ -122,8 +122,9 @@ void GMainWindow::InitializeWidgets() {
statusBar()->addPermanentWidget(message_label, 1);
emu_speed_label = new QLabel();
emu_speed_label->setToolTip(tr("Current emulation speed. Values higher or lower than 100% "
"indicate emulation is running faster or slower than a Switch."));
emu_speed_label->setToolTip(
tr("Current emulation speed. Values higher or lower than 100% "
"indicate emulation is running faster or slower than a Switch."));
game_fps_label = new QLabel();
game_fps_label->setToolTip(tr("How many frames per second the game is currently displaying. "
"This will vary from game to game and scene to scene."));
@@ -185,12 +186,24 @@ void GMainWindow::InitializeRecentFileMenuActions() {
void GMainWindow::InitializeHotkeys() {
RegisterHotkey("Main Window", "Load File", QKeySequence::Open);
RegisterHotkey("Main Window", "Start Emulation");
RegisterHotkey("Main Window", "Fullscreen", QKeySequence::FullScreen);
RegisterHotkey("Main Window", "Exit Fullscreen", QKeySequence::Cancel, Qt::ApplicationShortcut);
LoadHotkeys();
connect(GetHotkey("Main Window", "Load File", this), SIGNAL(activated()), this,
SLOT(OnMenuLoadFile()));
connect(GetHotkey("Main Window", "Start Emulation", this), SIGNAL(activated()), this,
SLOT(OnStartGame()));
connect(GetHotkey("Main Window", "Fullscreen", render_window), &QShortcut::activated,
ui.action_Fullscreen, &QAction::trigger);
connect(GetHotkey("Main Window", "Fullscreen", render_window), &QShortcut::activatedAmbiguously,
ui.action_Fullscreen, &QAction::trigger);
connect(GetHotkey("Main Window", "Exit Fullscreen", this), &QShortcut::activated, this, [&] {
if (emulation_running) {
ui.action_Fullscreen->setChecked(false);
ToggleFullscreen();
}
});
}
void GMainWindow::SetDefaultUIGeometry() {
@@ -219,6 +232,8 @@ void GMainWindow::RestoreUIState() {
ui.action_Single_Window_Mode->setChecked(UISettings::values.single_window_mode);
ToggleWindowMode();
ui.action_Fullscreen->setChecked(UISettings::values.fullscreen);
ui.action_Display_Dock_Widget_Headers->setChecked(UISettings::values.display_titlebar);
OnDisplayTitleBars(ui.action_Display_Dock_Widget_Headers->isChecked());
@@ -263,6 +278,10 @@ void GMainWindow::ConnectMenuEvents() {
connect(ui.action_Show_Filter_Bar, &QAction::triggered, this, &GMainWindow::OnToggleFilterBar);
connect(ui.action_Show_Status_Bar, &QAction::triggered, statusBar(), &QStatusBar::setVisible);
// Fullscreen
ui.action_Fullscreen->setShortcut(GetHotkey("Main Window", "Fullscreen", this)->key());
connect(ui.action_Fullscreen, &QAction::triggered, this, &GMainWindow::ToggleFullscreen);
// Help
connect(ui.action_About, &QAction::triggered, this, &GMainWindow::OnAbout);
}
@@ -402,6 +421,9 @@ void GMainWindow::BootGame(const QString& filename) {
render_window->setFocus();
emulation_running = true;
if (ui.action_Fullscreen->isChecked()) {
ShowFullscreen();
}
OnStartGame();
}
@@ -548,6 +570,41 @@ void GMainWindow::OnStopGame() {
ShutdownGame();
}
void GMainWindow::ToggleFullscreen() {
if (!emulation_running) {
return;
}
if (ui.action_Fullscreen->isChecked()) {
ShowFullscreen();
} else {
HideFullscreen();
}
}
void GMainWindow::ShowFullscreen() {
if (ui.action_Single_Window_Mode->isChecked()) {
UISettings::values.geometry = saveGeometry();
ui.menubar->hide();
statusBar()->hide();
showFullScreen();
} else {
UISettings::values.renderwindow_geometry = render_window->saveGeometry();
render_window->showFullScreen();
}
}
void GMainWindow::HideFullscreen() {
if (ui.action_Single_Window_Mode->isChecked()) {
statusBar()->setVisible(ui.action_Show_Status_Bar->isChecked());
ui.menubar->show();
showNormal();
restoreGeometry(UISettings::values.geometry);
} else {
render_window->showNormal();
render_window->restoreGeometry(UISettings::values.renderwindow_geometry);
}
}
void GMainWindow::ToggleWindowMode() {
if (ui.action_Single_Window_Mode->isChecked()) {
// Render in the main window...
@@ -670,6 +727,7 @@ void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string det
} else {
// Only show the message if the game is still running.
if (emu_thread) {
emu_thread->SetRunning(true);
message_label->setText(status_message);
message_label->setVisible(true);
}
@@ -700,6 +758,7 @@ void GMainWindow::closeEvent(QCloseEvent* event) {
UISettings::values.microprofile_visible = microProfileDialog->isVisible();
#endif
UISettings::values.single_window_mode = ui.action_Single_Window_Mode->isChecked();
UISettings::values.fullscreen = ui.action_Fullscreen->isChecked();
UISettings::values.display_titlebar = ui.action_Display_Dock_Widget_Headers->isChecked();
UISettings::values.show_filter_bar = ui.action_Show_Filter_Bar->isChecked();
UISettings::values.show_status_bar = ui.action_Show_Status_Bar->isChecked();

View File

@@ -127,6 +127,9 @@ private slots:
void OnAbout();
void OnToggleFilterBar();
void OnDisplayTitleBars(bool);
void ToggleFullscreen();
void ShowFullscreen();
void HideFullscreen();
void ToggleWindowMode();
void OnCoreError(Core::System::ResultStatus, std::string);

View File

@@ -83,6 +83,7 @@
<string>Debugging</string>
</property>
</widget>
<addaction name="action_Fullscreen"/>
<addaction name="action_Single_Window_Mode"/>
<addaction name="action_Display_Dock_Widget_Headers"/>
<addaction name="action_Show_Filter_Bar"/>
@@ -189,6 +190,14 @@
<string>Selects a folder to display in the game list</string>
</property>
</action>
</widget>
<action name="action_Fullscreen">
<property name="checkable">
<bool>true</bool>
</property>
<property name="text">
<string>Fullscreen</string>
</property>
</action>
</widget>
<resources/>
</ui>

View File

@@ -27,6 +27,7 @@ struct Values {
bool microprofile_visible;
bool single_window_mode;
bool fullscreen;
bool display_titlebar;
bool show_filter_bar;
bool show_status_bar;

View File

@@ -31,8 +31,8 @@
#include <cstdlib>
#include <QLineEdit>
#include <QRegExpValidator>
#include "yuzu/util/spinbox.h"
#include "common/assert.h"
#include "yuzu/util/spinbox.h"
CSpinBox::CSpinBox(QWidget* parent)
: QAbstractSpinBox(parent), min_value(-100), max_value(100), value(0), base(10), num_digits(0) {

View File

@@ -37,7 +37,6 @@
#include "yuzu_cmd/config.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2.h"
static void PrintHelp(const char* argv0) {
std::cout << "Usage: " << argv0
<< " [options] <filename>\n"