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Author SHA1 Message Date
bunnei
2da1c45867 Ignore asserts - DO NOT CHECK IN 2018-06-27 01:17:30 -04:00
1236 changed files with 34739 additions and 238359 deletions

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# Set-up Visual Studio Command Prompt environment for PowerShell
pushd "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\Tools\"
cmd /c "VsDevCmd.bat -arch=x64 & set" | foreach {
if ($_ -match "=") {
$v = $_.split("="); Set-Item -Force -Path "ENV:\$($v[0])" -Value "$($v[1])"
}
}
popd
function Which ($search_path, $name) {
($search_path).Split(";") | Get-ChildItem -Filter $name | Select -First 1 -Exp FullName
}
function GetDeps ($search_path, $binary) {
((dumpbin /dependents $binary).Where({ $_ -match "dependencies:"}, "SkipUntil") | Select-String "[^ ]*\.dll").Matches | foreach {
Which $search_path $_.Value
}
}
function RecursivelyGetDeps ($search_path, $binary) {
$final_deps = @()
$deps_to_process = GetDeps $search_path $binary
while ($deps_to_process.Count -gt 0) {
$current, $deps_to_process = $deps_to_process
if ($final_deps -contains $current) { continue }
# Is this a system dll file?
# We use the same algorithm that cmake uses to determine this.
if ($current -match "$([regex]::Escape($env:SystemRoot))\\sys") { continue }
if ($current -match "$([regex]::Escape($env:WinDir))\\sys") { continue }
if ($current -match "\\msvc[^\\]+dll") { continue }
if ($current -match "\\api-ms-win-[^\\]+dll") { continue }
$final_deps += $current
$new_deps = GetDeps $search_path $current
$deps_to_process += ($new_deps | ?{-not ($final_deps -contains $_)})
}
return $final_deps
}

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@@ -1,19 +0,0 @@
#!/bin/bash -ex
# Copy documentation
cp license.txt "$DIR_NAME"
cp README.md "$DIR_NAME"
tar -cJvf "${REV_NAME}-source.tar.xz" src externals CMakeLists.txt README.md license.txt
cp "${REV_NAME}-source.tar.xz" "$DIR_NAME"
tar $COMPRESSION_FLAGS "$ARCHIVE_NAME" "$DIR_NAME"
mv "$DIR_NAME" $RELEASE_NAME
mv "${REV_NAME}-source.tar.xz" $RELEASE_NAME
7z a "$REV_NAME.7z" $RELEASE_NAME
# move the compiled archive into the artifacts directory to be uploaded by travis releases
mv "$ARCHIVE_NAME" artifacts/
mv "$REV_NAME.7z" artifacts/

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@@ -1,6 +0,0 @@
#!/bin/bash -ex
GITDATE="`git show -s --date=short --format='%ad' | sed 's/-//g'`"
GITREV="`git show -s --format='%h'`"
mkdir -p artifacts

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@@ -1,6 +0,0 @@
#!/bin/bash -ex
# Run clang-format
cd /yuzu
chmod a+x ./.ci/scripts/format/script.sh
./.ci/scripts/format/script.sh

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@@ -1,4 +0,0 @@
#!/bin/bash -ex
chmod a+x ./.ci/scripts/format/docker.sh
docker run -v $(pwd):/yuzu yuzuemu/build-environments:linux-clang-format /bin/bash -ex /yuzu/.ci/scripts/format/docker.sh

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@@ -1,37 +0,0 @@
#!/bin/bash -ex
if grep -nrI '\s$' src *.yml *.txt *.md Doxyfile .gitignore .gitmodules .ci* dist/*.desktop \
dist/*.svg dist/*.xml; then
echo Trailing whitespace found, aborting
exit 1
fi
# Default clang-format points to default 3.5 version one
CLANG_FORMAT=clang-format-6.0
$CLANG_FORMAT --version
if [ "$TRAVIS_EVENT_TYPE" = "pull_request" ]; then
# Get list of every file modified in this pull request
files_to_lint="$(git diff --name-only --diff-filter=ACMRTUXB $TRAVIS_COMMIT_RANGE | grep '^src/[^.]*[.]\(cpp\|h\)$' || true)"
else
# Check everything for branch pushes
files_to_lint="$(find src/ -name '*.cpp' -or -name '*.h')"
fi
# Turn off tracing for this because it's too verbose
set +x
for f in $files_to_lint; do
d=$(diff -u "$f" <($CLANG_FORMAT "$f") || true)
if ! [ -z "$d" ]; then
echo "!!! $f not compliant to coding style, here is the fix:"
echo "$d"
fail=1
fi
done
set -x
if [ "$fail" = 1 ]; then
exit 1
fi

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@@ -1,14 +0,0 @@
#!/bin/bash -ex
cd /yuzu
ccache -s
mkdir build || true && cd build
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON -DENABLE_VULKAN=No
ninja
ccache -s
ctest -VV -C Release

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@@ -1,5 +0,0 @@
#!/bin/bash -ex
mkdir -p "ccache" || true
chmod a+x ./.ci/scripts/linux/docker.sh
docker run -e ENABLE_COMPATIBILITY_REPORTING -e CCACHE_DIR=/yuzu/ccache -v $(pwd):/yuzu yuzuemu/build-environments:linux-fresh /bin/bash /yuzu/.ci/scripts/linux/docker.sh $1

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@@ -1,20 +0,0 @@
#!/bin/bash -ex
. .ci/scripts/common/pre-upload.sh
REV_NAME="yuzu-linux-${GITDATE}-${GITREV}"
ARCHIVE_NAME="${REV_NAME}.tar.xz"
COMPRESSION_FLAGS="-cJvf"
if [ "${RELEASE_NAME}" = "mainline" ]; then
DIR_NAME="${REV_NAME}"
else
DIR_NAME="${REV_NAME}_${RELEASE_NAME}"
fi
mkdir "$DIR_NAME"
cp build/bin/yuzu-cmd "$DIR_NAME"
cp build/bin/yuzu "$DIR_NAME"
. .ci/scripts/common/post-upload.sh

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@@ -1,45 +0,0 @@
# Download all pull requests as patches that match a specific label
# Usage: python download-patches-by-label.py <Label to Match> <Root Path Folder to DL to>
import requests, sys, json, shutil, subprocess, os, traceback
org = os.getenv("PRIVATEMERGEORG", "yuzu-emu")
repo = os.getenv("PRIVATEMERGEREPO", "yuzu-private")
tagline = sys.argv[3]
user = sys.argv[1]
dl_list = {}
TAG_NAME = sys.argv[2]
def check_individual(repo_id, pr_id):
url = 'https://%sdev.azure.com/%s/%s/_apis/git/repositories/%s/pullRequests/%s/labels?api-version=5.1-preview.1' % (user, org, repo, repo_id, pr_id)
response = requests.get(url)
if (response.ok):
try:
js = response.json()
return any(tag.get('name') == TAG_NAME for tag in js['value'])
except:
return False
return False
def merge_pr(pn, ref):
print("Matched PR# %s" % pn)
print(subprocess.check_output(["git", "fetch", "https://%sdev.azure.com/%s/_git/%s" % (user, org, repo), ref, "-f"]))
print(subprocess.check_output(["git", "merge", "--squash", 'origin/' + ref.replace('refs/heads/','')]))
print(subprocess.check_output(["git", "commit", "-m\"Merge %s PR %s\"" % (tagline, pn)]))
def main():
url = 'https://%sdev.azure.com/%s/%s/_apis/git/pullrequests?api-version=5.1' % (user, org, repo)
response = requests.get(url)
if (response.ok):
js = response.json()
tagged_prs = filter(lambda pr: check_individual(pr['repository']['id'], pr['pullRequestId']), js['value'])
map(lambda pr: merge_pr(pr['pullRequestId'], pr['sourceRefName']), tagged_prs)
if __name__ == '__main__':
try:
main()
except:
traceback.print_exc(file=sys.stdout)
sys.exit(-1)

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@@ -1,36 +0,0 @@
# Download all pull requests as patches that match a specific label
# Usage: python download-patches-by-label.py <Label to Match> <Root Path Folder to DL to>
import requests, sys, json, urllib3.request, shutil, subprocess, os
tagline = sys.argv[2]
http = urllib3.PoolManager()
dl_list = {}
def check_individual(labels):
for label in labels:
if (label["name"] == sys.argv[1]):
return True
return False
def do_page(page):
url = 'https://api.github.com/repos/yuzu-emu/yuzu/pulls?page=%s' % page
response = requests.get(url)
if (response.ok):
j = json.loads(response.content)
if j == []:
return
for pr in j:
if (check_individual(pr["labels"])):
pn = pr["number"]
print("Matched PR# %s" % pn)
print(subprocess.check_output(["git", "fetch", "https://github.com/yuzu-emu/yuzu.git", "pull/%s/head:pr-%s" % (pn, pn), "-f"]))
print(subprocess.check_output(["git", "merge", "--squash", "pr-%s" % pn]))
print(subprocess.check_output(["git", "commit", "-m\"Merge %s PR %s\"" % (tagline, pn)]))
try:
for i in range(1,30):
do_page(i)
except:
sys.exit(-1)

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@@ -1,18 +0,0 @@
# Checks to see if the specified pull request # has the specified tag
# Usage: python check-label-presence.py <Pull Request ID> <Name of Label>
import requests, json, sys
try:
url = 'https://api.github.com/repos/yuzu-emu/yuzu/issues/%s' % sys.argv[1]
response = requests.get(url)
if (response.ok):
j = json.loads(response.content)
for label in j["labels"]:
if label["name"] == sys.argv[2]:
print('##vso[task.setvariable variable=enabletesting;]true')
sys.exit()
except:
sys.exit(-1)
print('##vso[task.setvariable variable=enabletesting;]false')

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git config --global user.email "yuzu@yuzu-emu.org"
git config --global user.name "yuzubot"

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@@ -1,50 +0,0 @@
#!/bin/bash -ex
cd /yuzu
ccache -s
# Dirty hack to trick unicorn makefile into believing we are in a MINGW system
mv /bin/uname /bin/uname1 && echo -e '#!/bin/sh\necho MINGW64' >> /bin/uname
chmod +x /bin/uname
# Dirty hack to trick unicorn makefile into believing we have cmd
echo '' >> /bin/cmd
chmod +x /bin/cmd
mkdir build || true && cd build
cmake .. -G Ninja -DDISPLAY_VERSION=$1 -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_UNICORN=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_VULKAN=No
ninja
# Clean up the dirty hacks
rm /bin/uname && mv /bin/uname1 /bin/uname
rm /bin/cmd
ccache -s
echo "Tests skipped"
#ctest -VV -C Release
echo 'Prepare binaries...'
cd ..
mkdir package
QT_PLATFORM_DLL_PATH='/usr/x86_64-w64-mingw32/lib/qt5/plugins/platforms/'
find build/ -name "yuzu*.exe" -exec cp {} 'package' \;
# copy Qt plugins
mkdir package/platforms
cp "${QT_PLATFORM_DLL_PATH}/qwindows.dll" package/platforms/
cp -rv "${QT_PLATFORM_DLL_PATH}/../mediaservice/" package/
cp -rv "${QT_PLATFORM_DLL_PATH}/../imageformats/" package/
rm -f package/mediaservice/*d.dll
for i in package/*.exe; do
# we need to process pdb here, however, cv2pdb
# does not work here, so we just simply strip all the debug symbols
x86_64-w64-mingw32-strip "${i}"
done
pip3 install pefile
python3 .ci/scripts/windows/scan_dll.py package/*.exe "package/"
python3 .ci/scripts/windows/scan_dll.py package/imageformats/*.dll "package/"

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@@ -1,5 +0,0 @@
#!/bin/bash -ex
mkdir -p "ccache" || true
chmod a+x ./.ci/scripts/windows/docker.sh
docker run -e CCACHE_DIR=/yuzu/ccache -v $(pwd):/yuzu yuzuemu/build-environments:linux-mingw /bin/bash -ex /yuzu/.ci/scripts/windows/docker.sh $1

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@@ -1,106 +0,0 @@
import pefile
import sys
import re
import os
import queue
import shutil
# constant definitions
KNOWN_SYS_DLLS = ['WINMM.DLL', 'MSVCRT.DLL', 'VERSION.DLL', 'MPR.DLL',
'DWMAPI.DLL', 'UXTHEME.DLL', 'DNSAPI.DLL', 'IPHLPAPI.DLL']
# below is for Ubuntu 18.04 with specified PPA enabled, if you are using
# other distro or different repositories, change the following accordingly
DLL_PATH = [
'/usr/x86_64-w64-mingw32/bin/',
'/usr/x86_64-w64-mingw32/lib/',
'/usr/lib/gcc/x86_64-w64-mingw32/7.3-posix/'
]
missing = []
def parse_imports(file_name):
results = []
pe = pefile.PE(file_name, fast_load=True)
pe.parse_data_directories()
for entry in pe.DIRECTORY_ENTRY_IMPORT:
current = entry.dll.decode()
current_u = current.upper() # b/c Windows is often case insensitive
# here we filter out system dlls
# dll w/ names like *32.dll are likely to be system dlls
if current_u.upper() not in KNOWN_SYS_DLLS and not re.match(string=current_u, pattern=r'.*32\.DLL'):
results.append(current)
return results
def parse_imports_recursive(file_name, path_list=[]):
q = queue.Queue() # create a FIFO queue
# file_name can be a string or a list for the convience
if isinstance(file_name, str):
q.put(file_name)
elif isinstance(file_name, list):
for i in file_name:
q.put(i)
full_list = []
while q.qsize():
current = q.get_nowait()
print('> %s' % current)
deps = parse_imports(current)
# if this dll does not have any import, ignore it
if not deps:
continue
for dep in deps:
# the dependency already included in the list, skip
if dep in full_list:
continue
# find the requested dll in the provided paths
full_path = find_dll(dep)
if not full_path:
missing.append(dep)
continue
full_list.append(dep)
q.put(full_path)
path_list.append(full_path)
return full_list
def find_dll(name):
for path in DLL_PATH:
for root, _, files in os.walk(path):
for f in files:
if name.lower() == f.lower():
return os.path.join(root, f)
def deploy(name, dst, dry_run=False):
dlls_path = []
parse_imports_recursive(name, dlls_path)
for dll_entry in dlls_path:
if not dry_run:
shutil.copy(dll_entry, dst)
else:
print('[Dry-Run] Copy %s to %s' % (dll_entry, dst))
print('Deploy completed.')
return dlls_path
def main():
if len(sys.argv) < 3:
print('Usage: %s [files to examine ...] [target deploy directory]')
return 1
to_deploy = sys.argv[1:-1]
tgt_dir = sys.argv[-1]
if not os.path.isdir(tgt_dir):
print('%s is not a directory.' % tgt_dir)
return 1
print('Scanning dependencies...')
deploy(to_deploy, tgt_dir)
if missing:
print('Following DLLs are not found: %s' % ('\n'.join(missing)))
return 0
if __name__ == '__main__':
main()

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@@ -1,64 +0,0 @@
param($BUILD_NAME)
$GITDATE = $(git show -s --date=short --format='%ad') -replace "-", ""
$GITREV = $(git show -s --format='%h')
if ("$BUILD_NAME" -eq "mainline") {
$RELEASE_DIST = "yuzu-windows-msvc"
}
else {
$RELEASE_DIST = "yuzu-windows-msvc-$BUILD_NAME"
}
$MSVC_BUILD_ZIP = "yuzu-windows-msvc-$GITDATE-$GITREV.zip" -replace " ", ""
$MSVC_BUILD_PDB = "yuzu-windows-msvc-$GITDATE-$GITREV-debugsymbols.zip" -replace " ", ""
$MSVC_SEVENZIP = "yuzu-windows-msvc-$GITDATE-$GITREV.7z" -replace " ", ""
$MSVC_TAR = "yuzu-windows-msvc-$GITDATE-$GITREV.tar" -replace " ", ""
$MSVC_TARXZ = "yuzu-windows-msvc-$GITDATE-$GITREV.tar.xz" -replace " ", ""
$MSVC_SOURCE = "yuzu-windows-msvc-source-$GITDATE-$GITREV" -replace " ", ""
$MSVC_SOURCE_TAR = "$MSVC_SOURCE.tar"
$MSVC_SOURCE_TARXZ = "$MSVC_SOURCE_TAR.xz"
$env:BUILD_ZIP = $MSVC_BUILD_ZIP
$env:BUILD_SYMBOLS = $MSVC_BUILD_PDB
$env:BUILD_UPDATE = $MSVC_SEVENZIP
$BUILD_DIR = ".\build\bin\Release"
# Upload debugging symbols
mkdir pdb
Get-ChildItem "$BUILD_DIR\" -Recurse -Filter "*.pdb" | Copy-Item -destination .\pdb
7z a -tzip $MSVC_BUILD_PDB .\pdb\*.pdb
rm "$BUILD_DIR\*.pdb"
# Create artifact directories
mkdir $RELEASE_DIST
mkdir $MSVC_SOURCE
mkdir "artifacts"
# Build a tar.xz for the source of the release
Copy-Item .\license.txt -Destination $MSVC_SOURCE
Copy-Item .\README.md -Destination $MSVC_SOURCE
Copy-Item .\CMakeLists.txt -Destination $MSVC_SOURCE
Copy-Item .\src -Recurse -Destination $MSVC_SOURCE
Copy-Item .\externals -Recurse -Destination $MSVC_SOURCE
Copy-Item .\dist -Recurse -Destination $MSVC_SOURCE
Copy-Item .\CMakeModules -Recurse -Destination $MSVC_SOURCE
7z a -r -ttar $MSVC_SOURCE_TAR $MSVC_SOURCE
7z a -r -txz $MSVC_SOURCE_TARXZ $MSVC_SOURCE_TAR
# Build the final release artifacts
Copy-Item $MSVC_SOURCE_TARXZ -Destination $RELEASE_DIST
Copy-Item "$BUILD_DIR\*" -Destination $RELEASE_DIST -Recurse
rm "$RELEASE_DIST\*.exe"
Get-ChildItem "$BUILD_DIR" -Recurse -Filter "yuzu*.exe" | Copy-Item -destination $RELEASE_DIST
Get-ChildItem "$BUILD_DIR" -Recurse -Filter "QtWebEngineProcess*.exe" | Copy-Item -destination $RELEASE_DIST
7z a -tzip $MSVC_BUILD_ZIP $RELEASE_DIST\*
7z a $MSVC_SEVENZIP $RELEASE_DIST
7z a -r -ttar $MSVC_TAR $RELEASE_DIST
7z a -r -txz $MSVC_TARXZ $MSVC_TAR
Get-ChildItem . -Filter "*.zip" | Copy-Item -destination "artifacts"
Get-ChildItem . -Filter "*.7z" | Copy-Item -destination "artifacts"
Get-ChildItem . -Filter "*.tar.xz" | Copy-Item -destination "artifacts"

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@@ -1,19 +0,0 @@
#!/bin/bash -ex
. .ci/scripts/common/pre-upload.sh
REV_NAME="yuzu-windows-mingw-${GITDATE}-${GITREV}"
ARCHIVE_NAME="${REV_NAME}.tar.gz"
COMPRESSION_FLAGS="-czvf"
if [ "${RELEASE_NAME}" = "mainline" ]; then
DIR_NAME="${REV_NAME}"
else
DIR_NAME="${REV_NAME}_${RELEASE_NAME}"
fi
mkdir "$DIR_NAME"
# get around the permission issues
cp -r package/* "$DIR_NAME"
. .ci/scripts/common/post-upload.sh

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@@ -1,5 +0,0 @@
steps:
- script: mkdir artifacts || echo 'X' > artifacts/T1.txt
- publish: artifacts
artifact: 'yuzu-$(BuildName)-mock'
displayName: 'Upload Artifacts'

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@@ -1,23 +0,0 @@
parameters:
artifactSource: 'true'
cache: 'false'
version: ''
steps:
- script: mkdir build && cd build && cmake -G "Visual Studio 15 2017 Win64" --config Release -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_BUNDLED_UNICORN=1 -DYUZU_USE_QT_WEB_ENGINE=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${COMPAT} -DUSE_DISCORD_PRESENCE=ON -DDISPLAY_VERSION=${{ parameters['version'] }} .. && cd ..
displayName: 'Configure CMake'
- task: MSBuild@1
displayName: 'Build'
inputs:
solution: 'build/yuzu.sln'
maximumCpuCount: true
configuration: release
- task: PowerShell@2
displayName: 'Package Artifacts'
inputs:
targetType: 'filePath'
filePath: './.ci/scripts/windows/upload.ps1'
arguments: '$(BuildName)'
- publish: artifacts
artifact: 'yuzu-$(BuildName)-windows-msvc'
displayName: 'Upload Artifacts'

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@@ -1,23 +0,0 @@
parameters:
artifactSource: 'true'
cache: 'false'
version: ''
steps:
- task: DockerInstaller@0
displayName: 'Prepare Environment'
inputs:
dockerVersion: '17.09.0-ce'
- task: CacheBeta@0
displayName: 'Cache Build System'
inputs:
key: yuzu-v1-$(BuildName)-$(BuildSuffix)-$(CacheSuffix)
path: $(System.DefaultWorkingDirectory)/ccache
cacheHitVar: CACHE_RESTORED
- script: chmod a+x ./.ci/scripts/$(ScriptFolder)/exec.sh && ./.ci/scripts/$(ScriptFolder)/exec.sh ${{ parameters['version'] }}
displayName: 'Build'
- script: chmod a+x ./.ci/scripts/$(ScriptFolder)/upload.sh && RELEASE_NAME=$(BuildName) ./.ci/scripts/$(ScriptFolder)/upload.sh
displayName: 'Package Artifacts'
- publish: artifacts
artifact: 'yuzu-$(BuildName)-$(BuildSuffix)'
displayName: 'Upload Artifacts'

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@@ -1,27 +0,0 @@
parameters:
version: ''
jobs:
- job: build
displayName: 'standard'
pool:
vmImage: ubuntu-latest
strategy:
maxParallel: 10
matrix:
windows:
BuildSuffix: 'windows-mingw'
ScriptFolder: 'windows'
linux:
BuildSuffix: 'linux'
ScriptFolder: 'linux'
steps:
- template: ./sync-source.yml
parameters:
artifactSource: $(parameters.artifactSource)
needSubmodules: 'true'
- template: ./build-single.yml
parameters:
artifactSource: 'false'
cache: $(parameters.cache)
version: $(parameters.version)

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@@ -1,37 +0,0 @@
parameters:
version: ''
jobs:
- job: build_test
displayName: 'testing'
pool:
vmImage: ubuntu-latest
strategy:
maxParallel: 5
matrix:
windows:
BuildSuffix: 'windows-testing'
ScriptFolder: 'windows'
steps:
- script: sudo apt-get update && sudo apt-get --only-upgrade -y install python3-pip && pip install requests urllib3
displayName: 'Prepare Environment'
- task: PythonScript@0
condition: eq(variables['Build.Reason'], 'PullRequest')
displayName: 'Determine Testing Status'
inputs:
scriptSource: 'filePath'
scriptPath: '.ci/scripts/merge/check-label-presence.py'
arguments: '$(System.PullRequest.PullRequestNumber) create-testing-build'
- ${{ if eq(variables.enabletesting, 'true') }}:
- template: ./sync-source.yml
parameters:
artifactSource: $(parameters.artifactSource)
needSubmodules: 'true'
- template: ./mergebot.yml
parameters:
matchLabel: 'testing-merge'
- template: ./build-single.yml
parameters:
artifactSource: 'false'
cache: 'false'
version: $(parameters.version)

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@@ -1,14 +0,0 @@
parameters:
artifactSource: 'true'
steps:
- template: ./sync-source.yml
parameters:
artifactSource: $(parameters.artifactSource)
needSubmodules: 'false'
- task: DockerInstaller@0
displayName: 'Prepare Environment'
inputs:
dockerVersion: '17.09.0-ce'
- script: chmod a+x ./.ci/scripts/format/exec.sh && ./.ci/scripts/format/exec.sh
displayName: 'Verify Formatting'

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@@ -1,37 +0,0 @@
jobs:
- job: merge
displayName: 'pull requests'
steps:
- checkout: self
submodules: recursive
- template: ./mergebot-private.yml
parameters:
matchLabel: '$(BuildName)-merge'
matchLabelPublic: '$(PublicBuildName)-merge'
- task: ArchiveFiles@2
displayName: 'Package Source'
inputs:
rootFolderOrFile: '$(System.DefaultWorkingDirectory)'
includeRootFolder: false
archiveType: '7z'
archiveFile: '$(Build.ArtifactStagingDirectory)/yuzu-$(BuildName)-source.7z'
- task: PublishPipelineArtifact@1
displayName: 'Upload Artifacts'
inputs:
targetPath: '$(Build.ArtifactStagingDirectory)/yuzu-$(BuildName)-source.7z'
artifact: 'yuzu-$(BuildName)-source'
replaceExistingArchive: true
- job: upload_source
displayName: 'upload'
dependsOn: merge
steps:
- template: ./sync-source.yml
parameters:
artifactSource: 'true'
needSubmodules: 'true'
- script: chmod a+x $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh && $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh
displayName: 'Apply Git Configuration'
- script: git remote add other $(GitRepoPushChangesURL)
displayName: 'Register Repository'
- script: git push --force other HEAD:$(GitPushBranch)
displayName: 'Update Code'

View File

@@ -1,36 +0,0 @@
jobs:
- job: merge
displayName: 'pull requests'
steps:
- checkout: self
submodules: recursive
- template: ./mergebot.yml
parameters:
matchLabel: '$(BuildName)-merge'
- task: ArchiveFiles@2
displayName: 'Package Source'
inputs:
rootFolderOrFile: '$(System.DefaultWorkingDirectory)'
includeRootFolder: false
archiveType: '7z'
archiveFile: '$(Build.ArtifactStagingDirectory)/yuzu-$(BuildName)-source.7z'
- task: PublishPipelineArtifact@1
displayName: 'Upload Artifacts'
inputs:
targetPath: '$(Build.ArtifactStagingDirectory)/yuzu-$(BuildName)-source.7z'
artifact: 'yuzu-$(BuildName)-source'
replaceExistingArchive: true
- job: upload_source
displayName: 'upload'
dependsOn: merge
steps:
- template: ./sync-source.yml
parameters:
artifactSource: 'true'
needSubmodules: 'true'
- script: chmod a+x $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh && $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh
displayName: 'Apply Git Configuration'
- script: git remote add other $(GitRepoPushChangesURL)
displayName: 'Register Repository'
- script: git push --force other HEAD:$(GitPushBranch)
displayName: 'Update Code'

View File

@@ -1,30 +0,0 @@
parameters:
matchLabel: 'dummy-merge'
matchLabelPublic: 'dummy-merge'
steps:
- script: mkdir $(System.DefaultWorkingDirectory)/patches && pip install requests urllib3
displayName: 'Prepare Environment'
- script: chmod a+x $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh && $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh
displayName: 'Apply Git Configuration'
- task: PythonScript@0
displayName: 'Discover, Download, and Apply Patches (Mainline)'
inputs:
scriptSource: 'filePath'
scriptPath: '.ci/scripts/merge/apply-patches-by-label.py'
arguments: '${{ parameters.matchLabelPublic }} $(MergeTaglinePublic) patches-public'
workingDirectory: '$(System.DefaultWorkingDirectory)'
- task: PythonScript@0
displayName: 'Discover, Download, and Apply Patches (Patreon Public)'
inputs:
scriptSource: 'filePath'
scriptPath: '.ci/scripts/merge/apply-patches-by-label.py'
arguments: '${{ parameters.matchLabel }} "$(MergeTaglinePrivate) Public" patches-mixed-public'
workingDirectory: '$(System.DefaultWorkingDirectory)'
- task: PythonScript@0
displayName: 'Discover, Download, and Apply Patches (Patreon Private)'
inputs:
scriptSource: 'filePath'
scriptPath: '.ci/scripts/merge/apply-patches-by-label-private.py'
arguments: '$(PrivateMergeUser) ${{ parameters.matchLabel }} "$(MergeTaglinePrivate) Private" patches-private'
workingDirectory: '$(System.DefaultWorkingDirectory)'

View File

@@ -1,15 +0,0 @@
parameters:
matchLabel: 'dummy-merge'
steps:
- script: mkdir $(System.DefaultWorkingDirectory)/patches && pip install requests urllib3
displayName: 'Prepare Environment'
- script: chmod a+x $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh && $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh
displayName: 'Apply Git Configuration'
- task: PythonScript@0
displayName: 'Discover, Download, and Apply Patches'
inputs:
scriptSource: 'filePath'
scriptPath: '.ci/scripts/merge/apply-patches-by-label.py'
arguments: '${{ parameters.matchLabel }} Tagged patches'
workingDirectory: '$(System.DefaultWorkingDirectory)'

View File

@@ -1,13 +0,0 @@
steps:
- task: DownloadPipelineArtifact@2
displayName: 'Download Windows Release'
inputs:
artifactName: 'yuzu-$(BuildName)-windows-msvc'
buildType: 'current'
targetPath: '$(Build.ArtifactStagingDirectory)'
- task: DownloadPipelineArtifact@2
displayName: 'Download Linux Release'
inputs:
artifactName: 'yuzu-$(BuildName)-linux'
buildType: 'current'
targetPath: '$(Build.ArtifactStagingDirectory)'

View File

@@ -1,13 +0,0 @@
steps:
- template: ./release-download.yml
- task: GitHubRelease@0
displayName: 'GitHub Release'
inputs:
action: 'create'
title: '$(ReleasePrefix) $(DisplayVersion)'
assets: '$(Build.ArtifactStagingDirectory)/*'
gitHubConnection: $(GitHubReleaseConnectionName)
repositoryName: '$(Build.Repository.Name)'
target: '$(Build.SourceVersion)'
tagSource: manual
tag: $(BuildName)-$(DisplayPrefix)-$(DisplayVersion)

View File

@@ -1,9 +0,0 @@
steps:
- script: chmod a+x $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh && $(System.DefaultWorkingDirectory)/.ci/scripts/merge/yuzubot-git-config.sh
displayName: 'Apply Git Configuration'
- script: git tag -a $(BuildName)-$(DisplayPrefix)-$(DisplayVersion) -m "yuzu $(BuildName) $(Build.BuildNumber) $(Build.DefinitionName) $(DisplayPrefix)-$(DisplayVersion)"
displayName: 'Tag Source'
- script: git remote add other $(GitRepoPushChangesURL)
displayName: 'Register Repository'
- script: git push other $(BuildName)-$(DisplayPrefix)-$(DisplayVersion)
displayName: 'Update Code'

View File

@@ -1,10 +0,0 @@
steps:
- template: ./release-download.yml
- task: UniversalPackages@0
displayName: Publish Artifacts
inputs:
command: publish
publishDirectory: '$(Build.ArtifactStagingDirectory)'
vstsFeedPublish: 'yuzu-$(BuildName)'
vstsFeedPackagePublish: 'main'
packagePublishDescription: 'Yuzu Windows and Linux Executable Packages'

View File

@@ -1,16 +0,0 @@
steps:
- checkout: none
- task: DownloadPipelineArtifact@2
displayName: 'Download Source'
inputs:
artifactName: 'yuzu-$(BuildName)-source'
buildType: 'current'
targetPath: '$(Build.ArtifactStagingDirectory)'
- script: rm -rf $(System.DefaultWorkingDirectory) && mkdir $(System.DefaultWorkingDirectory)
displayName: 'Clean Working Directory'
- task: ExtractFiles@1
displayName: 'Prepare Source'
inputs:
archiveFilePatterns: '$(Build.ArtifactStagingDirectory)/*.7z'
destinationFolder: '$(System.DefaultWorkingDirectory)'
cleanDestinationFolder: false

View File

@@ -1,11 +0,0 @@
parameters:
needSubmodules: 'true'
steps:
- checkout: self
displayName: 'Checkout Recursive'
submodules: recursive
# condition: eq(parameters.needSubmodules, 'true')
#- checkout: self
# displayName: 'Checkout Fast'
# condition: ne(parameters.needSubmodules, 'true')

View File

@@ -1,7 +0,0 @@
steps:
- ${{ if eq(parameters.artifactSource, 'true') }}:
- template: ./retrieve-artifact-source.yml
- ${{ if ne(parameters.artifactSource, 'true') }}:
- template: ./retrieve-master-source.yml
parameters:
needSubmodules: $(parameters.needSubmodules)

View File

@@ -1,8 +0,0 @@
trigger:
- master
stages:
- stage: merge
displayName: 'merge'
jobs:
- template: ./templates/merge.yml

View File

@@ -1,68 +0,0 @@
trigger:
- master
variables:
DisplayVersion: $[counter(variables['DisplayPrefix'], 1)]
stages:
- stage: format
displayName: 'format'
jobs:
- job: format
displayName: 'clang'
pool:
vmImage: ubuntu-latest
steps:
- template: ./templates/format-check.yml
- stage: build
dependsOn: format
displayName: 'build'
jobs:
- job: build
displayName: 'standard'
pool:
vmImage: ubuntu-latest
strategy:
maxParallel: 10
matrix:
linux:
BuildSuffix: 'linux'
ScriptFolder: 'linux'
steps:
- template: ./templates/sync-source.yml
parameters:
artifactSource: $(parameters.artifactSource)
needSubmodules: 'true'
- template: ./templates/build-single.yml
parameters:
artifactSource: 'false'
cache: 'true'
version: $(DisplayVersion)
- stage: build_win
dependsOn: format
displayName: 'build-windows'
jobs:
- job: build
displayName: 'msvc'
pool:
vmImage: vs2017-win2016
steps:
- template: ./templates/sync-source.yml
parameters:
artifactSource: $(parameters.artifactSource)
needSubmodules: 'true'
- template: ./templates/build-msvc.yml
parameters:
artifactSource: 'false'
cache: 'true'
version: $(DisplayVersion)
- stage: release
displayName: 'release'
dependsOn:
- build
- build_win
jobs:
- job: github
displayName: 'github'
steps:
- template: ./templates/release-github.yml

View File

@@ -1,8 +0,0 @@
trigger:
- master
stages:
- stage: merge
displayName: 'merge'
jobs:
- template: ./templates/merge-private.yml

View File

@@ -1,43 +0,0 @@
trigger:
- master
variables:
DisplayVersion: $[counter(variables['DisplayPrefix'], 1)]
stages:
- stage: format
displayName: 'format'
jobs:
- job: format
displayName: 'clang'
continueOnError: true
pool:
vmImage: ubuntu-latest
steps:
- template: ./templates/format-check.yml
- stage: build
dependsOn: format
displayName: 'build'
jobs:
- job: build
displayName: 'windows-msvc'
pool:
vmImage: vs2017-win2016
steps:
- template: ./templates/sync-source.yml
parameters:
artifactSource: $(parameters.artifactSource)
needSubmodules: 'true'
- template: ./templates/build-msvc.yml
parameters:
artifactSource: 'false'
cache: $(parameters.cache)
version: $(DisplayVersion)
- stage: release
displayName: 'release'
dependsOn: build
jobs:
- job: release
displayName: 'source'
steps:
- template: ./templates/release-private-tag.yml

View File

@@ -1,19 +0,0 @@
trigger:
- master
jobs:
- job: copy
displayName: 'Sync Repository'
pool:
vmImage: 'ubuntu-latest'
steps:
- script: echo 'https://$(GitUsername):$(GitAccessToken)@dev.azure.com' > $HOME/.git-credentials
displayName: 'Load Credentials'
- script: git config --global credential.helper store
displayName: 'Register Credential Helper'
- script: git remote add other $(GitRepoPushChangesURL)
displayName: 'Register Repository'
- script: git push --force other HEAD:$(GitPushBranch)
displayName: 'Update Code'
- script: rm -rf $HOME/.git-credentials
displayName: 'Clear Cached Credentials'

View File

@@ -1,20 +0,0 @@
stages:
- stage: format
displayName: 'format'
jobs:
- job: format
displayName: 'clang'
pool:
vmImage: ubuntu-latest
steps:
- template: ./templates/format-check.yml
parameters:
artifactSource: 'false'
- stage: build
displayName: 'build'
dependsOn: format
jobs:
- template: ./templates/build-standard.yml
parameters:
cache: 'false'
- template: ./templates/build-testing.yml

4
.gitattributes vendored
View File

@@ -1,4 +0,0 @@
dist/languages/* linguist-vendored
dist/qt_themes/* linguist-vendored
externals/* linguist-vendored
*.h linguist-language=cpp

3
.github/FUNDING.yml vendored
View File

@@ -1,3 +0,0 @@
# These are supported funding model platforms
patreon: yuzuteam

View File

@@ -1,27 +1,16 @@
<!--
Please keep in mind yuzu is EXPERIMENTAL SOFTWARE.
Please read the FAQ:
https://yuzu-emu.org/wiki/faq/
Please read the FAQ: https://yuzu-emu.org/wiki/faq/
THIS IS NOT A SUPPORT FORUM, FOR SUPPORT GO TO:
https://community.citra-emu.org/
When submitting an issue, please do the following:
If the FAQ does not answer your question, please go to:
https://community.citra-emu.org/
When submitting an issue, please check the following:
- You have read the above.
- You have provided the version (commit hash) of yuzu you are using.
- You have provided sufficient detail for the issue to be reproduced.
- You have provided system specs (if relevant).
- Please also provide:
- For any issues, a log file
- Provide the version (commit hash) of yuzu you are using.
- Provide sufficient detail for the issue to be reproduced.
- Provide:
- For crashes, a backtrace.
- For graphical issues, comparison screenshots with real hardware.
- For emulation inaccuracies, a test-case (if able).
-->

1
.gitignore vendored
View File

@@ -11,7 +11,6 @@ src/common/scm_rev.cpp
.idea/
.vs/
.vscode/
CMakeLists.txt.user*
# *nix related
# Common convention for backup or temporary files

36
.gitmodules vendored
View File

@@ -7,12 +7,12 @@
[submodule "catch"]
path = externals/catch
url = https://github.com/philsquared/Catch.git
[submodule "cubeb"]
path = externals/cubeb
url = https://github.com/kinetiknz/cubeb.git
[submodule "dynarmic"]
path = externals/dynarmic
url = https://github.com/MerryMage/dynarmic.git
[submodule "xbyak"]
path = externals/xbyak
url = https://github.com/herumi/xbyak.git
[submodule "fmt"]
path = externals/fmt
url = https://github.com/fmtlib/fmt.git
@@ -22,33 +22,3 @@
[submodule "unicorn"]
path = externals/unicorn
url = https://github.com/yuzu-emu/unicorn
[submodule "mbedtls"]
path = externals/mbedtls
url = https://github.com/DarkLordZach/mbedtls
[submodule "opus"]
path = externals/opus/opus
url = https://github.com/xiph/opus.git
[submodule "soundtouch"]
path = externals/soundtouch
url = https://github.com/citra-emu/ext-soundtouch.git
[submodule "libressl"]
path = externals/libressl
url = https://github.com/citra-emu/ext-libressl-portable.git
[submodule "discord-rpc"]
path = externals/discord-rpc
url = https://github.com/discordapp/discord-rpc.git
[submodule "Vulkan-Headers"]
path = externals/Vulkan-Headers
url = https://github.com/KhronosGroup/Vulkan-Headers.git
[submodule "externals/zstd"]
path = externals/zstd
url = https://github.com/facebook/zstd
[submodule "sirit"]
path = externals/sirit
url = https://github.com/ReinUsesLisp/sirit
[submodule "libzip"]
path = externals/libzip/libzip
url = https://github.com/nih-at/libzip.git
[submodule "zlib"]
path = externals/zlib/zlib
url = https://github.com/madler/zlib.git

View File

@@ -20,28 +20,13 @@ matrix:
install: "./.travis/linux/deps.sh"
script: "./.travis/linux/build.sh"
after_success: "./.travis/linux/upload.sh"
cache: ccache
- os: osx
env: NAME="macos build"
sudo: false
osx_image: xcode10.2
osx_image: xcode9.3
install: "./.travis/macos/deps.sh"
script: "./.travis/macos/build.sh"
after_success: "./.travis/macos/upload.sh"
cache: ccache
- os: linux
env: NAME="MinGW build"
sudo: required
dist: trusty
services: docker
addons:
apt:
packages:
- p7zip-full
install: "./.travis/linux-mingw/deps.sh"
script: "./.travis/linux-mingw/build.sh"
after_success: "./.travis/linux-mingw/upload.sh"
cache: ccache
deploy:
provider: releases
@@ -57,3 +42,7 @@ notifications:
webhooks:
urls:
- https://api.yuzu-emu.org/code/travis/notify
cache:
directories:
- $HOME/.ccache

View File

@@ -1,3 +1,3 @@
#!/bin/bash -ex
docker run --env-file .travis/common/travis-ci.env -v $(pwd):/yuzu -v "$HOME/.ccache":/root/.ccache citraemu/build-environments:linux-clang-format /bin/bash -ex /yuzu/.travis/clang-format/docker.sh
docker run -v $(pwd):/yuzu ubuntu:18.04 /bin/bash -ex /yuzu/.travis/clang-format/docker.sh

View File

@@ -1,3 +1,3 @@
#!/bin/sh -ex
docker pull citraemu/build-environments:linux-clang-format
docker pull ubuntu:18.04

View File

@@ -1,5 +1,8 @@
#!/bin/bash -ex
apt-get update
apt-get install -y clang-format-6.0
# Run clang-format
cd /yuzu
./.travis/clang-format/script.sh

View File

@@ -1,6 +1,6 @@
#!/bin/bash -ex
if grep -nrI '\s$' src *.yml *.txt *.md Doxyfile .gitignore .gitmodules .travis* dist/*.desktop \
if grep -nr '\s$' src *.yml *.txt *.md Doxyfile .gitignore .gitmodules .travis* dist/*.desktop \
dist/*.svg dist/*.xml; then
echo Trailing whitespace found, aborting
exit 1

View File

@@ -11,9 +11,6 @@ if [ -z $TRAVIS_TAG ]; then
RELEASE_NAME=head
else
RELEASE_NAME=$(echo $TRAVIS_TAG | cut -d- -f1)
if [ "$NAME" = "MinGW build" ]; then
RELEASE_NAME="${RELEASE_NAME}-mingw"
fi
fi
mv "$REV_NAME" $RELEASE_NAME

View File

@@ -1,18 +0,0 @@
# List of environment variables to be shared with Docker containers
CI
TRAVIS
CONTINUOUS_INTEGRATION
TRAVIS_BRANCH
TRAVIS_BUILD_ID
TRAVIS_BUILD_NUMBER
TRAVIS_COMMIT
TRAVIS_COMMIT_RANGE
TRAVIS_EVENT_TYPE
TRAVIS_JOB_ID
TRAVIS_JOB_NUMBER
TRAVIS_REPO_SLUG
TRAVIS_TAG
# yuzu specific flags
ENABLE_COMPATIBILITY_REPORTING
USE_DISCORD_PRESENCE

View File

@@ -1,3 +0,0 @@
#!/bin/bash -ex
mkdir "$HOME/.ccache" || true
docker run --env-file .travis/common/travis-ci.env -v $(pwd):/yuzu -v "$HOME/.ccache":/root/.ccache yuzuemu/build-environments:linux-mingw /bin/bash -ex /yuzu/.travis/linux-mingw/docker.sh

View File

@@ -1,3 +0,0 @@
#!/bin/sh -ex
docker pull yuzuemu/build-environments:linux-mingw

View File

@@ -1,50 +0,0 @@
#!/bin/bash -ex
cd /yuzu
# override Travis CI unreasonable ccache size
echo 'max_size = 3.0G' > "$HOME/.ccache/ccache.conf"
# Dirty hack to trick unicorn makefile into believing we are in a MINGW system
mv /bin/uname /bin/uname1 && echo -e '#!/bin/sh\necho MINGW64' >> /bin/uname
chmod +x /bin/uname
# Dirty hack to trick unicorn makefile into believing we have cmd
echo '' >> /bin/cmd
chmod +x /bin/cmd
mkdir build && cd build
cmake .. -G Ninja -DCMAKE_TOOLCHAIN_FILE="$(pwd)/../CMakeModules/MinGWCross.cmake" -DUSE_CCACHE=ON -DYUZU_USE_BUNDLED_UNICORN=ON -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DCMAKE_BUILD_TYPE=Release
ninja
# Clean up the dirty hacks
rm /bin/uname && mv /bin/uname1 /bin/uname
rm /bin/cmd
ccache -s
echo "Tests skipped"
#ctest -VV -C Release
echo 'Prepare binaries...'
cd ..
mkdir package
QT_PLATFORM_DLL_PATH='/usr/x86_64-w64-mingw32/lib/qt5/plugins/platforms/'
find build/ -name "yuzu*.exe" -exec cp {} 'package' \;
# copy Qt plugins
mkdir package/platforms
cp "${QT_PLATFORM_DLL_PATH}/qwindows.dll" package/platforms/
cp -rv "${QT_PLATFORM_DLL_PATH}/../mediaservice/" package/
cp -rv "${QT_PLATFORM_DLL_PATH}/../imageformats/" package/
rm -f package/mediaservice/*d.dll
for i in package/*.exe; do
# we need to process pdb here, however, cv2pdb
# does not work here, so we just simply strip all the debug symbols
x86_64-w64-mingw32-strip "${i}"
done
pip3 install pefile
python3 .travis/linux-mingw/scan_dll.py package/*.exe "package/"
python3 .travis/linux-mingw/scan_dll.py package/imageformats/*.dll "package/"

View File

@@ -1,106 +0,0 @@
import pefile
import sys
import re
import os
import queue
import shutil
# constant definitions
KNOWN_SYS_DLLS = ['WINMM.DLL', 'MSVCRT.DLL', 'VERSION.DLL', 'MPR.DLL',
'DWMAPI.DLL', 'UXTHEME.DLL', 'DNSAPI.DLL', 'IPHLPAPI.DLL']
# below is for Ubuntu 18.04 with specified PPA enabled, if you are using
# other distro or different repositories, change the following accordingly
DLL_PATH = [
'/usr/x86_64-w64-mingw32/bin/',
'/usr/x86_64-w64-mingw32/lib/',
'/usr/lib/gcc/x86_64-w64-mingw32/7.3-posix/'
]
missing = []
def parse_imports(file_name):
results = []
pe = pefile.PE(file_name, fast_load=True)
pe.parse_data_directories()
for entry in pe.DIRECTORY_ENTRY_IMPORT:
current = entry.dll.decode()
current_u = current.upper() # b/c Windows is often case insensitive
# here we filter out system dlls
# dll w/ names like *32.dll are likely to be system dlls
if current_u.upper() not in KNOWN_SYS_DLLS and not re.match(string=current_u, pattern=r'.*32\.DLL'):
results.append(current)
return results
def parse_imports_recursive(file_name, path_list=[]):
q = queue.Queue() # create a FIFO queue
# file_name can be a string or a list for the convience
if isinstance(file_name, str):
q.put(file_name)
elif isinstance(file_name, list):
for i in file_name:
q.put(i)
full_list = []
while q.qsize():
current = q.get_nowait()
print('> %s' % current)
deps = parse_imports(current)
# if this dll does not have any import, ignore it
if not deps:
continue
for dep in deps:
# the dependency already included in the list, skip
if dep in full_list:
continue
# find the requested dll in the provided paths
full_path = find_dll(dep)
if not full_path:
missing.append(dep)
continue
full_list.append(dep)
q.put(full_path)
path_list.append(full_path)
return full_list
def find_dll(name):
for path in DLL_PATH:
for root, _, files in os.walk(path):
for f in files:
if name.lower() == f.lower():
return os.path.join(root, f)
def deploy(name, dst, dry_run=False):
dlls_path = []
parse_imports_recursive(name, dlls_path)
for dll_entry in dlls_path:
if not dry_run:
shutil.copy(dll_entry, dst)
else:
print('[Dry-Run] Copy %s to %s' % (dll_entry, dst))
print('Deploy completed.')
return dlls_path
def main():
if len(sys.argv) < 3:
print('Usage: %s [files to examine ...] [target deploy directory]')
return 1
to_deploy = sys.argv[1:-1]
tgt_dir = sys.argv[-1]
if not os.path.isdir(tgt_dir):
print('%s is not a directory.' % tgt_dir)
return 1
print('Scanning dependencies...')
deploy(to_deploy, tgt_dir)
if missing:
print('Following DLLs are not found: %s' % ('\n'.join(missing)))
return 0
if __name__ == '__main__':
main()

View File

@@ -1,13 +0,0 @@
#!/bin/bash -ex
. .travis/common/pre-upload.sh
REV_NAME="yuzu-windows-mingw-${GITDATE}-${GITREV}"
ARCHIVE_NAME="${REV_NAME}.tar.gz"
COMPRESSION_FLAGS="-czvf"
mkdir "$REV_NAME"
# get around the permission issues
cp -r package/* "$REV_NAME"
. .travis/common/post-upload.sh

View File

@@ -1,4 +1,3 @@
#!/bin/bash -ex
mkdir -p "$HOME/.ccache"
docker run -e ENABLE_COMPATIBILITY_REPORTING --env-file .travis/common/travis-ci.env -v $(pwd):/yuzu -v "$HOME/.ccache":/root/.ccache yuzuemu/build-environments:linux-fresh /bin/bash /yuzu/.travis/linux/docker.sh
docker run -e CCACHE_DIR=/ccache -v $HOME/.ccache:/ccache -v $(pwd):/yuzu ubuntu:18.04 /bin/bash /yuzu/.travis/linux/docker.sh

View File

@@ -1,3 +1,3 @@
#!/bin/sh -ex
docker pull yuzuemu/build-environments:linux-fresh
docker pull ubuntu:18.04

View File

@@ -1,11 +1,18 @@
#!/bin/bash -ex
apt-get update
apt-get install --no-install-recommends -y build-essential git libqt5opengl5-dev libsdl2-dev libssl-dev python qtbase5-dev wget cmake ninja-build ccache
cd /yuzu
export PATH=/usr/lib/ccache:$PATH
ln -sf /usr/bin/ccache /usr/lib/ccache/cc
ln -sf /usr/bin/ccache /usr/lib/ccache/c++
mkdir build && cd build
cmake .. -G Ninja -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=/usr/lib/ccache/gcc -DCMAKE_CXX_COMPILER=/usr/lib/ccache/g++ -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DUSE_DISCORD_PRESENCE=ON
ccache --show-stats > ccache_before
cmake .. -DYUZU_BUILD_UNICORN=ON -DCMAKE_BUILD_TYPE=Release -G Ninja
ninja
ccache -s
ccache --show-stats > ccache_after
diff -U100 ccache_before ccache_after || true
ctest -VV -C Release

View File

@@ -2,17 +2,17 @@
set -o pipefail
export MACOSX_DEPLOYMENT_TARGET=10.14
export MACOSX_DEPLOYMENT_TARGET=10.12
export Qt5_DIR=$(brew --prefix)/opt/qt5
export UNICORNDIR=$(pwd)/externals/unicorn
export PATH="/usr/local/opt/ccache/libexec:$PATH"
# TODO: Build using ninja instead of make
mkdir build && cd build
export PATH=/usr/local/opt/ccache/libexec:$PATH
ccache --show-stats > ccache_before
cmake --version
cmake .. -DYUZU_USE_BUNDLED_UNICORN=ON -DYUZU_USE_QT_WEB_ENGINE=ON -DCMAKE_BUILD_TYPE=Release -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=ON -DYUZU_ENABLE_COMPATIBILITY_REPORTING=${ENABLE_COMPATIBILITY_REPORTING:-"OFF"} -DUSE_DISCORD_PRESENCE=ON
cmake .. -DYUZU_BUILD_UNICORN=ON -DCMAKE_BUILD_TYPE=Release
make -j4
ccache -s
ccache --show-stats > ccache_after
diff -U100 ccache_before ccache_after || true
ctest -VV -C Release

View File

@@ -1,6 +1,5 @@
#!/bin/sh -ex
brew update
brew install p7zip qt5 sdl2 ccache
brew install dylibbundler p7zip qt5 sdl2 ccache
brew outdated cmake || brew upgrade cmake
pip3 install macpack

View File

@@ -11,18 +11,100 @@ mkdir "$REV_NAME"
cp build/bin/yuzu-cmd "$REV_NAME"
cp -r build/bin/yuzu.app "$REV_NAME"
# move libs into folder for deployment
macpack "${REV_NAME}/yuzu.app/Contents/MacOS/yuzu" -d "../Frameworks"
# move qt frameworks into app bundle for deployment
$(brew --prefix)/opt/qt5/bin/macdeployqt "${REV_NAME}/yuzu.app" -executable="${REV_NAME}/yuzu.app/Contents/MacOS/yuzu"
# move qt libs into app bundle for deployment
$(brew --prefix)/opt/qt5/bin/macdeployqt "${REV_NAME}/yuzu.app"
# move libs into folder for deployment
macpack "${REV_NAME}/yuzu-cmd" -d "libs"
# move SDL2 libs into folder for deployment
dylibbundler -b -x "${REV_NAME}/yuzu-cmd" -cd -d "${REV_NAME}/libs" -p "@executable_path/libs/"
# Make the changes to make the yuzu app standalone (i.e. not dependent on the current brew installation).
# To do this, the absolute references to each and every QT framework must be re-written to point to the local frameworks
# (in the Contents/Frameworks folder).
# The "install_name_tool" is used to do so.
# Coreutils is a hack to coerce Homebrew to point to the absolute Cellar path (symlink dereferenced). i.e:
# ls -l /usr/local/opt/qt5:: /usr/local/opt/qt5 -> ../Cellar/qt5/5.6.1-1
# grealpath ../Cellar/qt5/5.6.1-1:: /usr/local/Cellar/qt5/5.6.1-1
brew install coreutils || brew upgrade coreutils || true
REV_NAME_ALT=$REV_NAME/
# grealpath is located in coreutils, there is no "realpath" for OS X :(
QT_BREWS_PATH=$(grealpath "$(brew --prefix qt5)")
BREW_PATH=$(brew --prefix)
QT_VERSION_NUM=5
$BREW_PATH/opt/qt5/bin/macdeployqt "${REV_NAME_ALT}yuzu.app" \
-executable="${REV_NAME_ALT}yuzu.app/Contents/MacOS/yuzu"
# These are the files that macdeployqt packed into Contents/Frameworks/ - we don't want those, so we replace them.
declare -a macos_libs=("QtCore" "QtWidgets" "QtGui" "QtOpenGL" "QtPrintSupport")
for macos_lib in "${macos_libs[@]}"
do
SC_FRAMEWORK_PART=$macos_lib.framework/Versions/$QT_VERSION_NUM/$macos_lib
# Replace macdeployqt versions of the Frameworks with our own (from /usr/local/opt/qt5/lib/)
cp "$BREW_PATH/opt/qt5/lib/$SC_FRAMEWORK_PART" "${REV_NAME_ALT}yuzu.app/Contents/Frameworks/$SC_FRAMEWORK_PART"
# Replace references within the embedded Framework files with "internal" versions.
for macos_lib2 in "${macos_libs[@]}"
do
# Since brew references both the non-symlinked and symlink paths of QT5, it needs to be duplicated.
# /usr/local/Cellar/qt5/5.6.1-1/lib and /usr/local/opt/qt5/lib both resolve to the same files.
# So the two lines below are effectively duplicates when resolved as a path, but as strings, they aren't.
RM_FRAMEWORK_PART=$macos_lib2.framework/Versions/$QT_VERSION_NUM/$macos_lib2
install_name_tool -change \
$QT_BREWS_PATH/lib/$RM_FRAMEWORK_PART \
@executable_path/../Frameworks/$RM_FRAMEWORK_PART \
"${REV_NAME_ALT}yuzu.app/Contents/Frameworks/$SC_FRAMEWORK_PART"
install_name_tool -change \
"$BREW_PATH/opt/qt5/lib/$RM_FRAMEWORK_PART" \
@executable_path/../Frameworks/$RM_FRAMEWORK_PART \
"${REV_NAME_ALT}yuzu.app/Contents/Frameworks/$SC_FRAMEWORK_PART"
done
done
# Handles `This application failed to start because it could not find or load the Qt platform plugin "cocoa"`
# Which manifests itself as:
# "Exception Type: EXC_CRASH (SIGABRT) | Exception Codes: 0x0000000000000000, 0x0000000000000000 | Exception Note: EXC_CORPSE_NOTIFY"
# There may be more dylibs needed to be fixed...
declare -a macos_plugins=("Plugins/platforms/libqcocoa.dylib")
for macos_lib in "${macos_plugins[@]}"
do
install_name_tool -id @executable_path/../$macos_lib "${REV_NAME_ALT}yuzu.app/Contents/$macos_lib"
for macos_lib2 in "${macos_libs[@]}"
do
RM_FRAMEWORK_PART=$macos_lib2.framework/Versions/$QT_VERSION_NUM/$macos_lib2
install_name_tool -change \
$QT_BREWS_PATH/lib/$RM_FRAMEWORK_PART \
@executable_path/../Frameworks/$RM_FRAMEWORK_PART \
"${REV_NAME_ALT}yuzu.app/Contents/$macos_lib"
install_name_tool -change \
"$BREW_PATH/opt/qt5/lib/$RM_FRAMEWORK_PART" \
@executable_path/../Frameworks/$RM_FRAMEWORK_PART \
"${REV_NAME_ALT}yuzu.app/Contents/$macos_lib"
done
done
for macos_lib in "${macos_libs[@]}"
do
# Debugging info for Travis-CI
otool -L "${REV_NAME_ALT}yuzu.app/Contents/Frameworks/$macos_lib.framework/Versions/$QT_VERSION_NUM/$macos_lib"
done
# Make the yuzu.app application launch a debugging terminal.
# Store away the actual binary
mv ${REV_NAME_ALT}yuzu.app/Contents/MacOS/yuzu ${REV_NAME_ALT}yuzu.app/Contents/MacOS/yuzu-bin
cat > ${REV_NAME_ALT}yuzu.app/Contents/MacOS/yuzu <<EOL
#!/usr/bin/env bash
cd "\`dirname "\$0"\`"
chmod +x yuzu-bin
open yuzu-bin --args "\$@"
EOL
# Content that will serve as the launching script for yuzu (within the .app folder)
# Make the launching script executable
chmod +x ${REV_NAME}/yuzu.app/Contents/MacOS/yuzu
# Verify loader instructions
find "$REV_NAME" -exec otool -L {} \;
chmod +x ${REV_NAME_ALT}yuzu.app/Contents/MacOS/yuzu
. .travis/common/post-upload.sh

View File

@@ -1,5 +1,5 @@
cmake_minimum_required(VERSION 3.7)
# CMake 3.6 required for FindBoost to define IMPORTED libs properly on unknown Boost versions
cmake_minimum_required(VERSION 3.6)
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modules")
include(DownloadExternals)
@@ -15,57 +15,29 @@ CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 binaries" ON
option(ENABLE_QT "Enable the Qt frontend" ON)
CMAKE_DEPENDENT_OPTION(YUZU_USE_BUNDLED_QT "Download bundled Qt binaries" ON "ENABLE_QT;MSVC" OFF)
option(ENABLE_WEB_SERVICE "Enable web services (telemetry, etc.)" ON)
option(YUZU_USE_BUNDLED_UNICORN "Build/Download bundled Unicorn" ON)
option(YUZU_USE_QT_WEB_ENGINE "Use QtWebEngine for web applet implementation" OFF)
option(YUZU_ENABLE_BOXCAT "Enable the Boxcat service, a yuzu high-level implementation of BCAT" ON)
option(ENABLE_CUBEB "Enables the cubeb audio backend" ON)
option(ENABLE_VULKAN "Enables Vulkan backend" ON)
option(USE_DISCORD_PRESENCE "Enables Discord Rich Presence" OFF)
if(EXISTS ${PROJECT_SOURCE_DIR}/hooks/pre-commit AND NOT EXISTS ${PROJECT_SOURCE_DIR}/.git/hooks/pre-commit)
if(NOT EXISTS ${CMAKE_SOURCE_DIR}/.git/hooks/pre-commit)
message(STATUS "Copying pre-commit hook")
file(COPY hooks/pre-commit
DESTINATION ${PROJECT_SOURCE_DIR}/.git/hooks)
DESTINATION ${CMAKE_SOURCE_DIR}/.git/hooks)
endif()
# Sanity check : Check that all submodules are present
# =======================================================================
function(check_submodules_present)
file(READ "${PROJECT_SOURCE_DIR}/.gitmodules" gitmodules)
file(READ "${CMAKE_SOURCE_DIR}/.gitmodules" gitmodules)
string(REGEX MATCHALL "path *= *[^ \t\r\n]*" gitmodules ${gitmodules})
foreach(module ${gitmodules})
string(REGEX REPLACE "path *= *" "" module ${module})
if (NOT EXISTS "${PROJECT_SOURCE_DIR}/${module}/.git")
if (NOT EXISTS "${CMAKE_SOURCE_DIR}/${module}/.git")
message(FATAL_ERROR "Git submodule ${module} not found. "
"Please run: git submodule update --init --recursive")
endif()
endforeach()
endfunction()
if(EXISTS ${PROJECT_SOURCE_DIR}/.gitmodules)
check_submodules_present()
endif()
configure_file(${PROJECT_SOURCE_DIR}/dist/compatibility_list/compatibility_list.qrc
${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
COPYONLY)
if (ENABLE_COMPATIBILITY_LIST_DOWNLOAD AND NOT EXISTS ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
message(STATUS "Downloading compatibility list for yuzu...")
file(DOWNLOAD
https://api.yuzu-emu.org/gamedb/
"${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json" SHOW_PROGRESS)
endif()
if (NOT EXISTS ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
file(WRITE ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json "")
endif()
check_submodules_present()
# Detect current compilation architecture and create standard definitions
# =======================================================================
@@ -92,12 +64,10 @@ if (NOT ENABLE_GENERIC)
detect_architecture("_M_AMD64" x86_64)
detect_architecture("_M_IX86" x86)
detect_architecture("_M_ARM" ARM)
detect_architecture("_M_ARM64" ARM64)
else()
detect_architecture("__x86_64__" x86_64)
detect_architecture("__i386__" x86)
detect_architecture("__arm__" ARM)
detect_architecture("__aarch64__" ARM64)
endif()
endif()
@@ -109,26 +79,104 @@ endif()
message(STATUS "Target architecture: ${ARCHITECTURE}")
# Configure C++ standard
# Configure compilation flags
# ===========================
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
if (NOT MSVC)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-attributes")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS}")
if (MINGW)
add_definitions(-DMINGW_HAS_SECURE_API)
if (MINGW_STATIC_BUILD)
add_definitions(-DQT_STATICPLUGIN)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -static")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -static")
endif()
endif()
else()
# Silence "deprecation" warnings
add_definitions(/D_CRT_SECURE_NO_WARNINGS /D_CRT_NONSTDC_NO_DEPRECATE /D_SCL_SECURE_NO_WARNINGS)
# Avoid windows.h junk
add_definitions(/DNOMINMAX)
# Avoid windows.h from including some usually unused libs like winsocks.h, since this might cause some redefinition errors.
add_definitions(/DWIN32_LEAN_AND_MEAN)
# set up output paths for executable binaries (.exe-files, and .dll-files on DLL-capable platforms)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
set(CMAKE_CONFIGURATION_TYPES Debug Release CACHE STRING "" FORCE)
# Tweak optimization settings
# As far as I can tell, there's no way to override the CMake defaults while leaving user
# changes intact, so we'll just clobber everything and say sorry.
message(STATUS "Cache compiler flags ignored, please edit CMakeLists.txt to change the flags.")
# /W3 - Level 3 warnings
# /MP - Multi-threaded compilation
# /Zi - Output debugging information
# /Zo - enhanced debug info for optimized builds
# /permissive- - enables stricter C++ standards conformance checks
set(CMAKE_C_FLAGS "/W3 /MP /Zi /Zo /permissive-" CACHE STRING "" FORCE)
# /EHsc - C++-only exception handling semantics
# /Zc:throwingNew - let codegen assume `operator new` will never return null
# /Zc:inline - let codegen omit inline functions in object files
set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS} /EHsc /std:c++latest /Zc:throwingNew,inline" CACHE STRING "" FORCE)
# /MDd - Multi-threaded Debug Runtime DLL
set(CMAKE_C_FLAGS_DEBUG "/Od /MDd" CACHE STRING "" FORCE)
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG}" CACHE STRING "" FORCE)
# /O2 - Optimization level 2
# /GS- - No stack buffer overflow checks
# /MD - Multi-threaded runtime DLL
set(CMAKE_C_FLAGS_RELEASE "/O2 /GS- /MD" CACHE STRING "" FORCE)
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}" CACHE STRING "" FORCE)
set(CMAKE_EXE_LINKER_FLAGS_DEBUG "/DEBUG /MANIFEST:NO" CACHE STRING "" FORCE)
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "/DEBUG /MANIFEST:NO /INCREMENTAL:NO /OPT:REF,ICF" CACHE STRING "" FORCE)
endif()
# Fix GCC C++17 and Boost.ICL incompatibility (needed to build dynarmic)
# See https://bugzilla.redhat.com/show_bug.cgi?id=1485641#c1
if (CMAKE_COMPILER_IS_GNUCC)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-new-ttp-matching")
endif()
# Set file offset size to 64 bits.
#
# On modern Unixes, this is typically already the case. The lone exception is
# glibc, which may default to 32 bits. glibc allows this to be configured
# by setting _FILE_OFFSET_BITS.
if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
add_definitions(-D_FILE_OFFSET_BITS=64)
endif()
# CMake seems to only define _DEBUG on Windows
set_property(DIRECTORY APPEND PROPERTY
COMPILE_DEFINITIONS $<$<CONFIG:Debug>:_DEBUG> $<$<NOT:$<CONFIG:Debug>>:NDEBUG>)
math(EXPR EMU_ARCH_BITS ${CMAKE_SIZEOF_VOID_P}*8)
add_definitions(-DEMU_ARCH_BITS=${EMU_ARCH_BITS})
# System imported libraries
# ======================
find_package(Boost 1.66.0 QUIET)
find_package(Boost 1.63.0 QUIET)
if (NOT Boost_FOUND)
message(STATUS "Boost 1.66.0 or newer not found, falling back to externals")
message(STATUS "Boost 1.63.0 or newer not found, falling back to externals")
set(BOOST_ROOT "${PROJECT_SOURCE_DIR}/externals/boost")
set(BOOST_ROOT "${CMAKE_SOURCE_DIR}/externals/boost")
set(Boost_NO_SYSTEM_PATHS OFF)
find_package(Boost QUIET REQUIRED)
endif()
# Output binaries to bin/
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR}/bin)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
# Prefer the -pthread flag on Linux.
set(THREADS_PREFER_PTHREAD_FLAG ON)
@@ -137,8 +185,8 @@ find_package(Threads REQUIRED)
if (ENABLE_SDL2)
if (YUZU_USE_BUNDLED_SDL2)
# Detect toolchain and platform
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1930) AND ARCHITECTURE_x86_64)
set(SDL2_VER "SDL2-2.0.8")
if (MSVC14 AND ARCHITECTURE_x86_64)
set(SDL2_VER "SDL2-2.0.5")
else()
message(FATAL_ERROR "No bundled SDL2 binaries for your toolchain. Disable YUZU_USE_BUNDLED_SDL2 and provide your own.")
endif()
@@ -151,22 +199,15 @@ if (ENABLE_SDL2)
set(SDL2_INCLUDE_DIR "${SDL2_PREFIX}/include" CACHE PATH "Path to SDL2 headers")
set(SDL2_LIBRARY "${SDL2_PREFIX}/lib/x64/SDL2.lib" CACHE PATH "Path to SDL2 library")
set(SDL2_DLL_DIR "${SDL2_PREFIX}/lib/x64/" CACHE PATH "Path to SDL2.dll")
else()
find_package(SDL2 REQUIRED)
endif()
if (SDL2_FOUND)
# TODO(yuriks): Make FindSDL2.cmake export an IMPORTED library instead
add_library(SDL2 INTERFACE)
target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARY}")
target_include_directories(SDL2 INTERFACE "${SDL2_INCLUDE_DIR}")
else()
find_package(SDL2 REQUIRED)
# Some installations don't set SDL2_LIBRARIES
if("${SDL2_LIBRARIES}" STREQUAL "")
message(WARNING "SDL2_LIBRARIES wasn't set, manually setting to SDL2::SDL2")
set(SDL2_LIBRARIES "SDL2::SDL2")
endif()
include_directories(${SDL2_INCLUDE_DIRS})
add_library(SDL2 INTERFACE)
target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARIES}")
endif()
else()
set(SDL2_FOUND NO)
@@ -177,7 +218,7 @@ if (YUZU_USE_BUNDLED_UNICORN)
if (MSVC)
message(STATUS "unicorn not found, falling back to bundled")
# Detect toolchain and platform
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1930) AND ARCHITECTURE_x86_64)
if (MSVC14 AND ARCHITECTURE_x86_64)
set(UNICORN_VER "unicorn-yuzu")
else()
message(FATAL_ERROR "No bundled Unicorn binaries for your toolchain. Disable YUZU_USE_BUNDLED_UNICORN and provide your own.")
@@ -204,25 +245,17 @@ if (YUZU_USE_BUNDLED_UNICORN)
endif()
set(UNICORN_FOUND YES)
set(UNICORN_PREFIX ${PROJECT_SOURCE_DIR}/externals/unicorn)
set(UNICORN_PREFIX ${CMAKE_SOURCE_DIR}/externals/unicorn)
set(LIBUNICORN_LIBRARY "${UNICORN_PREFIX}/${UNICORN_LIB_NAME}" CACHE PATH "Path to Unicorn library" FORCE)
set(LIBUNICORN_INCLUDE_DIR "${UNICORN_PREFIX}/include" CACHE PATH "Path to Unicorn headers" FORCE)
set(UNICORN_DLL_DIR "${UNICORN_PREFIX}/" CACHE PATH "Path to unicorn dynamic library" FORCE)
find_package(PythonInterp 2.7 REQUIRED)
if (MINGW)
add_custom_command(OUTPUT ${LIBUNICORN_LIBRARY}
COMMAND ${CMAKE_COMMAND} -E env UNICORN_ARCHS="aarch64" PYTHON="${PYTHON_EXECUTABLE}" /bin/sh make.sh cross-win64
WORKING_DIRECTORY ${UNICORN_PREFIX}
)
else()
add_custom_command(OUTPUT ${LIBUNICORN_LIBRARY}
COMMAND ${CMAKE_COMMAND} -E env UNICORN_ARCHS="aarch64" PYTHON="${PYTHON_EXECUTABLE}" /bin/sh make.sh macos-universal-no
WORKING_DIRECTORY ${UNICORN_PREFIX}
)
endif()
add_custom_command(OUTPUT ${LIBUNICORN_LIBRARY}
COMMAND ${CMAKE_COMMAND} -E env UNICORN_ARCHS="aarch64" PYTHON="${PYTHON_EXECUTABLE}" /bin/sh make.sh macos-universal-no
WORKING_DIRECTORY ${UNICORN_PREFIX}
)
# ALL makes this custom target build every time
# but it won't actually build if LIBUNICORN_LIBRARY is up to date
add_custom_target(unicorn-build ALL
@@ -236,7 +269,6 @@ endif()
if (UNICORN_FOUND)
add_library(unicorn INTERFACE)
add_dependencies(unicorn unicorn-build)
target_link_libraries(unicorn INTERFACE "${LIBUNICORN_LIBRARY}")
target_include_directories(unicorn INTERFACE "${LIBUNICORN_INCLUDE_DIR}")
else()
@@ -245,8 +277,8 @@ endif()
if (ENABLE_QT)
if (YUZU_USE_BUNDLED_QT)
if ((MSVC_VERSION GREATER_EQUAL 1910 AND MSVC_VERSION LESS 1930) AND ARCHITECTURE_x86_64)
set(QT_VER qt-5.12.0-msvc2017_64)
if (MSVC14 AND ARCHITECTURE_x86_64)
set(QT_VER qt-5.10.0-msvc2015_64)
else()
message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable YUZU_USE_BUNDLED_QT and provide your own.")
endif()
@@ -263,29 +295,37 @@ if (ENABLE_QT)
endif()
find_package(Qt5 REQUIRED COMPONENTS Widgets OpenGL ${QT_PREFIX_HINT})
if (YUZU_USE_QT_WEB_ENGINE)
find_package(Qt5 REQUIRED COMPONENTS WebEngineCore WebEngineWidgets ${QT_PREFIX_HINT})
endif ()
endif()
# Platform-specific library requirements
# ======================================
if (APPLE)
# Umbrella framework for everything GUI-related
find_library(COCOA_LIBRARY Cocoa)
IF (APPLE)
FIND_LIBRARY(COCOA_LIBRARY Cocoa) # Umbrella framework for everything GUI-related
set(PLATFORM_LIBRARIES ${COCOA_LIBRARY} ${IOKIT_LIBRARY} ${COREVIDEO_LIBRARY})
elseif (WIN32)
if (CMAKE_CXX_COMPILER_ID STREQUAL Clang)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -stdlib=libc++")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -stdlib=libc++")
endif()
ELSEIF (WIN32)
# WSAPoll and SHGetKnownFolderPath (AppData/Roaming) didn't exist before WinNT 6.x (Vista)
add_definitions(-D_WIN32_WINNT=0x0600 -DWINVER=0x0600)
set(PLATFORM_LIBRARIES winmm ws2_32)
if (MINGW)
IF (MINGW)
# PSAPI is the Process Status API
set(PLATFORM_LIBRARIES ${PLATFORM_LIBRARIES} psapi imm32 version)
endif()
elseif (CMAKE_SYSTEM_NAME MATCHES "^(Linux|kFreeBSD|GNU|SunOS)$")
ENDIF (MINGW)
ELSEIF (CMAKE_SYSTEM_NAME MATCHES "^(Linux|kFreeBSD|GNU|SunOS)$")
set(PLATFORM_LIBRARIES rt)
ENDIF (APPLE)
# MINGW: GCC does not support codecvt, so use iconv instead
if (UNIX OR MINGW)
find_library(ICONV_LIBRARY NAMES iconv)
if (ICONV_LIBRARY)
list(APPEND PLATFORM_LIBRARIES ${ICONV_LIBRARY})
endif()
endif()
# Setup a custom clang-format target (if clang-format can be found) that will run
@@ -296,12 +336,12 @@ set(CLANG_FORMAT_POSTFIX "-6.0")
find_program(CLANG_FORMAT
NAMES clang-format${CLANG_FORMAT_POSTFIX}
clang-format
PATHS ${PROJECT_BINARY_DIR}/externals)
PATHS ${CMAKE_BINARY_DIR}/externals)
# if find_program doesn't find it, try to download from externals
if (NOT CLANG_FORMAT)
if (WIN32)
message(STATUS "Clang format not found! Downloading...")
set(CLANG_FORMAT "${PROJECT_BINARY_DIR}/externals/clang-format${CLANG_FORMAT_POSTFIX}.exe")
set(CLANG_FORMAT "${CMAKE_BINARY_DIR}/externals/clang-format${CLANG_FORMAT_POSTFIX}.exe")
file(DOWNLOAD
https://github.com/yuzu-emu/ext-windows-bin/raw/master/clang-format${CLANG_FORMAT_POSTFIX}.exe
"${CLANG_FORMAT}" SHOW_PROGRESS
@@ -317,11 +357,11 @@ if (NOT CLANG_FORMAT)
endif()
if (CLANG_FORMAT)
set(SRCS ${PROJECT_SOURCE_DIR}/src)
set(SRCS ${CMAKE_SOURCE_DIR}/src)
set(CCOMMENT "Running clang format against all the .h and .cpp files in src/")
if (WIN32)
add_custom_target(clang-format
COMMAND powershell.exe -Command "Get-ChildItem '${SRCS}/*' -Include *.cpp,*.h -Recurse | Foreach {&'${CLANG_FORMAT}' -i $_.fullname}"
COMMAND powershell.exe -Command "${CLANG_FORMAT} -i @(Get-ChildItem -Recurse ${SRCS}/* -Include \'*.h\', \'*.cpp\')"
COMMENT ${CCOMMENT})
elseif(MINGW)
add_custom_target(clang-format
@@ -357,24 +397,23 @@ function(create_target_directory_groups target_name)
endforeach()
endfunction()
# Prevent boost from linking against libs when building
add_definitions(-DBOOST_ERROR_CODE_HEADER_ONLY
-DBOOST_SYSTEM_NO_LIB
-DBOOST_DATE_TIME_NO_LIB
-DBOOST_REGEX_NO_LIB
)
# Gets a UTC timstamp and sets the provided variable to it
function(get_timestamp _var)
string(TIMESTAMP timestamp UTC)
set(${_var} "${timestamp}" PARENT_SCOPE)
endfunction()
# generate git/build information
include(GetGitRevisionDescription)
get_git_head_revision(GIT_REF_SPEC GIT_REV)
git_describe(GIT_DESC --always --long --dirty)
git_branch_name(GIT_BRANCH)
get_timestamp(BUILD_DATE)
enable_testing()
add_subdirectory(externals)
add_subdirectory(src)
# Set yuzu project or yuzu-cmd project as default StartUp Project in Visual Studio depending on whether QT is enabled or not
if(ENABLE_QT)
set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT yuzu)
else()
set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT yuzu-cmd)
endif()
# Installation instructions
# =========================
@@ -384,10 +423,10 @@ endif()
# http://standards.freedesktop.org/icon-theme-spec/icon-theme-spec-latest.html
# http://standards.freedesktop.org/shared-mime-info-spec/shared-mime-info-spec-latest.html
if(ENABLE_QT AND UNIX AND NOT APPLE)
install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.desktop"
install(FILES "${CMAKE_SOURCE_DIR}/dist/yuzu.desktop"
DESTINATION "${CMAKE_INSTALL_PREFIX}/share/applications")
install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.svg"
install(FILES "${CMAKE_SOURCE_DIR}/dist/yuzu.svg"
DESTINATION "${CMAKE_INSTALL_PREFIX}/share/icons/hicolor/scalable/apps")
install(FILES "${PROJECT_SOURCE_DIR}/dist/yuzu.xml"
install(FILES "${CMAKE_SOURCE_DIR}/dist/yuzu.xml"
DESTINATION "${CMAKE_INSTALL_PREFIX}/share/mime/packages")
endif()

View File

@@ -3,12 +3,7 @@ function(copy_yuzu_Qt5_deps target_dir)
set(DLL_DEST "${CMAKE_BINARY_DIR}/bin/$<CONFIG>/")
set(Qt5_DLL_DIR "${Qt5_DIR}/../../../bin")
set(Qt5_PLATFORMS_DIR "${Qt5_DIR}/../../../plugins/platforms/")
set(Qt5_STYLES_DIR "${Qt5_DIR}/../../../plugins/styles/")
set(Qt5_IMAGEFORMATS_DIR "${Qt5_DIR}/../../../plugins/imageformats/")
set(Qt5_RESOURCES_DIR "${Qt5_DIR}/../../../resources/")
set(PLATFORMS ${DLL_DEST}platforms/)
set(STYLES ${DLL_DEST}styles/)
set(IMAGEFORMATS ${DLL_DEST}imageformats/)
windows_copy_files(${target_dir} ${Qt5_DLL_DIR} ${DLL_DEST}
icudt*.dll
icuin*.dll
@@ -18,35 +13,5 @@ function(copy_yuzu_Qt5_deps target_dir)
Qt5OpenGL$<$<CONFIG:Debug>:d>.*
Qt5Widgets$<$<CONFIG:Debug>:d>.*
)
if (YUZU_USE_QT_WEB_ENGINE)
windows_copy_files(${target_dir} ${Qt5_DLL_DIR} ${DLL_DEST}
Qt5Network$<$<CONFIG:Debug>:d>.*
Qt5Positioning$<$<CONFIG:Debug>:d>.*
Qt5PrintSupport$<$<CONFIG:Debug>:d>.*
Qt5Qml$<$<CONFIG:Debug>:d>.*
Qt5Quick$<$<CONFIG:Debug>:d>.*
Qt5QuickWidgets$<$<CONFIG:Debug>:d>.*
Qt5WebChannel$<$<CONFIG:Debug>:d>.*
Qt5WebEngine$<$<CONFIG:Debug>:d>.*
Qt5WebEngineCore$<$<CONFIG:Debug>:d>.*
Qt5WebEngineWidgets$<$<CONFIG:Debug>:d>.*
QtWebEngineProcess$<$<CONFIG:Debug>:d>.*
)
windows_copy_files(${target_dir} ${Qt5_RESOURCES_DIR} ${DLL_DEST}
qtwebengine_resources.pak
qtwebengine_devtools_resources.pak
qtwebengine_resources_100p.pak
qtwebengine_resources_200p.pak
icudtl.dat
)
endif ()
windows_copy_files(yuzu ${Qt5_PLATFORMS_DIR} ${PLATFORMS} qwindows$<$<CONFIG:Debug>:d>.*)
windows_copy_files(yuzu ${Qt5_STYLES_DIR} ${STYLES} qwindowsvistastyle$<$<CONFIG:Debug>:d>.*)
windows_copy_files(yuzu ${Qt5_IMAGEFORMATS_DIR} ${IMAGEFORMATS}
qjpeg$<$<CONFIG:Debug>:d>.*
qgif$<$<CONFIG:Debug>:d>.*
)
endfunction(copy_yuzu_Qt5_deps)

View File

@@ -1,114 +0,0 @@
# Gets a UTC timstamp and sets the provided variable to it
function(get_timestamp _var)
string(TIMESTAMP timestamp UTC)
set(${_var} "${timestamp}" PARENT_SCOPE)
endfunction()
list(APPEND CMAKE_MODULE_PATH "${SRC_DIR}/externals/cmake-modules")
# Find the package here with the known path so that the GetGit commands can find it as well
find_package(Git QUIET PATHS "${GIT_EXECUTABLE}")
# generate git/build information
include(GetGitRevisionDescription)
get_git_head_revision(GIT_REF_SPEC GIT_REV)
git_describe(GIT_DESC --always --long --dirty)
git_branch_name(GIT_BRANCH)
get_timestamp(BUILD_DATE)
# Generate cpp with Git revision from template
# Also if this is a CI build, add the build name (ie: Nightly, Canary) to the scm_rev file as well
set(REPO_NAME "")
set(BUILD_VERSION "0")
if (BUILD_REPOSITORY)
# regex capture the string nightly or canary into CMAKE_MATCH_1
string(REGEX MATCH "yuzu-emu/yuzu-?(.*)" OUTVAR ${BUILD_REPOSITORY})
if ("${CMAKE_MATCH_COUNT}" GREATER 0)
# capitalize the first letter of each word in the repo name.
string(REPLACE "-" ";" REPO_NAME_LIST ${CMAKE_MATCH_1})
foreach(WORD ${REPO_NAME_LIST})
string(SUBSTRING ${WORD} 0 1 FIRST_LETTER)
string(SUBSTRING ${WORD} 1 -1 REMAINDER)
string(TOUPPER ${FIRST_LETTER} FIRST_LETTER)
set(REPO_NAME "${REPO_NAME}${FIRST_LETTER}${REMAINDER}")
endforeach()
if (BUILD_TAG)
string(REGEX MATCH "${CMAKE_MATCH_1}-([0-9]+)" OUTVAR ${BUILD_TAG})
if (${CMAKE_MATCH_COUNT} GREATER 0)
set(BUILD_VERSION ${CMAKE_MATCH_1})
endif()
if (BUILD_VERSION)
# This leaves a trailing space on the last word, but we actually want that
# because of how it's styled in the title bar.
set(BUILD_FULLNAME "${REPO_NAME} ${BUILD_VERSION} ")
else()
set(BUILD_FULLNAME "")
endif()
endif()
endif()
endif()
# The variable SRC_DIR must be passed into the script (since it uses the current build directory for all values of CMAKE_*_DIR)
set(VIDEO_CORE "${SRC_DIR}/src/video_core")
set(HASH_FILES
"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.cpp"
"${VIDEO_CORE}/renderer_opengl/gl_shader_cache.h"
"${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.cpp"
"${VIDEO_CORE}/renderer_opengl/gl_shader_decompiler.h"
"${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.cpp"
"${VIDEO_CORE}/renderer_opengl/gl_shader_disk_cache.h"
"${VIDEO_CORE}/renderer_opengl/gl_shader_gen.cpp"
"${VIDEO_CORE}/renderer_opengl/gl_shader_gen.h"
"${VIDEO_CORE}/shader/decode/arithmetic.cpp"
"${VIDEO_CORE}/shader/decode/arithmetic_half.cpp"
"${VIDEO_CORE}/shader/decode/arithmetic_half_immediate.cpp"
"${VIDEO_CORE}/shader/decode/arithmetic_immediate.cpp"
"${VIDEO_CORE}/shader/decode/arithmetic_integer.cpp"
"${VIDEO_CORE}/shader/decode/arithmetic_integer_immediate.cpp"
"${VIDEO_CORE}/shader/decode/bfe.cpp"
"${VIDEO_CORE}/shader/decode/bfi.cpp"
"${VIDEO_CORE}/shader/decode/conversion.cpp"
"${VIDEO_CORE}/shader/decode/ffma.cpp"
"${VIDEO_CORE}/shader/decode/float_set.cpp"
"${VIDEO_CORE}/shader/decode/float_set_predicate.cpp"
"${VIDEO_CORE}/shader/decode/half_set.cpp"
"${VIDEO_CORE}/shader/decode/half_set_predicate.cpp"
"${VIDEO_CORE}/shader/decode/hfma2.cpp"
"${VIDEO_CORE}/shader/decode/image.cpp"
"${VIDEO_CORE}/shader/decode/integer_set.cpp"
"${VIDEO_CORE}/shader/decode/integer_set_predicate.cpp"
"${VIDEO_CORE}/shader/decode/memory.cpp"
"${VIDEO_CORE}/shader/decode/texture.cpp"
"${VIDEO_CORE}/shader/decode/other.cpp"
"${VIDEO_CORE}/shader/decode/predicate_set_predicate.cpp"
"${VIDEO_CORE}/shader/decode/predicate_set_register.cpp"
"${VIDEO_CORE}/shader/decode/register_set_predicate.cpp"
"${VIDEO_CORE}/shader/decode/shift.cpp"
"${VIDEO_CORE}/shader/decode/video.cpp"
"${VIDEO_CORE}/shader/decode/warp.cpp"
"${VIDEO_CORE}/shader/decode/xmad.cpp"
"${VIDEO_CORE}/shader/ast.cpp"
"${VIDEO_CORE}/shader/ast.h"
"${VIDEO_CORE}/shader/compiler_settings.cpp"
"${VIDEO_CORE}/shader/compiler_settings.h"
"${VIDEO_CORE}/shader/const_buffer_locker.cpp"
"${VIDEO_CORE}/shader/const_buffer_locker.h"
"${VIDEO_CORE}/shader/control_flow.cpp"
"${VIDEO_CORE}/shader/control_flow.h"
"${VIDEO_CORE}/shader/decode.cpp"
"${VIDEO_CORE}/shader/expr.cpp"
"${VIDEO_CORE}/shader/expr.h"
"${VIDEO_CORE}/shader/node.h"
"${VIDEO_CORE}/shader/node_helper.cpp"
"${VIDEO_CORE}/shader/node_helper.h"
"${VIDEO_CORE}/shader/shader_ir.cpp"
"${VIDEO_CORE}/shader/shader_ir.h"
"${VIDEO_CORE}/shader/track.cpp"
)
set(COMBINED "")
foreach (F IN LISTS HASH_FILES)
file(READ ${F} TMP)
set(COMBINED "${COMBINED}${TMP}")
endforeach()
string(MD5 SHADER_CACHE_VERSION "${COMBINED}")
configure_file("${SRC_DIR}/src/common/scm_rev.cpp.in" "scm_rev.cpp" @ONLY)

View File

@@ -1,54 +0,0 @@
set(MINGW_PREFIX /usr/x86_64-w64-mingw32/)
set(CMAKE_SYSTEM_NAME Windows)
set(CMAKE_SYSTEM_PROCESSOR x86_64)
# Actually a hack, w/o this will cause some strange errors
set(CMAKE_HOST_WIN32 TRUE)
set(CMAKE_FIND_ROOT_PATH ${MINGW_PREFIX})
set(SDL2_PATH ${MINGW_PREFIX})
set(MINGW_TOOL_PREFIX ${CMAKE_SYSTEM_PROCESSOR}-w64-mingw32-)
# Specify the cross compiler
set(CMAKE_C_COMPILER ${MINGW_TOOL_PREFIX}gcc-posix)
set(CMAKE_CXX_COMPILER ${MINGW_TOOL_PREFIX}g++-posix)
set(CMAKE_RC_COMPILER ${MINGW_TOOL_PREFIX}windres)
# Mingw tools
set(STRIP ${MINGW_TOOL_PREFIX}strip)
set(WINDRES ${MINGW_TOOL_PREFIX}windres)
set(ENV{PKG_CONFIG} ${MINGW_TOOL_PREFIX}pkg-config)
# ccache wrapper
option(USE_CCACHE "Use ccache for compilation" OFF)
if(USE_CCACHE)
find_program(CCACHE ccache)
if(CCACHE)
message(STATUS "Using ccache found in PATH")
set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE ${CCACHE})
set_property(GLOBAL PROPERTY RULE_LAUNCH_LINK ${CCACHE})
else(CCACHE)
message(WARNING "USE_CCACHE enabled, but no ccache found")
endif(CCACHE)
endif(USE_CCACHE)
# Search for programs in the build host directories
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
# Echo modified cmake vars to screen for debugging purposes
if(NOT DEFINED ENV{MINGW_DEBUG_INFO})
message("")
message("Custom cmake vars: (blank = system default)")
message("-----------------------------------------")
message("* CMAKE_C_COMPILER : ${CMAKE_C_COMPILER}")
message("* CMAKE_CXX_COMPILER : ${CMAKE_CXX_COMPILER}")
message("* CMAKE_RC_COMPILER : ${CMAKE_RC_COMPILER}")
message("* WINDRES : ${WINDRES}")
message("* ENV{PKG_CONFIG} : $ENV{PKG_CONFIG}")
message("* STRIP : ${STRIP}")
message("* USE_CCACHE : ${USE_CCACHE}")
message("")
# So that the debug info only appears once
set(ENV{MINGW_DEBUG_INFO} SHOWN)
endif()

View File

@@ -1 +1,136 @@
**The Contributor's Guide has moved to [the yuzu wiki](https://github.com/yuzu-emu/yuzu/wiki/Contributing).**
# Reporting Issues
**The issue tracker is not a support forum.** Unless you can provide precise *technical information* regarding an issue, you *should not post in it*. If you need support, first read the [FAQ](https://github.com/yuzu-emu/yuzu/wiki/FAQ) and then either visit our Discord server, [our forum](https://community.citra-emu.org) or ask in a general emulation forum such as [/r/emulation](https://www.reddit.com/r/emulation/). If you post support questions, generic messages to the developers or vague reports without technical details, they will be closed and locked.
If you believe you have a valid issue report, please post text or a screenshot from the log (the console window that opens alongside yuzu) and build version (hex string visible in the titlebar and zip filename), as well as your hardware and software information if applicable.
# Contributing
yuzu is a brand new project, so we have a great opportunity to keep things clean and well organized early on. As such, coding style is very important when making commits. We run clang-format on our CI to check the code. Please use it to format your code when contributing. However, it doesn't cover all the rules below. Some of them aren't very strict rules since we want to be flexible and we understand that under certain circumstances some of them can be counterproductive. Just try to follow as many of them as possible.
# Using clang format (version 6.0)
When generating the native build script for your toolset, cmake will try to find the correct version of clang format (or will download it on windows). Before running cmake, please install clang format version 6.0 for your platform as follows:
* Windows: do nothing; cmake will download a pre built binary for MSVC and MINGW. MSVC users can additionally install a clang format Visual Studio extension to add features like format on save.
* OSX: run `brew install clang-format`.
* Linux: use your package manager to get an appropriate binary.
If clang format is found, then cmake will add a custom build target that can be run at any time to run clang format against *all* source files and update the formatting in them. This should be used before making a pull request so that the reviewers can spend more time reviewing the code instead of having to worry about minor style violations. On MSVC, you can run clang format by building the clang-format project in the solution. On OSX, you can either use the Makefile target `make clang-format` or by building the clang-format target in XCode. For Makefile builds, you can use the clang-format target with `make clang-format`
### General Rules
* A lot of code was taken from other projects (e.g. Citra, Dolphin, PPSSPP, Gekko). In general, when editing other people's code, follow the style of the module you're in (or better yet, fix the style if it drastically differs from our guide).
* Line width is typically 100 characters. Please do not use 80-characters.
* Don't ever introduce new external dependencies into Core
* Don't use any platform specific code in Core
* Use namespaces often
* Avoid the use of C-style casts and instead prefer C++-style `static_cast` and `reinterpret_cast`. Try to avoid using `dynamic_cast`. Never use `const_cast`. The only exception to this rule is for casting between two numeric types, where C-style casts are encouraged for brevity and readability.
### Naming Rules
* Functions: `PascalCase`
* Variables: `lower_case_underscored`. Prefix with `g_` if global.
* Classes: `PascalCase`
* Files and Directories: `lower_case_underscored`
* Namespaces: `PascalCase`, `_` may also be used for clarity (e.g. `ARM_InitCore`)
### Indentation/Whitespace Style
Follow the indentation/whitespace style shown below. Do not use tabs, use 4-spaces instead.
### Comments
* For regular comments, use C++ style (`//`) comments, even for multi-line ones.
* For doc-comments (Doxygen comments), use `/// ` if it's a single line, else use the `/**` `*/` style featured in the example. Start the text on the second line, not the first containing `/**`.
* For items that are both defined and declared in two separate files, put the doc-comment only next to the associated declaration. (In a header file, usually.) Otherwise, put it next to the implementation. Never duplicate doc-comments in both places.
```cpp
// Includes should be sorted lexicographically
// STD includes first
#include <map>
#include <memory>
// then, library includes
#include <nihstro/shared_binary.h>
// finally, yuzu includes
#include "common/math_util.h"
#include "common/vector_math.h"
// each major module is separated
#include "video_core/pica.h"
#include "video_core/video_core.h"
namespace Example {
// Namespace contents are not indented
// Declare globals at the top
int g_foo{}; // {} can be used to initialize types as 0, false, or nullptr
char* g_some_pointer{}; // Pointer * and reference & stick to the type name, and make sure to initialize as nullptr!
/// A colorful enum.
enum SomeEnum {
ColorRed, ///< The color of fire.
ColorGreen, ///< The color of grass.
ColorBlue, ///< Not actually the color of water.
};
/**
* Very important struct that does a lot of stuff.
* Note that the asterisks are indented by one space to align to the first line.
*/
struct Position {
int x{}, y{}; // Always intitialize member variables!
};
// Use "typename" rather than "class" here
template <typename T>
void FooBar() {
const std::string some_string{ "prefer uniform initialization" };
int some_array[]{
5,
25,
7,
42,
};
if (note == the_space_after_the_if) {
CallAfunction();
} else {
// Use a space after the // when commenting
}
// Place a single space after the for loop semicolons, prefer pre-increment
for (int i{}; i != 25; ++i) {
// This is how we write loops
}
DoStuff(this, function, call, takes, up, multiple,
lines, like, this);
if (this || condition_takes_up_multiple &&
lines && like && this || everything ||
alright || then) {
// Leave a blank space before the if block body if the condition was continued across
// several lines.
}
switch (var) {
// No indentation for case label
case 1: {
int case_var{ var + 3 };
DoSomething(case_var);
break;
}
case 3:
DoSomething(var);
return;
default:
// Yes, even break for the last case
break;
}
std::vector<T> you_can_declare, a_few, variables, like_this;
}
}
```

View File

@@ -1,15 +1,13 @@
yuzu emulator
=============
[![Travis CI Build Status](https://travis-ci.org/yuzu-emu/yuzu.svg?branch=master)](https://travis-ci.org/yuzu-emu/yuzu)
[![Azure Mainline CI Build Status](https://dev.azure.com/yuzu-emu/yuzu/_apis/build/status/yuzu%20mainline?branchName=master)](https://dev.azure.com/yuzu-emu/yuzu/)
[![AppVeyor CI Build Status](https://ci.appveyor.com/api/projects/status/77k97svb2usreu68?svg=true)](https://ci.appveyor.com/project/bunnei/yuzu)
yuzu is an experimental open-source emulator for the Nintendo Switch from the creators of [Citra](https://citra-emu.org/).
It is written in C++ with portability in mind, with builds actively maintained for Windows and Linux. The emulator is capable of running several commercial games.
It is written in C++ with portability in mind, with builds actively maintained for Windows, Linux and macOS. The emulator is currently only useful for homebrew development and research purposes.
yuzu only emulates a subset of Switch hardware and therefore most commercial games **do not** run at full speed or are not fully functional.
Do you want to check which games are compatible and which ones are not? Please visit our [Compatibility page](https://yuzu-emu.org/game/)!
yuzu only emulates a subset of Switch hardware and therefore is generally only useful for running/debugging homebrew applications. At this time, yuzu cannot play any commercial games without major problems. yuzu can boot some games, to varying degrees of success, but does not implement any of the necessary GPU features to render 3D graphics.
yuzu is licensed under the GPLv2 (or any later version). Refer to the license.txt file included.

171
appveyor.yml Normal file
View File

@@ -0,0 +1,171 @@
# shallow clone
clone_depth: 10
cache:
- C:\ProgramData\chocolatey\bin -> appveyor.yml
- C:\ProgramData\chocolatey\lib -> appveyor.yml
os: Visual Studio 2017
environment:
# Tell msys2 to add mingw64 to the path
MSYSTEM: MINGW64
# Tell msys2 to inherit the current directory when starting the shell
CHERE_INVOKING: 1
matrix:
- BUILD_TYPE: msvc
- BUILD_TYPE: mingw
platform:
- x64
configuration:
- Release
install:
- git submodule update --init --recursive
- ps: |
if ($env:BUILD_TYPE -eq 'mingw') {
$dependencies = "mingw64/mingw-w64-x86_64-cmake",
"mingw64/mingw-w64-x86_64-qt5",
"mingw64/mingw-w64-x86_64-SDL2"
# redirect err to null to prevent warnings from becoming errors
# workaround to prevent pacman from failing due to cyclical dependencies
C:\msys64\usr\bin\bash -lc "pacman --noconfirm -S mingw64/mingw-w64-x86_64-freetype mingw64/mingw-w64-x86_64-fontconfig" 2> $null
C:\msys64\usr\bin\bash -lc "pacman --noconfirm -S $dependencies" 2> $null
}
before_build:
- mkdir %BUILD_TYPE%_build
- cd %BUILD_TYPE%_build
- ps: |
if ($env:BUILD_TYPE -eq 'msvc') {
# redirect stderr and change the exit code to prevent powershell from cancelling the build if cmake prints a warning
cmd /C 'cmake -G "Visual Studio 15 2017 Win64" -DYUZU_USE_BUNDLED_QT=1 -DYUZU_USE_BUNDLED_SDL2=1 -DYUZU_USE_BUNDLED_UNICORN=1 .. 2>&1 && exit 0'
} else {
C:\msys64\usr\bin\bash.exe -lc "cmake -G 'MSYS Makefiles' -DYUZU_BUILD_UNICORN=1 -DCMAKE_BUILD_TYPE=Release .. 2>&1"
}
- cd ..
build_script:
- ps: |
if ($env:BUILD_TYPE -eq 'msvc') {
# https://www.appveyor.com/docs/build-phase
msbuild msvc_build/yuzu.sln /maxcpucount /logger:"C:\Program Files\AppVeyor\BuildAgent\Appveyor.MSBuildLogger.dll"
} else {
C:\msys64\usr\bin\bash.exe -lc 'mingw32-make -C mingw_build/ 2>&1'
}
after_build:
- ps: |
$GITDATE = $(git show -s --date=short --format='%ad') -replace "-",""
$GITREV = $(git show -s --format='%h')
# Find out which kind of release we are producing by tag name
if ($env:APPVEYOR_REPO_TAG_NAME) {
$RELEASE_DIST, $RELEASE_VERSION = $env:APPVEYOR_REPO_TAG_NAME.split('-')
} else {
# There is no repo tag - make assumptions
$RELEASE_DIST = "head"
}
if ($env:BUILD_TYPE -eq 'msvc') {
# Where are these spaces coming from? Regardless, let's remove them
$MSVC_BUILD_ZIP = "yuzu-windows-msvc-$GITDATE-$GITREV.zip" -replace " ", ""
$MSVC_BUILD_PDB = "yuzu-windows-msvc-$GITDATE-$GITREV-debugsymbols.zip" -replace " ", ""
$MSVC_SEVENZIP = "yuzu-windows-msvc-$GITDATE-$GITREV.7z" -replace " ", ""
# set the build names as env vars so the artifacts can upload them
$env:BUILD_ZIP = $MSVC_BUILD_ZIP
$env:BUILD_SYMBOLS = $MSVC_BUILD_PDB
$env:BUILD_UPDATE = $MSVC_SEVENZIP
$BUILD_DIR = ".\msvc_build\bin\Release"
# Make a debug symbol upload
mkdir pdb
Get-ChildItem "$BUILD_DIR\" -Recurse -Filter "*.pdb" | Copy-Item -destination .\pdb
7z a -tzip $MSVC_BUILD_PDB .\pdb\*.pdb
rm "$BUILD_DIR\*.pdb"
mkdir $RELEASE_DIST
# get rid of extra exes by copying everything over, then deleting all the exes, then copying just the exes we want
Copy-Item "$BUILD_DIR\*" -Destination $RELEASE_DIST -Recurse
rm "$RELEASE_DIST\*.exe"
Get-ChildItem "$BUILD_DIR" -Recurse -Filter "yuzu*.exe" | Copy-Item -destination $RELEASE_DIST
Copy-Item .\license.txt -Destination $RELEASE_DIST
Copy-Item .\README.md -Destination $RELEASE_DIST
7z a -tzip $MSVC_BUILD_ZIP $RELEASE_DIST\*
7z a $MSVC_SEVENZIP $RELEASE_DIST
} else {
$MINGW_BUILD_ZIP = "yuzu-windows-mingw-$GITDATE-$GITREV.zip" -replace " ", ""
$MINGW_SEVENZIP = "yuzu-windows-mingw-$GITDATE-$GITREV.7z" -replace " ", ""
# not going to bother adding separate debug symbols for mingw, so just upload a README for it
# if someone wants to add them, change mingw to compile with -g and use objdump and strip to separate the symbols from the binary
$MINGW_NO_DEBUG_SYMBOLS = "README_No_Debug_Symbols.txt"
Set-Content -Path $MINGW_NO_DEBUG_SYMBOLS -Value "This is a workaround for Appveyor since msvc has debug symbols but mingw doesnt" -Force
# store the build information in env vars so we can use them as artifacts
$env:BUILD_ZIP = $MINGW_BUILD_ZIP
$env:BUILD_SYMBOLS = $MINGW_NO_DEBUG_SYMBOLS
$env:BUILD_UPDATE = $MINGW_SEVENZIP
$CMAKE_SOURCE_DIR = "$env:APPVEYOR_BUILD_FOLDER"
$CMAKE_BINARY_DIR = "$CMAKE_SOURCE_DIR/mingw_build/bin"
$RELEASE_DIST = $RELEASE_DIST + "-mingw"
mkdir $RELEASE_DIST
mkdir $RELEASE_DIST/platforms
# copy the compiled binaries and other release files to the release folder
Get-ChildItem "$CMAKE_BINARY_DIR" -Filter "yuzu*.exe" | Copy-Item -destination $RELEASE_DIST
Copy-Item -path "$CMAKE_SOURCE_DIR/license.txt" -destination $RELEASE_DIST
Copy-Item -path "$CMAKE_SOURCE_DIR/README.md" -destination $RELEASE_DIST
# copy all the dll dependencies to the release folder
. "./.appveyor/UtilityFunctions.ps1"
$DLLSearchPath = "C:\msys64\mingw64\bin;$env:PATH"
$MingwDLLs = RecursivelyGetDeps $DLLSearchPath "$RELEASE_DIST\yuzu.exe"
$MingwDLLs += RecursivelyGetDeps $DLLSearchPath "$RELEASE_DIST\yuzu_cmd.exe"
Write-Host "Detected the following dependencies:"
Write-Host $MingwDLLs
foreach ($file in $MingwDLLs) {
Copy-Item -path "$file" -force -destination "$RELEASE_DIST"
}
# copy the qt windows plugin dll to platforms
Copy-Item -path "C:/msys64/mingw64/share/qt5/plugins/platforms/qwindows.dll" -force -destination "$RELEASE_DIST/platforms"
7z a -tzip $MINGW_BUILD_ZIP $RELEASE_DIST\*
7z a $MINGW_SEVENZIP $RELEASE_DIST
}
test_script:
- cd %BUILD_TYPE%_build
- ps: |
if ($env:BUILD_TYPE -eq 'msvc') {
ctest -VV -C Release
} else {
C:\msys64\usr\bin\bash.exe -lc "ctest -VV -C Release"
}
- cd ..
artifacts:
- path: $(BUILD_ZIP)
name: build
type: zip
- path: $(BUILD_SYMBOLS)
name: debugsymbols
- path: $(BUILD_UPDATE)
name: update
deploy:
provider: GitHub
release: $(appveyor_repo_tag_name)
auth_token:
secure: QqePPnXbkzmXct5c8hZ2X5AbsthbI6cS1Sr+VBzcD8oUOIjfWJJKXVAQGUbQAbb0
artifact: update,build
draft: false
prerelease: false
on:
appveyor_repo_tag: true

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@@ -1,5 +0,0 @@
<RCC>
<qresource prefix="compatibility_list">
<file>compatibility_list.json</file>
</qresource>
</RCC>

31
dist/license.md vendored
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@@ -1,31 +0,0 @@
The icons in this folder and its subfolders have the following licenses:
Icon Name | License | Origin/Author
--- | --- | ---
qt_themes/default/icons/16x16/checked.png | Free for non-commercial use
qt_themes/default/icons/16x16/failed.png | Free for non-commercial use
qt_themes/default/icons/16x16/lock.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/256x256/plus_folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/48x48/bad_folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/48x48/chip.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/48x48/folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/default/icons/48x48/plus.png | CC0 1.0 | Designed by BreadFish64 from the Citra team
qt_themes/default/icons/48x48/sd_card.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/16x16/checked.png | Free for non-commercial use
qt_themes/qdarkstyle/icons/16x16/failed.png | Free for non-commercial use
qt_themes/qdarkstyle/icons/16x16/lock.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/256x256/plus_folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/48x48/bad_folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/48x48/chip.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/48x48/folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/qdarkstyle/icons/48x48/plus.png | CC0 1.0 | Designed by BreadFish64 from the Citra team
qt_themes/qdarkstyle/icons/48x48/sd_card.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/colorful/icons/16x16/lock.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/colorful/icons/256x256/plus_folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/colorful/icons/48x48/bad_folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/colorful/icons/48x48/chip.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/colorful/icons/48x48/folder.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/colorful/icons/48x48/plus.png | CC BY-ND 3.0 | https://icons8.com
qt_themes/colorful/icons/48x48/sd_card.png | CC BY-ND 3.0 | https://icons8.com
<!-- TODO: Add the license of the yuzu icon -->

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[Icon Theme]
Name=colorful
Comment=Colorful theme
Inherits=default
Directories=16x16,48x48,256x256
[16x16]
Size=16
[48x48]
Size=48
[256x256]
Size=256

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<RCC>
<qresource prefix="icons/colorful">
<file alias="index.theme">icons/index.theme</file>
<file alias="16x16/lock.png">icons/16x16/lock.png</file>
<file alias="48x48/bad_folder.png">icons/48x48/bad_folder.png</file>
<file alias="48x48/chip.png">icons/48x48/chip.png</file>
<file alias="48x48/folder.png">icons/48x48/folder.png</file>
<file alias="48x48/plus.png">icons/48x48/plus.png</file>
<file alias="48x48/sd_card.png">icons/48x48/sd_card.png</file>
<file alias="256x256/plus_folder.png">icons/256x256/plus_folder.png</file>
</qresource>
<qresource prefix="colorful">
<file alias="style.qss">../default/style.qss</file>
</qresource>
</RCC>

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[Icon Theme]
Name=colorful_dark
Comment=Colorful theme (Dark style)
Inherits=default
Directories=16x16
[16x16]
Size=16

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<RCC>
<qresource prefix="icons/colorful_dark">
<file alias="index.theme">icons/index.theme</file>
<file alias="16x16/lock.png">icons/16x16/lock.png</file>
<file alias="48x48/bad_folder.png">../colorful/icons/48x48/bad_folder.png</file>
<file alias="48x48/chip.png">../colorful/icons/48x48/chip.png</file>
<file alias="48x48/folder.png">../colorful/icons/48x48/folder.png</file>
<file alias="48x48/plus.png">../colorful/icons/48x48/plus.png</file>
<file alias="48x48/sd_card.png">../colorful/icons/48x48/sd_card.png</file>
<file alias="256x256/plus_folder.png">../colorful/icons/256x256/plus_folder.png</file>
</qresource>
<qresource prefix="qss_icons">
<file alias="rc/up_arrow_disabled.png">../qdarkstyle/rc/up_arrow_disabled.png</file>
<file alias="rc/Hmovetoolbar.png">../qdarkstyle/rc/Hmovetoolbar.png</file>
<file alias="rc/stylesheet-branch-end.png">../qdarkstyle/rc/stylesheet-branch-end.png</file>
<file alias="rc/branch_closed-on.png">../qdarkstyle/rc/branch_closed-on.png</file>
<file alias="rc/stylesheet-vline.png">../qdarkstyle/rc/stylesheet-vline.png</file>
<file alias="rc/branch_closed.png">../qdarkstyle/rc/branch_closed.png</file>
<file alias="rc/branch_open-on.png">../qdarkstyle/rc/branch_open-on.png</file>
<file alias="rc/transparent.png">../qdarkstyle/rc/transparent.png</file>
<file alias="rc/right_arrow_disabled.png">../qdarkstyle/rc/right_arrow_disabled.png</file>
<file alias="rc/sizegrip.png">../qdarkstyle/rc/sizegrip.png</file>
<file alias="rc/close.png">../qdarkstyle/rc/close.png</file>
<file alias="rc/close-hover.png">../qdarkstyle/rc/close-hover.png</file>
<file alias="rc/close-pressed.png">../qdarkstyle/rc/close-pressed.png</file>
<file alias="rc/down_arrow.png">../qdarkstyle/rc/down_arrow.png</file>
<file alias="rc/Vmovetoolbar.png">../qdarkstyle/rc/Vmovetoolbar.png</file>
<file alias="rc/left_arrow.png">../qdarkstyle/rc/left_arrow.png</file>
<file alias="rc/stylesheet-branch-more.png">../qdarkstyle/rc/stylesheet-branch-more.png</file>
<file alias="rc/up_arrow.png">../qdarkstyle/rc/up_arrow.png</file>
<file alias="rc/right_arrow.png">../qdarkstyle/rc/right_arrow.png</file>
<file alias="rc/left_arrow_disabled.png">../qdarkstyle/rc/left_arrow_disabled.png</file>
<file alias="rc/Hsepartoolbar.png">../qdarkstyle/rc/Hsepartoolbar.png</file>
<file alias="rc/branch_open.png">../qdarkstyle/rc/branch_open.png</file>
<file alias="rc/Vsepartoolbar.png">../qdarkstyle/rc/Vsepartoolbar.png</file>
<file alias="rc/down_arrow_disabled.png">../qdarkstyle/rc/down_arrow_disabled.png</file>
<file alias="rc/undock.png">../qdarkstyle/rc/undock.png</file>
<file alias="rc/checkbox_checked_disabled.png">../qdarkstyle/rc/checkbox_checked_disabled.png</file>
<file alias="rc/checkbox_checked_focus.png">../qdarkstyle/rc/checkbox_checked_focus.png</file>
<file alias="rc/checkbox_checked.png">../qdarkstyle/rc/checkbox_checked.png</file>
<file alias="rc/checkbox_indeterminate.png">../qdarkstyle/rc/checkbox_indeterminate.png</file>
<file alias="rc/checkbox_indeterminate_focus.png">../qdarkstyle/rc/checkbox_indeterminate_focus.png</file>
<file alias="rc/checkbox_unchecked_disabled.png">../qdarkstyle/rc/checkbox_unchecked_disabled.png</file>
<file alias="rc/checkbox_unchecked_focus.png">../qdarkstyle/rc/checkbox_unchecked_focus.png</file>
<file alias="rc/checkbox_unchecked.png">../qdarkstyle/rc/checkbox_unchecked.png</file>
<file alias="rc/radio_checked_disabled.png">../qdarkstyle/rc/radio_checked_disabled.png</file>
<file alias="rc/radio_checked_focus.png">../qdarkstyle/rc/radio_checked_focus.png</file>
<file alias="rc/radio_checked.png">../qdarkstyle/rc/radio_checked.png</file>
<file alias="rc/radio_unchecked_disabled.png">../qdarkstyle/rc/radio_unchecked_disabled.png</file>
<file alias="rc/radio_unchecked_focus.png">../qdarkstyle/rc/radio_unchecked_focus.png</file>
<file alias="rc/radio_unchecked.png">../qdarkstyle/rc/radio_unchecked.png</file>
</qresource>
<qresource prefix="colorful_dark">
<file alias="style.qss">../qdarkstyle/style.qss</file>
</qresource>
</RCC>

View File

@@ -1,18 +1,11 @@
<RCC>
<qresource prefix="icons/default">
<file alias="index.theme">icons/index.theme</file>
<file alias="16x16/checked.png">icons/16x16/checked.png</file>
<file alias="16x16/failed.png">icons/16x16/failed.png</file>
<file alias="16x16/lock.png">icons/16x16/lock.png</file>
<file alias="48x48/bad_folder.png">icons/48x48/bad_folder.png</file>
<file alias="48x48/chip.png">icons/48x48/chip.png</file>
<file alias="48x48/folder.png">icons/48x48/folder.png</file>
<file alias="48x48/plus.png">icons/48x48/plus.png</file>
<file alias="48x48/sd_card.png">icons/48x48/sd_card.png</file>
<file alias="256x256/yuzu.png">icons/256x256/yuzu.png</file>
<file alias="256x256/plus_folder.png">icons/256x256/plus_folder.png</file>
</qresource>
<qresource prefix="default">
<file>style.qss</file>
</qresource>
</RCC>

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[Icon Theme]
Name=default
Comment=default theme
Directories=16x16,48x48,256x256
Directories=16x16,256x256
[16x16]
Size=16
[48x48]
Size=48
[256x256]
Size=256

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QPushButton#TogglableStatusBarButton {
color: #959595;
border: 1px solid transparent;
background-color: transparent;
padding: 0px 3px 0px 3px;
text-align: center;
}
QPushButton#TogglableStatusBarButton:checked {
color: #000000;
}
QPushButton#TogglableStatusBarButton:hover {
border: 1px solid #76797C;
}
QPushButton#RendererStatusBarButton {
color: #656565;
border: 1px solid transparent;
background-color: transparent;
padding: 0px 3px 0px 3px;
text-align: center;
}
QPushButton#RendererStatusBarButton:hover {
border: 1px solid #76797C;
}
QPushButton#RendererStatusBarButton:checked {
color: #e85c00;
}
QPushButton#RendererStatusBarButton:!checked{
color: #0066ff;
}

View File

@@ -1,183 +0,0 @@
# License
## The MIT License (MIT) - Code
Copyright (c) 2013-2018 Colin Duquesnoy
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
## Creative Commons Attribution International 4.0 - Images
QDarkStyle (c) 2013-2018 Colin Duquesnoy
Creative Commons Corporation (“Creative Commons”) is not a law firm and does not provide legal services or legal advice. Distribution of Creative Commons public licenses does not create a lawyer-client or other relationship. Creative Commons makes its licenses and related information available on an “as-is” basis. Creative Commons gives no warranties regarding its licenses, any material licensed under their terms and conditions, or any related information. Creative Commons disclaims all liability for damages resulting from their use to the fullest extent possible.
### Using Creative Commons Public Licenses
Creative Commons public licenses provide a standard set of terms and conditions that creators and other rights holders may use to share original works of authorship and other material subject to copyright and certain other rights specified in the public license below. The following considerations are for informational purposes only, are not exhaustive, and do not form part of our licenses.
* __Considerations for licensors:__ Our public licenses are intended for use by those authorized to give the public permission to use material in ways otherwise restricted by copyright and certain other rights. Our licenses are irrevocable. Licensors should read and understand the terms and conditions of the license they choose before applying it. Licensors should also secure all rights necessary before applying our licenses so that the public can reuse the material as expected. Licensors should clearly mark any material not subject to the license. This includes other CC-licensed material, or material used under an exception or limitation to copyright. [More considerations for licensors](http://wiki.creativecommons.org/Considerations_for_licensors_and_licensees#Considerations_for_licensors).
* __Considerations for the public:__ By using one of our public licenses, a licensor grants the public permission to use the licensed material under specified terms and conditions. If the licensors permission is not necessary for any reasonfor example, because of any applicable exception or limitation to copyrightthen that use is not regulated by the license. Our licenses grant only permissions under copyright and certain other rights that a licensor has authority to grant. Use of the licensed material may still be restricted for other reasons, including because others have copyright or other rights in the material. A licensor may make special requests, such as asking that all changes be marked or described. Although not required by our licenses, you are encouraged to respect those requests where reasonable. [More considerations for the public](http://wiki.creativecommons.org/Considerations_for_licensors_and_licensees#Considerations_for_licensees).
## Creative Commons Attribution 4.0 International Public License
By exercising the Licensed Rights (defined below), You accept and agree to be bound by the terms and conditions of this Creative Commons Attribution 4.0 International Public License ("Public License"). To the extent this Public License may be interpreted as a contract, You are granted the Licensed Rights in consideration of Your acceptance of these terms and conditions, and the Licensor grants You such rights in consideration of benefits the Licensor receives from making the Licensed Material available under these terms and conditions.
### Section 1 Definitions
a. __Adapted Material__ means material subject to Copyright and Similar Rights that is derived from or based upon the Licensed Material and in which the Licensed Material is translated, altered, arranged, transformed, or otherwise modified in a manner requiring permission under the Copyright and Similar Rights held by the Licensor. For purposes of this Public License, where the Licensed Material is a musical work, performance, or sound recording, Adapted Material is always produced where the Licensed Material is synched in timed relation with a moving image.
b. __Adapter's License__ means the license You apply to Your Copyright and Similar Rights in Your contributions to Adapted Material in accordance with the terms and conditions of this Public License.
c. __Copyright and Similar Rights__ means copyright and/or similar rights closely related to copyright including, without limitation, performance, broadcast, sound recording, and Sui Generis Database Rights, without regard to how the rights are labeled or categorized. For purposes of this Public License, the rights specified in Section 2(b)(1)-(2) are not Copyright and Similar Rights.
d. __Effective Technological Measures__ means those measures that, in the absence of proper authority, may not be circumvented under laws fulfilling obligations under Article 11 of the WIPO Copyright Treaty adopted on December 20, 1996, and/or similar international agreements.
e. __Exceptions and Limitations__ means fair use, fair dealing, and/or any other exception or limitation to Copyright and Similar Rights that applies to Your use of the Licensed Material.
f. __Licensed Material__ means the artistic or literary work, database, or other material to which the Licensor applied this Public License.
g. __Licensed Rights__ means the rights granted to You subject to the terms and conditions of this Public License, which are limited to all Copyright and Similar Rights that apply to Your use of the Licensed Material and that the Licensor has authority to license.
h. __Licensor__ means the individual(s) or entity(ies) granting rights under this Public License.
i. __Share__ means to provide material to the public by any means or process that requires permission under the Licensed Rights, such as reproduction, public display, public performance, distribution, dissemination, communication, or importation, and to make material available to the public including in ways that members of the public may access the material from a place and at a time individually chosen by them.
j. __Sui Generis Database Rights__ means rights other than copyright resulting from Directive 96/9/EC of the European Parliament and of the Council of 11 March 1996 on the legal protection of databases, as amended and/or succeeded, as well as other essentially equivalent rights anywhere in the world.
k. __You__ means the individual or entity exercising the Licensed Rights under this Public License. Your has a corresponding meaning.
### Section 2 Scope
a. ___License grant.___
1. Subject to the terms and conditions of this Public License, the Licensor hereby grants You a worldwide, royalty-free, non-sublicensable, non-exclusive, irrevocable license to exercise the Licensed Rights in the Licensed Material to:
A. reproduce and Share the Licensed Material, in whole or in part; and
B. produce, reproduce, and Share Adapted Material.
2. __Exceptions and Limitations.__ For the avoidance of doubt, where Exceptions and Limitations apply to Your use, this Public License does not apply, and You do not need to comply with its terms and conditions.
3. __Term.__ The term of this Public License is specified in Section 6(a).
4. __Media and formats; technical modifications allowed.__ The Licensor authorizes You to exercise the Licensed Rights in all media and formats whether now known or hereafter created, and to make technical modifications necessary to do so. The Licensor waives and/or agrees not to assert any right or authority to forbid You from making technical modifications necessary to exercise the Licensed Rights, including technical modifications necessary to circumvent Effective Technological Measures. For purposes of this Public License, simply making modifications authorized by this Section 2(a)(4) never produces Adapted Material.
5. __Downstream recipients.__
A. __Offer from the Licensor Licensed Material.__ Every recipient of the Licensed Material automatically receives an offer from the Licensor to exercise the Licensed Rights under the terms and conditions of this Public License.
B. __No downstream restrictions.__ You may not offer or impose any additional or different terms or conditions on, or apply any Effective Technological Measures to, the Licensed Material if doing so restricts exercise of the Licensed Rights by any recipient of the Licensed Material.
6. __No endorsement.__ Nothing in this Public License constitutes or may be construed as permission to assert or imply that You are, or that Your use of the Licensed Material is, connected with, or sponsored, endorsed, or granted official status by, the Licensor or others designated to receive attribution as provided in Section 3(a)(1)(A)(i).
b. ___Other rights.___
1. Moral rights, such as the right of integrity, are not licensed under this Public License, nor are publicity, privacy, and/or other similar personality rights; however, to the extent possible, the Licensor waives and/or agrees not to assert any such rights held by the Licensor to the limited extent necessary to allow You to exercise the Licensed Rights, but not otherwise.
2. Patent and trademark rights are not licensed under this Public License.
3. To the extent possible, the Licensor waives any right to collect royalties from You for the exercise of the Licensed Rights, whether directly or through a collecting society under any voluntary or waivable statutory or compulsory licensing scheme. In all other cases the Licensor expressly reserves any right to collect such royalties.
### Section 3 License Conditions
Your exercise of the Licensed Rights is expressly made subject to the following conditions.
a. ___Attribution.___
1. If You Share the Licensed Material (including in modified form), You must:
A. retain the following if it is supplied by the Licensor with the Licensed Material:
i. identification of the creator(s) of the Licensed Material and any others designated to receive attribution, in any reasonable manner requested by the Licensor (including by pseudonym if designated);
ii. a copyright notice;
iii. a notice that refers to this Public License;
iv. a notice that refers to the disclaimer of warranties;
v. a URI or hyperlink to the Licensed Material to the extent reasonably practicable;
B. indicate if You modified the Licensed Material and retain an indication of any previous modifications; and
C. indicate the Licensed Material is licensed under this Public License, and include the text of, or the URI or hyperlink to, this Public License.
2. You may satisfy the conditions in Section 3(a)(1) in any reasonable manner based on the medium, means, and context in which You Share the Licensed Material. For example, it may be reasonable to satisfy the conditions by providing a URI or hyperlink to a resource that includes the required information.
3. If requested by the Licensor, You must remove any of the information required by Section 3(a)(1)(A) to the extent reasonably practicable.
4. If You Share Adapted Material You produce, the Adapter's License You apply must not prevent recipients of the Adapted Material from complying with this Public License.
### Section 4 Sui Generis Database Rights
Where the Licensed Rights include Sui Generis Database Rights that apply to Your use of the Licensed Material:
a. for the avoidance of doubt, Section 2(a)(1) grants You the right to extract, reuse, reproduce, and Share all or a substantial portion of the contents of the database;
b. if You include all or a substantial portion of the database contents in a database in which You have Sui Generis Database Rights, then the database in which You have Sui Generis Database Rights (but not its individual contents) is Adapted Material; and
c. You must comply with the conditions in Section 3(a) if You Share all or a substantial portion of the contents of the database.
For the avoidance of doubt, this Section 4 supplements and does not replace Your obligations under this Public License where the Licensed Rights include other Copyright and Similar Rights.
### Section 5 Disclaimer of Warranties and Limitation of Liability
a. __Unless otherwise separately undertaken by the Licensor, to the extent possible, the Licensor offers the Licensed Material as-is and as-available, and makes no representations or warranties of any kind concerning the Licensed Material, whether express, implied, statutory, or other. This includes, without limitation, warranties of title, merchantability, fitness for a particular purpose, non-infringement, absence of latent or other defects, accuracy, or the presence or absence of errors, whether or not known or discoverable. Where disclaimers of warranties are not allowed in full or in part, this disclaimer may not apply to You.__
b. __To the extent possible, in no event will the Licensor be liable to You on any legal theory (including, without limitation, negligence) or otherwise for any direct, special, indirect, incidental, consequential, punitive, exemplary, or other losses, costs, expenses, or damages arising out of this Public License or use of the Licensed Material, even if the Licensor has been advised of the possibility of such losses, costs, expenses, or damages. Where a limitation of liability is not allowed in full or in part, this limitation may not apply to You.__
c. The disclaimer of warranties and limitation of liability provided above shall be interpreted in a manner that, to the extent possible, most closely approximates an absolute disclaimer and waiver of all liability.
### Section 6 Term and Termination
a. This Public License applies for the term of the Copyright and Similar Rights licensed here. However, if You fail to comply with this Public License, then Your rights under this Public License terminate automatically.
b. Where Your right to use the Licensed Material has terminated under Section 6(a), it reinstates:
1. automatically as of the date the violation is cured, provided it is cured within 30 days of Your discovery of the violation; or
2. upon express reinstatement by the Licensor.
For the avoidance of doubt, this Section 6(b) does not affect any right the Licensor may have to seek remedies for Your violations of this Public License.
c. For the avoidance of doubt, the Licensor may also offer the Licensed Material under separate terms or conditions or stop distributing the Licensed Material at any time; however, doing so will not terminate this Public License.
d. Sections 1, 5, 6, 7, and 8 survive termination of this Public License.
### Section 7 Other Terms and Conditions
a. The Licensor shall not be bound by any additional or different terms or conditions communicated by You unless expressly agreed.
b. Any arrangements, understandings, or agreements regarding the Licensed Material not stated herein are separate from and independent of the terms and conditions of this Public License.
### Section 8 Interpretation
a. For the avoidance of doubt, this Public License does not, and shall not be interpreted to, reduce, limit, restrict, or impose conditions on any use of the Licensed Material that could lawfully be made without permission under this Public License.
b. To the extent possible, if any provision of this Public License is deemed unenforceable, it shall be automatically reformed to the minimum extent necessary to make it enforceable. If the provision cannot be reformed, it shall be severed from this Public License without affecting the enforceability of the remaining terms and conditions.
c. No term or condition of this Public License will be waived and no failure to comply consented to unless expressly agreed to by the Licensor.
d. Nothing in this Public License constitutes or may be interpreted as a limitation upon, or waiver of, any privileges and immunities that apply to the Licensor or You, including from the legal processes of any jurisdiction or authority.
> Creative Commons is not a party to its public licenses. Notwithstanding, Creative Commons may elect to apply one of its public licenses to material it publishes and in those instances will be considered the “Licensor.” Except for the limited purpose of indicating that material is shared under a Creative Commons public license or as otherwise permitted by the Creative Commons policies published at [creativecommons.org/policies](http://creativecommons.org/policies), Creative Commons does not authorize the use of the trademark “Creative Commons” or any other trademark or logo of Creative Commons without its prior written consent including, without limitation, in connection with any unauthorized modifications to any of its public licenses or any other arrangements, understandings, or agreements concerning use of licensed material. For the avoidance of doubt, this paragraph does not form part of the public licenses.
>
> Creative Commons may be contacted at creativecommons.org

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