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__refs_pul
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__refs_pul
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1a1af3fda3 |
@@ -7,7 +7,7 @@ yuzu is an experimental open-source emulator for the Nintendo Switch from the cr
|
||||
|
||||
It is written in C++ with portability in mind, with builds actively maintained for Windows, Linux and macOS. The emulator is currently only useful for homebrew development and research purposes.
|
||||
|
||||
yuzu only emulates a subset of Switch hardware and therefore is generally only useful for running/debugging homebrew applications. At this time, yuzu does not run any commercial Switch games. yuzu can boot some games, to varying degrees of success, but does not implement any of the necessary GPU features to render 3D graphics.
|
||||
yuzu only emulates a subset of Switch hardware and therefore is generally only useful for running/debugging homebrew applications. At this time, yuzu cannot play any commercial games without major problems. yuzu can boot some games, to varying degrees of success, but does not implement any of the necessary GPU features to render 3D graphics.
|
||||
|
||||
yuzu is licensed under the GPLv2 (or any later version). Refer to the license.txt file included.
|
||||
|
||||
|
||||
2
externals/dynarmic
vendored
2
externals/dynarmic
vendored
Submodule externals/dynarmic updated: 9cc12d80b9...51912ca6ab
@@ -34,7 +34,6 @@ add_library(common STATIC
|
||||
chunk_file.h
|
||||
cityhash.cpp
|
||||
cityhash.h
|
||||
code_block.h
|
||||
color.h
|
||||
common_funcs.h
|
||||
common_paths.h
|
||||
|
||||
@@ -192,11 +192,6 @@ private:
|
||||
static_assert(position < 8 * sizeof(T), "Invalid position");
|
||||
static_assert(bits <= 8 * sizeof(T), "Invalid number of bits");
|
||||
static_assert(bits > 0, "Invalid number of bits");
|
||||
static_assert(std::is_pod<T>::value, "Invalid base type");
|
||||
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable in a BitField");
|
||||
};
|
||||
#pragma pack()
|
||||
|
||||
#if (__GNUC__ >= 5) || defined(__clang__) || defined(_MSC_VER)
|
||||
static_assert(std::is_trivially_copyable<BitField<0, 1, unsigned>>::value,
|
||||
"BitField must be trivially copyable");
|
||||
#endif
|
||||
|
||||
@@ -1,85 +0,0 @@
|
||||
// Copyright 2013 Dolphin Emulator Project
|
||||
// Licensed under GPLv2
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include "common/common_types.h"
|
||||
#include "common/memory_util.h"
|
||||
|
||||
// Everything that needs to generate code should inherit from this.
|
||||
// You get memory management for free, plus, you can use all emitter functions without
|
||||
// having to prefix them with gen-> or something similar.
|
||||
// Example implementation:
|
||||
// class JIT : public CodeBlock<ARMXEmitter> {}
|
||||
template <class T>
|
||||
class CodeBlock : public T, NonCopyable {
|
||||
private:
|
||||
// A privately used function to set the executable RAM space to something invalid.
|
||||
// For debugging usefulness it should be used to set the RAM to a host specific breakpoint
|
||||
// instruction
|
||||
virtual void PoisonMemory() = 0;
|
||||
|
||||
protected:
|
||||
u8* region;
|
||||
size_t region_size;
|
||||
|
||||
public:
|
||||
CodeBlock() : region(nullptr), region_size(0) {}
|
||||
virtual ~CodeBlock() {
|
||||
if (region)
|
||||
FreeCodeSpace();
|
||||
}
|
||||
|
||||
// Call this before you generate any code.
|
||||
void AllocCodeSpace(int size) {
|
||||
region_size = size;
|
||||
region = (u8*)AllocateExecutableMemory(region_size);
|
||||
T::SetCodePtr(region);
|
||||
}
|
||||
|
||||
// Always clear code space with breakpoints, so that if someone accidentally executes
|
||||
// uninitialized, it just breaks into the debugger.
|
||||
void ClearCodeSpace() {
|
||||
PoisonMemory();
|
||||
ResetCodePtr();
|
||||
}
|
||||
|
||||
// Call this when shutting down. Don't rely on the destructor, even though it'll do the job.
|
||||
void FreeCodeSpace() {
|
||||
#ifdef __SYMBIAN32__
|
||||
ResetExecutableMemory(region);
|
||||
#else
|
||||
FreeMemoryPages(region, region_size);
|
||||
#endif
|
||||
region = nullptr;
|
||||
region_size = 0;
|
||||
}
|
||||
|
||||
bool IsInSpace(const u8* ptr) {
|
||||
return (ptr >= region) && (ptr < (region + region_size));
|
||||
}
|
||||
|
||||
// Cannot currently be undone. Will write protect the entire code region.
|
||||
// Start over if you need to change the code (call FreeCodeSpace(), AllocCodeSpace()).
|
||||
void WriteProtect() {
|
||||
WriteProtectMemory(region, region_size, true);
|
||||
}
|
||||
|
||||
void ResetCodePtr() {
|
||||
T::SetCodePtr(region);
|
||||
}
|
||||
|
||||
size_t GetSpaceLeft() const {
|
||||
return region_size - (T::GetCodePtr() - region);
|
||||
}
|
||||
|
||||
u8* GetBasePtr() {
|
||||
return region;
|
||||
}
|
||||
|
||||
size_t GetOffset(const u8* ptr) const {
|
||||
return ptr - region;
|
||||
}
|
||||
};
|
||||
@@ -9,8 +9,6 @@
|
||||
#endif
|
||||
#include "common/common_types.h"
|
||||
|
||||
#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
|
||||
|
||||
/// Textually concatenates two tokens. The double-expansion is required by the C preprocessor.
|
||||
#define CONCAT2(x, y) DO_CONCAT2(x, y)
|
||||
#define DO_CONCAT2(x, y) x##y
|
||||
@@ -74,11 +72,6 @@ inline u64 _rotr64(u64 x, unsigned int shift) {
|
||||
|
||||
#else // _MSC_VER
|
||||
|
||||
#if (_MSC_VER < 1900)
|
||||
// Function Cross-Compatibility
|
||||
#define snprintf _snprintf
|
||||
#endif
|
||||
|
||||
// Locale Cross-Compatibility
|
||||
#define locale_t _locale_t
|
||||
|
||||
|
||||
@@ -27,29 +27,23 @@
|
||||
#include <array>
|
||||
#include <cstdint>
|
||||
|
||||
#ifdef _MSC_VER
|
||||
#ifndef __func__
|
||||
#define __func__ __FUNCTION__
|
||||
#endif
|
||||
#endif
|
||||
using u8 = std::uint8_t; ///< 8-bit unsigned byte
|
||||
using u16 = std::uint16_t; ///< 16-bit unsigned short
|
||||
using u32 = std::uint32_t; ///< 32-bit unsigned word
|
||||
using u64 = std::uint64_t; ///< 64-bit unsigned int
|
||||
|
||||
typedef std::uint8_t u8; ///< 8-bit unsigned byte
|
||||
typedef std::uint16_t u16; ///< 16-bit unsigned short
|
||||
typedef std::uint32_t u32; ///< 32-bit unsigned word
|
||||
typedef std::uint64_t u64; ///< 64-bit unsigned int
|
||||
using s8 = std::int8_t; ///< 8-bit signed byte
|
||||
using s16 = std::int16_t; ///< 16-bit signed short
|
||||
using s32 = std::int32_t; ///< 32-bit signed word
|
||||
using s64 = std::int64_t; ///< 64-bit signed int
|
||||
|
||||
typedef std::int8_t s8; ///< 8-bit signed byte
|
||||
typedef std::int16_t s16; ///< 16-bit signed short
|
||||
typedef std::int32_t s32; ///< 32-bit signed word
|
||||
typedef std::int64_t s64; ///< 64-bit signed int
|
||||
|
||||
typedef float f32; ///< 32-bit floating point
|
||||
typedef double f64; ///< 64-bit floating point
|
||||
using f32 = float; ///< 32-bit floating point
|
||||
using f64 = double; ///< 64-bit floating point
|
||||
|
||||
// TODO: It would be nice to eventually replace these with strong types that prevent accidental
|
||||
// conversion between each other.
|
||||
typedef u64 VAddr; ///< Represents a pointer in the userspace virtual address space.
|
||||
typedef u64 PAddr; ///< Represents a pointer in the ARM11 physical address space.
|
||||
using VAddr = u64; ///< Represents a pointer in the userspace virtual address space.
|
||||
using PAddr = u64; ///< Represents a pointer in the ARM11 physical address space.
|
||||
|
||||
using u128 = std::array<std::uint64_t, 2>;
|
||||
static_assert(sizeof(u128) == 16, "u128 must be 128 bits wide");
|
||||
|
||||
@@ -17,11 +17,6 @@ inline bool IntervalsIntersect(unsigned start0, unsigned length0, unsigned start
|
||||
return (std::max(start0, start1) < std::min(start0 + length0, start1 + length1));
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
inline T Clamp(const T val, const T& min, const T& max) {
|
||||
return std::max(min, std::min(max, val));
|
||||
}
|
||||
|
||||
template <class T>
|
||||
struct Rectangle {
|
||||
T left;
|
||||
|
||||
@@ -11,25 +11,6 @@
|
||||
#include <thread>
|
||||
#include "common/common_types.h"
|
||||
|
||||
// Support for C++11's thread_local keyword was surprisingly spotty in compilers until very
|
||||
// recently. Fortunately, thread local variables have been well supported for compilers for a while,
|
||||
// but with semantics supporting only POD types, so we can use a few defines to get some amount of
|
||||
// backwards compat support.
|
||||
// WARNING: This only works correctly with POD types.
|
||||
#if defined(__clang__)
|
||||
#if !__has_feature(cxx_thread_local)
|
||||
#define thread_local __thread
|
||||
#endif
|
||||
#elif defined(__GNUC__)
|
||||
#if __GNUC__ < 4 || (__GNUC__ == 4 && __GNUC_MINOR__ < 8)
|
||||
#define thread_local __thread
|
||||
#endif
|
||||
#elif defined(_MSC_VER)
|
||||
#if _MSC_VER < 1900
|
||||
#define thread_local __declspec(thread)
|
||||
#endif
|
||||
#endif
|
||||
|
||||
namespace Common {
|
||||
|
||||
int CurrentThreadId();
|
||||
|
||||
@@ -55,10 +55,6 @@ public:
|
||||
T x;
|
||||
T y;
|
||||
|
||||
T* AsArray() {
|
||||
return &x;
|
||||
}
|
||||
|
||||
Vec2() = default;
|
||||
Vec2(const T& _x, const T& _y) : x(_x), y(_y) {}
|
||||
|
||||
@@ -71,11 +67,6 @@ public:
|
||||
return Vec2<T>(f, f);
|
||||
}
|
||||
|
||||
void Write(T a[2]) {
|
||||
a[0] = x;
|
||||
a[1] = y;
|
||||
}
|
||||
|
||||
Vec2<decltype(T{} + T{})> operator+(const Vec2& other) const {
|
||||
return MakeVec(x + other.x, y + other.y);
|
||||
}
|
||||
@@ -205,10 +196,6 @@ public:
|
||||
T y;
|
||||
T z;
|
||||
|
||||
T* AsArray() {
|
||||
return &x;
|
||||
}
|
||||
|
||||
Vec3() = default;
|
||||
Vec3(const T& _x, const T& _y, const T& _z) : x(_x), y(_y), z(_z) {}
|
||||
|
||||
@@ -225,12 +212,6 @@ public:
|
||||
return MakeVec(f, f, f);
|
||||
}
|
||||
|
||||
void Write(T a[3]) {
|
||||
a[0] = x;
|
||||
a[1] = y;
|
||||
a[2] = z;
|
||||
}
|
||||
|
||||
Vec3<decltype(T{} + T{})> operator+(const Vec3& other) const {
|
||||
return MakeVec(x + other.x, y + other.y, z + other.z);
|
||||
}
|
||||
@@ -416,10 +397,6 @@ public:
|
||||
T z;
|
||||
T w;
|
||||
|
||||
T* AsArray() {
|
||||
return &x;
|
||||
}
|
||||
|
||||
Vec4() = default;
|
||||
Vec4(const T& _x, const T& _y, const T& _z, const T& _w) : x(_x), y(_y), z(_z), w(_w) {}
|
||||
|
||||
@@ -436,13 +413,6 @@ public:
|
||||
return Vec4<T>(f, f, f, f);
|
||||
}
|
||||
|
||||
void Write(T a[4]) {
|
||||
a[0] = x;
|
||||
a[1] = y;
|
||||
a[2] = z;
|
||||
a[3] = w;
|
||||
}
|
||||
|
||||
Vec4<decltype(T{} + T{})> operator+(const Vec4& other) const {
|
||||
return MakeVec(x + other.x, y + other.y, z + other.z, w + other.w);
|
||||
}
|
||||
|
||||
@@ -42,8 +42,6 @@ add_library(core STATIC
|
||||
hle/kernel/client_port.h
|
||||
hle/kernel/client_session.cpp
|
||||
hle/kernel/client_session.h
|
||||
hle/kernel/condition_variable.cpp
|
||||
hle/kernel/condition_variable.h
|
||||
hle/kernel/errors.h
|
||||
hle/kernel/event.cpp
|
||||
hle/kernel/event.h
|
||||
|
||||
@@ -183,7 +183,7 @@ bool Disk_Storage::SetSize(const u64 size) const {
|
||||
return true;
|
||||
}
|
||||
|
||||
Disk_Directory::Disk_Directory(const std::string& path) : directory() {
|
||||
Disk_Directory::Disk_Directory(const std::string& path) {
|
||||
unsigned size = FileUtil::ScanDirectoryTree(path, directory);
|
||||
directory.size = size;
|
||||
directory.isDirectory = true;
|
||||
|
||||
@@ -43,7 +43,7 @@ protected:
|
||||
|
||||
class Disk_Storage : public StorageBackend {
|
||||
public:
|
||||
Disk_Storage(std::shared_ptr<FileUtil::IOFile> file) : file(std::move(file)) {}
|
||||
explicit Disk_Storage(std::shared_ptr<FileUtil::IOFile> file) : file(std::move(file)) {}
|
||||
|
||||
ResultVal<size_t> Read(u64 offset, size_t length, u8* buffer) const override;
|
||||
ResultVal<size_t> Write(u64 offset, size_t length, bool flush, const u8* buffer) const override;
|
||||
@@ -60,7 +60,7 @@ private:
|
||||
|
||||
class Disk_Directory : public DirectoryBackend {
|
||||
public:
|
||||
Disk_Directory(const std::string& path);
|
||||
explicit Disk_Directory(const std::string& path);
|
||||
|
||||
~Disk_Directory() override {
|
||||
Close();
|
||||
@@ -74,7 +74,6 @@ public:
|
||||
}
|
||||
|
||||
protected:
|
||||
u32 total_entries_in_directory;
|
||||
FileUtil::FSTEntry directory;
|
||||
|
||||
// We need to remember the last entry we returned, so a subsequent call to Read will continue
|
||||
|
||||
@@ -1,64 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "core/hle/kernel/condition_variable.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/object_address_table.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
ConditionVariable::ConditionVariable() {}
|
||||
ConditionVariable::~ConditionVariable() {}
|
||||
|
||||
ResultVal<SharedPtr<ConditionVariable>> ConditionVariable::Create(VAddr guest_addr,
|
||||
std::string name) {
|
||||
SharedPtr<ConditionVariable> condition_variable(new ConditionVariable);
|
||||
|
||||
condition_variable->name = std::move(name);
|
||||
condition_variable->guest_addr = guest_addr;
|
||||
condition_variable->mutex_addr = 0;
|
||||
|
||||
// Condition variables are referenced by guest address, so track this in the kernel
|
||||
g_object_address_table.Insert(guest_addr, condition_variable);
|
||||
|
||||
return MakeResult<SharedPtr<ConditionVariable>>(std::move(condition_variable));
|
||||
}
|
||||
|
||||
bool ConditionVariable::ShouldWait(Thread* thread) const {
|
||||
return GetAvailableCount() <= 0;
|
||||
}
|
||||
|
||||
void ConditionVariable::Acquire(Thread* thread) {
|
||||
if (GetAvailableCount() <= 0)
|
||||
return;
|
||||
|
||||
SetAvailableCount(GetAvailableCount() - 1);
|
||||
}
|
||||
|
||||
ResultCode ConditionVariable::Release(s32 target) {
|
||||
if (target == -1) {
|
||||
// When -1, wake up all waiting threads
|
||||
SetAvailableCount(static_cast<s32>(GetWaitingThreads().size()));
|
||||
WakeupAllWaitingThreads();
|
||||
} else {
|
||||
// Otherwise, wake up just a single thread
|
||||
SetAvailableCount(target);
|
||||
WakeupWaitingThread(GetHighestPriorityReadyThread());
|
||||
}
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
s32 ConditionVariable::GetAvailableCount() const {
|
||||
return Memory::Read32(guest_addr);
|
||||
}
|
||||
|
||||
void ConditionVariable::SetAvailableCount(s32 value) const {
|
||||
Memory::Write32(guest_addr, value);
|
||||
}
|
||||
|
||||
} // namespace Kernel
|
||||
@@ -1,63 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include <queue>
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/wait_object.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class ConditionVariable final : public WaitObject {
|
||||
public:
|
||||
/**
|
||||
* Creates a condition variable.
|
||||
* @param guest_addr Address of the object tracking the condition variable in guest memory. If
|
||||
* specified, this condition variable will update the guest object when its state changes.
|
||||
* @param name Optional name of condition variable.
|
||||
* @return The created condition variable.
|
||||
*/
|
||||
static ResultVal<SharedPtr<ConditionVariable>> Create(VAddr guest_addr,
|
||||
std::string name = "Unknown");
|
||||
|
||||
std::string GetTypeName() const override {
|
||||
return "ConditionVariable";
|
||||
}
|
||||
std::string GetName() const override {
|
||||
return name;
|
||||
}
|
||||
|
||||
static const HandleType HANDLE_TYPE = HandleType::ConditionVariable;
|
||||
HandleType GetHandleType() const override {
|
||||
return HANDLE_TYPE;
|
||||
}
|
||||
|
||||
s32 GetAvailableCount() const;
|
||||
void SetAvailableCount(s32 value) const;
|
||||
|
||||
std::string name; ///< Name of condition variable (optional)
|
||||
VAddr guest_addr; ///< Address of the guest condition variable value
|
||||
VAddr mutex_addr; ///< (optional) Address of guest mutex value associated with this condition
|
||||
///< variable, used for implementing events
|
||||
|
||||
bool ShouldWait(Thread* thread) const override;
|
||||
void Acquire(Thread* thread) override;
|
||||
|
||||
/**
|
||||
* Releases a slot from a condition variable.
|
||||
* @param target The number of threads to wakeup, -1 is all.
|
||||
* @return ResultCode indicating if the operation succeeded.
|
||||
*/
|
||||
ResultCode Release(s32 target);
|
||||
|
||||
private:
|
||||
ConditionVariable();
|
||||
~ConditionVariable() override;
|
||||
};
|
||||
|
||||
} // namespace Kernel
|
||||
@@ -20,6 +20,7 @@ enum {
|
||||
MaxConnectionsReached = 52,
|
||||
|
||||
// Confirmed Switch OS error codes
|
||||
MisalignedAddress = 102,
|
||||
InvalidHandle = 114,
|
||||
Timeout = 117,
|
||||
SynchronizationCanceled = 118,
|
||||
|
||||
@@ -18,12 +18,10 @@ using Handle = u32;
|
||||
enum class HandleType : u32 {
|
||||
Unknown,
|
||||
Event,
|
||||
Mutex,
|
||||
SharedMemory,
|
||||
Thread,
|
||||
Process,
|
||||
AddressArbiter,
|
||||
ConditionVariable,
|
||||
Timer,
|
||||
ResourceLimit,
|
||||
CodeSet,
|
||||
@@ -63,9 +61,7 @@ public:
|
||||
bool IsWaitable() const {
|
||||
switch (GetHandleType()) {
|
||||
case HandleType::Event:
|
||||
case HandleType::Mutex:
|
||||
case HandleType::Thread:
|
||||
case HandleType::ConditionVariable:
|
||||
case HandleType::Timer:
|
||||
case HandleType::ServerPort:
|
||||
case HandleType::ServerSession:
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include <boost/range/algorithm_ext/erase.hpp>
|
||||
#include "common/assert.h"
|
||||
#include "core/core.h"
|
||||
#include "core/hle/kernel/errors.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/mutex.h"
|
||||
@@ -15,124 +16,120 @@
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
void ReleaseThreadMutexes(Thread* thread) {
|
||||
for (auto& mtx : thread->held_mutexes) {
|
||||
mtx->SetHasWaiters(false);
|
||||
mtx->SetHoldingThread(nullptr);
|
||||
mtx->WakeupAllWaitingThreads();
|
||||
}
|
||||
thread->held_mutexes.clear();
|
||||
}
|
||||
/// Returns the number of threads that are waiting for a mutex, and the highest priority one among
|
||||
/// those.
|
||||
static std::pair<SharedPtr<Thread>, u32> GetHighestPriorityMutexWaitingThread(
|
||||
SharedPtr<Thread> current_thread, VAddr mutex_addr) {
|
||||
|
||||
Mutex::Mutex() {}
|
||||
Mutex::~Mutex() {}
|
||||
SharedPtr<Thread> highest_priority_thread;
|
||||
u32 num_waiters = 0;
|
||||
|
||||
SharedPtr<Mutex> Mutex::Create(SharedPtr<Kernel::Thread> holding_thread, VAddr guest_addr,
|
||||
std::string name) {
|
||||
SharedPtr<Mutex> mutex(new Mutex);
|
||||
for (auto& thread : current_thread->wait_mutex_threads) {
|
||||
if (thread->mutex_wait_address != mutex_addr)
|
||||
continue;
|
||||
|
||||
mutex->guest_addr = guest_addr;
|
||||
mutex->name = std::move(name);
|
||||
ASSERT(thread->status == THREADSTATUS_WAIT_MUTEX);
|
||||
|
||||
// If mutex was initialized with a holding thread, acquire it by the holding thread
|
||||
if (holding_thread) {
|
||||
mutex->Acquire(holding_thread.get());
|
||||
++num_waiters;
|
||||
if (highest_priority_thread == nullptr ||
|
||||
thread->GetPriority() < highest_priority_thread->GetPriority()) {
|
||||
highest_priority_thread = thread;
|
||||
}
|
||||
}
|
||||
|
||||
// Mutexes are referenced by guest address, so track this in the kernel
|
||||
g_object_address_table.Insert(guest_addr, mutex);
|
||||
|
||||
return mutex;
|
||||
return {highest_priority_thread, num_waiters};
|
||||
}
|
||||
|
||||
bool Mutex::ShouldWait(Thread* thread) const {
|
||||
auto holding_thread = GetHoldingThread();
|
||||
return holding_thread != nullptr && thread != holding_thread;
|
||||
/// Update the mutex owner field of all threads waiting on the mutex to point to the new owner.
|
||||
static void TransferMutexOwnership(VAddr mutex_addr, SharedPtr<Thread> current_thread,
|
||||
SharedPtr<Thread> new_owner) {
|
||||
auto threads = current_thread->wait_mutex_threads;
|
||||
for (auto& thread : threads) {
|
||||
if (thread->mutex_wait_address != mutex_addr)
|
||||
continue;
|
||||
|
||||
ASSERT(thread->lock_owner == current_thread);
|
||||
current_thread->RemoveMutexWaiter(thread);
|
||||
if (new_owner != thread)
|
||||
new_owner->AddMutexWaiter(thread);
|
||||
}
|
||||
}
|
||||
|
||||
void Mutex::Acquire(Thread* thread) {
|
||||
ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
|
||||
ResultCode Mutex::TryAcquire(VAddr address, Handle holding_thread_handle,
|
||||
Handle requesting_thread_handle) {
|
||||
// The mutex address must be 4-byte aligned
|
||||
if ((address % sizeof(u32)) != 0) {
|
||||
return ResultCode(ErrorModule::Kernel, ErrCodes::MisalignedAddress);
|
||||
}
|
||||
|
||||
priority = thread->current_priority;
|
||||
thread->held_mutexes.insert(this);
|
||||
SetHoldingThread(thread);
|
||||
thread->UpdatePriority();
|
||||
Core::System::GetInstance().PrepareReschedule();
|
||||
}
|
||||
SharedPtr<Thread> holding_thread = g_handle_table.Get<Thread>(holding_thread_handle);
|
||||
SharedPtr<Thread> requesting_thread = g_handle_table.Get<Thread>(requesting_thread_handle);
|
||||
|
||||
ResultCode Mutex::Release(Thread* thread) {
|
||||
auto holding_thread = GetHoldingThread();
|
||||
ASSERT(holding_thread);
|
||||
// TODO(Subv): It is currently unknown if it is possible to lock a mutex in behalf of another
|
||||
// thread.
|
||||
ASSERT(requesting_thread == GetCurrentThread());
|
||||
|
||||
// We can only release the mutex if it's held by the calling thread.
|
||||
ASSERT(thread == holding_thread);
|
||||
u32 addr_value = Memory::Read32(address);
|
||||
|
||||
// If the mutex isn't being held, just return success.
|
||||
if (addr_value != (holding_thread_handle | Mutex::MutexHasWaitersFlag)) {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
if (holding_thread == nullptr)
|
||||
return ERR_INVALID_HANDLE;
|
||||
|
||||
// Wait until the mutex is released
|
||||
GetCurrentThread()->mutex_wait_address = address;
|
||||
GetCurrentThread()->wait_handle = requesting_thread_handle;
|
||||
|
||||
GetCurrentThread()->status = THREADSTATUS_WAIT_MUTEX;
|
||||
GetCurrentThread()->wakeup_callback = nullptr;
|
||||
|
||||
// Update the lock holder thread's priority to prevent priority inversion.
|
||||
holding_thread->AddMutexWaiter(GetCurrentThread());
|
||||
|
||||
holding_thread->held_mutexes.erase(this);
|
||||
holding_thread->UpdatePriority();
|
||||
SetHoldingThread(nullptr);
|
||||
SetHasWaiters(!GetWaitingThreads().empty());
|
||||
WakeupAllWaitingThreads();
|
||||
Core::System::GetInstance().PrepareReschedule();
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
void Mutex::AddWaitingThread(SharedPtr<Thread> thread) {
|
||||
WaitObject::AddWaitingThread(thread);
|
||||
thread->pending_mutexes.insert(this);
|
||||
SetHasWaiters(true);
|
||||
UpdatePriority();
|
||||
}
|
||||
|
||||
void Mutex::RemoveWaitingThread(Thread* thread) {
|
||||
WaitObject::RemoveWaitingThread(thread);
|
||||
thread->pending_mutexes.erase(this);
|
||||
if (!GetHasWaiters())
|
||||
SetHasWaiters(!GetWaitingThreads().empty());
|
||||
UpdatePriority();
|
||||
}
|
||||
|
||||
void Mutex::UpdatePriority() {
|
||||
if (!GetHoldingThread())
|
||||
return;
|
||||
|
||||
u32 best_priority = THREADPRIO_LOWEST;
|
||||
for (auto& waiter : GetWaitingThreads()) {
|
||||
if (waiter->current_priority < best_priority)
|
||||
best_priority = waiter->current_priority;
|
||||
ResultCode Mutex::Release(VAddr address) {
|
||||
// The mutex address must be 4-byte aligned
|
||||
if ((address % sizeof(u32)) != 0) {
|
||||
return ResultCode(ErrorModule::Kernel, ErrCodes::MisalignedAddress);
|
||||
}
|
||||
|
||||
if (best_priority != priority) {
|
||||
priority = best_priority;
|
||||
GetHoldingThread()->UpdatePriority();
|
||||
auto [thread, num_waiters] = GetHighestPriorityMutexWaitingThread(GetCurrentThread(), address);
|
||||
|
||||
// There are no more threads waiting for the mutex, release it completely.
|
||||
if (thread == nullptr) {
|
||||
ASSERT(GetCurrentThread()->wait_mutex_threads.empty());
|
||||
Memory::Write32(address, 0);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
}
|
||||
|
||||
Handle Mutex::GetOwnerHandle() const {
|
||||
GuestState guest_state{Memory::Read32(guest_addr)};
|
||||
return guest_state.holding_thread_handle;
|
||||
}
|
||||
// Transfer the ownership of the mutex from the previous owner to the new one.
|
||||
TransferMutexOwnership(address, GetCurrentThread(), thread);
|
||||
|
||||
SharedPtr<Thread> Mutex::GetHoldingThread() const {
|
||||
GuestState guest_state{Memory::Read32(guest_addr)};
|
||||
return g_handle_table.Get<Thread>(guest_state.holding_thread_handle);
|
||||
}
|
||||
u32 mutex_value = thread->wait_handle;
|
||||
|
||||
void Mutex::SetHoldingThread(SharedPtr<Thread> thread) {
|
||||
GuestState guest_state{Memory::Read32(guest_addr)};
|
||||
guest_state.holding_thread_handle.Assign(thread ? thread->guest_handle : 0);
|
||||
Memory::Write32(guest_addr, guest_state.raw);
|
||||
}
|
||||
if (num_waiters >= 2) {
|
||||
// Notify the guest that there are still some threads waiting for the mutex
|
||||
mutex_value |= Mutex::MutexHasWaitersFlag;
|
||||
}
|
||||
|
||||
bool Mutex::GetHasWaiters() const {
|
||||
GuestState guest_state{Memory::Read32(guest_addr)};
|
||||
return guest_state.has_waiters != 0;
|
||||
}
|
||||
// Grant the mutex to the next waiting thread and resume it.
|
||||
Memory::Write32(address, mutex_value);
|
||||
|
||||
void Mutex::SetHasWaiters(bool has_waiters) {
|
||||
GuestState guest_state{Memory::Read32(guest_addr)};
|
||||
guest_state.has_waiters.Assign(has_waiters ? 1 : 0);
|
||||
Memory::Write32(guest_addr, guest_state.raw);
|
||||
}
|
||||
ASSERT(thread->status == THREADSTATUS_WAIT_MUTEX);
|
||||
thread->ResumeFromWait();
|
||||
|
||||
thread->lock_owner = nullptr;
|
||||
thread->condvar_wait_address = 0;
|
||||
thread->mutex_wait_address = 0;
|
||||
thread->wait_handle = 0;
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -15,87 +15,23 @@ namespace Kernel {
|
||||
|
||||
class Thread;
|
||||
|
||||
class Mutex final : public WaitObject {
|
||||
class Mutex final {
|
||||
public:
|
||||
/**
|
||||
* Creates a mutex.
|
||||
* @param holding_thread Specifies a thread already holding the mutex. If not nullptr, this
|
||||
* thread will acquire the mutex.
|
||||
* @param guest_addr Address of the object tracking the mutex in guest memory. If specified,
|
||||
* this mutex will update the guest object when its state changes.
|
||||
* @param name Optional name of mutex
|
||||
* @return Pointer to new Mutex object
|
||||
*/
|
||||
static SharedPtr<Mutex> Create(SharedPtr<Kernel::Thread> holding_thread, VAddr guest_addr = 0,
|
||||
std::string name = "Unknown");
|
||||
/// Flag that indicates that a mutex still has threads waiting for it.
|
||||
static constexpr u32 MutexHasWaitersFlag = 0x40000000;
|
||||
/// Mask of the bits in a mutex address value that contain the mutex owner.
|
||||
static constexpr u32 MutexOwnerMask = 0xBFFFFFFF;
|
||||
|
||||
std::string GetTypeName() const override {
|
||||
return "Mutex";
|
||||
}
|
||||
std::string GetName() const override {
|
||||
return name;
|
||||
}
|
||||
/// Attempts to acquire a mutex at the specified address.
|
||||
static ResultCode TryAcquire(VAddr address, Handle holding_thread_handle,
|
||||
Handle requesting_thread_handle);
|
||||
|
||||
static const HandleType HANDLE_TYPE = HandleType::Mutex;
|
||||
HandleType GetHandleType() const override {
|
||||
return HANDLE_TYPE;
|
||||
}
|
||||
|
||||
u32 priority; ///< The priority of the mutex, used for priority inheritance.
|
||||
std::string name; ///< Name of mutex (optional)
|
||||
VAddr guest_addr; ///< Address of the guest mutex value
|
||||
|
||||
/**
|
||||
* Elevate the mutex priority to the best priority
|
||||
* among the priorities of all its waiting threads.
|
||||
*/
|
||||
void UpdatePriority();
|
||||
|
||||
bool ShouldWait(Thread* thread) const override;
|
||||
void Acquire(Thread* thread) override;
|
||||
|
||||
void AddWaitingThread(SharedPtr<Thread> thread) override;
|
||||
void RemoveWaitingThread(Thread* thread) override;
|
||||
|
||||
/**
|
||||
* Attempts to release the mutex from the specified thread.
|
||||
* @param thread Thread that wants to release the mutex.
|
||||
* @returns The result code of the operation.
|
||||
*/
|
||||
ResultCode Release(Thread* thread);
|
||||
|
||||
/// Gets the handle to the holding process stored in the guest state.
|
||||
Handle GetOwnerHandle() const;
|
||||
|
||||
/// Gets the Thread pointed to by the owner handle
|
||||
SharedPtr<Thread> GetHoldingThread() const;
|
||||
/// Sets the holding process handle in the guest state.
|
||||
void SetHoldingThread(SharedPtr<Thread> thread);
|
||||
|
||||
/// Returns the has_waiters bit in the guest state.
|
||||
bool GetHasWaiters() const;
|
||||
/// Sets the has_waiters bit in the guest state.
|
||||
void SetHasWaiters(bool has_waiters);
|
||||
/// Releases the mutex at the specified address.
|
||||
static ResultCode Release(VAddr address);
|
||||
|
||||
private:
|
||||
Mutex();
|
||||
~Mutex() override;
|
||||
|
||||
/// Object in guest memory used to track the mutex state
|
||||
union GuestState {
|
||||
u32_le raw;
|
||||
/// Handle of the thread that currently holds the mutex, 0 if available
|
||||
BitField<0, 30, u32_le> holding_thread_handle;
|
||||
/// 1 when there are threads waiting for this mutex, otherwise 0
|
||||
BitField<30, 1, u32_le> has_waiters;
|
||||
};
|
||||
static_assert(sizeof(GuestState) == 4, "GuestState size is incorrect");
|
||||
Mutex() = default;
|
||||
~Mutex() = default;
|
||||
};
|
||||
|
||||
/**
|
||||
* Releases all the mutexes held by the specified thread
|
||||
* @param thread Thread that is holding the mutexes
|
||||
*/
|
||||
void ReleaseThreadMutexes(Thread* thread);
|
||||
|
||||
} // namespace Kernel
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
|
||||
#include <algorithm>
|
||||
#include <cinttypes>
|
||||
#include <iterator>
|
||||
|
||||
#include "common/logging/log.h"
|
||||
#include "common/microprofile.h"
|
||||
@@ -12,7 +13,6 @@
|
||||
#include "core/core_timing.h"
|
||||
#include "core/hle/kernel/client_port.h"
|
||||
#include "core/hle/kernel/client_session.h"
|
||||
#include "core/hle/kernel/condition_variable.h"
|
||||
#include "core/hle/kernel/event.h"
|
||||
#include "core/hle/kernel/handle_table.h"
|
||||
#include "core/hle/kernel/mutex.h"
|
||||
@@ -261,32 +261,14 @@ static ResultCode ArbitrateLock(Handle holding_thread_handle, VAddr mutex_addr,
|
||||
"requesting_current_thread_handle=0x%08X",
|
||||
holding_thread_handle, mutex_addr, requesting_thread_handle);
|
||||
|
||||
SharedPtr<Thread> holding_thread = g_handle_table.Get<Thread>(holding_thread_handle);
|
||||
SharedPtr<Thread> requesting_thread = g_handle_table.Get<Thread>(requesting_thread_handle);
|
||||
|
||||
ASSERT(requesting_thread);
|
||||
ASSERT(requesting_thread == GetCurrentThread());
|
||||
|
||||
SharedPtr<Mutex> mutex = g_object_address_table.Get<Mutex>(mutex_addr);
|
||||
if (!mutex) {
|
||||
// Create a new mutex for the specified address if one does not already exist
|
||||
mutex = Mutex::Create(holding_thread, mutex_addr);
|
||||
mutex->name = Common::StringFromFormat("mutex-%llx", mutex_addr);
|
||||
}
|
||||
|
||||
ASSERT(holding_thread == mutex->GetHoldingThread());
|
||||
|
||||
return WaitSynchronization1(mutex, requesting_thread.get());
|
||||
return Mutex::TryAcquire(mutex_addr, holding_thread_handle, requesting_thread_handle);
|
||||
}
|
||||
|
||||
/// Unlock a mutex
|
||||
static ResultCode ArbitrateUnlock(VAddr mutex_addr) {
|
||||
LOG_TRACE(Kernel_SVC, "called mutex_addr=0x%llx", mutex_addr);
|
||||
|
||||
SharedPtr<Mutex> mutex = g_object_address_table.Get<Mutex>(mutex_addr);
|
||||
ASSERT(mutex);
|
||||
|
||||
return mutex->Release(GetCurrentThread());
|
||||
return Mutex::Release(mutex_addr);
|
||||
}
|
||||
|
||||
/// Break program execution
|
||||
@@ -411,11 +393,6 @@ static ResultCode SetThreadPriority(Handle handle, u32 priority) {
|
||||
}
|
||||
|
||||
thread->SetPriority(priority);
|
||||
thread->UpdatePriority();
|
||||
|
||||
// Update the mutexes that this thread is waiting for
|
||||
for (auto& mutex : thread->pending_mutexes)
|
||||
mutex->UpdatePriority();
|
||||
|
||||
Core::System::GetInstance().PrepareReschedule();
|
||||
return RESULT_SUCCESS;
|
||||
@@ -633,77 +610,20 @@ static ResultCode WaitProcessWideKeyAtomic(VAddr mutex_addr, VAddr condition_var
|
||||
SharedPtr<Thread> thread = g_handle_table.Get<Thread>(thread_handle);
|
||||
ASSERT(thread);
|
||||
|
||||
SharedPtr<Mutex> mutex = g_object_address_table.Get<Mutex>(mutex_addr);
|
||||
if (!mutex) {
|
||||
// Create a new mutex for the specified address if one does not already exist
|
||||
mutex = Mutex::Create(thread, mutex_addr);
|
||||
mutex->name = Common::StringFromFormat("mutex-%llx", mutex_addr);
|
||||
}
|
||||
CASCADE_CODE(Mutex::Release(mutex_addr));
|
||||
|
||||
SharedPtr<ConditionVariable> condition_variable =
|
||||
g_object_address_table.Get<ConditionVariable>(condition_variable_addr);
|
||||
if (!condition_variable) {
|
||||
// Create a new condition_variable for the specified address if one does not already exist
|
||||
condition_variable = ConditionVariable::Create(condition_variable_addr).Unwrap();
|
||||
condition_variable->name =
|
||||
Common::StringFromFormat("condition-variable-%llx", condition_variable_addr);
|
||||
}
|
||||
SharedPtr<Thread> current_thread = GetCurrentThread();
|
||||
current_thread->condvar_wait_address = condition_variable_addr;
|
||||
current_thread->mutex_wait_address = mutex_addr;
|
||||
current_thread->wait_handle = thread_handle;
|
||||
current_thread->status = THREADSTATUS_WAIT_MUTEX;
|
||||
current_thread->wakeup_callback = nullptr;
|
||||
|
||||
if (condition_variable->mutex_addr) {
|
||||
// Previously created the ConditionVariable using WaitProcessWideKeyAtomic, verify
|
||||
// everything is correct
|
||||
ASSERT(condition_variable->mutex_addr == mutex_addr);
|
||||
} else {
|
||||
// Previously created the ConditionVariable using SignalProcessWideKey, set the mutex
|
||||
// associated with it
|
||||
condition_variable->mutex_addr = mutex_addr;
|
||||
}
|
||||
current_thread->WakeAfterDelay(nano_seconds);
|
||||
|
||||
if (mutex->GetOwnerHandle()) {
|
||||
// Release the mutex if the current thread is holding it
|
||||
mutex->Release(thread.get());
|
||||
}
|
||||
|
||||
auto wakeup_callback = [mutex, nano_seconds](ThreadWakeupReason reason,
|
||||
SharedPtr<Thread> thread,
|
||||
SharedPtr<WaitObject> object, size_t index) {
|
||||
ASSERT(thread->status == THREADSTATUS_WAIT_SYNCH_ANY);
|
||||
|
||||
if (reason == ThreadWakeupReason::Timeout) {
|
||||
thread->SetWaitSynchronizationResult(RESULT_TIMEOUT);
|
||||
return true;
|
||||
}
|
||||
|
||||
ASSERT(reason == ThreadWakeupReason::Signal);
|
||||
|
||||
// Now try to acquire the mutex and don't resume if it's not available.
|
||||
if (!mutex->ShouldWait(thread.get())) {
|
||||
mutex->Acquire(thread.get());
|
||||
thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
|
||||
return true;
|
||||
}
|
||||
|
||||
if (nano_seconds == 0) {
|
||||
thread->SetWaitSynchronizationResult(RESULT_TIMEOUT);
|
||||
return true;
|
||||
}
|
||||
|
||||
thread->wait_objects = {mutex};
|
||||
mutex->AddWaitingThread(thread);
|
||||
thread->status = THREADSTATUS_WAIT_SYNCH_ANY;
|
||||
|
||||
// Create an event to wake the thread up after the
|
||||
// specified nanosecond delay has passed
|
||||
thread->WakeAfterDelay(nano_seconds);
|
||||
thread->wakeup_callback = DefaultThreadWakeupCallback;
|
||||
|
||||
Core::System::GetInstance().PrepareReschedule();
|
||||
|
||||
return false;
|
||||
};
|
||||
CASCADE_CODE(
|
||||
WaitSynchronization1(condition_variable, thread.get(), nano_seconds, wakeup_callback));
|
||||
// Note: Deliberately don't attempt to inherit the lock owner's priority.
|
||||
|
||||
Core::System::GetInstance().PrepareReschedule();
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
@@ -712,24 +632,53 @@ static ResultCode SignalProcessWideKey(VAddr condition_variable_addr, s32 target
|
||||
LOG_TRACE(Kernel_SVC, "called, condition_variable_addr=0x%llx, target=0x%08x",
|
||||
condition_variable_addr, target);
|
||||
|
||||
// Wakeup all or one thread - Any other value is unimplemented
|
||||
ASSERT(target == -1 || target == 1);
|
||||
u32 processed = 0;
|
||||
auto& thread_list = Core::System::GetInstance().Scheduler().GetThreadList();
|
||||
|
||||
SharedPtr<ConditionVariable> condition_variable =
|
||||
g_object_address_table.Get<ConditionVariable>(condition_variable_addr);
|
||||
if (!condition_variable) {
|
||||
// Create a new condition_variable for the specified address if one does not already exist
|
||||
condition_variable = ConditionVariable::Create(condition_variable_addr).Unwrap();
|
||||
condition_variable->name =
|
||||
Common::StringFromFormat("condition-variable-%llx", condition_variable_addr);
|
||||
}
|
||||
for (auto& thread : thread_list) {
|
||||
if (thread->condvar_wait_address != condition_variable_addr)
|
||||
continue;
|
||||
|
||||
CASCADE_CODE(condition_variable->Release(target));
|
||||
// Only process up to 'target' threads, unless 'target' is -1, in which case process
|
||||
// them all.
|
||||
if (target != -1 && processed >= target)
|
||||
break;
|
||||
|
||||
if (condition_variable->mutex_addr) {
|
||||
// If a mutex was created for this condition_variable, wait the current thread on it
|
||||
SharedPtr<Mutex> mutex = g_object_address_table.Get<Mutex>(condition_variable->mutex_addr);
|
||||
return WaitSynchronization1(mutex, GetCurrentThread());
|
||||
// If the mutex is not yet acquired, acquire it.
|
||||
u32 mutex_val = Memory::Read32(thread->mutex_wait_address);
|
||||
|
||||
if (mutex_val == 0) {
|
||||
// We were able to acquire the mutex, resume this thread.
|
||||
Memory::Write32(thread->mutex_wait_address, thread->wait_handle);
|
||||
ASSERT(thread->status == THREADSTATUS_WAIT_MUTEX);
|
||||
thread->ResumeFromWait();
|
||||
|
||||
auto lock_owner = thread->lock_owner;
|
||||
if (lock_owner)
|
||||
lock_owner->RemoveMutexWaiter(thread);
|
||||
|
||||
thread->lock_owner = nullptr;
|
||||
thread->mutex_wait_address = 0;
|
||||
thread->condvar_wait_address = 0;
|
||||
thread->wait_handle = 0;
|
||||
} else {
|
||||
// Couldn't acquire the mutex, block the thread.
|
||||
Handle owner_handle = static_cast<Handle>(mutex_val & Mutex::MutexOwnerMask);
|
||||
auto owner = g_handle_table.Get<Thread>(owner_handle);
|
||||
ASSERT(owner);
|
||||
ASSERT(thread->status != THREADSTATUS_RUNNING);
|
||||
thread->status = THREADSTATUS_WAIT_MUTEX;
|
||||
thread->wakeup_callback = nullptr;
|
||||
|
||||
// Signal that the mutex now has a waiting thread.
|
||||
Memory::Write32(thread->mutex_wait_address, mutex_val | Mutex::MutexHasWaitersFlag);
|
||||
|
||||
owner->AddMutexWaiter(thread);
|
||||
|
||||
Core::System::GetInstance().PrepareReschedule();
|
||||
}
|
||||
|
||||
++processed;
|
||||
}
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
@@ -861,14 +810,14 @@ static const FunctionDef SVC_Table[] = {
|
||||
{0x2B, nullptr, "FlushDataCache"},
|
||||
{0x2C, nullptr, "MapPhysicalMemory"},
|
||||
{0x2D, nullptr, "UnmapPhysicalMemory"},
|
||||
{0x2E, nullptr, "Unknown"},
|
||||
{0x2E, nullptr, "GetNextThreadInfo"},
|
||||
{0x2F, nullptr, "GetLastThreadInfo"},
|
||||
{0x30, nullptr, "GetResourceLimitLimitValue"},
|
||||
{0x31, nullptr, "GetResourceLimitCurrentValue"},
|
||||
{0x32, SvcWrap<SetThreadActivity>, "SetThreadActivity"},
|
||||
{0x33, SvcWrap<GetThreadContext>, "GetThreadContext"},
|
||||
{0x34, nullptr, "Unknown"},
|
||||
{0x35, nullptr, "Unknown"},
|
||||
{0x34, nullptr, "WaitForAddress"},
|
||||
{0x35, nullptr, "SignalToAddress"},
|
||||
{0x36, nullptr, "Unknown"},
|
||||
{0x37, nullptr, "Unknown"},
|
||||
{0x38, nullptr, "Unknown"},
|
||||
@@ -876,7 +825,7 @@ static const FunctionDef SVC_Table[] = {
|
||||
{0x3A, nullptr, "Unknown"},
|
||||
{0x3B, nullptr, "Unknown"},
|
||||
{0x3C, nullptr, "DumpInfo"},
|
||||
{0x3D, nullptr, "Unknown"},
|
||||
{0x3D, nullptr, "DumpInfoNew"},
|
||||
{0x3E, nullptr, "Unknown"},
|
||||
{0x3F, nullptr, "Unknown"},
|
||||
{0x40, nullptr, "CreateSession"},
|
||||
@@ -887,9 +836,9 @@ static const FunctionDef SVC_Table[] = {
|
||||
{0x45, nullptr, "CreateEvent"},
|
||||
{0x46, nullptr, "Unknown"},
|
||||
{0x47, nullptr, "Unknown"},
|
||||
{0x48, nullptr, "Unknown"},
|
||||
{0x49, nullptr, "Unknown"},
|
||||
{0x4A, nullptr, "Unknown"},
|
||||
{0x48, nullptr, "AllocateUnsafeMemory"},
|
||||
{0x49, nullptr, "FreeUnsafeMemory"},
|
||||
{0x4A, nullptr, "SetUnsafeAllocationLimit"},
|
||||
{0x4B, nullptr, "CreateJitMemory"},
|
||||
{0x4C, nullptr, "MapJitMemory"},
|
||||
{0x4D, nullptr, "SleepSystem"},
|
||||
@@ -926,7 +875,7 @@ static const FunctionDef SVC_Table[] = {
|
||||
{0x6C, nullptr, "SetHardwareBreakPoint"},
|
||||
{0x6D, nullptr, "GetDebugThreadParam"},
|
||||
{0x6E, nullptr, "Unknown"},
|
||||
{0x6F, nullptr, "Unknown"},
|
||||
{0x6F, nullptr, "GetMemoryInfo"},
|
||||
{0x70, nullptr, "CreatePort"},
|
||||
{0x71, nullptr, "ManageNamedPort"},
|
||||
{0x72, nullptr, "ConnectToPort"},
|
||||
@@ -946,7 +895,7 @@ static const FunctionDef SVC_Table[] = {
|
||||
};
|
||||
|
||||
static const FunctionDef* GetSVCInfo(u32 func_num) {
|
||||
if (func_num >= ARRAY_SIZE(SVC_Table)) {
|
||||
if (func_num >= std::size(SVC_Table)) {
|
||||
LOG_ERROR(Kernel_SVC, "unknown svc=0x%02X", func_num);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
@@ -77,9 +77,6 @@ void Thread::Stop() {
|
||||
}
|
||||
wait_objects.clear();
|
||||
|
||||
// Release all the mutexes that this thread holds
|
||||
ReleaseThreadMutexes(this);
|
||||
|
||||
// Mark the TLS slot in the thread's page as free.
|
||||
u64 tls_page = (tls_address - Memory::TLS_AREA_VADDR) / Memory::PAGE_SIZE;
|
||||
u64 tls_slot =
|
||||
@@ -126,6 +123,19 @@ static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) {
|
||||
resume = thread->wakeup_callback(ThreadWakeupReason::Timeout, thread, nullptr, 0);
|
||||
}
|
||||
|
||||
if (thread->mutex_wait_address != 0 || thread->condvar_wait_address != 0 ||
|
||||
thread->wait_handle) {
|
||||
ASSERT(thread->status == THREADSTATUS_WAIT_MUTEX);
|
||||
thread->mutex_wait_address = 0;
|
||||
thread->condvar_wait_address = 0;
|
||||
thread->wait_handle = 0;
|
||||
|
||||
auto lock_owner = thread->lock_owner;
|
||||
// Threads waking up by timeout from WaitProcessWideKey do not perform priority inheritance
|
||||
// and don't have a lock owner.
|
||||
ASSERT(lock_owner == nullptr);
|
||||
}
|
||||
|
||||
if (resume)
|
||||
thread->ResumeFromWait();
|
||||
}
|
||||
@@ -151,6 +161,7 @@ void Thread::ResumeFromWait() {
|
||||
case THREADSTATUS_WAIT_HLE_EVENT:
|
||||
case THREADSTATUS_WAIT_SLEEP:
|
||||
case THREADSTATUS_WAIT_IPC:
|
||||
case THREADSTATUS_WAIT_MUTEX:
|
||||
break;
|
||||
|
||||
case THREADSTATUS_READY:
|
||||
@@ -256,7 +267,9 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
|
||||
thread->last_running_ticks = CoreTiming::GetTicks();
|
||||
thread->processor_id = processor_id;
|
||||
thread->wait_objects.clear();
|
||||
thread->wait_address = 0;
|
||||
thread->mutex_wait_address = 0;
|
||||
thread->condvar_wait_address = 0;
|
||||
thread->wait_handle = 0;
|
||||
thread->name = std::move(name);
|
||||
thread->callback_handle = wakeup_callback_handle_table.Create(thread).Unwrap();
|
||||
thread->owner_process = owner_process;
|
||||
@@ -317,17 +330,8 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
|
||||
void Thread::SetPriority(u32 priority) {
|
||||
ASSERT_MSG(priority <= THREADPRIO_LOWEST && priority >= THREADPRIO_HIGHEST,
|
||||
"Invalid priority value.");
|
||||
Core::System::GetInstance().Scheduler().SetThreadPriority(this, priority);
|
||||
nominal_priority = current_priority = priority;
|
||||
}
|
||||
|
||||
void Thread::UpdatePriority() {
|
||||
u32 best_priority = nominal_priority;
|
||||
for (auto& mutex : held_mutexes) {
|
||||
if (mutex->priority < best_priority)
|
||||
best_priority = mutex->priority;
|
||||
}
|
||||
BoostPriority(best_priority);
|
||||
nominal_priority = priority;
|
||||
UpdatePriority();
|
||||
}
|
||||
|
||||
void Thread::BoostPriority(u32 priority) {
|
||||
@@ -377,6 +381,38 @@ VAddr Thread::GetCommandBufferAddress() const {
|
||||
return GetTLSAddress() + CommandHeaderOffset;
|
||||
}
|
||||
|
||||
void Thread::AddMutexWaiter(SharedPtr<Thread> thread) {
|
||||
thread->lock_owner = this;
|
||||
wait_mutex_threads.emplace_back(std::move(thread));
|
||||
UpdatePriority();
|
||||
}
|
||||
|
||||
void Thread::RemoveMutexWaiter(SharedPtr<Thread> thread) {
|
||||
boost::remove_erase(wait_mutex_threads, thread);
|
||||
thread->lock_owner = nullptr;
|
||||
UpdatePriority();
|
||||
}
|
||||
|
||||
void Thread::UpdatePriority() {
|
||||
// Find the highest priority among all the threads that are waiting for this thread's lock
|
||||
u32 new_priority = nominal_priority;
|
||||
for (const auto& thread : wait_mutex_threads) {
|
||||
if (thread->nominal_priority < new_priority)
|
||||
new_priority = thread->nominal_priority;
|
||||
}
|
||||
|
||||
if (new_priority == current_priority)
|
||||
return;
|
||||
|
||||
Core::System::GetInstance().Scheduler().SetThreadPriority(this, new_priority);
|
||||
|
||||
current_priority = new_priority;
|
||||
|
||||
// Recursively update the priority of the thread that depends on the priority of this one.
|
||||
if (lock_owner)
|
||||
lock_owner->UpdatePriority();
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/**
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
enum ThreadPriority : u32 {
|
||||
THREADPRIO_HIGHEST = 0, ///< Highest thread priority
|
||||
THREADPRIO_USERLAND_MAX = 24, ///< Highest thread priority for userland apps
|
||||
THREADPRIO_DEFAULT = 48, ///< Default thread priority for userland apps
|
||||
THREADPRIO_DEFAULT = 44, ///< Default thread priority for userland apps
|
||||
THREADPRIO_LOWEST = 63, ///< Lowest thread priority
|
||||
};
|
||||
|
||||
@@ -43,6 +43,7 @@ enum ThreadStatus {
|
||||
THREADSTATUS_WAIT_IPC, ///< Waiting for the reply from an IPC request
|
||||
THREADSTATUS_WAIT_SYNCH_ANY, ///< Waiting due to WaitSynch1 or WaitSynchN with wait_all = false
|
||||
THREADSTATUS_WAIT_SYNCH_ALL, ///< Waiting due to WaitSynchronizationN with wait_all = true
|
||||
THREADSTATUS_WAIT_MUTEX, ///< Waiting due to an ArbitrateLock/WaitProcessWideKey svc
|
||||
THREADSTATUS_DORMANT, ///< Created but not yet made ready
|
||||
THREADSTATUS_DEAD ///< Run to completion, or forcefully terminated
|
||||
};
|
||||
@@ -54,7 +55,6 @@ enum class ThreadWakeupReason {
|
||||
|
||||
namespace Kernel {
|
||||
|
||||
class Mutex;
|
||||
class Process;
|
||||
|
||||
class Thread final : public WaitObject {
|
||||
@@ -103,18 +103,21 @@ public:
|
||||
*/
|
||||
void SetPriority(u32 priority);
|
||||
|
||||
/**
|
||||
* Boost's a thread's priority to the best priority among the thread's held mutexes.
|
||||
* This prevents priority inversion via priority inheritance.
|
||||
*/
|
||||
void UpdatePriority();
|
||||
|
||||
/**
|
||||
* Temporarily boosts the thread's priority until the next time it is scheduled
|
||||
* @param priority The new priority
|
||||
*/
|
||||
void BoostPriority(u32 priority);
|
||||
|
||||
/// Adds a thread to the list of threads that are waiting for a lock held by this thread.
|
||||
void AddMutexWaiter(SharedPtr<Thread> thread);
|
||||
|
||||
/// Removes a thread from the list of threads that are waiting for a lock held by this thread.
|
||||
void RemoveMutexWaiter(SharedPtr<Thread> thread);
|
||||
|
||||
/// Recalculates the current priority taking into account priority inheritance.
|
||||
void UpdatePriority();
|
||||
|
||||
/**
|
||||
* Gets the thread's thread ID
|
||||
* @return The thread's ID
|
||||
@@ -205,19 +208,22 @@ public:
|
||||
|
||||
VAddr tls_address; ///< Virtual address of the Thread Local Storage of the thread
|
||||
|
||||
/// Mutexes currently held by this thread, which will be released when it exits.
|
||||
boost::container::flat_set<SharedPtr<Mutex>> held_mutexes;
|
||||
|
||||
/// Mutexes that this thread is currently waiting for.
|
||||
boost::container::flat_set<SharedPtr<Mutex>> pending_mutexes;
|
||||
|
||||
SharedPtr<Process> owner_process; ///< Process that owns this thread
|
||||
|
||||
/// Objects that the thread is waiting on, in the same order as they were
|
||||
// passed to WaitSynchronization1/N.
|
||||
std::vector<SharedPtr<WaitObject>> wait_objects;
|
||||
|
||||
VAddr wait_address; ///< If waiting on an AddressArbiter, this is the arbitration address
|
||||
/// List of threads that are waiting for a mutex that is held by this thread.
|
||||
std::vector<SharedPtr<Thread>> wait_mutex_threads;
|
||||
|
||||
/// Thread that owns the lock that this thread is waiting for.
|
||||
SharedPtr<Thread> lock_owner;
|
||||
|
||||
// If waiting on a ConditionVariable, this is the ConditionVariable address
|
||||
VAddr condvar_wait_address;
|
||||
VAddr mutex_wait_address; ///< If waiting on a Mutex, this is the mutex address
|
||||
Handle wait_handle; ///< The handle used to wait for the mutex.
|
||||
|
||||
std::string name;
|
||||
|
||||
|
||||
@@ -10,8 +10,7 @@
|
||||
#include "core/hle/service/acc/acc_u0.h"
|
||||
#include "core/hle/service/acc/acc_u1.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Account {
|
||||
namespace Service::Account {
|
||||
|
||||
// TODO: RE this structure
|
||||
struct UserData {
|
||||
@@ -38,7 +37,10 @@ class IProfile final : public ServiceFramework<IProfile> {
|
||||
public:
|
||||
IProfile() : ServiceFramework("IProfile") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "Get"},
|
||||
{1, &IProfile::GetBase, "GetBase"},
|
||||
{10, nullptr, "GetImageSize"},
|
||||
{11, nullptr, "LoadImage"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
@@ -59,6 +61,11 @@ public:
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IManagerForApplication::CheckAvailability, "CheckAvailability"},
|
||||
{1, &IManagerForApplication::GetAccountId, "GetAccountId"},
|
||||
{2, nullptr, "EnsureIdTokenCacheAsync"},
|
||||
{3, nullptr, "LoadIdTokenCache"},
|
||||
{130, nullptr, "GetNintendoAccountUserResourceCacheForApplication"},
|
||||
{150, nullptr, "CreateAuthorizationRequest"},
|
||||
{160, nullptr, "StoreOpenContext"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
@@ -140,5 +147,4 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
std::make_shared<ACC_U1>(module)->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
} // namespace Account
|
||||
} // namespace Service
|
||||
} // namespace Service::Account
|
||||
|
||||
@@ -6,8 +6,7 @@
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Account {
|
||||
namespace Service::Account {
|
||||
|
||||
class Module final {
|
||||
public:
|
||||
@@ -31,5 +30,4 @@ public:
|
||||
/// Registers all ACC services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
} // namespace Account
|
||||
} // namespace Service
|
||||
} // namespace Service::Account
|
||||
|
||||
@@ -4,8 +4,7 @@
|
||||
|
||||
#include "core/hle/service/acc/acc_aa.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Account {
|
||||
namespace Service::Account {
|
||||
|
||||
ACC_AA::ACC_AA(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "acc:aa") {
|
||||
static const FunctionInfo functions[] = {
|
||||
@@ -18,5 +17,4 @@ ACC_AA::ACC_AA(std::shared_ptr<Module> module) : Module::Interface(std::move(mod
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace Account
|
||||
} // namespace Service
|
||||
} // namespace Service::Account
|
||||
|
||||
@@ -6,13 +6,11 @@
|
||||
|
||||
#include "core/hle/service/acc/acc.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Account {
|
||||
namespace Service::Account {
|
||||
|
||||
class ACC_AA final : public Module::Interface {
|
||||
public:
|
||||
explicit ACC_AA(std::shared_ptr<Module> module);
|
||||
};
|
||||
|
||||
} // namespace Account
|
||||
} // namespace Service
|
||||
} // namespace Service::Account
|
||||
|
||||
@@ -4,8 +4,7 @@
|
||||
|
||||
#include "core/hle/service/acc/acc_su.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Account {
|
||||
namespace Service::Account {
|
||||
|
||||
ACC_SU::ACC_SU(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "acc:su") {
|
||||
static const FunctionInfo functions[] = {
|
||||
@@ -51,5 +50,4 @@ ACC_SU::ACC_SU(std::shared_ptr<Module> module) : Module::Interface(std::move(mod
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace Account
|
||||
} // namespace Service
|
||||
} // namespace Service::Account
|
||||
|
||||
@@ -4,8 +4,7 @@
|
||||
|
||||
#include "core/hle/service/acc/acc_u0.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Account {
|
||||
namespace Service::Account {
|
||||
|
||||
ACC_U0::ACC_U0(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "acc:u0") {
|
||||
static const FunctionInfo functions[] = {
|
||||
@@ -31,5 +30,4 @@ ACC_U0::ACC_U0(std::shared_ptr<Module> module) : Module::Interface(std::move(mod
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace Account
|
||||
} // namespace Service
|
||||
} // namespace Service::Account
|
||||
|
||||
@@ -6,13 +6,11 @@
|
||||
|
||||
#include "core/hle/service/acc/acc.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Account {
|
||||
namespace Service::Account {
|
||||
|
||||
class ACC_U0 final : public Module::Interface {
|
||||
public:
|
||||
explicit ACC_U0(std::shared_ptr<Module> module);
|
||||
};
|
||||
|
||||
} // namespace Account
|
||||
} // namespace Service
|
||||
} // namespace Service::Account
|
||||
|
||||
@@ -4,8 +4,7 @@
|
||||
|
||||
#include "core/hle/service/acc/acc_u1.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Account {
|
||||
namespace Service::Account {
|
||||
|
||||
ACC_U1::ACC_U1(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "acc:u1") {
|
||||
static const FunctionInfo functions[] = {
|
||||
@@ -38,5 +37,4 @@ ACC_U1::ACC_U1(std::shared_ptr<Module> module) : Module::Interface(std::move(mod
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace Account
|
||||
} // namespace Service
|
||||
} // namespace Service::Account
|
||||
|
||||
@@ -6,13 +6,11 @@
|
||||
|
||||
#include "core/hle/service/acc/acc.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Account {
|
||||
namespace Service::Account {
|
||||
|
||||
class ACC_U1 final : public Module::Interface {
|
||||
public:
|
||||
explicit ACC_U1(std::shared_ptr<Module> module);
|
||||
};
|
||||
|
||||
} // namespace Account
|
||||
} // namespace Service
|
||||
} // namespace Service::Account
|
||||
|
||||
@@ -14,8 +14,7 @@
|
||||
#include "core/hle/service/nvflinger/nvflinger.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Service {
|
||||
namespace AM {
|
||||
namespace Service::AM {
|
||||
|
||||
IWindowController::IWindowController() : ServiceFramework("IWindowController") {
|
||||
static const FunctionInfo functions[] = {
|
||||
@@ -571,5 +570,4 @@ void InstallInterfaces(SM::ServiceManager& service_manager,
|
||||
std::make_shared<AppletOE>(nvflinger)->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
} // namespace AM
|
||||
} // namespace Service
|
||||
} // namespace Service::AM
|
||||
|
||||
@@ -8,8 +8,7 @@
|
||||
#include "core/hle/service/am/applet_ae.h"
|
||||
#include "core/hle/service/nvflinger/nvflinger.h"
|
||||
|
||||
namespace Service {
|
||||
namespace AM {
|
||||
namespace Service::AM {
|
||||
|
||||
class ILibraryAppletProxy final : public ServiceFramework<ILibraryAppletProxy> {
|
||||
public:
|
||||
@@ -109,5 +108,4 @@ AppletAE::AppletAE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace AM
|
||||
} // namespace Service
|
||||
} // namespace Service::AM
|
||||
|
||||
@@ -8,8 +8,7 @@
|
||||
#include "core/hle/service/am/applet_oe.h"
|
||||
#include "core/hle/service/nvflinger/nvflinger.h"
|
||||
|
||||
namespace Service {
|
||||
namespace AM {
|
||||
namespace Service::AM {
|
||||
|
||||
class IApplicationProxy final : public ServiceFramework<IApplicationProxy> {
|
||||
public:
|
||||
@@ -104,5 +103,4 @@ AppletOE::AppletOE(std::shared_ptr<NVFlinger::NVFlinger> nvflinger)
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace AM
|
||||
} // namespace Service
|
||||
} // namespace Service::AM
|
||||
|
||||
@@ -6,8 +6,7 @@
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/aoc/aoc_u.h"
|
||||
|
||||
namespace Service {
|
||||
namespace AOC {
|
||||
namespace Service::AOC {
|
||||
|
||||
AOC_U::AOC_U() : ServiceFramework("aoc:u") {
|
||||
static const FunctionInfo functions[] = {
|
||||
@@ -42,5 +41,4 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
std::make_shared<AOC_U>()->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
} // namespace AOC
|
||||
} // namespace Service
|
||||
} // namespace Service::AOC
|
||||
|
||||
@@ -6,8 +6,7 @@
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace AOC {
|
||||
namespace Service::AOC {
|
||||
|
||||
class AOC_U final : public ServiceFramework<AOC_U> {
|
||||
public:
|
||||
@@ -22,5 +21,4 @@ private:
|
||||
/// Registers all AOC services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
} // namespace AOC
|
||||
} // namespace Service
|
||||
} // namespace Service::AOC
|
||||
|
||||
@@ -7,8 +7,7 @@
|
||||
#include "core/hle/service/apm/apm.h"
|
||||
#include "core/hle/service/apm/interface.h"
|
||||
|
||||
namespace Service {
|
||||
namespace APM {
|
||||
namespace Service::APM {
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
auto module_ = std::make_shared<Module>();
|
||||
@@ -16,5 +15,4 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
std::make_shared<APM>(module_, "apm:p")->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
} // namespace APM
|
||||
} // namespace Service
|
||||
} // namespace Service::APM
|
||||
|
||||
@@ -6,8 +6,7 @@
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace APM {
|
||||
namespace Service::APM {
|
||||
|
||||
enum class PerformanceMode : u8 {
|
||||
Handheld = 0,
|
||||
@@ -23,5 +22,4 @@ public:
|
||||
/// Registers all AM services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
} // namespace APM
|
||||
} // namespace Service
|
||||
} // namespace Service::APM
|
||||
|
||||
@@ -7,8 +7,7 @@
|
||||
#include "core/hle/service/apm/apm.h"
|
||||
#include "core/hle/service/apm/interface.h"
|
||||
|
||||
namespace Service {
|
||||
namespace APM {
|
||||
namespace Service::APM {
|
||||
|
||||
class ISession final : public ServiceFramework<ISession> {
|
||||
public:
|
||||
@@ -62,5 +61,4 @@ void APM::OpenSession(Kernel::HLERequestContext& ctx) {
|
||||
rb.PushIpcInterface<ISession>();
|
||||
}
|
||||
|
||||
} // namespace APM
|
||||
} // namespace Service
|
||||
} // namespace Service::APM
|
||||
|
||||
@@ -6,8 +6,7 @@
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace APM {
|
||||
namespace Service::APM {
|
||||
|
||||
class APM final : public ServiceFramework<APM> {
|
||||
public:
|
||||
@@ -23,5 +22,4 @@ private:
|
||||
/// Registers all AM services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
} // namespace APM
|
||||
} // namespace Service
|
||||
} // namespace Service::APM
|
||||
|
||||
@@ -7,8 +7,7 @@
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/service/audio/audin_u.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Audio {
|
||||
namespace Service::Audio {
|
||||
|
||||
class IAudioIn final : public ServiceFramework<IAudioIn> {
|
||||
public:
|
||||
@@ -44,5 +43,4 @@ AudInU::AudInU() : ServiceFramework("audin:u") {
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace Audio
|
||||
} // namespace Service
|
||||
} // namespace Service::Audio
|
||||
|
||||
@@ -10,8 +10,7 @@ namespace Kernel {
|
||||
class HLERequestContext;
|
||||
}
|
||||
|
||||
namespace Service {
|
||||
namespace Audio {
|
||||
namespace Service::Audio {
|
||||
|
||||
class AudInU final : public ServiceFramework<AudInU> {
|
||||
public:
|
||||
@@ -19,5 +18,4 @@ public:
|
||||
~AudInU() = default;
|
||||
};
|
||||
|
||||
} // namespace Audio
|
||||
} // namespace Service
|
||||
} // namespace Service::Audio
|
||||
|
||||
@@ -9,8 +9,7 @@
|
||||
#include "core/hle/service/audio/audren_u.h"
|
||||
#include "core/hle/service/audio/codecctl.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Audio {
|
||||
namespace Service::Audio {
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
std::make_shared<AudOutU>()->InstallAsService(service_manager);
|
||||
@@ -20,5 +19,4 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
std::make_shared<CodecCtl>()->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
} // namespace Audio
|
||||
} // namespace Service
|
||||
} // namespace Service::Audio
|
||||
|
||||
@@ -6,11 +6,9 @@
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Audio {
|
||||
namespace Service::Audio {
|
||||
|
||||
/// Registers all Audio services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
} // namespace Audio
|
||||
} // namespace Service
|
||||
} // namespace Service::Audio
|
||||
|
||||
@@ -10,8 +10,7 @@
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/service/audio/audout_u.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Audio {
|
||||
namespace Service::Audio {
|
||||
|
||||
/// Switch sample rate frequency
|
||||
constexpr u32 sample_rate{48000};
|
||||
@@ -204,5 +203,4 @@ AudOutU::AudOutU() : ServiceFramework("audout:u") {
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace Audio
|
||||
} // namespace Service
|
||||
} // namespace Service::Audio
|
||||
|
||||
@@ -10,8 +10,7 @@ namespace Kernel {
|
||||
class HLERequestContext;
|
||||
}
|
||||
|
||||
namespace Service {
|
||||
namespace Audio {
|
||||
namespace Service::Audio {
|
||||
|
||||
class IAudioOut;
|
||||
|
||||
@@ -37,5 +36,4 @@ private:
|
||||
};
|
||||
};
|
||||
|
||||
} // namespace Audio
|
||||
} // namespace Service
|
||||
} // namespace Service::Audio
|
||||
|
||||
@@ -7,8 +7,7 @@
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/service/audio/audrec_u.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Audio {
|
||||
namespace Service::Audio {
|
||||
|
||||
class IFinalOutputRecorder final : public ServiceFramework<IFinalOutputRecorder> {
|
||||
public:
|
||||
@@ -36,5 +35,4 @@ AudRecU::AudRecU() : ServiceFramework("audrec:u") {
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace Audio
|
||||
} // namespace Service
|
||||
} // namespace Service::Audio
|
||||
|
||||
@@ -10,8 +10,7 @@ namespace Kernel {
|
||||
class HLERequestContext;
|
||||
}
|
||||
|
||||
namespace Service {
|
||||
namespace Audio {
|
||||
namespace Service::Audio {
|
||||
|
||||
class AudRecU final : public ServiceFramework<AudRecU> {
|
||||
public:
|
||||
@@ -19,5 +18,4 @@ public:
|
||||
~AudRecU() = default;
|
||||
};
|
||||
|
||||
} // namespace Audio
|
||||
} // namespace Service
|
||||
} // namespace Service::Audio
|
||||
|
||||
@@ -9,8 +9,7 @@
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/service/audio/audren_u.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Audio {
|
||||
namespace Service::Audio {
|
||||
|
||||
/// TODO(bunnei): Find a proper value for the audio_ticks
|
||||
constexpr u64 audio_ticks{static_cast<u64>(BASE_CLOCK_RATE / 200)};
|
||||
@@ -272,5 +271,4 @@ void AudRenU::GetAudioDevice(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
}
|
||||
|
||||
} // namespace Audio
|
||||
} // namespace Service
|
||||
} // namespace Service::Audio
|
||||
|
||||
@@ -10,8 +10,7 @@ namespace Kernel {
|
||||
class HLERequestContext;
|
||||
}
|
||||
|
||||
namespace Service {
|
||||
namespace Audio {
|
||||
namespace Service::Audio {
|
||||
|
||||
class AudRenU final : public ServiceFramework<AudRenU> {
|
||||
public:
|
||||
@@ -24,5 +23,4 @@ private:
|
||||
void GetAudioDevice(Kernel::HLERequestContext& ctx);
|
||||
};
|
||||
|
||||
} // namespace Audio
|
||||
} // namespace Service
|
||||
} // namespace Service::Audio
|
||||
|
||||
@@ -7,8 +7,7 @@
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/service/audio/codecctl.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Audio {
|
||||
namespace Service::Audio {
|
||||
|
||||
CodecCtl::CodecCtl() : ServiceFramework("codecctl") {
|
||||
static const FunctionInfo functions[] = {
|
||||
@@ -29,5 +28,4 @@ CodecCtl::CodecCtl() : ServiceFramework("codecctl") {
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace Audio
|
||||
} // namespace Service
|
||||
} // namespace Service::Audio
|
||||
|
||||
@@ -10,8 +10,7 @@ namespace Kernel {
|
||||
class HLERequestContext;
|
||||
}
|
||||
|
||||
namespace Service {
|
||||
namespace Audio {
|
||||
namespace Service::Audio {
|
||||
|
||||
class CodecCtl final : public ServiceFramework<CodecCtl> {
|
||||
public:
|
||||
@@ -19,5 +18,4 @@ public:
|
||||
~CodecCtl() = default;
|
||||
};
|
||||
|
||||
} // namespace Audio
|
||||
} // namespace Service
|
||||
} // namespace Service::Audio
|
||||
|
||||
@@ -8,8 +8,7 @@
|
||||
#include "core/hle/service/fatal/fatal_p.h"
|
||||
#include "core/hle/service/fatal/fatal_u.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Fatal {
|
||||
namespace Service::Fatal {
|
||||
|
||||
Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
|
||||
: ServiceFramework(name), module(std::move(module)) {}
|
||||
@@ -34,5 +33,4 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
std::make_shared<Fatal_U>(module)->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
} // namespace Fatal
|
||||
} // namespace Service
|
||||
} // namespace Service::Fatal
|
||||
|
||||
@@ -6,8 +6,7 @@
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Fatal {
|
||||
namespace Service::Fatal {
|
||||
|
||||
class Module final {
|
||||
public:
|
||||
@@ -25,5 +24,4 @@ public:
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
} // namespace Fatal
|
||||
} // namespace Service
|
||||
} // namespace Service::Fatal
|
||||
|
||||
@@ -4,11 +4,9 @@
|
||||
|
||||
#include "core/hle/service/fatal/fatal_p.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Fatal {
|
||||
namespace Service::Fatal {
|
||||
|
||||
Fatal_P::Fatal_P(std::shared_ptr<Module> module)
|
||||
: Module::Interface(std::move(module), "fatal:p") {}
|
||||
|
||||
} // namespace Fatal
|
||||
} // namespace Service
|
||||
} // namespace Service::Fatal
|
||||
|
||||
@@ -6,13 +6,11 @@
|
||||
|
||||
#include "core/hle/service/fatal/fatal.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Fatal {
|
||||
namespace Service::Fatal {
|
||||
|
||||
class Fatal_P final : public Module::Interface {
|
||||
public:
|
||||
explicit Fatal_P(std::shared_ptr<Module> module);
|
||||
};
|
||||
|
||||
} // namespace Fatal
|
||||
} // namespace Service
|
||||
} // namespace Service::Fatal
|
||||
|
||||
@@ -4,8 +4,7 @@
|
||||
|
||||
#include "core/hle/service/fatal/fatal_u.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Fatal {
|
||||
namespace Service::Fatal {
|
||||
|
||||
Fatal_U::Fatal_U(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "fatal:u") {
|
||||
static const FunctionInfo functions[] = {
|
||||
@@ -15,5 +14,4 @@ Fatal_U::Fatal_U(std::shared_ptr<Module> module) : Module::Interface(std::move(m
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace Fatal
|
||||
} // namespace Service
|
||||
} // namespace Service::Fatal
|
||||
|
||||
@@ -6,13 +6,11 @@
|
||||
|
||||
#include "core/hle/service/fatal/fatal.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Fatal {
|
||||
namespace Service::Fatal {
|
||||
|
||||
class Fatal_U final : public Module::Interface {
|
||||
public:
|
||||
explicit Fatal_U(std::shared_ptr<Module> module);
|
||||
};
|
||||
|
||||
} // namespace Fatal
|
||||
} // namespace Service
|
||||
} // namespace Service::Fatal
|
||||
|
||||
@@ -10,8 +10,7 @@
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/hle/service/filesystem/fsp_srv.h"
|
||||
|
||||
namespace Service {
|
||||
namespace FileSystem {
|
||||
namespace Service::FileSystem {
|
||||
|
||||
/**
|
||||
* Map of registered file systems, identified by type. Once an file system is registered here, it
|
||||
@@ -75,5 +74,4 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
std::make_shared<FSP_SRV>()->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
} // namespace FileSystem
|
||||
} // namespace Service
|
||||
} // namespace Service::FileSystem
|
||||
|
||||
@@ -14,8 +14,7 @@
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/hle/service/filesystem/fsp_srv.h"
|
||||
|
||||
namespace Service {
|
||||
namespace FileSystem {
|
||||
namespace Service::FileSystem {
|
||||
|
||||
class IStorage final : public ServiceFramework<IStorage> {
|
||||
public:
|
||||
@@ -573,5 +572,4 @@ void FSP_SRV::OpenRomStorage(Kernel::HLERequestContext& ctx) {
|
||||
OpenDataStorageByCurrentProcess(ctx);
|
||||
}
|
||||
|
||||
} // namespace FileSystem
|
||||
} // namespace Service
|
||||
} // namespace Service::FileSystem
|
||||
|
||||
@@ -11,8 +11,7 @@ namespace FileSys {
|
||||
class FileSystemBackend;
|
||||
}
|
||||
|
||||
namespace Service {
|
||||
namespace FileSystem {
|
||||
namespace Service::FileSystem {
|
||||
|
||||
class FSP_SRV final : public ServiceFramework<FSP_SRV> {
|
||||
public:
|
||||
@@ -33,5 +32,4 @@ private:
|
||||
std::unique_ptr<FileSys::FileSystemBackend> romfs;
|
||||
};
|
||||
|
||||
} // namespace FileSystem
|
||||
} // namespace Service
|
||||
} // namespace Service::FileSystem
|
||||
|
||||
@@ -8,8 +8,7 @@
|
||||
#include "core/hle/service/friend/friend_a.h"
|
||||
#include "core/hle/service/friend/friend_u.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Friend {
|
||||
namespace Service::Friend {
|
||||
|
||||
void Module::Interface::CreateFriendService(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
@@ -26,5 +25,4 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
std::make_shared<Friend_U>(module)->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
} // namespace Friend
|
||||
} // namespace Service
|
||||
} // namespace Service::Friend
|
||||
|
||||
@@ -6,8 +6,7 @@
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Friend {
|
||||
namespace Service::Friend {
|
||||
|
||||
class Module final {
|
||||
public:
|
||||
@@ -25,5 +24,4 @@ public:
|
||||
/// Registers all Friend services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
} // namespace Friend
|
||||
} // namespace Service
|
||||
} // namespace Service::Friend
|
||||
|
||||
@@ -4,8 +4,7 @@
|
||||
|
||||
#include "core/hle/service/friend/friend_a.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Friend {
|
||||
namespace Service::Friend {
|
||||
|
||||
Friend_A::Friend_A(std::shared_ptr<Module> module)
|
||||
: Module::Interface(std::move(module), "friend:a") {
|
||||
@@ -16,5 +15,4 @@ Friend_A::Friend_A(std::shared_ptr<Module> module)
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace Friend
|
||||
} // namespace Service
|
||||
} // namespace Service::Friend
|
||||
|
||||
@@ -6,13 +6,11 @@
|
||||
|
||||
#include "core/hle/service/friend/friend.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Friend {
|
||||
namespace Service::Friend {
|
||||
|
||||
class Friend_A final : public Module::Interface {
|
||||
public:
|
||||
explicit Friend_A(std::shared_ptr<Module> module);
|
||||
};
|
||||
|
||||
} // namespace Friend
|
||||
} // namespace Service
|
||||
} // namespace Service::Friend
|
||||
|
||||
@@ -4,8 +4,7 @@
|
||||
|
||||
#include "core/hle/service/friend/friend_u.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Friend {
|
||||
namespace Service::Friend {
|
||||
|
||||
Friend_U::Friend_U(std::shared_ptr<Module> module)
|
||||
: Module::Interface(std::move(module), "friend:u") {
|
||||
@@ -16,5 +15,4 @@ Friend_U::Friend_U(std::shared_ptr<Module> module)
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace Friend
|
||||
} // namespace Service
|
||||
} // namespace Service::Friend
|
||||
|
||||
@@ -6,13 +6,11 @@
|
||||
|
||||
#include "core/hle/service/friend/friend.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Friend {
|
||||
namespace Service::Friend {
|
||||
|
||||
class Friend_U final : public Module::Interface {
|
||||
public:
|
||||
explicit Friend_U(std::shared_ptr<Module> module);
|
||||
};
|
||||
|
||||
} // namespace Friend
|
||||
} // namespace Service
|
||||
} // namespace Service::Friend
|
||||
|
||||
@@ -14,8 +14,7 @@
|
||||
#include "core/hle/service/hid/hid.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace HID {
|
||||
namespace Service::HID {
|
||||
|
||||
// Updating period for each HID device.
|
||||
// TODO(shinyquagsire23): These need better values.
|
||||
@@ -434,5 +433,4 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
std::make_shared<Hid>()->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
} // namespace HID
|
||||
} // namespace Service
|
||||
} // namespace Service::HID
|
||||
|
||||
@@ -7,8 +7,7 @@
|
||||
#include "core/hle/service/service.h"
|
||||
#include "core/settings.h"
|
||||
|
||||
namespace Service {
|
||||
namespace HID {
|
||||
namespace Service::HID {
|
||||
|
||||
// Begin enums and output structs
|
||||
|
||||
@@ -337,5 +336,4 @@ void ReloadInputDevices();
|
||||
/// Registers all HID services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
} // namespace HID
|
||||
} // namespace Service
|
||||
} // namespace Service::HID
|
||||
|
||||
@@ -9,8 +9,7 @@
|
||||
#include "core/hle/kernel/client_session.h"
|
||||
#include "core/hle/service/lm/lm.h"
|
||||
|
||||
namespace Service {
|
||||
namespace LM {
|
||||
namespace Service::LM {
|
||||
|
||||
class Logger final : public ServiceFramework<Logger> {
|
||||
public:
|
||||
@@ -189,5 +188,4 @@ LM::LM() : ServiceFramework("lm") {
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace LM
|
||||
} // namespace Service
|
||||
} // namespace Service::LM
|
||||
|
||||
@@ -8,8 +8,7 @@
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace LM {
|
||||
namespace Service::LM {
|
||||
|
||||
class LM final : public ServiceFramework<LM> {
|
||||
public:
|
||||
@@ -23,5 +22,4 @@ private:
|
||||
/// Registers all LM services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
} // namespace LM
|
||||
} // namespace Service
|
||||
} // namespace Service::LM
|
||||
|
||||
@@ -7,8 +7,7 @@
|
||||
#include "core/hle/service/nfp/nfp.h"
|
||||
#include "core/hle/service/nfp/nfp_user.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NFP {
|
||||
namespace Service::NFP {
|
||||
|
||||
Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
|
||||
: ServiceFramework(name), module(std::move(module)) {}
|
||||
@@ -24,5 +23,4 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
std::make_shared<NFP_User>(module)->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
} // namespace NFP
|
||||
} // namespace Service
|
||||
} // namespace Service::NFP
|
||||
|
||||
@@ -6,8 +6,7 @@
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NFP {
|
||||
namespace Service::NFP {
|
||||
|
||||
class Module final {
|
||||
public:
|
||||
@@ -24,5 +23,4 @@ public:
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
} // namespace NFP
|
||||
} // namespace Service
|
||||
} // namespace Service::NFP
|
||||
|
||||
@@ -4,8 +4,7 @@
|
||||
|
||||
#include "core/hle/service/nfp/nfp_user.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NFP {
|
||||
namespace Service::NFP {
|
||||
|
||||
NFP_User::NFP_User(std::shared_ptr<Module> module)
|
||||
: Module::Interface(std::move(module), "nfp:user") {
|
||||
@@ -15,5 +14,4 @@ NFP_User::NFP_User(std::shared_ptr<Module> module)
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace NFP
|
||||
} // namespace Service
|
||||
} // namespace Service::NFP
|
||||
|
||||
@@ -6,13 +6,11 @@
|
||||
|
||||
#include "core/hle/service/nfp/nfp.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NFP {
|
||||
namespace Service::NFP {
|
||||
|
||||
class NFP_User final : public Module::Interface {
|
||||
public:
|
||||
explicit NFP_User(std::shared_ptr<Module> module);
|
||||
};
|
||||
|
||||
} // namespace NFP
|
||||
} // namespace Service
|
||||
} // namespace Service::NFP
|
||||
|
||||
@@ -9,8 +9,7 @@
|
||||
#include "core/hle/service/nifm/nifm_s.h"
|
||||
#include "core/hle/service/nifm/nifm_u.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NIFM {
|
||||
namespace Service::NIFM {
|
||||
|
||||
class IScanRequest final : public ServiceFramework<IScanRequest> {
|
||||
public:
|
||||
@@ -208,5 +207,4 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
std::make_shared<NIFM_U>(module)->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
} // namespace NIFM
|
||||
} // namespace Service
|
||||
} // namespace Service::NIFM
|
||||
|
||||
@@ -6,8 +6,7 @@
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NIFM {
|
||||
namespace Service::NIFM {
|
||||
|
||||
class Module final {
|
||||
public:
|
||||
@@ -25,5 +24,4 @@ public:
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
} // namespace NIFM
|
||||
} // namespace Service
|
||||
} // namespace Service::NIFM
|
||||
|
||||
@@ -4,8 +4,7 @@
|
||||
|
||||
#include "core/hle/service/nifm/nifm_a.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NIFM {
|
||||
namespace Service::NIFM {
|
||||
|
||||
NIFM_A::NIFM_A(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "nifm:a") {
|
||||
static const FunctionInfo functions[] = {
|
||||
@@ -15,5 +14,4 @@ NIFM_A::NIFM_A(std::shared_ptr<Module> module) : Module::Interface(std::move(mod
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace NIFM
|
||||
} // namespace Service
|
||||
} // namespace Service::NIFM
|
||||
|
||||
@@ -6,13 +6,11 @@
|
||||
|
||||
#include "core/hle/service/nifm/nifm.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NIFM {
|
||||
namespace Service::NIFM {
|
||||
|
||||
class NIFM_A final : public Module::Interface {
|
||||
public:
|
||||
explicit NIFM_A(std::shared_ptr<Module> module);
|
||||
};
|
||||
|
||||
} // namespace NIFM
|
||||
} // namespace Service
|
||||
} // namespace Service::NIFM
|
||||
|
||||
@@ -4,8 +4,7 @@
|
||||
|
||||
#include "core/hle/service/nifm/nifm_s.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NIFM {
|
||||
namespace Service::NIFM {
|
||||
|
||||
NIFM_S::NIFM_S(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "nifm:s") {
|
||||
static const FunctionInfo functions[] = {
|
||||
@@ -15,5 +14,4 @@ NIFM_S::NIFM_S(std::shared_ptr<Module> module) : Module::Interface(std::move(mod
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace NIFM
|
||||
} // namespace Service
|
||||
} // namespace Service::NIFM
|
||||
|
||||
@@ -6,13 +6,11 @@
|
||||
|
||||
#include "core/hle/service/nifm/nifm.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NIFM {
|
||||
namespace Service::NIFM {
|
||||
|
||||
class NIFM_S final : public Module::Interface {
|
||||
public:
|
||||
explicit NIFM_S(std::shared_ptr<Module> module);
|
||||
};
|
||||
|
||||
} // namespace NIFM
|
||||
} // namespace Service
|
||||
} // namespace Service::NIFM
|
||||
|
||||
@@ -4,8 +4,7 @@
|
||||
|
||||
#include "core/hle/service/nifm/nifm_u.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NIFM {
|
||||
namespace Service::NIFM {
|
||||
|
||||
NIFM_U::NIFM_U(std::shared_ptr<Module> module) : Module::Interface(std::move(module), "nifm:u") {
|
||||
static const FunctionInfo functions[] = {
|
||||
@@ -15,5 +14,4 @@ NIFM_U::NIFM_U(std::shared_ptr<Module> module) : Module::Interface(std::move(mod
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace NIFM
|
||||
} // namespace Service
|
||||
} // namespace Service::NIFM
|
||||
|
||||
@@ -6,13 +6,11 @@
|
||||
|
||||
#include "core/hle/service/nifm/nifm.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NIFM {
|
||||
namespace Service::NIFM {
|
||||
|
||||
class NIFM_U final : public Module::Interface {
|
||||
public:
|
||||
explicit NIFM_U(std::shared_ptr<Module> module);
|
||||
};
|
||||
|
||||
} // namespace NIFM
|
||||
} // namespace Service
|
||||
} // namespace Service::NIFM
|
||||
|
||||
@@ -5,12 +5,10 @@
|
||||
#include "core/hle/service/ns/ns.h"
|
||||
#include "core/hle/service/ns/pl_u.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NS {
|
||||
namespace Service::NS {
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
std::make_shared<PL_U>()->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
} // namespace NS
|
||||
} // namespace Service
|
||||
} // namespace Service::NS
|
||||
|
||||
@@ -6,11 +6,9 @@
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NS {
|
||||
namespace Service::NS {
|
||||
|
||||
/// Registers all NS services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
} // namespace NS
|
||||
} // namespace Service
|
||||
} // namespace Service::NS
|
||||
|
||||
@@ -8,8 +8,7 @@
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/ns/pl_u.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NS {
|
||||
namespace Service::NS {
|
||||
|
||||
struct FontRegion {
|
||||
u32 offset;
|
||||
@@ -117,5 +116,4 @@ void PL_U::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx) {
|
||||
rb.PushCopyObjects(shared_font_mem);
|
||||
}
|
||||
|
||||
} // namespace NS
|
||||
} // namespace Service
|
||||
} // namespace Service::NS
|
||||
|
||||
@@ -8,8 +8,7 @@
|
||||
#include "core/hle/kernel/shared_memory.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace NS {
|
||||
namespace Service::NS {
|
||||
|
||||
class PL_U final : public ServiceFramework<PL_U> {
|
||||
public:
|
||||
@@ -30,5 +29,4 @@ private:
|
||||
std::shared_ptr<std::vector<u8>> shared_font;
|
||||
};
|
||||
|
||||
} // namespace NS
|
||||
} // namespace Service
|
||||
} // namespace Service::NS
|
||||
|
||||
@@ -9,9 +9,7 @@
|
||||
#include "common/common_types.h"
|
||||
#include "common/swap.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Nvidia {
|
||||
namespace Devices {
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
/// Represents an abstract nvidia device node. It is to be subclassed by concrete device nodes to
|
||||
/// implement the ioctl interface.
|
||||
@@ -38,6 +36,4 @@ public:
|
||||
virtual u32 ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) = 0;
|
||||
};
|
||||
|
||||
} // namespace Devices
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -10,9 +10,7 @@
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Nvidia {
|
||||
namespace Devices {
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
u32 nvdisp_disp0::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
UNIMPLEMENTED();
|
||||
@@ -35,6 +33,4 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3
|
||||
VideoCore::g_renderer->SwapBuffers(framebuffer);
|
||||
}
|
||||
|
||||
} // namespace Devices
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -10,9 +10,7 @@
|
||||
#include "core/hle/service/nvdrv/devices/nvdevice.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Nvidia {
|
||||
namespace Devices {
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
class nvmap;
|
||||
|
||||
@@ -31,6 +29,4 @@ private:
|
||||
std::shared_ptr<nvmap> nvmap_dev;
|
||||
};
|
||||
|
||||
} // namespace Devices
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -9,9 +9,7 @@
|
||||
#include "core/hle/service/nvdrv/devices/nvhost_as_gpu.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvmap.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Nvidia {
|
||||
namespace Devices {
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
u32 nvhost_as_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
LOG_DEBUG(Service_NVDRV, "called, command=0x%08x, input_size=0x%zx, output_size=0x%zx",
|
||||
@@ -115,6 +113,4 @@ u32 nvhost_as_gpu::GetVARegions(const std::vector<u8>& input, std::vector<u8>& o
|
||||
return 0;
|
||||
}
|
||||
|
||||
} // namespace Devices
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -11,9 +11,7 @@
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdevice.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Nvidia {
|
||||
namespace Devices {
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
class nvmap;
|
||||
|
||||
@@ -100,6 +98,4 @@ private:
|
||||
std::shared_ptr<nvmap> nvmap_dev;
|
||||
};
|
||||
|
||||
} // namespace Devices
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -6,9 +6,7 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvhost_ctrl.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Nvidia {
|
||||
namespace Devices {
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
u32 nvhost_ctrl::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
LOG_DEBUG(Service_NVDRV, "called, command=0x%08x, input_size=0x%zx, output_size=0x%zx",
|
||||
@@ -59,6 +57,4 @@ u32 nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>&
|
||||
return 0;
|
||||
}
|
||||
|
||||
} // namespace Devices
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -11,9 +11,7 @@
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdevice.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Nvidia {
|
||||
namespace Devices {
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
class nvhost_ctrl final : public nvdevice {
|
||||
public:
|
||||
@@ -55,6 +53,4 @@ private:
|
||||
u32 IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
};
|
||||
|
||||
} // namespace Devices
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -7,9 +7,7 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvhost_ctrl_gpu.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Nvidia {
|
||||
namespace Devices {
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
u32 nvhost_ctrl_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
LOG_DEBUG(Service_NVDRV, "called, command=0x%08x, input_size=0x%zx, output_size=0x%zx",
|
||||
@@ -122,6 +120,4 @@ u32 nvhost_ctrl_gpu::ZCullGetInfo(const std::vector<u8>& input, std::vector<u8>&
|
||||
return 0;
|
||||
}
|
||||
|
||||
} // namespace Devices
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -9,9 +9,7 @@
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdevice.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Nvidia {
|
||||
namespace Devices {
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
class nvhost_ctrl_gpu final : public nvdevice {
|
||||
public:
|
||||
@@ -125,6 +123,5 @@ private:
|
||||
u32 ZCullGetCtxSize(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
u32 ZCullGetInfo(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
};
|
||||
} // namespace Devices
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -9,9 +9,7 @@
|
||||
#include "core/core.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvhost_gpu.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Nvidia {
|
||||
namespace Devices {
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
u32 nvhost_gpu::ioctl(Ioctl command, const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
LOG_DEBUG(Service_NVDRV, "called, command=0x%08x, input_size=0x%zx, output_size=0x%zx",
|
||||
@@ -142,6 +140,4 @@ u32 nvhost_gpu::SubmitGPFIFO(const std::vector<u8>& input, std::vector<u8>& outp
|
||||
return 0;
|
||||
}
|
||||
|
||||
} // namespace Devices
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -10,9 +10,7 @@
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdevice.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Nvidia {
|
||||
namespace Devices {
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
class nvmap;
|
||||
constexpr u32 NVGPU_IOCTL_MAGIC('H');
|
||||
@@ -139,6 +137,4 @@ private:
|
||||
std::shared_ptr<nvmap> nvmap_dev;
|
||||
};
|
||||
|
||||
} // namespace Devices
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -9,9 +9,7 @@
|
||||
#include "common/logging/log.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvmap.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Nvidia {
|
||||
namespace Devices {
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
VAddr nvmap::GetObjectAddress(u32 handle) const {
|
||||
auto object = GetObject(handle);
|
||||
@@ -144,6 +142,4 @@ u32 nvmap::IocParam(const std::vector<u8>& input, std::vector<u8>& output) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
} // namespace Devices
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
@@ -12,9 +12,7 @@
|
||||
#include "common/swap.h"
|
||||
#include "core/hle/service/nvdrv/devices/nvdevice.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Nvidia {
|
||||
namespace Devices {
|
||||
namespace Service::Nvidia::Devices {
|
||||
|
||||
class nvmap final : public nvdevice {
|
||||
public:
|
||||
@@ -111,6 +109,4 @@ private:
|
||||
u32 IocParam(const std::vector<u8>& input, std::vector<u8>& output);
|
||||
};
|
||||
|
||||
} // namespace Devices
|
||||
} // namespace Nvidia
|
||||
} // namespace Service
|
||||
} // namespace Service::Nvidia::Devices
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user