Compare commits
3 Commits
__refs_pul
...
__refs_pul
| Author | SHA1 | Date | |
|---|---|---|---|
|
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fe038816ef | ||
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f28de1c3c4 | ||
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1ab81d3bd8 |
@@ -278,7 +278,7 @@ endif()
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if (ENABLE_QT)
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if (YUZU_USE_BUNDLED_QT)
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if (MSVC14 AND ARCHITECTURE_x86_64)
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set(QT_VER qt-5.10.0-msvc2015_64)
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set(QT_VER qt-5.7-msvc2015_64)
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else()
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message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable YUZU_USE_BUNDLED_QT and provide your own.")
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endif()
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1
externals/CMakeLists.txt
vendored
1
externals/CMakeLists.txt
vendored
@@ -17,7 +17,6 @@ endif()
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# libfmt
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add_subdirectory(fmt)
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add_library(fmt::fmt ALIAS fmt)
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# getopt
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if (MSVC)
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2
externals/fmt
vendored
2
externals/fmt
vendored
Submodule externals/fmt updated: 5859e58ba1...ac5484c4e7
@@ -89,7 +89,7 @@ endif()
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create_target_directory_groups(common)
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target_link_libraries(common PUBLIC Boost::boost fmt microprofile)
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target_link_libraries(common PUBLIC Boost::boost microprofile)
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if (ARCHITECTURE_x86_64)
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target_link_libraries(common PRIVATE xbyak)
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endif()
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@@ -11,7 +11,6 @@
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#include "common/logging/filter.h"
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#include "common/logging/log.h"
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#include "common/logging/text_formatter.h"
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#include "common/string_util.h"
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namespace Log {
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@@ -107,20 +106,25 @@ const char* GetLevelName(Level log_level) {
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}
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Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
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const char* function, std::string message) {
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const char* function, const char* format, va_list args) {
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using std::chrono::duration_cast;
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using std::chrono::steady_clock;
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static steady_clock::time_point time_origin = steady_clock::now();
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std::array<char, 4 * 1024> formatting_buffer;
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Entry entry;
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entry.timestamp = duration_cast<std::chrono::microseconds>(steady_clock::now() - time_origin);
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entry.log_class = log_class;
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entry.log_level = log_level;
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entry.filename = Common::TrimSourcePath(filename);
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entry.line_num = line_nr;
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entry.function = function;
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entry.message = std::move(message);
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snprintf(formatting_buffer.data(), formatting_buffer.size(), "%s:%s:%u", filename, function,
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line_nr);
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entry.location = std::string(formatting_buffer.data());
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vsnprintf(formatting_buffer.data(), formatting_buffer.size(), format, args);
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entry.message = std::string(formatting_buffer.data());
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return entry;
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}
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@@ -131,28 +135,15 @@ void SetFilter(Filter* new_filter) {
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filter = new_filter;
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}
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void LogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_num,
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void LogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
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const char* function, const char* format, ...) {
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if (filter && !filter->CheckMessage(log_class, log_level))
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if (filter != nullptr && !filter->CheckMessage(log_class, log_level))
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return;
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std::array<char, 4 * 1024> formatting_buffer;
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va_list args;
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va_start(args, format);
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vsnprintf(formatting_buffer.data(), formatting_buffer.size(), format, args);
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Entry entry = CreateEntry(log_class, log_level, filename, line_nr, function, format, args);
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va_end(args);
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Entry entry = CreateEntry(log_class, log_level, filename, line_num, function,
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std::string(formatting_buffer.data()));
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PrintColoredMessage(entry);
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}
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void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
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unsigned int line_num, const char* function, const char* format,
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const fmt::format_args& args) {
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if (filter && !filter->CheckMessage(log_class, log_level))
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return;
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Entry entry =
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CreateEntry(log_class, log_level, filename, line_num, function, fmt::vformat(format, args));
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PrintColoredMessage(entry);
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}
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@@ -22,16 +22,13 @@ struct Entry {
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std::chrono::microseconds timestamp;
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Class log_class;
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Level log_level;
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std::string filename;
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unsigned int line_num;
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std::string function;
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std::string location;
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std::string message;
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Entry() = default;
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Entry(Entry&& o) = default;
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Entry& operator=(Entry&& o) = default;
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Entry& operator=(const Entry& o) = default;
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};
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/**
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@@ -47,7 +44,7 @@ const char* GetLevelName(Level log_level);
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/// Creates a log entry by formatting the given source location, and message.
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Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
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const char* function, std::string message);
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const char* function, const char* format, va_list args);
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void SetFilter(Filter* filter);
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} // namespace Log
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@@ -65,14 +65,14 @@ bool Filter::ParseFilterRule(const std::string::const_iterator begin,
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const std::string::const_iterator end) {
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auto level_separator = std::find(begin, end, ':');
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if (level_separator == end) {
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NGLOG_ERROR(Log, "Invalid log filter. Must specify a log level after `:`: %s",
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std::string(begin, end).c_str());
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LOG_ERROR(Log, "Invalid log filter. Must specify a log level after `:`: %s",
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std::string(begin, end).c_str());
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return false;
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}
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const Level level = GetLevelByName(level_separator + 1, end);
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if (level == Level::Count) {
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NGLOG_ERROR(Log, "Unknown log level in filter: %s", std::string(begin, end).c_str());
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LOG_ERROR(Log, "Unknown log level in filter: %s", std::string(begin, end).c_str());
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return false;
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}
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@@ -83,7 +83,7 @@ bool Filter::ParseFilterRule(const std::string::const_iterator begin,
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const Class log_class = GetClassByName(begin, level_separator);
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if (log_class == Class::Count) {
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NGLOG_ERROR(Log, "Unknown log class in filter: %s", std::string(begin, end).c_str());
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LOG_ERROR(Log, "Unknown log class in filter: %s", std::string(begin, end).c_str());
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return false;
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}
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@@ -19,7 +19,7 @@ namespace Log {
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class Filter {
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public:
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/// Initializes the filter with all classes having `default_level` as the minimum level.
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Filter(Level default_level = Level::Info);
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Filter(Level default_level);
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/// Resets the filter so that all classes have `level` as the minimum displayed level.
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void ResetAll(Level level);
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@@ -4,7 +4,6 @@
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#pragma once
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#include <fmt/format.h>
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#include "common/common_types.h"
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namespace Log {
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@@ -92,7 +91,7 @@ enum class Class : ClassType {
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};
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/// Logs a message to the global logger.
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void LogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_num,
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void LogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
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const char* function,
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#ifdef _MSC_VER
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_Printf_format_string_
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@@ -104,18 +103,6 @@ void LogMessage(Class log_class, Level log_level, const char* filename, unsigned
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#endif
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;
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/// Logs a message to the global logger, using fmt
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void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
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unsigned int line_num, const char* function, const char* format,
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const fmt::format_args& args);
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template <typename... Args>
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void FmtLogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_num,
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const char* function, const char* format, const Args&... args) {
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FmtLogMessageImpl(log_class, log_level, filename, line_num, function, format,
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fmt::make_args(args...));
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}
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} // namespace Log
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#define LOG_GENERIC(log_class, log_level, ...) \
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@@ -138,28 +125,3 @@ void FmtLogMessage(Class log_class, Level log_level, const char* filename, unsig
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LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Error, __VA_ARGS__)
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#define LOG_CRITICAL(log_class, ...) \
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LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Critical, __VA_ARGS__)
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// Define the fmt lib macros
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#ifdef _DEBUG
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#define NGLOG_TRACE(log_class, ...) \
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::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Trace, __FILE__, __LINE__, \
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__func__, __VA_ARGS__)
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#else
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#define NGLOG_TRACE(log_class, fmt, ...) (void(0))
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#endif
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#define NGLOG_DEBUG(log_class, ...) \
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::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Debug, __FILE__, __LINE__, \
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__func__, __VA_ARGS__)
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#define NGLOG_INFO(log_class, ...) \
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::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Info, __FILE__, __LINE__, \
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__func__, __VA_ARGS__)
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#define NGLOG_WARNING(log_class, ...) \
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::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Warning, __FILE__, __LINE__, \
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__func__, __VA_ARGS__)
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#define NGLOG_ERROR(log_class, ...) \
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::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Error, __FILE__, __LINE__, \
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__func__, __VA_ARGS__)
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#define NGLOG_CRITICAL(log_class, ...) \
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::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Critical, __FILE__, __LINE__, \
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__func__, __VA_ARGS__)
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@@ -18,29 +18,50 @@
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namespace Log {
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std::string FormatLogMessage(const Entry& entry) {
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// TODO(bunnei): This should be moved to a generic path manipulation library
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const char* TrimSourcePath(const char* path, const char* root) {
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const char* p = path;
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while (*p != '\0') {
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const char* next_slash = p;
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while (*next_slash != '\0' && *next_slash != '/' && *next_slash != '\\') {
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++next_slash;
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}
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bool is_src = Common::ComparePartialString(p, next_slash, root);
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p = next_slash;
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if (*p != '\0') {
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++p;
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}
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if (is_src) {
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path = p;
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}
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}
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return path;
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}
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void FormatLogMessage(const Entry& entry, char* out_text, size_t text_len) {
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unsigned int time_seconds = static_cast<unsigned int>(entry.timestamp.count() / 1000000);
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unsigned int time_fractional = static_cast<unsigned int>(entry.timestamp.count() % 1000000);
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const char* class_name = GetLogClassName(entry.log_class);
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const char* level_name = GetLevelName(entry.log_level);
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return fmt::format("[{:4d}.{:06d}] {} <{}> {}:{}:{}: {}", time_seconds, time_fractional,
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class_name, level_name, entry.filename, entry.function, entry.line_num,
|
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entry.message);
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snprintf(out_text, text_len, "[%4u.%06u] %s <%s> %s: %s", time_seconds, time_fractional,
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class_name, level_name, TrimSourcePath(entry.location.c_str()), entry.message.c_str());
|
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}
|
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|
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void PrintMessage(const Entry& entry) {
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auto str = FormatLogMessage(entry) + '\n';
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fputs(str.c_str(), stderr);
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std::array<char, 4 * 1024> format_buffer;
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FormatLogMessage(entry, format_buffer.data(), format_buffer.size());
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fputs(format_buffer.data(), stderr);
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fputc('\n', stderr);
|
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}
|
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|
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void PrintColoredMessage(const Entry& entry) {
|
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#ifdef _WIN32
|
||||
HANDLE console_handle = GetStdHandle(STD_ERROR_HANDLE);
|
||||
if (console_handle == INVALID_HANDLE_VALUE) {
|
||||
return;
|
||||
}
|
||||
static HANDLE console_handle = GetStdHandle(STD_ERROR_HANDLE);
|
||||
|
||||
CONSOLE_SCREEN_BUFFER_INFO original_info = {0};
|
||||
GetConsoleScreenBufferInfo(console_handle, &original_info);
|
||||
|
||||
@@ -10,8 +10,20 @@ namespace Log {
|
||||
|
||||
struct Entry;
|
||||
|
||||
/**
|
||||
* Attempts to trim an arbitrary prefix from `path`, leaving only the part starting at `root`. It's
|
||||
* intended to be used to strip a system-specific build directory from the `__FILE__` macro,
|
||||
* leaving only the path relative to the sources root.
|
||||
*
|
||||
* @param path The input file path as a null-terminated string
|
||||
* @param root The name of the root source directory as a null-terminated string. Path up to and
|
||||
* including the last occurrence of this name will be stripped
|
||||
* @return A pointer to the same string passed as `path`, but starting at the trimmed portion
|
||||
*/
|
||||
const char* TrimSourcePath(const char* path, const char* root = "src");
|
||||
|
||||
/// Formats a log entry into the provided text buffer.
|
||||
std::string FormatLogMessage(const Entry& entry);
|
||||
void FormatLogMessage(const Entry& entry, char* out_text, size_t text_len);
|
||||
/// Formats and prints a log entry to stderr.
|
||||
void PrintMessage(const Entry& entry);
|
||||
/// Prints the same message as `PrintMessage`, but colored acoording to the severity level.
|
||||
|
||||
@@ -462,27 +462,4 @@ std::string StringFromFixedZeroTerminatedBuffer(const char* buffer, size_t max_l
|
||||
|
||||
return std::string(buffer, len);
|
||||
}
|
||||
|
||||
const char* TrimSourcePath(const char* path, const char* root) {
|
||||
const char* p = path;
|
||||
|
||||
while (*p != '\0') {
|
||||
const char* next_slash = p;
|
||||
while (*next_slash != '\0' && *next_slash != '/' && *next_slash != '\\') {
|
||||
++next_slash;
|
||||
}
|
||||
|
||||
bool is_src = Common::ComparePartialString(p, next_slash, root);
|
||||
p = next_slash;
|
||||
|
||||
if (*p != '\0') {
|
||||
++p;
|
||||
}
|
||||
if (is_src) {
|
||||
path = p;
|
||||
}
|
||||
}
|
||||
return path;
|
||||
}
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -134,17 +134,4 @@ bool ComparePartialString(InIt begin, InIt end, const char* other) {
|
||||
* NUL-terminated then the string ends at max_len characters.
|
||||
*/
|
||||
std::string StringFromFixedZeroTerminatedBuffer(const char* buffer, size_t max_len);
|
||||
|
||||
/**
|
||||
* Attempts to trim an arbitrary prefix from `path`, leaving only the part starting at `root`. It's
|
||||
* intended to be used to strip a system-specific build directory from the `__FILE__` macro,
|
||||
* leaving only the path relative to the sources root.
|
||||
*
|
||||
* @param path The input file path as a null-terminated string
|
||||
* @param root The name of the root source directory as a null-terminated string. Path up to and
|
||||
* including the last occurrence of this name will be stripped
|
||||
* @return A pointer to the same string passed as `path`, but starting at the trimmed portion
|
||||
*/
|
||||
const char* TrimSourcePath(const char* path, const char* root = "src");
|
||||
|
||||
} // namespace Common
|
||||
|
||||
@@ -103,19 +103,7 @@ inline __attribute__((always_inline)) u64 swap64(u64 _data) {
|
||||
return __builtin_bswap64(_data);
|
||||
}
|
||||
#elif defined(__Bitrig__) || defined(__OpenBSD__)
|
||||
// redefine swap16, swap32, swap64 as inline functions
|
||||
#undef swap16
|
||||
#undef swap32
|
||||
#undef swap64
|
||||
inline u16 swap16(u16 _data) {
|
||||
return __swap16(_data);
|
||||
}
|
||||
inline u32 swap32(u32 _data) {
|
||||
return __swap32(_data);
|
||||
}
|
||||
inline u64 swap64(u64 _data) {
|
||||
return __swap64(_data);
|
||||
}
|
||||
// swap16, swap32, swap64 are left as is
|
||||
#elif defined(__DragonFly__) || defined(__FreeBSD__) || defined(__NetBSD__)
|
||||
inline u16 swap16(u16 _data) {
|
||||
return bswap16(_data);
|
||||
|
||||
@@ -15,7 +15,7 @@ namespace Telemetry {
|
||||
/// Field type, used for grouping fields together in the final submitted telemetry log
|
||||
enum class FieldType : u8 {
|
||||
None = 0, ///< No specified field group
|
||||
App, ///< yuzu application fields (e.g. version, branch, etc.)
|
||||
App, ///< Citra application fields (e.g. version, branch, etc.)
|
||||
Session, ///< Emulated session fields (e.g. title ID, log, etc.)
|
||||
Performance, ///< Emulated performance (e.g. fps, emulated CPU speed, etc.)
|
||||
UserFeedback, ///< User submitted feedback (e.g. star rating, user notes, etc.)
|
||||
|
||||
@@ -130,8 +130,6 @@ add_library(core STATIC
|
||||
hle/service/friend/friend.h
|
||||
hle/service/friend/friend_a.cpp
|
||||
hle/service/friend/friend_a.h
|
||||
hle/service/friend/friend_u.cpp
|
||||
hle/service/friend/friend_u.h
|
||||
hle/service/hid/hid.cpp
|
||||
hle/service/hid/hid.h
|
||||
hle/service/lm/lm.cpp
|
||||
|
||||
@@ -92,8 +92,6 @@ System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& file
|
||||
return ResultStatus::ErrorLoader_ErrorEncrypted;
|
||||
case Loader::ResultStatus::ErrorInvalidFormat:
|
||||
return ResultStatus::ErrorLoader_ErrorInvalidFormat;
|
||||
case Loader::ResultStatus::ErrorUnsupportedArch:
|
||||
return ResultStatus::ErrorUnsupportedArch;
|
||||
default:
|
||||
return ResultStatus::ErrorSystemMode;
|
||||
}
|
||||
@@ -117,8 +115,6 @@ System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& file
|
||||
return ResultStatus::ErrorLoader_ErrorEncrypted;
|
||||
case Loader::ResultStatus::ErrorInvalidFormat:
|
||||
return ResultStatus::ErrorLoader_ErrorInvalidFormat;
|
||||
case Loader::ResultStatus::ErrorUnsupportedArch:
|
||||
return ResultStatus::ErrorUnsupportedArch;
|
||||
default:
|
||||
return ResultStatus::ErrorLoader;
|
||||
}
|
||||
|
||||
@@ -44,7 +44,6 @@ public:
|
||||
ErrorSystemFiles, ///< Error in finding system files
|
||||
ErrorSharedFont, ///< Error in finding shared font
|
||||
ErrorVideoCore, ///< Error in the video core
|
||||
ErrorUnsupportedArch, ///< Unsupported Architecture (32-Bit ROMs)
|
||||
ErrorUnknown ///< Any other error
|
||||
};
|
||||
|
||||
|
||||
@@ -174,9 +174,8 @@ u64 Disk_Storage::GetSize() const {
|
||||
}
|
||||
|
||||
bool Disk_Storage::SetSize(const u64 size) const {
|
||||
file->Resize(size);
|
||||
file->Flush();
|
||||
return true;
|
||||
LOG_WARNING(Service_FS, "(STUBBED) called");
|
||||
return false;
|
||||
}
|
||||
|
||||
Disk_Directory::Disk_Directory(const std::string& path) : directory() {
|
||||
|
||||
@@ -268,11 +268,8 @@ std::vector<u8> HLERequestContext::ReadBuffer() const {
|
||||
|
||||
size_t HLERequestContext::WriteBuffer(const void* buffer, size_t size) const {
|
||||
const bool is_buffer_b{BufferDescriptorB().size() && BufferDescriptorB()[0].Size()};
|
||||
const size_t buffer_size{GetWriteBufferSize()};
|
||||
if (size > buffer_size) {
|
||||
LOG_CRITICAL(Core, "size (%016zx) is greater than buffer_size (%016zx)", size, buffer_size);
|
||||
size = buffer_size; // TODO(bunnei): This needs to be HW tested
|
||||
}
|
||||
|
||||
ASSERT_MSG(size <= GetWriteBufferSize(), "Size %lx is too big", size);
|
||||
|
||||
if (is_buffer_b) {
|
||||
Memory::WriteBlock(BufferDescriptorB()[0].Address(), buffer, size);
|
||||
|
||||
@@ -121,9 +121,8 @@ void Process::Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size) {
|
||||
// TODO(bunnei): This is heap area that should be allocated by the kernel and not mapped as part
|
||||
// of the user address space.
|
||||
vm_manager
|
||||
.MapMemoryBlock(Memory::STACK_AREA_VADDR_END - stack_size,
|
||||
std::make_shared<std::vector<u8>>(stack_size, 0), 0, stack_size,
|
||||
MemoryState::Mapped)
|
||||
.MapMemoryBlock(Memory::STACK_VADDR, std::make_shared<std::vector<u8>>(stack_size, 0), 0,
|
||||
stack_size, MemoryState::Mapped)
|
||||
.Unwrap();
|
||||
misc_memory_used += stack_size;
|
||||
memory_region->used += stack_size;
|
||||
|
||||
@@ -120,6 +120,18 @@ ResultCode SharedMemory::Map(Process* target_process, VAddr address, MemoryPermi
|
||||
return ERR_WRONG_PERMISSION;
|
||||
}
|
||||
|
||||
// TODO(Subv): The same process that created a SharedMemory object
|
||||
// can not map it in its own address space unless it was created with addr=0, result 0xD900182C.
|
||||
|
||||
if (address != 0) {
|
||||
// TODO(shinyquagsire23): Check for virtual/mappable memory here too?
|
||||
if (address >= Memory::HEAP_VADDR && address < Memory::HEAP_VADDR_END) {
|
||||
LOG_ERROR(Kernel, "cannot map id=%u, address=0x%lx name=%s, invalid address",
|
||||
GetObjectId(), address, name.c_str());
|
||||
return ERR_INVALID_ADDRESS;
|
||||
}
|
||||
}
|
||||
|
||||
VAddr target_address = address;
|
||||
|
||||
if (base_address == 0 && target_address == 0) {
|
||||
|
||||
@@ -371,18 +371,6 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
/// Sets the thread activity
|
||||
static ResultCode SetThreadActivity(Handle handle, u32 unknown) {
|
||||
LOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x%08X, unknown=0x%08X", handle, unknown);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
/// Gets the thread context
|
||||
static ResultCode GetThreadContext(Handle handle, VAddr addr) {
|
||||
LOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x%08X, addr=0x%" PRIx64, handle, addr);
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
/// Gets the priority for the specified thread
|
||||
static ResultCode GetThreadPriority(u32* priority, Handle handle) {
|
||||
const SharedPtr<Thread> thread = g_handle_table.Get<Thread>(handle);
|
||||
@@ -865,8 +853,8 @@ static const FunctionDef SVC_Table[] = {
|
||||
{0x2F, nullptr, "GetLastThreadInfo"},
|
||||
{0x30, nullptr, "GetResourceLimitLimitValue"},
|
||||
{0x31, nullptr, "GetResourceLimitCurrentValue"},
|
||||
{0x32, SvcWrap<SetThreadActivity>, "SetThreadActivity"},
|
||||
{0x33, SvcWrap<GetThreadContext>, "GetThreadContext"},
|
||||
{0x32, nullptr, "SetThreadActivity"},
|
||||
{0x33, nullptr, "GetThreadContext"},
|
||||
{0x34, nullptr, "Unknown"},
|
||||
{0x35, nullptr, "Unknown"},
|
||||
{0x36, nullptr, "Unknown"},
|
||||
|
||||
@@ -70,11 +70,6 @@ void SvcWrap() {
|
||||
FuncReturn(retval);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32, u64)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func((u32)(PARAM(0) & 0xFFFFFFFF), PARAM(1)).raw);
|
||||
}
|
||||
|
||||
template <ResultCode func(u32, u32, u64)>
|
||||
void SvcWrap() {
|
||||
FuncReturn(func((u32)(PARAM(0) & 0xFFFFFFFF), (u32)(PARAM(1) & 0xFFFFFFFF), PARAM(2)).raw);
|
||||
|
||||
@@ -342,7 +342,7 @@ SharedPtr<Thread> SetupMainThread(VAddr entry_point, u32 priority,
|
||||
|
||||
// Initialize new "main" thread
|
||||
auto thread_res = Thread::Create("main", entry_point, priority, 0, THREADPROCESSORID_0,
|
||||
Memory::STACK_AREA_VADDR_END, owner_process);
|
||||
Memory::STACK_VADDR_END, owner_process);
|
||||
|
||||
SharedPtr<Thread> thread = std::move(thread_res).Unwrap();
|
||||
|
||||
|
||||
@@ -25,7 +25,7 @@ class IAudioOut final : public ServiceFramework<IAudioOut> {
|
||||
public:
|
||||
IAudioOut() : ServiceFramework("IAudioOut"), audio_out_state(AudioState::Stopped) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0x0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
|
||||
{0x0, nullptr, "GetAudioOutState"},
|
||||
{0x1, &IAudioOut::StartAudioOut, "StartAudioOut"},
|
||||
{0x2, &IAudioOut::StopAudioOut, "StopAudioOut"},
|
||||
{0x3, &IAudioOut::AppendAudioOutBuffer_1, "AppendAudioOutBuffer_1"},
|
||||
@@ -57,13 +57,6 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
void GetAudioOutState(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_Audio, "called");
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(static_cast<u32>(audio_out_state));
|
||||
}
|
||||
|
||||
void StartAudioOut(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
|
||||
|
||||
@@ -158,7 +158,7 @@ public:
|
||||
{0x0, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceName"},
|
||||
{0x1, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolume"},
|
||||
{0x2, nullptr, "GetAudioDeviceOutputVolume"},
|
||||
{0x3, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceName"},
|
||||
{0x3, nullptr, "GetActiveAudioDeviceName"},
|
||||
{0x4, &IAudioDevice::QueryAudioDeviceSystemEvent, "QueryAudioDeviceSystemEvent"},
|
||||
{0x5, &IAudioDevice::GetActiveChannelCount, "GetActiveChannelCount"},
|
||||
{0x6, nullptr, "ListAudioDeviceNameAuto"},
|
||||
@@ -199,18 +199,6 @@ private:
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void GetActiveAudioDeviceName(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
const std::string audio_interface = "AudioDevice";
|
||||
ctx.WriteBuffer(audio_interface.c_str(), audio_interface.size());
|
||||
|
||||
IPC::ResponseBuilder rb = rp.MakeBuilder(3, 0, 0);
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(1);
|
||||
}
|
||||
|
||||
void QueryAudioDeviceSystemEvent(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_Audio, "(STUBBED) called");
|
||||
|
||||
|
||||
@@ -72,8 +72,8 @@ public:
|
||||
explicit IFile(std::unique_ptr<FileSys::StorageBackend>&& backend)
|
||||
: ServiceFramework("IFile"), backend(std::move(backend)) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IFile::Read, "Read"}, {1, &IFile::Write, "Write"}, {2, nullptr, "Flush"},
|
||||
{3, &IFile::SetSize, "SetSize"}, {4, &IFile::GetSize, "GetSize"},
|
||||
{0, &IFile::Read, "Read"}, {1, &IFile::Write, "Write"}, {2, nullptr, "Flush"},
|
||||
{3, nullptr, "SetSize"}, {4, nullptr, "GetSize"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
@@ -150,25 +150,6 @@ private:
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void SetSize(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const u64 size = rp.Pop<u64>();
|
||||
backend->SetSize(size);
|
||||
LOG_DEBUG(Service_FS, "called, size=%" PRIu64, size);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void GetSize(Kernel::HLERequestContext& ctx) {
|
||||
const u64 size = backend->GetSize();
|
||||
LOG_DEBUG(Service_FS, "called, size=%" PRIu64, size);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u64>(size);
|
||||
}
|
||||
};
|
||||
|
||||
class IDirectory final : public ServiceFramework<IDirectory> {
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/friend/friend.h"
|
||||
#include "core/hle/service/friend/friend_a.h"
|
||||
#include "core/hle/service/friend/friend_u.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Friend {
|
||||
@@ -23,7 +22,6 @@ Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
auto module = std::make_shared<Module>();
|
||||
std::make_shared<Friend_A>(module)->InstallAsService(service_manager);
|
||||
std::make_shared<Friend_U>(module)->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
} // namespace Friend
|
||||
|
||||
@@ -1,19 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/service/friend/friend_u.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Friend {
|
||||
|
||||
Friend_U::Friend_U(std::shared_ptr<Module> module)
|
||||
: Module::Interface(std::move(module), "friend:u") {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &Friend_U::Unknown, "Unknown"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace Friend
|
||||
} // namespace Service
|
||||
@@ -1,18 +0,0 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/friend/friend.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Friend {
|
||||
|
||||
class Friend_U final : public Module::Interface {
|
||||
public:
|
||||
explicit Friend_U(std::shared_ptr<Module> module);
|
||||
};
|
||||
|
||||
} // namespace Friend
|
||||
} // namespace Service
|
||||
@@ -65,14 +65,13 @@ private:
|
||||
}
|
||||
|
||||
void UpdatePadCallback(u64 userdata, int cycles_late) {
|
||||
SharedMemory mem{};
|
||||
std::memcpy(&mem, shared_mem->GetPointer(), sizeof(SharedMemory));
|
||||
SharedMemory* mem = reinterpret_cast<SharedMemory*>(shared_mem->GetPointer());
|
||||
|
||||
if (is_device_reload_pending.exchange(false))
|
||||
LoadInputDevices();
|
||||
|
||||
// Set up controllers as neon red+blue Joy-Con attached to console
|
||||
ControllerHeader& controller_header = mem.controllers[Controller_Handheld].header;
|
||||
ControllerHeader& controller_header = mem->controllers[Controller_Handheld].header;
|
||||
controller_header.type = ControllerType_Handheld | ControllerType_JoyconPair;
|
||||
controller_header.single_colors_descriptor = ColorDesc_ColorsNonexistent;
|
||||
controller_header.right_color_body = JOYCON_BODY_NEON_RED;
|
||||
@@ -80,8 +79,8 @@ private:
|
||||
controller_header.left_color_body = JOYCON_BODY_NEON_BLUE;
|
||||
controller_header.left_color_buttons = JOYCON_BUTTONS_NEON_BLUE;
|
||||
|
||||
for (int index = 0; index < HID_NUM_LAYOUTS; index++) {
|
||||
ControllerLayout& layout = mem.controllers[Controller_Handheld].layouts[index];
|
||||
for (int layoutIdx = 0; layoutIdx < HID_NUM_LAYOUTS; layoutIdx++) {
|
||||
ControllerLayout& layout = mem->controllers[Controller_Handheld].layouts[layoutIdx];
|
||||
layout.header.num_entries = HID_NUM_ENTRIES;
|
||||
layout.header.max_entry_index = HID_NUM_ENTRIES - 1;
|
||||
|
||||
@@ -137,25 +136,10 @@ private:
|
||||
// layouts)
|
||||
}
|
||||
|
||||
// TODO(bunnei): Properly implement the touch screen, the below will just write empty data
|
||||
|
||||
TouchScreen& touchscreen = mem.touchscreen;
|
||||
const u64 last_entry = touchscreen.header.latest_entry;
|
||||
const u64 curr_entry = (last_entry + 1) % touchscreen.entries.size();
|
||||
const u64 timestamp = CoreTiming::GetTicks();
|
||||
const u64 sample_counter = touchscreen.entries[last_entry].header.timestamp + 1;
|
||||
touchscreen.header.timestamp_ticks = timestamp;
|
||||
touchscreen.header.num_entries = touchscreen.entries.size();
|
||||
touchscreen.header.latest_entry = curr_entry;
|
||||
touchscreen.header.max_entry_index = touchscreen.entries.size();
|
||||
touchscreen.header.timestamp = timestamp;
|
||||
touchscreen.entries[curr_entry].header.timestamp = sample_counter;
|
||||
touchscreen.entries[curr_entry].header.num_touches = 0;
|
||||
// TODO(shinyquagsire23): Update touch info
|
||||
|
||||
// TODO(shinyquagsire23): Signal events
|
||||
|
||||
std::memcpy(shared_mem->GetPointer(), &mem, sizeof(SharedMemory));
|
||||
|
||||
// Reschedule recurrent event
|
||||
CoreTiming::ScheduleEvent(pad_update_ticks - cycles_late, pad_update_event);
|
||||
}
|
||||
@@ -201,7 +185,6 @@ public:
|
||||
{66, &Hid::StartSixAxisSensor, "StartSixAxisSensor"},
|
||||
{79, &Hid::SetGyroscopeZeroDriftMode, "SetGyroscopeZeroDriftMode"},
|
||||
{100, &Hid::SetSupportedNpadStyleSet, "SetSupportedNpadStyleSet"},
|
||||
{101, &Hid::GetSupportedNpadStyleSet, "GetSupportedNpadStyleSet"},
|
||||
{102, &Hid::SetSupportedNpadIdType, "SetSupportedNpadIdType"},
|
||||
{103, &Hid::ActivateNpad, "ActivateNpad"},
|
||||
{106, &Hid::AcquireNpadStyleSetUpdateEventHandle,
|
||||
@@ -282,13 +265,6 @@ private:
|
||||
LOG_WARNING(Service_HID, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void GetSupportedNpadStyleSet(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(0);
|
||||
LOG_WARNING(Service_HID, "(STUBBED) called");
|
||||
}
|
||||
|
||||
void SetSupportedNpadIdType(Kernel::HLERequestContext& ctx) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
@@ -70,8 +70,9 @@ private:
|
||||
}
|
||||
void GetResult(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_NIFM, "(STUBBED) called");
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push<u32>(0);
|
||||
}
|
||||
void GetSystemEventReadableHandles(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_NIFM, "(STUBBED) called");
|
||||
|
||||
@@ -112,15 +112,15 @@ void ServiceFrameworkBase::ReportUnimplementedFunction(Kernel::HLERequestContext
|
||||
auto cmd_buf = ctx.CommandBuffer();
|
||||
std::string function_name = info == nullptr ? fmt::format("{}", ctx.GetCommand()) : info->name;
|
||||
|
||||
fmt::memory_buffer buf;
|
||||
fmt::format_to(buf, "function '{}': port='{}' cmd_buf={{[0]={:#x}", function_name, service_name,
|
||||
cmd_buf[0]);
|
||||
fmt::MemoryWriter w;
|
||||
w.write("function '{}': port='{}' cmd_buf={{[0]={:#x}", function_name, service_name,
|
||||
cmd_buf[0]);
|
||||
for (int i = 1; i <= 8; ++i) {
|
||||
fmt::format_to(buf, ", [{}]={:#x}", i, cmd_buf[i]);
|
||||
w.write(", [{}]={:#x}", i, cmd_buf[i]);
|
||||
}
|
||||
buf.push_back('}');
|
||||
w << '}';
|
||||
|
||||
LOG_ERROR(Service, "unknown / unimplemented %s", fmt::to_string(buf).c_str());
|
||||
LOG_ERROR(Service, "unknown / unimplemented %s", w.c_str());
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
|
||||
|
||||
@@ -17,7 +17,6 @@
|
||||
#include "core/hle/service/vi/vi_m.h"
|
||||
#include "core/hle/service/vi/vi_s.h"
|
||||
#include "core/hle/service/vi/vi_u.h"
|
||||
#include "core/settings.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
@@ -712,23 +711,6 @@ private:
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
}
|
||||
|
||||
void GetDisplayResolution(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
u64 display_id = rp.Pop<u64>();
|
||||
|
||||
IPC::ResponseBuilder rb = rp.MakeBuilder(6, 0, 0);
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
|
||||
if (Settings::values.use_docked_mode) {
|
||||
rb.Push(static_cast<u32>(DisplayResolution::DockedWidth));
|
||||
rb.Push(static_cast<u32>(DisplayResolution::DockedHeight));
|
||||
} else {
|
||||
rb.Push(static_cast<u32>(DisplayResolution::UndockedWidth));
|
||||
rb.Push(static_cast<u32>(DisplayResolution::UndockedHeight));
|
||||
}
|
||||
}
|
||||
|
||||
void SetLayerScalingMode(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_VI, "(STUBBED) called");
|
||||
IPC::RequestParser rp{ctx};
|
||||
@@ -826,7 +808,6 @@ IApplicationDisplayService::IApplicationDisplayService(
|
||||
{1000, &IApplicationDisplayService::ListDisplays, "ListDisplays"},
|
||||
{1010, &IApplicationDisplayService::OpenDisplay, "OpenDisplay"},
|
||||
{1020, &IApplicationDisplayService::CloseDisplay, "CloseDisplay"},
|
||||
{1102, &IApplicationDisplayService::GetDisplayResolution, "GetDisplayResolution"},
|
||||
{2101, &IApplicationDisplayService::SetLayerScalingMode, "SetLayerScalingMode"},
|
||||
{2020, &IApplicationDisplayService::OpenLayer, "OpenLayer"},
|
||||
{2030, &IApplicationDisplayService::CreateStrayLayer, "CreateStrayLayer"},
|
||||
|
||||
@@ -14,13 +14,6 @@ struct EventType;
|
||||
namespace Service {
|
||||
namespace VI {
|
||||
|
||||
enum class DisplayResolution : u32 {
|
||||
DockedWidth = 1920,
|
||||
DockedHeight = 1080,
|
||||
UndockedWidth = 1280,
|
||||
UndockedHeight = 720,
|
||||
};
|
||||
|
||||
class Module final {
|
||||
public:
|
||||
class Interface : public ServiceFramework<Interface> {
|
||||
|
||||
@@ -76,7 +76,7 @@ FileType AppLoader_DeconstructedRomDirectory::IdentifyType(FileUtil::IOFile& fil
|
||||
} else if (Common::ToLower(virtual_name) == "sdk") {
|
||||
is_sdk_found = true;
|
||||
} else {
|
||||
// Continue searching
|
||||
// Contrinue searching
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -119,11 +119,6 @@ ResultStatus AppLoader_DeconstructedRomDirectory::Load(
|
||||
}
|
||||
metadata.Print();
|
||||
|
||||
const FileSys::ProgramAddressSpaceType arch_bits{metadata.GetAddressSpaceType()};
|
||||
if (arch_bits == FileSys::ProgramAddressSpaceType::Is32Bit) {
|
||||
return ResultStatus::ErrorUnsupportedArch;
|
||||
}
|
||||
|
||||
// Load NSO modules
|
||||
VAddr next_load_addr{Memory::PROCESS_IMAGE_VADDR};
|
||||
for (const auto& module : {"rtld", "main", "subsdk0", "subsdk1", "subsdk2", "subsdk3",
|
||||
|
||||
@@ -414,7 +414,7 @@ ResultStatus AppLoader_ELF::Load(Kernel::SharedPtr<Kernel::Process>& process) {
|
||||
process->resource_limit =
|
||||
Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
|
||||
|
||||
process->Run(codeset->entrypoint, 48, Memory::DEFAULT_STACK_SIZE);
|
||||
process->Run(codeset->entrypoint, 48, Memory::STACK_SIZE);
|
||||
|
||||
is_loaded = true;
|
||||
return ResultStatus::Success;
|
||||
|
||||
@@ -72,7 +72,6 @@ enum class ResultStatus {
|
||||
ErrorAlreadyLoaded,
|
||||
ErrorMemoryAllocationFailed,
|
||||
ErrorEncrypted,
|
||||
ErrorUnsupportedArch,
|
||||
};
|
||||
|
||||
/// Interface for loading an application
|
||||
|
||||
@@ -137,7 +137,7 @@ ResultStatus AppLoader_NRO::Load(Kernel::SharedPtr<Kernel::Process>& process) {
|
||||
process->address_mappings = default_address_mappings;
|
||||
process->resource_limit =
|
||||
Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
|
||||
process->Run(base_addr, 48, Memory::DEFAULT_STACK_SIZE);
|
||||
process->Run(base_addr, 48, Memory::STACK_SIZE);
|
||||
|
||||
is_loaded = true;
|
||||
return ResultStatus::Success;
|
||||
|
||||
@@ -165,7 +165,7 @@ ResultStatus AppLoader_NSO::Load(Kernel::SharedPtr<Kernel::Process>& process) {
|
||||
process->address_mappings = default_address_mappings;
|
||||
process->resource_limit =
|
||||
Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
|
||||
process->Run(Memory::PROCESS_IMAGE_VADDR, 48, Memory::DEFAULT_STACK_SIZE);
|
||||
process->Run(Memory::PROCESS_IMAGE_VADDR, 48, Memory::STACK_SIZE);
|
||||
|
||||
is_loaded = true;
|
||||
return ResultStatus::Success;
|
||||
|
||||
40
src/core/loader/xci.h
Normal file
40
src/core/loader/xci.h
Normal file
@@ -0,0 +1,40 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <string>
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/loader/linker.h"
|
||||
#include "core/loader/loader.h"
|
||||
|
||||
namespace Loader {
|
||||
|
||||
/// Loads an XCI file
|
||||
class AppLoader_XCI final : public AppLoader, Linker {
|
||||
public:
|
||||
AppLoader_XCI(FileUtil::IOFile&& file, std::string filepath);
|
||||
|
||||
/**
|
||||
* Returns the type of the file
|
||||
* @param file FileUtil::IOFile open file
|
||||
* @param filepath Path of the file that we are opening.
|
||||
* @return FileType found, or FileType::Error if this loader doesn't know it
|
||||
*/
|
||||
static FileType IdentifyType(FileUtil::IOFile& file, const std::string& filepath);
|
||||
|
||||
FileType GetFileType() override {
|
||||
return IdentifyType(file, filepath);
|
||||
}
|
||||
|
||||
ResultStatus Load(Kernel::SharedPtr<Kernel::Process>& process) override;
|
||||
|
||||
private:
|
||||
bool LoadXci(const std::string& path, VAddr load_base);
|
||||
|
||||
std::string filepath;
|
||||
};
|
||||
|
||||
} // namespace Loader
|
||||
@@ -162,13 +162,12 @@ enum : VAddr {
|
||||
TLS_AREA_VADDR = NEW_LINEAR_HEAP_VADDR_END,
|
||||
TLS_ENTRY_SIZE = 0x200,
|
||||
TLS_AREA_SIZE = 0x10000000,
|
||||
TLS_AREA_VADDR_END = TLS_AREA_VADDR + TLS_AREA_SIZE,
|
||||
TLS_ADREA_VADDR_END = TLS_AREA_VADDR + TLS_AREA_SIZE,
|
||||
|
||||
/// Application stack
|
||||
STACK_AREA_VADDR = TLS_AREA_VADDR_END,
|
||||
STACK_AREA_SIZE = 0x10000000,
|
||||
STACK_AREA_VADDR_END = STACK_AREA_VADDR + STACK_AREA_SIZE,
|
||||
DEFAULT_STACK_SIZE = 0x100000,
|
||||
STACK_VADDR = TLS_ADREA_VADDR_END,
|
||||
STACK_SIZE = 0x10000,
|
||||
STACK_VADDR_END = STACK_VADDR + STACK_SIZE,
|
||||
|
||||
/// Application heap
|
||||
/// Size is confirmed to be a static value on fw 3.0.0
|
||||
|
||||
@@ -87,8 +87,8 @@ TelemetrySession::TelemetrySession() {
|
||||
#ifdef ENABLE_WEB_SERVICE
|
||||
if (Settings::values.enable_telemetry) {
|
||||
backend = std::make_unique<WebService::TelemetryJson>(
|
||||
Settings::values.telemetry_endpoint_url, Settings::values.yuzu_username,
|
||||
Settings::values.yuzu_token);
|
||||
Settings::values.telemetry_endpoint_url, Settings::values.citra_username,
|
||||
Settings::values.citra_token);
|
||||
} else {
|
||||
backend = std::make_unique<Telemetry::NullVisitor>();
|
||||
}
|
||||
|
||||
@@ -50,8 +50,8 @@ u64 RegenerateTelemetryId();
|
||||
|
||||
/**
|
||||
* Verifies the username and token.
|
||||
* @param username yuzu username to use for authentication.
|
||||
* @param token yuzu token to use for authentication.
|
||||
* @param username Citra username to use for authentication.
|
||||
* @param token Citra token to use for authentication.
|
||||
* @param func A function that gets exectued when the verification is finished
|
||||
* @returns Future with bool indicating whether the verification succeeded
|
||||
*/
|
||||
|
||||
@@ -11,8 +11,6 @@ add_library(video_core STATIC
|
||||
engines/maxwell_compute.h
|
||||
gpu.cpp
|
||||
gpu.h
|
||||
macro_interpreter.cpp
|
||||
macro_interpreter.h
|
||||
memory_manager.cpp
|
||||
memory_manager.h
|
||||
rasterizer_interface.h
|
||||
|
||||
@@ -19,21 +19,35 @@ namespace Engines {
|
||||
/// First register id that is actually a Macro call.
|
||||
constexpr u32 MacroRegistersStart = 0xE00;
|
||||
|
||||
Maxwell3D::Maxwell3D(MemoryManager& memory_manager)
|
||||
: memory_manager(memory_manager), macro_interpreter(*this) {}
|
||||
const std::unordered_map<u32, Maxwell3D::MethodInfo> Maxwell3D::method_handlers = {
|
||||
{0xE1A, {"BindTextureInfoBuffer", 1, &Maxwell3D::BindTextureInfoBuffer}},
|
||||
{0xE24, {"SetShader", 5, &Maxwell3D::SetShader}},
|
||||
{0xE2A, {"BindStorageBuffer", 1, &Maxwell3D::BindStorageBuffer}},
|
||||
};
|
||||
|
||||
Maxwell3D::Maxwell3D(MemoryManager& memory_manager) : memory_manager(memory_manager) {}
|
||||
|
||||
void Maxwell3D::SubmitMacroCode(u32 entry, std::vector<u32> code) {
|
||||
uploaded_macros[entry * 2 + MacroRegistersStart] = std::move(code);
|
||||
}
|
||||
|
||||
void Maxwell3D::CallMacroMethod(u32 method, std::vector<u32> parameters) {
|
||||
auto macro_code = uploaded_macros.find(method);
|
||||
// The requested macro must have been uploaded already.
|
||||
ASSERT_MSG(macro_code != uploaded_macros.end(), "Macro %08X was not uploaded", method);
|
||||
void Maxwell3D::CallMacroMethod(u32 method, const std::vector<u32>& parameters) {
|
||||
// TODO(Subv): Write an interpreter for the macros uploaded via registers 0x45 and 0x47
|
||||
|
||||
// Reset the current macro and execute it.
|
||||
// The requested macro must have been uploaded already.
|
||||
ASSERT_MSG(uploaded_macros.find(method) != uploaded_macros.end(), "Macro %08X was not uploaded",
|
||||
method);
|
||||
|
||||
auto itr = method_handlers.find(method);
|
||||
ASSERT_MSG(itr != method_handlers.end(), "Unhandled method call %08X", method);
|
||||
|
||||
ASSERT(itr->second.arguments == parameters.size());
|
||||
|
||||
(this->*itr->second.handler)(parameters);
|
||||
|
||||
// Reset the current macro and its parameters.
|
||||
executing_macro = 0;
|
||||
macro_interpreter.Execute(macro_code->second, std::move(parameters));
|
||||
macro_params.clear();
|
||||
}
|
||||
|
||||
void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
|
||||
@@ -63,7 +77,7 @@ void Maxwell3D::WriteReg(u32 method, u32 value, u32 remaining_params) {
|
||||
|
||||
// Call the macro when there are no more parameters in the command buffer
|
||||
if (remaining_params == 0) {
|
||||
CallMacroMethod(executing_macro, std::move(macro_params));
|
||||
CallMacroMethod(executing_macro, macro_params);
|
||||
}
|
||||
return;
|
||||
}
|
||||
@@ -179,6 +193,84 @@ void Maxwell3D::DrawArrays() {
|
||||
VideoCore::g_renderer->Rasterizer()->AccelerateDrawBatch(false /*is_indexed*/);
|
||||
}
|
||||
|
||||
void Maxwell3D::BindTextureInfoBuffer(const std::vector<u32>& parameters) {
|
||||
/**
|
||||
* Parameters description:
|
||||
* [0] = Shader stage, usually 4 for FragmentShader
|
||||
*/
|
||||
|
||||
u32 stage = parameters[0];
|
||||
|
||||
// Perform the same operations as the real macro code.
|
||||
GPUVAddr address = static_cast<GPUVAddr>(regs.tex_info_buffers.address[stage]) << 8;
|
||||
u32 size = regs.tex_info_buffers.size[stage];
|
||||
|
||||
regs.const_buffer.cb_size = size;
|
||||
regs.const_buffer.cb_address_high = address >> 32;
|
||||
regs.const_buffer.cb_address_low = address & 0xFFFFFFFF;
|
||||
}
|
||||
|
||||
void Maxwell3D::SetShader(const std::vector<u32>& parameters) {
|
||||
/**
|
||||
* Parameters description:
|
||||
* [0] = Shader Program.
|
||||
* [1] = Unknown, presumably the shader id.
|
||||
* [2] = Offset to the start of the shader, after the 0x30 bytes header.
|
||||
* [3] = Shader Stage.
|
||||
* [4] = Const Buffer Address >> 8.
|
||||
*/
|
||||
auto shader_program = static_cast<Regs::ShaderProgram>(parameters[0]);
|
||||
// TODO(Subv): This address is probably an offset from the CODE_ADDRESS register.
|
||||
GPUVAddr address = parameters[2];
|
||||
auto shader_stage = static_cast<Regs::ShaderStage>(parameters[3]);
|
||||
GPUVAddr cb_address = parameters[4] << 8;
|
||||
|
||||
auto& shader = state.shader_programs[static_cast<size_t>(shader_program)];
|
||||
shader.program = shader_program;
|
||||
shader.stage = shader_stage;
|
||||
shader.address = address;
|
||||
|
||||
// Perform the same operations as the real macro code.
|
||||
// TODO(Subv): Early exit if register 0xD1C + shader_program contains the same as params[1].
|
||||
auto& shader_regs = regs.shader_config[static_cast<size_t>(shader_program)];
|
||||
shader_regs.start_id = address;
|
||||
// TODO(Subv): Write params[1] to register 0xD1C + shader_program.
|
||||
// TODO(Subv): Write params[2] to register 0xD22 + shader_program.
|
||||
|
||||
// Note: This value is hardcoded in the macro's code.
|
||||
static constexpr u32 DefaultCBSize = 0x10000;
|
||||
regs.const_buffer.cb_size = DefaultCBSize;
|
||||
regs.const_buffer.cb_address_high = cb_address >> 32;
|
||||
regs.const_buffer.cb_address_low = cb_address & 0xFFFFFFFF;
|
||||
|
||||
// Write a hardcoded 0x11 to CB_BIND, this binds the current const buffer to buffer c1[] in the
|
||||
// shader. It's likely that these are the constants for the shader.
|
||||
regs.cb_bind[static_cast<size_t>(shader_stage)].valid.Assign(1);
|
||||
regs.cb_bind[static_cast<size_t>(shader_stage)].index.Assign(1);
|
||||
|
||||
ProcessCBBind(shader_stage);
|
||||
}
|
||||
|
||||
void Maxwell3D::BindStorageBuffer(const std::vector<u32>& parameters) {
|
||||
/**
|
||||
* Parameters description:
|
||||
* [0] = Buffer offset >> 2
|
||||
*/
|
||||
|
||||
u32 buffer_offset = parameters[0] << 2;
|
||||
|
||||
// Perform the same operations as the real macro code.
|
||||
// Note: This value is hardcoded in the macro's code.
|
||||
static constexpr u32 DefaultCBSize = 0x5F00;
|
||||
regs.const_buffer.cb_size = DefaultCBSize;
|
||||
|
||||
GPUVAddr address = regs.ssbo_info.BufferAddress();
|
||||
regs.const_buffer.cb_address_high = address >> 32;
|
||||
regs.const_buffer.cb_address_low = address & 0xFFFFFFFF;
|
||||
|
||||
regs.const_buffer.cb_pos = buffer_offset;
|
||||
}
|
||||
|
||||
void Maxwell3D::ProcessCBBind(Regs::ShaderStage stage) {
|
||||
// Bind the buffer currently in CB_ADDRESS to the specified index in the desired shader stage.
|
||||
auto& shader = state.shader_stages[static_cast<size_t>(stage)];
|
||||
@@ -231,8 +323,6 @@ Texture::TICEntry Maxwell3D::GetTICEntry(u32 tic_index) const {
|
||||
|
||||
// TODO(Subv): Different data types for separate components are not supported
|
||||
ASSERT(r_type == g_type && r_type == b_type && r_type == a_type);
|
||||
// TODO(Subv): Only UNORM formats are supported for now.
|
||||
ASSERT(r_type == Texture::ComponentType::UNORM);
|
||||
|
||||
return tic_entry;
|
||||
}
|
||||
@@ -296,10 +386,5 @@ std::vector<Texture::FullTextureInfo> Maxwell3D::GetStageTextures(Regs::ShaderSt
|
||||
return textures;
|
||||
}
|
||||
|
||||
u32 Maxwell3D::GetRegisterValue(u32 method) const {
|
||||
ASSERT_MSG(method < Regs::NUM_REGS, "Invalid Maxwell3D register");
|
||||
return regs.reg_array[method];
|
||||
}
|
||||
|
||||
} // namespace Engines
|
||||
} // namespace Tegra
|
||||
|
||||
@@ -13,7 +13,6 @@
|
||||
#include "common/common_types.h"
|
||||
#include "common/math_util.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/macro_interpreter.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
#include "video_core/textures/texture.h"
|
||||
|
||||
@@ -499,18 +498,22 @@ public:
|
||||
bool enabled;
|
||||
};
|
||||
|
||||
struct ShaderProgramInfo {
|
||||
Regs::ShaderStage stage;
|
||||
Regs::ShaderProgram program;
|
||||
GPUVAddr address;
|
||||
};
|
||||
|
||||
struct ShaderStageInfo {
|
||||
std::array<ConstBufferInfo, Regs::MaxConstBuffers> const_buffers;
|
||||
};
|
||||
|
||||
std::array<ShaderStageInfo, Regs::MaxShaderStage> shader_stages;
|
||||
std::array<ShaderProgramInfo, Regs::MaxShaderProgram> shader_programs;
|
||||
};
|
||||
|
||||
State state{};
|
||||
|
||||
/// Reads a register value located at the input method address
|
||||
u32 GetRegisterValue(u32 method) const;
|
||||
|
||||
/// Write the value to the register identified by method.
|
||||
void WriteReg(u32 method, u32 value, u32 remaining_params);
|
||||
|
||||
@@ -530,9 +533,6 @@ private:
|
||||
/// Parameters that have been submitted to the macro call so far.
|
||||
std::vector<u32> macro_params;
|
||||
|
||||
/// Interpreter for the macro codes uploaded to the GPU.
|
||||
MacroInterpreter macro_interpreter;
|
||||
|
||||
/// Retrieves information about a specific TIC entry from the TIC buffer.
|
||||
Texture::TICEntry GetTICEntry(u32 tic_index) const;
|
||||
|
||||
@@ -544,7 +544,7 @@ private:
|
||||
* @param method Method to call
|
||||
* @param parameters Arguments to the method call
|
||||
*/
|
||||
void CallMacroMethod(u32 method, std::vector<u32> parameters);
|
||||
void CallMacroMethod(u32 method, const std::vector<u32>& parameters);
|
||||
|
||||
/// Handles a write to the QUERY_GET register.
|
||||
void ProcessQueryGet();
|
||||
@@ -557,6 +557,19 @@ private:
|
||||
|
||||
/// Handles a write to the VERTEX_END_GL register, triggering a draw.
|
||||
void DrawArrays();
|
||||
|
||||
/// Method call handlers
|
||||
void BindTextureInfoBuffer(const std::vector<u32>& parameters);
|
||||
void SetShader(const std::vector<u32>& parameters);
|
||||
void BindStorageBuffer(const std::vector<u32>& parameters);
|
||||
|
||||
struct MethodInfo {
|
||||
const char* name;
|
||||
u32 arguments;
|
||||
void (Maxwell3D::*handler)(const std::vector<u32>& parameters);
|
||||
};
|
||||
|
||||
static const std::unordered_map<u32, MethodInfo> method_handlers;
|
||||
};
|
||||
|
||||
#define ASSERT_REG_POSITION(field_name, position) \
|
||||
|
||||
@@ -1,257 +0,0 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/macro_interpreter.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
MacroInterpreter::MacroInterpreter(Engines::Maxwell3D& maxwell3d) : maxwell3d(maxwell3d) {}
|
||||
|
||||
void MacroInterpreter::Execute(const std::vector<u32>& code, std::vector<u32> parameters) {
|
||||
Reset();
|
||||
registers[1] = parameters[0];
|
||||
this->parameters = std::move(parameters);
|
||||
|
||||
// Execute the code until we hit an exit condition.
|
||||
bool keep_executing = true;
|
||||
while (keep_executing) {
|
||||
keep_executing = Step(code, false);
|
||||
}
|
||||
|
||||
// Assert the the macro used all the input parameters
|
||||
ASSERT(next_parameter_index == this->parameters.size());
|
||||
}
|
||||
|
||||
void MacroInterpreter::Reset() {
|
||||
registers = {};
|
||||
pc = 0;
|
||||
delayed_pc = boost::none;
|
||||
method_address.raw = 0;
|
||||
parameters.clear();
|
||||
// The next parameter index starts at 1, because $r1 already has the value of the first
|
||||
// parameter.
|
||||
next_parameter_index = 1;
|
||||
}
|
||||
|
||||
bool MacroInterpreter::Step(const std::vector<u32>& code, bool is_delay_slot) {
|
||||
u32 base_address = pc;
|
||||
|
||||
Opcode opcode = GetOpcode(code);
|
||||
pc += 4;
|
||||
|
||||
// Update the program counter if we were delayed
|
||||
if (delayed_pc != boost::none) {
|
||||
ASSERT(is_delay_slot);
|
||||
pc = *delayed_pc;
|
||||
delayed_pc = boost::none;
|
||||
}
|
||||
|
||||
switch (opcode.operation) {
|
||||
case Operation::ALU: {
|
||||
u32 result = GetALUResult(opcode.alu_operation, GetRegister(opcode.src_a),
|
||||
GetRegister(opcode.src_b));
|
||||
ProcessResult(opcode.result_operation, opcode.dst, result);
|
||||
break;
|
||||
}
|
||||
case Operation::AddImmediate: {
|
||||
ProcessResult(opcode.result_operation, opcode.dst,
|
||||
GetRegister(opcode.src_a) + opcode.immediate);
|
||||
break;
|
||||
}
|
||||
case Operation::ExtractInsert: {
|
||||
u32 dst = GetRegister(opcode.src_a);
|
||||
u32 src = GetRegister(opcode.src_b);
|
||||
|
||||
src = (src >> opcode.bf_src_bit) & opcode.GetBitfieldMask();
|
||||
dst &= ~(opcode.GetBitfieldMask() << opcode.bf_dst_bit);
|
||||
dst |= src << opcode.bf_dst_bit;
|
||||
ProcessResult(opcode.result_operation, opcode.dst, dst);
|
||||
break;
|
||||
}
|
||||
case Operation::ExtractShiftLeftImmediate: {
|
||||
u32 dst = GetRegister(opcode.src_a);
|
||||
u32 src = GetRegister(opcode.src_b);
|
||||
|
||||
u32 result = ((src >> dst) & opcode.GetBitfieldMask()) << opcode.bf_dst_bit;
|
||||
|
||||
ProcessResult(opcode.result_operation, opcode.dst, result);
|
||||
break;
|
||||
}
|
||||
case Operation::ExtractShiftLeftRegister: {
|
||||
u32 dst = GetRegister(opcode.src_a);
|
||||
u32 src = GetRegister(opcode.src_b);
|
||||
|
||||
u32 result = ((src >> opcode.bf_src_bit) & opcode.GetBitfieldMask()) << dst;
|
||||
|
||||
ProcessResult(opcode.result_operation, opcode.dst, result);
|
||||
break;
|
||||
}
|
||||
case Operation::Read: {
|
||||
u32 result = Read(GetRegister(opcode.src_a) + opcode.immediate);
|
||||
ProcessResult(opcode.result_operation, opcode.dst, result);
|
||||
break;
|
||||
}
|
||||
case Operation::Branch: {
|
||||
ASSERT_MSG(!is_delay_slot, "Executing a branch in a delay slot is not valid");
|
||||
u32 value = GetRegister(opcode.src_a);
|
||||
bool taken = EvaluateBranchCondition(opcode.branch_condition, value);
|
||||
if (taken) {
|
||||
// Ignore the delay slot if the branch has the annul bit.
|
||||
if (opcode.branch_annul) {
|
||||
pc = base_address + (opcode.immediate << 2);
|
||||
return true;
|
||||
}
|
||||
|
||||
delayed_pc = base_address + (opcode.immediate << 2);
|
||||
// Execute one more instruction due to the delay slot.
|
||||
return Step(code, true);
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented macro operation %u",
|
||||
static_cast<u32>(opcode.operation.Value()));
|
||||
}
|
||||
|
||||
if (opcode.is_exit) {
|
||||
// Exit has a delay slot, execute the next instruction
|
||||
// Note: Executing an exit during a branch delay slot will cause the instruction at the
|
||||
// branch target to be executed before exiting.
|
||||
Step(code, true);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
MacroInterpreter::Opcode MacroInterpreter::GetOpcode(const std::vector<u32>& code) const {
|
||||
ASSERT((pc % sizeof(u32)) == 0);
|
||||
ASSERT(pc < code.size() * sizeof(u32));
|
||||
return {code[pc / sizeof(u32)]};
|
||||
}
|
||||
|
||||
u32 MacroInterpreter::GetALUResult(ALUOperation operation, u32 src_a, u32 src_b) const {
|
||||
switch (operation) {
|
||||
case ALUOperation::Add:
|
||||
return src_a + src_b;
|
||||
// TODO(Subv): Implement AddWithCarry
|
||||
case ALUOperation::Subtract:
|
||||
return src_a - src_b;
|
||||
// TODO(Subv): Implement SubtractWithBorrow
|
||||
case ALUOperation::Xor:
|
||||
return src_a ^ src_b;
|
||||
case ALUOperation::Or:
|
||||
return src_a | src_b;
|
||||
case ALUOperation::And:
|
||||
return src_a & src_b;
|
||||
case ALUOperation::AndNot:
|
||||
return src_a & ~src_b;
|
||||
case ALUOperation::Nand:
|
||||
return ~(src_a & src_b);
|
||||
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented ALU operation %u", static_cast<u32>(operation));
|
||||
}
|
||||
}
|
||||
|
||||
void MacroInterpreter::ProcessResult(ResultOperation operation, u32 reg, u32 result) {
|
||||
switch (operation) {
|
||||
case ResultOperation::IgnoreAndFetch:
|
||||
// Fetch parameter and ignore result.
|
||||
SetRegister(reg, FetchParameter());
|
||||
break;
|
||||
case ResultOperation::Move:
|
||||
// Move result.
|
||||
SetRegister(reg, result);
|
||||
break;
|
||||
case ResultOperation::MoveAndSetMethod:
|
||||
// Move result and use as Method Address.
|
||||
SetRegister(reg, result);
|
||||
SetMethodAddress(result);
|
||||
break;
|
||||
case ResultOperation::FetchAndSend:
|
||||
// Fetch parameter and send result.
|
||||
SetRegister(reg, FetchParameter());
|
||||
Send(result);
|
||||
break;
|
||||
case ResultOperation::MoveAndSend:
|
||||
// Move and send result.
|
||||
SetRegister(reg, result);
|
||||
Send(result);
|
||||
break;
|
||||
case ResultOperation::FetchAndSetMethod:
|
||||
// Fetch parameter and use result as Method Address.
|
||||
SetRegister(reg, FetchParameter());
|
||||
SetMethodAddress(result);
|
||||
break;
|
||||
case ResultOperation::MoveAndSetMethodFetchAndSend:
|
||||
// Move result and use as Method Address, then fetch and send parameter.
|
||||
SetRegister(reg, result);
|
||||
SetMethodAddress(result);
|
||||
Send(FetchParameter());
|
||||
break;
|
||||
case ResultOperation::MoveAndSetMethodSend:
|
||||
// Move result and use as Method Address, then send bits 12:17 of result.
|
||||
SetRegister(reg, result);
|
||||
SetMethodAddress(result);
|
||||
Send((result >> 12) & 0b111111);
|
||||
break;
|
||||
default:
|
||||
UNIMPLEMENTED_MSG("Unimplemented result operation %u", static_cast<u32>(operation));
|
||||
}
|
||||
}
|
||||
|
||||
u32 MacroInterpreter::FetchParameter() {
|
||||
ASSERT(next_parameter_index < parameters.size());
|
||||
return parameters[next_parameter_index++];
|
||||
}
|
||||
|
||||
u32 MacroInterpreter::GetRegister(u32 register_id) const {
|
||||
// Register 0 is supposed to always return 0.
|
||||
if (register_id == 0)
|
||||
return 0;
|
||||
|
||||
ASSERT(register_id < registers.size());
|
||||
return registers[register_id];
|
||||
}
|
||||
|
||||
void MacroInterpreter::SetRegister(u32 register_id, u32 value) {
|
||||
// Register 0 is supposed to always return 0. NOP is implemented as a store to the zero
|
||||
// register.
|
||||
if (register_id == 0)
|
||||
return;
|
||||
|
||||
ASSERT(register_id < registers.size());
|
||||
registers[register_id] = value;
|
||||
}
|
||||
|
||||
void MacroInterpreter::SetMethodAddress(u32 address) {
|
||||
method_address.raw = address;
|
||||
}
|
||||
|
||||
void MacroInterpreter::Send(u32 value) {
|
||||
maxwell3d.WriteReg(method_address.address, value, 0);
|
||||
// Increment the method address by the method increment.
|
||||
method_address.address.Assign(method_address.address.Value() +
|
||||
method_address.increment.Value());
|
||||
}
|
||||
|
||||
u32 MacroInterpreter::Read(u32 method) const {
|
||||
return maxwell3d.GetRegisterValue(method);
|
||||
}
|
||||
|
||||
bool MacroInterpreter::EvaluateBranchCondition(BranchCondition cond, u32 value) const {
|
||||
switch (cond) {
|
||||
case BranchCondition::Zero:
|
||||
return value == 0;
|
||||
case BranchCondition::NotZero:
|
||||
return value != 0;
|
||||
}
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
} // namespace Tegra
|
||||
@@ -1,164 +0,0 @@
|
||||
// Copyright 2018 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
#include <vector>
|
||||
#include <boost/optional.hpp>
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Tegra {
|
||||
namespace Engines {
|
||||
class Maxwell3D;
|
||||
}
|
||||
|
||||
class MacroInterpreter final {
|
||||
public:
|
||||
explicit MacroInterpreter(Engines::Maxwell3D& maxwell3d);
|
||||
|
||||
/**
|
||||
* Executes the macro code with the specified input parameters.
|
||||
* @param code The macro byte code to execute
|
||||
* @param parameters The parameters of the macro
|
||||
*/
|
||||
void Execute(const std::vector<u32>& code, std::vector<u32> parameters);
|
||||
|
||||
private:
|
||||
enum class Operation : u32 {
|
||||
ALU = 0,
|
||||
AddImmediate = 1,
|
||||
ExtractInsert = 2,
|
||||
ExtractShiftLeftImmediate = 3,
|
||||
ExtractShiftLeftRegister = 4,
|
||||
Read = 5,
|
||||
Unused = 6, // This operation doesn't seem to be a valid encoding.
|
||||
Branch = 7,
|
||||
};
|
||||
|
||||
enum class ALUOperation : u32 {
|
||||
Add = 0,
|
||||
AddWithCarry = 1,
|
||||
Subtract = 2,
|
||||
SubtractWithBorrow = 3,
|
||||
// Operations 4-7 don't seem to be valid encodings.
|
||||
Xor = 8,
|
||||
Or = 9,
|
||||
And = 10,
|
||||
AndNot = 11,
|
||||
Nand = 12
|
||||
};
|
||||
|
||||
enum class ResultOperation : u32 {
|
||||
IgnoreAndFetch = 0,
|
||||
Move = 1,
|
||||
MoveAndSetMethod = 2,
|
||||
FetchAndSend = 3,
|
||||
MoveAndSend = 4,
|
||||
FetchAndSetMethod = 5,
|
||||
MoveAndSetMethodFetchAndSend = 6,
|
||||
MoveAndSetMethodSend = 7
|
||||
};
|
||||
|
||||
enum class BranchCondition : u32 {
|
||||
Zero = 0,
|
||||
NotZero = 1,
|
||||
};
|
||||
|
||||
union Opcode {
|
||||
u32 raw;
|
||||
BitField<0, 3, Operation> operation;
|
||||
BitField<4, 3, ResultOperation> result_operation;
|
||||
BitField<4, 1, BranchCondition> branch_condition;
|
||||
BitField<5, 1, u32>
|
||||
branch_annul; // If set on a branch, then the branch doesn't have a delay slot.
|
||||
BitField<7, 1, u32> is_exit;
|
||||
BitField<8, 3, u32> dst;
|
||||
BitField<11, 3, u32> src_a;
|
||||
BitField<14, 3, u32> src_b;
|
||||
// The signed immediate overlaps the second source operand and the alu operation.
|
||||
BitField<14, 18, s32> immediate;
|
||||
|
||||
BitField<17, 5, ALUOperation> alu_operation;
|
||||
|
||||
// Bitfield instructions data
|
||||
BitField<17, 5, u32> bf_src_bit;
|
||||
BitField<22, 5, u32> bf_size;
|
||||
BitField<27, 5, u32> bf_dst_bit;
|
||||
|
||||
u32 GetBitfieldMask() const {
|
||||
return (1 << bf_size) - 1;
|
||||
}
|
||||
};
|
||||
|
||||
union MethodAddress {
|
||||
u32 raw;
|
||||
BitField<0, 12, u32> address;
|
||||
BitField<12, 6, u32> increment;
|
||||
};
|
||||
|
||||
/// Resets the execution engine state, zeroing registers, etc.
|
||||
void Reset();
|
||||
|
||||
/**
|
||||
* Executes a single macro instruction located at the current program counter. Returns whether
|
||||
* the interpreter should keep running.
|
||||
* @param code The macro code to execute.
|
||||
* @param is_delay_slot Whether the current step is being executed due to a delay slot in a
|
||||
* previous instruction.
|
||||
*/
|
||||
bool Step(const std::vector<u32>& code, bool is_delay_slot);
|
||||
|
||||
/// Calculates the result of an ALU operation. src_a OP src_b;
|
||||
u32 GetALUResult(ALUOperation operation, u32 src_a, u32 src_b) const;
|
||||
|
||||
/// Performs the result operation on the input result and stores it in the specified register
|
||||
/// (if necessary).
|
||||
void ProcessResult(ResultOperation operation, u32 reg, u32 result);
|
||||
|
||||
/// Evaluates the branch condition and returns whether the branch should be taken or not.
|
||||
bool EvaluateBranchCondition(BranchCondition cond, u32 value) const;
|
||||
|
||||
/// Reads an opcode at the current program counter location.
|
||||
Opcode GetOpcode(const std::vector<u32>& code) const;
|
||||
|
||||
/// Returns the specified register's value. Register 0 is hardcoded to always return 0.
|
||||
u32 GetRegister(u32 register_id) const;
|
||||
|
||||
/// Sets the register to the input value.
|
||||
void SetRegister(u32 register_id, u32 value);
|
||||
|
||||
/// Sets the method address to use for the next Send instruction.
|
||||
void SetMethodAddress(u32 address);
|
||||
|
||||
/// Calls a GPU Engine method with the input parameter.
|
||||
void Send(u32 value);
|
||||
|
||||
/// Reads a GPU register located at the method address.
|
||||
u32 Read(u32 method) const;
|
||||
|
||||
/// Returns the next parameter in the parameter queue.
|
||||
u32 FetchParameter();
|
||||
|
||||
Engines::Maxwell3D& maxwell3d;
|
||||
|
||||
u32 pc; ///< Current program counter
|
||||
boost::optional<u32>
|
||||
delayed_pc; ///< Program counter to execute at after the delay slot is executed.
|
||||
|
||||
static constexpr size_t NumMacroRegisters = 8;
|
||||
|
||||
/// General purpose macro registers.
|
||||
std::array<u32, NumMacroRegisters> registers = {};
|
||||
|
||||
/// Method address to use for the next Send instruction.
|
||||
MethodAddress method_address = {};
|
||||
|
||||
/// Input parameters of the current macro.
|
||||
std::vector<u32> parameters;
|
||||
/// Index of the next parameter that will be fetched by the 'parm' instruction.
|
||||
u32 next_parameter_index = 0;
|
||||
};
|
||||
} // namespace Tegra
|
||||
@@ -21,16 +21,16 @@ public:
|
||||
/// Notify rasterizer that the specified Maxwell register has been changed
|
||||
virtual void NotifyMaxwellRegisterChanged(u32 id) = 0;
|
||||
|
||||
/// Notify rasterizer that all caches should be flushed to Switch memory
|
||||
/// Notify rasterizer that all caches should be flushed to 3DS memory
|
||||
virtual void FlushAll() = 0;
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
|
||||
/// Notify rasterizer that any caches of the specified region should be flushed to 3DS memory
|
||||
virtual void FlushRegion(VAddr addr, u64 size) = 0;
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be invalidated
|
||||
virtual void InvalidateRegion(VAddr addr, u64 size) = 0;
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
|
||||
/// Notify rasterizer that any caches of the specified region should be flushed to 3DS memory
|
||||
/// and invalidated
|
||||
virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0;
|
||||
|
||||
|
||||
@@ -66,12 +66,6 @@ RasterizerOpenGL::RasterizerOpenGL() {
|
||||
has_ARB_separate_shader_objects = false;
|
||||
has_ARB_vertex_attrib_binding = false;
|
||||
|
||||
// Create sampler objects
|
||||
for (size_t i = 0; i < texture_samplers.size(); ++i) {
|
||||
texture_samplers[i].Create();
|
||||
state.texture_units[i].sampler = texture_samplers[i].sampler.handle;
|
||||
}
|
||||
|
||||
GLint ext_num;
|
||||
glGetIntegerv(GL_NUM_EXTENSIONS, &ext_num);
|
||||
for (GLint i = 0; i < ext_num; i++) {
|
||||
@@ -276,9 +270,7 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
|
||||
// TODO(bunnei): Sync framebuffer_scale uniform here
|
||||
// TODO(bunnei): Sync scissorbox uniform(s) here
|
||||
|
||||
// Sync and bind the texture surfaces
|
||||
BindTextures();
|
||||
// TODO(bunnei): Sync and bind the texture surfaces
|
||||
|
||||
// Sync and bind the shader
|
||||
if (shader_dirty) {
|
||||
@@ -382,39 +374,6 @@ void RasterizerOpenGL::DrawArrays() {
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::BindTextures() {
|
||||
using Regs = Tegra::Engines::Maxwell3D::Regs;
|
||||
auto maxwell3d = Core::System::GetInstance().GPU().Get3DEngine();
|
||||
|
||||
// Each Maxwell shader stage can have an arbitrary number of textures, but we're limited to a
|
||||
// certain number in OpenGL. We try to only use the minimum amount of host textures by not
|
||||
// keeping a 1:1 relation between guest texture ids and host texture ids, ie, guest texture id 8
|
||||
// can be host texture id 0 if it's the only texture used in the guest shader program.
|
||||
u32 host_texture_index = 0;
|
||||
for (u32 stage = 0; stage < Regs::MaxShaderStage; ++stage) {
|
||||
ASSERT(host_texture_index < texture_samplers.size());
|
||||
const auto textures = maxwell3d.GetStageTextures(static_cast<Regs::ShaderStage>(stage));
|
||||
for (unsigned texture_index = 0; texture_index < textures.size(); ++texture_index) {
|
||||
const auto& texture = textures[texture_index];
|
||||
|
||||
if (texture.enabled) {
|
||||
texture_samplers[host_texture_index].SyncWithConfig(texture.tsc);
|
||||
Surface surface = res_cache.GetTextureSurface(texture);
|
||||
if (surface != nullptr) {
|
||||
state.texture_units[host_texture_index].texture_2d = surface->texture.handle;
|
||||
} else {
|
||||
// Can occur when texture addr is null or its memory is unmapped/invalid
|
||||
state.texture_units[texture_index].texture_2d = 0;
|
||||
}
|
||||
|
||||
++host_texture_index;
|
||||
} else {
|
||||
state.texture_units[texture_index].texture_2d = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::NotifyMaxwellRegisterChanged(u32 id) {}
|
||||
|
||||
void RasterizerOpenGL::FlushAll() {
|
||||
@@ -493,44 +452,6 @@ bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& framebu
|
||||
return true;
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SamplerInfo::Create() {
|
||||
sampler.Create();
|
||||
mag_filter = min_filter = Tegra::Texture::TextureFilter::Linear;
|
||||
wrap_u = wrap_v = Tegra::Texture::WrapMode::Wrap;
|
||||
border_color_r = border_color_g = border_color_b = border_color_a = 0;
|
||||
|
||||
// default is GL_LINEAR_MIPMAP_LINEAR
|
||||
glSamplerParameteri(sampler.handle, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
// Other attributes have correct defaults
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SamplerInfo::SyncWithConfig(const Tegra::Texture::TSCEntry& config) {
|
||||
GLuint s = sampler.handle;
|
||||
|
||||
if (mag_filter != config.mag_filter) {
|
||||
mag_filter = config.mag_filter;
|
||||
glSamplerParameteri(s, GL_TEXTURE_MAG_FILTER, MaxwellToGL::TextureFilterMode(mag_filter));
|
||||
}
|
||||
if (min_filter != config.min_filter) {
|
||||
min_filter = config.min_filter;
|
||||
glSamplerParameteri(s, GL_TEXTURE_MIN_FILTER, MaxwellToGL::TextureFilterMode(min_filter));
|
||||
}
|
||||
|
||||
if (wrap_u != config.wrap_u) {
|
||||
wrap_u = config.wrap_u;
|
||||
glSamplerParameteri(s, GL_TEXTURE_WRAP_S, MaxwellToGL::WrapMode(wrap_u));
|
||||
}
|
||||
if (wrap_v != config.wrap_v) {
|
||||
wrap_v = config.wrap_v;
|
||||
glSamplerParameteri(s, GL_TEXTURE_WRAP_T, MaxwellToGL::WrapMode(wrap_v));
|
||||
}
|
||||
|
||||
if (wrap_u == Tegra::Texture::WrapMode::Border || wrap_v == Tegra::Texture::WrapMode::Border) {
|
||||
// TODO(Subv): Implement border color
|
||||
ASSERT(false);
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SetShader() {
|
||||
// TODO(bunnei): The below sets up a static test shader for passing untransformed vertices to
|
||||
// OpenGL for rendering. This should be removed/replaced when we start emulating Maxwell
|
||||
@@ -558,10 +479,10 @@ void main() {
|
||||
in vec2 frag_tex_coord;
|
||||
out vec4 color;
|
||||
|
||||
uniform sampler2D tex[32];
|
||||
uniform sampler2D color_texture;
|
||||
|
||||
void main() {
|
||||
color = texture(tex[0], frag_tex_coord);
|
||||
color = vec4(1.0, 0.0, 1.0, 0.0);
|
||||
}
|
||||
)";
|
||||
|
||||
@@ -582,15 +503,6 @@ void main() {
|
||||
state.draw.shader_program = test_shader.shader.handle;
|
||||
state.Apply();
|
||||
|
||||
for (u32 texture = 0; texture < texture_samplers.size(); ++texture) {
|
||||
// Set the texture samplers to correspond to different texture units
|
||||
std::string uniform_name = "tex[" + std::to_string(texture) + "]";
|
||||
GLint uniform_tex = glGetUniformLocation(test_shader.shader.handle, uniform_name.c_str());
|
||||
if (uniform_tex != -1) {
|
||||
glUniform1i(uniform_tex, TextureUnits::MaxwellTexture(texture).id);
|
||||
}
|
||||
}
|
||||
|
||||
if (has_ARB_separate_shader_objects) {
|
||||
state.draw.shader_program = 0;
|
||||
state.Apply();
|
||||
|
||||
@@ -85,34 +85,12 @@ public:
|
||||
"FSUniformData structure must be less than 16kb as per the OpenGL spec");
|
||||
|
||||
private:
|
||||
class SamplerInfo {
|
||||
public:
|
||||
OGLSampler sampler;
|
||||
|
||||
/// Creates the sampler object, initializing its state so that it's in sync with the
|
||||
/// SamplerInfo struct.
|
||||
void Create();
|
||||
/// Syncs the sampler object with the config, updating any necessary state.
|
||||
void SyncWithConfig(const Tegra::Texture::TSCEntry& config);
|
||||
|
||||
private:
|
||||
Tegra::Texture::TextureFilter mag_filter;
|
||||
Tegra::Texture::TextureFilter min_filter;
|
||||
Tegra::Texture::WrapMode wrap_u;
|
||||
Tegra::Texture::WrapMode wrap_v;
|
||||
u32 border_color_r;
|
||||
u32 border_color_g;
|
||||
u32 border_color_b;
|
||||
u32 border_color_a;
|
||||
};
|
||||
struct SamplerInfo {};
|
||||
|
||||
/// Binds the framebuffer color and depth surface
|
||||
void BindFramebufferSurfaces(const Surface& color_surface, const Surface& depth_surface,
|
||||
bool has_stencil);
|
||||
|
||||
/// Binds the required textures to OpenGL before drawing a batch.
|
||||
void BindTextures();
|
||||
|
||||
/// Syncs the viewport to match the guest state
|
||||
void SyncViewport(const MathUtil::Rectangle<u32>& surfaces_rect, u16 res_scale);
|
||||
|
||||
|
||||
@@ -30,7 +30,6 @@
|
||||
#include "video_core/engines/maxwell_3d.h"
|
||||
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
|
||||
#include "video_core/renderer_opengl/gl_state.h"
|
||||
#include "video_core/textures/decoders.h"
|
||||
#include "video_core/utils.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
@@ -41,36 +40,36 @@ struct FormatTuple {
|
||||
GLint internal_format;
|
||||
GLenum format;
|
||||
GLenum type;
|
||||
bool compressed;
|
||||
// How many pixels in the original texture are equivalent to one pixel in the compressed
|
||||
// texture.
|
||||
u32 compression_factor;
|
||||
};
|
||||
|
||||
static constexpr std::array<FormatTuple, 1> fb_format_tuples = {{
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, false, 1}, // RGBA8
|
||||
static constexpr std::array<FormatTuple, 5> fb_format_tuples = {{
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8}, // RGBA8
|
||||
{GL_RGB8, GL_BGR, GL_UNSIGNED_BYTE}, // RGB8
|
||||
{GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1}, // RGB5A1
|
||||
{GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5}, // RGB565
|
||||
{GL_RGBA4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4}, // RGBA4
|
||||
}};
|
||||
|
||||
static constexpr std::array<FormatTuple, 2> tex_format_tuples = {{
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, false, 1}, // RGBA8
|
||||
{GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true, 16}, // DXT1
|
||||
static constexpr std::array<FormatTuple, 4> depth_format_tuples = {{
|
||||
{GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT}, // D16
|
||||
{},
|
||||
{GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT}, // D24
|
||||
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8}, // D24S8
|
||||
}};
|
||||
|
||||
static constexpr FormatTuple tex_tuple = {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE};
|
||||
|
||||
static const FormatTuple& GetFormatTuple(PixelFormat pixel_format) {
|
||||
const SurfaceType type = SurfaceParams::GetFormatType(pixel_format);
|
||||
if (type == SurfaceType::Color) {
|
||||
ASSERT(static_cast<size_t>(pixel_format) < fb_format_tuples.size());
|
||||
return fb_format_tuples[static_cast<unsigned int>(pixel_format)];
|
||||
} else if (type == SurfaceType::Depth || type == SurfaceType::DepthStencil) {
|
||||
// TODO(Subv): Implement depth formats
|
||||
ASSERT_MSG(false, "Unimplemented");
|
||||
} else if (type == SurfaceType::Texture) {
|
||||
ASSERT(static_cast<size_t>(pixel_format) < tex_format_tuples.size());
|
||||
return tex_format_tuples[static_cast<unsigned int>(pixel_format)];
|
||||
size_t tuple_idx = static_cast<size_t>(pixel_format) - 14;
|
||||
ASSERT(tuple_idx < depth_format_tuples.size());
|
||||
return depth_format_tuples[tuple_idx];
|
||||
}
|
||||
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
return tex_tuple;
|
||||
}
|
||||
|
||||
template <typename Map, typename Interval>
|
||||
@@ -93,16 +92,26 @@ static void MortonCopyTile(u32 stride, u8* tile_buffer, u8* gl_buffer) {
|
||||
u8* tile_ptr = tile_buffer + VideoCore::MortonInterleave(x, y) * bytes_per_pixel;
|
||||
u8* gl_ptr = gl_buffer + ((7 - y) * stride + x) * gl_bytes_per_pixel;
|
||||
if (morton_to_gl) {
|
||||
std::memcpy(gl_ptr, tile_ptr, bytes_per_pixel);
|
||||
if (format == PixelFormat::D24S8) {
|
||||
gl_ptr[0] = tile_ptr[3];
|
||||
std::memcpy(gl_ptr + 1, tile_ptr, 3);
|
||||
} else {
|
||||
std::memcpy(gl_ptr, tile_ptr, bytes_per_pixel);
|
||||
}
|
||||
} else {
|
||||
std::memcpy(tile_ptr, gl_ptr, bytes_per_pixel);
|
||||
if (format == PixelFormat::D24S8) {
|
||||
std::memcpy(tile_ptr, gl_ptr + 1, 3);
|
||||
tile_ptr[3] = gl_ptr[0];
|
||||
} else {
|
||||
std::memcpy(tile_ptr, gl_ptr, bytes_per_pixel);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
template <bool morton_to_gl, PixelFormat format>
|
||||
void MortonCopy(u32 stride, u32 height, u8* gl_buffer, VAddr base, VAddr start, VAddr end) {
|
||||
static void MortonCopy(u32 stride, u32 height, u8* gl_buffer, VAddr base, VAddr start, VAddr end) {
|
||||
constexpr u32 bytes_per_pixel = SurfaceParams::GetFormatBpp(format) / 8;
|
||||
constexpr u32 gl_bytes_per_pixel = CachedSurface::GetGLBytesPerPixel(format);
|
||||
|
||||
@@ -113,28 +122,46 @@ void MortonCopy(u32 stride, u32 height, u8* gl_buffer, VAddr base, VAddr start,
|
||||
Memory::GetPointer(base), gl_buffer, morton_to_gl);
|
||||
}
|
||||
|
||||
template <>
|
||||
void MortonCopy<true, PixelFormat::DXT1>(u32 stride, u32 height, u8* gl_buffer, VAddr base,
|
||||
VAddr start, VAddr end) {
|
||||
constexpr u32 bytes_per_pixel = SurfaceParams::GetFormatBpp(PixelFormat::DXT1) / 8;
|
||||
constexpr u32 gl_bytes_per_pixel = CachedSurface::GetGLBytesPerPixel(PixelFormat::DXT1);
|
||||
|
||||
// TODO(bunnei): Assumes the default rendering GOB size of 16 (128 lines). We should check the
|
||||
// configuration for this and perform more generic un/swizzle
|
||||
LOG_WARNING(Render_OpenGL, "need to use correct swizzle/GOB parameters!");
|
||||
auto data =
|
||||
Tegra::Texture::UnswizzleTexture(base, Tegra::Texture::TextureFormat::DXT1, stride, height);
|
||||
std::memcpy(gl_buffer, data.data(), data.size());
|
||||
}
|
||||
|
||||
static constexpr std::array<void (*)(u32, u32, u8*, VAddr, VAddr, VAddr), 2> morton_to_gl_fns = {
|
||||
static constexpr std::array<void (*)(u32, u32, u8*, VAddr, VAddr, VAddr), 18> morton_to_gl_fns = {
|
||||
MortonCopy<true, PixelFormat::RGBA8>,
|
||||
MortonCopy<true, PixelFormat::DXT1>,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
};
|
||||
|
||||
static constexpr std::array<void (*)(u32, u32, u8*, VAddr, VAddr, VAddr), 2> gl_to_morton_fns = {
|
||||
static constexpr std::array<void (*)(u32, u32, u8*, VAddr, VAddr, VAddr), 18> gl_to_morton_fns = {
|
||||
MortonCopy<false, PixelFormat::RGBA8>,
|
||||
MortonCopy<false, PixelFormat::DXT1>,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
nullptr,
|
||||
};
|
||||
|
||||
// Allocate an uninitialized texture of appropriate size and format for the surface
|
||||
@@ -148,11 +175,8 @@ static void AllocateSurfaceTexture(GLuint texture, const FormatTuple& format_tup
|
||||
cur_state.Apply();
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
|
||||
if (!format_tuple.compressed) {
|
||||
// Only pre-create the texture for non-compressed textures.
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, format_tuple.internal_format, width, height, 0,
|
||||
format_tuple.format, format_tuple.type, nullptr);
|
||||
}
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, format_tuple.internal_format, width, height, 0,
|
||||
format_tuple.format, format_tuple.type, nullptr);
|
||||
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
||||
@@ -582,18 +606,9 @@ void CachedSurface::UploadGLTexture(const MathUtil::Rectangle<u32>& rect, GLuint
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(stride));
|
||||
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
if (tuple.compressed) {
|
||||
glCompressedTexImage2D(GL_TEXTURE_2D, 0, tuple.internal_format,
|
||||
static_cast<GLsizei>(rect.GetWidth()),
|
||||
static_cast<GLsizei>(rect.GetHeight()), 0,
|
||||
rect.GetWidth() * rect.GetHeight() *
|
||||
GetGLBytesPerPixel(pixel_format) / tuple.compression_factor,
|
||||
&gl_buffer[buffer_offset]);
|
||||
} else {
|
||||
glTexSubImage2D(GL_TEXTURE_2D, 0, x0, y0, static_cast<GLsizei>(rect.GetWidth()),
|
||||
static_cast<GLsizei>(rect.GetHeight()), tuple.format, tuple.type,
|
||||
&gl_buffer[buffer_offset]);
|
||||
}
|
||||
glTexSubImage2D(GL_TEXTURE_2D, 0, x0, y0, static_cast<GLsizei>(rect.GetWidth()),
|
||||
static_cast<GLsizei>(rect.GetHeight()), tuple.format, tuple.type,
|
||||
&gl_buffer[buffer_offset]);
|
||||
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
|
||||
|
||||
@@ -939,6 +954,15 @@ Surface RasterizerCacheOpenGL::GetSurface(const SurfaceParams& params, ScaleMatc
|
||||
if (expandable != nullptr && expandable->res_scale > target_res_scale) {
|
||||
target_res_scale = expandable->res_scale;
|
||||
}
|
||||
// Keep res_scale when reinterpreting d24s8 -> rgba8
|
||||
if (params.pixel_format == PixelFormat::RGBA8) {
|
||||
find_params.pixel_format = PixelFormat::D24S8;
|
||||
expandable = FindMatch<MatchFlags::Expand | MatchFlags::Invalid>(
|
||||
surface_cache, find_params, match_res_scale);
|
||||
if (expandable != nullptr && expandable->res_scale > target_res_scale) {
|
||||
target_res_scale = expandable->res_scale;
|
||||
}
|
||||
}
|
||||
}
|
||||
SurfaceParams new_params = params;
|
||||
new_params.res_scale = target_res_scale;
|
||||
@@ -1032,34 +1056,9 @@ SurfaceRect_Tuple RasterizerCacheOpenGL::GetSurfaceSubRect(const SurfaceParams&
|
||||
return std::make_tuple(surface, surface->GetScaledSubRect(params));
|
||||
}
|
||||
|
||||
Surface RasterizerCacheOpenGL::GetTextureSurface(const Tegra::Texture::FullTextureInfo& config) {
|
||||
auto& gpu = Core::System::GetInstance().GPU();
|
||||
|
||||
SurfaceParams params;
|
||||
params.addr = gpu.memory_manager->PhysicalToVirtualAddress(config.tic.Address());
|
||||
params.width = config.tic.Width();
|
||||
params.height = config.tic.Height();
|
||||
params.is_tiled = config.tic.IsTiled();
|
||||
params.pixel_format = SurfaceParams::PixelFormatFromTextureFormat(config.tic.format);
|
||||
params.UpdateParams();
|
||||
|
||||
if (config.tic.Width() % 8 != 0 || config.tic.Height() % 8 != 0) {
|
||||
Surface src_surface;
|
||||
MathUtil::Rectangle<u32> rect;
|
||||
std::tie(src_surface, rect) = GetSurfaceSubRect(params, ScaleMatch::Ignore, true);
|
||||
|
||||
params.res_scale = src_surface->res_scale;
|
||||
Surface tmp_surface = CreateSurface(params);
|
||||
BlitTextures(src_surface->texture.handle, rect, tmp_surface->texture.handle,
|
||||
tmp_surface->GetScaledRect(),
|
||||
SurfaceParams::GetFormatType(params.pixel_format), read_framebuffer.handle,
|
||||
draw_framebuffer.handle);
|
||||
|
||||
remove_surfaces.emplace(tmp_surface);
|
||||
return tmp_surface;
|
||||
}
|
||||
|
||||
return GetSurface(params, ScaleMatch::Ignore, true);
|
||||
Surface RasterizerCacheOpenGL::GetTextureSurface(const void* config) {
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
}
|
||||
|
||||
SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(
|
||||
@@ -1241,7 +1240,28 @@ void RasterizerCacheOpenGL::ValidateSurface(const Surface& surface, VAddr addr,
|
||||
continue;
|
||||
}
|
||||
|
||||
// Load data from Switch memory
|
||||
// D24S8 to RGBA8
|
||||
if (surface->pixel_format == PixelFormat::RGBA8) {
|
||||
params.pixel_format = PixelFormat::D24S8;
|
||||
Surface reinterpret_surface =
|
||||
FindMatch<MatchFlags::Copy>(surface_cache, params, ScaleMatch::Ignore, interval);
|
||||
if (reinterpret_surface != nullptr) {
|
||||
ASSERT(reinterpret_surface->pixel_format == PixelFormat::D24S8);
|
||||
|
||||
SurfaceInterval convert_interval = params.GetCopyableInterval(reinterpret_surface);
|
||||
SurfaceParams convert_params = surface->FromInterval(convert_interval);
|
||||
auto src_rect = reinterpret_surface->GetScaledSubRect(convert_params);
|
||||
auto dest_rect = surface->GetScaledSubRect(convert_params);
|
||||
|
||||
ConvertD24S8toABGR(reinterpret_surface->texture.handle, src_rect,
|
||||
surface->texture.handle, dest_rect);
|
||||
|
||||
surface->invalid_regions.erase(convert_interval);
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
// Load data from 3DS memory
|
||||
FlushRegion(params.addr, params.size);
|
||||
surface->LoadGLBuffer(params.addr, params.end);
|
||||
surface->UploadGLTexture(surface->GetSubRect(params), read_framebuffer.handle,
|
||||
|
||||
@@ -24,7 +24,6 @@
|
||||
#include "common/math_util.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||
#include "video_core/textures/texture.h"
|
||||
|
||||
struct CachedSurface;
|
||||
using Surface = std::shared_ptr<CachedSurface>;
|
||||
@@ -52,8 +51,30 @@ enum class ScaleMatch {
|
||||
|
||||
struct SurfaceParams {
|
||||
enum class PixelFormat {
|
||||
// First 5 formats are shared between textures and color buffers
|
||||
RGBA8 = 0,
|
||||
DXT1 = 1,
|
||||
RGB8 = 1,
|
||||
RGB5A1 = 2,
|
||||
RGB565 = 3,
|
||||
RGBA4 = 4,
|
||||
|
||||
// Texture-only formats
|
||||
IA8 = 5,
|
||||
RG8 = 6,
|
||||
I8 = 7,
|
||||
A8 = 8,
|
||||
IA4 = 9,
|
||||
I4 = 10,
|
||||
A4 = 11,
|
||||
ETC1 = 12,
|
||||
ETC1A4 = 13,
|
||||
|
||||
// Depth buffer-only formats
|
||||
D16 = 14,
|
||||
// gap
|
||||
D24 = 16,
|
||||
D24S8 = 17,
|
||||
|
||||
Invalid = 255,
|
||||
};
|
||||
|
||||
@@ -67,15 +88,28 @@ struct SurfaceParams {
|
||||
};
|
||||
|
||||
static constexpr unsigned int GetFormatBpp(PixelFormat format) {
|
||||
if (format == PixelFormat::Invalid)
|
||||
return 0;
|
||||
|
||||
constexpr std::array<unsigned int, 2> bpp_table = {
|
||||
constexpr std::array<unsigned int, 18> bpp_table = {
|
||||
32, // RGBA8
|
||||
64, // DXT1
|
||||
24, // RGB8
|
||||
16, // RGB5A1
|
||||
16, // RGB565
|
||||
16, // RGBA4
|
||||
16, // IA8
|
||||
16, // RG8
|
||||
8, // I8
|
||||
8, // A8
|
||||
8, // IA4
|
||||
4, // I4
|
||||
4, // A4
|
||||
4, // ETC1
|
||||
8, // ETC1A4
|
||||
16, // D16
|
||||
0,
|
||||
24, // D24
|
||||
32, // D24S8
|
||||
};
|
||||
|
||||
ASSERT(static_cast<size_t>(format) < bpp_table.size());
|
||||
assert(static_cast<size_t>(format) < bpp_table.size());
|
||||
return bpp_table[static_cast<size_t>(format)];
|
||||
}
|
||||
unsigned int GetFormatBpp() const {
|
||||
@@ -100,18 +134,6 @@ struct SurfaceParams {
|
||||
}
|
||||
}
|
||||
|
||||
static PixelFormat PixelFormatFromTextureFormat(Tegra::Texture::TextureFormat format) {
|
||||
// TODO(Subv): Properly implement this
|
||||
switch (format) {
|
||||
case Tegra::Texture::TextureFormat::A8R8G8B8:
|
||||
return PixelFormat::RGBA8;
|
||||
case Tegra::Texture::TextureFormat::DXT1:
|
||||
return PixelFormat::DXT1;
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
static bool CheckFormatsBlittable(PixelFormat pixel_format_a, PixelFormat pixel_format_b) {
|
||||
SurfaceType a_type = GetFormatType(pixel_format_a);
|
||||
SurfaceType b_type = GetFormatType(pixel_format_b);
|
||||
@@ -132,17 +154,22 @@ struct SurfaceParams {
|
||||
return false;
|
||||
}
|
||||
|
||||
static SurfaceType GetFormatType(PixelFormat pixel_format) {
|
||||
if ((unsigned int)pixel_format <= static_cast<unsigned int>(PixelFormat::RGBA8)) {
|
||||
static constexpr SurfaceType GetFormatType(PixelFormat pixel_format) {
|
||||
if ((unsigned int)pixel_format < 5) {
|
||||
return SurfaceType::Color;
|
||||
}
|
||||
|
||||
if ((unsigned int)pixel_format <= static_cast<unsigned int>(PixelFormat::DXT1)) {
|
||||
if ((unsigned int)pixel_format < 14) {
|
||||
return SurfaceType::Texture;
|
||||
}
|
||||
|
||||
// TODO(Subv): Implement the other formats
|
||||
ASSERT(false);
|
||||
if (pixel_format == PixelFormat::D16 || pixel_format == PixelFormat::D24) {
|
||||
return SurfaceType::Depth;
|
||||
}
|
||||
|
||||
if (pixel_format == PixelFormat::D24S8) {
|
||||
return SurfaceType::DepthStencil;
|
||||
}
|
||||
|
||||
return SurfaceType::Invalid;
|
||||
}
|
||||
@@ -238,10 +265,12 @@ struct CachedSurface : SurfaceParams {
|
||||
OGLTexture texture;
|
||||
|
||||
static constexpr unsigned int GetGLBytesPerPixel(PixelFormat format) {
|
||||
if (format == PixelFormat::Invalid)
|
||||
return 0;
|
||||
|
||||
return SurfaceParams::GetFormatBpp(format) / 8;
|
||||
// OpenGL needs 4 bpp alignment for D24 since using GL_UNSIGNED_INT as type
|
||||
return format == PixelFormat::Invalid
|
||||
? 0
|
||||
: (format == PixelFormat::D24 || GetFormatType(format) == SurfaceType::Texture)
|
||||
? 4
|
||||
: SurfaceParams::GetFormatBpp(format) / 8;
|
||||
}
|
||||
|
||||
std::unique_ptr<u8[]> gl_buffer;
|
||||
@@ -274,17 +303,17 @@ public:
|
||||
void CopySurface(const Surface& src_surface, const Surface& dst_surface,
|
||||
SurfaceInterval copy_interval);
|
||||
|
||||
/// Load a texture from Switch memory to OpenGL and cache it (if not already cached)
|
||||
/// Load a texture from 3DS memory to OpenGL and cache it (if not already cached)
|
||||
Surface GetSurface(const SurfaceParams& params, ScaleMatch match_res_scale,
|
||||
bool load_if_create);
|
||||
|
||||
/// Attempt to find a subrect (resolution scaled) of a surface, otherwise loads a texture from
|
||||
/// Switch memory to OpenGL and caches it (if not already cached)
|
||||
/// 3DS memory to OpenGL and caches it (if not already cached)
|
||||
SurfaceRect_Tuple GetSurfaceSubRect(const SurfaceParams& params, ScaleMatch match_res_scale,
|
||||
bool load_if_create);
|
||||
|
||||
/// Get a surface based on the texture configuration
|
||||
Surface GetTextureSurface(const Tegra::Texture::FullTextureInfo& config);
|
||||
Surface GetTextureSurface(const void* config);
|
||||
|
||||
/// Get the color and depth surfaces based on the framebuffer configuration
|
||||
SurfaceSurfaceRect_Tuple GetFramebufferSurfaces(bool using_color_fb, bool using_depth_fb,
|
||||
@@ -299,7 +328,7 @@ public:
|
||||
/// Write any cached resources overlapping the region back to memory (if dirty)
|
||||
void FlushRegion(VAddr addr, u64 size, Surface flush_surface = nullptr);
|
||||
|
||||
/// Mark region as being invalidated by region_owner (nullptr if Switch memory)
|
||||
/// Mark region as being invalidated by region_owner (nullptr if 3DS memory)
|
||||
void InvalidateRegion(VAddr addr, u64 size, const Surface& region_owner);
|
||||
|
||||
/// Flush all cached resources tracked by this cache manager
|
||||
|
||||
@@ -194,7 +194,7 @@ void OpenGLState::Apply() const {
|
||||
// Textures
|
||||
for (unsigned i = 0; i < ARRAY_SIZE(texture_units); ++i) {
|
||||
if (texture_units[i].texture_2d != cur_state.texture_units[i].texture_2d) {
|
||||
glActiveTexture(TextureUnits::MaxwellTexture(i).Enum());
|
||||
glActiveTexture(TextureUnits::PicaTexture(i).Enum());
|
||||
glBindTexture(GL_TEXTURE_2D, texture_units[i].texture_2d);
|
||||
}
|
||||
if (texture_units[i].sampler != cur_state.texture_units[i].sampler) {
|
||||
|
||||
@@ -16,7 +16,7 @@ struct TextureUnit {
|
||||
}
|
||||
};
|
||||
|
||||
constexpr TextureUnit MaxwellTexture(int unit) {
|
||||
constexpr TextureUnit PicaTexture(int unit) {
|
||||
return TextureUnit{unit};
|
||||
}
|
||||
|
||||
|
||||
@@ -47,27 +47,4 @@ inline GLenum PrimitiveTopology(Maxwell::PrimitiveTopology topology) {
|
||||
return {};
|
||||
}
|
||||
|
||||
inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode) {
|
||||
switch (filter_mode) {
|
||||
case Tegra::Texture::TextureFilter::Linear:
|
||||
return GL_LINEAR;
|
||||
case Tegra::Texture::TextureFilter::Nearest:
|
||||
return GL_NEAREST;
|
||||
}
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented texture filter mode=%u",
|
||||
static_cast<u32>(filter_mode));
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
}
|
||||
|
||||
inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
|
||||
switch (wrap_mode) {
|
||||
case Tegra::Texture::WrapMode::ClampToEdge:
|
||||
return GL_CLAMP_TO_EDGE;
|
||||
}
|
||||
LOG_CRITICAL(Render_OpenGL, "Unimplemented texture wrap mode=%u", static_cast<u32>(wrap_mode));
|
||||
UNREACHABLE();
|
||||
return {};
|
||||
}
|
||||
|
||||
} // namespace MaxwellToGL
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
|
||||
class EmuWindow;
|
||||
|
||||
/// Structure used for storing information about the textures for the Switch screen
|
||||
/// Structure used for storing information about the textures for each 3DS screen
|
||||
struct TextureInfo {
|
||||
OGLTexture resource;
|
||||
GLsizei width;
|
||||
@@ -24,7 +24,7 @@ struct TextureInfo {
|
||||
Tegra::FramebufferConfig::PixelFormat pixel_format;
|
||||
};
|
||||
|
||||
/// Structure used for storing information about the display target for the Switch screen
|
||||
/// Structure used for storing information about the display target for each 3DS screen
|
||||
struct ScreenInfo {
|
||||
GLuint display_texture;
|
||||
MathUtil::Rectangle<float> display_texcoords;
|
||||
|
||||
@@ -37,16 +37,6 @@ enum class TICHeaderVersion : u32 {
|
||||
BlockLinearColorKey = 4,
|
||||
};
|
||||
|
||||
enum class ComponentType : u32 {
|
||||
SNORM = 1,
|
||||
UNORM = 2,
|
||||
SINT = 3,
|
||||
UINT = 4,
|
||||
SNORM_FORCE_FP16 = 5,
|
||||
UNORM_FORCE_FP16 = 6,
|
||||
FLOAT = 7
|
||||
};
|
||||
|
||||
union TextureHandle {
|
||||
u32 raw;
|
||||
BitField<0, 20, u32> tic_id;
|
||||
@@ -58,10 +48,10 @@ struct TICEntry {
|
||||
union {
|
||||
u32 raw;
|
||||
BitField<0, 7, TextureFormat> format;
|
||||
BitField<7, 3, ComponentType> r_type;
|
||||
BitField<10, 3, ComponentType> g_type;
|
||||
BitField<13, 3, ComponentType> b_type;
|
||||
BitField<16, 3, ComponentType> a_type;
|
||||
BitField<7, 3, u32> r_type;
|
||||
BitField<10, 3, u32> g_type;
|
||||
BitField<13, 3, u32> b_type;
|
||||
BitField<16, 3, u32> a_type;
|
||||
};
|
||||
u32 address_low;
|
||||
union {
|
||||
@@ -87,11 +77,6 @@ struct TICEntry {
|
||||
u32 Height() const {
|
||||
return height_minus_1 + 1;
|
||||
}
|
||||
|
||||
bool IsTiled() const {
|
||||
return header_version == TICHeaderVersion::BlockLinear ||
|
||||
header_version == TICHeaderVersion::BlockLinearColorKey;
|
||||
}
|
||||
};
|
||||
static_assert(sizeof(TICEntry) == 0x20, "TICEntry has wrong size");
|
||||
|
||||
|
||||
@@ -357,12 +357,7 @@ bool GMainWindow::LoadROM(const QString& filename) {
|
||||
QMessageBox::critical(this, tr("Error while loading ROM!"),
|
||||
tr("The ROM format is not supported."));
|
||||
break;
|
||||
case Core::System::ResultStatus::ErrorUnsupportedArch:
|
||||
LOG_CRITICAL(Frontend, "Unsupported architecture detected!",
|
||||
filename.toStdString().c_str());
|
||||
QMessageBox::critical(this, tr("Error while loading ROM!"),
|
||||
tr("The ROM uses currently unusable 32-bit architecture"));
|
||||
break;
|
||||
|
||||
case Core::System::ResultStatus::ErrorSystemMode:
|
||||
LOG_CRITICAL(Frontend, "Failed to load ROM!");
|
||||
QMessageBox::critical(this, tr("Error while loading ROM!"),
|
||||
@@ -376,9 +371,9 @@ bool GMainWindow::LoadROM(const QString& filename) {
|
||||
"yuzu. A real Switch is required.<br/><br/>"
|
||||
"For more information on dumping and decrypting games, please see the following "
|
||||
"wiki pages: <ul>"
|
||||
"<li><a href='https://yuzu-emu.org/wiki/dumping-game-cartridges/'>Dumping Game "
|
||||
"<li><a href='https://citra-emu.org/wiki/dumping-game-cartridges/'>Dumping Game "
|
||||
"Cartridges</a></li>"
|
||||
"<li><a href='https://yuzu-emu.org/wiki/dumping-installed-titles/'>Dumping "
|
||||
"<li><a href='https://citra-emu.org/wiki/dumping-installed-titles/'>Dumping "
|
||||
"Installed Titles</a></li>"
|
||||
"</ul>"));
|
||||
break;
|
||||
@@ -413,7 +408,7 @@ bool GMainWindow::LoadROM(const QString& filename) {
|
||||
}
|
||||
|
||||
void GMainWindow::BootGame(const QString& filename) {
|
||||
NGLOG_INFO(Frontend, "yuzu starting...");
|
||||
LOG_INFO(Frontend, "yuzu starting...");
|
||||
StoreRecentFile(filename); // Put the filename on top of the list
|
||||
|
||||
if (!LoadROM(filename))
|
||||
@@ -700,18 +695,18 @@ void GMainWindow::UpdateStatusBar() {
|
||||
void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string details) {
|
||||
QMessageBox::StandardButton answer;
|
||||
QString status_message;
|
||||
const QString common_message = tr(
|
||||
"The game you are trying to load requires additional files from your Switch to be dumped "
|
||||
"before playing.<br/><br/>For more information on dumping these files, please see the "
|
||||
"following wiki page: <a "
|
||||
"href='https://yuzu-emu.org/wiki/"
|
||||
"dumping-system-archives-and-the-shared-fonts-from-a-switch-console/'>Dumping System "
|
||||
"Archives and the Shared Fonts from a Switch Console</a>.<br/><br/>Would you like to quit "
|
||||
"back to the game list? Continuing emulation may result in crashes, corrupted save "
|
||||
"data, or other bugs.");
|
||||
const QString common_message =
|
||||
tr("The game you are trying to load requires additional files from your 3DS to be dumped "
|
||||
"before playing.<br/><br/>For more information on dumping these files, please see the "
|
||||
"following wiki page: <a "
|
||||
"href='https://citra-emu.org/wiki/"
|
||||
"dumping-system-archives-and-the-shared-fonts-from-a-3ds-console/'>Dumping System "
|
||||
"Archives and the Shared Fonts from a 3DS Console</a>.<br/><br/>Would you like to quit "
|
||||
"back to the game list? Continuing emulation may result in crashes, corrupted save "
|
||||
"data, or other bugs.");
|
||||
switch (result) {
|
||||
case Core::System::ResultStatus::ErrorSystemFiles: {
|
||||
QString message = "yuzu was unable to locate a Switch system archive";
|
||||
QString message = "Citra was unable to locate a 3DS system archive";
|
||||
if (!details.empty()) {
|
||||
message.append(tr(": %1. ").arg(details.c_str()));
|
||||
} else {
|
||||
@@ -726,7 +721,7 @@ void GMainWindow::OnCoreError(Core::System::ResultStatus result, std::string det
|
||||
}
|
||||
|
||||
case Core::System::ResultStatus::ErrorSharedFont: {
|
||||
QString message = tr("yuzu was unable to locate the Switch shared fonts. ");
|
||||
QString message = tr("Citra was unable to locate the 3DS shared fonts. ");
|
||||
message.append(common_message);
|
||||
answer = QMessageBox::question(this, tr("Shared Fonts Not Found"), message,
|
||||
QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
|
||||
|
||||
@@ -8,7 +8,7 @@ namespace DefaultINI {
|
||||
|
||||
const char* sdl2_config_file = R"(
|
||||
[Controls]
|
||||
# The input devices and parameters for each Switch native input
|
||||
# The input devices and parameters for each 3DS native input
|
||||
# It should be in the format of "engine:[engine_name],[param1]:[value1],[param2]:[value2]..."
|
||||
# Escape characters $0 (for ':'), $1 (for ',') and $2 (for '$') can be used in values
|
||||
|
||||
@@ -177,12 +177,12 @@ gdbstub_port=24689
|
||||
# 0: No, 1 (default): Yes
|
||||
enable_telemetry =
|
||||
# Endpoint URL for submitting telemetry data
|
||||
telemetry_endpoint_url =
|
||||
telemetry_endpoint_url = https://services.citra-emu.org/api/telemetry
|
||||
# Endpoint URL to verify the username and token
|
||||
verify_endpoint_url =
|
||||
# Username and token for yuzu Web Service
|
||||
verify_endpoint_url = https://services.citra-emu.org/api/profile
|
||||
# Username and token for Citra Web Service
|
||||
# See https://services.citra-emu.org/ for more info
|
||||
yuzu_username =
|
||||
yuzu_token =
|
||||
citra_username =
|
||||
citra_token =
|
||||
)";
|
||||
}
|
||||
|
||||
@@ -147,7 +147,7 @@ int main(int argc, char** argv) {
|
||||
LOG_CRITICAL(Frontend, "The game that you are trying to load must be decrypted before "
|
||||
"being used with yuzu. \n\n For more information on dumping and "
|
||||
"decrypting games, please refer to: "
|
||||
"https://yuzu-emu.org/wiki/dumping-game-cartridges/");
|
||||
"https://citra-emu.org/wiki/dumping-game-cartridges/");
|
||||
return -1;
|
||||
case Core::System::ResultStatus::ErrorLoader_ErrorInvalidFormat:
|
||||
LOG_CRITICAL(Frontend, "Error while loading ROM: The ROM format is not supported.");
|
||||
|
||||
Reference in New Issue
Block a user