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14 Commits

Author SHA1 Message Date
N00byKing
d1d7582a5b rasterizer_interface.h: Update from citra to yuzu 2018-04-04 23:07:58 +02:00
N00byKing
1f37dd02ce default_ini.h: Update from citra to yuzu 2018-04-04 23:05:51 +02:00
N00byKing
27dbbd8227 gl_rasterizer_cache.cpp: Update from citra to yuzu 2018-04-04 23:05:10 +02:00
N00byKing
cfc28e0c1a gl_rasterizer_cache.h: Update from citra to yuzu 2018-04-04 23:04:24 +02:00
N00byKing
ca17f581f5 renderer_opengl.h: Update from citra to yuzu 2018-04-04 23:03:02 +02:00
bunnei
20bd26dc7d Merge pull request #308 from bunnei/misc-fixes-2
Implement and stub several SVC/VI/Audio/Friend/etc. funcs
2018-04-04 16:50:12 -04:00
bunnei
40bccd74d3 svc: Stub out SetThreadActivity, GetThreadContext. 2018-04-02 23:51:01 -04:00
bunnei
4c0cf3d5ff audren_u: Stub out GetActiveAudioDeviceName. 2018-04-02 23:51:00 -04:00
bunnei
3d4dfefaec audout_u: Implement GetAudioOutState. 2018-04-02 23:51:00 -04:00
bunnei
910b02d74b nifm: GetResult does not return a data field. 2018-04-02 23:50:59 -04:00
bunnei
9d08a11c1d vi: Implement GetDisplayResolution. 2018-04-02 23:50:59 -04:00
bunnei
99ae9dbf49 shared_memory: Remove incorrect 3ds-specific check. 2018-04-02 23:50:58 -04:00
bunnei
9eb485702f service: Add friend:u interface. 2018-04-02 23:50:57 -04:00
bunnei
b87a588c37 Merge pull request #306 from daniellimws/new-fmt-macros
logging: Use variadic template instead of FMT_VARIADIC
2018-04-02 22:48:17 -04:00
17 changed files with 118 additions and 28 deletions

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@@ -130,6 +130,8 @@ add_library(core STATIC
hle/service/friend/friend.h
hle/service/friend/friend_a.cpp
hle/service/friend/friend_a.h
hle/service/friend/friend_u.cpp
hle/service/friend/friend_u.h
hle/service/hid/hid.cpp
hle/service/hid/hid.h
hle/service/lm/lm.cpp

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@@ -120,18 +120,6 @@ ResultCode SharedMemory::Map(Process* target_process, VAddr address, MemoryPermi
return ERR_WRONG_PERMISSION;
}
// TODO(Subv): The same process that created a SharedMemory object
// can not map it in its own address space unless it was created with addr=0, result 0xD900182C.
if (address != 0) {
// TODO(shinyquagsire23): Check for virtual/mappable memory here too?
if (address >= Memory::HEAP_VADDR && address < Memory::HEAP_VADDR_END) {
LOG_ERROR(Kernel, "cannot map id=%u, address=0x%lx name=%s, invalid address",
GetObjectId(), address, name.c_str());
return ERR_INVALID_ADDRESS;
}
}
VAddr target_address = address;
if (base_address == 0 && target_address == 0) {

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@@ -371,6 +371,18 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
return RESULT_SUCCESS;
}
/// Sets the thread activity
static ResultCode SetThreadActivity(Handle handle, u32 unknown) {
LOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x%08X, unknown=0x%08X", handle, unknown);
return RESULT_SUCCESS;
}
/// Gets the thread context
static ResultCode GetThreadContext(Handle handle, VAddr addr) {
LOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x%08X, addr=0x%" PRIx64, handle, addr);
return RESULT_SUCCESS;
}
/// Gets the priority for the specified thread
static ResultCode GetThreadPriority(u32* priority, Handle handle) {
const SharedPtr<Thread> thread = g_handle_table.Get<Thread>(handle);
@@ -853,8 +865,8 @@ static const FunctionDef SVC_Table[] = {
{0x2F, nullptr, "GetLastThreadInfo"},
{0x30, nullptr, "GetResourceLimitLimitValue"},
{0x31, nullptr, "GetResourceLimitCurrentValue"},
{0x32, nullptr, "SetThreadActivity"},
{0x33, nullptr, "GetThreadContext"},
{0x32, SvcWrap<SetThreadActivity>, "SetThreadActivity"},
{0x33, SvcWrap<GetThreadContext>, "GetThreadContext"},
{0x34, nullptr, "Unknown"},
{0x35, nullptr, "Unknown"},
{0x36, nullptr, "Unknown"},

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@@ -70,6 +70,11 @@ void SvcWrap() {
FuncReturn(retval);
}
template <ResultCode func(u32, u64)>
void SvcWrap() {
FuncReturn(func((u32)(PARAM(0) & 0xFFFFFFFF), PARAM(1)).raw);
}
template <ResultCode func(u32, u32, u64)>
void SvcWrap() {
FuncReturn(func((u32)(PARAM(0) & 0xFFFFFFFF), (u32)(PARAM(1) & 0xFFFFFFFF), PARAM(2)).raw);

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@@ -25,7 +25,7 @@ class IAudioOut final : public ServiceFramework<IAudioOut> {
public:
IAudioOut() : ServiceFramework("IAudioOut"), audio_out_state(AudioState::Stopped) {
static const FunctionInfo functions[] = {
{0x0, nullptr, "GetAudioOutState"},
{0x0, &IAudioOut::GetAudioOutState, "GetAudioOutState"},
{0x1, &IAudioOut::StartAudioOut, "StartAudioOut"},
{0x2, &IAudioOut::StopAudioOut, "StopAudioOut"},
{0x3, &IAudioOut::AppendAudioOutBuffer_1, "AppendAudioOutBuffer_1"},
@@ -57,6 +57,13 @@ public:
}
private:
void GetAudioOutState(Kernel::HLERequestContext& ctx) {
LOG_DEBUG(Service_Audio, "called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(static_cast<u32>(audio_out_state));
}
void StartAudioOut(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");

View File

@@ -158,7 +158,7 @@ public:
{0x0, &IAudioDevice::ListAudioDeviceName, "ListAudioDeviceName"},
{0x1, &IAudioDevice::SetAudioDeviceOutputVolume, "SetAudioDeviceOutputVolume"},
{0x2, nullptr, "GetAudioDeviceOutputVolume"},
{0x3, nullptr, "GetActiveAudioDeviceName"},
{0x3, &IAudioDevice::GetActiveAudioDeviceName, "GetActiveAudioDeviceName"},
{0x4, &IAudioDevice::QueryAudioDeviceSystemEvent, "QueryAudioDeviceSystemEvent"},
{0x5, &IAudioDevice::GetActiveChannelCount, "GetActiveChannelCount"},
{0x6, nullptr, "ListAudioDeviceNameAuto"},
@@ -199,6 +199,18 @@ private:
rb.Push(RESULT_SUCCESS);
}
void GetActiveAudioDeviceName(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");
IPC::RequestParser rp{ctx};
const std::string audio_interface = "AudioDevice";
ctx.WriteBuffer(audio_interface.c_str(), audio_interface.size());
IPC::ResponseBuilder rb = rp.MakeBuilder(3, 0, 0);
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(1);
}
void QueryAudioDeviceSystemEvent(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_Audio, "(STUBBED) called");

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@@ -6,6 +6,7 @@
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/friend/friend.h"
#include "core/hle/service/friend/friend_a.h"
#include "core/hle/service/friend/friend_u.h"
namespace Service {
namespace Friend {
@@ -22,6 +23,7 @@ Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
void InstallInterfaces(SM::ServiceManager& service_manager) {
auto module = std::make_shared<Module>();
std::make_shared<Friend_A>(module)->InstallAsService(service_manager);
std::make_shared<Friend_U>(module)->InstallAsService(service_manager);
}
} // namespace Friend

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@@ -0,0 +1,19 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/service/friend/friend_u.h"
namespace Service {
namespace Friend {
Friend_U::Friend_U(std::shared_ptr<Module> module)
: Module::Interface(std::move(module), "friend:u") {
static const FunctionInfo functions[] = {
{0, &Friend_U::Unknown, "Unknown"},
};
RegisterHandlers(functions);
}
} // namespace Friend
} // namespace Service

View File

@@ -0,0 +1,18 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "core/hle/service/friend/friend.h"
namespace Service {
namespace Friend {
class Friend_U final : public Module::Interface {
public:
explicit Friend_U(std::shared_ptr<Module> module);
};
} // namespace Friend
} // namespace Service

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@@ -70,9 +70,8 @@ private:
}
void GetResult(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NIFM, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
rb.Push<u32>(0);
}
void GetSystemEventReadableHandles(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_NIFM, "(STUBBED) called");

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@@ -17,6 +17,7 @@
#include "core/hle/service/vi/vi_m.h"
#include "core/hle/service/vi/vi_s.h"
#include "core/hle/service/vi/vi_u.h"
#include "core/settings.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
@@ -711,6 +712,23 @@ private:
rb.Push(RESULT_SUCCESS);
}
void GetDisplayResolution(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
IPC::RequestParser rp{ctx};
u64 display_id = rp.Pop<u64>();
IPC::ResponseBuilder rb = rp.MakeBuilder(6, 0, 0);
rb.Push(RESULT_SUCCESS);
if (Settings::values.use_docked_mode) {
rb.Push(static_cast<u32>(DisplayResolution::DockedWidth));
rb.Push(static_cast<u32>(DisplayResolution::DockedHeight));
} else {
rb.Push(static_cast<u32>(DisplayResolution::UndockedWidth));
rb.Push(static_cast<u32>(DisplayResolution::UndockedHeight));
}
}
void SetLayerScalingMode(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_VI, "(STUBBED) called");
IPC::RequestParser rp{ctx};
@@ -808,6 +826,7 @@ IApplicationDisplayService::IApplicationDisplayService(
{1000, &IApplicationDisplayService::ListDisplays, "ListDisplays"},
{1010, &IApplicationDisplayService::OpenDisplay, "OpenDisplay"},
{1020, &IApplicationDisplayService::CloseDisplay, "CloseDisplay"},
{1102, &IApplicationDisplayService::GetDisplayResolution, "GetDisplayResolution"},
{2101, &IApplicationDisplayService::SetLayerScalingMode, "SetLayerScalingMode"},
{2020, &IApplicationDisplayService::OpenLayer, "OpenLayer"},
{2030, &IApplicationDisplayService::CreateStrayLayer, "CreateStrayLayer"},

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@@ -14,6 +14,13 @@ struct EventType;
namespace Service {
namespace VI {
enum class DisplayResolution : u32 {
DockedWidth = 1920,
DockedHeight = 1080,
UndockedWidth = 1280,
UndockedHeight = 720,
};
class Module final {
public:
class Interface : public ServiceFramework<Interface> {

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@@ -21,16 +21,16 @@ public:
/// Notify rasterizer that the specified Maxwell register has been changed
virtual void NotifyMaxwellRegisterChanged(u32 id) = 0;
/// Notify rasterizer that all caches should be flushed to 3DS memory
/// Notify rasterizer that all caches should be flushed to Switch memory
virtual void FlushAll() = 0;
/// Notify rasterizer that any caches of the specified region should be flushed to 3DS memory
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
virtual void FlushRegion(VAddr addr, u64 size) = 0;
/// Notify rasterizer that any caches of the specified region should be invalidated
virtual void InvalidateRegion(VAddr addr, u64 size) = 0;
/// Notify rasterizer that any caches of the specified region should be flushed to 3DS memory
/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
/// and invalidated
virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0;

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@@ -1261,7 +1261,7 @@ void RasterizerCacheOpenGL::ValidateSurface(const Surface& surface, VAddr addr,
}
}
// Load data from 3DS memory
// Load data from Switch memory
FlushRegion(params.addr, params.size);
surface->LoadGLBuffer(params.addr, params.end);
surface->UploadGLTexture(surface->GetSubRect(params), read_framebuffer.handle,

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@@ -303,12 +303,12 @@ public:
void CopySurface(const Surface& src_surface, const Surface& dst_surface,
SurfaceInterval copy_interval);
/// Load a texture from 3DS memory to OpenGL and cache it (if not already cached)
/// Load a texture from Switch memory to OpenGL and cache it (if not already cached)
Surface GetSurface(const SurfaceParams& params, ScaleMatch match_res_scale,
bool load_if_create);
/// Attempt to find a subrect (resolution scaled) of a surface, otherwise loads a texture from
/// 3DS memory to OpenGL and caches it (if not already cached)
/// Switch memory to OpenGL and caches it (if not already cached)
SurfaceRect_Tuple GetSurfaceSubRect(const SurfaceParams& params, ScaleMatch match_res_scale,
bool load_if_create);
@@ -328,7 +328,7 @@ public:
/// Write any cached resources overlapping the region back to memory (if dirty)
void FlushRegion(VAddr addr, u64 size, Surface flush_surface = nullptr);
/// Mark region as being invalidated by region_owner (nullptr if 3DS memory)
/// Mark region as being invalidated by region_owner (nullptr if Switch memory)
void InvalidateRegion(VAddr addr, u64 size, const Surface& region_owner);
/// Flush all cached resources tracked by this cache manager

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@@ -14,7 +14,7 @@
class EmuWindow;
/// Structure used for storing information about the textures for each 3DS screen
/// Structure used for storing information about the textures for the Switch screen
struct TextureInfo {
OGLTexture resource;
GLsizei width;
@@ -24,7 +24,7 @@ struct TextureInfo {
Tegra::FramebufferConfig::PixelFormat pixel_format;
};
/// Structure used for storing information about the display target for each 3DS screen
/// Structure used for storing information about the display target for the Switch screen
struct ScreenInfo {
GLuint display_texture;
MathUtil::Rectangle<float> display_texcoords;

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@@ -8,7 +8,7 @@ namespace DefaultINI {
const char* sdl2_config_file = R"(
[Controls]
# The input devices and parameters for each 3DS native input
# The input devices and parameters for each Switch native input
# It should be in the format of "engine:[engine_name],[param1]:[value1],[param2]:[value2]..."
# Escape characters $0 (for ':'), $1 (for ',') and $2 (for '$') can be used in values