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__refs_pul
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__refs_pul
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c4ca802b9d |
@@ -49,6 +49,7 @@ namespace Log {
|
||||
SUB(Service, SET) \
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SUB(Service, SM) \
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SUB(Service, SPL) \
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||||
SUB(Service, SSL) \
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||||
SUB(Service, Time) \
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||||
SUB(Service, VI) \
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CLS(HW) \
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|
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@@ -66,6 +66,7 @@ enum class Class : ClassType {
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Service_SET, ///< The SET (Settings) service
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Service_SM, ///< The SM (Service manager) service
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Service_SPL, ///< The SPL service
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Service_SSL, ///< The SSL service
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Service_Time, ///< The time service
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Service_VI, ///< The VI (Video interface) service
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HW, ///< Low-level hardware emulation
|
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|
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@@ -22,6 +22,8 @@ add_library(core STATIC
|
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file_sys/romfs_filesystem.h
|
||||
file_sys/savedata_factory.cpp
|
||||
file_sys/savedata_factory.h
|
||||
file_sys/sdmc_factory.cpp
|
||||
file_sys/sdmc_factory.h
|
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file_sys/storage.h
|
||||
frontend/emu_window.cpp
|
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frontend/emu_window.h
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@@ -187,8 +189,10 @@ add_library(core STATIC
|
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hle/service/sm/controller.h
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hle/service/sm/sm.cpp
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||||
hle/service/sm/sm.h
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||||
hle/service/sockets/bsd_u.cpp
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||||
hle/service/sockets/bsd_u.h
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||||
hle/service/sockets/bsd.cpp
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||||
hle/service/sockets/bsd.h
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||||
hle/service/sockets/nsd.cpp
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||||
hle/service/sockets/nsd.h
|
||||
hle/service/sockets/sfdnsres.cpp
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||||
hle/service/sockets/sfdnsres.h
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hle/service/sockets/sockets.cpp
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@@ -199,6 +203,8 @@ add_library(core STATIC
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hle/service/spl/module.h
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hle/service/spl/spl.cpp
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hle/service/spl/spl.h
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hle/service/ssl/ssl.cpp
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||||
hle/service/ssl/ssl.h
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hle/service/time/time.cpp
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hle/service/time/time.h
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hle/service/time/time_s.cpp
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||||
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||||
@@ -86,21 +86,17 @@ public:
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||||
}
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||||
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||||
void AddTicks(u64 ticks) override {
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if (ticks > ticks_remaining) {
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ticks_remaining = 0;
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||||
return;
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||||
}
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ticks -= ticks_remaining;
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CoreTiming::AddTicks(ticks - num_interpreted_instructions);
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num_interpreted_instructions = 0;
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}
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u64 GetTicksRemaining() override {
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||||
return ticks_remaining;
|
||||
return std::max(CoreTiming::GetDowncount(), 0);
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||||
}
|
||||
u64 GetCNTPCT() override {
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||||
return CoreTiming::GetTicks();
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||||
}
|
||||
|
||||
ARM_Dynarmic& parent;
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||||
size_t ticks_remaining = 0;
|
||||
size_t num_interpreted_instructions = 0;
|
||||
u64 tpidrro_el0 = 0;
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||||
u64 tpidr_el0 = 0;
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||||
|
||||
@@ -6,34 +6,28 @@
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||||
|
||||
#include <array>
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||||
#include <cstddef>
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||||
#include "common/common_funcs.h"
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#include "common/common_types.h"
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||||
#include "core/file_sys/filesystem.h"
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||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
// FileSys namespace
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||||
|
||||
namespace FileSys {
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||||
|
||||
// Structure of a directory entry, from http://3dbrew.org/wiki/FSDir:Read#Entry_format
|
||||
const size_t FILENAME_LENGTH = 0x20C / 2;
|
||||
// Structure of a directory entry, from
|
||||
// http://switchbrew.org/index.php?title=Filesystem_services#DirectoryEntry
|
||||
const size_t FILENAME_LENGTH = 0x300;
|
||||
struct Entry {
|
||||
char16_t filename[FILENAME_LENGTH]; // Entry name (UTF-16, null-terminated)
|
||||
std::array<char, 9> short_name; // 8.3 file name ('longfilename' -> 'LONGFI~1', null-terminated)
|
||||
char unknown1; // unknown (observed values: 0x0A, 0x70, 0xFD)
|
||||
std::array<char, 4>
|
||||
extension; // 8.3 file extension (set to spaces for directories, null-terminated)
|
||||
char unknown2; // unknown (always 0x01)
|
||||
char unknown3; // unknown (0x00 or 0x08)
|
||||
char is_directory; // directory flag
|
||||
char is_hidden; // hidden flag
|
||||
char is_archive; // archive flag
|
||||
char is_read_only; // read-only flag
|
||||
u64 file_size; // file size (for files only)
|
||||
char filename[FILENAME_LENGTH];
|
||||
INSERT_PADDING_BYTES(4);
|
||||
EntryType type;
|
||||
INSERT_PADDING_BYTES(3);
|
||||
u64 file_size;
|
||||
};
|
||||
static_assert(sizeof(Entry) == 0x228, "Directory Entry struct isn't exactly 0x228 bytes long!");
|
||||
static_assert(offsetof(Entry, short_name) == 0x20C, "Wrong offset for short_name in Entry.");
|
||||
static_assert(offsetof(Entry, extension) == 0x216, "Wrong offset for extension in Entry.");
|
||||
static_assert(offsetof(Entry, is_archive) == 0x21E, "Wrong offset for is_archive in Entry.");
|
||||
static_assert(offsetof(Entry, file_size) == 0x220, "Wrong offset for file_size in Entry.");
|
||||
static_assert(sizeof(Entry) == 0x310, "Directory Entry struct isn't exactly 0x310 bytes long!");
|
||||
static_assert(offsetof(Entry, type) == 0x304, "Wrong offset for type in Entry.");
|
||||
static_assert(offsetof(Entry, file_size) == 0x308, "Wrong offset for file_size in Entry.");
|
||||
|
||||
class DirectoryBackend : NonCopyable {
|
||||
public:
|
||||
@@ -46,7 +40,10 @@ public:
|
||||
* @param entries Buffer to read data into
|
||||
* @return Number of entries listed
|
||||
*/
|
||||
virtual u32 Read(const u32 count, Entry* entries) = 0;
|
||||
virtual u64 Read(const u64 count, Entry* entries) = 0;
|
||||
|
||||
/// Returns the number of entries still left to read.
|
||||
virtual u64 GetEntryCount() const = 0;
|
||||
|
||||
/**
|
||||
* Close the directory
|
||||
|
||||
@@ -11,16 +11,43 @@
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
static std::string ModeFlagsToString(Mode mode) {
|
||||
std::string mode_str;
|
||||
u32 mode_flags = static_cast<u32>(mode);
|
||||
|
||||
// Calculate the correct open mode for the file.
|
||||
if ((mode_flags & static_cast<u32>(Mode::Read)) &&
|
||||
(mode_flags & static_cast<u32>(Mode::Write))) {
|
||||
if (mode_flags & static_cast<u32>(Mode::Append))
|
||||
mode_str = "a+";
|
||||
else
|
||||
mode_str = "r+";
|
||||
} else {
|
||||
if (mode_flags & static_cast<u32>(Mode::Read))
|
||||
mode_str = "r";
|
||||
else if (mode_flags & static_cast<u32>(Mode::Append))
|
||||
mode_str = "a";
|
||||
else if (mode_flags & static_cast<u32>(Mode::Write))
|
||||
mode_str = "w";
|
||||
}
|
||||
|
||||
mode_str += "b";
|
||||
|
||||
return mode_str;
|
||||
}
|
||||
|
||||
std::string Disk_FileSystem::GetName() const {
|
||||
return "Disk";
|
||||
}
|
||||
|
||||
ResultVal<std::unique_ptr<StorageBackend>> Disk_FileSystem::OpenFile(const std::string& path,
|
||||
Mode mode) const {
|
||||
ASSERT_MSG(mode == Mode::Read || mode == Mode::Write, "Other file modes are not supported");
|
||||
|
||||
// Calculate the correct open mode for the file.
|
||||
std::string mode_str = ModeFlagsToString(mode);
|
||||
|
||||
std::string full_path = base_directory + path;
|
||||
auto file = std::make_shared<FileUtil::IOFile>(full_path, mode == Mode::Read ? "rb" : "wb");
|
||||
auto file = std::make_shared<FileUtil::IOFile>(full_path, mode_str.c_str());
|
||||
|
||||
if (!file->IsOpen()) {
|
||||
return ERROR_PATH_NOT_FOUND;
|
||||
@@ -75,8 +102,15 @@ ResultCode Disk_FileSystem::CreateFile(const std::string& path, u64 size) const
|
||||
return ResultCode(-1);
|
||||
}
|
||||
|
||||
ResultCode Disk_FileSystem::CreateDirectory(const Path& path) const {
|
||||
LOG_WARNING(Service_FS, "(STUBBED) called");
|
||||
ResultCode Disk_FileSystem::CreateDirectory(const std::string& path) const {
|
||||
// TODO(Subv): Perform path validation to prevent escaping the emulator sandbox.
|
||||
std::string full_path = base_directory + path;
|
||||
|
||||
if (FileUtil::CreateDir(full_path)) {
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
LOG_CRITICAL(Service_FS, "(unreachable) Unknown error creating %s", full_path.c_str());
|
||||
// TODO(wwylele): Use correct error code
|
||||
return ResultCode(-1);
|
||||
}
|
||||
@@ -88,8 +122,17 @@ ResultCode Disk_FileSystem::RenameDirectory(const Path& src_path, const Path& de
|
||||
}
|
||||
|
||||
ResultVal<std::unique_ptr<DirectoryBackend>> Disk_FileSystem::OpenDirectory(
|
||||
const Path& path) const {
|
||||
return MakeResult<std::unique_ptr<DirectoryBackend>>(std::make_unique<Disk_Directory>());
|
||||
const std::string& path) const {
|
||||
|
||||
std::string full_path = base_directory + path;
|
||||
|
||||
if (!FileUtil::IsDirectory(full_path)) {
|
||||
// TODO(Subv): Find the correct error code for this.
|
||||
return ResultCode(-1);
|
||||
}
|
||||
|
||||
auto directory = std::make_unique<Disk_Directory>(full_path);
|
||||
return MakeResult<std::unique_ptr<DirectoryBackend>>(std::move(directory));
|
||||
}
|
||||
|
||||
u64 Disk_FileSystem::GetFreeSpaceSize() const {
|
||||
@@ -103,8 +146,10 @@ ResultVal<FileSys::EntryType> Disk_FileSystem::GetEntryType(const std::string& p
|
||||
return ERROR_PATH_NOT_FOUND;
|
||||
}
|
||||
|
||||
// TODO(Subv): Find out the EntryType values
|
||||
UNIMPLEMENTED_MSG("Unimplemented GetEntryType");
|
||||
if (FileUtil::IsDirectory(full_path))
|
||||
return MakeResult(EntryType::Directory);
|
||||
|
||||
return MakeResult(EntryType::File);
|
||||
}
|
||||
|
||||
ResultVal<size_t> Disk_Storage::Read(const u64 offset, const size_t length, u8* buffer) const {
|
||||
@@ -133,14 +178,50 @@ bool Disk_Storage::SetSize(const u64 size) const {
|
||||
return false;
|
||||
}
|
||||
|
||||
u32 Disk_Directory::Read(const u32 count, Entry* entries) {
|
||||
LOG_WARNING(Service_FS, "(STUBBED) called");
|
||||
return 0;
|
||||
Disk_Directory::Disk_Directory(const std::string& path) : directory() {
|
||||
unsigned size = FileUtil::ScanDirectoryTree(path, directory);
|
||||
directory.size = size;
|
||||
directory.isDirectory = true;
|
||||
children_iterator = directory.children.begin();
|
||||
}
|
||||
|
||||
bool Disk_Directory::Close() const {
|
||||
LOG_WARNING(Service_FS, "(STUBBED) called");
|
||||
return true;
|
||||
u64 Disk_Directory::Read(const u64 count, Entry* entries) {
|
||||
u64 entries_read = 0;
|
||||
|
||||
while (entries_read < count && children_iterator != directory.children.cend()) {
|
||||
const FileUtil::FSTEntry& file = *children_iterator;
|
||||
const std::string& filename = file.virtualName;
|
||||
Entry& entry = entries[entries_read];
|
||||
|
||||
LOG_TRACE(Service_FS, "File %s: size=%llu dir=%d", filename.c_str(), file.size,
|
||||
file.isDirectory);
|
||||
|
||||
// TODO(Link Mauve): use a proper conversion to UTF-16.
|
||||
for (size_t j = 0; j < FILENAME_LENGTH; ++j) {
|
||||
entry.filename[j] = filename[j];
|
||||
if (!filename[j])
|
||||
break;
|
||||
}
|
||||
|
||||
if (file.isDirectory) {
|
||||
entry.file_size = 0;
|
||||
entry.type = EntryType::Directory;
|
||||
} else {
|
||||
entry.file_size = file.size;
|
||||
entry.type = EntryType::File;
|
||||
}
|
||||
|
||||
++entries_read;
|
||||
++children_iterator;
|
||||
}
|
||||
return entries_read;
|
||||
}
|
||||
|
||||
u64 Disk_Directory::GetEntryCount() const {
|
||||
// We convert the children iterator into a const_iterator to allow template argument deduction
|
||||
// in std::distance.
|
||||
std::vector<FileUtil::FSTEntry>::const_iterator current = children_iterator;
|
||||
return std::distance(current, directory.children.end());
|
||||
}
|
||||
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -30,9 +30,10 @@ public:
|
||||
ResultCode DeleteDirectory(const Path& path) const override;
|
||||
ResultCode DeleteDirectoryRecursively(const Path& path) const override;
|
||||
ResultCode CreateFile(const std::string& path, u64 size) const override;
|
||||
ResultCode CreateDirectory(const Path& path) const override;
|
||||
ResultCode CreateDirectory(const std::string& path) const override;
|
||||
ResultCode RenameDirectory(const Path& src_path, const Path& dest_path) const override;
|
||||
ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(const Path& path) const override;
|
||||
ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(
|
||||
const std::string& path) const override;
|
||||
u64 GetFreeSpaceSize() const override;
|
||||
ResultVal<EntryType> GetEntryType(const std::string& path) const override;
|
||||
|
||||
@@ -59,8 +60,26 @@ private:
|
||||
|
||||
class Disk_Directory : public DirectoryBackend {
|
||||
public:
|
||||
u32 Read(const u32 count, Entry* entries) override;
|
||||
bool Close() const override;
|
||||
Disk_Directory(const std::string& path);
|
||||
|
||||
~Disk_Directory() override {
|
||||
Close();
|
||||
}
|
||||
|
||||
u64 Read(const u64 count, Entry* entries) override;
|
||||
u64 GetEntryCount() const override;
|
||||
|
||||
bool Close() const override {
|
||||
return true;
|
||||
}
|
||||
|
||||
protected:
|
||||
u32 total_entries_in_directory;
|
||||
FileUtil::FSTEntry directory;
|
||||
|
||||
// We need to remember the last entry we returned, so a subsequent call to Read will continue
|
||||
// from the next one. This iterator will always point to the next unread entry.
|
||||
std::vector<FileUtil::FSTEntry>::iterator children_iterator;
|
||||
};
|
||||
|
||||
} // namespace FileSys
|
||||
|
||||
@@ -27,7 +27,7 @@ enum LowPathType : u32 {
|
||||
Wchar = 4,
|
||||
};
|
||||
|
||||
enum EntryType : u32 {
|
||||
enum EntryType : u8 {
|
||||
Directory = 0,
|
||||
File = 1,
|
||||
};
|
||||
@@ -35,6 +35,7 @@ enum EntryType : u32 {
|
||||
enum class Mode : u32 {
|
||||
Read = 1,
|
||||
Write = 2,
|
||||
Append = 4,
|
||||
};
|
||||
|
||||
class Path {
|
||||
@@ -103,7 +104,7 @@ public:
|
||||
* @param path Path relative to the archive
|
||||
* @return Result of the operation
|
||||
*/
|
||||
virtual ResultCode CreateDirectory(const Path& path) const = 0;
|
||||
virtual ResultCode CreateDirectory(const std::string& path) const = 0;
|
||||
|
||||
/**
|
||||
* Delete a directory specified by its path
|
||||
@@ -149,7 +150,8 @@ public:
|
||||
* @param path Path relative to the archive
|
||||
* @return Opened directory, or error code
|
||||
*/
|
||||
virtual ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(const Path& path) const = 0;
|
||||
virtual ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(
|
||||
const std::string& path) const = 0;
|
||||
|
||||
/**
|
||||
* Get the free space
|
||||
|
||||
@@ -55,7 +55,7 @@ ResultCode RomFS_FileSystem::CreateFile(const std::string& path, u64 size) const
|
||||
return ResultCode(-1);
|
||||
}
|
||||
|
||||
ResultCode RomFS_FileSystem::CreateDirectory(const Path& path) const {
|
||||
ResultCode RomFS_FileSystem::CreateDirectory(const std::string& path) const {
|
||||
LOG_CRITICAL(Service_FS, "Attempted to create a directory in an ROMFS archive (%s).",
|
||||
GetName().c_str());
|
||||
// TODO(wwylele): Use correct error code
|
||||
@@ -70,7 +70,8 @@ ResultCode RomFS_FileSystem::RenameDirectory(const Path& src_path, const Path& d
|
||||
}
|
||||
|
||||
ResultVal<std::unique_ptr<DirectoryBackend>> RomFS_FileSystem::OpenDirectory(
|
||||
const Path& path) const {
|
||||
const std::string& path) const {
|
||||
LOG_WARNING(Service_FS, "Opening Directory in a ROMFS archive");
|
||||
return MakeResult<std::unique_ptr<DirectoryBackend>>(std::make_unique<ROMFSDirectory>());
|
||||
}
|
||||
|
||||
|
||||
@@ -36,9 +36,10 @@ public:
|
||||
ResultCode DeleteDirectory(const Path& path) const override;
|
||||
ResultCode DeleteDirectoryRecursively(const Path& path) const override;
|
||||
ResultCode CreateFile(const std::string& path, u64 size) const override;
|
||||
ResultCode CreateDirectory(const Path& path) const override;
|
||||
ResultCode CreateDirectory(const std::string& path) const override;
|
||||
ResultCode RenameDirectory(const Path& src_path, const Path& dest_path) const override;
|
||||
ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(const Path& path) const override;
|
||||
ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(
|
||||
const std::string& path) const override;
|
||||
u64 GetFreeSpaceSize() const override;
|
||||
ResultVal<EntryType> GetEntryType(const std::string& path) const override;
|
||||
|
||||
@@ -70,7 +71,10 @@ private:
|
||||
|
||||
class ROMFSDirectory : public DirectoryBackend {
|
||||
public:
|
||||
u32 Read(const u32 count, Entry* entries) override {
|
||||
u64 Read(const u64 count, Entry* entries) override {
|
||||
return 0;
|
||||
}
|
||||
u64 GetEntryCount() const override {
|
||||
return 0;
|
||||
}
|
||||
bool Close() const override {
|
||||
|
||||
40
src/core/file_sys/sdmc_factory.cpp
Normal file
40
src/core/file_sys/sdmc_factory.cpp
Normal file
@@ -0,0 +1,40 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cinttypes>
|
||||
#include <memory>
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/string_util.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/disk_filesystem.h"
|
||||
#include "core/file_sys/sdmc_factory.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
SDMC_Factory::SDMC_Factory(std::string sd_directory) : sd_directory(std::move(sd_directory)) {}
|
||||
|
||||
ResultVal<std::unique_ptr<FileSystemBackend>> SDMC_Factory::Open(const Path& path) {
|
||||
// Create the SD Card directory if it doesn't already exist.
|
||||
if (!FileUtil::IsDirectory(sd_directory)) {
|
||||
FileUtil::CreateFullPath(sd_directory);
|
||||
}
|
||||
|
||||
auto archive = std::make_unique<Disk_FileSystem>(sd_directory);
|
||||
return MakeResult<std::unique_ptr<FileSystemBackend>>(std::move(archive));
|
||||
}
|
||||
|
||||
ResultCode SDMC_Factory::Format(const Path& path) {
|
||||
LOG_ERROR(Service_FS, "Unimplemented Format archive %s", GetName().c_str());
|
||||
// TODO(Subv): Find the right error code for this
|
||||
return ResultCode(-1);
|
||||
}
|
||||
|
||||
ResultVal<ArchiveFormatInfo> SDMC_Factory::GetFormatInfo(const Path& path) const {
|
||||
LOG_ERROR(Service_FS, "Unimplemented GetFormatInfo archive %s", GetName().c_str());
|
||||
// TODO(bunnei): Find the right error code for this
|
||||
return ResultCode(-1);
|
||||
}
|
||||
|
||||
} // namespace FileSys
|
||||
31
src/core/file_sys/sdmc_factory.h
Normal file
31
src/core/file_sys/sdmc_factory.h
Normal file
@@ -0,0 +1,31 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include "common/common_types.h"
|
||||
#include "core/file_sys/filesystem.h"
|
||||
#include "core/hle/result.h"
|
||||
|
||||
namespace FileSys {
|
||||
|
||||
/// File system interface to the SDCard archive
|
||||
class SDMC_Factory final : public FileSystemFactory {
|
||||
public:
|
||||
explicit SDMC_Factory(std::string sd_directory);
|
||||
|
||||
std::string GetName() const override {
|
||||
return "SDMC_Factory";
|
||||
}
|
||||
ResultVal<std::unique_ptr<FileSystemBackend>> Open(const Path& path) override;
|
||||
ResultCode Format(const Path& path) override;
|
||||
ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path) const override;
|
||||
|
||||
private:
|
||||
std::string sd_directory;
|
||||
};
|
||||
|
||||
} // namespace FileSys
|
||||
@@ -6,6 +6,7 @@
|
||||
#include "common/file_util.h"
|
||||
#include "core/file_sys/filesystem.h"
|
||||
#include "core/file_sys/savedata_factory.h"
|
||||
#include "core/file_sys/sdmc_factory.h"
|
||||
#include "core/hle/service/filesystem/filesystem.h"
|
||||
#include "core/hle/service/filesystem/fsp_srv.h"
|
||||
|
||||
@@ -60,9 +61,13 @@ void RegisterFileSystems() {
|
||||
filesystem_map.clear();
|
||||
|
||||
std::string nand_directory = FileUtil::GetUserPath(D_NAND_IDX);
|
||||
std::string sd_directory = FileUtil::GetUserPath(D_SDMC_IDX);
|
||||
|
||||
auto savedata = std::make_unique<FileSys::SaveData_Factory>(std::move(nand_directory));
|
||||
RegisterFileSystem(std::move(savedata), Type::SaveData);
|
||||
|
||||
auto sdcard = std::make_unique<FileSys::SDMC_Factory>(std::move(sd_directory));
|
||||
RegisterFileSystem(std::move(sdcard), Type::SDMC);
|
||||
}
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
|
||||
@@ -26,6 +26,7 @@ namespace FileSystem {
|
||||
enum class Type {
|
||||
RomFS = 1,
|
||||
SaveData = 2,
|
||||
SDMC = 3,
|
||||
};
|
||||
|
||||
/**
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#include <cinttypes>
|
||||
#include "common/logging/log.h"
|
||||
#include "core/core.h"
|
||||
#include "core/file_sys/directory.h"
|
||||
#include "core/file_sys/filesystem.h"
|
||||
#include "core/file_sys/storage.h"
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
@@ -151,14 +152,66 @@ private:
|
||||
}
|
||||
};
|
||||
|
||||
class IDirectory final : public ServiceFramework<IDirectory> {
|
||||
public:
|
||||
explicit IDirectory(std::unique_ptr<FileSys::DirectoryBackend>&& backend)
|
||||
: ServiceFramework("IDirectory"), backend(std::move(backend)) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IDirectory::Read, "Read"},
|
||||
{1, &IDirectory::GetEntryCount, "GetEntryCount"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
private:
|
||||
std::unique_ptr<FileSys::DirectoryBackend> backend;
|
||||
|
||||
void Read(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
const u64 unk = rp.Pop<u64>();
|
||||
|
||||
LOG_DEBUG(Service_FS, "called, unk=0x%llx", unk);
|
||||
|
||||
// Calculate how many entries we can fit in the output buffer
|
||||
u64 count_entries = ctx.GetWriteBufferSize() / sizeof(FileSys::Entry);
|
||||
|
||||
// Read the data from the Directory backend
|
||||
std::vector<FileSys::Entry> entries(count_entries);
|
||||
u64 read_entries = backend->Read(count_entries, entries.data());
|
||||
|
||||
// Convert the data into a byte array
|
||||
std::vector<u8> output(entries.size() * sizeof(FileSys::Entry));
|
||||
std::memcpy(output.data(), entries.data(), output.size());
|
||||
|
||||
// Write the data to memory
|
||||
ctx.WriteBuffer(output);
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(read_entries);
|
||||
}
|
||||
|
||||
void GetEntryCount(Kernel::HLERequestContext& ctx) {
|
||||
LOG_DEBUG(Service_FS, "called");
|
||||
|
||||
u64 count = backend->GetEntryCount();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.Push(count);
|
||||
}
|
||||
};
|
||||
|
||||
class IFileSystem final : public ServiceFramework<IFileSystem> {
|
||||
public:
|
||||
explicit IFileSystem(std::unique_ptr<FileSys::FileSystemBackend>&& backend)
|
||||
: ServiceFramework("IFileSystem"), backend(std::move(backend)) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &IFileSystem::CreateFile, "CreateFile"},
|
||||
{2, &IFileSystem::CreateDirectory, "CreateDirectory"},
|
||||
{7, &IFileSystem::GetEntryType, "GetEntryType"},
|
||||
{8, &IFileSystem::OpenFile, "OpenFile"},
|
||||
{9, &IFileSystem::OpenDirectory, "OpenDirectory"},
|
||||
{10, &IFileSystem::Commit, "Commit"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
@@ -182,6 +235,20 @@ public:
|
||||
rb.Push(backend->CreateFile(name, size));
|
||||
}
|
||||
|
||||
void CreateDirectory(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
auto file_buffer = ctx.ReadBuffer();
|
||||
auto end = std::find(file_buffer.begin(), file_buffer.end(), '\0');
|
||||
|
||||
std::string name(file_buffer.begin(), end);
|
||||
|
||||
LOG_DEBUG(Service_FS, "called directory %s", name.c_str());
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(backend->CreateDirectory(name));
|
||||
}
|
||||
|
||||
void OpenFile(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
@@ -208,6 +275,33 @@ public:
|
||||
rb.PushIpcInterface<IFile>(std::move(file));
|
||||
}
|
||||
|
||||
void OpenDirectory(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
auto file_buffer = ctx.ReadBuffer();
|
||||
auto end = std::find(file_buffer.begin(), file_buffer.end(), '\0');
|
||||
|
||||
std::string name(file_buffer.begin(), end);
|
||||
|
||||
// TODO(Subv): Implement this filter.
|
||||
u32 filter_flags = rp.Pop<u32>();
|
||||
|
||||
LOG_DEBUG(Service_FS, "called directory %s filter %u", name.c_str(), filter_flags);
|
||||
|
||||
auto result = backend->OpenDirectory(name);
|
||||
if (result.Failed()) {
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
rb.Push(result.Code());
|
||||
return;
|
||||
}
|
||||
|
||||
auto directory = std::move(result.Unwrap());
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IDirectory>(std::move(directory));
|
||||
}
|
||||
|
||||
void GetEntryType(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
@@ -274,10 +368,14 @@ void FSP_SRV::Initalize(Kernel::HLERequestContext& ctx) {
|
||||
}
|
||||
|
||||
void FSP_SRV::MountSdCard(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service_FS, "(STUBBED) called");
|
||||
LOG_DEBUG(Service_FS, "called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2};
|
||||
FileSys::Path unused;
|
||||
auto filesystem = OpenFileSystem(Type::SDMC, unused).Unwrap();
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
|
||||
rb.Push(RESULT_SUCCESS);
|
||||
rb.PushIpcInterface<IFileSystem>(std::move(filesystem));
|
||||
}
|
||||
|
||||
void FSP_SRV::CreateSaveData(Kernel::HLERequestContext& ctx) {
|
||||
|
||||
@@ -26,14 +26,13 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3
|
||||
"Drawing from address %lx offset %08X Width %u Height %u Stride %u Format %u", addr,
|
||||
offset, width, height, stride, format);
|
||||
|
||||
using PixelFormat = RendererBase::FramebufferInfo::PixelFormat;
|
||||
using Flags = NVFlinger::BufferQueue::BufferTransformFlags;
|
||||
const bool flip_vertical = static_cast<u32>(transform) & static_cast<u32>(Flags::FlipV);
|
||||
const RendererBase::FramebufferInfo framebuffer_info{
|
||||
addr, offset, width, height, stride, static_cast<PixelFormat>(format), flip_vertical};
|
||||
using PixelFormat = Tegra::FramebufferConfig::PixelFormat;
|
||||
const Tegra::FramebufferConfig framebuffer{
|
||||
addr, offset, width, height, stride, static_cast<PixelFormat>(format), transform};
|
||||
|
||||
Core::System::GetInstance().perf_stats.EndGameFrame();
|
||||
VideoCore::g_renderer->SwapBuffers(framebuffer_info);
|
||||
|
||||
VideoCore::g_renderer->SwapBuffers(framebuffer);
|
||||
}
|
||||
|
||||
} // namespace Devices
|
||||
|
||||
@@ -47,6 +47,8 @@ public:
|
||||
~BufferQueue() = default;
|
||||
|
||||
enum class BufferTransformFlags : u32 {
|
||||
/// No transform flags are set
|
||||
Unset = 0x00,
|
||||
/// Flip source image horizontally (around the vertical axis)
|
||||
FlipH = 0x01,
|
||||
/// Flip source image vertically (around the horizontal axis)
|
||||
|
||||
@@ -35,6 +35,7 @@
|
||||
#include "core/hle/service/sm/sm.h"
|
||||
#include "core/hle/service/sockets/sockets.h"
|
||||
#include "core/hle/service/spl/module.h"
|
||||
#include "core/hle/service/ssl/ssl.h"
|
||||
#include "core/hle/service/time/time.h"
|
||||
#include "core/hle/service/vi/vi.h"
|
||||
|
||||
@@ -192,6 +193,7 @@ void Init() {
|
||||
PCTL::InstallInterfaces(*SM::g_service_manager);
|
||||
Sockets::InstallInterfaces(*SM::g_service_manager);
|
||||
SPL::InstallInterfaces(*SM::g_service_manager);
|
||||
SSL::InstallInterfaces(*SM::g_service_manager);
|
||||
Time::InstallInterfaces(*SM::g_service_manager);
|
||||
VI::InstallInterfaces(*SM::g_service_manager, nv_flinger);
|
||||
Set::InstallInterfaces(*SM::g_service_manager);
|
||||
|
||||
@@ -3,12 +3,12 @@
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/ipc_helpers.h"
|
||||
#include "core/hle/service/sockets/bsd_u.h"
|
||||
#include "core/hle/service/sockets/bsd.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Sockets {
|
||||
|
||||
void BSD_U::RegisterClient(Kernel::HLERequestContext& ctx) {
|
||||
void BSD::RegisterClient(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
@@ -17,7 +17,7 @@ void BSD_U::RegisterClient(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push<u32>(0); // bsd errno
|
||||
}
|
||||
|
||||
void BSD_U::StartMonitoring(Kernel::HLERequestContext& ctx) {
|
||||
void BSD::StartMonitoring(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 3};
|
||||
@@ -26,7 +26,7 @@ void BSD_U::StartMonitoring(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push<u32>(0); // bsd errno
|
||||
}
|
||||
|
||||
void BSD_U::Socket(Kernel::HLERequestContext& ctx) {
|
||||
void BSD::Socket(Kernel::HLERequestContext& ctx) {
|
||||
IPC::RequestParser rp{ctx};
|
||||
|
||||
u32 domain = rp.Pop<u32>();
|
||||
@@ -44,7 +44,7 @@ void BSD_U::Socket(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push<u32>(0); // bsd errno
|
||||
}
|
||||
|
||||
void BSD_U::Connect(Kernel::HLERequestContext& ctx) {
|
||||
void BSD::Connect(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
@@ -54,7 +54,7 @@ void BSD_U::Connect(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push<u32>(0); // bsd errno
|
||||
}
|
||||
|
||||
void BSD_U::SendTo(Kernel::HLERequestContext& ctx) {
|
||||
void BSD::SendTo(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
@@ -64,7 +64,7 @@ void BSD_U::SendTo(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push<u32>(0); // bsd errno
|
||||
}
|
||||
|
||||
void BSD_U::Close(Kernel::HLERequestContext& ctx) {
|
||||
void BSD::Close(Kernel::HLERequestContext& ctx) {
|
||||
LOG_WARNING(Service, "(STUBBED) called");
|
||||
|
||||
IPC::ResponseBuilder rb{ctx, 4};
|
||||
@@ -74,13 +74,15 @@ void BSD_U::Close(Kernel::HLERequestContext& ctx) {
|
||||
rb.Push<u32>(0); // bsd errno
|
||||
}
|
||||
|
||||
BSD_U::BSD_U() : ServiceFramework("bsd:u") {
|
||||
static const FunctionInfo functions[] = {{0, &BSD_U::RegisterClient, "RegisterClient"},
|
||||
{1, &BSD_U::StartMonitoring, "StartMonitoring"},
|
||||
{2, &BSD_U::Socket, "Socket"},
|
||||
{11, &BSD_U::SendTo, "SendTo"},
|
||||
{14, &BSD_U::Connect, "Connect"},
|
||||
{26, &BSD_U::Close, "Close"}};
|
||||
BSD::BSD(const char* name) : ServiceFramework(name) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, &BSD::RegisterClient, "RegisterClient"},
|
||||
{1, &BSD::StartMonitoring, "StartMonitoring"},
|
||||
{2, &BSD::Socket, "Socket"},
|
||||
{11, &BSD::SendTo, "SendTo"},
|
||||
{14, &BSD::Connect, "Connect"},
|
||||
{26, &BSD::Close, "Close"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
@@ -10,10 +10,10 @@
|
||||
namespace Service {
|
||||
namespace Sockets {
|
||||
|
||||
class BSD_U final : public ServiceFramework<BSD_U> {
|
||||
class BSD final : public ServiceFramework<BSD> {
|
||||
public:
|
||||
BSD_U();
|
||||
~BSD_U() = default;
|
||||
explicit BSD(const char* name);
|
||||
~BSD() = default;
|
||||
|
||||
private:
|
||||
void RegisterClient(Kernel::HLERequestContext& ctx);
|
||||
34
src/core/hle/service/sockets/nsd.cpp
Normal file
34
src/core/hle/service/sockets/nsd.cpp
Normal file
@@ -0,0 +1,34 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/service/sockets/nsd.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Sockets {
|
||||
|
||||
NSD::NSD(const char* name) : ServiceFramework(name) {
|
||||
static const FunctionInfo functions[] = {
|
||||
{10, nullptr, "GetSettingName"},
|
||||
{11, nullptr, "GetEnvironmentIdentifier"},
|
||||
{12, nullptr, "GetDeviceId"},
|
||||
{13, nullptr, "DeleteSettings"},
|
||||
{14, nullptr, "ImportSettings"},
|
||||
{20, nullptr, "Resolve"},
|
||||
{21, nullptr, "ResolveEx"},
|
||||
{30, nullptr, "GetNasServiceSetting"},
|
||||
{31, nullptr, "GetNasServiceSettingEx"},
|
||||
{40, nullptr, "GetNasRequestFqdn"},
|
||||
{41, nullptr, "GetNasRequestFqdnEx"},
|
||||
{42, nullptr, "GetNasApiFqdn"},
|
||||
{43, nullptr, "GetNasApiFqdnEx"},
|
||||
{50, nullptr, "GetCurrentSetting"},
|
||||
{60, nullptr, "ReadSaveDataFromFsForTest"},
|
||||
{61, nullptr, "WriteSaveDataToFsForTest"},
|
||||
{62, nullptr, "DeleteSaveDataOfFsForTest"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
} // namespace Sockets
|
||||
} // namespace Service
|
||||
20
src/core/hle/service/sockets/nsd.h
Normal file
20
src/core/hle/service/sockets/nsd.h
Normal file
@@ -0,0 +1,20 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/kernel/hle_ipc.h"
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace Sockets {
|
||||
|
||||
class NSD final : public ServiceFramework<NSD> {
|
||||
public:
|
||||
explicit NSD(const char* name);
|
||||
~NSD() = default;
|
||||
};
|
||||
|
||||
} // namespace Sockets
|
||||
} // namespace Service
|
||||
@@ -19,16 +19,18 @@ void SFDNSRES::GetAddrInfo(Kernel::HLERequestContext& ctx) {
|
||||
}
|
||||
|
||||
SFDNSRES::SFDNSRES() : ServiceFramework("sfdnsres") {
|
||||
static const FunctionInfo functions[] = {{0, nullptr, "SetDnsAddressesPrivate"},
|
||||
{1, nullptr, "GetDnsAddressPrivate"},
|
||||
{2, nullptr, "GetHostByName"},
|
||||
{3, nullptr, "GetHostByAddr"},
|
||||
{4, nullptr, "GetHostStringError"},
|
||||
{5, nullptr, "GetGaiStringError"},
|
||||
{6, &SFDNSRES::GetAddrInfo, "GetAddrInfo"},
|
||||
{7, nullptr, "GetNameInfo"},
|
||||
{8, nullptr, "RequestCancelHandle"},
|
||||
{9, nullptr, "CancelSocketCall"}};
|
||||
static const FunctionInfo functions[] = {
|
||||
{0, nullptr, "SetDnsAddressesPrivate"},
|
||||
{1, nullptr, "GetDnsAddressPrivate"},
|
||||
{2, nullptr, "GetHostByName"},
|
||||
{3, nullptr, "GetHostByAddr"},
|
||||
{4, nullptr, "GetHostStringError"},
|
||||
{5, nullptr, "GetGaiStringError"},
|
||||
{6, &SFDNSRES::GetAddrInfo, "GetAddrInfo"},
|
||||
{7, nullptr, "GetNameInfo"},
|
||||
{8, nullptr, "RequestCancelHandle"},
|
||||
{9, nullptr, "CancelSocketCall"},
|
||||
};
|
||||
RegisterHandlers(functions);
|
||||
}
|
||||
|
||||
|
||||
@@ -12,7 +12,7 @@ namespace Sockets {
|
||||
|
||||
class SFDNSRES final : public ServiceFramework<SFDNSRES> {
|
||||
public:
|
||||
SFDNSRES();
|
||||
explicit SFDNSRES();
|
||||
~SFDNSRES() = default;
|
||||
|
||||
private:
|
||||
|
||||
@@ -2,7 +2,8 @@
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/service/sockets/bsd_u.h"
|
||||
#include "core/hle/service/sockets/bsd.h"
|
||||
#include "core/hle/service/sockets/nsd.h"
|
||||
#include "core/hle/service/sockets/sfdnsres.h"
|
||||
#include "core/hle/service/sockets/sockets.h"
|
||||
|
||||
@@ -10,7 +11,10 @@ namespace Service {
|
||||
namespace Sockets {
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
std::make_shared<BSD_U>()->InstallAsService(service_manager);
|
||||
std::make_shared<BSD>("bsd:s")->InstallAsService(service_manager);
|
||||
std::make_shared<BSD>("bsd:u")->InstallAsService(service_manager);
|
||||
std::make_shared<NSD>("nsd:a")->InstallAsService(service_manager);
|
||||
std::make_shared<NSD>("nsd:u")->InstallAsService(service_manager);
|
||||
std::make_shared<SFDNSRES>()->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
|
||||
17
src/core/hle/service/ssl/ssl.cpp
Normal file
17
src/core/hle/service/ssl/ssl.cpp
Normal file
@@ -0,0 +1,17 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include "core/hle/service/ssl/ssl.h"
|
||||
|
||||
namespace Service {
|
||||
namespace SSL {
|
||||
|
||||
SSL::SSL() : ServiceFramework("ssl") {}
|
||||
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager) {
|
||||
std::make_shared<SSL>()->InstallAsService(service_manager);
|
||||
}
|
||||
|
||||
} // namespace SSL
|
||||
} // namespace Service
|
||||
22
src/core/hle/service/ssl/ssl.h
Normal file
22
src/core/hle/service/ssl/ssl.h
Normal file
@@ -0,0 +1,22 @@
|
||||
// Copyright 2018 yuzu emulator team
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "core/hle/service/service.h"
|
||||
|
||||
namespace Service {
|
||||
namespace SSL {
|
||||
|
||||
class SSL final : public ServiceFramework<SSL> {
|
||||
public:
|
||||
explicit SSL();
|
||||
~SSL() = default;
|
||||
};
|
||||
|
||||
/// Registers all SSL services with the specified service manager.
|
||||
void InstallInterfaces(SM::ServiceManager& service_manager);
|
||||
|
||||
} // namespace SSL
|
||||
} // namespace Service
|
||||
@@ -23,7 +23,6 @@
|
||||
namespace Memory {
|
||||
|
||||
static std::array<u8, Memory::VRAM_SIZE> vram;
|
||||
static std::array<u8, Memory::N3DS_EXTRA_RAM_SIZE> n3ds_extra_ram;
|
||||
|
||||
static PageTable* current_page_table = nullptr;
|
||||
|
||||
@@ -42,6 +41,9 @@ static void MapPages(PageTable& page_table, VAddr base, u64 size, u8* memory, Pa
|
||||
LOG_DEBUG(HW_Memory, "Mapping %p onto %016" PRIX64 "-%016" PRIX64, memory, base * PAGE_SIZE,
|
||||
(base + size) * PAGE_SIZE);
|
||||
|
||||
RasterizerFlushVirtualRegion(base << PAGE_BITS, size * PAGE_SIZE,
|
||||
FlushMode::FlushAndInvalidate);
|
||||
|
||||
VAddr end = base + size;
|
||||
while (base != end) {
|
||||
ASSERT_MSG(base < PAGE_TABLE_NUM_ENTRIES, "out of range mapping at %016" PRIX64, base);
|
||||
@@ -244,7 +246,6 @@ u8* GetPhysicalPointer(PAddr address) {
|
||||
{IO_AREA_PADDR, IO_AREA_SIZE},
|
||||
{DSP_RAM_PADDR, DSP_RAM_SIZE},
|
||||
{FCRAM_PADDR, FCRAM_N3DS_SIZE},
|
||||
{N3DS_EXTRA_RAM_PADDR, N3DS_EXTRA_RAM_SIZE},
|
||||
};
|
||||
|
||||
const auto area =
|
||||
@@ -283,9 +284,6 @@ u8* GetPhysicalPointer(PAddr address) {
|
||||
}
|
||||
ASSERT_MSG(target_pointer != nullptr, "Invalid FCRAM address");
|
||||
break;
|
||||
case N3DS_EXTRA_RAM_PADDR:
|
||||
target_pointer = n3ds_extra_ram.data() + offset_into_region;
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
@@ -293,6 +291,43 @@ u8* GetPhysicalPointer(PAddr address) {
|
||||
return target_pointer;
|
||||
}
|
||||
|
||||
void RasterizerFlushVirtualRegion(VAddr start, u64 size, FlushMode mode) {
|
||||
// Since pages are unmapped on shutdown after video core is shutdown, the renderer may be
|
||||
// null here
|
||||
if (VideoCore::g_renderer == nullptr) {
|
||||
return;
|
||||
}
|
||||
|
||||
VAddr end = start + size;
|
||||
|
||||
auto CheckRegion = [&](VAddr region_start, VAddr region_end) {
|
||||
if (start >= region_end || end <= region_start) {
|
||||
// No overlap with region
|
||||
return;
|
||||
}
|
||||
|
||||
VAddr overlap_start = std::max(start, region_start);
|
||||
VAddr overlap_end = std::min(end, region_end);
|
||||
u64 overlap_size = overlap_end - overlap_start;
|
||||
|
||||
auto* rasterizer = VideoCore::g_renderer->Rasterizer();
|
||||
switch (mode) {
|
||||
case FlushMode::Flush:
|
||||
rasterizer->FlushRegion(overlap_start, overlap_size);
|
||||
break;
|
||||
case FlushMode::Invalidate:
|
||||
rasterizer->InvalidateRegion(overlap_start, overlap_size);
|
||||
break;
|
||||
case FlushMode::FlushAndInvalidate:
|
||||
rasterizer->FlushAndInvalidateRegion(overlap_start, overlap_size);
|
||||
break;
|
||||
}
|
||||
};
|
||||
|
||||
CheckRegion(PROCESS_IMAGE_VADDR, PROCESS_IMAGE_VADDR_END);
|
||||
CheckRegion(HEAP_VADDR, HEAP_VADDR_END);
|
||||
}
|
||||
|
||||
u8 Read8(const VAddr addr) {
|
||||
return Read<u8>(addr);
|
||||
}
|
||||
@@ -609,8 +644,6 @@ boost::optional<PAddr> TryVirtualToPhysicalAddress(const VAddr addr) {
|
||||
return addr - DSP_RAM_VADDR + DSP_RAM_PADDR;
|
||||
} else if (addr >= IO_AREA_VADDR && addr < IO_AREA_VADDR_END) {
|
||||
return addr - IO_AREA_VADDR + IO_AREA_PADDR;
|
||||
} else if (addr >= N3DS_EXTRA_RAM_VADDR && addr < N3DS_EXTRA_RAM_VADDR_END) {
|
||||
return addr - N3DS_EXTRA_RAM_VADDR + N3DS_EXTRA_RAM_PADDR;
|
||||
}
|
||||
|
||||
return boost::none;
|
||||
@@ -637,8 +670,6 @@ boost::optional<VAddr> PhysicalToVirtualAddress(const PAddr addr) {
|
||||
return addr - DSP_RAM_PADDR + DSP_RAM_VADDR;
|
||||
} else if (addr >= IO_AREA_PADDR && addr < IO_AREA_PADDR_END) {
|
||||
return addr - IO_AREA_PADDR + IO_AREA_VADDR;
|
||||
} else if (addr >= N3DS_EXTRA_RAM_PADDR && addr < N3DS_EXTRA_RAM_PADDR_END) {
|
||||
return addr - N3DS_EXTRA_RAM_PADDR + N3DS_EXTRA_RAM_VADDR;
|
||||
}
|
||||
|
||||
return boost::none;
|
||||
|
||||
@@ -36,7 +36,10 @@ enum class PageType : u8 {
|
||||
Unmapped,
|
||||
/// Page is mapped to regular memory. This is the only type you can get pointers to.
|
||||
Memory,
|
||||
/// Page is mapped to a memory hook, which intercepts read and write requests.
|
||||
/// Page is mapped to regular memory, but also needs to check for rasterizer cache flushing and
|
||||
/// invalidation
|
||||
RasterizerCachedMemory,
|
||||
/// Page is mapped to a I/O region. Writing and reading to this page is handled by functions.
|
||||
Special,
|
||||
};
|
||||
|
||||
@@ -98,12 +101,6 @@ enum : PAddr {
|
||||
VRAM_SIZE = 0x00600000, ///< VRAM size (6MB)
|
||||
VRAM_PADDR_END = VRAM_PADDR + VRAM_SIZE,
|
||||
|
||||
/// New 3DS additional memory. Supposedly faster than regular FCRAM. Part of it can be used by
|
||||
/// applications and system modules if mapped via the ExHeader.
|
||||
N3DS_EXTRA_RAM_PADDR = 0x1F000000,
|
||||
N3DS_EXTRA_RAM_SIZE = 0x00400000, ///< New 3DS additional memory size (4MB)
|
||||
N3DS_EXTRA_RAM_PADDR_END = N3DS_EXTRA_RAM_PADDR + N3DS_EXTRA_RAM_SIZE,
|
||||
|
||||
/// DSP memory
|
||||
DSP_RAM_PADDR = 0x1FF00000,
|
||||
DSP_RAM_SIZE = 0x00080000, ///< DSP memory size (512KB)
|
||||
@@ -119,7 +116,6 @@ enum : PAddr {
|
||||
FCRAM_SIZE = 0x08000000, ///< FCRAM size on the Old 3DS (128MB)
|
||||
FCRAM_N3DS_SIZE = 0x10000000, ///< FCRAM size on the New 3DS (256MB)
|
||||
FCRAM_PADDR_END = FCRAM_PADDR + FCRAM_SIZE,
|
||||
FCRAM_N3DS_PADDR_END = FCRAM_PADDR + FCRAM_N3DS_SIZE,
|
||||
};
|
||||
|
||||
/// Virtual user-space memory regions
|
||||
@@ -135,10 +131,6 @@ enum : VAddr {
|
||||
LINEAR_HEAP_SIZE = 0x08000000,
|
||||
LINEAR_HEAP_VADDR_END = LINEAR_HEAP_VADDR + LINEAR_HEAP_SIZE,
|
||||
|
||||
/// Maps 1:1 to New 3DS additional memory
|
||||
N3DS_EXTRA_RAM_VADDR = 0x1E800000,
|
||||
N3DS_EXTRA_RAM_VADDR_END = N3DS_EXTRA_RAM_VADDR + N3DS_EXTRA_RAM_SIZE,
|
||||
|
||||
/// Maps 1:1 to the IO register area.
|
||||
IO_AREA_VADDR = 0x1EC00000,
|
||||
IO_AREA_VADDR_END = IO_AREA_VADDR + IO_AREA_SIZE,
|
||||
@@ -253,4 +245,19 @@ boost::optional<VAddr> PhysicalToVirtualAddress(PAddr addr);
|
||||
*/
|
||||
u8* GetPhysicalPointer(PAddr address);
|
||||
|
||||
enum class FlushMode {
|
||||
/// Write back modified surfaces to RAM
|
||||
Flush,
|
||||
/// Remove region from the cache
|
||||
Invalidate,
|
||||
/// Write back modified surfaces to RAM, and also remove them from the cache
|
||||
FlushAndInvalidate,
|
||||
};
|
||||
|
||||
/**
|
||||
* Flushes and invalidates any externally cached rasterizer resources touching the given virtual
|
||||
* address region.
|
||||
*/
|
||||
void RasterizerFlushVirtualRegion(VAddr start, u64 size, FlushMode mode);
|
||||
|
||||
} // namespace Memory
|
||||
|
||||
@@ -7,6 +7,7 @@
|
||||
#include <array>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
#include "common/assert.h"
|
||||
#include "common/bit_field.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
@@ -32,6 +33,7 @@ public:
|
||||
static constexpr size_t NUM_REGS = 0xE36;
|
||||
|
||||
static constexpr size_t NumRenderTargets = 8;
|
||||
static constexpr size_t NumViewports = 16;
|
||||
static constexpr size_t NumCBData = 16;
|
||||
static constexpr size_t NumVertexArrays = 32;
|
||||
static constexpr size_t NumVertexAttributes = 32;
|
||||
@@ -62,6 +64,107 @@ public:
|
||||
Fragment = 4,
|
||||
};
|
||||
|
||||
enum class VertexSize : u32 {
|
||||
Size_32_32_32_32 = 0x01,
|
||||
Size_32_32_32 = 0x02,
|
||||
Size_16_16_16_16 = 0x03,
|
||||
Size_32_32 = 0x04,
|
||||
Size_16_16_16 = 0x05,
|
||||
Size_8_8_8_8 = 0x0a,
|
||||
Size_16_16 = 0x0f,
|
||||
Size_32 = 0x12,
|
||||
Size_8_8_8 = 0x13,
|
||||
Size_8_8 = 0x18,
|
||||
Size_16 = 0x1b,
|
||||
Size_8 = 0x1d,
|
||||
Size_10_10_10_2 = 0x30,
|
||||
Size_11_11_10 = 0x31,
|
||||
};
|
||||
|
||||
static std::string VertexSizeToString(VertexSize vertex_size) {
|
||||
switch (vertex_size) {
|
||||
case VertexSize::Size_32_32_32_32:
|
||||
return "32_32_32_32";
|
||||
case VertexSize::Size_32_32_32:
|
||||
return "32_32_32";
|
||||
case VertexSize::Size_16_16_16_16:
|
||||
return "16_16_16_16";
|
||||
case VertexSize::Size_32_32:
|
||||
return "32_32";
|
||||
case VertexSize::Size_16_16_16:
|
||||
return "16_16_16";
|
||||
case VertexSize::Size_8_8_8_8:
|
||||
return "8_8_8_8";
|
||||
case VertexSize::Size_16_16:
|
||||
return "16_16";
|
||||
case VertexSize::Size_32:
|
||||
return "32";
|
||||
case VertexSize::Size_8_8_8:
|
||||
return "8_8_8";
|
||||
case VertexSize::Size_8_8:
|
||||
return "8_8";
|
||||
case VertexSize::Size_16:
|
||||
return "16";
|
||||
case VertexSize::Size_8:
|
||||
return "8";
|
||||
case VertexSize::Size_10_10_10_2:
|
||||
return "10_10_10_2";
|
||||
case VertexSize::Size_11_11_10:
|
||||
return "11_11_10";
|
||||
}
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
enum class VertexType : u32 {
|
||||
SignedNorm = 1,
|
||||
UnsignedNorm = 2,
|
||||
SignedInt = 3,
|
||||
UnsignedInt = 4,
|
||||
UnsignedScaled = 5,
|
||||
SignedScaled = 6,
|
||||
Float = 7,
|
||||
};
|
||||
|
||||
static std::string VertexTypeToString(VertexType vertex_type) {
|
||||
switch (vertex_type) {
|
||||
case VertexType::SignedNorm:
|
||||
return "SignedNorm";
|
||||
case VertexType::UnsignedNorm:
|
||||
return "UnsignedNorm";
|
||||
case VertexType::SignedInt:
|
||||
return "SignedInt";
|
||||
case VertexType::UnsignedInt:
|
||||
return "UnsignedInt";
|
||||
case VertexType::UnsignedScaled:
|
||||
return "UnsignedScaled";
|
||||
case VertexType::SignedScaled:
|
||||
return "SignedScaled";
|
||||
case VertexType::Float:
|
||||
return "Float";
|
||||
}
|
||||
UNIMPLEMENTED();
|
||||
return {};
|
||||
}
|
||||
|
||||
enum class PrimitiveTopology : u32 {
|
||||
Points = 0x0,
|
||||
Lines = 0x1,
|
||||
LineLoop = 0x2,
|
||||
LineStrip = 0x3,
|
||||
Triangles = 0x4,
|
||||
TriangleStrip = 0x5,
|
||||
TriangleFan = 0x6,
|
||||
Quads = 0x7,
|
||||
QuadStrip = 0x8,
|
||||
Polygon = 0x9,
|
||||
LinesAdjacency = 0xa,
|
||||
LineStripAdjacency = 0xb,
|
||||
TrianglesAdjacency = 0xc,
|
||||
TriangleStripAdjacency = 0xd,
|
||||
Patches = 0xe,
|
||||
};
|
||||
|
||||
union {
|
||||
struct {
|
||||
INSERT_PADDING_WORDS(0x200);
|
||||
@@ -84,7 +187,22 @@ public:
|
||||
}
|
||||
} rt[NumRenderTargets];
|
||||
|
||||
INSERT_PADDING_WORDS(0xDD);
|
||||
INSERT_PADDING_WORDS(0x80);
|
||||
|
||||
struct {
|
||||
union {
|
||||
BitField<0, 16, u32> x;
|
||||
BitField<16, 16, u32> width;
|
||||
};
|
||||
union {
|
||||
BitField<0, 16, u32> y;
|
||||
BitField<16, 16, u32> height;
|
||||
};
|
||||
float depth_range_near;
|
||||
float depth_range_far;
|
||||
} viewport[NumViewports];
|
||||
|
||||
INSERT_PADDING_WORDS(0x1D);
|
||||
|
||||
struct {
|
||||
u32 first;
|
||||
@@ -112,8 +230,8 @@ public:
|
||||
BitField<0, 5, u32> buffer;
|
||||
BitField<6, 1, u32> constant;
|
||||
BitField<7, 14, u32> offset;
|
||||
BitField<21, 6, u32> size;
|
||||
BitField<27, 3, u32> type;
|
||||
BitField<21, 6, VertexSize> size;
|
||||
BitField<27, 3, VertexType> type;
|
||||
BitField<31, 1, u32> bgra;
|
||||
} vertex_attrib_format[NumVertexAttributes];
|
||||
|
||||
@@ -163,13 +281,15 @@ public:
|
||||
}
|
||||
} code_address;
|
||||
INSERT_PADDING_WORDS(1);
|
||||
|
||||
struct {
|
||||
u32 vertex_end_gl;
|
||||
union {
|
||||
u32 vertex_begin_gl;
|
||||
BitField<0, 16, u32> topology;
|
||||
BitField<0, 16, PrimitiveTopology> topology;
|
||||
};
|
||||
} draw;
|
||||
|
||||
INSERT_PADDING_WORDS(0x139);
|
||||
struct {
|
||||
u32 query_address_high;
|
||||
@@ -358,6 +478,7 @@ private:
|
||||
"Field " #field_name " has invalid position")
|
||||
|
||||
ASSERT_REG_POSITION(rt, 0x200);
|
||||
ASSERT_REG_POSITION(viewport, 0x300);
|
||||
ASSERT_REG_POSITION(vertex_buffer, 0x35D);
|
||||
ASSERT_REG_POSITION(zeta, 0x3F8);
|
||||
ASSERT_REG_POSITION(vertex_attrib_format[0], 0x458);
|
||||
|
||||
@@ -8,10 +8,42 @@
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
#include "common/common_types.h"
|
||||
#include "core/hle/service/nvflinger/buffer_queue.h"
|
||||
#include "video_core/memory_manager.h"
|
||||
|
||||
namespace Tegra {
|
||||
|
||||
/**
|
||||
* Struct describing framebuffer configuration
|
||||
*/
|
||||
struct FramebufferConfig {
|
||||
enum class PixelFormat : u32 {
|
||||
ABGR8 = 1,
|
||||
};
|
||||
|
||||
/**
|
||||
* Returns the number of bytes per pixel.
|
||||
*/
|
||||
static u32 BytesPerPixel(PixelFormat format) {
|
||||
switch (format) {
|
||||
case PixelFormat::ABGR8:
|
||||
return 4;
|
||||
}
|
||||
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
VAddr address;
|
||||
u32 offset;
|
||||
u32 width;
|
||||
u32 height;
|
||||
u32 stride;
|
||||
PixelFormat pixel_format;
|
||||
|
||||
using TransformFlags = Service::NVFlinger::BufferQueue::BufferTransformFlags;
|
||||
TransformFlags transform_flags;
|
||||
};
|
||||
|
||||
namespace Engines {
|
||||
class Fermi2D;
|
||||
class Maxwell3D;
|
||||
@@ -36,6 +68,10 @@ public:
|
||||
|
||||
std::unique_ptr<MemoryManager> memory_manager;
|
||||
|
||||
Engines::Maxwell3D& Maxwell3D() {
|
||||
return *maxwell_3d;
|
||||
}
|
||||
|
||||
private:
|
||||
static constexpr u32 InvalidGraphMacroEntry = 0xFFFFFFFF;
|
||||
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/gpu.h"
|
||||
|
||||
struct ScreenInfo;
|
||||
|
||||
@@ -24,14 +25,14 @@ public:
|
||||
virtual void FlushAll() = 0;
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be flushed to 3DS memory
|
||||
virtual void FlushRegion(PAddr addr, u32 size) = 0;
|
||||
virtual void FlushRegion(VAddr addr, u64 size) = 0;
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be invalidated
|
||||
virtual void InvalidateRegion(PAddr addr, u32 size) = 0;
|
||||
virtual void InvalidateRegion(VAddr addr, u64 size) = 0;
|
||||
|
||||
/// Notify rasterizer that any caches of the specified region should be flushed to 3DS memory
|
||||
/// and invalidated
|
||||
virtual void FlushAndInvalidateRegion(PAddr addr, u32 size) = 0;
|
||||
virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0;
|
||||
|
||||
/// Attempt to use a faster method to perform a display transfer with is_texture_copy = 0
|
||||
virtual bool AccelerateDisplayTransfer(const void* config) {
|
||||
@@ -49,7 +50,8 @@ public:
|
||||
}
|
||||
|
||||
/// Attempt to use a faster method to display the framebuffer to screen
|
||||
virtual bool AccelerateDisplay(const void* config, PAddr framebuffer_addr, u32 pixel_stride,
|
||||
virtual bool AccelerateDisplay(const Tegra::FramebufferConfig& framebuffer,
|
||||
VAddr framebuffer_addr, u32 pixel_stride,
|
||||
ScreenInfo& screen_info) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -5,6 +5,11 @@
|
||||
#include <atomic>
|
||||
#include <memory>
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/renderer_opengl/gl_rasterizer.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
void RendererBase::RefreshRasterizerSetting() {}
|
||||
void RendererBase::RefreshRasterizerSetting() {
|
||||
if (rasterizer == nullptr) {
|
||||
rasterizer = std::make_unique<RasterizerOpenGL>();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,6 +8,8 @@
|
||||
#include <boost/optional.hpp>
|
||||
#include "common/assert.h"
|
||||
#include "common/common_types.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/rasterizer_interface.h"
|
||||
|
||||
class EmuWindow;
|
||||
|
||||
@@ -16,40 +18,10 @@ public:
|
||||
/// Used to reference a framebuffer
|
||||
enum kFramebuffer { kFramebuffer_VirtualXFB = 0, kFramebuffer_EFB, kFramebuffer_Texture };
|
||||
|
||||
/**
|
||||
* Struct describing framebuffer metadata
|
||||
* TODO(bunnei): This struct belongs in the GPU code, but we don't have a good place for it yet.
|
||||
*/
|
||||
struct FramebufferInfo {
|
||||
enum class PixelFormat : u32 {
|
||||
ABGR8 = 1,
|
||||
};
|
||||
|
||||
/**
|
||||
* Returns the number of bytes per pixel.
|
||||
*/
|
||||
static u32 BytesPerPixel(PixelFormat format) {
|
||||
switch (format) {
|
||||
case PixelFormat::ABGR8:
|
||||
return 4;
|
||||
}
|
||||
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
VAddr address;
|
||||
u32 offset;
|
||||
u32 width;
|
||||
u32 height;
|
||||
u32 stride;
|
||||
PixelFormat pixel_format;
|
||||
bool flip_vertical;
|
||||
};
|
||||
|
||||
virtual ~RendererBase() {}
|
||||
|
||||
/// Swap buffers (render frame)
|
||||
virtual void SwapBuffers(boost::optional<const FramebufferInfo&> framebuffer_info) = 0;
|
||||
virtual void SwapBuffers(boost::optional<const Tegra::FramebufferConfig&> framebuffer) = 0;
|
||||
|
||||
/**
|
||||
* Set the emulator window to use for renderer
|
||||
@@ -74,12 +46,16 @@ public:
|
||||
return m_current_frame;
|
||||
}
|
||||
|
||||
VideoCore::RasterizerInterface* Rasterizer() const {
|
||||
return rasterizer.get();
|
||||
}
|
||||
|
||||
void RefreshRasterizerSetting();
|
||||
|
||||
protected:
|
||||
std::unique_ptr<VideoCore::RasterizerInterface> rasterizer;
|
||||
f32 m_current_fps = 0.0f; ///< Current framerate, should be set by the renderer
|
||||
int m_current_frame = 0; ///< Current frame, should be set by the renderer
|
||||
|
||||
private:
|
||||
bool opengl_rasterizer_active = false;
|
||||
};
|
||||
|
||||
@@ -54,6 +54,8 @@ static void SetShaderUniformBlockBindings(GLuint shader) {
|
||||
}
|
||||
|
||||
RasterizerOpenGL::RasterizerOpenGL() {
|
||||
shader_dirty = true;
|
||||
|
||||
has_ARB_buffer_storage = false;
|
||||
has_ARB_direct_state_access = false;
|
||||
has_ARB_separate_shader_objects = false;
|
||||
@@ -106,8 +108,6 @@ RasterizerOpenGL::RasterizerOpenGL() {
|
||||
state.draw.vertex_buffer = stream_buffer->GetHandle();
|
||||
|
||||
pipeline.Create();
|
||||
vs_input_index_min = 0;
|
||||
vs_input_index_max = 0;
|
||||
state.draw.program_pipeline = pipeline.handle;
|
||||
state.draw.shader_program = 0;
|
||||
state.draw.vertex_array = hw_vao.handle;
|
||||
@@ -120,20 +120,14 @@ RasterizerOpenGL::RasterizerOpenGL() {
|
||||
glBufferData(GL_UNIFORM_BUFFER, sizeof(VSUniformData), nullptr, GL_STREAM_COPY);
|
||||
glBindBufferBase(GL_UNIFORM_BUFFER, 1, vs_uniform_buffer.handle);
|
||||
} else {
|
||||
UNIMPLEMENTED();
|
||||
ASSERT_MSG(false, "Unimplemented");
|
||||
}
|
||||
|
||||
accelerate_draw = AccelDraw::Disabled;
|
||||
|
||||
glEnable(GL_BLEND);
|
||||
|
||||
// Sync fixed function OpenGL state
|
||||
SyncClipEnabled();
|
||||
SyncClipCoef();
|
||||
SyncCullMode();
|
||||
SyncBlendEnabled();
|
||||
SyncBlendFuncs();
|
||||
SyncBlendColor();
|
||||
LOG_WARNING(HW_GPU, "Sync fixed function OpenGL state here when ready");
|
||||
}
|
||||
|
||||
RasterizerOpenGL::~RasterizerOpenGL() {
|
||||
@@ -167,12 +161,12 @@ void RasterizerOpenGL::SetupVertexShader(VSUniformData* ub_ptr, GLintptr buffer_
|
||||
|
||||
void RasterizerOpenGL::SetupFragmentShader(FSUniformData* ub_ptr, GLintptr buffer_offset) {
|
||||
MICROPROFILE_SCOPE(OpenGL_FS);
|
||||
UNIMPLEMENTED();
|
||||
ASSERT_MSG(false, "Unimplemented");
|
||||
}
|
||||
|
||||
bool RasterizerOpenGL::AccelerateDrawBatch(bool is_indexed) {
|
||||
if (!has_ARB_separate_shader_objects) {
|
||||
UNIMPLEMENTED();
|
||||
ASSERT_MSG(false, "Unimplemented");
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -194,17 +188,17 @@ void RasterizerOpenGL::FlushAll() {
|
||||
res_cache.FlushAll();
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::FlushRegion(PAddr addr, u32 size) {
|
||||
void RasterizerOpenGL::FlushRegion(VAddr addr, u64 size) {
|
||||
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
||||
res_cache.FlushRegion(addr, size);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::InvalidateRegion(PAddr addr, u32 size) {
|
||||
void RasterizerOpenGL::InvalidateRegion(VAddr addr, u64 size) {
|
||||
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
||||
res_cache.InvalidateRegion(addr, size, nullptr);
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::FlushAndInvalidateRegion(PAddr addr, u32 size) {
|
||||
void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u64 size) {
|
||||
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
||||
res_cache.FlushRegion(addr, size);
|
||||
res_cache.InvalidateRegion(addr, size, nullptr);
|
||||
@@ -212,58 +206,144 @@ void RasterizerOpenGL::FlushAndInvalidateRegion(PAddr addr, u32 size) {
|
||||
|
||||
bool RasterizerOpenGL::AccelerateDisplayTransfer(const void* config) {
|
||||
MICROPROFILE_SCOPE(OpenGL_Blits);
|
||||
UNIMPLEMENTED();
|
||||
ASSERT_MSG(false, "Unimplemented");
|
||||
return true;
|
||||
}
|
||||
|
||||
bool RasterizerOpenGL::AccelerateTextureCopy(const void* config) {
|
||||
UNIMPLEMENTED();
|
||||
ASSERT_MSG(false, "Unimplemented");
|
||||
return true;
|
||||
}
|
||||
|
||||
bool RasterizerOpenGL::AccelerateFill(const void* config) {
|
||||
UNIMPLEMENTED();
|
||||
ASSERT_MSG(false, "Unimplemented");
|
||||
return true;
|
||||
}
|
||||
|
||||
bool RasterizerOpenGL::AccelerateDisplay(const void* config, PAddr framebuffer_addr,
|
||||
u32 pixel_stride, ScreenInfo& screen_info) {
|
||||
UNIMPLEMENTED();
|
||||
bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& framebuffer,
|
||||
VAddr framebuffer_addr, u32 pixel_stride,
|
||||
ScreenInfo& screen_info) {
|
||||
if (framebuffer_addr == 0) {
|
||||
return false;
|
||||
}
|
||||
MICROPROFILE_SCOPE(OpenGL_CacheManagement);
|
||||
|
||||
SurfaceParams src_params;
|
||||
src_params.addr = framebuffer_addr;
|
||||
src_params.width = std::min(framebuffer.width, pixel_stride);
|
||||
src_params.height = framebuffer.height;
|
||||
src_params.stride = pixel_stride;
|
||||
src_params.is_tiled = false;
|
||||
src_params.pixel_format =
|
||||
SurfaceParams::PixelFormatFromGPUPixelFormat(framebuffer.pixel_format);
|
||||
src_params.UpdateParams();
|
||||
|
||||
MathUtil::Rectangle<u32> src_rect;
|
||||
Surface src_surface;
|
||||
std::tie(src_surface, src_rect) =
|
||||
res_cache.GetSurfaceSubRect(src_params, ScaleMatch::Ignore, true);
|
||||
|
||||
if (src_surface == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
u32 scaled_width = src_surface->GetScaledWidth();
|
||||
u32 scaled_height = src_surface->GetScaledHeight();
|
||||
|
||||
screen_info.display_texcoords = MathUtil::Rectangle<float>(
|
||||
(float)src_rect.bottom / (float)scaled_height, (float)src_rect.left / (float)scaled_width,
|
||||
(float)src_rect.top / (float)scaled_height, (float)src_rect.right / (float)scaled_width);
|
||||
|
||||
screen_info.display_texture = src_surface->texture.handle;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SetShader() {
|
||||
UNIMPLEMENTED();
|
||||
// TODO(bunnei): The below sets up a static test shader for passing untransformed vertices to
|
||||
// OpenGL for rendering. This should be removed/replaced when we start emulating Maxwell
|
||||
// shaders.
|
||||
|
||||
static constexpr char vertex_shader[] = R"(
|
||||
#version 150 core
|
||||
|
||||
in vec2 vert_position;
|
||||
in vec2 vert_tex_coord;
|
||||
out vec2 frag_tex_coord;
|
||||
|
||||
void main() {
|
||||
// Multiply input position by the rotscale part of the matrix and then manually translate by
|
||||
// the last column. This is equivalent to using a full 3x3 matrix and expanding the vector
|
||||
// to `vec3(vert_position.xy, 1.0)`
|
||||
gl_Position = vec4(mat2(mat3x2(0.0015625f, 0.0, 0.0, -0.0027778, -1.0, 1.0)) * vert_position + mat3x2(0.0015625f, 0.0, 0.0, -0.0027778, -1.0, 1.0)[2], 0.0, 1.0);
|
||||
frag_tex_coord = vert_tex_coord;
|
||||
}
|
||||
)";
|
||||
|
||||
static constexpr char fragment_shader[] = R"(
|
||||
#version 150 core
|
||||
|
||||
in vec2 frag_tex_coord;
|
||||
out vec4 color;
|
||||
|
||||
uniform sampler2D color_texture;
|
||||
|
||||
void main() {
|
||||
color = vec4(1.0, 0.0, 1.0, 0.0);
|
||||
}
|
||||
)";
|
||||
|
||||
if (current_shader) {
|
||||
return;
|
||||
}
|
||||
|
||||
LOG_ERROR(HW_GPU, "Emulated shaders are not supported! Using a passthrough shader.");
|
||||
|
||||
current_shader = &test_shader;
|
||||
if (has_ARB_separate_shader_objects) {
|
||||
test_shader.shader.Create(vertex_shader, nullptr, fragment_shader, {}, true);
|
||||
glActiveShaderProgram(pipeline.handle, test_shader.shader.handle);
|
||||
} else {
|
||||
ASSERT_MSG(false, "Unimplemented");
|
||||
}
|
||||
|
||||
state.draw.shader_program = test_shader.shader.handle;
|
||||
state.Apply();
|
||||
|
||||
if (has_ARB_separate_shader_objects) {
|
||||
state.draw.shader_program = 0;
|
||||
state.Apply();
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncClipEnabled() {
|
||||
UNIMPLEMENTED();
|
||||
ASSERT_MSG(false, "Unimplemented");
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncClipCoef() {
|
||||
UNIMPLEMENTED();
|
||||
ASSERT_MSG(false, "Unimplemented");
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncCullMode() {
|
||||
UNIMPLEMENTED();
|
||||
ASSERT_MSG(false, "Unimplemented");
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncDepthScale() {
|
||||
UNIMPLEMENTED();
|
||||
ASSERT_MSG(false, "Unimplemented");
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncDepthOffset() {
|
||||
UNIMPLEMENTED();
|
||||
ASSERT_MSG(false, "Unimplemented");
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncBlendEnabled() {
|
||||
UNIMPLEMENTED();
|
||||
ASSERT_MSG(false, "Unimplemented");
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncBlendFuncs() {
|
||||
UNIMPLEMENTED();
|
||||
ASSERT_MSG(false, "Unimplemented");
|
||||
}
|
||||
|
||||
void RasterizerOpenGL::SyncBlendColor() {
|
||||
UNIMPLEMENTED();
|
||||
ASSERT_MSG(false, "Unimplemented");
|
||||
}
|
||||
|
||||
@@ -32,16 +32,22 @@ public:
|
||||
void DrawTriangles() override;
|
||||
void NotifyMaxwellRegisterChanged(u32 id) override;
|
||||
void FlushAll() override;
|
||||
void FlushRegion(PAddr addr, u32 size) override;
|
||||
void InvalidateRegion(PAddr addr, u32 size) override;
|
||||
void FlushAndInvalidateRegion(PAddr addr, u32 size) override;
|
||||
void FlushRegion(VAddr addr, u64 size) override;
|
||||
void InvalidateRegion(VAddr addr, u64 size) override;
|
||||
void FlushAndInvalidateRegion(VAddr addr, u64 size) override;
|
||||
bool AccelerateDisplayTransfer(const void* config) override;
|
||||
bool AccelerateTextureCopy(const void* config) override;
|
||||
bool AccelerateFill(const void* config) override;
|
||||
bool AccelerateDisplay(const void* config, PAddr framebuffer_addr, u32 pixel_stride,
|
||||
ScreenInfo& screen_info) override;
|
||||
bool AccelerateDisplay(const Tegra::FramebufferConfig& framebuffer, VAddr framebuffer_addr,
|
||||
u32 pixel_stride, ScreenInfo& screen_info) override;
|
||||
bool AccelerateDrawBatch(bool is_indexed) override;
|
||||
|
||||
/// OpenGL shader generated for a given Maxwell register state
|
||||
struct MaxwellShader {
|
||||
/// OpenGL shader resource
|
||||
OGLShader shader;
|
||||
};
|
||||
|
||||
struct VertexShader {
|
||||
OGLShader shader;
|
||||
};
|
||||
@@ -117,6 +123,12 @@ private:
|
||||
|
||||
RasterizerCacheOpenGL res_cache;
|
||||
|
||||
/// Shader used for test renderering - to be removed once we have emulated shaders
|
||||
MaxwellShader test_shader{};
|
||||
|
||||
const MaxwellShader* current_shader{};
|
||||
bool shader_dirty{};
|
||||
|
||||
struct {
|
||||
UniformData data;
|
||||
bool dirty;
|
||||
@@ -136,8 +148,6 @@ private:
|
||||
static constexpr size_t STREAM_BUFFER_SIZE = 4 * 1024 * 1024;
|
||||
std::unique_ptr<OGLStreamBuffer> stream_buffer;
|
||||
|
||||
GLint vs_input_index_min;
|
||||
GLint vs_input_index_max;
|
||||
GLsizeiptr vs_input_size;
|
||||
|
||||
void AnalyzeVertexArray(bool is_indexed);
|
||||
|
||||
@@ -22,6 +22,7 @@
|
||||
#include "common/scope_exit.h"
|
||||
#include "common/vector_math.h"
|
||||
#include "core/frontend/emu_window.h"
|
||||
#include "core/hle/kernel/vm_manager.h"
|
||||
#include "core/memory.h"
|
||||
#include "core/settings.h"
|
||||
#include "video_core/renderer_opengl/gl_rasterizer_cache.h"
|
||||
@@ -107,7 +108,7 @@ static void MortonCopyTile(u32 stride, u8* tile_buffer, u8* gl_buffer) {
|
||||
}
|
||||
|
||||
template <bool morton_to_gl, PixelFormat format>
|
||||
static void MortonCopy(u32 stride, u32 height, u8* gl_buffer, PAddr base, PAddr start, PAddr end) {
|
||||
static void MortonCopy(u32 stride, u32 height, u8* gl_buffer, VAddr base, VAddr start, VAddr end) {
|
||||
constexpr u32 bytes_per_pixel = SurfaceParams::GetFormatBpp(format) / 8;
|
||||
constexpr u32 tile_size = bytes_per_pixel * 64;
|
||||
|
||||
@@ -115,9 +116,9 @@ static void MortonCopy(u32 stride, u32 height, u8* gl_buffer, PAddr base, PAddr
|
||||
static_assert(gl_bytes_per_pixel >= bytes_per_pixel, "");
|
||||
gl_buffer += gl_bytes_per_pixel - bytes_per_pixel;
|
||||
|
||||
const PAddr aligned_down_start = base + Common::AlignDown(start - base, tile_size);
|
||||
const PAddr aligned_start = base + Common::AlignUp(start - base, tile_size);
|
||||
const PAddr aligned_end = base + Common::AlignDown(end - base, tile_size);
|
||||
const VAddr aligned_down_start = base + Common::AlignDown(start - base, tile_size);
|
||||
const VAddr aligned_start = base + Common::AlignUp(start - base, tile_size);
|
||||
const VAddr aligned_end = base + Common::AlignDown(end - base, tile_size);
|
||||
|
||||
ASSERT(!morton_to_gl || (aligned_start == start && aligned_end == end));
|
||||
|
||||
@@ -136,7 +137,7 @@ static void MortonCopy(u32 stride, u32 height, u8* gl_buffer, PAddr base, PAddr
|
||||
}
|
||||
};
|
||||
|
||||
u8* tile_buffer = Memory::GetPhysicalPointer(start);
|
||||
u8* tile_buffer = Memory::GetPointer(start);
|
||||
|
||||
if (start < aligned_start && !morton_to_gl) {
|
||||
std::array<u8, tile_size> tmp_buf;
|
||||
@@ -162,7 +163,7 @@ static void MortonCopy(u32 stride, u32 height, u8* gl_buffer, PAddr base, PAddr
|
||||
}
|
||||
}
|
||||
|
||||
static constexpr std::array<void (*)(u32, u32, u8*, PAddr, PAddr, PAddr), 18> morton_to_gl_fns = {
|
||||
static constexpr std::array<void (*)(u32, u32, u8*, VAddr, VAddr, VAddr), 18> morton_to_gl_fns = {
|
||||
MortonCopy<true, PixelFormat::RGBA8>, // 0
|
||||
MortonCopy<true, PixelFormat::RGB8>, // 1
|
||||
MortonCopy<true, PixelFormat::RGB5A1>, // 2
|
||||
@@ -183,7 +184,7 @@ static constexpr std::array<void (*)(u32, u32, u8*, PAddr, PAddr, PAddr), 18> mo
|
||||
MortonCopy<true, PixelFormat::D24S8> // 17
|
||||
};
|
||||
|
||||
static constexpr std::array<void (*)(u32, u32, u8*, PAddr, PAddr, PAddr), 18> gl_to_morton_fns = {
|
||||
static constexpr std::array<void (*)(u32, u32, u8*, VAddr, VAddr, VAddr), 18> gl_to_morton_fns = {
|
||||
MortonCopy<false, PixelFormat::RGBA8>, // 0
|
||||
MortonCopy<false, PixelFormat::RGB8>, // 1
|
||||
MortonCopy<false, PixelFormat::RGB5A1>, // 2
|
||||
@@ -290,7 +291,7 @@ static bool BlitTextures(GLuint src_tex, const MathUtil::Rectangle<u32>& src_rec
|
||||
|
||||
static bool FillSurface(const Surface& surface, const u8* fill_data,
|
||||
const MathUtil::Rectangle<u32>& fill_rect, GLuint draw_fb_handle) {
|
||||
UNIMPLEMENTED();
|
||||
ASSERT_MSG(false, "Unimplemented");
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -298,9 +299,9 @@ SurfaceParams SurfaceParams::FromInterval(SurfaceInterval interval) const {
|
||||
SurfaceParams params = *this;
|
||||
const u32 tiled_size = is_tiled ? 8 : 1;
|
||||
const u64 stride_tiled_bytes = BytesInPixels(stride * tiled_size);
|
||||
PAddr aligned_start =
|
||||
VAddr aligned_start =
|
||||
addr + Common::AlignDown(boost::icl::first(interval) - addr, stride_tiled_bytes);
|
||||
PAddr aligned_end =
|
||||
VAddr aligned_end =
|
||||
addr + Common::AlignUp(boost::icl::last_next(interval) - addr, stride_tiled_bytes);
|
||||
|
||||
if (aligned_end - aligned_start > stride_tiled_bytes) {
|
||||
@@ -527,10 +528,10 @@ void RasterizerCacheOpenGL::CopySurface(const Surface& src_surface, const Surfac
|
||||
}
|
||||
|
||||
MICROPROFILE_DEFINE(OpenGL_SurfaceLoad, "OpenGL", "Surface Load", MP_RGB(128, 64, 192));
|
||||
void CachedSurface::LoadGLBuffer(PAddr load_start, PAddr load_end) {
|
||||
void CachedSurface::LoadGLBuffer(VAddr load_start, VAddr load_end) {
|
||||
ASSERT(type != SurfaceType::Fill);
|
||||
|
||||
const u8* const texture_src_data = Memory::GetPhysicalPointer(addr);
|
||||
u8* texture_src_data = Memory::GetPointer(addr);
|
||||
if (texture_src_data == nullptr)
|
||||
return;
|
||||
|
||||
@@ -539,35 +540,25 @@ void CachedSurface::LoadGLBuffer(PAddr load_start, PAddr load_end) {
|
||||
gl_buffer.reset(new u8[gl_buffer_size]);
|
||||
}
|
||||
|
||||
// TODO: Should probably be done in ::Memory:: and check for other regions too
|
||||
if (load_start < Memory::VRAM_VADDR_END && load_end > Memory::VRAM_VADDR_END)
|
||||
load_end = Memory::VRAM_VADDR_END;
|
||||
|
||||
if (load_start < Memory::VRAM_VADDR && load_end > Memory::VRAM_VADDR)
|
||||
load_start = Memory::VRAM_VADDR;
|
||||
|
||||
MICROPROFILE_SCOPE(OpenGL_SurfaceLoad);
|
||||
|
||||
ASSERT(load_start >= addr && load_end <= end);
|
||||
const u32 start_offset = load_start - addr;
|
||||
const u64 start_offset = load_start - addr;
|
||||
|
||||
if (!is_tiled) {
|
||||
ASSERT(type == SurfaceType::Color);
|
||||
std::memcpy(&gl_buffer[start_offset], texture_src_data + start_offset,
|
||||
load_end - load_start);
|
||||
const u32 bytes_per_pixel{GetFormatBpp() >> 3};
|
||||
VideoCore::MortonCopyPixels128(width, height, bytes_per_pixel, 4,
|
||||
texture_src_data + start_offset, &gl_buffer[start_offset],
|
||||
true);
|
||||
} else {
|
||||
if (type == SurfaceType::Texture) {
|
||||
UNIMPLEMENTED();
|
||||
} else {
|
||||
morton_to_gl_fns[static_cast<size_t>(pixel_format)](stride, height, &gl_buffer[0], addr,
|
||||
load_start, load_end);
|
||||
}
|
||||
ASSERT_MSG(false, "Unimplemented");
|
||||
}
|
||||
}
|
||||
|
||||
MICROPROFILE_DEFINE(OpenGL_SurfaceFlush, "OpenGL", "Surface Flush", MP_RGB(128, 192, 64));
|
||||
void CachedSurface::FlushGLBuffer(PAddr flush_start, PAddr flush_end) {
|
||||
u8* const dst_buffer = Memory::GetPhysicalPointer(addr);
|
||||
void CachedSurface::FlushGLBuffer(VAddr flush_start, VAddr flush_end) {
|
||||
u8* const dst_buffer = Memory::GetPointer(addr);
|
||||
if (dst_buffer == nullptr)
|
||||
return;
|
||||
|
||||
@@ -1102,7 +1093,7 @@ SurfaceRect_Tuple RasterizerCacheOpenGL::GetSurfaceSubRect(const SurfaceParams&
|
||||
}
|
||||
|
||||
Surface RasterizerCacheOpenGL::GetTextureSurface(const void* config) {
|
||||
UNIMPLEMENTED();
|
||||
ASSERT_MSG(false, "Unimplemented");
|
||||
return {};
|
||||
}
|
||||
|
||||
@@ -1113,7 +1104,7 @@ SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(
|
||||
}
|
||||
|
||||
Surface RasterizerCacheOpenGL::GetFillSurface(const void* config) {
|
||||
UNIMPLEMENTED();
|
||||
ASSERT_MSG(false, "Unimplemented");
|
||||
return {};
|
||||
}
|
||||
|
||||
@@ -1167,7 +1158,7 @@ void RasterizerCacheOpenGL::DuplicateSurface(const Surface& src_surface,
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerCacheOpenGL::ValidateSurface(const Surface& surface, PAddr addr, u64 size) {
|
||||
void RasterizerCacheOpenGL::ValidateSurface(const Surface& surface, VAddr addr, u64 size) {
|
||||
if (size == 0)
|
||||
return;
|
||||
|
||||
@@ -1227,7 +1218,7 @@ void RasterizerCacheOpenGL::ValidateSurface(const Surface& surface, PAddr addr,
|
||||
}
|
||||
}
|
||||
|
||||
void RasterizerCacheOpenGL::FlushRegion(PAddr addr, u64 size, Surface flush_surface) {
|
||||
void RasterizerCacheOpenGL::FlushRegion(VAddr addr, u64 size, Surface flush_surface) {
|
||||
if (size == 0)
|
||||
return;
|
||||
|
||||
@@ -1260,10 +1251,10 @@ void RasterizerCacheOpenGL::FlushRegion(PAddr addr, u64 size, Surface flush_surf
|
||||
}
|
||||
|
||||
void RasterizerCacheOpenGL::FlushAll() {
|
||||
FlushRegion(0, 0xFFFFFFFF);
|
||||
FlushRegion(0, Kernel::VMManager::MAX_ADDRESS);
|
||||
}
|
||||
|
||||
void RasterizerCacheOpenGL::InvalidateRegion(PAddr addr, u64 size, const Surface& region_owner) {
|
||||
void RasterizerCacheOpenGL::InvalidateRegion(VAddr addr, u64 size, const Surface& region_owner) {
|
||||
if (size == 0)
|
||||
return;
|
||||
|
||||
@@ -1356,6 +1347,6 @@ void RasterizerCacheOpenGL::UnregisterSurface(const Surface& surface) {
|
||||
surface_cache.subtract({surface->GetInterval(), SurfaceSet{surface}});
|
||||
}
|
||||
|
||||
void RasterizerCacheOpenGL::UpdatePagesCachedCount(PAddr addr, u64 size, int delta) {
|
||||
UNIMPLEMENTED();
|
||||
void RasterizerCacheOpenGL::UpdatePagesCachedCount(VAddr addr, u64 size, int delta) {
|
||||
// ASSERT_MSG(false, "Unimplemented");
|
||||
}
|
||||
|
||||
@@ -22,15 +22,16 @@
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/common_types.h"
|
||||
#include "common/math_util.h"
|
||||
#include "video_core/gpu.h"
|
||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||
|
||||
struct CachedSurface;
|
||||
using Surface = std::shared_ptr<CachedSurface>;
|
||||
using SurfaceSet = std::set<Surface>;
|
||||
|
||||
using SurfaceRegions = boost::icl::interval_set<PAddr>;
|
||||
using SurfaceMap = boost::icl::interval_map<PAddr, Surface>;
|
||||
using SurfaceCache = boost::icl::interval_map<PAddr, SurfaceSet>;
|
||||
using SurfaceRegions = boost::icl::interval_set<VAddr>;
|
||||
using SurfaceMap = boost::icl::interval_map<VAddr, Surface>;
|
||||
using SurfaceCache = boost::icl::interval_map<VAddr, SurfaceSet>;
|
||||
|
||||
using SurfaceInterval = SurfaceCache::interval_type;
|
||||
static_assert(std::is_same<SurfaceRegions::interval_type, SurfaceCache::interval_type>() &&
|
||||
@@ -115,6 +116,15 @@ struct SurfaceParams {
|
||||
return GetFormatBpp(pixel_format);
|
||||
}
|
||||
|
||||
static PixelFormat PixelFormatFromGPUPixelFormat(Tegra::FramebufferConfig::PixelFormat format) {
|
||||
switch (format) {
|
||||
case Tegra::FramebufferConfig::PixelFormat::ABGR8:
|
||||
return PixelFormat::RGBA8;
|
||||
default:
|
||||
UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
static bool CheckFormatsBlittable(PixelFormat pixel_format_a, PixelFormat pixel_format_b) {
|
||||
SurfaceType a_type = GetFormatType(pixel_format_a);
|
||||
SurfaceType b_type = GetFormatType(pixel_format_b);
|
||||
@@ -211,8 +221,8 @@ struct SurfaceParams {
|
||||
MathUtil::Rectangle<u32> GetSubRect(const SurfaceParams& sub_surface) const;
|
||||
MathUtil::Rectangle<u32> GetScaledSubRect(const SurfaceParams& sub_surface) const;
|
||||
|
||||
PAddr addr = 0;
|
||||
PAddr end = 0;
|
||||
VAddr addr = 0;
|
||||
VAddr end = 0;
|
||||
u64 size = 0;
|
||||
|
||||
u32 width = 0;
|
||||
@@ -257,9 +267,9 @@ struct CachedSurface : SurfaceParams {
|
||||
std::unique_ptr<u8[]> gl_buffer;
|
||||
size_t gl_buffer_size = 0;
|
||||
|
||||
// Read/Write data in 3DS memory to/from gl_buffer
|
||||
void LoadGLBuffer(PAddr load_start, PAddr load_end);
|
||||
void FlushGLBuffer(PAddr flush_start, PAddr flush_end);
|
||||
// Read/Write data in Switch memory to/from gl_buffer
|
||||
void LoadGLBuffer(VAddr load_start, VAddr load_end);
|
||||
void FlushGLBuffer(VAddr flush_start, VAddr flush_end);
|
||||
|
||||
// Upload/Download data in gl_buffer in/to this surface's texture
|
||||
void UploadGLTexture(const MathUtil::Rectangle<u32>& rect, GLuint read_fb_handle,
|
||||
@@ -307,10 +317,10 @@ public:
|
||||
SurfaceRect_Tuple GetTexCopySurface(const SurfaceParams& params);
|
||||
|
||||
/// Write any cached resources overlapping the region back to memory (if dirty)
|
||||
void FlushRegion(PAddr addr, u64 size, Surface flush_surface = nullptr);
|
||||
void FlushRegion(VAddr addr, u64 size, Surface flush_surface = nullptr);
|
||||
|
||||
/// Mark region as being invalidated by region_owner (nullptr if 3DS memory)
|
||||
void InvalidateRegion(PAddr addr, u64 size, const Surface& region_owner);
|
||||
void InvalidateRegion(VAddr addr, u64 size, const Surface& region_owner);
|
||||
|
||||
/// Flush all cached resources tracked by this cache manager
|
||||
void FlushAll();
|
||||
@@ -319,7 +329,7 @@ private:
|
||||
void DuplicateSurface(const Surface& src_surface, const Surface& dest_surface);
|
||||
|
||||
/// Update surface's texture for given region when necessary
|
||||
void ValidateSurface(const Surface& surface, PAddr addr, u64 size);
|
||||
void ValidateSurface(const Surface& surface, VAddr addr, u64 size);
|
||||
|
||||
/// Create a new surface
|
||||
Surface CreateSurface(const SurfaceParams& params);
|
||||
@@ -331,7 +341,7 @@ private:
|
||||
void UnregisterSurface(const Surface& surface);
|
||||
|
||||
/// Increase/decrease the number of surface in pages touching the specified region
|
||||
void UpdatePagesCachedCount(PAddr addr, u64 size, int delta);
|
||||
void UpdatePagesCachedCount(VAddr addr, u64 size, int delta);
|
||||
|
||||
SurfaceCache surface_cache;
|
||||
PageMap cached_pages;
|
||||
|
||||
@@ -20,6 +20,7 @@
|
||||
#include "core/settings.h"
|
||||
#include "core/tracer/recorder.h"
|
||||
#include "video_core/renderer_opengl/renderer_opengl.h"
|
||||
#include "video_core/utils.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
static const char vertex_shader[] = R"(
|
||||
@@ -98,22 +99,22 @@ RendererOpenGL::RendererOpenGL() = default;
|
||||
RendererOpenGL::~RendererOpenGL() = default;
|
||||
|
||||
/// Swap buffers (render frame)
|
||||
void RendererOpenGL::SwapBuffers(boost::optional<const FramebufferInfo&> framebuffer_info) {
|
||||
void RendererOpenGL::SwapBuffers(boost::optional<const Tegra::FramebufferConfig&> framebuffer) {
|
||||
// Maintain the rasterizer's state as a priority
|
||||
OpenGLState prev_state = OpenGLState::GetCurState();
|
||||
state.Apply();
|
||||
|
||||
if (framebuffer_info != boost::none) {
|
||||
// If framebuffer_info is provided, reload it from memory to a texture
|
||||
if (screen_info.texture.width != (GLsizei)framebuffer_info->width ||
|
||||
screen_info.texture.height != (GLsizei)framebuffer_info->height ||
|
||||
screen_info.texture.pixel_format != framebuffer_info->pixel_format) {
|
||||
if (framebuffer != boost::none) {
|
||||
// If framebuffer is provided, reload it from memory to a texture
|
||||
if (screen_info.texture.width != (GLsizei)framebuffer->width ||
|
||||
screen_info.texture.height != (GLsizei)framebuffer->height ||
|
||||
screen_info.texture.pixel_format != framebuffer->pixel_format) {
|
||||
// Reallocate texture if the framebuffer size has changed.
|
||||
// This is expected to not happen very often and hence should not be a
|
||||
// performance problem.
|
||||
ConfigureFramebufferTexture(screen_info.texture, *framebuffer_info);
|
||||
ConfigureFramebufferTexture(screen_info.texture, *framebuffer);
|
||||
}
|
||||
LoadFBToScreenInfo(*framebuffer_info, screen_info);
|
||||
LoadFBToScreenInfo(*framebuffer, screen_info);
|
||||
}
|
||||
|
||||
DrawScreens();
|
||||
@@ -131,164 +132,59 @@ void RendererOpenGL::SwapBuffers(boost::optional<const FramebufferInfo&> framebu
|
||||
RefreshRasterizerSetting();
|
||||
}
|
||||
|
||||
static inline u32 MortonInterleave128(u32 x, u32 y) {
|
||||
// 128x128 Z-Order coordinate from 2D coordinates
|
||||
static constexpr u32 xlut[] = {
|
||||
0x0000, 0x0001, 0x0002, 0x0003, 0x0008, 0x0009, 0x000a, 0x000b, 0x0040, 0x0041, 0x0042,
|
||||
0x0043, 0x0048, 0x0049, 0x004a, 0x004b, 0x0800, 0x0801, 0x0802, 0x0803, 0x0808, 0x0809,
|
||||
0x080a, 0x080b, 0x0840, 0x0841, 0x0842, 0x0843, 0x0848, 0x0849, 0x084a, 0x084b, 0x1000,
|
||||
0x1001, 0x1002, 0x1003, 0x1008, 0x1009, 0x100a, 0x100b, 0x1040, 0x1041, 0x1042, 0x1043,
|
||||
0x1048, 0x1049, 0x104a, 0x104b, 0x1800, 0x1801, 0x1802, 0x1803, 0x1808, 0x1809, 0x180a,
|
||||
0x180b, 0x1840, 0x1841, 0x1842, 0x1843, 0x1848, 0x1849, 0x184a, 0x184b, 0x2000, 0x2001,
|
||||
0x2002, 0x2003, 0x2008, 0x2009, 0x200a, 0x200b, 0x2040, 0x2041, 0x2042, 0x2043, 0x2048,
|
||||
0x2049, 0x204a, 0x204b, 0x2800, 0x2801, 0x2802, 0x2803, 0x2808, 0x2809, 0x280a, 0x280b,
|
||||
0x2840, 0x2841, 0x2842, 0x2843, 0x2848, 0x2849, 0x284a, 0x284b, 0x3000, 0x3001, 0x3002,
|
||||
0x3003, 0x3008, 0x3009, 0x300a, 0x300b, 0x3040, 0x3041, 0x3042, 0x3043, 0x3048, 0x3049,
|
||||
0x304a, 0x304b, 0x3800, 0x3801, 0x3802, 0x3803, 0x3808, 0x3809, 0x380a, 0x380b, 0x3840,
|
||||
0x3841, 0x3842, 0x3843, 0x3848, 0x3849, 0x384a, 0x384b, 0x0000, 0x0001, 0x0002, 0x0003,
|
||||
0x0008, 0x0009, 0x000a, 0x000b, 0x0040, 0x0041, 0x0042, 0x0043, 0x0048, 0x0049, 0x004a,
|
||||
0x004b, 0x0800, 0x0801, 0x0802, 0x0803, 0x0808, 0x0809, 0x080a, 0x080b, 0x0840, 0x0841,
|
||||
0x0842, 0x0843, 0x0848, 0x0849, 0x084a, 0x084b, 0x1000, 0x1001, 0x1002, 0x1003, 0x1008,
|
||||
0x1009, 0x100a, 0x100b, 0x1040, 0x1041, 0x1042, 0x1043, 0x1048, 0x1049, 0x104a, 0x104b,
|
||||
0x1800, 0x1801, 0x1802, 0x1803, 0x1808, 0x1809, 0x180a, 0x180b, 0x1840, 0x1841, 0x1842,
|
||||
0x1843, 0x1848, 0x1849, 0x184a, 0x184b, 0x2000, 0x2001, 0x2002, 0x2003, 0x2008, 0x2009,
|
||||
0x200a, 0x200b, 0x2040, 0x2041, 0x2042, 0x2043, 0x2048, 0x2049, 0x204a, 0x204b, 0x2800,
|
||||
0x2801, 0x2802, 0x2803, 0x2808, 0x2809, 0x280a, 0x280b, 0x2840, 0x2841, 0x2842, 0x2843,
|
||||
0x2848, 0x2849, 0x284a, 0x284b, 0x3000, 0x3001, 0x3002, 0x3003, 0x3008, 0x3009, 0x300a,
|
||||
0x300b, 0x3040, 0x3041, 0x3042, 0x3043, 0x3048, 0x3049, 0x304a, 0x304b, 0x3800, 0x3801,
|
||||
0x3802, 0x3803, 0x3808, 0x3809, 0x380a, 0x380b, 0x3840, 0x3841, 0x3842, 0x3843, 0x3848,
|
||||
0x3849, 0x384a, 0x384b, 0x0000, 0x0001, 0x0002, 0x0003, 0x0008, 0x0009, 0x000a, 0x000b,
|
||||
0x0040, 0x0041, 0x0042, 0x0043, 0x0048, 0x0049, 0x004a, 0x004b, 0x0800, 0x0801, 0x0802,
|
||||
0x0803, 0x0808, 0x0809, 0x080a, 0x080b, 0x0840, 0x0841, 0x0842, 0x0843, 0x0848, 0x0849,
|
||||
0x084a, 0x084b, 0x1000, 0x1001, 0x1002, 0x1003, 0x1008, 0x1009, 0x100a, 0x100b, 0x1040,
|
||||
0x1041, 0x1042, 0x1043, 0x1048, 0x1049, 0x104a, 0x104b, 0x1800, 0x1801, 0x1802, 0x1803,
|
||||
0x1808, 0x1809, 0x180a, 0x180b, 0x1840, 0x1841, 0x1842, 0x1843, 0x1848, 0x1849, 0x184a,
|
||||
0x184b, 0x2000, 0x2001, 0x2002, 0x2003, 0x2008, 0x2009, 0x200a, 0x200b, 0x2040, 0x2041,
|
||||
0x2042, 0x2043, 0x2048, 0x2049, 0x204a, 0x204b, 0x2800, 0x2801, 0x2802, 0x2803, 0x2808,
|
||||
0x2809, 0x280a, 0x280b, 0x2840, 0x2841, 0x2842, 0x2843, 0x2848, 0x2849, 0x284a, 0x284b,
|
||||
0x3000, 0x3001, 0x3002, 0x3003, 0x3008, 0x3009, 0x300a, 0x300b, 0x3040, 0x3041, 0x3042,
|
||||
0x3043, 0x3048, 0x3049, 0x304a, 0x304b, 0x3800, 0x3801, 0x3802, 0x3803, 0x3808, 0x3809,
|
||||
0x380a, 0x380b, 0x3840, 0x3841, 0x3842, 0x3843, 0x3848, 0x3849, 0x384a, 0x384b,
|
||||
};
|
||||
static constexpr u32 ylut[] = {
|
||||
0x0000, 0x0004, 0x0010, 0x0014, 0x0020, 0x0024, 0x0030, 0x0034, 0x0080, 0x0084, 0x0090,
|
||||
0x0094, 0x00a0, 0x00a4, 0x00b0, 0x00b4, 0x0100, 0x0104, 0x0110, 0x0114, 0x0120, 0x0124,
|
||||
0x0130, 0x0134, 0x0180, 0x0184, 0x0190, 0x0194, 0x01a0, 0x01a4, 0x01b0, 0x01b4, 0x0200,
|
||||
0x0204, 0x0210, 0x0214, 0x0220, 0x0224, 0x0230, 0x0234, 0x0280, 0x0284, 0x0290, 0x0294,
|
||||
0x02a0, 0x02a4, 0x02b0, 0x02b4, 0x0300, 0x0304, 0x0310, 0x0314, 0x0320, 0x0324, 0x0330,
|
||||
0x0334, 0x0380, 0x0384, 0x0390, 0x0394, 0x03a0, 0x03a4, 0x03b0, 0x03b4, 0x0400, 0x0404,
|
||||
0x0410, 0x0414, 0x0420, 0x0424, 0x0430, 0x0434, 0x0480, 0x0484, 0x0490, 0x0494, 0x04a0,
|
||||
0x04a4, 0x04b0, 0x04b4, 0x0500, 0x0504, 0x0510, 0x0514, 0x0520, 0x0524, 0x0530, 0x0534,
|
||||
0x0580, 0x0584, 0x0590, 0x0594, 0x05a0, 0x05a4, 0x05b0, 0x05b4, 0x0600, 0x0604, 0x0610,
|
||||
0x0614, 0x0620, 0x0624, 0x0630, 0x0634, 0x0680, 0x0684, 0x0690, 0x0694, 0x06a0, 0x06a4,
|
||||
0x06b0, 0x06b4, 0x0700, 0x0704, 0x0710, 0x0714, 0x0720, 0x0724, 0x0730, 0x0734, 0x0780,
|
||||
0x0784, 0x0790, 0x0794, 0x07a0, 0x07a4, 0x07b0, 0x07b4, 0x0000, 0x0004, 0x0010, 0x0014,
|
||||
0x0020, 0x0024, 0x0030, 0x0034, 0x0080, 0x0084, 0x0090, 0x0094, 0x00a0, 0x00a4, 0x00b0,
|
||||
0x00b4, 0x0100, 0x0104, 0x0110, 0x0114, 0x0120, 0x0124, 0x0130, 0x0134, 0x0180, 0x0184,
|
||||
0x0190, 0x0194, 0x01a0, 0x01a4, 0x01b0, 0x01b4, 0x0200, 0x0204, 0x0210, 0x0214, 0x0220,
|
||||
0x0224, 0x0230, 0x0234, 0x0280, 0x0284, 0x0290, 0x0294, 0x02a0, 0x02a4, 0x02b0, 0x02b4,
|
||||
0x0300, 0x0304, 0x0310, 0x0314, 0x0320, 0x0324, 0x0330, 0x0334, 0x0380, 0x0384, 0x0390,
|
||||
0x0394, 0x03a0, 0x03a4, 0x03b0, 0x03b4, 0x0400, 0x0404, 0x0410, 0x0414, 0x0420, 0x0424,
|
||||
0x0430, 0x0434, 0x0480, 0x0484, 0x0490, 0x0494, 0x04a0, 0x04a4, 0x04b0, 0x04b4, 0x0500,
|
||||
0x0504, 0x0510, 0x0514, 0x0520, 0x0524, 0x0530, 0x0534, 0x0580, 0x0584, 0x0590, 0x0594,
|
||||
0x05a0, 0x05a4, 0x05b0, 0x05b4, 0x0600, 0x0604, 0x0610, 0x0614, 0x0620, 0x0624, 0x0630,
|
||||
0x0634, 0x0680, 0x0684, 0x0690, 0x0694, 0x06a0, 0x06a4, 0x06b0, 0x06b4, 0x0700, 0x0704,
|
||||
0x0710, 0x0714, 0x0720, 0x0724, 0x0730, 0x0734, 0x0780, 0x0784, 0x0790, 0x0794, 0x07a0,
|
||||
0x07a4, 0x07b0, 0x07b4, 0x0000, 0x0004, 0x0010, 0x0014, 0x0020, 0x0024, 0x0030, 0x0034,
|
||||
0x0080, 0x0084, 0x0090, 0x0094, 0x00a0, 0x00a4, 0x00b0, 0x00b4, 0x0100, 0x0104, 0x0110,
|
||||
0x0114, 0x0120, 0x0124, 0x0130, 0x0134, 0x0180, 0x0184, 0x0190, 0x0194, 0x01a0, 0x01a4,
|
||||
0x01b0, 0x01b4, 0x0200, 0x0204, 0x0210, 0x0214, 0x0220, 0x0224, 0x0230, 0x0234, 0x0280,
|
||||
0x0284, 0x0290, 0x0294, 0x02a0, 0x02a4, 0x02b0, 0x02b4, 0x0300, 0x0304, 0x0310, 0x0314,
|
||||
0x0320, 0x0324, 0x0330, 0x0334, 0x0380, 0x0384, 0x0390, 0x0394, 0x03a0, 0x03a4, 0x03b0,
|
||||
0x03b4, 0x0400, 0x0404, 0x0410, 0x0414, 0x0420, 0x0424, 0x0430, 0x0434, 0x0480, 0x0484,
|
||||
0x0490, 0x0494, 0x04a0, 0x04a4, 0x04b0, 0x04b4, 0x0500, 0x0504, 0x0510, 0x0514, 0x0520,
|
||||
0x0524, 0x0530, 0x0534, 0x0580, 0x0584, 0x0590, 0x0594, 0x05a0, 0x05a4, 0x05b0, 0x05b4,
|
||||
0x0600, 0x0604, 0x0610, 0x0614, 0x0620, 0x0624, 0x0630, 0x0634, 0x0680, 0x0684, 0x0690,
|
||||
0x0694, 0x06a0, 0x06a4, 0x06b0, 0x06b4, 0x0700, 0x0704, 0x0710, 0x0714, 0x0720, 0x0724,
|
||||
0x0730, 0x0734, 0x0780, 0x0784, 0x0790, 0x0794, 0x07a0, 0x07a4, 0x07b0, 0x07b4,
|
||||
};
|
||||
return xlut[x % 128] + ylut[y % 128];
|
||||
}
|
||||
|
||||
static inline u32 GetMortonOffset128(u32 x, u32 y, u32 bytes_per_pixel) {
|
||||
// Calculates the offset of the position of the pixel in Morton order
|
||||
// Framebuffer images are split into 128x128 tiles.
|
||||
|
||||
const unsigned int block_height = 128;
|
||||
const unsigned int coarse_x = x & ~127;
|
||||
|
||||
u32 i = MortonInterleave128(x, y);
|
||||
|
||||
const unsigned int offset = coarse_x * block_height;
|
||||
|
||||
return (i + offset) * bytes_per_pixel;
|
||||
}
|
||||
|
||||
static void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixel, u32 gl_bytes_per_pixel,
|
||||
u8* morton_data, u8* gl_data, bool morton_to_gl) {
|
||||
u8* data_ptrs[2];
|
||||
for (unsigned y = 0; y < height; ++y) {
|
||||
for (unsigned x = 0; x < width; ++x) {
|
||||
const u32 coarse_y = y & ~127;
|
||||
u32 morton_offset =
|
||||
GetMortonOffset128(x, y, bytes_per_pixel) + coarse_y * width * bytes_per_pixel;
|
||||
u32 gl_pixel_index = (x + (height - 1 - y) * width) * gl_bytes_per_pixel;
|
||||
|
||||
data_ptrs[morton_to_gl] = morton_data + morton_offset;
|
||||
data_ptrs[!morton_to_gl] = &gl_data[gl_pixel_index];
|
||||
|
||||
memcpy(data_ptrs[0], data_ptrs[1], bytes_per_pixel);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Loads framebuffer from emulated memory into the active OpenGL texture.
|
||||
*/
|
||||
void RendererOpenGL::LoadFBToScreenInfo(const FramebufferInfo& framebuffer_info,
|
||||
void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuffer,
|
||||
ScreenInfo& screen_info) {
|
||||
const u32 bpp{FramebufferInfo::BytesPerPixel(framebuffer_info.pixel_format)};
|
||||
const u32 size_in_bytes{framebuffer_info.stride * framebuffer_info.height * bpp};
|
||||
const u32 bytes_per_pixel{Tegra::FramebufferConfig::BytesPerPixel(framebuffer.pixel_format)};
|
||||
const u64 size_in_bytes{framebuffer.stride * framebuffer.height * bytes_per_pixel};
|
||||
const VAddr framebuffer_addr{framebuffer.address + framebuffer.offset};
|
||||
|
||||
MortonCopyPixels128(framebuffer_info.width, framebuffer_info.height, bpp, 4,
|
||||
Memory::GetPointer(framebuffer_info.address), gl_framebuffer_data.data(),
|
||||
true);
|
||||
// TODO(bunnei): The framebuffer region should only be invalidated if it is written to, not
|
||||
// every frame. When we find the right place for this, the below line can be removed.
|
||||
Memory::RasterizerFlushVirtualRegion(framebuffer_addr, size_in_bytes,
|
||||
Memory::FlushMode::Invalidate);
|
||||
|
||||
LOG_TRACE(Render_OpenGL, "0x%08x bytes from 0x%llx(%dx%d), fmt %x", size_in_bytes,
|
||||
framebuffer_info.address, framebuffer_info.width, framebuffer_info.height,
|
||||
(int)framebuffer_info.pixel_format);
|
||||
// Framebuffer orientation handling
|
||||
framebuffer_transform_flags = framebuffer.transform_flags;
|
||||
|
||||
// Ensure no bad interactions with GL_UNPACK_ALIGNMENT, which by default
|
||||
// only allows rows to have a memory alignement of 4.
|
||||
ASSERT(framebuffer_info.stride % 4 == 0);
|
||||
ASSERT(framebuffer.stride % 4 == 0);
|
||||
|
||||
framebuffer_flip_vertical = framebuffer_info.flip_vertical;
|
||||
if (!Rasterizer()->AccelerateDisplay(framebuffer, framebuffer_addr, framebuffer.stride,
|
||||
screen_info)) {
|
||||
// Reset the screen info's display texture to its own permanent texture
|
||||
screen_info.display_texture = screen_info.texture.resource.handle;
|
||||
screen_info.display_texcoords = MathUtil::Rectangle<float>(0.f, 0.f, 1.f, 1.f);
|
||||
|
||||
// Reset the screen info's display texture to its own permanent texture
|
||||
screen_info.display_texture = screen_info.texture.resource.handle;
|
||||
screen_info.display_texcoords = MathUtil::Rectangle<float>(0.f, 0.f, 1.f, 1.f);
|
||||
Rasterizer()->FlushRegion(framebuffer_addr, size_in_bytes);
|
||||
|
||||
// Memory::RasterizerFlushRegion(framebuffer_info.address, size_in_bytes);
|
||||
VideoCore::MortonCopyPixels128(framebuffer.width, framebuffer.height, bytes_per_pixel, 4,
|
||||
Memory::GetPointer(framebuffer_addr),
|
||||
gl_framebuffer_data.data(), true);
|
||||
|
||||
state.texture_units[0].texture_2d = screen_info.texture.resource.handle;
|
||||
state.Apply();
|
||||
state.texture_units[0].texture_2d = screen_info.texture.resource.handle;
|
||||
state.Apply();
|
||||
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, (GLint)framebuffer_info.stride);
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast<GLint>(framebuffer.stride));
|
||||
|
||||
// Update existing texture
|
||||
// TODO: Test what happens on hardware when you change the framebuffer dimensions so that
|
||||
// they differ from the LCD resolution.
|
||||
// TODO: Applications could theoretically crash Citra here by specifying too large
|
||||
// framebuffer sizes. We should make sure that this cannot happen.
|
||||
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, framebuffer_info.width, framebuffer_info.height,
|
||||
screen_info.texture.gl_format, screen_info.texture.gl_type,
|
||||
gl_framebuffer_data.data());
|
||||
// Update existing texture
|
||||
// TODO: Test what happens on hardware when you change the framebuffer dimensions so that
|
||||
// they differ from the LCD resolution.
|
||||
// TODO: Applications could theoretically crash yuzu here by specifying too large
|
||||
// framebuffer sizes. We should make sure that this cannot happen.
|
||||
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, framebuffer.width, framebuffer.height,
|
||||
screen_info.texture.gl_format, screen_info.texture.gl_type,
|
||||
gl_framebuffer_data.data());
|
||||
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
|
||||
glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
|
||||
|
||||
state.texture_units[0].texture_2d = 0;
|
||||
state.Apply();
|
||||
state.texture_units[0].texture_2d = 0;
|
||||
state.Apply();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -372,14 +268,14 @@ void RendererOpenGL::InitOpenGLObjects() {
|
||||
}
|
||||
|
||||
void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture,
|
||||
const FramebufferInfo& framebuffer_info) {
|
||||
const Tegra::FramebufferConfig& framebuffer) {
|
||||
|
||||
texture.width = framebuffer_info.width;
|
||||
texture.height = framebuffer_info.height;
|
||||
texture.width = framebuffer.width;
|
||||
texture.height = framebuffer.height;
|
||||
|
||||
GLint internal_format;
|
||||
switch (framebuffer_info.pixel_format) {
|
||||
case FramebufferInfo::PixelFormat::ABGR8:
|
||||
switch (framebuffer.pixel_format) {
|
||||
case Tegra::FramebufferConfig::PixelFormat::ABGR8:
|
||||
// Use RGBA8 and swap in the fragment shader
|
||||
internal_format = GL_RGBA;
|
||||
texture.gl_format = GL_RGBA;
|
||||
@@ -404,8 +300,19 @@ void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture,
|
||||
void RendererOpenGL::DrawSingleScreen(const ScreenInfo& screen_info, float x, float y, float w,
|
||||
float h) {
|
||||
const auto& texcoords = screen_info.display_texcoords;
|
||||
const auto& left = framebuffer_flip_vertical ? texcoords.right : texcoords.left;
|
||||
const auto& right = framebuffer_flip_vertical ? texcoords.left : texcoords.right;
|
||||
auto left = texcoords.left;
|
||||
auto right = texcoords.right;
|
||||
if (framebuffer_transform_flags != Tegra::FramebufferConfig::TransformFlags::Unset)
|
||||
if (framebuffer_transform_flags == Tegra::FramebufferConfig::TransformFlags::FlipV) {
|
||||
// Flip the framebuffer vertically
|
||||
left = texcoords.right;
|
||||
right = texcoords.left;
|
||||
} else {
|
||||
// Other transformations are unsupported
|
||||
LOG_CRITICAL(HW_GPU, "unsupported framebuffer_transform_flags=%d",
|
||||
framebuffer_transform_flags);
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
|
||||
std::array<ScreenRectVertex, 4> vertices = {{
|
||||
ScreenRectVertex(x, y, texcoords.top, right),
|
||||
|
||||
@@ -21,7 +21,7 @@ struct TextureInfo {
|
||||
GLsizei height;
|
||||
GLenum gl_format;
|
||||
GLenum gl_type;
|
||||
RendererBase::FramebufferInfo::PixelFormat pixel_format;
|
||||
Tegra::FramebufferConfig::PixelFormat pixel_format;
|
||||
};
|
||||
|
||||
/// Structure used for storing information about the display target for each 3DS screen
|
||||
@@ -37,7 +37,7 @@ public:
|
||||
~RendererOpenGL() override;
|
||||
|
||||
/// Swap buffers (render frame)
|
||||
void SwapBuffers(boost::optional<const FramebufferInfo&> framebuffer_info) override;
|
||||
void SwapBuffers(boost::optional<const Tegra::FramebufferConfig&> framebuffer) override;
|
||||
|
||||
/**
|
||||
* Set the emulator window to use for renderer
|
||||
@@ -53,13 +53,14 @@ public:
|
||||
|
||||
private:
|
||||
void InitOpenGLObjects();
|
||||
void ConfigureFramebufferTexture(TextureInfo& texture, const FramebufferInfo& framebuffer_info);
|
||||
void ConfigureFramebufferTexture(TextureInfo& texture,
|
||||
const Tegra::FramebufferConfig& framebuffer);
|
||||
void DrawScreens();
|
||||
void DrawSingleScreen(const ScreenInfo& screen_info, float x, float y, float w, float h);
|
||||
void UpdateFramerate();
|
||||
|
||||
// Loads framebuffer from emulated memory into the display information structure
|
||||
void LoadFBToScreenInfo(const FramebufferInfo& framebuffer_info, ScreenInfo& screen_info);
|
||||
void LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuffer, ScreenInfo& screen_info);
|
||||
// Fills active OpenGL texture with the given RGBA color.
|
||||
void LoadColorToActiveGLTexture(u8 color_r, u8 color_g, u8 color_b, u8 color_a,
|
||||
const TextureInfo& texture);
|
||||
@@ -87,6 +88,6 @@ private:
|
||||
GLuint attrib_position;
|
||||
GLuint attrib_tex_coord;
|
||||
|
||||
/// Flips the framebuffer vertically when true
|
||||
bool framebuffer_flip_vertical;
|
||||
/// Used for transforming the framebuffer orientation
|
||||
Tegra::FramebufferConfig::TransformFlags framebuffer_transform_flags;
|
||||
};
|
||||
|
||||
@@ -49,4 +49,116 @@ static inline u32 GetMortonOffset(u32 x, u32 y, u32 bytes_per_pixel) {
|
||||
return (i + offset) * bytes_per_pixel;
|
||||
}
|
||||
|
||||
static inline u32 MortonInterleave128(u32 x, u32 y) {
|
||||
// 128x128 Z-Order coordinate from 2D coordinates
|
||||
static constexpr u32 xlut[] = {
|
||||
0x0000, 0x0001, 0x0002, 0x0003, 0x0008, 0x0009, 0x000a, 0x000b, 0x0040, 0x0041, 0x0042,
|
||||
0x0043, 0x0048, 0x0049, 0x004a, 0x004b, 0x0800, 0x0801, 0x0802, 0x0803, 0x0808, 0x0809,
|
||||
0x080a, 0x080b, 0x0840, 0x0841, 0x0842, 0x0843, 0x0848, 0x0849, 0x084a, 0x084b, 0x1000,
|
||||
0x1001, 0x1002, 0x1003, 0x1008, 0x1009, 0x100a, 0x100b, 0x1040, 0x1041, 0x1042, 0x1043,
|
||||
0x1048, 0x1049, 0x104a, 0x104b, 0x1800, 0x1801, 0x1802, 0x1803, 0x1808, 0x1809, 0x180a,
|
||||
0x180b, 0x1840, 0x1841, 0x1842, 0x1843, 0x1848, 0x1849, 0x184a, 0x184b, 0x2000, 0x2001,
|
||||
0x2002, 0x2003, 0x2008, 0x2009, 0x200a, 0x200b, 0x2040, 0x2041, 0x2042, 0x2043, 0x2048,
|
||||
0x2049, 0x204a, 0x204b, 0x2800, 0x2801, 0x2802, 0x2803, 0x2808, 0x2809, 0x280a, 0x280b,
|
||||
0x2840, 0x2841, 0x2842, 0x2843, 0x2848, 0x2849, 0x284a, 0x284b, 0x3000, 0x3001, 0x3002,
|
||||
0x3003, 0x3008, 0x3009, 0x300a, 0x300b, 0x3040, 0x3041, 0x3042, 0x3043, 0x3048, 0x3049,
|
||||
0x304a, 0x304b, 0x3800, 0x3801, 0x3802, 0x3803, 0x3808, 0x3809, 0x380a, 0x380b, 0x3840,
|
||||
0x3841, 0x3842, 0x3843, 0x3848, 0x3849, 0x384a, 0x384b, 0x0000, 0x0001, 0x0002, 0x0003,
|
||||
0x0008, 0x0009, 0x000a, 0x000b, 0x0040, 0x0041, 0x0042, 0x0043, 0x0048, 0x0049, 0x004a,
|
||||
0x004b, 0x0800, 0x0801, 0x0802, 0x0803, 0x0808, 0x0809, 0x080a, 0x080b, 0x0840, 0x0841,
|
||||
0x0842, 0x0843, 0x0848, 0x0849, 0x084a, 0x084b, 0x1000, 0x1001, 0x1002, 0x1003, 0x1008,
|
||||
0x1009, 0x100a, 0x100b, 0x1040, 0x1041, 0x1042, 0x1043, 0x1048, 0x1049, 0x104a, 0x104b,
|
||||
0x1800, 0x1801, 0x1802, 0x1803, 0x1808, 0x1809, 0x180a, 0x180b, 0x1840, 0x1841, 0x1842,
|
||||
0x1843, 0x1848, 0x1849, 0x184a, 0x184b, 0x2000, 0x2001, 0x2002, 0x2003, 0x2008, 0x2009,
|
||||
0x200a, 0x200b, 0x2040, 0x2041, 0x2042, 0x2043, 0x2048, 0x2049, 0x204a, 0x204b, 0x2800,
|
||||
0x2801, 0x2802, 0x2803, 0x2808, 0x2809, 0x280a, 0x280b, 0x2840, 0x2841, 0x2842, 0x2843,
|
||||
0x2848, 0x2849, 0x284a, 0x284b, 0x3000, 0x3001, 0x3002, 0x3003, 0x3008, 0x3009, 0x300a,
|
||||
0x300b, 0x3040, 0x3041, 0x3042, 0x3043, 0x3048, 0x3049, 0x304a, 0x304b, 0x3800, 0x3801,
|
||||
0x3802, 0x3803, 0x3808, 0x3809, 0x380a, 0x380b, 0x3840, 0x3841, 0x3842, 0x3843, 0x3848,
|
||||
0x3849, 0x384a, 0x384b, 0x0000, 0x0001, 0x0002, 0x0003, 0x0008, 0x0009, 0x000a, 0x000b,
|
||||
0x0040, 0x0041, 0x0042, 0x0043, 0x0048, 0x0049, 0x004a, 0x004b, 0x0800, 0x0801, 0x0802,
|
||||
0x0803, 0x0808, 0x0809, 0x080a, 0x080b, 0x0840, 0x0841, 0x0842, 0x0843, 0x0848, 0x0849,
|
||||
0x084a, 0x084b, 0x1000, 0x1001, 0x1002, 0x1003, 0x1008, 0x1009, 0x100a, 0x100b, 0x1040,
|
||||
0x1041, 0x1042, 0x1043, 0x1048, 0x1049, 0x104a, 0x104b, 0x1800, 0x1801, 0x1802, 0x1803,
|
||||
0x1808, 0x1809, 0x180a, 0x180b, 0x1840, 0x1841, 0x1842, 0x1843, 0x1848, 0x1849, 0x184a,
|
||||
0x184b, 0x2000, 0x2001, 0x2002, 0x2003, 0x2008, 0x2009, 0x200a, 0x200b, 0x2040, 0x2041,
|
||||
0x2042, 0x2043, 0x2048, 0x2049, 0x204a, 0x204b, 0x2800, 0x2801, 0x2802, 0x2803, 0x2808,
|
||||
0x2809, 0x280a, 0x280b, 0x2840, 0x2841, 0x2842, 0x2843, 0x2848, 0x2849, 0x284a, 0x284b,
|
||||
0x3000, 0x3001, 0x3002, 0x3003, 0x3008, 0x3009, 0x300a, 0x300b, 0x3040, 0x3041, 0x3042,
|
||||
0x3043, 0x3048, 0x3049, 0x304a, 0x304b, 0x3800, 0x3801, 0x3802, 0x3803, 0x3808, 0x3809,
|
||||
0x380a, 0x380b, 0x3840, 0x3841, 0x3842, 0x3843, 0x3848, 0x3849, 0x384a, 0x384b,
|
||||
};
|
||||
static constexpr u32 ylut[] = {
|
||||
0x0000, 0x0004, 0x0010, 0x0014, 0x0020, 0x0024, 0x0030, 0x0034, 0x0080, 0x0084, 0x0090,
|
||||
0x0094, 0x00a0, 0x00a4, 0x00b0, 0x00b4, 0x0100, 0x0104, 0x0110, 0x0114, 0x0120, 0x0124,
|
||||
0x0130, 0x0134, 0x0180, 0x0184, 0x0190, 0x0194, 0x01a0, 0x01a4, 0x01b0, 0x01b4, 0x0200,
|
||||
0x0204, 0x0210, 0x0214, 0x0220, 0x0224, 0x0230, 0x0234, 0x0280, 0x0284, 0x0290, 0x0294,
|
||||
0x02a0, 0x02a4, 0x02b0, 0x02b4, 0x0300, 0x0304, 0x0310, 0x0314, 0x0320, 0x0324, 0x0330,
|
||||
0x0334, 0x0380, 0x0384, 0x0390, 0x0394, 0x03a0, 0x03a4, 0x03b0, 0x03b4, 0x0400, 0x0404,
|
||||
0x0410, 0x0414, 0x0420, 0x0424, 0x0430, 0x0434, 0x0480, 0x0484, 0x0490, 0x0494, 0x04a0,
|
||||
0x04a4, 0x04b0, 0x04b4, 0x0500, 0x0504, 0x0510, 0x0514, 0x0520, 0x0524, 0x0530, 0x0534,
|
||||
0x0580, 0x0584, 0x0590, 0x0594, 0x05a0, 0x05a4, 0x05b0, 0x05b4, 0x0600, 0x0604, 0x0610,
|
||||
0x0614, 0x0620, 0x0624, 0x0630, 0x0634, 0x0680, 0x0684, 0x0690, 0x0694, 0x06a0, 0x06a4,
|
||||
0x06b0, 0x06b4, 0x0700, 0x0704, 0x0710, 0x0714, 0x0720, 0x0724, 0x0730, 0x0734, 0x0780,
|
||||
0x0784, 0x0790, 0x0794, 0x07a0, 0x07a4, 0x07b0, 0x07b4, 0x0000, 0x0004, 0x0010, 0x0014,
|
||||
0x0020, 0x0024, 0x0030, 0x0034, 0x0080, 0x0084, 0x0090, 0x0094, 0x00a0, 0x00a4, 0x00b0,
|
||||
0x00b4, 0x0100, 0x0104, 0x0110, 0x0114, 0x0120, 0x0124, 0x0130, 0x0134, 0x0180, 0x0184,
|
||||
0x0190, 0x0194, 0x01a0, 0x01a4, 0x01b0, 0x01b4, 0x0200, 0x0204, 0x0210, 0x0214, 0x0220,
|
||||
0x0224, 0x0230, 0x0234, 0x0280, 0x0284, 0x0290, 0x0294, 0x02a0, 0x02a4, 0x02b0, 0x02b4,
|
||||
0x0300, 0x0304, 0x0310, 0x0314, 0x0320, 0x0324, 0x0330, 0x0334, 0x0380, 0x0384, 0x0390,
|
||||
0x0394, 0x03a0, 0x03a4, 0x03b0, 0x03b4, 0x0400, 0x0404, 0x0410, 0x0414, 0x0420, 0x0424,
|
||||
0x0430, 0x0434, 0x0480, 0x0484, 0x0490, 0x0494, 0x04a0, 0x04a4, 0x04b0, 0x04b4, 0x0500,
|
||||
0x0504, 0x0510, 0x0514, 0x0520, 0x0524, 0x0530, 0x0534, 0x0580, 0x0584, 0x0590, 0x0594,
|
||||
0x05a0, 0x05a4, 0x05b0, 0x05b4, 0x0600, 0x0604, 0x0610, 0x0614, 0x0620, 0x0624, 0x0630,
|
||||
0x0634, 0x0680, 0x0684, 0x0690, 0x0694, 0x06a0, 0x06a4, 0x06b0, 0x06b4, 0x0700, 0x0704,
|
||||
0x0710, 0x0714, 0x0720, 0x0724, 0x0730, 0x0734, 0x0780, 0x0784, 0x0790, 0x0794, 0x07a0,
|
||||
0x07a4, 0x07b0, 0x07b4, 0x0000, 0x0004, 0x0010, 0x0014, 0x0020, 0x0024, 0x0030, 0x0034,
|
||||
0x0080, 0x0084, 0x0090, 0x0094, 0x00a0, 0x00a4, 0x00b0, 0x00b4, 0x0100, 0x0104, 0x0110,
|
||||
0x0114, 0x0120, 0x0124, 0x0130, 0x0134, 0x0180, 0x0184, 0x0190, 0x0194, 0x01a0, 0x01a4,
|
||||
0x01b0, 0x01b4, 0x0200, 0x0204, 0x0210, 0x0214, 0x0220, 0x0224, 0x0230, 0x0234, 0x0280,
|
||||
0x0284, 0x0290, 0x0294, 0x02a0, 0x02a4, 0x02b0, 0x02b4, 0x0300, 0x0304, 0x0310, 0x0314,
|
||||
0x0320, 0x0324, 0x0330, 0x0334, 0x0380, 0x0384, 0x0390, 0x0394, 0x03a0, 0x03a4, 0x03b0,
|
||||
0x03b4, 0x0400, 0x0404, 0x0410, 0x0414, 0x0420, 0x0424, 0x0430, 0x0434, 0x0480, 0x0484,
|
||||
0x0490, 0x0494, 0x04a0, 0x04a4, 0x04b0, 0x04b4, 0x0500, 0x0504, 0x0510, 0x0514, 0x0520,
|
||||
0x0524, 0x0530, 0x0534, 0x0580, 0x0584, 0x0590, 0x0594, 0x05a0, 0x05a4, 0x05b0, 0x05b4,
|
||||
0x0600, 0x0604, 0x0610, 0x0614, 0x0620, 0x0624, 0x0630, 0x0634, 0x0680, 0x0684, 0x0690,
|
||||
0x0694, 0x06a0, 0x06a4, 0x06b0, 0x06b4, 0x0700, 0x0704, 0x0710, 0x0714, 0x0720, 0x0724,
|
||||
0x0730, 0x0734, 0x0780, 0x0784, 0x0790, 0x0794, 0x07a0, 0x07a4, 0x07b0, 0x07b4,
|
||||
};
|
||||
return xlut[x % 128] + ylut[y % 128];
|
||||
}
|
||||
|
||||
static inline u32 GetMortonOffset128(u32 x, u32 y, u32 bytes_per_pixel) {
|
||||
// Calculates the offset of the position of the pixel in Morton order
|
||||
// Framebuffer images are split into 128x128 tiles.
|
||||
|
||||
const unsigned int block_height = 128;
|
||||
const unsigned int coarse_x = x & ~127;
|
||||
|
||||
u32 i = MortonInterleave128(x, y);
|
||||
|
||||
const unsigned int offset = coarse_x * block_height;
|
||||
|
||||
return (i + offset) * bytes_per_pixel;
|
||||
}
|
||||
|
||||
static inline void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixel,
|
||||
u32 gl_bytes_per_pixel, u8* morton_data, u8* gl_data,
|
||||
bool morton_to_gl) {
|
||||
u8* data_ptrs[2];
|
||||
for (unsigned y = 0; y < height; ++y) {
|
||||
for (unsigned x = 0; x < width; ++x) {
|
||||
const u32 coarse_y = y & ~127;
|
||||
u32 morton_offset =
|
||||
GetMortonOffset128(x, y, bytes_per_pixel) + coarse_y * width * bytes_per_pixel;
|
||||
u32 gl_pixel_index = (x + (height - 1 - y) * width) * gl_bytes_per_pixel;
|
||||
|
||||
data_ptrs[morton_to_gl] = morton_data + morton_offset;
|
||||
data_ptrs[!morton_to_gl] = &gl_data[gl_pixel_index];
|
||||
|
||||
memcpy(data_ptrs[0], data_ptrs[1], bytes_per_pixel);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace VideoCore
|
||||
|
||||
@@ -15,6 +15,8 @@ class RendererBase;
|
||||
|
||||
namespace VideoCore {
|
||||
|
||||
enum class Renderer { Software, OpenGL };
|
||||
|
||||
extern std::unique_ptr<RendererBase> g_renderer; ///< Renderer plugin
|
||||
extern EmuWindow* g_emu_window; ///< Emu window
|
||||
|
||||
|
||||
@@ -91,7 +91,7 @@ void Config::ReadValues() {
|
||||
|
||||
// Core
|
||||
Settings::values.cpu_core =
|
||||
static_cast<Settings::CpuCore>(sdl2_config->GetInteger("Core", "cpu_core", 0));
|
||||
static_cast<Settings::CpuCore>(sdl2_config->GetInteger("Core", "cpu_core", 1));
|
||||
|
||||
// Renderer
|
||||
Settings::values.resolution_factor =
|
||||
|
||||
@@ -77,7 +77,7 @@ touch_device=
|
||||
|
||||
[Core]
|
||||
# Which CPU core to use for CPU emulation
|
||||
# 0 (default): Unicorn (slow), 1: Dynarmic (faster)
|
||||
# 0: Unicorn (slow), 1 (default): Dynarmic (faster)
|
||||
cpu_core =
|
||||
|
||||
[Renderer]
|
||||
@@ -154,10 +154,6 @@ output_device =
|
||||
use_virtual_sd =
|
||||
|
||||
[System]
|
||||
# The system model that Citra will try to emulate
|
||||
# 0: Old 3DS (default), 1: New 3DS
|
||||
is_new_3ds =
|
||||
|
||||
# The system region that Citra will use during emulation
|
||||
# -1: Auto-select (default), 0: Japan, 1: USA, 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan
|
||||
region_value =
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
|
||||
// Icon with lowest ID value placed first to ensure application icon
|
||||
// remains consistent on all systems.
|
||||
CITRA_ICON ICON "../../dist/yuzu.ico"
|
||||
YUZU_ICON ICON "../../dist/yuzu.ico"
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
Reference in New Issue
Block a user