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342 Commits

Author SHA1 Message Date
Lioncash
3990da488b vi: Remove redundant initializers in the constructors 2018-04-19 21:34:36 -04:00
bunnei
17ad56c1dc Merge pull request #356 from lioncash/shader
glsl_shader_decompiler: Minor API changes to ShaderWriter
2018-04-19 21:09:25 -04:00
bunnei
f633b0c875 Merge pull request #355 from Subv/shader_instr
ShaderGen: Fixed TEXS overriding its own texcoords and implemented fmul32i
2018-04-19 21:09:02 -04:00
Lioncash
e3b6f6c016 glsl_shader_decompiler: Use std::string_view instead of std::string for AddLine()
This function doesn't need to take ownership of the string data being
given to it, considering all we do is append the characters to the
internal string instance.

Instead, use a string view to simply reference the string data without
any potential heap allocation.

Now anything that is a raw const char* won't need to be converted to a
std::string before appending.
2018-04-19 20:12:58 -04:00
Lioncash
412b31ad72 glsl_shader_decompiler: Add AddNewLine() function to ShaderWriter
Avoids constructing a std::string just to append a newline character
2018-04-19 20:09:27 -04:00
Lioncash
aa26baa3db glsl_shader_decompiler: Add char overload for ShaderWriter's AddLine()
Avoids constructing a std::string just to append a character.
2018-04-19 20:04:09 -04:00
Lioncash
4ef392906b glsl_shader_decompiler: Append indentation without constructing a separate std::string
The interface of std::string already lets us append N copies of a
character to an existing string.
2018-04-19 19:59:25 -04:00
James Rowe
3f49210234 Merge pull request #348 from jlachniet/patch-1
Technically, yuzu can boot commercial games
2018-04-19 14:07:17 -06:00
Subv
fe84842137 ShaderGen: Implemented the fmul32i shader instruction. 2018-04-19 13:46:32 -05:00
Subv
5367935d35 ShaderGen: Fixed a case where the TEXS instruction would use the same registers for the input and the output.
It will now save the coords before writing the outputs in a subscope.
2018-04-19 13:33:17 -05:00
N00byKing
8a47e7e493 Implement Pull #3528 from citra: use nvidia graphics automatically on laptops with optimus (with AMD support) (#271)
* Port 3528: use nvidia graphics automatically on laptops with optimus

* Force dedicated AMD Card for switchable Graphics

* Ran clang-format
2018-04-19 12:22:26 -06:00
James Rowe
e90a12f80c Merge pull request #352 from bunnei/fix-microprofile
nvflinger: Call MicroProfileFlip on NVFlinger::Compose.
2018-04-19 12:18:47 -06:00
bunnei
d019bb16f6 Merge pull request #353 from Subv/compressed_formats
GPU: Add support for the DXT23 and DXT45 compressed texture formats.
2018-04-19 09:02:19 -04:00
Subv
057170928c GPU: Add support for the DXT23 and DXT45 compressed texture formats. 2018-04-18 20:48:53 -05:00
bunnei
de18592179 nvflinger: Call MicroProfileFlip on NVFlinger::Compose. 2018-04-18 20:28:50 -04:00
bunnei
60e6e8953e Merge pull request #351 from Subv/tex_formats
GPU: Implemented the B5G6R5 format.
2018-04-18 20:20:51 -04:00
Subv
2985056340 GPU: Implemented the B5G6R5 format. 2018-04-18 18:16:45 -05:00
bunnei
ce4f159b1c gl_shader_gen: Support vertical/horizontal viewport flipping. (#347)
* gl_shader_gen: Support vertical/horizontal viewport flipping.

* fixup! gl_shader_gen: Support vertical/horizontal viewport flipping.
2018-04-18 16:42:40 -04:00
bunnei
6a999cf800 Merge pull request #350 from Subv/tex_components
GPU: Fixed the incorrect component order in ABGR8 textures.
2018-04-18 15:36:00 -04:00
Subv
43d98ca8fe GLCache: Added boilerplate code to make supporting configurable texture component types.
For now only the UNORM type is supported.
2018-04-18 14:17:28 -05:00
Subv
5b3fab6766 GLCache: Unify texture and framebuffer formats when converting to OpenGL. 2018-04-18 14:17:28 -05:00
Subv
b2c1672e10 GPU: Texture format 8 and framebuffer format 0xD5 are actually ABGR8. 2018-04-18 14:17:27 -05:00
bunnei
d3f9ea90e7 Merge pull request #349 from Subv/texturing
GPU: Support non-tiled textures and configurable block height.
2018-04-18 14:46:10 -04:00
Subv
48d4efbd69 GPU: Pitch textures are now supported, don't assert when encountering them. 2018-04-18 12:52:53 -05:00
Subv
a3e82e8e1f GLCache: Take into account the texture's block height when caching and unswizzling. 2018-04-18 12:52:53 -05:00
Subv
ac09b5a2e9 GLCache: Added a function to convert cached PixelFormats back to texture formats.
TODO: The way we handle cached formats must change, framebuffer and texture formats are too different to keep them in the same place.
2018-04-18 12:52:52 -05:00
Subv
6b63aaa5b4 GPU: Allow using a configurable block height when unswizzling textures. 2018-04-18 12:52:51 -05:00
Subv
db5f2bfa7e GPU/TIC: Added the pitch and block height fields to the TIC structure. 2018-04-18 11:38:39 -05:00
jlachniet
f600f6eebd Technically, yuzu can boot commercial games
Clarifies the yuzu cannot play commercial games to any reasonable extent, rather than not at all.
2018-04-18 09:18:41 -04:00
bunnei
c93ea96366 Merge pull request #346 from bunnei/misc-gpu-improvements
Misc gpu improvements
2018-04-17 22:17:07 -04:00
bunnei
71b4a3b9f6 Merge pull request #344 from bunnei/shader-decompiler-p2
Shader decompiler changes part 2
2018-04-17 22:10:53 -04:00
bunnei
9dc0d13ba5 Merge pull request #345 from bunnei/blending
renderer_opengl: Implement BlendEquation and BlendFunc.
2018-04-17 21:45:36 -04:00
bunnei
7222d9a4c3 gl_rasterizer_cache: Add missing LOG statements. 2018-04-17 21:44:36 -04:00
bunnei
9df8e924fb texture: Add missing formats. 2018-04-17 21:41:36 -04:00
bunnei
3ed8a1cac7 gpu: Add several framebuffer formats to RenderTargetFormat. 2018-04-17 21:40:38 -04:00
bunnei
4a8eb6745e maxwell3d: Allow Texture2DNoMipmap as Texture2D. 2018-04-17 21:39:15 -04:00
bunnei
531c25386e shader_bytecode: Make ctor's constexpr and explicit. 2018-04-17 21:27:07 -04:00
bunnei
174cba5c58 renderer_opengl: Implement BlendEquation and BlendFunc. 2018-04-17 18:11:48 -04:00
bunnei
e59126809c bit_field: Remove is_pod check, add is_trivially_copyable_v. 2018-04-17 18:00:18 -04:00
bunnei
1f6fe062ca gl_shader_decompiler: Fix warnings with MarkAsUsed. 2018-04-17 16:36:44 -04:00
bunnei
ed542a7309 gl_shader_decompiler: Cleanup logging, updating to NGLOG_*. 2018-04-17 16:36:44 -04:00
bunnei
ef2d5ab0c1 gl_shader_decompiler: Implement several MUFU subops and abs_d. 2018-04-17 16:36:43 -04:00
bunnei
59f4ff4659 gl_shader_decompiler: Fix swizzle in GetRegister. 2018-04-17 16:36:42 -04:00
bunnei
5a28dce9eb gl_shader_decompiler: Implement FMUL/FADD/FFMA immediate instructions. 2018-04-17 16:36:42 -04:00
bunnei
8d4899d6ea gl_shader_decompiler: Allow vertex position to be used in fragment shader. 2018-04-17 16:36:40 -04:00
bunnei
95144cc39c gl_shader_decompiler: Implement IPA instruction. 2018-04-17 16:36:39 -04:00
bunnei
8b4443c966 gl_shader_decompiler: Add support for TEXS instruction. 2018-04-17 16:36:38 -04:00
bunnei
5ba71369ac gl_shader_decompiler: Use fragment output color for GPR 0-3. 2018-04-17 15:25:54 -04:00
bunnei
5d529698c9 gl_shader_decompiler: Partially implement MUFU. 2018-04-17 15:25:54 -04:00
bunnei
5b9bcbf438 Merge pull request #341 from shinyquagsire23/pfs-hfs-impl
file_sys: Add HFS/PFS helper component
2018-04-17 14:39:20 -04:00
bunnei
2b082e2710 Merge pull request #343 from Subv/tex_wrap_4
GPU: Implement some wrap modes
2018-04-17 12:25:24 -04:00
shinyquagsire23
de580ccdd5 file_sys: Use NGLOG 2018-04-17 09:55:29 -06:00
Hexagon12
e52a87b98a Various service name fixes - part 2 (rebased) (#322)
* Updated ACC with more service names

* Updated SVC with more service names

* Updated set with more service names

* Updated sockets with more service names

* Updated SPL with more service names

* Updated time with more service names

* Updated vi with more service names
2018-04-17 11:37:43 -04:00
bunnei
0905dc1ff4 Merge pull request #342 from bunnei/indexed-verts
Implement indexed mode rendering
2018-04-17 11:34:22 -04:00
Subv
636ad34707 MaxwellToGL: Implemented tex wrap mode 1 (Wrap, GL_REPEAT). 2018-04-17 10:17:18 -05:00
Subv
7fc516cc1a MaxwellToGL: Added a TODO and partial implementation of maxwell wrap mode 4 (Clamp, GL_CLAMP).
This clamp mode was removed from OpenGL as of 3.1, we can emulate it by using GL_CLAMP_TO_BORDER to get the border color of the texture, and then manually sampling the edge to mix them in the fragment shader.
2018-04-17 10:16:50 -05:00
bunnei
77bdc49343 gl_rendering: Use NGLOG* for changed code. 2018-04-16 21:23:28 -04:00
bunnei
1a1af3fda3 gl_rasterizer: Implement indexed vertex mode. 2018-04-16 21:10:15 -04:00
shinyquagsire23
83aa38b239 file_sys: tweaks 2018-04-16 06:51:59 -06:00
shinyquagsire23
c03795300a file_sys: Add HFS/PFS helper component 2018-04-16 04:36:25 -06:00
bunnei
44e09ba807 Merge pull request #338 from bunnei/unrequire-shared-font
pl_u: Use empty shared font if none is available.
2018-04-15 16:54:36 -04:00
bunnei
d6d7d0989c Merge pull request #337 from Subv/used_buffers
GPU: Don't use explicit binding points when uploading the constbuffers to opengl
2018-04-15 16:30:57 -04:00
bunnei
ac628f139d pl_u: Use empty shared font if none is available.
- Makes games work in lieu of shared_font.bin.
2018-04-15 16:15:34 -04:00
Subv
477aab5960 GPU: Use the same buffer names in the generated GLSL and the buffer uploading code. 2018-04-15 15:02:50 -05:00
Subv
14ac40436e GPU: Don't use explicit binding points when uploading the constbuffers to opengl.
The bindpoints will now be dynamically calculated based on the number of buffers used by the previous shader stage.
2018-04-15 14:14:57 -05:00
bunnei
b8825fbf10 Merge pull request #335 from bunnei/delete-file
fsp_srv: Implement DeleteFile.
2018-04-15 15:13:02 -04:00
bunnei
b60834ac41 Merge pull request #334 from Subv/used_buffers
GPU: Use the buffer hints from the shader decompiler to upload only the necessary const buffers for each shader stage
2018-04-15 13:17:30 -04:00
bunnei
bddad50dd4 fsp_srv: Implement DeleteFile.
- Used by Binding of Isaac.
2018-04-15 13:15:18 -04:00
Subv
e128e90350 GPU: Don't use GetPointer when uploading the constbuffer data to the GPU. 2018-04-15 11:18:09 -05:00
Subv
7da47da66e GPU: Use the buffer hints from the shader decompiler to upload only the necessary const buffers for each shader stage. 2018-04-15 11:15:54 -05:00
bunnei
34264879b3 Merge pull request #333 from bunnei/const-buff-hints
shaders: Expose hints about used const buffers.
2018-04-15 12:12:17 -04:00
bunnei
73d9c494ea shaders: Expose hints about used const buffers. 2018-04-15 11:50:10 -04:00
bunnei
bb0c3fc828 Merge pull request #328 from Subv/constbuffers
GPU: Upload the shader Constant Buffers as SSBOs to the GPU
2018-04-15 03:19:57 -04:00
Subv
c9b511da08 GPU: Upload the entirety of each constbuffer for each shader stage as SSBOs.
We're going to need the shader generator to give us a mapping of the actual used const buffers to properly bind them to the shader.
2018-04-14 23:02:05 -05:00
Subv
1957640ea2 GPU: Allow configuring ssbos in the opengl state manager. 2018-04-14 22:54:23 -05:00
Subv
ae58e46036 GPU: Added a function to determine whether a shader stage is enabled or not. 2018-04-14 22:54:23 -05:00
bunnei
2b9a6b3281 Merge pull request #332 from bunnei/fix-total-mem-usage
vm_manager: Increase GetTotalMemoryUsage value.
2018-04-14 22:29:19 -04:00
bunnei
43f0f163e1 vm_manager: Increase GetTotalMemoryUsage value.
- Gets Binding of Isaac running.
2018-04-14 22:04:10 -04:00
bunnei
9f66cae865 Merge pull request #327 from adityaruplaha/fullscreen-fix
Fix the stuck in fullscreen bug
2018-04-14 21:24:36 -04:00
bunnei
778be45103 Merge pull request #331 from bunnei/fsp-flush
fsp_srv: Implement IFile::Flush.
2018-04-14 21:21:34 -04:00
bunnei
fdca7b5f7a Merge pull request #329 from bunnei/shader-gen-part-1
OpenGL shader generation part 1
2018-04-14 20:40:39 -04:00
bunnei
9cab6809f2 fsp_srv: Implement IFile::Flush. 2018-04-14 19:46:09 -04:00
bunnei
1b41b875dc shaders: Add NumTextureSamplers const, remove unused #pragma. 2018-04-14 18:50:06 -04:00
bunnei
e6224fec27 shaders: Address PR review feedback. 2018-04-14 16:01:41 -04:00
bunnei
eabeedf6af gl_shader_decompiler: Cleanup log statements. 2018-04-14 16:01:41 -04:00
bunnei
0d408b965b shaders: Fix GCC and clang build issues. 2018-04-14 16:01:40 -04:00
bunnei
86135864da gl_shader_decompiler: Implement negate, abs, etc. and lots of cleanup. 2018-04-14 16:01:40 -04:00
bunnei
7639667562 shader_bytecode: Add FSETP and KIL to GetInfo. 2018-04-14 16:01:40 -04:00
bunnei
5a47832221 shader_bytecode: Add SubOp decoding. 2018-04-14 16:01:40 -04:00
bunnei
50023bdae7 gl_shader_decompiler: Add shader stage hint. 2018-04-14 16:01:39 -04:00
bunnei
a992aac5eb renderer_opengl: Fix Morton copy byteswap, etc. 2018-04-14 16:01:39 -04:00
adityaruplaha
958c98bdae Fix the stuck in fullscreen bug (Original PR: citra-emu/citra#3611) 2018-04-14 16:41:56 +05:30
bunnei
0ca8fce9d0 gl_shader_manager: Implement SetShaderSamplerBindings. 2018-04-13 23:48:30 -04:00
bunnei
beddc8afd2 gl_rasterizer: Generate shaders and upload uniforms. 2018-04-13 23:48:29 -04:00
bunnei
85d77a3d24 gl_shader_decompiler: Basic impl. for very simple vertex shaders.
- Tested with Puyo Puyo Tetris and Cave Story+
2018-04-13 23:48:28 -04:00
bunnei
51f37f5061 gl_shader_manager: Cleanup and consolidate uniform handling. 2018-04-13 23:48:28 -04:00
bunnei
35aca0bf1f maxwell_3d: Make memory_manager public. 2018-04-13 23:48:27 -04:00
bunnei
33bb53571b maxwell_3d: Fix shader_config decodings. 2018-04-13 23:48:26 -04:00
bunnei
5617831d5f gl_rasterizer: Use shader program manager, remove test shader. 2018-04-13 23:48:26 -04:00
bunnei
459826a705 renderer_opengl: Add gl_shader_manager class. 2018-04-13 23:48:25 -04:00
bunnei
8aa21a03b3 maxwell_to_gl: Add a few types, etc. 2018-04-13 23:48:24 -04:00
bunnei
10953495c1 gl_shader_gen: Add hashable setup/config structs. 2018-04-13 23:48:23 -04:00
bunnei
2fcbb35ad2 gl_shader_util: Add missing includes. 2018-04-13 23:48:23 -04:00
bunnei
45fd7c4a37 common: Port cityhash code from Citra. 2018-04-13 23:48:22 -04:00
bunnei
da1114ca59 renderer_opengl: Use OGLProgram instead of OGLShader. 2018-04-13 23:48:21 -04:00
bunnei
4f2b2d0bc5 gl_shader_util: Grab latest upstream. 2018-04-13 23:48:21 -04:00
bunnei
dbfd106ba0 gl_resource_manager: Grab latest upstream. 2018-04-13 23:48:20 -04:00
bunnei
ed7e597b44 gl_shader_decompiler: Add skeleton code from Citra for shader analysis. 2018-04-13 23:48:20 -04:00
bunnei
4e7e0f8112 shader_bytecode: Add initial module for shader decoding. 2018-04-13 23:48:19 -04:00
bunnei
0315fe8c3d bit_field: Make all methods constexpr. 2018-04-13 23:48:18 -04:00
bunnei
c6ab2c94d9 Merge pull request #323 from Hexagon12/stub-hid
Service/HID: Stubbed out GetPlayerLedPattern
2018-04-13 10:58:03 -04:00
bunnei
660991cffb Merge pull request #325 from Hexagon12/ipc-value-fix
Service/vi: Fix normal_params_size in GetDisplayResolution
2018-04-13 10:57:43 -04:00
Hexagon12
e10248f308 Fixed normal params in GetDisplayResolution 2018-04-13 17:47:01 +03:00
Hexagon12
56d2958aaf Stubbed out GetPlayerLedPattern 2018-04-13 17:05:03 +03:00
Hexagon12
b1556309fe Merge pull request #1 from yuzu-emu/master
Update fork
2018-04-13 15:17:50 +03:00
bunnei
b7369f99ec Merge pull request #319 from Hexagon12/service-name-fix
Various service name fixes - part 1
2018-04-13 00:25:32 -04:00
bunnei
9629736625 Merge pull request #320 from mailwl/ssl-update
Service/SSL: update service according switchbrew
2018-04-11 21:15:18 -04:00
mailwl
39f75350bb Service/SSL: update service according switchbrew 2018-04-11 19:17:18 +03:00
Hexagon12
cc89b7bfcb Various fixes and clang 2018-04-11 14:48:56 +03:00
Hexagon12
a155d3b7ff Decimal change 2018-04-10 21:21:00 +03:00
Hexagon12
88f1fe79c6 Updated pctl:a with new service names. 2018-04-10 21:03:23 +03:00
Hexagon12
177bdb94df Updated nvmemp with new service names. 2018-04-10 20:28:15 +03:00
Hexagon12
4d1a2509df Updated nvdrv with more service names. 2018-04-10 20:26:49 +03:00
Hexagon12
ac50d2cd60 Updated pl:u with more service names. 2018-04-10 20:23:21 +03:00
Hexagon12
2d2de1422e Updated hid with more service names. 2018-04-10 20:17:22 +03:00
Hexagon12
9e2f30ab4a Updated friend:u with more service names. 2018-04-10 20:02:11 +03:00
Hexagon12
be50a6ceef Updated the unknown name 2018-04-10 20:01:33 +03:00
Hexagon12
7788178f01 Updated friend:a with more service names. 2018-04-10 20:00:36 +03:00
bunnei
20c97c60d5 Merge pull request #318 from mailwl/account
Service/ACC: convert to module, add acc:aa, acc:su, acc:u1 services
2018-04-10 12:43:25 -04:00
Hexagon12
ae5e2d07c6 Updated fsp-srv with more service names. 2018-04-10 19:30:27 +03:00
Hexagon12
ee3ca32fa3 Updated CodecCtl with more service names. 2018-04-10 18:58:14 +03:00
Hexagon12
ed2da0ef70 Updated audren with more service names. 2018-04-10 18:56:57 +03:00
Hexagon12
c0011fdacd Updated audrec with more service names. 2018-04-10 18:53:33 +03:00
Hexagon12
a886e3bc2a Updated audout with more service names. 2018-04-10 18:51:50 +03:00
Hexagon12
4cf4a5ecdc Updated audin with more service names. 2018-04-10 18:47:52 +03:00
Hexagon12
c79c9755b4 Updated AOC with more service names. 2018-04-10 18:42:28 +03:00
Hexagon12
434cffa37d Updated AppletOE with more service names. 2018-04-10 18:41:17 +03:00
Hexagon12
0cc2e7d81d Updated AppletAE with more service names. 2018-04-10 18:39:46 +03:00
Hexagon12
84d39530cf Updated AM with more service names. 2018-04-10 18:36:00 +03:00
mailwl
3769a80fac Service/ACC: convert to module, add acc:aa, acc:su, acc:u1 services 2018-04-10 10:18:52 +03:00
bunnei
227bc78cbe Merge pull request #314 from jroweboy/tegra-progress-3b
GPU: Bind uploaded textures when drawing (Rebased)
2018-04-07 18:46:16 -04:00
bunnei
e0fb6a188c Merge pull request #315 from jroweboy/spelling-fix
Fix spelling of Initialize
2018-04-07 16:49:09 -04:00
bunnei
d79558a6f0 Merge pull request #316 from jroweboy/dontcrash
Prevent crash from uninitialized telemetry
2018-04-07 16:48:47 -04:00
James Rowe
222ba939f2 Prevent crash from uninitialized telemetry 2018-04-07 07:25:14 -06:00
James Rowe
f16eb90b8f Fix spelling of Initialize 2018-04-07 07:23:21 -06:00
James Rowe
0b855f1c21 Fix clang format issues 2018-04-06 22:00:48 -06:00
Subv
dcc27d6dc1 GPU: Assert when finding a texture with a format type other than UNORM. 2018-04-06 20:44:46 -06:00
Subv
b0ca330e14 GL: Set up the textures used for each draw call.
Each Maxwell shader stage can have an arbitrary number of textures, but we're limited to a certain number in OpenGL. We try to only use the minimum amount of host textures by not keeping a 1:1 relation between guest texture ids and host texture ids, ie, guest texture id 8 can be host texture id 0 if it's the only texture used in the guest shader program.
This mapping will have to be passed to the shader decompiler so it can rewrite the texture accesses.
2018-04-06 20:44:46 -06:00
Subv
cb3183212d GL: Bind the textures to the shaders used for drawing. 2018-04-06 20:44:46 -06:00
Subv
65faeb9b2a GLCache: Specialize the MortonCopy function for the DXT1 texture format.
It will now use the UnswizzleTexture function instead of the MortonCopyPixels128, which doesn't seem to work for textures.
2018-04-06 20:44:46 -06:00
Subv
b258403f0d GLCache: Implemented GetTextureSurface. 2018-04-06 20:44:45 -06:00
Subv
65ea52394b GLCache: Support uploading compressed textures to the GPU.
Compressed texture formats like DXT1, DXT2, DXT3, etc will use this to ease the load on the CPU.
2018-04-06 20:44:45 -06:00
Subv
73eaef9c05 GL: Remove remaining references to 3DS-specific pixel formats 2018-04-06 20:44:42 -06:00
Subv
b305646c44 RasterizerCache: Remove 3DS-specific pixel formats.
We're only left with RGB8 and DXT1 for now. More will be added as they are needed.
2018-04-06 20:40:24 -06:00
Subv
c28ed85875 GL: Create the sampler objects when starting up the GL rasterizer. 2018-04-06 20:40:24 -06:00
Subv
ca96b04a0c GL: Ported the SamplerInfo struct from citra. 2018-04-06 20:40:24 -06:00
Subv
0171ec606b GL: Rename PicaTexture to MaxwellTexture. 2018-04-06 20:40:24 -06:00
Subv
f73a280eeb GL: Added functions to convert Maxwell tex filters and wrap modes to OpenGL. 2018-04-06 20:40:23 -06:00
Subv
ad1810e895 Textures: Added a helper function to know if a texture is blocklinear or pitch. 2018-04-06 20:40:23 -06:00
bunnei
37041ea12c Merge pull request #310 from N00byKing/patch-1
Update multiple comments from citra to yuzu
2018-04-06 11:07:28 -04:00
N00byKing
358050cfc6 core, main.h: Abort on 32Bit ROMs (#309)
* core, main.h: Abort on 32Bit ROMs

* main.cpp: Fix Grammar
2018-04-06 11:06:32 -04:00
bunnei
68183e7b5a Merge pull request #312 from jroweboy/update-fmtlib
Update fmtlib to fix msvc warnings
2018-04-06 10:25:30 -04:00
James Rowe
f9945f8a3b Update fmtlib to fix msvc warnings
Additionally, when updating fmtlib, there was a change in fmtlib broke
how the old logging macro was overloaded, so this works around that by
just naming the fmtlib macro impl something different
2018-04-05 22:42:09 -06:00
N00byKing
d1d7582a5b rasterizer_interface.h: Update from citra to yuzu 2018-04-04 23:07:58 +02:00
N00byKing
1f37dd02ce default_ini.h: Update from citra to yuzu 2018-04-04 23:05:51 +02:00
N00byKing
27dbbd8227 gl_rasterizer_cache.cpp: Update from citra to yuzu 2018-04-04 23:05:10 +02:00
N00byKing
cfc28e0c1a gl_rasterizer_cache.h: Update from citra to yuzu 2018-04-04 23:04:24 +02:00
N00byKing
ca17f581f5 renderer_opengl.h: Update from citra to yuzu 2018-04-04 23:03:02 +02:00
bunnei
20bd26dc7d Merge pull request #308 from bunnei/misc-fixes-2
Implement and stub several SVC/VI/Audio/Friend/etc. funcs
2018-04-04 16:50:12 -04:00
bunnei
40bccd74d3 svc: Stub out SetThreadActivity, GetThreadContext. 2018-04-02 23:51:01 -04:00
bunnei
4c0cf3d5ff audren_u: Stub out GetActiveAudioDeviceName. 2018-04-02 23:51:00 -04:00
bunnei
3d4dfefaec audout_u: Implement GetAudioOutState. 2018-04-02 23:51:00 -04:00
bunnei
910b02d74b nifm: GetResult does not return a data field. 2018-04-02 23:50:59 -04:00
bunnei
9d08a11c1d vi: Implement GetDisplayResolution. 2018-04-02 23:50:59 -04:00
bunnei
99ae9dbf49 shared_memory: Remove incorrect 3ds-specific check. 2018-04-02 23:50:58 -04:00
bunnei
9eb485702f service: Add friend:u interface. 2018-04-02 23:50:57 -04:00
bunnei
b87a588c37 Merge pull request #306 from daniellimws/new-fmt-macros
logging: Use variadic template instead of FMT_VARIADIC
2018-04-02 22:48:17 -04:00
Daniel Lim Wee Soong
bb9093ed57 logging: Change FmtLogMessage to use variadic template instead of FMT_VARIADIC
Due to premature merging of #262 I think the build may be failing right now. Should merge this ASAP to fix it.
2018-04-03 10:31:54 +08:00
bunnei
c2e0820ac2 Merge pull request #262 from daniellimws/fmtlib-macros
Logging: Add fmtlib-based macros
2018-04-02 21:19:20 -04:00
bunnei
c824648db5 Merge pull request #267 from N00byKing/patch-1
Update Dialog from citra to yuzu
2018-04-02 18:33:52 -04:00
bunnei
6cd1482354 Merge pull request #276 from N00byKing/acctoyuzu
Change Telemetry Names to yuzu and remove links to citra
2018-04-02 18:30:04 -04:00
bunnei
c82a4df000 Merge pull request #304 from daniellimws/fix-openbsd
Fix build on OpenBSD
2018-04-02 18:27:19 -04:00
James Rowe
467858633f Merge pull request #305 from N00byKing/patch-2
deconstructed_rom_directory.cpp: Fix Typo
2018-04-02 16:21:03 -06:00
N00byKing
1aafb0f3a3 deconstructed_rom_directory.cpp: Fix Typo 2018-04-03 00:20:35 +02:00
bunnei
2863e1edb9 Merge pull request #66 from RiverCityRansomware/qtUpdate
Updates CMakeLists to use Qt 5.10.0 instead of Qt 5.7
2018-04-02 16:06:58 -04:00
Daniel Lim Wee Soong
c9845c486e externals: Update fmt to 4d35f94
Versions prior to this didn't compile on OpenBSD due to unconditional
use of the non-standard strtod_l() function.

The fmt::MemoryWriter API has been removed in the intervening
versions, so replace its use with fmt::memory_buffer and fmt::format_to.

The library also no longer provides the fmt::fmt ALIAS, so define
it in externals/CMakeLists.txt.
2018-04-03 02:49:58 +08:00
Daniel Lim Wee Soong
a66204eb5c common: fix swap functions on Bitrig and OpenBSD
swap{16,32,64} are defined as macros on the two, but client code
tries to invoke them as Common::swap{16,32,64}, which naturally
doesn't work. This hack redefines the macros as inline functions
in the Common namespace: the bodies of the functions are the
same as the original macros, but relying on OS-specific
implementation details like this is of course brittle.
2018-04-03 02:25:11 +08:00
bunnei
6022bc8394 Merge pull request #297 from bunnei/hid-touch-state
hid: Write empty touch screen state.
2018-04-02 13:05:34 -04:00
bunnei
f92594d744 Merge pull request #296 from bunnei/misc-mem-fsp-fixes
Fix stack region, implement FSP GetSize/SetSize, and some stubs
2018-04-02 13:05:25 -04:00
bunnei
3413f1f7ce Merge pull request #288 from Subv/macro_interpreter
GPU: Implemented a gpu macro interpreter
2018-04-02 10:04:19 -04:00
Subv
11b4ab9685 GPU: Use the MacroInterpreter class to execute the GPU macros instead of HLEing them. 2018-04-01 12:07:26 -05:00
Subv
1ec8d2123d GPU: Implemented a gpu macro interpreter.
The Ryujinx macro interpreter and envydis were used as reference.

Macros are programs that are uploaded by the games during boot and can later be called by writing to their method id in a GPU command buffer.
2018-04-01 12:07:26 -05:00
bunnei
72b90494e7 hid: Write empty touch screen state. 2018-04-01 00:12:07 -04:00
bunnei
f4ba523992 hle_ipc, fsp_srv: Cleanup logging. 2018-03-31 23:30:00 -04:00
bunnei
b6b7d78ded hid: Stub out GetSupportedNpadStyleSet. 2018-03-31 16:06:46 -04:00
bunnei
eef097bdc7 hle_ipc: Do not ensure write buffer size. 2018-03-31 16:06:46 -04:00
bunnei
88582b84a5 fsp_srv: Implement GetSize and SetSize. 2018-03-31 16:06:45 -04:00
bunnei
b27ab46bde memory: Fix stack region. 2018-03-31 16:06:45 -04:00
bunnei
b3298465cf Merge pull request #293 from N00byKing/drkthm
Add Dark Theme (And Theming in General + Icon Theming)
2018-03-31 00:46:18 -04:00
bunnei
9cba0f1794 Merge pull request #292 from bunnei/botw-progress
NFP, SVC, and AudRen progress
2018-03-30 14:18:57 -04:00
N00byKing
1b7dc84132 Port citra-emu/citra#3610 to yuzu 2018-03-30 17:38:34 +02:00
N00byKing
b55dc9c85e Remove whitespaces 2018-03-30 14:18:35 +02:00
N00byKing
78e974ba68 Add Dark theme, Icon theming
configure_general.ui: Add UI Option for Themes

config.cpp: Save Theme Settings
2018-03-30 14:14:37 +02:00
bunnei
86095e62cc audren_u: Stub QueryAudioDeviceSystemEvent and GetActiveChannelCount. 2018-03-29 21:23:24 -04:00
bunnei
f6893969b3 svc: Stub GetThreadCoreMask. 2018-03-29 21:23:15 -04:00
bunnei
deaf6f9e35 service: Add NFP module interface.
service: Initialize NFP service.

Log: Add NFP service as a log subtype.
2018-03-29 21:22:44 -04:00
bunnei
cf643df792 Merge pull request #290 from MerryMage/dfix-20180329
dynarmic: Update to 9cc12d8
2018-03-29 09:06:52 -04:00
bunnei
4900c51864 Merge pull request #289 from lioncash/self-assign
result: Check against self-assignment in ResultVal's copy assignment operator
2018-03-29 09:03:41 -04:00
MerryMage
57eca6374a dynarmic: Update to 9cc12d8
9cc12d8 abi: Missing includes
ac35ad5 emit_x64_floating_point: Near jump instead of short jump in FPMinNumberic{32,64}
6f03fdd A64: system: Use an enum class for MRS/MSR register encodings
2018-03-29 12:49:21 +01:00
Lioncash
36e60c217a result: Check against self-assignment in ResultVal's copy assignment operator
Avoids doing work that doesn't need to be done.
2018-03-28 18:02:44 -04:00
bunnei
be4c7ed082 Merge pull request #286 from N00byKing/citratoyuzuagain
main.h: Add pragma once, remove ifndef
2018-03-27 19:57:58 -04:00
N00byKing
16b14aa7e3 main.h: Add pragma once, remove ifndef 2018-03-27 16:32:41 +02:00
bunnei
b30aa7007e Merge pull request #285 from MerryMage/dfix-20180327
dynarmic: Update to 12a1020
2018-03-27 10:22:48 -04:00
bunnei
a5e9745380 Merge pull request #284 from bunnei/docked-config
Add config for "Docked" mode and various settings cleanup
2018-03-27 10:22:08 -04:00
N00byKing
aa0f596a6e telemetry.h: Reword comment from citra to yuzu 2018-03-27 11:16:59 +02:00
N00byKing
98f0352728 telemetry_session.h: Reword Documentation Comment from citra to yuzu 2018-03-27 11:16:59 +02:00
N00byKing
10738588a4 Remove Links to citra Services 2018-03-27 11:16:59 +02:00
N00byKing
8004af0d05 Change Telemetry Names to yuzu 2018-03-27 11:16:59 +02:00
MerryMage
78a81614ee dynarmic: Update to 12a1020
12a1020 emit_X64_floating_point: Near jmp to end instead of short jmp
6278f83 emit_x64_vector: Fix typo in VectorShuffleImpl
25a0204 A64: Implement REV64
aa92e33 bit_util: Do nothing in RotateRight if the rotation amount is zero
e537985 A64: Implement REV32 (vector)
f62a258 ir: Add IR opcodes for emitting vector shuffles
36ac6ec emit_x64_vector_floating_point: Fix out of bounds array access in EmitVectorOperation64
20a59a9 A64: Implement REV16 (vector)
b2f7bb0 CMakeLists: Add fp_util, macro_util and math_util headers
fd21b58 A64: Implement EOR3 and BCAX
a48c0bb travis: Use yuzu's unicorn fork
59e62e0 externals: Update catch to v2.2.1
2018-03-27 08:23:35 +01:00
bunnei
1a28f4fa8c Merge pull request #282 from N00byKing/patch-2
Change comments from citra to yuzu
2018-03-26 23:37:05 -04:00
bunnei
212a6ab937 settings: Remove unused CpuCore class. 2018-03-26 23:14:44 -04:00
bunnei
94f4009c3b config: Use simplified checkbox (from Citra) for CPU JIT. 2018-03-26 23:02:37 -04:00
bunnei
5ecf152c8e config: Rename is_docked to use_docked_mode to be consistent with other config bools. 2018-03-26 23:02:36 -04:00
bunnei
f1423fcbc1 configure_general: Cleanup naming. 2018-03-26 23:02:36 -04:00
bunnei
c97ff4460c qt: Add config option for is_docked. 2018-03-26 23:02:35 -04:00
bunnei
12b05c719e config: Add setting for whether the system is docked or not. 2018-03-26 23:02:35 -04:00
bunnei
b4bf099793 Merge pull request #279 from bunnei/tegra-progress-3
Tegra progress 3
2018-03-26 22:30:03 -04:00
bunnei
5e343edc9e renderer_opengl: Use better naming for DrawScreens and DrawSingleScreen. 2018-03-26 21:17:07 -04:00
bunnei
d8f745382b graphics_surface: Remove superfluous cast. 2018-03-26 21:17:05 -04:00
bunnei
c33abac275 gl_rasterizer: Move code to bind framebuffer surfaces before draw to its own function. 2018-03-26 21:17:05 -04:00
bunnei
d30110348b gl_rasterizer: Add a SyncViewport method. 2018-03-26 21:17:04 -04:00
bunnei
67bc2f5ecd gl_rasterizer: Move PrimitiveTopology check to MaxwellToGL. 2018-03-26 21:17:03 -04:00
bunnei
666d53299c graphics_surface: Fix merge conflicts. 2018-03-26 21:17:03 -04:00
bunnei
ac19e3d061 gl_rasterizer: Use ReadBlock instead of GetPointer for SetupVertexArray. 2018-03-26 21:17:02 -04:00
bunnei
a6cab532f8 gl_rasterizer: Normalize vertex array data as appropriate. 2018-03-26 21:17:02 -04:00
bunnei
d4fb8a887c memory: Fix cast for ReadBlock/WriteBlock/ZeroBlock/CopyBlock. 2018-03-26 21:17:01 -04:00
bunnei
527ce12ce4 maxwel_to_gl: Fix string formatting in log statements. 2018-03-26 21:17:01 -04:00
bunnei
d89bfec5f5 rasterizer: Rename DrawTriangles to DrawArrays. 2018-03-26 21:17:00 -04:00
bunnei
1bfc0dc2db gl_rasterizer: Use passthrough shader for SetupVertexShader. 2018-03-26 21:17:00 -04:00
bunnei
0a5832798a renderer_opengl: Logging, etc. cleanup. 2018-03-26 21:16:59 -04:00
bunnei
7504df52fc renderer_opengl: Remove framebuffer RasterizerFlushVirtualRegion hack. 2018-03-26 21:16:58 -04:00
bunnei
c1ccbf332f gl_rasterizer_cache: Implement UpdatePagesCachedCount. 2018-03-26 21:16:58 -04:00
bunnei
d732142b66 memory: Add RasterizerMarkRegionCached code and cleanup. 2018-03-26 21:16:57 -04:00
bunnei
c2dbdefedf gl_rasterizer: Implement SetupVertexArray. 2018-03-26 21:16:56 -04:00
bunnei
cd8bb6ea9b gl_rasterizer_cache: Fix an ASSERT_MSG. 2018-03-26 21:16:56 -04:00
bunnei
4369af6b7e maxwell_to_gl: Add module and function for decoding VertexType. 2018-03-26 21:16:55 -04:00
bunnei
3754e0fdfd maxwell_3d: Use names that match envytools for VertexType. 2018-03-26 21:16:55 -04:00
bunnei
15925b8293 maxwell_3d: Add VertexAttribute struct and cleanup. 2018-03-26 21:16:54 -04:00
bunnei
0ee38e1363 gl_rasterizer: Use 32 texture units instead of 3. 2018-03-26 21:16:53 -04:00
bunnei
0162a2d5cb gl_rasterizer: Implement DrawTriangles. 2018-03-26 21:16:53 -04:00
bunnei
33c0bf9dc5 Maxwell3D: Call AccelerateDrawBatch on DrawArrays. 2018-03-26 21:16:52 -04:00
bunnei
ed2134784e gl_rasterizer: Implement AnalyzeVertexArray. 2018-03-26 21:16:52 -04:00
bunnei
8041d72a1f gl_rasterizer_cache: MortonCopy Switch-style. 2018-03-26 21:16:51 -04:00
bunnei
170ac3f9ee gl_rasterizer_cache: Implement GetFramebufferSurfaces. 2018-03-26 21:16:51 -04:00
bunnei
94c70693f9 maxwell: Add RenderTargetFormat enum. 2018-03-26 21:16:49 -04:00
bunnei
1a9df83535 renderer_opengl: Only draw the screen if a framebuffer is specified. 2018-03-26 21:16:49 -04:00
bunnei
f934da0e43 Merge pull request #283 from Subv/tsc
GPU: Added sampler information structures (TSC)
2018-03-26 21:15:23 -04:00
bunnei
010ea89013 Merge pull request #102 from N00byKing/master
Implement Pull #3043 from citra: appveyor: Determine dlls to include in package programmatically
2018-03-26 19:15:39 -04:00
Subv
4697025b73 GPU: Load the sampler info (TSC) when retrieving active textures. 2018-03-26 15:46:49 -05:00
Subv
56e2013c1f GPU: Added the TSC structure. It contains information about the sampler. 2018-03-26 15:45:05 -05:00
Subv
6afe9e0105 GPU: Added more fields to the TIC structure. 2018-03-26 15:44:20 -05:00
N00byKing
3357e8d9ba log.h: Change comment from citra to yuzu 2018-03-26 21:52:59 +02:00
N00byKing
75da830c13 file_util.h: Update Comment from citra to yuzu 2018-03-26 21:51:04 +02:00
N00byKing
10d6b07161 yuzu.cpp: Update Link from citra to yuzu 2018-03-26 21:48:18 +02:00
N00byKing
99d86deb1f cpu_detect.cpp: Change comment from citra to yuzu 2018-03-26 21:43:39 +02:00
N00byKing
b326369704 pre-commit: Change comment from citra to yuzu 2018-03-26 21:34:19 +02:00
bunnei
8c8da93693 Merge pull request #280 from bunnei/misc-service-fixes
Minor changes to VI, PL, HID, and AUDREN
2018-03-25 17:07:06 -04:00
bunnei
e9315ace9f Merge pull request #273 from Subv/textures
GPU: Added code to unswizzle textures and ported the surface viewer from citra
2018-03-25 16:28:24 -04:00
bunnei
a0933d92fc Merge pull request #281 from mailwl/sockets-services
Service/sockets: add bsd:s, nsd:a, nsd:u services
2018-03-25 15:45:18 -04:00
N00byKing
91e67ed430 main.cpp: Replace Citra with yuzu Wiki Links 2018-03-25 11:44:04 +02:00
N00byKing
d248b90c85 main.cpp: Update Dialog from citra to yuzu 2018-03-25 11:42:46 +02:00
mailwl
692639e9b7 Service/sockets: add bsd:s, nsd:a, nsd:u services 2018-03-25 12:41:00 +03:00
bunnei
6f27edccb2 audren_u: Fix GetAudioDevice. 2018-03-25 03:24:20 -04:00
bunnei
bde3e667be hid: Stub out SetNpadJoyAssignmentModeDual. 2018-03-25 03:24:05 -04:00
bunnei
868f7f18b9 pl_u: Add RequestLoad. 2018-03-25 03:23:52 -04:00
Subv
0ce52b1da2 GPU: Make the debug_context variable a member of the frontend instead of a global. 2018-03-24 23:35:06 -05:00
Subv
2c785bd06c GPU: Added a function to retrieve the active textures for a shader stage.
TODO: A shader may not use all of these textures at the same time, shader analysis should be performed to determine which textures are actually sampled.
2018-03-24 11:31:53 -05:00
Subv
39e60cfeb1 Frontend: Updated the surface view debug widget to work with Maxwell surfaces. 2018-03-24 11:31:53 -05:00
Subv
025d111308 Frontend: Allow opening the Surface View widget in the Qt frontend. 2018-03-24 11:31:50 -05:00
Subv
1c31e2b3d2 GPU: Implement the Incoming/FinishedPrimitiveBatch debug breakpoints. 2018-03-24 11:31:50 -05:00
Subv
1ad97c75a0 GPU: Implement the MaxwellCommandLoaded/Processed debug breakpoints. 2018-03-24 11:31:50 -05:00
Subv
77fd0d47e7 Frontend: Ported the GPU breakpoints and surface viewer widgets from citra. 2018-03-24 11:31:49 -05:00
Subv
1b8d798835 GPU: Added a method to unswizzle a texture without decoding it.
Allow unswizzling of DXT1 textures.
2018-03-24 11:30:56 -05:00
Subv
71ebc3e90d GPU: Preliminary work for texture decoding. 2018-03-24 11:30:56 -05:00
bunnei
46945b5c96 Merge pull request #275 from MerryMage/addticks-dynarmic
arm_dynarmic: Fix timing
2018-03-24 05:47:42 -04:00
MerryMage
88c9608eac arm_dynarmic: Fix timing 2018-03-24 09:02:19 +00:00
bunnei
31816aac38 Merge pull request #274 from Subv/viewport_regs
GPU: Added viewport registers to Maxwell3D's reg structure.
2018-03-24 02:42:16 -04:00
Subv
9b9de30086 GPU: Added viewport registers to Maxwell3D's reg structure. 2018-03-24 01:22:19 -05:00
bunnei
a10baacf9e Merge pull request #265 from bunnei/tegra-progress-2
Tegra progress 2
2018-03-23 23:30:48 -04:00
bunnei
d561e4acc8 gl_rasterizer: Fake render in green, because it's cooler. 2018-03-23 22:27:53 -04:00
bunnei
4ed54738fc gl_rasterizer: Log warning instead of sync'ing unimplemented funcs. 2018-03-23 22:24:16 -04:00
bunnei
a397a9e9a4 Merge pull request #255 from Subv/sd_card
FS: Implemented access to the SD card
2018-03-23 20:48:26 -04:00
bunnei
b7da9d5a54 gl_rasterizer_cache: Add missing include for vm_manager. 2018-03-23 16:54:20 -04:00
bunnei
0f8401906b renderer_opengl: Only invalidate the framebuffer region, not flush. 2018-03-23 15:52:14 -04:00
bunnei
054393917e renderer_opengl: Fixes for properly flushing & rendering the framebuffer. 2018-03-23 15:49:04 -04:00
bunnei
b5f3e7951b memory: Fix typo in RasterizerFlushVirtualRegion. 2018-03-23 15:46:21 -04:00
bunnei
68658ce4b0 Merge pull request #268 from mailwl/ssl
Service/SSL: add ssl service
2018-03-23 15:30:17 -04:00
bunnei
fd0a7c0aaf Merge pull request #270 from N00byKing/patch-2
Remove Option for N/3DS from default.ini
2018-03-23 15:29:35 -04:00
bunnei
7ce4a03188 Merge pull request #269 from N00byKing/icontoyuzu
CITRA_ICON -> YUZU_ICON
2018-03-23 15:29:14 -04:00
Subv
4c06d55a81 FS: Move the file open mode calculation to a separate function. 2018-03-23 14:27:07 -05:00
bunnei
b36b627d4d RasterizerCacheOpenGL: FlushAll should flush full memory region. 2018-03-23 15:25:16 -04:00
bunnei
1a158dfcd6 memory: RasterizerFlushVirtualRegion should also check process image region. 2018-03-23 15:10:02 -04:00
bunnei
11047d7fd5 rasterizer: Flush and invalidate regions should be 64-bit. 2018-03-23 15:01:45 -04:00
bunnei
cdf541fb5b renderer_opengl: Add framebuffer_transform_flags member variable. 2018-03-23 14:59:14 -04:00
bunnei
ec4e1a3685 renderer_opengl: Better handling of framebuffer transform flags. 2018-03-23 14:58:27 -04:00
N00byKing
32fd57f0c8 Remove Option for N/3DS from default.ini 2018-03-23 18:06:55 +01:00
N00byKing
5ded39f5d8 CITRA_ICON -> YUZU_ICON 2018-03-23 16:56:59 +01:00
mailwl
9ee33350de Service/SSL: add ssl service 2018-03-23 09:32:50 +03:00
bunnei
633abd5a94 Merge pull request #264 from valentinvanelslande/cmd-dynarmic
yuzu_cmd: change default cpu core to dynarmic
2018-03-22 23:53:15 -04:00
bunnei
c2c55e0811 renderer_opengl: Use accelerated framebuffer load with LoadFBToScreenInfo. 2018-03-22 23:28:37 -04:00
bunnei
e12c2cf8c6 nvdisp_disp0: Always flush and invalidate framebuffer region.
- Workaround for texture forwarding until we have a better place.
2018-03-22 23:18:04 -04:00
bunnei
a0b1235f82 gl_rasterizer: Implement AccelerateDisplay method from Citra. 2018-03-22 23:06:54 -04:00
bunnei
f61b9f7338 LoadGLBuffer: Use bytes_per_pixel, not bits. 2018-03-22 23:01:57 -04:00
bunnei
63d3924b5b memory: Port RasterizerFlushVirtualRegion from Citra. 2018-03-22 22:56:41 -04:00
bunnei
6ced80bb47 gl_rasterizer_cache: LoadGLBuffer should do a morton copy. 2018-03-22 22:54:04 -04:00
bunnei
740310113b video_core: Move MortonCopyPixels128 to utils header. 2018-03-22 22:52:40 -04:00
Valentin Vanelslande
ee5f5a2c2d yuzu_cmd: change default cpu core to dynarmic 2018-03-22 19:44:34 -06:00
Valentin Vanelslande
47cac816f6 default_ini: change default cpu core to dynarmic 2018-03-22 19:43:59 -06:00
bunnei
8a250de987 video_core: Remove usage of PAddr and replace with VAddr. 2018-03-22 21:13:46 -04:00
bunnei
bfe45774f1 video_core: Move FramebufferInfo to FramebufferConfig in GPU. 2018-03-22 21:04:30 -04:00
bunnei
c6362543d4 gl_rasterizer: Replace a bunch of UNIMPLEMENTED with ASSERT. 2018-03-22 20:19:34 -04:00
bunnei
f707c2dac4 gl_rasterizer: Add a simple passthrough shader in lieu of shader generation. 2018-03-22 20:00:41 -04:00
bunnei
7c3a263839 gpu: Expose Maxwell3D engine. 2018-03-22 19:48:20 -04:00
bunnei
3a6604e8fa maxwell_3d: Add some format decodings and string helper functions. 2018-03-22 19:47:28 -04:00
bunnei
656de23d93 renderer: Create rasterizer and cleanup. 2018-03-22 19:46:37 -04:00
bunnei
4daf91fc69 Merge pull request #263 from N00byKing/non3ds
Remove more N3DS References
2018-03-22 18:02:51 -04:00
N00byKing
8afdbf6a1f Remove more N3DS References 2018-03-22 21:25:06 +01:00
bunnei
b5c03088bc Merge pull request #261 from mailwl/spl
Service/spl: add module and services
2018-03-22 10:28:28 -04:00
Daniel Lim Wee Soong
8529d84f31 Remove dependency chrono
Earlier chrono was included but after some code changed it was no longer needed

Forgot to remove it so I'm removing it now
2018-03-22 21:53:51 +08:00
Daniel Lim Wee Soong
47f96fe13a Change "yuzu starting..." to be logged with the new macro
Just as a proof that it works
2018-03-22 18:26:43 +08:00
Daniel Lim Wee Soong
3b558eebee Logging: Create logging macros based on fmtlib
Add a new set of logging macros based on fmtlib
Similar but not exactly the same as https://github.com/citra-emu/citra/pull/3533

Citra currently uses a different version of fmt, which does not support FMT_VARIADIC so
make_args is used instead. On the other hand, yuzu uses fmt 4.1.0 which doesn't have make_args yet
so FMT_VARIADIC is used.
2018-03-22 18:21:29 +08:00
Subv
eff3f60b73 FS: Implemented IFileSystem::CreateDirectory. 2018-03-21 09:55:59 -05:00
Subv
0485ee499f FS: Implemented IFileSystem's OpenDirectory function.
Note that the filter parameter is not yet implemented.
2018-03-19 23:02:30 -05:00
Subv
21bac2d7d7 FS: Added the IDirectory IPC interface and implemented its two functions. 2018-03-19 23:01:47 -05:00
Subv
6d90d99d12 FS: Implement DiskFileSystem's OpenDirectory interface. 2018-03-19 23:00:37 -05:00
Subv
e1d7b9fc2c FS: Implement DiskFileSystem::GetEntryType for existing files/directories. 2018-03-19 22:59:38 -05:00
Subv
a9ba2c2000 FS: Updated the Directory Entry structure to match the Switch. 2018-03-19 22:58:55 -05:00
Subv
fc44261dd1 FS: Support the file Append open mode. 2018-03-19 22:57:34 -05:00
Subv
808704c78c FS: Implement MountSdCard. 2018-03-19 21:21:49 -05:00
Subv
c4ca802b9d FS: Added an SDMC archive factory and registered it to the SDMC archive on startup. 2018-03-19 21:17:15 -05:00
N00byKing
c875a7984e Implement Citra pull 3043 2018-02-24 13:08:46 +01:00
River City Ransomware
ec204a27dc Update qt
Updates qt from 5.7 to 5.10.0, fixing some errors relating to setting the process dpi
2018-01-17 09:20:53 -05:00
231 changed files with 10356 additions and 2180 deletions

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@@ -0,0 +1,39 @@
# Set-up Visual Studio Command Prompt environment for PowerShell
pushd "C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\Common7\Tools\"
cmd /c "VsDevCmd.bat -arch=x64 & set" | foreach {
if ($_ -match "=") {
$v = $_.split("="); Set-Item -Force -Path "ENV:\$($v[0])" -Value "$($v[1])"
}
}
popd
function Which ($search_path, $name) {
($search_path).Split(";") | Get-ChildItem -Filter $name | Select -First 1 -Exp FullName
}
function GetDeps ($search_path, $binary) {
((dumpbin /dependents $binary).Where({ $_ -match "dependencies:"}, "SkipUntil") | Select-String "[^ ]*\.dll").Matches | foreach {
Which $search_path $_.Value
}
}
function RecursivelyGetDeps ($search_path, $binary) {
$final_deps = @()
$deps_to_process = GetDeps $search_path $binary
while ($deps_to_process.Count -gt 0) {
$current, $deps_to_process = $deps_to_process
if ($final_deps -contains $current) { continue }
# Is this a system dll file?
# We use the same algorithm that cmake uses to determine this.
if ($current -match "$([regex]::Escape($env:SystemRoot))\\sys") { continue }
if ($current -match "$([regex]::Escape($env:WinDir))\\sys") { continue }
if ($current -match "\\msvc[^\\]+dll") { continue }
if ($current -match "\\api-ms-win-[^\\]+dll") { continue }
$final_deps += $current
$new_deps = GetDeps $search_path $current
$deps_to_process += ($new_deps | ?{-not ($final_deps -contains $_)})
}
return $final_deps
}

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@@ -278,7 +278,7 @@ endif()
if (ENABLE_QT)
if (YUZU_USE_BUNDLED_QT)
if (MSVC14 AND ARCHITECTURE_x86_64)
set(QT_VER qt-5.7-msvc2015_64)
set(QT_VER qt-5.10.0-msvc2015_64)
else()
message(FATAL_ERROR "No bundled Qt binaries for your toolchain. Disable YUZU_USE_BUNDLED_QT and provide your own.")
endif()

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@@ -7,7 +7,7 @@ yuzu is an experimental open-source emulator for the Nintendo Switch from the cr
It is written in C++ with portability in mind, with builds actively maintained for Windows, Linux and macOS. The emulator is currently only useful for homebrew development and research purposes.
yuzu only emulates a subset of Switch hardware and therefore is generally only useful for running/debugging homebrew applications. At this time, yuzu does not run any commercial Switch games. yuzu can boot some games, to varying degrees of success, but does not implement any of the necessary GPU features to render 3D graphics.
yuzu only emulates a subset of Switch hardware and therefore is generally only useful for running/debugging homebrew applications. At this time, yuzu cannot play any commercial games without major problems. yuzu can boot some games, to varying degrees of success, but does not implement any of the necessary GPU features to render 3D graphics.
yuzu is licensed under the GPLv2 (or any later version). Refer to the license.txt file included.

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@@ -121,23 +121,16 @@ after_build:
Get-ChildItem "$CMAKE_BINARY_DIR" -Filter "yuzu*.exe" | Copy-Item -destination $RELEASE_DIST
Copy-Item -path "$CMAKE_SOURCE_DIR/license.txt" -destination $RELEASE_DIST
Copy-Item -path "$CMAKE_SOURCE_DIR/README.md" -destination $RELEASE_DIST
# copy all the dll dependencies to the release folder
# hardcoded list because we don't build static and determining the list of dlls from the binary is a pain.
$MingwDLLs = "Qt5Core.dll","Qt5Widgets.dll","Qt5Gui.dll","Qt5OpenGL.dll",
# QT dll dependencies
"libbz2-*.dll","libicudt*.dll","libicuin*.dll","libicuuc*.dll","libffi-*.dll",
"libfreetype-*.dll","libglib-*.dll","libgobject-*.dll","libgraphite2.dll","libiconv-*.dll",
"libharfbuzz-*.dll","libintl-*.dll","libpcre-*.dll","libpcre2-16-*.dll","libpcre16-*.dll","libpng16-*.dll",
# Runtime/Other dependencies
"libgcc_s_seh-*.dll","libstdc++-*.dll","libwinpthread-*.dll","SDL2.dll","zlib1.dll"
. "./.appveyor/UtilityFunctions.ps1"
$DLLSearchPath = "C:\msys64\mingw64\bin;$env:PATH"
$MingwDLLs = RecursivelyGetDeps $DLLSearchPath "$RELEASE_DIST\yuzu.exe"
$MingwDLLs += RecursivelyGetDeps $DLLSearchPath "$RELEASE_DIST\yuzu_cmd.exe"
Write-Host "Detected the following dependencies:"
Write-Host $MingwDLLs
foreach ($file in $MingwDLLs) {
Copy-Item -path "C:/msys64/mingw64/bin/$file" -force -destination "$RELEASE_DIST"
}
# the above list copies a few extra debug dlls that aren't needed (thanks globbing patterns!)
# so we can remove them by hardcoding another list of extra dlls to remove
$DebugDLLs = "libicudtd*.dll","libicuind*.dll","libicuucd*.dll"
foreach ($file in $DebugDLLs) {
Remove-Item -path "$RELEASE_DIST/$file"
Copy-Item -path "$file" -force -destination "$RELEASE_DIST"
}
# copy the qt windows plugin dll to platforms

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@@ -1,5 +0,0 @@
<RCC>
<qresource prefix="icons">
<file>yuzu.png</file>
</qresource>
</RCC>

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@@ -0,0 +1,11 @@
<RCC>
<qresource prefix="icons/default">
<file alias="index.theme">icons/index.theme</file>
<file alias="16x16/checked.png">icons/16x16/checked.png</file>
<file alias="16x16/failed.png">icons/16x16/failed.png</file>
<file alias="256x256/yuzu.png">icons/256x256/yuzu.png</file>
</qresource>
</RCC>

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@@ -0,0 +1,10 @@
[Icon Theme]
Name=default
Comment=default theme
Directories=16x16,256x256
[16x16]
Size=16
[256x256]
Size=256

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@@ -0,0 +1,11 @@
[Icon Theme]
Name=qdarkstyle
Comment=dark theme
Inherits=default
Directories=16x16,256x256
[16x16]
Size=16
[256x256]
Size=256

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@@ -0,0 +1,49 @@
<RCC>
<qresource prefix="icons/qdarkstyle">
<file alias="index.theme">icons/index.theme</file>
</qresource>
<qresource prefix="qss_icons">
<file>rc/up_arrow_disabled.png</file>
<file>rc/Hmovetoolbar.png</file>
<file>rc/stylesheet-branch-end.png</file>
<file>rc/branch_closed-on.png</file>
<file>rc/stylesheet-vline.png</file>
<file>rc/branch_closed.png</file>
<file>rc/branch_open-on.png</file>
<file>rc/transparent.png</file>
<file>rc/right_arrow_disabled.png</file>
<file>rc/sizegrip.png</file>
<file>rc/close.png</file>
<file>rc/close-hover.png</file>
<file>rc/close-pressed.png</file>
<file>rc/down_arrow.png</file>
<file>rc/Vmovetoolbar.png</file>
<file>rc/left_arrow.png</file>
<file>rc/stylesheet-branch-more.png</file>
<file>rc/up_arrow.png</file>
<file>rc/right_arrow.png</file>
<file>rc/left_arrow_disabled.png</file>
<file>rc/Hsepartoolbar.png</file>
<file>rc/branch_open.png</file>
<file>rc/Vsepartoolbar.png</file>
<file>rc/down_arrow_disabled.png</file>
<file>rc/undock.png</file>
<file>rc/checkbox_checked_disabled.png</file>
<file>rc/checkbox_checked_focus.png</file>
<file>rc/checkbox_checked.png</file>
<file>rc/checkbox_indeterminate.png</file>
<file>rc/checkbox_indeterminate_focus.png</file>
<file>rc/checkbox_unchecked_disabled.png</file>
<file>rc/checkbox_unchecked_focus.png</file>
<file>rc/checkbox_unchecked.png</file>
<file>rc/radio_checked_disabled.png</file>
<file>rc/radio_checked_focus.png</file>
<file>rc/radio_checked.png</file>
<file>rc/radio_unchecked_disabled.png</file>
<file>rc/radio_unchecked_focus.png</file>
<file>rc/radio_unchecked.png</file>
</qresource>
<qresource prefix="qdarkstyle">
<file>style.qss</file>
</qresource>
</RCC>

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@@ -17,6 +17,7 @@ endif()
# libfmt
add_subdirectory(fmt)
add_library(fmt::fmt ALIAS fmt)
# getopt
if (MSVC)

2
externals/fmt vendored

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@@ -1,6 +1,6 @@
#!/bin/sh
# Enforce citra's whitespace policy
# Enforce yuzu's whitespace policy
git config --local core.whitespace tab-in-indent,trailing-space
paths_to_check="src/ CMakeLists.txt"

View File

@@ -32,6 +32,8 @@ add_library(common STATIC
break_points.cpp
break_points.h
chunk_file.h
cityhash.cpp
cityhash.h
code_block.h
color.h
common_funcs.h
@@ -39,7 +41,6 @@ add_library(common STATIC
common_types.h
file_util.cpp
file_util.h
hash.cpp
hash.h
linear_disk_cache.h
logging/backend.cpp
@@ -89,7 +90,7 @@ endif()
create_target_directory_groups(common)
target_link_libraries(common PUBLIC Boost::boost microprofile)
target_link_libraries(common PUBLIC Boost::boost fmt microprofile)
if (ARCHITECTURE_x86_64)
target_link_libraries(common PRIVATE xbyak)
endif()

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@@ -115,7 +115,7 @@ private:
// assignment would copy the full storage value, rather than just the bits
// relevant to this particular bit field.
// We don't delete it because we want BitField to be trivially copyable.
BitField& operator=(const BitField&) = default;
constexpr BitField& operator=(const BitField&) = default;
// StorageType is T for non-enum types and the underlying type of T if
// T is an enumeration. Note that T is wrapped within an enable_if in the
@@ -166,20 +166,20 @@ public:
// so that we can use this within unions
constexpr BitField() = default;
FORCE_INLINE operator T() const {
constexpr FORCE_INLINE operator T() const {
return Value();
}
FORCE_INLINE void Assign(const T& value) {
constexpr FORCE_INLINE void Assign(const T& value) {
storage = (storage & ~mask) | FormatValue(value);
}
FORCE_INLINE T Value() const {
constexpr T Value() const {
return ExtractValue(storage);
}
// TODO: we may want to change this to explicit operator bool() if it's bug-free in VS2015
FORCE_INLINE bool ToBool() const {
constexpr FORCE_INLINE bool ToBool() const {
return Value() != 0;
}
@@ -192,11 +192,6 @@ private:
static_assert(position < 8 * sizeof(T), "Invalid position");
static_assert(bits <= 8 * sizeof(T), "Invalid number of bits");
static_assert(bits > 0, "Invalid number of bits");
static_assert(std::is_pod<T>::value, "Invalid base type");
static_assert(std::is_trivially_copyable_v<T>, "T must be trivially copyable in a BitField");
};
#pragma pack()
#if (__GNUC__ >= 5) || defined(__clang__) || defined(_MSC_VER)
static_assert(std::is_trivially_copyable<BitField<0, 1, unsigned>>::value,
"BitField must be trivially copyable");
#endif

340
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@@ -0,0 +1,340 @@
// Copyright (c) 2011 Google, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
// CityHash, by Geoff Pike and Jyrki Alakuijala
//
// This file provides CityHash64() and related functions.
//
// It's probably possible to create even faster hash functions by
// writing a program that systematically explores some of the space of
// possible hash functions, by using SIMD instructions, or by
// compromising on hash quality.
#include <algorithm>
#include <string.h> // for memcpy and memset
#include "cityhash.h"
#include "common/swap.h"
// #include "config.h"
#ifdef __GNUC__
#define HAVE_BUILTIN_EXPECT 1
#endif
#ifdef COMMON_BIG_ENDIAN
#define WORDS_BIGENDIAN 1
#endif
using namespace std;
typedef uint8_t uint8;
typedef uint32_t uint32;
typedef uint64_t uint64;
namespace Common {
static uint64 UNALIGNED_LOAD64(const char* p) {
uint64 result;
memcpy(&result, p, sizeof(result));
return result;
}
static uint32 UNALIGNED_LOAD32(const char* p) {
uint32 result;
memcpy(&result, p, sizeof(result));
return result;
}
#ifdef WORDS_BIGENDIAN
#define uint32_in_expected_order(x) (swap32(x))
#define uint64_in_expected_order(x) (swap64(x))
#else
#define uint32_in_expected_order(x) (x)
#define uint64_in_expected_order(x) (x)
#endif
#if !defined(LIKELY)
#if HAVE_BUILTIN_EXPECT
#define LIKELY(x) (__builtin_expect(!!(x), 1))
#else
#define LIKELY(x) (x)
#endif
#endif
static uint64 Fetch64(const char* p) {
return uint64_in_expected_order(UNALIGNED_LOAD64(p));
}
static uint32 Fetch32(const char* p) {
return uint32_in_expected_order(UNALIGNED_LOAD32(p));
}
// Some primes between 2^63 and 2^64 for various uses.
static const uint64 k0 = 0xc3a5c85c97cb3127ULL;
static const uint64 k1 = 0xb492b66fbe98f273ULL;
static const uint64 k2 = 0x9ae16a3b2f90404fULL;
// Bitwise right rotate. Normally this will compile to a single
// instruction, especially if the shift is a manifest constant.
static uint64 Rotate(uint64 val, int shift) {
// Avoid shifting by 64: doing so yields an undefined result.
return shift == 0 ? val : ((val >> shift) | (val << (64 - shift)));
}
static uint64 ShiftMix(uint64 val) {
return val ^ (val >> 47);
}
static uint64 HashLen16(uint64 u, uint64 v) {
return Hash128to64(uint128(u, v));
}
static uint64 HashLen16(uint64 u, uint64 v, uint64 mul) {
// Murmur-inspired hashing.
uint64 a = (u ^ v) * mul;
a ^= (a >> 47);
uint64 b = (v ^ a) * mul;
b ^= (b >> 47);
b *= mul;
return b;
}
static uint64 HashLen0to16(const char* s, size_t len) {
if (len >= 8) {
uint64 mul = k2 + len * 2;
uint64 a = Fetch64(s) + k2;
uint64 b = Fetch64(s + len - 8);
uint64 c = Rotate(b, 37) * mul + a;
uint64 d = (Rotate(a, 25) + b) * mul;
return HashLen16(c, d, mul);
}
if (len >= 4) {
uint64 mul = k2 + len * 2;
uint64 a = Fetch32(s);
return HashLen16(len + (a << 3), Fetch32(s + len - 4), mul);
}
if (len > 0) {
uint8 a = s[0];
uint8 b = s[len >> 1];
uint8 c = s[len - 1];
uint32 y = static_cast<uint32>(a) + (static_cast<uint32>(b) << 8);
uint32 z = static_cast<uint32>(len) + (static_cast<uint32>(c) << 2);
return ShiftMix(y * k2 ^ z * k0) * k2;
}
return k2;
}
// This probably works well for 16-byte strings as well, but it may be overkill
// in that case.
static uint64 HashLen17to32(const char* s, size_t len) {
uint64 mul = k2 + len * 2;
uint64 a = Fetch64(s) * k1;
uint64 b = Fetch64(s + 8);
uint64 c = Fetch64(s + len - 8) * mul;
uint64 d = Fetch64(s + len - 16) * k2;
return HashLen16(Rotate(a + b, 43) + Rotate(c, 30) + d, a + Rotate(b + k2, 18) + c, mul);
}
// Return a 16-byte hash for 48 bytes. Quick and dirty.
// Callers do best to use "random-looking" values for a and b.
static pair<uint64, uint64> WeakHashLen32WithSeeds(uint64 w, uint64 x, uint64 y, uint64 z, uint64 a,
uint64 b) {
a += w;
b = Rotate(b + a + z, 21);
uint64 c = a;
a += x;
a += y;
b += Rotate(a, 44);
return make_pair(a + z, b + c);
}
// Return a 16-byte hash for s[0] ... s[31], a, and b. Quick and dirty.
static pair<uint64, uint64> WeakHashLen32WithSeeds(const char* s, uint64 a, uint64 b) {
return WeakHashLen32WithSeeds(Fetch64(s), Fetch64(s + 8), Fetch64(s + 16), Fetch64(s + 24), a,
b);
}
// Return an 8-byte hash for 33 to 64 bytes.
static uint64 HashLen33to64(const char* s, size_t len) {
uint64 mul = k2 + len * 2;
uint64 a = Fetch64(s) * k2;
uint64 b = Fetch64(s + 8);
uint64 c = Fetch64(s + len - 24);
uint64 d = Fetch64(s + len - 32);
uint64 e = Fetch64(s + 16) * k2;
uint64 f = Fetch64(s + 24) * 9;
uint64 g = Fetch64(s + len - 8);
uint64 h = Fetch64(s + len - 16) * mul;
uint64 u = Rotate(a + g, 43) + (Rotate(b, 30) + c) * 9;
uint64 v = ((a + g) ^ d) + f + 1;
uint64 w = swap64((u + v) * mul) + h;
uint64 x = Rotate(e + f, 42) + c;
uint64 y = (swap64((v + w) * mul) + g) * mul;
uint64 z = e + f + c;
a = swap64((x + z) * mul + y) + b;
b = ShiftMix((z + a) * mul + d + h) * mul;
return b + x;
}
uint64 CityHash64(const char* s, size_t len) {
if (len <= 32) {
if (len <= 16) {
return HashLen0to16(s, len);
} else {
return HashLen17to32(s, len);
}
} else if (len <= 64) {
return HashLen33to64(s, len);
}
// For strings over 64 bytes we hash the end first, and then as we
// loop we keep 56 bytes of state: v, w, x, y, and z.
uint64 x = Fetch64(s + len - 40);
uint64 y = Fetch64(s + len - 16) + Fetch64(s + len - 56);
uint64 z = HashLen16(Fetch64(s + len - 48) + len, Fetch64(s + len - 24));
pair<uint64, uint64> v = WeakHashLen32WithSeeds(s + len - 64, len, z);
pair<uint64, uint64> w = WeakHashLen32WithSeeds(s + len - 32, y + k1, x);
x = x * k1 + Fetch64(s);
// Decrease len to the nearest multiple of 64, and operate on 64-byte chunks.
len = (len - 1) & ~static_cast<size_t>(63);
do {
x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1;
y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1;
x ^= w.second;
y += v.first + Fetch64(s + 40);
z = Rotate(z + w.first, 33) * k1;
v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first);
w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch64(s + 16));
std::swap(z, x);
s += 64;
len -= 64;
} while (len != 0);
return HashLen16(HashLen16(v.first, w.first) + ShiftMix(y) * k1 + z,
HashLen16(v.second, w.second) + x);
}
uint64 CityHash64WithSeed(const char* s, size_t len, uint64 seed) {
return CityHash64WithSeeds(s, len, k2, seed);
}
uint64 CityHash64WithSeeds(const char* s, size_t len, uint64 seed0, uint64 seed1) {
return HashLen16(CityHash64(s, len) - seed0, seed1);
}
// A subroutine for CityHash128(). Returns a decent 128-bit hash for strings
// of any length representable in signed long. Based on City and Murmur.
static uint128 CityMurmur(const char* s, size_t len, uint128 seed) {
uint64 a = Uint128Low64(seed);
uint64 b = Uint128High64(seed);
uint64 c = 0;
uint64 d = 0;
signed long l = static_cast<long>(len) - 16;
if (l <= 0) { // len <= 16
a = ShiftMix(a * k1) * k1;
c = b * k1 + HashLen0to16(s, len);
d = ShiftMix(a + (len >= 8 ? Fetch64(s) : c));
} else { // len > 16
c = HashLen16(Fetch64(s + len - 8) + k1, a);
d = HashLen16(b + len, c + Fetch64(s + len - 16));
a += d;
do {
a ^= ShiftMix(Fetch64(s) * k1) * k1;
a *= k1;
b ^= a;
c ^= ShiftMix(Fetch64(s + 8) * k1) * k1;
c *= k1;
d ^= c;
s += 16;
l -= 16;
} while (l > 0);
}
a = HashLen16(a, c);
b = HashLen16(d, b);
return uint128(a ^ b, HashLen16(b, a));
}
uint128 CityHash128WithSeed(const char* s, size_t len, uint128 seed) {
if (len < 128) {
return CityMurmur(s, len, seed);
}
// We expect len >= 128 to be the common case. Keep 56 bytes of state:
// v, w, x, y, and z.
pair<uint64, uint64> v, w;
uint64 x = Uint128Low64(seed);
uint64 y = Uint128High64(seed);
uint64 z = len * k1;
v.first = Rotate(y ^ k1, 49) * k1 + Fetch64(s);
v.second = Rotate(v.first, 42) * k1 + Fetch64(s + 8);
w.first = Rotate(y + z, 35) * k1 + x;
w.second = Rotate(x + Fetch64(s + 88), 53) * k1;
// This is the same inner loop as CityHash64(), manually unrolled.
do {
x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1;
y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1;
x ^= w.second;
y += v.first + Fetch64(s + 40);
z = Rotate(z + w.first, 33) * k1;
v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first);
w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch64(s + 16));
std::swap(z, x);
s += 64;
x = Rotate(x + y + v.first + Fetch64(s + 8), 37) * k1;
y = Rotate(y + v.second + Fetch64(s + 48), 42) * k1;
x ^= w.second;
y += v.first + Fetch64(s + 40);
z = Rotate(z + w.first, 33) * k1;
v = WeakHashLen32WithSeeds(s, v.second * k1, x + w.first);
w = WeakHashLen32WithSeeds(s + 32, z + w.second, y + Fetch64(s + 16));
std::swap(z, x);
s += 64;
len -= 128;
} while (LIKELY(len >= 128));
x += Rotate(v.first + z, 49) * k0;
y = y * k0 + Rotate(w.second, 37);
z = z * k0 + Rotate(w.first, 27);
w.first *= 9;
v.first *= k0;
// If 0 < len < 128, hash up to 4 chunks of 32 bytes each from the end of s.
for (size_t tail_done = 0; tail_done < len;) {
tail_done += 32;
y = Rotate(x + y, 42) * k0 + v.second;
w.first += Fetch64(s + len - tail_done + 16);
x = x * k0 + w.first;
z += w.second + Fetch64(s + len - tail_done);
w.second += v.first;
v = WeakHashLen32WithSeeds(s + len - tail_done, v.first + z, v.second);
v.first *= k0;
}
// At this point our 56 bytes of state should contain more than
// enough information for a strong 128-bit hash. We use two
// different 56-byte-to-8-byte hashes to get a 16-byte final result.
x = HashLen16(x, v.first);
y = HashLen16(y + z, w.first);
return uint128(HashLen16(x + v.second, w.second) + y, HashLen16(x + w.second, y + v.second));
}
uint128 CityHash128(const char* s, size_t len) {
return len >= 16
? CityHash128WithSeed(s + 16, len - 16, uint128(Fetch64(s), Fetch64(s + 8) + k0))
: CityHash128WithSeed(s, len, uint128(k0, k1));
}
} // namespace Common

110
src/common/cityhash.h Normal file
View File

@@ -0,0 +1,110 @@
// Copyright (c) 2011 Google, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
// CityHash, by Geoff Pike and Jyrki Alakuijala
//
// http://code.google.com/p/cityhash/
//
// This file provides a few functions for hashing strings. All of them are
// high-quality functions in the sense that they pass standard tests such
// as Austin Appleby's SMHasher. They are also fast.
//
// For 64-bit x86 code, on short strings, we don't know of anything faster than
// CityHash64 that is of comparable quality. We believe our nearest competitor
// is Murmur3. For 64-bit x86 code, CityHash64 is an excellent choice for hash
// tables and most other hashing (excluding cryptography).
//
// For 64-bit x86 code, on long strings, the picture is more complicated.
// On many recent Intel CPUs, such as Nehalem, Westmere, Sandy Bridge, etc.,
// CityHashCrc128 appears to be faster than all competitors of comparable
// quality. CityHash128 is also good but not quite as fast. We believe our
// nearest competitor is Bob Jenkins' Spooky. We don't have great data for
// other 64-bit CPUs, but for long strings we know that Spooky is slightly
// faster than CityHash on some relatively recent AMD x86-64 CPUs, for example.
// Note that CityHashCrc128 is declared in citycrc.h.
//
// For 32-bit x86 code, we don't know of anything faster than CityHash32 that
// is of comparable quality. We believe our nearest competitor is Murmur3A.
// (On 64-bit CPUs, it is typically faster to use the other CityHash variants.)
//
// Functions in the CityHash family are not suitable for cryptography.
//
// Please see CityHash's README file for more details on our performance
// measurements and so on.
//
// WARNING: This code has been only lightly tested on big-endian platforms!
// It is known to work well on little-endian platforms that have a small penalty
// for unaligned reads, such as current Intel and AMD moderate-to-high-end CPUs.
// It should work on all 32-bit and 64-bit platforms that allow unaligned reads;
// bug reports are welcome.
//
// By the way, for some hash functions, given strings a and b, the hash
// of a+b is easily derived from the hashes of a and b. This property
// doesn't hold for any hash functions in this file.
#pragma once
#include <utility>
#include <stdint.h>
#include <stdlib.h> // for size_t.
namespace Common {
typedef std::pair<uint64_t, uint64_t> uint128;
inline uint64_t Uint128Low64(const uint128& x) {
return x.first;
}
inline uint64_t Uint128High64(const uint128& x) {
return x.second;
}
// Hash function for a byte array.
uint64_t CityHash64(const char* buf, size_t len);
// Hash function for a byte array. For convenience, a 64-bit seed is also
// hashed into the result.
uint64_t CityHash64WithSeed(const char* buf, size_t len, uint64_t seed);
// Hash function for a byte array. For convenience, two seeds are also
// hashed into the result.
uint64_t CityHash64WithSeeds(const char* buf, size_t len, uint64_t seed0, uint64_t seed1);
// Hash function for a byte array.
uint128 CityHash128(const char* s, size_t len);
// Hash function for a byte array. For convenience, a 128-bit seed is also
// hashed into the result.
uint128 CityHash128WithSeed(const char* s, size_t len, uint128 seed);
// Hash 128 input bits down to 64 bits of output.
// This is intended to be a reasonably good hash function.
inline uint64_t Hash128to64(const uint128& x) {
// Murmur-inspired hashing.
const uint64_t kMul = 0x9ddfea08eb382d69ULL;
uint64_t a = (Uint128Low64(x) ^ Uint128High64(x)) * kMul;
a ^= (a >> 47);
uint64_t b = (Uint128High64(x) ^ a) * kMul;
b ^= (b >> 47);
b *= kMul;
return b;
}
} // namespace Common

View File

@@ -121,7 +121,7 @@ void CopyDir(const std::string& source_path, const std::string& dest_path);
// Set the current directory to given directory
bool SetCurrentDir(const std::string& directory);
// Returns a pointer to a string with a Citra data dir in the user's home
// Returns a pointer to a string with a yuzu data dir in the user's home
// directory. To be used in "multi-user" mode (that is, installed).
const std::string& GetUserPath(const unsigned int DirIDX, const std::string& newPath = "");

View File

@@ -1,141 +0,0 @@
// Copyright 2015 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#if defined(_MSC_VER)
#include <stdlib.h>
#endif
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/hash.h"
namespace Common {
// MurmurHash3 was written by Austin Appleby, and is placed in the public
// domain. The author hereby disclaims copyright to this source code.
// Block read - if your platform needs to do endian-swapping or can only handle aligned reads, do
// the conversion here
static FORCE_INLINE u64 getblock64(const u64* p, size_t i) {
return p[i];
}
// Finalization mix - force all bits of a hash block to avalanche
static FORCE_INLINE u64 fmix64(u64 k) {
k ^= k >> 33;
k *= 0xff51afd7ed558ccdllu;
k ^= k >> 33;
k *= 0xc4ceb9fe1a85ec53llu;
k ^= k >> 33;
return k;
}
// This is the 128-bit variant of the MurmurHash3 hash function that is targeted for 64-bit
// platforms (MurmurHash3_x64_128). It was taken from:
// https://code.google.com/p/smhasher/source/browse/trunk/MurmurHash3.cpp
void MurmurHash3_128(const void* key, size_t len, u32 seed, void* out) {
const u8* data = (const u8*)key;
const size_t nblocks = len / 16;
u64 h1 = seed;
u64 h2 = seed;
const u64 c1 = 0x87c37b91114253d5llu;
const u64 c2 = 0x4cf5ad432745937fllu;
// Body
const u64* blocks = (const u64*)(data);
for (size_t i = 0; i < nblocks; i++) {
u64 k1 = getblock64(blocks, i * 2 + 0);
u64 k2 = getblock64(blocks, i * 2 + 1);
k1 *= c1;
k1 = _rotl64(k1, 31);
k1 *= c2;
h1 ^= k1;
h1 = _rotl64(h1, 27);
h1 += h2;
h1 = h1 * 5 + 0x52dce729;
k2 *= c2;
k2 = _rotl64(k2, 33);
k2 *= c1;
h2 ^= k2;
h2 = _rotl64(h2, 31);
h2 += h1;
h2 = h2 * 5 + 0x38495ab5;
}
// Tail
const u8* tail = (const u8*)(data + nblocks * 16);
u64 k1 = 0;
u64 k2 = 0;
switch (len & 15) {
case 15:
k2 ^= ((u64)tail[14]) << 48;
case 14:
k2 ^= ((u64)tail[13]) << 40;
case 13:
k2 ^= ((u64)tail[12]) << 32;
case 12:
k2 ^= ((u64)tail[11]) << 24;
case 11:
k2 ^= ((u64)tail[10]) << 16;
case 10:
k2 ^= ((u64)tail[9]) << 8;
case 9:
k2 ^= ((u64)tail[8]) << 0;
k2 *= c2;
k2 = _rotl64(k2, 33);
k2 *= c1;
h2 ^= k2;
case 8:
k1 ^= ((u64)tail[7]) << 56;
case 7:
k1 ^= ((u64)tail[6]) << 48;
case 6:
k1 ^= ((u64)tail[5]) << 40;
case 5:
k1 ^= ((u64)tail[4]) << 32;
case 4:
k1 ^= ((u64)tail[3]) << 24;
case 3:
k1 ^= ((u64)tail[2]) << 16;
case 2:
k1 ^= ((u64)tail[1]) << 8;
case 1:
k1 ^= ((u64)tail[0]) << 0;
k1 *= c1;
k1 = _rotl64(k1, 31);
k1 *= c2;
h1 ^= k1;
};
// Finalization
h1 ^= len;
h2 ^= len;
h1 += h2;
h2 += h1;
h1 = fmix64(h1);
h2 = fmix64(h2);
h1 += h2;
h2 += h1;
((u64*)out)[0] = h1;
((u64*)out)[1] = h2;
}
} // namespace Common

View File

@@ -5,12 +5,12 @@
#pragma once
#include <cstddef>
#include <cstring>
#include "common/cityhash.h"
#include "common/common_types.h"
namespace Common {
void MurmurHash3_128(const void* key, size_t len, u32 seed, void* out);
/**
* Computes a 64-bit hash over the specified block of data
* @param data Block of data to compute hash over
@@ -18,9 +18,54 @@ void MurmurHash3_128(const void* key, size_t len, u32 seed, void* out);
* @returns 64-bit hash value that was computed over the data block
*/
static inline u64 ComputeHash64(const void* data, size_t len) {
u64 res[2];
MurmurHash3_128(data, len, 0, res);
return res[0];
return CityHash64(static_cast<const char*>(data), len);
}
/**
* Computes a 64-bit hash of a struct. In addition to being trivially copyable, it is also critical
* that either the struct includes no padding, or that any padding is initialized to a known value
* by memsetting the struct to 0 before filling it in.
*/
template <typename T>
static inline u64 ComputeStructHash64(const T& data) {
static_assert(std::is_trivially_copyable<T>(),
"Type passed to ComputeStructHash64 must be trivially copyable");
return ComputeHash64(&data, sizeof(data));
}
/// A helper template that ensures the padding in a struct is initialized by memsetting to 0.
template <typename T>
struct HashableStruct {
// In addition to being trivially copyable, T must also have a trivial default constructor,
// because any member initialization would be overridden by memset
static_assert(std::is_trivial<T>(), "Type passed to HashableStruct must be trivial");
/*
* We use a union because "implicitly-defined copy/move constructor for a union X copies the
* object representation of X." and "implicitly-defined copy assignment operator for a union X
* copies the object representation (3.9) of X." = Bytewise copy instead of memberwise copy.
* This is important because the padding bytes are included in the hash and comparison between
* objects.
*/
union {
T state;
};
HashableStruct() {
// Memset structure to zero padding bits, so that they will be deterministic when hashing
std::memset(&state, 0, sizeof(T));
}
bool operator==(const HashableStruct<T>& o) const {
return std::memcmp(&state, &o.state, sizeof(T)) == 0;
};
bool operator!=(const HashableStruct<T>& o) const {
return !(*this == o);
};
size_t Hash() const {
return Common::ComputeStructHash64(state);
}
};
} // namespace Common

View File

@@ -11,6 +11,7 @@
#include "common/logging/filter.h"
#include "common/logging/log.h"
#include "common/logging/text_formatter.h"
#include "common/string_util.h"
namespace Log {
@@ -42,6 +43,7 @@ namespace Log {
SUB(Service, FS) \
SUB(Service, HID) \
SUB(Service, LM) \
SUB(Service, NFP) \
SUB(Service, NIFM) \
SUB(Service, NS) \
SUB(Service, NVDRV) \
@@ -49,6 +51,7 @@ namespace Log {
SUB(Service, SET) \
SUB(Service, SM) \
SUB(Service, SPL) \
SUB(Service, SSL) \
SUB(Service, Time) \
SUB(Service, VI) \
CLS(HW) \
@@ -104,25 +107,20 @@ const char* GetLevelName(Level log_level) {
}
Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
const char* function, const char* format, va_list args) {
const char* function, std::string message) {
using std::chrono::duration_cast;
using std::chrono::steady_clock;
static steady_clock::time_point time_origin = steady_clock::now();
std::array<char, 4 * 1024> formatting_buffer;
Entry entry;
entry.timestamp = duration_cast<std::chrono::microseconds>(steady_clock::now() - time_origin);
entry.log_class = log_class;
entry.log_level = log_level;
snprintf(formatting_buffer.data(), formatting_buffer.size(), "%s:%s:%u", filename, function,
line_nr);
entry.location = std::string(formatting_buffer.data());
vsnprintf(formatting_buffer.data(), formatting_buffer.size(), format, args);
entry.message = std::string(formatting_buffer.data());
entry.filename = Common::TrimSourcePath(filename);
entry.line_num = line_nr;
entry.function = function;
entry.message = std::move(message);
return entry;
}
@@ -133,15 +131,28 @@ void SetFilter(Filter* new_filter) {
filter = new_filter;
}
void LogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
void LogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_num,
const char* function, const char* format, ...) {
if (filter != nullptr && !filter->CheckMessage(log_class, log_level))
if (filter && !filter->CheckMessage(log_class, log_level))
return;
std::array<char, 4 * 1024> formatting_buffer;
va_list args;
va_start(args, format);
Entry entry = CreateEntry(log_class, log_level, filename, line_nr, function, format, args);
vsnprintf(formatting_buffer.data(), formatting_buffer.size(), format, args);
va_end(args);
Entry entry = CreateEntry(log_class, log_level, filename, line_num, function,
std::string(formatting_buffer.data()));
PrintColoredMessage(entry);
}
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
unsigned int line_num, const char* function, const char* format,
const fmt::format_args& args) {
if (filter && !filter->CheckMessage(log_class, log_level))
return;
Entry entry =
CreateEntry(log_class, log_level, filename, line_num, function, fmt::vformat(format, args));
PrintColoredMessage(entry);
}

View File

@@ -22,13 +22,16 @@ struct Entry {
std::chrono::microseconds timestamp;
Class log_class;
Level log_level;
std::string location;
std::string filename;
unsigned int line_num;
std::string function;
std::string message;
Entry() = default;
Entry(Entry&& o) = default;
Entry& operator=(Entry&& o) = default;
Entry& operator=(const Entry& o) = default;
};
/**
@@ -44,7 +47,7 @@ const char* GetLevelName(Level log_level);
/// Creates a log entry by formatting the given source location, and message.
Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
const char* function, const char* format, va_list args);
const char* function, std::string message);
void SetFilter(Filter* filter);
} // namespace Log

View File

@@ -65,14 +65,14 @@ bool Filter::ParseFilterRule(const std::string::const_iterator begin,
const std::string::const_iterator end) {
auto level_separator = std::find(begin, end, ':');
if (level_separator == end) {
LOG_ERROR(Log, "Invalid log filter. Must specify a log level after `:`: %s",
std::string(begin, end).c_str());
NGLOG_ERROR(Log, "Invalid log filter. Must specify a log level after `:`: %s",
std::string(begin, end).c_str());
return false;
}
const Level level = GetLevelByName(level_separator + 1, end);
if (level == Level::Count) {
LOG_ERROR(Log, "Unknown log level in filter: %s", std::string(begin, end).c_str());
NGLOG_ERROR(Log, "Unknown log level in filter: %s", std::string(begin, end).c_str());
return false;
}
@@ -83,7 +83,7 @@ bool Filter::ParseFilterRule(const std::string::const_iterator begin,
const Class log_class = GetClassByName(begin, level_separator);
if (log_class == Class::Count) {
LOG_ERROR(Log, "Unknown log class in filter: %s", std::string(begin, end).c_str());
NGLOG_ERROR(Log, "Unknown log class in filter: %s", std::string(begin, end).c_str());
return false;
}

View File

@@ -19,7 +19,7 @@ namespace Log {
class Filter {
public:
/// Initializes the filter with all classes having `default_level` as the minimum level.
Filter(Level default_level);
Filter(Level default_level = Level::Info);
/// Resets the filter so that all classes have `level` as the minimum displayed level.
void ResetAll(Level level);

View File

@@ -4,6 +4,7 @@
#pragma once
#include <fmt/format.h>
#include "common/common_types.h"
namespace Log {
@@ -59,6 +60,7 @@ enum class Class : ClassType {
Service_FS, ///< The FS (Filesystem) service
Service_HID, ///< The HID (Human interface device) service
Service_LM, ///< The LM (Logger) service
Service_NFP, ///< The NFP service
Service_NIFM, ///< The NIFM (Network interface) service
Service_NS, ///< The NS services
Service_NVDRV, ///< The NVDRV (Nvidia driver) service
@@ -66,6 +68,7 @@ enum class Class : ClassType {
Service_SET, ///< The SET (Settings) service
Service_SM, ///< The SM (Service manager) service
Service_SPL, ///< The SPL service
Service_SSL, ///< The SSL service
Service_Time, ///< The time service
Service_VI, ///< The VI (Video interface) service
HW, ///< Low-level hardware emulation
@@ -84,12 +87,12 @@ enum class Class : ClassType {
Loader, ///< ROM loader
Input, ///< Input emulation
Network, ///< Network emulation
WebService, ///< Interface to Citra Web Services
WebService, ///< Interface to yuzu Web Services
Count ///< Total number of logging classes
};
/// Logs a message to the global logger.
void LogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
void LogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_num,
const char* function,
#ifdef _MSC_VER
_Printf_format_string_
@@ -101,6 +104,18 @@ void LogMessage(Class log_class, Level log_level, const char* filename, unsigned
#endif
;
/// Logs a message to the global logger, using fmt
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
unsigned int line_num, const char* function, const char* format,
const fmt::format_args& args);
template <typename... Args>
void FmtLogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_num,
const char* function, const char* format, const Args&... args) {
FmtLogMessageImpl(log_class, log_level, filename, line_num, function, format,
fmt::make_args(args...));
}
} // namespace Log
#define LOG_GENERIC(log_class, log_level, ...) \
@@ -123,3 +138,28 @@ void LogMessage(Class log_class, Level log_level, const char* filename, unsigned
LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Error, __VA_ARGS__)
#define LOG_CRITICAL(log_class, ...) \
LOG_GENERIC(::Log::Class::log_class, ::Log::Level::Critical, __VA_ARGS__)
// Define the fmt lib macros
#ifdef _DEBUG
#define NGLOG_TRACE(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Trace, __FILE__, __LINE__, \
__func__, __VA_ARGS__)
#else
#define NGLOG_TRACE(log_class, fmt, ...) (void(0))
#endif
#define NGLOG_DEBUG(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Debug, __FILE__, __LINE__, \
__func__, __VA_ARGS__)
#define NGLOG_INFO(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Info, __FILE__, __LINE__, \
__func__, __VA_ARGS__)
#define NGLOG_WARNING(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Warning, __FILE__, __LINE__, \
__func__, __VA_ARGS__)
#define NGLOG_ERROR(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Error, __FILE__, __LINE__, \
__func__, __VA_ARGS__)
#define NGLOG_CRITICAL(log_class, ...) \
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Critical, __FILE__, __LINE__, \
__func__, __VA_ARGS__)

View File

@@ -18,50 +18,29 @@
namespace Log {
// TODO(bunnei): This should be moved to a generic path manipulation library
const char* TrimSourcePath(const char* path, const char* root) {
const char* p = path;
while (*p != '\0') {
const char* next_slash = p;
while (*next_slash != '\0' && *next_slash != '/' && *next_slash != '\\') {
++next_slash;
}
bool is_src = Common::ComparePartialString(p, next_slash, root);
p = next_slash;
if (*p != '\0') {
++p;
}
if (is_src) {
path = p;
}
}
return path;
}
void FormatLogMessage(const Entry& entry, char* out_text, size_t text_len) {
std::string FormatLogMessage(const Entry& entry) {
unsigned int time_seconds = static_cast<unsigned int>(entry.timestamp.count() / 1000000);
unsigned int time_fractional = static_cast<unsigned int>(entry.timestamp.count() % 1000000);
const char* class_name = GetLogClassName(entry.log_class);
const char* level_name = GetLevelName(entry.log_level);
snprintf(out_text, text_len, "[%4u.%06u] %s <%s> %s: %s", time_seconds, time_fractional,
class_name, level_name, TrimSourcePath(entry.location.c_str()), entry.message.c_str());
return fmt::format("[{:4d}.{:06d}] {} <{}> {}:{}:{}: {}", time_seconds, time_fractional,
class_name, level_name, entry.filename, entry.function, entry.line_num,
entry.message);
}
void PrintMessage(const Entry& entry) {
std::array<char, 4 * 1024> format_buffer;
FormatLogMessage(entry, format_buffer.data(), format_buffer.size());
fputs(format_buffer.data(), stderr);
fputc('\n', stderr);
auto str = FormatLogMessage(entry) + '\n';
fputs(str.c_str(), stderr);
}
void PrintColoredMessage(const Entry& entry) {
#ifdef _WIN32
static HANDLE console_handle = GetStdHandle(STD_ERROR_HANDLE);
HANDLE console_handle = GetStdHandle(STD_ERROR_HANDLE);
if (console_handle == INVALID_HANDLE_VALUE) {
return;
}
CONSOLE_SCREEN_BUFFER_INFO original_info = {0};
GetConsoleScreenBufferInfo(console_handle, &original_info);

View File

@@ -10,20 +10,8 @@ namespace Log {
struct Entry;
/**
* Attempts to trim an arbitrary prefix from `path`, leaving only the part starting at `root`. It's
* intended to be used to strip a system-specific build directory from the `__FILE__` macro,
* leaving only the path relative to the sources root.
*
* @param path The input file path as a null-terminated string
* @param root The name of the root source directory as a null-terminated string. Path up to and
* including the last occurrence of this name will be stripped
* @return A pointer to the same string passed as `path`, but starting at the trimmed portion
*/
const char* TrimSourcePath(const char* path, const char* root = "src");
/// Formats a log entry into the provided text buffer.
void FormatLogMessage(const Entry& entry, char* out_text, size_t text_len);
std::string FormatLogMessage(const Entry& entry);
/// Formats and prints a log entry to stderr.
void PrintMessage(const Entry& entry);
/// Prints the same message as `PrintMessage`, but colored acoording to the severity level.

View File

@@ -462,4 +462,27 @@ std::string StringFromFixedZeroTerminatedBuffer(const char* buffer, size_t max_l
return std::string(buffer, len);
}
const char* TrimSourcePath(const char* path, const char* root) {
const char* p = path;
while (*p != '\0') {
const char* next_slash = p;
while (*next_slash != '\0' && *next_slash != '/' && *next_slash != '\\') {
++next_slash;
}
bool is_src = Common::ComparePartialString(p, next_slash, root);
p = next_slash;
if (*p != '\0') {
++p;
}
if (is_src) {
path = p;
}
}
return path;
}
} // namespace Common

View File

@@ -134,4 +134,17 @@ bool ComparePartialString(InIt begin, InIt end, const char* other) {
* NUL-terminated then the string ends at max_len characters.
*/
std::string StringFromFixedZeroTerminatedBuffer(const char* buffer, size_t max_len);
/**
* Attempts to trim an arbitrary prefix from `path`, leaving only the part starting at `root`. It's
* intended to be used to strip a system-specific build directory from the `__FILE__` macro,
* leaving only the path relative to the sources root.
*
* @param path The input file path as a null-terminated string
* @param root The name of the root source directory as a null-terminated string. Path up to and
* including the last occurrence of this name will be stripped
* @return A pointer to the same string passed as `path`, but starting at the trimmed portion
*/
const char* TrimSourcePath(const char* path, const char* root = "src");
} // namespace Common

View File

@@ -103,7 +103,19 @@ inline __attribute__((always_inline)) u64 swap64(u64 _data) {
return __builtin_bswap64(_data);
}
#elif defined(__Bitrig__) || defined(__OpenBSD__)
// swap16, swap32, swap64 are left as is
// redefine swap16, swap32, swap64 as inline functions
#undef swap16
#undef swap32
#undef swap64
inline u16 swap16(u16 _data) {
return __swap16(_data);
}
inline u32 swap32(u32 _data) {
return __swap32(_data);
}
inline u64 swap64(u64 _data) {
return __swap64(_data);
}
#elif defined(__DragonFly__) || defined(__FreeBSD__) || defined(__NetBSD__)
inline u16 swap16(u16 _data) {
return bswap16(_data);

View File

@@ -15,7 +15,7 @@ namespace Telemetry {
/// Field type, used for grouping fields together in the final submitted telemetry log
enum class FieldType : u8 {
None = 0, ///< No specified field group
App, ///< Citra application fields (e.g. version, branch, etc.)
App, ///< yuzu application fields (e.g. version, branch, etc.)
Session, ///< Emulated session fields (e.g. title ID, log, etc.)
Performance, ///< Emulated performance (e.g. fps, emulated CPU speed, etc.)
UserFeedback, ///< User submitted feedback (e.g. star rating, user notes, etc.)

View File

@@ -54,7 +54,7 @@ static CPUCaps Detect() {
caps.num_cores = std::thread::hardware_concurrency();
// Assumes the CPU supports the CPUID instruction. Those that don't would likely not support
// Citra at all anyway
// yuzu at all anyway
int cpu_id[4];
memset(caps.brand_string, 0, sizeof(caps.brand_string));

View File

@@ -12,6 +12,8 @@ add_library(core STATIC
file_sys/errors.h
file_sys/filesystem.cpp
file_sys/filesystem.h
file_sys/partition_filesystem.cpp
file_sys/partition_filesystem.h
file_sys/path_parser.cpp
file_sys/path_parser.h
file_sys/program_metadata.cpp
@@ -22,6 +24,8 @@ add_library(core STATIC
file_sys/romfs_filesystem.h
file_sys/savedata_factory.cpp
file_sys/savedata_factory.h
file_sys/sdmc_factory.cpp
file_sys/sdmc_factory.h
file_sys/storage.h
frontend/emu_window.cpp
frontend/emu_window.h
@@ -86,8 +90,14 @@ add_library(core STATIC
hle/romfs.h
hle/service/acc/acc.cpp
hle/service/acc/acc.h
hle/service/acc/acc_aa.cpp
hle/service/acc/acc_aa.h
hle/service/acc/acc_su.cpp
hle/service/acc/acc_su.h
hle/service/acc/acc_u0.cpp
hle/service/acc/acc_u0.h
hle/service/acc/acc_u1.cpp
hle/service/acc/acc_u1.h
hle/service/am/am.cpp
hle/service/am/am.h
hle/service/am/applet_ae.cpp
@@ -128,6 +138,8 @@ add_library(core STATIC
hle/service/friend/friend.h
hle/service/friend/friend_a.cpp
hle/service/friend/friend_a.h
hle/service/friend/friend_u.cpp
hle/service/friend/friend_u.h
hle/service/hid/hid.cpp
hle/service/hid/hid.h
hle/service/lm/lm.cpp
@@ -140,6 +152,10 @@ add_library(core STATIC
hle/service/nifm/nifm_s.h
hle/service/nifm/nifm_u.cpp
hle/service/nifm/nifm_u.h
hle/service/nfp/nfp.cpp
hle/service/nfp/nfp.h
hle/service/nfp/nfp_user.cpp
hle/service/nfp/nfp_user.h
hle/service/ns/ns.cpp
hle/service/ns/ns.h
hle/service/ns/pl_u.cpp
@@ -187,8 +203,10 @@ add_library(core STATIC
hle/service/sm/controller.h
hle/service/sm/sm.cpp
hle/service/sm/sm.h
hle/service/sockets/bsd_u.cpp
hle/service/sockets/bsd_u.h
hle/service/sockets/bsd.cpp
hle/service/sockets/bsd.h
hle/service/sockets/nsd.cpp
hle/service/sockets/nsd.h
hle/service/sockets/sfdnsres.cpp
hle/service/sockets/sfdnsres.h
hle/service/sockets/sockets.cpp
@@ -199,6 +217,8 @@ add_library(core STATIC
hle/service/spl/module.h
hle/service/spl/spl.cpp
hle/service/spl/spl.h
hle/service/ssl/ssl.cpp
hle/service/ssl/ssl.h
hle/service/time/time.cpp
hle/service/time/time.h
hle/service/time/time_s.cpp

View File

@@ -86,21 +86,17 @@ public:
}
void AddTicks(u64 ticks) override {
if (ticks > ticks_remaining) {
ticks_remaining = 0;
return;
}
ticks -= ticks_remaining;
CoreTiming::AddTicks(ticks - num_interpreted_instructions);
num_interpreted_instructions = 0;
}
u64 GetTicksRemaining() override {
return ticks_remaining;
return std::max(CoreTiming::GetDowncount(), 0);
}
u64 GetCNTPCT() override {
return CoreTiming::GetTicks();
}
ARM_Dynarmic& parent;
size_t ticks_remaining = 0;
size_t num_interpreted_instructions = 0;
u64 tpidrro_el0 = 0;
u64 tpidr_el0 = 0;

View File

@@ -92,6 +92,8 @@ System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& file
return ResultStatus::ErrorLoader_ErrorEncrypted;
case Loader::ResultStatus::ErrorInvalidFormat:
return ResultStatus::ErrorLoader_ErrorInvalidFormat;
case Loader::ResultStatus::ErrorUnsupportedArch:
return ResultStatus::ErrorUnsupportedArch;
default:
return ResultStatus::ErrorSystemMode;
}
@@ -115,6 +117,8 @@ System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& file
return ResultStatus::ErrorLoader_ErrorEncrypted;
case Loader::ResultStatus::ErrorInvalidFormat:
return ResultStatus::ErrorLoader_ErrorInvalidFormat;
case Loader::ResultStatus::ErrorUnsupportedArch:
return ResultStatus::ErrorUnsupportedArch;
default:
return ResultStatus::ErrorLoader;
}
@@ -148,19 +152,15 @@ System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
current_process = Kernel::Process::Create("main");
switch (Settings::values.cpu_core) {
case Settings::CpuCore::Unicorn:
cpu_core = std::make_shared<ARM_Unicorn>();
break;
case Settings::CpuCore::Dynarmic:
default:
if (Settings::values.use_cpu_jit) {
#ifdef ARCHITECTURE_x86_64
cpu_core = std::make_shared<ARM_Dynarmic>();
#else
cpu_core = std::make_shared<ARM_Unicorn>();
LOG_WARNING(Core, "CPU JIT requested, but Dynarmic not available");
#endif
break;
} else {
cpu_core = std::make_shared<ARM_Unicorn>();
}
gpu_core = std::make_unique<Tegra::GPU>();

View File

@@ -13,6 +13,7 @@
#include "core/memory.h"
#include "core/perf_stats.h"
#include "core/telemetry_session.h"
#include "video_core/debug_utils/debug_utils.h"
#include "video_core/gpu.h"
class EmuWindow;
@@ -43,6 +44,7 @@ public:
ErrorSystemFiles, ///< Error in finding system files
ErrorSharedFont, ///< Error in finding shared font
ErrorVideoCore, ///< Error in the video core
ErrorUnsupportedArch, ///< Unsupported Architecture (32-Bit ROMs)
ErrorUnknown ///< Any other error
};
@@ -135,6 +137,14 @@ public:
return *app_loader;
}
void SetGPUDebugContext(std::shared_ptr<Tegra::DebugContext> context) {
debug_context = std::move(context);
}
std::shared_ptr<Tegra::DebugContext> GetGPUDebugContext() const {
return debug_context;
}
private:
/**
* Initialize the emulated system.
@@ -154,6 +164,8 @@ private:
std::unique_ptr<Kernel::Scheduler> scheduler;
std::unique_ptr<Tegra::GPU> gpu_core;
std::shared_ptr<Tegra::DebugContext> debug_context;
Kernel::SharedPtr<Kernel::Process> current_process;
/// When true, signals that a reschedule should happen

View File

@@ -6,34 +6,28 @@
#include <array>
#include <cstddef>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "core/file_sys/filesystem.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace
namespace FileSys {
// Structure of a directory entry, from http://3dbrew.org/wiki/FSDir:Read#Entry_format
const size_t FILENAME_LENGTH = 0x20C / 2;
// Structure of a directory entry, from
// http://switchbrew.org/index.php?title=Filesystem_services#DirectoryEntry
const size_t FILENAME_LENGTH = 0x300;
struct Entry {
char16_t filename[FILENAME_LENGTH]; // Entry name (UTF-16, null-terminated)
std::array<char, 9> short_name; // 8.3 file name ('longfilename' -> 'LONGFI~1', null-terminated)
char unknown1; // unknown (observed values: 0x0A, 0x70, 0xFD)
std::array<char, 4>
extension; // 8.3 file extension (set to spaces for directories, null-terminated)
char unknown2; // unknown (always 0x01)
char unknown3; // unknown (0x00 or 0x08)
char is_directory; // directory flag
char is_hidden; // hidden flag
char is_archive; // archive flag
char is_read_only; // read-only flag
u64 file_size; // file size (for files only)
char filename[FILENAME_LENGTH];
INSERT_PADDING_BYTES(4);
EntryType type;
INSERT_PADDING_BYTES(3);
u64 file_size;
};
static_assert(sizeof(Entry) == 0x228, "Directory Entry struct isn't exactly 0x228 bytes long!");
static_assert(offsetof(Entry, short_name) == 0x20C, "Wrong offset for short_name in Entry.");
static_assert(offsetof(Entry, extension) == 0x216, "Wrong offset for extension in Entry.");
static_assert(offsetof(Entry, is_archive) == 0x21E, "Wrong offset for is_archive in Entry.");
static_assert(offsetof(Entry, file_size) == 0x220, "Wrong offset for file_size in Entry.");
static_assert(sizeof(Entry) == 0x310, "Directory Entry struct isn't exactly 0x310 bytes long!");
static_assert(offsetof(Entry, type) == 0x304, "Wrong offset for type in Entry.");
static_assert(offsetof(Entry, file_size) == 0x308, "Wrong offset for file_size in Entry.");
class DirectoryBackend : NonCopyable {
public:
@@ -46,7 +40,10 @@ public:
* @param entries Buffer to read data into
* @return Number of entries listed
*/
virtual u32 Read(const u32 count, Entry* entries) = 0;
virtual u64 Read(const u64 count, Entry* entries) = 0;
/// Returns the number of entries still left to read.
virtual u64 GetEntryCount() const = 0;
/**
* Close the directory

View File

@@ -11,16 +11,43 @@
namespace FileSys {
static std::string ModeFlagsToString(Mode mode) {
std::string mode_str;
u32 mode_flags = static_cast<u32>(mode);
// Calculate the correct open mode for the file.
if ((mode_flags & static_cast<u32>(Mode::Read)) &&
(mode_flags & static_cast<u32>(Mode::Write))) {
if (mode_flags & static_cast<u32>(Mode::Append))
mode_str = "a+";
else
mode_str = "r+";
} else {
if (mode_flags & static_cast<u32>(Mode::Read))
mode_str = "r";
else if (mode_flags & static_cast<u32>(Mode::Append))
mode_str = "a";
else if (mode_flags & static_cast<u32>(Mode::Write))
mode_str = "w";
}
mode_str += "b";
return mode_str;
}
std::string Disk_FileSystem::GetName() const {
return "Disk";
}
ResultVal<std::unique_ptr<StorageBackend>> Disk_FileSystem::OpenFile(const std::string& path,
Mode mode) const {
ASSERT_MSG(mode == Mode::Read || mode == Mode::Write, "Other file modes are not supported");
// Calculate the correct open mode for the file.
std::string mode_str = ModeFlagsToString(mode);
std::string full_path = base_directory + path;
auto file = std::make_shared<FileUtil::IOFile>(full_path, mode == Mode::Read ? "rb" : "wb");
auto file = std::make_shared<FileUtil::IOFile>(full_path, mode_str.c_str());
if (!file->IsOpen()) {
return ERROR_PATH_NOT_FOUND;
@@ -30,10 +57,14 @@ ResultVal<std::unique_ptr<StorageBackend>> Disk_FileSystem::OpenFile(const std::
std::make_unique<Disk_Storage>(std::move(file)));
}
ResultCode Disk_FileSystem::DeleteFile(const Path& path) const {
LOG_WARNING(Service_FS, "(STUBBED) called");
// TODO(bunnei): Use correct error code
return ResultCode(-1);
ResultCode Disk_FileSystem::DeleteFile(const std::string& path) const {
if (!FileUtil::Exists(path)) {
return ERROR_PATH_NOT_FOUND;
}
FileUtil::Delete(path);
return RESULT_SUCCESS;
}
ResultCode Disk_FileSystem::RenameFile(const Path& src_path, const Path& dest_path) const {
@@ -75,8 +106,15 @@ ResultCode Disk_FileSystem::CreateFile(const std::string& path, u64 size) const
return ResultCode(-1);
}
ResultCode Disk_FileSystem::CreateDirectory(const Path& path) const {
LOG_WARNING(Service_FS, "(STUBBED) called");
ResultCode Disk_FileSystem::CreateDirectory(const std::string& path) const {
// TODO(Subv): Perform path validation to prevent escaping the emulator sandbox.
std::string full_path = base_directory + path;
if (FileUtil::CreateDir(full_path)) {
return RESULT_SUCCESS;
}
LOG_CRITICAL(Service_FS, "(unreachable) Unknown error creating %s", full_path.c_str());
// TODO(wwylele): Use correct error code
return ResultCode(-1);
}
@@ -88,8 +126,17 @@ ResultCode Disk_FileSystem::RenameDirectory(const Path& src_path, const Path& de
}
ResultVal<std::unique_ptr<DirectoryBackend>> Disk_FileSystem::OpenDirectory(
const Path& path) const {
return MakeResult<std::unique_ptr<DirectoryBackend>>(std::make_unique<Disk_Directory>());
const std::string& path) const {
std::string full_path = base_directory + path;
if (!FileUtil::IsDirectory(full_path)) {
// TODO(Subv): Find the correct error code for this.
return ResultCode(-1);
}
auto directory = std::make_unique<Disk_Directory>(full_path);
return MakeResult<std::unique_ptr<DirectoryBackend>>(std::move(directory));
}
u64 Disk_FileSystem::GetFreeSpaceSize() const {
@@ -103,8 +150,10 @@ ResultVal<FileSys::EntryType> Disk_FileSystem::GetEntryType(const std::string& p
return ERROR_PATH_NOT_FOUND;
}
// TODO(Subv): Find out the EntryType values
UNIMPLEMENTED_MSG("Unimplemented GetEntryType");
if (FileUtil::IsDirectory(full_path))
return MakeResult(EntryType::Directory);
return MakeResult(EntryType::File);
}
ResultVal<size_t> Disk_Storage::Read(const u64 offset, const size_t length, u8* buffer) const {
@@ -129,18 +178,55 @@ u64 Disk_Storage::GetSize() const {
}
bool Disk_Storage::SetSize(const u64 size) const {
LOG_WARNING(Service_FS, "(STUBBED) called");
return false;
}
u32 Disk_Directory::Read(const u32 count, Entry* entries) {
LOG_WARNING(Service_FS, "(STUBBED) called");
return 0;
}
bool Disk_Directory::Close() const {
LOG_WARNING(Service_FS, "(STUBBED) called");
file->Resize(size);
file->Flush();
return true;
}
Disk_Directory::Disk_Directory(const std::string& path) : directory() {
unsigned size = FileUtil::ScanDirectoryTree(path, directory);
directory.size = size;
directory.isDirectory = true;
children_iterator = directory.children.begin();
}
u64 Disk_Directory::Read(const u64 count, Entry* entries) {
u64 entries_read = 0;
while (entries_read < count && children_iterator != directory.children.cend()) {
const FileUtil::FSTEntry& file = *children_iterator;
const std::string& filename = file.virtualName;
Entry& entry = entries[entries_read];
LOG_TRACE(Service_FS, "File %s: size=%llu dir=%d", filename.c_str(), file.size,
file.isDirectory);
// TODO(Link Mauve): use a proper conversion to UTF-16.
for (size_t j = 0; j < FILENAME_LENGTH; ++j) {
entry.filename[j] = filename[j];
if (!filename[j])
break;
}
if (file.isDirectory) {
entry.file_size = 0;
entry.type = EntryType::Directory;
} else {
entry.file_size = file.size;
entry.type = EntryType::File;
}
++entries_read;
++children_iterator;
}
return entries_read;
}
u64 Disk_Directory::GetEntryCount() const {
// We convert the children iterator into a const_iterator to allow template argument deduction
// in std::distance.
std::vector<FileUtil::FSTEntry>::const_iterator current = children_iterator;
return std::distance(current, directory.children.end());
}
} // namespace FileSys

View File

@@ -25,14 +25,15 @@ public:
ResultVal<std::unique_ptr<StorageBackend>> OpenFile(const std::string& path,
Mode mode) const override;
ResultCode DeleteFile(const Path& path) const override;
ResultCode DeleteFile(const std::string& path) const override;
ResultCode RenameFile(const Path& src_path, const Path& dest_path) const override;
ResultCode DeleteDirectory(const Path& path) const override;
ResultCode DeleteDirectoryRecursively(const Path& path) const override;
ResultCode CreateFile(const std::string& path, u64 size) const override;
ResultCode CreateDirectory(const Path& path) const override;
ResultCode CreateDirectory(const std::string& path) const override;
ResultCode RenameDirectory(const Path& src_path, const Path& dest_path) const override;
ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(const Path& path) const override;
ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(
const std::string& path) const override;
u64 GetFreeSpaceSize() const override;
ResultVal<EntryType> GetEntryType(const std::string& path) const override;
@@ -59,8 +60,26 @@ private:
class Disk_Directory : public DirectoryBackend {
public:
u32 Read(const u32 count, Entry* entries) override;
bool Close() const override;
Disk_Directory(const std::string& path);
~Disk_Directory() override {
Close();
}
u64 Read(const u64 count, Entry* entries) override;
u64 GetEntryCount() const override;
bool Close() const override {
return true;
}
protected:
u32 total_entries_in_directory;
FileUtil::FSTEntry directory;
// We need to remember the last entry we returned, so a subsequent call to Read will continue
// from the next one. This iterator will always point to the next unread entry.
std::vector<FileUtil::FSTEntry>::iterator children_iterator;
};
} // namespace FileSys

View File

@@ -27,7 +27,7 @@ enum LowPathType : u32 {
Wchar = 4,
};
enum EntryType : u32 {
enum EntryType : u8 {
Directory = 0,
File = 1,
};
@@ -35,6 +35,7 @@ enum EntryType : u32 {
enum class Mode : u32 {
Read = 1,
Write = 2,
Append = 4,
};
class Path {
@@ -96,14 +97,14 @@ public:
* @param path Path relative to the archive
* @return Result of the operation
*/
virtual ResultCode DeleteFile(const Path& path) const = 0;
virtual ResultCode DeleteFile(const std::string& path) const = 0;
/**
* Create a directory specified by its path
* @param path Path relative to the archive
* @return Result of the operation
*/
virtual ResultCode CreateDirectory(const Path& path) const = 0;
virtual ResultCode CreateDirectory(const std::string& path) const = 0;
/**
* Delete a directory specified by its path
@@ -149,7 +150,8 @@ public:
* @param path Path relative to the archive
* @return Opened directory, or error code
*/
virtual ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(const Path& path) const = 0;
virtual ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(
const std::string& path) const = 0;
/**
* Get the free space

View File

@@ -0,0 +1,125 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cinttypes>
#include <utility>
#include "common/file_util.h"
#include "common/logging/log.h"
#include "core/file_sys/partition_filesystem.h"
#include "core/loader/loader.h"
namespace FileSys {
Loader::ResultStatus PartitionFilesystem::Load(const std::string& file_path, size_t offset) {
FileUtil::IOFile file(file_path, "rb");
if (!file.IsOpen())
return Loader::ResultStatus::Error;
// At least be as large as the header
if (file.GetSize() < sizeof(Header))
return Loader::ResultStatus::Error;
// For cartridges, HFSs can get very large, so we need to calculate the size up to
// the actual content itself instead of just blindly reading in the entire file.
Header pfs_header;
if (!file.ReadBytes(&pfs_header, sizeof(Header)))
return Loader::ResultStatus::Error;
bool is_hfs = (memcmp(pfs_header.magic.data(), "HFS", 3) == 0);
size_t entry_size = is_hfs ? sizeof(HFSEntry) : sizeof(PFSEntry);
size_t metadata_size =
sizeof(Header) + (pfs_header.num_entries * entry_size) + pfs_header.strtab_size;
// Actually read in now...
file.Seek(offset, SEEK_SET);
std::vector<u8> file_data(metadata_size);
if (!file.ReadBytes(file_data.data(), metadata_size))
return Loader::ResultStatus::Error;
Loader::ResultStatus result = Load(file_data);
if (result != Loader::ResultStatus::Success)
LOG_ERROR(Service_FS, "Failed to load PFS from file %s!", file_path.c_str());
return result;
}
Loader::ResultStatus PartitionFilesystem::Load(const std::vector<u8>& file_data, size_t offset) {
size_t total_size = file_data.size() - offset;
if (total_size < sizeof(Header))
return Loader::ResultStatus::Error;
memcpy(&pfs_header, &file_data[offset], sizeof(Header));
is_hfs = (memcmp(pfs_header.magic.data(), "HFS", 3) == 0);
size_t entries_offset = offset + sizeof(Header);
size_t entry_size = is_hfs ? sizeof(HFSEntry) : sizeof(PFSEntry);
size_t strtab_offset = entries_offset + (pfs_header.num_entries * entry_size);
for (u16 i = 0; i < pfs_header.num_entries; i++) {
FileEntry entry;
memcpy(&entry.fs_entry, &file_data[entries_offset + (i * entry_size)], sizeof(FSEntry));
entry.name = std::string(reinterpret_cast<const char*>(
&file_data[strtab_offset + entry.fs_entry.strtab_offset]));
pfs_entries.push_back(std::move(entry));
}
content_offset = strtab_offset + pfs_header.strtab_size;
return Loader::ResultStatus::Success;
}
u32 PartitionFilesystem::GetNumEntries() const {
return pfs_header.num_entries;
}
u64 PartitionFilesystem::GetEntryOffset(int index) const {
if (index > GetNumEntries())
return 0;
return content_offset + pfs_entries[index].fs_entry.offset;
}
u64 PartitionFilesystem::GetEntrySize(int index) const {
if (index > GetNumEntries())
return 0;
return pfs_entries[index].fs_entry.size;
}
std::string PartitionFilesystem::GetEntryName(int index) const {
if (index > GetNumEntries())
return "";
return pfs_entries[index].name;
}
u64 PartitionFilesystem::GetFileOffset(const std::string& name) const {
for (u32 i = 0; i < pfs_header.num_entries; i++) {
if (pfs_entries[i].name == name)
return content_offset + pfs_entries[i].fs_entry.offset;
}
return 0;
}
u64 PartitionFilesystem::GetFileSize(const std::string& name) const {
for (u32 i = 0; i < pfs_header.num_entries; i++) {
if (pfs_entries[i].name == name)
return pfs_entries[i].fs_entry.size;
}
return 0;
}
void PartitionFilesystem::Print() const {
NGLOG_DEBUG(Service_FS, "Magic: {:.4}", pfs_header.magic.data());
NGLOG_DEBUG(Service_FS, "Files: {}", pfs_header.num_entries);
for (u32 i = 0; i < pfs_header.num_entries; i++) {
NGLOG_DEBUG(Service_FS, " > File {}: {} (0x{:X} bytes, at 0x{:X})", i,
pfs_entries[i].name.c_str(), pfs_entries[i].fs_entry.size,
GetFileOffset(pfs_entries[i].name));
}
}
} // namespace FileSys

View File

@@ -0,0 +1,87 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <string>
#include <vector>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"
namespace Loader {
enum class ResultStatus;
}
namespace FileSys {
/**
* Helper which implements an interface to parse PFS/HFS filesystems.
* Data can either be loaded from a file path or data with an offset into it.
*/
class PartitionFilesystem {
public:
Loader::ResultStatus Load(const std::string& file_path, size_t offset = 0);
Loader::ResultStatus Load(const std::vector<u8>& file_data, size_t offset = 0);
u32 GetNumEntries() const;
u64 GetEntryOffset(int index) const;
u64 GetEntrySize(int index) const;
std::string GetEntryName(int index) const;
u64 GetFileOffset(const std::string& name) const;
u64 GetFileSize(const std::string& name) const;
void Print() const;
private:
struct Header {
std::array<char, 4> magic;
u32_le num_entries;
u32_le strtab_size;
INSERT_PADDING_BYTES(0x4);
};
static_assert(sizeof(Header) == 0x10, "PFS/HFS header structure size is wrong");
#pragma pack(push, 1)
struct FSEntry {
u64_le offset;
u64_le size;
u32_le strtab_offset;
};
static_assert(sizeof(FSEntry) == 0x14, "FS entry structure size is wrong");
struct PFSEntry {
FSEntry fs_entry;
INSERT_PADDING_BYTES(0x4);
};
static_assert(sizeof(PFSEntry) == 0x18, "PFS entry structure size is wrong");
struct HFSEntry {
FSEntry fs_entry;
u32_le hash_region_size;
INSERT_PADDING_BYTES(0x8);
std::array<char, 0x20> hash;
};
static_assert(sizeof(HFSEntry) == 0x40, "HFS entry structure size is wrong");
#pragma pack(pop)
struct FileEntry {
FSEntry fs_entry;
std::string name;
};
Header pfs_header;
bool is_hfs;
size_t content_offset;
std::vector<FileEntry> pfs_entries;
};
} // namespace FileSys

View File

@@ -20,7 +20,7 @@ ResultVal<std::unique_ptr<StorageBackend>> RomFS_FileSystem::OpenFile(const std:
std::make_unique<RomFS_Storage>(romfs_file, data_offset, data_size));
}
ResultCode RomFS_FileSystem::DeleteFile(const Path& path) const {
ResultCode RomFS_FileSystem::DeleteFile(const std::string& path) const {
LOG_CRITICAL(Service_FS, "Attempted to delete a file from an ROMFS archive (%s).",
GetName().c_str());
// TODO(bunnei): Use correct error code
@@ -55,7 +55,7 @@ ResultCode RomFS_FileSystem::CreateFile(const std::string& path, u64 size) const
return ResultCode(-1);
}
ResultCode RomFS_FileSystem::CreateDirectory(const Path& path) const {
ResultCode RomFS_FileSystem::CreateDirectory(const std::string& path) const {
LOG_CRITICAL(Service_FS, "Attempted to create a directory in an ROMFS archive (%s).",
GetName().c_str());
// TODO(wwylele): Use correct error code
@@ -70,7 +70,8 @@ ResultCode RomFS_FileSystem::RenameDirectory(const Path& src_path, const Path& d
}
ResultVal<std::unique_ptr<DirectoryBackend>> RomFS_FileSystem::OpenDirectory(
const Path& path) const {
const std::string& path) const {
LOG_WARNING(Service_FS, "Opening Directory in a ROMFS archive");
return MakeResult<std::unique_ptr<DirectoryBackend>>(std::make_unique<ROMFSDirectory>());
}

View File

@@ -31,14 +31,15 @@ public:
ResultVal<std::unique_ptr<StorageBackend>> OpenFile(const std::string& path,
Mode mode) const override;
ResultCode DeleteFile(const Path& path) const override;
ResultCode DeleteFile(const std::string& path) const override;
ResultCode RenameFile(const Path& src_path, const Path& dest_path) const override;
ResultCode DeleteDirectory(const Path& path) const override;
ResultCode DeleteDirectoryRecursively(const Path& path) const override;
ResultCode CreateFile(const std::string& path, u64 size) const override;
ResultCode CreateDirectory(const Path& path) const override;
ResultCode CreateDirectory(const std::string& path) const override;
ResultCode RenameDirectory(const Path& src_path, const Path& dest_path) const override;
ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(const Path& path) const override;
ResultVal<std::unique_ptr<DirectoryBackend>> OpenDirectory(
const std::string& path) const override;
u64 GetFreeSpaceSize() const override;
ResultVal<EntryType> GetEntryType(const std::string& path) const override;
@@ -70,7 +71,10 @@ private:
class ROMFSDirectory : public DirectoryBackend {
public:
u32 Read(const u32 count, Entry* entries) override {
u64 Read(const u64 count, Entry* entries) override {
return 0;
}
u64 GetEntryCount() const override {
return 0;
}
bool Close() const override {

View File

@@ -0,0 +1,40 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cinttypes>
#include <memory>
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/file_sys/disk_filesystem.h"
#include "core/file_sys/sdmc_factory.h"
namespace FileSys {
SDMC_Factory::SDMC_Factory(std::string sd_directory) : sd_directory(std::move(sd_directory)) {}
ResultVal<std::unique_ptr<FileSystemBackend>> SDMC_Factory::Open(const Path& path) {
// Create the SD Card directory if it doesn't already exist.
if (!FileUtil::IsDirectory(sd_directory)) {
FileUtil::CreateFullPath(sd_directory);
}
auto archive = std::make_unique<Disk_FileSystem>(sd_directory);
return MakeResult<std::unique_ptr<FileSystemBackend>>(std::move(archive));
}
ResultCode SDMC_Factory::Format(const Path& path) {
LOG_ERROR(Service_FS, "Unimplemented Format archive %s", GetName().c_str());
// TODO(Subv): Find the right error code for this
return ResultCode(-1);
}
ResultVal<ArchiveFormatInfo> SDMC_Factory::GetFormatInfo(const Path& path) const {
LOG_ERROR(Service_FS, "Unimplemented GetFormatInfo archive %s", GetName().c_str());
// TODO(bunnei): Find the right error code for this
return ResultCode(-1);
}
} // namespace FileSys

View File

@@ -0,0 +1,31 @@
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string>
#include "common/common_types.h"
#include "core/file_sys/filesystem.h"
#include "core/hle/result.h"
namespace FileSys {
/// File system interface to the SDCard archive
class SDMC_Factory final : public FileSystemFactory {
public:
explicit SDMC_Factory(std::string sd_directory);
std::string GetName() const override {
return "SDMC_Factory";
}
ResultVal<std::unique_ptr<FileSystemBackend>> Open(const Path& path) override;
ResultCode Format(const Path& path) override;
ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path) const override;
private:
std::string sd_directory;
};
} // namespace FileSys

View File

@@ -268,8 +268,11 @@ std::vector<u8> HLERequestContext::ReadBuffer() const {
size_t HLERequestContext::WriteBuffer(const void* buffer, size_t size) const {
const bool is_buffer_b{BufferDescriptorB().size() && BufferDescriptorB()[0].Size()};
ASSERT_MSG(size <= GetWriteBufferSize(), "Size %lx is too big", size);
const size_t buffer_size{GetWriteBufferSize()};
if (size > buffer_size) {
LOG_CRITICAL(Core, "size (%016zx) is greater than buffer_size (%016zx)", size, buffer_size);
size = buffer_size; // TODO(bunnei): This needs to be HW tested
}
if (is_buffer_b) {
Memory::WriteBlock(BufferDescriptorB()[0].Address(), buffer, size);

View File

@@ -121,8 +121,9 @@ void Process::Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size) {
// TODO(bunnei): This is heap area that should be allocated by the kernel and not mapped as part
// of the user address space.
vm_manager
.MapMemoryBlock(Memory::STACK_VADDR, std::make_shared<std::vector<u8>>(stack_size, 0), 0,
stack_size, MemoryState::Mapped)
.MapMemoryBlock(Memory::STACK_AREA_VADDR_END - stack_size,
std::make_shared<std::vector<u8>>(stack_size, 0), 0, stack_size,
MemoryState::Mapped)
.Unwrap();
misc_memory_used += stack_size;
memory_region->used += stack_size;

View File

@@ -120,18 +120,6 @@ ResultCode SharedMemory::Map(Process* target_process, VAddr address, MemoryPermi
return ERR_WRONG_PERMISSION;
}
// TODO(Subv): The same process that created a SharedMemory object
// can not map it in its own address space unless it was created with addr=0, result 0xD900182C.
if (address != 0) {
// TODO(shinyquagsire23): Check for virtual/mappable memory here too?
if (address >= Memory::HEAP_VADDR && address < Memory::HEAP_VADDR_END) {
LOG_ERROR(Kernel, "cannot map id=%u, address=0x%lx name=%s, invalid address",
GetObjectId(), address, name.c_str());
return ERR_INVALID_ADDRESS;
}
}
VAddr target_address = address;
if (base_address == 0 && target_address == 0) {

View File

@@ -371,6 +371,18 @@ static ResultCode GetInfo(u64* result, u64 info_id, u64 handle, u64 info_sub_id)
return RESULT_SUCCESS;
}
/// Sets the thread activity
static ResultCode SetThreadActivity(Handle handle, u32 unknown) {
LOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x%08X, unknown=0x%08X", handle, unknown);
return RESULT_SUCCESS;
}
/// Gets the thread context
static ResultCode GetThreadContext(Handle handle, VAddr addr) {
LOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x%08X, addr=0x%" PRIx64, handle, addr);
return RESULT_SUCCESS;
}
/// Gets the priority for the specified thread
static ResultCode GetThreadPriority(u32* priority, Handle handle) {
const SharedPtr<Thread> thread = g_handle_table.Get<Thread>(handle);
@@ -756,8 +768,16 @@ static ResultCode CreateTransferMemory(Handle* handle, VAddr addr, u64 size, u32
return RESULT_SUCCESS;
}
static ResultCode SetThreadCoreMask(u64, u64, u64) {
LOG_WARNING(Kernel_SVC, "(STUBBED) called");
static ResultCode GetThreadCoreMask(Handle handle, u32* mask, u64* unknown) {
LOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x%08X", handle);
*mask = 0x0;
*unknown = 0xf;
return RESULT_SUCCESS;
}
static ResultCode SetThreadCoreMask(Handle handle, u32 mask, u64 unknown) {
LOG_WARNING(Kernel_SVC, "(STUBBED) called, handle=0x%08X, mask=0x%08X, unknown=0x%lx", handle,
mask, unknown);
return RESULT_SUCCESS;
}
@@ -809,7 +829,7 @@ static const FunctionDef SVC_Table[] = {
{0x0B, SvcWrap<SleepThread>, "SleepThread"},
{0x0C, SvcWrap<GetThreadPriority>, "GetThreadPriority"},
{0x0D, SvcWrap<SetThreadPriority>, "SetThreadPriority"},
{0x0E, nullptr, "GetThreadCoreMask"},
{0x0E, SvcWrap<GetThreadCoreMask>, "GetThreadCoreMask"},
{0x0F, SvcWrap<SetThreadCoreMask>, "SetThreadCoreMask"},
{0x10, SvcWrap<GetCurrentProcessorNumber>, "GetCurrentProcessorNumber"},
{0x11, nullptr, "SignalEvent"},
@@ -841,14 +861,14 @@ static const FunctionDef SVC_Table[] = {
{0x2B, nullptr, "FlushDataCache"},
{0x2C, nullptr, "MapPhysicalMemory"},
{0x2D, nullptr, "UnmapPhysicalMemory"},
{0x2E, nullptr, "Unknown"},
{0x2E, nullptr, "GetNextThreadInfo"},
{0x2F, nullptr, "GetLastThreadInfo"},
{0x30, nullptr, "GetResourceLimitLimitValue"},
{0x31, nullptr, "GetResourceLimitCurrentValue"},
{0x32, nullptr, "SetThreadActivity"},
{0x33, nullptr, "GetThreadContext"},
{0x34, nullptr, "Unknown"},
{0x35, nullptr, "Unknown"},
{0x32, SvcWrap<SetThreadActivity>, "SetThreadActivity"},
{0x33, SvcWrap<GetThreadContext>, "GetThreadContext"},
{0x34, nullptr, "WaitForAddress"},
{0x35, nullptr, "SignalToAddress"},
{0x36, nullptr, "Unknown"},
{0x37, nullptr, "Unknown"},
{0x38, nullptr, "Unknown"},
@@ -856,7 +876,7 @@ static const FunctionDef SVC_Table[] = {
{0x3A, nullptr, "Unknown"},
{0x3B, nullptr, "Unknown"},
{0x3C, nullptr, "DumpInfo"},
{0x3D, nullptr, "Unknown"},
{0x3D, nullptr, "DumpInfoNew"},
{0x3E, nullptr, "Unknown"},
{0x3F, nullptr, "Unknown"},
{0x40, nullptr, "CreateSession"},
@@ -867,9 +887,9 @@ static const FunctionDef SVC_Table[] = {
{0x45, nullptr, "CreateEvent"},
{0x46, nullptr, "Unknown"},
{0x47, nullptr, "Unknown"},
{0x48, nullptr, "Unknown"},
{0x49, nullptr, "Unknown"},
{0x4A, nullptr, "Unknown"},
{0x48, nullptr, "AllocateUnsafeMemory"},
{0x49, nullptr, "FreeUnsafeMemory"},
{0x4A, nullptr, "SetUnsafeAllocationLimit"},
{0x4B, nullptr, "CreateJitMemory"},
{0x4C, nullptr, "MapJitMemory"},
{0x4D, nullptr, "SleepSystem"},
@@ -906,7 +926,7 @@ static const FunctionDef SVC_Table[] = {
{0x6C, nullptr, "SetHardwareBreakPoint"},
{0x6D, nullptr, "GetDebugThreadParam"},
{0x6E, nullptr, "Unknown"},
{0x6F, nullptr, "Unknown"},
{0x6F, nullptr, "GetMemoryInfo"},
{0x70, nullptr, "CreatePort"},
{0x71, nullptr, "ManageNamedPort"},
{0x72, nullptr, "ConnectToPort"},

View File

@@ -70,6 +70,26 @@ void SvcWrap() {
FuncReturn(retval);
}
template <ResultCode func(u32, u64)>
void SvcWrap() {
FuncReturn(func((u32)(PARAM(0) & 0xFFFFFFFF), PARAM(1)).raw);
}
template <ResultCode func(u32, u32, u64)>
void SvcWrap() {
FuncReturn(func((u32)(PARAM(0) & 0xFFFFFFFF), (u32)(PARAM(1) & 0xFFFFFFFF), PARAM(2)).raw);
}
template <ResultCode func(u32, u32*, u64*)>
void SvcWrap() {
u32 param_1 = 0;
u64 param_2 = 0;
ResultCode retval = func((u32)(PARAM(2) & 0xFFFFFFFF), &param_1, &param_2);
Core::CPU().SetReg(1, param_1);
Core::CPU().SetReg(2, param_2);
FuncReturn(retval.raw);
}
template <ResultCode func(u64, u64, u32, u32)>
void SvcWrap() {
FuncReturn(

View File

@@ -342,7 +342,7 @@ SharedPtr<Thread> SetupMainThread(VAddr entry_point, u32 priority,
// Initialize new "main" thread
auto thread_res = Thread::Create("main", entry_point, priority, 0, THREADPROCESSORID_0,
Memory::STACK_VADDR_END, owner_process);
Memory::STACK_AREA_VADDR_END, owner_process);
SharedPtr<Thread> thread = std::move(thread_res).Unwrap();

View File

@@ -380,7 +380,7 @@ void VMManager::UpdatePageTableForVMA(const VirtualMemoryArea& vma) {
u64 VMManager::GetTotalMemoryUsage() {
LOG_WARNING(Kernel, "(STUBBED) called");
return 0xBE000000;
return 0xF8000000;
}
u64 VMManager::GetTotalHeapUsage() {

View File

@@ -200,6 +200,9 @@ public:
}
ResultVal& operator=(const ResultVal& o) {
if (this == &o) {
return *this;
}
if (!empty()) {
if (!o.empty()) {
object = o.object;

View File

@@ -2,14 +2,150 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/logging/log.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/service/acc/acc.h"
#include "core/hle/service/acc/acc_aa.h"
#include "core/hle/service/acc/acc_su.h"
#include "core/hle/service/acc/acc_u0.h"
#include "core/hle/service/acc/acc_u1.h"
namespace Service {
namespace Account {
// TODO: RE this structure
struct UserData {
INSERT_PADDING_WORDS(1);
u32 icon_id;
u8 bg_color_id;
INSERT_PADDING_BYTES(0x7);
INSERT_PADDING_BYTES(0x10);
INSERT_PADDING_BYTES(0x60);
};
static_assert(sizeof(UserData) == 0x80, "UserData structure has incorrect size");
struct ProfileBase {
u8 user_id[0x10];
u64 timestamp;
u8 username[0x20];
};
static_assert(sizeof(ProfileBase) == 0x38, "ProfileBase structure has incorrect size");
using Uid = std::array<u64, 2>;
static constexpr Uid DEFAULT_USER_ID{0x10ull, 0x20ull};
class IProfile final : public ServiceFramework<IProfile> {
public:
IProfile() : ServiceFramework("IProfile") {
static const FunctionInfo functions[] = {
{0, nullptr, "Get"},
{1, &IProfile::GetBase, "GetBase"},
{10, nullptr, "GetImageSize"},
{11, nullptr, "LoadImage"},
};
RegisterHandlers(functions);
}
private:
void GetBase(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
ProfileBase profile_base{};
IPC::ResponseBuilder rb{ctx, 16};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(profile_base);
}
};
class IManagerForApplication final : public ServiceFramework<IManagerForApplication> {
public:
IManagerForApplication() : ServiceFramework("IManagerForApplication") {
static const FunctionInfo functions[] = {
{0, &IManagerForApplication::CheckAvailability, "CheckAvailability"},
{1, &IManagerForApplication::GetAccountId, "GetAccountId"},
{2, nullptr, "EnsureIdTokenCacheAsync"},
{3, nullptr, "LoadIdTokenCache"},
{130, nullptr, "GetNintendoAccountUserResourceCacheForApplication"},
{150, nullptr, "CreateAuthorizationRequest"},
{160, nullptr, "StoreOpenContext"},
};
RegisterHandlers(functions);
}
private:
void CheckAvailability(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(true); // TODO: Check when this is supposed to return true and when not
}
void GetAccountId(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(RESULT_SUCCESS);
rb.Push<u64>(0x12345678ABCDEF);
}
};
void Module::Interface::GetUserExistence(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(RESULT_SUCCESS);
rb.Push(true); // TODO: Check when this is supposed to return true and when not
}
void Module::Interface::ListAllUsers(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
constexpr std::array<u128, 10> user_ids{DEFAULT_USER_ID};
ctx.WriteBuffer(user_ids.data(), user_ids.size());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void Module::Interface::ListOpenUsers(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
constexpr std::array<u128, 10> user_ids{DEFAULT_USER_ID};
ctx.WriteBuffer(user_ids.data(), user_ids.size());
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void Module::Interface::GetProfile(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IProfile>();
LOG_DEBUG(Service_ACC, "called");
}
void Module::Interface::InitializeApplicationInfo(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS);
}
void Module::Interface::GetBaasAccountManagerForApplication(Kernel::HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(RESULT_SUCCESS);
rb.PushIpcInterface<IManagerForApplication>();
LOG_DEBUG(Service_ACC, "called");
}
void Module::Interface::GetLastOpenedUser(Kernel::HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 6};
rb.Push(RESULT_SUCCESS);
rb.PushRaw(DEFAULT_USER_ID);
}
Module::Interface::Interface(std::shared_ptr<Module> module, const char* name)
: ServiceFramework(name), module(std::move(module)) {}
void InstallInterfaces(SM::ServiceManager& service_manager) {
std::make_shared<ACC_U0>()->InstallAsService(service_manager);
auto module = std::make_shared<Module>();
std::make_shared<ACC_AA>(module)->InstallAsService(service_manager);
std::make_shared<ACC_SU>(module)->InstallAsService(service_manager);
std::make_shared<ACC_U0>(module)->InstallAsService(service_manager);
std::make_shared<ACC_U1>(module)->InstallAsService(service_manager);
}
} // namespace Account

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